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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (max (from, BEGV));
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 /* Let next call to line_bottom_y calculate real line height */
8970 last_height = 0;
8971 }
8972 else if (dvpos > 0)
8973 {
8974 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8975 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8976 {
8977 /* Only move to the next buffer position if we ended up in a
8978 string from display property, not in an overlay string
8979 (before-string or after-string). That is because the
8980 latter don't conceal the underlying buffer position, so
8981 we can ask to move the iterator to the exact position we
8982 are interested in. Note that, even if we are already at
8983 IT_CHARPOS (*it), the call below is not a no-op, as it
8984 will detect that we are at the end of the string, pop the
8985 iterator, and compute it->current_x and it->hpos
8986 correctly. */
8987 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
8988 -1, -1, -1, MOVE_TO_POS);
8989 }
8990 }
8991 else
8992 {
8993 struct it it2;
8994 void *it2data = NULL;
8995 EMACS_INT start_charpos, i;
8996
8997 /* Start at the beginning of the screen line containing IT's
8998 position. This may actually move vertically backwards,
8999 in case of overlays, so adjust dvpos accordingly. */
9000 dvpos += it->vpos;
9001 move_it_vertically_backward (it, 0);
9002 dvpos -= it->vpos;
9003
9004 /* Go back -DVPOS visible lines and reseat the iterator there. */
9005 start_charpos = IT_CHARPOS (*it);
9006 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9007 back_to_previous_visible_line_start (it);
9008 reseat (it, it->current.pos, 1);
9009
9010 /* Move further back if we end up in a string or an image. */
9011 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9012 {
9013 /* First try to move to start of display line. */
9014 dvpos += it->vpos;
9015 move_it_vertically_backward (it, 0);
9016 dvpos -= it->vpos;
9017 if (IT_POS_VALID_AFTER_MOVE_P (it))
9018 break;
9019 /* If start of line is still in string or image,
9020 move further back. */
9021 back_to_previous_visible_line_start (it);
9022 reseat (it, it->current.pos, 1);
9023 dvpos--;
9024 }
9025
9026 it->current_x = it->hpos = 0;
9027
9028 /* Above call may have moved too far if continuation lines
9029 are involved. Scan forward and see if it did. */
9030 SAVE_IT (it2, *it, it2data);
9031 it2.vpos = it2.current_y = 0;
9032 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9033 it->vpos -= it2.vpos;
9034 it->current_y -= it2.current_y;
9035 it->current_x = it->hpos = 0;
9036
9037 /* If we moved too far back, move IT some lines forward. */
9038 if (it2.vpos > -dvpos)
9039 {
9040 int delta = it2.vpos + dvpos;
9041
9042 RESTORE_IT (&it2, &it2, it2data);
9043 SAVE_IT (it2, *it, it2data);
9044 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9045 /* Move back again if we got too far ahead. */
9046 if (IT_CHARPOS (*it) >= start_charpos)
9047 RESTORE_IT (it, &it2, it2data);
9048 else
9049 bidi_unshelve_cache (it2data, 1);
9050 }
9051 else
9052 RESTORE_IT (it, it, it2data);
9053 }
9054 }
9055
9056 /* Return 1 if IT points into the middle of a display vector. */
9057
9058 int
9059 in_display_vector_p (struct it *it)
9060 {
9061 return (it->method == GET_FROM_DISPLAY_VECTOR
9062 && it->current.dpvec_index > 0
9063 && it->dpvec + it->current.dpvec_index != it->dpend);
9064 }
9065
9066 \f
9067 /***********************************************************************
9068 Messages
9069 ***********************************************************************/
9070
9071
9072 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9073 to *Messages*. */
9074
9075 void
9076 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9077 {
9078 Lisp_Object args[3];
9079 Lisp_Object msg, fmt;
9080 char *buffer;
9081 EMACS_INT len;
9082 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9083 USE_SAFE_ALLOCA;
9084
9085 /* Do nothing if called asynchronously. Inserting text into
9086 a buffer may call after-change-functions and alike and
9087 that would means running Lisp asynchronously. */
9088 if (handling_signal)
9089 return;
9090
9091 fmt = msg = Qnil;
9092 GCPRO4 (fmt, msg, arg1, arg2);
9093
9094 args[0] = fmt = build_string (format);
9095 args[1] = arg1;
9096 args[2] = arg2;
9097 msg = Fformat (3, args);
9098
9099 len = SBYTES (msg) + 1;
9100 SAFE_ALLOCA (buffer, char *, len);
9101 memcpy (buffer, SDATA (msg), len);
9102
9103 message_dolog (buffer, len - 1, 1, 0);
9104 SAFE_FREE ();
9105
9106 UNGCPRO;
9107 }
9108
9109
9110 /* Output a newline in the *Messages* buffer if "needs" one. */
9111
9112 void
9113 message_log_maybe_newline (void)
9114 {
9115 if (message_log_need_newline)
9116 message_dolog ("", 0, 1, 0);
9117 }
9118
9119
9120 /* Add a string M of length NBYTES to the message log, optionally
9121 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9122 nonzero, means interpret the contents of M as multibyte. This
9123 function calls low-level routines in order to bypass text property
9124 hooks, etc. which might not be safe to run.
9125
9126 This may GC (insert may run before/after change hooks),
9127 so the buffer M must NOT point to a Lisp string. */
9128
9129 void
9130 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9131 {
9132 const unsigned char *msg = (const unsigned char *) m;
9133
9134 if (!NILP (Vmemory_full))
9135 return;
9136
9137 if (!NILP (Vmessage_log_max))
9138 {
9139 struct buffer *oldbuf;
9140 Lisp_Object oldpoint, oldbegv, oldzv;
9141 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9142 EMACS_INT point_at_end = 0;
9143 EMACS_INT zv_at_end = 0;
9144 Lisp_Object old_deactivate_mark, tem;
9145 struct gcpro gcpro1;
9146
9147 old_deactivate_mark = Vdeactivate_mark;
9148 oldbuf = current_buffer;
9149 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9150 BVAR (current_buffer, undo_list) = Qt;
9151
9152 oldpoint = message_dolog_marker1;
9153 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9154 oldbegv = message_dolog_marker2;
9155 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9156 oldzv = message_dolog_marker3;
9157 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9158 GCPRO1 (old_deactivate_mark);
9159
9160 if (PT == Z)
9161 point_at_end = 1;
9162 if (ZV == Z)
9163 zv_at_end = 1;
9164
9165 BEGV = BEG;
9166 BEGV_BYTE = BEG_BYTE;
9167 ZV = Z;
9168 ZV_BYTE = Z_BYTE;
9169 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9170
9171 /* Insert the string--maybe converting multibyte to single byte
9172 or vice versa, so that all the text fits the buffer. */
9173 if (multibyte
9174 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9175 {
9176 EMACS_INT i;
9177 int c, char_bytes;
9178 char work[1];
9179
9180 /* Convert a multibyte string to single-byte
9181 for the *Message* buffer. */
9182 for (i = 0; i < nbytes; i += char_bytes)
9183 {
9184 c = string_char_and_length (msg + i, &char_bytes);
9185 work[0] = (ASCII_CHAR_P (c)
9186 ? c
9187 : multibyte_char_to_unibyte (c));
9188 insert_1_both (work, 1, 1, 1, 0, 0);
9189 }
9190 }
9191 else if (! multibyte
9192 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9193 {
9194 EMACS_INT i;
9195 int c, char_bytes;
9196 unsigned char str[MAX_MULTIBYTE_LENGTH];
9197 /* Convert a single-byte string to multibyte
9198 for the *Message* buffer. */
9199 for (i = 0; i < nbytes; i++)
9200 {
9201 c = msg[i];
9202 MAKE_CHAR_MULTIBYTE (c);
9203 char_bytes = CHAR_STRING (c, str);
9204 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9205 }
9206 }
9207 else if (nbytes)
9208 insert_1 (m, nbytes, 1, 0, 0);
9209
9210 if (nlflag)
9211 {
9212 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9213 printmax_t dups;
9214 insert_1 ("\n", 1, 1, 0, 0);
9215
9216 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9217 this_bol = PT;
9218 this_bol_byte = PT_BYTE;
9219
9220 /* See if this line duplicates the previous one.
9221 If so, combine duplicates. */
9222 if (this_bol > BEG)
9223 {
9224 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9225 prev_bol = PT;
9226 prev_bol_byte = PT_BYTE;
9227
9228 dups = message_log_check_duplicate (prev_bol_byte,
9229 this_bol_byte);
9230 if (dups)
9231 {
9232 del_range_both (prev_bol, prev_bol_byte,
9233 this_bol, this_bol_byte, 0);
9234 if (dups > 1)
9235 {
9236 char dupstr[sizeof " [ times]"
9237 + INT_STRLEN_BOUND (printmax_t)];
9238 int duplen;
9239
9240 /* If you change this format, don't forget to also
9241 change message_log_check_duplicate. */
9242 sprintf (dupstr, " [%"pMd" times]", dups);
9243 duplen = strlen (dupstr);
9244 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9245 insert_1 (dupstr, duplen, 1, 0, 1);
9246 }
9247 }
9248 }
9249
9250 /* If we have more than the desired maximum number of lines
9251 in the *Messages* buffer now, delete the oldest ones.
9252 This is safe because we don't have undo in this buffer. */
9253
9254 if (NATNUMP (Vmessage_log_max))
9255 {
9256 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9257 -XFASTINT (Vmessage_log_max) - 1, 0);
9258 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9259 }
9260 }
9261 BEGV = XMARKER (oldbegv)->charpos;
9262 BEGV_BYTE = marker_byte_position (oldbegv);
9263
9264 if (zv_at_end)
9265 {
9266 ZV = Z;
9267 ZV_BYTE = Z_BYTE;
9268 }
9269 else
9270 {
9271 ZV = XMARKER (oldzv)->charpos;
9272 ZV_BYTE = marker_byte_position (oldzv);
9273 }
9274
9275 if (point_at_end)
9276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9277 else
9278 /* We can't do Fgoto_char (oldpoint) because it will run some
9279 Lisp code. */
9280 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9281 XMARKER (oldpoint)->bytepos);
9282
9283 UNGCPRO;
9284 unchain_marker (XMARKER (oldpoint));
9285 unchain_marker (XMARKER (oldbegv));
9286 unchain_marker (XMARKER (oldzv));
9287
9288 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9289 set_buffer_internal (oldbuf);
9290 if (NILP (tem))
9291 windows_or_buffers_changed = old_windows_or_buffers_changed;
9292 message_log_need_newline = !nlflag;
9293 Vdeactivate_mark = old_deactivate_mark;
9294 }
9295 }
9296
9297
9298 /* We are at the end of the buffer after just having inserted a newline.
9299 (Note: We depend on the fact we won't be crossing the gap.)
9300 Check to see if the most recent message looks a lot like the previous one.
9301 Return 0 if different, 1 if the new one should just replace it, or a
9302 value N > 1 if we should also append " [N times]". */
9303
9304 static intmax_t
9305 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9306 {
9307 EMACS_INT i;
9308 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9309 int seen_dots = 0;
9310 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9311 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9312
9313 for (i = 0; i < len; i++)
9314 {
9315 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9316 seen_dots = 1;
9317 if (p1[i] != p2[i])
9318 return seen_dots;
9319 }
9320 p1 += len;
9321 if (*p1 == '\n')
9322 return 2;
9323 if (*p1++ == ' ' && *p1++ == '[')
9324 {
9325 char *pend;
9326 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9327 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9328 return n+1;
9329 }
9330 return 0;
9331 }
9332 \f
9333
9334 /* Display an echo area message M with a specified length of NBYTES
9335 bytes. The string may include null characters. If M is 0, clear
9336 out any existing message, and let the mini-buffer text show
9337 through.
9338
9339 This may GC, so the buffer M must NOT point to a Lisp string. */
9340
9341 void
9342 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9343 {
9344 /* First flush out any partial line written with print. */
9345 message_log_maybe_newline ();
9346 if (m)
9347 message_dolog (m, nbytes, 1, multibyte);
9348 message2_nolog (m, nbytes, multibyte);
9349 }
9350
9351
9352 /* The non-logging counterpart of message2. */
9353
9354 void
9355 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9356 {
9357 struct frame *sf = SELECTED_FRAME ();
9358 message_enable_multibyte = multibyte;
9359
9360 if (FRAME_INITIAL_P (sf))
9361 {
9362 if (noninteractive_need_newline)
9363 putc ('\n', stderr);
9364 noninteractive_need_newline = 0;
9365 if (m)
9366 fwrite (m, nbytes, 1, stderr);
9367 if (cursor_in_echo_area == 0)
9368 fprintf (stderr, "\n");
9369 fflush (stderr);
9370 }
9371 /* A null message buffer means that the frame hasn't really been
9372 initialized yet. Error messages get reported properly by
9373 cmd_error, so this must be just an informative message; toss it. */
9374 else if (INTERACTIVE
9375 && sf->glyphs_initialized_p
9376 && FRAME_MESSAGE_BUF (sf))
9377 {
9378 Lisp_Object mini_window;
9379 struct frame *f;
9380
9381 /* Get the frame containing the mini-buffer
9382 that the selected frame is using. */
9383 mini_window = FRAME_MINIBUF_WINDOW (sf);
9384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9385
9386 FRAME_SAMPLE_VISIBILITY (f);
9387 if (FRAME_VISIBLE_P (sf)
9388 && ! FRAME_VISIBLE_P (f))
9389 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9390
9391 if (m)
9392 {
9393 set_message (m, Qnil, nbytes, multibyte);
9394 if (minibuffer_auto_raise)
9395 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9396 }
9397 else
9398 clear_message (1, 1);
9399
9400 do_pending_window_change (0);
9401 echo_area_display (1);
9402 do_pending_window_change (0);
9403 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9404 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9405 }
9406 }
9407
9408
9409 /* Display an echo area message M with a specified length of NBYTES
9410 bytes. The string may include null characters. If M is not a
9411 string, clear out any existing message, and let the mini-buffer
9412 text show through.
9413
9414 This function cancels echoing. */
9415
9416 void
9417 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9418 {
9419 struct gcpro gcpro1;
9420
9421 GCPRO1 (m);
9422 clear_message (1,1);
9423 cancel_echoing ();
9424
9425 /* First flush out any partial line written with print. */
9426 message_log_maybe_newline ();
9427 if (STRINGP (m))
9428 {
9429 char *buffer;
9430 USE_SAFE_ALLOCA;
9431
9432 SAFE_ALLOCA (buffer, char *, nbytes);
9433 memcpy (buffer, SDATA (m), nbytes);
9434 message_dolog (buffer, nbytes, 1, multibyte);
9435 SAFE_FREE ();
9436 }
9437 message3_nolog (m, nbytes, multibyte);
9438
9439 UNGCPRO;
9440 }
9441
9442
9443 /* The non-logging version of message3.
9444 This does not cancel echoing, because it is used for echoing.
9445 Perhaps we need to make a separate function for echoing
9446 and make this cancel echoing. */
9447
9448 void
9449 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9450 {
9451 struct frame *sf = SELECTED_FRAME ();
9452 message_enable_multibyte = multibyte;
9453
9454 if (FRAME_INITIAL_P (sf))
9455 {
9456 if (noninteractive_need_newline)
9457 putc ('\n', stderr);
9458 noninteractive_need_newline = 0;
9459 if (STRINGP (m))
9460 fwrite (SDATA (m), nbytes, 1, stderr);
9461 if (cursor_in_echo_area == 0)
9462 fprintf (stderr, "\n");
9463 fflush (stderr);
9464 }
9465 /* A null message buffer means that the frame hasn't really been
9466 initialized yet. Error messages get reported properly by
9467 cmd_error, so this must be just an informative message; toss it. */
9468 else if (INTERACTIVE
9469 && sf->glyphs_initialized_p
9470 && FRAME_MESSAGE_BUF (sf))
9471 {
9472 Lisp_Object mini_window;
9473 Lisp_Object frame;
9474 struct frame *f;
9475
9476 /* Get the frame containing the mini-buffer
9477 that the selected frame is using. */
9478 mini_window = FRAME_MINIBUF_WINDOW (sf);
9479 frame = XWINDOW (mini_window)->frame;
9480 f = XFRAME (frame);
9481
9482 FRAME_SAMPLE_VISIBILITY (f);
9483 if (FRAME_VISIBLE_P (sf)
9484 && !FRAME_VISIBLE_P (f))
9485 Fmake_frame_visible (frame);
9486
9487 if (STRINGP (m) && SCHARS (m) > 0)
9488 {
9489 set_message (NULL, m, nbytes, multibyte);
9490 if (minibuffer_auto_raise)
9491 Fraise_frame (frame);
9492 /* Assume we are not echoing.
9493 (If we are, echo_now will override this.) */
9494 echo_message_buffer = Qnil;
9495 }
9496 else
9497 clear_message (1, 1);
9498
9499 do_pending_window_change (0);
9500 echo_area_display (1);
9501 do_pending_window_change (0);
9502 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9503 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9504 }
9505 }
9506
9507
9508 /* Display a null-terminated echo area message M. If M is 0, clear
9509 out any existing message, and let the mini-buffer text show through.
9510
9511 The buffer M must continue to exist until after the echo area gets
9512 cleared or some other message gets displayed there. Do not pass
9513 text that is stored in a Lisp string. Do not pass text in a buffer
9514 that was alloca'd. */
9515
9516 void
9517 message1 (const char *m)
9518 {
9519 message2 (m, (m ? strlen (m) : 0), 0);
9520 }
9521
9522
9523 /* The non-logging counterpart of message1. */
9524
9525 void
9526 message1_nolog (const char *m)
9527 {
9528 message2_nolog (m, (m ? strlen (m) : 0), 0);
9529 }
9530
9531 /* Display a message M which contains a single %s
9532 which gets replaced with STRING. */
9533
9534 void
9535 message_with_string (const char *m, Lisp_Object string, int log)
9536 {
9537 CHECK_STRING (string);
9538
9539 if (noninteractive)
9540 {
9541 if (m)
9542 {
9543 if (noninteractive_need_newline)
9544 putc ('\n', stderr);
9545 noninteractive_need_newline = 0;
9546 fprintf (stderr, m, SDATA (string));
9547 if (!cursor_in_echo_area)
9548 fprintf (stderr, "\n");
9549 fflush (stderr);
9550 }
9551 }
9552 else if (INTERACTIVE)
9553 {
9554 /* The frame whose minibuffer we're going to display the message on.
9555 It may be larger than the selected frame, so we need
9556 to use its buffer, not the selected frame's buffer. */
9557 Lisp_Object mini_window;
9558 struct frame *f, *sf = SELECTED_FRAME ();
9559
9560 /* Get the frame containing the minibuffer
9561 that the selected frame is using. */
9562 mini_window = FRAME_MINIBUF_WINDOW (sf);
9563 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9564
9565 /* A null message buffer means that the frame hasn't really been
9566 initialized yet. Error messages get reported properly by
9567 cmd_error, so this must be just an informative message; toss it. */
9568 if (FRAME_MESSAGE_BUF (f))
9569 {
9570 Lisp_Object args[2], msg;
9571 struct gcpro gcpro1, gcpro2;
9572
9573 args[0] = build_string (m);
9574 args[1] = msg = string;
9575 GCPRO2 (args[0], msg);
9576 gcpro1.nvars = 2;
9577
9578 msg = Fformat (2, args);
9579
9580 if (log)
9581 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9582 else
9583 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9584
9585 UNGCPRO;
9586
9587 /* Print should start at the beginning of the message
9588 buffer next time. */
9589 message_buf_print = 0;
9590 }
9591 }
9592 }
9593
9594
9595 /* Dump an informative message to the minibuf. If M is 0, clear out
9596 any existing message, and let the mini-buffer text show through. */
9597
9598 static void
9599 vmessage (const char *m, va_list ap)
9600 {
9601 if (noninteractive)
9602 {
9603 if (m)
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 vfprintf (stderr, m, ap);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 }
9614 else if (INTERACTIVE)
9615 {
9616 /* The frame whose mini-buffer we're going to display the message
9617 on. It may be larger than the selected frame, so we need to
9618 use its buffer, not the selected frame's buffer. */
9619 Lisp_Object mini_window;
9620 struct frame *f, *sf = SELECTED_FRAME ();
9621
9622 /* Get the frame containing the mini-buffer
9623 that the selected frame is using. */
9624 mini_window = FRAME_MINIBUF_WINDOW (sf);
9625 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9626
9627 /* A null message buffer means that the frame hasn't really been
9628 initialized yet. Error messages get reported properly by
9629 cmd_error, so this must be just an informative message; toss
9630 it. */
9631 if (FRAME_MESSAGE_BUF (f))
9632 {
9633 if (m)
9634 {
9635 ptrdiff_t len;
9636
9637 len = doprnt (FRAME_MESSAGE_BUF (f),
9638 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9639
9640 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9641 }
9642 else
9643 message1 (0);
9644
9645 /* Print should start at the beginning of the message
9646 buffer next time. */
9647 message_buf_print = 0;
9648 }
9649 }
9650 }
9651
9652 void
9653 message (const char *m, ...)
9654 {
9655 va_list ap;
9656 va_start (ap, m);
9657 vmessage (m, ap);
9658 va_end (ap);
9659 }
9660
9661
9662 #if 0
9663 /* The non-logging version of message. */
9664
9665 void
9666 message_nolog (const char *m, ...)
9667 {
9668 Lisp_Object old_log_max;
9669 va_list ap;
9670 va_start (ap, m);
9671 old_log_max = Vmessage_log_max;
9672 Vmessage_log_max = Qnil;
9673 vmessage (m, ap);
9674 Vmessage_log_max = old_log_max;
9675 va_end (ap);
9676 }
9677 #endif
9678
9679
9680 /* Display the current message in the current mini-buffer. This is
9681 only called from error handlers in process.c, and is not time
9682 critical. */
9683
9684 void
9685 update_echo_area (void)
9686 {
9687 if (!NILP (echo_area_buffer[0]))
9688 {
9689 Lisp_Object string;
9690 string = Fcurrent_message ();
9691 message3 (string, SBYTES (string),
9692 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9693 }
9694 }
9695
9696
9697 /* Make sure echo area buffers in `echo_buffers' are live.
9698 If they aren't, make new ones. */
9699
9700 static void
9701 ensure_echo_area_buffers (void)
9702 {
9703 int i;
9704
9705 for (i = 0; i < 2; ++i)
9706 if (!BUFFERP (echo_buffer[i])
9707 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9708 {
9709 char name[30];
9710 Lisp_Object old_buffer;
9711 int j;
9712
9713 old_buffer = echo_buffer[i];
9714 sprintf (name, " *Echo Area %d*", i);
9715 echo_buffer[i] = Fget_buffer_create (build_string (name));
9716 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9717 /* to force word wrap in echo area -
9718 it was decided to postpone this*/
9719 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9720
9721 for (j = 0; j < 2; ++j)
9722 if (EQ (old_buffer, echo_area_buffer[j]))
9723 echo_area_buffer[j] = echo_buffer[i];
9724 }
9725 }
9726
9727
9728 /* Call FN with args A1..A4 with either the current or last displayed
9729 echo_area_buffer as current buffer.
9730
9731 WHICH zero means use the current message buffer
9732 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9733 from echo_buffer[] and clear it.
9734
9735 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9736 suitable buffer from echo_buffer[] and clear it.
9737
9738 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9739 that the current message becomes the last displayed one, make
9740 choose a suitable buffer for echo_area_buffer[0], and clear it.
9741
9742 Value is what FN returns. */
9743
9744 static int
9745 with_echo_area_buffer (struct window *w, int which,
9746 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9747 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9748 {
9749 Lisp_Object buffer;
9750 int this_one, the_other, clear_buffer_p, rc;
9751 int count = SPECPDL_INDEX ();
9752
9753 /* If buffers aren't live, make new ones. */
9754 ensure_echo_area_buffers ();
9755
9756 clear_buffer_p = 0;
9757
9758 if (which == 0)
9759 this_one = 0, the_other = 1;
9760 else if (which > 0)
9761 this_one = 1, the_other = 0;
9762 else
9763 {
9764 this_one = 0, the_other = 1;
9765 clear_buffer_p = 1;
9766
9767 /* We need a fresh one in case the current echo buffer equals
9768 the one containing the last displayed echo area message. */
9769 if (!NILP (echo_area_buffer[this_one])
9770 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9771 echo_area_buffer[this_one] = Qnil;
9772 }
9773
9774 /* Choose a suitable buffer from echo_buffer[] is we don't
9775 have one. */
9776 if (NILP (echo_area_buffer[this_one]))
9777 {
9778 echo_area_buffer[this_one]
9779 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9780 ? echo_buffer[the_other]
9781 : echo_buffer[this_one]);
9782 clear_buffer_p = 1;
9783 }
9784
9785 buffer = echo_area_buffer[this_one];
9786
9787 /* Don't get confused by reusing the buffer used for echoing
9788 for a different purpose. */
9789 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9790 cancel_echoing ();
9791
9792 record_unwind_protect (unwind_with_echo_area_buffer,
9793 with_echo_area_buffer_unwind_data (w));
9794
9795 /* Make the echo area buffer current. Note that for display
9796 purposes, it is not necessary that the displayed window's buffer
9797 == current_buffer, except for text property lookup. So, let's
9798 only set that buffer temporarily here without doing a full
9799 Fset_window_buffer. We must also change w->pointm, though,
9800 because otherwise an assertions in unshow_buffer fails, and Emacs
9801 aborts. */
9802 set_buffer_internal_1 (XBUFFER (buffer));
9803 if (w)
9804 {
9805 w->buffer = buffer;
9806 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9807 }
9808
9809 BVAR (current_buffer, undo_list) = Qt;
9810 BVAR (current_buffer, read_only) = Qnil;
9811 specbind (Qinhibit_read_only, Qt);
9812 specbind (Qinhibit_modification_hooks, Qt);
9813
9814 if (clear_buffer_p && Z > BEG)
9815 del_range (BEG, Z);
9816
9817 xassert (BEGV >= BEG);
9818 xassert (ZV <= Z && ZV >= BEGV);
9819
9820 rc = fn (a1, a2, a3, a4);
9821
9822 xassert (BEGV >= BEG);
9823 xassert (ZV <= Z && ZV >= BEGV);
9824
9825 unbind_to (count, Qnil);
9826 return rc;
9827 }
9828
9829
9830 /* Save state that should be preserved around the call to the function
9831 FN called in with_echo_area_buffer. */
9832
9833 static Lisp_Object
9834 with_echo_area_buffer_unwind_data (struct window *w)
9835 {
9836 int i = 0;
9837 Lisp_Object vector, tmp;
9838
9839 /* Reduce consing by keeping one vector in
9840 Vwith_echo_area_save_vector. */
9841 vector = Vwith_echo_area_save_vector;
9842 Vwith_echo_area_save_vector = Qnil;
9843
9844 if (NILP (vector))
9845 vector = Fmake_vector (make_number (7), Qnil);
9846
9847 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9848 ASET (vector, i, Vdeactivate_mark); ++i;
9849 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9850
9851 if (w)
9852 {
9853 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9854 ASET (vector, i, w->buffer); ++i;
9855 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9856 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9857 }
9858 else
9859 {
9860 int end = i + 4;
9861 for (; i < end; ++i)
9862 ASET (vector, i, Qnil);
9863 }
9864
9865 xassert (i == ASIZE (vector));
9866 return vector;
9867 }
9868
9869
9870 /* Restore global state from VECTOR which was created by
9871 with_echo_area_buffer_unwind_data. */
9872
9873 static Lisp_Object
9874 unwind_with_echo_area_buffer (Lisp_Object vector)
9875 {
9876 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9877 Vdeactivate_mark = AREF (vector, 1);
9878 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9879
9880 if (WINDOWP (AREF (vector, 3)))
9881 {
9882 struct window *w;
9883 Lisp_Object buffer, charpos, bytepos;
9884
9885 w = XWINDOW (AREF (vector, 3));
9886 buffer = AREF (vector, 4);
9887 charpos = AREF (vector, 5);
9888 bytepos = AREF (vector, 6);
9889
9890 w->buffer = buffer;
9891 set_marker_both (w->pointm, buffer,
9892 XFASTINT (charpos), XFASTINT (bytepos));
9893 }
9894
9895 Vwith_echo_area_save_vector = vector;
9896 return Qnil;
9897 }
9898
9899
9900 /* Set up the echo area for use by print functions. MULTIBYTE_P
9901 non-zero means we will print multibyte. */
9902
9903 void
9904 setup_echo_area_for_printing (int multibyte_p)
9905 {
9906 /* If we can't find an echo area any more, exit. */
9907 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9908 Fkill_emacs (Qnil);
9909
9910 ensure_echo_area_buffers ();
9911
9912 if (!message_buf_print)
9913 {
9914 /* A message has been output since the last time we printed.
9915 Choose a fresh echo area buffer. */
9916 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9917 echo_area_buffer[0] = echo_buffer[1];
9918 else
9919 echo_area_buffer[0] = echo_buffer[0];
9920
9921 /* Switch to that buffer and clear it. */
9922 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9923 BVAR (current_buffer, truncate_lines) = Qnil;
9924
9925 if (Z > BEG)
9926 {
9927 int count = SPECPDL_INDEX ();
9928 specbind (Qinhibit_read_only, Qt);
9929 /* Note that undo recording is always disabled. */
9930 del_range (BEG, Z);
9931 unbind_to (count, Qnil);
9932 }
9933 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9934
9935 /* Set up the buffer for the multibyteness we need. */
9936 if (multibyte_p
9937 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9938 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9939
9940 /* Raise the frame containing the echo area. */
9941 if (minibuffer_auto_raise)
9942 {
9943 struct frame *sf = SELECTED_FRAME ();
9944 Lisp_Object mini_window;
9945 mini_window = FRAME_MINIBUF_WINDOW (sf);
9946 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9947 }
9948
9949 message_log_maybe_newline ();
9950 message_buf_print = 1;
9951 }
9952 else
9953 {
9954 if (NILP (echo_area_buffer[0]))
9955 {
9956 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9957 echo_area_buffer[0] = echo_buffer[1];
9958 else
9959 echo_area_buffer[0] = echo_buffer[0];
9960 }
9961
9962 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9963 {
9964 /* Someone switched buffers between print requests. */
9965 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9966 BVAR (current_buffer, truncate_lines) = Qnil;
9967 }
9968 }
9969 }
9970
9971
9972 /* Display an echo area message in window W. Value is non-zero if W's
9973 height is changed. If display_last_displayed_message_p is
9974 non-zero, display the message that was last displayed, otherwise
9975 display the current message. */
9976
9977 static int
9978 display_echo_area (struct window *w)
9979 {
9980 int i, no_message_p, window_height_changed_p, count;
9981
9982 /* Temporarily disable garbage collections while displaying the echo
9983 area. This is done because a GC can print a message itself.
9984 That message would modify the echo area buffer's contents while a
9985 redisplay of the buffer is going on, and seriously confuse
9986 redisplay. */
9987 count = inhibit_garbage_collection ();
9988
9989 /* If there is no message, we must call display_echo_area_1
9990 nevertheless because it resizes the window. But we will have to
9991 reset the echo_area_buffer in question to nil at the end because
9992 with_echo_area_buffer will sets it to an empty buffer. */
9993 i = display_last_displayed_message_p ? 1 : 0;
9994 no_message_p = NILP (echo_area_buffer[i]);
9995
9996 window_height_changed_p
9997 = with_echo_area_buffer (w, display_last_displayed_message_p,
9998 display_echo_area_1,
9999 (intptr_t) w, Qnil, 0, 0);
10000
10001 if (no_message_p)
10002 echo_area_buffer[i] = Qnil;
10003
10004 unbind_to (count, Qnil);
10005 return window_height_changed_p;
10006 }
10007
10008
10009 /* Helper for display_echo_area. Display the current buffer which
10010 contains the current echo area message in window W, a mini-window,
10011 a pointer to which is passed in A1. A2..A4 are currently not used.
10012 Change the height of W so that all of the message is displayed.
10013 Value is non-zero if height of W was changed. */
10014
10015 static int
10016 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10017 {
10018 intptr_t i1 = a1;
10019 struct window *w = (struct window *) i1;
10020 Lisp_Object window;
10021 struct text_pos start;
10022 int window_height_changed_p = 0;
10023
10024 /* Do this before displaying, so that we have a large enough glyph
10025 matrix for the display. If we can't get enough space for the
10026 whole text, display the last N lines. That works by setting w->start. */
10027 window_height_changed_p = resize_mini_window (w, 0);
10028
10029 /* Use the starting position chosen by resize_mini_window. */
10030 SET_TEXT_POS_FROM_MARKER (start, w->start);
10031
10032 /* Display. */
10033 clear_glyph_matrix (w->desired_matrix);
10034 XSETWINDOW (window, w);
10035 try_window (window, start, 0);
10036
10037 return window_height_changed_p;
10038 }
10039
10040
10041 /* Resize the echo area window to exactly the size needed for the
10042 currently displayed message, if there is one. If a mini-buffer
10043 is active, don't shrink it. */
10044
10045 void
10046 resize_echo_area_exactly (void)
10047 {
10048 if (BUFFERP (echo_area_buffer[0])
10049 && WINDOWP (echo_area_window))
10050 {
10051 struct window *w = XWINDOW (echo_area_window);
10052 int resized_p;
10053 Lisp_Object resize_exactly;
10054
10055 if (minibuf_level == 0)
10056 resize_exactly = Qt;
10057 else
10058 resize_exactly = Qnil;
10059
10060 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10061 (intptr_t) w, resize_exactly,
10062 0, 0);
10063 if (resized_p)
10064 {
10065 ++windows_or_buffers_changed;
10066 ++update_mode_lines;
10067 redisplay_internal ();
10068 }
10069 }
10070 }
10071
10072
10073 /* Callback function for with_echo_area_buffer, when used from
10074 resize_echo_area_exactly. A1 contains a pointer to the window to
10075 resize, EXACTLY non-nil means resize the mini-window exactly to the
10076 size of the text displayed. A3 and A4 are not used. Value is what
10077 resize_mini_window returns. */
10078
10079 static int
10080 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10081 {
10082 intptr_t i1 = a1;
10083 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10084 }
10085
10086
10087 /* Resize mini-window W to fit the size of its contents. EXACT_P
10088 means size the window exactly to the size needed. Otherwise, it's
10089 only enlarged until W's buffer is empty.
10090
10091 Set W->start to the right place to begin display. If the whole
10092 contents fit, start at the beginning. Otherwise, start so as
10093 to make the end of the contents appear. This is particularly
10094 important for y-or-n-p, but seems desirable generally.
10095
10096 Value is non-zero if the window height has been changed. */
10097
10098 int
10099 resize_mini_window (struct window *w, int exact_p)
10100 {
10101 struct frame *f = XFRAME (w->frame);
10102 int window_height_changed_p = 0;
10103
10104 xassert (MINI_WINDOW_P (w));
10105
10106 /* By default, start display at the beginning. */
10107 set_marker_both (w->start, w->buffer,
10108 BUF_BEGV (XBUFFER (w->buffer)),
10109 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10110
10111 /* Don't resize windows while redisplaying a window; it would
10112 confuse redisplay functions when the size of the window they are
10113 displaying changes from under them. Such a resizing can happen,
10114 for instance, when which-func prints a long message while
10115 we are running fontification-functions. We're running these
10116 functions with safe_call which binds inhibit-redisplay to t. */
10117 if (!NILP (Vinhibit_redisplay))
10118 return 0;
10119
10120 /* Nil means don't try to resize. */
10121 if (NILP (Vresize_mini_windows)
10122 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10123 return 0;
10124
10125 if (!FRAME_MINIBUF_ONLY_P (f))
10126 {
10127 struct it it;
10128 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10129 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10130 int height, max_height;
10131 int unit = FRAME_LINE_HEIGHT (f);
10132 struct text_pos start;
10133 struct buffer *old_current_buffer = NULL;
10134
10135 if (current_buffer != XBUFFER (w->buffer))
10136 {
10137 old_current_buffer = current_buffer;
10138 set_buffer_internal (XBUFFER (w->buffer));
10139 }
10140
10141 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10142
10143 /* Compute the max. number of lines specified by the user. */
10144 if (FLOATP (Vmax_mini_window_height))
10145 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10146 else if (INTEGERP (Vmax_mini_window_height))
10147 max_height = XINT (Vmax_mini_window_height);
10148 else
10149 max_height = total_height / 4;
10150
10151 /* Correct that max. height if it's bogus. */
10152 max_height = max (1, max_height);
10153 max_height = min (total_height, max_height);
10154
10155 /* Find out the height of the text in the window. */
10156 if (it.line_wrap == TRUNCATE)
10157 height = 1;
10158 else
10159 {
10160 last_height = 0;
10161 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10162 if (it.max_ascent == 0 && it.max_descent == 0)
10163 height = it.current_y + last_height;
10164 else
10165 height = it.current_y + it.max_ascent + it.max_descent;
10166 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10167 height = (height + unit - 1) / unit;
10168 }
10169
10170 /* Compute a suitable window start. */
10171 if (height > max_height)
10172 {
10173 height = max_height;
10174 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10175 move_it_vertically_backward (&it, (height - 1) * unit);
10176 start = it.current.pos;
10177 }
10178 else
10179 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10180 SET_MARKER_FROM_TEXT_POS (w->start, start);
10181
10182 if (EQ (Vresize_mini_windows, Qgrow_only))
10183 {
10184 /* Let it grow only, until we display an empty message, in which
10185 case the window shrinks again. */
10186 if (height > WINDOW_TOTAL_LINES (w))
10187 {
10188 int old_height = WINDOW_TOTAL_LINES (w);
10189 freeze_window_starts (f, 1);
10190 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10191 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10192 }
10193 else if (height < WINDOW_TOTAL_LINES (w)
10194 && (exact_p || BEGV == ZV))
10195 {
10196 int old_height = WINDOW_TOTAL_LINES (w);
10197 freeze_window_starts (f, 0);
10198 shrink_mini_window (w);
10199 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10200 }
10201 }
10202 else
10203 {
10204 /* Always resize to exact size needed. */
10205 if (height > WINDOW_TOTAL_LINES (w))
10206 {
10207 int old_height = WINDOW_TOTAL_LINES (w);
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10211 }
10212 else if (height < WINDOW_TOTAL_LINES (w))
10213 {
10214 int old_height = WINDOW_TOTAL_LINES (w);
10215 freeze_window_starts (f, 0);
10216 shrink_mini_window (w);
10217
10218 if (height)
10219 {
10220 freeze_window_starts (f, 1);
10221 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10222 }
10223
10224 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10225 }
10226 }
10227
10228 if (old_current_buffer)
10229 set_buffer_internal (old_current_buffer);
10230 }
10231
10232 return window_height_changed_p;
10233 }
10234
10235
10236 /* Value is the current message, a string, or nil if there is no
10237 current message. */
10238
10239 Lisp_Object
10240 current_message (void)
10241 {
10242 Lisp_Object msg;
10243
10244 if (!BUFFERP (echo_area_buffer[0]))
10245 msg = Qnil;
10246 else
10247 {
10248 with_echo_area_buffer (0, 0, current_message_1,
10249 (intptr_t) &msg, Qnil, 0, 0);
10250 if (NILP (msg))
10251 echo_area_buffer[0] = Qnil;
10252 }
10253
10254 return msg;
10255 }
10256
10257
10258 static int
10259 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10260 {
10261 intptr_t i1 = a1;
10262 Lisp_Object *msg = (Lisp_Object *) i1;
10263
10264 if (Z > BEG)
10265 *msg = make_buffer_string (BEG, Z, 1);
10266 else
10267 *msg = Qnil;
10268 return 0;
10269 }
10270
10271
10272 /* Push the current message on Vmessage_stack for later restoration
10273 by restore_message. Value is non-zero if the current message isn't
10274 empty. This is a relatively infrequent operation, so it's not
10275 worth optimizing. */
10276
10277 int
10278 push_message (void)
10279 {
10280 Lisp_Object msg;
10281 msg = current_message ();
10282 Vmessage_stack = Fcons (msg, Vmessage_stack);
10283 return STRINGP (msg);
10284 }
10285
10286
10287 /* Restore message display from the top of Vmessage_stack. */
10288
10289 void
10290 restore_message (void)
10291 {
10292 Lisp_Object msg;
10293
10294 xassert (CONSP (Vmessage_stack));
10295 msg = XCAR (Vmessage_stack);
10296 if (STRINGP (msg))
10297 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10298 else
10299 message3_nolog (msg, 0, 0);
10300 }
10301
10302
10303 /* Handler for record_unwind_protect calling pop_message. */
10304
10305 Lisp_Object
10306 pop_message_unwind (Lisp_Object dummy)
10307 {
10308 pop_message ();
10309 return Qnil;
10310 }
10311
10312 /* Pop the top-most entry off Vmessage_stack. */
10313
10314 static void
10315 pop_message (void)
10316 {
10317 xassert (CONSP (Vmessage_stack));
10318 Vmessage_stack = XCDR (Vmessage_stack);
10319 }
10320
10321
10322 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10323 exits. If the stack is not empty, we have a missing pop_message
10324 somewhere. */
10325
10326 void
10327 check_message_stack (void)
10328 {
10329 if (!NILP (Vmessage_stack))
10330 abort ();
10331 }
10332
10333
10334 /* Truncate to NCHARS what will be displayed in the echo area the next
10335 time we display it---but don't redisplay it now. */
10336
10337 void
10338 truncate_echo_area (EMACS_INT nchars)
10339 {
10340 if (nchars == 0)
10341 echo_area_buffer[0] = Qnil;
10342 /* A null message buffer means that the frame hasn't really been
10343 initialized yet. Error messages get reported properly by
10344 cmd_error, so this must be just an informative message; toss it. */
10345 else if (!noninteractive
10346 && INTERACTIVE
10347 && !NILP (echo_area_buffer[0]))
10348 {
10349 struct frame *sf = SELECTED_FRAME ();
10350 if (FRAME_MESSAGE_BUF (sf))
10351 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10352 }
10353 }
10354
10355
10356 /* Helper function for truncate_echo_area. Truncate the current
10357 message to at most NCHARS characters. */
10358
10359 static int
10360 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10361 {
10362 if (BEG + nchars < Z)
10363 del_range (BEG + nchars, Z);
10364 if (Z == BEG)
10365 echo_area_buffer[0] = Qnil;
10366 return 0;
10367 }
10368
10369
10370 /* Set the current message to a substring of S or STRING.
10371
10372 If STRING is a Lisp string, set the message to the first NBYTES
10373 bytes from STRING. NBYTES zero means use the whole string. If
10374 STRING is multibyte, the message will be displayed multibyte.
10375
10376 If S is not null, set the message to the first LEN bytes of S. LEN
10377 zero means use the whole string. MULTIBYTE_P non-zero means S is
10378 multibyte. Display the message multibyte in that case.
10379
10380 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10381 to t before calling set_message_1 (which calls insert).
10382 */
10383
10384 static void
10385 set_message (const char *s, Lisp_Object string,
10386 EMACS_INT nbytes, int multibyte_p)
10387 {
10388 message_enable_multibyte
10389 = ((s && multibyte_p)
10390 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10391
10392 with_echo_area_buffer (0, -1, set_message_1,
10393 (intptr_t) s, string, nbytes, multibyte_p);
10394 message_buf_print = 0;
10395 help_echo_showing_p = 0;
10396 }
10397
10398
10399 /* Helper function for set_message. Arguments have the same meaning
10400 as there, with A1 corresponding to S and A2 corresponding to STRING
10401 This function is called with the echo area buffer being
10402 current. */
10403
10404 static int
10405 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10406 {
10407 intptr_t i1 = a1;
10408 const char *s = (const char *) i1;
10409 const unsigned char *msg = (const unsigned char *) s;
10410 Lisp_Object string = a2;
10411
10412 /* Change multibyteness of the echo buffer appropriately. */
10413 if (message_enable_multibyte
10414 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10415 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10416
10417 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10418 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10419 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10420
10421 /* Insert new message at BEG. */
10422 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10423
10424 if (STRINGP (string))
10425 {
10426 EMACS_INT nchars;
10427
10428 if (nbytes == 0)
10429 nbytes = SBYTES (string);
10430 nchars = string_byte_to_char (string, nbytes);
10431
10432 /* This function takes care of single/multibyte conversion. We
10433 just have to ensure that the echo area buffer has the right
10434 setting of enable_multibyte_characters. */
10435 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10436 }
10437 else if (s)
10438 {
10439 if (nbytes == 0)
10440 nbytes = strlen (s);
10441
10442 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10443 {
10444 /* Convert from multi-byte to single-byte. */
10445 EMACS_INT i;
10446 int c, n;
10447 char work[1];
10448
10449 /* Convert a multibyte string to single-byte. */
10450 for (i = 0; i < nbytes; i += n)
10451 {
10452 c = string_char_and_length (msg + i, &n);
10453 work[0] = (ASCII_CHAR_P (c)
10454 ? c
10455 : multibyte_char_to_unibyte (c));
10456 insert_1_both (work, 1, 1, 1, 0, 0);
10457 }
10458 }
10459 else if (!multibyte_p
10460 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10461 {
10462 /* Convert from single-byte to multi-byte. */
10463 EMACS_INT i;
10464 int c, n;
10465 unsigned char str[MAX_MULTIBYTE_LENGTH];
10466
10467 /* Convert a single-byte string to multibyte. */
10468 for (i = 0; i < nbytes; i++)
10469 {
10470 c = msg[i];
10471 MAKE_CHAR_MULTIBYTE (c);
10472 n = CHAR_STRING (c, str);
10473 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10474 }
10475 }
10476 else
10477 insert_1 (s, nbytes, 1, 0, 0);
10478 }
10479
10480 return 0;
10481 }
10482
10483
10484 /* Clear messages. CURRENT_P non-zero means clear the current
10485 message. LAST_DISPLAYED_P non-zero means clear the message
10486 last displayed. */
10487
10488 void
10489 clear_message (int current_p, int last_displayed_p)
10490 {
10491 if (current_p)
10492 {
10493 echo_area_buffer[0] = Qnil;
10494 message_cleared_p = 1;
10495 }
10496
10497 if (last_displayed_p)
10498 echo_area_buffer[1] = Qnil;
10499
10500 message_buf_print = 0;
10501 }
10502
10503 /* Clear garbaged frames.
10504
10505 This function is used where the old redisplay called
10506 redraw_garbaged_frames which in turn called redraw_frame which in
10507 turn called clear_frame. The call to clear_frame was a source of
10508 flickering. I believe a clear_frame is not necessary. It should
10509 suffice in the new redisplay to invalidate all current matrices,
10510 and ensure a complete redisplay of all windows. */
10511
10512 static void
10513 clear_garbaged_frames (void)
10514 {
10515 if (frame_garbaged)
10516 {
10517 Lisp_Object tail, frame;
10518 int changed_count = 0;
10519
10520 FOR_EACH_FRAME (tail, frame)
10521 {
10522 struct frame *f = XFRAME (frame);
10523
10524 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10525 {
10526 if (f->resized_p)
10527 {
10528 Fredraw_frame (frame);
10529 f->force_flush_display_p = 1;
10530 }
10531 clear_current_matrices (f);
10532 changed_count++;
10533 f->garbaged = 0;
10534 f->resized_p = 0;
10535 }
10536 }
10537
10538 frame_garbaged = 0;
10539 if (changed_count)
10540 ++windows_or_buffers_changed;
10541 }
10542 }
10543
10544
10545 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10546 is non-zero update selected_frame. Value is non-zero if the
10547 mini-windows height has been changed. */
10548
10549 static int
10550 echo_area_display (int update_frame_p)
10551 {
10552 Lisp_Object mini_window;
10553 struct window *w;
10554 struct frame *f;
10555 int window_height_changed_p = 0;
10556 struct frame *sf = SELECTED_FRAME ();
10557
10558 mini_window = FRAME_MINIBUF_WINDOW (sf);
10559 w = XWINDOW (mini_window);
10560 f = XFRAME (WINDOW_FRAME (w));
10561
10562 /* Don't display if frame is invisible or not yet initialized. */
10563 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10564 return 0;
10565
10566 #ifdef HAVE_WINDOW_SYSTEM
10567 /* When Emacs starts, selected_frame may be the initial terminal
10568 frame. If we let this through, a message would be displayed on
10569 the terminal. */
10570 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10571 return 0;
10572 #endif /* HAVE_WINDOW_SYSTEM */
10573
10574 /* Redraw garbaged frames. */
10575 if (frame_garbaged)
10576 clear_garbaged_frames ();
10577
10578 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10579 {
10580 echo_area_window = mini_window;
10581 window_height_changed_p = display_echo_area (w);
10582 w->must_be_updated_p = 1;
10583
10584 /* Update the display, unless called from redisplay_internal.
10585 Also don't update the screen during redisplay itself. The
10586 update will happen at the end of redisplay, and an update
10587 here could cause confusion. */
10588 if (update_frame_p && !redisplaying_p)
10589 {
10590 int n = 0;
10591
10592 /* If the display update has been interrupted by pending
10593 input, update mode lines in the frame. Due to the
10594 pending input, it might have been that redisplay hasn't
10595 been called, so that mode lines above the echo area are
10596 garbaged. This looks odd, so we prevent it here. */
10597 if (!display_completed)
10598 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10599
10600 if (window_height_changed_p
10601 /* Don't do this if Emacs is shutting down. Redisplay
10602 needs to run hooks. */
10603 && !NILP (Vrun_hooks))
10604 {
10605 /* Must update other windows. Likewise as in other
10606 cases, don't let this update be interrupted by
10607 pending input. */
10608 int count = SPECPDL_INDEX ();
10609 specbind (Qredisplay_dont_pause, Qt);
10610 windows_or_buffers_changed = 1;
10611 redisplay_internal ();
10612 unbind_to (count, Qnil);
10613 }
10614 else if (FRAME_WINDOW_P (f) && n == 0)
10615 {
10616 /* Window configuration is the same as before.
10617 Can do with a display update of the echo area,
10618 unless we displayed some mode lines. */
10619 update_single_window (w, 1);
10620 FRAME_RIF (f)->flush_display (f);
10621 }
10622 else
10623 update_frame (f, 1, 1);
10624
10625 /* If cursor is in the echo area, make sure that the next
10626 redisplay displays the minibuffer, so that the cursor will
10627 be replaced with what the minibuffer wants. */
10628 if (cursor_in_echo_area)
10629 ++windows_or_buffers_changed;
10630 }
10631 }
10632 else if (!EQ (mini_window, selected_window))
10633 windows_or_buffers_changed++;
10634
10635 /* Last displayed message is now the current message. */
10636 echo_area_buffer[1] = echo_area_buffer[0];
10637 /* Inform read_char that we're not echoing. */
10638 echo_message_buffer = Qnil;
10639
10640 /* Prevent redisplay optimization in redisplay_internal by resetting
10641 this_line_start_pos. This is done because the mini-buffer now
10642 displays the message instead of its buffer text. */
10643 if (EQ (mini_window, selected_window))
10644 CHARPOS (this_line_start_pos) = 0;
10645
10646 return window_height_changed_p;
10647 }
10648
10649
10650 \f
10651 /***********************************************************************
10652 Mode Lines and Frame Titles
10653 ***********************************************************************/
10654
10655 /* A buffer for constructing non-propertized mode-line strings and
10656 frame titles in it; allocated from the heap in init_xdisp and
10657 resized as needed in store_mode_line_noprop_char. */
10658
10659 static char *mode_line_noprop_buf;
10660
10661 /* The buffer's end, and a current output position in it. */
10662
10663 static char *mode_line_noprop_buf_end;
10664 static char *mode_line_noprop_ptr;
10665
10666 #define MODE_LINE_NOPROP_LEN(start) \
10667 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10668
10669 static enum {
10670 MODE_LINE_DISPLAY = 0,
10671 MODE_LINE_TITLE,
10672 MODE_LINE_NOPROP,
10673 MODE_LINE_STRING
10674 } mode_line_target;
10675
10676 /* Alist that caches the results of :propertize.
10677 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10678 static Lisp_Object mode_line_proptrans_alist;
10679
10680 /* List of strings making up the mode-line. */
10681 static Lisp_Object mode_line_string_list;
10682
10683 /* Base face property when building propertized mode line string. */
10684 static Lisp_Object mode_line_string_face;
10685 static Lisp_Object mode_line_string_face_prop;
10686
10687
10688 /* Unwind data for mode line strings */
10689
10690 static Lisp_Object Vmode_line_unwind_vector;
10691
10692 static Lisp_Object
10693 format_mode_line_unwind_data (struct buffer *obuf,
10694 Lisp_Object owin,
10695 int save_proptrans)
10696 {
10697 Lisp_Object vector, tmp;
10698
10699 /* Reduce consing by keeping one vector in
10700 Vwith_echo_area_save_vector. */
10701 vector = Vmode_line_unwind_vector;
10702 Vmode_line_unwind_vector = Qnil;
10703
10704 if (NILP (vector))
10705 vector = Fmake_vector (make_number (8), Qnil);
10706
10707 ASET (vector, 0, make_number (mode_line_target));
10708 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10709 ASET (vector, 2, mode_line_string_list);
10710 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10711 ASET (vector, 4, mode_line_string_face);
10712 ASET (vector, 5, mode_line_string_face_prop);
10713
10714 if (obuf)
10715 XSETBUFFER (tmp, obuf);
10716 else
10717 tmp = Qnil;
10718 ASET (vector, 6, tmp);
10719 ASET (vector, 7, owin);
10720
10721 return vector;
10722 }
10723
10724 static Lisp_Object
10725 unwind_format_mode_line (Lisp_Object vector)
10726 {
10727 mode_line_target = XINT (AREF (vector, 0));
10728 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10729 mode_line_string_list = AREF (vector, 2);
10730 if (! EQ (AREF (vector, 3), Qt))
10731 mode_line_proptrans_alist = AREF (vector, 3);
10732 mode_line_string_face = AREF (vector, 4);
10733 mode_line_string_face_prop = AREF (vector, 5);
10734
10735 if (!NILP (AREF (vector, 7)))
10736 /* Select window before buffer, since it may change the buffer. */
10737 Fselect_window (AREF (vector, 7), Qt);
10738
10739 if (!NILP (AREF (vector, 6)))
10740 {
10741 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10742 ASET (vector, 6, Qnil);
10743 }
10744
10745 Vmode_line_unwind_vector = vector;
10746 return Qnil;
10747 }
10748
10749
10750 /* Store a single character C for the frame title in mode_line_noprop_buf.
10751 Re-allocate mode_line_noprop_buf if necessary. */
10752
10753 static void
10754 store_mode_line_noprop_char (char c)
10755 {
10756 /* If output position has reached the end of the allocated buffer,
10757 increase the buffer's size. */
10758 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10759 {
10760 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10761 ptrdiff_t size = len;
10762 mode_line_noprop_buf =
10763 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10764 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10765 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10766 }
10767
10768 *mode_line_noprop_ptr++ = c;
10769 }
10770
10771
10772 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10773 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10774 characters that yield more columns than PRECISION; PRECISION <= 0
10775 means copy the whole string. Pad with spaces until FIELD_WIDTH
10776 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10777 pad. Called from display_mode_element when it is used to build a
10778 frame title. */
10779
10780 static int
10781 store_mode_line_noprop (const char *string, int field_width, int precision)
10782 {
10783 const unsigned char *str = (const unsigned char *) string;
10784 int n = 0;
10785 EMACS_INT dummy, nbytes;
10786
10787 /* Copy at most PRECISION chars from STR. */
10788 nbytes = strlen (string);
10789 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10790 while (nbytes--)
10791 store_mode_line_noprop_char (*str++);
10792
10793 /* Fill up with spaces until FIELD_WIDTH reached. */
10794 while (field_width > 0
10795 && n < field_width)
10796 {
10797 store_mode_line_noprop_char (' ');
10798 ++n;
10799 }
10800
10801 return n;
10802 }
10803
10804 /***********************************************************************
10805 Frame Titles
10806 ***********************************************************************/
10807
10808 #ifdef HAVE_WINDOW_SYSTEM
10809
10810 /* Set the title of FRAME, if it has changed. The title format is
10811 Vicon_title_format if FRAME is iconified, otherwise it is
10812 frame_title_format. */
10813
10814 static void
10815 x_consider_frame_title (Lisp_Object frame)
10816 {
10817 struct frame *f = XFRAME (frame);
10818
10819 if (FRAME_WINDOW_P (f)
10820 || FRAME_MINIBUF_ONLY_P (f)
10821 || f->explicit_name)
10822 {
10823 /* Do we have more than one visible frame on this X display? */
10824 Lisp_Object tail;
10825 Lisp_Object fmt;
10826 ptrdiff_t title_start;
10827 char *title;
10828 ptrdiff_t len;
10829 struct it it;
10830 int count = SPECPDL_INDEX ();
10831
10832 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10833 {
10834 Lisp_Object other_frame = XCAR (tail);
10835 struct frame *tf = XFRAME (other_frame);
10836
10837 if (tf != f
10838 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10839 && !FRAME_MINIBUF_ONLY_P (tf)
10840 && !EQ (other_frame, tip_frame)
10841 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10842 break;
10843 }
10844
10845 /* Set global variable indicating that multiple frames exist. */
10846 multiple_frames = CONSP (tail);
10847
10848 /* Switch to the buffer of selected window of the frame. Set up
10849 mode_line_target so that display_mode_element will output into
10850 mode_line_noprop_buf; then display the title. */
10851 record_unwind_protect (unwind_format_mode_line,
10852 format_mode_line_unwind_data
10853 (current_buffer, selected_window, 0));
10854
10855 Fselect_window (f->selected_window, Qt);
10856 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10857 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10858
10859 mode_line_target = MODE_LINE_TITLE;
10860 title_start = MODE_LINE_NOPROP_LEN (0);
10861 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10862 NULL, DEFAULT_FACE_ID);
10863 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10864 len = MODE_LINE_NOPROP_LEN (title_start);
10865 title = mode_line_noprop_buf + title_start;
10866 unbind_to (count, Qnil);
10867
10868 /* Set the title only if it's changed. This avoids consing in
10869 the common case where it hasn't. (If it turns out that we've
10870 already wasted too much time by walking through the list with
10871 display_mode_element, then we might need to optimize at a
10872 higher level than this.) */
10873 if (! STRINGP (f->name)
10874 || SBYTES (f->name) != len
10875 || memcmp (title, SDATA (f->name), len) != 0)
10876 x_implicitly_set_name (f, make_string (title, len), Qnil);
10877 }
10878 }
10879
10880 #endif /* not HAVE_WINDOW_SYSTEM */
10881
10882
10883
10884 \f
10885 /***********************************************************************
10886 Menu Bars
10887 ***********************************************************************/
10888
10889
10890 /* Prepare for redisplay by updating menu-bar item lists when
10891 appropriate. This can call eval. */
10892
10893 void
10894 prepare_menu_bars (void)
10895 {
10896 int all_windows;
10897 struct gcpro gcpro1, gcpro2;
10898 struct frame *f;
10899 Lisp_Object tooltip_frame;
10900
10901 #ifdef HAVE_WINDOW_SYSTEM
10902 tooltip_frame = tip_frame;
10903 #else
10904 tooltip_frame = Qnil;
10905 #endif
10906
10907 /* Update all frame titles based on their buffer names, etc. We do
10908 this before the menu bars so that the buffer-menu will show the
10909 up-to-date frame titles. */
10910 #ifdef HAVE_WINDOW_SYSTEM
10911 if (windows_or_buffers_changed || update_mode_lines)
10912 {
10913 Lisp_Object tail, frame;
10914
10915 FOR_EACH_FRAME (tail, frame)
10916 {
10917 f = XFRAME (frame);
10918 if (!EQ (frame, tooltip_frame)
10919 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10920 x_consider_frame_title (frame);
10921 }
10922 }
10923 #endif /* HAVE_WINDOW_SYSTEM */
10924
10925 /* Update the menu bar item lists, if appropriate. This has to be
10926 done before any actual redisplay or generation of display lines. */
10927 all_windows = (update_mode_lines
10928 || buffer_shared > 1
10929 || windows_or_buffers_changed);
10930 if (all_windows)
10931 {
10932 Lisp_Object tail, frame;
10933 int count = SPECPDL_INDEX ();
10934 /* 1 means that update_menu_bar has run its hooks
10935 so any further calls to update_menu_bar shouldn't do so again. */
10936 int menu_bar_hooks_run = 0;
10937
10938 record_unwind_save_match_data ();
10939
10940 FOR_EACH_FRAME (tail, frame)
10941 {
10942 f = XFRAME (frame);
10943
10944 /* Ignore tooltip frame. */
10945 if (EQ (frame, tooltip_frame))
10946 continue;
10947
10948 /* If a window on this frame changed size, report that to
10949 the user and clear the size-change flag. */
10950 if (FRAME_WINDOW_SIZES_CHANGED (f))
10951 {
10952 Lisp_Object functions;
10953
10954 /* Clear flag first in case we get an error below. */
10955 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10956 functions = Vwindow_size_change_functions;
10957 GCPRO2 (tail, functions);
10958
10959 while (CONSP (functions))
10960 {
10961 if (!EQ (XCAR (functions), Qt))
10962 call1 (XCAR (functions), frame);
10963 functions = XCDR (functions);
10964 }
10965 UNGCPRO;
10966 }
10967
10968 GCPRO1 (tail);
10969 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10970 #ifdef HAVE_WINDOW_SYSTEM
10971 update_tool_bar (f, 0);
10972 #endif
10973 #ifdef HAVE_NS
10974 if (windows_or_buffers_changed
10975 && FRAME_NS_P (f))
10976 ns_set_doc_edited (f, Fbuffer_modified_p
10977 (XWINDOW (f->selected_window)->buffer));
10978 #endif
10979 UNGCPRO;
10980 }
10981
10982 unbind_to (count, Qnil);
10983 }
10984 else
10985 {
10986 struct frame *sf = SELECTED_FRAME ();
10987 update_menu_bar (sf, 1, 0);
10988 #ifdef HAVE_WINDOW_SYSTEM
10989 update_tool_bar (sf, 1);
10990 #endif
10991 }
10992 }
10993
10994
10995 /* Update the menu bar item list for frame F. This has to be done
10996 before we start to fill in any display lines, because it can call
10997 eval.
10998
10999 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11000
11001 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11002 already ran the menu bar hooks for this redisplay, so there
11003 is no need to run them again. The return value is the
11004 updated value of this flag, to pass to the next call. */
11005
11006 static int
11007 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11008 {
11009 Lisp_Object window;
11010 register struct window *w;
11011
11012 /* If called recursively during a menu update, do nothing. This can
11013 happen when, for instance, an activate-menubar-hook causes a
11014 redisplay. */
11015 if (inhibit_menubar_update)
11016 return hooks_run;
11017
11018 window = FRAME_SELECTED_WINDOW (f);
11019 w = XWINDOW (window);
11020
11021 if (FRAME_WINDOW_P (f)
11022 ?
11023 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11024 || defined (HAVE_NS) || defined (USE_GTK)
11025 FRAME_EXTERNAL_MENU_BAR (f)
11026 #else
11027 FRAME_MENU_BAR_LINES (f) > 0
11028 #endif
11029 : FRAME_MENU_BAR_LINES (f) > 0)
11030 {
11031 /* If the user has switched buffers or windows, we need to
11032 recompute to reflect the new bindings. But we'll
11033 recompute when update_mode_lines is set too; that means
11034 that people can use force-mode-line-update to request
11035 that the menu bar be recomputed. The adverse effect on
11036 the rest of the redisplay algorithm is about the same as
11037 windows_or_buffers_changed anyway. */
11038 if (windows_or_buffers_changed
11039 /* This used to test w->update_mode_line, but we believe
11040 there is no need to recompute the menu in that case. */
11041 || update_mode_lines
11042 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11043 < BUF_MODIFF (XBUFFER (w->buffer)))
11044 != !NILP (w->last_had_star))
11045 || ((!NILP (Vtransient_mark_mode)
11046 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11047 != !NILP (w->region_showing)))
11048 {
11049 struct buffer *prev = current_buffer;
11050 int count = SPECPDL_INDEX ();
11051
11052 specbind (Qinhibit_menubar_update, Qt);
11053
11054 set_buffer_internal_1 (XBUFFER (w->buffer));
11055 if (save_match_data)
11056 record_unwind_save_match_data ();
11057 if (NILP (Voverriding_local_map_menu_flag))
11058 {
11059 specbind (Qoverriding_terminal_local_map, Qnil);
11060 specbind (Qoverriding_local_map, Qnil);
11061 }
11062
11063 if (!hooks_run)
11064 {
11065 /* Run the Lucid hook. */
11066 safe_run_hooks (Qactivate_menubar_hook);
11067
11068 /* If it has changed current-menubar from previous value,
11069 really recompute the menu-bar from the value. */
11070 if (! NILP (Vlucid_menu_bar_dirty_flag))
11071 call0 (Qrecompute_lucid_menubar);
11072
11073 safe_run_hooks (Qmenu_bar_update_hook);
11074
11075 hooks_run = 1;
11076 }
11077
11078 XSETFRAME (Vmenu_updating_frame, f);
11079 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11080
11081 /* Redisplay the menu bar in case we changed it. */
11082 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11083 || defined (HAVE_NS) || defined (USE_GTK)
11084 if (FRAME_WINDOW_P (f))
11085 {
11086 #if defined (HAVE_NS)
11087 /* All frames on Mac OS share the same menubar. So only
11088 the selected frame should be allowed to set it. */
11089 if (f == SELECTED_FRAME ())
11090 #endif
11091 set_frame_menubar (f, 0, 0);
11092 }
11093 else
11094 /* On a terminal screen, the menu bar is an ordinary screen
11095 line, and this makes it get updated. */
11096 w->update_mode_line = Qt;
11097 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11098 /* In the non-toolkit version, the menu bar is an ordinary screen
11099 line, and this makes it get updated. */
11100 w->update_mode_line = Qt;
11101 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11102
11103 unbind_to (count, Qnil);
11104 set_buffer_internal_1 (prev);
11105 }
11106 }
11107
11108 return hooks_run;
11109 }
11110
11111
11112 \f
11113 /***********************************************************************
11114 Output Cursor
11115 ***********************************************************************/
11116
11117 #ifdef HAVE_WINDOW_SYSTEM
11118
11119 /* EXPORT:
11120 Nominal cursor position -- where to draw output.
11121 HPOS and VPOS are window relative glyph matrix coordinates.
11122 X and Y are window relative pixel coordinates. */
11123
11124 struct cursor_pos output_cursor;
11125
11126
11127 /* EXPORT:
11128 Set the global variable output_cursor to CURSOR. All cursor
11129 positions are relative to updated_window. */
11130
11131 void
11132 set_output_cursor (struct cursor_pos *cursor)
11133 {
11134 output_cursor.hpos = cursor->hpos;
11135 output_cursor.vpos = cursor->vpos;
11136 output_cursor.x = cursor->x;
11137 output_cursor.y = cursor->y;
11138 }
11139
11140
11141 /* EXPORT for RIF:
11142 Set a nominal cursor position.
11143
11144 HPOS and VPOS are column/row positions in a window glyph matrix. X
11145 and Y are window text area relative pixel positions.
11146
11147 If this is done during an update, updated_window will contain the
11148 window that is being updated and the position is the future output
11149 cursor position for that window. If updated_window is null, use
11150 selected_window and display the cursor at the given position. */
11151
11152 void
11153 x_cursor_to (int vpos, int hpos, int y, int x)
11154 {
11155 struct window *w;
11156
11157 /* If updated_window is not set, work on selected_window. */
11158 if (updated_window)
11159 w = updated_window;
11160 else
11161 w = XWINDOW (selected_window);
11162
11163 /* Set the output cursor. */
11164 output_cursor.hpos = hpos;
11165 output_cursor.vpos = vpos;
11166 output_cursor.x = x;
11167 output_cursor.y = y;
11168
11169 /* If not called as part of an update, really display the cursor.
11170 This will also set the cursor position of W. */
11171 if (updated_window == NULL)
11172 {
11173 BLOCK_INPUT;
11174 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11175 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11176 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11177 UNBLOCK_INPUT;
11178 }
11179 }
11180
11181 #endif /* HAVE_WINDOW_SYSTEM */
11182
11183 \f
11184 /***********************************************************************
11185 Tool-bars
11186 ***********************************************************************/
11187
11188 #ifdef HAVE_WINDOW_SYSTEM
11189
11190 /* Where the mouse was last time we reported a mouse event. */
11191
11192 FRAME_PTR last_mouse_frame;
11193
11194 /* Tool-bar item index of the item on which a mouse button was pressed
11195 or -1. */
11196
11197 int last_tool_bar_item;
11198
11199
11200 static Lisp_Object
11201 update_tool_bar_unwind (Lisp_Object frame)
11202 {
11203 selected_frame = frame;
11204 return Qnil;
11205 }
11206
11207 /* Update the tool-bar item list for frame F. This has to be done
11208 before we start to fill in any display lines. Called from
11209 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11210 and restore it here. */
11211
11212 static void
11213 update_tool_bar (struct frame *f, int save_match_data)
11214 {
11215 #if defined (USE_GTK) || defined (HAVE_NS)
11216 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11217 #else
11218 int do_update = WINDOWP (f->tool_bar_window)
11219 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11220 #endif
11221
11222 if (do_update)
11223 {
11224 Lisp_Object window;
11225 struct window *w;
11226
11227 window = FRAME_SELECTED_WINDOW (f);
11228 w = XWINDOW (window);
11229
11230 /* If the user has switched buffers or windows, we need to
11231 recompute to reflect the new bindings. But we'll
11232 recompute when update_mode_lines is set too; that means
11233 that people can use force-mode-line-update to request
11234 that the menu bar be recomputed. The adverse effect on
11235 the rest of the redisplay algorithm is about the same as
11236 windows_or_buffers_changed anyway. */
11237 if (windows_or_buffers_changed
11238 || !NILP (w->update_mode_line)
11239 || update_mode_lines
11240 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11241 < BUF_MODIFF (XBUFFER (w->buffer)))
11242 != !NILP (w->last_had_star))
11243 || ((!NILP (Vtransient_mark_mode)
11244 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11245 != !NILP (w->region_showing)))
11246 {
11247 struct buffer *prev = current_buffer;
11248 int count = SPECPDL_INDEX ();
11249 Lisp_Object frame, new_tool_bar;
11250 int new_n_tool_bar;
11251 struct gcpro gcpro1;
11252
11253 /* Set current_buffer to the buffer of the selected
11254 window of the frame, so that we get the right local
11255 keymaps. */
11256 set_buffer_internal_1 (XBUFFER (w->buffer));
11257
11258 /* Save match data, if we must. */
11259 if (save_match_data)
11260 record_unwind_save_match_data ();
11261
11262 /* Make sure that we don't accidentally use bogus keymaps. */
11263 if (NILP (Voverriding_local_map_menu_flag))
11264 {
11265 specbind (Qoverriding_terminal_local_map, Qnil);
11266 specbind (Qoverriding_local_map, Qnil);
11267 }
11268
11269 GCPRO1 (new_tool_bar);
11270
11271 /* We must temporarily set the selected frame to this frame
11272 before calling tool_bar_items, because the calculation of
11273 the tool-bar keymap uses the selected frame (see
11274 `tool-bar-make-keymap' in tool-bar.el). */
11275 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11276 XSETFRAME (frame, f);
11277 selected_frame = frame;
11278
11279 /* Build desired tool-bar items from keymaps. */
11280 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11281 &new_n_tool_bar);
11282
11283 /* Redisplay the tool-bar if we changed it. */
11284 if (new_n_tool_bar != f->n_tool_bar_items
11285 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11286 {
11287 /* Redisplay that happens asynchronously due to an expose event
11288 may access f->tool_bar_items. Make sure we update both
11289 variables within BLOCK_INPUT so no such event interrupts. */
11290 BLOCK_INPUT;
11291 f->tool_bar_items = new_tool_bar;
11292 f->n_tool_bar_items = new_n_tool_bar;
11293 w->update_mode_line = Qt;
11294 UNBLOCK_INPUT;
11295 }
11296
11297 UNGCPRO;
11298
11299 unbind_to (count, Qnil);
11300 set_buffer_internal_1 (prev);
11301 }
11302 }
11303 }
11304
11305
11306 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11307 F's desired tool-bar contents. F->tool_bar_items must have
11308 been set up previously by calling prepare_menu_bars. */
11309
11310 static void
11311 build_desired_tool_bar_string (struct frame *f)
11312 {
11313 int i, size, size_needed;
11314 struct gcpro gcpro1, gcpro2, gcpro3;
11315 Lisp_Object image, plist, props;
11316
11317 image = plist = props = Qnil;
11318 GCPRO3 (image, plist, props);
11319
11320 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11321 Otherwise, make a new string. */
11322
11323 /* The size of the string we might be able to reuse. */
11324 size = (STRINGP (f->desired_tool_bar_string)
11325 ? SCHARS (f->desired_tool_bar_string)
11326 : 0);
11327
11328 /* We need one space in the string for each image. */
11329 size_needed = f->n_tool_bar_items;
11330
11331 /* Reuse f->desired_tool_bar_string, if possible. */
11332 if (size < size_needed || NILP (f->desired_tool_bar_string))
11333 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11334 make_number (' '));
11335 else
11336 {
11337 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11338 Fremove_text_properties (make_number (0), make_number (size),
11339 props, f->desired_tool_bar_string);
11340 }
11341
11342 /* Put a `display' property on the string for the images to display,
11343 put a `menu_item' property on tool-bar items with a value that
11344 is the index of the item in F's tool-bar item vector. */
11345 for (i = 0; i < f->n_tool_bar_items; ++i)
11346 {
11347 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11348
11349 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11350 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11351 int hmargin, vmargin, relief, idx, end;
11352
11353 /* If image is a vector, choose the image according to the
11354 button state. */
11355 image = PROP (TOOL_BAR_ITEM_IMAGES);
11356 if (VECTORP (image))
11357 {
11358 if (enabled_p)
11359 idx = (selected_p
11360 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11361 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11362 else
11363 idx = (selected_p
11364 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11365 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11366
11367 xassert (ASIZE (image) >= idx);
11368 image = AREF (image, idx);
11369 }
11370 else
11371 idx = -1;
11372
11373 /* Ignore invalid image specifications. */
11374 if (!valid_image_p (image))
11375 continue;
11376
11377 /* Display the tool-bar button pressed, or depressed. */
11378 plist = Fcopy_sequence (XCDR (image));
11379
11380 /* Compute margin and relief to draw. */
11381 relief = (tool_bar_button_relief >= 0
11382 ? tool_bar_button_relief
11383 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11384 hmargin = vmargin = relief;
11385
11386 if (INTEGERP (Vtool_bar_button_margin)
11387 && XINT (Vtool_bar_button_margin) > 0)
11388 {
11389 hmargin += XFASTINT (Vtool_bar_button_margin);
11390 vmargin += XFASTINT (Vtool_bar_button_margin);
11391 }
11392 else if (CONSP (Vtool_bar_button_margin))
11393 {
11394 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11395 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11396 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11397
11398 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11399 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11400 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11401 }
11402
11403 if (auto_raise_tool_bar_buttons_p)
11404 {
11405 /* Add a `:relief' property to the image spec if the item is
11406 selected. */
11407 if (selected_p)
11408 {
11409 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11410 hmargin -= relief;
11411 vmargin -= relief;
11412 }
11413 }
11414 else
11415 {
11416 /* If image is selected, display it pressed, i.e. with a
11417 negative relief. If it's not selected, display it with a
11418 raised relief. */
11419 plist = Fplist_put (plist, QCrelief,
11420 (selected_p
11421 ? make_number (-relief)
11422 : make_number (relief)));
11423 hmargin -= relief;
11424 vmargin -= relief;
11425 }
11426
11427 /* Put a margin around the image. */
11428 if (hmargin || vmargin)
11429 {
11430 if (hmargin == vmargin)
11431 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11432 else
11433 plist = Fplist_put (plist, QCmargin,
11434 Fcons (make_number (hmargin),
11435 make_number (vmargin)));
11436 }
11437
11438 /* If button is not enabled, and we don't have special images
11439 for the disabled state, make the image appear disabled by
11440 applying an appropriate algorithm to it. */
11441 if (!enabled_p && idx < 0)
11442 plist = Fplist_put (plist, QCconversion, Qdisabled);
11443
11444 /* Put a `display' text property on the string for the image to
11445 display. Put a `menu-item' property on the string that gives
11446 the start of this item's properties in the tool-bar items
11447 vector. */
11448 image = Fcons (Qimage, plist);
11449 props = list4 (Qdisplay, image,
11450 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11451
11452 /* Let the last image hide all remaining spaces in the tool bar
11453 string. The string can be longer than needed when we reuse a
11454 previous string. */
11455 if (i + 1 == f->n_tool_bar_items)
11456 end = SCHARS (f->desired_tool_bar_string);
11457 else
11458 end = i + 1;
11459 Fadd_text_properties (make_number (i), make_number (end),
11460 props, f->desired_tool_bar_string);
11461 #undef PROP
11462 }
11463
11464 UNGCPRO;
11465 }
11466
11467
11468 /* Display one line of the tool-bar of frame IT->f.
11469
11470 HEIGHT specifies the desired height of the tool-bar line.
11471 If the actual height of the glyph row is less than HEIGHT, the
11472 row's height is increased to HEIGHT, and the icons are centered
11473 vertically in the new height.
11474
11475 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11476 count a final empty row in case the tool-bar width exactly matches
11477 the window width.
11478 */
11479
11480 static void
11481 display_tool_bar_line (struct it *it, int height)
11482 {
11483 struct glyph_row *row = it->glyph_row;
11484 int max_x = it->last_visible_x;
11485 struct glyph *last;
11486
11487 prepare_desired_row (row);
11488 row->y = it->current_y;
11489
11490 /* Note that this isn't made use of if the face hasn't a box,
11491 so there's no need to check the face here. */
11492 it->start_of_box_run_p = 1;
11493
11494 while (it->current_x < max_x)
11495 {
11496 int x, n_glyphs_before, i, nglyphs;
11497 struct it it_before;
11498
11499 /* Get the next display element. */
11500 if (!get_next_display_element (it))
11501 {
11502 /* Don't count empty row if we are counting needed tool-bar lines. */
11503 if (height < 0 && !it->hpos)
11504 return;
11505 break;
11506 }
11507
11508 /* Produce glyphs. */
11509 n_glyphs_before = row->used[TEXT_AREA];
11510 it_before = *it;
11511
11512 PRODUCE_GLYPHS (it);
11513
11514 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11515 i = 0;
11516 x = it_before.current_x;
11517 while (i < nglyphs)
11518 {
11519 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11520
11521 if (x + glyph->pixel_width > max_x)
11522 {
11523 /* Glyph doesn't fit on line. Backtrack. */
11524 row->used[TEXT_AREA] = n_glyphs_before;
11525 *it = it_before;
11526 /* If this is the only glyph on this line, it will never fit on the
11527 tool-bar, so skip it. But ensure there is at least one glyph,
11528 so we don't accidentally disable the tool-bar. */
11529 if (n_glyphs_before == 0
11530 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11531 break;
11532 goto out;
11533 }
11534
11535 ++it->hpos;
11536 x += glyph->pixel_width;
11537 ++i;
11538 }
11539
11540 /* Stop at line end. */
11541 if (ITERATOR_AT_END_OF_LINE_P (it))
11542 break;
11543
11544 set_iterator_to_next (it, 1);
11545 }
11546
11547 out:;
11548
11549 row->displays_text_p = row->used[TEXT_AREA] != 0;
11550
11551 /* Use default face for the border below the tool bar.
11552
11553 FIXME: When auto-resize-tool-bars is grow-only, there is
11554 no additional border below the possibly empty tool-bar lines.
11555 So to make the extra empty lines look "normal", we have to
11556 use the tool-bar face for the border too. */
11557 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11558 it->face_id = DEFAULT_FACE_ID;
11559
11560 extend_face_to_end_of_line (it);
11561 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11562 last->right_box_line_p = 1;
11563 if (last == row->glyphs[TEXT_AREA])
11564 last->left_box_line_p = 1;
11565
11566 /* Make line the desired height and center it vertically. */
11567 if ((height -= it->max_ascent + it->max_descent) > 0)
11568 {
11569 /* Don't add more than one line height. */
11570 height %= FRAME_LINE_HEIGHT (it->f);
11571 it->max_ascent += height / 2;
11572 it->max_descent += (height + 1) / 2;
11573 }
11574
11575 compute_line_metrics (it);
11576
11577 /* If line is empty, make it occupy the rest of the tool-bar. */
11578 if (!row->displays_text_p)
11579 {
11580 row->height = row->phys_height = it->last_visible_y - row->y;
11581 row->visible_height = row->height;
11582 row->ascent = row->phys_ascent = 0;
11583 row->extra_line_spacing = 0;
11584 }
11585
11586 row->full_width_p = 1;
11587 row->continued_p = 0;
11588 row->truncated_on_left_p = 0;
11589 row->truncated_on_right_p = 0;
11590
11591 it->current_x = it->hpos = 0;
11592 it->current_y += row->height;
11593 ++it->vpos;
11594 ++it->glyph_row;
11595 }
11596
11597
11598 /* Max tool-bar height. */
11599
11600 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11601 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11602
11603 /* Value is the number of screen lines needed to make all tool-bar
11604 items of frame F visible. The number of actual rows needed is
11605 returned in *N_ROWS if non-NULL. */
11606
11607 static int
11608 tool_bar_lines_needed (struct frame *f, int *n_rows)
11609 {
11610 struct window *w = XWINDOW (f->tool_bar_window);
11611 struct it it;
11612 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11613 the desired matrix, so use (unused) mode-line row as temporary row to
11614 avoid destroying the first tool-bar row. */
11615 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11616
11617 /* Initialize an iterator for iteration over
11618 F->desired_tool_bar_string in the tool-bar window of frame F. */
11619 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11620 it.first_visible_x = 0;
11621 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11622 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11623 it.paragraph_embedding = L2R;
11624
11625 while (!ITERATOR_AT_END_P (&it))
11626 {
11627 clear_glyph_row (temp_row);
11628 it.glyph_row = temp_row;
11629 display_tool_bar_line (&it, -1);
11630 }
11631 clear_glyph_row (temp_row);
11632
11633 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11634 if (n_rows)
11635 *n_rows = it.vpos > 0 ? it.vpos : -1;
11636
11637 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11638 }
11639
11640
11641 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11642 0, 1, 0,
11643 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11644 (Lisp_Object frame)
11645 {
11646 struct frame *f;
11647 struct window *w;
11648 int nlines = 0;
11649
11650 if (NILP (frame))
11651 frame = selected_frame;
11652 else
11653 CHECK_FRAME (frame);
11654 f = XFRAME (frame);
11655
11656 if (WINDOWP (f->tool_bar_window)
11657 && (w = XWINDOW (f->tool_bar_window),
11658 WINDOW_TOTAL_LINES (w) > 0))
11659 {
11660 update_tool_bar (f, 1);
11661 if (f->n_tool_bar_items)
11662 {
11663 build_desired_tool_bar_string (f);
11664 nlines = tool_bar_lines_needed (f, NULL);
11665 }
11666 }
11667
11668 return make_number (nlines);
11669 }
11670
11671
11672 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11673 height should be changed. */
11674
11675 static int
11676 redisplay_tool_bar (struct frame *f)
11677 {
11678 struct window *w;
11679 struct it it;
11680 struct glyph_row *row;
11681
11682 #if defined (USE_GTK) || defined (HAVE_NS)
11683 if (FRAME_EXTERNAL_TOOL_BAR (f))
11684 update_frame_tool_bar (f);
11685 return 0;
11686 #endif
11687
11688 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11689 do anything. This means you must start with tool-bar-lines
11690 non-zero to get the auto-sizing effect. Or in other words, you
11691 can turn off tool-bars by specifying tool-bar-lines zero. */
11692 if (!WINDOWP (f->tool_bar_window)
11693 || (w = XWINDOW (f->tool_bar_window),
11694 WINDOW_TOTAL_LINES (w) == 0))
11695 return 0;
11696
11697 /* Set up an iterator for the tool-bar window. */
11698 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11699 it.first_visible_x = 0;
11700 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11701 row = it.glyph_row;
11702
11703 /* Build a string that represents the contents of the tool-bar. */
11704 build_desired_tool_bar_string (f);
11705 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11706 /* FIXME: This should be controlled by a user option. But it
11707 doesn't make sense to have an R2L tool bar if the menu bar cannot
11708 be drawn also R2L, and making the menu bar R2L is tricky due
11709 toolkit-specific code that implements it. If an R2L tool bar is
11710 ever supported, display_tool_bar_line should also be augmented to
11711 call unproduce_glyphs like display_line and display_string
11712 do. */
11713 it.paragraph_embedding = L2R;
11714
11715 if (f->n_tool_bar_rows == 0)
11716 {
11717 int nlines;
11718
11719 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11720 nlines != WINDOW_TOTAL_LINES (w)))
11721 {
11722 Lisp_Object frame;
11723 int old_height = WINDOW_TOTAL_LINES (w);
11724
11725 XSETFRAME (frame, f);
11726 Fmodify_frame_parameters (frame,
11727 Fcons (Fcons (Qtool_bar_lines,
11728 make_number (nlines)),
11729 Qnil));
11730 if (WINDOW_TOTAL_LINES (w) != old_height)
11731 {
11732 clear_glyph_matrix (w->desired_matrix);
11733 fonts_changed_p = 1;
11734 return 1;
11735 }
11736 }
11737 }
11738
11739 /* Display as many lines as needed to display all tool-bar items. */
11740
11741 if (f->n_tool_bar_rows > 0)
11742 {
11743 int border, rows, height, extra;
11744
11745 if (INTEGERP (Vtool_bar_border))
11746 border = XINT (Vtool_bar_border);
11747 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11748 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11749 else if (EQ (Vtool_bar_border, Qborder_width))
11750 border = f->border_width;
11751 else
11752 border = 0;
11753 if (border < 0)
11754 border = 0;
11755
11756 rows = f->n_tool_bar_rows;
11757 height = max (1, (it.last_visible_y - border) / rows);
11758 extra = it.last_visible_y - border - height * rows;
11759
11760 while (it.current_y < it.last_visible_y)
11761 {
11762 int h = 0;
11763 if (extra > 0 && rows-- > 0)
11764 {
11765 h = (extra + rows - 1) / rows;
11766 extra -= h;
11767 }
11768 display_tool_bar_line (&it, height + h);
11769 }
11770 }
11771 else
11772 {
11773 while (it.current_y < it.last_visible_y)
11774 display_tool_bar_line (&it, 0);
11775 }
11776
11777 /* It doesn't make much sense to try scrolling in the tool-bar
11778 window, so don't do it. */
11779 w->desired_matrix->no_scrolling_p = 1;
11780 w->must_be_updated_p = 1;
11781
11782 if (!NILP (Vauto_resize_tool_bars))
11783 {
11784 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11785 int change_height_p = 0;
11786
11787 /* If we couldn't display everything, change the tool-bar's
11788 height if there is room for more. */
11789 if (IT_STRING_CHARPOS (it) < it.end_charpos
11790 && it.current_y < max_tool_bar_height)
11791 change_height_p = 1;
11792
11793 row = it.glyph_row - 1;
11794
11795 /* If there are blank lines at the end, except for a partially
11796 visible blank line at the end that is smaller than
11797 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11798 if (!row->displays_text_p
11799 && row->height >= FRAME_LINE_HEIGHT (f))
11800 change_height_p = 1;
11801
11802 /* If row displays tool-bar items, but is partially visible,
11803 change the tool-bar's height. */
11804 if (row->displays_text_p
11805 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11806 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11807 change_height_p = 1;
11808
11809 /* Resize windows as needed by changing the `tool-bar-lines'
11810 frame parameter. */
11811 if (change_height_p)
11812 {
11813 Lisp_Object frame;
11814 int old_height = WINDOW_TOTAL_LINES (w);
11815 int nrows;
11816 int nlines = tool_bar_lines_needed (f, &nrows);
11817
11818 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11819 && !f->minimize_tool_bar_window_p)
11820 ? (nlines > old_height)
11821 : (nlines != old_height));
11822 f->minimize_tool_bar_window_p = 0;
11823
11824 if (change_height_p)
11825 {
11826 XSETFRAME (frame, f);
11827 Fmodify_frame_parameters (frame,
11828 Fcons (Fcons (Qtool_bar_lines,
11829 make_number (nlines)),
11830 Qnil));
11831 if (WINDOW_TOTAL_LINES (w) != old_height)
11832 {
11833 clear_glyph_matrix (w->desired_matrix);
11834 f->n_tool_bar_rows = nrows;
11835 fonts_changed_p = 1;
11836 return 1;
11837 }
11838 }
11839 }
11840 }
11841
11842 f->minimize_tool_bar_window_p = 0;
11843 return 0;
11844 }
11845
11846
11847 /* Get information about the tool-bar item which is displayed in GLYPH
11848 on frame F. Return in *PROP_IDX the index where tool-bar item
11849 properties start in F->tool_bar_items. Value is zero if
11850 GLYPH doesn't display a tool-bar item. */
11851
11852 static int
11853 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11854 {
11855 Lisp_Object prop;
11856 int success_p;
11857 int charpos;
11858
11859 /* This function can be called asynchronously, which means we must
11860 exclude any possibility that Fget_text_property signals an
11861 error. */
11862 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11863 charpos = max (0, charpos);
11864
11865 /* Get the text property `menu-item' at pos. The value of that
11866 property is the start index of this item's properties in
11867 F->tool_bar_items. */
11868 prop = Fget_text_property (make_number (charpos),
11869 Qmenu_item, f->current_tool_bar_string);
11870 if (INTEGERP (prop))
11871 {
11872 *prop_idx = XINT (prop);
11873 success_p = 1;
11874 }
11875 else
11876 success_p = 0;
11877
11878 return success_p;
11879 }
11880
11881 \f
11882 /* Get information about the tool-bar item at position X/Y on frame F.
11883 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11884 the current matrix of the tool-bar window of F, or NULL if not
11885 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11886 item in F->tool_bar_items. Value is
11887
11888 -1 if X/Y is not on a tool-bar item
11889 0 if X/Y is on the same item that was highlighted before.
11890 1 otherwise. */
11891
11892 static int
11893 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11894 int *hpos, int *vpos, int *prop_idx)
11895 {
11896 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11897 struct window *w = XWINDOW (f->tool_bar_window);
11898 int area;
11899
11900 /* Find the glyph under X/Y. */
11901 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11902 if (*glyph == NULL)
11903 return -1;
11904
11905 /* Get the start of this tool-bar item's properties in
11906 f->tool_bar_items. */
11907 if (!tool_bar_item_info (f, *glyph, prop_idx))
11908 return -1;
11909
11910 /* Is mouse on the highlighted item? */
11911 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11912 && *vpos >= hlinfo->mouse_face_beg_row
11913 && *vpos <= hlinfo->mouse_face_end_row
11914 && (*vpos > hlinfo->mouse_face_beg_row
11915 || *hpos >= hlinfo->mouse_face_beg_col)
11916 && (*vpos < hlinfo->mouse_face_end_row
11917 || *hpos < hlinfo->mouse_face_end_col
11918 || hlinfo->mouse_face_past_end))
11919 return 0;
11920
11921 return 1;
11922 }
11923
11924
11925 /* EXPORT:
11926 Handle mouse button event on the tool-bar of frame F, at
11927 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11928 0 for button release. MODIFIERS is event modifiers for button
11929 release. */
11930
11931 void
11932 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11933 unsigned int modifiers)
11934 {
11935 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11936 struct window *w = XWINDOW (f->tool_bar_window);
11937 int hpos, vpos, prop_idx;
11938 struct glyph *glyph;
11939 Lisp_Object enabled_p;
11940
11941 /* If not on the highlighted tool-bar item, return. */
11942 frame_to_window_pixel_xy (w, &x, &y);
11943 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11944 return;
11945
11946 /* If item is disabled, do nothing. */
11947 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11948 if (NILP (enabled_p))
11949 return;
11950
11951 if (down_p)
11952 {
11953 /* Show item in pressed state. */
11954 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11955 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11956 last_tool_bar_item = prop_idx;
11957 }
11958 else
11959 {
11960 Lisp_Object key, frame;
11961 struct input_event event;
11962 EVENT_INIT (event);
11963
11964 /* Show item in released state. */
11965 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11966 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11967
11968 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11969
11970 XSETFRAME (frame, f);
11971 event.kind = TOOL_BAR_EVENT;
11972 event.frame_or_window = frame;
11973 event.arg = frame;
11974 kbd_buffer_store_event (&event);
11975
11976 event.kind = TOOL_BAR_EVENT;
11977 event.frame_or_window = frame;
11978 event.arg = key;
11979 event.modifiers = modifiers;
11980 kbd_buffer_store_event (&event);
11981 last_tool_bar_item = -1;
11982 }
11983 }
11984
11985
11986 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11987 tool-bar window-relative coordinates X/Y. Called from
11988 note_mouse_highlight. */
11989
11990 static void
11991 note_tool_bar_highlight (struct frame *f, int x, int y)
11992 {
11993 Lisp_Object window = f->tool_bar_window;
11994 struct window *w = XWINDOW (window);
11995 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11997 int hpos, vpos;
11998 struct glyph *glyph;
11999 struct glyph_row *row;
12000 int i;
12001 Lisp_Object enabled_p;
12002 int prop_idx;
12003 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12004 int mouse_down_p, rc;
12005
12006 /* Function note_mouse_highlight is called with negative X/Y
12007 values when mouse moves outside of the frame. */
12008 if (x <= 0 || y <= 0)
12009 {
12010 clear_mouse_face (hlinfo);
12011 return;
12012 }
12013
12014 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12015 if (rc < 0)
12016 {
12017 /* Not on tool-bar item. */
12018 clear_mouse_face (hlinfo);
12019 return;
12020 }
12021 else if (rc == 0)
12022 /* On same tool-bar item as before. */
12023 goto set_help_echo;
12024
12025 clear_mouse_face (hlinfo);
12026
12027 /* Mouse is down, but on different tool-bar item? */
12028 mouse_down_p = (dpyinfo->grabbed
12029 && f == last_mouse_frame
12030 && FRAME_LIVE_P (f));
12031 if (mouse_down_p
12032 && last_tool_bar_item != prop_idx)
12033 return;
12034
12035 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12036 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12037
12038 /* If tool-bar item is not enabled, don't highlight it. */
12039 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12040 if (!NILP (enabled_p))
12041 {
12042 /* Compute the x-position of the glyph. In front and past the
12043 image is a space. We include this in the highlighted area. */
12044 row = MATRIX_ROW (w->current_matrix, vpos);
12045 for (i = x = 0; i < hpos; ++i)
12046 x += row->glyphs[TEXT_AREA][i].pixel_width;
12047
12048 /* Record this as the current active region. */
12049 hlinfo->mouse_face_beg_col = hpos;
12050 hlinfo->mouse_face_beg_row = vpos;
12051 hlinfo->mouse_face_beg_x = x;
12052 hlinfo->mouse_face_beg_y = row->y;
12053 hlinfo->mouse_face_past_end = 0;
12054
12055 hlinfo->mouse_face_end_col = hpos + 1;
12056 hlinfo->mouse_face_end_row = vpos;
12057 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12058 hlinfo->mouse_face_end_y = row->y;
12059 hlinfo->mouse_face_window = window;
12060 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12061
12062 /* Display it as active. */
12063 show_mouse_face (hlinfo, draw);
12064 hlinfo->mouse_face_image_state = draw;
12065 }
12066
12067 set_help_echo:
12068
12069 /* Set help_echo_string to a help string to display for this tool-bar item.
12070 XTread_socket does the rest. */
12071 help_echo_object = help_echo_window = Qnil;
12072 help_echo_pos = -1;
12073 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12074 if (NILP (help_echo_string))
12075 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12076 }
12077
12078 #endif /* HAVE_WINDOW_SYSTEM */
12079
12080
12081 \f
12082 /************************************************************************
12083 Horizontal scrolling
12084 ************************************************************************/
12085
12086 static int hscroll_window_tree (Lisp_Object);
12087 static int hscroll_windows (Lisp_Object);
12088
12089 /* For all leaf windows in the window tree rooted at WINDOW, set their
12090 hscroll value so that PT is (i) visible in the window, and (ii) so
12091 that it is not within a certain margin at the window's left and
12092 right border. Value is non-zero if any window's hscroll has been
12093 changed. */
12094
12095 static int
12096 hscroll_window_tree (Lisp_Object window)
12097 {
12098 int hscrolled_p = 0;
12099 int hscroll_relative_p = FLOATP (Vhscroll_step);
12100 int hscroll_step_abs = 0;
12101 double hscroll_step_rel = 0;
12102
12103 if (hscroll_relative_p)
12104 {
12105 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12106 if (hscroll_step_rel < 0)
12107 {
12108 hscroll_relative_p = 0;
12109 hscroll_step_abs = 0;
12110 }
12111 }
12112 else if (INTEGERP (Vhscroll_step))
12113 {
12114 hscroll_step_abs = XINT (Vhscroll_step);
12115 if (hscroll_step_abs < 0)
12116 hscroll_step_abs = 0;
12117 }
12118 else
12119 hscroll_step_abs = 0;
12120
12121 while (WINDOWP (window))
12122 {
12123 struct window *w = XWINDOW (window);
12124
12125 if (WINDOWP (w->hchild))
12126 hscrolled_p |= hscroll_window_tree (w->hchild);
12127 else if (WINDOWP (w->vchild))
12128 hscrolled_p |= hscroll_window_tree (w->vchild);
12129 else if (w->cursor.vpos >= 0)
12130 {
12131 int h_margin;
12132 int text_area_width;
12133 struct glyph_row *current_cursor_row
12134 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12135 struct glyph_row *desired_cursor_row
12136 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12137 struct glyph_row *cursor_row
12138 = (desired_cursor_row->enabled_p
12139 ? desired_cursor_row
12140 : current_cursor_row);
12141 int row_r2l_p = cursor_row->reversed_p;
12142
12143 text_area_width = window_box_width (w, TEXT_AREA);
12144
12145 /* Scroll when cursor is inside this scroll margin. */
12146 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12147
12148 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12149 /* For left-to-right rows, hscroll when cursor is either
12150 (i) inside the right hscroll margin, or (ii) if it is
12151 inside the left margin and the window is already
12152 hscrolled. */
12153 && ((!row_r2l_p
12154 && ((XFASTINT (w->hscroll)
12155 && w->cursor.x <= h_margin)
12156 || (cursor_row->enabled_p
12157 && cursor_row->truncated_on_right_p
12158 && (w->cursor.x >= text_area_width - h_margin))))
12159 /* For right-to-left rows, the logic is similar,
12160 except that rules for scrolling to left and right
12161 are reversed. E.g., if cursor.x <= h_margin, we
12162 need to hscroll "to the right" unconditionally,
12163 and that will scroll the screen to the left so as
12164 to reveal the next portion of the row. */
12165 || (row_r2l_p
12166 && ((cursor_row->enabled_p
12167 /* FIXME: It is confusing to set the
12168 truncated_on_right_p flag when R2L rows
12169 are actually truncated on the left. */
12170 && cursor_row->truncated_on_right_p
12171 && w->cursor.x <= h_margin)
12172 || (XFASTINT (w->hscroll)
12173 && (w->cursor.x >= text_area_width - h_margin))))))
12174 {
12175 struct it it;
12176 int hscroll;
12177 struct buffer *saved_current_buffer;
12178 EMACS_INT pt;
12179 int wanted_x;
12180
12181 /* Find point in a display of infinite width. */
12182 saved_current_buffer = current_buffer;
12183 current_buffer = XBUFFER (w->buffer);
12184
12185 if (w == XWINDOW (selected_window))
12186 pt = PT;
12187 else
12188 {
12189 pt = marker_position (w->pointm);
12190 pt = max (BEGV, pt);
12191 pt = min (ZV, pt);
12192 }
12193
12194 /* Move iterator to pt starting at cursor_row->start in
12195 a line with infinite width. */
12196 init_to_row_start (&it, w, cursor_row);
12197 it.last_visible_x = INFINITY;
12198 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12199 current_buffer = saved_current_buffer;
12200
12201 /* Position cursor in window. */
12202 if (!hscroll_relative_p && hscroll_step_abs == 0)
12203 hscroll = max (0, (it.current_x
12204 - (ITERATOR_AT_END_OF_LINE_P (&it)
12205 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12206 : (text_area_width / 2))))
12207 / FRAME_COLUMN_WIDTH (it.f);
12208 else if ((!row_r2l_p
12209 && w->cursor.x >= text_area_width - h_margin)
12210 || (row_r2l_p && w->cursor.x <= h_margin))
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * (1 - hscroll_step_rel)
12214 - h_margin;
12215 else
12216 wanted_x = text_area_width
12217 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12218 - h_margin;
12219 hscroll
12220 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12221 }
12222 else
12223 {
12224 if (hscroll_relative_p)
12225 wanted_x = text_area_width * hscroll_step_rel
12226 + h_margin;
12227 else
12228 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12229 + h_margin;
12230 hscroll
12231 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12232 }
12233 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12234
12235 /* Don't prevent redisplay optimizations if hscroll
12236 hasn't changed, as it will unnecessarily slow down
12237 redisplay. */
12238 if (XFASTINT (w->hscroll) != hscroll)
12239 {
12240 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12241 w->hscroll = make_number (hscroll);
12242 hscrolled_p = 1;
12243 }
12244 }
12245 }
12246
12247 window = w->next;
12248 }
12249
12250 /* Value is non-zero if hscroll of any leaf window has been changed. */
12251 return hscrolled_p;
12252 }
12253
12254
12255 /* Set hscroll so that cursor is visible and not inside horizontal
12256 scroll margins for all windows in the tree rooted at WINDOW. See
12257 also hscroll_window_tree above. Value is non-zero if any window's
12258 hscroll has been changed. If it has, desired matrices on the frame
12259 of WINDOW are cleared. */
12260
12261 static int
12262 hscroll_windows (Lisp_Object window)
12263 {
12264 int hscrolled_p = hscroll_window_tree (window);
12265 if (hscrolled_p)
12266 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12267 return hscrolled_p;
12268 }
12269
12270
12271 \f
12272 /************************************************************************
12273 Redisplay
12274 ************************************************************************/
12275
12276 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12277 to a non-zero value. This is sometimes handy to have in a debugger
12278 session. */
12279
12280 #if GLYPH_DEBUG
12281
12282 /* First and last unchanged row for try_window_id. */
12283
12284 static int debug_first_unchanged_at_end_vpos;
12285 static int debug_last_unchanged_at_beg_vpos;
12286
12287 /* Delta vpos and y. */
12288
12289 static int debug_dvpos, debug_dy;
12290
12291 /* Delta in characters and bytes for try_window_id. */
12292
12293 static EMACS_INT debug_delta, debug_delta_bytes;
12294
12295 /* Values of window_end_pos and window_end_vpos at the end of
12296 try_window_id. */
12297
12298 static EMACS_INT debug_end_vpos;
12299
12300 /* Append a string to W->desired_matrix->method. FMT is a printf
12301 format string. If trace_redisplay_p is non-zero also printf the
12302 resulting string to stderr. */
12303
12304 static void debug_method_add (struct window *, char const *, ...)
12305 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12306
12307 static void
12308 debug_method_add (struct window *w, char const *fmt, ...)
12309 {
12310 char buffer[512];
12311 char *method = w->desired_matrix->method;
12312 int len = strlen (method);
12313 int size = sizeof w->desired_matrix->method;
12314 int remaining = size - len - 1;
12315 va_list ap;
12316
12317 va_start (ap, fmt);
12318 vsprintf (buffer, fmt, ap);
12319 va_end (ap);
12320 if (len && remaining)
12321 {
12322 method[len] = '|';
12323 --remaining, ++len;
12324 }
12325
12326 strncpy (method + len, buffer, remaining);
12327
12328 if (trace_redisplay_p)
12329 fprintf (stderr, "%p (%s): %s\n",
12330 w,
12331 ((BUFFERP (w->buffer)
12332 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12333 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12334 : "no buffer"),
12335 buffer);
12336 }
12337
12338 #endif /* GLYPH_DEBUG */
12339
12340
12341 /* Value is non-zero if all changes in window W, which displays
12342 current_buffer, are in the text between START and END. START is a
12343 buffer position, END is given as a distance from Z. Used in
12344 redisplay_internal for display optimization. */
12345
12346 static inline int
12347 text_outside_line_unchanged_p (struct window *w,
12348 EMACS_INT start, EMACS_INT end)
12349 {
12350 int unchanged_p = 1;
12351
12352 /* If text or overlays have changed, see where. */
12353 if (XFASTINT (w->last_modified) < MODIFF
12354 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12355 {
12356 /* Gap in the line? */
12357 if (GPT < start || Z - GPT < end)
12358 unchanged_p = 0;
12359
12360 /* Changes start in front of the line, or end after it? */
12361 if (unchanged_p
12362 && (BEG_UNCHANGED < start - 1
12363 || END_UNCHANGED < end))
12364 unchanged_p = 0;
12365
12366 /* If selective display, can't optimize if changes start at the
12367 beginning of the line. */
12368 if (unchanged_p
12369 && INTEGERP (BVAR (current_buffer, selective_display))
12370 && XINT (BVAR (current_buffer, selective_display)) > 0
12371 && (BEG_UNCHANGED < start || GPT <= start))
12372 unchanged_p = 0;
12373
12374 /* If there are overlays at the start or end of the line, these
12375 may have overlay strings with newlines in them. A change at
12376 START, for instance, may actually concern the display of such
12377 overlay strings as well, and they are displayed on different
12378 lines. So, quickly rule out this case. (For the future, it
12379 might be desirable to implement something more telling than
12380 just BEG/END_UNCHANGED.) */
12381 if (unchanged_p)
12382 {
12383 if (BEG + BEG_UNCHANGED == start
12384 && overlay_touches_p (start))
12385 unchanged_p = 0;
12386 if (END_UNCHANGED == end
12387 && overlay_touches_p (Z - end))
12388 unchanged_p = 0;
12389 }
12390
12391 /* Under bidi reordering, adding or deleting a character in the
12392 beginning of a paragraph, before the first strong directional
12393 character, can change the base direction of the paragraph (unless
12394 the buffer specifies a fixed paragraph direction), which will
12395 require to redisplay the whole paragraph. It might be worthwhile
12396 to find the paragraph limits and widen the range of redisplayed
12397 lines to that, but for now just give up this optimization. */
12398 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12399 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12400 unchanged_p = 0;
12401 }
12402
12403 return unchanged_p;
12404 }
12405
12406
12407 /* Do a frame update, taking possible shortcuts into account. This is
12408 the main external entry point for redisplay.
12409
12410 If the last redisplay displayed an echo area message and that message
12411 is no longer requested, we clear the echo area or bring back the
12412 mini-buffer if that is in use. */
12413
12414 void
12415 redisplay (void)
12416 {
12417 redisplay_internal ();
12418 }
12419
12420
12421 static Lisp_Object
12422 overlay_arrow_string_or_property (Lisp_Object var)
12423 {
12424 Lisp_Object val;
12425
12426 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12427 return val;
12428
12429 return Voverlay_arrow_string;
12430 }
12431
12432 /* Return 1 if there are any overlay-arrows in current_buffer. */
12433 static int
12434 overlay_arrow_in_current_buffer_p (void)
12435 {
12436 Lisp_Object vlist;
12437
12438 for (vlist = Voverlay_arrow_variable_list;
12439 CONSP (vlist);
12440 vlist = XCDR (vlist))
12441 {
12442 Lisp_Object var = XCAR (vlist);
12443 Lisp_Object val;
12444
12445 if (!SYMBOLP (var))
12446 continue;
12447 val = find_symbol_value (var);
12448 if (MARKERP (val)
12449 && current_buffer == XMARKER (val)->buffer)
12450 return 1;
12451 }
12452 return 0;
12453 }
12454
12455
12456 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12457 has changed. */
12458
12459 static int
12460 overlay_arrows_changed_p (void)
12461 {
12462 Lisp_Object vlist;
12463
12464 for (vlist = Voverlay_arrow_variable_list;
12465 CONSP (vlist);
12466 vlist = XCDR (vlist))
12467 {
12468 Lisp_Object var = XCAR (vlist);
12469 Lisp_Object val, pstr;
12470
12471 if (!SYMBOLP (var))
12472 continue;
12473 val = find_symbol_value (var);
12474 if (!MARKERP (val))
12475 continue;
12476 if (! EQ (COERCE_MARKER (val),
12477 Fget (var, Qlast_arrow_position))
12478 || ! (pstr = overlay_arrow_string_or_property (var),
12479 EQ (pstr, Fget (var, Qlast_arrow_string))))
12480 return 1;
12481 }
12482 return 0;
12483 }
12484
12485 /* Mark overlay arrows to be updated on next redisplay. */
12486
12487 static void
12488 update_overlay_arrows (int up_to_date)
12489 {
12490 Lisp_Object vlist;
12491
12492 for (vlist = Voverlay_arrow_variable_list;
12493 CONSP (vlist);
12494 vlist = XCDR (vlist))
12495 {
12496 Lisp_Object var = XCAR (vlist);
12497
12498 if (!SYMBOLP (var))
12499 continue;
12500
12501 if (up_to_date > 0)
12502 {
12503 Lisp_Object val = find_symbol_value (var);
12504 Fput (var, Qlast_arrow_position,
12505 COERCE_MARKER (val));
12506 Fput (var, Qlast_arrow_string,
12507 overlay_arrow_string_or_property (var));
12508 }
12509 else if (up_to_date < 0
12510 || !NILP (Fget (var, Qlast_arrow_position)))
12511 {
12512 Fput (var, Qlast_arrow_position, Qt);
12513 Fput (var, Qlast_arrow_string, Qt);
12514 }
12515 }
12516 }
12517
12518
12519 /* Return overlay arrow string to display at row.
12520 Return integer (bitmap number) for arrow bitmap in left fringe.
12521 Return nil if no overlay arrow. */
12522
12523 static Lisp_Object
12524 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12525 {
12526 Lisp_Object vlist;
12527
12528 for (vlist = Voverlay_arrow_variable_list;
12529 CONSP (vlist);
12530 vlist = XCDR (vlist))
12531 {
12532 Lisp_Object var = XCAR (vlist);
12533 Lisp_Object val;
12534
12535 if (!SYMBOLP (var))
12536 continue;
12537
12538 val = find_symbol_value (var);
12539
12540 if (MARKERP (val)
12541 && current_buffer == XMARKER (val)->buffer
12542 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12543 {
12544 if (FRAME_WINDOW_P (it->f)
12545 /* FIXME: if ROW->reversed_p is set, this should test
12546 the right fringe, not the left one. */
12547 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12548 {
12549 #ifdef HAVE_WINDOW_SYSTEM
12550 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12551 {
12552 int fringe_bitmap;
12553 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12554 return make_number (fringe_bitmap);
12555 }
12556 #endif
12557 return make_number (-1); /* Use default arrow bitmap */
12558 }
12559 return overlay_arrow_string_or_property (var);
12560 }
12561 }
12562
12563 return Qnil;
12564 }
12565
12566 /* Return 1 if point moved out of or into a composition. Otherwise
12567 return 0. PREV_BUF and PREV_PT are the last point buffer and
12568 position. BUF and PT are the current point buffer and position. */
12569
12570 static int
12571 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12572 struct buffer *buf, EMACS_INT pt)
12573 {
12574 EMACS_INT start, end;
12575 Lisp_Object prop;
12576 Lisp_Object buffer;
12577
12578 XSETBUFFER (buffer, buf);
12579 /* Check a composition at the last point if point moved within the
12580 same buffer. */
12581 if (prev_buf == buf)
12582 {
12583 if (prev_pt == pt)
12584 /* Point didn't move. */
12585 return 0;
12586
12587 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12588 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12589 && COMPOSITION_VALID_P (start, end, prop)
12590 && start < prev_pt && end > prev_pt)
12591 /* The last point was within the composition. Return 1 iff
12592 point moved out of the composition. */
12593 return (pt <= start || pt >= end);
12594 }
12595
12596 /* Check a composition at the current point. */
12597 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12598 && find_composition (pt, -1, &start, &end, &prop, buffer)
12599 && COMPOSITION_VALID_P (start, end, prop)
12600 && start < pt && end > pt);
12601 }
12602
12603
12604 /* Reconsider the setting of B->clip_changed which is displayed
12605 in window W. */
12606
12607 static inline void
12608 reconsider_clip_changes (struct window *w, struct buffer *b)
12609 {
12610 if (b->clip_changed
12611 && !NILP (w->window_end_valid)
12612 && w->current_matrix->buffer == b
12613 && w->current_matrix->zv == BUF_ZV (b)
12614 && w->current_matrix->begv == BUF_BEGV (b))
12615 b->clip_changed = 0;
12616
12617 /* If display wasn't paused, and W is not a tool bar window, see if
12618 point has been moved into or out of a composition. In that case,
12619 we set b->clip_changed to 1 to force updating the screen. If
12620 b->clip_changed has already been set to 1, we can skip this
12621 check. */
12622 if (!b->clip_changed
12623 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12624 {
12625 EMACS_INT pt;
12626
12627 if (w == XWINDOW (selected_window))
12628 pt = PT;
12629 else
12630 pt = marker_position (w->pointm);
12631
12632 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12633 || pt != XINT (w->last_point))
12634 && check_point_in_composition (w->current_matrix->buffer,
12635 XINT (w->last_point),
12636 XBUFFER (w->buffer), pt))
12637 b->clip_changed = 1;
12638 }
12639 }
12640 \f
12641
12642 /* Select FRAME to forward the values of frame-local variables into C
12643 variables so that the redisplay routines can access those values
12644 directly. */
12645
12646 static void
12647 select_frame_for_redisplay (Lisp_Object frame)
12648 {
12649 Lisp_Object tail, tem;
12650 Lisp_Object old = selected_frame;
12651 struct Lisp_Symbol *sym;
12652
12653 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12654
12655 selected_frame = frame;
12656
12657 do {
12658 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12659 if (CONSP (XCAR (tail))
12660 && (tem = XCAR (XCAR (tail)),
12661 SYMBOLP (tem))
12662 && (sym = indirect_variable (XSYMBOL (tem)),
12663 sym->redirect == SYMBOL_LOCALIZED)
12664 && sym->val.blv->frame_local)
12665 /* Use find_symbol_value rather than Fsymbol_value
12666 to avoid an error if it is void. */
12667 find_symbol_value (tem);
12668 } while (!EQ (frame, old) && (frame = old, 1));
12669 }
12670
12671
12672 #define STOP_POLLING \
12673 do { if (! polling_stopped_here) stop_polling (); \
12674 polling_stopped_here = 1; } while (0)
12675
12676 #define RESUME_POLLING \
12677 do { if (polling_stopped_here) start_polling (); \
12678 polling_stopped_here = 0; } while (0)
12679
12680
12681 /* Perhaps in the future avoid recentering windows if it
12682 is not necessary; currently that causes some problems. */
12683
12684 static void
12685 redisplay_internal (void)
12686 {
12687 struct window *w = XWINDOW (selected_window);
12688 struct window *sw;
12689 struct frame *fr;
12690 int pending;
12691 int must_finish = 0;
12692 struct text_pos tlbufpos, tlendpos;
12693 int number_of_visible_frames;
12694 int count, count1;
12695 struct frame *sf;
12696 int polling_stopped_here = 0;
12697 Lisp_Object old_frame = selected_frame;
12698
12699 /* Non-zero means redisplay has to consider all windows on all
12700 frames. Zero means, only selected_window is considered. */
12701 int consider_all_windows_p;
12702
12703 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12704
12705 /* No redisplay if running in batch mode or frame is not yet fully
12706 initialized, or redisplay is explicitly turned off by setting
12707 Vinhibit_redisplay. */
12708 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12709 || !NILP (Vinhibit_redisplay))
12710 return;
12711
12712 /* Don't examine these until after testing Vinhibit_redisplay.
12713 When Emacs is shutting down, perhaps because its connection to
12714 X has dropped, we should not look at them at all. */
12715 fr = XFRAME (w->frame);
12716 sf = SELECTED_FRAME ();
12717
12718 if (!fr->glyphs_initialized_p)
12719 return;
12720
12721 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12722 if (popup_activated ())
12723 return;
12724 #endif
12725
12726 /* I don't think this happens but let's be paranoid. */
12727 if (redisplaying_p)
12728 return;
12729
12730 /* Record a function that resets redisplaying_p to its old value
12731 when we leave this function. */
12732 count = SPECPDL_INDEX ();
12733 record_unwind_protect (unwind_redisplay,
12734 Fcons (make_number (redisplaying_p), selected_frame));
12735 ++redisplaying_p;
12736 specbind (Qinhibit_free_realized_faces, Qnil);
12737
12738 {
12739 Lisp_Object tail, frame;
12740
12741 FOR_EACH_FRAME (tail, frame)
12742 {
12743 struct frame *f = XFRAME (frame);
12744 f->already_hscrolled_p = 0;
12745 }
12746 }
12747
12748 retry:
12749 /* Remember the currently selected window. */
12750 sw = w;
12751
12752 if (!EQ (old_frame, selected_frame)
12753 && FRAME_LIVE_P (XFRAME (old_frame)))
12754 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12755 selected_frame and selected_window to be temporarily out-of-sync so
12756 when we come back here via `goto retry', we need to resync because we
12757 may need to run Elisp code (via prepare_menu_bars). */
12758 select_frame_for_redisplay (old_frame);
12759
12760 pending = 0;
12761 reconsider_clip_changes (w, current_buffer);
12762 last_escape_glyph_frame = NULL;
12763 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12764 last_glyphless_glyph_frame = NULL;
12765 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12766
12767 /* If new fonts have been loaded that make a glyph matrix adjustment
12768 necessary, do it. */
12769 if (fonts_changed_p)
12770 {
12771 adjust_glyphs (NULL);
12772 ++windows_or_buffers_changed;
12773 fonts_changed_p = 0;
12774 }
12775
12776 /* If face_change_count is non-zero, init_iterator will free all
12777 realized faces, which includes the faces referenced from current
12778 matrices. So, we can't reuse current matrices in this case. */
12779 if (face_change_count)
12780 ++windows_or_buffers_changed;
12781
12782 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12783 && FRAME_TTY (sf)->previous_frame != sf)
12784 {
12785 /* Since frames on a single ASCII terminal share the same
12786 display area, displaying a different frame means redisplay
12787 the whole thing. */
12788 windows_or_buffers_changed++;
12789 SET_FRAME_GARBAGED (sf);
12790 #ifndef DOS_NT
12791 set_tty_color_mode (FRAME_TTY (sf), sf);
12792 #endif
12793 FRAME_TTY (sf)->previous_frame = sf;
12794 }
12795
12796 /* Set the visible flags for all frames. Do this before checking
12797 for resized or garbaged frames; they want to know if their frames
12798 are visible. See the comment in frame.h for
12799 FRAME_SAMPLE_VISIBILITY. */
12800 {
12801 Lisp_Object tail, frame;
12802
12803 number_of_visible_frames = 0;
12804
12805 FOR_EACH_FRAME (tail, frame)
12806 {
12807 struct frame *f = XFRAME (frame);
12808
12809 FRAME_SAMPLE_VISIBILITY (f);
12810 if (FRAME_VISIBLE_P (f))
12811 ++number_of_visible_frames;
12812 clear_desired_matrices (f);
12813 }
12814 }
12815
12816 /* Notice any pending interrupt request to change frame size. */
12817 do_pending_window_change (1);
12818
12819 /* do_pending_window_change could change the selected_window due to
12820 frame resizing which makes the selected window too small. */
12821 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12822 {
12823 sw = w;
12824 reconsider_clip_changes (w, current_buffer);
12825 }
12826
12827 /* Clear frames marked as garbaged. */
12828 if (frame_garbaged)
12829 clear_garbaged_frames ();
12830
12831 /* Build menubar and tool-bar items. */
12832 if (NILP (Vmemory_full))
12833 prepare_menu_bars ();
12834
12835 if (windows_or_buffers_changed)
12836 update_mode_lines++;
12837
12838 /* Detect case that we need to write or remove a star in the mode line. */
12839 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12840 {
12841 w->update_mode_line = Qt;
12842 if (buffer_shared > 1)
12843 update_mode_lines++;
12844 }
12845
12846 /* Avoid invocation of point motion hooks by `current_column' below. */
12847 count1 = SPECPDL_INDEX ();
12848 specbind (Qinhibit_point_motion_hooks, Qt);
12849
12850 /* If %c is in the mode line, update it if needed. */
12851 if (!NILP (w->column_number_displayed)
12852 /* This alternative quickly identifies a common case
12853 where no change is needed. */
12854 && !(PT == XFASTINT (w->last_point)
12855 && XFASTINT (w->last_modified) >= MODIFF
12856 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12857 && (XFASTINT (w->column_number_displayed) != current_column ()))
12858 w->update_mode_line = Qt;
12859
12860 unbind_to (count1, Qnil);
12861
12862 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12863
12864 /* The variable buffer_shared is set in redisplay_window and
12865 indicates that we redisplay a buffer in different windows. See
12866 there. */
12867 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12868 || cursor_type_changed);
12869
12870 /* If specs for an arrow have changed, do thorough redisplay
12871 to ensure we remove any arrow that should no longer exist. */
12872 if (overlay_arrows_changed_p ())
12873 consider_all_windows_p = windows_or_buffers_changed = 1;
12874
12875 /* Normally the message* functions will have already displayed and
12876 updated the echo area, but the frame may have been trashed, or
12877 the update may have been preempted, so display the echo area
12878 again here. Checking message_cleared_p captures the case that
12879 the echo area should be cleared. */
12880 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12881 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12882 || (message_cleared_p
12883 && minibuf_level == 0
12884 /* If the mini-window is currently selected, this means the
12885 echo-area doesn't show through. */
12886 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12887 {
12888 int window_height_changed_p = echo_area_display (0);
12889 must_finish = 1;
12890
12891 /* If we don't display the current message, don't clear the
12892 message_cleared_p flag, because, if we did, we wouldn't clear
12893 the echo area in the next redisplay which doesn't preserve
12894 the echo area. */
12895 if (!display_last_displayed_message_p)
12896 message_cleared_p = 0;
12897
12898 if (fonts_changed_p)
12899 goto retry;
12900 else if (window_height_changed_p)
12901 {
12902 consider_all_windows_p = 1;
12903 ++update_mode_lines;
12904 ++windows_or_buffers_changed;
12905
12906 /* If window configuration was changed, frames may have been
12907 marked garbaged. Clear them or we will experience
12908 surprises wrt scrolling. */
12909 if (frame_garbaged)
12910 clear_garbaged_frames ();
12911 }
12912 }
12913 else if (EQ (selected_window, minibuf_window)
12914 && (current_buffer->clip_changed
12915 || XFASTINT (w->last_modified) < MODIFF
12916 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12917 && resize_mini_window (w, 0))
12918 {
12919 /* Resized active mini-window to fit the size of what it is
12920 showing if its contents might have changed. */
12921 must_finish = 1;
12922 /* FIXME: this causes all frames to be updated, which seems unnecessary
12923 since only the current frame needs to be considered. This function needs
12924 to be rewritten with two variables, consider_all_windows and
12925 consider_all_frames. */
12926 consider_all_windows_p = 1;
12927 ++windows_or_buffers_changed;
12928 ++update_mode_lines;
12929
12930 /* If window configuration was changed, frames may have been
12931 marked garbaged. Clear them or we will experience
12932 surprises wrt scrolling. */
12933 if (frame_garbaged)
12934 clear_garbaged_frames ();
12935 }
12936
12937
12938 /* If showing the region, and mark has changed, we must redisplay
12939 the whole window. The assignment to this_line_start_pos prevents
12940 the optimization directly below this if-statement. */
12941 if (((!NILP (Vtransient_mark_mode)
12942 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12943 != !NILP (w->region_showing))
12944 || (!NILP (w->region_showing)
12945 && !EQ (w->region_showing,
12946 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12947 CHARPOS (this_line_start_pos) = 0;
12948
12949 /* Optimize the case that only the line containing the cursor in the
12950 selected window has changed. Variables starting with this_ are
12951 set in display_line and record information about the line
12952 containing the cursor. */
12953 tlbufpos = this_line_start_pos;
12954 tlendpos = this_line_end_pos;
12955 if (!consider_all_windows_p
12956 && CHARPOS (tlbufpos) > 0
12957 && NILP (w->update_mode_line)
12958 && !current_buffer->clip_changed
12959 && !current_buffer->prevent_redisplay_optimizations_p
12960 && FRAME_VISIBLE_P (XFRAME (w->frame))
12961 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12962 /* Make sure recorded data applies to current buffer, etc. */
12963 && this_line_buffer == current_buffer
12964 && current_buffer == XBUFFER (w->buffer)
12965 && NILP (w->force_start)
12966 && NILP (w->optional_new_start)
12967 /* Point must be on the line that we have info recorded about. */
12968 && PT >= CHARPOS (tlbufpos)
12969 && PT <= Z - CHARPOS (tlendpos)
12970 /* All text outside that line, including its final newline,
12971 must be unchanged. */
12972 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12973 CHARPOS (tlendpos)))
12974 {
12975 if (CHARPOS (tlbufpos) > BEGV
12976 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12977 && (CHARPOS (tlbufpos) == ZV
12978 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12979 /* Former continuation line has disappeared by becoming empty. */
12980 goto cancel;
12981 else if (XFASTINT (w->last_modified) < MODIFF
12982 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12983 || MINI_WINDOW_P (w))
12984 {
12985 /* We have to handle the case of continuation around a
12986 wide-column character (see the comment in indent.c around
12987 line 1340).
12988
12989 For instance, in the following case:
12990
12991 -------- Insert --------
12992 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12993 J_I_ ==> J_I_ `^^' are cursors.
12994 ^^ ^^
12995 -------- --------
12996
12997 As we have to redraw the line above, we cannot use this
12998 optimization. */
12999
13000 struct it it;
13001 int line_height_before = this_line_pixel_height;
13002
13003 /* Note that start_display will handle the case that the
13004 line starting at tlbufpos is a continuation line. */
13005 start_display (&it, w, tlbufpos);
13006
13007 /* Implementation note: It this still necessary? */
13008 if (it.current_x != this_line_start_x)
13009 goto cancel;
13010
13011 TRACE ((stderr, "trying display optimization 1\n"));
13012 w->cursor.vpos = -1;
13013 overlay_arrow_seen = 0;
13014 it.vpos = this_line_vpos;
13015 it.current_y = this_line_y;
13016 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13017 display_line (&it);
13018
13019 /* If line contains point, is not continued,
13020 and ends at same distance from eob as before, we win. */
13021 if (w->cursor.vpos >= 0
13022 /* Line is not continued, otherwise this_line_start_pos
13023 would have been set to 0 in display_line. */
13024 && CHARPOS (this_line_start_pos)
13025 /* Line ends as before. */
13026 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13027 /* Line has same height as before. Otherwise other lines
13028 would have to be shifted up or down. */
13029 && this_line_pixel_height == line_height_before)
13030 {
13031 /* If this is not the window's last line, we must adjust
13032 the charstarts of the lines below. */
13033 if (it.current_y < it.last_visible_y)
13034 {
13035 struct glyph_row *row
13036 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13037 EMACS_INT delta, delta_bytes;
13038
13039 /* We used to distinguish between two cases here,
13040 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13041 when the line ends in a newline or the end of the
13042 buffer's accessible portion. But both cases did
13043 the same, so they were collapsed. */
13044 delta = (Z
13045 - CHARPOS (tlendpos)
13046 - MATRIX_ROW_START_CHARPOS (row));
13047 delta_bytes = (Z_BYTE
13048 - BYTEPOS (tlendpos)
13049 - MATRIX_ROW_START_BYTEPOS (row));
13050
13051 increment_matrix_positions (w->current_matrix,
13052 this_line_vpos + 1,
13053 w->current_matrix->nrows,
13054 delta, delta_bytes);
13055 }
13056
13057 /* If this row displays text now but previously didn't,
13058 or vice versa, w->window_end_vpos may have to be
13059 adjusted. */
13060 if ((it.glyph_row - 1)->displays_text_p)
13061 {
13062 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13063 XSETINT (w->window_end_vpos, this_line_vpos);
13064 }
13065 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13066 && this_line_vpos > 0)
13067 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13068 w->window_end_valid = Qnil;
13069
13070 /* Update hint: No need to try to scroll in update_window. */
13071 w->desired_matrix->no_scrolling_p = 1;
13072
13073 #if GLYPH_DEBUG
13074 *w->desired_matrix->method = 0;
13075 debug_method_add (w, "optimization 1");
13076 #endif
13077 #ifdef HAVE_WINDOW_SYSTEM
13078 update_window_fringes (w, 0);
13079 #endif
13080 goto update;
13081 }
13082 else
13083 goto cancel;
13084 }
13085 else if (/* Cursor position hasn't changed. */
13086 PT == XFASTINT (w->last_point)
13087 /* Make sure the cursor was last displayed
13088 in this window. Otherwise we have to reposition it. */
13089 && 0 <= w->cursor.vpos
13090 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13091 {
13092 if (!must_finish)
13093 {
13094 do_pending_window_change (1);
13095 /* If selected_window changed, redisplay again. */
13096 if (WINDOWP (selected_window)
13097 && (w = XWINDOW (selected_window)) != sw)
13098 goto retry;
13099
13100 /* We used to always goto end_of_redisplay here, but this
13101 isn't enough if we have a blinking cursor. */
13102 if (w->cursor_off_p == w->last_cursor_off_p)
13103 goto end_of_redisplay;
13104 }
13105 goto update;
13106 }
13107 /* If highlighting the region, or if the cursor is in the echo area,
13108 then we can't just move the cursor. */
13109 else if (! (!NILP (Vtransient_mark_mode)
13110 && !NILP (BVAR (current_buffer, mark_active)))
13111 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13112 || highlight_nonselected_windows)
13113 && NILP (w->region_showing)
13114 && NILP (Vshow_trailing_whitespace)
13115 && !cursor_in_echo_area)
13116 {
13117 struct it it;
13118 struct glyph_row *row;
13119
13120 /* Skip from tlbufpos to PT and see where it is. Note that
13121 PT may be in invisible text. If so, we will end at the
13122 next visible position. */
13123 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13124 NULL, DEFAULT_FACE_ID);
13125 it.current_x = this_line_start_x;
13126 it.current_y = this_line_y;
13127 it.vpos = this_line_vpos;
13128
13129 /* The call to move_it_to stops in front of PT, but
13130 moves over before-strings. */
13131 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13132
13133 if (it.vpos == this_line_vpos
13134 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13135 row->enabled_p))
13136 {
13137 xassert (this_line_vpos == it.vpos);
13138 xassert (this_line_y == it.current_y);
13139 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13140 #if GLYPH_DEBUG
13141 *w->desired_matrix->method = 0;
13142 debug_method_add (w, "optimization 3");
13143 #endif
13144 goto update;
13145 }
13146 else
13147 goto cancel;
13148 }
13149
13150 cancel:
13151 /* Text changed drastically or point moved off of line. */
13152 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13153 }
13154
13155 CHARPOS (this_line_start_pos) = 0;
13156 consider_all_windows_p |= buffer_shared > 1;
13157 ++clear_face_cache_count;
13158 #ifdef HAVE_WINDOW_SYSTEM
13159 ++clear_image_cache_count;
13160 #endif
13161
13162 /* Build desired matrices, and update the display. If
13163 consider_all_windows_p is non-zero, do it for all windows on all
13164 frames. Otherwise do it for selected_window, only. */
13165
13166 if (consider_all_windows_p)
13167 {
13168 Lisp_Object tail, frame;
13169
13170 FOR_EACH_FRAME (tail, frame)
13171 XFRAME (frame)->updated_p = 0;
13172
13173 /* Recompute # windows showing selected buffer. This will be
13174 incremented each time such a window is displayed. */
13175 buffer_shared = 0;
13176
13177 FOR_EACH_FRAME (tail, frame)
13178 {
13179 struct frame *f = XFRAME (frame);
13180
13181 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13182 {
13183 if (! EQ (frame, selected_frame))
13184 /* Select the frame, for the sake of frame-local
13185 variables. */
13186 select_frame_for_redisplay (frame);
13187
13188 /* Mark all the scroll bars to be removed; we'll redeem
13189 the ones we want when we redisplay their windows. */
13190 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13192
13193 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13194 redisplay_windows (FRAME_ROOT_WINDOW (f));
13195
13196 /* The X error handler may have deleted that frame. */
13197 if (!FRAME_LIVE_P (f))
13198 continue;
13199
13200 /* Any scroll bars which redisplay_windows should have
13201 nuked should now go away. */
13202 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13203 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13204
13205 /* If fonts changed, display again. */
13206 /* ??? rms: I suspect it is a mistake to jump all the way
13207 back to retry here. It should just retry this frame. */
13208 if (fonts_changed_p)
13209 goto retry;
13210
13211 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13212 {
13213 /* See if we have to hscroll. */
13214 if (!f->already_hscrolled_p)
13215 {
13216 f->already_hscrolled_p = 1;
13217 if (hscroll_windows (f->root_window))
13218 goto retry;
13219 }
13220
13221 /* Prevent various kinds of signals during display
13222 update. stdio is not robust about handling
13223 signals, which can cause an apparent I/O
13224 error. */
13225 if (interrupt_input)
13226 unrequest_sigio ();
13227 STOP_POLLING;
13228
13229 /* Update the display. */
13230 set_window_update_flags (XWINDOW (f->root_window), 1);
13231 pending |= update_frame (f, 0, 0);
13232 f->updated_p = 1;
13233 }
13234 }
13235 }
13236
13237 if (!EQ (old_frame, selected_frame)
13238 && FRAME_LIVE_P (XFRAME (old_frame)))
13239 /* We played a bit fast-and-loose above and allowed selected_frame
13240 and selected_window to be temporarily out-of-sync but let's make
13241 sure this stays contained. */
13242 select_frame_for_redisplay (old_frame);
13243 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13244
13245 if (!pending)
13246 {
13247 /* Do the mark_window_display_accurate after all windows have
13248 been redisplayed because this call resets flags in buffers
13249 which are needed for proper redisplay. */
13250 FOR_EACH_FRAME (tail, frame)
13251 {
13252 struct frame *f = XFRAME (frame);
13253 if (f->updated_p)
13254 {
13255 mark_window_display_accurate (f->root_window, 1);
13256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13257 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13258 }
13259 }
13260 }
13261 }
13262 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13263 {
13264 Lisp_Object mini_window;
13265 struct frame *mini_frame;
13266
13267 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13268 /* Use list_of_error, not Qerror, so that
13269 we catch only errors and don't run the debugger. */
13270 internal_condition_case_1 (redisplay_window_1, selected_window,
13271 list_of_error,
13272 redisplay_window_error);
13273
13274 /* Compare desired and current matrices, perform output. */
13275
13276 update:
13277 /* If fonts changed, display again. */
13278 if (fonts_changed_p)
13279 goto retry;
13280
13281 /* Prevent various kinds of signals during display update.
13282 stdio is not robust about handling signals,
13283 which can cause an apparent I/O error. */
13284 if (interrupt_input)
13285 unrequest_sigio ();
13286 STOP_POLLING;
13287
13288 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13289 {
13290 if (hscroll_windows (selected_window))
13291 goto retry;
13292
13293 XWINDOW (selected_window)->must_be_updated_p = 1;
13294 pending = update_frame (sf, 0, 0);
13295 }
13296
13297 /* We may have called echo_area_display at the top of this
13298 function. If the echo area is on another frame, that may
13299 have put text on a frame other than the selected one, so the
13300 above call to update_frame would not have caught it. Catch
13301 it here. */
13302 mini_window = FRAME_MINIBUF_WINDOW (sf);
13303 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13304
13305 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13306 {
13307 XWINDOW (mini_window)->must_be_updated_p = 1;
13308 pending |= update_frame (mini_frame, 0, 0);
13309 if (!pending && hscroll_windows (mini_window))
13310 goto retry;
13311 }
13312 }
13313
13314 /* If display was paused because of pending input, make sure we do a
13315 thorough update the next time. */
13316 if (pending)
13317 {
13318 /* Prevent the optimization at the beginning of
13319 redisplay_internal that tries a single-line update of the
13320 line containing the cursor in the selected window. */
13321 CHARPOS (this_line_start_pos) = 0;
13322
13323 /* Let the overlay arrow be updated the next time. */
13324 update_overlay_arrows (0);
13325
13326 /* If we pause after scrolling, some rows in the current
13327 matrices of some windows are not valid. */
13328 if (!WINDOW_FULL_WIDTH_P (w)
13329 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13330 update_mode_lines = 1;
13331 }
13332 else
13333 {
13334 if (!consider_all_windows_p)
13335 {
13336 /* This has already been done above if
13337 consider_all_windows_p is set. */
13338 mark_window_display_accurate_1 (w, 1);
13339
13340 /* Say overlay arrows are up to date. */
13341 update_overlay_arrows (1);
13342
13343 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13344 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13345 }
13346
13347 update_mode_lines = 0;
13348 windows_or_buffers_changed = 0;
13349 cursor_type_changed = 0;
13350 }
13351
13352 /* Start SIGIO interrupts coming again. Having them off during the
13353 code above makes it less likely one will discard output, but not
13354 impossible, since there might be stuff in the system buffer here.
13355 But it is much hairier to try to do anything about that. */
13356 if (interrupt_input)
13357 request_sigio ();
13358 RESUME_POLLING;
13359
13360 /* If a frame has become visible which was not before, redisplay
13361 again, so that we display it. Expose events for such a frame
13362 (which it gets when becoming visible) don't call the parts of
13363 redisplay constructing glyphs, so simply exposing a frame won't
13364 display anything in this case. So, we have to display these
13365 frames here explicitly. */
13366 if (!pending)
13367 {
13368 Lisp_Object tail, frame;
13369 int new_count = 0;
13370
13371 FOR_EACH_FRAME (tail, frame)
13372 {
13373 int this_is_visible = 0;
13374
13375 if (XFRAME (frame)->visible)
13376 this_is_visible = 1;
13377 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13378 if (XFRAME (frame)->visible)
13379 this_is_visible = 1;
13380
13381 if (this_is_visible)
13382 new_count++;
13383 }
13384
13385 if (new_count != number_of_visible_frames)
13386 windows_or_buffers_changed++;
13387 }
13388
13389 /* Change frame size now if a change is pending. */
13390 do_pending_window_change (1);
13391
13392 /* If we just did a pending size change, or have additional
13393 visible frames, or selected_window changed, redisplay again. */
13394 if ((windows_or_buffers_changed && !pending)
13395 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13396 goto retry;
13397
13398 /* Clear the face and image caches.
13399
13400 We used to do this only if consider_all_windows_p. But the cache
13401 needs to be cleared if a timer creates images in the current
13402 buffer (e.g. the test case in Bug#6230). */
13403
13404 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13405 {
13406 clear_face_cache (0);
13407 clear_face_cache_count = 0;
13408 }
13409
13410 #ifdef HAVE_WINDOW_SYSTEM
13411 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13412 {
13413 clear_image_caches (Qnil);
13414 clear_image_cache_count = 0;
13415 }
13416 #endif /* HAVE_WINDOW_SYSTEM */
13417
13418 end_of_redisplay:
13419 unbind_to (count, Qnil);
13420 RESUME_POLLING;
13421 }
13422
13423
13424 /* Redisplay, but leave alone any recent echo area message unless
13425 another message has been requested in its place.
13426
13427 This is useful in situations where you need to redisplay but no
13428 user action has occurred, making it inappropriate for the message
13429 area to be cleared. See tracking_off and
13430 wait_reading_process_output for examples of these situations.
13431
13432 FROM_WHERE is an integer saying from where this function was
13433 called. This is useful for debugging. */
13434
13435 void
13436 redisplay_preserve_echo_area (int from_where)
13437 {
13438 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13439
13440 if (!NILP (echo_area_buffer[1]))
13441 {
13442 /* We have a previously displayed message, but no current
13443 message. Redisplay the previous message. */
13444 display_last_displayed_message_p = 1;
13445 redisplay_internal ();
13446 display_last_displayed_message_p = 0;
13447 }
13448 else
13449 redisplay_internal ();
13450
13451 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13452 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13453 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13454 }
13455
13456
13457 /* Function registered with record_unwind_protect in
13458 redisplay_internal. Reset redisplaying_p to the value it had
13459 before redisplay_internal was called, and clear
13460 prevent_freeing_realized_faces_p. It also selects the previously
13461 selected frame, unless it has been deleted (by an X connection
13462 failure during redisplay, for example). */
13463
13464 static Lisp_Object
13465 unwind_redisplay (Lisp_Object val)
13466 {
13467 Lisp_Object old_redisplaying_p, old_frame;
13468
13469 old_redisplaying_p = XCAR (val);
13470 redisplaying_p = XFASTINT (old_redisplaying_p);
13471 old_frame = XCDR (val);
13472 if (! EQ (old_frame, selected_frame)
13473 && FRAME_LIVE_P (XFRAME (old_frame)))
13474 select_frame_for_redisplay (old_frame);
13475 return Qnil;
13476 }
13477
13478
13479 /* Mark the display of window W as accurate or inaccurate. If
13480 ACCURATE_P is non-zero mark display of W as accurate. If
13481 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13482 redisplay_internal is called. */
13483
13484 static void
13485 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13486 {
13487 if (BUFFERP (w->buffer))
13488 {
13489 struct buffer *b = XBUFFER (w->buffer);
13490
13491 w->last_modified
13492 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13493 w->last_overlay_modified
13494 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13495 w->last_had_star
13496 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13497
13498 if (accurate_p)
13499 {
13500 b->clip_changed = 0;
13501 b->prevent_redisplay_optimizations_p = 0;
13502
13503 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13504 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13505 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13506 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13507
13508 w->current_matrix->buffer = b;
13509 w->current_matrix->begv = BUF_BEGV (b);
13510 w->current_matrix->zv = BUF_ZV (b);
13511
13512 w->last_cursor = w->cursor;
13513 w->last_cursor_off_p = w->cursor_off_p;
13514
13515 if (w == XWINDOW (selected_window))
13516 w->last_point = make_number (BUF_PT (b));
13517 else
13518 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13519 }
13520 }
13521
13522 if (accurate_p)
13523 {
13524 w->window_end_valid = w->buffer;
13525 w->update_mode_line = Qnil;
13526 }
13527 }
13528
13529
13530 /* Mark the display of windows in the window tree rooted at WINDOW as
13531 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13532 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13533 be redisplayed the next time redisplay_internal is called. */
13534
13535 void
13536 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13537 {
13538 struct window *w;
13539
13540 for (; !NILP (window); window = w->next)
13541 {
13542 w = XWINDOW (window);
13543 mark_window_display_accurate_1 (w, accurate_p);
13544
13545 if (!NILP (w->vchild))
13546 mark_window_display_accurate (w->vchild, accurate_p);
13547 if (!NILP (w->hchild))
13548 mark_window_display_accurate (w->hchild, accurate_p);
13549 }
13550
13551 if (accurate_p)
13552 {
13553 update_overlay_arrows (1);
13554 }
13555 else
13556 {
13557 /* Force a thorough redisplay the next time by setting
13558 last_arrow_position and last_arrow_string to t, which is
13559 unequal to any useful value of Voverlay_arrow_... */
13560 update_overlay_arrows (-1);
13561 }
13562 }
13563
13564
13565 /* Return value in display table DP (Lisp_Char_Table *) for character
13566 C. Since a display table doesn't have any parent, we don't have to
13567 follow parent. Do not call this function directly but use the
13568 macro DISP_CHAR_VECTOR. */
13569
13570 Lisp_Object
13571 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13572 {
13573 Lisp_Object val;
13574
13575 if (ASCII_CHAR_P (c))
13576 {
13577 val = dp->ascii;
13578 if (SUB_CHAR_TABLE_P (val))
13579 val = XSUB_CHAR_TABLE (val)->contents[c];
13580 }
13581 else
13582 {
13583 Lisp_Object table;
13584
13585 XSETCHAR_TABLE (table, dp);
13586 val = char_table_ref (table, c);
13587 }
13588 if (NILP (val))
13589 val = dp->defalt;
13590 return val;
13591 }
13592
13593
13594 \f
13595 /***********************************************************************
13596 Window Redisplay
13597 ***********************************************************************/
13598
13599 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13600
13601 static void
13602 redisplay_windows (Lisp_Object window)
13603 {
13604 while (!NILP (window))
13605 {
13606 struct window *w = XWINDOW (window);
13607
13608 if (!NILP (w->hchild))
13609 redisplay_windows (w->hchild);
13610 else if (!NILP (w->vchild))
13611 redisplay_windows (w->vchild);
13612 else if (!NILP (w->buffer))
13613 {
13614 displayed_buffer = XBUFFER (w->buffer);
13615 /* Use list_of_error, not Qerror, so that
13616 we catch only errors and don't run the debugger. */
13617 internal_condition_case_1 (redisplay_window_0, window,
13618 list_of_error,
13619 redisplay_window_error);
13620 }
13621
13622 window = w->next;
13623 }
13624 }
13625
13626 static Lisp_Object
13627 redisplay_window_error (Lisp_Object ignore)
13628 {
13629 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13630 return Qnil;
13631 }
13632
13633 static Lisp_Object
13634 redisplay_window_0 (Lisp_Object window)
13635 {
13636 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13637 redisplay_window (window, 0);
13638 return Qnil;
13639 }
13640
13641 static Lisp_Object
13642 redisplay_window_1 (Lisp_Object window)
13643 {
13644 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13645 redisplay_window (window, 1);
13646 return Qnil;
13647 }
13648 \f
13649
13650 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13651 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13652 which positions recorded in ROW differ from current buffer
13653 positions.
13654
13655 Return 0 if cursor is not on this row, 1 otherwise. */
13656
13657 static int
13658 set_cursor_from_row (struct window *w, struct glyph_row *row,
13659 struct glyph_matrix *matrix,
13660 EMACS_INT delta, EMACS_INT delta_bytes,
13661 int dy, int dvpos)
13662 {
13663 struct glyph *glyph = row->glyphs[TEXT_AREA];
13664 struct glyph *end = glyph + row->used[TEXT_AREA];
13665 struct glyph *cursor = NULL;
13666 /* The last known character position in row. */
13667 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13668 int x = row->x;
13669 EMACS_INT pt_old = PT - delta;
13670 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13671 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13672 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13673 /* A glyph beyond the edge of TEXT_AREA which we should never
13674 touch. */
13675 struct glyph *glyphs_end = end;
13676 /* Non-zero means we've found a match for cursor position, but that
13677 glyph has the avoid_cursor_p flag set. */
13678 int match_with_avoid_cursor = 0;
13679 /* Non-zero means we've seen at least one glyph that came from a
13680 display string. */
13681 int string_seen = 0;
13682 /* Largest and smallest buffer positions seen so far during scan of
13683 glyph row. */
13684 EMACS_INT bpos_max = pos_before;
13685 EMACS_INT bpos_min = pos_after;
13686 /* Last buffer position covered by an overlay string with an integer
13687 `cursor' property. */
13688 EMACS_INT bpos_covered = 0;
13689 /* Non-zero means the display string on which to display the cursor
13690 comes from a text property, not from an overlay. */
13691 int string_from_text_prop = 0;
13692
13693 /* Don't even try doing anything if called for a mode-line or
13694 header-line row, since the rest of the code isn't prepared to
13695 deal with such calamities. */
13696 xassert (!row->mode_line_p);
13697 if (row->mode_line_p)
13698 return 0;
13699
13700 /* Skip over glyphs not having an object at the start and the end of
13701 the row. These are special glyphs like truncation marks on
13702 terminal frames. */
13703 if (row->displays_text_p)
13704 {
13705 if (!row->reversed_p)
13706 {
13707 while (glyph < end
13708 && INTEGERP (glyph->object)
13709 && glyph->charpos < 0)
13710 {
13711 x += glyph->pixel_width;
13712 ++glyph;
13713 }
13714 while (end > glyph
13715 && INTEGERP ((end - 1)->object)
13716 /* CHARPOS is zero for blanks and stretch glyphs
13717 inserted by extend_face_to_end_of_line. */
13718 && (end - 1)->charpos <= 0)
13719 --end;
13720 glyph_before = glyph - 1;
13721 glyph_after = end;
13722 }
13723 else
13724 {
13725 struct glyph *g;
13726
13727 /* If the glyph row is reversed, we need to process it from back
13728 to front, so swap the edge pointers. */
13729 glyphs_end = end = glyph - 1;
13730 glyph += row->used[TEXT_AREA] - 1;
13731
13732 while (glyph > end + 1
13733 && INTEGERP (glyph->object)
13734 && glyph->charpos < 0)
13735 {
13736 --glyph;
13737 x -= glyph->pixel_width;
13738 }
13739 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13740 --glyph;
13741 /* By default, in reversed rows we put the cursor on the
13742 rightmost (first in the reading order) glyph. */
13743 for (g = end + 1; g < glyph; g++)
13744 x += g->pixel_width;
13745 while (end < glyph
13746 && INTEGERP ((end + 1)->object)
13747 && (end + 1)->charpos <= 0)
13748 ++end;
13749 glyph_before = glyph + 1;
13750 glyph_after = end;
13751 }
13752 }
13753 else if (row->reversed_p)
13754 {
13755 /* In R2L rows that don't display text, put the cursor on the
13756 rightmost glyph. Case in point: an empty last line that is
13757 part of an R2L paragraph. */
13758 cursor = end - 1;
13759 /* Avoid placing the cursor on the last glyph of the row, where
13760 on terminal frames we hold the vertical border between
13761 adjacent windows. */
13762 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13763 && !WINDOW_RIGHTMOST_P (w)
13764 && cursor == row->glyphs[LAST_AREA] - 1)
13765 cursor--;
13766 x = -1; /* will be computed below, at label compute_x */
13767 }
13768
13769 /* Step 1: Try to find the glyph whose character position
13770 corresponds to point. If that's not possible, find 2 glyphs
13771 whose character positions are the closest to point, one before
13772 point, the other after it. */
13773 if (!row->reversed_p)
13774 while (/* not marched to end of glyph row */
13775 glyph < end
13776 /* glyph was not inserted by redisplay for internal purposes */
13777 && !INTEGERP (glyph->object))
13778 {
13779 if (BUFFERP (glyph->object))
13780 {
13781 EMACS_INT dpos = glyph->charpos - pt_old;
13782
13783 if (glyph->charpos > bpos_max)
13784 bpos_max = glyph->charpos;
13785 if (glyph->charpos < bpos_min)
13786 bpos_min = glyph->charpos;
13787 if (!glyph->avoid_cursor_p)
13788 {
13789 /* If we hit point, we've found the glyph on which to
13790 display the cursor. */
13791 if (dpos == 0)
13792 {
13793 match_with_avoid_cursor = 0;
13794 break;
13795 }
13796 /* See if we've found a better approximation to
13797 POS_BEFORE or to POS_AFTER. Note that we want the
13798 first (leftmost) glyph of all those that are the
13799 closest from below, and the last (rightmost) of all
13800 those from above. */
13801 if (0 > dpos && dpos > pos_before - pt_old)
13802 {
13803 pos_before = glyph->charpos;
13804 glyph_before = glyph;
13805 }
13806 else if (0 < dpos && dpos <= pos_after - pt_old)
13807 {
13808 pos_after = glyph->charpos;
13809 glyph_after = glyph;
13810 }
13811 }
13812 else if (dpos == 0)
13813 match_with_avoid_cursor = 1;
13814 }
13815 else if (STRINGP (glyph->object))
13816 {
13817 Lisp_Object chprop;
13818 EMACS_INT glyph_pos = glyph->charpos;
13819
13820 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13821 glyph->object);
13822 if (!NILP (chprop))
13823 {
13824 /* If the string came from a `display' text property,
13825 look up the buffer position of that property and
13826 use that position to update bpos_max, as if we
13827 actually saw such a position in one of the row's
13828 glyphs. This helps with supporting integer values
13829 of `cursor' property on the display string in
13830 situations where most or all of the row's buffer
13831 text is completely covered by display properties,
13832 so that no glyph with valid buffer positions is
13833 ever seen in the row. */
13834 EMACS_INT prop_pos =
13835 string_buffer_position_lim (glyph->object, pos_before,
13836 pos_after, 0);
13837
13838 if (prop_pos >= pos_before)
13839 bpos_max = prop_pos - 1;
13840 }
13841 if (INTEGERP (chprop))
13842 {
13843 bpos_covered = bpos_max + XINT (chprop);
13844 /* If the `cursor' property covers buffer positions up
13845 to and including point, we should display cursor on
13846 this glyph. Note that, if a `cursor' property on one
13847 of the string's characters has an integer value, we
13848 will break out of the loop below _before_ we get to
13849 the position match above. IOW, integer values of
13850 the `cursor' property override the "exact match for
13851 point" strategy of positioning the cursor. */
13852 /* Implementation note: bpos_max == pt_old when, e.g.,
13853 we are in an empty line, where bpos_max is set to
13854 MATRIX_ROW_START_CHARPOS, see above. */
13855 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13856 {
13857 cursor = glyph;
13858 break;
13859 }
13860 }
13861
13862 string_seen = 1;
13863 }
13864 x += glyph->pixel_width;
13865 ++glyph;
13866 }
13867 else if (glyph > end) /* row is reversed */
13868 while (!INTEGERP (glyph->object))
13869 {
13870 if (BUFFERP (glyph->object))
13871 {
13872 EMACS_INT dpos = glyph->charpos - pt_old;
13873
13874 if (glyph->charpos > bpos_max)
13875 bpos_max = glyph->charpos;
13876 if (glyph->charpos < bpos_min)
13877 bpos_min = glyph->charpos;
13878 if (!glyph->avoid_cursor_p)
13879 {
13880 if (dpos == 0)
13881 {
13882 match_with_avoid_cursor = 0;
13883 break;
13884 }
13885 if (0 > dpos && dpos > pos_before - pt_old)
13886 {
13887 pos_before = glyph->charpos;
13888 glyph_before = glyph;
13889 }
13890 else if (0 < dpos && dpos <= pos_after - pt_old)
13891 {
13892 pos_after = glyph->charpos;
13893 glyph_after = glyph;
13894 }
13895 }
13896 else if (dpos == 0)
13897 match_with_avoid_cursor = 1;
13898 }
13899 else if (STRINGP (glyph->object))
13900 {
13901 Lisp_Object chprop;
13902 EMACS_INT glyph_pos = glyph->charpos;
13903
13904 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13905 glyph->object);
13906 if (!NILP (chprop))
13907 {
13908 EMACS_INT prop_pos =
13909 string_buffer_position_lim (glyph->object, pos_before,
13910 pos_after, 0);
13911
13912 if (prop_pos >= pos_before)
13913 bpos_max = prop_pos - 1;
13914 }
13915 if (INTEGERP (chprop))
13916 {
13917 bpos_covered = bpos_max + XINT (chprop);
13918 /* If the `cursor' property covers buffer positions up
13919 to and including point, we should display cursor on
13920 this glyph. */
13921 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13922 {
13923 cursor = glyph;
13924 break;
13925 }
13926 }
13927 string_seen = 1;
13928 }
13929 --glyph;
13930 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13931 {
13932 x--; /* can't use any pixel_width */
13933 break;
13934 }
13935 x -= glyph->pixel_width;
13936 }
13937
13938 /* Step 2: If we didn't find an exact match for point, we need to
13939 look for a proper place to put the cursor among glyphs between
13940 GLYPH_BEFORE and GLYPH_AFTER. */
13941 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13942 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13943 && bpos_covered < pt_old)
13944 {
13945 /* An empty line has a single glyph whose OBJECT is zero and
13946 whose CHARPOS is the position of a newline on that line.
13947 Note that on a TTY, there are more glyphs after that, which
13948 were produced by extend_face_to_end_of_line, but their
13949 CHARPOS is zero or negative. */
13950 int empty_line_p =
13951 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13952 && INTEGERP (glyph->object) && glyph->charpos > 0;
13953
13954 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13955 {
13956 EMACS_INT ellipsis_pos;
13957
13958 /* Scan back over the ellipsis glyphs. */
13959 if (!row->reversed_p)
13960 {
13961 ellipsis_pos = (glyph - 1)->charpos;
13962 while (glyph > row->glyphs[TEXT_AREA]
13963 && (glyph - 1)->charpos == ellipsis_pos)
13964 glyph--, x -= glyph->pixel_width;
13965 /* That loop always goes one position too far, including
13966 the glyph before the ellipsis. So scan forward over
13967 that one. */
13968 x += glyph->pixel_width;
13969 glyph++;
13970 }
13971 else /* row is reversed */
13972 {
13973 ellipsis_pos = (glyph + 1)->charpos;
13974 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13975 && (glyph + 1)->charpos == ellipsis_pos)
13976 glyph++, x += glyph->pixel_width;
13977 x -= glyph->pixel_width;
13978 glyph--;
13979 }
13980 }
13981 else if (match_with_avoid_cursor)
13982 {
13983 cursor = glyph_after;
13984 x = -1;
13985 }
13986 else if (string_seen)
13987 {
13988 int incr = row->reversed_p ? -1 : +1;
13989
13990 /* Need to find the glyph that came out of a string which is
13991 present at point. That glyph is somewhere between
13992 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13993 positioned between POS_BEFORE and POS_AFTER in the
13994 buffer. */
13995 struct glyph *start, *stop;
13996 EMACS_INT pos = pos_before;
13997
13998 x = -1;
13999
14000 /* If the row ends in a newline from a display string,
14001 reordering could have moved the glyphs belonging to the
14002 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14003 in this case we extend the search to the last glyph in
14004 the row that was not inserted by redisplay. */
14005 if (row->ends_in_newline_from_string_p)
14006 {
14007 glyph_after = end;
14008 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14009 }
14010
14011 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14012 correspond to POS_BEFORE and POS_AFTER, respectively. We
14013 need START and STOP in the order that corresponds to the
14014 row's direction as given by its reversed_p flag. If the
14015 directionality of characters between POS_BEFORE and
14016 POS_AFTER is the opposite of the row's base direction,
14017 these characters will have been reordered for display,
14018 and we need to reverse START and STOP. */
14019 if (!row->reversed_p)
14020 {
14021 start = min (glyph_before, glyph_after);
14022 stop = max (glyph_before, glyph_after);
14023 }
14024 else
14025 {
14026 start = max (glyph_before, glyph_after);
14027 stop = min (glyph_before, glyph_after);
14028 }
14029 for (glyph = start + incr;
14030 row->reversed_p ? glyph > stop : glyph < stop; )
14031 {
14032
14033 /* Any glyphs that come from the buffer are here because
14034 of bidi reordering. Skip them, and only pay
14035 attention to glyphs that came from some string. */
14036 if (STRINGP (glyph->object))
14037 {
14038 Lisp_Object str;
14039 EMACS_INT tem;
14040 /* If the display property covers the newline, we
14041 need to search for it one position farther. */
14042 EMACS_INT lim = pos_after
14043 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14044
14045 string_from_text_prop = 0;
14046 str = glyph->object;
14047 tem = string_buffer_position_lim (str, pos, lim, 0);
14048 if (tem == 0 /* from overlay */
14049 || pos <= tem)
14050 {
14051 /* If the string from which this glyph came is
14052 found in the buffer at point, or at position
14053 that is closer to point than pos_after, then
14054 we've found the glyph we've been looking for.
14055 If it comes from an overlay (tem == 0), and
14056 it has the `cursor' property on one of its
14057 glyphs, record that glyph as a candidate for
14058 displaying the cursor. (As in the
14059 unidirectional version, we will display the
14060 cursor on the last candidate we find.) */
14061 if (tem == 0
14062 || tem == pt_old
14063 || (tem - pt_old > 0 && tem < pos_after))
14064 {
14065 /* The glyphs from this string could have
14066 been reordered. Find the one with the
14067 smallest string position. Or there could
14068 be a character in the string with the
14069 `cursor' property, which means display
14070 cursor on that character's glyph. */
14071 EMACS_INT strpos = glyph->charpos;
14072
14073 if (tem)
14074 {
14075 cursor = glyph;
14076 string_from_text_prop = 1;
14077 }
14078 for ( ;
14079 (row->reversed_p ? glyph > stop : glyph < stop)
14080 && EQ (glyph->object, str);
14081 glyph += incr)
14082 {
14083 Lisp_Object cprop;
14084 EMACS_INT gpos = glyph->charpos;
14085
14086 cprop = Fget_char_property (make_number (gpos),
14087 Qcursor,
14088 glyph->object);
14089 if (!NILP (cprop))
14090 {
14091 cursor = glyph;
14092 break;
14093 }
14094 if (tem && glyph->charpos < strpos)
14095 {
14096 strpos = glyph->charpos;
14097 cursor = glyph;
14098 }
14099 }
14100
14101 if (tem == pt_old
14102 || (tem - pt_old > 0 && tem < pos_after))
14103 goto compute_x;
14104 }
14105 if (tem)
14106 pos = tem + 1; /* don't find previous instances */
14107 }
14108 /* This string is not what we want; skip all of the
14109 glyphs that came from it. */
14110 while ((row->reversed_p ? glyph > stop : glyph < stop)
14111 && EQ (glyph->object, str))
14112 glyph += incr;
14113 }
14114 else
14115 glyph += incr;
14116 }
14117
14118 /* If we reached the end of the line, and END was from a string,
14119 the cursor is not on this line. */
14120 if (cursor == NULL
14121 && (row->reversed_p ? glyph <= end : glyph >= end)
14122 && STRINGP (end->object)
14123 && row->continued_p)
14124 return 0;
14125 }
14126 /* A truncated row may not include PT among its character positions.
14127 Setting the cursor inside the scroll margin will trigger
14128 recalculation of hscroll in hscroll_window_tree. But if a
14129 display string covers point, defer to the string-handling
14130 code below to figure this out. */
14131 else if (row->truncated_on_left_p && pt_old < bpos_min)
14132 {
14133 cursor = glyph_before;
14134 x = -1;
14135 }
14136 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14137 /* Zero-width characters produce no glyphs. */
14138 || (!empty_line_p
14139 && (row->reversed_p
14140 ? glyph_after > glyphs_end
14141 : glyph_after < glyphs_end)))
14142 {
14143 cursor = glyph_after;
14144 x = -1;
14145 }
14146 }
14147
14148 compute_x:
14149 if (cursor != NULL)
14150 glyph = cursor;
14151 if (x < 0)
14152 {
14153 struct glyph *g;
14154
14155 /* Need to compute x that corresponds to GLYPH. */
14156 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14157 {
14158 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14159 abort ();
14160 x += g->pixel_width;
14161 }
14162 }
14163
14164 /* ROW could be part of a continued line, which, under bidi
14165 reordering, might have other rows whose start and end charpos
14166 occlude point. Only set w->cursor if we found a better
14167 approximation to the cursor position than we have from previously
14168 examined candidate rows belonging to the same continued line. */
14169 if (/* we already have a candidate row */
14170 w->cursor.vpos >= 0
14171 /* that candidate is not the row we are processing */
14172 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14173 /* Make sure cursor.vpos specifies a row whose start and end
14174 charpos occlude point, and it is valid candidate for being a
14175 cursor-row. This is because some callers of this function
14176 leave cursor.vpos at the row where the cursor was displayed
14177 during the last redisplay cycle. */
14178 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14179 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14180 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14181 {
14182 struct glyph *g1 =
14183 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14184
14185 /* Don't consider glyphs that are outside TEXT_AREA. */
14186 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14187 return 0;
14188 /* Keep the candidate whose buffer position is the closest to
14189 point or has the `cursor' property. */
14190 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14191 w->cursor.hpos >= 0
14192 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14193 && ((BUFFERP (g1->object)
14194 && (g1->charpos == pt_old /* an exact match always wins */
14195 || (BUFFERP (glyph->object)
14196 && eabs (g1->charpos - pt_old)
14197 < eabs (glyph->charpos - pt_old))))
14198 /* previous candidate is a glyph from a string that has
14199 a non-nil `cursor' property */
14200 || (STRINGP (g1->object)
14201 && (!NILP (Fget_char_property (make_number (g1->charpos),
14202 Qcursor, g1->object))
14203 /* previous candidate is from the same display
14204 string as this one, and the display string
14205 came from a text property */
14206 || (EQ (g1->object, glyph->object)
14207 && string_from_text_prop)
14208 /* this candidate is from newline and its
14209 position is not an exact match */
14210 || (INTEGERP (glyph->object)
14211 && glyph->charpos != pt_old)))))
14212 return 0;
14213 /* If this candidate gives an exact match, use that. */
14214 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14215 /* If this candidate is a glyph created for the
14216 terminating newline of a line, and point is on that
14217 newline, it wins because it's an exact match. */
14218 || (!row->continued_p
14219 && INTEGERP (glyph->object)
14220 && glyph->charpos == 0
14221 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14222 /* Otherwise, keep the candidate that comes from a row
14223 spanning less buffer positions. This may win when one or
14224 both candidate positions are on glyphs that came from
14225 display strings, for which we cannot compare buffer
14226 positions. */
14227 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14228 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14229 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14230 return 0;
14231 }
14232 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14233 w->cursor.x = x;
14234 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14235 w->cursor.y = row->y + dy;
14236
14237 if (w == XWINDOW (selected_window))
14238 {
14239 if (!row->continued_p
14240 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14241 && row->x == 0)
14242 {
14243 this_line_buffer = XBUFFER (w->buffer);
14244
14245 CHARPOS (this_line_start_pos)
14246 = MATRIX_ROW_START_CHARPOS (row) + delta;
14247 BYTEPOS (this_line_start_pos)
14248 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14249
14250 CHARPOS (this_line_end_pos)
14251 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14252 BYTEPOS (this_line_end_pos)
14253 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14254
14255 this_line_y = w->cursor.y;
14256 this_line_pixel_height = row->height;
14257 this_line_vpos = w->cursor.vpos;
14258 this_line_start_x = row->x;
14259 }
14260 else
14261 CHARPOS (this_line_start_pos) = 0;
14262 }
14263
14264 return 1;
14265 }
14266
14267
14268 /* Run window scroll functions, if any, for WINDOW with new window
14269 start STARTP. Sets the window start of WINDOW to that position.
14270
14271 We assume that the window's buffer is really current. */
14272
14273 static inline struct text_pos
14274 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14275 {
14276 struct window *w = XWINDOW (window);
14277 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14278
14279 if (current_buffer != XBUFFER (w->buffer))
14280 abort ();
14281
14282 if (!NILP (Vwindow_scroll_functions))
14283 {
14284 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14285 make_number (CHARPOS (startp)));
14286 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14287 /* In case the hook functions switch buffers. */
14288 if (current_buffer != XBUFFER (w->buffer))
14289 set_buffer_internal_1 (XBUFFER (w->buffer));
14290 }
14291
14292 return startp;
14293 }
14294
14295
14296 /* Make sure the line containing the cursor is fully visible.
14297 A value of 1 means there is nothing to be done.
14298 (Either the line is fully visible, or it cannot be made so,
14299 or we cannot tell.)
14300
14301 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14302 is higher than window.
14303
14304 A value of 0 means the caller should do scrolling
14305 as if point had gone off the screen. */
14306
14307 static int
14308 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14309 {
14310 struct glyph_matrix *matrix;
14311 struct glyph_row *row;
14312 int window_height;
14313
14314 if (!make_cursor_line_fully_visible_p)
14315 return 1;
14316
14317 /* It's not always possible to find the cursor, e.g, when a window
14318 is full of overlay strings. Don't do anything in that case. */
14319 if (w->cursor.vpos < 0)
14320 return 1;
14321
14322 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14323 row = MATRIX_ROW (matrix, w->cursor.vpos);
14324
14325 /* If the cursor row is not partially visible, there's nothing to do. */
14326 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14327 return 1;
14328
14329 /* If the row the cursor is in is taller than the window's height,
14330 it's not clear what to do, so do nothing. */
14331 window_height = window_box_height (w);
14332 if (row->height >= window_height)
14333 {
14334 if (!force_p || MINI_WINDOW_P (w)
14335 || w->vscroll || w->cursor.vpos == 0)
14336 return 1;
14337 }
14338 return 0;
14339 }
14340
14341
14342 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14343 non-zero means only WINDOW is redisplayed in redisplay_internal.
14344 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14345 in redisplay_window to bring a partially visible line into view in
14346 the case that only the cursor has moved.
14347
14348 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14349 last screen line's vertical height extends past the end of the screen.
14350
14351 Value is
14352
14353 1 if scrolling succeeded
14354
14355 0 if scrolling didn't find point.
14356
14357 -1 if new fonts have been loaded so that we must interrupt
14358 redisplay, adjust glyph matrices, and try again. */
14359
14360 enum
14361 {
14362 SCROLLING_SUCCESS,
14363 SCROLLING_FAILED,
14364 SCROLLING_NEED_LARGER_MATRICES
14365 };
14366
14367 /* If scroll-conservatively is more than this, never recenter.
14368
14369 If you change this, don't forget to update the doc string of
14370 `scroll-conservatively' and the Emacs manual. */
14371 #define SCROLL_LIMIT 100
14372
14373 static int
14374 try_scrolling (Lisp_Object window, int just_this_one_p,
14375 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14376 int temp_scroll_step, int last_line_misfit)
14377 {
14378 struct window *w = XWINDOW (window);
14379 struct frame *f = XFRAME (w->frame);
14380 struct text_pos pos, startp;
14381 struct it it;
14382 int this_scroll_margin, scroll_max, rc, height;
14383 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14384 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14385 Lisp_Object aggressive;
14386 /* We will never try scrolling more than this number of lines. */
14387 int scroll_limit = SCROLL_LIMIT;
14388
14389 #if GLYPH_DEBUG
14390 debug_method_add (w, "try_scrolling");
14391 #endif
14392
14393 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14394
14395 /* Compute scroll margin height in pixels. We scroll when point is
14396 within this distance from the top or bottom of the window. */
14397 if (scroll_margin > 0)
14398 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14399 * FRAME_LINE_HEIGHT (f);
14400 else
14401 this_scroll_margin = 0;
14402
14403 /* Force arg_scroll_conservatively to have a reasonable value, to
14404 avoid scrolling too far away with slow move_it_* functions. Note
14405 that the user can supply scroll-conservatively equal to
14406 `most-positive-fixnum', which can be larger than INT_MAX. */
14407 if (arg_scroll_conservatively > scroll_limit)
14408 {
14409 arg_scroll_conservatively = scroll_limit + 1;
14410 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14411 }
14412 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14413 /* Compute how much we should try to scroll maximally to bring
14414 point into view. */
14415 scroll_max = (max (scroll_step,
14416 max (arg_scroll_conservatively, temp_scroll_step))
14417 * FRAME_LINE_HEIGHT (f));
14418 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14419 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14420 /* We're trying to scroll because of aggressive scrolling but no
14421 scroll_step is set. Choose an arbitrary one. */
14422 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14423 else
14424 scroll_max = 0;
14425
14426 too_near_end:
14427
14428 /* Decide whether to scroll down. */
14429 if (PT > CHARPOS (startp))
14430 {
14431 int scroll_margin_y;
14432
14433 /* Compute the pixel ypos of the scroll margin, then move IT to
14434 either that ypos or PT, whichever comes first. */
14435 start_display (&it, w, startp);
14436 scroll_margin_y = it.last_visible_y - this_scroll_margin
14437 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14438 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14439 (MOVE_TO_POS | MOVE_TO_Y));
14440
14441 if (PT > CHARPOS (it.current.pos))
14442 {
14443 int y0 = line_bottom_y (&it);
14444 /* Compute how many pixels below window bottom to stop searching
14445 for PT. This avoids costly search for PT that is far away if
14446 the user limited scrolling by a small number of lines, but
14447 always finds PT if scroll_conservatively is set to a large
14448 number, such as most-positive-fixnum. */
14449 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14450 int y_to_move = it.last_visible_y + slack;
14451
14452 /* Compute the distance from the scroll margin to PT or to
14453 the scroll limit, whichever comes first. This should
14454 include the height of the cursor line, to make that line
14455 fully visible. */
14456 move_it_to (&it, PT, -1, y_to_move,
14457 -1, MOVE_TO_POS | MOVE_TO_Y);
14458 dy = line_bottom_y (&it) - y0;
14459
14460 if (dy > scroll_max)
14461 return SCROLLING_FAILED;
14462
14463 if (dy > 0)
14464 scroll_down_p = 1;
14465 }
14466 }
14467
14468 if (scroll_down_p)
14469 {
14470 /* Point is in or below the bottom scroll margin, so move the
14471 window start down. If scrolling conservatively, move it just
14472 enough down to make point visible. If scroll_step is set,
14473 move it down by scroll_step. */
14474 if (arg_scroll_conservatively)
14475 amount_to_scroll
14476 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14477 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14478 else if (scroll_step || temp_scroll_step)
14479 amount_to_scroll = scroll_max;
14480 else
14481 {
14482 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14483 height = WINDOW_BOX_TEXT_HEIGHT (w);
14484 if (NUMBERP (aggressive))
14485 {
14486 double float_amount = XFLOATINT (aggressive) * height;
14487 amount_to_scroll = float_amount;
14488 if (amount_to_scroll == 0 && float_amount > 0)
14489 amount_to_scroll = 1;
14490 /* Don't let point enter the scroll margin near top of
14491 the window. */
14492 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14493 amount_to_scroll = height - 2*this_scroll_margin + dy;
14494 }
14495 }
14496
14497 if (amount_to_scroll <= 0)
14498 return SCROLLING_FAILED;
14499
14500 start_display (&it, w, startp);
14501 if (arg_scroll_conservatively <= scroll_limit)
14502 move_it_vertically (&it, amount_to_scroll);
14503 else
14504 {
14505 /* Extra precision for users who set scroll-conservatively
14506 to a large number: make sure the amount we scroll
14507 the window start is never less than amount_to_scroll,
14508 which was computed as distance from window bottom to
14509 point. This matters when lines at window top and lines
14510 below window bottom have different height. */
14511 struct it it1;
14512 void *it1data = NULL;
14513 /* We use a temporary it1 because line_bottom_y can modify
14514 its argument, if it moves one line down; see there. */
14515 int start_y;
14516
14517 SAVE_IT (it1, it, it1data);
14518 start_y = line_bottom_y (&it1);
14519 do {
14520 RESTORE_IT (&it, &it, it1data);
14521 move_it_by_lines (&it, 1);
14522 SAVE_IT (it1, it, it1data);
14523 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14524 }
14525
14526 /* If STARTP is unchanged, move it down another screen line. */
14527 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14528 move_it_by_lines (&it, 1);
14529 startp = it.current.pos;
14530 }
14531 else
14532 {
14533 struct text_pos scroll_margin_pos = startp;
14534
14535 /* See if point is inside the scroll margin at the top of the
14536 window. */
14537 if (this_scroll_margin)
14538 {
14539 start_display (&it, w, startp);
14540 move_it_vertically (&it, this_scroll_margin);
14541 scroll_margin_pos = it.current.pos;
14542 }
14543
14544 if (PT < CHARPOS (scroll_margin_pos))
14545 {
14546 /* Point is in the scroll margin at the top of the window or
14547 above what is displayed in the window. */
14548 int y0, y_to_move;
14549
14550 /* Compute the vertical distance from PT to the scroll
14551 margin position. Move as far as scroll_max allows, or
14552 one screenful, or 10 screen lines, whichever is largest.
14553 Give up if distance is greater than scroll_max. */
14554 SET_TEXT_POS (pos, PT, PT_BYTE);
14555 start_display (&it, w, pos);
14556 y0 = it.current_y;
14557 y_to_move = max (it.last_visible_y,
14558 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14559 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14560 y_to_move, -1,
14561 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14562 dy = it.current_y - y0;
14563 if (dy > scroll_max)
14564 return SCROLLING_FAILED;
14565
14566 /* Compute new window start. */
14567 start_display (&it, w, startp);
14568
14569 if (arg_scroll_conservatively)
14570 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14571 max (scroll_step, temp_scroll_step));
14572 else if (scroll_step || temp_scroll_step)
14573 amount_to_scroll = scroll_max;
14574 else
14575 {
14576 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14577 height = WINDOW_BOX_TEXT_HEIGHT (w);
14578 if (NUMBERP (aggressive))
14579 {
14580 double float_amount = XFLOATINT (aggressive) * height;
14581 amount_to_scroll = float_amount;
14582 if (amount_to_scroll == 0 && float_amount > 0)
14583 amount_to_scroll = 1;
14584 amount_to_scroll -=
14585 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14586 /* Don't let point enter the scroll margin near
14587 bottom of the window. */
14588 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14589 amount_to_scroll = height - 2*this_scroll_margin + dy;
14590 }
14591 }
14592
14593 if (amount_to_scroll <= 0)
14594 return SCROLLING_FAILED;
14595
14596 move_it_vertically_backward (&it, amount_to_scroll);
14597 startp = it.current.pos;
14598 }
14599 }
14600
14601 /* Run window scroll functions. */
14602 startp = run_window_scroll_functions (window, startp);
14603
14604 /* Display the window. Give up if new fonts are loaded, or if point
14605 doesn't appear. */
14606 if (!try_window (window, startp, 0))
14607 rc = SCROLLING_NEED_LARGER_MATRICES;
14608 else if (w->cursor.vpos < 0)
14609 {
14610 clear_glyph_matrix (w->desired_matrix);
14611 rc = SCROLLING_FAILED;
14612 }
14613 else
14614 {
14615 /* Maybe forget recorded base line for line number display. */
14616 if (!just_this_one_p
14617 || current_buffer->clip_changed
14618 || BEG_UNCHANGED < CHARPOS (startp))
14619 w->base_line_number = Qnil;
14620
14621 /* If cursor ends up on a partially visible line,
14622 treat that as being off the bottom of the screen. */
14623 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14624 /* It's possible that the cursor is on the first line of the
14625 buffer, which is partially obscured due to a vscroll
14626 (Bug#7537). In that case, avoid looping forever . */
14627 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14628 {
14629 clear_glyph_matrix (w->desired_matrix);
14630 ++extra_scroll_margin_lines;
14631 goto too_near_end;
14632 }
14633 rc = SCROLLING_SUCCESS;
14634 }
14635
14636 return rc;
14637 }
14638
14639
14640 /* Compute a suitable window start for window W if display of W starts
14641 on a continuation line. Value is non-zero if a new window start
14642 was computed.
14643
14644 The new window start will be computed, based on W's width, starting
14645 from the start of the continued line. It is the start of the
14646 screen line with the minimum distance from the old start W->start. */
14647
14648 static int
14649 compute_window_start_on_continuation_line (struct window *w)
14650 {
14651 struct text_pos pos, start_pos;
14652 int window_start_changed_p = 0;
14653
14654 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14655
14656 /* If window start is on a continuation line... Window start may be
14657 < BEGV in case there's invisible text at the start of the
14658 buffer (M-x rmail, for example). */
14659 if (CHARPOS (start_pos) > BEGV
14660 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14661 {
14662 struct it it;
14663 struct glyph_row *row;
14664
14665 /* Handle the case that the window start is out of range. */
14666 if (CHARPOS (start_pos) < BEGV)
14667 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14668 else if (CHARPOS (start_pos) > ZV)
14669 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14670
14671 /* Find the start of the continued line. This should be fast
14672 because scan_buffer is fast (newline cache). */
14673 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14674 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14675 row, DEFAULT_FACE_ID);
14676 reseat_at_previous_visible_line_start (&it);
14677
14678 /* If the line start is "too far" away from the window start,
14679 say it takes too much time to compute a new window start. */
14680 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14681 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14682 {
14683 int min_distance, distance;
14684
14685 /* Move forward by display lines to find the new window
14686 start. If window width was enlarged, the new start can
14687 be expected to be > the old start. If window width was
14688 decreased, the new window start will be < the old start.
14689 So, we're looking for the display line start with the
14690 minimum distance from the old window start. */
14691 pos = it.current.pos;
14692 min_distance = INFINITY;
14693 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14694 distance < min_distance)
14695 {
14696 min_distance = distance;
14697 pos = it.current.pos;
14698 move_it_by_lines (&it, 1);
14699 }
14700
14701 /* Set the window start there. */
14702 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14703 window_start_changed_p = 1;
14704 }
14705 }
14706
14707 return window_start_changed_p;
14708 }
14709
14710
14711 /* Try cursor movement in case text has not changed in window WINDOW,
14712 with window start STARTP. Value is
14713
14714 CURSOR_MOVEMENT_SUCCESS if successful
14715
14716 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14717
14718 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14719 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14720 we want to scroll as if scroll-step were set to 1. See the code.
14721
14722 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14723 which case we have to abort this redisplay, and adjust matrices
14724 first. */
14725
14726 enum
14727 {
14728 CURSOR_MOVEMENT_SUCCESS,
14729 CURSOR_MOVEMENT_CANNOT_BE_USED,
14730 CURSOR_MOVEMENT_MUST_SCROLL,
14731 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14732 };
14733
14734 static int
14735 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14736 {
14737 struct window *w = XWINDOW (window);
14738 struct frame *f = XFRAME (w->frame);
14739 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14740
14741 #if GLYPH_DEBUG
14742 if (inhibit_try_cursor_movement)
14743 return rc;
14744 #endif
14745
14746 /* Handle case where text has not changed, only point, and it has
14747 not moved off the frame. */
14748 if (/* Point may be in this window. */
14749 PT >= CHARPOS (startp)
14750 /* Selective display hasn't changed. */
14751 && !current_buffer->clip_changed
14752 /* Function force-mode-line-update is used to force a thorough
14753 redisplay. It sets either windows_or_buffers_changed or
14754 update_mode_lines. So don't take a shortcut here for these
14755 cases. */
14756 && !update_mode_lines
14757 && !windows_or_buffers_changed
14758 && !cursor_type_changed
14759 /* Can't use this case if highlighting a region. When a
14760 region exists, cursor movement has to do more than just
14761 set the cursor. */
14762 && !(!NILP (Vtransient_mark_mode)
14763 && !NILP (BVAR (current_buffer, mark_active)))
14764 && NILP (w->region_showing)
14765 && NILP (Vshow_trailing_whitespace)
14766 /* Right after splitting windows, last_point may be nil. */
14767 && INTEGERP (w->last_point)
14768 /* This code is not used for mini-buffer for the sake of the case
14769 of redisplaying to replace an echo area message; since in
14770 that case the mini-buffer contents per se are usually
14771 unchanged. This code is of no real use in the mini-buffer
14772 since the handling of this_line_start_pos, etc., in redisplay
14773 handles the same cases. */
14774 && !EQ (window, minibuf_window)
14775 /* When splitting windows or for new windows, it happens that
14776 redisplay is called with a nil window_end_vpos or one being
14777 larger than the window. This should really be fixed in
14778 window.c. I don't have this on my list, now, so we do
14779 approximately the same as the old redisplay code. --gerd. */
14780 && INTEGERP (w->window_end_vpos)
14781 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14782 && (FRAME_WINDOW_P (f)
14783 || !overlay_arrow_in_current_buffer_p ()))
14784 {
14785 int this_scroll_margin, top_scroll_margin;
14786 struct glyph_row *row = NULL;
14787
14788 #if GLYPH_DEBUG
14789 debug_method_add (w, "cursor movement");
14790 #endif
14791
14792 /* Scroll if point within this distance from the top or bottom
14793 of the window. This is a pixel value. */
14794 if (scroll_margin > 0)
14795 {
14796 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14797 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14798 }
14799 else
14800 this_scroll_margin = 0;
14801
14802 top_scroll_margin = this_scroll_margin;
14803 if (WINDOW_WANTS_HEADER_LINE_P (w))
14804 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14805
14806 /* Start with the row the cursor was displayed during the last
14807 not paused redisplay. Give up if that row is not valid. */
14808 if (w->last_cursor.vpos < 0
14809 || w->last_cursor.vpos >= w->current_matrix->nrows)
14810 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14811 else
14812 {
14813 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14814 if (row->mode_line_p)
14815 ++row;
14816 if (!row->enabled_p)
14817 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14818 }
14819
14820 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14821 {
14822 int scroll_p = 0, must_scroll = 0;
14823 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14824
14825 if (PT > XFASTINT (w->last_point))
14826 {
14827 /* Point has moved forward. */
14828 while (MATRIX_ROW_END_CHARPOS (row) < PT
14829 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14830 {
14831 xassert (row->enabled_p);
14832 ++row;
14833 }
14834
14835 /* If the end position of a row equals the start
14836 position of the next row, and PT is at that position,
14837 we would rather display cursor in the next line. */
14838 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14839 && MATRIX_ROW_END_CHARPOS (row) == PT
14840 && row < w->current_matrix->rows
14841 + w->current_matrix->nrows - 1
14842 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14843 && !cursor_row_p (row))
14844 ++row;
14845
14846 /* If within the scroll margin, scroll. Note that
14847 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14848 the next line would be drawn, and that
14849 this_scroll_margin can be zero. */
14850 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14851 || PT > MATRIX_ROW_END_CHARPOS (row)
14852 /* Line is completely visible last line in window
14853 and PT is to be set in the next line. */
14854 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14855 && PT == MATRIX_ROW_END_CHARPOS (row)
14856 && !row->ends_at_zv_p
14857 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14858 scroll_p = 1;
14859 }
14860 else if (PT < XFASTINT (w->last_point))
14861 {
14862 /* Cursor has to be moved backward. Note that PT >=
14863 CHARPOS (startp) because of the outer if-statement. */
14864 while (!row->mode_line_p
14865 && (MATRIX_ROW_START_CHARPOS (row) > PT
14866 || (MATRIX_ROW_START_CHARPOS (row) == PT
14867 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14868 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14869 row > w->current_matrix->rows
14870 && (row-1)->ends_in_newline_from_string_p))))
14871 && (row->y > top_scroll_margin
14872 || CHARPOS (startp) == BEGV))
14873 {
14874 xassert (row->enabled_p);
14875 --row;
14876 }
14877
14878 /* Consider the following case: Window starts at BEGV,
14879 there is invisible, intangible text at BEGV, so that
14880 display starts at some point START > BEGV. It can
14881 happen that we are called with PT somewhere between
14882 BEGV and START. Try to handle that case. */
14883 if (row < w->current_matrix->rows
14884 || row->mode_line_p)
14885 {
14886 row = w->current_matrix->rows;
14887 if (row->mode_line_p)
14888 ++row;
14889 }
14890
14891 /* Due to newlines in overlay strings, we may have to
14892 skip forward over overlay strings. */
14893 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14894 && MATRIX_ROW_END_CHARPOS (row) == PT
14895 && !cursor_row_p (row))
14896 ++row;
14897
14898 /* If within the scroll margin, scroll. */
14899 if (row->y < top_scroll_margin
14900 && CHARPOS (startp) != BEGV)
14901 scroll_p = 1;
14902 }
14903 else
14904 {
14905 /* Cursor did not move. So don't scroll even if cursor line
14906 is partially visible, as it was so before. */
14907 rc = CURSOR_MOVEMENT_SUCCESS;
14908 }
14909
14910 if (PT < MATRIX_ROW_START_CHARPOS (row)
14911 || PT > MATRIX_ROW_END_CHARPOS (row))
14912 {
14913 /* if PT is not in the glyph row, give up. */
14914 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14915 must_scroll = 1;
14916 }
14917 else if (rc != CURSOR_MOVEMENT_SUCCESS
14918 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14919 {
14920 struct glyph_row *row1;
14921
14922 /* If rows are bidi-reordered and point moved, back up
14923 until we find a row that does not belong to a
14924 continuation line. This is because we must consider
14925 all rows of a continued line as candidates for the
14926 new cursor positioning, since row start and end
14927 positions change non-linearly with vertical position
14928 in such rows. */
14929 /* FIXME: Revisit this when glyph ``spilling'' in
14930 continuation lines' rows is implemented for
14931 bidi-reordered rows. */
14932 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14933 MATRIX_ROW_CONTINUATION_LINE_P (row);
14934 --row)
14935 {
14936 /* If we hit the beginning of the displayed portion
14937 without finding the first row of a continued
14938 line, give up. */
14939 if (row <= row1)
14940 {
14941 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14942 break;
14943 }
14944 xassert (row->enabled_p);
14945 }
14946 }
14947 if (must_scroll)
14948 ;
14949 else if (rc != CURSOR_MOVEMENT_SUCCESS
14950 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14951 /* Make sure this isn't a header line by any chance, since
14952 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
14953 && !row->mode_line_p
14954 && make_cursor_line_fully_visible_p)
14955 {
14956 if (PT == MATRIX_ROW_END_CHARPOS (row)
14957 && !row->ends_at_zv_p
14958 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14959 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14960 else if (row->height > window_box_height (w))
14961 {
14962 /* If we end up in a partially visible line, let's
14963 make it fully visible, except when it's taller
14964 than the window, in which case we can't do much
14965 about it. */
14966 *scroll_step = 1;
14967 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14968 }
14969 else
14970 {
14971 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14972 if (!cursor_row_fully_visible_p (w, 0, 1))
14973 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14974 else
14975 rc = CURSOR_MOVEMENT_SUCCESS;
14976 }
14977 }
14978 else if (scroll_p)
14979 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14980 else if (rc != CURSOR_MOVEMENT_SUCCESS
14981 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14982 {
14983 /* With bidi-reordered rows, there could be more than
14984 one candidate row whose start and end positions
14985 occlude point. We need to let set_cursor_from_row
14986 find the best candidate. */
14987 /* FIXME: Revisit this when glyph ``spilling'' in
14988 continuation lines' rows is implemented for
14989 bidi-reordered rows. */
14990 int rv = 0;
14991
14992 do
14993 {
14994 int at_zv_p = 0, exact_match_p = 0;
14995
14996 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14997 && PT <= MATRIX_ROW_END_CHARPOS (row)
14998 && cursor_row_p (row))
14999 rv |= set_cursor_from_row (w, row, w->current_matrix,
15000 0, 0, 0, 0);
15001 /* As soon as we've found the exact match for point,
15002 or the first suitable row whose ends_at_zv_p flag
15003 is set, we are done. */
15004 at_zv_p =
15005 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15006 if (rv && !at_zv_p
15007 && w->cursor.hpos >= 0
15008 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15009 w->cursor.vpos))
15010 {
15011 struct glyph_row *candidate =
15012 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15013 struct glyph *g =
15014 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15015 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
15016
15017 exact_match_p =
15018 (BUFFERP (g->object) && g->charpos == PT)
15019 || (INTEGERP (g->object)
15020 && (g->charpos == PT
15021 || (g->charpos == 0 && endpos - 1 == PT)));
15022 }
15023 if (rv && (at_zv_p || exact_match_p))
15024 {
15025 rc = CURSOR_MOVEMENT_SUCCESS;
15026 break;
15027 }
15028 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15029 break;
15030 ++row;
15031 }
15032 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15033 || row->continued_p)
15034 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15035 || (MATRIX_ROW_START_CHARPOS (row) == PT
15036 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15037 /* If we didn't find any candidate rows, or exited the
15038 loop before all the candidates were examined, signal
15039 to the caller that this method failed. */
15040 if (rc != CURSOR_MOVEMENT_SUCCESS
15041 && !(rv
15042 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15043 && !row->continued_p))
15044 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15045 else if (rv)
15046 rc = CURSOR_MOVEMENT_SUCCESS;
15047 }
15048 else
15049 {
15050 do
15051 {
15052 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15053 {
15054 rc = CURSOR_MOVEMENT_SUCCESS;
15055 break;
15056 }
15057 ++row;
15058 }
15059 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15060 && MATRIX_ROW_START_CHARPOS (row) == PT
15061 && cursor_row_p (row));
15062 }
15063 }
15064 }
15065
15066 return rc;
15067 }
15068
15069 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15070 static
15071 #endif
15072 void
15073 set_vertical_scroll_bar (struct window *w)
15074 {
15075 EMACS_INT start, end, whole;
15076
15077 /* Calculate the start and end positions for the current window.
15078 At some point, it would be nice to choose between scrollbars
15079 which reflect the whole buffer size, with special markers
15080 indicating narrowing, and scrollbars which reflect only the
15081 visible region.
15082
15083 Note that mini-buffers sometimes aren't displaying any text. */
15084 if (!MINI_WINDOW_P (w)
15085 || (w == XWINDOW (minibuf_window)
15086 && NILP (echo_area_buffer[0])))
15087 {
15088 struct buffer *buf = XBUFFER (w->buffer);
15089 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15090 start = marker_position (w->start) - BUF_BEGV (buf);
15091 /* I don't think this is guaranteed to be right. For the
15092 moment, we'll pretend it is. */
15093 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15094
15095 if (end < start)
15096 end = start;
15097 if (whole < (end - start))
15098 whole = end - start;
15099 }
15100 else
15101 start = end = whole = 0;
15102
15103 /* Indicate what this scroll bar ought to be displaying now. */
15104 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15105 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15106 (w, end - start, whole, start);
15107 }
15108
15109
15110 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15111 selected_window is redisplayed.
15112
15113 We can return without actually redisplaying the window if
15114 fonts_changed_p is nonzero. In that case, redisplay_internal will
15115 retry. */
15116
15117 static void
15118 redisplay_window (Lisp_Object window, int just_this_one_p)
15119 {
15120 struct window *w = XWINDOW (window);
15121 struct frame *f = XFRAME (w->frame);
15122 struct buffer *buffer = XBUFFER (w->buffer);
15123 struct buffer *old = current_buffer;
15124 struct text_pos lpoint, opoint, startp;
15125 int update_mode_line;
15126 int tem;
15127 struct it it;
15128 /* Record it now because it's overwritten. */
15129 int current_matrix_up_to_date_p = 0;
15130 int used_current_matrix_p = 0;
15131 /* This is less strict than current_matrix_up_to_date_p.
15132 It indicates that the buffer contents and narrowing are unchanged. */
15133 int buffer_unchanged_p = 0;
15134 int temp_scroll_step = 0;
15135 int count = SPECPDL_INDEX ();
15136 int rc;
15137 int centering_position = -1;
15138 int last_line_misfit = 0;
15139 EMACS_INT beg_unchanged, end_unchanged;
15140
15141 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15142 opoint = lpoint;
15143
15144 /* W must be a leaf window here. */
15145 xassert (!NILP (w->buffer));
15146 #if GLYPH_DEBUG
15147 *w->desired_matrix->method = 0;
15148 #endif
15149
15150 restart:
15151 reconsider_clip_changes (w, buffer);
15152
15153 /* Has the mode line to be updated? */
15154 update_mode_line = (!NILP (w->update_mode_line)
15155 || update_mode_lines
15156 || buffer->clip_changed
15157 || buffer->prevent_redisplay_optimizations_p);
15158
15159 if (MINI_WINDOW_P (w))
15160 {
15161 if (w == XWINDOW (echo_area_window)
15162 && !NILP (echo_area_buffer[0]))
15163 {
15164 if (update_mode_line)
15165 /* We may have to update a tty frame's menu bar or a
15166 tool-bar. Example `M-x C-h C-h C-g'. */
15167 goto finish_menu_bars;
15168 else
15169 /* We've already displayed the echo area glyphs in this window. */
15170 goto finish_scroll_bars;
15171 }
15172 else if ((w != XWINDOW (minibuf_window)
15173 || minibuf_level == 0)
15174 /* When buffer is nonempty, redisplay window normally. */
15175 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15176 /* Quail displays non-mini buffers in minibuffer window.
15177 In that case, redisplay the window normally. */
15178 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15179 {
15180 /* W is a mini-buffer window, but it's not active, so clear
15181 it. */
15182 int yb = window_text_bottom_y (w);
15183 struct glyph_row *row;
15184 int y;
15185
15186 for (y = 0, row = w->desired_matrix->rows;
15187 y < yb;
15188 y += row->height, ++row)
15189 blank_row (w, row, y);
15190 goto finish_scroll_bars;
15191 }
15192
15193 clear_glyph_matrix (w->desired_matrix);
15194 }
15195
15196 /* Otherwise set up data on this window; select its buffer and point
15197 value. */
15198 /* Really select the buffer, for the sake of buffer-local
15199 variables. */
15200 set_buffer_internal_1 (XBUFFER (w->buffer));
15201
15202 current_matrix_up_to_date_p
15203 = (!NILP (w->window_end_valid)
15204 && !current_buffer->clip_changed
15205 && !current_buffer->prevent_redisplay_optimizations_p
15206 && XFASTINT (w->last_modified) >= MODIFF
15207 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15208
15209 /* Run the window-bottom-change-functions
15210 if it is possible that the text on the screen has changed
15211 (either due to modification of the text, or any other reason). */
15212 if (!current_matrix_up_to_date_p
15213 && !NILP (Vwindow_text_change_functions))
15214 {
15215 safe_run_hooks (Qwindow_text_change_functions);
15216 goto restart;
15217 }
15218
15219 beg_unchanged = BEG_UNCHANGED;
15220 end_unchanged = END_UNCHANGED;
15221
15222 SET_TEXT_POS (opoint, PT, PT_BYTE);
15223
15224 specbind (Qinhibit_point_motion_hooks, Qt);
15225
15226 buffer_unchanged_p
15227 = (!NILP (w->window_end_valid)
15228 && !current_buffer->clip_changed
15229 && XFASTINT (w->last_modified) >= MODIFF
15230 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15231
15232 /* When windows_or_buffers_changed is non-zero, we can't rely on
15233 the window end being valid, so set it to nil there. */
15234 if (windows_or_buffers_changed)
15235 {
15236 /* If window starts on a continuation line, maybe adjust the
15237 window start in case the window's width changed. */
15238 if (XMARKER (w->start)->buffer == current_buffer)
15239 compute_window_start_on_continuation_line (w);
15240
15241 w->window_end_valid = Qnil;
15242 }
15243
15244 /* Some sanity checks. */
15245 CHECK_WINDOW_END (w);
15246 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15247 abort ();
15248 if (BYTEPOS (opoint) < CHARPOS (opoint))
15249 abort ();
15250
15251 /* If %c is in mode line, update it if needed. */
15252 if (!NILP (w->column_number_displayed)
15253 /* This alternative quickly identifies a common case
15254 where no change is needed. */
15255 && !(PT == XFASTINT (w->last_point)
15256 && XFASTINT (w->last_modified) >= MODIFF
15257 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15258 && (XFASTINT (w->column_number_displayed) != current_column ()))
15259 update_mode_line = 1;
15260
15261 /* Count number of windows showing the selected buffer. An indirect
15262 buffer counts as its base buffer. */
15263 if (!just_this_one_p)
15264 {
15265 struct buffer *current_base, *window_base;
15266 current_base = current_buffer;
15267 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15268 if (current_base->base_buffer)
15269 current_base = current_base->base_buffer;
15270 if (window_base->base_buffer)
15271 window_base = window_base->base_buffer;
15272 if (current_base == window_base)
15273 buffer_shared++;
15274 }
15275
15276 /* Point refers normally to the selected window. For any other
15277 window, set up appropriate value. */
15278 if (!EQ (window, selected_window))
15279 {
15280 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15281 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15282 if (new_pt < BEGV)
15283 {
15284 new_pt = BEGV;
15285 new_pt_byte = BEGV_BYTE;
15286 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15287 }
15288 else if (new_pt > (ZV - 1))
15289 {
15290 new_pt = ZV;
15291 new_pt_byte = ZV_BYTE;
15292 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15293 }
15294
15295 /* We don't use SET_PT so that the point-motion hooks don't run. */
15296 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15297 }
15298
15299 /* If any of the character widths specified in the display table
15300 have changed, invalidate the width run cache. It's true that
15301 this may be a bit late to catch such changes, but the rest of
15302 redisplay goes (non-fatally) haywire when the display table is
15303 changed, so why should we worry about doing any better? */
15304 if (current_buffer->width_run_cache)
15305 {
15306 struct Lisp_Char_Table *disptab = buffer_display_table ();
15307
15308 if (! disptab_matches_widthtab (disptab,
15309 XVECTOR (BVAR (current_buffer, width_table))))
15310 {
15311 invalidate_region_cache (current_buffer,
15312 current_buffer->width_run_cache,
15313 BEG, Z);
15314 recompute_width_table (current_buffer, disptab);
15315 }
15316 }
15317
15318 /* If window-start is screwed up, choose a new one. */
15319 if (XMARKER (w->start)->buffer != current_buffer)
15320 goto recenter;
15321
15322 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15323
15324 /* If someone specified a new starting point but did not insist,
15325 check whether it can be used. */
15326 if (!NILP (w->optional_new_start)
15327 && CHARPOS (startp) >= BEGV
15328 && CHARPOS (startp) <= ZV)
15329 {
15330 w->optional_new_start = Qnil;
15331 start_display (&it, w, startp);
15332 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15333 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15334 if (IT_CHARPOS (it) == PT)
15335 w->force_start = Qt;
15336 /* IT may overshoot PT if text at PT is invisible. */
15337 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15338 w->force_start = Qt;
15339 }
15340
15341 force_start:
15342
15343 /* Handle case where place to start displaying has been specified,
15344 unless the specified location is outside the accessible range. */
15345 if (!NILP (w->force_start)
15346 || w->frozen_window_start_p)
15347 {
15348 /* We set this later on if we have to adjust point. */
15349 int new_vpos = -1;
15350
15351 w->force_start = Qnil;
15352 w->vscroll = 0;
15353 w->window_end_valid = Qnil;
15354
15355 /* Forget any recorded base line for line number display. */
15356 if (!buffer_unchanged_p)
15357 w->base_line_number = Qnil;
15358
15359 /* Redisplay the mode line. Select the buffer properly for that.
15360 Also, run the hook window-scroll-functions
15361 because we have scrolled. */
15362 /* Note, we do this after clearing force_start because
15363 if there's an error, it is better to forget about force_start
15364 than to get into an infinite loop calling the hook functions
15365 and having them get more errors. */
15366 if (!update_mode_line
15367 || ! NILP (Vwindow_scroll_functions))
15368 {
15369 update_mode_line = 1;
15370 w->update_mode_line = Qt;
15371 startp = run_window_scroll_functions (window, startp);
15372 }
15373
15374 w->last_modified = make_number (0);
15375 w->last_overlay_modified = make_number (0);
15376 if (CHARPOS (startp) < BEGV)
15377 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15378 else if (CHARPOS (startp) > ZV)
15379 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15380
15381 /* Redisplay, then check if cursor has been set during the
15382 redisplay. Give up if new fonts were loaded. */
15383 /* We used to issue a CHECK_MARGINS argument to try_window here,
15384 but this causes scrolling to fail when point begins inside
15385 the scroll margin (bug#148) -- cyd */
15386 if (!try_window (window, startp, 0))
15387 {
15388 w->force_start = Qt;
15389 clear_glyph_matrix (w->desired_matrix);
15390 goto need_larger_matrices;
15391 }
15392
15393 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15394 {
15395 /* If point does not appear, try to move point so it does
15396 appear. The desired matrix has been built above, so we
15397 can use it here. */
15398 new_vpos = window_box_height (w) / 2;
15399 }
15400
15401 if (!cursor_row_fully_visible_p (w, 0, 0))
15402 {
15403 /* Point does appear, but on a line partly visible at end of window.
15404 Move it back to a fully-visible line. */
15405 new_vpos = window_box_height (w);
15406 }
15407
15408 /* If we need to move point for either of the above reasons,
15409 now actually do it. */
15410 if (new_vpos >= 0)
15411 {
15412 struct glyph_row *row;
15413
15414 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15415 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15416 ++row;
15417
15418 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15419 MATRIX_ROW_START_BYTEPOS (row));
15420
15421 if (w != XWINDOW (selected_window))
15422 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15423 else if (current_buffer == old)
15424 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15425
15426 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15427
15428 /* If we are highlighting the region, then we just changed
15429 the region, so redisplay to show it. */
15430 if (!NILP (Vtransient_mark_mode)
15431 && !NILP (BVAR (current_buffer, mark_active)))
15432 {
15433 clear_glyph_matrix (w->desired_matrix);
15434 if (!try_window (window, startp, 0))
15435 goto need_larger_matrices;
15436 }
15437 }
15438
15439 #if GLYPH_DEBUG
15440 debug_method_add (w, "forced window start");
15441 #endif
15442 goto done;
15443 }
15444
15445 /* Handle case where text has not changed, only point, and it has
15446 not moved off the frame, and we are not retrying after hscroll.
15447 (current_matrix_up_to_date_p is nonzero when retrying.) */
15448 if (current_matrix_up_to_date_p
15449 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15450 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15451 {
15452 switch (rc)
15453 {
15454 case CURSOR_MOVEMENT_SUCCESS:
15455 used_current_matrix_p = 1;
15456 goto done;
15457
15458 case CURSOR_MOVEMENT_MUST_SCROLL:
15459 goto try_to_scroll;
15460
15461 default:
15462 abort ();
15463 }
15464 }
15465 /* If current starting point was originally the beginning of a line
15466 but no longer is, find a new starting point. */
15467 else if (!NILP (w->start_at_line_beg)
15468 && !(CHARPOS (startp) <= BEGV
15469 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15470 {
15471 #if GLYPH_DEBUG
15472 debug_method_add (w, "recenter 1");
15473 #endif
15474 goto recenter;
15475 }
15476
15477 /* Try scrolling with try_window_id. Value is > 0 if update has
15478 been done, it is -1 if we know that the same window start will
15479 not work. It is 0 if unsuccessful for some other reason. */
15480 else if ((tem = try_window_id (w)) != 0)
15481 {
15482 #if GLYPH_DEBUG
15483 debug_method_add (w, "try_window_id %d", tem);
15484 #endif
15485
15486 if (fonts_changed_p)
15487 goto need_larger_matrices;
15488 if (tem > 0)
15489 goto done;
15490
15491 /* Otherwise try_window_id has returned -1 which means that we
15492 don't want the alternative below this comment to execute. */
15493 }
15494 else if (CHARPOS (startp) >= BEGV
15495 && CHARPOS (startp) <= ZV
15496 && PT >= CHARPOS (startp)
15497 && (CHARPOS (startp) < ZV
15498 /* Avoid starting at end of buffer. */
15499 || CHARPOS (startp) == BEGV
15500 || (XFASTINT (w->last_modified) >= MODIFF
15501 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15502 {
15503 int d1, d2, d3, d4, d5, d6;
15504
15505 /* If first window line is a continuation line, and window start
15506 is inside the modified region, but the first change is before
15507 current window start, we must select a new window start.
15508
15509 However, if this is the result of a down-mouse event (e.g. by
15510 extending the mouse-drag-overlay), we don't want to select a
15511 new window start, since that would change the position under
15512 the mouse, resulting in an unwanted mouse-movement rather
15513 than a simple mouse-click. */
15514 if (NILP (w->start_at_line_beg)
15515 && NILP (do_mouse_tracking)
15516 && CHARPOS (startp) > BEGV
15517 && CHARPOS (startp) > BEG + beg_unchanged
15518 && CHARPOS (startp) <= Z - end_unchanged
15519 /* Even if w->start_at_line_beg is nil, a new window may
15520 start at a line_beg, since that's how set_buffer_window
15521 sets it. So, we need to check the return value of
15522 compute_window_start_on_continuation_line. (See also
15523 bug#197). */
15524 && XMARKER (w->start)->buffer == current_buffer
15525 && compute_window_start_on_continuation_line (w)
15526 /* It doesn't make sense to force the window start like we
15527 do at label force_start if it is already known that point
15528 will not be visible in the resulting window, because
15529 doing so will move point from its correct position
15530 instead of scrolling the window to bring point into view.
15531 See bug#9324. */
15532 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15533 {
15534 w->force_start = Qt;
15535 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15536 goto force_start;
15537 }
15538
15539 #if GLYPH_DEBUG
15540 debug_method_add (w, "same window start");
15541 #endif
15542
15543 /* Try to redisplay starting at same place as before.
15544 If point has not moved off frame, accept the results. */
15545 if (!current_matrix_up_to_date_p
15546 /* Don't use try_window_reusing_current_matrix in this case
15547 because a window scroll function can have changed the
15548 buffer. */
15549 || !NILP (Vwindow_scroll_functions)
15550 || MINI_WINDOW_P (w)
15551 || !(used_current_matrix_p
15552 = try_window_reusing_current_matrix (w)))
15553 {
15554 IF_DEBUG (debug_method_add (w, "1"));
15555 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15556 /* -1 means we need to scroll.
15557 0 means we need new matrices, but fonts_changed_p
15558 is set in that case, so we will detect it below. */
15559 goto try_to_scroll;
15560 }
15561
15562 if (fonts_changed_p)
15563 goto need_larger_matrices;
15564
15565 if (w->cursor.vpos >= 0)
15566 {
15567 if (!just_this_one_p
15568 || current_buffer->clip_changed
15569 || BEG_UNCHANGED < CHARPOS (startp))
15570 /* Forget any recorded base line for line number display. */
15571 w->base_line_number = Qnil;
15572
15573 if (!cursor_row_fully_visible_p (w, 1, 0))
15574 {
15575 clear_glyph_matrix (w->desired_matrix);
15576 last_line_misfit = 1;
15577 }
15578 /* Drop through and scroll. */
15579 else
15580 goto done;
15581 }
15582 else
15583 clear_glyph_matrix (w->desired_matrix);
15584 }
15585
15586 try_to_scroll:
15587
15588 w->last_modified = make_number (0);
15589 w->last_overlay_modified = make_number (0);
15590
15591 /* Redisplay the mode line. Select the buffer properly for that. */
15592 if (!update_mode_line)
15593 {
15594 update_mode_line = 1;
15595 w->update_mode_line = Qt;
15596 }
15597
15598 /* Try to scroll by specified few lines. */
15599 if ((scroll_conservatively
15600 || emacs_scroll_step
15601 || temp_scroll_step
15602 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15603 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15604 && CHARPOS (startp) >= BEGV
15605 && CHARPOS (startp) <= ZV)
15606 {
15607 /* The function returns -1 if new fonts were loaded, 1 if
15608 successful, 0 if not successful. */
15609 int ss = try_scrolling (window, just_this_one_p,
15610 scroll_conservatively,
15611 emacs_scroll_step,
15612 temp_scroll_step, last_line_misfit);
15613 switch (ss)
15614 {
15615 case SCROLLING_SUCCESS:
15616 goto done;
15617
15618 case SCROLLING_NEED_LARGER_MATRICES:
15619 goto need_larger_matrices;
15620
15621 case SCROLLING_FAILED:
15622 break;
15623
15624 default:
15625 abort ();
15626 }
15627 }
15628
15629 /* Finally, just choose a place to start which positions point
15630 according to user preferences. */
15631
15632 recenter:
15633
15634 #if GLYPH_DEBUG
15635 debug_method_add (w, "recenter");
15636 #endif
15637
15638 /* w->vscroll = 0; */
15639
15640 /* Forget any previously recorded base line for line number display. */
15641 if (!buffer_unchanged_p)
15642 w->base_line_number = Qnil;
15643
15644 /* Determine the window start relative to point. */
15645 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15646 it.current_y = it.last_visible_y;
15647 if (centering_position < 0)
15648 {
15649 int margin =
15650 scroll_margin > 0
15651 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15652 : 0;
15653 EMACS_INT margin_pos = CHARPOS (startp);
15654 Lisp_Object aggressive;
15655 int scrolling_up;
15656
15657 /* If there is a scroll margin at the top of the window, find
15658 its character position. */
15659 if (margin
15660 /* Cannot call start_display if startp is not in the
15661 accessible region of the buffer. This can happen when we
15662 have just switched to a different buffer and/or changed
15663 its restriction. In that case, startp is initialized to
15664 the character position 1 (BEGV) because we did not yet
15665 have chance to display the buffer even once. */
15666 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15667 {
15668 struct it it1;
15669 void *it1data = NULL;
15670
15671 SAVE_IT (it1, it, it1data);
15672 start_display (&it1, w, startp);
15673 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15674 margin_pos = IT_CHARPOS (it1);
15675 RESTORE_IT (&it, &it, it1data);
15676 }
15677 scrolling_up = PT > margin_pos;
15678 aggressive =
15679 scrolling_up
15680 ? BVAR (current_buffer, scroll_up_aggressively)
15681 : BVAR (current_buffer, scroll_down_aggressively);
15682
15683 if (!MINI_WINDOW_P (w)
15684 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15685 {
15686 int pt_offset = 0;
15687
15688 /* Setting scroll-conservatively overrides
15689 scroll-*-aggressively. */
15690 if (!scroll_conservatively && NUMBERP (aggressive))
15691 {
15692 double float_amount = XFLOATINT (aggressive);
15693
15694 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15695 if (pt_offset == 0 && float_amount > 0)
15696 pt_offset = 1;
15697 if (pt_offset && margin > 0)
15698 margin -= 1;
15699 }
15700 /* Compute how much to move the window start backward from
15701 point so that point will be displayed where the user
15702 wants it. */
15703 if (scrolling_up)
15704 {
15705 centering_position = it.last_visible_y;
15706 if (pt_offset)
15707 centering_position -= pt_offset;
15708 centering_position -=
15709 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15710 + WINDOW_HEADER_LINE_HEIGHT (w);
15711 /* Don't let point enter the scroll margin near top of
15712 the window. */
15713 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15714 centering_position = margin * FRAME_LINE_HEIGHT (f);
15715 }
15716 else
15717 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15718 }
15719 else
15720 /* Set the window start half the height of the window backward
15721 from point. */
15722 centering_position = window_box_height (w) / 2;
15723 }
15724 move_it_vertically_backward (&it, centering_position);
15725
15726 xassert (IT_CHARPOS (it) >= BEGV);
15727
15728 /* The function move_it_vertically_backward may move over more
15729 than the specified y-distance. If it->w is small, e.g. a
15730 mini-buffer window, we may end up in front of the window's
15731 display area. Start displaying at the start of the line
15732 containing PT in this case. */
15733 if (it.current_y <= 0)
15734 {
15735 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15736 move_it_vertically_backward (&it, 0);
15737 it.current_y = 0;
15738 }
15739
15740 it.current_x = it.hpos = 0;
15741
15742 /* Set the window start position here explicitly, to avoid an
15743 infinite loop in case the functions in window-scroll-functions
15744 get errors. */
15745 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15746
15747 /* Run scroll hooks. */
15748 startp = run_window_scroll_functions (window, it.current.pos);
15749
15750 /* Redisplay the window. */
15751 if (!current_matrix_up_to_date_p
15752 || windows_or_buffers_changed
15753 || cursor_type_changed
15754 /* Don't use try_window_reusing_current_matrix in this case
15755 because it can have changed the buffer. */
15756 || !NILP (Vwindow_scroll_functions)
15757 || !just_this_one_p
15758 || MINI_WINDOW_P (w)
15759 || !(used_current_matrix_p
15760 = try_window_reusing_current_matrix (w)))
15761 try_window (window, startp, 0);
15762
15763 /* If new fonts have been loaded (due to fontsets), give up. We
15764 have to start a new redisplay since we need to re-adjust glyph
15765 matrices. */
15766 if (fonts_changed_p)
15767 goto need_larger_matrices;
15768
15769 /* If cursor did not appear assume that the middle of the window is
15770 in the first line of the window. Do it again with the next line.
15771 (Imagine a window of height 100, displaying two lines of height
15772 60. Moving back 50 from it->last_visible_y will end in the first
15773 line.) */
15774 if (w->cursor.vpos < 0)
15775 {
15776 if (!NILP (w->window_end_valid)
15777 && PT >= Z - XFASTINT (w->window_end_pos))
15778 {
15779 clear_glyph_matrix (w->desired_matrix);
15780 move_it_by_lines (&it, 1);
15781 try_window (window, it.current.pos, 0);
15782 }
15783 else if (PT < IT_CHARPOS (it))
15784 {
15785 clear_glyph_matrix (w->desired_matrix);
15786 move_it_by_lines (&it, -1);
15787 try_window (window, it.current.pos, 0);
15788 }
15789 else
15790 {
15791 /* Not much we can do about it. */
15792 }
15793 }
15794
15795 /* Consider the following case: Window starts at BEGV, there is
15796 invisible, intangible text at BEGV, so that display starts at
15797 some point START > BEGV. It can happen that we are called with
15798 PT somewhere between BEGV and START. Try to handle that case. */
15799 if (w->cursor.vpos < 0)
15800 {
15801 struct glyph_row *row = w->current_matrix->rows;
15802 if (row->mode_line_p)
15803 ++row;
15804 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15805 }
15806
15807 if (!cursor_row_fully_visible_p (w, 0, 0))
15808 {
15809 /* If vscroll is enabled, disable it and try again. */
15810 if (w->vscroll)
15811 {
15812 w->vscroll = 0;
15813 clear_glyph_matrix (w->desired_matrix);
15814 goto recenter;
15815 }
15816
15817 /* Users who set scroll-conservatively to a large number want
15818 point just above/below the scroll margin. If we ended up
15819 with point's row partially visible, move the window start to
15820 make that row fully visible and out of the margin. */
15821 if (scroll_conservatively > SCROLL_LIMIT)
15822 {
15823 int margin =
15824 scroll_margin > 0
15825 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15826 : 0;
15827 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15828
15829 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15830 clear_glyph_matrix (w->desired_matrix);
15831 if (1 == try_window (window, it.current.pos,
15832 TRY_WINDOW_CHECK_MARGINS))
15833 goto done;
15834 }
15835
15836 /* If centering point failed to make the whole line visible,
15837 put point at the top instead. That has to make the whole line
15838 visible, if it can be done. */
15839 if (centering_position == 0)
15840 goto done;
15841
15842 clear_glyph_matrix (w->desired_matrix);
15843 centering_position = 0;
15844 goto recenter;
15845 }
15846
15847 done:
15848
15849 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15850 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15851 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15852 ? Qt : Qnil);
15853
15854 /* Display the mode line, if we must. */
15855 if ((update_mode_line
15856 /* If window not full width, must redo its mode line
15857 if (a) the window to its side is being redone and
15858 (b) we do a frame-based redisplay. This is a consequence
15859 of how inverted lines are drawn in frame-based redisplay. */
15860 || (!just_this_one_p
15861 && !FRAME_WINDOW_P (f)
15862 && !WINDOW_FULL_WIDTH_P (w))
15863 /* Line number to display. */
15864 || INTEGERP (w->base_line_pos)
15865 /* Column number is displayed and different from the one displayed. */
15866 || (!NILP (w->column_number_displayed)
15867 && (XFASTINT (w->column_number_displayed) != current_column ())))
15868 /* This means that the window has a mode line. */
15869 && (WINDOW_WANTS_MODELINE_P (w)
15870 || WINDOW_WANTS_HEADER_LINE_P (w)))
15871 {
15872 display_mode_lines (w);
15873
15874 /* If mode line height has changed, arrange for a thorough
15875 immediate redisplay using the correct mode line height. */
15876 if (WINDOW_WANTS_MODELINE_P (w)
15877 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15878 {
15879 fonts_changed_p = 1;
15880 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15881 = DESIRED_MODE_LINE_HEIGHT (w);
15882 }
15883
15884 /* If header line height has changed, arrange for a thorough
15885 immediate redisplay using the correct header line height. */
15886 if (WINDOW_WANTS_HEADER_LINE_P (w)
15887 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15888 {
15889 fonts_changed_p = 1;
15890 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15891 = DESIRED_HEADER_LINE_HEIGHT (w);
15892 }
15893
15894 if (fonts_changed_p)
15895 goto need_larger_matrices;
15896 }
15897
15898 if (!line_number_displayed
15899 && !BUFFERP (w->base_line_pos))
15900 {
15901 w->base_line_pos = Qnil;
15902 w->base_line_number = Qnil;
15903 }
15904
15905 finish_menu_bars:
15906
15907 /* When we reach a frame's selected window, redo the frame's menu bar. */
15908 if (update_mode_line
15909 && EQ (FRAME_SELECTED_WINDOW (f), window))
15910 {
15911 int redisplay_menu_p = 0;
15912
15913 if (FRAME_WINDOW_P (f))
15914 {
15915 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15916 || defined (HAVE_NS) || defined (USE_GTK)
15917 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15918 #else
15919 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15920 #endif
15921 }
15922 else
15923 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15924
15925 if (redisplay_menu_p)
15926 display_menu_bar (w);
15927
15928 #ifdef HAVE_WINDOW_SYSTEM
15929 if (FRAME_WINDOW_P (f))
15930 {
15931 #if defined (USE_GTK) || defined (HAVE_NS)
15932 if (FRAME_EXTERNAL_TOOL_BAR (f))
15933 redisplay_tool_bar (f);
15934 #else
15935 if (WINDOWP (f->tool_bar_window)
15936 && (FRAME_TOOL_BAR_LINES (f) > 0
15937 || !NILP (Vauto_resize_tool_bars))
15938 && redisplay_tool_bar (f))
15939 ignore_mouse_drag_p = 1;
15940 #endif
15941 }
15942 #endif
15943 }
15944
15945 #ifdef HAVE_WINDOW_SYSTEM
15946 if (FRAME_WINDOW_P (f)
15947 && update_window_fringes (w, (just_this_one_p
15948 || (!used_current_matrix_p && !overlay_arrow_seen)
15949 || w->pseudo_window_p)))
15950 {
15951 update_begin (f);
15952 BLOCK_INPUT;
15953 if (draw_window_fringes (w, 1))
15954 x_draw_vertical_border (w);
15955 UNBLOCK_INPUT;
15956 update_end (f);
15957 }
15958 #endif /* HAVE_WINDOW_SYSTEM */
15959
15960 /* We go to this label, with fonts_changed_p nonzero,
15961 if it is necessary to try again using larger glyph matrices.
15962 We have to redeem the scroll bar even in this case,
15963 because the loop in redisplay_internal expects that. */
15964 need_larger_matrices:
15965 ;
15966 finish_scroll_bars:
15967
15968 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15969 {
15970 /* Set the thumb's position and size. */
15971 set_vertical_scroll_bar (w);
15972
15973 /* Note that we actually used the scroll bar attached to this
15974 window, so it shouldn't be deleted at the end of redisplay. */
15975 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15976 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15977 }
15978
15979 /* Restore current_buffer and value of point in it. The window
15980 update may have changed the buffer, so first make sure `opoint'
15981 is still valid (Bug#6177). */
15982 if (CHARPOS (opoint) < BEGV)
15983 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15984 else if (CHARPOS (opoint) > ZV)
15985 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15986 else
15987 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15988
15989 set_buffer_internal_1 (old);
15990 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15991 shorter. This can be caused by log truncation in *Messages*. */
15992 if (CHARPOS (lpoint) <= ZV)
15993 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15994
15995 unbind_to (count, Qnil);
15996 }
15997
15998
15999 /* Build the complete desired matrix of WINDOW with a window start
16000 buffer position POS.
16001
16002 Value is 1 if successful. It is zero if fonts were loaded during
16003 redisplay which makes re-adjusting glyph matrices necessary, and -1
16004 if point would appear in the scroll margins.
16005 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16006 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16007 set in FLAGS.) */
16008
16009 int
16010 try_window (Lisp_Object window, struct text_pos pos, int flags)
16011 {
16012 struct window *w = XWINDOW (window);
16013 struct it it;
16014 struct glyph_row *last_text_row = NULL;
16015 struct frame *f = XFRAME (w->frame);
16016
16017 /* Make POS the new window start. */
16018 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16019
16020 /* Mark cursor position as unknown. No overlay arrow seen. */
16021 w->cursor.vpos = -1;
16022 overlay_arrow_seen = 0;
16023
16024 /* Initialize iterator and info to start at POS. */
16025 start_display (&it, w, pos);
16026
16027 /* Display all lines of W. */
16028 while (it.current_y < it.last_visible_y)
16029 {
16030 if (display_line (&it))
16031 last_text_row = it.glyph_row - 1;
16032 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16033 return 0;
16034 }
16035
16036 /* Don't let the cursor end in the scroll margins. */
16037 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16038 && !MINI_WINDOW_P (w))
16039 {
16040 int this_scroll_margin;
16041
16042 if (scroll_margin > 0)
16043 {
16044 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16045 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16046 }
16047 else
16048 this_scroll_margin = 0;
16049
16050 if ((w->cursor.y >= 0 /* not vscrolled */
16051 && w->cursor.y < this_scroll_margin
16052 && CHARPOS (pos) > BEGV
16053 && IT_CHARPOS (it) < ZV)
16054 /* rms: considering make_cursor_line_fully_visible_p here
16055 seems to give wrong results. We don't want to recenter
16056 when the last line is partly visible, we want to allow
16057 that case to be handled in the usual way. */
16058 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16059 {
16060 w->cursor.vpos = -1;
16061 clear_glyph_matrix (w->desired_matrix);
16062 return -1;
16063 }
16064 }
16065
16066 /* If bottom moved off end of frame, change mode line percentage. */
16067 if (XFASTINT (w->window_end_pos) <= 0
16068 && Z != IT_CHARPOS (it))
16069 w->update_mode_line = Qt;
16070
16071 /* Set window_end_pos to the offset of the last character displayed
16072 on the window from the end of current_buffer. Set
16073 window_end_vpos to its row number. */
16074 if (last_text_row)
16075 {
16076 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16077 w->window_end_bytepos
16078 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16079 w->window_end_pos
16080 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16081 w->window_end_vpos
16082 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16083 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16084 ->displays_text_p);
16085 }
16086 else
16087 {
16088 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16089 w->window_end_pos = make_number (Z - ZV);
16090 w->window_end_vpos = make_number (0);
16091 }
16092
16093 /* But that is not valid info until redisplay finishes. */
16094 w->window_end_valid = Qnil;
16095 return 1;
16096 }
16097
16098
16099 \f
16100 /************************************************************************
16101 Window redisplay reusing current matrix when buffer has not changed
16102 ************************************************************************/
16103
16104 /* Try redisplay of window W showing an unchanged buffer with a
16105 different window start than the last time it was displayed by
16106 reusing its current matrix. Value is non-zero if successful.
16107 W->start is the new window start. */
16108
16109 static int
16110 try_window_reusing_current_matrix (struct window *w)
16111 {
16112 struct frame *f = XFRAME (w->frame);
16113 struct glyph_row *bottom_row;
16114 struct it it;
16115 struct run run;
16116 struct text_pos start, new_start;
16117 int nrows_scrolled, i;
16118 struct glyph_row *last_text_row;
16119 struct glyph_row *last_reused_text_row;
16120 struct glyph_row *start_row;
16121 int start_vpos, min_y, max_y;
16122
16123 #if GLYPH_DEBUG
16124 if (inhibit_try_window_reusing)
16125 return 0;
16126 #endif
16127
16128 if (/* This function doesn't handle terminal frames. */
16129 !FRAME_WINDOW_P (f)
16130 /* Don't try to reuse the display if windows have been split
16131 or such. */
16132 || windows_or_buffers_changed
16133 || cursor_type_changed)
16134 return 0;
16135
16136 /* Can't do this if region may have changed. */
16137 if ((!NILP (Vtransient_mark_mode)
16138 && !NILP (BVAR (current_buffer, mark_active)))
16139 || !NILP (w->region_showing)
16140 || !NILP (Vshow_trailing_whitespace))
16141 return 0;
16142
16143 /* If top-line visibility has changed, give up. */
16144 if (WINDOW_WANTS_HEADER_LINE_P (w)
16145 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16146 return 0;
16147
16148 /* Give up if old or new display is scrolled vertically. We could
16149 make this function handle this, but right now it doesn't. */
16150 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16151 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16152 return 0;
16153
16154 /* The variable new_start now holds the new window start. The old
16155 start `start' can be determined from the current matrix. */
16156 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16157 start = start_row->minpos;
16158 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16159
16160 /* Clear the desired matrix for the display below. */
16161 clear_glyph_matrix (w->desired_matrix);
16162
16163 if (CHARPOS (new_start) <= CHARPOS (start))
16164 {
16165 /* Don't use this method if the display starts with an ellipsis
16166 displayed for invisible text. It's not easy to handle that case
16167 below, and it's certainly not worth the effort since this is
16168 not a frequent case. */
16169 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16170 return 0;
16171
16172 IF_DEBUG (debug_method_add (w, "twu1"));
16173
16174 /* Display up to a row that can be reused. The variable
16175 last_text_row is set to the last row displayed that displays
16176 text. Note that it.vpos == 0 if or if not there is a
16177 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16178 start_display (&it, w, new_start);
16179 w->cursor.vpos = -1;
16180 last_text_row = last_reused_text_row = NULL;
16181
16182 while (it.current_y < it.last_visible_y
16183 && !fonts_changed_p)
16184 {
16185 /* If we have reached into the characters in the START row,
16186 that means the line boundaries have changed. So we
16187 can't start copying with the row START. Maybe it will
16188 work to start copying with the following row. */
16189 while (IT_CHARPOS (it) > CHARPOS (start))
16190 {
16191 /* Advance to the next row as the "start". */
16192 start_row++;
16193 start = start_row->minpos;
16194 /* If there are no more rows to try, or just one, give up. */
16195 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16196 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16197 || CHARPOS (start) == ZV)
16198 {
16199 clear_glyph_matrix (w->desired_matrix);
16200 return 0;
16201 }
16202
16203 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16204 }
16205 /* If we have reached alignment, we can copy the rest of the
16206 rows. */
16207 if (IT_CHARPOS (it) == CHARPOS (start)
16208 /* Don't accept "alignment" inside a display vector,
16209 since start_row could have started in the middle of
16210 that same display vector (thus their character
16211 positions match), and we have no way of telling if
16212 that is the case. */
16213 && it.current.dpvec_index < 0)
16214 break;
16215
16216 if (display_line (&it))
16217 last_text_row = it.glyph_row - 1;
16218
16219 }
16220
16221 /* A value of current_y < last_visible_y means that we stopped
16222 at the previous window start, which in turn means that we
16223 have at least one reusable row. */
16224 if (it.current_y < it.last_visible_y)
16225 {
16226 struct glyph_row *row;
16227
16228 /* IT.vpos always starts from 0; it counts text lines. */
16229 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16230
16231 /* Find PT if not already found in the lines displayed. */
16232 if (w->cursor.vpos < 0)
16233 {
16234 int dy = it.current_y - start_row->y;
16235
16236 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16237 row = row_containing_pos (w, PT, row, NULL, dy);
16238 if (row)
16239 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16240 dy, nrows_scrolled);
16241 else
16242 {
16243 clear_glyph_matrix (w->desired_matrix);
16244 return 0;
16245 }
16246 }
16247
16248 /* Scroll the display. Do it before the current matrix is
16249 changed. The problem here is that update has not yet
16250 run, i.e. part of the current matrix is not up to date.
16251 scroll_run_hook will clear the cursor, and use the
16252 current matrix to get the height of the row the cursor is
16253 in. */
16254 run.current_y = start_row->y;
16255 run.desired_y = it.current_y;
16256 run.height = it.last_visible_y - it.current_y;
16257
16258 if (run.height > 0 && run.current_y != run.desired_y)
16259 {
16260 update_begin (f);
16261 FRAME_RIF (f)->update_window_begin_hook (w);
16262 FRAME_RIF (f)->clear_window_mouse_face (w);
16263 FRAME_RIF (f)->scroll_run_hook (w, &run);
16264 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16265 update_end (f);
16266 }
16267
16268 /* Shift current matrix down by nrows_scrolled lines. */
16269 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16270 rotate_matrix (w->current_matrix,
16271 start_vpos,
16272 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16273 nrows_scrolled);
16274
16275 /* Disable lines that must be updated. */
16276 for (i = 0; i < nrows_scrolled; ++i)
16277 (start_row + i)->enabled_p = 0;
16278
16279 /* Re-compute Y positions. */
16280 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16281 max_y = it.last_visible_y;
16282 for (row = start_row + nrows_scrolled;
16283 row < bottom_row;
16284 ++row)
16285 {
16286 row->y = it.current_y;
16287 row->visible_height = row->height;
16288
16289 if (row->y < min_y)
16290 row->visible_height -= min_y - row->y;
16291 if (row->y + row->height > max_y)
16292 row->visible_height -= row->y + row->height - max_y;
16293 if (row->fringe_bitmap_periodic_p)
16294 row->redraw_fringe_bitmaps_p = 1;
16295
16296 it.current_y += row->height;
16297
16298 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16299 last_reused_text_row = row;
16300 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16301 break;
16302 }
16303
16304 /* Disable lines in the current matrix which are now
16305 below the window. */
16306 for (++row; row < bottom_row; ++row)
16307 row->enabled_p = row->mode_line_p = 0;
16308 }
16309
16310 /* Update window_end_pos etc.; last_reused_text_row is the last
16311 reused row from the current matrix containing text, if any.
16312 The value of last_text_row is the last displayed line
16313 containing text. */
16314 if (last_reused_text_row)
16315 {
16316 w->window_end_bytepos
16317 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16318 w->window_end_pos
16319 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16320 w->window_end_vpos
16321 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16322 w->current_matrix));
16323 }
16324 else if (last_text_row)
16325 {
16326 w->window_end_bytepos
16327 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16328 w->window_end_pos
16329 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16330 w->window_end_vpos
16331 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16332 }
16333 else
16334 {
16335 /* This window must be completely empty. */
16336 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16337 w->window_end_pos = make_number (Z - ZV);
16338 w->window_end_vpos = make_number (0);
16339 }
16340 w->window_end_valid = Qnil;
16341
16342 /* Update hint: don't try scrolling again in update_window. */
16343 w->desired_matrix->no_scrolling_p = 1;
16344
16345 #if GLYPH_DEBUG
16346 debug_method_add (w, "try_window_reusing_current_matrix 1");
16347 #endif
16348 return 1;
16349 }
16350 else if (CHARPOS (new_start) > CHARPOS (start))
16351 {
16352 struct glyph_row *pt_row, *row;
16353 struct glyph_row *first_reusable_row;
16354 struct glyph_row *first_row_to_display;
16355 int dy;
16356 int yb = window_text_bottom_y (w);
16357
16358 /* Find the row starting at new_start, if there is one. Don't
16359 reuse a partially visible line at the end. */
16360 first_reusable_row = start_row;
16361 while (first_reusable_row->enabled_p
16362 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16363 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16364 < CHARPOS (new_start)))
16365 ++first_reusable_row;
16366
16367 /* Give up if there is no row to reuse. */
16368 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16369 || !first_reusable_row->enabled_p
16370 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16371 != CHARPOS (new_start)))
16372 return 0;
16373
16374 /* We can reuse fully visible rows beginning with
16375 first_reusable_row to the end of the window. Set
16376 first_row_to_display to the first row that cannot be reused.
16377 Set pt_row to the row containing point, if there is any. */
16378 pt_row = NULL;
16379 for (first_row_to_display = first_reusable_row;
16380 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16381 ++first_row_to_display)
16382 {
16383 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16384 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16385 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16386 && first_row_to_display->ends_at_zv_p
16387 && pt_row == NULL)))
16388 pt_row = first_row_to_display;
16389 }
16390
16391 /* Start displaying at the start of first_row_to_display. */
16392 xassert (first_row_to_display->y < yb);
16393 init_to_row_start (&it, w, first_row_to_display);
16394
16395 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16396 - start_vpos);
16397 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16398 - nrows_scrolled);
16399 it.current_y = (first_row_to_display->y - first_reusable_row->y
16400 + WINDOW_HEADER_LINE_HEIGHT (w));
16401
16402 /* Display lines beginning with first_row_to_display in the
16403 desired matrix. Set last_text_row to the last row displayed
16404 that displays text. */
16405 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16406 if (pt_row == NULL)
16407 w->cursor.vpos = -1;
16408 last_text_row = NULL;
16409 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16410 if (display_line (&it))
16411 last_text_row = it.glyph_row - 1;
16412
16413 /* If point is in a reused row, adjust y and vpos of the cursor
16414 position. */
16415 if (pt_row)
16416 {
16417 w->cursor.vpos -= nrows_scrolled;
16418 w->cursor.y -= first_reusable_row->y - start_row->y;
16419 }
16420
16421 /* Give up if point isn't in a row displayed or reused. (This
16422 also handles the case where w->cursor.vpos < nrows_scrolled
16423 after the calls to display_line, which can happen with scroll
16424 margins. See bug#1295.) */
16425 if (w->cursor.vpos < 0)
16426 {
16427 clear_glyph_matrix (w->desired_matrix);
16428 return 0;
16429 }
16430
16431 /* Scroll the display. */
16432 run.current_y = first_reusable_row->y;
16433 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16434 run.height = it.last_visible_y - run.current_y;
16435 dy = run.current_y - run.desired_y;
16436
16437 if (run.height)
16438 {
16439 update_begin (f);
16440 FRAME_RIF (f)->update_window_begin_hook (w);
16441 FRAME_RIF (f)->clear_window_mouse_face (w);
16442 FRAME_RIF (f)->scroll_run_hook (w, &run);
16443 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16444 update_end (f);
16445 }
16446
16447 /* Adjust Y positions of reused rows. */
16448 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16449 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16450 max_y = it.last_visible_y;
16451 for (row = first_reusable_row; row < first_row_to_display; ++row)
16452 {
16453 row->y -= dy;
16454 row->visible_height = row->height;
16455 if (row->y < min_y)
16456 row->visible_height -= min_y - row->y;
16457 if (row->y + row->height > max_y)
16458 row->visible_height -= row->y + row->height - max_y;
16459 if (row->fringe_bitmap_periodic_p)
16460 row->redraw_fringe_bitmaps_p = 1;
16461 }
16462
16463 /* Scroll the current matrix. */
16464 xassert (nrows_scrolled > 0);
16465 rotate_matrix (w->current_matrix,
16466 start_vpos,
16467 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16468 -nrows_scrolled);
16469
16470 /* Disable rows not reused. */
16471 for (row -= nrows_scrolled; row < bottom_row; ++row)
16472 row->enabled_p = 0;
16473
16474 /* Point may have moved to a different line, so we cannot assume that
16475 the previous cursor position is valid; locate the correct row. */
16476 if (pt_row)
16477 {
16478 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16479 row < bottom_row
16480 && PT >= MATRIX_ROW_END_CHARPOS (row)
16481 && !row->ends_at_zv_p;
16482 row++)
16483 {
16484 w->cursor.vpos++;
16485 w->cursor.y = row->y;
16486 }
16487 if (row < bottom_row)
16488 {
16489 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16490 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16491
16492 /* Can't use this optimization with bidi-reordered glyph
16493 rows, unless cursor is already at point. */
16494 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16495 {
16496 if (!(w->cursor.hpos >= 0
16497 && w->cursor.hpos < row->used[TEXT_AREA]
16498 && BUFFERP (glyph->object)
16499 && glyph->charpos == PT))
16500 return 0;
16501 }
16502 else
16503 for (; glyph < end
16504 && (!BUFFERP (glyph->object)
16505 || glyph->charpos < PT);
16506 glyph++)
16507 {
16508 w->cursor.hpos++;
16509 w->cursor.x += glyph->pixel_width;
16510 }
16511 }
16512 }
16513
16514 /* Adjust window end. A null value of last_text_row means that
16515 the window end is in reused rows which in turn means that
16516 only its vpos can have changed. */
16517 if (last_text_row)
16518 {
16519 w->window_end_bytepos
16520 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16521 w->window_end_pos
16522 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16523 w->window_end_vpos
16524 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16525 }
16526 else
16527 {
16528 w->window_end_vpos
16529 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16530 }
16531
16532 w->window_end_valid = Qnil;
16533 w->desired_matrix->no_scrolling_p = 1;
16534
16535 #if GLYPH_DEBUG
16536 debug_method_add (w, "try_window_reusing_current_matrix 2");
16537 #endif
16538 return 1;
16539 }
16540
16541 return 0;
16542 }
16543
16544
16545 \f
16546 /************************************************************************
16547 Window redisplay reusing current matrix when buffer has changed
16548 ************************************************************************/
16549
16550 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16551 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16552 EMACS_INT *, EMACS_INT *);
16553 static struct glyph_row *
16554 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16555 struct glyph_row *);
16556
16557
16558 /* Return the last row in MATRIX displaying text. If row START is
16559 non-null, start searching with that row. IT gives the dimensions
16560 of the display. Value is null if matrix is empty; otherwise it is
16561 a pointer to the row found. */
16562
16563 static struct glyph_row *
16564 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16565 struct glyph_row *start)
16566 {
16567 struct glyph_row *row, *row_found;
16568
16569 /* Set row_found to the last row in IT->w's current matrix
16570 displaying text. The loop looks funny but think of partially
16571 visible lines. */
16572 row_found = NULL;
16573 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16574 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16575 {
16576 xassert (row->enabled_p);
16577 row_found = row;
16578 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16579 break;
16580 ++row;
16581 }
16582
16583 return row_found;
16584 }
16585
16586
16587 /* Return the last row in the current matrix of W that is not affected
16588 by changes at the start of current_buffer that occurred since W's
16589 current matrix was built. Value is null if no such row exists.
16590
16591 BEG_UNCHANGED us the number of characters unchanged at the start of
16592 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16593 first changed character in current_buffer. Characters at positions <
16594 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16595 when the current matrix was built. */
16596
16597 static struct glyph_row *
16598 find_last_unchanged_at_beg_row (struct window *w)
16599 {
16600 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16601 struct glyph_row *row;
16602 struct glyph_row *row_found = NULL;
16603 int yb = window_text_bottom_y (w);
16604
16605 /* Find the last row displaying unchanged text. */
16606 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16607 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16608 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16609 ++row)
16610 {
16611 if (/* If row ends before first_changed_pos, it is unchanged,
16612 except in some case. */
16613 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16614 /* When row ends in ZV and we write at ZV it is not
16615 unchanged. */
16616 && !row->ends_at_zv_p
16617 /* When first_changed_pos is the end of a continued line,
16618 row is not unchanged because it may be no longer
16619 continued. */
16620 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16621 && (row->continued_p
16622 || row->exact_window_width_line_p))
16623 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16624 needs to be recomputed, so don't consider this row as
16625 unchanged. This happens when the last line was
16626 bidi-reordered and was killed immediately before this
16627 redisplay cycle. In that case, ROW->end stores the
16628 buffer position of the first visual-order character of
16629 the killed text, which is now beyond ZV. */
16630 && CHARPOS (row->end.pos) <= ZV)
16631 row_found = row;
16632
16633 /* Stop if last visible row. */
16634 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16635 break;
16636 }
16637
16638 return row_found;
16639 }
16640
16641
16642 /* Find the first glyph row in the current matrix of W that is not
16643 affected by changes at the end of current_buffer since the
16644 time W's current matrix was built.
16645
16646 Return in *DELTA the number of chars by which buffer positions in
16647 unchanged text at the end of current_buffer must be adjusted.
16648
16649 Return in *DELTA_BYTES the corresponding number of bytes.
16650
16651 Value is null if no such row exists, i.e. all rows are affected by
16652 changes. */
16653
16654 static struct glyph_row *
16655 find_first_unchanged_at_end_row (struct window *w,
16656 EMACS_INT *delta, EMACS_INT *delta_bytes)
16657 {
16658 struct glyph_row *row;
16659 struct glyph_row *row_found = NULL;
16660
16661 *delta = *delta_bytes = 0;
16662
16663 /* Display must not have been paused, otherwise the current matrix
16664 is not up to date. */
16665 eassert (!NILP (w->window_end_valid));
16666
16667 /* A value of window_end_pos >= END_UNCHANGED means that the window
16668 end is in the range of changed text. If so, there is no
16669 unchanged row at the end of W's current matrix. */
16670 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16671 return NULL;
16672
16673 /* Set row to the last row in W's current matrix displaying text. */
16674 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16675
16676 /* If matrix is entirely empty, no unchanged row exists. */
16677 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16678 {
16679 /* The value of row is the last glyph row in the matrix having a
16680 meaningful buffer position in it. The end position of row
16681 corresponds to window_end_pos. This allows us to translate
16682 buffer positions in the current matrix to current buffer
16683 positions for characters not in changed text. */
16684 EMACS_INT Z_old =
16685 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16686 EMACS_INT Z_BYTE_old =
16687 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16688 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16689 struct glyph_row *first_text_row
16690 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16691
16692 *delta = Z - Z_old;
16693 *delta_bytes = Z_BYTE - Z_BYTE_old;
16694
16695 /* Set last_unchanged_pos to the buffer position of the last
16696 character in the buffer that has not been changed. Z is the
16697 index + 1 of the last character in current_buffer, i.e. by
16698 subtracting END_UNCHANGED we get the index of the last
16699 unchanged character, and we have to add BEG to get its buffer
16700 position. */
16701 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16702 last_unchanged_pos_old = last_unchanged_pos - *delta;
16703
16704 /* Search backward from ROW for a row displaying a line that
16705 starts at a minimum position >= last_unchanged_pos_old. */
16706 for (; row > first_text_row; --row)
16707 {
16708 /* This used to abort, but it can happen.
16709 It is ok to just stop the search instead here. KFS. */
16710 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16711 break;
16712
16713 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16714 row_found = row;
16715 }
16716 }
16717
16718 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16719
16720 return row_found;
16721 }
16722
16723
16724 /* Make sure that glyph rows in the current matrix of window W
16725 reference the same glyph memory as corresponding rows in the
16726 frame's frame matrix. This function is called after scrolling W's
16727 current matrix on a terminal frame in try_window_id and
16728 try_window_reusing_current_matrix. */
16729
16730 static void
16731 sync_frame_with_window_matrix_rows (struct window *w)
16732 {
16733 struct frame *f = XFRAME (w->frame);
16734 struct glyph_row *window_row, *window_row_end, *frame_row;
16735
16736 /* Preconditions: W must be a leaf window and full-width. Its frame
16737 must have a frame matrix. */
16738 xassert (NILP (w->hchild) && NILP (w->vchild));
16739 xassert (WINDOW_FULL_WIDTH_P (w));
16740 xassert (!FRAME_WINDOW_P (f));
16741
16742 /* If W is a full-width window, glyph pointers in W's current matrix
16743 have, by definition, to be the same as glyph pointers in the
16744 corresponding frame matrix. Note that frame matrices have no
16745 marginal areas (see build_frame_matrix). */
16746 window_row = w->current_matrix->rows;
16747 window_row_end = window_row + w->current_matrix->nrows;
16748 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16749 while (window_row < window_row_end)
16750 {
16751 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16752 struct glyph *end = window_row->glyphs[LAST_AREA];
16753
16754 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16755 frame_row->glyphs[TEXT_AREA] = start;
16756 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16757 frame_row->glyphs[LAST_AREA] = end;
16758
16759 /* Disable frame rows whose corresponding window rows have
16760 been disabled in try_window_id. */
16761 if (!window_row->enabled_p)
16762 frame_row->enabled_p = 0;
16763
16764 ++window_row, ++frame_row;
16765 }
16766 }
16767
16768
16769 /* Find the glyph row in window W containing CHARPOS. Consider all
16770 rows between START and END (not inclusive). END null means search
16771 all rows to the end of the display area of W. Value is the row
16772 containing CHARPOS or null. */
16773
16774 struct glyph_row *
16775 row_containing_pos (struct window *w, EMACS_INT charpos,
16776 struct glyph_row *start, struct glyph_row *end, int dy)
16777 {
16778 struct glyph_row *row = start;
16779 struct glyph_row *best_row = NULL;
16780 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16781 int last_y;
16782
16783 /* If we happen to start on a header-line, skip that. */
16784 if (row->mode_line_p)
16785 ++row;
16786
16787 if ((end && row >= end) || !row->enabled_p)
16788 return NULL;
16789
16790 last_y = window_text_bottom_y (w) - dy;
16791
16792 while (1)
16793 {
16794 /* Give up if we have gone too far. */
16795 if (end && row >= end)
16796 return NULL;
16797 /* This formerly returned if they were equal.
16798 I think that both quantities are of a "last plus one" type;
16799 if so, when they are equal, the row is within the screen. -- rms. */
16800 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16801 return NULL;
16802
16803 /* If it is in this row, return this row. */
16804 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16805 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16806 /* The end position of a row equals the start
16807 position of the next row. If CHARPOS is there, we
16808 would rather display it in the next line, except
16809 when this line ends in ZV. */
16810 && !row->ends_at_zv_p
16811 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16812 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16813 {
16814 struct glyph *g;
16815
16816 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16817 || (!best_row && !row->continued_p))
16818 return row;
16819 /* In bidi-reordered rows, there could be several rows
16820 occluding point, all of them belonging to the same
16821 continued line. We need to find the row which fits
16822 CHARPOS the best. */
16823 for (g = row->glyphs[TEXT_AREA];
16824 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16825 g++)
16826 {
16827 if (!STRINGP (g->object))
16828 {
16829 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16830 {
16831 mindif = eabs (g->charpos - charpos);
16832 best_row = row;
16833 /* Exact match always wins. */
16834 if (mindif == 0)
16835 return best_row;
16836 }
16837 }
16838 }
16839 }
16840 else if (best_row && !row->continued_p)
16841 return best_row;
16842 ++row;
16843 }
16844 }
16845
16846
16847 /* Try to redisplay window W by reusing its existing display. W's
16848 current matrix must be up to date when this function is called,
16849 i.e. window_end_valid must not be nil.
16850
16851 Value is
16852
16853 1 if display has been updated
16854 0 if otherwise unsuccessful
16855 -1 if redisplay with same window start is known not to succeed
16856
16857 The following steps are performed:
16858
16859 1. Find the last row in the current matrix of W that is not
16860 affected by changes at the start of current_buffer. If no such row
16861 is found, give up.
16862
16863 2. Find the first row in W's current matrix that is not affected by
16864 changes at the end of current_buffer. Maybe there is no such row.
16865
16866 3. Display lines beginning with the row + 1 found in step 1 to the
16867 row found in step 2 or, if step 2 didn't find a row, to the end of
16868 the window.
16869
16870 4. If cursor is not known to appear on the window, give up.
16871
16872 5. If display stopped at the row found in step 2, scroll the
16873 display and current matrix as needed.
16874
16875 6. Maybe display some lines at the end of W, if we must. This can
16876 happen under various circumstances, like a partially visible line
16877 becoming fully visible, or because newly displayed lines are displayed
16878 in smaller font sizes.
16879
16880 7. Update W's window end information. */
16881
16882 static int
16883 try_window_id (struct window *w)
16884 {
16885 struct frame *f = XFRAME (w->frame);
16886 struct glyph_matrix *current_matrix = w->current_matrix;
16887 struct glyph_matrix *desired_matrix = w->desired_matrix;
16888 struct glyph_row *last_unchanged_at_beg_row;
16889 struct glyph_row *first_unchanged_at_end_row;
16890 struct glyph_row *row;
16891 struct glyph_row *bottom_row;
16892 int bottom_vpos;
16893 struct it it;
16894 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16895 int dvpos, dy;
16896 struct text_pos start_pos;
16897 struct run run;
16898 int first_unchanged_at_end_vpos = 0;
16899 struct glyph_row *last_text_row, *last_text_row_at_end;
16900 struct text_pos start;
16901 EMACS_INT first_changed_charpos, last_changed_charpos;
16902
16903 #if GLYPH_DEBUG
16904 if (inhibit_try_window_id)
16905 return 0;
16906 #endif
16907
16908 /* This is handy for debugging. */
16909 #if 0
16910 #define GIVE_UP(X) \
16911 do { \
16912 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16913 return 0; \
16914 } while (0)
16915 #else
16916 #define GIVE_UP(X) return 0
16917 #endif
16918
16919 SET_TEXT_POS_FROM_MARKER (start, w->start);
16920
16921 /* Don't use this for mini-windows because these can show
16922 messages and mini-buffers, and we don't handle that here. */
16923 if (MINI_WINDOW_P (w))
16924 GIVE_UP (1);
16925
16926 /* This flag is used to prevent redisplay optimizations. */
16927 if (windows_or_buffers_changed || cursor_type_changed)
16928 GIVE_UP (2);
16929
16930 /* Verify that narrowing has not changed.
16931 Also verify that we were not told to prevent redisplay optimizations.
16932 It would be nice to further
16933 reduce the number of cases where this prevents try_window_id. */
16934 if (current_buffer->clip_changed
16935 || current_buffer->prevent_redisplay_optimizations_p)
16936 GIVE_UP (3);
16937
16938 /* Window must either use window-based redisplay or be full width. */
16939 if (!FRAME_WINDOW_P (f)
16940 && (!FRAME_LINE_INS_DEL_OK (f)
16941 || !WINDOW_FULL_WIDTH_P (w)))
16942 GIVE_UP (4);
16943
16944 /* Give up if point is known NOT to appear in W. */
16945 if (PT < CHARPOS (start))
16946 GIVE_UP (5);
16947
16948 /* Another way to prevent redisplay optimizations. */
16949 if (XFASTINT (w->last_modified) == 0)
16950 GIVE_UP (6);
16951
16952 /* Verify that window is not hscrolled. */
16953 if (XFASTINT (w->hscroll) != 0)
16954 GIVE_UP (7);
16955
16956 /* Verify that display wasn't paused. */
16957 if (NILP (w->window_end_valid))
16958 GIVE_UP (8);
16959
16960 /* Can't use this if highlighting a region because a cursor movement
16961 will do more than just set the cursor. */
16962 if (!NILP (Vtransient_mark_mode)
16963 && !NILP (BVAR (current_buffer, mark_active)))
16964 GIVE_UP (9);
16965
16966 /* Likewise if highlighting trailing whitespace. */
16967 if (!NILP (Vshow_trailing_whitespace))
16968 GIVE_UP (11);
16969
16970 /* Likewise if showing a region. */
16971 if (!NILP (w->region_showing))
16972 GIVE_UP (10);
16973
16974 /* Can't use this if overlay arrow position and/or string have
16975 changed. */
16976 if (overlay_arrows_changed_p ())
16977 GIVE_UP (12);
16978
16979 /* When word-wrap is on, adding a space to the first word of a
16980 wrapped line can change the wrap position, altering the line
16981 above it. It might be worthwhile to handle this more
16982 intelligently, but for now just redisplay from scratch. */
16983 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16984 GIVE_UP (21);
16985
16986 /* Under bidi reordering, adding or deleting a character in the
16987 beginning of a paragraph, before the first strong directional
16988 character, can change the base direction of the paragraph (unless
16989 the buffer specifies a fixed paragraph direction), which will
16990 require to redisplay the whole paragraph. It might be worthwhile
16991 to find the paragraph limits and widen the range of redisplayed
16992 lines to that, but for now just give up this optimization and
16993 redisplay from scratch. */
16994 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16995 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16996 GIVE_UP (22);
16997
16998 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16999 only if buffer has really changed. The reason is that the gap is
17000 initially at Z for freshly visited files. The code below would
17001 set end_unchanged to 0 in that case. */
17002 if (MODIFF > SAVE_MODIFF
17003 /* This seems to happen sometimes after saving a buffer. */
17004 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17005 {
17006 if (GPT - BEG < BEG_UNCHANGED)
17007 BEG_UNCHANGED = GPT - BEG;
17008 if (Z - GPT < END_UNCHANGED)
17009 END_UNCHANGED = Z - GPT;
17010 }
17011
17012 /* The position of the first and last character that has been changed. */
17013 first_changed_charpos = BEG + BEG_UNCHANGED;
17014 last_changed_charpos = Z - END_UNCHANGED;
17015
17016 /* If window starts after a line end, and the last change is in
17017 front of that newline, then changes don't affect the display.
17018 This case happens with stealth-fontification. Note that although
17019 the display is unchanged, glyph positions in the matrix have to
17020 be adjusted, of course. */
17021 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17022 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17023 && ((last_changed_charpos < CHARPOS (start)
17024 && CHARPOS (start) == BEGV)
17025 || (last_changed_charpos < CHARPOS (start) - 1
17026 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17027 {
17028 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17029 struct glyph_row *r0;
17030
17031 /* Compute how many chars/bytes have been added to or removed
17032 from the buffer. */
17033 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17034 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17035 Z_delta = Z - Z_old;
17036 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17037
17038 /* Give up if PT is not in the window. Note that it already has
17039 been checked at the start of try_window_id that PT is not in
17040 front of the window start. */
17041 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17042 GIVE_UP (13);
17043
17044 /* If window start is unchanged, we can reuse the whole matrix
17045 as is, after adjusting glyph positions. No need to compute
17046 the window end again, since its offset from Z hasn't changed. */
17047 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17048 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17049 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17050 /* PT must not be in a partially visible line. */
17051 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17052 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17053 {
17054 /* Adjust positions in the glyph matrix. */
17055 if (Z_delta || Z_delta_bytes)
17056 {
17057 struct glyph_row *r1
17058 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17059 increment_matrix_positions (w->current_matrix,
17060 MATRIX_ROW_VPOS (r0, current_matrix),
17061 MATRIX_ROW_VPOS (r1, current_matrix),
17062 Z_delta, Z_delta_bytes);
17063 }
17064
17065 /* Set the cursor. */
17066 row = row_containing_pos (w, PT, r0, NULL, 0);
17067 if (row)
17068 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17069 else
17070 abort ();
17071 return 1;
17072 }
17073 }
17074
17075 /* Handle the case that changes are all below what is displayed in
17076 the window, and that PT is in the window. This shortcut cannot
17077 be taken if ZV is visible in the window, and text has been added
17078 there that is visible in the window. */
17079 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17080 /* ZV is not visible in the window, or there are no
17081 changes at ZV, actually. */
17082 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17083 || first_changed_charpos == last_changed_charpos))
17084 {
17085 struct glyph_row *r0;
17086
17087 /* Give up if PT is not in the window. Note that it already has
17088 been checked at the start of try_window_id that PT is not in
17089 front of the window start. */
17090 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17091 GIVE_UP (14);
17092
17093 /* If window start is unchanged, we can reuse the whole matrix
17094 as is, without changing glyph positions since no text has
17095 been added/removed in front of the window end. */
17096 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17097 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17098 /* PT must not be in a partially visible line. */
17099 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17100 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17101 {
17102 /* We have to compute the window end anew since text
17103 could have been added/removed after it. */
17104 w->window_end_pos
17105 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17106 w->window_end_bytepos
17107 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17108
17109 /* Set the cursor. */
17110 row = row_containing_pos (w, PT, r0, NULL, 0);
17111 if (row)
17112 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17113 else
17114 abort ();
17115 return 2;
17116 }
17117 }
17118
17119 /* Give up if window start is in the changed area.
17120
17121 The condition used to read
17122
17123 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17124
17125 but why that was tested escapes me at the moment. */
17126 if (CHARPOS (start) >= first_changed_charpos
17127 && CHARPOS (start) <= last_changed_charpos)
17128 GIVE_UP (15);
17129
17130 /* Check that window start agrees with the start of the first glyph
17131 row in its current matrix. Check this after we know the window
17132 start is not in changed text, otherwise positions would not be
17133 comparable. */
17134 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17135 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17136 GIVE_UP (16);
17137
17138 /* Give up if the window ends in strings. Overlay strings
17139 at the end are difficult to handle, so don't try. */
17140 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17141 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17142 GIVE_UP (20);
17143
17144 /* Compute the position at which we have to start displaying new
17145 lines. Some of the lines at the top of the window might be
17146 reusable because they are not displaying changed text. Find the
17147 last row in W's current matrix not affected by changes at the
17148 start of current_buffer. Value is null if changes start in the
17149 first line of window. */
17150 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17151 if (last_unchanged_at_beg_row)
17152 {
17153 /* Avoid starting to display in the middle of a character, a TAB
17154 for instance. This is easier than to set up the iterator
17155 exactly, and it's not a frequent case, so the additional
17156 effort wouldn't really pay off. */
17157 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17158 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17159 && last_unchanged_at_beg_row > w->current_matrix->rows)
17160 --last_unchanged_at_beg_row;
17161
17162 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17163 GIVE_UP (17);
17164
17165 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17166 GIVE_UP (18);
17167 start_pos = it.current.pos;
17168
17169 /* Start displaying new lines in the desired matrix at the same
17170 vpos we would use in the current matrix, i.e. below
17171 last_unchanged_at_beg_row. */
17172 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17173 current_matrix);
17174 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17175 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17176
17177 xassert (it.hpos == 0 && it.current_x == 0);
17178 }
17179 else
17180 {
17181 /* There are no reusable lines at the start of the window.
17182 Start displaying in the first text line. */
17183 start_display (&it, w, start);
17184 it.vpos = it.first_vpos;
17185 start_pos = it.current.pos;
17186 }
17187
17188 /* Find the first row that is not affected by changes at the end of
17189 the buffer. Value will be null if there is no unchanged row, in
17190 which case we must redisplay to the end of the window. delta
17191 will be set to the value by which buffer positions beginning with
17192 first_unchanged_at_end_row have to be adjusted due to text
17193 changes. */
17194 first_unchanged_at_end_row
17195 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17196 IF_DEBUG (debug_delta = delta);
17197 IF_DEBUG (debug_delta_bytes = delta_bytes);
17198
17199 /* Set stop_pos to the buffer position up to which we will have to
17200 display new lines. If first_unchanged_at_end_row != NULL, this
17201 is the buffer position of the start of the line displayed in that
17202 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17203 that we don't stop at a buffer position. */
17204 stop_pos = 0;
17205 if (first_unchanged_at_end_row)
17206 {
17207 xassert (last_unchanged_at_beg_row == NULL
17208 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17209
17210 /* If this is a continuation line, move forward to the next one
17211 that isn't. Changes in lines above affect this line.
17212 Caution: this may move first_unchanged_at_end_row to a row
17213 not displaying text. */
17214 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17215 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17216 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17217 < it.last_visible_y))
17218 ++first_unchanged_at_end_row;
17219
17220 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17221 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17222 >= it.last_visible_y))
17223 first_unchanged_at_end_row = NULL;
17224 else
17225 {
17226 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17227 + delta);
17228 first_unchanged_at_end_vpos
17229 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17230 xassert (stop_pos >= Z - END_UNCHANGED);
17231 }
17232 }
17233 else if (last_unchanged_at_beg_row == NULL)
17234 GIVE_UP (19);
17235
17236
17237 #if GLYPH_DEBUG
17238
17239 /* Either there is no unchanged row at the end, or the one we have
17240 now displays text. This is a necessary condition for the window
17241 end pos calculation at the end of this function. */
17242 xassert (first_unchanged_at_end_row == NULL
17243 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17244
17245 debug_last_unchanged_at_beg_vpos
17246 = (last_unchanged_at_beg_row
17247 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17248 : -1);
17249 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17250
17251 #endif /* GLYPH_DEBUG != 0 */
17252
17253
17254 /* Display new lines. Set last_text_row to the last new line
17255 displayed which has text on it, i.e. might end up as being the
17256 line where the window_end_vpos is. */
17257 w->cursor.vpos = -1;
17258 last_text_row = NULL;
17259 overlay_arrow_seen = 0;
17260 while (it.current_y < it.last_visible_y
17261 && !fonts_changed_p
17262 && (first_unchanged_at_end_row == NULL
17263 || IT_CHARPOS (it) < stop_pos))
17264 {
17265 if (display_line (&it))
17266 last_text_row = it.glyph_row - 1;
17267 }
17268
17269 if (fonts_changed_p)
17270 return -1;
17271
17272
17273 /* Compute differences in buffer positions, y-positions etc. for
17274 lines reused at the bottom of the window. Compute what we can
17275 scroll. */
17276 if (first_unchanged_at_end_row
17277 /* No lines reused because we displayed everything up to the
17278 bottom of the window. */
17279 && it.current_y < it.last_visible_y)
17280 {
17281 dvpos = (it.vpos
17282 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17283 current_matrix));
17284 dy = it.current_y - first_unchanged_at_end_row->y;
17285 run.current_y = first_unchanged_at_end_row->y;
17286 run.desired_y = run.current_y + dy;
17287 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17288 }
17289 else
17290 {
17291 delta = delta_bytes = dvpos = dy
17292 = run.current_y = run.desired_y = run.height = 0;
17293 first_unchanged_at_end_row = NULL;
17294 }
17295 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17296
17297
17298 /* Find the cursor if not already found. We have to decide whether
17299 PT will appear on this window (it sometimes doesn't, but this is
17300 not a very frequent case.) This decision has to be made before
17301 the current matrix is altered. A value of cursor.vpos < 0 means
17302 that PT is either in one of the lines beginning at
17303 first_unchanged_at_end_row or below the window. Don't care for
17304 lines that might be displayed later at the window end; as
17305 mentioned, this is not a frequent case. */
17306 if (w->cursor.vpos < 0)
17307 {
17308 /* Cursor in unchanged rows at the top? */
17309 if (PT < CHARPOS (start_pos)
17310 && last_unchanged_at_beg_row)
17311 {
17312 row = row_containing_pos (w, PT,
17313 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17314 last_unchanged_at_beg_row + 1, 0);
17315 if (row)
17316 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17317 }
17318
17319 /* Start from first_unchanged_at_end_row looking for PT. */
17320 else if (first_unchanged_at_end_row)
17321 {
17322 row = row_containing_pos (w, PT - delta,
17323 first_unchanged_at_end_row, NULL, 0);
17324 if (row)
17325 set_cursor_from_row (w, row, w->current_matrix, delta,
17326 delta_bytes, dy, dvpos);
17327 }
17328
17329 /* Give up if cursor was not found. */
17330 if (w->cursor.vpos < 0)
17331 {
17332 clear_glyph_matrix (w->desired_matrix);
17333 return -1;
17334 }
17335 }
17336
17337 /* Don't let the cursor end in the scroll margins. */
17338 {
17339 int this_scroll_margin, cursor_height;
17340
17341 this_scroll_margin =
17342 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17343 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17344 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17345
17346 if ((w->cursor.y < this_scroll_margin
17347 && CHARPOS (start) > BEGV)
17348 /* Old redisplay didn't take scroll margin into account at the bottom,
17349 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17350 || (w->cursor.y + (make_cursor_line_fully_visible_p
17351 ? cursor_height + this_scroll_margin
17352 : 1)) > it.last_visible_y)
17353 {
17354 w->cursor.vpos = -1;
17355 clear_glyph_matrix (w->desired_matrix);
17356 return -1;
17357 }
17358 }
17359
17360 /* Scroll the display. Do it before changing the current matrix so
17361 that xterm.c doesn't get confused about where the cursor glyph is
17362 found. */
17363 if (dy && run.height)
17364 {
17365 update_begin (f);
17366
17367 if (FRAME_WINDOW_P (f))
17368 {
17369 FRAME_RIF (f)->update_window_begin_hook (w);
17370 FRAME_RIF (f)->clear_window_mouse_face (w);
17371 FRAME_RIF (f)->scroll_run_hook (w, &run);
17372 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17373 }
17374 else
17375 {
17376 /* Terminal frame. In this case, dvpos gives the number of
17377 lines to scroll by; dvpos < 0 means scroll up. */
17378 int from_vpos
17379 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17380 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17381 int end = (WINDOW_TOP_EDGE_LINE (w)
17382 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17383 + window_internal_height (w));
17384
17385 #if defined (HAVE_GPM) || defined (MSDOS)
17386 x_clear_window_mouse_face (w);
17387 #endif
17388 /* Perform the operation on the screen. */
17389 if (dvpos > 0)
17390 {
17391 /* Scroll last_unchanged_at_beg_row to the end of the
17392 window down dvpos lines. */
17393 set_terminal_window (f, end);
17394
17395 /* On dumb terminals delete dvpos lines at the end
17396 before inserting dvpos empty lines. */
17397 if (!FRAME_SCROLL_REGION_OK (f))
17398 ins_del_lines (f, end - dvpos, -dvpos);
17399
17400 /* Insert dvpos empty lines in front of
17401 last_unchanged_at_beg_row. */
17402 ins_del_lines (f, from, dvpos);
17403 }
17404 else if (dvpos < 0)
17405 {
17406 /* Scroll up last_unchanged_at_beg_vpos to the end of
17407 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17408 set_terminal_window (f, end);
17409
17410 /* Delete dvpos lines in front of
17411 last_unchanged_at_beg_vpos. ins_del_lines will set
17412 the cursor to the given vpos and emit |dvpos| delete
17413 line sequences. */
17414 ins_del_lines (f, from + dvpos, dvpos);
17415
17416 /* On a dumb terminal insert dvpos empty lines at the
17417 end. */
17418 if (!FRAME_SCROLL_REGION_OK (f))
17419 ins_del_lines (f, end + dvpos, -dvpos);
17420 }
17421
17422 set_terminal_window (f, 0);
17423 }
17424
17425 update_end (f);
17426 }
17427
17428 /* Shift reused rows of the current matrix to the right position.
17429 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17430 text. */
17431 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17432 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17433 if (dvpos < 0)
17434 {
17435 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17436 bottom_vpos, dvpos);
17437 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17438 bottom_vpos, 0);
17439 }
17440 else if (dvpos > 0)
17441 {
17442 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17443 bottom_vpos, dvpos);
17444 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17445 first_unchanged_at_end_vpos + dvpos, 0);
17446 }
17447
17448 /* For frame-based redisplay, make sure that current frame and window
17449 matrix are in sync with respect to glyph memory. */
17450 if (!FRAME_WINDOW_P (f))
17451 sync_frame_with_window_matrix_rows (w);
17452
17453 /* Adjust buffer positions in reused rows. */
17454 if (delta || delta_bytes)
17455 increment_matrix_positions (current_matrix,
17456 first_unchanged_at_end_vpos + dvpos,
17457 bottom_vpos, delta, delta_bytes);
17458
17459 /* Adjust Y positions. */
17460 if (dy)
17461 shift_glyph_matrix (w, current_matrix,
17462 first_unchanged_at_end_vpos + dvpos,
17463 bottom_vpos, dy);
17464
17465 if (first_unchanged_at_end_row)
17466 {
17467 first_unchanged_at_end_row += dvpos;
17468 if (first_unchanged_at_end_row->y >= it.last_visible_y
17469 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17470 first_unchanged_at_end_row = NULL;
17471 }
17472
17473 /* If scrolling up, there may be some lines to display at the end of
17474 the window. */
17475 last_text_row_at_end = NULL;
17476 if (dy < 0)
17477 {
17478 /* Scrolling up can leave for example a partially visible line
17479 at the end of the window to be redisplayed. */
17480 /* Set last_row to the glyph row in the current matrix where the
17481 window end line is found. It has been moved up or down in
17482 the matrix by dvpos. */
17483 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17484 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17485
17486 /* If last_row is the window end line, it should display text. */
17487 xassert (last_row->displays_text_p);
17488
17489 /* If window end line was partially visible before, begin
17490 displaying at that line. Otherwise begin displaying with the
17491 line following it. */
17492 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17493 {
17494 init_to_row_start (&it, w, last_row);
17495 it.vpos = last_vpos;
17496 it.current_y = last_row->y;
17497 }
17498 else
17499 {
17500 init_to_row_end (&it, w, last_row);
17501 it.vpos = 1 + last_vpos;
17502 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17503 ++last_row;
17504 }
17505
17506 /* We may start in a continuation line. If so, we have to
17507 get the right continuation_lines_width and current_x. */
17508 it.continuation_lines_width = last_row->continuation_lines_width;
17509 it.hpos = it.current_x = 0;
17510
17511 /* Display the rest of the lines at the window end. */
17512 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17513 while (it.current_y < it.last_visible_y
17514 && !fonts_changed_p)
17515 {
17516 /* Is it always sure that the display agrees with lines in
17517 the current matrix? I don't think so, so we mark rows
17518 displayed invalid in the current matrix by setting their
17519 enabled_p flag to zero. */
17520 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17521 if (display_line (&it))
17522 last_text_row_at_end = it.glyph_row - 1;
17523 }
17524 }
17525
17526 /* Update window_end_pos and window_end_vpos. */
17527 if (first_unchanged_at_end_row
17528 && !last_text_row_at_end)
17529 {
17530 /* Window end line if one of the preserved rows from the current
17531 matrix. Set row to the last row displaying text in current
17532 matrix starting at first_unchanged_at_end_row, after
17533 scrolling. */
17534 xassert (first_unchanged_at_end_row->displays_text_p);
17535 row = find_last_row_displaying_text (w->current_matrix, &it,
17536 first_unchanged_at_end_row);
17537 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17538
17539 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17540 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17541 w->window_end_vpos
17542 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17543 xassert (w->window_end_bytepos >= 0);
17544 IF_DEBUG (debug_method_add (w, "A"));
17545 }
17546 else if (last_text_row_at_end)
17547 {
17548 w->window_end_pos
17549 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17550 w->window_end_bytepos
17551 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17552 w->window_end_vpos
17553 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17554 xassert (w->window_end_bytepos >= 0);
17555 IF_DEBUG (debug_method_add (w, "B"));
17556 }
17557 else if (last_text_row)
17558 {
17559 /* We have displayed either to the end of the window or at the
17560 end of the window, i.e. the last row with text is to be found
17561 in the desired matrix. */
17562 w->window_end_pos
17563 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17564 w->window_end_bytepos
17565 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17566 w->window_end_vpos
17567 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17568 xassert (w->window_end_bytepos >= 0);
17569 }
17570 else if (first_unchanged_at_end_row == NULL
17571 && last_text_row == NULL
17572 && last_text_row_at_end == NULL)
17573 {
17574 /* Displayed to end of window, but no line containing text was
17575 displayed. Lines were deleted at the end of the window. */
17576 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17577 int vpos = XFASTINT (w->window_end_vpos);
17578 struct glyph_row *current_row = current_matrix->rows + vpos;
17579 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17580
17581 for (row = NULL;
17582 row == NULL && vpos >= first_vpos;
17583 --vpos, --current_row, --desired_row)
17584 {
17585 if (desired_row->enabled_p)
17586 {
17587 if (desired_row->displays_text_p)
17588 row = desired_row;
17589 }
17590 else if (current_row->displays_text_p)
17591 row = current_row;
17592 }
17593
17594 xassert (row != NULL);
17595 w->window_end_vpos = make_number (vpos + 1);
17596 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17597 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17598 xassert (w->window_end_bytepos >= 0);
17599 IF_DEBUG (debug_method_add (w, "C"));
17600 }
17601 else
17602 abort ();
17603
17604 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17605 debug_end_vpos = XFASTINT (w->window_end_vpos));
17606
17607 /* Record that display has not been completed. */
17608 w->window_end_valid = Qnil;
17609 w->desired_matrix->no_scrolling_p = 1;
17610 return 3;
17611
17612 #undef GIVE_UP
17613 }
17614
17615
17616 \f
17617 /***********************************************************************
17618 More debugging support
17619 ***********************************************************************/
17620
17621 #if GLYPH_DEBUG
17622
17623 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17624 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17625 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17626
17627
17628 /* Dump the contents of glyph matrix MATRIX on stderr.
17629
17630 GLYPHS 0 means don't show glyph contents.
17631 GLYPHS 1 means show glyphs in short form
17632 GLYPHS > 1 means show glyphs in long form. */
17633
17634 void
17635 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17636 {
17637 int i;
17638 for (i = 0; i < matrix->nrows; ++i)
17639 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17640 }
17641
17642
17643 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17644 the glyph row and area where the glyph comes from. */
17645
17646 void
17647 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17648 {
17649 if (glyph->type == CHAR_GLYPH)
17650 {
17651 fprintf (stderr,
17652 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17653 glyph - row->glyphs[TEXT_AREA],
17654 'C',
17655 glyph->charpos,
17656 (BUFFERP (glyph->object)
17657 ? 'B'
17658 : (STRINGP (glyph->object)
17659 ? 'S'
17660 : '-')),
17661 glyph->pixel_width,
17662 glyph->u.ch,
17663 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17664 ? glyph->u.ch
17665 : '.'),
17666 glyph->face_id,
17667 glyph->left_box_line_p,
17668 glyph->right_box_line_p);
17669 }
17670 else if (glyph->type == STRETCH_GLYPH)
17671 {
17672 fprintf (stderr,
17673 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17674 glyph - row->glyphs[TEXT_AREA],
17675 'S',
17676 glyph->charpos,
17677 (BUFFERP (glyph->object)
17678 ? 'B'
17679 : (STRINGP (glyph->object)
17680 ? 'S'
17681 : '-')),
17682 glyph->pixel_width,
17683 0,
17684 '.',
17685 glyph->face_id,
17686 glyph->left_box_line_p,
17687 glyph->right_box_line_p);
17688 }
17689 else if (glyph->type == IMAGE_GLYPH)
17690 {
17691 fprintf (stderr,
17692 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17693 glyph - row->glyphs[TEXT_AREA],
17694 'I',
17695 glyph->charpos,
17696 (BUFFERP (glyph->object)
17697 ? 'B'
17698 : (STRINGP (glyph->object)
17699 ? 'S'
17700 : '-')),
17701 glyph->pixel_width,
17702 glyph->u.img_id,
17703 '.',
17704 glyph->face_id,
17705 glyph->left_box_line_p,
17706 glyph->right_box_line_p);
17707 }
17708 else if (glyph->type == COMPOSITE_GLYPH)
17709 {
17710 fprintf (stderr,
17711 " %5td %4c %6"pI"d %c %3d 0x%05x",
17712 glyph - row->glyphs[TEXT_AREA],
17713 '+',
17714 glyph->charpos,
17715 (BUFFERP (glyph->object)
17716 ? 'B'
17717 : (STRINGP (glyph->object)
17718 ? 'S'
17719 : '-')),
17720 glyph->pixel_width,
17721 glyph->u.cmp.id);
17722 if (glyph->u.cmp.automatic)
17723 fprintf (stderr,
17724 "[%d-%d]",
17725 glyph->slice.cmp.from, glyph->slice.cmp.to);
17726 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17727 glyph->face_id,
17728 glyph->left_box_line_p,
17729 glyph->right_box_line_p);
17730 }
17731 }
17732
17733
17734 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17735 GLYPHS 0 means don't show glyph contents.
17736 GLYPHS 1 means show glyphs in short form
17737 GLYPHS > 1 means show glyphs in long form. */
17738
17739 void
17740 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17741 {
17742 if (glyphs != 1)
17743 {
17744 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17745 fprintf (stderr, "======================================================================\n");
17746
17747 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17748 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17749 vpos,
17750 MATRIX_ROW_START_CHARPOS (row),
17751 MATRIX_ROW_END_CHARPOS (row),
17752 row->used[TEXT_AREA],
17753 row->contains_overlapping_glyphs_p,
17754 row->enabled_p,
17755 row->truncated_on_left_p,
17756 row->truncated_on_right_p,
17757 row->continued_p,
17758 MATRIX_ROW_CONTINUATION_LINE_P (row),
17759 row->displays_text_p,
17760 row->ends_at_zv_p,
17761 row->fill_line_p,
17762 row->ends_in_middle_of_char_p,
17763 row->starts_in_middle_of_char_p,
17764 row->mouse_face_p,
17765 row->x,
17766 row->y,
17767 row->pixel_width,
17768 row->height,
17769 row->visible_height,
17770 row->ascent,
17771 row->phys_ascent);
17772 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17773 row->end.overlay_string_index,
17774 row->continuation_lines_width);
17775 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17776 CHARPOS (row->start.string_pos),
17777 CHARPOS (row->end.string_pos));
17778 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17779 row->end.dpvec_index);
17780 }
17781
17782 if (glyphs > 1)
17783 {
17784 int area;
17785
17786 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17787 {
17788 struct glyph *glyph = row->glyphs[area];
17789 struct glyph *glyph_end = glyph + row->used[area];
17790
17791 /* Glyph for a line end in text. */
17792 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17793 ++glyph_end;
17794
17795 if (glyph < glyph_end)
17796 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17797
17798 for (; glyph < glyph_end; ++glyph)
17799 dump_glyph (row, glyph, area);
17800 }
17801 }
17802 else if (glyphs == 1)
17803 {
17804 int area;
17805
17806 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17807 {
17808 char *s = (char *) alloca (row->used[area] + 1);
17809 int i;
17810
17811 for (i = 0; i < row->used[area]; ++i)
17812 {
17813 struct glyph *glyph = row->glyphs[area] + i;
17814 if (glyph->type == CHAR_GLYPH
17815 && glyph->u.ch < 0x80
17816 && glyph->u.ch >= ' ')
17817 s[i] = glyph->u.ch;
17818 else
17819 s[i] = '.';
17820 }
17821
17822 s[i] = '\0';
17823 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17824 }
17825 }
17826 }
17827
17828
17829 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17830 Sdump_glyph_matrix, 0, 1, "p",
17831 doc: /* Dump the current matrix of the selected window to stderr.
17832 Shows contents of glyph row structures. With non-nil
17833 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17834 glyphs in short form, otherwise show glyphs in long form. */)
17835 (Lisp_Object glyphs)
17836 {
17837 struct window *w = XWINDOW (selected_window);
17838 struct buffer *buffer = XBUFFER (w->buffer);
17839
17840 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17841 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17842 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17843 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17844 fprintf (stderr, "=============================================\n");
17845 dump_glyph_matrix (w->current_matrix,
17846 NILP (glyphs) ? 0 : XINT (glyphs));
17847 return Qnil;
17848 }
17849
17850
17851 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17852 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17853 (void)
17854 {
17855 struct frame *f = XFRAME (selected_frame);
17856 dump_glyph_matrix (f->current_matrix, 1);
17857 return Qnil;
17858 }
17859
17860
17861 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17862 doc: /* Dump glyph row ROW to stderr.
17863 GLYPH 0 means don't dump glyphs.
17864 GLYPH 1 means dump glyphs in short form.
17865 GLYPH > 1 or omitted means dump glyphs in long form. */)
17866 (Lisp_Object row, Lisp_Object glyphs)
17867 {
17868 struct glyph_matrix *matrix;
17869 int vpos;
17870
17871 CHECK_NUMBER (row);
17872 matrix = XWINDOW (selected_window)->current_matrix;
17873 vpos = XINT (row);
17874 if (vpos >= 0 && vpos < matrix->nrows)
17875 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17876 vpos,
17877 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17878 return Qnil;
17879 }
17880
17881
17882 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17883 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17884 GLYPH 0 means don't dump glyphs.
17885 GLYPH 1 means dump glyphs in short form.
17886 GLYPH > 1 or omitted means dump glyphs in long form. */)
17887 (Lisp_Object row, Lisp_Object glyphs)
17888 {
17889 struct frame *sf = SELECTED_FRAME ();
17890 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17891 int vpos;
17892
17893 CHECK_NUMBER (row);
17894 vpos = XINT (row);
17895 if (vpos >= 0 && vpos < m->nrows)
17896 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17897 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17898 return Qnil;
17899 }
17900
17901
17902 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17903 doc: /* Toggle tracing of redisplay.
17904 With ARG, turn tracing on if and only if ARG is positive. */)
17905 (Lisp_Object arg)
17906 {
17907 if (NILP (arg))
17908 trace_redisplay_p = !trace_redisplay_p;
17909 else
17910 {
17911 arg = Fprefix_numeric_value (arg);
17912 trace_redisplay_p = XINT (arg) > 0;
17913 }
17914
17915 return Qnil;
17916 }
17917
17918
17919 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17920 doc: /* Like `format', but print result to stderr.
17921 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17922 (ptrdiff_t nargs, Lisp_Object *args)
17923 {
17924 Lisp_Object s = Fformat (nargs, args);
17925 fprintf (stderr, "%s", SDATA (s));
17926 return Qnil;
17927 }
17928
17929 #endif /* GLYPH_DEBUG */
17930
17931
17932 \f
17933 /***********************************************************************
17934 Building Desired Matrix Rows
17935 ***********************************************************************/
17936
17937 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17938 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17939
17940 static struct glyph_row *
17941 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17942 {
17943 struct frame *f = XFRAME (WINDOW_FRAME (w));
17944 struct buffer *buffer = XBUFFER (w->buffer);
17945 struct buffer *old = current_buffer;
17946 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17947 int arrow_len = SCHARS (overlay_arrow_string);
17948 const unsigned char *arrow_end = arrow_string + arrow_len;
17949 const unsigned char *p;
17950 struct it it;
17951 int multibyte_p;
17952 int n_glyphs_before;
17953
17954 set_buffer_temp (buffer);
17955 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17956 it.glyph_row->used[TEXT_AREA] = 0;
17957 SET_TEXT_POS (it.position, 0, 0);
17958
17959 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17960 p = arrow_string;
17961 while (p < arrow_end)
17962 {
17963 Lisp_Object face, ilisp;
17964
17965 /* Get the next character. */
17966 if (multibyte_p)
17967 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17968 else
17969 {
17970 it.c = it.char_to_display = *p, it.len = 1;
17971 if (! ASCII_CHAR_P (it.c))
17972 it.char_to_display = BYTE8_TO_CHAR (it.c);
17973 }
17974 p += it.len;
17975
17976 /* Get its face. */
17977 ilisp = make_number (p - arrow_string);
17978 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17979 it.face_id = compute_char_face (f, it.char_to_display, face);
17980
17981 /* Compute its width, get its glyphs. */
17982 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17983 SET_TEXT_POS (it.position, -1, -1);
17984 PRODUCE_GLYPHS (&it);
17985
17986 /* If this character doesn't fit any more in the line, we have
17987 to remove some glyphs. */
17988 if (it.current_x > it.last_visible_x)
17989 {
17990 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17991 break;
17992 }
17993 }
17994
17995 set_buffer_temp (old);
17996 return it.glyph_row;
17997 }
17998
17999
18000 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
18001 glyphs are only inserted for terminal frames since we can't really
18002 win with truncation glyphs when partially visible glyphs are
18003 involved. Which glyphs to insert is determined by
18004 produce_special_glyphs. */
18005
18006 static void
18007 insert_left_trunc_glyphs (struct it *it)
18008 {
18009 struct it truncate_it;
18010 struct glyph *from, *end, *to, *toend;
18011
18012 xassert (!FRAME_WINDOW_P (it->f));
18013
18014 /* Get the truncation glyphs. */
18015 truncate_it = *it;
18016 truncate_it.current_x = 0;
18017 truncate_it.face_id = DEFAULT_FACE_ID;
18018 truncate_it.glyph_row = &scratch_glyph_row;
18019 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18020 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18021 truncate_it.object = make_number (0);
18022 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18023
18024 /* Overwrite glyphs from IT with truncation glyphs. */
18025 if (!it->glyph_row->reversed_p)
18026 {
18027 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18028 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18029 to = it->glyph_row->glyphs[TEXT_AREA];
18030 toend = to + it->glyph_row->used[TEXT_AREA];
18031
18032 while (from < end)
18033 *to++ = *from++;
18034
18035 /* There may be padding glyphs left over. Overwrite them too. */
18036 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18037 {
18038 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18039 while (from < end)
18040 *to++ = *from++;
18041 }
18042
18043 if (to > toend)
18044 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18045 }
18046 else
18047 {
18048 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18049 that back to front. */
18050 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18051 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18052 toend = it->glyph_row->glyphs[TEXT_AREA];
18053 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18054
18055 while (from >= end && to >= toend)
18056 *to-- = *from--;
18057 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18058 {
18059 from =
18060 truncate_it.glyph_row->glyphs[TEXT_AREA]
18061 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18062 while (from >= end && to >= toend)
18063 *to-- = *from--;
18064 }
18065 if (from >= end)
18066 {
18067 /* Need to free some room before prepending additional
18068 glyphs. */
18069 int move_by = from - end + 1;
18070 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18071 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18072
18073 for ( ; g >= g0; g--)
18074 g[move_by] = *g;
18075 while (from >= end)
18076 *to-- = *from--;
18077 it->glyph_row->used[TEXT_AREA] += move_by;
18078 }
18079 }
18080 }
18081
18082 /* Compute the hash code for ROW. */
18083 unsigned
18084 row_hash (struct glyph_row *row)
18085 {
18086 int area, k;
18087 unsigned hashval = 0;
18088
18089 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18090 for (k = 0; k < row->used[area]; ++k)
18091 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18092 + row->glyphs[area][k].u.val
18093 + row->glyphs[area][k].face_id
18094 + row->glyphs[area][k].padding_p
18095 + (row->glyphs[area][k].type << 2));
18096
18097 return hashval;
18098 }
18099
18100 /* Compute the pixel height and width of IT->glyph_row.
18101
18102 Most of the time, ascent and height of a display line will be equal
18103 to the max_ascent and max_height values of the display iterator
18104 structure. This is not the case if
18105
18106 1. We hit ZV without displaying anything. In this case, max_ascent
18107 and max_height will be zero.
18108
18109 2. We have some glyphs that don't contribute to the line height.
18110 (The glyph row flag contributes_to_line_height_p is for future
18111 pixmap extensions).
18112
18113 The first case is easily covered by using default values because in
18114 these cases, the line height does not really matter, except that it
18115 must not be zero. */
18116
18117 static void
18118 compute_line_metrics (struct it *it)
18119 {
18120 struct glyph_row *row = it->glyph_row;
18121
18122 if (FRAME_WINDOW_P (it->f))
18123 {
18124 int i, min_y, max_y;
18125
18126 /* The line may consist of one space only, that was added to
18127 place the cursor on it. If so, the row's height hasn't been
18128 computed yet. */
18129 if (row->height == 0)
18130 {
18131 if (it->max_ascent + it->max_descent == 0)
18132 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18133 row->ascent = it->max_ascent;
18134 row->height = it->max_ascent + it->max_descent;
18135 row->phys_ascent = it->max_phys_ascent;
18136 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18137 row->extra_line_spacing = it->max_extra_line_spacing;
18138 }
18139
18140 /* Compute the width of this line. */
18141 row->pixel_width = row->x;
18142 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18143 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18144
18145 xassert (row->pixel_width >= 0);
18146 xassert (row->ascent >= 0 && row->height > 0);
18147
18148 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18149 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18150
18151 /* If first line's physical ascent is larger than its logical
18152 ascent, use the physical ascent, and make the row taller.
18153 This makes accented characters fully visible. */
18154 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18155 && row->phys_ascent > row->ascent)
18156 {
18157 row->height += row->phys_ascent - row->ascent;
18158 row->ascent = row->phys_ascent;
18159 }
18160
18161 /* Compute how much of the line is visible. */
18162 row->visible_height = row->height;
18163
18164 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18165 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18166
18167 if (row->y < min_y)
18168 row->visible_height -= min_y - row->y;
18169 if (row->y + row->height > max_y)
18170 row->visible_height -= row->y + row->height - max_y;
18171 }
18172 else
18173 {
18174 row->pixel_width = row->used[TEXT_AREA];
18175 if (row->continued_p)
18176 row->pixel_width -= it->continuation_pixel_width;
18177 else if (row->truncated_on_right_p)
18178 row->pixel_width -= it->truncation_pixel_width;
18179 row->ascent = row->phys_ascent = 0;
18180 row->height = row->phys_height = row->visible_height = 1;
18181 row->extra_line_spacing = 0;
18182 }
18183
18184 /* Compute a hash code for this row. */
18185 row->hash = row_hash (row);
18186
18187 it->max_ascent = it->max_descent = 0;
18188 it->max_phys_ascent = it->max_phys_descent = 0;
18189 }
18190
18191
18192 /* Append one space to the glyph row of iterator IT if doing a
18193 window-based redisplay. The space has the same face as
18194 IT->face_id. Value is non-zero if a space was added.
18195
18196 This function is called to make sure that there is always one glyph
18197 at the end of a glyph row that the cursor can be set on under
18198 window-systems. (If there weren't such a glyph we would not know
18199 how wide and tall a box cursor should be displayed).
18200
18201 At the same time this space let's a nicely handle clearing to the
18202 end of the line if the row ends in italic text. */
18203
18204 static int
18205 append_space_for_newline (struct it *it, int default_face_p)
18206 {
18207 if (FRAME_WINDOW_P (it->f))
18208 {
18209 int n = it->glyph_row->used[TEXT_AREA];
18210
18211 if (it->glyph_row->glyphs[TEXT_AREA] + n
18212 < it->glyph_row->glyphs[1 + TEXT_AREA])
18213 {
18214 /* Save some values that must not be changed.
18215 Must save IT->c and IT->len because otherwise
18216 ITERATOR_AT_END_P wouldn't work anymore after
18217 append_space_for_newline has been called. */
18218 enum display_element_type saved_what = it->what;
18219 int saved_c = it->c, saved_len = it->len;
18220 int saved_char_to_display = it->char_to_display;
18221 int saved_x = it->current_x;
18222 int saved_face_id = it->face_id;
18223 struct text_pos saved_pos;
18224 Lisp_Object saved_object;
18225 struct face *face;
18226
18227 saved_object = it->object;
18228 saved_pos = it->position;
18229
18230 it->what = IT_CHARACTER;
18231 memset (&it->position, 0, sizeof it->position);
18232 it->object = make_number (0);
18233 it->c = it->char_to_display = ' ';
18234 it->len = 1;
18235
18236 /* If the default face was remapped, be sure to use the
18237 remapped face for the appended newline. */
18238 if (default_face_p)
18239 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18240 else if (it->face_before_selective_p)
18241 it->face_id = it->saved_face_id;
18242 face = FACE_FROM_ID (it->f, it->face_id);
18243 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18244
18245 PRODUCE_GLYPHS (it);
18246
18247 it->override_ascent = -1;
18248 it->constrain_row_ascent_descent_p = 0;
18249 it->current_x = saved_x;
18250 it->object = saved_object;
18251 it->position = saved_pos;
18252 it->what = saved_what;
18253 it->face_id = saved_face_id;
18254 it->len = saved_len;
18255 it->c = saved_c;
18256 it->char_to_display = saved_char_to_display;
18257 return 1;
18258 }
18259 }
18260
18261 return 0;
18262 }
18263
18264
18265 /* Extend the face of the last glyph in the text area of IT->glyph_row
18266 to the end of the display line. Called from display_line. If the
18267 glyph row is empty, add a space glyph to it so that we know the
18268 face to draw. Set the glyph row flag fill_line_p. If the glyph
18269 row is R2L, prepend a stretch glyph to cover the empty space to the
18270 left of the leftmost glyph. */
18271
18272 static void
18273 extend_face_to_end_of_line (struct it *it)
18274 {
18275 struct face *face, *default_face;
18276 struct frame *f = it->f;
18277
18278 /* If line is already filled, do nothing. Non window-system frames
18279 get a grace of one more ``pixel'' because their characters are
18280 1-``pixel'' wide, so they hit the equality too early. This grace
18281 is needed only for R2L rows that are not continued, to produce
18282 one extra blank where we could display the cursor. */
18283 if (it->current_x >= it->last_visible_x
18284 + (!FRAME_WINDOW_P (f)
18285 && it->glyph_row->reversed_p
18286 && !it->glyph_row->continued_p))
18287 return;
18288
18289 /* The default face, possibly remapped. */
18290 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18291
18292 /* Face extension extends the background and box of IT->face_id
18293 to the end of the line. If the background equals the background
18294 of the frame, we don't have to do anything. */
18295 if (it->face_before_selective_p)
18296 face = FACE_FROM_ID (f, it->saved_face_id);
18297 else
18298 face = FACE_FROM_ID (f, it->face_id);
18299
18300 if (FRAME_WINDOW_P (f)
18301 && it->glyph_row->displays_text_p
18302 && face->box == FACE_NO_BOX
18303 && face->background == FRAME_BACKGROUND_PIXEL (f)
18304 && !face->stipple
18305 && !it->glyph_row->reversed_p)
18306 return;
18307
18308 /* Set the glyph row flag indicating that the face of the last glyph
18309 in the text area has to be drawn to the end of the text area. */
18310 it->glyph_row->fill_line_p = 1;
18311
18312 /* If current character of IT is not ASCII, make sure we have the
18313 ASCII face. This will be automatically undone the next time
18314 get_next_display_element returns a multibyte character. Note
18315 that the character will always be single byte in unibyte
18316 text. */
18317 if (!ASCII_CHAR_P (it->c))
18318 {
18319 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18320 }
18321
18322 if (FRAME_WINDOW_P (f))
18323 {
18324 /* If the row is empty, add a space with the current face of IT,
18325 so that we know which face to draw. */
18326 if (it->glyph_row->used[TEXT_AREA] == 0)
18327 {
18328 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18329 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18330 it->glyph_row->used[TEXT_AREA] = 1;
18331 }
18332 #ifdef HAVE_WINDOW_SYSTEM
18333 if (it->glyph_row->reversed_p)
18334 {
18335 /* Prepend a stretch glyph to the row, such that the
18336 rightmost glyph will be drawn flushed all the way to the
18337 right margin of the window. The stretch glyph that will
18338 occupy the empty space, if any, to the left of the
18339 glyphs. */
18340 struct font *font = face->font ? face->font : FRAME_FONT (f);
18341 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18342 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18343 struct glyph *g;
18344 int row_width, stretch_ascent, stretch_width;
18345 struct text_pos saved_pos;
18346 int saved_face_id, saved_avoid_cursor;
18347
18348 for (row_width = 0, g = row_start; g < row_end; g++)
18349 row_width += g->pixel_width;
18350 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18351 if (stretch_width > 0)
18352 {
18353 stretch_ascent =
18354 (((it->ascent + it->descent)
18355 * FONT_BASE (font)) / FONT_HEIGHT (font));
18356 saved_pos = it->position;
18357 memset (&it->position, 0, sizeof it->position);
18358 saved_avoid_cursor = it->avoid_cursor_p;
18359 it->avoid_cursor_p = 1;
18360 saved_face_id = it->face_id;
18361 /* The last row's stretch glyph should get the default
18362 face, to avoid painting the rest of the window with
18363 the region face, if the region ends at ZV. */
18364 if (it->glyph_row->ends_at_zv_p)
18365 it->face_id = default_face->id;
18366 else
18367 it->face_id = face->id;
18368 append_stretch_glyph (it, make_number (0), stretch_width,
18369 it->ascent + it->descent, stretch_ascent);
18370 it->position = saved_pos;
18371 it->avoid_cursor_p = saved_avoid_cursor;
18372 it->face_id = saved_face_id;
18373 }
18374 }
18375 #endif /* HAVE_WINDOW_SYSTEM */
18376 }
18377 else
18378 {
18379 /* Save some values that must not be changed. */
18380 int saved_x = it->current_x;
18381 struct text_pos saved_pos;
18382 Lisp_Object saved_object;
18383 enum display_element_type saved_what = it->what;
18384 int saved_face_id = it->face_id;
18385
18386 saved_object = it->object;
18387 saved_pos = it->position;
18388
18389 it->what = IT_CHARACTER;
18390 memset (&it->position, 0, sizeof it->position);
18391 it->object = make_number (0);
18392 it->c = it->char_to_display = ' ';
18393 it->len = 1;
18394 /* The last row's blank glyphs should get the default face, to
18395 avoid painting the rest of the window with the region face,
18396 if the region ends at ZV. */
18397 if (it->glyph_row->ends_at_zv_p)
18398 it->face_id = default_face->id;
18399 else
18400 it->face_id = face->id;
18401
18402 PRODUCE_GLYPHS (it);
18403
18404 while (it->current_x <= it->last_visible_x)
18405 PRODUCE_GLYPHS (it);
18406
18407 /* Don't count these blanks really. It would let us insert a left
18408 truncation glyph below and make us set the cursor on them, maybe. */
18409 it->current_x = saved_x;
18410 it->object = saved_object;
18411 it->position = saved_pos;
18412 it->what = saved_what;
18413 it->face_id = saved_face_id;
18414 }
18415 }
18416
18417
18418 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18419 trailing whitespace. */
18420
18421 static int
18422 trailing_whitespace_p (EMACS_INT charpos)
18423 {
18424 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18425 int c = 0;
18426
18427 while (bytepos < ZV_BYTE
18428 && (c = FETCH_CHAR (bytepos),
18429 c == ' ' || c == '\t'))
18430 ++bytepos;
18431
18432 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18433 {
18434 if (bytepos != PT_BYTE)
18435 return 1;
18436 }
18437 return 0;
18438 }
18439
18440
18441 /* Highlight trailing whitespace, if any, in ROW. */
18442
18443 static void
18444 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18445 {
18446 int used = row->used[TEXT_AREA];
18447
18448 if (used)
18449 {
18450 struct glyph *start = row->glyphs[TEXT_AREA];
18451 struct glyph *glyph = start + used - 1;
18452
18453 if (row->reversed_p)
18454 {
18455 /* Right-to-left rows need to be processed in the opposite
18456 direction, so swap the edge pointers. */
18457 glyph = start;
18458 start = row->glyphs[TEXT_AREA] + used - 1;
18459 }
18460
18461 /* Skip over glyphs inserted to display the cursor at the
18462 end of a line, for extending the face of the last glyph
18463 to the end of the line on terminals, and for truncation
18464 and continuation glyphs. */
18465 if (!row->reversed_p)
18466 {
18467 while (glyph >= start
18468 && glyph->type == CHAR_GLYPH
18469 && INTEGERP (glyph->object))
18470 --glyph;
18471 }
18472 else
18473 {
18474 while (glyph <= start
18475 && glyph->type == CHAR_GLYPH
18476 && INTEGERP (glyph->object))
18477 ++glyph;
18478 }
18479
18480 /* If last glyph is a space or stretch, and it's trailing
18481 whitespace, set the face of all trailing whitespace glyphs in
18482 IT->glyph_row to `trailing-whitespace'. */
18483 if ((row->reversed_p ? glyph <= start : glyph >= start)
18484 && BUFFERP (glyph->object)
18485 && (glyph->type == STRETCH_GLYPH
18486 || (glyph->type == CHAR_GLYPH
18487 && glyph->u.ch == ' '))
18488 && trailing_whitespace_p (glyph->charpos))
18489 {
18490 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18491 if (face_id < 0)
18492 return;
18493
18494 if (!row->reversed_p)
18495 {
18496 while (glyph >= start
18497 && BUFFERP (glyph->object)
18498 && (glyph->type == STRETCH_GLYPH
18499 || (glyph->type == CHAR_GLYPH
18500 && glyph->u.ch == ' ')))
18501 (glyph--)->face_id = face_id;
18502 }
18503 else
18504 {
18505 while (glyph <= start
18506 && BUFFERP (glyph->object)
18507 && (glyph->type == STRETCH_GLYPH
18508 || (glyph->type == CHAR_GLYPH
18509 && glyph->u.ch == ' ')))
18510 (glyph++)->face_id = face_id;
18511 }
18512 }
18513 }
18514 }
18515
18516
18517 /* Value is non-zero if glyph row ROW should be
18518 used to hold the cursor. */
18519
18520 static int
18521 cursor_row_p (struct glyph_row *row)
18522 {
18523 int result = 1;
18524
18525 if (PT == CHARPOS (row->end.pos)
18526 || PT == MATRIX_ROW_END_CHARPOS (row))
18527 {
18528 /* Suppose the row ends on a string.
18529 Unless the row is continued, that means it ends on a newline
18530 in the string. If it's anything other than a display string
18531 (e.g., a before-string from an overlay), we don't want the
18532 cursor there. (This heuristic seems to give the optimal
18533 behavior for the various types of multi-line strings.)
18534 One exception: if the string has `cursor' property on one of
18535 its characters, we _do_ want the cursor there. */
18536 if (CHARPOS (row->end.string_pos) >= 0)
18537 {
18538 if (row->continued_p)
18539 result = 1;
18540 else
18541 {
18542 /* Check for `display' property. */
18543 struct glyph *beg = row->glyphs[TEXT_AREA];
18544 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18545 struct glyph *glyph;
18546
18547 result = 0;
18548 for (glyph = end; glyph >= beg; --glyph)
18549 if (STRINGP (glyph->object))
18550 {
18551 Lisp_Object prop
18552 = Fget_char_property (make_number (PT),
18553 Qdisplay, Qnil);
18554 result =
18555 (!NILP (prop)
18556 && display_prop_string_p (prop, glyph->object));
18557 /* If there's a `cursor' property on one of the
18558 string's characters, this row is a cursor row,
18559 even though this is not a display string. */
18560 if (!result)
18561 {
18562 Lisp_Object s = glyph->object;
18563
18564 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18565 {
18566 EMACS_INT gpos = glyph->charpos;
18567
18568 if (!NILP (Fget_char_property (make_number (gpos),
18569 Qcursor, s)))
18570 {
18571 result = 1;
18572 break;
18573 }
18574 }
18575 }
18576 break;
18577 }
18578 }
18579 }
18580 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18581 {
18582 /* If the row ends in middle of a real character,
18583 and the line is continued, we want the cursor here.
18584 That's because CHARPOS (ROW->end.pos) would equal
18585 PT if PT is before the character. */
18586 if (!row->ends_in_ellipsis_p)
18587 result = row->continued_p;
18588 else
18589 /* If the row ends in an ellipsis, then
18590 CHARPOS (ROW->end.pos) will equal point after the
18591 invisible text. We want that position to be displayed
18592 after the ellipsis. */
18593 result = 0;
18594 }
18595 /* If the row ends at ZV, display the cursor at the end of that
18596 row instead of at the start of the row below. */
18597 else if (row->ends_at_zv_p)
18598 result = 1;
18599 else
18600 result = 0;
18601 }
18602
18603 return result;
18604 }
18605
18606 \f
18607
18608 /* Push the property PROP so that it will be rendered at the current
18609 position in IT. Return 1 if PROP was successfully pushed, 0
18610 otherwise. Called from handle_line_prefix to handle the
18611 `line-prefix' and `wrap-prefix' properties. */
18612
18613 static int
18614 push_prefix_prop (struct it *it, Lisp_Object prop)
18615 {
18616 struct text_pos pos =
18617 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18618
18619 xassert (it->method == GET_FROM_BUFFER
18620 || it->method == GET_FROM_DISPLAY_VECTOR
18621 || it->method == GET_FROM_STRING);
18622
18623 /* We need to save the current buffer/string position, so it will be
18624 restored by pop_it, because iterate_out_of_display_property
18625 depends on that being set correctly, but some situations leave
18626 it->position not yet set when this function is called. */
18627 push_it (it, &pos);
18628
18629 if (STRINGP (prop))
18630 {
18631 if (SCHARS (prop) == 0)
18632 {
18633 pop_it (it);
18634 return 0;
18635 }
18636
18637 it->string = prop;
18638 it->string_from_prefix_prop_p = 1;
18639 it->multibyte_p = STRING_MULTIBYTE (it->string);
18640 it->current.overlay_string_index = -1;
18641 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18642 it->end_charpos = it->string_nchars = SCHARS (it->string);
18643 it->method = GET_FROM_STRING;
18644 it->stop_charpos = 0;
18645 it->prev_stop = 0;
18646 it->base_level_stop = 0;
18647
18648 /* Force paragraph direction to be that of the parent
18649 buffer/string. */
18650 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18651 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18652 else
18653 it->paragraph_embedding = L2R;
18654
18655 /* Set up the bidi iterator for this display string. */
18656 if (it->bidi_p)
18657 {
18658 it->bidi_it.string.lstring = it->string;
18659 it->bidi_it.string.s = NULL;
18660 it->bidi_it.string.schars = it->end_charpos;
18661 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18662 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18663 it->bidi_it.string.unibyte = !it->multibyte_p;
18664 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18665 }
18666 }
18667 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18668 {
18669 it->method = GET_FROM_STRETCH;
18670 it->object = prop;
18671 }
18672 #ifdef HAVE_WINDOW_SYSTEM
18673 else if (IMAGEP (prop))
18674 {
18675 it->what = IT_IMAGE;
18676 it->image_id = lookup_image (it->f, prop);
18677 it->method = GET_FROM_IMAGE;
18678 }
18679 #endif /* HAVE_WINDOW_SYSTEM */
18680 else
18681 {
18682 pop_it (it); /* bogus display property, give up */
18683 return 0;
18684 }
18685
18686 return 1;
18687 }
18688
18689 /* Return the character-property PROP at the current position in IT. */
18690
18691 static Lisp_Object
18692 get_it_property (struct it *it, Lisp_Object prop)
18693 {
18694 Lisp_Object position;
18695
18696 if (STRINGP (it->object))
18697 position = make_number (IT_STRING_CHARPOS (*it));
18698 else if (BUFFERP (it->object))
18699 position = make_number (IT_CHARPOS (*it));
18700 else
18701 return Qnil;
18702
18703 return Fget_char_property (position, prop, it->object);
18704 }
18705
18706 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18707
18708 static void
18709 handle_line_prefix (struct it *it)
18710 {
18711 Lisp_Object prefix;
18712
18713 if (it->continuation_lines_width > 0)
18714 {
18715 prefix = get_it_property (it, Qwrap_prefix);
18716 if (NILP (prefix))
18717 prefix = Vwrap_prefix;
18718 }
18719 else
18720 {
18721 prefix = get_it_property (it, Qline_prefix);
18722 if (NILP (prefix))
18723 prefix = Vline_prefix;
18724 }
18725 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18726 {
18727 /* If the prefix is wider than the window, and we try to wrap
18728 it, it would acquire its own wrap prefix, and so on till the
18729 iterator stack overflows. So, don't wrap the prefix. */
18730 it->line_wrap = TRUNCATE;
18731 it->avoid_cursor_p = 1;
18732 }
18733 }
18734
18735 \f
18736
18737 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18738 only for R2L lines from display_line and display_string, when they
18739 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18740 the line/string needs to be continued on the next glyph row. */
18741 static void
18742 unproduce_glyphs (struct it *it, int n)
18743 {
18744 struct glyph *glyph, *end;
18745
18746 xassert (it->glyph_row);
18747 xassert (it->glyph_row->reversed_p);
18748 xassert (it->area == TEXT_AREA);
18749 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18750
18751 if (n > it->glyph_row->used[TEXT_AREA])
18752 n = it->glyph_row->used[TEXT_AREA];
18753 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18754 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18755 for ( ; glyph < end; glyph++)
18756 glyph[-n] = *glyph;
18757 }
18758
18759 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18760 and ROW->maxpos. */
18761 static void
18762 find_row_edges (struct it *it, struct glyph_row *row,
18763 EMACS_INT min_pos, EMACS_INT min_bpos,
18764 EMACS_INT max_pos, EMACS_INT max_bpos)
18765 {
18766 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18767 lines' rows is implemented for bidi-reordered rows. */
18768
18769 /* ROW->minpos is the value of min_pos, the minimal buffer position
18770 we have in ROW, or ROW->start.pos if that is smaller. */
18771 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18772 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18773 else
18774 /* We didn't find buffer positions smaller than ROW->start, or
18775 didn't find _any_ valid buffer positions in any of the glyphs,
18776 so we must trust the iterator's computed positions. */
18777 row->minpos = row->start.pos;
18778 if (max_pos <= 0)
18779 {
18780 max_pos = CHARPOS (it->current.pos);
18781 max_bpos = BYTEPOS (it->current.pos);
18782 }
18783
18784 /* Here are the various use-cases for ending the row, and the
18785 corresponding values for ROW->maxpos:
18786
18787 Line ends in a newline from buffer eol_pos + 1
18788 Line is continued from buffer max_pos + 1
18789 Line is truncated on right it->current.pos
18790 Line ends in a newline from string max_pos + 1(*)
18791 (*) + 1 only when line ends in a forward scan
18792 Line is continued from string max_pos
18793 Line is continued from display vector max_pos
18794 Line is entirely from a string min_pos == max_pos
18795 Line is entirely from a display vector min_pos == max_pos
18796 Line that ends at ZV ZV
18797
18798 If you discover other use-cases, please add them here as
18799 appropriate. */
18800 if (row->ends_at_zv_p)
18801 row->maxpos = it->current.pos;
18802 else if (row->used[TEXT_AREA])
18803 {
18804 int seen_this_string = 0;
18805 struct glyph_row *r1 = row - 1;
18806
18807 /* Did we see the same display string on the previous row? */
18808 if (STRINGP (it->object)
18809 /* this is not the first row */
18810 && row > it->w->desired_matrix->rows
18811 /* previous row is not the header line */
18812 && !r1->mode_line_p
18813 /* previous row also ends in a newline from a string */
18814 && r1->ends_in_newline_from_string_p)
18815 {
18816 struct glyph *start, *end;
18817
18818 /* Search for the last glyph of the previous row that came
18819 from buffer or string. Depending on whether the row is
18820 L2R or R2L, we need to process it front to back or the
18821 other way round. */
18822 if (!r1->reversed_p)
18823 {
18824 start = r1->glyphs[TEXT_AREA];
18825 end = start + r1->used[TEXT_AREA];
18826 /* Glyphs inserted by redisplay have an integer (zero)
18827 as their object. */
18828 while (end > start
18829 && INTEGERP ((end - 1)->object)
18830 && (end - 1)->charpos <= 0)
18831 --end;
18832 if (end > start)
18833 {
18834 if (EQ ((end - 1)->object, it->object))
18835 seen_this_string = 1;
18836 }
18837 else
18838 /* If all the glyphs of the previous row were inserted
18839 by redisplay, it means the previous row was
18840 produced from a single newline, which is only
18841 possible if that newline came from the same string
18842 as the one which produced this ROW. */
18843 seen_this_string = 1;
18844 }
18845 else
18846 {
18847 end = r1->glyphs[TEXT_AREA] - 1;
18848 start = end + r1->used[TEXT_AREA];
18849 while (end < start
18850 && INTEGERP ((end + 1)->object)
18851 && (end + 1)->charpos <= 0)
18852 ++end;
18853 if (end < start)
18854 {
18855 if (EQ ((end + 1)->object, it->object))
18856 seen_this_string = 1;
18857 }
18858 else
18859 seen_this_string = 1;
18860 }
18861 }
18862 /* Take note of each display string that covers a newline only
18863 once, the first time we see it. This is for when a display
18864 string includes more than one newline in it. */
18865 if (row->ends_in_newline_from_string_p && !seen_this_string)
18866 {
18867 /* If we were scanning the buffer forward when we displayed
18868 the string, we want to account for at least one buffer
18869 position that belongs to this row (position covered by
18870 the display string), so that cursor positioning will
18871 consider this row as a candidate when point is at the end
18872 of the visual line represented by this row. This is not
18873 required when scanning back, because max_pos will already
18874 have a much larger value. */
18875 if (CHARPOS (row->end.pos) > max_pos)
18876 INC_BOTH (max_pos, max_bpos);
18877 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18878 }
18879 else if (CHARPOS (it->eol_pos) > 0)
18880 SET_TEXT_POS (row->maxpos,
18881 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18882 else if (row->continued_p)
18883 {
18884 /* If max_pos is different from IT's current position, it
18885 means IT->method does not belong to the display element
18886 at max_pos. However, it also means that the display
18887 element at max_pos was displayed in its entirety on this
18888 line, which is equivalent to saying that the next line
18889 starts at the next buffer position. */
18890 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18891 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18892 else
18893 {
18894 INC_BOTH (max_pos, max_bpos);
18895 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18896 }
18897 }
18898 else if (row->truncated_on_right_p)
18899 /* display_line already called reseat_at_next_visible_line_start,
18900 which puts the iterator at the beginning of the next line, in
18901 the logical order. */
18902 row->maxpos = it->current.pos;
18903 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18904 /* A line that is entirely from a string/image/stretch... */
18905 row->maxpos = row->minpos;
18906 else
18907 abort ();
18908 }
18909 else
18910 row->maxpos = it->current.pos;
18911 }
18912
18913 /* Construct the glyph row IT->glyph_row in the desired matrix of
18914 IT->w from text at the current position of IT. See dispextern.h
18915 for an overview of struct it. Value is non-zero if
18916 IT->glyph_row displays text, as opposed to a line displaying ZV
18917 only. */
18918
18919 static int
18920 display_line (struct it *it)
18921 {
18922 struct glyph_row *row = it->glyph_row;
18923 Lisp_Object overlay_arrow_string;
18924 struct it wrap_it;
18925 void *wrap_data = NULL;
18926 int may_wrap = 0, wrap_x IF_LINT (= 0);
18927 int wrap_row_used = -1;
18928 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18929 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18930 int wrap_row_extra_line_spacing IF_LINT (= 0);
18931 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18932 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18933 int cvpos;
18934 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18935 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18936
18937 /* We always start displaying at hpos zero even if hscrolled. */
18938 xassert (it->hpos == 0 && it->current_x == 0);
18939
18940 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18941 >= it->w->desired_matrix->nrows)
18942 {
18943 it->w->nrows_scale_factor++;
18944 fonts_changed_p = 1;
18945 return 0;
18946 }
18947
18948 /* Is IT->w showing the region? */
18949 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18950
18951 /* Clear the result glyph row and enable it. */
18952 prepare_desired_row (row);
18953
18954 row->y = it->current_y;
18955 row->start = it->start;
18956 row->continuation_lines_width = it->continuation_lines_width;
18957 row->displays_text_p = 1;
18958 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18959 it->starts_in_middle_of_char_p = 0;
18960
18961 /* Arrange the overlays nicely for our purposes. Usually, we call
18962 display_line on only one line at a time, in which case this
18963 can't really hurt too much, or we call it on lines which appear
18964 one after another in the buffer, in which case all calls to
18965 recenter_overlay_lists but the first will be pretty cheap. */
18966 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18967
18968 /* Move over display elements that are not visible because we are
18969 hscrolled. This may stop at an x-position < IT->first_visible_x
18970 if the first glyph is partially visible or if we hit a line end. */
18971 if (it->current_x < it->first_visible_x)
18972 {
18973 this_line_min_pos = row->start.pos;
18974 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18975 MOVE_TO_POS | MOVE_TO_X);
18976 /* Record the smallest positions seen while we moved over
18977 display elements that are not visible. This is needed by
18978 redisplay_internal for optimizing the case where the cursor
18979 stays inside the same line. The rest of this function only
18980 considers positions that are actually displayed, so
18981 RECORD_MAX_MIN_POS will not otherwise record positions that
18982 are hscrolled to the left of the left edge of the window. */
18983 min_pos = CHARPOS (this_line_min_pos);
18984 min_bpos = BYTEPOS (this_line_min_pos);
18985 }
18986 else
18987 {
18988 /* We only do this when not calling `move_it_in_display_line_to'
18989 above, because move_it_in_display_line_to calls
18990 handle_line_prefix itself. */
18991 handle_line_prefix (it);
18992 }
18993
18994 /* Get the initial row height. This is either the height of the
18995 text hscrolled, if there is any, or zero. */
18996 row->ascent = it->max_ascent;
18997 row->height = it->max_ascent + it->max_descent;
18998 row->phys_ascent = it->max_phys_ascent;
18999 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19000 row->extra_line_spacing = it->max_extra_line_spacing;
19001
19002 /* Utility macro to record max and min buffer positions seen until now. */
19003 #define RECORD_MAX_MIN_POS(IT) \
19004 do \
19005 { \
19006 int composition_p = !STRINGP ((IT)->string) \
19007 && ((IT)->what == IT_COMPOSITION); \
19008 EMACS_INT current_pos = \
19009 composition_p ? (IT)->cmp_it.charpos \
19010 : IT_CHARPOS (*(IT)); \
19011 EMACS_INT current_bpos = \
19012 composition_p ? CHAR_TO_BYTE (current_pos) \
19013 : IT_BYTEPOS (*(IT)); \
19014 if (current_pos < min_pos) \
19015 { \
19016 min_pos = current_pos; \
19017 min_bpos = current_bpos; \
19018 } \
19019 if (IT_CHARPOS (*it) > max_pos) \
19020 { \
19021 max_pos = IT_CHARPOS (*it); \
19022 max_bpos = IT_BYTEPOS (*it); \
19023 } \
19024 } \
19025 while (0)
19026
19027 /* Loop generating characters. The loop is left with IT on the next
19028 character to display. */
19029 while (1)
19030 {
19031 int n_glyphs_before, hpos_before, x_before;
19032 int x, nglyphs;
19033 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19034
19035 /* Retrieve the next thing to display. Value is zero if end of
19036 buffer reached. */
19037 if (!get_next_display_element (it))
19038 {
19039 /* Maybe add a space at the end of this line that is used to
19040 display the cursor there under X. Set the charpos of the
19041 first glyph of blank lines not corresponding to any text
19042 to -1. */
19043 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19044 row->exact_window_width_line_p = 1;
19045 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19046 || row->used[TEXT_AREA] == 0)
19047 {
19048 row->glyphs[TEXT_AREA]->charpos = -1;
19049 row->displays_text_p = 0;
19050
19051 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19052 && (!MINI_WINDOW_P (it->w)
19053 || (minibuf_level && EQ (it->window, minibuf_window))))
19054 row->indicate_empty_line_p = 1;
19055 }
19056
19057 it->continuation_lines_width = 0;
19058 row->ends_at_zv_p = 1;
19059 /* A row that displays right-to-left text must always have
19060 its last face extended all the way to the end of line,
19061 even if this row ends in ZV, because we still write to
19062 the screen left to right. We also need to extend the
19063 last face if the default face is remapped to some
19064 different face, otherwise the functions that clear
19065 portions of the screen will clear with the default face's
19066 background color. */
19067 if (row->reversed_p
19068 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19069 extend_face_to_end_of_line (it);
19070 break;
19071 }
19072
19073 /* Now, get the metrics of what we want to display. This also
19074 generates glyphs in `row' (which is IT->glyph_row). */
19075 n_glyphs_before = row->used[TEXT_AREA];
19076 x = it->current_x;
19077
19078 /* Remember the line height so far in case the next element doesn't
19079 fit on the line. */
19080 if (it->line_wrap != TRUNCATE)
19081 {
19082 ascent = it->max_ascent;
19083 descent = it->max_descent;
19084 phys_ascent = it->max_phys_ascent;
19085 phys_descent = it->max_phys_descent;
19086
19087 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19088 {
19089 if (IT_DISPLAYING_WHITESPACE (it))
19090 may_wrap = 1;
19091 else if (may_wrap)
19092 {
19093 SAVE_IT (wrap_it, *it, wrap_data);
19094 wrap_x = x;
19095 wrap_row_used = row->used[TEXT_AREA];
19096 wrap_row_ascent = row->ascent;
19097 wrap_row_height = row->height;
19098 wrap_row_phys_ascent = row->phys_ascent;
19099 wrap_row_phys_height = row->phys_height;
19100 wrap_row_extra_line_spacing = row->extra_line_spacing;
19101 wrap_row_min_pos = min_pos;
19102 wrap_row_min_bpos = min_bpos;
19103 wrap_row_max_pos = max_pos;
19104 wrap_row_max_bpos = max_bpos;
19105 may_wrap = 0;
19106 }
19107 }
19108 }
19109
19110 PRODUCE_GLYPHS (it);
19111
19112 /* If this display element was in marginal areas, continue with
19113 the next one. */
19114 if (it->area != TEXT_AREA)
19115 {
19116 row->ascent = max (row->ascent, it->max_ascent);
19117 row->height = max (row->height, it->max_ascent + it->max_descent);
19118 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19119 row->phys_height = max (row->phys_height,
19120 it->max_phys_ascent + it->max_phys_descent);
19121 row->extra_line_spacing = max (row->extra_line_spacing,
19122 it->max_extra_line_spacing);
19123 set_iterator_to_next (it, 1);
19124 continue;
19125 }
19126
19127 /* Does the display element fit on the line? If we truncate
19128 lines, we should draw past the right edge of the window. If
19129 we don't truncate, we want to stop so that we can display the
19130 continuation glyph before the right margin. If lines are
19131 continued, there are two possible strategies for characters
19132 resulting in more than 1 glyph (e.g. tabs): Display as many
19133 glyphs as possible in this line and leave the rest for the
19134 continuation line, or display the whole element in the next
19135 line. Original redisplay did the former, so we do it also. */
19136 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19137 hpos_before = it->hpos;
19138 x_before = x;
19139
19140 if (/* Not a newline. */
19141 nglyphs > 0
19142 /* Glyphs produced fit entirely in the line. */
19143 && it->current_x < it->last_visible_x)
19144 {
19145 it->hpos += nglyphs;
19146 row->ascent = max (row->ascent, it->max_ascent);
19147 row->height = max (row->height, it->max_ascent + it->max_descent);
19148 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19149 row->phys_height = max (row->phys_height,
19150 it->max_phys_ascent + it->max_phys_descent);
19151 row->extra_line_spacing = max (row->extra_line_spacing,
19152 it->max_extra_line_spacing);
19153 if (it->current_x - it->pixel_width < it->first_visible_x)
19154 row->x = x - it->first_visible_x;
19155 /* Record the maximum and minimum buffer positions seen so
19156 far in glyphs that will be displayed by this row. */
19157 if (it->bidi_p)
19158 RECORD_MAX_MIN_POS (it);
19159 }
19160 else
19161 {
19162 int i, new_x;
19163 struct glyph *glyph;
19164
19165 for (i = 0; i < nglyphs; ++i, x = new_x)
19166 {
19167 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19168 new_x = x + glyph->pixel_width;
19169
19170 if (/* Lines are continued. */
19171 it->line_wrap != TRUNCATE
19172 && (/* Glyph doesn't fit on the line. */
19173 new_x > it->last_visible_x
19174 /* Or it fits exactly on a window system frame. */
19175 || (new_x == it->last_visible_x
19176 && FRAME_WINDOW_P (it->f))))
19177 {
19178 /* End of a continued line. */
19179
19180 if (it->hpos == 0
19181 || (new_x == it->last_visible_x
19182 && FRAME_WINDOW_P (it->f)))
19183 {
19184 /* Current glyph is the only one on the line or
19185 fits exactly on the line. We must continue
19186 the line because we can't draw the cursor
19187 after the glyph. */
19188 row->continued_p = 1;
19189 it->current_x = new_x;
19190 it->continuation_lines_width += new_x;
19191 ++it->hpos;
19192 if (i == nglyphs - 1)
19193 {
19194 /* If line-wrap is on, check if a previous
19195 wrap point was found. */
19196 if (wrap_row_used > 0
19197 /* Even if there is a previous wrap
19198 point, continue the line here as
19199 usual, if (i) the previous character
19200 was a space or tab AND (ii) the
19201 current character is not. */
19202 && (!may_wrap
19203 || IT_DISPLAYING_WHITESPACE (it)))
19204 goto back_to_wrap;
19205
19206 /* Record the maximum and minimum buffer
19207 positions seen so far in glyphs that will be
19208 displayed by this row. */
19209 if (it->bidi_p)
19210 RECORD_MAX_MIN_POS (it);
19211 set_iterator_to_next (it, 1);
19212 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19213 {
19214 if (!get_next_display_element (it))
19215 {
19216 row->exact_window_width_line_p = 1;
19217 it->continuation_lines_width = 0;
19218 row->continued_p = 0;
19219 row->ends_at_zv_p = 1;
19220 }
19221 else if (ITERATOR_AT_END_OF_LINE_P (it))
19222 {
19223 row->continued_p = 0;
19224 row->exact_window_width_line_p = 1;
19225 }
19226 }
19227 }
19228 else if (it->bidi_p)
19229 RECORD_MAX_MIN_POS (it);
19230 }
19231 else if (CHAR_GLYPH_PADDING_P (*glyph)
19232 && !FRAME_WINDOW_P (it->f))
19233 {
19234 /* A padding glyph that doesn't fit on this line.
19235 This means the whole character doesn't fit
19236 on the line. */
19237 if (row->reversed_p)
19238 unproduce_glyphs (it, row->used[TEXT_AREA]
19239 - n_glyphs_before);
19240 row->used[TEXT_AREA] = n_glyphs_before;
19241
19242 /* Fill the rest of the row with continuation
19243 glyphs like in 20.x. */
19244 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19245 < row->glyphs[1 + TEXT_AREA])
19246 produce_special_glyphs (it, IT_CONTINUATION);
19247
19248 row->continued_p = 1;
19249 it->current_x = x_before;
19250 it->continuation_lines_width += x_before;
19251
19252 /* Restore the height to what it was before the
19253 element not fitting on the line. */
19254 it->max_ascent = ascent;
19255 it->max_descent = descent;
19256 it->max_phys_ascent = phys_ascent;
19257 it->max_phys_descent = phys_descent;
19258 }
19259 else if (wrap_row_used > 0)
19260 {
19261 back_to_wrap:
19262 if (row->reversed_p)
19263 unproduce_glyphs (it,
19264 row->used[TEXT_AREA] - wrap_row_used);
19265 RESTORE_IT (it, &wrap_it, wrap_data);
19266 it->continuation_lines_width += wrap_x;
19267 row->used[TEXT_AREA] = wrap_row_used;
19268 row->ascent = wrap_row_ascent;
19269 row->height = wrap_row_height;
19270 row->phys_ascent = wrap_row_phys_ascent;
19271 row->phys_height = wrap_row_phys_height;
19272 row->extra_line_spacing = wrap_row_extra_line_spacing;
19273 min_pos = wrap_row_min_pos;
19274 min_bpos = wrap_row_min_bpos;
19275 max_pos = wrap_row_max_pos;
19276 max_bpos = wrap_row_max_bpos;
19277 row->continued_p = 1;
19278 row->ends_at_zv_p = 0;
19279 row->exact_window_width_line_p = 0;
19280 it->continuation_lines_width += x;
19281
19282 /* Make sure that a non-default face is extended
19283 up to the right margin of the window. */
19284 extend_face_to_end_of_line (it);
19285 }
19286 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19287 {
19288 /* A TAB that extends past the right edge of the
19289 window. This produces a single glyph on
19290 window system frames. We leave the glyph in
19291 this row and let it fill the row, but don't
19292 consume the TAB. */
19293 it->continuation_lines_width += it->last_visible_x;
19294 row->ends_in_middle_of_char_p = 1;
19295 row->continued_p = 1;
19296 glyph->pixel_width = it->last_visible_x - x;
19297 it->starts_in_middle_of_char_p = 1;
19298 }
19299 else
19300 {
19301 /* Something other than a TAB that draws past
19302 the right edge of the window. Restore
19303 positions to values before the element. */
19304 if (row->reversed_p)
19305 unproduce_glyphs (it, row->used[TEXT_AREA]
19306 - (n_glyphs_before + i));
19307 row->used[TEXT_AREA] = n_glyphs_before + i;
19308
19309 /* Display continuation glyphs. */
19310 if (!FRAME_WINDOW_P (it->f))
19311 produce_special_glyphs (it, IT_CONTINUATION);
19312 row->continued_p = 1;
19313
19314 it->current_x = x_before;
19315 it->continuation_lines_width += x;
19316 extend_face_to_end_of_line (it);
19317
19318 if (nglyphs > 1 && i > 0)
19319 {
19320 row->ends_in_middle_of_char_p = 1;
19321 it->starts_in_middle_of_char_p = 1;
19322 }
19323
19324 /* Restore the height to what it was before the
19325 element not fitting on the line. */
19326 it->max_ascent = ascent;
19327 it->max_descent = descent;
19328 it->max_phys_ascent = phys_ascent;
19329 it->max_phys_descent = phys_descent;
19330 }
19331
19332 break;
19333 }
19334 else if (new_x > it->first_visible_x)
19335 {
19336 /* Increment number of glyphs actually displayed. */
19337 ++it->hpos;
19338
19339 /* Record the maximum and minimum buffer positions
19340 seen so far in glyphs that will be displayed by
19341 this row. */
19342 if (it->bidi_p)
19343 RECORD_MAX_MIN_POS (it);
19344
19345 if (x < it->first_visible_x)
19346 /* Glyph is partially visible, i.e. row starts at
19347 negative X position. */
19348 row->x = x - it->first_visible_x;
19349 }
19350 else
19351 {
19352 /* Glyph is completely off the left margin of the
19353 window. This should not happen because of the
19354 move_it_in_display_line at the start of this
19355 function, unless the text display area of the
19356 window is empty. */
19357 xassert (it->first_visible_x <= it->last_visible_x);
19358 }
19359 }
19360 /* Even if this display element produced no glyphs at all,
19361 we want to record its position. */
19362 if (it->bidi_p && nglyphs == 0)
19363 RECORD_MAX_MIN_POS (it);
19364
19365 row->ascent = max (row->ascent, it->max_ascent);
19366 row->height = max (row->height, it->max_ascent + it->max_descent);
19367 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19368 row->phys_height = max (row->phys_height,
19369 it->max_phys_ascent + it->max_phys_descent);
19370 row->extra_line_spacing = max (row->extra_line_spacing,
19371 it->max_extra_line_spacing);
19372
19373 /* End of this display line if row is continued. */
19374 if (row->continued_p || row->ends_at_zv_p)
19375 break;
19376 }
19377
19378 at_end_of_line:
19379 /* Is this a line end? If yes, we're also done, after making
19380 sure that a non-default face is extended up to the right
19381 margin of the window. */
19382 if (ITERATOR_AT_END_OF_LINE_P (it))
19383 {
19384 int used_before = row->used[TEXT_AREA];
19385
19386 row->ends_in_newline_from_string_p = STRINGP (it->object);
19387
19388 /* Add a space at the end of the line that is used to
19389 display the cursor there. */
19390 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19391 append_space_for_newline (it, 0);
19392
19393 /* Extend the face to the end of the line. */
19394 extend_face_to_end_of_line (it);
19395
19396 /* Make sure we have the position. */
19397 if (used_before == 0)
19398 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19399
19400 /* Record the position of the newline, for use in
19401 find_row_edges. */
19402 it->eol_pos = it->current.pos;
19403
19404 /* Consume the line end. This skips over invisible lines. */
19405 set_iterator_to_next (it, 1);
19406 it->continuation_lines_width = 0;
19407 break;
19408 }
19409
19410 /* Proceed with next display element. Note that this skips
19411 over lines invisible because of selective display. */
19412 set_iterator_to_next (it, 1);
19413
19414 /* If we truncate lines, we are done when the last displayed
19415 glyphs reach past the right margin of the window. */
19416 if (it->line_wrap == TRUNCATE
19417 && (FRAME_WINDOW_P (it->f)
19418 ? (it->current_x >= it->last_visible_x)
19419 : (it->current_x > it->last_visible_x)))
19420 {
19421 /* Maybe add truncation glyphs. */
19422 if (!FRAME_WINDOW_P (it->f))
19423 {
19424 int i, n;
19425
19426 if (!row->reversed_p)
19427 {
19428 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19429 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19430 break;
19431 }
19432 else
19433 {
19434 for (i = 0; i < row->used[TEXT_AREA]; i++)
19435 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19436 break;
19437 /* Remove any padding glyphs at the front of ROW, to
19438 make room for the truncation glyphs we will be
19439 adding below. The loop below always inserts at
19440 least one truncation glyph, so also remove the
19441 last glyph added to ROW. */
19442 unproduce_glyphs (it, i + 1);
19443 /* Adjust i for the loop below. */
19444 i = row->used[TEXT_AREA] - (i + 1);
19445 }
19446
19447 for (n = row->used[TEXT_AREA]; i < n; ++i)
19448 {
19449 row->used[TEXT_AREA] = i;
19450 produce_special_glyphs (it, IT_TRUNCATION);
19451 }
19452 }
19453 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19454 {
19455 /* Don't truncate if we can overflow newline into fringe. */
19456 if (!get_next_display_element (it))
19457 {
19458 it->continuation_lines_width = 0;
19459 row->ends_at_zv_p = 1;
19460 row->exact_window_width_line_p = 1;
19461 break;
19462 }
19463 if (ITERATOR_AT_END_OF_LINE_P (it))
19464 {
19465 row->exact_window_width_line_p = 1;
19466 goto at_end_of_line;
19467 }
19468 }
19469
19470 row->truncated_on_right_p = 1;
19471 it->continuation_lines_width = 0;
19472 reseat_at_next_visible_line_start (it, 0);
19473 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19474 it->hpos = hpos_before;
19475 it->current_x = x_before;
19476 break;
19477 }
19478 }
19479
19480 if (wrap_data)
19481 bidi_unshelve_cache (wrap_data, 1);
19482
19483 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19484 at the left window margin. */
19485 if (it->first_visible_x
19486 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19487 {
19488 if (!FRAME_WINDOW_P (it->f))
19489 insert_left_trunc_glyphs (it);
19490 row->truncated_on_left_p = 1;
19491 }
19492
19493 /* Remember the position at which this line ends.
19494
19495 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19496 cannot be before the call to find_row_edges below, since that is
19497 where these positions are determined. */
19498 row->end = it->current;
19499 if (!it->bidi_p)
19500 {
19501 row->minpos = row->start.pos;
19502 row->maxpos = row->end.pos;
19503 }
19504 else
19505 {
19506 /* ROW->minpos and ROW->maxpos must be the smallest and
19507 `1 + the largest' buffer positions in ROW. But if ROW was
19508 bidi-reordered, these two positions can be anywhere in the
19509 row, so we must determine them now. */
19510 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19511 }
19512
19513 /* If the start of this line is the overlay arrow-position, then
19514 mark this glyph row as the one containing the overlay arrow.
19515 This is clearly a mess with variable size fonts. It would be
19516 better to let it be displayed like cursors under X. */
19517 if ((row->displays_text_p || !overlay_arrow_seen)
19518 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19519 !NILP (overlay_arrow_string)))
19520 {
19521 /* Overlay arrow in window redisplay is a fringe bitmap. */
19522 if (STRINGP (overlay_arrow_string))
19523 {
19524 struct glyph_row *arrow_row
19525 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19526 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19527 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19528 struct glyph *p = row->glyphs[TEXT_AREA];
19529 struct glyph *p2, *end;
19530
19531 /* Copy the arrow glyphs. */
19532 while (glyph < arrow_end)
19533 *p++ = *glyph++;
19534
19535 /* Throw away padding glyphs. */
19536 p2 = p;
19537 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19538 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19539 ++p2;
19540 if (p2 > p)
19541 {
19542 while (p2 < end)
19543 *p++ = *p2++;
19544 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19545 }
19546 }
19547 else
19548 {
19549 xassert (INTEGERP (overlay_arrow_string));
19550 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19551 }
19552 overlay_arrow_seen = 1;
19553 }
19554
19555 /* Highlight trailing whitespace. */
19556 if (!NILP (Vshow_trailing_whitespace))
19557 highlight_trailing_whitespace (it->f, it->glyph_row);
19558
19559 /* Compute pixel dimensions of this line. */
19560 compute_line_metrics (it);
19561
19562 /* Implementation note: No changes in the glyphs of ROW or in their
19563 faces can be done past this point, because compute_line_metrics
19564 computes ROW's hash value and stores it within the glyph_row
19565 structure. */
19566
19567 /* Record whether this row ends inside an ellipsis. */
19568 row->ends_in_ellipsis_p
19569 = (it->method == GET_FROM_DISPLAY_VECTOR
19570 && it->ellipsis_p);
19571
19572 /* Save fringe bitmaps in this row. */
19573 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19574 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19575 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19576 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19577
19578 it->left_user_fringe_bitmap = 0;
19579 it->left_user_fringe_face_id = 0;
19580 it->right_user_fringe_bitmap = 0;
19581 it->right_user_fringe_face_id = 0;
19582
19583 /* Maybe set the cursor. */
19584 cvpos = it->w->cursor.vpos;
19585 if ((cvpos < 0
19586 /* In bidi-reordered rows, keep checking for proper cursor
19587 position even if one has been found already, because buffer
19588 positions in such rows change non-linearly with ROW->VPOS,
19589 when a line is continued. One exception: when we are at ZV,
19590 display cursor on the first suitable glyph row, since all
19591 the empty rows after that also have their position set to ZV. */
19592 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19593 lines' rows is implemented for bidi-reordered rows. */
19594 || (it->bidi_p
19595 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19596 && PT >= MATRIX_ROW_START_CHARPOS (row)
19597 && PT <= MATRIX_ROW_END_CHARPOS (row)
19598 && cursor_row_p (row))
19599 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19600
19601 /* Prepare for the next line. This line starts horizontally at (X
19602 HPOS) = (0 0). Vertical positions are incremented. As a
19603 convenience for the caller, IT->glyph_row is set to the next
19604 row to be used. */
19605 it->current_x = it->hpos = 0;
19606 it->current_y += row->height;
19607 SET_TEXT_POS (it->eol_pos, 0, 0);
19608 ++it->vpos;
19609 ++it->glyph_row;
19610 /* The next row should by default use the same value of the
19611 reversed_p flag as this one. set_iterator_to_next decides when
19612 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19613 the flag accordingly. */
19614 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19615 it->glyph_row->reversed_p = row->reversed_p;
19616 it->start = row->end;
19617 return row->displays_text_p;
19618
19619 #undef RECORD_MAX_MIN_POS
19620 }
19621
19622 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19623 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19624 doc: /* Return paragraph direction at point in BUFFER.
19625 Value is either `left-to-right' or `right-to-left'.
19626 If BUFFER is omitted or nil, it defaults to the current buffer.
19627
19628 Paragraph direction determines how the text in the paragraph is displayed.
19629 In left-to-right paragraphs, text begins at the left margin of the window
19630 and the reading direction is generally left to right. In right-to-left
19631 paragraphs, text begins at the right margin and is read from right to left.
19632
19633 See also `bidi-paragraph-direction'. */)
19634 (Lisp_Object buffer)
19635 {
19636 struct buffer *buf = current_buffer;
19637 struct buffer *old = buf;
19638
19639 if (! NILP (buffer))
19640 {
19641 CHECK_BUFFER (buffer);
19642 buf = XBUFFER (buffer);
19643 }
19644
19645 if (NILP (BVAR (buf, bidi_display_reordering))
19646 || NILP (BVAR (buf, enable_multibyte_characters))
19647 /* When we are loading loadup.el, the character property tables
19648 needed for bidi iteration are not yet available. */
19649 || !NILP (Vpurify_flag))
19650 return Qleft_to_right;
19651 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19652 return BVAR (buf, bidi_paragraph_direction);
19653 else
19654 {
19655 /* Determine the direction from buffer text. We could try to
19656 use current_matrix if it is up to date, but this seems fast
19657 enough as it is. */
19658 struct bidi_it itb;
19659 EMACS_INT pos = BUF_PT (buf);
19660 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19661 int c;
19662 void *itb_data = bidi_shelve_cache ();
19663
19664 set_buffer_temp (buf);
19665 /* bidi_paragraph_init finds the base direction of the paragraph
19666 by searching forward from paragraph start. We need the base
19667 direction of the current or _previous_ paragraph, so we need
19668 to make sure we are within that paragraph. To that end, find
19669 the previous non-empty line. */
19670 if (pos >= ZV && pos > BEGV)
19671 {
19672 pos--;
19673 bytepos = CHAR_TO_BYTE (pos);
19674 }
19675 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19676 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19677 {
19678 while ((c = FETCH_BYTE (bytepos)) == '\n'
19679 || c == ' ' || c == '\t' || c == '\f')
19680 {
19681 if (bytepos <= BEGV_BYTE)
19682 break;
19683 bytepos--;
19684 pos--;
19685 }
19686 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19687 bytepos--;
19688 }
19689 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19690 itb.paragraph_dir = NEUTRAL_DIR;
19691 itb.string.s = NULL;
19692 itb.string.lstring = Qnil;
19693 itb.string.bufpos = 0;
19694 itb.string.unibyte = 0;
19695 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19696 bidi_unshelve_cache (itb_data, 0);
19697 set_buffer_temp (old);
19698 switch (itb.paragraph_dir)
19699 {
19700 case L2R:
19701 return Qleft_to_right;
19702 break;
19703 case R2L:
19704 return Qright_to_left;
19705 break;
19706 default:
19707 abort ();
19708 }
19709 }
19710 }
19711
19712
19713 \f
19714 /***********************************************************************
19715 Menu Bar
19716 ***********************************************************************/
19717
19718 /* Redisplay the menu bar in the frame for window W.
19719
19720 The menu bar of X frames that don't have X toolkit support is
19721 displayed in a special window W->frame->menu_bar_window.
19722
19723 The menu bar of terminal frames is treated specially as far as
19724 glyph matrices are concerned. Menu bar lines are not part of
19725 windows, so the update is done directly on the frame matrix rows
19726 for the menu bar. */
19727
19728 static void
19729 display_menu_bar (struct window *w)
19730 {
19731 struct frame *f = XFRAME (WINDOW_FRAME (w));
19732 struct it it;
19733 Lisp_Object items;
19734 int i;
19735
19736 /* Don't do all this for graphical frames. */
19737 #ifdef HAVE_NTGUI
19738 if (FRAME_W32_P (f))
19739 return;
19740 #endif
19741 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19742 if (FRAME_X_P (f))
19743 return;
19744 #endif
19745
19746 #ifdef HAVE_NS
19747 if (FRAME_NS_P (f))
19748 return;
19749 #endif /* HAVE_NS */
19750
19751 #ifdef USE_X_TOOLKIT
19752 xassert (!FRAME_WINDOW_P (f));
19753 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19754 it.first_visible_x = 0;
19755 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19756 #else /* not USE_X_TOOLKIT */
19757 if (FRAME_WINDOW_P (f))
19758 {
19759 /* Menu bar lines are displayed in the desired matrix of the
19760 dummy window menu_bar_window. */
19761 struct window *menu_w;
19762 xassert (WINDOWP (f->menu_bar_window));
19763 menu_w = XWINDOW (f->menu_bar_window);
19764 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19765 MENU_FACE_ID);
19766 it.first_visible_x = 0;
19767 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19768 }
19769 else
19770 {
19771 /* This is a TTY frame, i.e. character hpos/vpos are used as
19772 pixel x/y. */
19773 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19774 MENU_FACE_ID);
19775 it.first_visible_x = 0;
19776 it.last_visible_x = FRAME_COLS (f);
19777 }
19778 #endif /* not USE_X_TOOLKIT */
19779
19780 /* FIXME: This should be controlled by a user option. See the
19781 comments in redisplay_tool_bar and display_mode_line about
19782 this. */
19783 it.paragraph_embedding = L2R;
19784
19785 if (! mode_line_inverse_video)
19786 /* Force the menu-bar to be displayed in the default face. */
19787 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19788
19789 /* Clear all rows of the menu bar. */
19790 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19791 {
19792 struct glyph_row *row = it.glyph_row + i;
19793 clear_glyph_row (row);
19794 row->enabled_p = 1;
19795 row->full_width_p = 1;
19796 }
19797
19798 /* Display all items of the menu bar. */
19799 items = FRAME_MENU_BAR_ITEMS (it.f);
19800 for (i = 0; i < ASIZE (items); i += 4)
19801 {
19802 Lisp_Object string;
19803
19804 /* Stop at nil string. */
19805 string = AREF (items, i + 1);
19806 if (NILP (string))
19807 break;
19808
19809 /* Remember where item was displayed. */
19810 ASET (items, i + 3, make_number (it.hpos));
19811
19812 /* Display the item, pad with one space. */
19813 if (it.current_x < it.last_visible_x)
19814 display_string (NULL, string, Qnil, 0, 0, &it,
19815 SCHARS (string) + 1, 0, 0, -1);
19816 }
19817
19818 /* Fill out the line with spaces. */
19819 if (it.current_x < it.last_visible_x)
19820 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19821
19822 /* Compute the total height of the lines. */
19823 compute_line_metrics (&it);
19824 }
19825
19826
19827 \f
19828 /***********************************************************************
19829 Mode Line
19830 ***********************************************************************/
19831
19832 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19833 FORCE is non-zero, redisplay mode lines unconditionally.
19834 Otherwise, redisplay only mode lines that are garbaged. Value is
19835 the number of windows whose mode lines were redisplayed. */
19836
19837 static int
19838 redisplay_mode_lines (Lisp_Object window, int force)
19839 {
19840 int nwindows = 0;
19841
19842 while (!NILP (window))
19843 {
19844 struct window *w = XWINDOW (window);
19845
19846 if (WINDOWP (w->hchild))
19847 nwindows += redisplay_mode_lines (w->hchild, force);
19848 else if (WINDOWP (w->vchild))
19849 nwindows += redisplay_mode_lines (w->vchild, force);
19850 else if (force
19851 || FRAME_GARBAGED_P (XFRAME (w->frame))
19852 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19853 {
19854 struct text_pos lpoint;
19855 struct buffer *old = current_buffer;
19856
19857 /* Set the window's buffer for the mode line display. */
19858 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19859 set_buffer_internal_1 (XBUFFER (w->buffer));
19860
19861 /* Point refers normally to the selected window. For any
19862 other window, set up appropriate value. */
19863 if (!EQ (window, selected_window))
19864 {
19865 struct text_pos pt;
19866
19867 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19868 if (CHARPOS (pt) < BEGV)
19869 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19870 else if (CHARPOS (pt) > (ZV - 1))
19871 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19872 else
19873 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19874 }
19875
19876 /* Display mode lines. */
19877 clear_glyph_matrix (w->desired_matrix);
19878 if (display_mode_lines (w))
19879 {
19880 ++nwindows;
19881 w->must_be_updated_p = 1;
19882 }
19883
19884 /* Restore old settings. */
19885 set_buffer_internal_1 (old);
19886 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19887 }
19888
19889 window = w->next;
19890 }
19891
19892 return nwindows;
19893 }
19894
19895
19896 /* Display the mode and/or header line of window W. Value is the
19897 sum number of mode lines and header lines displayed. */
19898
19899 static int
19900 display_mode_lines (struct window *w)
19901 {
19902 Lisp_Object old_selected_window, old_selected_frame;
19903 int n = 0;
19904
19905 old_selected_frame = selected_frame;
19906 selected_frame = w->frame;
19907 old_selected_window = selected_window;
19908 XSETWINDOW (selected_window, w);
19909
19910 /* These will be set while the mode line specs are processed. */
19911 line_number_displayed = 0;
19912 w->column_number_displayed = Qnil;
19913
19914 if (WINDOW_WANTS_MODELINE_P (w))
19915 {
19916 struct window *sel_w = XWINDOW (old_selected_window);
19917
19918 /* Select mode line face based on the real selected window. */
19919 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19920 BVAR (current_buffer, mode_line_format));
19921 ++n;
19922 }
19923
19924 if (WINDOW_WANTS_HEADER_LINE_P (w))
19925 {
19926 display_mode_line (w, HEADER_LINE_FACE_ID,
19927 BVAR (current_buffer, header_line_format));
19928 ++n;
19929 }
19930
19931 selected_frame = old_selected_frame;
19932 selected_window = old_selected_window;
19933 return n;
19934 }
19935
19936
19937 /* Display mode or header line of window W. FACE_ID specifies which
19938 line to display; it is either MODE_LINE_FACE_ID or
19939 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19940 display. Value is the pixel height of the mode/header line
19941 displayed. */
19942
19943 static int
19944 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19945 {
19946 struct it it;
19947 struct face *face;
19948 int count = SPECPDL_INDEX ();
19949
19950 init_iterator (&it, w, -1, -1, NULL, face_id);
19951 /* Don't extend on a previously drawn mode-line.
19952 This may happen if called from pos_visible_p. */
19953 it.glyph_row->enabled_p = 0;
19954 prepare_desired_row (it.glyph_row);
19955
19956 it.glyph_row->mode_line_p = 1;
19957
19958 if (! mode_line_inverse_video)
19959 /* Force the mode-line to be displayed in the default face. */
19960 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19961
19962 /* FIXME: This should be controlled by a user option. But
19963 supporting such an option is not trivial, since the mode line is
19964 made up of many separate strings. */
19965 it.paragraph_embedding = L2R;
19966
19967 record_unwind_protect (unwind_format_mode_line,
19968 format_mode_line_unwind_data (NULL, Qnil, 0));
19969
19970 mode_line_target = MODE_LINE_DISPLAY;
19971
19972 /* Temporarily make frame's keyboard the current kboard so that
19973 kboard-local variables in the mode_line_format will get the right
19974 values. */
19975 push_kboard (FRAME_KBOARD (it.f));
19976 record_unwind_save_match_data ();
19977 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19978 pop_kboard ();
19979
19980 unbind_to (count, Qnil);
19981
19982 /* Fill up with spaces. */
19983 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19984
19985 compute_line_metrics (&it);
19986 it.glyph_row->full_width_p = 1;
19987 it.glyph_row->continued_p = 0;
19988 it.glyph_row->truncated_on_left_p = 0;
19989 it.glyph_row->truncated_on_right_p = 0;
19990
19991 /* Make a 3D mode-line have a shadow at its right end. */
19992 face = FACE_FROM_ID (it.f, face_id);
19993 extend_face_to_end_of_line (&it);
19994 if (face->box != FACE_NO_BOX)
19995 {
19996 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19997 + it.glyph_row->used[TEXT_AREA] - 1);
19998 last->right_box_line_p = 1;
19999 }
20000
20001 return it.glyph_row->height;
20002 }
20003
20004 /* Move element ELT in LIST to the front of LIST.
20005 Return the updated list. */
20006
20007 static Lisp_Object
20008 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20009 {
20010 register Lisp_Object tail, prev;
20011 register Lisp_Object tem;
20012
20013 tail = list;
20014 prev = Qnil;
20015 while (CONSP (tail))
20016 {
20017 tem = XCAR (tail);
20018
20019 if (EQ (elt, tem))
20020 {
20021 /* Splice out the link TAIL. */
20022 if (NILP (prev))
20023 list = XCDR (tail);
20024 else
20025 Fsetcdr (prev, XCDR (tail));
20026
20027 /* Now make it the first. */
20028 Fsetcdr (tail, list);
20029 return tail;
20030 }
20031 else
20032 prev = tail;
20033 tail = XCDR (tail);
20034 QUIT;
20035 }
20036
20037 /* Not found--return unchanged LIST. */
20038 return list;
20039 }
20040
20041 /* Contribute ELT to the mode line for window IT->w. How it
20042 translates into text depends on its data type.
20043
20044 IT describes the display environment in which we display, as usual.
20045
20046 DEPTH is the depth in recursion. It is used to prevent
20047 infinite recursion here.
20048
20049 FIELD_WIDTH is the number of characters the display of ELT should
20050 occupy in the mode line, and PRECISION is the maximum number of
20051 characters to display from ELT's representation. See
20052 display_string for details.
20053
20054 Returns the hpos of the end of the text generated by ELT.
20055
20056 PROPS is a property list to add to any string we encounter.
20057
20058 If RISKY is nonzero, remove (disregard) any properties in any string
20059 we encounter, and ignore :eval and :propertize.
20060
20061 The global variable `mode_line_target' determines whether the
20062 output is passed to `store_mode_line_noprop',
20063 `store_mode_line_string', or `display_string'. */
20064
20065 static int
20066 display_mode_element (struct it *it, int depth, int field_width, int precision,
20067 Lisp_Object elt, Lisp_Object props, int risky)
20068 {
20069 int n = 0, field, prec;
20070 int literal = 0;
20071
20072 tail_recurse:
20073 if (depth > 100)
20074 elt = build_string ("*too-deep*");
20075
20076 depth++;
20077
20078 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20079 {
20080 case Lisp_String:
20081 {
20082 /* A string: output it and check for %-constructs within it. */
20083 unsigned char c;
20084 EMACS_INT offset = 0;
20085
20086 if (SCHARS (elt) > 0
20087 && (!NILP (props) || risky))
20088 {
20089 Lisp_Object oprops, aelt;
20090 oprops = Ftext_properties_at (make_number (0), elt);
20091
20092 /* If the starting string's properties are not what
20093 we want, translate the string. Also, if the string
20094 is risky, do that anyway. */
20095
20096 if (NILP (Fequal (props, oprops)) || risky)
20097 {
20098 /* If the starting string has properties,
20099 merge the specified ones onto the existing ones. */
20100 if (! NILP (oprops) && !risky)
20101 {
20102 Lisp_Object tem;
20103
20104 oprops = Fcopy_sequence (oprops);
20105 tem = props;
20106 while (CONSP (tem))
20107 {
20108 oprops = Fplist_put (oprops, XCAR (tem),
20109 XCAR (XCDR (tem)));
20110 tem = XCDR (XCDR (tem));
20111 }
20112 props = oprops;
20113 }
20114
20115 aelt = Fassoc (elt, mode_line_proptrans_alist);
20116 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20117 {
20118 /* AELT is what we want. Move it to the front
20119 without consing. */
20120 elt = XCAR (aelt);
20121 mode_line_proptrans_alist
20122 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20123 }
20124 else
20125 {
20126 Lisp_Object tem;
20127
20128 /* If AELT has the wrong props, it is useless.
20129 so get rid of it. */
20130 if (! NILP (aelt))
20131 mode_line_proptrans_alist
20132 = Fdelq (aelt, mode_line_proptrans_alist);
20133
20134 elt = Fcopy_sequence (elt);
20135 Fset_text_properties (make_number (0), Flength (elt),
20136 props, elt);
20137 /* Add this item to mode_line_proptrans_alist. */
20138 mode_line_proptrans_alist
20139 = Fcons (Fcons (elt, props),
20140 mode_line_proptrans_alist);
20141 /* Truncate mode_line_proptrans_alist
20142 to at most 50 elements. */
20143 tem = Fnthcdr (make_number (50),
20144 mode_line_proptrans_alist);
20145 if (! NILP (tem))
20146 XSETCDR (tem, Qnil);
20147 }
20148 }
20149 }
20150
20151 offset = 0;
20152
20153 if (literal)
20154 {
20155 prec = precision - n;
20156 switch (mode_line_target)
20157 {
20158 case MODE_LINE_NOPROP:
20159 case MODE_LINE_TITLE:
20160 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20161 break;
20162 case MODE_LINE_STRING:
20163 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20164 break;
20165 case MODE_LINE_DISPLAY:
20166 n += display_string (NULL, elt, Qnil, 0, 0, it,
20167 0, prec, 0, STRING_MULTIBYTE (elt));
20168 break;
20169 }
20170
20171 break;
20172 }
20173
20174 /* Handle the non-literal case. */
20175
20176 while ((precision <= 0 || n < precision)
20177 && SREF (elt, offset) != 0
20178 && (mode_line_target != MODE_LINE_DISPLAY
20179 || it->current_x < it->last_visible_x))
20180 {
20181 EMACS_INT last_offset = offset;
20182
20183 /* Advance to end of string or next format specifier. */
20184 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20185 ;
20186
20187 if (offset - 1 != last_offset)
20188 {
20189 EMACS_INT nchars, nbytes;
20190
20191 /* Output to end of string or up to '%'. Field width
20192 is length of string. Don't output more than
20193 PRECISION allows us. */
20194 offset--;
20195
20196 prec = c_string_width (SDATA (elt) + last_offset,
20197 offset - last_offset, precision - n,
20198 &nchars, &nbytes);
20199
20200 switch (mode_line_target)
20201 {
20202 case MODE_LINE_NOPROP:
20203 case MODE_LINE_TITLE:
20204 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20205 break;
20206 case MODE_LINE_STRING:
20207 {
20208 EMACS_INT bytepos = last_offset;
20209 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20210 EMACS_INT endpos = (precision <= 0
20211 ? string_byte_to_char (elt, offset)
20212 : charpos + nchars);
20213
20214 n += store_mode_line_string (NULL,
20215 Fsubstring (elt, make_number (charpos),
20216 make_number (endpos)),
20217 0, 0, 0, Qnil);
20218 }
20219 break;
20220 case MODE_LINE_DISPLAY:
20221 {
20222 EMACS_INT bytepos = last_offset;
20223 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20224
20225 if (precision <= 0)
20226 nchars = string_byte_to_char (elt, offset) - charpos;
20227 n += display_string (NULL, elt, Qnil, 0, charpos,
20228 it, 0, nchars, 0,
20229 STRING_MULTIBYTE (elt));
20230 }
20231 break;
20232 }
20233 }
20234 else /* c == '%' */
20235 {
20236 EMACS_INT percent_position = offset;
20237
20238 /* Get the specified minimum width. Zero means
20239 don't pad. */
20240 field = 0;
20241 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20242 field = field * 10 + c - '0';
20243
20244 /* Don't pad beyond the total padding allowed. */
20245 if (field_width - n > 0 && field > field_width - n)
20246 field = field_width - n;
20247
20248 /* Note that either PRECISION <= 0 or N < PRECISION. */
20249 prec = precision - n;
20250
20251 if (c == 'M')
20252 n += display_mode_element (it, depth, field, prec,
20253 Vglobal_mode_string, props,
20254 risky);
20255 else if (c != 0)
20256 {
20257 int multibyte;
20258 EMACS_INT bytepos, charpos;
20259 const char *spec;
20260 Lisp_Object string;
20261
20262 bytepos = percent_position;
20263 charpos = (STRING_MULTIBYTE (elt)
20264 ? string_byte_to_char (elt, bytepos)
20265 : bytepos);
20266 spec = decode_mode_spec (it->w, c, field, &string);
20267 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20268
20269 switch (mode_line_target)
20270 {
20271 case MODE_LINE_NOPROP:
20272 case MODE_LINE_TITLE:
20273 n += store_mode_line_noprop (spec, field, prec);
20274 break;
20275 case MODE_LINE_STRING:
20276 {
20277 Lisp_Object tem = build_string (spec);
20278 props = Ftext_properties_at (make_number (charpos), elt);
20279 /* Should only keep face property in props */
20280 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20281 }
20282 break;
20283 case MODE_LINE_DISPLAY:
20284 {
20285 int nglyphs_before, nwritten;
20286
20287 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20288 nwritten = display_string (spec, string, elt,
20289 charpos, 0, it,
20290 field, prec, 0,
20291 multibyte);
20292
20293 /* Assign to the glyphs written above the
20294 string where the `%x' came from, position
20295 of the `%'. */
20296 if (nwritten > 0)
20297 {
20298 struct glyph *glyph
20299 = (it->glyph_row->glyphs[TEXT_AREA]
20300 + nglyphs_before);
20301 int i;
20302
20303 for (i = 0; i < nwritten; ++i)
20304 {
20305 glyph[i].object = elt;
20306 glyph[i].charpos = charpos;
20307 }
20308
20309 n += nwritten;
20310 }
20311 }
20312 break;
20313 }
20314 }
20315 else /* c == 0 */
20316 break;
20317 }
20318 }
20319 }
20320 break;
20321
20322 case Lisp_Symbol:
20323 /* A symbol: process the value of the symbol recursively
20324 as if it appeared here directly. Avoid error if symbol void.
20325 Special case: if value of symbol is a string, output the string
20326 literally. */
20327 {
20328 register Lisp_Object tem;
20329
20330 /* If the variable is not marked as risky to set
20331 then its contents are risky to use. */
20332 if (NILP (Fget (elt, Qrisky_local_variable)))
20333 risky = 1;
20334
20335 tem = Fboundp (elt);
20336 if (!NILP (tem))
20337 {
20338 tem = Fsymbol_value (elt);
20339 /* If value is a string, output that string literally:
20340 don't check for % within it. */
20341 if (STRINGP (tem))
20342 literal = 1;
20343
20344 if (!EQ (tem, elt))
20345 {
20346 /* Give up right away for nil or t. */
20347 elt = tem;
20348 goto tail_recurse;
20349 }
20350 }
20351 }
20352 break;
20353
20354 case Lisp_Cons:
20355 {
20356 register Lisp_Object car, tem;
20357
20358 /* A cons cell: five distinct cases.
20359 If first element is :eval or :propertize, do something special.
20360 If first element is a string or a cons, process all the elements
20361 and effectively concatenate them.
20362 If first element is a negative number, truncate displaying cdr to
20363 at most that many characters. If positive, pad (with spaces)
20364 to at least that many characters.
20365 If first element is a symbol, process the cadr or caddr recursively
20366 according to whether the symbol's value is non-nil or nil. */
20367 car = XCAR (elt);
20368 if (EQ (car, QCeval))
20369 {
20370 /* An element of the form (:eval FORM) means evaluate FORM
20371 and use the result as mode line elements. */
20372
20373 if (risky)
20374 break;
20375
20376 if (CONSP (XCDR (elt)))
20377 {
20378 Lisp_Object spec;
20379 spec = safe_eval (XCAR (XCDR (elt)));
20380 n += display_mode_element (it, depth, field_width - n,
20381 precision - n, spec, props,
20382 risky);
20383 }
20384 }
20385 else if (EQ (car, QCpropertize))
20386 {
20387 /* An element of the form (:propertize ELT PROPS...)
20388 means display ELT but applying properties PROPS. */
20389
20390 if (risky)
20391 break;
20392
20393 if (CONSP (XCDR (elt)))
20394 n += display_mode_element (it, depth, field_width - n,
20395 precision - n, XCAR (XCDR (elt)),
20396 XCDR (XCDR (elt)), risky);
20397 }
20398 else if (SYMBOLP (car))
20399 {
20400 tem = Fboundp (car);
20401 elt = XCDR (elt);
20402 if (!CONSP (elt))
20403 goto invalid;
20404 /* elt is now the cdr, and we know it is a cons cell.
20405 Use its car if CAR has a non-nil value. */
20406 if (!NILP (tem))
20407 {
20408 tem = Fsymbol_value (car);
20409 if (!NILP (tem))
20410 {
20411 elt = XCAR (elt);
20412 goto tail_recurse;
20413 }
20414 }
20415 /* Symbol's value is nil (or symbol is unbound)
20416 Get the cddr of the original list
20417 and if possible find the caddr and use that. */
20418 elt = XCDR (elt);
20419 if (NILP (elt))
20420 break;
20421 else if (!CONSP (elt))
20422 goto invalid;
20423 elt = XCAR (elt);
20424 goto tail_recurse;
20425 }
20426 else if (INTEGERP (car))
20427 {
20428 register int lim = XINT (car);
20429 elt = XCDR (elt);
20430 if (lim < 0)
20431 {
20432 /* Negative int means reduce maximum width. */
20433 if (precision <= 0)
20434 precision = -lim;
20435 else
20436 precision = min (precision, -lim);
20437 }
20438 else if (lim > 0)
20439 {
20440 /* Padding specified. Don't let it be more than
20441 current maximum. */
20442 if (precision > 0)
20443 lim = min (precision, lim);
20444
20445 /* If that's more padding than already wanted, queue it.
20446 But don't reduce padding already specified even if
20447 that is beyond the current truncation point. */
20448 field_width = max (lim, field_width);
20449 }
20450 goto tail_recurse;
20451 }
20452 else if (STRINGP (car) || CONSP (car))
20453 {
20454 Lisp_Object halftail = elt;
20455 int len = 0;
20456
20457 while (CONSP (elt)
20458 && (precision <= 0 || n < precision))
20459 {
20460 n += display_mode_element (it, depth,
20461 /* Do padding only after the last
20462 element in the list. */
20463 (! CONSP (XCDR (elt))
20464 ? field_width - n
20465 : 0),
20466 precision - n, XCAR (elt),
20467 props, risky);
20468 elt = XCDR (elt);
20469 len++;
20470 if ((len & 1) == 0)
20471 halftail = XCDR (halftail);
20472 /* Check for cycle. */
20473 if (EQ (halftail, elt))
20474 break;
20475 }
20476 }
20477 }
20478 break;
20479
20480 default:
20481 invalid:
20482 elt = build_string ("*invalid*");
20483 goto tail_recurse;
20484 }
20485
20486 /* Pad to FIELD_WIDTH. */
20487 if (field_width > 0 && n < field_width)
20488 {
20489 switch (mode_line_target)
20490 {
20491 case MODE_LINE_NOPROP:
20492 case MODE_LINE_TITLE:
20493 n += store_mode_line_noprop ("", field_width - n, 0);
20494 break;
20495 case MODE_LINE_STRING:
20496 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20497 break;
20498 case MODE_LINE_DISPLAY:
20499 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20500 0, 0, 0);
20501 break;
20502 }
20503 }
20504
20505 return n;
20506 }
20507
20508 /* Store a mode-line string element in mode_line_string_list.
20509
20510 If STRING is non-null, display that C string. Otherwise, the Lisp
20511 string LISP_STRING is displayed.
20512
20513 FIELD_WIDTH is the minimum number of output glyphs to produce.
20514 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20515 with spaces. FIELD_WIDTH <= 0 means don't pad.
20516
20517 PRECISION is the maximum number of characters to output from
20518 STRING. PRECISION <= 0 means don't truncate the string.
20519
20520 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20521 properties to the string.
20522
20523 PROPS are the properties to add to the string.
20524 The mode_line_string_face face property is always added to the string.
20525 */
20526
20527 static int
20528 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20529 int field_width, int precision, Lisp_Object props)
20530 {
20531 EMACS_INT len;
20532 int n = 0;
20533
20534 if (string != NULL)
20535 {
20536 len = strlen (string);
20537 if (precision > 0 && len > precision)
20538 len = precision;
20539 lisp_string = make_string (string, len);
20540 if (NILP (props))
20541 props = mode_line_string_face_prop;
20542 else if (!NILP (mode_line_string_face))
20543 {
20544 Lisp_Object face = Fplist_get (props, Qface);
20545 props = Fcopy_sequence (props);
20546 if (NILP (face))
20547 face = mode_line_string_face;
20548 else
20549 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20550 props = Fplist_put (props, Qface, face);
20551 }
20552 Fadd_text_properties (make_number (0), make_number (len),
20553 props, lisp_string);
20554 }
20555 else
20556 {
20557 len = XFASTINT (Flength (lisp_string));
20558 if (precision > 0 && len > precision)
20559 {
20560 len = precision;
20561 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20562 precision = -1;
20563 }
20564 if (!NILP (mode_line_string_face))
20565 {
20566 Lisp_Object face;
20567 if (NILP (props))
20568 props = Ftext_properties_at (make_number (0), lisp_string);
20569 face = Fplist_get (props, Qface);
20570 if (NILP (face))
20571 face = mode_line_string_face;
20572 else
20573 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20574 props = Fcons (Qface, Fcons (face, Qnil));
20575 if (copy_string)
20576 lisp_string = Fcopy_sequence (lisp_string);
20577 }
20578 if (!NILP (props))
20579 Fadd_text_properties (make_number (0), make_number (len),
20580 props, lisp_string);
20581 }
20582
20583 if (len > 0)
20584 {
20585 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20586 n += len;
20587 }
20588
20589 if (field_width > len)
20590 {
20591 field_width -= len;
20592 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20593 if (!NILP (props))
20594 Fadd_text_properties (make_number (0), make_number (field_width),
20595 props, lisp_string);
20596 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20597 n += field_width;
20598 }
20599
20600 return n;
20601 }
20602
20603
20604 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20605 1, 4, 0,
20606 doc: /* Format a string out of a mode line format specification.
20607 First arg FORMAT specifies the mode line format (see `mode-line-format'
20608 for details) to use.
20609
20610 By default, the format is evaluated for the currently selected window.
20611
20612 Optional second arg FACE specifies the face property to put on all
20613 characters for which no face is specified. The value nil means the
20614 default face. The value t means whatever face the window's mode line
20615 currently uses (either `mode-line' or `mode-line-inactive',
20616 depending on whether the window is the selected window or not).
20617 An integer value means the value string has no text
20618 properties.
20619
20620 Optional third and fourth args WINDOW and BUFFER specify the window
20621 and buffer to use as the context for the formatting (defaults
20622 are the selected window and the WINDOW's buffer). */)
20623 (Lisp_Object format, Lisp_Object face,
20624 Lisp_Object window, Lisp_Object buffer)
20625 {
20626 struct it it;
20627 int len;
20628 struct window *w;
20629 struct buffer *old_buffer = NULL;
20630 int face_id;
20631 int no_props = INTEGERP (face);
20632 int count = SPECPDL_INDEX ();
20633 Lisp_Object str;
20634 int string_start = 0;
20635
20636 if (NILP (window))
20637 window = selected_window;
20638 CHECK_WINDOW (window);
20639 w = XWINDOW (window);
20640
20641 if (NILP (buffer))
20642 buffer = w->buffer;
20643 CHECK_BUFFER (buffer);
20644
20645 /* Make formatting the modeline a non-op when noninteractive, otherwise
20646 there will be problems later caused by a partially initialized frame. */
20647 if (NILP (format) || noninteractive)
20648 return empty_unibyte_string;
20649
20650 if (no_props)
20651 face = Qnil;
20652
20653 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20654 : EQ (face, Qt) ? (EQ (window, selected_window)
20655 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20656 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20657 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20658 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20659 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20660 : DEFAULT_FACE_ID;
20661
20662 if (XBUFFER (buffer) != current_buffer)
20663 old_buffer = current_buffer;
20664
20665 /* Save things including mode_line_proptrans_alist,
20666 and set that to nil so that we don't alter the outer value. */
20667 record_unwind_protect (unwind_format_mode_line,
20668 format_mode_line_unwind_data
20669 (old_buffer, selected_window, 1));
20670 mode_line_proptrans_alist = Qnil;
20671
20672 Fselect_window (window, Qt);
20673 if (old_buffer)
20674 set_buffer_internal_1 (XBUFFER (buffer));
20675
20676 init_iterator (&it, w, -1, -1, NULL, face_id);
20677
20678 if (no_props)
20679 {
20680 mode_line_target = MODE_LINE_NOPROP;
20681 mode_line_string_face_prop = Qnil;
20682 mode_line_string_list = Qnil;
20683 string_start = MODE_LINE_NOPROP_LEN (0);
20684 }
20685 else
20686 {
20687 mode_line_target = MODE_LINE_STRING;
20688 mode_line_string_list = Qnil;
20689 mode_line_string_face = face;
20690 mode_line_string_face_prop
20691 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20692 }
20693
20694 push_kboard (FRAME_KBOARD (it.f));
20695 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20696 pop_kboard ();
20697
20698 if (no_props)
20699 {
20700 len = MODE_LINE_NOPROP_LEN (string_start);
20701 str = make_string (mode_line_noprop_buf + string_start, len);
20702 }
20703 else
20704 {
20705 mode_line_string_list = Fnreverse (mode_line_string_list);
20706 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20707 empty_unibyte_string);
20708 }
20709
20710 unbind_to (count, Qnil);
20711 return str;
20712 }
20713
20714 /* Write a null-terminated, right justified decimal representation of
20715 the positive integer D to BUF using a minimal field width WIDTH. */
20716
20717 static void
20718 pint2str (register char *buf, register int width, register EMACS_INT d)
20719 {
20720 register char *p = buf;
20721
20722 if (d <= 0)
20723 *p++ = '0';
20724 else
20725 {
20726 while (d > 0)
20727 {
20728 *p++ = d % 10 + '0';
20729 d /= 10;
20730 }
20731 }
20732
20733 for (width -= (int) (p - buf); width > 0; --width)
20734 *p++ = ' ';
20735 *p-- = '\0';
20736 while (p > buf)
20737 {
20738 d = *buf;
20739 *buf++ = *p;
20740 *p-- = d;
20741 }
20742 }
20743
20744 /* Write a null-terminated, right justified decimal and "human
20745 readable" representation of the nonnegative integer D to BUF using
20746 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20747
20748 static const char power_letter[] =
20749 {
20750 0, /* no letter */
20751 'k', /* kilo */
20752 'M', /* mega */
20753 'G', /* giga */
20754 'T', /* tera */
20755 'P', /* peta */
20756 'E', /* exa */
20757 'Z', /* zetta */
20758 'Y' /* yotta */
20759 };
20760
20761 static void
20762 pint2hrstr (char *buf, int width, EMACS_INT d)
20763 {
20764 /* We aim to represent the nonnegative integer D as
20765 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20766 EMACS_INT quotient = d;
20767 int remainder = 0;
20768 /* -1 means: do not use TENTHS. */
20769 int tenths = -1;
20770 int exponent = 0;
20771
20772 /* Length of QUOTIENT.TENTHS as a string. */
20773 int length;
20774
20775 char * psuffix;
20776 char * p;
20777
20778 if (1000 <= quotient)
20779 {
20780 /* Scale to the appropriate EXPONENT. */
20781 do
20782 {
20783 remainder = quotient % 1000;
20784 quotient /= 1000;
20785 exponent++;
20786 }
20787 while (1000 <= quotient);
20788
20789 /* Round to nearest and decide whether to use TENTHS or not. */
20790 if (quotient <= 9)
20791 {
20792 tenths = remainder / 100;
20793 if (50 <= remainder % 100)
20794 {
20795 if (tenths < 9)
20796 tenths++;
20797 else
20798 {
20799 quotient++;
20800 if (quotient == 10)
20801 tenths = -1;
20802 else
20803 tenths = 0;
20804 }
20805 }
20806 }
20807 else
20808 if (500 <= remainder)
20809 {
20810 if (quotient < 999)
20811 quotient++;
20812 else
20813 {
20814 quotient = 1;
20815 exponent++;
20816 tenths = 0;
20817 }
20818 }
20819 }
20820
20821 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20822 if (tenths == -1 && quotient <= 99)
20823 if (quotient <= 9)
20824 length = 1;
20825 else
20826 length = 2;
20827 else
20828 length = 3;
20829 p = psuffix = buf + max (width, length);
20830
20831 /* Print EXPONENT. */
20832 *psuffix++ = power_letter[exponent];
20833 *psuffix = '\0';
20834
20835 /* Print TENTHS. */
20836 if (tenths >= 0)
20837 {
20838 *--p = '0' + tenths;
20839 *--p = '.';
20840 }
20841
20842 /* Print QUOTIENT. */
20843 do
20844 {
20845 int digit = quotient % 10;
20846 *--p = '0' + digit;
20847 }
20848 while ((quotient /= 10) != 0);
20849
20850 /* Print leading spaces. */
20851 while (buf < p)
20852 *--p = ' ';
20853 }
20854
20855 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20856 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20857 type of CODING_SYSTEM. Return updated pointer into BUF. */
20858
20859 static unsigned char invalid_eol_type[] = "(*invalid*)";
20860
20861 static char *
20862 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20863 {
20864 Lisp_Object val;
20865 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20866 const unsigned char *eol_str;
20867 int eol_str_len;
20868 /* The EOL conversion we are using. */
20869 Lisp_Object eoltype;
20870
20871 val = CODING_SYSTEM_SPEC (coding_system);
20872 eoltype = Qnil;
20873
20874 if (!VECTORP (val)) /* Not yet decided. */
20875 {
20876 if (multibyte)
20877 *buf++ = '-';
20878 if (eol_flag)
20879 eoltype = eol_mnemonic_undecided;
20880 /* Don't mention EOL conversion if it isn't decided. */
20881 }
20882 else
20883 {
20884 Lisp_Object attrs;
20885 Lisp_Object eolvalue;
20886
20887 attrs = AREF (val, 0);
20888 eolvalue = AREF (val, 2);
20889
20890 if (multibyte)
20891 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20892
20893 if (eol_flag)
20894 {
20895 /* The EOL conversion that is normal on this system. */
20896
20897 if (NILP (eolvalue)) /* Not yet decided. */
20898 eoltype = eol_mnemonic_undecided;
20899 else if (VECTORP (eolvalue)) /* Not yet decided. */
20900 eoltype = eol_mnemonic_undecided;
20901 else /* eolvalue is Qunix, Qdos, or Qmac. */
20902 eoltype = (EQ (eolvalue, Qunix)
20903 ? eol_mnemonic_unix
20904 : (EQ (eolvalue, Qdos) == 1
20905 ? eol_mnemonic_dos : eol_mnemonic_mac));
20906 }
20907 }
20908
20909 if (eol_flag)
20910 {
20911 /* Mention the EOL conversion if it is not the usual one. */
20912 if (STRINGP (eoltype))
20913 {
20914 eol_str = SDATA (eoltype);
20915 eol_str_len = SBYTES (eoltype);
20916 }
20917 else if (CHARACTERP (eoltype))
20918 {
20919 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20920 int c = XFASTINT (eoltype);
20921 eol_str_len = CHAR_STRING (c, tmp);
20922 eol_str = tmp;
20923 }
20924 else
20925 {
20926 eol_str = invalid_eol_type;
20927 eol_str_len = sizeof (invalid_eol_type) - 1;
20928 }
20929 memcpy (buf, eol_str, eol_str_len);
20930 buf += eol_str_len;
20931 }
20932
20933 return buf;
20934 }
20935
20936 /* Return a string for the output of a mode line %-spec for window W,
20937 generated by character C. FIELD_WIDTH > 0 means pad the string
20938 returned with spaces to that value. Return a Lisp string in
20939 *STRING if the resulting string is taken from that Lisp string.
20940
20941 Note we operate on the current buffer for most purposes,
20942 the exception being w->base_line_pos. */
20943
20944 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20945
20946 static const char *
20947 decode_mode_spec (struct window *w, register int c, int field_width,
20948 Lisp_Object *string)
20949 {
20950 Lisp_Object obj;
20951 struct frame *f = XFRAME (WINDOW_FRAME (w));
20952 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20953 struct buffer *b = current_buffer;
20954
20955 obj = Qnil;
20956 *string = Qnil;
20957
20958 switch (c)
20959 {
20960 case '*':
20961 if (!NILP (BVAR (b, read_only)))
20962 return "%";
20963 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20964 return "*";
20965 return "-";
20966
20967 case '+':
20968 /* This differs from %* only for a modified read-only buffer. */
20969 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20970 return "*";
20971 if (!NILP (BVAR (b, read_only)))
20972 return "%";
20973 return "-";
20974
20975 case '&':
20976 /* This differs from %* in ignoring read-only-ness. */
20977 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20978 return "*";
20979 return "-";
20980
20981 case '%':
20982 return "%";
20983
20984 case '[':
20985 {
20986 int i;
20987 char *p;
20988
20989 if (command_loop_level > 5)
20990 return "[[[... ";
20991 p = decode_mode_spec_buf;
20992 for (i = 0; i < command_loop_level; i++)
20993 *p++ = '[';
20994 *p = 0;
20995 return decode_mode_spec_buf;
20996 }
20997
20998 case ']':
20999 {
21000 int i;
21001 char *p;
21002
21003 if (command_loop_level > 5)
21004 return " ...]]]";
21005 p = decode_mode_spec_buf;
21006 for (i = 0; i < command_loop_level; i++)
21007 *p++ = ']';
21008 *p = 0;
21009 return decode_mode_spec_buf;
21010 }
21011
21012 case '-':
21013 {
21014 register int i;
21015
21016 /* Let lots_of_dashes be a string of infinite length. */
21017 if (mode_line_target == MODE_LINE_NOPROP ||
21018 mode_line_target == MODE_LINE_STRING)
21019 return "--";
21020 if (field_width <= 0
21021 || field_width > sizeof (lots_of_dashes))
21022 {
21023 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21024 decode_mode_spec_buf[i] = '-';
21025 decode_mode_spec_buf[i] = '\0';
21026 return decode_mode_spec_buf;
21027 }
21028 else
21029 return lots_of_dashes;
21030 }
21031
21032 case 'b':
21033 obj = BVAR (b, name);
21034 break;
21035
21036 case 'c':
21037 /* %c and %l are ignored in `frame-title-format'.
21038 (In redisplay_internal, the frame title is drawn _before_ the
21039 windows are updated, so the stuff which depends on actual
21040 window contents (such as %l) may fail to render properly, or
21041 even crash emacs.) */
21042 if (mode_line_target == MODE_LINE_TITLE)
21043 return "";
21044 else
21045 {
21046 EMACS_INT col = current_column ();
21047 w->column_number_displayed = make_number (col);
21048 pint2str (decode_mode_spec_buf, field_width, col);
21049 return decode_mode_spec_buf;
21050 }
21051
21052 case 'e':
21053 #ifndef SYSTEM_MALLOC
21054 {
21055 if (NILP (Vmemory_full))
21056 return "";
21057 else
21058 return "!MEM FULL! ";
21059 }
21060 #else
21061 return "";
21062 #endif
21063
21064 case 'F':
21065 /* %F displays the frame name. */
21066 if (!NILP (f->title))
21067 return SSDATA (f->title);
21068 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21069 return SSDATA (f->name);
21070 return "Emacs";
21071
21072 case 'f':
21073 obj = BVAR (b, filename);
21074 break;
21075
21076 case 'i':
21077 {
21078 EMACS_INT size = ZV - BEGV;
21079 pint2str (decode_mode_spec_buf, field_width, size);
21080 return decode_mode_spec_buf;
21081 }
21082
21083 case 'I':
21084 {
21085 EMACS_INT size = ZV - BEGV;
21086 pint2hrstr (decode_mode_spec_buf, field_width, size);
21087 return decode_mode_spec_buf;
21088 }
21089
21090 case 'l':
21091 {
21092 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21093 EMACS_INT topline, nlines, height;
21094 EMACS_INT junk;
21095
21096 /* %c and %l are ignored in `frame-title-format'. */
21097 if (mode_line_target == MODE_LINE_TITLE)
21098 return "";
21099
21100 startpos = XMARKER (w->start)->charpos;
21101 startpos_byte = marker_byte_position (w->start);
21102 height = WINDOW_TOTAL_LINES (w);
21103
21104 /* If we decided that this buffer isn't suitable for line numbers,
21105 don't forget that too fast. */
21106 if (EQ (w->base_line_pos, w->buffer))
21107 goto no_value;
21108 /* But do forget it, if the window shows a different buffer now. */
21109 else if (BUFFERP (w->base_line_pos))
21110 w->base_line_pos = Qnil;
21111
21112 /* If the buffer is very big, don't waste time. */
21113 if (INTEGERP (Vline_number_display_limit)
21114 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21115 {
21116 w->base_line_pos = Qnil;
21117 w->base_line_number = Qnil;
21118 goto no_value;
21119 }
21120
21121 if (INTEGERP (w->base_line_number)
21122 && INTEGERP (w->base_line_pos)
21123 && XFASTINT (w->base_line_pos) <= startpos)
21124 {
21125 line = XFASTINT (w->base_line_number);
21126 linepos = XFASTINT (w->base_line_pos);
21127 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21128 }
21129 else
21130 {
21131 line = 1;
21132 linepos = BUF_BEGV (b);
21133 linepos_byte = BUF_BEGV_BYTE (b);
21134 }
21135
21136 /* Count lines from base line to window start position. */
21137 nlines = display_count_lines (linepos_byte,
21138 startpos_byte,
21139 startpos, &junk);
21140
21141 topline = nlines + line;
21142
21143 /* Determine a new base line, if the old one is too close
21144 or too far away, or if we did not have one.
21145 "Too close" means it's plausible a scroll-down would
21146 go back past it. */
21147 if (startpos == BUF_BEGV (b))
21148 {
21149 w->base_line_number = make_number (topline);
21150 w->base_line_pos = make_number (BUF_BEGV (b));
21151 }
21152 else if (nlines < height + 25 || nlines > height * 3 + 50
21153 || linepos == BUF_BEGV (b))
21154 {
21155 EMACS_INT limit = BUF_BEGV (b);
21156 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21157 EMACS_INT position;
21158 EMACS_INT distance =
21159 (height * 2 + 30) * line_number_display_limit_width;
21160
21161 if (startpos - distance > limit)
21162 {
21163 limit = startpos - distance;
21164 limit_byte = CHAR_TO_BYTE (limit);
21165 }
21166
21167 nlines = display_count_lines (startpos_byte,
21168 limit_byte,
21169 - (height * 2 + 30),
21170 &position);
21171 /* If we couldn't find the lines we wanted within
21172 line_number_display_limit_width chars per line,
21173 give up on line numbers for this window. */
21174 if (position == limit_byte && limit == startpos - distance)
21175 {
21176 w->base_line_pos = w->buffer;
21177 w->base_line_number = Qnil;
21178 goto no_value;
21179 }
21180
21181 w->base_line_number = make_number (topline - nlines);
21182 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21183 }
21184
21185 /* Now count lines from the start pos to point. */
21186 nlines = display_count_lines (startpos_byte,
21187 PT_BYTE, PT, &junk);
21188
21189 /* Record that we did display the line number. */
21190 line_number_displayed = 1;
21191
21192 /* Make the string to show. */
21193 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21194 return decode_mode_spec_buf;
21195 no_value:
21196 {
21197 char* p = decode_mode_spec_buf;
21198 int pad = field_width - 2;
21199 while (pad-- > 0)
21200 *p++ = ' ';
21201 *p++ = '?';
21202 *p++ = '?';
21203 *p = '\0';
21204 return decode_mode_spec_buf;
21205 }
21206 }
21207 break;
21208
21209 case 'm':
21210 obj = BVAR (b, mode_name);
21211 break;
21212
21213 case 'n':
21214 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21215 return " Narrow";
21216 break;
21217
21218 case 'p':
21219 {
21220 EMACS_INT pos = marker_position (w->start);
21221 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21222
21223 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21224 {
21225 if (pos <= BUF_BEGV (b))
21226 return "All";
21227 else
21228 return "Bottom";
21229 }
21230 else if (pos <= BUF_BEGV (b))
21231 return "Top";
21232 else
21233 {
21234 if (total > 1000000)
21235 /* Do it differently for a large value, to avoid overflow. */
21236 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21237 else
21238 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21239 /* We can't normally display a 3-digit number,
21240 so get us a 2-digit number that is close. */
21241 if (total == 100)
21242 total = 99;
21243 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21244 return decode_mode_spec_buf;
21245 }
21246 }
21247
21248 /* Display percentage of size above the bottom of the screen. */
21249 case 'P':
21250 {
21251 EMACS_INT toppos = marker_position (w->start);
21252 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21253 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21254
21255 if (botpos >= BUF_ZV (b))
21256 {
21257 if (toppos <= BUF_BEGV (b))
21258 return "All";
21259 else
21260 return "Bottom";
21261 }
21262 else
21263 {
21264 if (total > 1000000)
21265 /* Do it differently for a large value, to avoid overflow. */
21266 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21267 else
21268 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21269 /* We can't normally display a 3-digit number,
21270 so get us a 2-digit number that is close. */
21271 if (total == 100)
21272 total = 99;
21273 if (toppos <= BUF_BEGV (b))
21274 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21275 else
21276 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21277 return decode_mode_spec_buf;
21278 }
21279 }
21280
21281 case 's':
21282 /* status of process */
21283 obj = Fget_buffer_process (Fcurrent_buffer ());
21284 if (NILP (obj))
21285 return "no process";
21286 #ifndef MSDOS
21287 obj = Fsymbol_name (Fprocess_status (obj));
21288 #endif
21289 break;
21290
21291 case '@':
21292 {
21293 int count = inhibit_garbage_collection ();
21294 Lisp_Object val = call1 (intern ("file-remote-p"),
21295 BVAR (current_buffer, directory));
21296 unbind_to (count, Qnil);
21297
21298 if (NILP (val))
21299 return "-";
21300 else
21301 return "@";
21302 }
21303
21304 case 't': /* indicate TEXT or BINARY */
21305 return "T";
21306
21307 case 'z':
21308 /* coding-system (not including end-of-line format) */
21309 case 'Z':
21310 /* coding-system (including end-of-line type) */
21311 {
21312 int eol_flag = (c == 'Z');
21313 char *p = decode_mode_spec_buf;
21314
21315 if (! FRAME_WINDOW_P (f))
21316 {
21317 /* No need to mention EOL here--the terminal never needs
21318 to do EOL conversion. */
21319 p = decode_mode_spec_coding (CODING_ID_NAME
21320 (FRAME_KEYBOARD_CODING (f)->id),
21321 p, 0);
21322 p = decode_mode_spec_coding (CODING_ID_NAME
21323 (FRAME_TERMINAL_CODING (f)->id),
21324 p, 0);
21325 }
21326 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21327 p, eol_flag);
21328
21329 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21330 #ifdef subprocesses
21331 obj = Fget_buffer_process (Fcurrent_buffer ());
21332 if (PROCESSP (obj))
21333 {
21334 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21335 p, eol_flag);
21336 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21337 p, eol_flag);
21338 }
21339 #endif /* subprocesses */
21340 #endif /* 0 */
21341 *p = 0;
21342 return decode_mode_spec_buf;
21343 }
21344 }
21345
21346 if (STRINGP (obj))
21347 {
21348 *string = obj;
21349 return SSDATA (obj);
21350 }
21351 else
21352 return "";
21353 }
21354
21355
21356 /* Count up to COUNT lines starting from START_BYTE.
21357 But don't go beyond LIMIT_BYTE.
21358 Return the number of lines thus found (always nonnegative).
21359
21360 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21361
21362 static EMACS_INT
21363 display_count_lines (EMACS_INT start_byte,
21364 EMACS_INT limit_byte, EMACS_INT count,
21365 EMACS_INT *byte_pos_ptr)
21366 {
21367 register unsigned char *cursor;
21368 unsigned char *base;
21369
21370 register EMACS_INT ceiling;
21371 register unsigned char *ceiling_addr;
21372 EMACS_INT orig_count = count;
21373
21374 /* If we are not in selective display mode,
21375 check only for newlines. */
21376 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21377 && !INTEGERP (BVAR (current_buffer, selective_display)));
21378
21379 if (count > 0)
21380 {
21381 while (start_byte < limit_byte)
21382 {
21383 ceiling = BUFFER_CEILING_OF (start_byte);
21384 ceiling = min (limit_byte - 1, ceiling);
21385 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21386 base = (cursor = BYTE_POS_ADDR (start_byte));
21387 while (1)
21388 {
21389 if (selective_display)
21390 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21391 ;
21392 else
21393 while (*cursor != '\n' && ++cursor != ceiling_addr)
21394 ;
21395
21396 if (cursor != ceiling_addr)
21397 {
21398 if (--count == 0)
21399 {
21400 start_byte += cursor - base + 1;
21401 *byte_pos_ptr = start_byte;
21402 return orig_count;
21403 }
21404 else
21405 if (++cursor == ceiling_addr)
21406 break;
21407 }
21408 else
21409 break;
21410 }
21411 start_byte += cursor - base;
21412 }
21413 }
21414 else
21415 {
21416 while (start_byte > limit_byte)
21417 {
21418 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21419 ceiling = max (limit_byte, ceiling);
21420 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21421 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21422 while (1)
21423 {
21424 if (selective_display)
21425 while (--cursor != ceiling_addr
21426 && *cursor != '\n' && *cursor != 015)
21427 ;
21428 else
21429 while (--cursor != ceiling_addr && *cursor != '\n')
21430 ;
21431
21432 if (cursor != ceiling_addr)
21433 {
21434 if (++count == 0)
21435 {
21436 start_byte += cursor - base + 1;
21437 *byte_pos_ptr = start_byte;
21438 /* When scanning backwards, we should
21439 not count the newline posterior to which we stop. */
21440 return - orig_count - 1;
21441 }
21442 }
21443 else
21444 break;
21445 }
21446 /* Here we add 1 to compensate for the last decrement
21447 of CURSOR, which took it past the valid range. */
21448 start_byte += cursor - base + 1;
21449 }
21450 }
21451
21452 *byte_pos_ptr = limit_byte;
21453
21454 if (count < 0)
21455 return - orig_count + count;
21456 return orig_count - count;
21457
21458 }
21459
21460
21461 \f
21462 /***********************************************************************
21463 Displaying strings
21464 ***********************************************************************/
21465
21466 /* Display a NUL-terminated string, starting with index START.
21467
21468 If STRING is non-null, display that C string. Otherwise, the Lisp
21469 string LISP_STRING is displayed. There's a case that STRING is
21470 non-null and LISP_STRING is not nil. It means STRING is a string
21471 data of LISP_STRING. In that case, we display LISP_STRING while
21472 ignoring its text properties.
21473
21474 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21475 FACE_STRING. Display STRING or LISP_STRING with the face at
21476 FACE_STRING_POS in FACE_STRING:
21477
21478 Display the string in the environment given by IT, but use the
21479 standard display table, temporarily.
21480
21481 FIELD_WIDTH is the minimum number of output glyphs to produce.
21482 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21483 with spaces. If STRING has more characters, more than FIELD_WIDTH
21484 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21485
21486 PRECISION is the maximum number of characters to output from
21487 STRING. PRECISION < 0 means don't truncate the string.
21488
21489 This is roughly equivalent to printf format specifiers:
21490
21491 FIELD_WIDTH PRECISION PRINTF
21492 ----------------------------------------
21493 -1 -1 %s
21494 -1 10 %.10s
21495 10 -1 %10s
21496 20 10 %20.10s
21497
21498 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21499 display them, and < 0 means obey the current buffer's value of
21500 enable_multibyte_characters.
21501
21502 Value is the number of columns displayed. */
21503
21504 static int
21505 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21506 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21507 int field_width, int precision, int max_x, int multibyte)
21508 {
21509 int hpos_at_start = it->hpos;
21510 int saved_face_id = it->face_id;
21511 struct glyph_row *row = it->glyph_row;
21512 EMACS_INT it_charpos;
21513
21514 /* Initialize the iterator IT for iteration over STRING beginning
21515 with index START. */
21516 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21517 precision, field_width, multibyte);
21518 if (string && STRINGP (lisp_string))
21519 /* LISP_STRING is the one returned by decode_mode_spec. We should
21520 ignore its text properties. */
21521 it->stop_charpos = it->end_charpos;
21522
21523 /* If displaying STRING, set up the face of the iterator from
21524 FACE_STRING, if that's given. */
21525 if (STRINGP (face_string))
21526 {
21527 EMACS_INT endptr;
21528 struct face *face;
21529
21530 it->face_id
21531 = face_at_string_position (it->w, face_string, face_string_pos,
21532 0, it->region_beg_charpos,
21533 it->region_end_charpos,
21534 &endptr, it->base_face_id, 0);
21535 face = FACE_FROM_ID (it->f, it->face_id);
21536 it->face_box_p = face->box != FACE_NO_BOX;
21537 }
21538
21539 /* Set max_x to the maximum allowed X position. Don't let it go
21540 beyond the right edge of the window. */
21541 if (max_x <= 0)
21542 max_x = it->last_visible_x;
21543 else
21544 max_x = min (max_x, it->last_visible_x);
21545
21546 /* Skip over display elements that are not visible. because IT->w is
21547 hscrolled. */
21548 if (it->current_x < it->first_visible_x)
21549 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21550 MOVE_TO_POS | MOVE_TO_X);
21551
21552 row->ascent = it->max_ascent;
21553 row->height = it->max_ascent + it->max_descent;
21554 row->phys_ascent = it->max_phys_ascent;
21555 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21556 row->extra_line_spacing = it->max_extra_line_spacing;
21557
21558 if (STRINGP (it->string))
21559 it_charpos = IT_STRING_CHARPOS (*it);
21560 else
21561 it_charpos = IT_CHARPOS (*it);
21562
21563 /* This condition is for the case that we are called with current_x
21564 past last_visible_x. */
21565 while (it->current_x < max_x)
21566 {
21567 int x_before, x, n_glyphs_before, i, nglyphs;
21568
21569 /* Get the next display element. */
21570 if (!get_next_display_element (it))
21571 break;
21572
21573 /* Produce glyphs. */
21574 x_before = it->current_x;
21575 n_glyphs_before = row->used[TEXT_AREA];
21576 PRODUCE_GLYPHS (it);
21577
21578 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21579 i = 0;
21580 x = x_before;
21581 while (i < nglyphs)
21582 {
21583 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21584
21585 if (it->line_wrap != TRUNCATE
21586 && x + glyph->pixel_width > max_x)
21587 {
21588 /* End of continued line or max_x reached. */
21589 if (CHAR_GLYPH_PADDING_P (*glyph))
21590 {
21591 /* A wide character is unbreakable. */
21592 if (row->reversed_p)
21593 unproduce_glyphs (it, row->used[TEXT_AREA]
21594 - n_glyphs_before);
21595 row->used[TEXT_AREA] = n_glyphs_before;
21596 it->current_x = x_before;
21597 }
21598 else
21599 {
21600 if (row->reversed_p)
21601 unproduce_glyphs (it, row->used[TEXT_AREA]
21602 - (n_glyphs_before + i));
21603 row->used[TEXT_AREA] = n_glyphs_before + i;
21604 it->current_x = x;
21605 }
21606 break;
21607 }
21608 else if (x + glyph->pixel_width >= it->first_visible_x)
21609 {
21610 /* Glyph is at least partially visible. */
21611 ++it->hpos;
21612 if (x < it->first_visible_x)
21613 row->x = x - it->first_visible_x;
21614 }
21615 else
21616 {
21617 /* Glyph is off the left margin of the display area.
21618 Should not happen. */
21619 abort ();
21620 }
21621
21622 row->ascent = max (row->ascent, it->max_ascent);
21623 row->height = max (row->height, it->max_ascent + it->max_descent);
21624 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21625 row->phys_height = max (row->phys_height,
21626 it->max_phys_ascent + it->max_phys_descent);
21627 row->extra_line_spacing = max (row->extra_line_spacing,
21628 it->max_extra_line_spacing);
21629 x += glyph->pixel_width;
21630 ++i;
21631 }
21632
21633 /* Stop if max_x reached. */
21634 if (i < nglyphs)
21635 break;
21636
21637 /* Stop at line ends. */
21638 if (ITERATOR_AT_END_OF_LINE_P (it))
21639 {
21640 it->continuation_lines_width = 0;
21641 break;
21642 }
21643
21644 set_iterator_to_next (it, 1);
21645 if (STRINGP (it->string))
21646 it_charpos = IT_STRING_CHARPOS (*it);
21647 else
21648 it_charpos = IT_CHARPOS (*it);
21649
21650 /* Stop if truncating at the right edge. */
21651 if (it->line_wrap == TRUNCATE
21652 && it->current_x >= it->last_visible_x)
21653 {
21654 /* Add truncation mark, but don't do it if the line is
21655 truncated at a padding space. */
21656 if (it_charpos < it->string_nchars)
21657 {
21658 if (!FRAME_WINDOW_P (it->f))
21659 {
21660 int ii, n;
21661
21662 if (it->current_x > it->last_visible_x)
21663 {
21664 if (!row->reversed_p)
21665 {
21666 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21667 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21668 break;
21669 }
21670 else
21671 {
21672 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21673 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21674 break;
21675 unproduce_glyphs (it, ii + 1);
21676 ii = row->used[TEXT_AREA] - (ii + 1);
21677 }
21678 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21679 {
21680 row->used[TEXT_AREA] = ii;
21681 produce_special_glyphs (it, IT_TRUNCATION);
21682 }
21683 }
21684 produce_special_glyphs (it, IT_TRUNCATION);
21685 }
21686 row->truncated_on_right_p = 1;
21687 }
21688 break;
21689 }
21690 }
21691
21692 /* Maybe insert a truncation at the left. */
21693 if (it->first_visible_x
21694 && it_charpos > 0)
21695 {
21696 if (!FRAME_WINDOW_P (it->f))
21697 insert_left_trunc_glyphs (it);
21698 row->truncated_on_left_p = 1;
21699 }
21700
21701 it->face_id = saved_face_id;
21702
21703 /* Value is number of columns displayed. */
21704 return it->hpos - hpos_at_start;
21705 }
21706
21707
21708 \f
21709 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21710 appears as an element of LIST or as the car of an element of LIST.
21711 If PROPVAL is a list, compare each element against LIST in that
21712 way, and return 1/2 if any element of PROPVAL is found in LIST.
21713 Otherwise return 0. This function cannot quit.
21714 The return value is 2 if the text is invisible but with an ellipsis
21715 and 1 if it's invisible and without an ellipsis. */
21716
21717 int
21718 invisible_p (register Lisp_Object propval, Lisp_Object list)
21719 {
21720 register Lisp_Object tail, proptail;
21721
21722 for (tail = list; CONSP (tail); tail = XCDR (tail))
21723 {
21724 register Lisp_Object tem;
21725 tem = XCAR (tail);
21726 if (EQ (propval, tem))
21727 return 1;
21728 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21729 return NILP (XCDR (tem)) ? 1 : 2;
21730 }
21731
21732 if (CONSP (propval))
21733 {
21734 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21735 {
21736 Lisp_Object propelt;
21737 propelt = XCAR (proptail);
21738 for (tail = list; CONSP (tail); tail = XCDR (tail))
21739 {
21740 register Lisp_Object tem;
21741 tem = XCAR (tail);
21742 if (EQ (propelt, tem))
21743 return 1;
21744 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21745 return NILP (XCDR (tem)) ? 1 : 2;
21746 }
21747 }
21748 }
21749
21750 return 0;
21751 }
21752
21753 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21754 doc: /* Non-nil if the property makes the text invisible.
21755 POS-OR-PROP can be a marker or number, in which case it is taken to be
21756 a position in the current buffer and the value of the `invisible' property
21757 is checked; or it can be some other value, which is then presumed to be the
21758 value of the `invisible' property of the text of interest.
21759 The non-nil value returned can be t for truly invisible text or something
21760 else if the text is replaced by an ellipsis. */)
21761 (Lisp_Object pos_or_prop)
21762 {
21763 Lisp_Object prop
21764 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21765 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21766 : pos_or_prop);
21767 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21768 return (invis == 0 ? Qnil
21769 : invis == 1 ? Qt
21770 : make_number (invis));
21771 }
21772
21773 /* Calculate a width or height in pixels from a specification using
21774 the following elements:
21775
21776 SPEC ::=
21777 NUM - a (fractional) multiple of the default font width/height
21778 (NUM) - specifies exactly NUM pixels
21779 UNIT - a fixed number of pixels, see below.
21780 ELEMENT - size of a display element in pixels, see below.
21781 (NUM . SPEC) - equals NUM * SPEC
21782 (+ SPEC SPEC ...) - add pixel values
21783 (- SPEC SPEC ...) - subtract pixel values
21784 (- SPEC) - negate pixel value
21785
21786 NUM ::=
21787 INT or FLOAT - a number constant
21788 SYMBOL - use symbol's (buffer local) variable binding.
21789
21790 UNIT ::=
21791 in - pixels per inch *)
21792 mm - pixels per 1/1000 meter *)
21793 cm - pixels per 1/100 meter *)
21794 width - width of current font in pixels.
21795 height - height of current font in pixels.
21796
21797 *) using the ratio(s) defined in display-pixels-per-inch.
21798
21799 ELEMENT ::=
21800
21801 left-fringe - left fringe width in pixels
21802 right-fringe - right fringe width in pixels
21803
21804 left-margin - left margin width in pixels
21805 right-margin - right margin width in pixels
21806
21807 scroll-bar - scroll-bar area width in pixels
21808
21809 Examples:
21810
21811 Pixels corresponding to 5 inches:
21812 (5 . in)
21813
21814 Total width of non-text areas on left side of window (if scroll-bar is on left):
21815 '(space :width (+ left-fringe left-margin scroll-bar))
21816
21817 Align to first text column (in header line):
21818 '(space :align-to 0)
21819
21820 Align to middle of text area minus half the width of variable `my-image'
21821 containing a loaded image:
21822 '(space :align-to (0.5 . (- text my-image)))
21823
21824 Width of left margin minus width of 1 character in the default font:
21825 '(space :width (- left-margin 1))
21826
21827 Width of left margin minus width of 2 characters in the current font:
21828 '(space :width (- left-margin (2 . width)))
21829
21830 Center 1 character over left-margin (in header line):
21831 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21832
21833 Different ways to express width of left fringe plus left margin minus one pixel:
21834 '(space :width (- (+ left-fringe left-margin) (1)))
21835 '(space :width (+ left-fringe left-margin (- (1))))
21836 '(space :width (+ left-fringe left-margin (-1)))
21837
21838 */
21839
21840 #define NUMVAL(X) \
21841 ((INTEGERP (X) || FLOATP (X)) \
21842 ? XFLOATINT (X) \
21843 : - 1)
21844
21845 static int
21846 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21847 struct font *font, int width_p, int *align_to)
21848 {
21849 double pixels;
21850
21851 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21852 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21853
21854 if (NILP (prop))
21855 return OK_PIXELS (0);
21856
21857 xassert (FRAME_LIVE_P (it->f));
21858
21859 if (SYMBOLP (prop))
21860 {
21861 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21862 {
21863 char *unit = SSDATA (SYMBOL_NAME (prop));
21864
21865 if (unit[0] == 'i' && unit[1] == 'n')
21866 pixels = 1.0;
21867 else if (unit[0] == 'm' && unit[1] == 'm')
21868 pixels = 25.4;
21869 else if (unit[0] == 'c' && unit[1] == 'm')
21870 pixels = 2.54;
21871 else
21872 pixels = 0;
21873 if (pixels > 0)
21874 {
21875 double ppi;
21876 #ifdef HAVE_WINDOW_SYSTEM
21877 if (FRAME_WINDOW_P (it->f)
21878 && (ppi = (width_p
21879 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21880 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21881 ppi > 0))
21882 return OK_PIXELS (ppi / pixels);
21883 #endif
21884
21885 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21886 || (CONSP (Vdisplay_pixels_per_inch)
21887 && (ppi = (width_p
21888 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21889 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21890 ppi > 0)))
21891 return OK_PIXELS (ppi / pixels);
21892
21893 return 0;
21894 }
21895 }
21896
21897 #ifdef HAVE_WINDOW_SYSTEM
21898 if (EQ (prop, Qheight))
21899 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21900 if (EQ (prop, Qwidth))
21901 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21902 #else
21903 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21904 return OK_PIXELS (1);
21905 #endif
21906
21907 if (EQ (prop, Qtext))
21908 return OK_PIXELS (width_p
21909 ? window_box_width (it->w, TEXT_AREA)
21910 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21911
21912 if (align_to && *align_to < 0)
21913 {
21914 *res = 0;
21915 if (EQ (prop, Qleft))
21916 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21917 if (EQ (prop, Qright))
21918 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21919 if (EQ (prop, Qcenter))
21920 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21921 + window_box_width (it->w, TEXT_AREA) / 2);
21922 if (EQ (prop, Qleft_fringe))
21923 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21924 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21925 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21926 if (EQ (prop, Qright_fringe))
21927 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21928 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21929 : window_box_right_offset (it->w, TEXT_AREA));
21930 if (EQ (prop, Qleft_margin))
21931 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21932 if (EQ (prop, Qright_margin))
21933 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21934 if (EQ (prop, Qscroll_bar))
21935 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21936 ? 0
21937 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21938 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21939 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21940 : 0)));
21941 }
21942 else
21943 {
21944 if (EQ (prop, Qleft_fringe))
21945 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21946 if (EQ (prop, Qright_fringe))
21947 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21948 if (EQ (prop, Qleft_margin))
21949 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21950 if (EQ (prop, Qright_margin))
21951 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21952 if (EQ (prop, Qscroll_bar))
21953 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21954 }
21955
21956 prop = Fbuffer_local_value (prop, it->w->buffer);
21957 }
21958
21959 if (INTEGERP (prop) || FLOATP (prop))
21960 {
21961 int base_unit = (width_p
21962 ? FRAME_COLUMN_WIDTH (it->f)
21963 : FRAME_LINE_HEIGHT (it->f));
21964 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21965 }
21966
21967 if (CONSP (prop))
21968 {
21969 Lisp_Object car = XCAR (prop);
21970 Lisp_Object cdr = XCDR (prop);
21971
21972 if (SYMBOLP (car))
21973 {
21974 #ifdef HAVE_WINDOW_SYSTEM
21975 if (FRAME_WINDOW_P (it->f)
21976 && valid_image_p (prop))
21977 {
21978 ptrdiff_t id = lookup_image (it->f, prop);
21979 struct image *img = IMAGE_FROM_ID (it->f, id);
21980
21981 return OK_PIXELS (width_p ? img->width : img->height);
21982 }
21983 #endif
21984 if (EQ (car, Qplus) || EQ (car, Qminus))
21985 {
21986 int first = 1;
21987 double px;
21988
21989 pixels = 0;
21990 while (CONSP (cdr))
21991 {
21992 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21993 font, width_p, align_to))
21994 return 0;
21995 if (first)
21996 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21997 else
21998 pixels += px;
21999 cdr = XCDR (cdr);
22000 }
22001 if (EQ (car, Qminus))
22002 pixels = -pixels;
22003 return OK_PIXELS (pixels);
22004 }
22005
22006 car = Fbuffer_local_value (car, it->w->buffer);
22007 }
22008
22009 if (INTEGERP (car) || FLOATP (car))
22010 {
22011 double fact;
22012 pixels = XFLOATINT (car);
22013 if (NILP (cdr))
22014 return OK_PIXELS (pixels);
22015 if (calc_pixel_width_or_height (&fact, it, cdr,
22016 font, width_p, align_to))
22017 return OK_PIXELS (pixels * fact);
22018 return 0;
22019 }
22020
22021 return 0;
22022 }
22023
22024 return 0;
22025 }
22026
22027 \f
22028 /***********************************************************************
22029 Glyph Display
22030 ***********************************************************************/
22031
22032 #ifdef HAVE_WINDOW_SYSTEM
22033
22034 #if GLYPH_DEBUG
22035
22036 void
22037 dump_glyph_string (struct glyph_string *s)
22038 {
22039 fprintf (stderr, "glyph string\n");
22040 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22041 s->x, s->y, s->width, s->height);
22042 fprintf (stderr, " ybase = %d\n", s->ybase);
22043 fprintf (stderr, " hl = %d\n", s->hl);
22044 fprintf (stderr, " left overhang = %d, right = %d\n",
22045 s->left_overhang, s->right_overhang);
22046 fprintf (stderr, " nchars = %d\n", s->nchars);
22047 fprintf (stderr, " extends to end of line = %d\n",
22048 s->extends_to_end_of_line_p);
22049 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22050 fprintf (stderr, " bg width = %d\n", s->background_width);
22051 }
22052
22053 #endif /* GLYPH_DEBUG */
22054
22055 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22056 of XChar2b structures for S; it can't be allocated in
22057 init_glyph_string because it must be allocated via `alloca'. W
22058 is the window on which S is drawn. ROW and AREA are the glyph row
22059 and area within the row from which S is constructed. START is the
22060 index of the first glyph structure covered by S. HL is a
22061 face-override for drawing S. */
22062
22063 #ifdef HAVE_NTGUI
22064 #define OPTIONAL_HDC(hdc) HDC hdc,
22065 #define DECLARE_HDC(hdc) HDC hdc;
22066 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22067 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22068 #endif
22069
22070 #ifndef OPTIONAL_HDC
22071 #define OPTIONAL_HDC(hdc)
22072 #define DECLARE_HDC(hdc)
22073 #define ALLOCATE_HDC(hdc, f)
22074 #define RELEASE_HDC(hdc, f)
22075 #endif
22076
22077 static void
22078 init_glyph_string (struct glyph_string *s,
22079 OPTIONAL_HDC (hdc)
22080 XChar2b *char2b, struct window *w, struct glyph_row *row,
22081 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22082 {
22083 memset (s, 0, sizeof *s);
22084 s->w = w;
22085 s->f = XFRAME (w->frame);
22086 #ifdef HAVE_NTGUI
22087 s->hdc = hdc;
22088 #endif
22089 s->display = FRAME_X_DISPLAY (s->f);
22090 s->window = FRAME_X_WINDOW (s->f);
22091 s->char2b = char2b;
22092 s->hl = hl;
22093 s->row = row;
22094 s->area = area;
22095 s->first_glyph = row->glyphs[area] + start;
22096 s->height = row->height;
22097 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22098 s->ybase = s->y + row->ascent;
22099 }
22100
22101
22102 /* Append the list of glyph strings with head H and tail T to the list
22103 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22104
22105 static inline void
22106 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22107 struct glyph_string *h, struct glyph_string *t)
22108 {
22109 if (h)
22110 {
22111 if (*head)
22112 (*tail)->next = h;
22113 else
22114 *head = h;
22115 h->prev = *tail;
22116 *tail = t;
22117 }
22118 }
22119
22120
22121 /* Prepend the list of glyph strings with head H and tail T to the
22122 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22123 result. */
22124
22125 static inline void
22126 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22127 struct glyph_string *h, struct glyph_string *t)
22128 {
22129 if (h)
22130 {
22131 if (*head)
22132 (*head)->prev = t;
22133 else
22134 *tail = t;
22135 t->next = *head;
22136 *head = h;
22137 }
22138 }
22139
22140
22141 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22142 Set *HEAD and *TAIL to the resulting list. */
22143
22144 static inline void
22145 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22146 struct glyph_string *s)
22147 {
22148 s->next = s->prev = NULL;
22149 append_glyph_string_lists (head, tail, s, s);
22150 }
22151
22152
22153 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22154 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22155 make sure that X resources for the face returned are allocated.
22156 Value is a pointer to a realized face that is ready for display if
22157 DISPLAY_P is non-zero. */
22158
22159 static inline struct face *
22160 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22161 XChar2b *char2b, int display_p)
22162 {
22163 struct face *face = FACE_FROM_ID (f, face_id);
22164
22165 if (face->font)
22166 {
22167 unsigned code = face->font->driver->encode_char (face->font, c);
22168
22169 if (code != FONT_INVALID_CODE)
22170 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22171 else
22172 STORE_XCHAR2B (char2b, 0, 0);
22173 }
22174
22175 /* Make sure X resources of the face are allocated. */
22176 #ifdef HAVE_X_WINDOWS
22177 if (display_p)
22178 #endif
22179 {
22180 xassert (face != NULL);
22181 PREPARE_FACE_FOR_DISPLAY (f, face);
22182 }
22183
22184 return face;
22185 }
22186
22187
22188 /* Get face and two-byte form of character glyph GLYPH on frame F.
22189 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22190 a pointer to a realized face that is ready for display. */
22191
22192 static inline struct face *
22193 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22194 XChar2b *char2b, int *two_byte_p)
22195 {
22196 struct face *face;
22197
22198 xassert (glyph->type == CHAR_GLYPH);
22199 face = FACE_FROM_ID (f, glyph->face_id);
22200
22201 if (two_byte_p)
22202 *two_byte_p = 0;
22203
22204 if (face->font)
22205 {
22206 unsigned code;
22207
22208 if (CHAR_BYTE8_P (glyph->u.ch))
22209 code = CHAR_TO_BYTE8 (glyph->u.ch);
22210 else
22211 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22212
22213 if (code != FONT_INVALID_CODE)
22214 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22215 else
22216 STORE_XCHAR2B (char2b, 0, 0);
22217 }
22218
22219 /* Make sure X resources of the face are allocated. */
22220 xassert (face != NULL);
22221 PREPARE_FACE_FOR_DISPLAY (f, face);
22222 return face;
22223 }
22224
22225
22226 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22227 Return 1 if FONT has a glyph for C, otherwise return 0. */
22228
22229 static inline int
22230 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22231 {
22232 unsigned code;
22233
22234 if (CHAR_BYTE8_P (c))
22235 code = CHAR_TO_BYTE8 (c);
22236 else
22237 code = font->driver->encode_char (font, c);
22238
22239 if (code == FONT_INVALID_CODE)
22240 return 0;
22241 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22242 return 1;
22243 }
22244
22245
22246 /* Fill glyph string S with composition components specified by S->cmp.
22247
22248 BASE_FACE is the base face of the composition.
22249 S->cmp_from is the index of the first component for S.
22250
22251 OVERLAPS non-zero means S should draw the foreground only, and use
22252 its physical height for clipping. See also draw_glyphs.
22253
22254 Value is the index of a component not in S. */
22255
22256 static int
22257 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22258 int overlaps)
22259 {
22260 int i;
22261 /* For all glyphs of this composition, starting at the offset
22262 S->cmp_from, until we reach the end of the definition or encounter a
22263 glyph that requires the different face, add it to S. */
22264 struct face *face;
22265
22266 xassert (s);
22267
22268 s->for_overlaps = overlaps;
22269 s->face = NULL;
22270 s->font = NULL;
22271 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22272 {
22273 int c = COMPOSITION_GLYPH (s->cmp, i);
22274
22275 /* TAB in a composition means display glyphs with padding space
22276 on the left or right. */
22277 if (c != '\t')
22278 {
22279 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22280 -1, Qnil);
22281
22282 face = get_char_face_and_encoding (s->f, c, face_id,
22283 s->char2b + i, 1);
22284 if (face)
22285 {
22286 if (! s->face)
22287 {
22288 s->face = face;
22289 s->font = s->face->font;
22290 }
22291 else if (s->face != face)
22292 break;
22293 }
22294 }
22295 ++s->nchars;
22296 }
22297 s->cmp_to = i;
22298
22299 if (s->face == NULL)
22300 {
22301 s->face = base_face->ascii_face;
22302 s->font = s->face->font;
22303 }
22304
22305 /* All glyph strings for the same composition has the same width,
22306 i.e. the width set for the first component of the composition. */
22307 s->width = s->first_glyph->pixel_width;
22308
22309 /* If the specified font could not be loaded, use the frame's
22310 default font, but record the fact that we couldn't load it in
22311 the glyph string so that we can draw rectangles for the
22312 characters of the glyph string. */
22313 if (s->font == NULL)
22314 {
22315 s->font_not_found_p = 1;
22316 s->font = FRAME_FONT (s->f);
22317 }
22318
22319 /* Adjust base line for subscript/superscript text. */
22320 s->ybase += s->first_glyph->voffset;
22321
22322 /* This glyph string must always be drawn with 16-bit functions. */
22323 s->two_byte_p = 1;
22324
22325 return s->cmp_to;
22326 }
22327
22328 static int
22329 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22330 int start, int end, int overlaps)
22331 {
22332 struct glyph *glyph, *last;
22333 Lisp_Object lgstring;
22334 int i;
22335
22336 s->for_overlaps = overlaps;
22337 glyph = s->row->glyphs[s->area] + start;
22338 last = s->row->glyphs[s->area] + end;
22339 s->cmp_id = glyph->u.cmp.id;
22340 s->cmp_from = glyph->slice.cmp.from;
22341 s->cmp_to = glyph->slice.cmp.to + 1;
22342 s->face = FACE_FROM_ID (s->f, face_id);
22343 lgstring = composition_gstring_from_id (s->cmp_id);
22344 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22345 glyph++;
22346 while (glyph < last
22347 && glyph->u.cmp.automatic
22348 && glyph->u.cmp.id == s->cmp_id
22349 && s->cmp_to == glyph->slice.cmp.from)
22350 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22351
22352 for (i = s->cmp_from; i < s->cmp_to; i++)
22353 {
22354 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22355 unsigned code = LGLYPH_CODE (lglyph);
22356
22357 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22358 }
22359 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22360 return glyph - s->row->glyphs[s->area];
22361 }
22362
22363
22364 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22365 See the comment of fill_glyph_string for arguments.
22366 Value is the index of the first glyph not in S. */
22367
22368
22369 static int
22370 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22371 int start, int end, int overlaps)
22372 {
22373 struct glyph *glyph, *last;
22374 int voffset;
22375
22376 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22377 s->for_overlaps = overlaps;
22378 glyph = s->row->glyphs[s->area] + start;
22379 last = s->row->glyphs[s->area] + end;
22380 voffset = glyph->voffset;
22381 s->face = FACE_FROM_ID (s->f, face_id);
22382 s->font = s->face->font;
22383 s->nchars = 1;
22384 s->width = glyph->pixel_width;
22385 glyph++;
22386 while (glyph < last
22387 && glyph->type == GLYPHLESS_GLYPH
22388 && glyph->voffset == voffset
22389 && glyph->face_id == face_id)
22390 {
22391 s->nchars++;
22392 s->width += glyph->pixel_width;
22393 glyph++;
22394 }
22395 s->ybase += voffset;
22396 return glyph - s->row->glyphs[s->area];
22397 }
22398
22399
22400 /* Fill glyph string S from a sequence of character glyphs.
22401
22402 FACE_ID is the face id of the string. START is the index of the
22403 first glyph to consider, END is the index of the last + 1.
22404 OVERLAPS non-zero means S should draw the foreground only, and use
22405 its physical height for clipping. See also draw_glyphs.
22406
22407 Value is the index of the first glyph not in S. */
22408
22409 static int
22410 fill_glyph_string (struct glyph_string *s, int face_id,
22411 int start, int end, int overlaps)
22412 {
22413 struct glyph *glyph, *last;
22414 int voffset;
22415 int glyph_not_available_p;
22416
22417 xassert (s->f == XFRAME (s->w->frame));
22418 xassert (s->nchars == 0);
22419 xassert (start >= 0 && end > start);
22420
22421 s->for_overlaps = overlaps;
22422 glyph = s->row->glyphs[s->area] + start;
22423 last = s->row->glyphs[s->area] + end;
22424 voffset = glyph->voffset;
22425 s->padding_p = glyph->padding_p;
22426 glyph_not_available_p = glyph->glyph_not_available_p;
22427
22428 while (glyph < last
22429 && glyph->type == CHAR_GLYPH
22430 && glyph->voffset == voffset
22431 /* Same face id implies same font, nowadays. */
22432 && glyph->face_id == face_id
22433 && glyph->glyph_not_available_p == glyph_not_available_p)
22434 {
22435 int two_byte_p;
22436
22437 s->face = get_glyph_face_and_encoding (s->f, glyph,
22438 s->char2b + s->nchars,
22439 &two_byte_p);
22440 s->two_byte_p = two_byte_p;
22441 ++s->nchars;
22442 xassert (s->nchars <= end - start);
22443 s->width += glyph->pixel_width;
22444 if (glyph++->padding_p != s->padding_p)
22445 break;
22446 }
22447
22448 s->font = s->face->font;
22449
22450 /* If the specified font could not be loaded, use the frame's font,
22451 but record the fact that we couldn't load it in
22452 S->font_not_found_p so that we can draw rectangles for the
22453 characters of the glyph string. */
22454 if (s->font == NULL || glyph_not_available_p)
22455 {
22456 s->font_not_found_p = 1;
22457 s->font = FRAME_FONT (s->f);
22458 }
22459
22460 /* Adjust base line for subscript/superscript text. */
22461 s->ybase += voffset;
22462
22463 xassert (s->face && s->face->gc);
22464 return glyph - s->row->glyphs[s->area];
22465 }
22466
22467
22468 /* Fill glyph string S from image glyph S->first_glyph. */
22469
22470 static void
22471 fill_image_glyph_string (struct glyph_string *s)
22472 {
22473 xassert (s->first_glyph->type == IMAGE_GLYPH);
22474 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22475 xassert (s->img);
22476 s->slice = s->first_glyph->slice.img;
22477 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22478 s->font = s->face->font;
22479 s->width = s->first_glyph->pixel_width;
22480
22481 /* Adjust base line for subscript/superscript text. */
22482 s->ybase += s->first_glyph->voffset;
22483 }
22484
22485
22486 /* Fill glyph string S from a sequence of stretch glyphs.
22487
22488 START is the index of the first glyph to consider,
22489 END is the index of the last + 1.
22490
22491 Value is the index of the first glyph not in S. */
22492
22493 static int
22494 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22495 {
22496 struct glyph *glyph, *last;
22497 int voffset, face_id;
22498
22499 xassert (s->first_glyph->type == STRETCH_GLYPH);
22500
22501 glyph = s->row->glyphs[s->area] + start;
22502 last = s->row->glyphs[s->area] + end;
22503 face_id = glyph->face_id;
22504 s->face = FACE_FROM_ID (s->f, face_id);
22505 s->font = s->face->font;
22506 s->width = glyph->pixel_width;
22507 s->nchars = 1;
22508 voffset = glyph->voffset;
22509
22510 for (++glyph;
22511 (glyph < last
22512 && glyph->type == STRETCH_GLYPH
22513 && glyph->voffset == voffset
22514 && glyph->face_id == face_id);
22515 ++glyph)
22516 s->width += glyph->pixel_width;
22517
22518 /* Adjust base line for subscript/superscript text. */
22519 s->ybase += voffset;
22520
22521 /* The case that face->gc == 0 is handled when drawing the glyph
22522 string by calling PREPARE_FACE_FOR_DISPLAY. */
22523 xassert (s->face);
22524 return glyph - s->row->glyphs[s->area];
22525 }
22526
22527 static struct font_metrics *
22528 get_per_char_metric (struct font *font, XChar2b *char2b)
22529 {
22530 static struct font_metrics metrics;
22531 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22532
22533 if (! font || code == FONT_INVALID_CODE)
22534 return NULL;
22535 font->driver->text_extents (font, &code, 1, &metrics);
22536 return &metrics;
22537 }
22538
22539 /* EXPORT for RIF:
22540 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22541 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22542 assumed to be zero. */
22543
22544 void
22545 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22546 {
22547 *left = *right = 0;
22548
22549 if (glyph->type == CHAR_GLYPH)
22550 {
22551 struct face *face;
22552 XChar2b char2b;
22553 struct font_metrics *pcm;
22554
22555 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22556 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22557 {
22558 if (pcm->rbearing > pcm->width)
22559 *right = pcm->rbearing - pcm->width;
22560 if (pcm->lbearing < 0)
22561 *left = -pcm->lbearing;
22562 }
22563 }
22564 else if (glyph->type == COMPOSITE_GLYPH)
22565 {
22566 if (! glyph->u.cmp.automatic)
22567 {
22568 struct composition *cmp = composition_table[glyph->u.cmp.id];
22569
22570 if (cmp->rbearing > cmp->pixel_width)
22571 *right = cmp->rbearing - cmp->pixel_width;
22572 if (cmp->lbearing < 0)
22573 *left = - cmp->lbearing;
22574 }
22575 else
22576 {
22577 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22578 struct font_metrics metrics;
22579
22580 composition_gstring_width (gstring, glyph->slice.cmp.from,
22581 glyph->slice.cmp.to + 1, &metrics);
22582 if (metrics.rbearing > metrics.width)
22583 *right = metrics.rbearing - metrics.width;
22584 if (metrics.lbearing < 0)
22585 *left = - metrics.lbearing;
22586 }
22587 }
22588 }
22589
22590
22591 /* Return the index of the first glyph preceding glyph string S that
22592 is overwritten by S because of S's left overhang. Value is -1
22593 if no glyphs are overwritten. */
22594
22595 static int
22596 left_overwritten (struct glyph_string *s)
22597 {
22598 int k;
22599
22600 if (s->left_overhang)
22601 {
22602 int x = 0, i;
22603 struct glyph *glyphs = s->row->glyphs[s->area];
22604 int first = s->first_glyph - glyphs;
22605
22606 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22607 x -= glyphs[i].pixel_width;
22608
22609 k = i + 1;
22610 }
22611 else
22612 k = -1;
22613
22614 return k;
22615 }
22616
22617
22618 /* Return the index of the first glyph preceding glyph string S that
22619 is overwriting S because of its right overhang. Value is -1 if no
22620 glyph in front of S overwrites S. */
22621
22622 static int
22623 left_overwriting (struct glyph_string *s)
22624 {
22625 int i, k, x;
22626 struct glyph *glyphs = s->row->glyphs[s->area];
22627 int first = s->first_glyph - glyphs;
22628
22629 k = -1;
22630 x = 0;
22631 for (i = first - 1; i >= 0; --i)
22632 {
22633 int left, right;
22634 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22635 if (x + right > 0)
22636 k = i;
22637 x -= glyphs[i].pixel_width;
22638 }
22639
22640 return k;
22641 }
22642
22643
22644 /* Return the index of the last glyph following glyph string S that is
22645 overwritten by S because of S's right overhang. Value is -1 if
22646 no such glyph is found. */
22647
22648 static int
22649 right_overwritten (struct glyph_string *s)
22650 {
22651 int k = -1;
22652
22653 if (s->right_overhang)
22654 {
22655 int x = 0, i;
22656 struct glyph *glyphs = s->row->glyphs[s->area];
22657 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22658 int end = s->row->used[s->area];
22659
22660 for (i = first; i < end && s->right_overhang > x; ++i)
22661 x += glyphs[i].pixel_width;
22662
22663 k = i;
22664 }
22665
22666 return k;
22667 }
22668
22669
22670 /* Return the index of the last glyph following glyph string S that
22671 overwrites S because of its left overhang. Value is negative
22672 if no such glyph is found. */
22673
22674 static int
22675 right_overwriting (struct glyph_string *s)
22676 {
22677 int i, k, x;
22678 int end = s->row->used[s->area];
22679 struct glyph *glyphs = s->row->glyphs[s->area];
22680 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22681
22682 k = -1;
22683 x = 0;
22684 for (i = first; i < end; ++i)
22685 {
22686 int left, right;
22687 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22688 if (x - left < 0)
22689 k = i;
22690 x += glyphs[i].pixel_width;
22691 }
22692
22693 return k;
22694 }
22695
22696
22697 /* Set background width of glyph string S. START is the index of the
22698 first glyph following S. LAST_X is the right-most x-position + 1
22699 in the drawing area. */
22700
22701 static inline void
22702 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22703 {
22704 /* If the face of this glyph string has to be drawn to the end of
22705 the drawing area, set S->extends_to_end_of_line_p. */
22706
22707 if (start == s->row->used[s->area]
22708 && s->area == TEXT_AREA
22709 && ((s->row->fill_line_p
22710 && (s->hl == DRAW_NORMAL_TEXT
22711 || s->hl == DRAW_IMAGE_RAISED
22712 || s->hl == DRAW_IMAGE_SUNKEN))
22713 || s->hl == DRAW_MOUSE_FACE))
22714 s->extends_to_end_of_line_p = 1;
22715
22716 /* If S extends its face to the end of the line, set its
22717 background_width to the distance to the right edge of the drawing
22718 area. */
22719 if (s->extends_to_end_of_line_p)
22720 s->background_width = last_x - s->x + 1;
22721 else
22722 s->background_width = s->width;
22723 }
22724
22725
22726 /* Compute overhangs and x-positions for glyph string S and its
22727 predecessors, or successors. X is the starting x-position for S.
22728 BACKWARD_P non-zero means process predecessors. */
22729
22730 static void
22731 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22732 {
22733 if (backward_p)
22734 {
22735 while (s)
22736 {
22737 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22738 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22739 x -= s->width;
22740 s->x = x;
22741 s = s->prev;
22742 }
22743 }
22744 else
22745 {
22746 while (s)
22747 {
22748 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22749 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22750 s->x = x;
22751 x += s->width;
22752 s = s->next;
22753 }
22754 }
22755 }
22756
22757
22758
22759 /* The following macros are only called from draw_glyphs below.
22760 They reference the following parameters of that function directly:
22761 `w', `row', `area', and `overlap_p'
22762 as well as the following local variables:
22763 `s', `f', and `hdc' (in W32) */
22764
22765 #ifdef HAVE_NTGUI
22766 /* On W32, silently add local `hdc' variable to argument list of
22767 init_glyph_string. */
22768 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22769 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22770 #else
22771 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22772 init_glyph_string (s, char2b, w, row, area, start, hl)
22773 #endif
22774
22775 /* Add a glyph string for a stretch glyph to the list of strings
22776 between HEAD and TAIL. START is the index of the stretch glyph in
22777 row area AREA of glyph row ROW. END is the index of the last glyph
22778 in that glyph row area. X is the current output position assigned
22779 to the new glyph string constructed. HL overrides that face of the
22780 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22781 is the right-most x-position of the drawing area. */
22782
22783 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22784 and below -- keep them on one line. */
22785 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22786 do \
22787 { \
22788 s = (struct glyph_string *) alloca (sizeof *s); \
22789 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22790 START = fill_stretch_glyph_string (s, START, END); \
22791 append_glyph_string (&HEAD, &TAIL, s); \
22792 s->x = (X); \
22793 } \
22794 while (0)
22795
22796
22797 /* Add a glyph string for an image glyph to the list of strings
22798 between HEAD and TAIL. START is the index of the image glyph in
22799 row area AREA of glyph row ROW. END is the index of the last glyph
22800 in that glyph row area. X is the current output position assigned
22801 to the new glyph string constructed. HL overrides that face of the
22802 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22803 is the right-most x-position of the drawing area. */
22804
22805 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22806 do \
22807 { \
22808 s = (struct glyph_string *) alloca (sizeof *s); \
22809 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22810 fill_image_glyph_string (s); \
22811 append_glyph_string (&HEAD, &TAIL, s); \
22812 ++START; \
22813 s->x = (X); \
22814 } \
22815 while (0)
22816
22817
22818 /* Add a glyph string for a sequence of character glyphs to the list
22819 of strings between HEAD and TAIL. START is the index of the first
22820 glyph in row area AREA of glyph row ROW that is part of the new
22821 glyph string. END is the index of the last glyph in that glyph row
22822 area. X is the current output position assigned to the new glyph
22823 string constructed. HL overrides that face of the glyph; e.g. it
22824 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22825 right-most x-position of the drawing area. */
22826
22827 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22828 do \
22829 { \
22830 int face_id; \
22831 XChar2b *char2b; \
22832 \
22833 face_id = (row)->glyphs[area][START].face_id; \
22834 \
22835 s = (struct glyph_string *) alloca (sizeof *s); \
22836 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22837 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22838 append_glyph_string (&HEAD, &TAIL, s); \
22839 s->x = (X); \
22840 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22841 } \
22842 while (0)
22843
22844
22845 /* Add a glyph string for a composite sequence to the list of strings
22846 between HEAD and TAIL. START is the index of the first glyph in
22847 row area AREA of glyph row ROW that is part of the new glyph
22848 string. END is the index of the last glyph in that glyph row area.
22849 X is the current output position assigned to the new glyph string
22850 constructed. HL overrides that face of the glyph; e.g. it is
22851 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22852 x-position of the drawing area. */
22853
22854 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22855 do { \
22856 int face_id = (row)->glyphs[area][START].face_id; \
22857 struct face *base_face = FACE_FROM_ID (f, face_id); \
22858 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22859 struct composition *cmp = composition_table[cmp_id]; \
22860 XChar2b *char2b; \
22861 struct glyph_string *first_s = NULL; \
22862 int n; \
22863 \
22864 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22865 \
22866 /* Make glyph_strings for each glyph sequence that is drawable by \
22867 the same face, and append them to HEAD/TAIL. */ \
22868 for (n = 0; n < cmp->glyph_len;) \
22869 { \
22870 s = (struct glyph_string *) alloca (sizeof *s); \
22871 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22872 append_glyph_string (&(HEAD), &(TAIL), s); \
22873 s->cmp = cmp; \
22874 s->cmp_from = n; \
22875 s->x = (X); \
22876 if (n == 0) \
22877 first_s = s; \
22878 n = fill_composite_glyph_string (s, base_face, overlaps); \
22879 } \
22880 \
22881 ++START; \
22882 s = first_s; \
22883 } while (0)
22884
22885
22886 /* Add a glyph string for a glyph-string sequence to the list of strings
22887 between HEAD and TAIL. */
22888
22889 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22890 do { \
22891 int face_id; \
22892 XChar2b *char2b; \
22893 Lisp_Object gstring; \
22894 \
22895 face_id = (row)->glyphs[area][START].face_id; \
22896 gstring = (composition_gstring_from_id \
22897 ((row)->glyphs[area][START].u.cmp.id)); \
22898 s = (struct glyph_string *) alloca (sizeof *s); \
22899 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22900 * LGSTRING_GLYPH_LEN (gstring)); \
22901 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22902 append_glyph_string (&(HEAD), &(TAIL), s); \
22903 s->x = (X); \
22904 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22905 } while (0)
22906
22907
22908 /* Add a glyph string for a sequence of glyphless character's glyphs
22909 to the list of strings between HEAD and TAIL. The meanings of
22910 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22911
22912 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22913 do \
22914 { \
22915 int face_id; \
22916 \
22917 face_id = (row)->glyphs[area][START].face_id; \
22918 \
22919 s = (struct glyph_string *) alloca (sizeof *s); \
22920 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22921 append_glyph_string (&HEAD, &TAIL, s); \
22922 s->x = (X); \
22923 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22924 overlaps); \
22925 } \
22926 while (0)
22927
22928
22929 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22930 of AREA of glyph row ROW on window W between indices START and END.
22931 HL overrides the face for drawing glyph strings, e.g. it is
22932 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22933 x-positions of the drawing area.
22934
22935 This is an ugly monster macro construct because we must use alloca
22936 to allocate glyph strings (because draw_glyphs can be called
22937 asynchronously). */
22938
22939 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22940 do \
22941 { \
22942 HEAD = TAIL = NULL; \
22943 while (START < END) \
22944 { \
22945 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22946 switch (first_glyph->type) \
22947 { \
22948 case CHAR_GLYPH: \
22949 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22950 HL, X, LAST_X); \
22951 break; \
22952 \
22953 case COMPOSITE_GLYPH: \
22954 if (first_glyph->u.cmp.automatic) \
22955 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22956 HL, X, LAST_X); \
22957 else \
22958 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22959 HL, X, LAST_X); \
22960 break; \
22961 \
22962 case STRETCH_GLYPH: \
22963 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22964 HL, X, LAST_X); \
22965 break; \
22966 \
22967 case IMAGE_GLYPH: \
22968 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22969 HL, X, LAST_X); \
22970 break; \
22971 \
22972 case GLYPHLESS_GLYPH: \
22973 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22974 HL, X, LAST_X); \
22975 break; \
22976 \
22977 default: \
22978 abort (); \
22979 } \
22980 \
22981 if (s) \
22982 { \
22983 set_glyph_string_background_width (s, START, LAST_X); \
22984 (X) += s->width; \
22985 } \
22986 } \
22987 } while (0)
22988
22989
22990 /* Draw glyphs between START and END in AREA of ROW on window W,
22991 starting at x-position X. X is relative to AREA in W. HL is a
22992 face-override with the following meaning:
22993
22994 DRAW_NORMAL_TEXT draw normally
22995 DRAW_CURSOR draw in cursor face
22996 DRAW_MOUSE_FACE draw in mouse face.
22997 DRAW_INVERSE_VIDEO draw in mode line face
22998 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22999 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23000
23001 If OVERLAPS is non-zero, draw only the foreground of characters and
23002 clip to the physical height of ROW. Non-zero value also defines
23003 the overlapping part to be drawn:
23004
23005 OVERLAPS_PRED overlap with preceding rows
23006 OVERLAPS_SUCC overlap with succeeding rows
23007 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23008 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23009
23010 Value is the x-position reached, relative to AREA of W. */
23011
23012 static int
23013 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23014 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
23015 enum draw_glyphs_face hl, int overlaps)
23016 {
23017 struct glyph_string *head, *tail;
23018 struct glyph_string *s;
23019 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23020 int i, j, x_reached, last_x, area_left = 0;
23021 struct frame *f = XFRAME (WINDOW_FRAME (w));
23022 DECLARE_HDC (hdc);
23023
23024 ALLOCATE_HDC (hdc, f);
23025
23026 /* Let's rather be paranoid than getting a SEGV. */
23027 end = min (end, row->used[area]);
23028 start = max (0, start);
23029 start = min (end, start);
23030
23031 /* Translate X to frame coordinates. Set last_x to the right
23032 end of the drawing area. */
23033 if (row->full_width_p)
23034 {
23035 /* X is relative to the left edge of W, without scroll bars
23036 or fringes. */
23037 area_left = WINDOW_LEFT_EDGE_X (w);
23038 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23039 }
23040 else
23041 {
23042 area_left = window_box_left (w, area);
23043 last_x = area_left + window_box_width (w, area);
23044 }
23045 x += area_left;
23046
23047 /* Build a doubly-linked list of glyph_string structures between
23048 head and tail from what we have to draw. Note that the macro
23049 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23050 the reason we use a separate variable `i'. */
23051 i = start;
23052 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23053 if (tail)
23054 x_reached = tail->x + tail->background_width;
23055 else
23056 x_reached = x;
23057
23058 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23059 the row, redraw some glyphs in front or following the glyph
23060 strings built above. */
23061 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23062 {
23063 struct glyph_string *h, *t;
23064 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23065 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23066 int check_mouse_face = 0;
23067 int dummy_x = 0;
23068
23069 /* If mouse highlighting is on, we may need to draw adjacent
23070 glyphs using mouse-face highlighting. */
23071 if (area == TEXT_AREA && row->mouse_face_p)
23072 {
23073 struct glyph_row *mouse_beg_row, *mouse_end_row;
23074
23075 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23076 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23077
23078 if (row >= mouse_beg_row && row <= mouse_end_row)
23079 {
23080 check_mouse_face = 1;
23081 mouse_beg_col = (row == mouse_beg_row)
23082 ? hlinfo->mouse_face_beg_col : 0;
23083 mouse_end_col = (row == mouse_end_row)
23084 ? hlinfo->mouse_face_end_col
23085 : row->used[TEXT_AREA];
23086 }
23087 }
23088
23089 /* Compute overhangs for all glyph strings. */
23090 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23091 for (s = head; s; s = s->next)
23092 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23093
23094 /* Prepend glyph strings for glyphs in front of the first glyph
23095 string that are overwritten because of the first glyph
23096 string's left overhang. The background of all strings
23097 prepended must be drawn because the first glyph string
23098 draws over it. */
23099 i = left_overwritten (head);
23100 if (i >= 0)
23101 {
23102 enum draw_glyphs_face overlap_hl;
23103
23104 /* If this row contains mouse highlighting, attempt to draw
23105 the overlapped glyphs with the correct highlight. This
23106 code fails if the overlap encompasses more than one glyph
23107 and mouse-highlight spans only some of these glyphs.
23108 However, making it work perfectly involves a lot more
23109 code, and I don't know if the pathological case occurs in
23110 practice, so we'll stick to this for now. --- cyd */
23111 if (check_mouse_face
23112 && mouse_beg_col < start && mouse_end_col > i)
23113 overlap_hl = DRAW_MOUSE_FACE;
23114 else
23115 overlap_hl = DRAW_NORMAL_TEXT;
23116
23117 j = i;
23118 BUILD_GLYPH_STRINGS (j, start, h, t,
23119 overlap_hl, dummy_x, last_x);
23120 start = i;
23121 compute_overhangs_and_x (t, head->x, 1);
23122 prepend_glyph_string_lists (&head, &tail, h, t);
23123 clip_head = head;
23124 }
23125
23126 /* Prepend glyph strings for glyphs in front of the first glyph
23127 string that overwrite that glyph string because of their
23128 right overhang. For these strings, only the foreground must
23129 be drawn, because it draws over the glyph string at `head'.
23130 The background must not be drawn because this would overwrite
23131 right overhangs of preceding glyphs for which no glyph
23132 strings exist. */
23133 i = left_overwriting (head);
23134 if (i >= 0)
23135 {
23136 enum draw_glyphs_face overlap_hl;
23137
23138 if (check_mouse_face
23139 && mouse_beg_col < start && mouse_end_col > i)
23140 overlap_hl = DRAW_MOUSE_FACE;
23141 else
23142 overlap_hl = DRAW_NORMAL_TEXT;
23143
23144 clip_head = head;
23145 BUILD_GLYPH_STRINGS (i, start, h, t,
23146 overlap_hl, dummy_x, last_x);
23147 for (s = h; s; s = s->next)
23148 s->background_filled_p = 1;
23149 compute_overhangs_and_x (t, head->x, 1);
23150 prepend_glyph_string_lists (&head, &tail, h, t);
23151 }
23152
23153 /* Append glyphs strings for glyphs following the last glyph
23154 string tail that are overwritten by tail. The background of
23155 these strings has to be drawn because tail's foreground draws
23156 over it. */
23157 i = right_overwritten (tail);
23158 if (i >= 0)
23159 {
23160 enum draw_glyphs_face overlap_hl;
23161
23162 if (check_mouse_face
23163 && mouse_beg_col < i && mouse_end_col > end)
23164 overlap_hl = DRAW_MOUSE_FACE;
23165 else
23166 overlap_hl = DRAW_NORMAL_TEXT;
23167
23168 BUILD_GLYPH_STRINGS (end, i, h, t,
23169 overlap_hl, x, last_x);
23170 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23171 we don't have `end = i;' here. */
23172 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23173 append_glyph_string_lists (&head, &tail, h, t);
23174 clip_tail = tail;
23175 }
23176
23177 /* Append glyph strings for glyphs following the last glyph
23178 string tail that overwrite tail. The foreground of such
23179 glyphs has to be drawn because it writes into the background
23180 of tail. The background must not be drawn because it could
23181 paint over the foreground of following glyphs. */
23182 i = right_overwriting (tail);
23183 if (i >= 0)
23184 {
23185 enum draw_glyphs_face overlap_hl;
23186 if (check_mouse_face
23187 && mouse_beg_col < i && mouse_end_col > end)
23188 overlap_hl = DRAW_MOUSE_FACE;
23189 else
23190 overlap_hl = DRAW_NORMAL_TEXT;
23191
23192 clip_tail = tail;
23193 i++; /* We must include the Ith glyph. */
23194 BUILD_GLYPH_STRINGS (end, i, h, t,
23195 overlap_hl, x, last_x);
23196 for (s = h; s; s = s->next)
23197 s->background_filled_p = 1;
23198 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23199 append_glyph_string_lists (&head, &tail, h, t);
23200 }
23201 if (clip_head || clip_tail)
23202 for (s = head; s; s = s->next)
23203 {
23204 s->clip_head = clip_head;
23205 s->clip_tail = clip_tail;
23206 }
23207 }
23208
23209 /* Draw all strings. */
23210 for (s = head; s; s = s->next)
23211 FRAME_RIF (f)->draw_glyph_string (s);
23212
23213 #ifndef HAVE_NS
23214 /* When focus a sole frame and move horizontally, this sets on_p to 0
23215 causing a failure to erase prev cursor position. */
23216 if (area == TEXT_AREA
23217 && !row->full_width_p
23218 /* When drawing overlapping rows, only the glyph strings'
23219 foreground is drawn, which doesn't erase a cursor
23220 completely. */
23221 && !overlaps)
23222 {
23223 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23224 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23225 : (tail ? tail->x + tail->background_width : x));
23226 x0 -= area_left;
23227 x1 -= area_left;
23228
23229 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23230 row->y, MATRIX_ROW_BOTTOM_Y (row));
23231 }
23232 #endif
23233
23234 /* Value is the x-position up to which drawn, relative to AREA of W.
23235 This doesn't include parts drawn because of overhangs. */
23236 if (row->full_width_p)
23237 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23238 else
23239 x_reached -= area_left;
23240
23241 RELEASE_HDC (hdc, f);
23242
23243 return x_reached;
23244 }
23245
23246 /* Expand row matrix if too narrow. Don't expand if area
23247 is not present. */
23248
23249 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23250 { \
23251 if (!fonts_changed_p \
23252 && (it->glyph_row->glyphs[area] \
23253 < it->glyph_row->glyphs[area + 1])) \
23254 { \
23255 it->w->ncols_scale_factor++; \
23256 fonts_changed_p = 1; \
23257 } \
23258 }
23259
23260 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23261 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23262
23263 static inline void
23264 append_glyph (struct it *it)
23265 {
23266 struct glyph *glyph;
23267 enum glyph_row_area area = it->area;
23268
23269 xassert (it->glyph_row);
23270 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23271
23272 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23273 if (glyph < it->glyph_row->glyphs[area + 1])
23274 {
23275 /* If the glyph row is reversed, we need to prepend the glyph
23276 rather than append it. */
23277 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23278 {
23279 struct glyph *g;
23280
23281 /* Make room for the additional glyph. */
23282 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23283 g[1] = *g;
23284 glyph = it->glyph_row->glyphs[area];
23285 }
23286 glyph->charpos = CHARPOS (it->position);
23287 glyph->object = it->object;
23288 if (it->pixel_width > 0)
23289 {
23290 glyph->pixel_width = it->pixel_width;
23291 glyph->padding_p = 0;
23292 }
23293 else
23294 {
23295 /* Assure at least 1-pixel width. Otherwise, cursor can't
23296 be displayed correctly. */
23297 glyph->pixel_width = 1;
23298 glyph->padding_p = 1;
23299 }
23300 glyph->ascent = it->ascent;
23301 glyph->descent = it->descent;
23302 glyph->voffset = it->voffset;
23303 glyph->type = CHAR_GLYPH;
23304 glyph->avoid_cursor_p = it->avoid_cursor_p;
23305 glyph->multibyte_p = it->multibyte_p;
23306 glyph->left_box_line_p = it->start_of_box_run_p;
23307 glyph->right_box_line_p = it->end_of_box_run_p;
23308 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23309 || it->phys_descent > it->descent);
23310 glyph->glyph_not_available_p = it->glyph_not_available_p;
23311 glyph->face_id = it->face_id;
23312 glyph->u.ch = it->char_to_display;
23313 glyph->slice.img = null_glyph_slice;
23314 glyph->font_type = FONT_TYPE_UNKNOWN;
23315 if (it->bidi_p)
23316 {
23317 glyph->resolved_level = it->bidi_it.resolved_level;
23318 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23319 abort ();
23320 glyph->bidi_type = it->bidi_it.type;
23321 }
23322 else
23323 {
23324 glyph->resolved_level = 0;
23325 glyph->bidi_type = UNKNOWN_BT;
23326 }
23327 ++it->glyph_row->used[area];
23328 }
23329 else
23330 IT_EXPAND_MATRIX_WIDTH (it, area);
23331 }
23332
23333 /* Store one glyph for the composition IT->cmp_it.id in
23334 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23335 non-null. */
23336
23337 static inline void
23338 append_composite_glyph (struct it *it)
23339 {
23340 struct glyph *glyph;
23341 enum glyph_row_area area = it->area;
23342
23343 xassert (it->glyph_row);
23344
23345 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23346 if (glyph < it->glyph_row->glyphs[area + 1])
23347 {
23348 /* If the glyph row is reversed, we need to prepend the glyph
23349 rather than append it. */
23350 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23351 {
23352 struct glyph *g;
23353
23354 /* Make room for the new glyph. */
23355 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23356 g[1] = *g;
23357 glyph = it->glyph_row->glyphs[it->area];
23358 }
23359 glyph->charpos = it->cmp_it.charpos;
23360 glyph->object = it->object;
23361 glyph->pixel_width = it->pixel_width;
23362 glyph->ascent = it->ascent;
23363 glyph->descent = it->descent;
23364 glyph->voffset = it->voffset;
23365 glyph->type = COMPOSITE_GLYPH;
23366 if (it->cmp_it.ch < 0)
23367 {
23368 glyph->u.cmp.automatic = 0;
23369 glyph->u.cmp.id = it->cmp_it.id;
23370 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23371 }
23372 else
23373 {
23374 glyph->u.cmp.automatic = 1;
23375 glyph->u.cmp.id = it->cmp_it.id;
23376 glyph->slice.cmp.from = it->cmp_it.from;
23377 glyph->slice.cmp.to = it->cmp_it.to - 1;
23378 }
23379 glyph->avoid_cursor_p = it->avoid_cursor_p;
23380 glyph->multibyte_p = it->multibyte_p;
23381 glyph->left_box_line_p = it->start_of_box_run_p;
23382 glyph->right_box_line_p = it->end_of_box_run_p;
23383 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23384 || it->phys_descent > it->descent);
23385 glyph->padding_p = 0;
23386 glyph->glyph_not_available_p = 0;
23387 glyph->face_id = it->face_id;
23388 glyph->font_type = FONT_TYPE_UNKNOWN;
23389 if (it->bidi_p)
23390 {
23391 glyph->resolved_level = it->bidi_it.resolved_level;
23392 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23393 abort ();
23394 glyph->bidi_type = it->bidi_it.type;
23395 }
23396 ++it->glyph_row->used[area];
23397 }
23398 else
23399 IT_EXPAND_MATRIX_WIDTH (it, area);
23400 }
23401
23402
23403 /* Change IT->ascent and IT->height according to the setting of
23404 IT->voffset. */
23405
23406 static inline void
23407 take_vertical_position_into_account (struct it *it)
23408 {
23409 if (it->voffset)
23410 {
23411 if (it->voffset < 0)
23412 /* Increase the ascent so that we can display the text higher
23413 in the line. */
23414 it->ascent -= it->voffset;
23415 else
23416 /* Increase the descent so that we can display the text lower
23417 in the line. */
23418 it->descent += it->voffset;
23419 }
23420 }
23421
23422
23423 /* Produce glyphs/get display metrics for the image IT is loaded with.
23424 See the description of struct display_iterator in dispextern.h for
23425 an overview of struct display_iterator. */
23426
23427 static void
23428 produce_image_glyph (struct it *it)
23429 {
23430 struct image *img;
23431 struct face *face;
23432 int glyph_ascent, crop;
23433 struct glyph_slice slice;
23434
23435 xassert (it->what == IT_IMAGE);
23436
23437 face = FACE_FROM_ID (it->f, it->face_id);
23438 xassert (face);
23439 /* Make sure X resources of the face is loaded. */
23440 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23441
23442 if (it->image_id < 0)
23443 {
23444 /* Fringe bitmap. */
23445 it->ascent = it->phys_ascent = 0;
23446 it->descent = it->phys_descent = 0;
23447 it->pixel_width = 0;
23448 it->nglyphs = 0;
23449 return;
23450 }
23451
23452 img = IMAGE_FROM_ID (it->f, it->image_id);
23453 xassert (img);
23454 /* Make sure X resources of the image is loaded. */
23455 prepare_image_for_display (it->f, img);
23456
23457 slice.x = slice.y = 0;
23458 slice.width = img->width;
23459 slice.height = img->height;
23460
23461 if (INTEGERP (it->slice.x))
23462 slice.x = XINT (it->slice.x);
23463 else if (FLOATP (it->slice.x))
23464 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23465
23466 if (INTEGERP (it->slice.y))
23467 slice.y = XINT (it->slice.y);
23468 else if (FLOATP (it->slice.y))
23469 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23470
23471 if (INTEGERP (it->slice.width))
23472 slice.width = XINT (it->slice.width);
23473 else if (FLOATP (it->slice.width))
23474 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23475
23476 if (INTEGERP (it->slice.height))
23477 slice.height = XINT (it->slice.height);
23478 else if (FLOATP (it->slice.height))
23479 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23480
23481 if (slice.x >= img->width)
23482 slice.x = img->width;
23483 if (slice.y >= img->height)
23484 slice.y = img->height;
23485 if (slice.x + slice.width >= img->width)
23486 slice.width = img->width - slice.x;
23487 if (slice.y + slice.height > img->height)
23488 slice.height = img->height - slice.y;
23489
23490 if (slice.width == 0 || slice.height == 0)
23491 return;
23492
23493 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23494
23495 it->descent = slice.height - glyph_ascent;
23496 if (slice.y == 0)
23497 it->descent += img->vmargin;
23498 if (slice.y + slice.height == img->height)
23499 it->descent += img->vmargin;
23500 it->phys_descent = it->descent;
23501
23502 it->pixel_width = slice.width;
23503 if (slice.x == 0)
23504 it->pixel_width += img->hmargin;
23505 if (slice.x + slice.width == img->width)
23506 it->pixel_width += img->hmargin;
23507
23508 /* It's quite possible for images to have an ascent greater than
23509 their height, so don't get confused in that case. */
23510 if (it->descent < 0)
23511 it->descent = 0;
23512
23513 it->nglyphs = 1;
23514
23515 if (face->box != FACE_NO_BOX)
23516 {
23517 if (face->box_line_width > 0)
23518 {
23519 if (slice.y == 0)
23520 it->ascent += face->box_line_width;
23521 if (slice.y + slice.height == img->height)
23522 it->descent += face->box_line_width;
23523 }
23524
23525 if (it->start_of_box_run_p && slice.x == 0)
23526 it->pixel_width += eabs (face->box_line_width);
23527 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23528 it->pixel_width += eabs (face->box_line_width);
23529 }
23530
23531 take_vertical_position_into_account (it);
23532
23533 /* Automatically crop wide image glyphs at right edge so we can
23534 draw the cursor on same display row. */
23535 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23536 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23537 {
23538 it->pixel_width -= crop;
23539 slice.width -= crop;
23540 }
23541
23542 if (it->glyph_row)
23543 {
23544 struct glyph *glyph;
23545 enum glyph_row_area area = it->area;
23546
23547 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23548 if (glyph < it->glyph_row->glyphs[area + 1])
23549 {
23550 glyph->charpos = CHARPOS (it->position);
23551 glyph->object = it->object;
23552 glyph->pixel_width = it->pixel_width;
23553 glyph->ascent = glyph_ascent;
23554 glyph->descent = it->descent;
23555 glyph->voffset = it->voffset;
23556 glyph->type = IMAGE_GLYPH;
23557 glyph->avoid_cursor_p = it->avoid_cursor_p;
23558 glyph->multibyte_p = it->multibyte_p;
23559 glyph->left_box_line_p = it->start_of_box_run_p;
23560 glyph->right_box_line_p = it->end_of_box_run_p;
23561 glyph->overlaps_vertically_p = 0;
23562 glyph->padding_p = 0;
23563 glyph->glyph_not_available_p = 0;
23564 glyph->face_id = it->face_id;
23565 glyph->u.img_id = img->id;
23566 glyph->slice.img = slice;
23567 glyph->font_type = FONT_TYPE_UNKNOWN;
23568 if (it->bidi_p)
23569 {
23570 glyph->resolved_level = it->bidi_it.resolved_level;
23571 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23572 abort ();
23573 glyph->bidi_type = it->bidi_it.type;
23574 }
23575 ++it->glyph_row->used[area];
23576 }
23577 else
23578 IT_EXPAND_MATRIX_WIDTH (it, area);
23579 }
23580 }
23581
23582
23583 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23584 of the glyph, WIDTH and HEIGHT are the width and height of the
23585 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23586
23587 static void
23588 append_stretch_glyph (struct it *it, Lisp_Object object,
23589 int width, int height, int ascent)
23590 {
23591 struct glyph *glyph;
23592 enum glyph_row_area area = it->area;
23593
23594 xassert (ascent >= 0 && ascent <= height);
23595
23596 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23597 if (glyph < it->glyph_row->glyphs[area + 1])
23598 {
23599 /* If the glyph row is reversed, we need to prepend the glyph
23600 rather than append it. */
23601 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23602 {
23603 struct glyph *g;
23604
23605 /* Make room for the additional glyph. */
23606 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23607 g[1] = *g;
23608 glyph = it->glyph_row->glyphs[area];
23609 }
23610 glyph->charpos = CHARPOS (it->position);
23611 glyph->object = object;
23612 glyph->pixel_width = width;
23613 glyph->ascent = ascent;
23614 glyph->descent = height - ascent;
23615 glyph->voffset = it->voffset;
23616 glyph->type = STRETCH_GLYPH;
23617 glyph->avoid_cursor_p = it->avoid_cursor_p;
23618 glyph->multibyte_p = it->multibyte_p;
23619 glyph->left_box_line_p = it->start_of_box_run_p;
23620 glyph->right_box_line_p = it->end_of_box_run_p;
23621 glyph->overlaps_vertically_p = 0;
23622 glyph->padding_p = 0;
23623 glyph->glyph_not_available_p = 0;
23624 glyph->face_id = it->face_id;
23625 glyph->u.stretch.ascent = ascent;
23626 glyph->u.stretch.height = height;
23627 glyph->slice.img = null_glyph_slice;
23628 glyph->font_type = FONT_TYPE_UNKNOWN;
23629 if (it->bidi_p)
23630 {
23631 glyph->resolved_level = it->bidi_it.resolved_level;
23632 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23633 abort ();
23634 glyph->bidi_type = it->bidi_it.type;
23635 }
23636 else
23637 {
23638 glyph->resolved_level = 0;
23639 glyph->bidi_type = UNKNOWN_BT;
23640 }
23641 ++it->glyph_row->used[area];
23642 }
23643 else
23644 IT_EXPAND_MATRIX_WIDTH (it, area);
23645 }
23646
23647 #endif /* HAVE_WINDOW_SYSTEM */
23648
23649 /* Produce a stretch glyph for iterator IT. IT->object is the value
23650 of the glyph property displayed. The value must be a list
23651 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23652 being recognized:
23653
23654 1. `:width WIDTH' specifies that the space should be WIDTH *
23655 canonical char width wide. WIDTH may be an integer or floating
23656 point number.
23657
23658 2. `:relative-width FACTOR' specifies that the width of the stretch
23659 should be computed from the width of the first character having the
23660 `glyph' property, and should be FACTOR times that width.
23661
23662 3. `:align-to HPOS' specifies that the space should be wide enough
23663 to reach HPOS, a value in canonical character units.
23664
23665 Exactly one of the above pairs must be present.
23666
23667 4. `:height HEIGHT' specifies that the height of the stretch produced
23668 should be HEIGHT, measured in canonical character units.
23669
23670 5. `:relative-height FACTOR' specifies that the height of the
23671 stretch should be FACTOR times the height of the characters having
23672 the glyph property.
23673
23674 Either none or exactly one of 4 or 5 must be present.
23675
23676 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23677 of the stretch should be used for the ascent of the stretch.
23678 ASCENT must be in the range 0 <= ASCENT <= 100. */
23679
23680 void
23681 produce_stretch_glyph (struct it *it)
23682 {
23683 /* (space :width WIDTH :height HEIGHT ...) */
23684 Lisp_Object prop, plist;
23685 int width = 0, height = 0, align_to = -1;
23686 int zero_width_ok_p = 0;
23687 int ascent = 0;
23688 double tem;
23689 struct face *face = NULL;
23690 struct font *font = NULL;
23691
23692 #ifdef HAVE_WINDOW_SYSTEM
23693 int zero_height_ok_p = 0;
23694
23695 if (FRAME_WINDOW_P (it->f))
23696 {
23697 face = FACE_FROM_ID (it->f, it->face_id);
23698 font = face->font ? face->font : FRAME_FONT (it->f);
23699 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23700 }
23701 #endif
23702
23703 /* List should start with `space'. */
23704 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23705 plist = XCDR (it->object);
23706
23707 /* Compute the width of the stretch. */
23708 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23709 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23710 {
23711 /* Absolute width `:width WIDTH' specified and valid. */
23712 zero_width_ok_p = 1;
23713 width = (int)tem;
23714 }
23715 #ifdef HAVE_WINDOW_SYSTEM
23716 else if (FRAME_WINDOW_P (it->f)
23717 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23718 {
23719 /* Relative width `:relative-width FACTOR' specified and valid.
23720 Compute the width of the characters having the `glyph'
23721 property. */
23722 struct it it2;
23723 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23724
23725 it2 = *it;
23726 if (it->multibyte_p)
23727 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23728 else
23729 {
23730 it2.c = it2.char_to_display = *p, it2.len = 1;
23731 if (! ASCII_CHAR_P (it2.c))
23732 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23733 }
23734
23735 it2.glyph_row = NULL;
23736 it2.what = IT_CHARACTER;
23737 x_produce_glyphs (&it2);
23738 width = NUMVAL (prop) * it2.pixel_width;
23739 }
23740 #endif /* HAVE_WINDOW_SYSTEM */
23741 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23742 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23743 {
23744 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23745 align_to = (align_to < 0
23746 ? 0
23747 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23748 else if (align_to < 0)
23749 align_to = window_box_left_offset (it->w, TEXT_AREA);
23750 width = max (0, (int)tem + align_to - it->current_x);
23751 zero_width_ok_p = 1;
23752 }
23753 else
23754 /* Nothing specified -> width defaults to canonical char width. */
23755 width = FRAME_COLUMN_WIDTH (it->f);
23756
23757 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23758 width = 1;
23759
23760 #ifdef HAVE_WINDOW_SYSTEM
23761 /* Compute height. */
23762 if (FRAME_WINDOW_P (it->f))
23763 {
23764 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23765 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23766 {
23767 height = (int)tem;
23768 zero_height_ok_p = 1;
23769 }
23770 else if (prop = Fplist_get (plist, QCrelative_height),
23771 NUMVAL (prop) > 0)
23772 height = FONT_HEIGHT (font) * NUMVAL (prop);
23773 else
23774 height = FONT_HEIGHT (font);
23775
23776 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23777 height = 1;
23778
23779 /* Compute percentage of height used for ascent. If
23780 `:ascent ASCENT' is present and valid, use that. Otherwise,
23781 derive the ascent from the font in use. */
23782 if (prop = Fplist_get (plist, QCascent),
23783 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23784 ascent = height * NUMVAL (prop) / 100.0;
23785 else if (!NILP (prop)
23786 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23787 ascent = min (max (0, (int)tem), height);
23788 else
23789 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23790 }
23791 else
23792 #endif /* HAVE_WINDOW_SYSTEM */
23793 height = 1;
23794
23795 if (width > 0 && it->line_wrap != TRUNCATE
23796 && it->current_x + width > it->last_visible_x)
23797 {
23798 width = it->last_visible_x - it->current_x;
23799 #ifdef HAVE_WINDOW_SYSTEM
23800 /* Subtract one more pixel from the stretch width, but only on
23801 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23802 width -= FRAME_WINDOW_P (it->f);
23803 #endif
23804 }
23805
23806 if (width > 0 && height > 0 && it->glyph_row)
23807 {
23808 Lisp_Object o_object = it->object;
23809 Lisp_Object object = it->stack[it->sp - 1].string;
23810 int n = width;
23811
23812 if (!STRINGP (object))
23813 object = it->w->buffer;
23814 #ifdef HAVE_WINDOW_SYSTEM
23815 if (FRAME_WINDOW_P (it->f))
23816 append_stretch_glyph (it, object, width, height, ascent);
23817 else
23818 #endif
23819 {
23820 it->object = object;
23821 it->char_to_display = ' ';
23822 it->pixel_width = it->len = 1;
23823 while (n--)
23824 tty_append_glyph (it);
23825 it->object = o_object;
23826 }
23827 }
23828
23829 it->pixel_width = width;
23830 #ifdef HAVE_WINDOW_SYSTEM
23831 if (FRAME_WINDOW_P (it->f))
23832 {
23833 it->ascent = it->phys_ascent = ascent;
23834 it->descent = it->phys_descent = height - it->ascent;
23835 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23836 take_vertical_position_into_account (it);
23837 }
23838 else
23839 #endif
23840 it->nglyphs = width;
23841 }
23842
23843 #ifdef HAVE_WINDOW_SYSTEM
23844
23845 /* Calculate line-height and line-spacing properties.
23846 An integer value specifies explicit pixel value.
23847 A float value specifies relative value to current face height.
23848 A cons (float . face-name) specifies relative value to
23849 height of specified face font.
23850
23851 Returns height in pixels, or nil. */
23852
23853
23854 static Lisp_Object
23855 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23856 int boff, int override)
23857 {
23858 Lisp_Object face_name = Qnil;
23859 int ascent, descent, height;
23860
23861 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23862 return val;
23863
23864 if (CONSP (val))
23865 {
23866 face_name = XCAR (val);
23867 val = XCDR (val);
23868 if (!NUMBERP (val))
23869 val = make_number (1);
23870 if (NILP (face_name))
23871 {
23872 height = it->ascent + it->descent;
23873 goto scale;
23874 }
23875 }
23876
23877 if (NILP (face_name))
23878 {
23879 font = FRAME_FONT (it->f);
23880 boff = FRAME_BASELINE_OFFSET (it->f);
23881 }
23882 else if (EQ (face_name, Qt))
23883 {
23884 override = 0;
23885 }
23886 else
23887 {
23888 int face_id;
23889 struct face *face;
23890
23891 face_id = lookup_named_face (it->f, face_name, 0);
23892 if (face_id < 0)
23893 return make_number (-1);
23894
23895 face = FACE_FROM_ID (it->f, face_id);
23896 font = face->font;
23897 if (font == NULL)
23898 return make_number (-1);
23899 boff = font->baseline_offset;
23900 if (font->vertical_centering)
23901 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23902 }
23903
23904 ascent = FONT_BASE (font) + boff;
23905 descent = FONT_DESCENT (font) - boff;
23906
23907 if (override)
23908 {
23909 it->override_ascent = ascent;
23910 it->override_descent = descent;
23911 it->override_boff = boff;
23912 }
23913
23914 height = ascent + descent;
23915
23916 scale:
23917 if (FLOATP (val))
23918 height = (int)(XFLOAT_DATA (val) * height);
23919 else if (INTEGERP (val))
23920 height *= XINT (val);
23921
23922 return make_number (height);
23923 }
23924
23925
23926 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23927 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23928 and only if this is for a character for which no font was found.
23929
23930 If the display method (it->glyphless_method) is
23931 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23932 length of the acronym or the hexadecimal string, UPPER_XOFF and
23933 UPPER_YOFF are pixel offsets for the upper part of the string,
23934 LOWER_XOFF and LOWER_YOFF are for the lower part.
23935
23936 For the other display methods, LEN through LOWER_YOFF are zero. */
23937
23938 static void
23939 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23940 short upper_xoff, short upper_yoff,
23941 short lower_xoff, short lower_yoff)
23942 {
23943 struct glyph *glyph;
23944 enum glyph_row_area area = it->area;
23945
23946 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23947 if (glyph < it->glyph_row->glyphs[area + 1])
23948 {
23949 /* If the glyph row is reversed, we need to prepend the glyph
23950 rather than append it. */
23951 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23952 {
23953 struct glyph *g;
23954
23955 /* Make room for the additional glyph. */
23956 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23957 g[1] = *g;
23958 glyph = it->glyph_row->glyphs[area];
23959 }
23960 glyph->charpos = CHARPOS (it->position);
23961 glyph->object = it->object;
23962 glyph->pixel_width = it->pixel_width;
23963 glyph->ascent = it->ascent;
23964 glyph->descent = it->descent;
23965 glyph->voffset = it->voffset;
23966 glyph->type = GLYPHLESS_GLYPH;
23967 glyph->u.glyphless.method = it->glyphless_method;
23968 glyph->u.glyphless.for_no_font = for_no_font;
23969 glyph->u.glyphless.len = len;
23970 glyph->u.glyphless.ch = it->c;
23971 glyph->slice.glyphless.upper_xoff = upper_xoff;
23972 glyph->slice.glyphless.upper_yoff = upper_yoff;
23973 glyph->slice.glyphless.lower_xoff = lower_xoff;
23974 glyph->slice.glyphless.lower_yoff = lower_yoff;
23975 glyph->avoid_cursor_p = it->avoid_cursor_p;
23976 glyph->multibyte_p = it->multibyte_p;
23977 glyph->left_box_line_p = it->start_of_box_run_p;
23978 glyph->right_box_line_p = it->end_of_box_run_p;
23979 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23980 || it->phys_descent > it->descent);
23981 glyph->padding_p = 0;
23982 glyph->glyph_not_available_p = 0;
23983 glyph->face_id = face_id;
23984 glyph->font_type = FONT_TYPE_UNKNOWN;
23985 if (it->bidi_p)
23986 {
23987 glyph->resolved_level = it->bidi_it.resolved_level;
23988 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23989 abort ();
23990 glyph->bidi_type = it->bidi_it.type;
23991 }
23992 ++it->glyph_row->used[area];
23993 }
23994 else
23995 IT_EXPAND_MATRIX_WIDTH (it, area);
23996 }
23997
23998
23999 /* Produce a glyph for a glyphless character for iterator IT.
24000 IT->glyphless_method specifies which method to use for displaying
24001 the character. See the description of enum
24002 glyphless_display_method in dispextern.h for the detail.
24003
24004 FOR_NO_FONT is nonzero if and only if this is for a character for
24005 which no font was found. ACRONYM, if non-nil, is an acronym string
24006 for the character. */
24007
24008 static void
24009 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24010 {
24011 int face_id;
24012 struct face *face;
24013 struct font *font;
24014 int base_width, base_height, width, height;
24015 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24016 int len;
24017
24018 /* Get the metrics of the base font. We always refer to the current
24019 ASCII face. */
24020 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24021 font = face->font ? face->font : FRAME_FONT (it->f);
24022 it->ascent = FONT_BASE (font) + font->baseline_offset;
24023 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24024 base_height = it->ascent + it->descent;
24025 base_width = font->average_width;
24026
24027 /* Get a face ID for the glyph by utilizing a cache (the same way as
24028 done for `escape-glyph' in get_next_display_element). */
24029 if (it->f == last_glyphless_glyph_frame
24030 && it->face_id == last_glyphless_glyph_face_id)
24031 {
24032 face_id = last_glyphless_glyph_merged_face_id;
24033 }
24034 else
24035 {
24036 /* Merge the `glyphless-char' face into the current face. */
24037 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24038 last_glyphless_glyph_frame = it->f;
24039 last_glyphless_glyph_face_id = it->face_id;
24040 last_glyphless_glyph_merged_face_id = face_id;
24041 }
24042
24043 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24044 {
24045 it->pixel_width = THIN_SPACE_WIDTH;
24046 len = 0;
24047 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24048 }
24049 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24050 {
24051 width = CHAR_WIDTH (it->c);
24052 if (width == 0)
24053 width = 1;
24054 else if (width > 4)
24055 width = 4;
24056 it->pixel_width = base_width * width;
24057 len = 0;
24058 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24059 }
24060 else
24061 {
24062 char buf[7];
24063 const char *str;
24064 unsigned int code[6];
24065 int upper_len;
24066 int ascent, descent;
24067 struct font_metrics metrics_upper, metrics_lower;
24068
24069 face = FACE_FROM_ID (it->f, face_id);
24070 font = face->font ? face->font : FRAME_FONT (it->f);
24071 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24072
24073 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24074 {
24075 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24076 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24077 if (CONSP (acronym))
24078 acronym = XCAR (acronym);
24079 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24080 }
24081 else
24082 {
24083 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24084 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24085 str = buf;
24086 }
24087 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24088 code[len] = font->driver->encode_char (font, str[len]);
24089 upper_len = (len + 1) / 2;
24090 font->driver->text_extents (font, code, upper_len,
24091 &metrics_upper);
24092 font->driver->text_extents (font, code + upper_len, len - upper_len,
24093 &metrics_lower);
24094
24095
24096
24097 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24098 width = max (metrics_upper.width, metrics_lower.width) + 4;
24099 upper_xoff = upper_yoff = 2; /* the typical case */
24100 if (base_width >= width)
24101 {
24102 /* Align the upper to the left, the lower to the right. */
24103 it->pixel_width = base_width;
24104 lower_xoff = base_width - 2 - metrics_lower.width;
24105 }
24106 else
24107 {
24108 /* Center the shorter one. */
24109 it->pixel_width = width;
24110 if (metrics_upper.width >= metrics_lower.width)
24111 lower_xoff = (width - metrics_lower.width) / 2;
24112 else
24113 {
24114 /* FIXME: This code doesn't look right. It formerly was
24115 missing the "lower_xoff = 0;", which couldn't have
24116 been right since it left lower_xoff uninitialized. */
24117 lower_xoff = 0;
24118 upper_xoff = (width - metrics_upper.width) / 2;
24119 }
24120 }
24121
24122 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24123 top, bottom, and between upper and lower strings. */
24124 height = (metrics_upper.ascent + metrics_upper.descent
24125 + metrics_lower.ascent + metrics_lower.descent) + 5;
24126 /* Center vertically.
24127 H:base_height, D:base_descent
24128 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24129
24130 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24131 descent = D - H/2 + h/2;
24132 lower_yoff = descent - 2 - ld;
24133 upper_yoff = lower_yoff - la - 1 - ud; */
24134 ascent = - (it->descent - (base_height + height + 1) / 2);
24135 descent = it->descent - (base_height - height) / 2;
24136 lower_yoff = descent - 2 - metrics_lower.descent;
24137 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24138 - metrics_upper.descent);
24139 /* Don't make the height shorter than the base height. */
24140 if (height > base_height)
24141 {
24142 it->ascent = ascent;
24143 it->descent = descent;
24144 }
24145 }
24146
24147 it->phys_ascent = it->ascent;
24148 it->phys_descent = it->descent;
24149 if (it->glyph_row)
24150 append_glyphless_glyph (it, face_id, for_no_font, len,
24151 upper_xoff, upper_yoff,
24152 lower_xoff, lower_yoff);
24153 it->nglyphs = 1;
24154 take_vertical_position_into_account (it);
24155 }
24156
24157
24158 /* RIF:
24159 Produce glyphs/get display metrics for the display element IT is
24160 loaded with. See the description of struct it in dispextern.h
24161 for an overview of struct it. */
24162
24163 void
24164 x_produce_glyphs (struct it *it)
24165 {
24166 int extra_line_spacing = it->extra_line_spacing;
24167
24168 it->glyph_not_available_p = 0;
24169
24170 if (it->what == IT_CHARACTER)
24171 {
24172 XChar2b char2b;
24173 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24174 struct font *font = face->font;
24175 struct font_metrics *pcm = NULL;
24176 int boff; /* baseline offset */
24177
24178 if (font == NULL)
24179 {
24180 /* When no suitable font is found, display this character by
24181 the method specified in the first extra slot of
24182 Vglyphless_char_display. */
24183 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24184
24185 xassert (it->what == IT_GLYPHLESS);
24186 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24187 goto done;
24188 }
24189
24190 boff = font->baseline_offset;
24191 if (font->vertical_centering)
24192 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24193
24194 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24195 {
24196 int stretched_p;
24197
24198 it->nglyphs = 1;
24199
24200 if (it->override_ascent >= 0)
24201 {
24202 it->ascent = it->override_ascent;
24203 it->descent = it->override_descent;
24204 boff = it->override_boff;
24205 }
24206 else
24207 {
24208 it->ascent = FONT_BASE (font) + boff;
24209 it->descent = FONT_DESCENT (font) - boff;
24210 }
24211
24212 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24213 {
24214 pcm = get_per_char_metric (font, &char2b);
24215 if (pcm->width == 0
24216 && pcm->rbearing == 0 && pcm->lbearing == 0)
24217 pcm = NULL;
24218 }
24219
24220 if (pcm)
24221 {
24222 it->phys_ascent = pcm->ascent + boff;
24223 it->phys_descent = pcm->descent - boff;
24224 it->pixel_width = pcm->width;
24225 }
24226 else
24227 {
24228 it->glyph_not_available_p = 1;
24229 it->phys_ascent = it->ascent;
24230 it->phys_descent = it->descent;
24231 it->pixel_width = font->space_width;
24232 }
24233
24234 if (it->constrain_row_ascent_descent_p)
24235 {
24236 if (it->descent > it->max_descent)
24237 {
24238 it->ascent += it->descent - it->max_descent;
24239 it->descent = it->max_descent;
24240 }
24241 if (it->ascent > it->max_ascent)
24242 {
24243 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24244 it->ascent = it->max_ascent;
24245 }
24246 it->phys_ascent = min (it->phys_ascent, it->ascent);
24247 it->phys_descent = min (it->phys_descent, it->descent);
24248 extra_line_spacing = 0;
24249 }
24250
24251 /* If this is a space inside a region of text with
24252 `space-width' property, change its width. */
24253 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24254 if (stretched_p)
24255 it->pixel_width *= XFLOATINT (it->space_width);
24256
24257 /* If face has a box, add the box thickness to the character
24258 height. If character has a box line to the left and/or
24259 right, add the box line width to the character's width. */
24260 if (face->box != FACE_NO_BOX)
24261 {
24262 int thick = face->box_line_width;
24263
24264 if (thick > 0)
24265 {
24266 it->ascent += thick;
24267 it->descent += thick;
24268 }
24269 else
24270 thick = -thick;
24271
24272 if (it->start_of_box_run_p)
24273 it->pixel_width += thick;
24274 if (it->end_of_box_run_p)
24275 it->pixel_width += thick;
24276 }
24277
24278 /* If face has an overline, add the height of the overline
24279 (1 pixel) and a 1 pixel margin to the character height. */
24280 if (face->overline_p)
24281 it->ascent += overline_margin;
24282
24283 if (it->constrain_row_ascent_descent_p)
24284 {
24285 if (it->ascent > it->max_ascent)
24286 it->ascent = it->max_ascent;
24287 if (it->descent > it->max_descent)
24288 it->descent = it->max_descent;
24289 }
24290
24291 take_vertical_position_into_account (it);
24292
24293 /* If we have to actually produce glyphs, do it. */
24294 if (it->glyph_row)
24295 {
24296 if (stretched_p)
24297 {
24298 /* Translate a space with a `space-width' property
24299 into a stretch glyph. */
24300 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24301 / FONT_HEIGHT (font));
24302 append_stretch_glyph (it, it->object, it->pixel_width,
24303 it->ascent + it->descent, ascent);
24304 }
24305 else
24306 append_glyph (it);
24307
24308 /* If characters with lbearing or rbearing are displayed
24309 in this line, record that fact in a flag of the
24310 glyph row. This is used to optimize X output code. */
24311 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24312 it->glyph_row->contains_overlapping_glyphs_p = 1;
24313 }
24314 if (! stretched_p && it->pixel_width == 0)
24315 /* We assure that all visible glyphs have at least 1-pixel
24316 width. */
24317 it->pixel_width = 1;
24318 }
24319 else if (it->char_to_display == '\n')
24320 {
24321 /* A newline has no width, but we need the height of the
24322 line. But if previous part of the line sets a height,
24323 don't increase that height */
24324
24325 Lisp_Object height;
24326 Lisp_Object total_height = Qnil;
24327
24328 it->override_ascent = -1;
24329 it->pixel_width = 0;
24330 it->nglyphs = 0;
24331
24332 height = get_it_property (it, Qline_height);
24333 /* Split (line-height total-height) list */
24334 if (CONSP (height)
24335 && CONSP (XCDR (height))
24336 && NILP (XCDR (XCDR (height))))
24337 {
24338 total_height = XCAR (XCDR (height));
24339 height = XCAR (height);
24340 }
24341 height = calc_line_height_property (it, height, font, boff, 1);
24342
24343 if (it->override_ascent >= 0)
24344 {
24345 it->ascent = it->override_ascent;
24346 it->descent = it->override_descent;
24347 boff = it->override_boff;
24348 }
24349 else
24350 {
24351 it->ascent = FONT_BASE (font) + boff;
24352 it->descent = FONT_DESCENT (font) - boff;
24353 }
24354
24355 if (EQ (height, Qt))
24356 {
24357 if (it->descent > it->max_descent)
24358 {
24359 it->ascent += it->descent - it->max_descent;
24360 it->descent = it->max_descent;
24361 }
24362 if (it->ascent > it->max_ascent)
24363 {
24364 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24365 it->ascent = it->max_ascent;
24366 }
24367 it->phys_ascent = min (it->phys_ascent, it->ascent);
24368 it->phys_descent = min (it->phys_descent, it->descent);
24369 it->constrain_row_ascent_descent_p = 1;
24370 extra_line_spacing = 0;
24371 }
24372 else
24373 {
24374 Lisp_Object spacing;
24375
24376 it->phys_ascent = it->ascent;
24377 it->phys_descent = it->descent;
24378
24379 if ((it->max_ascent > 0 || it->max_descent > 0)
24380 && face->box != FACE_NO_BOX
24381 && face->box_line_width > 0)
24382 {
24383 it->ascent += face->box_line_width;
24384 it->descent += face->box_line_width;
24385 }
24386 if (!NILP (height)
24387 && XINT (height) > it->ascent + it->descent)
24388 it->ascent = XINT (height) - it->descent;
24389
24390 if (!NILP (total_height))
24391 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24392 else
24393 {
24394 spacing = get_it_property (it, Qline_spacing);
24395 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24396 }
24397 if (INTEGERP (spacing))
24398 {
24399 extra_line_spacing = XINT (spacing);
24400 if (!NILP (total_height))
24401 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24402 }
24403 }
24404 }
24405 else /* i.e. (it->char_to_display == '\t') */
24406 {
24407 if (font->space_width > 0)
24408 {
24409 int tab_width = it->tab_width * font->space_width;
24410 int x = it->current_x + it->continuation_lines_width;
24411 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24412
24413 /* If the distance from the current position to the next tab
24414 stop is less than a space character width, use the
24415 tab stop after that. */
24416 if (next_tab_x - x < font->space_width)
24417 next_tab_x += tab_width;
24418
24419 it->pixel_width = next_tab_x - x;
24420 it->nglyphs = 1;
24421 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24422 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24423
24424 if (it->glyph_row)
24425 {
24426 append_stretch_glyph (it, it->object, it->pixel_width,
24427 it->ascent + it->descent, it->ascent);
24428 }
24429 }
24430 else
24431 {
24432 it->pixel_width = 0;
24433 it->nglyphs = 1;
24434 }
24435 }
24436 }
24437 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24438 {
24439 /* A static composition.
24440
24441 Note: A composition is represented as one glyph in the
24442 glyph matrix. There are no padding glyphs.
24443
24444 Important note: pixel_width, ascent, and descent are the
24445 values of what is drawn by draw_glyphs (i.e. the values of
24446 the overall glyphs composed). */
24447 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24448 int boff; /* baseline offset */
24449 struct composition *cmp = composition_table[it->cmp_it.id];
24450 int glyph_len = cmp->glyph_len;
24451 struct font *font = face->font;
24452
24453 it->nglyphs = 1;
24454
24455 /* If we have not yet calculated pixel size data of glyphs of
24456 the composition for the current face font, calculate them
24457 now. Theoretically, we have to check all fonts for the
24458 glyphs, but that requires much time and memory space. So,
24459 here we check only the font of the first glyph. This may
24460 lead to incorrect display, but it's very rare, and C-l
24461 (recenter-top-bottom) can correct the display anyway. */
24462 if (! cmp->font || cmp->font != font)
24463 {
24464 /* Ascent and descent of the font of the first character
24465 of this composition (adjusted by baseline offset).
24466 Ascent and descent of overall glyphs should not be less
24467 than these, respectively. */
24468 int font_ascent, font_descent, font_height;
24469 /* Bounding box of the overall glyphs. */
24470 int leftmost, rightmost, lowest, highest;
24471 int lbearing, rbearing;
24472 int i, width, ascent, descent;
24473 int left_padded = 0, right_padded = 0;
24474 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24475 XChar2b char2b;
24476 struct font_metrics *pcm;
24477 int font_not_found_p;
24478 EMACS_INT pos;
24479
24480 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24481 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24482 break;
24483 if (glyph_len < cmp->glyph_len)
24484 right_padded = 1;
24485 for (i = 0; i < glyph_len; i++)
24486 {
24487 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24488 break;
24489 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24490 }
24491 if (i > 0)
24492 left_padded = 1;
24493
24494 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24495 : IT_CHARPOS (*it));
24496 /* If no suitable font is found, use the default font. */
24497 font_not_found_p = font == NULL;
24498 if (font_not_found_p)
24499 {
24500 face = face->ascii_face;
24501 font = face->font;
24502 }
24503 boff = font->baseline_offset;
24504 if (font->vertical_centering)
24505 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24506 font_ascent = FONT_BASE (font) + boff;
24507 font_descent = FONT_DESCENT (font) - boff;
24508 font_height = FONT_HEIGHT (font);
24509
24510 cmp->font = (void *) font;
24511
24512 pcm = NULL;
24513 if (! font_not_found_p)
24514 {
24515 get_char_face_and_encoding (it->f, c, it->face_id,
24516 &char2b, 0);
24517 pcm = get_per_char_metric (font, &char2b);
24518 }
24519
24520 /* Initialize the bounding box. */
24521 if (pcm)
24522 {
24523 width = cmp->glyph_len > 0 ? pcm->width : 0;
24524 ascent = pcm->ascent;
24525 descent = pcm->descent;
24526 lbearing = pcm->lbearing;
24527 rbearing = pcm->rbearing;
24528 }
24529 else
24530 {
24531 width = cmp->glyph_len > 0 ? font->space_width : 0;
24532 ascent = FONT_BASE (font);
24533 descent = FONT_DESCENT (font);
24534 lbearing = 0;
24535 rbearing = width;
24536 }
24537
24538 rightmost = width;
24539 leftmost = 0;
24540 lowest = - descent + boff;
24541 highest = ascent + boff;
24542
24543 if (! font_not_found_p
24544 && font->default_ascent
24545 && CHAR_TABLE_P (Vuse_default_ascent)
24546 && !NILP (Faref (Vuse_default_ascent,
24547 make_number (it->char_to_display))))
24548 highest = font->default_ascent + boff;
24549
24550 /* Draw the first glyph at the normal position. It may be
24551 shifted to right later if some other glyphs are drawn
24552 at the left. */
24553 cmp->offsets[i * 2] = 0;
24554 cmp->offsets[i * 2 + 1] = boff;
24555 cmp->lbearing = lbearing;
24556 cmp->rbearing = rbearing;
24557
24558 /* Set cmp->offsets for the remaining glyphs. */
24559 for (i++; i < glyph_len; i++)
24560 {
24561 int left, right, btm, top;
24562 int ch = COMPOSITION_GLYPH (cmp, i);
24563 int face_id;
24564 struct face *this_face;
24565
24566 if (ch == '\t')
24567 ch = ' ';
24568 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24569 this_face = FACE_FROM_ID (it->f, face_id);
24570 font = this_face->font;
24571
24572 if (font == NULL)
24573 pcm = NULL;
24574 else
24575 {
24576 get_char_face_and_encoding (it->f, ch, face_id,
24577 &char2b, 0);
24578 pcm = get_per_char_metric (font, &char2b);
24579 }
24580 if (! pcm)
24581 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24582 else
24583 {
24584 width = pcm->width;
24585 ascent = pcm->ascent;
24586 descent = pcm->descent;
24587 lbearing = pcm->lbearing;
24588 rbearing = pcm->rbearing;
24589 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24590 {
24591 /* Relative composition with or without
24592 alternate chars. */
24593 left = (leftmost + rightmost - width) / 2;
24594 btm = - descent + boff;
24595 if (font->relative_compose
24596 && (! CHAR_TABLE_P (Vignore_relative_composition)
24597 || NILP (Faref (Vignore_relative_composition,
24598 make_number (ch)))))
24599 {
24600
24601 if (- descent >= font->relative_compose)
24602 /* One extra pixel between two glyphs. */
24603 btm = highest + 1;
24604 else if (ascent <= 0)
24605 /* One extra pixel between two glyphs. */
24606 btm = lowest - 1 - ascent - descent;
24607 }
24608 }
24609 else
24610 {
24611 /* A composition rule is specified by an integer
24612 value that encodes global and new reference
24613 points (GREF and NREF). GREF and NREF are
24614 specified by numbers as below:
24615
24616 0---1---2 -- ascent
24617 | |
24618 | |
24619 | |
24620 9--10--11 -- center
24621 | |
24622 ---3---4---5--- baseline
24623 | |
24624 6---7---8 -- descent
24625 */
24626 int rule = COMPOSITION_RULE (cmp, i);
24627 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24628
24629 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24630 grefx = gref % 3, nrefx = nref % 3;
24631 grefy = gref / 3, nrefy = nref / 3;
24632 if (xoff)
24633 xoff = font_height * (xoff - 128) / 256;
24634 if (yoff)
24635 yoff = font_height * (yoff - 128) / 256;
24636
24637 left = (leftmost
24638 + grefx * (rightmost - leftmost) / 2
24639 - nrefx * width / 2
24640 + xoff);
24641
24642 btm = ((grefy == 0 ? highest
24643 : grefy == 1 ? 0
24644 : grefy == 2 ? lowest
24645 : (highest + lowest) / 2)
24646 - (nrefy == 0 ? ascent + descent
24647 : nrefy == 1 ? descent - boff
24648 : nrefy == 2 ? 0
24649 : (ascent + descent) / 2)
24650 + yoff);
24651 }
24652
24653 cmp->offsets[i * 2] = left;
24654 cmp->offsets[i * 2 + 1] = btm + descent;
24655
24656 /* Update the bounding box of the overall glyphs. */
24657 if (width > 0)
24658 {
24659 right = left + width;
24660 if (left < leftmost)
24661 leftmost = left;
24662 if (right > rightmost)
24663 rightmost = right;
24664 }
24665 top = btm + descent + ascent;
24666 if (top > highest)
24667 highest = top;
24668 if (btm < lowest)
24669 lowest = btm;
24670
24671 if (cmp->lbearing > left + lbearing)
24672 cmp->lbearing = left + lbearing;
24673 if (cmp->rbearing < left + rbearing)
24674 cmp->rbearing = left + rbearing;
24675 }
24676 }
24677
24678 /* If there are glyphs whose x-offsets are negative,
24679 shift all glyphs to the right and make all x-offsets
24680 non-negative. */
24681 if (leftmost < 0)
24682 {
24683 for (i = 0; i < cmp->glyph_len; i++)
24684 cmp->offsets[i * 2] -= leftmost;
24685 rightmost -= leftmost;
24686 cmp->lbearing -= leftmost;
24687 cmp->rbearing -= leftmost;
24688 }
24689
24690 if (left_padded && cmp->lbearing < 0)
24691 {
24692 for (i = 0; i < cmp->glyph_len; i++)
24693 cmp->offsets[i * 2] -= cmp->lbearing;
24694 rightmost -= cmp->lbearing;
24695 cmp->rbearing -= cmp->lbearing;
24696 cmp->lbearing = 0;
24697 }
24698 if (right_padded && rightmost < cmp->rbearing)
24699 {
24700 rightmost = cmp->rbearing;
24701 }
24702
24703 cmp->pixel_width = rightmost;
24704 cmp->ascent = highest;
24705 cmp->descent = - lowest;
24706 if (cmp->ascent < font_ascent)
24707 cmp->ascent = font_ascent;
24708 if (cmp->descent < font_descent)
24709 cmp->descent = font_descent;
24710 }
24711
24712 if (it->glyph_row
24713 && (cmp->lbearing < 0
24714 || cmp->rbearing > cmp->pixel_width))
24715 it->glyph_row->contains_overlapping_glyphs_p = 1;
24716
24717 it->pixel_width = cmp->pixel_width;
24718 it->ascent = it->phys_ascent = cmp->ascent;
24719 it->descent = it->phys_descent = cmp->descent;
24720 if (face->box != FACE_NO_BOX)
24721 {
24722 int thick = face->box_line_width;
24723
24724 if (thick > 0)
24725 {
24726 it->ascent += thick;
24727 it->descent += thick;
24728 }
24729 else
24730 thick = - thick;
24731
24732 if (it->start_of_box_run_p)
24733 it->pixel_width += thick;
24734 if (it->end_of_box_run_p)
24735 it->pixel_width += thick;
24736 }
24737
24738 /* If face has an overline, add the height of the overline
24739 (1 pixel) and a 1 pixel margin to the character height. */
24740 if (face->overline_p)
24741 it->ascent += overline_margin;
24742
24743 take_vertical_position_into_account (it);
24744 if (it->ascent < 0)
24745 it->ascent = 0;
24746 if (it->descent < 0)
24747 it->descent = 0;
24748
24749 if (it->glyph_row && cmp->glyph_len > 0)
24750 append_composite_glyph (it);
24751 }
24752 else if (it->what == IT_COMPOSITION)
24753 {
24754 /* A dynamic (automatic) composition. */
24755 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24756 Lisp_Object gstring;
24757 struct font_metrics metrics;
24758
24759 it->nglyphs = 1;
24760
24761 gstring = composition_gstring_from_id (it->cmp_it.id);
24762 it->pixel_width
24763 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24764 &metrics);
24765 if (it->glyph_row
24766 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24767 it->glyph_row->contains_overlapping_glyphs_p = 1;
24768 it->ascent = it->phys_ascent = metrics.ascent;
24769 it->descent = it->phys_descent = metrics.descent;
24770 if (face->box != FACE_NO_BOX)
24771 {
24772 int thick = face->box_line_width;
24773
24774 if (thick > 0)
24775 {
24776 it->ascent += thick;
24777 it->descent += thick;
24778 }
24779 else
24780 thick = - thick;
24781
24782 if (it->start_of_box_run_p)
24783 it->pixel_width += thick;
24784 if (it->end_of_box_run_p)
24785 it->pixel_width += thick;
24786 }
24787 /* If face has an overline, add the height of the overline
24788 (1 pixel) and a 1 pixel margin to the character height. */
24789 if (face->overline_p)
24790 it->ascent += overline_margin;
24791 take_vertical_position_into_account (it);
24792 if (it->ascent < 0)
24793 it->ascent = 0;
24794 if (it->descent < 0)
24795 it->descent = 0;
24796
24797 if (it->glyph_row)
24798 append_composite_glyph (it);
24799 }
24800 else if (it->what == IT_GLYPHLESS)
24801 produce_glyphless_glyph (it, 0, Qnil);
24802 else if (it->what == IT_IMAGE)
24803 produce_image_glyph (it);
24804 else if (it->what == IT_STRETCH)
24805 produce_stretch_glyph (it);
24806
24807 done:
24808 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24809 because this isn't true for images with `:ascent 100'. */
24810 xassert (it->ascent >= 0 && it->descent >= 0);
24811 if (it->area == TEXT_AREA)
24812 it->current_x += it->pixel_width;
24813
24814 if (extra_line_spacing > 0)
24815 {
24816 it->descent += extra_line_spacing;
24817 if (extra_line_spacing > it->max_extra_line_spacing)
24818 it->max_extra_line_spacing = extra_line_spacing;
24819 }
24820
24821 it->max_ascent = max (it->max_ascent, it->ascent);
24822 it->max_descent = max (it->max_descent, it->descent);
24823 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24824 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24825 }
24826
24827 /* EXPORT for RIF:
24828 Output LEN glyphs starting at START at the nominal cursor position.
24829 Advance the nominal cursor over the text. The global variable
24830 updated_window contains the window being updated, updated_row is
24831 the glyph row being updated, and updated_area is the area of that
24832 row being updated. */
24833
24834 void
24835 x_write_glyphs (struct glyph *start, int len)
24836 {
24837 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24838
24839 xassert (updated_window && updated_row);
24840 /* When the window is hscrolled, cursor hpos can legitimately be out
24841 of bounds, but we draw the cursor at the corresponding window
24842 margin in that case. */
24843 if (!updated_row->reversed_p && chpos < 0)
24844 chpos = 0;
24845 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24846 chpos = updated_row->used[TEXT_AREA] - 1;
24847
24848 BLOCK_INPUT;
24849
24850 /* Write glyphs. */
24851
24852 hpos = start - updated_row->glyphs[updated_area];
24853 x = draw_glyphs (updated_window, output_cursor.x,
24854 updated_row, updated_area,
24855 hpos, hpos + len,
24856 DRAW_NORMAL_TEXT, 0);
24857
24858 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24859 if (updated_area == TEXT_AREA
24860 && updated_window->phys_cursor_on_p
24861 && updated_window->phys_cursor.vpos == output_cursor.vpos
24862 && chpos >= hpos
24863 && chpos < hpos + len)
24864 updated_window->phys_cursor_on_p = 0;
24865
24866 UNBLOCK_INPUT;
24867
24868 /* Advance the output cursor. */
24869 output_cursor.hpos += len;
24870 output_cursor.x = x;
24871 }
24872
24873
24874 /* EXPORT for RIF:
24875 Insert LEN glyphs from START at the nominal cursor position. */
24876
24877 void
24878 x_insert_glyphs (struct glyph *start, int len)
24879 {
24880 struct frame *f;
24881 struct window *w;
24882 int line_height, shift_by_width, shifted_region_width;
24883 struct glyph_row *row;
24884 struct glyph *glyph;
24885 int frame_x, frame_y;
24886 EMACS_INT hpos;
24887
24888 xassert (updated_window && updated_row);
24889 BLOCK_INPUT;
24890 w = updated_window;
24891 f = XFRAME (WINDOW_FRAME (w));
24892
24893 /* Get the height of the line we are in. */
24894 row = updated_row;
24895 line_height = row->height;
24896
24897 /* Get the width of the glyphs to insert. */
24898 shift_by_width = 0;
24899 for (glyph = start; glyph < start + len; ++glyph)
24900 shift_by_width += glyph->pixel_width;
24901
24902 /* Get the width of the region to shift right. */
24903 shifted_region_width = (window_box_width (w, updated_area)
24904 - output_cursor.x
24905 - shift_by_width);
24906
24907 /* Shift right. */
24908 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24909 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24910
24911 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24912 line_height, shift_by_width);
24913
24914 /* Write the glyphs. */
24915 hpos = start - row->glyphs[updated_area];
24916 draw_glyphs (w, output_cursor.x, row, updated_area,
24917 hpos, hpos + len,
24918 DRAW_NORMAL_TEXT, 0);
24919
24920 /* Advance the output cursor. */
24921 output_cursor.hpos += len;
24922 output_cursor.x += shift_by_width;
24923 UNBLOCK_INPUT;
24924 }
24925
24926
24927 /* EXPORT for RIF:
24928 Erase the current text line from the nominal cursor position
24929 (inclusive) to pixel column TO_X (exclusive). The idea is that
24930 everything from TO_X onward is already erased.
24931
24932 TO_X is a pixel position relative to updated_area of
24933 updated_window. TO_X == -1 means clear to the end of this area. */
24934
24935 void
24936 x_clear_end_of_line (int to_x)
24937 {
24938 struct frame *f;
24939 struct window *w = updated_window;
24940 int max_x, min_y, max_y;
24941 int from_x, from_y, to_y;
24942
24943 xassert (updated_window && updated_row);
24944 f = XFRAME (w->frame);
24945
24946 if (updated_row->full_width_p)
24947 max_x = WINDOW_TOTAL_WIDTH (w);
24948 else
24949 max_x = window_box_width (w, updated_area);
24950 max_y = window_text_bottom_y (w);
24951
24952 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24953 of window. For TO_X > 0, truncate to end of drawing area. */
24954 if (to_x == 0)
24955 return;
24956 else if (to_x < 0)
24957 to_x = max_x;
24958 else
24959 to_x = min (to_x, max_x);
24960
24961 to_y = min (max_y, output_cursor.y + updated_row->height);
24962
24963 /* Notice if the cursor will be cleared by this operation. */
24964 if (!updated_row->full_width_p)
24965 notice_overwritten_cursor (w, updated_area,
24966 output_cursor.x, -1,
24967 updated_row->y,
24968 MATRIX_ROW_BOTTOM_Y (updated_row));
24969
24970 from_x = output_cursor.x;
24971
24972 /* Translate to frame coordinates. */
24973 if (updated_row->full_width_p)
24974 {
24975 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24976 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24977 }
24978 else
24979 {
24980 int area_left = window_box_left (w, updated_area);
24981 from_x += area_left;
24982 to_x += area_left;
24983 }
24984
24985 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24986 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24987 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24988
24989 /* Prevent inadvertently clearing to end of the X window. */
24990 if (to_x > from_x && to_y > from_y)
24991 {
24992 BLOCK_INPUT;
24993 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24994 to_x - from_x, to_y - from_y);
24995 UNBLOCK_INPUT;
24996 }
24997 }
24998
24999 #endif /* HAVE_WINDOW_SYSTEM */
25000
25001
25002 \f
25003 /***********************************************************************
25004 Cursor types
25005 ***********************************************************************/
25006
25007 /* Value is the internal representation of the specified cursor type
25008 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25009 of the bar cursor. */
25010
25011 static enum text_cursor_kinds
25012 get_specified_cursor_type (Lisp_Object arg, int *width)
25013 {
25014 enum text_cursor_kinds type;
25015
25016 if (NILP (arg))
25017 return NO_CURSOR;
25018
25019 if (EQ (arg, Qbox))
25020 return FILLED_BOX_CURSOR;
25021
25022 if (EQ (arg, Qhollow))
25023 return HOLLOW_BOX_CURSOR;
25024
25025 if (EQ (arg, Qbar))
25026 {
25027 *width = 2;
25028 return BAR_CURSOR;
25029 }
25030
25031 if (CONSP (arg)
25032 && EQ (XCAR (arg), Qbar)
25033 && INTEGERP (XCDR (arg))
25034 && XINT (XCDR (arg)) >= 0)
25035 {
25036 *width = XINT (XCDR (arg));
25037 return BAR_CURSOR;
25038 }
25039
25040 if (EQ (arg, Qhbar))
25041 {
25042 *width = 2;
25043 return HBAR_CURSOR;
25044 }
25045
25046 if (CONSP (arg)
25047 && EQ (XCAR (arg), Qhbar)
25048 && INTEGERP (XCDR (arg))
25049 && XINT (XCDR (arg)) >= 0)
25050 {
25051 *width = XINT (XCDR (arg));
25052 return HBAR_CURSOR;
25053 }
25054
25055 /* Treat anything unknown as "hollow box cursor".
25056 It was bad to signal an error; people have trouble fixing
25057 .Xdefaults with Emacs, when it has something bad in it. */
25058 type = HOLLOW_BOX_CURSOR;
25059
25060 return type;
25061 }
25062
25063 /* Set the default cursor types for specified frame. */
25064 void
25065 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25066 {
25067 int width = 1;
25068 Lisp_Object tem;
25069
25070 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25071 FRAME_CURSOR_WIDTH (f) = width;
25072
25073 /* By default, set up the blink-off state depending on the on-state. */
25074
25075 tem = Fassoc (arg, Vblink_cursor_alist);
25076 if (!NILP (tem))
25077 {
25078 FRAME_BLINK_OFF_CURSOR (f)
25079 = get_specified_cursor_type (XCDR (tem), &width);
25080 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25081 }
25082 else
25083 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25084 }
25085
25086
25087 #ifdef HAVE_WINDOW_SYSTEM
25088
25089 /* Return the cursor we want to be displayed in window W. Return
25090 width of bar/hbar cursor through WIDTH arg. Return with
25091 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25092 (i.e. if the `system caret' should track this cursor).
25093
25094 In a mini-buffer window, we want the cursor only to appear if we
25095 are reading input from this window. For the selected window, we
25096 want the cursor type given by the frame parameter or buffer local
25097 setting of cursor-type. If explicitly marked off, draw no cursor.
25098 In all other cases, we want a hollow box cursor. */
25099
25100 static enum text_cursor_kinds
25101 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25102 int *active_cursor)
25103 {
25104 struct frame *f = XFRAME (w->frame);
25105 struct buffer *b = XBUFFER (w->buffer);
25106 int cursor_type = DEFAULT_CURSOR;
25107 Lisp_Object alt_cursor;
25108 int non_selected = 0;
25109
25110 *active_cursor = 1;
25111
25112 /* Echo area */
25113 if (cursor_in_echo_area
25114 && FRAME_HAS_MINIBUF_P (f)
25115 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25116 {
25117 if (w == XWINDOW (echo_area_window))
25118 {
25119 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25120 {
25121 *width = FRAME_CURSOR_WIDTH (f);
25122 return FRAME_DESIRED_CURSOR (f);
25123 }
25124 else
25125 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25126 }
25127
25128 *active_cursor = 0;
25129 non_selected = 1;
25130 }
25131
25132 /* Detect a nonselected window or nonselected frame. */
25133 else if (w != XWINDOW (f->selected_window)
25134 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25135 {
25136 *active_cursor = 0;
25137
25138 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25139 return NO_CURSOR;
25140
25141 non_selected = 1;
25142 }
25143
25144 /* Never display a cursor in a window in which cursor-type is nil. */
25145 if (NILP (BVAR (b, cursor_type)))
25146 return NO_CURSOR;
25147
25148 /* Get the normal cursor type for this window. */
25149 if (EQ (BVAR (b, cursor_type), Qt))
25150 {
25151 cursor_type = FRAME_DESIRED_CURSOR (f);
25152 *width = FRAME_CURSOR_WIDTH (f);
25153 }
25154 else
25155 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25156
25157 /* Use cursor-in-non-selected-windows instead
25158 for non-selected window or frame. */
25159 if (non_selected)
25160 {
25161 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25162 if (!EQ (Qt, alt_cursor))
25163 return get_specified_cursor_type (alt_cursor, width);
25164 /* t means modify the normal cursor type. */
25165 if (cursor_type == FILLED_BOX_CURSOR)
25166 cursor_type = HOLLOW_BOX_CURSOR;
25167 else if (cursor_type == BAR_CURSOR && *width > 1)
25168 --*width;
25169 return cursor_type;
25170 }
25171
25172 /* Use normal cursor if not blinked off. */
25173 if (!w->cursor_off_p)
25174 {
25175 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25176 {
25177 if (cursor_type == FILLED_BOX_CURSOR)
25178 {
25179 /* Using a block cursor on large images can be very annoying.
25180 So use a hollow cursor for "large" images.
25181 If image is not transparent (no mask), also use hollow cursor. */
25182 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25183 if (img != NULL && IMAGEP (img->spec))
25184 {
25185 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25186 where N = size of default frame font size.
25187 This should cover most of the "tiny" icons people may use. */
25188 if (!img->mask
25189 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25190 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25191 cursor_type = HOLLOW_BOX_CURSOR;
25192 }
25193 }
25194 else if (cursor_type != NO_CURSOR)
25195 {
25196 /* Display current only supports BOX and HOLLOW cursors for images.
25197 So for now, unconditionally use a HOLLOW cursor when cursor is
25198 not a solid box cursor. */
25199 cursor_type = HOLLOW_BOX_CURSOR;
25200 }
25201 }
25202 return cursor_type;
25203 }
25204
25205 /* Cursor is blinked off, so determine how to "toggle" it. */
25206
25207 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25208 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25209 return get_specified_cursor_type (XCDR (alt_cursor), width);
25210
25211 /* Then see if frame has specified a specific blink off cursor type. */
25212 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25213 {
25214 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25215 return FRAME_BLINK_OFF_CURSOR (f);
25216 }
25217
25218 #if 0
25219 /* Some people liked having a permanently visible blinking cursor,
25220 while others had very strong opinions against it. So it was
25221 decided to remove it. KFS 2003-09-03 */
25222
25223 /* Finally perform built-in cursor blinking:
25224 filled box <-> hollow box
25225 wide [h]bar <-> narrow [h]bar
25226 narrow [h]bar <-> no cursor
25227 other type <-> no cursor */
25228
25229 if (cursor_type == FILLED_BOX_CURSOR)
25230 return HOLLOW_BOX_CURSOR;
25231
25232 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25233 {
25234 *width = 1;
25235 return cursor_type;
25236 }
25237 #endif
25238
25239 return NO_CURSOR;
25240 }
25241
25242
25243 /* Notice when the text cursor of window W has been completely
25244 overwritten by a drawing operation that outputs glyphs in AREA
25245 starting at X0 and ending at X1 in the line starting at Y0 and
25246 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25247 the rest of the line after X0 has been written. Y coordinates
25248 are window-relative. */
25249
25250 static void
25251 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25252 int x0, int x1, int y0, int y1)
25253 {
25254 int cx0, cx1, cy0, cy1;
25255 struct glyph_row *row;
25256
25257 if (!w->phys_cursor_on_p)
25258 return;
25259 if (area != TEXT_AREA)
25260 return;
25261
25262 if (w->phys_cursor.vpos < 0
25263 || w->phys_cursor.vpos >= w->current_matrix->nrows
25264 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25265 !(row->enabled_p && row->displays_text_p)))
25266 return;
25267
25268 if (row->cursor_in_fringe_p)
25269 {
25270 row->cursor_in_fringe_p = 0;
25271 draw_fringe_bitmap (w, row, row->reversed_p);
25272 w->phys_cursor_on_p = 0;
25273 return;
25274 }
25275
25276 cx0 = w->phys_cursor.x;
25277 cx1 = cx0 + w->phys_cursor_width;
25278 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25279 return;
25280
25281 /* The cursor image will be completely removed from the
25282 screen if the output area intersects the cursor area in
25283 y-direction. When we draw in [y0 y1[, and some part of
25284 the cursor is at y < y0, that part must have been drawn
25285 before. When scrolling, the cursor is erased before
25286 actually scrolling, so we don't come here. When not
25287 scrolling, the rows above the old cursor row must have
25288 changed, and in this case these rows must have written
25289 over the cursor image.
25290
25291 Likewise if part of the cursor is below y1, with the
25292 exception of the cursor being in the first blank row at
25293 the buffer and window end because update_text_area
25294 doesn't draw that row. (Except when it does, but
25295 that's handled in update_text_area.) */
25296
25297 cy0 = w->phys_cursor.y;
25298 cy1 = cy0 + w->phys_cursor_height;
25299 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25300 return;
25301
25302 w->phys_cursor_on_p = 0;
25303 }
25304
25305 #endif /* HAVE_WINDOW_SYSTEM */
25306
25307 \f
25308 /************************************************************************
25309 Mouse Face
25310 ************************************************************************/
25311
25312 #ifdef HAVE_WINDOW_SYSTEM
25313
25314 /* EXPORT for RIF:
25315 Fix the display of area AREA of overlapping row ROW in window W
25316 with respect to the overlapping part OVERLAPS. */
25317
25318 void
25319 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25320 enum glyph_row_area area, int overlaps)
25321 {
25322 int i, x;
25323
25324 BLOCK_INPUT;
25325
25326 x = 0;
25327 for (i = 0; i < row->used[area];)
25328 {
25329 if (row->glyphs[area][i].overlaps_vertically_p)
25330 {
25331 int start = i, start_x = x;
25332
25333 do
25334 {
25335 x += row->glyphs[area][i].pixel_width;
25336 ++i;
25337 }
25338 while (i < row->used[area]
25339 && row->glyphs[area][i].overlaps_vertically_p);
25340
25341 draw_glyphs (w, start_x, row, area,
25342 start, i,
25343 DRAW_NORMAL_TEXT, overlaps);
25344 }
25345 else
25346 {
25347 x += row->glyphs[area][i].pixel_width;
25348 ++i;
25349 }
25350 }
25351
25352 UNBLOCK_INPUT;
25353 }
25354
25355
25356 /* EXPORT:
25357 Draw the cursor glyph of window W in glyph row ROW. See the
25358 comment of draw_glyphs for the meaning of HL. */
25359
25360 void
25361 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25362 enum draw_glyphs_face hl)
25363 {
25364 /* If cursor hpos is out of bounds, don't draw garbage. This can
25365 happen in mini-buffer windows when switching between echo area
25366 glyphs and mini-buffer. */
25367 if ((row->reversed_p
25368 ? (w->phys_cursor.hpos >= 0)
25369 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25370 {
25371 int on_p = w->phys_cursor_on_p;
25372 int x1;
25373 int hpos = w->phys_cursor.hpos;
25374
25375 /* When the window is hscrolled, cursor hpos can legitimately be
25376 out of bounds, but we draw the cursor at the corresponding
25377 window margin in that case. */
25378 if (!row->reversed_p && hpos < 0)
25379 hpos = 0;
25380 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25381 hpos = row->used[TEXT_AREA] - 1;
25382
25383 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25384 hl, 0);
25385 w->phys_cursor_on_p = on_p;
25386
25387 if (hl == DRAW_CURSOR)
25388 w->phys_cursor_width = x1 - w->phys_cursor.x;
25389 /* When we erase the cursor, and ROW is overlapped by other
25390 rows, make sure that these overlapping parts of other rows
25391 are redrawn. */
25392 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25393 {
25394 w->phys_cursor_width = x1 - w->phys_cursor.x;
25395
25396 if (row > w->current_matrix->rows
25397 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25398 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25399 OVERLAPS_ERASED_CURSOR);
25400
25401 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25402 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25403 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25404 OVERLAPS_ERASED_CURSOR);
25405 }
25406 }
25407 }
25408
25409
25410 /* EXPORT:
25411 Erase the image of a cursor of window W from the screen. */
25412
25413 void
25414 erase_phys_cursor (struct window *w)
25415 {
25416 struct frame *f = XFRAME (w->frame);
25417 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25418 int hpos = w->phys_cursor.hpos;
25419 int vpos = w->phys_cursor.vpos;
25420 int mouse_face_here_p = 0;
25421 struct glyph_matrix *active_glyphs = w->current_matrix;
25422 struct glyph_row *cursor_row;
25423 struct glyph *cursor_glyph;
25424 enum draw_glyphs_face hl;
25425
25426 /* No cursor displayed or row invalidated => nothing to do on the
25427 screen. */
25428 if (w->phys_cursor_type == NO_CURSOR)
25429 goto mark_cursor_off;
25430
25431 /* VPOS >= active_glyphs->nrows means that window has been resized.
25432 Don't bother to erase the cursor. */
25433 if (vpos >= active_glyphs->nrows)
25434 goto mark_cursor_off;
25435
25436 /* If row containing cursor is marked invalid, there is nothing we
25437 can do. */
25438 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25439 if (!cursor_row->enabled_p)
25440 goto mark_cursor_off;
25441
25442 /* If line spacing is > 0, old cursor may only be partially visible in
25443 window after split-window. So adjust visible height. */
25444 cursor_row->visible_height = min (cursor_row->visible_height,
25445 window_text_bottom_y (w) - cursor_row->y);
25446
25447 /* If row is completely invisible, don't attempt to delete a cursor which
25448 isn't there. This can happen if cursor is at top of a window, and
25449 we switch to a buffer with a header line in that window. */
25450 if (cursor_row->visible_height <= 0)
25451 goto mark_cursor_off;
25452
25453 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25454 if (cursor_row->cursor_in_fringe_p)
25455 {
25456 cursor_row->cursor_in_fringe_p = 0;
25457 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25458 goto mark_cursor_off;
25459 }
25460
25461 /* This can happen when the new row is shorter than the old one.
25462 In this case, either draw_glyphs or clear_end_of_line
25463 should have cleared the cursor. Note that we wouldn't be
25464 able to erase the cursor in this case because we don't have a
25465 cursor glyph at hand. */
25466 if ((cursor_row->reversed_p
25467 ? (w->phys_cursor.hpos < 0)
25468 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25469 goto mark_cursor_off;
25470
25471 /* When the window is hscrolled, cursor hpos can legitimately be out
25472 of bounds, but we draw the cursor at the corresponding window
25473 margin in that case. */
25474 if (!cursor_row->reversed_p && hpos < 0)
25475 hpos = 0;
25476 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25477 hpos = cursor_row->used[TEXT_AREA] - 1;
25478
25479 /* If the cursor is in the mouse face area, redisplay that when
25480 we clear the cursor. */
25481 if (! NILP (hlinfo->mouse_face_window)
25482 && coords_in_mouse_face_p (w, hpos, vpos)
25483 /* Don't redraw the cursor's spot in mouse face if it is at the
25484 end of a line (on a newline). The cursor appears there, but
25485 mouse highlighting does not. */
25486 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25487 mouse_face_here_p = 1;
25488
25489 /* Maybe clear the display under the cursor. */
25490 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25491 {
25492 int x, y, left_x;
25493 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25494 int width;
25495
25496 cursor_glyph = get_phys_cursor_glyph (w);
25497 if (cursor_glyph == NULL)
25498 goto mark_cursor_off;
25499
25500 width = cursor_glyph->pixel_width;
25501 left_x = window_box_left_offset (w, TEXT_AREA);
25502 x = w->phys_cursor.x;
25503 if (x < left_x)
25504 width -= left_x - x;
25505 width = min (width, window_box_width (w, TEXT_AREA) - x);
25506 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25507 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25508
25509 if (width > 0)
25510 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25511 }
25512
25513 /* Erase the cursor by redrawing the character underneath it. */
25514 if (mouse_face_here_p)
25515 hl = DRAW_MOUSE_FACE;
25516 else
25517 hl = DRAW_NORMAL_TEXT;
25518 draw_phys_cursor_glyph (w, cursor_row, hl);
25519
25520 mark_cursor_off:
25521 w->phys_cursor_on_p = 0;
25522 w->phys_cursor_type = NO_CURSOR;
25523 }
25524
25525
25526 /* EXPORT:
25527 Display or clear cursor of window W. If ON is zero, clear the
25528 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25529 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25530
25531 void
25532 display_and_set_cursor (struct window *w, int on,
25533 int hpos, int vpos, int x, int y)
25534 {
25535 struct frame *f = XFRAME (w->frame);
25536 int new_cursor_type;
25537 int new_cursor_width;
25538 int active_cursor;
25539 struct glyph_row *glyph_row;
25540 struct glyph *glyph;
25541
25542 /* This is pointless on invisible frames, and dangerous on garbaged
25543 windows and frames; in the latter case, the frame or window may
25544 be in the midst of changing its size, and x and y may be off the
25545 window. */
25546 if (! FRAME_VISIBLE_P (f)
25547 || FRAME_GARBAGED_P (f)
25548 || vpos >= w->current_matrix->nrows
25549 || hpos >= w->current_matrix->matrix_w)
25550 return;
25551
25552 /* If cursor is off and we want it off, return quickly. */
25553 if (!on && !w->phys_cursor_on_p)
25554 return;
25555
25556 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25557 /* If cursor row is not enabled, we don't really know where to
25558 display the cursor. */
25559 if (!glyph_row->enabled_p)
25560 {
25561 w->phys_cursor_on_p = 0;
25562 return;
25563 }
25564
25565 glyph = NULL;
25566 if (!glyph_row->exact_window_width_line_p
25567 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25568 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25569
25570 xassert (interrupt_input_blocked);
25571
25572 /* Set new_cursor_type to the cursor we want to be displayed. */
25573 new_cursor_type = get_window_cursor_type (w, glyph,
25574 &new_cursor_width, &active_cursor);
25575
25576 /* If cursor is currently being shown and we don't want it to be or
25577 it is in the wrong place, or the cursor type is not what we want,
25578 erase it. */
25579 if (w->phys_cursor_on_p
25580 && (!on
25581 || w->phys_cursor.x != x
25582 || w->phys_cursor.y != y
25583 || new_cursor_type != w->phys_cursor_type
25584 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25585 && new_cursor_width != w->phys_cursor_width)))
25586 erase_phys_cursor (w);
25587
25588 /* Don't check phys_cursor_on_p here because that flag is only set
25589 to zero in some cases where we know that the cursor has been
25590 completely erased, to avoid the extra work of erasing the cursor
25591 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25592 still not be visible, or it has only been partly erased. */
25593 if (on)
25594 {
25595 w->phys_cursor_ascent = glyph_row->ascent;
25596 w->phys_cursor_height = glyph_row->height;
25597
25598 /* Set phys_cursor_.* before x_draw_.* is called because some
25599 of them may need the information. */
25600 w->phys_cursor.x = x;
25601 w->phys_cursor.y = glyph_row->y;
25602 w->phys_cursor.hpos = hpos;
25603 w->phys_cursor.vpos = vpos;
25604 }
25605
25606 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25607 new_cursor_type, new_cursor_width,
25608 on, active_cursor);
25609 }
25610
25611
25612 /* Switch the display of W's cursor on or off, according to the value
25613 of ON. */
25614
25615 static void
25616 update_window_cursor (struct window *w, int on)
25617 {
25618 /* Don't update cursor in windows whose frame is in the process
25619 of being deleted. */
25620 if (w->current_matrix)
25621 {
25622 int hpos = w->phys_cursor.hpos;
25623 int vpos = w->phys_cursor.vpos;
25624 struct glyph_row *row;
25625
25626 if (vpos >= w->current_matrix->nrows
25627 || hpos >= w->current_matrix->matrix_w)
25628 return;
25629
25630 row = MATRIX_ROW (w->current_matrix, vpos);
25631
25632 /* When the window is hscrolled, cursor hpos can legitimately be
25633 out of bounds, but we draw the cursor at the corresponding
25634 window margin in that case. */
25635 if (!row->reversed_p && hpos < 0)
25636 hpos = 0;
25637 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25638 hpos = row->used[TEXT_AREA] - 1;
25639
25640 BLOCK_INPUT;
25641 display_and_set_cursor (w, on, hpos, vpos,
25642 w->phys_cursor.x, w->phys_cursor.y);
25643 UNBLOCK_INPUT;
25644 }
25645 }
25646
25647
25648 /* Call update_window_cursor with parameter ON_P on all leaf windows
25649 in the window tree rooted at W. */
25650
25651 static void
25652 update_cursor_in_window_tree (struct window *w, int on_p)
25653 {
25654 while (w)
25655 {
25656 if (!NILP (w->hchild))
25657 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25658 else if (!NILP (w->vchild))
25659 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25660 else
25661 update_window_cursor (w, on_p);
25662
25663 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25664 }
25665 }
25666
25667
25668 /* EXPORT:
25669 Display the cursor on window W, or clear it, according to ON_P.
25670 Don't change the cursor's position. */
25671
25672 void
25673 x_update_cursor (struct frame *f, int on_p)
25674 {
25675 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25676 }
25677
25678
25679 /* EXPORT:
25680 Clear the cursor of window W to background color, and mark the
25681 cursor as not shown. This is used when the text where the cursor
25682 is about to be rewritten. */
25683
25684 void
25685 x_clear_cursor (struct window *w)
25686 {
25687 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25688 update_window_cursor (w, 0);
25689 }
25690
25691 #endif /* HAVE_WINDOW_SYSTEM */
25692
25693 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25694 and MSDOS. */
25695 static void
25696 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25697 int start_hpos, int end_hpos,
25698 enum draw_glyphs_face draw)
25699 {
25700 #ifdef HAVE_WINDOW_SYSTEM
25701 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25702 {
25703 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25704 return;
25705 }
25706 #endif
25707 #if defined (HAVE_GPM) || defined (MSDOS)
25708 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25709 #endif
25710 }
25711
25712 /* Display the active region described by mouse_face_* according to DRAW. */
25713
25714 static void
25715 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25716 {
25717 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25718 struct frame *f = XFRAME (WINDOW_FRAME (w));
25719
25720 if (/* If window is in the process of being destroyed, don't bother
25721 to do anything. */
25722 w->current_matrix != NULL
25723 /* Don't update mouse highlight if hidden */
25724 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25725 /* Recognize when we are called to operate on rows that don't exist
25726 anymore. This can happen when a window is split. */
25727 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25728 {
25729 int phys_cursor_on_p = w->phys_cursor_on_p;
25730 struct glyph_row *row, *first, *last;
25731
25732 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25733 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25734
25735 for (row = first; row <= last && row->enabled_p; ++row)
25736 {
25737 int start_hpos, end_hpos, start_x;
25738
25739 /* For all but the first row, the highlight starts at column 0. */
25740 if (row == first)
25741 {
25742 /* R2L rows have BEG and END in reversed order, but the
25743 screen drawing geometry is always left to right. So
25744 we need to mirror the beginning and end of the
25745 highlighted area in R2L rows. */
25746 if (!row->reversed_p)
25747 {
25748 start_hpos = hlinfo->mouse_face_beg_col;
25749 start_x = hlinfo->mouse_face_beg_x;
25750 }
25751 else if (row == last)
25752 {
25753 start_hpos = hlinfo->mouse_face_end_col;
25754 start_x = hlinfo->mouse_face_end_x;
25755 }
25756 else
25757 {
25758 start_hpos = 0;
25759 start_x = 0;
25760 }
25761 }
25762 else if (row->reversed_p && row == last)
25763 {
25764 start_hpos = hlinfo->mouse_face_end_col;
25765 start_x = hlinfo->mouse_face_end_x;
25766 }
25767 else
25768 {
25769 start_hpos = 0;
25770 start_x = 0;
25771 }
25772
25773 if (row == last)
25774 {
25775 if (!row->reversed_p)
25776 end_hpos = hlinfo->mouse_face_end_col;
25777 else if (row == first)
25778 end_hpos = hlinfo->mouse_face_beg_col;
25779 else
25780 {
25781 end_hpos = row->used[TEXT_AREA];
25782 if (draw == DRAW_NORMAL_TEXT)
25783 row->fill_line_p = 1; /* Clear to end of line */
25784 }
25785 }
25786 else if (row->reversed_p && row == first)
25787 end_hpos = hlinfo->mouse_face_beg_col;
25788 else
25789 {
25790 end_hpos = row->used[TEXT_AREA];
25791 if (draw == DRAW_NORMAL_TEXT)
25792 row->fill_line_p = 1; /* Clear to end of line */
25793 }
25794
25795 if (end_hpos > start_hpos)
25796 {
25797 draw_row_with_mouse_face (w, start_x, row,
25798 start_hpos, end_hpos, draw);
25799
25800 row->mouse_face_p
25801 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25802 }
25803 }
25804
25805 #ifdef HAVE_WINDOW_SYSTEM
25806 /* When we've written over the cursor, arrange for it to
25807 be displayed again. */
25808 if (FRAME_WINDOW_P (f)
25809 && phys_cursor_on_p && !w->phys_cursor_on_p)
25810 {
25811 int hpos = w->phys_cursor.hpos;
25812
25813 /* When the window is hscrolled, cursor hpos can legitimately be
25814 out of bounds, but we draw the cursor at the corresponding
25815 window margin in that case. */
25816 if (!row->reversed_p && hpos < 0)
25817 hpos = 0;
25818 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25819 hpos = row->used[TEXT_AREA] - 1;
25820
25821 BLOCK_INPUT;
25822 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25823 w->phys_cursor.x, w->phys_cursor.y);
25824 UNBLOCK_INPUT;
25825 }
25826 #endif /* HAVE_WINDOW_SYSTEM */
25827 }
25828
25829 #ifdef HAVE_WINDOW_SYSTEM
25830 /* Change the mouse cursor. */
25831 if (FRAME_WINDOW_P (f))
25832 {
25833 if (draw == DRAW_NORMAL_TEXT
25834 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25835 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25836 else if (draw == DRAW_MOUSE_FACE)
25837 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25838 else
25839 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25840 }
25841 #endif /* HAVE_WINDOW_SYSTEM */
25842 }
25843
25844 /* EXPORT:
25845 Clear out the mouse-highlighted active region.
25846 Redraw it un-highlighted first. Value is non-zero if mouse
25847 face was actually drawn unhighlighted. */
25848
25849 int
25850 clear_mouse_face (Mouse_HLInfo *hlinfo)
25851 {
25852 int cleared = 0;
25853
25854 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25855 {
25856 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25857 cleared = 1;
25858 }
25859
25860 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25861 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25862 hlinfo->mouse_face_window = Qnil;
25863 hlinfo->mouse_face_overlay = Qnil;
25864 return cleared;
25865 }
25866
25867 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25868 within the mouse face on that window. */
25869 static int
25870 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25871 {
25872 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25873
25874 /* Quickly resolve the easy cases. */
25875 if (!(WINDOWP (hlinfo->mouse_face_window)
25876 && XWINDOW (hlinfo->mouse_face_window) == w))
25877 return 0;
25878 if (vpos < hlinfo->mouse_face_beg_row
25879 || vpos > hlinfo->mouse_face_end_row)
25880 return 0;
25881 if (vpos > hlinfo->mouse_face_beg_row
25882 && vpos < hlinfo->mouse_face_end_row)
25883 return 1;
25884
25885 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25886 {
25887 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25888 {
25889 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25890 return 1;
25891 }
25892 else if ((vpos == hlinfo->mouse_face_beg_row
25893 && hpos >= hlinfo->mouse_face_beg_col)
25894 || (vpos == hlinfo->mouse_face_end_row
25895 && hpos < hlinfo->mouse_face_end_col))
25896 return 1;
25897 }
25898 else
25899 {
25900 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25901 {
25902 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25903 return 1;
25904 }
25905 else if ((vpos == hlinfo->mouse_face_beg_row
25906 && hpos <= hlinfo->mouse_face_beg_col)
25907 || (vpos == hlinfo->mouse_face_end_row
25908 && hpos > hlinfo->mouse_face_end_col))
25909 return 1;
25910 }
25911 return 0;
25912 }
25913
25914
25915 /* EXPORT:
25916 Non-zero if physical cursor of window W is within mouse face. */
25917
25918 int
25919 cursor_in_mouse_face_p (struct window *w)
25920 {
25921 int hpos = w->phys_cursor.hpos;
25922 int vpos = w->phys_cursor.vpos;
25923 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25924
25925 /* When the window is hscrolled, cursor hpos can legitimately be out
25926 of bounds, but we draw the cursor at the corresponding window
25927 margin in that case. */
25928 if (!row->reversed_p && hpos < 0)
25929 hpos = 0;
25930 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25931 hpos = row->used[TEXT_AREA] - 1;
25932
25933 return coords_in_mouse_face_p (w, hpos, vpos);
25934 }
25935
25936
25937 \f
25938 /* Find the glyph rows START_ROW and END_ROW of window W that display
25939 characters between buffer positions START_CHARPOS and END_CHARPOS
25940 (excluding END_CHARPOS). DISP_STRING is a display string that
25941 covers these buffer positions. This is similar to
25942 row_containing_pos, but is more accurate when bidi reordering makes
25943 buffer positions change non-linearly with glyph rows. */
25944 static void
25945 rows_from_pos_range (struct window *w,
25946 EMACS_INT start_charpos, EMACS_INT end_charpos,
25947 Lisp_Object disp_string,
25948 struct glyph_row **start, struct glyph_row **end)
25949 {
25950 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25951 int last_y = window_text_bottom_y (w);
25952 struct glyph_row *row;
25953
25954 *start = NULL;
25955 *end = NULL;
25956
25957 while (!first->enabled_p
25958 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25959 first++;
25960
25961 /* Find the START row. */
25962 for (row = first;
25963 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25964 row++)
25965 {
25966 /* A row can potentially be the START row if the range of the
25967 characters it displays intersects the range
25968 [START_CHARPOS..END_CHARPOS). */
25969 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25970 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25971 /* See the commentary in row_containing_pos, for the
25972 explanation of the complicated way to check whether
25973 some position is beyond the end of the characters
25974 displayed by a row. */
25975 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25976 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25977 && !row->ends_at_zv_p
25978 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25979 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25980 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25981 && !row->ends_at_zv_p
25982 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25983 {
25984 /* Found a candidate row. Now make sure at least one of the
25985 glyphs it displays has a charpos from the range
25986 [START_CHARPOS..END_CHARPOS).
25987
25988 This is not obvious because bidi reordering could make
25989 buffer positions of a row be 1,2,3,102,101,100, and if we
25990 want to highlight characters in [50..60), we don't want
25991 this row, even though [50..60) does intersect [1..103),
25992 the range of character positions given by the row's start
25993 and end positions. */
25994 struct glyph *g = row->glyphs[TEXT_AREA];
25995 struct glyph *e = g + row->used[TEXT_AREA];
25996
25997 while (g < e)
25998 {
25999 if (((BUFFERP (g->object) || INTEGERP (g->object))
26000 && start_charpos <= g->charpos && g->charpos < end_charpos)
26001 /* A glyph that comes from DISP_STRING is by
26002 definition to be highlighted. */
26003 || EQ (g->object, disp_string))
26004 *start = row;
26005 g++;
26006 }
26007 if (*start)
26008 break;
26009 }
26010 }
26011
26012 /* Find the END row. */
26013 if (!*start
26014 /* If the last row is partially visible, start looking for END
26015 from that row, instead of starting from FIRST. */
26016 && !(row->enabled_p
26017 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26018 row = first;
26019 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26020 {
26021 struct glyph_row *next = row + 1;
26022 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
26023
26024 if (!next->enabled_p
26025 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26026 /* The first row >= START whose range of displayed characters
26027 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26028 is the row END + 1. */
26029 || (start_charpos < next_start
26030 && end_charpos < next_start)
26031 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26032 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26033 && !next->ends_at_zv_p
26034 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26035 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26036 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26037 && !next->ends_at_zv_p
26038 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26039 {
26040 *end = row;
26041 break;
26042 }
26043 else
26044 {
26045 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26046 but none of the characters it displays are in the range, it is
26047 also END + 1. */
26048 struct glyph *g = next->glyphs[TEXT_AREA];
26049 struct glyph *s = g;
26050 struct glyph *e = g + next->used[TEXT_AREA];
26051
26052 while (g < e)
26053 {
26054 if (((BUFFERP (g->object) || INTEGERP (g->object))
26055 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26056 /* If the buffer position of the first glyph in
26057 the row is equal to END_CHARPOS, it means
26058 the last character to be highlighted is the
26059 newline of ROW, and we must consider NEXT as
26060 END, not END+1. */
26061 || (((!next->reversed_p && g == s)
26062 || (next->reversed_p && g == e - 1))
26063 && (g->charpos == end_charpos
26064 /* Special case for when NEXT is an
26065 empty line at ZV. */
26066 || (g->charpos == -1
26067 && !row->ends_at_zv_p
26068 && next_start == end_charpos)))))
26069 /* A glyph that comes from DISP_STRING is by
26070 definition to be highlighted. */
26071 || EQ (g->object, disp_string))
26072 break;
26073 g++;
26074 }
26075 if (g == e)
26076 {
26077 *end = row;
26078 break;
26079 }
26080 /* The first row that ends at ZV must be the last to be
26081 highlighted. */
26082 else if (next->ends_at_zv_p)
26083 {
26084 *end = next;
26085 break;
26086 }
26087 }
26088 }
26089 }
26090
26091 /* This function sets the mouse_face_* elements of HLINFO, assuming
26092 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26093 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26094 for the overlay or run of text properties specifying the mouse
26095 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26096 before-string and after-string that must also be highlighted.
26097 DISP_STRING, if non-nil, is a display string that may cover some
26098 or all of the highlighted text. */
26099
26100 static void
26101 mouse_face_from_buffer_pos (Lisp_Object window,
26102 Mouse_HLInfo *hlinfo,
26103 EMACS_INT mouse_charpos,
26104 EMACS_INT start_charpos,
26105 EMACS_INT end_charpos,
26106 Lisp_Object before_string,
26107 Lisp_Object after_string,
26108 Lisp_Object disp_string)
26109 {
26110 struct window *w = XWINDOW (window);
26111 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26112 struct glyph_row *r1, *r2;
26113 struct glyph *glyph, *end;
26114 EMACS_INT ignore, pos;
26115 int x;
26116
26117 xassert (NILP (disp_string) || STRINGP (disp_string));
26118 xassert (NILP (before_string) || STRINGP (before_string));
26119 xassert (NILP (after_string) || STRINGP (after_string));
26120
26121 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26122 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26123 if (r1 == NULL)
26124 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26125 /* If the before-string or display-string contains newlines,
26126 rows_from_pos_range skips to its last row. Move back. */
26127 if (!NILP (before_string) || !NILP (disp_string))
26128 {
26129 struct glyph_row *prev;
26130 while ((prev = r1 - 1, prev >= first)
26131 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26132 && prev->used[TEXT_AREA] > 0)
26133 {
26134 struct glyph *beg = prev->glyphs[TEXT_AREA];
26135 glyph = beg + prev->used[TEXT_AREA];
26136 while (--glyph >= beg && INTEGERP (glyph->object));
26137 if (glyph < beg
26138 || !(EQ (glyph->object, before_string)
26139 || EQ (glyph->object, disp_string)))
26140 break;
26141 r1 = prev;
26142 }
26143 }
26144 if (r2 == NULL)
26145 {
26146 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26147 hlinfo->mouse_face_past_end = 1;
26148 }
26149 else if (!NILP (after_string))
26150 {
26151 /* If the after-string has newlines, advance to its last row. */
26152 struct glyph_row *next;
26153 struct glyph_row *last
26154 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26155
26156 for (next = r2 + 1;
26157 next <= last
26158 && next->used[TEXT_AREA] > 0
26159 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26160 ++next)
26161 r2 = next;
26162 }
26163 /* The rest of the display engine assumes that mouse_face_beg_row is
26164 either above mouse_face_end_row or identical to it. But with
26165 bidi-reordered continued lines, the row for START_CHARPOS could
26166 be below the row for END_CHARPOS. If so, swap the rows and store
26167 them in correct order. */
26168 if (r1->y > r2->y)
26169 {
26170 struct glyph_row *tem = r2;
26171
26172 r2 = r1;
26173 r1 = tem;
26174 }
26175
26176 hlinfo->mouse_face_beg_y = r1->y;
26177 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26178 hlinfo->mouse_face_end_y = r2->y;
26179 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26180
26181 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26182 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26183 could be anywhere in the row and in any order. The strategy
26184 below is to find the leftmost and the rightmost glyph that
26185 belongs to either of these 3 strings, or whose position is
26186 between START_CHARPOS and END_CHARPOS, and highlight all the
26187 glyphs between those two. This may cover more than just the text
26188 between START_CHARPOS and END_CHARPOS if the range of characters
26189 strides the bidi level boundary, e.g. if the beginning is in R2L
26190 text while the end is in L2R text or vice versa. */
26191 if (!r1->reversed_p)
26192 {
26193 /* This row is in a left to right paragraph. Scan it left to
26194 right. */
26195 glyph = r1->glyphs[TEXT_AREA];
26196 end = glyph + r1->used[TEXT_AREA];
26197 x = r1->x;
26198
26199 /* Skip truncation glyphs at the start of the glyph row. */
26200 if (r1->displays_text_p)
26201 for (; glyph < end
26202 && INTEGERP (glyph->object)
26203 && glyph->charpos < 0;
26204 ++glyph)
26205 x += glyph->pixel_width;
26206
26207 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26208 or DISP_STRING, and the first glyph from buffer whose
26209 position is between START_CHARPOS and END_CHARPOS. */
26210 for (; glyph < end
26211 && !INTEGERP (glyph->object)
26212 && !EQ (glyph->object, disp_string)
26213 && !(BUFFERP (glyph->object)
26214 && (glyph->charpos >= start_charpos
26215 && glyph->charpos < end_charpos));
26216 ++glyph)
26217 {
26218 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26219 are present at buffer positions between START_CHARPOS and
26220 END_CHARPOS, or if they come from an overlay. */
26221 if (EQ (glyph->object, before_string))
26222 {
26223 pos = string_buffer_position (before_string,
26224 start_charpos);
26225 /* If pos == 0, it means before_string came from an
26226 overlay, not from a buffer position. */
26227 if (!pos || (pos >= start_charpos && pos < end_charpos))
26228 break;
26229 }
26230 else if (EQ (glyph->object, after_string))
26231 {
26232 pos = string_buffer_position (after_string, end_charpos);
26233 if (!pos || (pos >= start_charpos && pos < end_charpos))
26234 break;
26235 }
26236 x += glyph->pixel_width;
26237 }
26238 hlinfo->mouse_face_beg_x = x;
26239 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26240 }
26241 else
26242 {
26243 /* This row is in a right to left paragraph. Scan it right to
26244 left. */
26245 struct glyph *g;
26246
26247 end = r1->glyphs[TEXT_AREA] - 1;
26248 glyph = end + r1->used[TEXT_AREA];
26249
26250 /* Skip truncation glyphs at the start of the glyph row. */
26251 if (r1->displays_text_p)
26252 for (; glyph > end
26253 && INTEGERP (glyph->object)
26254 && glyph->charpos < 0;
26255 --glyph)
26256 ;
26257
26258 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26259 or DISP_STRING, and the first glyph from buffer whose
26260 position is between START_CHARPOS and END_CHARPOS. */
26261 for (; glyph > end
26262 && !INTEGERP (glyph->object)
26263 && !EQ (glyph->object, disp_string)
26264 && !(BUFFERP (glyph->object)
26265 && (glyph->charpos >= start_charpos
26266 && glyph->charpos < end_charpos));
26267 --glyph)
26268 {
26269 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26270 are present at buffer positions between START_CHARPOS and
26271 END_CHARPOS, or if they come from an overlay. */
26272 if (EQ (glyph->object, before_string))
26273 {
26274 pos = string_buffer_position (before_string, start_charpos);
26275 /* If pos == 0, it means before_string came from an
26276 overlay, not from a buffer position. */
26277 if (!pos || (pos >= start_charpos && pos < end_charpos))
26278 break;
26279 }
26280 else if (EQ (glyph->object, after_string))
26281 {
26282 pos = string_buffer_position (after_string, end_charpos);
26283 if (!pos || (pos >= start_charpos && pos < end_charpos))
26284 break;
26285 }
26286 }
26287
26288 glyph++; /* first glyph to the right of the highlighted area */
26289 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26290 x += g->pixel_width;
26291 hlinfo->mouse_face_beg_x = x;
26292 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26293 }
26294
26295 /* If the highlight ends in a different row, compute GLYPH and END
26296 for the end row. Otherwise, reuse the values computed above for
26297 the row where the highlight begins. */
26298 if (r2 != r1)
26299 {
26300 if (!r2->reversed_p)
26301 {
26302 glyph = r2->glyphs[TEXT_AREA];
26303 end = glyph + r2->used[TEXT_AREA];
26304 x = r2->x;
26305 }
26306 else
26307 {
26308 end = r2->glyphs[TEXT_AREA] - 1;
26309 glyph = end + r2->used[TEXT_AREA];
26310 }
26311 }
26312
26313 if (!r2->reversed_p)
26314 {
26315 /* Skip truncation and continuation glyphs near the end of the
26316 row, and also blanks and stretch glyphs inserted by
26317 extend_face_to_end_of_line. */
26318 while (end > glyph
26319 && INTEGERP ((end - 1)->object))
26320 --end;
26321 /* Scan the rest of the glyph row from the end, looking for the
26322 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26323 DISP_STRING, or whose position is between START_CHARPOS
26324 and END_CHARPOS */
26325 for (--end;
26326 end > glyph
26327 && !INTEGERP (end->object)
26328 && !EQ (end->object, disp_string)
26329 && !(BUFFERP (end->object)
26330 && (end->charpos >= start_charpos
26331 && end->charpos < end_charpos));
26332 --end)
26333 {
26334 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26335 are present at buffer positions between START_CHARPOS and
26336 END_CHARPOS, or if they come from an overlay. */
26337 if (EQ (end->object, before_string))
26338 {
26339 pos = string_buffer_position (before_string, start_charpos);
26340 if (!pos || (pos >= start_charpos && pos < end_charpos))
26341 break;
26342 }
26343 else if (EQ (end->object, after_string))
26344 {
26345 pos = string_buffer_position (after_string, end_charpos);
26346 if (!pos || (pos >= start_charpos && pos < end_charpos))
26347 break;
26348 }
26349 }
26350 /* Find the X coordinate of the last glyph to be highlighted. */
26351 for (; glyph <= end; ++glyph)
26352 x += glyph->pixel_width;
26353
26354 hlinfo->mouse_face_end_x = x;
26355 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26356 }
26357 else
26358 {
26359 /* Skip truncation and continuation glyphs near the end of the
26360 row, and also blanks and stretch glyphs inserted by
26361 extend_face_to_end_of_line. */
26362 x = r2->x;
26363 end++;
26364 while (end < glyph
26365 && INTEGERP (end->object))
26366 {
26367 x += end->pixel_width;
26368 ++end;
26369 }
26370 /* Scan the rest of the glyph row from the end, looking for the
26371 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26372 DISP_STRING, or whose position is between START_CHARPOS
26373 and END_CHARPOS */
26374 for ( ;
26375 end < glyph
26376 && !INTEGERP (end->object)
26377 && !EQ (end->object, disp_string)
26378 && !(BUFFERP (end->object)
26379 && (end->charpos >= start_charpos
26380 && end->charpos < end_charpos));
26381 ++end)
26382 {
26383 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26384 are present at buffer positions between START_CHARPOS and
26385 END_CHARPOS, or if they come from an overlay. */
26386 if (EQ (end->object, before_string))
26387 {
26388 pos = string_buffer_position (before_string, start_charpos);
26389 if (!pos || (pos >= start_charpos && pos < end_charpos))
26390 break;
26391 }
26392 else if (EQ (end->object, after_string))
26393 {
26394 pos = string_buffer_position (after_string, end_charpos);
26395 if (!pos || (pos >= start_charpos && pos < end_charpos))
26396 break;
26397 }
26398 x += end->pixel_width;
26399 }
26400 /* If we exited the above loop because we arrived at the last
26401 glyph of the row, and its buffer position is still not in
26402 range, it means the last character in range is the preceding
26403 newline. Bump the end column and x values to get past the
26404 last glyph. */
26405 if (end == glyph
26406 && BUFFERP (end->object)
26407 && (end->charpos < start_charpos
26408 || end->charpos >= end_charpos))
26409 {
26410 x += end->pixel_width;
26411 ++end;
26412 }
26413 hlinfo->mouse_face_end_x = x;
26414 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26415 }
26416
26417 hlinfo->mouse_face_window = window;
26418 hlinfo->mouse_face_face_id
26419 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26420 mouse_charpos + 1,
26421 !hlinfo->mouse_face_hidden, -1);
26422 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26423 }
26424
26425 /* The following function is not used anymore (replaced with
26426 mouse_face_from_string_pos), but I leave it here for the time
26427 being, in case someone would. */
26428
26429 #if 0 /* not used */
26430
26431 /* Find the position of the glyph for position POS in OBJECT in
26432 window W's current matrix, and return in *X, *Y the pixel
26433 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26434
26435 RIGHT_P non-zero means return the position of the right edge of the
26436 glyph, RIGHT_P zero means return the left edge position.
26437
26438 If no glyph for POS exists in the matrix, return the position of
26439 the glyph with the next smaller position that is in the matrix, if
26440 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26441 exists in the matrix, return the position of the glyph with the
26442 next larger position in OBJECT.
26443
26444 Value is non-zero if a glyph was found. */
26445
26446 static int
26447 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26448 int *hpos, int *vpos, int *x, int *y, int right_p)
26449 {
26450 int yb = window_text_bottom_y (w);
26451 struct glyph_row *r;
26452 struct glyph *best_glyph = NULL;
26453 struct glyph_row *best_row = NULL;
26454 int best_x = 0;
26455
26456 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26457 r->enabled_p && r->y < yb;
26458 ++r)
26459 {
26460 struct glyph *g = r->glyphs[TEXT_AREA];
26461 struct glyph *e = g + r->used[TEXT_AREA];
26462 int gx;
26463
26464 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26465 if (EQ (g->object, object))
26466 {
26467 if (g->charpos == pos)
26468 {
26469 best_glyph = g;
26470 best_x = gx;
26471 best_row = r;
26472 goto found;
26473 }
26474 else if (best_glyph == NULL
26475 || ((eabs (g->charpos - pos)
26476 < eabs (best_glyph->charpos - pos))
26477 && (right_p
26478 ? g->charpos < pos
26479 : g->charpos > pos)))
26480 {
26481 best_glyph = g;
26482 best_x = gx;
26483 best_row = r;
26484 }
26485 }
26486 }
26487
26488 found:
26489
26490 if (best_glyph)
26491 {
26492 *x = best_x;
26493 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26494
26495 if (right_p)
26496 {
26497 *x += best_glyph->pixel_width;
26498 ++*hpos;
26499 }
26500
26501 *y = best_row->y;
26502 *vpos = best_row - w->current_matrix->rows;
26503 }
26504
26505 return best_glyph != NULL;
26506 }
26507 #endif /* not used */
26508
26509 /* Find the positions of the first and the last glyphs in window W's
26510 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26511 (assumed to be a string), and return in HLINFO's mouse_face_*
26512 members the pixel and column/row coordinates of those glyphs. */
26513
26514 static void
26515 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26516 Lisp_Object object,
26517 EMACS_INT startpos, EMACS_INT endpos)
26518 {
26519 int yb = window_text_bottom_y (w);
26520 struct glyph_row *r;
26521 struct glyph *g, *e;
26522 int gx;
26523 int found = 0;
26524
26525 /* Find the glyph row with at least one position in the range
26526 [STARTPOS..ENDPOS], and the first glyph in that row whose
26527 position belongs to that range. */
26528 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26529 r->enabled_p && r->y < yb;
26530 ++r)
26531 {
26532 if (!r->reversed_p)
26533 {
26534 g = r->glyphs[TEXT_AREA];
26535 e = g + r->used[TEXT_AREA];
26536 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26537 if (EQ (g->object, object)
26538 && startpos <= g->charpos && g->charpos <= endpos)
26539 {
26540 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26541 hlinfo->mouse_face_beg_y = r->y;
26542 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26543 hlinfo->mouse_face_beg_x = gx;
26544 found = 1;
26545 break;
26546 }
26547 }
26548 else
26549 {
26550 struct glyph *g1;
26551
26552 e = r->glyphs[TEXT_AREA];
26553 g = e + r->used[TEXT_AREA];
26554 for ( ; g > e; --g)
26555 if (EQ ((g-1)->object, object)
26556 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26557 {
26558 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26559 hlinfo->mouse_face_beg_y = r->y;
26560 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26561 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26562 gx += g1->pixel_width;
26563 hlinfo->mouse_face_beg_x = gx;
26564 found = 1;
26565 break;
26566 }
26567 }
26568 if (found)
26569 break;
26570 }
26571
26572 if (!found)
26573 return;
26574
26575 /* Starting with the next row, look for the first row which does NOT
26576 include any glyphs whose positions are in the range. */
26577 for (++r; r->enabled_p && r->y < yb; ++r)
26578 {
26579 g = r->glyphs[TEXT_AREA];
26580 e = g + r->used[TEXT_AREA];
26581 found = 0;
26582 for ( ; g < e; ++g)
26583 if (EQ (g->object, object)
26584 && startpos <= g->charpos && g->charpos <= endpos)
26585 {
26586 found = 1;
26587 break;
26588 }
26589 if (!found)
26590 break;
26591 }
26592
26593 /* The highlighted region ends on the previous row. */
26594 r--;
26595
26596 /* Set the end row and its vertical pixel coordinate. */
26597 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26598 hlinfo->mouse_face_end_y = r->y;
26599
26600 /* Compute and set the end column and the end column's horizontal
26601 pixel coordinate. */
26602 if (!r->reversed_p)
26603 {
26604 g = r->glyphs[TEXT_AREA];
26605 e = g + r->used[TEXT_AREA];
26606 for ( ; e > g; --e)
26607 if (EQ ((e-1)->object, object)
26608 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26609 break;
26610 hlinfo->mouse_face_end_col = e - g;
26611
26612 for (gx = r->x; g < e; ++g)
26613 gx += g->pixel_width;
26614 hlinfo->mouse_face_end_x = gx;
26615 }
26616 else
26617 {
26618 e = r->glyphs[TEXT_AREA];
26619 g = e + r->used[TEXT_AREA];
26620 for (gx = r->x ; e < g; ++e)
26621 {
26622 if (EQ (e->object, object)
26623 && startpos <= e->charpos && e->charpos <= endpos)
26624 break;
26625 gx += e->pixel_width;
26626 }
26627 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26628 hlinfo->mouse_face_end_x = gx;
26629 }
26630 }
26631
26632 #ifdef HAVE_WINDOW_SYSTEM
26633
26634 /* See if position X, Y is within a hot-spot of an image. */
26635
26636 static int
26637 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26638 {
26639 if (!CONSP (hot_spot))
26640 return 0;
26641
26642 if (EQ (XCAR (hot_spot), Qrect))
26643 {
26644 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26645 Lisp_Object rect = XCDR (hot_spot);
26646 Lisp_Object tem;
26647 if (!CONSP (rect))
26648 return 0;
26649 if (!CONSP (XCAR (rect)))
26650 return 0;
26651 if (!CONSP (XCDR (rect)))
26652 return 0;
26653 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26654 return 0;
26655 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26656 return 0;
26657 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26658 return 0;
26659 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26660 return 0;
26661 return 1;
26662 }
26663 else if (EQ (XCAR (hot_spot), Qcircle))
26664 {
26665 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26666 Lisp_Object circ = XCDR (hot_spot);
26667 Lisp_Object lr, lx0, ly0;
26668 if (CONSP (circ)
26669 && CONSP (XCAR (circ))
26670 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26671 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26672 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26673 {
26674 double r = XFLOATINT (lr);
26675 double dx = XINT (lx0) - x;
26676 double dy = XINT (ly0) - y;
26677 return (dx * dx + dy * dy <= r * r);
26678 }
26679 }
26680 else if (EQ (XCAR (hot_spot), Qpoly))
26681 {
26682 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26683 if (VECTORP (XCDR (hot_spot)))
26684 {
26685 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26686 Lisp_Object *poly = v->contents;
26687 int n = v->header.size;
26688 int i;
26689 int inside = 0;
26690 Lisp_Object lx, ly;
26691 int x0, y0;
26692
26693 /* Need an even number of coordinates, and at least 3 edges. */
26694 if (n < 6 || n & 1)
26695 return 0;
26696
26697 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26698 If count is odd, we are inside polygon. Pixels on edges
26699 may or may not be included depending on actual geometry of the
26700 polygon. */
26701 if ((lx = poly[n-2], !INTEGERP (lx))
26702 || (ly = poly[n-1], !INTEGERP (lx)))
26703 return 0;
26704 x0 = XINT (lx), y0 = XINT (ly);
26705 for (i = 0; i < n; i += 2)
26706 {
26707 int x1 = x0, y1 = y0;
26708 if ((lx = poly[i], !INTEGERP (lx))
26709 || (ly = poly[i+1], !INTEGERP (ly)))
26710 return 0;
26711 x0 = XINT (lx), y0 = XINT (ly);
26712
26713 /* Does this segment cross the X line? */
26714 if (x0 >= x)
26715 {
26716 if (x1 >= x)
26717 continue;
26718 }
26719 else if (x1 < x)
26720 continue;
26721 if (y > y0 && y > y1)
26722 continue;
26723 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26724 inside = !inside;
26725 }
26726 return inside;
26727 }
26728 }
26729 return 0;
26730 }
26731
26732 Lisp_Object
26733 find_hot_spot (Lisp_Object map, int x, int y)
26734 {
26735 while (CONSP (map))
26736 {
26737 if (CONSP (XCAR (map))
26738 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26739 return XCAR (map);
26740 map = XCDR (map);
26741 }
26742
26743 return Qnil;
26744 }
26745
26746 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26747 3, 3, 0,
26748 doc: /* Lookup in image map MAP coordinates X and Y.
26749 An image map is an alist where each element has the format (AREA ID PLIST).
26750 An AREA is specified as either a rectangle, a circle, or a polygon:
26751 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26752 pixel coordinates of the upper left and bottom right corners.
26753 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26754 and the radius of the circle; r may be a float or integer.
26755 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26756 vector describes one corner in the polygon.
26757 Returns the alist element for the first matching AREA in MAP. */)
26758 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26759 {
26760 if (NILP (map))
26761 return Qnil;
26762
26763 CHECK_NUMBER (x);
26764 CHECK_NUMBER (y);
26765
26766 return find_hot_spot (map, XINT (x), XINT (y));
26767 }
26768
26769
26770 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26771 static void
26772 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26773 {
26774 /* Do not change cursor shape while dragging mouse. */
26775 if (!NILP (do_mouse_tracking))
26776 return;
26777
26778 if (!NILP (pointer))
26779 {
26780 if (EQ (pointer, Qarrow))
26781 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26782 else if (EQ (pointer, Qhand))
26783 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26784 else if (EQ (pointer, Qtext))
26785 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26786 else if (EQ (pointer, intern ("hdrag")))
26787 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26788 #ifdef HAVE_X_WINDOWS
26789 else if (EQ (pointer, intern ("vdrag")))
26790 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26791 #endif
26792 else if (EQ (pointer, intern ("hourglass")))
26793 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26794 else if (EQ (pointer, Qmodeline))
26795 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26796 else
26797 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26798 }
26799
26800 if (cursor != No_Cursor)
26801 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26802 }
26803
26804 #endif /* HAVE_WINDOW_SYSTEM */
26805
26806 /* Take proper action when mouse has moved to the mode or header line
26807 or marginal area AREA of window W, x-position X and y-position Y.
26808 X is relative to the start of the text display area of W, so the
26809 width of bitmap areas and scroll bars must be subtracted to get a
26810 position relative to the start of the mode line. */
26811
26812 static void
26813 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26814 enum window_part area)
26815 {
26816 struct window *w = XWINDOW (window);
26817 struct frame *f = XFRAME (w->frame);
26818 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26819 #ifdef HAVE_WINDOW_SYSTEM
26820 Display_Info *dpyinfo;
26821 #endif
26822 Cursor cursor = No_Cursor;
26823 Lisp_Object pointer = Qnil;
26824 int dx, dy, width, height;
26825 EMACS_INT charpos;
26826 Lisp_Object string, object = Qnil;
26827 Lisp_Object pos, help;
26828
26829 Lisp_Object mouse_face;
26830 int original_x_pixel = x;
26831 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26832 struct glyph_row *row;
26833
26834 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26835 {
26836 int x0;
26837 struct glyph *end;
26838
26839 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26840 returns them in row/column units! */
26841 string = mode_line_string (w, area, &x, &y, &charpos,
26842 &object, &dx, &dy, &width, &height);
26843
26844 row = (area == ON_MODE_LINE
26845 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26846 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26847
26848 /* Find the glyph under the mouse pointer. */
26849 if (row->mode_line_p && row->enabled_p)
26850 {
26851 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26852 end = glyph + row->used[TEXT_AREA];
26853
26854 for (x0 = original_x_pixel;
26855 glyph < end && x0 >= glyph->pixel_width;
26856 ++glyph)
26857 x0 -= glyph->pixel_width;
26858
26859 if (glyph >= end)
26860 glyph = NULL;
26861 }
26862 }
26863 else
26864 {
26865 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26866 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26867 returns them in row/column units! */
26868 string = marginal_area_string (w, area, &x, &y, &charpos,
26869 &object, &dx, &dy, &width, &height);
26870 }
26871
26872 help = Qnil;
26873
26874 #ifdef HAVE_WINDOW_SYSTEM
26875 if (IMAGEP (object))
26876 {
26877 Lisp_Object image_map, hotspot;
26878 if ((image_map = Fplist_get (XCDR (object), QCmap),
26879 !NILP (image_map))
26880 && (hotspot = find_hot_spot (image_map, dx, dy),
26881 CONSP (hotspot))
26882 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26883 {
26884 Lisp_Object plist;
26885
26886 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26887 If so, we could look for mouse-enter, mouse-leave
26888 properties in PLIST (and do something...). */
26889 hotspot = XCDR (hotspot);
26890 if (CONSP (hotspot)
26891 && (plist = XCAR (hotspot), CONSP (plist)))
26892 {
26893 pointer = Fplist_get (plist, Qpointer);
26894 if (NILP (pointer))
26895 pointer = Qhand;
26896 help = Fplist_get (plist, Qhelp_echo);
26897 if (!NILP (help))
26898 {
26899 help_echo_string = help;
26900 /* Is this correct? ++kfs */
26901 XSETWINDOW (help_echo_window, w);
26902 help_echo_object = w->buffer;
26903 help_echo_pos = charpos;
26904 }
26905 }
26906 }
26907 if (NILP (pointer))
26908 pointer = Fplist_get (XCDR (object), QCpointer);
26909 }
26910 #endif /* HAVE_WINDOW_SYSTEM */
26911
26912 if (STRINGP (string))
26913 {
26914 pos = make_number (charpos);
26915 /* If we're on a string with `help-echo' text property, arrange
26916 for the help to be displayed. This is done by setting the
26917 global variable help_echo_string to the help string. */
26918 if (NILP (help))
26919 {
26920 help = Fget_text_property (pos, Qhelp_echo, string);
26921 if (!NILP (help))
26922 {
26923 help_echo_string = help;
26924 XSETWINDOW (help_echo_window, w);
26925 help_echo_object = string;
26926 help_echo_pos = charpos;
26927 }
26928 }
26929
26930 #ifdef HAVE_WINDOW_SYSTEM
26931 if (FRAME_WINDOW_P (f))
26932 {
26933 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26934 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26935 if (NILP (pointer))
26936 pointer = Fget_text_property (pos, Qpointer, string);
26937
26938 /* Change the mouse pointer according to what is under X/Y. */
26939 if (NILP (pointer)
26940 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26941 {
26942 Lisp_Object map;
26943 map = Fget_text_property (pos, Qlocal_map, string);
26944 if (!KEYMAPP (map))
26945 map = Fget_text_property (pos, Qkeymap, string);
26946 if (!KEYMAPP (map))
26947 cursor = dpyinfo->vertical_scroll_bar_cursor;
26948 }
26949 }
26950 #endif
26951
26952 /* Change the mouse face according to what is under X/Y. */
26953 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26954 if (!NILP (mouse_face)
26955 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26956 && glyph)
26957 {
26958 Lisp_Object b, e;
26959
26960 struct glyph * tmp_glyph;
26961
26962 int gpos;
26963 int gseq_length;
26964 int total_pixel_width;
26965 EMACS_INT begpos, endpos, ignore;
26966
26967 int vpos, hpos;
26968
26969 b = Fprevious_single_property_change (make_number (charpos + 1),
26970 Qmouse_face, string, Qnil);
26971 if (NILP (b))
26972 begpos = 0;
26973 else
26974 begpos = XINT (b);
26975
26976 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26977 if (NILP (e))
26978 endpos = SCHARS (string);
26979 else
26980 endpos = XINT (e);
26981
26982 /* Calculate the glyph position GPOS of GLYPH in the
26983 displayed string, relative to the beginning of the
26984 highlighted part of the string.
26985
26986 Note: GPOS is different from CHARPOS. CHARPOS is the
26987 position of GLYPH in the internal string object. A mode
26988 line string format has structures which are converted to
26989 a flattened string by the Emacs Lisp interpreter. The
26990 internal string is an element of those structures. The
26991 displayed string is the flattened string. */
26992 tmp_glyph = row_start_glyph;
26993 while (tmp_glyph < glyph
26994 && (!(EQ (tmp_glyph->object, glyph->object)
26995 && begpos <= tmp_glyph->charpos
26996 && tmp_glyph->charpos < endpos)))
26997 tmp_glyph++;
26998 gpos = glyph - tmp_glyph;
26999
27000 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27001 the highlighted part of the displayed string to which
27002 GLYPH belongs. Note: GSEQ_LENGTH is different from
27003 SCHARS (STRING), because the latter returns the length of
27004 the internal string. */
27005 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27006 tmp_glyph > glyph
27007 && (!(EQ (tmp_glyph->object, glyph->object)
27008 && begpos <= tmp_glyph->charpos
27009 && tmp_glyph->charpos < endpos));
27010 tmp_glyph--)
27011 ;
27012 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27013
27014 /* Calculate the total pixel width of all the glyphs between
27015 the beginning of the highlighted area and GLYPH. */
27016 total_pixel_width = 0;
27017 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27018 total_pixel_width += tmp_glyph->pixel_width;
27019
27020 /* Pre calculation of re-rendering position. Note: X is in
27021 column units here, after the call to mode_line_string or
27022 marginal_area_string. */
27023 hpos = x - gpos;
27024 vpos = (area == ON_MODE_LINE
27025 ? (w->current_matrix)->nrows - 1
27026 : 0);
27027
27028 /* If GLYPH's position is included in the region that is
27029 already drawn in mouse face, we have nothing to do. */
27030 if ( EQ (window, hlinfo->mouse_face_window)
27031 && (!row->reversed_p
27032 ? (hlinfo->mouse_face_beg_col <= hpos
27033 && hpos < hlinfo->mouse_face_end_col)
27034 /* In R2L rows we swap BEG and END, see below. */
27035 : (hlinfo->mouse_face_end_col <= hpos
27036 && hpos < hlinfo->mouse_face_beg_col))
27037 && hlinfo->mouse_face_beg_row == vpos )
27038 return;
27039
27040 if (clear_mouse_face (hlinfo))
27041 cursor = No_Cursor;
27042
27043 if (!row->reversed_p)
27044 {
27045 hlinfo->mouse_face_beg_col = hpos;
27046 hlinfo->mouse_face_beg_x = original_x_pixel
27047 - (total_pixel_width + dx);
27048 hlinfo->mouse_face_end_col = hpos + gseq_length;
27049 hlinfo->mouse_face_end_x = 0;
27050 }
27051 else
27052 {
27053 /* In R2L rows, show_mouse_face expects BEG and END
27054 coordinates to be swapped. */
27055 hlinfo->mouse_face_end_col = hpos;
27056 hlinfo->mouse_face_end_x = original_x_pixel
27057 - (total_pixel_width + dx);
27058 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27059 hlinfo->mouse_face_beg_x = 0;
27060 }
27061
27062 hlinfo->mouse_face_beg_row = vpos;
27063 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27064 hlinfo->mouse_face_beg_y = 0;
27065 hlinfo->mouse_face_end_y = 0;
27066 hlinfo->mouse_face_past_end = 0;
27067 hlinfo->mouse_face_window = window;
27068
27069 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27070 charpos,
27071 0, 0, 0,
27072 &ignore,
27073 glyph->face_id,
27074 1);
27075 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27076
27077 if (NILP (pointer))
27078 pointer = Qhand;
27079 }
27080 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27081 clear_mouse_face (hlinfo);
27082 }
27083 #ifdef HAVE_WINDOW_SYSTEM
27084 if (FRAME_WINDOW_P (f))
27085 define_frame_cursor1 (f, cursor, pointer);
27086 #endif
27087 }
27088
27089
27090 /* EXPORT:
27091 Take proper action when the mouse has moved to position X, Y on
27092 frame F as regards highlighting characters that have mouse-face
27093 properties. Also de-highlighting chars where the mouse was before.
27094 X and Y can be negative or out of range. */
27095
27096 void
27097 note_mouse_highlight (struct frame *f, int x, int y)
27098 {
27099 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27100 enum window_part part = ON_NOTHING;
27101 Lisp_Object window;
27102 struct window *w;
27103 Cursor cursor = No_Cursor;
27104 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27105 struct buffer *b;
27106
27107 /* When a menu is active, don't highlight because this looks odd. */
27108 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27109 if (popup_activated ())
27110 return;
27111 #endif
27112
27113 if (NILP (Vmouse_highlight)
27114 || !f->glyphs_initialized_p
27115 || f->pointer_invisible)
27116 return;
27117
27118 hlinfo->mouse_face_mouse_x = x;
27119 hlinfo->mouse_face_mouse_y = y;
27120 hlinfo->mouse_face_mouse_frame = f;
27121
27122 if (hlinfo->mouse_face_defer)
27123 return;
27124
27125 if (gc_in_progress)
27126 {
27127 hlinfo->mouse_face_deferred_gc = 1;
27128 return;
27129 }
27130
27131 /* Which window is that in? */
27132 window = window_from_coordinates (f, x, y, &part, 1);
27133
27134 /* If displaying active text in another window, clear that. */
27135 if (! EQ (window, hlinfo->mouse_face_window)
27136 /* Also clear if we move out of text area in same window. */
27137 || (!NILP (hlinfo->mouse_face_window)
27138 && !NILP (window)
27139 && part != ON_TEXT
27140 && part != ON_MODE_LINE
27141 && part != ON_HEADER_LINE))
27142 clear_mouse_face (hlinfo);
27143
27144 /* Not on a window -> return. */
27145 if (!WINDOWP (window))
27146 return;
27147
27148 /* Reset help_echo_string. It will get recomputed below. */
27149 help_echo_string = Qnil;
27150
27151 /* Convert to window-relative pixel coordinates. */
27152 w = XWINDOW (window);
27153 frame_to_window_pixel_xy (w, &x, &y);
27154
27155 #ifdef HAVE_WINDOW_SYSTEM
27156 /* Handle tool-bar window differently since it doesn't display a
27157 buffer. */
27158 if (EQ (window, f->tool_bar_window))
27159 {
27160 note_tool_bar_highlight (f, x, y);
27161 return;
27162 }
27163 #endif
27164
27165 /* Mouse is on the mode, header line or margin? */
27166 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27167 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27168 {
27169 note_mode_line_or_margin_highlight (window, x, y, part);
27170 return;
27171 }
27172
27173 #ifdef HAVE_WINDOW_SYSTEM
27174 if (part == ON_VERTICAL_BORDER)
27175 {
27176 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27177 help_echo_string = build_string ("drag-mouse-1: resize");
27178 }
27179 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27180 || part == ON_SCROLL_BAR)
27181 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27182 else
27183 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27184 #endif
27185
27186 /* Are we in a window whose display is up to date?
27187 And verify the buffer's text has not changed. */
27188 b = XBUFFER (w->buffer);
27189 if (part == ON_TEXT
27190 && EQ (w->window_end_valid, w->buffer)
27191 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27192 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27193 {
27194 int hpos, vpos, dx, dy, area = LAST_AREA;
27195 EMACS_INT pos;
27196 struct glyph *glyph;
27197 Lisp_Object object;
27198 Lisp_Object mouse_face = Qnil, position;
27199 Lisp_Object *overlay_vec = NULL;
27200 ptrdiff_t i, noverlays;
27201 struct buffer *obuf;
27202 EMACS_INT obegv, ozv;
27203 int same_region;
27204
27205 /* Find the glyph under X/Y. */
27206 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27207
27208 #ifdef HAVE_WINDOW_SYSTEM
27209 /* Look for :pointer property on image. */
27210 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27211 {
27212 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27213 if (img != NULL && IMAGEP (img->spec))
27214 {
27215 Lisp_Object image_map, hotspot;
27216 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27217 !NILP (image_map))
27218 && (hotspot = find_hot_spot (image_map,
27219 glyph->slice.img.x + dx,
27220 glyph->slice.img.y + dy),
27221 CONSP (hotspot))
27222 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27223 {
27224 Lisp_Object plist;
27225
27226 /* Could check XCAR (hotspot) to see if we enter/leave
27227 this hot-spot.
27228 If so, we could look for mouse-enter, mouse-leave
27229 properties in PLIST (and do something...). */
27230 hotspot = XCDR (hotspot);
27231 if (CONSP (hotspot)
27232 && (plist = XCAR (hotspot), CONSP (plist)))
27233 {
27234 pointer = Fplist_get (plist, Qpointer);
27235 if (NILP (pointer))
27236 pointer = Qhand;
27237 help_echo_string = Fplist_get (plist, Qhelp_echo);
27238 if (!NILP (help_echo_string))
27239 {
27240 help_echo_window = window;
27241 help_echo_object = glyph->object;
27242 help_echo_pos = glyph->charpos;
27243 }
27244 }
27245 }
27246 if (NILP (pointer))
27247 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27248 }
27249 }
27250 #endif /* HAVE_WINDOW_SYSTEM */
27251
27252 /* Clear mouse face if X/Y not over text. */
27253 if (glyph == NULL
27254 || area != TEXT_AREA
27255 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27256 /* Glyph's OBJECT is an integer for glyphs inserted by the
27257 display engine for its internal purposes, like truncation
27258 and continuation glyphs and blanks beyond the end of
27259 line's text on text terminals. If we are over such a
27260 glyph, we are not over any text. */
27261 || INTEGERP (glyph->object)
27262 /* R2L rows have a stretch glyph at their front, which
27263 stands for no text, whereas L2R rows have no glyphs at
27264 all beyond the end of text. Treat such stretch glyphs
27265 like we do with NULL glyphs in L2R rows. */
27266 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27267 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27268 && glyph->type == STRETCH_GLYPH
27269 && glyph->avoid_cursor_p))
27270 {
27271 if (clear_mouse_face (hlinfo))
27272 cursor = No_Cursor;
27273 #ifdef HAVE_WINDOW_SYSTEM
27274 if (FRAME_WINDOW_P (f) && NILP (pointer))
27275 {
27276 if (area != TEXT_AREA)
27277 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27278 else
27279 pointer = Vvoid_text_area_pointer;
27280 }
27281 #endif
27282 goto set_cursor;
27283 }
27284
27285 pos = glyph->charpos;
27286 object = glyph->object;
27287 if (!STRINGP (object) && !BUFFERP (object))
27288 goto set_cursor;
27289
27290 /* If we get an out-of-range value, return now; avoid an error. */
27291 if (BUFFERP (object) && pos > BUF_Z (b))
27292 goto set_cursor;
27293
27294 /* Make the window's buffer temporarily current for
27295 overlays_at and compute_char_face. */
27296 obuf = current_buffer;
27297 current_buffer = b;
27298 obegv = BEGV;
27299 ozv = ZV;
27300 BEGV = BEG;
27301 ZV = Z;
27302
27303 /* Is this char mouse-active or does it have help-echo? */
27304 position = make_number (pos);
27305
27306 if (BUFFERP (object))
27307 {
27308 /* Put all the overlays we want in a vector in overlay_vec. */
27309 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27310 /* Sort overlays into increasing priority order. */
27311 noverlays = sort_overlays (overlay_vec, noverlays, w);
27312 }
27313 else
27314 noverlays = 0;
27315
27316 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27317
27318 if (same_region)
27319 cursor = No_Cursor;
27320
27321 /* Check mouse-face highlighting. */
27322 if (! same_region
27323 /* If there exists an overlay with mouse-face overlapping
27324 the one we are currently highlighting, we have to
27325 check if we enter the overlapping overlay, and then
27326 highlight only that. */
27327 || (OVERLAYP (hlinfo->mouse_face_overlay)
27328 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27329 {
27330 /* Find the highest priority overlay with a mouse-face. */
27331 Lisp_Object overlay = Qnil;
27332 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27333 {
27334 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27335 if (!NILP (mouse_face))
27336 overlay = overlay_vec[i];
27337 }
27338
27339 /* If we're highlighting the same overlay as before, there's
27340 no need to do that again. */
27341 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27342 goto check_help_echo;
27343 hlinfo->mouse_face_overlay = overlay;
27344
27345 /* Clear the display of the old active region, if any. */
27346 if (clear_mouse_face (hlinfo))
27347 cursor = No_Cursor;
27348
27349 /* If no overlay applies, get a text property. */
27350 if (NILP (overlay))
27351 mouse_face = Fget_text_property (position, Qmouse_face, object);
27352
27353 /* Next, compute the bounds of the mouse highlighting and
27354 display it. */
27355 if (!NILP (mouse_face) && STRINGP (object))
27356 {
27357 /* The mouse-highlighting comes from a display string
27358 with a mouse-face. */
27359 Lisp_Object s, e;
27360 EMACS_INT ignore;
27361
27362 s = Fprevious_single_property_change
27363 (make_number (pos + 1), Qmouse_face, object, Qnil);
27364 e = Fnext_single_property_change
27365 (position, Qmouse_face, object, Qnil);
27366 if (NILP (s))
27367 s = make_number (0);
27368 if (NILP (e))
27369 e = make_number (SCHARS (object) - 1);
27370 mouse_face_from_string_pos (w, hlinfo, object,
27371 XINT (s), XINT (e));
27372 hlinfo->mouse_face_past_end = 0;
27373 hlinfo->mouse_face_window = window;
27374 hlinfo->mouse_face_face_id
27375 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27376 glyph->face_id, 1);
27377 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27378 cursor = No_Cursor;
27379 }
27380 else
27381 {
27382 /* The mouse-highlighting, if any, comes from an overlay
27383 or text property in the buffer. */
27384 Lisp_Object buffer IF_LINT (= Qnil);
27385 Lisp_Object disp_string IF_LINT (= Qnil);
27386
27387 if (STRINGP (object))
27388 {
27389 /* If we are on a display string with no mouse-face,
27390 check if the text under it has one. */
27391 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27392 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27393 pos = string_buffer_position (object, start);
27394 if (pos > 0)
27395 {
27396 mouse_face = get_char_property_and_overlay
27397 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27398 buffer = w->buffer;
27399 disp_string = object;
27400 }
27401 }
27402 else
27403 {
27404 buffer = object;
27405 disp_string = Qnil;
27406 }
27407
27408 if (!NILP (mouse_face))
27409 {
27410 Lisp_Object before, after;
27411 Lisp_Object before_string, after_string;
27412 /* To correctly find the limits of mouse highlight
27413 in a bidi-reordered buffer, we must not use the
27414 optimization of limiting the search in
27415 previous-single-property-change and
27416 next-single-property-change, because
27417 rows_from_pos_range needs the real start and end
27418 positions to DTRT in this case. That's because
27419 the first row visible in a window does not
27420 necessarily display the character whose position
27421 is the smallest. */
27422 Lisp_Object lim1 =
27423 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27424 ? Fmarker_position (w->start)
27425 : Qnil;
27426 Lisp_Object lim2 =
27427 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27428 ? make_number (BUF_Z (XBUFFER (buffer))
27429 - XFASTINT (w->window_end_pos))
27430 : Qnil;
27431
27432 if (NILP (overlay))
27433 {
27434 /* Handle the text property case. */
27435 before = Fprevious_single_property_change
27436 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27437 after = Fnext_single_property_change
27438 (make_number (pos), Qmouse_face, buffer, lim2);
27439 before_string = after_string = Qnil;
27440 }
27441 else
27442 {
27443 /* Handle the overlay case. */
27444 before = Foverlay_start (overlay);
27445 after = Foverlay_end (overlay);
27446 before_string = Foverlay_get (overlay, Qbefore_string);
27447 after_string = Foverlay_get (overlay, Qafter_string);
27448
27449 if (!STRINGP (before_string)) before_string = Qnil;
27450 if (!STRINGP (after_string)) after_string = Qnil;
27451 }
27452
27453 mouse_face_from_buffer_pos (window, hlinfo, pos,
27454 NILP (before)
27455 ? 1
27456 : XFASTINT (before),
27457 NILP (after)
27458 ? BUF_Z (XBUFFER (buffer))
27459 : XFASTINT (after),
27460 before_string, after_string,
27461 disp_string);
27462 cursor = No_Cursor;
27463 }
27464 }
27465 }
27466
27467 check_help_echo:
27468
27469 /* Look for a `help-echo' property. */
27470 if (NILP (help_echo_string)) {
27471 Lisp_Object help, overlay;
27472
27473 /* Check overlays first. */
27474 help = overlay = Qnil;
27475 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27476 {
27477 overlay = overlay_vec[i];
27478 help = Foverlay_get (overlay, Qhelp_echo);
27479 }
27480
27481 if (!NILP (help))
27482 {
27483 help_echo_string = help;
27484 help_echo_window = window;
27485 help_echo_object = overlay;
27486 help_echo_pos = pos;
27487 }
27488 else
27489 {
27490 Lisp_Object obj = glyph->object;
27491 EMACS_INT charpos = glyph->charpos;
27492
27493 /* Try text properties. */
27494 if (STRINGP (obj)
27495 && charpos >= 0
27496 && charpos < SCHARS (obj))
27497 {
27498 help = Fget_text_property (make_number (charpos),
27499 Qhelp_echo, obj);
27500 if (NILP (help))
27501 {
27502 /* If the string itself doesn't specify a help-echo,
27503 see if the buffer text ``under'' it does. */
27504 struct glyph_row *r
27505 = MATRIX_ROW (w->current_matrix, vpos);
27506 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27507 EMACS_INT p = string_buffer_position (obj, start);
27508 if (p > 0)
27509 {
27510 help = Fget_char_property (make_number (p),
27511 Qhelp_echo, w->buffer);
27512 if (!NILP (help))
27513 {
27514 charpos = p;
27515 obj = w->buffer;
27516 }
27517 }
27518 }
27519 }
27520 else if (BUFFERP (obj)
27521 && charpos >= BEGV
27522 && charpos < ZV)
27523 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27524 obj);
27525
27526 if (!NILP (help))
27527 {
27528 help_echo_string = help;
27529 help_echo_window = window;
27530 help_echo_object = obj;
27531 help_echo_pos = charpos;
27532 }
27533 }
27534 }
27535
27536 #ifdef HAVE_WINDOW_SYSTEM
27537 /* Look for a `pointer' property. */
27538 if (FRAME_WINDOW_P (f) && NILP (pointer))
27539 {
27540 /* Check overlays first. */
27541 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27542 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27543
27544 if (NILP (pointer))
27545 {
27546 Lisp_Object obj = glyph->object;
27547 EMACS_INT charpos = glyph->charpos;
27548
27549 /* Try text properties. */
27550 if (STRINGP (obj)
27551 && charpos >= 0
27552 && charpos < SCHARS (obj))
27553 {
27554 pointer = Fget_text_property (make_number (charpos),
27555 Qpointer, obj);
27556 if (NILP (pointer))
27557 {
27558 /* If the string itself doesn't specify a pointer,
27559 see if the buffer text ``under'' it does. */
27560 struct glyph_row *r
27561 = MATRIX_ROW (w->current_matrix, vpos);
27562 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27563 EMACS_INT p = string_buffer_position (obj, start);
27564 if (p > 0)
27565 pointer = Fget_char_property (make_number (p),
27566 Qpointer, w->buffer);
27567 }
27568 }
27569 else if (BUFFERP (obj)
27570 && charpos >= BEGV
27571 && charpos < ZV)
27572 pointer = Fget_text_property (make_number (charpos),
27573 Qpointer, obj);
27574 }
27575 }
27576 #endif /* HAVE_WINDOW_SYSTEM */
27577
27578 BEGV = obegv;
27579 ZV = ozv;
27580 current_buffer = obuf;
27581 }
27582
27583 set_cursor:
27584
27585 #ifdef HAVE_WINDOW_SYSTEM
27586 if (FRAME_WINDOW_P (f))
27587 define_frame_cursor1 (f, cursor, pointer);
27588 #else
27589 /* This is here to prevent a compiler error, about "label at end of
27590 compound statement". */
27591 return;
27592 #endif
27593 }
27594
27595
27596 /* EXPORT for RIF:
27597 Clear any mouse-face on window W. This function is part of the
27598 redisplay interface, and is called from try_window_id and similar
27599 functions to ensure the mouse-highlight is off. */
27600
27601 void
27602 x_clear_window_mouse_face (struct window *w)
27603 {
27604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27605 Lisp_Object window;
27606
27607 BLOCK_INPUT;
27608 XSETWINDOW (window, w);
27609 if (EQ (window, hlinfo->mouse_face_window))
27610 clear_mouse_face (hlinfo);
27611 UNBLOCK_INPUT;
27612 }
27613
27614
27615 /* EXPORT:
27616 Just discard the mouse face information for frame F, if any.
27617 This is used when the size of F is changed. */
27618
27619 void
27620 cancel_mouse_face (struct frame *f)
27621 {
27622 Lisp_Object window;
27623 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27624
27625 window = hlinfo->mouse_face_window;
27626 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27627 {
27628 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27629 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27630 hlinfo->mouse_face_window = Qnil;
27631 }
27632 }
27633
27634
27635 \f
27636 /***********************************************************************
27637 Exposure Events
27638 ***********************************************************************/
27639
27640 #ifdef HAVE_WINDOW_SYSTEM
27641
27642 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27643 which intersects rectangle R. R is in window-relative coordinates. */
27644
27645 static void
27646 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27647 enum glyph_row_area area)
27648 {
27649 struct glyph *first = row->glyphs[area];
27650 struct glyph *end = row->glyphs[area] + row->used[area];
27651 struct glyph *last;
27652 int first_x, start_x, x;
27653
27654 if (area == TEXT_AREA && row->fill_line_p)
27655 /* If row extends face to end of line write the whole line. */
27656 draw_glyphs (w, 0, row, area,
27657 0, row->used[area],
27658 DRAW_NORMAL_TEXT, 0);
27659 else
27660 {
27661 /* Set START_X to the window-relative start position for drawing glyphs of
27662 AREA. The first glyph of the text area can be partially visible.
27663 The first glyphs of other areas cannot. */
27664 start_x = window_box_left_offset (w, area);
27665 x = start_x;
27666 if (area == TEXT_AREA)
27667 x += row->x;
27668
27669 /* Find the first glyph that must be redrawn. */
27670 while (first < end
27671 && x + first->pixel_width < r->x)
27672 {
27673 x += first->pixel_width;
27674 ++first;
27675 }
27676
27677 /* Find the last one. */
27678 last = first;
27679 first_x = x;
27680 while (last < end
27681 && x < r->x + r->width)
27682 {
27683 x += last->pixel_width;
27684 ++last;
27685 }
27686
27687 /* Repaint. */
27688 if (last > first)
27689 draw_glyphs (w, first_x - start_x, row, area,
27690 first - row->glyphs[area], last - row->glyphs[area],
27691 DRAW_NORMAL_TEXT, 0);
27692 }
27693 }
27694
27695
27696 /* Redraw the parts of the glyph row ROW on window W intersecting
27697 rectangle R. R is in window-relative coordinates. Value is
27698 non-zero if mouse-face was overwritten. */
27699
27700 static int
27701 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27702 {
27703 xassert (row->enabled_p);
27704
27705 if (row->mode_line_p || w->pseudo_window_p)
27706 draw_glyphs (w, 0, row, TEXT_AREA,
27707 0, row->used[TEXT_AREA],
27708 DRAW_NORMAL_TEXT, 0);
27709 else
27710 {
27711 if (row->used[LEFT_MARGIN_AREA])
27712 expose_area (w, row, r, LEFT_MARGIN_AREA);
27713 if (row->used[TEXT_AREA])
27714 expose_area (w, row, r, TEXT_AREA);
27715 if (row->used[RIGHT_MARGIN_AREA])
27716 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27717 draw_row_fringe_bitmaps (w, row);
27718 }
27719
27720 return row->mouse_face_p;
27721 }
27722
27723
27724 /* Redraw those parts of glyphs rows during expose event handling that
27725 overlap other rows. Redrawing of an exposed line writes over parts
27726 of lines overlapping that exposed line; this function fixes that.
27727
27728 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27729 row in W's current matrix that is exposed and overlaps other rows.
27730 LAST_OVERLAPPING_ROW is the last such row. */
27731
27732 static void
27733 expose_overlaps (struct window *w,
27734 struct glyph_row *first_overlapping_row,
27735 struct glyph_row *last_overlapping_row,
27736 XRectangle *r)
27737 {
27738 struct glyph_row *row;
27739
27740 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27741 if (row->overlapping_p)
27742 {
27743 xassert (row->enabled_p && !row->mode_line_p);
27744
27745 row->clip = r;
27746 if (row->used[LEFT_MARGIN_AREA])
27747 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27748
27749 if (row->used[TEXT_AREA])
27750 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27751
27752 if (row->used[RIGHT_MARGIN_AREA])
27753 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27754 row->clip = NULL;
27755 }
27756 }
27757
27758
27759 /* Return non-zero if W's cursor intersects rectangle R. */
27760
27761 static int
27762 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27763 {
27764 XRectangle cr, result;
27765 struct glyph *cursor_glyph;
27766 struct glyph_row *row;
27767
27768 if (w->phys_cursor.vpos >= 0
27769 && w->phys_cursor.vpos < w->current_matrix->nrows
27770 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27771 row->enabled_p)
27772 && row->cursor_in_fringe_p)
27773 {
27774 /* Cursor is in the fringe. */
27775 cr.x = window_box_right_offset (w,
27776 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27777 ? RIGHT_MARGIN_AREA
27778 : TEXT_AREA));
27779 cr.y = row->y;
27780 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27781 cr.height = row->height;
27782 return x_intersect_rectangles (&cr, r, &result);
27783 }
27784
27785 cursor_glyph = get_phys_cursor_glyph (w);
27786 if (cursor_glyph)
27787 {
27788 /* r is relative to W's box, but w->phys_cursor.x is relative
27789 to left edge of W's TEXT area. Adjust it. */
27790 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27791 cr.y = w->phys_cursor.y;
27792 cr.width = cursor_glyph->pixel_width;
27793 cr.height = w->phys_cursor_height;
27794 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27795 I assume the effect is the same -- and this is portable. */
27796 return x_intersect_rectangles (&cr, r, &result);
27797 }
27798 /* If we don't understand the format, pretend we're not in the hot-spot. */
27799 return 0;
27800 }
27801
27802
27803 /* EXPORT:
27804 Draw a vertical window border to the right of window W if W doesn't
27805 have vertical scroll bars. */
27806
27807 void
27808 x_draw_vertical_border (struct window *w)
27809 {
27810 struct frame *f = XFRAME (WINDOW_FRAME (w));
27811
27812 /* We could do better, if we knew what type of scroll-bar the adjacent
27813 windows (on either side) have... But we don't :-(
27814 However, I think this works ok. ++KFS 2003-04-25 */
27815
27816 /* Redraw borders between horizontally adjacent windows. Don't
27817 do it for frames with vertical scroll bars because either the
27818 right scroll bar of a window, or the left scroll bar of its
27819 neighbor will suffice as a border. */
27820 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27821 return;
27822
27823 if (!WINDOW_RIGHTMOST_P (w)
27824 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27825 {
27826 int x0, x1, y0, y1;
27827
27828 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27829 y1 -= 1;
27830
27831 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27832 x1 -= 1;
27833
27834 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27835 }
27836 else if (!WINDOW_LEFTMOST_P (w)
27837 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27838 {
27839 int x0, x1, y0, y1;
27840
27841 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27842 y1 -= 1;
27843
27844 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27845 x0 -= 1;
27846
27847 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27848 }
27849 }
27850
27851
27852 /* Redraw the part of window W intersection rectangle FR. Pixel
27853 coordinates in FR are frame-relative. Call this function with
27854 input blocked. Value is non-zero if the exposure overwrites
27855 mouse-face. */
27856
27857 static int
27858 expose_window (struct window *w, XRectangle *fr)
27859 {
27860 struct frame *f = XFRAME (w->frame);
27861 XRectangle wr, r;
27862 int mouse_face_overwritten_p = 0;
27863
27864 /* If window is not yet fully initialized, do nothing. This can
27865 happen when toolkit scroll bars are used and a window is split.
27866 Reconfiguring the scroll bar will generate an expose for a newly
27867 created window. */
27868 if (w->current_matrix == NULL)
27869 return 0;
27870
27871 /* When we're currently updating the window, display and current
27872 matrix usually don't agree. Arrange for a thorough display
27873 later. */
27874 if (w == updated_window)
27875 {
27876 SET_FRAME_GARBAGED (f);
27877 return 0;
27878 }
27879
27880 /* Frame-relative pixel rectangle of W. */
27881 wr.x = WINDOW_LEFT_EDGE_X (w);
27882 wr.y = WINDOW_TOP_EDGE_Y (w);
27883 wr.width = WINDOW_TOTAL_WIDTH (w);
27884 wr.height = WINDOW_TOTAL_HEIGHT (w);
27885
27886 if (x_intersect_rectangles (fr, &wr, &r))
27887 {
27888 int yb = window_text_bottom_y (w);
27889 struct glyph_row *row;
27890 int cursor_cleared_p, phys_cursor_on_p;
27891 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27892
27893 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27894 r.x, r.y, r.width, r.height));
27895
27896 /* Convert to window coordinates. */
27897 r.x -= WINDOW_LEFT_EDGE_X (w);
27898 r.y -= WINDOW_TOP_EDGE_Y (w);
27899
27900 /* Turn off the cursor. */
27901 if (!w->pseudo_window_p
27902 && phys_cursor_in_rect_p (w, &r))
27903 {
27904 x_clear_cursor (w);
27905 cursor_cleared_p = 1;
27906 }
27907 else
27908 cursor_cleared_p = 0;
27909
27910 /* If the row containing the cursor extends face to end of line,
27911 then expose_area might overwrite the cursor outside the
27912 rectangle and thus notice_overwritten_cursor might clear
27913 w->phys_cursor_on_p. We remember the original value and
27914 check later if it is changed. */
27915 phys_cursor_on_p = w->phys_cursor_on_p;
27916
27917 /* Update lines intersecting rectangle R. */
27918 first_overlapping_row = last_overlapping_row = NULL;
27919 for (row = w->current_matrix->rows;
27920 row->enabled_p;
27921 ++row)
27922 {
27923 int y0 = row->y;
27924 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27925
27926 if ((y0 >= r.y && y0 < r.y + r.height)
27927 || (y1 > r.y && y1 < r.y + r.height)
27928 || (r.y >= y0 && r.y < y1)
27929 || (r.y + r.height > y0 && r.y + r.height < y1))
27930 {
27931 /* A header line may be overlapping, but there is no need
27932 to fix overlapping areas for them. KFS 2005-02-12 */
27933 if (row->overlapping_p && !row->mode_line_p)
27934 {
27935 if (first_overlapping_row == NULL)
27936 first_overlapping_row = row;
27937 last_overlapping_row = row;
27938 }
27939
27940 row->clip = fr;
27941 if (expose_line (w, row, &r))
27942 mouse_face_overwritten_p = 1;
27943 row->clip = NULL;
27944 }
27945 else if (row->overlapping_p)
27946 {
27947 /* We must redraw a row overlapping the exposed area. */
27948 if (y0 < r.y
27949 ? y0 + row->phys_height > r.y
27950 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27951 {
27952 if (first_overlapping_row == NULL)
27953 first_overlapping_row = row;
27954 last_overlapping_row = row;
27955 }
27956 }
27957
27958 if (y1 >= yb)
27959 break;
27960 }
27961
27962 /* Display the mode line if there is one. */
27963 if (WINDOW_WANTS_MODELINE_P (w)
27964 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27965 row->enabled_p)
27966 && row->y < r.y + r.height)
27967 {
27968 if (expose_line (w, row, &r))
27969 mouse_face_overwritten_p = 1;
27970 }
27971
27972 if (!w->pseudo_window_p)
27973 {
27974 /* Fix the display of overlapping rows. */
27975 if (first_overlapping_row)
27976 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27977 fr);
27978
27979 /* Draw border between windows. */
27980 x_draw_vertical_border (w);
27981
27982 /* Turn the cursor on again. */
27983 if (cursor_cleared_p
27984 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27985 update_window_cursor (w, 1);
27986 }
27987 }
27988
27989 return mouse_face_overwritten_p;
27990 }
27991
27992
27993
27994 /* Redraw (parts) of all windows in the window tree rooted at W that
27995 intersect R. R contains frame pixel coordinates. Value is
27996 non-zero if the exposure overwrites mouse-face. */
27997
27998 static int
27999 expose_window_tree (struct window *w, XRectangle *r)
28000 {
28001 struct frame *f = XFRAME (w->frame);
28002 int mouse_face_overwritten_p = 0;
28003
28004 while (w && !FRAME_GARBAGED_P (f))
28005 {
28006 if (!NILP (w->hchild))
28007 mouse_face_overwritten_p
28008 |= expose_window_tree (XWINDOW (w->hchild), r);
28009 else if (!NILP (w->vchild))
28010 mouse_face_overwritten_p
28011 |= expose_window_tree (XWINDOW (w->vchild), r);
28012 else
28013 mouse_face_overwritten_p |= expose_window (w, r);
28014
28015 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28016 }
28017
28018 return mouse_face_overwritten_p;
28019 }
28020
28021
28022 /* EXPORT:
28023 Redisplay an exposed area of frame F. X and Y are the upper-left
28024 corner of the exposed rectangle. W and H are width and height of
28025 the exposed area. All are pixel values. W or H zero means redraw
28026 the entire frame. */
28027
28028 void
28029 expose_frame (struct frame *f, int x, int y, int w, int h)
28030 {
28031 XRectangle r;
28032 int mouse_face_overwritten_p = 0;
28033
28034 TRACE ((stderr, "expose_frame "));
28035
28036 /* No need to redraw if frame will be redrawn soon. */
28037 if (FRAME_GARBAGED_P (f))
28038 {
28039 TRACE ((stderr, " garbaged\n"));
28040 return;
28041 }
28042
28043 /* If basic faces haven't been realized yet, there is no point in
28044 trying to redraw anything. This can happen when we get an expose
28045 event while Emacs is starting, e.g. by moving another window. */
28046 if (FRAME_FACE_CACHE (f) == NULL
28047 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28048 {
28049 TRACE ((stderr, " no faces\n"));
28050 return;
28051 }
28052
28053 if (w == 0 || h == 0)
28054 {
28055 r.x = r.y = 0;
28056 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28057 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28058 }
28059 else
28060 {
28061 r.x = x;
28062 r.y = y;
28063 r.width = w;
28064 r.height = h;
28065 }
28066
28067 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28068 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28069
28070 if (WINDOWP (f->tool_bar_window))
28071 mouse_face_overwritten_p
28072 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28073
28074 #ifdef HAVE_X_WINDOWS
28075 #ifndef MSDOS
28076 #ifndef USE_X_TOOLKIT
28077 if (WINDOWP (f->menu_bar_window))
28078 mouse_face_overwritten_p
28079 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28080 #endif /* not USE_X_TOOLKIT */
28081 #endif
28082 #endif
28083
28084 /* Some window managers support a focus-follows-mouse style with
28085 delayed raising of frames. Imagine a partially obscured frame,
28086 and moving the mouse into partially obscured mouse-face on that
28087 frame. The visible part of the mouse-face will be highlighted,
28088 then the WM raises the obscured frame. With at least one WM, KDE
28089 2.1, Emacs is not getting any event for the raising of the frame
28090 (even tried with SubstructureRedirectMask), only Expose events.
28091 These expose events will draw text normally, i.e. not
28092 highlighted. Which means we must redo the highlight here.
28093 Subsume it under ``we love X''. --gerd 2001-08-15 */
28094 /* Included in Windows version because Windows most likely does not
28095 do the right thing if any third party tool offers
28096 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28097 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28098 {
28099 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28100 if (f == hlinfo->mouse_face_mouse_frame)
28101 {
28102 int mouse_x = hlinfo->mouse_face_mouse_x;
28103 int mouse_y = hlinfo->mouse_face_mouse_y;
28104 clear_mouse_face (hlinfo);
28105 note_mouse_highlight (f, mouse_x, mouse_y);
28106 }
28107 }
28108 }
28109
28110
28111 /* EXPORT:
28112 Determine the intersection of two rectangles R1 and R2. Return
28113 the intersection in *RESULT. Value is non-zero if RESULT is not
28114 empty. */
28115
28116 int
28117 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28118 {
28119 XRectangle *left, *right;
28120 XRectangle *upper, *lower;
28121 int intersection_p = 0;
28122
28123 /* Rearrange so that R1 is the left-most rectangle. */
28124 if (r1->x < r2->x)
28125 left = r1, right = r2;
28126 else
28127 left = r2, right = r1;
28128
28129 /* X0 of the intersection is right.x0, if this is inside R1,
28130 otherwise there is no intersection. */
28131 if (right->x <= left->x + left->width)
28132 {
28133 result->x = right->x;
28134
28135 /* The right end of the intersection is the minimum of
28136 the right ends of left and right. */
28137 result->width = (min (left->x + left->width, right->x + right->width)
28138 - result->x);
28139
28140 /* Same game for Y. */
28141 if (r1->y < r2->y)
28142 upper = r1, lower = r2;
28143 else
28144 upper = r2, lower = r1;
28145
28146 /* The upper end of the intersection is lower.y0, if this is inside
28147 of upper. Otherwise, there is no intersection. */
28148 if (lower->y <= upper->y + upper->height)
28149 {
28150 result->y = lower->y;
28151
28152 /* The lower end of the intersection is the minimum of the lower
28153 ends of upper and lower. */
28154 result->height = (min (lower->y + lower->height,
28155 upper->y + upper->height)
28156 - result->y);
28157 intersection_p = 1;
28158 }
28159 }
28160
28161 return intersection_p;
28162 }
28163
28164 #endif /* HAVE_WINDOW_SYSTEM */
28165
28166 \f
28167 /***********************************************************************
28168 Initialization
28169 ***********************************************************************/
28170
28171 void
28172 syms_of_xdisp (void)
28173 {
28174 Vwith_echo_area_save_vector = Qnil;
28175 staticpro (&Vwith_echo_area_save_vector);
28176
28177 Vmessage_stack = Qnil;
28178 staticpro (&Vmessage_stack);
28179
28180 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28181
28182 message_dolog_marker1 = Fmake_marker ();
28183 staticpro (&message_dolog_marker1);
28184 message_dolog_marker2 = Fmake_marker ();
28185 staticpro (&message_dolog_marker2);
28186 message_dolog_marker3 = Fmake_marker ();
28187 staticpro (&message_dolog_marker3);
28188
28189 #if GLYPH_DEBUG
28190 defsubr (&Sdump_frame_glyph_matrix);
28191 defsubr (&Sdump_glyph_matrix);
28192 defsubr (&Sdump_glyph_row);
28193 defsubr (&Sdump_tool_bar_row);
28194 defsubr (&Strace_redisplay);
28195 defsubr (&Strace_to_stderr);
28196 #endif
28197 #ifdef HAVE_WINDOW_SYSTEM
28198 defsubr (&Stool_bar_lines_needed);
28199 defsubr (&Slookup_image_map);
28200 #endif
28201 defsubr (&Sformat_mode_line);
28202 defsubr (&Sinvisible_p);
28203 defsubr (&Scurrent_bidi_paragraph_direction);
28204
28205 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28206 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28207 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28208 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28209 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28210 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28211 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28212 DEFSYM (Qeval, "eval");
28213 DEFSYM (QCdata, ":data");
28214 DEFSYM (Qdisplay, "display");
28215 DEFSYM (Qspace_width, "space-width");
28216 DEFSYM (Qraise, "raise");
28217 DEFSYM (Qslice, "slice");
28218 DEFSYM (Qspace, "space");
28219 DEFSYM (Qmargin, "margin");
28220 DEFSYM (Qpointer, "pointer");
28221 DEFSYM (Qleft_margin, "left-margin");
28222 DEFSYM (Qright_margin, "right-margin");
28223 DEFSYM (Qcenter, "center");
28224 DEFSYM (Qline_height, "line-height");
28225 DEFSYM (QCalign_to, ":align-to");
28226 DEFSYM (QCrelative_width, ":relative-width");
28227 DEFSYM (QCrelative_height, ":relative-height");
28228 DEFSYM (QCeval, ":eval");
28229 DEFSYM (QCpropertize, ":propertize");
28230 DEFSYM (QCfile, ":file");
28231 DEFSYM (Qfontified, "fontified");
28232 DEFSYM (Qfontification_functions, "fontification-functions");
28233 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28234 DEFSYM (Qescape_glyph, "escape-glyph");
28235 DEFSYM (Qnobreak_space, "nobreak-space");
28236 DEFSYM (Qimage, "image");
28237 DEFSYM (Qtext, "text");
28238 DEFSYM (Qboth, "both");
28239 DEFSYM (Qboth_horiz, "both-horiz");
28240 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28241 DEFSYM (QCmap, ":map");
28242 DEFSYM (QCpointer, ":pointer");
28243 DEFSYM (Qrect, "rect");
28244 DEFSYM (Qcircle, "circle");
28245 DEFSYM (Qpoly, "poly");
28246 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28247 DEFSYM (Qgrow_only, "grow-only");
28248 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28249 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28250 DEFSYM (Qposition, "position");
28251 DEFSYM (Qbuffer_position, "buffer-position");
28252 DEFSYM (Qobject, "object");
28253 DEFSYM (Qbar, "bar");
28254 DEFSYM (Qhbar, "hbar");
28255 DEFSYM (Qbox, "box");
28256 DEFSYM (Qhollow, "hollow");
28257 DEFSYM (Qhand, "hand");
28258 DEFSYM (Qarrow, "arrow");
28259 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28260
28261 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28262 Fcons (intern_c_string ("void-variable"), Qnil)),
28263 Qnil);
28264 staticpro (&list_of_error);
28265
28266 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28267 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28268 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28269 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28270
28271 echo_buffer[0] = echo_buffer[1] = Qnil;
28272 staticpro (&echo_buffer[0]);
28273 staticpro (&echo_buffer[1]);
28274
28275 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28276 staticpro (&echo_area_buffer[0]);
28277 staticpro (&echo_area_buffer[1]);
28278
28279 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28280 staticpro (&Vmessages_buffer_name);
28281
28282 mode_line_proptrans_alist = Qnil;
28283 staticpro (&mode_line_proptrans_alist);
28284 mode_line_string_list = Qnil;
28285 staticpro (&mode_line_string_list);
28286 mode_line_string_face = Qnil;
28287 staticpro (&mode_line_string_face);
28288 mode_line_string_face_prop = Qnil;
28289 staticpro (&mode_line_string_face_prop);
28290 Vmode_line_unwind_vector = Qnil;
28291 staticpro (&Vmode_line_unwind_vector);
28292
28293 help_echo_string = Qnil;
28294 staticpro (&help_echo_string);
28295 help_echo_object = Qnil;
28296 staticpro (&help_echo_object);
28297 help_echo_window = Qnil;
28298 staticpro (&help_echo_window);
28299 previous_help_echo_string = Qnil;
28300 staticpro (&previous_help_echo_string);
28301 help_echo_pos = -1;
28302
28303 DEFSYM (Qright_to_left, "right-to-left");
28304 DEFSYM (Qleft_to_right, "left-to-right");
28305
28306 #ifdef HAVE_WINDOW_SYSTEM
28307 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28308 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28309 For example, if a block cursor is over a tab, it will be drawn as
28310 wide as that tab on the display. */);
28311 x_stretch_cursor_p = 0;
28312 #endif
28313
28314 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28315 doc: /* Non-nil means highlight trailing whitespace.
28316 The face used for trailing whitespace is `trailing-whitespace'. */);
28317 Vshow_trailing_whitespace = Qnil;
28318
28319 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28320 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28321 If the value is t, Emacs highlights non-ASCII chars which have the
28322 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28323 or `escape-glyph' face respectively.
28324
28325 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28326 U+2011 (non-breaking hyphen) are affected.
28327
28328 Any other non-nil value means to display these characters as a escape
28329 glyph followed by an ordinary space or hyphen.
28330
28331 A value of nil means no special handling of these characters. */);
28332 Vnobreak_char_display = Qt;
28333
28334 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28335 doc: /* The pointer shape to show in void text areas.
28336 A value of nil means to show the text pointer. Other options are `arrow',
28337 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28338 Vvoid_text_area_pointer = Qarrow;
28339
28340 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28341 doc: /* Non-nil means don't actually do any redisplay.
28342 This is used for internal purposes. */);
28343 Vinhibit_redisplay = Qnil;
28344
28345 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28346 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28347 Vglobal_mode_string = Qnil;
28348
28349 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28350 doc: /* Marker for where to display an arrow on top of the buffer text.
28351 This must be the beginning of a line in order to work.
28352 See also `overlay-arrow-string'. */);
28353 Voverlay_arrow_position = Qnil;
28354
28355 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28356 doc: /* String to display as an arrow in non-window frames.
28357 See also `overlay-arrow-position'. */);
28358 Voverlay_arrow_string = make_pure_c_string ("=>");
28359
28360 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28361 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28362 The symbols on this list are examined during redisplay to determine
28363 where to display overlay arrows. */);
28364 Voverlay_arrow_variable_list
28365 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28366
28367 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28368 doc: /* The number of lines to try scrolling a window by when point moves out.
28369 If that fails to bring point back on frame, point is centered instead.
28370 If this is zero, point is always centered after it moves off frame.
28371 If you want scrolling to always be a line at a time, you should set
28372 `scroll-conservatively' to a large value rather than set this to 1. */);
28373
28374 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28375 doc: /* Scroll up to this many lines, to bring point back on screen.
28376 If point moves off-screen, redisplay will scroll by up to
28377 `scroll-conservatively' lines in order to bring point just barely
28378 onto the screen again. If that cannot be done, then redisplay
28379 recenters point as usual.
28380
28381 If the value is greater than 100, redisplay will never recenter point,
28382 but will always scroll just enough text to bring point into view, even
28383 if you move far away.
28384
28385 A value of zero means always recenter point if it moves off screen. */);
28386 scroll_conservatively = 0;
28387
28388 DEFVAR_INT ("scroll-margin", scroll_margin,
28389 doc: /* Number of lines of margin at the top and bottom of a window.
28390 Recenter the window whenever point gets within this many lines
28391 of the top or bottom of the window. */);
28392 scroll_margin = 0;
28393
28394 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28395 doc: /* Pixels per inch value for non-window system displays.
28396 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28397 Vdisplay_pixels_per_inch = make_float (72.0);
28398
28399 #if GLYPH_DEBUG
28400 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28401 #endif
28402
28403 DEFVAR_LISP ("truncate-partial-width-windows",
28404 Vtruncate_partial_width_windows,
28405 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28406 For an integer value, truncate lines in each window narrower than the
28407 full frame width, provided the window width is less than that integer;
28408 otherwise, respect the value of `truncate-lines'.
28409
28410 For any other non-nil value, truncate lines in all windows that do
28411 not span the full frame width.
28412
28413 A value of nil means to respect the value of `truncate-lines'.
28414
28415 If `word-wrap' is enabled, you might want to reduce this. */);
28416 Vtruncate_partial_width_windows = make_number (50);
28417
28418 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28419 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28420 Any other value means to use the appropriate face, `mode-line',
28421 `header-line', or `menu' respectively. */);
28422 mode_line_inverse_video = 1;
28423
28424 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28425 doc: /* Maximum buffer size for which line number should be displayed.
28426 If the buffer is bigger than this, the line number does not appear
28427 in the mode line. A value of nil means no limit. */);
28428 Vline_number_display_limit = Qnil;
28429
28430 DEFVAR_INT ("line-number-display-limit-width",
28431 line_number_display_limit_width,
28432 doc: /* Maximum line width (in characters) for line number display.
28433 If the average length of the lines near point is bigger than this, then the
28434 line number may be omitted from the mode line. */);
28435 line_number_display_limit_width = 200;
28436
28437 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28438 doc: /* Non-nil means highlight region even in nonselected windows. */);
28439 highlight_nonselected_windows = 0;
28440
28441 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28442 doc: /* Non-nil if more than one frame is visible on this display.
28443 Minibuffer-only frames don't count, but iconified frames do.
28444 This variable is not guaranteed to be accurate except while processing
28445 `frame-title-format' and `icon-title-format'. */);
28446
28447 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28448 doc: /* Template for displaying the title bar of visible frames.
28449 \(Assuming the window manager supports this feature.)
28450
28451 This variable has the same structure as `mode-line-format', except that
28452 the %c and %l constructs are ignored. It is used only on frames for
28453 which no explicit name has been set \(see `modify-frame-parameters'). */);
28454
28455 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28456 doc: /* Template for displaying the title bar of an iconified frame.
28457 \(Assuming the window manager supports this feature.)
28458 This variable has the same structure as `mode-line-format' (which see),
28459 and is used only on frames for which no explicit name has been set
28460 \(see `modify-frame-parameters'). */);
28461 Vicon_title_format
28462 = Vframe_title_format
28463 = pure_cons (intern_c_string ("multiple-frames"),
28464 pure_cons (make_pure_c_string ("%b"),
28465 pure_cons (pure_cons (empty_unibyte_string,
28466 pure_cons (intern_c_string ("invocation-name"),
28467 pure_cons (make_pure_c_string ("@"),
28468 pure_cons (intern_c_string ("system-name"),
28469 Qnil)))),
28470 Qnil)));
28471
28472 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28473 doc: /* Maximum number of lines to keep in the message log buffer.
28474 If nil, disable message logging. If t, log messages but don't truncate
28475 the buffer when it becomes large. */);
28476 Vmessage_log_max = make_number (100);
28477
28478 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28479 doc: /* Functions called before redisplay, if window sizes have changed.
28480 The value should be a list of functions that take one argument.
28481 Just before redisplay, for each frame, if any of its windows have changed
28482 size since the last redisplay, or have been split or deleted,
28483 all the functions in the list are called, with the frame as argument. */);
28484 Vwindow_size_change_functions = Qnil;
28485
28486 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28487 doc: /* List of functions to call before redisplaying a window with scrolling.
28488 Each function is called with two arguments, the window and its new
28489 display-start position. Note that these functions are also called by
28490 `set-window-buffer'. Also note that the value of `window-end' is not
28491 valid when these functions are called.
28492
28493 Warning: Do not use this feature to alter the way the window
28494 is scrolled. It is not designed for that, and such use probably won't
28495 work. */);
28496 Vwindow_scroll_functions = Qnil;
28497
28498 DEFVAR_LISP ("window-text-change-functions",
28499 Vwindow_text_change_functions,
28500 doc: /* Functions to call in redisplay when text in the window might change. */);
28501 Vwindow_text_change_functions = Qnil;
28502
28503 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28504 doc: /* Functions called when redisplay of a window reaches the end trigger.
28505 Each function is called with two arguments, the window and the end trigger value.
28506 See `set-window-redisplay-end-trigger'. */);
28507 Vredisplay_end_trigger_functions = Qnil;
28508
28509 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28510 doc: /* Non-nil means autoselect window with mouse pointer.
28511 If nil, do not autoselect windows.
28512 A positive number means delay autoselection by that many seconds: a
28513 window is autoselected only after the mouse has remained in that
28514 window for the duration of the delay.
28515 A negative number has a similar effect, but causes windows to be
28516 autoselected only after the mouse has stopped moving. \(Because of
28517 the way Emacs compares mouse events, you will occasionally wait twice
28518 that time before the window gets selected.\)
28519 Any other value means to autoselect window instantaneously when the
28520 mouse pointer enters it.
28521
28522 Autoselection selects the minibuffer only if it is active, and never
28523 unselects the minibuffer if it is active.
28524
28525 When customizing this variable make sure that the actual value of
28526 `focus-follows-mouse' matches the behavior of your window manager. */);
28527 Vmouse_autoselect_window = Qnil;
28528
28529 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28530 doc: /* Non-nil means automatically resize tool-bars.
28531 This dynamically changes the tool-bar's height to the minimum height
28532 that is needed to make all tool-bar items visible.
28533 If value is `grow-only', the tool-bar's height is only increased
28534 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28535 Vauto_resize_tool_bars = Qt;
28536
28537 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28538 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28539 auto_raise_tool_bar_buttons_p = 1;
28540
28541 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28542 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28543 make_cursor_line_fully_visible_p = 1;
28544
28545 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28546 doc: /* Border below tool-bar in pixels.
28547 If an integer, use it as the height of the border.
28548 If it is one of `internal-border-width' or `border-width', use the
28549 value of the corresponding frame parameter.
28550 Otherwise, no border is added below the tool-bar. */);
28551 Vtool_bar_border = Qinternal_border_width;
28552
28553 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28554 doc: /* Margin around tool-bar buttons in pixels.
28555 If an integer, use that for both horizontal and vertical margins.
28556 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28557 HORZ specifying the horizontal margin, and VERT specifying the
28558 vertical margin. */);
28559 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28560
28561 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28562 doc: /* Relief thickness of tool-bar buttons. */);
28563 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28564
28565 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28566 doc: /* Tool bar style to use.
28567 It can be one of
28568 image - show images only
28569 text - show text only
28570 both - show both, text below image
28571 both-horiz - show text to the right of the image
28572 text-image-horiz - show text to the left of the image
28573 any other - use system default or image if no system default. */);
28574 Vtool_bar_style = Qnil;
28575
28576 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28577 doc: /* Maximum number of characters a label can have to be shown.
28578 The tool bar style must also show labels for this to have any effect, see
28579 `tool-bar-style'. */);
28580 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28581
28582 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28583 doc: /* List of functions to call to fontify regions of text.
28584 Each function is called with one argument POS. Functions must
28585 fontify a region starting at POS in the current buffer, and give
28586 fontified regions the property `fontified'. */);
28587 Vfontification_functions = Qnil;
28588 Fmake_variable_buffer_local (Qfontification_functions);
28589
28590 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28591 unibyte_display_via_language_environment,
28592 doc: /* Non-nil means display unibyte text according to language environment.
28593 Specifically, this means that raw bytes in the range 160-255 decimal
28594 are displayed by converting them to the equivalent multibyte characters
28595 according to the current language environment. As a result, they are
28596 displayed according to the current fontset.
28597
28598 Note that this variable affects only how these bytes are displayed,
28599 but does not change the fact they are interpreted as raw bytes. */);
28600 unibyte_display_via_language_environment = 0;
28601
28602 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28603 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
28604 If a float, it specifies a fraction of the mini-window frame's height.
28605 If an integer, it specifies a number of lines. */);
28606 Vmax_mini_window_height = make_float (0.25);
28607
28608 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28609 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28610 A value of nil means don't automatically resize mini-windows.
28611 A value of t means resize them to fit the text displayed in them.
28612 A value of `grow-only', the default, means let mini-windows grow only;
28613 they return to their normal size when the minibuffer is closed, or the
28614 echo area becomes empty. */);
28615 Vresize_mini_windows = Qgrow_only;
28616
28617 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28618 doc: /* Alist specifying how to blink the cursor off.
28619 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28620 `cursor-type' frame-parameter or variable equals ON-STATE,
28621 comparing using `equal', Emacs uses OFF-STATE to specify
28622 how to blink it off. ON-STATE and OFF-STATE are values for
28623 the `cursor-type' frame parameter.
28624
28625 If a frame's ON-STATE has no entry in this list,
28626 the frame's other specifications determine how to blink the cursor off. */);
28627 Vblink_cursor_alist = Qnil;
28628
28629 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28630 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28631 If non-nil, windows are automatically scrolled horizontally to make
28632 point visible. */);
28633 automatic_hscrolling_p = 1;
28634 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28635
28636 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28637 doc: /* How many columns away from the window edge point is allowed to get
28638 before automatic hscrolling will horizontally scroll the window. */);
28639 hscroll_margin = 5;
28640
28641 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28642 doc: /* How many columns to scroll the window when point gets too close to the edge.
28643 When point is less than `hscroll-margin' columns from the window
28644 edge, automatic hscrolling will scroll the window by the amount of columns
28645 determined by this variable. If its value is a positive integer, scroll that
28646 many columns. If it's a positive floating-point number, it specifies the
28647 fraction of the window's width to scroll. If it's nil or zero, point will be
28648 centered horizontally after the scroll. Any other value, including negative
28649 numbers, are treated as if the value were zero.
28650
28651 Automatic hscrolling always moves point outside the scroll margin, so if
28652 point was more than scroll step columns inside the margin, the window will
28653 scroll more than the value given by the scroll step.
28654
28655 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28656 and `scroll-right' overrides this variable's effect. */);
28657 Vhscroll_step = make_number (0);
28658
28659 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28660 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28661 Bind this around calls to `message' to let it take effect. */);
28662 message_truncate_lines = 0;
28663
28664 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28665 doc: /* Normal hook run to update the menu bar definitions.
28666 Redisplay runs this hook before it redisplays the menu bar.
28667 This is used to update submenus such as Buffers,
28668 whose contents depend on various data. */);
28669 Vmenu_bar_update_hook = Qnil;
28670
28671 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28672 doc: /* Frame for which we are updating a menu.
28673 The enable predicate for a menu binding should check this variable. */);
28674 Vmenu_updating_frame = Qnil;
28675
28676 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28677 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28678 inhibit_menubar_update = 0;
28679
28680 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28681 doc: /* Prefix prepended to all continuation lines at display time.
28682 The value may be a string, an image, or a stretch-glyph; it is
28683 interpreted in the same way as the value of a `display' text property.
28684
28685 This variable is overridden by any `wrap-prefix' text or overlay
28686 property.
28687
28688 To add a prefix to non-continuation lines, use `line-prefix'. */);
28689 Vwrap_prefix = Qnil;
28690 DEFSYM (Qwrap_prefix, "wrap-prefix");
28691 Fmake_variable_buffer_local (Qwrap_prefix);
28692
28693 DEFVAR_LISP ("line-prefix", Vline_prefix,
28694 doc: /* Prefix prepended to all non-continuation lines at display time.
28695 The value may be a string, an image, or a stretch-glyph; it is
28696 interpreted in the same way as the value of a `display' text property.
28697
28698 This variable is overridden by any `line-prefix' text or overlay
28699 property.
28700
28701 To add a prefix to continuation lines, use `wrap-prefix'. */);
28702 Vline_prefix = Qnil;
28703 DEFSYM (Qline_prefix, "line-prefix");
28704 Fmake_variable_buffer_local (Qline_prefix);
28705
28706 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28707 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28708 inhibit_eval_during_redisplay = 0;
28709
28710 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28711 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28712 inhibit_free_realized_faces = 0;
28713
28714 #if GLYPH_DEBUG
28715 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28716 doc: /* Inhibit try_window_id display optimization. */);
28717 inhibit_try_window_id = 0;
28718
28719 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28720 doc: /* Inhibit try_window_reusing display optimization. */);
28721 inhibit_try_window_reusing = 0;
28722
28723 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28724 doc: /* Inhibit try_cursor_movement display optimization. */);
28725 inhibit_try_cursor_movement = 0;
28726 #endif /* GLYPH_DEBUG */
28727
28728 DEFVAR_INT ("overline-margin", overline_margin,
28729 doc: /* Space between overline and text, in pixels.
28730 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28731 margin to the character height. */);
28732 overline_margin = 2;
28733
28734 DEFVAR_INT ("underline-minimum-offset",
28735 underline_minimum_offset,
28736 doc: /* Minimum distance between baseline and underline.
28737 This can improve legibility of underlined text at small font sizes,
28738 particularly when using variable `x-use-underline-position-properties'
28739 with fonts that specify an UNDERLINE_POSITION relatively close to the
28740 baseline. The default value is 1. */);
28741 underline_minimum_offset = 1;
28742
28743 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28744 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28745 This feature only works when on a window system that can change
28746 cursor shapes. */);
28747 display_hourglass_p = 1;
28748
28749 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28750 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28751 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28752
28753 hourglass_atimer = NULL;
28754 hourglass_shown_p = 0;
28755
28756 DEFSYM (Qglyphless_char, "glyphless-char");
28757 DEFSYM (Qhex_code, "hex-code");
28758 DEFSYM (Qempty_box, "empty-box");
28759 DEFSYM (Qthin_space, "thin-space");
28760 DEFSYM (Qzero_width, "zero-width");
28761
28762 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28763 /* Intern this now in case it isn't already done.
28764 Setting this variable twice is harmless.
28765 But don't staticpro it here--that is done in alloc.c. */
28766 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28767 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28768
28769 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28770 doc: /* Char-table defining glyphless characters.
28771 Each element, if non-nil, should be one of the following:
28772 an ASCII acronym string: display this string in a box
28773 `hex-code': display the hexadecimal code of a character in a box
28774 `empty-box': display as an empty box
28775 `thin-space': display as 1-pixel width space
28776 `zero-width': don't display
28777 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28778 display method for graphical terminals and text terminals respectively.
28779 GRAPHICAL and TEXT should each have one of the values listed above.
28780
28781 The char-table has one extra slot to control the display of a character for
28782 which no font is found. This slot only takes effect on graphical terminals.
28783 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28784 `thin-space'. The default is `empty-box'. */);
28785 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28786 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28787 Qempty_box);
28788 }
28789
28790
28791 /* Initialize this module when Emacs starts. */
28792
28793 void
28794 init_xdisp (void)
28795 {
28796 current_header_line_height = current_mode_line_height = -1;
28797
28798 CHARPOS (this_line_start_pos) = 0;
28799
28800 if (!noninteractive)
28801 {
28802 struct window *m = XWINDOW (minibuf_window);
28803 Lisp_Object frame = m->frame;
28804 struct frame *f = XFRAME (frame);
28805 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28806 struct window *r = XWINDOW (root);
28807 int i;
28808
28809 echo_area_window = minibuf_window;
28810
28811 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28812 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28813 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28814 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28815 XSETFASTINT (m->total_lines, 1);
28816 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28817
28818 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28819 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28820 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28821
28822 /* The default ellipsis glyphs `...'. */
28823 for (i = 0; i < 3; ++i)
28824 default_invis_vector[i] = make_number ('.');
28825 }
28826
28827 {
28828 /* Allocate the buffer for frame titles.
28829 Also used for `format-mode-line'. */
28830 int size = 100;
28831 mode_line_noprop_buf = (char *) xmalloc (size);
28832 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28833 mode_line_noprop_ptr = mode_line_noprop_buf;
28834 mode_line_target = MODE_LINE_DISPLAY;
28835 }
28836
28837 help_echo_showing_p = 0;
28838 }
28839
28840 /* Since w32 does not support atimers, it defines its own implementation of
28841 the following three functions in w32fns.c. */
28842 #ifndef WINDOWSNT
28843
28844 /* Platform-independent portion of hourglass implementation. */
28845
28846 /* Return non-zero if hourglass timer has been started or hourglass is
28847 shown. */
28848 int
28849 hourglass_started (void)
28850 {
28851 return hourglass_shown_p || hourglass_atimer != NULL;
28852 }
28853
28854 /* Cancel a currently active hourglass timer, and start a new one. */
28855 void
28856 start_hourglass (void)
28857 {
28858 #if defined (HAVE_WINDOW_SYSTEM)
28859 EMACS_TIME delay;
28860 int secs, usecs = 0;
28861
28862 cancel_hourglass ();
28863
28864 if (INTEGERP (Vhourglass_delay)
28865 && XINT (Vhourglass_delay) > 0)
28866 secs = XFASTINT (Vhourglass_delay);
28867 else if (FLOATP (Vhourglass_delay)
28868 && XFLOAT_DATA (Vhourglass_delay) > 0)
28869 {
28870 Lisp_Object tem;
28871 tem = Ftruncate (Vhourglass_delay, Qnil);
28872 secs = XFASTINT (tem);
28873 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28874 }
28875 else
28876 secs = DEFAULT_HOURGLASS_DELAY;
28877
28878 EMACS_SET_SECS_USECS (delay, secs, usecs);
28879 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28880 show_hourglass, NULL);
28881 #endif
28882 }
28883
28884
28885 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28886 shown. */
28887 void
28888 cancel_hourglass (void)
28889 {
28890 #if defined (HAVE_WINDOW_SYSTEM)
28891 if (hourglass_atimer)
28892 {
28893 cancel_atimer (hourglass_atimer);
28894 hourglass_atimer = NULL;
28895 }
28896
28897 if (hourglass_shown_p)
28898 hide_hourglass ();
28899 #endif
28900 }
28901 #endif /* ! WINDOWSNT */