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1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31
32 #ifdef HAVE_WINDOW_SYSTEM
33
34 extern Lisp_Object Qfringe;
35 extern Lisp_Object Qtop, Qbottom, Qcenter;
36 extern Lisp_Object Qup, Qdown, Qleft, Qright;
37
38 /* Non-nil means that newline may flow into the right fringe. */
39
40 Lisp_Object Voverflow_newline_into_fringe;
41
42 /* List of known fringe bitmap symbols.
43
44 The fringe bitmap number is stored in the `fringe' property on
45 those symbols. Names for the built-in bitmaps are installed by
46 loading fringe.el.
47 */
48
49 Lisp_Object Vfringe_bitmaps;
50
51 enum fringe_bitmap_type
52 {
53 NO_FRINGE_BITMAP = 0,
54 UNDEF_FRINGE_BITMAP,
55 LEFT_TRUNCATION_BITMAP,
56 RIGHT_TRUNCATION_BITMAP,
57 UP_ARROW_BITMAP,
58 DOWN_ARROW_BITMAP,
59 CONTINUED_LINE_BITMAP,
60 CONTINUATION_LINE_BITMAP,
61 OVERLAY_ARROW_BITMAP,
62 TOP_LEFT_ANGLE_BITMAP,
63 TOP_RIGHT_ANGLE_BITMAP,
64 BOTTOM_LEFT_ANGLE_BITMAP,
65 BOTTOM_RIGHT_ANGLE_BITMAP,
66 LEFT_BRACKET_BITMAP,
67 RIGHT_BRACKET_BITMAP,
68 FILLED_BOX_CURSOR_BITMAP,
69 HOLLOW_BOX_CURSOR_BITMAP,
70 HOLLOW_SQUARE_BITMAP,
71 BAR_CURSOR_BITMAP,
72 HBAR_CURSOR_BITMAP,
73 ZV_LINE_BITMAP,
74 MAX_STANDARD_FRINGE_BITMAPS
75 };
76
77 enum fringe_bitmap_align
78 {
79 ALIGN_BITMAP_CENTER = 0,
80 ALIGN_BITMAP_TOP,
81 ALIGN_BITMAP_BOTTOM
82 };
83
84 struct fringe_bitmap
85 {
86 unsigned short *bits;
87 unsigned height : 8;
88 unsigned width : 8;
89 unsigned period : 8;
90 unsigned align : 2;
91 unsigned dynamic : 1;
92 };
93
94 \f
95 /***********************************************************************
96 Fringe bitmaps
97 ***********************************************************************/
98
99 /* Undefined bitmap. A question mark. */
100 /*
101 ..xxxx..
102 .xxxxxx.
103 xx....xx
104 xx....xx
105 ....xx..
106 ...xx...
107 ...xx...
108 ........
109 ...xx...
110 ...xx...
111 */
112 static unsigned short unknown_bits[] = {
113 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
114
115 /* An arrow like this: `<-'. */
116 /*
117 ...xx...
118 ..xx....
119 .xx.....
120 xxxxxx..
121 xxxxxx..
122 .xx.....
123 ..xx....
124 ...xx...
125 */
126 static unsigned short left_arrow_bits[] = {
127 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
128
129
130 /* Right truncation arrow bitmap `->'. */
131 /*
132 ...xx...
133 ....xx..
134 .....xx.
135 ..xxxxxx
136 ..xxxxxx
137 .....xx.
138 ....xx..
139 ...xx...
140 */
141 static unsigned short right_arrow_bits[] = {
142 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
143
144
145 /* Up arrow bitmap. */
146 /*
147 ...xx...
148 ..xxxx..
149 .xxxxxx.
150 xxxxxxxx
151 ...xx...
152 ...xx...
153 ...xx...
154 ...xx...
155 */
156 static unsigned short up_arrow_bits[] = {
157 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
158
159
160 /* Down arrow bitmap. */
161 /*
162 ...xx...
163 ...xx...
164 ...xx...
165 ...xx...
166 xxxxxxxx
167 .xxxxxx.
168 ..xxxx..
169 ...xx...
170 */
171 static unsigned short down_arrow_bits[] = {
172 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
173
174 /* Marker for continued lines. */
175 /*
176 ..xxxx..
177 ..xxxxx.
178 ......xx
179 ..x..xxx
180 ..xxxxxx
181 ..xxxxx.
182 ..xxxx..
183 ..xxxxx.
184 */
185 static unsigned short continued_bits[] = {
186 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
187
188 /* Marker for continuation lines. */
189 /*
190 ..xxxx..
191 .xxxxx..
192 xx......
193 xxx..x..
194 xxxxxx..
195 .xxxxx..
196 ..xxxx..
197 .xxxxx..
198 */
199 static unsigned short continuation_bits[] = {
200 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
201
202 /* Overlay arrow bitmap. A triangular arrow. */
203 /*
204 xx......
205 xxxx....
206 xxxxx...
207 xxxxxx..
208 xxxxxx..
209 xxxxx...
210 xxxx....
211 xx......
212 */
213 static unsigned short ov_bits[] = {
214 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
215
216 #if 0
217 /* Reverse Overlay arrow bitmap. A triangular arrow. */
218 /*
219 ......xx
220 ....xxxx
221 ...xxxxx
222 ..xxxxxx
223 ..xxxxxx
224 ...xxxxx
225 ....xxxx
226 ......xx
227 */
228 static unsigned short rev_ov_bits[] = {
229 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
230 #endif
231
232 /* First line bitmap. An top-left angle. */
233 /*
234 xxxxxx..
235 xxxxxx..
236 xx......
237 xx......
238 xx......
239 xx......
240 xx......
241 ........
242 */
243 static unsigned short top_left_angle_bits[] = {
244 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
245
246 /* First line bitmap. An right-up angle. */
247 /*
248 ..xxxxxx
249 ..xxxxxx
250 ......xx
251 ......xx
252 ......xx
253 ......xx
254 ......xx
255 ........
256 */
257 static unsigned short top_right_angle_bits[] = {
258 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
259
260 /* Last line bitmap. An left-down angle. */
261 /*
262 ........
263 xx......
264 xx......
265 xx......
266 xx......
267 xx......
268 xxxxxx..
269 xxxxxx..
270 */
271 static unsigned short bottom_left_angle_bits[] = {
272 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
273
274 /* Last line bitmap. An right-down angle. */
275 /*
276 ........
277 ......xx
278 ......xx
279 ......xx
280 ......xx
281 ......xx
282 ..xxxxxx
283 ..xxxxxx
284 */
285 static unsigned short bottom_right_angle_bits[] = {
286 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
287
288 /* First/last line bitmap. An left bracket. */
289 /*
290 xxxxxx..
291 xxxxxx..
292 xx......
293 xx......
294 xx......
295 xx......
296 xx......
297 xx......
298 xxxxxx..
299 xxxxxx..
300 */
301 static unsigned short left_bracket_bits[] = {
302 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
303
304 /* First/last line bitmap. An right bracket. */
305 /*
306 ..xxxxxx
307 ..xxxxxx
308 ......xx
309 ......xx
310 ......xx
311 ......xx
312 ......xx
313 ......xx
314 ..xxxxxx
315 ..xxxxxx
316 */
317 static unsigned short right_bracket_bits[] = {
318 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
319
320 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
321 /*
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 xxxxxxx.
328 xxxxxxx.
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 */
336 static unsigned short filled_box_cursor_bits[] = {
337 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
338
339 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
340 /*
341 xxxxxxx.
342 x.....x.
343 x.....x.
344 x.....x.
345 x.....x.
346 x.....x.
347 x.....x.
348 x.....x.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 xxxxxxx.
354 */
355 static unsigned short hollow_box_cursor_bits[] = {
356 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
357
358 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
359 /*
360 xx......
361 xx......
362 xx......
363 xx......
364 xx......
365 xx......
366 xx......
367 xx......
368 xx......
369 xx......
370 xx......
371 xx......
372 xx......
373 */
374 static unsigned short bar_cursor_bits[] = {
375 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
376
377 /* HBar cursor bitmap. A horisontal bar; 2 pixels high. */
378 /*
379 xxxxxxx.
380 xxxxxxx.
381 */
382 static unsigned short hbar_cursor_bits[] = {
383 0xfe, 0xfe};
384
385
386 /* Bitmap drawn to indicate lines not displaying text if
387 `indicate-empty-lines' is non-nil. */
388 /*
389 ........
390 ..xxxx..
391 ........
392 ........
393 ..xxxx..
394 ........
395 */
396 static unsigned short zv_bits[] = {
397 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
398 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
399 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
400 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
401 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
402 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
403 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
404 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
405
406 /* Hollow square bitmap. */
407 /*
408 .xxxxxx.
409 .x....x.
410 .x....x.
411 .x....x.
412 .x....x.
413 .xxxxxx.
414 */
415 static unsigned short hollow_square_bits[] = {
416 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
417
418
419 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
420 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
421 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
422
423 struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
424 {
425 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
426 { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
427 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
428 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
429 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
430 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
431 { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
432 { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
433 { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
435 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
436 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
437 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
443 { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
444 { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
446 };
447
448 static struct fringe_bitmap **fringe_bitmaps;
449 static unsigned *fringe_faces;
450 static int max_fringe_bitmaps;
451
452 static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
453
454
455 /* Lookup bitmap number for symbol BITMAP.
456 Return 0 if not a bitmap. */
457
458 int
459 lookup_fringe_bitmap (bitmap)
460 Lisp_Object bitmap;
461 {
462 int bn;
463
464 bitmap = Fget (bitmap, Qfringe);
465 if (!INTEGERP (bitmap))
466 return 0;
467
468 bn = XINT (bitmap);
469 if (bn > NO_FRINGE_BITMAP
470 && bn < max_used_fringe_bitmap
471 && (bn < MAX_STANDARD_FRINGE_BITMAPS
472 || fringe_bitmaps[bn] != NULL))
473 return bn;
474
475 return 0;
476 }
477
478 /* Get fringe bitmap name for bitmap number BN.
479
480 Found by traversing Vfringe_bitmaps comparing BN to the
481 fringe property for each symbol.
482
483 Return BN if not found in Vfringe_bitmaps. */
484
485 static Lisp_Object
486 get_fringe_bitmap_name (bn)
487 int bn;
488 {
489 Lisp_Object bitmaps;
490 Lisp_Object num;
491
492 /* Zero means no bitmap -- return nil. */
493 if (bn <= 0)
494 return Qnil;
495
496 bitmaps = Vfringe_bitmaps;
497 num = make_number (bn);
498
499 while (CONSP (bitmaps))
500 {
501 Lisp_Object bitmap = XCAR (bitmaps);
502 if (EQ (num, Fget (bitmap, Qfringe)))
503 return bitmap;
504 bitmaps = XCDR (bitmaps);
505 }
506
507 return num;
508 }
509
510
511 /* Draw the bitmap WHICH in one of the left or right fringes of
512 window W. ROW is the glyph row for which to display the bitmap; it
513 determines the vertical position at which the bitmap has to be
514 drawn.
515 LEFT_P is 1 for left fringe, 0 for right fringe.
516 */
517
518 void
519 draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
520 struct window *w;
521 struct glyph_row *row;
522 int left_p, overlay;
523 enum fringe_bitmap_type which;
524 {
525 struct frame *f = XFRAME (WINDOW_FRAME (w));
526 struct draw_fringe_bitmap_params p;
527 struct fringe_bitmap *fb;
528 int period;
529 int face_id = DEFAULT_FACE_ID;
530
531 p.cursor_p = 0;
532 p.overlay_p = (overlay & 1) == 1;
533 p.cursor_p = (overlay & 2) == 2;
534
535 if (which != NO_FRINGE_BITMAP)
536 {
537 }
538 else if (left_p)
539 {
540 which = row->left_fringe_bitmap;
541 face_id = row->left_fringe_face_id;
542 }
543 else
544 {
545 which = row->right_fringe_bitmap;
546 face_id = row->right_fringe_face_id;
547 }
548
549 if (face_id == DEFAULT_FACE_ID)
550 face_id = fringe_faces[which];
551
552 fb = fringe_bitmaps[which];
553 if (fb == NULL)
554 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
555 ? which : UNDEF_FRINGE_BITMAP];
556
557 period = fb->period;
558
559 /* Convert row to frame coordinates. */
560 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
561
562 p.which = which;
563 p.bits = fb->bits;
564 p.wd = fb->width;
565
566 p.h = fb->height;
567 p.dh = (period > 0 ? (p.y % period) : 0);
568 p.h -= p.dh;
569 /* Clip bitmap if too high. */
570 if (p.h > row->height)
571 p.h = row->height;
572
573 p.face = FACE_FROM_ID (f, face_id);
574
575 if (p.face == NULL)
576 {
577 /* Why does this happen? ++kfs */
578 return;
579 }
580
581 PREPARE_FACE_FOR_DISPLAY (f, p.face);
582
583 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
584 the fringe. */
585 p.bx = -1;
586 if (left_p)
587 {
588 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
589 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
590 ? LEFT_MARGIN_AREA
591 : TEXT_AREA));
592 if (p.wd > wd)
593 p.wd = wd;
594 p.x = x - p.wd - (wd - p.wd) / 2;
595
596 if (p.wd < wd || row->height > p.h)
597 {
598 /* If W has a vertical border to its left, don't draw over it. */
599 wd -= ((!WINDOW_LEFTMOST_P (w)
600 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
601 ? 1 : 0);
602 p.bx = x - wd;
603 p.nx = wd;
604 }
605 }
606 else
607 {
608 int x = window_box_right (w,
609 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
610 ? RIGHT_MARGIN_AREA
611 : TEXT_AREA));
612 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
613 if (p.wd > wd)
614 p.wd = wd;
615 p.x = x + (wd - p.wd) / 2;
616 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
617 the fringe. */
618 if (p.wd < wd || row->height > p.h)
619 {
620 p.bx = x;
621 p.nx = wd;
622 }
623 }
624
625 if (p.bx >= 0)
626 {
627 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
628
629 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
630 p.ny = row->visible_height;
631 }
632
633 /* Adjust y to the offset in the row to start drawing the bitmap. */
634 switch (fb->align)
635 {
636 case ALIGN_BITMAP_CENTER:
637 p.y += (row->height - p.h) / 2;
638 break;
639 case ALIGN_BITMAP_BOTTOM:
640 p.h = fb->height;
641 p.y += (row->visible_height - p.h);
642 break;
643 case ALIGN_BITMAP_TOP:
644 break;
645 }
646
647 rif->draw_fringe_bitmap (w, row, &p);
648 }
649
650 void
651 draw_fringe_bitmap (w, row, left_p)
652 struct window *w;
653 struct glyph_row *row;
654 int left_p;
655 {
656 int overlay = 0;
657
658 if (!left_p && row->cursor_in_fringe_p)
659 {
660 int cursor = NO_FRINGE_BITMAP;
661
662 switch (w->phys_cursor_type)
663 {
664 case HOLLOW_BOX_CURSOR:
665 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits))
666 cursor = HOLLOW_BOX_CURSOR_BITMAP;
667 else
668 cursor = HOLLOW_SQUARE_BITMAP;
669 break;
670 case FILLED_BOX_CURSOR:
671 cursor = FILLED_BOX_CURSOR_BITMAP;
672 break;
673 case BAR_CURSOR:
674 cursor = BAR_CURSOR_BITMAP;
675 break;
676 case HBAR_CURSOR:
677 cursor = HBAR_CURSOR_BITMAP;
678 break;
679 case NO_CURSOR:
680 default:
681 w->phys_cursor_on_p = 0;
682 row->cursor_in_fringe_p = 0;
683 break;
684 }
685 if (cursor != NO_FRINGE_BITMAP)
686 {
687 draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
688 overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
689 }
690 }
691
692 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
693
694 if (left_p && row->overlay_arrow_p)
695 draw_fringe_bitmap_1 (w, row, 1, 1,
696 (w->overlay_arrow_bitmap
697 ? w->overlay_arrow_bitmap
698 : OVERLAY_ARROW_BITMAP));
699 }
700
701
702 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
703 function with input blocked. */
704
705 void
706 draw_row_fringe_bitmaps (w, row)
707 struct window *w;
708 struct glyph_row *row;
709 {
710 xassert (interrupt_input_blocked);
711
712 /* If row is completely invisible, because of vscrolling, we
713 don't have to draw anything. */
714 if (row->visible_height <= 0)
715 return;
716
717 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
718 draw_fringe_bitmap (w, row, 1);
719
720 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
721 draw_fringe_bitmap (w, row, 0);
722 }
723
724 /* Draw the fringes of window W. Only fringes for rows marked for
725 update in redraw_fringe_bitmaps_p are drawn.
726
727 Return >0 if left or right fringe was redrawn in any way.
728
729 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
730
731 A return value >0 indicates that the vertical line between windows
732 needs update (as it may be drawn in the fringe).
733 */
734
735 int
736 draw_window_fringes (w, no_fringe)
737 struct window *w;
738 int no_fringe;
739 {
740 struct glyph_row *row;
741 int yb = window_text_bottom_y (w);
742 int nrows = w->current_matrix->nrows;
743 int y = 0, rn;
744 int updated = 0;
745
746 if (w->pseudo_window_p)
747 return 0;
748
749 /* Must draw line if no fringe */
750 if (no_fringe
751 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
752 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
753 updated++;
754
755 for (y = 0, rn = 0, row = w->current_matrix->rows;
756 y < yb && rn < nrows;
757 y += row->height, ++row, ++rn)
758 {
759 if (!row->redraw_fringe_bitmaps_p)
760 continue;
761 draw_row_fringe_bitmaps (w, row);
762 row->redraw_fringe_bitmaps_p = 0;
763 updated++;
764 }
765
766 return updated;
767 }
768
769
770 /* Recalculate the bitmaps to show in the fringes of window W.
771 If FORCE_P is 0, only mark rows with modified bitmaps for update in
772 redraw_fringe_bitmaps_p; else mark all rows for update. */
773
774 int
775 update_window_fringes (w, force_p)
776 struct window *w;
777 int force_p;
778 {
779 struct glyph_row *row, *cur = 0;
780 int yb = window_text_bottom_y (w);
781 int rn, nrows = w->current_matrix->nrows;
782 int y;
783 int redraw_p = 0;
784 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
785 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
786 Lisp_Object empty_pos;
787 Lisp_Object ind = Qnil;
788
789 if (w->pseudo_window_p)
790 return 0;
791
792 if (!MINI_WINDOW_P (w)
793 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
794 {
795 if (EQ (ind, Qleft) || EQ (ind, Qright))
796 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
797 else if (CONSP (ind) && CONSP (XCAR (ind)))
798 {
799 Lisp_Object pos;
800 if (pos = Fassq (Qt, ind), !NILP (pos))
801 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
802 if (pos = Fassq (Qtop, ind), !NILP (pos))
803 boundary_top = XCDR (pos);
804 if (pos = Fassq (Qbottom, ind), !NILP (pos))
805 boundary_bot = XCDR (pos);
806 if (pos = Fassq (Qup, ind), !NILP (pos))
807 arrow_top = XCDR (pos);
808 if (pos = Fassq (Qdown, ind), !NILP (pos))
809 arrow_bot = XCDR (pos);
810 }
811 else
812 /* Anything else means boundary on left and no arrows. */
813 boundary_top = boundary_bot = Qleft;
814 }
815
816 if (!NILP (ind))
817 {
818 int done_top = 0, done_bot = 0;
819
820 for (y = 0, rn = 0;
821 y < yb && rn < nrows;
822 y += row->height, ++rn)
823 {
824 unsigned indicate_bob_p, indicate_top_line_p;
825 unsigned indicate_eob_p, indicate_bottom_line_p;
826
827 row = w->desired_matrix->rows + rn;
828 if (!row->enabled_p)
829 row = w->current_matrix->rows + rn;
830
831 indicate_bob_p = row->indicate_bob_p;
832 indicate_top_line_p = row->indicate_top_line_p;
833 indicate_eob_p = row->indicate_eob_p;
834 indicate_bottom_line_p = row->indicate_bottom_line_p;
835
836 row->indicate_bob_p = row->indicate_top_line_p = 0;
837 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
838
839 if (!row->mode_line_p)
840 {
841 if (!done_top)
842 {
843 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)))
844 row->indicate_bob_p = !NILP (boundary_top);
845 else
846 row->indicate_top_line_p = !NILP (arrow_top);
847 done_top = 1;
848 }
849
850 if (!done_bot)
851 {
852 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)))
853 row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
854 else if (y + row->height >= yb)
855 row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
856 }
857 }
858
859 if (indicate_bob_p != row->indicate_bob_p
860 || indicate_top_line_p != row->indicate_top_line_p
861 || indicate_eob_p != row->indicate_eob_p
862 || indicate_bottom_line_p != row->indicate_bottom_line_p)
863 row->redraw_fringe_bitmaps_p = 1;
864 }
865 }
866
867 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
868 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
869 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
870
871 for (y = 0, rn = 0;
872 y < yb && rn < nrows;
873 y += row->height, rn++)
874 {
875 enum fringe_bitmap_type left, right;
876 unsigned left_face_id, right_face_id;
877
878 row = w->desired_matrix->rows + rn;
879 cur = w->current_matrix->rows + rn;
880 if (!row->enabled_p)
881 row = cur;
882
883 left_face_id = right_face_id = DEFAULT_FACE_ID;
884
885 /* Decide which bitmap to draw in the left fringe. */
886 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
887 left = NO_FRINGE_BITMAP;
888 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
889 {
890 left = row->left_user_fringe_bitmap;
891 left_face_id = row->left_user_fringe_face_id;
892 }
893 else if (row->truncated_on_left_p)
894 left = LEFT_TRUNCATION_BITMAP;
895 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
896 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
897 ? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
898 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
899 left = BOTTOM_LEFT_ANGLE_BITMAP;
900 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
901 left = CONTINUATION_LINE_BITMAP;
902 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
903 left = ZV_LINE_BITMAP;
904 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
905 left = UP_ARROW_BITMAP;
906 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
907 left = DOWN_ARROW_BITMAP;
908 else
909 left = NO_FRINGE_BITMAP;
910
911 /* Decide which bitmap to draw in the right fringe. */
912 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
913 right = NO_FRINGE_BITMAP;
914 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
915 {
916 right = row->right_user_fringe_bitmap;
917 right_face_id = row->right_user_fringe_face_id;
918 }
919 else if (row->truncated_on_right_p)
920 right = RIGHT_TRUNCATION_BITMAP;
921 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
922 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
923 ? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
924 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
925 right = BOTTOM_RIGHT_ANGLE_BITMAP;
926 else if (row->continued_p)
927 right = CONTINUED_LINE_BITMAP;
928 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
929 right = UP_ARROW_BITMAP;
930 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
931 right = DOWN_ARROW_BITMAP;
932 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
933 right = ZV_LINE_BITMAP;
934 else
935 right = NO_FRINGE_BITMAP;
936
937 if (force_p
938 || row->y != cur->y
939 || row->visible_height != cur->visible_height
940 || row->ends_at_zv_p != cur->ends_at_zv_p
941 || left != cur->left_fringe_bitmap
942 || right != cur->right_fringe_bitmap
943 || left_face_id != cur->left_fringe_face_id
944 || right_face_id != cur->right_fringe_face_id
945 || cur->redraw_fringe_bitmaps_p)
946 {
947 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
948 cur->left_fringe_bitmap = left;
949 cur->right_fringe_bitmap = right;
950 cur->left_fringe_face_id = left_face_id;
951 cur->right_fringe_face_id = right_face_id;
952 }
953
954 if (row->overlay_arrow_p != cur->overlay_arrow_p)
955 {
956 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
957 cur->overlay_arrow_p = row->overlay_arrow_p;
958 }
959
960 row->left_fringe_bitmap = left;
961 row->right_fringe_bitmap = right;
962 row->left_fringe_face_id = left_face_id;
963 row->right_fringe_face_id = right_face_id;
964
965 if (rn > 0 && row->redraw_fringe_bitmaps_p)
966 row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
967 }
968
969 return redraw_p;
970 }
971
972
973 /* Compute actual fringe widths for frame F.
974
975 If REDRAW is 1, redraw F if the fringe settings was actually
976 modified and F is visible.
977
978 Since the combined left and right fringe must occupy an integral
979 number of columns, we may need to add some pixels to each fringe.
980 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
981 but a negative width value is taken literally (after negating it).
982
983 We never make the fringes narrower than specified.
984 */
985
986 void
987 compute_fringe_widths (f, redraw)
988 struct frame *f;
989 int redraw;
990 {
991 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
992 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
993 int o_cols = FRAME_FRINGE_COLS (f);
994
995 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
996 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
997 int left_fringe_width, right_fringe_width;
998
999 if (!NILP (left_fringe))
1000 left_fringe = Fcdr (left_fringe);
1001 if (!NILP (right_fringe))
1002 right_fringe = Fcdr (right_fringe);
1003
1004 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1005 XINT (left_fringe));
1006 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1007 XINT (right_fringe));
1008
1009 if (left_fringe_width || right_fringe_width)
1010 {
1011 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1012 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1013 int conf_wid = left_wid + right_wid;
1014 int font_wid = FRAME_COLUMN_WIDTH (f);
1015 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1016 int real_wid = cols * font_wid;
1017 if (left_wid && right_wid)
1018 {
1019 if (left_fringe_width < 0)
1020 {
1021 /* Left fringe width is fixed, adjust right fringe if necessary */
1022 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1023 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1024 }
1025 else if (right_fringe_width < 0)
1026 {
1027 /* Right fringe width is fixed, adjust left fringe if necessary */
1028 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1029 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1030 }
1031 else
1032 {
1033 /* Adjust both fringes with an equal amount.
1034 Note that we are doing integer arithmetic here, so don't
1035 lose a pixel if the total width is an odd number. */
1036 int fill = real_wid - conf_wid;
1037 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1038 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1039 }
1040 }
1041 else if (left_fringe_width)
1042 {
1043 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1044 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1045 }
1046 else
1047 {
1048 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1049 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1050 }
1051 FRAME_FRINGE_COLS (f) = cols;
1052 }
1053 else
1054 {
1055 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1056 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1057 FRAME_FRINGE_COLS (f) = 0;
1058 }
1059
1060 if (redraw && FRAME_VISIBLE_P (f))
1061 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1062 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1063 o_cols != FRAME_FRINGE_COLS (f))
1064 redraw_frame (f);
1065 }
1066
1067
1068 /* Free resources used by a user-defined bitmap. */
1069
1070 void
1071 destroy_fringe_bitmap (n)
1072 int n;
1073 {
1074 struct fringe_bitmap **fbp;
1075
1076 fringe_faces[n] = FRINGE_FACE_ID;
1077
1078 fbp = &fringe_bitmaps[n];
1079 if (*fbp && (*fbp)->dynamic)
1080 {
1081 if (rif && rif->destroy_fringe_bitmap)
1082 rif->destroy_fringe_bitmap (n);
1083 xfree (*fbp);
1084 *fbp = NULL;
1085 }
1086
1087 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1088 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1089 max_used_fringe_bitmap--;
1090 }
1091
1092
1093 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1094 1, 1, 0,
1095 doc: /* Destroy fringe bitmap BITMAP.
1096 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1097 (bitmap)
1098 Lisp_Object bitmap;
1099 {
1100 int n;
1101
1102 CHECK_SYMBOL (bitmap);
1103 n = lookup_fringe_bitmap (bitmap);
1104 if (!n)
1105 return Qnil;
1106
1107 destroy_fringe_bitmap (n);
1108
1109 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1110 {
1111 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1112 /* It would be better to remove the fringe property. */
1113 Fput (bitmap, Qfringe, Qnil);
1114 }
1115
1116 return Qnil;
1117 }
1118
1119
1120 /* Initialize bitmap bit.
1121
1122 On X, we bit-swap the built-in bitmaps and reduce bitmap
1123 from short to char array if width is <= 8 bits.
1124
1125 On MAC with big-endian CPU, we need to byte-swap each short.
1126
1127 On W32 and MAC (little endian), there's no need to do this.
1128 */
1129
1130 void
1131 init_fringe_bitmap (which, fb, once_p)
1132 enum fringe_bitmap_type which;
1133 struct fringe_bitmap *fb;
1134 int once_p;
1135 {
1136 if (once_p || fb->dynamic)
1137 {
1138 #if defined (HAVE_X_WINDOWS)
1139 static unsigned char swap_nibble[16]
1140 = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1141 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1142 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1143 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */
1144 unsigned short *bits = fb->bits;
1145 int j;
1146
1147 if (fb->width <= 8)
1148 {
1149 unsigned char *cbits = (unsigned char *)fb->bits;
1150 for (j = 0; j < fb->height; j++)
1151 {
1152 unsigned short b = *bits++;
1153 unsigned char c;
1154 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1155 | (swap_nibble[(b>>4) & 0xf]));
1156 *cbits++ = (c >> (8 - fb->width));
1157 }
1158 }
1159 else
1160 {
1161 for (j = 0; j < fb->height; j++)
1162 {
1163 unsigned short b = *bits;
1164 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1165 | (swap_nibble[(b>>4) & 0xf] << 8)
1166 | (swap_nibble[(b>>8) & 0xf] << 4)
1167 | (swap_nibble[(b>>12) & 0xf]));
1168 *bits++ = (b >> (16 - fb->width));
1169 }
1170 }
1171 #endif /* HAVE_X_WINDOWS */
1172
1173 #if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN)
1174 unsigned short *bits = fb->bits;
1175 int j;
1176 for (j = 0; j < fb->height; j++)
1177 {
1178 unsigned short b = *bits;
1179 *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8);
1180 }
1181 #endif /* MAC_OS && WORDS_BIG_ENDIAN */
1182 }
1183
1184 if (!once_p)
1185 {
1186 destroy_fringe_bitmap (which);
1187
1188 if (rif && rif->define_fringe_bitmap)
1189 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1190
1191 fringe_bitmaps[which] = fb;
1192 if (which >= max_used_fringe_bitmap)
1193 max_used_fringe_bitmap = which + 1;
1194 }
1195 }
1196
1197
1198 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1199 2, 5, 0,
1200 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1201 BITMAP is a symbol or string naming the new fringe bitmap.
1202 BITS is either a string or a vector of integers.
1203 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1204 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1205 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1206 indicating the positioning of the bitmap relative to the rows where it
1207 is used; the default is to center the bitmap. Fourth arg may also be a
1208 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1209 should be repeated.
1210 If BITMAP already exists, the existing definition is replaced. */)
1211 (bitmap, bits, height, width, align)
1212 Lisp_Object bitmap, bits, height, width, align;
1213 {
1214 int n, h, i, j;
1215 unsigned short *b;
1216 struct fringe_bitmap fb, *xfb;
1217 int fill1 = 0, fill2 = 0;
1218
1219 CHECK_SYMBOL (bitmap);
1220
1221 if (STRINGP (bits))
1222 h = SCHARS (bits);
1223 else if (VECTORP (bits))
1224 h = XVECTOR (bits)->size;
1225 else
1226 bits = wrong_type_argument (Qsequencep, bits);
1227
1228 if (NILP (height))
1229 fb.height = h;
1230 else
1231 {
1232 CHECK_NUMBER (height);
1233 fb.height = min (XINT (height), 255);
1234 if (fb.height > h)
1235 {
1236 fill1 = (fb.height - h) / 2;
1237 fill2 = fb.height - h - fill1;
1238 }
1239 }
1240
1241 if (NILP (width))
1242 fb.width = 8;
1243 else
1244 {
1245 CHECK_NUMBER (width);
1246 fb.width = min (XINT (width), 255);
1247 }
1248
1249 fb.period = 0;
1250 fb.align = ALIGN_BITMAP_CENTER;
1251
1252 if (CONSP (align))
1253 {
1254 Lisp_Object period = XCDR (align);
1255 if (CONSP (period))
1256 {
1257 period = XCAR (period);
1258 if (!NILP (period))
1259 {
1260 fb.period = fb.height;
1261 fb.height = 255;
1262 }
1263 }
1264 align = XCAR (align);
1265 }
1266 if (EQ (align, Qtop))
1267 fb.align = ALIGN_BITMAP_TOP;
1268 else if (EQ (align, Qbottom))
1269 fb.align = ALIGN_BITMAP_BOTTOM;
1270 else if (!NILP (align) && !EQ (align, Qcenter))
1271 error ("Bad align argument");
1272
1273 n = lookup_fringe_bitmap (bitmap);
1274 if (!n)
1275 {
1276 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1277 n = max_used_fringe_bitmap++;
1278 else
1279 {
1280 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1281 n < max_fringe_bitmaps;
1282 n++)
1283 if (fringe_bitmaps[n] == NULL)
1284 break;
1285
1286 if (n == max_fringe_bitmaps)
1287 {
1288 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1289 error ("No free fringe bitmap slots");
1290
1291 i = max_fringe_bitmaps;
1292 max_fringe_bitmaps += 20;
1293 fringe_bitmaps
1294 = ((struct fringe_bitmap **)
1295 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1296 fringe_faces
1297 = (unsigned *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (unsigned));
1298
1299 for (; i < max_fringe_bitmaps; i++)
1300 {
1301 fringe_bitmaps[i] = NULL;
1302 fringe_faces[i] = FRINGE_FACE_ID;
1303 }
1304 }
1305 }
1306
1307 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1308 Fput (bitmap, Qfringe, make_number (n));
1309 }
1310
1311 fb.dynamic = 1;
1312
1313 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1314 + fb.height * BYTES_PER_BITMAP_ROW);
1315 fb.bits = b = (unsigned short *) (xfb + 1);
1316 bzero (b, fb.height);
1317
1318 j = 0;
1319 while (j < fb.height)
1320 {
1321 for (i = 0; i < fill1 && j < fb.height; i++)
1322 b[j++] = 0;
1323 for (i = 0; i < h && j < fb.height; i++)
1324 {
1325 Lisp_Object elt = Faref (bits, make_number (i));
1326 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1327 }
1328 for (i = 0; i < fill2 && j < fb.height; i++)
1329 b[j++] = 0;
1330 }
1331
1332 *xfb = fb;
1333
1334 init_fringe_bitmap (n, xfb, 0);
1335
1336 return bitmap;
1337 }
1338
1339 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1340 1, 2, 0,
1341 doc: /* Set face for fringe bitmap BITMAP to FACE.
1342 If FACE is nil, reset face to default fringe face. */)
1343 (bitmap, face)
1344 Lisp_Object bitmap, face;
1345 {
1346 int n;
1347 int face_id;
1348
1349 CHECK_SYMBOL (bitmap);
1350 n = lookup_fringe_bitmap (bitmap);
1351 if (!n)
1352 error ("Undefined fringe bitmap");
1353
1354 if (!NILP (face))
1355 {
1356 face_id = lookup_named_face (SELECTED_FRAME (), face, 'A', 1);
1357 if (face_id < 0)
1358 error ("No such face");
1359 }
1360 else
1361 face_id = FRINGE_FACE_ID;
1362
1363 fringe_faces[n] = face_id;
1364
1365 return Qnil;
1366 }
1367
1368 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1369 0, 2, 0,
1370 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1371 If WINDOW is nil, use selected window. If POS is nil, use value of point
1372 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1373 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1374 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1375 overlay arrow in the left fringe.
1376 Return nil if POS is not visible in WINDOW. */)
1377 (pos, window)
1378 Lisp_Object pos, window;
1379 {
1380 struct window *w;
1381 struct glyph_row *row;
1382 int textpos;
1383
1384 if (NILP (window))
1385 window = selected_window;
1386 CHECK_WINDOW (window);
1387 w = XWINDOW (window);
1388
1389 if (!NILP (pos))
1390 {
1391 CHECK_NUMBER_COERCE_MARKER (pos);
1392 textpos = XINT (pos);
1393 }
1394 else if (w == XWINDOW (selected_window))
1395 textpos = PT;
1396 else
1397 textpos = XMARKER (w->pointm)->charpos;
1398
1399 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1400 row = row_containing_pos (w, textpos, row, NULL, 0);
1401 if (row)
1402 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1403 get_fringe_bitmap_name (row->right_fringe_bitmap),
1404 (row->overlay_arrow_p ? Qt : Qnil));
1405 else
1406 return Qnil;
1407 }
1408
1409
1410 /***********************************************************************
1411 Initialization
1412 ***********************************************************************/
1413
1414 void
1415 syms_of_fringe ()
1416 {
1417 defsubr (&Sdestroy_fringe_bitmap);
1418 defsubr (&Sdefine_fringe_bitmap);
1419 defsubr (&Sfringe_bitmaps_at_pos);
1420 defsubr (&Sset_fringe_bitmap_face);
1421
1422 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1423 doc: /* *Non-nil means that newline may flow into the right fringe.
1424 This means that display lines which are exactly as wide as the window
1425 (not counting the final newline) will only occupy one screen line, by
1426 showing (or hiding) the final newline in the right fringe; when point
1427 is at the final newline, the cursor is shown in the right fringe.
1428 If nil, also continue lines which are exactly as wide as the window. */);
1429 Voverflow_newline_into_fringe = Qt;
1430
1431 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1432 doc: /* List of fringe bitmap symbols.
1433 You must (require 'fringe) to use fringe bitmap symbols in your programs." */);
1434 Vfringe_bitmaps = Qnil;
1435 }
1436
1437 /* Initialize this module when Emacs starts. */
1438
1439 void
1440 init_fringe_once ()
1441 {
1442 enum fringe_bitmap_type bt;
1443
1444 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1445 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1446 }
1447
1448 void
1449 init_fringe ()
1450 {
1451 int i;
1452
1453 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1454
1455 fringe_bitmaps
1456 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1457 fringe_faces
1458 = (unsigned *) xmalloc (max_fringe_bitmaps * sizeof (unsigned));
1459
1460 for (i = 0; i < max_fringe_bitmaps; i++)
1461 {
1462 fringe_bitmaps[i] = NULL;
1463 fringe_faces[i] = FRINGE_FACE_ID;
1464 }
1465 }
1466
1467 #ifdef HAVE_NTGUI
1468
1469 void
1470 w32_init_fringe ()
1471 {
1472 enum fringe_bitmap_type bt;
1473
1474 if (!rif)
1475 return;
1476
1477 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1478 {
1479 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1480 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1481 }
1482 }
1483
1484 void
1485 w32_reset_fringes ()
1486 {
1487 /* Destroy row bitmaps. */
1488 int bt;
1489
1490 if (!rif)
1491 return;
1492
1493 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1494 rif->destroy_fringe_bitmap (bt);
1495 }
1496
1497 #endif /* HAVE_NTGUI */
1498
1499 #endif /* HAVE_WINDOW_SYSTEM */
1500
1501 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1502 (do not change this comment) */