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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* At each redisplay cycle, we should refresh everything there is to refresh.
438 To do that efficiently, we use many optimizations that try to make sure we
439 don't waste too much time updating things that haven't changed.
440 The coarsest such optimization is that, in the most common cases, we only
441 look at the selected-window.
442
443 To know whether other windows should be considered for redisplay, we use the
444 variable windows_or_buffers_changed: as long as it is 0, it means that we
445 have not noticed anything that should require updating anything else than
446 the selected-window. If it is set to REDISPLAY_SOME, it means that since
447 last redisplay, some changes have been made which could impact other
448 windows. To know which ones need redisplay, every buffer, window, and frame
449 has a `redisplay' bit, which (if true) means that this object needs to be
450 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
451 looking for those `redisplay' bits (actually, there might be some such bits
452 set, but then only on objects which aren't displayed anyway).
453
454 OTOH if it's non-zero we wil have to loop through all windows and then check
455 the `redisplay' bit of the corresponding window, frame, and buffer, in order
456 to decide whether that window needs attention or not. Note that we can't
457 just look at the frame's redisplay bit to decide that the whole frame can be
458 skipped, since even if the frame's redisplay bit is unset, some of its
459 windows's redisplay bits may be set.
460
461 Mostly for historical reasons, windows_or_buffers_changed can also take
462 other non-zero values. In that case, the precise value doesn't matter (it
463 encodes the cause of the setting but is only used for debugging purposes),
464 and what it means is that we shouldn't pay attention to any `redisplay' bits
465 and we should simply try and redisplay every window out there. */
466
467 int windows_or_buffers_changed;
468
469 /* Nonzero if we should redraw the mode lines on the next redisplay.
470 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
471 then only redisplay the mode lines in those buffers/windows/frames where the
472 `redisplay' bit has been set.
473 For any other value, redisplay all mode lines (the number used is then only
474 used to track down the cause for this full-redisplay).
475
476 Since the frame title uses the same %-constructs as the mode line
477 (except %c and %l), if this variable is non-zero, we also consider
478 redisplaying the title of each frame, see x_consider_frame_title.
479
480 The `redisplay' bits are the same as those used for
481 windows_or_buffers_changed, and setting windows_or_buffers_changed also
482 causes recomputation of the mode lines of all those windows. IOW this
483 variable only has an effect if windows_or_buffers_changed is zero, in which
484 case we should only need to redisplay the mode-line of those objects with
485 a `redisplay' bit set but not the window's text content (tho we may still
486 need to refresh the text content of the selected-window). */
487
488 int update_mode_lines;
489
490 /* True after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 static bool line_number_displayed;
494
495 /* The name of the *Messages* buffer, a string. */
496
497 static Lisp_Object Vmessages_buffer_name;
498
499 /* Current, index 0, and last displayed echo area message. Either
500 buffers from echo_buffers, or nil to indicate no message. */
501
502 Lisp_Object echo_area_buffer[2];
503
504 /* The buffers referenced from echo_area_buffer. */
505
506 static Lisp_Object echo_buffer[2];
507
508 /* A vector saved used in with_area_buffer to reduce consing. */
509
510 static Lisp_Object Vwith_echo_area_save_vector;
511
512 /* True means display_echo_area should display the last echo area
513 message again. Set by redisplay_preserve_echo_area. */
514
515 static bool display_last_displayed_message_p;
516
517 /* True if echo area is being used by print; false if being used by
518 message. */
519
520 static bool message_buf_print;
521
522 /* Set to true in clear_message to make redisplay_internal aware
523 of an emptied echo area. */
524
525 static bool message_cleared_p;
526
527 /* A scratch glyph row with contents used for generating truncation
528 glyphs. Also used in direct_output_for_insert. */
529
530 #define MAX_SCRATCH_GLYPHS 100
531 static struct glyph_row scratch_glyph_row;
532 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
533
534 /* Ascent and height of the last line processed by move_it_to. */
535
536 static int last_height;
537
538 /* True if there's a help-echo in the echo area. */
539
540 bool help_echo_showing_p;
541
542 /* The maximum distance to look ahead for text properties. Values
543 that are too small let us call compute_char_face and similar
544 functions too often which is expensive. Values that are too large
545 let us call compute_char_face and alike too often because we
546 might not be interested in text properties that far away. */
547
548 #define TEXT_PROP_DISTANCE_LIMIT 100
549
550 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
551 iterator state and later restore it. This is needed because the
552 bidi iterator on bidi.c keeps a stacked cache of its states, which
553 is really a singleton. When we use scratch iterator objects to
554 move around the buffer, we can cause the bidi cache to be pushed or
555 popped, and therefore we need to restore the cache state when we
556 return to the original iterator. */
557 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
558 do { \
559 if (CACHE) \
560 bidi_unshelve_cache (CACHE, true); \
561 ITCOPY = ITORIG; \
562 CACHE = bidi_shelve_cache (); \
563 } while (false)
564
565 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
566 do { \
567 if (pITORIG != pITCOPY) \
568 *(pITORIG) = *(pITCOPY); \
569 bidi_unshelve_cache (CACHE, false); \
570 CACHE = NULL; \
571 } while (false)
572
573 /* Functions to mark elements as needing redisplay. */
574 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
575
576 void
577 redisplay_other_windows (void)
578 {
579 if (!windows_or_buffers_changed)
580 windows_or_buffers_changed = REDISPLAY_SOME;
581 }
582
583 void
584 wset_redisplay (struct window *w)
585 {
586 /* Beware: selected_window can be nil during early stages. */
587 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
588 redisplay_other_windows ();
589 w->redisplay = true;
590 }
591
592 void
593 fset_redisplay (struct frame *f)
594 {
595 redisplay_other_windows ();
596 f->redisplay = true;
597 }
598
599 void
600 bset_redisplay (struct buffer *b)
601 {
602 int count = buffer_window_count (b);
603 if (count > 0)
604 {
605 /* ... it's visible in other window than selected, */
606 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
607 redisplay_other_windows ();
608 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
609 so that if we later set windows_or_buffers_changed, this buffer will
610 not be omitted. */
611 b->text->redisplay = true;
612 }
613 }
614
615 void
616 bset_update_mode_line (struct buffer *b)
617 {
618 if (!update_mode_lines)
619 update_mode_lines = REDISPLAY_SOME;
620 b->text->redisplay = true;
621 }
622
623 void
624 maybe_set_redisplay (Lisp_Object symbol)
625 {
626 if (HASH_TABLE_P (Vredisplay__variables)
627 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
628 {
629 bset_update_mode_line (current_buffer);
630 current_buffer->prevent_redisplay_optimizations_p = true;
631 }
632 }
633
634 #ifdef GLYPH_DEBUG
635
636 /* True means print traces of redisplay if compiled with
637 GLYPH_DEBUG defined. */
638
639 bool trace_redisplay_p;
640
641 #endif /* GLYPH_DEBUG */
642
643 #ifdef DEBUG_TRACE_MOVE
644 /* True means trace with TRACE_MOVE to stderr. */
645 static bool trace_move;
646
647 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
648 #else
649 #define TRACE_MOVE(x) (void) 0
650 #endif
651
652 /* Buffer being redisplayed -- for redisplay_window_error. */
653
654 static struct buffer *displayed_buffer;
655
656 /* Value returned from text property handlers (see below). */
657
658 enum prop_handled
659 {
660 HANDLED_NORMALLY,
661 HANDLED_RECOMPUTE_PROPS,
662 HANDLED_OVERLAY_STRING_CONSUMED,
663 HANDLED_RETURN
664 };
665
666 /* A description of text properties that redisplay is interested
667 in. */
668
669 struct props
670 {
671 /* The symbol index of the name of the property. */
672 short name;
673
674 /* A unique index for the property. */
675 enum prop_idx idx;
676
677 /* A handler function called to set up iterator IT from the property
678 at IT's current position. Value is used to steer handle_stop. */
679 enum prop_handled (*handler) (struct it *it);
680 };
681
682 static enum prop_handled handle_face_prop (struct it *);
683 static enum prop_handled handle_invisible_prop (struct it *);
684 static enum prop_handled handle_display_prop (struct it *);
685 static enum prop_handled handle_composition_prop (struct it *);
686 static enum prop_handled handle_overlay_change (struct it *);
687 static enum prop_handled handle_fontified_prop (struct it *);
688
689 /* Properties handled by iterators. */
690
691 static struct props it_props[] =
692 {
693 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
694 /* Handle `face' before `display' because some sub-properties of
695 `display' need to know the face. */
696 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
697 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
698 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
699 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
700 {0, 0, NULL}
701 };
702
703 /* Value is the position described by X. If X is a marker, value is
704 the marker_position of X. Otherwise, value is X. */
705
706 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
707
708 /* Enumeration returned by some move_it_.* functions internally. */
709
710 enum move_it_result
711 {
712 /* Not used. Undefined value. */
713 MOVE_UNDEFINED,
714
715 /* Move ended at the requested buffer position or ZV. */
716 MOVE_POS_MATCH_OR_ZV,
717
718 /* Move ended at the requested X pixel position. */
719 MOVE_X_REACHED,
720
721 /* Move within a line ended at the end of a line that must be
722 continued. */
723 MOVE_LINE_CONTINUED,
724
725 /* Move within a line ended at the end of a line that would
726 be displayed truncated. */
727 MOVE_LINE_TRUNCATED,
728
729 /* Move within a line ended at a line end. */
730 MOVE_NEWLINE_OR_CR
731 };
732
733 /* This counter is used to clear the face cache every once in a while
734 in redisplay_internal. It is incremented for each redisplay.
735 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
736 cleared. */
737
738 #define CLEAR_FACE_CACHE_COUNT 500
739 static int clear_face_cache_count;
740
741 /* Similarly for the image cache. */
742
743 #ifdef HAVE_WINDOW_SYSTEM
744 #define CLEAR_IMAGE_CACHE_COUNT 101
745 static int clear_image_cache_count;
746
747 /* Null glyph slice */
748 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
749 #endif
750
751 /* True while redisplay_internal is in progress. */
752
753 bool redisplaying_p;
754
755 /* If a string, XTread_socket generates an event to display that string.
756 (The display is done in read_char.) */
757
758 Lisp_Object help_echo_string;
759 Lisp_Object help_echo_window;
760 Lisp_Object help_echo_object;
761 ptrdiff_t help_echo_pos;
762
763 /* Temporary variable for XTread_socket. */
764
765 Lisp_Object previous_help_echo_string;
766
767 /* Platform-independent portion of hourglass implementation. */
768
769 #ifdef HAVE_WINDOW_SYSTEM
770
771 /* True means an hourglass cursor is currently shown. */
772 static bool hourglass_shown_p;
773
774 /* If non-null, an asynchronous timer that, when it expires, displays
775 an hourglass cursor on all frames. */
776 static struct atimer *hourglass_atimer;
777
778 #endif /* HAVE_WINDOW_SYSTEM */
779
780 /* Default number of seconds to wait before displaying an hourglass
781 cursor. */
782 #define DEFAULT_HOURGLASS_DELAY 1
783
784 #ifdef HAVE_WINDOW_SYSTEM
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 #endif /* HAVE_WINDOW_SYSTEM */
790
791 /* Function prototypes. */
792
793 static void setup_for_ellipsis (struct it *, int);
794 static void set_iterator_to_next (struct it *, bool);
795 static void mark_window_display_accurate_1 (struct window *, bool);
796 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
797 static bool cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, bool);
799
800 static void handle_line_prefix (struct it *);
801
802 static void handle_stop_backwards (struct it *, ptrdiff_t);
803 static void unwind_with_echo_area_buffer (Lisp_Object);
804 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
805 static bool current_message_1 (ptrdiff_t, Lisp_Object);
806 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
807 static void set_message (Lisp_Object);
808 static bool set_message_1 (ptrdiff_t, Lisp_Object);
809 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
810 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
811 static void unwind_redisplay (void);
812 static void extend_face_to_end_of_line (struct it *);
813 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
814 static void push_it (struct it *, struct text_pos *);
815 static void iterate_out_of_display_property (struct it *);
816 static void pop_it (struct it *);
817 static void redisplay_internal (void);
818 static void echo_area_display (bool);
819 static void redisplay_windows (Lisp_Object);
820 static void redisplay_window (Lisp_Object, bool);
821 static Lisp_Object redisplay_window_error (Lisp_Object);
822 static Lisp_Object redisplay_window_0 (Lisp_Object);
823 static Lisp_Object redisplay_window_1 (Lisp_Object);
824 static bool set_cursor_from_row (struct window *, struct glyph_row *,
825 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
826 int, int);
827 static bool update_menu_bar (struct frame *, bool, bool);
828 static bool try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static bool display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
834 Lisp_Object, bool);
835 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
836 Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
840 ptrdiff_t *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static bool get_overlay_strings (struct it *, ptrdiff_t);
846 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, bool);
849 static void reseat_1 (struct it *, struct text_pos, bool);
850 static bool next_element_from_display_vector (struct it *);
851 static bool next_element_from_string (struct it *);
852 static bool next_element_from_c_string (struct it *);
853 static bool next_element_from_buffer (struct it *);
854 static bool next_element_from_composition (struct it *);
855 static bool next_element_from_image (struct it *);
856 static bool next_element_from_stretch (struct it *);
857 static void load_overlay_strings (struct it *, ptrdiff_t);
858 static bool get_next_display_element (struct it *);
859 static enum move_it_result
860 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
861 enum move_operation_enum);
862 static void get_visually_first_element (struct it *);
863 static void compute_stop_pos (struct it *);
864 static int face_before_or_after_it_pos (struct it *, bool);
865 static ptrdiff_t next_overlay_change (ptrdiff_t);
866 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
867 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
868 static int handle_single_display_spec (struct it *, Lisp_Object,
869 Lisp_Object, Lisp_Object,
870 struct text_pos *, ptrdiff_t, int, bool);
871 static int underlying_face_id (struct it *);
872
873 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
874 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
875
876 #ifdef HAVE_WINDOW_SYSTEM
877
878 static void update_tool_bar (struct frame *, bool);
879 static void x_draw_bottom_divider (struct window *w);
880 static void notice_overwritten_cursor (struct window *,
881 enum glyph_row_area,
882 int, int, int, int);
883 static int normal_char_height (struct font *, int);
884 static void normal_char_ascent_descent (struct font *, int, int *, int *);
885
886 static void append_stretch_glyph (struct it *, Lisp_Object,
887 int, int, int);
888
889 static Lisp_Object get_it_property (struct it *, Lisp_Object);
890 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
891 struct font *, int, bool);
892
893 #endif /* HAVE_WINDOW_SYSTEM */
894
895 static void produce_special_glyphs (struct it *, enum display_element_type);
896 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
897 static bool coords_in_mouse_face_p (struct window *, int, int);
898
899
900 \f
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
904
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
908
909 This is the height of W minus the height of a mode line, if any. */
910
911 int
912 window_text_bottom_y (struct window *w)
913 {
914 int height = WINDOW_PIXEL_HEIGHT (w);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917
918 if (WINDOW_WANTS_MODELINE_P (w))
919 height -= CURRENT_MODE_LINE_HEIGHT (w);
920
921 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
922
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W.
927 ANY_AREA means return the total width of W, not including
928 fringes to the left and right of the window. */
929
930 int
931 window_box_width (struct window *w, enum glyph_row_area area)
932 {
933 int width = w->pixel_width;
934
935 if (!w->pseudo_window_p)
936 {
937 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
938 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
939
940 if (area == TEXT_AREA)
941 width -= (WINDOW_MARGINS_WIDTH (w)
942 + WINDOW_FRINGES_WIDTH (w));
943 else if (area == LEFT_MARGIN_AREA)
944 width = WINDOW_LEFT_MARGIN_WIDTH (w);
945 else if (area == RIGHT_MARGIN_AREA)
946 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
947 }
948
949 /* With wide margins, fringes, etc. we might end up with a negative
950 width, correct that here. */
951 return max (0, width);
952 }
953
954
955 /* Return the pixel height of the display area of window W, not
956 including mode lines of W, if any. */
957
958 int
959 window_box_height (struct window *w)
960 {
961 struct frame *f = XFRAME (w->frame);
962 int height = WINDOW_PIXEL_HEIGHT (w);
963
964 eassert (height >= 0);
965
966 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
967 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
968
969 /* Note: the code below that determines the mode-line/header-line
970 height is essentially the same as that contained in the macro
971 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
972 the appropriate glyph row has its `mode_line_p' flag set,
973 and if it doesn't, uses estimate_mode_line_height instead. */
974
975 if (WINDOW_WANTS_MODELINE_P (w))
976 {
977 struct glyph_row *ml_row
978 = (w->current_matrix && w->current_matrix->rows
979 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
980 : 0);
981 if (ml_row && ml_row->mode_line_p)
982 height -= ml_row->height;
983 else
984 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
985 }
986
987 if (WINDOW_WANTS_HEADER_LINE_P (w))
988 {
989 struct glyph_row *hl_row
990 = (w->current_matrix && w->current_matrix->rows
991 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
992 : 0);
993 if (hl_row && hl_row->mode_line_p)
994 height -= hl_row->height;
995 else
996 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
997 }
998
999 /* With a very small font and a mode-line that's taller than
1000 default, we might end up with a negative height. */
1001 return max (0, height);
1002 }
1003
1004 /* Return the window-relative coordinate of the left edge of display
1005 area AREA of window W. ANY_AREA means return the left edge of the
1006 whole window, to the right of the left fringe of W. */
1007
1008 int
1009 window_box_left_offset (struct window *w, enum glyph_row_area area)
1010 {
1011 int x;
1012
1013 if (w->pseudo_window_p)
1014 return 0;
1015
1016 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1017
1018 if (area == TEXT_AREA)
1019 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1020 + window_box_width (w, LEFT_MARGIN_AREA));
1021 else if (area == RIGHT_MARGIN_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA)
1024 + window_box_width (w, TEXT_AREA)
1025 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1026 ? 0
1027 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1028 else if (area == LEFT_MARGIN_AREA
1029 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1030 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1031
1032 /* Don't return more than the window's pixel width. */
1033 return min (x, w->pixel_width);
1034 }
1035
1036
1037 /* Return the window-relative coordinate of the right edge of display
1038 area AREA of window W. ANY_AREA means return the right edge of the
1039 whole window, to the left of the right fringe of W. */
1040
1041 static int
1042 window_box_right_offset (struct window *w, enum glyph_row_area area)
1043 {
1044 /* Don't return more than the window's pixel width. */
1045 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1046 w->pixel_width);
1047 }
1048
1049 /* Return the frame-relative coordinate of the left edge of display
1050 area AREA of window W. ANY_AREA means return the left edge of the
1051 whole window, to the right of the left fringe of W. */
1052
1053 int
1054 window_box_left (struct window *w, enum glyph_row_area area)
1055 {
1056 struct frame *f = XFRAME (w->frame);
1057 int x;
1058
1059 if (w->pseudo_window_p)
1060 return FRAME_INTERNAL_BORDER_WIDTH (f);
1061
1062 x = (WINDOW_LEFT_EDGE_X (w)
1063 + window_box_left_offset (w, area));
1064
1065 return x;
1066 }
1067
1068
1069 /* Return the frame-relative coordinate of the right edge of display
1070 area AREA of window W. ANY_AREA means return the right edge of the
1071 whole window, to the left of the right fringe of W. */
1072
1073 int
1074 window_box_right (struct window *w, enum glyph_row_area area)
1075 {
1076 return window_box_left (w, area) + window_box_width (w, area);
1077 }
1078
1079 /* Get the bounding box of the display area AREA of window W, without
1080 mode lines, in frame-relative coordinates. ANY_AREA means the
1081 whole window, not including the left and right fringes of
1082 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1083 coordinates of the upper-left corner of the box. Return in
1084 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1085
1086 void
1087 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1088 int *box_y, int *box_width, int *box_height)
1089 {
1090 if (box_width)
1091 *box_width = window_box_width (w, area);
1092 if (box_height)
1093 *box_height = window_box_height (w);
1094 if (box_x)
1095 *box_x = window_box_left (w, area);
1096 if (box_y)
1097 {
1098 *box_y = WINDOW_TOP_EDGE_Y (w);
1099 if (WINDOW_WANTS_HEADER_LINE_P (w))
1100 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1101 }
1102 }
1103
1104 #ifdef HAVE_WINDOW_SYSTEM
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1108 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1109 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1110 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1111 box. */
1112
1113 static void
1114 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1115 int *bottom_right_x, int *bottom_right_y)
1116 {
1117 window_box (w, ANY_AREA, top_left_x, top_left_y,
1118 bottom_right_x, bottom_right_y);
1119 *bottom_right_x += *top_left_x;
1120 *bottom_right_y += *top_left_y;
1121 }
1122
1123 #endif /* HAVE_WINDOW_SYSTEM */
1124
1125 /***********************************************************************
1126 Utilities
1127 ***********************************************************************/
1128
1129 /* Return the bottom y-position of the line the iterator IT is in.
1130 This can modify IT's settings. */
1131
1132 int
1133 line_bottom_y (struct it *it)
1134 {
1135 int line_height = it->max_ascent + it->max_descent;
1136 int line_top_y = it->current_y;
1137
1138 if (line_height == 0)
1139 {
1140 if (last_height)
1141 line_height = last_height;
1142 else if (IT_CHARPOS (*it) < ZV)
1143 {
1144 move_it_by_lines (it, 1);
1145 line_height = (it->max_ascent || it->max_descent
1146 ? it->max_ascent + it->max_descent
1147 : last_height);
1148 }
1149 else
1150 {
1151 struct glyph_row *row = it->glyph_row;
1152
1153 /* Use the default character height. */
1154 it->glyph_row = NULL;
1155 it->what = IT_CHARACTER;
1156 it->c = ' ';
1157 it->len = 1;
1158 PRODUCE_GLYPHS (it);
1159 line_height = it->ascent + it->descent;
1160 it->glyph_row = row;
1161 }
1162 }
1163
1164 return line_top_y + line_height;
1165 }
1166
1167 DEFUN ("line-pixel-height", Fline_pixel_height,
1168 Sline_pixel_height, 0, 0, 0,
1169 doc: /* Return height in pixels of text line in the selected window.
1170
1171 Value is the height in pixels of the line at point. */)
1172 (void)
1173 {
1174 struct it it;
1175 struct text_pos pt;
1176 struct window *w = XWINDOW (selected_window);
1177 struct buffer *old_buffer = NULL;
1178 Lisp_Object result;
1179
1180 if (XBUFFER (w->contents) != current_buffer)
1181 {
1182 old_buffer = current_buffer;
1183 set_buffer_internal_1 (XBUFFER (w->contents));
1184 }
1185 SET_TEXT_POS (pt, PT, PT_BYTE);
1186 start_display (&it, w, pt);
1187 it.vpos = it.current_y = 0;
1188 last_height = 0;
1189 result = make_number (line_bottom_y (&it));
1190 if (old_buffer)
1191 set_buffer_internal_1 (old_buffer);
1192
1193 return result;
1194 }
1195
1196 /* Return the default pixel height of text lines in window W. The
1197 value is the canonical height of the W frame's default font, plus
1198 any extra space required by the line-spacing variable or frame
1199 parameter.
1200
1201 Implementation note: this ignores any line-spacing text properties
1202 put on the newline characters. This is because those properties
1203 only affect the _screen_ line ending in the newline (i.e., in a
1204 continued line, only the last screen line will be affected), which
1205 means only a small number of lines in a buffer can ever use this
1206 feature. Since this function is used to compute the default pixel
1207 equivalent of text lines in a window, we can safely ignore those
1208 few lines. For the same reasons, we ignore the line-height
1209 properties. */
1210 int
1211 default_line_pixel_height (struct window *w)
1212 {
1213 struct frame *f = WINDOW_XFRAME (w);
1214 int height = FRAME_LINE_HEIGHT (f);
1215
1216 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1217 {
1218 struct buffer *b = XBUFFER (w->contents);
1219 Lisp_Object val = BVAR (b, extra_line_spacing);
1220
1221 if (NILP (val))
1222 val = BVAR (&buffer_defaults, extra_line_spacing);
1223 if (!NILP (val))
1224 {
1225 if (RANGED_INTEGERP (0, val, INT_MAX))
1226 height += XFASTINT (val);
1227 else if (FLOATP (val))
1228 {
1229 int addon = XFLOAT_DATA (val) * height + 0.5;
1230
1231 if (addon >= 0)
1232 height += addon;
1233 }
1234 }
1235 else
1236 height += f->extra_line_spacing;
1237 }
1238
1239 return height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return true if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 bool
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 bool visible_p = false;
1302 struct buffer *old_buffer = NULL;
1303 bool r2l = false;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->contents) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->contents));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 w->mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 w->header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1354 int bottom_y;
1355 struct it save_it;
1356 void *save_it_data = NULL;
1357
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 SAVE_IT (save_it, it, save_it_data);
1360 last_height = 0;
1361 bottom_y = line_bottom_y (&it);
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = true;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 /* Why 10? because we don't know how many canonical lines
1379 will the height of the next line(s) be. So we guess. */
1380 int ten_more_lines = 10 * default_line_pixel_height (w);
1381
1382 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1383 MOVE_TO_POS | MOVE_TO_Y);
1384 if (it.current_y > top_y)
1385 visible_p = false;
1386
1387 }
1388 RESTORE_IT (&it, &save_it, save_it_data);
1389 if (visible_p)
1390 {
1391 if (it.method == GET_FROM_DISPLAY_VECTOR)
1392 {
1393 /* We stopped on the last glyph of a display vector.
1394 Try and recompute. Hack alert! */
1395 if (charpos < 2 || top.charpos >= charpos)
1396 top_x = it.glyph_row->x;
1397 else
1398 {
1399 struct it it2, it2_prev;
1400 /* The idea is to get to the previous buffer
1401 position, consume the character there, and use
1402 the pixel coordinates we get after that. But if
1403 the previous buffer position is also displayed
1404 from a display vector, we need to consume all of
1405 the glyphs from that display vector. */
1406 start_display (&it2, w, top);
1407 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1408 /* If we didn't get to CHARPOS - 1, there's some
1409 replacing display property at that position, and
1410 we stopped after it. That is exactly the place
1411 whose coordinates we want. */
1412 if (IT_CHARPOS (it2) != charpos - 1)
1413 it2_prev = it2;
1414 else
1415 {
1416 /* Iterate until we get out of the display
1417 vector that displays the character at
1418 CHARPOS - 1. */
1419 do {
1420 get_next_display_element (&it2);
1421 PRODUCE_GLYPHS (&it2);
1422 it2_prev = it2;
1423 set_iterator_to_next (&it2, true);
1424 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1425 && IT_CHARPOS (it2) < charpos);
1426 }
1427 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1428 || it2_prev.current_x > it2_prev.last_visible_x)
1429 top_x = it.glyph_row->x;
1430 else
1431 {
1432 top_x = it2_prev.current_x;
1433 top_y = it2_prev.current_y;
1434 }
1435 }
1436 }
1437 else if (IT_CHARPOS (it) != charpos)
1438 {
1439 Lisp_Object cpos = make_number (charpos);
1440 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1441 Lisp_Object string = string_from_display_spec (spec);
1442 struct text_pos tpos;
1443 bool newline_in_string
1444 = (STRINGP (string)
1445 && memchr (SDATA (string), '\n', SBYTES (string)));
1446
1447 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1448 bool replacing_spec_p
1449 = (!NILP (spec)
1450 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1451 charpos, FRAME_WINDOW_P (it.f)));
1452 /* The tricky code below is needed because there's a
1453 discrepancy between move_it_to and how we set cursor
1454 when PT is at the beginning of a portion of text
1455 covered by a display property or an overlay with a
1456 display property, or the display line ends in a
1457 newline from a display string. move_it_to will stop
1458 _after_ such display strings, whereas
1459 set_cursor_from_row conspires with cursor_row_p to
1460 place the cursor on the first glyph produced from the
1461 display string. */
1462
1463 /* We have overshoot PT because it is covered by a
1464 display property that replaces the text it covers.
1465 If the string includes embedded newlines, we are also
1466 in the wrong display line. Backtrack to the correct
1467 line, where the display property begins. */
1468 if (replacing_spec_p)
1469 {
1470 Lisp_Object startpos, endpos;
1471 EMACS_INT start, end;
1472 struct it it3;
1473
1474 /* Find the first and the last buffer positions
1475 covered by the display string. */
1476 endpos =
1477 Fnext_single_char_property_change (cpos, Qdisplay,
1478 Qnil, Qnil);
1479 startpos =
1480 Fprevious_single_char_property_change (endpos, Qdisplay,
1481 Qnil, Qnil);
1482 start = XFASTINT (startpos);
1483 end = XFASTINT (endpos);
1484 /* Move to the last buffer position before the
1485 display property. */
1486 start_display (&it3, w, top);
1487 if (start > CHARPOS (top))
1488 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1489 /* Move forward one more line if the position before
1490 the display string is a newline or if it is the
1491 rightmost character on a line that is
1492 continued or word-wrapped. */
1493 if (it3.method == GET_FROM_BUFFER
1494 && (it3.c == '\n'
1495 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1496 move_it_by_lines (&it3, 1);
1497 else if (move_it_in_display_line_to (&it3, -1,
1498 it3.current_x
1499 + it3.pixel_width,
1500 MOVE_TO_X)
1501 == MOVE_LINE_CONTINUED)
1502 {
1503 move_it_by_lines (&it3, 1);
1504 /* When we are under word-wrap, the #$@%!
1505 move_it_by_lines moves 2 lines, so we need to
1506 fix that up. */
1507 if (it3.line_wrap == WORD_WRAP)
1508 move_it_by_lines (&it3, -1);
1509 }
1510
1511 /* Record the vertical coordinate of the display
1512 line where we wound up. */
1513 top_y = it3.current_y;
1514 if (it3.bidi_p)
1515 {
1516 /* When characters are reordered for display,
1517 the character displayed to the left of the
1518 display string could be _after_ the display
1519 property in the logical order. Use the
1520 smallest vertical position of these two. */
1521 start_display (&it3, w, top);
1522 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1523 if (it3.current_y < top_y)
1524 top_y = it3.current_y;
1525 }
1526 /* Move from the top of the window to the beginning
1527 of the display line where the display string
1528 begins. */
1529 start_display (&it3, w, top);
1530 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1531 /* If it3_moved stays false after the 'while' loop
1532 below, that means we already were at a newline
1533 before the loop (e.g., the display string begins
1534 with a newline), so we don't need to (and cannot)
1535 inspect the glyphs of it3.glyph_row, because
1536 PRODUCE_GLYPHS will not produce anything for a
1537 newline, and thus it3.glyph_row stays at its
1538 stale content it got at top of the window. */
1539 bool it3_moved = false;
1540 /* Finally, advance the iterator until we hit the
1541 first display element whose character position is
1542 CHARPOS, or until the first newline from the
1543 display string, which signals the end of the
1544 display line. */
1545 while (get_next_display_element (&it3))
1546 {
1547 PRODUCE_GLYPHS (&it3);
1548 if (IT_CHARPOS (it3) == charpos
1549 || ITERATOR_AT_END_OF_LINE_P (&it3))
1550 break;
1551 it3_moved = true;
1552 set_iterator_to_next (&it3, false);
1553 }
1554 top_x = it3.current_x - it3.pixel_width;
1555 /* Normally, we would exit the above loop because we
1556 found the display element whose character
1557 position is CHARPOS. For the contingency that we
1558 didn't, and stopped at the first newline from the
1559 display string, move back over the glyphs
1560 produced from the string, until we find the
1561 rightmost glyph not from the string. */
1562 if (it3_moved
1563 && newline_in_string
1564 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1565 {
1566 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1567 + it3.glyph_row->used[TEXT_AREA];
1568
1569 while (EQ ((g - 1)->object, string))
1570 {
1571 --g;
1572 top_x -= g->pixel_width;
1573 }
1574 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1575 + it3.glyph_row->used[TEXT_AREA]);
1576 }
1577 }
1578 }
1579
1580 *x = top_x;
1581 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1582 *rtop = max (0, window_top_y - top_y);
1583 *rbot = max (0, bottom_y - it.last_visible_y);
1584 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1585 - max (top_y, window_top_y)));
1586 *vpos = it.vpos;
1587 if (it.bidi_it.paragraph_dir == R2L)
1588 r2l = true;
1589 }
1590 }
1591 else
1592 {
1593 /* Either we were asked to provide info about WINDOW_END, or
1594 CHARPOS is in the partially visible glyph row at end of
1595 window. */
1596 struct it it2;
1597 void *it2data = NULL;
1598
1599 SAVE_IT (it2, it, it2data);
1600 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1601 move_it_by_lines (&it, 1);
1602 if (charpos < IT_CHARPOS (it)
1603 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1604 {
1605 visible_p = true;
1606 RESTORE_IT (&it2, &it2, it2data);
1607 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1608 *x = it2.current_x;
1609 *y = it2.current_y + it2.max_ascent - it2.ascent;
1610 *rtop = max (0, -it2.current_y);
1611 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1612 - it.last_visible_y));
1613 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1614 it.last_visible_y)
1615 - max (it2.current_y,
1616 WINDOW_HEADER_LINE_HEIGHT (w))));
1617 *vpos = it2.vpos;
1618 if (it2.bidi_it.paragraph_dir == R2L)
1619 r2l = true;
1620 }
1621 else
1622 bidi_unshelve_cache (it2data, true);
1623 }
1624 bidi_unshelve_cache (itdata, false);
1625
1626 if (old_buffer)
1627 set_buffer_internal_1 (old_buffer);
1628
1629 if (visible_p)
1630 {
1631 if (w->hscroll > 0)
1632 *x -=
1633 window_hscroll_limited (w, WINDOW_XFRAME (w))
1634 * WINDOW_FRAME_COLUMN_WIDTH (w);
1635 /* For lines in an R2L paragraph, we need to mirror the X pixel
1636 coordinate wrt the text area. For the reasons, see the
1637 commentary in buffer_posn_from_coords and the explanation of
1638 the geometry used by the move_it_* functions at the end of
1639 the large commentary near the beginning of this file. */
1640 if (r2l)
1641 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1642 }
1643
1644 #if false
1645 /* Debugging code. */
1646 if (visible_p)
1647 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1648 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1649 else
1650 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1651 #endif
1652
1653 return visible_p;
1654 }
1655
1656
1657 /* Return the next character from STR. Return in *LEN the length of
1658 the character. This is like STRING_CHAR_AND_LENGTH but never
1659 returns an invalid character. If we find one, we return a `?', but
1660 with the length of the invalid character. */
1661
1662 static int
1663 string_char_and_length (const unsigned char *str, int *len)
1664 {
1665 int c;
1666
1667 c = STRING_CHAR_AND_LENGTH (str, *len);
1668 if (!CHAR_VALID_P (c))
1669 /* We may not change the length here because other places in Emacs
1670 don't use this function, i.e. they silently accept invalid
1671 characters. */
1672 c = '?';
1673
1674 return c;
1675 }
1676
1677
1678
1679 /* Given a position POS containing a valid character and byte position
1680 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1681
1682 static struct text_pos
1683 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1684 {
1685 eassert (STRINGP (string) && nchars >= 0);
1686
1687 if (STRING_MULTIBYTE (string))
1688 {
1689 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1690 int len;
1691
1692 while (nchars--)
1693 {
1694 string_char_and_length (p, &len);
1695 p += len;
1696 CHARPOS (pos) += 1;
1697 BYTEPOS (pos) += len;
1698 }
1699 }
1700 else
1701 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1702
1703 return pos;
1704 }
1705
1706
1707 /* Value is the text position, i.e. character and byte position,
1708 for character position CHARPOS in STRING. */
1709
1710 static struct text_pos
1711 string_pos (ptrdiff_t charpos, Lisp_Object string)
1712 {
1713 struct text_pos pos;
1714 eassert (STRINGP (string));
1715 eassert (charpos >= 0);
1716 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1717 return pos;
1718 }
1719
1720
1721 /* Value is a text position, i.e. character and byte position, for
1722 character position CHARPOS in C string S. MULTIBYTE_P
1723 means recognize multibyte characters. */
1724
1725 static struct text_pos
1726 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1727 {
1728 struct text_pos pos;
1729
1730 eassert (s != NULL);
1731 eassert (charpos >= 0);
1732
1733 if (multibyte_p)
1734 {
1735 int len;
1736
1737 SET_TEXT_POS (pos, 0, 0);
1738 while (charpos--)
1739 {
1740 string_char_and_length ((const unsigned char *) s, &len);
1741 s += len;
1742 CHARPOS (pos) += 1;
1743 BYTEPOS (pos) += len;
1744 }
1745 }
1746 else
1747 SET_TEXT_POS (pos, charpos, charpos);
1748
1749 return pos;
1750 }
1751
1752
1753 /* Value is the number of characters in C string S. MULTIBYTE_P
1754 means recognize multibyte characters. */
1755
1756 static ptrdiff_t
1757 number_of_chars (const char *s, bool multibyte_p)
1758 {
1759 ptrdiff_t nchars;
1760
1761 if (multibyte_p)
1762 {
1763 ptrdiff_t rest = strlen (s);
1764 int len;
1765 const unsigned char *p = (const unsigned char *) s;
1766
1767 for (nchars = 0; rest > 0; ++nchars)
1768 {
1769 string_char_and_length (p, &len);
1770 rest -= len, p += len;
1771 }
1772 }
1773 else
1774 nchars = strlen (s);
1775
1776 return nchars;
1777 }
1778
1779
1780 /* Compute byte position NEWPOS->bytepos corresponding to
1781 NEWPOS->charpos. POS is a known position in string STRING.
1782 NEWPOS->charpos must be >= POS.charpos. */
1783
1784 static void
1785 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1786 {
1787 eassert (STRINGP (string));
1788 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1789
1790 if (STRING_MULTIBYTE (string))
1791 *newpos = string_pos_nchars_ahead (pos, string,
1792 CHARPOS (*newpos) - CHARPOS (pos));
1793 else
1794 BYTEPOS (*newpos) = CHARPOS (*newpos);
1795 }
1796
1797 /* EXPORT:
1798 Return an estimation of the pixel height of mode or header lines on
1799 frame F. FACE_ID specifies what line's height to estimate. */
1800
1801 int
1802 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 if (FRAME_WINDOW_P (f))
1806 {
1807 int height = FONT_HEIGHT (FRAME_FONT (f));
1808
1809 /* This function is called so early when Emacs starts that the face
1810 cache and mode line face are not yet initialized. */
1811 if (FRAME_FACE_CACHE (f))
1812 {
1813 struct face *face = FACE_FROM_ID (f, face_id);
1814 if (face)
1815 {
1816 if (face->font)
1817 height = normal_char_height (face->font, -1);
1818 if (face->box_line_width > 0)
1819 height += 2 * face->box_line_width;
1820 }
1821 }
1822
1823 return height;
1824 }
1825 #endif
1826
1827 return 1;
1828 }
1829
1830 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1831 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1832 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1833 not force the value into range. */
1834
1835 void
1836 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1837 NativeRectangle *bounds, bool noclip)
1838 {
1839
1840 #ifdef HAVE_WINDOW_SYSTEM
1841 if (FRAME_WINDOW_P (f))
1842 {
1843 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1844 even for negative values. */
1845 if (pix_x < 0)
1846 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1847 if (pix_y < 0)
1848 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1849
1850 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1851 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1852
1853 if (bounds)
1854 STORE_NATIVE_RECT (*bounds,
1855 FRAME_COL_TO_PIXEL_X (f, pix_x),
1856 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1857 FRAME_COLUMN_WIDTH (f) - 1,
1858 FRAME_LINE_HEIGHT (f) - 1);
1859
1860 /* PXW: Should we clip pixels before converting to columns/lines? */
1861 if (!noclip)
1862 {
1863 if (pix_x < 0)
1864 pix_x = 0;
1865 else if (pix_x > FRAME_TOTAL_COLS (f))
1866 pix_x = FRAME_TOTAL_COLS (f);
1867
1868 if (pix_y < 0)
1869 pix_y = 0;
1870 else if (pix_y > FRAME_TOTAL_LINES (f))
1871 pix_y = FRAME_TOTAL_LINES (f);
1872 }
1873 }
1874 #endif
1875
1876 *x = pix_x;
1877 *y = pix_y;
1878 }
1879
1880
1881 /* Find the glyph under window-relative coordinates X/Y in window W.
1882 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1883 strings. Return in *HPOS and *VPOS the row and column number of
1884 the glyph found. Return in *AREA the glyph area containing X.
1885 Value is a pointer to the glyph found or null if X/Y is not on
1886 text, or we can't tell because W's current matrix is not up to
1887 date. */
1888
1889 static struct glyph *
1890 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1891 int *dx, int *dy, int *area)
1892 {
1893 struct glyph *glyph, *end;
1894 struct glyph_row *row = NULL;
1895 int x0, i;
1896
1897 /* Find row containing Y. Give up if some row is not enabled. */
1898 for (i = 0; i < w->current_matrix->nrows; ++i)
1899 {
1900 row = MATRIX_ROW (w->current_matrix, i);
1901 if (!row->enabled_p)
1902 return NULL;
1903 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1904 break;
1905 }
1906
1907 *vpos = i;
1908 *hpos = 0;
1909
1910 /* Give up if Y is not in the window. */
1911 if (i == w->current_matrix->nrows)
1912 return NULL;
1913
1914 /* Get the glyph area containing X. */
1915 if (w->pseudo_window_p)
1916 {
1917 *area = TEXT_AREA;
1918 x0 = 0;
1919 }
1920 else
1921 {
1922 if (x < window_box_left_offset (w, TEXT_AREA))
1923 {
1924 *area = LEFT_MARGIN_AREA;
1925 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1926 }
1927 else if (x < window_box_right_offset (w, TEXT_AREA))
1928 {
1929 *area = TEXT_AREA;
1930 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1931 }
1932 else
1933 {
1934 *area = RIGHT_MARGIN_AREA;
1935 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1936 }
1937 }
1938
1939 /* Find glyph containing X. */
1940 glyph = row->glyphs[*area];
1941 end = glyph + row->used[*area];
1942 x -= x0;
1943 while (glyph < end && x >= glyph->pixel_width)
1944 {
1945 x -= glyph->pixel_width;
1946 ++glyph;
1947 }
1948
1949 if (glyph == end)
1950 return NULL;
1951
1952 if (dx)
1953 {
1954 *dx = x;
1955 *dy = y - (row->y + row->ascent - glyph->ascent);
1956 }
1957
1958 *hpos = glyph - row->glyphs[*area];
1959 return glyph;
1960 }
1961
1962 /* Convert frame-relative x/y to coordinates relative to window W.
1963 Takes pseudo-windows into account. */
1964
1965 static void
1966 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1967 {
1968 if (w->pseudo_window_p)
1969 {
1970 /* A pseudo-window is always full-width, and starts at the
1971 left edge of the frame, plus a frame border. */
1972 struct frame *f = XFRAME (w->frame);
1973 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1974 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1975 }
1976 else
1977 {
1978 *x -= WINDOW_LEFT_EDGE_X (w);
1979 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1980 }
1981 }
1982
1983 #ifdef HAVE_WINDOW_SYSTEM
1984
1985 /* EXPORT:
1986 Return in RECTS[] at most N clipping rectangles for glyph string S.
1987 Return the number of stored rectangles. */
1988
1989 int
1990 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1991 {
1992 XRectangle r;
1993
1994 if (n <= 0)
1995 return 0;
1996
1997 if (s->row->full_width_p)
1998 {
1999 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2000 r.x = WINDOW_LEFT_EDGE_X (s->w);
2001 if (s->row->mode_line_p)
2002 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2003 else
2004 r.width = WINDOW_PIXEL_WIDTH (s->w);
2005
2006 /* Unless displaying a mode or menu bar line, which are always
2007 fully visible, clip to the visible part of the row. */
2008 if (s->w->pseudo_window_p)
2009 r.height = s->row->visible_height;
2010 else
2011 r.height = s->height;
2012 }
2013 else
2014 {
2015 /* This is a text line that may be partially visible. */
2016 r.x = window_box_left (s->w, s->area);
2017 r.width = window_box_width (s->w, s->area);
2018 r.height = s->row->visible_height;
2019 }
2020
2021 if (s->clip_head)
2022 if (r.x < s->clip_head->x)
2023 {
2024 if (r.width >= s->clip_head->x - r.x)
2025 r.width -= s->clip_head->x - r.x;
2026 else
2027 r.width = 0;
2028 r.x = s->clip_head->x;
2029 }
2030 if (s->clip_tail)
2031 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2032 {
2033 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2034 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2035 else
2036 r.width = 0;
2037 }
2038
2039 /* If S draws overlapping rows, it's sufficient to use the top and
2040 bottom of the window for clipping because this glyph string
2041 intentionally draws over other lines. */
2042 if (s->for_overlaps)
2043 {
2044 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2045 r.height = window_text_bottom_y (s->w) - r.y;
2046
2047 /* Alas, the above simple strategy does not work for the
2048 environments with anti-aliased text: if the same text is
2049 drawn onto the same place multiple times, it gets thicker.
2050 If the overlap we are processing is for the erased cursor, we
2051 take the intersection with the rectangle of the cursor. */
2052 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2053 {
2054 XRectangle rc, r_save = r;
2055
2056 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2057 rc.y = s->w->phys_cursor.y;
2058 rc.width = s->w->phys_cursor_width;
2059 rc.height = s->w->phys_cursor_height;
2060
2061 x_intersect_rectangles (&r_save, &rc, &r);
2062 }
2063 }
2064 else
2065 {
2066 /* Don't use S->y for clipping because it doesn't take partially
2067 visible lines into account. For example, it can be negative for
2068 partially visible lines at the top of a window. */
2069 if (!s->row->full_width_p
2070 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2071 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2072 else
2073 r.y = max (0, s->row->y);
2074 }
2075
2076 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2077
2078 /* If drawing the cursor, don't let glyph draw outside its
2079 advertised boundaries. Cleartype does this under some circumstances. */
2080 if (s->hl == DRAW_CURSOR)
2081 {
2082 struct glyph *glyph = s->first_glyph;
2083 int height, max_y;
2084
2085 if (s->x > r.x)
2086 {
2087 if (r.width >= s->x - r.x)
2088 r.width -= s->x - r.x;
2089 else /* R2L hscrolled row with cursor outside text area */
2090 r.width = 0;
2091 r.x = s->x;
2092 }
2093 r.width = min (r.width, glyph->pixel_width);
2094
2095 /* If r.y is below window bottom, ensure that we still see a cursor. */
2096 height = min (glyph->ascent + glyph->descent,
2097 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2098 max_y = window_text_bottom_y (s->w) - height;
2099 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2100 if (s->ybase - glyph->ascent > max_y)
2101 {
2102 r.y = max_y;
2103 r.height = height;
2104 }
2105 else
2106 {
2107 /* Don't draw cursor glyph taller than our actual glyph. */
2108 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2109 if (height < r.height)
2110 {
2111 max_y = r.y + r.height;
2112 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2113 r.height = min (max_y - r.y, height);
2114 }
2115 }
2116 }
2117
2118 if (s->row->clip)
2119 {
2120 XRectangle r_save = r;
2121
2122 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2123 r.width = 0;
2124 }
2125
2126 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2127 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2128 {
2129 #ifdef CONVERT_FROM_XRECT
2130 CONVERT_FROM_XRECT (r, *rects);
2131 #else
2132 *rects = r;
2133 #endif
2134 return 1;
2135 }
2136 else
2137 {
2138 /* If we are processing overlapping and allowed to return
2139 multiple clipping rectangles, we exclude the row of the glyph
2140 string from the clipping rectangle. This is to avoid drawing
2141 the same text on the environment with anti-aliasing. */
2142 #ifdef CONVERT_FROM_XRECT
2143 XRectangle rs[2];
2144 #else
2145 XRectangle *rs = rects;
2146 #endif
2147 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2148
2149 if (s->for_overlaps & OVERLAPS_PRED)
2150 {
2151 rs[i] = r;
2152 if (r.y + r.height > row_y)
2153 {
2154 if (r.y < row_y)
2155 rs[i].height = row_y - r.y;
2156 else
2157 rs[i].height = 0;
2158 }
2159 i++;
2160 }
2161 if (s->for_overlaps & OVERLAPS_SUCC)
2162 {
2163 rs[i] = r;
2164 if (r.y < row_y + s->row->visible_height)
2165 {
2166 if (r.y + r.height > row_y + s->row->visible_height)
2167 {
2168 rs[i].y = row_y + s->row->visible_height;
2169 rs[i].height = r.y + r.height - rs[i].y;
2170 }
2171 else
2172 rs[i].height = 0;
2173 }
2174 i++;
2175 }
2176
2177 n = i;
2178 #ifdef CONVERT_FROM_XRECT
2179 for (i = 0; i < n; i++)
2180 CONVERT_FROM_XRECT (rs[i], rects[i]);
2181 #endif
2182 return n;
2183 }
2184 }
2185
2186 /* EXPORT:
2187 Return in *NR the clipping rectangle for glyph string S. */
2188
2189 void
2190 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2191 {
2192 get_glyph_string_clip_rects (s, nr, 1);
2193 }
2194
2195
2196 /* EXPORT:
2197 Return the position and height of the phys cursor in window W.
2198 Set w->phys_cursor_width to width of phys cursor.
2199 */
2200
2201 void
2202 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2203 struct glyph *glyph, int *xp, int *yp, int *heightp)
2204 {
2205 struct frame *f = XFRAME (WINDOW_FRAME (w));
2206 int x, y, wd, h, h0, y0, ascent;
2207
2208 /* Compute the width of the rectangle to draw. If on a stretch
2209 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2210 rectangle as wide as the glyph, but use a canonical character
2211 width instead. */
2212 wd = glyph->pixel_width;
2213
2214 x = w->phys_cursor.x;
2215 if (x < 0)
2216 {
2217 wd += x;
2218 x = 0;
2219 }
2220
2221 if (glyph->type == STRETCH_GLYPH
2222 && !x_stretch_cursor_p)
2223 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2224 w->phys_cursor_width = wd;
2225
2226 /* Don't let the hollow cursor glyph descend below the glyph row's
2227 ascent value, lest the hollow cursor looks funny. */
2228 y = w->phys_cursor.y;
2229 ascent = row->ascent;
2230 if (row->ascent < glyph->ascent)
2231 {
2232 y =- glyph->ascent - row->ascent;
2233 ascent = glyph->ascent;
2234 }
2235
2236 /* If y is below window bottom, ensure that we still see a cursor. */
2237 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2238
2239 h = max (h0, ascent + glyph->descent);
2240 h0 = min (h0, ascent + glyph->descent);
2241
2242 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2243 if (y < y0)
2244 {
2245 h = max (h - (y0 - y) + 1, h0);
2246 y = y0 - 1;
2247 }
2248 else
2249 {
2250 y0 = window_text_bottom_y (w) - h0;
2251 if (y > y0)
2252 {
2253 h += y - y0;
2254 y = y0;
2255 }
2256 }
2257
2258 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2259 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2260 *heightp = h;
2261 }
2262
2263 /*
2264 * Remember which glyph the mouse is over.
2265 */
2266
2267 void
2268 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2269 {
2270 Lisp_Object window;
2271 struct window *w;
2272 struct glyph_row *r, *gr, *end_row;
2273 enum window_part part;
2274 enum glyph_row_area area;
2275 int x, y, width, height;
2276
2277 /* Try to determine frame pixel position and size of the glyph under
2278 frame pixel coordinates X/Y on frame F. */
2279
2280 if (window_resize_pixelwise)
2281 {
2282 width = height = 1;
2283 goto virtual_glyph;
2284 }
2285 else if (!f->glyphs_initialized_p
2286 || (window = window_from_coordinates (f, gx, gy, &part, false),
2287 NILP (window)))
2288 {
2289 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2290 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2291 goto virtual_glyph;
2292 }
2293
2294 w = XWINDOW (window);
2295 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2296 height = WINDOW_FRAME_LINE_HEIGHT (w);
2297
2298 x = window_relative_x_coord (w, part, gx);
2299 y = gy - WINDOW_TOP_EDGE_Y (w);
2300
2301 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2302 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2303
2304 if (w->pseudo_window_p)
2305 {
2306 area = TEXT_AREA;
2307 part = ON_MODE_LINE; /* Don't adjust margin. */
2308 goto text_glyph;
2309 }
2310
2311 switch (part)
2312 {
2313 case ON_LEFT_MARGIN:
2314 area = LEFT_MARGIN_AREA;
2315 goto text_glyph;
2316
2317 case ON_RIGHT_MARGIN:
2318 area = RIGHT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_HEADER_LINE:
2322 case ON_MODE_LINE:
2323 gr = (part == ON_HEADER_LINE
2324 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2325 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2326 gy = gr->y;
2327 area = TEXT_AREA;
2328 goto text_glyph_row_found;
2329
2330 case ON_TEXT:
2331 area = TEXT_AREA;
2332
2333 text_glyph:
2334 gr = 0; gy = 0;
2335 for (; r <= end_row && r->enabled_p; ++r)
2336 if (r->y + r->height > y)
2337 {
2338 gr = r; gy = r->y;
2339 break;
2340 }
2341
2342 text_glyph_row_found:
2343 if (gr && gy <= y)
2344 {
2345 struct glyph *g = gr->glyphs[area];
2346 struct glyph *end = g + gr->used[area];
2347
2348 height = gr->height;
2349 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2350 if (gx + g->pixel_width > x)
2351 break;
2352
2353 if (g < end)
2354 {
2355 if (g->type == IMAGE_GLYPH)
2356 {
2357 /* Don't remember when mouse is over image, as
2358 image may have hot-spots. */
2359 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2360 return;
2361 }
2362 width = g->pixel_width;
2363 }
2364 else
2365 {
2366 /* Use nominal char spacing at end of line. */
2367 x -= gx;
2368 gx += (x / width) * width;
2369 }
2370
2371 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2372 {
2373 gx += window_box_left_offset (w, area);
2374 /* Don't expand over the modeline to make sure the vertical
2375 drag cursor is shown early enough. */
2376 height = min (height,
2377 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2378 }
2379 }
2380 else
2381 {
2382 /* Use nominal line height at end of window. */
2383 gx = (x / width) * width;
2384 y -= gy;
2385 gy += (y / height) * height;
2386 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2387 /* See comment above. */
2388 height = min (height,
2389 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2390 }
2391 break;
2392
2393 case ON_LEFT_FRINGE:
2394 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2395 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2396 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2397 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2398 goto row_glyph;
2399
2400 case ON_RIGHT_FRINGE:
2401 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2402 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2403 : window_box_right_offset (w, TEXT_AREA));
2404 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2405 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2406 && !WINDOW_RIGHTMOST_P (w))
2407 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2408 /* Make sure the vertical border can get her own glyph to the
2409 right of the one we build here. */
2410 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2411 else
2412 width = WINDOW_PIXEL_WIDTH (w) - gx;
2413 else
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2415
2416 goto row_glyph;
2417
2418 case ON_VERTICAL_BORDER:
2419 gx = WINDOW_PIXEL_WIDTH (w) - width;
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_SCROLL_BAR:
2423 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2424 ? 0
2425 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2426 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2427 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2428 : 0)));
2429 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2430
2431 row_glyph:
2432 gr = 0, gy = 0;
2433 for (; r <= end_row && r->enabled_p; ++r)
2434 if (r->y + r->height > y)
2435 {
2436 gr = r; gy = r->y;
2437 break;
2438 }
2439
2440 if (gr && gy <= y)
2441 height = gr->height;
2442 else
2443 {
2444 /* Use nominal line height at end of window. */
2445 y -= gy;
2446 gy += (y / height) * height;
2447 }
2448 break;
2449
2450 case ON_RIGHT_DIVIDER:
2451 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2452 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2453 gy = 0;
2454 /* The bottom divider prevails. */
2455 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2456 goto add_edge;
2457
2458 case ON_BOTTOM_DIVIDER:
2459 gx = 0;
2460 width = WINDOW_PIXEL_WIDTH (w);
2461 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2462 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2463 goto add_edge;
2464
2465 default:
2466 ;
2467 virtual_glyph:
2468 /* If there is no glyph under the mouse, then we divide the screen
2469 into a grid of the smallest glyph in the frame, and use that
2470 as our "glyph". */
2471
2472 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2473 round down even for negative values. */
2474 if (gx < 0)
2475 gx -= width - 1;
2476 if (gy < 0)
2477 gy -= height - 1;
2478
2479 gx = (gx / width) * width;
2480 gy = (gy / height) * height;
2481
2482 goto store_rect;
2483 }
2484
2485 add_edge:
2486 gx += WINDOW_LEFT_EDGE_X (w);
2487 gy += WINDOW_TOP_EDGE_Y (w);
2488
2489 store_rect:
2490 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2491
2492 /* Visible feedback for debugging. */
2493 #if false && defined HAVE_X_WINDOWS
2494 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2495 f->output_data.x->normal_gc,
2496 gx, gy, width, height);
2497 #endif
2498 }
2499
2500
2501 #endif /* HAVE_WINDOW_SYSTEM */
2502
2503 static void
2504 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2505 {
2506 eassert (w);
2507 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2509 w->window_end_vpos
2510 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2511 }
2512
2513 /***********************************************************************
2514 Lisp form evaluation
2515 ***********************************************************************/
2516
2517 /* Error handler for safe_eval and safe_call. */
2518
2519 static Lisp_Object
2520 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2521 {
2522 add_to_log ("Error during redisplay: %S signaled %S",
2523 Flist (nargs, args), arg);
2524 return Qnil;
2525 }
2526
2527 /* Call function FUNC with the rest of NARGS - 1 arguments
2528 following. Return the result, or nil if something went
2529 wrong. Prevent redisplay during the evaluation. */
2530
2531 static Lisp_Object
2532 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2533 {
2534 Lisp_Object val;
2535
2536 if (inhibit_eval_during_redisplay)
2537 val = Qnil;
2538 else
2539 {
2540 ptrdiff_t i;
2541 ptrdiff_t count = SPECPDL_INDEX ();
2542 Lisp_Object *args;
2543 USE_SAFE_ALLOCA;
2544 SAFE_ALLOCA_LISP (args, nargs);
2545
2546 args[0] = func;
2547 for (i = 1; i < nargs; i++)
2548 args[i] = va_arg (ap, Lisp_Object);
2549
2550 specbind (Qinhibit_redisplay, Qt);
2551 if (inhibit_quit)
2552 specbind (Qinhibit_quit, Qt);
2553 /* Use Qt to ensure debugger does not run,
2554 so there is no possibility of wanting to redisplay. */
2555 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2556 safe_eval_handler);
2557 SAFE_FREE ();
2558 val = unbind_to (count, val);
2559 }
2560
2561 return val;
2562 }
2563
2564 Lisp_Object
2565 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2566 {
2567 Lisp_Object retval;
2568 va_list ap;
2569
2570 va_start (ap, func);
2571 retval = safe__call (false, nargs, func, ap);
2572 va_end (ap);
2573 return retval;
2574 }
2575
2576 /* Call function FN with one argument ARG.
2577 Return the result, or nil if something went wrong. */
2578
2579 Lisp_Object
2580 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2581 {
2582 return safe_call (2, fn, arg);
2583 }
2584
2585 static Lisp_Object
2586 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2587 {
2588 Lisp_Object retval;
2589 va_list ap;
2590
2591 va_start (ap, fn);
2592 retval = safe__call (inhibit_quit, 2, fn, ap);
2593 va_end (ap);
2594 return retval;
2595 }
2596
2597 Lisp_Object
2598 safe_eval (Lisp_Object sexpr)
2599 {
2600 return safe__call1 (false, Qeval, sexpr);
2601 }
2602
2603 static Lisp_Object
2604 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2605 {
2606 return safe__call1 (inhibit_quit, Qeval, sexpr);
2607 }
2608
2609 /* Call function FN with two arguments ARG1 and ARG2.
2610 Return the result, or nil if something went wrong. */
2611
2612 Lisp_Object
2613 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2614 {
2615 return safe_call (3, fn, arg1, arg2);
2616 }
2617
2618
2619 \f
2620 /***********************************************************************
2621 Debugging
2622 ***********************************************************************/
2623
2624 /* Define CHECK_IT to perform sanity checks on iterators.
2625 This is for debugging. It is too slow to do unconditionally. */
2626
2627 static void
2628 CHECK_IT (struct it *it)
2629 {
2630 #if false
2631 if (it->method == GET_FROM_STRING)
2632 {
2633 eassert (STRINGP (it->string));
2634 eassert (IT_STRING_CHARPOS (*it) >= 0);
2635 }
2636 else
2637 {
2638 eassert (IT_STRING_CHARPOS (*it) < 0);
2639 if (it->method == GET_FROM_BUFFER)
2640 {
2641 /* Check that character and byte positions agree. */
2642 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2643 }
2644 }
2645
2646 if (it->dpvec)
2647 eassert (it->current.dpvec_index >= 0);
2648 else
2649 eassert (it->current.dpvec_index < 0);
2650 #endif
2651 }
2652
2653
2654 /* Check that the window end of window W is what we expect it
2655 to be---the last row in the current matrix displaying text. */
2656
2657 static void
2658 CHECK_WINDOW_END (struct window *w)
2659 {
2660 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2661 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2662 {
2663 struct glyph_row *row;
2664 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2665 !row->enabled_p
2666 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2667 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2668 }
2669 #endif
2670 }
2671
2672 /***********************************************************************
2673 Iterator initialization
2674 ***********************************************************************/
2675
2676 /* Initialize IT for displaying current_buffer in window W, starting
2677 at character position CHARPOS. CHARPOS < 0 means that no buffer
2678 position is specified which is useful when the iterator is assigned
2679 a position later. BYTEPOS is the byte position corresponding to
2680 CHARPOS.
2681
2682 If ROW is not null, calls to produce_glyphs with IT as parameter
2683 will produce glyphs in that row.
2684
2685 BASE_FACE_ID is the id of a base face to use. It must be one of
2686 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2688 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2689
2690 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2691 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2692 will be initialized to use the corresponding mode line glyph row of
2693 the desired matrix of W. */
2694
2695 void
2696 init_iterator (struct it *it, struct window *w,
2697 ptrdiff_t charpos, ptrdiff_t bytepos,
2698 struct glyph_row *row, enum face_id base_face_id)
2699 {
2700 enum face_id remapped_base_face_id = base_face_id;
2701
2702 /* Some precondition checks. */
2703 eassert (w != NULL && it != NULL);
2704 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2705 && charpos <= ZV));
2706
2707 /* If face attributes have been changed since the last redisplay,
2708 free realized faces now because they depend on face definitions
2709 that might have changed. Don't free faces while there might be
2710 desired matrices pending which reference these faces. */
2711 if (!inhibit_free_realized_faces)
2712 {
2713 if (face_change)
2714 {
2715 face_change = false;
2716 free_all_realized_faces (Qnil);
2717 }
2718 else if (XFRAME (w->frame)->face_change)
2719 {
2720 XFRAME (w->frame)->face_change = 0;
2721 free_all_realized_faces (w->frame);
2722 }
2723 }
2724
2725 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2726 if (! NILP (Vface_remapping_alist))
2727 remapped_base_face_id
2728 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2729
2730 /* Use one of the mode line rows of W's desired matrix if
2731 appropriate. */
2732 if (row == NULL)
2733 {
2734 if (base_face_id == MODE_LINE_FACE_ID
2735 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2736 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2737 else if (base_face_id == HEADER_LINE_FACE_ID)
2738 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2739 }
2740
2741 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2742 Other parts of redisplay rely on that. */
2743 memclear (it, sizeof *it);
2744 it->current.overlay_string_index = -1;
2745 it->current.dpvec_index = -1;
2746 it->base_face_id = remapped_base_face_id;
2747 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2748 it->paragraph_embedding = L2R;
2749 it->bidi_it.w = w;
2750
2751 /* The window in which we iterate over current_buffer: */
2752 XSETWINDOW (it->window, w);
2753 it->w = w;
2754 it->f = XFRAME (w->frame);
2755
2756 it->cmp_it.id = -1;
2757
2758 /* Extra space between lines (on window systems only). */
2759 if (base_face_id == DEFAULT_FACE_ID
2760 && FRAME_WINDOW_P (it->f))
2761 {
2762 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2763 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2764 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2765 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2766 * FRAME_LINE_HEIGHT (it->f));
2767 else if (it->f->extra_line_spacing > 0)
2768 it->extra_line_spacing = it->f->extra_line_spacing;
2769 }
2770
2771 /* If realized faces have been removed, e.g. because of face
2772 attribute changes of named faces, recompute them. When running
2773 in batch mode, the face cache of the initial frame is null. If
2774 we happen to get called, make a dummy face cache. */
2775 if (FRAME_FACE_CACHE (it->f) == NULL)
2776 init_frame_faces (it->f);
2777 if (FRAME_FACE_CACHE (it->f)->used == 0)
2778 recompute_basic_faces (it->f);
2779
2780 it->override_ascent = -1;
2781
2782 /* Are control characters displayed as `^C'? */
2783 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2784
2785 /* -1 means everything between a CR and the following line end
2786 is invisible. >0 means lines indented more than this value are
2787 invisible. */
2788 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2789 ? (clip_to_bounds
2790 (-1, XINT (BVAR (current_buffer, selective_display)),
2791 PTRDIFF_MAX))
2792 : (!NILP (BVAR (current_buffer, selective_display))
2793 ? -1 : 0));
2794 it->selective_display_ellipsis_p
2795 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2796
2797 /* Display table to use. */
2798 it->dp = window_display_table (w);
2799
2800 /* Are multibyte characters enabled in current_buffer? */
2801 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2802
2803 /* Get the position at which the redisplay_end_trigger hook should
2804 be run, if it is to be run at all. */
2805 if (MARKERP (w->redisplay_end_trigger)
2806 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2807 it->redisplay_end_trigger_charpos
2808 = marker_position (w->redisplay_end_trigger);
2809 else if (INTEGERP (w->redisplay_end_trigger))
2810 it->redisplay_end_trigger_charpos
2811 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2812 PTRDIFF_MAX);
2813
2814 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2815
2816 /* Are lines in the display truncated? */
2817 if (TRUNCATE != 0)
2818 it->line_wrap = TRUNCATE;
2819 if (base_face_id == DEFAULT_FACE_ID
2820 && !it->w->hscroll
2821 && (WINDOW_FULL_WIDTH_P (it->w)
2822 || NILP (Vtruncate_partial_width_windows)
2823 || (INTEGERP (Vtruncate_partial_width_windows)
2824 /* PXW: Shall we do something about this? */
2825 && (XINT (Vtruncate_partial_width_windows)
2826 <= WINDOW_TOTAL_COLS (it->w))))
2827 && NILP (BVAR (current_buffer, truncate_lines)))
2828 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2829 ? WINDOW_WRAP : WORD_WRAP;
2830
2831 /* Get dimensions of truncation and continuation glyphs. These are
2832 displayed as fringe bitmaps under X, but we need them for such
2833 frames when the fringes are turned off. But leave the dimensions
2834 zero for tooltip frames, as these glyphs look ugly there and also
2835 sabotage calculations of tooltip dimensions in x-show-tip. */
2836 #ifdef HAVE_WINDOW_SYSTEM
2837 if (!(FRAME_WINDOW_P (it->f)
2838 && FRAMEP (tip_frame)
2839 && it->f == XFRAME (tip_frame)))
2840 #endif
2841 {
2842 if (it->line_wrap == TRUNCATE)
2843 {
2844 /* We will need the truncation glyph. */
2845 eassert (it->glyph_row == NULL);
2846 produce_special_glyphs (it, IT_TRUNCATION);
2847 it->truncation_pixel_width = it->pixel_width;
2848 }
2849 else
2850 {
2851 /* We will need the continuation glyph. */
2852 eassert (it->glyph_row == NULL);
2853 produce_special_glyphs (it, IT_CONTINUATION);
2854 it->continuation_pixel_width = it->pixel_width;
2855 }
2856 }
2857
2858 /* Reset these values to zero because the produce_special_glyphs
2859 above has changed them. */
2860 it->pixel_width = it->ascent = it->descent = 0;
2861 it->phys_ascent = it->phys_descent = 0;
2862
2863 /* Set this after getting the dimensions of truncation and
2864 continuation glyphs, so that we don't produce glyphs when calling
2865 produce_special_glyphs, above. */
2866 it->glyph_row = row;
2867 it->area = TEXT_AREA;
2868
2869 /* Get the dimensions of the display area. The display area
2870 consists of the visible window area plus a horizontally scrolled
2871 part to the left of the window. All x-values are relative to the
2872 start of this total display area. */
2873 if (base_face_id != DEFAULT_FACE_ID)
2874 {
2875 /* Mode lines, menu bar in terminal frames. */
2876 it->first_visible_x = 0;
2877 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2878 }
2879 else
2880 {
2881 it->first_visible_x
2882 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2883 it->last_visible_x = (it->first_visible_x
2884 + window_box_width (w, TEXT_AREA));
2885
2886 /* If we truncate lines, leave room for the truncation glyph(s) at
2887 the right margin. Otherwise, leave room for the continuation
2888 glyph(s). Done only if the window has no right fringe. */
2889 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2890 {
2891 if (it->line_wrap == TRUNCATE)
2892 it->last_visible_x -= it->truncation_pixel_width;
2893 else
2894 it->last_visible_x -= it->continuation_pixel_width;
2895 }
2896
2897 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2898 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2899 }
2900
2901 /* Leave room for a border glyph. */
2902 if (!FRAME_WINDOW_P (it->f)
2903 && !WINDOW_RIGHTMOST_P (it->w))
2904 it->last_visible_x -= 1;
2905
2906 it->last_visible_y = window_text_bottom_y (w);
2907
2908 /* For mode lines and alike, arrange for the first glyph having a
2909 left box line if the face specifies a box. */
2910 if (base_face_id != DEFAULT_FACE_ID)
2911 {
2912 struct face *face;
2913
2914 it->face_id = remapped_base_face_id;
2915
2916 /* If we have a boxed mode line, make the first character appear
2917 with a left box line. */
2918 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2919 if (face && face->box != FACE_NO_BOX)
2920 it->start_of_box_run_p = true;
2921 }
2922
2923 /* If a buffer position was specified, set the iterator there,
2924 getting overlays and face properties from that position. */
2925 if (charpos >= BUF_BEG (current_buffer))
2926 {
2927 it->stop_charpos = charpos;
2928 it->end_charpos = ZV;
2929 eassert (charpos == BYTE_TO_CHAR (bytepos));
2930 IT_CHARPOS (*it) = charpos;
2931 IT_BYTEPOS (*it) = bytepos;
2932
2933 /* We will rely on `reseat' to set this up properly, via
2934 handle_face_prop. */
2935 it->face_id = it->base_face_id;
2936
2937 it->start = it->current;
2938 /* Do we need to reorder bidirectional text? Not if this is a
2939 unibyte buffer: by definition, none of the single-byte
2940 characters are strong R2L, so no reordering is needed. And
2941 bidi.c doesn't support unibyte buffers anyway. Also, don't
2942 reorder while we are loading loadup.el, since the tables of
2943 character properties needed for reordering are not yet
2944 available. */
2945 it->bidi_p =
2946 NILP (Vpurify_flag)
2947 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2948 && it->multibyte_p;
2949
2950 /* If we are to reorder bidirectional text, init the bidi
2951 iterator. */
2952 if (it->bidi_p)
2953 {
2954 /* Since we don't know at this point whether there will be
2955 any R2L lines in the window, we reserve space for
2956 truncation/continuation glyphs even if only the left
2957 fringe is absent. */
2958 if (base_face_id == DEFAULT_FACE_ID
2959 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2960 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2961 {
2962 if (it->line_wrap == TRUNCATE)
2963 it->last_visible_x -= it->truncation_pixel_width;
2964 else
2965 it->last_visible_x -= it->continuation_pixel_width;
2966 }
2967 /* Note the paragraph direction that this buffer wants to
2968 use. */
2969 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2970 Qleft_to_right))
2971 it->paragraph_embedding = L2R;
2972 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qright_to_left))
2974 it->paragraph_embedding = R2L;
2975 else
2976 it->paragraph_embedding = NEUTRAL_DIR;
2977 bidi_unshelve_cache (NULL, false);
2978 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2979 &it->bidi_it);
2980 }
2981
2982 /* Compute faces etc. */
2983 reseat (it, it->current.pos, true);
2984 }
2985
2986 CHECK_IT (it);
2987 }
2988
2989
2990 /* Initialize IT for the display of window W with window start POS. */
2991
2992 void
2993 start_display (struct it *it, struct window *w, struct text_pos pos)
2994 {
2995 struct glyph_row *row;
2996 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2997
2998 row = w->desired_matrix->rows + first_vpos;
2999 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3000 it->first_vpos = first_vpos;
3001
3002 /* Don't reseat to previous visible line start if current start
3003 position is in a string or image. */
3004 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3005 {
3006 int first_y = it->current_y;
3007
3008 /* If window start is not at a line start, skip forward to POS to
3009 get the correct continuation lines width. */
3010 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3011 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3012 if (!start_at_line_beg_p)
3013 {
3014 int new_x;
3015
3016 reseat_at_previous_visible_line_start (it);
3017 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3018
3019 new_x = it->current_x + it->pixel_width;
3020
3021 /* If lines are continued, this line may end in the middle
3022 of a multi-glyph character (e.g. a control character
3023 displayed as \003, or in the middle of an overlay
3024 string). In this case move_it_to above will not have
3025 taken us to the start of the continuation line but to the
3026 end of the continued line. */
3027 if (it->current_x > 0
3028 && it->line_wrap != TRUNCATE /* Lines are continued. */
3029 && (/* And glyph doesn't fit on the line. */
3030 new_x > it->last_visible_x
3031 /* Or it fits exactly and we're on a window
3032 system frame. */
3033 || (new_x == it->last_visible_x
3034 && FRAME_WINDOW_P (it->f)
3035 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3036 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3037 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3038 {
3039 if ((it->current.dpvec_index >= 0
3040 || it->current.overlay_string_index >= 0)
3041 /* If we are on a newline from a display vector or
3042 overlay string, then we are already at the end of
3043 a screen line; no need to go to the next line in
3044 that case, as this line is not really continued.
3045 (If we do go to the next line, C-e will not DTRT.) */
3046 && it->c != '\n')
3047 {
3048 set_iterator_to_next (it, true);
3049 move_it_in_display_line_to (it, -1, -1, 0);
3050 }
3051
3052 it->continuation_lines_width += it->current_x;
3053 }
3054 /* If the character at POS is displayed via a display
3055 vector, move_it_to above stops at the final glyph of
3056 IT->dpvec. To make the caller redisplay that character
3057 again (a.k.a. start at POS), we need to reset the
3058 dpvec_index to the beginning of IT->dpvec. */
3059 else if (it->current.dpvec_index >= 0)
3060 it->current.dpvec_index = 0;
3061
3062 /* We're starting a new display line, not affected by the
3063 height of the continued line, so clear the appropriate
3064 fields in the iterator structure. */
3065 it->max_ascent = it->max_descent = 0;
3066 it->max_phys_ascent = it->max_phys_descent = 0;
3067
3068 it->current_y = first_y;
3069 it->vpos = 0;
3070 it->current_x = it->hpos = 0;
3071 }
3072 }
3073 }
3074
3075
3076 /* Return true if POS is a position in ellipses displayed for invisible
3077 text. W is the window we display, for text property lookup. */
3078
3079 static bool
3080 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3081 {
3082 Lisp_Object prop, window;
3083 bool ellipses_p = false;
3084 ptrdiff_t charpos = CHARPOS (pos->pos);
3085
3086 /* If POS specifies a position in a display vector, this might
3087 be for an ellipsis displayed for invisible text. We won't
3088 get the iterator set up for delivering that ellipsis unless
3089 we make sure that it gets aware of the invisible text. */
3090 if (pos->dpvec_index >= 0
3091 && pos->overlay_string_index < 0
3092 && CHARPOS (pos->string_pos) < 0
3093 && charpos > BEGV
3094 && (XSETWINDOW (window, w),
3095 prop = Fget_char_property (make_number (charpos),
3096 Qinvisible, window),
3097 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3098 {
3099 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3100 window);
3101 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3102 }
3103
3104 return ellipses_p;
3105 }
3106
3107
3108 /* Initialize IT for stepping through current_buffer in window W,
3109 starting at position POS that includes overlay string and display
3110 vector/ control character translation position information. Value
3111 is false if there are overlay strings with newlines at POS. */
3112
3113 static bool
3114 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3115 {
3116 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3117 int i;
3118 bool overlay_strings_with_newlines = false;
3119
3120 /* If POS specifies a position in a display vector, this might
3121 be for an ellipsis displayed for invisible text. We won't
3122 get the iterator set up for delivering that ellipsis unless
3123 we make sure that it gets aware of the invisible text. */
3124 if (in_ellipses_for_invisible_text_p (pos, w))
3125 {
3126 --charpos;
3127 bytepos = 0;
3128 }
3129
3130 /* Keep in mind: the call to reseat in init_iterator skips invisible
3131 text, so we might end up at a position different from POS. This
3132 is only a problem when POS is a row start after a newline and an
3133 overlay starts there with an after-string, and the overlay has an
3134 invisible property. Since we don't skip invisible text in
3135 display_line and elsewhere immediately after consuming the
3136 newline before the row start, such a POS will not be in a string,
3137 but the call to init_iterator below will move us to the
3138 after-string. */
3139 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3140
3141 /* This only scans the current chunk -- it should scan all chunks.
3142 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3143 to 16 in 22.1 to make this a lesser problem. */
3144 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3145 {
3146 const char *s = SSDATA (it->overlay_strings[i]);
3147 const char *e = s + SBYTES (it->overlay_strings[i]);
3148
3149 while (s < e && *s != '\n')
3150 ++s;
3151
3152 if (s < e)
3153 {
3154 overlay_strings_with_newlines = true;
3155 break;
3156 }
3157 }
3158
3159 /* If position is within an overlay string, set up IT to the right
3160 overlay string. */
3161 if (pos->overlay_string_index >= 0)
3162 {
3163 int relative_index;
3164
3165 /* If the first overlay string happens to have a `display'
3166 property for an image, the iterator will be set up for that
3167 image, and we have to undo that setup first before we can
3168 correct the overlay string index. */
3169 if (it->method == GET_FROM_IMAGE)
3170 pop_it (it);
3171
3172 /* We already have the first chunk of overlay strings in
3173 IT->overlay_strings. Load more until the one for
3174 pos->overlay_string_index is in IT->overlay_strings. */
3175 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3176 {
3177 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3178 it->current.overlay_string_index = 0;
3179 while (n--)
3180 {
3181 load_overlay_strings (it, 0);
3182 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3183 }
3184 }
3185
3186 it->current.overlay_string_index = pos->overlay_string_index;
3187 relative_index = (it->current.overlay_string_index
3188 % OVERLAY_STRING_CHUNK_SIZE);
3189 it->string = it->overlay_strings[relative_index];
3190 eassert (STRINGP (it->string));
3191 it->current.string_pos = pos->string_pos;
3192 it->method = GET_FROM_STRING;
3193 it->end_charpos = SCHARS (it->string);
3194 /* Set up the bidi iterator for this overlay string. */
3195 if (it->bidi_p)
3196 {
3197 it->bidi_it.string.lstring = it->string;
3198 it->bidi_it.string.s = NULL;
3199 it->bidi_it.string.schars = SCHARS (it->string);
3200 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3201 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3202 it->bidi_it.string.unibyte = !it->multibyte_p;
3203 it->bidi_it.w = it->w;
3204 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3205 FRAME_WINDOW_P (it->f), &it->bidi_it);
3206
3207 /* Synchronize the state of the bidi iterator with
3208 pos->string_pos. For any string position other than
3209 zero, this will be done automagically when we resume
3210 iteration over the string and get_visually_first_element
3211 is called. But if string_pos is zero, and the string is
3212 to be reordered for display, we need to resync manually,
3213 since it could be that the iteration state recorded in
3214 pos ended at string_pos of 0 moving backwards in string. */
3215 if (CHARPOS (pos->string_pos) == 0)
3216 {
3217 get_visually_first_element (it);
3218 if (IT_STRING_CHARPOS (*it) != 0)
3219 do {
3220 /* Paranoia. */
3221 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3222 bidi_move_to_visually_next (&it->bidi_it);
3223 } while (it->bidi_it.charpos != 0);
3224 }
3225 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3226 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3227 }
3228 }
3229
3230 if (CHARPOS (pos->string_pos) >= 0)
3231 {
3232 /* Recorded position is not in an overlay string, but in another
3233 string. This can only be a string from a `display' property.
3234 IT should already be filled with that string. */
3235 it->current.string_pos = pos->string_pos;
3236 eassert (STRINGP (it->string));
3237 if (it->bidi_p)
3238 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3239 FRAME_WINDOW_P (it->f), &it->bidi_it);
3240 }
3241
3242 /* Restore position in display vector translations, control
3243 character translations or ellipses. */
3244 if (pos->dpvec_index >= 0)
3245 {
3246 if (it->dpvec == NULL)
3247 get_next_display_element (it);
3248 eassert (it->dpvec && it->current.dpvec_index == 0);
3249 it->current.dpvec_index = pos->dpvec_index;
3250 }
3251
3252 CHECK_IT (it);
3253 return !overlay_strings_with_newlines;
3254 }
3255
3256
3257 /* Initialize IT for stepping through current_buffer in window W
3258 starting at ROW->start. */
3259
3260 static void
3261 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3262 {
3263 init_from_display_pos (it, w, &row->start);
3264 it->start = row->start;
3265 it->continuation_lines_width = row->continuation_lines_width;
3266 CHECK_IT (it);
3267 }
3268
3269
3270 /* Initialize IT for stepping through current_buffer in window W
3271 starting in the line following ROW, i.e. starting at ROW->end.
3272 Value is false if there are overlay strings with newlines at ROW's
3273 end position. */
3274
3275 static bool
3276 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3277 {
3278 bool success = false;
3279
3280 if (init_from_display_pos (it, w, &row->end))
3281 {
3282 if (row->continued_p)
3283 it->continuation_lines_width
3284 = row->continuation_lines_width + row->pixel_width;
3285 CHECK_IT (it);
3286 success = true;
3287 }
3288
3289 return success;
3290 }
3291
3292
3293
3294 \f
3295 /***********************************************************************
3296 Text properties
3297 ***********************************************************************/
3298
3299 /* Called when IT reaches IT->stop_charpos. Handle text property and
3300 overlay changes. Set IT->stop_charpos to the next position where
3301 to stop. */
3302
3303 static void
3304 handle_stop (struct it *it)
3305 {
3306 enum prop_handled handled;
3307 bool handle_overlay_change_p;
3308 struct props *p;
3309
3310 it->dpvec = NULL;
3311 it->current.dpvec_index = -1;
3312 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3313 it->ellipsis_p = false;
3314
3315 /* Use face of preceding text for ellipsis (if invisible) */
3316 if (it->selective_display_ellipsis_p)
3317 it->saved_face_id = it->face_id;
3318
3319 /* Here's the description of the semantics of, and the logic behind,
3320 the various HANDLED_* statuses:
3321
3322 HANDLED_NORMALLY means the handler did its job, and the loop
3323 should proceed to calling the next handler in order.
3324
3325 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3326 change in the properties and overlays at current position, so the
3327 loop should be restarted, to re-invoke the handlers that were
3328 already called. This happens when fontification-functions were
3329 called by handle_fontified_prop, and actually fontified
3330 something. Another case where HANDLED_RECOMPUTE_PROPS is
3331 returned is when we discover overlay strings that need to be
3332 displayed right away. The loop below will continue for as long
3333 as the status is HANDLED_RECOMPUTE_PROPS.
3334
3335 HANDLED_RETURN means return immediately to the caller, to
3336 continue iteration without calling any further handlers. This is
3337 used when we need to act on some property right away, for example
3338 when we need to display the ellipsis or a replacing display
3339 property, such as display string or image.
3340
3341 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3342 consumed, and the handler switched to the next overlay string.
3343 This signals the loop below to refrain from looking for more
3344 overlays before all the overlay strings of the current overlay
3345 are processed.
3346
3347 Some of the handlers called by the loop push the iterator state
3348 onto the stack (see 'push_it'), and arrange for the iteration to
3349 continue with another object, such as an image, a display string,
3350 or an overlay string. In most such cases, it->stop_charpos is
3351 set to the first character of the string, so that when the
3352 iteration resumes, this function will immediately be called
3353 again, to examine the properties at the beginning of the string.
3354
3355 When a display or overlay string is exhausted, the iterator state
3356 is popped (see 'pop_it'), and iteration continues with the
3357 previous object. Again, in many such cases this function is
3358 called again to find the next position where properties might
3359 change. */
3360
3361 do
3362 {
3363 handled = HANDLED_NORMALLY;
3364
3365 /* Call text property handlers. */
3366 for (p = it_props; p->handler; ++p)
3367 {
3368 handled = p->handler (it);
3369
3370 if (handled == HANDLED_RECOMPUTE_PROPS)
3371 break;
3372 else if (handled == HANDLED_RETURN)
3373 {
3374 /* We still want to show before and after strings from
3375 overlays even if the actual buffer text is replaced. */
3376 if (!handle_overlay_change_p
3377 || it->sp > 1
3378 /* Don't call get_overlay_strings_1 if we already
3379 have overlay strings loaded, because doing so
3380 will load them again and push the iterator state
3381 onto the stack one more time, which is not
3382 expected by the rest of the code that processes
3383 overlay strings. */
3384 || (it->current.overlay_string_index < 0
3385 && !get_overlay_strings_1 (it, 0, false)))
3386 {
3387 if (it->ellipsis_p)
3388 setup_for_ellipsis (it, 0);
3389 /* When handling a display spec, we might load an
3390 empty string. In that case, discard it here. We
3391 used to discard it in handle_single_display_spec,
3392 but that causes get_overlay_strings_1, above, to
3393 ignore overlay strings that we must check. */
3394 if (STRINGP (it->string) && !SCHARS (it->string))
3395 pop_it (it);
3396 return;
3397 }
3398 else if (STRINGP (it->string) && !SCHARS (it->string))
3399 pop_it (it);
3400 else
3401 {
3402 it->string_from_display_prop_p = false;
3403 it->from_disp_prop_p = false;
3404 handle_overlay_change_p = false;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = false;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = false;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, false);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist,
3499 builtin_lisp_symbol (p->name));
3500
3501 /* Look for an interval following iv that has different
3502 properties. */
3503 for (next_iv = next_interval (iv);
3504 (next_iv
3505 && (NILP (limit)
3506 || XFASTINT (limit) > next_iv->position));
3507 next_iv = next_interval (next_iv))
3508 {
3509 for (p = it_props; p->handler; ++p)
3510 {
3511 Lisp_Object new_value = textget (next_iv->plist,
3512 builtin_lisp_symbol (p->name));
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560 USE_SAFE_ALLOCA;
3561
3562 /* Get all overlays at the given position. */
3563 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3564
3565 /* If any of these overlays ends before endpos,
3566 use its ending point instead. */
3567 for (i = 0; i < noverlays; ++i)
3568 {
3569 Lisp_Object oend;
3570 ptrdiff_t oendpos;
3571
3572 oend = OVERLAY_END (overlays[i]);
3573 oendpos = OVERLAY_POSITION (oend);
3574 endpos = min (endpos, oendpos);
3575 }
3576
3577 SAFE_FREE ();
3578 return endpos;
3579 }
3580
3581 /* How many characters forward to search for a display property or
3582 display string. Searching too far forward makes the bidi display
3583 sluggish, especially in small windows. */
3584 #define MAX_DISP_SCAN 250
3585
3586 /* Return the character position of a display string at or after
3587 position specified by POSITION. If no display string exists at or
3588 after POSITION, return ZV. A display string is either an overlay
3589 with `display' property whose value is a string, or a `display'
3590 text property whose value is a string. STRING is data about the
3591 string to iterate; if STRING->lstring is nil, we are iterating a
3592 buffer. FRAME_WINDOW_P is true when we are displaying a window
3593 on a GUI frame. DISP_PROP is set to zero if we searched
3594 MAX_DISP_SCAN characters forward without finding any display
3595 strings, non-zero otherwise. It is set to 2 if the display string
3596 uses any kind of `(space ...)' spec that will produce a stretch of
3597 white space in the text area. */
3598 ptrdiff_t
3599 compute_display_string_pos (struct text_pos *position,
3600 struct bidi_string_data *string,
3601 struct window *w,
3602 bool frame_window_p, int *disp_prop)
3603 {
3604 /* OBJECT = nil means current buffer. */
3605 Lisp_Object object, object1;
3606 Lisp_Object pos, spec, limpos;
3607 bool string_p = string && (STRINGP (string->lstring) || string->s);
3608 ptrdiff_t eob = string_p ? string->schars : ZV;
3609 ptrdiff_t begb = string_p ? 0 : BEGV;
3610 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3611 ptrdiff_t lim =
3612 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3613 struct text_pos tpos;
3614 int rv = 0;
3615
3616 if (string && STRINGP (string->lstring))
3617 object1 = object = string->lstring;
3618 else if (w && !string_p)
3619 {
3620 XSETWINDOW (object, w);
3621 object1 = Qnil;
3622 }
3623 else
3624 object1 = object = Qnil;
3625
3626 *disp_prop = 1;
3627
3628 if (charpos >= eob
3629 /* We don't support display properties whose values are strings
3630 that have display string properties. */
3631 || string->from_disp_str
3632 /* C strings cannot have display properties. */
3633 || (string->s && !STRINGP (object)))
3634 {
3635 *disp_prop = 0;
3636 return eob;
3637 }
3638
3639 /* If the character at CHARPOS is where the display string begins,
3640 return CHARPOS. */
3641 pos = make_number (charpos);
3642 if (STRINGP (object))
3643 bufpos = string->bufpos;
3644 else
3645 bufpos = charpos;
3646 tpos = *position;
3647 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3648 && (charpos <= begb
3649 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3650 object),
3651 spec))
3652 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3653 frame_window_p)))
3654 {
3655 if (rv == 2)
3656 *disp_prop = 2;
3657 return charpos;
3658 }
3659
3660 /* Look forward for the first character with a `display' property
3661 that will replace the underlying text when displayed. */
3662 limpos = make_number (lim);
3663 do {
3664 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3665 CHARPOS (tpos) = XFASTINT (pos);
3666 if (CHARPOS (tpos) >= lim)
3667 {
3668 *disp_prop = 0;
3669 break;
3670 }
3671 if (STRINGP (object))
3672 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3673 else
3674 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3675 spec = Fget_char_property (pos, Qdisplay, object);
3676 if (!STRINGP (object))
3677 bufpos = CHARPOS (tpos);
3678 } while (NILP (spec)
3679 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3680 bufpos, frame_window_p)));
3681 if (rv == 2)
3682 *disp_prop = 2;
3683
3684 return CHARPOS (tpos);
3685 }
3686
3687 /* Return the character position of the end of the display string that
3688 started at CHARPOS. If there's no display string at CHARPOS,
3689 return -1. A display string is either an overlay with `display'
3690 property whose value is a string or a `display' text property whose
3691 value is a string. */
3692 ptrdiff_t
3693 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3694 {
3695 /* OBJECT = nil means current buffer. */
3696 Lisp_Object object =
3697 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3698 Lisp_Object pos = make_number (charpos);
3699 ptrdiff_t eob =
3700 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3701
3702 if (charpos >= eob || (string->s && !STRINGP (object)))
3703 return eob;
3704
3705 /* It could happen that the display property or overlay was removed
3706 since we found it in compute_display_string_pos above. One way
3707 this can happen is if JIT font-lock was called (through
3708 handle_fontified_prop), and jit-lock-functions remove text
3709 properties or overlays from the portion of buffer that includes
3710 CHARPOS. Muse mode is known to do that, for example. In this
3711 case, we return -1 to the caller, to signal that no display
3712 string is actually present at CHARPOS. See bidi_fetch_char for
3713 how this is handled.
3714
3715 An alternative would be to never look for display properties past
3716 it->stop_charpos. But neither compute_display_string_pos nor
3717 bidi_fetch_char that calls it know or care where the next
3718 stop_charpos is. */
3719 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3720 return -1;
3721
3722 /* Look forward for the first character where the `display' property
3723 changes. */
3724 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3725
3726 return XFASTINT (pos);
3727 }
3728
3729
3730 \f
3731 /***********************************************************************
3732 Fontification
3733 ***********************************************************************/
3734
3735 /* Handle changes in the `fontified' property of the current buffer by
3736 calling hook functions from Qfontification_functions to fontify
3737 regions of text. */
3738
3739 static enum prop_handled
3740 handle_fontified_prop (struct it *it)
3741 {
3742 Lisp_Object prop, pos;
3743 enum prop_handled handled = HANDLED_NORMALLY;
3744
3745 if (!NILP (Vmemory_full))
3746 return handled;
3747
3748 /* Get the value of the `fontified' property at IT's current buffer
3749 position. (The `fontified' property doesn't have a special
3750 meaning in strings.) If the value is nil, call functions from
3751 Qfontification_functions. */
3752 if (!STRINGP (it->string)
3753 && it->s == NULL
3754 && !NILP (Vfontification_functions)
3755 && !NILP (Vrun_hooks)
3756 && (pos = make_number (IT_CHARPOS (*it)),
3757 prop = Fget_char_property (pos, Qfontified, Qnil),
3758 /* Ignore the special cased nil value always present at EOB since
3759 no amount of fontifying will be able to change it. */
3760 NILP (prop) && IT_CHARPOS (*it) < Z))
3761 {
3762 ptrdiff_t count = SPECPDL_INDEX ();
3763 Lisp_Object val;
3764 struct buffer *obuf = current_buffer;
3765 ptrdiff_t begv = BEGV, zv = ZV;
3766 bool old_clip_changed = current_buffer->clip_changed;
3767
3768 val = Vfontification_functions;
3769 specbind (Qfontification_functions, Qnil);
3770
3771 eassert (it->end_charpos == ZV);
3772
3773 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3774 safe_call1 (val, pos);
3775 else
3776 {
3777 Lisp_Object fns, fn;
3778
3779 fns = Qnil;
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804 }
3805
3806 unbind_to (count, Qnil);
3807
3808 /* Fontification functions routinely call `save-restriction'.
3809 Normally, this tags clip_changed, which can confuse redisplay
3810 (see discussion in Bug#6671). Since we don't perform any
3811 special handling of fontification changes in the case where
3812 `save-restriction' isn't called, there's no point doing so in
3813 this case either. So, if the buffer's restrictions are
3814 actually left unchanged, reset clip_changed. */
3815 if (obuf == current_buffer)
3816 {
3817 if (begv == BEGV && zv == ZV)
3818 current_buffer->clip_changed = old_clip_changed;
3819 }
3820 /* There isn't much we can reasonably do to protect against
3821 misbehaving fontification, but here's a fig leaf. */
3822 else if (BUFFER_LIVE_P (obuf))
3823 set_buffer_internal_1 (obuf);
3824
3825 /* The fontification code may have added/removed text.
3826 It could do even a lot worse, but let's at least protect against
3827 the most obvious case where only the text past `pos' gets changed',
3828 as is/was done in grep.el where some escapes sequences are turned
3829 into face properties (bug#7876). */
3830 it->end_charpos = ZV;
3831
3832 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3833 something. This avoids an endless loop if they failed to
3834 fontify the text for which reason ever. */
3835 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3836 handled = HANDLED_RECOMPUTE_PROPS;
3837 }
3838
3839 return handled;
3840 }
3841
3842
3843 \f
3844 /***********************************************************************
3845 Faces
3846 ***********************************************************************/
3847
3848 /* Set up iterator IT from face properties at its current position.
3849 Called from handle_stop. */
3850
3851 static enum prop_handled
3852 handle_face_prop (struct it *it)
3853 {
3854 int new_face_id;
3855 ptrdiff_t next_stop;
3856
3857 if (!STRINGP (it->string))
3858 {
3859 new_face_id
3860 = face_at_buffer_position (it->w,
3861 IT_CHARPOS (*it),
3862 &next_stop,
3863 (IT_CHARPOS (*it)
3864 + TEXT_PROP_DISTANCE_LIMIT),
3865 false, it->base_face_id);
3866
3867 /* Is this a start of a run of characters with box face?
3868 Caveat: this can be called for a freshly initialized
3869 iterator; face_id is -1 in this case. We know that the new
3870 face will not change until limit, i.e. if the new face has a
3871 box, all characters up to limit will have one. But, as
3872 usual, we don't know whether limit is really the end. */
3873 if (new_face_id != it->face_id)
3874 {
3875 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3876 /* If it->face_id is -1, old_face below will be NULL, see
3877 the definition of FACE_FROM_ID. This will happen if this
3878 is the initial call that gets the face. */
3879 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3880
3881 /* If the value of face_id of the iterator is -1, we have to
3882 look in front of IT's position and see whether there is a
3883 face there that's different from new_face_id. */
3884 if (!old_face && IT_CHARPOS (*it) > BEG)
3885 {
3886 int prev_face_id = face_before_it_pos (it);
3887
3888 old_face = FACE_FROM_ID (it->f, prev_face_id);
3889 }
3890
3891 /* If the new face has a box, but the old face does not,
3892 this is the start of a run of characters with box face,
3893 i.e. this character has a shadow on the left side. */
3894 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3895 && (old_face == NULL || !old_face->box));
3896 it->face_box_p = new_face->box != FACE_NO_BOX;
3897 }
3898 }
3899 else
3900 {
3901 int base_face_id;
3902 ptrdiff_t bufpos;
3903 int i;
3904 Lisp_Object from_overlay
3905 = (it->current.overlay_string_index >= 0
3906 ? it->string_overlays[it->current.overlay_string_index
3907 % OVERLAY_STRING_CHUNK_SIZE]
3908 : Qnil);
3909
3910 /* See if we got to this string directly or indirectly from
3911 an overlay property. That includes the before-string or
3912 after-string of an overlay, strings in display properties
3913 provided by an overlay, their text properties, etc.
3914
3915 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3916 if (! NILP (from_overlay))
3917 for (i = it->sp - 1; i >= 0; i--)
3918 {
3919 if (it->stack[i].current.overlay_string_index >= 0)
3920 from_overlay
3921 = it->string_overlays[it->stack[i].current.overlay_string_index
3922 % OVERLAY_STRING_CHUNK_SIZE];
3923 else if (! NILP (it->stack[i].from_overlay))
3924 from_overlay = it->stack[i].from_overlay;
3925
3926 if (!NILP (from_overlay))
3927 break;
3928 }
3929
3930 if (! NILP (from_overlay))
3931 {
3932 bufpos = IT_CHARPOS (*it);
3933 /* For a string from an overlay, the base face depends
3934 only on text properties and ignores overlays. */
3935 base_face_id
3936 = face_for_overlay_string (it->w,
3937 IT_CHARPOS (*it),
3938 &next_stop,
3939 (IT_CHARPOS (*it)
3940 + TEXT_PROP_DISTANCE_LIMIT),
3941 false,
3942 from_overlay);
3943 }
3944 else
3945 {
3946 bufpos = 0;
3947
3948 /* For strings from a `display' property, use the face at
3949 IT's current buffer position as the base face to merge
3950 with, so that overlay strings appear in the same face as
3951 surrounding text, unless they specify their own faces.
3952 For strings from wrap-prefix and line-prefix properties,
3953 use the default face, possibly remapped via
3954 Vface_remapping_alist. */
3955 /* Note that the fact that we use the face at _buffer_
3956 position means that a 'display' property on an overlay
3957 string will not inherit the face of that overlay string,
3958 but will instead revert to the face of buffer text
3959 covered by the overlay. This is visible, e.g., when the
3960 overlay specifies a box face, but neither the buffer nor
3961 the display string do. This sounds like a design bug,
3962 but Emacs always did that since v21.1, so changing that
3963 might be a big deal. */
3964 base_face_id = it->string_from_prefix_prop_p
3965 ? (!NILP (Vface_remapping_alist)
3966 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3967 : DEFAULT_FACE_ID)
3968 : underlying_face_id (it);
3969 }
3970
3971 new_face_id = face_at_string_position (it->w,
3972 it->string,
3973 IT_STRING_CHARPOS (*it),
3974 bufpos,
3975 &next_stop,
3976 base_face_id, false);
3977
3978 /* Is this a start of a run of characters with box? Caveat:
3979 this can be called for a freshly allocated iterator; face_id
3980 is -1 is this case. We know that the new face will not
3981 change until the next check pos, i.e. if the new face has a
3982 box, all characters up to that position will have a
3983 box. But, as usual, we don't know whether that position
3984 is really the end. */
3985 if (new_face_id != it->face_id)
3986 {
3987 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3988 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3989
3990 /* If new face has a box but old face hasn't, this is the
3991 start of a run of characters with box, i.e. it has a
3992 shadow on the left side. */
3993 it->start_of_box_run_p
3994 = new_face->box && (old_face == NULL || !old_face->box);
3995 it->face_box_p = new_face->box != FACE_NO_BOX;
3996 }
3997 }
3998
3999 it->face_id = new_face_id;
4000 return HANDLED_NORMALLY;
4001 }
4002
4003
4004 /* Return the ID of the face ``underlying'' IT's current position,
4005 which is in a string. If the iterator is associated with a
4006 buffer, return the face at IT's current buffer position.
4007 Otherwise, use the iterator's base_face_id. */
4008
4009 static int
4010 underlying_face_id (struct it *it)
4011 {
4012 int face_id = it->base_face_id, i;
4013
4014 eassert (STRINGP (it->string));
4015
4016 for (i = it->sp - 1; i >= 0; --i)
4017 if (NILP (it->stack[i].string))
4018 face_id = it->stack[i].face_id;
4019
4020 return face_id;
4021 }
4022
4023
4024 /* Compute the face one character before or after the current position
4025 of IT, in the visual order. BEFORE_P means get the face
4026 in front (to the left in L2R paragraphs, to the right in R2L
4027 paragraphs) of IT's screen position. Value is the ID of the face. */
4028
4029 static int
4030 face_before_or_after_it_pos (struct it *it, bool before_p)
4031 {
4032 int face_id, limit;
4033 ptrdiff_t next_check_charpos;
4034 struct it it_copy;
4035 void *it_copy_data = NULL;
4036
4037 eassert (it->s == NULL);
4038
4039 if (STRINGP (it->string))
4040 {
4041 ptrdiff_t bufpos, charpos;
4042 int base_face_id;
4043
4044 /* No face change past the end of the string (for the case
4045 we are padding with spaces). No face change before the
4046 string start. */
4047 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4048 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4049 return it->face_id;
4050
4051 if (!it->bidi_p)
4052 {
4053 /* Set charpos to the position before or after IT's current
4054 position, in the logical order, which in the non-bidi
4055 case is the same as the visual order. */
4056 if (before_p)
4057 charpos = IT_STRING_CHARPOS (*it) - 1;
4058 else if (it->what == IT_COMPOSITION)
4059 /* For composition, we must check the character after the
4060 composition. */
4061 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4062 else
4063 charpos = IT_STRING_CHARPOS (*it) + 1;
4064 }
4065 else
4066 {
4067 if (before_p)
4068 {
4069 /* With bidi iteration, the character before the current
4070 in the visual order cannot be found by simple
4071 iteration, because "reverse" reordering is not
4072 supported. Instead, we need to start from the string
4073 beginning and go all the way to the current string
4074 position, remembering the previous position. */
4075 /* Ignore face changes before the first visible
4076 character on this display line. */
4077 if (it->current_x <= it->first_visible_x)
4078 return it->face_id;
4079 SAVE_IT (it_copy, *it, it_copy_data);
4080 IT_STRING_CHARPOS (it_copy) = 0;
4081 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4082
4083 do
4084 {
4085 charpos = IT_STRING_CHARPOS (it_copy);
4086 if (charpos >= SCHARS (it->string))
4087 break;
4088 bidi_move_to_visually_next (&it_copy.bidi_it);
4089 }
4090 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4091
4092 RESTORE_IT (it, it, it_copy_data);
4093 }
4094 else
4095 {
4096 /* Set charpos to the string position of the character
4097 that comes after IT's current position in the visual
4098 order. */
4099 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4100
4101 it_copy = *it;
4102 while (n--)
4103 bidi_move_to_visually_next (&it_copy.bidi_it);
4104
4105 charpos = it_copy.bidi_it.charpos;
4106 }
4107 }
4108 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4109
4110 if (it->current.overlay_string_index >= 0)
4111 bufpos = IT_CHARPOS (*it);
4112 else
4113 bufpos = 0;
4114
4115 base_face_id = underlying_face_id (it);
4116
4117 /* Get the face for ASCII, or unibyte. */
4118 face_id = face_at_string_position (it->w,
4119 it->string,
4120 charpos,
4121 bufpos,
4122 &next_check_charpos,
4123 base_face_id, false);
4124
4125 /* Correct the face for charsets different from ASCII. Do it
4126 for the multibyte case only. The face returned above is
4127 suitable for unibyte text if IT->string is unibyte. */
4128 if (STRING_MULTIBYTE (it->string))
4129 {
4130 struct text_pos pos1 = string_pos (charpos, it->string);
4131 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4132 int c, len;
4133 struct face *face = FACE_FROM_ID (it->f, face_id);
4134
4135 c = string_char_and_length (p, &len);
4136 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4137 }
4138 }
4139 else
4140 {
4141 struct text_pos pos;
4142
4143 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4144 || (IT_CHARPOS (*it) <= BEGV && before_p))
4145 return it->face_id;
4146
4147 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4148 pos = it->current.pos;
4149
4150 if (!it->bidi_p)
4151 {
4152 if (before_p)
4153 DEC_TEXT_POS (pos, it->multibyte_p);
4154 else
4155 {
4156 if (it->what == IT_COMPOSITION)
4157 {
4158 /* For composition, we must check the position after
4159 the composition. */
4160 pos.charpos += it->cmp_it.nchars;
4161 pos.bytepos += it->len;
4162 }
4163 else
4164 INC_TEXT_POS (pos, it->multibyte_p);
4165 }
4166 }
4167 else
4168 {
4169 if (before_p)
4170 {
4171 int current_x;
4172
4173 /* With bidi iteration, the character before the current
4174 in the visual order cannot be found by simple
4175 iteration, because "reverse" reordering is not
4176 supported. Instead, we need to use the move_it_*
4177 family of functions, and move to the previous
4178 character starting from the beginning of the visual
4179 line. */
4180 /* Ignore face changes before the first visible
4181 character on this display line. */
4182 if (it->current_x <= it->first_visible_x)
4183 return it->face_id;
4184 SAVE_IT (it_copy, *it, it_copy_data);
4185 /* Implementation note: Since move_it_in_display_line
4186 works in the iterator geometry, and thinks the first
4187 character is always the leftmost, even in R2L lines,
4188 we don't need to distinguish between the R2L and L2R
4189 cases here. */
4190 current_x = it_copy.current_x;
4191 move_it_vertically_backward (&it_copy, 0);
4192 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4193 pos = it_copy.current.pos;
4194 RESTORE_IT (it, it, it_copy_data);
4195 }
4196 else
4197 {
4198 /* Set charpos to the buffer position of the character
4199 that comes after IT's current position in the visual
4200 order. */
4201 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4202
4203 it_copy = *it;
4204 while (n--)
4205 bidi_move_to_visually_next (&it_copy.bidi_it);
4206
4207 SET_TEXT_POS (pos,
4208 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4209 }
4210 }
4211 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4212
4213 /* Determine face for CHARSET_ASCII, or unibyte. */
4214 face_id = face_at_buffer_position (it->w,
4215 CHARPOS (pos),
4216 &next_check_charpos,
4217 limit, false, -1);
4218
4219 /* Correct the face for charsets different from ASCII. Do it
4220 for the multibyte case only. The face returned above is
4221 suitable for unibyte text if current_buffer is unibyte. */
4222 if (it->multibyte_p)
4223 {
4224 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4225 struct face *face = FACE_FROM_ID (it->f, face_id);
4226 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4227 }
4228 }
4229
4230 return face_id;
4231 }
4232
4233
4234 \f
4235 /***********************************************************************
4236 Invisible text
4237 ***********************************************************************/
4238
4239 /* Set up iterator IT from invisible properties at its current
4240 position. Called from handle_stop. */
4241
4242 static enum prop_handled
4243 handle_invisible_prop (struct it *it)
4244 {
4245 enum prop_handled handled = HANDLED_NORMALLY;
4246 int invis;
4247 Lisp_Object prop;
4248
4249 if (STRINGP (it->string))
4250 {
4251 Lisp_Object end_charpos, limit;
4252
4253 /* Get the value of the invisible text property at the
4254 current position. Value will be nil if there is no such
4255 property. */
4256 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4257 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4258 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4259
4260 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4261 {
4262 /* Record whether we have to display an ellipsis for the
4263 invisible text. */
4264 bool display_ellipsis_p = (invis == 2);
4265 ptrdiff_t len, endpos;
4266
4267 handled = HANDLED_RECOMPUTE_PROPS;
4268
4269 /* Get the position at which the next visible text can be
4270 found in IT->string, if any. */
4271 endpos = len = SCHARS (it->string);
4272 XSETINT (limit, len);
4273 do
4274 {
4275 end_charpos
4276 = Fnext_single_property_change (end_charpos, Qinvisible,
4277 it->string, limit);
4278 /* Since LIMIT is always an integer, so should be the
4279 value returned by Fnext_single_property_change. */
4280 eassert (INTEGERP (end_charpos));
4281 if (INTEGERP (end_charpos))
4282 {
4283 endpos = XFASTINT (end_charpos);
4284 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4285 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4286 if (invis == 2)
4287 display_ellipsis_p = true;
4288 }
4289 else /* Should never happen; but if it does, exit the loop. */
4290 endpos = len;
4291 }
4292 while (invis != 0 && endpos < len);
4293
4294 if (display_ellipsis_p)
4295 it->ellipsis_p = true;
4296
4297 if (endpos < len)
4298 {
4299 /* Text at END_CHARPOS is visible. Move IT there. */
4300 struct text_pos old;
4301 ptrdiff_t oldpos;
4302
4303 old = it->current.string_pos;
4304 oldpos = CHARPOS (old);
4305 if (it->bidi_p)
4306 {
4307 if (it->bidi_it.first_elt
4308 && it->bidi_it.charpos < SCHARS (it->string))
4309 bidi_paragraph_init (it->paragraph_embedding,
4310 &it->bidi_it, true);
4311 /* Bidi-iterate out of the invisible text. */
4312 do
4313 {
4314 bidi_move_to_visually_next (&it->bidi_it);
4315 }
4316 while (oldpos <= it->bidi_it.charpos
4317 && it->bidi_it.charpos < endpos);
4318
4319 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4320 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4321 if (IT_CHARPOS (*it) >= endpos)
4322 it->prev_stop = endpos;
4323 }
4324 else
4325 {
4326 IT_STRING_CHARPOS (*it) = endpos;
4327 compute_string_pos (&it->current.string_pos, old, it->string);
4328 }
4329 }
4330 else
4331 {
4332 /* The rest of the string is invisible. If this is an
4333 overlay string, proceed with the next overlay string
4334 or whatever comes and return a character from there. */
4335 if (it->current.overlay_string_index >= 0
4336 && !display_ellipsis_p)
4337 {
4338 next_overlay_string (it);
4339 /* Don't check for overlay strings when we just
4340 finished processing them. */
4341 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4342 }
4343 else
4344 {
4345 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4346 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4347 }
4348 }
4349 }
4350 }
4351 else
4352 {
4353 ptrdiff_t newpos, next_stop, start_charpos, tem;
4354 Lisp_Object pos, overlay;
4355
4356 /* First of all, is there invisible text at this position? */
4357 tem = start_charpos = IT_CHARPOS (*it);
4358 pos = make_number (tem);
4359 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4360 &overlay);
4361 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4362
4363 /* If we are on invisible text, skip over it. */
4364 if (invis != 0 && start_charpos < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 bool display_ellipsis_p = invis == 2;
4369
4370 handled = HANDLED_RECOMPUTE_PROPS;
4371
4372 /* Loop skipping over invisible text. The loop is left at
4373 ZV or with IT on the first char being visible again. */
4374 do
4375 {
4376 /* Try to skip some invisible text. Return value is the
4377 position reached which can be equal to where we start
4378 if there is nothing invisible there. This skips both
4379 over invisible text properties and overlays with
4380 invisible property. */
4381 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4382
4383 /* If we skipped nothing at all we weren't at invisible
4384 text in the first place. If everything to the end of
4385 the buffer was skipped, end the loop. */
4386 if (newpos == tem || newpos >= ZV)
4387 invis = 0;
4388 else
4389 {
4390 /* We skipped some characters but not necessarily
4391 all there are. Check if we ended up on visible
4392 text. Fget_char_property returns the property of
4393 the char before the given position, i.e. if we
4394 get invis = 0, this means that the char at
4395 newpos is visible. */
4396 pos = make_number (newpos);
4397 prop = Fget_char_property (pos, Qinvisible, it->window);
4398 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4399 }
4400
4401 /* If we ended up on invisible text, proceed to
4402 skip starting with next_stop. */
4403 if (invis != 0)
4404 tem = next_stop;
4405
4406 /* If there are adjacent invisible texts, don't lose the
4407 second one's ellipsis. */
4408 if (invis == 2)
4409 display_ellipsis_p = true;
4410 }
4411 while (invis != 0);
4412
4413 /* The position newpos is now either ZV or on visible text. */
4414 if (it->bidi_p)
4415 {
4416 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4417 bool on_newline
4418 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4419 bool after_newline
4420 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4421
4422 /* If the invisible text ends on a newline or on a
4423 character after a newline, we can avoid the costly,
4424 character by character, bidi iteration to NEWPOS, and
4425 instead simply reseat the iterator there. That's
4426 because all bidi reordering information is tossed at
4427 the newline. This is a big win for modes that hide
4428 complete lines, like Outline, Org, etc. */
4429 if (on_newline || after_newline)
4430 {
4431 struct text_pos tpos;
4432 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4433
4434 SET_TEXT_POS (tpos, newpos, bpos);
4435 reseat_1 (it, tpos, false);
4436 /* If we reseat on a newline/ZV, we need to prep the
4437 bidi iterator for advancing to the next character
4438 after the newline/EOB, keeping the current paragraph
4439 direction (so that PRODUCE_GLYPHS does TRT wrt
4440 prepending/appending glyphs to a glyph row). */
4441 if (on_newline)
4442 {
4443 it->bidi_it.first_elt = false;
4444 it->bidi_it.paragraph_dir = pdir;
4445 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4446 it->bidi_it.nchars = 1;
4447 it->bidi_it.ch_len = 1;
4448 }
4449 }
4450 else /* Must use the slow method. */
4451 {
4452 /* With bidi iteration, the region of invisible text
4453 could start and/or end in the middle of a
4454 non-base embedding level. Therefore, we need to
4455 skip invisible text using the bidi iterator,
4456 starting at IT's current position, until we find
4457 ourselves outside of the invisible text.
4458 Skipping invisible text _after_ bidi iteration
4459 avoids affecting the visual order of the
4460 displayed text when invisible properties are
4461 added or removed. */
4462 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4463 {
4464 /* If we were `reseat'ed to a new paragraph,
4465 determine the paragraph base direction. We
4466 need to do it now because
4467 next_element_from_buffer may not have a
4468 chance to do it, if we are going to skip any
4469 text at the beginning, which resets the
4470 FIRST_ELT flag. */
4471 bidi_paragraph_init (it->paragraph_embedding,
4472 &it->bidi_it, true);
4473 }
4474 do
4475 {
4476 bidi_move_to_visually_next (&it->bidi_it);
4477 }
4478 while (it->stop_charpos <= it->bidi_it.charpos
4479 && it->bidi_it.charpos < newpos);
4480 IT_CHARPOS (*it) = it->bidi_it.charpos;
4481 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4482 /* If we overstepped NEWPOS, record its position in
4483 the iterator, so that we skip invisible text if
4484 later the bidi iteration lands us in the
4485 invisible region again. */
4486 if (IT_CHARPOS (*it) >= newpos)
4487 it->prev_stop = newpos;
4488 }
4489 }
4490 else
4491 {
4492 IT_CHARPOS (*it) = newpos;
4493 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4494 }
4495
4496 if (display_ellipsis_p)
4497 {
4498 /* Make sure that the glyphs of the ellipsis will get
4499 correct `charpos' values. If we would not update
4500 it->position here, the glyphs would belong to the
4501 last visible character _before_ the invisible
4502 text, which confuses `set_cursor_from_row'.
4503
4504 We use the last invisible position instead of the
4505 first because this way the cursor is always drawn on
4506 the first "." of the ellipsis, whenever PT is inside
4507 the invisible text. Otherwise the cursor would be
4508 placed _after_ the ellipsis when the point is after the
4509 first invisible character. */
4510 if (!STRINGP (it->object))
4511 {
4512 it->position.charpos = newpos - 1;
4513 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4514 }
4515 }
4516
4517 /* If there are before-strings at the start of invisible
4518 text, and the text is invisible because of a text
4519 property, arrange to show before-strings because 20.x did
4520 it that way. (If the text is invisible because of an
4521 overlay property instead of a text property, this is
4522 already handled in the overlay code.) */
4523 if (NILP (overlay)
4524 && get_overlay_strings (it, it->stop_charpos))
4525 {
4526 handled = HANDLED_RECOMPUTE_PROPS;
4527 if (it->sp > 0)
4528 {
4529 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4530 /* The call to get_overlay_strings above recomputes
4531 it->stop_charpos, but it only considers changes
4532 in properties and overlays beyond iterator's
4533 current position. This causes us to miss changes
4534 that happen exactly where the invisible property
4535 ended. So we play it safe here and force the
4536 iterator to check for potential stop positions
4537 immediately after the invisible text. Note that
4538 if get_overlay_strings returns true, it
4539 normally also pushed the iterator stack, so we
4540 need to update the stop position in the slot
4541 below the current one. */
4542 it->stack[it->sp - 1].stop_charpos
4543 = CHARPOS (it->stack[it->sp - 1].current.pos);
4544 }
4545 }
4546 else if (display_ellipsis_p)
4547 {
4548 it->ellipsis_p = true;
4549 /* Let the ellipsis display before
4550 considering any properties of the following char.
4551 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4552 handled = HANDLED_RETURN;
4553 }
4554 }
4555 }
4556
4557 return handled;
4558 }
4559
4560
4561 /* Make iterator IT return `...' next.
4562 Replaces LEN characters from buffer. */
4563
4564 static void
4565 setup_for_ellipsis (struct it *it, int len)
4566 {
4567 /* Use the display table definition for `...'. Invalid glyphs
4568 will be handled by the method returning elements from dpvec. */
4569 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4570 {
4571 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4572 it->dpvec = v->contents;
4573 it->dpend = v->contents + v->header.size;
4574 }
4575 else
4576 {
4577 /* Default `...'. */
4578 it->dpvec = default_invis_vector;
4579 it->dpend = default_invis_vector + 3;
4580 }
4581
4582 it->dpvec_char_len = len;
4583 it->current.dpvec_index = 0;
4584 it->dpvec_face_id = -1;
4585
4586 /* Remember the current face id in case glyphs specify faces.
4587 IT's face is restored in set_iterator_to_next.
4588 saved_face_id was set to preceding char's face in handle_stop. */
4589 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4590 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4591
4592 /* If the ellipsis represents buffer text, it means we advanced in
4593 the buffer, so we should no longer ignore overlay strings. */
4594 if (it->method == GET_FROM_BUFFER)
4595 it->ignore_overlay_strings_at_pos_p = false;
4596
4597 it->method = GET_FROM_DISPLAY_VECTOR;
4598 it->ellipsis_p = true;
4599 }
4600
4601
4602 \f
4603 /***********************************************************************
4604 'display' property
4605 ***********************************************************************/
4606
4607 /* Set up iterator IT from `display' property at its current position.
4608 Called from handle_stop.
4609 We return HANDLED_RETURN if some part of the display property
4610 overrides the display of the buffer text itself.
4611 Otherwise we return HANDLED_NORMALLY. */
4612
4613 static enum prop_handled
4614 handle_display_prop (struct it *it)
4615 {
4616 Lisp_Object propval, object, overlay;
4617 struct text_pos *position;
4618 ptrdiff_t bufpos;
4619 /* Nonzero if some property replaces the display of the text itself. */
4620 int display_replaced = 0;
4621
4622 if (STRINGP (it->string))
4623 {
4624 object = it->string;
4625 position = &it->current.string_pos;
4626 bufpos = CHARPOS (it->current.pos);
4627 }
4628 else
4629 {
4630 XSETWINDOW (object, it->w);
4631 position = &it->current.pos;
4632 bufpos = CHARPOS (*position);
4633 }
4634
4635 /* Reset those iterator values set from display property values. */
4636 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4637 it->space_width = Qnil;
4638 it->font_height = Qnil;
4639 it->voffset = 0;
4640
4641 /* We don't support recursive `display' properties, i.e. string
4642 values that have a string `display' property, that have a string
4643 `display' property etc. */
4644 if (!it->string_from_display_prop_p)
4645 it->area = TEXT_AREA;
4646
4647 propval = get_char_property_and_overlay (make_number (position->charpos),
4648 Qdisplay, object, &overlay);
4649 if (NILP (propval))
4650 return HANDLED_NORMALLY;
4651 /* Now OVERLAY is the overlay that gave us this property, or nil
4652 if it was a text property. */
4653
4654 if (!STRINGP (it->string))
4655 object = it->w->contents;
4656
4657 display_replaced = handle_display_spec (it, propval, object, overlay,
4658 position, bufpos,
4659 FRAME_WINDOW_P (it->f));
4660 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4661 }
4662
4663 /* Subroutine of handle_display_prop. Returns non-zero if the display
4664 specification in SPEC is a replacing specification, i.e. it would
4665 replace the text covered by `display' property with something else,
4666 such as an image or a display string. If SPEC includes any kind or
4667 `(space ...) specification, the value is 2; this is used by
4668 compute_display_string_pos, which see.
4669
4670 See handle_single_display_spec for documentation of arguments.
4671 FRAME_WINDOW_P is true if the window being redisplayed is on a
4672 GUI frame; this argument is used only if IT is NULL, see below.
4673
4674 IT can be NULL, if this is called by the bidi reordering code
4675 through compute_display_string_pos, which see. In that case, this
4676 function only examines SPEC, but does not otherwise "handle" it, in
4677 the sense that it doesn't set up members of IT from the display
4678 spec. */
4679 static int
4680 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4681 Lisp_Object overlay, struct text_pos *position,
4682 ptrdiff_t bufpos, bool frame_window_p)
4683 {
4684 int replacing = 0;
4685
4686 if (CONSP (spec)
4687 /* Simple specifications. */
4688 && !EQ (XCAR (spec), Qimage)
4689 && !EQ (XCAR (spec), Qspace)
4690 && !EQ (XCAR (spec), Qwhen)
4691 && !EQ (XCAR (spec), Qslice)
4692 && !EQ (XCAR (spec), Qspace_width)
4693 && !EQ (XCAR (spec), Qheight)
4694 && !EQ (XCAR (spec), Qraise)
4695 /* Marginal area specifications. */
4696 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4697 && !EQ (XCAR (spec), Qleft_fringe)
4698 && !EQ (XCAR (spec), Qright_fringe)
4699 && !NILP (XCAR (spec)))
4700 {
4701 for (; CONSP (spec); spec = XCDR (spec))
4702 {
4703 int rv = handle_single_display_spec (it, XCAR (spec), object,
4704 overlay, position, bufpos,
4705 replacing, frame_window_p);
4706 if (rv != 0)
4707 {
4708 replacing = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 {
4721 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4722 overlay, position, bufpos,
4723 replacing, frame_window_p);
4724 if (rv != 0)
4725 {
4726 replacing = rv;
4727 /* If some text in a string is replaced, `position' no
4728 longer points to the position of `object'. */
4729 if (!it || STRINGP (object))
4730 break;
4731 }
4732 }
4733 }
4734 else
4735 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4736 bufpos, 0, frame_window_p);
4737 return replacing;
4738 }
4739
4740 /* Value is the position of the end of the `display' property starting
4741 at START_POS in OBJECT. */
4742
4743 static struct text_pos
4744 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4745 {
4746 Lisp_Object end;
4747 struct text_pos end_pos;
4748
4749 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4750 Qdisplay, object, Qnil);
4751 CHARPOS (end_pos) = XFASTINT (end);
4752 if (STRINGP (object))
4753 compute_string_pos (&end_pos, start_pos, it->string);
4754 else
4755 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4756
4757 return end_pos;
4758 }
4759
4760
4761 /* Set up IT from a single `display' property specification SPEC. OBJECT
4762 is the object in which the `display' property was found. *POSITION
4763 is the position in OBJECT at which the `display' property was found.
4764 BUFPOS is the buffer position of OBJECT (different from POSITION if
4765 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4766 previously saw a display specification which already replaced text
4767 display with something else, for example an image; we ignore such
4768 properties after the first one has been processed.
4769
4770 OVERLAY is the overlay this `display' property came from,
4771 or nil if it was a text property.
4772
4773 If SPEC is a `space' or `image' specification, and in some other
4774 cases too, set *POSITION to the position where the `display'
4775 property ends.
4776
4777 If IT is NULL, only examine the property specification in SPEC, but
4778 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4779 is intended to be displayed in a window on a GUI frame.
4780
4781 Value is non-zero if something was found which replaces the display
4782 of buffer or string text. */
4783
4784 static int
4785 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int display_replaced,
4788 bool frame_window_p)
4789 {
4790 Lisp_Object form;
4791 Lisp_Object location, value;
4792 struct text_pos start_pos = *position;
4793
4794 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4795 If the result is non-nil, use VALUE instead of SPEC. */
4796 form = Qt;
4797 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4798 {
4799 spec = XCDR (spec);
4800 if (!CONSP (spec))
4801 return 0;
4802 form = XCAR (spec);
4803 spec = XCDR (spec);
4804 }
4805
4806 if (!NILP (form) && !EQ (form, Qt))
4807 {
4808 ptrdiff_t count = SPECPDL_INDEX ();
4809
4810 /* Bind `object' to the object having the `display' property, a
4811 buffer or string. Bind `position' to the position in the
4812 object where the property was found, and `buffer-position'
4813 to the current position in the buffer. */
4814
4815 if (NILP (object))
4816 XSETBUFFER (object, current_buffer);
4817 specbind (Qobject, object);
4818 specbind (Qposition, make_number (CHARPOS (*position)));
4819 specbind (Qbuffer_position, make_number (bufpos));
4820 form = safe_eval (form);
4821 unbind_to (count, Qnil);
4822 }
4823
4824 if (NILP (form))
4825 return 0;
4826
4827 /* Handle `(height HEIGHT)' specifications. */
4828 if (CONSP (spec)
4829 && EQ (XCAR (spec), Qheight)
4830 && CONSP (XCDR (spec)))
4831 {
4832 if (it)
4833 {
4834 if (!FRAME_WINDOW_P (it->f))
4835 return 0;
4836
4837 it->font_height = XCAR (XCDR (spec));
4838 if (!NILP (it->font_height))
4839 {
4840 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4841 int new_height = -1;
4842
4843 if (CONSP (it->font_height)
4844 && (EQ (XCAR (it->font_height), Qplus)
4845 || EQ (XCAR (it->font_height), Qminus))
4846 && CONSP (XCDR (it->font_height))
4847 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4848 {
4849 /* `(+ N)' or `(- N)' where N is an integer. */
4850 int steps = XINT (XCAR (XCDR (it->font_height)));
4851 if (EQ (XCAR (it->font_height), Qplus))
4852 steps = - steps;
4853 it->face_id = smaller_face (it->f, it->face_id, steps);
4854 }
4855 else if (FUNCTIONP (it->font_height))
4856 {
4857 /* Call function with current height as argument.
4858 Value is the new height. */
4859 Lisp_Object height;
4860 height = safe_call1 (it->font_height,
4861 face->lface[LFACE_HEIGHT_INDEX]);
4862 if (NUMBERP (height))
4863 new_height = XFLOATINT (height);
4864 }
4865 else if (NUMBERP (it->font_height))
4866 {
4867 /* Value is a multiple of the canonical char height. */
4868 struct face *f;
4869
4870 f = FACE_FROM_ID (it->f,
4871 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4872 new_height = (XFLOATINT (it->font_height)
4873 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4874 }
4875 else
4876 {
4877 /* Evaluate IT->font_height with `height' bound to the
4878 current specified height to get the new height. */
4879 ptrdiff_t count = SPECPDL_INDEX ();
4880
4881 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4882 value = safe_eval (it->font_height);
4883 unbind_to (count, Qnil);
4884
4885 if (NUMBERP (value))
4886 new_height = XFLOATINT (value);
4887 }
4888
4889 if (new_height > 0)
4890 it->face_id = face_with_height (it->f, it->face_id, new_height);
4891 }
4892 }
4893
4894 return 0;
4895 }
4896
4897 /* Handle `(space-width WIDTH)'. */
4898 if (CONSP (spec)
4899 && EQ (XCAR (spec), Qspace_width)
4900 && CONSP (XCDR (spec)))
4901 {
4902 if (it)
4903 {
4904 if (!FRAME_WINDOW_P (it->f))
4905 return 0;
4906
4907 value = XCAR (XCDR (spec));
4908 if (NUMBERP (value) && XFLOATINT (value) > 0)
4909 it->space_width = value;
4910 }
4911
4912 return 0;
4913 }
4914
4915 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4916 if (CONSP (spec)
4917 && EQ (XCAR (spec), Qslice))
4918 {
4919 Lisp_Object tem;
4920
4921 if (it)
4922 {
4923 if (!FRAME_WINDOW_P (it->f))
4924 return 0;
4925
4926 if (tem = XCDR (spec), CONSP (tem))
4927 {
4928 it->slice.x = XCAR (tem);
4929 if (tem = XCDR (tem), CONSP (tem))
4930 {
4931 it->slice.y = XCAR (tem);
4932 if (tem = XCDR (tem), CONSP (tem))
4933 {
4934 it->slice.width = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 it->slice.height = XCAR (tem);
4937 }
4938 }
4939 }
4940 }
4941
4942 return 0;
4943 }
4944
4945 /* Handle `(raise FACTOR)'. */
4946 if (CONSP (spec)
4947 && EQ (XCAR (spec), Qraise)
4948 && CONSP (XCDR (spec)))
4949 {
4950 if (it)
4951 {
4952 if (!FRAME_WINDOW_P (it->f))
4953 return 0;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (NUMBERP (value))
4958 {
4959 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4960 it->voffset = - (XFLOATINT (value)
4961 * (normal_char_height (face->font, -1)));
4962 }
4963 #endif /* HAVE_WINDOW_SYSTEM */
4964 }
4965
4966 return 0;
4967 }
4968
4969 /* Don't handle the other kinds of display specifications
4970 inside a string that we got from a `display' property. */
4971 if (it && it->string_from_display_prop_p)
4972 return 0;
4973
4974 /* Characters having this form of property are not displayed, so
4975 we have to find the end of the property. */
4976 if (it)
4977 {
4978 start_pos = *position;
4979 *position = display_prop_end (it, object, start_pos);
4980 /* If the display property comes from an overlay, don't consider
4981 any potential stop_charpos values before the end of that
4982 overlay. Since display_prop_end will happily find another
4983 'display' property coming from some other overlay or text
4984 property on buffer positions before this overlay's end, we
4985 need to ignore them, or else we risk displaying this
4986 overlay's display string/image twice. */
4987 if (!NILP (overlay))
4988 {
4989 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4990
4991 if (ovendpos > CHARPOS (*position))
4992 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4993 }
4994 }
4995 value = Qnil;
4996
4997 /* Stop the scan at that end position--we assume that all
4998 text properties change there. */
4999 if (it)
5000 it->stop_charpos = position->charpos;
5001
5002 /* Handle `(left-fringe BITMAP [FACE])'
5003 and `(right-fringe BITMAP [FACE])'. */
5004 if (CONSP (spec)
5005 && (EQ (XCAR (spec), Qleft_fringe)
5006 || EQ (XCAR (spec), Qright_fringe))
5007 && CONSP (XCDR (spec)))
5008 {
5009 int fringe_bitmap;
5010
5011 if (it)
5012 {
5013 if (!FRAME_WINDOW_P (it->f))
5014 /* If we return here, POSITION has been advanced
5015 across the text with this property. */
5016 {
5017 /* Synchronize the bidi iterator with POSITION. This is
5018 needed because we are not going to push the iterator
5019 on behalf of this display property, so there will be
5020 no pop_it call to do this synchronization for us. */
5021 if (it->bidi_p)
5022 {
5023 it->position = *position;
5024 iterate_out_of_display_property (it);
5025 *position = it->position;
5026 }
5027 return 1;
5028 }
5029 }
5030 else if (!frame_window_p)
5031 return 1;
5032
5033 #ifdef HAVE_WINDOW_SYSTEM
5034 value = XCAR (XCDR (spec));
5035 if (!SYMBOLP (value)
5036 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5037 /* If we return here, POSITION has been advanced
5038 across the text with this property. */
5039 {
5040 if (it && it->bidi_p)
5041 {
5042 it->position = *position;
5043 iterate_out_of_display_property (it);
5044 *position = it->position;
5045 }
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, false);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 bool valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5137
5138 if (valid_p && display_replaced == 0)
5139 {
5140 int retval = 1;
5141
5142 if (!it)
5143 {
5144 /* Callers need to know whether the display spec is any kind
5145 of `(space ...)' spec that is about to affect text-area
5146 display. */
5147 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5148 retval = 2;
5149 return retval;
5150 }
5151
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5155 it->from_overlay = overlay;
5156 it->from_disp_prop_p = true;
5157
5158 if (NILP (location))
5159 it->area = TEXT_AREA;
5160 else if (EQ (location, Qleft_margin))
5161 it->area = LEFT_MARGIN_AREA;
5162 else
5163 it->area = RIGHT_MARGIN_AREA;
5164
5165 if (STRINGP (value))
5166 {
5167 it->string = value;
5168 it->multibyte_p = STRING_MULTIBYTE (it->string);
5169 it->current.overlay_string_index = -1;
5170 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5171 it->end_charpos = it->string_nchars = SCHARS (it->string);
5172 it->method = GET_FROM_STRING;
5173 it->stop_charpos = 0;
5174 it->prev_stop = 0;
5175 it->base_level_stop = 0;
5176 it->string_from_display_prop_p = true;
5177 /* Say that we haven't consumed the characters with
5178 `display' property yet. The call to pop_it in
5179 set_iterator_to_next will clean this up. */
5180 if (BUFFERP (object))
5181 *position = start_pos;
5182
5183 /* Force paragraph direction to be that of the parent
5184 object. If the parent object's paragraph direction is
5185 not yet determined, default to L2R. */
5186 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5187 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5188 else
5189 it->paragraph_embedding = L2R;
5190
5191 /* Set up the bidi iterator for this display string. */
5192 if (it->bidi_p)
5193 {
5194 it->bidi_it.string.lstring = it->string;
5195 it->bidi_it.string.s = NULL;
5196 it->bidi_it.string.schars = it->end_charpos;
5197 it->bidi_it.string.bufpos = bufpos;
5198 it->bidi_it.string.from_disp_str = true;
5199 it->bidi_it.string.unibyte = !it->multibyte_p;
5200 it->bidi_it.w = it->w;
5201 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5202 }
5203 }
5204 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5205 {
5206 it->method = GET_FROM_STRETCH;
5207 it->object = value;
5208 *position = it->position = start_pos;
5209 retval = 1 + (it->area == TEXT_AREA);
5210 }
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 else
5213 {
5214 it->what = IT_IMAGE;
5215 it->image_id = lookup_image (it->f, value);
5216 it->position = start_pos;
5217 it->object = NILP (object) ? it->w->contents : object;
5218 it->method = GET_FROM_IMAGE;
5219
5220 /* Say that we haven't consumed the characters with
5221 `display' property yet. The call to pop_it in
5222 set_iterator_to_next will clean this up. */
5223 *position = start_pos;
5224 }
5225 #endif /* HAVE_WINDOW_SYSTEM */
5226
5227 return retval;
5228 }
5229
5230 /* Invalid property or property not supported. Restore
5231 POSITION to what it was before. */
5232 *position = start_pos;
5233 return 0;
5234 }
5235
5236 /* Check if PROP is a display property value whose text should be
5237 treated as intangible. OVERLAY is the overlay from which PROP
5238 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5239 specify the buffer position covered by PROP. */
5240
5241 bool
5242 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5243 ptrdiff_t charpos, ptrdiff_t bytepos)
5244 {
5245 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5246 struct text_pos position;
5247
5248 SET_TEXT_POS (position, charpos, bytepos);
5249 return (handle_display_spec (NULL, prop, Qnil, overlay,
5250 &position, charpos, frame_window_p)
5251 != 0);
5252 }
5253
5254
5255 /* Return true if PROP is a display sub-property value containing STRING.
5256
5257 Implementation note: this and the following function are really
5258 special cases of handle_display_spec and
5259 handle_single_display_spec, and should ideally use the same code.
5260 Until they do, these two pairs must be consistent and must be
5261 modified in sync. */
5262
5263 static bool
5264 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5265 {
5266 if (EQ (string, prop))
5267 return true;
5268
5269 /* Skip over `when FORM'. */
5270 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5271 {
5272 prop = XCDR (prop);
5273 if (!CONSP (prop))
5274 return false;
5275 /* Actually, the condition following `when' should be eval'ed,
5276 like handle_single_display_spec does, and we should return
5277 false if it evaluates to nil. However, this function is
5278 called only when the buffer was already displayed and some
5279 glyph in the glyph matrix was found to come from a display
5280 string. Therefore, the condition was already evaluated, and
5281 the result was non-nil, otherwise the display string wouldn't
5282 have been displayed and we would have never been called for
5283 this property. Thus, we can skip the evaluation and assume
5284 its result is non-nil. */
5285 prop = XCDR (prop);
5286 }
5287
5288 if (CONSP (prop))
5289 /* Skip over `margin LOCATION'. */
5290 if (EQ (XCAR (prop), Qmargin))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295
5296 prop = XCDR (prop);
5297 if (!CONSP (prop))
5298 return false;
5299 }
5300
5301 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5302 }
5303
5304
5305 /* Return true if STRING appears in the `display' property PROP. */
5306
5307 static bool
5308 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5309 {
5310 if (CONSP (prop)
5311 && !EQ (XCAR (prop), Qwhen)
5312 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5313 {
5314 /* A list of sub-properties. */
5315 while (CONSP (prop))
5316 {
5317 if (single_display_spec_string_p (XCAR (prop), string))
5318 return true;
5319 prop = XCDR (prop);
5320 }
5321 }
5322 else if (VECTORP (prop))
5323 {
5324 /* A vector of sub-properties. */
5325 ptrdiff_t i;
5326 for (i = 0; i < ASIZE (prop); ++i)
5327 if (single_display_spec_string_p (AREF (prop, i), string))
5328 return true;
5329 }
5330 else
5331 return single_display_spec_string_p (prop, string);
5332
5333 return false;
5334 }
5335
5336 /* Look for STRING in overlays and text properties in the current
5337 buffer, between character positions FROM and TO (excluding TO).
5338 BACK_P means look back (in this case, TO is supposed to be
5339 less than FROM).
5340 Value is the first character position where STRING was found, or
5341 zero if it wasn't found before hitting TO.
5342
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position_lim (Lisp_Object string,
5348 ptrdiff_t from, ptrdiff_t to, bool back_p)
5349 {
5350 Lisp_Object limit, prop, pos;
5351 bool found = false;
5352
5353 pos = make_number (max (from, BEGV));
5354
5355 if (!back_p) /* looking forward */
5356 {
5357 limit = make_number (min (to, ZV));
5358 while (!found && !EQ (pos, limit))
5359 {
5360 prop = Fget_char_property (pos, Qdisplay, Qnil);
5361 if (!NILP (prop) && display_prop_string_p (prop, string))
5362 found = true;
5363 else
5364 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5365 limit);
5366 }
5367 }
5368 else /* looking back */
5369 {
5370 limit = make_number (max (to, BEGV));
5371 while (!found && !EQ (pos, limit))
5372 {
5373 prop = Fget_char_property (pos, Qdisplay, Qnil);
5374 if (!NILP (prop) && display_prop_string_p (prop, string))
5375 found = true;
5376 else
5377 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5378 limit);
5379 }
5380 }
5381
5382 return found ? XINT (pos) : 0;
5383 }
5384
5385 /* Determine which buffer position in current buffer STRING comes from.
5386 AROUND_CHARPOS is an approximate position where it could come from.
5387 Value is the buffer position or 0 if it couldn't be determined.
5388
5389 This function is necessary because we don't record buffer positions
5390 in glyphs generated from strings (to keep struct glyph small).
5391 This function may only use code that doesn't eval because it is
5392 called asynchronously from note_mouse_highlight. */
5393
5394 static ptrdiff_t
5395 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5396 {
5397 const int MAX_DISTANCE = 1000;
5398 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5399 around_charpos + MAX_DISTANCE,
5400 false);
5401
5402 if (!found)
5403 found = string_buffer_position_lim (string, around_charpos,
5404 around_charpos - MAX_DISTANCE, true);
5405 return found;
5406 }
5407
5408
5409 \f
5410 /***********************************************************************
5411 `composition' property
5412 ***********************************************************************/
5413
5414 /* Set up iterator IT from `composition' property at its current
5415 position. Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_composition_prop (struct it *it)
5419 {
5420 Lisp_Object prop, string;
5421 ptrdiff_t pos, pos_byte, start, end;
5422
5423 if (STRINGP (it->string))
5424 {
5425 unsigned char *s;
5426
5427 pos = IT_STRING_CHARPOS (*it);
5428 pos_byte = IT_STRING_BYTEPOS (*it);
5429 string = it->string;
5430 s = SDATA (string) + pos_byte;
5431 it->c = STRING_CHAR (s);
5432 }
5433 else
5434 {
5435 pos = IT_CHARPOS (*it);
5436 pos_byte = IT_BYTEPOS (*it);
5437 string = Qnil;
5438 it->c = FETCH_CHAR (pos_byte);
5439 }
5440
5441 /* If there's a valid composition and point is not inside of the
5442 composition (in the case that the composition is from the current
5443 buffer), draw a glyph composed from the composition components. */
5444 if (find_composition (pos, -1, &start, &end, &prop, string)
5445 && composition_valid_p (start, end, prop)
5446 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5447 {
5448 if (start < pos)
5449 /* As we can't handle this situation (perhaps font-lock added
5450 a new composition), we just return here hoping that next
5451 redisplay will detect this composition much earlier. */
5452 return HANDLED_NORMALLY;
5453 if (start != pos)
5454 {
5455 if (STRINGP (it->string))
5456 pos_byte = string_char_to_byte (it->string, start);
5457 else
5458 pos_byte = CHAR_TO_BYTE (start);
5459 }
5460 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5461 prop, string);
5462
5463 if (it->cmp_it.id >= 0)
5464 {
5465 it->cmp_it.ch = -1;
5466 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5467 it->cmp_it.nglyphs = -1;
5468 }
5469 }
5470
5471 return HANDLED_NORMALLY;
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Overlay strings
5478 ***********************************************************************/
5479
5480 /* The following structure is used to record overlay strings for
5481 later sorting in load_overlay_strings. */
5482
5483 struct overlay_entry
5484 {
5485 Lisp_Object overlay;
5486 Lisp_Object string;
5487 EMACS_INT priority;
5488 bool after_string_p;
5489 };
5490
5491
5492 /* Set up iterator IT from overlay strings at its current position.
5493 Called from handle_stop. */
5494
5495 static enum prop_handled
5496 handle_overlay_change (struct it *it)
5497 {
5498 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5499 return HANDLED_RECOMPUTE_PROPS;
5500 else
5501 return HANDLED_NORMALLY;
5502 }
5503
5504
5505 /* Set up the next overlay string for delivery by IT, if there is an
5506 overlay string to deliver. Called by set_iterator_to_next when the
5507 end of the current overlay string is reached. If there are more
5508 overlay strings to display, IT->string and
5509 IT->current.overlay_string_index are set appropriately here.
5510 Otherwise IT->string is set to nil. */
5511
5512 static void
5513 next_overlay_string (struct it *it)
5514 {
5515 ++it->current.overlay_string_index;
5516 if (it->current.overlay_string_index == it->n_overlay_strings)
5517 {
5518 /* No more overlay strings. Restore IT's settings to what
5519 they were before overlay strings were processed, and
5520 continue to deliver from current_buffer. */
5521
5522 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5523 pop_it (it);
5524 eassert (it->sp > 0
5525 || (NILP (it->string)
5526 && it->method == GET_FROM_BUFFER
5527 && it->stop_charpos >= BEGV
5528 && it->stop_charpos <= it->end_charpos));
5529 it->current.overlay_string_index = -1;
5530 it->n_overlay_strings = 0;
5531 /* If there's an empty display string on the stack, pop the
5532 stack, to resync the bidi iterator with IT's position. Such
5533 empty strings are pushed onto the stack in
5534 get_overlay_strings_1. */
5535 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5536 pop_it (it);
5537
5538 /* Since we've exhausted overlay strings at this buffer
5539 position, set the flag to ignore overlays until we move to
5540 another position. The flag is reset in
5541 next_element_from_buffer. */
5542 it->ignore_overlay_strings_at_pos_p = true;
5543
5544 /* If we're at the end of the buffer, record that we have
5545 processed the overlay strings there already, so that
5546 next_element_from_buffer doesn't try it again. */
5547 if (NILP (it->string)
5548 && IT_CHARPOS (*it) >= it->end_charpos
5549 && it->overlay_strings_charpos >= it->end_charpos)
5550 it->overlay_strings_at_end_processed_p = true;
5551 /* Note: we reset overlay_strings_charpos only here, to make
5552 sure the just-processed overlays were indeed at EOB.
5553 Otherwise, overlays on text with invisible text property,
5554 which are processed with IT's position past the invisible
5555 text, might fool us into thinking the overlays at EOB were
5556 already processed (linum-mode can cause this, for
5557 example). */
5558 it->overlay_strings_charpos = -1;
5559 }
5560 else
5561 {
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5569
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5572
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5585
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5588 {
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5597 }
5598 }
5599
5600 CHECK_IT (it);
5601 }
5602
5603
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5607
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5610
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5613
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5616
5617 Value is analogous to strcmp. */
5618
5619
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5622 {
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5626
5627 if (entry1->after_string_p != entry2->after_string_p)
5628 {
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5635 }
5636 else if (entry1->priority != entry2->priority)
5637 {
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5644 }
5645 else
5646 result = 0;
5647
5648 return result;
5649 }
5650
5651
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5655
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5661
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5670
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5675
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5688
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5691
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5698 { \
5699 Lisp_Object priority; \
5700 \
5701 if (n == size) \
5702 { \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5707 } \
5708 \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5715 } \
5716 while (false)
5717
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5720 {
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5725
5726 if (end < charpos)
5727 break;
5728
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5733
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5738
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5744
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis != 0))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, false);
5750
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis != 0))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, true);
5756 }
5757
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5760 {
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5765
5766 if (start > charpos)
5767 break;
5768
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5773
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5778
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5783
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis != 0))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, false);
5789
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis != 0))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, true);
5795 }
5796
5797 #undef RECORD_OVERLAY_STRING
5798
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5802
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5806
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5813 {
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5816 }
5817
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5820 }
5821
5822
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is true if at
5825 least one overlay string was found. */
5826
5827 static bool
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5829 {
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5839
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5844 {
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5851
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5855
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5867
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5881
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5888
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5891 {
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5893
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5902 }
5903 return true;
5904 }
5905
5906 it->current.overlay_string_index = -1;
5907 return false;
5908 }
5909
5910 static bool
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5912 {
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5915
5916 get_overlay_strings_1 (it, charpos, true);
5917
5918 CHECK_IT (it);
5919
5920 /* Value is true if we found at least one overlay string. */
5921 return STRINGP (it->string);
5922 }
5923
5924
5925 \f
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5929
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5935
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5938 {
5939 struct iterator_stack_entry *p;
5940
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5943
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5954 {
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 case GET_FROM_BUFFER:
5964 case GET_FROM_DISPLAY_VECTOR:
5965 case GET_FROM_STRING:
5966 case GET_FROM_C_STRING:
5967 break;
5968 default:
5969 emacs_abort ();
5970 }
5971 p->position = position ? *position : it->position;
5972 p->current = it->current;
5973 p->end_charpos = it->end_charpos;
5974 p->string_nchars = it->string_nchars;
5975 p->area = it->area;
5976 p->multibyte_p = it->multibyte_p;
5977 p->avoid_cursor_p = it->avoid_cursor_p;
5978 p->space_width = it->space_width;
5979 p->font_height = it->font_height;
5980 p->voffset = it->voffset;
5981 p->string_from_display_prop_p = it->string_from_display_prop_p;
5982 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5983 p->display_ellipsis_p = false;
5984 p->line_wrap = it->line_wrap;
5985 p->bidi_p = it->bidi_p;
5986 p->paragraph_embedding = it->paragraph_embedding;
5987 p->from_disp_prop_p = it->from_disp_prop_p;
5988 ++it->sp;
5989
5990 /* Save the state of the bidi iterator as well. */
5991 if (it->bidi_p)
5992 bidi_push_it (&it->bidi_it);
5993 }
5994
5995 static void
5996 iterate_out_of_display_property (struct it *it)
5997 {
5998 bool buffer_p = !STRINGP (it->string);
5999 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6000 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6001
6002 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6003
6004 /* Maybe initialize paragraph direction. If we are at the beginning
6005 of a new paragraph, next_element_from_buffer may not have a
6006 chance to do that. */
6007 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6008 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6009 /* prev_stop can be zero, so check against BEGV as well. */
6010 while (it->bidi_it.charpos >= bob
6011 && it->prev_stop <= it->bidi_it.charpos
6012 && it->bidi_it.charpos < CHARPOS (it->position)
6013 && it->bidi_it.charpos < eob)
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 /* Record the stop_pos we just crossed, for when we cross it
6016 back, maybe. */
6017 if (it->bidi_it.charpos > CHARPOS (it->position))
6018 it->prev_stop = CHARPOS (it->position);
6019 /* If we ended up not where pop_it put us, resync IT's
6020 positional members with the bidi iterator. */
6021 if (it->bidi_it.charpos != CHARPOS (it->position))
6022 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6023 if (buffer_p)
6024 it->current.pos = it->position;
6025 else
6026 it->current.string_pos = it->position;
6027 }
6028
6029 /* Restore IT's settings from IT->stack. Called, for example, when no
6030 more overlay strings must be processed, and we return to delivering
6031 display elements from a buffer, or when the end of a string from a
6032 `display' property is reached and we return to delivering display
6033 elements from an overlay string, or from a buffer. */
6034
6035 static void
6036 pop_it (struct it *it)
6037 {
6038 struct iterator_stack_entry *p;
6039 bool from_display_prop = it->from_disp_prop_p;
6040 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6041
6042 eassert (it->sp > 0);
6043 --it->sp;
6044 p = it->stack + it->sp;
6045 it->stop_charpos = p->stop_charpos;
6046 it->prev_stop = p->prev_stop;
6047 it->base_level_stop = p->base_level_stop;
6048 it->cmp_it = p->cmp_it;
6049 it->face_id = p->face_id;
6050 it->current = p->current;
6051 it->position = p->position;
6052 it->string = p->string;
6053 it->from_overlay = p->from_overlay;
6054 if (NILP (it->string))
6055 SET_TEXT_POS (it->current.string_pos, -1, -1);
6056 it->method = p->method;
6057 switch (it->method)
6058 {
6059 case GET_FROM_IMAGE:
6060 it->image_id = p->u.image.image_id;
6061 it->object = p->u.image.object;
6062 it->slice = p->u.image.slice;
6063 break;
6064 case GET_FROM_STRETCH:
6065 it->object = p->u.stretch.object;
6066 break;
6067 case GET_FROM_BUFFER:
6068 it->object = it->w->contents;
6069 break;
6070 case GET_FROM_STRING:
6071 {
6072 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6073
6074 /* Restore the face_box_p flag, since it could have been
6075 overwritten by the face of the object that we just finished
6076 displaying. */
6077 if (face)
6078 it->face_box_p = face->box != FACE_NO_BOX;
6079 it->object = it->string;
6080 }
6081 break;
6082 case GET_FROM_DISPLAY_VECTOR:
6083 if (it->s)
6084 it->method = GET_FROM_C_STRING;
6085 else if (STRINGP (it->string))
6086 it->method = GET_FROM_STRING;
6087 else
6088 {
6089 it->method = GET_FROM_BUFFER;
6090 it->object = it->w->contents;
6091 }
6092 break;
6093 case GET_FROM_C_STRING:
6094 break;
6095 default:
6096 emacs_abort ();
6097 }
6098 it->end_charpos = p->end_charpos;
6099 it->string_nchars = p->string_nchars;
6100 it->area = p->area;
6101 it->multibyte_p = p->multibyte_p;
6102 it->avoid_cursor_p = p->avoid_cursor_p;
6103 it->space_width = p->space_width;
6104 it->font_height = p->font_height;
6105 it->voffset = p->voffset;
6106 it->string_from_display_prop_p = p->string_from_display_prop_p;
6107 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6108 it->line_wrap = p->line_wrap;
6109 it->bidi_p = p->bidi_p;
6110 it->paragraph_embedding = p->paragraph_embedding;
6111 it->from_disp_prop_p = p->from_disp_prop_p;
6112 if (it->bidi_p)
6113 {
6114 bidi_pop_it (&it->bidi_it);
6115 /* Bidi-iterate until we get out of the portion of text, if any,
6116 covered by a `display' text property or by an overlay with
6117 `display' property. (We cannot just jump there, because the
6118 internal coherency of the bidi iterator state can not be
6119 preserved across such jumps.) We also must determine the
6120 paragraph base direction if the overlay we just processed is
6121 at the beginning of a new paragraph. */
6122 if (from_display_prop
6123 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6124 iterate_out_of_display_property (it);
6125
6126 eassert ((BUFFERP (it->object)
6127 && IT_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (STRINGP (it->object)
6130 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6131 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6132 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6133 }
6134 /* If we move the iterator over text covered by a display property
6135 to a new buffer position, any info about previously seen overlays
6136 is no longer valid. */
6137 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6138 it->ignore_overlay_strings_at_pos_p = false;
6139 }
6140
6141
6142 \f
6143 /***********************************************************************
6144 Moving over lines
6145 ***********************************************************************/
6146
6147 /* Set IT's current position to the previous line start. */
6148
6149 static void
6150 back_to_previous_line_start (struct it *it)
6151 {
6152 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6153
6154 DEC_BOTH (cp, bp);
6155 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6156 }
6157
6158
6159 /* Move IT to the next line start.
6160
6161 Value is true if a newline was found. Set *SKIPPED_P to true if
6162 we skipped over part of the text (as opposed to moving the iterator
6163 continuously over the text). Otherwise, don't change the value
6164 of *SKIPPED_P.
6165
6166 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6167 iterator on the newline, if it was found.
6168
6169 Newlines may come from buffer text, overlay strings, or strings
6170 displayed via the `display' property. That's the reason we can't
6171 simply use find_newline_no_quit.
6172
6173 Note that this function may not skip over invisible text that is so
6174 because of text properties and immediately follows a newline. If
6175 it would, function reseat_at_next_visible_line_start, when called
6176 from set_iterator_to_next, would effectively make invisible
6177 characters following a newline part of the wrong glyph row, which
6178 leads to wrong cursor motion. */
6179
6180 static bool
6181 forward_to_next_line_start (struct it *it, bool *skipped_p,
6182 struct bidi_it *bidi_it_prev)
6183 {
6184 ptrdiff_t old_selective;
6185 bool newline_found_p = false;
6186 int n;
6187 const int MAX_NEWLINE_DISTANCE = 500;
6188
6189 /* If already on a newline, just consume it to avoid unintended
6190 skipping over invisible text below. */
6191 if (it->what == IT_CHARACTER
6192 && it->c == '\n'
6193 && CHARPOS (it->position) == IT_CHARPOS (*it))
6194 {
6195 if (it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, false);
6198 it->c = 0;
6199 return true;
6200 }
6201
6202 /* Don't handle selective display in the following. It's (a)
6203 unnecessary because it's done by the caller, and (b) leads to an
6204 infinite recursion because next_element_from_ellipsis indirectly
6205 calls this function. */
6206 old_selective = it->selective;
6207 it->selective = 0;
6208
6209 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6210 from buffer text. */
6211 for (n = 0;
6212 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6213 n += !STRINGP (it->string))
6214 {
6215 if (!get_next_display_element (it))
6216 return false;
6217 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6218 if (newline_found_p && it->bidi_p && bidi_it_prev)
6219 *bidi_it_prev = it->bidi_it;
6220 set_iterator_to_next (it, false);
6221 }
6222
6223 /* If we didn't find a newline near enough, see if we can use a
6224 short-cut. */
6225 if (!newline_found_p)
6226 {
6227 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6228 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6229 1, &bytepos);
6230 Lisp_Object pos;
6231
6232 eassert (!STRINGP (it->string));
6233
6234 /* If there isn't any `display' property in sight, and no
6235 overlays, we can just use the position of the newline in
6236 buffer text. */
6237 if (it->stop_charpos >= limit
6238 || ((pos = Fnext_single_property_change (make_number (start),
6239 Qdisplay, Qnil,
6240 make_number (limit)),
6241 NILP (pos))
6242 && next_overlay_change (start) == ZV))
6243 {
6244 if (!it->bidi_p)
6245 {
6246 IT_CHARPOS (*it) = limit;
6247 IT_BYTEPOS (*it) = bytepos;
6248 }
6249 else
6250 {
6251 struct bidi_it bprev;
6252
6253 /* Help bidi.c avoid expensive searches for display
6254 properties and overlays, by telling it that there are
6255 none up to `limit'. */
6256 if (it->bidi_it.disp_pos < limit)
6257 {
6258 it->bidi_it.disp_pos = limit;
6259 it->bidi_it.disp_prop = 0;
6260 }
6261 do {
6262 bprev = it->bidi_it;
6263 bidi_move_to_visually_next (&it->bidi_it);
6264 } while (it->bidi_it.charpos != limit);
6265 IT_CHARPOS (*it) = limit;
6266 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6267 if (bidi_it_prev)
6268 *bidi_it_prev = bprev;
6269 }
6270 *skipped_p = newline_found_p = true;
6271 }
6272 else
6273 {
6274 while (get_next_display_element (it)
6275 && !newline_found_p)
6276 {
6277 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6278 if (newline_found_p && it->bidi_p && bidi_it_prev)
6279 *bidi_it_prev = it->bidi_it;
6280 set_iterator_to_next (it, false);
6281 }
6282 }
6283 }
6284
6285 it->selective = old_selective;
6286 return newline_found_p;
6287 }
6288
6289
6290 /* Set IT's current position to the previous visible line start. Skip
6291 invisible text that is so either due to text properties or due to
6292 selective display. Caution: this does not change IT->current_x and
6293 IT->hpos. */
6294
6295 static void
6296 back_to_previous_visible_line_start (struct it *it)
6297 {
6298 while (IT_CHARPOS (*it) > BEGV)
6299 {
6300 back_to_previous_line_start (it);
6301
6302 if (IT_CHARPOS (*it) <= BEGV)
6303 break;
6304
6305 /* If selective > 0, then lines indented more than its value are
6306 invisible. */
6307 if (it->selective > 0
6308 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6309 it->selective))
6310 continue;
6311
6312 /* Check the newline before point for invisibility. */
6313 {
6314 Lisp_Object prop;
6315 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6316 Qinvisible, it->window);
6317 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6318 continue;
6319 }
6320
6321 if (IT_CHARPOS (*it) <= BEGV)
6322 break;
6323
6324 {
6325 struct it it2;
6326 void *it2data = NULL;
6327 ptrdiff_t pos;
6328 ptrdiff_t beg, end;
6329 Lisp_Object val, overlay;
6330
6331 SAVE_IT (it2, *it, it2data);
6332
6333 /* If newline is part of a composition, continue from start of composition */
6334 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6335 && beg < IT_CHARPOS (*it))
6336 goto replaced;
6337
6338 /* If newline is replaced by a display property, find start of overlay
6339 or interval and continue search from that point. */
6340 pos = --IT_CHARPOS (it2);
6341 --IT_BYTEPOS (it2);
6342 it2.sp = 0;
6343 bidi_unshelve_cache (NULL, false);
6344 it2.string_from_display_prop_p = false;
6345 it2.from_disp_prop_p = false;
6346 if (handle_display_prop (&it2) == HANDLED_RETURN
6347 && !NILP (val = get_char_property_and_overlay
6348 (make_number (pos), Qdisplay, Qnil, &overlay))
6349 && (OVERLAYP (overlay)
6350 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6351 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6352 {
6353 RESTORE_IT (it, it, it2data);
6354 goto replaced;
6355 }
6356
6357 /* Newline is not replaced by anything -- so we are done. */
6358 RESTORE_IT (it, it, it2data);
6359 break;
6360
6361 replaced:
6362 if (beg < BEGV)
6363 beg = BEGV;
6364 IT_CHARPOS (*it) = beg;
6365 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6366 }
6367 }
6368
6369 it->continuation_lines_width = 0;
6370
6371 eassert (IT_CHARPOS (*it) >= BEGV);
6372 eassert (IT_CHARPOS (*it) == BEGV
6373 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6374 CHECK_IT (it);
6375 }
6376
6377
6378 /* Reseat iterator IT at the previous visible line start. Skip
6379 invisible text that is so either due to text properties or due to
6380 selective display. At the end, update IT's overlay information,
6381 face information etc. */
6382
6383 void
6384 reseat_at_previous_visible_line_start (struct it *it)
6385 {
6386 back_to_previous_visible_line_start (it);
6387 reseat (it, it->current.pos, true);
6388 CHECK_IT (it);
6389 }
6390
6391
6392 /* Reseat iterator IT on the next visible line start in the current
6393 buffer. ON_NEWLINE_P means position IT on the newline
6394 preceding the line start. Skip over invisible text that is so
6395 because of selective display. Compute faces, overlays etc at the
6396 new position. Note that this function does not skip over text that
6397 is invisible because of text properties. */
6398
6399 static void
6400 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6401 {
6402 bool skipped_p = false;
6403 struct bidi_it bidi_it_prev;
6404 bool newline_found_p
6405 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6406
6407 /* Skip over lines that are invisible because they are indented
6408 more than the value of IT->selective. */
6409 if (it->selective > 0)
6410 while (IT_CHARPOS (*it) < ZV
6411 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6412 it->selective))
6413 {
6414 eassert (IT_BYTEPOS (*it) == BEGV
6415 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6416 newline_found_p =
6417 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6418 }
6419
6420 /* Position on the newline if that's what's requested. */
6421 if (on_newline_p && newline_found_p)
6422 {
6423 if (STRINGP (it->string))
6424 {
6425 if (IT_STRING_CHARPOS (*it) > 0)
6426 {
6427 if (!it->bidi_p)
6428 {
6429 --IT_STRING_CHARPOS (*it);
6430 --IT_STRING_BYTEPOS (*it);
6431 }
6432 else
6433 {
6434 /* We need to restore the bidi iterator to the state
6435 it had on the newline, and resync the IT's
6436 position with that. */
6437 it->bidi_it = bidi_it_prev;
6438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6440 }
6441 }
6442 }
6443 else if (IT_CHARPOS (*it) > BEGV)
6444 {
6445 if (!it->bidi_p)
6446 {
6447 --IT_CHARPOS (*it);
6448 --IT_BYTEPOS (*it);
6449 }
6450 else
6451 {
6452 /* We need to restore the bidi iterator to the state it
6453 had on the newline and resync IT with that. */
6454 it->bidi_it = bidi_it_prev;
6455 IT_CHARPOS (*it) = it->bidi_it.charpos;
6456 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6457 }
6458 reseat (it, it->current.pos, false);
6459 }
6460 }
6461 else if (skipped_p)
6462 reseat (it, it->current.pos, false);
6463
6464 CHECK_IT (it);
6465 }
6466
6467
6468 \f
6469 /***********************************************************************
6470 Changing an iterator's position
6471 ***********************************************************************/
6472
6473 /* Change IT's current position to POS in current_buffer.
6474 If FORCE_P, always check for text properties at the new position.
6475 Otherwise, text properties are only looked up if POS >=
6476 IT->check_charpos of a property. */
6477
6478 static void
6479 reseat (struct it *it, struct text_pos pos, bool force_p)
6480 {
6481 ptrdiff_t original_pos = IT_CHARPOS (*it);
6482
6483 reseat_1 (it, pos, false);
6484
6485 /* Determine where to check text properties. Avoid doing it
6486 where possible because text property lookup is very expensive. */
6487 if (force_p
6488 || CHARPOS (pos) > it->stop_charpos
6489 || CHARPOS (pos) < original_pos)
6490 {
6491 if (it->bidi_p)
6492 {
6493 /* For bidi iteration, we need to prime prev_stop and
6494 base_level_stop with our best estimations. */
6495 /* Implementation note: Of course, POS is not necessarily a
6496 stop position, so assigning prev_pos to it is a lie; we
6497 should have called compute_stop_backwards. However, if
6498 the current buffer does not include any R2L characters,
6499 that call would be a waste of cycles, because the
6500 iterator will never move back, and thus never cross this
6501 "fake" stop position. So we delay that backward search
6502 until the time we really need it, in next_element_from_buffer. */
6503 if (CHARPOS (pos) != it->prev_stop)
6504 it->prev_stop = CHARPOS (pos);
6505 if (CHARPOS (pos) < it->base_level_stop)
6506 it->base_level_stop = 0; /* meaning it's unknown */
6507 handle_stop (it);
6508 }
6509 else
6510 {
6511 handle_stop (it);
6512 it->prev_stop = it->base_level_stop = 0;
6513 }
6514
6515 }
6516
6517 CHECK_IT (it);
6518 }
6519
6520
6521 /* Change IT's buffer position to POS. SET_STOP_P means set
6522 IT->stop_pos to POS, also. */
6523
6524 static void
6525 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6526 {
6527 /* Don't call this function when scanning a C string. */
6528 eassert (it->s == NULL);
6529
6530 /* POS must be a reasonable value. */
6531 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6532
6533 it->current.pos = it->position = pos;
6534 it->end_charpos = ZV;
6535 it->dpvec = NULL;
6536 it->current.dpvec_index = -1;
6537 it->current.overlay_string_index = -1;
6538 IT_STRING_CHARPOS (*it) = -1;
6539 IT_STRING_BYTEPOS (*it) = -1;
6540 it->string = Qnil;
6541 it->method = GET_FROM_BUFFER;
6542 it->object = it->w->contents;
6543 it->area = TEXT_AREA;
6544 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6545 it->sp = 0;
6546 it->string_from_display_prop_p = false;
6547 it->string_from_prefix_prop_p = false;
6548
6549 it->from_disp_prop_p = false;
6550 it->face_before_selective_p = false;
6551 if (it->bidi_p)
6552 {
6553 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6554 &it->bidi_it);
6555 bidi_unshelve_cache (NULL, false);
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.string.s = NULL;
6558 it->bidi_it.string.lstring = Qnil;
6559 it->bidi_it.string.bufpos = 0;
6560 it->bidi_it.string.from_disp_str = false;
6561 it->bidi_it.string.unibyte = false;
6562 it->bidi_it.w = it->w;
6563 }
6564
6565 if (set_stop_p)
6566 {
6567 it->stop_charpos = CHARPOS (pos);
6568 it->base_level_stop = CHARPOS (pos);
6569 }
6570 /* This make the information stored in it->cmp_it invalidate. */
6571 it->cmp_it.id = -1;
6572 }
6573
6574
6575 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6576 If S is non-null, it is a C string to iterate over. Otherwise,
6577 STRING gives a Lisp string to iterate over.
6578
6579 If PRECISION > 0, don't return more then PRECISION number of
6580 characters from the string.
6581
6582 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6583 characters have been returned. FIELD_WIDTH < 0 means an infinite
6584 field width.
6585
6586 MULTIBYTE = 0 means disable processing of multibyte characters,
6587 MULTIBYTE > 0 means enable it,
6588 MULTIBYTE < 0 means use IT->multibyte_p.
6589
6590 IT must be initialized via a prior call to init_iterator before
6591 calling this function. */
6592
6593 static void
6594 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6595 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6596 int multibyte)
6597 {
6598 /* No text property checks performed by default, but see below. */
6599 it->stop_charpos = -1;
6600
6601 /* Set iterator position and end position. */
6602 memset (&it->current, 0, sizeof it->current);
6603 it->current.overlay_string_index = -1;
6604 it->current.dpvec_index = -1;
6605 eassert (charpos >= 0);
6606
6607 /* If STRING is specified, use its multibyteness, otherwise use the
6608 setting of MULTIBYTE, if specified. */
6609 if (multibyte >= 0)
6610 it->multibyte_p = multibyte > 0;
6611
6612 /* Bidirectional reordering of strings is controlled by the default
6613 value of bidi-display-reordering. Don't try to reorder while
6614 loading loadup.el, as the necessary character property tables are
6615 not yet available. */
6616 it->bidi_p =
6617 NILP (Vpurify_flag)
6618 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6619
6620 if (s == NULL)
6621 {
6622 eassert (STRINGP (string));
6623 it->string = string;
6624 it->s = NULL;
6625 it->end_charpos = it->string_nchars = SCHARS (string);
6626 it->method = GET_FROM_STRING;
6627 it->current.string_pos = string_pos (charpos, string);
6628
6629 if (it->bidi_p)
6630 {
6631 it->bidi_it.string.lstring = string;
6632 it->bidi_it.string.s = NULL;
6633 it->bidi_it.string.schars = it->end_charpos;
6634 it->bidi_it.string.bufpos = 0;
6635 it->bidi_it.string.from_disp_str = false;
6636 it->bidi_it.string.unibyte = !it->multibyte_p;
6637 it->bidi_it.w = it->w;
6638 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6639 FRAME_WINDOW_P (it->f), &it->bidi_it);
6640 }
6641 }
6642 else
6643 {
6644 it->s = (const unsigned char *) s;
6645 it->string = Qnil;
6646
6647 /* Note that we use IT->current.pos, not it->current.string_pos,
6648 for displaying C strings. */
6649 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6650 if (it->multibyte_p)
6651 {
6652 it->current.pos = c_string_pos (charpos, s, true);
6653 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6654 }
6655 else
6656 {
6657 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6658 it->end_charpos = it->string_nchars = strlen (s);
6659 }
6660
6661 if (it->bidi_p)
6662 {
6663 it->bidi_it.string.lstring = Qnil;
6664 it->bidi_it.string.s = (const unsigned char *) s;
6665 it->bidi_it.string.schars = it->end_charpos;
6666 it->bidi_it.string.bufpos = 0;
6667 it->bidi_it.string.from_disp_str = false;
6668 it->bidi_it.string.unibyte = !it->multibyte_p;
6669 it->bidi_it.w = it->w;
6670 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6671 &it->bidi_it);
6672 }
6673 it->method = GET_FROM_C_STRING;
6674 }
6675
6676 /* PRECISION > 0 means don't return more than PRECISION characters
6677 from the string. */
6678 if (precision > 0 && it->end_charpos - charpos > precision)
6679 {
6680 it->end_charpos = it->string_nchars = charpos + precision;
6681 if (it->bidi_p)
6682 it->bidi_it.string.schars = it->end_charpos;
6683 }
6684
6685 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6686 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6687 FIELD_WIDTH < 0 means infinite field width. This is useful for
6688 padding with `-' at the end of a mode line. */
6689 if (field_width < 0)
6690 field_width = INFINITY;
6691 /* Implementation note: We deliberately don't enlarge
6692 it->bidi_it.string.schars here to fit it->end_charpos, because
6693 the bidi iterator cannot produce characters out of thin air. */
6694 if (field_width > it->end_charpos - charpos)
6695 it->end_charpos = charpos + field_width;
6696
6697 /* Use the standard display table for displaying strings. */
6698 if (DISP_TABLE_P (Vstandard_display_table))
6699 it->dp = XCHAR_TABLE (Vstandard_display_table);
6700
6701 it->stop_charpos = charpos;
6702 it->prev_stop = charpos;
6703 it->base_level_stop = 0;
6704 if (it->bidi_p)
6705 {
6706 it->bidi_it.first_elt = true;
6707 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6708 it->bidi_it.disp_pos = -1;
6709 }
6710 if (s == NULL && it->multibyte_p)
6711 {
6712 ptrdiff_t endpos = SCHARS (it->string);
6713 if (endpos > it->end_charpos)
6714 endpos = it->end_charpos;
6715 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6716 it->string);
6717 }
6718 CHECK_IT (it);
6719 }
6720
6721
6722 \f
6723 /***********************************************************************
6724 Iteration
6725 ***********************************************************************/
6726
6727 /* Map enum it_method value to corresponding next_element_from_* function. */
6728
6729 typedef bool (*next_element_function) (struct it *);
6730
6731 static next_element_function const get_next_element[NUM_IT_METHODS] =
6732 {
6733 next_element_from_buffer,
6734 next_element_from_display_vector,
6735 next_element_from_string,
6736 next_element_from_c_string,
6737 next_element_from_image,
6738 next_element_from_stretch
6739 };
6740
6741 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6742
6743
6744 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6745 (possibly with the following characters). */
6746
6747 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6748 ((IT)->cmp_it.id >= 0 \
6749 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6750 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6751 END_CHARPOS, (IT)->w, \
6752 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6753 (IT)->string)))
6754
6755
6756 /* Lookup the char-table Vglyphless_char_display for character C (-1
6757 if we want information for no-font case), and return the display
6758 method symbol. By side-effect, update it->what and
6759 it->glyphless_method. This function is called from
6760 get_next_display_element for each character element, and from
6761 x_produce_glyphs when no suitable font was found. */
6762
6763 Lisp_Object
6764 lookup_glyphless_char_display (int c, struct it *it)
6765 {
6766 Lisp_Object glyphless_method = Qnil;
6767
6768 if (CHAR_TABLE_P (Vglyphless_char_display)
6769 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6770 {
6771 if (c >= 0)
6772 {
6773 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6774 if (CONSP (glyphless_method))
6775 glyphless_method = FRAME_WINDOW_P (it->f)
6776 ? XCAR (glyphless_method)
6777 : XCDR (glyphless_method);
6778 }
6779 else
6780 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6781 }
6782
6783 retry:
6784 if (NILP (glyphless_method))
6785 {
6786 if (c >= 0)
6787 /* The default is to display the character by a proper font. */
6788 return Qnil;
6789 /* The default for the no-font case is to display an empty box. */
6790 glyphless_method = Qempty_box;
6791 }
6792 if (EQ (glyphless_method, Qzero_width))
6793 {
6794 if (c >= 0)
6795 return glyphless_method;
6796 /* This method can't be used for the no-font case. */
6797 glyphless_method = Qempty_box;
6798 }
6799 if (EQ (glyphless_method, Qthin_space))
6800 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6801 else if (EQ (glyphless_method, Qempty_box))
6802 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6803 else if (EQ (glyphless_method, Qhex_code))
6804 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6805 else if (STRINGP (glyphless_method))
6806 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6807 else
6808 {
6809 /* Invalid value. We use the default method. */
6810 glyphless_method = Qnil;
6811 goto retry;
6812 }
6813 it->what = IT_GLYPHLESS;
6814 return glyphless_method;
6815 }
6816
6817 /* Merge escape glyph face and cache the result. */
6818
6819 static struct frame *last_escape_glyph_frame = NULL;
6820 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6821 static int last_escape_glyph_merged_face_id = 0;
6822
6823 static int
6824 merge_escape_glyph_face (struct it *it)
6825 {
6826 int face_id;
6827
6828 if (it->f == last_escape_glyph_frame
6829 && it->face_id == last_escape_glyph_face_id)
6830 face_id = last_escape_glyph_merged_face_id;
6831 else
6832 {
6833 /* Merge the `escape-glyph' face into the current face. */
6834 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6835 last_escape_glyph_frame = it->f;
6836 last_escape_glyph_face_id = it->face_id;
6837 last_escape_glyph_merged_face_id = face_id;
6838 }
6839 return face_id;
6840 }
6841
6842 /* Likewise for glyphless glyph face. */
6843
6844 static struct frame *last_glyphless_glyph_frame = NULL;
6845 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6846 static int last_glyphless_glyph_merged_face_id = 0;
6847
6848 int
6849 merge_glyphless_glyph_face (struct it *it)
6850 {
6851 int face_id;
6852
6853 if (it->f == last_glyphless_glyph_frame
6854 && it->face_id == last_glyphless_glyph_face_id)
6855 face_id = last_glyphless_glyph_merged_face_id;
6856 else
6857 {
6858 /* Merge the `glyphless-char' face into the current face. */
6859 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6860 last_glyphless_glyph_frame = it->f;
6861 last_glyphless_glyph_face_id = it->face_id;
6862 last_glyphless_glyph_merged_face_id = face_id;
6863 }
6864 return face_id;
6865 }
6866
6867 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6868 be called before redisplaying windows, and when the frame's face
6869 cache is freed. */
6870 void
6871 forget_escape_and_glyphless_faces (void)
6872 {
6873 last_escape_glyph_frame = NULL;
6874 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6875 last_glyphless_glyph_frame = NULL;
6876 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6877 }
6878
6879 /* Load IT's display element fields with information about the next
6880 display element from the current position of IT. Value is false if
6881 end of buffer (or C string) is reached. */
6882
6883 static bool
6884 get_next_display_element (struct it *it)
6885 {
6886 /* True means that we found a display element. False means that
6887 we hit the end of what we iterate over. Performance note: the
6888 function pointer `method' used here turns out to be faster than
6889 using a sequence of if-statements. */
6890 bool success_p;
6891
6892 get_next:
6893 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6894
6895 if (it->what == IT_CHARACTER)
6896 {
6897 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6898 and only if (a) the resolved directionality of that character
6899 is R..." */
6900 /* FIXME: Do we need an exception for characters from display
6901 tables? */
6902 if (it->bidi_p && it->bidi_it.type == STRONG_R
6903 && !inhibit_bidi_mirroring)
6904 it->c = bidi_mirror_char (it->c);
6905 /* Map via display table or translate control characters.
6906 IT->c, IT->len etc. have been set to the next character by
6907 the function call above. If we have a display table, and it
6908 contains an entry for IT->c, translate it. Don't do this if
6909 IT->c itself comes from a display table, otherwise we could
6910 end up in an infinite recursion. (An alternative could be to
6911 count the recursion depth of this function and signal an
6912 error when a certain maximum depth is reached.) Is it worth
6913 it? */
6914 if (success_p && it->dpvec == NULL)
6915 {
6916 Lisp_Object dv;
6917 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6918 bool nonascii_space_p = false;
6919 bool nonascii_hyphen_p = false;
6920 int c = it->c; /* This is the character to display. */
6921
6922 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6923 {
6924 eassert (SINGLE_BYTE_CHAR_P (c));
6925 if (unibyte_display_via_language_environment)
6926 {
6927 c = DECODE_CHAR (unibyte, c);
6928 if (c < 0)
6929 c = BYTE8_TO_CHAR (it->c);
6930 }
6931 else
6932 c = BYTE8_TO_CHAR (it->c);
6933 }
6934
6935 if (it->dp
6936 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6937 VECTORP (dv)))
6938 {
6939 struct Lisp_Vector *v = XVECTOR (dv);
6940
6941 /* Return the first character from the display table
6942 entry, if not empty. If empty, don't display the
6943 current character. */
6944 if (v->header.size)
6945 {
6946 it->dpvec_char_len = it->len;
6947 it->dpvec = v->contents;
6948 it->dpend = v->contents + v->header.size;
6949 it->current.dpvec_index = 0;
6950 it->dpvec_face_id = -1;
6951 it->saved_face_id = it->face_id;
6952 it->method = GET_FROM_DISPLAY_VECTOR;
6953 it->ellipsis_p = false;
6954 }
6955 else
6956 {
6957 set_iterator_to_next (it, false);
6958 }
6959 goto get_next;
6960 }
6961
6962 if (! NILP (lookup_glyphless_char_display (c, it)))
6963 {
6964 if (it->what == IT_GLYPHLESS)
6965 goto done;
6966 /* Don't display this character. */
6967 set_iterator_to_next (it, false);
6968 goto get_next;
6969 }
6970
6971 /* If `nobreak-char-display' is non-nil, we display
6972 non-ASCII spaces and hyphens specially. */
6973 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6974 {
6975 if (c == NO_BREAK_SPACE)
6976 nonascii_space_p = true;
6977 else if (c == SOFT_HYPHEN || c == HYPHEN
6978 || c == NON_BREAKING_HYPHEN)
6979 nonascii_hyphen_p = true;
6980 }
6981
6982 /* Translate control characters into `\003' or `^C' form.
6983 Control characters coming from a display table entry are
6984 currently not translated because we use IT->dpvec to hold
6985 the translation. This could easily be changed but I
6986 don't believe that it is worth doing.
6987
6988 The characters handled by `nobreak-char-display' must be
6989 translated too.
6990
6991 Non-printable characters and raw-byte characters are also
6992 translated to octal form. */
6993 if (((c < ' ' || c == 127) /* ASCII control chars. */
6994 ? (it->area != TEXT_AREA
6995 /* In mode line, treat \n, \t like other crl chars. */
6996 || (c != '\t'
6997 && it->glyph_row
6998 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6999 || (c != '\n' && c != '\t'))
7000 : (nonascii_space_p
7001 || nonascii_hyphen_p
7002 || CHAR_BYTE8_P (c)
7003 || ! CHAR_PRINTABLE_P (c))))
7004 {
7005 /* C is a control character, non-ASCII space/hyphen,
7006 raw-byte, or a non-printable character which must be
7007 displayed either as '\003' or as `^C' where the '\\'
7008 and '^' can be defined in the display table. Fill
7009 IT->ctl_chars with glyphs for what we have to
7010 display. Then, set IT->dpvec to these glyphs. */
7011 Lisp_Object gc;
7012 int ctl_len;
7013 int face_id;
7014 int lface_id = 0;
7015 int escape_glyph;
7016
7017 /* Handle control characters with ^. */
7018
7019 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7020 {
7021 int g;
7022
7023 g = '^'; /* default glyph for Control */
7024 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7025 if (it->dp
7026 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7027 {
7028 g = GLYPH_CODE_CHAR (gc);
7029 lface_id = GLYPH_CODE_FACE (gc);
7030 }
7031
7032 face_id = (lface_id
7033 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7034 : merge_escape_glyph_face (it));
7035
7036 XSETINT (it->ctl_chars[0], g);
7037 XSETINT (it->ctl_chars[1], c ^ 0100);
7038 ctl_len = 2;
7039 goto display_control;
7040 }
7041
7042 /* Handle non-ascii space in the mode where it only gets
7043 highlighting. */
7044
7045 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7046 {
7047 /* Merge `nobreak-space' into the current face. */
7048 face_id = merge_faces (it->f, Qnobreak_space, 0,
7049 it->face_id);
7050 XSETINT (it->ctl_chars[0], ' ');
7051 ctl_len = 1;
7052 goto display_control;
7053 }
7054
7055 /* Handle sequences that start with the "escape glyph". */
7056
7057 /* the default escape glyph is \. */
7058 escape_glyph = '\\';
7059
7060 if (it->dp
7061 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7062 {
7063 escape_glyph = GLYPH_CODE_CHAR (gc);
7064 lface_id = GLYPH_CODE_FACE (gc);
7065 }
7066
7067 face_id = (lface_id
7068 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7069 : merge_escape_glyph_face (it));
7070
7071 /* Draw non-ASCII hyphen with just highlighting: */
7072
7073 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 XSETINT (it->ctl_chars[0], '-');
7076 ctl_len = 1;
7077 goto display_control;
7078 }
7079
7080 /* Draw non-ASCII space/hyphen with escape glyph: */
7081
7082 if (nonascii_space_p || nonascii_hyphen_p)
7083 {
7084 XSETINT (it->ctl_chars[0], escape_glyph);
7085 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7086 ctl_len = 2;
7087 goto display_control;
7088 }
7089
7090 {
7091 char str[10];
7092 int len, i;
7093
7094 if (CHAR_BYTE8_P (c))
7095 /* Display \200 instead of \17777600. */
7096 c = CHAR_TO_BYTE8 (c);
7097 len = sprintf (str, "%03o", c + 0u);
7098
7099 XSETINT (it->ctl_chars[0], escape_glyph);
7100 for (i = 0; i < len; i++)
7101 XSETINT (it->ctl_chars[i + 1], str[i]);
7102 ctl_len = len + 1;
7103 }
7104
7105 display_control:
7106 /* Set up IT->dpvec and return first character from it. */
7107 it->dpvec_char_len = it->len;
7108 it->dpvec = it->ctl_chars;
7109 it->dpend = it->dpvec + ctl_len;
7110 it->current.dpvec_index = 0;
7111 it->dpvec_face_id = face_id;
7112 it->saved_face_id = it->face_id;
7113 it->method = GET_FROM_DISPLAY_VECTOR;
7114 it->ellipsis_p = false;
7115 goto get_next;
7116 }
7117 it->char_to_display = c;
7118 }
7119 else if (success_p)
7120 {
7121 it->char_to_display = it->c;
7122 }
7123 }
7124
7125 #ifdef HAVE_WINDOW_SYSTEM
7126 /* Adjust face id for a multibyte character. There are no multibyte
7127 character in unibyte text. */
7128 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7129 && it->multibyte_p
7130 && success_p
7131 && FRAME_WINDOW_P (it->f))
7132 {
7133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7134
7135 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7136 {
7137 /* Automatic composition with glyph-string. */
7138 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7139
7140 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7141 }
7142 else
7143 {
7144 ptrdiff_t pos = (it->s ? -1
7145 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7146 : IT_CHARPOS (*it));
7147 int c;
7148
7149 if (it->what == IT_CHARACTER)
7150 c = it->char_to_display;
7151 else
7152 {
7153 struct composition *cmp = composition_table[it->cmp_it.id];
7154 int i;
7155
7156 c = ' ';
7157 for (i = 0; i < cmp->glyph_len; i++)
7158 /* TAB in a composition means display glyphs with
7159 padding space on the left or right. */
7160 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7161 break;
7162 }
7163 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7164 }
7165 }
7166 #endif /* HAVE_WINDOW_SYSTEM */
7167
7168 done:
7169 /* Is this character the last one of a run of characters with
7170 box? If yes, set IT->end_of_box_run_p to true. */
7171 if (it->face_box_p
7172 && it->s == NULL)
7173 {
7174 if (it->method == GET_FROM_STRING && it->sp)
7175 {
7176 int face_id = underlying_face_id (it);
7177 struct face *face = FACE_FROM_ID (it->f, face_id);
7178
7179 if (face)
7180 {
7181 if (face->box == FACE_NO_BOX)
7182 {
7183 /* If the box comes from face properties in a
7184 display string, check faces in that string. */
7185 int string_face_id = face_after_it_pos (it);
7186 it->end_of_box_run_p
7187 = (FACE_FROM_ID (it->f, string_face_id)->box
7188 == FACE_NO_BOX);
7189 }
7190 /* Otherwise, the box comes from the underlying face.
7191 If this is the last string character displayed, check
7192 the next buffer location. */
7193 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7194 /* n_overlay_strings is unreliable unless
7195 overlay_string_index is non-negative. */
7196 && ((it->current.overlay_string_index >= 0
7197 && (it->current.overlay_string_index
7198 == it->n_overlay_strings - 1))
7199 /* A string from display property. */
7200 || it->from_disp_prop_p))
7201 {
7202 ptrdiff_t ignore;
7203 int next_face_id;
7204 struct text_pos pos = it->current.pos;
7205
7206 /* For a string from a display property, the next
7207 buffer position is stored in the 'position'
7208 member of the iteration stack slot below the
7209 current one, see handle_single_display_spec. By
7210 contrast, it->current.pos was is not yet updated
7211 to point to that buffer position; that will
7212 happen in pop_it, after we finish displaying the
7213 current string. Note that we already checked
7214 above that it->sp is positive, so subtracting one
7215 from it is safe. */
7216 if (it->from_disp_prop_p)
7217 pos = (it->stack + it->sp - 1)->position;
7218 else
7219 INC_TEXT_POS (pos, it->multibyte_p);
7220
7221 if (CHARPOS (pos) >= ZV)
7222 it->end_of_box_run_p = true;
7223 else
7224 {
7225 next_face_id = face_at_buffer_position
7226 (it->w, CHARPOS (pos), &ignore,
7227 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7228 it->end_of_box_run_p
7229 = (FACE_FROM_ID (it->f, next_face_id)->box
7230 == FACE_NO_BOX);
7231 }
7232 }
7233 }
7234 }
7235 /* next_element_from_display_vector sets this flag according to
7236 faces of the display vector glyphs, see there. */
7237 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7238 {
7239 int face_id = face_after_it_pos (it);
7240 it->end_of_box_run_p
7241 = (face_id != it->face_id
7242 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7243 }
7244 }
7245 /* If we reached the end of the object we've been iterating (e.g., a
7246 display string or an overlay string), and there's something on
7247 IT->stack, proceed with what's on the stack. It doesn't make
7248 sense to return false if there's unprocessed stuff on the stack,
7249 because otherwise that stuff will never be displayed. */
7250 if (!success_p && it->sp > 0)
7251 {
7252 set_iterator_to_next (it, false);
7253 success_p = get_next_display_element (it);
7254 }
7255
7256 /* Value is false if end of buffer or string reached. */
7257 return success_p;
7258 }
7259
7260
7261 /* Move IT to the next display element.
7262
7263 RESEAT_P means if called on a newline in buffer text,
7264 skip to the next visible line start.
7265
7266 Functions get_next_display_element and set_iterator_to_next are
7267 separate because I find this arrangement easier to handle than a
7268 get_next_display_element function that also increments IT's
7269 position. The way it is we can first look at an iterator's current
7270 display element, decide whether it fits on a line, and if it does,
7271 increment the iterator position. The other way around we probably
7272 would either need a flag indicating whether the iterator has to be
7273 incremented the next time, or we would have to implement a
7274 decrement position function which would not be easy to write. */
7275
7276 void
7277 set_iterator_to_next (struct it *it, bool reseat_p)
7278 {
7279 /* Reset flags indicating start and end of a sequence of characters
7280 with box. Reset them at the start of this function because
7281 moving the iterator to a new position might set them. */
7282 it->start_of_box_run_p = it->end_of_box_run_p = false;
7283
7284 switch (it->method)
7285 {
7286 case GET_FROM_BUFFER:
7287 /* The current display element of IT is a character from
7288 current_buffer. Advance in the buffer, and maybe skip over
7289 invisible lines that are so because of selective display. */
7290 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7291 reseat_at_next_visible_line_start (it, false);
7292 else if (it->cmp_it.id >= 0)
7293 {
7294 /* We are currently getting glyphs from a composition. */
7295 if (! it->bidi_p)
7296 {
7297 IT_CHARPOS (*it) += it->cmp_it.nchars;
7298 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7299 }
7300 else
7301 {
7302 int i;
7303
7304 /* Update IT's char/byte positions to point to the first
7305 character of the next grapheme cluster, or to the
7306 character visually after the current composition. */
7307 for (i = 0; i < it->cmp_it.nchars; i++)
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312
7313 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7314 && it->cmp_it.to < it->cmp_it.nglyphs)
7315 {
7316 /* Composition created while scanning forward. Proceed
7317 to the next grapheme cluster. */
7318 it->cmp_it.from = it->cmp_it.to;
7319 }
7320 else if ((it->bidi_p && it->cmp_it.reversed_p)
7321 && it->cmp_it.from > 0)
7322 {
7323 /* Composition created while scanning backward. Proceed
7324 to the previous grapheme cluster. */
7325 it->cmp_it.to = it->cmp_it.from;
7326 }
7327 else
7328 {
7329 /* No more grapheme clusters in this composition.
7330 Find the next stop position. */
7331 ptrdiff_t stop = it->end_charpos;
7332
7333 if (it->bidi_it.scan_dir < 0)
7334 /* Now we are scanning backward and don't know
7335 where to stop. */
7336 stop = -1;
7337 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7338 IT_BYTEPOS (*it), stop, Qnil);
7339 }
7340 }
7341 else
7342 {
7343 eassert (it->len != 0);
7344
7345 if (!it->bidi_p)
7346 {
7347 IT_BYTEPOS (*it) += it->len;
7348 IT_CHARPOS (*it) += 1;
7349 }
7350 else
7351 {
7352 int prev_scan_dir = it->bidi_it.scan_dir;
7353 /* If this is a new paragraph, determine its base
7354 direction (a.k.a. its base embedding level). */
7355 if (it->bidi_it.new_paragraph)
7356 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7357 false);
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7360 IT_CHARPOS (*it) = it->bidi_it.charpos;
7361 if (prev_scan_dir != it->bidi_it.scan_dir)
7362 {
7363 /* As the scan direction was changed, we must
7364 re-compute the stop position for composition. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 stop = -1;
7368 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7369 IT_BYTEPOS (*it), stop, Qnil);
7370 }
7371 }
7372 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7373 }
7374 break;
7375
7376 case GET_FROM_C_STRING:
7377 /* Current display element of IT is from a C string. */
7378 if (!it->bidi_p
7379 /* If the string position is beyond string's end, it means
7380 next_element_from_c_string is padding the string with
7381 blanks, in which case we bypass the bidi iterator,
7382 because it cannot deal with such virtual characters. */
7383 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7384 {
7385 IT_BYTEPOS (*it) += it->len;
7386 IT_CHARPOS (*it) += 1;
7387 }
7388 else
7389 {
7390 bidi_move_to_visually_next (&it->bidi_it);
7391 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7392 IT_CHARPOS (*it) = it->bidi_it.charpos;
7393 }
7394 break;
7395
7396 case GET_FROM_DISPLAY_VECTOR:
7397 /* Current display element of IT is from a display table entry.
7398 Advance in the display table definition. Reset it to null if
7399 end reached, and continue with characters from buffers/
7400 strings. */
7401 ++it->current.dpvec_index;
7402
7403 /* Restore face of the iterator to what they were before the
7404 display vector entry (these entries may contain faces). */
7405 it->face_id = it->saved_face_id;
7406
7407 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7408 {
7409 bool recheck_faces = it->ellipsis_p;
7410
7411 if (it->s)
7412 it->method = GET_FROM_C_STRING;
7413 else if (STRINGP (it->string))
7414 it->method = GET_FROM_STRING;
7415 else
7416 {
7417 it->method = GET_FROM_BUFFER;
7418 it->object = it->w->contents;
7419 }
7420
7421 it->dpvec = NULL;
7422 it->current.dpvec_index = -1;
7423
7424 /* Skip over characters which were displayed via IT->dpvec. */
7425 if (it->dpvec_char_len < 0)
7426 reseat_at_next_visible_line_start (it, true);
7427 else if (it->dpvec_char_len > 0)
7428 {
7429 it->len = it->dpvec_char_len;
7430 set_iterator_to_next (it, reseat_p);
7431 }
7432
7433 /* Maybe recheck faces after display vector. */
7434 if (recheck_faces)
7435 {
7436 if (it->method == GET_FROM_STRING)
7437 it->stop_charpos = IT_STRING_CHARPOS (*it);
7438 else
7439 it->stop_charpos = IT_CHARPOS (*it);
7440 }
7441 }
7442 break;
7443
7444 case GET_FROM_STRING:
7445 /* Current display element is a character from a Lisp string. */
7446 eassert (it->s == NULL && STRINGP (it->string));
7447 /* Don't advance past string end. These conditions are true
7448 when set_iterator_to_next is called at the end of
7449 get_next_display_element, in which case the Lisp string is
7450 already exhausted, and all we want is pop the iterator
7451 stack. */
7452 if (it->current.overlay_string_index >= 0)
7453 {
7454 /* This is an overlay string, so there's no padding with
7455 spaces, and the number of characters in the string is
7456 where the string ends. */
7457 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7458 goto consider_string_end;
7459 }
7460 else
7461 {
7462 /* Not an overlay string. There could be padding, so test
7463 against it->end_charpos. */
7464 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7465 goto consider_string_end;
7466 }
7467 if (it->cmp_it.id >= 0)
7468 {
7469 /* We are delivering display elements from a composition.
7470 Update the string position past the grapheme cluster
7471 we've just processed. */
7472 if (! it->bidi_p)
7473 {
7474 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 }
7477 else
7478 {
7479 int i;
7480
7481 for (i = 0; i < it->cmp_it.nchars; i++)
7482 bidi_move_to_visually_next (&it->bidi_it);
7483 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7485 }
7486
7487 /* Did we exhaust all the grapheme clusters of this
7488 composition? */
7489 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7490 && (it->cmp_it.to < it->cmp_it.nglyphs))
7491 {
7492 /* Not all the grapheme clusters were processed yet;
7493 advance to the next cluster. */
7494 it->cmp_it.from = it->cmp_it.to;
7495 }
7496 else if ((it->bidi_p && it->cmp_it.reversed_p)
7497 && it->cmp_it.from > 0)
7498 {
7499 /* Likewise: advance to the next cluster, but going in
7500 the reverse direction. */
7501 it->cmp_it.to = it->cmp_it.from;
7502 }
7503 else
7504 {
7505 /* This composition was fully processed; find the next
7506 candidate place for checking for composed
7507 characters. */
7508 /* Always limit string searches to the string length;
7509 any padding spaces are not part of the string, and
7510 there cannot be any compositions in that padding. */
7511 ptrdiff_t stop = SCHARS (it->string);
7512
7513 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7514 stop = -1;
7515 else if (it->end_charpos < stop)
7516 {
7517 /* Cf. PRECISION in reseat_to_string: we might be
7518 limited in how many of the string characters we
7519 need to deliver. */
7520 stop = it->end_charpos;
7521 }
7522 composition_compute_stop_pos (&it->cmp_it,
7523 IT_STRING_CHARPOS (*it),
7524 IT_STRING_BYTEPOS (*it), stop,
7525 it->string);
7526 }
7527 }
7528 else
7529 {
7530 if (!it->bidi_p
7531 /* If the string position is beyond string's end, it
7532 means next_element_from_string is padding the string
7533 with blanks, in which case we bypass the bidi
7534 iterator, because it cannot deal with such virtual
7535 characters. */
7536 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7537 {
7538 IT_STRING_BYTEPOS (*it) += it->len;
7539 IT_STRING_CHARPOS (*it) += 1;
7540 }
7541 else
7542 {
7543 int prev_scan_dir = it->bidi_it.scan_dir;
7544
7545 bidi_move_to_visually_next (&it->bidi_it);
7546 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7547 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7548 /* If the scan direction changes, we may need to update
7549 the place where to check for composed characters. */
7550 if (prev_scan_dir != it->bidi_it.scan_dir)
7551 {
7552 ptrdiff_t stop = SCHARS (it->string);
7553
7554 if (it->bidi_it.scan_dir < 0)
7555 stop = -1;
7556 else if (it->end_charpos < stop)
7557 stop = it->end_charpos;
7558
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 }
7566
7567 consider_string_end:
7568
7569 if (it->current.overlay_string_index >= 0)
7570 {
7571 /* IT->string is an overlay string. Advance to the
7572 next, if there is one. */
7573 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7574 {
7575 it->ellipsis_p = false;
7576 next_overlay_string (it);
7577 if (it->ellipsis_p)
7578 setup_for_ellipsis (it, 0);
7579 }
7580 }
7581 else
7582 {
7583 /* IT->string is not an overlay string. If we reached
7584 its end, and there is something on IT->stack, proceed
7585 with what is on the stack. This can be either another
7586 string, this time an overlay string, or a buffer. */
7587 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7588 && it->sp > 0)
7589 {
7590 pop_it (it);
7591 if (it->method == GET_FROM_STRING)
7592 goto consider_string_end;
7593 }
7594 }
7595 break;
7596
7597 case GET_FROM_IMAGE:
7598 case GET_FROM_STRETCH:
7599 /* The position etc with which we have to proceed are on
7600 the stack. The position may be at the end of a string,
7601 if the `display' property takes up the whole string. */
7602 eassert (it->sp > 0);
7603 pop_it (it);
7604 if (it->method == GET_FROM_STRING)
7605 goto consider_string_end;
7606 break;
7607
7608 default:
7609 /* There are no other methods defined, so this should be a bug. */
7610 emacs_abort ();
7611 }
7612
7613 eassert (it->method != GET_FROM_STRING
7614 || (STRINGP (it->string)
7615 && IT_STRING_CHARPOS (*it) >= 0));
7616 }
7617
7618 /* Load IT's display element fields with information about the next
7619 display element which comes from a display table entry or from the
7620 result of translating a control character to one of the forms `^C'
7621 or `\003'.
7622
7623 IT->dpvec holds the glyphs to return as characters.
7624 IT->saved_face_id holds the face id before the display vector--it
7625 is restored into IT->face_id in set_iterator_to_next. */
7626
7627 static bool
7628 next_element_from_display_vector (struct it *it)
7629 {
7630 Lisp_Object gc;
7631 int prev_face_id = it->face_id;
7632 int next_face_id;
7633
7634 /* Precondition. */
7635 eassert (it->dpvec && it->current.dpvec_index >= 0);
7636
7637 it->face_id = it->saved_face_id;
7638
7639 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7640 That seemed totally bogus - so I changed it... */
7641 gc = it->dpvec[it->current.dpvec_index];
7642
7643 if (GLYPH_CODE_P (gc))
7644 {
7645 struct face *this_face, *prev_face, *next_face;
7646
7647 it->c = GLYPH_CODE_CHAR (gc);
7648 it->len = CHAR_BYTES (it->c);
7649
7650 /* The entry may contain a face id to use. Such a face id is
7651 the id of a Lisp face, not a realized face. A face id of
7652 zero means no face is specified. */
7653 if (it->dpvec_face_id >= 0)
7654 it->face_id = it->dpvec_face_id;
7655 else
7656 {
7657 int lface_id = GLYPH_CODE_FACE (gc);
7658 if (lface_id > 0)
7659 it->face_id = merge_faces (it->f, Qt, lface_id,
7660 it->saved_face_id);
7661 }
7662
7663 /* Glyphs in the display vector could have the box face, so we
7664 need to set the related flags in the iterator, as
7665 appropriate. */
7666 this_face = FACE_FROM_ID (it->f, it->face_id);
7667 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7668
7669 /* Is this character the first character of a box-face run? */
7670 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7671 && (!prev_face
7672 || prev_face->box == FACE_NO_BOX));
7673
7674 /* For the last character of the box-face run, we need to look
7675 either at the next glyph from the display vector, or at the
7676 face we saw before the display vector. */
7677 next_face_id = it->saved_face_id;
7678 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7679 {
7680 if (it->dpvec_face_id >= 0)
7681 next_face_id = it->dpvec_face_id;
7682 else
7683 {
7684 int lface_id =
7685 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7686
7687 if (lface_id > 0)
7688 next_face_id = merge_faces (it->f, Qt, lface_id,
7689 it->saved_face_id);
7690 }
7691 }
7692 next_face = FACE_FROM_ID (it->f, next_face_id);
7693 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7694 && (!next_face
7695 || next_face->box == FACE_NO_BOX));
7696 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7697 }
7698 else
7699 /* Display table entry is invalid. Return a space. */
7700 it->c = ' ', it->len = 1;
7701
7702 /* Don't change position and object of the iterator here. They are
7703 still the values of the character that had this display table
7704 entry or was translated, and that's what we want. */
7705 it->what = IT_CHARACTER;
7706 return true;
7707 }
7708
7709 /* Get the first element of string/buffer in the visual order, after
7710 being reseated to a new position in a string or a buffer. */
7711 static void
7712 get_visually_first_element (struct it *it)
7713 {
7714 bool string_p = STRINGP (it->string) || it->s;
7715 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7716 ptrdiff_t bob = (string_p ? 0 : BEGV);
7717
7718 if (STRINGP (it->string))
7719 {
7720 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7721 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7722 }
7723 else
7724 {
7725 it->bidi_it.charpos = IT_CHARPOS (*it);
7726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7727 }
7728
7729 if (it->bidi_it.charpos == eob)
7730 {
7731 /* Nothing to do, but reset the FIRST_ELT flag, like
7732 bidi_paragraph_init does, because we are not going to
7733 call it. */
7734 it->bidi_it.first_elt = false;
7735 }
7736 else if (it->bidi_it.charpos == bob
7737 || (!string_p
7738 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7739 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7740 {
7741 /* If we are at the beginning of a line/string, we can produce
7742 the next element right away. */
7743 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7744 bidi_move_to_visually_next (&it->bidi_it);
7745 }
7746 else
7747 {
7748 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7749
7750 /* We need to prime the bidi iterator starting at the line's or
7751 string's beginning, before we will be able to produce the
7752 next element. */
7753 if (string_p)
7754 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7755 else
7756 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7757 IT_BYTEPOS (*it), -1,
7758 &it->bidi_it.bytepos);
7759 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7760 do
7761 {
7762 /* Now return to buffer/string position where we were asked
7763 to get the next display element, and produce that. */
7764 bidi_move_to_visually_next (&it->bidi_it);
7765 }
7766 while (it->bidi_it.bytepos != orig_bytepos
7767 && it->bidi_it.charpos < eob);
7768 }
7769
7770 /* Adjust IT's position information to where we ended up. */
7771 if (STRINGP (it->string))
7772 {
7773 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7774 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7775 }
7776 else
7777 {
7778 IT_CHARPOS (*it) = it->bidi_it.charpos;
7779 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7780 }
7781
7782 if (STRINGP (it->string) || !it->s)
7783 {
7784 ptrdiff_t stop, charpos, bytepos;
7785
7786 if (STRINGP (it->string))
7787 {
7788 eassert (!it->s);
7789 stop = SCHARS (it->string);
7790 if (stop > it->end_charpos)
7791 stop = it->end_charpos;
7792 charpos = IT_STRING_CHARPOS (*it);
7793 bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 stop = it->end_charpos;
7798 charpos = IT_CHARPOS (*it);
7799 bytepos = IT_BYTEPOS (*it);
7800 }
7801 if (it->bidi_it.scan_dir < 0)
7802 stop = -1;
7803 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7804 it->string);
7805 }
7806 }
7807
7808 /* Load IT with the next display element from Lisp string IT->string.
7809 IT->current.string_pos is the current position within the string.
7810 If IT->current.overlay_string_index >= 0, the Lisp string is an
7811 overlay string. */
7812
7813 static bool
7814 next_element_from_string (struct it *it)
7815 {
7816 struct text_pos position;
7817
7818 eassert (STRINGP (it->string));
7819 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7820 eassert (IT_STRING_CHARPOS (*it) >= 0);
7821 position = it->current.string_pos;
7822
7823 /* With bidi reordering, the character to display might not be the
7824 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7825 that we were reseat()ed to a new string, whose paragraph
7826 direction is not known. */
7827 if (it->bidi_p && it->bidi_it.first_elt)
7828 {
7829 get_visually_first_element (it);
7830 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7831 }
7832
7833 /* Time to check for invisible text? */
7834 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7835 {
7836 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7837 {
7838 if (!(!it->bidi_p
7839 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7840 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7841 {
7842 /* With bidi non-linear iteration, we could find
7843 ourselves far beyond the last computed stop_charpos,
7844 with several other stop positions in between that we
7845 missed. Scan them all now, in buffer's logical
7846 order, until we find and handle the last stop_charpos
7847 that precedes our current position. */
7848 handle_stop_backwards (it, it->stop_charpos);
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7850 }
7851 else
7852 {
7853 if (it->bidi_p)
7854 {
7855 /* Take note of the stop position we just moved
7856 across, for when we will move back across it. */
7857 it->prev_stop = it->stop_charpos;
7858 /* If we are at base paragraph embedding level, take
7859 note of the last stop position seen at this
7860 level. */
7861 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7862 it->base_level_stop = it->stop_charpos;
7863 }
7864 handle_stop (it);
7865
7866 /* Since a handler may have changed IT->method, we must
7867 recurse here. */
7868 return GET_NEXT_DISPLAY_ELEMENT (it);
7869 }
7870 }
7871 else if (it->bidi_p
7872 /* If we are before prev_stop, we may have overstepped
7873 on our way backwards a stop_pos, and if so, we need
7874 to handle that stop_pos. */
7875 && IT_STRING_CHARPOS (*it) < it->prev_stop
7876 /* We can sometimes back up for reasons that have nothing
7877 to do with bidi reordering. E.g., compositions. The
7878 code below is only needed when we are above the base
7879 embedding level, so test for that explicitly. */
7880 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7881 {
7882 /* If we lost track of base_level_stop, we have no better
7883 place for handle_stop_backwards to start from than string
7884 beginning. This happens, e.g., when we were reseated to
7885 the previous screenful of text by vertical-motion. */
7886 if (it->base_level_stop <= 0
7887 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7888 it->base_level_stop = 0;
7889 handle_stop_backwards (it, it->base_level_stop);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 }
7893
7894 if (it->current.overlay_string_index >= 0)
7895 {
7896 /* Get the next character from an overlay string. In overlay
7897 strings, there is no field width or padding with spaces to
7898 do. */
7899 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7900 {
7901 it->what = IT_EOB;
7902 return false;
7903 }
7904 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7905 IT_STRING_BYTEPOS (*it),
7906 it->bidi_it.scan_dir < 0
7907 ? -1
7908 : SCHARS (it->string))
7909 && next_element_from_composition (it))
7910 {
7911 return true;
7912 }
7913 else if (STRING_MULTIBYTE (it->string))
7914 {
7915 const unsigned char *s = (SDATA (it->string)
7916 + IT_STRING_BYTEPOS (*it));
7917 it->c = string_char_and_length (s, &it->len);
7918 }
7919 else
7920 {
7921 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7922 it->len = 1;
7923 }
7924 }
7925 else
7926 {
7927 /* Get the next character from a Lisp string that is not an
7928 overlay string. Such strings come from the mode line, for
7929 example. We may have to pad with spaces, or truncate the
7930 string. See also next_element_from_c_string. */
7931 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7932 {
7933 it->what = IT_EOB;
7934 return false;
7935 }
7936 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7937 {
7938 /* Pad with spaces. */
7939 it->c = ' ', it->len = 1;
7940 CHARPOS (position) = BYTEPOS (position) = -1;
7941 }
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : it->string_nchars)
7947 && next_element_from_composition (it))
7948 {
7949 return true;
7950 }
7951 else if (STRING_MULTIBYTE (it->string))
7952 {
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7956 }
7957 else
7958 {
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7961 }
7962 }
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->string;
7967 it->position = position;
7968 return true;
7969 }
7970
7971
7972 /* Load IT with next display element from C string IT->s.
7973 IT->string_nchars is the maximum number of characters to return
7974 from the string. IT->end_charpos may be greater than
7975 IT->string_nchars when this function is called, in which case we
7976 may have to return padding spaces. Value is false if end of string
7977 reached, including padding spaces. */
7978
7979 static bool
7980 next_element_from_c_string (struct it *it)
7981 {
7982 bool success_p = true;
7983
7984 eassert (it->s);
7985 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7986 it->what = IT_CHARACTER;
7987 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7988 it->object = make_number (0);
7989
7990 /* With bidi reordering, the character to display might not be the
7991 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7992 we were reseated to a new string, whose paragraph direction is
7993 not known. */
7994 if (it->bidi_p && it->bidi_it.first_elt)
7995 get_visually_first_element (it);
7996
7997 /* IT's position can be greater than IT->string_nchars in case a
7998 field width or precision has been specified when the iterator was
7999 initialized. */
8000 if (IT_CHARPOS (*it) >= it->end_charpos)
8001 {
8002 /* End of the game. */
8003 it->what = IT_EOB;
8004 success_p = false;
8005 }
8006 else if (IT_CHARPOS (*it) >= it->string_nchars)
8007 {
8008 /* Pad with spaces. */
8009 it->c = ' ', it->len = 1;
8010 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8011 }
8012 else if (it->multibyte_p)
8013 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8014 else
8015 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8016
8017 return success_p;
8018 }
8019
8020
8021 /* Set up IT to return characters from an ellipsis, if appropriate.
8022 The definition of the ellipsis glyphs may come from a display table
8023 entry. This function fills IT with the first glyph from the
8024 ellipsis if an ellipsis is to be displayed. */
8025
8026 static bool
8027 next_element_from_ellipsis (struct it *it)
8028 {
8029 if (it->selective_display_ellipsis_p)
8030 setup_for_ellipsis (it, it->len);
8031 else
8032 {
8033 /* The face at the current position may be different from the
8034 face we find after the invisible text. Remember what it
8035 was in IT->saved_face_id, and signal that it's there by
8036 setting face_before_selective_p. */
8037 it->saved_face_id = it->face_id;
8038 it->method = GET_FROM_BUFFER;
8039 it->object = it->w->contents;
8040 reseat_at_next_visible_line_start (it, true);
8041 it->face_before_selective_p = true;
8042 }
8043
8044 return GET_NEXT_DISPLAY_ELEMENT (it);
8045 }
8046
8047
8048 /* Deliver an image display element. The iterator IT is already
8049 filled with image information (done in handle_display_prop). Value
8050 is always true. */
8051
8052
8053 static bool
8054 next_element_from_image (struct it *it)
8055 {
8056 it->what = IT_IMAGE;
8057 return true;
8058 }
8059
8060
8061 /* Fill iterator IT with next display element from a stretch glyph
8062 property. IT->object is the value of the text property. Value is
8063 always true. */
8064
8065 static bool
8066 next_element_from_stretch (struct it *it)
8067 {
8068 it->what = IT_STRETCH;
8069 return true;
8070 }
8071
8072 /* Scan backwards from IT's current position until we find a stop
8073 position, or until BEGV. This is called when we find ourself
8074 before both the last known prev_stop and base_level_stop while
8075 reordering bidirectional text. */
8076
8077 static void
8078 compute_stop_pos_backwards (struct it *it)
8079 {
8080 const int SCAN_BACK_LIMIT = 1000;
8081 struct text_pos pos;
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 ptrdiff_t charpos = IT_CHARPOS (*it);
8085 ptrdiff_t where_we_are = charpos;
8086 ptrdiff_t save_stop_pos = it->stop_charpos;
8087 ptrdiff_t save_end_pos = it->end_charpos;
8088
8089 eassert (NILP (it->string) && !it->s);
8090 eassert (it->bidi_p);
8091 it->bidi_p = false;
8092 do
8093 {
8094 it->end_charpos = min (charpos + 1, ZV);
8095 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8096 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8097 reseat_1 (it, pos, false);
8098 compute_stop_pos (it);
8099 /* We must advance forward, right? */
8100 if (it->stop_charpos <= charpos)
8101 emacs_abort ();
8102 }
8103 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8104
8105 if (it->stop_charpos <= where_we_are)
8106 it->prev_stop = it->stop_charpos;
8107 else
8108 it->prev_stop = BEGV;
8109 it->bidi_p = true;
8110 it->current = save_current;
8111 it->position = save_position;
8112 it->stop_charpos = save_stop_pos;
8113 it->end_charpos = save_end_pos;
8114 }
8115
8116 /* Scan forward from CHARPOS in the current buffer/string, until we
8117 find a stop position > current IT's position. Then handle the stop
8118 position before that. This is called when we bump into a stop
8119 position while reordering bidirectional text. CHARPOS should be
8120 the last previously processed stop_pos (or BEGV/0, if none were
8121 processed yet) whose position is less that IT's current
8122 position. */
8123
8124 static void
8125 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8126 {
8127 bool bufp = !STRINGP (it->string);
8128 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8129 struct display_pos save_current = it->current;
8130 struct text_pos save_position = it->position;
8131 struct text_pos pos1;
8132 ptrdiff_t next_stop;
8133
8134 /* Scan in strict logical order. */
8135 eassert (it->bidi_p);
8136 it->bidi_p = false;
8137 do
8138 {
8139 it->prev_stop = charpos;
8140 if (bufp)
8141 {
8142 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos1, false);
8144 }
8145 else
8146 it->current.string_pos = string_pos (charpos, it->string);
8147 compute_stop_pos (it);
8148 /* We must advance forward, right? */
8149 if (it->stop_charpos <= it->prev_stop)
8150 emacs_abort ();
8151 charpos = it->stop_charpos;
8152 }
8153 while (charpos <= where_we_are);
8154
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 next_stop = it->stop_charpos;
8159 it->stop_charpos = it->prev_stop;
8160 handle_stop (it);
8161 it->stop_charpos = next_stop;
8162 }
8163
8164 /* Load IT with the next display element from current_buffer. Value
8165 is false if end of buffer reached. IT->stop_charpos is the next
8166 position at which to stop and check for text properties or buffer
8167 end. */
8168
8169 static bool
8170 next_element_from_buffer (struct it *it)
8171 {
8172 bool success_p = true;
8173
8174 eassert (IT_CHARPOS (*it) >= BEGV);
8175 eassert (NILP (it->string) && !it->s);
8176 eassert (!it->bidi_p
8177 || (EQ (it->bidi_it.string.lstring, Qnil)
8178 && it->bidi_it.string.s == NULL));
8179
8180 /* With bidi reordering, the character to display might not be the
8181 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8182 we were reseat()ed to a new buffer position, which is potentially
8183 a different paragraph. */
8184 if (it->bidi_p && it->bidi_it.first_elt)
8185 {
8186 get_visually_first_element (it);
8187 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8188 }
8189
8190 if (IT_CHARPOS (*it) >= it->stop_charpos)
8191 {
8192 if (IT_CHARPOS (*it) >= it->end_charpos)
8193 {
8194 bool overlay_strings_follow_p;
8195
8196 /* End of the game, except when overlay strings follow that
8197 haven't been returned yet. */
8198 if (it->overlay_strings_at_end_processed_p)
8199 overlay_strings_follow_p = false;
8200 else
8201 {
8202 it->overlay_strings_at_end_processed_p = true;
8203 overlay_strings_follow_p = get_overlay_strings (it, 0);
8204 }
8205
8206 if (overlay_strings_follow_p)
8207 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8208 else
8209 {
8210 it->what = IT_EOB;
8211 it->position = it->current.pos;
8212 success_p = false;
8213 }
8214 }
8215 else if (!(!it->bidi_p
8216 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8217 || IT_CHARPOS (*it) == it->stop_charpos))
8218 {
8219 /* With bidi non-linear iteration, we could find ourselves
8220 far beyond the last computed stop_charpos, with several
8221 other stop positions in between that we missed. Scan
8222 them all now, in buffer's logical order, until we find
8223 and handle the last stop_charpos that precedes our
8224 current position. */
8225 handle_stop_backwards (it, it->stop_charpos);
8226 it->ignore_overlay_strings_at_pos_p = false;
8227 return GET_NEXT_DISPLAY_ELEMENT (it);
8228 }
8229 else
8230 {
8231 if (it->bidi_p)
8232 {
8233 /* Take note of the stop position we just moved across,
8234 for when we will move back across it. */
8235 it->prev_stop = it->stop_charpos;
8236 /* If we are at base paragraph embedding level, take
8237 note of the last stop position seen at this
8238 level. */
8239 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8240 it->base_level_stop = it->stop_charpos;
8241 }
8242 handle_stop (it);
8243 it->ignore_overlay_strings_at_pos_p = false;
8244 return GET_NEXT_DISPLAY_ELEMENT (it);
8245 }
8246 }
8247 else if (it->bidi_p
8248 /* If we are before prev_stop, we may have overstepped on
8249 our way backwards a stop_pos, and if so, we need to
8250 handle that stop_pos. */
8251 && IT_CHARPOS (*it) < it->prev_stop
8252 /* We can sometimes back up for reasons that have nothing
8253 to do with bidi reordering. E.g., compositions. The
8254 code below is only needed when we are above the base
8255 embedding level, so test for that explicitly. */
8256 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8257 {
8258 if (it->base_level_stop <= 0
8259 || IT_CHARPOS (*it) < it->base_level_stop)
8260 {
8261 /* If we lost track of base_level_stop, we need to find
8262 prev_stop by looking backwards. This happens, e.g., when
8263 we were reseated to the previous screenful of text by
8264 vertical-motion. */
8265 it->base_level_stop = BEGV;
8266 compute_stop_pos_backwards (it);
8267 handle_stop_backwards (it, it->prev_stop);
8268 }
8269 else
8270 handle_stop_backwards (it, it->base_level_stop);
8271 it->ignore_overlay_strings_at_pos_p = false;
8272 return GET_NEXT_DISPLAY_ELEMENT (it);
8273 }
8274 else
8275 {
8276 /* No face changes, overlays etc. in sight, so just return a
8277 character from current_buffer. */
8278 unsigned char *p;
8279 ptrdiff_t stop;
8280
8281 /* We moved to the next buffer position, so any info about
8282 previously seen overlays is no longer valid. */
8283 it->ignore_overlay_strings_at_pos_p = false;
8284
8285 /* Maybe run the redisplay end trigger hook. Performance note:
8286 This doesn't seem to cost measurable time. */
8287 if (it->redisplay_end_trigger_charpos
8288 && it->glyph_row
8289 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8290 run_redisplay_end_trigger_hook (it);
8291
8292 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8293 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8294 stop)
8295 && next_element_from_composition (it))
8296 {
8297 return true;
8298 }
8299
8300 /* Get the next character, maybe multibyte. */
8301 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8302 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8303 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8304 else
8305 it->c = *p, it->len = 1;
8306
8307 /* Record what we have and where it came from. */
8308 it->what = IT_CHARACTER;
8309 it->object = it->w->contents;
8310 it->position = it->current.pos;
8311
8312 /* Normally we return the character found above, except when we
8313 really want to return an ellipsis for selective display. */
8314 if (it->selective)
8315 {
8316 if (it->c == '\n')
8317 {
8318 /* A value of selective > 0 means hide lines indented more
8319 than that number of columns. */
8320 if (it->selective > 0
8321 && IT_CHARPOS (*it) + 1 < ZV
8322 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8323 IT_BYTEPOS (*it) + 1,
8324 it->selective))
8325 {
8326 success_p = next_element_from_ellipsis (it);
8327 it->dpvec_char_len = -1;
8328 }
8329 }
8330 else if (it->c == '\r' && it->selective == -1)
8331 {
8332 /* A value of selective == -1 means that everything from the
8333 CR to the end of the line is invisible, with maybe an
8334 ellipsis displayed for it. */
8335 success_p = next_element_from_ellipsis (it);
8336 it->dpvec_char_len = -1;
8337 }
8338 }
8339 }
8340
8341 /* Value is false if end of buffer reached. */
8342 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8343 return success_p;
8344 }
8345
8346
8347 /* Run the redisplay end trigger hook for IT. */
8348
8349 static void
8350 run_redisplay_end_trigger_hook (struct it *it)
8351 {
8352 /* IT->glyph_row should be non-null, i.e. we should be actually
8353 displaying something, or otherwise we should not run the hook. */
8354 eassert (it->glyph_row);
8355
8356 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8357 it->redisplay_end_trigger_charpos = 0;
8358
8359 /* Since we are *trying* to run these functions, don't try to run
8360 them again, even if they get an error. */
8361 wset_redisplay_end_trigger (it->w, Qnil);
8362 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8363 make_number (charpos));
8364
8365 /* Notice if it changed the face of the character we are on. */
8366 handle_face_prop (it);
8367 }
8368
8369
8370 /* Deliver a composition display element. Unlike the other
8371 next_element_from_XXX, this function is not registered in the array
8372 get_next_element[]. It is called from next_element_from_buffer and
8373 next_element_from_string when necessary. */
8374
8375 static bool
8376 next_element_from_composition (struct it *it)
8377 {
8378 it->what = IT_COMPOSITION;
8379 it->len = it->cmp_it.nbytes;
8380 if (STRINGP (it->string))
8381 {
8382 if (it->c < 0)
8383 {
8384 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8385 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8386 return false;
8387 }
8388 it->position = it->current.string_pos;
8389 it->object = it->string;
8390 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8391 IT_STRING_BYTEPOS (*it), it->string);
8392 }
8393 else
8394 {
8395 if (it->c < 0)
8396 {
8397 IT_CHARPOS (*it) += it->cmp_it.nchars;
8398 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8399 if (it->bidi_p)
8400 {
8401 if (it->bidi_it.new_paragraph)
8402 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8403 false);
8404 /* Resync the bidi iterator with IT's new position.
8405 FIXME: this doesn't support bidirectional text. */
8406 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8407 bidi_move_to_visually_next (&it->bidi_it);
8408 }
8409 return false;
8410 }
8411 it->position = it->current.pos;
8412 it->object = it->w->contents;
8413 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8414 IT_BYTEPOS (*it), Qnil);
8415 }
8416 return true;
8417 }
8418
8419
8420 \f
8421 /***********************************************************************
8422 Moving an iterator without producing glyphs
8423 ***********************************************************************/
8424
8425 /* Check if iterator is at a position corresponding to a valid buffer
8426 position after some move_it_ call. */
8427
8428 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8429 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8430
8431
8432 /* Move iterator IT to a specified buffer or X position within one
8433 line on the display without producing glyphs.
8434
8435 OP should be a bit mask including some or all of these bits:
8436 MOVE_TO_X: Stop upon reaching x-position TO_X.
8437 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8438 Regardless of OP's value, stop upon reaching the end of the display line.
8439
8440 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8441 This means, in particular, that TO_X includes window's horizontal
8442 scroll amount.
8443
8444 The return value has several possible values that
8445 say what condition caused the scan to stop:
8446
8447 MOVE_POS_MATCH_OR_ZV
8448 - when TO_POS or ZV was reached.
8449
8450 MOVE_X_REACHED
8451 -when TO_X was reached before TO_POS or ZV were reached.
8452
8453 MOVE_LINE_CONTINUED
8454 - when we reached the end of the display area and the line must
8455 be continued.
8456
8457 MOVE_LINE_TRUNCATED
8458 - when we reached the end of the display area and the line is
8459 truncated.
8460
8461 MOVE_NEWLINE_OR_CR
8462 - when we stopped at a line end, i.e. a newline or a CR and selective
8463 display is on. */
8464
8465 static enum move_it_result
8466 move_it_in_display_line_to (struct it *it,
8467 ptrdiff_t to_charpos, int to_x,
8468 enum move_operation_enum op)
8469 {
8470 enum move_it_result result = MOVE_UNDEFINED;
8471 struct glyph_row *saved_glyph_row;
8472 struct it wrap_it, atpos_it, atx_it, ppos_it;
8473 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8474 void *ppos_data = NULL;
8475 bool may_wrap = false;
8476 enum it_method prev_method = it->method;
8477 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8478 bool saw_smaller_pos = prev_pos < to_charpos;
8479
8480 /* Don't produce glyphs in produce_glyphs. */
8481 saved_glyph_row = it->glyph_row;
8482 it->glyph_row = NULL;
8483
8484 /* Use wrap_it to save a copy of IT wherever a word wrap could
8485 occur. Use atpos_it to save a copy of IT at the desired buffer
8486 position, if found, so that we can scan ahead and check if the
8487 word later overshoots the window edge. Use atx_it similarly, for
8488 pixel positions. */
8489 wrap_it.sp = -1;
8490 atpos_it.sp = -1;
8491 atx_it.sp = -1;
8492
8493 /* Use ppos_it under bidi reordering to save a copy of IT for the
8494 initial position. We restore that position in IT when we have
8495 scanned the entire display line without finding a match for
8496 TO_CHARPOS and all the character positions are greater than
8497 TO_CHARPOS. We then restart the scan from the initial position,
8498 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8499 the closest to TO_CHARPOS. */
8500 if (it->bidi_p)
8501 {
8502 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8503 {
8504 SAVE_IT (ppos_it, *it, ppos_data);
8505 closest_pos = IT_CHARPOS (*it);
8506 }
8507 else
8508 closest_pos = ZV;
8509 }
8510
8511 #define BUFFER_POS_REACHED_P() \
8512 ((op & MOVE_TO_POS) != 0 \
8513 && BUFFERP (it->object) \
8514 && (IT_CHARPOS (*it) == to_charpos \
8515 || ((!it->bidi_p \
8516 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8517 && IT_CHARPOS (*it) > to_charpos) \
8518 || (it->what == IT_COMPOSITION \
8519 && ((IT_CHARPOS (*it) > to_charpos \
8520 && to_charpos >= it->cmp_it.charpos) \
8521 || (IT_CHARPOS (*it) < to_charpos \
8522 && to_charpos <= it->cmp_it.charpos)))) \
8523 && (it->method == GET_FROM_BUFFER \
8524 || (it->method == GET_FROM_DISPLAY_VECTOR \
8525 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8526
8527 /* If there's a line-/wrap-prefix, handle it. */
8528 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8529 && it->current_y < it->last_visible_y)
8530 handle_line_prefix (it);
8531
8532 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8533 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8534
8535 while (true)
8536 {
8537 int x, i, ascent = 0, descent = 0;
8538
8539 /* Utility macro to reset an iterator with x, ascent, and descent. */
8540 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8541 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8542 (IT)->max_descent = descent)
8543
8544 /* Stop if we move beyond TO_CHARPOS (after an image or a
8545 display string or stretch glyph). */
8546 if ((op & MOVE_TO_POS) != 0
8547 && BUFFERP (it->object)
8548 && it->method == GET_FROM_BUFFER
8549 && (((!it->bidi_p
8550 /* When the iterator is at base embedding level, we
8551 are guaranteed that characters are delivered for
8552 display in strictly increasing order of their
8553 buffer positions. */
8554 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8555 && IT_CHARPOS (*it) > to_charpos)
8556 || (it->bidi_p
8557 && (prev_method == GET_FROM_IMAGE
8558 || prev_method == GET_FROM_STRETCH
8559 || prev_method == GET_FROM_STRING)
8560 /* Passed TO_CHARPOS from left to right. */
8561 && ((prev_pos < to_charpos
8562 && IT_CHARPOS (*it) > to_charpos)
8563 /* Passed TO_CHARPOS from right to left. */
8564 || (prev_pos > to_charpos
8565 && IT_CHARPOS (*it) < to_charpos)))))
8566 {
8567 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8568 {
8569 result = MOVE_POS_MATCH_OR_ZV;
8570 break;
8571 }
8572 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8573 /* If wrap_it is valid, the current position might be in a
8574 word that is wrapped. So, save the iterator in
8575 atpos_it and continue to see if wrapping happens. */
8576 SAVE_IT (atpos_it, *it, atpos_data);
8577 }
8578
8579 /* Stop when ZV reached.
8580 We used to stop here when TO_CHARPOS reached as well, but that is
8581 too soon if this glyph does not fit on this line. So we handle it
8582 explicitly below. */
8583 if (!get_next_display_element (it))
8584 {
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 break;
8587 }
8588
8589 if (it->line_wrap == TRUNCATE)
8590 {
8591 if (BUFFER_POS_REACHED_P ())
8592 {
8593 result = MOVE_POS_MATCH_OR_ZV;
8594 break;
8595 }
8596 }
8597 else
8598 {
8599 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8600 {
8601 if (IT_DISPLAYING_WHITESPACE (it))
8602 may_wrap = true;
8603 else if (may_wrap)
8604 {
8605 /* We have reached a glyph that follows one or more
8606 whitespace characters. If the position is
8607 already found, we are done. */
8608 if (atpos_it.sp >= 0)
8609 {
8610 RESTORE_IT (it, &atpos_it, atpos_data);
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 goto done;
8613 }
8614 if (atx_it.sp >= 0)
8615 {
8616 RESTORE_IT (it, &atx_it, atx_data);
8617 result = MOVE_X_REACHED;
8618 goto done;
8619 }
8620 /* Otherwise, we can wrap here. */
8621 SAVE_IT (wrap_it, *it, wrap_data);
8622 may_wrap = false;
8623 }
8624 }
8625 }
8626
8627 /* Remember the line height for the current line, in case
8628 the next element doesn't fit on the line. */
8629 ascent = it->max_ascent;
8630 descent = it->max_descent;
8631
8632 /* The call to produce_glyphs will get the metrics of the
8633 display element IT is loaded with. Record the x-position
8634 before this display element, in case it doesn't fit on the
8635 line. */
8636 x = it->current_x;
8637
8638 PRODUCE_GLYPHS (it);
8639
8640 if (it->area != TEXT_AREA)
8641 {
8642 prev_method = it->method;
8643 if (it->method == GET_FROM_BUFFER)
8644 prev_pos = IT_CHARPOS (*it);
8645 set_iterator_to_next (it, true);
8646 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8647 SET_TEXT_POS (this_line_min_pos,
8648 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8649 if (it->bidi_p
8650 && (op & MOVE_TO_POS)
8651 && IT_CHARPOS (*it) > to_charpos
8652 && IT_CHARPOS (*it) < closest_pos)
8653 closest_pos = IT_CHARPOS (*it);
8654 continue;
8655 }
8656
8657 /* The number of glyphs we get back in IT->nglyphs will normally
8658 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8659 character on a terminal frame, or (iii) a line end. For the
8660 second case, IT->nglyphs - 1 padding glyphs will be present.
8661 (On X frames, there is only one glyph produced for a
8662 composite character.)
8663
8664 The behavior implemented below means, for continuation lines,
8665 that as many spaces of a TAB as fit on the current line are
8666 displayed there. For terminal frames, as many glyphs of a
8667 multi-glyph character are displayed in the current line, too.
8668 This is what the old redisplay code did, and we keep it that
8669 way. Under X, the whole shape of a complex character must
8670 fit on the line or it will be completely displayed in the
8671 next line.
8672
8673 Note that both for tabs and padding glyphs, all glyphs have
8674 the same width. */
8675 if (it->nglyphs)
8676 {
8677 /* More than one glyph or glyph doesn't fit on line. All
8678 glyphs have the same width. */
8679 int single_glyph_width = it->pixel_width / it->nglyphs;
8680 int new_x;
8681 int x_before_this_char = x;
8682 int hpos_before_this_char = it->hpos;
8683
8684 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8685 {
8686 new_x = x + single_glyph_width;
8687
8688 /* We want to leave anything reaching TO_X to the caller. */
8689 if ((op & MOVE_TO_X) && new_x > to_x)
8690 {
8691 if (BUFFER_POS_REACHED_P ())
8692 {
8693 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8694 goto buffer_pos_reached;
8695 if (atpos_it.sp < 0)
8696 {
8697 SAVE_IT (atpos_it, *it, atpos_data);
8698 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8699 }
8700 }
8701 else
8702 {
8703 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8704 {
8705 it->current_x = x;
8706 result = MOVE_X_REACHED;
8707 break;
8708 }
8709 if (atx_it.sp < 0)
8710 {
8711 SAVE_IT (atx_it, *it, atx_data);
8712 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8713 }
8714 }
8715 }
8716
8717 if (/* Lines are continued. */
8718 it->line_wrap != TRUNCATE
8719 && (/* And glyph doesn't fit on the line. */
8720 new_x > it->last_visible_x
8721 /* Or it fits exactly and we're on a window
8722 system frame. */
8723 || (new_x == it->last_visible_x
8724 && FRAME_WINDOW_P (it->f)
8725 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8728 {
8729 if (/* IT->hpos == 0 means the very first glyph
8730 doesn't fit on the line, e.g. a wide image. */
8731 it->hpos == 0
8732 || (new_x == it->last_visible_x
8733 && FRAME_WINDOW_P (it->f)))
8734 {
8735 ++it->hpos;
8736 it->current_x = new_x;
8737
8738 /* The character's last glyph just barely fits
8739 in this row. */
8740 if (i == it->nglyphs - 1)
8741 {
8742 /* If this is the destination position,
8743 return a position *before* it in this row,
8744 now that we know it fits in this row. */
8745 if (BUFFER_POS_REACHED_P ())
8746 {
8747 if (it->line_wrap != WORD_WRAP
8748 || wrap_it.sp < 0
8749 /* If we've just found whitespace to
8750 wrap, effectively ignore the
8751 previous wrap point -- it is no
8752 longer relevant, but we won't
8753 have an opportunity to update it,
8754 since we've reached the edge of
8755 this screen line. */
8756 || (may_wrap
8757 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8758 {
8759 it->hpos = hpos_before_this_char;
8760 it->current_x = x_before_this_char;
8761 result = MOVE_POS_MATCH_OR_ZV;
8762 break;
8763 }
8764 if (it->line_wrap == WORD_WRAP
8765 && atpos_it.sp < 0)
8766 {
8767 SAVE_IT (atpos_it, *it, atpos_data);
8768 atpos_it.current_x = x_before_this_char;
8769 atpos_it.hpos = hpos_before_this_char;
8770 }
8771 }
8772
8773 prev_method = it->method;
8774 if (it->method == GET_FROM_BUFFER)
8775 prev_pos = IT_CHARPOS (*it);
8776 set_iterator_to_next (it, true);
8777 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8778 SET_TEXT_POS (this_line_min_pos,
8779 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8780 /* On graphical terminals, newlines may
8781 "overflow" into the fringe if
8782 overflow-newline-into-fringe is non-nil.
8783 On text terminals, and on graphical
8784 terminals with no right margin, newlines
8785 may overflow into the last glyph on the
8786 display line.*/
8787 if (!FRAME_WINDOW_P (it->f)
8788 || ((it->bidi_p
8789 && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8792 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8793 {
8794 if (!get_next_display_element (it))
8795 {
8796 result = MOVE_POS_MATCH_OR_ZV;
8797 break;
8798 }
8799 if (BUFFER_POS_REACHED_P ())
8800 {
8801 if (ITERATOR_AT_END_OF_LINE_P (it))
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 else
8804 result = MOVE_LINE_CONTINUED;
8805 break;
8806 }
8807 if (ITERATOR_AT_END_OF_LINE_P (it)
8808 && (it->line_wrap != WORD_WRAP
8809 || wrap_it.sp < 0
8810 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8811 {
8812 result = MOVE_NEWLINE_OR_CR;
8813 break;
8814 }
8815 }
8816 }
8817 }
8818 else
8819 IT_RESET_X_ASCENT_DESCENT (it);
8820
8821 /* If the screen line ends with whitespace, and we
8822 are under word-wrap, don't use wrap_it: it is no
8823 longer relevant, but we won't have an opportunity
8824 to update it, since we are done with this screen
8825 line. */
8826 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8827 {
8828 /* If we've found TO_X, go back there, as we now
8829 know the last word fits on this screen line. */
8830 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8831 && atx_it.sp >= 0)
8832 {
8833 RESTORE_IT (it, &atx_it, atx_data);
8834 atpos_it.sp = -1;
8835 atx_it.sp = -1;
8836 result = MOVE_X_REACHED;
8837 break;
8838 }
8839 }
8840 else if (wrap_it.sp >= 0)
8841 {
8842 RESTORE_IT (it, &wrap_it, wrap_data);
8843 atpos_it.sp = -1;
8844 atx_it.sp = -1;
8845 }
8846
8847 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8848 IT_CHARPOS (*it)));
8849 result = MOVE_LINE_CONTINUED;
8850 break;
8851 }
8852
8853 if (BUFFER_POS_REACHED_P ())
8854 {
8855 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8856 goto buffer_pos_reached;
8857 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8858 {
8859 SAVE_IT (atpos_it, *it, atpos_data);
8860 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8861 }
8862 }
8863
8864 if (new_x > it->first_visible_x)
8865 {
8866 /* Glyph is visible. Increment number of glyphs that
8867 would be displayed. */
8868 ++it->hpos;
8869 }
8870 }
8871
8872 if (result != MOVE_UNDEFINED)
8873 break;
8874 }
8875 else if (BUFFER_POS_REACHED_P ())
8876 {
8877 buffer_pos_reached:
8878 IT_RESET_X_ASCENT_DESCENT (it);
8879 result = MOVE_POS_MATCH_OR_ZV;
8880 break;
8881 }
8882 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8883 {
8884 /* Stop when TO_X specified and reached. This check is
8885 necessary here because of lines consisting of a line end,
8886 only. The line end will not produce any glyphs and we
8887 would never get MOVE_X_REACHED. */
8888 eassert (it->nglyphs == 0);
8889 result = MOVE_X_REACHED;
8890 break;
8891 }
8892
8893 /* Is this a line end? If yes, we're done. */
8894 if (ITERATOR_AT_END_OF_LINE_P (it))
8895 {
8896 /* If we are past TO_CHARPOS, but never saw any character
8897 positions smaller than TO_CHARPOS, return
8898 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8899 did. */
8900 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8901 {
8902 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8903 {
8904 if (closest_pos < ZV)
8905 {
8906 RESTORE_IT (it, &ppos_it, ppos_data);
8907 /* Don't recurse if closest_pos is equal to
8908 to_charpos, since we have just tried that. */
8909 if (closest_pos != to_charpos)
8910 move_it_in_display_line_to (it, closest_pos, -1,
8911 MOVE_TO_POS);
8912 result = MOVE_POS_MATCH_OR_ZV;
8913 }
8914 else
8915 goto buffer_pos_reached;
8916 }
8917 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8918 && IT_CHARPOS (*it) > to_charpos)
8919 goto buffer_pos_reached;
8920 else
8921 result = MOVE_NEWLINE_OR_CR;
8922 }
8923 else
8924 result = MOVE_NEWLINE_OR_CR;
8925 break;
8926 }
8927
8928 prev_method = it->method;
8929 if (it->method == GET_FROM_BUFFER)
8930 prev_pos = IT_CHARPOS (*it);
8931 /* The current display element has been consumed. Advance
8932 to the next. */
8933 set_iterator_to_next (it, true);
8934 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8935 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8936 if (IT_CHARPOS (*it) < to_charpos)
8937 saw_smaller_pos = true;
8938 if (it->bidi_p
8939 && (op & MOVE_TO_POS)
8940 && IT_CHARPOS (*it) >= to_charpos
8941 && IT_CHARPOS (*it) < closest_pos)
8942 closest_pos = IT_CHARPOS (*it);
8943
8944 /* Stop if lines are truncated and IT's current x-position is
8945 past the right edge of the window now. */
8946 if (it->line_wrap == TRUNCATE
8947 && it->current_x >= it->last_visible_x)
8948 {
8949 if (!FRAME_WINDOW_P (it->f)
8950 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8951 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8952 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8953 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8954 {
8955 bool at_eob_p = false;
8956
8957 if ((at_eob_p = !get_next_display_element (it))
8958 || BUFFER_POS_REACHED_P ()
8959 /* If we are past TO_CHARPOS, but never saw any
8960 character positions smaller than TO_CHARPOS,
8961 return MOVE_POS_MATCH_OR_ZV, like the
8962 unidirectional display did. */
8963 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8964 && !saw_smaller_pos
8965 && IT_CHARPOS (*it) > to_charpos))
8966 {
8967 if (it->bidi_p
8968 && !BUFFER_POS_REACHED_P ()
8969 && !at_eob_p && closest_pos < ZV)
8970 {
8971 RESTORE_IT (it, &ppos_it, ppos_data);
8972 if (closest_pos != to_charpos)
8973 move_it_in_display_line_to (it, closest_pos, -1,
8974 MOVE_TO_POS);
8975 }
8976 result = MOVE_POS_MATCH_OR_ZV;
8977 break;
8978 }
8979 if (ITERATOR_AT_END_OF_LINE_P (it))
8980 {
8981 result = MOVE_NEWLINE_OR_CR;
8982 break;
8983 }
8984 }
8985 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8986 && !saw_smaller_pos
8987 && IT_CHARPOS (*it) > to_charpos)
8988 {
8989 if (closest_pos < ZV)
8990 {
8991 RESTORE_IT (it, &ppos_it, ppos_data);
8992 if (closest_pos != to_charpos)
8993 move_it_in_display_line_to (it, closest_pos, -1,
8994 MOVE_TO_POS);
8995 }
8996 result = MOVE_POS_MATCH_OR_ZV;
8997 break;
8998 }
8999 result = MOVE_LINE_TRUNCATED;
9000 break;
9001 }
9002 #undef IT_RESET_X_ASCENT_DESCENT
9003 }
9004
9005 #undef BUFFER_POS_REACHED_P
9006
9007 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9008 restore the saved iterator. */
9009 if (atpos_it.sp >= 0)
9010 RESTORE_IT (it, &atpos_it, atpos_data);
9011 else if (atx_it.sp >= 0)
9012 RESTORE_IT (it, &atx_it, atx_data);
9013
9014 done:
9015
9016 if (atpos_data)
9017 bidi_unshelve_cache (atpos_data, true);
9018 if (atx_data)
9019 bidi_unshelve_cache (atx_data, true);
9020 if (wrap_data)
9021 bidi_unshelve_cache (wrap_data, true);
9022 if (ppos_data)
9023 bidi_unshelve_cache (ppos_data, true);
9024
9025 /* Restore the iterator settings altered at the beginning of this
9026 function. */
9027 it->glyph_row = saved_glyph_row;
9028 return result;
9029 }
9030
9031 /* For external use. */
9032 void
9033 move_it_in_display_line (struct it *it,
9034 ptrdiff_t to_charpos, int to_x,
9035 enum move_operation_enum op)
9036 {
9037 if (it->line_wrap == WORD_WRAP
9038 && (op & MOVE_TO_X))
9039 {
9040 struct it save_it;
9041 void *save_data = NULL;
9042 int skip;
9043
9044 SAVE_IT (save_it, *it, save_data);
9045 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9046 /* When word-wrap is on, TO_X may lie past the end
9047 of a wrapped line. Then it->current is the
9048 character on the next line, so backtrack to the
9049 space before the wrap point. */
9050 if (skip == MOVE_LINE_CONTINUED)
9051 {
9052 int prev_x = max (it->current_x - 1, 0);
9053 RESTORE_IT (it, &save_it, save_data);
9054 move_it_in_display_line_to
9055 (it, -1, prev_x, MOVE_TO_X);
9056 }
9057 else
9058 bidi_unshelve_cache (save_data, true);
9059 }
9060 else
9061 move_it_in_display_line_to (it, to_charpos, to_x, op);
9062 }
9063
9064
9065 /* Move IT forward until it satisfies one or more of the criteria in
9066 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9067
9068 OP is a bit-mask that specifies where to stop, and in particular,
9069 which of those four position arguments makes a difference. See the
9070 description of enum move_operation_enum.
9071
9072 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9073 screen line, this function will set IT to the next position that is
9074 displayed to the right of TO_CHARPOS on the screen.
9075
9076 Return the maximum pixel length of any line scanned but never more
9077 than it.last_visible_x. */
9078
9079 int
9080 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9081 {
9082 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9083 int line_height, line_start_x = 0, reached = 0;
9084 int max_current_x = 0;
9085 void *backup_data = NULL;
9086
9087 for (;;)
9088 {
9089 if (op & MOVE_TO_VPOS)
9090 {
9091 /* If no TO_CHARPOS and no TO_X specified, stop at the
9092 start of the line TO_VPOS. */
9093 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9094 {
9095 if (it->vpos == to_vpos)
9096 {
9097 reached = 1;
9098 break;
9099 }
9100 else
9101 skip = move_it_in_display_line_to (it, -1, -1, 0);
9102 }
9103 else
9104 {
9105 /* TO_VPOS >= 0 means stop at TO_X in the line at
9106 TO_VPOS, or at TO_POS, whichever comes first. */
9107 if (it->vpos == to_vpos)
9108 {
9109 reached = 2;
9110 break;
9111 }
9112
9113 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9114
9115 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9116 {
9117 reached = 3;
9118 break;
9119 }
9120 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9121 {
9122 /* We have reached TO_X but not in the line we want. */
9123 skip = move_it_in_display_line_to (it, to_charpos,
9124 -1, MOVE_TO_POS);
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 {
9127 reached = 4;
9128 break;
9129 }
9130 }
9131 }
9132 }
9133 else if (op & MOVE_TO_Y)
9134 {
9135 struct it it_backup;
9136
9137 if (it->line_wrap == WORD_WRAP)
9138 SAVE_IT (it_backup, *it, backup_data);
9139
9140 /* TO_Y specified means stop at TO_X in the line containing
9141 TO_Y---or at TO_CHARPOS if this is reached first. The
9142 problem is that we can't really tell whether the line
9143 contains TO_Y before we have completely scanned it, and
9144 this may skip past TO_X. What we do is to first scan to
9145 TO_X.
9146
9147 If TO_X is not specified, use a TO_X of zero. The reason
9148 is to make the outcome of this function more predictable.
9149 If we didn't use TO_X == 0, we would stop at the end of
9150 the line which is probably not what a caller would expect
9151 to happen. */
9152 skip = move_it_in_display_line_to
9153 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9154 (MOVE_TO_X | (op & MOVE_TO_POS)));
9155
9156 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9157 if (skip == MOVE_POS_MATCH_OR_ZV)
9158 reached = 5;
9159 else if (skip == MOVE_X_REACHED)
9160 {
9161 /* If TO_X was reached, we want to know whether TO_Y is
9162 in the line. We know this is the case if the already
9163 scanned glyphs make the line tall enough. Otherwise,
9164 we must check by scanning the rest of the line. */
9165 line_height = it->max_ascent + it->max_descent;
9166 if (to_y >= it->current_y
9167 && to_y < it->current_y + line_height)
9168 {
9169 reached = 6;
9170 break;
9171 }
9172 SAVE_IT (it_backup, *it, backup_data);
9173 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9174 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9175 op & MOVE_TO_POS);
9176 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9177 line_height = it->max_ascent + it->max_descent;
9178 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9179
9180 if (to_y >= it->current_y
9181 && to_y < it->current_y + line_height)
9182 {
9183 /* If TO_Y is in this line and TO_X was reached
9184 above, we scanned too far. We have to restore
9185 IT's settings to the ones before skipping. But
9186 keep the more accurate values of max_ascent and
9187 max_descent we've found while skipping the rest
9188 of the line, for the sake of callers, such as
9189 pos_visible_p, that need to know the line
9190 height. */
9191 int max_ascent = it->max_ascent;
9192 int max_descent = it->max_descent;
9193
9194 RESTORE_IT (it, &it_backup, backup_data);
9195 it->max_ascent = max_ascent;
9196 it->max_descent = max_descent;
9197 reached = 6;
9198 }
9199 else
9200 {
9201 skip = skip2;
9202 if (skip == MOVE_POS_MATCH_OR_ZV)
9203 reached = 7;
9204 }
9205 }
9206 else
9207 {
9208 /* Check whether TO_Y is in this line. */
9209 line_height = it->max_ascent + it->max_descent;
9210 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9211
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 if (to_y > it->current_y)
9216 max_current_x = max (it->current_x, max_current_x);
9217
9218 /* When word-wrap is on, TO_X may lie past the end
9219 of a wrapped line. Then it->current is the
9220 character on the next line, so backtrack to the
9221 space before the wrap point. */
9222 if (skip == MOVE_LINE_CONTINUED
9223 && it->line_wrap == WORD_WRAP)
9224 {
9225 int prev_x = max (it->current_x - 1, 0);
9226 RESTORE_IT (it, &it_backup, backup_data);
9227 skip = move_it_in_display_line_to
9228 (it, -1, prev_x, MOVE_TO_X);
9229 }
9230
9231 reached = 6;
9232 }
9233 }
9234
9235 if (reached)
9236 {
9237 max_current_x = max (it->current_x, max_current_x);
9238 break;
9239 }
9240 }
9241 else if (BUFFERP (it->object)
9242 && (it->method == GET_FROM_BUFFER
9243 || it->method == GET_FROM_STRETCH)
9244 && IT_CHARPOS (*it) >= to_charpos
9245 /* Under bidi iteration, a call to set_iterator_to_next
9246 can scan far beyond to_charpos if the initial
9247 portion of the next line needs to be reordered. In
9248 that case, give move_it_in_display_line_to another
9249 chance below. */
9250 && !(it->bidi_p
9251 && it->bidi_it.scan_dir == -1))
9252 skip = MOVE_POS_MATCH_OR_ZV;
9253 else
9254 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9255
9256 switch (skip)
9257 {
9258 case MOVE_POS_MATCH_OR_ZV:
9259 max_current_x = max (it->current_x, max_current_x);
9260 reached = 8;
9261 goto out;
9262
9263 case MOVE_NEWLINE_OR_CR:
9264 max_current_x = max (it->current_x, max_current_x);
9265 set_iterator_to_next (it, true);
9266 it->continuation_lines_width = 0;
9267 break;
9268
9269 case MOVE_LINE_TRUNCATED:
9270 max_current_x = it->last_visible_x;
9271 it->continuation_lines_width = 0;
9272 reseat_at_next_visible_line_start (it, false);
9273 if ((op & MOVE_TO_POS) != 0
9274 && IT_CHARPOS (*it) > to_charpos)
9275 {
9276 reached = 9;
9277 goto out;
9278 }
9279 break;
9280
9281 case MOVE_LINE_CONTINUED:
9282 max_current_x = it->last_visible_x;
9283 /* For continued lines ending in a tab, some of the glyphs
9284 associated with the tab are displayed on the current
9285 line. Since it->current_x does not include these glyphs,
9286 we use it->last_visible_x instead. */
9287 if (it->c == '\t')
9288 {
9289 it->continuation_lines_width += it->last_visible_x;
9290 /* When moving by vpos, ensure that the iterator really
9291 advances to the next line (bug#847, bug#969). Fixme:
9292 do we need to do this in other circumstances? */
9293 if (it->current_x != it->last_visible_x
9294 && (op & MOVE_TO_VPOS)
9295 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9296 {
9297 line_start_x = it->current_x + it->pixel_width
9298 - it->last_visible_x;
9299 if (FRAME_WINDOW_P (it->f))
9300 {
9301 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9302 struct font *face_font = face->font;
9303
9304 /* When display_line produces a continued line
9305 that ends in a TAB, it skips a tab stop that
9306 is closer than the font's space character
9307 width (see x_produce_glyphs where it produces
9308 the stretch glyph which represents a TAB).
9309 We need to reproduce the same logic here. */
9310 eassert (face_font);
9311 if (face_font)
9312 {
9313 if (line_start_x < face_font->space_width)
9314 line_start_x
9315 += it->tab_width * face_font->space_width;
9316 }
9317 }
9318 set_iterator_to_next (it, false);
9319 }
9320 }
9321 else
9322 it->continuation_lines_width += it->current_x;
9323 break;
9324
9325 default:
9326 emacs_abort ();
9327 }
9328
9329 /* Reset/increment for the next run. */
9330 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9331 it->current_x = line_start_x;
9332 line_start_x = 0;
9333 it->hpos = 0;
9334 it->current_y += it->max_ascent + it->max_descent;
9335 ++it->vpos;
9336 last_height = it->max_ascent + it->max_descent;
9337 it->max_ascent = it->max_descent = 0;
9338 }
9339
9340 out:
9341
9342 /* On text terminals, we may stop at the end of a line in the middle
9343 of a multi-character glyph. If the glyph itself is continued,
9344 i.e. it is actually displayed on the next line, don't treat this
9345 stopping point as valid; move to the next line instead (unless
9346 that brings us offscreen). */
9347 if (!FRAME_WINDOW_P (it->f)
9348 && op & MOVE_TO_POS
9349 && IT_CHARPOS (*it) == to_charpos
9350 && it->what == IT_CHARACTER
9351 && it->nglyphs > 1
9352 && it->line_wrap == WINDOW_WRAP
9353 && it->current_x == it->last_visible_x - 1
9354 && it->c != '\n'
9355 && it->c != '\t'
9356 && it->w->window_end_valid
9357 && it->vpos < it->w->window_end_vpos)
9358 {
9359 it->continuation_lines_width += it->current_x;
9360 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9361 it->current_y += it->max_ascent + it->max_descent;
9362 ++it->vpos;
9363 last_height = it->max_ascent + it->max_descent;
9364 }
9365
9366 if (backup_data)
9367 bidi_unshelve_cache (backup_data, true);
9368
9369 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9370
9371 return max_current_x;
9372 }
9373
9374
9375 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9376
9377 If DY > 0, move IT backward at least that many pixels. DY = 0
9378 means move IT backward to the preceding line start or BEGV. This
9379 function may move over more than DY pixels if IT->current_y - DY
9380 ends up in the middle of a line; in this case IT->current_y will be
9381 set to the top of the line moved to. */
9382
9383 void
9384 move_it_vertically_backward (struct it *it, int dy)
9385 {
9386 int nlines, h;
9387 struct it it2, it3;
9388 void *it2data = NULL, *it3data = NULL;
9389 ptrdiff_t start_pos;
9390 int nchars_per_row
9391 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9392 ptrdiff_t pos_limit;
9393
9394 move_further_back:
9395 eassert (dy >= 0);
9396
9397 start_pos = IT_CHARPOS (*it);
9398
9399 /* Estimate how many newlines we must move back. */
9400 nlines = max (1, dy / default_line_pixel_height (it->w));
9401 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9402 pos_limit = BEGV;
9403 else
9404 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9405
9406 /* Set the iterator's position that many lines back. But don't go
9407 back more than NLINES full screen lines -- this wins a day with
9408 buffers which have very long lines. */
9409 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9410 back_to_previous_visible_line_start (it);
9411
9412 /* Reseat the iterator here. When moving backward, we don't want
9413 reseat to skip forward over invisible text, set up the iterator
9414 to deliver from overlay strings at the new position etc. So,
9415 use reseat_1 here. */
9416 reseat_1 (it, it->current.pos, true);
9417
9418 /* We are now surely at a line start. */
9419 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9420 reordering is in effect. */
9421 it->continuation_lines_width = 0;
9422
9423 /* Move forward and see what y-distance we moved. First move to the
9424 start of the next line so that we get its height. We need this
9425 height to be able to tell whether we reached the specified
9426 y-distance. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.max_ascent = it2.max_descent = 0;
9429 do
9430 {
9431 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9432 MOVE_TO_POS | MOVE_TO_VPOS);
9433 }
9434 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9435 /* If we are in a display string which starts at START_POS,
9436 and that display string includes a newline, and we are
9437 right after that newline (i.e. at the beginning of a
9438 display line), exit the loop, because otherwise we will
9439 infloop, since move_it_to will see that it is already at
9440 START_POS and will not move. */
9441 || (it2.method == GET_FROM_STRING
9442 && IT_CHARPOS (it2) == start_pos
9443 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9444 eassert (IT_CHARPOS (*it) >= BEGV);
9445 SAVE_IT (it3, it2, it3data);
9446
9447 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9448 eassert (IT_CHARPOS (*it) >= BEGV);
9449 /* H is the actual vertical distance from the position in *IT
9450 and the starting position. */
9451 h = it2.current_y - it->current_y;
9452 /* NLINES is the distance in number of lines. */
9453 nlines = it2.vpos - it->vpos;
9454
9455 /* Correct IT's y and vpos position
9456 so that they are relative to the starting point. */
9457 it->vpos -= nlines;
9458 it->current_y -= h;
9459
9460 if (dy == 0)
9461 {
9462 /* DY == 0 means move to the start of the screen line. The
9463 value of nlines is > 0 if continuation lines were involved,
9464 or if the original IT position was at start of a line. */
9465 RESTORE_IT (it, it, it2data);
9466 if (nlines > 0)
9467 move_it_by_lines (it, nlines);
9468 /* The above code moves us to some position NLINES down,
9469 usually to its first glyph (leftmost in an L2R line), but
9470 that's not necessarily the start of the line, under bidi
9471 reordering. We want to get to the character position
9472 that is immediately after the newline of the previous
9473 line. */
9474 if (it->bidi_p
9475 && !it->continuation_lines_width
9476 && !STRINGP (it->string)
9477 && IT_CHARPOS (*it) > BEGV
9478 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9479 {
9480 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9481
9482 DEC_BOTH (cp, bp);
9483 cp = find_newline_no_quit (cp, bp, -1, NULL);
9484 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9485 }
9486 bidi_unshelve_cache (it3data, true);
9487 }
9488 else
9489 {
9490 /* The y-position we try to reach, relative to *IT.
9491 Note that H has been subtracted in front of the if-statement. */
9492 int target_y = it->current_y + h - dy;
9493 int y0 = it3.current_y;
9494 int y1;
9495 int line_height;
9496
9497 RESTORE_IT (&it3, &it3, it3data);
9498 y1 = line_bottom_y (&it3);
9499 line_height = y1 - y0;
9500 RESTORE_IT (it, it, it2data);
9501 /* If we did not reach target_y, try to move further backward if
9502 we can. If we moved too far backward, try to move forward. */
9503 if (target_y < it->current_y
9504 /* This is heuristic. In a window that's 3 lines high, with
9505 a line height of 13 pixels each, recentering with point
9506 on the bottom line will try to move -39/2 = 19 pixels
9507 backward. Try to avoid moving into the first line. */
9508 && (it->current_y - target_y
9509 > min (window_box_height (it->w), line_height * 2 / 3))
9510 && IT_CHARPOS (*it) > BEGV)
9511 {
9512 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9513 target_y - it->current_y));
9514 dy = it->current_y - target_y;
9515 goto move_further_back;
9516 }
9517 else if (target_y >= it->current_y + line_height
9518 && IT_CHARPOS (*it) < ZV)
9519 {
9520 /* Should move forward by at least one line, maybe more.
9521
9522 Note: Calling move_it_by_lines can be expensive on
9523 terminal frames, where compute_motion is used (via
9524 vmotion) to do the job, when there are very long lines
9525 and truncate-lines is nil. That's the reason for
9526 treating terminal frames specially here. */
9527
9528 if (!FRAME_WINDOW_P (it->f))
9529 move_it_vertically (it, target_y - it->current_y);
9530 else
9531 {
9532 do
9533 {
9534 move_it_by_lines (it, 1);
9535 }
9536 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9537 }
9538 }
9539 }
9540 }
9541
9542
9543 /* Move IT by a specified amount of pixel lines DY. DY negative means
9544 move backwards. DY = 0 means move to start of screen line. At the
9545 end, IT will be on the start of a screen line. */
9546
9547 void
9548 move_it_vertically (struct it *it, int dy)
9549 {
9550 if (dy <= 0)
9551 move_it_vertically_backward (it, -dy);
9552 else
9553 {
9554 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9555 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9556 MOVE_TO_POS | MOVE_TO_Y);
9557 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9558
9559 /* If buffer ends in ZV without a newline, move to the start of
9560 the line to satisfy the post-condition. */
9561 if (IT_CHARPOS (*it) == ZV
9562 && ZV > BEGV
9563 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9564 move_it_by_lines (it, 0);
9565 }
9566 }
9567
9568
9569 /* Move iterator IT past the end of the text line it is in. */
9570
9571 void
9572 move_it_past_eol (struct it *it)
9573 {
9574 enum move_it_result rc;
9575
9576 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9577 if (rc == MOVE_NEWLINE_OR_CR)
9578 set_iterator_to_next (it, false);
9579 }
9580
9581
9582 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9583 negative means move up. DVPOS == 0 means move to the start of the
9584 screen line.
9585
9586 Optimization idea: If we would know that IT->f doesn't use
9587 a face with proportional font, we could be faster for
9588 truncate-lines nil. */
9589
9590 void
9591 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9592 {
9593
9594 /* The commented-out optimization uses vmotion on terminals. This
9595 gives bad results, because elements like it->what, on which
9596 callers such as pos_visible_p rely, aren't updated. */
9597 /* struct position pos;
9598 if (!FRAME_WINDOW_P (it->f))
9599 {
9600 struct text_pos textpos;
9601
9602 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9603 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9604 reseat (it, textpos, true);
9605 it->vpos += pos.vpos;
9606 it->current_y += pos.vpos;
9607 }
9608 else */
9609
9610 if (dvpos == 0)
9611 {
9612 /* DVPOS == 0 means move to the start of the screen line. */
9613 move_it_vertically_backward (it, 0);
9614 /* Let next call to line_bottom_y calculate real line height. */
9615 last_height = 0;
9616 }
9617 else if (dvpos > 0)
9618 {
9619 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9620 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9621 {
9622 /* Only move to the next buffer position if we ended up in a
9623 string from display property, not in an overlay string
9624 (before-string or after-string). That is because the
9625 latter don't conceal the underlying buffer position, so
9626 we can ask to move the iterator to the exact position we
9627 are interested in. Note that, even if we are already at
9628 IT_CHARPOS (*it), the call below is not a no-op, as it
9629 will detect that we are at the end of the string, pop the
9630 iterator, and compute it->current_x and it->hpos
9631 correctly. */
9632 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9633 -1, -1, -1, MOVE_TO_POS);
9634 }
9635 }
9636 else
9637 {
9638 struct it it2;
9639 void *it2data = NULL;
9640 ptrdiff_t start_charpos, i;
9641 int nchars_per_row
9642 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9643 bool hit_pos_limit = false;
9644 ptrdiff_t pos_limit;
9645
9646 /* Start at the beginning of the screen line containing IT's
9647 position. This may actually move vertically backwards,
9648 in case of overlays, so adjust dvpos accordingly. */
9649 dvpos += it->vpos;
9650 move_it_vertically_backward (it, 0);
9651 dvpos -= it->vpos;
9652
9653 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9654 screen lines, and reseat the iterator there. */
9655 start_charpos = IT_CHARPOS (*it);
9656 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9657 pos_limit = BEGV;
9658 else
9659 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9660
9661 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9662 back_to_previous_visible_line_start (it);
9663 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9664 hit_pos_limit = true;
9665 reseat (it, it->current.pos, true);
9666
9667 /* Move further back if we end up in a string or an image. */
9668 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9669 {
9670 /* First try to move to start of display line. */
9671 dvpos += it->vpos;
9672 move_it_vertically_backward (it, 0);
9673 dvpos -= it->vpos;
9674 if (IT_POS_VALID_AFTER_MOVE_P (it))
9675 break;
9676 /* If start of line is still in string or image,
9677 move further back. */
9678 back_to_previous_visible_line_start (it);
9679 reseat (it, it->current.pos, true);
9680 dvpos--;
9681 }
9682
9683 it->current_x = it->hpos = 0;
9684
9685 /* Above call may have moved too far if continuation lines
9686 are involved. Scan forward and see if it did. */
9687 SAVE_IT (it2, *it, it2data);
9688 it2.vpos = it2.current_y = 0;
9689 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9690 it->vpos -= it2.vpos;
9691 it->current_y -= it2.current_y;
9692 it->current_x = it->hpos = 0;
9693
9694 /* If we moved too far back, move IT some lines forward. */
9695 if (it2.vpos > -dvpos)
9696 {
9697 int delta = it2.vpos + dvpos;
9698
9699 RESTORE_IT (&it2, &it2, it2data);
9700 SAVE_IT (it2, *it, it2data);
9701 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9702 /* Move back again if we got too far ahead. */
9703 if (IT_CHARPOS (*it) >= start_charpos)
9704 RESTORE_IT (it, &it2, it2data);
9705 else
9706 bidi_unshelve_cache (it2data, true);
9707 }
9708 else if (hit_pos_limit && pos_limit > BEGV
9709 && dvpos < 0 && it2.vpos < -dvpos)
9710 {
9711 /* If we hit the limit, but still didn't make it far enough
9712 back, that means there's a display string with a newline
9713 covering a large chunk of text, and that caused
9714 back_to_previous_visible_line_start try to go too far.
9715 Punish those who commit such atrocities by going back
9716 until we've reached DVPOS, after lifting the limit, which
9717 could make it slow for very long lines. "If it hurts,
9718 don't do that!" */
9719 dvpos += it2.vpos;
9720 RESTORE_IT (it, it, it2data);
9721 for (i = -dvpos; i > 0; --i)
9722 {
9723 back_to_previous_visible_line_start (it);
9724 it->vpos--;
9725 }
9726 reseat_1 (it, it->current.pos, true);
9727 }
9728 else
9729 RESTORE_IT (it, it, it2data);
9730 }
9731 }
9732
9733 /* Return true if IT points into the middle of a display vector. */
9734
9735 bool
9736 in_display_vector_p (struct it *it)
9737 {
9738 return (it->method == GET_FROM_DISPLAY_VECTOR
9739 && it->current.dpvec_index > 0
9740 && it->dpvec + it->current.dpvec_index != it->dpend);
9741 }
9742
9743 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9744 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9745 WINDOW must be a live window and defaults to the selected one. The
9746 return value is a cons of the maximum pixel-width of any text line and
9747 the maximum pixel-height of all text lines.
9748
9749 The optional argument FROM, if non-nil, specifies the first text
9750 position and defaults to the minimum accessible position of the buffer.
9751 If FROM is t, use the minimum accessible position that is not a newline
9752 character. TO, if non-nil, specifies the last text position and
9753 defaults to the maximum accessible position of the buffer. If TO is t,
9754 use the maximum accessible position that is not a newline character.
9755
9756 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9757 width that can be returned. X-LIMIT nil or omitted, means to use the
9758 pixel-width of WINDOW's body; use this if you do not intend to change
9759 the width of WINDOW. Use the maximum width WINDOW may assume if you
9760 intend to change WINDOW's width. In any case, text whose x-coordinate
9761 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9762 can take some time, it's always a good idea to make this argument as
9763 small as possible; in particular, if the buffer contains long lines that
9764 shall be truncated anyway.
9765
9766 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9767 height that can be returned. Text lines whose y-coordinate is beyond
9768 Y-LIMIT are ignored. Since calculating the text height of a large
9769 buffer can take some time, it makes sense to specify this argument if
9770 the size of the buffer is unknown.
9771
9772 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9773 include the height of the mode- or header-line of WINDOW in the return
9774 value. If it is either the symbol `mode-line' or `header-line', include
9775 only the height of that line, if present, in the return value. If t,
9776 include the height of both, if present, in the return value. */)
9777 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9778 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9779 {
9780 struct window *w = decode_live_window (window);
9781 Lisp_Object buffer = w->contents;
9782 struct buffer *b;
9783 struct it it;
9784 struct buffer *old_b = NULL;
9785 ptrdiff_t start, end, pos;
9786 struct text_pos startp;
9787 void *itdata = NULL;
9788 int c, max_y = -1, x = 0, y = 0;
9789
9790 CHECK_BUFFER (buffer);
9791 b = XBUFFER (buffer);
9792
9793 if (b != current_buffer)
9794 {
9795 old_b = current_buffer;
9796 set_buffer_internal (b);
9797 }
9798
9799 if (NILP (from))
9800 start = BEGV;
9801 else if (EQ (from, Qt))
9802 {
9803 start = pos = BEGV;
9804 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9805 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9806 start = pos;
9807 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9808 start = pos;
9809 }
9810 else
9811 {
9812 CHECK_NUMBER_COERCE_MARKER (from);
9813 start = min (max (XINT (from), BEGV), ZV);
9814 }
9815
9816 if (NILP (to))
9817 end = ZV;
9818 else if (EQ (to, Qt))
9819 {
9820 end = pos = ZV;
9821 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9822 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9823 end = pos;
9824 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9825 end = pos;
9826 }
9827 else
9828 {
9829 CHECK_NUMBER_COERCE_MARKER (to);
9830 end = max (start, min (XINT (to), ZV));
9831 }
9832
9833 if (!NILP (y_limit))
9834 {
9835 CHECK_NUMBER (y_limit);
9836 max_y = min (XINT (y_limit), INT_MAX);
9837 }
9838
9839 itdata = bidi_shelve_cache ();
9840 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9841 start_display (&it, w, startp);
9842
9843 if (NILP (x_limit))
9844 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9845 else
9846 {
9847 CHECK_NUMBER (x_limit);
9848 it.last_visible_x = min (XINT (x_limit), INFINITY);
9849 /* Actually, we never want move_it_to stop at to_x. But to make
9850 sure that move_it_in_display_line_to always moves far enough,
9851 we set it to INT_MAX and specify MOVE_TO_X. */
9852 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9853 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9854 }
9855
9856 y = it.current_y + it.max_ascent + it.max_descent;
9857
9858 if (!EQ (mode_and_header_line, Qheader_line)
9859 && !EQ (mode_and_header_line, Qt))
9860 /* Do not count the header-line which was counted automatically by
9861 start_display. */
9862 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9863
9864 if (EQ (mode_and_header_line, Qmode_line)
9865 || EQ (mode_and_header_line, Qt))
9866 /* Do count the mode-line which is not included automatically by
9867 start_display. */
9868 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9869
9870 bidi_unshelve_cache (itdata, false);
9871
9872 if (old_b)
9873 set_buffer_internal (old_b);
9874
9875 return Fcons (make_number (x), make_number (y));
9876 }
9877 \f
9878 /***********************************************************************
9879 Messages
9880 ***********************************************************************/
9881
9882 /* Return the number of arguments the format string FORMAT needs. */
9883
9884 static ptrdiff_t
9885 format_nargs (char const *format)
9886 {
9887 ptrdiff_t nargs = 0;
9888 for (char const *p = format; (p = strchr (p, '%')); p++)
9889 if (p[1] == '%')
9890 p++;
9891 else
9892 nargs++;
9893 return nargs;
9894 }
9895
9896 /* Add a message with format string FORMAT and formatted arguments
9897 to *Messages*. */
9898
9899 void
9900 add_to_log (const char *format, ...)
9901 {
9902 va_list ap;
9903 va_start (ap, format);
9904 vadd_to_log (format, ap);
9905 va_end (ap);
9906 }
9907
9908 void
9909 vadd_to_log (char const *format, va_list ap)
9910 {
9911 ptrdiff_t form_nargs = format_nargs (format);
9912 ptrdiff_t nargs = 1 + form_nargs;
9913 Lisp_Object args[10];
9914 eassert (nargs <= ARRAYELTS (args));
9915 AUTO_STRING (args0, format);
9916 args[0] = args0;
9917 for (ptrdiff_t i = 1; i <= nargs; i++)
9918 args[i] = va_arg (ap, Lisp_Object);
9919 Lisp_Object msg = Qnil;
9920 msg = Fformat_message (nargs, args);
9921
9922 ptrdiff_t len = SBYTES (msg) + 1;
9923 USE_SAFE_ALLOCA;
9924 char *buffer = SAFE_ALLOCA (len);
9925 memcpy (buffer, SDATA (msg), len);
9926
9927 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9928 SAFE_FREE ();
9929 }
9930
9931
9932 /* Output a newline in the *Messages* buffer if "needs" one. */
9933
9934 void
9935 message_log_maybe_newline (void)
9936 {
9937 if (message_log_need_newline)
9938 message_dolog ("", 0, true, false);
9939 }
9940
9941
9942 /* Add a string M of length NBYTES to the message log, optionally
9943 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9944 true, means interpret the contents of M as multibyte. This
9945 function calls low-level routines in order to bypass text property
9946 hooks, etc. which might not be safe to run.
9947
9948 This may GC (insert may run before/after change hooks),
9949 so the buffer M must NOT point to a Lisp string. */
9950
9951 void
9952 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9953 {
9954 const unsigned char *msg = (const unsigned char *) m;
9955
9956 if (!NILP (Vmemory_full))
9957 return;
9958
9959 if (!NILP (Vmessage_log_max))
9960 {
9961 struct buffer *oldbuf;
9962 Lisp_Object oldpoint, oldbegv, oldzv;
9963 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9964 ptrdiff_t point_at_end = 0;
9965 ptrdiff_t zv_at_end = 0;
9966 Lisp_Object old_deactivate_mark;
9967
9968 old_deactivate_mark = Vdeactivate_mark;
9969 oldbuf = current_buffer;
9970
9971 /* Ensure the Messages buffer exists, and switch to it.
9972 If we created it, set the major-mode. */
9973 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9974 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9975 if (newbuffer
9976 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9977 call0 (intern ("messages-buffer-mode"));
9978
9979 bset_undo_list (current_buffer, Qt);
9980 bset_cache_long_scans (current_buffer, Qnil);
9981
9982 oldpoint = message_dolog_marker1;
9983 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9984 oldbegv = message_dolog_marker2;
9985 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9986 oldzv = message_dolog_marker3;
9987 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9988
9989 if (PT == Z)
9990 point_at_end = 1;
9991 if (ZV == Z)
9992 zv_at_end = 1;
9993
9994 BEGV = BEG;
9995 BEGV_BYTE = BEG_BYTE;
9996 ZV = Z;
9997 ZV_BYTE = Z_BYTE;
9998 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9999
10000 /* Insert the string--maybe converting multibyte to single byte
10001 or vice versa, so that all the text fits the buffer. */
10002 if (multibyte
10003 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10004 {
10005 ptrdiff_t i;
10006 int c, char_bytes;
10007 char work[1];
10008
10009 /* Convert a multibyte string to single-byte
10010 for the *Message* buffer. */
10011 for (i = 0; i < nbytes; i += char_bytes)
10012 {
10013 c = string_char_and_length (msg + i, &char_bytes);
10014 work[0] = CHAR_TO_BYTE8 (c);
10015 insert_1_both (work, 1, 1, true, false, false);
10016 }
10017 }
10018 else if (! multibyte
10019 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10020 {
10021 ptrdiff_t i;
10022 int c, char_bytes;
10023 unsigned char str[MAX_MULTIBYTE_LENGTH];
10024 /* Convert a single-byte string to multibyte
10025 for the *Message* buffer. */
10026 for (i = 0; i < nbytes; i++)
10027 {
10028 c = msg[i];
10029 MAKE_CHAR_MULTIBYTE (c);
10030 char_bytes = CHAR_STRING (c, str);
10031 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10032 }
10033 }
10034 else if (nbytes)
10035 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10036 true, false, false);
10037
10038 if (nlflag)
10039 {
10040 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10041 printmax_t dups;
10042
10043 insert_1_both ("\n", 1, 1, true, false, false);
10044
10045 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10046 this_bol = PT;
10047 this_bol_byte = PT_BYTE;
10048
10049 /* See if this line duplicates the previous one.
10050 If so, combine duplicates. */
10051 if (this_bol > BEG)
10052 {
10053 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10054 prev_bol = PT;
10055 prev_bol_byte = PT_BYTE;
10056
10057 dups = message_log_check_duplicate (prev_bol_byte,
10058 this_bol_byte);
10059 if (dups)
10060 {
10061 del_range_both (prev_bol, prev_bol_byte,
10062 this_bol, this_bol_byte, false);
10063 if (dups > 1)
10064 {
10065 char dupstr[sizeof " [ times]"
10066 + INT_STRLEN_BOUND (printmax_t)];
10067
10068 /* If you change this format, don't forget to also
10069 change message_log_check_duplicate. */
10070 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10071 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10072 insert_1_both (dupstr, duplen, duplen,
10073 true, false, true);
10074 }
10075 }
10076 }
10077
10078 /* If we have more than the desired maximum number of lines
10079 in the *Messages* buffer now, delete the oldest ones.
10080 This is safe because we don't have undo in this buffer. */
10081
10082 if (NATNUMP (Vmessage_log_max))
10083 {
10084 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10085 -XFASTINT (Vmessage_log_max) - 1, false);
10086 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10087 }
10088 }
10089 BEGV = marker_position (oldbegv);
10090 BEGV_BYTE = marker_byte_position (oldbegv);
10091
10092 if (zv_at_end)
10093 {
10094 ZV = Z;
10095 ZV_BYTE = Z_BYTE;
10096 }
10097 else
10098 {
10099 ZV = marker_position (oldzv);
10100 ZV_BYTE = marker_byte_position (oldzv);
10101 }
10102
10103 if (point_at_end)
10104 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10105 else
10106 /* We can't do Fgoto_char (oldpoint) because it will run some
10107 Lisp code. */
10108 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10109 marker_byte_position (oldpoint));
10110
10111 unchain_marker (XMARKER (oldpoint));
10112 unchain_marker (XMARKER (oldbegv));
10113 unchain_marker (XMARKER (oldzv));
10114
10115 /* We called insert_1_both above with its 5th argument (PREPARE)
10116 false, which prevents insert_1_both from calling
10117 prepare_to_modify_buffer, which in turns prevents us from
10118 incrementing windows_or_buffers_changed even if *Messages* is
10119 shown in some window. So we must manually set
10120 windows_or_buffers_changed here to make up for that. */
10121 windows_or_buffers_changed = old_windows_or_buffers_changed;
10122 bset_redisplay (current_buffer);
10123
10124 set_buffer_internal (oldbuf);
10125
10126 message_log_need_newline = !nlflag;
10127 Vdeactivate_mark = old_deactivate_mark;
10128 }
10129 }
10130
10131
10132 /* We are at the end of the buffer after just having inserted a newline.
10133 (Note: We depend on the fact we won't be crossing the gap.)
10134 Check to see if the most recent message looks a lot like the previous one.
10135 Return 0 if different, 1 if the new one should just replace it, or a
10136 value N > 1 if we should also append " [N times]". */
10137
10138 static intmax_t
10139 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10140 {
10141 ptrdiff_t i;
10142 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10143 bool seen_dots = false;
10144 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10145 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10146
10147 for (i = 0; i < len; i++)
10148 {
10149 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10150 seen_dots = true;
10151 if (p1[i] != p2[i])
10152 return seen_dots;
10153 }
10154 p1 += len;
10155 if (*p1 == '\n')
10156 return 2;
10157 if (*p1++ == ' ' && *p1++ == '[')
10158 {
10159 char *pend;
10160 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10161 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10162 return n + 1;
10163 }
10164 return 0;
10165 }
10166 \f
10167
10168 /* Display an echo area message M with a specified length of NBYTES
10169 bytes. The string may include null characters. If M is not a
10170 string, clear out any existing message, and let the mini-buffer
10171 text show through.
10172
10173 This function cancels echoing. */
10174
10175 void
10176 message3 (Lisp_Object m)
10177 {
10178 clear_message (true, true);
10179 cancel_echoing ();
10180
10181 /* First flush out any partial line written with print. */
10182 message_log_maybe_newline ();
10183 if (STRINGP (m))
10184 {
10185 ptrdiff_t nbytes = SBYTES (m);
10186 bool multibyte = STRING_MULTIBYTE (m);
10187 char *buffer;
10188 USE_SAFE_ALLOCA;
10189 SAFE_ALLOCA_STRING (buffer, m);
10190 message_dolog (buffer, nbytes, true, multibyte);
10191 SAFE_FREE ();
10192 }
10193 if (! inhibit_message)
10194 message3_nolog (m);
10195 }
10196
10197 /* Log the message M to stderr. Log an empty line if M is not a string. */
10198
10199 static void
10200 message_to_stderr (Lisp_Object m)
10201 {
10202 if (noninteractive_need_newline)
10203 {
10204 noninteractive_need_newline = false;
10205 fputc ('\n', stderr);
10206 }
10207 if (STRINGP (m))
10208 {
10209 Lisp_Object coding_system = Vlocale_coding_system;
10210 Lisp_Object s;
10211
10212 if (!NILP (Vcoding_system_for_write))
10213 coding_system = Vcoding_system_for_write;
10214 if (!NILP (coding_system))
10215 s = code_convert_string_norecord (m, coding_system, true);
10216 else
10217 s = m;
10218
10219 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10220 }
10221 if (!cursor_in_echo_area)
10222 fputc ('\n', stderr);
10223 fflush (stderr);
10224 }
10225
10226 /* The non-logging version of message3.
10227 This does not cancel echoing, because it is used for echoing.
10228 Perhaps we need to make a separate function for echoing
10229 and make this cancel echoing. */
10230
10231 void
10232 message3_nolog (Lisp_Object m)
10233 {
10234 struct frame *sf = SELECTED_FRAME ();
10235
10236 if (FRAME_INITIAL_P (sf))
10237 message_to_stderr (m);
10238 /* Error messages get reported properly by cmd_error, so this must be just an
10239 informative message; if the frame hasn't really been initialized yet, just
10240 toss it. */
10241 else if (INTERACTIVE && sf->glyphs_initialized_p)
10242 {
10243 /* Get the frame containing the mini-buffer
10244 that the selected frame is using. */
10245 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10246 Lisp_Object frame = XWINDOW (mini_window)->frame;
10247 struct frame *f = XFRAME (frame);
10248
10249 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10250 Fmake_frame_visible (frame);
10251
10252 if (STRINGP (m) && SCHARS (m) > 0)
10253 {
10254 set_message (m);
10255 if (minibuffer_auto_raise)
10256 Fraise_frame (frame);
10257 /* Assume we are not echoing.
10258 (If we are, echo_now will override this.) */
10259 echo_message_buffer = Qnil;
10260 }
10261 else
10262 clear_message (true, true);
10263
10264 do_pending_window_change (false);
10265 echo_area_display (true);
10266 do_pending_window_change (false);
10267 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10268 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10269 }
10270 }
10271
10272
10273 /* Display a null-terminated echo area message M. If M is 0, clear
10274 out any existing message, and let the mini-buffer text show through.
10275
10276 The buffer M must continue to exist until after the echo area gets
10277 cleared or some other message gets displayed there. Do not pass
10278 text that is stored in a Lisp string. Do not pass text in a buffer
10279 that was alloca'd. */
10280
10281 void
10282 message1 (const char *m)
10283 {
10284 message3 (m ? build_unibyte_string (m) : Qnil);
10285 }
10286
10287
10288 /* The non-logging counterpart of message1. */
10289
10290 void
10291 message1_nolog (const char *m)
10292 {
10293 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10294 }
10295
10296 /* Display a message M which contains a single %s
10297 which gets replaced with STRING. */
10298
10299 void
10300 message_with_string (const char *m, Lisp_Object string, bool log)
10301 {
10302 CHECK_STRING (string);
10303
10304 bool need_message;
10305 if (noninteractive)
10306 need_message = !!m;
10307 else if (!INTERACTIVE)
10308 need_message = false;
10309 else
10310 {
10311 /* The frame whose minibuffer we're going to display the message on.
10312 It may be larger than the selected frame, so we need
10313 to use its buffer, not the selected frame's buffer. */
10314 Lisp_Object mini_window;
10315 struct frame *f, *sf = SELECTED_FRAME ();
10316
10317 /* Get the frame containing the minibuffer
10318 that the selected frame is using. */
10319 mini_window = FRAME_MINIBUF_WINDOW (sf);
10320 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10321
10322 /* Error messages get reported properly by cmd_error, so this must be
10323 just an informative message; if the frame hasn't really been
10324 initialized yet, just toss it. */
10325 need_message = f->glyphs_initialized_p;
10326 }
10327
10328 if (need_message)
10329 {
10330 AUTO_STRING (fmt, m);
10331 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10332
10333 if (noninteractive)
10334 message_to_stderr (msg);
10335 else
10336 {
10337 if (log)
10338 message3 (msg);
10339 else
10340 message3_nolog (msg);
10341
10342 /* Print should start at the beginning of the message
10343 buffer next time. */
10344 message_buf_print = false;
10345 }
10346 }
10347 }
10348
10349
10350 /* Dump an informative message to the minibuf. If M is 0, clear out
10351 any existing message, and let the mini-buffer text show through.
10352
10353 The message must be safe ASCII and the format must not contain ` or
10354 '. If your message and format do not fit into this category,
10355 convert your arguments to Lisp objects and use Fmessage instead. */
10356
10357 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10358 vmessage (const char *m, va_list ap)
10359 {
10360 if (noninteractive)
10361 {
10362 if (m)
10363 {
10364 if (noninteractive_need_newline)
10365 putc ('\n', stderr);
10366 noninteractive_need_newline = false;
10367 vfprintf (stderr, m, ap);
10368 if (!cursor_in_echo_area)
10369 fprintf (stderr, "\n");
10370 fflush (stderr);
10371 }
10372 }
10373 else if (INTERACTIVE)
10374 {
10375 /* The frame whose mini-buffer we're going to display the message
10376 on. It may be larger than the selected frame, so we need to
10377 use its buffer, not the selected frame's buffer. */
10378 Lisp_Object mini_window;
10379 struct frame *f, *sf = SELECTED_FRAME ();
10380
10381 /* Get the frame containing the mini-buffer
10382 that the selected frame is using. */
10383 mini_window = FRAME_MINIBUF_WINDOW (sf);
10384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10385
10386 /* Error messages get reported properly by cmd_error, so this must be
10387 just an informative message; if the frame hasn't really been
10388 initialized yet, just toss it. */
10389 if (f->glyphs_initialized_p)
10390 {
10391 if (m)
10392 {
10393 ptrdiff_t len;
10394 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10395 USE_SAFE_ALLOCA;
10396 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10397
10398 len = doprnt (message_buf, maxsize, m, 0, ap);
10399
10400 message3 (make_string (message_buf, len));
10401 SAFE_FREE ();
10402 }
10403 else
10404 message1 (0);
10405
10406 /* Print should start at the beginning of the message
10407 buffer next time. */
10408 message_buf_print = false;
10409 }
10410 }
10411 }
10412
10413 void
10414 message (const char *m, ...)
10415 {
10416 va_list ap;
10417 va_start (ap, m);
10418 vmessage (m, ap);
10419 va_end (ap);
10420 }
10421
10422
10423 /* Display the current message in the current mini-buffer. This is
10424 only called from error handlers in process.c, and is not time
10425 critical. */
10426
10427 void
10428 update_echo_area (void)
10429 {
10430 if (!NILP (echo_area_buffer[0]))
10431 {
10432 Lisp_Object string;
10433 string = Fcurrent_message ();
10434 message3 (string);
10435 }
10436 }
10437
10438
10439 /* Make sure echo area buffers in `echo_buffers' are live.
10440 If they aren't, make new ones. */
10441
10442 static void
10443 ensure_echo_area_buffers (void)
10444 {
10445 int i;
10446
10447 for (i = 0; i < 2; ++i)
10448 if (!BUFFERP (echo_buffer[i])
10449 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10450 {
10451 char name[30];
10452 Lisp_Object old_buffer;
10453 int j;
10454
10455 old_buffer = echo_buffer[i];
10456 echo_buffer[i] = Fget_buffer_create
10457 (make_formatted_string (name, " *Echo Area %d*", i));
10458 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10459 /* to force word wrap in echo area -
10460 it was decided to postpone this*/
10461 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10462
10463 for (j = 0; j < 2; ++j)
10464 if (EQ (old_buffer, echo_area_buffer[j]))
10465 echo_area_buffer[j] = echo_buffer[i];
10466 }
10467 }
10468
10469
10470 /* Call FN with args A1..A2 with either the current or last displayed
10471 echo_area_buffer as current buffer.
10472
10473 WHICH zero means use the current message buffer
10474 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10475 from echo_buffer[] and clear it.
10476
10477 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10478 suitable buffer from echo_buffer[] and clear it.
10479
10480 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10481 that the current message becomes the last displayed one, make
10482 choose a suitable buffer for echo_area_buffer[0], and clear it.
10483
10484 Value is what FN returns. */
10485
10486 static bool
10487 with_echo_area_buffer (struct window *w, int which,
10488 bool (*fn) (ptrdiff_t, Lisp_Object),
10489 ptrdiff_t a1, Lisp_Object a2)
10490 {
10491 Lisp_Object buffer;
10492 bool this_one, the_other, clear_buffer_p, rc;
10493 ptrdiff_t count = SPECPDL_INDEX ();
10494
10495 /* If buffers aren't live, make new ones. */
10496 ensure_echo_area_buffers ();
10497
10498 clear_buffer_p = false;
10499
10500 if (which == 0)
10501 this_one = false, the_other = true;
10502 else if (which > 0)
10503 this_one = true, the_other = false;
10504 else
10505 {
10506 this_one = false, the_other = true;
10507 clear_buffer_p = true;
10508
10509 /* We need a fresh one in case the current echo buffer equals
10510 the one containing the last displayed echo area message. */
10511 if (!NILP (echo_area_buffer[this_one])
10512 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10513 echo_area_buffer[this_one] = Qnil;
10514 }
10515
10516 /* Choose a suitable buffer from echo_buffer[] is we don't
10517 have one. */
10518 if (NILP (echo_area_buffer[this_one]))
10519 {
10520 echo_area_buffer[this_one]
10521 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10522 ? echo_buffer[the_other]
10523 : echo_buffer[this_one]);
10524 clear_buffer_p = true;
10525 }
10526
10527 buffer = echo_area_buffer[this_one];
10528
10529 /* Don't get confused by reusing the buffer used for echoing
10530 for a different purpose. */
10531 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10532 cancel_echoing ();
10533
10534 record_unwind_protect (unwind_with_echo_area_buffer,
10535 with_echo_area_buffer_unwind_data (w));
10536
10537 /* Make the echo area buffer current. Note that for display
10538 purposes, it is not necessary that the displayed window's buffer
10539 == current_buffer, except for text property lookup. So, let's
10540 only set that buffer temporarily here without doing a full
10541 Fset_window_buffer. We must also change w->pointm, though,
10542 because otherwise an assertions in unshow_buffer fails, and Emacs
10543 aborts. */
10544 set_buffer_internal_1 (XBUFFER (buffer));
10545 if (w)
10546 {
10547 wset_buffer (w, buffer);
10548 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10549 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10550 }
10551
10552 bset_undo_list (current_buffer, Qt);
10553 bset_read_only (current_buffer, Qnil);
10554 specbind (Qinhibit_read_only, Qt);
10555 specbind (Qinhibit_modification_hooks, Qt);
10556
10557 if (clear_buffer_p && Z > BEG)
10558 del_range (BEG, Z);
10559
10560 eassert (BEGV >= BEG);
10561 eassert (ZV <= Z && ZV >= BEGV);
10562
10563 rc = fn (a1, a2);
10564
10565 eassert (BEGV >= BEG);
10566 eassert (ZV <= Z && ZV >= BEGV);
10567
10568 unbind_to (count, Qnil);
10569 return rc;
10570 }
10571
10572
10573 /* Save state that should be preserved around the call to the function
10574 FN called in with_echo_area_buffer. */
10575
10576 static Lisp_Object
10577 with_echo_area_buffer_unwind_data (struct window *w)
10578 {
10579 int i = 0;
10580 Lisp_Object vector, tmp;
10581
10582 /* Reduce consing by keeping one vector in
10583 Vwith_echo_area_save_vector. */
10584 vector = Vwith_echo_area_save_vector;
10585 Vwith_echo_area_save_vector = Qnil;
10586
10587 if (NILP (vector))
10588 vector = Fmake_vector (make_number (11), Qnil);
10589
10590 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10591 ASET (vector, i, Vdeactivate_mark); ++i;
10592 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10593
10594 if (w)
10595 {
10596 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10597 ASET (vector, i, w->contents); ++i;
10598 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10599 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10600 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10601 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10602 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10603 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10604 }
10605 else
10606 {
10607 int end = i + 8;
10608 for (; i < end; ++i)
10609 ASET (vector, i, Qnil);
10610 }
10611
10612 eassert (i == ASIZE (vector));
10613 return vector;
10614 }
10615
10616
10617 /* Restore global state from VECTOR which was created by
10618 with_echo_area_buffer_unwind_data. */
10619
10620 static void
10621 unwind_with_echo_area_buffer (Lisp_Object vector)
10622 {
10623 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10624 Vdeactivate_mark = AREF (vector, 1);
10625 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10626
10627 if (WINDOWP (AREF (vector, 3)))
10628 {
10629 struct window *w;
10630 Lisp_Object buffer;
10631
10632 w = XWINDOW (AREF (vector, 3));
10633 buffer = AREF (vector, 4);
10634
10635 wset_buffer (w, buffer);
10636 set_marker_both (w->pointm, buffer,
10637 XFASTINT (AREF (vector, 5)),
10638 XFASTINT (AREF (vector, 6)));
10639 set_marker_both (w->old_pointm, buffer,
10640 XFASTINT (AREF (vector, 7)),
10641 XFASTINT (AREF (vector, 8)));
10642 set_marker_both (w->start, buffer,
10643 XFASTINT (AREF (vector, 9)),
10644 XFASTINT (AREF (vector, 10)));
10645 }
10646
10647 Vwith_echo_area_save_vector = vector;
10648 }
10649
10650
10651 /* Set up the echo area for use by print functions. MULTIBYTE_P
10652 means we will print multibyte. */
10653
10654 void
10655 setup_echo_area_for_printing (bool multibyte_p)
10656 {
10657 /* If we can't find an echo area any more, exit. */
10658 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10659 Fkill_emacs (Qnil);
10660
10661 ensure_echo_area_buffers ();
10662
10663 if (!message_buf_print)
10664 {
10665 /* A message has been output since the last time we printed.
10666 Choose a fresh echo area buffer. */
10667 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10668 echo_area_buffer[0] = echo_buffer[1];
10669 else
10670 echo_area_buffer[0] = echo_buffer[0];
10671
10672 /* Switch to that buffer and clear it. */
10673 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10674 bset_truncate_lines (current_buffer, Qnil);
10675
10676 if (Z > BEG)
10677 {
10678 ptrdiff_t count = SPECPDL_INDEX ();
10679 specbind (Qinhibit_read_only, Qt);
10680 /* Note that undo recording is always disabled. */
10681 del_range (BEG, Z);
10682 unbind_to (count, Qnil);
10683 }
10684 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10685
10686 /* Set up the buffer for the multibyteness we need. */
10687 if (multibyte_p
10688 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10689 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10690
10691 /* Raise the frame containing the echo area. */
10692 if (minibuffer_auto_raise)
10693 {
10694 struct frame *sf = SELECTED_FRAME ();
10695 Lisp_Object mini_window;
10696 mini_window = FRAME_MINIBUF_WINDOW (sf);
10697 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10698 }
10699
10700 message_log_maybe_newline ();
10701 message_buf_print = true;
10702 }
10703 else
10704 {
10705 if (NILP (echo_area_buffer[0]))
10706 {
10707 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10708 echo_area_buffer[0] = echo_buffer[1];
10709 else
10710 echo_area_buffer[0] = echo_buffer[0];
10711 }
10712
10713 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10714 {
10715 /* Someone switched buffers between print requests. */
10716 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10717 bset_truncate_lines (current_buffer, Qnil);
10718 }
10719 }
10720 }
10721
10722
10723 /* Display an echo area message in window W. Value is true if W's
10724 height is changed. If display_last_displayed_message_p,
10725 display the message that was last displayed, otherwise
10726 display the current message. */
10727
10728 static bool
10729 display_echo_area (struct window *w)
10730 {
10731 bool no_message_p, window_height_changed_p;
10732
10733 /* Temporarily disable garbage collections while displaying the echo
10734 area. This is done because a GC can print a message itself.
10735 That message would modify the echo area buffer's contents while a
10736 redisplay of the buffer is going on, and seriously confuse
10737 redisplay. */
10738 ptrdiff_t count = inhibit_garbage_collection ();
10739
10740 /* If there is no message, we must call display_echo_area_1
10741 nevertheless because it resizes the window. But we will have to
10742 reset the echo_area_buffer in question to nil at the end because
10743 with_echo_area_buffer will sets it to an empty buffer. */
10744 bool i = display_last_displayed_message_p;
10745 /* According to the C99, C11 and C++11 standards, the integral value
10746 of a "bool" is always 0 or 1, so this array access is safe here,
10747 if oddly typed. */
10748 no_message_p = NILP (echo_area_buffer[i]);
10749
10750 window_height_changed_p
10751 = with_echo_area_buffer (w, display_last_displayed_message_p,
10752 display_echo_area_1,
10753 (intptr_t) w, Qnil);
10754
10755 if (no_message_p)
10756 echo_area_buffer[i] = Qnil;
10757
10758 unbind_to (count, Qnil);
10759 return window_height_changed_p;
10760 }
10761
10762
10763 /* Helper for display_echo_area. Display the current buffer which
10764 contains the current echo area message in window W, a mini-window,
10765 a pointer to which is passed in A1. A2..A4 are currently not used.
10766 Change the height of W so that all of the message is displayed.
10767 Value is true if height of W was changed. */
10768
10769 static bool
10770 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10771 {
10772 intptr_t i1 = a1;
10773 struct window *w = (struct window *) i1;
10774 Lisp_Object window;
10775 struct text_pos start;
10776
10777 /* We are about to enter redisplay without going through
10778 redisplay_internal, so we need to forget these faces by hand
10779 here. */
10780 forget_escape_and_glyphless_faces ();
10781
10782 /* Do this before displaying, so that we have a large enough glyph
10783 matrix for the display. If we can't get enough space for the
10784 whole text, display the last N lines. That works by setting w->start. */
10785 bool window_height_changed_p = resize_mini_window (w, false);
10786
10787 /* Use the starting position chosen by resize_mini_window. */
10788 SET_TEXT_POS_FROM_MARKER (start, w->start);
10789
10790 /* Display. */
10791 clear_glyph_matrix (w->desired_matrix);
10792 XSETWINDOW (window, w);
10793 try_window (window, start, 0);
10794
10795 return window_height_changed_p;
10796 }
10797
10798
10799 /* Resize the echo area window to exactly the size needed for the
10800 currently displayed message, if there is one. If a mini-buffer
10801 is active, don't shrink it. */
10802
10803 void
10804 resize_echo_area_exactly (void)
10805 {
10806 if (BUFFERP (echo_area_buffer[0])
10807 && WINDOWP (echo_area_window))
10808 {
10809 struct window *w = XWINDOW (echo_area_window);
10810 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10811 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10812 (intptr_t) w, resize_exactly);
10813 if (resized_p)
10814 {
10815 windows_or_buffers_changed = 42;
10816 update_mode_lines = 30;
10817 redisplay_internal ();
10818 }
10819 }
10820 }
10821
10822
10823 /* Callback function for with_echo_area_buffer, when used from
10824 resize_echo_area_exactly. A1 contains a pointer to the window to
10825 resize, EXACTLY non-nil means resize the mini-window exactly to the
10826 size of the text displayed. A3 and A4 are not used. Value is what
10827 resize_mini_window returns. */
10828
10829 static bool
10830 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10831 {
10832 intptr_t i1 = a1;
10833 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10834 }
10835
10836
10837 /* Resize mini-window W to fit the size of its contents. EXACT_P
10838 means size the window exactly to the size needed. Otherwise, it's
10839 only enlarged until W's buffer is empty.
10840
10841 Set W->start to the right place to begin display. If the whole
10842 contents fit, start at the beginning. Otherwise, start so as
10843 to make the end of the contents appear. This is particularly
10844 important for y-or-n-p, but seems desirable generally.
10845
10846 Value is true if the window height has been changed. */
10847
10848 bool
10849 resize_mini_window (struct window *w, bool exact_p)
10850 {
10851 struct frame *f = XFRAME (w->frame);
10852 bool window_height_changed_p = false;
10853
10854 eassert (MINI_WINDOW_P (w));
10855
10856 /* By default, start display at the beginning. */
10857 set_marker_both (w->start, w->contents,
10858 BUF_BEGV (XBUFFER (w->contents)),
10859 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10860
10861 /* Don't resize windows while redisplaying a window; it would
10862 confuse redisplay functions when the size of the window they are
10863 displaying changes from under them. Such a resizing can happen,
10864 for instance, when which-func prints a long message while
10865 we are running fontification-functions. We're running these
10866 functions with safe_call which binds inhibit-redisplay to t. */
10867 if (!NILP (Vinhibit_redisplay))
10868 return false;
10869
10870 /* Nil means don't try to resize. */
10871 if (NILP (Vresize_mini_windows)
10872 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10873 return false;
10874
10875 if (!FRAME_MINIBUF_ONLY_P (f))
10876 {
10877 struct it it;
10878 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10879 + WINDOW_PIXEL_HEIGHT (w));
10880 int unit = FRAME_LINE_HEIGHT (f);
10881 int height, max_height;
10882 struct text_pos start;
10883 struct buffer *old_current_buffer = NULL;
10884
10885 if (current_buffer != XBUFFER (w->contents))
10886 {
10887 old_current_buffer = current_buffer;
10888 set_buffer_internal (XBUFFER (w->contents));
10889 }
10890
10891 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10892
10893 /* Compute the max. number of lines specified by the user. */
10894 if (FLOATP (Vmax_mini_window_height))
10895 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10896 else if (INTEGERP (Vmax_mini_window_height))
10897 max_height = XINT (Vmax_mini_window_height) * unit;
10898 else
10899 max_height = total_height / 4;
10900
10901 /* Correct that max. height if it's bogus. */
10902 max_height = clip_to_bounds (unit, max_height, total_height);
10903
10904 /* Find out the height of the text in the window. */
10905 if (it.line_wrap == TRUNCATE)
10906 height = unit;
10907 else
10908 {
10909 last_height = 0;
10910 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10911 if (it.max_ascent == 0 && it.max_descent == 0)
10912 height = it.current_y + last_height;
10913 else
10914 height = it.current_y + it.max_ascent + it.max_descent;
10915 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10916 }
10917
10918 /* Compute a suitable window start. */
10919 if (height > max_height)
10920 {
10921 height = (max_height / unit) * unit;
10922 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10923 move_it_vertically_backward (&it, height - unit);
10924 start = it.current.pos;
10925 }
10926 else
10927 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10928 SET_MARKER_FROM_TEXT_POS (w->start, start);
10929
10930 if (EQ (Vresize_mini_windows, Qgrow_only))
10931 {
10932 /* Let it grow only, until we display an empty message, in which
10933 case the window shrinks again. */
10934 if (height > WINDOW_PIXEL_HEIGHT (w))
10935 {
10936 int old_height = WINDOW_PIXEL_HEIGHT (w);
10937
10938 FRAME_WINDOWS_FROZEN (f) = true;
10939 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10940 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10941 }
10942 else if (height < WINDOW_PIXEL_HEIGHT (w)
10943 && (exact_p || BEGV == ZV))
10944 {
10945 int old_height = WINDOW_PIXEL_HEIGHT (w);
10946
10947 FRAME_WINDOWS_FROZEN (f) = false;
10948 shrink_mini_window (w, true);
10949 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10950 }
10951 }
10952 else
10953 {
10954 /* Always resize to exact size needed. */
10955 if (height > WINDOW_PIXEL_HEIGHT (w))
10956 {
10957 int old_height = WINDOW_PIXEL_HEIGHT (w);
10958
10959 FRAME_WINDOWS_FROZEN (f) = true;
10960 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10961 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10962 }
10963 else if (height < WINDOW_PIXEL_HEIGHT (w))
10964 {
10965 int old_height = WINDOW_PIXEL_HEIGHT (w);
10966
10967 FRAME_WINDOWS_FROZEN (f) = false;
10968 shrink_mini_window (w, true);
10969
10970 if (height)
10971 {
10972 FRAME_WINDOWS_FROZEN (f) = true;
10973 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10974 }
10975
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10977 }
10978 }
10979
10980 if (old_current_buffer)
10981 set_buffer_internal (old_current_buffer);
10982 }
10983
10984 return window_height_changed_p;
10985 }
10986
10987
10988 /* Value is the current message, a string, or nil if there is no
10989 current message. */
10990
10991 Lisp_Object
10992 current_message (void)
10993 {
10994 Lisp_Object msg;
10995
10996 if (!BUFFERP (echo_area_buffer[0]))
10997 msg = Qnil;
10998 else
10999 {
11000 with_echo_area_buffer (0, 0, current_message_1,
11001 (intptr_t) &msg, Qnil);
11002 if (NILP (msg))
11003 echo_area_buffer[0] = Qnil;
11004 }
11005
11006 return msg;
11007 }
11008
11009
11010 static bool
11011 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11012 {
11013 intptr_t i1 = a1;
11014 Lisp_Object *msg = (Lisp_Object *) i1;
11015
11016 if (Z > BEG)
11017 *msg = make_buffer_string (BEG, Z, true);
11018 else
11019 *msg = Qnil;
11020 return false;
11021 }
11022
11023
11024 /* Push the current message on Vmessage_stack for later restoration
11025 by restore_message. Value is true if the current message isn't
11026 empty. This is a relatively infrequent operation, so it's not
11027 worth optimizing. */
11028
11029 bool
11030 push_message (void)
11031 {
11032 Lisp_Object msg = current_message ();
11033 Vmessage_stack = Fcons (msg, Vmessage_stack);
11034 return STRINGP (msg);
11035 }
11036
11037
11038 /* Restore message display from the top of Vmessage_stack. */
11039
11040 void
11041 restore_message (void)
11042 {
11043 eassert (CONSP (Vmessage_stack));
11044 message3_nolog (XCAR (Vmessage_stack));
11045 }
11046
11047
11048 /* Handler for unwind-protect calling pop_message. */
11049
11050 void
11051 pop_message_unwind (void)
11052 {
11053 /* Pop the top-most entry off Vmessage_stack. */
11054 eassert (CONSP (Vmessage_stack));
11055 Vmessage_stack = XCDR (Vmessage_stack);
11056 }
11057
11058
11059 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11060 exits. If the stack is not empty, we have a missing pop_message
11061 somewhere. */
11062
11063 void
11064 check_message_stack (void)
11065 {
11066 if (!NILP (Vmessage_stack))
11067 emacs_abort ();
11068 }
11069
11070
11071 /* Truncate to NCHARS what will be displayed in the echo area the next
11072 time we display it---but don't redisplay it now. */
11073
11074 void
11075 truncate_echo_area (ptrdiff_t nchars)
11076 {
11077 if (nchars == 0)
11078 echo_area_buffer[0] = Qnil;
11079 else if (!noninteractive
11080 && INTERACTIVE
11081 && !NILP (echo_area_buffer[0]))
11082 {
11083 struct frame *sf = SELECTED_FRAME ();
11084 /* Error messages get reported properly by cmd_error, so this must be
11085 just an informative message; if the frame hasn't really been
11086 initialized yet, just toss it. */
11087 if (sf->glyphs_initialized_p)
11088 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11089 }
11090 }
11091
11092
11093 /* Helper function for truncate_echo_area. Truncate the current
11094 message to at most NCHARS characters. */
11095
11096 static bool
11097 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11098 {
11099 if (BEG + nchars < Z)
11100 del_range (BEG + nchars, Z);
11101 if (Z == BEG)
11102 echo_area_buffer[0] = Qnil;
11103 return false;
11104 }
11105
11106 /* Set the current message to STRING. */
11107
11108 static void
11109 set_message (Lisp_Object string)
11110 {
11111 eassert (STRINGP (string));
11112
11113 message_enable_multibyte = STRING_MULTIBYTE (string);
11114
11115 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11116 message_buf_print = false;
11117 help_echo_showing_p = false;
11118
11119 if (STRINGP (Vdebug_on_message)
11120 && STRINGP (string)
11121 && fast_string_match (Vdebug_on_message, string) >= 0)
11122 call_debugger (list2 (Qerror, string));
11123 }
11124
11125
11126 /* Helper function for set_message. First argument is ignored and second
11127 argument has the same meaning as for set_message.
11128 This function is called with the echo area buffer being current. */
11129
11130 static bool
11131 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11132 {
11133 eassert (STRINGP (string));
11134
11135 /* Change multibyteness of the echo buffer appropriately. */
11136 if (message_enable_multibyte
11137 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11138 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11139
11140 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11141 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11142 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11143
11144 /* Insert new message at BEG. */
11145 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11146
11147 /* This function takes care of single/multibyte conversion.
11148 We just have to ensure that the echo area buffer has the right
11149 setting of enable_multibyte_characters. */
11150 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11151
11152 return false;
11153 }
11154
11155
11156 /* Clear messages. CURRENT_P means clear the current message.
11157 LAST_DISPLAYED_P means clear the message last displayed. */
11158
11159 void
11160 clear_message (bool current_p, bool last_displayed_p)
11161 {
11162 if (current_p)
11163 {
11164 echo_area_buffer[0] = Qnil;
11165 message_cleared_p = true;
11166 }
11167
11168 if (last_displayed_p)
11169 echo_area_buffer[1] = Qnil;
11170
11171 message_buf_print = false;
11172 }
11173
11174 /* Clear garbaged frames.
11175
11176 This function is used where the old redisplay called
11177 redraw_garbaged_frames which in turn called redraw_frame which in
11178 turn called clear_frame. The call to clear_frame was a source of
11179 flickering. I believe a clear_frame is not necessary. It should
11180 suffice in the new redisplay to invalidate all current matrices,
11181 and ensure a complete redisplay of all windows. */
11182
11183 static void
11184 clear_garbaged_frames (void)
11185 {
11186 if (frame_garbaged)
11187 {
11188 Lisp_Object tail, frame;
11189
11190 FOR_EACH_FRAME (tail, frame)
11191 {
11192 struct frame *f = XFRAME (frame);
11193
11194 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11195 {
11196 if (f->resized_p)
11197 redraw_frame (f);
11198 else
11199 clear_current_matrices (f);
11200 fset_redisplay (f);
11201 f->garbaged = false;
11202 f->resized_p = false;
11203 }
11204 }
11205
11206 frame_garbaged = false;
11207 }
11208 }
11209
11210
11211 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11212 selected_frame. */
11213
11214 static void
11215 echo_area_display (bool update_frame_p)
11216 {
11217 Lisp_Object mini_window;
11218 struct window *w;
11219 struct frame *f;
11220 bool window_height_changed_p = false;
11221 struct frame *sf = SELECTED_FRAME ();
11222
11223 mini_window = FRAME_MINIBUF_WINDOW (sf);
11224 w = XWINDOW (mini_window);
11225 f = XFRAME (WINDOW_FRAME (w));
11226
11227 /* Don't display if frame is invisible or not yet initialized. */
11228 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11229 return;
11230
11231 #ifdef HAVE_WINDOW_SYSTEM
11232 /* When Emacs starts, selected_frame may be the initial terminal
11233 frame. If we let this through, a message would be displayed on
11234 the terminal. */
11235 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11236 return;
11237 #endif /* HAVE_WINDOW_SYSTEM */
11238
11239 /* Redraw garbaged frames. */
11240 clear_garbaged_frames ();
11241
11242 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11243 {
11244 echo_area_window = mini_window;
11245 window_height_changed_p = display_echo_area (w);
11246 w->must_be_updated_p = true;
11247
11248 /* Update the display, unless called from redisplay_internal.
11249 Also don't update the screen during redisplay itself. The
11250 update will happen at the end of redisplay, and an update
11251 here could cause confusion. */
11252 if (update_frame_p && !redisplaying_p)
11253 {
11254 int n = 0;
11255
11256 /* If the display update has been interrupted by pending
11257 input, update mode lines in the frame. Due to the
11258 pending input, it might have been that redisplay hasn't
11259 been called, so that mode lines above the echo area are
11260 garbaged. This looks odd, so we prevent it here. */
11261 if (!display_completed)
11262 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11263
11264 if (window_height_changed_p
11265 /* Don't do this if Emacs is shutting down. Redisplay
11266 needs to run hooks. */
11267 && !NILP (Vrun_hooks))
11268 {
11269 /* Must update other windows. Likewise as in other
11270 cases, don't let this update be interrupted by
11271 pending input. */
11272 ptrdiff_t count = SPECPDL_INDEX ();
11273 specbind (Qredisplay_dont_pause, Qt);
11274 fset_redisplay (f);
11275 redisplay_internal ();
11276 unbind_to (count, Qnil);
11277 }
11278 else if (FRAME_WINDOW_P (f) && n == 0)
11279 {
11280 /* Window configuration is the same as before.
11281 Can do with a display update of the echo area,
11282 unless we displayed some mode lines. */
11283 update_single_window (w);
11284 flush_frame (f);
11285 }
11286 else
11287 update_frame (f, true, true);
11288
11289 /* If cursor is in the echo area, make sure that the next
11290 redisplay displays the minibuffer, so that the cursor will
11291 be replaced with what the minibuffer wants. */
11292 if (cursor_in_echo_area)
11293 wset_redisplay (XWINDOW (mini_window));
11294 }
11295 }
11296 else if (!EQ (mini_window, selected_window))
11297 wset_redisplay (XWINDOW (mini_window));
11298
11299 /* Last displayed message is now the current message. */
11300 echo_area_buffer[1] = echo_area_buffer[0];
11301 /* Inform read_char that we're not echoing. */
11302 echo_message_buffer = Qnil;
11303
11304 /* Prevent redisplay optimization in redisplay_internal by resetting
11305 this_line_start_pos. This is done because the mini-buffer now
11306 displays the message instead of its buffer text. */
11307 if (EQ (mini_window, selected_window))
11308 CHARPOS (this_line_start_pos) = 0;
11309
11310 if (window_height_changed_p)
11311 {
11312 fset_redisplay (f);
11313
11314 /* If window configuration was changed, frames may have been
11315 marked garbaged. Clear them or we will experience
11316 surprises wrt scrolling.
11317 FIXME: How/why/when? */
11318 clear_garbaged_frames ();
11319 }
11320 }
11321
11322 /* True if W's buffer was changed but not saved. */
11323
11324 static bool
11325 window_buffer_changed (struct window *w)
11326 {
11327 struct buffer *b = XBUFFER (w->contents);
11328
11329 eassert (BUFFER_LIVE_P (b));
11330
11331 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11332 }
11333
11334 /* True if W has %c in its mode line and mode line should be updated. */
11335
11336 static bool
11337 mode_line_update_needed (struct window *w)
11338 {
11339 return (w->column_number_displayed != -1
11340 && !(PT == w->last_point && !window_outdated (w))
11341 && (w->column_number_displayed != current_column ()));
11342 }
11343
11344 /* True if window start of W is frozen and may not be changed during
11345 redisplay. */
11346
11347 static bool
11348 window_frozen_p (struct window *w)
11349 {
11350 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11351 {
11352 Lisp_Object window;
11353
11354 XSETWINDOW (window, w);
11355 if (MINI_WINDOW_P (w))
11356 return false;
11357 else if (EQ (window, selected_window))
11358 return false;
11359 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11360 && EQ (window, Vminibuf_scroll_window))
11361 /* This special window can't be frozen too. */
11362 return false;
11363 else
11364 return true;
11365 }
11366 return false;
11367 }
11368
11369 /***********************************************************************
11370 Mode Lines and Frame Titles
11371 ***********************************************************************/
11372
11373 /* A buffer for constructing non-propertized mode-line strings and
11374 frame titles in it; allocated from the heap in init_xdisp and
11375 resized as needed in store_mode_line_noprop_char. */
11376
11377 static char *mode_line_noprop_buf;
11378
11379 /* The buffer's end, and a current output position in it. */
11380
11381 static char *mode_line_noprop_buf_end;
11382 static char *mode_line_noprop_ptr;
11383
11384 #define MODE_LINE_NOPROP_LEN(start) \
11385 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11386
11387 static enum {
11388 MODE_LINE_DISPLAY = 0,
11389 MODE_LINE_TITLE,
11390 MODE_LINE_NOPROP,
11391 MODE_LINE_STRING
11392 } mode_line_target;
11393
11394 /* Alist that caches the results of :propertize.
11395 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11396 static Lisp_Object mode_line_proptrans_alist;
11397
11398 /* List of strings making up the mode-line. */
11399 static Lisp_Object mode_line_string_list;
11400
11401 /* Base face property when building propertized mode line string. */
11402 static Lisp_Object mode_line_string_face;
11403 static Lisp_Object mode_line_string_face_prop;
11404
11405
11406 /* Unwind data for mode line strings */
11407
11408 static Lisp_Object Vmode_line_unwind_vector;
11409
11410 static Lisp_Object
11411 format_mode_line_unwind_data (struct frame *target_frame,
11412 struct buffer *obuf,
11413 Lisp_Object owin,
11414 bool save_proptrans)
11415 {
11416 Lisp_Object vector, tmp;
11417
11418 /* Reduce consing by keeping one vector in
11419 Vwith_echo_area_save_vector. */
11420 vector = Vmode_line_unwind_vector;
11421 Vmode_line_unwind_vector = Qnil;
11422
11423 if (NILP (vector))
11424 vector = Fmake_vector (make_number (10), Qnil);
11425
11426 ASET (vector, 0, make_number (mode_line_target));
11427 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11428 ASET (vector, 2, mode_line_string_list);
11429 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11430 ASET (vector, 4, mode_line_string_face);
11431 ASET (vector, 5, mode_line_string_face_prop);
11432
11433 if (obuf)
11434 XSETBUFFER (tmp, obuf);
11435 else
11436 tmp = Qnil;
11437 ASET (vector, 6, tmp);
11438 ASET (vector, 7, owin);
11439 if (target_frame)
11440 {
11441 /* Similarly to `with-selected-window', if the operation selects
11442 a window on another frame, we must restore that frame's
11443 selected window, and (for a tty) the top-frame. */
11444 ASET (vector, 8, target_frame->selected_window);
11445 if (FRAME_TERMCAP_P (target_frame))
11446 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11447 }
11448
11449 return vector;
11450 }
11451
11452 static void
11453 unwind_format_mode_line (Lisp_Object vector)
11454 {
11455 Lisp_Object old_window = AREF (vector, 7);
11456 Lisp_Object target_frame_window = AREF (vector, 8);
11457 Lisp_Object old_top_frame = AREF (vector, 9);
11458
11459 mode_line_target = XINT (AREF (vector, 0));
11460 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11461 mode_line_string_list = AREF (vector, 2);
11462 if (! EQ (AREF (vector, 3), Qt))
11463 mode_line_proptrans_alist = AREF (vector, 3);
11464 mode_line_string_face = AREF (vector, 4);
11465 mode_line_string_face_prop = AREF (vector, 5);
11466
11467 /* Select window before buffer, since it may change the buffer. */
11468 if (!NILP (old_window))
11469 {
11470 /* If the operation that we are unwinding had selected a window
11471 on a different frame, reset its frame-selected-window. For a
11472 text terminal, reset its top-frame if necessary. */
11473 if (!NILP (target_frame_window))
11474 {
11475 Lisp_Object frame
11476 = WINDOW_FRAME (XWINDOW (target_frame_window));
11477
11478 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11479 Fselect_window (target_frame_window, Qt);
11480
11481 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11482 Fselect_frame (old_top_frame, Qt);
11483 }
11484
11485 Fselect_window (old_window, Qt);
11486 }
11487
11488 if (!NILP (AREF (vector, 6)))
11489 {
11490 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11491 ASET (vector, 6, Qnil);
11492 }
11493
11494 Vmode_line_unwind_vector = vector;
11495 }
11496
11497
11498 /* Store a single character C for the frame title in mode_line_noprop_buf.
11499 Re-allocate mode_line_noprop_buf if necessary. */
11500
11501 static void
11502 store_mode_line_noprop_char (char c)
11503 {
11504 /* If output position has reached the end of the allocated buffer,
11505 increase the buffer's size. */
11506 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11507 {
11508 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11509 ptrdiff_t size = len;
11510 mode_line_noprop_buf =
11511 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11512 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11513 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11514 }
11515
11516 *mode_line_noprop_ptr++ = c;
11517 }
11518
11519
11520 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11521 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11522 characters that yield more columns than PRECISION; PRECISION <= 0
11523 means copy the whole string. Pad with spaces until FIELD_WIDTH
11524 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11525 pad. Called from display_mode_element when it is used to build a
11526 frame title. */
11527
11528 static int
11529 store_mode_line_noprop (const char *string, int field_width, int precision)
11530 {
11531 const unsigned char *str = (const unsigned char *) string;
11532 int n = 0;
11533 ptrdiff_t dummy, nbytes;
11534
11535 /* Copy at most PRECISION chars from STR. */
11536 nbytes = strlen (string);
11537 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11538 while (nbytes--)
11539 store_mode_line_noprop_char (*str++);
11540
11541 /* Fill up with spaces until FIELD_WIDTH reached. */
11542 while (field_width > 0
11543 && n < field_width)
11544 {
11545 store_mode_line_noprop_char (' ');
11546 ++n;
11547 }
11548
11549 return n;
11550 }
11551
11552 /***********************************************************************
11553 Frame Titles
11554 ***********************************************************************/
11555
11556 #ifdef HAVE_WINDOW_SYSTEM
11557
11558 /* Set the title of FRAME, if it has changed. The title format is
11559 Vicon_title_format if FRAME is iconified, otherwise it is
11560 frame_title_format. */
11561
11562 static void
11563 x_consider_frame_title (Lisp_Object frame)
11564 {
11565 struct frame *f = XFRAME (frame);
11566
11567 if ((FRAME_WINDOW_P (f)
11568 || FRAME_MINIBUF_ONLY_P (f)
11569 || f->explicit_name)
11570 && NILP (Fframe_parameter (frame, Qtooltip)))
11571 {
11572 /* Do we have more than one visible frame on this X display? */
11573 Lisp_Object tail, other_frame, fmt;
11574 ptrdiff_t title_start;
11575 char *title;
11576 ptrdiff_t len;
11577 struct it it;
11578 ptrdiff_t count = SPECPDL_INDEX ();
11579
11580 FOR_EACH_FRAME (tail, other_frame)
11581 {
11582 struct frame *tf = XFRAME (other_frame);
11583
11584 if (tf != f
11585 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11586 && !FRAME_MINIBUF_ONLY_P (tf)
11587 && !EQ (other_frame, tip_frame)
11588 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11589 break;
11590 }
11591
11592 /* Set global variable indicating that multiple frames exist. */
11593 multiple_frames = CONSP (tail);
11594
11595 /* Switch to the buffer of selected window of the frame. Set up
11596 mode_line_target so that display_mode_element will output into
11597 mode_line_noprop_buf; then display the title. */
11598 record_unwind_protect (unwind_format_mode_line,
11599 format_mode_line_unwind_data
11600 (f, current_buffer, selected_window, false));
11601
11602 Fselect_window (f->selected_window, Qt);
11603 set_buffer_internal_1
11604 (XBUFFER (XWINDOW (f->selected_window)->contents));
11605 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11606
11607 mode_line_target = MODE_LINE_TITLE;
11608 title_start = MODE_LINE_NOPROP_LEN (0);
11609 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11610 NULL, DEFAULT_FACE_ID);
11611 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11612 len = MODE_LINE_NOPROP_LEN (title_start);
11613 title = mode_line_noprop_buf + title_start;
11614 unbind_to (count, Qnil);
11615
11616 /* Set the title only if it's changed. This avoids consing in
11617 the common case where it hasn't. (If it turns out that we've
11618 already wasted too much time by walking through the list with
11619 display_mode_element, then we might need to optimize at a
11620 higher level than this.) */
11621 if (! STRINGP (f->name)
11622 || SBYTES (f->name) != len
11623 || memcmp (title, SDATA (f->name), len) != 0)
11624 x_implicitly_set_name (f, make_string (title, len), Qnil);
11625 }
11626 }
11627
11628 #endif /* not HAVE_WINDOW_SYSTEM */
11629
11630 \f
11631 /***********************************************************************
11632 Menu Bars
11633 ***********************************************************************/
11634
11635 /* True if we will not redisplay all visible windows. */
11636 #define REDISPLAY_SOME_P() \
11637 ((windows_or_buffers_changed == 0 \
11638 || windows_or_buffers_changed == REDISPLAY_SOME) \
11639 && (update_mode_lines == 0 \
11640 || update_mode_lines == REDISPLAY_SOME))
11641
11642 /* Prepare for redisplay by updating menu-bar item lists when
11643 appropriate. This can call eval. */
11644
11645 static void
11646 prepare_menu_bars (void)
11647 {
11648 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11649 bool some_windows = REDISPLAY_SOME_P ();
11650 Lisp_Object tooltip_frame;
11651
11652 #ifdef HAVE_WINDOW_SYSTEM
11653 tooltip_frame = tip_frame;
11654 #else
11655 tooltip_frame = Qnil;
11656 #endif
11657
11658 if (FUNCTIONP (Vpre_redisplay_function))
11659 {
11660 Lisp_Object windows = all_windows ? Qt : Qnil;
11661 if (all_windows && some_windows)
11662 {
11663 Lisp_Object ws = window_list ();
11664 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11665 {
11666 Lisp_Object this = XCAR (ws);
11667 struct window *w = XWINDOW (this);
11668 if (w->redisplay
11669 || XFRAME (w->frame)->redisplay
11670 || XBUFFER (w->contents)->text->redisplay)
11671 {
11672 windows = Fcons (this, windows);
11673 }
11674 }
11675 }
11676 safe__call1 (true, Vpre_redisplay_function, windows);
11677 }
11678
11679 /* Update all frame titles based on their buffer names, etc. We do
11680 this before the menu bars so that the buffer-menu will show the
11681 up-to-date frame titles. */
11682 #ifdef HAVE_WINDOW_SYSTEM
11683 if (all_windows)
11684 {
11685 Lisp_Object tail, frame;
11686
11687 FOR_EACH_FRAME (tail, frame)
11688 {
11689 struct frame *f = XFRAME (frame);
11690 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11691 if (some_windows
11692 && !f->redisplay
11693 && !w->redisplay
11694 && !XBUFFER (w->contents)->text->redisplay)
11695 continue;
11696
11697 if (!EQ (frame, tooltip_frame)
11698 && (FRAME_ICONIFIED_P (f)
11699 || FRAME_VISIBLE_P (f) == 1
11700 /* Exclude TTY frames that are obscured because they
11701 are not the top frame on their console. This is
11702 because x_consider_frame_title actually switches
11703 to the frame, which for TTY frames means it is
11704 marked as garbaged, and will be completely
11705 redrawn on the next redisplay cycle. This causes
11706 TTY frames to be completely redrawn, when there
11707 are more than one of them, even though nothing
11708 should be changed on display. */
11709 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11710 x_consider_frame_title (frame);
11711 }
11712 }
11713 #endif /* HAVE_WINDOW_SYSTEM */
11714
11715 /* Update the menu bar item lists, if appropriate. This has to be
11716 done before any actual redisplay or generation of display lines. */
11717
11718 if (all_windows)
11719 {
11720 Lisp_Object tail, frame;
11721 ptrdiff_t count = SPECPDL_INDEX ();
11722 /* True means that update_menu_bar has run its hooks
11723 so any further calls to update_menu_bar shouldn't do so again. */
11724 bool menu_bar_hooks_run = false;
11725
11726 record_unwind_save_match_data ();
11727
11728 FOR_EACH_FRAME (tail, frame)
11729 {
11730 struct frame *f = XFRAME (frame);
11731 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11732
11733 /* Ignore tooltip frame. */
11734 if (EQ (frame, tooltip_frame))
11735 continue;
11736
11737 if (some_windows
11738 && !f->redisplay
11739 && !w->redisplay
11740 && !XBUFFER (w->contents)->text->redisplay)
11741 continue;
11742
11743 /* If a window on this frame changed size, report that to
11744 the user and clear the size-change flag. */
11745 if (FRAME_WINDOW_SIZES_CHANGED (f))
11746 {
11747 Lisp_Object functions;
11748
11749 /* Clear flag first in case we get an error below. */
11750 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11751 functions = Vwindow_size_change_functions;
11752
11753 while (CONSP (functions))
11754 {
11755 if (!EQ (XCAR (functions), Qt))
11756 call1 (XCAR (functions), frame);
11757 functions = XCDR (functions);
11758 }
11759 }
11760
11761 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11762 #ifdef HAVE_WINDOW_SYSTEM
11763 update_tool_bar (f, false);
11764 #endif
11765 }
11766
11767 unbind_to (count, Qnil);
11768 }
11769 else
11770 {
11771 struct frame *sf = SELECTED_FRAME ();
11772 update_menu_bar (sf, true, false);
11773 #ifdef HAVE_WINDOW_SYSTEM
11774 update_tool_bar (sf, true);
11775 #endif
11776 }
11777 }
11778
11779
11780 /* Update the menu bar item list for frame F. This has to be done
11781 before we start to fill in any display lines, because it can call
11782 eval.
11783
11784 If SAVE_MATCH_DATA, we must save and restore it here.
11785
11786 If HOOKS_RUN, a previous call to update_menu_bar
11787 already ran the menu bar hooks for this redisplay, so there
11788 is no need to run them again. The return value is the
11789 updated value of this flag, to pass to the next call. */
11790
11791 static bool
11792 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11793 {
11794 Lisp_Object window;
11795 struct window *w;
11796
11797 /* If called recursively during a menu update, do nothing. This can
11798 happen when, for instance, an activate-menubar-hook causes a
11799 redisplay. */
11800 if (inhibit_menubar_update)
11801 return hooks_run;
11802
11803 window = FRAME_SELECTED_WINDOW (f);
11804 w = XWINDOW (window);
11805
11806 if (FRAME_WINDOW_P (f)
11807 ?
11808 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11809 || defined (HAVE_NS) || defined (USE_GTK)
11810 FRAME_EXTERNAL_MENU_BAR (f)
11811 #else
11812 FRAME_MENU_BAR_LINES (f) > 0
11813 #endif
11814 : FRAME_MENU_BAR_LINES (f) > 0)
11815 {
11816 /* If the user has switched buffers or windows, we need to
11817 recompute to reflect the new bindings. But we'll
11818 recompute when update_mode_lines is set too; that means
11819 that people can use force-mode-line-update to request
11820 that the menu bar be recomputed. The adverse effect on
11821 the rest of the redisplay algorithm is about the same as
11822 windows_or_buffers_changed anyway. */
11823 if (windows_or_buffers_changed
11824 /* This used to test w->update_mode_line, but we believe
11825 there is no need to recompute the menu in that case. */
11826 || update_mode_lines
11827 || window_buffer_changed (w))
11828 {
11829 struct buffer *prev = current_buffer;
11830 ptrdiff_t count = SPECPDL_INDEX ();
11831
11832 specbind (Qinhibit_menubar_update, Qt);
11833
11834 set_buffer_internal_1 (XBUFFER (w->contents));
11835 if (save_match_data)
11836 record_unwind_save_match_data ();
11837 if (NILP (Voverriding_local_map_menu_flag))
11838 {
11839 specbind (Qoverriding_terminal_local_map, Qnil);
11840 specbind (Qoverriding_local_map, Qnil);
11841 }
11842
11843 if (!hooks_run)
11844 {
11845 /* Run the Lucid hook. */
11846 safe_run_hooks (Qactivate_menubar_hook);
11847
11848 /* If it has changed current-menubar from previous value,
11849 really recompute the menu-bar from the value. */
11850 if (! NILP (Vlucid_menu_bar_dirty_flag))
11851 call0 (Qrecompute_lucid_menubar);
11852
11853 safe_run_hooks (Qmenu_bar_update_hook);
11854
11855 hooks_run = true;
11856 }
11857
11858 XSETFRAME (Vmenu_updating_frame, f);
11859 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11860
11861 /* Redisplay the menu bar in case we changed it. */
11862 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11863 || defined (HAVE_NS) || defined (USE_GTK)
11864 if (FRAME_WINDOW_P (f))
11865 {
11866 #if defined (HAVE_NS)
11867 /* All frames on Mac OS share the same menubar. So only
11868 the selected frame should be allowed to set it. */
11869 if (f == SELECTED_FRAME ())
11870 #endif
11871 set_frame_menubar (f, false, false);
11872 }
11873 else
11874 /* On a terminal screen, the menu bar is an ordinary screen
11875 line, and this makes it get updated. */
11876 w->update_mode_line = true;
11877 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11878 /* In the non-toolkit version, the menu bar is an ordinary screen
11879 line, and this makes it get updated. */
11880 w->update_mode_line = true;
11881 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11882
11883 unbind_to (count, Qnil);
11884 set_buffer_internal_1 (prev);
11885 }
11886 }
11887
11888 return hooks_run;
11889 }
11890
11891 /***********************************************************************
11892 Tool-bars
11893 ***********************************************************************/
11894
11895 #ifdef HAVE_WINDOW_SYSTEM
11896
11897 /* Select `frame' temporarily without running all the code in
11898 do_switch_frame.
11899 FIXME: Maybe do_switch_frame should be trimmed down similarly
11900 when `norecord' is set. */
11901 static void
11902 fast_set_selected_frame (Lisp_Object frame)
11903 {
11904 if (!EQ (selected_frame, frame))
11905 {
11906 selected_frame = frame;
11907 selected_window = XFRAME (frame)->selected_window;
11908 }
11909 }
11910
11911 /* Update the tool-bar item list for frame F. This has to be done
11912 before we start to fill in any display lines. Called from
11913 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11914 and restore it here. */
11915
11916 static void
11917 update_tool_bar (struct frame *f, bool save_match_data)
11918 {
11919 #if defined (USE_GTK) || defined (HAVE_NS)
11920 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11921 #else
11922 bool do_update = (WINDOWP (f->tool_bar_window)
11923 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11924 #endif
11925
11926 if (do_update)
11927 {
11928 Lisp_Object window;
11929 struct window *w;
11930
11931 window = FRAME_SELECTED_WINDOW (f);
11932 w = XWINDOW (window);
11933
11934 /* If the user has switched buffers or windows, we need to
11935 recompute to reflect the new bindings. But we'll
11936 recompute when update_mode_lines is set too; that means
11937 that people can use force-mode-line-update to request
11938 that the menu bar be recomputed. The adverse effect on
11939 the rest of the redisplay algorithm is about the same as
11940 windows_or_buffers_changed anyway. */
11941 if (windows_or_buffers_changed
11942 || w->update_mode_line
11943 || update_mode_lines
11944 || window_buffer_changed (w))
11945 {
11946 struct buffer *prev = current_buffer;
11947 ptrdiff_t count = SPECPDL_INDEX ();
11948 Lisp_Object frame, new_tool_bar;
11949 int new_n_tool_bar;
11950
11951 /* Set current_buffer to the buffer of the selected
11952 window of the frame, so that we get the right local
11953 keymaps. */
11954 set_buffer_internal_1 (XBUFFER (w->contents));
11955
11956 /* Save match data, if we must. */
11957 if (save_match_data)
11958 record_unwind_save_match_data ();
11959
11960 /* Make sure that we don't accidentally use bogus keymaps. */
11961 if (NILP (Voverriding_local_map_menu_flag))
11962 {
11963 specbind (Qoverriding_terminal_local_map, Qnil);
11964 specbind (Qoverriding_local_map, Qnil);
11965 }
11966
11967 /* We must temporarily set the selected frame to this frame
11968 before calling tool_bar_items, because the calculation of
11969 the tool-bar keymap uses the selected frame (see
11970 `tool-bar-make-keymap' in tool-bar.el). */
11971 eassert (EQ (selected_window,
11972 /* Since we only explicitly preserve selected_frame,
11973 check that selected_window would be redundant. */
11974 XFRAME (selected_frame)->selected_window));
11975 record_unwind_protect (fast_set_selected_frame, selected_frame);
11976 XSETFRAME (frame, f);
11977 fast_set_selected_frame (frame);
11978
11979 /* Build desired tool-bar items from keymaps. */
11980 new_tool_bar
11981 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11982 &new_n_tool_bar);
11983
11984 /* Redisplay the tool-bar if we changed it. */
11985 if (new_n_tool_bar != f->n_tool_bar_items
11986 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11987 {
11988 /* Redisplay that happens asynchronously due to an expose event
11989 may access f->tool_bar_items. Make sure we update both
11990 variables within BLOCK_INPUT so no such event interrupts. */
11991 block_input ();
11992 fset_tool_bar_items (f, new_tool_bar);
11993 f->n_tool_bar_items = new_n_tool_bar;
11994 w->update_mode_line = true;
11995 unblock_input ();
11996 }
11997
11998 unbind_to (count, Qnil);
11999 set_buffer_internal_1 (prev);
12000 }
12001 }
12002 }
12003
12004 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12005
12006 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12007 F's desired tool-bar contents. F->tool_bar_items must have
12008 been set up previously by calling prepare_menu_bars. */
12009
12010 static void
12011 build_desired_tool_bar_string (struct frame *f)
12012 {
12013 int i, size, size_needed;
12014 Lisp_Object image, plist;
12015
12016 image = plist = Qnil;
12017
12018 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12019 Otherwise, make a new string. */
12020
12021 /* The size of the string we might be able to reuse. */
12022 size = (STRINGP (f->desired_tool_bar_string)
12023 ? SCHARS (f->desired_tool_bar_string)
12024 : 0);
12025
12026 /* We need one space in the string for each image. */
12027 size_needed = f->n_tool_bar_items;
12028
12029 /* Reuse f->desired_tool_bar_string, if possible. */
12030 if (size < size_needed || NILP (f->desired_tool_bar_string))
12031 fset_desired_tool_bar_string
12032 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12033 else
12034 {
12035 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12036 Fremove_text_properties (make_number (0), make_number (size),
12037 props, f->desired_tool_bar_string);
12038 }
12039
12040 /* Put a `display' property on the string for the images to display,
12041 put a `menu_item' property on tool-bar items with a value that
12042 is the index of the item in F's tool-bar item vector. */
12043 for (i = 0; i < f->n_tool_bar_items; ++i)
12044 {
12045 #define PROP(IDX) \
12046 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12047
12048 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12049 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12050 int hmargin, vmargin, relief, idx, end;
12051
12052 /* If image is a vector, choose the image according to the
12053 button state. */
12054 image = PROP (TOOL_BAR_ITEM_IMAGES);
12055 if (VECTORP (image))
12056 {
12057 if (enabled_p)
12058 idx = (selected_p
12059 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12060 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12061 else
12062 idx = (selected_p
12063 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12064 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12065
12066 eassert (ASIZE (image) >= idx);
12067 image = AREF (image, idx);
12068 }
12069 else
12070 idx = -1;
12071
12072 /* Ignore invalid image specifications. */
12073 if (!valid_image_p (image))
12074 continue;
12075
12076 /* Display the tool-bar button pressed, or depressed. */
12077 plist = Fcopy_sequence (XCDR (image));
12078
12079 /* Compute margin and relief to draw. */
12080 relief = (tool_bar_button_relief >= 0
12081 ? tool_bar_button_relief
12082 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12083 hmargin = vmargin = relief;
12084
12085 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12086 INT_MAX - max (hmargin, vmargin)))
12087 {
12088 hmargin += XFASTINT (Vtool_bar_button_margin);
12089 vmargin += XFASTINT (Vtool_bar_button_margin);
12090 }
12091 else if (CONSP (Vtool_bar_button_margin))
12092 {
12093 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12094 INT_MAX - hmargin))
12095 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12096
12097 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12098 INT_MAX - vmargin))
12099 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12100 }
12101
12102 if (auto_raise_tool_bar_buttons_p)
12103 {
12104 /* Add a `:relief' property to the image spec if the item is
12105 selected. */
12106 if (selected_p)
12107 {
12108 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12109 hmargin -= relief;
12110 vmargin -= relief;
12111 }
12112 }
12113 else
12114 {
12115 /* If image is selected, display it pressed, i.e. with a
12116 negative relief. If it's not selected, display it with a
12117 raised relief. */
12118 plist = Fplist_put (plist, QCrelief,
12119 (selected_p
12120 ? make_number (-relief)
12121 : make_number (relief)));
12122 hmargin -= relief;
12123 vmargin -= relief;
12124 }
12125
12126 /* Put a margin around the image. */
12127 if (hmargin || vmargin)
12128 {
12129 if (hmargin == vmargin)
12130 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12131 else
12132 plist = Fplist_put (plist, QCmargin,
12133 Fcons (make_number (hmargin),
12134 make_number (vmargin)));
12135 }
12136
12137 /* If button is not enabled, and we don't have special images
12138 for the disabled state, make the image appear disabled by
12139 applying an appropriate algorithm to it. */
12140 if (!enabled_p && idx < 0)
12141 plist = Fplist_put (plist, QCconversion, Qdisabled);
12142
12143 /* Put a `display' text property on the string for the image to
12144 display. Put a `menu-item' property on the string that gives
12145 the start of this item's properties in the tool-bar items
12146 vector. */
12147 image = Fcons (Qimage, plist);
12148 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12149 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12150
12151 /* Let the last image hide all remaining spaces in the tool bar
12152 string. The string can be longer than needed when we reuse a
12153 previous string. */
12154 if (i + 1 == f->n_tool_bar_items)
12155 end = SCHARS (f->desired_tool_bar_string);
12156 else
12157 end = i + 1;
12158 Fadd_text_properties (make_number (i), make_number (end),
12159 props, f->desired_tool_bar_string);
12160 #undef PROP
12161 }
12162 }
12163
12164
12165 /* Display one line of the tool-bar of frame IT->f.
12166
12167 HEIGHT specifies the desired height of the tool-bar line.
12168 If the actual height of the glyph row is less than HEIGHT, the
12169 row's height is increased to HEIGHT, and the icons are centered
12170 vertically in the new height.
12171
12172 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12173 count a final empty row in case the tool-bar width exactly matches
12174 the window width.
12175 */
12176
12177 static void
12178 display_tool_bar_line (struct it *it, int height)
12179 {
12180 struct glyph_row *row = it->glyph_row;
12181 int max_x = it->last_visible_x;
12182 struct glyph *last;
12183
12184 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12185 clear_glyph_row (row);
12186 row->enabled_p = true;
12187 row->y = it->current_y;
12188
12189 /* Note that this isn't made use of if the face hasn't a box,
12190 so there's no need to check the face here. */
12191 it->start_of_box_run_p = true;
12192
12193 while (it->current_x < max_x)
12194 {
12195 int x, n_glyphs_before, i, nglyphs;
12196 struct it it_before;
12197
12198 /* Get the next display element. */
12199 if (!get_next_display_element (it))
12200 {
12201 /* Don't count empty row if we are counting needed tool-bar lines. */
12202 if (height < 0 && !it->hpos)
12203 return;
12204 break;
12205 }
12206
12207 /* Produce glyphs. */
12208 n_glyphs_before = row->used[TEXT_AREA];
12209 it_before = *it;
12210
12211 PRODUCE_GLYPHS (it);
12212
12213 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12214 i = 0;
12215 x = it_before.current_x;
12216 while (i < nglyphs)
12217 {
12218 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12219
12220 if (x + glyph->pixel_width > max_x)
12221 {
12222 /* Glyph doesn't fit on line. Backtrack. */
12223 row->used[TEXT_AREA] = n_glyphs_before;
12224 *it = it_before;
12225 /* If this is the only glyph on this line, it will never fit on the
12226 tool-bar, so skip it. But ensure there is at least one glyph,
12227 so we don't accidentally disable the tool-bar. */
12228 if (n_glyphs_before == 0
12229 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12230 break;
12231 goto out;
12232 }
12233
12234 ++it->hpos;
12235 x += glyph->pixel_width;
12236 ++i;
12237 }
12238
12239 /* Stop at line end. */
12240 if (ITERATOR_AT_END_OF_LINE_P (it))
12241 break;
12242
12243 set_iterator_to_next (it, true);
12244 }
12245
12246 out:;
12247
12248 row->displays_text_p = row->used[TEXT_AREA] != 0;
12249
12250 /* Use default face for the border below the tool bar.
12251
12252 FIXME: When auto-resize-tool-bars is grow-only, there is
12253 no additional border below the possibly empty tool-bar lines.
12254 So to make the extra empty lines look "normal", we have to
12255 use the tool-bar face for the border too. */
12256 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12257 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12258 it->face_id = DEFAULT_FACE_ID;
12259
12260 extend_face_to_end_of_line (it);
12261 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12262 last->right_box_line_p = true;
12263 if (last == row->glyphs[TEXT_AREA])
12264 last->left_box_line_p = true;
12265
12266 /* Make line the desired height and center it vertically. */
12267 if ((height -= it->max_ascent + it->max_descent) > 0)
12268 {
12269 /* Don't add more than one line height. */
12270 height %= FRAME_LINE_HEIGHT (it->f);
12271 it->max_ascent += height / 2;
12272 it->max_descent += (height + 1) / 2;
12273 }
12274
12275 compute_line_metrics (it);
12276
12277 /* If line is empty, make it occupy the rest of the tool-bar. */
12278 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12279 {
12280 row->height = row->phys_height = it->last_visible_y - row->y;
12281 row->visible_height = row->height;
12282 row->ascent = row->phys_ascent = 0;
12283 row->extra_line_spacing = 0;
12284 }
12285
12286 row->full_width_p = true;
12287 row->continued_p = false;
12288 row->truncated_on_left_p = false;
12289 row->truncated_on_right_p = false;
12290
12291 it->current_x = it->hpos = 0;
12292 it->current_y += row->height;
12293 ++it->vpos;
12294 ++it->glyph_row;
12295 }
12296
12297
12298 /* Value is the number of pixels needed to make all tool-bar items of
12299 frame F visible. The actual number of glyph rows needed is
12300 returned in *N_ROWS if non-NULL. */
12301 static int
12302 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12303 {
12304 struct window *w = XWINDOW (f->tool_bar_window);
12305 struct it it;
12306 /* tool_bar_height is called from redisplay_tool_bar after building
12307 the desired matrix, so use (unused) mode-line row as temporary row to
12308 avoid destroying the first tool-bar row. */
12309 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12310
12311 /* Initialize an iterator for iteration over
12312 F->desired_tool_bar_string in the tool-bar window of frame F. */
12313 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12314 temp_row->reversed_p = false;
12315 it.first_visible_x = 0;
12316 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12317 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12318 it.paragraph_embedding = L2R;
12319
12320 while (!ITERATOR_AT_END_P (&it))
12321 {
12322 clear_glyph_row (temp_row);
12323 it.glyph_row = temp_row;
12324 display_tool_bar_line (&it, -1);
12325 }
12326 clear_glyph_row (temp_row);
12327
12328 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12329 if (n_rows)
12330 *n_rows = it.vpos > 0 ? it.vpos : -1;
12331
12332 if (pixelwise)
12333 return it.current_y;
12334 else
12335 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12336 }
12337
12338 #endif /* !USE_GTK && !HAVE_NS */
12339
12340 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12341 0, 2, 0,
12342 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12343 If FRAME is nil or omitted, use the selected frame. Optional argument
12344 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12345 (Lisp_Object frame, Lisp_Object pixelwise)
12346 {
12347 int height = 0;
12348
12349 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12350 struct frame *f = decode_any_frame (frame);
12351
12352 if (WINDOWP (f->tool_bar_window)
12353 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12354 {
12355 update_tool_bar (f, true);
12356 if (f->n_tool_bar_items)
12357 {
12358 build_desired_tool_bar_string (f);
12359 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12360 }
12361 }
12362 #endif
12363
12364 return make_number (height);
12365 }
12366
12367
12368 /* Display the tool-bar of frame F. Value is true if tool-bar's
12369 height should be changed. */
12370 static bool
12371 redisplay_tool_bar (struct frame *f)
12372 {
12373 f->tool_bar_redisplayed = true;
12374 #if defined (USE_GTK) || defined (HAVE_NS)
12375
12376 if (FRAME_EXTERNAL_TOOL_BAR (f))
12377 update_frame_tool_bar (f);
12378 return false;
12379
12380 #else /* !USE_GTK && !HAVE_NS */
12381
12382 struct window *w;
12383 struct it it;
12384 struct glyph_row *row;
12385
12386 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12387 do anything. This means you must start with tool-bar-lines
12388 non-zero to get the auto-sizing effect. Or in other words, you
12389 can turn off tool-bars by specifying tool-bar-lines zero. */
12390 if (!WINDOWP (f->tool_bar_window)
12391 || (w = XWINDOW (f->tool_bar_window),
12392 WINDOW_TOTAL_LINES (w) == 0))
12393 return false;
12394
12395 /* Set up an iterator for the tool-bar window. */
12396 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12397 it.first_visible_x = 0;
12398 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12399 row = it.glyph_row;
12400 row->reversed_p = false;
12401
12402 /* Build a string that represents the contents of the tool-bar. */
12403 build_desired_tool_bar_string (f);
12404 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12405 /* FIXME: This should be controlled by a user option. But it
12406 doesn't make sense to have an R2L tool bar if the menu bar cannot
12407 be drawn also R2L, and making the menu bar R2L is tricky due
12408 toolkit-specific code that implements it. If an R2L tool bar is
12409 ever supported, display_tool_bar_line should also be augmented to
12410 call unproduce_glyphs like display_line and display_string
12411 do. */
12412 it.paragraph_embedding = L2R;
12413
12414 if (f->n_tool_bar_rows == 0)
12415 {
12416 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12417
12418 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12419 {
12420 x_change_tool_bar_height (f, new_height);
12421 frame_default_tool_bar_height = new_height;
12422 /* Always do that now. */
12423 clear_glyph_matrix (w->desired_matrix);
12424 f->fonts_changed = true;
12425 return true;
12426 }
12427 }
12428
12429 /* Display as many lines as needed to display all tool-bar items. */
12430
12431 if (f->n_tool_bar_rows > 0)
12432 {
12433 int border, rows, height, extra;
12434
12435 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12436 border = XINT (Vtool_bar_border);
12437 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12438 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12439 else if (EQ (Vtool_bar_border, Qborder_width))
12440 border = f->border_width;
12441 else
12442 border = 0;
12443 if (border < 0)
12444 border = 0;
12445
12446 rows = f->n_tool_bar_rows;
12447 height = max (1, (it.last_visible_y - border) / rows);
12448 extra = it.last_visible_y - border - height * rows;
12449
12450 while (it.current_y < it.last_visible_y)
12451 {
12452 int h = 0;
12453 if (extra > 0 && rows-- > 0)
12454 {
12455 h = (extra + rows - 1) / rows;
12456 extra -= h;
12457 }
12458 display_tool_bar_line (&it, height + h);
12459 }
12460 }
12461 else
12462 {
12463 while (it.current_y < it.last_visible_y)
12464 display_tool_bar_line (&it, 0);
12465 }
12466
12467 /* It doesn't make much sense to try scrolling in the tool-bar
12468 window, so don't do it. */
12469 w->desired_matrix->no_scrolling_p = true;
12470 w->must_be_updated_p = true;
12471
12472 if (!NILP (Vauto_resize_tool_bars))
12473 {
12474 bool change_height_p = true;
12475
12476 /* If we couldn't display everything, change the tool-bar's
12477 height if there is room for more. */
12478 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12479 change_height_p = true;
12480
12481 /* We subtract 1 because display_tool_bar_line advances the
12482 glyph_row pointer before returning to its caller. We want to
12483 examine the last glyph row produced by
12484 display_tool_bar_line. */
12485 row = it.glyph_row - 1;
12486
12487 /* If there are blank lines at the end, except for a partially
12488 visible blank line at the end that is smaller than
12489 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12490 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12491 && row->height >= FRAME_LINE_HEIGHT (f))
12492 change_height_p = true;
12493
12494 /* If row displays tool-bar items, but is partially visible,
12495 change the tool-bar's height. */
12496 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12497 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12498 change_height_p = true;
12499
12500 /* Resize windows as needed by changing the `tool-bar-lines'
12501 frame parameter. */
12502 if (change_height_p)
12503 {
12504 int nrows;
12505 int new_height = tool_bar_height (f, &nrows, true);
12506
12507 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12508 && !f->minimize_tool_bar_window_p)
12509 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12510 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12511 f->minimize_tool_bar_window_p = false;
12512
12513 if (change_height_p)
12514 {
12515 x_change_tool_bar_height (f, new_height);
12516 frame_default_tool_bar_height = new_height;
12517 clear_glyph_matrix (w->desired_matrix);
12518 f->n_tool_bar_rows = nrows;
12519 f->fonts_changed = true;
12520
12521 return true;
12522 }
12523 }
12524 }
12525
12526 f->minimize_tool_bar_window_p = false;
12527 return false;
12528
12529 #endif /* USE_GTK || HAVE_NS */
12530 }
12531
12532 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12533
12534 /* Get information about the tool-bar item which is displayed in GLYPH
12535 on frame F. Return in *PROP_IDX the index where tool-bar item
12536 properties start in F->tool_bar_items. Value is false if
12537 GLYPH doesn't display a tool-bar item. */
12538
12539 static bool
12540 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12541 {
12542 Lisp_Object prop;
12543 int charpos;
12544
12545 /* This function can be called asynchronously, which means we must
12546 exclude any possibility that Fget_text_property signals an
12547 error. */
12548 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12549 charpos = max (0, charpos);
12550
12551 /* Get the text property `menu-item' at pos. The value of that
12552 property is the start index of this item's properties in
12553 F->tool_bar_items. */
12554 prop = Fget_text_property (make_number (charpos),
12555 Qmenu_item, f->current_tool_bar_string);
12556 if (! INTEGERP (prop))
12557 return false;
12558 *prop_idx = XINT (prop);
12559 return true;
12560 }
12561
12562 \f
12563 /* Get information about the tool-bar item at position X/Y on frame F.
12564 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12565 the current matrix of the tool-bar window of F, or NULL if not
12566 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12567 item in F->tool_bar_items. Value is
12568
12569 -1 if X/Y is not on a tool-bar item
12570 0 if X/Y is on the same item that was highlighted before.
12571 1 otherwise. */
12572
12573 static int
12574 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12575 int *hpos, int *vpos, int *prop_idx)
12576 {
12577 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12578 struct window *w = XWINDOW (f->tool_bar_window);
12579 int area;
12580
12581 /* Find the glyph under X/Y. */
12582 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12583 if (*glyph == NULL)
12584 return -1;
12585
12586 /* Get the start of this tool-bar item's properties in
12587 f->tool_bar_items. */
12588 if (!tool_bar_item_info (f, *glyph, prop_idx))
12589 return -1;
12590
12591 /* Is mouse on the highlighted item? */
12592 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12593 && *vpos >= hlinfo->mouse_face_beg_row
12594 && *vpos <= hlinfo->mouse_face_end_row
12595 && (*vpos > hlinfo->mouse_face_beg_row
12596 || *hpos >= hlinfo->mouse_face_beg_col)
12597 && (*vpos < hlinfo->mouse_face_end_row
12598 || *hpos < hlinfo->mouse_face_end_col
12599 || hlinfo->mouse_face_past_end))
12600 return 0;
12601
12602 return 1;
12603 }
12604
12605
12606 /* EXPORT:
12607 Handle mouse button event on the tool-bar of frame F, at
12608 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12609 false for button release. MODIFIERS is event modifiers for button
12610 release. */
12611
12612 void
12613 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12614 int modifiers)
12615 {
12616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12617 struct window *w = XWINDOW (f->tool_bar_window);
12618 int hpos, vpos, prop_idx;
12619 struct glyph *glyph;
12620 Lisp_Object enabled_p;
12621 int ts;
12622
12623 /* If not on the highlighted tool-bar item, and mouse-highlight is
12624 non-nil, return. This is so we generate the tool-bar button
12625 click only when the mouse button is released on the same item as
12626 where it was pressed. However, when mouse-highlight is disabled,
12627 generate the click when the button is released regardless of the
12628 highlight, since tool-bar items are not highlighted in that
12629 case. */
12630 frame_to_window_pixel_xy (w, &x, &y);
12631 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12632 if (ts == -1
12633 || (ts != 0 && !NILP (Vmouse_highlight)))
12634 return;
12635
12636 /* When mouse-highlight is off, generate the click for the item
12637 where the button was pressed, disregarding where it was
12638 released. */
12639 if (NILP (Vmouse_highlight) && !down_p)
12640 prop_idx = f->last_tool_bar_item;
12641
12642 /* If item is disabled, do nothing. */
12643 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12644 if (NILP (enabled_p))
12645 return;
12646
12647 if (down_p)
12648 {
12649 /* Show item in pressed state. */
12650 if (!NILP (Vmouse_highlight))
12651 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12652 f->last_tool_bar_item = prop_idx;
12653 }
12654 else
12655 {
12656 Lisp_Object key, frame;
12657 struct input_event event;
12658 EVENT_INIT (event);
12659
12660 /* Show item in released state. */
12661 if (!NILP (Vmouse_highlight))
12662 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12663
12664 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12665
12666 XSETFRAME (frame, f);
12667 event.kind = TOOL_BAR_EVENT;
12668 event.frame_or_window = frame;
12669 event.arg = frame;
12670 kbd_buffer_store_event (&event);
12671
12672 event.kind = TOOL_BAR_EVENT;
12673 event.frame_or_window = frame;
12674 event.arg = key;
12675 event.modifiers = modifiers;
12676 kbd_buffer_store_event (&event);
12677 f->last_tool_bar_item = -1;
12678 }
12679 }
12680
12681
12682 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12683 tool-bar window-relative coordinates X/Y. Called from
12684 note_mouse_highlight. */
12685
12686 static void
12687 note_tool_bar_highlight (struct frame *f, int x, int y)
12688 {
12689 Lisp_Object window = f->tool_bar_window;
12690 struct window *w = XWINDOW (window);
12691 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12692 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12693 int hpos, vpos;
12694 struct glyph *glyph;
12695 struct glyph_row *row;
12696 int i;
12697 Lisp_Object enabled_p;
12698 int prop_idx;
12699 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12700 bool mouse_down_p;
12701 int rc;
12702
12703 /* Function note_mouse_highlight is called with negative X/Y
12704 values when mouse moves outside of the frame. */
12705 if (x <= 0 || y <= 0)
12706 {
12707 clear_mouse_face (hlinfo);
12708 return;
12709 }
12710
12711 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12712 if (rc < 0)
12713 {
12714 /* Not on tool-bar item. */
12715 clear_mouse_face (hlinfo);
12716 return;
12717 }
12718 else if (rc == 0)
12719 /* On same tool-bar item as before. */
12720 goto set_help_echo;
12721
12722 clear_mouse_face (hlinfo);
12723
12724 /* Mouse is down, but on different tool-bar item? */
12725 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12726 && f == dpyinfo->last_mouse_frame);
12727
12728 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12729 return;
12730
12731 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12732
12733 /* If tool-bar item is not enabled, don't highlight it. */
12734 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12735 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12736 {
12737 /* Compute the x-position of the glyph. In front and past the
12738 image is a space. We include this in the highlighted area. */
12739 row = MATRIX_ROW (w->current_matrix, vpos);
12740 for (i = x = 0; i < hpos; ++i)
12741 x += row->glyphs[TEXT_AREA][i].pixel_width;
12742
12743 /* Record this as the current active region. */
12744 hlinfo->mouse_face_beg_col = hpos;
12745 hlinfo->mouse_face_beg_row = vpos;
12746 hlinfo->mouse_face_beg_x = x;
12747 hlinfo->mouse_face_past_end = false;
12748
12749 hlinfo->mouse_face_end_col = hpos + 1;
12750 hlinfo->mouse_face_end_row = vpos;
12751 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12752 hlinfo->mouse_face_window = window;
12753 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12754
12755 /* Display it as active. */
12756 show_mouse_face (hlinfo, draw);
12757 }
12758
12759 set_help_echo:
12760
12761 /* Set help_echo_string to a help string to display for this tool-bar item.
12762 XTread_socket does the rest. */
12763 help_echo_object = help_echo_window = Qnil;
12764 help_echo_pos = -1;
12765 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12766 if (NILP (help_echo_string))
12767 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12768 }
12769
12770 #endif /* !USE_GTK && !HAVE_NS */
12771
12772 #endif /* HAVE_WINDOW_SYSTEM */
12773
12774
12775 \f
12776 /************************************************************************
12777 Horizontal scrolling
12778 ************************************************************************/
12779
12780 /* For all leaf windows in the window tree rooted at WINDOW, set their
12781 hscroll value so that PT is (i) visible in the window, and (ii) so
12782 that it is not within a certain margin at the window's left and
12783 right border. Value is true if any window's hscroll has been
12784 changed. */
12785
12786 static bool
12787 hscroll_window_tree (Lisp_Object window)
12788 {
12789 bool hscrolled_p = false;
12790 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12791 int hscroll_step_abs = 0;
12792 double hscroll_step_rel = 0;
12793
12794 if (hscroll_relative_p)
12795 {
12796 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12797 if (hscroll_step_rel < 0)
12798 {
12799 hscroll_relative_p = false;
12800 hscroll_step_abs = 0;
12801 }
12802 }
12803 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12804 {
12805 hscroll_step_abs = XINT (Vhscroll_step);
12806 if (hscroll_step_abs < 0)
12807 hscroll_step_abs = 0;
12808 }
12809 else
12810 hscroll_step_abs = 0;
12811
12812 while (WINDOWP (window))
12813 {
12814 struct window *w = XWINDOW (window);
12815
12816 if (WINDOWP (w->contents))
12817 hscrolled_p |= hscroll_window_tree (w->contents);
12818 else if (w->cursor.vpos >= 0)
12819 {
12820 int h_margin;
12821 int text_area_width;
12822 struct glyph_row *cursor_row;
12823 struct glyph_row *bottom_row;
12824
12825 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12826 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12827 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12828 else
12829 cursor_row = bottom_row - 1;
12830
12831 if (!cursor_row->enabled_p)
12832 {
12833 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12834 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12835 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12836 else
12837 cursor_row = bottom_row - 1;
12838 }
12839 bool row_r2l_p = cursor_row->reversed_p;
12840
12841 text_area_width = window_box_width (w, TEXT_AREA);
12842
12843 /* Scroll when cursor is inside this scroll margin. */
12844 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12845
12846 /* If the position of this window's point has explicitly
12847 changed, no more suspend auto hscrolling. */
12848 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12849 w->suspend_auto_hscroll = false;
12850
12851 /* Remember window point. */
12852 Fset_marker (w->old_pointm,
12853 ((w == XWINDOW (selected_window))
12854 ? make_number (BUF_PT (XBUFFER (w->contents)))
12855 : Fmarker_position (w->pointm)),
12856 w->contents);
12857
12858 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12859 && !w->suspend_auto_hscroll
12860 /* In some pathological cases, like restoring a window
12861 configuration into a frame that is much smaller than
12862 the one from which the configuration was saved, we
12863 get glyph rows whose start and end have zero buffer
12864 positions, which we cannot handle below. Just skip
12865 such windows. */
12866 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12867 /* For left-to-right rows, hscroll when cursor is either
12868 (i) inside the right hscroll margin, or (ii) if it is
12869 inside the left margin and the window is already
12870 hscrolled. */
12871 && ((!row_r2l_p
12872 && ((w->hscroll && w->cursor.x <= h_margin)
12873 || (cursor_row->enabled_p
12874 && cursor_row->truncated_on_right_p
12875 && (w->cursor.x >= text_area_width - h_margin))))
12876 /* For right-to-left rows, the logic is similar,
12877 except that rules for scrolling to left and right
12878 are reversed. E.g., if cursor.x <= h_margin, we
12879 need to hscroll "to the right" unconditionally,
12880 and that will scroll the screen to the left so as
12881 to reveal the next portion of the row. */
12882 || (row_r2l_p
12883 && ((cursor_row->enabled_p
12884 /* FIXME: It is confusing to set the
12885 truncated_on_right_p flag when R2L rows
12886 are actually truncated on the left. */
12887 && cursor_row->truncated_on_right_p
12888 && w->cursor.x <= h_margin)
12889 || (w->hscroll
12890 && (w->cursor.x >= text_area_width - h_margin))))))
12891 {
12892 struct it it;
12893 ptrdiff_t hscroll;
12894 struct buffer *saved_current_buffer;
12895 ptrdiff_t pt;
12896 int wanted_x;
12897
12898 /* Find point in a display of infinite width. */
12899 saved_current_buffer = current_buffer;
12900 current_buffer = XBUFFER (w->contents);
12901
12902 if (w == XWINDOW (selected_window))
12903 pt = PT;
12904 else
12905 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12906
12907 /* Move iterator to pt starting at cursor_row->start in
12908 a line with infinite width. */
12909 init_to_row_start (&it, w, cursor_row);
12910 it.last_visible_x = INFINITY;
12911 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12912 current_buffer = saved_current_buffer;
12913
12914 /* Position cursor in window. */
12915 if (!hscroll_relative_p && hscroll_step_abs == 0)
12916 hscroll = max (0, (it.current_x
12917 - (ITERATOR_AT_END_OF_LINE_P (&it)
12918 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12919 : (text_area_width / 2))))
12920 / FRAME_COLUMN_WIDTH (it.f);
12921 else if ((!row_r2l_p
12922 && w->cursor.x >= text_area_width - h_margin)
12923 || (row_r2l_p && w->cursor.x <= h_margin))
12924 {
12925 if (hscroll_relative_p)
12926 wanted_x = text_area_width * (1 - hscroll_step_rel)
12927 - h_margin;
12928 else
12929 wanted_x = text_area_width
12930 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12931 - h_margin;
12932 hscroll
12933 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12934 }
12935 else
12936 {
12937 if (hscroll_relative_p)
12938 wanted_x = text_area_width * hscroll_step_rel
12939 + h_margin;
12940 else
12941 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12942 + h_margin;
12943 hscroll
12944 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12945 }
12946 hscroll = max (hscroll, w->min_hscroll);
12947
12948 /* Don't prevent redisplay optimizations if hscroll
12949 hasn't changed, as it will unnecessarily slow down
12950 redisplay. */
12951 if (w->hscroll != hscroll)
12952 {
12953 struct buffer *b = XBUFFER (w->contents);
12954 b->prevent_redisplay_optimizations_p = true;
12955 w->hscroll = hscroll;
12956 hscrolled_p = true;
12957 }
12958 }
12959 }
12960
12961 window = w->next;
12962 }
12963
12964 /* Value is true if hscroll of any leaf window has been changed. */
12965 return hscrolled_p;
12966 }
12967
12968
12969 /* Set hscroll so that cursor is visible and not inside horizontal
12970 scroll margins for all windows in the tree rooted at WINDOW. See
12971 also hscroll_window_tree above. Value is true if any window's
12972 hscroll has been changed. If it has, desired matrices on the frame
12973 of WINDOW are cleared. */
12974
12975 static bool
12976 hscroll_windows (Lisp_Object window)
12977 {
12978 bool hscrolled_p = hscroll_window_tree (window);
12979 if (hscrolled_p)
12980 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12981 return hscrolled_p;
12982 }
12983
12984
12985 \f
12986 /************************************************************************
12987 Redisplay
12988 ************************************************************************/
12989
12990 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12991 This is sometimes handy to have in a debugger session. */
12992
12993 #ifdef GLYPH_DEBUG
12994
12995 /* First and last unchanged row for try_window_id. */
12996
12997 static int debug_first_unchanged_at_end_vpos;
12998 static int debug_last_unchanged_at_beg_vpos;
12999
13000 /* Delta vpos and y. */
13001
13002 static int debug_dvpos, debug_dy;
13003
13004 /* Delta in characters and bytes for try_window_id. */
13005
13006 static ptrdiff_t debug_delta, debug_delta_bytes;
13007
13008 /* Values of window_end_pos and window_end_vpos at the end of
13009 try_window_id. */
13010
13011 static ptrdiff_t debug_end_vpos;
13012
13013 /* Append a string to W->desired_matrix->method. FMT is a printf
13014 format string. If trace_redisplay_p is true also printf the
13015 resulting string to stderr. */
13016
13017 static void debug_method_add (struct window *, char const *, ...)
13018 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13019
13020 static void
13021 debug_method_add (struct window *w, char const *fmt, ...)
13022 {
13023 void *ptr = w;
13024 char *method = w->desired_matrix->method;
13025 int len = strlen (method);
13026 int size = sizeof w->desired_matrix->method;
13027 int remaining = size - len - 1;
13028 va_list ap;
13029
13030 if (len && remaining)
13031 {
13032 method[len] = '|';
13033 --remaining, ++len;
13034 }
13035
13036 va_start (ap, fmt);
13037 vsnprintf (method + len, remaining + 1, fmt, ap);
13038 va_end (ap);
13039
13040 if (trace_redisplay_p)
13041 fprintf (stderr, "%p (%s): %s\n",
13042 ptr,
13043 ((BUFFERP (w->contents)
13044 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13045 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13046 : "no buffer"),
13047 method + len);
13048 }
13049
13050 #endif /* GLYPH_DEBUG */
13051
13052
13053 /* Value is true if all changes in window W, which displays
13054 current_buffer, are in the text between START and END. START is a
13055 buffer position, END is given as a distance from Z. Used in
13056 redisplay_internal for display optimization. */
13057
13058 static bool
13059 text_outside_line_unchanged_p (struct window *w,
13060 ptrdiff_t start, ptrdiff_t end)
13061 {
13062 bool unchanged_p = true;
13063
13064 /* If text or overlays have changed, see where. */
13065 if (window_outdated (w))
13066 {
13067 /* Gap in the line? */
13068 if (GPT < start || Z - GPT < end)
13069 unchanged_p = false;
13070
13071 /* Changes start in front of the line, or end after it? */
13072 if (unchanged_p
13073 && (BEG_UNCHANGED < start - 1
13074 || END_UNCHANGED < end))
13075 unchanged_p = false;
13076
13077 /* If selective display, can't optimize if changes start at the
13078 beginning of the line. */
13079 if (unchanged_p
13080 && INTEGERP (BVAR (current_buffer, selective_display))
13081 && XINT (BVAR (current_buffer, selective_display)) > 0
13082 && (BEG_UNCHANGED < start || GPT <= start))
13083 unchanged_p = false;
13084
13085 /* If there are overlays at the start or end of the line, these
13086 may have overlay strings with newlines in them. A change at
13087 START, for instance, may actually concern the display of such
13088 overlay strings as well, and they are displayed on different
13089 lines. So, quickly rule out this case. (For the future, it
13090 might be desirable to implement something more telling than
13091 just BEG/END_UNCHANGED.) */
13092 if (unchanged_p)
13093 {
13094 if (BEG + BEG_UNCHANGED == start
13095 && overlay_touches_p (start))
13096 unchanged_p = false;
13097 if (END_UNCHANGED == end
13098 && overlay_touches_p (Z - end))
13099 unchanged_p = false;
13100 }
13101
13102 /* Under bidi reordering, adding or deleting a character in the
13103 beginning of a paragraph, before the first strong directional
13104 character, can change the base direction of the paragraph (unless
13105 the buffer specifies a fixed paragraph direction), which will
13106 require to redisplay the whole paragraph. It might be worthwhile
13107 to find the paragraph limits and widen the range of redisplayed
13108 lines to that, but for now just give up this optimization. */
13109 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13110 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13111 unchanged_p = false;
13112 }
13113
13114 return unchanged_p;
13115 }
13116
13117
13118 /* Do a frame update, taking possible shortcuts into account. This is
13119 the main external entry point for redisplay.
13120
13121 If the last redisplay displayed an echo area message and that message
13122 is no longer requested, we clear the echo area or bring back the
13123 mini-buffer if that is in use. */
13124
13125 void
13126 redisplay (void)
13127 {
13128 redisplay_internal ();
13129 }
13130
13131
13132 static Lisp_Object
13133 overlay_arrow_string_or_property (Lisp_Object var)
13134 {
13135 Lisp_Object val;
13136
13137 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13138 return val;
13139
13140 return Voverlay_arrow_string;
13141 }
13142
13143 /* Return true if there are any overlay-arrows in current_buffer. */
13144 static bool
13145 overlay_arrow_in_current_buffer_p (void)
13146 {
13147 Lisp_Object vlist;
13148
13149 for (vlist = Voverlay_arrow_variable_list;
13150 CONSP (vlist);
13151 vlist = XCDR (vlist))
13152 {
13153 Lisp_Object var = XCAR (vlist);
13154 Lisp_Object val;
13155
13156 if (!SYMBOLP (var))
13157 continue;
13158 val = find_symbol_value (var);
13159 if (MARKERP (val)
13160 && current_buffer == XMARKER (val)->buffer)
13161 return true;
13162 }
13163 return false;
13164 }
13165
13166
13167 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13168 has changed. */
13169
13170 static bool
13171 overlay_arrows_changed_p (void)
13172 {
13173 Lisp_Object vlist;
13174
13175 for (vlist = Voverlay_arrow_variable_list;
13176 CONSP (vlist);
13177 vlist = XCDR (vlist))
13178 {
13179 Lisp_Object var = XCAR (vlist);
13180 Lisp_Object val, pstr;
13181
13182 if (!SYMBOLP (var))
13183 continue;
13184 val = find_symbol_value (var);
13185 if (!MARKERP (val))
13186 continue;
13187 if (! EQ (COERCE_MARKER (val),
13188 Fget (var, Qlast_arrow_position))
13189 || ! (pstr = overlay_arrow_string_or_property (var),
13190 EQ (pstr, Fget (var, Qlast_arrow_string))))
13191 return true;
13192 }
13193 return false;
13194 }
13195
13196 /* Mark overlay arrows to be updated on next redisplay. */
13197
13198 static void
13199 update_overlay_arrows (int up_to_date)
13200 {
13201 Lisp_Object vlist;
13202
13203 for (vlist = Voverlay_arrow_variable_list;
13204 CONSP (vlist);
13205 vlist = XCDR (vlist))
13206 {
13207 Lisp_Object var = XCAR (vlist);
13208
13209 if (!SYMBOLP (var))
13210 continue;
13211
13212 if (up_to_date > 0)
13213 {
13214 Lisp_Object val = find_symbol_value (var);
13215 Fput (var, Qlast_arrow_position,
13216 COERCE_MARKER (val));
13217 Fput (var, Qlast_arrow_string,
13218 overlay_arrow_string_or_property (var));
13219 }
13220 else if (up_to_date < 0
13221 || !NILP (Fget (var, Qlast_arrow_position)))
13222 {
13223 Fput (var, Qlast_arrow_position, Qt);
13224 Fput (var, Qlast_arrow_string, Qt);
13225 }
13226 }
13227 }
13228
13229
13230 /* Return overlay arrow string to display at row.
13231 Return integer (bitmap number) for arrow bitmap in left fringe.
13232 Return nil if no overlay arrow. */
13233
13234 static Lisp_Object
13235 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13236 {
13237 Lisp_Object vlist;
13238
13239 for (vlist = Voverlay_arrow_variable_list;
13240 CONSP (vlist);
13241 vlist = XCDR (vlist))
13242 {
13243 Lisp_Object var = XCAR (vlist);
13244 Lisp_Object val;
13245
13246 if (!SYMBOLP (var))
13247 continue;
13248
13249 val = find_symbol_value (var);
13250
13251 if (MARKERP (val)
13252 && current_buffer == XMARKER (val)->buffer
13253 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13254 {
13255 if (FRAME_WINDOW_P (it->f)
13256 /* FIXME: if ROW->reversed_p is set, this should test
13257 the right fringe, not the left one. */
13258 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13259 {
13260 #ifdef HAVE_WINDOW_SYSTEM
13261 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13262 {
13263 int fringe_bitmap = lookup_fringe_bitmap (val);
13264 if (fringe_bitmap != 0)
13265 return make_number (fringe_bitmap);
13266 }
13267 #endif
13268 return make_number (-1); /* Use default arrow bitmap. */
13269 }
13270 return overlay_arrow_string_or_property (var);
13271 }
13272 }
13273
13274 return Qnil;
13275 }
13276
13277 /* Return true if point moved out of or into a composition. Otherwise
13278 return false. PREV_BUF and PREV_PT are the last point buffer and
13279 position. BUF and PT are the current point buffer and position. */
13280
13281 static bool
13282 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13283 struct buffer *buf, ptrdiff_t pt)
13284 {
13285 ptrdiff_t start, end;
13286 Lisp_Object prop;
13287 Lisp_Object buffer;
13288
13289 XSETBUFFER (buffer, buf);
13290 /* Check a composition at the last point if point moved within the
13291 same buffer. */
13292 if (prev_buf == buf)
13293 {
13294 if (prev_pt == pt)
13295 /* Point didn't move. */
13296 return false;
13297
13298 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13299 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13300 && composition_valid_p (start, end, prop)
13301 && start < prev_pt && end > prev_pt)
13302 /* The last point was within the composition. Return true iff
13303 point moved out of the composition. */
13304 return (pt <= start || pt >= end);
13305 }
13306
13307 /* Check a composition at the current point. */
13308 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13309 && find_composition (pt, -1, &start, &end, &prop, buffer)
13310 && composition_valid_p (start, end, prop)
13311 && start < pt && end > pt);
13312 }
13313
13314 /* Reconsider the clip changes of buffer which is displayed in W. */
13315
13316 static void
13317 reconsider_clip_changes (struct window *w)
13318 {
13319 struct buffer *b = XBUFFER (w->contents);
13320
13321 if (b->clip_changed
13322 && w->window_end_valid
13323 && w->current_matrix->buffer == b
13324 && w->current_matrix->zv == BUF_ZV (b)
13325 && w->current_matrix->begv == BUF_BEGV (b))
13326 b->clip_changed = false;
13327
13328 /* If display wasn't paused, and W is not a tool bar window, see if
13329 point has been moved into or out of a composition. In that case,
13330 set b->clip_changed to force updating the screen. If
13331 b->clip_changed has already been set, skip this check. */
13332 if (!b->clip_changed && w->window_end_valid)
13333 {
13334 ptrdiff_t pt = (w == XWINDOW (selected_window)
13335 ? PT : marker_position (w->pointm));
13336
13337 if ((w->current_matrix->buffer != b || pt != w->last_point)
13338 && check_point_in_composition (w->current_matrix->buffer,
13339 w->last_point, b, pt))
13340 b->clip_changed = true;
13341 }
13342 }
13343
13344 static void
13345 propagate_buffer_redisplay (void)
13346 { /* Resetting b->text->redisplay is problematic!
13347 We can't just reset it in the case that some window that displays
13348 it has not been redisplayed; and such a window can stay
13349 unredisplayed for a long time if it's currently invisible.
13350 But we do want to reset it at the end of redisplay otherwise
13351 its displayed windows will keep being redisplayed over and over
13352 again.
13353 So we copy all b->text->redisplay flags up to their windows here,
13354 such that mark_window_display_accurate can safely reset
13355 b->text->redisplay. */
13356 Lisp_Object ws = window_list ();
13357 for (; CONSP (ws); ws = XCDR (ws))
13358 {
13359 struct window *thisw = XWINDOW (XCAR (ws));
13360 struct buffer *thisb = XBUFFER (thisw->contents);
13361 if (thisb->text->redisplay)
13362 thisw->redisplay = true;
13363 }
13364 }
13365
13366 #define STOP_POLLING \
13367 do { if (! polling_stopped_here) stop_polling (); \
13368 polling_stopped_here = true; } while (false)
13369
13370 #define RESUME_POLLING \
13371 do { if (polling_stopped_here) start_polling (); \
13372 polling_stopped_here = false; } while (false)
13373
13374
13375 /* Perhaps in the future avoid recentering windows if it
13376 is not necessary; currently that causes some problems. */
13377
13378 static void
13379 redisplay_internal (void)
13380 {
13381 struct window *w = XWINDOW (selected_window);
13382 struct window *sw;
13383 struct frame *fr;
13384 bool pending;
13385 bool must_finish = false, match_p;
13386 struct text_pos tlbufpos, tlendpos;
13387 int number_of_visible_frames;
13388 ptrdiff_t count;
13389 struct frame *sf;
13390 bool polling_stopped_here = false;
13391 Lisp_Object tail, frame;
13392
13393 /* True means redisplay has to consider all windows on all
13394 frames. False, only selected_window is considered. */
13395 bool consider_all_windows_p;
13396
13397 /* True means redisplay has to redisplay the miniwindow. */
13398 bool update_miniwindow_p = false;
13399
13400 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13401
13402 /* No redisplay if running in batch mode or frame is not yet fully
13403 initialized, or redisplay is explicitly turned off by setting
13404 Vinhibit_redisplay. */
13405 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13406 || !NILP (Vinhibit_redisplay))
13407 return;
13408
13409 /* Don't examine these until after testing Vinhibit_redisplay.
13410 When Emacs is shutting down, perhaps because its connection to
13411 X has dropped, we should not look at them at all. */
13412 fr = XFRAME (w->frame);
13413 sf = SELECTED_FRAME ();
13414
13415 if (!fr->glyphs_initialized_p)
13416 return;
13417
13418 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13419 if (popup_activated ())
13420 return;
13421 #endif
13422
13423 /* I don't think this happens but let's be paranoid. */
13424 if (redisplaying_p)
13425 return;
13426
13427 /* Record a function that clears redisplaying_p
13428 when we leave this function. */
13429 count = SPECPDL_INDEX ();
13430 record_unwind_protect_void (unwind_redisplay);
13431 redisplaying_p = true;
13432 specbind (Qinhibit_free_realized_faces, Qnil);
13433
13434 /* Record this function, so it appears on the profiler's backtraces. */
13435 record_in_backtrace (Qredisplay_internal, 0, 0);
13436
13437 FOR_EACH_FRAME (tail, frame)
13438 XFRAME (frame)->already_hscrolled_p = false;
13439
13440 retry:
13441 /* Remember the currently selected window. */
13442 sw = w;
13443
13444 pending = false;
13445 forget_escape_and_glyphless_faces ();
13446
13447 inhibit_free_realized_faces = false;
13448
13449 /* If face_change, init_iterator will free all realized faces, which
13450 includes the faces referenced from current matrices. So, we
13451 can't reuse current matrices in this case. */
13452 if (face_change)
13453 windows_or_buffers_changed = 47;
13454
13455 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13456 && FRAME_TTY (sf)->previous_frame != sf)
13457 {
13458 /* Since frames on a single ASCII terminal share the same
13459 display area, displaying a different frame means redisplay
13460 the whole thing. */
13461 SET_FRAME_GARBAGED (sf);
13462 #ifndef DOS_NT
13463 set_tty_color_mode (FRAME_TTY (sf), sf);
13464 #endif
13465 FRAME_TTY (sf)->previous_frame = sf;
13466 }
13467
13468 /* Set the visible flags for all frames. Do this before checking for
13469 resized or garbaged frames; they want to know if their frames are
13470 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13471 number_of_visible_frames = 0;
13472
13473 FOR_EACH_FRAME (tail, frame)
13474 {
13475 struct frame *f = XFRAME (frame);
13476
13477 if (FRAME_VISIBLE_P (f))
13478 {
13479 ++number_of_visible_frames;
13480 /* Adjust matrices for visible frames only. */
13481 if (f->fonts_changed)
13482 {
13483 adjust_frame_glyphs (f);
13484 /* Disable all redisplay optimizations for this frame.
13485 This is because adjust_frame_glyphs resets the
13486 enabled_p flag for all glyph rows of all windows, so
13487 many optimizations will fail anyway, and some might
13488 fail to test that flag and do bogus things as
13489 result. */
13490 SET_FRAME_GARBAGED (f);
13491 f->fonts_changed = false;
13492 }
13493 /* If cursor type has been changed on the frame
13494 other than selected, consider all frames. */
13495 if (f != sf && f->cursor_type_changed)
13496 fset_redisplay (f);
13497 }
13498 clear_desired_matrices (f);
13499 }
13500
13501 /* Notice any pending interrupt request to change frame size. */
13502 do_pending_window_change (true);
13503
13504 /* do_pending_window_change could change the selected_window due to
13505 frame resizing which makes the selected window too small. */
13506 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13507 sw = w;
13508
13509 /* Clear frames marked as garbaged. */
13510 clear_garbaged_frames ();
13511
13512 /* Build menubar and tool-bar items. */
13513 if (NILP (Vmemory_full))
13514 prepare_menu_bars ();
13515
13516 reconsider_clip_changes (w);
13517
13518 /* In most cases selected window displays current buffer. */
13519 match_p = XBUFFER (w->contents) == current_buffer;
13520 if (match_p)
13521 {
13522 /* Detect case that we need to write or remove a star in the mode line. */
13523 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13524 w->update_mode_line = true;
13525
13526 if (mode_line_update_needed (w))
13527 w->update_mode_line = true;
13528
13529 /* If reconsider_clip_changes above decided that the narrowing
13530 in the current buffer changed, make sure all other windows
13531 showing that buffer will be redisplayed. */
13532 if (current_buffer->clip_changed)
13533 bset_update_mode_line (current_buffer);
13534 }
13535
13536 /* Normally the message* functions will have already displayed and
13537 updated the echo area, but the frame may have been trashed, or
13538 the update may have been preempted, so display the echo area
13539 again here. Checking message_cleared_p captures the case that
13540 the echo area should be cleared. */
13541 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13542 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13543 || (message_cleared_p
13544 && minibuf_level == 0
13545 /* If the mini-window is currently selected, this means the
13546 echo-area doesn't show through. */
13547 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13548 {
13549 echo_area_display (false);
13550
13551 /* If echo_area_display resizes the mini-window, the redisplay and
13552 window_sizes_changed flags of the selected frame are set, but
13553 it's too late for the hooks in window-size-change-functions,
13554 which have been examined already in prepare_menu_bars. So in
13555 that case we call the hooks here only for the selected frame. */
13556 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13557 {
13558 Lisp_Object functions;
13559 ptrdiff_t count1 = SPECPDL_INDEX ();
13560
13561 record_unwind_save_match_data ();
13562
13563 /* Clear flag first in case we get an error below. */
13564 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13565 functions = Vwindow_size_change_functions;
13566
13567 while (CONSP (functions))
13568 {
13569 if (!EQ (XCAR (functions), Qt))
13570 call1 (XCAR (functions), selected_frame);
13571 functions = XCDR (functions);
13572 }
13573
13574 unbind_to (count1, Qnil);
13575 }
13576
13577 if (message_cleared_p)
13578 update_miniwindow_p = true;
13579
13580 must_finish = true;
13581
13582 /* If we don't display the current message, don't clear the
13583 message_cleared_p flag, because, if we did, we wouldn't clear
13584 the echo area in the next redisplay which doesn't preserve
13585 the echo area. */
13586 if (!display_last_displayed_message_p)
13587 message_cleared_p = false;
13588 }
13589 else if (EQ (selected_window, minibuf_window)
13590 && (current_buffer->clip_changed || window_outdated (w))
13591 && resize_mini_window (w, false))
13592 {
13593 if (sf->redisplay)
13594 {
13595 Lisp_Object functions;
13596 ptrdiff_t count1 = SPECPDL_INDEX ();
13597
13598 record_unwind_save_match_data ();
13599
13600 /* Clear flag first in case we get an error below. */
13601 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13602 functions = Vwindow_size_change_functions;
13603
13604 while (CONSP (functions))
13605 {
13606 if (!EQ (XCAR (functions), Qt))
13607 call1 (XCAR (functions), selected_frame);
13608 functions = XCDR (functions);
13609 }
13610
13611 unbind_to (count1, Qnil);
13612 }
13613
13614 /* Resized active mini-window to fit the size of what it is
13615 showing if its contents might have changed. */
13616 must_finish = true;
13617
13618 /* If window configuration was changed, frames may have been
13619 marked garbaged. Clear them or we will experience
13620 surprises wrt scrolling. */
13621 clear_garbaged_frames ();
13622 }
13623
13624 if (windows_or_buffers_changed && !update_mode_lines)
13625 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13626 only the windows's contents needs to be refreshed, or whether the
13627 mode-lines also need a refresh. */
13628 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13629 ? REDISPLAY_SOME : 32);
13630
13631 /* If specs for an arrow have changed, do thorough redisplay
13632 to ensure we remove any arrow that should no longer exist. */
13633 if (overlay_arrows_changed_p ())
13634 /* Apparently, this is the only case where we update other windows,
13635 without updating other mode-lines. */
13636 windows_or_buffers_changed = 49;
13637
13638 consider_all_windows_p = (update_mode_lines
13639 || windows_or_buffers_changed);
13640
13641 #define AINC(a,i) \
13642 { \
13643 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13644 if (INTEGERP (entry)) \
13645 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13646 }
13647
13648 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13649 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13650
13651 /* Optimize the case that only the line containing the cursor in the
13652 selected window has changed. Variables starting with this_ are
13653 set in display_line and record information about the line
13654 containing the cursor. */
13655 tlbufpos = this_line_start_pos;
13656 tlendpos = this_line_end_pos;
13657 if (!consider_all_windows_p
13658 && CHARPOS (tlbufpos) > 0
13659 && !w->update_mode_line
13660 && !current_buffer->clip_changed
13661 && !current_buffer->prevent_redisplay_optimizations_p
13662 && FRAME_VISIBLE_P (XFRAME (w->frame))
13663 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13664 && !XFRAME (w->frame)->cursor_type_changed
13665 && !XFRAME (w->frame)->face_change
13666 /* Make sure recorded data applies to current buffer, etc. */
13667 && this_line_buffer == current_buffer
13668 && match_p
13669 && !w->force_start
13670 && !w->optional_new_start
13671 /* Point must be on the line that we have info recorded about. */
13672 && PT >= CHARPOS (tlbufpos)
13673 && PT <= Z - CHARPOS (tlendpos)
13674 /* All text outside that line, including its final newline,
13675 must be unchanged. */
13676 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13677 CHARPOS (tlendpos)))
13678 {
13679 if (CHARPOS (tlbufpos) > BEGV
13680 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13681 && (CHARPOS (tlbufpos) == ZV
13682 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13683 /* Former continuation line has disappeared by becoming empty. */
13684 goto cancel;
13685 else if (window_outdated (w) || MINI_WINDOW_P (w))
13686 {
13687 /* We have to handle the case of continuation around a
13688 wide-column character (see the comment in indent.c around
13689 line 1340).
13690
13691 For instance, in the following case:
13692
13693 -------- Insert --------
13694 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13695 J_I_ ==> J_I_ `^^' are cursors.
13696 ^^ ^^
13697 -------- --------
13698
13699 As we have to redraw the line above, we cannot use this
13700 optimization. */
13701
13702 struct it it;
13703 int line_height_before = this_line_pixel_height;
13704
13705 /* Note that start_display will handle the case that the
13706 line starting at tlbufpos is a continuation line. */
13707 start_display (&it, w, tlbufpos);
13708
13709 /* Implementation note: It this still necessary? */
13710 if (it.current_x != this_line_start_x)
13711 goto cancel;
13712
13713 TRACE ((stderr, "trying display optimization 1\n"));
13714 w->cursor.vpos = -1;
13715 overlay_arrow_seen = false;
13716 it.vpos = this_line_vpos;
13717 it.current_y = this_line_y;
13718 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13719 display_line (&it);
13720
13721 /* If line contains point, is not continued,
13722 and ends at same distance from eob as before, we win. */
13723 if (w->cursor.vpos >= 0
13724 /* Line is not continued, otherwise this_line_start_pos
13725 would have been set to 0 in display_line. */
13726 && CHARPOS (this_line_start_pos)
13727 /* Line ends as before. */
13728 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13729 /* Line has same height as before. Otherwise other lines
13730 would have to be shifted up or down. */
13731 && this_line_pixel_height == line_height_before)
13732 {
13733 /* If this is not the window's last line, we must adjust
13734 the charstarts of the lines below. */
13735 if (it.current_y < it.last_visible_y)
13736 {
13737 struct glyph_row *row
13738 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13739 ptrdiff_t delta, delta_bytes;
13740
13741 /* We used to distinguish between two cases here,
13742 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13743 when the line ends in a newline or the end of the
13744 buffer's accessible portion. But both cases did
13745 the same, so they were collapsed. */
13746 delta = (Z
13747 - CHARPOS (tlendpos)
13748 - MATRIX_ROW_START_CHARPOS (row));
13749 delta_bytes = (Z_BYTE
13750 - BYTEPOS (tlendpos)
13751 - MATRIX_ROW_START_BYTEPOS (row));
13752
13753 increment_matrix_positions (w->current_matrix,
13754 this_line_vpos + 1,
13755 w->current_matrix->nrows,
13756 delta, delta_bytes);
13757 }
13758
13759 /* If this row displays text now but previously didn't,
13760 or vice versa, w->window_end_vpos may have to be
13761 adjusted. */
13762 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13763 {
13764 if (w->window_end_vpos < this_line_vpos)
13765 w->window_end_vpos = this_line_vpos;
13766 }
13767 else if (w->window_end_vpos == this_line_vpos
13768 && this_line_vpos > 0)
13769 w->window_end_vpos = this_line_vpos - 1;
13770 w->window_end_valid = false;
13771
13772 /* Update hint: No need to try to scroll in update_window. */
13773 w->desired_matrix->no_scrolling_p = true;
13774
13775 #ifdef GLYPH_DEBUG
13776 *w->desired_matrix->method = 0;
13777 debug_method_add (w, "optimization 1");
13778 #endif
13779 #ifdef HAVE_WINDOW_SYSTEM
13780 update_window_fringes (w, false);
13781 #endif
13782 goto update;
13783 }
13784 else
13785 goto cancel;
13786 }
13787 else if (/* Cursor position hasn't changed. */
13788 PT == w->last_point
13789 /* Make sure the cursor was last displayed
13790 in this window. Otherwise we have to reposition it. */
13791
13792 /* PXW: Must be converted to pixels, probably. */
13793 && 0 <= w->cursor.vpos
13794 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13795 {
13796 if (!must_finish)
13797 {
13798 do_pending_window_change (true);
13799 /* If selected_window changed, redisplay again. */
13800 if (WINDOWP (selected_window)
13801 && (w = XWINDOW (selected_window)) != sw)
13802 goto retry;
13803
13804 /* We used to always goto end_of_redisplay here, but this
13805 isn't enough if we have a blinking cursor. */
13806 if (w->cursor_off_p == w->last_cursor_off_p)
13807 goto end_of_redisplay;
13808 }
13809 goto update;
13810 }
13811 /* If highlighting the region, or if the cursor is in the echo area,
13812 then we can't just move the cursor. */
13813 else if (NILP (Vshow_trailing_whitespace)
13814 && !cursor_in_echo_area)
13815 {
13816 struct it it;
13817 struct glyph_row *row;
13818
13819 /* Skip from tlbufpos to PT and see where it is. Note that
13820 PT may be in invisible text. If so, we will end at the
13821 next visible position. */
13822 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13823 NULL, DEFAULT_FACE_ID);
13824 it.current_x = this_line_start_x;
13825 it.current_y = this_line_y;
13826 it.vpos = this_line_vpos;
13827
13828 /* The call to move_it_to stops in front of PT, but
13829 moves over before-strings. */
13830 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13831
13832 if (it.vpos == this_line_vpos
13833 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13834 row->enabled_p))
13835 {
13836 eassert (this_line_vpos == it.vpos);
13837 eassert (this_line_y == it.current_y);
13838 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13839 #ifdef GLYPH_DEBUG
13840 *w->desired_matrix->method = 0;
13841 debug_method_add (w, "optimization 3");
13842 #endif
13843 goto update;
13844 }
13845 else
13846 goto cancel;
13847 }
13848
13849 cancel:
13850 /* Text changed drastically or point moved off of line. */
13851 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13852 }
13853
13854 CHARPOS (this_line_start_pos) = 0;
13855 ++clear_face_cache_count;
13856 #ifdef HAVE_WINDOW_SYSTEM
13857 ++clear_image_cache_count;
13858 #endif
13859
13860 /* Build desired matrices, and update the display. If
13861 consider_all_windows_p, do it for all windows on all frames that
13862 require redisplay, as specified by their 'redisplay' flag.
13863 Otherwise do it for selected_window, only. */
13864
13865 if (consider_all_windows_p)
13866 {
13867 FOR_EACH_FRAME (tail, frame)
13868 XFRAME (frame)->updated_p = false;
13869
13870 propagate_buffer_redisplay ();
13871
13872 FOR_EACH_FRAME (tail, frame)
13873 {
13874 struct frame *f = XFRAME (frame);
13875
13876 /* We don't have to do anything for unselected terminal
13877 frames. */
13878 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13879 && !EQ (FRAME_TTY (f)->top_frame, frame))
13880 continue;
13881
13882 retry_frame:
13883 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13884 {
13885 bool gcscrollbars
13886 /* Only GC scrollbars when we redisplay the whole frame. */
13887 = f->redisplay || !REDISPLAY_SOME_P ();
13888 bool f_redisplay_flag = f->redisplay;
13889 /* Mark all the scroll bars to be removed; we'll redeem
13890 the ones we want when we redisplay their windows. */
13891 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13892 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13893
13894 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13895 redisplay_windows (FRAME_ROOT_WINDOW (f));
13896 /* Remember that the invisible frames need to be redisplayed next
13897 time they're visible. */
13898 else if (!REDISPLAY_SOME_P ())
13899 f->redisplay = true;
13900
13901 /* The X error handler may have deleted that frame. */
13902 if (!FRAME_LIVE_P (f))
13903 continue;
13904
13905 /* Any scroll bars which redisplay_windows should have
13906 nuked should now go away. */
13907 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13908 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13909
13910 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13911 {
13912 /* If fonts changed on visible frame, display again. */
13913 if (f->fonts_changed)
13914 {
13915 adjust_frame_glyphs (f);
13916 /* Disable all redisplay optimizations for this
13917 frame. For the reasons, see the comment near
13918 the previous call to adjust_frame_glyphs above. */
13919 SET_FRAME_GARBAGED (f);
13920 f->fonts_changed = false;
13921 goto retry_frame;
13922 }
13923
13924 /* See if we have to hscroll. */
13925 if (!f->already_hscrolled_p)
13926 {
13927 f->already_hscrolled_p = true;
13928 if (hscroll_windows (f->root_window))
13929 goto retry_frame;
13930 }
13931
13932 /* If the frame's redisplay flag was not set before
13933 we went about redisplaying its windows, but it is
13934 set now, that means we employed some redisplay
13935 optimizations inside redisplay_windows, and
13936 bypassed producing some screen lines. But if
13937 f->redisplay is now set, it might mean the old
13938 faces are no longer valid (e.g., if redisplaying
13939 some window called some Lisp which defined a new
13940 face or redefined an existing face), so trying to
13941 use them in update_frame will segfault.
13942 Therefore, we must redisplay this frame. */
13943 if (!f_redisplay_flag && f->redisplay)
13944 goto retry_frame;
13945
13946 /* Prevent various kinds of signals during display
13947 update. stdio is not robust about handling
13948 signals, which can cause an apparent I/O error. */
13949 if (interrupt_input)
13950 unrequest_sigio ();
13951 STOP_POLLING;
13952
13953 pending |= update_frame (f, false, false);
13954 f->cursor_type_changed = false;
13955 f->updated_p = true;
13956 }
13957 }
13958 }
13959
13960 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13961
13962 if (!pending)
13963 {
13964 /* Do the mark_window_display_accurate after all windows have
13965 been redisplayed because this call resets flags in buffers
13966 which are needed for proper redisplay. */
13967 FOR_EACH_FRAME (tail, frame)
13968 {
13969 struct frame *f = XFRAME (frame);
13970 if (f->updated_p)
13971 {
13972 f->redisplay = false;
13973 mark_window_display_accurate (f->root_window, true);
13974 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13975 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13976 }
13977 }
13978 }
13979 }
13980 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13981 {
13982 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13983 struct frame *mini_frame;
13984
13985 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13986 /* Use list_of_error, not Qerror, so that
13987 we catch only errors and don't run the debugger. */
13988 internal_condition_case_1 (redisplay_window_1, selected_window,
13989 list_of_error,
13990 redisplay_window_error);
13991 if (update_miniwindow_p)
13992 internal_condition_case_1 (redisplay_window_1, mini_window,
13993 list_of_error,
13994 redisplay_window_error);
13995
13996 /* Compare desired and current matrices, perform output. */
13997
13998 update:
13999 /* If fonts changed, display again. Likewise if redisplay_window_1
14000 above caused some change (e.g., a change in faces) that requires
14001 considering the entire frame again. */
14002 if (sf->fonts_changed || sf->redisplay)
14003 {
14004 if (sf->redisplay)
14005 {
14006 /* Set this to force a more thorough redisplay.
14007 Otherwise, we might immediately loop back to the
14008 above "else-if" clause (since all the conditions that
14009 led here might still be true), and we will then
14010 infloop, because the selected-frame's redisplay flag
14011 is not (and cannot be) reset. */
14012 windows_or_buffers_changed = 50;
14013 }
14014 goto retry;
14015 }
14016
14017 /* Prevent freeing of realized faces, since desired matrices are
14018 pending that reference the faces we computed and cached. */
14019 inhibit_free_realized_faces = true;
14020
14021 /* Prevent various kinds of signals during display update.
14022 stdio is not robust about handling signals,
14023 which can cause an apparent I/O error. */
14024 if (interrupt_input)
14025 unrequest_sigio ();
14026 STOP_POLLING;
14027
14028 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14029 {
14030 if (hscroll_windows (selected_window))
14031 goto retry;
14032
14033 XWINDOW (selected_window)->must_be_updated_p = true;
14034 pending = update_frame (sf, false, false);
14035 sf->cursor_type_changed = false;
14036 }
14037
14038 /* We may have called echo_area_display at the top of this
14039 function. If the echo area is on another frame, that may
14040 have put text on a frame other than the selected one, so the
14041 above call to update_frame would not have caught it. Catch
14042 it here. */
14043 mini_window = FRAME_MINIBUF_WINDOW (sf);
14044 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14045
14046 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14047 {
14048 XWINDOW (mini_window)->must_be_updated_p = true;
14049 pending |= update_frame (mini_frame, false, false);
14050 mini_frame->cursor_type_changed = false;
14051 if (!pending && hscroll_windows (mini_window))
14052 goto retry;
14053 }
14054 }
14055
14056 /* If display was paused because of pending input, make sure we do a
14057 thorough update the next time. */
14058 if (pending)
14059 {
14060 /* Prevent the optimization at the beginning of
14061 redisplay_internal that tries a single-line update of the
14062 line containing the cursor in the selected window. */
14063 CHARPOS (this_line_start_pos) = 0;
14064
14065 /* Let the overlay arrow be updated the next time. */
14066 update_overlay_arrows (0);
14067
14068 /* If we pause after scrolling, some rows in the current
14069 matrices of some windows are not valid. */
14070 if (!WINDOW_FULL_WIDTH_P (w)
14071 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14072 update_mode_lines = 36;
14073 }
14074 else
14075 {
14076 if (!consider_all_windows_p)
14077 {
14078 /* This has already been done above if
14079 consider_all_windows_p is set. */
14080 if (XBUFFER (w->contents)->text->redisplay
14081 && buffer_window_count (XBUFFER (w->contents)) > 1)
14082 /* This can happen if b->text->redisplay was set during
14083 jit-lock. */
14084 propagate_buffer_redisplay ();
14085 mark_window_display_accurate_1 (w, true);
14086
14087 /* Say overlay arrows are up to date. */
14088 update_overlay_arrows (1);
14089
14090 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14091 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14092 }
14093
14094 update_mode_lines = 0;
14095 windows_or_buffers_changed = 0;
14096 }
14097
14098 /* Start SIGIO interrupts coming again. Having them off during the
14099 code above makes it less likely one will discard output, but not
14100 impossible, since there might be stuff in the system buffer here.
14101 But it is much hairier to try to do anything about that. */
14102 if (interrupt_input)
14103 request_sigio ();
14104 RESUME_POLLING;
14105
14106 /* If a frame has become visible which was not before, redisplay
14107 again, so that we display it. Expose events for such a frame
14108 (which it gets when becoming visible) don't call the parts of
14109 redisplay constructing glyphs, so simply exposing a frame won't
14110 display anything in this case. So, we have to display these
14111 frames here explicitly. */
14112 if (!pending)
14113 {
14114 int new_count = 0;
14115
14116 FOR_EACH_FRAME (tail, frame)
14117 {
14118 if (XFRAME (frame)->visible)
14119 new_count++;
14120 }
14121
14122 if (new_count != number_of_visible_frames)
14123 windows_or_buffers_changed = 52;
14124 }
14125
14126 /* Change frame size now if a change is pending. */
14127 do_pending_window_change (true);
14128
14129 /* If we just did a pending size change, or have additional
14130 visible frames, or selected_window changed, redisplay again. */
14131 if ((windows_or_buffers_changed && !pending)
14132 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14133 goto retry;
14134
14135 /* Clear the face and image caches.
14136
14137 We used to do this only if consider_all_windows_p. But the cache
14138 needs to be cleared if a timer creates images in the current
14139 buffer (e.g. the test case in Bug#6230). */
14140
14141 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14142 {
14143 clear_face_cache (false);
14144 clear_face_cache_count = 0;
14145 }
14146
14147 #ifdef HAVE_WINDOW_SYSTEM
14148 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14149 {
14150 clear_image_caches (Qnil);
14151 clear_image_cache_count = 0;
14152 }
14153 #endif /* HAVE_WINDOW_SYSTEM */
14154
14155 end_of_redisplay:
14156 #ifdef HAVE_NS
14157 ns_set_doc_edited ();
14158 #endif
14159 if (interrupt_input && interrupts_deferred)
14160 request_sigio ();
14161
14162 unbind_to (count, Qnil);
14163 RESUME_POLLING;
14164 }
14165
14166
14167 /* Redisplay, but leave alone any recent echo area message unless
14168 another message has been requested in its place.
14169
14170 This is useful in situations where you need to redisplay but no
14171 user action has occurred, making it inappropriate for the message
14172 area to be cleared. See tracking_off and
14173 wait_reading_process_output for examples of these situations.
14174
14175 FROM_WHERE is an integer saying from where this function was
14176 called. This is useful for debugging. */
14177
14178 void
14179 redisplay_preserve_echo_area (int from_where)
14180 {
14181 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14182
14183 if (!NILP (echo_area_buffer[1]))
14184 {
14185 /* We have a previously displayed message, but no current
14186 message. Redisplay the previous message. */
14187 display_last_displayed_message_p = true;
14188 redisplay_internal ();
14189 display_last_displayed_message_p = false;
14190 }
14191 else
14192 redisplay_internal ();
14193
14194 flush_frame (SELECTED_FRAME ());
14195 }
14196
14197
14198 /* Function registered with record_unwind_protect in redisplay_internal. */
14199
14200 static void
14201 unwind_redisplay (void)
14202 {
14203 redisplaying_p = false;
14204 }
14205
14206
14207 /* Mark the display of leaf window W as accurate or inaccurate.
14208 If ACCURATE_P, mark display of W as accurate.
14209 If !ACCURATE_P, arrange for W to be redisplayed the next
14210 time redisplay_internal is called. */
14211
14212 static void
14213 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14214 {
14215 struct buffer *b = XBUFFER (w->contents);
14216
14217 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14218 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14219 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14220
14221 if (accurate_p)
14222 {
14223 b->clip_changed = false;
14224 b->prevent_redisplay_optimizations_p = false;
14225 eassert (buffer_window_count (b) > 0);
14226 /* Resetting b->text->redisplay is problematic!
14227 In order to make it safer to do it here, redisplay_internal must
14228 have copied all b->text->redisplay to their respective windows. */
14229 b->text->redisplay = false;
14230
14231 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14232 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14233 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14234 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14235
14236 w->current_matrix->buffer = b;
14237 w->current_matrix->begv = BUF_BEGV (b);
14238 w->current_matrix->zv = BUF_ZV (b);
14239
14240 w->last_cursor_vpos = w->cursor.vpos;
14241 w->last_cursor_off_p = w->cursor_off_p;
14242
14243 if (w == XWINDOW (selected_window))
14244 w->last_point = BUF_PT (b);
14245 else
14246 w->last_point = marker_position (w->pointm);
14247
14248 w->window_end_valid = true;
14249 w->update_mode_line = false;
14250 }
14251
14252 w->redisplay = !accurate_p;
14253 }
14254
14255
14256 /* Mark the display of windows in the window tree rooted at WINDOW as
14257 accurate or inaccurate. If ACCURATE_P, mark display of
14258 windows as accurate. If !ACCURATE_P, arrange for windows to
14259 be redisplayed the next time redisplay_internal is called. */
14260
14261 void
14262 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14263 {
14264 struct window *w;
14265
14266 for (; !NILP (window); window = w->next)
14267 {
14268 w = XWINDOW (window);
14269 if (WINDOWP (w->contents))
14270 mark_window_display_accurate (w->contents, accurate_p);
14271 else
14272 mark_window_display_accurate_1 (w, accurate_p);
14273 }
14274
14275 if (accurate_p)
14276 update_overlay_arrows (1);
14277 else
14278 /* Force a thorough redisplay the next time by setting
14279 last_arrow_position and last_arrow_string to t, which is
14280 unequal to any useful value of Voverlay_arrow_... */
14281 update_overlay_arrows (-1);
14282 }
14283
14284
14285 /* Return value in display table DP (Lisp_Char_Table *) for character
14286 C. Since a display table doesn't have any parent, we don't have to
14287 follow parent. Do not call this function directly but use the
14288 macro DISP_CHAR_VECTOR. */
14289
14290 Lisp_Object
14291 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14292 {
14293 Lisp_Object val;
14294
14295 if (ASCII_CHAR_P (c))
14296 {
14297 val = dp->ascii;
14298 if (SUB_CHAR_TABLE_P (val))
14299 val = XSUB_CHAR_TABLE (val)->contents[c];
14300 }
14301 else
14302 {
14303 Lisp_Object table;
14304
14305 XSETCHAR_TABLE (table, dp);
14306 val = char_table_ref (table, c);
14307 }
14308 if (NILP (val))
14309 val = dp->defalt;
14310 return val;
14311 }
14312
14313
14314 \f
14315 /***********************************************************************
14316 Window Redisplay
14317 ***********************************************************************/
14318
14319 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14320
14321 static void
14322 redisplay_windows (Lisp_Object window)
14323 {
14324 while (!NILP (window))
14325 {
14326 struct window *w = XWINDOW (window);
14327
14328 if (WINDOWP (w->contents))
14329 redisplay_windows (w->contents);
14330 else if (BUFFERP (w->contents))
14331 {
14332 displayed_buffer = XBUFFER (w->contents);
14333 /* Use list_of_error, not Qerror, so that
14334 we catch only errors and don't run the debugger. */
14335 internal_condition_case_1 (redisplay_window_0, window,
14336 list_of_error,
14337 redisplay_window_error);
14338 }
14339
14340 window = w->next;
14341 }
14342 }
14343
14344 static Lisp_Object
14345 redisplay_window_error (Lisp_Object ignore)
14346 {
14347 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14348 return Qnil;
14349 }
14350
14351 static Lisp_Object
14352 redisplay_window_0 (Lisp_Object window)
14353 {
14354 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14355 redisplay_window (window, false);
14356 return Qnil;
14357 }
14358
14359 static Lisp_Object
14360 redisplay_window_1 (Lisp_Object window)
14361 {
14362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14363 redisplay_window (window, true);
14364 return Qnil;
14365 }
14366 \f
14367
14368 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14369 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14370 which positions recorded in ROW differ from current buffer
14371 positions.
14372
14373 Return true iff cursor is on this row. */
14374
14375 static bool
14376 set_cursor_from_row (struct window *w, struct glyph_row *row,
14377 struct glyph_matrix *matrix,
14378 ptrdiff_t delta, ptrdiff_t delta_bytes,
14379 int dy, int dvpos)
14380 {
14381 struct glyph *glyph = row->glyphs[TEXT_AREA];
14382 struct glyph *end = glyph + row->used[TEXT_AREA];
14383 struct glyph *cursor = NULL;
14384 /* The last known character position in row. */
14385 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14386 int x = row->x;
14387 ptrdiff_t pt_old = PT - delta;
14388 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14389 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14390 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14391 /* A glyph beyond the edge of TEXT_AREA which we should never
14392 touch. */
14393 struct glyph *glyphs_end = end;
14394 /* True means we've found a match for cursor position, but that
14395 glyph has the avoid_cursor_p flag set. */
14396 bool match_with_avoid_cursor = false;
14397 /* True means we've seen at least one glyph that came from a
14398 display string. */
14399 bool string_seen = false;
14400 /* Largest and smallest buffer positions seen so far during scan of
14401 glyph row. */
14402 ptrdiff_t bpos_max = pos_before;
14403 ptrdiff_t bpos_min = pos_after;
14404 /* Last buffer position covered by an overlay string with an integer
14405 `cursor' property. */
14406 ptrdiff_t bpos_covered = 0;
14407 /* True means the display string on which to display the cursor
14408 comes from a text property, not from an overlay. */
14409 bool string_from_text_prop = false;
14410
14411 /* Don't even try doing anything if called for a mode-line or
14412 header-line row, since the rest of the code isn't prepared to
14413 deal with such calamities. */
14414 eassert (!row->mode_line_p);
14415 if (row->mode_line_p)
14416 return false;
14417
14418 /* Skip over glyphs not having an object at the start and the end of
14419 the row. These are special glyphs like truncation marks on
14420 terminal frames. */
14421 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14422 {
14423 if (!row->reversed_p)
14424 {
14425 while (glyph < end
14426 && NILP (glyph->object)
14427 && glyph->charpos < 0)
14428 {
14429 x += glyph->pixel_width;
14430 ++glyph;
14431 }
14432 while (end > glyph
14433 && NILP ((end - 1)->object)
14434 /* CHARPOS is zero for blanks and stretch glyphs
14435 inserted by extend_face_to_end_of_line. */
14436 && (end - 1)->charpos <= 0)
14437 --end;
14438 glyph_before = glyph - 1;
14439 glyph_after = end;
14440 }
14441 else
14442 {
14443 struct glyph *g;
14444
14445 /* If the glyph row is reversed, we need to process it from back
14446 to front, so swap the edge pointers. */
14447 glyphs_end = end = glyph - 1;
14448 glyph += row->used[TEXT_AREA] - 1;
14449
14450 while (glyph > end + 1
14451 && NILP (glyph->object)
14452 && glyph->charpos < 0)
14453 {
14454 --glyph;
14455 x -= glyph->pixel_width;
14456 }
14457 if (NILP (glyph->object) && glyph->charpos < 0)
14458 --glyph;
14459 /* By default, in reversed rows we put the cursor on the
14460 rightmost (first in the reading order) glyph. */
14461 for (g = end + 1; g < glyph; g++)
14462 x += g->pixel_width;
14463 while (end < glyph
14464 && NILP ((end + 1)->object)
14465 && (end + 1)->charpos <= 0)
14466 ++end;
14467 glyph_before = glyph + 1;
14468 glyph_after = end;
14469 }
14470 }
14471 else if (row->reversed_p)
14472 {
14473 /* In R2L rows that don't display text, put the cursor on the
14474 rightmost glyph. Case in point: an empty last line that is
14475 part of an R2L paragraph. */
14476 cursor = end - 1;
14477 /* Avoid placing the cursor on the last glyph of the row, where
14478 on terminal frames we hold the vertical border between
14479 adjacent windows. */
14480 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14481 && !WINDOW_RIGHTMOST_P (w)
14482 && cursor == row->glyphs[LAST_AREA] - 1)
14483 cursor--;
14484 x = -1; /* will be computed below, at label compute_x */
14485 }
14486
14487 /* Step 1: Try to find the glyph whose character position
14488 corresponds to point. If that's not possible, find 2 glyphs
14489 whose character positions are the closest to point, one before
14490 point, the other after it. */
14491 if (!row->reversed_p)
14492 while (/* not marched to end of glyph row */
14493 glyph < end
14494 /* glyph was not inserted by redisplay for internal purposes */
14495 && !NILP (glyph->object))
14496 {
14497 if (BUFFERP (glyph->object))
14498 {
14499 ptrdiff_t dpos = glyph->charpos - pt_old;
14500
14501 if (glyph->charpos > bpos_max)
14502 bpos_max = glyph->charpos;
14503 if (glyph->charpos < bpos_min)
14504 bpos_min = glyph->charpos;
14505 if (!glyph->avoid_cursor_p)
14506 {
14507 /* If we hit point, we've found the glyph on which to
14508 display the cursor. */
14509 if (dpos == 0)
14510 {
14511 match_with_avoid_cursor = false;
14512 break;
14513 }
14514 /* See if we've found a better approximation to
14515 POS_BEFORE or to POS_AFTER. */
14516 if (0 > dpos && dpos > pos_before - pt_old)
14517 {
14518 pos_before = glyph->charpos;
14519 glyph_before = glyph;
14520 }
14521 else if (0 < dpos && dpos < pos_after - pt_old)
14522 {
14523 pos_after = glyph->charpos;
14524 glyph_after = glyph;
14525 }
14526 }
14527 else if (dpos == 0)
14528 match_with_avoid_cursor = true;
14529 }
14530 else if (STRINGP (glyph->object))
14531 {
14532 Lisp_Object chprop;
14533 ptrdiff_t glyph_pos = glyph->charpos;
14534
14535 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14536 glyph->object);
14537 if (!NILP (chprop))
14538 {
14539 /* If the string came from a `display' text property,
14540 look up the buffer position of that property and
14541 use that position to update bpos_max, as if we
14542 actually saw such a position in one of the row's
14543 glyphs. This helps with supporting integer values
14544 of `cursor' property on the display string in
14545 situations where most or all of the row's buffer
14546 text is completely covered by display properties,
14547 so that no glyph with valid buffer positions is
14548 ever seen in the row. */
14549 ptrdiff_t prop_pos =
14550 string_buffer_position_lim (glyph->object, pos_before,
14551 pos_after, false);
14552
14553 if (prop_pos >= pos_before)
14554 bpos_max = prop_pos;
14555 }
14556 if (INTEGERP (chprop))
14557 {
14558 bpos_covered = bpos_max + XINT (chprop);
14559 /* If the `cursor' property covers buffer positions up
14560 to and including point, we should display cursor on
14561 this glyph. Note that, if a `cursor' property on one
14562 of the string's characters has an integer value, we
14563 will break out of the loop below _before_ we get to
14564 the position match above. IOW, integer values of
14565 the `cursor' property override the "exact match for
14566 point" strategy of positioning the cursor. */
14567 /* Implementation note: bpos_max == pt_old when, e.g.,
14568 we are in an empty line, where bpos_max is set to
14569 MATRIX_ROW_START_CHARPOS, see above. */
14570 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14571 {
14572 cursor = glyph;
14573 break;
14574 }
14575 }
14576
14577 string_seen = true;
14578 }
14579 x += glyph->pixel_width;
14580 ++glyph;
14581 }
14582 else if (glyph > end) /* row is reversed */
14583 while (!NILP (glyph->object))
14584 {
14585 if (BUFFERP (glyph->object))
14586 {
14587 ptrdiff_t dpos = glyph->charpos - pt_old;
14588
14589 if (glyph->charpos > bpos_max)
14590 bpos_max = glyph->charpos;
14591 if (glyph->charpos < bpos_min)
14592 bpos_min = glyph->charpos;
14593 if (!glyph->avoid_cursor_p)
14594 {
14595 if (dpos == 0)
14596 {
14597 match_with_avoid_cursor = false;
14598 break;
14599 }
14600 if (0 > dpos && dpos > pos_before - pt_old)
14601 {
14602 pos_before = glyph->charpos;
14603 glyph_before = glyph;
14604 }
14605 else if (0 < dpos && dpos < pos_after - pt_old)
14606 {
14607 pos_after = glyph->charpos;
14608 glyph_after = glyph;
14609 }
14610 }
14611 else if (dpos == 0)
14612 match_with_avoid_cursor = true;
14613 }
14614 else if (STRINGP (glyph->object))
14615 {
14616 Lisp_Object chprop;
14617 ptrdiff_t glyph_pos = glyph->charpos;
14618
14619 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14620 glyph->object);
14621 if (!NILP (chprop))
14622 {
14623 ptrdiff_t prop_pos =
14624 string_buffer_position_lim (glyph->object, pos_before,
14625 pos_after, false);
14626
14627 if (prop_pos >= pos_before)
14628 bpos_max = prop_pos;
14629 }
14630 if (INTEGERP (chprop))
14631 {
14632 bpos_covered = bpos_max + XINT (chprop);
14633 /* If the `cursor' property covers buffer positions up
14634 to and including point, we should display cursor on
14635 this glyph. */
14636 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14637 {
14638 cursor = glyph;
14639 break;
14640 }
14641 }
14642 string_seen = true;
14643 }
14644 --glyph;
14645 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14646 {
14647 x--; /* can't use any pixel_width */
14648 break;
14649 }
14650 x -= glyph->pixel_width;
14651 }
14652
14653 /* Step 2: If we didn't find an exact match for point, we need to
14654 look for a proper place to put the cursor among glyphs between
14655 GLYPH_BEFORE and GLYPH_AFTER. */
14656 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14657 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14658 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14659 {
14660 /* An empty line has a single glyph whose OBJECT is nil and
14661 whose CHARPOS is the position of a newline on that line.
14662 Note that on a TTY, there are more glyphs after that, which
14663 were produced by extend_face_to_end_of_line, but their
14664 CHARPOS is zero or negative. */
14665 bool empty_line_p =
14666 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14667 && NILP (glyph->object) && glyph->charpos > 0
14668 /* On a TTY, continued and truncated rows also have a glyph at
14669 their end whose OBJECT is nil and whose CHARPOS is
14670 positive (the continuation and truncation glyphs), but such
14671 rows are obviously not "empty". */
14672 && !(row->continued_p || row->truncated_on_right_p));
14673
14674 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14675 {
14676 ptrdiff_t ellipsis_pos;
14677
14678 /* Scan back over the ellipsis glyphs. */
14679 if (!row->reversed_p)
14680 {
14681 ellipsis_pos = (glyph - 1)->charpos;
14682 while (glyph > row->glyphs[TEXT_AREA]
14683 && (glyph - 1)->charpos == ellipsis_pos)
14684 glyph--, x -= glyph->pixel_width;
14685 /* That loop always goes one position too far, including
14686 the glyph before the ellipsis. So scan forward over
14687 that one. */
14688 x += glyph->pixel_width;
14689 glyph++;
14690 }
14691 else /* row is reversed */
14692 {
14693 ellipsis_pos = (glyph + 1)->charpos;
14694 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14695 && (glyph + 1)->charpos == ellipsis_pos)
14696 glyph++, x += glyph->pixel_width;
14697 x -= glyph->pixel_width;
14698 glyph--;
14699 }
14700 }
14701 else if (match_with_avoid_cursor)
14702 {
14703 cursor = glyph_after;
14704 x = -1;
14705 }
14706 else if (string_seen)
14707 {
14708 int incr = row->reversed_p ? -1 : +1;
14709
14710 /* Need to find the glyph that came out of a string which is
14711 present at point. That glyph is somewhere between
14712 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14713 positioned between POS_BEFORE and POS_AFTER in the
14714 buffer. */
14715 struct glyph *start, *stop;
14716 ptrdiff_t pos = pos_before;
14717
14718 x = -1;
14719
14720 /* If the row ends in a newline from a display string,
14721 reordering could have moved the glyphs belonging to the
14722 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14723 in this case we extend the search to the last glyph in
14724 the row that was not inserted by redisplay. */
14725 if (row->ends_in_newline_from_string_p)
14726 {
14727 glyph_after = end;
14728 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14729 }
14730
14731 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14732 correspond to POS_BEFORE and POS_AFTER, respectively. We
14733 need START and STOP in the order that corresponds to the
14734 row's direction as given by its reversed_p flag. If the
14735 directionality of characters between POS_BEFORE and
14736 POS_AFTER is the opposite of the row's base direction,
14737 these characters will have been reordered for display,
14738 and we need to reverse START and STOP. */
14739 if (!row->reversed_p)
14740 {
14741 start = min (glyph_before, glyph_after);
14742 stop = max (glyph_before, glyph_after);
14743 }
14744 else
14745 {
14746 start = max (glyph_before, glyph_after);
14747 stop = min (glyph_before, glyph_after);
14748 }
14749 for (glyph = start + incr;
14750 row->reversed_p ? glyph > stop : glyph < stop; )
14751 {
14752
14753 /* Any glyphs that come from the buffer are here because
14754 of bidi reordering. Skip them, and only pay
14755 attention to glyphs that came from some string. */
14756 if (STRINGP (glyph->object))
14757 {
14758 Lisp_Object str;
14759 ptrdiff_t tem;
14760 /* If the display property covers the newline, we
14761 need to search for it one position farther. */
14762 ptrdiff_t lim = pos_after
14763 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14764
14765 string_from_text_prop = false;
14766 str = glyph->object;
14767 tem = string_buffer_position_lim (str, pos, lim, false);
14768 if (tem == 0 /* from overlay */
14769 || pos <= tem)
14770 {
14771 /* If the string from which this glyph came is
14772 found in the buffer at point, or at position
14773 that is closer to point than pos_after, then
14774 we've found the glyph we've been looking for.
14775 If it comes from an overlay (tem == 0), and
14776 it has the `cursor' property on one of its
14777 glyphs, record that glyph as a candidate for
14778 displaying the cursor. (As in the
14779 unidirectional version, we will display the
14780 cursor on the last candidate we find.) */
14781 if (tem == 0
14782 || tem == pt_old
14783 || (tem - pt_old > 0 && tem < pos_after))
14784 {
14785 /* The glyphs from this string could have
14786 been reordered. Find the one with the
14787 smallest string position. Or there could
14788 be a character in the string with the
14789 `cursor' property, which means display
14790 cursor on that character's glyph. */
14791 ptrdiff_t strpos = glyph->charpos;
14792
14793 if (tem)
14794 {
14795 cursor = glyph;
14796 string_from_text_prop = true;
14797 }
14798 for ( ;
14799 (row->reversed_p ? glyph > stop : glyph < stop)
14800 && EQ (glyph->object, str);
14801 glyph += incr)
14802 {
14803 Lisp_Object cprop;
14804 ptrdiff_t gpos = glyph->charpos;
14805
14806 cprop = Fget_char_property (make_number (gpos),
14807 Qcursor,
14808 glyph->object);
14809 if (!NILP (cprop))
14810 {
14811 cursor = glyph;
14812 break;
14813 }
14814 if (tem && glyph->charpos < strpos)
14815 {
14816 strpos = glyph->charpos;
14817 cursor = glyph;
14818 }
14819 }
14820
14821 if (tem == pt_old
14822 || (tem - pt_old > 0 && tem < pos_after))
14823 goto compute_x;
14824 }
14825 if (tem)
14826 pos = tem + 1; /* don't find previous instances */
14827 }
14828 /* This string is not what we want; skip all of the
14829 glyphs that came from it. */
14830 while ((row->reversed_p ? glyph > stop : glyph < stop)
14831 && EQ (glyph->object, str))
14832 glyph += incr;
14833 }
14834 else
14835 glyph += incr;
14836 }
14837
14838 /* If we reached the end of the line, and END was from a string,
14839 the cursor is not on this line. */
14840 if (cursor == NULL
14841 && (row->reversed_p ? glyph <= end : glyph >= end)
14842 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14843 && STRINGP (end->object)
14844 && row->continued_p)
14845 return false;
14846 }
14847 /* A truncated row may not include PT among its character positions.
14848 Setting the cursor inside the scroll margin will trigger
14849 recalculation of hscroll in hscroll_window_tree. But if a
14850 display string covers point, defer to the string-handling
14851 code below to figure this out. */
14852 else if (row->truncated_on_left_p && pt_old < bpos_min)
14853 {
14854 cursor = glyph_before;
14855 x = -1;
14856 }
14857 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14858 /* Zero-width characters produce no glyphs. */
14859 || (!empty_line_p
14860 && (row->reversed_p
14861 ? glyph_after > glyphs_end
14862 : glyph_after < glyphs_end)))
14863 {
14864 cursor = glyph_after;
14865 x = -1;
14866 }
14867 }
14868
14869 compute_x:
14870 if (cursor != NULL)
14871 glyph = cursor;
14872 else if (glyph == glyphs_end
14873 && pos_before == pos_after
14874 && STRINGP ((row->reversed_p
14875 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14876 : row->glyphs[TEXT_AREA])->object))
14877 {
14878 /* If all the glyphs of this row came from strings, put the
14879 cursor on the first glyph of the row. This avoids having the
14880 cursor outside of the text area in this very rare and hard
14881 use case. */
14882 glyph =
14883 row->reversed_p
14884 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14885 : row->glyphs[TEXT_AREA];
14886 }
14887 if (x < 0)
14888 {
14889 struct glyph *g;
14890
14891 /* Need to compute x that corresponds to GLYPH. */
14892 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14893 {
14894 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14895 emacs_abort ();
14896 x += g->pixel_width;
14897 }
14898 }
14899
14900 /* ROW could be part of a continued line, which, under bidi
14901 reordering, might have other rows whose start and end charpos
14902 occlude point. Only set w->cursor if we found a better
14903 approximation to the cursor position than we have from previously
14904 examined candidate rows belonging to the same continued line. */
14905 if (/* We already have a candidate row. */
14906 w->cursor.vpos >= 0
14907 /* That candidate is not the row we are processing. */
14908 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14909 /* Make sure cursor.vpos specifies a row whose start and end
14910 charpos occlude point, and it is valid candidate for being a
14911 cursor-row. This is because some callers of this function
14912 leave cursor.vpos at the row where the cursor was displayed
14913 during the last redisplay cycle. */
14914 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14915 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14916 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14917 {
14918 struct glyph *g1
14919 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14920
14921 /* Don't consider glyphs that are outside TEXT_AREA. */
14922 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14923 return false;
14924 /* Keep the candidate whose buffer position is the closest to
14925 point or has the `cursor' property. */
14926 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14927 w->cursor.hpos >= 0
14928 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14929 && ((BUFFERP (g1->object)
14930 && (g1->charpos == pt_old /* An exact match always wins. */
14931 || (BUFFERP (glyph->object)
14932 && eabs (g1->charpos - pt_old)
14933 < eabs (glyph->charpos - pt_old))))
14934 /* Previous candidate is a glyph from a string that has
14935 a non-nil `cursor' property. */
14936 || (STRINGP (g1->object)
14937 && (!NILP (Fget_char_property (make_number (g1->charpos),
14938 Qcursor, g1->object))
14939 /* Previous candidate is from the same display
14940 string as this one, and the display string
14941 came from a text property. */
14942 || (EQ (g1->object, glyph->object)
14943 && string_from_text_prop)
14944 /* this candidate is from newline and its
14945 position is not an exact match */
14946 || (NILP (glyph->object)
14947 && glyph->charpos != pt_old)))))
14948 return false;
14949 /* If this candidate gives an exact match, use that. */
14950 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14951 /* If this candidate is a glyph created for the
14952 terminating newline of a line, and point is on that
14953 newline, it wins because it's an exact match. */
14954 || (!row->continued_p
14955 && NILP (glyph->object)
14956 && glyph->charpos == 0
14957 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14958 /* Otherwise, keep the candidate that comes from a row
14959 spanning less buffer positions. This may win when one or
14960 both candidate positions are on glyphs that came from
14961 display strings, for which we cannot compare buffer
14962 positions. */
14963 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14964 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14965 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14966 return false;
14967 }
14968 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14969 w->cursor.x = x;
14970 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14971 w->cursor.y = row->y + dy;
14972
14973 if (w == XWINDOW (selected_window))
14974 {
14975 if (!row->continued_p
14976 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14977 && row->x == 0)
14978 {
14979 this_line_buffer = XBUFFER (w->contents);
14980
14981 CHARPOS (this_line_start_pos)
14982 = MATRIX_ROW_START_CHARPOS (row) + delta;
14983 BYTEPOS (this_line_start_pos)
14984 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14985
14986 CHARPOS (this_line_end_pos)
14987 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14988 BYTEPOS (this_line_end_pos)
14989 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14990
14991 this_line_y = w->cursor.y;
14992 this_line_pixel_height = row->height;
14993 this_line_vpos = w->cursor.vpos;
14994 this_line_start_x = row->x;
14995 }
14996 else
14997 CHARPOS (this_line_start_pos) = 0;
14998 }
14999
15000 return true;
15001 }
15002
15003
15004 /* Run window scroll functions, if any, for WINDOW with new window
15005 start STARTP. Sets the window start of WINDOW to that position.
15006
15007 We assume that the window's buffer is really current. */
15008
15009 static struct text_pos
15010 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15011 {
15012 struct window *w = XWINDOW (window);
15013 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15014
15015 eassert (current_buffer == XBUFFER (w->contents));
15016
15017 if (!NILP (Vwindow_scroll_functions))
15018 {
15019 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15020 make_number (CHARPOS (startp)));
15021 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15022 /* In case the hook functions switch buffers. */
15023 set_buffer_internal (XBUFFER (w->contents));
15024 }
15025
15026 return startp;
15027 }
15028
15029
15030 /* Make sure the line containing the cursor is fully visible.
15031 A value of true means there is nothing to be done.
15032 (Either the line is fully visible, or it cannot be made so,
15033 or we cannot tell.)
15034
15035 If FORCE_P, return false even if partial visible cursor row
15036 is higher than window.
15037
15038 If CURRENT_MATRIX_P, use the information from the
15039 window's current glyph matrix; otherwise use the desired glyph
15040 matrix.
15041
15042 A value of false means the caller should do scrolling
15043 as if point had gone off the screen. */
15044
15045 static bool
15046 cursor_row_fully_visible_p (struct window *w, bool force_p,
15047 bool current_matrix_p)
15048 {
15049 struct glyph_matrix *matrix;
15050 struct glyph_row *row;
15051 int window_height;
15052
15053 if (!make_cursor_line_fully_visible_p)
15054 return true;
15055
15056 /* It's not always possible to find the cursor, e.g, when a window
15057 is full of overlay strings. Don't do anything in that case. */
15058 if (w->cursor.vpos < 0)
15059 return true;
15060
15061 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15062 row = MATRIX_ROW (matrix, w->cursor.vpos);
15063
15064 /* If the cursor row is not partially visible, there's nothing to do. */
15065 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15066 return true;
15067
15068 /* If the row the cursor is in is taller than the window's height,
15069 it's not clear what to do, so do nothing. */
15070 window_height = window_box_height (w);
15071 if (row->height >= window_height)
15072 {
15073 if (!force_p || MINI_WINDOW_P (w)
15074 || w->vscroll || w->cursor.vpos == 0)
15075 return true;
15076 }
15077 return false;
15078 }
15079
15080
15081 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15082 means only WINDOW is redisplayed in redisplay_internal.
15083 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15084 in redisplay_window to bring a partially visible line into view in
15085 the case that only the cursor has moved.
15086
15087 LAST_LINE_MISFIT should be true if we're scrolling because the
15088 last screen line's vertical height extends past the end of the screen.
15089
15090 Value is
15091
15092 1 if scrolling succeeded
15093
15094 0 if scrolling didn't find point.
15095
15096 -1 if new fonts have been loaded so that we must interrupt
15097 redisplay, adjust glyph matrices, and try again. */
15098
15099 enum
15100 {
15101 SCROLLING_SUCCESS,
15102 SCROLLING_FAILED,
15103 SCROLLING_NEED_LARGER_MATRICES
15104 };
15105
15106 /* If scroll-conservatively is more than this, never recenter.
15107
15108 If you change this, don't forget to update the doc string of
15109 `scroll-conservatively' and the Emacs manual. */
15110 #define SCROLL_LIMIT 100
15111
15112 static int
15113 try_scrolling (Lisp_Object window, bool just_this_one_p,
15114 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15115 bool temp_scroll_step, bool last_line_misfit)
15116 {
15117 struct window *w = XWINDOW (window);
15118 struct frame *f = XFRAME (w->frame);
15119 struct text_pos pos, startp;
15120 struct it it;
15121 int this_scroll_margin, scroll_max, rc, height;
15122 int dy = 0, amount_to_scroll = 0;
15123 bool scroll_down_p = false;
15124 int extra_scroll_margin_lines = last_line_misfit;
15125 Lisp_Object aggressive;
15126 /* We will never try scrolling more than this number of lines. */
15127 int scroll_limit = SCROLL_LIMIT;
15128 int frame_line_height = default_line_pixel_height (w);
15129 int window_total_lines
15130 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15131
15132 #ifdef GLYPH_DEBUG
15133 debug_method_add (w, "try_scrolling");
15134 #endif
15135
15136 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15137
15138 /* Compute scroll margin height in pixels. We scroll when point is
15139 within this distance from the top or bottom of the window. */
15140 if (scroll_margin > 0)
15141 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15142 * frame_line_height;
15143 else
15144 this_scroll_margin = 0;
15145
15146 /* Force arg_scroll_conservatively to have a reasonable value, to
15147 avoid scrolling too far away with slow move_it_* functions. Note
15148 that the user can supply scroll-conservatively equal to
15149 `most-positive-fixnum', which can be larger than INT_MAX. */
15150 if (arg_scroll_conservatively > scroll_limit)
15151 {
15152 arg_scroll_conservatively = scroll_limit + 1;
15153 scroll_max = scroll_limit * frame_line_height;
15154 }
15155 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15156 /* Compute how much we should try to scroll maximally to bring
15157 point into view. */
15158 scroll_max = (max (scroll_step,
15159 max (arg_scroll_conservatively, temp_scroll_step))
15160 * frame_line_height);
15161 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15162 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15163 /* We're trying to scroll because of aggressive scrolling but no
15164 scroll_step is set. Choose an arbitrary one. */
15165 scroll_max = 10 * frame_line_height;
15166 else
15167 scroll_max = 0;
15168
15169 too_near_end:
15170
15171 /* Decide whether to scroll down. */
15172 if (PT > CHARPOS (startp))
15173 {
15174 int scroll_margin_y;
15175
15176 /* Compute the pixel ypos of the scroll margin, then move IT to
15177 either that ypos or PT, whichever comes first. */
15178 start_display (&it, w, startp);
15179 scroll_margin_y = it.last_visible_y - this_scroll_margin
15180 - frame_line_height * extra_scroll_margin_lines;
15181 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15182 (MOVE_TO_POS | MOVE_TO_Y));
15183
15184 if (PT > CHARPOS (it.current.pos))
15185 {
15186 int y0 = line_bottom_y (&it);
15187 /* Compute how many pixels below window bottom to stop searching
15188 for PT. This avoids costly search for PT that is far away if
15189 the user limited scrolling by a small number of lines, but
15190 always finds PT if scroll_conservatively is set to a large
15191 number, such as most-positive-fixnum. */
15192 int slack = max (scroll_max, 10 * frame_line_height);
15193 int y_to_move = it.last_visible_y + slack;
15194
15195 /* Compute the distance from the scroll margin to PT or to
15196 the scroll limit, whichever comes first. This should
15197 include the height of the cursor line, to make that line
15198 fully visible. */
15199 move_it_to (&it, PT, -1, y_to_move,
15200 -1, MOVE_TO_POS | MOVE_TO_Y);
15201 dy = line_bottom_y (&it) - y0;
15202
15203 if (dy > scroll_max)
15204 return SCROLLING_FAILED;
15205
15206 if (dy > 0)
15207 scroll_down_p = true;
15208 }
15209 }
15210
15211 if (scroll_down_p)
15212 {
15213 /* Point is in or below the bottom scroll margin, so move the
15214 window start down. If scrolling conservatively, move it just
15215 enough down to make point visible. If scroll_step is set,
15216 move it down by scroll_step. */
15217 if (arg_scroll_conservatively)
15218 amount_to_scroll
15219 = min (max (dy, frame_line_height),
15220 frame_line_height * arg_scroll_conservatively);
15221 else if (scroll_step || temp_scroll_step)
15222 amount_to_scroll = scroll_max;
15223 else
15224 {
15225 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15226 height = WINDOW_BOX_TEXT_HEIGHT (w);
15227 if (NUMBERP (aggressive))
15228 {
15229 double float_amount = XFLOATINT (aggressive) * height;
15230 int aggressive_scroll = float_amount;
15231 if (aggressive_scroll == 0 && float_amount > 0)
15232 aggressive_scroll = 1;
15233 /* Don't let point enter the scroll margin near top of
15234 the window. This could happen if the value of
15235 scroll_up_aggressively is too large and there are
15236 non-zero margins, because scroll_up_aggressively
15237 means put point that fraction of window height
15238 _from_the_bottom_margin_. */
15239 if (aggressive_scroll + 2 * this_scroll_margin > height)
15240 aggressive_scroll = height - 2 * this_scroll_margin;
15241 amount_to_scroll = dy + aggressive_scroll;
15242 }
15243 }
15244
15245 if (amount_to_scroll <= 0)
15246 return SCROLLING_FAILED;
15247
15248 start_display (&it, w, startp);
15249 if (arg_scroll_conservatively <= scroll_limit)
15250 move_it_vertically (&it, amount_to_scroll);
15251 else
15252 {
15253 /* Extra precision for users who set scroll-conservatively
15254 to a large number: make sure the amount we scroll
15255 the window start is never less than amount_to_scroll,
15256 which was computed as distance from window bottom to
15257 point. This matters when lines at window top and lines
15258 below window bottom have different height. */
15259 struct it it1;
15260 void *it1data = NULL;
15261 /* We use a temporary it1 because line_bottom_y can modify
15262 its argument, if it moves one line down; see there. */
15263 int start_y;
15264
15265 SAVE_IT (it1, it, it1data);
15266 start_y = line_bottom_y (&it1);
15267 do {
15268 RESTORE_IT (&it, &it, it1data);
15269 move_it_by_lines (&it, 1);
15270 SAVE_IT (it1, it, it1data);
15271 } while (IT_CHARPOS (it) < ZV
15272 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15273 bidi_unshelve_cache (it1data, true);
15274 }
15275
15276 /* If STARTP is unchanged, move it down another screen line. */
15277 if (IT_CHARPOS (it) == CHARPOS (startp))
15278 move_it_by_lines (&it, 1);
15279 startp = it.current.pos;
15280 }
15281 else
15282 {
15283 struct text_pos scroll_margin_pos = startp;
15284 int y_offset = 0;
15285
15286 /* See if point is inside the scroll margin at the top of the
15287 window. */
15288 if (this_scroll_margin)
15289 {
15290 int y_start;
15291
15292 start_display (&it, w, startp);
15293 y_start = it.current_y;
15294 move_it_vertically (&it, this_scroll_margin);
15295 scroll_margin_pos = it.current.pos;
15296 /* If we didn't move enough before hitting ZV, request
15297 additional amount of scroll, to move point out of the
15298 scroll margin. */
15299 if (IT_CHARPOS (it) == ZV
15300 && it.current_y - y_start < this_scroll_margin)
15301 y_offset = this_scroll_margin - (it.current_y - y_start);
15302 }
15303
15304 if (PT < CHARPOS (scroll_margin_pos))
15305 {
15306 /* Point is in the scroll margin at the top of the window or
15307 above what is displayed in the window. */
15308 int y0, y_to_move;
15309
15310 /* Compute the vertical distance from PT to the scroll
15311 margin position. Move as far as scroll_max allows, or
15312 one screenful, or 10 screen lines, whichever is largest.
15313 Give up if distance is greater than scroll_max or if we
15314 didn't reach the scroll margin position. */
15315 SET_TEXT_POS (pos, PT, PT_BYTE);
15316 start_display (&it, w, pos);
15317 y0 = it.current_y;
15318 y_to_move = max (it.last_visible_y,
15319 max (scroll_max, 10 * frame_line_height));
15320 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15321 y_to_move, -1,
15322 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15323 dy = it.current_y - y0;
15324 if (dy > scroll_max
15325 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15326 return SCROLLING_FAILED;
15327
15328 /* Additional scroll for when ZV was too close to point. */
15329 dy += y_offset;
15330
15331 /* Compute new window start. */
15332 start_display (&it, w, startp);
15333
15334 if (arg_scroll_conservatively)
15335 amount_to_scroll = max (dy, frame_line_height
15336 * max (scroll_step, temp_scroll_step));
15337 else if (scroll_step || temp_scroll_step)
15338 amount_to_scroll = scroll_max;
15339 else
15340 {
15341 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15342 height = WINDOW_BOX_TEXT_HEIGHT (w);
15343 if (NUMBERP (aggressive))
15344 {
15345 double float_amount = XFLOATINT (aggressive) * height;
15346 int aggressive_scroll = float_amount;
15347 if (aggressive_scroll == 0 && float_amount > 0)
15348 aggressive_scroll = 1;
15349 /* Don't let point enter the scroll margin near
15350 bottom of the window, if the value of
15351 scroll_down_aggressively happens to be too
15352 large. */
15353 if (aggressive_scroll + 2 * this_scroll_margin > height)
15354 aggressive_scroll = height - 2 * this_scroll_margin;
15355 amount_to_scroll = dy + aggressive_scroll;
15356 }
15357 }
15358
15359 if (amount_to_scroll <= 0)
15360 return SCROLLING_FAILED;
15361
15362 move_it_vertically_backward (&it, amount_to_scroll);
15363 startp = it.current.pos;
15364 }
15365 }
15366
15367 /* Run window scroll functions. */
15368 startp = run_window_scroll_functions (window, startp);
15369
15370 /* Display the window. Give up if new fonts are loaded, or if point
15371 doesn't appear. */
15372 if (!try_window (window, startp, 0))
15373 rc = SCROLLING_NEED_LARGER_MATRICES;
15374 else if (w->cursor.vpos < 0)
15375 {
15376 clear_glyph_matrix (w->desired_matrix);
15377 rc = SCROLLING_FAILED;
15378 }
15379 else
15380 {
15381 /* Maybe forget recorded base line for line number display. */
15382 if (!just_this_one_p
15383 || current_buffer->clip_changed
15384 || BEG_UNCHANGED < CHARPOS (startp))
15385 w->base_line_number = 0;
15386
15387 /* If cursor ends up on a partially visible line,
15388 treat that as being off the bottom of the screen. */
15389 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15390 false)
15391 /* It's possible that the cursor is on the first line of the
15392 buffer, which is partially obscured due to a vscroll
15393 (Bug#7537). In that case, avoid looping forever. */
15394 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15395 {
15396 clear_glyph_matrix (w->desired_matrix);
15397 ++extra_scroll_margin_lines;
15398 goto too_near_end;
15399 }
15400 rc = SCROLLING_SUCCESS;
15401 }
15402
15403 return rc;
15404 }
15405
15406
15407 /* Compute a suitable window start for window W if display of W starts
15408 on a continuation line. Value is true if a new window start
15409 was computed.
15410
15411 The new window start will be computed, based on W's width, starting
15412 from the start of the continued line. It is the start of the
15413 screen line with the minimum distance from the old start W->start. */
15414
15415 static bool
15416 compute_window_start_on_continuation_line (struct window *w)
15417 {
15418 struct text_pos pos, start_pos;
15419 bool window_start_changed_p = false;
15420
15421 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15422
15423 /* If window start is on a continuation line... Window start may be
15424 < BEGV in case there's invisible text at the start of the
15425 buffer (M-x rmail, for example). */
15426 if (CHARPOS (start_pos) > BEGV
15427 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15428 {
15429 struct it it;
15430 struct glyph_row *row;
15431
15432 /* Handle the case that the window start is out of range. */
15433 if (CHARPOS (start_pos) < BEGV)
15434 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15435 else if (CHARPOS (start_pos) > ZV)
15436 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15437
15438 /* Find the start of the continued line. This should be fast
15439 because find_newline is fast (newline cache). */
15440 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15441 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15442 row, DEFAULT_FACE_ID);
15443 reseat_at_previous_visible_line_start (&it);
15444
15445 /* If the line start is "too far" away from the window start,
15446 say it takes too much time to compute a new window start. */
15447 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15448 /* PXW: Do we need upper bounds here? */
15449 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15450 {
15451 int min_distance, distance;
15452
15453 /* Move forward by display lines to find the new window
15454 start. If window width was enlarged, the new start can
15455 be expected to be > the old start. If window width was
15456 decreased, the new window start will be < the old start.
15457 So, we're looking for the display line start with the
15458 minimum distance from the old window start. */
15459 pos = it.current.pos;
15460 min_distance = INFINITY;
15461 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15462 distance < min_distance)
15463 {
15464 min_distance = distance;
15465 pos = it.current.pos;
15466 if (it.line_wrap == WORD_WRAP)
15467 {
15468 /* Under WORD_WRAP, move_it_by_lines is likely to
15469 overshoot and stop not at the first, but the
15470 second character from the left margin. So in
15471 that case, we need a more tight control on the X
15472 coordinate of the iterator than move_it_by_lines
15473 promises in its contract. The method is to first
15474 go to the last (rightmost) visible character of a
15475 line, then move to the leftmost character on the
15476 next line in a separate call. */
15477 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15478 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15479 move_it_to (&it, ZV, 0,
15480 it.current_y + it.max_ascent + it.max_descent, -1,
15481 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15482 }
15483 else
15484 move_it_by_lines (&it, 1);
15485 }
15486
15487 /* Set the window start there. */
15488 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15489 window_start_changed_p = true;
15490 }
15491 }
15492
15493 return window_start_changed_p;
15494 }
15495
15496
15497 /* Try cursor movement in case text has not changed in window WINDOW,
15498 with window start STARTP. Value is
15499
15500 CURSOR_MOVEMENT_SUCCESS if successful
15501
15502 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15503
15504 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15505 display. *SCROLL_STEP is set to true, under certain circumstances, if
15506 we want to scroll as if scroll-step were set to 1. See the code.
15507
15508 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15509 which case we have to abort this redisplay, and adjust matrices
15510 first. */
15511
15512 enum
15513 {
15514 CURSOR_MOVEMENT_SUCCESS,
15515 CURSOR_MOVEMENT_CANNOT_BE_USED,
15516 CURSOR_MOVEMENT_MUST_SCROLL,
15517 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15518 };
15519
15520 static int
15521 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15522 bool *scroll_step)
15523 {
15524 struct window *w = XWINDOW (window);
15525 struct frame *f = XFRAME (w->frame);
15526 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15527
15528 #ifdef GLYPH_DEBUG
15529 if (inhibit_try_cursor_movement)
15530 return rc;
15531 #endif
15532
15533 /* Previously, there was a check for Lisp integer in the
15534 if-statement below. Now, this field is converted to
15535 ptrdiff_t, thus zero means invalid position in a buffer. */
15536 eassert (w->last_point > 0);
15537 /* Likewise there was a check whether window_end_vpos is nil or larger
15538 than the window. Now window_end_vpos is int and so never nil, but
15539 let's leave eassert to check whether it fits in the window. */
15540 eassert (!w->window_end_valid
15541 || w->window_end_vpos < w->current_matrix->nrows);
15542
15543 /* Handle case where text has not changed, only point, and it has
15544 not moved off the frame. */
15545 if (/* Point may be in this window. */
15546 PT >= CHARPOS (startp)
15547 /* Selective display hasn't changed. */
15548 && !current_buffer->clip_changed
15549 /* Function force-mode-line-update is used to force a thorough
15550 redisplay. It sets either windows_or_buffers_changed or
15551 update_mode_lines. So don't take a shortcut here for these
15552 cases. */
15553 && !update_mode_lines
15554 && !windows_or_buffers_changed
15555 && !f->cursor_type_changed
15556 && NILP (Vshow_trailing_whitespace)
15557 /* This code is not used for mini-buffer for the sake of the case
15558 of redisplaying to replace an echo area message; since in
15559 that case the mini-buffer contents per se are usually
15560 unchanged. This code is of no real use in the mini-buffer
15561 since the handling of this_line_start_pos, etc., in redisplay
15562 handles the same cases. */
15563 && !EQ (window, minibuf_window)
15564 && (FRAME_WINDOW_P (f)
15565 || !overlay_arrow_in_current_buffer_p ()))
15566 {
15567 int this_scroll_margin, top_scroll_margin;
15568 struct glyph_row *row = NULL;
15569 int frame_line_height = default_line_pixel_height (w);
15570 int window_total_lines
15571 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15572
15573 #ifdef GLYPH_DEBUG
15574 debug_method_add (w, "cursor movement");
15575 #endif
15576
15577 /* Scroll if point within this distance from the top or bottom
15578 of the window. This is a pixel value. */
15579 if (scroll_margin > 0)
15580 {
15581 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15582 this_scroll_margin *= frame_line_height;
15583 }
15584 else
15585 this_scroll_margin = 0;
15586
15587 top_scroll_margin = this_scroll_margin;
15588 if (WINDOW_WANTS_HEADER_LINE_P (w))
15589 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15590
15591 /* Start with the row the cursor was displayed during the last
15592 not paused redisplay. Give up if that row is not valid. */
15593 if (w->last_cursor_vpos < 0
15594 || w->last_cursor_vpos >= w->current_matrix->nrows)
15595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15596 else
15597 {
15598 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15599 if (row->mode_line_p)
15600 ++row;
15601 if (!row->enabled_p)
15602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15603 }
15604
15605 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15606 {
15607 bool scroll_p = false, must_scroll = false;
15608 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15609
15610 if (PT > w->last_point)
15611 {
15612 /* Point has moved forward. */
15613 while (MATRIX_ROW_END_CHARPOS (row) < PT
15614 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15615 {
15616 eassert (row->enabled_p);
15617 ++row;
15618 }
15619
15620 /* If the end position of a row equals the start
15621 position of the next row, and PT is at that position,
15622 we would rather display cursor in the next line. */
15623 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15624 && MATRIX_ROW_END_CHARPOS (row) == PT
15625 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15626 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15627 && !cursor_row_p (row))
15628 ++row;
15629
15630 /* If within the scroll margin, scroll. Note that
15631 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15632 the next line would be drawn, and that
15633 this_scroll_margin can be zero. */
15634 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15635 || PT > MATRIX_ROW_END_CHARPOS (row)
15636 /* Line is completely visible last line in window
15637 and PT is to be set in the next line. */
15638 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15639 && PT == MATRIX_ROW_END_CHARPOS (row)
15640 && !row->ends_at_zv_p
15641 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15642 scroll_p = true;
15643 }
15644 else if (PT < w->last_point)
15645 {
15646 /* Cursor has to be moved backward. Note that PT >=
15647 CHARPOS (startp) because of the outer if-statement. */
15648 while (!row->mode_line_p
15649 && (MATRIX_ROW_START_CHARPOS (row) > PT
15650 || (MATRIX_ROW_START_CHARPOS (row) == PT
15651 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15652 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15653 row > w->current_matrix->rows
15654 && (row-1)->ends_in_newline_from_string_p))))
15655 && (row->y > top_scroll_margin
15656 || CHARPOS (startp) == BEGV))
15657 {
15658 eassert (row->enabled_p);
15659 --row;
15660 }
15661
15662 /* Consider the following case: Window starts at BEGV,
15663 there is invisible, intangible text at BEGV, so that
15664 display starts at some point START > BEGV. It can
15665 happen that we are called with PT somewhere between
15666 BEGV and START. Try to handle that case. */
15667 if (row < w->current_matrix->rows
15668 || row->mode_line_p)
15669 {
15670 row = w->current_matrix->rows;
15671 if (row->mode_line_p)
15672 ++row;
15673 }
15674
15675 /* Due to newlines in overlay strings, we may have to
15676 skip forward over overlay strings. */
15677 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15678 && MATRIX_ROW_END_CHARPOS (row) == PT
15679 && !cursor_row_p (row))
15680 ++row;
15681
15682 /* If within the scroll margin, scroll. */
15683 if (row->y < top_scroll_margin
15684 && CHARPOS (startp) != BEGV)
15685 scroll_p = true;
15686 }
15687 else
15688 {
15689 /* Cursor did not move. So don't scroll even if cursor line
15690 is partially visible, as it was so before. */
15691 rc = CURSOR_MOVEMENT_SUCCESS;
15692 }
15693
15694 if (PT < MATRIX_ROW_START_CHARPOS (row)
15695 || PT > MATRIX_ROW_END_CHARPOS (row))
15696 {
15697 /* if PT is not in the glyph row, give up. */
15698 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15699 must_scroll = true;
15700 }
15701 else if (rc != CURSOR_MOVEMENT_SUCCESS
15702 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15703 {
15704 struct glyph_row *row1;
15705
15706 /* If rows are bidi-reordered and point moved, back up
15707 until we find a row that does not belong to a
15708 continuation line. This is because we must consider
15709 all rows of a continued line as candidates for the
15710 new cursor positioning, since row start and end
15711 positions change non-linearly with vertical position
15712 in such rows. */
15713 /* FIXME: Revisit this when glyph ``spilling'' in
15714 continuation lines' rows is implemented for
15715 bidi-reordered rows. */
15716 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15717 MATRIX_ROW_CONTINUATION_LINE_P (row);
15718 --row)
15719 {
15720 /* If we hit the beginning of the displayed portion
15721 without finding the first row of a continued
15722 line, give up. */
15723 if (row <= row1)
15724 {
15725 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15726 break;
15727 }
15728 eassert (row->enabled_p);
15729 }
15730 }
15731 if (must_scroll)
15732 ;
15733 else if (rc != CURSOR_MOVEMENT_SUCCESS
15734 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15735 /* Make sure this isn't a header line by any chance, since
15736 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15737 && !row->mode_line_p
15738 && make_cursor_line_fully_visible_p)
15739 {
15740 if (PT == MATRIX_ROW_END_CHARPOS (row)
15741 && !row->ends_at_zv_p
15742 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15743 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15744 else if (row->height > window_box_height (w))
15745 {
15746 /* If we end up in a partially visible line, let's
15747 make it fully visible, except when it's taller
15748 than the window, in which case we can't do much
15749 about it. */
15750 *scroll_step = true;
15751 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15752 }
15753 else
15754 {
15755 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15756 if (!cursor_row_fully_visible_p (w, false, true))
15757 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15758 else
15759 rc = CURSOR_MOVEMENT_SUCCESS;
15760 }
15761 }
15762 else if (scroll_p)
15763 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15764 else if (rc != CURSOR_MOVEMENT_SUCCESS
15765 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15766 {
15767 /* With bidi-reordered rows, there could be more than
15768 one candidate row whose start and end positions
15769 occlude point. We need to let set_cursor_from_row
15770 find the best candidate. */
15771 /* FIXME: Revisit this when glyph ``spilling'' in
15772 continuation lines' rows is implemented for
15773 bidi-reordered rows. */
15774 bool rv = false;
15775
15776 do
15777 {
15778 bool at_zv_p = false, exact_match_p = false;
15779
15780 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15781 && PT <= MATRIX_ROW_END_CHARPOS (row)
15782 && cursor_row_p (row))
15783 rv |= set_cursor_from_row (w, row, w->current_matrix,
15784 0, 0, 0, 0);
15785 /* As soon as we've found the exact match for point,
15786 or the first suitable row whose ends_at_zv_p flag
15787 is set, we are done. */
15788 if (rv)
15789 {
15790 at_zv_p = MATRIX_ROW (w->current_matrix,
15791 w->cursor.vpos)->ends_at_zv_p;
15792 if (!at_zv_p
15793 && w->cursor.hpos >= 0
15794 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15795 w->cursor.vpos))
15796 {
15797 struct glyph_row *candidate =
15798 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15799 struct glyph *g =
15800 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15801 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15802
15803 exact_match_p =
15804 (BUFFERP (g->object) && g->charpos == PT)
15805 || (NILP (g->object)
15806 && (g->charpos == PT
15807 || (g->charpos == 0 && endpos - 1 == PT)));
15808 }
15809 if (at_zv_p || exact_match_p)
15810 {
15811 rc = CURSOR_MOVEMENT_SUCCESS;
15812 break;
15813 }
15814 }
15815 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15816 break;
15817 ++row;
15818 }
15819 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15820 || row->continued_p)
15821 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15822 || (MATRIX_ROW_START_CHARPOS (row) == PT
15823 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15824 /* If we didn't find any candidate rows, or exited the
15825 loop before all the candidates were examined, signal
15826 to the caller that this method failed. */
15827 if (rc != CURSOR_MOVEMENT_SUCCESS
15828 && !(rv
15829 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15830 && !row->continued_p))
15831 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15832 else if (rv)
15833 rc = CURSOR_MOVEMENT_SUCCESS;
15834 }
15835 else
15836 {
15837 do
15838 {
15839 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15840 {
15841 rc = CURSOR_MOVEMENT_SUCCESS;
15842 break;
15843 }
15844 ++row;
15845 }
15846 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15847 && MATRIX_ROW_START_CHARPOS (row) == PT
15848 && cursor_row_p (row));
15849 }
15850 }
15851 }
15852
15853 return rc;
15854 }
15855
15856
15857 void
15858 set_vertical_scroll_bar (struct window *w)
15859 {
15860 ptrdiff_t start, end, whole;
15861
15862 /* Calculate the start and end positions for the current window.
15863 At some point, it would be nice to choose between scrollbars
15864 which reflect the whole buffer size, with special markers
15865 indicating narrowing, and scrollbars which reflect only the
15866 visible region.
15867
15868 Note that mini-buffers sometimes aren't displaying any text. */
15869 if (!MINI_WINDOW_P (w)
15870 || (w == XWINDOW (minibuf_window)
15871 && NILP (echo_area_buffer[0])))
15872 {
15873 struct buffer *buf = XBUFFER (w->contents);
15874 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15875 start = marker_position (w->start) - BUF_BEGV (buf);
15876 /* I don't think this is guaranteed to be right. For the
15877 moment, we'll pretend it is. */
15878 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15879
15880 if (end < start)
15881 end = start;
15882 if (whole < (end - start))
15883 whole = end - start;
15884 }
15885 else
15886 start = end = whole = 0;
15887
15888 /* Indicate what this scroll bar ought to be displaying now. */
15889 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15890 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15891 (w, end - start, whole, start);
15892 }
15893
15894
15895 void
15896 set_horizontal_scroll_bar (struct window *w)
15897 {
15898 int start, end, whole, portion;
15899
15900 if (!MINI_WINDOW_P (w)
15901 || (w == XWINDOW (minibuf_window)
15902 && NILP (echo_area_buffer[0])))
15903 {
15904 struct buffer *b = XBUFFER (w->contents);
15905 struct buffer *old_buffer = NULL;
15906 struct it it;
15907 struct text_pos startp;
15908
15909 if (b != current_buffer)
15910 {
15911 old_buffer = current_buffer;
15912 set_buffer_internal (b);
15913 }
15914
15915 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15916 start_display (&it, w, startp);
15917 it.last_visible_x = INT_MAX;
15918 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15919 MOVE_TO_X | MOVE_TO_Y);
15920 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15921 window_box_height (w), -1,
15922 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15923
15924 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15925 end = start + window_box_width (w, TEXT_AREA);
15926 portion = end - start;
15927 /* After enlarging a horizontally scrolled window such that it
15928 gets at least as wide as the text it contains, make sure that
15929 the thumb doesn't fill the entire scroll bar so we can still
15930 drag it back to see the entire text. */
15931 whole = max (whole, end);
15932
15933 if (it.bidi_p)
15934 {
15935 Lisp_Object pdir;
15936
15937 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15938 if (EQ (pdir, Qright_to_left))
15939 {
15940 start = whole - end;
15941 end = start + portion;
15942 }
15943 }
15944
15945 if (old_buffer)
15946 set_buffer_internal (old_buffer);
15947 }
15948 else
15949 start = end = whole = portion = 0;
15950
15951 w->hscroll_whole = whole;
15952
15953 /* Indicate what this scroll bar ought to be displaying now. */
15954 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15955 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15956 (w, portion, whole, start);
15957 }
15958
15959
15960 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15961 selected_window is redisplayed.
15962
15963 We can return without actually redisplaying the window if fonts has been
15964 changed on window's frame. In that case, redisplay_internal will retry.
15965
15966 As one of the important parts of redisplaying a window, we need to
15967 decide whether the previous window-start position (stored in the
15968 window's w->start marker position) is still valid, and if it isn't,
15969 recompute it. Some details about that:
15970
15971 . The previous window-start could be in a continuation line, in
15972 which case we need to recompute it when the window width
15973 changes. See compute_window_start_on_continuation_line and its
15974 call below.
15975
15976 . The text that changed since last redisplay could include the
15977 previous window-start position. In that case, we try to salvage
15978 what we can from the current glyph matrix by calling
15979 try_scrolling, which see.
15980
15981 . Some Emacs command could force us to use a specific window-start
15982 position by setting the window's force_start flag, or gently
15983 propose doing that by setting the window's optional_new_start
15984 flag. In these cases, we try using the specified start point if
15985 that succeeds (i.e. the window desired matrix is successfully
15986 recomputed, and point location is within the window). In case
15987 of optional_new_start, we first check if the specified start
15988 position is feasible, i.e. if it will allow point to be
15989 displayed in the window. If using the specified start point
15990 fails, e.g., if new fonts are needed to be loaded, we abort the
15991 redisplay cycle and leave it up to the next cycle to figure out
15992 things.
15993
15994 . Note that the window's force_start flag is sometimes set by
15995 redisplay itself, when it decides that the previous window start
15996 point is fine and should be kept. Search for "goto force_start"
15997 below to see the details. Like the values of window-start
15998 specified outside of redisplay, these internally-deduced values
15999 are tested for feasibility, and ignored if found to be
16000 unfeasible.
16001
16002 . Note that the function try_window, used to completely redisplay
16003 a window, accepts the window's start point as its argument.
16004 This is used several times in the redisplay code to control
16005 where the window start will be, according to user options such
16006 as scroll-conservatively, and also to ensure the screen line
16007 showing point will be fully (as opposed to partially) visible on
16008 display. */
16009
16010 static void
16011 redisplay_window (Lisp_Object window, bool just_this_one_p)
16012 {
16013 struct window *w = XWINDOW (window);
16014 struct frame *f = XFRAME (w->frame);
16015 struct buffer *buffer = XBUFFER (w->contents);
16016 struct buffer *old = current_buffer;
16017 struct text_pos lpoint, opoint, startp;
16018 bool update_mode_line;
16019 int tem;
16020 struct it it;
16021 /* Record it now because it's overwritten. */
16022 bool current_matrix_up_to_date_p = false;
16023 bool used_current_matrix_p = false;
16024 /* This is less strict than current_matrix_up_to_date_p.
16025 It indicates that the buffer contents and narrowing are unchanged. */
16026 bool buffer_unchanged_p = false;
16027 bool temp_scroll_step = false;
16028 ptrdiff_t count = SPECPDL_INDEX ();
16029 int rc;
16030 int centering_position = -1;
16031 bool last_line_misfit = false;
16032 ptrdiff_t beg_unchanged, end_unchanged;
16033 int frame_line_height;
16034
16035 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16036 opoint = lpoint;
16037
16038 #ifdef GLYPH_DEBUG
16039 *w->desired_matrix->method = 0;
16040 #endif
16041
16042 if (!just_this_one_p
16043 && REDISPLAY_SOME_P ()
16044 && !w->redisplay
16045 && !w->update_mode_line
16046 && !f->face_change
16047 && !f->redisplay
16048 && !buffer->text->redisplay
16049 && BUF_PT (buffer) == w->last_point)
16050 return;
16051
16052 /* Make sure that both W's markers are valid. */
16053 eassert (XMARKER (w->start)->buffer == buffer);
16054 eassert (XMARKER (w->pointm)->buffer == buffer);
16055
16056 /* We come here again if we need to run window-text-change-functions
16057 below. */
16058 restart:
16059 reconsider_clip_changes (w);
16060 frame_line_height = default_line_pixel_height (w);
16061
16062 /* Has the mode line to be updated? */
16063 update_mode_line = (w->update_mode_line
16064 || update_mode_lines
16065 || buffer->clip_changed
16066 || buffer->prevent_redisplay_optimizations_p);
16067
16068 if (!just_this_one_p)
16069 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16070 cleverly elsewhere. */
16071 w->must_be_updated_p = true;
16072
16073 if (MINI_WINDOW_P (w))
16074 {
16075 if (w == XWINDOW (echo_area_window)
16076 && !NILP (echo_area_buffer[0]))
16077 {
16078 if (update_mode_line)
16079 /* We may have to update a tty frame's menu bar or a
16080 tool-bar. Example `M-x C-h C-h C-g'. */
16081 goto finish_menu_bars;
16082 else
16083 /* We've already displayed the echo area glyphs in this window. */
16084 goto finish_scroll_bars;
16085 }
16086 else if ((w != XWINDOW (minibuf_window)
16087 || minibuf_level == 0)
16088 /* When buffer is nonempty, redisplay window normally. */
16089 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16090 /* Quail displays non-mini buffers in minibuffer window.
16091 In that case, redisplay the window normally. */
16092 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16093 {
16094 /* W is a mini-buffer window, but it's not active, so clear
16095 it. */
16096 int yb = window_text_bottom_y (w);
16097 struct glyph_row *row;
16098 int y;
16099
16100 for (y = 0, row = w->desired_matrix->rows;
16101 y < yb;
16102 y += row->height, ++row)
16103 blank_row (w, row, y);
16104 goto finish_scroll_bars;
16105 }
16106
16107 clear_glyph_matrix (w->desired_matrix);
16108 }
16109
16110 /* Otherwise set up data on this window; select its buffer and point
16111 value. */
16112 /* Really select the buffer, for the sake of buffer-local
16113 variables. */
16114 set_buffer_internal_1 (XBUFFER (w->contents));
16115
16116 current_matrix_up_to_date_p
16117 = (w->window_end_valid
16118 && !current_buffer->clip_changed
16119 && !current_buffer->prevent_redisplay_optimizations_p
16120 && !window_outdated (w));
16121
16122 /* Run the window-text-change-functions
16123 if it is possible that the text on the screen has changed
16124 (either due to modification of the text, or any other reason). */
16125 if (!current_matrix_up_to_date_p
16126 && !NILP (Vwindow_text_change_functions))
16127 {
16128 safe_run_hooks (Qwindow_text_change_functions);
16129 goto restart;
16130 }
16131
16132 beg_unchanged = BEG_UNCHANGED;
16133 end_unchanged = END_UNCHANGED;
16134
16135 SET_TEXT_POS (opoint, PT, PT_BYTE);
16136
16137 specbind (Qinhibit_point_motion_hooks, Qt);
16138
16139 buffer_unchanged_p
16140 = (w->window_end_valid
16141 && !current_buffer->clip_changed
16142 && !window_outdated (w));
16143
16144 /* When windows_or_buffers_changed is non-zero, we can't rely
16145 on the window end being valid, so set it to zero there. */
16146 if (windows_or_buffers_changed)
16147 {
16148 /* If window starts on a continuation line, maybe adjust the
16149 window start in case the window's width changed. */
16150 if (XMARKER (w->start)->buffer == current_buffer)
16151 compute_window_start_on_continuation_line (w);
16152
16153 w->window_end_valid = false;
16154 /* If so, we also can't rely on current matrix
16155 and should not fool try_cursor_movement below. */
16156 current_matrix_up_to_date_p = false;
16157 }
16158
16159 /* Some sanity checks. */
16160 CHECK_WINDOW_END (w);
16161 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16162 emacs_abort ();
16163 if (BYTEPOS (opoint) < CHARPOS (opoint))
16164 emacs_abort ();
16165
16166 if (mode_line_update_needed (w))
16167 update_mode_line = true;
16168
16169 /* Point refers normally to the selected window. For any other
16170 window, set up appropriate value. */
16171 if (!EQ (window, selected_window))
16172 {
16173 ptrdiff_t new_pt = marker_position (w->pointm);
16174 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16175
16176 if (new_pt < BEGV)
16177 {
16178 new_pt = BEGV;
16179 new_pt_byte = BEGV_BYTE;
16180 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16181 }
16182 else if (new_pt > (ZV - 1))
16183 {
16184 new_pt = ZV;
16185 new_pt_byte = ZV_BYTE;
16186 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16187 }
16188
16189 /* We don't use SET_PT so that the point-motion hooks don't run. */
16190 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16191 }
16192
16193 /* If any of the character widths specified in the display table
16194 have changed, invalidate the width run cache. It's true that
16195 this may be a bit late to catch such changes, but the rest of
16196 redisplay goes (non-fatally) haywire when the display table is
16197 changed, so why should we worry about doing any better? */
16198 if (current_buffer->width_run_cache
16199 || (current_buffer->base_buffer
16200 && current_buffer->base_buffer->width_run_cache))
16201 {
16202 struct Lisp_Char_Table *disptab = buffer_display_table ();
16203
16204 if (! disptab_matches_widthtab
16205 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16206 {
16207 struct buffer *buf = current_buffer;
16208
16209 if (buf->base_buffer)
16210 buf = buf->base_buffer;
16211 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16212 recompute_width_table (current_buffer, disptab);
16213 }
16214 }
16215
16216 /* If window-start is screwed up, choose a new one. */
16217 if (XMARKER (w->start)->buffer != current_buffer)
16218 goto recenter;
16219
16220 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16221
16222 /* If someone specified a new starting point but did not insist,
16223 check whether it can be used. */
16224 if ((w->optional_new_start || window_frozen_p (w))
16225 && CHARPOS (startp) >= BEGV
16226 && CHARPOS (startp) <= ZV)
16227 {
16228 ptrdiff_t it_charpos;
16229
16230 w->optional_new_start = false;
16231 start_display (&it, w, startp);
16232 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16233 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16234 /* Record IT's position now, since line_bottom_y might change
16235 that. */
16236 it_charpos = IT_CHARPOS (it);
16237 /* Make sure we set the force_start flag only if the cursor row
16238 will be fully visible. Otherwise, the code under force_start
16239 label below will try to move point back into view, which is
16240 not what the code which sets optional_new_start wants. */
16241 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16242 && !w->force_start)
16243 {
16244 if (it_charpos == PT)
16245 w->force_start = true;
16246 /* IT may overshoot PT if text at PT is invisible. */
16247 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16248 w->force_start = true;
16249 #ifdef GLYPH_DEBUG
16250 if (w->force_start)
16251 {
16252 if (window_frozen_p (w))
16253 debug_method_add (w, "set force_start from frozen window start");
16254 else
16255 debug_method_add (w, "set force_start from optional_new_start");
16256 }
16257 #endif
16258 }
16259 }
16260
16261 force_start:
16262
16263 /* Handle case where place to start displaying has been specified,
16264 unless the specified location is outside the accessible range. */
16265 if (w->force_start)
16266 {
16267 /* We set this later on if we have to adjust point. */
16268 int new_vpos = -1;
16269
16270 w->force_start = false;
16271 w->vscroll = 0;
16272 w->window_end_valid = false;
16273
16274 /* Forget any recorded base line for line number display. */
16275 if (!buffer_unchanged_p)
16276 w->base_line_number = 0;
16277
16278 /* Redisplay the mode line. Select the buffer properly for that.
16279 Also, run the hook window-scroll-functions
16280 because we have scrolled. */
16281 /* Note, we do this after clearing force_start because
16282 if there's an error, it is better to forget about force_start
16283 than to get into an infinite loop calling the hook functions
16284 and having them get more errors. */
16285 if (!update_mode_line
16286 || ! NILP (Vwindow_scroll_functions))
16287 {
16288 update_mode_line = true;
16289 w->update_mode_line = true;
16290 startp = run_window_scroll_functions (window, startp);
16291 }
16292
16293 if (CHARPOS (startp) < BEGV)
16294 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16295 else if (CHARPOS (startp) > ZV)
16296 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16297
16298 /* Redisplay, then check if cursor has been set during the
16299 redisplay. Give up if new fonts were loaded. */
16300 /* We used to issue a CHECK_MARGINS argument to try_window here,
16301 but this causes scrolling to fail when point begins inside
16302 the scroll margin (bug#148) -- cyd */
16303 if (!try_window (window, startp, 0))
16304 {
16305 w->force_start = true;
16306 clear_glyph_matrix (w->desired_matrix);
16307 goto need_larger_matrices;
16308 }
16309
16310 if (w->cursor.vpos < 0)
16311 {
16312 /* If point does not appear, try to move point so it does
16313 appear. The desired matrix has been built above, so we
16314 can use it here. First see if point is in invisible
16315 text, and if so, move it to the first visible buffer
16316 position past that. */
16317 struct glyph_row *r = NULL;
16318 Lisp_Object invprop =
16319 get_char_property_and_overlay (make_number (PT), Qinvisible,
16320 Qnil, NULL);
16321
16322 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16323 {
16324 ptrdiff_t alt_pt;
16325 Lisp_Object invprop_end =
16326 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16327 Qnil, Qnil);
16328
16329 if (NATNUMP (invprop_end))
16330 alt_pt = XFASTINT (invprop_end);
16331 else
16332 alt_pt = ZV;
16333 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16334 NULL, 0);
16335 }
16336 if (r)
16337 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16338 else /* Give up and just move to the middle of the window. */
16339 new_vpos = window_box_height (w) / 2;
16340 }
16341
16342 if (!cursor_row_fully_visible_p (w, false, false))
16343 {
16344 /* Point does appear, but on a line partly visible at end of window.
16345 Move it back to a fully-visible line. */
16346 new_vpos = window_box_height (w);
16347 /* But if window_box_height suggests a Y coordinate that is
16348 not less than we already have, that line will clearly not
16349 be fully visible, so give up and scroll the display.
16350 This can happen when the default face uses a font whose
16351 dimensions are different from the frame's default
16352 font. */
16353 if (new_vpos >= w->cursor.y)
16354 {
16355 w->cursor.vpos = -1;
16356 clear_glyph_matrix (w->desired_matrix);
16357 goto try_to_scroll;
16358 }
16359 }
16360 else if (w->cursor.vpos >= 0)
16361 {
16362 /* Some people insist on not letting point enter the scroll
16363 margin, even though this part handles windows that didn't
16364 scroll at all. */
16365 int window_total_lines
16366 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16367 int margin = min (scroll_margin, window_total_lines / 4);
16368 int pixel_margin = margin * frame_line_height;
16369 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16370
16371 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16372 below, which finds the row to move point to, advances by
16373 the Y coordinate of the _next_ row, see the definition of
16374 MATRIX_ROW_BOTTOM_Y. */
16375 if (w->cursor.vpos < margin + header_line)
16376 {
16377 w->cursor.vpos = -1;
16378 clear_glyph_matrix (w->desired_matrix);
16379 goto try_to_scroll;
16380 }
16381 else
16382 {
16383 int window_height = window_box_height (w);
16384
16385 if (header_line)
16386 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16387 if (w->cursor.y >= window_height - pixel_margin)
16388 {
16389 w->cursor.vpos = -1;
16390 clear_glyph_matrix (w->desired_matrix);
16391 goto try_to_scroll;
16392 }
16393 }
16394 }
16395
16396 /* If we need to move point for either of the above reasons,
16397 now actually do it. */
16398 if (new_vpos >= 0)
16399 {
16400 struct glyph_row *row;
16401
16402 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16403 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16404 ++row;
16405
16406 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16407 MATRIX_ROW_START_BYTEPOS (row));
16408
16409 if (w != XWINDOW (selected_window))
16410 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16411 else if (current_buffer == old)
16412 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16413
16414 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16415
16416 /* Re-run pre-redisplay-function so it can update the region
16417 according to the new position of point. */
16418 /* Other than the cursor, w's redisplay is done so we can set its
16419 redisplay to false. Also the buffer's redisplay can be set to
16420 false, since propagate_buffer_redisplay should have already
16421 propagated its info to `w' anyway. */
16422 w->redisplay = false;
16423 XBUFFER (w->contents)->text->redisplay = false;
16424 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16425
16426 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16427 {
16428 /* pre-redisplay-function made changes (e.g. move the region)
16429 that require another round of redisplay. */
16430 clear_glyph_matrix (w->desired_matrix);
16431 if (!try_window (window, startp, 0))
16432 goto need_larger_matrices;
16433 }
16434 }
16435 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16436 {
16437 clear_glyph_matrix (w->desired_matrix);
16438 goto try_to_scroll;
16439 }
16440
16441 #ifdef GLYPH_DEBUG
16442 debug_method_add (w, "forced window start");
16443 #endif
16444 goto done;
16445 }
16446
16447 /* Handle case where text has not changed, only point, and it has
16448 not moved off the frame, and we are not retrying after hscroll.
16449 (current_matrix_up_to_date_p is true when retrying.) */
16450 if (current_matrix_up_to_date_p
16451 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16452 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16453 {
16454 switch (rc)
16455 {
16456 case CURSOR_MOVEMENT_SUCCESS:
16457 used_current_matrix_p = true;
16458 goto done;
16459
16460 case CURSOR_MOVEMENT_MUST_SCROLL:
16461 goto try_to_scroll;
16462
16463 default:
16464 emacs_abort ();
16465 }
16466 }
16467 /* If current starting point was originally the beginning of a line
16468 but no longer is, find a new starting point. */
16469 else if (w->start_at_line_beg
16470 && !(CHARPOS (startp) <= BEGV
16471 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16472 {
16473 #ifdef GLYPH_DEBUG
16474 debug_method_add (w, "recenter 1");
16475 #endif
16476 goto recenter;
16477 }
16478
16479 /* Try scrolling with try_window_id. Value is > 0 if update has
16480 been done, it is -1 if we know that the same window start will
16481 not work. It is 0 if unsuccessful for some other reason. */
16482 else if ((tem = try_window_id (w)) != 0)
16483 {
16484 #ifdef GLYPH_DEBUG
16485 debug_method_add (w, "try_window_id %d", tem);
16486 #endif
16487
16488 if (f->fonts_changed)
16489 goto need_larger_matrices;
16490 if (tem > 0)
16491 goto done;
16492
16493 /* Otherwise try_window_id has returned -1 which means that we
16494 don't want the alternative below this comment to execute. */
16495 }
16496 else if (CHARPOS (startp) >= BEGV
16497 && CHARPOS (startp) <= ZV
16498 && PT >= CHARPOS (startp)
16499 && (CHARPOS (startp) < ZV
16500 /* Avoid starting at end of buffer. */
16501 || CHARPOS (startp) == BEGV
16502 || !window_outdated (w)))
16503 {
16504 int d1, d2, d5, d6;
16505 int rtop, rbot;
16506
16507 /* If first window line is a continuation line, and window start
16508 is inside the modified region, but the first change is before
16509 current window start, we must select a new window start.
16510
16511 However, if this is the result of a down-mouse event (e.g. by
16512 extending the mouse-drag-overlay), we don't want to select a
16513 new window start, since that would change the position under
16514 the mouse, resulting in an unwanted mouse-movement rather
16515 than a simple mouse-click. */
16516 if (!w->start_at_line_beg
16517 && NILP (do_mouse_tracking)
16518 && CHARPOS (startp) > BEGV
16519 && CHARPOS (startp) > BEG + beg_unchanged
16520 && CHARPOS (startp) <= Z - end_unchanged
16521 /* Even if w->start_at_line_beg is nil, a new window may
16522 start at a line_beg, since that's how set_buffer_window
16523 sets it. So, we need to check the return value of
16524 compute_window_start_on_continuation_line. (See also
16525 bug#197). */
16526 && XMARKER (w->start)->buffer == current_buffer
16527 && compute_window_start_on_continuation_line (w)
16528 /* It doesn't make sense to force the window start like we
16529 do at label force_start if it is already known that point
16530 will not be fully visible in the resulting window, because
16531 doing so will move point from its correct position
16532 instead of scrolling the window to bring point into view.
16533 See bug#9324. */
16534 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16535 /* A very tall row could need more than the window height,
16536 in which case we accept that it is partially visible. */
16537 && (rtop != 0) == (rbot != 0))
16538 {
16539 w->force_start = true;
16540 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16541 #ifdef GLYPH_DEBUG
16542 debug_method_add (w, "recomputed window start in continuation line");
16543 #endif
16544 goto force_start;
16545 }
16546
16547 #ifdef GLYPH_DEBUG
16548 debug_method_add (w, "same window start");
16549 #endif
16550
16551 /* Try to redisplay starting at same place as before.
16552 If point has not moved off frame, accept the results. */
16553 if (!current_matrix_up_to_date_p
16554 /* Don't use try_window_reusing_current_matrix in this case
16555 because a window scroll function can have changed the
16556 buffer. */
16557 || !NILP (Vwindow_scroll_functions)
16558 || MINI_WINDOW_P (w)
16559 || !(used_current_matrix_p
16560 = try_window_reusing_current_matrix (w)))
16561 {
16562 IF_DEBUG (debug_method_add (w, "1"));
16563 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16564 /* -1 means we need to scroll.
16565 0 means we need new matrices, but fonts_changed
16566 is set in that case, so we will detect it below. */
16567 goto try_to_scroll;
16568 }
16569
16570 if (f->fonts_changed)
16571 goto need_larger_matrices;
16572
16573 if (w->cursor.vpos >= 0)
16574 {
16575 if (!just_this_one_p
16576 || current_buffer->clip_changed
16577 || BEG_UNCHANGED < CHARPOS (startp))
16578 /* Forget any recorded base line for line number display. */
16579 w->base_line_number = 0;
16580
16581 if (!cursor_row_fully_visible_p (w, true, false))
16582 {
16583 clear_glyph_matrix (w->desired_matrix);
16584 last_line_misfit = true;
16585 }
16586 /* Drop through and scroll. */
16587 else
16588 goto done;
16589 }
16590 else
16591 clear_glyph_matrix (w->desired_matrix);
16592 }
16593
16594 try_to_scroll:
16595
16596 /* Redisplay the mode line. Select the buffer properly for that. */
16597 if (!update_mode_line)
16598 {
16599 update_mode_line = true;
16600 w->update_mode_line = true;
16601 }
16602
16603 /* Try to scroll by specified few lines. */
16604 if ((scroll_conservatively
16605 || emacs_scroll_step
16606 || temp_scroll_step
16607 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16608 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16609 && CHARPOS (startp) >= BEGV
16610 && CHARPOS (startp) <= ZV)
16611 {
16612 /* The function returns -1 if new fonts were loaded, 1 if
16613 successful, 0 if not successful. */
16614 int ss = try_scrolling (window, just_this_one_p,
16615 scroll_conservatively,
16616 emacs_scroll_step,
16617 temp_scroll_step, last_line_misfit);
16618 switch (ss)
16619 {
16620 case SCROLLING_SUCCESS:
16621 goto done;
16622
16623 case SCROLLING_NEED_LARGER_MATRICES:
16624 goto need_larger_matrices;
16625
16626 case SCROLLING_FAILED:
16627 break;
16628
16629 default:
16630 emacs_abort ();
16631 }
16632 }
16633
16634 /* Finally, just choose a place to start which positions point
16635 according to user preferences. */
16636
16637 recenter:
16638
16639 #ifdef GLYPH_DEBUG
16640 debug_method_add (w, "recenter");
16641 #endif
16642
16643 /* Forget any previously recorded base line for line number display. */
16644 if (!buffer_unchanged_p)
16645 w->base_line_number = 0;
16646
16647 /* Determine the window start relative to point. */
16648 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16649 it.current_y = it.last_visible_y;
16650 if (centering_position < 0)
16651 {
16652 int window_total_lines
16653 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16654 int margin
16655 = scroll_margin > 0
16656 ? min (scroll_margin, window_total_lines / 4)
16657 : 0;
16658 ptrdiff_t margin_pos = CHARPOS (startp);
16659 Lisp_Object aggressive;
16660 bool scrolling_up;
16661
16662 /* If there is a scroll margin at the top of the window, find
16663 its character position. */
16664 if (margin
16665 /* Cannot call start_display if startp is not in the
16666 accessible region of the buffer. This can happen when we
16667 have just switched to a different buffer and/or changed
16668 its restriction. In that case, startp is initialized to
16669 the character position 1 (BEGV) because we did not yet
16670 have chance to display the buffer even once. */
16671 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16672 {
16673 struct it it1;
16674 void *it1data = NULL;
16675
16676 SAVE_IT (it1, it, it1data);
16677 start_display (&it1, w, startp);
16678 move_it_vertically (&it1, margin * frame_line_height);
16679 margin_pos = IT_CHARPOS (it1);
16680 RESTORE_IT (&it, &it, it1data);
16681 }
16682 scrolling_up = PT > margin_pos;
16683 aggressive =
16684 scrolling_up
16685 ? BVAR (current_buffer, scroll_up_aggressively)
16686 : BVAR (current_buffer, scroll_down_aggressively);
16687
16688 if (!MINI_WINDOW_P (w)
16689 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16690 {
16691 int pt_offset = 0;
16692
16693 /* Setting scroll-conservatively overrides
16694 scroll-*-aggressively. */
16695 if (!scroll_conservatively && NUMBERP (aggressive))
16696 {
16697 double float_amount = XFLOATINT (aggressive);
16698
16699 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16700 if (pt_offset == 0 && float_amount > 0)
16701 pt_offset = 1;
16702 if (pt_offset && margin > 0)
16703 margin -= 1;
16704 }
16705 /* Compute how much to move the window start backward from
16706 point so that point will be displayed where the user
16707 wants it. */
16708 if (scrolling_up)
16709 {
16710 centering_position = it.last_visible_y;
16711 if (pt_offset)
16712 centering_position -= pt_offset;
16713 centering_position -=
16714 (frame_line_height * (1 + margin + last_line_misfit)
16715 + WINDOW_HEADER_LINE_HEIGHT (w));
16716 /* Don't let point enter the scroll margin near top of
16717 the window. */
16718 if (centering_position < margin * frame_line_height)
16719 centering_position = margin * frame_line_height;
16720 }
16721 else
16722 centering_position = margin * frame_line_height + pt_offset;
16723 }
16724 else
16725 /* Set the window start half the height of the window backward
16726 from point. */
16727 centering_position = window_box_height (w) / 2;
16728 }
16729 move_it_vertically_backward (&it, centering_position);
16730
16731 eassert (IT_CHARPOS (it) >= BEGV);
16732
16733 /* The function move_it_vertically_backward may move over more
16734 than the specified y-distance. If it->w is small, e.g. a
16735 mini-buffer window, we may end up in front of the window's
16736 display area. Start displaying at the start of the line
16737 containing PT in this case. */
16738 if (it.current_y <= 0)
16739 {
16740 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16741 move_it_vertically_backward (&it, 0);
16742 it.current_y = 0;
16743 }
16744
16745 it.current_x = it.hpos = 0;
16746
16747 /* Set the window start position here explicitly, to avoid an
16748 infinite loop in case the functions in window-scroll-functions
16749 get errors. */
16750 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16751
16752 /* Run scroll hooks. */
16753 startp = run_window_scroll_functions (window, it.current.pos);
16754
16755 /* Redisplay the window. */
16756 bool use_desired_matrix = false;
16757 if (!current_matrix_up_to_date_p
16758 || windows_or_buffers_changed
16759 || f->cursor_type_changed
16760 /* Don't use try_window_reusing_current_matrix in this case
16761 because it can have changed the buffer. */
16762 || !NILP (Vwindow_scroll_functions)
16763 || !just_this_one_p
16764 || MINI_WINDOW_P (w)
16765 || !(used_current_matrix_p
16766 = try_window_reusing_current_matrix (w)))
16767 use_desired_matrix = (try_window (window, startp, 0) == 1);
16768
16769 /* If new fonts have been loaded (due to fontsets), give up. We
16770 have to start a new redisplay since we need to re-adjust glyph
16771 matrices. */
16772 if (f->fonts_changed)
16773 goto need_larger_matrices;
16774
16775 /* If cursor did not appear assume that the middle of the window is
16776 in the first line of the window. Do it again with the next line.
16777 (Imagine a window of height 100, displaying two lines of height
16778 60. Moving back 50 from it->last_visible_y will end in the first
16779 line.) */
16780 if (w->cursor.vpos < 0)
16781 {
16782 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16783 {
16784 clear_glyph_matrix (w->desired_matrix);
16785 move_it_by_lines (&it, 1);
16786 try_window (window, it.current.pos, 0);
16787 }
16788 else if (PT < IT_CHARPOS (it))
16789 {
16790 clear_glyph_matrix (w->desired_matrix);
16791 move_it_by_lines (&it, -1);
16792 try_window (window, it.current.pos, 0);
16793 }
16794 else
16795 {
16796 /* Not much we can do about it. */
16797 }
16798 }
16799
16800 /* Consider the following case: Window starts at BEGV, there is
16801 invisible, intangible text at BEGV, so that display starts at
16802 some point START > BEGV. It can happen that we are called with
16803 PT somewhere between BEGV and START. Try to handle that case,
16804 and similar ones. */
16805 if (w->cursor.vpos < 0)
16806 {
16807 /* Prefer the desired matrix to the current matrix, if possible,
16808 in the fallback calculations below. This is because using
16809 the current matrix might completely goof, e.g. if its first
16810 row is after point. */
16811 struct glyph_matrix *matrix =
16812 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16813 /* First, try locating the proper glyph row for PT. */
16814 struct glyph_row *row =
16815 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16816
16817 /* Sometimes point is at the beginning of invisible text that is
16818 before the 1st character displayed in the row. In that case,
16819 row_containing_pos fails to find the row, because no glyphs
16820 with appropriate buffer positions are present in the row.
16821 Therefore, we next try to find the row which shows the 1st
16822 position after the invisible text. */
16823 if (!row)
16824 {
16825 Lisp_Object val =
16826 get_char_property_and_overlay (make_number (PT), Qinvisible,
16827 Qnil, NULL);
16828
16829 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16830 {
16831 ptrdiff_t alt_pos;
16832 Lisp_Object invis_end =
16833 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16834 Qnil, Qnil);
16835
16836 if (NATNUMP (invis_end))
16837 alt_pos = XFASTINT (invis_end);
16838 else
16839 alt_pos = ZV;
16840 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16841 }
16842 }
16843 /* Finally, fall back on the first row of the window after the
16844 header line (if any). This is slightly better than not
16845 displaying the cursor at all. */
16846 if (!row)
16847 {
16848 row = matrix->rows;
16849 if (row->mode_line_p)
16850 ++row;
16851 }
16852 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16853 }
16854
16855 if (!cursor_row_fully_visible_p (w, false, false))
16856 {
16857 /* If vscroll is enabled, disable it and try again. */
16858 if (w->vscroll)
16859 {
16860 w->vscroll = 0;
16861 clear_glyph_matrix (w->desired_matrix);
16862 goto recenter;
16863 }
16864
16865 /* Users who set scroll-conservatively to a large number want
16866 point just above/below the scroll margin. If we ended up
16867 with point's row partially visible, move the window start to
16868 make that row fully visible and out of the margin. */
16869 if (scroll_conservatively > SCROLL_LIMIT)
16870 {
16871 int window_total_lines
16872 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16873 int margin =
16874 scroll_margin > 0
16875 ? min (scroll_margin, window_total_lines / 4)
16876 : 0;
16877 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16878
16879 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16880 clear_glyph_matrix (w->desired_matrix);
16881 if (1 == try_window (window, it.current.pos,
16882 TRY_WINDOW_CHECK_MARGINS))
16883 goto done;
16884 }
16885
16886 /* If centering point failed to make the whole line visible,
16887 put point at the top instead. That has to make the whole line
16888 visible, if it can be done. */
16889 if (centering_position == 0)
16890 goto done;
16891
16892 clear_glyph_matrix (w->desired_matrix);
16893 centering_position = 0;
16894 goto recenter;
16895 }
16896
16897 done:
16898
16899 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16900 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16901 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16902
16903 /* Display the mode line, if we must. */
16904 if ((update_mode_line
16905 /* If window not full width, must redo its mode line
16906 if (a) the window to its side is being redone and
16907 (b) we do a frame-based redisplay. This is a consequence
16908 of how inverted lines are drawn in frame-based redisplay. */
16909 || (!just_this_one_p
16910 && !FRAME_WINDOW_P (f)
16911 && !WINDOW_FULL_WIDTH_P (w))
16912 /* Line number to display. */
16913 || w->base_line_pos > 0
16914 /* Column number is displayed and different from the one displayed. */
16915 || (w->column_number_displayed != -1
16916 && (w->column_number_displayed != current_column ())))
16917 /* This means that the window has a mode line. */
16918 && (WINDOW_WANTS_MODELINE_P (w)
16919 || WINDOW_WANTS_HEADER_LINE_P (w)))
16920 {
16921
16922 display_mode_lines (w);
16923
16924 /* If mode line height has changed, arrange for a thorough
16925 immediate redisplay using the correct mode line height. */
16926 if (WINDOW_WANTS_MODELINE_P (w)
16927 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16928 {
16929 f->fonts_changed = true;
16930 w->mode_line_height = -1;
16931 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16932 = DESIRED_MODE_LINE_HEIGHT (w);
16933 }
16934
16935 /* If header line height has changed, arrange for a thorough
16936 immediate redisplay using the correct header line height. */
16937 if (WINDOW_WANTS_HEADER_LINE_P (w)
16938 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16939 {
16940 f->fonts_changed = true;
16941 w->header_line_height = -1;
16942 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16943 = DESIRED_HEADER_LINE_HEIGHT (w);
16944 }
16945
16946 if (f->fonts_changed)
16947 goto need_larger_matrices;
16948 }
16949
16950 if (!line_number_displayed && w->base_line_pos != -1)
16951 {
16952 w->base_line_pos = 0;
16953 w->base_line_number = 0;
16954 }
16955
16956 finish_menu_bars:
16957
16958 /* When we reach a frame's selected window, redo the frame's menu
16959 bar and the frame's title. */
16960 if (update_mode_line
16961 && EQ (FRAME_SELECTED_WINDOW (f), window))
16962 {
16963 bool redisplay_menu_p;
16964
16965 if (FRAME_WINDOW_P (f))
16966 {
16967 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16968 || defined (HAVE_NS) || defined (USE_GTK)
16969 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16970 #else
16971 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16972 #endif
16973 }
16974 else
16975 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16976
16977 if (redisplay_menu_p)
16978 display_menu_bar (w);
16979
16980 #ifdef HAVE_WINDOW_SYSTEM
16981 if (FRAME_WINDOW_P (f))
16982 {
16983 #if defined (USE_GTK) || defined (HAVE_NS)
16984 if (FRAME_EXTERNAL_TOOL_BAR (f))
16985 redisplay_tool_bar (f);
16986 #else
16987 if (WINDOWP (f->tool_bar_window)
16988 && (FRAME_TOOL_BAR_LINES (f) > 0
16989 || !NILP (Vauto_resize_tool_bars))
16990 && redisplay_tool_bar (f))
16991 ignore_mouse_drag_p = true;
16992 #endif
16993 }
16994 x_consider_frame_title (w->frame);
16995 #endif
16996 }
16997
16998 #ifdef HAVE_WINDOW_SYSTEM
16999 if (FRAME_WINDOW_P (f)
17000 && update_window_fringes (w, (just_this_one_p
17001 || (!used_current_matrix_p && !overlay_arrow_seen)
17002 || w->pseudo_window_p)))
17003 {
17004 update_begin (f);
17005 block_input ();
17006 if (draw_window_fringes (w, true))
17007 {
17008 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17009 x_draw_right_divider (w);
17010 else
17011 x_draw_vertical_border (w);
17012 }
17013 unblock_input ();
17014 update_end (f);
17015 }
17016
17017 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17018 x_draw_bottom_divider (w);
17019 #endif /* HAVE_WINDOW_SYSTEM */
17020
17021 /* We go to this label, with fonts_changed set, if it is
17022 necessary to try again using larger glyph matrices.
17023 We have to redeem the scroll bar even in this case,
17024 because the loop in redisplay_internal expects that. */
17025 need_larger_matrices:
17026 ;
17027 finish_scroll_bars:
17028
17029 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17030 {
17031 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17032 /* Set the thumb's position and size. */
17033 set_vertical_scroll_bar (w);
17034
17035 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17036 /* Set the thumb's position and size. */
17037 set_horizontal_scroll_bar (w);
17038
17039 /* Note that we actually used the scroll bar attached to this
17040 window, so it shouldn't be deleted at the end of redisplay. */
17041 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17042 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17043 }
17044
17045 /* Restore current_buffer and value of point in it. The window
17046 update may have changed the buffer, so first make sure `opoint'
17047 is still valid (Bug#6177). */
17048 if (CHARPOS (opoint) < BEGV)
17049 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17050 else if (CHARPOS (opoint) > ZV)
17051 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17052 else
17053 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17054
17055 set_buffer_internal_1 (old);
17056 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17057 shorter. This can be caused by log truncation in *Messages*. */
17058 if (CHARPOS (lpoint) <= ZV)
17059 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17060
17061 unbind_to (count, Qnil);
17062 }
17063
17064
17065 /* Build the complete desired matrix of WINDOW with a window start
17066 buffer position POS.
17067
17068 Value is 1 if successful. It is zero if fonts were loaded during
17069 redisplay which makes re-adjusting glyph matrices necessary, and -1
17070 if point would appear in the scroll margins.
17071 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17072 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17073 set in FLAGS.) */
17074
17075 int
17076 try_window (Lisp_Object window, struct text_pos pos, int flags)
17077 {
17078 struct window *w = XWINDOW (window);
17079 struct it it;
17080 struct glyph_row *last_text_row = NULL;
17081 struct frame *f = XFRAME (w->frame);
17082 int frame_line_height = default_line_pixel_height (w);
17083
17084 /* Make POS the new window start. */
17085 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17086
17087 /* Mark cursor position as unknown. No overlay arrow seen. */
17088 w->cursor.vpos = -1;
17089 overlay_arrow_seen = false;
17090
17091 /* Initialize iterator and info to start at POS. */
17092 start_display (&it, w, pos);
17093 it.glyph_row->reversed_p = false;
17094
17095 /* Display all lines of W. */
17096 while (it.current_y < it.last_visible_y)
17097 {
17098 if (display_line (&it))
17099 last_text_row = it.glyph_row - 1;
17100 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17101 return 0;
17102 }
17103
17104 /* Don't let the cursor end in the scroll margins. */
17105 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17106 && !MINI_WINDOW_P (w))
17107 {
17108 int this_scroll_margin;
17109 int window_total_lines
17110 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17111
17112 if (scroll_margin > 0)
17113 {
17114 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17115 this_scroll_margin *= frame_line_height;
17116 }
17117 else
17118 this_scroll_margin = 0;
17119
17120 if ((w->cursor.y >= 0 /* not vscrolled */
17121 && w->cursor.y < this_scroll_margin
17122 && CHARPOS (pos) > BEGV
17123 && IT_CHARPOS (it) < ZV)
17124 /* rms: considering make_cursor_line_fully_visible_p here
17125 seems to give wrong results. We don't want to recenter
17126 when the last line is partly visible, we want to allow
17127 that case to be handled in the usual way. */
17128 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17129 {
17130 w->cursor.vpos = -1;
17131 clear_glyph_matrix (w->desired_matrix);
17132 return -1;
17133 }
17134 }
17135
17136 /* If bottom moved off end of frame, change mode line percentage. */
17137 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17138 w->update_mode_line = true;
17139
17140 /* Set window_end_pos to the offset of the last character displayed
17141 on the window from the end of current_buffer. Set
17142 window_end_vpos to its row number. */
17143 if (last_text_row)
17144 {
17145 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17146 adjust_window_ends (w, last_text_row, false);
17147 eassert
17148 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17149 w->window_end_vpos)));
17150 }
17151 else
17152 {
17153 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17154 w->window_end_pos = Z - ZV;
17155 w->window_end_vpos = 0;
17156 }
17157
17158 /* But that is not valid info until redisplay finishes. */
17159 w->window_end_valid = false;
17160 return 1;
17161 }
17162
17163
17164 \f
17165 /************************************************************************
17166 Window redisplay reusing current matrix when buffer has not changed
17167 ************************************************************************/
17168
17169 /* Try redisplay of window W showing an unchanged buffer with a
17170 different window start than the last time it was displayed by
17171 reusing its current matrix. Value is true if successful.
17172 W->start is the new window start. */
17173
17174 static bool
17175 try_window_reusing_current_matrix (struct window *w)
17176 {
17177 struct frame *f = XFRAME (w->frame);
17178 struct glyph_row *bottom_row;
17179 struct it it;
17180 struct run run;
17181 struct text_pos start, new_start;
17182 int nrows_scrolled, i;
17183 struct glyph_row *last_text_row;
17184 struct glyph_row *last_reused_text_row;
17185 struct glyph_row *start_row;
17186 int start_vpos, min_y, max_y;
17187
17188 #ifdef GLYPH_DEBUG
17189 if (inhibit_try_window_reusing)
17190 return false;
17191 #endif
17192
17193 if (/* This function doesn't handle terminal frames. */
17194 !FRAME_WINDOW_P (f)
17195 /* Don't try to reuse the display if windows have been split
17196 or such. */
17197 || windows_or_buffers_changed
17198 || f->cursor_type_changed)
17199 return false;
17200
17201 /* Can't do this if showing trailing whitespace. */
17202 if (!NILP (Vshow_trailing_whitespace))
17203 return false;
17204
17205 /* If top-line visibility has changed, give up. */
17206 if (WINDOW_WANTS_HEADER_LINE_P (w)
17207 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17208 return false;
17209
17210 /* Give up if old or new display is scrolled vertically. We could
17211 make this function handle this, but right now it doesn't. */
17212 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17213 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17214 return false;
17215
17216 /* The variable new_start now holds the new window start. The old
17217 start `start' can be determined from the current matrix. */
17218 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17219 start = start_row->minpos;
17220 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17221
17222 /* Clear the desired matrix for the display below. */
17223 clear_glyph_matrix (w->desired_matrix);
17224
17225 if (CHARPOS (new_start) <= CHARPOS (start))
17226 {
17227 /* Don't use this method if the display starts with an ellipsis
17228 displayed for invisible text. It's not easy to handle that case
17229 below, and it's certainly not worth the effort since this is
17230 not a frequent case. */
17231 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17232 return false;
17233
17234 IF_DEBUG (debug_method_add (w, "twu1"));
17235
17236 /* Display up to a row that can be reused. The variable
17237 last_text_row is set to the last row displayed that displays
17238 text. Note that it.vpos == 0 if or if not there is a
17239 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17240 start_display (&it, w, new_start);
17241 w->cursor.vpos = -1;
17242 last_text_row = last_reused_text_row = NULL;
17243
17244 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17245 {
17246 /* If we have reached into the characters in the START row,
17247 that means the line boundaries have changed. So we
17248 can't start copying with the row START. Maybe it will
17249 work to start copying with the following row. */
17250 while (IT_CHARPOS (it) > CHARPOS (start))
17251 {
17252 /* Advance to the next row as the "start". */
17253 start_row++;
17254 start = start_row->minpos;
17255 /* If there are no more rows to try, or just one, give up. */
17256 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17257 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17258 || CHARPOS (start) == ZV)
17259 {
17260 clear_glyph_matrix (w->desired_matrix);
17261 return false;
17262 }
17263
17264 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17265 }
17266 /* If we have reached alignment, we can copy the rest of the
17267 rows. */
17268 if (IT_CHARPOS (it) == CHARPOS (start)
17269 /* Don't accept "alignment" inside a display vector,
17270 since start_row could have started in the middle of
17271 that same display vector (thus their character
17272 positions match), and we have no way of telling if
17273 that is the case. */
17274 && it.current.dpvec_index < 0)
17275 break;
17276
17277 it.glyph_row->reversed_p = false;
17278 if (display_line (&it))
17279 last_text_row = it.glyph_row - 1;
17280
17281 }
17282
17283 /* A value of current_y < last_visible_y means that we stopped
17284 at the previous window start, which in turn means that we
17285 have at least one reusable row. */
17286 if (it.current_y < it.last_visible_y)
17287 {
17288 struct glyph_row *row;
17289
17290 /* IT.vpos always starts from 0; it counts text lines. */
17291 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17292
17293 /* Find PT if not already found in the lines displayed. */
17294 if (w->cursor.vpos < 0)
17295 {
17296 int dy = it.current_y - start_row->y;
17297
17298 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17299 row = row_containing_pos (w, PT, row, NULL, dy);
17300 if (row)
17301 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17302 dy, nrows_scrolled);
17303 else
17304 {
17305 clear_glyph_matrix (w->desired_matrix);
17306 return false;
17307 }
17308 }
17309
17310 /* Scroll the display. Do it before the current matrix is
17311 changed. The problem here is that update has not yet
17312 run, i.e. part of the current matrix is not up to date.
17313 scroll_run_hook will clear the cursor, and use the
17314 current matrix to get the height of the row the cursor is
17315 in. */
17316 run.current_y = start_row->y;
17317 run.desired_y = it.current_y;
17318 run.height = it.last_visible_y - it.current_y;
17319
17320 if (run.height > 0 && run.current_y != run.desired_y)
17321 {
17322 update_begin (f);
17323 FRAME_RIF (f)->update_window_begin_hook (w);
17324 FRAME_RIF (f)->clear_window_mouse_face (w);
17325 FRAME_RIF (f)->scroll_run_hook (w, &run);
17326 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17327 update_end (f);
17328 }
17329
17330 /* Shift current matrix down by nrows_scrolled lines. */
17331 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17332 rotate_matrix (w->current_matrix,
17333 start_vpos,
17334 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17335 nrows_scrolled);
17336
17337 /* Disable lines that must be updated. */
17338 for (i = 0; i < nrows_scrolled; ++i)
17339 (start_row + i)->enabled_p = false;
17340
17341 /* Re-compute Y positions. */
17342 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17343 max_y = it.last_visible_y;
17344 for (row = start_row + nrows_scrolled;
17345 row < bottom_row;
17346 ++row)
17347 {
17348 row->y = it.current_y;
17349 row->visible_height = row->height;
17350
17351 if (row->y < min_y)
17352 row->visible_height -= min_y - row->y;
17353 if (row->y + row->height > max_y)
17354 row->visible_height -= row->y + row->height - max_y;
17355 if (row->fringe_bitmap_periodic_p)
17356 row->redraw_fringe_bitmaps_p = true;
17357
17358 it.current_y += row->height;
17359
17360 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17361 last_reused_text_row = row;
17362 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17363 break;
17364 }
17365
17366 /* Disable lines in the current matrix which are now
17367 below the window. */
17368 for (++row; row < bottom_row; ++row)
17369 row->enabled_p = row->mode_line_p = false;
17370 }
17371
17372 /* Update window_end_pos etc.; last_reused_text_row is the last
17373 reused row from the current matrix containing text, if any.
17374 The value of last_text_row is the last displayed line
17375 containing text. */
17376 if (last_reused_text_row)
17377 adjust_window_ends (w, last_reused_text_row, true);
17378 else if (last_text_row)
17379 adjust_window_ends (w, last_text_row, false);
17380 else
17381 {
17382 /* This window must be completely empty. */
17383 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17384 w->window_end_pos = Z - ZV;
17385 w->window_end_vpos = 0;
17386 }
17387 w->window_end_valid = false;
17388
17389 /* Update hint: don't try scrolling again in update_window. */
17390 w->desired_matrix->no_scrolling_p = true;
17391
17392 #ifdef GLYPH_DEBUG
17393 debug_method_add (w, "try_window_reusing_current_matrix 1");
17394 #endif
17395 return true;
17396 }
17397 else if (CHARPOS (new_start) > CHARPOS (start))
17398 {
17399 struct glyph_row *pt_row, *row;
17400 struct glyph_row *first_reusable_row;
17401 struct glyph_row *first_row_to_display;
17402 int dy;
17403 int yb = window_text_bottom_y (w);
17404
17405 /* Find the row starting at new_start, if there is one. Don't
17406 reuse a partially visible line at the end. */
17407 first_reusable_row = start_row;
17408 while (first_reusable_row->enabled_p
17409 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17410 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17411 < CHARPOS (new_start)))
17412 ++first_reusable_row;
17413
17414 /* Give up if there is no row to reuse. */
17415 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17416 || !first_reusable_row->enabled_p
17417 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17418 != CHARPOS (new_start)))
17419 return false;
17420
17421 /* We can reuse fully visible rows beginning with
17422 first_reusable_row to the end of the window. Set
17423 first_row_to_display to the first row that cannot be reused.
17424 Set pt_row to the row containing point, if there is any. */
17425 pt_row = NULL;
17426 for (first_row_to_display = first_reusable_row;
17427 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17428 ++first_row_to_display)
17429 {
17430 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17431 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17432 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17433 && first_row_to_display->ends_at_zv_p
17434 && pt_row == NULL)))
17435 pt_row = first_row_to_display;
17436 }
17437
17438 /* Start displaying at the start of first_row_to_display. */
17439 eassert (first_row_to_display->y < yb);
17440 init_to_row_start (&it, w, first_row_to_display);
17441
17442 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17443 - start_vpos);
17444 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17445 - nrows_scrolled);
17446 it.current_y = (first_row_to_display->y - first_reusable_row->y
17447 + WINDOW_HEADER_LINE_HEIGHT (w));
17448
17449 /* Display lines beginning with first_row_to_display in the
17450 desired matrix. Set last_text_row to the last row displayed
17451 that displays text. */
17452 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17453 if (pt_row == NULL)
17454 w->cursor.vpos = -1;
17455 last_text_row = NULL;
17456 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17457 if (display_line (&it))
17458 last_text_row = it.glyph_row - 1;
17459
17460 /* If point is in a reused row, adjust y and vpos of the cursor
17461 position. */
17462 if (pt_row)
17463 {
17464 w->cursor.vpos -= nrows_scrolled;
17465 w->cursor.y -= first_reusable_row->y - start_row->y;
17466 }
17467
17468 /* Give up if point isn't in a row displayed or reused. (This
17469 also handles the case where w->cursor.vpos < nrows_scrolled
17470 after the calls to display_line, which can happen with scroll
17471 margins. See bug#1295.) */
17472 if (w->cursor.vpos < 0)
17473 {
17474 clear_glyph_matrix (w->desired_matrix);
17475 return false;
17476 }
17477
17478 /* Scroll the display. */
17479 run.current_y = first_reusable_row->y;
17480 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17481 run.height = it.last_visible_y - run.current_y;
17482 dy = run.current_y - run.desired_y;
17483
17484 if (run.height)
17485 {
17486 update_begin (f);
17487 FRAME_RIF (f)->update_window_begin_hook (w);
17488 FRAME_RIF (f)->clear_window_mouse_face (w);
17489 FRAME_RIF (f)->scroll_run_hook (w, &run);
17490 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17491 update_end (f);
17492 }
17493
17494 /* Adjust Y positions of reused rows. */
17495 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17496 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17497 max_y = it.last_visible_y;
17498 for (row = first_reusable_row; row < first_row_to_display; ++row)
17499 {
17500 row->y -= dy;
17501 row->visible_height = row->height;
17502 if (row->y < min_y)
17503 row->visible_height -= min_y - row->y;
17504 if (row->y + row->height > max_y)
17505 row->visible_height -= row->y + row->height - max_y;
17506 if (row->fringe_bitmap_periodic_p)
17507 row->redraw_fringe_bitmaps_p = true;
17508 }
17509
17510 /* Scroll the current matrix. */
17511 eassert (nrows_scrolled > 0);
17512 rotate_matrix (w->current_matrix,
17513 start_vpos,
17514 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17515 -nrows_scrolled);
17516
17517 /* Disable rows not reused. */
17518 for (row -= nrows_scrolled; row < bottom_row; ++row)
17519 row->enabled_p = false;
17520
17521 /* Point may have moved to a different line, so we cannot assume that
17522 the previous cursor position is valid; locate the correct row. */
17523 if (pt_row)
17524 {
17525 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17526 row < bottom_row
17527 && PT >= MATRIX_ROW_END_CHARPOS (row)
17528 && !row->ends_at_zv_p;
17529 row++)
17530 {
17531 w->cursor.vpos++;
17532 w->cursor.y = row->y;
17533 }
17534 if (row < bottom_row)
17535 {
17536 /* Can't simply scan the row for point with
17537 bidi-reordered glyph rows. Let set_cursor_from_row
17538 figure out where to put the cursor, and if it fails,
17539 give up. */
17540 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17541 {
17542 if (!set_cursor_from_row (w, row, w->current_matrix,
17543 0, 0, 0, 0))
17544 {
17545 clear_glyph_matrix (w->desired_matrix);
17546 return false;
17547 }
17548 }
17549 else
17550 {
17551 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17552 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17553
17554 for (; glyph < end
17555 && (!BUFFERP (glyph->object)
17556 || glyph->charpos < PT);
17557 glyph++)
17558 {
17559 w->cursor.hpos++;
17560 w->cursor.x += glyph->pixel_width;
17561 }
17562 }
17563 }
17564 }
17565
17566 /* Adjust window end. A null value of last_text_row means that
17567 the window end is in reused rows which in turn means that
17568 only its vpos can have changed. */
17569 if (last_text_row)
17570 adjust_window_ends (w, last_text_row, false);
17571 else
17572 w->window_end_vpos -= nrows_scrolled;
17573
17574 w->window_end_valid = false;
17575 w->desired_matrix->no_scrolling_p = true;
17576
17577 #ifdef GLYPH_DEBUG
17578 debug_method_add (w, "try_window_reusing_current_matrix 2");
17579 #endif
17580 return true;
17581 }
17582
17583 return false;
17584 }
17585
17586
17587 \f
17588 /************************************************************************
17589 Window redisplay reusing current matrix when buffer has changed
17590 ************************************************************************/
17591
17592 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17593 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17594 ptrdiff_t *, ptrdiff_t *);
17595 static struct glyph_row *
17596 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17597 struct glyph_row *);
17598
17599
17600 /* Return the last row in MATRIX displaying text. If row START is
17601 non-null, start searching with that row. IT gives the dimensions
17602 of the display. Value is null if matrix is empty; otherwise it is
17603 a pointer to the row found. */
17604
17605 static struct glyph_row *
17606 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17607 struct glyph_row *start)
17608 {
17609 struct glyph_row *row, *row_found;
17610
17611 /* Set row_found to the last row in IT->w's current matrix
17612 displaying text. The loop looks funny but think of partially
17613 visible lines. */
17614 row_found = NULL;
17615 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17616 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17617 {
17618 eassert (row->enabled_p);
17619 row_found = row;
17620 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17621 break;
17622 ++row;
17623 }
17624
17625 return row_found;
17626 }
17627
17628
17629 /* Return the last row in the current matrix of W that is not affected
17630 by changes at the start of current_buffer that occurred since W's
17631 current matrix was built. Value is null if no such row exists.
17632
17633 BEG_UNCHANGED us the number of characters unchanged at the start of
17634 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17635 first changed character in current_buffer. Characters at positions <
17636 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17637 when the current matrix was built. */
17638
17639 static struct glyph_row *
17640 find_last_unchanged_at_beg_row (struct window *w)
17641 {
17642 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17643 struct glyph_row *row;
17644 struct glyph_row *row_found = NULL;
17645 int yb = window_text_bottom_y (w);
17646
17647 /* Find the last row displaying unchanged text. */
17648 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17649 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17650 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17651 ++row)
17652 {
17653 if (/* If row ends before first_changed_pos, it is unchanged,
17654 except in some case. */
17655 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17656 /* When row ends in ZV and we write at ZV it is not
17657 unchanged. */
17658 && !row->ends_at_zv_p
17659 /* When first_changed_pos is the end of a continued line,
17660 row is not unchanged because it may be no longer
17661 continued. */
17662 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17663 && (row->continued_p
17664 || row->exact_window_width_line_p))
17665 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17666 needs to be recomputed, so don't consider this row as
17667 unchanged. This happens when the last line was
17668 bidi-reordered and was killed immediately before this
17669 redisplay cycle. In that case, ROW->end stores the
17670 buffer position of the first visual-order character of
17671 the killed text, which is now beyond ZV. */
17672 && CHARPOS (row->end.pos) <= ZV)
17673 row_found = row;
17674
17675 /* Stop if last visible row. */
17676 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17677 break;
17678 }
17679
17680 return row_found;
17681 }
17682
17683
17684 /* Find the first glyph row in the current matrix of W that is not
17685 affected by changes at the end of current_buffer since the
17686 time W's current matrix was built.
17687
17688 Return in *DELTA the number of chars by which buffer positions in
17689 unchanged text at the end of current_buffer must be adjusted.
17690
17691 Return in *DELTA_BYTES the corresponding number of bytes.
17692
17693 Value is null if no such row exists, i.e. all rows are affected by
17694 changes. */
17695
17696 static struct glyph_row *
17697 find_first_unchanged_at_end_row (struct window *w,
17698 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17699 {
17700 struct glyph_row *row;
17701 struct glyph_row *row_found = NULL;
17702
17703 *delta = *delta_bytes = 0;
17704
17705 /* Display must not have been paused, otherwise the current matrix
17706 is not up to date. */
17707 eassert (w->window_end_valid);
17708
17709 /* A value of window_end_pos >= END_UNCHANGED means that the window
17710 end is in the range of changed text. If so, there is no
17711 unchanged row at the end of W's current matrix. */
17712 if (w->window_end_pos >= END_UNCHANGED)
17713 return NULL;
17714
17715 /* Set row to the last row in W's current matrix displaying text. */
17716 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17717
17718 /* If matrix is entirely empty, no unchanged row exists. */
17719 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17720 {
17721 /* The value of row is the last glyph row in the matrix having a
17722 meaningful buffer position in it. The end position of row
17723 corresponds to window_end_pos. This allows us to translate
17724 buffer positions in the current matrix to current buffer
17725 positions for characters not in changed text. */
17726 ptrdiff_t Z_old =
17727 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17728 ptrdiff_t Z_BYTE_old =
17729 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17730 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17731 struct glyph_row *first_text_row
17732 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17733
17734 *delta = Z - Z_old;
17735 *delta_bytes = Z_BYTE - Z_BYTE_old;
17736
17737 /* Set last_unchanged_pos to the buffer position of the last
17738 character in the buffer that has not been changed. Z is the
17739 index + 1 of the last character in current_buffer, i.e. by
17740 subtracting END_UNCHANGED we get the index of the last
17741 unchanged character, and we have to add BEG to get its buffer
17742 position. */
17743 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17744 last_unchanged_pos_old = last_unchanged_pos - *delta;
17745
17746 /* Search backward from ROW for a row displaying a line that
17747 starts at a minimum position >= last_unchanged_pos_old. */
17748 for (; row > first_text_row; --row)
17749 {
17750 /* This used to abort, but it can happen.
17751 It is ok to just stop the search instead here. KFS. */
17752 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17753 break;
17754
17755 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17756 row_found = row;
17757 }
17758 }
17759
17760 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17761
17762 return row_found;
17763 }
17764
17765
17766 /* Make sure that glyph rows in the current matrix of window W
17767 reference the same glyph memory as corresponding rows in the
17768 frame's frame matrix. This function is called after scrolling W's
17769 current matrix on a terminal frame in try_window_id and
17770 try_window_reusing_current_matrix. */
17771
17772 static void
17773 sync_frame_with_window_matrix_rows (struct window *w)
17774 {
17775 struct frame *f = XFRAME (w->frame);
17776 struct glyph_row *window_row, *window_row_end, *frame_row;
17777
17778 /* Preconditions: W must be a leaf window and full-width. Its frame
17779 must have a frame matrix. */
17780 eassert (BUFFERP (w->contents));
17781 eassert (WINDOW_FULL_WIDTH_P (w));
17782 eassert (!FRAME_WINDOW_P (f));
17783
17784 /* If W is a full-width window, glyph pointers in W's current matrix
17785 have, by definition, to be the same as glyph pointers in the
17786 corresponding frame matrix. Note that frame matrices have no
17787 marginal areas (see build_frame_matrix). */
17788 window_row = w->current_matrix->rows;
17789 window_row_end = window_row + w->current_matrix->nrows;
17790 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17791 while (window_row < window_row_end)
17792 {
17793 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17794 struct glyph *end = window_row->glyphs[LAST_AREA];
17795
17796 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17797 frame_row->glyphs[TEXT_AREA] = start;
17798 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17799 frame_row->glyphs[LAST_AREA] = end;
17800
17801 /* Disable frame rows whose corresponding window rows have
17802 been disabled in try_window_id. */
17803 if (!window_row->enabled_p)
17804 frame_row->enabled_p = false;
17805
17806 ++window_row, ++frame_row;
17807 }
17808 }
17809
17810
17811 /* Find the glyph row in window W containing CHARPOS. Consider all
17812 rows between START and END (not inclusive). END null means search
17813 all rows to the end of the display area of W. Value is the row
17814 containing CHARPOS or null. */
17815
17816 struct glyph_row *
17817 row_containing_pos (struct window *w, ptrdiff_t charpos,
17818 struct glyph_row *start, struct glyph_row *end, int dy)
17819 {
17820 struct glyph_row *row = start;
17821 struct glyph_row *best_row = NULL;
17822 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17823 int last_y;
17824
17825 /* If we happen to start on a header-line, skip that. */
17826 if (row->mode_line_p)
17827 ++row;
17828
17829 if ((end && row >= end) || !row->enabled_p)
17830 return NULL;
17831
17832 last_y = window_text_bottom_y (w) - dy;
17833
17834 while (true)
17835 {
17836 /* Give up if we have gone too far. */
17837 if ((end && row >= end) || !row->enabled_p)
17838 return NULL;
17839 /* This formerly returned if they were equal.
17840 I think that both quantities are of a "last plus one" type;
17841 if so, when they are equal, the row is within the screen. -- rms. */
17842 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17843 return NULL;
17844
17845 /* If it is in this row, return this row. */
17846 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17847 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17848 /* The end position of a row equals the start
17849 position of the next row. If CHARPOS is there, we
17850 would rather consider it displayed in the next
17851 line, except when this line ends in ZV. */
17852 && !row_for_charpos_p (row, charpos)))
17853 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17854 {
17855 struct glyph *g;
17856
17857 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17858 || (!best_row && !row->continued_p))
17859 return row;
17860 /* In bidi-reordered rows, there could be several rows whose
17861 edges surround CHARPOS, all of these rows belonging to
17862 the same continued line. We need to find the row which
17863 fits CHARPOS the best. */
17864 for (g = row->glyphs[TEXT_AREA];
17865 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17866 g++)
17867 {
17868 if (!STRINGP (g->object))
17869 {
17870 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17871 {
17872 mindif = eabs (g->charpos - charpos);
17873 best_row = row;
17874 /* Exact match always wins. */
17875 if (mindif == 0)
17876 return best_row;
17877 }
17878 }
17879 }
17880 }
17881 else if (best_row && !row->continued_p)
17882 return best_row;
17883 ++row;
17884 }
17885 }
17886
17887
17888 /* Try to redisplay window W by reusing its existing display. W's
17889 current matrix must be up to date when this function is called,
17890 i.e., window_end_valid must be true.
17891
17892 Value is
17893
17894 >= 1 if successful, i.e. display has been updated
17895 specifically:
17896 1 means the changes were in front of a newline that precedes
17897 the window start, and the whole current matrix was reused
17898 2 means the changes were after the last position displayed
17899 in the window, and the whole current matrix was reused
17900 3 means portions of the current matrix were reused, while
17901 some of the screen lines were redrawn
17902 -1 if redisplay with same window start is known not to succeed
17903 0 if otherwise unsuccessful
17904
17905 The following steps are performed:
17906
17907 1. Find the last row in the current matrix of W that is not
17908 affected by changes at the start of current_buffer. If no such row
17909 is found, give up.
17910
17911 2. Find the first row in W's current matrix that is not affected by
17912 changes at the end of current_buffer. Maybe there is no such row.
17913
17914 3. Display lines beginning with the row + 1 found in step 1 to the
17915 row found in step 2 or, if step 2 didn't find a row, to the end of
17916 the window.
17917
17918 4. If cursor is not known to appear on the window, give up.
17919
17920 5. If display stopped at the row found in step 2, scroll the
17921 display and current matrix as needed.
17922
17923 6. Maybe display some lines at the end of W, if we must. This can
17924 happen under various circumstances, like a partially visible line
17925 becoming fully visible, or because newly displayed lines are displayed
17926 in smaller font sizes.
17927
17928 7. Update W's window end information. */
17929
17930 static int
17931 try_window_id (struct window *w)
17932 {
17933 struct frame *f = XFRAME (w->frame);
17934 struct glyph_matrix *current_matrix = w->current_matrix;
17935 struct glyph_matrix *desired_matrix = w->desired_matrix;
17936 struct glyph_row *last_unchanged_at_beg_row;
17937 struct glyph_row *first_unchanged_at_end_row;
17938 struct glyph_row *row;
17939 struct glyph_row *bottom_row;
17940 int bottom_vpos;
17941 struct it it;
17942 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17943 int dvpos, dy;
17944 struct text_pos start_pos;
17945 struct run run;
17946 int first_unchanged_at_end_vpos = 0;
17947 struct glyph_row *last_text_row, *last_text_row_at_end;
17948 struct text_pos start;
17949 ptrdiff_t first_changed_charpos, last_changed_charpos;
17950
17951 #ifdef GLYPH_DEBUG
17952 if (inhibit_try_window_id)
17953 return 0;
17954 #endif
17955
17956 /* This is handy for debugging. */
17957 #if false
17958 #define GIVE_UP(X) \
17959 do { \
17960 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17961 return 0; \
17962 } while (false)
17963 #else
17964 #define GIVE_UP(X) return 0
17965 #endif
17966
17967 SET_TEXT_POS_FROM_MARKER (start, w->start);
17968
17969 /* Don't use this for mini-windows because these can show
17970 messages and mini-buffers, and we don't handle that here. */
17971 if (MINI_WINDOW_P (w))
17972 GIVE_UP (1);
17973
17974 /* This flag is used to prevent redisplay optimizations. */
17975 if (windows_or_buffers_changed || f->cursor_type_changed)
17976 GIVE_UP (2);
17977
17978 /* This function's optimizations cannot be used if overlays have
17979 changed in the buffer displayed by the window, so give up if they
17980 have. */
17981 if (w->last_overlay_modified != OVERLAY_MODIFF)
17982 GIVE_UP (200);
17983
17984 /* Verify that narrowing has not changed.
17985 Also verify that we were not told to prevent redisplay optimizations.
17986 It would be nice to further
17987 reduce the number of cases where this prevents try_window_id. */
17988 if (current_buffer->clip_changed
17989 || current_buffer->prevent_redisplay_optimizations_p)
17990 GIVE_UP (3);
17991
17992 /* Window must either use window-based redisplay or be full width. */
17993 if (!FRAME_WINDOW_P (f)
17994 && (!FRAME_LINE_INS_DEL_OK (f)
17995 || !WINDOW_FULL_WIDTH_P (w)))
17996 GIVE_UP (4);
17997
17998 /* Give up if point is known NOT to appear in W. */
17999 if (PT < CHARPOS (start))
18000 GIVE_UP (5);
18001
18002 /* Another way to prevent redisplay optimizations. */
18003 if (w->last_modified == 0)
18004 GIVE_UP (6);
18005
18006 /* Verify that window is not hscrolled. */
18007 if (w->hscroll != 0)
18008 GIVE_UP (7);
18009
18010 /* Verify that display wasn't paused. */
18011 if (!w->window_end_valid)
18012 GIVE_UP (8);
18013
18014 /* Likewise if highlighting trailing whitespace. */
18015 if (!NILP (Vshow_trailing_whitespace))
18016 GIVE_UP (11);
18017
18018 /* Can't use this if overlay arrow position and/or string have
18019 changed. */
18020 if (overlay_arrows_changed_p ())
18021 GIVE_UP (12);
18022
18023 /* When word-wrap is on, adding a space to the first word of a
18024 wrapped line can change the wrap position, altering the line
18025 above it. It might be worthwhile to handle this more
18026 intelligently, but for now just redisplay from scratch. */
18027 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18028 GIVE_UP (21);
18029
18030 /* Under bidi reordering, adding or deleting a character in the
18031 beginning of a paragraph, before the first strong directional
18032 character, can change the base direction of the paragraph (unless
18033 the buffer specifies a fixed paragraph direction), which will
18034 require to redisplay the whole paragraph. It might be worthwhile
18035 to find the paragraph limits and widen the range of redisplayed
18036 lines to that, but for now just give up this optimization and
18037 redisplay from scratch. */
18038 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18039 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18040 GIVE_UP (22);
18041
18042 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18043 to that variable require thorough redisplay. */
18044 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18045 GIVE_UP (23);
18046
18047 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18048 only if buffer has really changed. The reason is that the gap is
18049 initially at Z for freshly visited files. The code below would
18050 set end_unchanged to 0 in that case. */
18051 if (MODIFF > SAVE_MODIFF
18052 /* This seems to happen sometimes after saving a buffer. */
18053 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18054 {
18055 if (GPT - BEG < BEG_UNCHANGED)
18056 BEG_UNCHANGED = GPT - BEG;
18057 if (Z - GPT < END_UNCHANGED)
18058 END_UNCHANGED = Z - GPT;
18059 }
18060
18061 /* The position of the first and last character that has been changed. */
18062 first_changed_charpos = BEG + BEG_UNCHANGED;
18063 last_changed_charpos = Z - END_UNCHANGED;
18064
18065 /* If window starts after a line end, and the last change is in
18066 front of that newline, then changes don't affect the display.
18067 This case happens with stealth-fontification. Note that although
18068 the display is unchanged, glyph positions in the matrix have to
18069 be adjusted, of course. */
18070 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18071 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18072 && ((last_changed_charpos < CHARPOS (start)
18073 && CHARPOS (start) == BEGV)
18074 || (last_changed_charpos < CHARPOS (start) - 1
18075 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18076 {
18077 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18078 struct glyph_row *r0;
18079
18080 /* Compute how many chars/bytes have been added to or removed
18081 from the buffer. */
18082 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18083 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18084 Z_delta = Z - Z_old;
18085 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18086
18087 /* Give up if PT is not in the window. Note that it already has
18088 been checked at the start of try_window_id that PT is not in
18089 front of the window start. */
18090 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18091 GIVE_UP (13);
18092
18093 /* If window start is unchanged, we can reuse the whole matrix
18094 as is, after adjusting glyph positions. No need to compute
18095 the window end again, since its offset from Z hasn't changed. */
18096 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18097 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18098 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18099 /* PT must not be in a partially visible line. */
18100 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18101 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18102 {
18103 /* Adjust positions in the glyph matrix. */
18104 if (Z_delta || Z_delta_bytes)
18105 {
18106 struct glyph_row *r1
18107 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18108 increment_matrix_positions (w->current_matrix,
18109 MATRIX_ROW_VPOS (r0, current_matrix),
18110 MATRIX_ROW_VPOS (r1, current_matrix),
18111 Z_delta, Z_delta_bytes);
18112 }
18113
18114 /* Set the cursor. */
18115 row = row_containing_pos (w, PT, r0, NULL, 0);
18116 if (row)
18117 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18118 return 1;
18119 }
18120 }
18121
18122 /* Handle the case that changes are all below what is displayed in
18123 the window, and that PT is in the window. This shortcut cannot
18124 be taken if ZV is visible in the window, and text has been added
18125 there that is visible in the window. */
18126 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18127 /* ZV is not visible in the window, or there are no
18128 changes at ZV, actually. */
18129 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18130 || first_changed_charpos == last_changed_charpos))
18131 {
18132 struct glyph_row *r0;
18133
18134 /* Give up if PT is not in the window. Note that it already has
18135 been checked at the start of try_window_id that PT is not in
18136 front of the window start. */
18137 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18138 GIVE_UP (14);
18139
18140 /* If window start is unchanged, we can reuse the whole matrix
18141 as is, without changing glyph positions since no text has
18142 been added/removed in front of the window end. */
18143 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18144 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18145 /* PT must not be in a partially visible line. */
18146 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18147 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18148 {
18149 /* We have to compute the window end anew since text
18150 could have been added/removed after it. */
18151 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18152 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18153
18154 /* Set the cursor. */
18155 row = row_containing_pos (w, PT, r0, NULL, 0);
18156 if (row)
18157 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18158 return 2;
18159 }
18160 }
18161
18162 /* Give up if window start is in the changed area.
18163
18164 The condition used to read
18165
18166 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18167
18168 but why that was tested escapes me at the moment. */
18169 if (CHARPOS (start) >= first_changed_charpos
18170 && CHARPOS (start) <= last_changed_charpos)
18171 GIVE_UP (15);
18172
18173 /* Check that window start agrees with the start of the first glyph
18174 row in its current matrix. Check this after we know the window
18175 start is not in changed text, otherwise positions would not be
18176 comparable. */
18177 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18178 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18179 GIVE_UP (16);
18180
18181 /* Give up if the window ends in strings. Overlay strings
18182 at the end are difficult to handle, so don't try. */
18183 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18184 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18185 GIVE_UP (20);
18186
18187 /* Compute the position at which we have to start displaying new
18188 lines. Some of the lines at the top of the window might be
18189 reusable because they are not displaying changed text. Find the
18190 last row in W's current matrix not affected by changes at the
18191 start of current_buffer. Value is null if changes start in the
18192 first line of window. */
18193 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18194 if (last_unchanged_at_beg_row)
18195 {
18196 /* Avoid starting to display in the middle of a character, a TAB
18197 for instance. This is easier than to set up the iterator
18198 exactly, and it's not a frequent case, so the additional
18199 effort wouldn't really pay off. */
18200 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18201 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18202 && last_unchanged_at_beg_row > w->current_matrix->rows)
18203 --last_unchanged_at_beg_row;
18204
18205 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18206 GIVE_UP (17);
18207
18208 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18209 GIVE_UP (18);
18210 start_pos = it.current.pos;
18211
18212 /* Start displaying new lines in the desired matrix at the same
18213 vpos we would use in the current matrix, i.e. below
18214 last_unchanged_at_beg_row. */
18215 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18216 current_matrix);
18217 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18218 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18219
18220 eassert (it.hpos == 0 && it.current_x == 0);
18221 }
18222 else
18223 {
18224 /* There are no reusable lines at the start of the window.
18225 Start displaying in the first text line. */
18226 start_display (&it, w, start);
18227 it.vpos = it.first_vpos;
18228 start_pos = it.current.pos;
18229 }
18230
18231 /* Find the first row that is not affected by changes at the end of
18232 the buffer. Value will be null if there is no unchanged row, in
18233 which case we must redisplay to the end of the window. delta
18234 will be set to the value by which buffer positions beginning with
18235 first_unchanged_at_end_row have to be adjusted due to text
18236 changes. */
18237 first_unchanged_at_end_row
18238 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18239 IF_DEBUG (debug_delta = delta);
18240 IF_DEBUG (debug_delta_bytes = delta_bytes);
18241
18242 /* Set stop_pos to the buffer position up to which we will have to
18243 display new lines. If first_unchanged_at_end_row != NULL, this
18244 is the buffer position of the start of the line displayed in that
18245 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18246 that we don't stop at a buffer position. */
18247 stop_pos = 0;
18248 if (first_unchanged_at_end_row)
18249 {
18250 eassert (last_unchanged_at_beg_row == NULL
18251 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18252
18253 /* If this is a continuation line, move forward to the next one
18254 that isn't. Changes in lines above affect this line.
18255 Caution: this may move first_unchanged_at_end_row to a row
18256 not displaying text. */
18257 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18258 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18259 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18260 < it.last_visible_y))
18261 ++first_unchanged_at_end_row;
18262
18263 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18264 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18265 >= it.last_visible_y))
18266 first_unchanged_at_end_row = NULL;
18267 else
18268 {
18269 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18270 + delta);
18271 first_unchanged_at_end_vpos
18272 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18273 eassert (stop_pos >= Z - END_UNCHANGED);
18274 }
18275 }
18276 else if (last_unchanged_at_beg_row == NULL)
18277 GIVE_UP (19);
18278
18279
18280 #ifdef GLYPH_DEBUG
18281
18282 /* Either there is no unchanged row at the end, or the one we have
18283 now displays text. This is a necessary condition for the window
18284 end pos calculation at the end of this function. */
18285 eassert (first_unchanged_at_end_row == NULL
18286 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18287
18288 debug_last_unchanged_at_beg_vpos
18289 = (last_unchanged_at_beg_row
18290 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18291 : -1);
18292 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18293
18294 #endif /* GLYPH_DEBUG */
18295
18296
18297 /* Display new lines. Set last_text_row to the last new line
18298 displayed which has text on it, i.e. might end up as being the
18299 line where the window_end_vpos is. */
18300 w->cursor.vpos = -1;
18301 last_text_row = NULL;
18302 overlay_arrow_seen = false;
18303 if (it.current_y < it.last_visible_y
18304 && !f->fonts_changed
18305 && (first_unchanged_at_end_row == NULL
18306 || IT_CHARPOS (it) < stop_pos))
18307 it.glyph_row->reversed_p = false;
18308 while (it.current_y < it.last_visible_y
18309 && !f->fonts_changed
18310 && (first_unchanged_at_end_row == NULL
18311 || IT_CHARPOS (it) < stop_pos))
18312 {
18313 if (display_line (&it))
18314 last_text_row = it.glyph_row - 1;
18315 }
18316
18317 if (f->fonts_changed)
18318 return -1;
18319
18320 /* The redisplay iterations in display_line above could have
18321 triggered font-lock, which could have done something that
18322 invalidates IT->w window's end-point information, on which we
18323 rely below. E.g., one package, which will remain unnamed, used
18324 to install a font-lock-fontify-region-function that called
18325 bury-buffer, whose side effect is to switch the buffer displayed
18326 by IT->w, and that predictably resets IT->w's window_end_valid
18327 flag, which we already tested at the entry to this function.
18328 Amply punish such packages/modes by giving up on this
18329 optimization in those cases. */
18330 if (!w->window_end_valid)
18331 {
18332 clear_glyph_matrix (w->desired_matrix);
18333 return -1;
18334 }
18335
18336 /* Compute differences in buffer positions, y-positions etc. for
18337 lines reused at the bottom of the window. Compute what we can
18338 scroll. */
18339 if (first_unchanged_at_end_row
18340 /* No lines reused because we displayed everything up to the
18341 bottom of the window. */
18342 && it.current_y < it.last_visible_y)
18343 {
18344 dvpos = (it.vpos
18345 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18346 current_matrix));
18347 dy = it.current_y - first_unchanged_at_end_row->y;
18348 run.current_y = first_unchanged_at_end_row->y;
18349 run.desired_y = run.current_y + dy;
18350 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18351 }
18352 else
18353 {
18354 delta = delta_bytes = dvpos = dy
18355 = run.current_y = run.desired_y = run.height = 0;
18356 first_unchanged_at_end_row = NULL;
18357 }
18358 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18359
18360
18361 /* Find the cursor if not already found. We have to decide whether
18362 PT will appear on this window (it sometimes doesn't, but this is
18363 not a very frequent case.) This decision has to be made before
18364 the current matrix is altered. A value of cursor.vpos < 0 means
18365 that PT is either in one of the lines beginning at
18366 first_unchanged_at_end_row or below the window. Don't care for
18367 lines that might be displayed later at the window end; as
18368 mentioned, this is not a frequent case. */
18369 if (w->cursor.vpos < 0)
18370 {
18371 /* Cursor in unchanged rows at the top? */
18372 if (PT < CHARPOS (start_pos)
18373 && last_unchanged_at_beg_row)
18374 {
18375 row = row_containing_pos (w, PT,
18376 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18377 last_unchanged_at_beg_row + 1, 0);
18378 if (row)
18379 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18380 }
18381
18382 /* Start from first_unchanged_at_end_row looking for PT. */
18383 else if (first_unchanged_at_end_row)
18384 {
18385 row = row_containing_pos (w, PT - delta,
18386 first_unchanged_at_end_row, NULL, 0);
18387 if (row)
18388 set_cursor_from_row (w, row, w->current_matrix, delta,
18389 delta_bytes, dy, dvpos);
18390 }
18391
18392 /* Give up if cursor was not found. */
18393 if (w->cursor.vpos < 0)
18394 {
18395 clear_glyph_matrix (w->desired_matrix);
18396 return -1;
18397 }
18398 }
18399
18400 /* Don't let the cursor end in the scroll margins. */
18401 {
18402 int this_scroll_margin, cursor_height;
18403 int frame_line_height = default_line_pixel_height (w);
18404 int window_total_lines
18405 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18406
18407 this_scroll_margin =
18408 max (0, min (scroll_margin, window_total_lines / 4));
18409 this_scroll_margin *= frame_line_height;
18410 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18411
18412 if ((w->cursor.y < this_scroll_margin
18413 && CHARPOS (start) > BEGV)
18414 /* Old redisplay didn't take scroll margin into account at the bottom,
18415 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18416 || (w->cursor.y + (make_cursor_line_fully_visible_p
18417 ? cursor_height + this_scroll_margin
18418 : 1)) > it.last_visible_y)
18419 {
18420 w->cursor.vpos = -1;
18421 clear_glyph_matrix (w->desired_matrix);
18422 return -1;
18423 }
18424 }
18425
18426 /* Scroll the display. Do it before changing the current matrix so
18427 that xterm.c doesn't get confused about where the cursor glyph is
18428 found. */
18429 if (dy && run.height)
18430 {
18431 update_begin (f);
18432
18433 if (FRAME_WINDOW_P (f))
18434 {
18435 FRAME_RIF (f)->update_window_begin_hook (w);
18436 FRAME_RIF (f)->clear_window_mouse_face (w);
18437 FRAME_RIF (f)->scroll_run_hook (w, &run);
18438 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18439 }
18440 else
18441 {
18442 /* Terminal frame. In this case, dvpos gives the number of
18443 lines to scroll by; dvpos < 0 means scroll up. */
18444 int from_vpos
18445 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18446 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18447 int end = (WINDOW_TOP_EDGE_LINE (w)
18448 + WINDOW_WANTS_HEADER_LINE_P (w)
18449 + window_internal_height (w));
18450
18451 #if defined (HAVE_GPM) || defined (MSDOS)
18452 x_clear_window_mouse_face (w);
18453 #endif
18454 /* Perform the operation on the screen. */
18455 if (dvpos > 0)
18456 {
18457 /* Scroll last_unchanged_at_beg_row to the end of the
18458 window down dvpos lines. */
18459 set_terminal_window (f, end);
18460
18461 /* On dumb terminals delete dvpos lines at the end
18462 before inserting dvpos empty lines. */
18463 if (!FRAME_SCROLL_REGION_OK (f))
18464 ins_del_lines (f, end - dvpos, -dvpos);
18465
18466 /* Insert dvpos empty lines in front of
18467 last_unchanged_at_beg_row. */
18468 ins_del_lines (f, from, dvpos);
18469 }
18470 else if (dvpos < 0)
18471 {
18472 /* Scroll up last_unchanged_at_beg_vpos to the end of
18473 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18474 set_terminal_window (f, end);
18475
18476 /* Delete dvpos lines in front of
18477 last_unchanged_at_beg_vpos. ins_del_lines will set
18478 the cursor to the given vpos and emit |dvpos| delete
18479 line sequences. */
18480 ins_del_lines (f, from + dvpos, dvpos);
18481
18482 /* On a dumb terminal insert dvpos empty lines at the
18483 end. */
18484 if (!FRAME_SCROLL_REGION_OK (f))
18485 ins_del_lines (f, end + dvpos, -dvpos);
18486 }
18487
18488 set_terminal_window (f, 0);
18489 }
18490
18491 update_end (f);
18492 }
18493
18494 /* Shift reused rows of the current matrix to the right position.
18495 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18496 text. */
18497 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18498 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18499 if (dvpos < 0)
18500 {
18501 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18502 bottom_vpos, dvpos);
18503 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18504 bottom_vpos);
18505 }
18506 else if (dvpos > 0)
18507 {
18508 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18509 bottom_vpos, dvpos);
18510 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18511 first_unchanged_at_end_vpos + dvpos);
18512 }
18513
18514 /* For frame-based redisplay, make sure that current frame and window
18515 matrix are in sync with respect to glyph memory. */
18516 if (!FRAME_WINDOW_P (f))
18517 sync_frame_with_window_matrix_rows (w);
18518
18519 /* Adjust buffer positions in reused rows. */
18520 if (delta || delta_bytes)
18521 increment_matrix_positions (current_matrix,
18522 first_unchanged_at_end_vpos + dvpos,
18523 bottom_vpos, delta, delta_bytes);
18524
18525 /* Adjust Y positions. */
18526 if (dy)
18527 shift_glyph_matrix (w, current_matrix,
18528 first_unchanged_at_end_vpos + dvpos,
18529 bottom_vpos, dy);
18530
18531 if (first_unchanged_at_end_row)
18532 {
18533 first_unchanged_at_end_row += dvpos;
18534 if (first_unchanged_at_end_row->y >= it.last_visible_y
18535 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18536 first_unchanged_at_end_row = NULL;
18537 }
18538
18539 /* If scrolling up, there may be some lines to display at the end of
18540 the window. */
18541 last_text_row_at_end = NULL;
18542 if (dy < 0)
18543 {
18544 /* Scrolling up can leave for example a partially visible line
18545 at the end of the window to be redisplayed. */
18546 /* Set last_row to the glyph row in the current matrix where the
18547 window end line is found. It has been moved up or down in
18548 the matrix by dvpos. */
18549 int last_vpos = w->window_end_vpos + dvpos;
18550 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18551
18552 /* If last_row is the window end line, it should display text. */
18553 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18554
18555 /* If window end line was partially visible before, begin
18556 displaying at that line. Otherwise begin displaying with the
18557 line following it. */
18558 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18559 {
18560 init_to_row_start (&it, w, last_row);
18561 it.vpos = last_vpos;
18562 it.current_y = last_row->y;
18563 }
18564 else
18565 {
18566 init_to_row_end (&it, w, last_row);
18567 it.vpos = 1 + last_vpos;
18568 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18569 ++last_row;
18570 }
18571
18572 /* We may start in a continuation line. If so, we have to
18573 get the right continuation_lines_width and current_x. */
18574 it.continuation_lines_width = last_row->continuation_lines_width;
18575 it.hpos = it.current_x = 0;
18576
18577 /* Display the rest of the lines at the window end. */
18578 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18579 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18580 {
18581 /* Is it always sure that the display agrees with lines in
18582 the current matrix? I don't think so, so we mark rows
18583 displayed invalid in the current matrix by setting their
18584 enabled_p flag to false. */
18585 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18586 if (display_line (&it))
18587 last_text_row_at_end = it.glyph_row - 1;
18588 }
18589 }
18590
18591 /* Update window_end_pos and window_end_vpos. */
18592 if (first_unchanged_at_end_row && !last_text_row_at_end)
18593 {
18594 /* Window end line if one of the preserved rows from the current
18595 matrix. Set row to the last row displaying text in current
18596 matrix starting at first_unchanged_at_end_row, after
18597 scrolling. */
18598 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18599 row = find_last_row_displaying_text (w->current_matrix, &it,
18600 first_unchanged_at_end_row);
18601 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18602 adjust_window_ends (w, row, true);
18603 eassert (w->window_end_bytepos >= 0);
18604 IF_DEBUG (debug_method_add (w, "A"));
18605 }
18606 else if (last_text_row_at_end)
18607 {
18608 adjust_window_ends (w, last_text_row_at_end, false);
18609 eassert (w->window_end_bytepos >= 0);
18610 IF_DEBUG (debug_method_add (w, "B"));
18611 }
18612 else if (last_text_row)
18613 {
18614 /* We have displayed either to the end of the window or at the
18615 end of the window, i.e. the last row with text is to be found
18616 in the desired matrix. */
18617 adjust_window_ends (w, last_text_row, false);
18618 eassert (w->window_end_bytepos >= 0);
18619 }
18620 else if (first_unchanged_at_end_row == NULL
18621 && last_text_row == NULL
18622 && last_text_row_at_end == NULL)
18623 {
18624 /* Displayed to end of window, but no line containing text was
18625 displayed. Lines were deleted at the end of the window. */
18626 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18627 int vpos = w->window_end_vpos;
18628 struct glyph_row *current_row = current_matrix->rows + vpos;
18629 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18630
18631 for (row = NULL;
18632 row == NULL && vpos >= first_vpos;
18633 --vpos, --current_row, --desired_row)
18634 {
18635 if (desired_row->enabled_p)
18636 {
18637 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18638 row = desired_row;
18639 }
18640 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18641 row = current_row;
18642 }
18643
18644 eassert (row != NULL);
18645 w->window_end_vpos = vpos + 1;
18646 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18647 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18648 eassert (w->window_end_bytepos >= 0);
18649 IF_DEBUG (debug_method_add (w, "C"));
18650 }
18651 else
18652 emacs_abort ();
18653
18654 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18655 debug_end_vpos = w->window_end_vpos));
18656
18657 /* Record that display has not been completed. */
18658 w->window_end_valid = false;
18659 w->desired_matrix->no_scrolling_p = true;
18660 return 3;
18661
18662 #undef GIVE_UP
18663 }
18664
18665
18666 \f
18667 /***********************************************************************
18668 More debugging support
18669 ***********************************************************************/
18670
18671 #ifdef GLYPH_DEBUG
18672
18673 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18674 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18675 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18676
18677
18678 /* Dump the contents of glyph matrix MATRIX on stderr.
18679
18680 GLYPHS 0 means don't show glyph contents.
18681 GLYPHS 1 means show glyphs in short form
18682 GLYPHS > 1 means show glyphs in long form. */
18683
18684 void
18685 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18686 {
18687 int i;
18688 for (i = 0; i < matrix->nrows; ++i)
18689 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18690 }
18691
18692
18693 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18694 the glyph row and area where the glyph comes from. */
18695
18696 void
18697 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18698 {
18699 if (glyph->type == CHAR_GLYPH
18700 || glyph->type == GLYPHLESS_GLYPH)
18701 {
18702 fprintf (stderr,
18703 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18704 glyph - row->glyphs[TEXT_AREA],
18705 (glyph->type == CHAR_GLYPH
18706 ? 'C'
18707 : 'G'),
18708 glyph->charpos,
18709 (BUFFERP (glyph->object)
18710 ? 'B'
18711 : (STRINGP (glyph->object)
18712 ? 'S'
18713 : (NILP (glyph->object)
18714 ? '0'
18715 : '-'))),
18716 glyph->pixel_width,
18717 glyph->u.ch,
18718 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18719 ? glyph->u.ch
18720 : '.'),
18721 glyph->face_id,
18722 glyph->left_box_line_p,
18723 glyph->right_box_line_p);
18724 }
18725 else if (glyph->type == STRETCH_GLYPH)
18726 {
18727 fprintf (stderr,
18728 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18729 glyph - row->glyphs[TEXT_AREA],
18730 'S',
18731 glyph->charpos,
18732 (BUFFERP (glyph->object)
18733 ? 'B'
18734 : (STRINGP (glyph->object)
18735 ? 'S'
18736 : (NILP (glyph->object)
18737 ? '0'
18738 : '-'))),
18739 glyph->pixel_width,
18740 0,
18741 ' ',
18742 glyph->face_id,
18743 glyph->left_box_line_p,
18744 glyph->right_box_line_p);
18745 }
18746 else if (glyph->type == IMAGE_GLYPH)
18747 {
18748 fprintf (stderr,
18749 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18750 glyph - row->glyphs[TEXT_AREA],
18751 'I',
18752 glyph->charpos,
18753 (BUFFERP (glyph->object)
18754 ? 'B'
18755 : (STRINGP (glyph->object)
18756 ? 'S'
18757 : (NILP (glyph->object)
18758 ? '0'
18759 : '-'))),
18760 glyph->pixel_width,
18761 glyph->u.img_id,
18762 '.',
18763 glyph->face_id,
18764 glyph->left_box_line_p,
18765 glyph->right_box_line_p);
18766 }
18767 else if (glyph->type == COMPOSITE_GLYPH)
18768 {
18769 fprintf (stderr,
18770 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18771 glyph - row->glyphs[TEXT_AREA],
18772 '+',
18773 glyph->charpos,
18774 (BUFFERP (glyph->object)
18775 ? 'B'
18776 : (STRINGP (glyph->object)
18777 ? 'S'
18778 : (NILP (glyph->object)
18779 ? '0'
18780 : '-'))),
18781 glyph->pixel_width,
18782 glyph->u.cmp.id);
18783 if (glyph->u.cmp.automatic)
18784 fprintf (stderr,
18785 "[%d-%d]",
18786 glyph->slice.cmp.from, glyph->slice.cmp.to);
18787 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18788 glyph->face_id,
18789 glyph->left_box_line_p,
18790 glyph->right_box_line_p);
18791 }
18792 }
18793
18794
18795 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18796 GLYPHS 0 means don't show glyph contents.
18797 GLYPHS 1 means show glyphs in short form
18798 GLYPHS > 1 means show glyphs in long form. */
18799
18800 void
18801 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18802 {
18803 if (glyphs != 1)
18804 {
18805 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18806 fprintf (stderr, "==============================================================================\n");
18807
18808 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18809 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18810 vpos,
18811 MATRIX_ROW_START_CHARPOS (row),
18812 MATRIX_ROW_END_CHARPOS (row),
18813 row->used[TEXT_AREA],
18814 row->contains_overlapping_glyphs_p,
18815 row->enabled_p,
18816 row->truncated_on_left_p,
18817 row->truncated_on_right_p,
18818 row->continued_p,
18819 MATRIX_ROW_CONTINUATION_LINE_P (row),
18820 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18821 row->ends_at_zv_p,
18822 row->fill_line_p,
18823 row->ends_in_middle_of_char_p,
18824 row->starts_in_middle_of_char_p,
18825 row->mouse_face_p,
18826 row->x,
18827 row->y,
18828 row->pixel_width,
18829 row->height,
18830 row->visible_height,
18831 row->ascent,
18832 row->phys_ascent);
18833 /* The next 3 lines should align to "Start" in the header. */
18834 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18835 row->end.overlay_string_index,
18836 row->continuation_lines_width);
18837 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18838 CHARPOS (row->start.string_pos),
18839 CHARPOS (row->end.string_pos));
18840 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18841 row->end.dpvec_index);
18842 }
18843
18844 if (glyphs > 1)
18845 {
18846 int area;
18847
18848 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18849 {
18850 struct glyph *glyph = row->glyphs[area];
18851 struct glyph *glyph_end = glyph + row->used[area];
18852
18853 /* Glyph for a line end in text. */
18854 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18855 ++glyph_end;
18856
18857 if (glyph < glyph_end)
18858 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18859
18860 for (; glyph < glyph_end; ++glyph)
18861 dump_glyph (row, glyph, area);
18862 }
18863 }
18864 else if (glyphs == 1)
18865 {
18866 int area;
18867 char s[SHRT_MAX + 4];
18868
18869 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18870 {
18871 int i;
18872
18873 for (i = 0; i < row->used[area]; ++i)
18874 {
18875 struct glyph *glyph = row->glyphs[area] + i;
18876 if (i == row->used[area] - 1
18877 && area == TEXT_AREA
18878 && NILP (glyph->object)
18879 && glyph->type == CHAR_GLYPH
18880 && glyph->u.ch == ' ')
18881 {
18882 strcpy (&s[i], "[\\n]");
18883 i += 4;
18884 }
18885 else if (glyph->type == CHAR_GLYPH
18886 && glyph->u.ch < 0x80
18887 && glyph->u.ch >= ' ')
18888 s[i] = glyph->u.ch;
18889 else
18890 s[i] = '.';
18891 }
18892
18893 s[i] = '\0';
18894 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18895 }
18896 }
18897 }
18898
18899
18900 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18901 Sdump_glyph_matrix, 0, 1, "p",
18902 doc: /* Dump the current matrix of the selected window to stderr.
18903 Shows contents of glyph row structures. With non-nil
18904 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18905 glyphs in short form, otherwise show glyphs in long form.
18906
18907 Interactively, no argument means show glyphs in short form;
18908 with numeric argument, its value is passed as the GLYPHS flag. */)
18909 (Lisp_Object glyphs)
18910 {
18911 struct window *w = XWINDOW (selected_window);
18912 struct buffer *buffer = XBUFFER (w->contents);
18913
18914 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18915 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18916 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18917 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18918 fprintf (stderr, "=============================================\n");
18919 dump_glyph_matrix (w->current_matrix,
18920 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18921 return Qnil;
18922 }
18923
18924
18925 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18926 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18927 Only text-mode frames have frame glyph matrices. */)
18928 (void)
18929 {
18930 struct frame *f = XFRAME (selected_frame);
18931
18932 if (f->current_matrix)
18933 dump_glyph_matrix (f->current_matrix, 1);
18934 else
18935 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18936 return Qnil;
18937 }
18938
18939
18940 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18941 doc: /* Dump glyph row ROW to stderr.
18942 GLYPH 0 means don't dump glyphs.
18943 GLYPH 1 means dump glyphs in short form.
18944 GLYPH > 1 or omitted means dump glyphs in long form. */)
18945 (Lisp_Object row, Lisp_Object glyphs)
18946 {
18947 struct glyph_matrix *matrix;
18948 EMACS_INT vpos;
18949
18950 CHECK_NUMBER (row);
18951 matrix = XWINDOW (selected_window)->current_matrix;
18952 vpos = XINT (row);
18953 if (vpos >= 0 && vpos < matrix->nrows)
18954 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18955 vpos,
18956 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18957 return Qnil;
18958 }
18959
18960
18961 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18962 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18963 GLYPH 0 means don't dump glyphs.
18964 GLYPH 1 means dump glyphs in short form.
18965 GLYPH > 1 or omitted means dump glyphs in long form.
18966
18967 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18968 do nothing. */)
18969 (Lisp_Object row, Lisp_Object glyphs)
18970 {
18971 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18972 struct frame *sf = SELECTED_FRAME ();
18973 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18974 EMACS_INT vpos;
18975
18976 CHECK_NUMBER (row);
18977 vpos = XINT (row);
18978 if (vpos >= 0 && vpos < m->nrows)
18979 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18980 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18981 #endif
18982 return Qnil;
18983 }
18984
18985
18986 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18987 doc: /* Toggle tracing of redisplay.
18988 With ARG, turn tracing on if and only if ARG is positive. */)
18989 (Lisp_Object arg)
18990 {
18991 if (NILP (arg))
18992 trace_redisplay_p = !trace_redisplay_p;
18993 else
18994 {
18995 arg = Fprefix_numeric_value (arg);
18996 trace_redisplay_p = XINT (arg) > 0;
18997 }
18998
18999 return Qnil;
19000 }
19001
19002
19003 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19004 doc: /* Like `format', but print result to stderr.
19005 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19006 (ptrdiff_t nargs, Lisp_Object *args)
19007 {
19008 Lisp_Object s = Fformat (nargs, args);
19009 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19010 return Qnil;
19011 }
19012
19013 #endif /* GLYPH_DEBUG */
19014
19015
19016 \f
19017 /***********************************************************************
19018 Building Desired Matrix Rows
19019 ***********************************************************************/
19020
19021 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19022 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19023
19024 static struct glyph_row *
19025 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19026 {
19027 struct frame *f = XFRAME (WINDOW_FRAME (w));
19028 struct buffer *buffer = XBUFFER (w->contents);
19029 struct buffer *old = current_buffer;
19030 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19031 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19032 const unsigned char *arrow_end = arrow_string + arrow_len;
19033 const unsigned char *p;
19034 struct it it;
19035 bool multibyte_p;
19036 int n_glyphs_before;
19037
19038 set_buffer_temp (buffer);
19039 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19040 scratch_glyph_row.reversed_p = false;
19041 it.glyph_row->used[TEXT_AREA] = 0;
19042 SET_TEXT_POS (it.position, 0, 0);
19043
19044 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19045 p = arrow_string;
19046 while (p < arrow_end)
19047 {
19048 Lisp_Object face, ilisp;
19049
19050 /* Get the next character. */
19051 if (multibyte_p)
19052 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19053 else
19054 {
19055 it.c = it.char_to_display = *p, it.len = 1;
19056 if (! ASCII_CHAR_P (it.c))
19057 it.char_to_display = BYTE8_TO_CHAR (it.c);
19058 }
19059 p += it.len;
19060
19061 /* Get its face. */
19062 ilisp = make_number (p - arrow_string);
19063 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19064 it.face_id = compute_char_face (f, it.char_to_display, face);
19065
19066 /* Compute its width, get its glyphs. */
19067 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19068 SET_TEXT_POS (it.position, -1, -1);
19069 PRODUCE_GLYPHS (&it);
19070
19071 /* If this character doesn't fit any more in the line, we have
19072 to remove some glyphs. */
19073 if (it.current_x > it.last_visible_x)
19074 {
19075 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19076 break;
19077 }
19078 }
19079
19080 set_buffer_temp (old);
19081 return it.glyph_row;
19082 }
19083
19084
19085 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19086 glyphs to insert is determined by produce_special_glyphs. */
19087
19088 static void
19089 insert_left_trunc_glyphs (struct it *it)
19090 {
19091 struct it truncate_it;
19092 struct glyph *from, *end, *to, *toend;
19093
19094 eassert (!FRAME_WINDOW_P (it->f)
19095 || (!it->glyph_row->reversed_p
19096 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19097 || (it->glyph_row->reversed_p
19098 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19099
19100 /* Get the truncation glyphs. */
19101 truncate_it = *it;
19102 truncate_it.current_x = 0;
19103 truncate_it.face_id = DEFAULT_FACE_ID;
19104 truncate_it.glyph_row = &scratch_glyph_row;
19105 truncate_it.area = TEXT_AREA;
19106 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19107 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19108 truncate_it.object = Qnil;
19109 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19110
19111 /* Overwrite glyphs from IT with truncation glyphs. */
19112 if (!it->glyph_row->reversed_p)
19113 {
19114 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19115
19116 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19117 end = from + tused;
19118 to = it->glyph_row->glyphs[TEXT_AREA];
19119 toend = to + it->glyph_row->used[TEXT_AREA];
19120 if (FRAME_WINDOW_P (it->f))
19121 {
19122 /* On GUI frames, when variable-size fonts are displayed,
19123 the truncation glyphs may need more pixels than the row's
19124 glyphs they overwrite. We overwrite more glyphs to free
19125 enough screen real estate, and enlarge the stretch glyph
19126 on the right (see display_line), if there is one, to
19127 preserve the screen position of the truncation glyphs on
19128 the right. */
19129 int w = 0;
19130 struct glyph *g = to;
19131 short used;
19132
19133 /* The first glyph could be partially visible, in which case
19134 it->glyph_row->x will be negative. But we want the left
19135 truncation glyphs to be aligned at the left margin of the
19136 window, so we override the x coordinate at which the row
19137 will begin. */
19138 it->glyph_row->x = 0;
19139 while (g < toend && w < it->truncation_pixel_width)
19140 {
19141 w += g->pixel_width;
19142 ++g;
19143 }
19144 if (g - to - tused > 0)
19145 {
19146 memmove (to + tused, g, (toend - g) * sizeof(*g));
19147 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19148 }
19149 used = it->glyph_row->used[TEXT_AREA];
19150 if (it->glyph_row->truncated_on_right_p
19151 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19152 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19153 == STRETCH_GLYPH)
19154 {
19155 int extra = w - it->truncation_pixel_width;
19156
19157 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19158 }
19159 }
19160
19161 while (from < end)
19162 *to++ = *from++;
19163
19164 /* There may be padding glyphs left over. Overwrite them too. */
19165 if (!FRAME_WINDOW_P (it->f))
19166 {
19167 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19168 {
19169 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19170 while (from < end)
19171 *to++ = *from++;
19172 }
19173 }
19174
19175 if (to > toend)
19176 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19177 }
19178 else
19179 {
19180 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19181
19182 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19183 that back to front. */
19184 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19185 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19186 toend = it->glyph_row->glyphs[TEXT_AREA];
19187 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19188 if (FRAME_WINDOW_P (it->f))
19189 {
19190 int w = 0;
19191 struct glyph *g = to;
19192
19193 while (g >= toend && w < it->truncation_pixel_width)
19194 {
19195 w += g->pixel_width;
19196 --g;
19197 }
19198 if (to - g - tused > 0)
19199 to = g + tused;
19200 if (it->glyph_row->truncated_on_right_p
19201 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19202 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19203 {
19204 int extra = w - it->truncation_pixel_width;
19205
19206 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19207 }
19208 }
19209
19210 while (from >= end && to >= toend)
19211 *to-- = *from--;
19212 if (!FRAME_WINDOW_P (it->f))
19213 {
19214 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19215 {
19216 from =
19217 truncate_it.glyph_row->glyphs[TEXT_AREA]
19218 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19219 while (from >= end && to >= toend)
19220 *to-- = *from--;
19221 }
19222 }
19223 if (from >= end)
19224 {
19225 /* Need to free some room before prepending additional
19226 glyphs. */
19227 int move_by = from - end + 1;
19228 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19229 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19230
19231 for ( ; g >= g0; g--)
19232 g[move_by] = *g;
19233 while (from >= end)
19234 *to-- = *from--;
19235 it->glyph_row->used[TEXT_AREA] += move_by;
19236 }
19237 }
19238 }
19239
19240 /* Compute the hash code for ROW. */
19241 unsigned
19242 row_hash (struct glyph_row *row)
19243 {
19244 int area, k;
19245 unsigned hashval = 0;
19246
19247 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19248 for (k = 0; k < row->used[area]; ++k)
19249 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19250 + row->glyphs[area][k].u.val
19251 + row->glyphs[area][k].face_id
19252 + row->glyphs[area][k].padding_p
19253 + (row->glyphs[area][k].type << 2));
19254
19255 return hashval;
19256 }
19257
19258 /* Compute the pixel height and width of IT->glyph_row.
19259
19260 Most of the time, ascent and height of a display line will be equal
19261 to the max_ascent and max_height values of the display iterator
19262 structure. This is not the case if
19263
19264 1. We hit ZV without displaying anything. In this case, max_ascent
19265 and max_height will be zero.
19266
19267 2. We have some glyphs that don't contribute to the line height.
19268 (The glyph row flag contributes_to_line_height_p is for future
19269 pixmap extensions).
19270
19271 The first case is easily covered by using default values because in
19272 these cases, the line height does not really matter, except that it
19273 must not be zero. */
19274
19275 static void
19276 compute_line_metrics (struct it *it)
19277 {
19278 struct glyph_row *row = it->glyph_row;
19279
19280 if (FRAME_WINDOW_P (it->f))
19281 {
19282 int i, min_y, max_y;
19283
19284 /* The line may consist of one space only, that was added to
19285 place the cursor on it. If so, the row's height hasn't been
19286 computed yet. */
19287 if (row->height == 0)
19288 {
19289 if (it->max_ascent + it->max_descent == 0)
19290 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19291 row->ascent = it->max_ascent;
19292 row->height = it->max_ascent + it->max_descent;
19293 row->phys_ascent = it->max_phys_ascent;
19294 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19295 row->extra_line_spacing = it->max_extra_line_spacing;
19296 }
19297
19298 /* Compute the width of this line. */
19299 row->pixel_width = row->x;
19300 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19301 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19302
19303 eassert (row->pixel_width >= 0);
19304 eassert (row->ascent >= 0 && row->height > 0);
19305
19306 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19307 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19308
19309 /* If first line's physical ascent is larger than its logical
19310 ascent, use the physical ascent, and make the row taller.
19311 This makes accented characters fully visible. */
19312 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19313 && row->phys_ascent > row->ascent)
19314 {
19315 row->height += row->phys_ascent - row->ascent;
19316 row->ascent = row->phys_ascent;
19317 }
19318
19319 /* Compute how much of the line is visible. */
19320 row->visible_height = row->height;
19321
19322 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19323 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19324
19325 if (row->y < min_y)
19326 row->visible_height -= min_y - row->y;
19327 if (row->y + row->height > max_y)
19328 row->visible_height -= row->y + row->height - max_y;
19329 }
19330 else
19331 {
19332 row->pixel_width = row->used[TEXT_AREA];
19333 if (row->continued_p)
19334 row->pixel_width -= it->continuation_pixel_width;
19335 else if (row->truncated_on_right_p)
19336 row->pixel_width -= it->truncation_pixel_width;
19337 row->ascent = row->phys_ascent = 0;
19338 row->height = row->phys_height = row->visible_height = 1;
19339 row->extra_line_spacing = 0;
19340 }
19341
19342 /* Compute a hash code for this row. */
19343 row->hash = row_hash (row);
19344
19345 it->max_ascent = it->max_descent = 0;
19346 it->max_phys_ascent = it->max_phys_descent = 0;
19347 }
19348
19349
19350 /* Append one space to the glyph row of iterator IT if doing a
19351 window-based redisplay. The space has the same face as
19352 IT->face_id. Value is true if a space was added.
19353
19354 This function is called to make sure that there is always one glyph
19355 at the end of a glyph row that the cursor can be set on under
19356 window-systems. (If there weren't such a glyph we would not know
19357 how wide and tall a box cursor should be displayed).
19358
19359 At the same time this space let's a nicely handle clearing to the
19360 end of the line if the row ends in italic text. */
19361
19362 static bool
19363 append_space_for_newline (struct it *it, bool default_face_p)
19364 {
19365 if (FRAME_WINDOW_P (it->f))
19366 {
19367 int n = it->glyph_row->used[TEXT_AREA];
19368
19369 if (it->glyph_row->glyphs[TEXT_AREA] + n
19370 < it->glyph_row->glyphs[1 + TEXT_AREA])
19371 {
19372 /* Save some values that must not be changed.
19373 Must save IT->c and IT->len because otherwise
19374 ITERATOR_AT_END_P wouldn't work anymore after
19375 append_space_for_newline has been called. */
19376 enum display_element_type saved_what = it->what;
19377 int saved_c = it->c, saved_len = it->len;
19378 int saved_char_to_display = it->char_to_display;
19379 int saved_x = it->current_x;
19380 int saved_face_id = it->face_id;
19381 bool saved_box_end = it->end_of_box_run_p;
19382 struct text_pos saved_pos;
19383 Lisp_Object saved_object;
19384 struct face *face;
19385 struct glyph *g;
19386
19387 saved_object = it->object;
19388 saved_pos = it->position;
19389
19390 it->what = IT_CHARACTER;
19391 memset (&it->position, 0, sizeof it->position);
19392 it->object = Qnil;
19393 it->c = it->char_to_display = ' ';
19394 it->len = 1;
19395
19396 /* If the default face was remapped, be sure to use the
19397 remapped face for the appended newline. */
19398 if (default_face_p)
19399 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19400 else if (it->face_before_selective_p)
19401 it->face_id = it->saved_face_id;
19402 face = FACE_FROM_ID (it->f, it->face_id);
19403 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19404 /* In R2L rows, we will prepend a stretch glyph that will
19405 have the end_of_box_run_p flag set for it, so there's no
19406 need for the appended newline glyph to have that flag
19407 set. */
19408 if (it->glyph_row->reversed_p
19409 /* But if the appended newline glyph goes all the way to
19410 the end of the row, there will be no stretch glyph,
19411 so leave the box flag set. */
19412 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19413 it->end_of_box_run_p = false;
19414
19415 PRODUCE_GLYPHS (it);
19416
19417 #ifdef HAVE_WINDOW_SYSTEM
19418 /* Make sure this space glyph has the right ascent and
19419 descent values, or else cursor at end of line will look
19420 funny, and height of empty lines will be incorrect. */
19421 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19422 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19423 if (n == 0)
19424 {
19425 Lisp_Object height, total_height;
19426 int extra_line_spacing = it->extra_line_spacing;
19427 int boff = font->baseline_offset;
19428
19429 if (font->vertical_centering)
19430 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19431
19432 it->object = saved_object; /* get_it_property needs this */
19433 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19434 /* Must do a subset of line height processing from
19435 x_produce_glyph for newline characters. */
19436 height = get_it_property (it, Qline_height);
19437 if (CONSP (height)
19438 && CONSP (XCDR (height))
19439 && NILP (XCDR (XCDR (height))))
19440 {
19441 total_height = XCAR (XCDR (height));
19442 height = XCAR (height);
19443 }
19444 else
19445 total_height = Qnil;
19446 height = calc_line_height_property (it, height, font, boff, true);
19447
19448 if (it->override_ascent >= 0)
19449 {
19450 it->ascent = it->override_ascent;
19451 it->descent = it->override_descent;
19452 boff = it->override_boff;
19453 }
19454 if (EQ (height, Qt))
19455 extra_line_spacing = 0;
19456 else
19457 {
19458 Lisp_Object spacing;
19459
19460 it->phys_ascent = it->ascent;
19461 it->phys_descent = it->descent;
19462 if (!NILP (height)
19463 && XINT (height) > it->ascent + it->descent)
19464 it->ascent = XINT (height) - it->descent;
19465
19466 if (!NILP (total_height))
19467 spacing = calc_line_height_property (it, total_height, font,
19468 boff, false);
19469 else
19470 {
19471 spacing = get_it_property (it, Qline_spacing);
19472 spacing = calc_line_height_property (it, spacing, font,
19473 boff, false);
19474 }
19475 if (INTEGERP (spacing))
19476 {
19477 extra_line_spacing = XINT (spacing);
19478 if (!NILP (total_height))
19479 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19480 }
19481 }
19482 if (extra_line_spacing > 0)
19483 {
19484 it->descent += extra_line_spacing;
19485 if (extra_line_spacing > it->max_extra_line_spacing)
19486 it->max_extra_line_spacing = extra_line_spacing;
19487 }
19488 it->max_ascent = it->ascent;
19489 it->max_descent = it->descent;
19490 /* Make sure compute_line_metrics recomputes the row height. */
19491 it->glyph_row->height = 0;
19492 }
19493
19494 g->ascent = it->max_ascent;
19495 g->descent = it->max_descent;
19496 #endif
19497
19498 it->override_ascent = -1;
19499 it->constrain_row_ascent_descent_p = false;
19500 it->current_x = saved_x;
19501 it->object = saved_object;
19502 it->position = saved_pos;
19503 it->what = saved_what;
19504 it->face_id = saved_face_id;
19505 it->len = saved_len;
19506 it->c = saved_c;
19507 it->char_to_display = saved_char_to_display;
19508 it->end_of_box_run_p = saved_box_end;
19509 return true;
19510 }
19511 }
19512
19513 return false;
19514 }
19515
19516
19517 /* Extend the face of the last glyph in the text area of IT->glyph_row
19518 to the end of the display line. Called from display_line. If the
19519 glyph row is empty, add a space glyph to it so that we know the
19520 face to draw. Set the glyph row flag fill_line_p. If the glyph
19521 row is R2L, prepend a stretch glyph to cover the empty space to the
19522 left of the leftmost glyph. */
19523
19524 static void
19525 extend_face_to_end_of_line (struct it *it)
19526 {
19527 struct face *face, *default_face;
19528 struct frame *f = it->f;
19529
19530 /* If line is already filled, do nothing. Non window-system frames
19531 get a grace of one more ``pixel'' because their characters are
19532 1-``pixel'' wide, so they hit the equality too early. This grace
19533 is needed only for R2L rows that are not continued, to produce
19534 one extra blank where we could display the cursor. */
19535 if ((it->current_x >= it->last_visible_x
19536 + (!FRAME_WINDOW_P (f)
19537 && it->glyph_row->reversed_p
19538 && !it->glyph_row->continued_p))
19539 /* If the window has display margins, we will need to extend
19540 their face even if the text area is filled. */
19541 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19542 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19543 return;
19544
19545 /* The default face, possibly remapped. */
19546 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19547
19548 /* Face extension extends the background and box of IT->face_id
19549 to the end of the line. If the background equals the background
19550 of the frame, we don't have to do anything. */
19551 if (it->face_before_selective_p)
19552 face = FACE_FROM_ID (f, it->saved_face_id);
19553 else
19554 face = FACE_FROM_ID (f, it->face_id);
19555
19556 if (FRAME_WINDOW_P (f)
19557 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19558 && face->box == FACE_NO_BOX
19559 && face->background == FRAME_BACKGROUND_PIXEL (f)
19560 #ifdef HAVE_WINDOW_SYSTEM
19561 && !face->stipple
19562 #endif
19563 && !it->glyph_row->reversed_p)
19564 return;
19565
19566 /* Set the glyph row flag indicating that the face of the last glyph
19567 in the text area has to be drawn to the end of the text area. */
19568 it->glyph_row->fill_line_p = true;
19569
19570 /* If current character of IT is not ASCII, make sure we have the
19571 ASCII face. This will be automatically undone the next time
19572 get_next_display_element returns a multibyte character. Note
19573 that the character will always be single byte in unibyte
19574 text. */
19575 if (!ASCII_CHAR_P (it->c))
19576 {
19577 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19578 }
19579
19580 if (FRAME_WINDOW_P (f))
19581 {
19582 /* If the row is empty, add a space with the current face of IT,
19583 so that we know which face to draw. */
19584 if (it->glyph_row->used[TEXT_AREA] == 0)
19585 {
19586 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19587 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19588 it->glyph_row->used[TEXT_AREA] = 1;
19589 }
19590 /* Mode line and the header line don't have margins, and
19591 likewise the frame's tool-bar window, if there is any. */
19592 if (!(it->glyph_row->mode_line_p
19593 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19594 || (WINDOWP (f->tool_bar_window)
19595 && it->w == XWINDOW (f->tool_bar_window))
19596 #endif
19597 ))
19598 {
19599 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19600 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19601 {
19602 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19603 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19604 default_face->id;
19605 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19606 }
19607 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19608 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19609 {
19610 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19611 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19612 default_face->id;
19613 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19614 }
19615 }
19616 #ifdef HAVE_WINDOW_SYSTEM
19617 if (it->glyph_row->reversed_p)
19618 {
19619 /* Prepend a stretch glyph to the row, such that the
19620 rightmost glyph will be drawn flushed all the way to the
19621 right margin of the window. The stretch glyph that will
19622 occupy the empty space, if any, to the left of the
19623 glyphs. */
19624 struct font *font = face->font ? face->font : FRAME_FONT (f);
19625 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19626 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19627 struct glyph *g;
19628 int row_width, stretch_ascent, stretch_width;
19629 struct text_pos saved_pos;
19630 int saved_face_id;
19631 bool saved_avoid_cursor, saved_box_start;
19632
19633 for (row_width = 0, g = row_start; g < row_end; g++)
19634 row_width += g->pixel_width;
19635
19636 /* FIXME: There are various minor display glitches in R2L
19637 rows when only one of the fringes is missing. The
19638 strange condition below produces the least bad effect. */
19639 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19640 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19641 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19642 stretch_width = window_box_width (it->w, TEXT_AREA);
19643 else
19644 stretch_width = it->last_visible_x - it->first_visible_x;
19645 stretch_width -= row_width;
19646
19647 if (stretch_width > 0)
19648 {
19649 stretch_ascent =
19650 (((it->ascent + it->descent)
19651 * FONT_BASE (font)) / FONT_HEIGHT (font));
19652 saved_pos = it->position;
19653 memset (&it->position, 0, sizeof it->position);
19654 saved_avoid_cursor = it->avoid_cursor_p;
19655 it->avoid_cursor_p = true;
19656 saved_face_id = it->face_id;
19657 saved_box_start = it->start_of_box_run_p;
19658 /* The last row's stretch glyph should get the default
19659 face, to avoid painting the rest of the window with
19660 the region face, if the region ends at ZV. */
19661 if (it->glyph_row->ends_at_zv_p)
19662 it->face_id = default_face->id;
19663 else
19664 it->face_id = face->id;
19665 it->start_of_box_run_p = false;
19666 append_stretch_glyph (it, Qnil, stretch_width,
19667 it->ascent + it->descent, stretch_ascent);
19668 it->position = saved_pos;
19669 it->avoid_cursor_p = saved_avoid_cursor;
19670 it->face_id = saved_face_id;
19671 it->start_of_box_run_p = saved_box_start;
19672 }
19673 /* If stretch_width comes out negative, it means that the
19674 last glyph is only partially visible. In R2L rows, we
19675 want the leftmost glyph to be partially visible, so we
19676 need to give the row the corresponding left offset. */
19677 if (stretch_width < 0)
19678 it->glyph_row->x = stretch_width;
19679 }
19680 #endif /* HAVE_WINDOW_SYSTEM */
19681 }
19682 else
19683 {
19684 /* Save some values that must not be changed. */
19685 int saved_x = it->current_x;
19686 struct text_pos saved_pos;
19687 Lisp_Object saved_object;
19688 enum display_element_type saved_what = it->what;
19689 int saved_face_id = it->face_id;
19690
19691 saved_object = it->object;
19692 saved_pos = it->position;
19693
19694 it->what = IT_CHARACTER;
19695 memset (&it->position, 0, sizeof it->position);
19696 it->object = Qnil;
19697 it->c = it->char_to_display = ' ';
19698 it->len = 1;
19699
19700 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19701 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19702 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19703 && !it->glyph_row->mode_line_p
19704 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19705 {
19706 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19707 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19708
19709 for (it->current_x = 0; g < e; g++)
19710 it->current_x += g->pixel_width;
19711
19712 it->area = LEFT_MARGIN_AREA;
19713 it->face_id = default_face->id;
19714 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19715 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19716 {
19717 PRODUCE_GLYPHS (it);
19718 /* term.c:produce_glyphs advances it->current_x only for
19719 TEXT_AREA. */
19720 it->current_x += it->pixel_width;
19721 }
19722
19723 it->current_x = saved_x;
19724 it->area = TEXT_AREA;
19725 }
19726
19727 /* The last row's blank glyphs should get the default face, to
19728 avoid painting the rest of the window with the region face,
19729 if the region ends at ZV. */
19730 if (it->glyph_row->ends_at_zv_p)
19731 it->face_id = default_face->id;
19732 else
19733 it->face_id = face->id;
19734 PRODUCE_GLYPHS (it);
19735
19736 while (it->current_x <= it->last_visible_x)
19737 PRODUCE_GLYPHS (it);
19738
19739 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19740 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19741 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19742 && !it->glyph_row->mode_line_p
19743 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19744 {
19745 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19746 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19747
19748 for ( ; g < e; g++)
19749 it->current_x += g->pixel_width;
19750
19751 it->area = RIGHT_MARGIN_AREA;
19752 it->face_id = default_face->id;
19753 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19754 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19755 {
19756 PRODUCE_GLYPHS (it);
19757 it->current_x += it->pixel_width;
19758 }
19759
19760 it->area = TEXT_AREA;
19761 }
19762
19763 /* Don't count these blanks really. It would let us insert a left
19764 truncation glyph below and make us set the cursor on them, maybe. */
19765 it->current_x = saved_x;
19766 it->object = saved_object;
19767 it->position = saved_pos;
19768 it->what = saved_what;
19769 it->face_id = saved_face_id;
19770 }
19771 }
19772
19773
19774 /* Value is true if text starting at CHARPOS in current_buffer is
19775 trailing whitespace. */
19776
19777 static bool
19778 trailing_whitespace_p (ptrdiff_t charpos)
19779 {
19780 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19781 int c = 0;
19782
19783 while (bytepos < ZV_BYTE
19784 && (c = FETCH_CHAR (bytepos),
19785 c == ' ' || c == '\t'))
19786 ++bytepos;
19787
19788 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19789 {
19790 if (bytepos != PT_BYTE)
19791 return true;
19792 }
19793 return false;
19794 }
19795
19796
19797 /* Highlight trailing whitespace, if any, in ROW. */
19798
19799 static void
19800 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19801 {
19802 int used = row->used[TEXT_AREA];
19803
19804 if (used)
19805 {
19806 struct glyph *start = row->glyphs[TEXT_AREA];
19807 struct glyph *glyph = start + used - 1;
19808
19809 if (row->reversed_p)
19810 {
19811 /* Right-to-left rows need to be processed in the opposite
19812 direction, so swap the edge pointers. */
19813 glyph = start;
19814 start = row->glyphs[TEXT_AREA] + used - 1;
19815 }
19816
19817 /* Skip over glyphs inserted to display the cursor at the
19818 end of a line, for extending the face of the last glyph
19819 to the end of the line on terminals, and for truncation
19820 and continuation glyphs. */
19821 if (!row->reversed_p)
19822 {
19823 while (glyph >= start
19824 && glyph->type == CHAR_GLYPH
19825 && NILP (glyph->object))
19826 --glyph;
19827 }
19828 else
19829 {
19830 while (glyph <= start
19831 && glyph->type == CHAR_GLYPH
19832 && NILP (glyph->object))
19833 ++glyph;
19834 }
19835
19836 /* If last glyph is a space or stretch, and it's trailing
19837 whitespace, set the face of all trailing whitespace glyphs in
19838 IT->glyph_row to `trailing-whitespace'. */
19839 if ((row->reversed_p ? glyph <= start : glyph >= start)
19840 && BUFFERP (glyph->object)
19841 && (glyph->type == STRETCH_GLYPH
19842 || (glyph->type == CHAR_GLYPH
19843 && glyph->u.ch == ' '))
19844 && trailing_whitespace_p (glyph->charpos))
19845 {
19846 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19847 if (face_id < 0)
19848 return;
19849
19850 if (!row->reversed_p)
19851 {
19852 while (glyph >= start
19853 && BUFFERP (glyph->object)
19854 && (glyph->type == STRETCH_GLYPH
19855 || (glyph->type == CHAR_GLYPH
19856 && glyph->u.ch == ' ')))
19857 (glyph--)->face_id = face_id;
19858 }
19859 else
19860 {
19861 while (glyph <= start
19862 && BUFFERP (glyph->object)
19863 && (glyph->type == STRETCH_GLYPH
19864 || (glyph->type == CHAR_GLYPH
19865 && glyph->u.ch == ' ')))
19866 (glyph++)->face_id = face_id;
19867 }
19868 }
19869 }
19870 }
19871
19872
19873 /* Value is true if glyph row ROW should be
19874 considered to hold the buffer position CHARPOS. */
19875
19876 static bool
19877 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19878 {
19879 bool result = true;
19880
19881 if (charpos == CHARPOS (row->end.pos)
19882 || charpos == MATRIX_ROW_END_CHARPOS (row))
19883 {
19884 /* Suppose the row ends on a string.
19885 Unless the row is continued, that means it ends on a newline
19886 in the string. If it's anything other than a display string
19887 (e.g., a before-string from an overlay), we don't want the
19888 cursor there. (This heuristic seems to give the optimal
19889 behavior for the various types of multi-line strings.)
19890 One exception: if the string has `cursor' property on one of
19891 its characters, we _do_ want the cursor there. */
19892 if (CHARPOS (row->end.string_pos) >= 0)
19893 {
19894 if (row->continued_p)
19895 result = true;
19896 else
19897 {
19898 /* Check for `display' property. */
19899 struct glyph *beg = row->glyphs[TEXT_AREA];
19900 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19901 struct glyph *glyph;
19902
19903 result = false;
19904 for (glyph = end; glyph >= beg; --glyph)
19905 if (STRINGP (glyph->object))
19906 {
19907 Lisp_Object prop
19908 = Fget_char_property (make_number (charpos),
19909 Qdisplay, Qnil);
19910 result =
19911 (!NILP (prop)
19912 && display_prop_string_p (prop, glyph->object));
19913 /* If there's a `cursor' property on one of the
19914 string's characters, this row is a cursor row,
19915 even though this is not a display string. */
19916 if (!result)
19917 {
19918 Lisp_Object s = glyph->object;
19919
19920 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19921 {
19922 ptrdiff_t gpos = glyph->charpos;
19923
19924 if (!NILP (Fget_char_property (make_number (gpos),
19925 Qcursor, s)))
19926 {
19927 result = true;
19928 break;
19929 }
19930 }
19931 }
19932 break;
19933 }
19934 }
19935 }
19936 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19937 {
19938 /* If the row ends in middle of a real character,
19939 and the line is continued, we want the cursor here.
19940 That's because CHARPOS (ROW->end.pos) would equal
19941 PT if PT is before the character. */
19942 if (!row->ends_in_ellipsis_p)
19943 result = row->continued_p;
19944 else
19945 /* If the row ends in an ellipsis, then
19946 CHARPOS (ROW->end.pos) will equal point after the
19947 invisible text. We want that position to be displayed
19948 after the ellipsis. */
19949 result = false;
19950 }
19951 /* If the row ends at ZV, display the cursor at the end of that
19952 row instead of at the start of the row below. */
19953 else
19954 result = row->ends_at_zv_p;
19955 }
19956
19957 return result;
19958 }
19959
19960 /* Value is true if glyph row ROW should be
19961 used to hold the cursor. */
19962
19963 static bool
19964 cursor_row_p (struct glyph_row *row)
19965 {
19966 return row_for_charpos_p (row, PT);
19967 }
19968
19969 \f
19970
19971 /* Push the property PROP so that it will be rendered at the current
19972 position in IT. Return true if PROP was successfully pushed, false
19973 otherwise. Called from handle_line_prefix to handle the
19974 `line-prefix' and `wrap-prefix' properties. */
19975
19976 static bool
19977 push_prefix_prop (struct it *it, Lisp_Object prop)
19978 {
19979 struct text_pos pos =
19980 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19981
19982 eassert (it->method == GET_FROM_BUFFER
19983 || it->method == GET_FROM_DISPLAY_VECTOR
19984 || it->method == GET_FROM_STRING
19985 || it->method == GET_FROM_IMAGE);
19986
19987 /* We need to save the current buffer/string position, so it will be
19988 restored by pop_it, because iterate_out_of_display_property
19989 depends on that being set correctly, but some situations leave
19990 it->position not yet set when this function is called. */
19991 push_it (it, &pos);
19992
19993 if (STRINGP (prop))
19994 {
19995 if (SCHARS (prop) == 0)
19996 {
19997 pop_it (it);
19998 return false;
19999 }
20000
20001 it->string = prop;
20002 it->string_from_prefix_prop_p = true;
20003 it->multibyte_p = STRING_MULTIBYTE (it->string);
20004 it->current.overlay_string_index = -1;
20005 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20006 it->end_charpos = it->string_nchars = SCHARS (it->string);
20007 it->method = GET_FROM_STRING;
20008 it->stop_charpos = 0;
20009 it->prev_stop = 0;
20010 it->base_level_stop = 0;
20011
20012 /* Force paragraph direction to be that of the parent
20013 buffer/string. */
20014 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20015 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20016 else
20017 it->paragraph_embedding = L2R;
20018
20019 /* Set up the bidi iterator for this display string. */
20020 if (it->bidi_p)
20021 {
20022 it->bidi_it.string.lstring = it->string;
20023 it->bidi_it.string.s = NULL;
20024 it->bidi_it.string.schars = it->end_charpos;
20025 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20026 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20027 it->bidi_it.string.unibyte = !it->multibyte_p;
20028 it->bidi_it.w = it->w;
20029 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20030 }
20031 }
20032 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20033 {
20034 it->method = GET_FROM_STRETCH;
20035 it->object = prop;
20036 }
20037 #ifdef HAVE_WINDOW_SYSTEM
20038 else if (IMAGEP (prop))
20039 {
20040 it->what = IT_IMAGE;
20041 it->image_id = lookup_image (it->f, prop);
20042 it->method = GET_FROM_IMAGE;
20043 }
20044 #endif /* HAVE_WINDOW_SYSTEM */
20045 else
20046 {
20047 pop_it (it); /* bogus display property, give up */
20048 return false;
20049 }
20050
20051 return true;
20052 }
20053
20054 /* Return the character-property PROP at the current position in IT. */
20055
20056 static Lisp_Object
20057 get_it_property (struct it *it, Lisp_Object prop)
20058 {
20059 Lisp_Object position, object = it->object;
20060
20061 if (STRINGP (object))
20062 position = make_number (IT_STRING_CHARPOS (*it));
20063 else if (BUFFERP (object))
20064 {
20065 position = make_number (IT_CHARPOS (*it));
20066 object = it->window;
20067 }
20068 else
20069 return Qnil;
20070
20071 return Fget_char_property (position, prop, object);
20072 }
20073
20074 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20075
20076 static void
20077 handle_line_prefix (struct it *it)
20078 {
20079 Lisp_Object prefix;
20080
20081 if (it->continuation_lines_width > 0)
20082 {
20083 prefix = get_it_property (it, Qwrap_prefix);
20084 if (NILP (prefix))
20085 prefix = Vwrap_prefix;
20086 }
20087 else
20088 {
20089 prefix = get_it_property (it, Qline_prefix);
20090 if (NILP (prefix))
20091 prefix = Vline_prefix;
20092 }
20093 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20094 {
20095 /* If the prefix is wider than the window, and we try to wrap
20096 it, it would acquire its own wrap prefix, and so on till the
20097 iterator stack overflows. So, don't wrap the prefix. */
20098 it->line_wrap = TRUNCATE;
20099 it->avoid_cursor_p = true;
20100 }
20101 }
20102
20103 \f
20104
20105 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20106 only for R2L lines from display_line and display_string, when they
20107 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20108 the line/string needs to be continued on the next glyph row. */
20109 static void
20110 unproduce_glyphs (struct it *it, int n)
20111 {
20112 struct glyph *glyph, *end;
20113
20114 eassert (it->glyph_row);
20115 eassert (it->glyph_row->reversed_p);
20116 eassert (it->area == TEXT_AREA);
20117 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20118
20119 if (n > it->glyph_row->used[TEXT_AREA])
20120 n = it->glyph_row->used[TEXT_AREA];
20121 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20122 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20123 for ( ; glyph < end; glyph++)
20124 glyph[-n] = *glyph;
20125 }
20126
20127 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20128 and ROW->maxpos. */
20129 static void
20130 find_row_edges (struct it *it, struct glyph_row *row,
20131 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20132 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20133 {
20134 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20135 lines' rows is implemented for bidi-reordered rows. */
20136
20137 /* ROW->minpos is the value of min_pos, the minimal buffer position
20138 we have in ROW, or ROW->start.pos if that is smaller. */
20139 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20140 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20141 else
20142 /* We didn't find buffer positions smaller than ROW->start, or
20143 didn't find _any_ valid buffer positions in any of the glyphs,
20144 so we must trust the iterator's computed positions. */
20145 row->minpos = row->start.pos;
20146 if (max_pos <= 0)
20147 {
20148 max_pos = CHARPOS (it->current.pos);
20149 max_bpos = BYTEPOS (it->current.pos);
20150 }
20151
20152 /* Here are the various use-cases for ending the row, and the
20153 corresponding values for ROW->maxpos:
20154
20155 Line ends in a newline from buffer eol_pos + 1
20156 Line is continued from buffer max_pos + 1
20157 Line is truncated on right it->current.pos
20158 Line ends in a newline from string max_pos + 1(*)
20159 (*) + 1 only when line ends in a forward scan
20160 Line is continued from string max_pos
20161 Line is continued from display vector max_pos
20162 Line is entirely from a string min_pos == max_pos
20163 Line is entirely from a display vector min_pos == max_pos
20164 Line that ends at ZV ZV
20165
20166 If you discover other use-cases, please add them here as
20167 appropriate. */
20168 if (row->ends_at_zv_p)
20169 row->maxpos = it->current.pos;
20170 else if (row->used[TEXT_AREA])
20171 {
20172 bool seen_this_string = false;
20173 struct glyph_row *r1 = row - 1;
20174
20175 /* Did we see the same display string on the previous row? */
20176 if (STRINGP (it->object)
20177 /* this is not the first row */
20178 && row > it->w->desired_matrix->rows
20179 /* previous row is not the header line */
20180 && !r1->mode_line_p
20181 /* previous row also ends in a newline from a string */
20182 && r1->ends_in_newline_from_string_p)
20183 {
20184 struct glyph *start, *end;
20185
20186 /* Search for the last glyph of the previous row that came
20187 from buffer or string. Depending on whether the row is
20188 L2R or R2L, we need to process it front to back or the
20189 other way round. */
20190 if (!r1->reversed_p)
20191 {
20192 start = r1->glyphs[TEXT_AREA];
20193 end = start + r1->used[TEXT_AREA];
20194 /* Glyphs inserted by redisplay have nil as their object. */
20195 while (end > start
20196 && NILP ((end - 1)->object)
20197 && (end - 1)->charpos <= 0)
20198 --end;
20199 if (end > start)
20200 {
20201 if (EQ ((end - 1)->object, it->object))
20202 seen_this_string = true;
20203 }
20204 else
20205 /* If all the glyphs of the previous row were inserted
20206 by redisplay, it means the previous row was
20207 produced from a single newline, which is only
20208 possible if that newline came from the same string
20209 as the one which produced this ROW. */
20210 seen_this_string = true;
20211 }
20212 else
20213 {
20214 end = r1->glyphs[TEXT_AREA] - 1;
20215 start = end + r1->used[TEXT_AREA];
20216 while (end < start
20217 && NILP ((end + 1)->object)
20218 && (end + 1)->charpos <= 0)
20219 ++end;
20220 if (end < start)
20221 {
20222 if (EQ ((end + 1)->object, it->object))
20223 seen_this_string = true;
20224 }
20225 else
20226 seen_this_string = true;
20227 }
20228 }
20229 /* Take note of each display string that covers a newline only
20230 once, the first time we see it. This is for when a display
20231 string includes more than one newline in it. */
20232 if (row->ends_in_newline_from_string_p && !seen_this_string)
20233 {
20234 /* If we were scanning the buffer forward when we displayed
20235 the string, we want to account for at least one buffer
20236 position that belongs to this row (position covered by
20237 the display string), so that cursor positioning will
20238 consider this row as a candidate when point is at the end
20239 of the visual line represented by this row. This is not
20240 required when scanning back, because max_pos will already
20241 have a much larger value. */
20242 if (CHARPOS (row->end.pos) > max_pos)
20243 INC_BOTH (max_pos, max_bpos);
20244 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20245 }
20246 else if (CHARPOS (it->eol_pos) > 0)
20247 SET_TEXT_POS (row->maxpos,
20248 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20249 else if (row->continued_p)
20250 {
20251 /* If max_pos is different from IT's current position, it
20252 means IT->method does not belong to the display element
20253 at max_pos. However, it also means that the display
20254 element at max_pos was displayed in its entirety on this
20255 line, which is equivalent to saying that the next line
20256 starts at the next buffer position. */
20257 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20258 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20259 else
20260 {
20261 INC_BOTH (max_pos, max_bpos);
20262 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20263 }
20264 }
20265 else if (row->truncated_on_right_p)
20266 /* display_line already called reseat_at_next_visible_line_start,
20267 which puts the iterator at the beginning of the next line, in
20268 the logical order. */
20269 row->maxpos = it->current.pos;
20270 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20271 /* A line that is entirely from a string/image/stretch... */
20272 row->maxpos = row->minpos;
20273 else
20274 emacs_abort ();
20275 }
20276 else
20277 row->maxpos = it->current.pos;
20278 }
20279
20280 /* Construct the glyph row IT->glyph_row in the desired matrix of
20281 IT->w from text at the current position of IT. See dispextern.h
20282 for an overview of struct it. Value is true if
20283 IT->glyph_row displays text, as opposed to a line displaying ZV
20284 only. */
20285
20286 static bool
20287 display_line (struct it *it)
20288 {
20289 struct glyph_row *row = it->glyph_row;
20290 Lisp_Object overlay_arrow_string;
20291 struct it wrap_it;
20292 void *wrap_data = NULL;
20293 bool may_wrap = false;
20294 int wrap_x IF_LINT (= 0);
20295 int wrap_row_used = -1;
20296 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20297 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20298 int wrap_row_extra_line_spacing IF_LINT (= 0);
20299 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20300 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20301 int cvpos;
20302 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20303 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20304 bool pending_handle_line_prefix = false;
20305
20306 /* We always start displaying at hpos zero even if hscrolled. */
20307 eassert (it->hpos == 0 && it->current_x == 0);
20308
20309 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20310 >= it->w->desired_matrix->nrows)
20311 {
20312 it->w->nrows_scale_factor++;
20313 it->f->fonts_changed = true;
20314 return false;
20315 }
20316
20317 /* Clear the result glyph row and enable it. */
20318 prepare_desired_row (it->w, row, false);
20319
20320 row->y = it->current_y;
20321 row->start = it->start;
20322 row->continuation_lines_width = it->continuation_lines_width;
20323 row->displays_text_p = true;
20324 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20325 it->starts_in_middle_of_char_p = false;
20326
20327 /* Arrange the overlays nicely for our purposes. Usually, we call
20328 display_line on only one line at a time, in which case this
20329 can't really hurt too much, or we call it on lines which appear
20330 one after another in the buffer, in which case all calls to
20331 recenter_overlay_lists but the first will be pretty cheap. */
20332 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20333
20334 /* Move over display elements that are not visible because we are
20335 hscrolled. This may stop at an x-position < IT->first_visible_x
20336 if the first glyph is partially visible or if we hit a line end. */
20337 if (it->current_x < it->first_visible_x)
20338 {
20339 enum move_it_result move_result;
20340
20341 this_line_min_pos = row->start.pos;
20342 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20343 MOVE_TO_POS | MOVE_TO_X);
20344 /* If we are under a large hscroll, move_it_in_display_line_to
20345 could hit the end of the line without reaching
20346 it->first_visible_x. Pretend that we did reach it. This is
20347 especially important on a TTY, where we will call
20348 extend_face_to_end_of_line, which needs to know how many
20349 blank glyphs to produce. */
20350 if (it->current_x < it->first_visible_x
20351 && (move_result == MOVE_NEWLINE_OR_CR
20352 || move_result == MOVE_POS_MATCH_OR_ZV))
20353 it->current_x = it->first_visible_x;
20354
20355 /* Record the smallest positions seen while we moved over
20356 display elements that are not visible. This is needed by
20357 redisplay_internal for optimizing the case where the cursor
20358 stays inside the same line. The rest of this function only
20359 considers positions that are actually displayed, so
20360 RECORD_MAX_MIN_POS will not otherwise record positions that
20361 are hscrolled to the left of the left edge of the window. */
20362 min_pos = CHARPOS (this_line_min_pos);
20363 min_bpos = BYTEPOS (this_line_min_pos);
20364 }
20365 else if (it->area == TEXT_AREA)
20366 {
20367 /* We only do this when not calling move_it_in_display_line_to
20368 above, because that function calls itself handle_line_prefix. */
20369 handle_line_prefix (it);
20370 }
20371 else
20372 {
20373 /* Line-prefix and wrap-prefix are always displayed in the text
20374 area. But if this is the first call to display_line after
20375 init_iterator, the iterator might have been set up to write
20376 into a marginal area, e.g. if the line begins with some
20377 display property that writes to the margins. So we need to
20378 wait with the call to handle_line_prefix until whatever
20379 writes to the margin has done its job. */
20380 pending_handle_line_prefix = true;
20381 }
20382
20383 /* Get the initial row height. This is either the height of the
20384 text hscrolled, if there is any, or zero. */
20385 row->ascent = it->max_ascent;
20386 row->height = it->max_ascent + it->max_descent;
20387 row->phys_ascent = it->max_phys_ascent;
20388 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20389 row->extra_line_spacing = it->max_extra_line_spacing;
20390
20391 /* Utility macro to record max and min buffer positions seen until now. */
20392 #define RECORD_MAX_MIN_POS(IT) \
20393 do \
20394 { \
20395 bool composition_p \
20396 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20397 ptrdiff_t current_pos = \
20398 composition_p ? (IT)->cmp_it.charpos \
20399 : IT_CHARPOS (*(IT)); \
20400 ptrdiff_t current_bpos = \
20401 composition_p ? CHAR_TO_BYTE (current_pos) \
20402 : IT_BYTEPOS (*(IT)); \
20403 if (current_pos < min_pos) \
20404 { \
20405 min_pos = current_pos; \
20406 min_bpos = current_bpos; \
20407 } \
20408 if (IT_CHARPOS (*it) > max_pos) \
20409 { \
20410 max_pos = IT_CHARPOS (*it); \
20411 max_bpos = IT_BYTEPOS (*it); \
20412 } \
20413 } \
20414 while (false)
20415
20416 /* Loop generating characters. The loop is left with IT on the next
20417 character to display. */
20418 while (true)
20419 {
20420 int n_glyphs_before, hpos_before, x_before;
20421 int x, nglyphs;
20422 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20423
20424 /* Retrieve the next thing to display. Value is false if end of
20425 buffer reached. */
20426 if (!get_next_display_element (it))
20427 {
20428 /* Maybe add a space at the end of this line that is used to
20429 display the cursor there under X. Set the charpos of the
20430 first glyph of blank lines not corresponding to any text
20431 to -1. */
20432 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20433 row->exact_window_width_line_p = true;
20434 else if ((append_space_for_newline (it, true)
20435 && row->used[TEXT_AREA] == 1)
20436 || row->used[TEXT_AREA] == 0)
20437 {
20438 row->glyphs[TEXT_AREA]->charpos = -1;
20439 row->displays_text_p = false;
20440
20441 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20442 && (!MINI_WINDOW_P (it->w)
20443 || (minibuf_level && EQ (it->window, minibuf_window))))
20444 row->indicate_empty_line_p = true;
20445 }
20446
20447 it->continuation_lines_width = 0;
20448 row->ends_at_zv_p = true;
20449 /* A row that displays right-to-left text must always have
20450 its last face extended all the way to the end of line,
20451 even if this row ends in ZV, because we still write to
20452 the screen left to right. We also need to extend the
20453 last face if the default face is remapped to some
20454 different face, otherwise the functions that clear
20455 portions of the screen will clear with the default face's
20456 background color. */
20457 if (row->reversed_p
20458 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20459 extend_face_to_end_of_line (it);
20460 break;
20461 }
20462
20463 /* Now, get the metrics of what we want to display. This also
20464 generates glyphs in `row' (which is IT->glyph_row). */
20465 n_glyphs_before = row->used[TEXT_AREA];
20466 x = it->current_x;
20467
20468 /* Remember the line height so far in case the next element doesn't
20469 fit on the line. */
20470 if (it->line_wrap != TRUNCATE)
20471 {
20472 ascent = it->max_ascent;
20473 descent = it->max_descent;
20474 phys_ascent = it->max_phys_ascent;
20475 phys_descent = it->max_phys_descent;
20476
20477 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20478 {
20479 if (IT_DISPLAYING_WHITESPACE (it))
20480 may_wrap = true;
20481 else if (may_wrap)
20482 {
20483 SAVE_IT (wrap_it, *it, wrap_data);
20484 wrap_x = x;
20485 wrap_row_used = row->used[TEXT_AREA];
20486 wrap_row_ascent = row->ascent;
20487 wrap_row_height = row->height;
20488 wrap_row_phys_ascent = row->phys_ascent;
20489 wrap_row_phys_height = row->phys_height;
20490 wrap_row_extra_line_spacing = row->extra_line_spacing;
20491 wrap_row_min_pos = min_pos;
20492 wrap_row_min_bpos = min_bpos;
20493 wrap_row_max_pos = max_pos;
20494 wrap_row_max_bpos = max_bpos;
20495 may_wrap = false;
20496 }
20497 }
20498 }
20499
20500 PRODUCE_GLYPHS (it);
20501
20502 /* If this display element was in marginal areas, continue with
20503 the next one. */
20504 if (it->area != TEXT_AREA)
20505 {
20506 row->ascent = max (row->ascent, it->max_ascent);
20507 row->height = max (row->height, it->max_ascent + it->max_descent);
20508 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20509 row->phys_height = max (row->phys_height,
20510 it->max_phys_ascent + it->max_phys_descent);
20511 row->extra_line_spacing = max (row->extra_line_spacing,
20512 it->max_extra_line_spacing);
20513 set_iterator_to_next (it, true);
20514 /* If we didn't handle the line/wrap prefix above, and the
20515 call to set_iterator_to_next just switched to TEXT_AREA,
20516 process the prefix now. */
20517 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20518 {
20519 pending_handle_line_prefix = false;
20520 handle_line_prefix (it);
20521 }
20522 continue;
20523 }
20524
20525 /* Does the display element fit on the line? If we truncate
20526 lines, we should draw past the right edge of the window. If
20527 we don't truncate, we want to stop so that we can display the
20528 continuation glyph before the right margin. If lines are
20529 continued, there are two possible strategies for characters
20530 resulting in more than 1 glyph (e.g. tabs): Display as many
20531 glyphs as possible in this line and leave the rest for the
20532 continuation line, or display the whole element in the next
20533 line. Original redisplay did the former, so we do it also. */
20534 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20535 hpos_before = it->hpos;
20536 x_before = x;
20537
20538 if (/* Not a newline. */
20539 nglyphs > 0
20540 /* Glyphs produced fit entirely in the line. */
20541 && it->current_x < it->last_visible_x)
20542 {
20543 it->hpos += nglyphs;
20544 row->ascent = max (row->ascent, it->max_ascent);
20545 row->height = max (row->height, it->max_ascent + it->max_descent);
20546 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20547 row->phys_height = max (row->phys_height,
20548 it->max_phys_ascent + it->max_phys_descent);
20549 row->extra_line_spacing = max (row->extra_line_spacing,
20550 it->max_extra_line_spacing);
20551 if (it->current_x - it->pixel_width < it->first_visible_x
20552 /* In R2L rows, we arrange in extend_face_to_end_of_line
20553 to add a right offset to the line, by a suitable
20554 change to the stretch glyph that is the leftmost
20555 glyph of the line. */
20556 && !row->reversed_p)
20557 row->x = x - it->first_visible_x;
20558 /* Record the maximum and minimum buffer positions seen so
20559 far in glyphs that will be displayed by this row. */
20560 if (it->bidi_p)
20561 RECORD_MAX_MIN_POS (it);
20562 }
20563 else
20564 {
20565 int i, new_x;
20566 struct glyph *glyph;
20567
20568 for (i = 0; i < nglyphs; ++i, x = new_x)
20569 {
20570 /* Identify the glyphs added by the last call to
20571 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20572 the previous glyphs. */
20573 if (!row->reversed_p)
20574 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20575 else
20576 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20577 new_x = x + glyph->pixel_width;
20578
20579 if (/* Lines are continued. */
20580 it->line_wrap != TRUNCATE
20581 && (/* Glyph doesn't fit on the line. */
20582 new_x > it->last_visible_x
20583 /* Or it fits exactly on a window system frame. */
20584 || (new_x == it->last_visible_x
20585 && FRAME_WINDOW_P (it->f)
20586 && (row->reversed_p
20587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20589 {
20590 /* End of a continued line. */
20591
20592 if (it->hpos == 0
20593 || (new_x == it->last_visible_x
20594 && FRAME_WINDOW_P (it->f)
20595 && (row->reversed_p
20596 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20597 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20598 {
20599 /* Current glyph is the only one on the line or
20600 fits exactly on the line. We must continue
20601 the line because we can't draw the cursor
20602 after the glyph. */
20603 row->continued_p = true;
20604 it->current_x = new_x;
20605 it->continuation_lines_width += new_x;
20606 ++it->hpos;
20607 if (i == nglyphs - 1)
20608 {
20609 /* If line-wrap is on, check if a previous
20610 wrap point was found. */
20611 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20612 && wrap_row_used > 0
20613 /* Even if there is a previous wrap
20614 point, continue the line here as
20615 usual, if (i) the previous character
20616 was a space or tab AND (ii) the
20617 current character is not. */
20618 && (!may_wrap
20619 || IT_DISPLAYING_WHITESPACE (it)))
20620 goto back_to_wrap;
20621
20622 /* Record the maximum and minimum buffer
20623 positions seen so far in glyphs that will be
20624 displayed by this row. */
20625 if (it->bidi_p)
20626 RECORD_MAX_MIN_POS (it);
20627 set_iterator_to_next (it, true);
20628 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20629 {
20630 if (!get_next_display_element (it))
20631 {
20632 row->exact_window_width_line_p = true;
20633 it->continuation_lines_width = 0;
20634 row->continued_p = false;
20635 row->ends_at_zv_p = true;
20636 }
20637 else if (ITERATOR_AT_END_OF_LINE_P (it))
20638 {
20639 row->continued_p = false;
20640 row->exact_window_width_line_p = true;
20641 }
20642 /* If line-wrap is on, check if a
20643 previous wrap point was found. */
20644 else if (wrap_row_used > 0
20645 /* Even if there is a previous wrap
20646 point, continue the line here as
20647 usual, if (i) the previous character
20648 was a space or tab AND (ii) the
20649 current character is not. */
20650 && (!may_wrap
20651 || IT_DISPLAYING_WHITESPACE (it)))
20652 goto back_to_wrap;
20653
20654 }
20655 }
20656 else if (it->bidi_p)
20657 RECORD_MAX_MIN_POS (it);
20658 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20659 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20660 extend_face_to_end_of_line (it);
20661 }
20662 else if (CHAR_GLYPH_PADDING_P (*glyph)
20663 && !FRAME_WINDOW_P (it->f))
20664 {
20665 /* A padding glyph that doesn't fit on this line.
20666 This means the whole character doesn't fit
20667 on the line. */
20668 if (row->reversed_p)
20669 unproduce_glyphs (it, row->used[TEXT_AREA]
20670 - n_glyphs_before);
20671 row->used[TEXT_AREA] = n_glyphs_before;
20672
20673 /* Fill the rest of the row with continuation
20674 glyphs like in 20.x. */
20675 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20676 < row->glyphs[1 + TEXT_AREA])
20677 produce_special_glyphs (it, IT_CONTINUATION);
20678
20679 row->continued_p = true;
20680 it->current_x = x_before;
20681 it->continuation_lines_width += x_before;
20682
20683 /* Restore the height to what it was before the
20684 element not fitting on the line. */
20685 it->max_ascent = ascent;
20686 it->max_descent = descent;
20687 it->max_phys_ascent = phys_ascent;
20688 it->max_phys_descent = phys_descent;
20689 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20690 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20691 extend_face_to_end_of_line (it);
20692 }
20693 else if (wrap_row_used > 0)
20694 {
20695 back_to_wrap:
20696 if (row->reversed_p)
20697 unproduce_glyphs (it,
20698 row->used[TEXT_AREA] - wrap_row_used);
20699 RESTORE_IT (it, &wrap_it, wrap_data);
20700 it->continuation_lines_width += wrap_x;
20701 row->used[TEXT_AREA] = wrap_row_used;
20702 row->ascent = wrap_row_ascent;
20703 row->height = wrap_row_height;
20704 row->phys_ascent = wrap_row_phys_ascent;
20705 row->phys_height = wrap_row_phys_height;
20706 row->extra_line_spacing = wrap_row_extra_line_spacing;
20707 min_pos = wrap_row_min_pos;
20708 min_bpos = wrap_row_min_bpos;
20709 max_pos = wrap_row_max_pos;
20710 max_bpos = wrap_row_max_bpos;
20711 row->continued_p = true;
20712 row->ends_at_zv_p = false;
20713 row->exact_window_width_line_p = false;
20714 it->continuation_lines_width += x;
20715
20716 /* Make sure that a non-default face is extended
20717 up to the right margin of the window. */
20718 extend_face_to_end_of_line (it);
20719 }
20720 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20721 {
20722 /* A TAB that extends past the right edge of the
20723 window. This produces a single glyph on
20724 window system frames. We leave the glyph in
20725 this row and let it fill the row, but don't
20726 consume the TAB. */
20727 if ((row->reversed_p
20728 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20729 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20730 produce_special_glyphs (it, IT_CONTINUATION);
20731 it->continuation_lines_width += it->last_visible_x;
20732 row->ends_in_middle_of_char_p = true;
20733 row->continued_p = true;
20734 glyph->pixel_width = it->last_visible_x - x;
20735 it->starts_in_middle_of_char_p = true;
20736 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20737 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20738 extend_face_to_end_of_line (it);
20739 }
20740 else
20741 {
20742 /* Something other than a TAB that draws past
20743 the right edge of the window. Restore
20744 positions to values before the element. */
20745 if (row->reversed_p)
20746 unproduce_glyphs (it, row->used[TEXT_AREA]
20747 - (n_glyphs_before + i));
20748 row->used[TEXT_AREA] = n_glyphs_before + i;
20749
20750 /* Display continuation glyphs. */
20751 it->current_x = x_before;
20752 it->continuation_lines_width += x;
20753 if (!FRAME_WINDOW_P (it->f)
20754 || (row->reversed_p
20755 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20756 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20757 produce_special_glyphs (it, IT_CONTINUATION);
20758 row->continued_p = true;
20759
20760 extend_face_to_end_of_line (it);
20761
20762 if (nglyphs > 1 && i > 0)
20763 {
20764 row->ends_in_middle_of_char_p = true;
20765 it->starts_in_middle_of_char_p = true;
20766 }
20767
20768 /* Restore the height to what it was before the
20769 element not fitting on the line. */
20770 it->max_ascent = ascent;
20771 it->max_descent = descent;
20772 it->max_phys_ascent = phys_ascent;
20773 it->max_phys_descent = phys_descent;
20774 }
20775
20776 break;
20777 }
20778 else if (new_x > it->first_visible_x)
20779 {
20780 /* Increment number of glyphs actually displayed. */
20781 ++it->hpos;
20782
20783 /* Record the maximum and minimum buffer positions
20784 seen so far in glyphs that will be displayed by
20785 this row. */
20786 if (it->bidi_p)
20787 RECORD_MAX_MIN_POS (it);
20788
20789 if (x < it->first_visible_x && !row->reversed_p)
20790 /* Glyph is partially visible, i.e. row starts at
20791 negative X position. Don't do that in R2L
20792 rows, where we arrange to add a right offset to
20793 the line in extend_face_to_end_of_line, by a
20794 suitable change to the stretch glyph that is
20795 the leftmost glyph of the line. */
20796 row->x = x - it->first_visible_x;
20797 /* When the last glyph of an R2L row only fits
20798 partially on the line, we need to set row->x to a
20799 negative offset, so that the leftmost glyph is
20800 the one that is partially visible. But if we are
20801 going to produce the truncation glyph, this will
20802 be taken care of in produce_special_glyphs. */
20803 if (row->reversed_p
20804 && new_x > it->last_visible_x
20805 && !(it->line_wrap == TRUNCATE
20806 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20807 {
20808 eassert (FRAME_WINDOW_P (it->f));
20809 row->x = it->last_visible_x - new_x;
20810 }
20811 }
20812 else
20813 {
20814 /* Glyph is completely off the left margin of the
20815 window. This should not happen because of the
20816 move_it_in_display_line at the start of this
20817 function, unless the text display area of the
20818 window is empty. */
20819 eassert (it->first_visible_x <= it->last_visible_x);
20820 }
20821 }
20822 /* Even if this display element produced no glyphs at all,
20823 we want to record its position. */
20824 if (it->bidi_p && nglyphs == 0)
20825 RECORD_MAX_MIN_POS (it);
20826
20827 row->ascent = max (row->ascent, it->max_ascent);
20828 row->height = max (row->height, it->max_ascent + it->max_descent);
20829 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20830 row->phys_height = max (row->phys_height,
20831 it->max_phys_ascent + it->max_phys_descent);
20832 row->extra_line_spacing = max (row->extra_line_spacing,
20833 it->max_extra_line_spacing);
20834
20835 /* End of this display line if row is continued. */
20836 if (row->continued_p || row->ends_at_zv_p)
20837 break;
20838 }
20839
20840 at_end_of_line:
20841 /* Is this a line end? If yes, we're also done, after making
20842 sure that a non-default face is extended up to the right
20843 margin of the window. */
20844 if (ITERATOR_AT_END_OF_LINE_P (it))
20845 {
20846 int used_before = row->used[TEXT_AREA];
20847
20848 row->ends_in_newline_from_string_p = STRINGP (it->object);
20849
20850 /* Add a space at the end of the line that is used to
20851 display the cursor there. */
20852 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20853 append_space_for_newline (it, false);
20854
20855 /* Extend the face to the end of the line. */
20856 extend_face_to_end_of_line (it);
20857
20858 /* Make sure we have the position. */
20859 if (used_before == 0)
20860 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20861
20862 /* Record the position of the newline, for use in
20863 find_row_edges. */
20864 it->eol_pos = it->current.pos;
20865
20866 /* Consume the line end. This skips over invisible lines. */
20867 set_iterator_to_next (it, true);
20868 it->continuation_lines_width = 0;
20869 break;
20870 }
20871
20872 /* Proceed with next display element. Note that this skips
20873 over lines invisible because of selective display. */
20874 set_iterator_to_next (it, true);
20875
20876 /* If we truncate lines, we are done when the last displayed
20877 glyphs reach past the right margin of the window. */
20878 if (it->line_wrap == TRUNCATE
20879 && ((FRAME_WINDOW_P (it->f)
20880 /* Images are preprocessed in produce_image_glyph such
20881 that they are cropped at the right edge of the
20882 window, so an image glyph will always end exactly at
20883 last_visible_x, even if there's no right fringe. */
20884 && ((row->reversed_p
20885 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20886 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20887 || it->what == IT_IMAGE))
20888 ? (it->current_x >= it->last_visible_x)
20889 : (it->current_x > it->last_visible_x)))
20890 {
20891 /* Maybe add truncation glyphs. */
20892 if (!FRAME_WINDOW_P (it->f)
20893 || (row->reversed_p
20894 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20895 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20896 {
20897 int i, n;
20898
20899 if (!row->reversed_p)
20900 {
20901 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20902 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20903 break;
20904 }
20905 else
20906 {
20907 for (i = 0; i < row->used[TEXT_AREA]; i++)
20908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20909 break;
20910 /* Remove any padding glyphs at the front of ROW, to
20911 make room for the truncation glyphs we will be
20912 adding below. The loop below always inserts at
20913 least one truncation glyph, so also remove the
20914 last glyph added to ROW. */
20915 unproduce_glyphs (it, i + 1);
20916 /* Adjust i for the loop below. */
20917 i = row->used[TEXT_AREA] - (i + 1);
20918 }
20919
20920 /* produce_special_glyphs overwrites the last glyph, so
20921 we don't want that if we want to keep that last
20922 glyph, which means it's an image. */
20923 if (it->current_x > it->last_visible_x)
20924 {
20925 it->current_x = x_before;
20926 if (!FRAME_WINDOW_P (it->f))
20927 {
20928 for (n = row->used[TEXT_AREA]; i < n; ++i)
20929 {
20930 row->used[TEXT_AREA] = i;
20931 produce_special_glyphs (it, IT_TRUNCATION);
20932 }
20933 }
20934 else
20935 {
20936 row->used[TEXT_AREA] = i;
20937 produce_special_glyphs (it, IT_TRUNCATION);
20938 }
20939 it->hpos = hpos_before;
20940 }
20941 }
20942 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20943 {
20944 /* Don't truncate if we can overflow newline into fringe. */
20945 if (!get_next_display_element (it))
20946 {
20947 it->continuation_lines_width = 0;
20948 row->ends_at_zv_p = true;
20949 row->exact_window_width_line_p = true;
20950 break;
20951 }
20952 if (ITERATOR_AT_END_OF_LINE_P (it))
20953 {
20954 row->exact_window_width_line_p = true;
20955 goto at_end_of_line;
20956 }
20957 it->current_x = x_before;
20958 it->hpos = hpos_before;
20959 }
20960
20961 row->truncated_on_right_p = true;
20962 it->continuation_lines_width = 0;
20963 reseat_at_next_visible_line_start (it, false);
20964 /* We insist below that IT's position be at ZV because in
20965 bidi-reordered lines the character at visible line start
20966 might not be the character that follows the newline in
20967 the logical order. */
20968 if (IT_BYTEPOS (*it) > BEG_BYTE)
20969 row->ends_at_zv_p =
20970 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20971 else
20972 row->ends_at_zv_p = false;
20973 break;
20974 }
20975 }
20976
20977 if (wrap_data)
20978 bidi_unshelve_cache (wrap_data, true);
20979
20980 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20981 at the left window margin. */
20982 if (it->first_visible_x
20983 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20984 {
20985 if (!FRAME_WINDOW_P (it->f)
20986 || (((row->reversed_p
20987 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20988 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20989 /* Don't let insert_left_trunc_glyphs overwrite the
20990 first glyph of the row if it is an image. */
20991 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20992 insert_left_trunc_glyphs (it);
20993 row->truncated_on_left_p = true;
20994 }
20995
20996 /* Remember the position at which this line ends.
20997
20998 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20999 cannot be before the call to find_row_edges below, since that is
21000 where these positions are determined. */
21001 row->end = it->current;
21002 if (!it->bidi_p)
21003 {
21004 row->minpos = row->start.pos;
21005 row->maxpos = row->end.pos;
21006 }
21007 else
21008 {
21009 /* ROW->minpos and ROW->maxpos must be the smallest and
21010 `1 + the largest' buffer positions in ROW. But if ROW was
21011 bidi-reordered, these two positions can be anywhere in the
21012 row, so we must determine them now. */
21013 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21014 }
21015
21016 /* If the start of this line is the overlay arrow-position, then
21017 mark this glyph row as the one containing the overlay arrow.
21018 This is clearly a mess with variable size fonts. It would be
21019 better to let it be displayed like cursors under X. */
21020 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21021 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21022 !NILP (overlay_arrow_string)))
21023 {
21024 /* Overlay arrow in window redisplay is a fringe bitmap. */
21025 if (STRINGP (overlay_arrow_string))
21026 {
21027 struct glyph_row *arrow_row
21028 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21029 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21030 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21031 struct glyph *p = row->glyphs[TEXT_AREA];
21032 struct glyph *p2, *end;
21033
21034 /* Copy the arrow glyphs. */
21035 while (glyph < arrow_end)
21036 *p++ = *glyph++;
21037
21038 /* Throw away padding glyphs. */
21039 p2 = p;
21040 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21041 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21042 ++p2;
21043 if (p2 > p)
21044 {
21045 while (p2 < end)
21046 *p++ = *p2++;
21047 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21048 }
21049 }
21050 else
21051 {
21052 eassert (INTEGERP (overlay_arrow_string));
21053 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21054 }
21055 overlay_arrow_seen = true;
21056 }
21057
21058 /* Highlight trailing whitespace. */
21059 if (!NILP (Vshow_trailing_whitespace))
21060 highlight_trailing_whitespace (it->f, it->glyph_row);
21061
21062 /* Compute pixel dimensions of this line. */
21063 compute_line_metrics (it);
21064
21065 /* Implementation note: No changes in the glyphs of ROW or in their
21066 faces can be done past this point, because compute_line_metrics
21067 computes ROW's hash value and stores it within the glyph_row
21068 structure. */
21069
21070 /* Record whether this row ends inside an ellipsis. */
21071 row->ends_in_ellipsis_p
21072 = (it->method == GET_FROM_DISPLAY_VECTOR
21073 && it->ellipsis_p);
21074
21075 /* Save fringe bitmaps in this row. */
21076 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21077 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21078 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21079 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21080
21081 it->left_user_fringe_bitmap = 0;
21082 it->left_user_fringe_face_id = 0;
21083 it->right_user_fringe_bitmap = 0;
21084 it->right_user_fringe_face_id = 0;
21085
21086 /* Maybe set the cursor. */
21087 cvpos = it->w->cursor.vpos;
21088 if ((cvpos < 0
21089 /* In bidi-reordered rows, keep checking for proper cursor
21090 position even if one has been found already, because buffer
21091 positions in such rows change non-linearly with ROW->VPOS,
21092 when a line is continued. One exception: when we are at ZV,
21093 display cursor on the first suitable glyph row, since all
21094 the empty rows after that also have their position set to ZV. */
21095 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21096 lines' rows is implemented for bidi-reordered rows. */
21097 || (it->bidi_p
21098 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21099 && PT >= MATRIX_ROW_START_CHARPOS (row)
21100 && PT <= MATRIX_ROW_END_CHARPOS (row)
21101 && cursor_row_p (row))
21102 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21103
21104 /* Prepare for the next line. This line starts horizontally at (X
21105 HPOS) = (0 0). Vertical positions are incremented. As a
21106 convenience for the caller, IT->glyph_row is set to the next
21107 row to be used. */
21108 it->current_x = it->hpos = 0;
21109 it->current_y += row->height;
21110 SET_TEXT_POS (it->eol_pos, 0, 0);
21111 ++it->vpos;
21112 ++it->glyph_row;
21113 /* The next row should by default use the same value of the
21114 reversed_p flag as this one. set_iterator_to_next decides when
21115 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21116 the flag accordingly. */
21117 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21118 it->glyph_row->reversed_p = row->reversed_p;
21119 it->start = row->end;
21120 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21121
21122 #undef RECORD_MAX_MIN_POS
21123 }
21124
21125 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21126 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21127 doc: /* Return paragraph direction at point in BUFFER.
21128 Value is either `left-to-right' or `right-to-left'.
21129 If BUFFER is omitted or nil, it defaults to the current buffer.
21130
21131 Paragraph direction determines how the text in the paragraph is displayed.
21132 In left-to-right paragraphs, text begins at the left margin of the window
21133 and the reading direction is generally left to right. In right-to-left
21134 paragraphs, text begins at the right margin and is read from right to left.
21135
21136 See also `bidi-paragraph-direction'. */)
21137 (Lisp_Object buffer)
21138 {
21139 struct buffer *buf = current_buffer;
21140 struct buffer *old = buf;
21141
21142 if (! NILP (buffer))
21143 {
21144 CHECK_BUFFER (buffer);
21145 buf = XBUFFER (buffer);
21146 }
21147
21148 if (NILP (BVAR (buf, bidi_display_reordering))
21149 || NILP (BVAR (buf, enable_multibyte_characters))
21150 /* When we are loading loadup.el, the character property tables
21151 needed for bidi iteration are not yet available. */
21152 || !NILP (Vpurify_flag))
21153 return Qleft_to_right;
21154 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21155 return BVAR (buf, bidi_paragraph_direction);
21156 else
21157 {
21158 /* Determine the direction from buffer text. We could try to
21159 use current_matrix if it is up to date, but this seems fast
21160 enough as it is. */
21161 struct bidi_it itb;
21162 ptrdiff_t pos = BUF_PT (buf);
21163 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21164 int c;
21165 void *itb_data = bidi_shelve_cache ();
21166
21167 set_buffer_temp (buf);
21168 /* bidi_paragraph_init finds the base direction of the paragraph
21169 by searching forward from paragraph start. We need the base
21170 direction of the current or _previous_ paragraph, so we need
21171 to make sure we are within that paragraph. To that end, find
21172 the previous non-empty line. */
21173 if (pos >= ZV && pos > BEGV)
21174 DEC_BOTH (pos, bytepos);
21175 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21176 if (fast_looking_at (trailing_white_space,
21177 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21178 {
21179 while ((c = FETCH_BYTE (bytepos)) == '\n'
21180 || c == ' ' || c == '\t' || c == '\f')
21181 {
21182 if (bytepos <= BEGV_BYTE)
21183 break;
21184 bytepos--;
21185 pos--;
21186 }
21187 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21188 bytepos--;
21189 }
21190 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21191 itb.paragraph_dir = NEUTRAL_DIR;
21192 itb.string.s = NULL;
21193 itb.string.lstring = Qnil;
21194 itb.string.bufpos = 0;
21195 itb.string.from_disp_str = false;
21196 itb.string.unibyte = false;
21197 /* We have no window to use here for ignoring window-specific
21198 overlays. Using NULL for window pointer will cause
21199 compute_display_string_pos to use the current buffer. */
21200 itb.w = NULL;
21201 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21202 bidi_unshelve_cache (itb_data, false);
21203 set_buffer_temp (old);
21204 switch (itb.paragraph_dir)
21205 {
21206 case L2R:
21207 return Qleft_to_right;
21208 break;
21209 case R2L:
21210 return Qright_to_left;
21211 break;
21212 default:
21213 emacs_abort ();
21214 }
21215 }
21216 }
21217
21218 DEFUN ("bidi-find-overridden-directionality",
21219 Fbidi_find_overridden_directionality,
21220 Sbidi_find_overridden_directionality, 2, 3, 0,
21221 doc: /* Return position between FROM and TO where directionality was overridden.
21222
21223 This function returns the first character position in the specified
21224 region of OBJECT where there is a character whose `bidi-class' property
21225 is `L', but which was forced to display as `R' by a directional
21226 override, and likewise with characters whose `bidi-class' is `R'
21227 or `AL' that were forced to display as `L'.
21228
21229 If no such character is found, the function returns nil.
21230
21231 OBJECT is a Lisp string or buffer to search for overridden
21232 directionality, and defaults to the current buffer if nil or omitted.
21233 OBJECT can also be a window, in which case the function will search
21234 the buffer displayed in that window. Passing the window instead of
21235 a buffer is preferable when the buffer is displayed in some window,
21236 because this function will then be able to correctly account for
21237 window-specific overlays, which can affect the results.
21238
21239 Strong directional characters `L', `R', and `AL' can have their
21240 intrinsic directionality overridden by directional override
21241 control characters RLO (u+202e) and LRO (u+202d). See the
21242 function `get-char-code-property' for a way to inquire about
21243 the `bidi-class' property of a character. */)
21244 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21245 {
21246 struct buffer *buf = current_buffer;
21247 struct buffer *old = buf;
21248 struct window *w = NULL;
21249 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21250 struct bidi_it itb;
21251 ptrdiff_t from_pos, to_pos, from_bpos;
21252 void *itb_data;
21253
21254 if (!NILP (object))
21255 {
21256 if (BUFFERP (object))
21257 buf = XBUFFER (object);
21258 else if (WINDOWP (object))
21259 {
21260 w = decode_live_window (object);
21261 buf = XBUFFER (w->contents);
21262 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21263 }
21264 else
21265 CHECK_STRING (object);
21266 }
21267
21268 if (STRINGP (object))
21269 {
21270 /* Characters in unibyte strings are always treated by bidi.c as
21271 strong LTR. */
21272 if (!STRING_MULTIBYTE (object)
21273 /* When we are loading loadup.el, the character property
21274 tables needed for bidi iteration are not yet
21275 available. */
21276 || !NILP (Vpurify_flag))
21277 return Qnil;
21278
21279 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21280 if (from_pos >= SCHARS (object))
21281 return Qnil;
21282
21283 /* Set up the bidi iterator. */
21284 itb_data = bidi_shelve_cache ();
21285 itb.paragraph_dir = NEUTRAL_DIR;
21286 itb.string.lstring = object;
21287 itb.string.s = NULL;
21288 itb.string.schars = SCHARS (object);
21289 itb.string.bufpos = 0;
21290 itb.string.from_disp_str = false;
21291 itb.string.unibyte = false;
21292 itb.w = w;
21293 bidi_init_it (0, 0, frame_window_p, &itb);
21294 }
21295 else
21296 {
21297 /* Nothing this fancy can happen in unibyte buffers, or in a
21298 buffer that disabled reordering, or if FROM is at EOB. */
21299 if (NILP (BVAR (buf, bidi_display_reordering))
21300 || NILP (BVAR (buf, enable_multibyte_characters))
21301 /* When we are loading loadup.el, the character property
21302 tables needed for bidi iteration are not yet
21303 available. */
21304 || !NILP (Vpurify_flag))
21305 return Qnil;
21306
21307 set_buffer_temp (buf);
21308 validate_region (&from, &to);
21309 from_pos = XINT (from);
21310 to_pos = XINT (to);
21311 if (from_pos >= ZV)
21312 return Qnil;
21313
21314 /* Set up the bidi iterator. */
21315 itb_data = bidi_shelve_cache ();
21316 from_bpos = CHAR_TO_BYTE (from_pos);
21317 if (from_pos == BEGV)
21318 {
21319 itb.charpos = BEGV;
21320 itb.bytepos = BEGV_BYTE;
21321 }
21322 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21323 {
21324 itb.charpos = from_pos;
21325 itb.bytepos = from_bpos;
21326 }
21327 else
21328 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21329 -1, &itb.bytepos);
21330 itb.paragraph_dir = NEUTRAL_DIR;
21331 itb.string.s = NULL;
21332 itb.string.lstring = Qnil;
21333 itb.string.bufpos = 0;
21334 itb.string.from_disp_str = false;
21335 itb.string.unibyte = false;
21336 itb.w = w;
21337 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21338 }
21339
21340 ptrdiff_t found;
21341 do {
21342 /* For the purposes of this function, the actual base direction of
21343 the paragraph doesn't matter, so just set it to L2R. */
21344 bidi_paragraph_init (L2R, &itb, false);
21345 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21346 ;
21347 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21348
21349 bidi_unshelve_cache (itb_data, false);
21350 set_buffer_temp (old);
21351
21352 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21353 }
21354
21355 DEFUN ("move-point-visually", Fmove_point_visually,
21356 Smove_point_visually, 1, 1, 0,
21357 doc: /* Move point in the visual order in the specified DIRECTION.
21358 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21359 left.
21360
21361 Value is the new character position of point. */)
21362 (Lisp_Object direction)
21363 {
21364 struct window *w = XWINDOW (selected_window);
21365 struct buffer *b = XBUFFER (w->contents);
21366 struct glyph_row *row;
21367 int dir;
21368 Lisp_Object paragraph_dir;
21369
21370 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21371 (!(ROW)->continued_p \
21372 && NILP ((GLYPH)->object) \
21373 && (GLYPH)->type == CHAR_GLYPH \
21374 && (GLYPH)->u.ch == ' ' \
21375 && (GLYPH)->charpos >= 0 \
21376 && !(GLYPH)->avoid_cursor_p)
21377
21378 CHECK_NUMBER (direction);
21379 dir = XINT (direction);
21380 if (dir > 0)
21381 dir = 1;
21382 else
21383 dir = -1;
21384
21385 /* If current matrix is up-to-date, we can use the information
21386 recorded in the glyphs, at least as long as the goal is on the
21387 screen. */
21388 if (w->window_end_valid
21389 && !windows_or_buffers_changed
21390 && b
21391 && !b->clip_changed
21392 && !b->prevent_redisplay_optimizations_p
21393 && !window_outdated (w)
21394 /* We rely below on the cursor coordinates to be up to date, but
21395 we cannot trust them if some command moved point since the
21396 last complete redisplay. */
21397 && w->last_point == BUF_PT (b)
21398 && w->cursor.vpos >= 0
21399 && w->cursor.vpos < w->current_matrix->nrows
21400 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21401 {
21402 struct glyph *g = row->glyphs[TEXT_AREA];
21403 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21404 struct glyph *gpt = g + w->cursor.hpos;
21405
21406 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21407 {
21408 if (BUFFERP (g->object) && g->charpos != PT)
21409 {
21410 SET_PT (g->charpos);
21411 w->cursor.vpos = -1;
21412 return make_number (PT);
21413 }
21414 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21415 {
21416 ptrdiff_t new_pos;
21417
21418 if (BUFFERP (gpt->object))
21419 {
21420 new_pos = PT;
21421 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21422 new_pos += (row->reversed_p ? -dir : dir);
21423 else
21424 new_pos -= (row->reversed_p ? -dir : dir);
21425 }
21426 else if (BUFFERP (g->object))
21427 new_pos = g->charpos;
21428 else
21429 break;
21430 SET_PT (new_pos);
21431 w->cursor.vpos = -1;
21432 return make_number (PT);
21433 }
21434 else if (ROW_GLYPH_NEWLINE_P (row, g))
21435 {
21436 /* Glyphs inserted at the end of a non-empty line for
21437 positioning the cursor have zero charpos, so we must
21438 deduce the value of point by other means. */
21439 if (g->charpos > 0)
21440 SET_PT (g->charpos);
21441 else if (row->ends_at_zv_p && PT != ZV)
21442 SET_PT (ZV);
21443 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21444 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21445 else
21446 break;
21447 w->cursor.vpos = -1;
21448 return make_number (PT);
21449 }
21450 }
21451 if (g == e || NILP (g->object))
21452 {
21453 if (row->truncated_on_left_p || row->truncated_on_right_p)
21454 goto simulate_display;
21455 if (!row->reversed_p)
21456 row += dir;
21457 else
21458 row -= dir;
21459 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21460 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21461 goto simulate_display;
21462
21463 if (dir > 0)
21464 {
21465 if (row->reversed_p && !row->continued_p)
21466 {
21467 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21468 w->cursor.vpos = -1;
21469 return make_number (PT);
21470 }
21471 g = row->glyphs[TEXT_AREA];
21472 e = g + row->used[TEXT_AREA];
21473 for ( ; g < e; g++)
21474 {
21475 if (BUFFERP (g->object)
21476 /* Empty lines have only one glyph, which stands
21477 for the newline, and whose charpos is the
21478 buffer position of the newline. */
21479 || ROW_GLYPH_NEWLINE_P (row, g)
21480 /* When the buffer ends in a newline, the line at
21481 EOB also has one glyph, but its charpos is -1. */
21482 || (row->ends_at_zv_p
21483 && !row->reversed_p
21484 && NILP (g->object)
21485 && g->type == CHAR_GLYPH
21486 && g->u.ch == ' '))
21487 {
21488 if (g->charpos > 0)
21489 SET_PT (g->charpos);
21490 else if (!row->reversed_p
21491 && row->ends_at_zv_p
21492 && PT != ZV)
21493 SET_PT (ZV);
21494 else
21495 continue;
21496 w->cursor.vpos = -1;
21497 return make_number (PT);
21498 }
21499 }
21500 }
21501 else
21502 {
21503 if (!row->reversed_p && !row->continued_p)
21504 {
21505 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21506 w->cursor.vpos = -1;
21507 return make_number (PT);
21508 }
21509 e = row->glyphs[TEXT_AREA];
21510 g = e + row->used[TEXT_AREA] - 1;
21511 for ( ; g >= e; g--)
21512 {
21513 if (BUFFERP (g->object)
21514 || (ROW_GLYPH_NEWLINE_P (row, g)
21515 && g->charpos > 0)
21516 /* Empty R2L lines on GUI frames have the buffer
21517 position of the newline stored in the stretch
21518 glyph. */
21519 || g->type == STRETCH_GLYPH
21520 || (row->ends_at_zv_p
21521 && row->reversed_p
21522 && NILP (g->object)
21523 && g->type == CHAR_GLYPH
21524 && g->u.ch == ' '))
21525 {
21526 if (g->charpos > 0)
21527 SET_PT (g->charpos);
21528 else if (row->reversed_p
21529 && row->ends_at_zv_p
21530 && PT != ZV)
21531 SET_PT (ZV);
21532 else
21533 continue;
21534 w->cursor.vpos = -1;
21535 return make_number (PT);
21536 }
21537 }
21538 }
21539 }
21540 }
21541
21542 simulate_display:
21543
21544 /* If we wind up here, we failed to move by using the glyphs, so we
21545 need to simulate display instead. */
21546
21547 if (b)
21548 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21549 else
21550 paragraph_dir = Qleft_to_right;
21551 if (EQ (paragraph_dir, Qright_to_left))
21552 dir = -dir;
21553 if (PT <= BEGV && dir < 0)
21554 xsignal0 (Qbeginning_of_buffer);
21555 else if (PT >= ZV && dir > 0)
21556 xsignal0 (Qend_of_buffer);
21557 else
21558 {
21559 struct text_pos pt;
21560 struct it it;
21561 int pt_x, target_x, pixel_width, pt_vpos;
21562 bool at_eol_p;
21563 bool overshoot_expected = false;
21564 bool target_is_eol_p = false;
21565
21566 /* Setup the arena. */
21567 SET_TEXT_POS (pt, PT, PT_BYTE);
21568 start_display (&it, w, pt);
21569 /* When lines are truncated, we could be called with point
21570 outside of the windows edges, in which case move_it_*
21571 functions either prematurely stop at window's edge or jump to
21572 the next screen line, whereas we rely below on our ability to
21573 reach point, in order to start from its X coordinate. So we
21574 need to disregard the window's horizontal extent in that case. */
21575 if (it.line_wrap == TRUNCATE)
21576 it.last_visible_x = INFINITY;
21577
21578 if (it.cmp_it.id < 0
21579 && it.method == GET_FROM_STRING
21580 && it.area == TEXT_AREA
21581 && it.string_from_display_prop_p
21582 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21583 overshoot_expected = true;
21584
21585 /* Find the X coordinate of point. We start from the beginning
21586 of this or previous line to make sure we are before point in
21587 the logical order (since the move_it_* functions can only
21588 move forward). */
21589 reseat:
21590 reseat_at_previous_visible_line_start (&it);
21591 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21592 if (IT_CHARPOS (it) != PT)
21593 {
21594 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21595 -1, -1, -1, MOVE_TO_POS);
21596 /* If we missed point because the character there is
21597 displayed out of a display vector that has more than one
21598 glyph, retry expecting overshoot. */
21599 if (it.method == GET_FROM_DISPLAY_VECTOR
21600 && it.current.dpvec_index > 0
21601 && !overshoot_expected)
21602 {
21603 overshoot_expected = true;
21604 goto reseat;
21605 }
21606 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21607 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21608 }
21609 pt_x = it.current_x;
21610 pt_vpos = it.vpos;
21611 if (dir > 0 || overshoot_expected)
21612 {
21613 struct glyph_row *row = it.glyph_row;
21614
21615 /* When point is at beginning of line, we don't have
21616 information about the glyph there loaded into struct
21617 it. Calling get_next_display_element fixes that. */
21618 if (pt_x == 0)
21619 get_next_display_element (&it);
21620 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21621 it.glyph_row = NULL;
21622 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21623 it.glyph_row = row;
21624 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21625 it, lest it will become out of sync with it's buffer
21626 position. */
21627 it.current_x = pt_x;
21628 }
21629 else
21630 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21631 pixel_width = it.pixel_width;
21632 if (overshoot_expected && at_eol_p)
21633 pixel_width = 0;
21634 else if (pixel_width <= 0)
21635 pixel_width = 1;
21636
21637 /* If there's a display string (or something similar) at point,
21638 we are actually at the glyph to the left of point, so we need
21639 to correct the X coordinate. */
21640 if (overshoot_expected)
21641 {
21642 if (it.bidi_p)
21643 pt_x += pixel_width * it.bidi_it.scan_dir;
21644 else
21645 pt_x += pixel_width;
21646 }
21647
21648 /* Compute target X coordinate, either to the left or to the
21649 right of point. On TTY frames, all characters have the same
21650 pixel width of 1, so we can use that. On GUI frames we don't
21651 have an easy way of getting at the pixel width of the
21652 character to the left of point, so we use a different method
21653 of getting to that place. */
21654 if (dir > 0)
21655 target_x = pt_x + pixel_width;
21656 else
21657 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21658
21659 /* Target X coordinate could be one line above or below the line
21660 of point, in which case we need to adjust the target X
21661 coordinate. Also, if moving to the left, we need to begin at
21662 the left edge of the point's screen line. */
21663 if (dir < 0)
21664 {
21665 if (pt_x > 0)
21666 {
21667 start_display (&it, w, pt);
21668 if (it.line_wrap == TRUNCATE)
21669 it.last_visible_x = INFINITY;
21670 reseat_at_previous_visible_line_start (&it);
21671 it.current_x = it.current_y = it.hpos = 0;
21672 if (pt_vpos != 0)
21673 move_it_by_lines (&it, pt_vpos);
21674 }
21675 else
21676 {
21677 move_it_by_lines (&it, -1);
21678 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21679 target_is_eol_p = true;
21680 /* Under word-wrap, we don't know the x coordinate of
21681 the last character displayed on the previous line,
21682 which immediately precedes the wrap point. To find
21683 out its x coordinate, we try moving to the right
21684 margin of the window, which will stop at the wrap
21685 point, and then reset target_x to point at the
21686 character that precedes the wrap point. This is not
21687 needed on GUI frames, because (see below) there we
21688 move from the left margin one grapheme cluster at a
21689 time, and stop when we hit the wrap point. */
21690 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21691 {
21692 void *it_data = NULL;
21693 struct it it2;
21694
21695 SAVE_IT (it2, it, it_data);
21696 move_it_in_display_line_to (&it, ZV, target_x,
21697 MOVE_TO_POS | MOVE_TO_X);
21698 /* If we arrived at target_x, that _is_ the last
21699 character on the previous line. */
21700 if (it.current_x != target_x)
21701 target_x = it.current_x - 1;
21702 RESTORE_IT (&it, &it2, it_data);
21703 }
21704 }
21705 }
21706 else
21707 {
21708 if (at_eol_p
21709 || (target_x >= it.last_visible_x
21710 && it.line_wrap != TRUNCATE))
21711 {
21712 if (pt_x > 0)
21713 move_it_by_lines (&it, 0);
21714 move_it_by_lines (&it, 1);
21715 target_x = 0;
21716 }
21717 }
21718
21719 /* Move to the target X coordinate. */
21720 #ifdef HAVE_WINDOW_SYSTEM
21721 /* On GUI frames, as we don't know the X coordinate of the
21722 character to the left of point, moving point to the left
21723 requires walking, one grapheme cluster at a time, until we
21724 find ourself at a place immediately to the left of the
21725 character at point. */
21726 if (FRAME_WINDOW_P (it.f) && dir < 0)
21727 {
21728 struct text_pos new_pos;
21729 enum move_it_result rc = MOVE_X_REACHED;
21730
21731 if (it.current_x == 0)
21732 get_next_display_element (&it);
21733 if (it.what == IT_COMPOSITION)
21734 {
21735 new_pos.charpos = it.cmp_it.charpos;
21736 new_pos.bytepos = -1;
21737 }
21738 else
21739 new_pos = it.current.pos;
21740
21741 while (it.current_x + it.pixel_width <= target_x
21742 && (rc == MOVE_X_REACHED
21743 /* Under word-wrap, move_it_in_display_line_to
21744 stops at correct coordinates, but sometimes
21745 returns MOVE_POS_MATCH_OR_ZV. */
21746 || (it.line_wrap == WORD_WRAP
21747 && rc == MOVE_POS_MATCH_OR_ZV)))
21748 {
21749 int new_x = it.current_x + it.pixel_width;
21750
21751 /* For composed characters, we want the position of the
21752 first character in the grapheme cluster (usually, the
21753 composition's base character), whereas it.current
21754 might give us the position of the _last_ one, e.g. if
21755 the composition is rendered in reverse due to bidi
21756 reordering. */
21757 if (it.what == IT_COMPOSITION)
21758 {
21759 new_pos.charpos = it.cmp_it.charpos;
21760 new_pos.bytepos = -1;
21761 }
21762 else
21763 new_pos = it.current.pos;
21764 if (new_x == it.current_x)
21765 new_x++;
21766 rc = move_it_in_display_line_to (&it, ZV, new_x,
21767 MOVE_TO_POS | MOVE_TO_X);
21768 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21769 break;
21770 }
21771 /* The previous position we saw in the loop is the one we
21772 want. */
21773 if (new_pos.bytepos == -1)
21774 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21775 it.current.pos = new_pos;
21776 }
21777 else
21778 #endif
21779 if (it.current_x != target_x)
21780 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21781
21782 /* If we ended up in a display string that covers point, move to
21783 buffer position to the right in the visual order. */
21784 if (dir > 0)
21785 {
21786 while (IT_CHARPOS (it) == PT)
21787 {
21788 set_iterator_to_next (&it, false);
21789 if (!get_next_display_element (&it))
21790 break;
21791 }
21792 }
21793
21794 /* Move point to that position. */
21795 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21796 }
21797
21798 return make_number (PT);
21799
21800 #undef ROW_GLYPH_NEWLINE_P
21801 }
21802
21803 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21804 Sbidi_resolved_levels, 0, 1, 0,
21805 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21806
21807 The resolved levels are produced by the Emacs bidi reordering engine
21808 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21809 read the Unicode Standard Annex 9 (UAX#9) for background information
21810 about these levels.
21811
21812 VPOS is the zero-based number of the current window's screen line
21813 for which to produce the resolved levels. If VPOS is nil or omitted,
21814 it defaults to the screen line of point. If the window displays a
21815 header line, VPOS of zero will report on the header line, and first
21816 line of text in the window will have VPOS of 1.
21817
21818 Value is an array of resolved levels, indexed by glyph number.
21819 Glyphs are numbered from zero starting from the beginning of the
21820 screen line, i.e. the left edge of the window for left-to-right lines
21821 and from the right edge for right-to-left lines. The resolved levels
21822 are produced only for the window's text area; text in display margins
21823 is not included.
21824
21825 If the selected window's display is not up-to-date, or if the specified
21826 screen line does not display text, this function returns nil. It is
21827 highly recommended to bind this function to some simple key, like F8,
21828 in order to avoid these problems.
21829
21830 This function exists mainly for testing the correctness of the
21831 Emacs UBA implementation, in particular with the test suite. */)
21832 (Lisp_Object vpos)
21833 {
21834 struct window *w = XWINDOW (selected_window);
21835 struct buffer *b = XBUFFER (w->contents);
21836 int nrow;
21837 struct glyph_row *row;
21838
21839 if (NILP (vpos))
21840 {
21841 int d1, d2, d3, d4, d5;
21842
21843 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21844 }
21845 else
21846 {
21847 CHECK_NUMBER_COERCE_MARKER (vpos);
21848 nrow = XINT (vpos);
21849 }
21850
21851 /* We require up-to-date glyph matrix for this window. */
21852 if (w->window_end_valid
21853 && !windows_or_buffers_changed
21854 && b
21855 && !b->clip_changed
21856 && !b->prevent_redisplay_optimizations_p
21857 && !window_outdated (w)
21858 && nrow >= 0
21859 && nrow < w->current_matrix->nrows
21860 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21861 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21862 {
21863 struct glyph *g, *e, *g1;
21864 int nglyphs, i;
21865 Lisp_Object levels;
21866
21867 if (!row->reversed_p) /* Left-to-right glyph row. */
21868 {
21869 g = g1 = row->glyphs[TEXT_AREA];
21870 e = g + row->used[TEXT_AREA];
21871
21872 /* Skip over glyphs at the start of the row that was
21873 generated by redisplay for its own needs. */
21874 while (g < e
21875 && NILP (g->object)
21876 && g->charpos < 0)
21877 g++;
21878 g1 = g;
21879
21880 /* Count the "interesting" glyphs in this row. */
21881 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21882 nglyphs++;
21883
21884 /* Create and fill the array. */
21885 levels = make_uninit_vector (nglyphs);
21886 for (i = 0; g1 < g; i++, g1++)
21887 ASET (levels, i, make_number (g1->resolved_level));
21888 }
21889 else /* Right-to-left glyph row. */
21890 {
21891 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21892 e = row->glyphs[TEXT_AREA] - 1;
21893 while (g > e
21894 && NILP (g->object)
21895 && g->charpos < 0)
21896 g--;
21897 g1 = g;
21898 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21899 nglyphs++;
21900 levels = make_uninit_vector (nglyphs);
21901 for (i = 0; g1 > g; i++, g1--)
21902 ASET (levels, i, make_number (g1->resolved_level));
21903 }
21904 return levels;
21905 }
21906 else
21907 return Qnil;
21908 }
21909
21910
21911 \f
21912 /***********************************************************************
21913 Menu Bar
21914 ***********************************************************************/
21915
21916 /* Redisplay the menu bar in the frame for window W.
21917
21918 The menu bar of X frames that don't have X toolkit support is
21919 displayed in a special window W->frame->menu_bar_window.
21920
21921 The menu bar of terminal frames is treated specially as far as
21922 glyph matrices are concerned. Menu bar lines are not part of
21923 windows, so the update is done directly on the frame matrix rows
21924 for the menu bar. */
21925
21926 static void
21927 display_menu_bar (struct window *w)
21928 {
21929 struct frame *f = XFRAME (WINDOW_FRAME (w));
21930 struct it it;
21931 Lisp_Object items;
21932 int i;
21933
21934 /* Don't do all this for graphical frames. */
21935 #ifdef HAVE_NTGUI
21936 if (FRAME_W32_P (f))
21937 return;
21938 #endif
21939 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21940 if (FRAME_X_P (f))
21941 return;
21942 #endif
21943
21944 #ifdef HAVE_NS
21945 if (FRAME_NS_P (f))
21946 return;
21947 #endif /* HAVE_NS */
21948
21949 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21950 eassert (!FRAME_WINDOW_P (f));
21951 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21952 it.first_visible_x = 0;
21953 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21954 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21955 if (FRAME_WINDOW_P (f))
21956 {
21957 /* Menu bar lines are displayed in the desired matrix of the
21958 dummy window menu_bar_window. */
21959 struct window *menu_w;
21960 menu_w = XWINDOW (f->menu_bar_window);
21961 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21962 MENU_FACE_ID);
21963 it.first_visible_x = 0;
21964 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21965 }
21966 else
21967 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21968 {
21969 /* This is a TTY frame, i.e. character hpos/vpos are used as
21970 pixel x/y. */
21971 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21972 MENU_FACE_ID);
21973 it.first_visible_x = 0;
21974 it.last_visible_x = FRAME_COLS (f);
21975 }
21976
21977 /* FIXME: This should be controlled by a user option. See the
21978 comments in redisplay_tool_bar and display_mode_line about
21979 this. */
21980 it.paragraph_embedding = L2R;
21981
21982 /* Clear all rows of the menu bar. */
21983 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21984 {
21985 struct glyph_row *row = it.glyph_row + i;
21986 clear_glyph_row (row);
21987 row->enabled_p = true;
21988 row->full_width_p = true;
21989 row->reversed_p = false;
21990 }
21991
21992 /* Display all items of the menu bar. */
21993 items = FRAME_MENU_BAR_ITEMS (it.f);
21994 for (i = 0; i < ASIZE (items); i += 4)
21995 {
21996 Lisp_Object string;
21997
21998 /* Stop at nil string. */
21999 string = AREF (items, i + 1);
22000 if (NILP (string))
22001 break;
22002
22003 /* Remember where item was displayed. */
22004 ASET (items, i + 3, make_number (it.hpos));
22005
22006 /* Display the item, pad with one space. */
22007 if (it.current_x < it.last_visible_x)
22008 display_string (NULL, string, Qnil, 0, 0, &it,
22009 SCHARS (string) + 1, 0, 0, -1);
22010 }
22011
22012 /* Fill out the line with spaces. */
22013 if (it.current_x < it.last_visible_x)
22014 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22015
22016 /* Compute the total height of the lines. */
22017 compute_line_metrics (&it);
22018 }
22019
22020 /* Deep copy of a glyph row, including the glyphs. */
22021 static void
22022 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22023 {
22024 struct glyph *pointers[1 + LAST_AREA];
22025 int to_used = to->used[TEXT_AREA];
22026
22027 /* Save glyph pointers of TO. */
22028 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22029
22030 /* Do a structure assignment. */
22031 *to = *from;
22032
22033 /* Restore original glyph pointers of TO. */
22034 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22035
22036 /* Copy the glyphs. */
22037 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22038 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22039
22040 /* If we filled only part of the TO row, fill the rest with
22041 space_glyph (which will display as empty space). */
22042 if (to_used > from->used[TEXT_AREA])
22043 fill_up_frame_row_with_spaces (to, to_used);
22044 }
22045
22046 /* Display one menu item on a TTY, by overwriting the glyphs in the
22047 frame F's desired glyph matrix with glyphs produced from the menu
22048 item text. Called from term.c to display TTY drop-down menus one
22049 item at a time.
22050
22051 ITEM_TEXT is the menu item text as a C string.
22052
22053 FACE_ID is the face ID to be used for this menu item. FACE_ID
22054 could specify one of 3 faces: a face for an enabled item, a face
22055 for a disabled item, or a face for a selected item.
22056
22057 X and Y are coordinates of the first glyph in the frame's desired
22058 matrix to be overwritten by the menu item. Since this is a TTY, Y
22059 is the zero-based number of the glyph row and X is the zero-based
22060 glyph number in the row, starting from left, where to start
22061 displaying the item.
22062
22063 SUBMENU means this menu item drops down a submenu, which
22064 should be indicated by displaying a proper visual cue after the
22065 item text. */
22066
22067 void
22068 display_tty_menu_item (const char *item_text, int width, int face_id,
22069 int x, int y, bool submenu)
22070 {
22071 struct it it;
22072 struct frame *f = SELECTED_FRAME ();
22073 struct window *w = XWINDOW (f->selected_window);
22074 struct glyph_row *row;
22075 size_t item_len = strlen (item_text);
22076
22077 eassert (FRAME_TERMCAP_P (f));
22078
22079 /* Don't write beyond the matrix's last row. This can happen for
22080 TTY screens that are not high enough to show the entire menu.
22081 (This is actually a bit of defensive programming, as
22082 tty_menu_display already limits the number of menu items to one
22083 less than the number of screen lines.) */
22084 if (y >= f->desired_matrix->nrows)
22085 return;
22086
22087 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22088 it.first_visible_x = 0;
22089 it.last_visible_x = FRAME_COLS (f) - 1;
22090 row = it.glyph_row;
22091 /* Start with the row contents from the current matrix. */
22092 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22093 bool saved_width = row->full_width_p;
22094 row->full_width_p = true;
22095 bool saved_reversed = row->reversed_p;
22096 row->reversed_p = false;
22097 row->enabled_p = true;
22098
22099 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22100 desired face. */
22101 eassert (x < f->desired_matrix->matrix_w);
22102 it.current_x = it.hpos = x;
22103 it.current_y = it.vpos = y;
22104 int saved_used = row->used[TEXT_AREA];
22105 bool saved_truncated = row->truncated_on_right_p;
22106 row->used[TEXT_AREA] = x;
22107 it.face_id = face_id;
22108 it.line_wrap = TRUNCATE;
22109
22110 /* FIXME: This should be controlled by a user option. See the
22111 comments in redisplay_tool_bar and display_mode_line about this.
22112 Also, if paragraph_embedding could ever be R2L, changes will be
22113 needed to avoid shifting to the right the row characters in
22114 term.c:append_glyph. */
22115 it.paragraph_embedding = L2R;
22116
22117 /* Pad with a space on the left. */
22118 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22119 width--;
22120 /* Display the menu item, pad with spaces to WIDTH. */
22121 if (submenu)
22122 {
22123 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22124 item_len, 0, FRAME_COLS (f) - 1, -1);
22125 width -= item_len;
22126 /* Indicate with " >" that there's a submenu. */
22127 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22128 FRAME_COLS (f) - 1, -1);
22129 }
22130 else
22131 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22132 width, 0, FRAME_COLS (f) - 1, -1);
22133
22134 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22135 row->truncated_on_right_p = saved_truncated;
22136 row->hash = row_hash (row);
22137 row->full_width_p = saved_width;
22138 row->reversed_p = saved_reversed;
22139 }
22140 \f
22141 /***********************************************************************
22142 Mode Line
22143 ***********************************************************************/
22144
22145 /* Redisplay mode lines in the window tree whose root is WINDOW.
22146 If FORCE, redisplay mode lines unconditionally.
22147 Otherwise, redisplay only mode lines that are garbaged. Value is
22148 the number of windows whose mode lines were redisplayed. */
22149
22150 static int
22151 redisplay_mode_lines (Lisp_Object window, bool force)
22152 {
22153 int nwindows = 0;
22154
22155 while (!NILP (window))
22156 {
22157 struct window *w = XWINDOW (window);
22158
22159 if (WINDOWP (w->contents))
22160 nwindows += redisplay_mode_lines (w->contents, force);
22161 else if (force
22162 || FRAME_GARBAGED_P (XFRAME (w->frame))
22163 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22164 {
22165 struct text_pos lpoint;
22166 struct buffer *old = current_buffer;
22167
22168 /* Set the window's buffer for the mode line display. */
22169 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22170 set_buffer_internal_1 (XBUFFER (w->contents));
22171
22172 /* Point refers normally to the selected window. For any
22173 other window, set up appropriate value. */
22174 if (!EQ (window, selected_window))
22175 {
22176 struct text_pos pt;
22177
22178 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22179 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22180 }
22181
22182 /* Display mode lines. */
22183 clear_glyph_matrix (w->desired_matrix);
22184 if (display_mode_lines (w))
22185 ++nwindows;
22186
22187 /* Restore old settings. */
22188 set_buffer_internal_1 (old);
22189 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22190 }
22191
22192 window = w->next;
22193 }
22194
22195 return nwindows;
22196 }
22197
22198
22199 /* Display the mode and/or header line of window W. Value is the
22200 sum number of mode lines and header lines displayed. */
22201
22202 static int
22203 display_mode_lines (struct window *w)
22204 {
22205 Lisp_Object old_selected_window = selected_window;
22206 Lisp_Object old_selected_frame = selected_frame;
22207 Lisp_Object new_frame = w->frame;
22208 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22209 int n = 0;
22210
22211 selected_frame = new_frame;
22212 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22213 or window's point, then we'd need select_window_1 here as well. */
22214 XSETWINDOW (selected_window, w);
22215 XFRAME (new_frame)->selected_window = selected_window;
22216
22217 /* These will be set while the mode line specs are processed. */
22218 line_number_displayed = false;
22219 w->column_number_displayed = -1;
22220
22221 if (WINDOW_WANTS_MODELINE_P (w))
22222 {
22223 struct window *sel_w = XWINDOW (old_selected_window);
22224
22225 /* Select mode line face based on the real selected window. */
22226 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22227 BVAR (current_buffer, mode_line_format));
22228 ++n;
22229 }
22230
22231 if (WINDOW_WANTS_HEADER_LINE_P (w))
22232 {
22233 display_mode_line (w, HEADER_LINE_FACE_ID,
22234 BVAR (current_buffer, header_line_format));
22235 ++n;
22236 }
22237
22238 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22239 selected_frame = old_selected_frame;
22240 selected_window = old_selected_window;
22241 if (n > 0)
22242 w->must_be_updated_p = true;
22243 return n;
22244 }
22245
22246
22247 /* Display mode or header line of window W. FACE_ID specifies which
22248 line to display; it is either MODE_LINE_FACE_ID or
22249 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22250 display. Value is the pixel height of the mode/header line
22251 displayed. */
22252
22253 static int
22254 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22255 {
22256 struct it it;
22257 struct face *face;
22258 ptrdiff_t count = SPECPDL_INDEX ();
22259
22260 init_iterator (&it, w, -1, -1, NULL, face_id);
22261 /* Don't extend on a previously drawn mode-line.
22262 This may happen if called from pos_visible_p. */
22263 it.glyph_row->enabled_p = false;
22264 prepare_desired_row (w, it.glyph_row, true);
22265
22266 it.glyph_row->mode_line_p = true;
22267
22268 /* FIXME: This should be controlled by a user option. But
22269 supporting such an option is not trivial, since the mode line is
22270 made up of many separate strings. */
22271 it.paragraph_embedding = L2R;
22272
22273 record_unwind_protect (unwind_format_mode_line,
22274 format_mode_line_unwind_data (NULL, NULL,
22275 Qnil, false));
22276
22277 mode_line_target = MODE_LINE_DISPLAY;
22278
22279 /* Temporarily make frame's keyboard the current kboard so that
22280 kboard-local variables in the mode_line_format will get the right
22281 values. */
22282 push_kboard (FRAME_KBOARD (it.f));
22283 record_unwind_save_match_data ();
22284 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22285 pop_kboard ();
22286
22287 unbind_to (count, Qnil);
22288
22289 /* Fill up with spaces. */
22290 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22291
22292 compute_line_metrics (&it);
22293 it.glyph_row->full_width_p = true;
22294 it.glyph_row->continued_p = false;
22295 it.glyph_row->truncated_on_left_p = false;
22296 it.glyph_row->truncated_on_right_p = false;
22297
22298 /* Make a 3D mode-line have a shadow at its right end. */
22299 face = FACE_FROM_ID (it.f, face_id);
22300 extend_face_to_end_of_line (&it);
22301 if (face->box != FACE_NO_BOX)
22302 {
22303 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22304 + it.glyph_row->used[TEXT_AREA] - 1);
22305 last->right_box_line_p = true;
22306 }
22307
22308 return it.glyph_row->height;
22309 }
22310
22311 /* Move element ELT in LIST to the front of LIST.
22312 Return the updated list. */
22313
22314 static Lisp_Object
22315 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22316 {
22317 register Lisp_Object tail, prev;
22318 register Lisp_Object tem;
22319
22320 tail = list;
22321 prev = Qnil;
22322 while (CONSP (tail))
22323 {
22324 tem = XCAR (tail);
22325
22326 if (EQ (elt, tem))
22327 {
22328 /* Splice out the link TAIL. */
22329 if (NILP (prev))
22330 list = XCDR (tail);
22331 else
22332 Fsetcdr (prev, XCDR (tail));
22333
22334 /* Now make it the first. */
22335 Fsetcdr (tail, list);
22336 return tail;
22337 }
22338 else
22339 prev = tail;
22340 tail = XCDR (tail);
22341 QUIT;
22342 }
22343
22344 /* Not found--return unchanged LIST. */
22345 return list;
22346 }
22347
22348 /* Contribute ELT to the mode line for window IT->w. How it
22349 translates into text depends on its data type.
22350
22351 IT describes the display environment in which we display, as usual.
22352
22353 DEPTH is the depth in recursion. It is used to prevent
22354 infinite recursion here.
22355
22356 FIELD_WIDTH is the number of characters the display of ELT should
22357 occupy in the mode line, and PRECISION is the maximum number of
22358 characters to display from ELT's representation. See
22359 display_string for details.
22360
22361 Returns the hpos of the end of the text generated by ELT.
22362
22363 PROPS is a property list to add to any string we encounter.
22364
22365 If RISKY, remove (disregard) any properties in any string
22366 we encounter, and ignore :eval and :propertize.
22367
22368 The global variable `mode_line_target' determines whether the
22369 output is passed to `store_mode_line_noprop',
22370 `store_mode_line_string', or `display_string'. */
22371
22372 static int
22373 display_mode_element (struct it *it, int depth, int field_width, int precision,
22374 Lisp_Object elt, Lisp_Object props, bool risky)
22375 {
22376 int n = 0, field, prec;
22377 bool literal = false;
22378
22379 tail_recurse:
22380 if (depth > 100)
22381 elt = build_string ("*too-deep*");
22382
22383 depth++;
22384
22385 switch (XTYPE (elt))
22386 {
22387 case Lisp_String:
22388 {
22389 /* A string: output it and check for %-constructs within it. */
22390 unsigned char c;
22391 ptrdiff_t offset = 0;
22392
22393 if (SCHARS (elt) > 0
22394 && (!NILP (props) || risky))
22395 {
22396 Lisp_Object oprops, aelt;
22397 oprops = Ftext_properties_at (make_number (0), elt);
22398
22399 /* If the starting string's properties are not what
22400 we want, translate the string. Also, if the string
22401 is risky, do that anyway. */
22402
22403 if (NILP (Fequal (props, oprops)) || risky)
22404 {
22405 /* If the starting string has properties,
22406 merge the specified ones onto the existing ones. */
22407 if (! NILP (oprops) && !risky)
22408 {
22409 Lisp_Object tem;
22410
22411 oprops = Fcopy_sequence (oprops);
22412 tem = props;
22413 while (CONSP (tem))
22414 {
22415 oprops = Fplist_put (oprops, XCAR (tem),
22416 XCAR (XCDR (tem)));
22417 tem = XCDR (XCDR (tem));
22418 }
22419 props = oprops;
22420 }
22421
22422 aelt = Fassoc (elt, mode_line_proptrans_alist);
22423 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22424 {
22425 /* AELT is what we want. Move it to the front
22426 without consing. */
22427 elt = XCAR (aelt);
22428 mode_line_proptrans_alist
22429 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22430 }
22431 else
22432 {
22433 Lisp_Object tem;
22434
22435 /* If AELT has the wrong props, it is useless.
22436 so get rid of it. */
22437 if (! NILP (aelt))
22438 mode_line_proptrans_alist
22439 = Fdelq (aelt, mode_line_proptrans_alist);
22440
22441 elt = Fcopy_sequence (elt);
22442 Fset_text_properties (make_number (0), Flength (elt),
22443 props, elt);
22444 /* Add this item to mode_line_proptrans_alist. */
22445 mode_line_proptrans_alist
22446 = Fcons (Fcons (elt, props),
22447 mode_line_proptrans_alist);
22448 /* Truncate mode_line_proptrans_alist
22449 to at most 50 elements. */
22450 tem = Fnthcdr (make_number (50),
22451 mode_line_proptrans_alist);
22452 if (! NILP (tem))
22453 XSETCDR (tem, Qnil);
22454 }
22455 }
22456 }
22457
22458 offset = 0;
22459
22460 if (literal)
22461 {
22462 prec = precision - n;
22463 switch (mode_line_target)
22464 {
22465 case MODE_LINE_NOPROP:
22466 case MODE_LINE_TITLE:
22467 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22468 break;
22469 case MODE_LINE_STRING:
22470 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22471 break;
22472 case MODE_LINE_DISPLAY:
22473 n += display_string (NULL, elt, Qnil, 0, 0, it,
22474 0, prec, 0, STRING_MULTIBYTE (elt));
22475 break;
22476 }
22477
22478 break;
22479 }
22480
22481 /* Handle the non-literal case. */
22482
22483 while ((precision <= 0 || n < precision)
22484 && SREF (elt, offset) != 0
22485 && (mode_line_target != MODE_LINE_DISPLAY
22486 || it->current_x < it->last_visible_x))
22487 {
22488 ptrdiff_t last_offset = offset;
22489
22490 /* Advance to end of string or next format specifier. */
22491 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22492 ;
22493
22494 if (offset - 1 != last_offset)
22495 {
22496 ptrdiff_t nchars, nbytes;
22497
22498 /* Output to end of string or up to '%'. Field width
22499 is length of string. Don't output more than
22500 PRECISION allows us. */
22501 offset--;
22502
22503 prec = c_string_width (SDATA (elt) + last_offset,
22504 offset - last_offset, precision - n,
22505 &nchars, &nbytes);
22506
22507 switch (mode_line_target)
22508 {
22509 case MODE_LINE_NOPROP:
22510 case MODE_LINE_TITLE:
22511 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22512 break;
22513 case MODE_LINE_STRING:
22514 {
22515 ptrdiff_t bytepos = last_offset;
22516 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22517 ptrdiff_t endpos = (precision <= 0
22518 ? string_byte_to_char (elt, offset)
22519 : charpos + nchars);
22520 Lisp_Object mode_string
22521 = Fsubstring (elt, make_number (charpos),
22522 make_number (endpos));
22523 n += store_mode_line_string (NULL, mode_string, false,
22524 0, 0, Qnil);
22525 }
22526 break;
22527 case MODE_LINE_DISPLAY:
22528 {
22529 ptrdiff_t bytepos = last_offset;
22530 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22531
22532 if (precision <= 0)
22533 nchars = string_byte_to_char (elt, offset) - charpos;
22534 n += display_string (NULL, elt, Qnil, 0, charpos,
22535 it, 0, nchars, 0,
22536 STRING_MULTIBYTE (elt));
22537 }
22538 break;
22539 }
22540 }
22541 else /* c == '%' */
22542 {
22543 ptrdiff_t percent_position = offset;
22544
22545 /* Get the specified minimum width. Zero means
22546 don't pad. */
22547 field = 0;
22548 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22549 field = field * 10 + c - '0';
22550
22551 /* Don't pad beyond the total padding allowed. */
22552 if (field_width - n > 0 && field > field_width - n)
22553 field = field_width - n;
22554
22555 /* Note that either PRECISION <= 0 or N < PRECISION. */
22556 prec = precision - n;
22557
22558 if (c == 'M')
22559 n += display_mode_element (it, depth, field, prec,
22560 Vglobal_mode_string, props,
22561 risky);
22562 else if (c != 0)
22563 {
22564 bool multibyte;
22565 ptrdiff_t bytepos, charpos;
22566 const char *spec;
22567 Lisp_Object string;
22568
22569 bytepos = percent_position;
22570 charpos = (STRING_MULTIBYTE (elt)
22571 ? string_byte_to_char (elt, bytepos)
22572 : bytepos);
22573 spec = decode_mode_spec (it->w, c, field, &string);
22574 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22575
22576 switch (mode_line_target)
22577 {
22578 case MODE_LINE_NOPROP:
22579 case MODE_LINE_TITLE:
22580 n += store_mode_line_noprop (spec, field, prec);
22581 break;
22582 case MODE_LINE_STRING:
22583 {
22584 Lisp_Object tem = build_string (spec);
22585 props = Ftext_properties_at (make_number (charpos), elt);
22586 /* Should only keep face property in props */
22587 n += store_mode_line_string (NULL, tem, false,
22588 field, prec, props);
22589 }
22590 break;
22591 case MODE_LINE_DISPLAY:
22592 {
22593 int nglyphs_before, nwritten;
22594
22595 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22596 nwritten = display_string (spec, string, elt,
22597 charpos, 0, it,
22598 field, prec, 0,
22599 multibyte);
22600
22601 /* Assign to the glyphs written above the
22602 string where the `%x' came from, position
22603 of the `%'. */
22604 if (nwritten > 0)
22605 {
22606 struct glyph *glyph
22607 = (it->glyph_row->glyphs[TEXT_AREA]
22608 + nglyphs_before);
22609 int i;
22610
22611 for (i = 0; i < nwritten; ++i)
22612 {
22613 glyph[i].object = elt;
22614 glyph[i].charpos = charpos;
22615 }
22616
22617 n += nwritten;
22618 }
22619 }
22620 break;
22621 }
22622 }
22623 else /* c == 0 */
22624 break;
22625 }
22626 }
22627 }
22628 break;
22629
22630 case Lisp_Symbol:
22631 /* A symbol: process the value of the symbol recursively
22632 as if it appeared here directly. Avoid error if symbol void.
22633 Special case: if value of symbol is a string, output the string
22634 literally. */
22635 {
22636 register Lisp_Object tem;
22637
22638 /* If the variable is not marked as risky to set
22639 then its contents are risky to use. */
22640 if (NILP (Fget (elt, Qrisky_local_variable)))
22641 risky = true;
22642
22643 tem = Fboundp (elt);
22644 if (!NILP (tem))
22645 {
22646 tem = Fsymbol_value (elt);
22647 /* If value is a string, output that string literally:
22648 don't check for % within it. */
22649 if (STRINGP (tem))
22650 literal = true;
22651
22652 if (!EQ (tem, elt))
22653 {
22654 /* Give up right away for nil or t. */
22655 elt = tem;
22656 goto tail_recurse;
22657 }
22658 }
22659 }
22660 break;
22661
22662 case Lisp_Cons:
22663 {
22664 register Lisp_Object car, tem;
22665
22666 /* A cons cell: five distinct cases.
22667 If first element is :eval or :propertize, do something special.
22668 If first element is a string or a cons, process all the elements
22669 and effectively concatenate them.
22670 If first element is a negative number, truncate displaying cdr to
22671 at most that many characters. If positive, pad (with spaces)
22672 to at least that many characters.
22673 If first element is a symbol, process the cadr or caddr recursively
22674 according to whether the symbol's value is non-nil or nil. */
22675 car = XCAR (elt);
22676 if (EQ (car, QCeval))
22677 {
22678 /* An element of the form (:eval FORM) means evaluate FORM
22679 and use the result as mode line elements. */
22680
22681 if (risky)
22682 break;
22683
22684 if (CONSP (XCDR (elt)))
22685 {
22686 Lisp_Object spec;
22687 spec = safe__eval (true, XCAR (XCDR (elt)));
22688 n += display_mode_element (it, depth, field_width - n,
22689 precision - n, spec, props,
22690 risky);
22691 }
22692 }
22693 else if (EQ (car, QCpropertize))
22694 {
22695 /* An element of the form (:propertize ELT PROPS...)
22696 means display ELT but applying properties PROPS. */
22697
22698 if (risky)
22699 break;
22700
22701 if (CONSP (XCDR (elt)))
22702 n += display_mode_element (it, depth, field_width - n,
22703 precision - n, XCAR (XCDR (elt)),
22704 XCDR (XCDR (elt)), risky);
22705 }
22706 else if (SYMBOLP (car))
22707 {
22708 tem = Fboundp (car);
22709 elt = XCDR (elt);
22710 if (!CONSP (elt))
22711 goto invalid;
22712 /* elt is now the cdr, and we know it is a cons cell.
22713 Use its car if CAR has a non-nil value. */
22714 if (!NILP (tem))
22715 {
22716 tem = Fsymbol_value (car);
22717 if (!NILP (tem))
22718 {
22719 elt = XCAR (elt);
22720 goto tail_recurse;
22721 }
22722 }
22723 /* Symbol's value is nil (or symbol is unbound)
22724 Get the cddr of the original list
22725 and if possible find the caddr and use that. */
22726 elt = XCDR (elt);
22727 if (NILP (elt))
22728 break;
22729 else if (!CONSP (elt))
22730 goto invalid;
22731 elt = XCAR (elt);
22732 goto tail_recurse;
22733 }
22734 else if (INTEGERP (car))
22735 {
22736 register int lim = XINT (car);
22737 elt = XCDR (elt);
22738 if (lim < 0)
22739 {
22740 /* Negative int means reduce maximum width. */
22741 if (precision <= 0)
22742 precision = -lim;
22743 else
22744 precision = min (precision, -lim);
22745 }
22746 else if (lim > 0)
22747 {
22748 /* Padding specified. Don't let it be more than
22749 current maximum. */
22750 if (precision > 0)
22751 lim = min (precision, lim);
22752
22753 /* If that's more padding than already wanted, queue it.
22754 But don't reduce padding already specified even if
22755 that is beyond the current truncation point. */
22756 field_width = max (lim, field_width);
22757 }
22758 goto tail_recurse;
22759 }
22760 else if (STRINGP (car) || CONSP (car))
22761 {
22762 Lisp_Object halftail = elt;
22763 int len = 0;
22764
22765 while (CONSP (elt)
22766 && (precision <= 0 || n < precision))
22767 {
22768 n += display_mode_element (it, depth,
22769 /* Do padding only after the last
22770 element in the list. */
22771 (! CONSP (XCDR (elt))
22772 ? field_width - n
22773 : 0),
22774 precision - n, XCAR (elt),
22775 props, risky);
22776 elt = XCDR (elt);
22777 len++;
22778 if ((len & 1) == 0)
22779 halftail = XCDR (halftail);
22780 /* Check for cycle. */
22781 if (EQ (halftail, elt))
22782 break;
22783 }
22784 }
22785 }
22786 break;
22787
22788 default:
22789 invalid:
22790 elt = build_string ("*invalid*");
22791 goto tail_recurse;
22792 }
22793
22794 /* Pad to FIELD_WIDTH. */
22795 if (field_width > 0 && n < field_width)
22796 {
22797 switch (mode_line_target)
22798 {
22799 case MODE_LINE_NOPROP:
22800 case MODE_LINE_TITLE:
22801 n += store_mode_line_noprop ("", field_width - n, 0);
22802 break;
22803 case MODE_LINE_STRING:
22804 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22805 Qnil);
22806 break;
22807 case MODE_LINE_DISPLAY:
22808 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22809 0, 0, 0);
22810 break;
22811 }
22812 }
22813
22814 return n;
22815 }
22816
22817 /* Store a mode-line string element in mode_line_string_list.
22818
22819 If STRING is non-null, display that C string. Otherwise, the Lisp
22820 string LISP_STRING is displayed.
22821
22822 FIELD_WIDTH is the minimum number of output glyphs to produce.
22823 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22824 with spaces. FIELD_WIDTH <= 0 means don't pad.
22825
22826 PRECISION is the maximum number of characters to output from
22827 STRING. PRECISION <= 0 means don't truncate the string.
22828
22829 If COPY_STRING, make a copy of LISP_STRING before adding
22830 properties to the string.
22831
22832 PROPS are the properties to add to the string.
22833 The mode_line_string_face face property is always added to the string.
22834 */
22835
22836 static int
22837 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22838 bool copy_string,
22839 int field_width, int precision, Lisp_Object props)
22840 {
22841 ptrdiff_t len;
22842 int n = 0;
22843
22844 if (string != NULL)
22845 {
22846 len = strlen (string);
22847 if (precision > 0 && len > precision)
22848 len = precision;
22849 lisp_string = make_string (string, len);
22850 if (NILP (props))
22851 props = mode_line_string_face_prop;
22852 else if (!NILP (mode_line_string_face))
22853 {
22854 Lisp_Object face = Fplist_get (props, Qface);
22855 props = Fcopy_sequence (props);
22856 if (NILP (face))
22857 face = mode_line_string_face;
22858 else
22859 face = list2 (face, mode_line_string_face);
22860 props = Fplist_put (props, Qface, face);
22861 }
22862 Fadd_text_properties (make_number (0), make_number (len),
22863 props, lisp_string);
22864 }
22865 else
22866 {
22867 len = XFASTINT (Flength (lisp_string));
22868 if (precision > 0 && len > precision)
22869 {
22870 len = precision;
22871 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22872 precision = -1;
22873 }
22874 if (!NILP (mode_line_string_face))
22875 {
22876 Lisp_Object face;
22877 if (NILP (props))
22878 props = Ftext_properties_at (make_number (0), lisp_string);
22879 face = Fplist_get (props, Qface);
22880 if (NILP (face))
22881 face = mode_line_string_face;
22882 else
22883 face = list2 (face, mode_line_string_face);
22884 props = list2 (Qface, face);
22885 if (copy_string)
22886 lisp_string = Fcopy_sequence (lisp_string);
22887 }
22888 if (!NILP (props))
22889 Fadd_text_properties (make_number (0), make_number (len),
22890 props, lisp_string);
22891 }
22892
22893 if (len > 0)
22894 {
22895 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22896 n += len;
22897 }
22898
22899 if (field_width > len)
22900 {
22901 field_width -= len;
22902 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22903 if (!NILP (props))
22904 Fadd_text_properties (make_number (0), make_number (field_width),
22905 props, lisp_string);
22906 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22907 n += field_width;
22908 }
22909
22910 return n;
22911 }
22912
22913
22914 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22915 1, 4, 0,
22916 doc: /* Format a string out of a mode line format specification.
22917 First arg FORMAT specifies the mode line format (see `mode-line-format'
22918 for details) to use.
22919
22920 By default, the format is evaluated for the currently selected window.
22921
22922 Optional second arg FACE specifies the face property to put on all
22923 characters for which no face is specified. The value nil means the
22924 default face. The value t means whatever face the window's mode line
22925 currently uses (either `mode-line' or `mode-line-inactive',
22926 depending on whether the window is the selected window or not).
22927 An integer value means the value string has no text
22928 properties.
22929
22930 Optional third and fourth args WINDOW and BUFFER specify the window
22931 and buffer to use as the context for the formatting (defaults
22932 are the selected window and the WINDOW's buffer). */)
22933 (Lisp_Object format, Lisp_Object face,
22934 Lisp_Object window, Lisp_Object buffer)
22935 {
22936 struct it it;
22937 int len;
22938 struct window *w;
22939 struct buffer *old_buffer = NULL;
22940 int face_id;
22941 bool no_props = INTEGERP (face);
22942 ptrdiff_t count = SPECPDL_INDEX ();
22943 Lisp_Object str;
22944 int string_start = 0;
22945
22946 w = decode_any_window (window);
22947 XSETWINDOW (window, w);
22948
22949 if (NILP (buffer))
22950 buffer = w->contents;
22951 CHECK_BUFFER (buffer);
22952
22953 /* Make formatting the modeline a non-op when noninteractive, otherwise
22954 there will be problems later caused by a partially initialized frame. */
22955 if (NILP (format) || noninteractive)
22956 return empty_unibyte_string;
22957
22958 if (no_props)
22959 face = Qnil;
22960
22961 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22962 : EQ (face, Qt) ? (EQ (window, selected_window)
22963 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22964 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22965 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22966 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22967 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22968 : DEFAULT_FACE_ID;
22969
22970 old_buffer = current_buffer;
22971
22972 /* Save things including mode_line_proptrans_alist,
22973 and set that to nil so that we don't alter the outer value. */
22974 record_unwind_protect (unwind_format_mode_line,
22975 format_mode_line_unwind_data
22976 (XFRAME (WINDOW_FRAME (w)),
22977 old_buffer, selected_window, true));
22978 mode_line_proptrans_alist = Qnil;
22979
22980 Fselect_window (window, Qt);
22981 set_buffer_internal_1 (XBUFFER (buffer));
22982
22983 init_iterator (&it, w, -1, -1, NULL, face_id);
22984
22985 if (no_props)
22986 {
22987 mode_line_target = MODE_LINE_NOPROP;
22988 mode_line_string_face_prop = Qnil;
22989 mode_line_string_list = Qnil;
22990 string_start = MODE_LINE_NOPROP_LEN (0);
22991 }
22992 else
22993 {
22994 mode_line_target = MODE_LINE_STRING;
22995 mode_line_string_list = Qnil;
22996 mode_line_string_face = face;
22997 mode_line_string_face_prop
22998 = NILP (face) ? Qnil : list2 (Qface, face);
22999 }
23000
23001 push_kboard (FRAME_KBOARD (it.f));
23002 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23003 pop_kboard ();
23004
23005 if (no_props)
23006 {
23007 len = MODE_LINE_NOPROP_LEN (string_start);
23008 str = make_string (mode_line_noprop_buf + string_start, len);
23009 }
23010 else
23011 {
23012 mode_line_string_list = Fnreverse (mode_line_string_list);
23013 str = Fmapconcat (Qidentity, mode_line_string_list,
23014 empty_unibyte_string);
23015 }
23016
23017 unbind_to (count, Qnil);
23018 return str;
23019 }
23020
23021 /* Write a null-terminated, right justified decimal representation of
23022 the positive integer D to BUF using a minimal field width WIDTH. */
23023
23024 static void
23025 pint2str (register char *buf, register int width, register ptrdiff_t d)
23026 {
23027 register char *p = buf;
23028
23029 if (d <= 0)
23030 *p++ = '0';
23031 else
23032 {
23033 while (d > 0)
23034 {
23035 *p++ = d % 10 + '0';
23036 d /= 10;
23037 }
23038 }
23039
23040 for (width -= (int) (p - buf); width > 0; --width)
23041 *p++ = ' ';
23042 *p-- = '\0';
23043 while (p > buf)
23044 {
23045 d = *buf;
23046 *buf++ = *p;
23047 *p-- = d;
23048 }
23049 }
23050
23051 /* Write a null-terminated, right justified decimal and "human
23052 readable" representation of the nonnegative integer D to BUF using
23053 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23054
23055 static const char power_letter[] =
23056 {
23057 0, /* no letter */
23058 'k', /* kilo */
23059 'M', /* mega */
23060 'G', /* giga */
23061 'T', /* tera */
23062 'P', /* peta */
23063 'E', /* exa */
23064 'Z', /* zetta */
23065 'Y' /* yotta */
23066 };
23067
23068 static void
23069 pint2hrstr (char *buf, int width, ptrdiff_t d)
23070 {
23071 /* We aim to represent the nonnegative integer D as
23072 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23073 ptrdiff_t quotient = d;
23074 int remainder = 0;
23075 /* -1 means: do not use TENTHS. */
23076 int tenths = -1;
23077 int exponent = 0;
23078
23079 /* Length of QUOTIENT.TENTHS as a string. */
23080 int length;
23081
23082 char * psuffix;
23083 char * p;
23084
23085 if (quotient >= 1000)
23086 {
23087 /* Scale to the appropriate EXPONENT. */
23088 do
23089 {
23090 remainder = quotient % 1000;
23091 quotient /= 1000;
23092 exponent++;
23093 }
23094 while (quotient >= 1000);
23095
23096 /* Round to nearest and decide whether to use TENTHS or not. */
23097 if (quotient <= 9)
23098 {
23099 tenths = remainder / 100;
23100 if (remainder % 100 >= 50)
23101 {
23102 if (tenths < 9)
23103 tenths++;
23104 else
23105 {
23106 quotient++;
23107 if (quotient == 10)
23108 tenths = -1;
23109 else
23110 tenths = 0;
23111 }
23112 }
23113 }
23114 else
23115 if (remainder >= 500)
23116 {
23117 if (quotient < 999)
23118 quotient++;
23119 else
23120 {
23121 quotient = 1;
23122 exponent++;
23123 tenths = 0;
23124 }
23125 }
23126 }
23127
23128 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23129 if (tenths == -1 && quotient <= 99)
23130 if (quotient <= 9)
23131 length = 1;
23132 else
23133 length = 2;
23134 else
23135 length = 3;
23136 p = psuffix = buf + max (width, length);
23137
23138 /* Print EXPONENT. */
23139 *psuffix++ = power_letter[exponent];
23140 *psuffix = '\0';
23141
23142 /* Print TENTHS. */
23143 if (tenths >= 0)
23144 {
23145 *--p = '0' + tenths;
23146 *--p = '.';
23147 }
23148
23149 /* Print QUOTIENT. */
23150 do
23151 {
23152 int digit = quotient % 10;
23153 *--p = '0' + digit;
23154 }
23155 while ((quotient /= 10) != 0);
23156
23157 /* Print leading spaces. */
23158 while (buf < p)
23159 *--p = ' ';
23160 }
23161
23162 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23163 If EOL_FLAG, set also a mnemonic character for end-of-line
23164 type of CODING_SYSTEM. Return updated pointer into BUF. */
23165
23166 static unsigned char invalid_eol_type[] = "(*invalid*)";
23167
23168 static char *
23169 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23170 {
23171 Lisp_Object val;
23172 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23173 const unsigned char *eol_str;
23174 int eol_str_len;
23175 /* The EOL conversion we are using. */
23176 Lisp_Object eoltype;
23177
23178 val = CODING_SYSTEM_SPEC (coding_system);
23179 eoltype = Qnil;
23180
23181 if (!VECTORP (val)) /* Not yet decided. */
23182 {
23183 *buf++ = multibyte ? '-' : ' ';
23184 if (eol_flag)
23185 eoltype = eol_mnemonic_undecided;
23186 /* Don't mention EOL conversion if it isn't decided. */
23187 }
23188 else
23189 {
23190 Lisp_Object attrs;
23191 Lisp_Object eolvalue;
23192
23193 attrs = AREF (val, 0);
23194 eolvalue = AREF (val, 2);
23195
23196 *buf++ = multibyte
23197 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23198 : ' ';
23199
23200 if (eol_flag)
23201 {
23202 /* The EOL conversion that is normal on this system. */
23203
23204 if (NILP (eolvalue)) /* Not yet decided. */
23205 eoltype = eol_mnemonic_undecided;
23206 else if (VECTORP (eolvalue)) /* Not yet decided. */
23207 eoltype = eol_mnemonic_undecided;
23208 else /* eolvalue is Qunix, Qdos, or Qmac. */
23209 eoltype = (EQ (eolvalue, Qunix)
23210 ? eol_mnemonic_unix
23211 : EQ (eolvalue, Qdos)
23212 ? eol_mnemonic_dos : eol_mnemonic_mac);
23213 }
23214 }
23215
23216 if (eol_flag)
23217 {
23218 /* Mention the EOL conversion if it is not the usual one. */
23219 if (STRINGP (eoltype))
23220 {
23221 eol_str = SDATA (eoltype);
23222 eol_str_len = SBYTES (eoltype);
23223 }
23224 else if (CHARACTERP (eoltype))
23225 {
23226 int c = XFASTINT (eoltype);
23227 return buf + CHAR_STRING (c, (unsigned char *) buf);
23228 }
23229 else
23230 {
23231 eol_str = invalid_eol_type;
23232 eol_str_len = sizeof (invalid_eol_type) - 1;
23233 }
23234 memcpy (buf, eol_str, eol_str_len);
23235 buf += eol_str_len;
23236 }
23237
23238 return buf;
23239 }
23240
23241 /* Return a string for the output of a mode line %-spec for window W,
23242 generated by character C. FIELD_WIDTH > 0 means pad the string
23243 returned with spaces to that value. Return a Lisp string in
23244 *STRING if the resulting string is taken from that Lisp string.
23245
23246 Note we operate on the current buffer for most purposes. */
23247
23248 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23249
23250 static const char *
23251 decode_mode_spec (struct window *w, register int c, int field_width,
23252 Lisp_Object *string)
23253 {
23254 Lisp_Object obj;
23255 struct frame *f = XFRAME (WINDOW_FRAME (w));
23256 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23257 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23258 produce strings from numerical values, so limit preposterously
23259 large values of FIELD_WIDTH to avoid overrunning the buffer's
23260 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23261 bytes plus the terminating null. */
23262 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23263 struct buffer *b = current_buffer;
23264
23265 obj = Qnil;
23266 *string = Qnil;
23267
23268 switch (c)
23269 {
23270 case '*':
23271 if (!NILP (BVAR (b, read_only)))
23272 return "%";
23273 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23274 return "*";
23275 return "-";
23276
23277 case '+':
23278 /* This differs from %* only for a modified read-only buffer. */
23279 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23280 return "*";
23281 if (!NILP (BVAR (b, read_only)))
23282 return "%";
23283 return "-";
23284
23285 case '&':
23286 /* This differs from %* in ignoring read-only-ness. */
23287 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23288 return "*";
23289 return "-";
23290
23291 case '%':
23292 return "%";
23293
23294 case '[':
23295 {
23296 int i;
23297 char *p;
23298
23299 if (command_loop_level > 5)
23300 return "[[[... ";
23301 p = decode_mode_spec_buf;
23302 for (i = 0; i < command_loop_level; i++)
23303 *p++ = '[';
23304 *p = 0;
23305 return decode_mode_spec_buf;
23306 }
23307
23308 case ']':
23309 {
23310 int i;
23311 char *p;
23312
23313 if (command_loop_level > 5)
23314 return " ...]]]";
23315 p = decode_mode_spec_buf;
23316 for (i = 0; i < command_loop_level; i++)
23317 *p++ = ']';
23318 *p = 0;
23319 return decode_mode_spec_buf;
23320 }
23321
23322 case '-':
23323 {
23324 register int i;
23325
23326 /* Let lots_of_dashes be a string of infinite length. */
23327 if (mode_line_target == MODE_LINE_NOPROP
23328 || mode_line_target == MODE_LINE_STRING)
23329 return "--";
23330 if (field_width <= 0
23331 || field_width > sizeof (lots_of_dashes))
23332 {
23333 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23334 decode_mode_spec_buf[i] = '-';
23335 decode_mode_spec_buf[i] = '\0';
23336 return decode_mode_spec_buf;
23337 }
23338 else
23339 return lots_of_dashes;
23340 }
23341
23342 case 'b':
23343 obj = BVAR (b, name);
23344 break;
23345
23346 case 'c':
23347 /* %c and %l are ignored in `frame-title-format'.
23348 (In redisplay_internal, the frame title is drawn _before_ the
23349 windows are updated, so the stuff which depends on actual
23350 window contents (such as %l) may fail to render properly, or
23351 even crash emacs.) */
23352 if (mode_line_target == MODE_LINE_TITLE)
23353 return "";
23354 else
23355 {
23356 ptrdiff_t col = current_column ();
23357 w->column_number_displayed = col;
23358 pint2str (decode_mode_spec_buf, width, col);
23359 return decode_mode_spec_buf;
23360 }
23361
23362 case 'e':
23363 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23364 {
23365 if (NILP (Vmemory_full))
23366 return "";
23367 else
23368 return "!MEM FULL! ";
23369 }
23370 #else
23371 return "";
23372 #endif
23373
23374 case 'F':
23375 /* %F displays the frame name. */
23376 if (!NILP (f->title))
23377 return SSDATA (f->title);
23378 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23379 return SSDATA (f->name);
23380 return "Emacs";
23381
23382 case 'f':
23383 obj = BVAR (b, filename);
23384 break;
23385
23386 case 'i':
23387 {
23388 ptrdiff_t size = ZV - BEGV;
23389 pint2str (decode_mode_spec_buf, width, size);
23390 return decode_mode_spec_buf;
23391 }
23392
23393 case 'I':
23394 {
23395 ptrdiff_t size = ZV - BEGV;
23396 pint2hrstr (decode_mode_spec_buf, width, size);
23397 return decode_mode_spec_buf;
23398 }
23399
23400 case 'l':
23401 {
23402 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23403 ptrdiff_t topline, nlines, height;
23404 ptrdiff_t junk;
23405
23406 /* %c and %l are ignored in `frame-title-format'. */
23407 if (mode_line_target == MODE_LINE_TITLE)
23408 return "";
23409
23410 startpos = marker_position (w->start);
23411 startpos_byte = marker_byte_position (w->start);
23412 height = WINDOW_TOTAL_LINES (w);
23413
23414 /* If we decided that this buffer isn't suitable for line numbers,
23415 don't forget that too fast. */
23416 if (w->base_line_pos == -1)
23417 goto no_value;
23418
23419 /* If the buffer is very big, don't waste time. */
23420 if (INTEGERP (Vline_number_display_limit)
23421 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23422 {
23423 w->base_line_pos = 0;
23424 w->base_line_number = 0;
23425 goto no_value;
23426 }
23427
23428 if (w->base_line_number > 0
23429 && w->base_line_pos > 0
23430 && w->base_line_pos <= startpos)
23431 {
23432 line = w->base_line_number;
23433 linepos = w->base_line_pos;
23434 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23435 }
23436 else
23437 {
23438 line = 1;
23439 linepos = BUF_BEGV (b);
23440 linepos_byte = BUF_BEGV_BYTE (b);
23441 }
23442
23443 /* Count lines from base line to window start position. */
23444 nlines = display_count_lines (linepos_byte,
23445 startpos_byte,
23446 startpos, &junk);
23447
23448 topline = nlines + line;
23449
23450 /* Determine a new base line, if the old one is too close
23451 or too far away, or if we did not have one.
23452 "Too close" means it's plausible a scroll-down would
23453 go back past it. */
23454 if (startpos == BUF_BEGV (b))
23455 {
23456 w->base_line_number = topline;
23457 w->base_line_pos = BUF_BEGV (b);
23458 }
23459 else if (nlines < height + 25 || nlines > height * 3 + 50
23460 || linepos == BUF_BEGV (b))
23461 {
23462 ptrdiff_t limit = BUF_BEGV (b);
23463 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23464 ptrdiff_t position;
23465 ptrdiff_t distance =
23466 (height * 2 + 30) * line_number_display_limit_width;
23467
23468 if (startpos - distance > limit)
23469 {
23470 limit = startpos - distance;
23471 limit_byte = CHAR_TO_BYTE (limit);
23472 }
23473
23474 nlines = display_count_lines (startpos_byte,
23475 limit_byte,
23476 - (height * 2 + 30),
23477 &position);
23478 /* If we couldn't find the lines we wanted within
23479 line_number_display_limit_width chars per line,
23480 give up on line numbers for this window. */
23481 if (position == limit_byte && limit == startpos - distance)
23482 {
23483 w->base_line_pos = -1;
23484 w->base_line_number = 0;
23485 goto no_value;
23486 }
23487
23488 w->base_line_number = topline - nlines;
23489 w->base_line_pos = BYTE_TO_CHAR (position);
23490 }
23491
23492 /* Now count lines from the start pos to point. */
23493 nlines = display_count_lines (startpos_byte,
23494 PT_BYTE, PT, &junk);
23495
23496 /* Record that we did display the line number. */
23497 line_number_displayed = true;
23498
23499 /* Make the string to show. */
23500 pint2str (decode_mode_spec_buf, width, topline + nlines);
23501 return decode_mode_spec_buf;
23502 no_value:
23503 {
23504 char *p = decode_mode_spec_buf;
23505 int pad = width - 2;
23506 while (pad-- > 0)
23507 *p++ = ' ';
23508 *p++ = '?';
23509 *p++ = '?';
23510 *p = '\0';
23511 return decode_mode_spec_buf;
23512 }
23513 }
23514 break;
23515
23516 case 'm':
23517 obj = BVAR (b, mode_name);
23518 break;
23519
23520 case 'n':
23521 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23522 return " Narrow";
23523 break;
23524
23525 case 'p':
23526 {
23527 ptrdiff_t pos = marker_position (w->start);
23528 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23529
23530 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23531 {
23532 if (pos <= BUF_BEGV (b))
23533 return "All";
23534 else
23535 return "Bottom";
23536 }
23537 else if (pos <= BUF_BEGV (b))
23538 return "Top";
23539 else
23540 {
23541 if (total > 1000000)
23542 /* Do it differently for a large value, to avoid overflow. */
23543 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23544 else
23545 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23546 /* We can't normally display a 3-digit number,
23547 so get us a 2-digit number that is close. */
23548 if (total == 100)
23549 total = 99;
23550 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23551 return decode_mode_spec_buf;
23552 }
23553 }
23554
23555 /* Display percentage of size above the bottom of the screen. */
23556 case 'P':
23557 {
23558 ptrdiff_t toppos = marker_position (w->start);
23559 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23560 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23561
23562 if (botpos >= BUF_ZV (b))
23563 {
23564 if (toppos <= BUF_BEGV (b))
23565 return "All";
23566 else
23567 return "Bottom";
23568 }
23569 else
23570 {
23571 if (total > 1000000)
23572 /* Do it differently for a large value, to avoid overflow. */
23573 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23574 else
23575 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23576 /* We can't normally display a 3-digit number,
23577 so get us a 2-digit number that is close. */
23578 if (total == 100)
23579 total = 99;
23580 if (toppos <= BUF_BEGV (b))
23581 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23582 else
23583 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23584 return decode_mode_spec_buf;
23585 }
23586 }
23587
23588 case 's':
23589 /* status of process */
23590 obj = Fget_buffer_process (Fcurrent_buffer ());
23591 if (NILP (obj))
23592 return "no process";
23593 #ifndef MSDOS
23594 obj = Fsymbol_name (Fprocess_status (obj));
23595 #endif
23596 break;
23597
23598 case '@':
23599 {
23600 ptrdiff_t count = inhibit_garbage_collection ();
23601 Lisp_Object curdir = BVAR (current_buffer, directory);
23602 Lisp_Object val = Qnil;
23603
23604 if (STRINGP (curdir))
23605 val = call1 (intern ("file-remote-p"), curdir);
23606
23607 unbind_to (count, Qnil);
23608
23609 if (NILP (val))
23610 return "-";
23611 else
23612 return "@";
23613 }
23614
23615 case 'z':
23616 /* coding-system (not including end-of-line format) */
23617 case 'Z':
23618 /* coding-system (including end-of-line type) */
23619 {
23620 bool eol_flag = (c == 'Z');
23621 char *p = decode_mode_spec_buf;
23622
23623 if (! FRAME_WINDOW_P (f))
23624 {
23625 /* No need to mention EOL here--the terminal never needs
23626 to do EOL conversion. */
23627 p = decode_mode_spec_coding (CODING_ID_NAME
23628 (FRAME_KEYBOARD_CODING (f)->id),
23629 p, false);
23630 p = decode_mode_spec_coding (CODING_ID_NAME
23631 (FRAME_TERMINAL_CODING (f)->id),
23632 p, false);
23633 }
23634 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23635 p, eol_flag);
23636
23637 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23638 #ifdef subprocesses
23639 obj = Fget_buffer_process (Fcurrent_buffer ());
23640 if (PROCESSP (obj))
23641 {
23642 p = decode_mode_spec_coding
23643 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23644 p = decode_mode_spec_coding
23645 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23646 }
23647 #endif /* subprocesses */
23648 #endif /* false */
23649 *p = 0;
23650 return decode_mode_spec_buf;
23651 }
23652 }
23653
23654 if (STRINGP (obj))
23655 {
23656 *string = obj;
23657 return SSDATA (obj);
23658 }
23659 else
23660 return "";
23661 }
23662
23663
23664 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23665 means count lines back from START_BYTE. But don't go beyond
23666 LIMIT_BYTE. Return the number of lines thus found (always
23667 nonnegative).
23668
23669 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23670 either the position COUNT lines after/before START_BYTE, if we
23671 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23672 COUNT lines. */
23673
23674 static ptrdiff_t
23675 display_count_lines (ptrdiff_t start_byte,
23676 ptrdiff_t limit_byte, ptrdiff_t count,
23677 ptrdiff_t *byte_pos_ptr)
23678 {
23679 register unsigned char *cursor;
23680 unsigned char *base;
23681
23682 register ptrdiff_t ceiling;
23683 register unsigned char *ceiling_addr;
23684 ptrdiff_t orig_count = count;
23685
23686 /* If we are not in selective display mode,
23687 check only for newlines. */
23688 bool selective_display
23689 = (!NILP (BVAR (current_buffer, selective_display))
23690 && !INTEGERP (BVAR (current_buffer, selective_display)));
23691
23692 if (count > 0)
23693 {
23694 while (start_byte < limit_byte)
23695 {
23696 ceiling = BUFFER_CEILING_OF (start_byte);
23697 ceiling = min (limit_byte - 1, ceiling);
23698 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23699 base = (cursor = BYTE_POS_ADDR (start_byte));
23700
23701 do
23702 {
23703 if (selective_display)
23704 {
23705 while (*cursor != '\n' && *cursor != 015
23706 && ++cursor != ceiling_addr)
23707 continue;
23708 if (cursor == ceiling_addr)
23709 break;
23710 }
23711 else
23712 {
23713 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23714 if (! cursor)
23715 break;
23716 }
23717
23718 cursor++;
23719
23720 if (--count == 0)
23721 {
23722 start_byte += cursor - base;
23723 *byte_pos_ptr = start_byte;
23724 return orig_count;
23725 }
23726 }
23727 while (cursor < ceiling_addr);
23728
23729 start_byte += ceiling_addr - base;
23730 }
23731 }
23732 else
23733 {
23734 while (start_byte > limit_byte)
23735 {
23736 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23737 ceiling = max (limit_byte, ceiling);
23738 ceiling_addr = BYTE_POS_ADDR (ceiling);
23739 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23740 while (true)
23741 {
23742 if (selective_display)
23743 {
23744 while (--cursor >= ceiling_addr
23745 && *cursor != '\n' && *cursor != 015)
23746 continue;
23747 if (cursor < ceiling_addr)
23748 break;
23749 }
23750 else
23751 {
23752 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23753 if (! cursor)
23754 break;
23755 }
23756
23757 if (++count == 0)
23758 {
23759 start_byte += cursor - base + 1;
23760 *byte_pos_ptr = start_byte;
23761 /* When scanning backwards, we should
23762 not count the newline posterior to which we stop. */
23763 return - orig_count - 1;
23764 }
23765 }
23766 start_byte += ceiling_addr - base;
23767 }
23768 }
23769
23770 *byte_pos_ptr = limit_byte;
23771
23772 if (count < 0)
23773 return - orig_count + count;
23774 return orig_count - count;
23775
23776 }
23777
23778
23779 \f
23780 /***********************************************************************
23781 Displaying strings
23782 ***********************************************************************/
23783
23784 /* Display a NUL-terminated string, starting with index START.
23785
23786 If STRING is non-null, display that C string. Otherwise, the Lisp
23787 string LISP_STRING is displayed. There's a case that STRING is
23788 non-null and LISP_STRING is not nil. It means STRING is a string
23789 data of LISP_STRING. In that case, we display LISP_STRING while
23790 ignoring its text properties.
23791
23792 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23793 FACE_STRING. Display STRING or LISP_STRING with the face at
23794 FACE_STRING_POS in FACE_STRING:
23795
23796 Display the string in the environment given by IT, but use the
23797 standard display table, temporarily.
23798
23799 FIELD_WIDTH is the minimum number of output glyphs to produce.
23800 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23801 with spaces. If STRING has more characters, more than FIELD_WIDTH
23802 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23803
23804 PRECISION is the maximum number of characters to output from
23805 STRING. PRECISION < 0 means don't truncate the string.
23806
23807 This is roughly equivalent to printf format specifiers:
23808
23809 FIELD_WIDTH PRECISION PRINTF
23810 ----------------------------------------
23811 -1 -1 %s
23812 -1 10 %.10s
23813 10 -1 %10s
23814 20 10 %20.10s
23815
23816 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23817 display them, and < 0 means obey the current buffer's value of
23818 enable_multibyte_characters.
23819
23820 Value is the number of columns displayed. */
23821
23822 static int
23823 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23824 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23825 int field_width, int precision, int max_x, int multibyte)
23826 {
23827 int hpos_at_start = it->hpos;
23828 int saved_face_id = it->face_id;
23829 struct glyph_row *row = it->glyph_row;
23830 ptrdiff_t it_charpos;
23831
23832 /* Initialize the iterator IT for iteration over STRING beginning
23833 with index START. */
23834 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23835 precision, field_width, multibyte);
23836 if (string && STRINGP (lisp_string))
23837 /* LISP_STRING is the one returned by decode_mode_spec. We should
23838 ignore its text properties. */
23839 it->stop_charpos = it->end_charpos;
23840
23841 /* If displaying STRING, set up the face of the iterator from
23842 FACE_STRING, if that's given. */
23843 if (STRINGP (face_string))
23844 {
23845 ptrdiff_t endptr;
23846 struct face *face;
23847
23848 it->face_id
23849 = face_at_string_position (it->w, face_string, face_string_pos,
23850 0, &endptr, it->base_face_id, false);
23851 face = FACE_FROM_ID (it->f, it->face_id);
23852 it->face_box_p = face->box != FACE_NO_BOX;
23853 }
23854
23855 /* Set max_x to the maximum allowed X position. Don't let it go
23856 beyond the right edge of the window. */
23857 if (max_x <= 0)
23858 max_x = it->last_visible_x;
23859 else
23860 max_x = min (max_x, it->last_visible_x);
23861
23862 /* Skip over display elements that are not visible. because IT->w is
23863 hscrolled. */
23864 if (it->current_x < it->first_visible_x)
23865 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23866 MOVE_TO_POS | MOVE_TO_X);
23867
23868 row->ascent = it->max_ascent;
23869 row->height = it->max_ascent + it->max_descent;
23870 row->phys_ascent = it->max_phys_ascent;
23871 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23872 row->extra_line_spacing = it->max_extra_line_spacing;
23873
23874 if (STRINGP (it->string))
23875 it_charpos = IT_STRING_CHARPOS (*it);
23876 else
23877 it_charpos = IT_CHARPOS (*it);
23878
23879 /* This condition is for the case that we are called with current_x
23880 past last_visible_x. */
23881 while (it->current_x < max_x)
23882 {
23883 int x_before, x, n_glyphs_before, i, nglyphs;
23884
23885 /* Get the next display element. */
23886 if (!get_next_display_element (it))
23887 break;
23888
23889 /* Produce glyphs. */
23890 x_before = it->current_x;
23891 n_glyphs_before = row->used[TEXT_AREA];
23892 PRODUCE_GLYPHS (it);
23893
23894 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23895 i = 0;
23896 x = x_before;
23897 while (i < nglyphs)
23898 {
23899 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23900
23901 if (it->line_wrap != TRUNCATE
23902 && x + glyph->pixel_width > max_x)
23903 {
23904 /* End of continued line or max_x reached. */
23905 if (CHAR_GLYPH_PADDING_P (*glyph))
23906 {
23907 /* A wide character is unbreakable. */
23908 if (row->reversed_p)
23909 unproduce_glyphs (it, row->used[TEXT_AREA]
23910 - n_glyphs_before);
23911 row->used[TEXT_AREA] = n_glyphs_before;
23912 it->current_x = x_before;
23913 }
23914 else
23915 {
23916 if (row->reversed_p)
23917 unproduce_glyphs (it, row->used[TEXT_AREA]
23918 - (n_glyphs_before + i));
23919 row->used[TEXT_AREA] = n_glyphs_before + i;
23920 it->current_x = x;
23921 }
23922 break;
23923 }
23924 else if (x + glyph->pixel_width >= it->first_visible_x)
23925 {
23926 /* Glyph is at least partially visible. */
23927 ++it->hpos;
23928 if (x < it->first_visible_x)
23929 row->x = x - it->first_visible_x;
23930 }
23931 else
23932 {
23933 /* Glyph is off the left margin of the display area.
23934 Should not happen. */
23935 emacs_abort ();
23936 }
23937
23938 row->ascent = max (row->ascent, it->max_ascent);
23939 row->height = max (row->height, it->max_ascent + it->max_descent);
23940 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23941 row->phys_height = max (row->phys_height,
23942 it->max_phys_ascent + it->max_phys_descent);
23943 row->extra_line_spacing = max (row->extra_line_spacing,
23944 it->max_extra_line_spacing);
23945 x += glyph->pixel_width;
23946 ++i;
23947 }
23948
23949 /* Stop if max_x reached. */
23950 if (i < nglyphs)
23951 break;
23952
23953 /* Stop at line ends. */
23954 if (ITERATOR_AT_END_OF_LINE_P (it))
23955 {
23956 it->continuation_lines_width = 0;
23957 break;
23958 }
23959
23960 set_iterator_to_next (it, true);
23961 if (STRINGP (it->string))
23962 it_charpos = IT_STRING_CHARPOS (*it);
23963 else
23964 it_charpos = IT_CHARPOS (*it);
23965
23966 /* Stop if truncating at the right edge. */
23967 if (it->line_wrap == TRUNCATE
23968 && it->current_x >= it->last_visible_x)
23969 {
23970 /* Add truncation mark, but don't do it if the line is
23971 truncated at a padding space. */
23972 if (it_charpos < it->string_nchars)
23973 {
23974 if (!FRAME_WINDOW_P (it->f))
23975 {
23976 int ii, n;
23977
23978 if (it->current_x > it->last_visible_x)
23979 {
23980 if (!row->reversed_p)
23981 {
23982 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23983 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23984 break;
23985 }
23986 else
23987 {
23988 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23990 break;
23991 unproduce_glyphs (it, ii + 1);
23992 ii = row->used[TEXT_AREA] - (ii + 1);
23993 }
23994 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23995 {
23996 row->used[TEXT_AREA] = ii;
23997 produce_special_glyphs (it, IT_TRUNCATION);
23998 }
23999 }
24000 produce_special_glyphs (it, IT_TRUNCATION);
24001 }
24002 row->truncated_on_right_p = true;
24003 }
24004 break;
24005 }
24006 }
24007
24008 /* Maybe insert a truncation at the left. */
24009 if (it->first_visible_x
24010 && it_charpos > 0)
24011 {
24012 if (!FRAME_WINDOW_P (it->f)
24013 || (row->reversed_p
24014 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24015 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24016 insert_left_trunc_glyphs (it);
24017 row->truncated_on_left_p = true;
24018 }
24019
24020 it->face_id = saved_face_id;
24021
24022 /* Value is number of columns displayed. */
24023 return it->hpos - hpos_at_start;
24024 }
24025
24026
24027 \f
24028 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24029 appears as an element of LIST or as the car of an element of LIST.
24030 If PROPVAL is a list, compare each element against LIST in that
24031 way, and return 1/2 if any element of PROPVAL is found in LIST.
24032 Otherwise return 0. This function cannot quit.
24033 The return value is 2 if the text is invisible but with an ellipsis
24034 and 1 if it's invisible and without an ellipsis. */
24035
24036 int
24037 invisible_prop (Lisp_Object propval, Lisp_Object list)
24038 {
24039 Lisp_Object tail, proptail;
24040
24041 for (tail = list; CONSP (tail); tail = XCDR (tail))
24042 {
24043 register Lisp_Object tem;
24044 tem = XCAR (tail);
24045 if (EQ (propval, tem))
24046 return 1;
24047 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24048 return NILP (XCDR (tem)) ? 1 : 2;
24049 }
24050
24051 if (CONSP (propval))
24052 {
24053 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24054 {
24055 Lisp_Object propelt;
24056 propelt = XCAR (proptail);
24057 for (tail = list; CONSP (tail); tail = XCDR (tail))
24058 {
24059 register Lisp_Object tem;
24060 tem = XCAR (tail);
24061 if (EQ (propelt, tem))
24062 return 1;
24063 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24064 return NILP (XCDR (tem)) ? 1 : 2;
24065 }
24066 }
24067 }
24068
24069 return 0;
24070 }
24071
24072 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24073 doc: /* Non-nil if the property makes the text invisible.
24074 POS-OR-PROP can be a marker or number, in which case it is taken to be
24075 a position in the current buffer and the value of the `invisible' property
24076 is checked; or it can be some other value, which is then presumed to be the
24077 value of the `invisible' property of the text of interest.
24078 The non-nil value returned can be t for truly invisible text or something
24079 else if the text is replaced by an ellipsis. */)
24080 (Lisp_Object pos_or_prop)
24081 {
24082 Lisp_Object prop
24083 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24084 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24085 : pos_or_prop);
24086 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24087 return (invis == 0 ? Qnil
24088 : invis == 1 ? Qt
24089 : make_number (invis));
24090 }
24091
24092 /* Calculate a width or height in pixels from a specification using
24093 the following elements:
24094
24095 SPEC ::=
24096 NUM - a (fractional) multiple of the default font width/height
24097 (NUM) - specifies exactly NUM pixels
24098 UNIT - a fixed number of pixels, see below.
24099 ELEMENT - size of a display element in pixels, see below.
24100 (NUM . SPEC) - equals NUM * SPEC
24101 (+ SPEC SPEC ...) - add pixel values
24102 (- SPEC SPEC ...) - subtract pixel values
24103 (- SPEC) - negate pixel value
24104
24105 NUM ::=
24106 INT or FLOAT - a number constant
24107 SYMBOL - use symbol's (buffer local) variable binding.
24108
24109 UNIT ::=
24110 in - pixels per inch *)
24111 mm - pixels per 1/1000 meter *)
24112 cm - pixels per 1/100 meter *)
24113 width - width of current font in pixels.
24114 height - height of current font in pixels.
24115
24116 *) using the ratio(s) defined in display-pixels-per-inch.
24117
24118 ELEMENT ::=
24119
24120 left-fringe - left fringe width in pixels
24121 right-fringe - right fringe width in pixels
24122
24123 left-margin - left margin width in pixels
24124 right-margin - right margin width in pixels
24125
24126 scroll-bar - scroll-bar area width in pixels
24127
24128 Examples:
24129
24130 Pixels corresponding to 5 inches:
24131 (5 . in)
24132
24133 Total width of non-text areas on left side of window (if scroll-bar is on left):
24134 '(space :width (+ left-fringe left-margin scroll-bar))
24135
24136 Align to first text column (in header line):
24137 '(space :align-to 0)
24138
24139 Align to middle of text area minus half the width of variable `my-image'
24140 containing a loaded image:
24141 '(space :align-to (0.5 . (- text my-image)))
24142
24143 Width of left margin minus width of 1 character in the default font:
24144 '(space :width (- left-margin 1))
24145
24146 Width of left margin minus width of 2 characters in the current font:
24147 '(space :width (- left-margin (2 . width)))
24148
24149 Center 1 character over left-margin (in header line):
24150 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24151
24152 Different ways to express width of left fringe plus left margin minus one pixel:
24153 '(space :width (- (+ left-fringe left-margin) (1)))
24154 '(space :width (+ left-fringe left-margin (- (1))))
24155 '(space :width (+ left-fringe left-margin (-1)))
24156
24157 */
24158
24159 static bool
24160 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24161 struct font *font, bool width_p, int *align_to)
24162 {
24163 double pixels;
24164
24165 # define OK_PIXELS(val) (*res = (val), true)
24166 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24167
24168 if (NILP (prop))
24169 return OK_PIXELS (0);
24170
24171 eassert (FRAME_LIVE_P (it->f));
24172
24173 if (SYMBOLP (prop))
24174 {
24175 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24176 {
24177 char *unit = SSDATA (SYMBOL_NAME (prop));
24178
24179 if (unit[0] == 'i' && unit[1] == 'n')
24180 pixels = 1.0;
24181 else if (unit[0] == 'm' && unit[1] == 'm')
24182 pixels = 25.4;
24183 else if (unit[0] == 'c' && unit[1] == 'm')
24184 pixels = 2.54;
24185 else
24186 pixels = 0;
24187 if (pixels > 0)
24188 {
24189 double ppi = (width_p ? FRAME_RES_X (it->f)
24190 : FRAME_RES_Y (it->f));
24191
24192 if (ppi > 0)
24193 return OK_PIXELS (ppi / pixels);
24194 return false;
24195 }
24196 }
24197
24198 #ifdef HAVE_WINDOW_SYSTEM
24199 if (EQ (prop, Qheight))
24200 return OK_PIXELS (font
24201 ? normal_char_height (font, -1)
24202 : FRAME_LINE_HEIGHT (it->f));
24203 if (EQ (prop, Qwidth))
24204 return OK_PIXELS (font
24205 ? FONT_WIDTH (font)
24206 : FRAME_COLUMN_WIDTH (it->f));
24207 #else
24208 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24209 return OK_PIXELS (1);
24210 #endif
24211
24212 if (EQ (prop, Qtext))
24213 return OK_PIXELS (width_p
24214 ? window_box_width (it->w, TEXT_AREA)
24215 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24216
24217 if (align_to && *align_to < 0)
24218 {
24219 *res = 0;
24220 if (EQ (prop, Qleft))
24221 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24222 if (EQ (prop, Qright))
24223 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24224 if (EQ (prop, Qcenter))
24225 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24226 + window_box_width (it->w, TEXT_AREA) / 2);
24227 if (EQ (prop, Qleft_fringe))
24228 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24229 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24230 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24231 if (EQ (prop, Qright_fringe))
24232 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24233 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24234 : window_box_right_offset (it->w, TEXT_AREA));
24235 if (EQ (prop, Qleft_margin))
24236 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24237 if (EQ (prop, Qright_margin))
24238 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24239 if (EQ (prop, Qscroll_bar))
24240 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24241 ? 0
24242 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24243 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24244 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24245 : 0)));
24246 }
24247 else
24248 {
24249 if (EQ (prop, Qleft_fringe))
24250 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24251 if (EQ (prop, Qright_fringe))
24252 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24253 if (EQ (prop, Qleft_margin))
24254 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24255 if (EQ (prop, Qright_margin))
24256 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24257 if (EQ (prop, Qscroll_bar))
24258 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24259 }
24260
24261 prop = buffer_local_value (prop, it->w->contents);
24262 if (EQ (prop, Qunbound))
24263 prop = Qnil;
24264 }
24265
24266 if (NUMBERP (prop))
24267 {
24268 int base_unit = (width_p
24269 ? FRAME_COLUMN_WIDTH (it->f)
24270 : FRAME_LINE_HEIGHT (it->f));
24271 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24272 }
24273
24274 if (CONSP (prop))
24275 {
24276 Lisp_Object car = XCAR (prop);
24277 Lisp_Object cdr = XCDR (prop);
24278
24279 if (SYMBOLP (car))
24280 {
24281 #ifdef HAVE_WINDOW_SYSTEM
24282 if (FRAME_WINDOW_P (it->f)
24283 && valid_image_p (prop))
24284 {
24285 ptrdiff_t id = lookup_image (it->f, prop);
24286 struct image *img = IMAGE_FROM_ID (it->f, id);
24287
24288 return OK_PIXELS (width_p ? img->width : img->height);
24289 }
24290 #endif
24291 if (EQ (car, Qplus) || EQ (car, Qminus))
24292 {
24293 bool first = true;
24294 double px;
24295
24296 pixels = 0;
24297 while (CONSP (cdr))
24298 {
24299 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24300 font, width_p, align_to))
24301 return false;
24302 if (first)
24303 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24304 else
24305 pixels += px;
24306 cdr = XCDR (cdr);
24307 }
24308 if (EQ (car, Qminus))
24309 pixels = -pixels;
24310 return OK_PIXELS (pixels);
24311 }
24312
24313 car = buffer_local_value (car, it->w->contents);
24314 if (EQ (car, Qunbound))
24315 car = Qnil;
24316 }
24317
24318 if (NUMBERP (car))
24319 {
24320 double fact;
24321 pixels = XFLOATINT (car);
24322 if (NILP (cdr))
24323 return OK_PIXELS (pixels);
24324 if (calc_pixel_width_or_height (&fact, it, cdr,
24325 font, width_p, align_to))
24326 return OK_PIXELS (pixels * fact);
24327 return false;
24328 }
24329
24330 return false;
24331 }
24332
24333 return false;
24334 }
24335
24336 void
24337 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24338 {
24339 #ifdef HAVE_WINDOW_SYSTEM
24340 normal_char_ascent_descent (font, -1, ascent, descent);
24341 #else
24342 *ascent = 1;
24343 *descent = 0;
24344 #endif
24345 }
24346
24347 \f
24348 /***********************************************************************
24349 Glyph Display
24350 ***********************************************************************/
24351
24352 #ifdef HAVE_WINDOW_SYSTEM
24353
24354 #ifdef GLYPH_DEBUG
24355
24356 void
24357 dump_glyph_string (struct glyph_string *s)
24358 {
24359 fprintf (stderr, "glyph string\n");
24360 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24361 s->x, s->y, s->width, s->height);
24362 fprintf (stderr, " ybase = %d\n", s->ybase);
24363 fprintf (stderr, " hl = %d\n", s->hl);
24364 fprintf (stderr, " left overhang = %d, right = %d\n",
24365 s->left_overhang, s->right_overhang);
24366 fprintf (stderr, " nchars = %d\n", s->nchars);
24367 fprintf (stderr, " extends to end of line = %d\n",
24368 s->extends_to_end_of_line_p);
24369 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24370 fprintf (stderr, " bg width = %d\n", s->background_width);
24371 }
24372
24373 #endif /* GLYPH_DEBUG */
24374
24375 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24376 of XChar2b structures for S; it can't be allocated in
24377 init_glyph_string because it must be allocated via `alloca'. W
24378 is the window on which S is drawn. ROW and AREA are the glyph row
24379 and area within the row from which S is constructed. START is the
24380 index of the first glyph structure covered by S. HL is a
24381 face-override for drawing S. */
24382
24383 #ifdef HAVE_NTGUI
24384 #define OPTIONAL_HDC(hdc) HDC hdc,
24385 #define DECLARE_HDC(hdc) HDC hdc;
24386 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24387 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24388 #endif
24389
24390 #ifndef OPTIONAL_HDC
24391 #define OPTIONAL_HDC(hdc)
24392 #define DECLARE_HDC(hdc)
24393 #define ALLOCATE_HDC(hdc, f)
24394 #define RELEASE_HDC(hdc, f)
24395 #endif
24396
24397 static void
24398 init_glyph_string (struct glyph_string *s,
24399 OPTIONAL_HDC (hdc)
24400 XChar2b *char2b, struct window *w, struct glyph_row *row,
24401 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24402 {
24403 memset (s, 0, sizeof *s);
24404 s->w = w;
24405 s->f = XFRAME (w->frame);
24406 #ifdef HAVE_NTGUI
24407 s->hdc = hdc;
24408 #endif
24409 s->display = FRAME_X_DISPLAY (s->f);
24410 s->window = FRAME_X_WINDOW (s->f);
24411 s->char2b = char2b;
24412 s->hl = hl;
24413 s->row = row;
24414 s->area = area;
24415 s->first_glyph = row->glyphs[area] + start;
24416 s->height = row->height;
24417 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24418 s->ybase = s->y + row->ascent;
24419 }
24420
24421
24422 /* Append the list of glyph strings with head H and tail T to the list
24423 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24424
24425 static void
24426 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24427 struct glyph_string *h, struct glyph_string *t)
24428 {
24429 if (h)
24430 {
24431 if (*head)
24432 (*tail)->next = h;
24433 else
24434 *head = h;
24435 h->prev = *tail;
24436 *tail = t;
24437 }
24438 }
24439
24440
24441 /* Prepend the list of glyph strings with head H and tail T to the
24442 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24443 result. */
24444
24445 static void
24446 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24447 struct glyph_string *h, struct glyph_string *t)
24448 {
24449 if (h)
24450 {
24451 if (*head)
24452 (*head)->prev = t;
24453 else
24454 *tail = t;
24455 t->next = *head;
24456 *head = h;
24457 }
24458 }
24459
24460
24461 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24462 Set *HEAD and *TAIL to the resulting list. */
24463
24464 static void
24465 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24466 struct glyph_string *s)
24467 {
24468 s->next = s->prev = NULL;
24469 append_glyph_string_lists (head, tail, s, s);
24470 }
24471
24472
24473 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24474 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24475 make sure that X resources for the face returned are allocated.
24476 Value is a pointer to a realized face that is ready for display if
24477 DISPLAY_P. */
24478
24479 static struct face *
24480 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24481 XChar2b *char2b, bool display_p)
24482 {
24483 struct face *face = FACE_FROM_ID (f, face_id);
24484 unsigned code = 0;
24485
24486 if (face->font)
24487 {
24488 code = face->font->driver->encode_char (face->font, c);
24489
24490 if (code == FONT_INVALID_CODE)
24491 code = 0;
24492 }
24493 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24494
24495 /* Make sure X resources of the face are allocated. */
24496 #ifdef HAVE_X_WINDOWS
24497 if (display_p)
24498 #endif
24499 {
24500 eassert (face != NULL);
24501 prepare_face_for_display (f, face);
24502 }
24503
24504 return face;
24505 }
24506
24507
24508 /* Get face and two-byte form of character glyph GLYPH on frame F.
24509 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24510 a pointer to a realized face that is ready for display. */
24511
24512 static struct face *
24513 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24514 XChar2b *char2b)
24515 {
24516 struct face *face;
24517 unsigned code = 0;
24518
24519 eassert (glyph->type == CHAR_GLYPH);
24520 face = FACE_FROM_ID (f, glyph->face_id);
24521
24522 /* Make sure X resources of the face are allocated. */
24523 eassert (face != NULL);
24524 prepare_face_for_display (f, face);
24525
24526 if (face->font)
24527 {
24528 if (CHAR_BYTE8_P (glyph->u.ch))
24529 code = CHAR_TO_BYTE8 (glyph->u.ch);
24530 else
24531 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24532
24533 if (code == FONT_INVALID_CODE)
24534 code = 0;
24535 }
24536
24537 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24538 return face;
24539 }
24540
24541
24542 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24543 Return true iff FONT has a glyph for C. */
24544
24545 static bool
24546 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24547 {
24548 unsigned code;
24549
24550 if (CHAR_BYTE8_P (c))
24551 code = CHAR_TO_BYTE8 (c);
24552 else
24553 code = font->driver->encode_char (font, c);
24554
24555 if (code == FONT_INVALID_CODE)
24556 return false;
24557 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24558 return true;
24559 }
24560
24561
24562 /* Fill glyph string S with composition components specified by S->cmp.
24563
24564 BASE_FACE is the base face of the composition.
24565 S->cmp_from is the index of the first component for S.
24566
24567 OVERLAPS non-zero means S should draw the foreground only, and use
24568 its physical height for clipping. See also draw_glyphs.
24569
24570 Value is the index of a component not in S. */
24571
24572 static int
24573 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24574 int overlaps)
24575 {
24576 int i;
24577 /* For all glyphs of this composition, starting at the offset
24578 S->cmp_from, until we reach the end of the definition or encounter a
24579 glyph that requires the different face, add it to S. */
24580 struct face *face;
24581
24582 eassert (s);
24583
24584 s->for_overlaps = overlaps;
24585 s->face = NULL;
24586 s->font = NULL;
24587 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24588 {
24589 int c = COMPOSITION_GLYPH (s->cmp, i);
24590
24591 /* TAB in a composition means display glyphs with padding space
24592 on the left or right. */
24593 if (c != '\t')
24594 {
24595 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24596 -1, Qnil);
24597
24598 face = get_char_face_and_encoding (s->f, c, face_id,
24599 s->char2b + i, true);
24600 if (face)
24601 {
24602 if (! s->face)
24603 {
24604 s->face = face;
24605 s->font = s->face->font;
24606 }
24607 else if (s->face != face)
24608 break;
24609 }
24610 }
24611 ++s->nchars;
24612 }
24613 s->cmp_to = i;
24614
24615 if (s->face == NULL)
24616 {
24617 s->face = base_face->ascii_face;
24618 s->font = s->face->font;
24619 }
24620
24621 /* All glyph strings for the same composition has the same width,
24622 i.e. the width set for the first component of the composition. */
24623 s->width = s->first_glyph->pixel_width;
24624
24625 /* If the specified font could not be loaded, use the frame's
24626 default font, but record the fact that we couldn't load it in
24627 the glyph string so that we can draw rectangles for the
24628 characters of the glyph string. */
24629 if (s->font == NULL)
24630 {
24631 s->font_not_found_p = true;
24632 s->font = FRAME_FONT (s->f);
24633 }
24634
24635 /* Adjust base line for subscript/superscript text. */
24636 s->ybase += s->first_glyph->voffset;
24637
24638 return s->cmp_to;
24639 }
24640
24641 static int
24642 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24643 int start, int end, int overlaps)
24644 {
24645 struct glyph *glyph, *last;
24646 Lisp_Object lgstring;
24647 int i;
24648
24649 s->for_overlaps = overlaps;
24650 glyph = s->row->glyphs[s->area] + start;
24651 last = s->row->glyphs[s->area] + end;
24652 s->cmp_id = glyph->u.cmp.id;
24653 s->cmp_from = glyph->slice.cmp.from;
24654 s->cmp_to = glyph->slice.cmp.to + 1;
24655 s->face = FACE_FROM_ID (s->f, face_id);
24656 lgstring = composition_gstring_from_id (s->cmp_id);
24657 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24658 glyph++;
24659 while (glyph < last
24660 && glyph->u.cmp.automatic
24661 && glyph->u.cmp.id == s->cmp_id
24662 && s->cmp_to == glyph->slice.cmp.from)
24663 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24664
24665 for (i = s->cmp_from; i < s->cmp_to; i++)
24666 {
24667 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24668 unsigned code = LGLYPH_CODE (lglyph);
24669
24670 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24671 }
24672 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24673 return glyph - s->row->glyphs[s->area];
24674 }
24675
24676
24677 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24678 See the comment of fill_glyph_string for arguments.
24679 Value is the index of the first glyph not in S. */
24680
24681
24682 static int
24683 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24684 int start, int end, int overlaps)
24685 {
24686 struct glyph *glyph, *last;
24687 int voffset;
24688
24689 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24690 s->for_overlaps = overlaps;
24691 glyph = s->row->glyphs[s->area] + start;
24692 last = s->row->glyphs[s->area] + end;
24693 voffset = glyph->voffset;
24694 s->face = FACE_FROM_ID (s->f, face_id);
24695 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24696 s->nchars = 1;
24697 s->width = glyph->pixel_width;
24698 glyph++;
24699 while (glyph < last
24700 && glyph->type == GLYPHLESS_GLYPH
24701 && glyph->voffset == voffset
24702 && glyph->face_id == face_id)
24703 {
24704 s->nchars++;
24705 s->width += glyph->pixel_width;
24706 glyph++;
24707 }
24708 s->ybase += voffset;
24709 return glyph - s->row->glyphs[s->area];
24710 }
24711
24712
24713 /* Fill glyph string S from a sequence of character glyphs.
24714
24715 FACE_ID is the face id of the string. START is the index of the
24716 first glyph to consider, END is the index of the last + 1.
24717 OVERLAPS non-zero means S should draw the foreground only, and use
24718 its physical height for clipping. See also draw_glyphs.
24719
24720 Value is the index of the first glyph not in S. */
24721
24722 static int
24723 fill_glyph_string (struct glyph_string *s, int face_id,
24724 int start, int end, int overlaps)
24725 {
24726 struct glyph *glyph, *last;
24727 int voffset;
24728 bool glyph_not_available_p;
24729
24730 eassert (s->f == XFRAME (s->w->frame));
24731 eassert (s->nchars == 0);
24732 eassert (start >= 0 && end > start);
24733
24734 s->for_overlaps = overlaps;
24735 glyph = s->row->glyphs[s->area] + start;
24736 last = s->row->glyphs[s->area] + end;
24737 voffset = glyph->voffset;
24738 s->padding_p = glyph->padding_p;
24739 glyph_not_available_p = glyph->glyph_not_available_p;
24740
24741 while (glyph < last
24742 && glyph->type == CHAR_GLYPH
24743 && glyph->voffset == voffset
24744 /* Same face id implies same font, nowadays. */
24745 && glyph->face_id == face_id
24746 && glyph->glyph_not_available_p == glyph_not_available_p)
24747 {
24748 s->face = get_glyph_face_and_encoding (s->f, glyph,
24749 s->char2b + s->nchars);
24750 ++s->nchars;
24751 eassert (s->nchars <= end - start);
24752 s->width += glyph->pixel_width;
24753 if (glyph++->padding_p != s->padding_p)
24754 break;
24755 }
24756
24757 s->font = s->face->font;
24758
24759 /* If the specified font could not be loaded, use the frame's font,
24760 but record the fact that we couldn't load it in
24761 S->font_not_found_p so that we can draw rectangles for the
24762 characters of the glyph string. */
24763 if (s->font == NULL || glyph_not_available_p)
24764 {
24765 s->font_not_found_p = true;
24766 s->font = FRAME_FONT (s->f);
24767 }
24768
24769 /* Adjust base line for subscript/superscript text. */
24770 s->ybase += voffset;
24771
24772 eassert (s->face && s->face->gc);
24773 return glyph - s->row->glyphs[s->area];
24774 }
24775
24776
24777 /* Fill glyph string S from image glyph S->first_glyph. */
24778
24779 static void
24780 fill_image_glyph_string (struct glyph_string *s)
24781 {
24782 eassert (s->first_glyph->type == IMAGE_GLYPH);
24783 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24784 eassert (s->img);
24785 s->slice = s->first_glyph->slice.img;
24786 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24787 s->font = s->face->font;
24788 s->width = s->first_glyph->pixel_width;
24789
24790 /* Adjust base line for subscript/superscript text. */
24791 s->ybase += s->first_glyph->voffset;
24792 }
24793
24794
24795 /* Fill glyph string S from a sequence of stretch glyphs.
24796
24797 START is the index of the first glyph to consider,
24798 END is the index of the last + 1.
24799
24800 Value is the index of the first glyph not in S. */
24801
24802 static int
24803 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24804 {
24805 struct glyph *glyph, *last;
24806 int voffset, face_id;
24807
24808 eassert (s->first_glyph->type == STRETCH_GLYPH);
24809
24810 glyph = s->row->glyphs[s->area] + start;
24811 last = s->row->glyphs[s->area] + end;
24812 face_id = glyph->face_id;
24813 s->face = FACE_FROM_ID (s->f, face_id);
24814 s->font = s->face->font;
24815 s->width = glyph->pixel_width;
24816 s->nchars = 1;
24817 voffset = glyph->voffset;
24818
24819 for (++glyph;
24820 (glyph < last
24821 && glyph->type == STRETCH_GLYPH
24822 && glyph->voffset == voffset
24823 && glyph->face_id == face_id);
24824 ++glyph)
24825 s->width += glyph->pixel_width;
24826
24827 /* Adjust base line for subscript/superscript text. */
24828 s->ybase += voffset;
24829
24830 /* The case that face->gc == 0 is handled when drawing the glyph
24831 string by calling prepare_face_for_display. */
24832 eassert (s->face);
24833 return glyph - s->row->glyphs[s->area];
24834 }
24835
24836 static struct font_metrics *
24837 get_per_char_metric (struct font *font, XChar2b *char2b)
24838 {
24839 static struct font_metrics metrics;
24840 unsigned code;
24841
24842 if (! font)
24843 return NULL;
24844 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24845 if (code == FONT_INVALID_CODE)
24846 return NULL;
24847 font->driver->text_extents (font, &code, 1, &metrics);
24848 return &metrics;
24849 }
24850
24851 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24852 for FONT. Values are taken from font-global ones, except for fonts
24853 that claim preposterously large values, but whose glyphs actually
24854 have reasonable dimensions. C is the character to use for metrics
24855 if the font-global values are too large; if C is negative, the
24856 function selects a default character. */
24857 static void
24858 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24859 {
24860 *ascent = FONT_BASE (font);
24861 *descent = FONT_DESCENT (font);
24862
24863 if (FONT_TOO_HIGH (font))
24864 {
24865 XChar2b char2b;
24866
24867 /* Get metrics of C, defaulting to a reasonably sized ASCII
24868 character. */
24869 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24870 {
24871 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24872
24873 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24874 {
24875 /* We add 1 pixel to character dimensions as heuristics
24876 that produces nicer display, e.g. when the face has
24877 the box attribute. */
24878 *ascent = pcm->ascent + 1;
24879 *descent = pcm->descent + 1;
24880 }
24881 }
24882 }
24883 }
24884
24885 /* A subroutine that computes a reasonable "normal character height"
24886 for fonts that claim preposterously large vertical dimensions, but
24887 whose glyphs are actually reasonably sized. C is the character
24888 whose metrics to use for those fonts, or -1 for default
24889 character. */
24890 static int
24891 normal_char_height (struct font *font, int c)
24892 {
24893 int ascent, descent;
24894
24895 normal_char_ascent_descent (font, c, &ascent, &descent);
24896
24897 return ascent + descent;
24898 }
24899
24900 /* EXPORT for RIF:
24901 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24902 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24903 assumed to be zero. */
24904
24905 void
24906 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24907 {
24908 *left = *right = 0;
24909
24910 if (glyph->type == CHAR_GLYPH)
24911 {
24912 XChar2b char2b;
24913 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24914 if (face->font)
24915 {
24916 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24917 if (pcm)
24918 {
24919 if (pcm->rbearing > pcm->width)
24920 *right = pcm->rbearing - pcm->width;
24921 if (pcm->lbearing < 0)
24922 *left = -pcm->lbearing;
24923 }
24924 }
24925 }
24926 else if (glyph->type == COMPOSITE_GLYPH)
24927 {
24928 if (! glyph->u.cmp.automatic)
24929 {
24930 struct composition *cmp = composition_table[glyph->u.cmp.id];
24931
24932 if (cmp->rbearing > cmp->pixel_width)
24933 *right = cmp->rbearing - cmp->pixel_width;
24934 if (cmp->lbearing < 0)
24935 *left = - cmp->lbearing;
24936 }
24937 else
24938 {
24939 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24940 struct font_metrics metrics;
24941
24942 composition_gstring_width (gstring, glyph->slice.cmp.from,
24943 glyph->slice.cmp.to + 1, &metrics);
24944 if (metrics.rbearing > metrics.width)
24945 *right = metrics.rbearing - metrics.width;
24946 if (metrics.lbearing < 0)
24947 *left = - metrics.lbearing;
24948 }
24949 }
24950 }
24951
24952
24953 /* Return the index of the first glyph preceding glyph string S that
24954 is overwritten by S because of S's left overhang. Value is -1
24955 if no glyphs are overwritten. */
24956
24957 static int
24958 left_overwritten (struct glyph_string *s)
24959 {
24960 int k;
24961
24962 if (s->left_overhang)
24963 {
24964 int x = 0, i;
24965 struct glyph *glyphs = s->row->glyphs[s->area];
24966 int first = s->first_glyph - glyphs;
24967
24968 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24969 x -= glyphs[i].pixel_width;
24970
24971 k = i + 1;
24972 }
24973 else
24974 k = -1;
24975
24976 return k;
24977 }
24978
24979
24980 /* Return the index of the first glyph preceding glyph string S that
24981 is overwriting S because of its right overhang. Value is -1 if no
24982 glyph in front of S overwrites S. */
24983
24984 static int
24985 left_overwriting (struct glyph_string *s)
24986 {
24987 int i, k, x;
24988 struct glyph *glyphs = s->row->glyphs[s->area];
24989 int first = s->first_glyph - glyphs;
24990
24991 k = -1;
24992 x = 0;
24993 for (i = first - 1; i >= 0; --i)
24994 {
24995 int left, right;
24996 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24997 if (x + right > 0)
24998 k = i;
24999 x -= glyphs[i].pixel_width;
25000 }
25001
25002 return k;
25003 }
25004
25005
25006 /* Return the index of the last glyph following glyph string S that is
25007 overwritten by S because of S's right overhang. Value is -1 if
25008 no such glyph is found. */
25009
25010 static int
25011 right_overwritten (struct glyph_string *s)
25012 {
25013 int k = -1;
25014
25015 if (s->right_overhang)
25016 {
25017 int x = 0, i;
25018 struct glyph *glyphs = s->row->glyphs[s->area];
25019 int first = (s->first_glyph - glyphs
25020 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25021 int end = s->row->used[s->area];
25022
25023 for (i = first; i < end && s->right_overhang > x; ++i)
25024 x += glyphs[i].pixel_width;
25025
25026 k = i;
25027 }
25028
25029 return k;
25030 }
25031
25032
25033 /* Return the index of the last glyph following glyph string S that
25034 overwrites S because of its left overhang. Value is negative
25035 if no such glyph is found. */
25036
25037 static int
25038 right_overwriting (struct glyph_string *s)
25039 {
25040 int i, k, x;
25041 int end = s->row->used[s->area];
25042 struct glyph *glyphs = s->row->glyphs[s->area];
25043 int first = (s->first_glyph - glyphs
25044 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25045
25046 k = -1;
25047 x = 0;
25048 for (i = first; i < end; ++i)
25049 {
25050 int left, right;
25051 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25052 if (x - left < 0)
25053 k = i;
25054 x += glyphs[i].pixel_width;
25055 }
25056
25057 return k;
25058 }
25059
25060
25061 /* Set background width of glyph string S. START is the index of the
25062 first glyph following S. LAST_X is the right-most x-position + 1
25063 in the drawing area. */
25064
25065 static void
25066 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25067 {
25068 /* If the face of this glyph string has to be drawn to the end of
25069 the drawing area, set S->extends_to_end_of_line_p. */
25070
25071 if (start == s->row->used[s->area]
25072 && ((s->row->fill_line_p
25073 && (s->hl == DRAW_NORMAL_TEXT
25074 || s->hl == DRAW_IMAGE_RAISED
25075 || s->hl == DRAW_IMAGE_SUNKEN))
25076 || s->hl == DRAW_MOUSE_FACE))
25077 s->extends_to_end_of_line_p = true;
25078
25079 /* If S extends its face to the end of the line, set its
25080 background_width to the distance to the right edge of the drawing
25081 area. */
25082 if (s->extends_to_end_of_line_p)
25083 s->background_width = last_x - s->x + 1;
25084 else
25085 s->background_width = s->width;
25086 }
25087
25088
25089 /* Compute overhangs and x-positions for glyph string S and its
25090 predecessors, or successors. X is the starting x-position for S.
25091 BACKWARD_P means process predecessors. */
25092
25093 static void
25094 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25095 {
25096 if (backward_p)
25097 {
25098 while (s)
25099 {
25100 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25101 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25102 x -= s->width;
25103 s->x = x;
25104 s = s->prev;
25105 }
25106 }
25107 else
25108 {
25109 while (s)
25110 {
25111 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25112 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25113 s->x = x;
25114 x += s->width;
25115 s = s->next;
25116 }
25117 }
25118 }
25119
25120
25121
25122 /* The following macros are only called from draw_glyphs below.
25123 They reference the following parameters of that function directly:
25124 `w', `row', `area', and `overlap_p'
25125 as well as the following local variables:
25126 `s', `f', and `hdc' (in W32) */
25127
25128 #ifdef HAVE_NTGUI
25129 /* On W32, silently add local `hdc' variable to argument list of
25130 init_glyph_string. */
25131 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25132 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25133 #else
25134 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25135 init_glyph_string (s, char2b, w, row, area, start, hl)
25136 #endif
25137
25138 /* Add a glyph string for a stretch glyph to the list of strings
25139 between HEAD and TAIL. START is the index of the stretch glyph in
25140 row area AREA of glyph row ROW. END is the index of the last glyph
25141 in that glyph row area. X is the current output position assigned
25142 to the new glyph string constructed. HL overrides that face of the
25143 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25144 is the right-most x-position of the drawing area. */
25145
25146 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25147 and below -- keep them on one line. */
25148 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25149 do \
25150 { \
25151 s = alloca (sizeof *s); \
25152 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25153 START = fill_stretch_glyph_string (s, START, END); \
25154 append_glyph_string (&HEAD, &TAIL, s); \
25155 s->x = (X); \
25156 } \
25157 while (false)
25158
25159
25160 /* Add a glyph string for an image glyph to the list of strings
25161 between HEAD and TAIL. START is the index of the image glyph in
25162 row area AREA of glyph row ROW. END is the index of the last glyph
25163 in that glyph row area. X is the current output position assigned
25164 to the new glyph string constructed. HL overrides that face of the
25165 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25166 is the right-most x-position of the drawing area. */
25167
25168 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25169 do \
25170 { \
25171 s = alloca (sizeof *s); \
25172 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25173 fill_image_glyph_string (s); \
25174 append_glyph_string (&HEAD, &TAIL, s); \
25175 ++START; \
25176 s->x = (X); \
25177 } \
25178 while (false)
25179
25180
25181 /* Add a glyph string for a sequence of character glyphs to the list
25182 of strings between HEAD and TAIL. START is the index of the first
25183 glyph in row area AREA of glyph row ROW that is part of the new
25184 glyph string. END is the index of the last glyph in that glyph row
25185 area. X is the current output position assigned to the new glyph
25186 string constructed. HL overrides that face of the glyph; e.g. it
25187 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25188 right-most x-position of the drawing area. */
25189
25190 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25191 do \
25192 { \
25193 int face_id; \
25194 XChar2b *char2b; \
25195 \
25196 face_id = (row)->glyphs[area][START].face_id; \
25197 \
25198 s = alloca (sizeof *s); \
25199 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25200 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25201 append_glyph_string (&HEAD, &TAIL, s); \
25202 s->x = (X); \
25203 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25204 } \
25205 while (false)
25206
25207
25208 /* Add a glyph string for a composite sequence to the list of strings
25209 between HEAD and TAIL. START is the index of the first glyph in
25210 row area AREA of glyph row ROW that is part of the new glyph
25211 string. END is the index of the last glyph in that glyph row area.
25212 X is the current output position assigned to the new glyph string
25213 constructed. HL overrides that face of the glyph; e.g. it is
25214 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25215 x-position of the drawing area. */
25216
25217 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25218 do { \
25219 int face_id = (row)->glyphs[area][START].face_id; \
25220 struct face *base_face = FACE_FROM_ID (f, face_id); \
25221 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25222 struct composition *cmp = composition_table[cmp_id]; \
25223 XChar2b *char2b; \
25224 struct glyph_string *first_s = NULL; \
25225 int n; \
25226 \
25227 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25228 \
25229 /* Make glyph_strings for each glyph sequence that is drawable by \
25230 the same face, and append them to HEAD/TAIL. */ \
25231 for (n = 0; n < cmp->glyph_len;) \
25232 { \
25233 s = alloca (sizeof *s); \
25234 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25235 append_glyph_string (&(HEAD), &(TAIL), s); \
25236 s->cmp = cmp; \
25237 s->cmp_from = n; \
25238 s->x = (X); \
25239 if (n == 0) \
25240 first_s = s; \
25241 n = fill_composite_glyph_string (s, base_face, overlaps); \
25242 } \
25243 \
25244 ++START; \
25245 s = first_s; \
25246 } while (false)
25247
25248
25249 /* Add a glyph string for a glyph-string sequence to the list of strings
25250 between HEAD and TAIL. */
25251
25252 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25253 do { \
25254 int face_id; \
25255 XChar2b *char2b; \
25256 Lisp_Object gstring; \
25257 \
25258 face_id = (row)->glyphs[area][START].face_id; \
25259 gstring = (composition_gstring_from_id \
25260 ((row)->glyphs[area][START].u.cmp.id)); \
25261 s = alloca (sizeof *s); \
25262 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25263 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25264 append_glyph_string (&(HEAD), &(TAIL), s); \
25265 s->x = (X); \
25266 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25267 } while (false)
25268
25269
25270 /* Add a glyph string for a sequence of glyphless character's glyphs
25271 to the list of strings between HEAD and TAIL. The meanings of
25272 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25273
25274 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25275 do \
25276 { \
25277 int face_id; \
25278 \
25279 face_id = (row)->glyphs[area][START].face_id; \
25280 \
25281 s = alloca (sizeof *s); \
25282 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25283 append_glyph_string (&HEAD, &TAIL, s); \
25284 s->x = (X); \
25285 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25286 overlaps); \
25287 } \
25288 while (false)
25289
25290
25291 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25292 of AREA of glyph row ROW on window W between indices START and END.
25293 HL overrides the face for drawing glyph strings, e.g. it is
25294 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25295 x-positions of the drawing area.
25296
25297 This is an ugly monster macro construct because we must use alloca
25298 to allocate glyph strings (because draw_glyphs can be called
25299 asynchronously). */
25300
25301 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25302 do \
25303 { \
25304 HEAD = TAIL = NULL; \
25305 while (START < END) \
25306 { \
25307 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25308 switch (first_glyph->type) \
25309 { \
25310 case CHAR_GLYPH: \
25311 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25312 HL, X, LAST_X); \
25313 break; \
25314 \
25315 case COMPOSITE_GLYPH: \
25316 if (first_glyph->u.cmp.automatic) \
25317 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25318 HL, X, LAST_X); \
25319 else \
25320 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25321 HL, X, LAST_X); \
25322 break; \
25323 \
25324 case STRETCH_GLYPH: \
25325 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25326 HL, X, LAST_X); \
25327 break; \
25328 \
25329 case IMAGE_GLYPH: \
25330 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25331 HL, X, LAST_X); \
25332 break; \
25333 \
25334 case GLYPHLESS_GLYPH: \
25335 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25336 HL, X, LAST_X); \
25337 break; \
25338 \
25339 default: \
25340 emacs_abort (); \
25341 } \
25342 \
25343 if (s) \
25344 { \
25345 set_glyph_string_background_width (s, START, LAST_X); \
25346 (X) += s->width; \
25347 } \
25348 } \
25349 } while (false)
25350
25351
25352 /* Draw glyphs between START and END in AREA of ROW on window W,
25353 starting at x-position X. X is relative to AREA in W. HL is a
25354 face-override with the following meaning:
25355
25356 DRAW_NORMAL_TEXT draw normally
25357 DRAW_CURSOR draw in cursor face
25358 DRAW_MOUSE_FACE draw in mouse face.
25359 DRAW_INVERSE_VIDEO draw in mode line face
25360 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25361 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25362
25363 If OVERLAPS is non-zero, draw only the foreground of characters and
25364 clip to the physical height of ROW. Non-zero value also defines
25365 the overlapping part to be drawn:
25366
25367 OVERLAPS_PRED overlap with preceding rows
25368 OVERLAPS_SUCC overlap with succeeding rows
25369 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25370 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25371
25372 Value is the x-position reached, relative to AREA of W. */
25373
25374 static int
25375 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25376 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25377 enum draw_glyphs_face hl, int overlaps)
25378 {
25379 struct glyph_string *head, *tail;
25380 struct glyph_string *s;
25381 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25382 int i, j, x_reached, last_x, area_left = 0;
25383 struct frame *f = XFRAME (WINDOW_FRAME (w));
25384 DECLARE_HDC (hdc);
25385
25386 ALLOCATE_HDC (hdc, f);
25387
25388 /* Let's rather be paranoid than getting a SEGV. */
25389 end = min (end, row->used[area]);
25390 start = clip_to_bounds (0, start, end);
25391
25392 /* Translate X to frame coordinates. Set last_x to the right
25393 end of the drawing area. */
25394 if (row->full_width_p)
25395 {
25396 /* X is relative to the left edge of W, without scroll bars
25397 or fringes. */
25398 area_left = WINDOW_LEFT_EDGE_X (w);
25399 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25400 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25401 }
25402 else
25403 {
25404 area_left = window_box_left (w, area);
25405 last_x = area_left + window_box_width (w, area);
25406 }
25407 x += area_left;
25408
25409 /* Build a doubly-linked list of glyph_string structures between
25410 head and tail from what we have to draw. Note that the macro
25411 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25412 the reason we use a separate variable `i'. */
25413 i = start;
25414 USE_SAFE_ALLOCA;
25415 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25416 if (tail)
25417 x_reached = tail->x + tail->background_width;
25418 else
25419 x_reached = x;
25420
25421 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25422 the row, redraw some glyphs in front or following the glyph
25423 strings built above. */
25424 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25425 {
25426 struct glyph_string *h, *t;
25427 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25428 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25429 bool check_mouse_face = false;
25430 int dummy_x = 0;
25431
25432 /* If mouse highlighting is on, we may need to draw adjacent
25433 glyphs using mouse-face highlighting. */
25434 if (area == TEXT_AREA && row->mouse_face_p
25435 && hlinfo->mouse_face_beg_row >= 0
25436 && hlinfo->mouse_face_end_row >= 0)
25437 {
25438 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25439
25440 if (row_vpos >= hlinfo->mouse_face_beg_row
25441 && row_vpos <= hlinfo->mouse_face_end_row)
25442 {
25443 check_mouse_face = true;
25444 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25445 ? hlinfo->mouse_face_beg_col : 0;
25446 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25447 ? hlinfo->mouse_face_end_col
25448 : row->used[TEXT_AREA];
25449 }
25450 }
25451
25452 /* Compute overhangs for all glyph strings. */
25453 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25454 for (s = head; s; s = s->next)
25455 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25456
25457 /* Prepend glyph strings for glyphs in front of the first glyph
25458 string that are overwritten because of the first glyph
25459 string's left overhang. The background of all strings
25460 prepended must be drawn because the first glyph string
25461 draws over it. */
25462 i = left_overwritten (head);
25463 if (i >= 0)
25464 {
25465 enum draw_glyphs_face overlap_hl;
25466
25467 /* If this row contains mouse highlighting, attempt to draw
25468 the overlapped glyphs with the correct highlight. This
25469 code fails if the overlap encompasses more than one glyph
25470 and mouse-highlight spans only some of these glyphs.
25471 However, making it work perfectly involves a lot more
25472 code, and I don't know if the pathological case occurs in
25473 practice, so we'll stick to this for now. --- cyd */
25474 if (check_mouse_face
25475 && mouse_beg_col < start && mouse_end_col > i)
25476 overlap_hl = DRAW_MOUSE_FACE;
25477 else
25478 overlap_hl = DRAW_NORMAL_TEXT;
25479
25480 if (hl != overlap_hl)
25481 clip_head = head;
25482 j = i;
25483 BUILD_GLYPH_STRINGS (j, start, h, t,
25484 overlap_hl, dummy_x, last_x);
25485 start = i;
25486 compute_overhangs_and_x (t, head->x, true);
25487 prepend_glyph_string_lists (&head, &tail, h, t);
25488 if (clip_head == NULL)
25489 clip_head = head;
25490 }
25491
25492 /* Prepend glyph strings for glyphs in front of the first glyph
25493 string that overwrite that glyph string because of their
25494 right overhang. For these strings, only the foreground must
25495 be drawn, because it draws over the glyph string at `head'.
25496 The background must not be drawn because this would overwrite
25497 right overhangs of preceding glyphs for which no glyph
25498 strings exist. */
25499 i = left_overwriting (head);
25500 if (i >= 0)
25501 {
25502 enum draw_glyphs_face overlap_hl;
25503
25504 if (check_mouse_face
25505 && mouse_beg_col < start && mouse_end_col > i)
25506 overlap_hl = DRAW_MOUSE_FACE;
25507 else
25508 overlap_hl = DRAW_NORMAL_TEXT;
25509
25510 if (hl == overlap_hl || clip_head == NULL)
25511 clip_head = head;
25512 BUILD_GLYPH_STRINGS (i, start, h, t,
25513 overlap_hl, dummy_x, last_x);
25514 for (s = h; s; s = s->next)
25515 s->background_filled_p = true;
25516 compute_overhangs_and_x (t, head->x, true);
25517 prepend_glyph_string_lists (&head, &tail, h, t);
25518 }
25519
25520 /* Append glyphs strings for glyphs following the last glyph
25521 string tail that are overwritten by tail. The background of
25522 these strings has to be drawn because tail's foreground draws
25523 over it. */
25524 i = right_overwritten (tail);
25525 if (i >= 0)
25526 {
25527 enum draw_glyphs_face overlap_hl;
25528
25529 if (check_mouse_face
25530 && mouse_beg_col < i && mouse_end_col > end)
25531 overlap_hl = DRAW_MOUSE_FACE;
25532 else
25533 overlap_hl = DRAW_NORMAL_TEXT;
25534
25535 if (hl != overlap_hl)
25536 clip_tail = tail;
25537 BUILD_GLYPH_STRINGS (end, i, h, t,
25538 overlap_hl, x, last_x);
25539 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25540 we don't have `end = i;' here. */
25541 compute_overhangs_and_x (h, tail->x + tail->width, false);
25542 append_glyph_string_lists (&head, &tail, h, t);
25543 if (clip_tail == NULL)
25544 clip_tail = tail;
25545 }
25546
25547 /* Append glyph strings for glyphs following the last glyph
25548 string tail that overwrite tail. The foreground of such
25549 glyphs has to be drawn because it writes into the background
25550 of tail. The background must not be drawn because it could
25551 paint over the foreground of following glyphs. */
25552 i = right_overwriting (tail);
25553 if (i >= 0)
25554 {
25555 enum draw_glyphs_face overlap_hl;
25556 if (check_mouse_face
25557 && mouse_beg_col < i && mouse_end_col > end)
25558 overlap_hl = DRAW_MOUSE_FACE;
25559 else
25560 overlap_hl = DRAW_NORMAL_TEXT;
25561
25562 if (hl == overlap_hl || clip_tail == NULL)
25563 clip_tail = tail;
25564 i++; /* We must include the Ith glyph. */
25565 BUILD_GLYPH_STRINGS (end, i, h, t,
25566 overlap_hl, x, last_x);
25567 for (s = h; s; s = s->next)
25568 s->background_filled_p = true;
25569 compute_overhangs_and_x (h, tail->x + tail->width, false);
25570 append_glyph_string_lists (&head, &tail, h, t);
25571 }
25572 if (clip_head || clip_tail)
25573 for (s = head; s; s = s->next)
25574 {
25575 s->clip_head = clip_head;
25576 s->clip_tail = clip_tail;
25577 }
25578 }
25579
25580 /* Draw all strings. */
25581 for (s = head; s; s = s->next)
25582 FRAME_RIF (f)->draw_glyph_string (s);
25583
25584 #ifndef HAVE_NS
25585 /* When focus a sole frame and move horizontally, this clears on_p
25586 causing a failure to erase prev cursor position. */
25587 if (area == TEXT_AREA
25588 && !row->full_width_p
25589 /* When drawing overlapping rows, only the glyph strings'
25590 foreground is drawn, which doesn't erase a cursor
25591 completely. */
25592 && !overlaps)
25593 {
25594 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25595 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25596 : (tail ? tail->x + tail->background_width : x));
25597 x0 -= area_left;
25598 x1 -= area_left;
25599
25600 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25601 row->y, MATRIX_ROW_BOTTOM_Y (row));
25602 }
25603 #endif
25604
25605 /* Value is the x-position up to which drawn, relative to AREA of W.
25606 This doesn't include parts drawn because of overhangs. */
25607 if (row->full_width_p)
25608 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25609 else
25610 x_reached -= area_left;
25611
25612 RELEASE_HDC (hdc, f);
25613
25614 SAFE_FREE ();
25615 return x_reached;
25616 }
25617
25618 /* Expand row matrix if too narrow. Don't expand if area
25619 is not present. */
25620
25621 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25622 { \
25623 if (!it->f->fonts_changed \
25624 && (it->glyph_row->glyphs[area] \
25625 < it->glyph_row->glyphs[area + 1])) \
25626 { \
25627 it->w->ncols_scale_factor++; \
25628 it->f->fonts_changed = true; \
25629 } \
25630 }
25631
25632 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25633 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25634
25635 static void
25636 append_glyph (struct it *it)
25637 {
25638 struct glyph *glyph;
25639 enum glyph_row_area area = it->area;
25640
25641 eassert (it->glyph_row);
25642 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25643
25644 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25645 if (glyph < it->glyph_row->glyphs[area + 1])
25646 {
25647 /* If the glyph row is reversed, we need to prepend the glyph
25648 rather than append it. */
25649 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25650 {
25651 struct glyph *g;
25652
25653 /* Make room for the additional glyph. */
25654 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25655 g[1] = *g;
25656 glyph = it->glyph_row->glyphs[area];
25657 }
25658 glyph->charpos = CHARPOS (it->position);
25659 glyph->object = it->object;
25660 if (it->pixel_width > 0)
25661 {
25662 glyph->pixel_width = it->pixel_width;
25663 glyph->padding_p = false;
25664 }
25665 else
25666 {
25667 /* Assure at least 1-pixel width. Otherwise, cursor can't
25668 be displayed correctly. */
25669 glyph->pixel_width = 1;
25670 glyph->padding_p = true;
25671 }
25672 glyph->ascent = it->ascent;
25673 glyph->descent = it->descent;
25674 glyph->voffset = it->voffset;
25675 glyph->type = CHAR_GLYPH;
25676 glyph->avoid_cursor_p = it->avoid_cursor_p;
25677 glyph->multibyte_p = it->multibyte_p;
25678 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25679 {
25680 /* In R2L rows, the left and the right box edges need to be
25681 drawn in reverse direction. */
25682 glyph->right_box_line_p = it->start_of_box_run_p;
25683 glyph->left_box_line_p = it->end_of_box_run_p;
25684 }
25685 else
25686 {
25687 glyph->left_box_line_p = it->start_of_box_run_p;
25688 glyph->right_box_line_p = it->end_of_box_run_p;
25689 }
25690 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25691 || it->phys_descent > it->descent);
25692 glyph->glyph_not_available_p = it->glyph_not_available_p;
25693 glyph->face_id = it->face_id;
25694 glyph->u.ch = it->char_to_display;
25695 glyph->slice.img = null_glyph_slice;
25696 glyph->font_type = FONT_TYPE_UNKNOWN;
25697 if (it->bidi_p)
25698 {
25699 glyph->resolved_level = it->bidi_it.resolved_level;
25700 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25701 glyph->bidi_type = it->bidi_it.type;
25702 }
25703 else
25704 {
25705 glyph->resolved_level = 0;
25706 glyph->bidi_type = UNKNOWN_BT;
25707 }
25708 ++it->glyph_row->used[area];
25709 }
25710 else
25711 IT_EXPAND_MATRIX_WIDTH (it, area);
25712 }
25713
25714 /* Store one glyph for the composition IT->cmp_it.id in
25715 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25716 non-null. */
25717
25718 static void
25719 append_composite_glyph (struct it *it)
25720 {
25721 struct glyph *glyph;
25722 enum glyph_row_area area = it->area;
25723
25724 eassert (it->glyph_row);
25725
25726 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25727 if (glyph < it->glyph_row->glyphs[area + 1])
25728 {
25729 /* If the glyph row is reversed, we need to prepend the glyph
25730 rather than append it. */
25731 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25732 {
25733 struct glyph *g;
25734
25735 /* Make room for the new glyph. */
25736 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25737 g[1] = *g;
25738 glyph = it->glyph_row->glyphs[it->area];
25739 }
25740 glyph->charpos = it->cmp_it.charpos;
25741 glyph->object = it->object;
25742 glyph->pixel_width = it->pixel_width;
25743 glyph->ascent = it->ascent;
25744 glyph->descent = it->descent;
25745 glyph->voffset = it->voffset;
25746 glyph->type = COMPOSITE_GLYPH;
25747 if (it->cmp_it.ch < 0)
25748 {
25749 glyph->u.cmp.automatic = false;
25750 glyph->u.cmp.id = it->cmp_it.id;
25751 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25752 }
25753 else
25754 {
25755 glyph->u.cmp.automatic = true;
25756 glyph->u.cmp.id = it->cmp_it.id;
25757 glyph->slice.cmp.from = it->cmp_it.from;
25758 glyph->slice.cmp.to = it->cmp_it.to - 1;
25759 }
25760 glyph->avoid_cursor_p = it->avoid_cursor_p;
25761 glyph->multibyte_p = it->multibyte_p;
25762 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25763 {
25764 /* In R2L rows, the left and the right box edges need to be
25765 drawn in reverse direction. */
25766 glyph->right_box_line_p = it->start_of_box_run_p;
25767 glyph->left_box_line_p = it->end_of_box_run_p;
25768 }
25769 else
25770 {
25771 glyph->left_box_line_p = it->start_of_box_run_p;
25772 glyph->right_box_line_p = it->end_of_box_run_p;
25773 }
25774 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25775 || it->phys_descent > it->descent);
25776 glyph->padding_p = false;
25777 glyph->glyph_not_available_p = false;
25778 glyph->face_id = it->face_id;
25779 glyph->font_type = FONT_TYPE_UNKNOWN;
25780 if (it->bidi_p)
25781 {
25782 glyph->resolved_level = it->bidi_it.resolved_level;
25783 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25784 glyph->bidi_type = it->bidi_it.type;
25785 }
25786 ++it->glyph_row->used[area];
25787 }
25788 else
25789 IT_EXPAND_MATRIX_WIDTH (it, area);
25790 }
25791
25792
25793 /* Change IT->ascent and IT->height according to the setting of
25794 IT->voffset. */
25795
25796 static void
25797 take_vertical_position_into_account (struct it *it)
25798 {
25799 if (it->voffset)
25800 {
25801 if (it->voffset < 0)
25802 /* Increase the ascent so that we can display the text higher
25803 in the line. */
25804 it->ascent -= it->voffset;
25805 else
25806 /* Increase the descent so that we can display the text lower
25807 in the line. */
25808 it->descent += it->voffset;
25809 }
25810 }
25811
25812
25813 /* Produce glyphs/get display metrics for the image IT is loaded with.
25814 See the description of struct display_iterator in dispextern.h for
25815 an overview of struct display_iterator. */
25816
25817 static void
25818 produce_image_glyph (struct it *it)
25819 {
25820 struct image *img;
25821 struct face *face;
25822 int glyph_ascent, crop;
25823 struct glyph_slice slice;
25824
25825 eassert (it->what == IT_IMAGE);
25826
25827 face = FACE_FROM_ID (it->f, it->face_id);
25828 eassert (face);
25829 /* Make sure X resources of the face is loaded. */
25830 prepare_face_for_display (it->f, face);
25831
25832 if (it->image_id < 0)
25833 {
25834 /* Fringe bitmap. */
25835 it->ascent = it->phys_ascent = 0;
25836 it->descent = it->phys_descent = 0;
25837 it->pixel_width = 0;
25838 it->nglyphs = 0;
25839 return;
25840 }
25841
25842 img = IMAGE_FROM_ID (it->f, it->image_id);
25843 eassert (img);
25844 /* Make sure X resources of the image is loaded. */
25845 prepare_image_for_display (it->f, img);
25846
25847 slice.x = slice.y = 0;
25848 slice.width = img->width;
25849 slice.height = img->height;
25850
25851 if (INTEGERP (it->slice.x))
25852 slice.x = XINT (it->slice.x);
25853 else if (FLOATP (it->slice.x))
25854 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25855
25856 if (INTEGERP (it->slice.y))
25857 slice.y = XINT (it->slice.y);
25858 else if (FLOATP (it->slice.y))
25859 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25860
25861 if (INTEGERP (it->slice.width))
25862 slice.width = XINT (it->slice.width);
25863 else if (FLOATP (it->slice.width))
25864 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25865
25866 if (INTEGERP (it->slice.height))
25867 slice.height = XINT (it->slice.height);
25868 else if (FLOATP (it->slice.height))
25869 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25870
25871 if (slice.x >= img->width)
25872 slice.x = img->width;
25873 if (slice.y >= img->height)
25874 slice.y = img->height;
25875 if (slice.x + slice.width >= img->width)
25876 slice.width = img->width - slice.x;
25877 if (slice.y + slice.height > img->height)
25878 slice.height = img->height - slice.y;
25879
25880 if (slice.width == 0 || slice.height == 0)
25881 return;
25882
25883 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25884
25885 it->descent = slice.height - glyph_ascent;
25886 if (slice.y == 0)
25887 it->descent += img->vmargin;
25888 if (slice.y + slice.height == img->height)
25889 it->descent += img->vmargin;
25890 it->phys_descent = it->descent;
25891
25892 it->pixel_width = slice.width;
25893 if (slice.x == 0)
25894 it->pixel_width += img->hmargin;
25895 if (slice.x + slice.width == img->width)
25896 it->pixel_width += img->hmargin;
25897
25898 /* It's quite possible for images to have an ascent greater than
25899 their height, so don't get confused in that case. */
25900 if (it->descent < 0)
25901 it->descent = 0;
25902
25903 it->nglyphs = 1;
25904
25905 if (face->box != FACE_NO_BOX)
25906 {
25907 if (face->box_line_width > 0)
25908 {
25909 if (slice.y == 0)
25910 it->ascent += face->box_line_width;
25911 if (slice.y + slice.height == img->height)
25912 it->descent += face->box_line_width;
25913 }
25914
25915 if (it->start_of_box_run_p && slice.x == 0)
25916 it->pixel_width += eabs (face->box_line_width);
25917 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25918 it->pixel_width += eabs (face->box_line_width);
25919 }
25920
25921 take_vertical_position_into_account (it);
25922
25923 /* Automatically crop wide image glyphs at right edge so we can
25924 draw the cursor on same display row. */
25925 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25926 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25927 {
25928 it->pixel_width -= crop;
25929 slice.width -= crop;
25930 }
25931
25932 if (it->glyph_row)
25933 {
25934 struct glyph *glyph;
25935 enum glyph_row_area area = it->area;
25936
25937 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25938 if (it->glyph_row->reversed_p)
25939 {
25940 struct glyph *g;
25941
25942 /* Make room for the new glyph. */
25943 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25944 g[1] = *g;
25945 glyph = it->glyph_row->glyphs[it->area];
25946 }
25947 if (glyph < it->glyph_row->glyphs[area + 1])
25948 {
25949 glyph->charpos = CHARPOS (it->position);
25950 glyph->object = it->object;
25951 glyph->pixel_width = it->pixel_width;
25952 glyph->ascent = glyph_ascent;
25953 glyph->descent = it->descent;
25954 glyph->voffset = it->voffset;
25955 glyph->type = IMAGE_GLYPH;
25956 glyph->avoid_cursor_p = it->avoid_cursor_p;
25957 glyph->multibyte_p = it->multibyte_p;
25958 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25959 {
25960 /* In R2L rows, the left and the right box edges need to be
25961 drawn in reverse direction. */
25962 glyph->right_box_line_p = it->start_of_box_run_p;
25963 glyph->left_box_line_p = it->end_of_box_run_p;
25964 }
25965 else
25966 {
25967 glyph->left_box_line_p = it->start_of_box_run_p;
25968 glyph->right_box_line_p = it->end_of_box_run_p;
25969 }
25970 glyph->overlaps_vertically_p = false;
25971 glyph->padding_p = false;
25972 glyph->glyph_not_available_p = false;
25973 glyph->face_id = it->face_id;
25974 glyph->u.img_id = img->id;
25975 glyph->slice.img = slice;
25976 glyph->font_type = FONT_TYPE_UNKNOWN;
25977 if (it->bidi_p)
25978 {
25979 glyph->resolved_level = it->bidi_it.resolved_level;
25980 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25981 glyph->bidi_type = it->bidi_it.type;
25982 }
25983 ++it->glyph_row->used[area];
25984 }
25985 else
25986 IT_EXPAND_MATRIX_WIDTH (it, area);
25987 }
25988 }
25989
25990
25991 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25992 of the glyph, WIDTH and HEIGHT are the width and height of the
25993 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25994
25995 static void
25996 append_stretch_glyph (struct it *it, Lisp_Object object,
25997 int width, int height, int ascent)
25998 {
25999 struct glyph *glyph;
26000 enum glyph_row_area area = it->area;
26001
26002 eassert (ascent >= 0 && ascent <= height);
26003
26004 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26005 if (glyph < it->glyph_row->glyphs[area + 1])
26006 {
26007 /* If the glyph row is reversed, we need to prepend the glyph
26008 rather than append it. */
26009 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26010 {
26011 struct glyph *g;
26012
26013 /* Make room for the additional glyph. */
26014 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26015 g[1] = *g;
26016 glyph = it->glyph_row->glyphs[area];
26017
26018 /* Decrease the width of the first glyph of the row that
26019 begins before first_visible_x (e.g., due to hscroll).
26020 This is so the overall width of the row becomes smaller
26021 by the scroll amount, and the stretch glyph appended by
26022 extend_face_to_end_of_line will be wider, to shift the
26023 row glyphs to the right. (In L2R rows, the corresponding
26024 left-shift effect is accomplished by setting row->x to a
26025 negative value, which won't work with R2L rows.)
26026
26027 This must leave us with a positive value of WIDTH, since
26028 otherwise the call to move_it_in_display_line_to at the
26029 beginning of display_line would have got past the entire
26030 first glyph, and then it->current_x would have been
26031 greater or equal to it->first_visible_x. */
26032 if (it->current_x < it->first_visible_x)
26033 width -= it->first_visible_x - it->current_x;
26034 eassert (width > 0);
26035 }
26036 glyph->charpos = CHARPOS (it->position);
26037 glyph->object = object;
26038 glyph->pixel_width = width;
26039 glyph->ascent = ascent;
26040 glyph->descent = height - ascent;
26041 glyph->voffset = it->voffset;
26042 glyph->type = STRETCH_GLYPH;
26043 glyph->avoid_cursor_p = it->avoid_cursor_p;
26044 glyph->multibyte_p = it->multibyte_p;
26045 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26046 {
26047 /* In R2L rows, the left and the right box edges need to be
26048 drawn in reverse direction. */
26049 glyph->right_box_line_p = it->start_of_box_run_p;
26050 glyph->left_box_line_p = it->end_of_box_run_p;
26051 }
26052 else
26053 {
26054 glyph->left_box_line_p = it->start_of_box_run_p;
26055 glyph->right_box_line_p = it->end_of_box_run_p;
26056 }
26057 glyph->overlaps_vertically_p = false;
26058 glyph->padding_p = false;
26059 glyph->glyph_not_available_p = false;
26060 glyph->face_id = it->face_id;
26061 glyph->u.stretch.ascent = ascent;
26062 glyph->u.stretch.height = height;
26063 glyph->slice.img = null_glyph_slice;
26064 glyph->font_type = FONT_TYPE_UNKNOWN;
26065 if (it->bidi_p)
26066 {
26067 glyph->resolved_level = it->bidi_it.resolved_level;
26068 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26069 glyph->bidi_type = it->bidi_it.type;
26070 }
26071 else
26072 {
26073 glyph->resolved_level = 0;
26074 glyph->bidi_type = UNKNOWN_BT;
26075 }
26076 ++it->glyph_row->used[area];
26077 }
26078 else
26079 IT_EXPAND_MATRIX_WIDTH (it, area);
26080 }
26081
26082 #endif /* HAVE_WINDOW_SYSTEM */
26083
26084 /* Produce a stretch glyph for iterator IT. IT->object is the value
26085 of the glyph property displayed. The value must be a list
26086 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26087 being recognized:
26088
26089 1. `:width WIDTH' specifies that the space should be WIDTH *
26090 canonical char width wide. WIDTH may be an integer or floating
26091 point number.
26092
26093 2. `:relative-width FACTOR' specifies that the width of the stretch
26094 should be computed from the width of the first character having the
26095 `glyph' property, and should be FACTOR times that width.
26096
26097 3. `:align-to HPOS' specifies that the space should be wide enough
26098 to reach HPOS, a value in canonical character units.
26099
26100 Exactly one of the above pairs must be present.
26101
26102 4. `:height HEIGHT' specifies that the height of the stretch produced
26103 should be HEIGHT, measured in canonical character units.
26104
26105 5. `:relative-height FACTOR' specifies that the height of the
26106 stretch should be FACTOR times the height of the characters having
26107 the glyph property.
26108
26109 Either none or exactly one of 4 or 5 must be present.
26110
26111 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26112 of the stretch should be used for the ascent of the stretch.
26113 ASCENT must be in the range 0 <= ASCENT <= 100. */
26114
26115 void
26116 produce_stretch_glyph (struct it *it)
26117 {
26118 /* (space :width WIDTH :height HEIGHT ...) */
26119 Lisp_Object prop, plist;
26120 int width = 0, height = 0, align_to = -1;
26121 bool zero_width_ok_p = false;
26122 double tem;
26123 struct font *font = NULL;
26124
26125 #ifdef HAVE_WINDOW_SYSTEM
26126 int ascent = 0;
26127 bool zero_height_ok_p = false;
26128
26129 if (FRAME_WINDOW_P (it->f))
26130 {
26131 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26132 font = face->font ? face->font : FRAME_FONT (it->f);
26133 prepare_face_for_display (it->f, face);
26134 }
26135 #endif
26136
26137 /* List should start with `space'. */
26138 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26139 plist = XCDR (it->object);
26140
26141 /* Compute the width of the stretch. */
26142 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26143 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26144 {
26145 /* Absolute width `:width WIDTH' specified and valid. */
26146 zero_width_ok_p = true;
26147 width = (int)tem;
26148 }
26149 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26150 {
26151 /* Relative width `:relative-width FACTOR' specified and valid.
26152 Compute the width of the characters having the `glyph'
26153 property. */
26154 struct it it2;
26155 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26156
26157 it2 = *it;
26158 if (it->multibyte_p)
26159 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26160 else
26161 {
26162 it2.c = it2.char_to_display = *p, it2.len = 1;
26163 if (! ASCII_CHAR_P (it2.c))
26164 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26165 }
26166
26167 it2.glyph_row = NULL;
26168 it2.what = IT_CHARACTER;
26169 PRODUCE_GLYPHS (&it2);
26170 width = NUMVAL (prop) * it2.pixel_width;
26171 }
26172 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26173 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26174 &align_to))
26175 {
26176 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26177 align_to = (align_to < 0
26178 ? 0
26179 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26180 else if (align_to < 0)
26181 align_to = window_box_left_offset (it->w, TEXT_AREA);
26182 width = max (0, (int)tem + align_to - it->current_x);
26183 zero_width_ok_p = true;
26184 }
26185 else
26186 /* Nothing specified -> width defaults to canonical char width. */
26187 width = FRAME_COLUMN_WIDTH (it->f);
26188
26189 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26190 width = 1;
26191
26192 #ifdef HAVE_WINDOW_SYSTEM
26193 /* Compute height. */
26194 if (FRAME_WINDOW_P (it->f))
26195 {
26196 int default_height = normal_char_height (font, ' ');
26197
26198 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26199 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26200 {
26201 height = (int)tem;
26202 zero_height_ok_p = true;
26203 }
26204 else if (prop = Fplist_get (plist, QCrelative_height),
26205 NUMVAL (prop) > 0)
26206 height = default_height * NUMVAL (prop);
26207 else
26208 height = default_height;
26209
26210 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26211 height = 1;
26212
26213 /* Compute percentage of height used for ascent. If
26214 `:ascent ASCENT' is present and valid, use that. Otherwise,
26215 derive the ascent from the font in use. */
26216 if (prop = Fplist_get (plist, QCascent),
26217 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26218 ascent = height * NUMVAL (prop) / 100.0;
26219 else if (!NILP (prop)
26220 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26221 ascent = min (max (0, (int)tem), height);
26222 else
26223 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26224 }
26225 else
26226 #endif /* HAVE_WINDOW_SYSTEM */
26227 height = 1;
26228
26229 if (width > 0 && it->line_wrap != TRUNCATE
26230 && it->current_x + width > it->last_visible_x)
26231 {
26232 width = it->last_visible_x - it->current_x;
26233 #ifdef HAVE_WINDOW_SYSTEM
26234 /* Subtract one more pixel from the stretch width, but only on
26235 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26236 width -= FRAME_WINDOW_P (it->f);
26237 #endif
26238 }
26239
26240 if (width > 0 && height > 0 && it->glyph_row)
26241 {
26242 Lisp_Object o_object = it->object;
26243 Lisp_Object object = it->stack[it->sp - 1].string;
26244 int n = width;
26245
26246 if (!STRINGP (object))
26247 object = it->w->contents;
26248 #ifdef HAVE_WINDOW_SYSTEM
26249 if (FRAME_WINDOW_P (it->f))
26250 append_stretch_glyph (it, object, width, height, ascent);
26251 else
26252 #endif
26253 {
26254 it->object = object;
26255 it->char_to_display = ' ';
26256 it->pixel_width = it->len = 1;
26257 while (n--)
26258 tty_append_glyph (it);
26259 it->object = o_object;
26260 }
26261 }
26262
26263 it->pixel_width = width;
26264 #ifdef HAVE_WINDOW_SYSTEM
26265 if (FRAME_WINDOW_P (it->f))
26266 {
26267 it->ascent = it->phys_ascent = ascent;
26268 it->descent = it->phys_descent = height - it->ascent;
26269 it->nglyphs = width > 0 && height > 0;
26270 take_vertical_position_into_account (it);
26271 }
26272 else
26273 #endif
26274 it->nglyphs = width;
26275 }
26276
26277 /* Get information about special display element WHAT in an
26278 environment described by IT. WHAT is one of IT_TRUNCATION or
26279 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26280 non-null glyph_row member. This function ensures that fields like
26281 face_id, c, len of IT are left untouched. */
26282
26283 static void
26284 produce_special_glyphs (struct it *it, enum display_element_type what)
26285 {
26286 struct it temp_it;
26287 Lisp_Object gc;
26288 GLYPH glyph;
26289
26290 temp_it = *it;
26291 temp_it.object = Qnil;
26292 memset (&temp_it.current, 0, sizeof temp_it.current);
26293
26294 if (what == IT_CONTINUATION)
26295 {
26296 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26297 if (it->bidi_it.paragraph_dir == R2L)
26298 SET_GLYPH_FROM_CHAR (glyph, '/');
26299 else
26300 SET_GLYPH_FROM_CHAR (glyph, '\\');
26301 if (it->dp
26302 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26303 {
26304 /* FIXME: Should we mirror GC for R2L lines? */
26305 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26306 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26307 }
26308 }
26309 else if (what == IT_TRUNCATION)
26310 {
26311 /* Truncation glyph. */
26312 SET_GLYPH_FROM_CHAR (glyph, '$');
26313 if (it->dp
26314 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26315 {
26316 /* FIXME: Should we mirror GC for R2L lines? */
26317 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26318 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26319 }
26320 }
26321 else
26322 emacs_abort ();
26323
26324 #ifdef HAVE_WINDOW_SYSTEM
26325 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26326 is turned off, we precede the truncation/continuation glyphs by a
26327 stretch glyph whose width is computed such that these special
26328 glyphs are aligned at the window margin, even when very different
26329 fonts are used in different glyph rows. */
26330 if (FRAME_WINDOW_P (temp_it.f)
26331 /* init_iterator calls this with it->glyph_row == NULL, and it
26332 wants only the pixel width of the truncation/continuation
26333 glyphs. */
26334 && temp_it.glyph_row
26335 /* insert_left_trunc_glyphs calls us at the beginning of the
26336 row, and it has its own calculation of the stretch glyph
26337 width. */
26338 && temp_it.glyph_row->used[TEXT_AREA] > 0
26339 && (temp_it.glyph_row->reversed_p
26340 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26341 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26342 {
26343 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26344
26345 if (stretch_width > 0)
26346 {
26347 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26348 struct font *font =
26349 face->font ? face->font : FRAME_FONT (temp_it.f);
26350 int stretch_ascent =
26351 (((temp_it.ascent + temp_it.descent)
26352 * FONT_BASE (font)) / FONT_HEIGHT (font));
26353
26354 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26355 temp_it.ascent + temp_it.descent,
26356 stretch_ascent);
26357 }
26358 }
26359 #endif
26360
26361 temp_it.dp = NULL;
26362 temp_it.what = IT_CHARACTER;
26363 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26364 temp_it.face_id = GLYPH_FACE (glyph);
26365 temp_it.len = CHAR_BYTES (temp_it.c);
26366
26367 PRODUCE_GLYPHS (&temp_it);
26368 it->pixel_width = temp_it.pixel_width;
26369 it->nglyphs = temp_it.nglyphs;
26370 }
26371
26372 #ifdef HAVE_WINDOW_SYSTEM
26373
26374 /* Calculate line-height and line-spacing properties.
26375 An integer value specifies explicit pixel value.
26376 A float value specifies relative value to current face height.
26377 A cons (float . face-name) specifies relative value to
26378 height of specified face font.
26379
26380 Returns height in pixels, or nil. */
26381
26382 static Lisp_Object
26383 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26384 int boff, bool override)
26385 {
26386 Lisp_Object face_name = Qnil;
26387 int ascent, descent, height;
26388
26389 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26390 return val;
26391
26392 if (CONSP (val))
26393 {
26394 face_name = XCAR (val);
26395 val = XCDR (val);
26396 if (!NUMBERP (val))
26397 val = make_number (1);
26398 if (NILP (face_name))
26399 {
26400 height = it->ascent + it->descent;
26401 goto scale;
26402 }
26403 }
26404
26405 if (NILP (face_name))
26406 {
26407 font = FRAME_FONT (it->f);
26408 boff = FRAME_BASELINE_OFFSET (it->f);
26409 }
26410 else if (EQ (face_name, Qt))
26411 {
26412 override = false;
26413 }
26414 else
26415 {
26416 int face_id;
26417 struct face *face;
26418
26419 face_id = lookup_named_face (it->f, face_name, false);
26420 if (face_id < 0)
26421 return make_number (-1);
26422
26423 face = FACE_FROM_ID (it->f, face_id);
26424 font = face->font;
26425 if (font == NULL)
26426 return make_number (-1);
26427 boff = font->baseline_offset;
26428 if (font->vertical_centering)
26429 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26430 }
26431
26432 normal_char_ascent_descent (font, -1, &ascent, &descent);
26433
26434 if (override)
26435 {
26436 it->override_ascent = ascent;
26437 it->override_descent = descent;
26438 it->override_boff = boff;
26439 }
26440
26441 height = ascent + descent;
26442
26443 scale:
26444 if (FLOATP (val))
26445 height = (int)(XFLOAT_DATA (val) * height);
26446 else if (INTEGERP (val))
26447 height *= XINT (val);
26448
26449 return make_number (height);
26450 }
26451
26452
26453 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26454 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26455 and only if this is for a character for which no font was found.
26456
26457 If the display method (it->glyphless_method) is
26458 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26459 length of the acronym or the hexadecimal string, UPPER_XOFF and
26460 UPPER_YOFF are pixel offsets for the upper part of the string,
26461 LOWER_XOFF and LOWER_YOFF are for the lower part.
26462
26463 For the other display methods, LEN through LOWER_YOFF are zero. */
26464
26465 static void
26466 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26467 short upper_xoff, short upper_yoff,
26468 short lower_xoff, short lower_yoff)
26469 {
26470 struct glyph *glyph;
26471 enum glyph_row_area area = it->area;
26472
26473 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26474 if (glyph < it->glyph_row->glyphs[area + 1])
26475 {
26476 /* If the glyph row is reversed, we need to prepend the glyph
26477 rather than append it. */
26478 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26479 {
26480 struct glyph *g;
26481
26482 /* Make room for the additional glyph. */
26483 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26484 g[1] = *g;
26485 glyph = it->glyph_row->glyphs[area];
26486 }
26487 glyph->charpos = CHARPOS (it->position);
26488 glyph->object = it->object;
26489 glyph->pixel_width = it->pixel_width;
26490 glyph->ascent = it->ascent;
26491 glyph->descent = it->descent;
26492 glyph->voffset = it->voffset;
26493 glyph->type = GLYPHLESS_GLYPH;
26494 glyph->u.glyphless.method = it->glyphless_method;
26495 glyph->u.glyphless.for_no_font = for_no_font;
26496 glyph->u.glyphless.len = len;
26497 glyph->u.glyphless.ch = it->c;
26498 glyph->slice.glyphless.upper_xoff = upper_xoff;
26499 glyph->slice.glyphless.upper_yoff = upper_yoff;
26500 glyph->slice.glyphless.lower_xoff = lower_xoff;
26501 glyph->slice.glyphless.lower_yoff = lower_yoff;
26502 glyph->avoid_cursor_p = it->avoid_cursor_p;
26503 glyph->multibyte_p = it->multibyte_p;
26504 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26505 {
26506 /* In R2L rows, the left and the right box edges need to be
26507 drawn in reverse direction. */
26508 glyph->right_box_line_p = it->start_of_box_run_p;
26509 glyph->left_box_line_p = it->end_of_box_run_p;
26510 }
26511 else
26512 {
26513 glyph->left_box_line_p = it->start_of_box_run_p;
26514 glyph->right_box_line_p = it->end_of_box_run_p;
26515 }
26516 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26517 || it->phys_descent > it->descent);
26518 glyph->padding_p = false;
26519 glyph->glyph_not_available_p = false;
26520 glyph->face_id = face_id;
26521 glyph->font_type = FONT_TYPE_UNKNOWN;
26522 if (it->bidi_p)
26523 {
26524 glyph->resolved_level = it->bidi_it.resolved_level;
26525 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26526 glyph->bidi_type = it->bidi_it.type;
26527 }
26528 ++it->glyph_row->used[area];
26529 }
26530 else
26531 IT_EXPAND_MATRIX_WIDTH (it, area);
26532 }
26533
26534
26535 /* Produce a glyph for a glyphless character for iterator IT.
26536 IT->glyphless_method specifies which method to use for displaying
26537 the character. See the description of enum
26538 glyphless_display_method in dispextern.h for the detail.
26539
26540 FOR_NO_FONT is true if and only if this is for a character for
26541 which no font was found. ACRONYM, if non-nil, is an acronym string
26542 for the character. */
26543
26544 static void
26545 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26546 {
26547 int face_id;
26548 struct face *face;
26549 struct font *font;
26550 int base_width, base_height, width, height;
26551 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26552 int len;
26553
26554 /* Get the metrics of the base font. We always refer to the current
26555 ASCII face. */
26556 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26557 font = face->font ? face->font : FRAME_FONT (it->f);
26558 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26559 it->ascent += font->baseline_offset;
26560 it->descent -= font->baseline_offset;
26561 base_height = it->ascent + it->descent;
26562 base_width = font->average_width;
26563
26564 face_id = merge_glyphless_glyph_face (it);
26565
26566 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26567 {
26568 it->pixel_width = THIN_SPACE_WIDTH;
26569 len = 0;
26570 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26571 }
26572 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26573 {
26574 width = CHAR_WIDTH (it->c);
26575 if (width == 0)
26576 width = 1;
26577 else if (width > 4)
26578 width = 4;
26579 it->pixel_width = base_width * width;
26580 len = 0;
26581 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26582 }
26583 else
26584 {
26585 char buf[7];
26586 const char *str;
26587 unsigned int code[6];
26588 int upper_len;
26589 int ascent, descent;
26590 struct font_metrics metrics_upper, metrics_lower;
26591
26592 face = FACE_FROM_ID (it->f, face_id);
26593 font = face->font ? face->font : FRAME_FONT (it->f);
26594 prepare_face_for_display (it->f, face);
26595
26596 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26597 {
26598 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26599 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26600 if (CONSP (acronym))
26601 acronym = XCAR (acronym);
26602 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26603 }
26604 else
26605 {
26606 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26607 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26608 str = buf;
26609 }
26610 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26611 code[len] = font->driver->encode_char (font, str[len]);
26612 upper_len = (len + 1) / 2;
26613 font->driver->text_extents (font, code, upper_len,
26614 &metrics_upper);
26615 font->driver->text_extents (font, code + upper_len, len - upper_len,
26616 &metrics_lower);
26617
26618
26619
26620 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26621 width = max (metrics_upper.width, metrics_lower.width) + 4;
26622 upper_xoff = upper_yoff = 2; /* the typical case */
26623 if (base_width >= width)
26624 {
26625 /* Align the upper to the left, the lower to the right. */
26626 it->pixel_width = base_width;
26627 lower_xoff = base_width - 2 - metrics_lower.width;
26628 }
26629 else
26630 {
26631 /* Center the shorter one. */
26632 it->pixel_width = width;
26633 if (metrics_upper.width >= metrics_lower.width)
26634 lower_xoff = (width - metrics_lower.width) / 2;
26635 else
26636 {
26637 /* FIXME: This code doesn't look right. It formerly was
26638 missing the "lower_xoff = 0;", which couldn't have
26639 been right since it left lower_xoff uninitialized. */
26640 lower_xoff = 0;
26641 upper_xoff = (width - metrics_upper.width) / 2;
26642 }
26643 }
26644
26645 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26646 top, bottom, and between upper and lower strings. */
26647 height = (metrics_upper.ascent + metrics_upper.descent
26648 + metrics_lower.ascent + metrics_lower.descent) + 5;
26649 /* Center vertically.
26650 H:base_height, D:base_descent
26651 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26652
26653 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26654 descent = D - H/2 + h/2;
26655 lower_yoff = descent - 2 - ld;
26656 upper_yoff = lower_yoff - la - 1 - ud; */
26657 ascent = - (it->descent - (base_height + height + 1) / 2);
26658 descent = it->descent - (base_height - height) / 2;
26659 lower_yoff = descent - 2 - metrics_lower.descent;
26660 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26661 - metrics_upper.descent);
26662 /* Don't make the height shorter than the base height. */
26663 if (height > base_height)
26664 {
26665 it->ascent = ascent;
26666 it->descent = descent;
26667 }
26668 }
26669
26670 it->phys_ascent = it->ascent;
26671 it->phys_descent = it->descent;
26672 if (it->glyph_row)
26673 append_glyphless_glyph (it, face_id, for_no_font, len,
26674 upper_xoff, upper_yoff,
26675 lower_xoff, lower_yoff);
26676 it->nglyphs = 1;
26677 take_vertical_position_into_account (it);
26678 }
26679
26680
26681 /* RIF:
26682 Produce glyphs/get display metrics for the display element IT is
26683 loaded with. See the description of struct it in dispextern.h
26684 for an overview of struct it. */
26685
26686 void
26687 x_produce_glyphs (struct it *it)
26688 {
26689 int extra_line_spacing = it->extra_line_spacing;
26690
26691 it->glyph_not_available_p = false;
26692
26693 if (it->what == IT_CHARACTER)
26694 {
26695 XChar2b char2b;
26696 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26697 struct font *font = face->font;
26698 struct font_metrics *pcm = NULL;
26699 int boff; /* Baseline offset. */
26700
26701 if (font == NULL)
26702 {
26703 /* When no suitable font is found, display this character by
26704 the method specified in the first extra slot of
26705 Vglyphless_char_display. */
26706 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26707
26708 eassert (it->what == IT_GLYPHLESS);
26709 produce_glyphless_glyph (it, true,
26710 STRINGP (acronym) ? acronym : Qnil);
26711 goto done;
26712 }
26713
26714 boff = font->baseline_offset;
26715 if (font->vertical_centering)
26716 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26717
26718 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26719 {
26720 it->nglyphs = 1;
26721
26722 if (it->override_ascent >= 0)
26723 {
26724 it->ascent = it->override_ascent;
26725 it->descent = it->override_descent;
26726 boff = it->override_boff;
26727 }
26728 else
26729 {
26730 it->ascent = FONT_BASE (font) + boff;
26731 it->descent = FONT_DESCENT (font) - boff;
26732 }
26733
26734 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26735 {
26736 pcm = get_per_char_metric (font, &char2b);
26737 if (pcm->width == 0
26738 && pcm->rbearing == 0 && pcm->lbearing == 0)
26739 pcm = NULL;
26740 }
26741
26742 if (pcm)
26743 {
26744 it->phys_ascent = pcm->ascent + boff;
26745 it->phys_descent = pcm->descent - boff;
26746 it->pixel_width = pcm->width;
26747 /* Don't use font-global values for ascent and descent
26748 if they result in an exceedingly large line height. */
26749 if (it->override_ascent < 0)
26750 {
26751 if (FONT_TOO_HIGH (font))
26752 {
26753 it->ascent = it->phys_ascent;
26754 it->descent = it->phys_descent;
26755 /* These limitations are enforced by an
26756 assertion near the end of this function. */
26757 if (it->ascent < 0)
26758 it->ascent = 0;
26759 if (it->descent < 0)
26760 it->descent = 0;
26761 }
26762 }
26763 }
26764 else
26765 {
26766 it->glyph_not_available_p = true;
26767 it->phys_ascent = it->ascent;
26768 it->phys_descent = it->descent;
26769 it->pixel_width = font->space_width;
26770 }
26771
26772 if (it->constrain_row_ascent_descent_p)
26773 {
26774 if (it->descent > it->max_descent)
26775 {
26776 it->ascent += it->descent - it->max_descent;
26777 it->descent = it->max_descent;
26778 }
26779 if (it->ascent > it->max_ascent)
26780 {
26781 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26782 it->ascent = it->max_ascent;
26783 }
26784 it->phys_ascent = min (it->phys_ascent, it->ascent);
26785 it->phys_descent = min (it->phys_descent, it->descent);
26786 extra_line_spacing = 0;
26787 }
26788
26789 /* If this is a space inside a region of text with
26790 `space-width' property, change its width. */
26791 bool stretched_p
26792 = it->char_to_display == ' ' && !NILP (it->space_width);
26793 if (stretched_p)
26794 it->pixel_width *= XFLOATINT (it->space_width);
26795
26796 /* If face has a box, add the box thickness to the character
26797 height. If character has a box line to the left and/or
26798 right, add the box line width to the character's width. */
26799 if (face->box != FACE_NO_BOX)
26800 {
26801 int thick = face->box_line_width;
26802
26803 if (thick > 0)
26804 {
26805 it->ascent += thick;
26806 it->descent += thick;
26807 }
26808 else
26809 thick = -thick;
26810
26811 if (it->start_of_box_run_p)
26812 it->pixel_width += thick;
26813 if (it->end_of_box_run_p)
26814 it->pixel_width += thick;
26815 }
26816
26817 /* If face has an overline, add the height of the overline
26818 (1 pixel) and a 1 pixel margin to the character height. */
26819 if (face->overline_p)
26820 it->ascent += overline_margin;
26821
26822 if (it->constrain_row_ascent_descent_p)
26823 {
26824 if (it->ascent > it->max_ascent)
26825 it->ascent = it->max_ascent;
26826 if (it->descent > it->max_descent)
26827 it->descent = it->max_descent;
26828 }
26829
26830 take_vertical_position_into_account (it);
26831
26832 /* If we have to actually produce glyphs, do it. */
26833 if (it->glyph_row)
26834 {
26835 if (stretched_p)
26836 {
26837 /* Translate a space with a `space-width' property
26838 into a stretch glyph. */
26839 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26840 / FONT_HEIGHT (font));
26841 append_stretch_glyph (it, it->object, it->pixel_width,
26842 it->ascent + it->descent, ascent);
26843 }
26844 else
26845 append_glyph (it);
26846
26847 /* If characters with lbearing or rbearing are displayed
26848 in this line, record that fact in a flag of the
26849 glyph row. This is used to optimize X output code. */
26850 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26851 it->glyph_row->contains_overlapping_glyphs_p = true;
26852 }
26853 if (! stretched_p && it->pixel_width == 0)
26854 /* We assure that all visible glyphs have at least 1-pixel
26855 width. */
26856 it->pixel_width = 1;
26857 }
26858 else if (it->char_to_display == '\n')
26859 {
26860 /* A newline has no width, but we need the height of the
26861 line. But if previous part of the line sets a height,
26862 don't increase that height. */
26863
26864 Lisp_Object height;
26865 Lisp_Object total_height = Qnil;
26866
26867 it->override_ascent = -1;
26868 it->pixel_width = 0;
26869 it->nglyphs = 0;
26870
26871 height = get_it_property (it, Qline_height);
26872 /* Split (line-height total-height) list. */
26873 if (CONSP (height)
26874 && CONSP (XCDR (height))
26875 && NILP (XCDR (XCDR (height))))
26876 {
26877 total_height = XCAR (XCDR (height));
26878 height = XCAR (height);
26879 }
26880 height = calc_line_height_property (it, height, font, boff, true);
26881
26882 if (it->override_ascent >= 0)
26883 {
26884 it->ascent = it->override_ascent;
26885 it->descent = it->override_descent;
26886 boff = it->override_boff;
26887 }
26888 else
26889 {
26890 if (FONT_TOO_HIGH (font))
26891 {
26892 it->ascent = font->pixel_size + boff - 1;
26893 it->descent = -boff + 1;
26894 if (it->descent < 0)
26895 it->descent = 0;
26896 }
26897 else
26898 {
26899 it->ascent = FONT_BASE (font) + boff;
26900 it->descent = FONT_DESCENT (font) - boff;
26901 }
26902 }
26903
26904 if (EQ (height, Qt))
26905 {
26906 if (it->descent > it->max_descent)
26907 {
26908 it->ascent += it->descent - it->max_descent;
26909 it->descent = it->max_descent;
26910 }
26911 if (it->ascent > it->max_ascent)
26912 {
26913 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26914 it->ascent = it->max_ascent;
26915 }
26916 it->phys_ascent = min (it->phys_ascent, it->ascent);
26917 it->phys_descent = min (it->phys_descent, it->descent);
26918 it->constrain_row_ascent_descent_p = true;
26919 extra_line_spacing = 0;
26920 }
26921 else
26922 {
26923 Lisp_Object spacing;
26924
26925 it->phys_ascent = it->ascent;
26926 it->phys_descent = it->descent;
26927
26928 if ((it->max_ascent > 0 || it->max_descent > 0)
26929 && face->box != FACE_NO_BOX
26930 && face->box_line_width > 0)
26931 {
26932 it->ascent += face->box_line_width;
26933 it->descent += face->box_line_width;
26934 }
26935 if (!NILP (height)
26936 && XINT (height) > it->ascent + it->descent)
26937 it->ascent = XINT (height) - it->descent;
26938
26939 if (!NILP (total_height))
26940 spacing = calc_line_height_property (it, total_height, font,
26941 boff, false);
26942 else
26943 {
26944 spacing = get_it_property (it, Qline_spacing);
26945 spacing = calc_line_height_property (it, spacing, font,
26946 boff, false);
26947 }
26948 if (INTEGERP (spacing))
26949 {
26950 extra_line_spacing = XINT (spacing);
26951 if (!NILP (total_height))
26952 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26953 }
26954 }
26955 }
26956 else /* i.e. (it->char_to_display == '\t') */
26957 {
26958 if (font->space_width > 0)
26959 {
26960 int tab_width = it->tab_width * font->space_width;
26961 int x = it->current_x + it->continuation_lines_width;
26962 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26963
26964 /* If the distance from the current position to the next tab
26965 stop is less than a space character width, use the
26966 tab stop after that. */
26967 if (next_tab_x - x < font->space_width)
26968 next_tab_x += tab_width;
26969
26970 it->pixel_width = next_tab_x - x;
26971 it->nglyphs = 1;
26972 if (FONT_TOO_HIGH (font))
26973 {
26974 if (get_char_glyph_code (' ', font, &char2b))
26975 {
26976 pcm = get_per_char_metric (font, &char2b);
26977 if (pcm->width == 0
26978 && pcm->rbearing == 0 && pcm->lbearing == 0)
26979 pcm = NULL;
26980 }
26981
26982 if (pcm)
26983 {
26984 it->ascent = pcm->ascent + boff;
26985 it->descent = pcm->descent - boff;
26986 }
26987 else
26988 {
26989 it->ascent = font->pixel_size + boff - 1;
26990 it->descent = -boff + 1;
26991 }
26992 if (it->ascent < 0)
26993 it->ascent = 0;
26994 if (it->descent < 0)
26995 it->descent = 0;
26996 }
26997 else
26998 {
26999 it->ascent = FONT_BASE (font) + boff;
27000 it->descent = FONT_DESCENT (font) - boff;
27001 }
27002 it->phys_ascent = it->ascent;
27003 it->phys_descent = it->descent;
27004
27005 if (it->glyph_row)
27006 {
27007 append_stretch_glyph (it, it->object, it->pixel_width,
27008 it->ascent + it->descent, it->ascent);
27009 }
27010 }
27011 else
27012 {
27013 it->pixel_width = 0;
27014 it->nglyphs = 1;
27015 }
27016 }
27017
27018 if (FONT_TOO_HIGH (font))
27019 {
27020 int font_ascent, font_descent;
27021
27022 /* For very large fonts, where we ignore the declared font
27023 dimensions, and go by per-character metrics instead,
27024 don't let the row ascent and descent values (and the row
27025 height computed from them) be smaller than the "normal"
27026 character metrics. This avoids unpleasant effects
27027 whereby lines on display would change their height
27028 depending on which characters are shown. */
27029 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27030 it->max_ascent = max (it->max_ascent, font_ascent);
27031 it->max_descent = max (it->max_descent, font_descent);
27032 }
27033 }
27034 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27035 {
27036 /* A static composition.
27037
27038 Note: A composition is represented as one glyph in the
27039 glyph matrix. There are no padding glyphs.
27040
27041 Important note: pixel_width, ascent, and descent are the
27042 values of what is drawn by draw_glyphs (i.e. the values of
27043 the overall glyphs composed). */
27044 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27045 int boff; /* baseline offset */
27046 struct composition *cmp = composition_table[it->cmp_it.id];
27047 int glyph_len = cmp->glyph_len;
27048 struct font *font = face->font;
27049
27050 it->nglyphs = 1;
27051
27052 /* If we have not yet calculated pixel size data of glyphs of
27053 the composition for the current face font, calculate them
27054 now. Theoretically, we have to check all fonts for the
27055 glyphs, but that requires much time and memory space. So,
27056 here we check only the font of the first glyph. This may
27057 lead to incorrect display, but it's very rare, and C-l
27058 (recenter-top-bottom) can correct the display anyway. */
27059 if (! cmp->font || cmp->font != font)
27060 {
27061 /* Ascent and descent of the font of the first character
27062 of this composition (adjusted by baseline offset).
27063 Ascent and descent of overall glyphs should not be less
27064 than these, respectively. */
27065 int font_ascent, font_descent, font_height;
27066 /* Bounding box of the overall glyphs. */
27067 int leftmost, rightmost, lowest, highest;
27068 int lbearing, rbearing;
27069 int i, width, ascent, descent;
27070 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27071 XChar2b char2b;
27072 struct font_metrics *pcm;
27073 ptrdiff_t pos;
27074
27075 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27076 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27077 break;
27078 bool right_padded = glyph_len < cmp->glyph_len;
27079 for (i = 0; i < glyph_len; i++)
27080 {
27081 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27082 break;
27083 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27084 }
27085 bool left_padded = i > 0;
27086
27087 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27088 : IT_CHARPOS (*it));
27089 /* If no suitable font is found, use the default font. */
27090 bool font_not_found_p = font == NULL;
27091 if (font_not_found_p)
27092 {
27093 face = face->ascii_face;
27094 font = face->font;
27095 }
27096 boff = font->baseline_offset;
27097 if (font->vertical_centering)
27098 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27099 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27100 font_ascent += boff;
27101 font_descent -= boff;
27102 font_height = font_ascent + font_descent;
27103
27104 cmp->font = font;
27105
27106 pcm = NULL;
27107 if (! font_not_found_p)
27108 {
27109 get_char_face_and_encoding (it->f, c, it->face_id,
27110 &char2b, false);
27111 pcm = get_per_char_metric (font, &char2b);
27112 }
27113
27114 /* Initialize the bounding box. */
27115 if (pcm)
27116 {
27117 width = cmp->glyph_len > 0 ? pcm->width : 0;
27118 ascent = pcm->ascent;
27119 descent = pcm->descent;
27120 lbearing = pcm->lbearing;
27121 rbearing = pcm->rbearing;
27122 }
27123 else
27124 {
27125 width = cmp->glyph_len > 0 ? font->space_width : 0;
27126 ascent = FONT_BASE (font);
27127 descent = FONT_DESCENT (font);
27128 lbearing = 0;
27129 rbearing = width;
27130 }
27131
27132 rightmost = width;
27133 leftmost = 0;
27134 lowest = - descent + boff;
27135 highest = ascent + boff;
27136
27137 if (! font_not_found_p
27138 && font->default_ascent
27139 && CHAR_TABLE_P (Vuse_default_ascent)
27140 && !NILP (Faref (Vuse_default_ascent,
27141 make_number (it->char_to_display))))
27142 highest = font->default_ascent + boff;
27143
27144 /* Draw the first glyph at the normal position. It may be
27145 shifted to right later if some other glyphs are drawn
27146 at the left. */
27147 cmp->offsets[i * 2] = 0;
27148 cmp->offsets[i * 2 + 1] = boff;
27149 cmp->lbearing = lbearing;
27150 cmp->rbearing = rbearing;
27151
27152 /* Set cmp->offsets for the remaining glyphs. */
27153 for (i++; i < glyph_len; i++)
27154 {
27155 int left, right, btm, top;
27156 int ch = COMPOSITION_GLYPH (cmp, i);
27157 int face_id;
27158 struct face *this_face;
27159
27160 if (ch == '\t')
27161 ch = ' ';
27162 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27163 this_face = FACE_FROM_ID (it->f, face_id);
27164 font = this_face->font;
27165
27166 if (font == NULL)
27167 pcm = NULL;
27168 else
27169 {
27170 get_char_face_and_encoding (it->f, ch, face_id,
27171 &char2b, false);
27172 pcm = get_per_char_metric (font, &char2b);
27173 }
27174 if (! pcm)
27175 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27176 else
27177 {
27178 width = pcm->width;
27179 ascent = pcm->ascent;
27180 descent = pcm->descent;
27181 lbearing = pcm->lbearing;
27182 rbearing = pcm->rbearing;
27183 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27184 {
27185 /* Relative composition with or without
27186 alternate chars. */
27187 left = (leftmost + rightmost - width) / 2;
27188 btm = - descent + boff;
27189 if (font->relative_compose
27190 && (! CHAR_TABLE_P (Vignore_relative_composition)
27191 || NILP (Faref (Vignore_relative_composition,
27192 make_number (ch)))))
27193 {
27194
27195 if (- descent >= font->relative_compose)
27196 /* One extra pixel between two glyphs. */
27197 btm = highest + 1;
27198 else if (ascent <= 0)
27199 /* One extra pixel between two glyphs. */
27200 btm = lowest - 1 - ascent - descent;
27201 }
27202 }
27203 else
27204 {
27205 /* A composition rule is specified by an integer
27206 value that encodes global and new reference
27207 points (GREF and NREF). GREF and NREF are
27208 specified by numbers as below:
27209
27210 0---1---2 -- ascent
27211 | |
27212 | |
27213 | |
27214 9--10--11 -- center
27215 | |
27216 ---3---4---5--- baseline
27217 | |
27218 6---7---8 -- descent
27219 */
27220 int rule = COMPOSITION_RULE (cmp, i);
27221 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27222
27223 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27224 grefx = gref % 3, nrefx = nref % 3;
27225 grefy = gref / 3, nrefy = nref / 3;
27226 if (xoff)
27227 xoff = font_height * (xoff - 128) / 256;
27228 if (yoff)
27229 yoff = font_height * (yoff - 128) / 256;
27230
27231 left = (leftmost
27232 + grefx * (rightmost - leftmost) / 2
27233 - nrefx * width / 2
27234 + xoff);
27235
27236 btm = ((grefy == 0 ? highest
27237 : grefy == 1 ? 0
27238 : grefy == 2 ? lowest
27239 : (highest + lowest) / 2)
27240 - (nrefy == 0 ? ascent + descent
27241 : nrefy == 1 ? descent - boff
27242 : nrefy == 2 ? 0
27243 : (ascent + descent) / 2)
27244 + yoff);
27245 }
27246
27247 cmp->offsets[i * 2] = left;
27248 cmp->offsets[i * 2 + 1] = btm + descent;
27249
27250 /* Update the bounding box of the overall glyphs. */
27251 if (width > 0)
27252 {
27253 right = left + width;
27254 if (left < leftmost)
27255 leftmost = left;
27256 if (right > rightmost)
27257 rightmost = right;
27258 }
27259 top = btm + descent + ascent;
27260 if (top > highest)
27261 highest = top;
27262 if (btm < lowest)
27263 lowest = btm;
27264
27265 if (cmp->lbearing > left + lbearing)
27266 cmp->lbearing = left + lbearing;
27267 if (cmp->rbearing < left + rbearing)
27268 cmp->rbearing = left + rbearing;
27269 }
27270 }
27271
27272 /* If there are glyphs whose x-offsets are negative,
27273 shift all glyphs to the right and make all x-offsets
27274 non-negative. */
27275 if (leftmost < 0)
27276 {
27277 for (i = 0; i < cmp->glyph_len; i++)
27278 cmp->offsets[i * 2] -= leftmost;
27279 rightmost -= leftmost;
27280 cmp->lbearing -= leftmost;
27281 cmp->rbearing -= leftmost;
27282 }
27283
27284 if (left_padded && cmp->lbearing < 0)
27285 {
27286 for (i = 0; i < cmp->glyph_len; i++)
27287 cmp->offsets[i * 2] -= cmp->lbearing;
27288 rightmost -= cmp->lbearing;
27289 cmp->rbearing -= cmp->lbearing;
27290 cmp->lbearing = 0;
27291 }
27292 if (right_padded && rightmost < cmp->rbearing)
27293 {
27294 rightmost = cmp->rbearing;
27295 }
27296
27297 cmp->pixel_width = rightmost;
27298 cmp->ascent = highest;
27299 cmp->descent = - lowest;
27300 if (cmp->ascent < font_ascent)
27301 cmp->ascent = font_ascent;
27302 if (cmp->descent < font_descent)
27303 cmp->descent = font_descent;
27304 }
27305
27306 if (it->glyph_row
27307 && (cmp->lbearing < 0
27308 || cmp->rbearing > cmp->pixel_width))
27309 it->glyph_row->contains_overlapping_glyphs_p = true;
27310
27311 it->pixel_width = cmp->pixel_width;
27312 it->ascent = it->phys_ascent = cmp->ascent;
27313 it->descent = it->phys_descent = cmp->descent;
27314 if (face->box != FACE_NO_BOX)
27315 {
27316 int thick = face->box_line_width;
27317
27318 if (thick > 0)
27319 {
27320 it->ascent += thick;
27321 it->descent += thick;
27322 }
27323 else
27324 thick = - thick;
27325
27326 if (it->start_of_box_run_p)
27327 it->pixel_width += thick;
27328 if (it->end_of_box_run_p)
27329 it->pixel_width += thick;
27330 }
27331
27332 /* If face has an overline, add the height of the overline
27333 (1 pixel) and a 1 pixel margin to the character height. */
27334 if (face->overline_p)
27335 it->ascent += overline_margin;
27336
27337 take_vertical_position_into_account (it);
27338 if (it->ascent < 0)
27339 it->ascent = 0;
27340 if (it->descent < 0)
27341 it->descent = 0;
27342
27343 if (it->glyph_row && cmp->glyph_len > 0)
27344 append_composite_glyph (it);
27345 }
27346 else if (it->what == IT_COMPOSITION)
27347 {
27348 /* A dynamic (automatic) composition. */
27349 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27350 Lisp_Object gstring;
27351 struct font_metrics metrics;
27352
27353 it->nglyphs = 1;
27354
27355 gstring = composition_gstring_from_id (it->cmp_it.id);
27356 it->pixel_width
27357 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27358 &metrics);
27359 if (it->glyph_row
27360 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27361 it->glyph_row->contains_overlapping_glyphs_p = true;
27362 it->ascent = it->phys_ascent = metrics.ascent;
27363 it->descent = it->phys_descent = metrics.descent;
27364 if (face->box != FACE_NO_BOX)
27365 {
27366 int thick = face->box_line_width;
27367
27368 if (thick > 0)
27369 {
27370 it->ascent += thick;
27371 it->descent += thick;
27372 }
27373 else
27374 thick = - thick;
27375
27376 if (it->start_of_box_run_p)
27377 it->pixel_width += thick;
27378 if (it->end_of_box_run_p)
27379 it->pixel_width += thick;
27380 }
27381 /* If face has an overline, add the height of the overline
27382 (1 pixel) and a 1 pixel margin to the character height. */
27383 if (face->overline_p)
27384 it->ascent += overline_margin;
27385 take_vertical_position_into_account (it);
27386 if (it->ascent < 0)
27387 it->ascent = 0;
27388 if (it->descent < 0)
27389 it->descent = 0;
27390
27391 if (it->glyph_row)
27392 append_composite_glyph (it);
27393 }
27394 else if (it->what == IT_GLYPHLESS)
27395 produce_glyphless_glyph (it, false, Qnil);
27396 else if (it->what == IT_IMAGE)
27397 produce_image_glyph (it);
27398 else if (it->what == IT_STRETCH)
27399 produce_stretch_glyph (it);
27400
27401 done:
27402 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27403 because this isn't true for images with `:ascent 100'. */
27404 eassert (it->ascent >= 0 && it->descent >= 0);
27405 if (it->area == TEXT_AREA)
27406 it->current_x += it->pixel_width;
27407
27408 if (extra_line_spacing > 0)
27409 {
27410 it->descent += extra_line_spacing;
27411 if (extra_line_spacing > it->max_extra_line_spacing)
27412 it->max_extra_line_spacing = extra_line_spacing;
27413 }
27414
27415 it->max_ascent = max (it->max_ascent, it->ascent);
27416 it->max_descent = max (it->max_descent, it->descent);
27417 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27418 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27419 }
27420
27421 /* EXPORT for RIF:
27422 Output LEN glyphs starting at START at the nominal cursor position.
27423 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27424 being updated, and UPDATED_AREA is the area of that row being updated. */
27425
27426 void
27427 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27428 struct glyph *start, enum glyph_row_area updated_area, int len)
27429 {
27430 int x, hpos, chpos = w->phys_cursor.hpos;
27431
27432 eassert (updated_row);
27433 /* When the window is hscrolled, cursor hpos can legitimately be out
27434 of bounds, but we draw the cursor at the corresponding window
27435 margin in that case. */
27436 if (!updated_row->reversed_p && chpos < 0)
27437 chpos = 0;
27438 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27439 chpos = updated_row->used[TEXT_AREA] - 1;
27440
27441 block_input ();
27442
27443 /* Write glyphs. */
27444
27445 hpos = start - updated_row->glyphs[updated_area];
27446 x = draw_glyphs (w, w->output_cursor.x,
27447 updated_row, updated_area,
27448 hpos, hpos + len,
27449 DRAW_NORMAL_TEXT, 0);
27450
27451 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27452 if (updated_area == TEXT_AREA
27453 && w->phys_cursor_on_p
27454 && w->phys_cursor.vpos == w->output_cursor.vpos
27455 && chpos >= hpos
27456 && chpos < hpos + len)
27457 w->phys_cursor_on_p = false;
27458
27459 unblock_input ();
27460
27461 /* Advance the output cursor. */
27462 w->output_cursor.hpos += len;
27463 w->output_cursor.x = x;
27464 }
27465
27466
27467 /* EXPORT for RIF:
27468 Insert LEN glyphs from START at the nominal cursor position. */
27469
27470 void
27471 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27472 struct glyph *start, enum glyph_row_area updated_area, int len)
27473 {
27474 struct frame *f;
27475 int line_height, shift_by_width, shifted_region_width;
27476 struct glyph_row *row;
27477 struct glyph *glyph;
27478 int frame_x, frame_y;
27479 ptrdiff_t hpos;
27480
27481 eassert (updated_row);
27482 block_input ();
27483 f = XFRAME (WINDOW_FRAME (w));
27484
27485 /* Get the height of the line we are in. */
27486 row = updated_row;
27487 line_height = row->height;
27488
27489 /* Get the width of the glyphs to insert. */
27490 shift_by_width = 0;
27491 for (glyph = start; glyph < start + len; ++glyph)
27492 shift_by_width += glyph->pixel_width;
27493
27494 /* Get the width of the region to shift right. */
27495 shifted_region_width = (window_box_width (w, updated_area)
27496 - w->output_cursor.x
27497 - shift_by_width);
27498
27499 /* Shift right. */
27500 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27501 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27502
27503 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27504 line_height, shift_by_width);
27505
27506 /* Write the glyphs. */
27507 hpos = start - row->glyphs[updated_area];
27508 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27509 hpos, hpos + len,
27510 DRAW_NORMAL_TEXT, 0);
27511
27512 /* Advance the output cursor. */
27513 w->output_cursor.hpos += len;
27514 w->output_cursor.x += shift_by_width;
27515 unblock_input ();
27516 }
27517
27518
27519 /* EXPORT for RIF:
27520 Erase the current text line from the nominal cursor position
27521 (inclusive) to pixel column TO_X (exclusive). The idea is that
27522 everything from TO_X onward is already erased.
27523
27524 TO_X is a pixel position relative to UPDATED_AREA of currently
27525 updated window W. TO_X == -1 means clear to the end of this area. */
27526
27527 void
27528 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27529 enum glyph_row_area updated_area, int to_x)
27530 {
27531 struct frame *f;
27532 int max_x, min_y, max_y;
27533 int from_x, from_y, to_y;
27534
27535 eassert (updated_row);
27536 f = XFRAME (w->frame);
27537
27538 if (updated_row->full_width_p)
27539 max_x = (WINDOW_PIXEL_WIDTH (w)
27540 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27541 else
27542 max_x = window_box_width (w, updated_area);
27543 max_y = window_text_bottom_y (w);
27544
27545 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27546 of window. For TO_X > 0, truncate to end of drawing area. */
27547 if (to_x == 0)
27548 return;
27549 else if (to_x < 0)
27550 to_x = max_x;
27551 else
27552 to_x = min (to_x, max_x);
27553
27554 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27555
27556 /* Notice if the cursor will be cleared by this operation. */
27557 if (!updated_row->full_width_p)
27558 notice_overwritten_cursor (w, updated_area,
27559 w->output_cursor.x, -1,
27560 updated_row->y,
27561 MATRIX_ROW_BOTTOM_Y (updated_row));
27562
27563 from_x = w->output_cursor.x;
27564
27565 /* Translate to frame coordinates. */
27566 if (updated_row->full_width_p)
27567 {
27568 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27569 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27570 }
27571 else
27572 {
27573 int area_left = window_box_left (w, updated_area);
27574 from_x += area_left;
27575 to_x += area_left;
27576 }
27577
27578 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27579 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27580 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27581
27582 /* Prevent inadvertently clearing to end of the X window. */
27583 if (to_x > from_x && to_y > from_y)
27584 {
27585 block_input ();
27586 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27587 to_x - from_x, to_y - from_y);
27588 unblock_input ();
27589 }
27590 }
27591
27592 #endif /* HAVE_WINDOW_SYSTEM */
27593
27594
27595 \f
27596 /***********************************************************************
27597 Cursor types
27598 ***********************************************************************/
27599
27600 /* Value is the internal representation of the specified cursor type
27601 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27602 of the bar cursor. */
27603
27604 static enum text_cursor_kinds
27605 get_specified_cursor_type (Lisp_Object arg, int *width)
27606 {
27607 enum text_cursor_kinds type;
27608
27609 if (NILP (arg))
27610 return NO_CURSOR;
27611
27612 if (EQ (arg, Qbox))
27613 return FILLED_BOX_CURSOR;
27614
27615 if (EQ (arg, Qhollow))
27616 return HOLLOW_BOX_CURSOR;
27617
27618 if (EQ (arg, Qbar))
27619 {
27620 *width = 2;
27621 return BAR_CURSOR;
27622 }
27623
27624 if (CONSP (arg)
27625 && EQ (XCAR (arg), Qbar)
27626 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27627 {
27628 *width = XINT (XCDR (arg));
27629 return BAR_CURSOR;
27630 }
27631
27632 if (EQ (arg, Qhbar))
27633 {
27634 *width = 2;
27635 return HBAR_CURSOR;
27636 }
27637
27638 if (CONSP (arg)
27639 && EQ (XCAR (arg), Qhbar)
27640 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27641 {
27642 *width = XINT (XCDR (arg));
27643 return HBAR_CURSOR;
27644 }
27645
27646 /* Treat anything unknown as "hollow box cursor".
27647 It was bad to signal an error; people have trouble fixing
27648 .Xdefaults with Emacs, when it has something bad in it. */
27649 type = HOLLOW_BOX_CURSOR;
27650
27651 return type;
27652 }
27653
27654 /* Set the default cursor types for specified frame. */
27655 void
27656 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27657 {
27658 int width = 1;
27659 Lisp_Object tem;
27660
27661 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27662 FRAME_CURSOR_WIDTH (f) = width;
27663
27664 /* By default, set up the blink-off state depending on the on-state. */
27665
27666 tem = Fassoc (arg, Vblink_cursor_alist);
27667 if (!NILP (tem))
27668 {
27669 FRAME_BLINK_OFF_CURSOR (f)
27670 = get_specified_cursor_type (XCDR (tem), &width);
27671 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27672 }
27673 else
27674 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27675
27676 /* Make sure the cursor gets redrawn. */
27677 f->cursor_type_changed = true;
27678 }
27679
27680
27681 #ifdef HAVE_WINDOW_SYSTEM
27682
27683 /* Return the cursor we want to be displayed in window W. Return
27684 width of bar/hbar cursor through WIDTH arg. Return with
27685 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27686 (i.e. if the `system caret' should track this cursor).
27687
27688 In a mini-buffer window, we want the cursor only to appear if we
27689 are reading input from this window. For the selected window, we
27690 want the cursor type given by the frame parameter or buffer local
27691 setting of cursor-type. If explicitly marked off, draw no cursor.
27692 In all other cases, we want a hollow box cursor. */
27693
27694 static enum text_cursor_kinds
27695 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27696 bool *active_cursor)
27697 {
27698 struct frame *f = XFRAME (w->frame);
27699 struct buffer *b = XBUFFER (w->contents);
27700 int cursor_type = DEFAULT_CURSOR;
27701 Lisp_Object alt_cursor;
27702 bool non_selected = false;
27703
27704 *active_cursor = true;
27705
27706 /* Echo area */
27707 if (cursor_in_echo_area
27708 && FRAME_HAS_MINIBUF_P (f)
27709 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27710 {
27711 if (w == XWINDOW (echo_area_window))
27712 {
27713 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27714 {
27715 *width = FRAME_CURSOR_WIDTH (f);
27716 return FRAME_DESIRED_CURSOR (f);
27717 }
27718 else
27719 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27720 }
27721
27722 *active_cursor = false;
27723 non_selected = true;
27724 }
27725
27726 /* Detect a nonselected window or nonselected frame. */
27727 else if (w != XWINDOW (f->selected_window)
27728 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27729 {
27730 *active_cursor = false;
27731
27732 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27733 return NO_CURSOR;
27734
27735 non_selected = true;
27736 }
27737
27738 /* Never display a cursor in a window in which cursor-type is nil. */
27739 if (NILP (BVAR (b, cursor_type)))
27740 return NO_CURSOR;
27741
27742 /* Get the normal cursor type for this window. */
27743 if (EQ (BVAR (b, cursor_type), Qt))
27744 {
27745 cursor_type = FRAME_DESIRED_CURSOR (f);
27746 *width = FRAME_CURSOR_WIDTH (f);
27747 }
27748 else
27749 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27750
27751 /* Use cursor-in-non-selected-windows instead
27752 for non-selected window or frame. */
27753 if (non_selected)
27754 {
27755 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27756 if (!EQ (Qt, alt_cursor))
27757 return get_specified_cursor_type (alt_cursor, width);
27758 /* t means modify the normal cursor type. */
27759 if (cursor_type == FILLED_BOX_CURSOR)
27760 cursor_type = HOLLOW_BOX_CURSOR;
27761 else if (cursor_type == BAR_CURSOR && *width > 1)
27762 --*width;
27763 return cursor_type;
27764 }
27765
27766 /* Use normal cursor if not blinked off. */
27767 if (!w->cursor_off_p)
27768 {
27769 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27770 {
27771 if (cursor_type == FILLED_BOX_CURSOR)
27772 {
27773 /* Using a block cursor on large images can be very annoying.
27774 So use a hollow cursor for "large" images.
27775 If image is not transparent (no mask), also use hollow cursor. */
27776 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27777 if (img != NULL && IMAGEP (img->spec))
27778 {
27779 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27780 where N = size of default frame font size.
27781 This should cover most of the "tiny" icons people may use. */
27782 if (!img->mask
27783 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27784 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27785 cursor_type = HOLLOW_BOX_CURSOR;
27786 }
27787 }
27788 else if (cursor_type != NO_CURSOR)
27789 {
27790 /* Display current only supports BOX and HOLLOW cursors for images.
27791 So for now, unconditionally use a HOLLOW cursor when cursor is
27792 not a solid box cursor. */
27793 cursor_type = HOLLOW_BOX_CURSOR;
27794 }
27795 }
27796 return cursor_type;
27797 }
27798
27799 /* Cursor is blinked off, so determine how to "toggle" it. */
27800
27801 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27802 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27803 return get_specified_cursor_type (XCDR (alt_cursor), width);
27804
27805 /* Then see if frame has specified a specific blink off cursor type. */
27806 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27807 {
27808 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27809 return FRAME_BLINK_OFF_CURSOR (f);
27810 }
27811
27812 #if false
27813 /* Some people liked having a permanently visible blinking cursor,
27814 while others had very strong opinions against it. So it was
27815 decided to remove it. KFS 2003-09-03 */
27816
27817 /* Finally perform built-in cursor blinking:
27818 filled box <-> hollow box
27819 wide [h]bar <-> narrow [h]bar
27820 narrow [h]bar <-> no cursor
27821 other type <-> no cursor */
27822
27823 if (cursor_type == FILLED_BOX_CURSOR)
27824 return HOLLOW_BOX_CURSOR;
27825
27826 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27827 {
27828 *width = 1;
27829 return cursor_type;
27830 }
27831 #endif
27832
27833 return NO_CURSOR;
27834 }
27835
27836
27837 /* Notice when the text cursor of window W has been completely
27838 overwritten by a drawing operation that outputs glyphs in AREA
27839 starting at X0 and ending at X1 in the line starting at Y0 and
27840 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27841 the rest of the line after X0 has been written. Y coordinates
27842 are window-relative. */
27843
27844 static void
27845 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27846 int x0, int x1, int y0, int y1)
27847 {
27848 int cx0, cx1, cy0, cy1;
27849 struct glyph_row *row;
27850
27851 if (!w->phys_cursor_on_p)
27852 return;
27853 if (area != TEXT_AREA)
27854 return;
27855
27856 if (w->phys_cursor.vpos < 0
27857 || w->phys_cursor.vpos >= w->current_matrix->nrows
27858 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27859 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27860 return;
27861
27862 if (row->cursor_in_fringe_p)
27863 {
27864 row->cursor_in_fringe_p = false;
27865 draw_fringe_bitmap (w, row, row->reversed_p);
27866 w->phys_cursor_on_p = false;
27867 return;
27868 }
27869
27870 cx0 = w->phys_cursor.x;
27871 cx1 = cx0 + w->phys_cursor_width;
27872 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27873 return;
27874
27875 /* The cursor image will be completely removed from the
27876 screen if the output area intersects the cursor area in
27877 y-direction. When we draw in [y0 y1[, and some part of
27878 the cursor is at y < y0, that part must have been drawn
27879 before. When scrolling, the cursor is erased before
27880 actually scrolling, so we don't come here. When not
27881 scrolling, the rows above the old cursor row must have
27882 changed, and in this case these rows must have written
27883 over the cursor image.
27884
27885 Likewise if part of the cursor is below y1, with the
27886 exception of the cursor being in the first blank row at
27887 the buffer and window end because update_text_area
27888 doesn't draw that row. (Except when it does, but
27889 that's handled in update_text_area.) */
27890
27891 cy0 = w->phys_cursor.y;
27892 cy1 = cy0 + w->phys_cursor_height;
27893 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27894 return;
27895
27896 w->phys_cursor_on_p = false;
27897 }
27898
27899 #endif /* HAVE_WINDOW_SYSTEM */
27900
27901 \f
27902 /************************************************************************
27903 Mouse Face
27904 ************************************************************************/
27905
27906 #ifdef HAVE_WINDOW_SYSTEM
27907
27908 /* EXPORT for RIF:
27909 Fix the display of area AREA of overlapping row ROW in window W
27910 with respect to the overlapping part OVERLAPS. */
27911
27912 void
27913 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27914 enum glyph_row_area area, int overlaps)
27915 {
27916 int i, x;
27917
27918 block_input ();
27919
27920 x = 0;
27921 for (i = 0; i < row->used[area];)
27922 {
27923 if (row->glyphs[area][i].overlaps_vertically_p)
27924 {
27925 int start = i, start_x = x;
27926
27927 do
27928 {
27929 x += row->glyphs[area][i].pixel_width;
27930 ++i;
27931 }
27932 while (i < row->used[area]
27933 && row->glyphs[area][i].overlaps_vertically_p);
27934
27935 draw_glyphs (w, start_x, row, area,
27936 start, i,
27937 DRAW_NORMAL_TEXT, overlaps);
27938 }
27939 else
27940 {
27941 x += row->glyphs[area][i].pixel_width;
27942 ++i;
27943 }
27944 }
27945
27946 unblock_input ();
27947 }
27948
27949
27950 /* EXPORT:
27951 Draw the cursor glyph of window W in glyph row ROW. See the
27952 comment of draw_glyphs for the meaning of HL. */
27953
27954 void
27955 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27956 enum draw_glyphs_face hl)
27957 {
27958 /* If cursor hpos is out of bounds, don't draw garbage. This can
27959 happen in mini-buffer windows when switching between echo area
27960 glyphs and mini-buffer. */
27961 if ((row->reversed_p
27962 ? (w->phys_cursor.hpos >= 0)
27963 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27964 {
27965 bool on_p = w->phys_cursor_on_p;
27966 int x1;
27967 int hpos = w->phys_cursor.hpos;
27968
27969 /* When the window is hscrolled, cursor hpos can legitimately be
27970 out of bounds, but we draw the cursor at the corresponding
27971 window margin in that case. */
27972 if (!row->reversed_p && hpos < 0)
27973 hpos = 0;
27974 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27975 hpos = row->used[TEXT_AREA] - 1;
27976
27977 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27978 hl, 0);
27979 w->phys_cursor_on_p = on_p;
27980
27981 if (hl == DRAW_CURSOR)
27982 w->phys_cursor_width = x1 - w->phys_cursor.x;
27983 /* When we erase the cursor, and ROW is overlapped by other
27984 rows, make sure that these overlapping parts of other rows
27985 are redrawn. */
27986 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27987 {
27988 w->phys_cursor_width = x1 - w->phys_cursor.x;
27989
27990 if (row > w->current_matrix->rows
27991 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27992 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27993 OVERLAPS_ERASED_CURSOR);
27994
27995 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27996 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27997 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27998 OVERLAPS_ERASED_CURSOR);
27999 }
28000 }
28001 }
28002
28003
28004 /* Erase the image of a cursor of window W from the screen. */
28005
28006 void
28007 erase_phys_cursor (struct window *w)
28008 {
28009 struct frame *f = XFRAME (w->frame);
28010 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28011 int hpos = w->phys_cursor.hpos;
28012 int vpos = w->phys_cursor.vpos;
28013 bool mouse_face_here_p = false;
28014 struct glyph_matrix *active_glyphs = w->current_matrix;
28015 struct glyph_row *cursor_row;
28016 struct glyph *cursor_glyph;
28017 enum draw_glyphs_face hl;
28018
28019 /* No cursor displayed or row invalidated => nothing to do on the
28020 screen. */
28021 if (w->phys_cursor_type == NO_CURSOR)
28022 goto mark_cursor_off;
28023
28024 /* VPOS >= active_glyphs->nrows means that window has been resized.
28025 Don't bother to erase the cursor. */
28026 if (vpos >= active_glyphs->nrows)
28027 goto mark_cursor_off;
28028
28029 /* If row containing cursor is marked invalid, there is nothing we
28030 can do. */
28031 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28032 if (!cursor_row->enabled_p)
28033 goto mark_cursor_off;
28034
28035 /* If line spacing is > 0, old cursor may only be partially visible in
28036 window after split-window. So adjust visible height. */
28037 cursor_row->visible_height = min (cursor_row->visible_height,
28038 window_text_bottom_y (w) - cursor_row->y);
28039
28040 /* If row is completely invisible, don't attempt to delete a cursor which
28041 isn't there. This can happen if cursor is at top of a window, and
28042 we switch to a buffer with a header line in that window. */
28043 if (cursor_row->visible_height <= 0)
28044 goto mark_cursor_off;
28045
28046 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28047 if (cursor_row->cursor_in_fringe_p)
28048 {
28049 cursor_row->cursor_in_fringe_p = false;
28050 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28051 goto mark_cursor_off;
28052 }
28053
28054 /* This can happen when the new row is shorter than the old one.
28055 In this case, either draw_glyphs or clear_end_of_line
28056 should have cleared the cursor. Note that we wouldn't be
28057 able to erase the cursor in this case because we don't have a
28058 cursor glyph at hand. */
28059 if ((cursor_row->reversed_p
28060 ? (w->phys_cursor.hpos < 0)
28061 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28062 goto mark_cursor_off;
28063
28064 /* When the window is hscrolled, cursor hpos can legitimately be out
28065 of bounds, but we draw the cursor at the corresponding window
28066 margin in that case. */
28067 if (!cursor_row->reversed_p && hpos < 0)
28068 hpos = 0;
28069 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28070 hpos = cursor_row->used[TEXT_AREA] - 1;
28071
28072 /* If the cursor is in the mouse face area, redisplay that when
28073 we clear the cursor. */
28074 if (! NILP (hlinfo->mouse_face_window)
28075 && coords_in_mouse_face_p (w, hpos, vpos)
28076 /* Don't redraw the cursor's spot in mouse face if it is at the
28077 end of a line (on a newline). The cursor appears there, but
28078 mouse highlighting does not. */
28079 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28080 mouse_face_here_p = true;
28081
28082 /* Maybe clear the display under the cursor. */
28083 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28084 {
28085 int x, y;
28086 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28087 int width;
28088
28089 cursor_glyph = get_phys_cursor_glyph (w);
28090 if (cursor_glyph == NULL)
28091 goto mark_cursor_off;
28092
28093 width = cursor_glyph->pixel_width;
28094 x = w->phys_cursor.x;
28095 if (x < 0)
28096 {
28097 width += x;
28098 x = 0;
28099 }
28100 width = min (width, window_box_width (w, TEXT_AREA) - x);
28101 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28102 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28103
28104 if (width > 0)
28105 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28106 }
28107
28108 /* Erase the cursor by redrawing the character underneath it. */
28109 if (mouse_face_here_p)
28110 hl = DRAW_MOUSE_FACE;
28111 else
28112 hl = DRAW_NORMAL_TEXT;
28113 draw_phys_cursor_glyph (w, cursor_row, hl);
28114
28115 mark_cursor_off:
28116 w->phys_cursor_on_p = false;
28117 w->phys_cursor_type = NO_CURSOR;
28118 }
28119
28120
28121 /* Display or clear cursor of window W. If !ON, clear the cursor.
28122 If ON, display the cursor; where to put the cursor is specified by
28123 HPOS, VPOS, X and Y. */
28124
28125 void
28126 display_and_set_cursor (struct window *w, bool on,
28127 int hpos, int vpos, int x, int y)
28128 {
28129 struct frame *f = XFRAME (w->frame);
28130 int new_cursor_type;
28131 int new_cursor_width;
28132 bool active_cursor;
28133 struct glyph_row *glyph_row;
28134 struct glyph *glyph;
28135
28136 /* This is pointless on invisible frames, and dangerous on garbaged
28137 windows and frames; in the latter case, the frame or window may
28138 be in the midst of changing its size, and x and y may be off the
28139 window. */
28140 if (! FRAME_VISIBLE_P (f)
28141 || FRAME_GARBAGED_P (f)
28142 || vpos >= w->current_matrix->nrows
28143 || hpos >= w->current_matrix->matrix_w)
28144 return;
28145
28146 /* If cursor is off and we want it off, return quickly. */
28147 if (!on && !w->phys_cursor_on_p)
28148 return;
28149
28150 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28151 /* If cursor row is not enabled, we don't really know where to
28152 display the cursor. */
28153 if (!glyph_row->enabled_p)
28154 {
28155 w->phys_cursor_on_p = false;
28156 return;
28157 }
28158
28159 glyph = NULL;
28160 if (!glyph_row->exact_window_width_line_p
28161 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28162 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28163
28164 eassert (input_blocked_p ());
28165
28166 /* Set new_cursor_type to the cursor we want to be displayed. */
28167 new_cursor_type = get_window_cursor_type (w, glyph,
28168 &new_cursor_width, &active_cursor);
28169
28170 /* If cursor is currently being shown and we don't want it to be or
28171 it is in the wrong place, or the cursor type is not what we want,
28172 erase it. */
28173 if (w->phys_cursor_on_p
28174 && (!on
28175 || w->phys_cursor.x != x
28176 || w->phys_cursor.y != y
28177 /* HPOS can be negative in R2L rows whose
28178 exact_window_width_line_p flag is set (i.e. their newline
28179 would "overflow into the fringe"). */
28180 || hpos < 0
28181 || new_cursor_type != w->phys_cursor_type
28182 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28183 && new_cursor_width != w->phys_cursor_width)))
28184 erase_phys_cursor (w);
28185
28186 /* Don't check phys_cursor_on_p here because that flag is only set
28187 to false in some cases where we know that the cursor has been
28188 completely erased, to avoid the extra work of erasing the cursor
28189 twice. In other words, phys_cursor_on_p can be true and the cursor
28190 still not be visible, or it has only been partly erased. */
28191 if (on)
28192 {
28193 w->phys_cursor_ascent = glyph_row->ascent;
28194 w->phys_cursor_height = glyph_row->height;
28195
28196 /* Set phys_cursor_.* before x_draw_.* is called because some
28197 of them may need the information. */
28198 w->phys_cursor.x = x;
28199 w->phys_cursor.y = glyph_row->y;
28200 w->phys_cursor.hpos = hpos;
28201 w->phys_cursor.vpos = vpos;
28202 }
28203
28204 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28205 new_cursor_type, new_cursor_width,
28206 on, active_cursor);
28207 }
28208
28209
28210 /* Switch the display of W's cursor on or off, according to the value
28211 of ON. */
28212
28213 static void
28214 update_window_cursor (struct window *w, bool on)
28215 {
28216 /* Don't update cursor in windows whose frame is in the process
28217 of being deleted. */
28218 if (w->current_matrix)
28219 {
28220 int hpos = w->phys_cursor.hpos;
28221 int vpos = w->phys_cursor.vpos;
28222 struct glyph_row *row;
28223
28224 if (vpos >= w->current_matrix->nrows
28225 || hpos >= w->current_matrix->matrix_w)
28226 return;
28227
28228 row = MATRIX_ROW (w->current_matrix, vpos);
28229
28230 /* When the window is hscrolled, cursor hpos can legitimately be
28231 out of bounds, but we draw the cursor at the corresponding
28232 window margin in that case. */
28233 if (!row->reversed_p && hpos < 0)
28234 hpos = 0;
28235 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28236 hpos = row->used[TEXT_AREA] - 1;
28237
28238 block_input ();
28239 display_and_set_cursor (w, on, hpos, vpos,
28240 w->phys_cursor.x, w->phys_cursor.y);
28241 unblock_input ();
28242 }
28243 }
28244
28245
28246 /* Call update_window_cursor with parameter ON_P on all leaf windows
28247 in the window tree rooted at W. */
28248
28249 static void
28250 update_cursor_in_window_tree (struct window *w, bool on_p)
28251 {
28252 while (w)
28253 {
28254 if (WINDOWP (w->contents))
28255 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28256 else
28257 update_window_cursor (w, on_p);
28258
28259 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28260 }
28261 }
28262
28263
28264 /* EXPORT:
28265 Display the cursor on window W, or clear it, according to ON_P.
28266 Don't change the cursor's position. */
28267
28268 void
28269 x_update_cursor (struct frame *f, bool on_p)
28270 {
28271 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28272 }
28273
28274
28275 /* EXPORT:
28276 Clear the cursor of window W to background color, and mark the
28277 cursor as not shown. This is used when the text where the cursor
28278 is about to be rewritten. */
28279
28280 void
28281 x_clear_cursor (struct window *w)
28282 {
28283 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28284 update_window_cursor (w, false);
28285 }
28286
28287 #endif /* HAVE_WINDOW_SYSTEM */
28288
28289 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28290 and MSDOS. */
28291 static void
28292 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28293 int start_hpos, int end_hpos,
28294 enum draw_glyphs_face draw)
28295 {
28296 #ifdef HAVE_WINDOW_SYSTEM
28297 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28298 {
28299 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28300 return;
28301 }
28302 #endif
28303 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28304 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28305 #endif
28306 }
28307
28308 /* Display the active region described by mouse_face_* according to DRAW. */
28309
28310 static void
28311 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28312 {
28313 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28314 struct frame *f = XFRAME (WINDOW_FRAME (w));
28315
28316 if (/* If window is in the process of being destroyed, don't bother
28317 to do anything. */
28318 w->current_matrix != NULL
28319 /* Don't update mouse highlight if hidden. */
28320 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28321 /* Recognize when we are called to operate on rows that don't exist
28322 anymore. This can happen when a window is split. */
28323 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28324 {
28325 bool phys_cursor_on_p = w->phys_cursor_on_p;
28326 struct glyph_row *row, *first, *last;
28327
28328 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28329 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28330
28331 for (row = first; row <= last && row->enabled_p; ++row)
28332 {
28333 int start_hpos, end_hpos, start_x;
28334
28335 /* For all but the first row, the highlight starts at column 0. */
28336 if (row == first)
28337 {
28338 /* R2L rows have BEG and END in reversed order, but the
28339 screen drawing geometry is always left to right. So
28340 we need to mirror the beginning and end of the
28341 highlighted area in R2L rows. */
28342 if (!row->reversed_p)
28343 {
28344 start_hpos = hlinfo->mouse_face_beg_col;
28345 start_x = hlinfo->mouse_face_beg_x;
28346 }
28347 else if (row == last)
28348 {
28349 start_hpos = hlinfo->mouse_face_end_col;
28350 start_x = hlinfo->mouse_face_end_x;
28351 }
28352 else
28353 {
28354 start_hpos = 0;
28355 start_x = 0;
28356 }
28357 }
28358 else if (row->reversed_p && row == last)
28359 {
28360 start_hpos = hlinfo->mouse_face_end_col;
28361 start_x = hlinfo->mouse_face_end_x;
28362 }
28363 else
28364 {
28365 start_hpos = 0;
28366 start_x = 0;
28367 }
28368
28369 if (row == last)
28370 {
28371 if (!row->reversed_p)
28372 end_hpos = hlinfo->mouse_face_end_col;
28373 else if (row == first)
28374 end_hpos = hlinfo->mouse_face_beg_col;
28375 else
28376 {
28377 end_hpos = row->used[TEXT_AREA];
28378 if (draw == DRAW_NORMAL_TEXT)
28379 row->fill_line_p = true; /* Clear to end of line. */
28380 }
28381 }
28382 else if (row->reversed_p && row == first)
28383 end_hpos = hlinfo->mouse_face_beg_col;
28384 else
28385 {
28386 end_hpos = row->used[TEXT_AREA];
28387 if (draw == DRAW_NORMAL_TEXT)
28388 row->fill_line_p = true; /* Clear to end of line. */
28389 }
28390
28391 if (end_hpos > start_hpos)
28392 {
28393 draw_row_with_mouse_face (w, start_x, row,
28394 start_hpos, end_hpos, draw);
28395
28396 row->mouse_face_p
28397 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28398 }
28399 }
28400
28401 #ifdef HAVE_WINDOW_SYSTEM
28402 /* When we've written over the cursor, arrange for it to
28403 be displayed again. */
28404 if (FRAME_WINDOW_P (f)
28405 && phys_cursor_on_p && !w->phys_cursor_on_p)
28406 {
28407 int hpos = w->phys_cursor.hpos;
28408
28409 /* When the window is hscrolled, cursor hpos can legitimately be
28410 out of bounds, but we draw the cursor at the corresponding
28411 window margin in that case. */
28412 if (!row->reversed_p && hpos < 0)
28413 hpos = 0;
28414 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28415 hpos = row->used[TEXT_AREA] - 1;
28416
28417 block_input ();
28418 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28419 w->phys_cursor.x, w->phys_cursor.y);
28420 unblock_input ();
28421 }
28422 #endif /* HAVE_WINDOW_SYSTEM */
28423 }
28424
28425 #ifdef HAVE_WINDOW_SYSTEM
28426 /* Change the mouse cursor. */
28427 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28428 {
28429 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28430 if (draw == DRAW_NORMAL_TEXT
28431 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28432 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28433 else
28434 #endif
28435 if (draw == DRAW_MOUSE_FACE)
28436 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28437 else
28438 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28439 }
28440 #endif /* HAVE_WINDOW_SYSTEM */
28441 }
28442
28443 /* EXPORT:
28444 Clear out the mouse-highlighted active region.
28445 Redraw it un-highlighted first. Value is true if mouse
28446 face was actually drawn unhighlighted. */
28447
28448 bool
28449 clear_mouse_face (Mouse_HLInfo *hlinfo)
28450 {
28451 bool cleared
28452 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28453 if (cleared)
28454 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28455 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28456 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28457 hlinfo->mouse_face_window = Qnil;
28458 hlinfo->mouse_face_overlay = Qnil;
28459 return cleared;
28460 }
28461
28462 /* Return true if the coordinates HPOS and VPOS on windows W are
28463 within the mouse face on that window. */
28464 static bool
28465 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28466 {
28467 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28468
28469 /* Quickly resolve the easy cases. */
28470 if (!(WINDOWP (hlinfo->mouse_face_window)
28471 && XWINDOW (hlinfo->mouse_face_window) == w))
28472 return false;
28473 if (vpos < hlinfo->mouse_face_beg_row
28474 || vpos > hlinfo->mouse_face_end_row)
28475 return false;
28476 if (vpos > hlinfo->mouse_face_beg_row
28477 && vpos < hlinfo->mouse_face_end_row)
28478 return true;
28479
28480 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28481 {
28482 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28483 {
28484 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28485 return true;
28486 }
28487 else if ((vpos == hlinfo->mouse_face_beg_row
28488 && hpos >= hlinfo->mouse_face_beg_col)
28489 || (vpos == hlinfo->mouse_face_end_row
28490 && hpos < hlinfo->mouse_face_end_col))
28491 return true;
28492 }
28493 else
28494 {
28495 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28496 {
28497 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28498 return true;
28499 }
28500 else if ((vpos == hlinfo->mouse_face_beg_row
28501 && hpos <= hlinfo->mouse_face_beg_col)
28502 || (vpos == hlinfo->mouse_face_end_row
28503 && hpos > hlinfo->mouse_face_end_col))
28504 return true;
28505 }
28506 return false;
28507 }
28508
28509
28510 /* EXPORT:
28511 True if physical cursor of window W is within mouse face. */
28512
28513 bool
28514 cursor_in_mouse_face_p (struct window *w)
28515 {
28516 int hpos = w->phys_cursor.hpos;
28517 int vpos = w->phys_cursor.vpos;
28518 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28519
28520 /* When the window is hscrolled, cursor hpos can legitimately be out
28521 of bounds, but we draw the cursor at the corresponding window
28522 margin in that case. */
28523 if (!row->reversed_p && hpos < 0)
28524 hpos = 0;
28525 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28526 hpos = row->used[TEXT_AREA] - 1;
28527
28528 return coords_in_mouse_face_p (w, hpos, vpos);
28529 }
28530
28531
28532 \f
28533 /* Find the glyph rows START_ROW and END_ROW of window W that display
28534 characters between buffer positions START_CHARPOS and END_CHARPOS
28535 (excluding END_CHARPOS). DISP_STRING is a display string that
28536 covers these buffer positions. This is similar to
28537 row_containing_pos, but is more accurate when bidi reordering makes
28538 buffer positions change non-linearly with glyph rows. */
28539 static void
28540 rows_from_pos_range (struct window *w,
28541 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28542 Lisp_Object disp_string,
28543 struct glyph_row **start, struct glyph_row **end)
28544 {
28545 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28546 int last_y = window_text_bottom_y (w);
28547 struct glyph_row *row;
28548
28549 *start = NULL;
28550 *end = NULL;
28551
28552 while (!first->enabled_p
28553 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28554 first++;
28555
28556 /* Find the START row. */
28557 for (row = first;
28558 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28559 row++)
28560 {
28561 /* A row can potentially be the START row if the range of the
28562 characters it displays intersects the range
28563 [START_CHARPOS..END_CHARPOS). */
28564 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28565 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28566 /* See the commentary in row_containing_pos, for the
28567 explanation of the complicated way to check whether
28568 some position is beyond the end of the characters
28569 displayed by a row. */
28570 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28571 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28572 && !row->ends_at_zv_p
28573 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28574 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28575 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28576 && !row->ends_at_zv_p
28577 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28578 {
28579 /* Found a candidate row. Now make sure at least one of the
28580 glyphs it displays has a charpos from the range
28581 [START_CHARPOS..END_CHARPOS).
28582
28583 This is not obvious because bidi reordering could make
28584 buffer positions of a row be 1,2,3,102,101,100, and if we
28585 want to highlight characters in [50..60), we don't want
28586 this row, even though [50..60) does intersect [1..103),
28587 the range of character positions given by the row's start
28588 and end positions. */
28589 struct glyph *g = row->glyphs[TEXT_AREA];
28590 struct glyph *e = g + row->used[TEXT_AREA];
28591
28592 while (g < e)
28593 {
28594 if (((BUFFERP (g->object) || NILP (g->object))
28595 && start_charpos <= g->charpos && g->charpos < end_charpos)
28596 /* A glyph that comes from DISP_STRING is by
28597 definition to be highlighted. */
28598 || EQ (g->object, disp_string))
28599 *start = row;
28600 g++;
28601 }
28602 if (*start)
28603 break;
28604 }
28605 }
28606
28607 /* Find the END row. */
28608 if (!*start
28609 /* If the last row is partially visible, start looking for END
28610 from that row, instead of starting from FIRST. */
28611 && !(row->enabled_p
28612 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28613 row = first;
28614 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28615 {
28616 struct glyph_row *next = row + 1;
28617 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28618
28619 if (!next->enabled_p
28620 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28621 /* The first row >= START whose range of displayed characters
28622 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28623 is the row END + 1. */
28624 || (start_charpos < next_start
28625 && end_charpos < next_start)
28626 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28627 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28628 && !next->ends_at_zv_p
28629 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28630 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28631 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28632 && !next->ends_at_zv_p
28633 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28634 {
28635 *end = row;
28636 break;
28637 }
28638 else
28639 {
28640 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28641 but none of the characters it displays are in the range, it is
28642 also END + 1. */
28643 struct glyph *g = next->glyphs[TEXT_AREA];
28644 struct glyph *s = g;
28645 struct glyph *e = g + next->used[TEXT_AREA];
28646
28647 while (g < e)
28648 {
28649 if (((BUFFERP (g->object) || NILP (g->object))
28650 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28651 /* If the buffer position of the first glyph in
28652 the row is equal to END_CHARPOS, it means
28653 the last character to be highlighted is the
28654 newline of ROW, and we must consider NEXT as
28655 END, not END+1. */
28656 || (((!next->reversed_p && g == s)
28657 || (next->reversed_p && g == e - 1))
28658 && (g->charpos == end_charpos
28659 /* Special case for when NEXT is an
28660 empty line at ZV. */
28661 || (g->charpos == -1
28662 && !row->ends_at_zv_p
28663 && next_start == end_charpos)))))
28664 /* A glyph that comes from DISP_STRING is by
28665 definition to be highlighted. */
28666 || EQ (g->object, disp_string))
28667 break;
28668 g++;
28669 }
28670 if (g == e)
28671 {
28672 *end = row;
28673 break;
28674 }
28675 /* The first row that ends at ZV must be the last to be
28676 highlighted. */
28677 else if (next->ends_at_zv_p)
28678 {
28679 *end = next;
28680 break;
28681 }
28682 }
28683 }
28684 }
28685
28686 /* This function sets the mouse_face_* elements of HLINFO, assuming
28687 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28688 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28689 for the overlay or run of text properties specifying the mouse
28690 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28691 before-string and after-string that must also be highlighted.
28692 DISP_STRING, if non-nil, is a display string that may cover some
28693 or all of the highlighted text. */
28694
28695 static void
28696 mouse_face_from_buffer_pos (Lisp_Object window,
28697 Mouse_HLInfo *hlinfo,
28698 ptrdiff_t mouse_charpos,
28699 ptrdiff_t start_charpos,
28700 ptrdiff_t end_charpos,
28701 Lisp_Object before_string,
28702 Lisp_Object after_string,
28703 Lisp_Object disp_string)
28704 {
28705 struct window *w = XWINDOW (window);
28706 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28707 struct glyph_row *r1, *r2;
28708 struct glyph *glyph, *end;
28709 ptrdiff_t ignore, pos;
28710 int x;
28711
28712 eassert (NILP (disp_string) || STRINGP (disp_string));
28713 eassert (NILP (before_string) || STRINGP (before_string));
28714 eassert (NILP (after_string) || STRINGP (after_string));
28715
28716 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28717 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28718 if (r1 == NULL)
28719 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28720 /* If the before-string or display-string contains newlines,
28721 rows_from_pos_range skips to its last row. Move back. */
28722 if (!NILP (before_string) || !NILP (disp_string))
28723 {
28724 struct glyph_row *prev;
28725 while ((prev = r1 - 1, prev >= first)
28726 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28727 && prev->used[TEXT_AREA] > 0)
28728 {
28729 struct glyph *beg = prev->glyphs[TEXT_AREA];
28730 glyph = beg + prev->used[TEXT_AREA];
28731 while (--glyph >= beg && NILP (glyph->object));
28732 if (glyph < beg
28733 || !(EQ (glyph->object, before_string)
28734 || EQ (glyph->object, disp_string)))
28735 break;
28736 r1 = prev;
28737 }
28738 }
28739 if (r2 == NULL)
28740 {
28741 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28742 hlinfo->mouse_face_past_end = true;
28743 }
28744 else if (!NILP (after_string))
28745 {
28746 /* If the after-string has newlines, advance to its last row. */
28747 struct glyph_row *next;
28748 struct glyph_row *last
28749 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28750
28751 for (next = r2 + 1;
28752 next <= last
28753 && next->used[TEXT_AREA] > 0
28754 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28755 ++next)
28756 r2 = next;
28757 }
28758 /* The rest of the display engine assumes that mouse_face_beg_row is
28759 either above mouse_face_end_row or identical to it. But with
28760 bidi-reordered continued lines, the row for START_CHARPOS could
28761 be below the row for END_CHARPOS. If so, swap the rows and store
28762 them in correct order. */
28763 if (r1->y > r2->y)
28764 {
28765 struct glyph_row *tem = r2;
28766
28767 r2 = r1;
28768 r1 = tem;
28769 }
28770
28771 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28772 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28773
28774 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28775 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28776 could be anywhere in the row and in any order. The strategy
28777 below is to find the leftmost and the rightmost glyph that
28778 belongs to either of these 3 strings, or whose position is
28779 between START_CHARPOS and END_CHARPOS, and highlight all the
28780 glyphs between those two. This may cover more than just the text
28781 between START_CHARPOS and END_CHARPOS if the range of characters
28782 strides the bidi level boundary, e.g. if the beginning is in R2L
28783 text while the end is in L2R text or vice versa. */
28784 if (!r1->reversed_p)
28785 {
28786 /* This row is in a left to right paragraph. Scan it left to
28787 right. */
28788 glyph = r1->glyphs[TEXT_AREA];
28789 end = glyph + r1->used[TEXT_AREA];
28790 x = r1->x;
28791
28792 /* Skip truncation glyphs at the start of the glyph row. */
28793 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28794 for (; glyph < end
28795 && NILP (glyph->object)
28796 && glyph->charpos < 0;
28797 ++glyph)
28798 x += glyph->pixel_width;
28799
28800 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28801 or DISP_STRING, and the first glyph from buffer whose
28802 position is between START_CHARPOS and END_CHARPOS. */
28803 for (; glyph < end
28804 && !NILP (glyph->object)
28805 && !EQ (glyph->object, disp_string)
28806 && !(BUFFERP (glyph->object)
28807 && (glyph->charpos >= start_charpos
28808 && glyph->charpos < end_charpos));
28809 ++glyph)
28810 {
28811 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28812 are present at buffer positions between START_CHARPOS and
28813 END_CHARPOS, or if they come from an overlay. */
28814 if (EQ (glyph->object, before_string))
28815 {
28816 pos = string_buffer_position (before_string,
28817 start_charpos);
28818 /* If pos == 0, it means before_string came from an
28819 overlay, not from a buffer position. */
28820 if (!pos || (pos >= start_charpos && pos < end_charpos))
28821 break;
28822 }
28823 else if (EQ (glyph->object, after_string))
28824 {
28825 pos = string_buffer_position (after_string, end_charpos);
28826 if (!pos || (pos >= start_charpos && pos < end_charpos))
28827 break;
28828 }
28829 x += glyph->pixel_width;
28830 }
28831 hlinfo->mouse_face_beg_x = x;
28832 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28833 }
28834 else
28835 {
28836 /* This row is in a right to left paragraph. Scan it right to
28837 left. */
28838 struct glyph *g;
28839
28840 end = r1->glyphs[TEXT_AREA] - 1;
28841 glyph = end + r1->used[TEXT_AREA];
28842
28843 /* Skip truncation glyphs at the start of the glyph row. */
28844 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28845 for (; glyph > end
28846 && NILP (glyph->object)
28847 && glyph->charpos < 0;
28848 --glyph)
28849 ;
28850
28851 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28852 or DISP_STRING, and the first glyph from buffer whose
28853 position is between START_CHARPOS and END_CHARPOS. */
28854 for (; glyph > end
28855 && !NILP (glyph->object)
28856 && !EQ (glyph->object, disp_string)
28857 && !(BUFFERP (glyph->object)
28858 && (glyph->charpos >= start_charpos
28859 && glyph->charpos < end_charpos));
28860 --glyph)
28861 {
28862 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28863 are present at buffer positions between START_CHARPOS and
28864 END_CHARPOS, or if they come from an overlay. */
28865 if (EQ (glyph->object, before_string))
28866 {
28867 pos = string_buffer_position (before_string, start_charpos);
28868 /* If pos == 0, it means before_string came from an
28869 overlay, not from a buffer position. */
28870 if (!pos || (pos >= start_charpos && pos < end_charpos))
28871 break;
28872 }
28873 else if (EQ (glyph->object, after_string))
28874 {
28875 pos = string_buffer_position (after_string, end_charpos);
28876 if (!pos || (pos >= start_charpos && pos < end_charpos))
28877 break;
28878 }
28879 }
28880
28881 glyph++; /* first glyph to the right of the highlighted area */
28882 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28883 x += g->pixel_width;
28884 hlinfo->mouse_face_beg_x = x;
28885 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28886 }
28887
28888 /* If the highlight ends in a different row, compute GLYPH and END
28889 for the end row. Otherwise, reuse the values computed above for
28890 the row where the highlight begins. */
28891 if (r2 != r1)
28892 {
28893 if (!r2->reversed_p)
28894 {
28895 glyph = r2->glyphs[TEXT_AREA];
28896 end = glyph + r2->used[TEXT_AREA];
28897 x = r2->x;
28898 }
28899 else
28900 {
28901 end = r2->glyphs[TEXT_AREA] - 1;
28902 glyph = end + r2->used[TEXT_AREA];
28903 }
28904 }
28905
28906 if (!r2->reversed_p)
28907 {
28908 /* Skip truncation and continuation glyphs near the end of the
28909 row, and also blanks and stretch glyphs inserted by
28910 extend_face_to_end_of_line. */
28911 while (end > glyph
28912 && NILP ((end - 1)->object))
28913 --end;
28914 /* Scan the rest of the glyph row from the end, looking for the
28915 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28916 DISP_STRING, or whose position is between START_CHARPOS
28917 and END_CHARPOS */
28918 for (--end;
28919 end > glyph
28920 && !NILP (end->object)
28921 && !EQ (end->object, disp_string)
28922 && !(BUFFERP (end->object)
28923 && (end->charpos >= start_charpos
28924 && end->charpos < end_charpos));
28925 --end)
28926 {
28927 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28928 are present at buffer positions between START_CHARPOS and
28929 END_CHARPOS, or if they come from an overlay. */
28930 if (EQ (end->object, before_string))
28931 {
28932 pos = string_buffer_position (before_string, start_charpos);
28933 if (!pos || (pos >= start_charpos && pos < end_charpos))
28934 break;
28935 }
28936 else if (EQ (end->object, after_string))
28937 {
28938 pos = string_buffer_position (after_string, end_charpos);
28939 if (!pos || (pos >= start_charpos && pos < end_charpos))
28940 break;
28941 }
28942 }
28943 /* Find the X coordinate of the last glyph to be highlighted. */
28944 for (; glyph <= end; ++glyph)
28945 x += glyph->pixel_width;
28946
28947 hlinfo->mouse_face_end_x = x;
28948 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28949 }
28950 else
28951 {
28952 /* Skip truncation and continuation glyphs near the end of the
28953 row, and also blanks and stretch glyphs inserted by
28954 extend_face_to_end_of_line. */
28955 x = r2->x;
28956 end++;
28957 while (end < glyph
28958 && NILP (end->object))
28959 {
28960 x += end->pixel_width;
28961 ++end;
28962 }
28963 /* Scan the rest of the glyph row from the end, looking for the
28964 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28965 DISP_STRING, or whose position is between START_CHARPOS
28966 and END_CHARPOS */
28967 for ( ;
28968 end < glyph
28969 && !NILP (end->object)
28970 && !EQ (end->object, disp_string)
28971 && !(BUFFERP (end->object)
28972 && (end->charpos >= start_charpos
28973 && end->charpos < end_charpos));
28974 ++end)
28975 {
28976 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28977 are present at buffer positions between START_CHARPOS and
28978 END_CHARPOS, or if they come from an overlay. */
28979 if (EQ (end->object, before_string))
28980 {
28981 pos = string_buffer_position (before_string, start_charpos);
28982 if (!pos || (pos >= start_charpos && pos < end_charpos))
28983 break;
28984 }
28985 else if (EQ (end->object, after_string))
28986 {
28987 pos = string_buffer_position (after_string, end_charpos);
28988 if (!pos || (pos >= start_charpos && pos < end_charpos))
28989 break;
28990 }
28991 x += end->pixel_width;
28992 }
28993 /* If we exited the above loop because we arrived at the last
28994 glyph of the row, and its buffer position is still not in
28995 range, it means the last character in range is the preceding
28996 newline. Bump the end column and x values to get past the
28997 last glyph. */
28998 if (end == glyph
28999 && BUFFERP (end->object)
29000 && (end->charpos < start_charpos
29001 || end->charpos >= end_charpos))
29002 {
29003 x += end->pixel_width;
29004 ++end;
29005 }
29006 hlinfo->mouse_face_end_x = x;
29007 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29008 }
29009
29010 hlinfo->mouse_face_window = window;
29011 hlinfo->mouse_face_face_id
29012 = face_at_buffer_position (w, mouse_charpos, &ignore,
29013 mouse_charpos + 1,
29014 !hlinfo->mouse_face_hidden, -1);
29015 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29016 }
29017
29018 /* The following function is not used anymore (replaced with
29019 mouse_face_from_string_pos), but I leave it here for the time
29020 being, in case someone would. */
29021
29022 #if false /* not used */
29023
29024 /* Find the position of the glyph for position POS in OBJECT in
29025 window W's current matrix, and return in *X, *Y the pixel
29026 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29027
29028 RIGHT_P means return the position of the right edge of the glyph.
29029 !RIGHT_P means return the left edge position.
29030
29031 If no glyph for POS exists in the matrix, return the position of
29032 the glyph with the next smaller position that is in the matrix, if
29033 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29034 exists in the matrix, return the position of the glyph with the
29035 next larger position in OBJECT.
29036
29037 Value is true if a glyph was found. */
29038
29039 static bool
29040 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29041 int *hpos, int *vpos, int *x, int *y, bool right_p)
29042 {
29043 int yb = window_text_bottom_y (w);
29044 struct glyph_row *r;
29045 struct glyph *best_glyph = NULL;
29046 struct glyph_row *best_row = NULL;
29047 int best_x = 0;
29048
29049 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29050 r->enabled_p && r->y < yb;
29051 ++r)
29052 {
29053 struct glyph *g = r->glyphs[TEXT_AREA];
29054 struct glyph *e = g + r->used[TEXT_AREA];
29055 int gx;
29056
29057 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29058 if (EQ (g->object, object))
29059 {
29060 if (g->charpos == pos)
29061 {
29062 best_glyph = g;
29063 best_x = gx;
29064 best_row = r;
29065 goto found;
29066 }
29067 else if (best_glyph == NULL
29068 || ((eabs (g->charpos - pos)
29069 < eabs (best_glyph->charpos - pos))
29070 && (right_p
29071 ? g->charpos < pos
29072 : g->charpos > pos)))
29073 {
29074 best_glyph = g;
29075 best_x = gx;
29076 best_row = r;
29077 }
29078 }
29079 }
29080
29081 found:
29082
29083 if (best_glyph)
29084 {
29085 *x = best_x;
29086 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29087
29088 if (right_p)
29089 {
29090 *x += best_glyph->pixel_width;
29091 ++*hpos;
29092 }
29093
29094 *y = best_row->y;
29095 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29096 }
29097
29098 return best_glyph != NULL;
29099 }
29100 #endif /* not used */
29101
29102 /* Find the positions of the first and the last glyphs in window W's
29103 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29104 (assumed to be a string), and return in HLINFO's mouse_face_*
29105 members the pixel and column/row coordinates of those glyphs. */
29106
29107 static void
29108 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29109 Lisp_Object object,
29110 ptrdiff_t startpos, ptrdiff_t endpos)
29111 {
29112 int yb = window_text_bottom_y (w);
29113 struct glyph_row *r;
29114 struct glyph *g, *e;
29115 int gx;
29116 bool found = false;
29117
29118 /* Find the glyph row with at least one position in the range
29119 [STARTPOS..ENDPOS), and the first glyph in that row whose
29120 position belongs to that range. */
29121 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29122 r->enabled_p && r->y < yb;
29123 ++r)
29124 {
29125 if (!r->reversed_p)
29126 {
29127 g = r->glyphs[TEXT_AREA];
29128 e = g + r->used[TEXT_AREA];
29129 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29130 if (EQ (g->object, object)
29131 && startpos <= g->charpos && g->charpos < endpos)
29132 {
29133 hlinfo->mouse_face_beg_row
29134 = MATRIX_ROW_VPOS (r, w->current_matrix);
29135 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29136 hlinfo->mouse_face_beg_x = gx;
29137 found = true;
29138 break;
29139 }
29140 }
29141 else
29142 {
29143 struct glyph *g1;
29144
29145 e = r->glyphs[TEXT_AREA];
29146 g = e + r->used[TEXT_AREA];
29147 for ( ; g > e; --g)
29148 if (EQ ((g-1)->object, object)
29149 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29150 {
29151 hlinfo->mouse_face_beg_row
29152 = MATRIX_ROW_VPOS (r, w->current_matrix);
29153 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29154 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29155 gx += g1->pixel_width;
29156 hlinfo->mouse_face_beg_x = gx;
29157 found = true;
29158 break;
29159 }
29160 }
29161 if (found)
29162 break;
29163 }
29164
29165 if (!found)
29166 return;
29167
29168 /* Starting with the next row, look for the first row which does NOT
29169 include any glyphs whose positions are in the range. */
29170 for (++r; r->enabled_p && r->y < yb; ++r)
29171 {
29172 g = r->glyphs[TEXT_AREA];
29173 e = g + r->used[TEXT_AREA];
29174 found = false;
29175 for ( ; g < e; ++g)
29176 if (EQ (g->object, object)
29177 && startpos <= g->charpos && g->charpos < endpos)
29178 {
29179 found = true;
29180 break;
29181 }
29182 if (!found)
29183 break;
29184 }
29185
29186 /* The highlighted region ends on the previous row. */
29187 r--;
29188
29189 /* Set the end row. */
29190 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29191
29192 /* Compute and set the end column and the end column's horizontal
29193 pixel coordinate. */
29194 if (!r->reversed_p)
29195 {
29196 g = r->glyphs[TEXT_AREA];
29197 e = g + r->used[TEXT_AREA];
29198 for ( ; e > g; --e)
29199 if (EQ ((e-1)->object, object)
29200 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29201 break;
29202 hlinfo->mouse_face_end_col = e - g;
29203
29204 for (gx = r->x; g < e; ++g)
29205 gx += g->pixel_width;
29206 hlinfo->mouse_face_end_x = gx;
29207 }
29208 else
29209 {
29210 e = r->glyphs[TEXT_AREA];
29211 g = e + r->used[TEXT_AREA];
29212 for (gx = r->x ; e < g; ++e)
29213 {
29214 if (EQ (e->object, object)
29215 && startpos <= e->charpos && e->charpos < endpos)
29216 break;
29217 gx += e->pixel_width;
29218 }
29219 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29220 hlinfo->mouse_face_end_x = gx;
29221 }
29222 }
29223
29224 #ifdef HAVE_WINDOW_SYSTEM
29225
29226 /* See if position X, Y is within a hot-spot of an image. */
29227
29228 static bool
29229 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29230 {
29231 if (!CONSP (hot_spot))
29232 return false;
29233
29234 if (EQ (XCAR (hot_spot), Qrect))
29235 {
29236 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29237 Lisp_Object rect = XCDR (hot_spot);
29238 Lisp_Object tem;
29239 if (!CONSP (rect))
29240 return false;
29241 if (!CONSP (XCAR (rect)))
29242 return false;
29243 if (!CONSP (XCDR (rect)))
29244 return false;
29245 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29246 return false;
29247 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29248 return false;
29249 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29250 return false;
29251 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29252 return false;
29253 return true;
29254 }
29255 else if (EQ (XCAR (hot_spot), Qcircle))
29256 {
29257 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29258 Lisp_Object circ = XCDR (hot_spot);
29259 Lisp_Object lr, lx0, ly0;
29260 if (CONSP (circ)
29261 && CONSP (XCAR (circ))
29262 && (lr = XCDR (circ), NUMBERP (lr))
29263 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29264 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29265 {
29266 double r = XFLOATINT (lr);
29267 double dx = XINT (lx0) - x;
29268 double dy = XINT (ly0) - y;
29269 return (dx * dx + dy * dy <= r * r);
29270 }
29271 }
29272 else if (EQ (XCAR (hot_spot), Qpoly))
29273 {
29274 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29275 if (VECTORP (XCDR (hot_spot)))
29276 {
29277 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29278 Lisp_Object *poly = v->contents;
29279 ptrdiff_t n = v->header.size;
29280 ptrdiff_t i;
29281 bool inside = false;
29282 Lisp_Object lx, ly;
29283 int x0, y0;
29284
29285 /* Need an even number of coordinates, and at least 3 edges. */
29286 if (n < 6 || n & 1)
29287 return false;
29288
29289 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29290 If count is odd, we are inside polygon. Pixels on edges
29291 may or may not be included depending on actual geometry of the
29292 polygon. */
29293 if ((lx = poly[n-2], !INTEGERP (lx))
29294 || (ly = poly[n-1], !INTEGERP (lx)))
29295 return false;
29296 x0 = XINT (lx), y0 = XINT (ly);
29297 for (i = 0; i < n; i += 2)
29298 {
29299 int x1 = x0, y1 = y0;
29300 if ((lx = poly[i], !INTEGERP (lx))
29301 || (ly = poly[i+1], !INTEGERP (ly)))
29302 return false;
29303 x0 = XINT (lx), y0 = XINT (ly);
29304
29305 /* Does this segment cross the X line? */
29306 if (x0 >= x)
29307 {
29308 if (x1 >= x)
29309 continue;
29310 }
29311 else if (x1 < x)
29312 continue;
29313 if (y > y0 && y > y1)
29314 continue;
29315 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29316 inside = !inside;
29317 }
29318 return inside;
29319 }
29320 }
29321 return false;
29322 }
29323
29324 Lisp_Object
29325 find_hot_spot (Lisp_Object map, int x, int y)
29326 {
29327 while (CONSP (map))
29328 {
29329 if (CONSP (XCAR (map))
29330 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29331 return XCAR (map);
29332 map = XCDR (map);
29333 }
29334
29335 return Qnil;
29336 }
29337
29338 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29339 3, 3, 0,
29340 doc: /* Lookup in image map MAP coordinates X and Y.
29341 An image map is an alist where each element has the format (AREA ID PLIST).
29342 An AREA is specified as either a rectangle, a circle, or a polygon:
29343 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29344 pixel coordinates of the upper left and bottom right corners.
29345 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29346 and the radius of the circle; r may be a float or integer.
29347 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29348 vector describes one corner in the polygon.
29349 Returns the alist element for the first matching AREA in MAP. */)
29350 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29351 {
29352 if (NILP (map))
29353 return Qnil;
29354
29355 CHECK_NUMBER (x);
29356 CHECK_NUMBER (y);
29357
29358 return find_hot_spot (map,
29359 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29360 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29361 }
29362
29363
29364 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29365 static void
29366 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29367 {
29368 /* Do not change cursor shape while dragging mouse. */
29369 if (EQ (do_mouse_tracking, Qdragging))
29370 return;
29371
29372 if (!NILP (pointer))
29373 {
29374 if (EQ (pointer, Qarrow))
29375 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29376 else if (EQ (pointer, Qhand))
29377 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29378 else if (EQ (pointer, Qtext))
29379 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29380 else if (EQ (pointer, intern ("hdrag")))
29381 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29382 else if (EQ (pointer, intern ("nhdrag")))
29383 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29384 #ifdef HAVE_X_WINDOWS
29385 else if (EQ (pointer, intern ("vdrag")))
29386 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29387 #endif
29388 else if (EQ (pointer, intern ("hourglass")))
29389 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29390 else if (EQ (pointer, Qmodeline))
29391 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29392 else
29393 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29394 }
29395
29396 if (cursor != No_Cursor)
29397 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29398 }
29399
29400 #endif /* HAVE_WINDOW_SYSTEM */
29401
29402 /* Take proper action when mouse has moved to the mode or header line
29403 or marginal area AREA of window W, x-position X and y-position Y.
29404 X is relative to the start of the text display area of W, so the
29405 width of bitmap areas and scroll bars must be subtracted to get a
29406 position relative to the start of the mode line. */
29407
29408 static void
29409 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29410 enum window_part area)
29411 {
29412 struct window *w = XWINDOW (window);
29413 struct frame *f = XFRAME (w->frame);
29414 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29415 #ifdef HAVE_WINDOW_SYSTEM
29416 Display_Info *dpyinfo;
29417 #endif
29418 Cursor cursor = No_Cursor;
29419 Lisp_Object pointer = Qnil;
29420 int dx, dy, width, height;
29421 ptrdiff_t charpos;
29422 Lisp_Object string, object = Qnil;
29423 Lisp_Object pos IF_LINT (= Qnil), help;
29424
29425 Lisp_Object mouse_face;
29426 int original_x_pixel = x;
29427 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29428 struct glyph_row *row IF_LINT (= 0);
29429
29430 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29431 {
29432 int x0;
29433 struct glyph *end;
29434
29435 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29436 returns them in row/column units! */
29437 string = mode_line_string (w, area, &x, &y, &charpos,
29438 &object, &dx, &dy, &width, &height);
29439
29440 row = (area == ON_MODE_LINE
29441 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29442 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29443
29444 /* Find the glyph under the mouse pointer. */
29445 if (row->mode_line_p && row->enabled_p)
29446 {
29447 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29448 end = glyph + row->used[TEXT_AREA];
29449
29450 for (x0 = original_x_pixel;
29451 glyph < end && x0 >= glyph->pixel_width;
29452 ++glyph)
29453 x0 -= glyph->pixel_width;
29454
29455 if (glyph >= end)
29456 glyph = NULL;
29457 }
29458 }
29459 else
29460 {
29461 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29462 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29463 returns them in row/column units! */
29464 string = marginal_area_string (w, area, &x, &y, &charpos,
29465 &object, &dx, &dy, &width, &height);
29466 }
29467
29468 help = Qnil;
29469
29470 #ifdef HAVE_WINDOW_SYSTEM
29471 if (IMAGEP (object))
29472 {
29473 Lisp_Object image_map, hotspot;
29474 if ((image_map = Fplist_get (XCDR (object), QCmap),
29475 !NILP (image_map))
29476 && (hotspot = find_hot_spot (image_map, dx, dy),
29477 CONSP (hotspot))
29478 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29479 {
29480 Lisp_Object plist;
29481
29482 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29483 If so, we could look for mouse-enter, mouse-leave
29484 properties in PLIST (and do something...). */
29485 hotspot = XCDR (hotspot);
29486 if (CONSP (hotspot)
29487 && (plist = XCAR (hotspot), CONSP (plist)))
29488 {
29489 pointer = Fplist_get (plist, Qpointer);
29490 if (NILP (pointer))
29491 pointer = Qhand;
29492 help = Fplist_get (plist, Qhelp_echo);
29493 if (!NILP (help))
29494 {
29495 help_echo_string = help;
29496 XSETWINDOW (help_echo_window, w);
29497 help_echo_object = w->contents;
29498 help_echo_pos = charpos;
29499 }
29500 }
29501 }
29502 if (NILP (pointer))
29503 pointer = Fplist_get (XCDR (object), QCpointer);
29504 }
29505 #endif /* HAVE_WINDOW_SYSTEM */
29506
29507 if (STRINGP (string))
29508 pos = make_number (charpos);
29509
29510 /* Set the help text and mouse pointer. If the mouse is on a part
29511 of the mode line without any text (e.g. past the right edge of
29512 the mode line text), use the default help text and pointer. */
29513 if (STRINGP (string) || area == ON_MODE_LINE)
29514 {
29515 /* Arrange to display the help by setting the global variables
29516 help_echo_string, help_echo_object, and help_echo_pos. */
29517 if (NILP (help))
29518 {
29519 if (STRINGP (string))
29520 help = Fget_text_property (pos, Qhelp_echo, string);
29521
29522 if (!NILP (help))
29523 {
29524 help_echo_string = help;
29525 XSETWINDOW (help_echo_window, w);
29526 help_echo_object = string;
29527 help_echo_pos = charpos;
29528 }
29529 else if (area == ON_MODE_LINE)
29530 {
29531 Lisp_Object default_help
29532 = buffer_local_value (Qmode_line_default_help_echo,
29533 w->contents);
29534
29535 if (STRINGP (default_help))
29536 {
29537 help_echo_string = default_help;
29538 XSETWINDOW (help_echo_window, w);
29539 help_echo_object = Qnil;
29540 help_echo_pos = -1;
29541 }
29542 }
29543 }
29544
29545 #ifdef HAVE_WINDOW_SYSTEM
29546 /* Change the mouse pointer according to what is under it. */
29547 if (FRAME_WINDOW_P (f))
29548 {
29549 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29550 || minibuf_level
29551 || NILP (Vresize_mini_windows));
29552
29553 dpyinfo = FRAME_DISPLAY_INFO (f);
29554 if (STRINGP (string))
29555 {
29556 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29557
29558 if (NILP (pointer))
29559 pointer = Fget_text_property (pos, Qpointer, string);
29560
29561 /* Change the mouse pointer according to what is under X/Y. */
29562 if (NILP (pointer)
29563 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29564 {
29565 Lisp_Object map;
29566 map = Fget_text_property (pos, Qlocal_map, string);
29567 if (!KEYMAPP (map))
29568 map = Fget_text_property (pos, Qkeymap, string);
29569 if (!KEYMAPP (map) && draggable)
29570 cursor = dpyinfo->vertical_scroll_bar_cursor;
29571 }
29572 }
29573 else if (draggable)
29574 /* Default mode-line pointer. */
29575 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29576 }
29577 #endif
29578 }
29579
29580 /* Change the mouse face according to what is under X/Y. */
29581 bool mouse_face_shown = false;
29582 if (STRINGP (string))
29583 {
29584 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29585 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29586 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29587 && glyph)
29588 {
29589 Lisp_Object b, e;
29590
29591 struct glyph * tmp_glyph;
29592
29593 int gpos;
29594 int gseq_length;
29595 int total_pixel_width;
29596 ptrdiff_t begpos, endpos, ignore;
29597
29598 int vpos, hpos;
29599
29600 b = Fprevious_single_property_change (make_number (charpos + 1),
29601 Qmouse_face, string, Qnil);
29602 if (NILP (b))
29603 begpos = 0;
29604 else
29605 begpos = XINT (b);
29606
29607 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29608 if (NILP (e))
29609 endpos = SCHARS (string);
29610 else
29611 endpos = XINT (e);
29612
29613 /* Calculate the glyph position GPOS of GLYPH in the
29614 displayed string, relative to the beginning of the
29615 highlighted part of the string.
29616
29617 Note: GPOS is different from CHARPOS. CHARPOS is the
29618 position of GLYPH in the internal string object. A mode
29619 line string format has structures which are converted to
29620 a flattened string by the Emacs Lisp interpreter. The
29621 internal string is an element of those structures. The
29622 displayed string is the flattened string. */
29623 tmp_glyph = row_start_glyph;
29624 while (tmp_glyph < glyph
29625 && (!(EQ (tmp_glyph->object, glyph->object)
29626 && begpos <= tmp_glyph->charpos
29627 && tmp_glyph->charpos < endpos)))
29628 tmp_glyph++;
29629 gpos = glyph - tmp_glyph;
29630
29631 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29632 the highlighted part of the displayed string to which
29633 GLYPH belongs. Note: GSEQ_LENGTH is different from
29634 SCHARS (STRING), because the latter returns the length of
29635 the internal string. */
29636 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29637 tmp_glyph > glyph
29638 && (!(EQ (tmp_glyph->object, glyph->object)
29639 && begpos <= tmp_glyph->charpos
29640 && tmp_glyph->charpos < endpos));
29641 tmp_glyph--)
29642 ;
29643 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29644
29645 /* Calculate the total pixel width of all the glyphs between
29646 the beginning of the highlighted area and GLYPH. */
29647 total_pixel_width = 0;
29648 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29649 total_pixel_width += tmp_glyph->pixel_width;
29650
29651 /* Pre calculation of re-rendering position. Note: X is in
29652 column units here, after the call to mode_line_string or
29653 marginal_area_string. */
29654 hpos = x - gpos;
29655 vpos = (area == ON_MODE_LINE
29656 ? (w->current_matrix)->nrows - 1
29657 : 0);
29658
29659 /* If GLYPH's position is included in the region that is
29660 already drawn in mouse face, we have nothing to do. */
29661 if ( EQ (window, hlinfo->mouse_face_window)
29662 && (!row->reversed_p
29663 ? (hlinfo->mouse_face_beg_col <= hpos
29664 && hpos < hlinfo->mouse_face_end_col)
29665 /* In R2L rows we swap BEG and END, see below. */
29666 : (hlinfo->mouse_face_end_col <= hpos
29667 && hpos < hlinfo->mouse_face_beg_col))
29668 && hlinfo->mouse_face_beg_row == vpos )
29669 return;
29670
29671 if (clear_mouse_face (hlinfo))
29672 cursor = No_Cursor;
29673
29674 if (!row->reversed_p)
29675 {
29676 hlinfo->mouse_face_beg_col = hpos;
29677 hlinfo->mouse_face_beg_x = original_x_pixel
29678 - (total_pixel_width + dx);
29679 hlinfo->mouse_face_end_col = hpos + gseq_length;
29680 hlinfo->mouse_face_end_x = 0;
29681 }
29682 else
29683 {
29684 /* In R2L rows, show_mouse_face expects BEG and END
29685 coordinates to be swapped. */
29686 hlinfo->mouse_face_end_col = hpos;
29687 hlinfo->mouse_face_end_x = original_x_pixel
29688 - (total_pixel_width + dx);
29689 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29690 hlinfo->mouse_face_beg_x = 0;
29691 }
29692
29693 hlinfo->mouse_face_beg_row = vpos;
29694 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29695 hlinfo->mouse_face_past_end = false;
29696 hlinfo->mouse_face_window = window;
29697
29698 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29699 charpos,
29700 0, &ignore,
29701 glyph->face_id,
29702 true);
29703 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29704 mouse_face_shown = true;
29705
29706 if (NILP (pointer))
29707 pointer = Qhand;
29708 }
29709 }
29710
29711 /* If mouse-face doesn't need to be shown, clear any existing
29712 mouse-face. */
29713 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29714 clear_mouse_face (hlinfo);
29715
29716 #ifdef HAVE_WINDOW_SYSTEM
29717 if (FRAME_WINDOW_P (f))
29718 define_frame_cursor1 (f, cursor, pointer);
29719 #endif
29720 }
29721
29722
29723 /* EXPORT:
29724 Take proper action when the mouse has moved to position X, Y on
29725 frame F with regards to highlighting portions of display that have
29726 mouse-face properties. Also de-highlight portions of display where
29727 the mouse was before, set the mouse pointer shape as appropriate
29728 for the mouse coordinates, and activate help echo (tooltips).
29729 X and Y can be negative or out of range. */
29730
29731 void
29732 note_mouse_highlight (struct frame *f, int x, int y)
29733 {
29734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29735 enum window_part part = ON_NOTHING;
29736 Lisp_Object window;
29737 struct window *w;
29738 Cursor cursor = No_Cursor;
29739 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29740 struct buffer *b;
29741
29742 /* When a menu is active, don't highlight because this looks odd. */
29743 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29744 if (popup_activated ())
29745 return;
29746 #endif
29747
29748 if (!f->glyphs_initialized_p
29749 || f->pointer_invisible)
29750 return;
29751
29752 hlinfo->mouse_face_mouse_x = x;
29753 hlinfo->mouse_face_mouse_y = y;
29754 hlinfo->mouse_face_mouse_frame = f;
29755
29756 if (hlinfo->mouse_face_defer)
29757 return;
29758
29759 /* Which window is that in? */
29760 window = window_from_coordinates (f, x, y, &part, true);
29761
29762 /* If displaying active text in another window, clear that. */
29763 if (! EQ (window, hlinfo->mouse_face_window)
29764 /* Also clear if we move out of text area in same window. */
29765 || (!NILP (hlinfo->mouse_face_window)
29766 && !NILP (window)
29767 && part != ON_TEXT
29768 && part != ON_MODE_LINE
29769 && part != ON_HEADER_LINE))
29770 clear_mouse_face (hlinfo);
29771
29772 /* Not on a window -> return. */
29773 if (!WINDOWP (window))
29774 return;
29775
29776 /* Reset help_echo_string. It will get recomputed below. */
29777 help_echo_string = Qnil;
29778
29779 /* Convert to window-relative pixel coordinates. */
29780 w = XWINDOW (window);
29781 frame_to_window_pixel_xy (w, &x, &y);
29782
29783 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29784 /* Handle tool-bar window differently since it doesn't display a
29785 buffer. */
29786 if (EQ (window, f->tool_bar_window))
29787 {
29788 note_tool_bar_highlight (f, x, y);
29789 return;
29790 }
29791 #endif
29792
29793 /* Mouse is on the mode, header line or margin? */
29794 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29795 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29796 {
29797 note_mode_line_or_margin_highlight (window, x, y, part);
29798
29799 #ifdef HAVE_WINDOW_SYSTEM
29800 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29801 {
29802 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29803 /* Show non-text cursor (Bug#16647). */
29804 goto set_cursor;
29805 }
29806 else
29807 #endif
29808 return;
29809 }
29810
29811 #ifdef HAVE_WINDOW_SYSTEM
29812 if (part == ON_VERTICAL_BORDER)
29813 {
29814 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29815 help_echo_string = build_string ("drag-mouse-1: resize");
29816 }
29817 else if (part == ON_RIGHT_DIVIDER)
29818 {
29819 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29820 help_echo_string = build_string ("drag-mouse-1: resize");
29821 }
29822 else if (part == ON_BOTTOM_DIVIDER)
29823 if (! WINDOW_BOTTOMMOST_P (w)
29824 || minibuf_level
29825 || NILP (Vresize_mini_windows))
29826 {
29827 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29828 help_echo_string = build_string ("drag-mouse-1: resize");
29829 }
29830 else
29831 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29832 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29833 || part == ON_VERTICAL_SCROLL_BAR
29834 || part == ON_HORIZONTAL_SCROLL_BAR)
29835 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29836 else
29837 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29838 #endif
29839
29840 /* Are we in a window whose display is up to date?
29841 And verify the buffer's text has not changed. */
29842 b = XBUFFER (w->contents);
29843 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29844 {
29845 int hpos, vpos, dx, dy, area = LAST_AREA;
29846 ptrdiff_t pos;
29847 struct glyph *glyph;
29848 Lisp_Object object;
29849 Lisp_Object mouse_face = Qnil, position;
29850 Lisp_Object *overlay_vec = NULL;
29851 ptrdiff_t i, noverlays;
29852 struct buffer *obuf;
29853 ptrdiff_t obegv, ozv;
29854 bool same_region;
29855
29856 /* Find the glyph under X/Y. */
29857 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29858
29859 #ifdef HAVE_WINDOW_SYSTEM
29860 /* Look for :pointer property on image. */
29861 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29862 {
29863 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29864 if (img != NULL && IMAGEP (img->spec))
29865 {
29866 Lisp_Object image_map, hotspot;
29867 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29868 !NILP (image_map))
29869 && (hotspot = find_hot_spot (image_map,
29870 glyph->slice.img.x + dx,
29871 glyph->slice.img.y + dy),
29872 CONSP (hotspot))
29873 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29874 {
29875 Lisp_Object plist;
29876
29877 /* Could check XCAR (hotspot) to see if we enter/leave
29878 this hot-spot.
29879 If so, we could look for mouse-enter, mouse-leave
29880 properties in PLIST (and do something...). */
29881 hotspot = XCDR (hotspot);
29882 if (CONSP (hotspot)
29883 && (plist = XCAR (hotspot), CONSP (plist)))
29884 {
29885 pointer = Fplist_get (plist, Qpointer);
29886 if (NILP (pointer))
29887 pointer = Qhand;
29888 help_echo_string = Fplist_get (plist, Qhelp_echo);
29889 if (!NILP (help_echo_string))
29890 {
29891 help_echo_window = window;
29892 help_echo_object = glyph->object;
29893 help_echo_pos = glyph->charpos;
29894 }
29895 }
29896 }
29897 if (NILP (pointer))
29898 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29899 }
29900 }
29901 #endif /* HAVE_WINDOW_SYSTEM */
29902
29903 /* Clear mouse face if X/Y not over text. */
29904 if (glyph == NULL
29905 || area != TEXT_AREA
29906 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29907 /* Glyph's OBJECT is nil for glyphs inserted by the
29908 display engine for its internal purposes, like truncation
29909 and continuation glyphs and blanks beyond the end of
29910 line's text on text terminals. If we are over such a
29911 glyph, we are not over any text. */
29912 || NILP (glyph->object)
29913 /* R2L rows have a stretch glyph at their front, which
29914 stands for no text, whereas L2R rows have no glyphs at
29915 all beyond the end of text. Treat such stretch glyphs
29916 like we do with NULL glyphs in L2R rows. */
29917 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29918 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29919 && glyph->type == STRETCH_GLYPH
29920 && glyph->avoid_cursor_p))
29921 {
29922 if (clear_mouse_face (hlinfo))
29923 cursor = No_Cursor;
29924 #ifdef HAVE_WINDOW_SYSTEM
29925 if (FRAME_WINDOW_P (f) && NILP (pointer))
29926 {
29927 if (area != TEXT_AREA)
29928 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29929 else
29930 pointer = Vvoid_text_area_pointer;
29931 }
29932 #endif
29933 goto set_cursor;
29934 }
29935
29936 pos = glyph->charpos;
29937 object = glyph->object;
29938 if (!STRINGP (object) && !BUFFERP (object))
29939 goto set_cursor;
29940
29941 /* If we get an out-of-range value, return now; avoid an error. */
29942 if (BUFFERP (object) && pos > BUF_Z (b))
29943 goto set_cursor;
29944
29945 /* Make the window's buffer temporarily current for
29946 overlays_at and compute_char_face. */
29947 obuf = current_buffer;
29948 current_buffer = b;
29949 obegv = BEGV;
29950 ozv = ZV;
29951 BEGV = BEG;
29952 ZV = Z;
29953
29954 /* Is this char mouse-active or does it have help-echo? */
29955 position = make_number (pos);
29956
29957 USE_SAFE_ALLOCA;
29958
29959 if (BUFFERP (object))
29960 {
29961 /* Put all the overlays we want in a vector in overlay_vec. */
29962 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29963 /* Sort overlays into increasing priority order. */
29964 noverlays = sort_overlays (overlay_vec, noverlays, w);
29965 }
29966 else
29967 noverlays = 0;
29968
29969 if (NILP (Vmouse_highlight))
29970 {
29971 clear_mouse_face (hlinfo);
29972 goto check_help_echo;
29973 }
29974
29975 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29976
29977 if (same_region)
29978 cursor = No_Cursor;
29979
29980 /* Check mouse-face highlighting. */
29981 if (! same_region
29982 /* If there exists an overlay with mouse-face overlapping
29983 the one we are currently highlighting, we have to
29984 check if we enter the overlapping overlay, and then
29985 highlight only that. */
29986 || (OVERLAYP (hlinfo->mouse_face_overlay)
29987 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29988 {
29989 /* Find the highest priority overlay with a mouse-face. */
29990 Lisp_Object overlay = Qnil;
29991 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29992 {
29993 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29994 if (!NILP (mouse_face))
29995 overlay = overlay_vec[i];
29996 }
29997
29998 /* If we're highlighting the same overlay as before, there's
29999 no need to do that again. */
30000 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30001 goto check_help_echo;
30002 hlinfo->mouse_face_overlay = overlay;
30003
30004 /* Clear the display of the old active region, if any. */
30005 if (clear_mouse_face (hlinfo))
30006 cursor = No_Cursor;
30007
30008 /* If no overlay applies, get a text property. */
30009 if (NILP (overlay))
30010 mouse_face = Fget_text_property (position, Qmouse_face, object);
30011
30012 /* Next, compute the bounds of the mouse highlighting and
30013 display it. */
30014 if (!NILP (mouse_face) && STRINGP (object))
30015 {
30016 /* The mouse-highlighting comes from a display string
30017 with a mouse-face. */
30018 Lisp_Object s, e;
30019 ptrdiff_t ignore;
30020
30021 s = Fprevious_single_property_change
30022 (make_number (pos + 1), Qmouse_face, object, Qnil);
30023 e = Fnext_single_property_change
30024 (position, Qmouse_face, object, Qnil);
30025 if (NILP (s))
30026 s = make_number (0);
30027 if (NILP (e))
30028 e = make_number (SCHARS (object));
30029 mouse_face_from_string_pos (w, hlinfo, object,
30030 XINT (s), XINT (e));
30031 hlinfo->mouse_face_past_end = false;
30032 hlinfo->mouse_face_window = window;
30033 hlinfo->mouse_face_face_id
30034 = face_at_string_position (w, object, pos, 0, &ignore,
30035 glyph->face_id, true);
30036 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30037 cursor = No_Cursor;
30038 }
30039 else
30040 {
30041 /* The mouse-highlighting, if any, comes from an overlay
30042 or text property in the buffer. */
30043 Lisp_Object buffer IF_LINT (= Qnil);
30044 Lisp_Object disp_string IF_LINT (= Qnil);
30045
30046 if (STRINGP (object))
30047 {
30048 /* If we are on a display string with no mouse-face,
30049 check if the text under it has one. */
30050 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30051 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30052 pos = string_buffer_position (object, start);
30053 if (pos > 0)
30054 {
30055 mouse_face = get_char_property_and_overlay
30056 (make_number (pos), Qmouse_face, w->contents, &overlay);
30057 buffer = w->contents;
30058 disp_string = object;
30059 }
30060 }
30061 else
30062 {
30063 buffer = object;
30064 disp_string = Qnil;
30065 }
30066
30067 if (!NILP (mouse_face))
30068 {
30069 Lisp_Object before, after;
30070 Lisp_Object before_string, after_string;
30071 /* To correctly find the limits of mouse highlight
30072 in a bidi-reordered buffer, we must not use the
30073 optimization of limiting the search in
30074 previous-single-property-change and
30075 next-single-property-change, because
30076 rows_from_pos_range needs the real start and end
30077 positions to DTRT in this case. That's because
30078 the first row visible in a window does not
30079 necessarily display the character whose position
30080 is the smallest. */
30081 Lisp_Object lim1
30082 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30083 ? Fmarker_position (w->start)
30084 : Qnil;
30085 Lisp_Object lim2
30086 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30087 ? make_number (BUF_Z (XBUFFER (buffer))
30088 - w->window_end_pos)
30089 : Qnil;
30090
30091 if (NILP (overlay))
30092 {
30093 /* Handle the text property case. */
30094 before = Fprevious_single_property_change
30095 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30096 after = Fnext_single_property_change
30097 (make_number (pos), Qmouse_face, buffer, lim2);
30098 before_string = after_string = Qnil;
30099 }
30100 else
30101 {
30102 /* Handle the overlay case. */
30103 before = Foverlay_start (overlay);
30104 after = Foverlay_end (overlay);
30105 before_string = Foverlay_get (overlay, Qbefore_string);
30106 after_string = Foverlay_get (overlay, Qafter_string);
30107
30108 if (!STRINGP (before_string)) before_string = Qnil;
30109 if (!STRINGP (after_string)) after_string = Qnil;
30110 }
30111
30112 mouse_face_from_buffer_pos (window, hlinfo, pos,
30113 NILP (before)
30114 ? 1
30115 : XFASTINT (before),
30116 NILP (after)
30117 ? BUF_Z (XBUFFER (buffer))
30118 : XFASTINT (after),
30119 before_string, after_string,
30120 disp_string);
30121 cursor = No_Cursor;
30122 }
30123 }
30124 }
30125
30126 check_help_echo:
30127
30128 /* Look for a `help-echo' property. */
30129 if (NILP (help_echo_string)) {
30130 Lisp_Object help, overlay;
30131
30132 /* Check overlays first. */
30133 help = overlay = Qnil;
30134 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30135 {
30136 overlay = overlay_vec[i];
30137 help = Foverlay_get (overlay, Qhelp_echo);
30138 }
30139
30140 if (!NILP (help))
30141 {
30142 help_echo_string = help;
30143 help_echo_window = window;
30144 help_echo_object = overlay;
30145 help_echo_pos = pos;
30146 }
30147 else
30148 {
30149 Lisp_Object obj = glyph->object;
30150 ptrdiff_t charpos = glyph->charpos;
30151
30152 /* Try text properties. */
30153 if (STRINGP (obj)
30154 && charpos >= 0
30155 && charpos < SCHARS (obj))
30156 {
30157 help = Fget_text_property (make_number (charpos),
30158 Qhelp_echo, obj);
30159 if (NILP (help))
30160 {
30161 /* If the string itself doesn't specify a help-echo,
30162 see if the buffer text ``under'' it does. */
30163 struct glyph_row *r
30164 = MATRIX_ROW (w->current_matrix, vpos);
30165 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30166 ptrdiff_t p = string_buffer_position (obj, start);
30167 if (p > 0)
30168 {
30169 help = Fget_char_property (make_number (p),
30170 Qhelp_echo, w->contents);
30171 if (!NILP (help))
30172 {
30173 charpos = p;
30174 obj = w->contents;
30175 }
30176 }
30177 }
30178 }
30179 else if (BUFFERP (obj)
30180 && charpos >= BEGV
30181 && charpos < ZV)
30182 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30183 obj);
30184
30185 if (!NILP (help))
30186 {
30187 help_echo_string = help;
30188 help_echo_window = window;
30189 help_echo_object = obj;
30190 help_echo_pos = charpos;
30191 }
30192 }
30193 }
30194
30195 #ifdef HAVE_WINDOW_SYSTEM
30196 /* Look for a `pointer' property. */
30197 if (FRAME_WINDOW_P (f) && NILP (pointer))
30198 {
30199 /* Check overlays first. */
30200 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30201 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30202
30203 if (NILP (pointer))
30204 {
30205 Lisp_Object obj = glyph->object;
30206 ptrdiff_t charpos = glyph->charpos;
30207
30208 /* Try text properties. */
30209 if (STRINGP (obj)
30210 && charpos >= 0
30211 && charpos < SCHARS (obj))
30212 {
30213 pointer = Fget_text_property (make_number (charpos),
30214 Qpointer, obj);
30215 if (NILP (pointer))
30216 {
30217 /* If the string itself doesn't specify a pointer,
30218 see if the buffer text ``under'' it does. */
30219 struct glyph_row *r
30220 = MATRIX_ROW (w->current_matrix, vpos);
30221 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30222 ptrdiff_t p = string_buffer_position (obj, start);
30223 if (p > 0)
30224 pointer = Fget_char_property (make_number (p),
30225 Qpointer, w->contents);
30226 }
30227 }
30228 else if (BUFFERP (obj)
30229 && charpos >= BEGV
30230 && charpos < ZV)
30231 pointer = Fget_text_property (make_number (charpos),
30232 Qpointer, obj);
30233 }
30234 }
30235 #endif /* HAVE_WINDOW_SYSTEM */
30236
30237 BEGV = obegv;
30238 ZV = ozv;
30239 current_buffer = obuf;
30240 SAFE_FREE ();
30241 }
30242
30243 set_cursor:
30244
30245 #ifdef HAVE_WINDOW_SYSTEM
30246 if (FRAME_WINDOW_P (f))
30247 define_frame_cursor1 (f, cursor, pointer);
30248 #else
30249 /* This is here to prevent a compiler error, about "label at end of
30250 compound statement". */
30251 return;
30252 #endif
30253 }
30254
30255
30256 /* EXPORT for RIF:
30257 Clear any mouse-face on window W. This function is part of the
30258 redisplay interface, and is called from try_window_id and similar
30259 functions to ensure the mouse-highlight is off. */
30260
30261 void
30262 x_clear_window_mouse_face (struct window *w)
30263 {
30264 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30265 Lisp_Object window;
30266
30267 block_input ();
30268 XSETWINDOW (window, w);
30269 if (EQ (window, hlinfo->mouse_face_window))
30270 clear_mouse_face (hlinfo);
30271 unblock_input ();
30272 }
30273
30274
30275 /* EXPORT:
30276 Just discard the mouse face information for frame F, if any.
30277 This is used when the size of F is changed. */
30278
30279 void
30280 cancel_mouse_face (struct frame *f)
30281 {
30282 Lisp_Object window;
30283 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30284
30285 window = hlinfo->mouse_face_window;
30286 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30287 reset_mouse_highlight (hlinfo);
30288 }
30289
30290
30291 \f
30292 /***********************************************************************
30293 Exposure Events
30294 ***********************************************************************/
30295
30296 #ifdef HAVE_WINDOW_SYSTEM
30297
30298 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30299 which intersects rectangle R. R is in window-relative coordinates. */
30300
30301 static void
30302 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30303 enum glyph_row_area area)
30304 {
30305 struct glyph *first = row->glyphs[area];
30306 struct glyph *end = row->glyphs[area] + row->used[area];
30307 struct glyph *last;
30308 int first_x, start_x, x;
30309
30310 if (area == TEXT_AREA && row->fill_line_p)
30311 /* If row extends face to end of line write the whole line. */
30312 draw_glyphs (w, 0, row, area,
30313 0, row->used[area],
30314 DRAW_NORMAL_TEXT, 0);
30315 else
30316 {
30317 /* Set START_X to the window-relative start position for drawing glyphs of
30318 AREA. The first glyph of the text area can be partially visible.
30319 The first glyphs of other areas cannot. */
30320 start_x = window_box_left_offset (w, area);
30321 x = start_x;
30322 if (area == TEXT_AREA)
30323 x += row->x;
30324
30325 /* Find the first glyph that must be redrawn. */
30326 while (first < end
30327 && x + first->pixel_width < r->x)
30328 {
30329 x += first->pixel_width;
30330 ++first;
30331 }
30332
30333 /* Find the last one. */
30334 last = first;
30335 first_x = x;
30336 /* Use a signed int intermediate value to avoid catastrophic
30337 failures due to comparison between signed and unsigned, when
30338 x is negative (can happen for wide images that are hscrolled). */
30339 int r_end = r->x + r->width;
30340 while (last < end && x < r_end)
30341 {
30342 x += last->pixel_width;
30343 ++last;
30344 }
30345
30346 /* Repaint. */
30347 if (last > first)
30348 draw_glyphs (w, first_x - start_x, row, area,
30349 first - row->glyphs[area], last - row->glyphs[area],
30350 DRAW_NORMAL_TEXT, 0);
30351 }
30352 }
30353
30354
30355 /* Redraw the parts of the glyph row ROW on window W intersecting
30356 rectangle R. R is in window-relative coordinates. Value is
30357 true if mouse-face was overwritten. */
30358
30359 static bool
30360 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30361 {
30362 eassert (row->enabled_p);
30363
30364 if (row->mode_line_p || w->pseudo_window_p)
30365 draw_glyphs (w, 0, row, TEXT_AREA,
30366 0, row->used[TEXT_AREA],
30367 DRAW_NORMAL_TEXT, 0);
30368 else
30369 {
30370 if (row->used[LEFT_MARGIN_AREA])
30371 expose_area (w, row, r, LEFT_MARGIN_AREA);
30372 if (row->used[TEXT_AREA])
30373 expose_area (w, row, r, TEXT_AREA);
30374 if (row->used[RIGHT_MARGIN_AREA])
30375 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30376 draw_row_fringe_bitmaps (w, row);
30377 }
30378
30379 return row->mouse_face_p;
30380 }
30381
30382
30383 /* Redraw those parts of glyphs rows during expose event handling that
30384 overlap other rows. Redrawing of an exposed line writes over parts
30385 of lines overlapping that exposed line; this function fixes that.
30386
30387 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30388 row in W's current matrix that is exposed and overlaps other rows.
30389 LAST_OVERLAPPING_ROW is the last such row. */
30390
30391 static void
30392 expose_overlaps (struct window *w,
30393 struct glyph_row *first_overlapping_row,
30394 struct glyph_row *last_overlapping_row,
30395 XRectangle *r)
30396 {
30397 struct glyph_row *row;
30398
30399 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30400 if (row->overlapping_p)
30401 {
30402 eassert (row->enabled_p && !row->mode_line_p);
30403
30404 row->clip = r;
30405 if (row->used[LEFT_MARGIN_AREA])
30406 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30407
30408 if (row->used[TEXT_AREA])
30409 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30410
30411 if (row->used[RIGHT_MARGIN_AREA])
30412 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30413 row->clip = NULL;
30414 }
30415 }
30416
30417
30418 /* Return true if W's cursor intersects rectangle R. */
30419
30420 static bool
30421 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30422 {
30423 XRectangle cr, result;
30424 struct glyph *cursor_glyph;
30425 struct glyph_row *row;
30426
30427 if (w->phys_cursor.vpos >= 0
30428 && w->phys_cursor.vpos < w->current_matrix->nrows
30429 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30430 row->enabled_p)
30431 && row->cursor_in_fringe_p)
30432 {
30433 /* Cursor is in the fringe. */
30434 cr.x = window_box_right_offset (w,
30435 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30436 ? RIGHT_MARGIN_AREA
30437 : TEXT_AREA));
30438 cr.y = row->y;
30439 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30440 cr.height = row->height;
30441 return x_intersect_rectangles (&cr, r, &result);
30442 }
30443
30444 cursor_glyph = get_phys_cursor_glyph (w);
30445 if (cursor_glyph)
30446 {
30447 /* r is relative to W's box, but w->phys_cursor.x is relative
30448 to left edge of W's TEXT area. Adjust it. */
30449 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30450 cr.y = w->phys_cursor.y;
30451 cr.width = cursor_glyph->pixel_width;
30452 cr.height = w->phys_cursor_height;
30453 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30454 I assume the effect is the same -- and this is portable. */
30455 return x_intersect_rectangles (&cr, r, &result);
30456 }
30457 /* If we don't understand the format, pretend we're not in the hot-spot. */
30458 return false;
30459 }
30460
30461
30462 /* EXPORT:
30463 Draw a vertical window border to the right of window W if W doesn't
30464 have vertical scroll bars. */
30465
30466 void
30467 x_draw_vertical_border (struct window *w)
30468 {
30469 struct frame *f = XFRAME (WINDOW_FRAME (w));
30470
30471 /* We could do better, if we knew what type of scroll-bar the adjacent
30472 windows (on either side) have... But we don't :-(
30473 However, I think this works ok. ++KFS 2003-04-25 */
30474
30475 /* Redraw borders between horizontally adjacent windows. Don't
30476 do it for frames with vertical scroll bars because either the
30477 right scroll bar of a window, or the left scroll bar of its
30478 neighbor will suffice as a border. */
30479 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30480 return;
30481
30482 /* Note: It is necessary to redraw both the left and the right
30483 borders, for when only this single window W is being
30484 redisplayed. */
30485 if (!WINDOW_RIGHTMOST_P (w)
30486 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30487 {
30488 int x0, x1, y0, y1;
30489
30490 window_box_edges (w, &x0, &y0, &x1, &y1);
30491 y1 -= 1;
30492
30493 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30494 x1 -= 1;
30495
30496 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30497 }
30498
30499 if (!WINDOW_LEFTMOST_P (w)
30500 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30501 {
30502 int x0, x1, y0, y1;
30503
30504 window_box_edges (w, &x0, &y0, &x1, &y1);
30505 y1 -= 1;
30506
30507 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30508 x0 -= 1;
30509
30510 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30511 }
30512 }
30513
30514
30515 /* Draw window dividers for window W. */
30516
30517 void
30518 x_draw_right_divider (struct window *w)
30519 {
30520 struct frame *f = WINDOW_XFRAME (w);
30521
30522 if (w->mini || w->pseudo_window_p)
30523 return;
30524 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30525 {
30526 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30527 int x1 = WINDOW_RIGHT_EDGE_X (w);
30528 int y0 = WINDOW_TOP_EDGE_Y (w);
30529 /* The bottom divider prevails. */
30530 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30531
30532 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30533 }
30534 }
30535
30536 static void
30537 x_draw_bottom_divider (struct window *w)
30538 {
30539 struct frame *f = XFRAME (WINDOW_FRAME (w));
30540
30541 if (w->mini || w->pseudo_window_p)
30542 return;
30543 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30544 {
30545 int x0 = WINDOW_LEFT_EDGE_X (w);
30546 int x1 = WINDOW_RIGHT_EDGE_X (w);
30547 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30548 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30549
30550 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30551 }
30552 }
30553
30554 /* Redraw the part of window W intersection rectangle FR. Pixel
30555 coordinates in FR are frame-relative. Call this function with
30556 input blocked. Value is true if the exposure overwrites
30557 mouse-face. */
30558
30559 static bool
30560 expose_window (struct window *w, XRectangle *fr)
30561 {
30562 struct frame *f = XFRAME (w->frame);
30563 XRectangle wr, r;
30564 bool mouse_face_overwritten_p = false;
30565
30566 /* If window is not yet fully initialized, do nothing. This can
30567 happen when toolkit scroll bars are used and a window is split.
30568 Reconfiguring the scroll bar will generate an expose for a newly
30569 created window. */
30570 if (w->current_matrix == NULL)
30571 return false;
30572
30573 /* When we're currently updating the window, display and current
30574 matrix usually don't agree. Arrange for a thorough display
30575 later. */
30576 if (w->must_be_updated_p)
30577 {
30578 SET_FRAME_GARBAGED (f);
30579 return false;
30580 }
30581
30582 /* Frame-relative pixel rectangle of W. */
30583 wr.x = WINDOW_LEFT_EDGE_X (w);
30584 wr.y = WINDOW_TOP_EDGE_Y (w);
30585 wr.width = WINDOW_PIXEL_WIDTH (w);
30586 wr.height = WINDOW_PIXEL_HEIGHT (w);
30587
30588 if (x_intersect_rectangles (fr, &wr, &r))
30589 {
30590 int yb = window_text_bottom_y (w);
30591 struct glyph_row *row;
30592 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30593
30594 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30595 r.x, r.y, r.width, r.height));
30596
30597 /* Convert to window coordinates. */
30598 r.x -= WINDOW_LEFT_EDGE_X (w);
30599 r.y -= WINDOW_TOP_EDGE_Y (w);
30600
30601 /* Turn off the cursor. */
30602 bool cursor_cleared_p = (!w->pseudo_window_p
30603 && phys_cursor_in_rect_p (w, &r));
30604 if (cursor_cleared_p)
30605 x_clear_cursor (w);
30606
30607 /* If the row containing the cursor extends face to end of line,
30608 then expose_area might overwrite the cursor outside the
30609 rectangle and thus notice_overwritten_cursor might clear
30610 w->phys_cursor_on_p. We remember the original value and
30611 check later if it is changed. */
30612 bool phys_cursor_on_p = w->phys_cursor_on_p;
30613
30614 /* Use a signed int intermediate value to avoid catastrophic
30615 failures due to comparison between signed and unsigned, when
30616 y0 or y1 is negative (can happen for tall images). */
30617 int r_bottom = r.y + r.height;
30618
30619 /* Update lines intersecting rectangle R. */
30620 first_overlapping_row = last_overlapping_row = NULL;
30621 for (row = w->current_matrix->rows;
30622 row->enabled_p;
30623 ++row)
30624 {
30625 int y0 = row->y;
30626 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30627
30628 if ((y0 >= r.y && y0 < r_bottom)
30629 || (y1 > r.y && y1 < r_bottom)
30630 || (r.y >= y0 && r.y < y1)
30631 || (r_bottom > y0 && r_bottom < y1))
30632 {
30633 /* A header line may be overlapping, but there is no need
30634 to fix overlapping areas for them. KFS 2005-02-12 */
30635 if (row->overlapping_p && !row->mode_line_p)
30636 {
30637 if (first_overlapping_row == NULL)
30638 first_overlapping_row = row;
30639 last_overlapping_row = row;
30640 }
30641
30642 row->clip = fr;
30643 if (expose_line (w, row, &r))
30644 mouse_face_overwritten_p = true;
30645 row->clip = NULL;
30646 }
30647 else if (row->overlapping_p)
30648 {
30649 /* We must redraw a row overlapping the exposed area. */
30650 if (y0 < r.y
30651 ? y0 + row->phys_height > r.y
30652 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30653 {
30654 if (first_overlapping_row == NULL)
30655 first_overlapping_row = row;
30656 last_overlapping_row = row;
30657 }
30658 }
30659
30660 if (y1 >= yb)
30661 break;
30662 }
30663
30664 /* Display the mode line if there is one. */
30665 if (WINDOW_WANTS_MODELINE_P (w)
30666 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30667 row->enabled_p)
30668 && row->y < r_bottom)
30669 {
30670 if (expose_line (w, row, &r))
30671 mouse_face_overwritten_p = true;
30672 }
30673
30674 if (!w->pseudo_window_p)
30675 {
30676 /* Fix the display of overlapping rows. */
30677 if (first_overlapping_row)
30678 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30679 fr);
30680
30681 /* Draw border between windows. */
30682 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30683 x_draw_right_divider (w);
30684 else
30685 x_draw_vertical_border (w);
30686
30687 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30688 x_draw_bottom_divider (w);
30689
30690 /* Turn the cursor on again. */
30691 if (cursor_cleared_p
30692 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30693 update_window_cursor (w, true);
30694 }
30695 }
30696
30697 return mouse_face_overwritten_p;
30698 }
30699
30700
30701
30702 /* Redraw (parts) of all windows in the window tree rooted at W that
30703 intersect R. R contains frame pixel coordinates. Value is
30704 true if the exposure overwrites mouse-face. */
30705
30706 static bool
30707 expose_window_tree (struct window *w, XRectangle *r)
30708 {
30709 struct frame *f = XFRAME (w->frame);
30710 bool mouse_face_overwritten_p = false;
30711
30712 while (w && !FRAME_GARBAGED_P (f))
30713 {
30714 mouse_face_overwritten_p
30715 |= (WINDOWP (w->contents)
30716 ? expose_window_tree (XWINDOW (w->contents), r)
30717 : expose_window (w, r));
30718
30719 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30720 }
30721
30722 return mouse_face_overwritten_p;
30723 }
30724
30725
30726 /* EXPORT:
30727 Redisplay an exposed area of frame F. X and Y are the upper-left
30728 corner of the exposed rectangle. W and H are width and height of
30729 the exposed area. All are pixel values. W or H zero means redraw
30730 the entire frame. */
30731
30732 void
30733 expose_frame (struct frame *f, int x, int y, int w, int h)
30734 {
30735 XRectangle r;
30736 bool mouse_face_overwritten_p = false;
30737
30738 TRACE ((stderr, "expose_frame "));
30739
30740 /* No need to redraw if frame will be redrawn soon. */
30741 if (FRAME_GARBAGED_P (f))
30742 {
30743 TRACE ((stderr, " garbaged\n"));
30744 return;
30745 }
30746
30747 /* If basic faces haven't been realized yet, there is no point in
30748 trying to redraw anything. This can happen when we get an expose
30749 event while Emacs is starting, e.g. by moving another window. */
30750 if (FRAME_FACE_CACHE (f) == NULL
30751 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30752 {
30753 TRACE ((stderr, " no faces\n"));
30754 return;
30755 }
30756
30757 if (w == 0 || h == 0)
30758 {
30759 r.x = r.y = 0;
30760 r.width = FRAME_TEXT_WIDTH (f);
30761 r.height = FRAME_TEXT_HEIGHT (f);
30762 }
30763 else
30764 {
30765 r.x = x;
30766 r.y = y;
30767 r.width = w;
30768 r.height = h;
30769 }
30770
30771 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30772 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30773
30774 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30775 if (WINDOWP (f->tool_bar_window))
30776 mouse_face_overwritten_p
30777 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30778 #endif
30779
30780 #ifdef HAVE_X_WINDOWS
30781 #ifndef MSDOS
30782 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30783 if (WINDOWP (f->menu_bar_window))
30784 mouse_face_overwritten_p
30785 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30786 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30787 #endif
30788 #endif
30789
30790 /* Some window managers support a focus-follows-mouse style with
30791 delayed raising of frames. Imagine a partially obscured frame,
30792 and moving the mouse into partially obscured mouse-face on that
30793 frame. The visible part of the mouse-face will be highlighted,
30794 then the WM raises the obscured frame. With at least one WM, KDE
30795 2.1, Emacs is not getting any event for the raising of the frame
30796 (even tried with SubstructureRedirectMask), only Expose events.
30797 These expose events will draw text normally, i.e. not
30798 highlighted. Which means we must redo the highlight here.
30799 Subsume it under ``we love X''. --gerd 2001-08-15 */
30800 /* Included in Windows version because Windows most likely does not
30801 do the right thing if any third party tool offers
30802 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30803 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30804 {
30805 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30806 if (f == hlinfo->mouse_face_mouse_frame)
30807 {
30808 int mouse_x = hlinfo->mouse_face_mouse_x;
30809 int mouse_y = hlinfo->mouse_face_mouse_y;
30810 clear_mouse_face (hlinfo);
30811 note_mouse_highlight (f, mouse_x, mouse_y);
30812 }
30813 }
30814 }
30815
30816
30817 /* EXPORT:
30818 Determine the intersection of two rectangles R1 and R2. Return
30819 the intersection in *RESULT. Value is true if RESULT is not
30820 empty. */
30821
30822 bool
30823 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30824 {
30825 XRectangle *left, *right;
30826 XRectangle *upper, *lower;
30827 bool intersection_p = false;
30828
30829 /* Rearrange so that R1 is the left-most rectangle. */
30830 if (r1->x < r2->x)
30831 left = r1, right = r2;
30832 else
30833 left = r2, right = r1;
30834
30835 /* X0 of the intersection is right.x0, if this is inside R1,
30836 otherwise there is no intersection. */
30837 if (right->x <= left->x + left->width)
30838 {
30839 result->x = right->x;
30840
30841 /* The right end of the intersection is the minimum of
30842 the right ends of left and right. */
30843 result->width = (min (left->x + left->width, right->x + right->width)
30844 - result->x);
30845
30846 /* Same game for Y. */
30847 if (r1->y < r2->y)
30848 upper = r1, lower = r2;
30849 else
30850 upper = r2, lower = r1;
30851
30852 /* The upper end of the intersection is lower.y0, if this is inside
30853 of upper. Otherwise, there is no intersection. */
30854 if (lower->y <= upper->y + upper->height)
30855 {
30856 result->y = lower->y;
30857
30858 /* The lower end of the intersection is the minimum of the lower
30859 ends of upper and lower. */
30860 result->height = (min (lower->y + lower->height,
30861 upper->y + upper->height)
30862 - result->y);
30863 intersection_p = true;
30864 }
30865 }
30866
30867 return intersection_p;
30868 }
30869
30870 #endif /* HAVE_WINDOW_SYSTEM */
30871
30872 \f
30873 /***********************************************************************
30874 Initialization
30875 ***********************************************************************/
30876
30877 void
30878 syms_of_xdisp (void)
30879 {
30880 Vwith_echo_area_save_vector = Qnil;
30881 staticpro (&Vwith_echo_area_save_vector);
30882
30883 Vmessage_stack = Qnil;
30884 staticpro (&Vmessage_stack);
30885
30886 /* Non-nil means don't actually do any redisplay. */
30887 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30888
30889 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30890
30891 DEFVAR_BOOL("inhibit-message", inhibit_message,
30892 doc: /* Non-nil means calls to `message' are not displayed.
30893 They are still logged to the *Messages* buffer. */);
30894 inhibit_message = 0;
30895
30896 message_dolog_marker1 = Fmake_marker ();
30897 staticpro (&message_dolog_marker1);
30898 message_dolog_marker2 = Fmake_marker ();
30899 staticpro (&message_dolog_marker2);
30900 message_dolog_marker3 = Fmake_marker ();
30901 staticpro (&message_dolog_marker3);
30902
30903 #ifdef GLYPH_DEBUG
30904 defsubr (&Sdump_frame_glyph_matrix);
30905 defsubr (&Sdump_glyph_matrix);
30906 defsubr (&Sdump_glyph_row);
30907 defsubr (&Sdump_tool_bar_row);
30908 defsubr (&Strace_redisplay);
30909 defsubr (&Strace_to_stderr);
30910 #endif
30911 #ifdef HAVE_WINDOW_SYSTEM
30912 defsubr (&Stool_bar_height);
30913 defsubr (&Slookup_image_map);
30914 #endif
30915 defsubr (&Sline_pixel_height);
30916 defsubr (&Sformat_mode_line);
30917 defsubr (&Sinvisible_p);
30918 defsubr (&Scurrent_bidi_paragraph_direction);
30919 defsubr (&Swindow_text_pixel_size);
30920 defsubr (&Smove_point_visually);
30921 defsubr (&Sbidi_find_overridden_directionality);
30922
30923 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30924 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30925 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30926 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30927 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30928 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30929 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30930 DEFSYM (Qeval, "eval");
30931 DEFSYM (QCdata, ":data");
30932
30933 /* Names of text properties relevant for redisplay. */
30934 DEFSYM (Qdisplay, "display");
30935 DEFSYM (Qspace_width, "space-width");
30936 DEFSYM (Qraise, "raise");
30937 DEFSYM (Qslice, "slice");
30938 DEFSYM (Qspace, "space");
30939 DEFSYM (Qmargin, "margin");
30940 DEFSYM (Qpointer, "pointer");
30941 DEFSYM (Qleft_margin, "left-margin");
30942 DEFSYM (Qright_margin, "right-margin");
30943 DEFSYM (Qcenter, "center");
30944 DEFSYM (Qline_height, "line-height");
30945 DEFSYM (QCalign_to, ":align-to");
30946 DEFSYM (QCrelative_width, ":relative-width");
30947 DEFSYM (QCrelative_height, ":relative-height");
30948 DEFSYM (QCeval, ":eval");
30949 DEFSYM (QCpropertize, ":propertize");
30950 DEFSYM (QCfile, ":file");
30951 DEFSYM (Qfontified, "fontified");
30952 DEFSYM (Qfontification_functions, "fontification-functions");
30953
30954 /* Name of the face used to highlight trailing whitespace. */
30955 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30956
30957 /* Name and number of the face used to highlight escape glyphs. */
30958 DEFSYM (Qescape_glyph, "escape-glyph");
30959
30960 /* Name and number of the face used to highlight non-breaking spaces. */
30961 DEFSYM (Qnobreak_space, "nobreak-space");
30962
30963 /* The symbol 'image' which is the car of the lists used to represent
30964 images in Lisp. Also a tool bar style. */
30965 DEFSYM (Qimage, "image");
30966
30967 /* Tool bar styles. */
30968 DEFSYM (Qtext, "text");
30969 DEFSYM (Qboth, "both");
30970 DEFSYM (Qboth_horiz, "both-horiz");
30971 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30972
30973 /* The image map types. */
30974 DEFSYM (QCmap, ":map");
30975 DEFSYM (QCpointer, ":pointer");
30976 DEFSYM (Qrect, "rect");
30977 DEFSYM (Qcircle, "circle");
30978 DEFSYM (Qpoly, "poly");
30979
30980 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30981
30982 DEFSYM (Qgrow_only, "grow-only");
30983 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30984 DEFSYM (Qposition, "position");
30985 DEFSYM (Qbuffer_position, "buffer-position");
30986 DEFSYM (Qobject, "object");
30987
30988 /* Cursor shapes. */
30989 DEFSYM (Qbar, "bar");
30990 DEFSYM (Qhbar, "hbar");
30991 DEFSYM (Qbox, "box");
30992 DEFSYM (Qhollow, "hollow");
30993
30994 /* Pointer shapes. */
30995 DEFSYM (Qhand, "hand");
30996 DEFSYM (Qarrow, "arrow");
30997 /* also Qtext */
30998
30999 DEFSYM (Qdragging, "dragging");
31000
31001 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31002
31003 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31004 staticpro (&list_of_error);
31005
31006 /* Values of those variables at last redisplay are stored as
31007 properties on 'overlay-arrow-position' symbol. However, if
31008 Voverlay_arrow_position is a marker, last-arrow-position is its
31009 numerical position. */
31010 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31011 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31012
31013 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31014 properties on a symbol in overlay-arrow-variable-list. */
31015 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31016 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31017
31018 echo_buffer[0] = echo_buffer[1] = Qnil;
31019 staticpro (&echo_buffer[0]);
31020 staticpro (&echo_buffer[1]);
31021
31022 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31023 staticpro (&echo_area_buffer[0]);
31024 staticpro (&echo_area_buffer[1]);
31025
31026 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31027 staticpro (&Vmessages_buffer_name);
31028
31029 mode_line_proptrans_alist = Qnil;
31030 staticpro (&mode_line_proptrans_alist);
31031 mode_line_string_list = Qnil;
31032 staticpro (&mode_line_string_list);
31033 mode_line_string_face = Qnil;
31034 staticpro (&mode_line_string_face);
31035 mode_line_string_face_prop = Qnil;
31036 staticpro (&mode_line_string_face_prop);
31037 Vmode_line_unwind_vector = Qnil;
31038 staticpro (&Vmode_line_unwind_vector);
31039
31040 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31041
31042 help_echo_string = Qnil;
31043 staticpro (&help_echo_string);
31044 help_echo_object = Qnil;
31045 staticpro (&help_echo_object);
31046 help_echo_window = Qnil;
31047 staticpro (&help_echo_window);
31048 previous_help_echo_string = Qnil;
31049 staticpro (&previous_help_echo_string);
31050 help_echo_pos = -1;
31051
31052 DEFSYM (Qright_to_left, "right-to-left");
31053 DEFSYM (Qleft_to_right, "left-to-right");
31054 defsubr (&Sbidi_resolved_levels);
31055
31056 #ifdef HAVE_WINDOW_SYSTEM
31057 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31058 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31059 For example, if a block cursor is over a tab, it will be drawn as
31060 wide as that tab on the display. */);
31061 x_stretch_cursor_p = 0;
31062 #endif
31063
31064 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31065 doc: /* Non-nil means highlight trailing whitespace.
31066 The face used for trailing whitespace is `trailing-whitespace'. */);
31067 Vshow_trailing_whitespace = Qnil;
31068
31069 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31070 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31071 If the value is t, Emacs highlights non-ASCII chars which have the
31072 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31073 or `escape-glyph' face respectively.
31074
31075 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31076 U+2011 (non-breaking hyphen) are affected.
31077
31078 Any other non-nil value means to display these characters as a escape
31079 glyph followed by an ordinary space or hyphen.
31080
31081 A value of nil means no special handling of these characters. */);
31082 Vnobreak_char_display = Qt;
31083
31084 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31085 doc: /* The pointer shape to show in void text areas.
31086 A value of nil means to show the text pointer. Other options are
31087 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31088 `hourglass'. */);
31089 Vvoid_text_area_pointer = Qarrow;
31090
31091 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31092 doc: /* Non-nil means don't actually do any redisplay.
31093 This is used for internal purposes. */);
31094 Vinhibit_redisplay = Qnil;
31095
31096 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31097 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31098 Vglobal_mode_string = Qnil;
31099
31100 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31101 doc: /* Marker for where to display an arrow on top of the buffer text.
31102 This must be the beginning of a line in order to work.
31103 See also `overlay-arrow-string'. */);
31104 Voverlay_arrow_position = Qnil;
31105
31106 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31107 doc: /* String to display as an arrow in non-window frames.
31108 See also `overlay-arrow-position'. */);
31109 Voverlay_arrow_string = build_pure_c_string ("=>");
31110
31111 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31112 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31113 The symbols on this list are examined during redisplay to determine
31114 where to display overlay arrows. */);
31115 Voverlay_arrow_variable_list
31116 = list1 (intern_c_string ("overlay-arrow-position"));
31117
31118 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31119 doc: /* The number of lines to try scrolling a window by when point moves out.
31120 If that fails to bring point back on frame, point is centered instead.
31121 If this is zero, point is always centered after it moves off frame.
31122 If you want scrolling to always be a line at a time, you should set
31123 `scroll-conservatively' to a large value rather than set this to 1. */);
31124
31125 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31126 doc: /* Scroll up to this many lines, to bring point back on screen.
31127 If point moves off-screen, redisplay will scroll by up to
31128 `scroll-conservatively' lines in order to bring point just barely
31129 onto the screen again. If that cannot be done, then redisplay
31130 recenters point as usual.
31131
31132 If the value is greater than 100, redisplay will never recenter point,
31133 but will always scroll just enough text to bring point into view, even
31134 if you move far away.
31135
31136 A value of zero means always recenter point if it moves off screen. */);
31137 scroll_conservatively = 0;
31138
31139 DEFVAR_INT ("scroll-margin", scroll_margin,
31140 doc: /* Number of lines of margin at the top and bottom of a window.
31141 Recenter the window whenever point gets within this many lines
31142 of the top or bottom of the window. */);
31143 scroll_margin = 0;
31144
31145 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31146 doc: /* Pixels per inch value for non-window system displays.
31147 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31148 Vdisplay_pixels_per_inch = make_float (72.0);
31149
31150 #ifdef GLYPH_DEBUG
31151 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31152 #endif
31153
31154 DEFVAR_LISP ("truncate-partial-width-windows",
31155 Vtruncate_partial_width_windows,
31156 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31157 For an integer value, truncate lines in each window narrower than the
31158 full frame width, provided the window width is less than that integer;
31159 otherwise, respect the value of `truncate-lines'.
31160
31161 For any other non-nil value, truncate lines in all windows that do
31162 not span the full frame width.
31163
31164 A value of nil means to respect the value of `truncate-lines'.
31165
31166 If `word-wrap' is enabled, you might want to reduce this. */);
31167 Vtruncate_partial_width_windows = make_number (50);
31168
31169 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31170 doc: /* Maximum buffer size for which line number should be displayed.
31171 If the buffer is bigger than this, the line number does not appear
31172 in the mode line. A value of nil means no limit. */);
31173 Vline_number_display_limit = Qnil;
31174
31175 DEFVAR_INT ("line-number-display-limit-width",
31176 line_number_display_limit_width,
31177 doc: /* Maximum line width (in characters) for line number display.
31178 If the average length of the lines near point is bigger than this, then the
31179 line number may be omitted from the mode line. */);
31180 line_number_display_limit_width = 200;
31181
31182 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31183 doc: /* Non-nil means highlight region even in nonselected windows. */);
31184 highlight_nonselected_windows = false;
31185
31186 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31187 doc: /* Non-nil if more than one frame is visible on this display.
31188 Minibuffer-only frames don't count, but iconified frames do.
31189 This variable is not guaranteed to be accurate except while processing
31190 `frame-title-format' and `icon-title-format'. */);
31191
31192 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31193 doc: /* Template for displaying the title bar of visible frames.
31194 (Assuming the window manager supports this feature.)
31195
31196 This variable has the same structure as `mode-line-format', except that
31197 the %c and %l constructs are ignored. It is used only on frames for
31198 which no explicit name has been set (see `modify-frame-parameters'). */);
31199
31200 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31201 doc: /* Template for displaying the title bar of an iconified frame.
31202 (Assuming the window manager supports this feature.)
31203 This variable has the same structure as `mode-line-format' (which see),
31204 and is used only on frames for which no explicit name has been set
31205 (see `modify-frame-parameters'). */);
31206 Vicon_title_format
31207 = Vframe_title_format
31208 = listn (CONSTYPE_PURE, 3,
31209 intern_c_string ("multiple-frames"),
31210 build_pure_c_string ("%b"),
31211 listn (CONSTYPE_PURE, 4,
31212 empty_unibyte_string,
31213 intern_c_string ("invocation-name"),
31214 build_pure_c_string ("@"),
31215 intern_c_string ("system-name")));
31216
31217 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31218 doc: /* Maximum number of lines to keep in the message log buffer.
31219 If nil, disable message logging. If t, log messages but don't truncate
31220 the buffer when it becomes large. */);
31221 Vmessage_log_max = make_number (1000);
31222
31223 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31224 doc: /* Functions called during redisplay, if window sizes have changed.
31225 The value should be a list of functions that take one argument.
31226 During the first part of redisplay, for each frame, if any of its windows
31227 have changed size since the last redisplay, or have been split or deleted,
31228 all the functions in the list are called, with the frame as argument.
31229 If redisplay decides to resize the minibuffer window, it calls these
31230 functions on behalf of that as well. */);
31231 Vwindow_size_change_functions = Qnil;
31232
31233 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31234 doc: /* List of functions to call before redisplaying a window with scrolling.
31235 Each function is called with two arguments, the window and its new
31236 display-start position.
31237 These functions are called whenever the `window-start' marker is modified,
31238 either to point into another buffer (e.g. via `set-window-buffer') or another
31239 place in the same buffer.
31240 Note that the value of `window-end' is not valid when these functions are
31241 called.
31242
31243 Warning: Do not use this feature to alter the way the window
31244 is scrolled. It is not designed for that, and such use probably won't
31245 work. */);
31246 Vwindow_scroll_functions = Qnil;
31247
31248 DEFVAR_LISP ("window-text-change-functions",
31249 Vwindow_text_change_functions,
31250 doc: /* Functions to call in redisplay when text in the window might change. */);
31251 Vwindow_text_change_functions = Qnil;
31252
31253 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31254 doc: /* Functions called when redisplay of a window reaches the end trigger.
31255 Each function is called with two arguments, the window and the end trigger value.
31256 See `set-window-redisplay-end-trigger'. */);
31257 Vredisplay_end_trigger_functions = Qnil;
31258
31259 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31260 doc: /* Non-nil means autoselect window with mouse pointer.
31261 If nil, do not autoselect windows.
31262 A positive number means delay autoselection by that many seconds: a
31263 window is autoselected only after the mouse has remained in that
31264 window for the duration of the delay.
31265 A negative number has a similar effect, but causes windows to be
31266 autoselected only after the mouse has stopped moving. (Because of
31267 the way Emacs compares mouse events, you will occasionally wait twice
31268 that time before the window gets selected.)
31269 Any other value means to autoselect window instantaneously when the
31270 mouse pointer enters it.
31271
31272 Autoselection selects the minibuffer only if it is active, and never
31273 unselects the minibuffer if it is active.
31274
31275 When customizing this variable make sure that the actual value of
31276 `focus-follows-mouse' matches the behavior of your window manager. */);
31277 Vmouse_autoselect_window = Qnil;
31278
31279 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31280 doc: /* Non-nil means automatically resize tool-bars.
31281 This dynamically changes the tool-bar's height to the minimum height
31282 that is needed to make all tool-bar items visible.
31283 If value is `grow-only', the tool-bar's height is only increased
31284 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31285 Vauto_resize_tool_bars = Qt;
31286
31287 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31288 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31289 auto_raise_tool_bar_buttons_p = true;
31290
31291 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31292 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31293 make_cursor_line_fully_visible_p = true;
31294
31295 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31296 doc: /* Border below tool-bar in pixels.
31297 If an integer, use it as the height of the border.
31298 If it is one of `internal-border-width' or `border-width', use the
31299 value of the corresponding frame parameter.
31300 Otherwise, no border is added below the tool-bar. */);
31301 Vtool_bar_border = Qinternal_border_width;
31302
31303 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31304 doc: /* Margin around tool-bar buttons in pixels.
31305 If an integer, use that for both horizontal and vertical margins.
31306 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31307 HORZ specifying the horizontal margin, and VERT specifying the
31308 vertical margin. */);
31309 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31310
31311 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31312 doc: /* Relief thickness of tool-bar buttons. */);
31313 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31314
31315 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31316 doc: /* Tool bar style to use.
31317 It can be one of
31318 image - show images only
31319 text - show text only
31320 both - show both, text below image
31321 both-horiz - show text to the right of the image
31322 text-image-horiz - show text to the left of the image
31323 any other - use system default or image if no system default.
31324
31325 This variable only affects the GTK+ toolkit version of Emacs. */);
31326 Vtool_bar_style = Qnil;
31327
31328 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31329 doc: /* Maximum number of characters a label can have to be shown.
31330 The tool bar style must also show labels for this to have any effect, see
31331 `tool-bar-style'. */);
31332 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31333
31334 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31335 doc: /* List of functions to call to fontify regions of text.
31336 Each function is called with one argument POS. Functions must
31337 fontify a region starting at POS in the current buffer, and give
31338 fontified regions the property `fontified'. */);
31339 Vfontification_functions = Qnil;
31340 Fmake_variable_buffer_local (Qfontification_functions);
31341
31342 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31343 unibyte_display_via_language_environment,
31344 doc: /* Non-nil means display unibyte text according to language environment.
31345 Specifically, this means that raw bytes in the range 160-255 decimal
31346 are displayed by converting them to the equivalent multibyte characters
31347 according to the current language environment. As a result, they are
31348 displayed according to the current fontset.
31349
31350 Note that this variable affects only how these bytes are displayed,
31351 but does not change the fact they are interpreted as raw bytes. */);
31352 unibyte_display_via_language_environment = false;
31353
31354 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31355 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31356 If a float, it specifies a fraction of the mini-window frame's height.
31357 If an integer, it specifies a number of lines. */);
31358 Vmax_mini_window_height = make_float (0.25);
31359
31360 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31361 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31362 A value of nil means don't automatically resize mini-windows.
31363 A value of t means resize them to fit the text displayed in them.
31364 A value of `grow-only', the default, means let mini-windows grow only;
31365 they return to their normal size when the minibuffer is closed, or the
31366 echo area becomes empty. */);
31367 Vresize_mini_windows = Qgrow_only;
31368
31369 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31370 doc: /* Alist specifying how to blink the cursor off.
31371 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31372 `cursor-type' frame-parameter or variable equals ON-STATE,
31373 comparing using `equal', Emacs uses OFF-STATE to specify
31374 how to blink it off. ON-STATE and OFF-STATE are values for
31375 the `cursor-type' frame parameter.
31376
31377 If a frame's ON-STATE has no entry in this list,
31378 the frame's other specifications determine how to blink the cursor off. */);
31379 Vblink_cursor_alist = Qnil;
31380
31381 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31382 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31383 If non-nil, windows are automatically scrolled horizontally to make
31384 point visible. */);
31385 automatic_hscrolling_p = true;
31386 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31387
31388 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31389 doc: /* How many columns away from the window edge point is allowed to get
31390 before automatic hscrolling will horizontally scroll the window. */);
31391 hscroll_margin = 5;
31392
31393 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31394 doc: /* How many columns to scroll the window when point gets too close to the edge.
31395 When point is less than `hscroll-margin' columns from the window
31396 edge, automatic hscrolling will scroll the window by the amount of columns
31397 determined by this variable. If its value is a positive integer, scroll that
31398 many columns. If it's a positive floating-point number, it specifies the
31399 fraction of the window's width to scroll. If it's nil or zero, point will be
31400 centered horizontally after the scroll. Any other value, including negative
31401 numbers, are treated as if the value were zero.
31402
31403 Automatic hscrolling always moves point outside the scroll margin, so if
31404 point was more than scroll step columns inside the margin, the window will
31405 scroll more than the value given by the scroll step.
31406
31407 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31408 and `scroll-right' overrides this variable's effect. */);
31409 Vhscroll_step = make_number (0);
31410
31411 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31412 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31413 Bind this around calls to `message' to let it take effect. */);
31414 message_truncate_lines = false;
31415
31416 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31417 doc: /* Normal hook run to update the menu bar definitions.
31418 Redisplay runs this hook before it redisplays the menu bar.
31419 This is used to update menus such as Buffers, whose contents depend on
31420 various data. */);
31421 Vmenu_bar_update_hook = Qnil;
31422
31423 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31424 doc: /* Frame for which we are updating a menu.
31425 The enable predicate for a menu binding should check this variable. */);
31426 Vmenu_updating_frame = Qnil;
31427
31428 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31429 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31430 inhibit_menubar_update = false;
31431
31432 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31433 doc: /* Prefix prepended to all continuation lines at display time.
31434 The value may be a string, an image, or a stretch-glyph; it is
31435 interpreted in the same way as the value of a `display' text property.
31436
31437 This variable is overridden by any `wrap-prefix' text or overlay
31438 property.
31439
31440 To add a prefix to non-continuation lines, use `line-prefix'. */);
31441 Vwrap_prefix = Qnil;
31442 DEFSYM (Qwrap_prefix, "wrap-prefix");
31443 Fmake_variable_buffer_local (Qwrap_prefix);
31444
31445 DEFVAR_LISP ("line-prefix", Vline_prefix,
31446 doc: /* Prefix prepended to all non-continuation lines at display time.
31447 The value may be a string, an image, or a stretch-glyph; it is
31448 interpreted in the same way as the value of a `display' text property.
31449
31450 This variable is overridden by any `line-prefix' text or overlay
31451 property.
31452
31453 To add a prefix to continuation lines, use `wrap-prefix'. */);
31454 Vline_prefix = Qnil;
31455 DEFSYM (Qline_prefix, "line-prefix");
31456 Fmake_variable_buffer_local (Qline_prefix);
31457
31458 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31459 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31460 inhibit_eval_during_redisplay = false;
31461
31462 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31463 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31464 inhibit_free_realized_faces = false;
31465
31466 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31467 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31468 Intended for use during debugging and for testing bidi display;
31469 see biditest.el in the test suite. */);
31470 inhibit_bidi_mirroring = false;
31471
31472 #ifdef GLYPH_DEBUG
31473 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31474 doc: /* Inhibit try_window_id display optimization. */);
31475 inhibit_try_window_id = false;
31476
31477 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31478 doc: /* Inhibit try_window_reusing display optimization. */);
31479 inhibit_try_window_reusing = false;
31480
31481 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31482 doc: /* Inhibit try_cursor_movement display optimization. */);
31483 inhibit_try_cursor_movement = false;
31484 #endif /* GLYPH_DEBUG */
31485
31486 DEFVAR_INT ("overline-margin", overline_margin,
31487 doc: /* Space between overline and text, in pixels.
31488 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31489 margin to the character height. */);
31490 overline_margin = 2;
31491
31492 DEFVAR_INT ("underline-minimum-offset",
31493 underline_minimum_offset,
31494 doc: /* Minimum distance between baseline and underline.
31495 This can improve legibility of underlined text at small font sizes,
31496 particularly when using variable `x-use-underline-position-properties'
31497 with fonts that specify an UNDERLINE_POSITION relatively close to the
31498 baseline. The default value is 1. */);
31499 underline_minimum_offset = 1;
31500
31501 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31502 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31503 This feature only works when on a window system that can change
31504 cursor shapes. */);
31505 display_hourglass_p = true;
31506
31507 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31508 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31509 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31510
31511 #ifdef HAVE_WINDOW_SYSTEM
31512 hourglass_atimer = NULL;
31513 hourglass_shown_p = false;
31514 #endif /* HAVE_WINDOW_SYSTEM */
31515
31516 /* Name of the face used to display glyphless characters. */
31517 DEFSYM (Qglyphless_char, "glyphless-char");
31518
31519 /* Method symbols for Vglyphless_char_display. */
31520 DEFSYM (Qhex_code, "hex-code");
31521 DEFSYM (Qempty_box, "empty-box");
31522 DEFSYM (Qthin_space, "thin-space");
31523 DEFSYM (Qzero_width, "zero-width");
31524
31525 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31526 doc: /* Function run just before redisplay.
31527 It is called with one argument, which is the set of windows that are to
31528 be redisplayed. This set can be nil (meaning, only the selected window),
31529 or t (meaning all windows). */);
31530 Vpre_redisplay_function = intern ("ignore");
31531
31532 /* Symbol for the purpose of Vglyphless_char_display. */
31533 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31534 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31535
31536 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31537 doc: /* Char-table defining glyphless characters.
31538 Each element, if non-nil, should be one of the following:
31539 an ASCII acronym string: display this string in a box
31540 `hex-code': display the hexadecimal code of a character in a box
31541 `empty-box': display as an empty box
31542 `thin-space': display as 1-pixel width space
31543 `zero-width': don't display
31544 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31545 display method for graphical terminals and text terminals respectively.
31546 GRAPHICAL and TEXT should each have one of the values listed above.
31547
31548 The char-table has one extra slot to control the display of a character for
31549 which no font is found. This slot only takes effect on graphical terminals.
31550 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31551 `thin-space'. The default is `empty-box'.
31552
31553 If a character has a non-nil entry in an active display table, the
31554 display table takes effect; in this case, Emacs does not consult
31555 `glyphless-char-display' at all. */);
31556 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31557 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31558 Qempty_box);
31559
31560 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31561 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31562 Vdebug_on_message = Qnil;
31563
31564 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31565 doc: /* */);
31566 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31567
31568 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31569 doc: /* */);
31570 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31571
31572 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31573 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31574 Vredisplay__variables = Qnil;
31575 }
31576
31577
31578 /* Initialize this module when Emacs starts. */
31579
31580 void
31581 init_xdisp (void)
31582 {
31583 CHARPOS (this_line_start_pos) = 0;
31584
31585 if (!noninteractive)
31586 {
31587 struct window *m = XWINDOW (minibuf_window);
31588 Lisp_Object frame = m->frame;
31589 struct frame *f = XFRAME (frame);
31590 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31591 struct window *r = XWINDOW (root);
31592 int i;
31593
31594 echo_area_window = minibuf_window;
31595
31596 r->top_line = FRAME_TOP_MARGIN (f);
31597 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31598 r->total_cols = FRAME_COLS (f);
31599 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31600 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31601 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31602
31603 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31604 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31605 m->total_cols = FRAME_COLS (f);
31606 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31607 m->total_lines = 1;
31608 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31609
31610 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31611 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31612 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31613
31614 /* The default ellipsis glyphs `...'. */
31615 for (i = 0; i < 3; ++i)
31616 default_invis_vector[i] = make_number ('.');
31617 }
31618
31619 {
31620 /* Allocate the buffer for frame titles.
31621 Also used for `format-mode-line'. */
31622 int size = 100;
31623 mode_line_noprop_buf = xmalloc (size);
31624 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31625 mode_line_noprop_ptr = mode_line_noprop_buf;
31626 mode_line_target = MODE_LINE_DISPLAY;
31627 }
31628
31629 help_echo_showing_p = false;
31630 }
31631
31632 #ifdef HAVE_WINDOW_SYSTEM
31633
31634 /* Platform-independent portion of hourglass implementation. */
31635
31636 /* Timer function of hourglass_atimer. */
31637
31638 static void
31639 show_hourglass (struct atimer *timer)
31640 {
31641 /* The timer implementation will cancel this timer automatically
31642 after this function has run. Set hourglass_atimer to null
31643 so that we know the timer doesn't have to be canceled. */
31644 hourglass_atimer = NULL;
31645
31646 if (!hourglass_shown_p)
31647 {
31648 Lisp_Object tail, frame;
31649
31650 block_input ();
31651
31652 FOR_EACH_FRAME (tail, frame)
31653 {
31654 struct frame *f = XFRAME (frame);
31655
31656 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31657 && FRAME_RIF (f)->show_hourglass)
31658 FRAME_RIF (f)->show_hourglass (f);
31659 }
31660
31661 hourglass_shown_p = true;
31662 unblock_input ();
31663 }
31664 }
31665
31666 /* Cancel a currently active hourglass timer, and start a new one. */
31667
31668 void
31669 start_hourglass (void)
31670 {
31671 struct timespec delay;
31672
31673 cancel_hourglass ();
31674
31675 if (INTEGERP (Vhourglass_delay)
31676 && XINT (Vhourglass_delay) > 0)
31677 delay = make_timespec (min (XINT (Vhourglass_delay),
31678 TYPE_MAXIMUM (time_t)),
31679 0);
31680 else if (FLOATP (Vhourglass_delay)
31681 && XFLOAT_DATA (Vhourglass_delay) > 0)
31682 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31683 else
31684 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31685
31686 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31687 show_hourglass, NULL);
31688 }
31689
31690 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31691 shown. */
31692
31693 void
31694 cancel_hourglass (void)
31695 {
31696 if (hourglass_atimer)
31697 {
31698 cancel_atimer (hourglass_atimer);
31699 hourglass_atimer = NULL;
31700 }
31701
31702 if (hourglass_shown_p)
31703 {
31704 Lisp_Object tail, frame;
31705
31706 block_input ();
31707
31708 FOR_EACH_FRAME (tail, frame)
31709 {
31710 struct frame *f = XFRAME (frame);
31711
31712 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31713 && FRAME_RIF (f)->hide_hourglass)
31714 FRAME_RIF (f)->hide_hourglass (f);
31715 #ifdef HAVE_NTGUI
31716 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31717 else if (!FRAME_W32_P (f))
31718 w32_arrow_cursor ();
31719 #endif
31720 }
31721
31722 hourglass_shown_p = false;
31723 unblock_input ();
31724 }
31725 }
31726
31727 #endif /* HAVE_WINDOW_SYSTEM */