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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2014 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Windows
7 @chapter Windows
8
9 This chapter describes the functions and variables related to Emacs
10 windows. @xref{Frames}, for how windows are assigned an area of screen
11 available for Emacs to use. @xref{Display}, for information on how text
12 is displayed in windows.
13
14 @menu
15 * Basic Windows:: Basic information on using windows.
16 * Windows and Frames:: Relating windows to the frame they appear on.
17 * Window Sizes:: Accessing a window's size.
18 * Resizing Windows:: Changing the sizes of windows.
19 * Preserving Window Sizes:: Preserving the size of windows.
20 * Splitting Windows:: Creating a new window.
21 * Deleting Windows:: Removing a window from its frame.
22 * Recombining Windows:: Preserving the frame layout when splitting and
23 deleting windows.
24 * Selecting Windows:: The selected window is the one that you edit in.
25 * Cyclic Window Ordering:: Moving around the existing windows.
26 * Buffers and Windows:: Each window displays the contents of a buffer.
27 * Switching Buffers:: Higher-level functions for switching to a buffer.
28 * Choosing Window:: How to choose a window for displaying a buffer.
29 * Display Action Functions:: Subroutines for @code{display-buffer}.
30 * Choosing Window Options:: Extra options affecting how buffers are displayed.
31 * Window History:: Each window remembers the buffers displayed in it.
32 * Dedicated Windows:: How to avoid displaying another buffer in
33 a specific window.
34 * Quitting Windows:: How to restore the state prior to displaying a
35 buffer.
36 * Window Point:: Each window has its own location of point.
37 * Window Start and End:: Buffer positions indicating which text is
38 on-screen in a window.
39 * Textual Scrolling:: Moving text up and down through the window.
40 * Vertical Scrolling:: Moving the contents up and down on the window.
41 * Horizontal Scrolling:: Moving the contents sideways on the window.
42 * Coordinates and Windows:: Converting coordinates to windows.
43 * Window Configurations:: Saving and restoring the state of the screen.
44 * Window Parameters:: Associating additional information with windows.
45 * Window Hooks:: Hooks for scrolling, window size changes,
46 redisplay going past a certain point,
47 or window configuration changes.
48 @end menu
49
50
51 @node Basic Windows
52 @section Basic Concepts of Emacs Windows
53 @cindex window
54
55 A @dfn{window} is an area of the screen that is used to display a buffer
56 (@pxref{Buffers}). In Emacs Lisp, windows are represented by a special
57 Lisp object type.
58
59 @cindex multiple windows
60 Windows are grouped into frames (@pxref{Frames}). Each frame
61 contains at least one window; the user can subdivide it into multiple,
62 non-overlapping windows to view several buffers at once. Lisp
63 programs can use multiple windows for a variety of purposes. In
64 Rmail, for example, you can view a summary of message titles in one
65 window, and the contents of the selected message in another window.
66
67 @cindex terminal screen
68 @cindex screen of terminal
69 Emacs uses the word ``window'' with a different meaning than in
70 graphical desktop environments and window systems, such as the X
71 Window System. When Emacs is run on X, each of its graphical X
72 windows is an Emacs frame (containing one or more Emacs windows).
73 When Emacs is run on a text terminal, the frame fills the entire
74 terminal screen.
75
76 @cindex tiled windows
77 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
78 within the area of the frame. When a window is created, resized, or
79 deleted, the change in window space is taken from or given to the
80 adjacent windows, so that the total area of the frame is unchanged.
81
82 @defun windowp object
83 This function returns @code{t} if @var{object} is a window (whether or
84 not it displays a buffer). Otherwise, it returns @code{nil}.
85 @end defun
86
87 @cindex live windows
88 A @dfn{live window} is one that is actually displaying a buffer in a
89 frame.
90
91 @defun window-live-p object
92 This function returns @code{t} if @var{object} is a live window and
93 @code{nil} otherwise. A live window is one that displays a buffer.
94 @end defun
95
96 @cindex internal windows
97 The windows in each frame are organized into a @dfn{window tree}.
98 @xref{Windows and Frames}. The leaf nodes of each window tree are live
99 windows---the ones actually displaying buffers. The internal nodes of
100 the window tree are @dfn{internal windows}, which are not live.
101
102 @cindex valid windows
103 A @dfn{valid window} is one that is either live or internal. A valid
104 window can be @dfn{deleted}, i.e., removed from its frame
105 (@pxref{Deleting Windows}); then it is no longer valid, but the Lisp
106 object representing it might be still referenced from other Lisp
107 objects. A deleted window may be made valid again by restoring a saved
108 window configuration (@pxref{Window Configurations}).
109
110 You can distinguish valid windows from deleted windows with
111 @code{window-valid-p}.
112
113 @defun window-valid-p object
114 This function returns @code{t} if @var{object} is a live window, or an
115 internal window in a window tree. Otherwise, it returns @code{nil},
116 including for the case where @var{object} is a deleted window.
117 @end defun
118
119 @cindex selected window
120 @cindex window selected within a frame
121 In each frame, at any time, exactly one Emacs window is designated
122 as @dfn{selected within the frame}. For the selected frame, that
123 window is called the @dfn{selected window}---the one in which most
124 editing takes place, and in which the cursor for selected windows
125 appears (@pxref{Cursor Parameters}). The selected window's buffer is
126 usually also the current buffer, except when @code{set-buffer} has
127 been used (@pxref{Current Buffer}). As for non-selected frames, the
128 window selected within the frame becomes the selected window if the
129 frame is ever selected. @xref{Selecting Windows}.
130
131 @defun selected-window
132 This function returns the selected window (which is always a live
133 window).
134 @end defun
135
136 @node Windows and Frames
137 @section Windows and Frames
138
139 Each window belongs to exactly one frame (@pxref{Frames}).
140
141 @defun window-frame &optional window
142 This function returns the frame that the window @var{window} belongs
143 to. If @var{window} is @code{nil}, it defaults to the selected
144 window.
145 @end defun
146
147 @defun window-list &optional frame minibuffer window
148 This function returns a list of live windows belonging to the frame
149 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
150 the selected frame.
151
152 The optional argument @var{minibuffer} specifies whether to include
153 the minibuffer window in the returned list. If @var{minibuffer} is
154 @code{t}, the minibuffer window is included. If @var{minibuffer} is
155 @code{nil} or omitted, the minibuffer window is included only if it is
156 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
157 minibuffer window is never included.
158
159 The optional argument @var{window}, if non-@code{nil}, should be a live
160 window on the specified frame; then @var{window} will be the first
161 element in the returned list. If @var{window} is omitted or @code{nil},
162 the window selected within the frame is the first element.
163 @end defun
164
165 @cindex window tree
166 @cindex root window
167 Windows in the same frame are organized into a @dfn{window tree},
168 whose leaf nodes are the live windows. The internal nodes of a window
169 tree are not live; they exist for the purpose of organizing the
170 relationships between live windows. The root node of a window tree is
171 called the @dfn{root window}. It can be either a live window (if the
172 frame has just one window), or an internal window.
173
174 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
175 frame's window tree unless the frame is a minibuffer-only frame.
176 Nonetheless, most of the functions in this section accept the
177 minibuffer window as an argument. Also, the function
178 @code{window-tree} described at the end of this section lists the
179 minibuffer window alongside the actual window tree.
180
181 @defun frame-root-window &optional frame-or-window
182 This function returns the root window for @var{frame-or-window}. The
183 argument @var{frame-or-window} should be either a window or a frame;
184 if omitted or @code{nil}, it defaults to the selected frame. If
185 @var{frame-or-window} is a window, the return value is the root window
186 of that window's frame.
187 @end defun
188
189 @cindex parent window
190 @cindex child window
191 @cindex sibling window
192 When a window is split, there are two live windows where previously
193 there was one. One of these is represented by the same Lisp window
194 object as the original window, and the other is represented by a
195 newly-created Lisp window object. Both of these live windows become
196 leaf nodes of the window tree, as @dfn{child windows} of a single
197 internal window. If necessary, Emacs automatically creates this
198 internal window, which is also called the @dfn{parent window}, and
199 assigns it to the appropriate position in the window tree. A set of
200 windows that share the same parent are called @dfn{siblings}.
201
202 @cindex parent window
203 @defun window-parent &optional window
204 This function returns the parent window of @var{window}. If
205 @var{window} is omitted or @code{nil}, it defaults to the selected
206 window. The return value is @code{nil} if @var{window} has no parent
207 (i.e., it is a minibuffer window or the root window of its frame).
208 @end defun
209
210 Each internal window always has at least two child windows. If this
211 number falls to one as a result of window deletion, Emacs
212 automatically deletes the internal window, and its sole remaining
213 child window takes its place in the window tree.
214
215 Each child window can be either a live window, or an internal window
216 (which in turn would have its own child windows). Therefore, each
217 internal window can be thought of as occupying a certain rectangular
218 @dfn{screen area}---the union of the areas occupied by the live
219 windows that are ultimately descended from it.
220
221 @cindex window combination
222 @cindex vertical combination
223 @cindex horizontal combination
224 For each internal window, the screen areas of the immediate children
225 are arranged either vertically or horizontally (never both). If the
226 child windows are arranged one above the other, they are said to form
227 a @dfn{vertical combination}; if they are arranged side by side, they
228 are said to form a @dfn{horizontal combination}. Consider the
229 following example:
230
231 @smallexample
232 @group
233 ______________________________________
234 | ______ ____________________________ |
235 || || __________________________ ||
236 || ||| |||
237 || ||| |||
238 || ||| |||
239 || |||____________W4____________|||
240 || || __________________________ ||
241 || ||| |||
242 || ||| |||
243 || |||____________W5____________|||
244 ||__W2__||_____________W3_____________ |
245 |__________________W1__________________|
246
247 @end group
248 @end smallexample
249
250 @noindent
251 The root window of this frame is an internal window, @var{W1}. Its
252 child windows form a horizontal combination, consisting of the live
253 window @var{W2} and the internal window @var{W3}. The child windows
254 of @var{W3} form a vertical combination, consisting of the live
255 windows @var{W4} and @var{W5}. Hence, the live windows in this
256 window tree are @var{W2}, @var{W4}, and @var{W5}.
257
258 The following functions can be used to retrieve a child window of an
259 internal window, and the siblings of a child window.
260
261 @defun window-top-child &optional window
262 This function returns the topmost child window of @var{window}, if
263 @var{window} is an internal window whose children form a vertical
264 combination. For any other type of window, the return value is
265 @code{nil}.
266 @end defun
267
268 @defun window-left-child &optional window
269 This function returns the leftmost child window of @var{window}, if
270 @var{window} is an internal window whose children form a horizontal
271 combination. For any other type of window, the return value is
272 @code{nil}.
273 @end defun
274
275 @defun window-child window
276 This function returns the first child window of the internal window
277 @var{window}---the topmost child window for a vertical combination, or
278 the leftmost child window for a horizontal combination. If
279 @var{window} is a live window, the return value is @code{nil}.
280 @end defun
281
282 @defun window-combined-p &optional window horizontal
283 This function returns a non-@code{nil} value if and only if
284 @var{window} is part of a vertical combination. If @var{window} is
285 omitted or @code{nil}, it defaults to the selected one.
286
287 If the optional argument @var{horizontal} is non-@code{nil}, this
288 means to return non-@code{nil} if and only if @var{window} is part of
289 a horizontal combination.
290 @end defun
291
292 @defun window-next-sibling &optional window
293 This function returns the next sibling of the window @var{window}. If
294 omitted or @code{nil}, @var{window} defaults to the selected window.
295 The return value is @code{nil} if @var{window} is the last child of
296 its parent.
297 @end defun
298
299 @defun window-prev-sibling &optional window
300 This function returns the previous sibling of the window @var{window}.
301 If omitted or @code{nil}, @var{window} defaults to the selected
302 window. The return value is @code{nil} if @var{window} is the first
303 child of its parent.
304 @end defun
305
306 The functions @code{window-next-sibling} and
307 @code{window-prev-sibling} should not be confused with the functions
308 @code{next-window} and @code{previous-window}, which return the next
309 and previous window, respectively, in the cyclic ordering of windows
310 (@pxref{Cyclic Window Ordering}).
311
312 You can use the following functions to find the first live window on a
313 frame and the window nearest to a given window.
314
315 @defun frame-first-window &optional frame-or-window
316 This function returns the live window at the upper left corner of the
317 frame specified by @var{frame-or-window}. The argument
318 @var{frame-or-window} must denote a window or a live frame and defaults
319 to the selected frame. If @var{frame-or-window} specifies a window,
320 this function returns the first window on that window's frame. Under
321 the assumption that the frame from our canonical example is selected
322 @code{(frame-first-window)} returns @var{W2}.
323 @end defun
324
325 @cindex window in direction
326 @defun window-in-direction direction &optional window ignore sign wrap mini
327 This function returns the nearest live window in direction
328 @var{direction} as seen from the position of @code{window-point} in
329 window @var{window}. The argument @var{direction} must be one of
330 @code{above}, @code{below}, @code{left} or @code{right}. The optional
331 argument @var{window} must denote a live window and defaults to the
332 selected one.
333
334 This function does not return a window whose @code{no-other-window}
335 parameter is non-@code{nil} (@pxref{Window Parameters}). If the nearest
336 window's @code{no-other-window} parameter is non-@code{nil}, this
337 function tries to find another window in the indicated direction whose
338 @code{no-other-window} parameter is @code{nil}. If the optional
339 argument @var{ignore} is non-@code{nil}, a window may be returned even
340 if its @code{no-other-window} parameter is non-@code{nil}.
341
342 If the optional argument @var{sign} is a negative number, it means to
343 use the right or bottom edge of @var{window} as reference position
344 instead of @code{window-point}. If @var{sign} is a positive number, it
345 means to use the left or top edge of @var{window} as reference position.
346
347 If the optional argument @var{wrap} is non-@code{nil}, this means to
348 wrap @var{direction} around frame borders. For example, if @var{window}
349 is at the top of the frame and @var{direction} is @code{above}, then
350 return the minibuffer window provided the frame has one, and a window at
351 the bottom of the frame otherwise.
352
353 If the optional argument @var{mini} is @code{nil}, this means to return
354 the minibuffer window if and only if it is currently active. If
355 @var{mini} is non-@code{nil}, it returns the minibuffer window even when
356 it's not active. However, if @var{wrap} non-@code{nil}, it always acts
357 as if @var{mini} were @code{nil}.
358
359 If it doesn't find a suitable window, this function returns @code{nil}.
360 @end defun
361
362 The following function allows to retrieve the entire window tree of a
363 frame:
364
365 @defun window-tree &optional frame
366 This function returns a list representing the window tree for frame
367 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
368 the selected frame.
369
370 The return value is a list of the form @code{(@var{root} @var{mini})},
371 where @var{root} represents the window tree of the frame's root
372 window, and @var{mini} is the frame's minibuffer window.
373
374 If the root window is live, @var{root} is that window itself.
375 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
376 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
377 combination and @code{t} for a vertical combination, @var{edges} gives
378 the size and position of the combination, and the remaining elements
379 are the child windows. Each child window may again be a window object
380 (for a live window) or a list with the same format as above (for an
381 internal window). The @var{edges} element is a list @code{(@var{left}
382 @var{top} @var{right} @var{bottom})}, similar to the value returned by
383 @code{window-edges} (@pxref{Coordinates and Windows}).
384 @end defun
385
386
387 @node Window Sizes
388 @section Window Sizes
389 @cindex window size
390 @cindex size of window
391
392 The following schematic shows the structure of a live window:
393
394 @smallexample
395 @group
396 ____________________________________________
397 |______________ Header Line ______________|RD| ^
398 ^ |LS|LM|LF| |RF|RM|RS| | |
399 | | | | | | | | | | |
400 Window | | | | Text Area | | | | | Window
401 Body | | | | | (Window Body) | | | | | Total
402 Height | | | | | | | | | Height
403 | | | | |<- Window Body Width ->| | | | | |
404 v |__|__|__|_______________________|__|__|__| | |
405 |_________ Horizontal Scroll Bar _________| | |
406 |_______________ Mode Line _______________|__| |
407 |_____________ Bottom Divider _______________| v
408 <---------- Window Total Width ------------>
409
410 @end group
411 @end smallexample
412
413 @cindex window body
414 @cindex text area of a window
415 @cindex body of a window
416 At the center of the window is the @dfn{text area}, or @dfn{body},
417 where the buffer text is displayed. The text area can be surrounded by
418 a series of optional areas. On the left and right, from innermost to
419 outermost, these are the left and right fringes, denoted by LF and RF
420 (@pxref{Fringes}); the left and right margins, denoted by LM and RM in
421 the schematic (@pxref{Display Margins}); the left or right vertical
422 scroll bar, only one of which is present at any time, denoted by LS and
423 RS (@pxref{Scroll Bars}); and the right divider, denoted by RD
424 (@pxref{Window Dividers}). At the top of the window is the header line
425 (@pxref{Header Lines}). At the bottom of the window are the horizontal
426 scroll bar (@pxref{Scroll Bars}); the mode line (@pxref{Mode Line
427 Format}); and the bottom divider (@pxref{Window Dividers}).
428
429 Emacs provides miscellaneous functions for finding the height and
430 width of a window. The return value of many of these functions can be
431 specified either in units of pixels or in units of lines and columns.
432 On a graphical display, the latter actually correspond to the height and
433 width of a ``default'' character specified by the frame's default font
434 as returned by @code{frame-char-height} and @code{frame-char-width}
435 (@pxref{Size and Position}). Thus, if a window is displaying text with
436 a different font or size, the reported line height and column width for
437 that window may differ from the actual number of text lines or columns
438 displayed within it.
439
440 @cindex window height
441 @cindex height of a window
442 @cindex total height of a window
443 The @dfn{total height} of a window is the number of lines comprising
444 the window's body, the header line, the horizontal scroll bar, the mode
445 line and the bottom divider (if any).
446
447 @defun window-total-height &optional window round
448 This function returns the total height, in lines, of the window
449 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
450 the selected window. If @var{window} is an internal window, the return
451 value is the total height occupied by its descendant windows.
452
453 If a window's pixel height is not an integral multiple of its frame's
454 default character height, the number of lines occupied by the window is
455 rounded internally. This is done in a way such that, if the window is a
456 parent window, the sum of the total heights of all its child windows
457 internally equals the total height of their parent. This means that
458 although two windows have the same pixel height, their internal total
459 heights may differ by one line. This means also, that if window is
460 vertically combined and has a next sibling, the topmost row of that
461 sibling can be calculated as the sum of this window's topmost row and
462 total height (@pxref{Coordinates and Windows})
463
464 If the optional argument @var{round} is @code{ceiling}, this
465 function returns the smallest integer larger than @var{window}'s pixel
466 height divided by the character height of its frame; if it is
467 @code{floor}, it returns the largest integer smaller than said value;
468 with any other @var{round} it returns the internal value of
469 @var{windows}'s total height.
470 @end defun
471
472 @cindex window width
473 @cindex width of a window
474 @cindex total width of a window
475 The @dfn{total width} of a window is the number of lines comprising the
476 window's body, its margins, fringes, scroll bars and a right divider (if
477 any).
478
479 @defun window-total-width &optional window round
480 This function returns the total width, in columns, of the window
481 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
482 the selected window. If @var{window} is internal, the return value is
483 the total width occupied by its descendant windows.
484
485 If a window's pixel width is not an integral multiple of its frame's
486 character width, the number of lines occupied by the window is rounded
487 internally. This is done in a way such that, if the window is a parent
488 window, the sum of the total widths of all its children internally
489 equals the total width of their parent. This means that although two
490 windows have the same pixel width, their internal total widths may
491 differ by one column. This means also, that if this window is
492 horizontally combined and has a next sibling, the leftmost column of
493 that sibling can be calculated as the sum of this window's leftmost
494 column and total width (@pxref{Coordinates and Windows}). The optional
495 argument @var{round} behaves as it does for @code{window-total-height}.
496 @end defun
497
498 @defun window-total-size &optional window horizontal round
499 This function returns either the total height in lines or the total
500 width in columns of the window @var{window}. If @var{horizontal} is
501 omitted or @code{nil}, this is equivalent to calling
502 @code{window-total-height} for @var{window}; otherwise it is equivalent
503 to calling @code{window-total-width} for @var{window}. The optional
504 argument @var{round} behaves as it does for @code{window-total-height}.
505 @end defun
506
507 The following two functions can be used to return the total size of a
508 window in units of pixels.
509
510 @cindex window pixel height
511 @cindex pixel height of a window
512 @cindex total pixel height of a window
513
514 @defun window-pixel-height &optional window
515 This function returns the total height of window @var{window} in pixels.
516 @var{window} must be a valid window and defaults to the selected one.
517
518 The return value includes mode and header line, a horizontal scroll bar
519 and a bottom divider, if any. If @var{window} is an internal window,
520 its pixel height is the pixel height of the screen areas spanned by its
521 children.
522 @end defun
523
524 @cindex window pixel height
525 @cindex pixel height of a window
526 @cindex total pixel height of a window
527
528 @defun window-pixel-width &optional Lisp_Object &optional window
529 This function returns the width of window @var{window} in pixels.
530 @var{window} must be a valid window and defaults to the selected one.
531
532 The return value includes the fringes and margins of @var{window} as
533 well as any vertical dividers or scroll bars belonging to @var{window}.
534 If @var{window} is an internal window, its pixel width is the width of
535 the screen areas spanned by its children.
536 @end defun
537
538 @cindex full-width window
539 @cindex full-height window
540 The following functions can be used to determine whether a given
541 window has any adjacent windows.
542
543 @defun window-full-height-p &optional window
544 This function returns non-@code{nil} if @var{window} has no other window
545 above or below it in its frame. More precisely, this means that the
546 total height of @var{window} equals the total height of the root window
547 on that frame. The minibuffer window does not count in this regard. If
548 @var{window} is omitted or @code{nil}, it defaults to the selected
549 window.
550 @end defun
551
552 @defun window-full-width-p &optional window
553 This function returns non-@code{nil} if @var{window} has no other
554 window to the left or right in its frame, i.e., its total width equals
555 that of the root window on that frame. If @var{window} is omitted or
556 @code{nil}, it defaults to the selected window.
557 @end defun
558
559 @cindex window body height
560 @cindex body height of a window
561 @cindex window body width
562 The @dfn{body height} of a window is the height of its text area, which
563 does not include a mode or header line, a horizontal scroll bar, or a
564 bottom divider.
565
566 @defun window-body-height &optional window pixelwise
567 This function returns the height, in lines, of the body of window
568 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
569 the selected window; otherwise it must be a live window.
570
571 If the optional argument @var{pixelwise} is non-@code{nil}, this
572 function returns the body height of @var{window} counted in pixels.
573
574 If @var{pixelwise} is @code{nil}, the return value is rounded down to
575 the nearest integer, if necessary. This means that if a line at the
576 bottom of the text area is only partially visible, that line is not
577 counted. It also means that the height of a window's body can never
578 exceed its total height as returned by @code{window-total-height}.
579 @end defun
580
581 @cindex body width of a window
582 @cindex body size of a window
583 @cindex window body size
584 The @dfn{body width} of a window is the width of its text area, which
585 does not include the scroll bar, fringes, margins or a right divider.
586
587 @defun window-body-width &optional window pixelwise
588 This function returns the width, in columns, of the body of window
589 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
590 the selected window; otherwise it must be a live window.
591
592 If the optional argument @var{pixelwise} is non-@code{nil}, this
593 function returns the body width of @var{window} in units of pixels.
594
595 If @var{pixelwise} is @code{nil}, the return value is rounded down to
596 the nearest integer, if necessary. This means that if a column on the
597 right of the text area is only partially visible, that column is not
598 counted. It also means that the width of a window's body can never
599 exceed its total width as returned by @code{window-total-width}.
600 @end defun
601
602 @defun window-body-size &optional window horizontal pixelwise
603 This function returns the body height or body width of @var{window}. If
604 @var{horizontal} is omitted or @code{nil}, it is equivalent to calling
605 @code{window-body-height} for @var{window}; otherwise it is equivalent
606 to calling @code{window-body-width}. In either case, the optional
607 argument @var{pixelwise} is passed to the function called.
608 @end defun
609
610 For compatibility with previous versions of Emacs,
611 @code{window-height} is an alias for @code{window-total-height}, and
612 @code{window-width} is an alias for @code{window-body-width}. These
613 aliases are considered obsolete and will be removed in the future.
614
615 The pixel heights of a window's mode and header line can be retrieved
616 with the functions given below. Their return value is usually accurate
617 unless the window has not been displayed before: In that case, the
618 return value is based on an estimate of the font used for the window's
619 frame.
620
621 @defun window-mode-line-height &optional window
622 This function returns the height in pixels of @var{window}'s mode line.
623 @var{window} must be a live window and defaults to the selected one. If
624 @var{window} has no mode line, the return value is zero.
625 @end defun
626
627 @defun window-header-line-height &optional window
628 This function returns the height in pixels of @var{window}'s header
629 line. @var{window} must be a live window and defaults to the selected
630 one. If @var{window} has no header line, the return value is zero.
631 @end defun
632
633 Functions for retrieving the height and/or width of window dividers
634 (@pxref{Window Dividers}), fringes (@pxref{Fringes}), scroll bars
635 (@pxref{Scroll Bars}), and display margins (@pxref{Display Margins}) are
636 described in the corresponding sections.
637
638 @cindex fixed-size window
639 @vindex window-min-height
640 @vindex window-min-width
641 Commands that change the size of windows (@pxref{Resizing Windows}),
642 or split them (@pxref{Splitting Windows}), obey the variables
643 @code{window-min-height} and @code{window-min-width}, which specify the
644 smallest allowable window height and width. They also obey the variable
645 @code{window-size-fixed}, with which a window can be @dfn{fixed} in
646 size:
647
648 @defopt window-min-height
649 This option specifies the minimum total height, in lines, of any window.
650 Its value has to accommodate at least one text line as well as a mode
651 and header line, a horizontal scroll bar and a bottom divider, if
652 present.
653 @end defopt
654
655 @defopt window-min-width
656 This option specifies the minimum total width, in columns, of any
657 window. Its value has to accommodate two text columns as well as
658 margins, fringes, a scroll bar and a right divider, if present.
659 @end defopt
660
661 The following function tells how small a specific window can get taking
662 into account the sizes of its areas and the values of
663 @code{window-min-height}, @code{window-min-width} and
664 @code{window-size-fixed}.
665
666 @defun window-min-size &optional window horizontal ignore pixelwise
667 This function returns the minimum size of @var{window}. @var{window}
668 must be a valid window and defaults to the selected one. The optional
669 argument @var{horizontal} non-@code{nil} means to return the minimum
670 number of columns of @var{window}; otherwise return the minimum number
671 of @var{window}'s lines.
672
673 The return value makes sure that all components of @var{window} remain
674 fully visible if @var{window}'s size were actually set to it. With
675 @var{horizontal} @code{nil} it includes the mode and header line, the
676 horizontal scroll bar and the bottom divider. With @var{horizontal}
677 non-@code{nil} it includes the fringes, a scroll bar, and a right
678 divider, if present. It does not, however, include the space reserved
679 for the margins.
680
681 The optional argument @var{ignore}, if non-@code{nil}, means ignore
682 restrictions imposed by fixed size windows, @code{window-min-height} or
683 @code{window-min-width} settings. If @var{ignore} equals @code{safe},
684 live windows may get as small as @code{window-safe-min-height} lines and
685 @code{window-safe-min-width} columns. If @var{ignore} is a window,
686 ignore restrictions for that window only. Any other non-@code{nil}
687 value means ignore all of the above restrictions for all windows.
688
689 The optional argument @var{pixelwise} non-@code{nil} means to return the
690 minimum size of @var{window} counted in pixels.
691 @end defun
692
693 @node Resizing Windows
694 @section Resizing Windows
695 @cindex window resizing
696 @cindex resize window
697 @cindex changing window size
698 @cindex window size, changing
699
700 This section describes functions for resizing a window without
701 changing the size of its frame. Because live windows do not overlap,
702 these functions are meaningful only on frames that contain two or more
703 windows: resizing a window also changes the size of a neighboring
704 window. If there is just one window on a frame, its size cannot be
705 changed except by resizing the frame (@pxref{Size and Position}).
706
707 Except where noted, these functions also accept internal windows as
708 arguments. Resizing an internal window causes its child windows to be
709 resized to fit the same space.
710
711 @defun window-resizable window delta &optional horizontal ignore pixelwise
712 This function returns @var{delta} if the size of @var{window} can be
713 changed vertically by @var{delta} lines. If the optional argument
714 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
715 @var{window} can be resized horizontally by @var{delta} columns. It
716 does not actually change the window size.
717
718 If @var{window} is @code{nil}, it defaults to the selected window.
719
720 A positive value of @var{delta} means to check whether the window can be
721 enlarged by that number of lines or columns; a negative value of
722 @var{delta} means to check whether the window can be shrunk by that many
723 lines or columns. If @var{delta} is non-zero, a return value of 0 means
724 that the window cannot be resized.
725
726 Normally, the variables @code{window-min-height} and
727 @code{window-min-width} specify the smallest allowable window size
728 (@pxref{Window Sizes}). However, if the optional argument @var{ignore}
729 is non-@code{nil}, this function ignores @code{window-min-height} and
730 @code{window-min-width}, as well as @code{window-size-fixed}. Instead,
731 it considers the minimum-height window to be one consisting of a header
732 and a mode line, a horizontal scrollbar and a bottom divider (if any),
733 plus a text area one line tall; and a minimum-width window as one
734 consisting of fringes, margins, a scroll bar and a right divider (if
735 any), plus a text area two columns wide.
736
737 If the optional argument @var{pixelwise} is non-@code{nil},
738 @var{delta} is interpreted as pixels.
739 @end defun
740
741 @defun window-resize window delta &optional horizontal ignore pixelwise
742 This function resizes @var{window} by @var{delta} increments. If
743 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
744 lines; otherwise, it changes the width by @var{delta} columns. A
745 positive @var{delta} means to enlarge the window, and a negative
746 @var{delta} means to shrink it.
747
748 If @var{window} is @code{nil}, it defaults to the selected window. If
749 the window cannot be resized as demanded, an error is signaled.
750
751 The optional argument @var{ignore} has the same meaning as for the
752 function @code{window-resizable} above.
753
754 If the optional argument @var{pixelwise} is non-@code{nil},
755 @var{delta} will be interpreted as pixels.
756
757 The choice of which window edges this function alters depends on the
758 values of the option @code{window-combination-resize} and the
759 combination limits of the involved windows; in some cases, it may alter
760 both edges. @xref{Recombining Windows}. To resize by moving only the
761 bottom or right edge of a window, use the function
762 @code{adjust-window-trailing-edge}.
763 @end defun
764
765 @c The commands enlarge-window, enlarge-window-horizontally,
766 @c shrink-window, and shrink-window-horizontally are documented in the
767 @c Emacs manual. They are not preferred for calling from Lisp.
768
769 @defun adjust-window-trailing-edge window delta &optional horizontal pixelwise
770 This function moves @var{window}'s bottom edge by @var{delta} lines.
771 If optional argument @var{horizontal} is non-@code{nil}, it instead
772 moves the right edge by @var{delta} columns. If @var{window} is
773 @code{nil}, it defaults to the selected window.
774
775 If the optional argument @var{pixelwise} is non-@code{nil},
776 @var{delta} is interpreted as pixels.
777
778 A positive @var{delta} moves the edge downwards or to the right; a
779 negative @var{delta} moves it upwards or to the left. If the edge
780 cannot be moved as far as specified by @var{delta}, this function
781 moves it as far as possible but does not signal a error.
782
783 This function tries to resize windows adjacent to the edge that is
784 moved. If this is not possible for some reason (e.g., if that adjacent
785 window is fixed-size), it may resize other windows.
786 @end defun
787
788 @cindex pixelwise, resizing windows
789 @defopt window-resize-pixelwise
790 If the value of this option is non-@code{nil}, Emacs resizes windows in
791 units of pixels. This currently affects functions like
792 @code{split-window} (@pxref{Splitting Windows}), @code{maximize-window},
793 @code{minimize-window}, @code{fit-window-to-buffer},
794 @code{shrink-window-if-larger-than-buffer} (all listed below) and
795 @code{fit-frame-to-buffer} (@pxref{Size and Position}).
796
797 Note that when a frame's pixel size is not a multiple of its character
798 size, at least one window may get resized pixelwise even if this
799 option is @code{nil}. The default value is @code{nil}.
800 @end defopt
801
802 The following commands resize windows in more specific ways. When
803 called interactively, they act on the selected window.
804
805 @deffn Command fit-window-to-buffer &optional window max-height min-height max-width min-width preserve-size
806 This command adjusts the height or width of @var{window} to fit the text
807 in it. It returns non-@code{nil} if it was able to resize @var{window},
808 and @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
809 defaults to the selected window. Otherwise, it should be a live window.
810
811 If @var{window} is part of a vertical combination, this function adjusts
812 @var{window}'s height. The new height is calculated from the actual
813 height of the accessible portion of its buffer. The optional argument
814 @var{max-height}, if non-@code{nil}, specifies the maximum total height
815 that this function can give @var{window}. The optional argument
816 @var{min-height}, if non-@code{nil}, specifies the minimum total height
817 that it can give, which overrides the variable @code{window-min-height}.
818 Both @var{max-height} and @var{min-height} are specified in lines and
819 include mode and header line and a bottom divider, if any.
820
821 If @var{window} is part of a horizontal combination and the value of the
822 option @code{fit-window-to-buffer-horizontally} (see below) is
823 non-@code{nil}, this function adjusts @var{window}'s height. The new
824 width of @var{window} is calculated from the maximum length of its
825 buffer's lines that follow the current start position of @var{window}.
826 The optional argument @var{max-width} specifies a maximum width and
827 defaults to the width of @var{window}'s frame. The optional argument
828 @var{min-width} specifies a minimum width and defaults to
829 @code{window-min-width}. Both @var{max-width} and @var{min-width} are
830 specified in columns and include fringes, margins and scrollbars, if
831 any.
832
833 The optional argument @var{preserve-size}, if non-@code{nil}, will
834 install a parameter to preserve the size of @var{window} during future
835 resize operations (@pxref{Preserving Window Sizes}).
836
837 If the option @code{fit-frame-to-buffer} (see below) is non-@code{nil},
838 this function will try to resize the frame of @var{window} to fit its
839 contents by calling @code{fit-frame-to-buffer} (@pxref{Size and
840 Position}).
841 @end deffn
842
843 @defopt fit-window-to-buffer-horizontally
844 If this is non-@code{nil}, @code{fit-window-to-buffer} can resize
845 windows horizontally. If this is @code{nil} (the default)
846 @code{fit-window-to-buffer} never resizes windows horizontally. If this
847 is @code{only}, it can resize windows horizontally only. Any other
848 value means @code{fit-window-to-buffer} can resize windows in both
849 dimensions.
850 @end defopt
851
852 @defopt fit-frame-to-buffer
853 If this option is non-@code{nil}, @code{fit-window-to-buffer} can fit a
854 frame to its buffer. A frame is fit if and only if its root window is a
855 live window and this option is non-@code{nil}. If this is
856 @code{horizontally}, frames are fit horizontally only. If this is
857 @code{vertically}, frames are fit vertically only. Any other
858 non-@code{nil} value means frames can be resized in both dimensions.
859 @end defopt
860
861 @deffn Command shrink-window-if-larger-than-buffer &optional window
862 This command attempts to reduce @var{window}'s height as much as
863 possible while still showing its full buffer, but no less than
864 @code{window-min-height} lines. The return value is non-@code{nil} if
865 the window was resized, and @code{nil} otherwise. If @var{window} is
866 omitted or @code{nil}, it defaults to the selected window. Otherwise,
867 it should be a live window.
868
869 This command does nothing if the window is already too short to
870 display all of its buffer, or if any of the buffer is scrolled
871 off-screen, or if the window is the only live window in its frame.
872
873 This command calls @code{fit-window-to-buffer} (see above) to do its
874 work.
875 @end deffn
876
877
878 @cindex balancing window sizes
879 @deffn Command balance-windows &optional window-or-frame
880 This function balances windows in a way that gives more space to
881 full-width and/or full-height windows. If @var{window-or-frame}
882 specifies a frame, it balances all windows on that frame. If
883 @var{window-or-frame} specifies a window, it balances only that window
884 and its siblings (@pxref{Windows and Frames}).
885 @end deffn
886
887 @deffn Command balance-windows-area
888 This function attempts to give all windows on the selected frame
889 approximately the same share of the screen area. Full-width or
890 full-height windows are not given more space than other windows.
891 @end deffn
892
893 @cindex maximizing windows
894 @deffn Command maximize-window &optional window
895 This function attempts to make @var{window} as large as possible, in
896 both dimensions, without resizing its frame or deleting other windows.
897 If @var{window} is omitted or @code{nil}, it defaults to the selected
898 window.
899 @end deffn
900
901 @cindex minimizing windows
902 @deffn Command minimize-window &optional window
903 This function attempts to make @var{window} as small as possible, in
904 both dimensions, without deleting it or resizing its frame. If
905 @var{window} is omitted or @code{nil}, it defaults to the selected
906 window.
907 @end deffn
908
909
910 @node Preserving Window Sizes
911 @section Preserving Window Sizes
912 @cindex preserving window sizes
913
914 A window can get resized explicitly by using one of the functions from
915 the preceding section or implicitly, for example, when resizing an
916 adjacent window, when splitting or deleting a window (@pxref{Splitting
917 Windows}, @pxref{Deleting Windows}) or when resizing the window's frame
918 (@pxref{Size and Position}).
919
920 It is possible to avoid implicit resizing of a specific window when
921 there are one or more other resizable windows on the same frame. For
922 this purpose, Emacs must be advised to @dfn{preserve} the size of that
923 window. There are two basic ways to do that.
924
925 @defvar window-size-fixed
926 If this buffer-local variable is non-@code{nil}, the size of any window
927 displaying the buffer cannot normally be changed. Deleting a window or
928 changing the frame's size may still change the window's size, if there
929 is no choice.
930
931 If the value is @code{height}, then only the window's height is fixed;
932 if the value is @code{width}, then only the window's width is fixed.
933 Any other non-@code{nil} value fixes both the width and the height.
934
935 If this variable is @code{nil}, this does not necessarily mean that any
936 window showing the buffer can be resized in the desired direction. To
937 determine that, use the function @code{window-resizable}.
938 @xref{Resizing Windows}.
939 @end defvar
940
941 Often @code{window-size-fixed} is overly aggressive because it inhibits
942 any attempt to explicitly resize or split an affected window as well.
943 This may even happen after the window has been resized implicitly, for
944 example, when deleting an adjacent window or resizing the window's
945 frame. The following function tries hard to never disallow resizing
946 such a window explicitly:
947
948 @defun window-preserve-size &optional window horizontal preserve
949 This function (un-)marks the height of window @var{window} as preserved
950 for future resize operations. @var{window} must be a live window and
951 defaults to the selected one. If the optional argument @var{horizontal}
952 is non-@code{nil}, it (un-)marks the width of @var{window} as preserved.
953
954 If the optional argument @var{preserve} is @code{t}, this means to
955 preserve the current height/width of @var{window}'s body. The
956 height/width of @var{window} will change only if Emacs has no better
957 choice. Resizing a window whose height/width is preserved by this
958 function never throws an error.
959
960 If @var{preserve} is @code{nil}, this means to stop preserving the
961 height/width of @var{window}, lifting any respective restraint induced
962 by a previous call of this function for @var{window}. Calling
963 @code{enlarge-window}, @code{shrink-window} or
964 @code{fit-window-to-buffer} with @var{window} as argument may also
965 remove the respective restraint.
966 @end defun
967
968 @code{window-preserve-size} is currently invoked by the following
969 functions:
970
971 @table @code
972 @item fit-window-to-buffer
973 If the optional argument @var{preserve-size} of that function
974 (@pxref{Resizing Windows}) is non-@code{nil}, the size established by
975 that function is preserved.
976
977 @item display-buffer
978 If the @var{alist} argument of that function (@pxref{Choosing Window})
979 contains a @code{preserve-size} entry, the size of the window produced
980 by that function is preserved.
981 @end table
982
983 @code{window-preserve-size} installs a window parameter (@pxref{Window
984 Parameters}) called @code{preserved-size} which is consulted by the
985 window resizing functions. This parameter will not prevent resizing the
986 window when the window shows another buffer than the one when
987 @code{window-preserve-size} was invoked or if its size has changed since
988 then.
989
990 The following function can be used to check whether the height of a
991 particular window is preserved:
992
993 @defun window-preserved-size &optional window horizontal
994 This function returns the preserved height of window @var{window} in
995 pixels. @var{window} must be a live window and defaults to the selected
996 one. If the optional argument @var{horizontal} is non-@code{nil}, it
997 returns the preserved width of @var{window}. It returns @code{nil} if
998 the size of @var{window} is not preserved.
999 @end defun
1000
1001
1002 @node Splitting Windows
1003 @section Splitting Windows
1004 @cindex splitting windows
1005 @cindex window splitting
1006
1007 This section describes functions for creating a new window by
1008 @dfn{splitting} an existing one.
1009
1010 @defun split-window &optional window size side pixelwise
1011 This function creates a new live window next to the window
1012 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
1013 to the selected window. That window is ``split'', and reduced in
1014 size. The space is taken up by the new window, which is returned.
1015
1016 The optional second argument @var{size} determines the sizes of
1017 @var{window} and/or the new window. If it is omitted or @code{nil},
1018 both windows are given equal sizes; if there is an odd line, it is
1019 allocated to the new window. If @var{size} is a positive number,
1020 @var{window} is given @var{size} lines (or columns, depending on the
1021 value of @var{side}). If @var{size} is a negative number, the new
1022 window is given @minus{}@var{size} lines (or columns).
1023
1024 If @var{size} is @code{nil}, this function obeys the variables
1025 @code{window-min-height} and @code{window-min-width} (@pxref{Window
1026 Sizes}). Thus, it signals an error if splitting would result in making
1027 a window smaller than those variables specify. However, a
1028 non-@code{nil} value for @var{size} causes those variables to be
1029 ignored; in that case, the smallest allowable window is considered to be
1030 one that has space for a text area one line tall and/or two columns
1031 wide.
1032
1033 Hence, if @var{size} is specified, it's the caller's responsibility to
1034 check whether the emanating windows are large enough to encompass all
1035 areas like a mode line or a scroll bar. The function
1036 @code{window-min-size} (@pxref{Window Sizes}) can be used to determine
1037 the minimum requirements of @var{window} in this regard. Since the new
1038 window usually ``inherits'' areas like the mode line or the scroll bar
1039 from @var{window}, that function is also a good guess for the minimum
1040 size of the new window. The caller should specify a smaller size only
1041 if it correspondingly removes an inherited area before the next
1042 redisplay.
1043
1044 The optional third argument @var{side} determines the position of the
1045 new window relative to @var{window}. If it is @code{nil} or
1046 @code{below}, the new window is placed below @var{window}. If it is
1047 @code{above}, the new window is placed above @var{window}. In both
1048 these cases, @var{size} specifies a total window height, in lines.
1049
1050 If @var{side} is @code{t} or @code{right}, the new window is placed on
1051 the right of @var{window}. If @var{side} is @code{left}, the new
1052 window is placed on the left of @var{window}. In both these cases,
1053 @var{size} specifies a total window width, in columns.
1054
1055 The optional fourth argument @var{pixelwise}, if non-@code{nil}, means
1056 to interpret @var{size} in units of pixels, instead of lines and
1057 columns.
1058
1059 If @var{window} is a live window, the new window inherits various
1060 properties from it, including margins and scroll bars. If
1061 @var{window} is an internal window, the new window inherits the
1062 properties of the window selected within @var{window}'s frame.
1063
1064 The behavior of this function may be altered by the window parameters
1065 of @var{window}, so long as the variable
1066 @code{ignore-window-parameters} is @code{nil}. If the value of
1067 the @code{split-window} window parameter is @code{t}, this function
1068 ignores all other window parameters. Otherwise, if the value of the
1069 @code{split-window} window parameter is a function, that function is
1070 called with the arguments @var{window}, @var{size}, and @var{side}, in
1071 lieu of the usual action of @code{split-window}. Otherwise, this
1072 function obeys the @code{window-atom} or @code{window-side} window
1073 parameter, if any. @xref{Window Parameters}.
1074 @end defun
1075
1076 As an example, here is a sequence of @code{split-window} calls that
1077 yields the window configuration discussed in @ref{Windows and Frames}.
1078 This example demonstrates splitting a live window as well as splitting
1079 an internal window. We begin with a frame containing a single window
1080 (a live root window), which we denote by @var{W4}. Calling
1081 @code{(split-window W4)} yields this window configuration:
1082
1083 @smallexample
1084 @group
1085 ______________________________________
1086 | ____________________________________ |
1087 || ||
1088 || ||
1089 || ||
1090 ||_________________W4_________________||
1091 | ____________________________________ |
1092 || ||
1093 || ||
1094 || ||
1095 ||_________________W5_________________||
1096 |__________________W3__________________|
1097
1098 @end group
1099 @end smallexample
1100
1101 @noindent
1102 The @code{split-window} call has created a new live window, denoted by
1103 @var{W5}. It has also created a new internal window, denoted by
1104 @var{W3}, which becomes the root window and the parent of both
1105 @var{W4} and @var{W5}.
1106
1107 Next, we call @code{(split-window W3 nil 'left)}, passing the
1108 internal window @var{W3} as the argument. The result:
1109
1110 @smallexample
1111 @group
1112 ______________________________________
1113 | ______ ____________________________ |
1114 || || __________________________ ||
1115 || ||| |||
1116 || ||| |||
1117 || ||| |||
1118 || |||____________W4____________|||
1119 || || __________________________ ||
1120 || ||| |||
1121 || ||| |||
1122 || |||____________W5____________|||
1123 ||__W2__||_____________W3_____________ |
1124 |__________________W1__________________|
1125 @end group
1126 @end smallexample
1127
1128 @noindent
1129 A new live window @var{W2} is created, to the left of the internal
1130 window @var{W3}. A new internal window @var{W1} is created, becoming
1131 the new root window.
1132
1133 For interactive use, Emacs provides two commands which always split
1134 the selected window. These call @code{split-window} internally.
1135
1136 @deffn Command split-window-right &optional size
1137 This function splits the selected window into two side-by-side
1138 windows, putting the selected window on the left. If @var{size} is
1139 positive, the left window gets @var{size} columns; if @var{size} is
1140 negative, the right window gets @minus{}@var{size} columns.
1141 @end deffn
1142
1143 @deffn Command split-window-below &optional size
1144 This function splits the selected window into two windows, one above
1145 the other, leaving the upper window selected. If @var{size} is
1146 positive, the upper window gets @var{size} lines; if @var{size} is
1147 negative, the lower window gets @minus{}@var{size} lines.
1148 @end deffn
1149
1150 @defopt split-window-keep-point
1151 If the value of this variable is non-@code{nil} (the default),
1152 @code{split-window-below} behaves as described above.
1153
1154 If it is @code{nil}, @code{split-window-below} adjusts point in each
1155 of the two windows to minimize redisplay. (This is useful on slow
1156 terminals.) It selects whichever window contains the screen line that
1157 point was previously on. Note that this only affects
1158 @code{split-window-below}, not the lower-level @code{split-window}
1159 function.
1160 @end defopt
1161
1162
1163 @node Deleting Windows
1164 @section Deleting Windows
1165 @cindex deleting windows
1166
1167 @dfn{Deleting} a window removes it from the frame's window tree. If
1168 the window is a live window, it disappears from the screen. If the
1169 window is an internal window, its child windows are deleted too.
1170
1171 Even after a window is deleted, it continues to exist as a Lisp
1172 object, until there are no more references to it. Window deletion can
1173 be reversed, by restoring a saved window configuration (@pxref{Window
1174 Configurations}).
1175
1176 @deffn Command delete-window &optional window
1177 This function removes @var{window} from display and returns
1178 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
1179 the selected window. If deleting the window would leave no more
1180 windows in the window tree (e.g., if it is the only live window in the
1181 frame), an error is signaled.
1182
1183 By default, the space taken up by @var{window} is given to one of its
1184 adjacent sibling windows, if any. However, if the variable
1185 @code{window-combination-resize} is non-@code{nil}, the space is
1186 proportionally distributed among any remaining windows in the window
1187 combination. @xref{Recombining Windows}.
1188
1189 The behavior of this function may be altered by the window parameters
1190 of @var{window}, so long as the variable
1191 @code{ignore-window-parameters} is @code{nil}. If the value of
1192 the @code{delete-window} window parameter is @code{t}, this function
1193 ignores all other window parameters. Otherwise, if the value of the
1194 @code{delete-window} window parameter is a function, that function is
1195 called with the argument @var{window}, in lieu of the usual action of
1196 @code{delete-window}. Otherwise, this function obeys the
1197 @code{window-atom} or @code{window-side} window parameter, if any.
1198 @xref{Window Parameters}.
1199 @end deffn
1200
1201 @deffn Command delete-other-windows &optional window
1202 This function makes @var{window} fill its frame, by deleting other
1203 windows as necessary. If @var{window} is omitted or @code{nil}, it
1204 defaults to the selected window. The return value is @code{nil}.
1205
1206 The behavior of this function may be altered by the window parameters
1207 of @var{window}, so long as the variable
1208 @code{ignore-window-parameters} is @code{nil}. If the value of
1209 the @code{delete-other-windows} window parameter is @code{t}, this
1210 function ignores all other window parameters. Otherwise, if the value
1211 of the @code{delete-other-windows} window parameter is a function,
1212 that function is called with the argument @var{window}, in lieu of the
1213 usual action of @code{delete-other-windows}. Otherwise, this function
1214 obeys the @code{window-atom} or @code{window-side} window parameter,
1215 if any. @xref{Window Parameters}.
1216 @end deffn
1217
1218 @deffn Command delete-windows-on &optional buffer-or-name frame
1219 This function deletes all windows showing @var{buffer-or-name}, by
1220 calling @code{delete-window} on those windows. @var{buffer-or-name}
1221 should be a buffer, or the name of a buffer; if omitted or @code{nil},
1222 it defaults to the current buffer. If there are no windows showing
1223 the specified buffer, this function does nothing. If the specified
1224 buffer is a minibuffer, an error is signaled.
1225
1226 If there is a dedicated window showing the buffer, and that window is
1227 the only one on its frame, this function also deletes that frame if it
1228 is not the only frame on the terminal.
1229
1230 The optional argument @var{frame} specifies which frames to operate
1231 on:
1232
1233 @itemize @bullet
1234 @item @code{nil}
1235 means operate on all frames.
1236 @item @code{t}
1237 means operate on the selected frame.
1238 @item @code{visible}
1239 means operate on all visible frames.
1240 @item @code{0}
1241 means operate on all visible or iconified frames.
1242 @item A frame
1243 means operate on that frame.
1244 @end itemize
1245
1246 Note that this argument does not have the same meaning as in other
1247 functions which scan all live windows (@pxref{Cyclic Window
1248 Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
1249 are the opposite of what they are in those other functions.
1250 @end deffn
1251
1252
1253 @node Recombining Windows
1254 @section Recombining Windows
1255
1256 When deleting the last sibling of a window @var{W}, its parent window
1257 is deleted too, with @var{W} replacing it in the window tree. This
1258 means that @var{W} must be recombined with its parent's siblings to
1259 form a new window combination (@pxref{Windows and Frames}). In some
1260 occasions, deleting a live window may even entail the deletion of two
1261 internal windows.
1262
1263 @smallexample
1264 @group
1265 ______________________________________
1266 | ______ ____________________________ |
1267 || || __________________________ ||
1268 || ||| ___________ ___________ |||
1269 || |||| || ||||
1270 || ||||____W6_____||_____W7____||||
1271 || |||____________W4____________|||
1272 || || __________________________ ||
1273 || ||| |||
1274 || ||| |||
1275 || |||____________W5____________|||
1276 ||__W2__||_____________W3_____________ |
1277 |__________________W1__________________|
1278
1279 @end group
1280 @end smallexample
1281
1282 @noindent
1283 Deleting @var{W5} in this configuration normally causes the deletion of
1284 @var{W3} and @var{W4}. The remaining live windows @var{W2},
1285 @var{W6} and @var{W7} are recombined to form a new horizontal
1286 combination with parent @var{W1}.
1287
1288 Sometimes, however, it makes sense to not delete a parent window like
1289 @var{W4}. In particular, a parent window should not be removed when it
1290 was used to preserve a combination embedded in a combination of the same
1291 type. Such embeddings make sense to assure that when you split a window
1292 and subsequently delete the new window, Emacs reestablishes the layout
1293 of the associated frame as it existed before the splitting.
1294
1295 Consider a scenario starting with two live windows @var{W2} and
1296 @var{W3} and their parent @var{W1}.
1297
1298 @smallexample
1299 @group
1300 ______________________________________
1301 | ____________________________________ |
1302 || ||
1303 || ||
1304 || ||
1305 || ||
1306 || ||
1307 || ||
1308 ||_________________W2_________________||
1309 | ____________________________________ |
1310 || ||
1311 || ||
1312 ||_________________W3_________________||
1313 |__________________W1__________________|
1314
1315 @end group
1316 @end smallexample
1317
1318 @noindent
1319 Split @var{W2} to make a new window @var{W4} as follows.
1320
1321 @smallexample
1322 @group
1323 ______________________________________
1324 | ____________________________________ |
1325 || ||
1326 || ||
1327 ||_________________W2_________________||
1328 | ____________________________________ |
1329 || ||
1330 || ||
1331 ||_________________W4_________________||
1332 | ____________________________________ |
1333 || ||
1334 || ||
1335 ||_________________W3_________________||
1336 |__________________W1__________________|
1337
1338 @end group
1339 @end smallexample
1340
1341 @noindent
1342 Now, when enlarging a window vertically, Emacs tries to obtain the
1343 corresponding space from its lower sibling, provided such a window
1344 exists. In our scenario, enlarging @var{W4} will steal space from
1345 @var{W3}.
1346
1347 @smallexample
1348 @group
1349 ______________________________________
1350 | ____________________________________ |
1351 || ||
1352 || ||
1353 ||_________________W2_________________||
1354 | ____________________________________ |
1355 || ||
1356 || ||
1357 || ||
1358 || ||
1359 ||_________________W4_________________||
1360 | ____________________________________ |
1361 ||_________________W3_________________||
1362 |__________________W1__________________|
1363
1364 @end group
1365 @end smallexample
1366
1367 @noindent
1368 Deleting @var{W4} will now give its entire space to @var{W2},
1369 including the space earlier stolen from @var{W3}.
1370
1371 @smallexample
1372 @group
1373 ______________________________________
1374 | ____________________________________ |
1375 || ||
1376 || ||
1377 || ||
1378 || ||
1379 || ||
1380 || ||
1381 || ||
1382 || ||
1383 ||_________________W2_________________||
1384 | ____________________________________ |
1385 ||_________________W3_________________||
1386 |__________________W1__________________|
1387
1388 @end group
1389 @end smallexample
1390
1391 @noindent
1392 This can be counterintuitive, in particular if @var{W4} were used for
1393 displaying a buffer only temporarily (@pxref{Temporary Displays}), and
1394 you want to continue working with the initial layout.
1395
1396 The behavior can be fixed by making a new parent window when splitting
1397 @var{W2}. The variable described next allows to do that.
1398
1399 @defopt window-combination-limit
1400 This variable controls whether splitting a window shall make a new
1401 parent window. The following values are recognized:
1402
1403 @table @code
1404 @item nil
1405 This means that the new live window is allowed to share the existing
1406 parent window, if one exists, provided the split occurs in the same
1407 direction as the existing window combination (otherwise, a new internal
1408 window is created anyway).
1409
1410 @item window-size
1411 In this case @code{display-buffer} makes a new parent window if it is
1412 passed a @code{window-height} or @code{window-width} entry in the
1413 @var{alist} argument (@pxref{Display Action Functions}).
1414
1415 @item temp-buffer
1416 This value causes the creation of a new parent window when a window is
1417 split for showing a temporary buffer (@pxref{Temporary Displays}) only.
1418
1419 @item display-buffer
1420 This means that when @code{display-buffer} (@pxref{Choosing Window})
1421 splits a window it always makes a new parent window.
1422
1423 @item t
1424 In this case a new parent window is always created when splitting a
1425 window. Thus, if the value of this variable is at all times @code{t},
1426 then at all times every window tree is a binary tree (a tree where each
1427 window except the root window has exactly one sibling).
1428 @end table
1429
1430 The default is @code{nil}. Other values are reserved for future use.
1431
1432 If, as a consequence of this variable's setting, @code{split-window}
1433 makes a new parent window, it also calls
1434 @code{set-window-combination-limit} (see below) on the newly-created
1435 internal window. This affects how the window tree is rearranged when
1436 the child windows are deleted (see below).
1437 @end defopt
1438
1439 If @code{window-combination-limit} is @code{t}, splitting @var{W2} in
1440 the initial configuration of our scenario would have produced this:
1441
1442 @smallexample
1443 @group
1444 ______________________________________
1445 | ____________________________________ |
1446 || __________________________________ ||
1447 ||| |||
1448 |||________________W2________________|||
1449 || __________________________________ ||
1450 ||| |||
1451 |||________________W4________________|||
1452 ||_________________W5_________________||
1453 | ____________________________________ |
1454 || ||
1455 || ||
1456 ||_________________W3_________________||
1457 |__________________W1__________________|
1458
1459 @end group
1460 @end smallexample
1461
1462 @noindent
1463 A new internal window @var{W5} has been created; its children are
1464 @var{W2} and the new live window @var{W4}. Now, @var{W2} is the only
1465 sibling of @var{W4}, so enlarging @var{W4} will try to shrink
1466 @var{W2}, leaving @var{W3} unaffected. Observe that @var{W5}
1467 represents a vertical combination of two windows embedded in the
1468 vertical combination @var{W1}.
1469
1470 @cindex window combination limit
1471 @defun set-window-combination-limit window limit
1472 This function sets the @dfn{combination limit} of the window
1473 @var{window} to @var{limit}. This value can be retrieved via the
1474 function @code{window-combination-limit}. See below for its effects;
1475 note that it is only meaningful for internal windows. The
1476 @code{split-window} function automatically calls this function, passing
1477 it @code{t} as @var{limit}, provided the value of the variable
1478 @code{window-combination-limit} is @code{t} when it is called.
1479 @end defun
1480
1481 @defun window-combination-limit window
1482 This function returns the combination limit for @var{window}.
1483
1484 The combination limit is meaningful only for an internal window. If it
1485 is @code{nil}, then Emacs is allowed to automatically delete
1486 @var{window}, in response to a window deletion, in order to group the
1487 child windows of @var{window} with its sibling windows to form a new
1488 window combination. If the combination limit is @code{t}, the child
1489 windows of @var{window} are never automatically recombined with its
1490 siblings.
1491
1492 If, in the configuration shown at the beginning of this section, the
1493 combination limit of @var{W4} (the parent window of @var{W6} and
1494 @var{W7}) is @code{t}, deleting @var{W5} will not implicitly delete
1495 @var{W4} too.
1496 @end defun
1497
1498 Alternatively, the problems sketched above can be avoided by always
1499 resizing all windows in the same combination whenever one of its windows
1500 is split or deleted. This also permits to split windows that would be
1501 otherwise too small for such an operation.
1502
1503 @defopt window-combination-resize
1504 If this variable is @code{nil}, @code{split-window} can only split a
1505 window (denoted by @var{window}) if @var{window}'s screen area is large
1506 enough to accommodate both itself and the new window.
1507
1508 If this variable is @code{t}, @code{split-window} tries to resize all
1509 windows that are part of the same combination as @var{window}, in order
1510 to accommodate the new window. In particular, this may allow
1511 @code{split-window} to succeed even if @var{window} is a fixed-size
1512 window or too small to ordinarily split. Furthermore, subsequently
1513 resizing or deleting @var{window} may resize all other windows in its
1514 combination.
1515
1516 The default is @code{nil}. Other values are reserved for future use.
1517 The value of this variable is ignored when
1518 @code{window-combination-limit} is non-@code{nil}.
1519 @end defopt
1520
1521 To illustrate the effect of @code{window-combination-resize}, consider
1522 the following frame layout.
1523
1524 @smallexample
1525 @group
1526 ______________________________________
1527 | ____________________________________ |
1528 || ||
1529 || ||
1530 || ||
1531 || ||
1532 ||_________________W2_________________||
1533 | ____________________________________ |
1534 || ||
1535 || ||
1536 || ||
1537 || ||
1538 ||_________________W3_________________||
1539 |__________________W1__________________|
1540
1541 @end group
1542 @end smallexample
1543
1544 @noindent
1545 If @code{window-combination-resize} is @code{nil}, splitting window
1546 @var{W3} leaves the size of @var{W2} unchanged:
1547
1548 @smallexample
1549 @group
1550 ______________________________________
1551 | ____________________________________ |
1552 || ||
1553 || ||
1554 || ||
1555 || ||
1556 ||_________________W2_________________||
1557 | ____________________________________ |
1558 || ||
1559 ||_________________W3_________________||
1560 | ____________________________________ |
1561 || ||
1562 ||_________________W4_________________||
1563 |__________________W1__________________|
1564
1565 @end group
1566 @end smallexample
1567
1568 @noindent
1569 If @code{window-combination-resize} is @code{t}, splitting @var{W3}
1570 instead leaves all three live windows with approximately the same
1571 height:
1572
1573 @smallexample
1574 @group
1575 ______________________________________
1576 | ____________________________________ |
1577 || ||
1578 || ||
1579 ||_________________W2_________________||
1580 | ____________________________________ |
1581 || ||
1582 || ||
1583 ||_________________W3_________________||
1584 | ____________________________________ |
1585 || ||
1586 || ||
1587 ||_________________W4_________________||
1588 |__________________W1__________________|
1589
1590 @end group
1591 @end smallexample
1592
1593 @noindent
1594 Deleting any of the live windows @var{W2}, @var{W3} or @var{W4} will
1595 distribute its space proportionally among the two remaining live
1596 windows.
1597
1598
1599 @node Selecting Windows
1600 @section Selecting Windows
1601 @cindex selecting a window
1602
1603 @defun select-window window &optional norecord
1604 This function makes @var{window} the selected window and the window
1605 selected within its frame (@pxref{Basic Windows}) and selects that
1606 frame. It also makes @var{window}'s buffer (@pxref{Buffers and
1607 Windows}) current and sets that buffer's value of @code{point} to the
1608 value of @code{window-point} (@pxref{Window Point}) in @var{window}.
1609 @var{window} must be a live window. The return value is @var{window}.
1610
1611 By default, this function also moves @var{window}'s buffer to the front
1612 of the buffer list (@pxref{Buffer List}), and makes @var{window} the
1613 most recently selected window. However, if the optional argument
1614 @var{norecord} is non-@code{nil}, these additional actions are omitted.
1615
1616 This function runs @code{buffer-list-update-hook} (@pxref{Buffer List})
1617 unless @var{norecord} is non-@code{nil}. Note that applications and
1618 internal routines often temporarily select a window in order to simplify
1619 coding. As a rule, such selections (including those made by the macros
1620 @code{save-selected-window} and @code{with-selected-window} below) are
1621 not recorded thus avoiding to pollute @code{buffer-list-update-hook}.
1622 Selections that ``really count'' are those causing a visible change in
1623 the next redisplay of @var{window}'s frame and should be always
1624 recorded. This also means that to run a function each time a window
1625 gets selected, putting it on @code{buffer-list-update-hook} should be
1626 the right choice.
1627 @end defun
1628
1629 @cindex most recently selected windows
1630 The sequence of calls to @code{select-window} with a non-@code{nil}
1631 @var{norecord} argument determines an ordering of windows by their
1632 selection time. The function @code{get-lru-window} can be used to
1633 retrieve the least recently selected live window (@pxref{Cyclic Window
1634 Ordering}).
1635
1636 @defmac save-selected-window forms@dots{}
1637 This macro records the selected frame, as well as the selected window
1638 of each frame, executes @var{forms} in sequence, then restores the
1639 earlier selected frame and windows. It also saves and restores the
1640 current buffer. It returns the value of the last form in @var{forms}.
1641
1642 This macro does not save or restore anything about the sizes,
1643 arrangement or contents of windows; therefore, if @var{forms} change
1644 them, the change persists. If the previously selected window of some
1645 frame is no longer live at the time of exit from @var{forms}, that
1646 frame's selected window is left alone. If the previously selected
1647 window is no longer live, then whatever window is selected at the end of
1648 @var{forms} remains selected. The current buffer is restored if and
1649 only if it is still live when exiting @var{forms}.
1650
1651 This macro changes neither the ordering of recently selected windows nor
1652 the buffer list.
1653 @end defmac
1654
1655 @defmac with-selected-window window forms@dots{}
1656 This macro selects @var{window}, executes @var{forms} in sequence, then
1657 restores the previously selected window and current buffer. The ordering
1658 of recently selected windows and the buffer list remain unchanged unless
1659 you deliberately change them within @var{forms}; for example, by calling
1660 @code{select-window} with argument @var{norecord} @code{nil}.
1661
1662 This macro does not change the order of recently selected windows or
1663 the buffer list.
1664 @end defmac
1665
1666 @defun frame-selected-window &optional frame
1667 This function returns the window on @var{frame} that is selected
1668 within that frame. @var{frame} should be a live frame; if omitted or
1669 @code{nil}, it defaults to the selected frame.
1670 @end defun
1671
1672 @defun set-frame-selected-window frame window &optional norecord
1673 This function makes @var{window} the window selected within the frame
1674 @var{frame}. @var{frame} should be a live frame; if @code{nil}, it
1675 defaults to the selected frame. @var{window} should be a live window;
1676 if @code{nil}, it defaults to the selected window.
1677
1678 If @var{frame} is the selected frame, this makes @var{window} the
1679 selected window.
1680
1681 If the optional argument @var{norecord} is non-@code{nil}, this
1682 function does not alter the list of most recently selected windows,
1683 nor the buffer list.
1684 @end defun
1685
1686 @node Cyclic Window Ordering
1687 @section Cyclic Ordering of Windows
1688 @cindex cyclic ordering of windows
1689 @cindex ordering of windows, cyclic
1690 @cindex window ordering, cyclic
1691
1692 When you use the command @kbd{C-x o} (@code{other-window}) to select
1693 some other window, it moves through live windows in a specific order.
1694 For any given configuration of windows, this order never varies. It
1695 is called the @dfn{cyclic ordering of windows}.
1696
1697 The ordering is determined by a depth-first traversal of the frame's
1698 window tree, retrieving the live windows which are the leaf nodes of
1699 the tree (@pxref{Windows and Frames}). If the minibuffer is active,
1700 the minibuffer window is included too. The ordering is cyclic, so the
1701 last window in the sequence is followed by the first one.
1702
1703 @defun next-window &optional window minibuf all-frames
1704 @cindex minibuffer window, and @code{next-window}
1705 This function returns a live window, the one following @var{window} in
1706 the cyclic ordering of windows. @var{window} should be a live window;
1707 if omitted or @code{nil}, it defaults to the selected window.
1708
1709 The optional argument @var{minibuf} specifies whether minibuffer windows
1710 should be included in the cyclic ordering. Normally, when @var{minibuf}
1711 is @code{nil}, a minibuffer window is included only if it is currently
1712 ``active''; this matches the behavior of @kbd{C-x o}. (Note that a
1713 minibuffer window is active as long as its minibuffer is in use; see
1714 @ref{Minibuffers}).
1715
1716 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1717 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1718 @code{nil}, minibuffer windows are not included even if they are active.
1719
1720 The optional argument @var{all-frames} specifies which frames to
1721 consider:
1722
1723 @itemize @bullet
1724 @item @code{nil}
1725 means to consider windows on @var{window}'s frame. If the minibuffer
1726 window is considered (as specified by the @var{minibuf} argument),
1727 then frames that share the minibuffer window are considered too.
1728
1729 @item @code{t}
1730 means to consider windows on all existing frames.
1731
1732 @item @code{visible}
1733 means to consider windows on all visible frames.
1734
1735 @item 0
1736 means to consider windows on all visible or iconified frames.
1737
1738 @item A frame
1739 means to consider windows on that specific frame.
1740
1741 @item Anything else
1742 means to consider windows on @var{window}'s frame, and no others.
1743 @end itemize
1744
1745 If more than one frame is considered, the cyclic ordering is obtained
1746 by appending the orderings for those frames, in the same order as the
1747 list of all live frames (@pxref{Finding All Frames}).
1748 @end defun
1749
1750 @defun previous-window &optional window minibuf all-frames
1751 This function returns a live window, the one preceding @var{window} in
1752 the cyclic ordering of windows. The other arguments are handled like
1753 in @code{next-window}.
1754 @end defun
1755
1756 @deffn Command other-window count &optional all-frames
1757 This function selects a live window, one @var{count} places from the
1758 selected window in the cyclic ordering of windows. If @var{count} is
1759 a positive number, it skips @var{count} windows forwards; if
1760 @var{count} is negative, it skips @minus{}@var{count} windows
1761 backwards; if @var{count} is zero, that simply re-selects the selected
1762 window. When called interactively, @var{count} is the numeric prefix
1763 argument.
1764
1765 The optional argument @var{all-frames} has the same meaning as in
1766 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1767 @code{next-window}.
1768
1769 This function does not select a window that has a non-@code{nil}
1770 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1771 @end deffn
1772
1773 @defun walk-windows fun &optional minibuf all-frames
1774 This function calls the function @var{fun} once for each live window,
1775 with the window as the argument.
1776
1777 It follows the cyclic ordering of windows. The optional arguments
1778 @var{minibuf} and @var{all-frames} specify the set of windows
1779 included; these have the same arguments as in @code{next-window}. If
1780 @var{all-frames} specifies a frame, the first window walked is the
1781 first window on that frame (the one returned by
1782 @code{frame-first-window}), not necessarily the selected window.
1783
1784 If @var{fun} changes the window configuration by splitting or deleting
1785 windows, that does not alter the set of windows walked, which is
1786 determined prior to calling @var{fun} for the first time.
1787 @end defun
1788
1789 @defun one-window-p &optional no-mini all-frames
1790 This function returns @code{t} if the selected window is the only live
1791 window, and @code{nil} otherwise.
1792
1793 If the minibuffer window is active, it is normally considered (so that
1794 this function returns @code{nil}). However, if the optional argument
1795 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1796 if active. The optional argument @var{all-frames} has the same
1797 meaning as for @code{next-window}.
1798 @end defun
1799
1800 @cindex finding windows
1801 The following functions return a window which satisfies some
1802 criterion, without selecting it:
1803
1804 @cindex least recently used window
1805 @defun get-lru-window &optional all-frames dedicated not-selected
1806 This function returns a live window which is heuristically the ``least
1807 recently used'' window. The optional argument @var{all-frames} has
1808 the same meaning as in @code{next-window}.
1809
1810 If any full-width windows are present, only those windows are
1811 considered. A minibuffer window is never a candidate. A dedicated
1812 window (@pxref{Dedicated Windows}) is never a candidate unless the
1813 optional argument @var{dedicated} is non-@code{nil}. The selected
1814 window is never returned, unless it is the only candidate. However, if
1815 the optional argument @var{not-selected} is non-@code{nil}, this
1816 function returns @code{nil} in that case.
1817 @end defun
1818
1819 @cindex largest window
1820 @defun get-largest-window &optional all-frames dedicated not-selected
1821 This function returns the window with the largest area (height times
1822 width). The optional argument @var{all-frames} specifies the windows to
1823 search, and has the same meaning as in @code{next-window}.
1824
1825 A minibuffer window is never a candidate. A dedicated window
1826 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1827 argument @var{dedicated} is non-@code{nil}. The selected window is not
1828 a candidate if the optional argument @var{not-selected} is
1829 non-@code{nil}. If the optional argument @var{not-selected} is
1830 non-@code{nil} and the selected window is the only candidate, this
1831 function returns @code{nil}.
1832
1833 If there are two candidate windows of the same size, this function
1834 prefers the one that comes first in the cyclic ordering of windows,
1835 starting from the selected window.
1836 @end defun
1837
1838 @cindex window that satisfies a predicate
1839 @cindex conditional selection of windows
1840 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1841 This function calls the function @var{predicate} for each of the
1842 windows in the cyclic order of windows in turn, passing it the window
1843 as an argument. If the predicate returns non-@code{nil} for any
1844 window, this function stops and returns that window. If no such
1845 window is found, the return value is @var{default} (which defaults to
1846 @code{nil}).
1847
1848 The optional arguments @var{minibuf} and @var{all-frames} specify the
1849 windows to search, and have the same meanings as in
1850 @code{next-window}.
1851 @end defun
1852
1853
1854 @node Buffers and Windows
1855 @section Buffers and Windows
1856 @cindex examining windows
1857 @cindex windows, controlling precisely
1858 @cindex buffers, controlled in windows
1859
1860 This section describes low-level functions for examining and setting
1861 the contents of windows. @xref{Switching Buffers}, for higher-level
1862 functions for displaying a specific buffer in a window.
1863
1864 @defun window-buffer &optional window
1865 This function returns the buffer that @var{window} is displaying. If
1866 @var{window} is omitted or @code{nil} it defaults to the selected
1867 window. If @var{window} is an internal window, this function returns
1868 @code{nil}.
1869 @end defun
1870
1871 @defun set-window-buffer window buffer-or-name &optional keep-margins
1872 This function makes @var{window} display @var{buffer-or-name}.
1873 @var{window} should be a live window; if @code{nil}, it defaults to
1874 the selected window. @var{buffer-or-name} should be a buffer, or the
1875 name of an existing buffer. This function does not change which
1876 window is selected, nor does it directly change which buffer is
1877 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1878
1879 If @var{window} is @dfn{strongly dedicated} to a buffer and
1880 @var{buffer-or-name} does not specify that buffer, this function
1881 signals an error. @xref{Dedicated Windows}.
1882
1883 By default, this function resets @var{window}'s position, display
1884 margins, fringe widths, and scroll bar settings, based on the local
1885 variables in the specified buffer. However, if the optional argument
1886 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1887 and fringe widths unchanged.
1888
1889 When writing an application, you should normally use the higher-level
1890 functions described in @ref{Switching Buffers}, instead of calling
1891 @code{set-window-buffer} directly.
1892
1893 This runs @code{window-scroll-functions}, followed by
1894 @code{window-configuration-change-hook}. @xref{Window Hooks}.
1895 @end defun
1896
1897 @defvar buffer-display-count
1898 This buffer-local variable records the number of times a buffer has been
1899 displayed in a window. It is incremented each time
1900 @code{set-window-buffer} is called for the buffer.
1901 @end defvar
1902
1903 @defvar buffer-display-time
1904 This buffer-local variable records the time at which a buffer was last
1905 displayed in a window. The value is @code{nil} if the buffer has
1906 never been displayed. It is updated each time
1907 @code{set-window-buffer} is called for the buffer, with the value
1908 returned by @code{current-time} (@pxref{Time of Day}).
1909 @end defvar
1910
1911 @defun get-buffer-window &optional buffer-or-name all-frames
1912 This function returns the first window displaying @var{buffer-or-name}
1913 in the cyclic ordering of windows, starting from the selected window
1914 (@pxref{Cyclic Window Ordering}). If no such window exists, the
1915 return value is @code{nil}.
1916
1917 @var{buffer-or-name} should be a buffer or the name of a buffer; if
1918 omitted or @code{nil}, it defaults to the current buffer. The
1919 optional argument @var{all-frames} specifies which windows to
1920 consider:
1921
1922 @itemize @bullet
1923 @item
1924 @code{t} means consider windows on all existing frames.
1925 @item
1926 @code{visible} means consider windows on all visible frames.
1927 @item
1928 0 means consider windows on all visible or iconified frames.
1929 @item
1930 A frame means consider windows on that frame only.
1931 @item
1932 Any other value means consider windows on the selected frame.
1933 @end itemize
1934
1935 Note that these meanings differ slightly from those of the
1936 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
1937 Ordering}). This function may be changed in a future version of Emacs
1938 to eliminate this discrepancy.
1939 @end defun
1940
1941 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
1942 This function returns a list of all windows currently displaying
1943 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
1944 name of an existing buffer. If omitted or @code{nil}, it defaults to
1945 the current buffer.
1946
1947 The arguments @var{minibuf} and @var{all-frames} have the same
1948 meanings as in the function @code{next-window} (@pxref{Cyclic Window
1949 Ordering}). Note that the @var{all-frames} argument does @emph{not}
1950 behave exactly like in @code{get-buffer-window}.
1951 @end defun
1952
1953 @deffn Command replace-buffer-in-windows &optional buffer-or-name
1954 This command replaces @var{buffer-or-name} with some other buffer, in
1955 all windows displaying it. @var{buffer-or-name} should be a buffer, or
1956 the name of an existing buffer; if omitted or @code{nil}, it defaults to
1957 the current buffer.
1958
1959 The replacement buffer in each window is chosen via
1960 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
1961 window displaying @var{buffer-or-name} is deleted if possible
1962 (@pxref{Dedicated Windows}). If such a window is the only window on its
1963 frame and there are other frames on the same terminal, the frame is
1964 deleted as well. If the dedicated window is the only window on the only
1965 frame on its terminal, the buffer is replaced anyway.
1966 @end deffn
1967
1968
1969 @node Switching Buffers
1970 @section Switching to a Buffer in a Window
1971 @cindex switching to a buffer
1972 @cindex displaying a buffer
1973
1974 This section describes high-level functions for switching to a specified
1975 buffer in some window. In general, ``switching to a buffer'' means to
1976 (1) show the buffer in some window, (2) make that window the selected
1977 window (and its frame the selected frame), and (3) make the buffer the
1978 current buffer.
1979
1980 Do @emph{not} use these functions to make a buffer temporarily
1981 current just so a Lisp program can access or modify it. They have
1982 side-effects, such as changing window histories (@pxref{Window
1983 History}), which will surprise the user if used that way. If you want
1984 to make a buffer current to modify it in Lisp, use
1985 @code{with-current-buffer}, @code{save-current-buffer}, or
1986 @code{set-buffer}. @xref{Current Buffer}.
1987
1988 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
1989 This command attempts to display @var{buffer-or-name} in the selected
1990 window and make it the current buffer. It is often used interactively
1991 (as the binding of @kbd{C-x b}), as well as in Lisp programs. The
1992 return value is the buffer switched to.
1993
1994 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1995 returned by @code{other-buffer} (@pxref{Buffer List}). If
1996 @var{buffer-or-name} is a string that is not the name of any existing
1997 buffer, this function creates a new buffer with that name; the new
1998 buffer's major mode is determined by the variable @code{major-mode}
1999 (@pxref{Major Modes}).
2000
2001 Normally, the specified buffer is put at the front of the buffer
2002 list---both the global buffer list and the selected frame's buffer
2003 list (@pxref{Buffer List}). However, this is not done if the
2004 optional argument @var{norecord} is non-@code{nil}.
2005
2006 Sometimes, @code{switch-to-buffer} may be unable to display the buffer
2007 in the selected window. This happens if the selected window is a
2008 minibuffer window, or if the selected window is strongly dedicated to
2009 its buffer (@pxref{Dedicated Windows}). In that case, the command
2010 normally tries to display the buffer in some other window, by invoking
2011 @code{pop-to-buffer} (see below). However, if the optional argument
2012 @var{force-same-window} is non-@code{nil}, it signals an error
2013 instead.
2014 @end deffn
2015
2016 By default, @code{switch-to-buffer} shows the buffer at its position of
2017 @code{point}. This behavior can be tuned using the following option.
2018
2019 @defopt switch-to-buffer-preserve-window-point
2020 If this variable is @code{nil}, @code{switch-to-buffer} displays the
2021 buffer specified by @var{buffer-or-name} at the position of that
2022 buffer's @code{point}. If this variable is @code{already-displayed}, it
2023 tries to display the buffer at its previous position in the selected
2024 window, provided the buffer is currently displayed in some other window
2025 on any visible or iconified frame. If this variable is @code{t},
2026 @code{switch-to-buffer} unconditionally tries to display the buffer at
2027 its previous position in the selected window.
2028
2029 This variable is ignored if the buffer is already displayed in the
2030 selected window or never appeared in it before, or if
2031 @code{switch-to-buffer} calls @code{pop-to-buffer} to display the
2032 buffer.
2033 @end defopt
2034
2035 The next two commands are similar to @code{switch-to-buffer}, except for
2036 the described features.
2037
2038 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
2039 This function displays the buffer specified by @var{buffer-or-name} in
2040 some window other than the selected window. It uses the function
2041 @code{pop-to-buffer} internally (see below).
2042
2043 If the selected window already displays the specified buffer, it
2044 continues to do so, but another window is nonetheless found to display
2045 it as well.
2046
2047 The @var{buffer-or-name} and @var{norecord} arguments have the same
2048 meanings as in @code{switch-to-buffer}.
2049 @end deffn
2050
2051 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
2052 This function displays the buffer specified by @var{buffer-or-name} in a
2053 new frame. It uses the function @code{pop-to-buffer} internally (see
2054 below).
2055
2056 If the specified buffer is already displayed in another window, in any
2057 frame on the current terminal, this switches to that window instead of
2058 creating a new frame. However, the selected window is never used for
2059 this.
2060
2061 The @var{buffer-or-name} and @var{norecord} arguments have the same
2062 meanings as in @code{switch-to-buffer}.
2063 @end deffn
2064
2065 The above commands use the function @code{pop-to-buffer}, which
2066 flexibly displays a buffer in some window and selects that window for
2067 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
2068 displaying the buffer. Hence, all the variables affecting
2069 @code{display-buffer} will affect it as well. @xref{Choosing Window},
2070 for the documentation of @code{display-buffer}.
2071
2072 @deffn Command pop-to-buffer buffer-or-name &optional action norecord
2073 This function makes @var{buffer-or-name} the current buffer and
2074 displays it in some window, preferably not the window previously
2075 selected. It then selects the displaying window. If that window is
2076 on a different graphical frame, that frame is given input focus if
2077 possible (@pxref{Input Focus}). The return value is the buffer that
2078 was switched to.
2079
2080 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
2081 returned by @code{other-buffer} (@pxref{Buffer List}). If
2082 @var{buffer-or-name} is a string that is not the name of any existing
2083 buffer, this function creates a new buffer with that name; the new
2084 buffer's major mode is determined by the variable @code{major-mode}
2085 (@pxref{Major Modes}).
2086
2087 If @var{action} is non-@code{nil}, it should be a display action to
2088 pass to @code{display-buffer} (@pxref{Choosing Window}).
2089 Alternatively, a non-@code{nil}, non-list value means to pop to a
2090 window other than the selected one---even if the buffer is already
2091 displayed in the selected window.
2092
2093 Like @code{switch-to-buffer}, this function updates the buffer list
2094 unless @var{norecord} is non-@code{nil}.
2095 @end deffn
2096
2097
2098 @node Choosing Window
2099 @section Choosing a Window for Display
2100
2101 The command @code{display-buffer} flexibly chooses a window for
2102 display, and displays a specified buffer in that window. It can be
2103 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
2104 used as a subroutine by many functions and commands, including
2105 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
2106 Buffers}).
2107
2108 @cindex display action
2109 @cindex action function, for @code{display-buffer}
2110 @cindex action alist, for @code{display-buffer}
2111 This command performs several complex steps to find a window to
2112 display in. These steps are described by means of @dfn{display
2113 actions}, which have the form @code{(@var{function} . @var{alist})}.
2114 Here, @var{function} is either a function or a list of functions,
2115 which we refer to as @dfn{action functions}; @var{alist} is an
2116 association list, which we refer to as @dfn{action alists}.
2117
2118 An action function accepts two arguments: the buffer to display and
2119 an action alist. It attempts to display the buffer in some window,
2120 picking or creating a window according to its own criteria. If
2121 successful, it returns the window; otherwise, it returns @code{nil}.
2122 @xref{Display Action Functions}, for a list of predefined action
2123 functions.
2124
2125 @code{display-buffer} works by combining display actions from
2126 several sources, and calling the action functions in turn, until one
2127 of them manages to display the buffer and returns a non-@code{nil}
2128 value.
2129
2130 @deffn Command display-buffer buffer-or-name &optional action frame
2131 This command makes @var{buffer-or-name} appear in some window, without
2132 selecting the window or making the buffer current. The argument
2133 @var{buffer-or-name} must be a buffer or the name of an existing
2134 buffer. The return value is the window chosen to display the buffer.
2135
2136 The optional argument @var{action}, if non-@code{nil}, should normally
2137 be a display action (described above). @code{display-buffer} builds a
2138 list of action functions and an action alist, by consolidating display
2139 actions from the following sources (in order):
2140
2141 @itemize
2142 @item
2143 The variable @code{display-buffer-overriding-action}.
2144
2145 @item
2146 The user option @code{display-buffer-alist}.
2147
2148 @item
2149 The @var{action} argument.
2150
2151 @item
2152 The user option @code{display-buffer-base-action}.
2153
2154 @item
2155 The constant @code{display-buffer-fallback-action}.
2156 @end itemize
2157
2158 @noindent
2159 Each action function is called in turn, passing the buffer as the
2160 first argument and the combined action alist as the second argument,
2161 until one of the functions returns non-@code{nil}. The caller can
2162 pass @code{(allow-no-window . t)} as an element of the action alist to
2163 indicate its readiness to handle the case of not displaying the
2164 buffer in a window.
2165
2166 The argument @var{action} can also have a non-@code{nil}, non-list
2167 value. This has the special meaning that the buffer should be
2168 displayed in a window other than the selected one, even if the
2169 selected window is already displaying it. If called interactively
2170 with a prefix argument, @var{action} is @code{t}.
2171
2172 The optional argument @var{frame}, if non-@code{nil}, specifies which
2173 frames to check when deciding whether the buffer is already displayed.
2174 It is equivalent to adding an element @code{(reusable-frames
2175 . @var{frame})} to the action alist of @var{action}. @xref{Display
2176 Action Functions}.
2177 @end deffn
2178
2179 @defvar display-buffer-overriding-action
2180 The value of this variable should be a display action, which is
2181 treated with the highest priority by @code{display-buffer}. The
2182 default value is empty, i.e., @code{(nil . nil)}.
2183 @end defvar
2184
2185 @defopt display-buffer-alist
2186 The value of this option is an alist mapping conditions to display
2187 actions. Each condition may be either a regular expression matching a
2188 buffer name or a function that takes two arguments: a buffer name and
2189 the @var{action} argument passed to @code{display-buffer}. If the name
2190 of the buffer passed to @code{display-buffer} either matches a regular
2191 expression in this alist or the function specified by a condition
2192 returns non-@code{nil}, then @code{display-buffer} uses the
2193 corresponding display action to display the buffer.
2194 @end defopt
2195
2196 @defopt display-buffer-base-action
2197 The value of this option should be a display action. This option can
2198 be used to define a ``standard'' display action for calls to
2199 @code{display-buffer}.
2200 @end defopt
2201
2202 @defvr Constant display-buffer-fallback-action
2203 This display action specifies the fallback behavior for
2204 @code{display-buffer} if no other display actions are given.
2205 @end defvr
2206
2207
2208 @node Display Action Functions
2209 @section Action Functions for @code{display-buffer}
2210
2211 The following basic action functions are defined in Emacs. Each of
2212 these functions takes two arguments: @var{buffer}, the buffer to
2213 display, and @var{alist}, an action alist. Each action function
2214 returns the window if it succeeds, and @code{nil} if it fails.
2215
2216 @defun display-buffer-same-window buffer alist
2217 This function tries to display @var{buffer} in the selected window.
2218 It fails if the selected window is a minibuffer window or is dedicated
2219 to another buffer (@pxref{Dedicated Windows}). It also fails if
2220 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
2221 @end defun
2222
2223 @defun display-buffer-reuse-window buffer alist
2224 This function tries to ``display'' @var{buffer} by finding a window
2225 that is already displaying it.
2226
2227 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
2228 the selected window is not eligible for reuse. If @var{alist}
2229 contains a @code{reusable-frames} entry, its value determines which
2230 frames to search for a reusable window:
2231
2232 @itemize @bullet
2233 @item
2234 @code{nil} means consider windows on the selected frame.
2235 (Actually, the last non-minibuffer frame.)
2236 @item
2237 @code{t} means consider windows on all frames.
2238 @item
2239 @code{visible} means consider windows on all visible frames.
2240 @item
2241 0 means consider windows on all visible or iconified frames.
2242 @item
2243 A frame means consider windows on that frame only.
2244 @end itemize
2245
2246 Note that these meanings differ slightly from those of the
2247 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
2248 Ordering}).
2249
2250 If @var{alist} contains no @code{reusable-frames} entry, this function
2251 normally searches just the selected frame; however, if the variable
2252 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
2253 current terminal. @xref{Choosing Window Options}.
2254
2255 If this function chooses a window on another frame, it makes that frame
2256 visible and, unless @var{alist} contains an @code{inhibit-switch-frame}
2257 entry (@pxref{Choosing Window Options}), raises that frame if necessary.
2258 @end defun
2259
2260 @defun display-buffer-pop-up-frame buffer alist
2261 This function creates a new frame, and displays the buffer in that
2262 frame's window. It actually performs the frame creation by calling
2263 the function specified in @code{pop-up-frame-function}
2264 (@pxref{Choosing Window Options}). If @var{alist} contains a
2265 @code{pop-up-frame-parameters} entry, the associated value
2266 is added to the newly created frame's parameters.
2267 @end defun
2268
2269 @defun display-buffer-pop-up-window buffer alist
2270 This function tries to display @var{buffer} by splitting the largest
2271 or least recently-used window (typically one on the selected frame).
2272 It actually performs the split by calling the function specified in
2273 @code{split-window-preferred-function} (@pxref{Choosing Window
2274 Options}).
2275
2276 The size of the new window can be adjusted by supplying
2277 @code{window-height} and @code{window-width} entries in @var{alist}. To
2278 adjust the window's height, use an entry whose @sc{car} is
2279 @code{window-height} and whose @sc{cdr} is one of:
2280
2281 @itemize @bullet
2282 @item
2283 @code{nil} means to leave the height of the new window alone.
2284
2285 @item
2286 A number specifies the desired height of the new window. An integer
2287 specifies the number of lines of the window. A floating-point
2288 number gives the fraction of the window's height with respect to the
2289 height of the frame's root window.
2290
2291 @item
2292 If the @sc{cdr} specifies a function, that function is called with one
2293 argument: the new window. The function is supposed to adjust the
2294 height of the window; its return value is ignored. Suitable functions
2295 are @code{shrink-window-if-larger-than-buffer} and
2296 @code{fit-window-to-buffer}, see @ref{Resizing Windows}.
2297 @end itemize
2298
2299 To adjust the window's width, use an entry whose @sc{car} is
2300 @code{window-width} and whose @sc{cdr} is one of:
2301
2302 @itemize @bullet
2303 @item
2304 @code{nil} means to leave the width of the new window alone.
2305
2306 @item
2307 A number specifies the desired width of the new window. An integer
2308 specifies the number of columns of the window. A floating-point
2309 number gives the fraction of the window's width with respect to the
2310 width of the frame's root window.
2311
2312 @item
2313 If the @sc{cdr} specifies a function, that function is called with one
2314 argument: the new window. The function is supposed to adjust the width
2315 of the window; its return value is ignored.
2316 @end itemize
2317
2318 If @var{alist} contains a @code{preserve-size} entry, Emacs will try to
2319 preserve the size of the new window during future resize operations
2320 (@pxref{Preserving Window Sizes}). The @sc{cdr} of that entry must be a
2321 cons cell whose @sc{car}, if non-@code{nil}, means to preserve the width
2322 of the window and whose @sc{cdr}, if non-@code{nil}, means to preserve
2323 the height of the window.
2324
2325 This function can fail if no window splitting can be performed for some
2326 reason (e.g., if the selected frame has an @code{unsplittable} frame
2327 parameter; @pxref{Buffer Parameters}).
2328 @end defun
2329
2330 @defun display-buffer-below-selected buffer alist
2331 This function tries to display @var{buffer} in a window below the
2332 selected window. This means to either split the selected window or use
2333 the window below the selected one. If it does create a new window, it
2334 will also adjust its size provided @var{alist} contains a suitable
2335 @code{window-height} or @code{window-width} entry, see above.
2336 @end defun
2337
2338 @defun display-buffer-in-previous-window buffer alist
2339 This function tries to display @var{buffer} in a window previously
2340 showing it. If @var{alist} has a non-@code{nil}
2341 @code{inhibit-same-window} entry, the selected window is not eligible
2342 for reuse. If @var{alist} contains a @code{reusable-frames} entry, its
2343 value determines which frames to search for a suitable window as with
2344 @code{display-buffer-reuse-window}.
2345
2346 If @var{alist} has a @code{previous-window} entry, the window
2347 specified by that entry will override any other window found by the
2348 methods above, even if that window never showed @var{buffer} before.
2349 @end defun
2350
2351 @defun display-buffer-at-bottom buffer alist
2352 This function tries to display @var{buffer} in a window at the bottom
2353 of the selected frame.
2354
2355 This either splits the window at the bottom of the frame or the
2356 frame's root window, or reuses an existing window at the bottom of the
2357 selected frame.
2358 @end defun
2359
2360 @defun display-buffer-use-some-window buffer alist
2361 This function tries to display @var{buffer} by choosing an existing
2362 window and displaying the buffer in that window. It can fail if all
2363 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
2364 @end defun
2365
2366 @defun display-buffer-no-window buffer alist
2367 If @var{alist} has a non-@code{nil} @code{allow-no-window} entry, then
2368 this function does not display @code{buffer}. This allows to override
2369 the default action and avoid displaying the buffer. It is assumed that
2370 when the caller specifies a non-@code{nil} @code{allow-no-window} value
2371 it can handle a @code{nil} value returned from @code{display-buffer} in
2372 this case.
2373 @end defun
2374
2375 To illustrate the use of action functions, consider the following
2376 example.
2377
2378 @example
2379 @group
2380 (display-buffer
2381 (get-buffer-create "*foo*")
2382 '((display-buffer-reuse-window
2383 display-buffer-pop-up-window
2384 display-buffer-pop-up-frame)
2385 (reusable-frames . 0)
2386 (window-height . 10) (window-width . 40)))
2387 @end group
2388 @end example
2389
2390 @noindent
2391 Evaluating the form above will cause @code{display-buffer} to proceed as
2392 follows: If a buffer called *foo* already appears on a visible or
2393 iconified frame, it will reuse its window. Otherwise, it will try to
2394 pop up a new window or, if that is impossible, a new frame and show the
2395 buffer there. If all these steps fail, it will proceed using whatever
2396 @code{display-buffer-base-action} and
2397 @code{display-buffer-fallback-action} prescribe.
2398
2399 Furthermore, @code{display-buffer} will try to adjust a reused window
2400 (provided *foo* was put by @code{display-buffer} there before) or a
2401 popped-up window as follows: If the window is part of a vertical
2402 combination, it will set its height to ten lines. Note that if, instead
2403 of the number ``10'', we specified the function
2404 @code{fit-window-to-buffer}, @code{display-buffer} would come up with a
2405 one-line window to fit the empty buffer. If the window is part of a
2406 horizontal combination, it sets its width to 40 columns. Whether a new
2407 window is vertically or horizontally combined depends on the shape of
2408 the window split and the values of
2409 @code{split-window-preferred-function}, @code{split-height-threshold}
2410 and @code{split-width-threshold} (@pxref{Choosing Window Options}).
2411
2412 Now suppose we combine this call with a preexisting setup for
2413 `display-buffer-alist' as follows.
2414
2415 @example
2416 @group
2417 (let ((display-buffer-alist
2418 (cons
2419 '("\\*foo\\*"
2420 (display-buffer-reuse-window display-buffer-below-selected)
2421 (reusable-frames)
2422 (window-height . 5))
2423 display-buffer-alist)))
2424 (display-buffer
2425 (get-buffer-create "*foo*")
2426 '((display-buffer-reuse-window
2427 display-buffer-pop-up-window
2428 display-buffer-pop-up-frame)
2429 (reusable-frames . 0)
2430 (window-height . 10) (window-width . 40))))
2431 @end group
2432 @end example
2433
2434 @noindent
2435 This form will have @code{display-buffer} first try reusing a window
2436 that shows *foo* on the selected frame. If there's no such window, it
2437 will try to split the selected window or, if that is impossible, use the
2438 window below the selected window.
2439
2440 If there's no window below the selected one, or the window below the
2441 selected one is dedicated to its buffer, @code{display-buffer} will
2442 proceed as described in the previous example. Note, however, that when
2443 it tries to adjust the height of any reused or popped-up window, it will
2444 in any case try to set its number of lines to ``5'' since that value
2445 overrides the corresponding specification in the @var{action} argument
2446 of @code{display-buffer}.
2447
2448
2449 @node Choosing Window Options
2450 @section Additional Options for Displaying Buffers
2451
2452 The behavior of the standard display actions of @code{display-buffer}
2453 (@pxref{Choosing Window}) can be modified by a variety of user
2454 options.
2455
2456 @defopt pop-up-windows
2457 If the value of this variable is non-@code{nil}, @code{display-buffer}
2458 is allowed to split an existing window to make a new window for
2459 displaying in. This is the default.
2460
2461 This variable is provided mainly for backward compatibility. It is
2462 obeyed by @code{display-buffer} via a special mechanism in
2463 @code{display-buffer-fallback-action}, which only calls the action
2464 function @code{display-buffer-pop-up-window} (@pxref{Display Action
2465 Functions}) when the value is @code{nil}. It is not consulted by
2466 @code{display-buffer-pop-up-window} itself, which the user may specify
2467 directly in @code{display-buffer-alist} etc.
2468 @end defopt
2469
2470 @defopt split-window-preferred-function
2471 This variable specifies a function for splitting a window, in order to
2472 make a new window for displaying a buffer. It is used by the
2473 @code{display-buffer-pop-up-window} action function to actually split
2474 the window (@pxref{Display Action Functions}).
2475
2476 The default value is @code{split-window-sensibly}, which is documented
2477 below. The value must be a function that takes one argument, a window,
2478 and return either a new window (which will be used to display the
2479 desired buffer) or @code{nil} (which means the splitting failed).
2480 @end defopt
2481
2482 @defun split-window-sensibly window
2483 This function tries to split @var{window}, and return the newly
2484 created window. If @var{window} cannot be split, it returns
2485 @code{nil}.
2486
2487 This function obeys the usual rules that determine when a window may
2488 be split (@pxref{Splitting Windows}). It first tries to split by
2489 placing the new window below, subject to the restriction imposed by
2490 @code{split-height-threshold} (see below), in addition to any other
2491 restrictions. If that fails, it tries to split by placing the new
2492 window to the right, subject to @code{split-width-threshold} (see
2493 below). If that fails, and the window is the only window on its
2494 frame, this function again tries to split and place the new window
2495 below, disregarding @code{split-height-threshold}. If this fails as
2496 well, this function gives up and returns @code{nil}.
2497 @end defun
2498
2499 @defopt split-height-threshold
2500 This variable, used by @code{split-window-sensibly}, specifies whether
2501 to split the window placing the new window below. If it is an
2502 integer, that means to split only if the original window has at least
2503 that many lines. If it is @code{nil}, that means not to split this
2504 way.
2505 @end defopt
2506
2507 @defopt split-width-threshold
2508 This variable, used by @code{split-window-sensibly}, specifies whether
2509 to split the window placing the new window to the right. If the value
2510 is an integer, that means to split only if the original window has at
2511 least that many columns. If the value is @code{nil}, that means not
2512 to split this way.
2513 @end defopt
2514
2515 @defopt pop-up-frames
2516 If the value of this variable is non-@code{nil}, that means
2517 @code{display-buffer} may display buffers by making new frames. The
2518 default is @code{nil}.
2519
2520 A non-@code{nil} value also means that when @code{display-buffer} is
2521 looking for a window already displaying @var{buffer-or-name}, it can
2522 search any visible or iconified frame, not just the selected frame.
2523
2524 This variable is provided mainly for backward compatibility. It is
2525 obeyed by @code{display-buffer} via a special mechanism in
2526 @code{display-buffer-fallback-action}, which calls the action function
2527 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
2528 if the value is non-@code{nil}. (This is done before attempting to
2529 split a window.) This variable is not consulted by
2530 @code{display-buffer-pop-up-frame} itself, which the user may specify
2531 directly in @code{display-buffer-alist} etc.
2532 @end defopt
2533
2534 @defopt pop-up-frame-function
2535 This variable specifies a function for creating a new frame, in order
2536 to make a new window for displaying a buffer. It is used by the
2537 @code{display-buffer-pop-up-frame} action function (@pxref{Display
2538 Action Functions}).
2539
2540 The value should be a function that takes no arguments and returns a
2541 frame, or @code{nil} if no frame could be created. The default value
2542 is a function that creates a frame using the parameters specified by
2543 @code{pop-up-frame-alist} (see below).
2544 @end defopt
2545
2546 @defopt pop-up-frame-alist
2547 This variable holds an alist of frame parameters (@pxref{Frame
2548 Parameters}), which is used by the default function in
2549 @code{pop-up-frame-function} to make a new frame. The default is
2550 @code{nil}.
2551 @end defopt
2552
2553 @defopt same-window-buffer-names
2554 A list of buffer names for buffers that should be displayed in the
2555 selected window. If a buffer's name is in this list,
2556 @code{display-buffer} handles the buffer by showing it in the selected
2557 window.
2558 @end defopt
2559
2560 @defopt same-window-regexps
2561 A list of regular expressions that specify buffers that should be
2562 displayed in the selected window. If the buffer's name matches any of
2563 the regular expressions in this list, @code{display-buffer} handles the
2564 buffer by showing it in the selected window.
2565 @end defopt
2566
2567 @defun same-window-p buffer-name
2568 This function returns @code{t} if displaying a buffer
2569 named @var{buffer-name} with @code{display-buffer} would
2570 put it in the selected window.
2571 @end defun
2572
2573 @node Window History
2574 @section Window History
2575 @cindex window history
2576
2577 Each window remembers in a list the buffers it has previously displayed,
2578 and the order in which these buffers were removed from it. This history
2579 is used, for example, by @code{replace-buffer-in-windows}
2580 (@pxref{Buffers and Windows}). The list is automatically maintained by
2581 Emacs, but you can use the following functions to explicitly inspect or
2582 alter it:
2583
2584 @defun window-prev-buffers &optional window
2585 This function returns a list specifying the previous contents of
2586 @var{window}. The optional argument @var{window} should be a live
2587 window and defaults to the selected one.
2588
2589 Each list element has the form @code{(@var{buffer} @var{window-start}
2590 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2591 the window, @var{window-start} is the window start position
2592 (@pxref{Window Start and End}) when that buffer was last shown, and
2593 @var{window-pos} is the point position (@pxref{Window Point}) when
2594 that buffer was last shown in @var{window}.
2595
2596 The list is ordered so that earlier elements correspond to more
2597 recently-shown buffers, and the first element usually corresponds to the
2598 buffer most recently removed from the window.
2599 @end defun
2600
2601 @defun set-window-prev-buffers window prev-buffers
2602 This function sets @var{window}'s previous buffers to the value of
2603 @var{prev-buffers}. The argument @var{window} must be a live window
2604 and defaults to the selected one. The argument @var{prev-buffers}
2605 should be a list of the same form as that returned by
2606 @code{window-prev-buffers}.
2607 @end defun
2608
2609 In addition, each buffer maintains a list of @dfn{next buffers}, which
2610 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2611 below). This list is mainly used by @code{switch-to-prev-buffer} and
2612 @code{switch-to-next-buffer} for choosing buffers to switch to.
2613
2614 @defun window-next-buffers &optional window
2615 This function returns the list of buffers recently re-shown in
2616 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2617 argument must denote a live window or @code{nil} (meaning the selected
2618 window).
2619 @end defun
2620
2621 @defun set-window-next-buffers window next-buffers
2622 This function sets the next buffer list of @var{window} to
2623 @var{next-buffers}. The @var{window} argument should be a live window
2624 or @code{nil} (meaning the selected window). The argument
2625 @var{next-buffers} should be a list of buffers.
2626 @end defun
2627
2628 The following commands can be used to cycle through the global buffer
2629 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2630 they cycle according to the specified window's history list, rather
2631 than the global buffer list. In addition, they restore
2632 window-specific window start and point positions, and may show a
2633 buffer even if it is already shown in another window. The
2634 @code{switch-to-prev-buffer} command, in particular, is used by
2635 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2636 @code{quit-window} to find a replacement buffer for a window.
2637
2638 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2639 This command displays the previous buffer in @var{window}. The
2640 argument @var{window} should be a live window or @code{nil} (meaning
2641 the selected window). If the optional argument @var{bury-or-kill} is
2642 non-@code{nil}, this means that the buffer currently shown in
2643 @var{window} is about to be buried or killed and consequently should
2644 not be switched to in future invocations of this command.
2645
2646 The previous buffer is usually the buffer shown before the buffer
2647 currently shown in @var{window}. However, a buffer that has been buried
2648 or killed, or has been already shown by a recent invocation of
2649 @code{switch-to-prev-buffer}, does not qualify as previous buffer.
2650
2651 If repeated invocations of this command have already shown all buffers
2652 previously shown in @var{window}, further invocations will show buffers
2653 from the buffer list of the frame @var{window} appears on (@pxref{Buffer
2654 List}), trying to skip buffers that are already shown in another window
2655 on that frame.
2656 @end deffn
2657
2658 @deffn Command switch-to-next-buffer &optional window
2659 This command switches to the next buffer in @var{window}, thus undoing
2660 the effect of the last @code{switch-to-prev-buffer} command in
2661 @var{window}. The argument @var{window} must be a live window and
2662 defaults to the selected one.
2663
2664 If there is no recent invocation of @code{switch-to-prev-buffer} that
2665 can be undone, this function tries to show a buffer from the buffer list
2666 of the frame @var{window} appears on (@pxref{Buffer List}).
2667 @end deffn
2668
2669 By default @code{switch-to-prev-buffer} and @code{switch-to-next-buffer}
2670 can switch to a buffer that is already shown in another window on the
2671 same frame. The following option can be used to override this behavior.
2672
2673 @defopt switch-to-visible-buffer
2674 If this variable is non-@code{nil}, @code{switch-to-prev-buffer} and
2675 @code{switch-to-next-buffer} may switch to a buffer that is already
2676 visible on the same frame, provided the buffer was shown in the
2677 relevant window before. If it is @code{nil},
2678 @code{switch-to-prev-buffer} and @code{switch-to-next-buffer} always
2679 try to avoid switching to a buffer that is already visible in another
2680 window on the same frame. The default is @code{t}.
2681 @end defopt
2682
2683
2684 @node Dedicated Windows
2685 @section Dedicated Windows
2686 @cindex dedicated window
2687
2688 Functions for displaying a buffer can be told to not use specific
2689 windows by marking these windows as @dfn{dedicated} to their buffers.
2690 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2691 window for displaying another buffer in it. @code{get-lru-window} and
2692 @code{get-largest-window} (@pxref{Cyclic Window Ordering}) do not
2693 consider dedicated windows as candidates when their @var{dedicated}
2694 argument is non-@code{nil}. The behavior of @code{set-window-buffer}
2695 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2696 slightly different, see below.
2697
2698 Functions supposed to remove a buffer from a window or a window from
2699 a frame can behave specially when a window they operate on is dedicated.
2700 We will distinguish three basic cases, namely where (1) the window is
2701 not the only window on its frame, (2) the window is the only window on
2702 its frame but there are other frames on the same terminal left, and (3)
2703 the window is the only window on the only frame on the same terminal.
2704
2705 In particular, @code{delete-windows-on} (@pxref{Deleting Windows})
2706 handles case (2) by deleting the associated frame and case (3) by
2707 showing another buffer in that frame's only window. The function
2708 @code{replace-buffer-in-windows} (@pxref{Buffers and Windows}) which is
2709 called when a buffer gets killed, deletes the window in case (1) and
2710 behaves like @code{delete-windows-on} otherwise.
2711 @c FIXME: Does replace-buffer-in-windows _delete_ a window in case (1)?
2712
2713 When @code{bury-buffer} (@pxref{Buffer List}) operates on the
2714 selected window (which shows the buffer that shall be buried), it
2715 handles case (2) by calling @code{frame-auto-hide-function}
2716 (@pxref{Quitting Windows}) to deal with the selected frame. The other
2717 two cases are handled as with @code{replace-buffer-in-windows}.
2718
2719 @defun window-dedicated-p &optional window
2720 This function returns non-@code{nil} if @var{window} is dedicated to its
2721 buffer and @code{nil} otherwise. More precisely, the return value is
2722 the value assigned by the last call of @code{set-window-dedicated-p} for
2723 @var{window}, or @code{nil} if that function was never called with
2724 @var{window} as its argument. The default for @var{window} is the
2725 selected window.
2726 @end defun
2727
2728 @defun set-window-dedicated-p window flag
2729 This function marks @var{window} as dedicated to its buffer if
2730 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2731
2732 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2733 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2734 signals an error when the window it acts upon is strongly dedicated to
2735 its buffer and does not already display the buffer it is asked to
2736 display. Other functions do not treat @code{t} differently from any
2737 non-@code{nil} value.
2738 @end defun
2739
2740
2741 @node Quitting Windows
2742 @section Quitting Windows
2743
2744 When you want to get rid of a window used for displaying a buffer, you
2745 can call @code{delete-window} or @code{delete-windows-on}
2746 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2747 buffer is shown on a separate frame, you might want to call
2748 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2749 hand, a window has been reused for displaying the buffer, you might
2750 prefer showing the buffer previously shown in that window, by calling the
2751 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2752 Finally, you might want to either bury (@pxref{Buffer List}) or kill
2753 (@pxref{Killing Buffers}) the window's buffer.
2754
2755 The following command uses information on how the window for
2756 displaying the buffer was obtained in the first place, thus attempting
2757 to automate the above decisions for you.
2758
2759 @deffn Command quit-window &optional kill window
2760 This command quits @var{window} and buries its buffer. The argument
2761 @var{window} must be a live window and defaults to the selected one.
2762 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2763 instead of burying it. It calls the function @code{quit-restore-window}
2764 described next to deal with the window and its buffer.
2765 @end deffn
2766
2767 @defun quit-restore-window &optional window bury-or-kill
2768 This function tries to restore the state of @var{window} that existed
2769 before its buffer was displayed in it. The optional argument
2770 @var{window} must be a live window and defaults to the selected one.
2771
2772 If @var{window} was created specially for displaying its buffer, this
2773 function deletes @var{window} provided its frame contains at least one
2774 other live window. If @var{window} is the only window on its frame and
2775 there are other frames on the frame's terminal, the value of the
2776 optional argument @var{bury-or-kill} determines how to proceed with the
2777 window. If @var{bury-or-kill} equals @code{kill}, the frame is deleted
2778 unconditionally. Otherwise, the fate of the frame is determined by
2779 calling @code{frame-auto-hide-function} (see below) with that frame as
2780 sole argument.
2781
2782 Otherwise, this function tries to redisplay the buffer previously shown
2783 in @var{window}. It also tries to restore the window start
2784 (@pxref{Window Start and End}) and point (@pxref{Window Point})
2785 positions of the previously shown buffer. If, in addition,
2786 @var{window}'s buffer was temporarily resized, this function will also
2787 try to restore the original height of @var{window}.
2788
2789 The cases described so far require that the buffer shown in @var{window}
2790 is still the buffer displayed by the last buffer display function for
2791 this window. If another buffer has been shown in the meantime, or the
2792 buffer previously shown no longer exists, this function calls
2793 @code{switch-to-prev-buffer} (@pxref{Window History}) to show some other
2794 buffer instead.
2795
2796 The optional argument @var{bury-or-kill} specifies how to deal with
2797 @var{window}'s buffer. The following values are handled:
2798
2799 @table @code
2800 @item nil
2801 This means to not deal with the buffer in any particular way. As a
2802 consequence, if @var{window} is not deleted, invoking
2803 @code{switch-to-prev-buffer} will usually show the buffer again.
2804
2805 @item append
2806 This means that if @var{window} is not deleted, its buffer is moved to
2807 the end of @var{window}'s list of previous buffers, so it's less likely
2808 that a future invocation of @code{switch-to-prev-buffer} will switch to
2809 it. Also, it moves the buffer to the end of the frame's buffer list.
2810
2811 @item bury
2812 This means that if @var{window} is not deleted, its buffer is removed
2813 from @var{window}'s list of previous buffers. Also, it moves the buffer
2814 to the end of the frame's buffer list. This value provides the most
2815 reliable remedy to not have @code{switch-to-prev-buffer} switch to this
2816 buffer again without killing the buffer.
2817
2818 @item kill
2819 This means to kill @var{window}'s buffer.
2820 @end table
2821
2822 @code{quit-restore-window} bases its decisions on information stored in
2823 @var{window}'s @code{quit-restore} window parameter (@pxref{Window
2824 Parameters}), and resets that parameter to @code{nil} after it's done.
2825 @end defun
2826
2827 The following option specifies how to deal with a frame containing just
2828 one window that should be either quit, or whose buffer should be buried.
2829
2830 @defopt frame-auto-hide-function
2831 The function specified by this option is called to automatically hide
2832 frames. This function is called with one argument---a frame.
2833
2834 The function specified here is called by @code{bury-buffer}
2835 (@pxref{Buffer List}) when the selected window is dedicated and shows
2836 the buffer to bury. It is also called by @code{quit-restore-window}
2837 (see above) when the frame of the window to quit has been specially
2838 created for displaying that window's buffer and the buffer is not
2839 killed.
2840
2841 The default is to call @code{iconify-frame} (@pxref{Visibility of
2842 Frames}). Alternatively, you may specify either @code{delete-frame}
2843 (@pxref{Deleting Frames}) to remove the frame from its display,
2844 @code{ignore} to leave the frame unchanged, or any other function that
2845 can take a frame as its sole argument.
2846
2847 Note that the function specified by this option is called only if the
2848 specified frame contains just one live window and there is at least one
2849 other frame on the same terminal.
2850 @end defopt
2851
2852
2853 @node Window Point
2854 @section Windows and Point
2855 @cindex window position
2856 @cindex window point
2857 @cindex position in window
2858 @cindex point in window
2859
2860 Each window has its own value of point (@pxref{Point}), independent of
2861 the value of point in other windows displaying the same buffer. This
2862 makes it useful to have multiple windows showing one buffer.
2863
2864 @itemize @bullet
2865 @item
2866 The window point is established when a window is first created; it is
2867 initialized from the buffer's point, or from the window point of another
2868 window opened on the buffer if such a window exists.
2869
2870 @item
2871 Selecting a window sets the value of point in its buffer from the
2872 window's value of point. Conversely, deselecting a window sets the
2873 window's value of point from that of the buffer. Thus, when you switch
2874 between windows that display a given buffer, the point value for the
2875 selected window is in effect in the buffer, while the point values for
2876 the other windows are stored in those windows.
2877
2878 @item
2879 As long as the selected window displays the current buffer, the window's
2880 point and the buffer's point always move together; they remain equal.
2881 @end itemize
2882
2883 @cindex cursor
2884 As far as the user is concerned, point is where the cursor is, and
2885 when the user switches to another buffer, the cursor jumps to the
2886 position of point in that buffer.
2887
2888 @defun window-point &optional window
2889 This function returns the current position of point in @var{window}.
2890 For a nonselected window, this is the value point would have (in that
2891 window's buffer) if that window were selected. The default for
2892 @var{window} is the selected window.
2893
2894 When @var{window} is the selected window, the value returned is the
2895 value of point in that window's buffer. Strictly speaking, it would be
2896 more correct to return the ``top-level'' value of point, outside of any
2897 @code{save-excursion} forms. But that value is hard to find.
2898 @end defun
2899
2900 @defun set-window-point window position
2901 This function positions point in @var{window} at position
2902 @var{position} in @var{window}'s buffer. It returns @var{position}.
2903
2904 If @var{window} is selected, this simply does @code{goto-char} in
2905 @var{window}'s buffer.
2906 @end defun
2907
2908 @defvar window-point-insertion-type
2909 This variable specifies the marker insertion type (@pxref{Marker
2910 Insertion Types}) of @code{window-point}. The default is @code{nil},
2911 so @code{window-point} will stay behind text inserted there.
2912 @end defvar
2913
2914 @node Window Start and End
2915 @section The Window Start and End Positions
2916 @cindex window start position
2917 @cindex display-start position
2918
2919 Each window maintains a marker used to keep track of a buffer position
2920 that specifies where in the buffer display should start. This position
2921 is called the @dfn{display-start} position of the window (or just the
2922 @dfn{start}). The character after this position is the one that appears
2923 at the upper left corner of the window. It is usually, but not
2924 inevitably, at the beginning of a text line.
2925
2926 After switching windows or buffers, and in some other cases, if the
2927 window start is in the middle of a line, Emacs adjusts the window
2928 start to the start of a line. This prevents certain operations from
2929 leaving the window start at a meaningless point within a line. This
2930 feature may interfere with testing some Lisp code by executing it
2931 using the commands of Lisp mode, because they trigger this
2932 readjustment. To test such code, put it into a command and bind the
2933 command to a key.
2934
2935 @defun window-start &optional window
2936 @cindex window top line
2937 This function returns the display-start position of window
2938 @var{window}. If @var{window} is @code{nil}, the selected window is
2939 used.
2940
2941 When you create a window, or display a different buffer in it, the
2942 display-start position is set to a display-start position recently used
2943 for the same buffer, or to @code{point-min} if the buffer doesn't have
2944 any.
2945
2946 Redisplay updates the window-start position (if you have not specified
2947 it explicitly since the previous redisplay)---to make sure point appears
2948 on the screen. Nothing except redisplay automatically changes the
2949 window-start position; if you move point, do not expect the window-start
2950 position to change in response until after the next redisplay.
2951 @end defun
2952
2953 @cindex window end position
2954 @defun window-end &optional window update
2955 This function returns the position where display of its buffer ends in
2956 @var{window}. The default for @var{window} is the selected window.
2957
2958 Simply changing the buffer text or moving point does not update the
2959 value that @code{window-end} returns. The value is updated only when
2960 Emacs redisplays and redisplay completes without being preempted.
2961
2962 If the last redisplay of @var{window} was preempted, and did not finish,
2963 Emacs does not know the position of the end of display in that window.
2964 In that case, this function returns @code{nil}.
2965
2966 If @var{update} is non-@code{nil}, @code{window-end} always returns an
2967 up-to-date value for where display ends, based on the current
2968 @code{window-start} value. If a previously saved value of that position
2969 is still valid, @code{window-end} returns that value; otherwise it
2970 computes the correct value by scanning the buffer text.
2971
2972 Even if @var{update} is non-@code{nil}, @code{window-end} does not
2973 attempt to scroll the display if point has moved off the screen, the
2974 way real redisplay would do. It does not alter the
2975 @code{window-start} value. In effect, it reports where the displayed
2976 text will end if scrolling is not required.
2977 @end defun
2978
2979 @defun set-window-start window position &optional noforce
2980 This function sets the display-start position of @var{window} to
2981 @var{position} in @var{window}'s buffer. It returns @var{position}.
2982
2983 The display routines insist that the position of point be visible when a
2984 buffer is displayed. Normally, they change the display-start position
2985 (that is, scroll the window) whenever necessary to make point visible.
2986 However, if you specify the start position with this function using
2987 @code{nil} for @var{noforce}, it means you want display to start at
2988 @var{position} even if that would put the location of point off the
2989 screen. If this does place point off screen, the display routines move
2990 point to the left margin on the middle line in the window.
2991
2992 For example, if point @w{is 1} and you set the start of the window
2993 @w{to 37}, the start of the next line, point will be ``above'' the top
2994 of the window. The display routines will automatically move point if
2995 it is still 1 when redisplay occurs. Here is an example:
2996
2997 @example
2998 @group
2999 ;; @r{Here is what @samp{foo} looks like before executing}
3000 ;; @r{the @code{set-window-start} expression.}
3001 @end group
3002
3003 @group
3004 ---------- Buffer: foo ----------
3005 @point{}This is the contents of buffer foo.
3006 2
3007 3
3008 4
3009 5
3010 6
3011 ---------- Buffer: foo ----------
3012 @end group
3013
3014 @group
3015 (set-window-start
3016 (selected-window)
3017 (save-excursion
3018 (goto-char 1)
3019 (forward-line 1)
3020 (point)))
3021 @result{} 37
3022 @end group
3023
3024 @group
3025 ;; @r{Here is what @samp{foo} looks like after executing}
3026 ;; @r{the @code{set-window-start} expression.}
3027 ---------- Buffer: foo ----------
3028 2
3029 3
3030 @point{}4
3031 5
3032 6
3033 ---------- Buffer: foo ----------
3034 @end group
3035 @end example
3036
3037 If @var{noforce} is non-@code{nil}, and @var{position} would place point
3038 off screen at the next redisplay, then redisplay computes a new window-start
3039 position that works well with point, and thus @var{position} is not used.
3040 @end defun
3041
3042 @defun pos-visible-in-window-p &optional position window partially
3043 This function returns non-@code{nil} if @var{position} is within the
3044 range of text currently visible on the screen in @var{window}. It
3045 returns @code{nil} if @var{position} is scrolled vertically out of view.
3046 Locations that are partially obscured are not considered visible unless
3047 @var{partially} is non-@code{nil}. The argument @var{position} defaults
3048 to the current position of point in @var{window}; @var{window}, to the
3049 selected window. If @var{position} is @code{t}, that means to check the
3050 last visible position in @var{window}.
3051
3052 This function considers only vertical scrolling. If @var{position} is
3053 out of view only because @var{window} has been scrolled horizontally,
3054 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
3055 @xref{Horizontal Scrolling}.
3056
3057 If @var{position} is visible, @code{pos-visible-in-window-p} returns
3058 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
3059 non-@code{nil}, and the character following @var{position} is fully
3060 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
3061 @var{x} and @var{y} are the pixel coordinates relative to the top left
3062 corner of the window; otherwise it returns an extended list of the form
3063 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
3064 where @var{rtop} and @var{rbot} specify the number of off-window pixels
3065 at the top and bottom of the row at @var{position}, @var{rowh} specifies
3066 the visible height of that row, and @var{vpos} specifies the vertical
3067 position (zero-based row number) of that row.
3068
3069 Here is an example:
3070
3071 @example
3072 @group
3073 ;; @r{If point is off the screen now, recenter it now.}
3074 (or (pos-visible-in-window-p
3075 (point) (selected-window))
3076 (recenter 0))
3077 @end group
3078 @end example
3079 @end defun
3080
3081 @defun window-line-height &optional line window
3082 This function returns the height of text line @var{line} in
3083 @var{window}. If @var{line} is one of @code{header-line} or
3084 @code{mode-line}, @code{window-line-height} returns information about
3085 the corresponding line of the window. Otherwise, @var{line} is a text
3086 line number starting from 0. A negative number counts from the end of
3087 the window. The default for @var{line} is the current line in
3088 @var{window}; the default for @var{window} is the selected window.
3089
3090 If the display is not up to date, @code{window-line-height} returns
3091 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
3092 to obtain related information.
3093
3094 If there is no line corresponding to the specified @var{line},
3095 @code{window-line-height} returns @code{nil}. Otherwise, it returns
3096 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
3097 where @var{height} is the height in pixels of the visible part of the
3098 line, @var{vpos} and @var{ypos} are the vertical position in lines and
3099 pixels of the line relative to the top of the first text line, and
3100 @var{offbot} is the number of off-window pixels at the bottom of the
3101 text line. If there are off-window pixels at the top of the (first)
3102 text line, @var{ypos} is negative.
3103 @end defun
3104
3105 @node Textual Scrolling
3106 @section Textual Scrolling
3107 @cindex textual scrolling
3108 @cindex scrolling textually
3109
3110 @dfn{Textual scrolling} means moving the text up or down through a
3111 window. It works by changing the window's display-start location. It
3112 may also change the value of @code{window-point} to keep point on the
3113 screen (@pxref{Window Point}).
3114
3115 The basic textual scrolling functions are @code{scroll-up} (which
3116 scrolls forward) and @code{scroll-down} (which scrolls backward). In
3117 these function names, ``up'' and ``down'' refer to the direction of
3118 motion of the buffer text relative to the window. Imagine that the
3119 text is written on a long roll of paper and that the scrolling
3120 commands move the paper up and down. Thus, if you are looking at the
3121 middle of a buffer and repeatedly call @code{scroll-down}, you will
3122 eventually see the beginning of the buffer.
3123
3124 Unfortunately, this sometimes causes confusion, because some people
3125 tend to think in terms of the opposite convention: they
3126 imagine the window moving over text that remains in place, so that
3127 ``down'' commands take you to the end of the buffer. This convention
3128 is consistent with fact that such a command is bound to a key named
3129 @key{PageDown} on modern keyboards.
3130 @ignore
3131 We have not switched to this convention as that is likely to break
3132 existing Emacs Lisp code.
3133 @end ignore
3134
3135 Textual scrolling functions (aside from @code{scroll-other-window})
3136 have unpredictable results if the current buffer is not the one
3137 displayed in the selected window. @xref{Current Buffer}.
3138
3139 If the window contains a row taller than the height of the window
3140 (for example in the presence of a large image), the scroll functions
3141 will adjust the window's vertical scroll position to scroll the
3142 partially visible row. Lisp callers can disable this feature by
3143 binding the variable @code{auto-window-vscroll} to @code{nil}
3144 (@pxref{Vertical Scrolling}).
3145
3146 @deffn Command scroll-up &optional count
3147 This function scrolls forward by @var{count} lines in the selected
3148 window.
3149
3150 If @var{count} is negative, it scrolls backward instead. If
3151 @var{count} is @code{nil} (or omitted), the distance scrolled is
3152 @code{next-screen-context-lines} lines less than the height of the
3153 window's text area.
3154
3155 If the selected window cannot be scrolled any further, this function
3156 signals an error. Otherwise, it returns @code{nil}.
3157 @end deffn
3158
3159 @deffn Command scroll-down &optional count
3160 This function scrolls backward by @var{count} lines in the selected
3161 window.
3162
3163 If @var{count} is negative, it scrolls forward instead. In other
3164 respects, it behaves the same way as @code{scroll-up} does.
3165 @end deffn
3166
3167 @deffn Command scroll-up-command &optional count
3168 This behaves like @code{scroll-up}, except that if the selected window
3169 cannot be scrolled any further and the value of the variable
3170 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3171 end of the buffer instead. If point is already there, it signals an
3172 error.
3173 @end deffn
3174
3175 @deffn Command scroll-down-command &optional count
3176 This behaves like @code{scroll-down}, except that if the selected
3177 window cannot be scrolled any further and the value of the variable
3178 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3179 beginning of the buffer instead. If point is already there, it
3180 signals an error.
3181 @end deffn
3182
3183 @deffn Command scroll-other-window &optional count
3184 This function scrolls the text in another window upward @var{count}
3185 lines. Negative values of @var{count}, or @code{nil}, are handled
3186 as in @code{scroll-up}.
3187
3188 You can specify which buffer to scroll by setting the variable
3189 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
3190 already displayed, @code{scroll-other-window} displays it in some
3191 window.
3192
3193 When the selected window is the minibuffer, the next window is normally
3194 the leftmost one immediately above it. You can specify a different
3195 window to scroll, when the minibuffer is selected, by setting the variable
3196 @code{minibuffer-scroll-window}. This variable has no effect when any
3197 other window is selected. When it is non-@code{nil} and the
3198 minibuffer is selected, it takes precedence over
3199 @code{other-window-scroll-buffer}. @xref{Definition of
3200 minibuffer-scroll-window}.
3201
3202 When the minibuffer is active, it is the next window if the selected
3203 window is the one at the bottom right corner. In this case,
3204 @code{scroll-other-window} attempts to scroll the minibuffer. If the
3205 minibuffer contains just one line, it has nowhere to scroll to, so the
3206 line reappears after the echo area momentarily displays the message
3207 @samp{End of buffer}.
3208 @end deffn
3209
3210 @defvar other-window-scroll-buffer
3211 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
3212 which buffer's window to scroll.
3213 @end defvar
3214
3215 @defopt scroll-margin
3216 This option specifies the size of the scroll margin---a minimum number
3217 of lines between point and the top or bottom of a window. Whenever
3218 point gets within this many lines of the top or bottom of the window,
3219 redisplay scrolls the text automatically (if possible) to move point
3220 out of the margin, closer to the center of the window.
3221 @end defopt
3222
3223 @defopt scroll-conservatively
3224 This variable controls how scrolling is done automatically when point
3225 moves off the screen (or into the scroll margin). If the value is a
3226 positive integer @var{n}, then redisplay scrolls the text up to
3227 @var{n} lines in either direction, if that will bring point back into
3228 proper view. This behavior is called @dfn{conservative scrolling}.
3229 Otherwise, scrolling happens in the usual way, under the control of
3230 other variables such as @code{scroll-up-aggressively} and
3231 @code{scroll-down-aggressively}.
3232
3233 The default value is zero, which means that conservative scrolling
3234 never happens.
3235 @end defopt
3236
3237 @defopt scroll-down-aggressively
3238 The value of this variable should be either @code{nil} or a fraction
3239 @var{f} between 0 and 1. If it is a fraction, that specifies where on
3240 the screen to put point when scrolling down. More precisely, when a
3241 window scrolls down because point is above the window start, the new
3242 start position is chosen to put point @var{f} part of the window
3243 height from the top. The larger @var{f}, the more aggressive the
3244 scrolling.
3245
3246 A value of @code{nil} is equivalent to .5, since its effect is to center
3247 point. This variable automatically becomes buffer-local when set in any
3248 fashion.
3249 @end defopt
3250
3251 @defopt scroll-up-aggressively
3252 Likewise, for scrolling up. The value, @var{f}, specifies how far
3253 point should be placed from the bottom of the window; thus, as with
3254 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
3255 @end defopt
3256
3257 @defopt scroll-step
3258 This variable is an older variant of @code{scroll-conservatively}.
3259 The difference is that if its value is @var{n}, that permits scrolling
3260 only by precisely @var{n} lines, not a smaller number. This feature
3261 does not work with @code{scroll-margin}. The default value is zero.
3262 @end defopt
3263
3264 @cindex @code{scroll-command} property
3265 @defopt scroll-preserve-screen-position
3266 If this option is @code{t}, whenever a scrolling command moves point
3267 off-window, Emacs tries to adjust point to keep the cursor at its old
3268 vertical position in the window, rather than the window edge.
3269
3270 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
3271 to keep the cursor at the same vertical position, even if the
3272 scrolling command didn't move point off-window.
3273
3274 This option affects all scroll commands that have a non-@code{nil}
3275 @code{scroll-command} symbol property.
3276 @end defopt
3277
3278 @defopt next-screen-context-lines
3279 The value of this variable is the number of lines of continuity to
3280 retain when scrolling by full screens. For example, @code{scroll-up}
3281 with an argument of @code{nil} scrolls so that this many lines at the
3282 bottom of the window appear instead at the top. The default value is
3283 @code{2}.
3284 @end defopt
3285
3286 @defopt scroll-error-top-bottom
3287 If this option is @code{nil} (the default), @code{scroll-up-command}
3288 and @code{scroll-down-command} simply signal an error when no more
3289 scrolling is possible.
3290
3291 If the value is @code{t}, these commands instead move point to the
3292 beginning or end of the buffer (depending on scrolling direction);
3293 only if point is already on that position do they signal an error.
3294 @end defopt
3295
3296 @deffn Command recenter &optional count
3297 @cindex centering point
3298 This function scrolls the text in the selected window so that point is
3299 displayed at a specified vertical position within the window. It does
3300 not ``move point'' with respect to the text.
3301
3302 If @var{count} is a non-negative number, that puts the line containing
3303 point @var{count} lines down from the top of the window. If
3304 @var{count} is a negative number, then it counts upward from the
3305 bottom of the window, so that @minus{}1 stands for the last usable
3306 line in the window.
3307
3308 If @var{count} is @code{nil} (or a non-@code{nil} list),
3309 @code{recenter} puts the line containing point in the middle of the
3310 window. If @var{count} is @code{nil}, this function may redraw the
3311 frame, according to the value of @code{recenter-redisplay}.
3312
3313 When @code{recenter} is called interactively, @var{count} is the raw
3314 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
3315 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
3316 @var{count} to 4, which positions the current line four lines from the
3317 top.
3318
3319 With an argument of zero, @code{recenter} positions the current line at
3320 the top of the window. The command @code{recenter-top-bottom} offers
3321 a more convenient way to achieve this.
3322 @end deffn
3323
3324 @defopt recenter-redisplay
3325 If this variable is non-@code{nil}, calling @code{recenter} with a
3326 @code{nil} argument redraws the frame. The default value is
3327 @code{tty}, which means only redraw the frame if it is a tty frame.
3328 @end defopt
3329
3330 @deffn Command recenter-top-bottom &optional count
3331 This command, which is the default binding for @kbd{C-l}, acts like
3332 @code{recenter}, except if called with no argument. In that case,
3333 successive calls place point according to the cycling order defined
3334 by the variable @code{recenter-positions}.
3335 @end deffn
3336
3337 @defopt recenter-positions
3338 This variable controls how @code{recenter-top-bottom} behaves when
3339 called with no argument. The default value is @code{(middle top
3340 bottom)}, which means that successive calls of
3341 @code{recenter-top-bottom} with no argument cycle between placing
3342 point at the middle, top, and bottom of the window.
3343 @end defopt
3344
3345
3346 @node Vertical Scrolling
3347 @section Vertical Fractional Scrolling
3348 @cindex vertical fractional scrolling
3349 @cindex vertical scroll position
3350
3351 @dfn{Vertical fractional scrolling} means shifting text in a window
3352 up or down by a specified multiple or fraction of a line. Each window
3353 has a @dfn{vertical scroll position}, which is a number, never less than
3354 zero. It specifies how far to raise the contents of the window.
3355 Raising the window contents generally makes all or part of some lines
3356 disappear off the top, and all or part of some other lines appear at the
3357 bottom. The usual value is zero.
3358
3359 The vertical scroll position is measured in units of the normal line
3360 height, which is the height of the default font. Thus, if the value is
3361 .5, that means the window contents are scrolled up half the normal line
3362 height. If it is 3.3, that means the window contents are scrolled up
3363 somewhat over three times the normal line height.
3364
3365 What fraction of a line the vertical scrolling covers, or how many
3366 lines, depends on what the lines contain. A value of .5 could scroll a
3367 line whose height is very short off the screen, while a value of 3.3
3368 could scroll just part of the way through a tall line or an image.
3369
3370 @defun window-vscroll &optional window pixels-p
3371 This function returns the current vertical scroll position of
3372 @var{window}. The default for @var{window} is the selected window.
3373 If @var{pixels-p} is non-@code{nil}, the return value is measured in
3374 pixels, rather than in units of the normal line height.
3375
3376 @example
3377 @group
3378 (window-vscroll)
3379 @result{} 0
3380 @end group
3381 @end example
3382 @end defun
3383
3384 @defun set-window-vscroll window lines &optional pixels-p
3385 This function sets @var{window}'s vertical scroll position to
3386 @var{lines}. If @var{window} is @code{nil}, the selected window is
3387 used. The argument @var{lines} should be zero or positive; if not, it
3388 is taken as zero.
3389
3390
3391 The actual vertical scroll position must always correspond
3392 to an integral number of pixels, so the value you specify
3393 is rounded accordingly.
3394
3395 The return value is the result of this rounding.
3396
3397 @example
3398 @group
3399 (set-window-vscroll (selected-window) 1.2)
3400 @result{} 1.13
3401 @end group
3402 @end example
3403
3404 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
3405 pixels. In this case, the return value is @var{lines}.
3406 @end defun
3407
3408 @defvar auto-window-vscroll
3409 If this variable is non-@code{nil}, the @code{line-move},
3410 @code{scroll-up}, and @code{scroll-down} functions will automatically
3411 modify the vertical scroll position to scroll through display rows
3412 that are taller than the height of the window, for example in the
3413 presence of large images.
3414 @end defvar
3415
3416 @node Horizontal Scrolling
3417 @section Horizontal Scrolling
3418 @cindex horizontal scrolling
3419
3420 @dfn{Horizontal scrolling} means shifting the image in the window left
3421 or right by a specified multiple of the normal character width. Each
3422 window has a @dfn{horizontal scroll position}, which is a number, never
3423 less than zero. It specifies how far to shift the contents left.
3424 Shifting the window contents left generally makes all or part of some
3425 characters disappear off the left, and all or part of some other
3426 characters appear at the right. The usual value is zero.
3427
3428 The horizontal scroll position is measured in units of the normal
3429 character width, which is the width of space in the default font. Thus,
3430 if the value is 5, that means the window contents are scrolled left by 5
3431 times the normal character width. How many characters actually
3432 disappear off to the left depends on their width, and could vary from
3433 line to line.
3434
3435 Because we read from side to side in the ``inner loop'', and from top
3436 to bottom in the ``outer loop'', the effect of horizontal scrolling is
3437 not like that of textual or vertical scrolling. Textual scrolling
3438 involves selection of a portion of text to display, and vertical
3439 scrolling moves the window contents contiguously; but horizontal
3440 scrolling causes part of @emph{each line} to go off screen.
3441
3442 Usually, no horizontal scrolling is in effect; then the leftmost
3443 column is at the left edge of the window. In this state, scrolling to
3444 the right is meaningless, since there is no data to the left of the edge
3445 to be revealed by it; so this is not allowed. Scrolling to the left is
3446 allowed; it scrolls the first columns of text off the edge of the window
3447 and can reveal additional columns on the right that were truncated
3448 before. Once a window has a nonzero amount of leftward horizontal
3449 scrolling, you can scroll it back to the right, but only so far as to
3450 reduce the net horizontal scroll to zero. There is no limit to how far
3451 left you can scroll, but eventually all the text will disappear off the
3452 left edge.
3453
3454 @vindex auto-hscroll-mode
3455 If @code{auto-hscroll-mode} is set, redisplay automatically alters
3456 the horizontal scrolling of a window as necessary to ensure that point
3457 is always visible. However, you can still set the horizontal
3458 scrolling value explicitly. The value you specify serves as a lower
3459 bound for automatic scrolling, i.e., automatic scrolling will not
3460 scroll a window to a column less than the specified one.
3461
3462 @deffn Command scroll-left &optional count set-minimum
3463 This function scrolls the selected window @var{count} columns to the
3464 left (or to the right if @var{count} is negative). The default
3465 for @var{count} is the window width, minus 2.
3466
3467 The return value is the total amount of leftward horizontal scrolling in
3468 effect after the change---just like the value returned by
3469 @code{window-hscroll} (below).
3470
3471 Once you scroll a window as far right as it can go, back to its normal
3472 position where the total leftward scrolling is zero, attempts to scroll
3473 any farther right have no effect.
3474
3475 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
3476 the lower bound for automatic scrolling; that is, automatic scrolling
3477 will not scroll a window to a column less than the value returned by
3478 this function. Interactive calls pass non-@code{nil} for
3479 @var{set-minimum}.
3480 @end deffn
3481
3482 @deffn Command scroll-right &optional count set-minimum
3483 This function scrolls the selected window @var{count} columns to the
3484 right (or to the left if @var{count} is negative). The default
3485 for @var{count} is the window width, minus 2. Aside from the direction
3486 of scrolling, this works just like @code{scroll-left}.
3487 @end deffn
3488
3489 @defun window-hscroll &optional window
3490 This function returns the total leftward horizontal scrolling of
3491 @var{window}---the number of columns by which the text in @var{window}
3492 is scrolled left past the left margin. The default for
3493 @var{window} is the selected window.
3494
3495 The return value is never negative. It is zero when no horizontal
3496 scrolling has been done in @var{window} (which is usually the case).
3497
3498
3499 @example
3500 @group
3501 (window-hscroll)
3502 @result{} 0
3503 @end group
3504 @group
3505 (scroll-left 5)
3506 @result{} 5
3507 @end group
3508 @group
3509 (window-hscroll)
3510 @result{} 5
3511 @end group
3512 @end example
3513 @end defun
3514
3515 @defun set-window-hscroll window columns
3516 This function sets horizontal scrolling of @var{window}. The value of
3517 @var{columns} specifies the amount of scrolling, in terms of columns
3518 from the left margin. The argument @var{columns} should be zero or
3519 positive; if not, it is taken as zero. Fractional values of
3520 @var{columns} are not supported at present.
3521
3522 Note that @code{set-window-hscroll} may appear not to work if you test
3523 it by evaluating a call with @kbd{M-:} in a simple way. What happens
3524 is that the function sets the horizontal scroll value and returns, but
3525 then redisplay adjusts the horizontal scrolling to make point visible,
3526 and this overrides what the function did. You can observe the
3527 function's effect if you call it while point is sufficiently far from
3528 the left margin that it will remain visible.
3529
3530 The value returned is @var{columns}.
3531
3532 @example
3533 @group
3534 (set-window-hscroll (selected-window) 10)
3535 @result{} 10
3536 @end group
3537 @end example
3538 @end defun
3539
3540 Here is how you can determine whether a given position @var{position}
3541 is off the screen due to horizontal scrolling:
3542
3543 @c FIXME: Maybe hscroll-on-screen-p is a better name?
3544 @example
3545 @group
3546 (defun hscroll-on-screen (window position)
3547 (save-excursion
3548 (goto-char position)
3549 (and
3550 (>= (- (current-column) (window-hscroll window)) 0)
3551 (< (- (current-column) (window-hscroll window))
3552 (window-width window)))))
3553 @end group
3554 @end example
3555
3556 @node Coordinates and Windows
3557 @section Coordinates and Windows
3558 @cindex frame-relative coordinate
3559 @cindex coordinate, relative to frame
3560 @cindex window position
3561
3562 This section describes functions that report the position of a
3563 window. Most of these functions report positions relative to the
3564 window's frame. In this case, the coordinate origin @samp{(0,0)} lies
3565 near the upper left corner of the frame. For technical reasons, on
3566 graphical displays the origin is not located at the exact corner of
3567 the graphical window as it appears on the screen. If Emacs is built
3568 with the GTK+ toolkit, the origin is at the upper left corner of the
3569 frame area used for displaying Emacs windows, below the title-bar,
3570 GTK+ menu bar, and tool bar (since these are drawn by the window
3571 manager and/or GTK+, not by Emacs). But if Emacs is not built with
3572 GTK+, the origin is at the upper left corner of the tool bar (since in
3573 this case Emacs itself draws the tool bar). In both cases, the X and
3574 Y coordinates increase rightward and downward respectively.
3575
3576 Except where noted, X and Y coordinates are reported in integer
3577 character units, i.e., numbers of lines and columns respectively. On a
3578 graphical display, each ``line'' and ``column'' corresponds to the
3579 height and width of a default character specified by the frame's
3580 default font.
3581
3582 @defun window-edges &optional window
3583 This function returns a list of the edge coordinates of @var{window}.
3584 If @var{window} is omitted or @code{nil}, it defaults to the selected
3585 window.
3586
3587 The return value has the form @code{(@var{left} @var{top} @var{right}
3588 @var{bottom})}. These list elements are, respectively, the X
3589 coordinate of the leftmost column occupied by the window, the Y
3590 coordinate of the topmost row, the X coordinate one column to the
3591 right of the rightmost column, and the Y coordinate one row down from
3592 the bottommost row.
3593
3594 Note that these are the actual outer edges of the window, including any
3595 header line, mode line, scroll bar, fringes, window divider and display
3596 margins. On a text terminal, if the window has a neighbor on its right,
3597 its right edge includes the separator line between the window and its
3598 neighbor.
3599 @end defun
3600
3601 @defun window-inside-edges &optional window
3602 This function is similar to @code{window-edges}, but the returned edge
3603 values are for the text area of the window. They exclude any header
3604 line, mode line, scroll bar, fringes, window divider, display margins,
3605 and vertical separator.
3606 @end defun
3607
3608 @defun window-top-line &optional window
3609 This function returns the Y coordinate of the topmost row of
3610 @var{window}, equivalent to the @var{top} entry in the list returned
3611 by @code{window-edges}.
3612 @end defun
3613
3614 @defun window-left-column &optional window
3615 This function returns the X coordinate of the leftmost column of
3616 @var{window}, equivalent to the @var{left} entry in the list returned
3617 by @code{window-edges}.
3618 @end defun
3619
3620 The following functions can be used to relate a set of
3621 frame-relative coordinates to a window:
3622
3623 @defun window-at x y &optional frame
3624 This function returns the live window at the frame-relative
3625 coordinates @var{x} and @var{y}, on frame @var{frame}. If there is no
3626 window at that position, the return value is @code{nil}. If
3627 @var{frame} is omitted or @code{nil}, it defaults to the selected
3628 frame.
3629 @end defun
3630
3631 @defun coordinates-in-window-p coordinates window
3632 This function checks whether a window @var{window} occupies the
3633 frame-relative coordinates @var{coordinates}, and if so, which part of
3634 the window that is. @var{window} should be a live window.
3635 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3636 . @var{y})}, where @var{x} and @var{y} are frame-relative coordinates.
3637
3638 If there is no window at the specified position, the return value is
3639 @code{nil} . Otherwise, the return value is one of the following:
3640
3641 @table @code
3642 @item (@var{relx} . @var{rely})
3643 The coordinates are inside @var{window}. The numbers @var{relx} and
3644 @var{rely} are the equivalent window-relative coordinates for the
3645 specified position, counting from 0 at the top left corner of the
3646 window.
3647
3648 @item mode-line
3649 The coordinates are in the mode line of @var{window}.
3650
3651 @item header-line
3652 The coordinates are in the header line of @var{window}.
3653
3654 @item right-divider
3655 The coordinates are in the divider separating @var{window} from a
3656 window on the right.
3657
3658 @item right-divider
3659 The coordinates are in the divider separating @var{window} from a
3660 window beneath.
3661
3662 @item vertical-line
3663 The coordinates are in the vertical line between @var{window} and its
3664 neighbor to the right. This value occurs only if the window doesn't
3665 have a scroll bar; positions in a scroll bar are considered outside the
3666 window for these purposes.
3667
3668 @item left-fringe
3669 @itemx right-fringe
3670 The coordinates are in the left or right fringe of the window.
3671
3672 @item left-margin
3673 @itemx right-margin
3674 The coordinates are in the left or right margin of the window.
3675
3676 @item nil
3677 The coordinates are not in any part of @var{window}.
3678 @end table
3679
3680 The function @code{coordinates-in-window-p} does not require a frame as
3681 argument because it always uses the frame that @var{window} is on.
3682 @end defun
3683
3684 The following functions return window positions in pixels, rather
3685 than character units. Though mostly useful on graphical displays,
3686 they can also be called on text terminals, where the screen area of
3687 each text character is taken to be ``one pixel''.
3688
3689 @defun window-pixel-edges &optional window
3690 This function returns a list of pixel coordinates for the edges of
3691 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
3692 to the selected window.
3693
3694 The return value has the form @code{(@var{left} @var{top} @var{right}
3695 @var{bottom})}. The list elements are, respectively, the X pixel
3696 coordinate of the left window edge, the Y pixel coordinate of the top
3697 edge, one more than the X pixel coordinate of the right edge, and one
3698 more than the Y pixel coordinate of the bottom edge.
3699 @end defun
3700
3701 @defun window-inside-pixel-edges &optional window
3702 This function is like @code{window-pixel-edges}, except that it
3703 returns the pixel coordinates for the edges of the window's text area,
3704 rather than the pixel coordinates for the edges of the window itself.
3705 @var{window} must specify a live window.
3706 @end defun
3707
3708 The following functions return window positions in pixels, relative
3709 to the display screen rather than the frame:
3710
3711 @defun window-absolute-pixel-edges &optional window
3712 This function is like @code{window-pixel-edges}, except that it
3713 returns the edge pixel coordinates relative to the top left corner of
3714 the display screen.
3715 @end defun
3716
3717 @defun window-inside-absolute-pixel-edges &optional window
3718 This function is like @code{window-inside-pixel-edges}, except that it
3719 returns the edge pixel coordinates relative to the top left corner of
3720 the display screen. @var{window} must specify a live window.
3721 @end defun
3722
3723 @defun window-pixel-left &optional window
3724 This function returns the left pixel edge of window @var{window}.
3725 @var{window} must be a valid window and defaults to the selected one.
3726 @end defun
3727
3728 @defun window-pixel-top &optional window
3729 This function returns the top pixel edge of window @var{window}.
3730 @var{window} must be a valid window and defaults to the selected one.
3731 @end defun
3732
3733
3734 @node Window Configurations
3735 @section Window Configurations
3736 @cindex window configurations
3737 @cindex saving window information
3738
3739 A @dfn{window configuration} records the entire layout of one
3740 frame---all windows, their sizes, which buffers they contain, how those
3741 buffers are scrolled, and their value of point; also their
3742 fringes, margins, and scroll bar settings. It also includes the value
3743 of @code{minibuffer-scroll-window}. As a special exception, the window
3744 configuration does not record the value of point in the selected window
3745 for the current buffer.
3746
3747 You can bring back an entire frame layout by restoring a previously
3748 saved window configuration. If you want to record the layout of all
3749 frames instead of just one, use a frame configuration instead of a
3750 window configuration. @xref{Frame Configurations}.
3751
3752 @defun current-window-configuration &optional frame
3753 This function returns a new object representing @var{frame}'s current
3754 window configuration. The default for @var{frame} is the selected
3755 frame. The variable @code{window-persistent-parameters} specifies
3756 which window parameters (if any) are saved by this function.
3757 @xref{Window Parameters}.
3758 @end defun
3759
3760 @defun set-window-configuration configuration
3761 This function restores the configuration of windows and buffers as
3762 specified by @var{configuration}, for the frame that @var{configuration}
3763 was created for.
3764
3765 The argument @var{configuration} must be a value that was previously
3766 returned by @code{current-window-configuration}. The configuration is
3767 restored in the frame from which @var{configuration} was made, whether
3768 that frame is selected or not. This always counts as a window size
3769 change and triggers execution of the @code{window-size-change-functions}
3770 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
3771 know how to tell whether the new configuration actually differs from the
3772 old one.
3773
3774 If the frame from which @var{configuration} was saved is dead, all this
3775 function does is restore the three variables @code{window-min-height},
3776 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
3777 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
3778
3779 Here is a way of using this function to get the same effect
3780 as @code{save-window-excursion}:
3781
3782 @example
3783 @group
3784 (let ((config (current-window-configuration)))
3785 (unwind-protect
3786 (progn (split-window-below nil)
3787 @dots{})
3788 (set-window-configuration config)))
3789 @end group
3790 @end example
3791 @end defun
3792
3793 @defmac save-window-excursion forms@dots{}
3794 This macro records the window configuration of the selected frame,
3795 executes @var{forms} in sequence, then restores the earlier window
3796 configuration. The return value is the value of the final form in
3797 @var{forms}.
3798
3799 Most Lisp code should not use this macro; @code{save-selected-window}
3800 is typically sufficient. In particular, this macro cannot reliably
3801 prevent the code in @var{forms} from opening new windows, because new
3802 windows might be opened in other frames (@pxref{Choosing Window}), and
3803 @code{save-window-excursion} only saves and restores the window
3804 configuration on the current frame.
3805
3806 Do not use this macro in @code{window-size-change-functions}; exiting
3807 the macro triggers execution of @code{window-size-change-functions},
3808 leading to an endless loop.
3809 @end defmac
3810
3811 @defun window-configuration-p object
3812 This function returns @code{t} if @var{object} is a window configuration.
3813 @end defun
3814
3815 @defun compare-window-configurations config1 config2
3816 This function compares two window configurations as regards the
3817 structure of windows, but ignores the values of point and the
3818 saved scrolling positions---it can return @code{t} even if those
3819 aspects differ.
3820
3821 The function @code{equal} can also compare two window configurations; it
3822 regards configurations as unequal if they differ in any respect, even a
3823 saved point.
3824 @end defun
3825
3826 @defun window-configuration-frame config
3827 This function returns the frame for which the window configuration
3828 @var{config} was made.
3829 @end defun
3830
3831 Other primitives to look inside of window configurations would make
3832 sense, but are not implemented because we did not need them. See the
3833 file @file{winner.el} for some more operations on windows
3834 configurations.
3835
3836 The objects returned by @code{current-window-configuration} die
3837 together with the Emacs process. In order to store a window
3838 configuration on disk and read it back in another Emacs session, you
3839 can use the functions described next. These functions are also useful
3840 to clone the state of a frame into an arbitrary live window
3841 (@code{set-window-configuration} effectively clones the windows of a
3842 frame into the root window of that very frame only).
3843
3844 @cindex window state
3845 @defun window-state-get &optional window writable
3846 This function returns the state of @var{window} as a Lisp object. The
3847 argument @var{window} must be a valid window and defaults to the root
3848 window of the selected frame.
3849
3850 If the optional argument @var{writable} is non-@code{nil}, this means to
3851 not use markers for sampling positions like @code{window-point} or
3852 @code{window-start}. This argument should be non-@code{nil} when the
3853 state will be written to disk and read back in another session.
3854
3855 Together, the argument @var{writable} and the variable
3856 @code{window-persistent-parameters} specify which window parameters are
3857 saved by this function. @xref{Window Parameters}.
3858 @end defun
3859
3860 The value returned by @code{window-state-get} can be used in the same
3861 session to make a clone of a window in another window. It can be also
3862 written to disk and read back in another session. In either case, use
3863 the following function to restore the state of the window.
3864
3865 @defun window-state-put state &optional window ignore
3866 This function puts the window state @var{state} into @var{window}.
3867 The argument @var{state} should be the state of a window returned by
3868 an earlier invocation of @code{window-state-get}, see above. The
3869 optional argument @var{window} can be either a live window or an
3870 internal window (@pxref{Windows and Frames}) and defaults to the
3871 selected one. If @var{window} is not live, it is replaced by a live
3872 window before putting @var{state} into it.
3873
3874 If the optional argument @var{ignore} is non-@code{nil}, it means to ignore
3875 minimum window sizes and fixed-size restrictions. If @var{ignore}
3876 is @code{safe}, this means windows can get as small as one line
3877 and/or two columns.
3878 @end defun
3879
3880
3881 @node Window Parameters
3882 @section Window Parameters
3883 @cindex window parameters
3884
3885 This section describes how window parameters can be used to associate
3886 additional information with windows.
3887
3888 @defun window-parameter window parameter
3889 This function returns @var{window}'s value for @var{parameter}. The
3890 default for @var{window} is the selected window. If @var{window} has no
3891 setting for @var{parameter}, this function returns @code{nil}.
3892 @end defun
3893
3894 @defun window-parameters &optional window
3895 This function returns all parameters of @var{window} and their values.
3896 The default for @var{window} is the selected window. The return value
3897 is either @code{nil}, or an association list whose elements have the form
3898 @code{(@var{parameter} . @var{value})}.
3899 @end defun
3900
3901 @defun set-window-parameter window parameter value
3902 This function sets @var{window}'s value of @var{parameter} to
3903 @var{value} and returns @var{value}. The default for @var{window}
3904 is the selected window.
3905 @end defun
3906
3907 By default, the functions that save and restore window configurations or the
3908 states of windows (@pxref{Window Configurations}) do not care about
3909 window parameters. This means that when you change the value of a
3910 parameter within the body of a @code{save-window-excursion}, the
3911 previous value is not restored when that macro exits. It also means
3912 that when you restore via @code{window-state-put} a window state saved
3913 earlier by @code{window-state-get}, all cloned windows have their
3914 parameters reset to @code{nil}. The following variable allows you to
3915 override the standard behavior:
3916
3917 @defvar window-persistent-parameters
3918 This variable is an alist specifying which parameters get saved by
3919 @code{current-window-configuration} and @code{window-state-get}, and
3920 subsequently restored by @code{set-window-configuration} and
3921 @code{window-state-put}. @xref{Window Configurations}.
3922
3923 The @sc{car} of each entry of this alist is a symbol specifying the
3924 parameter. The @sc{cdr} should be one of the following:
3925
3926 @table @asis
3927 @item @code{nil}
3928 This value means the parameter is saved neither by
3929 @code{window-state-get} nor by @code{current-window-configuration}.
3930
3931 @item @code{t}
3932 This value specifies that the parameter is saved by
3933 @code{current-window-configuration} and (provided its @var{writable}
3934 argument is @code{nil}) by @code{window-state-get}.
3935
3936 @item @code{writable}
3937 This means that the parameter is saved unconditionally by both
3938 @code{current-window-configuration} and @code{window-state-get}. This
3939 value should not be used for parameters whose values do not have a read
3940 syntax. Otherwise, invoking @code{window-state-put} in another session
3941 may fail with an @code{invalid-read-syntax} error.
3942 @end table
3943 @end defvar
3944
3945 Some functions (notably @code{delete-window},
3946 @code{delete-other-windows} and @code{split-window}), may behave specially
3947 when their @var{window} argument has a parameter set. You can override
3948 such special behavior by binding the following variable to a
3949 non-@code{nil} value:
3950
3951 @defvar ignore-window-parameters
3952 If this variable is non-@code{nil}, some standard functions do not
3953 process window parameters. The functions currently affected by this are
3954 @code{split-window}, @code{delete-window}, @code{delete-other-windows},
3955 and @code{other-window}.
3956
3957 An application can bind this variable to a non-@code{nil} value around
3958 calls to these functions. If it does so, the application is fully
3959 responsible for correctly assigning the parameters of all involved
3960 windows when exiting that function.
3961 @end defvar
3962
3963 The following parameters are currently used by the window management
3964 code:
3965
3966 @table @asis
3967 @item @code{delete-window}
3968 This parameter affects the execution of @code{delete-window}
3969 (@pxref{Deleting Windows}).
3970
3971 @item @code{delete-other-windows}
3972 This parameter affects the execution of @code{delete-other-windows}
3973 (@pxref{Deleting Windows}).
3974
3975 @item @code{split-window}
3976 This parameter affects the execution of @code{split-window}
3977 (@pxref{Splitting Windows}).
3978
3979 @item @code{other-window}
3980 This parameter affects the execution of @code{other-window}
3981 (@pxref{Cyclic Window Ordering}).
3982
3983 @item @code{no-other-window}
3984 This parameter marks the window as not selectable by @code{other-window}
3985 (@pxref{Cyclic Window Ordering}).
3986
3987 @item @code{clone-of}
3988 This parameter specifies the window that this one has been cloned
3989 from. It is installed by @code{window-state-get} (@pxref{Window
3990 Configurations}).
3991
3992 @item @code{preserved-size}
3993 This parameter specifies a buffer, a direction where @code{nil} means
3994 vertical and @code{t} horizontal, and a size in pixels. If this window
3995 displays the specified buffer and its size in the indicated direction
3996 equals the size specified by this parameter, then Emacs will try to
3997 preserve the size of this window in the indicated direction. This
3998 parameter is installed and updated by the function
3999 @code{window-preserve-size} (@pxref{Preserving Window Sizes}).
4000
4001 @item @code{quit-restore}
4002 This parameter is installed by the buffer display functions
4003 (@pxref{Choosing Window}) and consulted by @code{quit-restore-window}
4004 (@pxref{Quitting Windows}). It contains four elements:
4005
4006 The first element is one of the symbols @code{window}, meaning that the
4007 window has been specially created by @code{display-buffer}; @code{frame},
4008 a separate frame has been created; @code{same}, the window has
4009 displayed the same buffer before; or @code{other}, the window showed
4010 another buffer before.
4011
4012 The second element is either one of the symbols @code{window} or
4013 @code{frame}, or a list whose elements are the buffer shown in the
4014 window before, that buffer's window start and window point positions,
4015 and the window's height at that time.
4016
4017 The third element is the window selected at the time the parameter was
4018 created. The function @code{quit-restore-window} tries to reselect that
4019 window when it deletes the window passed to it as argument.
4020
4021 The fourth element is the buffer whose display caused the creation of
4022 this parameter. @code{quit-restore-window} deletes the specified window
4023 only if it still shows that buffer.
4024 @end table
4025
4026 There are additional parameters @code{window-atom} and @code{window-side};
4027 these are reserved and should not be used by applications.
4028
4029
4030 @node Window Hooks
4031 @section Hooks for Window Scrolling and Changes
4032 @cindex hooks for window operations
4033
4034 This section describes how a Lisp program can take action whenever a
4035 window displays a different part of its buffer or a different buffer.
4036 There are three actions that can change this: scrolling the window,
4037 switching buffers in the window, and changing the size of the window.
4038 The first two actions run @code{window-scroll-functions}; the last runs
4039 @code{window-size-change-functions}.
4040
4041 @defvar window-scroll-functions
4042 This variable holds a list of functions that Emacs should call before
4043 redisplaying a window with scrolling. Displaying a different buffer in
4044 the window also runs these functions.
4045
4046 This variable is not a normal hook, because each function is called with
4047 two arguments: the window, and its new display-start position.
4048
4049 These functions must take care when using @code{window-end}
4050 (@pxref{Window Start and End}); if you need an up-to-date value, you
4051 must use the @var{update} argument to ensure you get it.
4052
4053 @strong{Warning:} don't use this feature to alter the way the window
4054 is scrolled. It's not designed for that, and such use probably won't
4055 work.
4056 @end defvar
4057
4058 @defvar window-size-change-functions
4059 This variable holds a list of functions to be called if the size of any
4060 window changes for any reason. The functions are called just once per
4061 redisplay, and just once for each frame on which size changes have
4062 occurred.
4063
4064 Each function receives the frame as its sole argument. There is no
4065 direct way to find out which windows on that frame have changed size, or
4066 precisely how. However, if a size-change function records, at each
4067 call, the existing windows and their sizes, it can also compare the
4068 present sizes and the previous sizes.
4069
4070 Creating or deleting windows counts as a size change, and therefore
4071 causes these functions to be called. Changing the frame size also
4072 counts, because it changes the sizes of the existing windows.
4073
4074 You may use @code{save-selected-window} in these functions
4075 (@pxref{Selecting Windows}). However, do not use
4076 @code{save-window-excursion} (@pxref{Window Configurations}); exiting
4077 that macro counts as a size change, which would cause these functions
4078 to be called over and over.
4079 @end defvar
4080
4081 @defvar window-configuration-change-hook
4082 A normal hook that is run every time you change the window configuration
4083 of an existing frame. This includes splitting or deleting windows,
4084 changing the sizes of windows, or displaying a different buffer in a
4085 window.
4086
4087 The buffer-local part of this hook is run once for each window on the
4088 affected frame, with the relevant window selected and its buffer
4089 current. The global part is run once for the modified frame, with that
4090 frame selected.
4091 @end defvar
4092
4093 In addition, you can use @code{jit-lock-register} to register a Font
4094 Lock fontification function, which will be called whenever parts of a
4095 buffer are (re)fontified because a window was scrolled or its size
4096 changed. @xref{Other Font Lock Variables}.