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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985,86,87,93,94,95,97,00,2001 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @iftex
5 @chapter Killing and Moving Text
6
7 @dfn{Killing} means erasing text and copying it into the @dfn{kill
8 ring}, from which it can be retrieved by @dfn{yanking} it. Some systems
9 use the terms ``cutting'' and ``pasting'' for these operations.
10
11 The most common way of moving or copying text within Emacs is to kill it
12 and later yank it elsewhere in one or more places. This is very safe
13 because Emacs remembers several recent kills, not just the last one. It
14 is versatile, because the many commands for killing syntactic units can
15 also be used for moving those units. But there are other ways of
16 copying text for special purposes.
17
18 On terminals that support multiple windows for multiple applications,
19 the kill commands also provide a way to select text for other applications
20 to copy, and the Emacs yank commands can access selections made by
21 other programs.
22
23 Emacs has only one kill ring for all buffers, so you can kill text in
24 one buffer and yank it in another buffer.
25
26 @end iftex
27
28 @ifnottex
29 @raisesections
30 @end ifnottex
31
32 @node Killing, Yanking, Mark, Top
33 @section Deletion and Killing
34
35 @cindex killing text
36 @cindex cutting text
37 @cindex deletion
38 Most commands which erase text from the buffer save it in the @dfn{kill
39 ring} so that you can move or copy it to other parts of the buffer.
40 These commands are known as @dfn{kill} commands. The rest of the
41 commands that erase text do not save it in the kill ring; they are known
42 as @dfn{delete} commands. (This distinction is made only for erasure of
43 text in the buffer.) If you do a kill or delete command by mistake, you
44 can use the @kbd{C-x u} (@code{undo}) command to undo it
45 (@pxref{Undo}).
46
47 @vindex kill-read-only-ok
48 @cindex read-only text, killing
49 You cannot kill read-only text, since such text does not allow any
50 kind of modification. But some users like to use the kill commands to
51 copy read-only text into the kill ring, without actually changing it.
52 If you set the variable @code{kill-read-only-ok} to a non-@code{nil}
53 value, the kill commands work specially in a read-only buffer: they
54 move over text, and copy it to the kill ring, without actually
55 deleting it from the buffer. When this happens, a message in the echo
56 area tells you what is happening.
57
58 The delete commands include @kbd{C-d} (@code{delete-char}) and
59 @key{DEL} (@code{delete-backward-char}), which delete only one
60 character at a time, and those commands that delete only spaces or
61 newlines. Commands that can destroy significant amounts of nontrivial
62 data generally do a kill operation instead. The commands' names and
63 individual descriptions use the words @samp{kill} and @samp{delete} to
64 say which kind of operation they perform.
65
66 On window systems, the most recent kill done in Emacs is also the
67 primary selection, if it is more recent than any selection you made in
68 another program. This means that the paste commands of other window
69 applications copy the text that you killed in Emacs.
70
71 @cindex Delete Selection mode
72 @cindex mode, Delete Selection
73 @findex delete-selection-mode
74 Many window systems follow the convention that insertion while text
75 is selected deletes the selected text. You can make Emacs behave this
76 way by enabling Delete Selection mode, with @kbd{M-x
77 delete-selection-mode}, or using Custom. Another effect of this mode
78 is that @key{DEL}, @kbd{C-d} and some other keys, when a selection
79 exists, will kill the whole selection. It also enables Transient Mark
80 mode (@pxref{Transient Mark}).
81
82 @menu
83 * Deletion:: Commands for deleting small amounts of text and
84 blank areas.
85 * Killing by Lines:: How to kill entire lines of text at one time.
86 * Other Kill Commands:: Commands to kill large regions of text and
87 syntactic units such as words and sentences.
88 @end menu
89
90 @need 1500
91 @node Deletion
92 @subsection Deletion
93 @findex delete-backward-char
94 @findex delete-char
95
96 Deletion means erasing text and not saving it in the kill ring. For
97 the most part, the Emacs commands that delete text are those that
98 erase just one character or only whitespace.
99
100 @table @kbd
101 @item C-d
102 @itemx @key{Delete}
103 Delete next character (@code{delete-char}). If your keyboard has a
104 @key{Delete} function key (usually located in the edit keypad), Emacs
105 binds it to @code{delete-char} as well.
106 @item @key{DEL}
107 @itemx @key{BS}
108 Delete previous character (@code{delete-backward-char}). Some keyboards
109 refer to this key as a ``backspace key'' and label it with a left arrow.
110 @item M-\
111 Delete spaces and tabs around point (@code{delete-horizontal-space}).
112 @item M-@key{SPC}
113 Delete spaces and tabs around point, leaving one space
114 (@code{just-one-space}).
115 @item C-x C-o
116 Delete blank lines around the current line (@code{delete-blank-lines}).
117 @item M-^
118 Join two lines by deleting the intervening newline, along with any
119 indentation following it (@code{delete-indentation}).
120 @end table
121
122 @kindex DEL
123 @kindex C-d
124 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
125 @key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
126 character after point, the one the cursor is ``on top of.'' This
127 doesn't move point. @key{DEL} deletes the character before the cursor,
128 and moves point back. You can delete newlines like any other characters
129 in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
130 and @key{DEL} aren't always delete commands; when given arguments, they
131 kill instead, since they can erase more than one character this way.
132
133 @kindex BACKSPACE
134 @kindex BS
135 @kindex DELETE
136 Every keyboard has a large key, labeled @key{DEL}, @key{BACKSPACE},
137 @key{BS} or @key{DELETE}, which is a short distance above the
138 @key{RET} or @key{ENTER} key and is normally used for erasing what you
139 have typed. Regardless of the actual name on the key, in Emacs it is
140 equivalent to @key{DEL}---or it should be.
141
142 Many keyboards (including standard PC keyboards) have a
143 @key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a
144 @key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is
145 @key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it
146 should be.
147
148 Why do we say ``or it should be''? When Emacs starts up using a
149 window system, it determines automatically which key or keys should be
150 equivalent to @key{DEL}. As a result, @key{BACKSPACE} and/or @key{DELETE}
151 keys normally do the right things. But in some unusual cases Emacs
152 gets the wrong information from the system. If these keys don't do
153 what they ought to do, you need to tell Emacs which key to use for
154 @key{DEL}. @xref{DEL Does Not Delete}, for how to do this.
155
156 @findex normal-erase-is-backspace-mode
157 On most text-only terminals, Emacs cannot tell which keys the
158 keyboard really has, so it follows a uniform plan which may or may not
159 fit your keyboard. The uniform plan is that the @acronym{ASCII} @key{DEL}
160 character deletes, and the @acronym{ASCII} @key{BS} (backspace) character asks
161 for help (it is the same as @kbd{C-h}). If this is not right for your
162 keyboard, such as if you find that the key which ought to delete backwards
163 enters Help instead, see @ref{DEL Does Not Delete}.
164
165 @kindex M-\
166 @findex delete-horizontal-space
167 @kindex M-SPC
168 @findex just-one-space
169 The other delete commands are those which delete only whitespace
170 characters: spaces, tabs and newlines. @kbd{M-\}
171 (@code{delete-horizontal-space}) deletes all the spaces and tab
172 characters before and after point. @kbd{M-@key{SPC}}
173 (@code{just-one-space}) does likewise but leaves a single space after
174 point, regardless of the number of spaces that existed previously (even
175 if there were none before).
176
177 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
178 after the current line. If the current line is blank, it deletes all
179 blank lines preceding the current line as well (leaving one blank line,
180 the current line).
181
182 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
183 previous line, by deleting a newline and all surrounding spaces, usually
184 leaving a single space. @xref{Indentation,M-^}.
185
186 @node Killing by Lines
187 @subsection Killing by Lines
188
189 @table @kbd
190 @item C-k
191 Kill rest of line or one or more lines (@code{kill-line}).
192 @end table
193
194 @kindex C-k
195 @findex kill-line
196 The simplest kill command is @kbd{C-k}. If given at the beginning of
197 a line, it kills all the text on the line, leaving it blank. When used
198 on a blank line, it kills the whole line including its newline. To kill
199 an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
200
201 More generally, @kbd{C-k} kills from point up to the end of the line,
202 unless it is at the end of a line. In that case it kills the newline
203 following point, thus merging the next line into the current one.
204 Spaces and tabs that you can't see at the end of the line are ignored
205 when deciding which case applies, so if point appears to be at the end
206 of the line, you can be sure @kbd{C-k} will kill the newline.
207
208 When @kbd{C-k} is given a positive argument, it kills that many lines
209 and the newlines that follow them (however, text on the current line
210 before point is not killed). With a negative argument @minus{}@var{n}, it
211 kills @var{n} lines preceding the current line (together with the text
212 on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
213 of a line kills the two previous lines.
214
215 @kbd{C-k} with an argument of zero kills the text before point on the
216 current line.
217
218 @vindex kill-whole-line
219 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
220 the very beginning of a line kills the entire line including the
221 following newline. This variable is normally @code{nil}.
222
223 @node Other Kill Commands
224 @subsection Other Kill Commands
225 @findex kill-region
226 @kindex C-w
227
228 @table @kbd
229 @item C-w
230 Kill region (from point to the mark) (@code{kill-region}).
231 @item M-d
232 Kill word (@code{kill-word}). @xref{Words}.
233 @item M-@key{DEL}
234 Kill word backwards (@code{backward-kill-word}).
235 @item C-x @key{DEL}
236 Kill back to beginning of sentence (@code{backward-kill-sentence}).
237 @xref{Sentences}.
238 @item M-k
239 Kill to end of sentence (@code{kill-sentence}).
240 @item C-M-k
241 Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}.
242 @item M-z @var{char}
243 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
244 @end table
245
246 A kill command which is very general is @kbd{C-w}
247 (@code{kill-region}), which kills everything between point and the
248 mark. With this command, you can kill any contiguous sequence of
249 characters, if you first set the region around them.
250
251 @kindex M-z
252 @findex zap-to-char
253 A convenient way of killing is combined with searching: @kbd{M-z}
254 (@code{zap-to-char}) reads a character and kills from point up to (and
255 including) the next occurrence of that character in the buffer. A
256 numeric argument acts as a repeat count. A negative argument means to
257 search backward and kill text before point.
258
259 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}}
260 and @kbd{M-d} (@pxref{Words}); balanced expressions, with @kbd{C-M-k}
261 (@pxref{Expressions}); and sentences, with @kbd{C-x @key{DEL}} and
262 @kbd{M-k} (@pxref{Sentences}).@refill
263
264 You can use kill commands in read-only buffers. They don't actually
265 change the buffer, and they beep to warn you of that, but they do copy
266 the text you tried to kill into the kill ring, so you can yank it into
267 other buffers. Most of the kill commands move point across the text
268 they copy in this way, so that successive kill commands build up a
269 single kill ring entry as usual.
270
271 @node Yanking, Accumulating Text, Killing, Top
272 @section Yanking
273 @cindex moving text
274 @cindex copying text
275 @cindex kill ring
276 @cindex yanking
277 @cindex pasting
278
279 @dfn{Yanking} means reinserting text previously killed. This is what
280 some systems call ``pasting.'' The usual way to move or copy text is to
281 kill it and then yank it elsewhere one or more times. This is very safe
282 because Emacs remembers many recent kills, not just the last one.
283
284 @table @kbd
285 @item C-y
286 Yank last killed text (@code{yank}).
287 @item M-y
288 Replace text just yanked with an earlier batch of killed text
289 (@code{yank-pop}).
290 @item M-w
291 Save region as last killed text without actually killing it
292 (@code{kill-ring-save}).
293 @item C-M-w
294 Append next kill to last batch of killed text (@code{append-next-kill}).
295 @end table
296
297 On window systems, if there is a current selection in some other
298 application, and you selected it more recently than you killed any
299 text in Emacs, @kbd{C-y} copies the selection instead of text
300 killed within Emacs.
301
302 @menu
303 * Kill Ring:: Where killed text is stored. Basic yanking.
304 * Appending Kills:: Several kills in a row all yank together.
305 * Earlier Kills:: Yanking something killed some time ago.
306 @end menu
307
308 @node Kill Ring
309 @subsection The Kill Ring
310
311 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
312 text that have been killed. There is only one kill ring, shared by all
313 buffers, so you can kill text in one buffer and yank it in another buffer.
314 This is the usual way to move text from one file to another.
315 (@xref{Accumulating Text}, for some other ways.)
316
317 @kindex C-y
318 @findex yank
319 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
320 kill. It leaves the cursor at the end of the text. It sets the mark at
321 the beginning of the text. @xref{Mark}.
322
323 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
324 mark after it. This happens only if the argument is specified with just
325 a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
326 and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
327
328 @cindex yanking and text properties
329 @vindex yank-excluded-properties
330 The yank commands discard certain text properties from the text that
331 is yanked, those that might lead to annoying results. For instance,
332 they discard text properties that respond to the mouse or specify key
333 bindings. The variable @code{yank-excluded-properties} specifies the
334 properties to discard. Yanking of register contents and rectangles
335 also discard these properties.
336
337 @kindex M-w
338 @findex kill-ring-save
339 To copy a block of text, you can use @kbd{M-w}
340 (@code{kill-ring-save}), which copies the region into the kill ring
341 without removing it from the buffer. This is approximately equivalent
342 to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
343 alter the undo history and does not temporarily change the screen.
344
345 @node Appending Kills
346 @subsection Appending Kills
347
348 @cindex appending kills in the ring
349 @cindex television
350 Normally, each kill command pushes a new entry onto the kill ring.
351 However, two or more kill commands in a row combine their text into a
352 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
353 just as it was before it was killed.
354
355 Thus, if you want to yank text as a unit, you need not kill all of it
356 with one command; you can keep killing line after line, or word after
357 word, until you have killed it all, and you can still get it all back at
358 once.
359
360 Commands that kill forward from point add onto the end of the previous
361 killed text. Commands that kill backward from point add text onto the
362 beginning. This way, any sequence of mixed forward and backward kill
363 commands puts all the killed text into one entry without rearrangement.
364 Numeric arguments do not break the sequence of appending kills. For
365 example, suppose the buffer contains this text:
366
367 @example
368 This is a line @point{}of sample text.
369 @end example
370
371 @noindent
372 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
373 M-@key{DEL}}, killing alternately forward and backward, you end up with
374 @samp{a line of sample} as one entry in the kill ring, and @samp{This
375 is@ @ text.} in the buffer. (Note the double space between @samp{is}
376 and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or
377 @kbd{M-q}.)
378
379 Another way to kill the same text is to move back two words with
380 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
381 This produces exactly the same results in the buffer and in the kill
382 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
383 backward; once again, the result is the same. The text in the kill ring
384 entry always has the same order that it had in the buffer before you
385 killed it.
386
387 @kindex C-M-w
388 @findex append-next-kill
389 If a kill command is separated from the last kill command by other
390 commands (not just numeric arguments), it starts a new entry on the kill
391 ring. But you can force it to append by first typing the command
392 @kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
393 tells the following command, if it is a kill command, to append the text
394 it kills to the last killed text, instead of starting a new entry. With
395 @kbd{C-M-w}, you can kill several separated pieces of text and
396 accumulate them to be yanked back in one place.@refill
397
398 A kill command following @kbd{M-w} does not append to the text that
399 @kbd{M-w} copied into the kill ring.
400
401 @node Earlier Kills
402 @subsection Yanking Earlier Kills
403
404 @cindex yanking previous kills
405 @kindex M-y
406 @findex yank-pop
407 To recover killed text that is no longer the most recent kill, use the
408 @kbd{M-y} command (@code{yank-pop}). It takes the text previously
409 yanked and replaces it with the text from an earlier kill. So, to
410 recover the text of the next-to-the-last kill, first use @kbd{C-y} to
411 yank the last kill, and then use @kbd{M-y} to replace it with the
412 previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
413 @kbd{M-y}.
414
415 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
416 points at an entry in the kill ring. Each time you kill, the ``last
417 yank'' pointer moves to the newly made entry at the front of the ring.
418 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
419 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
420 text in the buffer changes to match. Enough @kbd{M-y} commands can move
421 the pointer to any entry in the ring, so you can get any entry into the
422 buffer. Eventually the pointer reaches the end of the ring; the next
423 @kbd{M-y} loops back around to the first entry again.
424
425 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
426 not change the order of the entries in the ring, which always runs from
427 the most recent kill at the front to the oldest one still remembered.
428
429 @kbd{M-y} can take a numeric argument, which tells it how many entries
430 to advance the ``last yank'' pointer by. A negative argument moves the
431 pointer toward the front of the ring; from the front of the ring, it
432 moves ``around'' to the last entry and continues forward from there.
433
434 Once the text you are looking for is brought into the buffer, you can
435 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
436 of the kill ring entry, so editing it in the buffer does not change
437 what's in the ring. As long as no new killing is done, the ``last
438 yank'' pointer remains at the same place in the kill ring, so repeating
439 @kbd{C-y} will yank another copy of the same previous kill.
440
441 If you know how many @kbd{M-y} commands it would take to find the
442 text you want, you can yank that text in one step using @kbd{C-y} with
443 a numeric argument. @kbd{C-y} with an argument restores the text from
444 the specified kill ring entry, counting back from the most recent as
445 1. Thus, @kbd{C-u 2 C-y} gets the next-to-the-last block of killed
446 text---it is equivalent to @kbd{C-y M-y}. @kbd{C-y} with a numeric
447 argument starts counting from the ``last yank'' pointer, and sets the
448 ``last yank'' pointer to the entry that it yanks.
449
450 @vindex kill-ring-max
451 The length of the kill ring is controlled by the variable
452 @code{kill-ring-max}; no more than that many blocks of killed text are
453 saved.
454
455 @vindex kill-ring
456 The actual contents of the kill ring are stored in a variable named
457 @code{kill-ring}; you can view the entire contents of the kill ring with
458 the command @kbd{C-h v kill-ring}.
459
460 @node Accumulating Text, Rectangles, Yanking, Top
461 @section Accumulating Text
462 @findex append-to-buffer
463 @findex prepend-to-buffer
464 @findex copy-to-buffer
465 @findex append-to-file
466
467 @cindex accumulating scattered text
468 Usually we copy or move text by killing it and yanking it, but there
469 are other methods convenient for copying one block of text in many
470 places, or for copying many scattered blocks of text into one place. To
471 copy one block to many places, store it in a register
472 (@pxref{Registers}). Here we describe the commands to accumulate
473 scattered pieces of text into a buffer or into a file.
474
475 @table @kbd
476 @item M-x append-to-buffer
477 Append region to the contents of a specified buffer.
478 @item M-x prepend-to-buffer
479 Prepend region to the contents of a specified buffer.
480 @item M-x copy-to-buffer
481 Copy region into a specified buffer, deleting that buffer's old contents.
482 @item M-x insert-buffer
483 Insert the contents of a specified buffer into current buffer at point.
484 @item M-x append-to-file
485 Append region to the contents of a specified file, at the end.
486 @end table
487
488 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
489 This reads a buffer name, then inserts a copy of the region into the
490 buffer specified. If you specify a nonexistent buffer,
491 @code{append-to-buffer} creates the buffer. The text is inserted
492 wherever point is in that buffer. If you have been using the buffer for
493 editing, the copied text goes into the middle of the text of the buffer,
494 starting from wherever point happens to be at that moment.
495
496 Point in that buffer is left at the end of the copied text, so
497 successive uses of @code{append-to-buffer} accumulate the text in the
498 specified buffer in the same order as they were copied. Strictly
499 speaking, @code{append-to-buffer} does not always append to the text
500 already in the buffer---it appends only if point in that buffer is at the end.
501 However, if @code{append-to-buffer} is the only command you use to alter
502 a buffer, then point is always at the end.
503
504 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
505 except that point in the other buffer is left before the copied text, so
506 successive prependings add text in reverse order. @kbd{M-x
507 copy-to-buffer} is similar, except that any existing text in the other
508 buffer is deleted, so the buffer is left containing just the text newly
509 copied into it.
510
511 To retrieve the accumulated text from another buffer, use the
512 command @kbd{M-x insert-buffer}; this too takes @var{buffername} as an
513 argument. It inserts a copy of the whole text in buffer
514 @var{buffername} into the current buffer at point, and sets the mark
515 after the inserted text. Alternatively, you can select the other
516 buffer for editing, then copy text from it by killing.
517 @xref{Buffers}, for background information on buffers.
518
519 Instead of accumulating text within Emacs, in a buffer, you can append
520 text directly into a file with @kbd{M-x append-to-file}, which takes
521 @var{filename} as an argument. It adds the text of the region to the end
522 of the specified file. The file is changed immediately on disk.
523
524 You should use @code{append-to-file} only with files that are
525 @emph{not} being visited in Emacs. Using it on a file that you are
526 editing in Emacs would change the file behind Emacs's back, which
527 can lead to losing some of your editing.
528
529 @node Rectangles, Registers, Accumulating Text, Top
530 @section Rectangles
531 @cindex rectangle
532 @cindex columns (and rectangles)
533 @cindex killing rectangular areas of text
534
535 The rectangle commands operate on rectangular areas of the text: all
536 the characters between a certain pair of columns, in a certain range of
537 lines. Commands are provided to kill rectangles, yank killed rectangles,
538 clear them out, fill them with blanks or text, or delete them. Rectangle
539 commands are useful with text in multicolumn formats, and for changing
540 text into or out of such formats.
541
542 When you must specify a rectangle for a command to work on, you do it
543 by putting the mark at one corner and point at the opposite corner. The
544 rectangle thus specified is called the @dfn{region-rectangle} because
545 you control it in much the same way as the region is controlled. But
546 remember that a given combination of point and mark values can be
547 interpreted either as a region or as a rectangle, depending on the
548 command that uses them.
549
550 If point and the mark are in the same column, the rectangle they
551 delimit is empty. If they are in the same line, the rectangle is one
552 line high. This asymmetry between lines and columns comes about
553 because point (and likewise the mark) is between two columns, but within
554 a line.
555
556 @table @kbd
557 @item C-x r k
558 Kill the text of the region-rectangle, saving its contents as the
559 ``last killed rectangle'' (@code{kill-rectangle}).
560 @item C-x r d
561 Delete the text of the region-rectangle (@code{delete-rectangle}).
562 @item C-x r y
563 Yank the last killed rectangle with its upper left corner at point
564 (@code{yank-rectangle}).
565 @item C-x r o
566 Insert blank space to fill the space of the region-rectangle
567 (@code{open-rectangle}). This pushes the previous contents of the
568 region-rectangle rightward.
569 @item C-x r c
570 Clear the region-rectangle by replacing its contents with spaces
571 (@code{clear-rectangle}).
572 @item M-x delete-whitespace-rectangle
573 Delete whitespace in each of the lines on the specified rectangle,
574 starting from the left edge column of the rectangle.
575 @item C-x r t @var{string} @key{RET}
576 Replace rectangle contents with @var{string} on each line.
577 (@code{string-rectangle}).
578 @item M-x string-insert-rectangle @key{RET} @var{string} @key{RET}
579 Insert @var{string} on each line of the rectangle.
580 @end table
581
582 The rectangle operations fall into two classes: commands for
583 deleting and inserting rectangles, and commands for blank rectangles.
584
585 @kindex C-x r k
586 @kindex C-x r d
587 @findex kill-rectangle
588 @findex delete-rectangle
589 There are two ways to get rid of the text in a rectangle: you can
590 discard the text (delete it) or save it as the ``last killed''
591 rectangle. The commands for these two ways are @kbd{C-x r d}
592 (@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
593 either case, the portion of each line that falls inside the rectangle's
594 boundaries is deleted, causing any following text on the line to
595 move left into the gap.
596
597 Note that ``killing'' a rectangle is not killing in the usual sense; the
598 rectangle is not stored in the kill ring, but in a special place that
599 can only record the most recent rectangle killed. This is because yanking
600 a rectangle is so different from yanking linear text that different yank
601 commands have to be used and yank-popping is hard to make sense of.
602
603 @kindex C-x r y
604 @findex yank-rectangle
605 To yank the last killed rectangle, type @kbd{C-x r y}
606 (@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
607 one. Point specifies where to put the rectangle's upper left corner.
608 The rectangle's first line is inserted there, the rectangle's second
609 line is inserted at the same horizontal position, but one line
610 vertically down, and so on. The number of lines affected is determined
611 by the height of the saved rectangle.
612
613 You can convert single-column lists into double-column lists using
614 rectangle killing and yanking; kill the second half of the list as a
615 rectangle and then yank it beside the first line of the list.
616 @xref{Two-Column}, for another way to edit multi-column text.
617
618 You can also copy rectangles into and out of registers with @kbd{C-x r
619 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
620 Registers}.
621
622 @kindex C-x r o
623 @findex open-rectangle
624 @kindex C-x r c
625 @findex clear-rectangle
626 There are two commands you can use for making blank rectangles:
627 @kbd{C-x r c} (@code{clear-rectangle}) which blanks out existing text,
628 and @kbd{C-x r o} (@code{open-rectangle}) which inserts a blank
629 rectangle. Clearing a rectangle is equivalent to deleting it and then
630 inserting a blank rectangle of the same size.
631
632 @findex delete-whitespace-rectangle
633 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
634 whitespace starting from a particular column. This applies to each of
635 the lines in the rectangle, and the column is specified by the left
636 edge of the rectangle. The right edge of the rectangle does not make
637 any difference to this command.
638
639 @kindex C-x r t
640 @findex string-rectangle
641 The command @kbd{C-x r t} (@code{string-rectangle}) replaces the
642 contents of a region-rectangle with a string on each line. The
643 string's width need not be the same as the width of the rectangle. If
644 the string's width is less, the text after the rectangle shifts left;
645 if the string is wider than the rectangle, the text after the
646 rectangle shifts right.
647
648 @findex string-insert-rectangle
649 The command @kbd{M-x string-insert-rectangle} is similar to
650 @code{string-rectangle}, but inserts the string on each line,
651 shifting the original text to the right.
652
653 @ifnottex
654 @lowersections
655 @end ifnottex
656
657 @ignore
658 arch-tag: d8da8f96-0928-449a-816e-ff2d3497866c
659 @end ignore