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1 Debugging GNU Emacs
2 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004,
3 2005 Free Software Foundation, Inc.
4
5 Permission is granted to anyone to make or distribute verbatim copies
6 of this document as received, in any medium, provided that the
7 copyright notice and permission notice are preserved,
8 and that the distributor grants the recipient permission
9 for further redistribution as permitted by this notice.
10
11 Permission is granted to distribute modified versions
12 of this document, or of portions of it,
13 under the above conditions, provided also that they
14 carry prominent notices stating who last changed them.
15
16 [People who debug Emacs on Windows using native Windows debuggers
17 should read the Windows-specific section near the end of this
18 document.]
19
20 ** When you debug Emacs with GDB, you should start it in the directory
21 where the executable was made. That directory has a .gdbinit file
22 that defines various "user-defined" commands for debugging Emacs.
23
24 ** When you are trying to analyze failed assertions, it will be
25 essential to compile Emacs either completely without optimizations or
26 at least (when using GCC) with the -fno-crossjumping option. Failure
27 to do so may make the compiler recycle the same abort call for all
28 assertions in a given function, rendering the stack backtrace useless
29 for identifying the specific failed assertion.
30
31 ** It is a good idea to run Emacs under GDB (or some other suitable
32 debugger) *all the time*. Then, when Emacs crashes, you will be able
33 to debug the live process, not just a core dump. (This is especially
34 important on systems which don't support core files, and instead print
35 just the registers and some stack addresses.)
36
37 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
38 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
39 kick in, provided that you run under GDB.
40
41 ** Getting control to the debugger
42
43 `Fsignal' is a very useful place to put a breakpoint in.
44 All Lisp errors go through there.
45
46 It is useful, when debugging, to have a guaranteed way to return to
47 the debugger at any time. When using X, this is easy: type C-z at the
48 window where Emacs is running under GDB, and it will stop Emacs just
49 as it would stop any ordinary program. When Emacs is running in a
50 terminal, things are not so easy.
51
52 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
53 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
54 On modern POSIX systems, you can override that with this command:
55
56 handle SIGINT stop nopass
57
58 After this `handle' command, SIGINT will return control to GDB. If
59 you want the C-g to cause a QUIT within Emacs as well, omit the
60 `nopass'.
61
62 A technique that can work when `handle SIGINT' does not is to store
63 the code for some character into the variable stop_character. Thus,
64
65 set stop_character = 29
66
67 makes Control-] (decimal code 29) the stop character.
68 Typing Control-] will cause immediate stop. You cannot
69 use the set command until the inferior process has been started.
70 Put a breakpoint early in `main', or suspend the Emacs,
71 to get an opportunity to do the set command.
72
73 When Emacs is running in a terminal, it is useful to use a separate terminal
74 for the debug session. This can be done by starting Emacs as usual, then
75 attaching to it from gdb with the `attach' command which is explained in the
76 node "Attach" of the GDB manual.
77
78 ** Examining Lisp object values.
79
80 When you have a live process to debug, and it has not encountered a
81 fatal error, you can use the GDB command `pr'. First print the value
82 in the ordinary way, with the `p' command. Then type `pr' with no
83 arguments. This calls a subroutine which uses the Lisp printer.
84
85 You can also use `pp value' to print the emacs value directly.
86
87 Note: It is not a good idea to try `pr' or `pp' if you know that Emacs
88 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
89 due to stack overflow), or crucial data structures, such as `obarray',
90 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
91 might make more damage, like overwrite some data that is important for
92 debugging the original problem.
93
94 Also, on some systems it is impossible to use `pr' if you stopped
95 Emacs while it was inside `select'. This is in fact what happens if
96 you stop Emacs while it is waiting. In such a situation, don't try to
97 use `pr'. Instead, use `s' to step out of the system call. Then
98 Emacs will be between instructions and capable of handling `pr'.
99
100 If you can't use `pr' command, for whatever reason, you can fall back
101 on lower-level commands. Use the `xtype' command to print out the
102 data type of the last data value. Once you know the data type, use
103 the command that corresponds to that type. Here are these commands:
104
105 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
106 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
107 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
108
109 Each one of them applies to a certain type or class of types.
110 (Some of these types are not visible in Lisp, because they exist only
111 internally.)
112
113 Each x... command prints some information about the value, and
114 produces a GDB value (subsequently available in $) through which you
115 can get at the rest of the contents.
116
117 In general, most of the rest of the contents will be additional Lisp
118 objects which you can examine in turn with the x... commands.
119
120 Even with a live process, these x... commands are useful for
121 examining the fields in a buffer, window, process, frame or marker.
122 Here's an example using concepts explained in the node "Value History"
123 of the GDB manual to print values associated with the variable
124 called frame. First, use these commands:
125
126 cd src
127 gdb emacs
128 b set_frame_buffer_list
129 r -q
130
131 Then Emacs hits the breakpoint:
132
133 (gdb) p frame
134 $1 = 139854428
135 (gdb) xtype
136 Lisp_Vectorlike
137 PVEC_FRAME
138 (gdb) xframe
139 $2 = (struct frame *) 0x8560258
140 (gdb) p *$
141 $3 = {
142 size = 1073742931,
143 next = 0x85dfe58,
144 name = 140615219,
145 [...]
146 }
147 (gdb) p $3->name
148 $4 = 140615219
149
150 Now we can use `pr' to print the name of the frame:
151
152 (gdb) pr
153 "emacs@steenrod.math.nwu.edu"
154
155 The Emacs C code heavily uses macros defined in lisp.h. So suppose
156 we want the address of the l-value expression near the bottom of
157 `add_command_key' from keyboard.c:
158
159 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
160
161 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
162 preprocessor macro information. GCC provides this if you specify the options
163 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
164 "p XVECTOR (this_command_keys)".
165
166 When this information isn't available, you can use the xvector command in GDB
167 to get the same result. Here is how:
168
169 (gdb) p this_command_keys
170 $1 = 1078005760
171 (gdb) xvector
172 $2 = (struct Lisp_Vector *) 0x411000
173 0
174 (gdb) p $->contents[this_command_key_count]
175 $3 = 1077872640
176 (gdb) p &$
177 $4 = (int *) 0x411008
178
179 Here's a related example of macros and the GDB `define' command.
180 There are many Lisp vectors such as `recent_keys', which contains the
181 last 100 keystrokes. We can print this Lisp vector
182
183 p recent_keys
184 pr
185
186 But this may be inconvenient, since `recent_keys' is much more verbose
187 than `C-h l'. We might want to print only the last 10 elements of
188 this vector. `recent_keys' is updated in keyboard.c by the command
189
190 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
191
192 So we define a GDB command `xvector-elts', so the last 10 keystrokes
193 are printed by
194
195 xvector-elts recent_keys recent_keys_index 10
196
197 where you can define xvector-elts as follows:
198
199 define xvector-elts
200 set $i = 0
201 p $arg0
202 xvector
203 set $foo = $
204 while $i < $arg2
205 p $foo->contents[$arg1-($i++)]
206 pr
207 end
208 document xvector-elts
209 Prints a range of elements of a Lisp vector.
210 xvector-elts v n i
211 prints `i' elements of the vector `v' ending at the index `n'.
212 end
213
214 ** Getting Lisp-level backtrace information within GDB
215
216 The most convenient way is to use the `xbacktrace' command. This
217 shows the names of the Lisp functions that are currently active.
218
219 If that doesn't work (e.g., because the `backtrace_list' structure is
220 corrupted), type "bt" at the GDB prompt, to produce the C-level
221 backtrace, and look for stack frames that call Ffuncall. Select them
222 one by one in GDB, by typing "up N", where N is the appropriate number
223 of frames to go up, and in each frame that calls Ffuncall type this:
224
225 p *args
226 pr
227
228 This will print the name of the Lisp function called by that level
229 of function calling.
230
231 By printing the remaining elements of args, you can see the argument
232 values. Here's how to print the first argument:
233
234 p args[1]
235 pr
236
237 If you do not have a live process, you can use xtype and the other
238 x... commands such as xsymbol to get such information, albeit less
239 conveniently. For example:
240
241 p *args
242 xtype
243
244 and, assuming that "xtype" says that args[0] is a symbol:
245
246 xsymbol
247
248 ** Debugging what happens while preloading and dumping Emacs
249
250 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
251
252 If temacs actually succeeds when running under GDB in this way, do not
253 try to run the dumped Emacs, because it was dumped with the GDB
254 breakpoints in it.
255
256 ** Debugging `temacs'
257
258 Debugging `temacs' is useful when you want to establish whether a
259 problem happens in an undumped Emacs. To run `temacs' under a
260 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
261
262 ** If you encounter X protocol errors
263
264 Try evaluating (x-synchronize t). That puts Emacs into synchronous
265 mode, where each Xlib call checks for errors before it returns. This
266 mode is much slower, but when you get an error, you will see exactly
267 which call really caused the error.
268
269 You can start Emacs in a synchronous mode by invoking it with the -xrm
270 option, like this:
271
272 emacs -xrm "emacs.synchronous: true"
273
274 Setting a breakpoint in the function `x_error_quitter' and looking at
275 the backtrace when Emacs stops inside that function will show what
276 code causes the X protocol errors.
277
278 Some bugs related to the X protocol disappear when Emacs runs in a
279 synchronous mode. To track down those bugs, we suggest the following
280 procedure:
281
282 - Run Emacs under a debugger and put a breakpoint inside the
283 primitive function which, when called from Lisp, triggers the X
284 protocol errors. For example, if the errors happen when you
285 delete a frame, put a breakpoint inside `Fdelete_frame'.
286
287 - When the breakpoint breaks, step through the code, looking for
288 calls to X functions (the ones whose names begin with "X" or
289 "Xt" or "Xm").
290
291 - Insert calls to `XSync' before and after each call to the X
292 functions, like this:
293
294 XSync (f->output_data.x->display_info->display, 0);
295
296 where `f' is the pointer to the `struct frame' of the selected
297 frame, normally available via XFRAME (selected_frame). (Most
298 functions which call X already have some variable that holds the
299 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
300 need to compute it.)
301
302 If your debugger can call functions in the program being debugged,
303 you should be able to issue the calls to `XSync' without recompiling
304 Emacs. For example, with GDB, just type:
305
306 call XSync (f->output_data.x->display_info->display, 0)
307
308 before and immediately after the suspect X calls. If your
309 debugger does not support this, you will need to add these pairs
310 of calls in the source and rebuild Emacs.
311
312 Either way, systematically step through the code and issue these
313 calls until you find the first X function called by Emacs after
314 which a call to `XSync' winds up in the function
315 `x_error_quitter'. The first X function call for which this
316 happens is the one that generated the X protocol error.
317
318 - You should now look around this offending X call and try to figure
319 out what is wrong with it.
320
321 ** If Emacs causes errors or memory leaks in your X server
322
323 You can trace the traffic between Emacs and your X server with a tool
324 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
325
326 Xmon can be used to see exactly what Emacs sends when X protocol errors
327 happen. If Emacs causes the X server memory usage to increase you can
328 use xmon to see what items Emacs creates in the server (windows,
329 graphical contexts, pixmaps) and what items Emacs delete. If there
330 are consistently more creations than deletions, the type of item
331 and the activity you do when the items get created can give a hint where
332 to start debugging.
333
334 ** If the symptom of the bug is that Emacs fails to respond
335
336 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
337 To find out which, make the problem happen under GDB and stop Emacs
338 once it is not responding. (If Emacs is using X Windows directly, you
339 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
340 `step'. If Emacs is hung, the `step' command won't return. If it is
341 looping, `step' will return.
342
343 If this shows Emacs is hung in a system call, stop it again and
344 examine the arguments of the call. If you report the bug, it is very
345 important to state exactly where in the source the system call is, and
346 what the arguments are.
347
348 If Emacs is in an infinite loop, try to determine where the loop
349 starts and ends. The easiest way to do this is to use the GDB command
350 `finish'. Each time you use it, Emacs resumes execution until it
351 exits one stack frame. Keep typing `finish' until it doesn't
352 return--that means the infinite loop is in the stack frame which you
353 just tried to finish.
354
355 Stop Emacs again, and use `finish' repeatedly again until you get back
356 to that frame. Then use `next' to step through that frame. By
357 stepping, you will see where the loop starts and ends. Also, examine
358 the data being used in the loop and try to determine why the loop does
359 not exit when it should.
360
361 ** If certain operations in Emacs are slower than they used to be, here
362 is some advice for how to find out why.
363
364 Stop Emacs repeatedly during the slow operation, and make a backtrace
365 each time. Compare the backtraces looking for a pattern--a specific
366 function that shows up more often than you'd expect.
367
368 If you don't see a pattern in the C backtraces, get some Lisp
369 backtrace information by typing "xbacktrace" or by looking at Ffuncall
370 frames (see above), and again look for a pattern.
371
372 When using X, you can stop Emacs at any time by typing C-z at GDB.
373 When not using X, you can do this with C-g. On non-Unix platforms,
374 such as MS-DOS, you might need to press C-BREAK instead.
375
376 ** If GDB does not run and your debuggers can't load Emacs.
377
378 On some systems, no debugger can load Emacs with a symbol table,
379 perhaps because they all have fixed limits on the number of symbols
380 and Emacs exceeds the limits. Here is a method that can be used
381 in such an extremity. Do
382
383 nm -n temacs > nmout
384 strip temacs
385 adb temacs
386 0xd:i
387 0xe:i
388 14:i
389 17:i
390 :r -l loadup (or whatever)
391
392 It is necessary to refer to the file `nmout' to convert
393 numeric addresses into symbols and vice versa.
394
395 It is useful to be running under a window system.
396 Then, if Emacs becomes hopelessly wedged, you can create
397 another window to do kill -9 in. kill -ILL is often
398 useful too, since that may make Emacs dump core or return
399 to adb.
400
401
402 ** Debugging incorrect screen updating.
403
404 To debug Emacs problems that update the screen wrong, it is useful
405 to have a record of what input you typed and what Emacs sent to the
406 screen. To make these records, do
407
408 (open-dribble-file "~/.dribble")
409 (open-termscript "~/.termscript")
410
411 The dribble file contains all characters read by Emacs from the
412 terminal, and the termscript file contains all characters it sent to
413 the terminal. The use of the directory `~/' prevents interference
414 with any other user.
415
416 If you have irreproducible display problems, put those two expressions
417 in your ~/.emacs file. When the problem happens, exit the Emacs that
418 you were running, kill it, and rename the two files. Then you can start
419 another Emacs without clobbering those files, and use it to examine them.
420
421 An easy way to see if too much text is being redrawn on a terminal is to
422 evaluate `(setq inverse-video t)' before you try the operation you think
423 will cause too much redrawing. This doesn't refresh the screen, so only
424 newly drawn text is in inverse video.
425
426 The Emacs display code includes special debugging code, but it is
427 normally disabled. You can enable it by building Emacs with the
428 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
429 suitable for Unix and GNU systems, to build such a debugging version:
430
431 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
432
433 Building Emacs like that activates many assertions which scrutinize
434 display code operation more than Emacs does normally. (To see the
435 code which tests these assertions, look for calls to the `xassert'
436 macros.) Any assertion that is reported to fail should be
437 investigated.
438
439 Building with GLYPH_DEBUG defined also defines several helper
440 functions which can help debugging display code. One such function is
441 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
442 contents of any glyph matrix by just calling that function with the
443 matrix as its argument. For example, the following command will print
444 the contents of the current matrix of the window whose pointer is in
445 `w':
446
447 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
448
449 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
450 a long form.) You can dump the selected window's current glyph matrix
451 interactively with "M-x dump-glyph-matrix RET"; see the documentation
452 of this function for more details.
453
454 Several more functions for debugging display code are available in
455 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
456 "C-h f trace- TAB" to see the full list.
457
458 When you debug display problems running emacs under X, you can use
459 the `ff' command to flush all pending display updates to the screen.
460
461
462 ** Debugging LessTif
463
464 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
465 and keyboard events, or LessTif menus behave weirdly, it might be
466 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
467 variables, so that one can see what LessTif was doing at this point.
468 For instance
469
470 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
471 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
472 emacs &
473
474 causes LessTif to print traces from the three named source files to a
475 file in `/usr/tmp' (that file can get pretty large). The above should
476 be typed at the shell prompt before invoking Emacs, as shown by the
477 last line above.
478
479 Running GDB from another terminal could also help with such problems.
480 You can arrange for GDB to run on one machine, with the Emacs display
481 appearing on another. Then, when the bug happens, you can go back to
482 the machine where you started GDB and use the debugger from there.
483
484
485 ** Debugging problems which happen in GC
486
487 The array `last_marked' (defined on alloc.c) can be used to display up
488 to 500 last objects marked by the garbage collection process.
489 Whenever the garbage collector marks a Lisp object, it records the
490 pointer to that object in the `last_marked' array. The variable
491 `last_marked_index' holds the index into the `last_marked' array one
492 place beyond where the pointer to the very last marked object is
493 stored.
494
495 The single most important goal in debugging GC problems is to find the
496 Lisp data structure that got corrupted. This is not easy since GC
497 changes the tag bits and relocates strings which make it hard to look
498 at Lisp objects with commands such as `pr'. It is sometimes necessary
499 to convert Lisp_Object variables into pointers to C struct's manually.
500 Use the `last_marked' array and the source to reconstruct the sequence
501 that objects were marked.
502
503 Once you discover the corrupted Lisp object or data structure, it is
504 useful to look at it in a fresh Emacs session and compare its contents
505 with a session that you are debugging.
506
507 ** Debugging problems with non-ASCII characters
508
509 If you experience problems which seem to be related to non-ASCII
510 characters, such as \201 characters appearing in the buffer or in your
511 files, set the variable byte-debug-flag to t. This causes Emacs to do
512 some extra checks, such as look for broken relations between byte and
513 character positions in buffers and strings; the resulting diagnostics
514 might pinpoint the cause of the problem.
515
516 ** Debugging the TTY (non-windowed) version
517
518 The most convenient method of debugging the character-terminal display
519 is to do that on a window system such as X. Begin by starting an
520 xterm window, then type these commands inside that window:
521
522 $ tty
523 $ echo $TERM
524
525 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
526
527 Now start Emacs (the normal, windowed-display session, i.e. without
528 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
529 type these commands at GDB's prompt:
530
531 (gdb) set args -nw -t /dev/ttyp4
532 (gdb) set environment TERM xterm
533 (gdb) run
534
535 The debugged Emacs should now start in no-window mode with its display
536 directed to the xterm window you opened above.
537
538 Similar arrangement is possible on a character terminal by using the
539 `screen' package.
540
541 ** Running Emacs built with malloc debugging packages
542
543 If Emacs exhibits bugs that seem to be related to use of memory
544 allocated off the heap, it might be useful to link Emacs with a
545 special debugging library, such as Electric Fence (a.k.a. efence) or
546 GNU Checker, which helps find such problems.
547
548 Emacs compiled with such packages might not run without some hacking,
549 because Emacs replaces the system's memory allocation functions with
550 its own versions, and because the dumping process might be
551 incompatible with the way these packages use to track allocated
552 memory. Here are some of the changes you might find necessary
553 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
554 CPU-specific headers in the subdirectories of `src'):
555
556 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
557
558 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
559 "#define CANNOT_UNEXEC".
560
561 - Configure with a different --prefix= option. If you use GCC,
562 version 2.7.2 is preferred, as some malloc debugging packages
563 work a lot better with it than with 2.95 or later versions.
564
565 - Type "make" then "make -k install".
566
567 - If required, invoke the package-specific command to prepare
568 src/temacs for execution.
569
570 - cd ..; src/temacs
571
572 (Note that this runs `temacs' instead of the usual `emacs' executable.
573 This avoids problems with dumping Emacs mentioned above.)
574
575 Some malloc debugging libraries might print lots of false alarms for
576 bitfields used by Emacs in some data structures. If you want to get
577 rid of the false alarms, you will have to hack the definitions of
578 these data structures on the respective headers to remove the `:N'
579 bitfield definitions (which will cause each such field to use a full
580 int).
581
582 ** How to recover buffer contents from an Emacs core dump file
583
584 The file etc/emacs-buffer.gdb defines a set of GDB commands for
585 recovering the contents of Emacs buffers from a core dump file. You
586 might also find those commands useful for displaying the list of
587 buffers in human-readable format from within the debugger.
588
589 ** Some suggestions for debugging on MS Windows:
590
591 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
592
593 To debug Emacs with Microsoft Visual C++, you either start emacs from
594 the debugger or attach the debugger to a running emacs process.
595
596 To start emacs from the debugger, you can use the file bin/debug.bat.
597 The Microsoft Developer studio will start and under Project, Settings,
598 Debug, General you can set the command-line arguments and Emacs's
599 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
600 other functions that you want to examine. Run the program (Build,
601 Start debug). Emacs will start and the debugger will take control as
602 soon as a breakpoint is hit.
603
604 You can also attach the debugger to an already running Emacs process.
605 To do this, start up the Microsoft Developer studio and select Build,
606 Start debug, Attach to process. Choose the Emacs process from the
607 list. Send a break to the running process (Debug, Break) and you will
608 find that execution is halted somewhere in user32.dll. Open the stack
609 trace window and go up the stack to w32_msg_pump. Now you can set
610 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
611 process (Debug, Step out) and control will return to Emacs, until a
612 breakpoint is hit.
613
614 To examine the contents of a Lisp variable, you can use the function
615 'debug_print'. Right-click on a variable, select QuickWatch (it has
616 an eyeglass symbol on its button in the toolbar), and in the text
617 field at the top of the window, place 'debug_print(' and ')' around
618 the expression. Press 'Recalculate' and the output is sent to stderr,
619 and to the debugger via the OutputDebugString routine. The output
620 sent to stderr should be displayed in the console window that was
621 opened when the emacs.exe executable was started. The output sent to
622 the debugger should be displayed in the 'Debug' pane in the Output
623 window. If Emacs was started from the debugger, a console window was
624 opened at Emacs' startup; this console window also shows the output of
625 'debug_print'.
626
627 For example, start and run Emacs in the debugger until it is waiting
628 for user input. Then click on the `Break' button in the debugger to
629 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
630 an input event. Use the `Call Stack' window to select the procedure
631 `w32_msp_pump' up the call stack (see below for why you have to do
632 this). Open the QuickWatch window and enter
633 "debug_print(Vexec_path)". Evaluating this expression will then print
634 out the contents of the Lisp variable `exec-path'.
635
636 If QuickWatch reports that the symbol is unknown, then check the call
637 stack in the `Call Stack' window. If the selected frame in the call
638 stack is not an Emacs procedure, then the debugger won't recognize
639 Emacs symbols. Instead, select a frame that is inside an Emacs
640 procedure and try using `debug_print' again.
641
642 If QuickWatch invokes debug_print but nothing happens, then check the
643 thread that is selected in the debugger. If the selected thread is
644 not the last thread to run (the "current" thread), then it cannot be
645 used to execute debug_print. Use the Debug menu to select the current
646 thread and try using debug_print again. Note that the debugger halts
647 execution (e.g., due to a breakpoint) in the context of the current
648 thread, so this should only be a problem if you've explicitly switched
649 threads.
650
651 It is also possible to keep appropriately masked and typecast Lisp
652 symbols in the Watch window, this is more convenient when steeping
653 though the code. For instance, on entering apply_lambda, you can
654 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
655
656 Optimizations often confuse the MS debugger. For example, the
657 debugger will sometimes report wrong line numbers, e.g., when it
658 prints the backtrace for a crash. It is usually best to look at the
659 disassembly to determine exactly what code is being run--the
660 disassembly will probably show several source lines followed by a
661 block of assembler for those lines. The actual point where Emacs
662 crashes will be one of those source lines, but not neccesarily the one
663 that the debugger reports.
664
665 Another problematic area with the MS debugger is with variables that
666 are stored in registers: it will sometimes display wrong values for
667 those variables. Usually you will not be able to see any value for a
668 register variable, but if it is only being stored in a register
669 temporarily, you will see an old value for it. Again, you need to
670 look at the disassembly to determine which registers are being used,
671 and look at those registers directly, to see the actual current values
672 of these variables.
673
674 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b