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Fill in some bidi values for xwidgets
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifdef HAVE_XWIDGETS
322 #include "xwidget.h"
323 #endif
324 #ifndef FRAME_X_OUTPUT
325 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #endif
327
328 #define INFINITY 10000000
329
330 /* Holds the list (error). */
331 static Lisp_Object list_of_error;
332
333 #ifdef HAVE_WINDOW_SYSTEM
334
335 /* Test if overflow newline into fringe. Called with iterator IT
336 at or past right window margin, and with IT->current_x set. */
337
338 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
339 (!NILP (Voverflow_newline_into_fringe) \
340 && FRAME_WINDOW_P ((IT)->f) \
341 && ((IT)->bidi_it.paragraph_dir == R2L \
342 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
343 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
344 && (IT)->current_x == (IT)->last_visible_x)
345
346 #else /* !HAVE_WINDOW_SYSTEM */
347 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
348 #endif /* HAVE_WINDOW_SYSTEM */
349
350 /* Test if the display element loaded in IT, or the underlying buffer
351 or string character, is a space or a TAB character. This is used
352 to determine where word wrapping can occur. */
353
354 #define IT_DISPLAYING_WHITESPACE(it) \
355 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
356 || ((STRINGP (it->string) \
357 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
358 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
359 || (it->s \
360 && (it->s[IT_BYTEPOS (*it)] == ' ' \
361 || it->s[IT_BYTEPOS (*it)] == '\t')) \
362 || (IT_BYTEPOS (*it) < ZV_BYTE \
363 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
364 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365
366 /* Non-zero means print newline to stdout before next mini-buffer
367 message. */
368
369 bool noninteractive_need_newline;
370
371 /* Non-zero means print newline to message log before next message. */
372
373 static bool message_log_need_newline;
374
375 /* Three markers that message_dolog uses.
376 It could allocate them itself, but that causes trouble
377 in handling memory-full errors. */
378 static Lisp_Object message_dolog_marker1;
379 static Lisp_Object message_dolog_marker2;
380 static Lisp_Object message_dolog_marker3;
381 \f
382 /* The buffer position of the first character appearing entirely or
383 partially on the line of the selected window which contains the
384 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
385 redisplay optimization in redisplay_internal. */
386
387 static struct text_pos this_line_start_pos;
388
389 /* Number of characters past the end of the line above, including the
390 terminating newline. */
391
392 static struct text_pos this_line_end_pos;
393
394 /* The vertical positions and the height of this line. */
395
396 static int this_line_vpos;
397 static int this_line_y;
398 static int this_line_pixel_height;
399
400 /* X position at which this display line starts. Usually zero;
401 negative if first character is partially visible. */
402
403 static int this_line_start_x;
404
405 /* The smallest character position seen by move_it_* functions as they
406 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
407 hscrolled lines, see display_line. */
408
409 static struct text_pos this_line_min_pos;
410
411 /* Buffer that this_line_.* variables are referring to. */
412
413 static struct buffer *this_line_buffer;
414
415 /* Nonzero if an overlay arrow has been displayed in this window. */
416
417 static bool overlay_arrow_seen;
418
419 /* Vector containing glyphs for an ellipsis `...'. */
420
421 static Lisp_Object default_invis_vector[3];
422
423 /* This is the window where the echo area message was displayed. It
424 is always a mini-buffer window, but it may not be the same window
425 currently active as a mini-buffer. */
426
427 Lisp_Object echo_area_window;
428
429 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
430 pushes the current message and the value of
431 message_enable_multibyte on the stack, the function restore_message
432 pops the stack and displays MESSAGE again. */
433
434 static Lisp_Object Vmessage_stack;
435
436 /* Nonzero means multibyte characters were enabled when the echo area
437 message was specified. */
438
439 static bool message_enable_multibyte;
440
441 /* Nonzero if we should redraw the mode lines on the next redisplay.
442 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
443 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
444 (the number used is then only used to track down the cause for this
445 full-redisplay). */
446
447 int update_mode_lines;
448
449 /* Nonzero if window sizes or contents other than selected-window have changed
450 since last redisplay that finished.
451 If it has value REDISPLAY_SOME, then only redisplay the windows where
452 the `redisplay' bit has been set. Otherwise, redisplay all windows
453 (the number used is then only used to track down the cause for this
454 full-redisplay). */
455
456 int windows_or_buffers_changed;
457
458 /* Nonzero after display_mode_line if %l was used and it displayed a
459 line number. */
460
461 static bool line_number_displayed;
462
463 /* The name of the *Messages* buffer, a string. */
464
465 static Lisp_Object Vmessages_buffer_name;
466
467 /* Current, index 0, and last displayed echo area message. Either
468 buffers from echo_buffers, or nil to indicate no message. */
469
470 Lisp_Object echo_area_buffer[2];
471
472 /* The buffers referenced from echo_area_buffer. */
473
474 static Lisp_Object echo_buffer[2];
475
476 /* A vector saved used in with_area_buffer to reduce consing. */
477
478 static Lisp_Object Vwith_echo_area_save_vector;
479
480 /* Non-zero means display_echo_area should display the last echo area
481 message again. Set by redisplay_preserve_echo_area. */
482
483 static bool display_last_displayed_message_p;
484
485 /* Nonzero if echo area is being used by print; zero if being used by
486 message. */
487
488 static bool message_buf_print;
489
490 /* Set to 1 in clear_message to make redisplay_internal aware
491 of an emptied echo area. */
492
493 static bool message_cleared_p;
494
495 /* A scratch glyph row with contents used for generating truncation
496 glyphs. Also used in direct_output_for_insert. */
497
498 #define MAX_SCRATCH_GLYPHS 100
499 static struct glyph_row scratch_glyph_row;
500 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
501
502 /* Ascent and height of the last line processed by move_it_to. */
503
504 static int last_height;
505
506 /* Non-zero if there's a help-echo in the echo area. */
507
508 bool help_echo_showing_p;
509
510 /* The maximum distance to look ahead for text properties. Values
511 that are too small let us call compute_char_face and similar
512 functions too often which is expensive. Values that are too large
513 let us call compute_char_face and alike too often because we
514 might not be interested in text properties that far away. */
515
516 #define TEXT_PROP_DISTANCE_LIMIT 100
517
518 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
519 iterator state and later restore it. This is needed because the
520 bidi iterator on bidi.c keeps a stacked cache of its states, which
521 is really a singleton. When we use scratch iterator objects to
522 move around the buffer, we can cause the bidi cache to be pushed or
523 popped, and therefore we need to restore the cache state when we
524 return to the original iterator. */
525 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
526 do { \
527 if (CACHE) \
528 bidi_unshelve_cache (CACHE, 1); \
529 ITCOPY = ITORIG; \
530 CACHE = bidi_shelve_cache (); \
531 } while (0)
532
533 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
534 do { \
535 if (pITORIG != pITCOPY) \
536 *(pITORIG) = *(pITCOPY); \
537 bidi_unshelve_cache (CACHE, 0); \
538 CACHE = NULL; \
539 } while (0)
540
541 /* Functions to mark elements as needing redisplay. */
542 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
543
544 void
545 redisplay_other_windows (void)
546 {
547 if (!windows_or_buffers_changed)
548 windows_or_buffers_changed = REDISPLAY_SOME;
549 }
550
551 void
552 wset_redisplay (struct window *w)
553 {
554 /* Beware: selected_window can be nil during early stages. */
555 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
556 redisplay_other_windows ();
557 w->redisplay = true;
558 }
559
560 void
561 fset_redisplay (struct frame *f)
562 {
563 redisplay_other_windows ();
564 f->redisplay = true;
565 }
566
567 void
568 bset_redisplay (struct buffer *b)
569 {
570 int count = buffer_window_count (b);
571 if (count > 0)
572 {
573 /* ... it's visible in other window than selected, */
574 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
575 redisplay_other_windows ();
576 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
577 so that if we later set windows_or_buffers_changed, this buffer will
578 not be omitted. */
579 b->text->redisplay = true;
580 }
581 }
582
583 void
584 bset_update_mode_line (struct buffer *b)
585 {
586 if (!update_mode_lines)
587 update_mode_lines = REDISPLAY_SOME;
588 b->text->redisplay = true;
589 }
590
591 #ifdef GLYPH_DEBUG
592
593 /* Non-zero means print traces of redisplay if compiled with
594 GLYPH_DEBUG defined. */
595
596 bool trace_redisplay_p;
597
598 #endif /* GLYPH_DEBUG */
599
600 #ifdef DEBUG_TRACE_MOVE
601 /* Non-zero means trace with TRACE_MOVE to stderr. */
602 int trace_move;
603
604 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
605 #else
606 #define TRACE_MOVE(x) (void) 0
607 #endif
608
609 /* Buffer being redisplayed -- for redisplay_window_error. */
610
611 static struct buffer *displayed_buffer;
612
613 /* Value returned from text property handlers (see below). */
614
615 enum prop_handled
616 {
617 HANDLED_NORMALLY,
618 HANDLED_RECOMPUTE_PROPS,
619 HANDLED_OVERLAY_STRING_CONSUMED,
620 HANDLED_RETURN
621 };
622
623 /* A description of text properties that redisplay is interested
624 in. */
625
626 struct props
627 {
628 /* The symbol index of the name of the property. */
629 short name;
630
631 /* A unique index for the property. */
632 enum prop_idx idx;
633
634 /* A handler function called to set up iterator IT from the property
635 at IT's current position. Value is used to steer handle_stop. */
636 enum prop_handled (*handler) (struct it *it);
637 };
638
639 static enum prop_handled handle_face_prop (struct it *);
640 static enum prop_handled handle_invisible_prop (struct it *);
641 static enum prop_handled handle_display_prop (struct it *);
642 static enum prop_handled handle_composition_prop (struct it *);
643 static enum prop_handled handle_overlay_change (struct it *);
644 static enum prop_handled handle_fontified_prop (struct it *);
645
646 /* Properties handled by iterators. */
647
648 static struct props it_props[] =
649 {
650 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
651 /* Handle `face' before `display' because some sub-properties of
652 `display' need to know the face. */
653 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
654 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
655 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
656 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
657 {0, 0, NULL}
658 };
659
660 /* Value is the position described by X. If X is a marker, value is
661 the marker_position of X. Otherwise, value is X. */
662
663 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
664
665 /* Enumeration returned by some move_it_.* functions internally. */
666
667 enum move_it_result
668 {
669 /* Not used. Undefined value. */
670 MOVE_UNDEFINED,
671
672 /* Move ended at the requested buffer position or ZV. */
673 MOVE_POS_MATCH_OR_ZV,
674
675 /* Move ended at the requested X pixel position. */
676 MOVE_X_REACHED,
677
678 /* Move within a line ended at the end of a line that must be
679 continued. */
680 MOVE_LINE_CONTINUED,
681
682 /* Move within a line ended at the end of a line that would
683 be displayed truncated. */
684 MOVE_LINE_TRUNCATED,
685
686 /* Move within a line ended at a line end. */
687 MOVE_NEWLINE_OR_CR
688 };
689
690 /* This counter is used to clear the face cache every once in a while
691 in redisplay_internal. It is incremented for each redisplay.
692 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
693 cleared. */
694
695 #define CLEAR_FACE_CACHE_COUNT 500
696 static int clear_face_cache_count;
697
698 /* Similarly for the image cache. */
699
700 #ifdef HAVE_WINDOW_SYSTEM
701 #define CLEAR_IMAGE_CACHE_COUNT 101
702 static int clear_image_cache_count;
703
704 /* Null glyph slice */
705 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
706 #endif
707
708 /* True while redisplay_internal is in progress. */
709
710 bool redisplaying_p;
711
712 /* If a string, XTread_socket generates an event to display that string.
713 (The display is done in read_char.) */
714
715 Lisp_Object help_echo_string;
716 Lisp_Object help_echo_window;
717 Lisp_Object help_echo_object;
718 ptrdiff_t help_echo_pos;
719
720 /* Temporary variable for XTread_socket. */
721
722 Lisp_Object previous_help_echo_string;
723
724 /* Platform-independent portion of hourglass implementation. */
725
726 #ifdef HAVE_WINDOW_SYSTEM
727
728 /* Non-zero means an hourglass cursor is currently shown. */
729 static bool hourglass_shown_p;
730
731 /* If non-null, an asynchronous timer that, when it expires, displays
732 an hourglass cursor on all frames. */
733 static struct atimer *hourglass_atimer;
734
735 #endif /* HAVE_WINDOW_SYSTEM */
736
737 /* Default number of seconds to wait before displaying an hourglass
738 cursor. */
739 #define DEFAULT_HOURGLASS_DELAY 1
740
741 #ifdef HAVE_WINDOW_SYSTEM
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 #endif /* HAVE_WINDOW_SYSTEM */
747
748 /* Function prototypes. */
749
750 static void setup_for_ellipsis (struct it *, int);
751 static void set_iterator_to_next (struct it *, int);
752 static void mark_window_display_accurate_1 (struct window *, int);
753 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
754 static int display_prop_string_p (Lisp_Object, Lisp_Object);
755 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
756 static int cursor_row_p (struct glyph_row *);
757 static int redisplay_mode_lines (Lisp_Object, bool);
758 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
759
760 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
761
762 static void handle_line_prefix (struct it *);
763
764 static void pint2str (char *, int, ptrdiff_t);
765 static void pint2hrstr (char *, int, ptrdiff_t);
766 static struct text_pos run_window_scroll_functions (Lisp_Object,
767 struct text_pos);
768 static int text_outside_line_unchanged_p (struct window *,
769 ptrdiff_t, ptrdiff_t);
770 static void store_mode_line_noprop_char (char);
771 static int store_mode_line_noprop (const char *, int, int);
772 static void handle_stop (struct it *);
773 static void handle_stop_backwards (struct it *, ptrdiff_t);
774 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
775 static void ensure_echo_area_buffers (void);
776 static void unwind_with_echo_area_buffer (Lisp_Object);
777 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
778 static int with_echo_area_buffer (struct window *, int,
779 int (*) (ptrdiff_t, Lisp_Object),
780 ptrdiff_t, Lisp_Object);
781 static void clear_garbaged_frames (void);
782 static int current_message_1 (ptrdiff_t, Lisp_Object);
783 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
784 static void set_message (Lisp_Object);
785 static int set_message_1 (ptrdiff_t, Lisp_Object);
786 static int display_echo_area (struct window *);
787 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
788 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
789 static void unwind_redisplay (void);
790 static int string_char_and_length (const unsigned char *, int *);
791 static struct text_pos display_prop_end (struct it *, Lisp_Object,
792 struct text_pos);
793 static int compute_window_start_on_continuation_line (struct window *);
794 static void insert_left_trunc_glyphs (struct it *);
795 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
796 Lisp_Object);
797 static void extend_face_to_end_of_line (struct it *);
798 static int append_space_for_newline (struct it *, int);
799 static int cursor_row_fully_visible_p (struct window *, int, int);
800 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
801 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
802 static int trailing_whitespace_p (ptrdiff_t);
803 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
804 static void push_it (struct it *, struct text_pos *);
805 static void iterate_out_of_display_property (struct it *);
806 static void pop_it (struct it *);
807 static void sync_frame_with_window_matrix_rows (struct window *);
808 static void redisplay_internal (void);
809 static bool echo_area_display (bool);
810 static void redisplay_windows (Lisp_Object);
811 static void redisplay_window (Lisp_Object, bool);
812 static Lisp_Object redisplay_window_error (Lisp_Object);
813 static Lisp_Object redisplay_window_0 (Lisp_Object);
814 static Lisp_Object redisplay_window_1 (Lisp_Object);
815 static int set_cursor_from_row (struct window *, struct glyph_row *,
816 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
817 int, int);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
829 ptrdiff_t *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, ptrdiff_t);
835 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 static void reseat_at_next_visible_line_start (struct it *, int);
841 static int next_element_from_ellipsis (struct it *);
842 static int next_element_from_display_vector (struct it *);
843 static int next_element_from_string (struct it *);
844 static int next_element_from_c_string (struct it *);
845 static int next_element_from_buffer (struct it *);
846 static int next_element_from_composition (struct it *);
847 static int next_element_from_image (struct it *);
848 #ifdef HAVE_XWIDGETS
849 static int next_element_from_xwidget(struct it *);
850 #endif
851 static int next_element_from_stretch (struct it *);
852 static void load_overlay_strings (struct it *, ptrdiff_t);
853 static int init_from_display_pos (struct it *, struct window *,
854 struct display_pos *);
855 static void reseat_to_string (struct it *, const char *,
856 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
857 static int get_next_display_element (struct it *);
858 static enum move_it_result
859 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
860 enum move_operation_enum);
861 static void get_visually_first_element (struct it *);
862 static void init_to_row_start (struct it *, struct window *,
863 struct glyph_row *);
864 static int init_to_row_end (struct it *, struct window *,
865 struct glyph_row *);
866 static void back_to_previous_line_start (struct it *);
867 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
868 static struct text_pos string_pos_nchars_ahead (struct text_pos,
869 Lisp_Object, ptrdiff_t);
870 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
871 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
872 static ptrdiff_t number_of_chars (const char *, bool);
873 static void compute_stop_pos (struct it *);
874 static void compute_string_pos (struct text_pos *, struct text_pos,
875 Lisp_Object);
876 static int face_before_or_after_it_pos (struct it *, int);
877 static ptrdiff_t next_overlay_change (ptrdiff_t);
878 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
879 Lisp_Object, struct text_pos *, ptrdiff_t, int);
880 static int handle_single_display_spec (struct it *, Lisp_Object,
881 Lisp_Object, Lisp_Object,
882 struct text_pos *, ptrdiff_t, int, int);
883 static int underlying_face_id (struct it *);
884 static int in_ellipses_for_invisible_text_p (struct display_pos *,
885 struct window *);
886
887 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
888 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
889
890 #ifdef HAVE_WINDOW_SYSTEM
891
892 static void x_consider_frame_title (Lisp_Object);
893 static void update_tool_bar (struct frame *, int);
894 static int redisplay_tool_bar (struct frame *);
895 static void x_draw_bottom_divider (struct window *w);
896 static void notice_overwritten_cursor (struct window *,
897 enum glyph_row_area,
898 int, int, int, int);
899 static void append_stretch_glyph (struct it *, Lisp_Object,
900 int, int, int);
901
902
903 #endif /* HAVE_WINDOW_SYSTEM */
904
905 static void produce_special_glyphs (struct it *, enum display_element_type);
906 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
907 static bool coords_in_mouse_face_p (struct window *, int, int);
908
909
910 \f
911 /***********************************************************************
912 Window display dimensions
913 ***********************************************************************/
914
915 /* Return the bottom boundary y-position for text lines in window W.
916 This is the first y position at which a line cannot start.
917 It is relative to the top of the window.
918
919 This is the height of W minus the height of a mode line, if any. */
920
921 int
922 window_text_bottom_y (struct window *w)
923 {
924 int height = WINDOW_PIXEL_HEIGHT (w);
925
926 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 height -= CURRENT_MODE_LINE_HEIGHT (w);
930
931 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
932
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W.
937 ANY_AREA means return the total width of W, not including
938 fringes to the left and right of the window. */
939
940 int
941 window_box_width (struct window *w, enum glyph_row_area area)
942 {
943 int width = w->pixel_width;
944
945 if (!w->pseudo_window_p)
946 {
947 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
948 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
949
950 if (area == TEXT_AREA)
951 width -= (WINDOW_MARGINS_WIDTH (w)
952 + WINDOW_FRINGES_WIDTH (w));
953 else if (area == LEFT_MARGIN_AREA)
954 width = WINDOW_LEFT_MARGIN_WIDTH (w);
955 else if (area == RIGHT_MARGIN_AREA)
956 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
957 }
958
959 /* With wide margins, fringes, etc. we might end up with a negative
960 width, correct that here. */
961 return max (0, width);
962 }
963
964
965 /* Return the pixel height of the display area of window W, not
966 including mode lines of W, if any. */
967
968 int
969 window_box_height (struct window *w)
970 {
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_PIXEL_HEIGHT (w);
973
974 eassert (height >= 0);
975
976 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
977 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
978
979 /* Note: the code below that determines the mode-line/header-line
980 height is essentially the same as that contained in the macro
981 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
982 the appropriate glyph row has its `mode_line_p' flag set,
983 and if it doesn't, uses estimate_mode_line_height instead. */
984
985 if (WINDOW_WANTS_MODELINE_P (w))
986 {
987 struct glyph_row *ml_row
988 = (w->current_matrix && w->current_matrix->rows
989 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
990 : 0);
991 if (ml_row && ml_row->mode_line_p)
992 height -= ml_row->height;
993 else
994 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
995 }
996
997 if (WINDOW_WANTS_HEADER_LINE_P (w))
998 {
999 struct glyph_row *hl_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (hl_row && hl_row->mode_line_p)
1004 height -= hl_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1007 }
1008
1009 /* With a very small font and a mode-line that's taller than
1010 default, we might end up with a negative height. */
1011 return max (0, height);
1012 }
1013
1014 /* Return the window-relative coordinate of the left edge of display
1015 area AREA of window W. ANY_AREA means return the left edge of the
1016 whole window, to the right of the left fringe of W. */
1017
1018 int
1019 window_box_left_offset (struct window *w, enum glyph_row_area area)
1020 {
1021 int x;
1022
1023 if (w->pseudo_window_p)
1024 return 0;
1025
1026 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1030 + window_box_width (w, LEFT_MARGIN_AREA));
1031 else if (area == RIGHT_MARGIN_AREA)
1032 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1033 + window_box_width (w, LEFT_MARGIN_AREA)
1034 + window_box_width (w, TEXT_AREA)
1035 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1036 ? 0
1037 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1038 else if (area == LEFT_MARGIN_AREA
1039 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1040 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1041
1042 /* Don't return more than the window's pixel width. */
1043 return min (x, w->pixel_width);
1044 }
1045
1046
1047 /* Return the window-relative coordinate of the right edge of display
1048 area AREA of window W. ANY_AREA means return the right edge of the
1049 whole window, to the left of the right fringe of W. */
1050
1051 static int
1052 window_box_right_offset (struct window *w, enum glyph_row_area area)
1053 {
1054 /* Don't return more than the window's pixel width. */
1055 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1056 w->pixel_width);
1057 }
1058
1059 /* Return the frame-relative coordinate of the left edge of display
1060 area AREA of window W. ANY_AREA means return the left edge of the
1061 whole window, to the right of the left fringe of W. */
1062
1063 int
1064 window_box_left (struct window *w, enum glyph_row_area area)
1065 {
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1068
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1071
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1074
1075 return x;
1076 }
1077
1078
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. ANY_AREA means return the right edge of the
1081 whole window, to the left of the right fringe of W. */
1082
1083 int
1084 window_box_right (struct window *w, enum glyph_row_area area)
1085 {
1086 return window_box_left (w, area) + window_box_width (w, area);
1087 }
1088
1089 /* Get the bounding box of the display area AREA of window W, without
1090 mode lines, in frame-relative coordinates. ANY_AREA means the
1091 whole window, not including the left and right fringes of
1092 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1093 coordinates of the upper-left corner of the box. Return in
1094 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1095
1096 void
1097 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1098 int *box_y, int *box_width, int *box_height)
1099 {
1100 if (box_width)
1101 *box_width = window_box_width (w, area);
1102 if (box_height)
1103 *box_height = window_box_height (w);
1104 if (box_x)
1105 *box_x = window_box_left (w, area);
1106 if (box_y)
1107 {
1108 *box_y = WINDOW_TOP_EDGE_Y (w);
1109 if (WINDOW_WANTS_HEADER_LINE_P (w))
1110 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1111 }
1112 }
1113
1114 #ifdef HAVE_WINDOW_SYSTEM
1115
1116 /* Get the bounding box of the display area AREA of window W, without
1117 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1118 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1119 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1120 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1121 box. */
1122
1123 static void
1124 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1125 int *bottom_right_x, int *bottom_right_y)
1126 {
1127 window_box (w, ANY_AREA, top_left_x, top_left_y,
1128 bottom_right_x, bottom_right_y);
1129 *bottom_right_x += *top_left_x;
1130 *bottom_right_y += *top_left_y;
1131 }
1132
1133 #endif /* HAVE_WINDOW_SYSTEM */
1134
1135 /***********************************************************************
1136 Utilities
1137 ***********************************************************************/
1138
1139 /* Return the bottom y-position of the line the iterator IT is in.
1140 This can modify IT's settings. */
1141
1142 int
1143 line_bottom_y (struct it *it)
1144 {
1145 int line_height = it->max_ascent + it->max_descent;
1146 int line_top_y = it->current_y;
1147
1148 if (line_height == 0)
1149 {
1150 if (last_height)
1151 line_height = last_height;
1152 else if (IT_CHARPOS (*it) < ZV)
1153 {
1154 move_it_by_lines (it, 1);
1155 line_height = (it->max_ascent || it->max_descent
1156 ? it->max_ascent + it->max_descent
1157 : last_height);
1158 }
1159 else
1160 {
1161 struct glyph_row *row = it->glyph_row;
1162
1163 /* Use the default character height. */
1164 it->glyph_row = NULL;
1165 it->what = IT_CHARACTER;
1166 it->c = ' ';
1167 it->len = 1;
1168 PRODUCE_GLYPHS (it);
1169 line_height = it->ascent + it->descent;
1170 it->glyph_row = row;
1171 }
1172 }
1173
1174 return line_top_y + line_height;
1175 }
1176
1177 DEFUN ("line-pixel-height", Fline_pixel_height,
1178 Sline_pixel_height, 0, 0, 0,
1179 doc: /* Return height in pixels of text line in the selected window.
1180
1181 Value is the height in pixels of the line at point. */)
1182 (void)
1183 {
1184 struct it it;
1185 struct text_pos pt;
1186 struct window *w = XWINDOW (selected_window);
1187 struct buffer *old_buffer = NULL;
1188 Lisp_Object result;
1189
1190 if (XBUFFER (w->contents) != current_buffer)
1191 {
1192 old_buffer = current_buffer;
1193 set_buffer_internal_1 (XBUFFER (w->contents));
1194 }
1195 SET_TEXT_POS (pt, PT, PT_BYTE);
1196 start_display (&it, w, pt);
1197 it.vpos = it.current_y = 0;
1198 last_height = 0;
1199 result = make_number (line_bottom_y (&it));
1200 if (old_buffer)
1201 set_buffer_internal_1 (old_buffer);
1202
1203 return result;
1204 }
1205
1206 /* Return the default pixel height of text lines in window W. The
1207 value is the canonical height of the W frame's default font, plus
1208 any extra space required by the line-spacing variable or frame
1209 parameter.
1210
1211 Implementation note: this ignores any line-spacing text properties
1212 put on the newline characters. This is because those properties
1213 only affect the _screen_ line ending in the newline (i.e., in a
1214 continued line, only the last screen line will be affected), which
1215 means only a small number of lines in a buffer can ever use this
1216 feature. Since this function is used to compute the default pixel
1217 equivalent of text lines in a window, we can safely ignore those
1218 few lines. For the same reasons, we ignore the line-height
1219 properties. */
1220 int
1221 default_line_pixel_height (struct window *w)
1222 {
1223 struct frame *f = WINDOW_XFRAME (w);
1224 int height = FRAME_LINE_HEIGHT (f);
1225
1226 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1227 {
1228 struct buffer *b = XBUFFER (w->contents);
1229 Lisp_Object val = BVAR (b, extra_line_spacing);
1230
1231 if (NILP (val))
1232 val = BVAR (&buffer_defaults, extra_line_spacing);
1233 if (!NILP (val))
1234 {
1235 if (RANGED_INTEGERP (0, val, INT_MAX))
1236 height += XFASTINT (val);
1237 else if (FLOATP (val))
1238 {
1239 int addon = XFLOAT_DATA (val) * height + 0.5;
1240
1241 if (addon >= 0)
1242 height += addon;
1243 }
1244 }
1245 else
1246 height += f->extra_line_spacing;
1247 }
1248
1249 return height;
1250 }
1251
1252 /* Subroutine of pos_visible_p below. Extracts a display string, if
1253 any, from the display spec given as its argument. */
1254 static Lisp_Object
1255 string_from_display_spec (Lisp_Object spec)
1256 {
1257 if (CONSP (spec))
1258 {
1259 while (CONSP (spec))
1260 {
1261 if (STRINGP (XCAR (spec)))
1262 return XCAR (spec);
1263 spec = XCDR (spec);
1264 }
1265 }
1266 else if (VECTORP (spec))
1267 {
1268 ptrdiff_t i;
1269
1270 for (i = 0; i < ASIZE (spec); i++)
1271 {
1272 if (STRINGP (AREF (spec, i)))
1273 return AREF (spec, i);
1274 }
1275 return Qnil;
1276 }
1277
1278 return spec;
1279 }
1280
1281
1282 /* Limit insanely large values of W->hscroll on frame F to the largest
1283 value that will still prevent first_visible_x and last_visible_x of
1284 'struct it' from overflowing an int. */
1285 static int
1286 window_hscroll_limited (struct window *w, struct frame *f)
1287 {
1288 ptrdiff_t window_hscroll = w->hscroll;
1289 int window_text_width = window_box_width (w, TEXT_AREA);
1290 int colwidth = FRAME_COLUMN_WIDTH (f);
1291
1292 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1293 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1294
1295 return window_hscroll;
1296 }
1297
1298 /* Return 1 if position CHARPOS is visible in window W.
1299 CHARPOS < 0 means return info about WINDOW_END position.
1300 If visible, set *X and *Y to pixel coordinates of top left corner.
1301 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1302 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1303
1304 int
1305 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1306 int *rtop, int *rbot, int *rowh, int *vpos)
1307 {
1308 struct it it;
1309 void *itdata = bidi_shelve_cache ();
1310 struct text_pos top;
1311 int visible_p = 0;
1312 struct buffer *old_buffer = NULL;
1313 bool r2l = false;
1314
1315 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1316 return visible_p;
1317
1318 if (XBUFFER (w->contents) != current_buffer)
1319 {
1320 old_buffer = current_buffer;
1321 set_buffer_internal_1 (XBUFFER (w->contents));
1322 }
1323
1324 SET_TEXT_POS_FROM_MARKER (top, w->start);
1325 /* Scrolling a minibuffer window via scroll bar when the echo area
1326 shows long text sometimes resets the minibuffer contents behind
1327 our backs. */
1328 if (CHARPOS (top) > ZV)
1329 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1330
1331 /* Compute exact mode line heights. */
1332 if (WINDOW_WANTS_MODELINE_P (w))
1333 w->mode_line_height
1334 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1335 BVAR (current_buffer, mode_line_format));
1336
1337 if (WINDOW_WANTS_HEADER_LINE_P (w))
1338 w->header_line_height
1339 = display_mode_line (w, HEADER_LINE_FACE_ID,
1340 BVAR (current_buffer, header_line_format));
1341
1342 start_display (&it, w, top);
1343 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1344 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1345
1346 if (charpos >= 0
1347 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1348 && IT_CHARPOS (it) >= charpos)
1349 /* When scanning backwards under bidi iteration, move_it_to
1350 stops at or _before_ CHARPOS, because it stops at or to
1351 the _right_ of the character at CHARPOS. */
1352 || (it.bidi_p && it.bidi_it.scan_dir == -1
1353 && IT_CHARPOS (it) <= charpos)))
1354 {
1355 /* We have reached CHARPOS, or passed it. How the call to
1356 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1357 or covered by a display property, move_it_to stops at the end
1358 of the invisible text, to the right of CHARPOS. (ii) If
1359 CHARPOS is in a display vector, move_it_to stops on its last
1360 glyph. */
1361 int top_x = it.current_x;
1362 int top_y = it.current_y;
1363 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1364 int bottom_y;
1365 struct it save_it;
1366 void *save_it_data = NULL;
1367
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 SAVE_IT (save_it, it, save_it_data);
1370 last_height = 0;
1371 bottom_y = line_bottom_y (&it);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (bottom_y >= it.last_visible_y
1377 && it.bidi_p && it.bidi_it.scan_dir == -1
1378 && IT_CHARPOS (it) < charpos)
1379 {
1380 /* When the last line of the window is scanned backwards
1381 under bidi iteration, we could be duped into thinking
1382 that we have passed CHARPOS, when in fact move_it_to
1383 simply stopped short of CHARPOS because it reached
1384 last_visible_y. To see if that's what happened, we call
1385 move_it_to again with a slightly larger vertical limit,
1386 and see if it actually moved vertically; if it did, we
1387 didn't really reach CHARPOS, which is beyond window end. */
1388 /* Why 10? because we don't know how many canonical lines
1389 will the height of the next line(s) be. So we guess. */
1390 int ten_more_lines = 10 * default_line_pixel_height (w);
1391
1392 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1393 MOVE_TO_POS | MOVE_TO_Y);
1394 if (it.current_y > top_y)
1395 visible_p = 0;
1396
1397 }
1398 RESTORE_IT (&it, &save_it, save_it_data);
1399 if (visible_p)
1400 {
1401 if (it.method == GET_FROM_DISPLAY_VECTOR)
1402 {
1403 /* We stopped on the last glyph of a display vector.
1404 Try and recompute. Hack alert! */
1405 if (charpos < 2 || top.charpos >= charpos)
1406 top_x = it.glyph_row->x;
1407 else
1408 {
1409 struct it it2, it2_prev;
1410 /* The idea is to get to the previous buffer
1411 position, consume the character there, and use
1412 the pixel coordinates we get after that. But if
1413 the previous buffer position is also displayed
1414 from a display vector, we need to consume all of
1415 the glyphs from that display vector. */
1416 start_display (&it2, w, top);
1417 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1418 /* If we didn't get to CHARPOS - 1, there's some
1419 replacing display property at that position, and
1420 we stopped after it. That is exactly the place
1421 whose coordinates we want. */
1422 if (IT_CHARPOS (it2) != charpos - 1)
1423 it2_prev = it2;
1424 else
1425 {
1426 /* Iterate until we get out of the display
1427 vector that displays the character at
1428 CHARPOS - 1. */
1429 do {
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 it2_prev = it2;
1433 set_iterator_to_next (&it2, 1);
1434 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1435 && IT_CHARPOS (it2) < charpos);
1436 }
1437 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1438 || it2_prev.current_x > it2_prev.last_visible_x)
1439 top_x = it.glyph_row->x;
1440 else
1441 {
1442 top_x = it2_prev.current_x;
1443 top_y = it2_prev.current_y;
1444 }
1445 }
1446 }
1447 else if (IT_CHARPOS (it) != charpos)
1448 {
1449 Lisp_Object cpos = make_number (charpos);
1450 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1451 Lisp_Object string = string_from_display_spec (spec);
1452 struct text_pos tpos;
1453 int replacing_spec_p;
1454 bool newline_in_string
1455 = (STRINGP (string)
1456 && memchr (SDATA (string), '\n', SBYTES (string)));
1457
1458 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1459 replacing_spec_p
1460 = (!NILP (spec)
1461 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1462 charpos, FRAME_WINDOW_P (it.f)));
1463 /* The tricky code below is needed because there's a
1464 discrepancy between move_it_to and how we set cursor
1465 when PT is at the beginning of a portion of text
1466 covered by a display property or an overlay with a
1467 display property, or the display line ends in a
1468 newline from a display string. move_it_to will stop
1469 _after_ such display strings, whereas
1470 set_cursor_from_row conspires with cursor_row_p to
1471 place the cursor on the first glyph produced from the
1472 display string. */
1473
1474 /* We have overshoot PT because it is covered by a
1475 display property that replaces the text it covers.
1476 If the string includes embedded newlines, we are also
1477 in the wrong display line. Backtrack to the correct
1478 line, where the display property begins. */
1479 if (replacing_spec_p)
1480 {
1481 Lisp_Object startpos, endpos;
1482 EMACS_INT start, end;
1483 struct it it3;
1484 int it3_moved;
1485
1486 /* Find the first and the last buffer positions
1487 covered by the display string. */
1488 endpos =
1489 Fnext_single_char_property_change (cpos, Qdisplay,
1490 Qnil, Qnil);
1491 startpos =
1492 Fprevious_single_char_property_change (endpos, Qdisplay,
1493 Qnil, Qnil);
1494 start = XFASTINT (startpos);
1495 end = XFASTINT (endpos);
1496 /* Move to the last buffer position before the
1497 display property. */
1498 start_display (&it3, w, top);
1499 if (start > CHARPOS (top))
1500 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1501 /* Move forward one more line if the position before
1502 the display string is a newline or if it is the
1503 rightmost character on a line that is
1504 continued or word-wrapped. */
1505 if (it3.method == GET_FROM_BUFFER
1506 && (it3.c == '\n'
1507 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1508 move_it_by_lines (&it3, 1);
1509 else if (move_it_in_display_line_to (&it3, -1,
1510 it3.current_x
1511 + it3.pixel_width,
1512 MOVE_TO_X)
1513 == MOVE_LINE_CONTINUED)
1514 {
1515 move_it_by_lines (&it3, 1);
1516 /* When we are under word-wrap, the #$@%!
1517 move_it_by_lines moves 2 lines, so we need to
1518 fix that up. */
1519 if (it3.line_wrap == WORD_WRAP)
1520 move_it_by_lines (&it3, -1);
1521 }
1522
1523 /* Record the vertical coordinate of the display
1524 line where we wound up. */
1525 top_y = it3.current_y;
1526 if (it3.bidi_p)
1527 {
1528 /* When characters are reordered for display,
1529 the character displayed to the left of the
1530 display string could be _after_ the display
1531 property in the logical order. Use the
1532 smallest vertical position of these two. */
1533 start_display (&it3, w, top);
1534 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1535 if (it3.current_y < top_y)
1536 top_y = it3.current_y;
1537 }
1538 /* Move from the top of the window to the beginning
1539 of the display line where the display string
1540 begins. */
1541 start_display (&it3, w, top);
1542 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1543 /* If it3_moved stays zero after the 'while' loop
1544 below, that means we already were at a newline
1545 before the loop (e.g., the display string begins
1546 with a newline), so we don't need to (and cannot)
1547 inspect the glyphs of it3.glyph_row, because
1548 PRODUCE_GLYPHS will not produce anything for a
1549 newline, and thus it3.glyph_row stays at its
1550 stale content it got at top of the window. */
1551 it3_moved = 0;
1552 /* Finally, advance the iterator until we hit the
1553 first display element whose character position is
1554 CHARPOS, or until the first newline from the
1555 display string, which signals the end of the
1556 display line. */
1557 while (get_next_display_element (&it3))
1558 {
1559 PRODUCE_GLYPHS (&it3);
1560 if (IT_CHARPOS (it3) == charpos
1561 || ITERATOR_AT_END_OF_LINE_P (&it3))
1562 break;
1563 it3_moved = 1;
1564 set_iterator_to_next (&it3, 0);
1565 }
1566 top_x = it3.current_x - it3.pixel_width;
1567 /* Normally, we would exit the above loop because we
1568 found the display element whose character
1569 position is CHARPOS. For the contingency that we
1570 didn't, and stopped at the first newline from the
1571 display string, move back over the glyphs
1572 produced from the string, until we find the
1573 rightmost glyph not from the string. */
1574 if (it3_moved
1575 && newline_in_string
1576 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1577 {
1578 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1579 + it3.glyph_row->used[TEXT_AREA];
1580
1581 while (EQ ((g - 1)->object, string))
1582 {
1583 --g;
1584 top_x -= g->pixel_width;
1585 }
1586 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1587 + it3.glyph_row->used[TEXT_AREA]);
1588 }
1589 }
1590 }
1591
1592 *x = top_x;
1593 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1594 *rtop = max (0, window_top_y - top_y);
1595 *rbot = max (0, bottom_y - it.last_visible_y);
1596 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1597 - max (top_y, window_top_y)));
1598 *vpos = it.vpos;
1599 if (it.bidi_it.paragraph_dir == R2L)
1600 r2l = true;
1601 }
1602 }
1603 else
1604 {
1605 /* Either we were asked to provide info about WINDOW_END, or
1606 CHARPOS is in the partially visible glyph row at end of
1607 window. */
1608 struct it it2;
1609 void *it2data = NULL;
1610
1611 SAVE_IT (it2, it, it2data);
1612 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1613 move_it_by_lines (&it, 1);
1614 if (charpos < IT_CHARPOS (it)
1615 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1616 {
1617 visible_p = true;
1618 RESTORE_IT (&it2, &it2, it2data);
1619 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1620 *x = it2.current_x;
1621 *y = it2.current_y + it2.max_ascent - it2.ascent;
1622 *rtop = max (0, -it2.current_y);
1623 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1624 - it.last_visible_y));
1625 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1626 it.last_visible_y)
1627 - max (it2.current_y,
1628 WINDOW_HEADER_LINE_HEIGHT (w))));
1629 *vpos = it2.vpos;
1630 if (it2.bidi_it.paragraph_dir == R2L)
1631 r2l = true;
1632 }
1633 else
1634 bidi_unshelve_cache (it2data, 1);
1635 }
1636 bidi_unshelve_cache (itdata, 0);
1637
1638 if (old_buffer)
1639 set_buffer_internal_1 (old_buffer);
1640
1641 if (visible_p)
1642 {
1643 if (w->hscroll > 0)
1644 *x -=
1645 window_hscroll_limited (w, WINDOW_XFRAME (w))
1646 * WINDOW_FRAME_COLUMN_WIDTH (w);
1647 /* For lines in an R2L paragraph, we need to mirror the X pixel
1648 coordinate wrt the text area. For the reasons, see the
1649 commentary in buffer_posn_from_coords and the explanation of
1650 the geometry used by the move_it_* functions at the end of
1651 the large commentary near the beginning of this file. */
1652 if (r2l)
1653 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1654 }
1655
1656 #if 0
1657 /* Debugging code. */
1658 if (visible_p)
1659 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1660 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1661 else
1662 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1663 #endif
1664
1665 return visible_p;
1666 }
1667
1668
1669 /* Return the next character from STR. Return in *LEN the length of
1670 the character. This is like STRING_CHAR_AND_LENGTH but never
1671 returns an invalid character. If we find one, we return a `?', but
1672 with the length of the invalid character. */
1673
1674 static int
1675 string_char_and_length (const unsigned char *str, int *len)
1676 {
1677 int c;
1678
1679 c = STRING_CHAR_AND_LENGTH (str, *len);
1680 if (!CHAR_VALID_P (c))
1681 /* We may not change the length here because other places in Emacs
1682 don't use this function, i.e. they silently accept invalid
1683 characters. */
1684 c = '?';
1685
1686 return c;
1687 }
1688
1689
1690
1691 /* Given a position POS containing a valid character and byte position
1692 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1693
1694 static struct text_pos
1695 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1696 {
1697 eassert (STRINGP (string) && nchars >= 0);
1698
1699 if (STRING_MULTIBYTE (string))
1700 {
1701 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1702 int len;
1703
1704 while (nchars--)
1705 {
1706 string_char_and_length (p, &len);
1707 p += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the text position, i.e. character and byte position,
1720 for character position CHARPOS in STRING. */
1721
1722 static struct text_pos
1723 string_pos (ptrdiff_t charpos, Lisp_Object string)
1724 {
1725 struct text_pos pos;
1726 eassert (STRINGP (string));
1727 eassert (charpos >= 0);
1728 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1729 return pos;
1730 }
1731
1732
1733 /* Value is a text position, i.e. character and byte position, for
1734 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1735 means recognize multibyte characters. */
1736
1737 static struct text_pos
1738 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1739 {
1740 struct text_pos pos;
1741
1742 eassert (s != NULL);
1743 eassert (charpos >= 0);
1744
1745 if (multibyte_p)
1746 {
1747 int len;
1748
1749 SET_TEXT_POS (pos, 0, 0);
1750 while (charpos--)
1751 {
1752 string_char_and_length ((const unsigned char *) s, &len);
1753 s += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1756 }
1757 }
1758 else
1759 SET_TEXT_POS (pos, charpos, charpos);
1760
1761 return pos;
1762 }
1763
1764
1765 /* Value is the number of characters in C string S. MULTIBYTE_P
1766 non-zero means recognize multibyte characters. */
1767
1768 static ptrdiff_t
1769 number_of_chars (const char *s, bool multibyte_p)
1770 {
1771 ptrdiff_t nchars;
1772
1773 if (multibyte_p)
1774 {
1775 ptrdiff_t rest = strlen (s);
1776 int len;
1777 const unsigned char *p = (const unsigned char *) s;
1778
1779 for (nchars = 0; rest > 0; ++nchars)
1780 {
1781 string_char_and_length (p, &len);
1782 rest -= len, p += len;
1783 }
1784 }
1785 else
1786 nchars = strlen (s);
1787
1788 return nchars;
1789 }
1790
1791
1792 /* Compute byte position NEWPOS->bytepos corresponding to
1793 NEWPOS->charpos. POS is a known position in string STRING.
1794 NEWPOS->charpos must be >= POS.charpos. */
1795
1796 static void
1797 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1798 {
1799 eassert (STRINGP (string));
1800 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1801
1802 if (STRING_MULTIBYTE (string))
1803 *newpos = string_pos_nchars_ahead (pos, string,
1804 CHARPOS (*newpos) - CHARPOS (pos));
1805 else
1806 BYTEPOS (*newpos) = CHARPOS (*newpos);
1807 }
1808
1809 /* EXPORT:
1810 Return an estimation of the pixel height of mode or header lines on
1811 frame F. FACE_ID specifies what line's height to estimate. */
1812
1813 int
1814 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1815 {
1816 #ifdef HAVE_WINDOW_SYSTEM
1817 if (FRAME_WINDOW_P (f))
1818 {
1819 int height = FONT_HEIGHT (FRAME_FONT (f));
1820
1821 /* This function is called so early when Emacs starts that the face
1822 cache and mode line face are not yet initialized. */
1823 if (FRAME_FACE_CACHE (f))
1824 {
1825 struct face *face = FACE_FROM_ID (f, face_id);
1826 if (face)
1827 {
1828 if (face->font)
1829 height = FONT_HEIGHT (face->font);
1830 if (face->box_line_width > 0)
1831 height += 2 * face->box_line_width;
1832 }
1833 }
1834
1835 return height;
1836 }
1837 #endif
1838
1839 return 1;
1840 }
1841
1842 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1843 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1844 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1845 not force the value into range. */
1846
1847 void
1848 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1849 int *x, int *y, NativeRectangle *bounds, int noclip)
1850 {
1851
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 if (FRAME_WINDOW_P (f))
1854 {
1855 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1856 even for negative values. */
1857 if (pix_x < 0)
1858 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1859 if (pix_y < 0)
1860 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1861
1862 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1863 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1864
1865 if (bounds)
1866 STORE_NATIVE_RECT (*bounds,
1867 FRAME_COL_TO_PIXEL_X (f, pix_x),
1868 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1869 FRAME_COLUMN_WIDTH (f) - 1,
1870 FRAME_LINE_HEIGHT (f) - 1);
1871
1872 /* PXW: Should we clip pixels before converting to columns/lines? */
1873 if (!noclip)
1874 {
1875 if (pix_x < 0)
1876 pix_x = 0;
1877 else if (pix_x > FRAME_TOTAL_COLS (f))
1878 pix_x = FRAME_TOTAL_COLS (f);
1879
1880 if (pix_y < 0)
1881 pix_y = 0;
1882 else if (pix_y > FRAME_TOTAL_LINES (f))
1883 pix_y = FRAME_TOTAL_LINES (f);
1884 }
1885 }
1886 #endif
1887
1888 *x = pix_x;
1889 *y = pix_y;
1890 }
1891
1892
1893 /* Find the glyph under window-relative coordinates X/Y in window W.
1894 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1895 strings. Return in *HPOS and *VPOS the row and column number of
1896 the glyph found. Return in *AREA the glyph area containing X.
1897 Value is a pointer to the glyph found or null if X/Y is not on
1898 text, or we can't tell because W's current matrix is not up to
1899 date. */
1900
1901 static struct glyph *
1902 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1903 int *dx, int *dy, int *area)
1904 {
1905 struct glyph *glyph, *end;
1906 struct glyph_row *row = NULL;
1907 int x0, i;
1908
1909 /* Find row containing Y. Give up if some row is not enabled. */
1910 for (i = 0; i < w->current_matrix->nrows; ++i)
1911 {
1912 row = MATRIX_ROW (w->current_matrix, i);
1913 if (!row->enabled_p)
1914 return NULL;
1915 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1916 break;
1917 }
1918
1919 *vpos = i;
1920 *hpos = 0;
1921
1922 /* Give up if Y is not in the window. */
1923 if (i == w->current_matrix->nrows)
1924 return NULL;
1925
1926 /* Get the glyph area containing X. */
1927 if (w->pseudo_window_p)
1928 {
1929 *area = TEXT_AREA;
1930 x0 = 0;
1931 }
1932 else
1933 {
1934 if (x < window_box_left_offset (w, TEXT_AREA))
1935 {
1936 *area = LEFT_MARGIN_AREA;
1937 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1938 }
1939 else if (x < window_box_right_offset (w, TEXT_AREA))
1940 {
1941 *area = TEXT_AREA;
1942 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1943 }
1944 else
1945 {
1946 *area = RIGHT_MARGIN_AREA;
1947 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1948 }
1949 }
1950
1951 /* Find glyph containing X. */
1952 glyph = row->glyphs[*area];
1953 end = glyph + row->used[*area];
1954 x -= x0;
1955 while (glyph < end && x >= glyph->pixel_width)
1956 {
1957 x -= glyph->pixel_width;
1958 ++glyph;
1959 }
1960
1961 if (glyph == end)
1962 return NULL;
1963
1964 if (dx)
1965 {
1966 *dx = x;
1967 *dy = y - (row->y + row->ascent - glyph->ascent);
1968 }
1969
1970 *hpos = glyph - row->glyphs[*area];
1971 return glyph;
1972 }
1973
1974 /* Convert frame-relative x/y to coordinates relative to window W.
1975 Takes pseudo-windows into account. */
1976
1977 static void
1978 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1979 {
1980 if (w->pseudo_window_p)
1981 {
1982 /* A pseudo-window is always full-width, and starts at the
1983 left edge of the frame, plus a frame border. */
1984 struct frame *f = XFRAME (w->frame);
1985 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1986 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1987 }
1988 else
1989 {
1990 *x -= WINDOW_LEFT_EDGE_X (w);
1991 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1992 }
1993 }
1994
1995 #ifdef HAVE_WINDOW_SYSTEM
1996
1997 /* EXPORT:
1998 Return in RECTS[] at most N clipping rectangles for glyph string S.
1999 Return the number of stored rectangles. */
2000
2001 int
2002 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2003 {
2004 XRectangle r;
2005
2006 if (n <= 0)
2007 return 0;
2008
2009 if (s->row->full_width_p)
2010 {
2011 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2012 r.x = WINDOW_LEFT_EDGE_X (s->w);
2013 if (s->row->mode_line_p)
2014 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2015 else
2016 r.width = WINDOW_PIXEL_WIDTH (s->w);
2017
2018 /* Unless displaying a mode or menu bar line, which are always
2019 fully visible, clip to the visible part of the row. */
2020 if (s->w->pseudo_window_p)
2021 r.height = s->row->visible_height;
2022 else
2023 r.height = s->height;
2024 }
2025 else
2026 {
2027 /* This is a text line that may be partially visible. */
2028 r.x = window_box_left (s->w, s->area);
2029 r.width = window_box_width (s->w, s->area);
2030 r.height = s->row->visible_height;
2031 }
2032
2033 if (s->clip_head)
2034 if (r.x < s->clip_head->x)
2035 {
2036 if (r.width >= s->clip_head->x - r.x)
2037 r.width -= s->clip_head->x - r.x;
2038 else
2039 r.width = 0;
2040 r.x = s->clip_head->x;
2041 }
2042 if (s->clip_tail)
2043 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2044 {
2045 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2046 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2047 else
2048 r.width = 0;
2049 }
2050
2051 /* If S draws overlapping rows, it's sufficient to use the top and
2052 bottom of the window for clipping because this glyph string
2053 intentionally draws over other lines. */
2054 if (s->for_overlaps)
2055 {
2056 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2057 r.height = window_text_bottom_y (s->w) - r.y;
2058
2059 /* Alas, the above simple strategy does not work for the
2060 environments with anti-aliased text: if the same text is
2061 drawn onto the same place multiple times, it gets thicker.
2062 If the overlap we are processing is for the erased cursor, we
2063 take the intersection with the rectangle of the cursor. */
2064 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2065 {
2066 XRectangle rc, r_save = r;
2067
2068 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2069 rc.y = s->w->phys_cursor.y;
2070 rc.width = s->w->phys_cursor_width;
2071 rc.height = s->w->phys_cursor_height;
2072
2073 x_intersect_rectangles (&r_save, &rc, &r);
2074 }
2075 }
2076 else
2077 {
2078 /* Don't use S->y for clipping because it doesn't take partially
2079 visible lines into account. For example, it can be negative for
2080 partially visible lines at the top of a window. */
2081 if (!s->row->full_width_p
2082 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2083 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2084 else
2085 r.y = max (0, s->row->y);
2086 }
2087
2088 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2089
2090 /* If drawing the cursor, don't let glyph draw outside its
2091 advertised boundaries. Cleartype does this under some circumstances. */
2092 if (s->hl == DRAW_CURSOR)
2093 {
2094 struct glyph *glyph = s->first_glyph;
2095 int height, max_y;
2096
2097 if (s->x > r.x)
2098 {
2099 if (r.width >= s->x - r.x)
2100 r.width -= s->x - r.x;
2101 else /* R2L hscrolled row with cursor outside text area */
2102 r.width = 0;
2103 r.x = s->x;
2104 }
2105 r.width = min (r.width, glyph->pixel_width);
2106
2107 /* If r.y is below window bottom, ensure that we still see a cursor. */
2108 height = min (glyph->ascent + glyph->descent,
2109 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2110 max_y = window_text_bottom_y (s->w) - height;
2111 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2112 if (s->ybase - glyph->ascent > max_y)
2113 {
2114 r.y = max_y;
2115 r.height = height;
2116 }
2117 else
2118 {
2119 /* Don't draw cursor glyph taller than our actual glyph. */
2120 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2121 if (height < r.height)
2122 {
2123 max_y = r.y + r.height;
2124 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2125 r.height = min (max_y - r.y, height);
2126 }
2127 }
2128 }
2129
2130 if (s->row->clip)
2131 {
2132 XRectangle r_save = r;
2133
2134 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2135 r.width = 0;
2136 }
2137
2138 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2139 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2140 {
2141 #ifdef CONVERT_FROM_XRECT
2142 CONVERT_FROM_XRECT (r, *rects);
2143 #else
2144 *rects = r;
2145 #endif
2146 return 1;
2147 }
2148 else
2149 {
2150 /* If we are processing overlapping and allowed to return
2151 multiple clipping rectangles, we exclude the row of the glyph
2152 string from the clipping rectangle. This is to avoid drawing
2153 the same text on the environment with anti-aliasing. */
2154 #ifdef CONVERT_FROM_XRECT
2155 XRectangle rs[2];
2156 #else
2157 XRectangle *rs = rects;
2158 #endif
2159 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2160
2161 if (s->for_overlaps & OVERLAPS_PRED)
2162 {
2163 rs[i] = r;
2164 if (r.y + r.height > row_y)
2165 {
2166 if (r.y < row_y)
2167 rs[i].height = row_y - r.y;
2168 else
2169 rs[i].height = 0;
2170 }
2171 i++;
2172 }
2173 if (s->for_overlaps & OVERLAPS_SUCC)
2174 {
2175 rs[i] = r;
2176 if (r.y < row_y + s->row->visible_height)
2177 {
2178 if (r.y + r.height > row_y + s->row->visible_height)
2179 {
2180 rs[i].y = row_y + s->row->visible_height;
2181 rs[i].height = r.y + r.height - rs[i].y;
2182 }
2183 else
2184 rs[i].height = 0;
2185 }
2186 i++;
2187 }
2188
2189 n = i;
2190 #ifdef CONVERT_FROM_XRECT
2191 for (i = 0; i < n; i++)
2192 CONVERT_FROM_XRECT (rs[i], rects[i]);
2193 #endif
2194 return n;
2195 }
2196 }
2197
2198 /* EXPORT:
2199 Return in *NR the clipping rectangle for glyph string S. */
2200
2201 void
2202 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2203 {
2204 get_glyph_string_clip_rects (s, nr, 1);
2205 }
2206
2207
2208 /* EXPORT:
2209 Return the position and height of the phys cursor in window W.
2210 Set w->phys_cursor_width to width of phys cursor.
2211 */
2212
2213 void
2214 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2215 struct glyph *glyph, int *xp, int *yp, int *heightp)
2216 {
2217 struct frame *f = XFRAME (WINDOW_FRAME (w));
2218 int x, y, wd, h, h0, y0;
2219
2220 /* Compute the width of the rectangle to draw. If on a stretch
2221 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2222 rectangle as wide as the glyph, but use a canonical character
2223 width instead. */
2224 wd = glyph->pixel_width;
2225
2226 x = w->phys_cursor.x;
2227 if (x < 0)
2228 {
2229 wd += x;
2230 x = 0;
2231 }
2232
2233 if (glyph->type == STRETCH_GLYPH
2234 && !x_stretch_cursor_p)
2235 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2236 w->phys_cursor_width = wd;
2237
2238 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2239
2240 /* If y is below window bottom, ensure that we still see a cursor. */
2241 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242
2243 h = max (h0, glyph->ascent + glyph->descent);
2244 h0 = min (h0, glyph->ascent + glyph->descent);
2245
2246 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2247 if (y < y0)
2248 {
2249 h = max (h - (y0 - y) + 1, h0);
2250 y = y0 - 1;
2251 }
2252 else
2253 {
2254 y0 = window_text_bottom_y (w) - h0;
2255 if (y > y0)
2256 {
2257 h += y - y0;
2258 y = y0;
2259 }
2260 }
2261
2262 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2263 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2264 *heightp = h;
2265 }
2266
2267 /*
2268 * Remember which glyph the mouse is over.
2269 */
2270
2271 void
2272 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 {
2274 Lisp_Object window;
2275 struct window *w;
2276 struct glyph_row *r, *gr, *end_row;
2277 enum window_part part;
2278 enum glyph_row_area area;
2279 int x, y, width, height;
2280
2281 /* Try to determine frame pixel position and size of the glyph under
2282 frame pixel coordinates X/Y on frame F. */
2283
2284 if (window_resize_pixelwise)
2285 {
2286 width = height = 1;
2287 goto virtual_glyph;
2288 }
2289 else if (!f->glyphs_initialized_p
2290 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2291 NILP (window)))
2292 {
2293 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2294 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2295 goto virtual_glyph;
2296 }
2297
2298 w = XWINDOW (window);
2299 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2300 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301
2302 x = window_relative_x_coord (w, part, gx);
2303 y = gy - WINDOW_TOP_EDGE_Y (w);
2304
2305 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2306 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307
2308 if (w->pseudo_window_p)
2309 {
2310 area = TEXT_AREA;
2311 part = ON_MODE_LINE; /* Don't adjust margin. */
2312 goto text_glyph;
2313 }
2314
2315 switch (part)
2316 {
2317 case ON_LEFT_MARGIN:
2318 area = LEFT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_RIGHT_MARGIN:
2322 area = RIGHT_MARGIN_AREA;
2323 goto text_glyph;
2324
2325 case ON_HEADER_LINE:
2326 case ON_MODE_LINE:
2327 gr = (part == ON_HEADER_LINE
2328 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2329 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2330 gy = gr->y;
2331 area = TEXT_AREA;
2332 goto text_glyph_row_found;
2333
2334 case ON_TEXT:
2335 area = TEXT_AREA;
2336
2337 text_glyph:
2338 gr = 0; gy = 0;
2339 for (; r <= end_row && r->enabled_p; ++r)
2340 if (r->y + r->height > y)
2341 {
2342 gr = r; gy = r->y;
2343 break;
2344 }
2345
2346 text_glyph_row_found:
2347 if (gr && gy <= y)
2348 {
2349 struct glyph *g = gr->glyphs[area];
2350 struct glyph *end = g + gr->used[area];
2351
2352 height = gr->height;
2353 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2354 if (gx + g->pixel_width > x)
2355 break;
2356
2357 if (g < end)
2358 {
2359 if (g->type == IMAGE_GLYPH)
2360 {
2361 /* Don't remember when mouse is over image, as
2362 image may have hot-spots. */
2363 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2364 return;
2365 }
2366 width = g->pixel_width;
2367 }
2368 else
2369 {
2370 /* Use nominal char spacing at end of line. */
2371 x -= gx;
2372 gx += (x / width) * width;
2373 }
2374
2375 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 {
2377 gx += window_box_left_offset (w, area);
2378 /* Don't expand over the modeline to make sure the vertical
2379 drag cursor is shown early enough. */
2380 height = min (height,
2381 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2382 }
2383 }
2384 else
2385 {
2386 /* Use nominal line height at end of window. */
2387 gx = (x / width) * width;
2388 y -= gy;
2389 gy += (y / height) * height;
2390 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2391 /* See comment above. */
2392 height = min (height,
2393 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 }
2395 break;
2396
2397 case ON_LEFT_FRINGE:
2398 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2399 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2400 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2401 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2402 goto row_glyph;
2403
2404 case ON_RIGHT_FRINGE:
2405 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2406 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2407 : window_box_right_offset (w, TEXT_AREA));
2408 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2409 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2410 && !WINDOW_RIGHTMOST_P (w))
2411 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2412 /* Make sure the vertical border can get her own glyph to the
2413 right of the one we build here. */
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2415 else
2416 width = WINDOW_PIXEL_WIDTH (w) - gx;
2417 else
2418 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_BORDER:
2423 gx = WINDOW_PIXEL_WIDTH (w) - width;
2424 goto row_glyph;
2425
2426 case ON_VERTICAL_SCROLL_BAR:
2427 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 ? 0
2429 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2430 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2431 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2432 : 0)));
2433 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434
2435 row_glyph:
2436 gr = 0, gy = 0;
2437 for (; r <= end_row && r->enabled_p; ++r)
2438 if (r->y + r->height > y)
2439 {
2440 gr = r; gy = r->y;
2441 break;
2442 }
2443
2444 if (gr && gy <= y)
2445 height = gr->height;
2446 else
2447 {
2448 /* Use nominal line height at end of window. */
2449 y -= gy;
2450 gy += (y / height) * height;
2451 }
2452 break;
2453
2454 case ON_RIGHT_DIVIDER:
2455 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2457 gy = 0;
2458 /* The bottom divider prevails. */
2459 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2460 goto add_edge;
2461
2462 case ON_BOTTOM_DIVIDER:
2463 gx = 0;
2464 width = WINDOW_PIXEL_WIDTH (w);
2465 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2467 goto add_edge;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 add_edge:
2490 gx += WINDOW_LEFT_EDGE_X (w);
2491 gy += WINDOW_TOP_EDGE_Y (w);
2492
2493 store_rect:
2494 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495
2496 /* Visible feedback for debugging. */
2497 #if 0
2498 #if HAVE_X_WINDOWS
2499 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2500 f->output_data.x->normal_gc,
2501 gx, gy, width, height);
2502 #endif
2503 #endif
2504 }
2505
2506
2507 #endif /* HAVE_WINDOW_SYSTEM */
2508
2509 static void
2510 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2511 {
2512 eassert (w);
2513 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2514 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2515 w->window_end_vpos
2516 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2517 }
2518
2519 /***********************************************************************
2520 Lisp form evaluation
2521 ***********************************************************************/
2522
2523 /* Error handler for safe_eval and safe_call. */
2524
2525 static Lisp_Object
2526 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2527 {
2528 add_to_log ("Error during redisplay: %S signaled %S",
2529 Flist (nargs, args), arg);
2530 return Qnil;
2531 }
2532
2533 /* Call function FUNC with the rest of NARGS - 1 arguments
2534 following. Return the result, or nil if something went
2535 wrong. Prevent redisplay during the evaluation. */
2536
2537 static Lisp_Object
2538 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2539 {
2540 Lisp_Object val;
2541
2542 if (inhibit_eval_during_redisplay)
2543 val = Qnil;
2544 else
2545 {
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 Lisp_Object *args;
2549 USE_SAFE_ALLOCA;
2550 SAFE_ALLOCA_LISP (args, nargs);
2551
2552 args[0] = func;
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555
2556 specbind (Qinhibit_redisplay, Qt);
2557 if (inhibit_quit)
2558 specbind (Qinhibit_quit, Qt);
2559 /* Use Qt to ensure debugger does not run,
2560 so there is no possibility of wanting to redisplay. */
2561 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2562 safe_eval_handler);
2563 SAFE_FREE ();
2564 val = unbind_to (count, val);
2565 }
2566
2567 return val;
2568 }
2569
2570 Lisp_Object
2571 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2572 {
2573 Lisp_Object retval;
2574 va_list ap;
2575
2576 va_start (ap, func);
2577 retval = safe__call (false, nargs, func, ap);
2578 va_end (ap);
2579 return retval;
2580 }
2581
2582 /* Call function FN with one argument ARG.
2583 Return the result, or nil if something went wrong. */
2584
2585 Lisp_Object
2586 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2587 {
2588 return safe_call (2, fn, arg);
2589 }
2590
2591 static Lisp_Object
2592 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2593 {
2594 Lisp_Object retval;
2595 va_list ap;
2596
2597 va_start (ap, fn);
2598 retval = safe__call (inhibit_quit, 2, fn, ap);
2599 va_end (ap);
2600 return retval;
2601 }
2602
2603 Lisp_Object
2604 safe_eval (Lisp_Object sexpr)
2605 {
2606 return safe__call1 (false, Qeval, sexpr);
2607 }
2608
2609 static Lisp_Object
2610 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2611 {
2612 return safe__call1 (inhibit_quit, Qeval, sexpr);
2613 }
2614
2615 /* Call function FN with two arguments ARG1 and ARG2.
2616 Return the result, or nil if something went wrong. */
2617
2618 Lisp_Object
2619 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2620 {
2621 return safe_call (3, fn, arg1, arg2);
2622 }
2623
2624
2625 \f
2626 /***********************************************************************
2627 Debugging
2628 ***********************************************************************/
2629
2630 #if 0
2631
2632 /* Define CHECK_IT to perform sanity checks on iterators.
2633 This is for debugging. It is too slow to do unconditionally. */
2634
2635 static void
2636 check_it (struct it *it)
2637 {
2638 if (it->method == GET_FROM_STRING)
2639 {
2640 eassert (STRINGP (it->string));
2641 eassert (IT_STRING_CHARPOS (*it) >= 0);
2642 }
2643 else
2644 {
2645 eassert (IT_STRING_CHARPOS (*it) < 0);
2646 if (it->method == GET_FROM_BUFFER)
2647 {
2648 /* Check that character and byte positions agree. */
2649 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2650 }
2651 }
2652
2653 if (it->dpvec)
2654 eassert (it->current.dpvec_index >= 0);
2655 else
2656 eassert (it->current.dpvec_index < 0);
2657 }
2658
2659 #define CHECK_IT(IT) check_it ((IT))
2660
2661 #else /* not 0 */
2662
2663 #define CHECK_IT(IT) (void) 0
2664
2665 #endif /* not 0 */
2666
2667
2668 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2669
2670 /* Check that the window end of window W is what we expect it
2671 to be---the last row in the current matrix displaying text. */
2672
2673 static void
2674 check_window_end (struct window *w)
2675 {
2676 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2677 {
2678 struct glyph_row *row;
2679 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2680 !row->enabled_p
2681 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2682 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2683 }
2684 }
2685
2686 #define CHECK_WINDOW_END(W) check_window_end ((W))
2687
2688 #else
2689
2690 #define CHECK_WINDOW_END(W) (void) 0
2691
2692 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2693
2694 /***********************************************************************
2695 Iterator initialization
2696 ***********************************************************************/
2697
2698 /* Initialize IT for displaying current_buffer in window W, starting
2699 at character position CHARPOS. CHARPOS < 0 means that no buffer
2700 position is specified which is useful when the iterator is assigned
2701 a position later. BYTEPOS is the byte position corresponding to
2702 CHARPOS.
2703
2704 If ROW is not null, calls to produce_glyphs with IT as parameter
2705 will produce glyphs in that row.
2706
2707 BASE_FACE_ID is the id of a base face to use. It must be one of
2708 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2709 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2710 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2711
2712 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2713 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2714 will be initialized to use the corresponding mode line glyph row of
2715 the desired matrix of W. */
2716
2717 void
2718 init_iterator (struct it *it, struct window *w,
2719 ptrdiff_t charpos, ptrdiff_t bytepos,
2720 struct glyph_row *row, enum face_id base_face_id)
2721 {
2722 enum face_id remapped_base_face_id = base_face_id;
2723
2724 /* Some precondition checks. */
2725 eassert (w != NULL && it != NULL);
2726 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2727 && charpos <= ZV));
2728
2729 /* If face attributes have been changed since the last redisplay,
2730 free realized faces now because they depend on face definitions
2731 that might have changed. Don't free faces while there might be
2732 desired matrices pending which reference these faces. */
2733 if (face_change_count && !inhibit_free_realized_faces)
2734 {
2735 face_change_count = 0;
2736 free_all_realized_faces (Qnil);
2737 }
2738
2739 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2740 if (! NILP (Vface_remapping_alist))
2741 remapped_base_face_id
2742 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2743
2744 /* Use one of the mode line rows of W's desired matrix if
2745 appropriate. */
2746 if (row == NULL)
2747 {
2748 if (base_face_id == MODE_LINE_FACE_ID
2749 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2750 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2751 else if (base_face_id == HEADER_LINE_FACE_ID)
2752 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2753 }
2754
2755 /* Clear IT. */
2756 memset (it, 0, sizeof *it);
2757 it->current.overlay_string_index = -1;
2758 it->current.dpvec_index = -1;
2759 it->base_face_id = remapped_base_face_id;
2760 it->string = Qnil;
2761 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2762 it->paragraph_embedding = L2R;
2763 it->bidi_it.string.lstring = Qnil;
2764 it->bidi_it.string.s = NULL;
2765 it->bidi_it.string.bufpos = 0;
2766 it->bidi_it.w = w;
2767
2768 /* The window in which we iterate over current_buffer: */
2769 XSETWINDOW (it->window, w);
2770 it->w = w;
2771 it->f = XFRAME (w->frame);
2772
2773 it->cmp_it.id = -1;
2774
2775 /* Extra space between lines (on window systems only). */
2776 if (base_face_id == DEFAULT_FACE_ID
2777 && FRAME_WINDOW_P (it->f))
2778 {
2779 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2780 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2781 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2782 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2783 * FRAME_LINE_HEIGHT (it->f));
2784 else if (it->f->extra_line_spacing > 0)
2785 it->extra_line_spacing = it->f->extra_line_spacing;
2786 it->max_extra_line_spacing = 0;
2787 }
2788
2789 /* If realized faces have been removed, e.g. because of face
2790 attribute changes of named faces, recompute them. When running
2791 in batch mode, the face cache of the initial frame is null. If
2792 we happen to get called, make a dummy face cache. */
2793 if (FRAME_FACE_CACHE (it->f) == NULL)
2794 init_frame_faces (it->f);
2795 if (FRAME_FACE_CACHE (it->f)->used == 0)
2796 recompute_basic_faces (it->f);
2797
2798 /* Current value of the `slice', `space-width', and 'height' properties. */
2799 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2800 it->space_width = Qnil;
2801 it->font_height = Qnil;
2802 it->override_ascent = -1;
2803
2804 /* Are control characters displayed as `^C'? */
2805 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2806
2807 /* -1 means everything between a CR and the following line end
2808 is invisible. >0 means lines indented more than this value are
2809 invisible. */
2810 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2811 ? (clip_to_bounds
2812 (-1, XINT (BVAR (current_buffer, selective_display)),
2813 PTRDIFF_MAX))
2814 : (!NILP (BVAR (current_buffer, selective_display))
2815 ? -1 : 0));
2816 it->selective_display_ellipsis_p
2817 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2818
2819 /* Display table to use. */
2820 it->dp = window_display_table (w);
2821
2822 /* Are multibyte characters enabled in current_buffer? */
2823 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2824
2825 /* Get the position at which the redisplay_end_trigger hook should
2826 be run, if it is to be run at all. */
2827 if (MARKERP (w->redisplay_end_trigger)
2828 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2829 it->redisplay_end_trigger_charpos
2830 = marker_position (w->redisplay_end_trigger);
2831 else if (INTEGERP (w->redisplay_end_trigger))
2832 it->redisplay_end_trigger_charpos
2833 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2834 PTRDIFF_MAX);
2835
2836 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2837
2838 /* Are lines in the display truncated? */
2839 if (base_face_id != DEFAULT_FACE_ID
2840 || it->w->hscroll
2841 || (! WINDOW_FULL_WIDTH_P (it->w)
2842 && ((!NILP (Vtruncate_partial_width_windows)
2843 && !INTEGERP (Vtruncate_partial_width_windows))
2844 || (INTEGERP (Vtruncate_partial_width_windows)
2845 /* PXW: Shall we do something about this? */
2846 && (WINDOW_TOTAL_COLS (it->w)
2847 < XINT (Vtruncate_partial_width_windows))))))
2848 it->line_wrap = TRUNCATE;
2849 else if (NILP (BVAR (current_buffer, truncate_lines)))
2850 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2851 ? WINDOW_WRAP : WORD_WRAP;
2852 else
2853 it->line_wrap = TRUNCATE;
2854
2855 /* Get dimensions of truncation and continuation glyphs. These are
2856 displayed as fringe bitmaps under X, but we need them for such
2857 frames when the fringes are turned off. But leave the dimensions
2858 zero for tooltip frames, as these glyphs look ugly there and also
2859 sabotage calculations of tooltip dimensions in x-show-tip. */
2860 #ifdef HAVE_WINDOW_SYSTEM
2861 if (!(FRAME_WINDOW_P (it->f)
2862 && FRAMEP (tip_frame)
2863 && it->f == XFRAME (tip_frame)))
2864 #endif
2865 {
2866 if (it->line_wrap == TRUNCATE)
2867 {
2868 /* We will need the truncation glyph. */
2869 eassert (it->glyph_row == NULL);
2870 produce_special_glyphs (it, IT_TRUNCATION);
2871 it->truncation_pixel_width = it->pixel_width;
2872 }
2873 else
2874 {
2875 /* We will need the continuation glyph. */
2876 eassert (it->glyph_row == NULL);
2877 produce_special_glyphs (it, IT_CONTINUATION);
2878 it->continuation_pixel_width = it->pixel_width;
2879 }
2880 }
2881
2882 /* Reset these values to zero because the produce_special_glyphs
2883 above has changed them. */
2884 it->pixel_width = it->ascent = it->descent = 0;
2885 it->phys_ascent = it->phys_descent = 0;
2886
2887 /* Set this after getting the dimensions of truncation and
2888 continuation glyphs, so that we don't produce glyphs when calling
2889 produce_special_glyphs, above. */
2890 it->glyph_row = row;
2891 it->area = TEXT_AREA;
2892
2893 /* Get the dimensions of the display area. The display area
2894 consists of the visible window area plus a horizontally scrolled
2895 part to the left of the window. All x-values are relative to the
2896 start of this total display area. */
2897 if (base_face_id != DEFAULT_FACE_ID)
2898 {
2899 /* Mode lines, menu bar in terminal frames. */
2900 it->first_visible_x = 0;
2901 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2902 }
2903 else
2904 {
2905 it->first_visible_x
2906 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2907 it->last_visible_x = (it->first_visible_x
2908 + window_box_width (w, TEXT_AREA));
2909
2910 /* If we truncate lines, leave room for the truncation glyph(s) at
2911 the right margin. Otherwise, leave room for the continuation
2912 glyph(s). Done only if the window has no right fringe. */
2913 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2914 {
2915 if (it->line_wrap == TRUNCATE)
2916 it->last_visible_x -= it->truncation_pixel_width;
2917 else
2918 it->last_visible_x -= it->continuation_pixel_width;
2919 }
2920
2921 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2922 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2923 }
2924
2925 /* Leave room for a border glyph. */
2926 if (!FRAME_WINDOW_P (it->f)
2927 && !WINDOW_RIGHTMOST_P (it->w))
2928 it->last_visible_x -= 1;
2929
2930 it->last_visible_y = window_text_bottom_y (w);
2931
2932 /* For mode lines and alike, arrange for the first glyph having a
2933 left box line if the face specifies a box. */
2934 if (base_face_id != DEFAULT_FACE_ID)
2935 {
2936 struct face *face;
2937
2938 it->face_id = remapped_base_face_id;
2939
2940 /* If we have a boxed mode line, make the first character appear
2941 with a left box line. */
2942 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2943 if (face && face->box != FACE_NO_BOX)
2944 it->start_of_box_run_p = true;
2945 }
2946
2947 /* If a buffer position was specified, set the iterator there,
2948 getting overlays and face properties from that position. */
2949 if (charpos >= BUF_BEG (current_buffer))
2950 {
2951 it->stop_charpos = charpos;
2952 it->end_charpos = ZV;
2953 eassert (charpos == BYTE_TO_CHAR (bytepos));
2954 IT_CHARPOS (*it) = charpos;
2955 IT_BYTEPOS (*it) = bytepos;
2956
2957 /* We will rely on `reseat' to set this up properly, via
2958 handle_face_prop. */
2959 it->face_id = it->base_face_id;
2960
2961 it->start = it->current;
2962 /* Do we need to reorder bidirectional text? Not if this is a
2963 unibyte buffer: by definition, none of the single-byte
2964 characters are strong R2L, so no reordering is needed. And
2965 bidi.c doesn't support unibyte buffers anyway. Also, don't
2966 reorder while we are loading loadup.el, since the tables of
2967 character properties needed for reordering are not yet
2968 available. */
2969 it->bidi_p =
2970 NILP (Vpurify_flag)
2971 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2972 && it->multibyte_p;
2973
2974 /* If we are to reorder bidirectional text, init the bidi
2975 iterator. */
2976 if (it->bidi_p)
2977 {
2978 /* Since we don't know at this point whether there will be
2979 any R2L lines in the window, we reserve space for
2980 truncation/continuation glyphs even if only the left
2981 fringe is absent. */
2982 if (base_face_id == DEFAULT_FACE_ID
2983 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2984 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2985 {
2986 if (it->line_wrap == TRUNCATE)
2987 it->last_visible_x -= it->truncation_pixel_width;
2988 else
2989 it->last_visible_x -= it->continuation_pixel_width;
2990 }
2991 /* Note the paragraph direction that this buffer wants to
2992 use. */
2993 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2994 Qleft_to_right))
2995 it->paragraph_embedding = L2R;
2996 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2997 Qright_to_left))
2998 it->paragraph_embedding = R2L;
2999 else
3000 it->paragraph_embedding = NEUTRAL_DIR;
3001 bidi_unshelve_cache (NULL, 0);
3002 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3003 &it->bidi_it);
3004 }
3005
3006 /* Compute faces etc. */
3007 reseat (it, it->current.pos, 1);
3008 }
3009
3010 CHECK_IT (it);
3011 }
3012
3013
3014 /* Initialize IT for the display of window W with window start POS. */
3015
3016 void
3017 start_display (struct it *it, struct window *w, struct text_pos pos)
3018 {
3019 struct glyph_row *row;
3020 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3021
3022 row = w->desired_matrix->rows + first_vpos;
3023 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3024 it->first_vpos = first_vpos;
3025
3026 /* Don't reseat to previous visible line start if current start
3027 position is in a string or image. */
3028 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3029 {
3030 int start_at_line_beg_p;
3031 int first_y = it->current_y;
3032
3033 /* If window start is not at a line start, skip forward to POS to
3034 get the correct continuation lines width. */
3035 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3036 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3037 if (!start_at_line_beg_p)
3038 {
3039 int new_x;
3040
3041 reseat_at_previous_visible_line_start (it);
3042 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3043
3044 new_x = it->current_x + it->pixel_width;
3045
3046 /* If lines are continued, this line may end in the middle
3047 of a multi-glyph character (e.g. a control character
3048 displayed as \003, or in the middle of an overlay
3049 string). In this case move_it_to above will not have
3050 taken us to the start of the continuation line but to the
3051 end of the continued line. */
3052 if (it->current_x > 0
3053 && it->line_wrap != TRUNCATE /* Lines are continued. */
3054 && (/* And glyph doesn't fit on the line. */
3055 new_x > it->last_visible_x
3056 /* Or it fits exactly and we're on a window
3057 system frame. */
3058 || (new_x == it->last_visible_x
3059 && FRAME_WINDOW_P (it->f)
3060 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3061 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3062 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3063 {
3064 if ((it->current.dpvec_index >= 0
3065 || it->current.overlay_string_index >= 0)
3066 /* If we are on a newline from a display vector or
3067 overlay string, then we are already at the end of
3068 a screen line; no need to go to the next line in
3069 that case, as this line is not really continued.
3070 (If we do go to the next line, C-e will not DTRT.) */
3071 && it->c != '\n')
3072 {
3073 set_iterator_to_next (it, 1);
3074 move_it_in_display_line_to (it, -1, -1, 0);
3075 }
3076
3077 it->continuation_lines_width += it->current_x;
3078 }
3079 /* If the character at POS is displayed via a display
3080 vector, move_it_to above stops at the final glyph of
3081 IT->dpvec. To make the caller redisplay that character
3082 again (a.k.a. start at POS), we need to reset the
3083 dpvec_index to the beginning of IT->dpvec. */
3084 else if (it->current.dpvec_index >= 0)
3085 it->current.dpvec_index = 0;
3086
3087 /* We're starting a new display line, not affected by the
3088 height of the continued line, so clear the appropriate
3089 fields in the iterator structure. */
3090 it->max_ascent = it->max_descent = 0;
3091 it->max_phys_ascent = it->max_phys_descent = 0;
3092
3093 it->current_y = first_y;
3094 it->vpos = 0;
3095 it->current_x = it->hpos = 0;
3096 }
3097 }
3098 }
3099
3100
3101 /* Return 1 if POS is a position in ellipses displayed for invisible
3102 text. W is the window we display, for text property lookup. */
3103
3104 static int
3105 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3106 {
3107 Lisp_Object prop, window;
3108 int ellipses_p = 0;
3109 ptrdiff_t charpos = CHARPOS (pos->pos);
3110
3111 /* If POS specifies a position in a display vector, this might
3112 be for an ellipsis displayed for invisible text. We won't
3113 get the iterator set up for delivering that ellipsis unless
3114 we make sure that it gets aware of the invisible text. */
3115 if (pos->dpvec_index >= 0
3116 && pos->overlay_string_index < 0
3117 && CHARPOS (pos->string_pos) < 0
3118 && charpos > BEGV
3119 && (XSETWINDOW (window, w),
3120 prop = Fget_char_property (make_number (charpos),
3121 Qinvisible, window),
3122 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3123 {
3124 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3125 window);
3126 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3127 }
3128
3129 return ellipses_p;
3130 }
3131
3132
3133 /* Initialize IT for stepping through current_buffer in window W,
3134 starting at position POS that includes overlay string and display
3135 vector/ control character translation position information. Value
3136 is zero if there are overlay strings with newlines at POS. */
3137
3138 static int
3139 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3140 {
3141 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3142 int i, overlay_strings_with_newlines = 0;
3143
3144 /* If POS specifies a position in a display vector, this might
3145 be for an ellipsis displayed for invisible text. We won't
3146 get the iterator set up for delivering that ellipsis unless
3147 we make sure that it gets aware of the invisible text. */
3148 if (in_ellipses_for_invisible_text_p (pos, w))
3149 {
3150 --charpos;
3151 bytepos = 0;
3152 }
3153
3154 /* Keep in mind: the call to reseat in init_iterator skips invisible
3155 text, so we might end up at a position different from POS. This
3156 is only a problem when POS is a row start after a newline and an
3157 overlay starts there with an after-string, and the overlay has an
3158 invisible property. Since we don't skip invisible text in
3159 display_line and elsewhere immediately after consuming the
3160 newline before the row start, such a POS will not be in a string,
3161 but the call to init_iterator below will move us to the
3162 after-string. */
3163 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3164
3165 /* This only scans the current chunk -- it should scan all chunks.
3166 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3167 to 16 in 22.1 to make this a lesser problem. */
3168 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3169 {
3170 const char *s = SSDATA (it->overlay_strings[i]);
3171 const char *e = s + SBYTES (it->overlay_strings[i]);
3172
3173 while (s < e && *s != '\n')
3174 ++s;
3175
3176 if (s < e)
3177 {
3178 overlay_strings_with_newlines = 1;
3179 break;
3180 }
3181 }
3182
3183 /* If position is within an overlay string, set up IT to the right
3184 overlay string. */
3185 if (pos->overlay_string_index >= 0)
3186 {
3187 int relative_index;
3188
3189 /* If the first overlay string happens to have a `display'
3190 property for an image, the iterator will be set up for that
3191 image, and we have to undo that setup first before we can
3192 correct the overlay string index. */
3193 if (it->method == GET_FROM_IMAGE)
3194 pop_it (it);
3195
3196 /* We already have the first chunk of overlay strings in
3197 IT->overlay_strings. Load more until the one for
3198 pos->overlay_string_index is in IT->overlay_strings. */
3199 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3200 {
3201 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3202 it->current.overlay_string_index = 0;
3203 while (n--)
3204 {
3205 load_overlay_strings (it, 0);
3206 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3207 }
3208 }
3209
3210 it->current.overlay_string_index = pos->overlay_string_index;
3211 relative_index = (it->current.overlay_string_index
3212 % OVERLAY_STRING_CHUNK_SIZE);
3213 it->string = it->overlay_strings[relative_index];
3214 eassert (STRINGP (it->string));
3215 it->current.string_pos = pos->string_pos;
3216 it->method = GET_FROM_STRING;
3217 it->end_charpos = SCHARS (it->string);
3218 /* Set up the bidi iterator for this overlay string. */
3219 if (it->bidi_p)
3220 {
3221 it->bidi_it.string.lstring = it->string;
3222 it->bidi_it.string.s = NULL;
3223 it->bidi_it.string.schars = SCHARS (it->string);
3224 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3225 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3226 it->bidi_it.string.unibyte = !it->multibyte_p;
3227 it->bidi_it.w = it->w;
3228 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3229 FRAME_WINDOW_P (it->f), &it->bidi_it);
3230
3231 /* Synchronize the state of the bidi iterator with
3232 pos->string_pos. For any string position other than
3233 zero, this will be done automagically when we resume
3234 iteration over the string and get_visually_first_element
3235 is called. But if string_pos is zero, and the string is
3236 to be reordered for display, we need to resync manually,
3237 since it could be that the iteration state recorded in
3238 pos ended at string_pos of 0 moving backwards in string. */
3239 if (CHARPOS (pos->string_pos) == 0)
3240 {
3241 get_visually_first_element (it);
3242 if (IT_STRING_CHARPOS (*it) != 0)
3243 do {
3244 /* Paranoia. */
3245 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3246 bidi_move_to_visually_next (&it->bidi_it);
3247 } while (it->bidi_it.charpos != 0);
3248 }
3249 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3250 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3251 }
3252 }
3253
3254 if (CHARPOS (pos->string_pos) >= 0)
3255 {
3256 /* Recorded position is not in an overlay string, but in another
3257 string. This can only be a string from a `display' property.
3258 IT should already be filled with that string. */
3259 it->current.string_pos = pos->string_pos;
3260 eassert (STRINGP (it->string));
3261 if (it->bidi_p)
3262 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3263 FRAME_WINDOW_P (it->f), &it->bidi_it);
3264 }
3265
3266 /* Restore position in display vector translations, control
3267 character translations or ellipses. */
3268 if (pos->dpvec_index >= 0)
3269 {
3270 if (it->dpvec == NULL)
3271 get_next_display_element (it);
3272 eassert (it->dpvec && it->current.dpvec_index == 0);
3273 it->current.dpvec_index = pos->dpvec_index;
3274 }
3275
3276 CHECK_IT (it);
3277 return !overlay_strings_with_newlines;
3278 }
3279
3280
3281 /* Initialize IT for stepping through current_buffer in window W
3282 starting at ROW->start. */
3283
3284 static void
3285 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3286 {
3287 init_from_display_pos (it, w, &row->start);
3288 it->start = row->start;
3289 it->continuation_lines_width = row->continuation_lines_width;
3290 CHECK_IT (it);
3291 }
3292
3293
3294 /* Initialize IT for stepping through current_buffer in window W
3295 starting in the line following ROW, i.e. starting at ROW->end.
3296 Value is zero if there are overlay strings with newlines at ROW's
3297 end position. */
3298
3299 static int
3300 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3301 {
3302 int success = 0;
3303
3304 if (init_from_display_pos (it, w, &row->end))
3305 {
3306 if (row->continued_p)
3307 it->continuation_lines_width
3308 = row->continuation_lines_width + row->pixel_width;
3309 CHECK_IT (it);
3310 success = 1;
3311 }
3312
3313 return success;
3314 }
3315
3316
3317
3318 \f
3319 /***********************************************************************
3320 Text properties
3321 ***********************************************************************/
3322
3323 /* Called when IT reaches IT->stop_charpos. Handle text property and
3324 overlay changes. Set IT->stop_charpos to the next position where
3325 to stop. */
3326
3327 static void
3328 handle_stop (struct it *it)
3329 {
3330 enum prop_handled handled;
3331 int handle_overlay_change_p;
3332 struct props *p;
3333
3334 it->dpvec = NULL;
3335 it->current.dpvec_index = -1;
3336 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3337 it->ignore_overlay_strings_at_pos_p = 0;
3338 it->ellipsis_p = 0;
3339
3340 /* Use face of preceding text for ellipsis (if invisible) */
3341 if (it->selective_display_ellipsis_p)
3342 it->saved_face_id = it->face_id;
3343
3344 /* Here's the description of the semantics of, and the logic behind,
3345 the various HANDLED_* statuses:
3346
3347 HANDLED_NORMALLY means the handler did its job, and the loop
3348 should proceed to calling the next handler in order.
3349
3350 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3351 change in the properties and overlays at current position, so the
3352 loop should be restarted, to re-invoke the handlers that were
3353 already called. This happens when fontification-functions were
3354 called by handle_fontified_prop, and actually fontified
3355 something. Another case where HANDLED_RECOMPUTE_PROPS is
3356 returned is when we discover overlay strings that need to be
3357 displayed right away. The loop below will continue for as long
3358 as the status is HANDLED_RECOMPUTE_PROPS.
3359
3360 HANDLED_RETURN means return immediately to the caller, to
3361 continue iteration without calling any further handlers. This is
3362 used when we need to act on some property right away, for example
3363 when we need to display the ellipsis or a replacing display
3364 property, such as display string or image.
3365
3366 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3367 consumed, and the handler switched to the next overlay string.
3368 This signals the loop below to refrain from looking for more
3369 overlays before all the overlay strings of the current overlay
3370 are processed.
3371
3372 Some of the handlers called by the loop push the iterator state
3373 onto the stack (see 'push_it'), and arrange for the iteration to
3374 continue with another object, such as an image, a display string,
3375 or an overlay string. In most such cases, it->stop_charpos is
3376 set to the first character of the string, so that when the
3377 iteration resumes, this function will immediately be called
3378 again, to examine the properties at the beginning of the string.
3379
3380 When a display or overlay string is exhausted, the iterator state
3381 is popped (see 'pop_it'), and iteration continues with the
3382 previous object. Again, in many such cases this function is
3383 called again to find the next position where properties might
3384 change. */
3385
3386 do
3387 {
3388 handled = HANDLED_NORMALLY;
3389
3390 /* Call text property handlers. */
3391 for (p = it_props; p->handler; ++p)
3392 {
3393 handled = p->handler (it);
3394
3395 if (handled == HANDLED_RECOMPUTE_PROPS)
3396 break;
3397 else if (handled == HANDLED_RETURN)
3398 {
3399 /* We still want to show before and after strings from
3400 overlays even if the actual buffer text is replaced. */
3401 if (!handle_overlay_change_p
3402 || it->sp > 1
3403 /* Don't call get_overlay_strings_1 if we already
3404 have overlay strings loaded, because doing so
3405 will load them again and push the iterator state
3406 onto the stack one more time, which is not
3407 expected by the rest of the code that processes
3408 overlay strings. */
3409 || (it->current.overlay_string_index < 0
3410 ? !get_overlay_strings_1 (it, 0, 0)
3411 : 0))
3412 {
3413 if (it->ellipsis_p)
3414 setup_for_ellipsis (it, 0);
3415 /* When handling a display spec, we might load an
3416 empty string. In that case, discard it here. We
3417 used to discard it in handle_single_display_spec,
3418 but that causes get_overlay_strings_1, above, to
3419 ignore overlay strings that we must check. */
3420 if (STRINGP (it->string) && !SCHARS (it->string))
3421 pop_it (it);
3422 return;
3423 }
3424 else if (STRINGP (it->string) && !SCHARS (it->string))
3425 pop_it (it);
3426 else
3427 {
3428 it->ignore_overlay_strings_at_pos_p = true;
3429 it->string_from_display_prop_p = 0;
3430 it->from_disp_prop_p = 0;
3431 handle_overlay_change_p = 0;
3432 }
3433 handled = HANDLED_RECOMPUTE_PROPS;
3434 break;
3435 }
3436 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3437 handle_overlay_change_p = 0;
3438 }
3439
3440 if (handled != HANDLED_RECOMPUTE_PROPS)
3441 {
3442 /* Don't check for overlay strings below when set to deliver
3443 characters from a display vector. */
3444 if (it->method == GET_FROM_DISPLAY_VECTOR)
3445 handle_overlay_change_p = 0;
3446
3447 /* Handle overlay changes.
3448 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3449 if it finds overlays. */
3450 if (handle_overlay_change_p)
3451 handled = handle_overlay_change (it);
3452 }
3453
3454 if (it->ellipsis_p)
3455 {
3456 setup_for_ellipsis (it, 0);
3457 break;
3458 }
3459 }
3460 while (handled == HANDLED_RECOMPUTE_PROPS);
3461
3462 /* Determine where to stop next. */
3463 if (handled == HANDLED_NORMALLY)
3464 compute_stop_pos (it);
3465 }
3466
3467
3468 /* Compute IT->stop_charpos from text property and overlay change
3469 information for IT's current position. */
3470
3471 static void
3472 compute_stop_pos (struct it *it)
3473 {
3474 register INTERVAL iv, next_iv;
3475 Lisp_Object object, limit, position;
3476 ptrdiff_t charpos, bytepos;
3477
3478 if (STRINGP (it->string))
3479 {
3480 /* Strings are usually short, so don't limit the search for
3481 properties. */
3482 it->stop_charpos = it->end_charpos;
3483 object = it->string;
3484 limit = Qnil;
3485 charpos = IT_STRING_CHARPOS (*it);
3486 bytepos = IT_STRING_BYTEPOS (*it);
3487 }
3488 else
3489 {
3490 ptrdiff_t pos;
3491
3492 /* If end_charpos is out of range for some reason, such as a
3493 misbehaving display function, rationalize it (Bug#5984). */
3494 if (it->end_charpos > ZV)
3495 it->end_charpos = ZV;
3496 it->stop_charpos = it->end_charpos;
3497
3498 /* If next overlay change is in front of the current stop pos
3499 (which is IT->end_charpos), stop there. Note: value of
3500 next_overlay_change is point-max if no overlay change
3501 follows. */
3502 charpos = IT_CHARPOS (*it);
3503 bytepos = IT_BYTEPOS (*it);
3504 pos = next_overlay_change (charpos);
3505 if (pos < it->stop_charpos)
3506 it->stop_charpos = pos;
3507
3508 /* Set up variables for computing the stop position from text
3509 property changes. */
3510 XSETBUFFER (object, current_buffer);
3511 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3512 }
3513
3514 /* Get the interval containing IT's position. Value is a null
3515 interval if there isn't such an interval. */
3516 position = make_number (charpos);
3517 iv = validate_interval_range (object, &position, &position, 0);
3518 if (iv)
3519 {
3520 Lisp_Object values_here[LAST_PROP_IDX];
3521 struct props *p;
3522
3523 /* Get properties here. */
3524 for (p = it_props; p->handler; ++p)
3525 values_here[p->idx] = textget (iv->plist,
3526 builtin_lisp_symbol (p->name));
3527
3528 /* Look for an interval following iv that has different
3529 properties. */
3530 for (next_iv = next_interval (iv);
3531 (next_iv
3532 && (NILP (limit)
3533 || XFASTINT (limit) > next_iv->position));
3534 next_iv = next_interval (next_iv))
3535 {
3536 for (p = it_props; p->handler; ++p)
3537 {
3538 Lisp_Object new_value = textget (next_iv->plist,
3539 builtin_lisp_symbol (p->name));
3540 if (!EQ (values_here[p->idx], new_value))
3541 break;
3542 }
3543
3544 if (p->handler)
3545 break;
3546 }
3547
3548 if (next_iv)
3549 {
3550 if (INTEGERP (limit)
3551 && next_iv->position >= XFASTINT (limit))
3552 /* No text property change up to limit. */
3553 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3554 else
3555 /* Text properties change in next_iv. */
3556 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3557 }
3558 }
3559
3560 if (it->cmp_it.id < 0)
3561 {
3562 ptrdiff_t stoppos = it->end_charpos;
3563
3564 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3565 stoppos = -1;
3566 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3567 stoppos, it->string);
3568 }
3569
3570 eassert (STRINGP (it->string)
3571 || (it->stop_charpos >= BEGV
3572 && it->stop_charpos >= IT_CHARPOS (*it)));
3573 }
3574
3575
3576 /* Return the position of the next overlay change after POS in
3577 current_buffer. Value is point-max if no overlay change
3578 follows. This is like `next-overlay-change' but doesn't use
3579 xmalloc. */
3580
3581 static ptrdiff_t
3582 next_overlay_change (ptrdiff_t pos)
3583 {
3584 ptrdiff_t i, noverlays;
3585 ptrdiff_t endpos;
3586 Lisp_Object *overlays;
3587 USE_SAFE_ALLOCA;
3588
3589 /* Get all overlays at the given position. */
3590 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3591
3592 /* If any of these overlays ends before endpos,
3593 use its ending point instead. */
3594 for (i = 0; i < noverlays; ++i)
3595 {
3596 Lisp_Object oend;
3597 ptrdiff_t oendpos;
3598
3599 oend = OVERLAY_END (overlays[i]);
3600 oendpos = OVERLAY_POSITION (oend);
3601 endpos = min (endpos, oendpos);
3602 }
3603
3604 SAFE_FREE ();
3605 return endpos;
3606 }
3607
3608 /* How many characters forward to search for a display property or
3609 display string. Searching too far forward makes the bidi display
3610 sluggish, especially in small windows. */
3611 #define MAX_DISP_SCAN 250
3612
3613 /* Return the character position of a display string at or after
3614 position specified by POSITION. If no display string exists at or
3615 after POSITION, return ZV. A display string is either an overlay
3616 with `display' property whose value is a string, or a `display'
3617 text property whose value is a string. STRING is data about the
3618 string to iterate; if STRING->lstring is nil, we are iterating a
3619 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3620 on a GUI frame. DISP_PROP is set to zero if we searched
3621 MAX_DISP_SCAN characters forward without finding any display
3622 strings, non-zero otherwise. It is set to 2 if the display string
3623 uses any kind of `(space ...)' spec that will produce a stretch of
3624 white space in the text area. */
3625 ptrdiff_t
3626 compute_display_string_pos (struct text_pos *position,
3627 struct bidi_string_data *string,
3628 struct window *w,
3629 int frame_window_p, int *disp_prop)
3630 {
3631 /* OBJECT = nil means current buffer. */
3632 Lisp_Object object, object1;
3633 Lisp_Object pos, spec, limpos;
3634 int string_p = (string && (STRINGP (string->lstring) || string->s));
3635 ptrdiff_t eob = string_p ? string->schars : ZV;
3636 ptrdiff_t begb = string_p ? 0 : BEGV;
3637 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3638 ptrdiff_t lim =
3639 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3640 struct text_pos tpos;
3641 int rv = 0;
3642
3643 if (string && STRINGP (string->lstring))
3644 object1 = object = string->lstring;
3645 else if (w && !string_p)
3646 {
3647 XSETWINDOW (object, w);
3648 object1 = Qnil;
3649 }
3650 else
3651 object1 = object = Qnil;
3652
3653 *disp_prop = 1;
3654
3655 if (charpos >= eob
3656 /* We don't support display properties whose values are strings
3657 that have display string properties. */
3658 || string->from_disp_str
3659 /* C strings cannot have display properties. */
3660 || (string->s && !STRINGP (object)))
3661 {
3662 *disp_prop = 0;
3663 return eob;
3664 }
3665
3666 /* If the character at CHARPOS is where the display string begins,
3667 return CHARPOS. */
3668 pos = make_number (charpos);
3669 if (STRINGP (object))
3670 bufpos = string->bufpos;
3671 else
3672 bufpos = charpos;
3673 tpos = *position;
3674 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3675 && (charpos <= begb
3676 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3677 object),
3678 spec))
3679 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3680 frame_window_p)))
3681 {
3682 if (rv == 2)
3683 *disp_prop = 2;
3684 return charpos;
3685 }
3686
3687 /* Look forward for the first character with a `display' property
3688 that will replace the underlying text when displayed. */
3689 limpos = make_number (lim);
3690 do {
3691 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3692 CHARPOS (tpos) = XFASTINT (pos);
3693 if (CHARPOS (tpos) >= lim)
3694 {
3695 *disp_prop = 0;
3696 break;
3697 }
3698 if (STRINGP (object))
3699 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3700 else
3701 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3702 spec = Fget_char_property (pos, Qdisplay, object);
3703 if (!STRINGP (object))
3704 bufpos = CHARPOS (tpos);
3705 } while (NILP (spec)
3706 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3707 bufpos, frame_window_p)));
3708 if (rv == 2)
3709 *disp_prop = 2;
3710
3711 return CHARPOS (tpos);
3712 }
3713
3714 /* Return the character position of the end of the display string that
3715 started at CHARPOS. If there's no display string at CHARPOS,
3716 return -1. A display string is either an overlay with `display'
3717 property whose value is a string or a `display' text property whose
3718 value is a string. */
3719 ptrdiff_t
3720 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3721 {
3722 /* OBJECT = nil means current buffer. */
3723 Lisp_Object object =
3724 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3725 Lisp_Object pos = make_number (charpos);
3726 ptrdiff_t eob =
3727 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3728
3729 if (charpos >= eob || (string->s && !STRINGP (object)))
3730 return eob;
3731
3732 /* It could happen that the display property or overlay was removed
3733 since we found it in compute_display_string_pos above. One way
3734 this can happen is if JIT font-lock was called (through
3735 handle_fontified_prop), and jit-lock-functions remove text
3736 properties or overlays from the portion of buffer that includes
3737 CHARPOS. Muse mode is known to do that, for example. In this
3738 case, we return -1 to the caller, to signal that no display
3739 string is actually present at CHARPOS. See bidi_fetch_char for
3740 how this is handled.
3741
3742 An alternative would be to never look for display properties past
3743 it->stop_charpos. But neither compute_display_string_pos nor
3744 bidi_fetch_char that calls it know or care where the next
3745 stop_charpos is. */
3746 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3747 return -1;
3748
3749 /* Look forward for the first character where the `display' property
3750 changes. */
3751 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3752
3753 return XFASTINT (pos);
3754 }
3755
3756
3757 \f
3758 /***********************************************************************
3759 Fontification
3760 ***********************************************************************/
3761
3762 /* Handle changes in the `fontified' property of the current buffer by
3763 calling hook functions from Qfontification_functions to fontify
3764 regions of text. */
3765
3766 static enum prop_handled
3767 handle_fontified_prop (struct it *it)
3768 {
3769 Lisp_Object prop, pos;
3770 enum prop_handled handled = HANDLED_NORMALLY;
3771
3772 if (!NILP (Vmemory_full))
3773 return handled;
3774
3775 /* Get the value of the `fontified' property at IT's current buffer
3776 position. (The `fontified' property doesn't have a special
3777 meaning in strings.) If the value is nil, call functions from
3778 Qfontification_functions. */
3779 if (!STRINGP (it->string)
3780 && it->s == NULL
3781 && !NILP (Vfontification_functions)
3782 && !NILP (Vrun_hooks)
3783 && (pos = make_number (IT_CHARPOS (*it)),
3784 prop = Fget_char_property (pos, Qfontified, Qnil),
3785 /* Ignore the special cased nil value always present at EOB since
3786 no amount of fontifying will be able to change it. */
3787 NILP (prop) && IT_CHARPOS (*it) < Z))
3788 {
3789 ptrdiff_t count = SPECPDL_INDEX ();
3790 Lisp_Object val;
3791 struct buffer *obuf = current_buffer;
3792 ptrdiff_t begv = BEGV, zv = ZV;
3793 bool old_clip_changed = current_buffer->clip_changed;
3794
3795 val = Vfontification_functions;
3796 specbind (Qfontification_functions, Qnil);
3797
3798 eassert (it->end_charpos == ZV);
3799
3800 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3801 safe_call1 (val, pos);
3802 else
3803 {
3804 Lisp_Object fns, fn;
3805 struct gcpro gcpro1, gcpro2;
3806
3807 fns = Qnil;
3808 GCPRO2 (val, fns);
3809
3810 for (; CONSP (val); val = XCDR (val))
3811 {
3812 fn = XCAR (val);
3813
3814 if (EQ (fn, Qt))
3815 {
3816 /* A value of t indicates this hook has a local
3817 binding; it means to run the global binding too.
3818 In a global value, t should not occur. If it
3819 does, we must ignore it to avoid an endless
3820 loop. */
3821 for (fns = Fdefault_value (Qfontification_functions);
3822 CONSP (fns);
3823 fns = XCDR (fns))
3824 {
3825 fn = XCAR (fns);
3826 if (!EQ (fn, Qt))
3827 safe_call1 (fn, pos);
3828 }
3829 }
3830 else
3831 safe_call1 (fn, pos);
3832 }
3833
3834 UNGCPRO;
3835 }
3836
3837 unbind_to (count, Qnil);
3838
3839 /* Fontification functions routinely call `save-restriction'.
3840 Normally, this tags clip_changed, which can confuse redisplay
3841 (see discussion in Bug#6671). Since we don't perform any
3842 special handling of fontification changes in the case where
3843 `save-restriction' isn't called, there's no point doing so in
3844 this case either. So, if the buffer's restrictions are
3845 actually left unchanged, reset clip_changed. */
3846 if (obuf == current_buffer)
3847 {
3848 if (begv == BEGV && zv == ZV)
3849 current_buffer->clip_changed = old_clip_changed;
3850 }
3851 /* There isn't much we can reasonably do to protect against
3852 misbehaving fontification, but here's a fig leaf. */
3853 else if (BUFFER_LIVE_P (obuf))
3854 set_buffer_internal_1 (obuf);
3855
3856 /* The fontification code may have added/removed text.
3857 It could do even a lot worse, but let's at least protect against
3858 the most obvious case where only the text past `pos' gets changed',
3859 as is/was done in grep.el where some escapes sequences are turned
3860 into face properties (bug#7876). */
3861 it->end_charpos = ZV;
3862
3863 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3864 something. This avoids an endless loop if they failed to
3865 fontify the text for which reason ever. */
3866 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3867 handled = HANDLED_RECOMPUTE_PROPS;
3868 }
3869
3870 return handled;
3871 }
3872
3873
3874 \f
3875 /***********************************************************************
3876 Faces
3877 ***********************************************************************/
3878
3879 /* Set up iterator IT from face properties at its current position.
3880 Called from handle_stop. */
3881
3882 static enum prop_handled
3883 handle_face_prop (struct it *it)
3884 {
3885 int new_face_id;
3886 ptrdiff_t next_stop;
3887
3888 if (!STRINGP (it->string))
3889 {
3890 new_face_id
3891 = face_at_buffer_position (it->w,
3892 IT_CHARPOS (*it),
3893 &next_stop,
3894 (IT_CHARPOS (*it)
3895 + TEXT_PROP_DISTANCE_LIMIT),
3896 0, it->base_face_id);
3897
3898 /* Is this a start of a run of characters with box face?
3899 Caveat: this can be called for a freshly initialized
3900 iterator; face_id is -1 in this case. We know that the new
3901 face will not change until limit, i.e. if the new face has a
3902 box, all characters up to limit will have one. But, as
3903 usual, we don't know whether limit is really the end. */
3904 if (new_face_id != it->face_id)
3905 {
3906 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3907 /* If it->face_id is -1, old_face below will be NULL, see
3908 the definition of FACE_FROM_ID. This will happen if this
3909 is the initial call that gets the face. */
3910 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3911
3912 /* If the value of face_id of the iterator is -1, we have to
3913 look in front of IT's position and see whether there is a
3914 face there that's different from new_face_id. */
3915 if (!old_face && IT_CHARPOS (*it) > BEG)
3916 {
3917 int prev_face_id = face_before_it_pos (it);
3918
3919 old_face = FACE_FROM_ID (it->f, prev_face_id);
3920 }
3921
3922 /* If the new face has a box, but the old face does not,
3923 this is the start of a run of characters with box face,
3924 i.e. this character has a shadow on the left side. */
3925 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3926 && (old_face == NULL || !old_face->box));
3927 it->face_box_p = new_face->box != FACE_NO_BOX;
3928 }
3929 }
3930 else
3931 {
3932 int base_face_id;
3933 ptrdiff_t bufpos;
3934 int i;
3935 Lisp_Object from_overlay
3936 = (it->current.overlay_string_index >= 0
3937 ? it->string_overlays[it->current.overlay_string_index
3938 % OVERLAY_STRING_CHUNK_SIZE]
3939 : Qnil);
3940
3941 /* See if we got to this string directly or indirectly from
3942 an overlay property. That includes the before-string or
3943 after-string of an overlay, strings in display properties
3944 provided by an overlay, their text properties, etc.
3945
3946 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3947 if (! NILP (from_overlay))
3948 for (i = it->sp - 1; i >= 0; i--)
3949 {
3950 if (it->stack[i].current.overlay_string_index >= 0)
3951 from_overlay
3952 = it->string_overlays[it->stack[i].current.overlay_string_index
3953 % OVERLAY_STRING_CHUNK_SIZE];
3954 else if (! NILP (it->stack[i].from_overlay))
3955 from_overlay = it->stack[i].from_overlay;
3956
3957 if (!NILP (from_overlay))
3958 break;
3959 }
3960
3961 if (! NILP (from_overlay))
3962 {
3963 bufpos = IT_CHARPOS (*it);
3964 /* For a string from an overlay, the base face depends
3965 only on text properties and ignores overlays. */
3966 base_face_id
3967 = face_for_overlay_string (it->w,
3968 IT_CHARPOS (*it),
3969 &next_stop,
3970 (IT_CHARPOS (*it)
3971 + TEXT_PROP_DISTANCE_LIMIT),
3972 0,
3973 from_overlay);
3974 }
3975 else
3976 {
3977 bufpos = 0;
3978
3979 /* For strings from a `display' property, use the face at
3980 IT's current buffer position as the base face to merge
3981 with, so that overlay strings appear in the same face as
3982 surrounding text, unless they specify their own faces.
3983 For strings from wrap-prefix and line-prefix properties,
3984 use the default face, possibly remapped via
3985 Vface_remapping_alist. */
3986 /* Note that the fact that we use the face at _buffer_
3987 position means that a 'display' property on an overlay
3988 string will not inherit the face of that overlay string,
3989 but will instead revert to the face of buffer text
3990 covered by the overlay. This is visible, e.g., when the
3991 overlay specifies a box face, but neither the buffer nor
3992 the display string do. This sounds like a design bug,
3993 but Emacs always did that since v21.1, so changing that
3994 might be a big deal. */
3995 base_face_id = it->string_from_prefix_prop_p
3996 ? (!NILP (Vface_remapping_alist)
3997 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3998 : DEFAULT_FACE_ID)
3999 : underlying_face_id (it);
4000 }
4001
4002 new_face_id = face_at_string_position (it->w,
4003 it->string,
4004 IT_STRING_CHARPOS (*it),
4005 bufpos,
4006 &next_stop,
4007 base_face_id, 0);
4008
4009 /* Is this a start of a run of characters with box? Caveat:
4010 this can be called for a freshly allocated iterator; face_id
4011 is -1 is this case. We know that the new face will not
4012 change until the next check pos, i.e. if the new face has a
4013 box, all characters up to that position will have a
4014 box. But, as usual, we don't know whether that position
4015 is really the end. */
4016 if (new_face_id != it->face_id)
4017 {
4018 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4019 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4020
4021 /* If new face has a box but old face hasn't, this is the
4022 start of a run of characters with box, i.e. it has a
4023 shadow on the left side. */
4024 it->start_of_box_run_p
4025 = new_face->box && (old_face == NULL || !old_face->box);
4026 it->face_box_p = new_face->box != FACE_NO_BOX;
4027 }
4028 }
4029
4030 it->face_id = new_face_id;
4031 return HANDLED_NORMALLY;
4032 }
4033
4034
4035 /* Return the ID of the face ``underlying'' IT's current position,
4036 which is in a string. If the iterator is associated with a
4037 buffer, return the face at IT's current buffer position.
4038 Otherwise, use the iterator's base_face_id. */
4039
4040 static int
4041 underlying_face_id (struct it *it)
4042 {
4043 int face_id = it->base_face_id, i;
4044
4045 eassert (STRINGP (it->string));
4046
4047 for (i = it->sp - 1; i >= 0; --i)
4048 if (NILP (it->stack[i].string))
4049 face_id = it->stack[i].face_id;
4050
4051 return face_id;
4052 }
4053
4054
4055 /* Compute the face one character before or after the current position
4056 of IT, in the visual order. BEFORE_P non-zero means get the face
4057 in front (to the left in L2R paragraphs, to the right in R2L
4058 paragraphs) of IT's screen position. Value is the ID of the face. */
4059
4060 static int
4061 face_before_or_after_it_pos (struct it *it, int before_p)
4062 {
4063 int face_id, limit;
4064 ptrdiff_t next_check_charpos;
4065 struct it it_copy;
4066 void *it_copy_data = NULL;
4067
4068 eassert (it->s == NULL);
4069
4070 if (STRINGP (it->string))
4071 {
4072 ptrdiff_t bufpos, charpos;
4073 int base_face_id;
4074
4075 /* No face change past the end of the string (for the case
4076 we are padding with spaces). No face change before the
4077 string start. */
4078 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4079 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4080 return it->face_id;
4081
4082 if (!it->bidi_p)
4083 {
4084 /* Set charpos to the position before or after IT's current
4085 position, in the logical order, which in the non-bidi
4086 case is the same as the visual order. */
4087 if (before_p)
4088 charpos = IT_STRING_CHARPOS (*it) - 1;
4089 else if (it->what == IT_COMPOSITION)
4090 /* For composition, we must check the character after the
4091 composition. */
4092 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4093 else
4094 charpos = IT_STRING_CHARPOS (*it) + 1;
4095 }
4096 else
4097 {
4098 if (before_p)
4099 {
4100 /* With bidi iteration, the character before the current
4101 in the visual order cannot be found by simple
4102 iteration, because "reverse" reordering is not
4103 supported. Instead, we need to use the move_it_*
4104 family of functions. */
4105 /* Ignore face changes before the first visible
4106 character on this display line. */
4107 if (it->current_x <= it->first_visible_x)
4108 return it->face_id;
4109 SAVE_IT (it_copy, *it, it_copy_data);
4110 /* Implementation note: Since move_it_in_display_line
4111 works in the iterator geometry, and thinks the first
4112 character is always the leftmost, even in R2L lines,
4113 we don't need to distinguish between the R2L and L2R
4114 cases here. */
4115 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4116 it_copy.current_x - 1, MOVE_TO_X);
4117 charpos = IT_STRING_CHARPOS (it_copy);
4118 RESTORE_IT (it, it, it_copy_data);
4119 }
4120 else
4121 {
4122 /* Set charpos to the string position of the character
4123 that comes after IT's current position in the visual
4124 order. */
4125 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4126
4127 it_copy = *it;
4128 while (n--)
4129 bidi_move_to_visually_next (&it_copy.bidi_it);
4130
4131 charpos = it_copy.bidi_it.charpos;
4132 }
4133 }
4134 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4135
4136 if (it->current.overlay_string_index >= 0)
4137 bufpos = IT_CHARPOS (*it);
4138 else
4139 bufpos = 0;
4140
4141 base_face_id = underlying_face_id (it);
4142
4143 /* Get the face for ASCII, or unibyte. */
4144 face_id = face_at_string_position (it->w,
4145 it->string,
4146 charpos,
4147 bufpos,
4148 &next_check_charpos,
4149 base_face_id, 0);
4150
4151 /* Correct the face for charsets different from ASCII. Do it
4152 for the multibyte case only. The face returned above is
4153 suitable for unibyte text if IT->string is unibyte. */
4154 if (STRING_MULTIBYTE (it->string))
4155 {
4156 struct text_pos pos1 = string_pos (charpos, it->string);
4157 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4158 int c, len;
4159 struct face *face = FACE_FROM_ID (it->f, face_id);
4160
4161 c = string_char_and_length (p, &len);
4162 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4163 }
4164 }
4165 else
4166 {
4167 struct text_pos pos;
4168
4169 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4170 || (IT_CHARPOS (*it) <= BEGV && before_p))
4171 return it->face_id;
4172
4173 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4174 pos = it->current.pos;
4175
4176 if (!it->bidi_p)
4177 {
4178 if (before_p)
4179 DEC_TEXT_POS (pos, it->multibyte_p);
4180 else
4181 {
4182 if (it->what == IT_COMPOSITION)
4183 {
4184 /* For composition, we must check the position after
4185 the composition. */
4186 pos.charpos += it->cmp_it.nchars;
4187 pos.bytepos += it->len;
4188 }
4189 else
4190 INC_TEXT_POS (pos, it->multibyte_p);
4191 }
4192 }
4193 else
4194 {
4195 if (before_p)
4196 {
4197 /* With bidi iteration, the character before the current
4198 in the visual order cannot be found by simple
4199 iteration, because "reverse" reordering is not
4200 supported. Instead, we need to use the move_it_*
4201 family of functions. */
4202 /* Ignore face changes before the first visible
4203 character on this display line. */
4204 if (it->current_x <= it->first_visible_x)
4205 return it->face_id;
4206 SAVE_IT (it_copy, *it, it_copy_data);
4207 /* Implementation note: Since move_it_in_display_line
4208 works in the iterator geometry, and thinks the first
4209 character is always the leftmost, even in R2L lines,
4210 we don't need to distinguish between the R2L and L2R
4211 cases here. */
4212 move_it_in_display_line (&it_copy, ZV,
4213 it_copy.current_x - 1, MOVE_TO_X);
4214 pos = it_copy.current.pos;
4215 RESTORE_IT (it, it, it_copy_data);
4216 }
4217 else
4218 {
4219 /* Set charpos to the buffer position of the character
4220 that comes after IT's current position in the visual
4221 order. */
4222 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4223
4224 it_copy = *it;
4225 while (n--)
4226 bidi_move_to_visually_next (&it_copy.bidi_it);
4227
4228 SET_TEXT_POS (pos,
4229 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4230 }
4231 }
4232 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4233
4234 /* Determine face for CHARSET_ASCII, or unibyte. */
4235 face_id = face_at_buffer_position (it->w,
4236 CHARPOS (pos),
4237 &next_check_charpos,
4238 limit, 0, -1);
4239
4240 /* Correct the face for charsets different from ASCII. Do it
4241 for the multibyte case only. The face returned above is
4242 suitable for unibyte text if current_buffer is unibyte. */
4243 if (it->multibyte_p)
4244 {
4245 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4246 struct face *face = FACE_FROM_ID (it->f, face_id);
4247 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4248 }
4249 }
4250
4251 return face_id;
4252 }
4253
4254
4255 \f
4256 /***********************************************************************
4257 Invisible text
4258 ***********************************************************************/
4259
4260 /* Set up iterator IT from invisible properties at its current
4261 position. Called from handle_stop. */
4262
4263 static enum prop_handled
4264 handle_invisible_prop (struct it *it)
4265 {
4266 enum prop_handled handled = HANDLED_NORMALLY;
4267 int invis_p;
4268 Lisp_Object prop;
4269
4270 if (STRINGP (it->string))
4271 {
4272 Lisp_Object end_charpos, limit, charpos;
4273
4274 /* Get the value of the invisible text property at the
4275 current position. Value will be nil if there is no such
4276 property. */
4277 charpos = make_number (IT_STRING_CHARPOS (*it));
4278 prop = Fget_text_property (charpos, Qinvisible, it->string);
4279 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4280
4281 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4282 {
4283 /* Record whether we have to display an ellipsis for the
4284 invisible text. */
4285 int display_ellipsis_p = (invis_p == 2);
4286 ptrdiff_t len, endpos;
4287
4288 handled = HANDLED_RECOMPUTE_PROPS;
4289
4290 /* Get the position at which the next visible text can be
4291 found in IT->string, if any. */
4292 endpos = len = SCHARS (it->string);
4293 XSETINT (limit, len);
4294 do
4295 {
4296 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4297 it->string, limit);
4298 if (INTEGERP (end_charpos))
4299 {
4300 endpos = XFASTINT (end_charpos);
4301 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4302 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4303 if (invis_p == 2)
4304 display_ellipsis_p = true;
4305 }
4306 }
4307 while (invis_p && endpos < len);
4308
4309 if (display_ellipsis_p)
4310 it->ellipsis_p = true;
4311
4312 if (endpos < len)
4313 {
4314 /* Text at END_CHARPOS is visible. Move IT there. */
4315 struct text_pos old;
4316 ptrdiff_t oldpos;
4317
4318 old = it->current.string_pos;
4319 oldpos = CHARPOS (old);
4320 if (it->bidi_p)
4321 {
4322 if (it->bidi_it.first_elt
4323 && it->bidi_it.charpos < SCHARS (it->string))
4324 bidi_paragraph_init (it->paragraph_embedding,
4325 &it->bidi_it, 1);
4326 /* Bidi-iterate out of the invisible text. */
4327 do
4328 {
4329 bidi_move_to_visually_next (&it->bidi_it);
4330 }
4331 while (oldpos <= it->bidi_it.charpos
4332 && it->bidi_it.charpos < endpos);
4333
4334 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4335 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4336 if (IT_CHARPOS (*it) >= endpos)
4337 it->prev_stop = endpos;
4338 }
4339 else
4340 {
4341 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4342 compute_string_pos (&it->current.string_pos, old, it->string);
4343 }
4344 }
4345 else
4346 {
4347 /* The rest of the string is invisible. If this is an
4348 overlay string, proceed with the next overlay string
4349 or whatever comes and return a character from there. */
4350 if (it->current.overlay_string_index >= 0
4351 && !display_ellipsis_p)
4352 {
4353 next_overlay_string (it);
4354 /* Don't check for overlay strings when we just
4355 finished processing them. */
4356 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4357 }
4358 else
4359 {
4360 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4361 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4362 }
4363 }
4364 }
4365 }
4366 else
4367 {
4368 ptrdiff_t newpos, next_stop, start_charpos, tem;
4369 Lisp_Object pos, overlay;
4370
4371 /* First of all, is there invisible text at this position? */
4372 tem = start_charpos = IT_CHARPOS (*it);
4373 pos = make_number (tem);
4374 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4375 &overlay);
4376 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4377
4378 /* If we are on invisible text, skip over it. */
4379 if (invis_p && start_charpos < it->end_charpos)
4380 {
4381 /* Record whether we have to display an ellipsis for the
4382 invisible text. */
4383 int display_ellipsis_p = invis_p == 2;
4384
4385 handled = HANDLED_RECOMPUTE_PROPS;
4386
4387 /* Loop skipping over invisible text. The loop is left at
4388 ZV or with IT on the first char being visible again. */
4389 do
4390 {
4391 /* Try to skip some invisible text. Return value is the
4392 position reached which can be equal to where we start
4393 if there is nothing invisible there. This skips both
4394 over invisible text properties and overlays with
4395 invisible property. */
4396 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4397
4398 /* If we skipped nothing at all we weren't at invisible
4399 text in the first place. If everything to the end of
4400 the buffer was skipped, end the loop. */
4401 if (newpos == tem || newpos >= ZV)
4402 invis_p = 0;
4403 else
4404 {
4405 /* We skipped some characters but not necessarily
4406 all there are. Check if we ended up on visible
4407 text. Fget_char_property returns the property of
4408 the char before the given position, i.e. if we
4409 get invis_p = 0, this means that the char at
4410 newpos is visible. */
4411 pos = make_number (newpos);
4412 prop = Fget_char_property (pos, Qinvisible, it->window);
4413 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4414 }
4415
4416 /* If we ended up on invisible text, proceed to
4417 skip starting with next_stop. */
4418 if (invis_p)
4419 tem = next_stop;
4420
4421 /* If there are adjacent invisible texts, don't lose the
4422 second one's ellipsis. */
4423 if (invis_p == 2)
4424 display_ellipsis_p = true;
4425 }
4426 while (invis_p);
4427
4428 /* The position newpos is now either ZV or on visible text. */
4429 if (it->bidi_p)
4430 {
4431 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4432 int on_newline
4433 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4434 int after_newline
4435 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4436
4437 /* If the invisible text ends on a newline or on a
4438 character after a newline, we can avoid the costly,
4439 character by character, bidi iteration to NEWPOS, and
4440 instead simply reseat the iterator there. That's
4441 because all bidi reordering information is tossed at
4442 the newline. This is a big win for modes that hide
4443 complete lines, like Outline, Org, etc. */
4444 if (on_newline || after_newline)
4445 {
4446 struct text_pos tpos;
4447 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4448
4449 SET_TEXT_POS (tpos, newpos, bpos);
4450 reseat_1 (it, tpos, 0);
4451 /* If we reseat on a newline/ZV, we need to prep the
4452 bidi iterator for advancing to the next character
4453 after the newline/EOB, keeping the current paragraph
4454 direction (so that PRODUCE_GLYPHS does TRT wrt
4455 prepending/appending glyphs to a glyph row). */
4456 if (on_newline)
4457 {
4458 it->bidi_it.first_elt = 0;
4459 it->bidi_it.paragraph_dir = pdir;
4460 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4461 it->bidi_it.nchars = 1;
4462 it->bidi_it.ch_len = 1;
4463 }
4464 }
4465 else /* Must use the slow method. */
4466 {
4467 /* With bidi iteration, the region of invisible text
4468 could start and/or end in the middle of a
4469 non-base embedding level. Therefore, we need to
4470 skip invisible text using the bidi iterator,
4471 starting at IT's current position, until we find
4472 ourselves outside of the invisible text.
4473 Skipping invisible text _after_ bidi iteration
4474 avoids affecting the visual order of the
4475 displayed text when invisible properties are
4476 added or removed. */
4477 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4478 {
4479 /* If we were `reseat'ed to a new paragraph,
4480 determine the paragraph base direction. We
4481 need to do it now because
4482 next_element_from_buffer may not have a
4483 chance to do it, if we are going to skip any
4484 text at the beginning, which resets the
4485 FIRST_ELT flag. */
4486 bidi_paragraph_init (it->paragraph_embedding,
4487 &it->bidi_it, 1);
4488 }
4489 do
4490 {
4491 bidi_move_to_visually_next (&it->bidi_it);
4492 }
4493 while (it->stop_charpos <= it->bidi_it.charpos
4494 && it->bidi_it.charpos < newpos);
4495 IT_CHARPOS (*it) = it->bidi_it.charpos;
4496 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4497 /* If we overstepped NEWPOS, record its position in
4498 the iterator, so that we skip invisible text if
4499 later the bidi iteration lands us in the
4500 invisible region again. */
4501 if (IT_CHARPOS (*it) >= newpos)
4502 it->prev_stop = newpos;
4503 }
4504 }
4505 else
4506 {
4507 IT_CHARPOS (*it) = newpos;
4508 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4509 }
4510
4511 /* If there are before-strings at the start of invisible
4512 text, and the text is invisible because of a text
4513 property, arrange to show before-strings because 20.x did
4514 it that way. (If the text is invisible because of an
4515 overlay property instead of a text property, this is
4516 already handled in the overlay code.) */
4517 if (NILP (overlay)
4518 && get_overlay_strings (it, it->stop_charpos))
4519 {
4520 handled = HANDLED_RECOMPUTE_PROPS;
4521 if (it->sp > 0)
4522 {
4523 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4524 /* The call to get_overlay_strings above recomputes
4525 it->stop_charpos, but it only considers changes
4526 in properties and overlays beyond iterator's
4527 current position. This causes us to miss changes
4528 that happen exactly where the invisible property
4529 ended. So we play it safe here and force the
4530 iterator to check for potential stop positions
4531 immediately after the invisible text. Note that
4532 if get_overlay_strings returns non-zero, it
4533 normally also pushed the iterator stack, so we
4534 need to update the stop position in the slot
4535 below the current one. */
4536 it->stack[it->sp - 1].stop_charpos
4537 = CHARPOS (it->stack[it->sp - 1].current.pos);
4538 }
4539 }
4540 else if (display_ellipsis_p)
4541 {
4542 /* Make sure that the glyphs of the ellipsis will get
4543 correct `charpos' values. If we would not update
4544 it->position here, the glyphs would belong to the
4545 last visible character _before_ the invisible
4546 text, which confuses `set_cursor_from_row'.
4547
4548 We use the last invisible position instead of the
4549 first because this way the cursor is always drawn on
4550 the first "." of the ellipsis, whenever PT is inside
4551 the invisible text. Otherwise the cursor would be
4552 placed _after_ the ellipsis when the point is after the
4553 first invisible character. */
4554 if (!STRINGP (it->object))
4555 {
4556 it->position.charpos = newpos - 1;
4557 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4558 }
4559 it->ellipsis_p = true;
4560 /* Let the ellipsis display before
4561 considering any properties of the following char.
4562 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4563 handled = HANDLED_RETURN;
4564 }
4565 }
4566 }
4567
4568 return handled;
4569 }
4570
4571
4572 /* Make iterator IT return `...' next.
4573 Replaces LEN characters from buffer. */
4574
4575 static void
4576 setup_for_ellipsis (struct it *it, int len)
4577 {
4578 /* Use the display table definition for `...'. Invalid glyphs
4579 will be handled by the method returning elements from dpvec. */
4580 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4581 {
4582 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4583 it->dpvec = v->contents;
4584 it->dpend = v->contents + v->header.size;
4585 }
4586 else
4587 {
4588 /* Default `...'. */
4589 it->dpvec = default_invis_vector;
4590 it->dpend = default_invis_vector + 3;
4591 }
4592
4593 it->dpvec_char_len = len;
4594 it->current.dpvec_index = 0;
4595 it->dpvec_face_id = -1;
4596
4597 /* Remember the current face id in case glyphs specify faces.
4598 IT's face is restored in set_iterator_to_next.
4599 saved_face_id was set to preceding char's face in handle_stop. */
4600 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4601 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4602
4603 it->method = GET_FROM_DISPLAY_VECTOR;
4604 it->ellipsis_p = true;
4605 }
4606
4607
4608 \f
4609 /***********************************************************************
4610 'display' property
4611 ***********************************************************************/
4612
4613 /* Set up iterator IT from `display' property at its current position.
4614 Called from handle_stop.
4615 We return HANDLED_RETURN if some part of the display property
4616 overrides the display of the buffer text itself.
4617 Otherwise we return HANDLED_NORMALLY. */
4618
4619 static enum prop_handled
4620 handle_display_prop (struct it *it)
4621 {
4622 Lisp_Object propval, object, overlay;
4623 struct text_pos *position;
4624 ptrdiff_t bufpos;
4625 /* Nonzero if some property replaces the display of the text itself. */
4626 int display_replaced_p = 0;
4627
4628 if (STRINGP (it->string))
4629 {
4630 object = it->string;
4631 position = &it->current.string_pos;
4632 bufpos = CHARPOS (it->current.pos);
4633 }
4634 else
4635 {
4636 XSETWINDOW (object, it->w);
4637 position = &it->current.pos;
4638 bufpos = CHARPOS (*position);
4639 }
4640
4641 /* Reset those iterator values set from display property values. */
4642 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4643 it->space_width = Qnil;
4644 it->font_height = Qnil;
4645 it->voffset = 0;
4646
4647 /* We don't support recursive `display' properties, i.e. string
4648 values that have a string `display' property, that have a string
4649 `display' property etc. */
4650 if (!it->string_from_display_prop_p)
4651 it->area = TEXT_AREA;
4652
4653 propval = get_char_property_and_overlay (make_number (position->charpos),
4654 Qdisplay, object, &overlay);
4655 if (NILP (propval))
4656 return HANDLED_NORMALLY;
4657 /* Now OVERLAY is the overlay that gave us this property, or nil
4658 if it was a text property. */
4659
4660 if (!STRINGP (it->string))
4661 object = it->w->contents;
4662
4663 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4664 position, bufpos,
4665 FRAME_WINDOW_P (it->f));
4666
4667 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 frame_window_p is non-zero if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, int frame_window_p)
4690 {
4691 int replacing_p = 0;
4692 int rv;
4693
4694 if (CONSP (spec)
4695 /* Simple specifications. */
4696 && !EQ (XCAR (spec), Qimage)
4697 #ifdef HAVE_XWIDGETS
4698 && !EQ (XCAR (spec), Qxwidget)
4699 #endif
4700 && !EQ (XCAR (spec), Qspace)
4701 && !EQ (XCAR (spec), Qwhen)
4702 && !EQ (XCAR (spec), Qslice)
4703 && !EQ (XCAR (spec), Qspace_width)
4704 && !EQ (XCAR (spec), Qheight)
4705 && !EQ (XCAR (spec), Qraise)
4706 /* Marginal area specifications. */
4707 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4708 && !EQ (XCAR (spec), Qleft_fringe)
4709 && !EQ (XCAR (spec), Qright_fringe)
4710 && !NILP (XCAR (spec)))
4711 {
4712 for (; CONSP (spec); spec = XCDR (spec))
4713 {
4714 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4715 overlay, position, bufpos,
4716 replacing_p, frame_window_p)))
4717 {
4718 replacing_p = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4731 overlay, position, bufpos,
4732 replacing_p, frame_window_p)))
4733 {
4734 replacing_p = rv;
4735 /* If some text in a string is replaced, `position' no
4736 longer points to the position of `object'. */
4737 if (!it || STRINGP (object))
4738 break;
4739 }
4740 }
4741 else
4742 {
4743 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4744 position, bufpos, 0,
4745 frame_window_p)))
4746 replacing_p = rv;
4747 }
4748
4749 return replacing_p;
4750 }
4751
4752 /* Value is the position of the end of the `display' property starting
4753 at START_POS in OBJECT. */
4754
4755 static struct text_pos
4756 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4757 {
4758 Lisp_Object end;
4759 struct text_pos end_pos;
4760
4761 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4762 Qdisplay, object, Qnil);
4763 CHARPOS (end_pos) = XFASTINT (end);
4764 if (STRINGP (object))
4765 compute_string_pos (&end_pos, start_pos, it->string);
4766 else
4767 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4768
4769 return end_pos;
4770 }
4771
4772
4773 /* Set up IT from a single `display' property specification SPEC. OBJECT
4774 is the object in which the `display' property was found. *POSITION
4775 is the position in OBJECT at which the `display' property was found.
4776 BUFPOS is the buffer position of OBJECT (different from POSITION if
4777 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4778 previously saw a display specification which already replaced text
4779 display with something else, for example an image; we ignore such
4780 properties after the first one has been processed.
4781
4782 OVERLAY is the overlay this `display' property came from,
4783 or nil if it was a text property.
4784
4785 If SPEC is a `space' or `image' specification, and in some other
4786 cases too, set *POSITION to the position where the `display'
4787 property ends.
4788
4789 If IT is NULL, only examine the property specification in SPEC, but
4790 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4791 is intended to be displayed in a window on a GUI frame.
4792
4793 Value is non-zero if something was found which replaces the display
4794 of buffer or string text. */
4795
4796 static int
4797 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4798 Lisp_Object overlay, struct text_pos *position,
4799 ptrdiff_t bufpos, int display_replaced_p,
4800 int frame_window_p)
4801 {
4802 Lisp_Object form;
4803 Lisp_Object location, value;
4804 struct text_pos start_pos = *position;
4805 int valid_p;
4806
4807 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4808 If the result is non-nil, use VALUE instead of SPEC. */
4809 form = Qt;
4810 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4811 {
4812 spec = XCDR (spec);
4813 if (!CONSP (spec))
4814 return 0;
4815 form = XCAR (spec);
4816 spec = XCDR (spec);
4817 }
4818
4819 if (!NILP (form) && !EQ (form, Qt))
4820 {
4821 ptrdiff_t count = SPECPDL_INDEX ();
4822 struct gcpro gcpro1;
4823
4824 /* Bind `object' to the object having the `display' property, a
4825 buffer or string. Bind `position' to the position in the
4826 object where the property was found, and `buffer-position'
4827 to the current position in the buffer. */
4828
4829 if (NILP (object))
4830 XSETBUFFER (object, current_buffer);
4831 specbind (Qobject, object);
4832 specbind (Qposition, make_number (CHARPOS (*position)));
4833 specbind (Qbuffer_position, make_number (bufpos));
4834 GCPRO1 (form);
4835 form = safe_eval (form);
4836 UNGCPRO;
4837 unbind_to (count, Qnil);
4838 }
4839
4840 if (NILP (form))
4841 return 0;
4842
4843 /* Handle `(height HEIGHT)' specifications. */
4844 if (CONSP (spec)
4845 && EQ (XCAR (spec), Qheight)
4846 && CONSP (XCDR (spec)))
4847 {
4848 if (it)
4849 {
4850 if (!FRAME_WINDOW_P (it->f))
4851 return 0;
4852
4853 it->font_height = XCAR (XCDR (spec));
4854 if (!NILP (it->font_height))
4855 {
4856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4857 int new_height = -1;
4858
4859 if (CONSP (it->font_height)
4860 && (EQ (XCAR (it->font_height), Qplus)
4861 || EQ (XCAR (it->font_height), Qminus))
4862 && CONSP (XCDR (it->font_height))
4863 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4864 {
4865 /* `(+ N)' or `(- N)' where N is an integer. */
4866 int steps = XINT (XCAR (XCDR (it->font_height)));
4867 if (EQ (XCAR (it->font_height), Qplus))
4868 steps = - steps;
4869 it->face_id = smaller_face (it->f, it->face_id, steps);
4870 }
4871 else if (FUNCTIONP (it->font_height))
4872 {
4873 /* Call function with current height as argument.
4874 Value is the new height. */
4875 Lisp_Object height;
4876 height = safe_call1 (it->font_height,
4877 face->lface[LFACE_HEIGHT_INDEX]);
4878 if (NUMBERP (height))
4879 new_height = XFLOATINT (height);
4880 }
4881 else if (NUMBERP (it->font_height))
4882 {
4883 /* Value is a multiple of the canonical char height. */
4884 struct face *f;
4885
4886 f = FACE_FROM_ID (it->f,
4887 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4888 new_height = (XFLOATINT (it->font_height)
4889 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4890 }
4891 else
4892 {
4893 /* Evaluate IT->font_height with `height' bound to the
4894 current specified height to get the new height. */
4895 ptrdiff_t count = SPECPDL_INDEX ();
4896
4897 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4898 value = safe_eval (it->font_height);
4899 unbind_to (count, Qnil);
4900
4901 if (NUMBERP (value))
4902 new_height = XFLOATINT (value);
4903 }
4904
4905 if (new_height > 0)
4906 it->face_id = face_with_height (it->f, it->face_id, new_height);
4907 }
4908 }
4909
4910 return 0;
4911 }
4912
4913 /* Handle `(space-width WIDTH)'. */
4914 if (CONSP (spec)
4915 && EQ (XCAR (spec), Qspace_width)
4916 && CONSP (XCDR (spec)))
4917 {
4918 if (it)
4919 {
4920 if (!FRAME_WINDOW_P (it->f))
4921 return 0;
4922
4923 value = XCAR (XCDR (spec));
4924 if (NUMBERP (value) && XFLOATINT (value) > 0)
4925 it->space_width = value;
4926 }
4927
4928 return 0;
4929 }
4930
4931 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4932 if (CONSP (spec)
4933 && EQ (XCAR (spec), Qslice))
4934 {
4935 Lisp_Object tem;
4936
4937 if (it)
4938 {
4939 if (!FRAME_WINDOW_P (it->f))
4940 return 0;
4941
4942 if (tem = XCDR (spec), CONSP (tem))
4943 {
4944 it->slice.x = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 {
4947 it->slice.y = XCAR (tem);
4948 if (tem = XCDR (tem), CONSP (tem))
4949 {
4950 it->slice.width = XCAR (tem);
4951 if (tem = XCDR (tem), CONSP (tem))
4952 it->slice.height = XCAR (tem);
4953 }
4954 }
4955 }
4956 }
4957
4958 return 0;
4959 }
4960
4961 /* Handle `(raise FACTOR)'. */
4962 if (CONSP (spec)
4963 && EQ (XCAR (spec), Qraise)
4964 && CONSP (XCDR (spec)))
4965 {
4966 if (it)
4967 {
4968 if (!FRAME_WINDOW_P (it->f))
4969 return 0;
4970
4971 #ifdef HAVE_WINDOW_SYSTEM
4972 value = XCAR (XCDR (spec));
4973 if (NUMBERP (value))
4974 {
4975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4976 it->voffset = - (XFLOATINT (value)
4977 * (FONT_HEIGHT (face->font)));
4978 }
4979 #endif /* HAVE_WINDOW_SYSTEM */
4980 }
4981
4982 return 0;
4983 }
4984
4985 /* Don't handle the other kinds of display specifications
4986 inside a string that we got from a `display' property. */
4987 if (it && it->string_from_display_prop_p)
4988 return 0;
4989
4990 /* Characters having this form of property are not displayed, so
4991 we have to find the end of the property. */
4992 if (it)
4993 {
4994 start_pos = *position;
4995 *position = display_prop_end (it, object, start_pos);
4996 }
4997 value = Qnil;
4998
4999 /* Stop the scan at that end position--we assume that all
5000 text properties change there. */
5001 if (it)
5002 it->stop_charpos = position->charpos;
5003
5004 /* Handle `(left-fringe BITMAP [FACE])'
5005 and `(right-fringe BITMAP [FACE])'. */
5006 if (CONSP (spec)
5007 && (EQ (XCAR (spec), Qleft_fringe)
5008 || EQ (XCAR (spec), Qright_fringe))
5009 && CONSP (XCDR (spec)))
5010 {
5011 int fringe_bitmap;
5012
5013 if (it)
5014 {
5015 if (!FRAME_WINDOW_P (it->f))
5016 /* If we return here, POSITION has been advanced
5017 across the text with this property. */
5018 {
5019 /* Synchronize the bidi iterator with POSITION. This is
5020 needed because we are not going to push the iterator
5021 on behalf of this display property, so there will be
5022 no pop_it call to do this synchronization for us. */
5023 if (it->bidi_p)
5024 {
5025 it->position = *position;
5026 iterate_out_of_display_property (it);
5027 *position = it->position;
5028 }
5029 /* If we were to display this fringe bitmap,
5030 next_element_from_image would have reset this flag.
5031 Do the same, to avoid affecting overlays that
5032 follow. */
5033 it->ignore_overlay_strings_at_pos_p = 0;
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 if (it)
5054 /* Reset this flag like next_element_from_image would. */
5055 it->ignore_overlay_strings_at_pos_p = 0;
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, 0);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 #ifdef HAVE_XWIDGETS
5148 || valid_xwidget_spec_p(value)
5149 #endif
5150 );
5151
5152 if (valid_p && !display_replaced_p)
5153 {
5154 int retval = 1;
5155
5156 if (!it)
5157 {
5158 /* Callers need to know whether the display spec is any kind
5159 of `(space ...)' spec that is about to affect text-area
5160 display. */
5161 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5162 retval = 2;
5163 return retval;
5164 }
5165
5166 /* Save current settings of IT so that we can restore them
5167 when we are finished with the glyph property value. */
5168 push_it (it, position);
5169 it->from_overlay = overlay;
5170 it->from_disp_prop_p = true;
5171
5172 if (NILP (location))
5173 it->area = TEXT_AREA;
5174 else if (EQ (location, Qleft_margin))
5175 it->area = LEFT_MARGIN_AREA;
5176 else
5177 it->area = RIGHT_MARGIN_AREA;
5178
5179 if (STRINGP (value))
5180 {
5181 it->string = value;
5182 it->multibyte_p = STRING_MULTIBYTE (it->string);
5183 it->current.overlay_string_index = -1;
5184 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5185 it->end_charpos = it->string_nchars = SCHARS (it->string);
5186 it->method = GET_FROM_STRING;
5187 it->stop_charpos = 0;
5188 it->prev_stop = 0;
5189 it->base_level_stop = 0;
5190 it->string_from_display_prop_p = true;
5191 /* Say that we haven't consumed the characters with
5192 `display' property yet. The call to pop_it in
5193 set_iterator_to_next will clean this up. */
5194 if (BUFFERP (object))
5195 *position = start_pos;
5196
5197 /* Force paragraph direction to be that of the parent
5198 object. If the parent object's paragraph direction is
5199 not yet determined, default to L2R. */
5200 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5201 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5202 else
5203 it->paragraph_embedding = L2R;
5204
5205 /* Set up the bidi iterator for this display string. */
5206 if (it->bidi_p)
5207 {
5208 it->bidi_it.string.lstring = it->string;
5209 it->bidi_it.string.s = NULL;
5210 it->bidi_it.string.schars = it->end_charpos;
5211 it->bidi_it.string.bufpos = bufpos;
5212 it->bidi_it.string.from_disp_str = 1;
5213 it->bidi_it.string.unibyte = !it->multibyte_p;
5214 it->bidi_it.w = it->w;
5215 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5216 }
5217 }
5218 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5219 {
5220 it->method = GET_FROM_STRETCH;
5221 it->object = value;
5222 *position = it->position = start_pos;
5223 retval = 1 + (it->area == TEXT_AREA);
5224 }
5225 #ifdef HAVE_XWIDGETS
5226 else if (valid_xwidget_spec_p(value))
5227 {
5228 //printf("handle_single_display_spec: im an xwidget!!\n");
5229 it->what = IT_XWIDGET;
5230 it->method = GET_FROM_XWIDGET;
5231 it->position = start_pos;
5232 it->object = NILP (object) ? it->w->contents : object;
5233 *position = start_pos;
5234
5235 it->xwidget = lookup_xwidget(value);
5236 }
5237 #endif
5238 #ifdef HAVE_WINDOW_SYSTEM
5239 else
5240 {
5241 it->what = IT_IMAGE;
5242 it->image_id = lookup_image (it->f, value);
5243 it->position = start_pos;
5244 it->object = NILP (object) ? it->w->contents : object;
5245 it->method = GET_FROM_IMAGE;
5246
5247 /* Say that we haven't consumed the characters with
5248 `display' property yet. The call to pop_it in
5249 set_iterator_to_next will clean this up. */
5250 *position = start_pos;
5251 }
5252 #endif /* HAVE_WINDOW_SYSTEM */
5253
5254 return retval;
5255 }
5256
5257 /* Invalid property or property not supported. Restore
5258 POSITION to what it was before. */
5259 *position = start_pos;
5260 return 0;
5261 }
5262
5263 /* Check if PROP is a display property value whose text should be
5264 treated as intangible. OVERLAY is the overlay from which PROP
5265 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5266 specify the buffer position covered by PROP. */
5267
5268 int
5269 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5270 ptrdiff_t charpos, ptrdiff_t bytepos)
5271 {
5272 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5273 struct text_pos position;
5274
5275 SET_TEXT_POS (position, charpos, bytepos);
5276 return handle_display_spec (NULL, prop, Qnil, overlay,
5277 &position, charpos, frame_window_p);
5278 }
5279
5280
5281 /* Return 1 if PROP is a display sub-property value containing STRING.
5282
5283 Implementation note: this and the following function are really
5284 special cases of handle_display_spec and
5285 handle_single_display_spec, and should ideally use the same code.
5286 Until they do, these two pairs must be consistent and must be
5287 modified in sync. */
5288
5289 static int
5290 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5291 {
5292 if (EQ (string, prop))
5293 return 1;
5294
5295 /* Skip over `when FORM'. */
5296 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301 /* Actually, the condition following `when' should be eval'ed,
5302 like handle_single_display_spec does, and we should return
5303 zero if it evaluates to nil. However, this function is
5304 called only when the buffer was already displayed and some
5305 glyph in the glyph matrix was found to come from a display
5306 string. Therefore, the condition was already evaluated, and
5307 the result was non-nil, otherwise the display string wouldn't
5308 have been displayed and we would have never been called for
5309 this property. Thus, we can skip the evaluation and assume
5310 its result is non-nil. */
5311 prop = XCDR (prop);
5312 }
5313
5314 if (CONSP (prop))
5315 /* Skip over `margin LOCATION'. */
5316 if (EQ (XCAR (prop), Qmargin))
5317 {
5318 prop = XCDR (prop);
5319 if (!CONSP (prop))
5320 return 0;
5321
5322 prop = XCDR (prop);
5323 if (!CONSP (prop))
5324 return 0;
5325 }
5326
5327 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5328 }
5329
5330
5331 /* Return 1 if STRING appears in the `display' property PROP. */
5332
5333 static int
5334 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5335 {
5336 if (CONSP (prop)
5337 && !EQ (XCAR (prop), Qwhen)
5338 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5339 {
5340 /* A list of sub-properties. */
5341 while (CONSP (prop))
5342 {
5343 if (single_display_spec_string_p (XCAR (prop), string))
5344 return 1;
5345 prop = XCDR (prop);
5346 }
5347 }
5348 else if (VECTORP (prop))
5349 {
5350 /* A vector of sub-properties. */
5351 ptrdiff_t i;
5352 for (i = 0; i < ASIZE (prop); ++i)
5353 if (single_display_spec_string_p (AREF (prop, i), string))
5354 return 1;
5355 }
5356 else
5357 return single_display_spec_string_p (prop, string);
5358
5359 return 0;
5360 }
5361
5362 /* Look for STRING in overlays and text properties in the current
5363 buffer, between character positions FROM and TO (excluding TO).
5364 BACK_P non-zero means look back (in this case, TO is supposed to be
5365 less than FROM).
5366 Value is the first character position where STRING was found, or
5367 zero if it wasn't found before hitting TO.
5368
5369 This function may only use code that doesn't eval because it is
5370 called asynchronously from note_mouse_highlight. */
5371
5372 static ptrdiff_t
5373 string_buffer_position_lim (Lisp_Object string,
5374 ptrdiff_t from, ptrdiff_t to, int back_p)
5375 {
5376 Lisp_Object limit, prop, pos;
5377 int found = 0;
5378
5379 pos = make_number (max (from, BEGV));
5380
5381 if (!back_p) /* looking forward */
5382 {
5383 limit = make_number (min (to, ZV));
5384 while (!found && !EQ (pos, limit))
5385 {
5386 prop = Fget_char_property (pos, Qdisplay, Qnil);
5387 if (!NILP (prop) && display_prop_string_p (prop, string))
5388 found = 1;
5389 else
5390 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5391 limit);
5392 }
5393 }
5394 else /* looking back */
5395 {
5396 limit = make_number (max (to, BEGV));
5397 while (!found && !EQ (pos, limit))
5398 {
5399 prop = Fget_char_property (pos, Qdisplay, Qnil);
5400 if (!NILP (prop) && display_prop_string_p (prop, string))
5401 found = 1;
5402 else
5403 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5404 limit);
5405 }
5406 }
5407
5408 return found ? XINT (pos) : 0;
5409 }
5410
5411 /* Determine which buffer position in current buffer STRING comes from.
5412 AROUND_CHARPOS is an approximate position where it could come from.
5413 Value is the buffer position or 0 if it couldn't be determined.
5414
5415 This function is necessary because we don't record buffer positions
5416 in glyphs generated from strings (to keep struct glyph small).
5417 This function may only use code that doesn't eval because it is
5418 called asynchronously from note_mouse_highlight. */
5419
5420 static ptrdiff_t
5421 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5422 {
5423 const int MAX_DISTANCE = 1000;
5424 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos + MAX_DISTANCE,
5426 0);
5427
5428 if (!found)
5429 found = string_buffer_position_lim (string, around_charpos,
5430 around_charpos - MAX_DISTANCE, 1);
5431 return found;
5432 }
5433
5434
5435 \f
5436 /***********************************************************************
5437 `composition' property
5438 ***********************************************************************/
5439
5440 /* Set up iterator IT from `composition' property at its current
5441 position. Called from handle_stop. */
5442
5443 static enum prop_handled
5444 handle_composition_prop (struct it *it)
5445 {
5446 Lisp_Object prop, string;
5447 ptrdiff_t pos, pos_byte, start, end;
5448
5449 if (STRINGP (it->string))
5450 {
5451 unsigned char *s;
5452
5453 pos = IT_STRING_CHARPOS (*it);
5454 pos_byte = IT_STRING_BYTEPOS (*it);
5455 string = it->string;
5456 s = SDATA (string) + pos_byte;
5457 it->c = STRING_CHAR (s);
5458 }
5459 else
5460 {
5461 pos = IT_CHARPOS (*it);
5462 pos_byte = IT_BYTEPOS (*it);
5463 string = Qnil;
5464 it->c = FETCH_CHAR (pos_byte);
5465 }
5466
5467 /* If there's a valid composition and point is not inside of the
5468 composition (in the case that the composition is from the current
5469 buffer), draw a glyph composed from the composition components. */
5470 if (find_composition (pos, -1, &start, &end, &prop, string)
5471 && composition_valid_p (start, end, prop)
5472 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5473 {
5474 if (start < pos)
5475 /* As we can't handle this situation (perhaps font-lock added
5476 a new composition), we just return here hoping that next
5477 redisplay will detect this composition much earlier. */
5478 return HANDLED_NORMALLY;
5479 if (start != pos)
5480 {
5481 if (STRINGP (it->string))
5482 pos_byte = string_char_to_byte (it->string, start);
5483 else
5484 pos_byte = CHAR_TO_BYTE (start);
5485 }
5486 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5487 prop, string);
5488
5489 if (it->cmp_it.id >= 0)
5490 {
5491 it->cmp_it.ch = -1;
5492 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5493 it->cmp_it.nglyphs = -1;
5494 }
5495 }
5496
5497 return HANDLED_NORMALLY;
5498 }
5499
5500
5501 \f
5502 /***********************************************************************
5503 Overlay strings
5504 ***********************************************************************/
5505
5506 /* The following structure is used to record overlay strings for
5507 later sorting in load_overlay_strings. */
5508
5509 struct overlay_entry
5510 {
5511 Lisp_Object overlay;
5512 Lisp_Object string;
5513 EMACS_INT priority;
5514 int after_string_p;
5515 };
5516
5517
5518 /* Set up iterator IT from overlay strings at its current position.
5519 Called from handle_stop. */
5520
5521 static enum prop_handled
5522 handle_overlay_change (struct it *it)
5523 {
5524 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5525 return HANDLED_RECOMPUTE_PROPS;
5526 else
5527 return HANDLED_NORMALLY;
5528 }
5529
5530
5531 /* Set up the next overlay string for delivery by IT, if there is an
5532 overlay string to deliver. Called by set_iterator_to_next when the
5533 end of the current overlay string is reached. If there are more
5534 overlay strings to display, IT->string and
5535 IT->current.overlay_string_index are set appropriately here.
5536 Otherwise IT->string is set to nil. */
5537
5538 static void
5539 next_overlay_string (struct it *it)
5540 {
5541 ++it->current.overlay_string_index;
5542 if (it->current.overlay_string_index == it->n_overlay_strings)
5543 {
5544 /* No more overlay strings. Restore IT's settings to what
5545 they were before overlay strings were processed, and
5546 continue to deliver from current_buffer. */
5547
5548 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5549 pop_it (it);
5550 eassert (it->sp > 0
5551 || (NILP (it->string)
5552 && it->method == GET_FROM_BUFFER
5553 && it->stop_charpos >= BEGV
5554 && it->stop_charpos <= it->end_charpos));
5555 it->current.overlay_string_index = -1;
5556 it->n_overlay_strings = 0;
5557 it->overlay_strings_charpos = -1;
5558 /* If there's an empty display string on the stack, pop the
5559 stack, to resync the bidi iterator with IT's position. Such
5560 empty strings are pushed onto the stack in
5561 get_overlay_strings_1. */
5562 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5563 pop_it (it);
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5569 it->overlay_strings_at_end_processed_p = true;
5570 }
5571 else
5572 {
5573 /* There are more overlay strings to process. If
5574 IT->current.overlay_string_index has advanced to a position
5575 where we must load IT->overlay_strings with more strings, do
5576 it. We must load at the IT->overlay_strings_charpos where
5577 IT->n_overlay_strings was originally computed; when invisible
5578 text is present, this might not be IT_CHARPOS (Bug#7016). */
5579 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5580
5581 if (it->current.overlay_string_index && i == 0)
5582 load_overlay_strings (it, it->overlay_strings_charpos);
5583
5584 /* Initialize IT to deliver display elements from the overlay
5585 string. */
5586 it->string = it->overlay_strings[i];
5587 it->multibyte_p = STRING_MULTIBYTE (it->string);
5588 SET_TEXT_POS (it->current.string_pos, 0, 0);
5589 it->method = GET_FROM_STRING;
5590 it->stop_charpos = 0;
5591 it->end_charpos = SCHARS (it->string);
5592 if (it->cmp_it.stop_pos >= 0)
5593 it->cmp_it.stop_pos = 0;
5594 it->prev_stop = 0;
5595 it->base_level_stop = 0;
5596
5597 /* Set up the bidi iterator for this overlay string. */
5598 if (it->bidi_p)
5599 {
5600 it->bidi_it.string.lstring = it->string;
5601 it->bidi_it.string.s = NULL;
5602 it->bidi_it.string.schars = SCHARS (it->string);
5603 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5604 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5605 it->bidi_it.string.unibyte = !it->multibyte_p;
5606 it->bidi_it.w = it->w;
5607 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5608 }
5609 }
5610
5611 CHECK_IT (it);
5612 }
5613
5614
5615 /* Compare two overlay_entry structures E1 and E2. Used as a
5616 comparison function for qsort in load_overlay_strings. Overlay
5617 strings for the same position are sorted so that
5618
5619 1. All after-strings come in front of before-strings, except
5620 when they come from the same overlay.
5621
5622 2. Within after-strings, strings are sorted so that overlay strings
5623 from overlays with higher priorities come first.
5624
5625 2. Within before-strings, strings are sorted so that overlay
5626 strings from overlays with higher priorities come last.
5627
5628 Value is analogous to strcmp. */
5629
5630
5631 static int
5632 compare_overlay_entries (const void *e1, const void *e2)
5633 {
5634 struct overlay_entry const *entry1 = e1;
5635 struct overlay_entry const *entry2 = e2;
5636 int result;
5637
5638 if (entry1->after_string_p != entry2->after_string_p)
5639 {
5640 /* Let after-strings appear in front of before-strings if
5641 they come from different overlays. */
5642 if (EQ (entry1->overlay, entry2->overlay))
5643 result = entry1->after_string_p ? 1 : -1;
5644 else
5645 result = entry1->after_string_p ? -1 : 1;
5646 }
5647 else if (entry1->priority != entry2->priority)
5648 {
5649 if (entry1->after_string_p)
5650 /* After-strings sorted in order of decreasing priority. */
5651 result = entry2->priority < entry1->priority ? -1 : 1;
5652 else
5653 /* Before-strings sorted in order of increasing priority. */
5654 result = entry1->priority < entry2->priority ? -1 : 1;
5655 }
5656 else
5657 result = 0;
5658
5659 return result;
5660 }
5661
5662
5663 /* Load the vector IT->overlay_strings with overlay strings from IT's
5664 current buffer position, or from CHARPOS if that is > 0. Set
5665 IT->n_overlays to the total number of overlay strings found.
5666
5667 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5668 a time. On entry into load_overlay_strings,
5669 IT->current.overlay_string_index gives the number of overlay
5670 strings that have already been loaded by previous calls to this
5671 function.
5672
5673 IT->add_overlay_start contains an additional overlay start
5674 position to consider for taking overlay strings from, if non-zero.
5675 This position comes into play when the overlay has an `invisible'
5676 property, and both before and after-strings. When we've skipped to
5677 the end of the overlay, because of its `invisible' property, we
5678 nevertheless want its before-string to appear.
5679 IT->add_overlay_start will contain the overlay start position
5680 in this case.
5681
5682 Overlay strings are sorted so that after-string strings come in
5683 front of before-string strings. Within before and after-strings,
5684 strings are sorted by overlay priority. See also function
5685 compare_overlay_entries. */
5686
5687 static void
5688 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5689 {
5690 Lisp_Object overlay, window, str, invisible;
5691 struct Lisp_Overlay *ov;
5692 ptrdiff_t start, end;
5693 ptrdiff_t n = 0, i, j;
5694 int invis_p;
5695 struct overlay_entry entriesbuf[20];
5696 ptrdiff_t size = ARRAYELTS (entriesbuf);
5697 struct overlay_entry *entries = entriesbuf;
5698 USE_SAFE_ALLOCA;
5699
5700 if (charpos <= 0)
5701 charpos = IT_CHARPOS (*it);
5702
5703 /* Append the overlay string STRING of overlay OVERLAY to vector
5704 `entries' which has size `size' and currently contains `n'
5705 elements. AFTER_P non-zero means STRING is an after-string of
5706 OVERLAY. */
5707 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5708 do \
5709 { \
5710 Lisp_Object priority; \
5711 \
5712 if (n == size) \
5713 { \
5714 struct overlay_entry *old = entries; \
5715 SAFE_NALLOCA (entries, 2, size); \
5716 memcpy (entries, old, size * sizeof *entries); \
5717 size *= 2; \
5718 } \
5719 \
5720 entries[n].string = (STRING); \
5721 entries[n].overlay = (OVERLAY); \
5722 priority = Foverlay_get ((OVERLAY), Qpriority); \
5723 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5724 entries[n].after_string_p = (AFTER_P); \
5725 ++n; \
5726 } \
5727 while (0)
5728
5729 /* Process overlay before the overlay center. */
5730 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5731 {
5732 XSETMISC (overlay, ov);
5733 eassert (OVERLAYP (overlay));
5734 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5735 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5736
5737 if (end < charpos)
5738 break;
5739
5740 /* Skip this overlay if it doesn't start or end at IT's current
5741 position. */
5742 if (end != charpos && start != charpos)
5743 continue;
5744
5745 /* Skip this overlay if it doesn't apply to IT->w. */
5746 window = Foverlay_get (overlay, Qwindow);
5747 if (WINDOWP (window) && XWINDOW (window) != it->w)
5748 continue;
5749
5750 /* If the text ``under'' the overlay is invisible, both before-
5751 and after-strings from this overlay are visible; start and
5752 end position are indistinguishable. */
5753 invisible = Foverlay_get (overlay, Qinvisible);
5754 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5755
5756 /* If overlay has a non-empty before-string, record it. */
5757 if ((start == charpos || (end == charpos && invis_p))
5758 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5759 && SCHARS (str))
5760 RECORD_OVERLAY_STRING (overlay, str, 0);
5761
5762 /* If overlay has a non-empty after-string, record it. */
5763 if ((end == charpos || (start == charpos && invis_p))
5764 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5765 && SCHARS (str))
5766 RECORD_OVERLAY_STRING (overlay, str, 1);
5767 }
5768
5769 /* Process overlays after the overlay center. */
5770 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5771 {
5772 XSETMISC (overlay, ov);
5773 eassert (OVERLAYP (overlay));
5774 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5775 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5776
5777 if (start > charpos)
5778 break;
5779
5780 /* Skip this overlay if it doesn't start or end at IT's current
5781 position. */
5782 if (end != charpos && start != charpos)
5783 continue;
5784
5785 /* Skip this overlay if it doesn't apply to IT->w. */
5786 window = Foverlay_get (overlay, Qwindow);
5787 if (WINDOWP (window) && XWINDOW (window) != it->w)
5788 continue;
5789
5790 /* If the text ``under'' the overlay is invisible, it has a zero
5791 dimension, and both before- and after-strings apply. */
5792 invisible = Foverlay_get (overlay, Qinvisible);
5793 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5794
5795 /* If overlay has a non-empty before-string, record it. */
5796 if ((start == charpos || (end == charpos && invis_p))
5797 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5798 && SCHARS (str))
5799 RECORD_OVERLAY_STRING (overlay, str, 0);
5800
5801 /* If overlay has a non-empty after-string, record it. */
5802 if ((end == charpos || (start == charpos && invis_p))
5803 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5804 && SCHARS (str))
5805 RECORD_OVERLAY_STRING (overlay, str, 1);
5806 }
5807
5808 #undef RECORD_OVERLAY_STRING
5809
5810 /* Sort entries. */
5811 if (n > 1)
5812 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5813
5814 /* Record number of overlay strings, and where we computed it. */
5815 it->n_overlay_strings = n;
5816 it->overlay_strings_charpos = charpos;
5817
5818 /* IT->current.overlay_string_index is the number of overlay strings
5819 that have already been consumed by IT. Copy some of the
5820 remaining overlay strings to IT->overlay_strings. */
5821 i = 0;
5822 j = it->current.overlay_string_index;
5823 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5824 {
5825 it->overlay_strings[i] = entries[j].string;
5826 it->string_overlays[i++] = entries[j++].overlay;
5827 }
5828
5829 CHECK_IT (it);
5830 SAFE_FREE ();
5831 }
5832
5833
5834 /* Get the first chunk of overlay strings at IT's current buffer
5835 position, or at CHARPOS if that is > 0. Value is non-zero if at
5836 least one overlay string was found. */
5837
5838 static int
5839 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5840 {
5841 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5842 process. This fills IT->overlay_strings with strings, and sets
5843 IT->n_overlay_strings to the total number of strings to process.
5844 IT->pos.overlay_string_index has to be set temporarily to zero
5845 because load_overlay_strings needs this; it must be set to -1
5846 when no overlay strings are found because a zero value would
5847 indicate a position in the first overlay string. */
5848 it->current.overlay_string_index = 0;
5849 load_overlay_strings (it, charpos);
5850
5851 /* If we found overlay strings, set up IT to deliver display
5852 elements from the first one. Otherwise set up IT to deliver
5853 from current_buffer. */
5854 if (it->n_overlay_strings)
5855 {
5856 /* Make sure we know settings in current_buffer, so that we can
5857 restore meaningful values when we're done with the overlay
5858 strings. */
5859 if (compute_stop_p)
5860 compute_stop_pos (it);
5861 eassert (it->face_id >= 0);
5862
5863 /* Save IT's settings. They are restored after all overlay
5864 strings have been processed. */
5865 eassert (!compute_stop_p || it->sp == 0);
5866
5867 /* When called from handle_stop, there might be an empty display
5868 string loaded. In that case, don't bother saving it. But
5869 don't use this optimization with the bidi iterator, since we
5870 need the corresponding pop_it call to resync the bidi
5871 iterator's position with IT's position, after we are done
5872 with the overlay strings. (The corresponding call to pop_it
5873 in case of an empty display string is in
5874 next_overlay_string.) */
5875 if (!(!it->bidi_p
5876 && STRINGP (it->string) && !SCHARS (it->string)))
5877 push_it (it, NULL);
5878
5879 /* Set up IT to deliver display elements from the first overlay
5880 string. */
5881 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5882 it->string = it->overlay_strings[0];
5883 it->from_overlay = Qnil;
5884 it->stop_charpos = 0;
5885 eassert (STRINGP (it->string));
5886 it->end_charpos = SCHARS (it->string);
5887 it->prev_stop = 0;
5888 it->base_level_stop = 0;
5889 it->multibyte_p = STRING_MULTIBYTE (it->string);
5890 it->method = GET_FROM_STRING;
5891 it->from_disp_prop_p = 0;
5892
5893 /* Force paragraph direction to be that of the parent
5894 buffer. */
5895 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5896 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5897 else
5898 it->paragraph_embedding = L2R;
5899
5900 /* Set up the bidi iterator for this overlay string. */
5901 if (it->bidi_p)
5902 {
5903 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5904
5905 it->bidi_it.string.lstring = it->string;
5906 it->bidi_it.string.s = NULL;
5907 it->bidi_it.string.schars = SCHARS (it->string);
5908 it->bidi_it.string.bufpos = pos;
5909 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5910 it->bidi_it.string.unibyte = !it->multibyte_p;
5911 it->bidi_it.w = it->w;
5912 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5913 }
5914 return 1;
5915 }
5916
5917 it->current.overlay_string_index = -1;
5918 return 0;
5919 }
5920
5921 static int
5922 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5923 {
5924 it->string = Qnil;
5925 it->method = GET_FROM_BUFFER;
5926
5927 (void) get_overlay_strings_1 (it, charpos, 1);
5928
5929 CHECK_IT (it);
5930
5931 /* Value is non-zero if we found at least one overlay string. */
5932 return STRINGP (it->string);
5933 }
5934
5935
5936 \f
5937 /***********************************************************************
5938 Saving and restoring state
5939 ***********************************************************************/
5940
5941 /* Save current settings of IT on IT->stack. Called, for example,
5942 before setting up IT for an overlay string, to be able to restore
5943 IT's settings to what they were after the overlay string has been
5944 processed. If POSITION is non-NULL, it is the position to save on
5945 the stack instead of IT->position. */
5946
5947 static void
5948 push_it (struct it *it, struct text_pos *position)
5949 {
5950 struct iterator_stack_entry *p;
5951
5952 eassert (it->sp < IT_STACK_SIZE);
5953 p = it->stack + it->sp;
5954
5955 p->stop_charpos = it->stop_charpos;
5956 p->prev_stop = it->prev_stop;
5957 p->base_level_stop = it->base_level_stop;
5958 p->cmp_it = it->cmp_it;
5959 eassert (it->face_id >= 0);
5960 p->face_id = it->face_id;
5961 p->string = it->string;
5962 p->method = it->method;
5963 p->from_overlay = it->from_overlay;
5964 switch (p->method)
5965 {
5966 case GET_FROM_IMAGE:
5967 p->u.image.object = it->object;
5968 p->u.image.image_id = it->image_id;
5969 p->u.image.slice = it->slice;
5970 break;
5971 case GET_FROM_STRETCH:
5972 p->u.stretch.object = it->object;
5973 break;
5974 #ifdef HAVE_XWIDGETS
5975 case GET_FROM_XWIDGET:
5976 p->u.xwidget.object = it->object;
5977 break;
5978 #endif
5979 }
5980 p->position = position ? *position : it->position;
5981 p->current = it->current;
5982 p->end_charpos = it->end_charpos;
5983 p->string_nchars = it->string_nchars;
5984 p->area = it->area;
5985 p->multibyte_p = it->multibyte_p;
5986 p->avoid_cursor_p = it->avoid_cursor_p;
5987 p->space_width = it->space_width;
5988 p->font_height = it->font_height;
5989 p->voffset = it->voffset;
5990 p->string_from_display_prop_p = it->string_from_display_prop_p;
5991 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5992 p->display_ellipsis_p = 0;
5993 p->line_wrap = it->line_wrap;
5994 p->bidi_p = it->bidi_p;
5995 p->paragraph_embedding = it->paragraph_embedding;
5996 p->from_disp_prop_p = it->from_disp_prop_p;
5997 ++it->sp;
5998
5999 /* Save the state of the bidi iterator as well. */
6000 if (it->bidi_p)
6001 bidi_push_it (&it->bidi_it);
6002 }
6003
6004 static void
6005 iterate_out_of_display_property (struct it *it)
6006 {
6007 int buffer_p = !STRINGP (it->string);
6008 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6009 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6010
6011 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6012
6013 /* Maybe initialize paragraph direction. If we are at the beginning
6014 of a new paragraph, next_element_from_buffer may not have a
6015 chance to do that. */
6016 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6017 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6018 /* prev_stop can be zero, so check against BEGV as well. */
6019 while (it->bidi_it.charpos >= bob
6020 && it->prev_stop <= it->bidi_it.charpos
6021 && it->bidi_it.charpos < CHARPOS (it->position)
6022 && it->bidi_it.charpos < eob)
6023 bidi_move_to_visually_next (&it->bidi_it);
6024 /* Record the stop_pos we just crossed, for when we cross it
6025 back, maybe. */
6026 if (it->bidi_it.charpos > CHARPOS (it->position))
6027 it->prev_stop = CHARPOS (it->position);
6028 /* If we ended up not where pop_it put us, resync IT's
6029 positional members with the bidi iterator. */
6030 if (it->bidi_it.charpos != CHARPOS (it->position))
6031 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6032 if (buffer_p)
6033 it->current.pos = it->position;
6034 else
6035 it->current.string_pos = it->position;
6036 }
6037
6038 /* Restore IT's settings from IT->stack. Called, for example, when no
6039 more overlay strings must be processed, and we return to delivering
6040 display elements from a buffer, or when the end of a string from a
6041 `display' property is reached and we return to delivering display
6042 elements from an overlay string, or from a buffer. */
6043
6044 static void
6045 pop_it (struct it *it)
6046 {
6047 struct iterator_stack_entry *p;
6048 int from_display_prop = it->from_disp_prop_p;
6049
6050 eassert (it->sp > 0);
6051 --it->sp;
6052 p = it->stack + it->sp;
6053 it->stop_charpos = p->stop_charpos;
6054 it->prev_stop = p->prev_stop;
6055 it->base_level_stop = p->base_level_stop;
6056 it->cmp_it = p->cmp_it;
6057 it->face_id = p->face_id;
6058 it->current = p->current;
6059 it->position = p->position;
6060 it->string = p->string;
6061 it->from_overlay = p->from_overlay;
6062 if (NILP (it->string))
6063 SET_TEXT_POS (it->current.string_pos, -1, -1);
6064 it->method = p->method;
6065 switch (it->method)
6066 {
6067 case GET_FROM_IMAGE:
6068 it->image_id = p->u.image.image_id;
6069 it->object = p->u.image.object;
6070 it->slice = p->u.image.slice;
6071 break;
6072 #ifdef HAVE_XWIDGETS
6073 case GET_FROM_XWIDGET:
6074 it->object = p->u.xwidget.object;
6075 break;
6076 #endif
6077 case GET_FROM_STRETCH:
6078 it->object = p->u.stretch.object;
6079 break;
6080 case GET_FROM_BUFFER:
6081 it->object = it->w->contents;
6082 break;
6083 case GET_FROM_STRING:
6084 {
6085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6086
6087 /* Restore the face_box_p flag, since it could have been
6088 overwritten by the face of the object that we just finished
6089 displaying. */
6090 if (face)
6091 it->face_box_p = face->box != FACE_NO_BOX;
6092 it->object = it->string;
6093 }
6094 break;
6095 case GET_FROM_DISPLAY_VECTOR:
6096 if (it->s)
6097 it->method = GET_FROM_C_STRING;
6098 else if (STRINGP (it->string))
6099 it->method = GET_FROM_STRING;
6100 else
6101 {
6102 it->method = GET_FROM_BUFFER;
6103 it->object = it->w->contents;
6104 }
6105 }
6106 it->end_charpos = p->end_charpos;
6107 it->string_nchars = p->string_nchars;
6108 it->area = p->area;
6109 it->multibyte_p = p->multibyte_p;
6110 it->avoid_cursor_p = p->avoid_cursor_p;
6111 it->space_width = p->space_width;
6112 it->font_height = p->font_height;
6113 it->voffset = p->voffset;
6114 it->string_from_display_prop_p = p->string_from_display_prop_p;
6115 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6116 it->line_wrap = p->line_wrap;
6117 it->bidi_p = p->bidi_p;
6118 it->paragraph_embedding = p->paragraph_embedding;
6119 it->from_disp_prop_p = p->from_disp_prop_p;
6120 if (it->bidi_p)
6121 {
6122 bidi_pop_it (&it->bidi_it);
6123 /* Bidi-iterate until we get out of the portion of text, if any,
6124 covered by a `display' text property or by an overlay with
6125 `display' property. (We cannot just jump there, because the
6126 internal coherency of the bidi iterator state can not be
6127 preserved across such jumps.) We also must determine the
6128 paragraph base direction if the overlay we just processed is
6129 at the beginning of a new paragraph. */
6130 if (from_display_prop
6131 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6132 iterate_out_of_display_property (it);
6133
6134 eassert ((BUFFERP (it->object)
6135 && IT_CHARPOS (*it) == it->bidi_it.charpos
6136 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6137 || (STRINGP (it->object)
6138 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6139 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6140 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6141 }
6142 }
6143
6144
6145 \f
6146 /***********************************************************************
6147 Moving over lines
6148 ***********************************************************************/
6149
6150 /* Set IT's current position to the previous line start. */
6151
6152 static void
6153 back_to_previous_line_start (struct it *it)
6154 {
6155 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6156
6157 DEC_BOTH (cp, bp);
6158 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6159 }
6160
6161
6162 /* Move IT to the next line start.
6163
6164 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6165 we skipped over part of the text (as opposed to moving the iterator
6166 continuously over the text). Otherwise, don't change the value
6167 of *SKIPPED_P.
6168
6169 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6170 iterator on the newline, if it was found.
6171
6172 Newlines may come from buffer text, overlay strings, or strings
6173 displayed via the `display' property. That's the reason we can't
6174 simply use find_newline_no_quit.
6175
6176 Note that this function may not skip over invisible text that is so
6177 because of text properties and immediately follows a newline. If
6178 it would, function reseat_at_next_visible_line_start, when called
6179 from set_iterator_to_next, would effectively make invisible
6180 characters following a newline part of the wrong glyph row, which
6181 leads to wrong cursor motion. */
6182
6183 static int
6184 forward_to_next_line_start (struct it *it, int *skipped_p,
6185 struct bidi_it *bidi_it_prev)
6186 {
6187 ptrdiff_t old_selective;
6188 int newline_found_p, n;
6189 const int MAX_NEWLINE_DISTANCE = 500;
6190
6191 /* If already on a newline, just consume it to avoid unintended
6192 skipping over invisible text below. */
6193 if (it->what == IT_CHARACTER
6194 && it->c == '\n'
6195 && CHARPOS (it->position) == IT_CHARPOS (*it))
6196 {
6197 if (it->bidi_p && bidi_it_prev)
6198 *bidi_it_prev = it->bidi_it;
6199 set_iterator_to_next (it, 0);
6200 it->c = 0;
6201 return 1;
6202 }
6203
6204 /* Don't handle selective display in the following. It's (a)
6205 unnecessary because it's done by the caller, and (b) leads to an
6206 infinite recursion because next_element_from_ellipsis indirectly
6207 calls this function. */
6208 old_selective = it->selective;
6209 it->selective = 0;
6210
6211 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6212 from buffer text. */
6213 for (n = newline_found_p = 0;
6214 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6215 n += STRINGP (it->string) ? 0 : 1)
6216 {
6217 if (!get_next_display_element (it))
6218 return 0;
6219 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6220 if (newline_found_p && it->bidi_p && bidi_it_prev)
6221 *bidi_it_prev = it->bidi_it;
6222 set_iterator_to_next (it, 0);
6223 }
6224
6225 /* If we didn't find a newline near enough, see if we can use a
6226 short-cut. */
6227 if (!newline_found_p)
6228 {
6229 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6230 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6231 1, &bytepos);
6232 Lisp_Object pos;
6233
6234 eassert (!STRINGP (it->string));
6235
6236 /* If there isn't any `display' property in sight, and no
6237 overlays, we can just use the position of the newline in
6238 buffer text. */
6239 if (it->stop_charpos >= limit
6240 || ((pos = Fnext_single_property_change (make_number (start),
6241 Qdisplay, Qnil,
6242 make_number (limit)),
6243 NILP (pos))
6244 && next_overlay_change (start) == ZV))
6245 {
6246 if (!it->bidi_p)
6247 {
6248 IT_CHARPOS (*it) = limit;
6249 IT_BYTEPOS (*it) = bytepos;
6250 }
6251 else
6252 {
6253 struct bidi_it bprev;
6254
6255 /* Help bidi.c avoid expensive searches for display
6256 properties and overlays, by telling it that there are
6257 none up to `limit'. */
6258 if (it->bidi_it.disp_pos < limit)
6259 {
6260 it->bidi_it.disp_pos = limit;
6261 it->bidi_it.disp_prop = 0;
6262 }
6263 do {
6264 bprev = it->bidi_it;
6265 bidi_move_to_visually_next (&it->bidi_it);
6266 } while (it->bidi_it.charpos != limit);
6267 IT_CHARPOS (*it) = limit;
6268 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6269 if (bidi_it_prev)
6270 *bidi_it_prev = bprev;
6271 }
6272 *skipped_p = newline_found_p = true;
6273 }
6274 else
6275 {
6276 while (get_next_display_element (it)
6277 && !newline_found_p)
6278 {
6279 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6280 if (newline_found_p && it->bidi_p && bidi_it_prev)
6281 *bidi_it_prev = it->bidi_it;
6282 set_iterator_to_next (it, 0);
6283 }
6284 }
6285 }
6286
6287 it->selective = old_selective;
6288 return newline_found_p;
6289 }
6290
6291
6292 /* Set IT's current position to the previous visible line start. Skip
6293 invisible text that is so either due to text properties or due to
6294 selective display. Caution: this does not change IT->current_x and
6295 IT->hpos. */
6296
6297 static void
6298 back_to_previous_visible_line_start (struct it *it)
6299 {
6300 while (IT_CHARPOS (*it) > BEGV)
6301 {
6302 back_to_previous_line_start (it);
6303
6304 if (IT_CHARPOS (*it) <= BEGV)
6305 break;
6306
6307 /* If selective > 0, then lines indented more than its value are
6308 invisible. */
6309 if (it->selective > 0
6310 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6311 it->selective))
6312 continue;
6313
6314 /* Check the newline before point for invisibility. */
6315 {
6316 Lisp_Object prop;
6317 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6318 Qinvisible, it->window);
6319 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6320 continue;
6321 }
6322
6323 if (IT_CHARPOS (*it) <= BEGV)
6324 break;
6325
6326 {
6327 struct it it2;
6328 void *it2data = NULL;
6329 ptrdiff_t pos;
6330 ptrdiff_t beg, end;
6331 Lisp_Object val, overlay;
6332
6333 SAVE_IT (it2, *it, it2data);
6334
6335 /* If newline is part of a composition, continue from start of composition */
6336 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6337 && beg < IT_CHARPOS (*it))
6338 goto replaced;
6339
6340 /* If newline is replaced by a display property, find start of overlay
6341 or interval and continue search from that point. */
6342 pos = --IT_CHARPOS (it2);
6343 --IT_BYTEPOS (it2);
6344 it2.sp = 0;
6345 bidi_unshelve_cache (NULL, 0);
6346 it2.string_from_display_prop_p = 0;
6347 it2.from_disp_prop_p = 0;
6348 if (handle_display_prop (&it2) == HANDLED_RETURN
6349 && !NILP (val = get_char_property_and_overlay
6350 (make_number (pos), Qdisplay, Qnil, &overlay))
6351 && (OVERLAYP (overlay)
6352 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6353 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6354 {
6355 RESTORE_IT (it, it, it2data);
6356 goto replaced;
6357 }
6358
6359 /* Newline is not replaced by anything -- so we are done. */
6360 RESTORE_IT (it, it, it2data);
6361 break;
6362
6363 replaced:
6364 if (beg < BEGV)
6365 beg = BEGV;
6366 IT_CHARPOS (*it) = beg;
6367 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6368 }
6369 }
6370
6371 it->continuation_lines_width = 0;
6372
6373 eassert (IT_CHARPOS (*it) >= BEGV);
6374 eassert (IT_CHARPOS (*it) == BEGV
6375 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6376 CHECK_IT (it);
6377 }
6378
6379
6380 /* Reseat iterator IT at the previous visible line start. Skip
6381 invisible text that is so either due to text properties or due to
6382 selective display. At the end, update IT's overlay information,
6383 face information etc. */
6384
6385 void
6386 reseat_at_previous_visible_line_start (struct it *it)
6387 {
6388 back_to_previous_visible_line_start (it);
6389 reseat (it, it->current.pos, 1);
6390 CHECK_IT (it);
6391 }
6392
6393
6394 /* Reseat iterator IT on the next visible line start in the current
6395 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6396 preceding the line start. Skip over invisible text that is so
6397 because of selective display. Compute faces, overlays etc at the
6398 new position. Note that this function does not skip over text that
6399 is invisible because of text properties. */
6400
6401 static void
6402 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6403 {
6404 int newline_found_p, skipped_p = 0;
6405 struct bidi_it bidi_it_prev;
6406
6407 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6408
6409 /* Skip over lines that are invisible because they are indented
6410 more than the value of IT->selective. */
6411 if (it->selective > 0)
6412 while (IT_CHARPOS (*it) < ZV
6413 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6414 it->selective))
6415 {
6416 eassert (IT_BYTEPOS (*it) == BEGV
6417 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6418 newline_found_p =
6419 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6420 }
6421
6422 /* Position on the newline if that's what's requested. */
6423 if (on_newline_p && newline_found_p)
6424 {
6425 if (STRINGP (it->string))
6426 {
6427 if (IT_STRING_CHARPOS (*it) > 0)
6428 {
6429 if (!it->bidi_p)
6430 {
6431 --IT_STRING_CHARPOS (*it);
6432 --IT_STRING_BYTEPOS (*it);
6433 }
6434 else
6435 {
6436 /* We need to restore the bidi iterator to the state
6437 it had on the newline, and resync the IT's
6438 position with that. */
6439 it->bidi_it = bidi_it_prev;
6440 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6441 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6442 }
6443 }
6444 }
6445 else if (IT_CHARPOS (*it) > BEGV)
6446 {
6447 if (!it->bidi_p)
6448 {
6449 --IT_CHARPOS (*it);
6450 --IT_BYTEPOS (*it);
6451 }
6452 else
6453 {
6454 /* We need to restore the bidi iterator to the state it
6455 had on the newline and resync IT with that. */
6456 it->bidi_it = bidi_it_prev;
6457 IT_CHARPOS (*it) = it->bidi_it.charpos;
6458 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6459 }
6460 reseat (it, it->current.pos, 0);
6461 }
6462 }
6463 else if (skipped_p)
6464 reseat (it, it->current.pos, 0);
6465
6466 CHECK_IT (it);
6467 }
6468
6469
6470 \f
6471 /***********************************************************************
6472 Changing an iterator's position
6473 ***********************************************************************/
6474
6475 /* Change IT's current position to POS in current_buffer. If FORCE_P
6476 is non-zero, always check for text properties at the new position.
6477 Otherwise, text properties are only looked up if POS >=
6478 IT->check_charpos of a property. */
6479
6480 static void
6481 reseat (struct it *it, struct text_pos pos, int force_p)
6482 {
6483 ptrdiff_t original_pos = IT_CHARPOS (*it);
6484
6485 reseat_1 (it, pos, 0);
6486
6487 /* Determine where to check text properties. Avoid doing it
6488 where possible because text property lookup is very expensive. */
6489 if (force_p
6490 || CHARPOS (pos) > it->stop_charpos
6491 || CHARPOS (pos) < original_pos)
6492 {
6493 if (it->bidi_p)
6494 {
6495 /* For bidi iteration, we need to prime prev_stop and
6496 base_level_stop with our best estimations. */
6497 /* Implementation note: Of course, POS is not necessarily a
6498 stop position, so assigning prev_pos to it is a lie; we
6499 should have called compute_stop_backwards. However, if
6500 the current buffer does not include any R2L characters,
6501 that call would be a waste of cycles, because the
6502 iterator will never move back, and thus never cross this
6503 "fake" stop position. So we delay that backward search
6504 until the time we really need it, in next_element_from_buffer. */
6505 if (CHARPOS (pos) != it->prev_stop)
6506 it->prev_stop = CHARPOS (pos);
6507 if (CHARPOS (pos) < it->base_level_stop)
6508 it->base_level_stop = 0; /* meaning it's unknown */
6509 handle_stop (it);
6510 }
6511 else
6512 {
6513 handle_stop (it);
6514 it->prev_stop = it->base_level_stop = 0;
6515 }
6516
6517 }
6518
6519 CHECK_IT (it);
6520 }
6521
6522
6523 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6524 IT->stop_pos to POS, also. */
6525
6526 static void
6527 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6528 {
6529 /* Don't call this function when scanning a C string. */
6530 eassert (it->s == NULL);
6531
6532 /* POS must be a reasonable value. */
6533 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6534
6535 it->current.pos = it->position = pos;
6536 it->end_charpos = ZV;
6537 it->dpvec = NULL;
6538 it->current.dpvec_index = -1;
6539 it->current.overlay_string_index = -1;
6540 IT_STRING_CHARPOS (*it) = -1;
6541 IT_STRING_BYTEPOS (*it) = -1;
6542 it->string = Qnil;
6543 it->method = GET_FROM_BUFFER;
6544 it->object = it->w->contents;
6545 it->area = TEXT_AREA;
6546 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6547 it->sp = 0;
6548 it->string_from_display_prop_p = 0;
6549 it->string_from_prefix_prop_p = 0;
6550
6551 it->from_disp_prop_p = 0;
6552 it->face_before_selective_p = 0;
6553 if (it->bidi_p)
6554 {
6555 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6556 &it->bidi_it);
6557 bidi_unshelve_cache (NULL, 0);
6558 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6559 it->bidi_it.string.s = NULL;
6560 it->bidi_it.string.lstring = Qnil;
6561 it->bidi_it.string.bufpos = 0;
6562 it->bidi_it.string.from_disp_str = 0;
6563 it->bidi_it.string.unibyte = 0;
6564 it->bidi_it.w = it->w;
6565 }
6566
6567 if (set_stop_p)
6568 {
6569 it->stop_charpos = CHARPOS (pos);
6570 it->base_level_stop = CHARPOS (pos);
6571 }
6572 /* This make the information stored in it->cmp_it invalidate. */
6573 it->cmp_it.id = -1;
6574 }
6575
6576
6577 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6578 If S is non-null, it is a C string to iterate over. Otherwise,
6579 STRING gives a Lisp string to iterate over.
6580
6581 If PRECISION > 0, don't return more then PRECISION number of
6582 characters from the string.
6583
6584 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6585 characters have been returned. FIELD_WIDTH < 0 means an infinite
6586 field width.
6587
6588 MULTIBYTE = 0 means disable processing of multibyte characters,
6589 MULTIBYTE > 0 means enable it,
6590 MULTIBYTE < 0 means use IT->multibyte_p.
6591
6592 IT must be initialized via a prior call to init_iterator before
6593 calling this function. */
6594
6595 static void
6596 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6597 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6598 int multibyte)
6599 {
6600 /* No text property checks performed by default, but see below. */
6601 it->stop_charpos = -1;
6602
6603 /* Set iterator position and end position. */
6604 memset (&it->current, 0, sizeof it->current);
6605 it->current.overlay_string_index = -1;
6606 it->current.dpvec_index = -1;
6607 eassert (charpos >= 0);
6608
6609 /* If STRING is specified, use its multibyteness, otherwise use the
6610 setting of MULTIBYTE, if specified. */
6611 if (multibyte >= 0)
6612 it->multibyte_p = multibyte > 0;
6613
6614 /* Bidirectional reordering of strings is controlled by the default
6615 value of bidi-display-reordering. Don't try to reorder while
6616 loading loadup.el, as the necessary character property tables are
6617 not yet available. */
6618 it->bidi_p =
6619 NILP (Vpurify_flag)
6620 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6621
6622 if (s == NULL)
6623 {
6624 eassert (STRINGP (string));
6625 it->string = string;
6626 it->s = NULL;
6627 it->end_charpos = it->string_nchars = SCHARS (string);
6628 it->method = GET_FROM_STRING;
6629 it->current.string_pos = string_pos (charpos, string);
6630
6631 if (it->bidi_p)
6632 {
6633 it->bidi_it.string.lstring = string;
6634 it->bidi_it.string.s = NULL;
6635 it->bidi_it.string.schars = it->end_charpos;
6636 it->bidi_it.string.bufpos = 0;
6637 it->bidi_it.string.from_disp_str = 0;
6638 it->bidi_it.string.unibyte = !it->multibyte_p;
6639 it->bidi_it.w = it->w;
6640 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6641 FRAME_WINDOW_P (it->f), &it->bidi_it);
6642 }
6643 }
6644 else
6645 {
6646 it->s = (const unsigned char *) s;
6647 it->string = Qnil;
6648
6649 /* Note that we use IT->current.pos, not it->current.string_pos,
6650 for displaying C strings. */
6651 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6652 if (it->multibyte_p)
6653 {
6654 it->current.pos = c_string_pos (charpos, s, 1);
6655 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6656 }
6657 else
6658 {
6659 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6660 it->end_charpos = it->string_nchars = strlen (s);
6661 }
6662
6663 if (it->bidi_p)
6664 {
6665 it->bidi_it.string.lstring = Qnil;
6666 it->bidi_it.string.s = (const unsigned char *) s;
6667 it->bidi_it.string.schars = it->end_charpos;
6668 it->bidi_it.string.bufpos = 0;
6669 it->bidi_it.string.from_disp_str = 0;
6670 it->bidi_it.string.unibyte = !it->multibyte_p;
6671 it->bidi_it.w = it->w;
6672 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6673 &it->bidi_it);
6674 }
6675 it->method = GET_FROM_C_STRING;
6676 }
6677
6678 /* PRECISION > 0 means don't return more than PRECISION characters
6679 from the string. */
6680 if (precision > 0 && it->end_charpos - charpos > precision)
6681 {
6682 it->end_charpos = it->string_nchars = charpos + precision;
6683 if (it->bidi_p)
6684 it->bidi_it.string.schars = it->end_charpos;
6685 }
6686
6687 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6688 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6689 FIELD_WIDTH < 0 means infinite field width. This is useful for
6690 padding with `-' at the end of a mode line. */
6691 if (field_width < 0)
6692 field_width = INFINITY;
6693 /* Implementation note: We deliberately don't enlarge
6694 it->bidi_it.string.schars here to fit it->end_charpos, because
6695 the bidi iterator cannot produce characters out of thin air. */
6696 if (field_width > it->end_charpos - charpos)
6697 it->end_charpos = charpos + field_width;
6698
6699 /* Use the standard display table for displaying strings. */
6700 if (DISP_TABLE_P (Vstandard_display_table))
6701 it->dp = XCHAR_TABLE (Vstandard_display_table);
6702
6703 it->stop_charpos = charpos;
6704 it->prev_stop = charpos;
6705 it->base_level_stop = 0;
6706 if (it->bidi_p)
6707 {
6708 it->bidi_it.first_elt = 1;
6709 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6710 it->bidi_it.disp_pos = -1;
6711 }
6712 if (s == NULL && it->multibyte_p)
6713 {
6714 ptrdiff_t endpos = SCHARS (it->string);
6715 if (endpos > it->end_charpos)
6716 endpos = it->end_charpos;
6717 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6718 it->string);
6719 }
6720 CHECK_IT (it);
6721 }
6722
6723
6724 \f
6725 /***********************************************************************
6726 Iteration
6727 ***********************************************************************/
6728
6729 /* Map enum it_method value to corresponding next_element_from_* function. */
6730
6731 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6732 {
6733 next_element_from_buffer,
6734 next_element_from_display_vector,
6735 next_element_from_string,
6736 next_element_from_c_string,
6737 next_element_from_image,
6738 next_element_from_stretch
6739 #ifdef HAVE_XWIDGETS
6740 ,next_element_from_xwidget
6741 #endif
6742 };
6743
6744 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6745
6746
6747 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6748 (possibly with the following characters). */
6749
6750 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6751 ((IT)->cmp_it.id >= 0 \
6752 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6753 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6754 END_CHARPOS, (IT)->w, \
6755 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6756 (IT)->string)))
6757
6758
6759 /* Lookup the char-table Vglyphless_char_display for character C (-1
6760 if we want information for no-font case), and return the display
6761 method symbol. By side-effect, update it->what and
6762 it->glyphless_method. This function is called from
6763 get_next_display_element for each character element, and from
6764 x_produce_glyphs when no suitable font was found. */
6765
6766 Lisp_Object
6767 lookup_glyphless_char_display (int c, struct it *it)
6768 {
6769 Lisp_Object glyphless_method = Qnil;
6770
6771 if (CHAR_TABLE_P (Vglyphless_char_display)
6772 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6773 {
6774 if (c >= 0)
6775 {
6776 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6777 if (CONSP (glyphless_method))
6778 glyphless_method = FRAME_WINDOW_P (it->f)
6779 ? XCAR (glyphless_method)
6780 : XCDR (glyphless_method);
6781 }
6782 else
6783 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6784 }
6785
6786 retry:
6787 if (NILP (glyphless_method))
6788 {
6789 if (c >= 0)
6790 /* The default is to display the character by a proper font. */
6791 return Qnil;
6792 /* The default for the no-font case is to display an empty box. */
6793 glyphless_method = Qempty_box;
6794 }
6795 if (EQ (glyphless_method, Qzero_width))
6796 {
6797 if (c >= 0)
6798 return glyphless_method;
6799 /* This method can't be used for the no-font case. */
6800 glyphless_method = Qempty_box;
6801 }
6802 if (EQ (glyphless_method, Qthin_space))
6803 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6804 else if (EQ (glyphless_method, Qempty_box))
6805 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6806 else if (EQ (glyphless_method, Qhex_code))
6807 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6808 else if (STRINGP (glyphless_method))
6809 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6810 else
6811 {
6812 /* Invalid value. We use the default method. */
6813 glyphless_method = Qnil;
6814 goto retry;
6815 }
6816 it->what = IT_GLYPHLESS;
6817 return glyphless_method;
6818 }
6819
6820 /* Merge escape glyph face and cache the result. */
6821
6822 static struct frame *last_escape_glyph_frame = NULL;
6823 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6824 static int last_escape_glyph_merged_face_id = 0;
6825
6826 static int
6827 merge_escape_glyph_face (struct it *it)
6828 {
6829 int face_id;
6830
6831 if (it->f == last_escape_glyph_frame
6832 && it->face_id == last_escape_glyph_face_id)
6833 face_id = last_escape_glyph_merged_face_id;
6834 else
6835 {
6836 /* Merge the `escape-glyph' face into the current face. */
6837 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6838 last_escape_glyph_frame = it->f;
6839 last_escape_glyph_face_id = it->face_id;
6840 last_escape_glyph_merged_face_id = face_id;
6841 }
6842 return face_id;
6843 }
6844
6845 /* Likewise for glyphless glyph face. */
6846
6847 static struct frame *last_glyphless_glyph_frame = NULL;
6848 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_glyphless_glyph_merged_face_id = 0;
6850
6851 int
6852 merge_glyphless_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_glyphless_glyph_frame
6857 && it->face_id == last_glyphless_glyph_face_id)
6858 face_id = last_glyphless_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `glyphless-char' face into the current face. */
6862 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6863 last_glyphless_glyph_frame = it->f;
6864 last_glyphless_glyph_face_id = it->face_id;
6865 last_glyphless_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Load IT's display element fields with information about the next
6871 display element from the current position of IT. Value is zero if
6872 end of buffer (or C string) is reached. */
6873
6874 static int
6875 get_next_display_element (struct it *it)
6876 {
6877 /* Non-zero means that we found a display element. Zero means that
6878 we hit the end of what we iterate over. Performance note: the
6879 function pointer `method' used here turns out to be faster than
6880 using a sequence of if-statements. */
6881 int success_p;
6882
6883 get_next:
6884 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6885
6886 if (it->what == IT_CHARACTER)
6887 {
6888 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6889 and only if (a) the resolved directionality of that character
6890 is R..." */
6891 /* FIXME: Do we need an exception for characters from display
6892 tables? */
6893 if (it->bidi_p && it->bidi_it.type == STRONG_R
6894 && !inhibit_bidi_mirroring)
6895 it->c = bidi_mirror_char (it->c);
6896 /* Map via display table or translate control characters.
6897 IT->c, IT->len etc. have been set to the next character by
6898 the function call above. If we have a display table, and it
6899 contains an entry for IT->c, translate it. Don't do this if
6900 IT->c itself comes from a display table, otherwise we could
6901 end up in an infinite recursion. (An alternative could be to
6902 count the recursion depth of this function and signal an
6903 error when a certain maximum depth is reached.) Is it worth
6904 it? */
6905 if (success_p && it->dpvec == NULL)
6906 {
6907 Lisp_Object dv;
6908 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6909 int nonascii_space_p = 0;
6910 int nonascii_hyphen_p = 0;
6911 int c = it->c; /* This is the character to display. */
6912
6913 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6914 {
6915 eassert (SINGLE_BYTE_CHAR_P (c));
6916 if (unibyte_display_via_language_environment)
6917 {
6918 c = DECODE_CHAR (unibyte, c);
6919 if (c < 0)
6920 c = BYTE8_TO_CHAR (it->c);
6921 }
6922 else
6923 c = BYTE8_TO_CHAR (it->c);
6924 }
6925
6926 if (it->dp
6927 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6928 VECTORP (dv)))
6929 {
6930 struct Lisp_Vector *v = XVECTOR (dv);
6931
6932 /* Return the first character from the display table
6933 entry, if not empty. If empty, don't display the
6934 current character. */
6935 if (v->header.size)
6936 {
6937 it->dpvec_char_len = it->len;
6938 it->dpvec = v->contents;
6939 it->dpend = v->contents + v->header.size;
6940 it->current.dpvec_index = 0;
6941 it->dpvec_face_id = -1;
6942 it->saved_face_id = it->face_id;
6943 it->method = GET_FROM_DISPLAY_VECTOR;
6944 it->ellipsis_p = 0;
6945 }
6946 else
6947 {
6948 set_iterator_to_next (it, 0);
6949 }
6950 goto get_next;
6951 }
6952
6953 if (! NILP (lookup_glyphless_char_display (c, it)))
6954 {
6955 if (it->what == IT_GLYPHLESS)
6956 goto done;
6957 /* Don't display this character. */
6958 set_iterator_to_next (it, 0);
6959 goto get_next;
6960 }
6961
6962 /* If `nobreak-char-display' is non-nil, we display
6963 non-ASCII spaces and hyphens specially. */
6964 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6965 {
6966 if (c == 0xA0)
6967 nonascii_space_p = true;
6968 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6969 nonascii_hyphen_p = true;
6970 }
6971
6972 /* Translate control characters into `\003' or `^C' form.
6973 Control characters coming from a display table entry are
6974 currently not translated because we use IT->dpvec to hold
6975 the translation. This could easily be changed but I
6976 don't believe that it is worth doing.
6977
6978 The characters handled by `nobreak-char-display' must be
6979 translated too.
6980
6981 Non-printable characters and raw-byte characters are also
6982 translated to octal form. */
6983 if (((c < ' ' || c == 127) /* ASCII control chars. */
6984 ? (it->area != TEXT_AREA
6985 /* In mode line, treat \n, \t like other crl chars. */
6986 || (c != '\t'
6987 && it->glyph_row
6988 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6989 || (c != '\n' && c != '\t'))
6990 : (nonascii_space_p
6991 || nonascii_hyphen_p
6992 || CHAR_BYTE8_P (c)
6993 || ! CHAR_PRINTABLE_P (c))))
6994 {
6995 /* C is a control character, non-ASCII space/hyphen,
6996 raw-byte, or a non-printable character which must be
6997 displayed either as '\003' or as `^C' where the '\\'
6998 and '^' can be defined in the display table. Fill
6999 IT->ctl_chars with glyphs for what we have to
7000 display. Then, set IT->dpvec to these glyphs. */
7001 Lisp_Object gc;
7002 int ctl_len;
7003 int face_id;
7004 int lface_id = 0;
7005 int escape_glyph;
7006
7007 /* Handle control characters with ^. */
7008
7009 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7010 {
7011 int g;
7012
7013 g = '^'; /* default glyph for Control */
7014 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7015 if (it->dp
7016 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 g = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 XSETINT (it->ctl_chars[0], g);
7027 XSETINT (it->ctl_chars[1], c ^ 0100);
7028 ctl_len = 2;
7029 goto display_control;
7030 }
7031
7032 /* Handle non-ascii space in the mode where it only gets
7033 highlighting. */
7034
7035 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7036 {
7037 /* Merge `nobreak-space' into the current face. */
7038 face_id = merge_faces (it->f, Qnobreak_space, 0,
7039 it->face_id);
7040 XSETINT (it->ctl_chars[0], ' ');
7041 ctl_len = 1;
7042 goto display_control;
7043 }
7044
7045 /* Handle sequences that start with the "escape glyph". */
7046
7047 /* the default escape glyph is \. */
7048 escape_glyph = '\\';
7049
7050 if (it->dp
7051 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7052 {
7053 escape_glyph = GLYPH_CODE_CHAR (gc);
7054 lface_id = GLYPH_CODE_FACE (gc);
7055 }
7056
7057 face_id = (lface_id
7058 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7059 : merge_escape_glyph_face (it));
7060
7061 /* Draw non-ASCII hyphen with just highlighting: */
7062
7063 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7064 {
7065 XSETINT (it->ctl_chars[0], '-');
7066 ctl_len = 1;
7067 goto display_control;
7068 }
7069
7070 /* Draw non-ASCII space/hyphen with escape glyph: */
7071
7072 if (nonascii_space_p || nonascii_hyphen_p)
7073 {
7074 XSETINT (it->ctl_chars[0], escape_glyph);
7075 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7076 ctl_len = 2;
7077 goto display_control;
7078 }
7079
7080 {
7081 char str[10];
7082 int len, i;
7083
7084 if (CHAR_BYTE8_P (c))
7085 /* Display \200 instead of \17777600. */
7086 c = CHAR_TO_BYTE8 (c);
7087 len = sprintf (str, "%03o", c);
7088
7089 XSETINT (it->ctl_chars[0], escape_glyph);
7090 for (i = 0; i < len; i++)
7091 XSETINT (it->ctl_chars[i + 1], str[i]);
7092 ctl_len = len + 1;
7093 }
7094
7095 display_control:
7096 /* Set up IT->dpvec and return first character from it. */
7097 it->dpvec_char_len = it->len;
7098 it->dpvec = it->ctl_chars;
7099 it->dpend = it->dpvec + ctl_len;
7100 it->current.dpvec_index = 0;
7101 it->dpvec_face_id = face_id;
7102 it->saved_face_id = it->face_id;
7103 it->method = GET_FROM_DISPLAY_VECTOR;
7104 it->ellipsis_p = 0;
7105 goto get_next;
7106 }
7107 it->char_to_display = c;
7108 }
7109 else if (success_p)
7110 {
7111 it->char_to_display = it->c;
7112 }
7113 }
7114
7115 #ifdef HAVE_WINDOW_SYSTEM
7116 /* Adjust face id for a multibyte character. There are no multibyte
7117 character in unibyte text. */
7118 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7119 && it->multibyte_p
7120 && success_p
7121 && FRAME_WINDOW_P (it->f))
7122 {
7123 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7124
7125 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7126 {
7127 /* Automatic composition with glyph-string. */
7128 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7129
7130 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7131 }
7132 else
7133 {
7134 ptrdiff_t pos = (it->s ? -1
7135 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7136 : IT_CHARPOS (*it));
7137 int c;
7138
7139 if (it->what == IT_CHARACTER)
7140 c = it->char_to_display;
7141 else
7142 {
7143 struct composition *cmp = composition_table[it->cmp_it.id];
7144 int i;
7145
7146 c = ' ';
7147 for (i = 0; i < cmp->glyph_len; i++)
7148 /* TAB in a composition means display glyphs with
7149 padding space on the left or right. */
7150 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7151 break;
7152 }
7153 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7154 }
7155 }
7156 #endif /* HAVE_WINDOW_SYSTEM */
7157
7158 done:
7159 /* Is this character the last one of a run of characters with
7160 box? If yes, set IT->end_of_box_run_p to 1. */
7161 if (it->face_box_p
7162 && it->s == NULL)
7163 {
7164 if (it->method == GET_FROM_STRING && it->sp)
7165 {
7166 int face_id = underlying_face_id (it);
7167 struct face *face = FACE_FROM_ID (it->f, face_id);
7168
7169 if (face)
7170 {
7171 if (face->box == FACE_NO_BOX)
7172 {
7173 /* If the box comes from face properties in a
7174 display string, check faces in that string. */
7175 int string_face_id = face_after_it_pos (it);
7176 it->end_of_box_run_p
7177 = (FACE_FROM_ID (it->f, string_face_id)->box
7178 == FACE_NO_BOX);
7179 }
7180 /* Otherwise, the box comes from the underlying face.
7181 If this is the last string character displayed, check
7182 the next buffer location. */
7183 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7184 /* n_overlay_strings is unreliable unless
7185 overlay_string_index is non-negative. */
7186 && ((it->current.overlay_string_index >= 0
7187 && (it->current.overlay_string_index
7188 == it->n_overlay_strings - 1))
7189 /* A string from display property. */
7190 || it->from_disp_prop_p))
7191 {
7192 ptrdiff_t ignore;
7193 int next_face_id;
7194 struct text_pos pos = it->current.pos;
7195
7196 /* For a string from a display property, the next
7197 buffer position is stored in the 'position'
7198 member of the iteration stack slot below the
7199 current one, see handle_single_display_spec. By
7200 contrast, it->current.pos was is not yet updated
7201 to point to that buffer position; that will
7202 happen in pop_it, after we finish displaying the
7203 current string. Note that we already checked
7204 above that it->sp is positive, so subtracting one
7205 from it is safe. */
7206 if (it->from_disp_prop_p)
7207 pos = (it->stack + it->sp - 1)->position;
7208 else
7209 INC_TEXT_POS (pos, it->multibyte_p);
7210
7211 if (CHARPOS (pos) >= ZV)
7212 it->end_of_box_run_p = true;
7213 else
7214 {
7215 next_face_id = face_at_buffer_position
7216 (it->w, CHARPOS (pos), &ignore,
7217 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, next_face_id)->box
7220 == FACE_NO_BOX);
7221 }
7222 }
7223 }
7224 }
7225 /* next_element_from_display_vector sets this flag according to
7226 faces of the display vector glyphs, see there. */
7227 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7228 {
7229 int face_id = face_after_it_pos (it);
7230 it->end_of_box_run_p
7231 = (face_id != it->face_id
7232 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7233 }
7234 }
7235 /* If we reached the end of the object we've been iterating (e.g., a
7236 display string or an overlay string), and there's something on
7237 IT->stack, proceed with what's on the stack. It doesn't make
7238 sense to return zero if there's unprocessed stuff on the stack,
7239 because otherwise that stuff will never be displayed. */
7240 if (!success_p && it->sp > 0)
7241 {
7242 set_iterator_to_next (it, 0);
7243 success_p = get_next_display_element (it);
7244 }
7245
7246 /* Value is 0 if end of buffer or string reached. */
7247 return success_p;
7248 }
7249
7250
7251 /* Move IT to the next display element.
7252
7253 RESEAT_P non-zero means if called on a newline in buffer text,
7254 skip to the next visible line start.
7255
7256 Functions get_next_display_element and set_iterator_to_next are
7257 separate because I find this arrangement easier to handle than a
7258 get_next_display_element function that also increments IT's
7259 position. The way it is we can first look at an iterator's current
7260 display element, decide whether it fits on a line, and if it does,
7261 increment the iterator position. The other way around we probably
7262 would either need a flag indicating whether the iterator has to be
7263 incremented the next time, or we would have to implement a
7264 decrement position function which would not be easy to write. */
7265
7266 void
7267 set_iterator_to_next (struct it *it, int reseat_p)
7268 {
7269 /* Reset flags indicating start and end of a sequence of characters
7270 with box. Reset them at the start of this function because
7271 moving the iterator to a new position might set them. */
7272 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7273
7274 switch (it->method)
7275 {
7276 case GET_FROM_BUFFER:
7277 /* The current display element of IT is a character from
7278 current_buffer. Advance in the buffer, and maybe skip over
7279 invisible lines that are so because of selective display. */
7280 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7281 reseat_at_next_visible_line_start (it, 0);
7282 else if (it->cmp_it.id >= 0)
7283 {
7284 /* We are currently getting glyphs from a composition. */
7285 if (! it->bidi_p)
7286 {
7287 IT_CHARPOS (*it) += it->cmp_it.nchars;
7288 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7289 }
7290 else
7291 {
7292 int i;
7293
7294 /* Update IT's char/byte positions to point to the first
7295 character of the next grapheme cluster, or to the
7296 character visually after the current composition. */
7297 for (i = 0; i < it->cmp_it.nchars; i++)
7298 bidi_move_to_visually_next (&it->bidi_it);
7299 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7300 IT_CHARPOS (*it) = it->bidi_it.charpos;
7301 }
7302
7303 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7304 && it->cmp_it.to < it->cmp_it.nglyphs)
7305 {
7306 /* Composition created while scanning forward. Proceed
7307 to the next grapheme cluster. */
7308 it->cmp_it.from = it->cmp_it.to;
7309 }
7310 else if ((it->bidi_p && it->cmp_it.reversed_p)
7311 && it->cmp_it.from > 0)
7312 {
7313 /* Composition created while scanning backward. Proceed
7314 to the previous grapheme cluster. */
7315 it->cmp_it.to = it->cmp_it.from;
7316 }
7317 else
7318 {
7319 /* No more grapheme clusters in this composition.
7320 Find the next stop position. */
7321 ptrdiff_t stop = it->end_charpos;
7322
7323 if (it->bidi_it.scan_dir < 0)
7324 /* Now we are scanning backward and don't know
7325 where to stop. */
7326 stop = -1;
7327 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7328 IT_BYTEPOS (*it), stop, Qnil);
7329 }
7330 }
7331 else
7332 {
7333 eassert (it->len != 0);
7334
7335 if (!it->bidi_p)
7336 {
7337 IT_BYTEPOS (*it) += it->len;
7338 IT_CHARPOS (*it) += 1;
7339 }
7340 else
7341 {
7342 int prev_scan_dir = it->bidi_it.scan_dir;
7343 /* If this is a new paragraph, determine its base
7344 direction (a.k.a. its base embedding level). */
7345 if (it->bidi_it.new_paragraph)
7346 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7347 bidi_move_to_visually_next (&it->bidi_it);
7348 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7349 IT_CHARPOS (*it) = it->bidi_it.charpos;
7350 if (prev_scan_dir != it->bidi_it.scan_dir)
7351 {
7352 /* As the scan direction was changed, we must
7353 re-compute the stop position for composition. */
7354 ptrdiff_t stop = it->end_charpos;
7355 if (it->bidi_it.scan_dir < 0)
7356 stop = -1;
7357 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7358 IT_BYTEPOS (*it), stop, Qnil);
7359 }
7360 }
7361 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7362 }
7363 break;
7364
7365 case GET_FROM_C_STRING:
7366 /* Current display element of IT is from a C string. */
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it means
7369 next_element_from_c_string is padding the string with
7370 blanks, in which case we bypass the bidi iterator,
7371 because it cannot deal with such virtual characters. */
7372 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7373 {
7374 IT_BYTEPOS (*it) += it->len;
7375 IT_CHARPOS (*it) += 1;
7376 }
7377 else
7378 {
7379 bidi_move_to_visually_next (&it->bidi_it);
7380 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7381 IT_CHARPOS (*it) = it->bidi_it.charpos;
7382 }
7383 break;
7384
7385 case GET_FROM_DISPLAY_VECTOR:
7386 /* Current display element of IT is from a display table entry.
7387 Advance in the display table definition. Reset it to null if
7388 end reached, and continue with characters from buffers/
7389 strings. */
7390 ++it->current.dpvec_index;
7391
7392 /* Restore face of the iterator to what they were before the
7393 display vector entry (these entries may contain faces). */
7394 it->face_id = it->saved_face_id;
7395
7396 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7397 {
7398 int recheck_faces = it->ellipsis_p;
7399
7400 if (it->s)
7401 it->method = GET_FROM_C_STRING;
7402 else if (STRINGP (it->string))
7403 it->method = GET_FROM_STRING;
7404 else
7405 {
7406 it->method = GET_FROM_BUFFER;
7407 it->object = it->w->contents;
7408 }
7409
7410 it->dpvec = NULL;
7411 it->current.dpvec_index = -1;
7412
7413 /* Skip over characters which were displayed via IT->dpvec. */
7414 if (it->dpvec_char_len < 0)
7415 reseat_at_next_visible_line_start (it, 1);
7416 else if (it->dpvec_char_len > 0)
7417 {
7418 if (it->method == GET_FROM_STRING
7419 && it->current.overlay_string_index >= 0
7420 && it->n_overlay_strings > 0)
7421 it->ignore_overlay_strings_at_pos_p = true;
7422 it->len = it->dpvec_char_len;
7423 set_iterator_to_next (it, reseat_p);
7424 }
7425
7426 /* Maybe recheck faces after display vector. */
7427 if (recheck_faces)
7428 it->stop_charpos = IT_CHARPOS (*it);
7429 }
7430 break;
7431
7432 case GET_FROM_STRING:
7433 /* Current display element is a character from a Lisp string. */
7434 eassert (it->s == NULL && STRINGP (it->string));
7435 /* Don't advance past string end. These conditions are true
7436 when set_iterator_to_next is called at the end of
7437 get_next_display_element, in which case the Lisp string is
7438 already exhausted, and all we want is pop the iterator
7439 stack. */
7440 if (it->current.overlay_string_index >= 0)
7441 {
7442 /* This is an overlay string, so there's no padding with
7443 spaces, and the number of characters in the string is
7444 where the string ends. */
7445 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7446 goto consider_string_end;
7447 }
7448 else
7449 {
7450 /* Not an overlay string. There could be padding, so test
7451 against it->end_charpos. */
7452 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7453 goto consider_string_end;
7454 }
7455 if (it->cmp_it.id >= 0)
7456 {
7457 /* We are delivering display elements from a composition.
7458 Update the string position past the grapheme cluster
7459 we've just processed. */
7460 if (! it->bidi_p)
7461 {
7462 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7463 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7464 }
7465 else
7466 {
7467 int i;
7468
7469 for (i = 0; i < it->cmp_it.nchars; i++)
7470 bidi_move_to_visually_next (&it->bidi_it);
7471 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7472 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7473 }
7474
7475 /* Did we exhaust all the grapheme clusters of this
7476 composition? */
7477 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7478 && (it->cmp_it.to < it->cmp_it.nglyphs))
7479 {
7480 /* Not all the grapheme clusters were processed yet;
7481 advance to the next cluster. */
7482 it->cmp_it.from = it->cmp_it.to;
7483 }
7484 else if ((it->bidi_p && it->cmp_it.reversed_p)
7485 && it->cmp_it.from > 0)
7486 {
7487 /* Likewise: advance to the next cluster, but going in
7488 the reverse direction. */
7489 it->cmp_it.to = it->cmp_it.from;
7490 }
7491 else
7492 {
7493 /* This composition was fully processed; find the next
7494 candidate place for checking for composed
7495 characters. */
7496 /* Always limit string searches to the string length;
7497 any padding spaces are not part of the string, and
7498 there cannot be any compositions in that padding. */
7499 ptrdiff_t stop = SCHARS (it->string);
7500
7501 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7502 stop = -1;
7503 else if (it->end_charpos < stop)
7504 {
7505 /* Cf. PRECISION in reseat_to_string: we might be
7506 limited in how many of the string characters we
7507 need to deliver. */
7508 stop = it->end_charpos;
7509 }
7510 composition_compute_stop_pos (&it->cmp_it,
7511 IT_STRING_CHARPOS (*it),
7512 IT_STRING_BYTEPOS (*it), stop,
7513 it->string);
7514 }
7515 }
7516 else
7517 {
7518 if (!it->bidi_p
7519 /* If the string position is beyond string's end, it
7520 means next_element_from_string is padding the string
7521 with blanks, in which case we bypass the bidi
7522 iterator, because it cannot deal with such virtual
7523 characters. */
7524 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7525 {
7526 IT_STRING_BYTEPOS (*it) += it->len;
7527 IT_STRING_CHARPOS (*it) += 1;
7528 }
7529 else
7530 {
7531 int prev_scan_dir = it->bidi_it.scan_dir;
7532
7533 bidi_move_to_visually_next (&it->bidi_it);
7534 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7535 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7536 /* If the scan direction changes, we may need to update
7537 the place where to check for composed characters. */
7538 if (prev_scan_dir != it->bidi_it.scan_dir)
7539 {
7540 ptrdiff_t stop = SCHARS (it->string);
7541
7542 if (it->bidi_it.scan_dir < 0)
7543 stop = -1;
7544 else if (it->end_charpos < stop)
7545 stop = it->end_charpos;
7546
7547 composition_compute_stop_pos (&it->cmp_it,
7548 IT_STRING_CHARPOS (*it),
7549 IT_STRING_BYTEPOS (*it), stop,
7550 it->string);
7551 }
7552 }
7553 }
7554
7555 consider_string_end:
7556
7557 if (it->current.overlay_string_index >= 0)
7558 {
7559 /* IT->string is an overlay string. Advance to the
7560 next, if there is one. */
7561 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7562 {
7563 it->ellipsis_p = 0;
7564 next_overlay_string (it);
7565 if (it->ellipsis_p)
7566 setup_for_ellipsis (it, 0);
7567 }
7568 }
7569 else
7570 {
7571 /* IT->string is not an overlay string. If we reached
7572 its end, and there is something on IT->stack, proceed
7573 with what is on the stack. This can be either another
7574 string, this time an overlay string, or a buffer. */
7575 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7576 && it->sp > 0)
7577 {
7578 pop_it (it);
7579 if (it->method == GET_FROM_STRING)
7580 goto consider_string_end;
7581 }
7582 }
7583 break;
7584
7585 case GET_FROM_IMAGE:
7586 case GET_FROM_STRETCH:
7587 #ifdef HAVE_XWIDGETS
7588 case GET_FROM_XWIDGET:
7589 #endif
7590
7591 /* The position etc with which we have to proceed are on
7592 the stack. The position may be at the end of a string,
7593 if the `display' property takes up the whole string. */
7594 eassert (it->sp > 0);
7595 pop_it (it);
7596 if (it->method == GET_FROM_STRING)
7597 goto consider_string_end;
7598 break;
7599
7600 default:
7601 /* There are no other methods defined, so this should be a bug. */
7602 emacs_abort ();
7603 }
7604
7605 eassert (it->method != GET_FROM_STRING
7606 || (STRINGP (it->string)
7607 && IT_STRING_CHARPOS (*it) >= 0));
7608 }
7609
7610 /* Load IT's display element fields with information about the next
7611 display element which comes from a display table entry or from the
7612 result of translating a control character to one of the forms `^C'
7613 or `\003'.
7614
7615 IT->dpvec holds the glyphs to return as characters.
7616 IT->saved_face_id holds the face id before the display vector--it
7617 is restored into IT->face_id in set_iterator_to_next. */
7618
7619 static int
7620 next_element_from_display_vector (struct it *it)
7621 {
7622 Lisp_Object gc;
7623 int prev_face_id = it->face_id;
7624 int next_face_id;
7625
7626 /* Precondition. */
7627 eassert (it->dpvec && it->current.dpvec_index >= 0);
7628
7629 it->face_id = it->saved_face_id;
7630
7631 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7632 That seemed totally bogus - so I changed it... */
7633 gc = it->dpvec[it->current.dpvec_index];
7634
7635 if (GLYPH_CODE_P (gc))
7636 {
7637 struct face *this_face, *prev_face, *next_face;
7638
7639 it->c = GLYPH_CODE_CHAR (gc);
7640 it->len = CHAR_BYTES (it->c);
7641
7642 /* The entry may contain a face id to use. Such a face id is
7643 the id of a Lisp face, not a realized face. A face id of
7644 zero means no face is specified. */
7645 if (it->dpvec_face_id >= 0)
7646 it->face_id = it->dpvec_face_id;
7647 else
7648 {
7649 int lface_id = GLYPH_CODE_FACE (gc);
7650 if (lface_id > 0)
7651 it->face_id = merge_faces (it->f, Qt, lface_id,
7652 it->saved_face_id);
7653 }
7654
7655 /* Glyphs in the display vector could have the box face, so we
7656 need to set the related flags in the iterator, as
7657 appropriate. */
7658 this_face = FACE_FROM_ID (it->f, it->face_id);
7659 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7660
7661 /* Is this character the first character of a box-face run? */
7662 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7663 && (!prev_face
7664 || prev_face->box == FACE_NO_BOX));
7665
7666 /* For the last character of the box-face run, we need to look
7667 either at the next glyph from the display vector, or at the
7668 face we saw before the display vector. */
7669 next_face_id = it->saved_face_id;
7670 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7671 {
7672 if (it->dpvec_face_id >= 0)
7673 next_face_id = it->dpvec_face_id;
7674 else
7675 {
7676 int lface_id =
7677 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7678
7679 if (lface_id > 0)
7680 next_face_id = merge_faces (it->f, Qt, lface_id,
7681 it->saved_face_id);
7682 }
7683 }
7684 next_face = FACE_FROM_ID (it->f, next_face_id);
7685 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7686 && (!next_face
7687 || next_face->box == FACE_NO_BOX));
7688 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7689 }
7690 else
7691 /* Display table entry is invalid. Return a space. */
7692 it->c = ' ', it->len = 1;
7693
7694 /* Don't change position and object of the iterator here. They are
7695 still the values of the character that had this display table
7696 entry or was translated, and that's what we want. */
7697 it->what = IT_CHARACTER;
7698 return 1;
7699 }
7700
7701 /* Get the first element of string/buffer in the visual order, after
7702 being reseated to a new position in a string or a buffer. */
7703 static void
7704 get_visually_first_element (struct it *it)
7705 {
7706 int string_p = STRINGP (it->string) || it->s;
7707 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7708 ptrdiff_t bob = (string_p ? 0 : BEGV);
7709
7710 if (STRINGP (it->string))
7711 {
7712 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7713 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7714 }
7715 else
7716 {
7717 it->bidi_it.charpos = IT_CHARPOS (*it);
7718 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7719 }
7720
7721 if (it->bidi_it.charpos == eob)
7722 {
7723 /* Nothing to do, but reset the FIRST_ELT flag, like
7724 bidi_paragraph_init does, because we are not going to
7725 call it. */
7726 it->bidi_it.first_elt = 0;
7727 }
7728 else if (it->bidi_it.charpos == bob
7729 || (!string_p
7730 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7731 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7732 {
7733 /* If we are at the beginning of a line/string, we can produce
7734 the next element right away. */
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 bidi_move_to_visually_next (&it->bidi_it);
7737 }
7738 else
7739 {
7740 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7741
7742 /* We need to prime the bidi iterator starting at the line's or
7743 string's beginning, before we will be able to produce the
7744 next element. */
7745 if (string_p)
7746 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7747 else
7748 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7749 IT_BYTEPOS (*it), -1,
7750 &it->bidi_it.bytepos);
7751 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7752 do
7753 {
7754 /* Now return to buffer/string position where we were asked
7755 to get the next display element, and produce that. */
7756 bidi_move_to_visually_next (&it->bidi_it);
7757 }
7758 while (it->bidi_it.bytepos != orig_bytepos
7759 && it->bidi_it.charpos < eob);
7760 }
7761
7762 /* Adjust IT's position information to where we ended up. */
7763 if (STRINGP (it->string))
7764 {
7765 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7766 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7767 }
7768 else
7769 {
7770 IT_CHARPOS (*it) = it->bidi_it.charpos;
7771 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7772 }
7773
7774 if (STRINGP (it->string) || !it->s)
7775 {
7776 ptrdiff_t stop, charpos, bytepos;
7777
7778 if (STRINGP (it->string))
7779 {
7780 eassert (!it->s);
7781 stop = SCHARS (it->string);
7782 if (stop > it->end_charpos)
7783 stop = it->end_charpos;
7784 charpos = IT_STRING_CHARPOS (*it);
7785 bytepos = IT_STRING_BYTEPOS (*it);
7786 }
7787 else
7788 {
7789 stop = it->end_charpos;
7790 charpos = IT_CHARPOS (*it);
7791 bytepos = IT_BYTEPOS (*it);
7792 }
7793 if (it->bidi_it.scan_dir < 0)
7794 stop = -1;
7795 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7796 it->string);
7797 }
7798 }
7799
7800 /* Load IT with the next display element from Lisp string IT->string.
7801 IT->current.string_pos is the current position within the string.
7802 If IT->current.overlay_string_index >= 0, the Lisp string is an
7803 overlay string. */
7804
7805 static int
7806 next_element_from_string (struct it *it)
7807 {
7808 struct text_pos position;
7809
7810 eassert (STRINGP (it->string));
7811 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7812 eassert (IT_STRING_CHARPOS (*it) >= 0);
7813 position = it->current.string_pos;
7814
7815 /* With bidi reordering, the character to display might not be the
7816 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7817 that we were reseat()ed to a new string, whose paragraph
7818 direction is not known. */
7819 if (it->bidi_p && it->bidi_it.first_elt)
7820 {
7821 get_visually_first_element (it);
7822 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7823 }
7824
7825 /* Time to check for invisible text? */
7826 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7827 {
7828 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7829 {
7830 if (!(!it->bidi_p
7831 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7832 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7833 {
7834 /* With bidi non-linear iteration, we could find
7835 ourselves far beyond the last computed stop_charpos,
7836 with several other stop positions in between that we
7837 missed. Scan them all now, in buffer's logical
7838 order, until we find and handle the last stop_charpos
7839 that precedes our current position. */
7840 handle_stop_backwards (it, it->stop_charpos);
7841 return GET_NEXT_DISPLAY_ELEMENT (it);
7842 }
7843 else
7844 {
7845 if (it->bidi_p)
7846 {
7847 /* Take note of the stop position we just moved
7848 across, for when we will move back across it. */
7849 it->prev_stop = it->stop_charpos;
7850 /* If we are at base paragraph embedding level, take
7851 note of the last stop position seen at this
7852 level. */
7853 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7854 it->base_level_stop = it->stop_charpos;
7855 }
7856 handle_stop (it);
7857
7858 /* Since a handler may have changed IT->method, we must
7859 recurse here. */
7860 return GET_NEXT_DISPLAY_ELEMENT (it);
7861 }
7862 }
7863 else if (it->bidi_p
7864 /* If we are before prev_stop, we may have overstepped
7865 on our way backwards a stop_pos, and if so, we need
7866 to handle that stop_pos. */
7867 && IT_STRING_CHARPOS (*it) < it->prev_stop
7868 /* We can sometimes back up for reasons that have nothing
7869 to do with bidi reordering. E.g., compositions. The
7870 code below is only needed when we are above the base
7871 embedding level, so test for that explicitly. */
7872 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7873 {
7874 /* If we lost track of base_level_stop, we have no better
7875 place for handle_stop_backwards to start from than string
7876 beginning. This happens, e.g., when we were reseated to
7877 the previous screenful of text by vertical-motion. */
7878 if (it->base_level_stop <= 0
7879 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7880 it->base_level_stop = 0;
7881 handle_stop_backwards (it, it->base_level_stop);
7882 return GET_NEXT_DISPLAY_ELEMENT (it);
7883 }
7884 }
7885
7886 if (it->current.overlay_string_index >= 0)
7887 {
7888 /* Get the next character from an overlay string. In overlay
7889 strings, there is no field width or padding with spaces to
7890 do. */
7891 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7892 {
7893 it->what = IT_EOB;
7894 return 0;
7895 }
7896 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7897 IT_STRING_BYTEPOS (*it),
7898 it->bidi_it.scan_dir < 0
7899 ? -1
7900 : SCHARS (it->string))
7901 && next_element_from_composition (it))
7902 {
7903 return 1;
7904 }
7905 else if (STRING_MULTIBYTE (it->string))
7906 {
7907 const unsigned char *s = (SDATA (it->string)
7908 + IT_STRING_BYTEPOS (*it));
7909 it->c = string_char_and_length (s, &it->len);
7910 }
7911 else
7912 {
7913 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7914 it->len = 1;
7915 }
7916 }
7917 else
7918 {
7919 /* Get the next character from a Lisp string that is not an
7920 overlay string. Such strings come from the mode line, for
7921 example. We may have to pad with spaces, or truncate the
7922 string. See also next_element_from_c_string. */
7923 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7924 {
7925 it->what = IT_EOB;
7926 return 0;
7927 }
7928 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7929 {
7930 /* Pad with spaces. */
7931 it->c = ' ', it->len = 1;
7932 CHARPOS (position) = BYTEPOS (position) = -1;
7933 }
7934 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7935 IT_STRING_BYTEPOS (*it),
7936 it->bidi_it.scan_dir < 0
7937 ? -1
7938 : it->string_nchars)
7939 && next_element_from_composition (it))
7940 {
7941 return 1;
7942 }
7943 else if (STRING_MULTIBYTE (it->string))
7944 {
7945 const unsigned char *s = (SDATA (it->string)
7946 + IT_STRING_BYTEPOS (*it));
7947 it->c = string_char_and_length (s, &it->len);
7948 }
7949 else
7950 {
7951 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7952 it->len = 1;
7953 }
7954 }
7955
7956 /* Record what we have and where it came from. */
7957 it->what = IT_CHARACTER;
7958 it->object = it->string;
7959 it->position = position;
7960 return 1;
7961 }
7962
7963
7964 /* Load IT with next display element from C string IT->s.
7965 IT->string_nchars is the maximum number of characters to return
7966 from the string. IT->end_charpos may be greater than
7967 IT->string_nchars when this function is called, in which case we
7968 may have to return padding spaces. Value is zero if end of string
7969 reached, including padding spaces. */
7970
7971 static int
7972 next_element_from_c_string (struct it *it)
7973 {
7974 bool success_p = true;
7975
7976 eassert (it->s);
7977 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7978 it->what = IT_CHARACTER;
7979 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7980 it->object = make_number (0);
7981
7982 /* With bidi reordering, the character to display might not be the
7983 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7984 we were reseated to a new string, whose paragraph direction is
7985 not known. */
7986 if (it->bidi_p && it->bidi_it.first_elt)
7987 get_visually_first_element (it);
7988
7989 /* IT's position can be greater than IT->string_nchars in case a
7990 field width or precision has been specified when the iterator was
7991 initialized. */
7992 if (IT_CHARPOS (*it) >= it->end_charpos)
7993 {
7994 /* End of the game. */
7995 it->what = IT_EOB;
7996 success_p = 0;
7997 }
7998 else if (IT_CHARPOS (*it) >= it->string_nchars)
7999 {
8000 /* Pad with spaces. */
8001 it->c = ' ', it->len = 1;
8002 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8003 }
8004 else if (it->multibyte_p)
8005 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8006 else
8007 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8008
8009 return success_p;
8010 }
8011
8012
8013 /* Set up IT to return characters from an ellipsis, if appropriate.
8014 The definition of the ellipsis glyphs may come from a display table
8015 entry. This function fills IT with the first glyph from the
8016 ellipsis if an ellipsis is to be displayed. */
8017
8018 static int
8019 next_element_from_ellipsis (struct it *it)
8020 {
8021 if (it->selective_display_ellipsis_p)
8022 setup_for_ellipsis (it, it->len);
8023 else
8024 {
8025 /* The face at the current position may be different from the
8026 face we find after the invisible text. Remember what it
8027 was in IT->saved_face_id, and signal that it's there by
8028 setting face_before_selective_p. */
8029 it->saved_face_id = it->face_id;
8030 it->method = GET_FROM_BUFFER;
8031 it->object = it->w->contents;
8032 reseat_at_next_visible_line_start (it, 1);
8033 it->face_before_selective_p = true;
8034 }
8035
8036 return GET_NEXT_DISPLAY_ELEMENT (it);
8037 }
8038
8039
8040 /* Deliver an image display element. The iterator IT is already
8041 filled with image information (done in handle_display_prop). Value
8042 is always 1. */
8043
8044
8045 static int
8046 next_element_from_image (struct it *it)
8047 {
8048 it->what = IT_IMAGE;
8049 it->ignore_overlay_strings_at_pos_p = 0;
8050 return 1;
8051 }
8052
8053 #ifdef HAVE_XWIDGETS
8054 /* im not sure about this FIXME JAVE*/
8055 static int
8056 next_element_from_xwidget (struct it *it)
8057 {
8058 it->what = IT_XWIDGET;
8059 //assert_valid_xwidget_id(it->xwidget_id,"next_element_from_xwidget");
8060 //this is shaky because why do we set "what" if we dont set the other parts??
8061 //printf("xwidget_id %d: in next_element_from_xwidget: FIXME \n", it->xwidget_id);
8062 return 1;
8063 }
8064 #endif
8065
8066
8067 /* Fill iterator IT with next display element from a stretch glyph
8068 property. IT->object is the value of the text property. Value is
8069 always 1. */
8070
8071 static int
8072 next_element_from_stretch (struct it *it)
8073 {
8074 it->what = IT_STRETCH;
8075 return 1;
8076 }
8077
8078 /* Scan backwards from IT's current position until we find a stop
8079 position, or until BEGV. This is called when we find ourself
8080 before both the last known prev_stop and base_level_stop while
8081 reordering bidirectional text. */
8082
8083 static void
8084 compute_stop_pos_backwards (struct it *it)
8085 {
8086 const int SCAN_BACK_LIMIT = 1000;
8087 struct text_pos pos;
8088 struct display_pos save_current = it->current;
8089 struct text_pos save_position = it->position;
8090 ptrdiff_t charpos = IT_CHARPOS (*it);
8091 ptrdiff_t where_we_are = charpos;
8092 ptrdiff_t save_stop_pos = it->stop_charpos;
8093 ptrdiff_t save_end_pos = it->end_charpos;
8094
8095 eassert (NILP (it->string) && !it->s);
8096 eassert (it->bidi_p);
8097 it->bidi_p = 0;
8098 do
8099 {
8100 it->end_charpos = min (charpos + 1, ZV);
8101 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8102 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8103 reseat_1 (it, pos, 0);
8104 compute_stop_pos (it);
8105 /* We must advance forward, right? */
8106 if (it->stop_charpos <= charpos)
8107 emacs_abort ();
8108 }
8109 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8110
8111 if (it->stop_charpos <= where_we_are)
8112 it->prev_stop = it->stop_charpos;
8113 else
8114 it->prev_stop = BEGV;
8115 it->bidi_p = true;
8116 it->current = save_current;
8117 it->position = save_position;
8118 it->stop_charpos = save_stop_pos;
8119 it->end_charpos = save_end_pos;
8120 }
8121
8122 /* Scan forward from CHARPOS in the current buffer/string, until we
8123 find a stop position > current IT's position. Then handle the stop
8124 position before that. This is called when we bump into a stop
8125 position while reordering bidirectional text. CHARPOS should be
8126 the last previously processed stop_pos (or BEGV/0, if none were
8127 processed yet) whose position is less that IT's current
8128 position. */
8129
8130 static void
8131 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8132 {
8133 int bufp = !STRINGP (it->string);
8134 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8135 struct display_pos save_current = it->current;
8136 struct text_pos save_position = it->position;
8137 struct text_pos pos1;
8138 ptrdiff_t next_stop;
8139
8140 /* Scan in strict logical order. */
8141 eassert (it->bidi_p);
8142 it->bidi_p = 0;
8143 do
8144 {
8145 it->prev_stop = charpos;
8146 if (bufp)
8147 {
8148 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8149 reseat_1 (it, pos1, 0);
8150 }
8151 else
8152 it->current.string_pos = string_pos (charpos, it->string);
8153 compute_stop_pos (it);
8154 /* We must advance forward, right? */
8155 if (it->stop_charpos <= it->prev_stop)
8156 emacs_abort ();
8157 charpos = it->stop_charpos;
8158 }
8159 while (charpos <= where_we_are);
8160
8161 it->bidi_p = true;
8162 it->current = save_current;
8163 it->position = save_position;
8164 next_stop = it->stop_charpos;
8165 it->stop_charpos = it->prev_stop;
8166 handle_stop (it);
8167 it->stop_charpos = next_stop;
8168 }
8169
8170 /* Load IT with the next display element from current_buffer. Value
8171 is zero if end of buffer reached. IT->stop_charpos is the next
8172 position at which to stop and check for text properties or buffer
8173 end. */
8174
8175 static int
8176 next_element_from_buffer (struct it *it)
8177 {
8178 bool success_p = true;
8179
8180 eassert (IT_CHARPOS (*it) >= BEGV);
8181 eassert (NILP (it->string) && !it->s);
8182 eassert (!it->bidi_p
8183 || (EQ (it->bidi_it.string.lstring, Qnil)
8184 && it->bidi_it.string.s == NULL));
8185
8186 /* With bidi reordering, the character to display might not be the
8187 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8188 we were reseat()ed to a new buffer position, which is potentially
8189 a different paragraph. */
8190 if (it->bidi_p && it->bidi_it.first_elt)
8191 {
8192 get_visually_first_element (it);
8193 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8194 }
8195
8196 if (IT_CHARPOS (*it) >= it->stop_charpos)
8197 {
8198 if (IT_CHARPOS (*it) >= it->end_charpos)
8199 {
8200 int overlay_strings_follow_p;
8201
8202 /* End of the game, except when overlay strings follow that
8203 haven't been returned yet. */
8204 if (it->overlay_strings_at_end_processed_p)
8205 overlay_strings_follow_p = 0;
8206 else
8207 {
8208 it->overlay_strings_at_end_processed_p = true;
8209 overlay_strings_follow_p = get_overlay_strings (it, 0);
8210 }
8211
8212 if (overlay_strings_follow_p)
8213 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8214 else
8215 {
8216 it->what = IT_EOB;
8217 it->position = it->current.pos;
8218 success_p = 0;
8219 }
8220 }
8221 else if (!(!it->bidi_p
8222 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8223 || IT_CHARPOS (*it) == it->stop_charpos))
8224 {
8225 /* With bidi non-linear iteration, we could find ourselves
8226 far beyond the last computed stop_charpos, with several
8227 other stop positions in between that we missed. Scan
8228 them all now, in buffer's logical order, until we find
8229 and handle the last stop_charpos that precedes our
8230 current position. */
8231 handle_stop_backwards (it, it->stop_charpos);
8232 return GET_NEXT_DISPLAY_ELEMENT (it);
8233 }
8234 else
8235 {
8236 if (it->bidi_p)
8237 {
8238 /* Take note of the stop position we just moved across,
8239 for when we will move back across it. */
8240 it->prev_stop = it->stop_charpos;
8241 /* If we are at base paragraph embedding level, take
8242 note of the last stop position seen at this
8243 level. */
8244 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8245 it->base_level_stop = it->stop_charpos;
8246 }
8247 handle_stop (it);
8248 return GET_NEXT_DISPLAY_ELEMENT (it);
8249 }
8250 }
8251 else if (it->bidi_p
8252 /* If we are before prev_stop, we may have overstepped on
8253 our way backwards a stop_pos, and if so, we need to
8254 handle that stop_pos. */
8255 && IT_CHARPOS (*it) < it->prev_stop
8256 /* We can sometimes back up for reasons that have nothing
8257 to do with bidi reordering. E.g., compositions. The
8258 code below is only needed when we are above the base
8259 embedding level, so test for that explicitly. */
8260 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8261 {
8262 if (it->base_level_stop <= 0
8263 || IT_CHARPOS (*it) < it->base_level_stop)
8264 {
8265 /* If we lost track of base_level_stop, we need to find
8266 prev_stop by looking backwards. This happens, e.g., when
8267 we were reseated to the previous screenful of text by
8268 vertical-motion. */
8269 it->base_level_stop = BEGV;
8270 compute_stop_pos_backwards (it);
8271 handle_stop_backwards (it, it->prev_stop);
8272 }
8273 else
8274 handle_stop_backwards (it, it->base_level_stop);
8275 return GET_NEXT_DISPLAY_ELEMENT (it);
8276 }
8277 else
8278 {
8279 /* No face changes, overlays etc. in sight, so just return a
8280 character from current_buffer. */
8281 unsigned char *p;
8282 ptrdiff_t stop;
8283
8284 /* We moved to the next buffer position, so any info about
8285 previously seen overlays is no longer valid. */
8286 it->ignore_overlay_strings_at_pos_p = 0;
8287
8288 /* Maybe run the redisplay end trigger hook. Performance note:
8289 This doesn't seem to cost measurable time. */
8290 if (it->redisplay_end_trigger_charpos
8291 && it->glyph_row
8292 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8293 run_redisplay_end_trigger_hook (it);
8294
8295 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8296 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8297 stop)
8298 && next_element_from_composition (it))
8299 {
8300 return 1;
8301 }
8302
8303 /* Get the next character, maybe multibyte. */
8304 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8305 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8306 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8307 else
8308 it->c = *p, it->len = 1;
8309
8310 /* Record what we have and where it came from. */
8311 it->what = IT_CHARACTER;
8312 it->object = it->w->contents;
8313 it->position = it->current.pos;
8314
8315 /* Normally we return the character found above, except when we
8316 really want to return an ellipsis for selective display. */
8317 if (it->selective)
8318 {
8319 if (it->c == '\n')
8320 {
8321 /* A value of selective > 0 means hide lines indented more
8322 than that number of columns. */
8323 if (it->selective > 0
8324 && IT_CHARPOS (*it) + 1 < ZV
8325 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8326 IT_BYTEPOS (*it) + 1,
8327 it->selective))
8328 {
8329 success_p = next_element_from_ellipsis (it);
8330 it->dpvec_char_len = -1;
8331 }
8332 }
8333 else if (it->c == '\r' && it->selective == -1)
8334 {
8335 /* A value of selective == -1 means that everything from the
8336 CR to the end of the line is invisible, with maybe an
8337 ellipsis displayed for it. */
8338 success_p = next_element_from_ellipsis (it);
8339 it->dpvec_char_len = -1;
8340 }
8341 }
8342 }
8343
8344 /* Value is zero if end of buffer reached. */
8345 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8346 return success_p;
8347 }
8348
8349
8350 /* Run the redisplay end trigger hook for IT. */
8351
8352 static void
8353 run_redisplay_end_trigger_hook (struct it *it)
8354 {
8355 Lisp_Object args[3];
8356
8357 /* IT->glyph_row should be non-null, i.e. we should be actually
8358 displaying something, or otherwise we should not run the hook. */
8359 eassert (it->glyph_row);
8360
8361 /* Set up hook arguments. */
8362 args[0] = Qredisplay_end_trigger_functions;
8363 args[1] = it->window;
8364 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8365 it->redisplay_end_trigger_charpos = 0;
8366
8367 /* Since we are *trying* to run these functions, don't try to run
8368 them again, even if they get an error. */
8369 wset_redisplay_end_trigger (it->w, Qnil);
8370 Frun_hook_with_args (3, args);
8371
8372 /* Notice if it changed the face of the character we are on. */
8373 handle_face_prop (it);
8374 }
8375
8376
8377 /* Deliver a composition display element. Unlike the other
8378 next_element_from_XXX, this function is not registered in the array
8379 get_next_element[]. It is called from next_element_from_buffer and
8380 next_element_from_string when necessary. */
8381
8382 static int
8383 next_element_from_composition (struct it *it)
8384 {
8385 it->what = IT_COMPOSITION;
8386 it->len = it->cmp_it.nbytes;
8387 if (STRINGP (it->string))
8388 {
8389 if (it->c < 0)
8390 {
8391 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8392 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8393 return 0;
8394 }
8395 it->position = it->current.string_pos;
8396 it->object = it->string;
8397 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8398 IT_STRING_BYTEPOS (*it), it->string);
8399 }
8400 else
8401 {
8402 if (it->c < 0)
8403 {
8404 IT_CHARPOS (*it) += it->cmp_it.nchars;
8405 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8406 if (it->bidi_p)
8407 {
8408 if (it->bidi_it.new_paragraph)
8409 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8410 /* Resync the bidi iterator with IT's new position.
8411 FIXME: this doesn't support bidirectional text. */
8412 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8413 bidi_move_to_visually_next (&it->bidi_it);
8414 }
8415 return 0;
8416 }
8417 it->position = it->current.pos;
8418 it->object = it->w->contents;
8419 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8420 IT_BYTEPOS (*it), Qnil);
8421 }
8422 return 1;
8423 }
8424
8425
8426 \f
8427 /***********************************************************************
8428 Moving an iterator without producing glyphs
8429 ***********************************************************************/
8430
8431 /* Check if iterator is at a position corresponding to a valid buffer
8432 position after some move_it_ call. */
8433
8434 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8435 ((it)->method == GET_FROM_STRING \
8436 ? IT_STRING_CHARPOS (*it) == 0 \
8437 : 1)
8438
8439
8440 /* Move iterator IT to a specified buffer or X position within one
8441 line on the display without producing glyphs.
8442
8443 OP should be a bit mask including some or all of these bits:
8444 MOVE_TO_X: Stop upon reaching x-position TO_X.
8445 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8446 Regardless of OP's value, stop upon reaching the end of the display line.
8447
8448 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8449 This means, in particular, that TO_X includes window's horizontal
8450 scroll amount.
8451
8452 The return value has several possible values that
8453 say what condition caused the scan to stop:
8454
8455 MOVE_POS_MATCH_OR_ZV
8456 - when TO_POS or ZV was reached.
8457
8458 MOVE_X_REACHED
8459 -when TO_X was reached before TO_POS or ZV were reached.
8460
8461 MOVE_LINE_CONTINUED
8462 - when we reached the end of the display area and the line must
8463 be continued.
8464
8465 MOVE_LINE_TRUNCATED
8466 - when we reached the end of the display area and the line is
8467 truncated.
8468
8469 MOVE_NEWLINE_OR_CR
8470 - when we stopped at a line end, i.e. a newline or a CR and selective
8471 display is on. */
8472
8473 static enum move_it_result
8474 move_it_in_display_line_to (struct it *it,
8475 ptrdiff_t to_charpos, int to_x,
8476 enum move_operation_enum op)
8477 {
8478 enum move_it_result result = MOVE_UNDEFINED;
8479 struct glyph_row *saved_glyph_row;
8480 struct it wrap_it, atpos_it, atx_it, ppos_it;
8481 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8482 void *ppos_data = NULL;
8483 int may_wrap = 0;
8484 enum it_method prev_method = it->method;
8485 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8486 int saw_smaller_pos = prev_pos < to_charpos;
8487
8488 /* Don't produce glyphs in produce_glyphs. */
8489 saved_glyph_row = it->glyph_row;
8490 it->glyph_row = NULL;
8491
8492 /* Use wrap_it to save a copy of IT wherever a word wrap could
8493 occur. Use atpos_it to save a copy of IT at the desired buffer
8494 position, if found, so that we can scan ahead and check if the
8495 word later overshoots the window edge. Use atx_it similarly, for
8496 pixel positions. */
8497 wrap_it.sp = -1;
8498 atpos_it.sp = -1;
8499 atx_it.sp = -1;
8500
8501 /* Use ppos_it under bidi reordering to save a copy of IT for the
8502 initial position. We restore that position in IT when we have
8503 scanned the entire display line without finding a match for
8504 TO_CHARPOS and all the character positions are greater than
8505 TO_CHARPOS. We then restart the scan from the initial position,
8506 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8507 the closest to TO_CHARPOS. */
8508 if (it->bidi_p)
8509 {
8510 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8511 {
8512 SAVE_IT (ppos_it, *it, ppos_data);
8513 closest_pos = IT_CHARPOS (*it);
8514 }
8515 else
8516 closest_pos = ZV;
8517 }
8518
8519 #define BUFFER_POS_REACHED_P() \
8520 ((op & MOVE_TO_POS) != 0 \
8521 && BUFFERP (it->object) \
8522 && (IT_CHARPOS (*it) == to_charpos \
8523 || ((!it->bidi_p \
8524 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8525 && IT_CHARPOS (*it) > to_charpos) \
8526 || (it->what == IT_COMPOSITION \
8527 && ((IT_CHARPOS (*it) > to_charpos \
8528 && to_charpos >= it->cmp_it.charpos) \
8529 || (IT_CHARPOS (*it) < to_charpos \
8530 && to_charpos <= it->cmp_it.charpos)))) \
8531 && (it->method == GET_FROM_BUFFER \
8532 || (it->method == GET_FROM_DISPLAY_VECTOR \
8533 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8534
8535 /* If there's a line-/wrap-prefix, handle it. */
8536 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8537 && it->current_y < it->last_visible_y)
8538 handle_line_prefix (it);
8539
8540 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8541 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8542
8543 while (1)
8544 {
8545 int x, i, ascent = 0, descent = 0;
8546
8547 /* Utility macro to reset an iterator with x, ascent, and descent. */
8548 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8549 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8550 (IT)->max_descent = descent)
8551
8552 /* Stop if we move beyond TO_CHARPOS (after an image or a
8553 display string or stretch glyph). */
8554 if ((op & MOVE_TO_POS) != 0
8555 && BUFFERP (it->object)
8556 && it->method == GET_FROM_BUFFER
8557 && (((!it->bidi_p
8558 /* When the iterator is at base embedding level, we
8559 are guaranteed that characters are delivered for
8560 display in strictly increasing order of their
8561 buffer positions. */
8562 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8563 && IT_CHARPOS (*it) > to_charpos)
8564 || (it->bidi_p
8565 && (prev_method == GET_FROM_IMAGE
8566 || prev_method == GET_FROM_STRETCH
8567 || prev_method == GET_FROM_STRING)
8568 /* Passed TO_CHARPOS from left to right. */
8569 && ((prev_pos < to_charpos
8570 && IT_CHARPOS (*it) > to_charpos)
8571 /* Passed TO_CHARPOS from right to left. */
8572 || (prev_pos > to_charpos
8573 && IT_CHARPOS (*it) < to_charpos)))))
8574 {
8575 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8576 {
8577 result = MOVE_POS_MATCH_OR_ZV;
8578 break;
8579 }
8580 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8581 /* If wrap_it is valid, the current position might be in a
8582 word that is wrapped. So, save the iterator in
8583 atpos_it and continue to see if wrapping happens. */
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 }
8586
8587 /* Stop when ZV reached.
8588 We used to stop here when TO_CHARPOS reached as well, but that is
8589 too soon if this glyph does not fit on this line. So we handle it
8590 explicitly below. */
8591 if (!get_next_display_element (it))
8592 {
8593 result = MOVE_POS_MATCH_OR_ZV;
8594 break;
8595 }
8596
8597 if (it->line_wrap == TRUNCATE)
8598 {
8599 if (BUFFER_POS_REACHED_P ())
8600 {
8601 result = MOVE_POS_MATCH_OR_ZV;
8602 break;
8603 }
8604 }
8605 else
8606 {
8607 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8608 {
8609 if (IT_DISPLAYING_WHITESPACE (it))
8610 may_wrap = 1;
8611 else if (may_wrap)
8612 {
8613 /* We have reached a glyph that follows one or more
8614 whitespace characters. If the position is
8615 already found, we are done. */
8616 if (atpos_it.sp >= 0)
8617 {
8618 RESTORE_IT (it, &atpos_it, atpos_data);
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 goto done;
8621 }
8622 if (atx_it.sp >= 0)
8623 {
8624 RESTORE_IT (it, &atx_it, atx_data);
8625 result = MOVE_X_REACHED;
8626 goto done;
8627 }
8628 /* Otherwise, we can wrap here. */
8629 SAVE_IT (wrap_it, *it, wrap_data);
8630 may_wrap = 0;
8631 }
8632 }
8633 }
8634
8635 /* Remember the line height for the current line, in case
8636 the next element doesn't fit on the line. */
8637 ascent = it->max_ascent;
8638 descent = it->max_descent;
8639
8640 /* The call to produce_glyphs will get the metrics of the
8641 display element IT is loaded with. Record the x-position
8642 before this display element, in case it doesn't fit on the
8643 line. */
8644 x = it->current_x;
8645
8646 PRODUCE_GLYPHS (it);
8647
8648 if (it->area != TEXT_AREA)
8649 {
8650 prev_method = it->method;
8651 if (it->method == GET_FROM_BUFFER)
8652 prev_pos = IT_CHARPOS (*it);
8653 set_iterator_to_next (it, 1);
8654 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8655 SET_TEXT_POS (this_line_min_pos,
8656 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8657 if (it->bidi_p
8658 && (op & MOVE_TO_POS)
8659 && IT_CHARPOS (*it) > to_charpos
8660 && IT_CHARPOS (*it) < closest_pos)
8661 closest_pos = IT_CHARPOS (*it);
8662 continue;
8663 }
8664
8665 /* The number of glyphs we get back in IT->nglyphs will normally
8666 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8667 character on a terminal frame, or (iii) a line end. For the
8668 second case, IT->nglyphs - 1 padding glyphs will be present.
8669 (On X frames, there is only one glyph produced for a
8670 composite character.)
8671
8672 The behavior implemented below means, for continuation lines,
8673 that as many spaces of a TAB as fit on the current line are
8674 displayed there. For terminal frames, as many glyphs of a
8675 multi-glyph character are displayed in the current line, too.
8676 This is what the old redisplay code did, and we keep it that
8677 way. Under X, the whole shape of a complex character must
8678 fit on the line or it will be completely displayed in the
8679 next line.
8680
8681 Note that both for tabs and padding glyphs, all glyphs have
8682 the same width. */
8683 if (it->nglyphs)
8684 {
8685 /* More than one glyph or glyph doesn't fit on line. All
8686 glyphs have the same width. */
8687 int single_glyph_width = it->pixel_width / it->nglyphs;
8688 int new_x;
8689 int x_before_this_char = x;
8690 int hpos_before_this_char = it->hpos;
8691
8692 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8693 {
8694 new_x = x + single_glyph_width;
8695
8696 /* We want to leave anything reaching TO_X to the caller. */
8697 if ((op & MOVE_TO_X) && new_x > to_x)
8698 {
8699 if (BUFFER_POS_REACHED_P ())
8700 {
8701 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8702 goto buffer_pos_reached;
8703 if (atpos_it.sp < 0)
8704 {
8705 SAVE_IT (atpos_it, *it, atpos_data);
8706 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8707 }
8708 }
8709 else
8710 {
8711 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8712 {
8713 it->current_x = x;
8714 result = MOVE_X_REACHED;
8715 break;
8716 }
8717 if (atx_it.sp < 0)
8718 {
8719 SAVE_IT (atx_it, *it, atx_data);
8720 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8721 }
8722 }
8723 }
8724
8725 if (/* Lines are continued. */
8726 it->line_wrap != TRUNCATE
8727 && (/* And glyph doesn't fit on the line. */
8728 new_x > it->last_visible_x
8729 /* Or it fits exactly and we're on a window
8730 system frame. */
8731 || (new_x == it->last_visible_x
8732 && FRAME_WINDOW_P (it->f)
8733 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8734 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8735 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8736 {
8737 if (/* IT->hpos == 0 means the very first glyph
8738 doesn't fit on the line, e.g. a wide image. */
8739 it->hpos == 0
8740 || (new_x == it->last_visible_x
8741 && FRAME_WINDOW_P (it->f)))
8742 {
8743 ++it->hpos;
8744 it->current_x = new_x;
8745
8746 /* The character's last glyph just barely fits
8747 in this row. */
8748 if (i == it->nglyphs - 1)
8749 {
8750 /* If this is the destination position,
8751 return a position *before* it in this row,
8752 now that we know it fits in this row. */
8753 if (BUFFER_POS_REACHED_P ())
8754 {
8755 if (it->line_wrap != WORD_WRAP
8756 || wrap_it.sp < 0)
8757 {
8758 it->hpos = hpos_before_this_char;
8759 it->current_x = x_before_this_char;
8760 result = MOVE_POS_MATCH_OR_ZV;
8761 break;
8762 }
8763 if (it->line_wrap == WORD_WRAP
8764 && atpos_it.sp < 0)
8765 {
8766 SAVE_IT (atpos_it, *it, atpos_data);
8767 atpos_it.current_x = x_before_this_char;
8768 atpos_it.hpos = hpos_before_this_char;
8769 }
8770 }
8771
8772 prev_method = it->method;
8773 if (it->method == GET_FROM_BUFFER)
8774 prev_pos = IT_CHARPOS (*it);
8775 set_iterator_to_next (it, 1);
8776 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8777 SET_TEXT_POS (this_line_min_pos,
8778 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8779 /* On graphical terminals, newlines may
8780 "overflow" into the fringe if
8781 overflow-newline-into-fringe is non-nil.
8782 On text terminals, and on graphical
8783 terminals with no right margin, newlines
8784 may overflow into the last glyph on the
8785 display line.*/
8786 if (!FRAME_WINDOW_P (it->f)
8787 || ((it->bidi_p
8788 && it->bidi_it.paragraph_dir == R2L)
8789 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8790 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8791 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8792 {
8793 if (!get_next_display_element (it))
8794 {
8795 result = MOVE_POS_MATCH_OR_ZV;
8796 break;
8797 }
8798 if (BUFFER_POS_REACHED_P ())
8799 {
8800 if (ITERATOR_AT_END_OF_LINE_P (it))
8801 result = MOVE_POS_MATCH_OR_ZV;
8802 else
8803 result = MOVE_LINE_CONTINUED;
8804 break;
8805 }
8806 if (ITERATOR_AT_END_OF_LINE_P (it)
8807 && (it->line_wrap != WORD_WRAP
8808 || wrap_it.sp < 0
8809 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8810 {
8811 result = MOVE_NEWLINE_OR_CR;
8812 break;
8813 }
8814 }
8815 }
8816 }
8817 else
8818 IT_RESET_X_ASCENT_DESCENT (it);
8819
8820 if (wrap_it.sp >= 0)
8821 {
8822 RESTORE_IT (it, &wrap_it, wrap_data);
8823 atpos_it.sp = -1;
8824 atx_it.sp = -1;
8825 }
8826
8827 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8828 IT_CHARPOS (*it)));
8829 result = MOVE_LINE_CONTINUED;
8830 break;
8831 }
8832
8833 if (BUFFER_POS_REACHED_P ())
8834 {
8835 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8836 goto buffer_pos_reached;
8837 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8838 {
8839 SAVE_IT (atpos_it, *it, atpos_data);
8840 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8841 }
8842 }
8843
8844 if (new_x > it->first_visible_x)
8845 {
8846 /* Glyph is visible. Increment number of glyphs that
8847 would be displayed. */
8848 ++it->hpos;
8849 }
8850 }
8851
8852 if (result != MOVE_UNDEFINED)
8853 break;
8854 }
8855 else if (BUFFER_POS_REACHED_P ())
8856 {
8857 buffer_pos_reached:
8858 IT_RESET_X_ASCENT_DESCENT (it);
8859 result = MOVE_POS_MATCH_OR_ZV;
8860 break;
8861 }
8862 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8863 {
8864 /* Stop when TO_X specified and reached. This check is
8865 necessary here because of lines consisting of a line end,
8866 only. The line end will not produce any glyphs and we
8867 would never get MOVE_X_REACHED. */
8868 eassert (it->nglyphs == 0);
8869 result = MOVE_X_REACHED;
8870 break;
8871 }
8872
8873 /* Is this a line end? If yes, we're done. */
8874 if (ITERATOR_AT_END_OF_LINE_P (it))
8875 {
8876 /* If we are past TO_CHARPOS, but never saw any character
8877 positions smaller than TO_CHARPOS, return
8878 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8879 did. */
8880 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8881 {
8882 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8883 {
8884 if (closest_pos < ZV)
8885 {
8886 RESTORE_IT (it, &ppos_it, ppos_data);
8887 /* Don't recurse if closest_pos is equal to
8888 to_charpos, since we have just tried that. */
8889 if (closest_pos != to_charpos)
8890 move_it_in_display_line_to (it, closest_pos, -1,
8891 MOVE_TO_POS);
8892 result = MOVE_POS_MATCH_OR_ZV;
8893 }
8894 else
8895 goto buffer_pos_reached;
8896 }
8897 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8898 && IT_CHARPOS (*it) > to_charpos)
8899 goto buffer_pos_reached;
8900 else
8901 result = MOVE_NEWLINE_OR_CR;
8902 }
8903 else
8904 result = MOVE_NEWLINE_OR_CR;
8905 break;
8906 }
8907
8908 prev_method = it->method;
8909 if (it->method == GET_FROM_BUFFER)
8910 prev_pos = IT_CHARPOS (*it);
8911 /* The current display element has been consumed. Advance
8912 to the next. */
8913 set_iterator_to_next (it, 1);
8914 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8915 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8916 if (IT_CHARPOS (*it) < to_charpos)
8917 saw_smaller_pos = 1;
8918 if (it->bidi_p
8919 && (op & MOVE_TO_POS)
8920 && IT_CHARPOS (*it) >= to_charpos
8921 && IT_CHARPOS (*it) < closest_pos)
8922 closest_pos = IT_CHARPOS (*it);
8923
8924 /* Stop if lines are truncated and IT's current x-position is
8925 past the right edge of the window now. */
8926 if (it->line_wrap == TRUNCATE
8927 && it->current_x >= it->last_visible_x)
8928 {
8929 if (!FRAME_WINDOW_P (it->f)
8930 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8931 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8932 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8933 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8934 {
8935 int at_eob_p = 0;
8936
8937 if ((at_eob_p = !get_next_display_element (it))
8938 || BUFFER_POS_REACHED_P ()
8939 /* If we are past TO_CHARPOS, but never saw any
8940 character positions smaller than TO_CHARPOS,
8941 return MOVE_POS_MATCH_OR_ZV, like the
8942 unidirectional display did. */
8943 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8944 && !saw_smaller_pos
8945 && IT_CHARPOS (*it) > to_charpos))
8946 {
8947 if (it->bidi_p
8948 && !BUFFER_POS_REACHED_P ()
8949 && !at_eob_p && closest_pos < ZV)
8950 {
8951 RESTORE_IT (it, &ppos_it, ppos_data);
8952 if (closest_pos != to_charpos)
8953 move_it_in_display_line_to (it, closest_pos, -1,
8954 MOVE_TO_POS);
8955 }
8956 result = MOVE_POS_MATCH_OR_ZV;
8957 break;
8958 }
8959 if (ITERATOR_AT_END_OF_LINE_P (it))
8960 {
8961 result = MOVE_NEWLINE_OR_CR;
8962 break;
8963 }
8964 }
8965 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8966 && !saw_smaller_pos
8967 && IT_CHARPOS (*it) > to_charpos)
8968 {
8969 if (closest_pos < ZV)
8970 {
8971 RESTORE_IT (it, &ppos_it, ppos_data);
8972 if (closest_pos != to_charpos)
8973 move_it_in_display_line_to (it, closest_pos, -1,
8974 MOVE_TO_POS);
8975 }
8976 result = MOVE_POS_MATCH_OR_ZV;
8977 break;
8978 }
8979 result = MOVE_LINE_TRUNCATED;
8980 break;
8981 }
8982 #undef IT_RESET_X_ASCENT_DESCENT
8983 }
8984
8985 #undef BUFFER_POS_REACHED_P
8986
8987 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8988 restore the saved iterator. */
8989 if (atpos_it.sp >= 0)
8990 RESTORE_IT (it, &atpos_it, atpos_data);
8991 else if (atx_it.sp >= 0)
8992 RESTORE_IT (it, &atx_it, atx_data);
8993
8994 done:
8995
8996 if (atpos_data)
8997 bidi_unshelve_cache (atpos_data, 1);
8998 if (atx_data)
8999 bidi_unshelve_cache (atx_data, 1);
9000 if (wrap_data)
9001 bidi_unshelve_cache (wrap_data, 1);
9002 if (ppos_data)
9003 bidi_unshelve_cache (ppos_data, 1);
9004
9005 /* Restore the iterator settings altered at the beginning of this
9006 function. */
9007 it->glyph_row = saved_glyph_row;
9008 return result;
9009 }
9010
9011 /* For external use. */
9012 void
9013 move_it_in_display_line (struct it *it,
9014 ptrdiff_t to_charpos, int to_x,
9015 enum move_operation_enum op)
9016 {
9017 if (it->line_wrap == WORD_WRAP
9018 && (op & MOVE_TO_X))
9019 {
9020 struct it save_it;
9021 void *save_data = NULL;
9022 int skip;
9023
9024 SAVE_IT (save_it, *it, save_data);
9025 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9026 /* When word-wrap is on, TO_X may lie past the end
9027 of a wrapped line. Then it->current is the
9028 character on the next line, so backtrack to the
9029 space before the wrap point. */
9030 if (skip == MOVE_LINE_CONTINUED)
9031 {
9032 int prev_x = max (it->current_x - 1, 0);
9033 RESTORE_IT (it, &save_it, save_data);
9034 move_it_in_display_line_to
9035 (it, -1, prev_x, MOVE_TO_X);
9036 }
9037 else
9038 bidi_unshelve_cache (save_data, 1);
9039 }
9040 else
9041 move_it_in_display_line_to (it, to_charpos, to_x, op);
9042 }
9043
9044
9045 /* Move IT forward until it satisfies one or more of the criteria in
9046 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9047
9048 OP is a bit-mask that specifies where to stop, and in particular,
9049 which of those four position arguments makes a difference. See the
9050 description of enum move_operation_enum.
9051
9052 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9053 screen line, this function will set IT to the next position that is
9054 displayed to the right of TO_CHARPOS on the screen.
9055
9056 Return the maximum pixel length of any line scanned but never more
9057 than it.last_visible_x. */
9058
9059 int
9060 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9061 {
9062 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9063 int line_height, line_start_x = 0, reached = 0;
9064 int max_current_x = 0;
9065 void *backup_data = NULL;
9066
9067 for (;;)
9068 {
9069 if (op & MOVE_TO_VPOS)
9070 {
9071 /* If no TO_CHARPOS and no TO_X specified, stop at the
9072 start of the line TO_VPOS. */
9073 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9074 {
9075 if (it->vpos == to_vpos)
9076 {
9077 reached = 1;
9078 break;
9079 }
9080 else
9081 skip = move_it_in_display_line_to (it, -1, -1, 0);
9082 }
9083 else
9084 {
9085 /* TO_VPOS >= 0 means stop at TO_X in the line at
9086 TO_VPOS, or at TO_POS, whichever comes first. */
9087 if (it->vpos == to_vpos)
9088 {
9089 reached = 2;
9090 break;
9091 }
9092
9093 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9094
9095 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9096 {
9097 reached = 3;
9098 break;
9099 }
9100 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9101 {
9102 /* We have reached TO_X but not in the line we want. */
9103 skip = move_it_in_display_line_to (it, to_charpos,
9104 -1, MOVE_TO_POS);
9105 if (skip == MOVE_POS_MATCH_OR_ZV)
9106 {
9107 reached = 4;
9108 break;
9109 }
9110 }
9111 }
9112 }
9113 else if (op & MOVE_TO_Y)
9114 {
9115 struct it it_backup;
9116
9117 if (it->line_wrap == WORD_WRAP)
9118 SAVE_IT (it_backup, *it, backup_data);
9119
9120 /* TO_Y specified means stop at TO_X in the line containing
9121 TO_Y---or at TO_CHARPOS if this is reached first. The
9122 problem is that we can't really tell whether the line
9123 contains TO_Y before we have completely scanned it, and
9124 this may skip past TO_X. What we do is to first scan to
9125 TO_X.
9126
9127 If TO_X is not specified, use a TO_X of zero. The reason
9128 is to make the outcome of this function more predictable.
9129 If we didn't use TO_X == 0, we would stop at the end of
9130 the line which is probably not what a caller would expect
9131 to happen. */
9132 skip = move_it_in_display_line_to
9133 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9134 (MOVE_TO_X | (op & MOVE_TO_POS)));
9135
9136 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9137 if (skip == MOVE_POS_MATCH_OR_ZV)
9138 reached = 5;
9139 else if (skip == MOVE_X_REACHED)
9140 {
9141 /* If TO_X was reached, we want to know whether TO_Y is
9142 in the line. We know this is the case if the already
9143 scanned glyphs make the line tall enough. Otherwise,
9144 we must check by scanning the rest of the line. */
9145 line_height = it->max_ascent + it->max_descent;
9146 if (to_y >= it->current_y
9147 && to_y < it->current_y + line_height)
9148 {
9149 reached = 6;
9150 break;
9151 }
9152 SAVE_IT (it_backup, *it, backup_data);
9153 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9154 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9155 op & MOVE_TO_POS);
9156 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9157 line_height = it->max_ascent + it->max_descent;
9158 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9159
9160 if (to_y >= it->current_y
9161 && to_y < it->current_y + line_height)
9162 {
9163 /* If TO_Y is in this line and TO_X was reached
9164 above, we scanned too far. We have to restore
9165 IT's settings to the ones before skipping. But
9166 keep the more accurate values of max_ascent and
9167 max_descent we've found while skipping the rest
9168 of the line, for the sake of callers, such as
9169 pos_visible_p, that need to know the line
9170 height. */
9171 int max_ascent = it->max_ascent;
9172 int max_descent = it->max_descent;
9173
9174 RESTORE_IT (it, &it_backup, backup_data);
9175 it->max_ascent = max_ascent;
9176 it->max_descent = max_descent;
9177 reached = 6;
9178 }
9179 else
9180 {
9181 skip = skip2;
9182 if (skip == MOVE_POS_MATCH_OR_ZV)
9183 reached = 7;
9184 }
9185 }
9186 else
9187 {
9188 /* Check whether TO_Y is in this line. */
9189 line_height = it->max_ascent + it->max_descent;
9190 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9191
9192 if (to_y >= it->current_y
9193 && to_y < it->current_y + line_height)
9194 {
9195 if (to_y > it->current_y)
9196 max_current_x = max (it->current_x, max_current_x);
9197
9198 /* When word-wrap is on, TO_X may lie past the end
9199 of a wrapped line. Then it->current is the
9200 character on the next line, so backtrack to the
9201 space before the wrap point. */
9202 if (skip == MOVE_LINE_CONTINUED
9203 && it->line_wrap == WORD_WRAP)
9204 {
9205 int prev_x = max (it->current_x - 1, 0);
9206 RESTORE_IT (it, &it_backup, backup_data);
9207 skip = move_it_in_display_line_to
9208 (it, -1, prev_x, MOVE_TO_X);
9209 }
9210
9211 reached = 6;
9212 }
9213 }
9214
9215 if (reached)
9216 {
9217 max_current_x = max (it->current_x, max_current_x);
9218 break;
9219 }
9220 }
9221 else if (BUFFERP (it->object)
9222 && (it->method == GET_FROM_BUFFER
9223 || it->method == GET_FROM_STRETCH)
9224 && IT_CHARPOS (*it) >= to_charpos
9225 /* Under bidi iteration, a call to set_iterator_to_next
9226 can scan far beyond to_charpos if the initial
9227 portion of the next line needs to be reordered. In
9228 that case, give move_it_in_display_line_to another
9229 chance below. */
9230 && !(it->bidi_p
9231 && it->bidi_it.scan_dir == -1))
9232 skip = MOVE_POS_MATCH_OR_ZV;
9233 else
9234 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9235
9236 switch (skip)
9237 {
9238 case MOVE_POS_MATCH_OR_ZV:
9239 max_current_x = max (it->current_x, max_current_x);
9240 reached = 8;
9241 goto out;
9242
9243 case MOVE_NEWLINE_OR_CR:
9244 max_current_x = max (it->current_x, max_current_x);
9245 set_iterator_to_next (it, 1);
9246 it->continuation_lines_width = 0;
9247 break;
9248
9249 case MOVE_LINE_TRUNCATED:
9250 max_current_x = it->last_visible_x;
9251 it->continuation_lines_width = 0;
9252 reseat_at_next_visible_line_start (it, 0);
9253 if ((op & MOVE_TO_POS) != 0
9254 && IT_CHARPOS (*it) > to_charpos)
9255 {
9256 reached = 9;
9257 goto out;
9258 }
9259 break;
9260
9261 case MOVE_LINE_CONTINUED:
9262 max_current_x = it->last_visible_x;
9263 /* For continued lines ending in a tab, some of the glyphs
9264 associated with the tab are displayed on the current
9265 line. Since it->current_x does not include these glyphs,
9266 we use it->last_visible_x instead. */
9267 if (it->c == '\t')
9268 {
9269 it->continuation_lines_width += it->last_visible_x;
9270 /* When moving by vpos, ensure that the iterator really
9271 advances to the next line (bug#847, bug#969). Fixme:
9272 do we need to do this in other circumstances? */
9273 if (it->current_x != it->last_visible_x
9274 && (op & MOVE_TO_VPOS)
9275 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9276 {
9277 line_start_x = it->current_x + it->pixel_width
9278 - it->last_visible_x;
9279 if (FRAME_WINDOW_P (it->f))
9280 {
9281 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9282 struct font *face_font = face->font;
9283
9284 /* When display_line produces a continued line
9285 that ends in a TAB, it skips a tab stop that
9286 is closer than the font's space character
9287 width (see x_produce_glyphs where it produces
9288 the stretch glyph which represents a TAB).
9289 We need to reproduce the same logic here. */
9290 eassert (face_font);
9291 if (face_font)
9292 {
9293 if (line_start_x < face_font->space_width)
9294 line_start_x
9295 += it->tab_width * face_font->space_width;
9296 }
9297 }
9298 set_iterator_to_next (it, 0);
9299 }
9300 }
9301 else
9302 it->continuation_lines_width += it->current_x;
9303 break;
9304
9305 default:
9306 emacs_abort ();
9307 }
9308
9309 /* Reset/increment for the next run. */
9310 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9311 it->current_x = line_start_x;
9312 line_start_x = 0;
9313 it->hpos = 0;
9314 it->current_y += it->max_ascent + it->max_descent;
9315 ++it->vpos;
9316 last_height = it->max_ascent + it->max_descent;
9317 it->max_ascent = it->max_descent = 0;
9318 }
9319
9320 out:
9321
9322 /* On text terminals, we may stop at the end of a line in the middle
9323 of a multi-character glyph. If the glyph itself is continued,
9324 i.e. it is actually displayed on the next line, don't treat this
9325 stopping point as valid; move to the next line instead (unless
9326 that brings us offscreen). */
9327 if (!FRAME_WINDOW_P (it->f)
9328 && op & MOVE_TO_POS
9329 && IT_CHARPOS (*it) == to_charpos
9330 && it->what == IT_CHARACTER
9331 && it->nglyphs > 1
9332 && it->line_wrap == WINDOW_WRAP
9333 && it->current_x == it->last_visible_x - 1
9334 && it->c != '\n'
9335 && it->c != '\t'
9336 && it->vpos < it->w->window_end_vpos)
9337 {
9338 it->continuation_lines_width += it->current_x;
9339 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9340 it->current_y += it->max_ascent + it->max_descent;
9341 ++it->vpos;
9342 last_height = it->max_ascent + it->max_descent;
9343 }
9344
9345 if (backup_data)
9346 bidi_unshelve_cache (backup_data, 1);
9347
9348 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9349
9350 return max_current_x;
9351 }
9352
9353
9354 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9355
9356 If DY > 0, move IT backward at least that many pixels. DY = 0
9357 means move IT backward to the preceding line start or BEGV. This
9358 function may move over more than DY pixels if IT->current_y - DY
9359 ends up in the middle of a line; in this case IT->current_y will be
9360 set to the top of the line moved to. */
9361
9362 void
9363 move_it_vertically_backward (struct it *it, int dy)
9364 {
9365 int nlines, h;
9366 struct it it2, it3;
9367 void *it2data = NULL, *it3data = NULL;
9368 ptrdiff_t start_pos;
9369 int nchars_per_row
9370 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9371 ptrdiff_t pos_limit;
9372
9373 move_further_back:
9374 eassert (dy >= 0);
9375
9376 start_pos = IT_CHARPOS (*it);
9377
9378 /* Estimate how many newlines we must move back. */
9379 nlines = max (1, dy / default_line_pixel_height (it->w));
9380 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9381 pos_limit = BEGV;
9382 else
9383 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9384
9385 /* Set the iterator's position that many lines back. But don't go
9386 back more than NLINES full screen lines -- this wins a day with
9387 buffers which have very long lines. */
9388 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9389 back_to_previous_visible_line_start (it);
9390
9391 /* Reseat the iterator here. When moving backward, we don't want
9392 reseat to skip forward over invisible text, set up the iterator
9393 to deliver from overlay strings at the new position etc. So,
9394 use reseat_1 here. */
9395 reseat_1 (it, it->current.pos, 1);
9396
9397 /* We are now surely at a line start. */
9398 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9399 reordering is in effect. */
9400 it->continuation_lines_width = 0;
9401
9402 /* Move forward and see what y-distance we moved. First move to the
9403 start of the next line so that we get its height. We need this
9404 height to be able to tell whether we reached the specified
9405 y-distance. */
9406 SAVE_IT (it2, *it, it2data);
9407 it2.max_ascent = it2.max_descent = 0;
9408 do
9409 {
9410 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9411 MOVE_TO_POS | MOVE_TO_VPOS);
9412 }
9413 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9414 /* If we are in a display string which starts at START_POS,
9415 and that display string includes a newline, and we are
9416 right after that newline (i.e. at the beginning of a
9417 display line), exit the loop, because otherwise we will
9418 infloop, since move_it_to will see that it is already at
9419 START_POS and will not move. */
9420 || (it2.method == GET_FROM_STRING
9421 && IT_CHARPOS (it2) == start_pos
9422 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9423 eassert (IT_CHARPOS (*it) >= BEGV);
9424 SAVE_IT (it3, it2, it3data);
9425
9426 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9427 eassert (IT_CHARPOS (*it) >= BEGV);
9428 /* H is the actual vertical distance from the position in *IT
9429 and the starting position. */
9430 h = it2.current_y - it->current_y;
9431 /* NLINES is the distance in number of lines. */
9432 nlines = it2.vpos - it->vpos;
9433
9434 /* Correct IT's y and vpos position
9435 so that they are relative to the starting point. */
9436 it->vpos -= nlines;
9437 it->current_y -= h;
9438
9439 if (dy == 0)
9440 {
9441 /* DY == 0 means move to the start of the screen line. The
9442 value of nlines is > 0 if continuation lines were involved,
9443 or if the original IT position was at start of a line. */
9444 RESTORE_IT (it, it, it2data);
9445 if (nlines > 0)
9446 move_it_by_lines (it, nlines);
9447 /* The above code moves us to some position NLINES down,
9448 usually to its first glyph (leftmost in an L2R line), but
9449 that's not necessarily the start of the line, under bidi
9450 reordering. We want to get to the character position
9451 that is immediately after the newline of the previous
9452 line. */
9453 if (it->bidi_p
9454 && !it->continuation_lines_width
9455 && !STRINGP (it->string)
9456 && IT_CHARPOS (*it) > BEGV
9457 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9458 {
9459 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9460
9461 DEC_BOTH (cp, bp);
9462 cp = find_newline_no_quit (cp, bp, -1, NULL);
9463 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9464 }
9465 bidi_unshelve_cache (it3data, 1);
9466 }
9467 else
9468 {
9469 /* The y-position we try to reach, relative to *IT.
9470 Note that H has been subtracted in front of the if-statement. */
9471 int target_y = it->current_y + h - dy;
9472 int y0 = it3.current_y;
9473 int y1;
9474 int line_height;
9475
9476 RESTORE_IT (&it3, &it3, it3data);
9477 y1 = line_bottom_y (&it3);
9478 line_height = y1 - y0;
9479 RESTORE_IT (it, it, it2data);
9480 /* If we did not reach target_y, try to move further backward if
9481 we can. If we moved too far backward, try to move forward. */
9482 if (target_y < it->current_y
9483 /* This is heuristic. In a window that's 3 lines high, with
9484 a line height of 13 pixels each, recentering with point
9485 on the bottom line will try to move -39/2 = 19 pixels
9486 backward. Try to avoid moving into the first line. */
9487 && (it->current_y - target_y
9488 > min (window_box_height (it->w), line_height * 2 / 3))
9489 && IT_CHARPOS (*it) > BEGV)
9490 {
9491 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9492 target_y - it->current_y));
9493 dy = it->current_y - target_y;
9494 goto move_further_back;
9495 }
9496 else if (target_y >= it->current_y + line_height
9497 && IT_CHARPOS (*it) < ZV)
9498 {
9499 /* Should move forward by at least one line, maybe more.
9500
9501 Note: Calling move_it_by_lines can be expensive on
9502 terminal frames, where compute_motion is used (via
9503 vmotion) to do the job, when there are very long lines
9504 and truncate-lines is nil. That's the reason for
9505 treating terminal frames specially here. */
9506
9507 if (!FRAME_WINDOW_P (it->f))
9508 move_it_vertically (it, target_y - (it->current_y + line_height));
9509 else
9510 {
9511 do
9512 {
9513 move_it_by_lines (it, 1);
9514 }
9515 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9516 }
9517 }
9518 }
9519 }
9520
9521
9522 /* Move IT by a specified amount of pixel lines DY. DY negative means
9523 move backwards. DY = 0 means move to start of screen line. At the
9524 end, IT will be on the start of a screen line. */
9525
9526 void
9527 move_it_vertically (struct it *it, int dy)
9528 {
9529 if (dy <= 0)
9530 move_it_vertically_backward (it, -dy);
9531 else
9532 {
9533 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9534 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9535 MOVE_TO_POS | MOVE_TO_Y);
9536 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9537
9538 /* If buffer ends in ZV without a newline, move to the start of
9539 the line to satisfy the post-condition. */
9540 if (IT_CHARPOS (*it) == ZV
9541 && ZV > BEGV
9542 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9543 move_it_by_lines (it, 0);
9544 }
9545 }
9546
9547
9548 /* Move iterator IT past the end of the text line it is in. */
9549
9550 void
9551 move_it_past_eol (struct it *it)
9552 {
9553 enum move_it_result rc;
9554
9555 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9556 if (rc == MOVE_NEWLINE_OR_CR)
9557 set_iterator_to_next (it, 0);
9558 }
9559
9560
9561 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9562 negative means move up. DVPOS == 0 means move to the start of the
9563 screen line.
9564
9565 Optimization idea: If we would know that IT->f doesn't use
9566 a face with proportional font, we could be faster for
9567 truncate-lines nil. */
9568
9569 void
9570 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9571 {
9572
9573 /* The commented-out optimization uses vmotion on terminals. This
9574 gives bad results, because elements like it->what, on which
9575 callers such as pos_visible_p rely, aren't updated. */
9576 /* struct position pos;
9577 if (!FRAME_WINDOW_P (it->f))
9578 {
9579 struct text_pos textpos;
9580
9581 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9582 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9583 reseat (it, textpos, 1);
9584 it->vpos += pos.vpos;
9585 it->current_y += pos.vpos;
9586 }
9587 else */
9588
9589 if (dvpos == 0)
9590 {
9591 /* DVPOS == 0 means move to the start of the screen line. */
9592 move_it_vertically_backward (it, 0);
9593 /* Let next call to line_bottom_y calculate real line height. */
9594 last_height = 0;
9595 }
9596 else if (dvpos > 0)
9597 {
9598 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9599 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* Only move to the next buffer position if we ended up in a
9602 string from display property, not in an overlay string
9603 (before-string or after-string). That is because the
9604 latter don't conceal the underlying buffer position, so
9605 we can ask to move the iterator to the exact position we
9606 are interested in. Note that, even if we are already at
9607 IT_CHARPOS (*it), the call below is not a no-op, as it
9608 will detect that we are at the end of the string, pop the
9609 iterator, and compute it->current_x and it->hpos
9610 correctly. */
9611 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9612 -1, -1, -1, MOVE_TO_POS);
9613 }
9614 }
9615 else
9616 {
9617 struct it it2;
9618 void *it2data = NULL;
9619 ptrdiff_t start_charpos, i;
9620 int nchars_per_row
9621 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9622 bool hit_pos_limit = false;
9623 ptrdiff_t pos_limit;
9624
9625 /* Start at the beginning of the screen line containing IT's
9626 position. This may actually move vertically backwards,
9627 in case of overlays, so adjust dvpos accordingly. */
9628 dvpos += it->vpos;
9629 move_it_vertically_backward (it, 0);
9630 dvpos -= it->vpos;
9631
9632 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9633 screen lines, and reseat the iterator there. */
9634 start_charpos = IT_CHARPOS (*it);
9635 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9636 pos_limit = BEGV;
9637 else
9638 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9639
9640 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9641 back_to_previous_visible_line_start (it);
9642 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9643 hit_pos_limit = true;
9644 reseat (it, it->current.pos, 1);
9645
9646 /* Move further back if we end up in a string or an image. */
9647 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9648 {
9649 /* First try to move to start of display line. */
9650 dvpos += it->vpos;
9651 move_it_vertically_backward (it, 0);
9652 dvpos -= it->vpos;
9653 if (IT_POS_VALID_AFTER_MOVE_P (it))
9654 break;
9655 /* If start of line is still in string or image,
9656 move further back. */
9657 back_to_previous_visible_line_start (it);
9658 reseat (it, it->current.pos, 1);
9659 dvpos--;
9660 }
9661
9662 it->current_x = it->hpos = 0;
9663
9664 /* Above call may have moved too far if continuation lines
9665 are involved. Scan forward and see if it did. */
9666 SAVE_IT (it2, *it, it2data);
9667 it2.vpos = it2.current_y = 0;
9668 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9669 it->vpos -= it2.vpos;
9670 it->current_y -= it2.current_y;
9671 it->current_x = it->hpos = 0;
9672
9673 /* If we moved too far back, move IT some lines forward. */
9674 if (it2.vpos > -dvpos)
9675 {
9676 int delta = it2.vpos + dvpos;
9677
9678 RESTORE_IT (&it2, &it2, it2data);
9679 SAVE_IT (it2, *it, it2data);
9680 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9681 /* Move back again if we got too far ahead. */
9682 if (IT_CHARPOS (*it) >= start_charpos)
9683 RESTORE_IT (it, &it2, it2data);
9684 else
9685 bidi_unshelve_cache (it2data, 1);
9686 }
9687 else if (hit_pos_limit && pos_limit > BEGV
9688 && dvpos < 0 && it2.vpos < -dvpos)
9689 {
9690 /* If we hit the limit, but still didn't make it far enough
9691 back, that means there's a display string with a newline
9692 covering a large chunk of text, and that caused
9693 back_to_previous_visible_line_start try to go too far.
9694 Punish those who commit such atrocities by going back
9695 until we've reached DVPOS, after lifting the limit, which
9696 could make it slow for very long lines. "If it hurts,
9697 don't do that!" */
9698 dvpos += it2.vpos;
9699 RESTORE_IT (it, it, it2data);
9700 for (i = -dvpos; i > 0; --i)
9701 {
9702 back_to_previous_visible_line_start (it);
9703 it->vpos--;
9704 }
9705 reseat_1 (it, it->current.pos, 1);
9706 }
9707 else
9708 RESTORE_IT (it, it, it2data);
9709 }
9710 }
9711
9712 /* Return true if IT points into the middle of a display vector. */
9713
9714 bool
9715 in_display_vector_p (struct it *it)
9716 {
9717 return (it->method == GET_FROM_DISPLAY_VECTOR
9718 && it->current.dpvec_index > 0
9719 && it->dpvec + it->current.dpvec_index != it->dpend);
9720 }
9721
9722 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9723 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9724 WINDOW must be a live window and defaults to the selected one. The
9725 return value is a cons of the maximum pixel-width of any text line and
9726 the maximum pixel-height of all text lines.
9727
9728 The optional argument FROM, if non-nil, specifies the first text
9729 position and defaults to the minimum accessible position of the buffer.
9730 If FROM is t, use the minimum accessible position that is not a newline
9731 character. TO, if non-nil, specifies the last text position and
9732 defaults to the maximum accessible position of the buffer. If TO is t,
9733 use the maximum accessible position that is not a newline character.
9734
9735 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9736 width that can be returned. X-LIMIT nil or omitted, means to use the
9737 pixel-width of WINDOW's body; use this if you do not intend to change
9738 the width of WINDOW. Use the maximum width WINDOW may assume if you
9739 intend to change WINDOW's width. In any case, text whose x-coordinate
9740 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9741 can take some time, it's always a good idea to make this argument as
9742 small as possible; in particular, if the buffer contains long lines that
9743 shall be truncated anyway.
9744
9745 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9746 height that can be returned. Text lines whose y-coordinate is beyond
9747 Y-LIMIT are ignored. Since calculating the text height of a large
9748 buffer can take some time, it makes sense to specify this argument if
9749 the size of the buffer is unknown.
9750
9751 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9752 include the height of the mode- or header-line of WINDOW in the return
9753 value. If it is either the symbol `mode-line' or `header-line', include
9754 only the height of that line, if present, in the return value. If t,
9755 include the height of both, if present, in the return value. */)
9756 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9757 Lisp_Object mode_and_header_line)
9758 {
9759 struct window *w = decode_live_window (window);
9760 Lisp_Object buf;
9761 struct buffer *b;
9762 struct it it;
9763 struct buffer *old_buffer = NULL;
9764 ptrdiff_t start, end, pos;
9765 struct text_pos startp;
9766 void *itdata = NULL;
9767 int c, max_y = -1, x = 0, y = 0;
9768
9769 buf = w->contents;
9770 CHECK_BUFFER (buf);
9771 b = XBUFFER (buf);
9772
9773 if (b != current_buffer)
9774 {
9775 old_buffer = current_buffer;
9776 set_buffer_internal (b);
9777 }
9778
9779 if (NILP (from))
9780 start = BEGV;
9781 else if (EQ (from, Qt))
9782 {
9783 start = pos = BEGV;
9784 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9785 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9786 start = pos;
9787 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9788 start = pos;
9789 }
9790 else
9791 {
9792 CHECK_NUMBER_COERCE_MARKER (from);
9793 start = min (max (XINT (from), BEGV), ZV);
9794 }
9795
9796 if (NILP (to))
9797 end = ZV;
9798 else if (EQ (to, Qt))
9799 {
9800 end = pos = ZV;
9801 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9802 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9803 end = pos;
9804 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9805 end = pos;
9806 }
9807 else
9808 {
9809 CHECK_NUMBER_COERCE_MARKER (to);
9810 end = max (start, min (XINT (to), ZV));
9811 }
9812
9813 if (!NILP (y_limit))
9814 {
9815 CHECK_NUMBER (y_limit);
9816 max_y = min (XINT (y_limit), INT_MAX);
9817 }
9818
9819 itdata = bidi_shelve_cache ();
9820 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9821 start_display (&it, w, startp);
9822
9823 if (NILP (x_limit))
9824 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9825 else
9826 {
9827 CHECK_NUMBER (x_limit);
9828 it.last_visible_x = min (XINT (x_limit), INFINITY);
9829 /* Actually, we never want move_it_to stop at to_x. But to make
9830 sure that move_it_in_display_line_to always moves far enough,
9831 we set it to INT_MAX and specify MOVE_TO_X. */
9832 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9833 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9834 }
9835
9836 y = it.current_y + it.max_ascent + it.max_descent;
9837
9838 if (!EQ (mode_and_header_line, Qheader_line)
9839 && !EQ (mode_and_header_line, Qt))
9840 /* Do not count the header-line which was counted automatically by
9841 start_display. */
9842 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9843
9844 if (EQ (mode_and_header_line, Qmode_line)
9845 || EQ (mode_and_header_line, Qt))
9846 /* Do count the mode-line which is not included automatically by
9847 start_display. */
9848 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9849
9850 bidi_unshelve_cache (itdata, 0);
9851
9852 if (old_buffer)
9853 set_buffer_internal (old_buffer);
9854
9855 return Fcons (make_number (x), make_number (y));
9856 }
9857 \f
9858 /***********************************************************************
9859 Messages
9860 ***********************************************************************/
9861
9862
9863 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9864 to *Messages*. */
9865
9866 void
9867 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9868 {
9869 Lisp_Object args[3];
9870 Lisp_Object msg, fmt;
9871 char *buffer;
9872 ptrdiff_t len;
9873 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9874 USE_SAFE_ALLOCA;
9875
9876 fmt = msg = Qnil;
9877 GCPRO4 (fmt, msg, arg1, arg2);
9878
9879 args[0] = fmt = build_string (format);
9880 args[1] = arg1;
9881 args[2] = arg2;
9882 msg = Fformat (3, args);
9883
9884 len = SBYTES (msg) + 1;
9885 buffer = SAFE_ALLOCA (len);
9886 memcpy (buffer, SDATA (msg), len);
9887
9888 message_dolog (buffer, len - 1, 1, 0);
9889 SAFE_FREE ();
9890
9891 UNGCPRO;
9892 }
9893
9894
9895 /* Output a newline in the *Messages* buffer if "needs" one. */
9896
9897 void
9898 message_log_maybe_newline (void)
9899 {
9900 if (message_log_need_newline)
9901 message_dolog ("", 0, 1, 0);
9902 }
9903
9904
9905 /* Add a string M of length NBYTES to the message log, optionally
9906 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9907 true, means interpret the contents of M as multibyte. This
9908 function calls low-level routines in order to bypass text property
9909 hooks, etc. which might not be safe to run.
9910
9911 This may GC (insert may run before/after change hooks),
9912 so the buffer M must NOT point to a Lisp string. */
9913
9914 void
9915 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9916 {
9917 const unsigned char *msg = (const unsigned char *) m;
9918
9919 if (!NILP (Vmemory_full))
9920 return;
9921
9922 if (!NILP (Vmessage_log_max))
9923 {
9924 struct buffer *oldbuf;
9925 Lisp_Object oldpoint, oldbegv, oldzv;
9926 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9927 ptrdiff_t point_at_end = 0;
9928 ptrdiff_t zv_at_end = 0;
9929 Lisp_Object old_deactivate_mark;
9930 struct gcpro gcpro1;
9931
9932 old_deactivate_mark = Vdeactivate_mark;
9933 oldbuf = current_buffer;
9934
9935 /* Ensure the Messages buffer exists, and switch to it.
9936 If we created it, set the major-mode. */
9937 {
9938 int newbuffer = 0;
9939 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9940
9941 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9942
9943 if (newbuffer
9944 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9945 call0 (intern ("messages-buffer-mode"));
9946 }
9947
9948 bset_undo_list (current_buffer, Qt);
9949 bset_cache_long_scans (current_buffer, Qnil);
9950
9951 oldpoint = message_dolog_marker1;
9952 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9953 oldbegv = message_dolog_marker2;
9954 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9955 oldzv = message_dolog_marker3;
9956 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9957 GCPRO1 (old_deactivate_mark);
9958
9959 if (PT == Z)
9960 point_at_end = 1;
9961 if (ZV == Z)
9962 zv_at_end = 1;
9963
9964 BEGV = BEG;
9965 BEGV_BYTE = BEG_BYTE;
9966 ZV = Z;
9967 ZV_BYTE = Z_BYTE;
9968 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9969
9970 /* Insert the string--maybe converting multibyte to single byte
9971 or vice versa, so that all the text fits the buffer. */
9972 if (multibyte
9973 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9974 {
9975 ptrdiff_t i;
9976 int c, char_bytes;
9977 char work[1];
9978
9979 /* Convert a multibyte string to single-byte
9980 for the *Message* buffer. */
9981 for (i = 0; i < nbytes; i += char_bytes)
9982 {
9983 c = string_char_and_length (msg + i, &char_bytes);
9984 work[0] = CHAR_TO_BYTE8 (c);
9985 insert_1_both (work, 1, 1, 1, 0, 0);
9986 }
9987 }
9988 else if (! multibyte
9989 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9990 {
9991 ptrdiff_t i;
9992 int c, char_bytes;
9993 unsigned char str[MAX_MULTIBYTE_LENGTH];
9994 /* Convert a single-byte string to multibyte
9995 for the *Message* buffer. */
9996 for (i = 0; i < nbytes; i++)
9997 {
9998 c = msg[i];
9999 MAKE_CHAR_MULTIBYTE (c);
10000 char_bytes = CHAR_STRING (c, str);
10001 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10002 }
10003 }
10004 else if (nbytes)
10005 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10006
10007 if (nlflag)
10008 {
10009 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10010 printmax_t dups;
10011
10012 insert_1_both ("\n", 1, 1, 1, 0, 0);
10013
10014 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10015 this_bol = PT;
10016 this_bol_byte = PT_BYTE;
10017
10018 /* See if this line duplicates the previous one.
10019 If so, combine duplicates. */
10020 if (this_bol > BEG)
10021 {
10022 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10023 prev_bol = PT;
10024 prev_bol_byte = PT_BYTE;
10025
10026 dups = message_log_check_duplicate (prev_bol_byte,
10027 this_bol_byte);
10028 if (dups)
10029 {
10030 del_range_both (prev_bol, prev_bol_byte,
10031 this_bol, this_bol_byte, 0);
10032 if (dups > 1)
10033 {
10034 char dupstr[sizeof " [ times]"
10035 + INT_STRLEN_BOUND (printmax_t)];
10036
10037 /* If you change this format, don't forget to also
10038 change message_log_check_duplicate. */
10039 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10040 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10041 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10042 }
10043 }
10044 }
10045
10046 /* If we have more than the desired maximum number of lines
10047 in the *Messages* buffer now, delete the oldest ones.
10048 This is safe because we don't have undo in this buffer. */
10049
10050 if (NATNUMP (Vmessage_log_max))
10051 {
10052 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10053 -XFASTINT (Vmessage_log_max) - 1, 0);
10054 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10055 }
10056 }
10057 BEGV = marker_position (oldbegv);
10058 BEGV_BYTE = marker_byte_position (oldbegv);
10059
10060 if (zv_at_end)
10061 {
10062 ZV = Z;
10063 ZV_BYTE = Z_BYTE;
10064 }
10065 else
10066 {
10067 ZV = marker_position (oldzv);
10068 ZV_BYTE = marker_byte_position (oldzv);
10069 }
10070
10071 if (point_at_end)
10072 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10073 else
10074 /* We can't do Fgoto_char (oldpoint) because it will run some
10075 Lisp code. */
10076 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10077 marker_byte_position (oldpoint));
10078
10079 UNGCPRO;
10080 unchain_marker (XMARKER (oldpoint));
10081 unchain_marker (XMARKER (oldbegv));
10082 unchain_marker (XMARKER (oldzv));
10083
10084 /* We called insert_1_both above with its 5th argument (PREPARE)
10085 zero, which prevents insert_1_both from calling
10086 prepare_to_modify_buffer, which in turns prevents us from
10087 incrementing windows_or_buffers_changed even if *Messages* is
10088 shown in some window. So we must manually set
10089 windows_or_buffers_changed here to make up for that. */
10090 windows_or_buffers_changed = old_windows_or_buffers_changed;
10091 bset_redisplay (current_buffer);
10092
10093 set_buffer_internal (oldbuf);
10094
10095 message_log_need_newline = !nlflag;
10096 Vdeactivate_mark = old_deactivate_mark;
10097 }
10098 }
10099
10100
10101 /* We are at the end of the buffer after just having inserted a newline.
10102 (Note: We depend on the fact we won't be crossing the gap.)
10103 Check to see if the most recent message looks a lot like the previous one.
10104 Return 0 if different, 1 if the new one should just replace it, or a
10105 value N > 1 if we should also append " [N times]". */
10106
10107 static intmax_t
10108 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10109 {
10110 ptrdiff_t i;
10111 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10112 int seen_dots = 0;
10113 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10114 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10115
10116 for (i = 0; i < len; i++)
10117 {
10118 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10119 seen_dots = 1;
10120 if (p1[i] != p2[i])
10121 return seen_dots;
10122 }
10123 p1 += len;
10124 if (*p1 == '\n')
10125 return 2;
10126 if (*p1++ == ' ' && *p1++ == '[')
10127 {
10128 char *pend;
10129 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10130 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10131 return n + 1;
10132 }
10133 return 0;
10134 }
10135 \f
10136
10137 /* Display an echo area message M with a specified length of NBYTES
10138 bytes. The string may include null characters. If M is not a
10139 string, clear out any existing message, and let the mini-buffer
10140 text show through.
10141
10142 This function cancels echoing. */
10143
10144 void
10145 message3 (Lisp_Object m)
10146 {
10147 struct gcpro gcpro1;
10148
10149 GCPRO1 (m);
10150 clear_message (true, true);
10151 cancel_echoing ();
10152
10153 /* First flush out any partial line written with print. */
10154 message_log_maybe_newline ();
10155 if (STRINGP (m))
10156 {
10157 ptrdiff_t nbytes = SBYTES (m);
10158 bool multibyte = STRING_MULTIBYTE (m);
10159 char *buffer;
10160 USE_SAFE_ALLOCA;
10161 SAFE_ALLOCA_STRING (buffer, m);
10162 message_dolog (buffer, nbytes, 1, multibyte);
10163 SAFE_FREE ();
10164 }
10165 message3_nolog (m);
10166
10167 UNGCPRO;
10168 }
10169
10170
10171 /* The non-logging version of message3.
10172 This does not cancel echoing, because it is used for echoing.
10173 Perhaps we need to make a separate function for echoing
10174 and make this cancel echoing. */
10175
10176 void
10177 message3_nolog (Lisp_Object m)
10178 {
10179 struct frame *sf = SELECTED_FRAME ();
10180
10181 if (FRAME_INITIAL_P (sf))
10182 {
10183 if (noninteractive_need_newline)
10184 putc ('\n', stderr);
10185 noninteractive_need_newline = 0;
10186 if (STRINGP (m))
10187 {
10188 Lisp_Object s = ENCODE_SYSTEM (m);
10189
10190 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10191 }
10192 if (cursor_in_echo_area == 0)
10193 fprintf (stderr, "\n");
10194 fflush (stderr);
10195 }
10196 /* Error messages get reported properly by cmd_error, so this must be just an
10197 informative message; if the frame hasn't really been initialized yet, just
10198 toss it. */
10199 else if (INTERACTIVE && sf->glyphs_initialized_p)
10200 {
10201 /* Get the frame containing the mini-buffer
10202 that the selected frame is using. */
10203 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10204 Lisp_Object frame = XWINDOW (mini_window)->frame;
10205 struct frame *f = XFRAME (frame);
10206
10207 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10208 Fmake_frame_visible (frame);
10209
10210 if (STRINGP (m) && SCHARS (m) > 0)
10211 {
10212 set_message (m);
10213 if (minibuffer_auto_raise)
10214 Fraise_frame (frame);
10215 /* Assume we are not echoing.
10216 (If we are, echo_now will override this.) */
10217 echo_message_buffer = Qnil;
10218 }
10219 else
10220 clear_message (true, true);
10221
10222 do_pending_window_change (false);
10223 echo_area_display (true);
10224 do_pending_window_change (false);
10225 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10226 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10227 }
10228 }
10229
10230
10231 /* Display a null-terminated echo area message M. If M is 0, clear
10232 out any existing message, and let the mini-buffer text show through.
10233
10234 The buffer M must continue to exist until after the echo area gets
10235 cleared or some other message gets displayed there. Do not pass
10236 text that is stored in a Lisp string. Do not pass text in a buffer
10237 that was alloca'd. */
10238
10239 void
10240 message1 (const char *m)
10241 {
10242 message3 (m ? build_unibyte_string (m) : Qnil);
10243 }
10244
10245
10246 /* The non-logging counterpart of message1. */
10247
10248 void
10249 message1_nolog (const char *m)
10250 {
10251 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10252 }
10253
10254 /* Display a message M which contains a single %s
10255 which gets replaced with STRING. */
10256
10257 void
10258 message_with_string (const char *m, Lisp_Object string, int log)
10259 {
10260 CHECK_STRING (string);
10261
10262 if (noninteractive)
10263 {
10264 if (m)
10265 {
10266 /* ENCODE_SYSTEM below can GC and/or relocate the
10267 Lisp data, so make sure we don't use it here. */
10268 eassert (relocatable_string_data_p (m) != 1);
10269
10270 if (noninteractive_need_newline)
10271 putc ('\n', stderr);
10272 noninteractive_need_newline = 0;
10273 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10274 if (!cursor_in_echo_area)
10275 fprintf (stderr, "\n");
10276 fflush (stderr);
10277 }
10278 }
10279 else if (INTERACTIVE)
10280 {
10281 /* The frame whose minibuffer we're going to display the message on.
10282 It may be larger than the selected frame, so we need
10283 to use its buffer, not the selected frame's buffer. */
10284 Lisp_Object mini_window;
10285 struct frame *f, *sf = SELECTED_FRAME ();
10286
10287 /* Get the frame containing the minibuffer
10288 that the selected frame is using. */
10289 mini_window = FRAME_MINIBUF_WINDOW (sf);
10290 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10291
10292 /* Error messages get reported properly by cmd_error, so this must be
10293 just an informative message; if the frame hasn't really been
10294 initialized yet, just toss it. */
10295 if (f->glyphs_initialized_p)
10296 {
10297 Lisp_Object args[2], msg;
10298 struct gcpro gcpro1, gcpro2;
10299
10300 args[0] = build_string (m);
10301 args[1] = msg = string;
10302 GCPRO2 (args[0], msg);
10303 gcpro1.nvars = 2;
10304
10305 msg = Fformat (2, args);
10306
10307 if (log)
10308 message3 (msg);
10309 else
10310 message3_nolog (msg);
10311
10312 UNGCPRO;
10313
10314 /* Print should start at the beginning of the message
10315 buffer next time. */
10316 message_buf_print = 0;
10317 }
10318 }
10319 }
10320
10321
10322 /* Dump an informative message to the minibuf. If M is 0, clear out
10323 any existing message, and let the mini-buffer text show through. */
10324
10325 static void
10326 vmessage (const char *m, va_list ap)
10327 {
10328 if (noninteractive)
10329 {
10330 if (m)
10331 {
10332 if (noninteractive_need_newline)
10333 putc ('\n', stderr);
10334 noninteractive_need_newline = 0;
10335 vfprintf (stderr, m, ap);
10336 if (cursor_in_echo_area == 0)
10337 fprintf (stderr, "\n");
10338 fflush (stderr);
10339 }
10340 }
10341 else if (INTERACTIVE)
10342 {
10343 /* The frame whose mini-buffer we're going to display the message
10344 on. It may be larger than the selected frame, so we need to
10345 use its buffer, not the selected frame's buffer. */
10346 Lisp_Object mini_window;
10347 struct frame *f, *sf = SELECTED_FRAME ();
10348
10349 /* Get the frame containing the mini-buffer
10350 that the selected frame is using. */
10351 mini_window = FRAME_MINIBUF_WINDOW (sf);
10352 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10353
10354 /* Error messages get reported properly by cmd_error, so this must be
10355 just an informative message; if the frame hasn't really been
10356 initialized yet, just toss it. */
10357 if (f->glyphs_initialized_p)
10358 {
10359 if (m)
10360 {
10361 ptrdiff_t len;
10362 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10363 USE_SAFE_ALLOCA;
10364 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10365
10366 len = doprnt (message_buf, maxsize, m, 0, ap);
10367
10368 message3 (make_string (message_buf, len));
10369 SAFE_FREE ();
10370 }
10371 else
10372 message1 (0);
10373
10374 /* Print should start at the beginning of the message
10375 buffer next time. */
10376 message_buf_print = 0;
10377 }
10378 }
10379 }
10380
10381 void
10382 message (const char *m, ...)
10383 {
10384 va_list ap;
10385 va_start (ap, m);
10386 vmessage (m, ap);
10387 va_end (ap);
10388 }
10389
10390
10391 #if 0
10392 /* The non-logging version of message. */
10393
10394 void
10395 message_nolog (const char *m, ...)
10396 {
10397 Lisp_Object old_log_max;
10398 va_list ap;
10399 va_start (ap, m);
10400 old_log_max = Vmessage_log_max;
10401 Vmessage_log_max = Qnil;
10402 vmessage (m, ap);
10403 Vmessage_log_max = old_log_max;
10404 va_end (ap);
10405 }
10406 #endif
10407
10408
10409 /* Display the current message in the current mini-buffer. This is
10410 only called from error handlers in process.c, and is not time
10411 critical. */
10412
10413 void
10414 update_echo_area (void)
10415 {
10416 if (!NILP (echo_area_buffer[0]))
10417 {
10418 Lisp_Object string;
10419 string = Fcurrent_message ();
10420 message3 (string);
10421 }
10422 }
10423
10424
10425 /* Make sure echo area buffers in `echo_buffers' are live.
10426 If they aren't, make new ones. */
10427
10428 static void
10429 ensure_echo_area_buffers (void)
10430 {
10431 int i;
10432
10433 for (i = 0; i < 2; ++i)
10434 if (!BUFFERP (echo_buffer[i])
10435 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10436 {
10437 char name[30];
10438 Lisp_Object old_buffer;
10439 int j;
10440
10441 old_buffer = echo_buffer[i];
10442 echo_buffer[i] = Fget_buffer_create
10443 (make_formatted_string (name, " *Echo Area %d*", i));
10444 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10445 /* to force word wrap in echo area -
10446 it was decided to postpone this*/
10447 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10448
10449 for (j = 0; j < 2; ++j)
10450 if (EQ (old_buffer, echo_area_buffer[j]))
10451 echo_area_buffer[j] = echo_buffer[i];
10452 }
10453 }
10454
10455
10456 /* Call FN with args A1..A2 with either the current or last displayed
10457 echo_area_buffer as current buffer.
10458
10459 WHICH zero means use the current message buffer
10460 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10461 from echo_buffer[] and clear it.
10462
10463 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10464 suitable buffer from echo_buffer[] and clear it.
10465
10466 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10467 that the current message becomes the last displayed one, make
10468 choose a suitable buffer for echo_area_buffer[0], and clear it.
10469
10470 Value is what FN returns. */
10471
10472 static int
10473 with_echo_area_buffer (struct window *w, int which,
10474 int (*fn) (ptrdiff_t, Lisp_Object),
10475 ptrdiff_t a1, Lisp_Object a2)
10476 {
10477 Lisp_Object buffer;
10478 int this_one, the_other, clear_buffer_p, rc;
10479 ptrdiff_t count = SPECPDL_INDEX ();
10480
10481 /* If buffers aren't live, make new ones. */
10482 ensure_echo_area_buffers ();
10483
10484 clear_buffer_p = 0;
10485
10486 if (which == 0)
10487 this_one = 0, the_other = 1;
10488 else if (which > 0)
10489 this_one = 1, the_other = 0;
10490 else
10491 {
10492 this_one = 0, the_other = 1;
10493 clear_buffer_p = true;
10494
10495 /* We need a fresh one in case the current echo buffer equals
10496 the one containing the last displayed echo area message. */
10497 if (!NILP (echo_area_buffer[this_one])
10498 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10499 echo_area_buffer[this_one] = Qnil;
10500 }
10501
10502 /* Choose a suitable buffer from echo_buffer[] is we don't
10503 have one. */
10504 if (NILP (echo_area_buffer[this_one]))
10505 {
10506 echo_area_buffer[this_one]
10507 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10508 ? echo_buffer[the_other]
10509 : echo_buffer[this_one]);
10510 clear_buffer_p = true;
10511 }
10512
10513 buffer = echo_area_buffer[this_one];
10514
10515 /* Don't get confused by reusing the buffer used for echoing
10516 for a different purpose. */
10517 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10518 cancel_echoing ();
10519
10520 record_unwind_protect (unwind_with_echo_area_buffer,
10521 with_echo_area_buffer_unwind_data (w));
10522
10523 /* Make the echo area buffer current. Note that for display
10524 purposes, it is not necessary that the displayed window's buffer
10525 == current_buffer, except for text property lookup. So, let's
10526 only set that buffer temporarily here without doing a full
10527 Fset_window_buffer. We must also change w->pointm, though,
10528 because otherwise an assertions in unshow_buffer fails, and Emacs
10529 aborts. */
10530 set_buffer_internal_1 (XBUFFER (buffer));
10531 if (w)
10532 {
10533 wset_buffer (w, buffer);
10534 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10535 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10536 }
10537
10538 bset_undo_list (current_buffer, Qt);
10539 bset_read_only (current_buffer, Qnil);
10540 specbind (Qinhibit_read_only, Qt);
10541 specbind (Qinhibit_modification_hooks, Qt);
10542
10543 if (clear_buffer_p && Z > BEG)
10544 del_range (BEG, Z);
10545
10546 eassert (BEGV >= BEG);
10547 eassert (ZV <= Z && ZV >= BEGV);
10548
10549 rc = fn (a1, a2);
10550
10551 eassert (BEGV >= BEG);
10552 eassert (ZV <= Z && ZV >= BEGV);
10553
10554 unbind_to (count, Qnil);
10555 return rc;
10556 }
10557
10558
10559 /* Save state that should be preserved around the call to the function
10560 FN called in with_echo_area_buffer. */
10561
10562 static Lisp_Object
10563 with_echo_area_buffer_unwind_data (struct window *w)
10564 {
10565 int i = 0;
10566 Lisp_Object vector, tmp;
10567
10568 /* Reduce consing by keeping one vector in
10569 Vwith_echo_area_save_vector. */
10570 vector = Vwith_echo_area_save_vector;
10571 Vwith_echo_area_save_vector = Qnil;
10572
10573 if (NILP (vector))
10574 vector = Fmake_vector (make_number (11), Qnil);
10575
10576 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10577 ASET (vector, i, Vdeactivate_mark); ++i;
10578 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10579
10580 if (w)
10581 {
10582 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10583 ASET (vector, i, w->contents); ++i;
10584 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10585 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10586 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10587 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10588 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10589 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10590 }
10591 else
10592 {
10593 int end = i + 8;
10594 for (; i < end; ++i)
10595 ASET (vector, i, Qnil);
10596 }
10597
10598 eassert (i == ASIZE (vector));
10599 return vector;
10600 }
10601
10602
10603 /* Restore global state from VECTOR which was created by
10604 with_echo_area_buffer_unwind_data. */
10605
10606 static void
10607 unwind_with_echo_area_buffer (Lisp_Object vector)
10608 {
10609 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10610 Vdeactivate_mark = AREF (vector, 1);
10611 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10612
10613 if (WINDOWP (AREF (vector, 3)))
10614 {
10615 struct window *w;
10616 Lisp_Object buffer;
10617
10618 w = XWINDOW (AREF (vector, 3));
10619 buffer = AREF (vector, 4);
10620
10621 wset_buffer (w, buffer);
10622 set_marker_both (w->pointm, buffer,
10623 XFASTINT (AREF (vector, 5)),
10624 XFASTINT (AREF (vector, 6)));
10625 set_marker_both (w->old_pointm, buffer,
10626 XFASTINT (AREF (vector, 7)),
10627 XFASTINT (AREF (vector, 8)));
10628 set_marker_both (w->start, buffer,
10629 XFASTINT (AREF (vector, 9)),
10630 XFASTINT (AREF (vector, 10)));
10631 }
10632
10633 Vwith_echo_area_save_vector = vector;
10634 }
10635
10636
10637 /* Set up the echo area for use by print functions. MULTIBYTE_P
10638 non-zero means we will print multibyte. */
10639
10640 void
10641 setup_echo_area_for_printing (int multibyte_p)
10642 {
10643 /* If we can't find an echo area any more, exit. */
10644 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10645 Fkill_emacs (Qnil);
10646
10647 ensure_echo_area_buffers ();
10648
10649 if (!message_buf_print)
10650 {
10651 /* A message has been output since the last time we printed.
10652 Choose a fresh echo area buffer. */
10653 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10654 echo_area_buffer[0] = echo_buffer[1];
10655 else
10656 echo_area_buffer[0] = echo_buffer[0];
10657
10658 /* Switch to that buffer and clear it. */
10659 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10660 bset_truncate_lines (current_buffer, Qnil);
10661
10662 if (Z > BEG)
10663 {
10664 ptrdiff_t count = SPECPDL_INDEX ();
10665 specbind (Qinhibit_read_only, Qt);
10666 /* Note that undo recording is always disabled. */
10667 del_range (BEG, Z);
10668 unbind_to (count, Qnil);
10669 }
10670 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10671
10672 /* Set up the buffer for the multibyteness we need. */
10673 if (multibyte_p
10674 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10675 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10676
10677 /* Raise the frame containing the echo area. */
10678 if (minibuffer_auto_raise)
10679 {
10680 struct frame *sf = SELECTED_FRAME ();
10681 Lisp_Object mini_window;
10682 mini_window = FRAME_MINIBUF_WINDOW (sf);
10683 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10684 }
10685
10686 message_log_maybe_newline ();
10687 message_buf_print = 1;
10688 }
10689 else
10690 {
10691 if (NILP (echo_area_buffer[0]))
10692 {
10693 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10694 echo_area_buffer[0] = echo_buffer[1];
10695 else
10696 echo_area_buffer[0] = echo_buffer[0];
10697 }
10698
10699 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10700 {
10701 /* Someone switched buffers between print requests. */
10702 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10703 bset_truncate_lines (current_buffer, Qnil);
10704 }
10705 }
10706 }
10707
10708
10709 /* Display an echo area message in window W. Value is non-zero if W's
10710 height is changed. If display_last_displayed_message_p is
10711 non-zero, display the message that was last displayed, otherwise
10712 display the current message. */
10713
10714 static int
10715 display_echo_area (struct window *w)
10716 {
10717 int i, no_message_p, window_height_changed_p;
10718
10719 /* Temporarily disable garbage collections while displaying the echo
10720 area. This is done because a GC can print a message itself.
10721 That message would modify the echo area buffer's contents while a
10722 redisplay of the buffer is going on, and seriously confuse
10723 redisplay. */
10724 ptrdiff_t count = inhibit_garbage_collection ();
10725
10726 /* If there is no message, we must call display_echo_area_1
10727 nevertheless because it resizes the window. But we will have to
10728 reset the echo_area_buffer in question to nil at the end because
10729 with_echo_area_buffer will sets it to an empty buffer. */
10730 i = display_last_displayed_message_p ? 1 : 0;
10731 no_message_p = NILP (echo_area_buffer[i]);
10732
10733 window_height_changed_p
10734 = with_echo_area_buffer (w, display_last_displayed_message_p,
10735 display_echo_area_1,
10736 (intptr_t) w, Qnil);
10737
10738 if (no_message_p)
10739 echo_area_buffer[i] = Qnil;
10740
10741 unbind_to (count, Qnil);
10742 return window_height_changed_p;
10743 }
10744
10745
10746 /* Helper for display_echo_area. Display the current buffer which
10747 contains the current echo area message in window W, a mini-window,
10748 a pointer to which is passed in A1. A2..A4 are currently not used.
10749 Change the height of W so that all of the message is displayed.
10750 Value is non-zero if height of W was changed. */
10751
10752 static int
10753 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10754 {
10755 intptr_t i1 = a1;
10756 struct window *w = (struct window *) i1;
10757 Lisp_Object window;
10758 struct text_pos start;
10759 int window_height_changed_p = 0;
10760
10761 /* Do this before displaying, so that we have a large enough glyph
10762 matrix for the display. If we can't get enough space for the
10763 whole text, display the last N lines. That works by setting w->start. */
10764 window_height_changed_p = resize_mini_window (w, 0);
10765
10766 /* Use the starting position chosen by resize_mini_window. */
10767 SET_TEXT_POS_FROM_MARKER (start, w->start);
10768
10769 /* Display. */
10770 clear_glyph_matrix (w->desired_matrix);
10771 XSETWINDOW (window, w);
10772 try_window (window, start, 0);
10773
10774 return window_height_changed_p;
10775 }
10776
10777
10778 /* Resize the echo area window to exactly the size needed for the
10779 currently displayed message, if there is one. If a mini-buffer
10780 is active, don't shrink it. */
10781
10782 void
10783 resize_echo_area_exactly (void)
10784 {
10785 if (BUFFERP (echo_area_buffer[0])
10786 && WINDOWP (echo_area_window))
10787 {
10788 struct window *w = XWINDOW (echo_area_window);
10789 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10790 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10791 (intptr_t) w, resize_exactly);
10792 if (resized_p)
10793 {
10794 windows_or_buffers_changed = 42;
10795 update_mode_lines = 30;
10796 redisplay_internal ();
10797 }
10798 }
10799 }
10800
10801
10802 /* Callback function for with_echo_area_buffer, when used from
10803 resize_echo_area_exactly. A1 contains a pointer to the window to
10804 resize, EXACTLY non-nil means resize the mini-window exactly to the
10805 size of the text displayed. A3 and A4 are not used. Value is what
10806 resize_mini_window returns. */
10807
10808 static int
10809 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10810 {
10811 intptr_t i1 = a1;
10812 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10813 }
10814
10815
10816 /* Resize mini-window W to fit the size of its contents. EXACT_P
10817 means size the window exactly to the size needed. Otherwise, it's
10818 only enlarged until W's buffer is empty.
10819
10820 Set W->start to the right place to begin display. If the whole
10821 contents fit, start at the beginning. Otherwise, start so as
10822 to make the end of the contents appear. This is particularly
10823 important for y-or-n-p, but seems desirable generally.
10824
10825 Value is non-zero if the window height has been changed. */
10826
10827 int
10828 resize_mini_window (struct window *w, int exact_p)
10829 {
10830 struct frame *f = XFRAME (w->frame);
10831 int window_height_changed_p = 0;
10832
10833 eassert (MINI_WINDOW_P (w));
10834
10835 /* By default, start display at the beginning. */
10836 set_marker_both (w->start, w->contents,
10837 BUF_BEGV (XBUFFER (w->contents)),
10838 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10839
10840 /* Don't resize windows while redisplaying a window; it would
10841 confuse redisplay functions when the size of the window they are
10842 displaying changes from under them. Such a resizing can happen,
10843 for instance, when which-func prints a long message while
10844 we are running fontification-functions. We're running these
10845 functions with safe_call which binds inhibit-redisplay to t. */
10846 if (!NILP (Vinhibit_redisplay))
10847 return 0;
10848
10849 /* Nil means don't try to resize. */
10850 if (NILP (Vresize_mini_windows)
10851 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10852 return 0;
10853
10854 if (!FRAME_MINIBUF_ONLY_P (f))
10855 {
10856 struct it it;
10857 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10858 + WINDOW_PIXEL_HEIGHT (w));
10859 int unit = FRAME_LINE_HEIGHT (f);
10860 int height, max_height;
10861 struct text_pos start;
10862 struct buffer *old_current_buffer = NULL;
10863
10864 if (current_buffer != XBUFFER (w->contents))
10865 {
10866 old_current_buffer = current_buffer;
10867 set_buffer_internal (XBUFFER (w->contents));
10868 }
10869
10870 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10871
10872 /* Compute the max. number of lines specified by the user. */
10873 if (FLOATP (Vmax_mini_window_height))
10874 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10875 else if (INTEGERP (Vmax_mini_window_height))
10876 max_height = XINT (Vmax_mini_window_height) * unit;
10877 else
10878 max_height = total_height / 4;
10879
10880 /* Correct that max. height if it's bogus. */
10881 max_height = clip_to_bounds (unit, max_height, total_height);
10882
10883 /* Find out the height of the text in the window. */
10884 if (it.line_wrap == TRUNCATE)
10885 height = unit;
10886 else
10887 {
10888 last_height = 0;
10889 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10890 if (it.max_ascent == 0 && it.max_descent == 0)
10891 height = it.current_y + last_height;
10892 else
10893 height = it.current_y + it.max_ascent + it.max_descent;
10894 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10895 }
10896
10897 /* Compute a suitable window start. */
10898 if (height > max_height)
10899 {
10900 height = (max_height / unit) * unit;
10901 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10902 move_it_vertically_backward (&it, height - unit);
10903 start = it.current.pos;
10904 }
10905 else
10906 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10907 SET_MARKER_FROM_TEXT_POS (w->start, start);
10908
10909 if (EQ (Vresize_mini_windows, Qgrow_only))
10910 {
10911 /* Let it grow only, until we display an empty message, in which
10912 case the window shrinks again. */
10913 if (height > WINDOW_PIXEL_HEIGHT (w))
10914 {
10915 int old_height = WINDOW_PIXEL_HEIGHT (w);
10916
10917 FRAME_WINDOWS_FROZEN (f) = 1;
10918 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10919 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10920 }
10921 else if (height < WINDOW_PIXEL_HEIGHT (w)
10922 && (exact_p || BEGV == ZV))
10923 {
10924 int old_height = WINDOW_PIXEL_HEIGHT (w);
10925
10926 FRAME_WINDOWS_FROZEN (f) = 0;
10927 shrink_mini_window (w, 1);
10928 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10929 }
10930 }
10931 else
10932 {
10933 /* Always resize to exact size needed. */
10934 if (height > WINDOW_PIXEL_HEIGHT (w))
10935 {
10936 int old_height = WINDOW_PIXEL_HEIGHT (w);
10937
10938 FRAME_WINDOWS_FROZEN (f) = 1;
10939 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10940 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10941 }
10942 else if (height < WINDOW_PIXEL_HEIGHT (w))
10943 {
10944 int old_height = WINDOW_PIXEL_HEIGHT (w);
10945
10946 FRAME_WINDOWS_FROZEN (f) = 0;
10947 shrink_mini_window (w, 1);
10948
10949 if (height)
10950 {
10951 FRAME_WINDOWS_FROZEN (f) = 1;
10952 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10953 }
10954
10955 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10956 }
10957 }
10958
10959 if (old_current_buffer)
10960 set_buffer_internal (old_current_buffer);
10961 }
10962
10963 return window_height_changed_p;
10964 }
10965
10966
10967 /* Value is the current message, a string, or nil if there is no
10968 current message. */
10969
10970 Lisp_Object
10971 current_message (void)
10972 {
10973 Lisp_Object msg;
10974
10975 if (!BUFFERP (echo_area_buffer[0]))
10976 msg = Qnil;
10977 else
10978 {
10979 with_echo_area_buffer (0, 0, current_message_1,
10980 (intptr_t) &msg, Qnil);
10981 if (NILP (msg))
10982 echo_area_buffer[0] = Qnil;
10983 }
10984
10985 return msg;
10986 }
10987
10988
10989 static int
10990 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10991 {
10992 intptr_t i1 = a1;
10993 Lisp_Object *msg = (Lisp_Object *) i1;
10994
10995 if (Z > BEG)
10996 *msg = make_buffer_string (BEG, Z, 1);
10997 else
10998 *msg = Qnil;
10999 return 0;
11000 }
11001
11002
11003 /* Push the current message on Vmessage_stack for later restoration
11004 by restore_message. Value is non-zero if the current message isn't
11005 empty. This is a relatively infrequent operation, so it's not
11006 worth optimizing. */
11007
11008 bool
11009 push_message (void)
11010 {
11011 Lisp_Object msg = current_message ();
11012 Vmessage_stack = Fcons (msg, Vmessage_stack);
11013 return STRINGP (msg);
11014 }
11015
11016
11017 /* Restore message display from the top of Vmessage_stack. */
11018
11019 void
11020 restore_message (void)
11021 {
11022 eassert (CONSP (Vmessage_stack));
11023 message3_nolog (XCAR (Vmessage_stack));
11024 }
11025
11026
11027 /* Handler for unwind-protect calling pop_message. */
11028
11029 void
11030 pop_message_unwind (void)
11031 {
11032 /* Pop the top-most entry off Vmessage_stack. */
11033 eassert (CONSP (Vmessage_stack));
11034 Vmessage_stack = XCDR (Vmessage_stack);
11035 }
11036
11037
11038 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11039 exits. If the stack is not empty, we have a missing pop_message
11040 somewhere. */
11041
11042 void
11043 check_message_stack (void)
11044 {
11045 if (!NILP (Vmessage_stack))
11046 emacs_abort ();
11047 }
11048
11049
11050 /* Truncate to NCHARS what will be displayed in the echo area the next
11051 time we display it---but don't redisplay it now. */
11052
11053 void
11054 truncate_echo_area (ptrdiff_t nchars)
11055 {
11056 if (nchars == 0)
11057 echo_area_buffer[0] = Qnil;
11058 else if (!noninteractive
11059 && INTERACTIVE
11060 && !NILP (echo_area_buffer[0]))
11061 {
11062 struct frame *sf = SELECTED_FRAME ();
11063 /* Error messages get reported properly by cmd_error, so this must be
11064 just an informative message; if the frame hasn't really been
11065 initialized yet, just toss it. */
11066 if (sf->glyphs_initialized_p)
11067 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11068 }
11069 }
11070
11071
11072 /* Helper function for truncate_echo_area. Truncate the current
11073 message to at most NCHARS characters. */
11074
11075 static int
11076 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11077 {
11078 if (BEG + nchars < Z)
11079 del_range (BEG + nchars, Z);
11080 if (Z == BEG)
11081 echo_area_buffer[0] = Qnil;
11082 return 0;
11083 }
11084
11085 /* Set the current message to STRING. */
11086
11087 static void
11088 set_message (Lisp_Object string)
11089 {
11090 eassert (STRINGP (string));
11091
11092 message_enable_multibyte = STRING_MULTIBYTE (string);
11093
11094 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11095 message_buf_print = 0;
11096 help_echo_showing_p = 0;
11097
11098 if (STRINGP (Vdebug_on_message)
11099 && STRINGP (string)
11100 && fast_string_match (Vdebug_on_message, string) >= 0)
11101 call_debugger (list2 (Qerror, string));
11102 }
11103
11104
11105 /* Helper function for set_message. First argument is ignored and second
11106 argument has the same meaning as for set_message.
11107 This function is called with the echo area buffer being current. */
11108
11109 static int
11110 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11111 {
11112 eassert (STRINGP (string));
11113
11114 /* Change multibyteness of the echo buffer appropriately. */
11115 if (message_enable_multibyte
11116 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11117 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11118
11119 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11120 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11121 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11122
11123 /* Insert new message at BEG. */
11124 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11125
11126 /* This function takes care of single/multibyte conversion.
11127 We just have to ensure that the echo area buffer has the right
11128 setting of enable_multibyte_characters. */
11129 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11130
11131 return 0;
11132 }
11133
11134
11135 /* Clear messages. CURRENT_P non-zero means clear the current
11136 message. LAST_DISPLAYED_P non-zero means clear the message
11137 last displayed. */
11138
11139 void
11140 clear_message (bool current_p, bool last_displayed_p)
11141 {
11142 if (current_p)
11143 {
11144 echo_area_buffer[0] = Qnil;
11145 message_cleared_p = true;
11146 }
11147
11148 if (last_displayed_p)
11149 echo_area_buffer[1] = Qnil;
11150
11151 message_buf_print = 0;
11152 }
11153
11154 /* Clear garbaged frames.
11155
11156 This function is used where the old redisplay called
11157 redraw_garbaged_frames which in turn called redraw_frame which in
11158 turn called clear_frame. The call to clear_frame was a source of
11159 flickering. I believe a clear_frame is not necessary. It should
11160 suffice in the new redisplay to invalidate all current matrices,
11161 and ensure a complete redisplay of all windows. */
11162
11163 static void
11164 clear_garbaged_frames (void)
11165 {
11166 if (frame_garbaged)
11167 {
11168 Lisp_Object tail, frame;
11169
11170 FOR_EACH_FRAME (tail, frame)
11171 {
11172 struct frame *f = XFRAME (frame);
11173
11174 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11175 {
11176 if (f->resized_p)
11177 redraw_frame (f);
11178 else
11179 clear_current_matrices (f);
11180 fset_redisplay (f);
11181 f->garbaged = false;
11182 f->resized_p = false;
11183 }
11184 }
11185
11186 frame_garbaged = false;
11187 }
11188 }
11189
11190
11191 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11192 is non-zero update selected_frame. Value is non-zero if the
11193 mini-windows height has been changed. */
11194
11195 static bool
11196 echo_area_display (bool update_frame_p)
11197 {
11198 Lisp_Object mini_window;
11199 struct window *w;
11200 struct frame *f;
11201 bool window_height_changed_p = false;
11202 struct frame *sf = SELECTED_FRAME ();
11203
11204 mini_window = FRAME_MINIBUF_WINDOW (sf);
11205 w = XWINDOW (mini_window);
11206 f = XFRAME (WINDOW_FRAME (w));
11207
11208 /* Don't display if frame is invisible or not yet initialized. */
11209 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11210 return 0;
11211
11212 #ifdef HAVE_WINDOW_SYSTEM
11213 /* When Emacs starts, selected_frame may be the initial terminal
11214 frame. If we let this through, a message would be displayed on
11215 the terminal. */
11216 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11217 return 0;
11218 #endif /* HAVE_WINDOW_SYSTEM */
11219
11220 /* Redraw garbaged frames. */
11221 clear_garbaged_frames ();
11222
11223 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11224 {
11225 echo_area_window = mini_window;
11226 window_height_changed_p = display_echo_area (w);
11227 w->must_be_updated_p = true;
11228
11229 /* Update the display, unless called from redisplay_internal.
11230 Also don't update the screen during redisplay itself. The
11231 update will happen at the end of redisplay, and an update
11232 here could cause confusion. */
11233 if (update_frame_p && !redisplaying_p)
11234 {
11235 int n = 0;
11236
11237 /* If the display update has been interrupted by pending
11238 input, update mode lines in the frame. Due to the
11239 pending input, it might have been that redisplay hasn't
11240 been called, so that mode lines above the echo area are
11241 garbaged. This looks odd, so we prevent it here. */
11242 if (!display_completed)
11243 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11244
11245 if (window_height_changed_p
11246 /* Don't do this if Emacs is shutting down. Redisplay
11247 needs to run hooks. */
11248 && !NILP (Vrun_hooks))
11249 {
11250 /* Must update other windows. Likewise as in other
11251 cases, don't let this update be interrupted by
11252 pending input. */
11253 ptrdiff_t count = SPECPDL_INDEX ();
11254 specbind (Qredisplay_dont_pause, Qt);
11255 windows_or_buffers_changed = 44;
11256 redisplay_internal ();
11257 unbind_to (count, Qnil);
11258 }
11259 else if (FRAME_WINDOW_P (f) && n == 0)
11260 {
11261 /* Window configuration is the same as before.
11262 Can do with a display update of the echo area,
11263 unless we displayed some mode lines. */
11264 update_single_window (w);
11265 flush_frame (f);
11266 }
11267 else
11268 update_frame (f, true, true);
11269
11270 /* If cursor is in the echo area, make sure that the next
11271 redisplay displays the minibuffer, so that the cursor will
11272 be replaced with what the minibuffer wants. */
11273 if (cursor_in_echo_area)
11274 wset_redisplay (XWINDOW (mini_window));
11275 }
11276 }
11277 else if (!EQ (mini_window, selected_window))
11278 wset_redisplay (XWINDOW (mini_window));
11279
11280 /* Last displayed message is now the current message. */
11281 echo_area_buffer[1] = echo_area_buffer[0];
11282 /* Inform read_char that we're not echoing. */
11283 echo_message_buffer = Qnil;
11284
11285 /* Prevent redisplay optimization in redisplay_internal by resetting
11286 this_line_start_pos. This is done because the mini-buffer now
11287 displays the message instead of its buffer text. */
11288 if (EQ (mini_window, selected_window))
11289 CHARPOS (this_line_start_pos) = 0;
11290
11291 return window_height_changed_p;
11292 }
11293
11294 /* Nonzero if W's buffer was changed but not saved. */
11295
11296 static int
11297 window_buffer_changed (struct window *w)
11298 {
11299 struct buffer *b = XBUFFER (w->contents);
11300
11301 eassert (BUFFER_LIVE_P (b));
11302
11303 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11304 }
11305
11306 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11307
11308 static int
11309 mode_line_update_needed (struct window *w)
11310 {
11311 return (w->column_number_displayed != -1
11312 && !(PT == w->last_point && !window_outdated (w))
11313 && (w->column_number_displayed != current_column ()));
11314 }
11315
11316 /* Nonzero if window start of W is frozen and may not be changed during
11317 redisplay. */
11318
11319 static bool
11320 window_frozen_p (struct window *w)
11321 {
11322 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11323 {
11324 Lisp_Object window;
11325
11326 XSETWINDOW (window, w);
11327 if (MINI_WINDOW_P (w))
11328 return 0;
11329 else if (EQ (window, selected_window))
11330 return 0;
11331 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11332 && EQ (window, Vminibuf_scroll_window))
11333 /* This special window can't be frozen too. */
11334 return 0;
11335 else
11336 return 1;
11337 }
11338 return 0;
11339 }
11340
11341 /***********************************************************************
11342 Mode Lines and Frame Titles
11343 ***********************************************************************/
11344
11345 /* A buffer for constructing non-propertized mode-line strings and
11346 frame titles in it; allocated from the heap in init_xdisp and
11347 resized as needed in store_mode_line_noprop_char. */
11348
11349 static char *mode_line_noprop_buf;
11350
11351 /* The buffer's end, and a current output position in it. */
11352
11353 static char *mode_line_noprop_buf_end;
11354 static char *mode_line_noprop_ptr;
11355
11356 #define MODE_LINE_NOPROP_LEN(start) \
11357 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11358
11359 static enum {
11360 MODE_LINE_DISPLAY = 0,
11361 MODE_LINE_TITLE,
11362 MODE_LINE_NOPROP,
11363 MODE_LINE_STRING
11364 } mode_line_target;
11365
11366 /* Alist that caches the results of :propertize.
11367 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11368 static Lisp_Object mode_line_proptrans_alist;
11369
11370 /* List of strings making up the mode-line. */
11371 static Lisp_Object mode_line_string_list;
11372
11373 /* Base face property when building propertized mode line string. */
11374 static Lisp_Object mode_line_string_face;
11375 static Lisp_Object mode_line_string_face_prop;
11376
11377
11378 /* Unwind data for mode line strings */
11379
11380 static Lisp_Object Vmode_line_unwind_vector;
11381
11382 static Lisp_Object
11383 format_mode_line_unwind_data (struct frame *target_frame,
11384 struct buffer *obuf,
11385 Lisp_Object owin,
11386 int save_proptrans)
11387 {
11388 Lisp_Object vector, tmp;
11389
11390 /* Reduce consing by keeping one vector in
11391 Vwith_echo_area_save_vector. */
11392 vector = Vmode_line_unwind_vector;
11393 Vmode_line_unwind_vector = Qnil;
11394
11395 if (NILP (vector))
11396 vector = Fmake_vector (make_number (10), Qnil);
11397
11398 ASET (vector, 0, make_number (mode_line_target));
11399 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11400 ASET (vector, 2, mode_line_string_list);
11401 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11402 ASET (vector, 4, mode_line_string_face);
11403 ASET (vector, 5, mode_line_string_face_prop);
11404
11405 if (obuf)
11406 XSETBUFFER (tmp, obuf);
11407 else
11408 tmp = Qnil;
11409 ASET (vector, 6, tmp);
11410 ASET (vector, 7, owin);
11411 if (target_frame)
11412 {
11413 /* Similarly to `with-selected-window', if the operation selects
11414 a window on another frame, we must restore that frame's
11415 selected window, and (for a tty) the top-frame. */
11416 ASET (vector, 8, target_frame->selected_window);
11417 if (FRAME_TERMCAP_P (target_frame))
11418 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11419 }
11420
11421 return vector;
11422 }
11423
11424 static void
11425 unwind_format_mode_line (Lisp_Object vector)
11426 {
11427 Lisp_Object old_window = AREF (vector, 7);
11428 Lisp_Object target_frame_window = AREF (vector, 8);
11429 Lisp_Object old_top_frame = AREF (vector, 9);
11430
11431 mode_line_target = XINT (AREF (vector, 0));
11432 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11433 mode_line_string_list = AREF (vector, 2);
11434 if (! EQ (AREF (vector, 3), Qt))
11435 mode_line_proptrans_alist = AREF (vector, 3);
11436 mode_line_string_face = AREF (vector, 4);
11437 mode_line_string_face_prop = AREF (vector, 5);
11438
11439 /* Select window before buffer, since it may change the buffer. */
11440 if (!NILP (old_window))
11441 {
11442 /* If the operation that we are unwinding had selected a window
11443 on a different frame, reset its frame-selected-window. For a
11444 text terminal, reset its top-frame if necessary. */
11445 if (!NILP (target_frame_window))
11446 {
11447 Lisp_Object frame
11448 = WINDOW_FRAME (XWINDOW (target_frame_window));
11449
11450 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11451 Fselect_window (target_frame_window, Qt);
11452
11453 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11454 Fselect_frame (old_top_frame, Qt);
11455 }
11456
11457 Fselect_window (old_window, Qt);
11458 }
11459
11460 if (!NILP (AREF (vector, 6)))
11461 {
11462 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11463 ASET (vector, 6, Qnil);
11464 }
11465
11466 Vmode_line_unwind_vector = vector;
11467 }
11468
11469
11470 /* Store a single character C for the frame title in mode_line_noprop_buf.
11471 Re-allocate mode_line_noprop_buf if necessary. */
11472
11473 static void
11474 store_mode_line_noprop_char (char c)
11475 {
11476 /* If output position has reached the end of the allocated buffer,
11477 increase the buffer's size. */
11478 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11479 {
11480 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11481 ptrdiff_t size = len;
11482 mode_line_noprop_buf =
11483 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11484 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11485 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11486 }
11487
11488 *mode_line_noprop_ptr++ = c;
11489 }
11490
11491
11492 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11493 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11494 characters that yield more columns than PRECISION; PRECISION <= 0
11495 means copy the whole string. Pad with spaces until FIELD_WIDTH
11496 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11497 pad. Called from display_mode_element when it is used to build a
11498 frame title. */
11499
11500 static int
11501 store_mode_line_noprop (const char *string, int field_width, int precision)
11502 {
11503 const unsigned char *str = (const unsigned char *) string;
11504 int n = 0;
11505 ptrdiff_t dummy, nbytes;
11506
11507 /* Copy at most PRECISION chars from STR. */
11508 nbytes = strlen (string);
11509 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11510 while (nbytes--)
11511 store_mode_line_noprop_char (*str++);
11512
11513 /* Fill up with spaces until FIELD_WIDTH reached. */
11514 while (field_width > 0
11515 && n < field_width)
11516 {
11517 store_mode_line_noprop_char (' ');
11518 ++n;
11519 }
11520
11521 return n;
11522 }
11523
11524 /***********************************************************************
11525 Frame Titles
11526 ***********************************************************************/
11527
11528 #ifdef HAVE_WINDOW_SYSTEM
11529
11530 /* Set the title of FRAME, if it has changed. The title format is
11531 Vicon_title_format if FRAME is iconified, otherwise it is
11532 frame_title_format. */
11533
11534 static void
11535 x_consider_frame_title (Lisp_Object frame)
11536 {
11537 struct frame *f = XFRAME (frame);
11538
11539 if (FRAME_WINDOW_P (f)
11540 || FRAME_MINIBUF_ONLY_P (f)
11541 || f->explicit_name)
11542 {
11543 /* Do we have more than one visible frame on this X display? */
11544 Lisp_Object tail, other_frame, fmt;
11545 ptrdiff_t title_start;
11546 char *title;
11547 ptrdiff_t len;
11548 struct it it;
11549 ptrdiff_t count = SPECPDL_INDEX ();
11550
11551 FOR_EACH_FRAME (tail, other_frame)
11552 {
11553 struct frame *tf = XFRAME (other_frame);
11554
11555 if (tf != f
11556 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11557 && !FRAME_MINIBUF_ONLY_P (tf)
11558 && !EQ (other_frame, tip_frame)
11559 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11560 break;
11561 }
11562
11563 /* Set global variable indicating that multiple frames exist. */
11564 multiple_frames = CONSP (tail);
11565
11566 /* Switch to the buffer of selected window of the frame. Set up
11567 mode_line_target so that display_mode_element will output into
11568 mode_line_noprop_buf; then display the title. */
11569 record_unwind_protect (unwind_format_mode_line,
11570 format_mode_line_unwind_data
11571 (f, current_buffer, selected_window, 0));
11572
11573 Fselect_window (f->selected_window, Qt);
11574 set_buffer_internal_1
11575 (XBUFFER (XWINDOW (f->selected_window)->contents));
11576 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11577
11578 mode_line_target = MODE_LINE_TITLE;
11579 title_start = MODE_LINE_NOPROP_LEN (0);
11580 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11581 NULL, DEFAULT_FACE_ID);
11582 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11583 len = MODE_LINE_NOPROP_LEN (title_start);
11584 title = mode_line_noprop_buf + title_start;
11585 unbind_to (count, Qnil);
11586
11587 /* Set the title only if it's changed. This avoids consing in
11588 the common case where it hasn't. (If it turns out that we've
11589 already wasted too much time by walking through the list with
11590 display_mode_element, then we might need to optimize at a
11591 higher level than this.) */
11592 if (! STRINGP (f->name)
11593 || SBYTES (f->name) != len
11594 || memcmp (title, SDATA (f->name), len) != 0)
11595 x_implicitly_set_name (f, make_string (title, len), Qnil);
11596 }
11597 }
11598
11599 #endif /* not HAVE_WINDOW_SYSTEM */
11600
11601 \f
11602 /***********************************************************************
11603 Menu Bars
11604 ***********************************************************************/
11605
11606 /* Non-zero if we will not redisplay all visible windows. */
11607 #define REDISPLAY_SOME_P() \
11608 ((windows_or_buffers_changed == 0 \
11609 || windows_or_buffers_changed == REDISPLAY_SOME) \
11610 && (update_mode_lines == 0 \
11611 || update_mode_lines == REDISPLAY_SOME))
11612
11613 /* Prepare for redisplay by updating menu-bar item lists when
11614 appropriate. This can call eval. */
11615
11616 static void
11617 prepare_menu_bars (void)
11618 {
11619 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11620 bool some_windows = REDISPLAY_SOME_P ();
11621 struct gcpro gcpro1, gcpro2;
11622 Lisp_Object tooltip_frame;
11623
11624 #ifdef HAVE_WINDOW_SYSTEM
11625 tooltip_frame = tip_frame;
11626 #else
11627 tooltip_frame = Qnil;
11628 #endif
11629
11630 if (FUNCTIONP (Vpre_redisplay_function))
11631 {
11632 Lisp_Object windows = all_windows ? Qt : Qnil;
11633 if (all_windows && some_windows)
11634 {
11635 Lisp_Object ws = window_list ();
11636 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11637 {
11638 Lisp_Object this = XCAR (ws);
11639 struct window *w = XWINDOW (this);
11640 if (w->redisplay
11641 || XFRAME (w->frame)->redisplay
11642 || XBUFFER (w->contents)->text->redisplay)
11643 {
11644 windows = Fcons (this, windows);
11645 }
11646 }
11647 }
11648 safe__call1 (true, Vpre_redisplay_function, windows);
11649 }
11650
11651 /* Update all frame titles based on their buffer names, etc. We do
11652 this before the menu bars so that the buffer-menu will show the
11653 up-to-date frame titles. */
11654 #ifdef HAVE_WINDOW_SYSTEM
11655 if (all_windows)
11656 {
11657 Lisp_Object tail, frame;
11658
11659 FOR_EACH_FRAME (tail, frame)
11660 {
11661 struct frame *f = XFRAME (frame);
11662 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11663 if (some_windows
11664 && !f->redisplay
11665 && !w->redisplay
11666 && !XBUFFER (w->contents)->text->redisplay)
11667 continue;
11668
11669 if (!EQ (frame, tooltip_frame)
11670 && (FRAME_ICONIFIED_P (f)
11671 || FRAME_VISIBLE_P (f) == 1
11672 /* Exclude TTY frames that are obscured because they
11673 are not the top frame on their console. This is
11674 because x_consider_frame_title actually switches
11675 to the frame, which for TTY frames means it is
11676 marked as garbaged, and will be completely
11677 redrawn on the next redisplay cycle. This causes
11678 TTY frames to be completely redrawn, when there
11679 are more than one of them, even though nothing
11680 should be changed on display. */
11681 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11682 x_consider_frame_title (frame);
11683 }
11684 }
11685 #endif /* HAVE_WINDOW_SYSTEM */
11686
11687 /* Update the menu bar item lists, if appropriate. This has to be
11688 done before any actual redisplay or generation of display lines. */
11689
11690 if (all_windows)
11691 {
11692 Lisp_Object tail, frame;
11693 ptrdiff_t count = SPECPDL_INDEX ();
11694 /* 1 means that update_menu_bar has run its hooks
11695 so any further calls to update_menu_bar shouldn't do so again. */
11696 int menu_bar_hooks_run = 0;
11697
11698 record_unwind_save_match_data ();
11699
11700 FOR_EACH_FRAME (tail, frame)
11701 {
11702 struct frame *f = XFRAME (frame);
11703 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11704
11705 /* Ignore tooltip frame. */
11706 if (EQ (frame, tooltip_frame))
11707 continue;
11708
11709 if (some_windows
11710 && !f->redisplay
11711 && !w->redisplay
11712 && !XBUFFER (w->contents)->text->redisplay)
11713 continue;
11714
11715 /* If a window on this frame changed size, report that to
11716 the user and clear the size-change flag. */
11717 if (FRAME_WINDOW_SIZES_CHANGED (f))
11718 {
11719 Lisp_Object functions;
11720
11721 /* Clear flag first in case we get an error below. */
11722 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11723 functions = Vwindow_size_change_functions;
11724 GCPRO2 (tail, functions);
11725
11726 while (CONSP (functions))
11727 {
11728 if (!EQ (XCAR (functions), Qt))
11729 call1 (XCAR (functions), frame);
11730 functions = XCDR (functions);
11731 }
11732 UNGCPRO;
11733 }
11734
11735 GCPRO1 (tail);
11736 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11737 #ifdef HAVE_WINDOW_SYSTEM
11738 update_tool_bar (f, 0);
11739 #endif
11740 UNGCPRO;
11741 }
11742
11743 unbind_to (count, Qnil);
11744 }
11745 else
11746 {
11747 struct frame *sf = SELECTED_FRAME ();
11748 update_menu_bar (sf, 1, 0);
11749 #ifdef HAVE_WINDOW_SYSTEM
11750 update_tool_bar (sf, 1);
11751 #endif
11752 }
11753 }
11754
11755
11756 /* Update the menu bar item list for frame F. This has to be done
11757 before we start to fill in any display lines, because it can call
11758 eval.
11759
11760 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11761
11762 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11763 already ran the menu bar hooks for this redisplay, so there
11764 is no need to run them again. The return value is the
11765 updated value of this flag, to pass to the next call. */
11766
11767 static int
11768 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11769 {
11770 Lisp_Object window;
11771 register struct window *w;
11772
11773 /* If called recursively during a menu update, do nothing. This can
11774 happen when, for instance, an activate-menubar-hook causes a
11775 redisplay. */
11776 if (inhibit_menubar_update)
11777 return hooks_run;
11778
11779 window = FRAME_SELECTED_WINDOW (f);
11780 w = XWINDOW (window);
11781
11782 if (FRAME_WINDOW_P (f)
11783 ?
11784 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11785 || defined (HAVE_NS) || defined (USE_GTK)
11786 FRAME_EXTERNAL_MENU_BAR (f)
11787 #else
11788 FRAME_MENU_BAR_LINES (f) > 0
11789 #endif
11790 : FRAME_MENU_BAR_LINES (f) > 0)
11791 {
11792 /* If the user has switched buffers or windows, we need to
11793 recompute to reflect the new bindings. But we'll
11794 recompute when update_mode_lines is set too; that means
11795 that people can use force-mode-line-update to request
11796 that the menu bar be recomputed. The adverse effect on
11797 the rest of the redisplay algorithm is about the same as
11798 windows_or_buffers_changed anyway. */
11799 if (windows_or_buffers_changed
11800 /* This used to test w->update_mode_line, but we believe
11801 there is no need to recompute the menu in that case. */
11802 || update_mode_lines
11803 || window_buffer_changed (w))
11804 {
11805 struct buffer *prev = current_buffer;
11806 ptrdiff_t count = SPECPDL_INDEX ();
11807
11808 specbind (Qinhibit_menubar_update, Qt);
11809
11810 set_buffer_internal_1 (XBUFFER (w->contents));
11811 if (save_match_data)
11812 record_unwind_save_match_data ();
11813 if (NILP (Voverriding_local_map_menu_flag))
11814 {
11815 specbind (Qoverriding_terminal_local_map, Qnil);
11816 specbind (Qoverriding_local_map, Qnil);
11817 }
11818
11819 if (!hooks_run)
11820 {
11821 /* Run the Lucid hook. */
11822 safe_run_hooks (Qactivate_menubar_hook);
11823
11824 /* If it has changed current-menubar from previous value,
11825 really recompute the menu-bar from the value. */
11826 if (! NILP (Vlucid_menu_bar_dirty_flag))
11827 call0 (Qrecompute_lucid_menubar);
11828
11829 safe_run_hooks (Qmenu_bar_update_hook);
11830
11831 hooks_run = 1;
11832 }
11833
11834 XSETFRAME (Vmenu_updating_frame, f);
11835 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11836
11837 /* Redisplay the menu bar in case we changed it. */
11838 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11839 || defined (HAVE_NS) || defined (USE_GTK)
11840 if (FRAME_WINDOW_P (f))
11841 {
11842 #if defined (HAVE_NS)
11843 /* All frames on Mac OS share the same menubar. So only
11844 the selected frame should be allowed to set it. */
11845 if (f == SELECTED_FRAME ())
11846 #endif
11847 set_frame_menubar (f, 0, 0);
11848 }
11849 else
11850 /* On a terminal screen, the menu bar is an ordinary screen
11851 line, and this makes it get updated. */
11852 w->update_mode_line = 1;
11853 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11854 /* In the non-toolkit version, the menu bar is an ordinary screen
11855 line, and this makes it get updated. */
11856 w->update_mode_line = 1;
11857 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11858
11859 unbind_to (count, Qnil);
11860 set_buffer_internal_1 (prev);
11861 }
11862 }
11863
11864 return hooks_run;
11865 }
11866
11867 /***********************************************************************
11868 Tool-bars
11869 ***********************************************************************/
11870
11871 #ifdef HAVE_WINDOW_SYSTEM
11872
11873 /* Select `frame' temporarily without running all the code in
11874 do_switch_frame.
11875 FIXME: Maybe do_switch_frame should be trimmed down similarly
11876 when `norecord' is set. */
11877 static void
11878 fast_set_selected_frame (Lisp_Object frame)
11879 {
11880 if (!EQ (selected_frame, frame))
11881 {
11882 selected_frame = frame;
11883 selected_window = XFRAME (frame)->selected_window;
11884 }
11885 }
11886
11887 /* Update the tool-bar item list for frame F. This has to be done
11888 before we start to fill in any display lines. Called from
11889 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11890 and restore it here. */
11891
11892 static void
11893 update_tool_bar (struct frame *f, int save_match_data)
11894 {
11895 #if defined (USE_GTK) || defined (HAVE_NS)
11896 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11897 #else
11898 int do_update = (WINDOWP (f->tool_bar_window)
11899 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11900 #endif
11901
11902 if (do_update)
11903 {
11904 Lisp_Object window;
11905 struct window *w;
11906
11907 window = FRAME_SELECTED_WINDOW (f);
11908 w = XWINDOW (window);
11909
11910 /* If the user has switched buffers or windows, we need to
11911 recompute to reflect the new bindings. But we'll
11912 recompute when update_mode_lines is set too; that means
11913 that people can use force-mode-line-update to request
11914 that the menu bar be recomputed. The adverse effect on
11915 the rest of the redisplay algorithm is about the same as
11916 windows_or_buffers_changed anyway. */
11917 if (windows_or_buffers_changed
11918 || w->update_mode_line
11919 || update_mode_lines
11920 || window_buffer_changed (w))
11921 {
11922 struct buffer *prev = current_buffer;
11923 ptrdiff_t count = SPECPDL_INDEX ();
11924 Lisp_Object frame, new_tool_bar;
11925 int new_n_tool_bar;
11926 struct gcpro gcpro1;
11927
11928 /* Set current_buffer to the buffer of the selected
11929 window of the frame, so that we get the right local
11930 keymaps. */
11931 set_buffer_internal_1 (XBUFFER (w->contents));
11932
11933 /* Save match data, if we must. */
11934 if (save_match_data)
11935 record_unwind_save_match_data ();
11936
11937 /* Make sure that we don't accidentally use bogus keymaps. */
11938 if (NILP (Voverriding_local_map_menu_flag))
11939 {
11940 specbind (Qoverriding_terminal_local_map, Qnil);
11941 specbind (Qoverriding_local_map, Qnil);
11942 }
11943
11944 GCPRO1 (new_tool_bar);
11945
11946 /* We must temporarily set the selected frame to this frame
11947 before calling tool_bar_items, because the calculation of
11948 the tool-bar keymap uses the selected frame (see
11949 `tool-bar-make-keymap' in tool-bar.el). */
11950 eassert (EQ (selected_window,
11951 /* Since we only explicitly preserve selected_frame,
11952 check that selected_window would be redundant. */
11953 XFRAME (selected_frame)->selected_window));
11954 record_unwind_protect (fast_set_selected_frame, selected_frame);
11955 XSETFRAME (frame, f);
11956 fast_set_selected_frame (frame);
11957
11958 /* Build desired tool-bar items from keymaps. */
11959 new_tool_bar
11960 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11961 &new_n_tool_bar);
11962
11963 /* Redisplay the tool-bar if we changed it. */
11964 if (new_n_tool_bar != f->n_tool_bar_items
11965 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11966 {
11967 /* Redisplay that happens asynchronously due to an expose event
11968 may access f->tool_bar_items. Make sure we update both
11969 variables within BLOCK_INPUT so no such event interrupts. */
11970 block_input ();
11971 fset_tool_bar_items (f, new_tool_bar);
11972 f->n_tool_bar_items = new_n_tool_bar;
11973 w->update_mode_line = 1;
11974 unblock_input ();
11975 }
11976
11977 UNGCPRO;
11978
11979 unbind_to (count, Qnil);
11980 set_buffer_internal_1 (prev);
11981 }
11982 }
11983 }
11984
11985 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11986
11987 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11988 F's desired tool-bar contents. F->tool_bar_items must have
11989 been set up previously by calling prepare_menu_bars. */
11990
11991 static void
11992 build_desired_tool_bar_string (struct frame *f)
11993 {
11994 int i, size, size_needed;
11995 struct gcpro gcpro1, gcpro2;
11996 Lisp_Object image, plist;
11997
11998 image = plist = Qnil;
11999 GCPRO2 (image, plist);
12000
12001 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12002 Otherwise, make a new string. */
12003
12004 /* The size of the string we might be able to reuse. */
12005 size = (STRINGP (f->desired_tool_bar_string)
12006 ? SCHARS (f->desired_tool_bar_string)
12007 : 0);
12008
12009 /* We need one space in the string for each image. */
12010 size_needed = f->n_tool_bar_items;
12011
12012 /* Reuse f->desired_tool_bar_string, if possible. */
12013 if (size < size_needed || NILP (f->desired_tool_bar_string))
12014 fset_desired_tool_bar_string
12015 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12016 else
12017 {
12018 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12019 struct gcpro gcpro1;
12020 GCPRO1 (props);
12021 Fremove_text_properties (make_number (0), make_number (size),
12022 props, f->desired_tool_bar_string);
12023 UNGCPRO;
12024 }
12025
12026 /* Put a `display' property on the string for the images to display,
12027 put a `menu_item' property on tool-bar items with a value that
12028 is the index of the item in F's tool-bar item vector. */
12029 for (i = 0; i < f->n_tool_bar_items; ++i)
12030 {
12031 #define PROP(IDX) \
12032 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12033
12034 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12035 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12036 int hmargin, vmargin, relief, idx, end;
12037
12038 /* If image is a vector, choose the image according to the
12039 button state. */
12040 image = PROP (TOOL_BAR_ITEM_IMAGES);
12041 if (VECTORP (image))
12042 {
12043 if (enabled_p)
12044 idx = (selected_p
12045 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12046 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12047 else
12048 idx = (selected_p
12049 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12050 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12051
12052 eassert (ASIZE (image) >= idx);
12053 image = AREF (image, idx);
12054 }
12055 else
12056 idx = -1;
12057
12058 /* Ignore invalid image specifications. */
12059 if (!valid_image_p (image))
12060 continue;
12061
12062 /* Display the tool-bar button pressed, or depressed. */
12063 plist = Fcopy_sequence (XCDR (image));
12064
12065 /* Compute margin and relief to draw. */
12066 relief = (tool_bar_button_relief >= 0
12067 ? tool_bar_button_relief
12068 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12069 hmargin = vmargin = relief;
12070
12071 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12072 INT_MAX - max (hmargin, vmargin)))
12073 {
12074 hmargin += XFASTINT (Vtool_bar_button_margin);
12075 vmargin += XFASTINT (Vtool_bar_button_margin);
12076 }
12077 else if (CONSP (Vtool_bar_button_margin))
12078 {
12079 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12080 INT_MAX - hmargin))
12081 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12082
12083 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12084 INT_MAX - vmargin))
12085 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12086 }
12087
12088 if (auto_raise_tool_bar_buttons_p)
12089 {
12090 /* Add a `:relief' property to the image spec if the item is
12091 selected. */
12092 if (selected_p)
12093 {
12094 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12095 hmargin -= relief;
12096 vmargin -= relief;
12097 }
12098 }
12099 else
12100 {
12101 /* If image is selected, display it pressed, i.e. with a
12102 negative relief. If it's not selected, display it with a
12103 raised relief. */
12104 plist = Fplist_put (plist, QCrelief,
12105 (selected_p
12106 ? make_number (-relief)
12107 : make_number (relief)));
12108 hmargin -= relief;
12109 vmargin -= relief;
12110 }
12111
12112 /* Put a margin around the image. */
12113 if (hmargin || vmargin)
12114 {
12115 if (hmargin == vmargin)
12116 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12117 else
12118 plist = Fplist_put (plist, QCmargin,
12119 Fcons (make_number (hmargin),
12120 make_number (vmargin)));
12121 }
12122
12123 /* If button is not enabled, and we don't have special images
12124 for the disabled state, make the image appear disabled by
12125 applying an appropriate algorithm to it. */
12126 if (!enabled_p && idx < 0)
12127 plist = Fplist_put (plist, QCconversion, Qdisabled);
12128
12129 /* Put a `display' text property on the string for the image to
12130 display. Put a `menu-item' property on the string that gives
12131 the start of this item's properties in the tool-bar items
12132 vector. */
12133 image = Fcons (Qimage, plist);
12134 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12135 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12136 struct gcpro gcpro1;
12137 GCPRO1 (props);
12138
12139 /* Let the last image hide all remaining spaces in the tool bar
12140 string. The string can be longer than needed when we reuse a
12141 previous string. */
12142 if (i + 1 == f->n_tool_bar_items)
12143 end = SCHARS (f->desired_tool_bar_string);
12144 else
12145 end = i + 1;
12146 Fadd_text_properties (make_number (i), make_number (end),
12147 props, f->desired_tool_bar_string);
12148 UNGCPRO;
12149 #undef PROP
12150 }
12151
12152 UNGCPRO;
12153 }
12154
12155
12156 /* Display one line of the tool-bar of frame IT->f.
12157
12158 HEIGHT specifies the desired height of the tool-bar line.
12159 If the actual height of the glyph row is less than HEIGHT, the
12160 row's height is increased to HEIGHT, and the icons are centered
12161 vertically in the new height.
12162
12163 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12164 count a final empty row in case the tool-bar width exactly matches
12165 the window width.
12166 */
12167
12168 static void
12169 display_tool_bar_line (struct it *it, int height)
12170 {
12171 struct glyph_row *row = it->glyph_row;
12172 int max_x = it->last_visible_x;
12173 struct glyph *last;
12174
12175 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12176 clear_glyph_row (row);
12177 row->enabled_p = true;
12178 row->y = it->current_y;
12179
12180 /* Note that this isn't made use of if the face hasn't a box,
12181 so there's no need to check the face here. */
12182 it->start_of_box_run_p = 1;
12183
12184 while (it->current_x < max_x)
12185 {
12186 int x, n_glyphs_before, i, nglyphs;
12187 struct it it_before;
12188
12189 /* Get the next display element. */
12190 if (!get_next_display_element (it))
12191 {
12192 /* Don't count empty row if we are counting needed tool-bar lines. */
12193 if (height < 0 && !it->hpos)
12194 return;
12195 break;
12196 }
12197
12198 /* Produce glyphs. */
12199 n_glyphs_before = row->used[TEXT_AREA];
12200 it_before = *it;
12201
12202 PRODUCE_GLYPHS (it);
12203
12204 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12205 i = 0;
12206 x = it_before.current_x;
12207 while (i < nglyphs)
12208 {
12209 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12210
12211 if (x + glyph->pixel_width > max_x)
12212 {
12213 /* Glyph doesn't fit on line. Backtrack. */
12214 row->used[TEXT_AREA] = n_glyphs_before;
12215 *it = it_before;
12216 /* If this is the only glyph on this line, it will never fit on the
12217 tool-bar, so skip it. But ensure there is at least one glyph,
12218 so we don't accidentally disable the tool-bar. */
12219 if (n_glyphs_before == 0
12220 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12221 break;
12222 goto out;
12223 }
12224
12225 ++it->hpos;
12226 x += glyph->pixel_width;
12227 ++i;
12228 }
12229
12230 /* Stop at line end. */
12231 if (ITERATOR_AT_END_OF_LINE_P (it))
12232 break;
12233
12234 set_iterator_to_next (it, 1);
12235 }
12236
12237 out:;
12238
12239 row->displays_text_p = row->used[TEXT_AREA] != 0;
12240
12241 /* Use default face for the border below the tool bar.
12242
12243 FIXME: When auto-resize-tool-bars is grow-only, there is
12244 no additional border below the possibly empty tool-bar lines.
12245 So to make the extra empty lines look "normal", we have to
12246 use the tool-bar face for the border too. */
12247 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12248 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12249 it->face_id = DEFAULT_FACE_ID;
12250
12251 extend_face_to_end_of_line (it);
12252 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12253 last->right_box_line_p = 1;
12254 if (last == row->glyphs[TEXT_AREA])
12255 last->left_box_line_p = 1;
12256
12257 /* Make line the desired height and center it vertically. */
12258 if ((height -= it->max_ascent + it->max_descent) > 0)
12259 {
12260 /* Don't add more than one line height. */
12261 height %= FRAME_LINE_HEIGHT (it->f);
12262 it->max_ascent += height / 2;
12263 it->max_descent += (height + 1) / 2;
12264 }
12265
12266 compute_line_metrics (it);
12267
12268 /* If line is empty, make it occupy the rest of the tool-bar. */
12269 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12270 {
12271 row->height = row->phys_height = it->last_visible_y - row->y;
12272 row->visible_height = row->height;
12273 row->ascent = row->phys_ascent = 0;
12274 row->extra_line_spacing = 0;
12275 }
12276
12277 row->full_width_p = 1;
12278 row->continued_p = 0;
12279 row->truncated_on_left_p = 0;
12280 row->truncated_on_right_p = 0;
12281
12282 it->current_x = it->hpos = 0;
12283 it->current_y += row->height;
12284 ++it->vpos;
12285 ++it->glyph_row;
12286 }
12287
12288
12289 /* Value is the number of pixels needed to make all tool-bar items of
12290 frame F visible. The actual number of glyph rows needed is
12291 returned in *N_ROWS if non-NULL. */
12292 static int
12293 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12294 {
12295 struct window *w = XWINDOW (f->tool_bar_window);
12296 struct it it;
12297 /* tool_bar_height is called from redisplay_tool_bar after building
12298 the desired matrix, so use (unused) mode-line row as temporary row to
12299 avoid destroying the first tool-bar row. */
12300 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12301
12302 /* Initialize an iterator for iteration over
12303 F->desired_tool_bar_string in the tool-bar window of frame F. */
12304 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12305 temp_row->reversed_p = false;
12306 it.first_visible_x = 0;
12307 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12308 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12309 it.paragraph_embedding = L2R;
12310
12311 while (!ITERATOR_AT_END_P (&it))
12312 {
12313 clear_glyph_row (temp_row);
12314 it.glyph_row = temp_row;
12315 display_tool_bar_line (&it, -1);
12316 }
12317 clear_glyph_row (temp_row);
12318
12319 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12320 if (n_rows)
12321 *n_rows = it.vpos > 0 ? it.vpos : -1;
12322
12323 if (pixelwise)
12324 return it.current_y;
12325 else
12326 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12327 }
12328
12329 #endif /* !USE_GTK && !HAVE_NS */
12330
12331 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12332 0, 2, 0,
12333 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12334 If FRAME is nil or omitted, use the selected frame. Optional argument
12335 PIXELWISE non-nil means return the height of the tool bar in pixels. */
12336 attributes: const)
12337 (Lisp_Object frame, Lisp_Object pixelwise)
12338 {
12339 int height = 0;
12340
12341 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12342 struct frame *f = decode_any_frame (frame);
12343
12344 if (WINDOWP (f->tool_bar_window)
12345 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12346 {
12347 update_tool_bar (f, 1);
12348 if (f->n_tool_bar_items)
12349 {
12350 build_desired_tool_bar_string (f);
12351 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12352 }
12353 }
12354 #endif
12355
12356 return make_number (height);
12357 }
12358
12359
12360 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12361 height should be changed. */
12362 static int
12363 redisplay_tool_bar (struct frame *f)
12364 {
12365 #if defined (USE_GTK) || defined (HAVE_NS)
12366
12367 if (FRAME_EXTERNAL_TOOL_BAR (f))
12368 update_frame_tool_bar (f);
12369 return 0;
12370
12371 #else /* !USE_GTK && !HAVE_NS */
12372
12373 struct window *w;
12374 struct it it;
12375 struct glyph_row *row;
12376
12377 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12378 do anything. This means you must start with tool-bar-lines
12379 non-zero to get the auto-sizing effect. Or in other words, you
12380 can turn off tool-bars by specifying tool-bar-lines zero. */
12381 if (!WINDOWP (f->tool_bar_window)
12382 || (w = XWINDOW (f->tool_bar_window),
12383 WINDOW_TOTAL_LINES (w) == 0))
12384 return 0;
12385
12386 /* Set up an iterator for the tool-bar window. */
12387 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12388 it.first_visible_x = 0;
12389 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12390 row = it.glyph_row;
12391 row->reversed_p = false;
12392
12393 /* Build a string that represents the contents of the tool-bar. */
12394 build_desired_tool_bar_string (f);
12395 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12396 /* FIXME: This should be controlled by a user option. But it
12397 doesn't make sense to have an R2L tool bar if the menu bar cannot
12398 be drawn also R2L, and making the menu bar R2L is tricky due
12399 toolkit-specific code that implements it. If an R2L tool bar is
12400 ever supported, display_tool_bar_line should also be augmented to
12401 call unproduce_glyphs like display_line and display_string
12402 do. */
12403 it.paragraph_embedding = L2R;
12404
12405 if (f->n_tool_bar_rows == 0)
12406 {
12407 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12408
12409 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12410 {
12411 x_change_tool_bar_height (f, new_height);
12412 frame_default_tool_bar_height = new_height;
12413 /* Always do that now. */
12414 clear_glyph_matrix (w->desired_matrix);
12415 f->fonts_changed = 1;
12416 return 1;
12417 }
12418 }
12419
12420 /* Display as many lines as needed to display all tool-bar items. */
12421
12422 if (f->n_tool_bar_rows > 0)
12423 {
12424 int border, rows, height, extra;
12425
12426 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12427 border = XINT (Vtool_bar_border);
12428 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12429 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12430 else if (EQ (Vtool_bar_border, Qborder_width))
12431 border = f->border_width;
12432 else
12433 border = 0;
12434 if (border < 0)
12435 border = 0;
12436
12437 rows = f->n_tool_bar_rows;
12438 height = max (1, (it.last_visible_y - border) / rows);
12439 extra = it.last_visible_y - border - height * rows;
12440
12441 while (it.current_y < it.last_visible_y)
12442 {
12443 int h = 0;
12444 if (extra > 0 && rows-- > 0)
12445 {
12446 h = (extra + rows - 1) / rows;
12447 extra -= h;
12448 }
12449 display_tool_bar_line (&it, height + h);
12450 }
12451 }
12452 else
12453 {
12454 while (it.current_y < it.last_visible_y)
12455 display_tool_bar_line (&it, 0);
12456 }
12457
12458 /* It doesn't make much sense to try scrolling in the tool-bar
12459 window, so don't do it. */
12460 w->desired_matrix->no_scrolling_p = 1;
12461 w->must_be_updated_p = 1;
12462
12463 if (!NILP (Vauto_resize_tool_bars))
12464 {
12465 int change_height_p = 0;
12466
12467 /* If we couldn't display everything, change the tool-bar's
12468 height if there is room for more. */
12469 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12470 change_height_p = 1;
12471
12472 /* We subtract 1 because display_tool_bar_line advances the
12473 glyph_row pointer before returning to its caller. We want to
12474 examine the last glyph row produced by
12475 display_tool_bar_line. */
12476 row = it.glyph_row - 1;
12477
12478 /* If there are blank lines at the end, except for a partially
12479 visible blank line at the end that is smaller than
12480 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12481 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12482 && row->height >= FRAME_LINE_HEIGHT (f))
12483 change_height_p = 1;
12484
12485 /* If row displays tool-bar items, but is partially visible,
12486 change the tool-bar's height. */
12487 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12488 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12489 change_height_p = 1;
12490
12491 /* Resize windows as needed by changing the `tool-bar-lines'
12492 frame parameter. */
12493 if (change_height_p)
12494 {
12495 int nrows;
12496 int new_height = tool_bar_height (f, &nrows, 1);
12497
12498 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12499 && !f->minimize_tool_bar_window_p)
12500 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12501 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12502 f->minimize_tool_bar_window_p = 0;
12503
12504 if (change_height_p)
12505 {
12506 x_change_tool_bar_height (f, new_height);
12507 frame_default_tool_bar_height = new_height;
12508 clear_glyph_matrix (w->desired_matrix);
12509 f->n_tool_bar_rows = nrows;
12510 f->fonts_changed = 1;
12511
12512 return 1;
12513 }
12514 }
12515 }
12516
12517 f->minimize_tool_bar_window_p = 0;
12518 return 0;
12519
12520 #endif /* USE_GTK || HAVE_NS */
12521 }
12522
12523 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12524
12525 /* Get information about the tool-bar item which is displayed in GLYPH
12526 on frame F. Return in *PROP_IDX the index where tool-bar item
12527 properties start in F->tool_bar_items. Value is zero if
12528 GLYPH doesn't display a tool-bar item. */
12529
12530 static int
12531 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12532 {
12533 Lisp_Object prop;
12534 int success_p;
12535 int charpos;
12536
12537 /* This function can be called asynchronously, which means we must
12538 exclude any possibility that Fget_text_property signals an
12539 error. */
12540 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12541 charpos = max (0, charpos);
12542
12543 /* Get the text property `menu-item' at pos. The value of that
12544 property is the start index of this item's properties in
12545 F->tool_bar_items. */
12546 prop = Fget_text_property (make_number (charpos),
12547 Qmenu_item, f->current_tool_bar_string);
12548 if (INTEGERP (prop))
12549 {
12550 *prop_idx = XINT (prop);
12551 success_p = 1;
12552 }
12553 else
12554 success_p = 0;
12555
12556 return success_p;
12557 }
12558
12559 \f
12560 /* Get information about the tool-bar item at position X/Y on frame F.
12561 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12562 the current matrix of the tool-bar window of F, or NULL if not
12563 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12564 item in F->tool_bar_items. Value is
12565
12566 -1 if X/Y is not on a tool-bar item
12567 0 if X/Y is on the same item that was highlighted before.
12568 1 otherwise. */
12569
12570 static int
12571 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12572 int *hpos, int *vpos, int *prop_idx)
12573 {
12574 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12575 struct window *w = XWINDOW (f->tool_bar_window);
12576 int area;
12577
12578 /* Find the glyph under X/Y. */
12579 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12580 if (*glyph == NULL)
12581 return -1;
12582
12583 /* Get the start of this tool-bar item's properties in
12584 f->tool_bar_items. */
12585 if (!tool_bar_item_info (f, *glyph, prop_idx))
12586 return -1;
12587
12588 /* Is mouse on the highlighted item? */
12589 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12590 && *vpos >= hlinfo->mouse_face_beg_row
12591 && *vpos <= hlinfo->mouse_face_end_row
12592 && (*vpos > hlinfo->mouse_face_beg_row
12593 || *hpos >= hlinfo->mouse_face_beg_col)
12594 && (*vpos < hlinfo->mouse_face_end_row
12595 || *hpos < hlinfo->mouse_face_end_col
12596 || hlinfo->mouse_face_past_end))
12597 return 0;
12598
12599 return 1;
12600 }
12601
12602
12603 /* EXPORT:
12604 Handle mouse button event on the tool-bar of frame F, at
12605 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12606 0 for button release. MODIFIERS is event modifiers for button
12607 release. */
12608
12609 void
12610 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12611 int modifiers)
12612 {
12613 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12614 struct window *w = XWINDOW (f->tool_bar_window);
12615 int hpos, vpos, prop_idx;
12616 struct glyph *glyph;
12617 Lisp_Object enabled_p;
12618 int ts;
12619
12620 /* If not on the highlighted tool-bar item, and mouse-highlight is
12621 non-nil, return. This is so we generate the tool-bar button
12622 click only when the mouse button is released on the same item as
12623 where it was pressed. However, when mouse-highlight is disabled,
12624 generate the click when the button is released regardless of the
12625 highlight, since tool-bar items are not highlighted in that
12626 case. */
12627 frame_to_window_pixel_xy (w, &x, &y);
12628 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12629 if (ts == -1
12630 || (ts != 0 && !NILP (Vmouse_highlight)))
12631 return;
12632
12633 /* When mouse-highlight is off, generate the click for the item
12634 where the button was pressed, disregarding where it was
12635 released. */
12636 if (NILP (Vmouse_highlight) && !down_p)
12637 prop_idx = f->last_tool_bar_item;
12638
12639 /* If item is disabled, do nothing. */
12640 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12641 if (NILP (enabled_p))
12642 return;
12643
12644 if (down_p)
12645 {
12646 /* Show item in pressed state. */
12647 if (!NILP (Vmouse_highlight))
12648 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12649 f->last_tool_bar_item = prop_idx;
12650 }
12651 else
12652 {
12653 Lisp_Object key, frame;
12654 struct input_event event;
12655 EVENT_INIT (event);
12656
12657 /* Show item in released state. */
12658 if (!NILP (Vmouse_highlight))
12659 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12660
12661 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12662
12663 XSETFRAME (frame, f);
12664 event.kind = TOOL_BAR_EVENT;
12665 event.frame_or_window = frame;
12666 event.arg = frame;
12667 kbd_buffer_store_event (&event);
12668
12669 event.kind = TOOL_BAR_EVENT;
12670 event.frame_or_window = frame;
12671 event.arg = key;
12672 event.modifiers = modifiers;
12673 kbd_buffer_store_event (&event);
12674 f->last_tool_bar_item = -1;
12675 }
12676 }
12677
12678
12679 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12680 tool-bar window-relative coordinates X/Y. Called from
12681 note_mouse_highlight. */
12682
12683 static void
12684 note_tool_bar_highlight (struct frame *f, int x, int y)
12685 {
12686 Lisp_Object window = f->tool_bar_window;
12687 struct window *w = XWINDOW (window);
12688 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12689 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12690 int hpos, vpos;
12691 struct glyph *glyph;
12692 struct glyph_row *row;
12693 int i;
12694 Lisp_Object enabled_p;
12695 int prop_idx;
12696 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12697 int mouse_down_p, rc;
12698
12699 /* Function note_mouse_highlight is called with negative X/Y
12700 values when mouse moves outside of the frame. */
12701 if (x <= 0 || y <= 0)
12702 {
12703 clear_mouse_face (hlinfo);
12704 return;
12705 }
12706
12707 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12708 if (rc < 0)
12709 {
12710 /* Not on tool-bar item. */
12711 clear_mouse_face (hlinfo);
12712 return;
12713 }
12714 else if (rc == 0)
12715 /* On same tool-bar item as before. */
12716 goto set_help_echo;
12717
12718 clear_mouse_face (hlinfo);
12719
12720 /* Mouse is down, but on different tool-bar item? */
12721 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12722 && f == dpyinfo->last_mouse_frame);
12723
12724 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12725 return;
12726
12727 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12728
12729 /* If tool-bar item is not enabled, don't highlight it. */
12730 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12731 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12732 {
12733 /* Compute the x-position of the glyph. In front and past the
12734 image is a space. We include this in the highlighted area. */
12735 row = MATRIX_ROW (w->current_matrix, vpos);
12736 for (i = x = 0; i < hpos; ++i)
12737 x += row->glyphs[TEXT_AREA][i].pixel_width;
12738
12739 /* Record this as the current active region. */
12740 hlinfo->mouse_face_beg_col = hpos;
12741 hlinfo->mouse_face_beg_row = vpos;
12742 hlinfo->mouse_face_beg_x = x;
12743 hlinfo->mouse_face_past_end = 0;
12744
12745 hlinfo->mouse_face_end_col = hpos + 1;
12746 hlinfo->mouse_face_end_row = vpos;
12747 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12748 hlinfo->mouse_face_window = window;
12749 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12750
12751 /* Display it as active. */
12752 show_mouse_face (hlinfo, draw);
12753 }
12754
12755 set_help_echo:
12756
12757 /* Set help_echo_string to a help string to display for this tool-bar item.
12758 XTread_socket does the rest. */
12759 help_echo_object = help_echo_window = Qnil;
12760 help_echo_pos = -1;
12761 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12762 if (NILP (help_echo_string))
12763 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12764 }
12765
12766 #endif /* !USE_GTK && !HAVE_NS */
12767
12768 #endif /* HAVE_WINDOW_SYSTEM */
12769
12770
12771 \f
12772 /************************************************************************
12773 Horizontal scrolling
12774 ************************************************************************/
12775
12776 static int hscroll_window_tree (Lisp_Object);
12777 static int hscroll_windows (Lisp_Object);
12778
12779 /* For all leaf windows in the window tree rooted at WINDOW, set their
12780 hscroll value so that PT is (i) visible in the window, and (ii) so
12781 that it is not within a certain margin at the window's left and
12782 right border. Value is non-zero if any window's hscroll has been
12783 changed. */
12784
12785 static int
12786 hscroll_window_tree (Lisp_Object window)
12787 {
12788 int hscrolled_p = 0;
12789 int hscroll_relative_p = FLOATP (Vhscroll_step);
12790 int hscroll_step_abs = 0;
12791 double hscroll_step_rel = 0;
12792
12793 if (hscroll_relative_p)
12794 {
12795 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12796 if (hscroll_step_rel < 0)
12797 {
12798 hscroll_relative_p = 0;
12799 hscroll_step_abs = 0;
12800 }
12801 }
12802 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12803 {
12804 hscroll_step_abs = XINT (Vhscroll_step);
12805 if (hscroll_step_abs < 0)
12806 hscroll_step_abs = 0;
12807 }
12808 else
12809 hscroll_step_abs = 0;
12810
12811 while (WINDOWP (window))
12812 {
12813 struct window *w = XWINDOW (window);
12814
12815 if (WINDOWP (w->contents))
12816 hscrolled_p |= hscroll_window_tree (w->contents);
12817 else if (w->cursor.vpos >= 0)
12818 {
12819 int h_margin;
12820 int text_area_width;
12821 struct glyph_row *cursor_row;
12822 struct glyph_row *bottom_row;
12823 int row_r2l_p;
12824
12825 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12826 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12827 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12828 else
12829 cursor_row = bottom_row - 1;
12830
12831 if (!cursor_row->enabled_p)
12832 {
12833 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12834 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12835 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12836 else
12837 cursor_row = bottom_row - 1;
12838 }
12839 row_r2l_p = cursor_row->reversed_p;
12840
12841 text_area_width = window_box_width (w, TEXT_AREA);
12842
12843 /* Scroll when cursor is inside this scroll margin. */
12844 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12845
12846 /* If the position of this window's point has explicitly
12847 changed, no more suspend auto hscrolling. */
12848 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12849 w->suspend_auto_hscroll = 0;
12850
12851 /* Remember window point. */
12852 Fset_marker (w->old_pointm,
12853 ((w == XWINDOW (selected_window))
12854 ? make_number (BUF_PT (XBUFFER (w->contents)))
12855 : Fmarker_position (w->pointm)),
12856 w->contents);
12857
12858 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12859 && w->suspend_auto_hscroll == 0
12860 /* In some pathological cases, like restoring a window
12861 configuration into a frame that is much smaller than
12862 the one from which the configuration was saved, we
12863 get glyph rows whose start and end have zero buffer
12864 positions, which we cannot handle below. Just skip
12865 such windows. */
12866 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12867 /* For left-to-right rows, hscroll when cursor is either
12868 (i) inside the right hscroll margin, or (ii) if it is
12869 inside the left margin and the window is already
12870 hscrolled. */
12871 && ((!row_r2l_p
12872 && ((w->hscroll && w->cursor.x <= h_margin)
12873 || (cursor_row->enabled_p
12874 && cursor_row->truncated_on_right_p
12875 && (w->cursor.x >= text_area_width - h_margin))))
12876 /* For right-to-left rows, the logic is similar,
12877 except that rules for scrolling to left and right
12878 are reversed. E.g., if cursor.x <= h_margin, we
12879 need to hscroll "to the right" unconditionally,
12880 and that will scroll the screen to the left so as
12881 to reveal the next portion of the row. */
12882 || (row_r2l_p
12883 && ((cursor_row->enabled_p
12884 /* FIXME: It is confusing to set the
12885 truncated_on_right_p flag when R2L rows
12886 are actually truncated on the left. */
12887 && cursor_row->truncated_on_right_p
12888 && w->cursor.x <= h_margin)
12889 || (w->hscroll
12890 && (w->cursor.x >= text_area_width - h_margin))))))
12891 {
12892 struct it it;
12893 ptrdiff_t hscroll;
12894 struct buffer *saved_current_buffer;
12895 ptrdiff_t pt;
12896 int wanted_x;
12897
12898 /* Find point in a display of infinite width. */
12899 saved_current_buffer = current_buffer;
12900 current_buffer = XBUFFER (w->contents);
12901
12902 if (w == XWINDOW (selected_window))
12903 pt = PT;
12904 else
12905 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12906
12907 /* Move iterator to pt starting at cursor_row->start in
12908 a line with infinite width. */
12909 init_to_row_start (&it, w, cursor_row);
12910 it.last_visible_x = INFINITY;
12911 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12912 current_buffer = saved_current_buffer;
12913
12914 /* Position cursor in window. */
12915 if (!hscroll_relative_p && hscroll_step_abs == 0)
12916 hscroll = max (0, (it.current_x
12917 - (ITERATOR_AT_END_OF_LINE_P (&it)
12918 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12919 : (text_area_width / 2))))
12920 / FRAME_COLUMN_WIDTH (it.f);
12921 else if ((!row_r2l_p
12922 && w->cursor.x >= text_area_width - h_margin)
12923 || (row_r2l_p && w->cursor.x <= h_margin))
12924 {
12925 if (hscroll_relative_p)
12926 wanted_x = text_area_width * (1 - hscroll_step_rel)
12927 - h_margin;
12928 else
12929 wanted_x = text_area_width
12930 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12931 - h_margin;
12932 hscroll
12933 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12934 }
12935 else
12936 {
12937 if (hscroll_relative_p)
12938 wanted_x = text_area_width * hscroll_step_rel
12939 + h_margin;
12940 else
12941 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12942 + h_margin;
12943 hscroll
12944 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12945 }
12946 hscroll = max (hscroll, w->min_hscroll);
12947
12948 /* Don't prevent redisplay optimizations if hscroll
12949 hasn't changed, as it will unnecessarily slow down
12950 redisplay. */
12951 if (w->hscroll != hscroll)
12952 {
12953 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12954 w->hscroll = hscroll;
12955 hscrolled_p = 1;
12956 }
12957 }
12958 }
12959
12960 window = w->next;
12961 }
12962
12963 /* Value is non-zero if hscroll of any leaf window has been changed. */
12964 return hscrolled_p;
12965 }
12966
12967
12968 /* Set hscroll so that cursor is visible and not inside horizontal
12969 scroll margins for all windows in the tree rooted at WINDOW. See
12970 also hscroll_window_tree above. Value is non-zero if any window's
12971 hscroll has been changed. If it has, desired matrices on the frame
12972 of WINDOW are cleared. */
12973
12974 static int
12975 hscroll_windows (Lisp_Object window)
12976 {
12977 int hscrolled_p = hscroll_window_tree (window);
12978 if (hscrolled_p)
12979 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12980 return hscrolled_p;
12981 }
12982
12983
12984 \f
12985 /************************************************************************
12986 Redisplay
12987 ************************************************************************/
12988
12989 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12990 to a non-zero value. This is sometimes handy to have in a debugger
12991 session. */
12992
12993 #ifdef GLYPH_DEBUG
12994
12995 /* First and last unchanged row for try_window_id. */
12996
12997 static int debug_first_unchanged_at_end_vpos;
12998 static int debug_last_unchanged_at_beg_vpos;
12999
13000 /* Delta vpos and y. */
13001
13002 static int debug_dvpos, debug_dy;
13003
13004 /* Delta in characters and bytes for try_window_id. */
13005
13006 static ptrdiff_t debug_delta, debug_delta_bytes;
13007
13008 /* Values of window_end_pos and window_end_vpos at the end of
13009 try_window_id. */
13010
13011 static ptrdiff_t debug_end_vpos;
13012
13013 /* Append a string to W->desired_matrix->method. FMT is a printf
13014 format string. If trace_redisplay_p is true also printf the
13015 resulting string to stderr. */
13016
13017 static void debug_method_add (struct window *, char const *, ...)
13018 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13019
13020 static void
13021 debug_method_add (struct window *w, char const *fmt, ...)
13022 {
13023 void *ptr = w;
13024 char *method = w->desired_matrix->method;
13025 int len = strlen (method);
13026 int size = sizeof w->desired_matrix->method;
13027 int remaining = size - len - 1;
13028 va_list ap;
13029
13030 if (len && remaining)
13031 {
13032 method[len] = '|';
13033 --remaining, ++len;
13034 }
13035
13036 va_start (ap, fmt);
13037 vsnprintf (method + len, remaining + 1, fmt, ap);
13038 va_end (ap);
13039
13040 if (trace_redisplay_p)
13041 fprintf (stderr, "%p (%s): %s\n",
13042 ptr,
13043 ((BUFFERP (w->contents)
13044 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13045 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13046 : "no buffer"),
13047 method + len);
13048 }
13049
13050 #endif /* GLYPH_DEBUG */
13051
13052
13053 /* Value is non-zero if all changes in window W, which displays
13054 current_buffer, are in the text between START and END. START is a
13055 buffer position, END is given as a distance from Z. Used in
13056 redisplay_internal for display optimization. */
13057
13058 static int
13059 text_outside_line_unchanged_p (struct window *w,
13060 ptrdiff_t start, ptrdiff_t end)
13061 {
13062 int unchanged_p = 1;
13063
13064 /* If text or overlays have changed, see where. */
13065 if (window_outdated (w))
13066 {
13067 /* Gap in the line? */
13068 if (GPT < start || Z - GPT < end)
13069 unchanged_p = 0;
13070
13071 /* Changes start in front of the line, or end after it? */
13072 if (unchanged_p
13073 && (BEG_UNCHANGED < start - 1
13074 || END_UNCHANGED < end))
13075 unchanged_p = 0;
13076
13077 /* If selective display, can't optimize if changes start at the
13078 beginning of the line. */
13079 if (unchanged_p
13080 && INTEGERP (BVAR (current_buffer, selective_display))
13081 && XINT (BVAR (current_buffer, selective_display)) > 0
13082 && (BEG_UNCHANGED < start || GPT <= start))
13083 unchanged_p = 0;
13084
13085 /* If there are overlays at the start or end of the line, these
13086 may have overlay strings with newlines in them. A change at
13087 START, for instance, may actually concern the display of such
13088 overlay strings as well, and they are displayed on different
13089 lines. So, quickly rule out this case. (For the future, it
13090 might be desirable to implement something more telling than
13091 just BEG/END_UNCHANGED.) */
13092 if (unchanged_p)
13093 {
13094 if (BEG + BEG_UNCHANGED == start
13095 && overlay_touches_p (start))
13096 unchanged_p = 0;
13097 if (END_UNCHANGED == end
13098 && overlay_touches_p (Z - end))
13099 unchanged_p = 0;
13100 }
13101
13102 /* Under bidi reordering, adding or deleting a character in the
13103 beginning of a paragraph, before the first strong directional
13104 character, can change the base direction of the paragraph (unless
13105 the buffer specifies a fixed paragraph direction), which will
13106 require to redisplay the whole paragraph. It might be worthwhile
13107 to find the paragraph limits and widen the range of redisplayed
13108 lines to that, but for now just give up this optimization. */
13109 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13110 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13111 unchanged_p = 0;
13112 }
13113
13114 return unchanged_p;
13115 }
13116
13117
13118 /* Do a frame update, taking possible shortcuts into account. This is
13119 the main external entry point for redisplay.
13120
13121 If the last redisplay displayed an echo area message and that message
13122 is no longer requested, we clear the echo area or bring back the
13123 mini-buffer if that is in use. */
13124
13125 void
13126 redisplay (void)
13127 {
13128 redisplay_internal ();
13129 }
13130
13131
13132 static Lisp_Object
13133 overlay_arrow_string_or_property (Lisp_Object var)
13134 {
13135 Lisp_Object val;
13136
13137 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13138 return val;
13139
13140 return Voverlay_arrow_string;
13141 }
13142
13143 /* Return 1 if there are any overlay-arrows in current_buffer. */
13144 static int
13145 overlay_arrow_in_current_buffer_p (void)
13146 {
13147 Lisp_Object vlist;
13148
13149 for (vlist = Voverlay_arrow_variable_list;
13150 CONSP (vlist);
13151 vlist = XCDR (vlist))
13152 {
13153 Lisp_Object var = XCAR (vlist);
13154 Lisp_Object val;
13155
13156 if (!SYMBOLP (var))
13157 continue;
13158 val = find_symbol_value (var);
13159 if (MARKERP (val)
13160 && current_buffer == XMARKER (val)->buffer)
13161 return 1;
13162 }
13163 return 0;
13164 }
13165
13166
13167 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13168 has changed. */
13169
13170 static int
13171 overlay_arrows_changed_p (void)
13172 {
13173 Lisp_Object vlist;
13174
13175 for (vlist = Voverlay_arrow_variable_list;
13176 CONSP (vlist);
13177 vlist = XCDR (vlist))
13178 {
13179 Lisp_Object var = XCAR (vlist);
13180 Lisp_Object val, pstr;
13181
13182 if (!SYMBOLP (var))
13183 continue;
13184 val = find_symbol_value (var);
13185 if (!MARKERP (val))
13186 continue;
13187 if (! EQ (COERCE_MARKER (val),
13188 Fget (var, Qlast_arrow_position))
13189 || ! (pstr = overlay_arrow_string_or_property (var),
13190 EQ (pstr, Fget (var, Qlast_arrow_string))))
13191 return 1;
13192 }
13193 return 0;
13194 }
13195
13196 /* Mark overlay arrows to be updated on next redisplay. */
13197
13198 static void
13199 update_overlay_arrows (int up_to_date)
13200 {
13201 Lisp_Object vlist;
13202
13203 for (vlist = Voverlay_arrow_variable_list;
13204 CONSP (vlist);
13205 vlist = XCDR (vlist))
13206 {
13207 Lisp_Object var = XCAR (vlist);
13208
13209 if (!SYMBOLP (var))
13210 continue;
13211
13212 if (up_to_date > 0)
13213 {
13214 Lisp_Object val = find_symbol_value (var);
13215 Fput (var, Qlast_arrow_position,
13216 COERCE_MARKER (val));
13217 Fput (var, Qlast_arrow_string,
13218 overlay_arrow_string_or_property (var));
13219 }
13220 else if (up_to_date < 0
13221 || !NILP (Fget (var, Qlast_arrow_position)))
13222 {
13223 Fput (var, Qlast_arrow_position, Qt);
13224 Fput (var, Qlast_arrow_string, Qt);
13225 }
13226 }
13227 }
13228
13229
13230 /* Return overlay arrow string to display at row.
13231 Return integer (bitmap number) for arrow bitmap in left fringe.
13232 Return nil if no overlay arrow. */
13233
13234 static Lisp_Object
13235 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13236 {
13237 Lisp_Object vlist;
13238
13239 for (vlist = Voverlay_arrow_variable_list;
13240 CONSP (vlist);
13241 vlist = XCDR (vlist))
13242 {
13243 Lisp_Object var = XCAR (vlist);
13244 Lisp_Object val;
13245
13246 if (!SYMBOLP (var))
13247 continue;
13248
13249 val = find_symbol_value (var);
13250
13251 if (MARKERP (val)
13252 && current_buffer == XMARKER (val)->buffer
13253 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13254 {
13255 if (FRAME_WINDOW_P (it->f)
13256 /* FIXME: if ROW->reversed_p is set, this should test
13257 the right fringe, not the left one. */
13258 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13259 {
13260 #ifdef HAVE_WINDOW_SYSTEM
13261 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13262 {
13263 int fringe_bitmap;
13264 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13265 return make_number (fringe_bitmap);
13266 }
13267 #endif
13268 return make_number (-1); /* Use default arrow bitmap. */
13269 }
13270 return overlay_arrow_string_or_property (var);
13271 }
13272 }
13273
13274 return Qnil;
13275 }
13276
13277 /* Return 1 if point moved out of or into a composition. Otherwise
13278 return 0. PREV_BUF and PREV_PT are the last point buffer and
13279 position. BUF and PT are the current point buffer and position. */
13280
13281 static int
13282 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13283 struct buffer *buf, ptrdiff_t pt)
13284 {
13285 ptrdiff_t start, end;
13286 Lisp_Object prop;
13287 Lisp_Object buffer;
13288
13289 XSETBUFFER (buffer, buf);
13290 /* Check a composition at the last point if point moved within the
13291 same buffer. */
13292 if (prev_buf == buf)
13293 {
13294 if (prev_pt == pt)
13295 /* Point didn't move. */
13296 return 0;
13297
13298 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13299 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13300 && composition_valid_p (start, end, prop)
13301 && start < prev_pt && end > prev_pt)
13302 /* The last point was within the composition. Return 1 iff
13303 point moved out of the composition. */
13304 return (pt <= start || pt >= end);
13305 }
13306
13307 /* Check a composition at the current point. */
13308 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13309 && find_composition (pt, -1, &start, &end, &prop, buffer)
13310 && composition_valid_p (start, end, prop)
13311 && start < pt && end > pt);
13312 }
13313
13314 /* Reconsider the clip changes of buffer which is displayed in W. */
13315
13316 static void
13317 reconsider_clip_changes (struct window *w)
13318 {
13319 struct buffer *b = XBUFFER (w->contents);
13320
13321 if (b->clip_changed
13322 && w->window_end_valid
13323 && w->current_matrix->buffer == b
13324 && w->current_matrix->zv == BUF_ZV (b)
13325 && w->current_matrix->begv == BUF_BEGV (b))
13326 b->clip_changed = 0;
13327
13328 /* If display wasn't paused, and W is not a tool bar window, see if
13329 point has been moved into or out of a composition. In that case,
13330 we set b->clip_changed to 1 to force updating the screen. If
13331 b->clip_changed has already been set to 1, we can skip this
13332 check. */
13333 if (!b->clip_changed && w->window_end_valid)
13334 {
13335 ptrdiff_t pt = (w == XWINDOW (selected_window)
13336 ? PT : marker_position (w->pointm));
13337
13338 if ((w->current_matrix->buffer != b || pt != w->last_point)
13339 && check_point_in_composition (w->current_matrix->buffer,
13340 w->last_point, b, pt))
13341 b->clip_changed = 1;
13342 }
13343 }
13344
13345 static void
13346 propagate_buffer_redisplay (void)
13347 { /* Resetting b->text->redisplay is problematic!
13348 We can't just reset it in the case that some window that displays
13349 it has not been redisplayed; and such a window can stay
13350 unredisplayed for a long time if it's currently invisible.
13351 But we do want to reset it at the end of redisplay otherwise
13352 its displayed windows will keep being redisplayed over and over
13353 again.
13354 So we copy all b->text->redisplay flags up to their windows here,
13355 such that mark_window_display_accurate can safely reset
13356 b->text->redisplay. */
13357 Lisp_Object ws = window_list ();
13358 for (; CONSP (ws); ws = XCDR (ws))
13359 {
13360 struct window *thisw = XWINDOW (XCAR (ws));
13361 struct buffer *thisb = XBUFFER (thisw->contents);
13362 if (thisb->text->redisplay)
13363 thisw->redisplay = true;
13364 }
13365 }
13366
13367 #define STOP_POLLING \
13368 do { if (! polling_stopped_here) stop_polling (); \
13369 polling_stopped_here = 1; } while (0)
13370
13371 #define RESUME_POLLING \
13372 do { if (polling_stopped_here) start_polling (); \
13373 polling_stopped_here = 0; } while (0)
13374
13375
13376 /* Perhaps in the future avoid recentering windows if it
13377 is not necessary; currently that causes some problems. */
13378
13379 static void
13380 redisplay_internal (void)
13381 {
13382 struct window *w = XWINDOW (selected_window);
13383 struct window *sw;
13384 struct frame *fr;
13385 bool pending;
13386 bool must_finish = 0, match_p;
13387 struct text_pos tlbufpos, tlendpos;
13388 int number_of_visible_frames;
13389 ptrdiff_t count;
13390 struct frame *sf;
13391 int polling_stopped_here = 0;
13392 Lisp_Object tail, frame;
13393
13394 /* True means redisplay has to consider all windows on all
13395 frames. False, only selected_window is considered. */
13396 bool consider_all_windows_p;
13397
13398 /* True means redisplay has to redisplay the miniwindow. */
13399 bool update_miniwindow_p = false;
13400
13401 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13402
13403 /* No redisplay if running in batch mode or frame is not yet fully
13404 initialized, or redisplay is explicitly turned off by setting
13405 Vinhibit_redisplay. */
13406 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13407 || !NILP (Vinhibit_redisplay))
13408 return;
13409
13410 /* Don't examine these until after testing Vinhibit_redisplay.
13411 When Emacs is shutting down, perhaps because its connection to
13412 X has dropped, we should not look at them at all. */
13413 fr = XFRAME (w->frame);
13414 sf = SELECTED_FRAME ();
13415
13416 if (!fr->glyphs_initialized_p)
13417 return;
13418
13419 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13420 if (popup_activated ())
13421 return;
13422 #endif
13423
13424 /* I don't think this happens but let's be paranoid. */
13425 if (redisplaying_p)
13426 return;
13427
13428 /* Record a function that clears redisplaying_p
13429 when we leave this function. */
13430 count = SPECPDL_INDEX ();
13431 record_unwind_protect_void (unwind_redisplay);
13432 redisplaying_p = 1;
13433 specbind (Qinhibit_free_realized_faces, Qnil);
13434
13435 /* Record this function, so it appears on the profiler's backtraces. */
13436 record_in_backtrace (Qredisplay_internal, 0, 0);
13437
13438 FOR_EACH_FRAME (tail, frame)
13439 XFRAME (frame)->already_hscrolled_p = 0;
13440
13441 retry:
13442 /* Remember the currently selected window. */
13443 sw = w;
13444
13445 pending = false;
13446 last_escape_glyph_frame = NULL;
13447 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13448 last_glyphless_glyph_frame = NULL;
13449 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13450
13451 /* If face_change_count is non-zero, init_iterator will free all
13452 realized faces, which includes the faces referenced from current
13453 matrices. So, we can't reuse current matrices in this case. */
13454 if (face_change_count)
13455 windows_or_buffers_changed = 47;
13456
13457 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13458 && FRAME_TTY (sf)->previous_frame != sf)
13459 {
13460 /* Since frames on a single ASCII terminal share the same
13461 display area, displaying a different frame means redisplay
13462 the whole thing. */
13463 SET_FRAME_GARBAGED (sf);
13464 #ifndef DOS_NT
13465 set_tty_color_mode (FRAME_TTY (sf), sf);
13466 #endif
13467 FRAME_TTY (sf)->previous_frame = sf;
13468 }
13469
13470 /* Set the visible flags for all frames. Do this before checking for
13471 resized or garbaged frames; they want to know if their frames are
13472 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13473 number_of_visible_frames = 0;
13474
13475 FOR_EACH_FRAME (tail, frame)
13476 {
13477 struct frame *f = XFRAME (frame);
13478
13479 if (FRAME_VISIBLE_P (f))
13480 {
13481 ++number_of_visible_frames;
13482 /* Adjust matrices for visible frames only. */
13483 if (f->fonts_changed)
13484 {
13485 adjust_frame_glyphs (f);
13486 f->fonts_changed = 0;
13487 }
13488 /* If cursor type has been changed on the frame
13489 other than selected, consider all frames. */
13490 if (f != sf && f->cursor_type_changed)
13491 update_mode_lines = 31;
13492 }
13493 clear_desired_matrices (f);
13494 }
13495
13496 /* Notice any pending interrupt request to change frame size. */
13497 do_pending_window_change (true);
13498
13499 /* do_pending_window_change could change the selected_window due to
13500 frame resizing which makes the selected window too small. */
13501 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13502 sw = w;
13503
13504 /* Clear frames marked as garbaged. */
13505 clear_garbaged_frames ();
13506
13507 /* Build menubar and tool-bar items. */
13508 if (NILP (Vmemory_full))
13509 prepare_menu_bars ();
13510
13511 reconsider_clip_changes (w);
13512
13513 /* In most cases selected window displays current buffer. */
13514 match_p = XBUFFER (w->contents) == current_buffer;
13515 if (match_p)
13516 {
13517 /* Detect case that we need to write or remove a star in the mode line. */
13518 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13519 w->update_mode_line = 1;
13520
13521 if (mode_line_update_needed (w))
13522 w->update_mode_line = 1;
13523
13524 /* If reconsider_clip_changes above decided that the narrowing
13525 in the current buffer changed, make sure all other windows
13526 showing that buffer will be redisplayed. */
13527 if (current_buffer->clip_changed)
13528 bset_update_mode_line (current_buffer);
13529 }
13530
13531 /* Normally the message* functions will have already displayed and
13532 updated the echo area, but the frame may have been trashed, or
13533 the update may have been preempted, so display the echo area
13534 again here. Checking message_cleared_p captures the case that
13535 the echo area should be cleared. */
13536 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13537 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13538 || (message_cleared_p
13539 && minibuf_level == 0
13540 /* If the mini-window is currently selected, this means the
13541 echo-area doesn't show through. */
13542 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13543 {
13544 int window_height_changed_p = echo_area_display (false);
13545
13546 if (message_cleared_p)
13547 update_miniwindow_p = true;
13548
13549 must_finish = 1;
13550
13551 /* If we don't display the current message, don't clear the
13552 message_cleared_p flag, because, if we did, we wouldn't clear
13553 the echo area in the next redisplay which doesn't preserve
13554 the echo area. */
13555 if (!display_last_displayed_message_p)
13556 message_cleared_p = 0;
13557
13558 if (window_height_changed_p)
13559 {
13560 windows_or_buffers_changed = 50;
13561
13562 /* If window configuration was changed, frames may have been
13563 marked garbaged. Clear them or we will experience
13564 surprises wrt scrolling. */
13565 clear_garbaged_frames ();
13566 }
13567 }
13568 else if (EQ (selected_window, minibuf_window)
13569 && (current_buffer->clip_changed || window_outdated (w))
13570 && resize_mini_window (w, 0))
13571 {
13572 /* Resized active mini-window to fit the size of what it is
13573 showing if its contents might have changed. */
13574 must_finish = 1;
13575
13576 /* If window configuration was changed, frames may have been
13577 marked garbaged. Clear them or we will experience
13578 surprises wrt scrolling. */
13579 clear_garbaged_frames ();
13580 }
13581
13582 if (windows_or_buffers_changed && !update_mode_lines)
13583 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13584 only the windows's contents needs to be refreshed, or whether the
13585 mode-lines also need a refresh. */
13586 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13587 ? REDISPLAY_SOME : 32);
13588
13589 /* If specs for an arrow have changed, do thorough redisplay
13590 to ensure we remove any arrow that should no longer exist. */
13591 if (overlay_arrows_changed_p ())
13592 /* Apparently, this is the only case where we update other windows,
13593 without updating other mode-lines. */
13594 windows_or_buffers_changed = 49;
13595
13596 consider_all_windows_p = (update_mode_lines
13597 || windows_or_buffers_changed);
13598
13599 #define AINC(a,i) \
13600 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13601 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13602
13603 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13604 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13605
13606 /* Optimize the case that only the line containing the cursor in the
13607 selected window has changed. Variables starting with this_ are
13608 set in display_line and record information about the line
13609 containing the cursor. */
13610 tlbufpos = this_line_start_pos;
13611 tlendpos = this_line_end_pos;
13612 if (!consider_all_windows_p
13613 && CHARPOS (tlbufpos) > 0
13614 && !w->update_mode_line
13615 && !current_buffer->clip_changed
13616 && !current_buffer->prevent_redisplay_optimizations_p
13617 && FRAME_VISIBLE_P (XFRAME (w->frame))
13618 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13619 && !XFRAME (w->frame)->cursor_type_changed
13620 /* Make sure recorded data applies to current buffer, etc. */
13621 && this_line_buffer == current_buffer
13622 && match_p
13623 && !w->force_start
13624 && !w->optional_new_start
13625 /* Point must be on the line that we have info recorded about. */
13626 && PT >= CHARPOS (tlbufpos)
13627 && PT <= Z - CHARPOS (tlendpos)
13628 /* All text outside that line, including its final newline,
13629 must be unchanged. */
13630 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13631 CHARPOS (tlendpos)))
13632 {
13633 if (CHARPOS (tlbufpos) > BEGV
13634 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13635 && (CHARPOS (tlbufpos) == ZV
13636 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13637 /* Former continuation line has disappeared by becoming empty. */
13638 goto cancel;
13639 else if (window_outdated (w) || MINI_WINDOW_P (w))
13640 {
13641 /* We have to handle the case of continuation around a
13642 wide-column character (see the comment in indent.c around
13643 line 1340).
13644
13645 For instance, in the following case:
13646
13647 -------- Insert --------
13648 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13649 J_I_ ==> J_I_ `^^' are cursors.
13650 ^^ ^^
13651 -------- --------
13652
13653 As we have to redraw the line above, we cannot use this
13654 optimization. */
13655
13656 struct it it;
13657 int line_height_before = this_line_pixel_height;
13658
13659 /* Note that start_display will handle the case that the
13660 line starting at tlbufpos is a continuation line. */
13661 start_display (&it, w, tlbufpos);
13662
13663 /* Implementation note: It this still necessary? */
13664 if (it.current_x != this_line_start_x)
13665 goto cancel;
13666
13667 TRACE ((stderr, "trying display optimization 1\n"));
13668 w->cursor.vpos = -1;
13669 overlay_arrow_seen = 0;
13670 it.vpos = this_line_vpos;
13671 it.current_y = this_line_y;
13672 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13673 display_line (&it);
13674
13675 /* If line contains point, is not continued,
13676 and ends at same distance from eob as before, we win. */
13677 if (w->cursor.vpos >= 0
13678 /* Line is not continued, otherwise this_line_start_pos
13679 would have been set to 0 in display_line. */
13680 && CHARPOS (this_line_start_pos)
13681 /* Line ends as before. */
13682 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13683 /* Line has same height as before. Otherwise other lines
13684 would have to be shifted up or down. */
13685 && this_line_pixel_height == line_height_before)
13686 {
13687 /* If this is not the window's last line, we must adjust
13688 the charstarts of the lines below. */
13689 if (it.current_y < it.last_visible_y)
13690 {
13691 struct glyph_row *row
13692 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13693 ptrdiff_t delta, delta_bytes;
13694
13695 /* We used to distinguish between two cases here,
13696 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13697 when the line ends in a newline or the end of the
13698 buffer's accessible portion. But both cases did
13699 the same, so they were collapsed. */
13700 delta = (Z
13701 - CHARPOS (tlendpos)
13702 - MATRIX_ROW_START_CHARPOS (row));
13703 delta_bytes = (Z_BYTE
13704 - BYTEPOS (tlendpos)
13705 - MATRIX_ROW_START_BYTEPOS (row));
13706
13707 increment_matrix_positions (w->current_matrix,
13708 this_line_vpos + 1,
13709 w->current_matrix->nrows,
13710 delta, delta_bytes);
13711 }
13712
13713 /* If this row displays text now but previously didn't,
13714 or vice versa, w->window_end_vpos may have to be
13715 adjusted. */
13716 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13717 {
13718 if (w->window_end_vpos < this_line_vpos)
13719 w->window_end_vpos = this_line_vpos;
13720 }
13721 else if (w->window_end_vpos == this_line_vpos
13722 && this_line_vpos > 0)
13723 w->window_end_vpos = this_line_vpos - 1;
13724 w->window_end_valid = 0;
13725
13726 /* Update hint: No need to try to scroll in update_window. */
13727 w->desired_matrix->no_scrolling_p = 1;
13728
13729 #ifdef GLYPH_DEBUG
13730 *w->desired_matrix->method = 0;
13731 debug_method_add (w, "optimization 1");
13732 #endif
13733 #ifdef HAVE_WINDOW_SYSTEM
13734 update_window_fringes (w, 0);
13735 #endif
13736 goto update;
13737 }
13738 else
13739 goto cancel;
13740 }
13741 else if (/* Cursor position hasn't changed. */
13742 PT == w->last_point
13743 /* Make sure the cursor was last displayed
13744 in this window. Otherwise we have to reposition it. */
13745
13746 /* PXW: Must be converted to pixels, probably. */
13747 && 0 <= w->cursor.vpos
13748 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13749 {
13750 if (!must_finish)
13751 {
13752 do_pending_window_change (true);
13753 /* If selected_window changed, redisplay again. */
13754 if (WINDOWP (selected_window)
13755 && (w = XWINDOW (selected_window)) != sw)
13756 goto retry;
13757
13758 /* We used to always goto end_of_redisplay here, but this
13759 isn't enough if we have a blinking cursor. */
13760 if (w->cursor_off_p == w->last_cursor_off_p)
13761 goto end_of_redisplay;
13762 }
13763 goto update;
13764 }
13765 /* If highlighting the region, or if the cursor is in the echo area,
13766 then we can't just move the cursor. */
13767 else if (NILP (Vshow_trailing_whitespace)
13768 && !cursor_in_echo_area)
13769 {
13770 struct it it;
13771 struct glyph_row *row;
13772
13773 /* Skip from tlbufpos to PT and see where it is. Note that
13774 PT may be in invisible text. If so, we will end at the
13775 next visible position. */
13776 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13777 NULL, DEFAULT_FACE_ID);
13778 it.current_x = this_line_start_x;
13779 it.current_y = this_line_y;
13780 it.vpos = this_line_vpos;
13781
13782 /* The call to move_it_to stops in front of PT, but
13783 moves over before-strings. */
13784 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13785
13786 if (it.vpos == this_line_vpos
13787 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13788 row->enabled_p))
13789 {
13790 eassert (this_line_vpos == it.vpos);
13791 eassert (this_line_y == it.current_y);
13792 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13793 #ifdef GLYPH_DEBUG
13794 *w->desired_matrix->method = 0;
13795 debug_method_add (w, "optimization 3");
13796 #endif
13797 goto update;
13798 }
13799 else
13800 goto cancel;
13801 }
13802
13803 cancel:
13804 /* Text changed drastically or point moved off of line. */
13805 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13806 }
13807
13808 CHARPOS (this_line_start_pos) = 0;
13809 ++clear_face_cache_count;
13810 #ifdef HAVE_WINDOW_SYSTEM
13811 ++clear_image_cache_count;
13812 #endif
13813
13814 /* Build desired matrices, and update the display. If
13815 consider_all_windows_p is non-zero, do it for all windows on all
13816 frames. Otherwise do it for selected_window, only. */
13817
13818 if (consider_all_windows_p)
13819 {
13820 FOR_EACH_FRAME (tail, frame)
13821 XFRAME (frame)->updated_p = 0;
13822
13823 propagate_buffer_redisplay ();
13824
13825 FOR_EACH_FRAME (tail, frame)
13826 {
13827 struct frame *f = XFRAME (frame);
13828
13829 /* We don't have to do anything for unselected terminal
13830 frames. */
13831 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13832 && !EQ (FRAME_TTY (f)->top_frame, frame))
13833 continue;
13834
13835 retry_frame:
13836
13837 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13838 /* Redisplay internal tool bar if this is the first time so we
13839 can adjust the frame height right now, if necessary. */
13840 if (!f->tool_bar_redisplayed_once)
13841 {
13842 if (redisplay_tool_bar (f))
13843 adjust_frame_glyphs (f);
13844 f->tool_bar_redisplayed_once = true;
13845 }
13846 #endif
13847
13848 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13849 {
13850 bool gcscrollbars
13851 /* Only GC scrollbars when we redisplay the whole frame. */
13852 = f->redisplay || !REDISPLAY_SOME_P ();
13853 /* Mark all the scroll bars to be removed; we'll redeem
13854 the ones we want when we redisplay their windows. */
13855 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13856 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13857
13858 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13859 redisplay_windows (FRAME_ROOT_WINDOW (f));
13860 /* Remember that the invisible frames need to be redisplayed next
13861 time they're visible. */
13862 else if (!REDISPLAY_SOME_P ())
13863 f->redisplay = true;
13864
13865 /* The X error handler may have deleted that frame. */
13866 if (!FRAME_LIVE_P (f))
13867 continue;
13868
13869 /* Any scroll bars which redisplay_windows should have
13870 nuked should now go away. */
13871 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13872 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13873
13874 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13875 {
13876 /* If fonts changed on visible frame, display again. */
13877 if (f->fonts_changed)
13878 {
13879 adjust_frame_glyphs (f);
13880 f->fonts_changed = false;
13881 goto retry_frame;
13882 }
13883
13884 /* See if we have to hscroll. */
13885 if (!f->already_hscrolled_p)
13886 {
13887 f->already_hscrolled_p = true;
13888 if (hscroll_windows (f->root_window))
13889 goto retry_frame;
13890 }
13891
13892 /* Prevent various kinds of signals during display
13893 update. stdio is not robust about handling
13894 signals, which can cause an apparent I/O error. */
13895 if (interrupt_input)
13896 unrequest_sigio ();
13897 STOP_POLLING;
13898
13899 pending |= update_frame (f, false, false);
13900 f->cursor_type_changed = false;
13901 f->updated_p = true;
13902 }
13903 }
13904 }
13905
13906 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13907
13908 if (!pending)
13909 {
13910 /* Do the mark_window_display_accurate after all windows have
13911 been redisplayed because this call resets flags in buffers
13912 which are needed for proper redisplay. */
13913 FOR_EACH_FRAME (tail, frame)
13914 {
13915 struct frame *f = XFRAME (frame);
13916 if (f->updated_p)
13917 {
13918 f->redisplay = false;
13919 mark_window_display_accurate (f->root_window, 1);
13920 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13921 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13922 }
13923 }
13924 }
13925 }
13926 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13927 {
13928 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13929 struct frame *mini_frame;
13930
13931 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13932 /* Use list_of_error, not Qerror, so that
13933 we catch only errors and don't run the debugger. */
13934 internal_condition_case_1 (redisplay_window_1, selected_window,
13935 list_of_error,
13936 redisplay_window_error);
13937 if (update_miniwindow_p)
13938 internal_condition_case_1 (redisplay_window_1, mini_window,
13939 list_of_error,
13940 redisplay_window_error);
13941
13942 /* Compare desired and current matrices, perform output. */
13943
13944 update:
13945 /* If fonts changed, display again. */
13946 if (sf->fonts_changed)
13947 goto retry;
13948
13949 /* Prevent various kinds of signals during display update.
13950 stdio is not robust about handling signals,
13951 which can cause an apparent I/O error. */
13952 if (interrupt_input)
13953 unrequest_sigio ();
13954 STOP_POLLING;
13955
13956 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13957 {
13958 if (hscroll_windows (selected_window))
13959 goto retry;
13960
13961 XWINDOW (selected_window)->must_be_updated_p = true;
13962 pending = update_frame (sf, false, false);
13963 sf->cursor_type_changed = false;
13964 }
13965
13966 /* We may have called echo_area_display at the top of this
13967 function. If the echo area is on another frame, that may
13968 have put text on a frame other than the selected one, so the
13969 above call to update_frame would not have caught it. Catch
13970 it here. */
13971 mini_window = FRAME_MINIBUF_WINDOW (sf);
13972 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13973
13974 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13975 {
13976 XWINDOW (mini_window)->must_be_updated_p = true;
13977 pending |= update_frame (mini_frame, false, false);
13978 mini_frame->cursor_type_changed = false;
13979 if (!pending && hscroll_windows (mini_window))
13980 goto retry;
13981 }
13982 }
13983
13984 /* If display was paused because of pending input, make sure we do a
13985 thorough update the next time. */
13986 if (pending)
13987 {
13988 /* Prevent the optimization at the beginning of
13989 redisplay_internal that tries a single-line update of the
13990 line containing the cursor in the selected window. */
13991 CHARPOS (this_line_start_pos) = 0;
13992
13993 /* Let the overlay arrow be updated the next time. */
13994 update_overlay_arrows (0);
13995
13996 /* If we pause after scrolling, some rows in the current
13997 matrices of some windows are not valid. */
13998 if (!WINDOW_FULL_WIDTH_P (w)
13999 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14000 update_mode_lines = 36;
14001 }
14002 else
14003 {
14004 if (!consider_all_windows_p)
14005 {
14006 /* This has already been done above if
14007 consider_all_windows_p is set. */
14008 if (XBUFFER (w->contents)->text->redisplay
14009 && buffer_window_count (XBUFFER (w->contents)) > 1)
14010 /* This can happen if b->text->redisplay was set during
14011 jit-lock. */
14012 propagate_buffer_redisplay ();
14013 mark_window_display_accurate_1 (w, 1);
14014
14015 /* Say overlay arrows are up to date. */
14016 update_overlay_arrows (1);
14017
14018 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14019 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14020 }
14021
14022 update_mode_lines = 0;
14023 windows_or_buffers_changed = 0;
14024 }
14025
14026 /* Start SIGIO interrupts coming again. Having them off during the
14027 code above makes it less likely one will discard output, but not
14028 impossible, since there might be stuff in the system buffer here.
14029 But it is much hairier to try to do anything about that. */
14030 if (interrupt_input)
14031 request_sigio ();
14032 RESUME_POLLING;
14033
14034 /* If a frame has become visible which was not before, redisplay
14035 again, so that we display it. Expose events for such a frame
14036 (which it gets when becoming visible) don't call the parts of
14037 redisplay constructing glyphs, so simply exposing a frame won't
14038 display anything in this case. So, we have to display these
14039 frames here explicitly. */
14040 if (!pending)
14041 {
14042 int new_count = 0;
14043
14044 FOR_EACH_FRAME (tail, frame)
14045 {
14046 if (XFRAME (frame)->visible)
14047 new_count++;
14048 }
14049
14050 if (new_count != number_of_visible_frames)
14051 windows_or_buffers_changed = 52;
14052 }
14053
14054 /* Change frame size now if a change is pending. */
14055 do_pending_window_change (true);
14056
14057 /* If we just did a pending size change, or have additional
14058 visible frames, or selected_window changed, redisplay again. */
14059 if ((windows_or_buffers_changed && !pending)
14060 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14061 goto retry;
14062
14063 /* Clear the face and image caches.
14064
14065 We used to do this only if consider_all_windows_p. But the cache
14066 needs to be cleared if a timer creates images in the current
14067 buffer (e.g. the test case in Bug#6230). */
14068
14069 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14070 {
14071 clear_face_cache (false);
14072 clear_face_cache_count = 0;
14073 }
14074
14075 #ifdef HAVE_WINDOW_SYSTEM
14076 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14077 {
14078 clear_image_caches (Qnil);
14079 clear_image_cache_count = 0;
14080 }
14081 #endif /* HAVE_WINDOW_SYSTEM */
14082
14083 end_of_redisplay:
14084 #ifdef HAVE_NS
14085 ns_set_doc_edited ();
14086 #endif
14087 if (interrupt_input && interrupts_deferred)
14088 request_sigio ();
14089
14090 unbind_to (count, Qnil);
14091 RESUME_POLLING;
14092 }
14093
14094
14095 /* Redisplay, but leave alone any recent echo area message unless
14096 another message has been requested in its place.
14097
14098 This is useful in situations where you need to redisplay but no
14099 user action has occurred, making it inappropriate for the message
14100 area to be cleared. See tracking_off and
14101 wait_reading_process_output for examples of these situations.
14102
14103 FROM_WHERE is an integer saying from where this function was
14104 called. This is useful for debugging. */
14105
14106 void
14107 redisplay_preserve_echo_area (int from_where)
14108 {
14109 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14110
14111 if (!NILP (echo_area_buffer[1]))
14112 {
14113 /* We have a previously displayed message, but no current
14114 message. Redisplay the previous message. */
14115 display_last_displayed_message_p = true;
14116 redisplay_internal ();
14117 display_last_displayed_message_p = false;
14118 }
14119 else
14120 redisplay_internal ();
14121
14122 flush_frame (SELECTED_FRAME ());
14123 }
14124
14125
14126 /* Function registered with record_unwind_protect in redisplay_internal. */
14127
14128 static void
14129 unwind_redisplay (void)
14130 {
14131 redisplaying_p = 0;
14132 }
14133
14134
14135 /* Mark the display of leaf window W as accurate or inaccurate.
14136 If ACCURATE_P is non-zero mark display of W as accurate. If
14137 ACCURATE_P is zero, arrange for W to be redisplayed the next
14138 time redisplay_internal is called. */
14139
14140 static void
14141 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14142 {
14143 struct buffer *b = XBUFFER (w->contents);
14144
14145 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14146 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14147 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14148
14149 if (accurate_p)
14150 {
14151 b->clip_changed = false;
14152 b->prevent_redisplay_optimizations_p = false;
14153 eassert (buffer_window_count (b) > 0);
14154 /* Resetting b->text->redisplay is problematic!
14155 In order to make it safer to do it here, redisplay_internal must
14156 have copied all b->text->redisplay to their respective windows. */
14157 b->text->redisplay = false;
14158
14159 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14160 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14161 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14162 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14163
14164 w->current_matrix->buffer = b;
14165 w->current_matrix->begv = BUF_BEGV (b);
14166 w->current_matrix->zv = BUF_ZV (b);
14167
14168 w->last_cursor_vpos = w->cursor.vpos;
14169 w->last_cursor_off_p = w->cursor_off_p;
14170
14171 if (w == XWINDOW (selected_window))
14172 w->last_point = BUF_PT (b);
14173 else
14174 w->last_point = marker_position (w->pointm);
14175
14176 w->window_end_valid = true;
14177 w->update_mode_line = false;
14178 }
14179
14180 w->redisplay = !accurate_p;
14181 }
14182
14183
14184 /* Mark the display of windows in the window tree rooted at WINDOW as
14185 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14186 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14187 be redisplayed the next time redisplay_internal is called. */
14188
14189 void
14190 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14191 {
14192 struct window *w;
14193
14194 for (; !NILP (window); window = w->next)
14195 {
14196 w = XWINDOW (window);
14197 if (WINDOWP (w->contents))
14198 mark_window_display_accurate (w->contents, accurate_p);
14199 else
14200 mark_window_display_accurate_1 (w, accurate_p);
14201 }
14202
14203 if (accurate_p)
14204 update_overlay_arrows (1);
14205 else
14206 /* Force a thorough redisplay the next time by setting
14207 last_arrow_position and last_arrow_string to t, which is
14208 unequal to any useful value of Voverlay_arrow_... */
14209 update_overlay_arrows (-1);
14210 }
14211
14212
14213 /* Return value in display table DP (Lisp_Char_Table *) for character
14214 C. Since a display table doesn't have any parent, we don't have to
14215 follow parent. Do not call this function directly but use the
14216 macro DISP_CHAR_VECTOR. */
14217
14218 Lisp_Object
14219 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14220 {
14221 Lisp_Object val;
14222
14223 if (ASCII_CHAR_P (c))
14224 {
14225 val = dp->ascii;
14226 if (SUB_CHAR_TABLE_P (val))
14227 val = XSUB_CHAR_TABLE (val)->contents[c];
14228 }
14229 else
14230 {
14231 Lisp_Object table;
14232
14233 XSETCHAR_TABLE (table, dp);
14234 val = char_table_ref (table, c);
14235 }
14236 if (NILP (val))
14237 val = dp->defalt;
14238 return val;
14239 }
14240
14241
14242 \f
14243 /***********************************************************************
14244 Window Redisplay
14245 ***********************************************************************/
14246
14247 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14248
14249 static void
14250 redisplay_windows (Lisp_Object window)
14251 {
14252 while (!NILP (window))
14253 {
14254 struct window *w = XWINDOW (window);
14255
14256 if (WINDOWP (w->contents))
14257 redisplay_windows (w->contents);
14258 else if (BUFFERP (w->contents))
14259 {
14260 displayed_buffer = XBUFFER (w->contents);
14261 /* Use list_of_error, not Qerror, so that
14262 we catch only errors and don't run the debugger. */
14263 internal_condition_case_1 (redisplay_window_0, window,
14264 list_of_error,
14265 redisplay_window_error);
14266 }
14267
14268 window = w->next;
14269 }
14270 }
14271
14272 static Lisp_Object
14273 redisplay_window_error (Lisp_Object ignore)
14274 {
14275 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14276 return Qnil;
14277 }
14278
14279 static Lisp_Object
14280 redisplay_window_0 (Lisp_Object window)
14281 {
14282 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14283 redisplay_window (window, false);
14284 return Qnil;
14285 }
14286
14287 static Lisp_Object
14288 redisplay_window_1 (Lisp_Object window)
14289 {
14290 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14291 redisplay_window (window, true);
14292 return Qnil;
14293 }
14294 \f
14295
14296 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14297 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14298 which positions recorded in ROW differ from current buffer
14299 positions.
14300
14301 Return 0 if cursor is not on this row, 1 otherwise. */
14302
14303 static int
14304 set_cursor_from_row (struct window *w, struct glyph_row *row,
14305 struct glyph_matrix *matrix,
14306 ptrdiff_t delta, ptrdiff_t delta_bytes,
14307 int dy, int dvpos)
14308 {
14309 struct glyph *glyph = row->glyphs[TEXT_AREA];
14310 struct glyph *end = glyph + row->used[TEXT_AREA];
14311 struct glyph *cursor = NULL;
14312 /* The last known character position in row. */
14313 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14314 int x = row->x;
14315 ptrdiff_t pt_old = PT - delta;
14316 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14317 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14318 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14319 /* A glyph beyond the edge of TEXT_AREA which we should never
14320 touch. */
14321 struct glyph *glyphs_end = end;
14322 /* Non-zero means we've found a match for cursor position, but that
14323 glyph has the avoid_cursor_p flag set. */
14324 int match_with_avoid_cursor = 0;
14325 /* Non-zero means we've seen at least one glyph that came from a
14326 display string. */
14327 int string_seen = 0;
14328 /* Largest and smallest buffer positions seen so far during scan of
14329 glyph row. */
14330 ptrdiff_t bpos_max = pos_before;
14331 ptrdiff_t bpos_min = pos_after;
14332 /* Last buffer position covered by an overlay string with an integer
14333 `cursor' property. */
14334 ptrdiff_t bpos_covered = 0;
14335 /* Non-zero means the display string on which to display the cursor
14336 comes from a text property, not from an overlay. */
14337 int string_from_text_prop = 0;
14338
14339 /* Don't even try doing anything if called for a mode-line or
14340 header-line row, since the rest of the code isn't prepared to
14341 deal with such calamities. */
14342 eassert (!row->mode_line_p);
14343 if (row->mode_line_p)
14344 return 0;
14345
14346 /* Skip over glyphs not having an object at the start and the end of
14347 the row. These are special glyphs like truncation marks on
14348 terminal frames. */
14349 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14350 {
14351 if (!row->reversed_p)
14352 {
14353 while (glyph < end
14354 && NILP (glyph->object)
14355 && glyph->charpos < 0)
14356 {
14357 x += glyph->pixel_width;
14358 ++glyph;
14359 }
14360 while (end > glyph
14361 && NILP ((end - 1)->object)
14362 /* CHARPOS is zero for blanks and stretch glyphs
14363 inserted by extend_face_to_end_of_line. */
14364 && (end - 1)->charpos <= 0)
14365 --end;
14366 glyph_before = glyph - 1;
14367 glyph_after = end;
14368 }
14369 else
14370 {
14371 struct glyph *g;
14372
14373 /* If the glyph row is reversed, we need to process it from back
14374 to front, so swap the edge pointers. */
14375 glyphs_end = end = glyph - 1;
14376 glyph += row->used[TEXT_AREA] - 1;
14377
14378 while (glyph > end + 1
14379 && NILP (glyph->object)
14380 && glyph->charpos < 0)
14381 {
14382 --glyph;
14383 x -= glyph->pixel_width;
14384 }
14385 if (NILP (glyph->object) && glyph->charpos < 0)
14386 --glyph;
14387 /* By default, in reversed rows we put the cursor on the
14388 rightmost (first in the reading order) glyph. */
14389 for (g = end + 1; g < glyph; g++)
14390 x += g->pixel_width;
14391 while (end < glyph
14392 && NILP ((end + 1)->object)
14393 && (end + 1)->charpos <= 0)
14394 ++end;
14395 glyph_before = glyph + 1;
14396 glyph_after = end;
14397 }
14398 }
14399 else if (row->reversed_p)
14400 {
14401 /* In R2L rows that don't display text, put the cursor on the
14402 rightmost glyph. Case in point: an empty last line that is
14403 part of an R2L paragraph. */
14404 cursor = end - 1;
14405 /* Avoid placing the cursor on the last glyph of the row, where
14406 on terminal frames we hold the vertical border between
14407 adjacent windows. */
14408 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14409 && !WINDOW_RIGHTMOST_P (w)
14410 && cursor == row->glyphs[LAST_AREA] - 1)
14411 cursor--;
14412 x = -1; /* will be computed below, at label compute_x */
14413 }
14414
14415 /* Step 1: Try to find the glyph whose character position
14416 corresponds to point. If that's not possible, find 2 glyphs
14417 whose character positions are the closest to point, one before
14418 point, the other after it. */
14419 if (!row->reversed_p)
14420 while (/* not marched to end of glyph row */
14421 glyph < end
14422 /* glyph was not inserted by redisplay for internal purposes */
14423 && !NILP (glyph->object))
14424 {
14425 if (BUFFERP (glyph->object))
14426 {
14427 ptrdiff_t dpos = glyph->charpos - pt_old;
14428
14429 if (glyph->charpos > bpos_max)
14430 bpos_max = glyph->charpos;
14431 if (glyph->charpos < bpos_min)
14432 bpos_min = glyph->charpos;
14433 if (!glyph->avoid_cursor_p)
14434 {
14435 /* If we hit point, we've found the glyph on which to
14436 display the cursor. */
14437 if (dpos == 0)
14438 {
14439 match_with_avoid_cursor = 0;
14440 break;
14441 }
14442 /* See if we've found a better approximation to
14443 POS_BEFORE or to POS_AFTER. */
14444 if (0 > dpos && dpos > pos_before - pt_old)
14445 {
14446 pos_before = glyph->charpos;
14447 glyph_before = glyph;
14448 }
14449 else if (0 < dpos && dpos < pos_after - pt_old)
14450 {
14451 pos_after = glyph->charpos;
14452 glyph_after = glyph;
14453 }
14454 }
14455 else if (dpos == 0)
14456 match_with_avoid_cursor = 1;
14457 }
14458 else if (STRINGP (glyph->object))
14459 {
14460 Lisp_Object chprop;
14461 ptrdiff_t glyph_pos = glyph->charpos;
14462
14463 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14464 glyph->object);
14465 if (!NILP (chprop))
14466 {
14467 /* If the string came from a `display' text property,
14468 look up the buffer position of that property and
14469 use that position to update bpos_max, as if we
14470 actually saw such a position in one of the row's
14471 glyphs. This helps with supporting integer values
14472 of `cursor' property on the display string in
14473 situations where most or all of the row's buffer
14474 text is completely covered by display properties,
14475 so that no glyph with valid buffer positions is
14476 ever seen in the row. */
14477 ptrdiff_t prop_pos =
14478 string_buffer_position_lim (glyph->object, pos_before,
14479 pos_after, 0);
14480
14481 if (prop_pos >= pos_before)
14482 bpos_max = prop_pos;
14483 }
14484 if (INTEGERP (chprop))
14485 {
14486 bpos_covered = bpos_max + XINT (chprop);
14487 /* If the `cursor' property covers buffer positions up
14488 to and including point, we should display cursor on
14489 this glyph. Note that, if a `cursor' property on one
14490 of the string's characters has an integer value, we
14491 will break out of the loop below _before_ we get to
14492 the position match above. IOW, integer values of
14493 the `cursor' property override the "exact match for
14494 point" strategy of positioning the cursor. */
14495 /* Implementation note: bpos_max == pt_old when, e.g.,
14496 we are in an empty line, where bpos_max is set to
14497 MATRIX_ROW_START_CHARPOS, see above. */
14498 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14499 {
14500 cursor = glyph;
14501 break;
14502 }
14503 }
14504
14505 string_seen = 1;
14506 }
14507 x += glyph->pixel_width;
14508 ++glyph;
14509 }
14510 else if (glyph > end) /* row is reversed */
14511 while (!NILP (glyph->object))
14512 {
14513 if (BUFFERP (glyph->object))
14514 {
14515 ptrdiff_t dpos = glyph->charpos - pt_old;
14516
14517 if (glyph->charpos > bpos_max)
14518 bpos_max = glyph->charpos;
14519 if (glyph->charpos < bpos_min)
14520 bpos_min = glyph->charpos;
14521 if (!glyph->avoid_cursor_p)
14522 {
14523 if (dpos == 0)
14524 {
14525 match_with_avoid_cursor = 0;
14526 break;
14527 }
14528 if (0 > dpos && dpos > pos_before - pt_old)
14529 {
14530 pos_before = glyph->charpos;
14531 glyph_before = glyph;
14532 }
14533 else if (0 < dpos && dpos < pos_after - pt_old)
14534 {
14535 pos_after = glyph->charpos;
14536 glyph_after = glyph;
14537 }
14538 }
14539 else if (dpos == 0)
14540 match_with_avoid_cursor = 1;
14541 }
14542 else if (STRINGP (glyph->object))
14543 {
14544 Lisp_Object chprop;
14545 ptrdiff_t glyph_pos = glyph->charpos;
14546
14547 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14548 glyph->object);
14549 if (!NILP (chprop))
14550 {
14551 ptrdiff_t prop_pos =
14552 string_buffer_position_lim (glyph->object, pos_before,
14553 pos_after, 0);
14554
14555 if (prop_pos >= pos_before)
14556 bpos_max = prop_pos;
14557 }
14558 if (INTEGERP (chprop))
14559 {
14560 bpos_covered = bpos_max + XINT (chprop);
14561 /* If the `cursor' property covers buffer positions up
14562 to and including point, we should display cursor on
14563 this glyph. */
14564 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14565 {
14566 cursor = glyph;
14567 break;
14568 }
14569 }
14570 string_seen = 1;
14571 }
14572 --glyph;
14573 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14574 {
14575 x--; /* can't use any pixel_width */
14576 break;
14577 }
14578 x -= glyph->pixel_width;
14579 }
14580
14581 /* Step 2: If we didn't find an exact match for point, we need to
14582 look for a proper place to put the cursor among glyphs between
14583 GLYPH_BEFORE and GLYPH_AFTER. */
14584 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14585 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14586 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14587 {
14588 /* An empty line has a single glyph whose OBJECT is nil and
14589 whose CHARPOS is the position of a newline on that line.
14590 Note that on a TTY, there are more glyphs after that, which
14591 were produced by extend_face_to_end_of_line, but their
14592 CHARPOS is zero or negative. */
14593 int empty_line_p =
14594 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14595 && NILP (glyph->object) && glyph->charpos > 0
14596 /* On a TTY, continued and truncated rows also have a glyph at
14597 their end whose OBJECT is nil and whose CHARPOS is
14598 positive (the continuation and truncation glyphs), but such
14599 rows are obviously not "empty". */
14600 && !(row->continued_p || row->truncated_on_right_p);
14601
14602 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14603 {
14604 ptrdiff_t ellipsis_pos;
14605
14606 /* Scan back over the ellipsis glyphs. */
14607 if (!row->reversed_p)
14608 {
14609 ellipsis_pos = (glyph - 1)->charpos;
14610 while (glyph > row->glyphs[TEXT_AREA]
14611 && (glyph - 1)->charpos == ellipsis_pos)
14612 glyph--, x -= glyph->pixel_width;
14613 /* That loop always goes one position too far, including
14614 the glyph before the ellipsis. So scan forward over
14615 that one. */
14616 x += glyph->pixel_width;
14617 glyph++;
14618 }
14619 else /* row is reversed */
14620 {
14621 ellipsis_pos = (glyph + 1)->charpos;
14622 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14623 && (glyph + 1)->charpos == ellipsis_pos)
14624 glyph++, x += glyph->pixel_width;
14625 x -= glyph->pixel_width;
14626 glyph--;
14627 }
14628 }
14629 else if (match_with_avoid_cursor)
14630 {
14631 cursor = glyph_after;
14632 x = -1;
14633 }
14634 else if (string_seen)
14635 {
14636 int incr = row->reversed_p ? -1 : +1;
14637
14638 /* Need to find the glyph that came out of a string which is
14639 present at point. That glyph is somewhere between
14640 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14641 positioned between POS_BEFORE and POS_AFTER in the
14642 buffer. */
14643 struct glyph *start, *stop;
14644 ptrdiff_t pos = pos_before;
14645
14646 x = -1;
14647
14648 /* If the row ends in a newline from a display string,
14649 reordering could have moved the glyphs belonging to the
14650 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14651 in this case we extend the search to the last glyph in
14652 the row that was not inserted by redisplay. */
14653 if (row->ends_in_newline_from_string_p)
14654 {
14655 glyph_after = end;
14656 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14657 }
14658
14659 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14660 correspond to POS_BEFORE and POS_AFTER, respectively. We
14661 need START and STOP in the order that corresponds to the
14662 row's direction as given by its reversed_p flag. If the
14663 directionality of characters between POS_BEFORE and
14664 POS_AFTER is the opposite of the row's base direction,
14665 these characters will have been reordered for display,
14666 and we need to reverse START and STOP. */
14667 if (!row->reversed_p)
14668 {
14669 start = min (glyph_before, glyph_after);
14670 stop = max (glyph_before, glyph_after);
14671 }
14672 else
14673 {
14674 start = max (glyph_before, glyph_after);
14675 stop = min (glyph_before, glyph_after);
14676 }
14677 for (glyph = start + incr;
14678 row->reversed_p ? glyph > stop : glyph < stop; )
14679 {
14680
14681 /* Any glyphs that come from the buffer are here because
14682 of bidi reordering. Skip them, and only pay
14683 attention to glyphs that came from some string. */
14684 if (STRINGP (glyph->object))
14685 {
14686 Lisp_Object str;
14687 ptrdiff_t tem;
14688 /* If the display property covers the newline, we
14689 need to search for it one position farther. */
14690 ptrdiff_t lim = pos_after
14691 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14692
14693 string_from_text_prop = 0;
14694 str = glyph->object;
14695 tem = string_buffer_position_lim (str, pos, lim, 0);
14696 if (tem == 0 /* from overlay */
14697 || pos <= tem)
14698 {
14699 /* If the string from which this glyph came is
14700 found in the buffer at point, or at position
14701 that is closer to point than pos_after, then
14702 we've found the glyph we've been looking for.
14703 If it comes from an overlay (tem == 0), and
14704 it has the `cursor' property on one of its
14705 glyphs, record that glyph as a candidate for
14706 displaying the cursor. (As in the
14707 unidirectional version, we will display the
14708 cursor on the last candidate we find.) */
14709 if (tem == 0
14710 || tem == pt_old
14711 || (tem - pt_old > 0 && tem < pos_after))
14712 {
14713 /* The glyphs from this string could have
14714 been reordered. Find the one with the
14715 smallest string position. Or there could
14716 be a character in the string with the
14717 `cursor' property, which means display
14718 cursor on that character's glyph. */
14719 ptrdiff_t strpos = glyph->charpos;
14720
14721 if (tem)
14722 {
14723 cursor = glyph;
14724 string_from_text_prop = 1;
14725 }
14726 for ( ;
14727 (row->reversed_p ? glyph > stop : glyph < stop)
14728 && EQ (glyph->object, str);
14729 glyph += incr)
14730 {
14731 Lisp_Object cprop;
14732 ptrdiff_t gpos = glyph->charpos;
14733
14734 cprop = Fget_char_property (make_number (gpos),
14735 Qcursor,
14736 glyph->object);
14737 if (!NILP (cprop))
14738 {
14739 cursor = glyph;
14740 break;
14741 }
14742 if (tem && glyph->charpos < strpos)
14743 {
14744 strpos = glyph->charpos;
14745 cursor = glyph;
14746 }
14747 }
14748
14749 if (tem == pt_old
14750 || (tem - pt_old > 0 && tem < pos_after))
14751 goto compute_x;
14752 }
14753 if (tem)
14754 pos = tem + 1; /* don't find previous instances */
14755 }
14756 /* This string is not what we want; skip all of the
14757 glyphs that came from it. */
14758 while ((row->reversed_p ? glyph > stop : glyph < stop)
14759 && EQ (glyph->object, str))
14760 glyph += incr;
14761 }
14762 else
14763 glyph += incr;
14764 }
14765
14766 /* If we reached the end of the line, and END was from a string,
14767 the cursor is not on this line. */
14768 if (cursor == NULL
14769 && (row->reversed_p ? glyph <= end : glyph >= end)
14770 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14771 && STRINGP (end->object)
14772 && row->continued_p)
14773 return 0;
14774 }
14775 /* A truncated row may not include PT among its character positions.
14776 Setting the cursor inside the scroll margin will trigger
14777 recalculation of hscroll in hscroll_window_tree. But if a
14778 display string covers point, defer to the string-handling
14779 code below to figure this out. */
14780 else if (row->truncated_on_left_p && pt_old < bpos_min)
14781 {
14782 cursor = glyph_before;
14783 x = -1;
14784 }
14785 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14786 /* Zero-width characters produce no glyphs. */
14787 || (!empty_line_p
14788 && (row->reversed_p
14789 ? glyph_after > glyphs_end
14790 : glyph_after < glyphs_end)))
14791 {
14792 cursor = glyph_after;
14793 x = -1;
14794 }
14795 }
14796
14797 compute_x:
14798 if (cursor != NULL)
14799 glyph = cursor;
14800 else if (glyph == glyphs_end
14801 && pos_before == pos_after
14802 && STRINGP ((row->reversed_p
14803 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14804 : row->glyphs[TEXT_AREA])->object))
14805 {
14806 /* If all the glyphs of this row came from strings, put the
14807 cursor on the first glyph of the row. This avoids having the
14808 cursor outside of the text area in this very rare and hard
14809 use case. */
14810 glyph =
14811 row->reversed_p
14812 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14813 : row->glyphs[TEXT_AREA];
14814 }
14815 if (x < 0)
14816 {
14817 struct glyph *g;
14818
14819 /* Need to compute x that corresponds to GLYPH. */
14820 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14821 {
14822 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14823 emacs_abort ();
14824 x += g->pixel_width;
14825 }
14826 }
14827
14828 /* ROW could be part of a continued line, which, under bidi
14829 reordering, might have other rows whose start and end charpos
14830 occlude point. Only set w->cursor if we found a better
14831 approximation to the cursor position than we have from previously
14832 examined candidate rows belonging to the same continued line. */
14833 if (/* We already have a candidate row. */
14834 w->cursor.vpos >= 0
14835 /* That candidate is not the row we are processing. */
14836 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14837 /* Make sure cursor.vpos specifies a row whose start and end
14838 charpos occlude point, and it is valid candidate for being a
14839 cursor-row. This is because some callers of this function
14840 leave cursor.vpos at the row where the cursor was displayed
14841 during the last redisplay cycle. */
14842 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14843 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14844 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14845 {
14846 struct glyph *g1
14847 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14848
14849 /* Don't consider glyphs that are outside TEXT_AREA. */
14850 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14851 return 0;
14852 /* Keep the candidate whose buffer position is the closest to
14853 point or has the `cursor' property. */
14854 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14855 w->cursor.hpos >= 0
14856 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14857 && ((BUFFERP (g1->object)
14858 && (g1->charpos == pt_old /* An exact match always wins. */
14859 || (BUFFERP (glyph->object)
14860 && eabs (g1->charpos - pt_old)
14861 < eabs (glyph->charpos - pt_old))))
14862 /* Previous candidate is a glyph from a string that has
14863 a non-nil `cursor' property. */
14864 || (STRINGP (g1->object)
14865 && (!NILP (Fget_char_property (make_number (g1->charpos),
14866 Qcursor, g1->object))
14867 /* Previous candidate is from the same display
14868 string as this one, and the display string
14869 came from a text property. */
14870 || (EQ (g1->object, glyph->object)
14871 && string_from_text_prop)
14872 /* this candidate is from newline and its
14873 position is not an exact match */
14874 || (NILP (glyph->object)
14875 && glyph->charpos != pt_old)))))
14876 return 0;
14877 /* If this candidate gives an exact match, use that. */
14878 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14879 /* If this candidate is a glyph created for the
14880 terminating newline of a line, and point is on that
14881 newline, it wins because it's an exact match. */
14882 || (!row->continued_p
14883 && NILP (glyph->object)
14884 && glyph->charpos == 0
14885 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14886 /* Otherwise, keep the candidate that comes from a row
14887 spanning less buffer positions. This may win when one or
14888 both candidate positions are on glyphs that came from
14889 display strings, for which we cannot compare buffer
14890 positions. */
14891 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14892 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14893 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14894 return 0;
14895 }
14896 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14897 w->cursor.x = x;
14898 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14899 w->cursor.y = row->y + dy;
14900
14901 if (w == XWINDOW (selected_window))
14902 {
14903 if (!row->continued_p
14904 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14905 && row->x == 0)
14906 {
14907 this_line_buffer = XBUFFER (w->contents);
14908
14909 CHARPOS (this_line_start_pos)
14910 = MATRIX_ROW_START_CHARPOS (row) + delta;
14911 BYTEPOS (this_line_start_pos)
14912 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14913
14914 CHARPOS (this_line_end_pos)
14915 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14916 BYTEPOS (this_line_end_pos)
14917 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14918
14919 this_line_y = w->cursor.y;
14920 this_line_pixel_height = row->height;
14921 this_line_vpos = w->cursor.vpos;
14922 this_line_start_x = row->x;
14923 }
14924 else
14925 CHARPOS (this_line_start_pos) = 0;
14926 }
14927
14928 return 1;
14929 }
14930
14931
14932 /* Run window scroll functions, if any, for WINDOW with new window
14933 start STARTP. Sets the window start of WINDOW to that position.
14934
14935 We assume that the window's buffer is really current. */
14936
14937 static struct text_pos
14938 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14939 {
14940 struct window *w = XWINDOW (window);
14941 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14942
14943 eassert (current_buffer == XBUFFER (w->contents));
14944
14945 if (!NILP (Vwindow_scroll_functions))
14946 {
14947 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14948 make_number (CHARPOS (startp)));
14949 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14950 /* In case the hook functions switch buffers. */
14951 set_buffer_internal (XBUFFER (w->contents));
14952 }
14953
14954 return startp;
14955 }
14956
14957
14958 /* Make sure the line containing the cursor is fully visible.
14959 A value of 1 means there is nothing to be done.
14960 (Either the line is fully visible, or it cannot be made so,
14961 or we cannot tell.)
14962
14963 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14964 is higher than window.
14965
14966 If CURRENT_MATRIX_P is non-zero, use the information from the
14967 window's current glyph matrix; otherwise use the desired glyph
14968 matrix.
14969
14970 A value of 0 means the caller should do scrolling
14971 as if point had gone off the screen. */
14972
14973 static int
14974 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14975 {
14976 struct glyph_matrix *matrix;
14977 struct glyph_row *row;
14978 int window_height;
14979
14980 if (!make_cursor_line_fully_visible_p)
14981 return 1;
14982
14983 /* It's not always possible to find the cursor, e.g, when a window
14984 is full of overlay strings. Don't do anything in that case. */
14985 if (w->cursor.vpos < 0)
14986 return 1;
14987
14988 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14989 row = MATRIX_ROW (matrix, w->cursor.vpos);
14990
14991 /* If the cursor row is not partially visible, there's nothing to do. */
14992 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14993 return 1;
14994
14995 /* If the row the cursor is in is taller than the window's height,
14996 it's not clear what to do, so do nothing. */
14997 window_height = window_box_height (w);
14998 if (row->height >= window_height)
14999 {
15000 if (!force_p || MINI_WINDOW_P (w)
15001 || w->vscroll || w->cursor.vpos == 0)
15002 return 1;
15003 }
15004 return 0;
15005 }
15006
15007
15008 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15009 non-zero means only WINDOW is redisplayed in redisplay_internal.
15010 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15011 in redisplay_window to bring a partially visible line into view in
15012 the case that only the cursor has moved.
15013
15014 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15015 last screen line's vertical height extends past the end of the screen.
15016
15017 Value is
15018
15019 1 if scrolling succeeded
15020
15021 0 if scrolling didn't find point.
15022
15023 -1 if new fonts have been loaded so that we must interrupt
15024 redisplay, adjust glyph matrices, and try again. */
15025
15026 enum
15027 {
15028 SCROLLING_SUCCESS,
15029 SCROLLING_FAILED,
15030 SCROLLING_NEED_LARGER_MATRICES
15031 };
15032
15033 /* If scroll-conservatively is more than this, never recenter.
15034
15035 If you change this, don't forget to update the doc string of
15036 `scroll-conservatively' and the Emacs manual. */
15037 #define SCROLL_LIMIT 100
15038
15039 static int
15040 try_scrolling (Lisp_Object window, int just_this_one_p,
15041 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15042 int temp_scroll_step, int last_line_misfit)
15043 {
15044 struct window *w = XWINDOW (window);
15045 struct frame *f = XFRAME (w->frame);
15046 struct text_pos pos, startp;
15047 struct it it;
15048 int this_scroll_margin, scroll_max, rc, height;
15049 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15050 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15051 Lisp_Object aggressive;
15052 /* We will never try scrolling more than this number of lines. */
15053 int scroll_limit = SCROLL_LIMIT;
15054 int frame_line_height = default_line_pixel_height (w);
15055 int window_total_lines
15056 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15057
15058 #ifdef GLYPH_DEBUG
15059 debug_method_add (w, "try_scrolling");
15060 #endif
15061
15062 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15063
15064 /* Compute scroll margin height in pixels. We scroll when point is
15065 within this distance from the top or bottom of the window. */
15066 if (scroll_margin > 0)
15067 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15068 * frame_line_height;
15069 else
15070 this_scroll_margin = 0;
15071
15072 /* Force arg_scroll_conservatively to have a reasonable value, to
15073 avoid scrolling too far away with slow move_it_* functions. Note
15074 that the user can supply scroll-conservatively equal to
15075 `most-positive-fixnum', which can be larger than INT_MAX. */
15076 if (arg_scroll_conservatively > scroll_limit)
15077 {
15078 arg_scroll_conservatively = scroll_limit + 1;
15079 scroll_max = scroll_limit * frame_line_height;
15080 }
15081 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15082 /* Compute how much we should try to scroll maximally to bring
15083 point into view. */
15084 scroll_max = (max (scroll_step,
15085 max (arg_scroll_conservatively, temp_scroll_step))
15086 * frame_line_height);
15087 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15088 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15089 /* We're trying to scroll because of aggressive scrolling but no
15090 scroll_step is set. Choose an arbitrary one. */
15091 scroll_max = 10 * frame_line_height;
15092 else
15093 scroll_max = 0;
15094
15095 too_near_end:
15096
15097 /* Decide whether to scroll down. */
15098 if (PT > CHARPOS (startp))
15099 {
15100 int scroll_margin_y;
15101
15102 /* Compute the pixel ypos of the scroll margin, then move IT to
15103 either that ypos or PT, whichever comes first. */
15104 start_display (&it, w, startp);
15105 scroll_margin_y = it.last_visible_y - this_scroll_margin
15106 - frame_line_height * extra_scroll_margin_lines;
15107 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15108 (MOVE_TO_POS | MOVE_TO_Y));
15109
15110 if (PT > CHARPOS (it.current.pos))
15111 {
15112 int y0 = line_bottom_y (&it);
15113 /* Compute how many pixels below window bottom to stop searching
15114 for PT. This avoids costly search for PT that is far away if
15115 the user limited scrolling by a small number of lines, but
15116 always finds PT if scroll_conservatively is set to a large
15117 number, such as most-positive-fixnum. */
15118 int slack = max (scroll_max, 10 * frame_line_height);
15119 int y_to_move = it.last_visible_y + slack;
15120
15121 /* Compute the distance from the scroll margin to PT or to
15122 the scroll limit, whichever comes first. This should
15123 include the height of the cursor line, to make that line
15124 fully visible. */
15125 move_it_to (&it, PT, -1, y_to_move,
15126 -1, MOVE_TO_POS | MOVE_TO_Y);
15127 dy = line_bottom_y (&it) - y0;
15128
15129 if (dy > scroll_max)
15130 return SCROLLING_FAILED;
15131
15132 if (dy > 0)
15133 scroll_down_p = 1;
15134 }
15135 }
15136
15137 if (scroll_down_p)
15138 {
15139 /* Point is in or below the bottom scroll margin, so move the
15140 window start down. If scrolling conservatively, move it just
15141 enough down to make point visible. If scroll_step is set,
15142 move it down by scroll_step. */
15143 if (arg_scroll_conservatively)
15144 amount_to_scroll
15145 = min (max (dy, frame_line_height),
15146 frame_line_height * arg_scroll_conservatively);
15147 else if (scroll_step || temp_scroll_step)
15148 amount_to_scroll = scroll_max;
15149 else
15150 {
15151 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15152 height = WINDOW_BOX_TEXT_HEIGHT (w);
15153 if (NUMBERP (aggressive))
15154 {
15155 double float_amount = XFLOATINT (aggressive) * height;
15156 int aggressive_scroll = float_amount;
15157 if (aggressive_scroll == 0 && float_amount > 0)
15158 aggressive_scroll = 1;
15159 /* Don't let point enter the scroll margin near top of
15160 the window. This could happen if the value of
15161 scroll_up_aggressively is too large and there are
15162 non-zero margins, because scroll_up_aggressively
15163 means put point that fraction of window height
15164 _from_the_bottom_margin_. */
15165 if (aggressive_scroll + 2 * this_scroll_margin > height)
15166 aggressive_scroll = height - 2 * this_scroll_margin;
15167 amount_to_scroll = dy + aggressive_scroll;
15168 }
15169 }
15170
15171 if (amount_to_scroll <= 0)
15172 return SCROLLING_FAILED;
15173
15174 start_display (&it, w, startp);
15175 if (arg_scroll_conservatively <= scroll_limit)
15176 move_it_vertically (&it, amount_to_scroll);
15177 else
15178 {
15179 /* Extra precision for users who set scroll-conservatively
15180 to a large number: make sure the amount we scroll
15181 the window start is never less than amount_to_scroll,
15182 which was computed as distance from window bottom to
15183 point. This matters when lines at window top and lines
15184 below window bottom have different height. */
15185 struct it it1;
15186 void *it1data = NULL;
15187 /* We use a temporary it1 because line_bottom_y can modify
15188 its argument, if it moves one line down; see there. */
15189 int start_y;
15190
15191 SAVE_IT (it1, it, it1data);
15192 start_y = line_bottom_y (&it1);
15193 do {
15194 RESTORE_IT (&it, &it, it1data);
15195 move_it_by_lines (&it, 1);
15196 SAVE_IT (it1, it, it1data);
15197 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15198 }
15199
15200 /* If STARTP is unchanged, move it down another screen line. */
15201 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15202 move_it_by_lines (&it, 1);
15203 startp = it.current.pos;
15204 }
15205 else
15206 {
15207 struct text_pos scroll_margin_pos = startp;
15208 int y_offset = 0;
15209
15210 /* See if point is inside the scroll margin at the top of the
15211 window. */
15212 if (this_scroll_margin)
15213 {
15214 int y_start;
15215
15216 start_display (&it, w, startp);
15217 y_start = it.current_y;
15218 move_it_vertically (&it, this_scroll_margin);
15219 scroll_margin_pos = it.current.pos;
15220 /* If we didn't move enough before hitting ZV, request
15221 additional amount of scroll, to move point out of the
15222 scroll margin. */
15223 if (IT_CHARPOS (it) == ZV
15224 && it.current_y - y_start < this_scroll_margin)
15225 y_offset = this_scroll_margin - (it.current_y - y_start);
15226 }
15227
15228 if (PT < CHARPOS (scroll_margin_pos))
15229 {
15230 /* Point is in the scroll margin at the top of the window or
15231 above what is displayed in the window. */
15232 int y0, y_to_move;
15233
15234 /* Compute the vertical distance from PT to the scroll
15235 margin position. Move as far as scroll_max allows, or
15236 one screenful, or 10 screen lines, whichever is largest.
15237 Give up if distance is greater than scroll_max or if we
15238 didn't reach the scroll margin position. */
15239 SET_TEXT_POS (pos, PT, PT_BYTE);
15240 start_display (&it, w, pos);
15241 y0 = it.current_y;
15242 y_to_move = max (it.last_visible_y,
15243 max (scroll_max, 10 * frame_line_height));
15244 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15245 y_to_move, -1,
15246 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15247 dy = it.current_y - y0;
15248 if (dy > scroll_max
15249 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15250 return SCROLLING_FAILED;
15251
15252 /* Additional scroll for when ZV was too close to point. */
15253 dy += y_offset;
15254
15255 /* Compute new window start. */
15256 start_display (&it, w, startp);
15257
15258 if (arg_scroll_conservatively)
15259 amount_to_scroll = max (dy, frame_line_height
15260 * max (scroll_step, temp_scroll_step));
15261 else if (scroll_step || temp_scroll_step)
15262 amount_to_scroll = scroll_max;
15263 else
15264 {
15265 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15266 height = WINDOW_BOX_TEXT_HEIGHT (w);
15267 if (NUMBERP (aggressive))
15268 {
15269 double float_amount = XFLOATINT (aggressive) * height;
15270 int aggressive_scroll = float_amount;
15271 if (aggressive_scroll == 0 && float_amount > 0)
15272 aggressive_scroll = 1;
15273 /* Don't let point enter the scroll margin near
15274 bottom of the window, if the value of
15275 scroll_down_aggressively happens to be too
15276 large. */
15277 if (aggressive_scroll + 2 * this_scroll_margin > height)
15278 aggressive_scroll = height - 2 * this_scroll_margin;
15279 amount_to_scroll = dy + aggressive_scroll;
15280 }
15281 }
15282
15283 if (amount_to_scroll <= 0)
15284 return SCROLLING_FAILED;
15285
15286 move_it_vertically_backward (&it, amount_to_scroll);
15287 startp = it.current.pos;
15288 }
15289 }
15290
15291 /* Run window scroll functions. */
15292 startp = run_window_scroll_functions (window, startp);
15293
15294 /* Display the window. Give up if new fonts are loaded, or if point
15295 doesn't appear. */
15296 if (!try_window (window, startp, 0))
15297 rc = SCROLLING_NEED_LARGER_MATRICES;
15298 else if (w->cursor.vpos < 0)
15299 {
15300 clear_glyph_matrix (w->desired_matrix);
15301 rc = SCROLLING_FAILED;
15302 }
15303 else
15304 {
15305 /* Maybe forget recorded base line for line number display. */
15306 if (!just_this_one_p
15307 || current_buffer->clip_changed
15308 || BEG_UNCHANGED < CHARPOS (startp))
15309 w->base_line_number = 0;
15310
15311 /* If cursor ends up on a partially visible line,
15312 treat that as being off the bottom of the screen. */
15313 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15314 /* It's possible that the cursor is on the first line of the
15315 buffer, which is partially obscured due to a vscroll
15316 (Bug#7537). In that case, avoid looping forever. */
15317 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15318 {
15319 clear_glyph_matrix (w->desired_matrix);
15320 ++extra_scroll_margin_lines;
15321 goto too_near_end;
15322 }
15323 rc = SCROLLING_SUCCESS;
15324 }
15325
15326 return rc;
15327 }
15328
15329
15330 /* Compute a suitable window start for window W if display of W starts
15331 on a continuation line. Value is non-zero if a new window start
15332 was computed.
15333
15334 The new window start will be computed, based on W's width, starting
15335 from the start of the continued line. It is the start of the
15336 screen line with the minimum distance from the old start W->start. */
15337
15338 static int
15339 compute_window_start_on_continuation_line (struct window *w)
15340 {
15341 struct text_pos pos, start_pos;
15342 int window_start_changed_p = 0;
15343
15344 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15345
15346 /* If window start is on a continuation line... Window start may be
15347 < BEGV in case there's invisible text at the start of the
15348 buffer (M-x rmail, for example). */
15349 if (CHARPOS (start_pos) > BEGV
15350 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15351 {
15352 struct it it;
15353 struct glyph_row *row;
15354
15355 /* Handle the case that the window start is out of range. */
15356 if (CHARPOS (start_pos) < BEGV)
15357 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15358 else if (CHARPOS (start_pos) > ZV)
15359 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15360
15361 /* Find the start of the continued line. This should be fast
15362 because find_newline is fast (newline cache). */
15363 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15364 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15365 row, DEFAULT_FACE_ID);
15366 reseat_at_previous_visible_line_start (&it);
15367
15368 /* If the line start is "too far" away from the window start,
15369 say it takes too much time to compute a new window start. */
15370 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15371 /* PXW: Do we need upper bounds here? */
15372 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15373 {
15374 int min_distance, distance;
15375
15376 /* Move forward by display lines to find the new window
15377 start. If window width was enlarged, the new start can
15378 be expected to be > the old start. If window width was
15379 decreased, the new window start will be < the old start.
15380 So, we're looking for the display line start with the
15381 minimum distance from the old window start. */
15382 pos = it.current.pos;
15383 min_distance = INFINITY;
15384 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15385 distance < min_distance)
15386 {
15387 min_distance = distance;
15388 pos = it.current.pos;
15389 if (it.line_wrap == WORD_WRAP)
15390 {
15391 /* Under WORD_WRAP, move_it_by_lines is likely to
15392 overshoot and stop not at the first, but the
15393 second character from the left margin. So in
15394 that case, we need a more tight control on the X
15395 coordinate of the iterator than move_it_by_lines
15396 promises in its contract. The method is to first
15397 go to the last (rightmost) visible character of a
15398 line, then move to the leftmost character on the
15399 next line in a separate call. */
15400 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15401 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15402 move_it_to (&it, ZV, 0,
15403 it.current_y + it.max_ascent + it.max_descent, -1,
15404 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15405 }
15406 else
15407 move_it_by_lines (&it, 1);
15408 }
15409
15410 /* Set the window start there. */
15411 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15412 window_start_changed_p = 1;
15413 }
15414 }
15415
15416 return window_start_changed_p;
15417 }
15418
15419
15420 /* Try cursor movement in case text has not changed in window WINDOW,
15421 with window start STARTP. Value is
15422
15423 CURSOR_MOVEMENT_SUCCESS if successful
15424
15425 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15426
15427 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15428 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15429 we want to scroll as if scroll-step were set to 1. See the code.
15430
15431 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15432 which case we have to abort this redisplay, and adjust matrices
15433 first. */
15434
15435 enum
15436 {
15437 CURSOR_MOVEMENT_SUCCESS,
15438 CURSOR_MOVEMENT_CANNOT_BE_USED,
15439 CURSOR_MOVEMENT_MUST_SCROLL,
15440 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15441 };
15442
15443 static int
15444 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15445 {
15446 struct window *w = XWINDOW (window);
15447 struct frame *f = XFRAME (w->frame);
15448 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15449
15450 #ifdef GLYPH_DEBUG
15451 if (inhibit_try_cursor_movement)
15452 return rc;
15453 #endif
15454
15455 /* Previously, there was a check for Lisp integer in the
15456 if-statement below. Now, this field is converted to
15457 ptrdiff_t, thus zero means invalid position in a buffer. */
15458 eassert (w->last_point > 0);
15459 /* Likewise there was a check whether window_end_vpos is nil or larger
15460 than the window. Now window_end_vpos is int and so never nil, but
15461 let's leave eassert to check whether it fits in the window. */
15462 eassert (w->window_end_vpos < w->current_matrix->nrows);
15463
15464 /* Handle case where text has not changed, only point, and it has
15465 not moved off the frame. */
15466 if (/* Point may be in this window. */
15467 PT >= CHARPOS (startp)
15468 /* Selective display hasn't changed. */
15469 && !current_buffer->clip_changed
15470 /* Function force-mode-line-update is used to force a thorough
15471 redisplay. It sets either windows_or_buffers_changed or
15472 update_mode_lines. So don't take a shortcut here for these
15473 cases. */
15474 && !update_mode_lines
15475 && !windows_or_buffers_changed
15476 && !f->cursor_type_changed
15477 && NILP (Vshow_trailing_whitespace)
15478 /* This code is not used for mini-buffer for the sake of the case
15479 of redisplaying to replace an echo area message; since in
15480 that case the mini-buffer contents per se are usually
15481 unchanged. This code is of no real use in the mini-buffer
15482 since the handling of this_line_start_pos, etc., in redisplay
15483 handles the same cases. */
15484 && !EQ (window, minibuf_window)
15485 && (FRAME_WINDOW_P (f)
15486 || !overlay_arrow_in_current_buffer_p ()))
15487 {
15488 int this_scroll_margin, top_scroll_margin;
15489 struct glyph_row *row = NULL;
15490 int frame_line_height = default_line_pixel_height (w);
15491 int window_total_lines
15492 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15493
15494 #ifdef GLYPH_DEBUG
15495 debug_method_add (w, "cursor movement");
15496 #endif
15497
15498 /* Scroll if point within this distance from the top or bottom
15499 of the window. This is a pixel value. */
15500 if (scroll_margin > 0)
15501 {
15502 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15503 this_scroll_margin *= frame_line_height;
15504 }
15505 else
15506 this_scroll_margin = 0;
15507
15508 top_scroll_margin = this_scroll_margin;
15509 if (WINDOW_WANTS_HEADER_LINE_P (w))
15510 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15511
15512 /* Start with the row the cursor was displayed during the last
15513 not paused redisplay. Give up if that row is not valid. */
15514 if (w->last_cursor_vpos < 0
15515 || w->last_cursor_vpos >= w->current_matrix->nrows)
15516 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15517 else
15518 {
15519 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15520 if (row->mode_line_p)
15521 ++row;
15522 if (!row->enabled_p)
15523 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15524 }
15525
15526 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15527 {
15528 int scroll_p = 0, must_scroll = 0;
15529 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15530
15531 if (PT > w->last_point)
15532 {
15533 /* Point has moved forward. */
15534 while (MATRIX_ROW_END_CHARPOS (row) < PT
15535 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15536 {
15537 eassert (row->enabled_p);
15538 ++row;
15539 }
15540
15541 /* If the end position of a row equals the start
15542 position of the next row, and PT is at that position,
15543 we would rather display cursor in the next line. */
15544 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15545 && MATRIX_ROW_END_CHARPOS (row) == PT
15546 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15547 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15548 && !cursor_row_p (row))
15549 ++row;
15550
15551 /* If within the scroll margin, scroll. Note that
15552 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15553 the next line would be drawn, and that
15554 this_scroll_margin can be zero. */
15555 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15556 || PT > MATRIX_ROW_END_CHARPOS (row)
15557 /* Line is completely visible last line in window
15558 and PT is to be set in the next line. */
15559 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15560 && PT == MATRIX_ROW_END_CHARPOS (row)
15561 && !row->ends_at_zv_p
15562 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15563 scroll_p = 1;
15564 }
15565 else if (PT < w->last_point)
15566 {
15567 /* Cursor has to be moved backward. Note that PT >=
15568 CHARPOS (startp) because of the outer if-statement. */
15569 while (!row->mode_line_p
15570 && (MATRIX_ROW_START_CHARPOS (row) > PT
15571 || (MATRIX_ROW_START_CHARPOS (row) == PT
15572 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15573 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15574 row > w->current_matrix->rows
15575 && (row-1)->ends_in_newline_from_string_p))))
15576 && (row->y > top_scroll_margin
15577 || CHARPOS (startp) == BEGV))
15578 {
15579 eassert (row->enabled_p);
15580 --row;
15581 }
15582
15583 /* Consider the following case: Window starts at BEGV,
15584 there is invisible, intangible text at BEGV, so that
15585 display starts at some point START > BEGV. It can
15586 happen that we are called with PT somewhere between
15587 BEGV and START. Try to handle that case. */
15588 if (row < w->current_matrix->rows
15589 || row->mode_line_p)
15590 {
15591 row = w->current_matrix->rows;
15592 if (row->mode_line_p)
15593 ++row;
15594 }
15595
15596 /* Due to newlines in overlay strings, we may have to
15597 skip forward over overlay strings. */
15598 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15599 && MATRIX_ROW_END_CHARPOS (row) == PT
15600 && !cursor_row_p (row))
15601 ++row;
15602
15603 /* If within the scroll margin, scroll. */
15604 if (row->y < top_scroll_margin
15605 && CHARPOS (startp) != BEGV)
15606 scroll_p = 1;
15607 }
15608 else
15609 {
15610 /* Cursor did not move. So don't scroll even if cursor line
15611 is partially visible, as it was so before. */
15612 rc = CURSOR_MOVEMENT_SUCCESS;
15613 }
15614
15615 if (PT < MATRIX_ROW_START_CHARPOS (row)
15616 || PT > MATRIX_ROW_END_CHARPOS (row))
15617 {
15618 /* if PT is not in the glyph row, give up. */
15619 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15620 must_scroll = 1;
15621 }
15622 else if (rc != CURSOR_MOVEMENT_SUCCESS
15623 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15624 {
15625 struct glyph_row *row1;
15626
15627 /* If rows are bidi-reordered and point moved, back up
15628 until we find a row that does not belong to a
15629 continuation line. This is because we must consider
15630 all rows of a continued line as candidates for the
15631 new cursor positioning, since row start and end
15632 positions change non-linearly with vertical position
15633 in such rows. */
15634 /* FIXME: Revisit this when glyph ``spilling'' in
15635 continuation lines' rows is implemented for
15636 bidi-reordered rows. */
15637 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15638 MATRIX_ROW_CONTINUATION_LINE_P (row);
15639 --row)
15640 {
15641 /* If we hit the beginning of the displayed portion
15642 without finding the first row of a continued
15643 line, give up. */
15644 if (row <= row1)
15645 {
15646 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15647 break;
15648 }
15649 eassert (row->enabled_p);
15650 }
15651 }
15652 if (must_scroll)
15653 ;
15654 else if (rc != CURSOR_MOVEMENT_SUCCESS
15655 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15656 /* Make sure this isn't a header line by any chance, since
15657 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15658 && !row->mode_line_p
15659 && make_cursor_line_fully_visible_p)
15660 {
15661 if (PT == MATRIX_ROW_END_CHARPOS (row)
15662 && !row->ends_at_zv_p
15663 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15664 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15665 else if (row->height > window_box_height (w))
15666 {
15667 /* If we end up in a partially visible line, let's
15668 make it fully visible, except when it's taller
15669 than the window, in which case we can't do much
15670 about it. */
15671 *scroll_step = 1;
15672 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15673 }
15674 else
15675 {
15676 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15677 if (!cursor_row_fully_visible_p (w, 0, 1))
15678 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15679 else
15680 rc = CURSOR_MOVEMENT_SUCCESS;
15681 }
15682 }
15683 else if (scroll_p)
15684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15685 else if (rc != CURSOR_MOVEMENT_SUCCESS
15686 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15687 {
15688 /* With bidi-reordered rows, there could be more than
15689 one candidate row whose start and end positions
15690 occlude point. We need to let set_cursor_from_row
15691 find the best candidate. */
15692 /* FIXME: Revisit this when glyph ``spilling'' in
15693 continuation lines' rows is implemented for
15694 bidi-reordered rows. */
15695 int rv = 0;
15696
15697 do
15698 {
15699 int at_zv_p = 0, exact_match_p = 0;
15700
15701 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15702 && PT <= MATRIX_ROW_END_CHARPOS (row)
15703 && cursor_row_p (row))
15704 rv |= set_cursor_from_row (w, row, w->current_matrix,
15705 0, 0, 0, 0);
15706 /* As soon as we've found the exact match for point,
15707 or the first suitable row whose ends_at_zv_p flag
15708 is set, we are done. */
15709 if (rv)
15710 {
15711 at_zv_p = MATRIX_ROW (w->current_matrix,
15712 w->cursor.vpos)->ends_at_zv_p;
15713 if (!at_zv_p
15714 && w->cursor.hpos >= 0
15715 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15716 w->cursor.vpos))
15717 {
15718 struct glyph_row *candidate =
15719 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15720 struct glyph *g =
15721 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15722 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15723
15724 exact_match_p =
15725 (BUFFERP (g->object) && g->charpos == PT)
15726 || (NILP (g->object)
15727 && (g->charpos == PT
15728 || (g->charpos == 0 && endpos - 1 == PT)));
15729 }
15730 if (at_zv_p || exact_match_p)
15731 {
15732 rc = CURSOR_MOVEMENT_SUCCESS;
15733 break;
15734 }
15735 }
15736 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15737 break;
15738 ++row;
15739 }
15740 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15741 || row->continued_p)
15742 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15743 || (MATRIX_ROW_START_CHARPOS (row) == PT
15744 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15745 /* If we didn't find any candidate rows, or exited the
15746 loop before all the candidates were examined, signal
15747 to the caller that this method failed. */
15748 if (rc != CURSOR_MOVEMENT_SUCCESS
15749 && !(rv
15750 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15751 && !row->continued_p))
15752 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15753 else if (rv)
15754 rc = CURSOR_MOVEMENT_SUCCESS;
15755 }
15756 else
15757 {
15758 do
15759 {
15760 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15761 {
15762 rc = CURSOR_MOVEMENT_SUCCESS;
15763 break;
15764 }
15765 ++row;
15766 }
15767 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15768 && MATRIX_ROW_START_CHARPOS (row) == PT
15769 && cursor_row_p (row));
15770 }
15771 }
15772 }
15773
15774 return rc;
15775 }
15776
15777
15778 void
15779 set_vertical_scroll_bar (struct window *w)
15780 {
15781 ptrdiff_t start, end, whole;
15782
15783 /* Calculate the start and end positions for the current window.
15784 At some point, it would be nice to choose between scrollbars
15785 which reflect the whole buffer size, with special markers
15786 indicating narrowing, and scrollbars which reflect only the
15787 visible region.
15788
15789 Note that mini-buffers sometimes aren't displaying any text. */
15790 if (!MINI_WINDOW_P (w)
15791 || (w == XWINDOW (minibuf_window)
15792 && NILP (echo_area_buffer[0])))
15793 {
15794 struct buffer *buf = XBUFFER (w->contents);
15795 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15796 start = marker_position (w->start) - BUF_BEGV (buf);
15797 /* I don't think this is guaranteed to be right. For the
15798 moment, we'll pretend it is. */
15799 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15800
15801 if (end < start)
15802 end = start;
15803 if (whole < (end - start))
15804 whole = end - start;
15805 }
15806 else
15807 start = end = whole = 0;
15808
15809 /* Indicate what this scroll bar ought to be displaying now. */
15810 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15811 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15812 (w, end - start, whole, start);
15813 }
15814
15815
15816 void
15817 set_horizontal_scroll_bar (struct window *w)
15818 {
15819 int start, end, whole, portion;
15820
15821 if (!MINI_WINDOW_P (w)
15822 || (w == XWINDOW (minibuf_window)
15823 && NILP (echo_area_buffer[0])))
15824 {
15825 struct buffer *b = XBUFFER (w->contents);
15826 struct buffer *old_buffer = NULL;
15827 struct it it;
15828 struct text_pos startp;
15829
15830 if (b != current_buffer)
15831 {
15832 old_buffer = current_buffer;
15833 set_buffer_internal (b);
15834 }
15835
15836 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15837 start_display (&it, w, startp);
15838 it.last_visible_x = INT_MAX;
15839 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15840 MOVE_TO_X | MOVE_TO_Y);
15841 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15842 window_box_height (w), -1,
15843 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15844
15845 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15846 end = start + window_box_width (w, TEXT_AREA);
15847 portion = end - start;
15848 /* After enlarging a horizontally scrolled window such that it
15849 gets at least as wide as the text it contains, make sure that
15850 the thumb doesn't fill the entire scroll bar so we can still
15851 drag it back to see the entire text. */
15852 whole = max (whole, end);
15853
15854 if (it.bidi_p)
15855 {
15856 Lisp_Object pdir;
15857
15858 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15859 if (EQ (pdir, Qright_to_left))
15860 {
15861 start = whole - end;
15862 end = start + portion;
15863 }
15864 }
15865
15866 if (old_buffer)
15867 set_buffer_internal (old_buffer);
15868 }
15869 else
15870 start = end = whole = portion = 0;
15871
15872 w->hscroll_whole = whole;
15873
15874 /* Indicate what this scroll bar ought to be displaying now. */
15875 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15876 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15877 (w, portion, whole, start);
15878 }
15879
15880
15881 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15882 selected_window is redisplayed.
15883
15884 We can return without actually redisplaying the window if fonts has been
15885 changed on window's frame. In that case, redisplay_internal will retry.
15886
15887 As one of the important parts of redisplaying a window, we need to
15888 decide whether the previous window-start position (stored in the
15889 window's w->start marker position) is still valid, and if it isn't,
15890 recompute it. Some details about that:
15891
15892 . The previous window-start could be in a continuation line, in
15893 which case we need to recompute it when the window width
15894 changes. See compute_window_start_on_continuation_line and its
15895 call below.
15896
15897 . The text that changed since last redisplay could include the
15898 previous window-start position. In that case, we try to salvage
15899 what we can from the current glyph matrix by calling
15900 try_scrolling, which see.
15901
15902 . Some Emacs command could force us to use a specific window-start
15903 position by setting the window's force_start flag, or gently
15904 propose doing that by setting the window's optional_new_start
15905 flag. In these cases, we try using the specified start point if
15906 that succeeds (i.e. the window desired matrix is successfully
15907 recomputed, and point location is within the window). In case
15908 of optional_new_start, we first check if the specified start
15909 position is feasible, i.e. if it will allow point to be
15910 displayed in the window. If using the specified start point
15911 fails, e.g., if new fonts are needed to be loaded, we abort the
15912 redisplay cycle and leave it up to the next cycle to figure out
15913 things.
15914
15915 . Note that the window's force_start flag is sometimes set by
15916 redisplay itself, when it decides that the previous window start
15917 point is fine and should be kept. Search for "goto force_start"
15918 below to see the details. Like the values of window-start
15919 specified outside of redisplay, these internally-deduced values
15920 are tested for feasibility, and ignored if found to be
15921 unfeasible.
15922
15923 . Note that the function try_window, used to completely redisplay
15924 a window, accepts the window's start point as its argument.
15925 This is used several times in the redisplay code to control
15926 where the window start will be, according to user options such
15927 as scroll-conservatively, and also to ensure the screen line
15928 showing point will be fully (as opposed to partially) visible on
15929 display. */
15930
15931 static void
15932 redisplay_window (Lisp_Object window, bool just_this_one_p)
15933 {
15934 struct window *w = XWINDOW (window);
15935 struct frame *f = XFRAME (w->frame);
15936 struct buffer *buffer = XBUFFER (w->contents);
15937 struct buffer *old = current_buffer;
15938 struct text_pos lpoint, opoint, startp;
15939 int update_mode_line;
15940 int tem;
15941 struct it it;
15942 /* Record it now because it's overwritten. */
15943 bool current_matrix_up_to_date_p = false;
15944 bool used_current_matrix_p = false;
15945 /* This is less strict than current_matrix_up_to_date_p.
15946 It indicates that the buffer contents and narrowing are unchanged. */
15947 bool buffer_unchanged_p = false;
15948 int temp_scroll_step = 0;
15949 ptrdiff_t count = SPECPDL_INDEX ();
15950 int rc;
15951 int centering_position = -1;
15952 int last_line_misfit = 0;
15953 ptrdiff_t beg_unchanged, end_unchanged;
15954 int frame_line_height;
15955
15956 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15957 opoint = lpoint;
15958
15959 #ifdef GLYPH_DEBUG
15960 *w->desired_matrix->method = 0;
15961 #endif
15962
15963 if (!just_this_one_p
15964 && REDISPLAY_SOME_P ()
15965 && !w->redisplay
15966 && !f->redisplay
15967 && !buffer->text->redisplay
15968 && BUF_PT (buffer) == w->last_point)
15969 return;
15970
15971 /* Make sure that both W's markers are valid. */
15972 eassert (XMARKER (w->start)->buffer == buffer);
15973 eassert (XMARKER (w->pointm)->buffer == buffer);
15974
15975 /* We come here again if we need to run window-text-change-functions
15976 below. */
15977 restart:
15978 reconsider_clip_changes (w);
15979 frame_line_height = default_line_pixel_height (w);
15980
15981 /* Has the mode line to be updated? */
15982 update_mode_line = (w->update_mode_line
15983 || update_mode_lines
15984 || buffer->clip_changed
15985 || buffer->prevent_redisplay_optimizations_p);
15986
15987 if (!just_this_one_p)
15988 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15989 cleverly elsewhere. */
15990 w->must_be_updated_p = true;
15991
15992 if (MINI_WINDOW_P (w))
15993 {
15994 if (w == XWINDOW (echo_area_window)
15995 && !NILP (echo_area_buffer[0]))
15996 {
15997 if (update_mode_line)
15998 /* We may have to update a tty frame's menu bar or a
15999 tool-bar. Example `M-x C-h C-h C-g'. */
16000 goto finish_menu_bars;
16001 else
16002 /* We've already displayed the echo area glyphs in this window. */
16003 goto finish_scroll_bars;
16004 }
16005 else if ((w != XWINDOW (minibuf_window)
16006 || minibuf_level == 0)
16007 /* When buffer is nonempty, redisplay window normally. */
16008 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16009 /* Quail displays non-mini buffers in minibuffer window.
16010 In that case, redisplay the window normally. */
16011 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16012 {
16013 /* W is a mini-buffer window, but it's not active, so clear
16014 it. */
16015 int yb = window_text_bottom_y (w);
16016 struct glyph_row *row;
16017 int y;
16018
16019 for (y = 0, row = w->desired_matrix->rows;
16020 y < yb;
16021 y += row->height, ++row)
16022 blank_row (w, row, y);
16023 goto finish_scroll_bars;
16024 }
16025
16026 clear_glyph_matrix (w->desired_matrix);
16027 }
16028
16029 /* Otherwise set up data on this window; select its buffer and point
16030 value. */
16031 /* Really select the buffer, for the sake of buffer-local
16032 variables. */
16033 set_buffer_internal_1 (XBUFFER (w->contents));
16034
16035 current_matrix_up_to_date_p
16036 = (w->window_end_valid
16037 && !current_buffer->clip_changed
16038 && !current_buffer->prevent_redisplay_optimizations_p
16039 && !window_outdated (w));
16040
16041 /* Run the window-text-change-functions
16042 if it is possible that the text on the screen has changed
16043 (either due to modification of the text, or any other reason). */
16044 if (!current_matrix_up_to_date_p
16045 && !NILP (Vwindow_text_change_functions))
16046 {
16047 safe_run_hooks (Qwindow_text_change_functions);
16048 goto restart;
16049 }
16050
16051 beg_unchanged = BEG_UNCHANGED;
16052 end_unchanged = END_UNCHANGED;
16053
16054 SET_TEXT_POS (opoint, PT, PT_BYTE);
16055
16056 specbind (Qinhibit_point_motion_hooks, Qt);
16057
16058 buffer_unchanged_p
16059 = (w->window_end_valid
16060 && !current_buffer->clip_changed
16061 && !window_outdated (w));
16062
16063 /* When windows_or_buffers_changed is non-zero, we can't rely
16064 on the window end being valid, so set it to zero there. */
16065 if (windows_or_buffers_changed)
16066 {
16067 /* If window starts on a continuation line, maybe adjust the
16068 window start in case the window's width changed. */
16069 if (XMARKER (w->start)->buffer == current_buffer)
16070 compute_window_start_on_continuation_line (w);
16071
16072 w->window_end_valid = false;
16073 /* If so, we also can't rely on current matrix
16074 and should not fool try_cursor_movement below. */
16075 current_matrix_up_to_date_p = false;
16076 }
16077
16078 /* Some sanity checks. */
16079 CHECK_WINDOW_END (w);
16080 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16081 emacs_abort ();
16082 if (BYTEPOS (opoint) < CHARPOS (opoint))
16083 emacs_abort ();
16084
16085 if (mode_line_update_needed (w))
16086 update_mode_line = 1;
16087
16088 /* Point refers normally to the selected window. For any other
16089 window, set up appropriate value. */
16090 if (!EQ (window, selected_window))
16091 {
16092 ptrdiff_t new_pt = marker_position (w->pointm);
16093 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16094
16095 if (new_pt < BEGV)
16096 {
16097 new_pt = BEGV;
16098 new_pt_byte = BEGV_BYTE;
16099 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16100 }
16101 else if (new_pt > (ZV - 1))
16102 {
16103 new_pt = ZV;
16104 new_pt_byte = ZV_BYTE;
16105 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16106 }
16107
16108 /* We don't use SET_PT so that the point-motion hooks don't run. */
16109 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16110 }
16111
16112 /* If any of the character widths specified in the display table
16113 have changed, invalidate the width run cache. It's true that
16114 this may be a bit late to catch such changes, but the rest of
16115 redisplay goes (non-fatally) haywire when the display table is
16116 changed, so why should we worry about doing any better? */
16117 if (current_buffer->width_run_cache
16118 || (current_buffer->base_buffer
16119 && current_buffer->base_buffer->width_run_cache))
16120 {
16121 struct Lisp_Char_Table *disptab = buffer_display_table ();
16122
16123 if (! disptab_matches_widthtab
16124 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16125 {
16126 struct buffer *buf = current_buffer;
16127
16128 if (buf->base_buffer)
16129 buf = buf->base_buffer;
16130 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16131 recompute_width_table (current_buffer, disptab);
16132 }
16133 }
16134
16135 /* If window-start is screwed up, choose a new one. */
16136 if (XMARKER (w->start)->buffer != current_buffer)
16137 goto recenter;
16138
16139 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16140
16141 /* If someone specified a new starting point but did not insist,
16142 check whether it can be used. */
16143 if ((w->optional_new_start || window_frozen_p (w))
16144 && CHARPOS (startp) >= BEGV
16145 && CHARPOS (startp) <= ZV)
16146 {
16147 ptrdiff_t it_charpos;
16148
16149 w->optional_new_start = 0;
16150 start_display (&it, w, startp);
16151 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16152 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16153 /* Record IT's position now, since line_bottom_y might change
16154 that. */
16155 it_charpos = IT_CHARPOS (it);
16156 /* Make sure we set the force_start flag only if the cursor row
16157 will be fully visible. Otherwise, the code under force_start
16158 label below will try to move point back into view, which is
16159 not what the code which sets optional_new_start wants. */
16160 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16161 && !w->force_start)
16162 {
16163 if (it_charpos == PT)
16164 w->force_start = 1;
16165 /* IT may overshoot PT if text at PT is invisible. */
16166 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16167 w->force_start = 1;
16168 #ifdef GLYPH_DEBUG
16169 if (w->force_start)
16170 {
16171 if (window_frozen_p (w))
16172 debug_method_add (w, "set force_start from frozen window start");
16173 else
16174 debug_method_add (w, "set force_start from optional_new_start");
16175 }
16176 #endif
16177 }
16178 }
16179
16180 force_start:
16181
16182 /* Handle case where place to start displaying has been specified,
16183 unless the specified location is outside the accessible range. */
16184 if (w->force_start)
16185 {
16186 /* We set this later on if we have to adjust point. */
16187 int new_vpos = -1;
16188
16189 w->force_start = 0;
16190 w->vscroll = 0;
16191 w->window_end_valid = 0;
16192
16193 /* Forget any recorded base line for line number display. */
16194 if (!buffer_unchanged_p)
16195 w->base_line_number = 0;
16196
16197 /* Redisplay the mode line. Select the buffer properly for that.
16198 Also, run the hook window-scroll-functions
16199 because we have scrolled. */
16200 /* Note, we do this after clearing force_start because
16201 if there's an error, it is better to forget about force_start
16202 than to get into an infinite loop calling the hook functions
16203 and having them get more errors. */
16204 if (!update_mode_line
16205 || ! NILP (Vwindow_scroll_functions))
16206 {
16207 update_mode_line = 1;
16208 w->update_mode_line = 1;
16209 startp = run_window_scroll_functions (window, startp);
16210 }
16211
16212 if (CHARPOS (startp) < BEGV)
16213 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16214 else if (CHARPOS (startp) > ZV)
16215 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16216
16217 /* Redisplay, then check if cursor has been set during the
16218 redisplay. Give up if new fonts were loaded. */
16219 /* We used to issue a CHECK_MARGINS argument to try_window here,
16220 but this causes scrolling to fail when point begins inside
16221 the scroll margin (bug#148) -- cyd */
16222 if (!try_window (window, startp, 0))
16223 {
16224 w->force_start = 1;
16225 clear_glyph_matrix (w->desired_matrix);
16226 goto need_larger_matrices;
16227 }
16228
16229 if (w->cursor.vpos < 0)
16230 {
16231 /* If point does not appear, try to move point so it does
16232 appear. The desired matrix has been built above, so we
16233 can use it here. */
16234 new_vpos = window_box_height (w) / 2;
16235 }
16236
16237 if (!cursor_row_fully_visible_p (w, 0, 0))
16238 {
16239 /* Point does appear, but on a line partly visible at end of window.
16240 Move it back to a fully-visible line. */
16241 new_vpos = window_box_height (w);
16242 /* But if window_box_height suggests a Y coordinate that is
16243 not less than we already have, that line will clearly not
16244 be fully visible, so give up and scroll the display.
16245 This can happen when the default face uses a font whose
16246 dimensions are different from the frame's default
16247 font. */
16248 if (new_vpos >= w->cursor.y)
16249 {
16250 w->cursor.vpos = -1;
16251 clear_glyph_matrix (w->desired_matrix);
16252 goto try_to_scroll;
16253 }
16254 }
16255 else if (w->cursor.vpos >= 0)
16256 {
16257 /* Some people insist on not letting point enter the scroll
16258 margin, even though this part handles windows that didn't
16259 scroll at all. */
16260 int window_total_lines
16261 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16262 int margin = min (scroll_margin, window_total_lines / 4);
16263 int pixel_margin = margin * frame_line_height;
16264 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16265
16266 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16267 below, which finds the row to move point to, advances by
16268 the Y coordinate of the _next_ row, see the definition of
16269 MATRIX_ROW_BOTTOM_Y. */
16270 if (w->cursor.vpos < margin + header_line)
16271 {
16272 w->cursor.vpos = -1;
16273 clear_glyph_matrix (w->desired_matrix);
16274 goto try_to_scroll;
16275 }
16276 else
16277 {
16278 int window_height = window_box_height (w);
16279
16280 if (header_line)
16281 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16282 if (w->cursor.y >= window_height - pixel_margin)
16283 {
16284 w->cursor.vpos = -1;
16285 clear_glyph_matrix (w->desired_matrix);
16286 goto try_to_scroll;
16287 }
16288 }
16289 }
16290
16291 /* If we need to move point for either of the above reasons,
16292 now actually do it. */
16293 if (new_vpos >= 0)
16294 {
16295 struct glyph_row *row;
16296
16297 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16298 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16299 ++row;
16300
16301 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16302 MATRIX_ROW_START_BYTEPOS (row));
16303
16304 if (w != XWINDOW (selected_window))
16305 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16306 else if (current_buffer == old)
16307 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16308
16309 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16310
16311 /* Re-run pre-redisplay-function so it can update the region
16312 according to the new position of point. */
16313 /* Other than the cursor, w's redisplay is done so we can set its
16314 redisplay to false. Also the buffer's redisplay can be set to
16315 false, since propagate_buffer_redisplay should have already
16316 propagated its info to `w' anyway. */
16317 w->redisplay = false;
16318 XBUFFER (w->contents)->text->redisplay = false;
16319 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16320
16321 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16322 {
16323 /* pre-redisplay-function made changes (e.g. move the region)
16324 that require another round of redisplay. */
16325 clear_glyph_matrix (w->desired_matrix);
16326 if (!try_window (window, startp, 0))
16327 goto need_larger_matrices;
16328 }
16329 }
16330 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16331 {
16332 clear_glyph_matrix (w->desired_matrix);
16333 goto try_to_scroll;
16334 }
16335
16336 #ifdef GLYPH_DEBUG
16337 debug_method_add (w, "forced window start");
16338 #endif
16339 goto done;
16340 }
16341
16342 /* Handle case where text has not changed, only point, and it has
16343 not moved off the frame, and we are not retrying after hscroll.
16344 (current_matrix_up_to_date_p is nonzero when retrying.) */
16345 if (current_matrix_up_to_date_p
16346 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16347 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16348 {
16349 switch (rc)
16350 {
16351 case CURSOR_MOVEMENT_SUCCESS:
16352 used_current_matrix_p = 1;
16353 goto done;
16354
16355 case CURSOR_MOVEMENT_MUST_SCROLL:
16356 goto try_to_scroll;
16357
16358 default:
16359 emacs_abort ();
16360 }
16361 }
16362 /* If current starting point was originally the beginning of a line
16363 but no longer is, find a new starting point. */
16364 else if (w->start_at_line_beg
16365 && !(CHARPOS (startp) <= BEGV
16366 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16367 {
16368 #ifdef GLYPH_DEBUG
16369 debug_method_add (w, "recenter 1");
16370 #endif
16371 goto recenter;
16372 }
16373
16374 /* Try scrolling with try_window_id. Value is > 0 if update has
16375 been done, it is -1 if we know that the same window start will
16376 not work. It is 0 if unsuccessful for some other reason. */
16377 else if ((tem = try_window_id (w)) != 0)
16378 {
16379 #ifdef GLYPH_DEBUG
16380 debug_method_add (w, "try_window_id %d", tem);
16381 #endif
16382
16383 if (f->fonts_changed)
16384 goto need_larger_matrices;
16385 if (tem > 0)
16386 goto done;
16387
16388 /* Otherwise try_window_id has returned -1 which means that we
16389 don't want the alternative below this comment to execute. */
16390 }
16391 else if (CHARPOS (startp) >= BEGV
16392 && CHARPOS (startp) <= ZV
16393 && PT >= CHARPOS (startp)
16394 && (CHARPOS (startp) < ZV
16395 /* Avoid starting at end of buffer. */
16396 || CHARPOS (startp) == BEGV
16397 || !window_outdated (w)))
16398 {
16399 int d1, d2, d5, d6;
16400 int rtop, rbot;
16401
16402 /* If first window line is a continuation line, and window start
16403 is inside the modified region, but the first change is before
16404 current window start, we must select a new window start.
16405
16406 However, if this is the result of a down-mouse event (e.g. by
16407 extending the mouse-drag-overlay), we don't want to select a
16408 new window start, since that would change the position under
16409 the mouse, resulting in an unwanted mouse-movement rather
16410 than a simple mouse-click. */
16411 if (!w->start_at_line_beg
16412 && NILP (do_mouse_tracking)
16413 && CHARPOS (startp) > BEGV
16414 && CHARPOS (startp) > BEG + beg_unchanged
16415 && CHARPOS (startp) <= Z - end_unchanged
16416 /* Even if w->start_at_line_beg is nil, a new window may
16417 start at a line_beg, since that's how set_buffer_window
16418 sets it. So, we need to check the return value of
16419 compute_window_start_on_continuation_line. (See also
16420 bug#197). */
16421 && XMARKER (w->start)->buffer == current_buffer
16422 && compute_window_start_on_continuation_line (w)
16423 /* It doesn't make sense to force the window start like we
16424 do at label force_start if it is already known that point
16425 will not be fully visible in the resulting window, because
16426 doing so will move point from its correct position
16427 instead of scrolling the window to bring point into view.
16428 See bug#9324. */
16429 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16430 /* A very tall row could need more than the window height,
16431 in which case we accept that it is partially visible. */
16432 && (rtop != 0) == (rbot != 0))
16433 {
16434 w->force_start = 1;
16435 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16436 #ifdef GLYPH_DEBUG
16437 debug_method_add (w, "recomputed window start in continuation line");
16438 #endif
16439 goto force_start;
16440 }
16441
16442 #ifdef GLYPH_DEBUG
16443 debug_method_add (w, "same window start");
16444 #endif
16445
16446 /* Try to redisplay starting at same place as before.
16447 If point has not moved off frame, accept the results. */
16448 if (!current_matrix_up_to_date_p
16449 /* Don't use try_window_reusing_current_matrix in this case
16450 because a window scroll function can have changed the
16451 buffer. */
16452 || !NILP (Vwindow_scroll_functions)
16453 || MINI_WINDOW_P (w)
16454 || !(used_current_matrix_p
16455 = try_window_reusing_current_matrix (w)))
16456 {
16457 IF_DEBUG (debug_method_add (w, "1"));
16458 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16459 /* -1 means we need to scroll.
16460 0 means we need new matrices, but fonts_changed
16461 is set in that case, so we will detect it below. */
16462 goto try_to_scroll;
16463 }
16464
16465 if (f->fonts_changed)
16466 goto need_larger_matrices;
16467
16468 if (w->cursor.vpos >= 0)
16469 {
16470 if (!just_this_one_p
16471 || current_buffer->clip_changed
16472 || BEG_UNCHANGED < CHARPOS (startp))
16473 /* Forget any recorded base line for line number display. */
16474 w->base_line_number = 0;
16475
16476 if (!cursor_row_fully_visible_p (w, 1, 0))
16477 {
16478 clear_glyph_matrix (w->desired_matrix);
16479 last_line_misfit = 1;
16480 }
16481 /* Drop through and scroll. */
16482 else
16483 goto done;
16484 }
16485 else
16486 clear_glyph_matrix (w->desired_matrix);
16487 }
16488
16489 try_to_scroll:
16490
16491 /* Redisplay the mode line. Select the buffer properly for that. */
16492 if (!update_mode_line)
16493 {
16494 update_mode_line = 1;
16495 w->update_mode_line = 1;
16496 }
16497
16498 /* Try to scroll by specified few lines. */
16499 if ((scroll_conservatively
16500 || emacs_scroll_step
16501 || temp_scroll_step
16502 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16503 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16504 && CHARPOS (startp) >= BEGV
16505 && CHARPOS (startp) <= ZV)
16506 {
16507 /* The function returns -1 if new fonts were loaded, 1 if
16508 successful, 0 if not successful. */
16509 int ss = try_scrolling (window, just_this_one_p,
16510 scroll_conservatively,
16511 emacs_scroll_step,
16512 temp_scroll_step, last_line_misfit);
16513 switch (ss)
16514 {
16515 case SCROLLING_SUCCESS:
16516 goto done;
16517
16518 case SCROLLING_NEED_LARGER_MATRICES:
16519 goto need_larger_matrices;
16520
16521 case SCROLLING_FAILED:
16522 break;
16523
16524 default:
16525 emacs_abort ();
16526 }
16527 }
16528
16529 /* Finally, just choose a place to start which positions point
16530 according to user preferences. */
16531
16532 recenter:
16533
16534 #ifdef GLYPH_DEBUG
16535 debug_method_add (w, "recenter");
16536 #endif
16537
16538 /* Forget any previously recorded base line for line number display. */
16539 if (!buffer_unchanged_p)
16540 w->base_line_number = 0;
16541
16542 /* Determine the window start relative to point. */
16543 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16544 it.current_y = it.last_visible_y;
16545 if (centering_position < 0)
16546 {
16547 int window_total_lines
16548 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16549 int margin
16550 = scroll_margin > 0
16551 ? min (scroll_margin, window_total_lines / 4)
16552 : 0;
16553 ptrdiff_t margin_pos = CHARPOS (startp);
16554 Lisp_Object aggressive;
16555 int scrolling_up;
16556
16557 /* If there is a scroll margin at the top of the window, find
16558 its character position. */
16559 if (margin
16560 /* Cannot call start_display if startp is not in the
16561 accessible region of the buffer. This can happen when we
16562 have just switched to a different buffer and/or changed
16563 its restriction. In that case, startp is initialized to
16564 the character position 1 (BEGV) because we did not yet
16565 have chance to display the buffer even once. */
16566 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16567 {
16568 struct it it1;
16569 void *it1data = NULL;
16570
16571 SAVE_IT (it1, it, it1data);
16572 start_display (&it1, w, startp);
16573 move_it_vertically (&it1, margin * frame_line_height);
16574 margin_pos = IT_CHARPOS (it1);
16575 RESTORE_IT (&it, &it, it1data);
16576 }
16577 scrolling_up = PT > margin_pos;
16578 aggressive =
16579 scrolling_up
16580 ? BVAR (current_buffer, scroll_up_aggressively)
16581 : BVAR (current_buffer, scroll_down_aggressively);
16582
16583 if (!MINI_WINDOW_P (w)
16584 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16585 {
16586 int pt_offset = 0;
16587
16588 /* Setting scroll-conservatively overrides
16589 scroll-*-aggressively. */
16590 if (!scroll_conservatively && NUMBERP (aggressive))
16591 {
16592 double float_amount = XFLOATINT (aggressive);
16593
16594 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16595 if (pt_offset == 0 && float_amount > 0)
16596 pt_offset = 1;
16597 if (pt_offset && margin > 0)
16598 margin -= 1;
16599 }
16600 /* Compute how much to move the window start backward from
16601 point so that point will be displayed where the user
16602 wants it. */
16603 if (scrolling_up)
16604 {
16605 centering_position = it.last_visible_y;
16606 if (pt_offset)
16607 centering_position -= pt_offset;
16608 centering_position -=
16609 frame_line_height * (1 + margin + (last_line_misfit != 0))
16610 + WINDOW_HEADER_LINE_HEIGHT (w);
16611 /* Don't let point enter the scroll margin near top of
16612 the window. */
16613 if (centering_position < margin * frame_line_height)
16614 centering_position = margin * frame_line_height;
16615 }
16616 else
16617 centering_position = margin * frame_line_height + pt_offset;
16618 }
16619 else
16620 /* Set the window start half the height of the window backward
16621 from point. */
16622 centering_position = window_box_height (w) / 2;
16623 }
16624 move_it_vertically_backward (&it, centering_position);
16625
16626 eassert (IT_CHARPOS (it) >= BEGV);
16627
16628 /* The function move_it_vertically_backward may move over more
16629 than the specified y-distance. If it->w is small, e.g. a
16630 mini-buffer window, we may end up in front of the window's
16631 display area. Start displaying at the start of the line
16632 containing PT in this case. */
16633 if (it.current_y <= 0)
16634 {
16635 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16636 move_it_vertically_backward (&it, 0);
16637 it.current_y = 0;
16638 }
16639
16640 it.current_x = it.hpos = 0;
16641
16642 /* Set the window start position here explicitly, to avoid an
16643 infinite loop in case the functions in window-scroll-functions
16644 get errors. */
16645 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16646
16647 /* Run scroll hooks. */
16648 startp = run_window_scroll_functions (window, it.current.pos);
16649
16650 /* Redisplay the window. */
16651 if (!current_matrix_up_to_date_p
16652 || windows_or_buffers_changed
16653 || f->cursor_type_changed
16654 /* Don't use try_window_reusing_current_matrix in this case
16655 because it can have changed the buffer. */
16656 || !NILP (Vwindow_scroll_functions)
16657 || !just_this_one_p
16658 || MINI_WINDOW_P (w)
16659 || !(used_current_matrix_p
16660 = try_window_reusing_current_matrix (w)))
16661 try_window (window, startp, 0);
16662
16663 /* If new fonts have been loaded (due to fontsets), give up. We
16664 have to start a new redisplay since we need to re-adjust glyph
16665 matrices. */
16666 if (f->fonts_changed)
16667 goto need_larger_matrices;
16668
16669 /* If cursor did not appear assume that the middle of the window is
16670 in the first line of the window. Do it again with the next line.
16671 (Imagine a window of height 100, displaying two lines of height
16672 60. Moving back 50 from it->last_visible_y will end in the first
16673 line.) */
16674 if (w->cursor.vpos < 0)
16675 {
16676 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16677 {
16678 clear_glyph_matrix (w->desired_matrix);
16679 move_it_by_lines (&it, 1);
16680 try_window (window, it.current.pos, 0);
16681 }
16682 else if (PT < IT_CHARPOS (it))
16683 {
16684 clear_glyph_matrix (w->desired_matrix);
16685 move_it_by_lines (&it, -1);
16686 try_window (window, it.current.pos, 0);
16687 }
16688 else
16689 {
16690 /* Not much we can do about it. */
16691 }
16692 }
16693
16694 /* Consider the following case: Window starts at BEGV, there is
16695 invisible, intangible text at BEGV, so that display starts at
16696 some point START > BEGV. It can happen that we are called with
16697 PT somewhere between BEGV and START. Try to handle that case,
16698 and similar ones. */
16699 if (w->cursor.vpos < 0)
16700 {
16701 /* First, try locating the proper glyph row for PT. */
16702 struct glyph_row *row =
16703 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16704
16705 /* Sometimes point is at the beginning of invisible text that is
16706 before the 1st character displayed in the row. In that case,
16707 row_containing_pos fails to find the row, because no glyphs
16708 with appropriate buffer positions are present in the row.
16709 Therefore, we next try to find the row which shows the 1st
16710 position after the invisible text. */
16711 if (!row)
16712 {
16713 Lisp_Object val =
16714 get_char_property_and_overlay (make_number (PT), Qinvisible,
16715 Qnil, NULL);
16716
16717 if (TEXT_PROP_MEANS_INVISIBLE (val))
16718 {
16719 ptrdiff_t alt_pos;
16720 Lisp_Object invis_end =
16721 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16722 Qnil, Qnil);
16723
16724 if (NATNUMP (invis_end))
16725 alt_pos = XFASTINT (invis_end);
16726 else
16727 alt_pos = ZV;
16728 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16729 NULL, 0);
16730 }
16731 }
16732 /* Finally, fall back on the first row of the window after the
16733 header line (if any). This is slightly better than not
16734 displaying the cursor at all. */
16735 if (!row)
16736 {
16737 row = w->current_matrix->rows;
16738 if (row->mode_line_p)
16739 ++row;
16740 }
16741 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16742 }
16743
16744 if (!cursor_row_fully_visible_p (w, 0, 0))
16745 {
16746 /* If vscroll is enabled, disable it and try again. */
16747 if (w->vscroll)
16748 {
16749 w->vscroll = 0;
16750 clear_glyph_matrix (w->desired_matrix);
16751 goto recenter;
16752 }
16753
16754 /* Users who set scroll-conservatively to a large number want
16755 point just above/below the scroll margin. If we ended up
16756 with point's row partially visible, move the window start to
16757 make that row fully visible and out of the margin. */
16758 if (scroll_conservatively > SCROLL_LIMIT)
16759 {
16760 int window_total_lines
16761 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16762 int margin =
16763 scroll_margin > 0
16764 ? min (scroll_margin, window_total_lines / 4)
16765 : 0;
16766 int move_down = w->cursor.vpos >= window_total_lines / 2;
16767
16768 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16769 clear_glyph_matrix (w->desired_matrix);
16770 if (1 == try_window (window, it.current.pos,
16771 TRY_WINDOW_CHECK_MARGINS))
16772 goto done;
16773 }
16774
16775 /* If centering point failed to make the whole line visible,
16776 put point at the top instead. That has to make the whole line
16777 visible, if it can be done. */
16778 if (centering_position == 0)
16779 goto done;
16780
16781 clear_glyph_matrix (w->desired_matrix);
16782 centering_position = 0;
16783 goto recenter;
16784 }
16785
16786 done:
16787
16788 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16789 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16790 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16791
16792 /* Display the mode line, if we must. */
16793 if ((update_mode_line
16794 /* If window not full width, must redo its mode line
16795 if (a) the window to its side is being redone and
16796 (b) we do a frame-based redisplay. This is a consequence
16797 of how inverted lines are drawn in frame-based redisplay. */
16798 || (!just_this_one_p
16799 && !FRAME_WINDOW_P (f)
16800 && !WINDOW_FULL_WIDTH_P (w))
16801 /* Line number to display. */
16802 || w->base_line_pos > 0
16803 /* Column number is displayed and different from the one displayed. */
16804 || (w->column_number_displayed != -1
16805 && (w->column_number_displayed != current_column ())))
16806 /* This means that the window has a mode line. */
16807 && (WINDOW_WANTS_MODELINE_P (w)
16808 || WINDOW_WANTS_HEADER_LINE_P (w)))
16809 {
16810
16811 display_mode_lines (w);
16812
16813 /* If mode line height has changed, arrange for a thorough
16814 immediate redisplay using the correct mode line height. */
16815 if (WINDOW_WANTS_MODELINE_P (w)
16816 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16817 {
16818 f->fonts_changed = 1;
16819 w->mode_line_height = -1;
16820 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16821 = DESIRED_MODE_LINE_HEIGHT (w);
16822 }
16823
16824 /* If header line height has changed, arrange for a thorough
16825 immediate redisplay using the correct header line height. */
16826 if (WINDOW_WANTS_HEADER_LINE_P (w)
16827 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16828 {
16829 f->fonts_changed = 1;
16830 w->header_line_height = -1;
16831 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16832 = DESIRED_HEADER_LINE_HEIGHT (w);
16833 }
16834
16835 if (f->fonts_changed)
16836 goto need_larger_matrices;
16837 }
16838
16839 if (!line_number_displayed && w->base_line_pos != -1)
16840 {
16841 w->base_line_pos = 0;
16842 w->base_line_number = 0;
16843 }
16844
16845 finish_menu_bars:
16846
16847 /* When we reach a frame's selected window, redo the frame's menu bar. */
16848 if (update_mode_line
16849 && EQ (FRAME_SELECTED_WINDOW (f), window))
16850 {
16851 int redisplay_menu_p = 0;
16852
16853 if (FRAME_WINDOW_P (f))
16854 {
16855 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16856 || defined (HAVE_NS) || defined (USE_GTK)
16857 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16858 #else
16859 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16860 #endif
16861 }
16862 else
16863 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16864
16865 if (redisplay_menu_p)
16866 display_menu_bar (w);
16867
16868 #ifdef HAVE_WINDOW_SYSTEM
16869 if (FRAME_WINDOW_P (f))
16870 {
16871 #if defined (USE_GTK) || defined (HAVE_NS)
16872 if (FRAME_EXTERNAL_TOOL_BAR (f))
16873 redisplay_tool_bar (f);
16874 #else
16875 if (WINDOWP (f->tool_bar_window)
16876 && (FRAME_TOOL_BAR_LINES (f) > 0
16877 || !NILP (Vauto_resize_tool_bars))
16878 && redisplay_tool_bar (f))
16879 ignore_mouse_drag_p = 1;
16880 #endif
16881 }
16882 #endif
16883 }
16884
16885 #ifdef HAVE_WINDOW_SYSTEM
16886 if (FRAME_WINDOW_P (f)
16887 && update_window_fringes (w, (just_this_one_p
16888 || (!used_current_matrix_p && !overlay_arrow_seen)
16889 || w->pseudo_window_p)))
16890 {
16891 update_begin (f);
16892 block_input ();
16893 if (draw_window_fringes (w, 1))
16894 {
16895 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16896 x_draw_right_divider (w);
16897 else
16898 x_draw_vertical_border (w);
16899 }
16900 unblock_input ();
16901 update_end (f);
16902 }
16903
16904 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16905 x_draw_bottom_divider (w);
16906 #endif /* HAVE_WINDOW_SYSTEM */
16907
16908 /* We go to this label, with fonts_changed set, if it is
16909 necessary to try again using larger glyph matrices.
16910 We have to redeem the scroll bar even in this case,
16911 because the loop in redisplay_internal expects that. */
16912 need_larger_matrices:
16913 ;
16914 finish_scroll_bars:
16915
16916 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16917 {
16918 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16919 /* Set the thumb's position and size. */
16920 set_vertical_scroll_bar (w);
16921
16922 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16923 /* Set the thumb's position and size. */
16924 set_horizontal_scroll_bar (w);
16925
16926 /* Note that we actually used the scroll bar attached to this
16927 window, so it shouldn't be deleted at the end of redisplay. */
16928 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16929 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16930 }
16931
16932 /* Restore current_buffer and value of point in it. The window
16933 update may have changed the buffer, so first make sure `opoint'
16934 is still valid (Bug#6177). */
16935 if (CHARPOS (opoint) < BEGV)
16936 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16937 else if (CHARPOS (opoint) > ZV)
16938 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16939 else
16940 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16941
16942 set_buffer_internal_1 (old);
16943 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16944 shorter. This can be caused by log truncation in *Messages*. */
16945 if (CHARPOS (lpoint) <= ZV)
16946 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16947
16948 unbind_to (count, Qnil);
16949 }
16950
16951
16952 /* Build the complete desired matrix of WINDOW with a window start
16953 buffer position POS.
16954
16955 Value is 1 if successful. It is zero if fonts were loaded during
16956 redisplay which makes re-adjusting glyph matrices necessary, and -1
16957 if point would appear in the scroll margins.
16958 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16959 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16960 set in FLAGS.) */
16961
16962 int
16963 try_window (Lisp_Object window, struct text_pos pos, int flags)
16964 {
16965 struct window *w = XWINDOW (window);
16966 struct it it;
16967 struct glyph_row *last_text_row = NULL;
16968 struct frame *f = XFRAME (w->frame);
16969 int frame_line_height = default_line_pixel_height (w);
16970
16971 /* Make POS the new window start. */
16972 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16973
16974 /* Mark cursor position as unknown. No overlay arrow seen. */
16975 w->cursor.vpos = -1;
16976 overlay_arrow_seen = 0;
16977
16978 /* Initialize iterator and info to start at POS. */
16979 start_display (&it, w, pos);
16980 it.glyph_row->reversed_p = false;
16981
16982 /* Display all lines of W. */
16983 while (it.current_y < it.last_visible_y)
16984 {
16985 if (display_line (&it))
16986 last_text_row = it.glyph_row - 1;
16987 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16988 return 0;
16989 }
16990
16991 /* Don't let the cursor end in the scroll margins. */
16992 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16993 && !MINI_WINDOW_P (w))
16994 {
16995 int this_scroll_margin;
16996 int window_total_lines
16997 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16998
16999 if (scroll_margin > 0)
17000 {
17001 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17002 this_scroll_margin *= frame_line_height;
17003 }
17004 else
17005 this_scroll_margin = 0;
17006
17007 if ((w->cursor.y >= 0 /* not vscrolled */
17008 && w->cursor.y < this_scroll_margin
17009 && CHARPOS (pos) > BEGV
17010 && IT_CHARPOS (it) < ZV)
17011 /* rms: considering make_cursor_line_fully_visible_p here
17012 seems to give wrong results. We don't want to recenter
17013 when the last line is partly visible, we want to allow
17014 that case to be handled in the usual way. */
17015 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17016 {
17017 w->cursor.vpos = -1;
17018 clear_glyph_matrix (w->desired_matrix);
17019 return -1;
17020 }
17021 }
17022
17023 /* If bottom moved off end of frame, change mode line percentage. */
17024 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17025 w->update_mode_line = 1;
17026
17027 /* Set window_end_pos to the offset of the last character displayed
17028 on the window from the end of current_buffer. Set
17029 window_end_vpos to its row number. */
17030 if (last_text_row)
17031 {
17032 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17033 adjust_window_ends (w, last_text_row, 0);
17034 eassert
17035 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17036 w->window_end_vpos)));
17037 }
17038 else
17039 {
17040 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17041 w->window_end_pos = Z - ZV;
17042 w->window_end_vpos = 0;
17043 }
17044
17045 /* But that is not valid info until redisplay finishes. */
17046 w->window_end_valid = 0;
17047 return 1;
17048 }
17049
17050
17051 \f
17052 /************************************************************************
17053 Window redisplay reusing current matrix when buffer has not changed
17054 ************************************************************************/
17055
17056 /* Try redisplay of window W showing an unchanged buffer with a
17057 different window start than the last time it was displayed by
17058 reusing its current matrix. Value is non-zero if successful.
17059 W->start is the new window start. */
17060
17061 static int
17062 try_window_reusing_current_matrix (struct window *w)
17063 {
17064 struct frame *f = XFRAME (w->frame);
17065 struct glyph_row *bottom_row;
17066 struct it it;
17067 struct run run;
17068 struct text_pos start, new_start;
17069 int nrows_scrolled, i;
17070 struct glyph_row *last_text_row;
17071 struct glyph_row *last_reused_text_row;
17072 struct glyph_row *start_row;
17073 int start_vpos, min_y, max_y;
17074
17075 #ifdef GLYPH_DEBUG
17076 if (inhibit_try_window_reusing)
17077 return 0;
17078 #endif
17079
17080 #ifdef HAVE_XWIDGETS_xxx
17081 //currently this is needed to detect xwidget movement reliably. or probably not.
17082 printf("try_window_reusing_current_matrix\n");
17083 return 0;
17084 #endif
17085
17086
17087 if (/* This function doesn't handle terminal frames. */
17088 !FRAME_WINDOW_P (f)
17089 /* Don't try to reuse the display if windows have been split
17090 or such. */
17091 || windows_or_buffers_changed
17092 || f->cursor_type_changed)
17093 return 0;
17094
17095 /* Can't do this if showing trailing whitespace. */
17096 if (!NILP (Vshow_trailing_whitespace))
17097 return 0;
17098
17099 /* If top-line visibility has changed, give up. */
17100 if (WINDOW_WANTS_HEADER_LINE_P (w)
17101 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17102 return 0;
17103
17104 /* Give up if old or new display is scrolled vertically. We could
17105 make this function handle this, but right now it doesn't. */
17106 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17107 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17108 return 0;
17109
17110 /* The variable new_start now holds the new window start. The old
17111 start `start' can be determined from the current matrix. */
17112 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17113 start = start_row->minpos;
17114 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17115
17116 /* Clear the desired matrix for the display below. */
17117 clear_glyph_matrix (w->desired_matrix);
17118
17119 if (CHARPOS (new_start) <= CHARPOS (start))
17120 {
17121 /* Don't use this method if the display starts with an ellipsis
17122 displayed for invisible text. It's not easy to handle that case
17123 below, and it's certainly not worth the effort since this is
17124 not a frequent case. */
17125 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17126 return 0;
17127
17128 IF_DEBUG (debug_method_add (w, "twu1"));
17129
17130 /* Display up to a row that can be reused. The variable
17131 last_text_row is set to the last row displayed that displays
17132 text. Note that it.vpos == 0 if or if not there is a
17133 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17134 start_display (&it, w, new_start);
17135 w->cursor.vpos = -1;
17136 last_text_row = last_reused_text_row = NULL;
17137
17138 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17139 {
17140 /* If we have reached into the characters in the START row,
17141 that means the line boundaries have changed. So we
17142 can't start copying with the row START. Maybe it will
17143 work to start copying with the following row. */
17144 while (IT_CHARPOS (it) > CHARPOS (start))
17145 {
17146 /* Advance to the next row as the "start". */
17147 start_row++;
17148 start = start_row->minpos;
17149 /* If there are no more rows to try, or just one, give up. */
17150 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17151 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17152 || CHARPOS (start) == ZV)
17153 {
17154 clear_glyph_matrix (w->desired_matrix);
17155 return 0;
17156 }
17157
17158 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17159 }
17160 /* If we have reached alignment, we can copy the rest of the
17161 rows. */
17162 if (IT_CHARPOS (it) == CHARPOS (start)
17163 /* Don't accept "alignment" inside a display vector,
17164 since start_row could have started in the middle of
17165 that same display vector (thus their character
17166 positions match), and we have no way of telling if
17167 that is the case. */
17168 && it.current.dpvec_index < 0)
17169 break;
17170
17171 it.glyph_row->reversed_p = false;
17172 if (display_line (&it))
17173 last_text_row = it.glyph_row - 1;
17174
17175 }
17176
17177 /* A value of current_y < last_visible_y means that we stopped
17178 at the previous window start, which in turn means that we
17179 have at least one reusable row. */
17180 if (it.current_y < it.last_visible_y)
17181 {
17182 struct glyph_row *row;
17183
17184 /* IT.vpos always starts from 0; it counts text lines. */
17185 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17186
17187 /* Find PT if not already found in the lines displayed. */
17188 if (w->cursor.vpos < 0)
17189 {
17190 int dy = it.current_y - start_row->y;
17191
17192 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17193 row = row_containing_pos (w, PT, row, NULL, dy);
17194 if (row)
17195 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17196 dy, nrows_scrolled);
17197 else
17198 {
17199 clear_glyph_matrix (w->desired_matrix);
17200 return 0;
17201 }
17202 }
17203
17204 /* Scroll the display. Do it before the current matrix is
17205 changed. The problem here is that update has not yet
17206 run, i.e. part of the current matrix is not up to date.
17207 scroll_run_hook will clear the cursor, and use the
17208 current matrix to get the height of the row the cursor is
17209 in. */
17210 run.current_y = start_row->y;
17211 run.desired_y = it.current_y;
17212 run.height = it.last_visible_y - it.current_y;
17213
17214 if (run.height > 0 && run.current_y != run.desired_y)
17215 {
17216 update_begin (f);
17217 FRAME_RIF (f)->update_window_begin_hook (w);
17218 FRAME_RIF (f)->clear_window_mouse_face (w);
17219 FRAME_RIF (f)->scroll_run_hook (w, &run);
17220 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17221 update_end (f);
17222 }
17223
17224 /* Shift current matrix down by nrows_scrolled lines. */
17225 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17226 rotate_matrix (w->current_matrix,
17227 start_vpos,
17228 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17229 nrows_scrolled);
17230
17231 /* Disable lines that must be updated. */
17232 for (i = 0; i < nrows_scrolled; ++i)
17233 (start_row + i)->enabled_p = false;
17234
17235 /* Re-compute Y positions. */
17236 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17237 max_y = it.last_visible_y;
17238 for (row = start_row + nrows_scrolled;
17239 row < bottom_row;
17240 ++row)
17241 {
17242 row->y = it.current_y;
17243 row->visible_height = row->height;
17244
17245 if (row->y < min_y)
17246 row->visible_height -= min_y - row->y;
17247 if (row->y + row->height > max_y)
17248 row->visible_height -= row->y + row->height - max_y;
17249 if (row->fringe_bitmap_periodic_p)
17250 row->redraw_fringe_bitmaps_p = 1;
17251
17252 it.current_y += row->height;
17253
17254 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17255 last_reused_text_row = row;
17256 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17257 break;
17258 }
17259
17260 /* Disable lines in the current matrix which are now
17261 below the window. */
17262 for (++row; row < bottom_row; ++row)
17263 row->enabled_p = row->mode_line_p = 0;
17264 }
17265
17266 /* Update window_end_pos etc.; last_reused_text_row is the last
17267 reused row from the current matrix containing text, if any.
17268 The value of last_text_row is the last displayed line
17269 containing text. */
17270 if (last_reused_text_row)
17271 adjust_window_ends (w, last_reused_text_row, 1);
17272 else if (last_text_row)
17273 adjust_window_ends (w, last_text_row, 0);
17274 else
17275 {
17276 /* This window must be completely empty. */
17277 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17278 w->window_end_pos = Z - ZV;
17279 w->window_end_vpos = 0;
17280 }
17281 w->window_end_valid = 0;
17282
17283 /* Update hint: don't try scrolling again in update_window. */
17284 w->desired_matrix->no_scrolling_p = 1;
17285
17286 #ifdef GLYPH_DEBUG
17287 debug_method_add (w, "try_window_reusing_current_matrix 1");
17288 #endif
17289 return 1;
17290 }
17291 else if (CHARPOS (new_start) > CHARPOS (start))
17292 {
17293 struct glyph_row *pt_row, *row;
17294 struct glyph_row *first_reusable_row;
17295 struct glyph_row *first_row_to_display;
17296 int dy;
17297 int yb = window_text_bottom_y (w);
17298
17299 /* Find the row starting at new_start, if there is one. Don't
17300 reuse a partially visible line at the end. */
17301 first_reusable_row = start_row;
17302 while (first_reusable_row->enabled_p
17303 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17304 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17305 < CHARPOS (new_start)))
17306 ++first_reusable_row;
17307
17308 /* Give up if there is no row to reuse. */
17309 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17310 || !first_reusable_row->enabled_p
17311 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17312 != CHARPOS (new_start)))
17313 return 0;
17314
17315 /* We can reuse fully visible rows beginning with
17316 first_reusable_row to the end of the window. Set
17317 first_row_to_display to the first row that cannot be reused.
17318 Set pt_row to the row containing point, if there is any. */
17319 pt_row = NULL;
17320 for (first_row_to_display = first_reusable_row;
17321 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17322 ++first_row_to_display)
17323 {
17324 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17325 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17326 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17327 && first_row_to_display->ends_at_zv_p
17328 && pt_row == NULL)))
17329 pt_row = first_row_to_display;
17330 }
17331
17332 /* Start displaying at the start of first_row_to_display. */
17333 eassert (first_row_to_display->y < yb);
17334 init_to_row_start (&it, w, first_row_to_display);
17335
17336 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17337 - start_vpos);
17338 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17339 - nrows_scrolled);
17340 it.current_y = (first_row_to_display->y - first_reusable_row->y
17341 + WINDOW_HEADER_LINE_HEIGHT (w));
17342
17343 /* Display lines beginning with first_row_to_display in the
17344 desired matrix. Set last_text_row to the last row displayed
17345 that displays text. */
17346 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17347 if (pt_row == NULL)
17348 w->cursor.vpos = -1;
17349 last_text_row = NULL;
17350 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17351 if (display_line (&it))
17352 last_text_row = it.glyph_row - 1;
17353
17354 /* If point is in a reused row, adjust y and vpos of the cursor
17355 position. */
17356 if (pt_row)
17357 {
17358 w->cursor.vpos -= nrows_scrolled;
17359 w->cursor.y -= first_reusable_row->y - start_row->y;
17360 }
17361
17362 /* Give up if point isn't in a row displayed or reused. (This
17363 also handles the case where w->cursor.vpos < nrows_scrolled
17364 after the calls to display_line, which can happen with scroll
17365 margins. See bug#1295.) */
17366 if (w->cursor.vpos < 0)
17367 {
17368 clear_glyph_matrix (w->desired_matrix);
17369 return 0;
17370 }
17371
17372 /* Scroll the display. */
17373 run.current_y = first_reusable_row->y;
17374 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17375 run.height = it.last_visible_y - run.current_y;
17376 dy = run.current_y - run.desired_y;
17377
17378 if (run.height)
17379 {
17380 update_begin (f);
17381 FRAME_RIF (f)->update_window_begin_hook (w);
17382 FRAME_RIF (f)->clear_window_mouse_face (w);
17383 FRAME_RIF (f)->scroll_run_hook (w, &run);
17384 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17385 update_end (f);
17386 }
17387
17388 /* Adjust Y positions of reused rows. */
17389 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17390 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17391 max_y = it.last_visible_y;
17392 for (row = first_reusable_row; row < first_row_to_display; ++row)
17393 {
17394 row->y -= dy;
17395 row->visible_height = row->height;
17396 if (row->y < min_y)
17397 row->visible_height -= min_y - row->y;
17398 if (row->y + row->height > max_y)
17399 row->visible_height -= row->y + row->height - max_y;
17400 if (row->fringe_bitmap_periodic_p)
17401 row->redraw_fringe_bitmaps_p = 1;
17402 }
17403
17404 /* Scroll the current matrix. */
17405 eassert (nrows_scrolled > 0);
17406 rotate_matrix (w->current_matrix,
17407 start_vpos,
17408 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17409 -nrows_scrolled);
17410
17411 /* Disable rows not reused. */
17412 for (row -= nrows_scrolled; row < bottom_row; ++row)
17413 row->enabled_p = false;
17414
17415 /* Point may have moved to a different line, so we cannot assume that
17416 the previous cursor position is valid; locate the correct row. */
17417 if (pt_row)
17418 {
17419 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17420 row < bottom_row
17421 && PT >= MATRIX_ROW_END_CHARPOS (row)
17422 && !row->ends_at_zv_p;
17423 row++)
17424 {
17425 w->cursor.vpos++;
17426 w->cursor.y = row->y;
17427 }
17428 if (row < bottom_row)
17429 {
17430 /* Can't simply scan the row for point with
17431 bidi-reordered glyph rows. Let set_cursor_from_row
17432 figure out where to put the cursor, and if it fails,
17433 give up. */
17434 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17435 {
17436 if (!set_cursor_from_row (w, row, w->current_matrix,
17437 0, 0, 0, 0))
17438 {
17439 clear_glyph_matrix (w->desired_matrix);
17440 return 0;
17441 }
17442 }
17443 else
17444 {
17445 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17446 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17447
17448 for (; glyph < end
17449 && (!BUFFERP (glyph->object)
17450 || glyph->charpos < PT);
17451 glyph++)
17452 {
17453 w->cursor.hpos++;
17454 w->cursor.x += glyph->pixel_width;
17455 }
17456 }
17457 }
17458 }
17459
17460 /* Adjust window end. A null value of last_text_row means that
17461 the window end is in reused rows which in turn means that
17462 only its vpos can have changed. */
17463 if (last_text_row)
17464 adjust_window_ends (w, last_text_row, 0);
17465 else
17466 w->window_end_vpos -= nrows_scrolled;
17467
17468 w->window_end_valid = 0;
17469 w->desired_matrix->no_scrolling_p = 1;
17470
17471 #ifdef GLYPH_DEBUG
17472 debug_method_add (w, "try_window_reusing_current_matrix 2");
17473 #endif
17474 return 1;
17475 }
17476
17477 return 0;
17478 }
17479
17480
17481 \f
17482 /************************************************************************
17483 Window redisplay reusing current matrix when buffer has changed
17484 ************************************************************************/
17485
17486 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17487 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17488 ptrdiff_t *, ptrdiff_t *);
17489 static struct glyph_row *
17490 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17491 struct glyph_row *);
17492
17493
17494 /* Return the last row in MATRIX displaying text. If row START is
17495 non-null, start searching with that row. IT gives the dimensions
17496 of the display. Value is null if matrix is empty; otherwise it is
17497 a pointer to the row found. */
17498
17499 static struct glyph_row *
17500 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17501 struct glyph_row *start)
17502 {
17503 struct glyph_row *row, *row_found;
17504
17505 /* Set row_found to the last row in IT->w's current matrix
17506 displaying text. The loop looks funny but think of partially
17507 visible lines. */
17508 row_found = NULL;
17509 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17510 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17511 {
17512 eassert (row->enabled_p);
17513 row_found = row;
17514 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17515 break;
17516 ++row;
17517 }
17518
17519 return row_found;
17520 }
17521
17522
17523 /* Return the last row in the current matrix of W that is not affected
17524 by changes at the start of current_buffer that occurred since W's
17525 current matrix was built. Value is null if no such row exists.
17526
17527 BEG_UNCHANGED us the number of characters unchanged at the start of
17528 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17529 first changed character in current_buffer. Characters at positions <
17530 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17531 when the current matrix was built. */
17532
17533 static struct glyph_row *
17534 find_last_unchanged_at_beg_row (struct window *w)
17535 {
17536 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17537 struct glyph_row *row;
17538 struct glyph_row *row_found = NULL;
17539 int yb = window_text_bottom_y (w);
17540
17541 /* Find the last row displaying unchanged text. */
17542 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17543 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17544 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17545 ++row)
17546 {
17547 if (/* If row ends before first_changed_pos, it is unchanged,
17548 except in some case. */
17549 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17550 /* When row ends in ZV and we write at ZV it is not
17551 unchanged. */
17552 && !row->ends_at_zv_p
17553 /* When first_changed_pos is the end of a continued line,
17554 row is not unchanged because it may be no longer
17555 continued. */
17556 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17557 && (row->continued_p
17558 || row->exact_window_width_line_p))
17559 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17560 needs to be recomputed, so don't consider this row as
17561 unchanged. This happens when the last line was
17562 bidi-reordered and was killed immediately before this
17563 redisplay cycle. In that case, ROW->end stores the
17564 buffer position of the first visual-order character of
17565 the killed text, which is now beyond ZV. */
17566 && CHARPOS (row->end.pos) <= ZV)
17567 row_found = row;
17568
17569 /* Stop if last visible row. */
17570 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17571 break;
17572 }
17573
17574 return row_found;
17575 }
17576
17577
17578 /* Find the first glyph row in the current matrix of W that is not
17579 affected by changes at the end of current_buffer since the
17580 time W's current matrix was built.
17581
17582 Return in *DELTA the number of chars by which buffer positions in
17583 unchanged text at the end of current_buffer must be adjusted.
17584
17585 Return in *DELTA_BYTES the corresponding number of bytes.
17586
17587 Value is null if no such row exists, i.e. all rows are affected by
17588 changes. */
17589
17590 static struct glyph_row *
17591 find_first_unchanged_at_end_row (struct window *w,
17592 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17593 {
17594 struct glyph_row *row;
17595 struct glyph_row *row_found = NULL;
17596
17597 *delta = *delta_bytes = 0;
17598
17599 /* Display must not have been paused, otherwise the current matrix
17600 is not up to date. */
17601 eassert (w->window_end_valid);
17602
17603 /* A value of window_end_pos >= END_UNCHANGED means that the window
17604 end is in the range of changed text. If so, there is no
17605 unchanged row at the end of W's current matrix. */
17606 if (w->window_end_pos >= END_UNCHANGED)
17607 return NULL;
17608
17609 /* Set row to the last row in W's current matrix displaying text. */
17610 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17611
17612 /* If matrix is entirely empty, no unchanged row exists. */
17613 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17614 {
17615 /* The value of row is the last glyph row in the matrix having a
17616 meaningful buffer position in it. The end position of row
17617 corresponds to window_end_pos. This allows us to translate
17618 buffer positions in the current matrix to current buffer
17619 positions for characters not in changed text. */
17620 ptrdiff_t Z_old =
17621 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17622 ptrdiff_t Z_BYTE_old =
17623 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17624 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17625 struct glyph_row *first_text_row
17626 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17627
17628 *delta = Z - Z_old;
17629 *delta_bytes = Z_BYTE - Z_BYTE_old;
17630
17631 /* Set last_unchanged_pos to the buffer position of the last
17632 character in the buffer that has not been changed. Z is the
17633 index + 1 of the last character in current_buffer, i.e. by
17634 subtracting END_UNCHANGED we get the index of the last
17635 unchanged character, and we have to add BEG to get its buffer
17636 position. */
17637 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17638 last_unchanged_pos_old = last_unchanged_pos - *delta;
17639
17640 /* Search backward from ROW for a row displaying a line that
17641 starts at a minimum position >= last_unchanged_pos_old. */
17642 for (; row > first_text_row; --row)
17643 {
17644 /* This used to abort, but it can happen.
17645 It is ok to just stop the search instead here. KFS. */
17646 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17647 break;
17648
17649 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17650 row_found = row;
17651 }
17652 }
17653
17654 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17655
17656 return row_found;
17657 }
17658
17659
17660 /* Make sure that glyph rows in the current matrix of window W
17661 reference the same glyph memory as corresponding rows in the
17662 frame's frame matrix. This function is called after scrolling W's
17663 current matrix on a terminal frame in try_window_id and
17664 try_window_reusing_current_matrix. */
17665
17666 static void
17667 sync_frame_with_window_matrix_rows (struct window *w)
17668 {
17669 struct frame *f = XFRAME (w->frame);
17670 struct glyph_row *window_row, *window_row_end, *frame_row;
17671
17672 /* Preconditions: W must be a leaf window and full-width. Its frame
17673 must have a frame matrix. */
17674 eassert (BUFFERP (w->contents));
17675 eassert (WINDOW_FULL_WIDTH_P (w));
17676 eassert (!FRAME_WINDOW_P (f));
17677
17678 /* If W is a full-width window, glyph pointers in W's current matrix
17679 have, by definition, to be the same as glyph pointers in the
17680 corresponding frame matrix. Note that frame matrices have no
17681 marginal areas (see build_frame_matrix). */
17682 window_row = w->current_matrix->rows;
17683 window_row_end = window_row + w->current_matrix->nrows;
17684 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17685 while (window_row < window_row_end)
17686 {
17687 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17688 struct glyph *end = window_row->glyphs[LAST_AREA];
17689
17690 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17691 frame_row->glyphs[TEXT_AREA] = start;
17692 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17693 frame_row->glyphs[LAST_AREA] = end;
17694
17695 /* Disable frame rows whose corresponding window rows have
17696 been disabled in try_window_id. */
17697 if (!window_row->enabled_p)
17698 frame_row->enabled_p = false;
17699
17700 ++window_row, ++frame_row;
17701 }
17702 }
17703
17704
17705 /* Find the glyph row in window W containing CHARPOS. Consider all
17706 rows between START and END (not inclusive). END null means search
17707 all rows to the end of the display area of W. Value is the row
17708 containing CHARPOS or null. */
17709
17710 struct glyph_row *
17711 row_containing_pos (struct window *w, ptrdiff_t charpos,
17712 struct glyph_row *start, struct glyph_row *end, int dy)
17713 {
17714 struct glyph_row *row = start;
17715 struct glyph_row *best_row = NULL;
17716 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17717 int last_y;
17718
17719 /* If we happen to start on a header-line, skip that. */
17720 if (row->mode_line_p)
17721 ++row;
17722
17723 if ((end && row >= end) || !row->enabled_p)
17724 return NULL;
17725
17726 last_y = window_text_bottom_y (w) - dy;
17727
17728 while (1)
17729 {
17730 /* Give up if we have gone too far. */
17731 if (end && row >= end)
17732 return NULL;
17733 /* This formerly returned if they were equal.
17734 I think that both quantities are of a "last plus one" type;
17735 if so, when they are equal, the row is within the screen. -- rms. */
17736 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17737 return NULL;
17738
17739 /* If it is in this row, return this row. */
17740 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17741 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17742 /* The end position of a row equals the start
17743 position of the next row. If CHARPOS is there, we
17744 would rather consider it displayed in the next
17745 line, except when this line ends in ZV. */
17746 && !row_for_charpos_p (row, charpos)))
17747 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17748 {
17749 struct glyph *g;
17750
17751 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17752 || (!best_row && !row->continued_p))
17753 return row;
17754 /* In bidi-reordered rows, there could be several rows whose
17755 edges surround CHARPOS, all of these rows belonging to
17756 the same continued line. We need to find the row which
17757 fits CHARPOS the best. */
17758 for (g = row->glyphs[TEXT_AREA];
17759 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17760 g++)
17761 {
17762 if (!STRINGP (g->object))
17763 {
17764 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17765 {
17766 mindif = eabs (g->charpos - charpos);
17767 best_row = row;
17768 /* Exact match always wins. */
17769 if (mindif == 0)
17770 return best_row;
17771 }
17772 }
17773 }
17774 }
17775 else if (best_row && !row->continued_p)
17776 return best_row;
17777 ++row;
17778 }
17779 }
17780
17781
17782 /* Try to redisplay window W by reusing its existing display. W's
17783 current matrix must be up to date when this function is called,
17784 i.e. window_end_valid must be nonzero.
17785
17786 Value is
17787
17788 >= 1 if successful, i.e. display has been updated
17789 specifically:
17790 1 means the changes were in front of a newline that precedes
17791 the window start, and the whole current matrix was reused
17792 2 means the changes were after the last position displayed
17793 in the window, and the whole current matrix was reused
17794 3 means portions of the current matrix were reused, while
17795 some of the screen lines were redrawn
17796 -1 if redisplay with same window start is known not to succeed
17797 0 if otherwise unsuccessful
17798
17799 The following steps are performed:
17800
17801 1. Find the last row in the current matrix of W that is not
17802 affected by changes at the start of current_buffer. If no such row
17803 is found, give up.
17804
17805 2. Find the first row in W's current matrix that is not affected by
17806 changes at the end of current_buffer. Maybe there is no such row.
17807
17808 3. Display lines beginning with the row + 1 found in step 1 to the
17809 row found in step 2 or, if step 2 didn't find a row, to the end of
17810 the window.
17811
17812 4. If cursor is not known to appear on the window, give up.
17813
17814 5. If display stopped at the row found in step 2, scroll the
17815 display and current matrix as needed.
17816
17817 6. Maybe display some lines at the end of W, if we must. This can
17818 happen under various circumstances, like a partially visible line
17819 becoming fully visible, or because newly displayed lines are displayed
17820 in smaller font sizes.
17821
17822 7. Update W's window end information. */
17823
17824 static int
17825 try_window_id (struct window *w)
17826 {
17827 struct frame *f = XFRAME (w->frame);
17828 struct glyph_matrix *current_matrix = w->current_matrix;
17829 struct glyph_matrix *desired_matrix = w->desired_matrix;
17830 struct glyph_row *last_unchanged_at_beg_row;
17831 struct glyph_row *first_unchanged_at_end_row;
17832 struct glyph_row *row;
17833 struct glyph_row *bottom_row;
17834 int bottom_vpos;
17835 struct it it;
17836 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17837 int dvpos, dy;
17838 struct text_pos start_pos;
17839 struct run run;
17840 int first_unchanged_at_end_vpos = 0;
17841 struct glyph_row *last_text_row, *last_text_row_at_end;
17842 struct text_pos start;
17843 ptrdiff_t first_changed_charpos, last_changed_charpos;
17844
17845 #ifdef GLYPH_DEBUG
17846 if (inhibit_try_window_id)
17847 return 0;
17848 #endif
17849
17850 /* This is handy for debugging. */
17851 #if 0
17852 #define GIVE_UP(X) \
17853 do { \
17854 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17855 return 0; \
17856 } while (0)
17857 #else
17858 #define GIVE_UP(X) return 0
17859 #endif
17860
17861 SET_TEXT_POS_FROM_MARKER (start, w->start);
17862
17863 /* Don't use this for mini-windows because these can show
17864 messages and mini-buffers, and we don't handle that here. */
17865 if (MINI_WINDOW_P (w))
17866 GIVE_UP (1);
17867
17868 /* This flag is used to prevent redisplay optimizations. */
17869 if (windows_or_buffers_changed || f->cursor_type_changed)
17870 GIVE_UP (2);
17871
17872 /* This function's optimizations cannot be used if overlays have
17873 changed in the buffer displayed by the window, so give up if they
17874 have. */
17875 if (w->last_overlay_modified != OVERLAY_MODIFF)
17876 GIVE_UP (21);
17877
17878 /* Verify that narrowing has not changed.
17879 Also verify that we were not told to prevent redisplay optimizations.
17880 It would be nice to further
17881 reduce the number of cases where this prevents try_window_id. */
17882 if (current_buffer->clip_changed
17883 || current_buffer->prevent_redisplay_optimizations_p)
17884 GIVE_UP (3);
17885
17886 /* Window must either use window-based redisplay or be full width. */
17887 if (!FRAME_WINDOW_P (f)
17888 && (!FRAME_LINE_INS_DEL_OK (f)
17889 || !WINDOW_FULL_WIDTH_P (w)))
17890 GIVE_UP (4);
17891
17892 /* Give up if point is known NOT to appear in W. */
17893 if (PT < CHARPOS (start))
17894 GIVE_UP (5);
17895
17896 /* Another way to prevent redisplay optimizations. */
17897 if (w->last_modified == 0)
17898 GIVE_UP (6);
17899
17900 /* Verify that window is not hscrolled. */
17901 if (w->hscroll != 0)
17902 GIVE_UP (7);
17903
17904 /* Verify that display wasn't paused. */
17905 if (!w->window_end_valid)
17906 GIVE_UP (8);
17907
17908 /* Likewise if highlighting trailing whitespace. */
17909 if (!NILP (Vshow_trailing_whitespace))
17910 GIVE_UP (11);
17911
17912 /* Can't use this if overlay arrow position and/or string have
17913 changed. */
17914 if (overlay_arrows_changed_p ())
17915 GIVE_UP (12);
17916
17917 /* When word-wrap is on, adding a space to the first word of a
17918 wrapped line can change the wrap position, altering the line
17919 above it. It might be worthwhile to handle this more
17920 intelligently, but for now just redisplay from scratch. */
17921 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17922 GIVE_UP (21);
17923
17924 /* Under bidi reordering, adding or deleting a character in the
17925 beginning of a paragraph, before the first strong directional
17926 character, can change the base direction of the paragraph (unless
17927 the buffer specifies a fixed paragraph direction), which will
17928 require to redisplay the whole paragraph. It might be worthwhile
17929 to find the paragraph limits and widen the range of redisplayed
17930 lines to that, but for now just give up this optimization and
17931 redisplay from scratch. */
17932 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17933 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17934 GIVE_UP (22);
17935
17936 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17937 only if buffer has really changed. The reason is that the gap is
17938 initially at Z for freshly visited files. The code below would
17939 set end_unchanged to 0 in that case. */
17940 if (MODIFF > SAVE_MODIFF
17941 /* This seems to happen sometimes after saving a buffer. */
17942 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17943 {
17944 if (GPT - BEG < BEG_UNCHANGED)
17945 BEG_UNCHANGED = GPT - BEG;
17946 if (Z - GPT < END_UNCHANGED)
17947 END_UNCHANGED = Z - GPT;
17948 }
17949
17950 /* The position of the first and last character that has been changed. */
17951 first_changed_charpos = BEG + BEG_UNCHANGED;
17952 last_changed_charpos = Z - END_UNCHANGED;
17953
17954 /* If window starts after a line end, and the last change is in
17955 front of that newline, then changes don't affect the display.
17956 This case happens with stealth-fontification. Note that although
17957 the display is unchanged, glyph positions in the matrix have to
17958 be adjusted, of course. */
17959 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17960 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17961 && ((last_changed_charpos < CHARPOS (start)
17962 && CHARPOS (start) == BEGV)
17963 || (last_changed_charpos < CHARPOS (start) - 1
17964 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17965 {
17966 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17967 struct glyph_row *r0;
17968
17969 /* Compute how many chars/bytes have been added to or removed
17970 from the buffer. */
17971 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17972 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17973 Z_delta = Z - Z_old;
17974 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17975
17976 /* Give up if PT is not in the window. Note that it already has
17977 been checked at the start of try_window_id that PT is not in
17978 front of the window start. */
17979 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17980 GIVE_UP (13);
17981
17982 /* If window start is unchanged, we can reuse the whole matrix
17983 as is, after adjusting glyph positions. No need to compute
17984 the window end again, since its offset from Z hasn't changed. */
17985 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17986 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17987 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17988 /* PT must not be in a partially visible line. */
17989 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17990 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17991 {
17992 /* Adjust positions in the glyph matrix. */
17993 if (Z_delta || Z_delta_bytes)
17994 {
17995 struct glyph_row *r1
17996 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17997 increment_matrix_positions (w->current_matrix,
17998 MATRIX_ROW_VPOS (r0, current_matrix),
17999 MATRIX_ROW_VPOS (r1, current_matrix),
18000 Z_delta, Z_delta_bytes);
18001 }
18002
18003 /* Set the cursor. */
18004 row = row_containing_pos (w, PT, r0, NULL, 0);
18005 if (row)
18006 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18007 return 1;
18008 }
18009 }
18010
18011 /* Handle the case that changes are all below what is displayed in
18012 the window, and that PT is in the window. This shortcut cannot
18013 be taken if ZV is visible in the window, and text has been added
18014 there that is visible in the window. */
18015 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18016 /* ZV is not visible in the window, or there are no
18017 changes at ZV, actually. */
18018 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18019 || first_changed_charpos == last_changed_charpos))
18020 {
18021 struct glyph_row *r0;
18022
18023 /* Give up if PT is not in the window. Note that it already has
18024 been checked at the start of try_window_id that PT is not in
18025 front of the window start. */
18026 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18027 GIVE_UP (14);
18028
18029 /* If window start is unchanged, we can reuse the whole matrix
18030 as is, without changing glyph positions since no text has
18031 been added/removed in front of the window end. */
18032 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18033 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18034 /* PT must not be in a partially visible line. */
18035 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18036 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18037 {
18038 /* We have to compute the window end anew since text
18039 could have been added/removed after it. */
18040 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18041 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18042
18043 /* Set the cursor. */
18044 row = row_containing_pos (w, PT, r0, NULL, 0);
18045 if (row)
18046 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18047 return 2;
18048 }
18049 }
18050
18051 /* Give up if window start is in the changed area.
18052
18053 The condition used to read
18054
18055 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18056
18057 but why that was tested escapes me at the moment. */
18058 if (CHARPOS (start) >= first_changed_charpos
18059 && CHARPOS (start) <= last_changed_charpos)
18060 GIVE_UP (15);
18061
18062 /* Check that window start agrees with the start of the first glyph
18063 row in its current matrix. Check this after we know the window
18064 start is not in changed text, otherwise positions would not be
18065 comparable. */
18066 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18067 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18068 GIVE_UP (16);
18069
18070 /* Give up if the window ends in strings. Overlay strings
18071 at the end are difficult to handle, so don't try. */
18072 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18073 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18074 GIVE_UP (20);
18075
18076 /* Compute the position at which we have to start displaying new
18077 lines. Some of the lines at the top of the window might be
18078 reusable because they are not displaying changed text. Find the
18079 last row in W's current matrix not affected by changes at the
18080 start of current_buffer. Value is null if changes start in the
18081 first line of window. */
18082 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18083 if (last_unchanged_at_beg_row)
18084 {
18085 /* Avoid starting to display in the middle of a character, a TAB
18086 for instance. This is easier than to set up the iterator
18087 exactly, and it's not a frequent case, so the additional
18088 effort wouldn't really pay off. */
18089 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18090 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18091 && last_unchanged_at_beg_row > w->current_matrix->rows)
18092 --last_unchanged_at_beg_row;
18093
18094 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18095 GIVE_UP (17);
18096
18097 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18098 GIVE_UP (18);
18099 start_pos = it.current.pos;
18100
18101 /* Start displaying new lines in the desired matrix at the same
18102 vpos we would use in the current matrix, i.e. below
18103 last_unchanged_at_beg_row. */
18104 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18105 current_matrix);
18106 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18107 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18108
18109 eassert (it.hpos == 0 && it.current_x == 0);
18110 }
18111 else
18112 {
18113 /* There are no reusable lines at the start of the window.
18114 Start displaying in the first text line. */
18115 start_display (&it, w, start);
18116 it.vpos = it.first_vpos;
18117 start_pos = it.current.pos;
18118 }
18119
18120 /* Find the first row that is not affected by changes at the end of
18121 the buffer. Value will be null if there is no unchanged row, in
18122 which case we must redisplay to the end of the window. delta
18123 will be set to the value by which buffer positions beginning with
18124 first_unchanged_at_end_row have to be adjusted due to text
18125 changes. */
18126 first_unchanged_at_end_row
18127 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18128 IF_DEBUG (debug_delta = delta);
18129 IF_DEBUG (debug_delta_bytes = delta_bytes);
18130
18131 /* Set stop_pos to the buffer position up to which we will have to
18132 display new lines. If first_unchanged_at_end_row != NULL, this
18133 is the buffer position of the start of the line displayed in that
18134 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18135 that we don't stop at a buffer position. */
18136 stop_pos = 0;
18137 if (first_unchanged_at_end_row)
18138 {
18139 eassert (last_unchanged_at_beg_row == NULL
18140 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18141
18142 /* If this is a continuation line, move forward to the next one
18143 that isn't. Changes in lines above affect this line.
18144 Caution: this may move first_unchanged_at_end_row to a row
18145 not displaying text. */
18146 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18147 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18148 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18149 < it.last_visible_y))
18150 ++first_unchanged_at_end_row;
18151
18152 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18153 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18154 >= it.last_visible_y))
18155 first_unchanged_at_end_row = NULL;
18156 else
18157 {
18158 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18159 + delta);
18160 first_unchanged_at_end_vpos
18161 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18162 eassert (stop_pos >= Z - END_UNCHANGED);
18163 }
18164 }
18165 else if (last_unchanged_at_beg_row == NULL)
18166 GIVE_UP (19);
18167
18168
18169 #ifdef GLYPH_DEBUG
18170
18171 /* Either there is no unchanged row at the end, or the one we have
18172 now displays text. This is a necessary condition for the window
18173 end pos calculation at the end of this function. */
18174 eassert (first_unchanged_at_end_row == NULL
18175 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18176
18177 debug_last_unchanged_at_beg_vpos
18178 = (last_unchanged_at_beg_row
18179 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18180 : -1);
18181 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18182
18183 #endif /* GLYPH_DEBUG */
18184
18185
18186 /* Display new lines. Set last_text_row to the last new line
18187 displayed which has text on it, i.e. might end up as being the
18188 line where the window_end_vpos is. */
18189 w->cursor.vpos = -1;
18190 last_text_row = NULL;
18191 overlay_arrow_seen = 0;
18192 if (it.current_y < it.last_visible_y
18193 && !f->fonts_changed
18194 && (first_unchanged_at_end_row == NULL
18195 || IT_CHARPOS (it) < stop_pos))
18196 it.glyph_row->reversed_p = false;
18197 while (it.current_y < it.last_visible_y
18198 && !f->fonts_changed
18199 && (first_unchanged_at_end_row == NULL
18200 || IT_CHARPOS (it) < stop_pos))
18201 {
18202 if (display_line (&it))
18203 last_text_row = it.glyph_row - 1;
18204 }
18205
18206 if (f->fonts_changed)
18207 return -1;
18208
18209
18210 /* Compute differences in buffer positions, y-positions etc. for
18211 lines reused at the bottom of the window. Compute what we can
18212 scroll. */
18213 if (first_unchanged_at_end_row
18214 /* No lines reused because we displayed everything up to the
18215 bottom of the window. */
18216 && it.current_y < it.last_visible_y)
18217 {
18218 dvpos = (it.vpos
18219 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18220 current_matrix));
18221 dy = it.current_y - first_unchanged_at_end_row->y;
18222 run.current_y = first_unchanged_at_end_row->y;
18223 run.desired_y = run.current_y + dy;
18224 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18225 }
18226 else
18227 {
18228 delta = delta_bytes = dvpos = dy
18229 = run.current_y = run.desired_y = run.height = 0;
18230 first_unchanged_at_end_row = NULL;
18231 }
18232 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18233
18234
18235 /* Find the cursor if not already found. We have to decide whether
18236 PT will appear on this window (it sometimes doesn't, but this is
18237 not a very frequent case.) This decision has to be made before
18238 the current matrix is altered. A value of cursor.vpos < 0 means
18239 that PT is either in one of the lines beginning at
18240 first_unchanged_at_end_row or below the window. Don't care for
18241 lines that might be displayed later at the window end; as
18242 mentioned, this is not a frequent case. */
18243 if (w->cursor.vpos < 0)
18244 {
18245 /* Cursor in unchanged rows at the top? */
18246 if (PT < CHARPOS (start_pos)
18247 && last_unchanged_at_beg_row)
18248 {
18249 row = row_containing_pos (w, PT,
18250 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18251 last_unchanged_at_beg_row + 1, 0);
18252 if (row)
18253 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18254 }
18255
18256 /* Start from first_unchanged_at_end_row looking for PT. */
18257 else if (first_unchanged_at_end_row)
18258 {
18259 row = row_containing_pos (w, PT - delta,
18260 first_unchanged_at_end_row, NULL, 0);
18261 if (row)
18262 set_cursor_from_row (w, row, w->current_matrix, delta,
18263 delta_bytes, dy, dvpos);
18264 }
18265
18266 /* Give up if cursor was not found. */
18267 if (w->cursor.vpos < 0)
18268 {
18269 clear_glyph_matrix (w->desired_matrix);
18270 return -1;
18271 }
18272 }
18273
18274 /* Don't let the cursor end in the scroll margins. */
18275 {
18276 int this_scroll_margin, cursor_height;
18277 int frame_line_height = default_line_pixel_height (w);
18278 int window_total_lines
18279 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18280
18281 this_scroll_margin =
18282 max (0, min (scroll_margin, window_total_lines / 4));
18283 this_scroll_margin *= frame_line_height;
18284 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18285
18286 if ((w->cursor.y < this_scroll_margin
18287 && CHARPOS (start) > BEGV)
18288 /* Old redisplay didn't take scroll margin into account at the bottom,
18289 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18290 || (w->cursor.y + (make_cursor_line_fully_visible_p
18291 ? cursor_height + this_scroll_margin
18292 : 1)) > it.last_visible_y)
18293 {
18294 w->cursor.vpos = -1;
18295 clear_glyph_matrix (w->desired_matrix);
18296 return -1;
18297 }
18298 }
18299
18300 /* Scroll the display. Do it before changing the current matrix so
18301 that xterm.c doesn't get confused about where the cursor glyph is
18302 found. */
18303 if (dy && run.height)
18304 {
18305 update_begin (f);
18306
18307 if (FRAME_WINDOW_P (f))
18308 {
18309 FRAME_RIF (f)->update_window_begin_hook (w);
18310 FRAME_RIF (f)->clear_window_mouse_face (w);
18311 FRAME_RIF (f)->scroll_run_hook (w, &run);
18312 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18313 }
18314 else
18315 {
18316 /* Terminal frame. In this case, dvpos gives the number of
18317 lines to scroll by; dvpos < 0 means scroll up. */
18318 int from_vpos
18319 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18320 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18321 int end = (WINDOW_TOP_EDGE_LINE (w)
18322 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18323 + window_internal_height (w));
18324
18325 #if defined (HAVE_GPM) || defined (MSDOS)
18326 x_clear_window_mouse_face (w);
18327 #endif
18328 /* Perform the operation on the screen. */
18329 if (dvpos > 0)
18330 {
18331 /* Scroll last_unchanged_at_beg_row to the end of the
18332 window down dvpos lines. */
18333 set_terminal_window (f, end);
18334
18335 /* On dumb terminals delete dvpos lines at the end
18336 before inserting dvpos empty lines. */
18337 if (!FRAME_SCROLL_REGION_OK (f))
18338 ins_del_lines (f, end - dvpos, -dvpos);
18339
18340 /* Insert dvpos empty lines in front of
18341 last_unchanged_at_beg_row. */
18342 ins_del_lines (f, from, dvpos);
18343 }
18344 else if (dvpos < 0)
18345 {
18346 /* Scroll up last_unchanged_at_beg_vpos to the end of
18347 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18348 set_terminal_window (f, end);
18349
18350 /* Delete dvpos lines in front of
18351 last_unchanged_at_beg_vpos. ins_del_lines will set
18352 the cursor to the given vpos and emit |dvpos| delete
18353 line sequences. */
18354 ins_del_lines (f, from + dvpos, dvpos);
18355
18356 /* On a dumb terminal insert dvpos empty lines at the
18357 end. */
18358 if (!FRAME_SCROLL_REGION_OK (f))
18359 ins_del_lines (f, end + dvpos, -dvpos);
18360 }
18361
18362 set_terminal_window (f, 0);
18363 }
18364
18365 update_end (f);
18366 }
18367
18368 /* Shift reused rows of the current matrix to the right position.
18369 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18370 text. */
18371 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18372 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18373 if (dvpos < 0)
18374 {
18375 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18376 bottom_vpos, dvpos);
18377 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18378 bottom_vpos);
18379 }
18380 else if (dvpos > 0)
18381 {
18382 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18383 bottom_vpos, dvpos);
18384 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18385 first_unchanged_at_end_vpos + dvpos);
18386 }
18387
18388 /* For frame-based redisplay, make sure that current frame and window
18389 matrix are in sync with respect to glyph memory. */
18390 if (!FRAME_WINDOW_P (f))
18391 sync_frame_with_window_matrix_rows (w);
18392
18393 /* Adjust buffer positions in reused rows. */
18394 if (delta || delta_bytes)
18395 increment_matrix_positions (current_matrix,
18396 first_unchanged_at_end_vpos + dvpos,
18397 bottom_vpos, delta, delta_bytes);
18398
18399 /* Adjust Y positions. */
18400 if (dy)
18401 shift_glyph_matrix (w, current_matrix,
18402 first_unchanged_at_end_vpos + dvpos,
18403 bottom_vpos, dy);
18404
18405 if (first_unchanged_at_end_row)
18406 {
18407 first_unchanged_at_end_row += dvpos;
18408 if (first_unchanged_at_end_row->y >= it.last_visible_y
18409 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18410 first_unchanged_at_end_row = NULL;
18411 }
18412
18413 /* If scrolling up, there may be some lines to display at the end of
18414 the window. */
18415 last_text_row_at_end = NULL;
18416 if (dy < 0)
18417 {
18418 /* Scrolling up can leave for example a partially visible line
18419 at the end of the window to be redisplayed. */
18420 /* Set last_row to the glyph row in the current matrix where the
18421 window end line is found. It has been moved up or down in
18422 the matrix by dvpos. */
18423 int last_vpos = w->window_end_vpos + dvpos;
18424 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18425
18426 /* If last_row is the window end line, it should display text. */
18427 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18428
18429 /* If window end line was partially visible before, begin
18430 displaying at that line. Otherwise begin displaying with the
18431 line following it. */
18432 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18433 {
18434 init_to_row_start (&it, w, last_row);
18435 it.vpos = last_vpos;
18436 it.current_y = last_row->y;
18437 }
18438 else
18439 {
18440 init_to_row_end (&it, w, last_row);
18441 it.vpos = 1 + last_vpos;
18442 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18443 ++last_row;
18444 }
18445
18446 /* We may start in a continuation line. If so, we have to
18447 get the right continuation_lines_width and current_x. */
18448 it.continuation_lines_width = last_row->continuation_lines_width;
18449 it.hpos = it.current_x = 0;
18450
18451 /* Display the rest of the lines at the window end. */
18452 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18453 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18454 {
18455 /* Is it always sure that the display agrees with lines in
18456 the current matrix? I don't think so, so we mark rows
18457 displayed invalid in the current matrix by setting their
18458 enabled_p flag to zero. */
18459 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18460 if (display_line (&it))
18461 last_text_row_at_end = it.glyph_row - 1;
18462 }
18463 }
18464
18465 /* Update window_end_pos and window_end_vpos. */
18466 if (first_unchanged_at_end_row && !last_text_row_at_end)
18467 {
18468 /* Window end line if one of the preserved rows from the current
18469 matrix. Set row to the last row displaying text in current
18470 matrix starting at first_unchanged_at_end_row, after
18471 scrolling. */
18472 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18473 row = find_last_row_displaying_text (w->current_matrix, &it,
18474 first_unchanged_at_end_row);
18475 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18476 adjust_window_ends (w, row, 1);
18477 eassert (w->window_end_bytepos >= 0);
18478 IF_DEBUG (debug_method_add (w, "A"));
18479 }
18480 else if (last_text_row_at_end)
18481 {
18482 adjust_window_ends (w, last_text_row_at_end, 0);
18483 eassert (w->window_end_bytepos >= 0);
18484 IF_DEBUG (debug_method_add (w, "B"));
18485 }
18486 else if (last_text_row)
18487 {
18488 /* We have displayed either to the end of the window or at the
18489 end of the window, i.e. the last row with text is to be found
18490 in the desired matrix. */
18491 adjust_window_ends (w, last_text_row, 0);
18492 eassert (w->window_end_bytepos >= 0);
18493 }
18494 else if (first_unchanged_at_end_row == NULL
18495 && last_text_row == NULL
18496 && last_text_row_at_end == NULL)
18497 {
18498 /* Displayed to end of window, but no line containing text was
18499 displayed. Lines were deleted at the end of the window. */
18500 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18501 int vpos = w->window_end_vpos;
18502 struct glyph_row *current_row = current_matrix->rows + vpos;
18503 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18504
18505 for (row = NULL;
18506 row == NULL && vpos >= first_vpos;
18507 --vpos, --current_row, --desired_row)
18508 {
18509 if (desired_row->enabled_p)
18510 {
18511 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18512 row = desired_row;
18513 }
18514 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18515 row = current_row;
18516 }
18517
18518 eassert (row != NULL);
18519 w->window_end_vpos = vpos + 1;
18520 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18521 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18522 eassert (w->window_end_bytepos >= 0);
18523 IF_DEBUG (debug_method_add (w, "C"));
18524 }
18525 else
18526 emacs_abort ();
18527
18528 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18529 debug_end_vpos = w->window_end_vpos));
18530
18531 /* Record that display has not been completed. */
18532 w->window_end_valid = 0;
18533 w->desired_matrix->no_scrolling_p = 1;
18534 return 3;
18535
18536 #undef GIVE_UP
18537 }
18538
18539
18540 \f
18541 /***********************************************************************
18542 More debugging support
18543 ***********************************************************************/
18544
18545 #ifdef GLYPH_DEBUG
18546
18547 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18548 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18549 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18550
18551
18552 /* Dump the contents of glyph matrix MATRIX on stderr.
18553
18554 GLYPHS 0 means don't show glyph contents.
18555 GLYPHS 1 means show glyphs in short form
18556 GLYPHS > 1 means show glyphs in long form. */
18557
18558 void
18559 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18560 {
18561 int i;
18562 for (i = 0; i < matrix->nrows; ++i)
18563 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18564 }
18565
18566
18567 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18568 the glyph row and area where the glyph comes from. */
18569
18570 void
18571 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18572 {
18573 if (glyph->type == CHAR_GLYPH
18574 || glyph->type == GLYPHLESS_GLYPH)
18575 {
18576 fprintf (stderr,
18577 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18578 glyph - row->glyphs[TEXT_AREA],
18579 (glyph->type == CHAR_GLYPH
18580 ? 'C'
18581 : 'G'),
18582 glyph->charpos,
18583 (BUFFERP (glyph->object)
18584 ? 'B'
18585 : (STRINGP (glyph->object)
18586 ? 'S'
18587 : (NILP (glyph->object)
18588 ? '0'
18589 : '-'))),
18590 glyph->pixel_width,
18591 glyph->u.ch,
18592 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18593 ? glyph->u.ch
18594 : '.'),
18595 glyph->face_id,
18596 glyph->left_box_line_p,
18597 glyph->right_box_line_p);
18598 }
18599 else if (glyph->type == STRETCH_GLYPH)
18600 {
18601 fprintf (stderr,
18602 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18603 glyph - row->glyphs[TEXT_AREA],
18604 'S',
18605 glyph->charpos,
18606 (BUFFERP (glyph->object)
18607 ? 'B'
18608 : (STRINGP (glyph->object)
18609 ? 'S'
18610 : (NILP (glyph->object)
18611 ? '0'
18612 : '-'))),
18613 glyph->pixel_width,
18614 0,
18615 ' ',
18616 glyph->face_id,
18617 glyph->left_box_line_p,
18618 glyph->right_box_line_p);
18619 }
18620 else if (glyph->type == IMAGE_GLYPH)
18621 {
18622 fprintf (stderr,
18623 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18624 glyph - row->glyphs[TEXT_AREA],
18625 'I',
18626 glyph->charpos,
18627 (BUFFERP (glyph->object)
18628 ? 'B'
18629 : (STRINGP (glyph->object)
18630 ? 'S'
18631 : (NILP (glyph->object)
18632 ? '0'
18633 : '-'))),
18634 glyph->pixel_width,
18635 glyph->u.img_id,
18636 '.',
18637 glyph->face_id,
18638 glyph->left_box_line_p,
18639 glyph->right_box_line_p);
18640 }
18641 else if (glyph->type == COMPOSITE_GLYPH)
18642 {
18643 fprintf (stderr,
18644 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18645 glyph - row->glyphs[TEXT_AREA],
18646 '+',
18647 glyph->charpos,
18648 (BUFFERP (glyph->object)
18649 ? 'B'
18650 : (STRINGP (glyph->object)
18651 ? 'S'
18652 : (NILP (glyph->object)
18653 ? '0'
18654 : '-'))),
18655 glyph->pixel_width,
18656 glyph->u.cmp.id);
18657 if (glyph->u.cmp.automatic)
18658 fprintf (stderr,
18659 "[%d-%d]",
18660 glyph->slice.cmp.from, glyph->slice.cmp.to);
18661 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18662 glyph->face_id,
18663 glyph->left_box_line_p,
18664 glyph->right_box_line_p);
18665 }
18666 #ifdef HAVE_XWIDGETS
18667 else if (glyph->type == XWIDGET_GLYPH)
18668 {
18669 fprintf (stderr,
18670 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18671 glyph - row->glyphs[TEXT_AREA],
18672 'X',
18673 glyph->charpos,
18674 (BUFFERP (glyph->object)
18675 ? 'B'
18676 : (STRINGP (glyph->object)
18677 ? 'S'
18678 : '-')),
18679 glyph->pixel_width,
18680 glyph->u.xwidget,
18681 '.',
18682 glyph->face_id,
18683 glyph->left_box_line_p,
18684 glyph->right_box_line_p);
18685
18686 // printf("dump xwidget glyph\n");
18687 }
18688 #endif
18689 }
18690
18691
18692 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18693 GLYPHS 0 means don't show glyph contents.
18694 GLYPHS 1 means show glyphs in short form
18695 GLYPHS > 1 means show glyphs in long form. */
18696
18697 void
18698 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18699 {
18700 if (glyphs != 1)
18701 {
18702 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18703 fprintf (stderr, "==============================================================================\n");
18704
18705 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18706 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18707 vpos,
18708 MATRIX_ROW_START_CHARPOS (row),
18709 MATRIX_ROW_END_CHARPOS (row),
18710 row->used[TEXT_AREA],
18711 row->contains_overlapping_glyphs_p,
18712 row->enabled_p,
18713 row->truncated_on_left_p,
18714 row->truncated_on_right_p,
18715 row->continued_p,
18716 MATRIX_ROW_CONTINUATION_LINE_P (row),
18717 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18718 row->ends_at_zv_p,
18719 row->fill_line_p,
18720 row->ends_in_middle_of_char_p,
18721 row->starts_in_middle_of_char_p,
18722 row->mouse_face_p,
18723 row->x,
18724 row->y,
18725 row->pixel_width,
18726 row->height,
18727 row->visible_height,
18728 row->ascent,
18729 row->phys_ascent);
18730 /* The next 3 lines should align to "Start" in the header. */
18731 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18732 row->end.overlay_string_index,
18733 row->continuation_lines_width);
18734 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18735 CHARPOS (row->start.string_pos),
18736 CHARPOS (row->end.string_pos));
18737 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18738 row->end.dpvec_index);
18739 }
18740
18741 if (glyphs > 1)
18742 {
18743 int area;
18744
18745 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18746 {
18747 struct glyph *glyph = row->glyphs[area];
18748 struct glyph *glyph_end = glyph + row->used[area];
18749
18750 /* Glyph for a line end in text. */
18751 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18752 ++glyph_end;
18753
18754 if (glyph < glyph_end)
18755 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18756
18757 for (; glyph < glyph_end; ++glyph)
18758 dump_glyph (row, glyph, area);
18759 }
18760 }
18761 else if (glyphs == 1)
18762 {
18763 int area;
18764 char s[SHRT_MAX + 4];
18765
18766 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18767 {
18768 int i;
18769
18770 for (i = 0; i < row->used[area]; ++i)
18771 {
18772 struct glyph *glyph = row->glyphs[area] + i;
18773 if (i == row->used[area] - 1
18774 && area == TEXT_AREA
18775 && NILP (glyph->object)
18776 && glyph->type == CHAR_GLYPH
18777 && glyph->u.ch == ' ')
18778 {
18779 strcpy (&s[i], "[\\n]");
18780 i += 4;
18781 }
18782 else if (glyph->type == CHAR_GLYPH
18783 && glyph->u.ch < 0x80
18784 && glyph->u.ch >= ' ')
18785 s[i] = glyph->u.ch;
18786 else
18787 s[i] = '.';
18788 }
18789
18790 s[i] = '\0';
18791 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18792 }
18793 }
18794 }
18795
18796
18797 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18798 Sdump_glyph_matrix, 0, 1, "p",
18799 doc: /* Dump the current matrix of the selected window to stderr.
18800 Shows contents of glyph row structures. With non-nil
18801 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18802 glyphs in short form, otherwise show glyphs in long form.
18803
18804 Interactively, no argument means show glyphs in short form;
18805 with numeric argument, its value is passed as the GLYPHS flag. */)
18806 (Lisp_Object glyphs)
18807 {
18808 struct window *w = XWINDOW (selected_window);
18809 struct buffer *buffer = XBUFFER (w->contents);
18810
18811 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18812 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18813 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18814 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18815 fprintf (stderr, "=============================================\n");
18816 dump_glyph_matrix (w->current_matrix,
18817 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18818 return Qnil;
18819 }
18820
18821
18822 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18823 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18824 Only text-mode frames have frame glyph matrices. */)
18825 (void)
18826 {
18827 struct frame *f = XFRAME (selected_frame);
18828
18829 if (f->current_matrix)
18830 dump_glyph_matrix (f->current_matrix, 1);
18831 else
18832 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18833 return Qnil;
18834 }
18835
18836
18837 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18838 doc: /* Dump glyph row ROW to stderr.
18839 GLYPH 0 means don't dump glyphs.
18840 GLYPH 1 means dump glyphs in short form.
18841 GLYPH > 1 or omitted means dump glyphs in long form. */)
18842 (Lisp_Object row, Lisp_Object glyphs)
18843 {
18844 struct glyph_matrix *matrix;
18845 EMACS_INT vpos;
18846
18847 CHECK_NUMBER (row);
18848 matrix = XWINDOW (selected_window)->current_matrix;
18849 vpos = XINT (row);
18850 if (vpos >= 0 && vpos < matrix->nrows)
18851 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18852 vpos,
18853 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18854 return Qnil;
18855 }
18856
18857
18858 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18859 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18860 GLYPH 0 means don't dump glyphs.
18861 GLYPH 1 means dump glyphs in short form.
18862 GLYPH > 1 or omitted means dump glyphs in long form.
18863
18864 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18865 do nothing. */)
18866 (Lisp_Object row, Lisp_Object glyphs)
18867 {
18868 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18869 struct frame *sf = SELECTED_FRAME ();
18870 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18871 EMACS_INT vpos;
18872
18873 CHECK_NUMBER (row);
18874 vpos = XINT (row);
18875 if (vpos >= 0 && vpos < m->nrows)
18876 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18877 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18878 #endif
18879 return Qnil;
18880 }
18881
18882
18883 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18884 doc: /* Toggle tracing of redisplay.
18885 With ARG, turn tracing on if and only if ARG is positive. */)
18886 (Lisp_Object arg)
18887 {
18888 if (NILP (arg))
18889 trace_redisplay_p = !trace_redisplay_p;
18890 else
18891 {
18892 arg = Fprefix_numeric_value (arg);
18893 trace_redisplay_p = XINT (arg) > 0;
18894 }
18895
18896 return Qnil;
18897 }
18898
18899
18900 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18901 doc: /* Like `format', but print result to stderr.
18902 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18903 (ptrdiff_t nargs, Lisp_Object *args)
18904 {
18905 Lisp_Object s = Fformat (nargs, args);
18906 fprintf (stderr, "%s", SDATA (s));
18907 return Qnil;
18908 }
18909
18910 #endif /* GLYPH_DEBUG */
18911
18912
18913 \f
18914 /***********************************************************************
18915 Building Desired Matrix Rows
18916 ***********************************************************************/
18917
18918 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18919 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18920
18921 static struct glyph_row *
18922 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18923 {
18924 struct frame *f = XFRAME (WINDOW_FRAME (w));
18925 struct buffer *buffer = XBUFFER (w->contents);
18926 struct buffer *old = current_buffer;
18927 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18928 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18929 const unsigned char *arrow_end = arrow_string + arrow_len;
18930 const unsigned char *p;
18931 struct it it;
18932 bool multibyte_p;
18933 int n_glyphs_before;
18934
18935 set_buffer_temp (buffer);
18936 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18937 scratch_glyph_row.reversed_p = false;
18938 it.glyph_row->used[TEXT_AREA] = 0;
18939 SET_TEXT_POS (it.position, 0, 0);
18940
18941 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18942 p = arrow_string;
18943 while (p < arrow_end)
18944 {
18945 Lisp_Object face, ilisp;
18946
18947 /* Get the next character. */
18948 if (multibyte_p)
18949 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18950 else
18951 {
18952 it.c = it.char_to_display = *p, it.len = 1;
18953 if (! ASCII_CHAR_P (it.c))
18954 it.char_to_display = BYTE8_TO_CHAR (it.c);
18955 }
18956 p += it.len;
18957
18958 /* Get its face. */
18959 ilisp = make_number (p - arrow_string);
18960 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18961 it.face_id = compute_char_face (f, it.char_to_display, face);
18962
18963 /* Compute its width, get its glyphs. */
18964 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18965 SET_TEXT_POS (it.position, -1, -1);
18966 PRODUCE_GLYPHS (&it);
18967
18968 /* If this character doesn't fit any more in the line, we have
18969 to remove some glyphs. */
18970 if (it.current_x > it.last_visible_x)
18971 {
18972 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18973 break;
18974 }
18975 }
18976
18977 set_buffer_temp (old);
18978 return it.glyph_row;
18979 }
18980
18981
18982 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18983 glyphs to insert is determined by produce_special_glyphs. */
18984
18985 static void
18986 insert_left_trunc_glyphs (struct it *it)
18987 {
18988 struct it truncate_it;
18989 struct glyph *from, *end, *to, *toend;
18990
18991 eassert (!FRAME_WINDOW_P (it->f)
18992 || (!it->glyph_row->reversed_p
18993 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18994 || (it->glyph_row->reversed_p
18995 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18996
18997 /* Get the truncation glyphs. */
18998 truncate_it = *it;
18999 truncate_it.current_x = 0;
19000 truncate_it.face_id = DEFAULT_FACE_ID;
19001 truncate_it.glyph_row = &scratch_glyph_row;
19002 truncate_it.area = TEXT_AREA;
19003 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19004 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19005 truncate_it.object = Qnil;
19006 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19007
19008 /* Overwrite glyphs from IT with truncation glyphs. */
19009 if (!it->glyph_row->reversed_p)
19010 {
19011 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19012
19013 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19014 end = from + tused;
19015 to = it->glyph_row->glyphs[TEXT_AREA];
19016 toend = to + it->glyph_row->used[TEXT_AREA];
19017 if (FRAME_WINDOW_P (it->f))
19018 {
19019 /* On GUI frames, when variable-size fonts are displayed,
19020 the truncation glyphs may need more pixels than the row's
19021 glyphs they overwrite. We overwrite more glyphs to free
19022 enough screen real estate, and enlarge the stretch glyph
19023 on the right (see display_line), if there is one, to
19024 preserve the screen position of the truncation glyphs on
19025 the right. */
19026 int w = 0;
19027 struct glyph *g = to;
19028 short used;
19029
19030 /* The first glyph could be partially visible, in which case
19031 it->glyph_row->x will be negative. But we want the left
19032 truncation glyphs to be aligned at the left margin of the
19033 window, so we override the x coordinate at which the row
19034 will begin. */
19035 it->glyph_row->x = 0;
19036 while (g < toend && w < it->truncation_pixel_width)
19037 {
19038 w += g->pixel_width;
19039 ++g;
19040 }
19041 if (g - to - tused > 0)
19042 {
19043 memmove (to + tused, g, (toend - g) * sizeof(*g));
19044 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19045 }
19046 used = it->glyph_row->used[TEXT_AREA];
19047 if (it->glyph_row->truncated_on_right_p
19048 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19049 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19050 == STRETCH_GLYPH)
19051 {
19052 int extra = w - it->truncation_pixel_width;
19053
19054 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19055 }
19056 }
19057
19058 while (from < end)
19059 *to++ = *from++;
19060
19061 /* There may be padding glyphs left over. Overwrite them too. */
19062 if (!FRAME_WINDOW_P (it->f))
19063 {
19064 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19065 {
19066 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19067 while (from < end)
19068 *to++ = *from++;
19069 }
19070 }
19071
19072 if (to > toend)
19073 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19074 }
19075 else
19076 {
19077 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19078
19079 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19080 that back to front. */
19081 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19082 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19083 toend = it->glyph_row->glyphs[TEXT_AREA];
19084 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19085 if (FRAME_WINDOW_P (it->f))
19086 {
19087 int w = 0;
19088 struct glyph *g = to;
19089
19090 while (g >= toend && w < it->truncation_pixel_width)
19091 {
19092 w += g->pixel_width;
19093 --g;
19094 }
19095 if (to - g - tused > 0)
19096 to = g + tused;
19097 if (it->glyph_row->truncated_on_right_p
19098 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19099 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19100 {
19101 int extra = w - it->truncation_pixel_width;
19102
19103 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19104 }
19105 }
19106
19107 while (from >= end && to >= toend)
19108 *to-- = *from--;
19109 if (!FRAME_WINDOW_P (it->f))
19110 {
19111 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19112 {
19113 from =
19114 truncate_it.glyph_row->glyphs[TEXT_AREA]
19115 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19116 while (from >= end && to >= toend)
19117 *to-- = *from--;
19118 }
19119 }
19120 if (from >= end)
19121 {
19122 /* Need to free some room before prepending additional
19123 glyphs. */
19124 int move_by = from - end + 1;
19125 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19126 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19127
19128 for ( ; g >= g0; g--)
19129 g[move_by] = *g;
19130 while (from >= end)
19131 *to-- = *from--;
19132 it->glyph_row->used[TEXT_AREA] += move_by;
19133 }
19134 }
19135 }
19136
19137 /* Compute the hash code for ROW. */
19138 unsigned
19139 row_hash (struct glyph_row *row)
19140 {
19141 int area, k;
19142 unsigned hashval = 0;
19143
19144 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19145 for (k = 0; k < row->used[area]; ++k)
19146 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19147 + row->glyphs[area][k].u.val
19148 + row->glyphs[area][k].face_id
19149 + row->glyphs[area][k].padding_p
19150 + (row->glyphs[area][k].type << 2));
19151
19152 return hashval;
19153 }
19154
19155 /* Compute the pixel height and width of IT->glyph_row.
19156
19157 Most of the time, ascent and height of a display line will be equal
19158 to the max_ascent and max_height values of the display iterator
19159 structure. This is not the case if
19160
19161 1. We hit ZV without displaying anything. In this case, max_ascent
19162 and max_height will be zero.
19163
19164 2. We have some glyphs that don't contribute to the line height.
19165 (The glyph row flag contributes_to_line_height_p is for future
19166 pixmap extensions).
19167
19168 The first case is easily covered by using default values because in
19169 these cases, the line height does not really matter, except that it
19170 must not be zero. */
19171
19172 static void
19173 compute_line_metrics (struct it *it)
19174 {
19175 struct glyph_row *row = it->glyph_row;
19176
19177 if (FRAME_WINDOW_P (it->f))
19178 {
19179 int i, min_y, max_y;
19180
19181 /* The line may consist of one space only, that was added to
19182 place the cursor on it. If so, the row's height hasn't been
19183 computed yet. */
19184 if (row->height == 0)
19185 {
19186 if (it->max_ascent + it->max_descent == 0)
19187 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19188 row->ascent = it->max_ascent;
19189 row->height = it->max_ascent + it->max_descent;
19190 row->phys_ascent = it->max_phys_ascent;
19191 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19192 row->extra_line_spacing = it->max_extra_line_spacing;
19193 }
19194
19195 /* Compute the width of this line. */
19196 row->pixel_width = row->x;
19197 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19198 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19199
19200 eassert (row->pixel_width >= 0);
19201 eassert (row->ascent >= 0 && row->height > 0);
19202
19203 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19204 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19205
19206 /* If first line's physical ascent is larger than its logical
19207 ascent, use the physical ascent, and make the row taller.
19208 This makes accented characters fully visible. */
19209 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19210 && row->phys_ascent > row->ascent)
19211 {
19212 row->height += row->phys_ascent - row->ascent;
19213 row->ascent = row->phys_ascent;
19214 }
19215
19216 /* Compute how much of the line is visible. */
19217 row->visible_height = row->height;
19218
19219 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19220 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19221
19222 if (row->y < min_y)
19223 row->visible_height -= min_y - row->y;
19224 if (row->y + row->height > max_y)
19225 row->visible_height -= row->y + row->height - max_y;
19226 }
19227 else
19228 {
19229 row->pixel_width = row->used[TEXT_AREA];
19230 if (row->continued_p)
19231 row->pixel_width -= it->continuation_pixel_width;
19232 else if (row->truncated_on_right_p)
19233 row->pixel_width -= it->truncation_pixel_width;
19234 row->ascent = row->phys_ascent = 0;
19235 row->height = row->phys_height = row->visible_height = 1;
19236 row->extra_line_spacing = 0;
19237 }
19238
19239 /* Compute a hash code for this row. */
19240 row->hash = row_hash (row);
19241
19242 it->max_ascent = it->max_descent = 0;
19243 it->max_phys_ascent = it->max_phys_descent = 0;
19244 }
19245
19246
19247 /* Append one space to the glyph row of iterator IT if doing a
19248 window-based redisplay. The space has the same face as
19249 IT->face_id. Value is non-zero if a space was added.
19250
19251 This function is called to make sure that there is always one glyph
19252 at the end of a glyph row that the cursor can be set on under
19253 window-systems. (If there weren't such a glyph we would not know
19254 how wide and tall a box cursor should be displayed).
19255
19256 At the same time this space let's a nicely handle clearing to the
19257 end of the line if the row ends in italic text. */
19258
19259 static int
19260 append_space_for_newline (struct it *it, int default_face_p)
19261 {
19262 if (FRAME_WINDOW_P (it->f))
19263 {
19264 int n = it->glyph_row->used[TEXT_AREA];
19265
19266 if (it->glyph_row->glyphs[TEXT_AREA] + n
19267 < it->glyph_row->glyphs[1 + TEXT_AREA])
19268 {
19269 /* Save some values that must not be changed.
19270 Must save IT->c and IT->len because otherwise
19271 ITERATOR_AT_END_P wouldn't work anymore after
19272 append_space_for_newline has been called. */
19273 enum display_element_type saved_what = it->what;
19274 int saved_c = it->c, saved_len = it->len;
19275 int saved_char_to_display = it->char_to_display;
19276 int saved_x = it->current_x;
19277 int saved_face_id = it->face_id;
19278 int saved_box_end = it->end_of_box_run_p;
19279 struct text_pos saved_pos;
19280 Lisp_Object saved_object;
19281 struct face *face;
19282
19283 saved_object = it->object;
19284 saved_pos = it->position;
19285
19286 it->what = IT_CHARACTER;
19287 memset (&it->position, 0, sizeof it->position);
19288 it->object = Qnil;
19289 it->c = it->char_to_display = ' ';
19290 it->len = 1;
19291
19292 /* If the default face was remapped, be sure to use the
19293 remapped face for the appended newline. */
19294 if (default_face_p)
19295 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19296 else if (it->face_before_selective_p)
19297 it->face_id = it->saved_face_id;
19298 face = FACE_FROM_ID (it->f, it->face_id);
19299 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19300 /* In R2L rows, we will prepend a stretch glyph that will
19301 have the end_of_box_run_p flag set for it, so there's no
19302 need for the appended newline glyph to have that flag
19303 set. */
19304 if (it->glyph_row->reversed_p
19305 /* But if the appended newline glyph goes all the way to
19306 the end of the row, there will be no stretch glyph,
19307 so leave the box flag set. */
19308 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19309 it->end_of_box_run_p = 0;
19310
19311 PRODUCE_GLYPHS (it);
19312
19313 it->override_ascent = -1;
19314 it->constrain_row_ascent_descent_p = 0;
19315 it->current_x = saved_x;
19316 it->object = saved_object;
19317 it->position = saved_pos;
19318 it->what = saved_what;
19319 it->face_id = saved_face_id;
19320 it->len = saved_len;
19321 it->c = saved_c;
19322 it->char_to_display = saved_char_to_display;
19323 it->end_of_box_run_p = saved_box_end;
19324 return 1;
19325 }
19326 }
19327
19328 return 0;
19329 }
19330
19331
19332 /* Extend the face of the last glyph in the text area of IT->glyph_row
19333 to the end of the display line. Called from display_line. If the
19334 glyph row is empty, add a space glyph to it so that we know the
19335 face to draw. Set the glyph row flag fill_line_p. If the glyph
19336 row is R2L, prepend a stretch glyph to cover the empty space to the
19337 left of the leftmost glyph. */
19338
19339 static void
19340 extend_face_to_end_of_line (struct it *it)
19341 {
19342 struct face *face, *default_face;
19343 struct frame *f = it->f;
19344
19345 /* If line is already filled, do nothing. Non window-system frames
19346 get a grace of one more ``pixel'' because their characters are
19347 1-``pixel'' wide, so they hit the equality too early. This grace
19348 is needed only for R2L rows that are not continued, to produce
19349 one extra blank where we could display the cursor. */
19350 if ((it->current_x >= it->last_visible_x
19351 + (!FRAME_WINDOW_P (f)
19352 && it->glyph_row->reversed_p
19353 && !it->glyph_row->continued_p))
19354 /* If the window has display margins, we will need to extend
19355 their face even if the text area is filled. */
19356 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19357 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19358 return;
19359
19360 /* The default face, possibly remapped. */
19361 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19362
19363 /* Face extension extends the background and box of IT->face_id
19364 to the end of the line. If the background equals the background
19365 of the frame, we don't have to do anything. */
19366 if (it->face_before_selective_p)
19367 face = FACE_FROM_ID (f, it->saved_face_id);
19368 else
19369 face = FACE_FROM_ID (f, it->face_id);
19370
19371 if (FRAME_WINDOW_P (f)
19372 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19373 && face->box == FACE_NO_BOX
19374 && face->background == FRAME_BACKGROUND_PIXEL (f)
19375 #ifdef HAVE_WINDOW_SYSTEM
19376 && !face->stipple
19377 #endif
19378 && !it->glyph_row->reversed_p)
19379 return;
19380
19381 /* Set the glyph row flag indicating that the face of the last glyph
19382 in the text area has to be drawn to the end of the text area. */
19383 it->glyph_row->fill_line_p = 1;
19384
19385 /* If current character of IT is not ASCII, make sure we have the
19386 ASCII face. This will be automatically undone the next time
19387 get_next_display_element returns a multibyte character. Note
19388 that the character will always be single byte in unibyte
19389 text. */
19390 if (!ASCII_CHAR_P (it->c))
19391 {
19392 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19393 }
19394
19395 if (FRAME_WINDOW_P (f))
19396 {
19397 /* If the row is empty, add a space with the current face of IT,
19398 so that we know which face to draw. */
19399 if (it->glyph_row->used[TEXT_AREA] == 0)
19400 {
19401 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19402 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19403 it->glyph_row->used[TEXT_AREA] = 1;
19404 }
19405 /* Mode line and the header line don't have margins, and
19406 likewise the frame's tool-bar window, if there is any. */
19407 if (!(it->glyph_row->mode_line_p
19408 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19409 || (WINDOWP (f->tool_bar_window)
19410 && it->w == XWINDOW (f->tool_bar_window))
19411 #endif
19412 ))
19413 {
19414 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19415 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19416 {
19417 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19418 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19419 default_face->id;
19420 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19421 }
19422 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19423 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19424 {
19425 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19426 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19427 default_face->id;
19428 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19429 }
19430 }
19431 #ifdef HAVE_WINDOW_SYSTEM
19432 if (it->glyph_row->reversed_p)
19433 {
19434 /* Prepend a stretch glyph to the row, such that the
19435 rightmost glyph will be drawn flushed all the way to the
19436 right margin of the window. The stretch glyph that will
19437 occupy the empty space, if any, to the left of the
19438 glyphs. */
19439 struct font *font = face->font ? face->font : FRAME_FONT (f);
19440 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19441 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19442 struct glyph *g;
19443 int row_width, stretch_ascent, stretch_width;
19444 struct text_pos saved_pos;
19445 int saved_face_id, saved_avoid_cursor, saved_box_start;
19446
19447 for (row_width = 0, g = row_start; g < row_end; g++)
19448 row_width += g->pixel_width;
19449
19450 /* FIXME: There are various minor display glitches in R2L
19451 rows when only one of the fringes is missing. The
19452 strange condition below produces the least bad effect. */
19453 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19454 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19455 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19456 stretch_width = window_box_width (it->w, TEXT_AREA);
19457 else
19458 stretch_width = it->last_visible_x - it->first_visible_x;
19459 stretch_width -= row_width;
19460
19461 if (stretch_width > 0)
19462 {
19463 stretch_ascent =
19464 (((it->ascent + it->descent)
19465 * FONT_BASE (font)) / FONT_HEIGHT (font));
19466 saved_pos = it->position;
19467 memset (&it->position, 0, sizeof it->position);
19468 saved_avoid_cursor = it->avoid_cursor_p;
19469 it->avoid_cursor_p = 1;
19470 saved_face_id = it->face_id;
19471 saved_box_start = it->start_of_box_run_p;
19472 /* The last row's stretch glyph should get the default
19473 face, to avoid painting the rest of the window with
19474 the region face, if the region ends at ZV. */
19475 if (it->glyph_row->ends_at_zv_p)
19476 it->face_id = default_face->id;
19477 else
19478 it->face_id = face->id;
19479 it->start_of_box_run_p = 0;
19480 append_stretch_glyph (it, Qnil, stretch_width,
19481 it->ascent + it->descent, stretch_ascent);
19482 it->position = saved_pos;
19483 it->avoid_cursor_p = saved_avoid_cursor;
19484 it->face_id = saved_face_id;
19485 it->start_of_box_run_p = saved_box_start;
19486 }
19487 /* If stretch_width comes out negative, it means that the
19488 last glyph is only partially visible. In R2L rows, we
19489 want the leftmost glyph to be partially visible, so we
19490 need to give the row the corresponding left offset. */
19491 if (stretch_width < 0)
19492 it->glyph_row->x = stretch_width;
19493 }
19494 #endif /* HAVE_WINDOW_SYSTEM */
19495 }
19496 else
19497 {
19498 /* Save some values that must not be changed. */
19499 int saved_x = it->current_x;
19500 struct text_pos saved_pos;
19501 Lisp_Object saved_object;
19502 enum display_element_type saved_what = it->what;
19503 int saved_face_id = it->face_id;
19504
19505 saved_object = it->object;
19506 saved_pos = it->position;
19507
19508 it->what = IT_CHARACTER;
19509 memset (&it->position, 0, sizeof it->position);
19510 it->object = Qnil;
19511 it->c = it->char_to_display = ' ';
19512 it->len = 1;
19513
19514 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19515 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19516 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19517 && !it->glyph_row->mode_line_p
19518 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19519 {
19520 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19521 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19522
19523 for (it->current_x = 0; g < e; g++)
19524 it->current_x += g->pixel_width;
19525
19526 it->area = LEFT_MARGIN_AREA;
19527 it->face_id = default_face->id;
19528 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19529 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19530 {
19531 PRODUCE_GLYPHS (it);
19532 /* term.c:produce_glyphs advances it->current_x only for
19533 TEXT_AREA. */
19534 it->current_x += it->pixel_width;
19535 }
19536
19537 it->current_x = saved_x;
19538 it->area = TEXT_AREA;
19539 }
19540
19541 /* The last row's blank glyphs should get the default face, to
19542 avoid painting the rest of the window with the region face,
19543 if the region ends at ZV. */
19544 if (it->glyph_row->ends_at_zv_p)
19545 it->face_id = default_face->id;
19546 else
19547 it->face_id = face->id;
19548 PRODUCE_GLYPHS (it);
19549
19550 while (it->current_x <= it->last_visible_x)
19551 PRODUCE_GLYPHS (it);
19552
19553 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19554 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19555 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19556 && !it->glyph_row->mode_line_p
19557 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19558 {
19559 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19560 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19561
19562 for ( ; g < e; g++)
19563 it->current_x += g->pixel_width;
19564
19565 it->area = RIGHT_MARGIN_AREA;
19566 it->face_id = default_face->id;
19567 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19568 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19569 {
19570 PRODUCE_GLYPHS (it);
19571 it->current_x += it->pixel_width;
19572 }
19573
19574 it->area = TEXT_AREA;
19575 }
19576
19577 /* Don't count these blanks really. It would let us insert a left
19578 truncation glyph below and make us set the cursor on them, maybe. */
19579 it->current_x = saved_x;
19580 it->object = saved_object;
19581 it->position = saved_pos;
19582 it->what = saved_what;
19583 it->face_id = saved_face_id;
19584 }
19585 }
19586
19587
19588 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19589 trailing whitespace. */
19590
19591 static int
19592 trailing_whitespace_p (ptrdiff_t charpos)
19593 {
19594 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19595 int c = 0;
19596
19597 while (bytepos < ZV_BYTE
19598 && (c = FETCH_CHAR (bytepos),
19599 c == ' ' || c == '\t'))
19600 ++bytepos;
19601
19602 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19603 {
19604 if (bytepos != PT_BYTE)
19605 return 1;
19606 }
19607 return 0;
19608 }
19609
19610
19611 /* Highlight trailing whitespace, if any, in ROW. */
19612
19613 static void
19614 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19615 {
19616 int used = row->used[TEXT_AREA];
19617
19618 if (used)
19619 {
19620 struct glyph *start = row->glyphs[TEXT_AREA];
19621 struct glyph *glyph = start + used - 1;
19622
19623 if (row->reversed_p)
19624 {
19625 /* Right-to-left rows need to be processed in the opposite
19626 direction, so swap the edge pointers. */
19627 glyph = start;
19628 start = row->glyphs[TEXT_AREA] + used - 1;
19629 }
19630
19631 /* Skip over glyphs inserted to display the cursor at the
19632 end of a line, for extending the face of the last glyph
19633 to the end of the line on terminals, and for truncation
19634 and continuation glyphs. */
19635 if (!row->reversed_p)
19636 {
19637 while (glyph >= start
19638 && glyph->type == CHAR_GLYPH
19639 && NILP (glyph->object))
19640 --glyph;
19641 }
19642 else
19643 {
19644 while (glyph <= start
19645 && glyph->type == CHAR_GLYPH
19646 && NILP (glyph->object))
19647 ++glyph;
19648 }
19649
19650 /* If last glyph is a space or stretch, and it's trailing
19651 whitespace, set the face of all trailing whitespace glyphs in
19652 IT->glyph_row to `trailing-whitespace'. */
19653 if ((row->reversed_p ? glyph <= start : glyph >= start)
19654 && BUFFERP (glyph->object)
19655 && (glyph->type == STRETCH_GLYPH
19656 || (glyph->type == CHAR_GLYPH
19657 && glyph->u.ch == ' '))
19658 && trailing_whitespace_p (glyph->charpos))
19659 {
19660 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19661 if (face_id < 0)
19662 return;
19663
19664 if (!row->reversed_p)
19665 {
19666 while (glyph >= start
19667 && BUFFERP (glyph->object)
19668 && (glyph->type == STRETCH_GLYPH
19669 || (glyph->type == CHAR_GLYPH
19670 && glyph->u.ch == ' ')))
19671 (glyph--)->face_id = face_id;
19672 }
19673 else
19674 {
19675 while (glyph <= start
19676 && BUFFERP (glyph->object)
19677 && (glyph->type == STRETCH_GLYPH
19678 || (glyph->type == CHAR_GLYPH
19679 && glyph->u.ch == ' ')))
19680 (glyph++)->face_id = face_id;
19681 }
19682 }
19683 }
19684 }
19685
19686
19687 /* Value is non-zero if glyph row ROW should be
19688 considered to hold the buffer position CHARPOS. */
19689
19690 static int
19691 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19692 {
19693 int result = 1;
19694
19695 if (charpos == CHARPOS (row->end.pos)
19696 || charpos == MATRIX_ROW_END_CHARPOS (row))
19697 {
19698 /* Suppose the row ends on a string.
19699 Unless the row is continued, that means it ends on a newline
19700 in the string. If it's anything other than a display string
19701 (e.g., a before-string from an overlay), we don't want the
19702 cursor there. (This heuristic seems to give the optimal
19703 behavior for the various types of multi-line strings.)
19704 One exception: if the string has `cursor' property on one of
19705 its characters, we _do_ want the cursor there. */
19706 if (CHARPOS (row->end.string_pos) >= 0)
19707 {
19708 if (row->continued_p)
19709 result = 1;
19710 else
19711 {
19712 /* Check for `display' property. */
19713 struct glyph *beg = row->glyphs[TEXT_AREA];
19714 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19715 struct glyph *glyph;
19716
19717 result = 0;
19718 for (glyph = end; glyph >= beg; --glyph)
19719 if (STRINGP (glyph->object))
19720 {
19721 Lisp_Object prop
19722 = Fget_char_property (make_number (charpos),
19723 Qdisplay, Qnil);
19724 result =
19725 (!NILP (prop)
19726 && display_prop_string_p (prop, glyph->object));
19727 /* If there's a `cursor' property on one of the
19728 string's characters, this row is a cursor row,
19729 even though this is not a display string. */
19730 if (!result)
19731 {
19732 Lisp_Object s = glyph->object;
19733
19734 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19735 {
19736 ptrdiff_t gpos = glyph->charpos;
19737
19738 if (!NILP (Fget_char_property (make_number (gpos),
19739 Qcursor, s)))
19740 {
19741 result = 1;
19742 break;
19743 }
19744 }
19745 }
19746 break;
19747 }
19748 }
19749 }
19750 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19751 {
19752 /* If the row ends in middle of a real character,
19753 and the line is continued, we want the cursor here.
19754 That's because CHARPOS (ROW->end.pos) would equal
19755 PT if PT is before the character. */
19756 if (!row->ends_in_ellipsis_p)
19757 result = row->continued_p;
19758 else
19759 /* If the row ends in an ellipsis, then
19760 CHARPOS (ROW->end.pos) will equal point after the
19761 invisible text. We want that position to be displayed
19762 after the ellipsis. */
19763 result = 0;
19764 }
19765 /* If the row ends at ZV, display the cursor at the end of that
19766 row instead of at the start of the row below. */
19767 else if (row->ends_at_zv_p)
19768 result = 1;
19769 else
19770 result = 0;
19771 }
19772
19773 return result;
19774 }
19775
19776 /* Value is non-zero if glyph row ROW should be
19777 used to hold the cursor. */
19778
19779 static int
19780 cursor_row_p (struct glyph_row *row)
19781 {
19782 return row_for_charpos_p (row, PT);
19783 }
19784
19785 \f
19786
19787 /* Push the property PROP so that it will be rendered at the current
19788 position in IT. Return 1 if PROP was successfully pushed, 0
19789 otherwise. Called from handle_line_prefix to handle the
19790 `line-prefix' and `wrap-prefix' properties. */
19791
19792 static int
19793 push_prefix_prop (struct it *it, Lisp_Object prop)
19794 {
19795 struct text_pos pos =
19796 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19797
19798 eassert (it->method == GET_FROM_BUFFER
19799 || it->method == GET_FROM_DISPLAY_VECTOR
19800 || it->method == GET_FROM_STRING);
19801
19802 /* We need to save the current buffer/string position, so it will be
19803 restored by pop_it, because iterate_out_of_display_property
19804 depends on that being set correctly, but some situations leave
19805 it->position not yet set when this function is called. */
19806 push_it (it, &pos);
19807
19808 if (STRINGP (prop))
19809 {
19810 if (SCHARS (prop) == 0)
19811 {
19812 pop_it (it);
19813 return 0;
19814 }
19815
19816 it->string = prop;
19817 it->string_from_prefix_prop_p = 1;
19818 it->multibyte_p = STRING_MULTIBYTE (it->string);
19819 it->current.overlay_string_index = -1;
19820 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19821 it->end_charpos = it->string_nchars = SCHARS (it->string);
19822 it->method = GET_FROM_STRING;
19823 it->stop_charpos = 0;
19824 it->prev_stop = 0;
19825 it->base_level_stop = 0;
19826
19827 /* Force paragraph direction to be that of the parent
19828 buffer/string. */
19829 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19830 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19831 else
19832 it->paragraph_embedding = L2R;
19833
19834 /* Set up the bidi iterator for this display string. */
19835 if (it->bidi_p)
19836 {
19837 it->bidi_it.string.lstring = it->string;
19838 it->bidi_it.string.s = NULL;
19839 it->bidi_it.string.schars = it->end_charpos;
19840 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19841 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19842 it->bidi_it.string.unibyte = !it->multibyte_p;
19843 it->bidi_it.w = it->w;
19844 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19845 }
19846 }
19847 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19848 {
19849 it->method = GET_FROM_STRETCH;
19850 it->object = prop;
19851 }
19852 #ifdef HAVE_WINDOW_SYSTEM
19853 else if (IMAGEP (prop))
19854 {
19855 it->what = IT_IMAGE;
19856 it->image_id = lookup_image (it->f, prop);
19857 it->method = GET_FROM_IMAGE;
19858 }
19859 #endif /* HAVE_WINDOW_SYSTEM */
19860 else
19861 {
19862 pop_it (it); /* bogus display property, give up */
19863 return 0;
19864 }
19865
19866 return 1;
19867 }
19868
19869 /* Return the character-property PROP at the current position in IT. */
19870
19871 static Lisp_Object
19872 get_it_property (struct it *it, Lisp_Object prop)
19873 {
19874 Lisp_Object position, object = it->object;
19875
19876 if (STRINGP (object))
19877 position = make_number (IT_STRING_CHARPOS (*it));
19878 else if (BUFFERP (object))
19879 {
19880 position = make_number (IT_CHARPOS (*it));
19881 object = it->window;
19882 }
19883 else
19884 return Qnil;
19885
19886 return Fget_char_property (position, prop, object);
19887 }
19888
19889 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19890
19891 static void
19892 handle_line_prefix (struct it *it)
19893 {
19894 Lisp_Object prefix;
19895
19896 if (it->continuation_lines_width > 0)
19897 {
19898 prefix = get_it_property (it, Qwrap_prefix);
19899 if (NILP (prefix))
19900 prefix = Vwrap_prefix;
19901 }
19902 else
19903 {
19904 prefix = get_it_property (it, Qline_prefix);
19905 if (NILP (prefix))
19906 prefix = Vline_prefix;
19907 }
19908 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19909 {
19910 /* If the prefix is wider than the window, and we try to wrap
19911 it, it would acquire its own wrap prefix, and so on till the
19912 iterator stack overflows. So, don't wrap the prefix. */
19913 it->line_wrap = TRUNCATE;
19914 it->avoid_cursor_p = 1;
19915 }
19916 }
19917
19918 \f
19919
19920 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19921 only for R2L lines from display_line and display_string, when they
19922 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19923 the line/string needs to be continued on the next glyph row. */
19924 static void
19925 unproduce_glyphs (struct it *it, int n)
19926 {
19927 struct glyph *glyph, *end;
19928
19929 eassert (it->glyph_row);
19930 eassert (it->glyph_row->reversed_p);
19931 eassert (it->area == TEXT_AREA);
19932 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19933
19934 if (n > it->glyph_row->used[TEXT_AREA])
19935 n = it->glyph_row->used[TEXT_AREA];
19936 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19937 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19938 for ( ; glyph < end; glyph++)
19939 glyph[-n] = *glyph;
19940 }
19941
19942 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19943 and ROW->maxpos. */
19944 static void
19945 find_row_edges (struct it *it, struct glyph_row *row,
19946 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19947 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19948 {
19949 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19950 lines' rows is implemented for bidi-reordered rows. */
19951
19952 /* ROW->minpos is the value of min_pos, the minimal buffer position
19953 we have in ROW, or ROW->start.pos if that is smaller. */
19954 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19955 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19956 else
19957 /* We didn't find buffer positions smaller than ROW->start, or
19958 didn't find _any_ valid buffer positions in any of the glyphs,
19959 so we must trust the iterator's computed positions. */
19960 row->minpos = row->start.pos;
19961 if (max_pos <= 0)
19962 {
19963 max_pos = CHARPOS (it->current.pos);
19964 max_bpos = BYTEPOS (it->current.pos);
19965 }
19966
19967 /* Here are the various use-cases for ending the row, and the
19968 corresponding values for ROW->maxpos:
19969
19970 Line ends in a newline from buffer eol_pos + 1
19971 Line is continued from buffer max_pos + 1
19972 Line is truncated on right it->current.pos
19973 Line ends in a newline from string max_pos + 1(*)
19974 (*) + 1 only when line ends in a forward scan
19975 Line is continued from string max_pos
19976 Line is continued from display vector max_pos
19977 Line is entirely from a string min_pos == max_pos
19978 Line is entirely from a display vector min_pos == max_pos
19979 Line that ends at ZV ZV
19980
19981 If you discover other use-cases, please add them here as
19982 appropriate. */
19983 if (row->ends_at_zv_p)
19984 row->maxpos = it->current.pos;
19985 else if (row->used[TEXT_AREA])
19986 {
19987 int seen_this_string = 0;
19988 struct glyph_row *r1 = row - 1;
19989
19990 /* Did we see the same display string on the previous row? */
19991 if (STRINGP (it->object)
19992 /* this is not the first row */
19993 && row > it->w->desired_matrix->rows
19994 /* previous row is not the header line */
19995 && !r1->mode_line_p
19996 /* previous row also ends in a newline from a string */
19997 && r1->ends_in_newline_from_string_p)
19998 {
19999 struct glyph *start, *end;
20000
20001 /* Search for the last glyph of the previous row that came
20002 from buffer or string. Depending on whether the row is
20003 L2R or R2L, we need to process it front to back or the
20004 other way round. */
20005 if (!r1->reversed_p)
20006 {
20007 start = r1->glyphs[TEXT_AREA];
20008 end = start + r1->used[TEXT_AREA];
20009 /* Glyphs inserted by redisplay have nil as their object. */
20010 while (end > start
20011 && NILP ((end - 1)->object)
20012 && (end - 1)->charpos <= 0)
20013 --end;
20014 if (end > start)
20015 {
20016 if (EQ ((end - 1)->object, it->object))
20017 seen_this_string = 1;
20018 }
20019 else
20020 /* If all the glyphs of the previous row were inserted
20021 by redisplay, it means the previous row was
20022 produced from a single newline, which is only
20023 possible if that newline came from the same string
20024 as the one which produced this ROW. */
20025 seen_this_string = 1;
20026 }
20027 else
20028 {
20029 end = r1->glyphs[TEXT_AREA] - 1;
20030 start = end + r1->used[TEXT_AREA];
20031 while (end < start
20032 && NILP ((end + 1)->object)
20033 && (end + 1)->charpos <= 0)
20034 ++end;
20035 if (end < start)
20036 {
20037 if (EQ ((end + 1)->object, it->object))
20038 seen_this_string = 1;
20039 }
20040 else
20041 seen_this_string = 1;
20042 }
20043 }
20044 /* Take note of each display string that covers a newline only
20045 once, the first time we see it. This is for when a display
20046 string includes more than one newline in it. */
20047 if (row->ends_in_newline_from_string_p && !seen_this_string)
20048 {
20049 /* If we were scanning the buffer forward when we displayed
20050 the string, we want to account for at least one buffer
20051 position that belongs to this row (position covered by
20052 the display string), so that cursor positioning will
20053 consider this row as a candidate when point is at the end
20054 of the visual line represented by this row. This is not
20055 required when scanning back, because max_pos will already
20056 have a much larger value. */
20057 if (CHARPOS (row->end.pos) > max_pos)
20058 INC_BOTH (max_pos, max_bpos);
20059 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20060 }
20061 else if (CHARPOS (it->eol_pos) > 0)
20062 SET_TEXT_POS (row->maxpos,
20063 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20064 else if (row->continued_p)
20065 {
20066 /* If max_pos is different from IT's current position, it
20067 means IT->method does not belong to the display element
20068 at max_pos. However, it also means that the display
20069 element at max_pos was displayed in its entirety on this
20070 line, which is equivalent to saying that the next line
20071 starts at the next buffer position. */
20072 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20073 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20074 else
20075 {
20076 INC_BOTH (max_pos, max_bpos);
20077 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20078 }
20079 }
20080 else if (row->truncated_on_right_p)
20081 /* display_line already called reseat_at_next_visible_line_start,
20082 which puts the iterator at the beginning of the next line, in
20083 the logical order. */
20084 row->maxpos = it->current.pos;
20085 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20086 /* A line that is entirely from a string/image/stretch... */
20087 row->maxpos = row->minpos;
20088 else
20089 emacs_abort ();
20090 }
20091 else
20092 row->maxpos = it->current.pos;
20093 }
20094
20095 /* Construct the glyph row IT->glyph_row in the desired matrix of
20096 IT->w from text at the current position of IT. See dispextern.h
20097 for an overview of struct it. Value is non-zero if
20098 IT->glyph_row displays text, as opposed to a line displaying ZV
20099 only. */
20100
20101 static int
20102 display_line (struct it *it)
20103 {
20104 struct glyph_row *row = it->glyph_row;
20105 Lisp_Object overlay_arrow_string;
20106 struct it wrap_it;
20107 void *wrap_data = NULL;
20108 int may_wrap = 0, wrap_x IF_LINT (= 0);
20109 int wrap_row_used = -1;
20110 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20111 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20112 int wrap_row_extra_line_spacing IF_LINT (= 0);
20113 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20114 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20115 int cvpos;
20116 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20117 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20118 bool pending_handle_line_prefix = false;
20119
20120 /* We always start displaying at hpos zero even if hscrolled. */
20121 eassert (it->hpos == 0 && it->current_x == 0);
20122
20123 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20124 >= it->w->desired_matrix->nrows)
20125 {
20126 it->w->nrows_scale_factor++;
20127 it->f->fonts_changed = 1;
20128 return 0;
20129 }
20130
20131 /* Clear the result glyph row and enable it. */
20132 prepare_desired_row (it->w, row, false);
20133
20134 row->y = it->current_y;
20135 row->start = it->start;
20136 row->continuation_lines_width = it->continuation_lines_width;
20137 row->displays_text_p = 1;
20138 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20139 it->starts_in_middle_of_char_p = 0;
20140
20141 /* Arrange the overlays nicely for our purposes. Usually, we call
20142 display_line on only one line at a time, in which case this
20143 can't really hurt too much, or we call it on lines which appear
20144 one after another in the buffer, in which case all calls to
20145 recenter_overlay_lists but the first will be pretty cheap. */
20146 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20147
20148 /* Move over display elements that are not visible because we are
20149 hscrolled. This may stop at an x-position < IT->first_visible_x
20150 if the first glyph is partially visible or if we hit a line end. */
20151 if (it->current_x < it->first_visible_x)
20152 {
20153 enum move_it_result move_result;
20154
20155 this_line_min_pos = row->start.pos;
20156 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20157 MOVE_TO_POS | MOVE_TO_X);
20158 /* If we are under a large hscroll, move_it_in_display_line_to
20159 could hit the end of the line without reaching
20160 it->first_visible_x. Pretend that we did reach it. This is
20161 especially important on a TTY, where we will call
20162 extend_face_to_end_of_line, which needs to know how many
20163 blank glyphs to produce. */
20164 if (it->current_x < it->first_visible_x
20165 && (move_result == MOVE_NEWLINE_OR_CR
20166 || move_result == MOVE_POS_MATCH_OR_ZV))
20167 it->current_x = it->first_visible_x;
20168
20169 /* Record the smallest positions seen while we moved over
20170 display elements that are not visible. This is needed by
20171 redisplay_internal for optimizing the case where the cursor
20172 stays inside the same line. The rest of this function only
20173 considers positions that are actually displayed, so
20174 RECORD_MAX_MIN_POS will not otherwise record positions that
20175 are hscrolled to the left of the left edge of the window. */
20176 min_pos = CHARPOS (this_line_min_pos);
20177 min_bpos = BYTEPOS (this_line_min_pos);
20178 }
20179 else if (it->area == TEXT_AREA)
20180 {
20181 /* We only do this when not calling move_it_in_display_line_to
20182 above, because that function calls itself handle_line_prefix. */
20183 handle_line_prefix (it);
20184 }
20185 else
20186 {
20187 /* Line-prefix and wrap-prefix are always displayed in the text
20188 area. But if this is the first call to display_line after
20189 init_iterator, the iterator might have been set up to write
20190 into a marginal area, e.g. if the line begins with some
20191 display property that writes to the margins. So we need to
20192 wait with the call to handle_line_prefix until whatever
20193 writes to the margin has done its job. */
20194 pending_handle_line_prefix = true;
20195 }
20196
20197 /* Get the initial row height. This is either the height of the
20198 text hscrolled, if there is any, or zero. */
20199 row->ascent = it->max_ascent;
20200 row->height = it->max_ascent + it->max_descent;
20201 row->phys_ascent = it->max_phys_ascent;
20202 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20203 row->extra_line_spacing = it->max_extra_line_spacing;
20204
20205 /* Utility macro to record max and min buffer positions seen until now. */
20206 #define RECORD_MAX_MIN_POS(IT) \
20207 do \
20208 { \
20209 int composition_p = !STRINGP ((IT)->string) \
20210 && ((IT)->what == IT_COMPOSITION); \
20211 ptrdiff_t current_pos = \
20212 composition_p ? (IT)->cmp_it.charpos \
20213 : IT_CHARPOS (*(IT)); \
20214 ptrdiff_t current_bpos = \
20215 composition_p ? CHAR_TO_BYTE (current_pos) \
20216 : IT_BYTEPOS (*(IT)); \
20217 if (current_pos < min_pos) \
20218 { \
20219 min_pos = current_pos; \
20220 min_bpos = current_bpos; \
20221 } \
20222 if (IT_CHARPOS (*it) > max_pos) \
20223 { \
20224 max_pos = IT_CHARPOS (*it); \
20225 max_bpos = IT_BYTEPOS (*it); \
20226 } \
20227 } \
20228 while (0)
20229
20230 /* Loop generating characters. The loop is left with IT on the next
20231 character to display. */
20232 while (1)
20233 {
20234 int n_glyphs_before, hpos_before, x_before;
20235 int x, nglyphs;
20236 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20237
20238 /* Retrieve the next thing to display. Value is zero if end of
20239 buffer reached. */
20240 if (!get_next_display_element (it))
20241 {
20242 /* Maybe add a space at the end of this line that is used to
20243 display the cursor there under X. Set the charpos of the
20244 first glyph of blank lines not corresponding to any text
20245 to -1. */
20246 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20247 row->exact_window_width_line_p = 1;
20248 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20249 || row->used[TEXT_AREA] == 0)
20250 {
20251 row->glyphs[TEXT_AREA]->charpos = -1;
20252 row->displays_text_p = 0;
20253
20254 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20255 && (!MINI_WINDOW_P (it->w)
20256 || (minibuf_level && EQ (it->window, minibuf_window))))
20257 row->indicate_empty_line_p = 1;
20258 }
20259
20260 it->continuation_lines_width = 0;
20261 row->ends_at_zv_p = 1;
20262 /* A row that displays right-to-left text must always have
20263 its last face extended all the way to the end of line,
20264 even if this row ends in ZV, because we still write to
20265 the screen left to right. We also need to extend the
20266 last face if the default face is remapped to some
20267 different face, otherwise the functions that clear
20268 portions of the screen will clear with the default face's
20269 background color. */
20270 if (row->reversed_p
20271 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20272 extend_face_to_end_of_line (it);
20273 break;
20274 }
20275
20276 /* Now, get the metrics of what we want to display. This also
20277 generates glyphs in `row' (which is IT->glyph_row). */
20278 n_glyphs_before = row->used[TEXT_AREA];
20279 x = it->current_x;
20280
20281 /* Remember the line height so far in case the next element doesn't
20282 fit on the line. */
20283 if (it->line_wrap != TRUNCATE)
20284 {
20285 ascent = it->max_ascent;
20286 descent = it->max_descent;
20287 phys_ascent = it->max_phys_ascent;
20288 phys_descent = it->max_phys_descent;
20289
20290 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20291 {
20292 if (IT_DISPLAYING_WHITESPACE (it))
20293 may_wrap = 1;
20294 else if (may_wrap)
20295 {
20296 SAVE_IT (wrap_it, *it, wrap_data);
20297 wrap_x = x;
20298 wrap_row_used = row->used[TEXT_AREA];
20299 wrap_row_ascent = row->ascent;
20300 wrap_row_height = row->height;
20301 wrap_row_phys_ascent = row->phys_ascent;
20302 wrap_row_phys_height = row->phys_height;
20303 wrap_row_extra_line_spacing = row->extra_line_spacing;
20304 wrap_row_min_pos = min_pos;
20305 wrap_row_min_bpos = min_bpos;
20306 wrap_row_max_pos = max_pos;
20307 wrap_row_max_bpos = max_bpos;
20308 may_wrap = 0;
20309 }
20310 }
20311 }
20312
20313 PRODUCE_GLYPHS (it);
20314
20315 /* If this display element was in marginal areas, continue with
20316 the next one. */
20317 if (it->area != TEXT_AREA)
20318 {
20319 row->ascent = max (row->ascent, it->max_ascent);
20320 row->height = max (row->height, it->max_ascent + it->max_descent);
20321 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20322 row->phys_height = max (row->phys_height,
20323 it->max_phys_ascent + it->max_phys_descent);
20324 row->extra_line_spacing = max (row->extra_line_spacing,
20325 it->max_extra_line_spacing);
20326 set_iterator_to_next (it, 1);
20327 /* If we didn't handle the line/wrap prefix above, and the
20328 call to set_iterator_to_next just switched to TEXT_AREA,
20329 process the prefix now. */
20330 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20331 {
20332 pending_handle_line_prefix = false;
20333 handle_line_prefix (it);
20334 }
20335 continue;
20336 }
20337
20338 /* Does the display element fit on the line? If we truncate
20339 lines, we should draw past the right edge of the window. If
20340 we don't truncate, we want to stop so that we can display the
20341 continuation glyph before the right margin. If lines are
20342 continued, there are two possible strategies for characters
20343 resulting in more than 1 glyph (e.g. tabs): Display as many
20344 glyphs as possible in this line and leave the rest for the
20345 continuation line, or display the whole element in the next
20346 line. Original redisplay did the former, so we do it also. */
20347 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20348 hpos_before = it->hpos;
20349 x_before = x;
20350
20351 if (/* Not a newline. */
20352 nglyphs > 0
20353 /* Glyphs produced fit entirely in the line. */
20354 && it->current_x < it->last_visible_x)
20355 {
20356 it->hpos += nglyphs;
20357 row->ascent = max (row->ascent, it->max_ascent);
20358 row->height = max (row->height, it->max_ascent + it->max_descent);
20359 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20360 row->phys_height = max (row->phys_height,
20361 it->max_phys_ascent + it->max_phys_descent);
20362 row->extra_line_spacing = max (row->extra_line_spacing,
20363 it->max_extra_line_spacing);
20364 if (it->current_x - it->pixel_width < it->first_visible_x
20365 /* In R2L rows, we arrange in extend_face_to_end_of_line
20366 to add a right offset to the line, by a suitable
20367 change to the stretch glyph that is the leftmost
20368 glyph of the line. */
20369 && !row->reversed_p)
20370 row->x = x - it->first_visible_x;
20371 /* Record the maximum and minimum buffer positions seen so
20372 far in glyphs that will be displayed by this row. */
20373 if (it->bidi_p)
20374 RECORD_MAX_MIN_POS (it);
20375 }
20376 else
20377 {
20378 int i, new_x;
20379 struct glyph *glyph;
20380
20381 for (i = 0; i < nglyphs; ++i, x = new_x)
20382 {
20383 /* Identify the glyphs added by the last call to
20384 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20385 the previous glyphs. */
20386 if (!row->reversed_p)
20387 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20388 else
20389 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20390 new_x = x + glyph->pixel_width;
20391
20392 if (/* Lines are continued. */
20393 it->line_wrap != TRUNCATE
20394 && (/* Glyph doesn't fit on the line. */
20395 new_x > it->last_visible_x
20396 /* Or it fits exactly on a window system frame. */
20397 || (new_x == it->last_visible_x
20398 && FRAME_WINDOW_P (it->f)
20399 && (row->reversed_p
20400 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20401 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20402 {
20403 /* End of a continued line. */
20404
20405 if (it->hpos == 0
20406 || (new_x == it->last_visible_x
20407 && FRAME_WINDOW_P (it->f)
20408 && (row->reversed_p
20409 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20410 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20411 {
20412 /* Current glyph is the only one on the line or
20413 fits exactly on the line. We must continue
20414 the line because we can't draw the cursor
20415 after the glyph. */
20416 row->continued_p = 1;
20417 it->current_x = new_x;
20418 it->continuation_lines_width += new_x;
20419 ++it->hpos;
20420 if (i == nglyphs - 1)
20421 {
20422 /* If line-wrap is on, check if a previous
20423 wrap point was found. */
20424 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20425 && wrap_row_used > 0
20426 /* Even if there is a previous wrap
20427 point, continue the line here as
20428 usual, if (i) the previous character
20429 was a space or tab AND (ii) the
20430 current character is not. */
20431 && (!may_wrap
20432 || IT_DISPLAYING_WHITESPACE (it)))
20433 goto back_to_wrap;
20434
20435 /* Record the maximum and minimum buffer
20436 positions seen so far in glyphs that will be
20437 displayed by this row. */
20438 if (it->bidi_p)
20439 RECORD_MAX_MIN_POS (it);
20440 set_iterator_to_next (it, 1);
20441 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20442 {
20443 if (!get_next_display_element (it))
20444 {
20445 row->exact_window_width_line_p = 1;
20446 it->continuation_lines_width = 0;
20447 row->continued_p = 0;
20448 row->ends_at_zv_p = 1;
20449 }
20450 else if (ITERATOR_AT_END_OF_LINE_P (it))
20451 {
20452 row->continued_p = 0;
20453 row->exact_window_width_line_p = 1;
20454 }
20455 /* If line-wrap is on, check if a
20456 previous wrap point was found. */
20457 else if (wrap_row_used > 0
20458 /* Even if there is a previous wrap
20459 point, continue the line here as
20460 usual, if (i) the previous character
20461 was a space or tab AND (ii) the
20462 current character is not. */
20463 && (!may_wrap
20464 || IT_DISPLAYING_WHITESPACE (it)))
20465 goto back_to_wrap;
20466
20467 }
20468 }
20469 else if (it->bidi_p)
20470 RECORD_MAX_MIN_POS (it);
20471 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20472 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20473 extend_face_to_end_of_line (it);
20474 }
20475 else if (CHAR_GLYPH_PADDING_P (*glyph)
20476 && !FRAME_WINDOW_P (it->f))
20477 {
20478 /* A padding glyph that doesn't fit on this line.
20479 This means the whole character doesn't fit
20480 on the line. */
20481 if (row->reversed_p)
20482 unproduce_glyphs (it, row->used[TEXT_AREA]
20483 - n_glyphs_before);
20484 row->used[TEXT_AREA] = n_glyphs_before;
20485
20486 /* Fill the rest of the row with continuation
20487 glyphs like in 20.x. */
20488 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20489 < row->glyphs[1 + TEXT_AREA])
20490 produce_special_glyphs (it, IT_CONTINUATION);
20491
20492 row->continued_p = 1;
20493 it->current_x = x_before;
20494 it->continuation_lines_width += x_before;
20495
20496 /* Restore the height to what it was before the
20497 element not fitting on the line. */
20498 it->max_ascent = ascent;
20499 it->max_descent = descent;
20500 it->max_phys_ascent = phys_ascent;
20501 it->max_phys_descent = phys_descent;
20502 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20503 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20504 extend_face_to_end_of_line (it);
20505 }
20506 else if (wrap_row_used > 0)
20507 {
20508 back_to_wrap:
20509 if (row->reversed_p)
20510 unproduce_glyphs (it,
20511 row->used[TEXT_AREA] - wrap_row_used);
20512 RESTORE_IT (it, &wrap_it, wrap_data);
20513 it->continuation_lines_width += wrap_x;
20514 row->used[TEXT_AREA] = wrap_row_used;
20515 row->ascent = wrap_row_ascent;
20516 row->height = wrap_row_height;
20517 row->phys_ascent = wrap_row_phys_ascent;
20518 row->phys_height = wrap_row_phys_height;
20519 row->extra_line_spacing = wrap_row_extra_line_spacing;
20520 min_pos = wrap_row_min_pos;
20521 min_bpos = wrap_row_min_bpos;
20522 max_pos = wrap_row_max_pos;
20523 max_bpos = wrap_row_max_bpos;
20524 row->continued_p = 1;
20525 row->ends_at_zv_p = 0;
20526 row->exact_window_width_line_p = 0;
20527 it->continuation_lines_width += x;
20528
20529 /* Make sure that a non-default face is extended
20530 up to the right margin of the window. */
20531 extend_face_to_end_of_line (it);
20532 }
20533 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20534 {
20535 /* A TAB that extends past the right edge of the
20536 window. This produces a single glyph on
20537 window system frames. We leave the glyph in
20538 this row and let it fill the row, but don't
20539 consume the TAB. */
20540 if ((row->reversed_p
20541 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20542 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20543 produce_special_glyphs (it, IT_CONTINUATION);
20544 it->continuation_lines_width += it->last_visible_x;
20545 row->ends_in_middle_of_char_p = 1;
20546 row->continued_p = 1;
20547 glyph->pixel_width = it->last_visible_x - x;
20548 it->starts_in_middle_of_char_p = 1;
20549 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20550 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20551 extend_face_to_end_of_line (it);
20552 }
20553 else
20554 {
20555 /* Something other than a TAB that draws past
20556 the right edge of the window. Restore
20557 positions to values before the element. */
20558 if (row->reversed_p)
20559 unproduce_glyphs (it, row->used[TEXT_AREA]
20560 - (n_glyphs_before + i));
20561 row->used[TEXT_AREA] = n_glyphs_before + i;
20562
20563 /* Display continuation glyphs. */
20564 it->current_x = x_before;
20565 it->continuation_lines_width += x;
20566 if (!FRAME_WINDOW_P (it->f)
20567 || (row->reversed_p
20568 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20569 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20570 produce_special_glyphs (it, IT_CONTINUATION);
20571 row->continued_p = 1;
20572
20573 extend_face_to_end_of_line (it);
20574
20575 if (nglyphs > 1 && i > 0)
20576 {
20577 row->ends_in_middle_of_char_p = 1;
20578 it->starts_in_middle_of_char_p = 1;
20579 }
20580
20581 /* Restore the height to what it was before the
20582 element not fitting on the line. */
20583 it->max_ascent = ascent;
20584 it->max_descent = descent;
20585 it->max_phys_ascent = phys_ascent;
20586 it->max_phys_descent = phys_descent;
20587 }
20588
20589 break;
20590 }
20591 else if (new_x > it->first_visible_x)
20592 {
20593 /* Increment number of glyphs actually displayed. */
20594 ++it->hpos;
20595
20596 /* Record the maximum and minimum buffer positions
20597 seen so far in glyphs that will be displayed by
20598 this row. */
20599 if (it->bidi_p)
20600 RECORD_MAX_MIN_POS (it);
20601
20602 if (x < it->first_visible_x && !row->reversed_p)
20603 /* Glyph is partially visible, i.e. row starts at
20604 negative X position. Don't do that in R2L
20605 rows, where we arrange to add a right offset to
20606 the line in extend_face_to_end_of_line, by a
20607 suitable change to the stretch glyph that is
20608 the leftmost glyph of the line. */
20609 row->x = x - it->first_visible_x;
20610 /* When the last glyph of an R2L row only fits
20611 partially on the line, we need to set row->x to a
20612 negative offset, so that the leftmost glyph is
20613 the one that is partially visible. But if we are
20614 going to produce the truncation glyph, this will
20615 be taken care of in produce_special_glyphs. */
20616 if (row->reversed_p
20617 && new_x > it->last_visible_x
20618 && !(it->line_wrap == TRUNCATE
20619 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20620 {
20621 eassert (FRAME_WINDOW_P (it->f));
20622 row->x = it->last_visible_x - new_x;
20623 }
20624 }
20625 else
20626 {
20627 /* Glyph is completely off the left margin of the
20628 window. This should not happen because of the
20629 move_it_in_display_line at the start of this
20630 function, unless the text display area of the
20631 window is empty. */
20632 eassert (it->first_visible_x <= it->last_visible_x);
20633 }
20634 }
20635 /* Even if this display element produced no glyphs at all,
20636 we want to record its position. */
20637 if (it->bidi_p && nglyphs == 0)
20638 RECORD_MAX_MIN_POS (it);
20639
20640 row->ascent = max (row->ascent, it->max_ascent);
20641 row->height = max (row->height, it->max_ascent + it->max_descent);
20642 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20643 row->phys_height = max (row->phys_height,
20644 it->max_phys_ascent + it->max_phys_descent);
20645 row->extra_line_spacing = max (row->extra_line_spacing,
20646 it->max_extra_line_spacing);
20647
20648 /* End of this display line if row is continued. */
20649 if (row->continued_p || row->ends_at_zv_p)
20650 break;
20651 }
20652
20653 at_end_of_line:
20654 /* Is this a line end? If yes, we're also done, after making
20655 sure that a non-default face is extended up to the right
20656 margin of the window. */
20657 if (ITERATOR_AT_END_OF_LINE_P (it))
20658 {
20659 int used_before = row->used[TEXT_AREA];
20660
20661 row->ends_in_newline_from_string_p = STRINGP (it->object);
20662
20663 /* Add a space at the end of the line that is used to
20664 display the cursor there. */
20665 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20666 append_space_for_newline (it, 0);
20667
20668 /* Extend the face to the end of the line. */
20669 extend_face_to_end_of_line (it);
20670
20671 /* Make sure we have the position. */
20672 if (used_before == 0)
20673 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20674
20675 /* Record the position of the newline, for use in
20676 find_row_edges. */
20677 it->eol_pos = it->current.pos;
20678
20679 /* Consume the line end. This skips over invisible lines. */
20680 set_iterator_to_next (it, 1);
20681 it->continuation_lines_width = 0;
20682 break;
20683 }
20684
20685 /* Proceed with next display element. Note that this skips
20686 over lines invisible because of selective display. */
20687 set_iterator_to_next (it, 1);
20688
20689 /* If we truncate lines, we are done when the last displayed
20690 glyphs reach past the right margin of the window. */
20691 if (it->line_wrap == TRUNCATE
20692 && ((FRAME_WINDOW_P (it->f)
20693 /* Images are preprocessed in produce_image_glyph such
20694 that they are cropped at the right edge of the
20695 window, so an image glyph will always end exactly at
20696 last_visible_x, even if there's no right fringe. */
20697 && ((row->reversed_p
20698 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20699 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20700 || it->what == IT_IMAGE))
20701 ? (it->current_x >= it->last_visible_x)
20702 : (it->current_x > it->last_visible_x)))
20703 {
20704 /* Maybe add truncation glyphs. */
20705 if (!FRAME_WINDOW_P (it->f)
20706 || (row->reversed_p
20707 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20708 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20709 {
20710 int i, n;
20711
20712 if (!row->reversed_p)
20713 {
20714 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20715 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20716 break;
20717 }
20718 else
20719 {
20720 for (i = 0; i < row->used[TEXT_AREA]; i++)
20721 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20722 break;
20723 /* Remove any padding glyphs at the front of ROW, to
20724 make room for the truncation glyphs we will be
20725 adding below. The loop below always inserts at
20726 least one truncation glyph, so also remove the
20727 last glyph added to ROW. */
20728 unproduce_glyphs (it, i + 1);
20729 /* Adjust i for the loop below. */
20730 i = row->used[TEXT_AREA] - (i + 1);
20731 }
20732
20733 /* produce_special_glyphs overwrites the last glyph, so
20734 we don't want that if we want to keep that last
20735 glyph, which means it's an image. */
20736 if (it->current_x > it->last_visible_x)
20737 {
20738 it->current_x = x_before;
20739 if (!FRAME_WINDOW_P (it->f))
20740 {
20741 for (n = row->used[TEXT_AREA]; i < n; ++i)
20742 {
20743 row->used[TEXT_AREA] = i;
20744 produce_special_glyphs (it, IT_TRUNCATION);
20745 }
20746 }
20747 else
20748 {
20749 row->used[TEXT_AREA] = i;
20750 produce_special_glyphs (it, IT_TRUNCATION);
20751 }
20752 it->hpos = hpos_before;
20753 }
20754 }
20755 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20756 {
20757 /* Don't truncate if we can overflow newline into fringe. */
20758 if (!get_next_display_element (it))
20759 {
20760 it->continuation_lines_width = 0;
20761 row->ends_at_zv_p = 1;
20762 row->exact_window_width_line_p = 1;
20763 break;
20764 }
20765 if (ITERATOR_AT_END_OF_LINE_P (it))
20766 {
20767 row->exact_window_width_line_p = 1;
20768 goto at_end_of_line;
20769 }
20770 it->current_x = x_before;
20771 it->hpos = hpos_before;
20772 }
20773
20774 row->truncated_on_right_p = 1;
20775 it->continuation_lines_width = 0;
20776 reseat_at_next_visible_line_start (it, 0);
20777 /* We insist below that IT's position be at ZV because in
20778 bidi-reordered lines the character at visible line start
20779 might not be the character that follows the newline in
20780 the logical order. */
20781 if (IT_BYTEPOS (*it) > BEG_BYTE)
20782 row->ends_at_zv_p =
20783 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20784 else
20785 row->ends_at_zv_p = false;
20786 break;
20787 }
20788 }
20789
20790 if (wrap_data)
20791 bidi_unshelve_cache (wrap_data, 1);
20792
20793 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20794 at the left window margin. */
20795 if (it->first_visible_x
20796 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20797 {
20798 if (!FRAME_WINDOW_P (it->f)
20799 || (((row->reversed_p
20800 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20801 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20802 /* Don't let insert_left_trunc_glyphs overwrite the
20803 first glyph of the row if it is an image. */
20804 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20805 insert_left_trunc_glyphs (it);
20806 row->truncated_on_left_p = 1;
20807 }
20808
20809 /* Remember the position at which this line ends.
20810
20811 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20812 cannot be before the call to find_row_edges below, since that is
20813 where these positions are determined. */
20814 row->end = it->current;
20815 if (!it->bidi_p)
20816 {
20817 row->minpos = row->start.pos;
20818 row->maxpos = row->end.pos;
20819 }
20820 else
20821 {
20822 /* ROW->minpos and ROW->maxpos must be the smallest and
20823 `1 + the largest' buffer positions in ROW. But if ROW was
20824 bidi-reordered, these two positions can be anywhere in the
20825 row, so we must determine them now. */
20826 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20827 }
20828
20829 /* If the start of this line is the overlay arrow-position, then
20830 mark this glyph row as the one containing the overlay arrow.
20831 This is clearly a mess with variable size fonts. It would be
20832 better to let it be displayed like cursors under X. */
20833 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20834 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20835 !NILP (overlay_arrow_string)))
20836 {
20837 /* Overlay arrow in window redisplay is a fringe bitmap. */
20838 if (STRINGP (overlay_arrow_string))
20839 {
20840 struct glyph_row *arrow_row
20841 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20842 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20843 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20844 struct glyph *p = row->glyphs[TEXT_AREA];
20845 struct glyph *p2, *end;
20846
20847 /* Copy the arrow glyphs. */
20848 while (glyph < arrow_end)
20849 *p++ = *glyph++;
20850
20851 /* Throw away padding glyphs. */
20852 p2 = p;
20853 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20854 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20855 ++p2;
20856 if (p2 > p)
20857 {
20858 while (p2 < end)
20859 *p++ = *p2++;
20860 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20861 }
20862 }
20863 else
20864 {
20865 eassert (INTEGERP (overlay_arrow_string));
20866 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20867 }
20868 overlay_arrow_seen = 1;
20869 }
20870
20871 /* Highlight trailing whitespace. */
20872 if (!NILP (Vshow_trailing_whitespace))
20873 highlight_trailing_whitespace (it->f, it->glyph_row);
20874
20875 /* Compute pixel dimensions of this line. */
20876 compute_line_metrics (it);
20877
20878 /* Implementation note: No changes in the glyphs of ROW or in their
20879 faces can be done past this point, because compute_line_metrics
20880 computes ROW's hash value and stores it within the glyph_row
20881 structure. */
20882
20883 /* Record whether this row ends inside an ellipsis. */
20884 row->ends_in_ellipsis_p
20885 = (it->method == GET_FROM_DISPLAY_VECTOR
20886 && it->ellipsis_p);
20887
20888 /* Save fringe bitmaps in this row. */
20889 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20890 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20891 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20892 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20893
20894 it->left_user_fringe_bitmap = 0;
20895 it->left_user_fringe_face_id = 0;
20896 it->right_user_fringe_bitmap = 0;
20897 it->right_user_fringe_face_id = 0;
20898
20899 /* Maybe set the cursor. */
20900 cvpos = it->w->cursor.vpos;
20901 if ((cvpos < 0
20902 /* In bidi-reordered rows, keep checking for proper cursor
20903 position even if one has been found already, because buffer
20904 positions in such rows change non-linearly with ROW->VPOS,
20905 when a line is continued. One exception: when we are at ZV,
20906 display cursor on the first suitable glyph row, since all
20907 the empty rows after that also have their position set to ZV. */
20908 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20909 lines' rows is implemented for bidi-reordered rows. */
20910 || (it->bidi_p
20911 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20912 && PT >= MATRIX_ROW_START_CHARPOS (row)
20913 && PT <= MATRIX_ROW_END_CHARPOS (row)
20914 && cursor_row_p (row))
20915 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20916
20917 /* Prepare for the next line. This line starts horizontally at (X
20918 HPOS) = (0 0). Vertical positions are incremented. As a
20919 convenience for the caller, IT->glyph_row is set to the next
20920 row to be used. */
20921 it->current_x = it->hpos = 0;
20922 it->current_y += row->height;
20923 SET_TEXT_POS (it->eol_pos, 0, 0);
20924 ++it->vpos;
20925 ++it->glyph_row;
20926 /* The next row should by default use the same value of the
20927 reversed_p flag as this one. set_iterator_to_next decides when
20928 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20929 the flag accordingly. */
20930 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20931 it->glyph_row->reversed_p = row->reversed_p;
20932 it->start = row->end;
20933 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20934
20935 #undef RECORD_MAX_MIN_POS
20936 }
20937
20938 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20939 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20940 doc: /* Return paragraph direction at point in BUFFER.
20941 Value is either `left-to-right' or `right-to-left'.
20942 If BUFFER is omitted or nil, it defaults to the current buffer.
20943
20944 Paragraph direction determines how the text in the paragraph is displayed.
20945 In left-to-right paragraphs, text begins at the left margin of the window
20946 and the reading direction is generally left to right. In right-to-left
20947 paragraphs, text begins at the right margin and is read from right to left.
20948
20949 See also `bidi-paragraph-direction'. */)
20950 (Lisp_Object buffer)
20951 {
20952 struct buffer *buf = current_buffer;
20953 struct buffer *old = buf;
20954
20955 if (! NILP (buffer))
20956 {
20957 CHECK_BUFFER (buffer);
20958 buf = XBUFFER (buffer);
20959 }
20960
20961 if (NILP (BVAR (buf, bidi_display_reordering))
20962 || NILP (BVAR (buf, enable_multibyte_characters))
20963 /* When we are loading loadup.el, the character property tables
20964 needed for bidi iteration are not yet available. */
20965 || !NILP (Vpurify_flag))
20966 return Qleft_to_right;
20967 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20968 return BVAR (buf, bidi_paragraph_direction);
20969 else
20970 {
20971 /* Determine the direction from buffer text. We could try to
20972 use current_matrix if it is up to date, but this seems fast
20973 enough as it is. */
20974 struct bidi_it itb;
20975 ptrdiff_t pos = BUF_PT (buf);
20976 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20977 int c;
20978 void *itb_data = bidi_shelve_cache ();
20979
20980 set_buffer_temp (buf);
20981 /* bidi_paragraph_init finds the base direction of the paragraph
20982 by searching forward from paragraph start. We need the base
20983 direction of the current or _previous_ paragraph, so we need
20984 to make sure we are within that paragraph. To that end, find
20985 the previous non-empty line. */
20986 if (pos >= ZV && pos > BEGV)
20987 DEC_BOTH (pos, bytepos);
20988 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20989 if (fast_looking_at (trailing_white_space,
20990 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20991 {
20992 while ((c = FETCH_BYTE (bytepos)) == '\n'
20993 || c == ' ' || c == '\t' || c == '\f')
20994 {
20995 if (bytepos <= BEGV_BYTE)
20996 break;
20997 bytepos--;
20998 pos--;
20999 }
21000 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21001 bytepos--;
21002 }
21003 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21004 itb.paragraph_dir = NEUTRAL_DIR;
21005 itb.string.s = NULL;
21006 itb.string.lstring = Qnil;
21007 itb.string.bufpos = 0;
21008 itb.string.from_disp_str = 0;
21009 itb.string.unibyte = 0;
21010 /* We have no window to use here for ignoring window-specific
21011 overlays. Using NULL for window pointer will cause
21012 compute_display_string_pos to use the current buffer. */
21013 itb.w = NULL;
21014 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21015 bidi_unshelve_cache (itb_data, 0);
21016 set_buffer_temp (old);
21017 switch (itb.paragraph_dir)
21018 {
21019 case L2R:
21020 return Qleft_to_right;
21021 break;
21022 case R2L:
21023 return Qright_to_left;
21024 break;
21025 default:
21026 emacs_abort ();
21027 }
21028 }
21029 }
21030
21031 DEFUN ("bidi-find-overridden-directionality",
21032 Fbidi_find_overridden_directionality,
21033 Sbidi_find_overridden_directionality, 2, 3, 0,
21034 doc: /* Return position between FROM and TO where directionality was overridden.
21035
21036 This function returns the first character position in the specified
21037 region of OBJECT where there is a character whose `bidi-class' property
21038 is `L', but which was forced to display as `R' by a directional
21039 override, and likewise with characters whose `bidi-class' is `R'
21040 or `AL' that were forced to display as `L'.
21041
21042 If no such character is found, the function returns nil.
21043
21044 OBJECT is a Lisp string or buffer to search for overridden
21045 directionality, and defaults to the current buffer if nil or omitted.
21046 OBJECT can also be a window, in which case the function will search
21047 the buffer displayed in that window. Passing the window instead of
21048 a buffer is preferable when the buffer is displayed in some window,
21049 because this function will then be able to correctly account for
21050 window-specific overlays, which can affect the results.
21051
21052 Strong directional characters `L', `R', and `AL' can have their
21053 intrinsic directionality overridden by directional override
21054 control characters RLO \(u+202e) and LRO \(u+202d). See the
21055 function `get-char-code-property' for a way to inquire about
21056 the `bidi-class' property of a character. */)
21057 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21058 {
21059 struct buffer *buf = current_buffer;
21060 struct buffer *old = buf;
21061 struct window *w = NULL;
21062 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21063 struct bidi_it itb;
21064 ptrdiff_t from_pos, to_pos, from_bpos;
21065 void *itb_data;
21066
21067 if (!NILP (object))
21068 {
21069 if (BUFFERP (object))
21070 buf = XBUFFER (object);
21071 else if (WINDOWP (object))
21072 {
21073 w = decode_live_window (object);
21074 buf = XBUFFER (w->contents);
21075 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21076 }
21077 else
21078 CHECK_STRING (object);
21079 }
21080
21081 if (STRINGP (object))
21082 {
21083 /* Characters in unibyte strings are always treated by bidi.c as
21084 strong LTR. */
21085 if (!STRING_MULTIBYTE (object)
21086 /* When we are loading loadup.el, the character property
21087 tables needed for bidi iteration are not yet
21088 available. */
21089 || !NILP (Vpurify_flag))
21090 return Qnil;
21091
21092 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21093 if (from_pos >= SCHARS (object))
21094 return Qnil;
21095
21096 /* Set up the bidi iterator. */
21097 itb_data = bidi_shelve_cache ();
21098 itb.paragraph_dir = NEUTRAL_DIR;
21099 itb.string.lstring = object;
21100 itb.string.s = NULL;
21101 itb.string.schars = SCHARS (object);
21102 itb.string.bufpos = 0;
21103 itb.string.from_disp_str = 0;
21104 itb.string.unibyte = 0;
21105 itb.w = w;
21106 bidi_init_it (0, 0, frame_window_p, &itb);
21107 }
21108 else
21109 {
21110 /* Nothing this fancy can happen in unibyte buffers, or in a
21111 buffer that disabled reordering, or if FROM is at EOB. */
21112 if (NILP (BVAR (buf, bidi_display_reordering))
21113 || NILP (BVAR (buf, enable_multibyte_characters))
21114 /* When we are loading loadup.el, the character property
21115 tables needed for bidi iteration are not yet
21116 available. */
21117 || !NILP (Vpurify_flag))
21118 return Qnil;
21119
21120 set_buffer_temp (buf);
21121 validate_region (&from, &to);
21122 from_pos = XINT (from);
21123 to_pos = XINT (to);
21124 if (from_pos >= ZV)
21125 return Qnil;
21126
21127 /* Set up the bidi iterator. */
21128 itb_data = bidi_shelve_cache ();
21129 from_bpos = CHAR_TO_BYTE (from_pos);
21130 if (from_pos == BEGV)
21131 {
21132 itb.charpos = BEGV;
21133 itb.bytepos = BEGV_BYTE;
21134 }
21135 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21136 {
21137 itb.charpos = from_pos;
21138 itb.bytepos = from_bpos;
21139 }
21140 else
21141 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21142 -1, &itb.bytepos);
21143 itb.paragraph_dir = NEUTRAL_DIR;
21144 itb.string.s = NULL;
21145 itb.string.lstring = Qnil;
21146 itb.string.bufpos = 0;
21147 itb.string.from_disp_str = 0;
21148 itb.string.unibyte = 0;
21149 itb.w = w;
21150 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21151 }
21152
21153 ptrdiff_t found;
21154 do {
21155 /* For the purposes of this function, the actual base direction of
21156 the paragraph doesn't matter, so just set it to L2R. */
21157 bidi_paragraph_init (L2R, &itb, 0);
21158 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21159 ;
21160 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21161
21162 bidi_unshelve_cache (itb_data, 0);
21163 set_buffer_temp (old);
21164
21165 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21166 }
21167
21168 DEFUN ("move-point-visually", Fmove_point_visually,
21169 Smove_point_visually, 1, 1, 0,
21170 doc: /* Move point in the visual order in the specified DIRECTION.
21171 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21172 left.
21173
21174 Value is the new character position of point. */)
21175 (Lisp_Object direction)
21176 {
21177 struct window *w = XWINDOW (selected_window);
21178 struct buffer *b = XBUFFER (w->contents);
21179 struct glyph_row *row;
21180 int dir;
21181 Lisp_Object paragraph_dir;
21182
21183 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21184 (!(ROW)->continued_p \
21185 && NILP ((GLYPH)->object) \
21186 && (GLYPH)->type == CHAR_GLYPH \
21187 && (GLYPH)->u.ch == ' ' \
21188 && (GLYPH)->charpos >= 0 \
21189 && !(GLYPH)->avoid_cursor_p)
21190
21191 CHECK_NUMBER (direction);
21192 dir = XINT (direction);
21193 if (dir > 0)
21194 dir = 1;
21195 else
21196 dir = -1;
21197
21198 /* If current matrix is up-to-date, we can use the information
21199 recorded in the glyphs, at least as long as the goal is on the
21200 screen. */
21201 if (w->window_end_valid
21202 && !windows_or_buffers_changed
21203 && b
21204 && !b->clip_changed
21205 && !b->prevent_redisplay_optimizations_p
21206 && !window_outdated (w)
21207 /* We rely below on the cursor coordinates to be up to date, but
21208 we cannot trust them if some command moved point since the
21209 last complete redisplay. */
21210 && w->last_point == BUF_PT (b)
21211 && w->cursor.vpos >= 0
21212 && w->cursor.vpos < w->current_matrix->nrows
21213 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21214 {
21215 struct glyph *g = row->glyphs[TEXT_AREA];
21216 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21217 struct glyph *gpt = g + w->cursor.hpos;
21218
21219 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21220 {
21221 if (BUFFERP (g->object) && g->charpos != PT)
21222 {
21223 SET_PT (g->charpos);
21224 w->cursor.vpos = -1;
21225 return make_number (PT);
21226 }
21227 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21228 {
21229 ptrdiff_t new_pos;
21230
21231 if (BUFFERP (gpt->object))
21232 {
21233 new_pos = PT;
21234 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21235 new_pos += (row->reversed_p ? -dir : dir);
21236 else
21237 new_pos -= (row->reversed_p ? -dir : dir);
21238 }
21239 else if (BUFFERP (g->object))
21240 new_pos = g->charpos;
21241 else
21242 break;
21243 SET_PT (new_pos);
21244 w->cursor.vpos = -1;
21245 return make_number (PT);
21246 }
21247 else if (ROW_GLYPH_NEWLINE_P (row, g))
21248 {
21249 /* Glyphs inserted at the end of a non-empty line for
21250 positioning the cursor have zero charpos, so we must
21251 deduce the value of point by other means. */
21252 if (g->charpos > 0)
21253 SET_PT (g->charpos);
21254 else if (row->ends_at_zv_p && PT != ZV)
21255 SET_PT (ZV);
21256 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21257 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21258 else
21259 break;
21260 w->cursor.vpos = -1;
21261 return make_number (PT);
21262 }
21263 }
21264 if (g == e || NILP (g->object))
21265 {
21266 if (row->truncated_on_left_p || row->truncated_on_right_p)
21267 goto simulate_display;
21268 if (!row->reversed_p)
21269 row += dir;
21270 else
21271 row -= dir;
21272 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21273 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21274 goto simulate_display;
21275
21276 if (dir > 0)
21277 {
21278 if (row->reversed_p && !row->continued_p)
21279 {
21280 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21281 w->cursor.vpos = -1;
21282 return make_number (PT);
21283 }
21284 g = row->glyphs[TEXT_AREA];
21285 e = g + row->used[TEXT_AREA];
21286 for ( ; g < e; g++)
21287 {
21288 if (BUFFERP (g->object)
21289 /* Empty lines have only one glyph, which stands
21290 for the newline, and whose charpos is the
21291 buffer position of the newline. */
21292 || ROW_GLYPH_NEWLINE_P (row, g)
21293 /* When the buffer ends in a newline, the line at
21294 EOB also has one glyph, but its charpos is -1. */
21295 || (row->ends_at_zv_p
21296 && !row->reversed_p
21297 && NILP (g->object)
21298 && g->type == CHAR_GLYPH
21299 && g->u.ch == ' '))
21300 {
21301 if (g->charpos > 0)
21302 SET_PT (g->charpos);
21303 else if (!row->reversed_p
21304 && row->ends_at_zv_p
21305 && PT != ZV)
21306 SET_PT (ZV);
21307 else
21308 continue;
21309 w->cursor.vpos = -1;
21310 return make_number (PT);
21311 }
21312 }
21313 }
21314 else
21315 {
21316 if (!row->reversed_p && !row->continued_p)
21317 {
21318 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21319 w->cursor.vpos = -1;
21320 return make_number (PT);
21321 }
21322 e = row->glyphs[TEXT_AREA];
21323 g = e + row->used[TEXT_AREA] - 1;
21324 for ( ; g >= e; g--)
21325 {
21326 if (BUFFERP (g->object)
21327 || (ROW_GLYPH_NEWLINE_P (row, g)
21328 && g->charpos > 0)
21329 /* Empty R2L lines on GUI frames have the buffer
21330 position of the newline stored in the stretch
21331 glyph. */
21332 || g->type == STRETCH_GLYPH
21333 || (row->ends_at_zv_p
21334 && row->reversed_p
21335 && NILP (g->object)
21336 && g->type == CHAR_GLYPH
21337 && g->u.ch == ' '))
21338 {
21339 if (g->charpos > 0)
21340 SET_PT (g->charpos);
21341 else if (row->reversed_p
21342 && row->ends_at_zv_p
21343 && PT != ZV)
21344 SET_PT (ZV);
21345 else
21346 continue;
21347 w->cursor.vpos = -1;
21348 return make_number (PT);
21349 }
21350 }
21351 }
21352 }
21353 }
21354
21355 simulate_display:
21356
21357 /* If we wind up here, we failed to move by using the glyphs, so we
21358 need to simulate display instead. */
21359
21360 if (b)
21361 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21362 else
21363 paragraph_dir = Qleft_to_right;
21364 if (EQ (paragraph_dir, Qright_to_left))
21365 dir = -dir;
21366 if (PT <= BEGV && dir < 0)
21367 xsignal0 (Qbeginning_of_buffer);
21368 else if (PT >= ZV && dir > 0)
21369 xsignal0 (Qend_of_buffer);
21370 else
21371 {
21372 struct text_pos pt;
21373 struct it it;
21374 int pt_x, target_x, pixel_width, pt_vpos;
21375 bool at_eol_p;
21376 bool overshoot_expected = false;
21377 bool target_is_eol_p = false;
21378
21379 /* Setup the arena. */
21380 SET_TEXT_POS (pt, PT, PT_BYTE);
21381 start_display (&it, w, pt);
21382
21383 if (it.cmp_it.id < 0
21384 && it.method == GET_FROM_STRING
21385 && it.area == TEXT_AREA
21386 && it.string_from_display_prop_p
21387 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21388 overshoot_expected = true;
21389
21390 /* Find the X coordinate of point. We start from the beginning
21391 of this or previous line to make sure we are before point in
21392 the logical order (since the move_it_* functions can only
21393 move forward). */
21394 reseat:
21395 reseat_at_previous_visible_line_start (&it);
21396 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21397 if (IT_CHARPOS (it) != PT)
21398 {
21399 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21400 -1, -1, -1, MOVE_TO_POS);
21401 /* If we missed point because the character there is
21402 displayed out of a display vector that has more than one
21403 glyph, retry expecting overshoot. */
21404 if (it.method == GET_FROM_DISPLAY_VECTOR
21405 && it.current.dpvec_index > 0
21406 && !overshoot_expected)
21407 {
21408 overshoot_expected = true;
21409 goto reseat;
21410 }
21411 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21412 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21413 }
21414 pt_x = it.current_x;
21415 pt_vpos = it.vpos;
21416 if (dir > 0 || overshoot_expected)
21417 {
21418 struct glyph_row *row = it.glyph_row;
21419
21420 /* When point is at beginning of line, we don't have
21421 information about the glyph there loaded into struct
21422 it. Calling get_next_display_element fixes that. */
21423 if (pt_x == 0)
21424 get_next_display_element (&it);
21425 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21426 it.glyph_row = NULL;
21427 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21428 it.glyph_row = row;
21429 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21430 it, lest it will become out of sync with it's buffer
21431 position. */
21432 it.current_x = pt_x;
21433 }
21434 else
21435 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21436 pixel_width = it.pixel_width;
21437 if (overshoot_expected && at_eol_p)
21438 pixel_width = 0;
21439 else if (pixel_width <= 0)
21440 pixel_width = 1;
21441
21442 /* If there's a display string (or something similar) at point,
21443 we are actually at the glyph to the left of point, so we need
21444 to correct the X coordinate. */
21445 if (overshoot_expected)
21446 {
21447 if (it.bidi_p)
21448 pt_x += pixel_width * it.bidi_it.scan_dir;
21449 else
21450 pt_x += pixel_width;
21451 }
21452
21453 /* Compute target X coordinate, either to the left or to the
21454 right of point. On TTY frames, all characters have the same
21455 pixel width of 1, so we can use that. On GUI frames we don't
21456 have an easy way of getting at the pixel width of the
21457 character to the left of point, so we use a different method
21458 of getting to that place. */
21459 if (dir > 0)
21460 target_x = pt_x + pixel_width;
21461 else
21462 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21463
21464 /* Target X coordinate could be one line above or below the line
21465 of point, in which case we need to adjust the target X
21466 coordinate. Also, if moving to the left, we need to begin at
21467 the left edge of the point's screen line. */
21468 if (dir < 0)
21469 {
21470 if (pt_x > 0)
21471 {
21472 start_display (&it, w, pt);
21473 reseat_at_previous_visible_line_start (&it);
21474 it.current_x = it.current_y = it.hpos = 0;
21475 if (pt_vpos != 0)
21476 move_it_by_lines (&it, pt_vpos);
21477 }
21478 else
21479 {
21480 move_it_by_lines (&it, -1);
21481 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21482 target_is_eol_p = true;
21483 /* Under word-wrap, we don't know the x coordinate of
21484 the last character displayed on the previous line,
21485 which immediately precedes the wrap point. To find
21486 out its x coordinate, we try moving to the right
21487 margin of the window, which will stop at the wrap
21488 point, and then reset target_x to point at the
21489 character that precedes the wrap point. This is not
21490 needed on GUI frames, because (see below) there we
21491 move from the left margin one grapheme cluster at a
21492 time, and stop when we hit the wrap point. */
21493 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21494 {
21495 void *it_data = NULL;
21496 struct it it2;
21497
21498 SAVE_IT (it2, it, it_data);
21499 move_it_in_display_line_to (&it, ZV, target_x,
21500 MOVE_TO_POS | MOVE_TO_X);
21501 /* If we arrived at target_x, that _is_ the last
21502 character on the previous line. */
21503 if (it.current_x != target_x)
21504 target_x = it.current_x - 1;
21505 RESTORE_IT (&it, &it2, it_data);
21506 }
21507 }
21508 }
21509 else
21510 {
21511 if (at_eol_p
21512 || (target_x >= it.last_visible_x
21513 && it.line_wrap != TRUNCATE))
21514 {
21515 if (pt_x > 0)
21516 move_it_by_lines (&it, 0);
21517 move_it_by_lines (&it, 1);
21518 target_x = 0;
21519 }
21520 }
21521
21522 /* Move to the target X coordinate. */
21523 #ifdef HAVE_WINDOW_SYSTEM
21524 /* On GUI frames, as we don't know the X coordinate of the
21525 character to the left of point, moving point to the left
21526 requires walking, one grapheme cluster at a time, until we
21527 find ourself at a place immediately to the left of the
21528 character at point. */
21529 if (FRAME_WINDOW_P (it.f) && dir < 0)
21530 {
21531 struct text_pos new_pos;
21532 enum move_it_result rc = MOVE_X_REACHED;
21533
21534 if (it.current_x == 0)
21535 get_next_display_element (&it);
21536 if (it.what == IT_COMPOSITION)
21537 {
21538 new_pos.charpos = it.cmp_it.charpos;
21539 new_pos.bytepos = -1;
21540 }
21541 else
21542 new_pos = it.current.pos;
21543
21544 while (it.current_x + it.pixel_width <= target_x
21545 && (rc == MOVE_X_REACHED
21546 /* Under word-wrap, move_it_in_display_line_to
21547 stops at correct coordinates, but sometimes
21548 returns MOVE_POS_MATCH_OR_ZV. */
21549 || (it.line_wrap == WORD_WRAP
21550 && rc == MOVE_POS_MATCH_OR_ZV)))
21551 {
21552 int new_x = it.current_x + it.pixel_width;
21553
21554 /* For composed characters, we want the position of the
21555 first character in the grapheme cluster (usually, the
21556 composition's base character), whereas it.current
21557 might give us the position of the _last_ one, e.g. if
21558 the composition is rendered in reverse due to bidi
21559 reordering. */
21560 if (it.what == IT_COMPOSITION)
21561 {
21562 new_pos.charpos = it.cmp_it.charpos;
21563 new_pos.bytepos = -1;
21564 }
21565 else
21566 new_pos = it.current.pos;
21567 if (new_x == it.current_x)
21568 new_x++;
21569 rc = move_it_in_display_line_to (&it, ZV, new_x,
21570 MOVE_TO_POS | MOVE_TO_X);
21571 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21572 break;
21573 }
21574 /* The previous position we saw in the loop is the one we
21575 want. */
21576 if (new_pos.bytepos == -1)
21577 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21578 it.current.pos = new_pos;
21579 }
21580 else
21581 #endif
21582 if (it.current_x != target_x)
21583 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21584
21585 /* When lines are truncated, the above loop will stop at the
21586 window edge. But we want to get to the end of line, even if
21587 it is beyond the window edge; automatic hscroll will then
21588 scroll the window to show point as appropriate. */
21589 if (target_is_eol_p && it.line_wrap == TRUNCATE
21590 && get_next_display_element (&it))
21591 {
21592 struct text_pos new_pos = it.current.pos;
21593
21594 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21595 {
21596 set_iterator_to_next (&it, 0);
21597 if (it.method == GET_FROM_BUFFER)
21598 new_pos = it.current.pos;
21599 if (!get_next_display_element (&it))
21600 break;
21601 }
21602
21603 it.current.pos = new_pos;
21604 }
21605
21606 /* If we ended up in a display string that covers point, move to
21607 buffer position to the right in the visual order. */
21608 if (dir > 0)
21609 {
21610 while (IT_CHARPOS (it) == PT)
21611 {
21612 set_iterator_to_next (&it, 0);
21613 if (!get_next_display_element (&it))
21614 break;
21615 }
21616 }
21617
21618 /* Move point to that position. */
21619 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21620 }
21621
21622 return make_number (PT);
21623
21624 #undef ROW_GLYPH_NEWLINE_P
21625 }
21626
21627 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21628 Sbidi_resolved_levels, 0, 1, 0,
21629 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21630
21631 The resolved levels are produced by the Emacs bidi reordering engine
21632 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21633 read the Unicode Standard Annex 9 (UAX#9) for background information
21634 about these levels.
21635
21636 VPOS is the zero-based number of the current window's screen line
21637 for which to produce the resolved levels. If VPOS is nil or omitted,
21638 it defaults to the screen line of point. If the window displays a
21639 header line, VPOS of zero will report on the header line, and first
21640 line of text in the window will have VPOS of 1.
21641
21642 Value is an array of resolved levels, indexed by glyph number.
21643 Glyphs are numbered from zero starting from the beginning of the
21644 screen line, i.e. the left edge of the window for left-to-right lines
21645 and from the right edge for right-to-left lines. The resolved levels
21646 are produced only for the window's text area; text in display margins
21647 is not included.
21648
21649 If the selected window's display is not up-to-date, or if the specified
21650 screen line does not display text, this function returns nil. It is
21651 highly recommended to bind this function to some simple key, like F8,
21652 in order to avoid these problems.
21653
21654 This function exists mainly for testing the correctness of the
21655 Emacs UBA implementation, in particular with the test suite. */)
21656 (Lisp_Object vpos)
21657 {
21658 struct window *w = XWINDOW (selected_window);
21659 struct buffer *b = XBUFFER (w->contents);
21660 int nrow;
21661 struct glyph_row *row;
21662
21663 if (NILP (vpos))
21664 {
21665 int d1, d2, d3, d4, d5;
21666
21667 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21668 }
21669 else
21670 {
21671 CHECK_NUMBER_COERCE_MARKER (vpos);
21672 nrow = XINT (vpos);
21673 }
21674
21675 /* We require up-to-date glyph matrix for this window. */
21676 if (w->window_end_valid
21677 && !windows_or_buffers_changed
21678 && b
21679 && !b->clip_changed
21680 && !b->prevent_redisplay_optimizations_p
21681 && !window_outdated (w)
21682 && nrow >= 0
21683 && nrow < w->current_matrix->nrows
21684 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21685 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21686 {
21687 struct glyph *g, *e, *g1;
21688 int nglyphs, i;
21689 Lisp_Object levels;
21690
21691 if (!row->reversed_p) /* Left-to-right glyph row. */
21692 {
21693 g = g1 = row->glyphs[TEXT_AREA];
21694 e = g + row->used[TEXT_AREA];
21695
21696 /* Skip over glyphs at the start of the row that was
21697 generated by redisplay for its own needs. */
21698 while (g < e
21699 && NILP (g->object)
21700 && g->charpos < 0)
21701 g++;
21702 g1 = g;
21703
21704 /* Count the "interesting" glyphs in this row. */
21705 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21706 nglyphs++;
21707
21708 /* Create and fill the array. */
21709 levels = make_uninit_vector (nglyphs);
21710 for (i = 0; g1 < g; i++, g1++)
21711 ASET (levels, i, make_number (g1->resolved_level));
21712 }
21713 else /* Right-to-left glyph row. */
21714 {
21715 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21716 e = row->glyphs[TEXT_AREA] - 1;
21717 while (g > e
21718 && NILP (g->object)
21719 && g->charpos < 0)
21720 g--;
21721 g1 = g;
21722 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21723 nglyphs++;
21724 levels = make_uninit_vector (nglyphs);
21725 for (i = 0; g1 > g; i++, g1--)
21726 ASET (levels, i, make_number (g1->resolved_level));
21727 }
21728 return levels;
21729 }
21730 else
21731 return Qnil;
21732 }
21733
21734
21735 \f
21736 /***********************************************************************
21737 Menu Bar
21738 ***********************************************************************/
21739
21740 /* Redisplay the menu bar in the frame for window W.
21741
21742 The menu bar of X frames that don't have X toolkit support is
21743 displayed in a special window W->frame->menu_bar_window.
21744
21745 The menu bar of terminal frames is treated specially as far as
21746 glyph matrices are concerned. Menu bar lines are not part of
21747 windows, so the update is done directly on the frame matrix rows
21748 for the menu bar. */
21749
21750 static void
21751 display_menu_bar (struct window *w)
21752 {
21753 struct frame *f = XFRAME (WINDOW_FRAME (w));
21754 struct it it;
21755 Lisp_Object items;
21756 int i;
21757
21758 /* Don't do all this for graphical frames. */
21759 #ifdef HAVE_NTGUI
21760 if (FRAME_W32_P (f))
21761 return;
21762 #endif
21763 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21764 if (FRAME_X_P (f))
21765 return;
21766 #endif
21767
21768 #ifdef HAVE_NS
21769 if (FRAME_NS_P (f))
21770 return;
21771 #endif /* HAVE_NS */
21772
21773 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21774 eassert (!FRAME_WINDOW_P (f));
21775 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21776 it.first_visible_x = 0;
21777 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21778 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21779 if (FRAME_WINDOW_P (f))
21780 {
21781 /* Menu bar lines are displayed in the desired matrix of the
21782 dummy window menu_bar_window. */
21783 struct window *menu_w;
21784 menu_w = XWINDOW (f->menu_bar_window);
21785 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21786 MENU_FACE_ID);
21787 it.first_visible_x = 0;
21788 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21789 }
21790 else
21791 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21792 {
21793 /* This is a TTY frame, i.e. character hpos/vpos are used as
21794 pixel x/y. */
21795 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21796 MENU_FACE_ID);
21797 it.first_visible_x = 0;
21798 it.last_visible_x = FRAME_COLS (f);
21799 }
21800
21801 /* FIXME: This should be controlled by a user option. See the
21802 comments in redisplay_tool_bar and display_mode_line about
21803 this. */
21804 it.paragraph_embedding = L2R;
21805
21806 /* Clear all rows of the menu bar. */
21807 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21808 {
21809 struct glyph_row *row = it.glyph_row + i;
21810 clear_glyph_row (row);
21811 row->enabled_p = true;
21812 row->full_width_p = 1;
21813 row->reversed_p = false;
21814 }
21815
21816 /* Display all items of the menu bar. */
21817 items = FRAME_MENU_BAR_ITEMS (it.f);
21818 for (i = 0; i < ASIZE (items); i += 4)
21819 {
21820 Lisp_Object string;
21821
21822 /* Stop at nil string. */
21823 string = AREF (items, i + 1);
21824 if (NILP (string))
21825 break;
21826
21827 /* Remember where item was displayed. */
21828 ASET (items, i + 3, make_number (it.hpos));
21829
21830 /* Display the item, pad with one space. */
21831 if (it.current_x < it.last_visible_x)
21832 display_string (NULL, string, Qnil, 0, 0, &it,
21833 SCHARS (string) + 1, 0, 0, -1);
21834 }
21835
21836 /* Fill out the line with spaces. */
21837 if (it.current_x < it.last_visible_x)
21838 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21839
21840 /* Compute the total height of the lines. */
21841 compute_line_metrics (&it);
21842 }
21843
21844 /* Deep copy of a glyph row, including the glyphs. */
21845 static void
21846 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21847 {
21848 struct glyph *pointers[1 + LAST_AREA];
21849 int to_used = to->used[TEXT_AREA];
21850
21851 /* Save glyph pointers of TO. */
21852 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21853
21854 /* Do a structure assignment. */
21855 *to = *from;
21856
21857 /* Restore original glyph pointers of TO. */
21858 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21859
21860 /* Copy the glyphs. */
21861 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21862 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21863
21864 /* If we filled only part of the TO row, fill the rest with
21865 space_glyph (which will display as empty space). */
21866 if (to_used > from->used[TEXT_AREA])
21867 fill_up_frame_row_with_spaces (to, to_used);
21868 }
21869
21870 /* Display one menu item on a TTY, by overwriting the glyphs in the
21871 frame F's desired glyph matrix with glyphs produced from the menu
21872 item text. Called from term.c to display TTY drop-down menus one
21873 item at a time.
21874
21875 ITEM_TEXT is the menu item text as a C string.
21876
21877 FACE_ID is the face ID to be used for this menu item. FACE_ID
21878 could specify one of 3 faces: a face for an enabled item, a face
21879 for a disabled item, or a face for a selected item.
21880
21881 X and Y are coordinates of the first glyph in the frame's desired
21882 matrix to be overwritten by the menu item. Since this is a TTY, Y
21883 is the zero-based number of the glyph row and X is the zero-based
21884 glyph number in the row, starting from left, where to start
21885 displaying the item.
21886
21887 SUBMENU non-zero means this menu item drops down a submenu, which
21888 should be indicated by displaying a proper visual cue after the
21889 item text. */
21890
21891 void
21892 display_tty_menu_item (const char *item_text, int width, int face_id,
21893 int x, int y, int submenu)
21894 {
21895 struct it it;
21896 struct frame *f = SELECTED_FRAME ();
21897 struct window *w = XWINDOW (f->selected_window);
21898 int saved_used, saved_truncated, saved_width, saved_reversed;
21899 struct glyph_row *row;
21900 size_t item_len = strlen (item_text);
21901
21902 eassert (FRAME_TERMCAP_P (f));
21903
21904 /* Don't write beyond the matrix's last row. This can happen for
21905 TTY screens that are not high enough to show the entire menu.
21906 (This is actually a bit of defensive programming, as
21907 tty_menu_display already limits the number of menu items to one
21908 less than the number of screen lines.) */
21909 if (y >= f->desired_matrix->nrows)
21910 return;
21911
21912 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21913 it.first_visible_x = 0;
21914 it.last_visible_x = FRAME_COLS (f) - 1;
21915 row = it.glyph_row;
21916 /* Start with the row contents from the current matrix. */
21917 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21918 saved_width = row->full_width_p;
21919 row->full_width_p = 1;
21920 saved_reversed = row->reversed_p;
21921 row->reversed_p = 0;
21922 row->enabled_p = true;
21923
21924 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21925 desired face. */
21926 eassert (x < f->desired_matrix->matrix_w);
21927 it.current_x = it.hpos = x;
21928 it.current_y = it.vpos = y;
21929 saved_used = row->used[TEXT_AREA];
21930 saved_truncated = row->truncated_on_right_p;
21931 row->used[TEXT_AREA] = x;
21932 it.face_id = face_id;
21933 it.line_wrap = TRUNCATE;
21934
21935 /* FIXME: This should be controlled by a user option. See the
21936 comments in redisplay_tool_bar and display_mode_line about this.
21937 Also, if paragraph_embedding could ever be R2L, changes will be
21938 needed to avoid shifting to the right the row characters in
21939 term.c:append_glyph. */
21940 it.paragraph_embedding = L2R;
21941
21942 /* Pad with a space on the left. */
21943 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21944 width--;
21945 /* Display the menu item, pad with spaces to WIDTH. */
21946 if (submenu)
21947 {
21948 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21949 item_len, 0, FRAME_COLS (f) - 1, -1);
21950 width -= item_len;
21951 /* Indicate with " >" that there's a submenu. */
21952 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21953 FRAME_COLS (f) - 1, -1);
21954 }
21955 else
21956 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21957 width, 0, FRAME_COLS (f) - 1, -1);
21958
21959 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21960 row->truncated_on_right_p = saved_truncated;
21961 row->hash = row_hash (row);
21962 row->full_width_p = saved_width;
21963 row->reversed_p = saved_reversed;
21964 }
21965 \f
21966 /***********************************************************************
21967 Mode Line
21968 ***********************************************************************/
21969
21970 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21971 FORCE is non-zero, redisplay mode lines unconditionally.
21972 Otherwise, redisplay only mode lines that are garbaged. Value is
21973 the number of windows whose mode lines were redisplayed. */
21974
21975 static int
21976 redisplay_mode_lines (Lisp_Object window, bool force)
21977 {
21978 int nwindows = 0;
21979
21980 while (!NILP (window))
21981 {
21982 struct window *w = XWINDOW (window);
21983
21984 if (WINDOWP (w->contents))
21985 nwindows += redisplay_mode_lines (w->contents, force);
21986 else if (force
21987 || FRAME_GARBAGED_P (XFRAME (w->frame))
21988 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21989 {
21990 struct text_pos lpoint;
21991 struct buffer *old = current_buffer;
21992
21993 /* Set the window's buffer for the mode line display. */
21994 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21995 set_buffer_internal_1 (XBUFFER (w->contents));
21996
21997 /* Point refers normally to the selected window. For any
21998 other window, set up appropriate value. */
21999 if (!EQ (window, selected_window))
22000 {
22001 struct text_pos pt;
22002
22003 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22004 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22005 }
22006
22007 /* Display mode lines. */
22008 clear_glyph_matrix (w->desired_matrix);
22009 if (display_mode_lines (w))
22010 ++nwindows;
22011
22012 /* Restore old settings. */
22013 set_buffer_internal_1 (old);
22014 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22015 }
22016
22017 window = w->next;
22018 }
22019
22020 return nwindows;
22021 }
22022
22023
22024 /* Display the mode and/or header line of window W. Value is the
22025 sum number of mode lines and header lines displayed. */
22026
22027 static int
22028 display_mode_lines (struct window *w)
22029 {
22030 Lisp_Object old_selected_window = selected_window;
22031 Lisp_Object old_selected_frame = selected_frame;
22032 Lisp_Object new_frame = w->frame;
22033 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22034 int n = 0;
22035
22036 selected_frame = new_frame;
22037 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22038 or window's point, then we'd need select_window_1 here as well. */
22039 XSETWINDOW (selected_window, w);
22040 XFRAME (new_frame)->selected_window = selected_window;
22041
22042 /* These will be set while the mode line specs are processed. */
22043 line_number_displayed = 0;
22044 w->column_number_displayed = -1;
22045
22046 if (WINDOW_WANTS_MODELINE_P (w))
22047 {
22048 struct window *sel_w = XWINDOW (old_selected_window);
22049
22050 /* Select mode line face based on the real selected window. */
22051 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22052 BVAR (current_buffer, mode_line_format));
22053 ++n;
22054 }
22055
22056 if (WINDOW_WANTS_HEADER_LINE_P (w))
22057 {
22058 display_mode_line (w, HEADER_LINE_FACE_ID,
22059 BVAR (current_buffer, header_line_format));
22060 ++n;
22061 }
22062
22063 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22064 selected_frame = old_selected_frame;
22065 selected_window = old_selected_window;
22066 if (n > 0)
22067 w->must_be_updated_p = true;
22068 return n;
22069 }
22070
22071
22072 /* Display mode or header line of window W. FACE_ID specifies which
22073 line to display; it is either MODE_LINE_FACE_ID or
22074 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22075 display. Value is the pixel height of the mode/header line
22076 displayed. */
22077
22078 static int
22079 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22080 {
22081 struct it it;
22082 struct face *face;
22083 ptrdiff_t count = SPECPDL_INDEX ();
22084
22085 init_iterator (&it, w, -1, -1, NULL, face_id);
22086 /* Don't extend on a previously drawn mode-line.
22087 This may happen if called from pos_visible_p. */
22088 it.glyph_row->enabled_p = false;
22089 prepare_desired_row (w, it.glyph_row, true);
22090
22091 it.glyph_row->mode_line_p = 1;
22092
22093 /* FIXME: This should be controlled by a user option. But
22094 supporting such an option is not trivial, since the mode line is
22095 made up of many separate strings. */
22096 it.paragraph_embedding = L2R;
22097
22098 record_unwind_protect (unwind_format_mode_line,
22099 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22100
22101 mode_line_target = MODE_LINE_DISPLAY;
22102
22103 /* Temporarily make frame's keyboard the current kboard so that
22104 kboard-local variables in the mode_line_format will get the right
22105 values. */
22106 push_kboard (FRAME_KBOARD (it.f));
22107 record_unwind_save_match_data ();
22108 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22109 pop_kboard ();
22110
22111 unbind_to (count, Qnil);
22112
22113 /* Fill up with spaces. */
22114 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22115
22116 compute_line_metrics (&it);
22117 it.glyph_row->full_width_p = 1;
22118 it.glyph_row->continued_p = 0;
22119 it.glyph_row->truncated_on_left_p = 0;
22120 it.glyph_row->truncated_on_right_p = 0;
22121
22122 /* Make a 3D mode-line have a shadow at its right end. */
22123 face = FACE_FROM_ID (it.f, face_id);
22124 extend_face_to_end_of_line (&it);
22125 if (face->box != FACE_NO_BOX)
22126 {
22127 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22128 + it.glyph_row->used[TEXT_AREA] - 1);
22129 last->right_box_line_p = 1;
22130 }
22131
22132 return it.glyph_row->height;
22133 }
22134
22135 /* Move element ELT in LIST to the front of LIST.
22136 Return the updated list. */
22137
22138 static Lisp_Object
22139 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22140 {
22141 register Lisp_Object tail, prev;
22142 register Lisp_Object tem;
22143
22144 tail = list;
22145 prev = Qnil;
22146 while (CONSP (tail))
22147 {
22148 tem = XCAR (tail);
22149
22150 if (EQ (elt, tem))
22151 {
22152 /* Splice out the link TAIL. */
22153 if (NILP (prev))
22154 list = XCDR (tail);
22155 else
22156 Fsetcdr (prev, XCDR (tail));
22157
22158 /* Now make it the first. */
22159 Fsetcdr (tail, list);
22160 return tail;
22161 }
22162 else
22163 prev = tail;
22164 tail = XCDR (tail);
22165 QUIT;
22166 }
22167
22168 /* Not found--return unchanged LIST. */
22169 return list;
22170 }
22171
22172 /* Contribute ELT to the mode line for window IT->w. How it
22173 translates into text depends on its data type.
22174
22175 IT describes the display environment in which we display, as usual.
22176
22177 DEPTH is the depth in recursion. It is used to prevent
22178 infinite recursion here.
22179
22180 FIELD_WIDTH is the number of characters the display of ELT should
22181 occupy in the mode line, and PRECISION is the maximum number of
22182 characters to display from ELT's representation. See
22183 display_string for details.
22184
22185 Returns the hpos of the end of the text generated by ELT.
22186
22187 PROPS is a property list to add to any string we encounter.
22188
22189 If RISKY is nonzero, remove (disregard) any properties in any string
22190 we encounter, and ignore :eval and :propertize.
22191
22192 The global variable `mode_line_target' determines whether the
22193 output is passed to `store_mode_line_noprop',
22194 `store_mode_line_string', or `display_string'. */
22195
22196 static int
22197 display_mode_element (struct it *it, int depth, int field_width, int precision,
22198 Lisp_Object elt, Lisp_Object props, int risky)
22199 {
22200 int n = 0, field, prec;
22201 int literal = 0;
22202
22203 tail_recurse:
22204 if (depth > 100)
22205 elt = build_string ("*too-deep*");
22206
22207 depth++;
22208
22209 switch (XTYPE (elt))
22210 {
22211 case Lisp_String:
22212 {
22213 /* A string: output it and check for %-constructs within it. */
22214 unsigned char c;
22215 ptrdiff_t offset = 0;
22216
22217 if (SCHARS (elt) > 0
22218 && (!NILP (props) || risky))
22219 {
22220 Lisp_Object oprops, aelt;
22221 oprops = Ftext_properties_at (make_number (0), elt);
22222
22223 /* If the starting string's properties are not what
22224 we want, translate the string. Also, if the string
22225 is risky, do that anyway. */
22226
22227 if (NILP (Fequal (props, oprops)) || risky)
22228 {
22229 /* If the starting string has properties,
22230 merge the specified ones onto the existing ones. */
22231 if (! NILP (oprops) && !risky)
22232 {
22233 Lisp_Object tem;
22234
22235 oprops = Fcopy_sequence (oprops);
22236 tem = props;
22237 while (CONSP (tem))
22238 {
22239 oprops = Fplist_put (oprops, XCAR (tem),
22240 XCAR (XCDR (tem)));
22241 tem = XCDR (XCDR (tem));
22242 }
22243 props = oprops;
22244 }
22245
22246 aelt = Fassoc (elt, mode_line_proptrans_alist);
22247 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22248 {
22249 /* AELT is what we want. Move it to the front
22250 without consing. */
22251 elt = XCAR (aelt);
22252 mode_line_proptrans_alist
22253 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22254 }
22255 else
22256 {
22257 Lisp_Object tem;
22258
22259 /* If AELT has the wrong props, it is useless.
22260 so get rid of it. */
22261 if (! NILP (aelt))
22262 mode_line_proptrans_alist
22263 = Fdelq (aelt, mode_line_proptrans_alist);
22264
22265 elt = Fcopy_sequence (elt);
22266 Fset_text_properties (make_number (0), Flength (elt),
22267 props, elt);
22268 /* Add this item to mode_line_proptrans_alist. */
22269 mode_line_proptrans_alist
22270 = Fcons (Fcons (elt, props),
22271 mode_line_proptrans_alist);
22272 /* Truncate mode_line_proptrans_alist
22273 to at most 50 elements. */
22274 tem = Fnthcdr (make_number (50),
22275 mode_line_proptrans_alist);
22276 if (! NILP (tem))
22277 XSETCDR (tem, Qnil);
22278 }
22279 }
22280 }
22281
22282 offset = 0;
22283
22284 if (literal)
22285 {
22286 prec = precision - n;
22287 switch (mode_line_target)
22288 {
22289 case MODE_LINE_NOPROP:
22290 case MODE_LINE_TITLE:
22291 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22292 break;
22293 case MODE_LINE_STRING:
22294 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22295 break;
22296 case MODE_LINE_DISPLAY:
22297 n += display_string (NULL, elt, Qnil, 0, 0, it,
22298 0, prec, 0, STRING_MULTIBYTE (elt));
22299 break;
22300 }
22301
22302 break;
22303 }
22304
22305 /* Handle the non-literal case. */
22306
22307 while ((precision <= 0 || n < precision)
22308 && SREF (elt, offset) != 0
22309 && (mode_line_target != MODE_LINE_DISPLAY
22310 || it->current_x < it->last_visible_x))
22311 {
22312 ptrdiff_t last_offset = offset;
22313
22314 /* Advance to end of string or next format specifier. */
22315 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22316 ;
22317
22318 if (offset - 1 != last_offset)
22319 {
22320 ptrdiff_t nchars, nbytes;
22321
22322 /* Output to end of string or up to '%'. Field width
22323 is length of string. Don't output more than
22324 PRECISION allows us. */
22325 offset--;
22326
22327 prec = c_string_width (SDATA (elt) + last_offset,
22328 offset - last_offset, precision - n,
22329 &nchars, &nbytes);
22330
22331 switch (mode_line_target)
22332 {
22333 case MODE_LINE_NOPROP:
22334 case MODE_LINE_TITLE:
22335 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22336 break;
22337 case MODE_LINE_STRING:
22338 {
22339 ptrdiff_t bytepos = last_offset;
22340 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22341 ptrdiff_t endpos = (precision <= 0
22342 ? string_byte_to_char (elt, offset)
22343 : charpos + nchars);
22344
22345 n += store_mode_line_string (NULL,
22346 Fsubstring (elt, make_number (charpos),
22347 make_number (endpos)),
22348 0, 0, 0, Qnil);
22349 }
22350 break;
22351 case MODE_LINE_DISPLAY:
22352 {
22353 ptrdiff_t bytepos = last_offset;
22354 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22355
22356 if (precision <= 0)
22357 nchars = string_byte_to_char (elt, offset) - charpos;
22358 n += display_string (NULL, elt, Qnil, 0, charpos,
22359 it, 0, nchars, 0,
22360 STRING_MULTIBYTE (elt));
22361 }
22362 break;
22363 }
22364 }
22365 else /* c == '%' */
22366 {
22367 ptrdiff_t percent_position = offset;
22368
22369 /* Get the specified minimum width. Zero means
22370 don't pad. */
22371 field = 0;
22372 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22373 field = field * 10 + c - '0';
22374
22375 /* Don't pad beyond the total padding allowed. */
22376 if (field_width - n > 0 && field > field_width - n)
22377 field = field_width - n;
22378
22379 /* Note that either PRECISION <= 0 or N < PRECISION. */
22380 prec = precision - n;
22381
22382 if (c == 'M')
22383 n += display_mode_element (it, depth, field, prec,
22384 Vglobal_mode_string, props,
22385 risky);
22386 else if (c != 0)
22387 {
22388 bool multibyte;
22389 ptrdiff_t bytepos, charpos;
22390 const char *spec;
22391 Lisp_Object string;
22392
22393 bytepos = percent_position;
22394 charpos = (STRING_MULTIBYTE (elt)
22395 ? string_byte_to_char (elt, bytepos)
22396 : bytepos);
22397 spec = decode_mode_spec (it->w, c, field, &string);
22398 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22399
22400 switch (mode_line_target)
22401 {
22402 case MODE_LINE_NOPROP:
22403 case MODE_LINE_TITLE:
22404 n += store_mode_line_noprop (spec, field, prec);
22405 break;
22406 case MODE_LINE_STRING:
22407 {
22408 Lisp_Object tem = build_string (spec);
22409 props = Ftext_properties_at (make_number (charpos), elt);
22410 /* Should only keep face property in props */
22411 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22412 }
22413 break;
22414 case MODE_LINE_DISPLAY:
22415 {
22416 int nglyphs_before, nwritten;
22417
22418 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22419 nwritten = display_string (spec, string, elt,
22420 charpos, 0, it,
22421 field, prec, 0,
22422 multibyte);
22423
22424 /* Assign to the glyphs written above the
22425 string where the `%x' came from, position
22426 of the `%'. */
22427 if (nwritten > 0)
22428 {
22429 struct glyph *glyph
22430 = (it->glyph_row->glyphs[TEXT_AREA]
22431 + nglyphs_before);
22432 int i;
22433
22434 for (i = 0; i < nwritten; ++i)
22435 {
22436 glyph[i].object = elt;
22437 glyph[i].charpos = charpos;
22438 }
22439
22440 n += nwritten;
22441 }
22442 }
22443 break;
22444 }
22445 }
22446 else /* c == 0 */
22447 break;
22448 }
22449 }
22450 }
22451 break;
22452
22453 case Lisp_Symbol:
22454 /* A symbol: process the value of the symbol recursively
22455 as if it appeared here directly. Avoid error if symbol void.
22456 Special case: if value of symbol is a string, output the string
22457 literally. */
22458 {
22459 register Lisp_Object tem;
22460
22461 /* If the variable is not marked as risky to set
22462 then its contents are risky to use. */
22463 if (NILP (Fget (elt, Qrisky_local_variable)))
22464 risky = 1;
22465
22466 tem = Fboundp (elt);
22467 if (!NILP (tem))
22468 {
22469 tem = Fsymbol_value (elt);
22470 /* If value is a string, output that string literally:
22471 don't check for % within it. */
22472 if (STRINGP (tem))
22473 literal = 1;
22474
22475 if (!EQ (tem, elt))
22476 {
22477 /* Give up right away for nil or t. */
22478 elt = tem;
22479 goto tail_recurse;
22480 }
22481 }
22482 }
22483 break;
22484
22485 case Lisp_Cons:
22486 {
22487 register Lisp_Object car, tem;
22488
22489 /* A cons cell: five distinct cases.
22490 If first element is :eval or :propertize, do something special.
22491 If first element is a string or a cons, process all the elements
22492 and effectively concatenate them.
22493 If first element is a negative number, truncate displaying cdr to
22494 at most that many characters. If positive, pad (with spaces)
22495 to at least that many characters.
22496 If first element is a symbol, process the cadr or caddr recursively
22497 according to whether the symbol's value is non-nil or nil. */
22498 car = XCAR (elt);
22499 if (EQ (car, QCeval))
22500 {
22501 /* An element of the form (:eval FORM) means evaluate FORM
22502 and use the result as mode line elements. */
22503
22504 if (risky)
22505 break;
22506
22507 if (CONSP (XCDR (elt)))
22508 {
22509 Lisp_Object spec;
22510 spec = safe__eval (true, XCAR (XCDR (elt)));
22511 n += display_mode_element (it, depth, field_width - n,
22512 precision - n, spec, props,
22513 risky);
22514 }
22515 }
22516 else if (EQ (car, QCpropertize))
22517 {
22518 /* An element of the form (:propertize ELT PROPS...)
22519 means display ELT but applying properties PROPS. */
22520
22521 if (risky)
22522 break;
22523
22524 if (CONSP (XCDR (elt)))
22525 n += display_mode_element (it, depth, field_width - n,
22526 precision - n, XCAR (XCDR (elt)),
22527 XCDR (XCDR (elt)), risky);
22528 }
22529 else if (SYMBOLP (car))
22530 {
22531 tem = Fboundp (car);
22532 elt = XCDR (elt);
22533 if (!CONSP (elt))
22534 goto invalid;
22535 /* elt is now the cdr, and we know it is a cons cell.
22536 Use its car if CAR has a non-nil value. */
22537 if (!NILP (tem))
22538 {
22539 tem = Fsymbol_value (car);
22540 if (!NILP (tem))
22541 {
22542 elt = XCAR (elt);
22543 goto tail_recurse;
22544 }
22545 }
22546 /* Symbol's value is nil (or symbol is unbound)
22547 Get the cddr of the original list
22548 and if possible find the caddr and use that. */
22549 elt = XCDR (elt);
22550 if (NILP (elt))
22551 break;
22552 else if (!CONSP (elt))
22553 goto invalid;
22554 elt = XCAR (elt);
22555 goto tail_recurse;
22556 }
22557 else if (INTEGERP (car))
22558 {
22559 register int lim = XINT (car);
22560 elt = XCDR (elt);
22561 if (lim < 0)
22562 {
22563 /* Negative int means reduce maximum width. */
22564 if (precision <= 0)
22565 precision = -lim;
22566 else
22567 precision = min (precision, -lim);
22568 }
22569 else if (lim > 0)
22570 {
22571 /* Padding specified. Don't let it be more than
22572 current maximum. */
22573 if (precision > 0)
22574 lim = min (precision, lim);
22575
22576 /* If that's more padding than already wanted, queue it.
22577 But don't reduce padding already specified even if
22578 that is beyond the current truncation point. */
22579 field_width = max (lim, field_width);
22580 }
22581 goto tail_recurse;
22582 }
22583 else if (STRINGP (car) || CONSP (car))
22584 {
22585 Lisp_Object halftail = elt;
22586 int len = 0;
22587
22588 while (CONSP (elt)
22589 && (precision <= 0 || n < precision))
22590 {
22591 n += display_mode_element (it, depth,
22592 /* Do padding only after the last
22593 element in the list. */
22594 (! CONSP (XCDR (elt))
22595 ? field_width - n
22596 : 0),
22597 precision - n, XCAR (elt),
22598 props, risky);
22599 elt = XCDR (elt);
22600 len++;
22601 if ((len & 1) == 0)
22602 halftail = XCDR (halftail);
22603 /* Check for cycle. */
22604 if (EQ (halftail, elt))
22605 break;
22606 }
22607 }
22608 }
22609 break;
22610
22611 default:
22612 invalid:
22613 elt = build_string ("*invalid*");
22614 goto tail_recurse;
22615 }
22616
22617 /* Pad to FIELD_WIDTH. */
22618 if (field_width > 0 && n < field_width)
22619 {
22620 switch (mode_line_target)
22621 {
22622 case MODE_LINE_NOPROP:
22623 case MODE_LINE_TITLE:
22624 n += store_mode_line_noprop ("", field_width - n, 0);
22625 break;
22626 case MODE_LINE_STRING:
22627 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22628 break;
22629 case MODE_LINE_DISPLAY:
22630 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22631 0, 0, 0);
22632 break;
22633 }
22634 }
22635
22636 return n;
22637 }
22638
22639 /* Store a mode-line string element in mode_line_string_list.
22640
22641 If STRING is non-null, display that C string. Otherwise, the Lisp
22642 string LISP_STRING is displayed.
22643
22644 FIELD_WIDTH is the minimum number of output glyphs to produce.
22645 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22646 with spaces. FIELD_WIDTH <= 0 means don't pad.
22647
22648 PRECISION is the maximum number of characters to output from
22649 STRING. PRECISION <= 0 means don't truncate the string.
22650
22651 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22652 properties to the string.
22653
22654 PROPS are the properties to add to the string.
22655 The mode_line_string_face face property is always added to the string.
22656 */
22657
22658 static int
22659 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22660 int field_width, int precision, Lisp_Object props)
22661 {
22662 ptrdiff_t len;
22663 int n = 0;
22664
22665 if (string != NULL)
22666 {
22667 len = strlen (string);
22668 if (precision > 0 && len > precision)
22669 len = precision;
22670 lisp_string = make_string (string, len);
22671 if (NILP (props))
22672 props = mode_line_string_face_prop;
22673 else if (!NILP (mode_line_string_face))
22674 {
22675 Lisp_Object face = Fplist_get (props, Qface);
22676 props = Fcopy_sequence (props);
22677 if (NILP (face))
22678 face = mode_line_string_face;
22679 else
22680 face = list2 (face, mode_line_string_face);
22681 props = Fplist_put (props, Qface, face);
22682 }
22683 Fadd_text_properties (make_number (0), make_number (len),
22684 props, lisp_string);
22685 }
22686 else
22687 {
22688 len = XFASTINT (Flength (lisp_string));
22689 if (precision > 0 && len > precision)
22690 {
22691 len = precision;
22692 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22693 precision = -1;
22694 }
22695 if (!NILP (mode_line_string_face))
22696 {
22697 Lisp_Object face;
22698 if (NILP (props))
22699 props = Ftext_properties_at (make_number (0), lisp_string);
22700 face = Fplist_get (props, Qface);
22701 if (NILP (face))
22702 face = mode_line_string_face;
22703 else
22704 face = list2 (face, mode_line_string_face);
22705 props = list2 (Qface, face);
22706 if (copy_string)
22707 lisp_string = Fcopy_sequence (lisp_string);
22708 }
22709 if (!NILP (props))
22710 Fadd_text_properties (make_number (0), make_number (len),
22711 props, lisp_string);
22712 }
22713
22714 if (len > 0)
22715 {
22716 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22717 n += len;
22718 }
22719
22720 if (field_width > len)
22721 {
22722 field_width -= len;
22723 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22724 if (!NILP (props))
22725 Fadd_text_properties (make_number (0), make_number (field_width),
22726 props, lisp_string);
22727 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22728 n += field_width;
22729 }
22730
22731 return n;
22732 }
22733
22734
22735 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22736 1, 4, 0,
22737 doc: /* Format a string out of a mode line format specification.
22738 First arg FORMAT specifies the mode line format (see `mode-line-format'
22739 for details) to use.
22740
22741 By default, the format is evaluated for the currently selected window.
22742
22743 Optional second arg FACE specifies the face property to put on all
22744 characters for which no face is specified. The value nil means the
22745 default face. The value t means whatever face the window's mode line
22746 currently uses (either `mode-line' or `mode-line-inactive',
22747 depending on whether the window is the selected window or not).
22748 An integer value means the value string has no text
22749 properties.
22750
22751 Optional third and fourth args WINDOW and BUFFER specify the window
22752 and buffer to use as the context for the formatting (defaults
22753 are the selected window and the WINDOW's buffer). */)
22754 (Lisp_Object format, Lisp_Object face,
22755 Lisp_Object window, Lisp_Object buffer)
22756 {
22757 struct it it;
22758 int len;
22759 struct window *w;
22760 struct buffer *old_buffer = NULL;
22761 int face_id;
22762 int no_props = INTEGERP (face);
22763 ptrdiff_t count = SPECPDL_INDEX ();
22764 Lisp_Object str;
22765 int string_start = 0;
22766
22767 w = decode_any_window (window);
22768 XSETWINDOW (window, w);
22769
22770 if (NILP (buffer))
22771 buffer = w->contents;
22772 CHECK_BUFFER (buffer);
22773
22774 /* Make formatting the modeline a non-op when noninteractive, otherwise
22775 there will be problems later caused by a partially initialized frame. */
22776 if (NILP (format) || noninteractive)
22777 return empty_unibyte_string;
22778
22779 if (no_props)
22780 face = Qnil;
22781
22782 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22783 : EQ (face, Qt) ? (EQ (window, selected_window)
22784 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22785 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22786 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22787 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22788 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22789 : DEFAULT_FACE_ID;
22790
22791 old_buffer = current_buffer;
22792
22793 /* Save things including mode_line_proptrans_alist,
22794 and set that to nil so that we don't alter the outer value. */
22795 record_unwind_protect (unwind_format_mode_line,
22796 format_mode_line_unwind_data
22797 (XFRAME (WINDOW_FRAME (w)),
22798 old_buffer, selected_window, 1));
22799 mode_line_proptrans_alist = Qnil;
22800
22801 Fselect_window (window, Qt);
22802 set_buffer_internal_1 (XBUFFER (buffer));
22803
22804 init_iterator (&it, w, -1, -1, NULL, face_id);
22805
22806 if (no_props)
22807 {
22808 mode_line_target = MODE_LINE_NOPROP;
22809 mode_line_string_face_prop = Qnil;
22810 mode_line_string_list = Qnil;
22811 string_start = MODE_LINE_NOPROP_LEN (0);
22812 }
22813 else
22814 {
22815 mode_line_target = MODE_LINE_STRING;
22816 mode_line_string_list = Qnil;
22817 mode_line_string_face = face;
22818 mode_line_string_face_prop
22819 = NILP (face) ? Qnil : list2 (Qface, face);
22820 }
22821
22822 push_kboard (FRAME_KBOARD (it.f));
22823 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22824 pop_kboard ();
22825
22826 if (no_props)
22827 {
22828 len = MODE_LINE_NOPROP_LEN (string_start);
22829 str = make_string (mode_line_noprop_buf + string_start, len);
22830 }
22831 else
22832 {
22833 mode_line_string_list = Fnreverse (mode_line_string_list);
22834 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22835 empty_unibyte_string);
22836 }
22837
22838 unbind_to (count, Qnil);
22839 return str;
22840 }
22841
22842 /* Write a null-terminated, right justified decimal representation of
22843 the positive integer D to BUF using a minimal field width WIDTH. */
22844
22845 static void
22846 pint2str (register char *buf, register int width, register ptrdiff_t d)
22847 {
22848 register char *p = buf;
22849
22850 if (d <= 0)
22851 *p++ = '0';
22852 else
22853 {
22854 while (d > 0)
22855 {
22856 *p++ = d % 10 + '0';
22857 d /= 10;
22858 }
22859 }
22860
22861 for (width -= (int) (p - buf); width > 0; --width)
22862 *p++ = ' ';
22863 *p-- = '\0';
22864 while (p > buf)
22865 {
22866 d = *buf;
22867 *buf++ = *p;
22868 *p-- = d;
22869 }
22870 }
22871
22872 /* Write a null-terminated, right justified decimal and "human
22873 readable" representation of the nonnegative integer D to BUF using
22874 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22875
22876 static const char power_letter[] =
22877 {
22878 0, /* no letter */
22879 'k', /* kilo */
22880 'M', /* mega */
22881 'G', /* giga */
22882 'T', /* tera */
22883 'P', /* peta */
22884 'E', /* exa */
22885 'Z', /* zetta */
22886 'Y' /* yotta */
22887 };
22888
22889 static void
22890 pint2hrstr (char *buf, int width, ptrdiff_t d)
22891 {
22892 /* We aim to represent the nonnegative integer D as
22893 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22894 ptrdiff_t quotient = d;
22895 int remainder = 0;
22896 /* -1 means: do not use TENTHS. */
22897 int tenths = -1;
22898 int exponent = 0;
22899
22900 /* Length of QUOTIENT.TENTHS as a string. */
22901 int length;
22902
22903 char * psuffix;
22904 char * p;
22905
22906 if (quotient >= 1000)
22907 {
22908 /* Scale to the appropriate EXPONENT. */
22909 do
22910 {
22911 remainder = quotient % 1000;
22912 quotient /= 1000;
22913 exponent++;
22914 }
22915 while (quotient >= 1000);
22916
22917 /* Round to nearest and decide whether to use TENTHS or not. */
22918 if (quotient <= 9)
22919 {
22920 tenths = remainder / 100;
22921 if (remainder % 100 >= 50)
22922 {
22923 if (tenths < 9)
22924 tenths++;
22925 else
22926 {
22927 quotient++;
22928 if (quotient == 10)
22929 tenths = -1;
22930 else
22931 tenths = 0;
22932 }
22933 }
22934 }
22935 else
22936 if (remainder >= 500)
22937 {
22938 if (quotient < 999)
22939 quotient++;
22940 else
22941 {
22942 quotient = 1;
22943 exponent++;
22944 tenths = 0;
22945 }
22946 }
22947 }
22948
22949 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22950 if (tenths == -1 && quotient <= 99)
22951 if (quotient <= 9)
22952 length = 1;
22953 else
22954 length = 2;
22955 else
22956 length = 3;
22957 p = psuffix = buf + max (width, length);
22958
22959 /* Print EXPONENT. */
22960 *psuffix++ = power_letter[exponent];
22961 *psuffix = '\0';
22962
22963 /* Print TENTHS. */
22964 if (tenths >= 0)
22965 {
22966 *--p = '0' + tenths;
22967 *--p = '.';
22968 }
22969
22970 /* Print QUOTIENT. */
22971 do
22972 {
22973 int digit = quotient % 10;
22974 *--p = '0' + digit;
22975 }
22976 while ((quotient /= 10) != 0);
22977
22978 /* Print leading spaces. */
22979 while (buf < p)
22980 *--p = ' ';
22981 }
22982
22983 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22984 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22985 type of CODING_SYSTEM. Return updated pointer into BUF. */
22986
22987 static unsigned char invalid_eol_type[] = "(*invalid*)";
22988
22989 static char *
22990 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22991 {
22992 Lisp_Object val;
22993 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22994 const unsigned char *eol_str;
22995 int eol_str_len;
22996 /* The EOL conversion we are using. */
22997 Lisp_Object eoltype;
22998
22999 val = CODING_SYSTEM_SPEC (coding_system);
23000 eoltype = Qnil;
23001
23002 if (!VECTORP (val)) /* Not yet decided. */
23003 {
23004 *buf++ = multibyte ? '-' : ' ';
23005 if (eol_flag)
23006 eoltype = eol_mnemonic_undecided;
23007 /* Don't mention EOL conversion if it isn't decided. */
23008 }
23009 else
23010 {
23011 Lisp_Object attrs;
23012 Lisp_Object eolvalue;
23013
23014 attrs = AREF (val, 0);
23015 eolvalue = AREF (val, 2);
23016
23017 *buf++ = multibyte
23018 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23019 : ' ';
23020
23021 if (eol_flag)
23022 {
23023 /* The EOL conversion that is normal on this system. */
23024
23025 if (NILP (eolvalue)) /* Not yet decided. */
23026 eoltype = eol_mnemonic_undecided;
23027 else if (VECTORP (eolvalue)) /* Not yet decided. */
23028 eoltype = eol_mnemonic_undecided;
23029 else /* eolvalue is Qunix, Qdos, or Qmac. */
23030 eoltype = (EQ (eolvalue, Qunix)
23031 ? eol_mnemonic_unix
23032 : (EQ (eolvalue, Qdos) == 1
23033 ? eol_mnemonic_dos : eol_mnemonic_mac));
23034 }
23035 }
23036
23037 if (eol_flag)
23038 {
23039 /* Mention the EOL conversion if it is not the usual one. */
23040 if (STRINGP (eoltype))
23041 {
23042 eol_str = SDATA (eoltype);
23043 eol_str_len = SBYTES (eoltype);
23044 }
23045 else if (CHARACTERP (eoltype))
23046 {
23047 int c = XFASTINT (eoltype);
23048 return buf + CHAR_STRING (c, (unsigned char *) buf);
23049 }
23050 else
23051 {
23052 eol_str = invalid_eol_type;
23053 eol_str_len = sizeof (invalid_eol_type) - 1;
23054 }
23055 memcpy (buf, eol_str, eol_str_len);
23056 buf += eol_str_len;
23057 }
23058
23059 return buf;
23060 }
23061
23062 /* Return a string for the output of a mode line %-spec for window W,
23063 generated by character C. FIELD_WIDTH > 0 means pad the string
23064 returned with spaces to that value. Return a Lisp string in
23065 *STRING if the resulting string is taken from that Lisp string.
23066
23067 Note we operate on the current buffer for most purposes. */
23068
23069 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23070
23071 static const char *
23072 decode_mode_spec (struct window *w, register int c, int field_width,
23073 Lisp_Object *string)
23074 {
23075 Lisp_Object obj;
23076 struct frame *f = XFRAME (WINDOW_FRAME (w));
23077 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23078 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23079 produce strings from numerical values, so limit preposterously
23080 large values of FIELD_WIDTH to avoid overrunning the buffer's
23081 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23082 bytes plus the terminating null. */
23083 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23084 struct buffer *b = current_buffer;
23085
23086 obj = Qnil;
23087 *string = Qnil;
23088
23089 switch (c)
23090 {
23091 case '*':
23092 if (!NILP (BVAR (b, read_only)))
23093 return "%";
23094 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23095 return "*";
23096 return "-";
23097
23098 case '+':
23099 /* This differs from %* only for a modified read-only buffer. */
23100 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23101 return "*";
23102 if (!NILP (BVAR (b, read_only)))
23103 return "%";
23104 return "-";
23105
23106 case '&':
23107 /* This differs from %* in ignoring read-only-ness. */
23108 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23109 return "*";
23110 return "-";
23111
23112 case '%':
23113 return "%";
23114
23115 case '[':
23116 {
23117 int i;
23118 char *p;
23119
23120 if (command_loop_level > 5)
23121 return "[[[... ";
23122 p = decode_mode_spec_buf;
23123 for (i = 0; i < command_loop_level; i++)
23124 *p++ = '[';
23125 *p = 0;
23126 return decode_mode_spec_buf;
23127 }
23128
23129 case ']':
23130 {
23131 int i;
23132 char *p;
23133
23134 if (command_loop_level > 5)
23135 return " ...]]]";
23136 p = decode_mode_spec_buf;
23137 for (i = 0; i < command_loop_level; i++)
23138 *p++ = ']';
23139 *p = 0;
23140 return decode_mode_spec_buf;
23141 }
23142
23143 case '-':
23144 {
23145 register int i;
23146
23147 /* Let lots_of_dashes be a string of infinite length. */
23148 if (mode_line_target == MODE_LINE_NOPROP
23149 || mode_line_target == MODE_LINE_STRING)
23150 return "--";
23151 if (field_width <= 0
23152 || field_width > sizeof (lots_of_dashes))
23153 {
23154 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23155 decode_mode_spec_buf[i] = '-';
23156 decode_mode_spec_buf[i] = '\0';
23157 return decode_mode_spec_buf;
23158 }
23159 else
23160 return lots_of_dashes;
23161 }
23162
23163 case 'b':
23164 obj = BVAR (b, name);
23165 break;
23166
23167 case 'c':
23168 /* %c and %l are ignored in `frame-title-format'.
23169 (In redisplay_internal, the frame title is drawn _before_ the
23170 windows are updated, so the stuff which depends on actual
23171 window contents (such as %l) may fail to render properly, or
23172 even crash emacs.) */
23173 if (mode_line_target == MODE_LINE_TITLE)
23174 return "";
23175 else
23176 {
23177 ptrdiff_t col = current_column ();
23178 w->column_number_displayed = col;
23179 pint2str (decode_mode_spec_buf, width, col);
23180 return decode_mode_spec_buf;
23181 }
23182
23183 case 'e':
23184 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23185 {
23186 if (NILP (Vmemory_full))
23187 return "";
23188 else
23189 return "!MEM FULL! ";
23190 }
23191 #else
23192 return "";
23193 #endif
23194
23195 case 'F':
23196 /* %F displays the frame name. */
23197 if (!NILP (f->title))
23198 return SSDATA (f->title);
23199 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23200 return SSDATA (f->name);
23201 return "Emacs";
23202
23203 case 'f':
23204 obj = BVAR (b, filename);
23205 break;
23206
23207 case 'i':
23208 {
23209 ptrdiff_t size = ZV - BEGV;
23210 pint2str (decode_mode_spec_buf, width, size);
23211 return decode_mode_spec_buf;
23212 }
23213
23214 case 'I':
23215 {
23216 ptrdiff_t size = ZV - BEGV;
23217 pint2hrstr (decode_mode_spec_buf, width, size);
23218 return decode_mode_spec_buf;
23219 }
23220
23221 case 'l':
23222 {
23223 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23224 ptrdiff_t topline, nlines, height;
23225 ptrdiff_t junk;
23226
23227 /* %c and %l are ignored in `frame-title-format'. */
23228 if (mode_line_target == MODE_LINE_TITLE)
23229 return "";
23230
23231 startpos = marker_position (w->start);
23232 startpos_byte = marker_byte_position (w->start);
23233 height = WINDOW_TOTAL_LINES (w);
23234
23235 /* If we decided that this buffer isn't suitable for line numbers,
23236 don't forget that too fast. */
23237 if (w->base_line_pos == -1)
23238 goto no_value;
23239
23240 /* If the buffer is very big, don't waste time. */
23241 if (INTEGERP (Vline_number_display_limit)
23242 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23243 {
23244 w->base_line_pos = 0;
23245 w->base_line_number = 0;
23246 goto no_value;
23247 }
23248
23249 if (w->base_line_number > 0
23250 && w->base_line_pos > 0
23251 && w->base_line_pos <= startpos)
23252 {
23253 line = w->base_line_number;
23254 linepos = w->base_line_pos;
23255 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23256 }
23257 else
23258 {
23259 line = 1;
23260 linepos = BUF_BEGV (b);
23261 linepos_byte = BUF_BEGV_BYTE (b);
23262 }
23263
23264 /* Count lines from base line to window start position. */
23265 nlines = display_count_lines (linepos_byte,
23266 startpos_byte,
23267 startpos, &junk);
23268
23269 topline = nlines + line;
23270
23271 /* Determine a new base line, if the old one is too close
23272 or too far away, or if we did not have one.
23273 "Too close" means it's plausible a scroll-down would
23274 go back past it. */
23275 if (startpos == BUF_BEGV (b))
23276 {
23277 w->base_line_number = topline;
23278 w->base_line_pos = BUF_BEGV (b);
23279 }
23280 else if (nlines < height + 25 || nlines > height * 3 + 50
23281 || linepos == BUF_BEGV (b))
23282 {
23283 ptrdiff_t limit = BUF_BEGV (b);
23284 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23285 ptrdiff_t position;
23286 ptrdiff_t distance =
23287 (height * 2 + 30) * line_number_display_limit_width;
23288
23289 if (startpos - distance > limit)
23290 {
23291 limit = startpos - distance;
23292 limit_byte = CHAR_TO_BYTE (limit);
23293 }
23294
23295 nlines = display_count_lines (startpos_byte,
23296 limit_byte,
23297 - (height * 2 + 30),
23298 &position);
23299 /* If we couldn't find the lines we wanted within
23300 line_number_display_limit_width chars per line,
23301 give up on line numbers for this window. */
23302 if (position == limit_byte && limit == startpos - distance)
23303 {
23304 w->base_line_pos = -1;
23305 w->base_line_number = 0;
23306 goto no_value;
23307 }
23308
23309 w->base_line_number = topline - nlines;
23310 w->base_line_pos = BYTE_TO_CHAR (position);
23311 }
23312
23313 /* Now count lines from the start pos to point. */
23314 nlines = display_count_lines (startpos_byte,
23315 PT_BYTE, PT, &junk);
23316
23317 /* Record that we did display the line number. */
23318 line_number_displayed = 1;
23319
23320 /* Make the string to show. */
23321 pint2str (decode_mode_spec_buf, width, topline + nlines);
23322 return decode_mode_spec_buf;
23323 no_value:
23324 {
23325 char *p = decode_mode_spec_buf;
23326 int pad = width - 2;
23327 while (pad-- > 0)
23328 *p++ = ' ';
23329 *p++ = '?';
23330 *p++ = '?';
23331 *p = '\0';
23332 return decode_mode_spec_buf;
23333 }
23334 }
23335 break;
23336
23337 case 'm':
23338 obj = BVAR (b, mode_name);
23339 break;
23340
23341 case 'n':
23342 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23343 return " Narrow";
23344 break;
23345
23346 case 'p':
23347 {
23348 ptrdiff_t pos = marker_position (w->start);
23349 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23350
23351 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23352 {
23353 if (pos <= BUF_BEGV (b))
23354 return "All";
23355 else
23356 return "Bottom";
23357 }
23358 else if (pos <= BUF_BEGV (b))
23359 return "Top";
23360 else
23361 {
23362 if (total > 1000000)
23363 /* Do it differently for a large value, to avoid overflow. */
23364 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23365 else
23366 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23367 /* We can't normally display a 3-digit number,
23368 so get us a 2-digit number that is close. */
23369 if (total == 100)
23370 total = 99;
23371 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23372 return decode_mode_spec_buf;
23373 }
23374 }
23375
23376 /* Display percentage of size above the bottom of the screen. */
23377 case 'P':
23378 {
23379 ptrdiff_t toppos = marker_position (w->start);
23380 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23381 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23382
23383 if (botpos >= BUF_ZV (b))
23384 {
23385 if (toppos <= BUF_BEGV (b))
23386 return "All";
23387 else
23388 return "Bottom";
23389 }
23390 else
23391 {
23392 if (total > 1000000)
23393 /* Do it differently for a large value, to avoid overflow. */
23394 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23395 else
23396 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23397 /* We can't normally display a 3-digit number,
23398 so get us a 2-digit number that is close. */
23399 if (total == 100)
23400 total = 99;
23401 if (toppos <= BUF_BEGV (b))
23402 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23403 else
23404 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23405 return decode_mode_spec_buf;
23406 }
23407 }
23408
23409 case 's':
23410 /* status of process */
23411 obj = Fget_buffer_process (Fcurrent_buffer ());
23412 if (NILP (obj))
23413 return "no process";
23414 #ifndef MSDOS
23415 obj = Fsymbol_name (Fprocess_status (obj));
23416 #endif
23417 break;
23418
23419 case '@':
23420 {
23421 ptrdiff_t count = inhibit_garbage_collection ();
23422 Lisp_Object curdir = BVAR (current_buffer, directory);
23423 Lisp_Object val = Qnil;
23424
23425 if (STRINGP (curdir))
23426 val = call1 (intern ("file-remote-p"), curdir);
23427
23428 unbind_to (count, Qnil);
23429
23430 if (NILP (val))
23431 return "-";
23432 else
23433 return "@";
23434 }
23435
23436 case 'z':
23437 /* coding-system (not including end-of-line format) */
23438 case 'Z':
23439 /* coding-system (including end-of-line type) */
23440 {
23441 int eol_flag = (c == 'Z');
23442 char *p = decode_mode_spec_buf;
23443
23444 if (! FRAME_WINDOW_P (f))
23445 {
23446 /* No need to mention EOL here--the terminal never needs
23447 to do EOL conversion. */
23448 p = decode_mode_spec_coding (CODING_ID_NAME
23449 (FRAME_KEYBOARD_CODING (f)->id),
23450 p, 0);
23451 p = decode_mode_spec_coding (CODING_ID_NAME
23452 (FRAME_TERMINAL_CODING (f)->id),
23453 p, 0);
23454 }
23455 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23456 p, eol_flag);
23457
23458 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23459 #ifdef subprocesses
23460 obj = Fget_buffer_process (Fcurrent_buffer ());
23461 if (PROCESSP (obj))
23462 {
23463 p = decode_mode_spec_coding
23464 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23465 p = decode_mode_spec_coding
23466 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23467 }
23468 #endif /* subprocesses */
23469 #endif /* 0 */
23470 *p = 0;
23471 return decode_mode_spec_buf;
23472 }
23473 }
23474
23475 if (STRINGP (obj))
23476 {
23477 *string = obj;
23478 return SSDATA (obj);
23479 }
23480 else
23481 return "";
23482 }
23483
23484
23485 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23486 means count lines back from START_BYTE. But don't go beyond
23487 LIMIT_BYTE. Return the number of lines thus found (always
23488 nonnegative).
23489
23490 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23491 either the position COUNT lines after/before START_BYTE, if we
23492 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23493 COUNT lines. */
23494
23495 static ptrdiff_t
23496 display_count_lines (ptrdiff_t start_byte,
23497 ptrdiff_t limit_byte, ptrdiff_t count,
23498 ptrdiff_t *byte_pos_ptr)
23499 {
23500 register unsigned char *cursor;
23501 unsigned char *base;
23502
23503 register ptrdiff_t ceiling;
23504 register unsigned char *ceiling_addr;
23505 ptrdiff_t orig_count = count;
23506
23507 /* If we are not in selective display mode,
23508 check only for newlines. */
23509 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23510 && !INTEGERP (BVAR (current_buffer, selective_display)));
23511
23512 if (count > 0)
23513 {
23514 while (start_byte < limit_byte)
23515 {
23516 ceiling = BUFFER_CEILING_OF (start_byte);
23517 ceiling = min (limit_byte - 1, ceiling);
23518 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23519 base = (cursor = BYTE_POS_ADDR (start_byte));
23520
23521 do
23522 {
23523 if (selective_display)
23524 {
23525 while (*cursor != '\n' && *cursor != 015
23526 && ++cursor != ceiling_addr)
23527 continue;
23528 if (cursor == ceiling_addr)
23529 break;
23530 }
23531 else
23532 {
23533 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23534 if (! cursor)
23535 break;
23536 }
23537
23538 cursor++;
23539
23540 if (--count == 0)
23541 {
23542 start_byte += cursor - base;
23543 *byte_pos_ptr = start_byte;
23544 return orig_count;
23545 }
23546 }
23547 while (cursor < ceiling_addr);
23548
23549 start_byte += ceiling_addr - base;
23550 }
23551 }
23552 else
23553 {
23554 while (start_byte > limit_byte)
23555 {
23556 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23557 ceiling = max (limit_byte, ceiling);
23558 ceiling_addr = BYTE_POS_ADDR (ceiling);
23559 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23560 while (1)
23561 {
23562 if (selective_display)
23563 {
23564 while (--cursor >= ceiling_addr
23565 && *cursor != '\n' && *cursor != 015)
23566 continue;
23567 if (cursor < ceiling_addr)
23568 break;
23569 }
23570 else
23571 {
23572 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23573 if (! cursor)
23574 break;
23575 }
23576
23577 if (++count == 0)
23578 {
23579 start_byte += cursor - base + 1;
23580 *byte_pos_ptr = start_byte;
23581 /* When scanning backwards, we should
23582 not count the newline posterior to which we stop. */
23583 return - orig_count - 1;
23584 }
23585 }
23586 start_byte += ceiling_addr - base;
23587 }
23588 }
23589
23590 *byte_pos_ptr = limit_byte;
23591
23592 if (count < 0)
23593 return - orig_count + count;
23594 return orig_count - count;
23595
23596 }
23597
23598
23599 \f
23600 /***********************************************************************
23601 Displaying strings
23602 ***********************************************************************/
23603
23604 /* Display a NUL-terminated string, starting with index START.
23605
23606 If STRING is non-null, display that C string. Otherwise, the Lisp
23607 string LISP_STRING is displayed. There's a case that STRING is
23608 non-null and LISP_STRING is not nil. It means STRING is a string
23609 data of LISP_STRING. In that case, we display LISP_STRING while
23610 ignoring its text properties.
23611
23612 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23613 FACE_STRING. Display STRING or LISP_STRING with the face at
23614 FACE_STRING_POS in FACE_STRING:
23615
23616 Display the string in the environment given by IT, but use the
23617 standard display table, temporarily.
23618
23619 FIELD_WIDTH is the minimum number of output glyphs to produce.
23620 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23621 with spaces. If STRING has more characters, more than FIELD_WIDTH
23622 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23623
23624 PRECISION is the maximum number of characters to output from
23625 STRING. PRECISION < 0 means don't truncate the string.
23626
23627 This is roughly equivalent to printf format specifiers:
23628
23629 FIELD_WIDTH PRECISION PRINTF
23630 ----------------------------------------
23631 -1 -1 %s
23632 -1 10 %.10s
23633 10 -1 %10s
23634 20 10 %20.10s
23635
23636 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23637 display them, and < 0 means obey the current buffer's value of
23638 enable_multibyte_characters.
23639
23640 Value is the number of columns displayed. */
23641
23642 static int
23643 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23644 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23645 int field_width, int precision, int max_x, int multibyte)
23646 {
23647 int hpos_at_start = it->hpos;
23648 int saved_face_id = it->face_id;
23649 struct glyph_row *row = it->glyph_row;
23650 ptrdiff_t it_charpos;
23651
23652 /* Initialize the iterator IT for iteration over STRING beginning
23653 with index START. */
23654 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23655 precision, field_width, multibyte);
23656 if (string && STRINGP (lisp_string))
23657 /* LISP_STRING is the one returned by decode_mode_spec. We should
23658 ignore its text properties. */
23659 it->stop_charpos = it->end_charpos;
23660
23661 /* If displaying STRING, set up the face of the iterator from
23662 FACE_STRING, if that's given. */
23663 if (STRINGP (face_string))
23664 {
23665 ptrdiff_t endptr;
23666 struct face *face;
23667
23668 it->face_id
23669 = face_at_string_position (it->w, face_string, face_string_pos,
23670 0, &endptr, it->base_face_id, 0);
23671 face = FACE_FROM_ID (it->f, it->face_id);
23672 it->face_box_p = face->box != FACE_NO_BOX;
23673 }
23674
23675 /* Set max_x to the maximum allowed X position. Don't let it go
23676 beyond the right edge of the window. */
23677 if (max_x <= 0)
23678 max_x = it->last_visible_x;
23679 else
23680 max_x = min (max_x, it->last_visible_x);
23681
23682 /* Skip over display elements that are not visible. because IT->w is
23683 hscrolled. */
23684 if (it->current_x < it->first_visible_x)
23685 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23686 MOVE_TO_POS | MOVE_TO_X);
23687
23688 row->ascent = it->max_ascent;
23689 row->height = it->max_ascent + it->max_descent;
23690 row->phys_ascent = it->max_phys_ascent;
23691 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23692 row->extra_line_spacing = it->max_extra_line_spacing;
23693
23694 if (STRINGP (it->string))
23695 it_charpos = IT_STRING_CHARPOS (*it);
23696 else
23697 it_charpos = IT_CHARPOS (*it);
23698
23699 /* This condition is for the case that we are called with current_x
23700 past last_visible_x. */
23701 while (it->current_x < max_x)
23702 {
23703 int x_before, x, n_glyphs_before, i, nglyphs;
23704
23705 /* Get the next display element. */
23706 if (!get_next_display_element (it))
23707 break;
23708
23709 /* Produce glyphs. */
23710 x_before = it->current_x;
23711 n_glyphs_before = row->used[TEXT_AREA];
23712 PRODUCE_GLYPHS (it);
23713
23714 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23715 i = 0;
23716 x = x_before;
23717 while (i < nglyphs)
23718 {
23719 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23720
23721 if (it->line_wrap != TRUNCATE
23722 && x + glyph->pixel_width > max_x)
23723 {
23724 /* End of continued line or max_x reached. */
23725 if (CHAR_GLYPH_PADDING_P (*glyph))
23726 {
23727 /* A wide character is unbreakable. */
23728 if (row->reversed_p)
23729 unproduce_glyphs (it, row->used[TEXT_AREA]
23730 - n_glyphs_before);
23731 row->used[TEXT_AREA] = n_glyphs_before;
23732 it->current_x = x_before;
23733 }
23734 else
23735 {
23736 if (row->reversed_p)
23737 unproduce_glyphs (it, row->used[TEXT_AREA]
23738 - (n_glyphs_before + i));
23739 row->used[TEXT_AREA] = n_glyphs_before + i;
23740 it->current_x = x;
23741 }
23742 break;
23743 }
23744 else if (x + glyph->pixel_width >= it->first_visible_x)
23745 {
23746 /* Glyph is at least partially visible. */
23747 ++it->hpos;
23748 if (x < it->first_visible_x)
23749 row->x = x - it->first_visible_x;
23750 }
23751 else
23752 {
23753 /* Glyph is off the left margin of the display area.
23754 Should not happen. */
23755 emacs_abort ();
23756 }
23757
23758 row->ascent = max (row->ascent, it->max_ascent);
23759 row->height = max (row->height, it->max_ascent + it->max_descent);
23760 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23761 row->phys_height = max (row->phys_height,
23762 it->max_phys_ascent + it->max_phys_descent);
23763 row->extra_line_spacing = max (row->extra_line_spacing,
23764 it->max_extra_line_spacing);
23765 x += glyph->pixel_width;
23766 ++i;
23767 }
23768
23769 /* Stop if max_x reached. */
23770 if (i < nglyphs)
23771 break;
23772
23773 /* Stop at line ends. */
23774 if (ITERATOR_AT_END_OF_LINE_P (it))
23775 {
23776 it->continuation_lines_width = 0;
23777 break;
23778 }
23779
23780 set_iterator_to_next (it, 1);
23781 if (STRINGP (it->string))
23782 it_charpos = IT_STRING_CHARPOS (*it);
23783 else
23784 it_charpos = IT_CHARPOS (*it);
23785
23786 /* Stop if truncating at the right edge. */
23787 if (it->line_wrap == TRUNCATE
23788 && it->current_x >= it->last_visible_x)
23789 {
23790 /* Add truncation mark, but don't do it if the line is
23791 truncated at a padding space. */
23792 if (it_charpos < it->string_nchars)
23793 {
23794 if (!FRAME_WINDOW_P (it->f))
23795 {
23796 int ii, n;
23797
23798 if (it->current_x > it->last_visible_x)
23799 {
23800 if (!row->reversed_p)
23801 {
23802 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23803 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23804 break;
23805 }
23806 else
23807 {
23808 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23809 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23810 break;
23811 unproduce_glyphs (it, ii + 1);
23812 ii = row->used[TEXT_AREA] - (ii + 1);
23813 }
23814 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23815 {
23816 row->used[TEXT_AREA] = ii;
23817 produce_special_glyphs (it, IT_TRUNCATION);
23818 }
23819 }
23820 produce_special_glyphs (it, IT_TRUNCATION);
23821 }
23822 row->truncated_on_right_p = 1;
23823 }
23824 break;
23825 }
23826 }
23827
23828 /* Maybe insert a truncation at the left. */
23829 if (it->first_visible_x
23830 && it_charpos > 0)
23831 {
23832 if (!FRAME_WINDOW_P (it->f)
23833 || (row->reversed_p
23834 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23835 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23836 insert_left_trunc_glyphs (it);
23837 row->truncated_on_left_p = 1;
23838 }
23839
23840 it->face_id = saved_face_id;
23841
23842 /* Value is number of columns displayed. */
23843 return it->hpos - hpos_at_start;
23844 }
23845
23846
23847 \f
23848 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23849 appears as an element of LIST or as the car of an element of LIST.
23850 If PROPVAL is a list, compare each element against LIST in that
23851 way, and return 1/2 if any element of PROPVAL is found in LIST.
23852 Otherwise return 0. This function cannot quit.
23853 The return value is 2 if the text is invisible but with an ellipsis
23854 and 1 if it's invisible and without an ellipsis. */
23855
23856 int
23857 invisible_p (register Lisp_Object propval, Lisp_Object list)
23858 {
23859 register Lisp_Object tail, proptail;
23860
23861 for (tail = list; CONSP (tail); tail = XCDR (tail))
23862 {
23863 register Lisp_Object tem;
23864 tem = XCAR (tail);
23865 if (EQ (propval, tem))
23866 return 1;
23867 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23868 return NILP (XCDR (tem)) ? 1 : 2;
23869 }
23870
23871 if (CONSP (propval))
23872 {
23873 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23874 {
23875 Lisp_Object propelt;
23876 propelt = XCAR (proptail);
23877 for (tail = list; CONSP (tail); tail = XCDR (tail))
23878 {
23879 register Lisp_Object tem;
23880 tem = XCAR (tail);
23881 if (EQ (propelt, tem))
23882 return 1;
23883 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23884 return NILP (XCDR (tem)) ? 1 : 2;
23885 }
23886 }
23887 }
23888
23889 return 0;
23890 }
23891
23892 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23893 doc: /* Non-nil if the property makes the text invisible.
23894 POS-OR-PROP can be a marker or number, in which case it is taken to be
23895 a position in the current buffer and the value of the `invisible' property
23896 is checked; or it can be some other value, which is then presumed to be the
23897 value of the `invisible' property of the text of interest.
23898 The non-nil value returned can be t for truly invisible text or something
23899 else if the text is replaced by an ellipsis. */)
23900 (Lisp_Object pos_or_prop)
23901 {
23902 Lisp_Object prop
23903 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23904 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23905 : pos_or_prop);
23906 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23907 return (invis == 0 ? Qnil
23908 : invis == 1 ? Qt
23909 : make_number (invis));
23910 }
23911
23912 /* Calculate a width or height in pixels from a specification using
23913 the following elements:
23914
23915 SPEC ::=
23916 NUM - a (fractional) multiple of the default font width/height
23917 (NUM) - specifies exactly NUM pixels
23918 UNIT - a fixed number of pixels, see below.
23919 ELEMENT - size of a display element in pixels, see below.
23920 (NUM . SPEC) - equals NUM * SPEC
23921 (+ SPEC SPEC ...) - add pixel values
23922 (- SPEC SPEC ...) - subtract pixel values
23923 (- SPEC) - negate pixel value
23924
23925 NUM ::=
23926 INT or FLOAT - a number constant
23927 SYMBOL - use symbol's (buffer local) variable binding.
23928
23929 UNIT ::=
23930 in - pixels per inch *)
23931 mm - pixels per 1/1000 meter *)
23932 cm - pixels per 1/100 meter *)
23933 width - width of current font in pixels.
23934 height - height of current font in pixels.
23935
23936 *) using the ratio(s) defined in display-pixels-per-inch.
23937
23938 ELEMENT ::=
23939
23940 left-fringe - left fringe width in pixels
23941 right-fringe - right fringe width in pixels
23942
23943 left-margin - left margin width in pixels
23944 right-margin - right margin width in pixels
23945
23946 scroll-bar - scroll-bar area width in pixels
23947
23948 Examples:
23949
23950 Pixels corresponding to 5 inches:
23951 (5 . in)
23952
23953 Total width of non-text areas on left side of window (if scroll-bar is on left):
23954 '(space :width (+ left-fringe left-margin scroll-bar))
23955
23956 Align to first text column (in header line):
23957 '(space :align-to 0)
23958
23959 Align to middle of text area minus half the width of variable `my-image'
23960 containing a loaded image:
23961 '(space :align-to (0.5 . (- text my-image)))
23962
23963 Width of left margin minus width of 1 character in the default font:
23964 '(space :width (- left-margin 1))
23965
23966 Width of left margin minus width of 2 characters in the current font:
23967 '(space :width (- left-margin (2 . width)))
23968
23969 Center 1 character over left-margin (in header line):
23970 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23971
23972 Different ways to express width of left fringe plus left margin minus one pixel:
23973 '(space :width (- (+ left-fringe left-margin) (1)))
23974 '(space :width (+ left-fringe left-margin (- (1))))
23975 '(space :width (+ left-fringe left-margin (-1)))
23976
23977 */
23978
23979 static int
23980 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23981 struct font *font, int width_p, int *align_to)
23982 {
23983 double pixels;
23984
23985 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23986 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23987
23988 if (NILP (prop))
23989 return OK_PIXELS (0);
23990
23991 eassert (FRAME_LIVE_P (it->f));
23992
23993 if (SYMBOLP (prop))
23994 {
23995 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23996 {
23997 char *unit = SSDATA (SYMBOL_NAME (prop));
23998
23999 if (unit[0] == 'i' && unit[1] == 'n')
24000 pixels = 1.0;
24001 else if (unit[0] == 'm' && unit[1] == 'm')
24002 pixels = 25.4;
24003 else if (unit[0] == 'c' && unit[1] == 'm')
24004 pixels = 2.54;
24005 else
24006 pixels = 0;
24007 if (pixels > 0)
24008 {
24009 double ppi = (width_p ? FRAME_RES_X (it->f)
24010 : FRAME_RES_Y (it->f));
24011
24012 if (ppi > 0)
24013 return OK_PIXELS (ppi / pixels);
24014 return 0;
24015 }
24016 }
24017
24018 #ifdef HAVE_WINDOW_SYSTEM
24019 if (EQ (prop, Qheight))
24020 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24021 if (EQ (prop, Qwidth))
24022 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24023 #else
24024 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24025 return OK_PIXELS (1);
24026 #endif
24027
24028 if (EQ (prop, Qtext))
24029 return OK_PIXELS (width_p
24030 ? window_box_width (it->w, TEXT_AREA)
24031 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24032
24033 if (align_to && *align_to < 0)
24034 {
24035 *res = 0;
24036 if (EQ (prop, Qleft))
24037 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24038 if (EQ (prop, Qright))
24039 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24040 if (EQ (prop, Qcenter))
24041 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24042 + window_box_width (it->w, TEXT_AREA) / 2);
24043 if (EQ (prop, Qleft_fringe))
24044 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24045 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24046 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24047 if (EQ (prop, Qright_fringe))
24048 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24049 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24050 : window_box_right_offset (it->w, TEXT_AREA));
24051 if (EQ (prop, Qleft_margin))
24052 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24053 if (EQ (prop, Qright_margin))
24054 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24055 if (EQ (prop, Qscroll_bar))
24056 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24057 ? 0
24058 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24059 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24060 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24061 : 0)));
24062 }
24063 else
24064 {
24065 if (EQ (prop, Qleft_fringe))
24066 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24067 if (EQ (prop, Qright_fringe))
24068 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24069 if (EQ (prop, Qleft_margin))
24070 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24071 if (EQ (prop, Qright_margin))
24072 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24073 if (EQ (prop, Qscroll_bar))
24074 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24075 }
24076
24077 prop = buffer_local_value (prop, it->w->contents);
24078 if (EQ (prop, Qunbound))
24079 prop = Qnil;
24080 }
24081
24082 if (INTEGERP (prop) || FLOATP (prop))
24083 {
24084 int base_unit = (width_p
24085 ? FRAME_COLUMN_WIDTH (it->f)
24086 : FRAME_LINE_HEIGHT (it->f));
24087 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24088 }
24089
24090 if (CONSP (prop))
24091 {
24092 Lisp_Object car = XCAR (prop);
24093 Lisp_Object cdr = XCDR (prop);
24094
24095 if (SYMBOLP (car))
24096 {
24097 #ifdef HAVE_WINDOW_SYSTEM
24098 if (FRAME_WINDOW_P (it->f)
24099 && valid_image_p (prop))
24100 {
24101 ptrdiff_t id = lookup_image (it->f, prop);
24102 struct image *img = IMAGE_FROM_ID (it->f, id);
24103
24104 return OK_PIXELS (width_p ? img->width : img->height);
24105 }
24106 #ifdef HAVE_XWIDGETS
24107 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24108 {
24109 printf("calc_pixel_width_or_height: return dummy size FIXME\n");
24110 return OK_PIXELS (width_p ? 100 : 100);
24111 }
24112 #endif
24113 #endif
24114 if (EQ (car, Qplus) || EQ (car, Qminus))
24115 {
24116 int first = 1;
24117 double px;
24118
24119 pixels = 0;
24120 while (CONSP (cdr))
24121 {
24122 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24123 font, width_p, align_to))
24124 return 0;
24125 if (first)
24126 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24127 else
24128 pixels += px;
24129 cdr = XCDR (cdr);
24130 }
24131 if (EQ (car, Qminus))
24132 pixels = -pixels;
24133 return OK_PIXELS (pixels);
24134 }
24135
24136 car = buffer_local_value (car, it->w->contents);
24137 if (EQ (car, Qunbound))
24138 car = Qnil;
24139 }
24140
24141 if (INTEGERP (car) || FLOATP (car))
24142 {
24143 double fact;
24144 pixels = XFLOATINT (car);
24145 if (NILP (cdr))
24146 return OK_PIXELS (pixels);
24147 if (calc_pixel_width_or_height (&fact, it, cdr,
24148 font, width_p, align_to))
24149 return OK_PIXELS (pixels * fact);
24150 return 0;
24151 }
24152
24153 return 0;
24154 }
24155
24156 return 0;
24157 }
24158
24159 \f
24160 /***********************************************************************
24161 Glyph Display
24162 ***********************************************************************/
24163
24164 #ifdef HAVE_WINDOW_SYSTEM
24165
24166 #ifdef GLYPH_DEBUG
24167
24168 void
24169 dump_glyph_string (struct glyph_string *s)
24170 {
24171 fprintf (stderr, "glyph string\n");
24172 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24173 s->x, s->y, s->width, s->height);
24174 fprintf (stderr, " ybase = %d\n", s->ybase);
24175 fprintf (stderr, " hl = %d\n", s->hl);
24176 fprintf (stderr, " left overhang = %d, right = %d\n",
24177 s->left_overhang, s->right_overhang);
24178 fprintf (stderr, " nchars = %d\n", s->nchars);
24179 fprintf (stderr, " extends to end of line = %d\n",
24180 s->extends_to_end_of_line_p);
24181 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24182 fprintf (stderr, " bg width = %d\n", s->background_width);
24183 }
24184
24185 #endif /* GLYPH_DEBUG */
24186
24187 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24188 of XChar2b structures for S; it can't be allocated in
24189 init_glyph_string because it must be allocated via `alloca'. W
24190 is the window on which S is drawn. ROW and AREA are the glyph row
24191 and area within the row from which S is constructed. START is the
24192 index of the first glyph structure covered by S. HL is a
24193 face-override for drawing S. */
24194
24195 #ifdef HAVE_NTGUI
24196 #define OPTIONAL_HDC(hdc) HDC hdc,
24197 #define DECLARE_HDC(hdc) HDC hdc;
24198 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24199 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24200 #endif
24201
24202 #ifndef OPTIONAL_HDC
24203 #define OPTIONAL_HDC(hdc)
24204 #define DECLARE_HDC(hdc)
24205 #define ALLOCATE_HDC(hdc, f)
24206 #define RELEASE_HDC(hdc, f)
24207 #endif
24208
24209 static void
24210 init_glyph_string (struct glyph_string *s,
24211 OPTIONAL_HDC (hdc)
24212 XChar2b *char2b, struct window *w, struct glyph_row *row,
24213 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24214 {
24215 memset (s, 0, sizeof *s);
24216 s->w = w;
24217 s->f = XFRAME (w->frame);
24218 #ifdef HAVE_NTGUI
24219 s->hdc = hdc;
24220 #endif
24221 s->display = FRAME_X_DISPLAY (s->f);
24222 s->window = FRAME_X_WINDOW (s->f);
24223 s->char2b = char2b;
24224 s->hl = hl;
24225 s->row = row;
24226 s->area = area;
24227 s->first_glyph = row->glyphs[area] + start;
24228 s->height = row->height;
24229 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24230 s->ybase = s->y + row->ascent;
24231 }
24232
24233
24234 /* Append the list of glyph strings with head H and tail T to the list
24235 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24236
24237 static void
24238 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24239 struct glyph_string *h, struct glyph_string *t)
24240 {
24241 if (h)
24242 {
24243 if (*head)
24244 (*tail)->next = h;
24245 else
24246 *head = h;
24247 h->prev = *tail;
24248 *tail = t;
24249 }
24250 }
24251
24252
24253 /* Prepend the list of glyph strings with head H and tail T to the
24254 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24255 result. */
24256
24257 static void
24258 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24259 struct glyph_string *h, struct glyph_string *t)
24260 {
24261 if (h)
24262 {
24263 if (*head)
24264 (*head)->prev = t;
24265 else
24266 *tail = t;
24267 t->next = *head;
24268 *head = h;
24269 }
24270 }
24271
24272
24273 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24274 Set *HEAD and *TAIL to the resulting list. */
24275
24276 static void
24277 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24278 struct glyph_string *s)
24279 {
24280 s->next = s->prev = NULL;
24281 append_glyph_string_lists (head, tail, s, s);
24282 }
24283
24284
24285 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24286 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24287 make sure that X resources for the face returned are allocated.
24288 Value is a pointer to a realized face that is ready for display if
24289 DISPLAY_P is non-zero. */
24290
24291 static struct face *
24292 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24293 XChar2b *char2b, int display_p)
24294 {
24295 struct face *face = FACE_FROM_ID (f, face_id);
24296 unsigned code = 0;
24297
24298 if (face->font)
24299 {
24300 code = face->font->driver->encode_char (face->font, c);
24301
24302 if (code == FONT_INVALID_CODE)
24303 code = 0;
24304 }
24305 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24306
24307 /* Make sure X resources of the face are allocated. */
24308 #ifdef HAVE_X_WINDOWS
24309 if (display_p)
24310 #endif
24311 {
24312 eassert (face != NULL);
24313 prepare_face_for_display (f, face);
24314 }
24315
24316 return face;
24317 }
24318
24319
24320 /* Get face and two-byte form of character glyph GLYPH on frame F.
24321 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24322 a pointer to a realized face that is ready for display. */
24323
24324 static struct face *
24325 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24326 XChar2b *char2b, int *two_byte_p)
24327 {
24328 struct face *face;
24329 unsigned code = 0;
24330
24331 eassert (glyph->type == CHAR_GLYPH);
24332 face = FACE_FROM_ID (f, glyph->face_id);
24333
24334 /* Make sure X resources of the face are allocated. */
24335 eassert (face != NULL);
24336 prepare_face_for_display (f, face);
24337
24338 if (two_byte_p)
24339 *two_byte_p = 0;
24340
24341 if (face->font)
24342 {
24343 if (CHAR_BYTE8_P (glyph->u.ch))
24344 code = CHAR_TO_BYTE8 (glyph->u.ch);
24345 else
24346 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24347
24348 if (code == FONT_INVALID_CODE)
24349 code = 0;
24350 }
24351
24352 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24353 return face;
24354 }
24355
24356
24357 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24358 Return 1 if FONT has a glyph for C, otherwise return 0. */
24359
24360 static int
24361 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24362 {
24363 unsigned code;
24364
24365 if (CHAR_BYTE8_P (c))
24366 code = CHAR_TO_BYTE8 (c);
24367 else
24368 code = font->driver->encode_char (font, c);
24369
24370 if (code == FONT_INVALID_CODE)
24371 return 0;
24372 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24373 return 1;
24374 }
24375
24376
24377 /* Fill glyph string S with composition components specified by S->cmp.
24378
24379 BASE_FACE is the base face of the composition.
24380 S->cmp_from is the index of the first component for S.
24381
24382 OVERLAPS non-zero means S should draw the foreground only, and use
24383 its physical height for clipping. See also draw_glyphs.
24384
24385 Value is the index of a component not in S. */
24386
24387 static int
24388 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24389 int overlaps)
24390 {
24391 int i;
24392 /* For all glyphs of this composition, starting at the offset
24393 S->cmp_from, until we reach the end of the definition or encounter a
24394 glyph that requires the different face, add it to S. */
24395 struct face *face;
24396
24397 eassert (s);
24398
24399 s->for_overlaps = overlaps;
24400 s->face = NULL;
24401 s->font = NULL;
24402 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24403 {
24404 int c = COMPOSITION_GLYPH (s->cmp, i);
24405
24406 /* TAB in a composition means display glyphs with padding space
24407 on the left or right. */
24408 if (c != '\t')
24409 {
24410 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24411 -1, Qnil);
24412
24413 face = get_char_face_and_encoding (s->f, c, face_id,
24414 s->char2b + i, 1);
24415 if (face)
24416 {
24417 if (! s->face)
24418 {
24419 s->face = face;
24420 s->font = s->face->font;
24421 }
24422 else if (s->face != face)
24423 break;
24424 }
24425 }
24426 ++s->nchars;
24427 }
24428 s->cmp_to = i;
24429
24430 if (s->face == NULL)
24431 {
24432 s->face = base_face->ascii_face;
24433 s->font = s->face->font;
24434 }
24435
24436 /* All glyph strings for the same composition has the same width,
24437 i.e. the width set for the first component of the composition. */
24438 s->width = s->first_glyph->pixel_width;
24439
24440 /* If the specified font could not be loaded, use the frame's
24441 default font, but record the fact that we couldn't load it in
24442 the glyph string so that we can draw rectangles for the
24443 characters of the glyph string. */
24444 if (s->font == NULL)
24445 {
24446 s->font_not_found_p = 1;
24447 s->font = FRAME_FONT (s->f);
24448 }
24449
24450 /* Adjust base line for subscript/superscript text. */
24451 s->ybase += s->first_glyph->voffset;
24452
24453 /* This glyph string must always be drawn with 16-bit functions. */
24454 s->two_byte_p = 1;
24455
24456 return s->cmp_to;
24457 }
24458
24459 static int
24460 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24461 int start, int end, int overlaps)
24462 {
24463 struct glyph *glyph, *last;
24464 Lisp_Object lgstring;
24465 int i;
24466
24467 s->for_overlaps = overlaps;
24468 glyph = s->row->glyphs[s->area] + start;
24469 last = s->row->glyphs[s->area] + end;
24470 s->cmp_id = glyph->u.cmp.id;
24471 s->cmp_from = glyph->slice.cmp.from;
24472 s->cmp_to = glyph->slice.cmp.to + 1;
24473 s->face = FACE_FROM_ID (s->f, face_id);
24474 lgstring = composition_gstring_from_id (s->cmp_id);
24475 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24476 glyph++;
24477 while (glyph < last
24478 && glyph->u.cmp.automatic
24479 && glyph->u.cmp.id == s->cmp_id
24480 && s->cmp_to == glyph->slice.cmp.from)
24481 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24482
24483 for (i = s->cmp_from; i < s->cmp_to; i++)
24484 {
24485 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24486 unsigned code = LGLYPH_CODE (lglyph);
24487
24488 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24489 }
24490 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24491 return glyph - s->row->glyphs[s->area];
24492 }
24493
24494
24495 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24496 See the comment of fill_glyph_string for arguments.
24497 Value is the index of the first glyph not in S. */
24498
24499
24500 static int
24501 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24502 int start, int end, int overlaps)
24503 {
24504 struct glyph *glyph, *last;
24505 int voffset;
24506
24507 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24508 s->for_overlaps = overlaps;
24509 glyph = s->row->glyphs[s->area] + start;
24510 last = s->row->glyphs[s->area] + end;
24511 voffset = glyph->voffset;
24512 s->face = FACE_FROM_ID (s->f, face_id);
24513 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24514 s->nchars = 1;
24515 s->width = glyph->pixel_width;
24516 glyph++;
24517 while (glyph < last
24518 && glyph->type == GLYPHLESS_GLYPH
24519 && glyph->voffset == voffset
24520 && glyph->face_id == face_id)
24521 {
24522 s->nchars++;
24523 s->width += glyph->pixel_width;
24524 glyph++;
24525 }
24526 s->ybase += voffset;
24527 return glyph - s->row->glyphs[s->area];
24528 }
24529
24530
24531 /* Fill glyph string S from a sequence of character glyphs.
24532
24533 FACE_ID is the face id of the string. START is the index of the
24534 first glyph to consider, END is the index of the last + 1.
24535 OVERLAPS non-zero means S should draw the foreground only, and use
24536 its physical height for clipping. See also draw_glyphs.
24537
24538 Value is the index of the first glyph not in S. */
24539
24540 static int
24541 fill_glyph_string (struct glyph_string *s, int face_id,
24542 int start, int end, int overlaps)
24543 {
24544 struct glyph *glyph, *last;
24545 int voffset;
24546 int glyph_not_available_p;
24547
24548 eassert (s->f == XFRAME (s->w->frame));
24549 eassert (s->nchars == 0);
24550 eassert (start >= 0 && end > start);
24551
24552 s->for_overlaps = overlaps;
24553 glyph = s->row->glyphs[s->area] + start;
24554 last = s->row->glyphs[s->area] + end;
24555 voffset = glyph->voffset;
24556 s->padding_p = glyph->padding_p;
24557 glyph_not_available_p = glyph->glyph_not_available_p;
24558
24559 while (glyph < last
24560 && glyph->type == CHAR_GLYPH
24561 && glyph->voffset == voffset
24562 /* Same face id implies same font, nowadays. */
24563 && glyph->face_id == face_id
24564 && glyph->glyph_not_available_p == glyph_not_available_p)
24565 {
24566 int two_byte_p;
24567
24568 s->face = get_glyph_face_and_encoding (s->f, glyph,
24569 s->char2b + s->nchars,
24570 &two_byte_p);
24571 s->two_byte_p = two_byte_p;
24572 ++s->nchars;
24573 eassert (s->nchars <= end - start);
24574 s->width += glyph->pixel_width;
24575 if (glyph++->padding_p != s->padding_p)
24576 break;
24577 }
24578
24579 s->font = s->face->font;
24580
24581 /* If the specified font could not be loaded, use the frame's font,
24582 but record the fact that we couldn't load it in
24583 S->font_not_found_p so that we can draw rectangles for the
24584 characters of the glyph string. */
24585 if (s->font == NULL || glyph_not_available_p)
24586 {
24587 s->font_not_found_p = 1;
24588 s->font = FRAME_FONT (s->f);
24589 }
24590
24591 /* Adjust base line for subscript/superscript text. */
24592 s->ybase += voffset;
24593
24594 eassert (s->face && s->face->gc);
24595 return glyph - s->row->glyphs[s->area];
24596 }
24597
24598
24599 /* Fill glyph string S from image glyph S->first_glyph. */
24600
24601 static void
24602 fill_image_glyph_string (struct glyph_string *s)
24603 {
24604 eassert (s->first_glyph->type == IMAGE_GLYPH);
24605 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24606 eassert (s->img);
24607 s->slice = s->first_glyph->slice.img;
24608 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24609 s->font = s->face->font;
24610 s->width = s->first_glyph->pixel_width;
24611
24612 /* Adjust base line for subscript/superscript text. */
24613 s->ybase += s->first_glyph->voffset;
24614 }
24615
24616
24617 #ifdef HAVE_XWIDGETS
24618 static void
24619 fill_xwidget_glyph_string (struct glyph_string *s)
24620 {
24621 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24622 printf("fill_xwidget_glyph_string: width:%d \n",s->first_glyph->pixel_width);
24623 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24624 s->font = s->face->font;
24625 s->width = s->first_glyph->pixel_width;
24626 s->ybase += s->first_glyph->voffset;
24627 s->xwidget = s->first_glyph->u.xwidget;
24628 //assert_valid_xwidget_id ( s->xwidget, "fill_xwidget_glyph_string");
24629 }
24630 #endif
24631 /* Fill glyph string S from a sequence of stretch glyphs.
24632
24633 START is the index of the first glyph to consider,
24634 END is the index of the last + 1.
24635
24636 Value is the index of the first glyph not in S. */
24637
24638 static int
24639 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24640 {
24641 struct glyph *glyph, *last;
24642 int voffset, face_id;
24643
24644 eassert (s->first_glyph->type == STRETCH_GLYPH);
24645
24646 glyph = s->row->glyphs[s->area] + start;
24647 last = s->row->glyphs[s->area] + end;
24648 face_id = glyph->face_id;
24649 s->face = FACE_FROM_ID (s->f, face_id);
24650 s->font = s->face->font;
24651 s->width = glyph->pixel_width;
24652 s->nchars = 1;
24653 voffset = glyph->voffset;
24654
24655 for (++glyph;
24656 (glyph < last
24657 && glyph->type == STRETCH_GLYPH
24658 && glyph->voffset == voffset
24659 && glyph->face_id == face_id);
24660 ++glyph)
24661 s->width += glyph->pixel_width;
24662
24663 /* Adjust base line for subscript/superscript text. */
24664 s->ybase += voffset;
24665
24666 /* The case that face->gc == 0 is handled when drawing the glyph
24667 string by calling prepare_face_for_display. */
24668 eassert (s->face);
24669 return glyph - s->row->glyphs[s->area];
24670 }
24671
24672 static struct font_metrics *
24673 get_per_char_metric (struct font *font, XChar2b *char2b)
24674 {
24675 static struct font_metrics metrics;
24676 unsigned code;
24677
24678 if (! font)
24679 return NULL;
24680 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24681 if (code == FONT_INVALID_CODE)
24682 return NULL;
24683 font->driver->text_extents (font, &code, 1, &metrics);
24684 return &metrics;
24685 }
24686
24687 /* EXPORT for RIF:
24688 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24689 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24690 assumed to be zero. */
24691
24692 void
24693 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24694 {
24695 *left = *right = 0;
24696
24697 if (glyph->type == CHAR_GLYPH)
24698 {
24699 struct face *face;
24700 XChar2b char2b;
24701 struct font_metrics *pcm;
24702
24703 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24704 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24705 {
24706 if (pcm->rbearing > pcm->width)
24707 *right = pcm->rbearing - pcm->width;
24708 if (pcm->lbearing < 0)
24709 *left = -pcm->lbearing;
24710 }
24711 }
24712 else if (glyph->type == COMPOSITE_GLYPH)
24713 {
24714 if (! glyph->u.cmp.automatic)
24715 {
24716 struct composition *cmp = composition_table[glyph->u.cmp.id];
24717
24718 if (cmp->rbearing > cmp->pixel_width)
24719 *right = cmp->rbearing - cmp->pixel_width;
24720 if (cmp->lbearing < 0)
24721 *left = - cmp->lbearing;
24722 }
24723 else
24724 {
24725 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24726 struct font_metrics metrics;
24727
24728 composition_gstring_width (gstring, glyph->slice.cmp.from,
24729 glyph->slice.cmp.to + 1, &metrics);
24730 if (metrics.rbearing > metrics.width)
24731 *right = metrics.rbearing - metrics.width;
24732 if (metrics.lbearing < 0)
24733 *left = - metrics.lbearing;
24734 }
24735 }
24736 }
24737
24738
24739 /* Return the index of the first glyph preceding glyph string S that
24740 is overwritten by S because of S's left overhang. Value is -1
24741 if no glyphs are overwritten. */
24742
24743 static int
24744 left_overwritten (struct glyph_string *s)
24745 {
24746 int k;
24747
24748 if (s->left_overhang)
24749 {
24750 int x = 0, i;
24751 struct glyph *glyphs = s->row->glyphs[s->area];
24752 int first = s->first_glyph - glyphs;
24753
24754 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24755 x -= glyphs[i].pixel_width;
24756
24757 k = i + 1;
24758 }
24759 else
24760 k = -1;
24761
24762 return k;
24763 }
24764
24765
24766 /* Return the index of the first glyph preceding glyph string S that
24767 is overwriting S because of its right overhang. Value is -1 if no
24768 glyph in front of S overwrites S. */
24769
24770 static int
24771 left_overwriting (struct glyph_string *s)
24772 {
24773 int i, k, x;
24774 struct glyph *glyphs = s->row->glyphs[s->area];
24775 int first = s->first_glyph - glyphs;
24776
24777 k = -1;
24778 x = 0;
24779 for (i = first - 1; i >= 0; --i)
24780 {
24781 int left, right;
24782 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24783 if (x + right > 0)
24784 k = i;
24785 x -= glyphs[i].pixel_width;
24786 }
24787
24788 return k;
24789 }
24790
24791
24792 /* Return the index of the last glyph following glyph string S that is
24793 overwritten by S because of S's right overhang. Value is -1 if
24794 no such glyph is found. */
24795
24796 static int
24797 right_overwritten (struct glyph_string *s)
24798 {
24799 int k = -1;
24800
24801 if (s->right_overhang)
24802 {
24803 int x = 0, i;
24804 struct glyph *glyphs = s->row->glyphs[s->area];
24805 int first = (s->first_glyph - glyphs
24806 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24807 int end = s->row->used[s->area];
24808
24809 for (i = first; i < end && s->right_overhang > x; ++i)
24810 x += glyphs[i].pixel_width;
24811
24812 k = i;
24813 }
24814
24815 return k;
24816 }
24817
24818
24819 /* Return the index of the last glyph following glyph string S that
24820 overwrites S because of its left overhang. Value is negative
24821 if no such glyph is found. */
24822
24823 static int
24824 right_overwriting (struct glyph_string *s)
24825 {
24826 int i, k, x;
24827 int end = s->row->used[s->area];
24828 struct glyph *glyphs = s->row->glyphs[s->area];
24829 int first = (s->first_glyph - glyphs
24830 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24831
24832 k = -1;
24833 x = 0;
24834 for (i = first; i < end; ++i)
24835 {
24836 int left, right;
24837 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24838 if (x - left < 0)
24839 k = i;
24840 x += glyphs[i].pixel_width;
24841 }
24842
24843 return k;
24844 }
24845
24846
24847 /* Set background width of glyph string S. START is the index of the
24848 first glyph following S. LAST_X is the right-most x-position + 1
24849 in the drawing area. */
24850
24851 static void
24852 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24853 {
24854 /* If the face of this glyph string has to be drawn to the end of
24855 the drawing area, set S->extends_to_end_of_line_p. */
24856
24857 if (start == s->row->used[s->area]
24858 && ((s->row->fill_line_p
24859 && (s->hl == DRAW_NORMAL_TEXT
24860 || s->hl == DRAW_IMAGE_RAISED
24861 || s->hl == DRAW_IMAGE_SUNKEN))
24862 || s->hl == DRAW_MOUSE_FACE))
24863 s->extends_to_end_of_line_p = 1;
24864
24865 /* If S extends its face to the end of the line, set its
24866 background_width to the distance to the right edge of the drawing
24867 area. */
24868 if (s->extends_to_end_of_line_p)
24869 s->background_width = last_x - s->x + 1;
24870 else
24871 s->background_width = s->width;
24872 }
24873
24874
24875 /* Compute overhangs and x-positions for glyph string S and its
24876 predecessors, or successors. X is the starting x-position for S.
24877 BACKWARD_P non-zero means process predecessors. */
24878
24879 static void
24880 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24881 {
24882 if (backward_p)
24883 {
24884 while (s)
24885 {
24886 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24887 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24888 x -= s->width;
24889 s->x = x;
24890 s = s->prev;
24891 }
24892 }
24893 else
24894 {
24895 while (s)
24896 {
24897 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24898 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24899 s->x = x;
24900 x += s->width;
24901 s = s->next;
24902 }
24903 }
24904 }
24905
24906
24907
24908 /* The following macros are only called from draw_glyphs below.
24909 They reference the following parameters of that function directly:
24910 `w', `row', `area', and `overlap_p'
24911 as well as the following local variables:
24912 `s', `f', and `hdc' (in W32) */
24913
24914 #ifdef HAVE_NTGUI
24915 /* On W32, silently add local `hdc' variable to argument list of
24916 init_glyph_string. */
24917 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24918 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24919 #else
24920 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24921 init_glyph_string (s, char2b, w, row, area, start, hl)
24922 #endif
24923
24924 /* Add a glyph string for a stretch glyph to the list of strings
24925 between HEAD and TAIL. START is the index of the stretch glyph in
24926 row area AREA of glyph row ROW. END is the index of the last glyph
24927 in that glyph row area. X is the current output position assigned
24928 to the new glyph string constructed. HL overrides that face of the
24929 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24930 is the right-most x-position of the drawing area. */
24931
24932 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24933 and below -- keep them on one line. */
24934 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24935 do \
24936 { \
24937 s = alloca (sizeof *s); \
24938 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24939 START = fill_stretch_glyph_string (s, START, END); \
24940 append_glyph_string (&HEAD, &TAIL, s); \
24941 s->x = (X); \
24942 } \
24943 while (0)
24944
24945
24946 /* Add a glyph string for an image glyph to the list of strings
24947 between HEAD and TAIL. START is the index of the image glyph in
24948 row area AREA of glyph row ROW. END is the index of the last glyph
24949 in that glyph row area. X is the current output position assigned
24950 to the new glyph string constructed. HL overrides that face of the
24951 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24952 is the right-most x-position of the drawing area. */
24953
24954 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24955 do \
24956 { \
24957 s = alloca (sizeof *s); \
24958 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24959 fill_image_glyph_string (s); \
24960 append_glyph_string (&HEAD, &TAIL, s); \
24961 ++START; \
24962 s->x = (X); \
24963 } \
24964 while (0)
24965
24966 #ifdef HAVE_XWIDGETS
24967 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24968 do \
24969 { \
24970 printf("BUILD_XWIDGET_GLYPH_STRING\n"); \
24971 s = (struct glyph_string *) alloca (sizeof *s); \
24972 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24973 fill_xwidget_glyph_string (s); \
24974 append_glyph_string (&HEAD, &TAIL, s); \
24975 ++START; \
24976 s->x = (X); \
24977 } \
24978 while (0)
24979 #endif
24980
24981
24982 /* Add a glyph string for a sequence of character glyphs to the list
24983 of strings between HEAD and TAIL. START is the index of the first
24984 glyph in row area AREA of glyph row ROW that is part of the new
24985 glyph string. END is the index of the last glyph in that glyph row
24986 area. X is the current output position assigned to the new glyph
24987 string constructed. HL overrides that face of the glyph; e.g. it
24988 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24989 right-most x-position of the drawing area. */
24990
24991 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24992 do \
24993 { \
24994 int face_id; \
24995 XChar2b *char2b; \
24996 \
24997 face_id = (row)->glyphs[area][START].face_id; \
24998 \
24999 s = alloca (sizeof *s); \
25000 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25001 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25002 append_glyph_string (&HEAD, &TAIL, s); \
25003 s->x = (X); \
25004 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25005 } \
25006 while (0)
25007
25008
25009 /* Add a glyph string for a composite sequence to the list of strings
25010 between HEAD and TAIL. START is the index of the first glyph in
25011 row area AREA of glyph row ROW that is part of the new glyph
25012 string. END is the index of the last glyph in that glyph row area.
25013 X is the current output position assigned to the new glyph string
25014 constructed. HL overrides that face of the glyph; e.g. it is
25015 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25016 x-position of the drawing area. */
25017
25018 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25019 do { \
25020 int face_id = (row)->glyphs[area][START].face_id; \
25021 struct face *base_face = FACE_FROM_ID (f, face_id); \
25022 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25023 struct composition *cmp = composition_table[cmp_id]; \
25024 XChar2b *char2b; \
25025 struct glyph_string *first_s = NULL; \
25026 int n; \
25027 \
25028 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25029 \
25030 /* Make glyph_strings for each glyph sequence that is drawable by \
25031 the same face, and append them to HEAD/TAIL. */ \
25032 for (n = 0; n < cmp->glyph_len;) \
25033 { \
25034 s = alloca (sizeof *s); \
25035 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25036 append_glyph_string (&(HEAD), &(TAIL), s); \
25037 s->cmp = cmp; \
25038 s->cmp_from = n; \
25039 s->x = (X); \
25040 if (n == 0) \
25041 first_s = s; \
25042 n = fill_composite_glyph_string (s, base_face, overlaps); \
25043 } \
25044 \
25045 ++START; \
25046 s = first_s; \
25047 } while (0)
25048
25049
25050 /* Add a glyph string for a glyph-string sequence to the list of strings
25051 between HEAD and TAIL. */
25052
25053 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25054 do { \
25055 int face_id; \
25056 XChar2b *char2b; \
25057 Lisp_Object gstring; \
25058 \
25059 face_id = (row)->glyphs[area][START].face_id; \
25060 gstring = (composition_gstring_from_id \
25061 ((row)->glyphs[area][START].u.cmp.id)); \
25062 s = alloca (sizeof *s); \
25063 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25064 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25065 append_glyph_string (&(HEAD), &(TAIL), s); \
25066 s->x = (X); \
25067 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25068 } while (0)
25069
25070
25071 /* Add a glyph string for a sequence of glyphless character's glyphs
25072 to the list of strings between HEAD and TAIL. The meanings of
25073 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25074
25075 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25076 do \
25077 { \
25078 int face_id; \
25079 \
25080 face_id = (row)->glyphs[area][START].face_id; \
25081 \
25082 s = alloca (sizeof *s); \
25083 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25084 append_glyph_string (&HEAD, &TAIL, s); \
25085 s->x = (X); \
25086 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25087 overlaps); \
25088 } \
25089 while (0)
25090
25091
25092 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25093 of AREA of glyph row ROW on window W between indices START and END.
25094 HL overrides the face for drawing glyph strings, e.g. it is
25095 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25096 x-positions of the drawing area.
25097
25098 This is an ugly monster macro construct because we must use alloca
25099 to allocate glyph strings (because draw_glyphs can be called
25100 asynchronously). */
25101
25102 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25103 do \
25104 { \
25105 HEAD = TAIL = NULL; \
25106 while (START < END) \
25107 { \
25108 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25109 switch (first_glyph->type) \
25110 { \
25111 case CHAR_GLYPH: \
25112 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25113 HL, X, LAST_X); \
25114 break; \
25115 \
25116 case COMPOSITE_GLYPH: \
25117 if (first_glyph->u.cmp.automatic) \
25118 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25119 HL, X, LAST_X); \
25120 else \
25121 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25122 HL, X, LAST_X); \
25123 break; \
25124 \
25125 case STRETCH_GLYPH: \
25126 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25127 HL, X, LAST_X); \
25128 break; \
25129 \
25130 case IMAGE_GLYPH: \
25131 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25132 HL, X, LAST_X); \
25133 break;
25134
25135 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25136 case XWIDGET_GLYPH: \
25137 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25138 HL, X, LAST_X); \
25139 break;
25140
25141 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25142 case GLYPHLESS_GLYPH: \
25143 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25144 HL, X, LAST_X); \
25145 break; \
25146 \
25147 default: \
25148 emacs_abort (); \
25149 } \
25150 \
25151 if (s) \
25152 { \
25153 set_glyph_string_background_width (s, START, LAST_X); \
25154 (X) += s->width; \
25155 } \
25156 } \
25157 } while (0)
25158
25159
25160 #ifdef HAVE_XWIDGETS
25161 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25162 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25163 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25164 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25165 #else
25166 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25167 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25168 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25169 #endif
25170
25171
25172 /* Draw glyphs between START and END in AREA of ROW on window W,
25173 starting at x-position X. X is relative to AREA in W. HL is a
25174 face-override with the following meaning:
25175
25176 DRAW_NORMAL_TEXT draw normally
25177 DRAW_CURSOR draw in cursor face
25178 DRAW_MOUSE_FACE draw in mouse face.
25179 DRAW_INVERSE_VIDEO draw in mode line face
25180 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25181 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25182
25183 If OVERLAPS is non-zero, draw only the foreground of characters and
25184 clip to the physical height of ROW. Non-zero value also defines
25185 the overlapping part to be drawn:
25186
25187 OVERLAPS_PRED overlap with preceding rows
25188 OVERLAPS_SUCC overlap with succeeding rows
25189 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25190 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25191
25192 Value is the x-position reached, relative to AREA of W. */
25193
25194 static int
25195 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25196 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25197 enum draw_glyphs_face hl, int overlaps)
25198 {
25199 struct glyph_string *head, *tail;
25200 struct glyph_string *s;
25201 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25202 int i, j, x_reached, last_x, area_left = 0;
25203 struct frame *f = XFRAME (WINDOW_FRAME (w));
25204 DECLARE_HDC (hdc);
25205
25206 ALLOCATE_HDC (hdc, f);
25207
25208 /* Let's rather be paranoid than getting a SEGV. */
25209 end = min (end, row->used[area]);
25210 start = clip_to_bounds (0, start, end);
25211
25212 /* Translate X to frame coordinates. Set last_x to the right
25213 end of the drawing area. */
25214 if (row->full_width_p)
25215 {
25216 /* X is relative to the left edge of W, without scroll bars
25217 or fringes. */
25218 area_left = WINDOW_LEFT_EDGE_X (w);
25219 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25220 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25221 }
25222 else
25223 {
25224 area_left = window_box_left (w, area);
25225 last_x = area_left + window_box_width (w, area);
25226 }
25227 x += area_left;
25228
25229 /* Build a doubly-linked list of glyph_string structures between
25230 head and tail from what we have to draw. Note that the macro
25231 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25232 the reason we use a separate variable `i'. */
25233 i = start;
25234 USE_SAFE_ALLOCA;
25235 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25236 if (tail)
25237 x_reached = tail->x + tail->background_width;
25238 else
25239 x_reached = x;
25240
25241 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25242 the row, redraw some glyphs in front or following the glyph
25243 strings built above. */
25244 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25245 {
25246 struct glyph_string *h, *t;
25247 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25248 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25249 int check_mouse_face = 0;
25250 int dummy_x = 0;
25251
25252 /* If mouse highlighting is on, we may need to draw adjacent
25253 glyphs using mouse-face highlighting. */
25254 if (area == TEXT_AREA && row->mouse_face_p
25255 && hlinfo->mouse_face_beg_row >= 0
25256 && hlinfo->mouse_face_end_row >= 0)
25257 {
25258 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25259
25260 if (row_vpos >= hlinfo->mouse_face_beg_row
25261 && row_vpos <= hlinfo->mouse_face_end_row)
25262 {
25263 check_mouse_face = 1;
25264 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25265 ? hlinfo->mouse_face_beg_col : 0;
25266 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25267 ? hlinfo->mouse_face_end_col
25268 : row->used[TEXT_AREA];
25269 }
25270 }
25271
25272 /* Compute overhangs for all glyph strings. */
25273 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25274 for (s = head; s; s = s->next)
25275 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25276
25277 /* Prepend glyph strings for glyphs in front of the first glyph
25278 string that are overwritten because of the first glyph
25279 string's left overhang. The background of all strings
25280 prepended must be drawn because the first glyph string
25281 draws over it. */
25282 i = left_overwritten (head);
25283 if (i >= 0)
25284 {
25285 enum draw_glyphs_face overlap_hl;
25286
25287 /* If this row contains mouse highlighting, attempt to draw
25288 the overlapped glyphs with the correct highlight. This
25289 code fails if the overlap encompasses more than one glyph
25290 and mouse-highlight spans only some of these glyphs.
25291 However, making it work perfectly involves a lot more
25292 code, and I don't know if the pathological case occurs in
25293 practice, so we'll stick to this for now. --- cyd */
25294 if (check_mouse_face
25295 && mouse_beg_col < start && mouse_end_col > i)
25296 overlap_hl = DRAW_MOUSE_FACE;
25297 else
25298 overlap_hl = DRAW_NORMAL_TEXT;
25299
25300 if (hl != overlap_hl)
25301 clip_head = head;
25302 j = i;
25303 BUILD_GLYPH_STRINGS (j, start, h, t,
25304 overlap_hl, dummy_x, last_x);
25305 start = i;
25306 compute_overhangs_and_x (t, head->x, 1);
25307 prepend_glyph_string_lists (&head, &tail, h, t);
25308 if (clip_head == NULL)
25309 clip_head = head;
25310 }
25311
25312 /* Prepend glyph strings for glyphs in front of the first glyph
25313 string that overwrite that glyph string because of their
25314 right overhang. For these strings, only the foreground must
25315 be drawn, because it draws over the glyph string at `head'.
25316 The background must not be drawn because this would overwrite
25317 right overhangs of preceding glyphs for which no glyph
25318 strings exist. */
25319 i = left_overwriting (head);
25320 if (i >= 0)
25321 {
25322 enum draw_glyphs_face overlap_hl;
25323
25324 if (check_mouse_face
25325 && mouse_beg_col < start && mouse_end_col > i)
25326 overlap_hl = DRAW_MOUSE_FACE;
25327 else
25328 overlap_hl = DRAW_NORMAL_TEXT;
25329
25330 if (hl == overlap_hl || clip_head == NULL)
25331 clip_head = head;
25332 BUILD_GLYPH_STRINGS (i, start, h, t,
25333 overlap_hl, dummy_x, last_x);
25334 for (s = h; s; s = s->next)
25335 s->background_filled_p = 1;
25336 compute_overhangs_and_x (t, head->x, 1);
25337 prepend_glyph_string_lists (&head, &tail, h, t);
25338 }
25339
25340 /* Append glyphs strings for glyphs following the last glyph
25341 string tail that are overwritten by tail. The background of
25342 these strings has to be drawn because tail's foreground draws
25343 over it. */
25344 i = right_overwritten (tail);
25345 if (i >= 0)
25346 {
25347 enum draw_glyphs_face overlap_hl;
25348
25349 if (check_mouse_face
25350 && mouse_beg_col < i && mouse_end_col > end)
25351 overlap_hl = DRAW_MOUSE_FACE;
25352 else
25353 overlap_hl = DRAW_NORMAL_TEXT;
25354
25355 if (hl != overlap_hl)
25356 clip_tail = tail;
25357 BUILD_GLYPH_STRINGS (end, i, h, t,
25358 overlap_hl, x, last_x);
25359 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25360 we don't have `end = i;' here. */
25361 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25362 append_glyph_string_lists (&head, &tail, h, t);
25363 if (clip_tail == NULL)
25364 clip_tail = tail;
25365 }
25366
25367 /* Append glyph strings for glyphs following the last glyph
25368 string tail that overwrite tail. The foreground of such
25369 glyphs has to be drawn because it writes into the background
25370 of tail. The background must not be drawn because it could
25371 paint over the foreground of following glyphs. */
25372 i = right_overwriting (tail);
25373 if (i >= 0)
25374 {
25375 enum draw_glyphs_face overlap_hl;
25376 if (check_mouse_face
25377 && mouse_beg_col < i && mouse_end_col > end)
25378 overlap_hl = DRAW_MOUSE_FACE;
25379 else
25380 overlap_hl = DRAW_NORMAL_TEXT;
25381
25382 if (hl == overlap_hl || clip_tail == NULL)
25383 clip_tail = tail;
25384 i++; /* We must include the Ith glyph. */
25385 BUILD_GLYPH_STRINGS (end, i, h, t,
25386 overlap_hl, x, last_x);
25387 for (s = h; s; s = s->next)
25388 s->background_filled_p = 1;
25389 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25390 append_glyph_string_lists (&head, &tail, h, t);
25391 }
25392 if (clip_head || clip_tail)
25393 for (s = head; s; s = s->next)
25394 {
25395 s->clip_head = clip_head;
25396 s->clip_tail = clip_tail;
25397 }
25398 }
25399
25400 /* Draw all strings. */
25401 for (s = head; s; s = s->next)
25402 FRAME_RIF (f)->draw_glyph_string (s);
25403
25404 #ifndef HAVE_NS
25405 /* When focus a sole frame and move horizontally, this sets on_p to 0
25406 causing a failure to erase prev cursor position. */
25407 if (area == TEXT_AREA
25408 && !row->full_width_p
25409 /* When drawing overlapping rows, only the glyph strings'
25410 foreground is drawn, which doesn't erase a cursor
25411 completely. */
25412 && !overlaps)
25413 {
25414 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25415 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25416 : (tail ? tail->x + tail->background_width : x));
25417 x0 -= area_left;
25418 x1 -= area_left;
25419
25420 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25421 row->y, MATRIX_ROW_BOTTOM_Y (row));
25422 }
25423 #endif
25424
25425 /* Value is the x-position up to which drawn, relative to AREA of W.
25426 This doesn't include parts drawn because of overhangs. */
25427 if (row->full_width_p)
25428 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25429 else
25430 x_reached -= area_left;
25431
25432 RELEASE_HDC (hdc, f);
25433
25434 SAFE_FREE ();
25435 return x_reached;
25436 }
25437
25438 /* Expand row matrix if too narrow. Don't expand if area
25439 is not present. */
25440
25441 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25442 { \
25443 if (!it->f->fonts_changed \
25444 && (it->glyph_row->glyphs[area] \
25445 < it->glyph_row->glyphs[area + 1])) \
25446 { \
25447 it->w->ncols_scale_factor++; \
25448 it->f->fonts_changed = 1; \
25449 } \
25450 }
25451
25452 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25453 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25454
25455 static void
25456 append_glyph (struct it *it)
25457 {
25458 struct glyph *glyph;
25459 enum glyph_row_area area = it->area;
25460
25461 eassert (it->glyph_row);
25462 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25463
25464 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25465 if (glyph < it->glyph_row->glyphs[area + 1])
25466 {
25467 /* If the glyph row is reversed, we need to prepend the glyph
25468 rather than append it. */
25469 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25470 {
25471 struct glyph *g;
25472
25473 /* Make room for the additional glyph. */
25474 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25475 g[1] = *g;
25476 glyph = it->glyph_row->glyphs[area];
25477 }
25478 glyph->charpos = CHARPOS (it->position);
25479 glyph->object = it->object;
25480 if (it->pixel_width > 0)
25481 {
25482 glyph->pixel_width = it->pixel_width;
25483 glyph->padding_p = 0;
25484 }
25485 else
25486 {
25487 /* Assure at least 1-pixel width. Otherwise, cursor can't
25488 be displayed correctly. */
25489 glyph->pixel_width = 1;
25490 glyph->padding_p = 1;
25491 }
25492 glyph->ascent = it->ascent;
25493 glyph->descent = it->descent;
25494 glyph->voffset = it->voffset;
25495 glyph->type = CHAR_GLYPH;
25496 glyph->avoid_cursor_p = it->avoid_cursor_p;
25497 glyph->multibyte_p = it->multibyte_p;
25498 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25499 {
25500 /* In R2L rows, the left and the right box edges need to be
25501 drawn in reverse direction. */
25502 glyph->right_box_line_p = it->start_of_box_run_p;
25503 glyph->left_box_line_p = it->end_of_box_run_p;
25504 }
25505 else
25506 {
25507 glyph->left_box_line_p = it->start_of_box_run_p;
25508 glyph->right_box_line_p = it->end_of_box_run_p;
25509 }
25510 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25511 || it->phys_descent > it->descent);
25512 glyph->glyph_not_available_p = it->glyph_not_available_p;
25513 glyph->face_id = it->face_id;
25514 glyph->u.ch = it->char_to_display;
25515 glyph->slice.img = null_glyph_slice;
25516 glyph->font_type = FONT_TYPE_UNKNOWN;
25517 if (it->bidi_p)
25518 {
25519 glyph->resolved_level = it->bidi_it.resolved_level;
25520 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25521 glyph->bidi_type = it->bidi_it.type;
25522 }
25523 else
25524 {
25525 glyph->resolved_level = 0;
25526 glyph->bidi_type = UNKNOWN_BT;
25527 }
25528 ++it->glyph_row->used[area];
25529 }
25530 else
25531 IT_EXPAND_MATRIX_WIDTH (it, area);
25532 }
25533
25534 /* Store one glyph for the composition IT->cmp_it.id in
25535 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25536 non-null. */
25537
25538 static void
25539 append_composite_glyph (struct it *it)
25540 {
25541 struct glyph *glyph;
25542 enum glyph_row_area area = it->area;
25543
25544 eassert (it->glyph_row);
25545
25546 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25547 if (glyph < it->glyph_row->glyphs[area + 1])
25548 {
25549 /* If the glyph row is reversed, we need to prepend the glyph
25550 rather than append it. */
25551 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25552 {
25553 struct glyph *g;
25554
25555 /* Make room for the new glyph. */
25556 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25557 g[1] = *g;
25558 glyph = it->glyph_row->glyphs[it->area];
25559 }
25560 glyph->charpos = it->cmp_it.charpos;
25561 glyph->object = it->object;
25562 glyph->pixel_width = it->pixel_width;
25563 glyph->ascent = it->ascent;
25564 glyph->descent = it->descent;
25565 glyph->voffset = it->voffset;
25566 glyph->type = COMPOSITE_GLYPH;
25567 if (it->cmp_it.ch < 0)
25568 {
25569 glyph->u.cmp.automatic = 0;
25570 glyph->u.cmp.id = it->cmp_it.id;
25571 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25572 }
25573 else
25574 {
25575 glyph->u.cmp.automatic = 1;
25576 glyph->u.cmp.id = it->cmp_it.id;
25577 glyph->slice.cmp.from = it->cmp_it.from;
25578 glyph->slice.cmp.to = it->cmp_it.to - 1;
25579 }
25580 glyph->avoid_cursor_p = it->avoid_cursor_p;
25581 glyph->multibyte_p = it->multibyte_p;
25582 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25583 {
25584 /* In R2L rows, the left and the right box edges need to be
25585 drawn in reverse direction. */
25586 glyph->right_box_line_p = it->start_of_box_run_p;
25587 glyph->left_box_line_p = it->end_of_box_run_p;
25588 }
25589 else
25590 {
25591 glyph->left_box_line_p = it->start_of_box_run_p;
25592 glyph->right_box_line_p = it->end_of_box_run_p;
25593 }
25594 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25595 || it->phys_descent > it->descent);
25596 glyph->padding_p = 0;
25597 glyph->glyph_not_available_p = 0;
25598 glyph->face_id = it->face_id;
25599 glyph->font_type = FONT_TYPE_UNKNOWN;
25600 if (it->bidi_p)
25601 {
25602 glyph->resolved_level = it->bidi_it.resolved_level;
25603 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25604 glyph->bidi_type = it->bidi_it.type;
25605 }
25606 ++it->glyph_row->used[area];
25607 }
25608 else
25609 IT_EXPAND_MATRIX_WIDTH (it, area);
25610 }
25611
25612
25613 /* Change IT->ascent and IT->height according to the setting of
25614 IT->voffset. */
25615
25616 static void
25617 take_vertical_position_into_account (struct it *it)
25618 {
25619 if (it->voffset)
25620 {
25621 if (it->voffset < 0)
25622 /* Increase the ascent so that we can display the text higher
25623 in the line. */
25624 it->ascent -= it->voffset;
25625 else
25626 /* Increase the descent so that we can display the text lower
25627 in the line. */
25628 it->descent += it->voffset;
25629 }
25630 }
25631
25632
25633 /* Produce glyphs/get display metrics for the image IT is loaded with.
25634 See the description of struct display_iterator in dispextern.h for
25635 an overview of struct display_iterator. */
25636
25637 static void
25638 produce_image_glyph (struct it *it)
25639 {
25640 struct image *img;
25641 struct face *face;
25642 int glyph_ascent, crop;
25643 struct glyph_slice slice;
25644
25645 eassert (it->what == IT_IMAGE);
25646
25647 face = FACE_FROM_ID (it->f, it->face_id);
25648 eassert (face);
25649 /* Make sure X resources of the face is loaded. */
25650 prepare_face_for_display (it->f, face);
25651
25652 if (it->image_id < 0)
25653 {
25654 /* Fringe bitmap. */
25655 it->ascent = it->phys_ascent = 0;
25656 it->descent = it->phys_descent = 0;
25657 it->pixel_width = 0;
25658 it->nglyphs = 0;
25659 return;
25660 }
25661
25662 img = IMAGE_FROM_ID (it->f, it->image_id);
25663 eassert (img);
25664 /* Make sure X resources of the image is loaded. */
25665 prepare_image_for_display (it->f, img);
25666
25667 slice.x = slice.y = 0;
25668 slice.width = img->width;
25669 slice.height = img->height;
25670
25671 if (INTEGERP (it->slice.x))
25672 slice.x = XINT (it->slice.x);
25673 else if (FLOATP (it->slice.x))
25674 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25675
25676 if (INTEGERP (it->slice.y))
25677 slice.y = XINT (it->slice.y);
25678 else if (FLOATP (it->slice.y))
25679 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25680
25681 if (INTEGERP (it->slice.width))
25682 slice.width = XINT (it->slice.width);
25683 else if (FLOATP (it->slice.width))
25684 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25685
25686 if (INTEGERP (it->slice.height))
25687 slice.height = XINT (it->slice.height);
25688 else if (FLOATP (it->slice.height))
25689 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25690
25691 if (slice.x >= img->width)
25692 slice.x = img->width;
25693 if (slice.y >= img->height)
25694 slice.y = img->height;
25695 if (slice.x + slice.width >= img->width)
25696 slice.width = img->width - slice.x;
25697 if (slice.y + slice.height > img->height)
25698 slice.height = img->height - slice.y;
25699
25700 if (slice.width == 0 || slice.height == 0)
25701 return;
25702
25703 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25704
25705 it->descent = slice.height - glyph_ascent;
25706 if (slice.y == 0)
25707 it->descent += img->vmargin;
25708 if (slice.y + slice.height == img->height)
25709 it->descent += img->vmargin;
25710 it->phys_descent = it->descent;
25711
25712 it->pixel_width = slice.width;
25713 if (slice.x == 0)
25714 it->pixel_width += img->hmargin;
25715 if (slice.x + slice.width == img->width)
25716 it->pixel_width += img->hmargin;
25717
25718 /* It's quite possible for images to have an ascent greater than
25719 their height, so don't get confused in that case. */
25720 if (it->descent < 0)
25721 it->descent = 0;
25722
25723 it->nglyphs = 1;
25724
25725 if (face->box != FACE_NO_BOX)
25726 {
25727 if (face->box_line_width > 0)
25728 {
25729 if (slice.y == 0)
25730 it->ascent += face->box_line_width;
25731 if (slice.y + slice.height == img->height)
25732 it->descent += face->box_line_width;
25733 }
25734
25735 if (it->start_of_box_run_p && slice.x == 0)
25736 it->pixel_width += eabs (face->box_line_width);
25737 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25738 it->pixel_width += eabs (face->box_line_width);
25739 }
25740
25741 take_vertical_position_into_account (it);
25742
25743 /* Automatically crop wide image glyphs at right edge so we can
25744 draw the cursor on same display row. */
25745 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25746 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25747 {
25748 it->pixel_width -= crop;
25749 slice.width -= crop;
25750 }
25751
25752 if (it->glyph_row)
25753 {
25754 struct glyph *glyph;
25755 enum glyph_row_area area = it->area;
25756
25757 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25758 if (glyph < it->glyph_row->glyphs[area + 1])
25759 {
25760 glyph->charpos = CHARPOS (it->position);
25761 glyph->object = it->object;
25762 glyph->pixel_width = it->pixel_width;
25763 glyph->ascent = glyph_ascent;
25764 glyph->descent = it->descent;
25765 glyph->voffset = it->voffset;
25766 glyph->type = IMAGE_GLYPH;
25767 glyph->avoid_cursor_p = it->avoid_cursor_p;
25768 glyph->multibyte_p = it->multibyte_p;
25769 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25770 {
25771 /* In R2L rows, the left and the right box edges need to be
25772 drawn in reverse direction. */
25773 glyph->right_box_line_p = it->start_of_box_run_p;
25774 glyph->left_box_line_p = it->end_of_box_run_p;
25775 }
25776 else
25777 {
25778 glyph->left_box_line_p = it->start_of_box_run_p;
25779 glyph->right_box_line_p = it->end_of_box_run_p;
25780 }
25781 glyph->overlaps_vertically_p = 0;
25782 glyph->padding_p = 0;
25783 glyph->glyph_not_available_p = 0;
25784 glyph->face_id = it->face_id;
25785 glyph->u.img_id = img->id;
25786 glyph->slice.img = slice;
25787 glyph->font_type = FONT_TYPE_UNKNOWN;
25788 if (it->bidi_p)
25789 {
25790 glyph->resolved_level = it->bidi_it.resolved_level;
25791 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25792 glyph->bidi_type = it->bidi_it.type;
25793 }
25794 ++it->glyph_row->used[area];
25795 }
25796 else
25797 IT_EXPAND_MATRIX_WIDTH (it, area);
25798 }
25799 }
25800
25801 #ifdef HAVE_XWIDGETS
25802 static void
25803 produce_xwidget_glyph (struct it *it)
25804 {
25805 struct xwidget* xw;
25806 struct face *face;
25807 int glyph_ascent, crop;
25808 printf("produce_xwidget_glyph:\n");
25809 eassert (it->what == IT_XWIDGET);
25810
25811 face = FACE_FROM_ID (it->f, it->face_id);
25812 eassert (face);
25813 /* Make sure X resources of the face is loaded. */
25814 prepare_face_for_display (it->f, face);
25815
25816 xw = it->xwidget;
25817 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
25818 it->descent = xw->height/2;
25819 it->phys_descent = it->descent;
25820 it->pixel_width = xw->width;
25821 /* It's quite possible for images to have an ascent greater than
25822 their height, so don't get confused in that case. */
25823 if (it->descent < 0)
25824 it->descent = 0;
25825
25826 it->nglyphs = 1;
25827
25828 if (face->box != FACE_NO_BOX)
25829 {
25830 if (face->box_line_width > 0)
25831 {
25832 it->ascent += face->box_line_width;
25833 it->descent += face->box_line_width;
25834 }
25835
25836 if (it->start_of_box_run_p)
25837 it->pixel_width += eabs (face->box_line_width);
25838 it->pixel_width += eabs (face->box_line_width);
25839 }
25840
25841 take_vertical_position_into_account (it);
25842
25843 /* Automatically crop wide image glyphs at right edge so we can
25844 draw the cursor on same display row. */
25845 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25846 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25847 {
25848 it->pixel_width -= crop;
25849 }
25850
25851 if (it->glyph_row)
25852 {
25853 struct glyph *glyph;
25854 enum glyph_row_area area = it->area;
25855
25856 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25857 if (glyph < it->glyph_row->glyphs[area + 1])
25858 {
25859 glyph->charpos = CHARPOS (it->position);
25860 glyph->object = it->object;
25861 glyph->pixel_width = it->pixel_width;
25862 glyph->ascent = glyph_ascent;
25863 glyph->descent = it->descent;
25864 glyph->voffset = it->voffset;
25865 glyph->type = XWIDGET_GLYPH;
25866 glyph->avoid_cursor_p = it->avoid_cursor_p;
25867 glyph->multibyte_p = it->multibyte_p;
25868 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25869 {
25870 /* In R2L rows, the left and the right box edges need to be
25871 drawn in reverse direction. */
25872 glyph->right_box_line_p = it->start_of_box_run_p;
25873 glyph->left_box_line_p = it->end_of_box_run_p;
25874 }
25875 else
25876 {
25877 glyph->left_box_line_p = it->start_of_box_run_p;
25878 glyph->right_box_line_p = it->end_of_box_run_p;
25879 }
25880 glyph->overlaps_vertically_p = 0;
25881 glyph->padding_p = 0;
25882 glyph->glyph_not_available_p = 0;
25883 glyph->face_id = it->face_id;
25884 glyph->u.xwidget = it->xwidget;
25885 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
25886 glyph->font_type = FONT_TYPE_UNKNOWN;
25887 if (it->bidi_p)
25888 {
25889 glyph->resolved_level = it->bidi_it.resolved_level;
25890 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25891 glyph->bidi_type = it->bidi_it.type;
25892 }
25893 ++it->glyph_row->used[area];
25894 }
25895 else
25896 IT_EXPAND_MATRIX_WIDTH (it, area);
25897 }
25898 }
25899 #endif
25900
25901 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25902 of the glyph, WIDTH and HEIGHT are the width and height of the
25903 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25904
25905 static void
25906 append_stretch_glyph (struct it *it, Lisp_Object object,
25907 int width, int height, int ascent)
25908 {
25909 struct glyph *glyph;
25910 enum glyph_row_area area = it->area;
25911
25912 eassert (ascent >= 0 && ascent <= height);
25913
25914 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25915 if (glyph < it->glyph_row->glyphs[area + 1])
25916 {
25917 /* If the glyph row is reversed, we need to prepend the glyph
25918 rather than append it. */
25919 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25920 {
25921 struct glyph *g;
25922
25923 /* Make room for the additional glyph. */
25924 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25925 g[1] = *g;
25926 glyph = it->glyph_row->glyphs[area];
25927
25928 /* Decrease the width of the first glyph of the row that
25929 begins before first_visible_x (e.g., due to hscroll).
25930 This is so the overall width of the row becomes smaller
25931 by the scroll amount, and the stretch glyph appended by
25932 extend_face_to_end_of_line will be wider, to shift the
25933 row glyphs to the right. (In L2R rows, the corresponding
25934 left-shift effect is accomplished by setting row->x to a
25935 negative value, which won't work with R2L rows.)
25936
25937 This must leave us with a positive value of WIDTH, since
25938 otherwise the call to move_it_in_display_line_to at the
25939 beginning of display_line would have got past the entire
25940 first glyph, and then it->current_x would have been
25941 greater or equal to it->first_visible_x. */
25942 if (it->current_x < it->first_visible_x)
25943 width -= it->first_visible_x - it->current_x;
25944 eassert (width > 0);
25945 }
25946 glyph->charpos = CHARPOS (it->position);
25947 glyph->object = object;
25948 glyph->pixel_width = width;
25949 glyph->ascent = ascent;
25950 glyph->descent = height - ascent;
25951 glyph->voffset = it->voffset;
25952 glyph->type = STRETCH_GLYPH;
25953 glyph->avoid_cursor_p = it->avoid_cursor_p;
25954 glyph->multibyte_p = it->multibyte_p;
25955 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25956 {
25957 /* In R2L rows, the left and the right box edges need to be
25958 drawn in reverse direction. */
25959 glyph->right_box_line_p = it->start_of_box_run_p;
25960 glyph->left_box_line_p = it->end_of_box_run_p;
25961 }
25962 else
25963 {
25964 glyph->left_box_line_p = it->start_of_box_run_p;
25965 glyph->right_box_line_p = it->end_of_box_run_p;
25966 }
25967 glyph->overlaps_vertically_p = 0;
25968 glyph->padding_p = 0;
25969 glyph->glyph_not_available_p = 0;
25970 glyph->face_id = it->face_id;
25971 glyph->u.stretch.ascent = ascent;
25972 glyph->u.stretch.height = height;
25973 glyph->slice.img = null_glyph_slice;
25974 glyph->font_type = FONT_TYPE_UNKNOWN;
25975 if (it->bidi_p)
25976 {
25977 glyph->resolved_level = it->bidi_it.resolved_level;
25978 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25979 glyph->bidi_type = it->bidi_it.type;
25980 }
25981 else
25982 {
25983 glyph->resolved_level = 0;
25984 glyph->bidi_type = UNKNOWN_BT;
25985 }
25986 ++it->glyph_row->used[area];
25987 }
25988 else
25989 IT_EXPAND_MATRIX_WIDTH (it, area);
25990 }
25991
25992 #endif /* HAVE_WINDOW_SYSTEM */
25993
25994 /* Produce a stretch glyph for iterator IT. IT->object is the value
25995 of the glyph property displayed. The value must be a list
25996 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25997 being recognized:
25998
25999 1. `:width WIDTH' specifies that the space should be WIDTH *
26000 canonical char width wide. WIDTH may be an integer or floating
26001 point number.
26002
26003 2. `:relative-width FACTOR' specifies that the width of the stretch
26004 should be computed from the width of the first character having the
26005 `glyph' property, and should be FACTOR times that width.
26006
26007 3. `:align-to HPOS' specifies that the space should be wide enough
26008 to reach HPOS, a value in canonical character units.
26009
26010 Exactly one of the above pairs must be present.
26011
26012 4. `:height HEIGHT' specifies that the height of the stretch produced
26013 should be HEIGHT, measured in canonical character units.
26014
26015 5. `:relative-height FACTOR' specifies that the height of the
26016 stretch should be FACTOR times the height of the characters having
26017 the glyph property.
26018
26019 Either none or exactly one of 4 or 5 must be present.
26020
26021 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26022 of the stretch should be used for the ascent of the stretch.
26023 ASCENT must be in the range 0 <= ASCENT <= 100. */
26024
26025 void
26026 produce_stretch_glyph (struct it *it)
26027 {
26028 /* (space :width WIDTH :height HEIGHT ...) */
26029 Lisp_Object prop, plist;
26030 int width = 0, height = 0, align_to = -1;
26031 int zero_width_ok_p = 0;
26032 double tem;
26033 struct font *font = NULL;
26034
26035 #ifdef HAVE_WINDOW_SYSTEM
26036 int ascent = 0;
26037 int zero_height_ok_p = 0;
26038
26039 if (FRAME_WINDOW_P (it->f))
26040 {
26041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26042 font = face->font ? face->font : FRAME_FONT (it->f);
26043 prepare_face_for_display (it->f, face);
26044 }
26045 #endif
26046
26047 /* List should start with `space'. */
26048 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26049 plist = XCDR (it->object);
26050
26051 /* Compute the width of the stretch. */
26052 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26053 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
26054 {
26055 /* Absolute width `:width WIDTH' specified and valid. */
26056 zero_width_ok_p = 1;
26057 width = (int)tem;
26058 }
26059 #ifdef HAVE_WINDOW_SYSTEM
26060 else if (FRAME_WINDOW_P (it->f)
26061 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
26062 {
26063 /* Relative width `:relative-width FACTOR' specified and valid.
26064 Compute the width of the characters having the `glyph'
26065 property. */
26066 struct it it2;
26067 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26068
26069 it2 = *it;
26070 if (it->multibyte_p)
26071 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26072 else
26073 {
26074 it2.c = it2.char_to_display = *p, it2.len = 1;
26075 if (! ASCII_CHAR_P (it2.c))
26076 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26077 }
26078
26079 it2.glyph_row = NULL;
26080 it2.what = IT_CHARACTER;
26081 x_produce_glyphs (&it2);
26082 width = NUMVAL (prop) * it2.pixel_width;
26083 }
26084 #endif /* HAVE_WINDOW_SYSTEM */
26085 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26086 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
26087 {
26088 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26089 align_to = (align_to < 0
26090 ? 0
26091 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26092 else if (align_to < 0)
26093 align_to = window_box_left_offset (it->w, TEXT_AREA);
26094 width = max (0, (int)tem + align_to - it->current_x);
26095 zero_width_ok_p = 1;
26096 }
26097 else
26098 /* Nothing specified -> width defaults to canonical char width. */
26099 width = FRAME_COLUMN_WIDTH (it->f);
26100
26101 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26102 width = 1;
26103
26104 #ifdef HAVE_WINDOW_SYSTEM
26105 /* Compute height. */
26106 if (FRAME_WINDOW_P (it->f))
26107 {
26108 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26109 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26110 {
26111 height = (int)tem;
26112 zero_height_ok_p = 1;
26113 }
26114 else if (prop = Fplist_get (plist, QCrelative_height),
26115 NUMVAL (prop) > 0)
26116 height = FONT_HEIGHT (font) * NUMVAL (prop);
26117 else
26118 height = FONT_HEIGHT (font);
26119
26120 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26121 height = 1;
26122
26123 /* Compute percentage of height used for ascent. If
26124 `:ascent ASCENT' is present and valid, use that. Otherwise,
26125 derive the ascent from the font in use. */
26126 if (prop = Fplist_get (plist, QCascent),
26127 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26128 ascent = height * NUMVAL (prop) / 100.0;
26129 else if (!NILP (prop)
26130 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26131 ascent = min (max (0, (int)tem), height);
26132 else
26133 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26134 }
26135 else
26136 #endif /* HAVE_WINDOW_SYSTEM */
26137 height = 1;
26138
26139 if (width > 0 && it->line_wrap != TRUNCATE
26140 && it->current_x + width > it->last_visible_x)
26141 {
26142 width = it->last_visible_x - it->current_x;
26143 #ifdef HAVE_WINDOW_SYSTEM
26144 /* Subtract one more pixel from the stretch width, but only on
26145 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26146 width -= FRAME_WINDOW_P (it->f);
26147 #endif
26148 }
26149
26150 if (width > 0 && height > 0 && it->glyph_row)
26151 {
26152 Lisp_Object o_object = it->object;
26153 Lisp_Object object = it->stack[it->sp - 1].string;
26154 int n = width;
26155
26156 if (!STRINGP (object))
26157 object = it->w->contents;
26158 #ifdef HAVE_WINDOW_SYSTEM
26159 if (FRAME_WINDOW_P (it->f))
26160 append_stretch_glyph (it, object, width, height, ascent);
26161 else
26162 #endif
26163 {
26164 it->object = object;
26165 it->char_to_display = ' ';
26166 it->pixel_width = it->len = 1;
26167 while (n--)
26168 tty_append_glyph (it);
26169 it->object = o_object;
26170 }
26171 }
26172
26173 it->pixel_width = width;
26174 #ifdef HAVE_WINDOW_SYSTEM
26175 if (FRAME_WINDOW_P (it->f))
26176 {
26177 it->ascent = it->phys_ascent = ascent;
26178 it->descent = it->phys_descent = height - it->ascent;
26179 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26180 take_vertical_position_into_account (it);
26181 }
26182 else
26183 #endif
26184 it->nglyphs = width;
26185 }
26186
26187 /* Get information about special display element WHAT in an
26188 environment described by IT. WHAT is one of IT_TRUNCATION or
26189 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26190 non-null glyph_row member. This function ensures that fields like
26191 face_id, c, len of IT are left untouched. */
26192
26193 static void
26194 produce_special_glyphs (struct it *it, enum display_element_type what)
26195 {
26196 struct it temp_it;
26197 Lisp_Object gc;
26198 GLYPH glyph;
26199
26200 temp_it = *it;
26201 temp_it.object = Qnil;
26202 memset (&temp_it.current, 0, sizeof temp_it.current);
26203
26204 if (what == IT_CONTINUATION)
26205 {
26206 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26207 if (it->bidi_it.paragraph_dir == R2L)
26208 SET_GLYPH_FROM_CHAR (glyph, '/');
26209 else
26210 SET_GLYPH_FROM_CHAR (glyph, '\\');
26211 if (it->dp
26212 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26213 {
26214 /* FIXME: Should we mirror GC for R2L lines? */
26215 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26216 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26217 }
26218 }
26219 else if (what == IT_TRUNCATION)
26220 {
26221 /* Truncation glyph. */
26222 SET_GLYPH_FROM_CHAR (glyph, '$');
26223 if (it->dp
26224 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26225 {
26226 /* FIXME: Should we mirror GC for R2L lines? */
26227 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26228 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26229 }
26230 }
26231 else
26232 emacs_abort ();
26233
26234 #ifdef HAVE_WINDOW_SYSTEM
26235 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26236 is turned off, we precede the truncation/continuation glyphs by a
26237 stretch glyph whose width is computed such that these special
26238 glyphs are aligned at the window margin, even when very different
26239 fonts are used in different glyph rows. */
26240 if (FRAME_WINDOW_P (temp_it.f)
26241 /* init_iterator calls this with it->glyph_row == NULL, and it
26242 wants only the pixel width of the truncation/continuation
26243 glyphs. */
26244 && temp_it.glyph_row
26245 /* insert_left_trunc_glyphs calls us at the beginning of the
26246 row, and it has its own calculation of the stretch glyph
26247 width. */
26248 && temp_it.glyph_row->used[TEXT_AREA] > 0
26249 && (temp_it.glyph_row->reversed_p
26250 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26251 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26252 {
26253 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26254
26255 if (stretch_width > 0)
26256 {
26257 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26258 struct font *font =
26259 face->font ? face->font : FRAME_FONT (temp_it.f);
26260 int stretch_ascent =
26261 (((temp_it.ascent + temp_it.descent)
26262 * FONT_BASE (font)) / FONT_HEIGHT (font));
26263
26264 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26265 temp_it.ascent + temp_it.descent,
26266 stretch_ascent);
26267 }
26268 }
26269 #endif
26270
26271 temp_it.dp = NULL;
26272 temp_it.what = IT_CHARACTER;
26273 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26274 temp_it.face_id = GLYPH_FACE (glyph);
26275 temp_it.len = CHAR_BYTES (temp_it.c);
26276
26277 PRODUCE_GLYPHS (&temp_it);
26278 it->pixel_width = temp_it.pixel_width;
26279 it->nglyphs = temp_it.nglyphs;
26280 }
26281
26282 #ifdef HAVE_WINDOW_SYSTEM
26283
26284 /* Calculate line-height and line-spacing properties.
26285 An integer value specifies explicit pixel value.
26286 A float value specifies relative value to current face height.
26287 A cons (float . face-name) specifies relative value to
26288 height of specified face font.
26289
26290 Returns height in pixels, or nil. */
26291
26292
26293 static Lisp_Object
26294 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26295 int boff, int override)
26296 {
26297 Lisp_Object face_name = Qnil;
26298 int ascent, descent, height;
26299
26300 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26301 return val;
26302
26303 if (CONSP (val))
26304 {
26305 face_name = XCAR (val);
26306 val = XCDR (val);
26307 if (!NUMBERP (val))
26308 val = make_number (1);
26309 if (NILP (face_name))
26310 {
26311 height = it->ascent + it->descent;
26312 goto scale;
26313 }
26314 }
26315
26316 if (NILP (face_name))
26317 {
26318 font = FRAME_FONT (it->f);
26319 boff = FRAME_BASELINE_OFFSET (it->f);
26320 }
26321 else if (EQ (face_name, Qt))
26322 {
26323 override = 0;
26324 }
26325 else
26326 {
26327 int face_id;
26328 struct face *face;
26329
26330 face_id = lookup_named_face (it->f, face_name, 0);
26331 if (face_id < 0)
26332 return make_number (-1);
26333
26334 face = FACE_FROM_ID (it->f, face_id);
26335 font = face->font;
26336 if (font == NULL)
26337 return make_number (-1);
26338 boff = font->baseline_offset;
26339 if (font->vertical_centering)
26340 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26341 }
26342
26343 ascent = FONT_BASE (font) + boff;
26344 descent = FONT_DESCENT (font) - boff;
26345
26346 if (override)
26347 {
26348 it->override_ascent = ascent;
26349 it->override_descent = descent;
26350 it->override_boff = boff;
26351 }
26352
26353 height = ascent + descent;
26354
26355 scale:
26356 if (FLOATP (val))
26357 height = (int)(XFLOAT_DATA (val) * height);
26358 else if (INTEGERP (val))
26359 height *= XINT (val);
26360
26361 return make_number (height);
26362 }
26363
26364
26365 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26366 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26367 and only if this is for a character for which no font was found.
26368
26369 If the display method (it->glyphless_method) is
26370 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26371 length of the acronym or the hexadecimal string, UPPER_XOFF and
26372 UPPER_YOFF are pixel offsets for the upper part of the string,
26373 LOWER_XOFF and LOWER_YOFF are for the lower part.
26374
26375 For the other display methods, LEN through LOWER_YOFF are zero. */
26376
26377 static void
26378 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26379 short upper_xoff, short upper_yoff,
26380 short lower_xoff, short lower_yoff)
26381 {
26382 struct glyph *glyph;
26383 enum glyph_row_area area = it->area;
26384
26385 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26386 if (glyph < it->glyph_row->glyphs[area + 1])
26387 {
26388 /* If the glyph row is reversed, we need to prepend the glyph
26389 rather than append it. */
26390 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26391 {
26392 struct glyph *g;
26393
26394 /* Make room for the additional glyph. */
26395 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26396 g[1] = *g;
26397 glyph = it->glyph_row->glyphs[area];
26398 }
26399 glyph->charpos = CHARPOS (it->position);
26400 glyph->object = it->object;
26401 glyph->pixel_width = it->pixel_width;
26402 glyph->ascent = it->ascent;
26403 glyph->descent = it->descent;
26404 glyph->voffset = it->voffset;
26405 glyph->type = GLYPHLESS_GLYPH;
26406 glyph->u.glyphless.method = it->glyphless_method;
26407 glyph->u.glyphless.for_no_font = for_no_font;
26408 glyph->u.glyphless.len = len;
26409 glyph->u.glyphless.ch = it->c;
26410 glyph->slice.glyphless.upper_xoff = upper_xoff;
26411 glyph->slice.glyphless.upper_yoff = upper_yoff;
26412 glyph->slice.glyphless.lower_xoff = lower_xoff;
26413 glyph->slice.glyphless.lower_yoff = lower_yoff;
26414 glyph->avoid_cursor_p = it->avoid_cursor_p;
26415 glyph->multibyte_p = it->multibyte_p;
26416 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26417 {
26418 /* In R2L rows, the left and the right box edges need to be
26419 drawn in reverse direction. */
26420 glyph->right_box_line_p = it->start_of_box_run_p;
26421 glyph->left_box_line_p = it->end_of_box_run_p;
26422 }
26423 else
26424 {
26425 glyph->left_box_line_p = it->start_of_box_run_p;
26426 glyph->right_box_line_p = it->end_of_box_run_p;
26427 }
26428 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26429 || it->phys_descent > it->descent);
26430 glyph->padding_p = 0;
26431 glyph->glyph_not_available_p = 0;
26432 glyph->face_id = face_id;
26433 glyph->font_type = FONT_TYPE_UNKNOWN;
26434 if (it->bidi_p)
26435 {
26436 glyph->resolved_level = it->bidi_it.resolved_level;
26437 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26438 glyph->bidi_type = it->bidi_it.type;
26439 }
26440 ++it->glyph_row->used[area];
26441 }
26442 else
26443 IT_EXPAND_MATRIX_WIDTH (it, area);
26444 }
26445
26446
26447 /* Produce a glyph for a glyphless character for iterator IT.
26448 IT->glyphless_method specifies which method to use for displaying
26449 the character. See the description of enum
26450 glyphless_display_method in dispextern.h for the detail.
26451
26452 FOR_NO_FONT is nonzero if and only if this is for a character for
26453 which no font was found. ACRONYM, if non-nil, is an acronym string
26454 for the character. */
26455
26456 static void
26457 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26458 {
26459 int face_id;
26460 struct face *face;
26461 struct font *font;
26462 int base_width, base_height, width, height;
26463 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26464 int len;
26465
26466 /* Get the metrics of the base font. We always refer to the current
26467 ASCII face. */
26468 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26469 font = face->font ? face->font : FRAME_FONT (it->f);
26470 it->ascent = FONT_BASE (font) + font->baseline_offset;
26471 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26472 base_height = it->ascent + it->descent;
26473 base_width = font->average_width;
26474
26475 face_id = merge_glyphless_glyph_face (it);
26476
26477 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26478 {
26479 it->pixel_width = THIN_SPACE_WIDTH;
26480 len = 0;
26481 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26482 }
26483 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26484 {
26485 width = CHAR_WIDTH (it->c);
26486 if (width == 0)
26487 width = 1;
26488 else if (width > 4)
26489 width = 4;
26490 it->pixel_width = base_width * width;
26491 len = 0;
26492 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26493 }
26494 else
26495 {
26496 char buf[7];
26497 const char *str;
26498 unsigned int code[6];
26499 int upper_len;
26500 int ascent, descent;
26501 struct font_metrics metrics_upper, metrics_lower;
26502
26503 face = FACE_FROM_ID (it->f, face_id);
26504 font = face->font ? face->font : FRAME_FONT (it->f);
26505 prepare_face_for_display (it->f, face);
26506
26507 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26508 {
26509 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26510 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26511 if (CONSP (acronym))
26512 acronym = XCAR (acronym);
26513 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26514 }
26515 else
26516 {
26517 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26518 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26519 str = buf;
26520 }
26521 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26522 code[len] = font->driver->encode_char (font, str[len]);
26523 upper_len = (len + 1) / 2;
26524 font->driver->text_extents (font, code, upper_len,
26525 &metrics_upper);
26526 font->driver->text_extents (font, code + upper_len, len - upper_len,
26527 &metrics_lower);
26528
26529
26530
26531 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26532 width = max (metrics_upper.width, metrics_lower.width) + 4;
26533 upper_xoff = upper_yoff = 2; /* the typical case */
26534 if (base_width >= width)
26535 {
26536 /* Align the upper to the left, the lower to the right. */
26537 it->pixel_width = base_width;
26538 lower_xoff = base_width - 2 - metrics_lower.width;
26539 }
26540 else
26541 {
26542 /* Center the shorter one. */
26543 it->pixel_width = width;
26544 if (metrics_upper.width >= metrics_lower.width)
26545 lower_xoff = (width - metrics_lower.width) / 2;
26546 else
26547 {
26548 /* FIXME: This code doesn't look right. It formerly was
26549 missing the "lower_xoff = 0;", which couldn't have
26550 been right since it left lower_xoff uninitialized. */
26551 lower_xoff = 0;
26552 upper_xoff = (width - metrics_upper.width) / 2;
26553 }
26554 }
26555
26556 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26557 top, bottom, and between upper and lower strings. */
26558 height = (metrics_upper.ascent + metrics_upper.descent
26559 + metrics_lower.ascent + metrics_lower.descent) + 5;
26560 /* Center vertically.
26561 H:base_height, D:base_descent
26562 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26563
26564 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26565 descent = D - H/2 + h/2;
26566 lower_yoff = descent - 2 - ld;
26567 upper_yoff = lower_yoff - la - 1 - ud; */
26568 ascent = - (it->descent - (base_height + height + 1) / 2);
26569 descent = it->descent - (base_height - height) / 2;
26570 lower_yoff = descent - 2 - metrics_lower.descent;
26571 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26572 - metrics_upper.descent);
26573 /* Don't make the height shorter than the base height. */
26574 if (height > base_height)
26575 {
26576 it->ascent = ascent;
26577 it->descent = descent;
26578 }
26579 }
26580
26581 it->phys_ascent = it->ascent;
26582 it->phys_descent = it->descent;
26583 if (it->glyph_row)
26584 append_glyphless_glyph (it, face_id, for_no_font, len,
26585 upper_xoff, upper_yoff,
26586 lower_xoff, lower_yoff);
26587 it->nglyphs = 1;
26588 take_vertical_position_into_account (it);
26589 }
26590
26591
26592 /* RIF:
26593 Produce glyphs/get display metrics for the display element IT is
26594 loaded with. See the description of struct it in dispextern.h
26595 for an overview of struct it. */
26596
26597 void
26598 x_produce_glyphs (struct it *it)
26599 {
26600 int extra_line_spacing = it->extra_line_spacing;
26601
26602 it->glyph_not_available_p = 0;
26603
26604 if (it->what == IT_CHARACTER)
26605 {
26606 XChar2b char2b;
26607 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26608 struct font *font = face->font;
26609 struct font_metrics *pcm = NULL;
26610 int boff; /* Baseline offset. */
26611
26612 if (font == NULL)
26613 {
26614 /* When no suitable font is found, display this character by
26615 the method specified in the first extra slot of
26616 Vglyphless_char_display. */
26617 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26618
26619 eassert (it->what == IT_GLYPHLESS);
26620 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26621 goto done;
26622 }
26623
26624 boff = font->baseline_offset;
26625 if (font->vertical_centering)
26626 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26627
26628 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26629 {
26630 int stretched_p;
26631
26632 it->nglyphs = 1;
26633
26634 if (it->override_ascent >= 0)
26635 {
26636 it->ascent = it->override_ascent;
26637 it->descent = it->override_descent;
26638 boff = it->override_boff;
26639 }
26640 else
26641 {
26642 it->ascent = FONT_BASE (font) + boff;
26643 it->descent = FONT_DESCENT (font) - boff;
26644 }
26645
26646 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26647 {
26648 pcm = get_per_char_metric (font, &char2b);
26649 if (pcm->width == 0
26650 && pcm->rbearing == 0 && pcm->lbearing == 0)
26651 pcm = NULL;
26652 }
26653
26654 if (pcm)
26655 {
26656 it->phys_ascent = pcm->ascent + boff;
26657 it->phys_descent = pcm->descent - boff;
26658 it->pixel_width = pcm->width;
26659 }
26660 else
26661 {
26662 it->glyph_not_available_p = 1;
26663 it->phys_ascent = it->ascent;
26664 it->phys_descent = it->descent;
26665 it->pixel_width = font->space_width;
26666 }
26667
26668 if (it->constrain_row_ascent_descent_p)
26669 {
26670 if (it->descent > it->max_descent)
26671 {
26672 it->ascent += it->descent - it->max_descent;
26673 it->descent = it->max_descent;
26674 }
26675 if (it->ascent > it->max_ascent)
26676 {
26677 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26678 it->ascent = it->max_ascent;
26679 }
26680 it->phys_ascent = min (it->phys_ascent, it->ascent);
26681 it->phys_descent = min (it->phys_descent, it->descent);
26682 extra_line_spacing = 0;
26683 }
26684
26685 /* If this is a space inside a region of text with
26686 `space-width' property, change its width. */
26687 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26688 if (stretched_p)
26689 it->pixel_width *= XFLOATINT (it->space_width);
26690
26691 /* If face has a box, add the box thickness to the character
26692 height. If character has a box line to the left and/or
26693 right, add the box line width to the character's width. */
26694 if (face->box != FACE_NO_BOX)
26695 {
26696 int thick = face->box_line_width;
26697
26698 if (thick > 0)
26699 {
26700 it->ascent += thick;
26701 it->descent += thick;
26702 }
26703 else
26704 thick = -thick;
26705
26706 if (it->start_of_box_run_p)
26707 it->pixel_width += thick;
26708 if (it->end_of_box_run_p)
26709 it->pixel_width += thick;
26710 }
26711
26712 /* If face has an overline, add the height of the overline
26713 (1 pixel) and a 1 pixel margin to the character height. */
26714 if (face->overline_p)
26715 it->ascent += overline_margin;
26716
26717 if (it->constrain_row_ascent_descent_p)
26718 {
26719 if (it->ascent > it->max_ascent)
26720 it->ascent = it->max_ascent;
26721 if (it->descent > it->max_descent)
26722 it->descent = it->max_descent;
26723 }
26724
26725 take_vertical_position_into_account (it);
26726
26727 /* If we have to actually produce glyphs, do it. */
26728 if (it->glyph_row)
26729 {
26730 if (stretched_p)
26731 {
26732 /* Translate a space with a `space-width' property
26733 into a stretch glyph. */
26734 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26735 / FONT_HEIGHT (font));
26736 append_stretch_glyph (it, it->object, it->pixel_width,
26737 it->ascent + it->descent, ascent);
26738 }
26739 else
26740 append_glyph (it);
26741
26742 /* If characters with lbearing or rbearing are displayed
26743 in this line, record that fact in a flag of the
26744 glyph row. This is used to optimize X output code. */
26745 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26746 it->glyph_row->contains_overlapping_glyphs_p = 1;
26747 }
26748 if (! stretched_p && it->pixel_width == 0)
26749 /* We assure that all visible glyphs have at least 1-pixel
26750 width. */
26751 it->pixel_width = 1;
26752 }
26753 else if (it->char_to_display == '\n')
26754 {
26755 /* A newline has no width, but we need the height of the
26756 line. But if previous part of the line sets a height,
26757 don't increase that height. */
26758
26759 Lisp_Object height;
26760 Lisp_Object total_height = Qnil;
26761
26762 it->override_ascent = -1;
26763 it->pixel_width = 0;
26764 it->nglyphs = 0;
26765
26766 height = get_it_property (it, Qline_height);
26767 /* Split (line-height total-height) list. */
26768 if (CONSP (height)
26769 && CONSP (XCDR (height))
26770 && NILP (XCDR (XCDR (height))))
26771 {
26772 total_height = XCAR (XCDR (height));
26773 height = XCAR (height);
26774 }
26775 height = calc_line_height_property (it, height, font, boff, 1);
26776
26777 if (it->override_ascent >= 0)
26778 {
26779 it->ascent = it->override_ascent;
26780 it->descent = it->override_descent;
26781 boff = it->override_boff;
26782 }
26783 else
26784 {
26785 it->ascent = FONT_BASE (font) + boff;
26786 it->descent = FONT_DESCENT (font) - boff;
26787 }
26788
26789 if (EQ (height, Qt))
26790 {
26791 if (it->descent > it->max_descent)
26792 {
26793 it->ascent += it->descent - it->max_descent;
26794 it->descent = it->max_descent;
26795 }
26796 if (it->ascent > it->max_ascent)
26797 {
26798 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26799 it->ascent = it->max_ascent;
26800 }
26801 it->phys_ascent = min (it->phys_ascent, it->ascent);
26802 it->phys_descent = min (it->phys_descent, it->descent);
26803 it->constrain_row_ascent_descent_p = 1;
26804 extra_line_spacing = 0;
26805 }
26806 else
26807 {
26808 Lisp_Object spacing;
26809
26810 it->phys_ascent = it->ascent;
26811 it->phys_descent = it->descent;
26812
26813 if ((it->max_ascent > 0 || it->max_descent > 0)
26814 && face->box != FACE_NO_BOX
26815 && face->box_line_width > 0)
26816 {
26817 it->ascent += face->box_line_width;
26818 it->descent += face->box_line_width;
26819 }
26820 if (!NILP (height)
26821 && XINT (height) > it->ascent + it->descent)
26822 it->ascent = XINT (height) - it->descent;
26823
26824 if (!NILP (total_height))
26825 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26826 else
26827 {
26828 spacing = get_it_property (it, Qline_spacing);
26829 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26830 }
26831 if (INTEGERP (spacing))
26832 {
26833 extra_line_spacing = XINT (spacing);
26834 if (!NILP (total_height))
26835 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26836 }
26837 }
26838 }
26839 else /* i.e. (it->char_to_display == '\t') */
26840 {
26841 if (font->space_width > 0)
26842 {
26843 int tab_width = it->tab_width * font->space_width;
26844 int x = it->current_x + it->continuation_lines_width;
26845 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26846
26847 /* If the distance from the current position to the next tab
26848 stop is less than a space character width, use the
26849 tab stop after that. */
26850 if (next_tab_x - x < font->space_width)
26851 next_tab_x += tab_width;
26852
26853 it->pixel_width = next_tab_x - x;
26854 it->nglyphs = 1;
26855 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26856 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26857
26858 if (it->glyph_row)
26859 {
26860 append_stretch_glyph (it, it->object, it->pixel_width,
26861 it->ascent + it->descent, it->ascent);
26862 }
26863 }
26864 else
26865 {
26866 it->pixel_width = 0;
26867 it->nglyphs = 1;
26868 }
26869 }
26870 }
26871 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26872 {
26873 /* A static composition.
26874
26875 Note: A composition is represented as one glyph in the
26876 glyph matrix. There are no padding glyphs.
26877
26878 Important note: pixel_width, ascent, and descent are the
26879 values of what is drawn by draw_glyphs (i.e. the values of
26880 the overall glyphs composed). */
26881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26882 int boff; /* baseline offset */
26883 struct composition *cmp = composition_table[it->cmp_it.id];
26884 int glyph_len = cmp->glyph_len;
26885 struct font *font = face->font;
26886
26887 it->nglyphs = 1;
26888
26889 /* If we have not yet calculated pixel size data of glyphs of
26890 the composition for the current face font, calculate them
26891 now. Theoretically, we have to check all fonts for the
26892 glyphs, but that requires much time and memory space. So,
26893 here we check only the font of the first glyph. This may
26894 lead to incorrect display, but it's very rare, and C-l
26895 (recenter-top-bottom) can correct the display anyway. */
26896 if (! cmp->font || cmp->font != font)
26897 {
26898 /* Ascent and descent of the font of the first character
26899 of this composition (adjusted by baseline offset).
26900 Ascent and descent of overall glyphs should not be less
26901 than these, respectively. */
26902 int font_ascent, font_descent, font_height;
26903 /* Bounding box of the overall glyphs. */
26904 int leftmost, rightmost, lowest, highest;
26905 int lbearing, rbearing;
26906 int i, width, ascent, descent;
26907 int left_padded = 0, right_padded = 0;
26908 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26909 XChar2b char2b;
26910 struct font_metrics *pcm;
26911 int font_not_found_p;
26912 ptrdiff_t pos;
26913
26914 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26915 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26916 break;
26917 if (glyph_len < cmp->glyph_len)
26918 right_padded = 1;
26919 for (i = 0; i < glyph_len; i++)
26920 {
26921 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26922 break;
26923 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26924 }
26925 if (i > 0)
26926 left_padded = 1;
26927
26928 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26929 : IT_CHARPOS (*it));
26930 /* If no suitable font is found, use the default font. */
26931 font_not_found_p = font == NULL;
26932 if (font_not_found_p)
26933 {
26934 face = face->ascii_face;
26935 font = face->font;
26936 }
26937 boff = font->baseline_offset;
26938 if (font->vertical_centering)
26939 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26940 font_ascent = FONT_BASE (font) + boff;
26941 font_descent = FONT_DESCENT (font) - boff;
26942 font_height = FONT_HEIGHT (font);
26943
26944 cmp->font = font;
26945
26946 pcm = NULL;
26947 if (! font_not_found_p)
26948 {
26949 get_char_face_and_encoding (it->f, c, it->face_id,
26950 &char2b, 0);
26951 pcm = get_per_char_metric (font, &char2b);
26952 }
26953
26954 /* Initialize the bounding box. */
26955 if (pcm)
26956 {
26957 width = cmp->glyph_len > 0 ? pcm->width : 0;
26958 ascent = pcm->ascent;
26959 descent = pcm->descent;
26960 lbearing = pcm->lbearing;
26961 rbearing = pcm->rbearing;
26962 }
26963 else
26964 {
26965 width = cmp->glyph_len > 0 ? font->space_width : 0;
26966 ascent = FONT_BASE (font);
26967 descent = FONT_DESCENT (font);
26968 lbearing = 0;
26969 rbearing = width;
26970 }
26971
26972 rightmost = width;
26973 leftmost = 0;
26974 lowest = - descent + boff;
26975 highest = ascent + boff;
26976
26977 if (! font_not_found_p
26978 && font->default_ascent
26979 && CHAR_TABLE_P (Vuse_default_ascent)
26980 && !NILP (Faref (Vuse_default_ascent,
26981 make_number (it->char_to_display))))
26982 highest = font->default_ascent + boff;
26983
26984 /* Draw the first glyph at the normal position. It may be
26985 shifted to right later if some other glyphs are drawn
26986 at the left. */
26987 cmp->offsets[i * 2] = 0;
26988 cmp->offsets[i * 2 + 1] = boff;
26989 cmp->lbearing = lbearing;
26990 cmp->rbearing = rbearing;
26991
26992 /* Set cmp->offsets for the remaining glyphs. */
26993 for (i++; i < glyph_len; i++)
26994 {
26995 int left, right, btm, top;
26996 int ch = COMPOSITION_GLYPH (cmp, i);
26997 int face_id;
26998 struct face *this_face;
26999
27000 if (ch == '\t')
27001 ch = ' ';
27002 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27003 this_face = FACE_FROM_ID (it->f, face_id);
27004 font = this_face->font;
27005
27006 if (font == NULL)
27007 pcm = NULL;
27008 else
27009 {
27010 get_char_face_and_encoding (it->f, ch, face_id,
27011 &char2b, 0);
27012 pcm = get_per_char_metric (font, &char2b);
27013 }
27014 if (! pcm)
27015 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27016 else
27017 {
27018 width = pcm->width;
27019 ascent = pcm->ascent;
27020 descent = pcm->descent;
27021 lbearing = pcm->lbearing;
27022 rbearing = pcm->rbearing;
27023 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27024 {
27025 /* Relative composition with or without
27026 alternate chars. */
27027 left = (leftmost + rightmost - width) / 2;
27028 btm = - descent + boff;
27029 if (font->relative_compose
27030 && (! CHAR_TABLE_P (Vignore_relative_composition)
27031 || NILP (Faref (Vignore_relative_composition,
27032 make_number (ch)))))
27033 {
27034
27035 if (- descent >= font->relative_compose)
27036 /* One extra pixel between two glyphs. */
27037 btm = highest + 1;
27038 else if (ascent <= 0)
27039 /* One extra pixel between two glyphs. */
27040 btm = lowest - 1 - ascent - descent;
27041 }
27042 }
27043 else
27044 {
27045 /* A composition rule is specified by an integer
27046 value that encodes global and new reference
27047 points (GREF and NREF). GREF and NREF are
27048 specified by numbers as below:
27049
27050 0---1---2 -- ascent
27051 | |
27052 | |
27053 | |
27054 9--10--11 -- center
27055 | |
27056 ---3---4---5--- baseline
27057 | |
27058 6---7---8 -- descent
27059 */
27060 int rule = COMPOSITION_RULE (cmp, i);
27061 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27062
27063 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27064 grefx = gref % 3, nrefx = nref % 3;
27065 grefy = gref / 3, nrefy = nref / 3;
27066 if (xoff)
27067 xoff = font_height * (xoff - 128) / 256;
27068 if (yoff)
27069 yoff = font_height * (yoff - 128) / 256;
27070
27071 left = (leftmost
27072 + grefx * (rightmost - leftmost) / 2
27073 - nrefx * width / 2
27074 + xoff);
27075
27076 btm = ((grefy == 0 ? highest
27077 : grefy == 1 ? 0
27078 : grefy == 2 ? lowest
27079 : (highest + lowest) / 2)
27080 - (nrefy == 0 ? ascent + descent
27081 : nrefy == 1 ? descent - boff
27082 : nrefy == 2 ? 0
27083 : (ascent + descent) / 2)
27084 + yoff);
27085 }
27086
27087 cmp->offsets[i * 2] = left;
27088 cmp->offsets[i * 2 + 1] = btm + descent;
27089
27090 /* Update the bounding box of the overall glyphs. */
27091 if (width > 0)
27092 {
27093 right = left + width;
27094 if (left < leftmost)
27095 leftmost = left;
27096 if (right > rightmost)
27097 rightmost = right;
27098 }
27099 top = btm + descent + ascent;
27100 if (top > highest)
27101 highest = top;
27102 if (btm < lowest)
27103 lowest = btm;
27104
27105 if (cmp->lbearing > left + lbearing)
27106 cmp->lbearing = left + lbearing;
27107 if (cmp->rbearing < left + rbearing)
27108 cmp->rbearing = left + rbearing;
27109 }
27110 }
27111
27112 /* If there are glyphs whose x-offsets are negative,
27113 shift all glyphs to the right and make all x-offsets
27114 non-negative. */
27115 if (leftmost < 0)
27116 {
27117 for (i = 0; i < cmp->glyph_len; i++)
27118 cmp->offsets[i * 2] -= leftmost;
27119 rightmost -= leftmost;
27120 cmp->lbearing -= leftmost;
27121 cmp->rbearing -= leftmost;
27122 }
27123
27124 if (left_padded && cmp->lbearing < 0)
27125 {
27126 for (i = 0; i < cmp->glyph_len; i++)
27127 cmp->offsets[i * 2] -= cmp->lbearing;
27128 rightmost -= cmp->lbearing;
27129 cmp->rbearing -= cmp->lbearing;
27130 cmp->lbearing = 0;
27131 }
27132 if (right_padded && rightmost < cmp->rbearing)
27133 {
27134 rightmost = cmp->rbearing;
27135 }
27136
27137 cmp->pixel_width = rightmost;
27138 cmp->ascent = highest;
27139 cmp->descent = - lowest;
27140 if (cmp->ascent < font_ascent)
27141 cmp->ascent = font_ascent;
27142 if (cmp->descent < font_descent)
27143 cmp->descent = font_descent;
27144 }
27145
27146 if (it->glyph_row
27147 && (cmp->lbearing < 0
27148 || cmp->rbearing > cmp->pixel_width))
27149 it->glyph_row->contains_overlapping_glyphs_p = 1;
27150
27151 it->pixel_width = cmp->pixel_width;
27152 it->ascent = it->phys_ascent = cmp->ascent;
27153 it->descent = it->phys_descent = cmp->descent;
27154 if (face->box != FACE_NO_BOX)
27155 {
27156 int thick = face->box_line_width;
27157
27158 if (thick > 0)
27159 {
27160 it->ascent += thick;
27161 it->descent += thick;
27162 }
27163 else
27164 thick = - thick;
27165
27166 if (it->start_of_box_run_p)
27167 it->pixel_width += thick;
27168 if (it->end_of_box_run_p)
27169 it->pixel_width += thick;
27170 }
27171
27172 /* If face has an overline, add the height of the overline
27173 (1 pixel) and a 1 pixel margin to the character height. */
27174 if (face->overline_p)
27175 it->ascent += overline_margin;
27176
27177 take_vertical_position_into_account (it);
27178 if (it->ascent < 0)
27179 it->ascent = 0;
27180 if (it->descent < 0)
27181 it->descent = 0;
27182
27183 if (it->glyph_row && cmp->glyph_len > 0)
27184 append_composite_glyph (it);
27185 }
27186 else if (it->what == IT_COMPOSITION)
27187 {
27188 /* A dynamic (automatic) composition. */
27189 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27190 Lisp_Object gstring;
27191 struct font_metrics metrics;
27192
27193 it->nglyphs = 1;
27194
27195 gstring = composition_gstring_from_id (it->cmp_it.id);
27196 it->pixel_width
27197 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27198 &metrics);
27199 if (it->glyph_row
27200 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27201 it->glyph_row->contains_overlapping_glyphs_p = 1;
27202 it->ascent = it->phys_ascent = metrics.ascent;
27203 it->descent = it->phys_descent = metrics.descent;
27204 if (face->box != FACE_NO_BOX)
27205 {
27206 int thick = face->box_line_width;
27207
27208 if (thick > 0)
27209 {
27210 it->ascent += thick;
27211 it->descent += thick;
27212 }
27213 else
27214 thick = - thick;
27215
27216 if (it->start_of_box_run_p)
27217 it->pixel_width += thick;
27218 if (it->end_of_box_run_p)
27219 it->pixel_width += thick;
27220 }
27221 /* If face has an overline, add the height of the overline
27222 (1 pixel) and a 1 pixel margin to the character height. */
27223 if (face->overline_p)
27224 it->ascent += overline_margin;
27225 take_vertical_position_into_account (it);
27226 if (it->ascent < 0)
27227 it->ascent = 0;
27228 if (it->descent < 0)
27229 it->descent = 0;
27230
27231 if (it->glyph_row)
27232 append_composite_glyph (it);
27233 }
27234 else if (it->what == IT_GLYPHLESS)
27235 produce_glyphless_glyph (it, 0, Qnil);
27236 else if (it->what == IT_IMAGE)
27237 produce_image_glyph (it);
27238 else if (it->what == IT_STRETCH)
27239 produce_stretch_glyph (it);
27240 #ifdef HAVE_XWIDGETS
27241 else if (it->what == IT_XWIDGET)
27242 produce_xwidget_glyph (it);
27243 #endif
27244
27245 done:
27246 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27247 because this isn't true for images with `:ascent 100'. */
27248 eassert (it->ascent >= 0 && it->descent >= 0);
27249 if (it->area == TEXT_AREA)
27250 it->current_x += it->pixel_width;
27251
27252 if (extra_line_spacing > 0)
27253 {
27254 it->descent += extra_line_spacing;
27255 if (extra_line_spacing > it->max_extra_line_spacing)
27256 it->max_extra_line_spacing = extra_line_spacing;
27257 }
27258
27259 it->max_ascent = max (it->max_ascent, it->ascent);
27260 it->max_descent = max (it->max_descent, it->descent);
27261 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27262 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27263 }
27264
27265 /* EXPORT for RIF:
27266 Output LEN glyphs starting at START at the nominal cursor position.
27267 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27268 being updated, and UPDATED_AREA is the area of that row being updated. */
27269
27270 void
27271 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27272 struct glyph *start, enum glyph_row_area updated_area, int len)
27273 {
27274 int x, hpos, chpos = w->phys_cursor.hpos;
27275
27276 eassert (updated_row);
27277 /* When the window is hscrolled, cursor hpos can legitimately be out
27278 of bounds, but we draw the cursor at the corresponding window
27279 margin in that case. */
27280 if (!updated_row->reversed_p && chpos < 0)
27281 chpos = 0;
27282 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27283 chpos = updated_row->used[TEXT_AREA] - 1;
27284
27285 block_input ();
27286
27287 /* Write glyphs. */
27288
27289 hpos = start - updated_row->glyphs[updated_area];
27290 x = draw_glyphs (w, w->output_cursor.x,
27291 updated_row, updated_area,
27292 hpos, hpos + len,
27293 DRAW_NORMAL_TEXT, 0);
27294
27295 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27296 if (updated_area == TEXT_AREA
27297 && w->phys_cursor_on_p
27298 && w->phys_cursor.vpos == w->output_cursor.vpos
27299 && chpos >= hpos
27300 && chpos < hpos + len)
27301 w->phys_cursor_on_p = 0;
27302
27303 unblock_input ();
27304
27305 /* Advance the output cursor. */
27306 w->output_cursor.hpos += len;
27307 w->output_cursor.x = x;
27308 }
27309
27310
27311 /* EXPORT for RIF:
27312 Insert LEN glyphs from START at the nominal cursor position. */
27313
27314 void
27315 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27316 struct glyph *start, enum glyph_row_area updated_area, int len)
27317 {
27318 struct frame *f;
27319 int line_height, shift_by_width, shifted_region_width;
27320 struct glyph_row *row;
27321 struct glyph *glyph;
27322 int frame_x, frame_y;
27323 ptrdiff_t hpos;
27324
27325 eassert (updated_row);
27326 block_input ();
27327 f = XFRAME (WINDOW_FRAME (w));
27328
27329 /* Get the height of the line we are in. */
27330 row = updated_row;
27331 line_height = row->height;
27332
27333 /* Get the width of the glyphs to insert. */
27334 shift_by_width = 0;
27335 for (glyph = start; glyph < start + len; ++glyph)
27336 shift_by_width += glyph->pixel_width;
27337
27338 /* Get the width of the region to shift right. */
27339 shifted_region_width = (window_box_width (w, updated_area)
27340 - w->output_cursor.x
27341 - shift_by_width);
27342
27343 /* Shift right. */
27344 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27345 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27346
27347 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27348 line_height, shift_by_width);
27349
27350 /* Write the glyphs. */
27351 hpos = start - row->glyphs[updated_area];
27352 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27353 hpos, hpos + len,
27354 DRAW_NORMAL_TEXT, 0);
27355
27356 /* Advance the output cursor. */
27357 w->output_cursor.hpos += len;
27358 w->output_cursor.x += shift_by_width;
27359 unblock_input ();
27360 }
27361
27362
27363 /* EXPORT for RIF:
27364 Erase the current text line from the nominal cursor position
27365 (inclusive) to pixel column TO_X (exclusive). The idea is that
27366 everything from TO_X onward is already erased.
27367
27368 TO_X is a pixel position relative to UPDATED_AREA of currently
27369 updated window W. TO_X == -1 means clear to the end of this area. */
27370
27371 void
27372 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27373 enum glyph_row_area updated_area, int to_x)
27374 {
27375 struct frame *f;
27376 int max_x, min_y, max_y;
27377 int from_x, from_y, to_y;
27378
27379 eassert (updated_row);
27380 f = XFRAME (w->frame);
27381
27382 if (updated_row->full_width_p)
27383 max_x = (WINDOW_PIXEL_WIDTH (w)
27384 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27385 else
27386 max_x = window_box_width (w, updated_area);
27387 max_y = window_text_bottom_y (w);
27388
27389 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27390 of window. For TO_X > 0, truncate to end of drawing area. */
27391 if (to_x == 0)
27392 return;
27393 else if (to_x < 0)
27394 to_x = max_x;
27395 else
27396 to_x = min (to_x, max_x);
27397
27398 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27399
27400 /* Notice if the cursor will be cleared by this operation. */
27401 if (!updated_row->full_width_p)
27402 notice_overwritten_cursor (w, updated_area,
27403 w->output_cursor.x, -1,
27404 updated_row->y,
27405 MATRIX_ROW_BOTTOM_Y (updated_row));
27406
27407 from_x = w->output_cursor.x;
27408
27409 /* Translate to frame coordinates. */
27410 if (updated_row->full_width_p)
27411 {
27412 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27413 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27414 }
27415 else
27416 {
27417 int area_left = window_box_left (w, updated_area);
27418 from_x += area_left;
27419 to_x += area_left;
27420 }
27421
27422 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27423 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27424 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27425
27426 /* Prevent inadvertently clearing to end of the X window. */
27427 if (to_x > from_x && to_y > from_y)
27428 {
27429 block_input ();
27430 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27431 to_x - from_x, to_y - from_y);
27432 unblock_input ();
27433 }
27434 }
27435
27436 #endif /* HAVE_WINDOW_SYSTEM */
27437
27438
27439 \f
27440 /***********************************************************************
27441 Cursor types
27442 ***********************************************************************/
27443
27444 /* Value is the internal representation of the specified cursor type
27445 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27446 of the bar cursor. */
27447
27448 static enum text_cursor_kinds
27449 get_specified_cursor_type (Lisp_Object arg, int *width)
27450 {
27451 enum text_cursor_kinds type;
27452
27453 if (NILP (arg))
27454 return NO_CURSOR;
27455
27456 if (EQ (arg, Qbox))
27457 return FILLED_BOX_CURSOR;
27458
27459 if (EQ (arg, Qhollow))
27460 return HOLLOW_BOX_CURSOR;
27461
27462 if (EQ (arg, Qbar))
27463 {
27464 *width = 2;
27465 return BAR_CURSOR;
27466 }
27467
27468 if (CONSP (arg)
27469 && EQ (XCAR (arg), Qbar)
27470 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27471 {
27472 *width = XINT (XCDR (arg));
27473 return BAR_CURSOR;
27474 }
27475
27476 if (EQ (arg, Qhbar))
27477 {
27478 *width = 2;
27479 return HBAR_CURSOR;
27480 }
27481
27482 if (CONSP (arg)
27483 && EQ (XCAR (arg), Qhbar)
27484 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27485 {
27486 *width = XINT (XCDR (arg));
27487 return HBAR_CURSOR;
27488 }
27489
27490 /* Treat anything unknown as "hollow box cursor".
27491 It was bad to signal an error; people have trouble fixing
27492 .Xdefaults with Emacs, when it has something bad in it. */
27493 type = HOLLOW_BOX_CURSOR;
27494
27495 return type;
27496 }
27497
27498 /* Set the default cursor types for specified frame. */
27499 void
27500 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27501 {
27502 int width = 1;
27503 Lisp_Object tem;
27504
27505 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27506 FRAME_CURSOR_WIDTH (f) = width;
27507
27508 /* By default, set up the blink-off state depending on the on-state. */
27509
27510 tem = Fassoc (arg, Vblink_cursor_alist);
27511 if (!NILP (tem))
27512 {
27513 FRAME_BLINK_OFF_CURSOR (f)
27514 = get_specified_cursor_type (XCDR (tem), &width);
27515 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27516 }
27517 else
27518 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27519
27520 /* Make sure the cursor gets redrawn. */
27521 f->cursor_type_changed = 1;
27522 }
27523
27524
27525 #ifdef HAVE_WINDOW_SYSTEM
27526
27527 /* Return the cursor we want to be displayed in window W. Return
27528 width of bar/hbar cursor through WIDTH arg. Return with
27529 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27530 (i.e. if the `system caret' should track this cursor).
27531
27532 In a mini-buffer window, we want the cursor only to appear if we
27533 are reading input from this window. For the selected window, we
27534 want the cursor type given by the frame parameter or buffer local
27535 setting of cursor-type. If explicitly marked off, draw no cursor.
27536 In all other cases, we want a hollow box cursor. */
27537
27538 static enum text_cursor_kinds
27539 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27540 int *active_cursor)
27541 {
27542 struct frame *f = XFRAME (w->frame);
27543 struct buffer *b = XBUFFER (w->contents);
27544 int cursor_type = DEFAULT_CURSOR;
27545 Lisp_Object alt_cursor;
27546 int non_selected = 0;
27547
27548 *active_cursor = 1;
27549
27550 /* Echo area */
27551 if (cursor_in_echo_area
27552 && FRAME_HAS_MINIBUF_P (f)
27553 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27554 {
27555 if (w == XWINDOW (echo_area_window))
27556 {
27557 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27558 {
27559 *width = FRAME_CURSOR_WIDTH (f);
27560 return FRAME_DESIRED_CURSOR (f);
27561 }
27562 else
27563 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27564 }
27565
27566 *active_cursor = 0;
27567 non_selected = 1;
27568 }
27569
27570 /* Detect a nonselected window or nonselected frame. */
27571 else if (w != XWINDOW (f->selected_window)
27572 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27573 {
27574 *active_cursor = 0;
27575
27576 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27577 return NO_CURSOR;
27578
27579 non_selected = 1;
27580 }
27581
27582 /* Never display a cursor in a window in which cursor-type is nil. */
27583 if (NILP (BVAR (b, cursor_type)))
27584 return NO_CURSOR;
27585
27586 /* Get the normal cursor type for this window. */
27587 if (EQ (BVAR (b, cursor_type), Qt))
27588 {
27589 cursor_type = FRAME_DESIRED_CURSOR (f);
27590 *width = FRAME_CURSOR_WIDTH (f);
27591 }
27592 else
27593 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27594
27595 /* Use cursor-in-non-selected-windows instead
27596 for non-selected window or frame. */
27597 if (non_selected)
27598 {
27599 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27600 if (!EQ (Qt, alt_cursor))
27601 return get_specified_cursor_type (alt_cursor, width);
27602 /* t means modify the normal cursor type. */
27603 if (cursor_type == FILLED_BOX_CURSOR)
27604 cursor_type = HOLLOW_BOX_CURSOR;
27605 else if (cursor_type == BAR_CURSOR && *width > 1)
27606 --*width;
27607 return cursor_type;
27608 }
27609
27610 /* Use normal cursor if not blinked off. */
27611 if (!w->cursor_off_p)
27612 {
27613
27614 #ifdef HAVE_XWIDGETS
27615 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
27616 //printf("attempt xwidget cursor avoidance in get_window_cursor_type\n");
27617 return NO_CURSOR;
27618 }
27619 #endif
27620 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27621 {
27622 if (cursor_type == FILLED_BOX_CURSOR)
27623 {
27624 /* Using a block cursor on large images can be very annoying.
27625 So use a hollow cursor for "large" images.
27626 If image is not transparent (no mask), also use hollow cursor. */
27627 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27628 if (img != NULL && IMAGEP (img->spec))
27629 {
27630 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27631 where N = size of default frame font size.
27632 This should cover most of the "tiny" icons people may use. */
27633 if (!img->mask
27634 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27635 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27636 cursor_type = HOLLOW_BOX_CURSOR;
27637 }
27638 }
27639 else if (cursor_type != NO_CURSOR)
27640 {
27641 /* Display current only supports BOX and HOLLOW cursors for images.
27642 So for now, unconditionally use a HOLLOW cursor when cursor is
27643 not a solid box cursor. */
27644 cursor_type = HOLLOW_BOX_CURSOR;
27645 }
27646 }
27647 return cursor_type;
27648 }
27649
27650 /* Cursor is blinked off, so determine how to "toggle" it. */
27651
27652 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27653 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27654 return get_specified_cursor_type (XCDR (alt_cursor), width);
27655
27656 /* Then see if frame has specified a specific blink off cursor type. */
27657 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27658 {
27659 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27660 return FRAME_BLINK_OFF_CURSOR (f);
27661 }
27662
27663 #if 0
27664 /* Some people liked having a permanently visible blinking cursor,
27665 while others had very strong opinions against it. So it was
27666 decided to remove it. KFS 2003-09-03 */
27667
27668 /* Finally perform built-in cursor blinking:
27669 filled box <-> hollow box
27670 wide [h]bar <-> narrow [h]bar
27671 narrow [h]bar <-> no cursor
27672 other type <-> no cursor */
27673
27674 if (cursor_type == FILLED_BOX_CURSOR)
27675 return HOLLOW_BOX_CURSOR;
27676
27677 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27678 {
27679 *width = 1;
27680 return cursor_type;
27681 }
27682 #endif
27683
27684 return NO_CURSOR;
27685 }
27686
27687
27688 /* Notice when the text cursor of window W has been completely
27689 overwritten by a drawing operation that outputs glyphs in AREA
27690 starting at X0 and ending at X1 in the line starting at Y0 and
27691 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27692 the rest of the line after X0 has been written. Y coordinates
27693 are window-relative. */
27694
27695 static void
27696 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27697 int x0, int x1, int y0, int y1)
27698 {
27699 int cx0, cx1, cy0, cy1;
27700 struct glyph_row *row;
27701
27702 if (!w->phys_cursor_on_p)
27703 return;
27704 if (area != TEXT_AREA)
27705 return;
27706
27707 if (w->phys_cursor.vpos < 0
27708 || w->phys_cursor.vpos >= w->current_matrix->nrows
27709 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27710 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27711 return;
27712
27713 if (row->cursor_in_fringe_p)
27714 {
27715 row->cursor_in_fringe_p = 0;
27716 draw_fringe_bitmap (w, row, row->reversed_p);
27717 w->phys_cursor_on_p = 0;
27718 return;
27719 }
27720
27721 cx0 = w->phys_cursor.x;
27722 cx1 = cx0 + w->phys_cursor_width;
27723 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27724 return;
27725
27726 /* The cursor image will be completely removed from the
27727 screen if the output area intersects the cursor area in
27728 y-direction. When we draw in [y0 y1[, and some part of
27729 the cursor is at y < y0, that part must have been drawn
27730 before. When scrolling, the cursor is erased before
27731 actually scrolling, so we don't come here. When not
27732 scrolling, the rows above the old cursor row must have
27733 changed, and in this case these rows must have written
27734 over the cursor image.
27735
27736 Likewise if part of the cursor is below y1, with the
27737 exception of the cursor being in the first blank row at
27738 the buffer and window end because update_text_area
27739 doesn't draw that row. (Except when it does, but
27740 that's handled in update_text_area.) */
27741
27742 cy0 = w->phys_cursor.y;
27743 cy1 = cy0 + w->phys_cursor_height;
27744 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27745 return;
27746
27747 w->phys_cursor_on_p = 0;
27748 }
27749
27750 #endif /* HAVE_WINDOW_SYSTEM */
27751
27752 \f
27753 /************************************************************************
27754 Mouse Face
27755 ************************************************************************/
27756
27757 #ifdef HAVE_WINDOW_SYSTEM
27758
27759 /* EXPORT for RIF:
27760 Fix the display of area AREA of overlapping row ROW in window W
27761 with respect to the overlapping part OVERLAPS. */
27762
27763 void
27764 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27765 enum glyph_row_area area, int overlaps)
27766 {
27767 int i, x;
27768
27769 block_input ();
27770
27771 x = 0;
27772 for (i = 0; i < row->used[area];)
27773 {
27774 if (row->glyphs[area][i].overlaps_vertically_p)
27775 {
27776 int start = i, start_x = x;
27777
27778 do
27779 {
27780 x += row->glyphs[area][i].pixel_width;
27781 ++i;
27782 }
27783 while (i < row->used[area]
27784 && row->glyphs[area][i].overlaps_vertically_p);
27785
27786 draw_glyphs (w, start_x, row, area,
27787 start, i,
27788 DRAW_NORMAL_TEXT, overlaps);
27789 }
27790 else
27791 {
27792 x += row->glyphs[area][i].pixel_width;
27793 ++i;
27794 }
27795 }
27796
27797 unblock_input ();
27798 }
27799
27800
27801 /* EXPORT:
27802 Draw the cursor glyph of window W in glyph row ROW. See the
27803 comment of draw_glyphs for the meaning of HL. */
27804
27805 void
27806 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27807 enum draw_glyphs_face hl)
27808 {
27809 /* If cursor hpos is out of bounds, don't draw garbage. This can
27810 happen in mini-buffer windows when switching between echo area
27811 glyphs and mini-buffer. */
27812 if ((row->reversed_p
27813 ? (w->phys_cursor.hpos >= 0)
27814 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27815 {
27816 int on_p = w->phys_cursor_on_p;
27817 int x1;
27818 int hpos = w->phys_cursor.hpos;
27819
27820 /* When the window is hscrolled, cursor hpos can legitimately be
27821 out of bounds, but we draw the cursor at the corresponding
27822 window margin in that case. */
27823 if (!row->reversed_p && hpos < 0)
27824 hpos = 0;
27825 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27826 hpos = row->used[TEXT_AREA] - 1;
27827
27828 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27829 hl, 0);
27830 w->phys_cursor_on_p = on_p;
27831
27832 if (hl == DRAW_CURSOR)
27833 w->phys_cursor_width = x1 - w->phys_cursor.x;
27834 /* When we erase the cursor, and ROW is overlapped by other
27835 rows, make sure that these overlapping parts of other rows
27836 are redrawn. */
27837 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27838 {
27839 w->phys_cursor_width = x1 - w->phys_cursor.x;
27840
27841 if (row > w->current_matrix->rows
27842 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27843 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27844 OVERLAPS_ERASED_CURSOR);
27845
27846 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27847 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27848 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27849 OVERLAPS_ERASED_CURSOR);
27850 }
27851 }
27852 }
27853
27854
27855 /* Erase the image of a cursor of window W from the screen. */
27856
27857 void
27858 erase_phys_cursor (struct window *w)
27859 {
27860 struct frame *f = XFRAME (w->frame);
27861 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27862 int hpos = w->phys_cursor.hpos;
27863 int vpos = w->phys_cursor.vpos;
27864 int mouse_face_here_p = 0;
27865 struct glyph_matrix *active_glyphs = w->current_matrix;
27866 struct glyph_row *cursor_row;
27867 struct glyph *cursor_glyph;
27868 enum draw_glyphs_face hl;
27869
27870 /* No cursor displayed or row invalidated => nothing to do on the
27871 screen. */
27872 if (w->phys_cursor_type == NO_CURSOR)
27873 goto mark_cursor_off;
27874
27875 /* VPOS >= active_glyphs->nrows means that window has been resized.
27876 Don't bother to erase the cursor. */
27877 if (vpos >= active_glyphs->nrows)
27878 goto mark_cursor_off;
27879
27880 /* If row containing cursor is marked invalid, there is nothing we
27881 can do. */
27882 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27883 if (!cursor_row->enabled_p)
27884 goto mark_cursor_off;
27885
27886 /* If line spacing is > 0, old cursor may only be partially visible in
27887 window after split-window. So adjust visible height. */
27888 cursor_row->visible_height = min (cursor_row->visible_height,
27889 window_text_bottom_y (w) - cursor_row->y);
27890
27891 /* If row is completely invisible, don't attempt to delete a cursor which
27892 isn't there. This can happen if cursor is at top of a window, and
27893 we switch to a buffer with a header line in that window. */
27894 if (cursor_row->visible_height <= 0)
27895 goto mark_cursor_off;
27896
27897 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27898 if (cursor_row->cursor_in_fringe_p)
27899 {
27900 cursor_row->cursor_in_fringe_p = 0;
27901 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27902 goto mark_cursor_off;
27903 }
27904
27905 /* This can happen when the new row is shorter than the old one.
27906 In this case, either draw_glyphs or clear_end_of_line
27907 should have cleared the cursor. Note that we wouldn't be
27908 able to erase the cursor in this case because we don't have a
27909 cursor glyph at hand. */
27910 if ((cursor_row->reversed_p
27911 ? (w->phys_cursor.hpos < 0)
27912 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27913 goto mark_cursor_off;
27914
27915 /* When the window is hscrolled, cursor hpos can legitimately be out
27916 of bounds, but we draw the cursor at the corresponding window
27917 margin in that case. */
27918 if (!cursor_row->reversed_p && hpos < 0)
27919 hpos = 0;
27920 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27921 hpos = cursor_row->used[TEXT_AREA] - 1;
27922
27923 /* If the cursor is in the mouse face area, redisplay that when
27924 we clear the cursor. */
27925 if (! NILP (hlinfo->mouse_face_window)
27926 && coords_in_mouse_face_p (w, hpos, vpos)
27927 /* Don't redraw the cursor's spot in mouse face if it is at the
27928 end of a line (on a newline). The cursor appears there, but
27929 mouse highlighting does not. */
27930 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27931 mouse_face_here_p = 1;
27932
27933 /* Maybe clear the display under the cursor. */
27934 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27935 {
27936 int x, y;
27937 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27938 int width;
27939
27940 cursor_glyph = get_phys_cursor_glyph (w);
27941 if (cursor_glyph == NULL)
27942 goto mark_cursor_off;
27943
27944 width = cursor_glyph->pixel_width;
27945 x = w->phys_cursor.x;
27946 if (x < 0)
27947 {
27948 width += x;
27949 x = 0;
27950 }
27951 width = min (width, window_box_width (w, TEXT_AREA) - x);
27952 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27953 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27954
27955 if (width > 0)
27956 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27957 }
27958
27959 /* Erase the cursor by redrawing the character underneath it. */
27960 if (mouse_face_here_p)
27961 hl = DRAW_MOUSE_FACE;
27962 else
27963 hl = DRAW_NORMAL_TEXT;
27964 draw_phys_cursor_glyph (w, cursor_row, hl);
27965
27966 mark_cursor_off:
27967 w->phys_cursor_on_p = 0;
27968 w->phys_cursor_type = NO_CURSOR;
27969 }
27970
27971
27972 /* EXPORT:
27973 Display or clear cursor of window W. If ON is zero, clear the
27974 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27975 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27976
27977 void
27978 display_and_set_cursor (struct window *w, bool on,
27979 int hpos, int vpos, int x, int y)
27980 {
27981 struct frame *f = XFRAME (w->frame);
27982 int new_cursor_type;
27983 int new_cursor_width;
27984 int active_cursor;
27985 struct glyph_row *glyph_row;
27986 struct glyph *glyph;
27987
27988 /* This is pointless on invisible frames, and dangerous on garbaged
27989 windows and frames; in the latter case, the frame or window may
27990 be in the midst of changing its size, and x and y may be off the
27991 window. */
27992 if (! FRAME_VISIBLE_P (f)
27993 || FRAME_GARBAGED_P (f)
27994 || vpos >= w->current_matrix->nrows
27995 || hpos >= w->current_matrix->matrix_w)
27996 return;
27997
27998 /* If cursor is off and we want it off, return quickly. */
27999 if (!on && !w->phys_cursor_on_p)
28000 return;
28001
28002 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28003 /* If cursor row is not enabled, we don't really know where to
28004 display the cursor. */
28005 if (!glyph_row->enabled_p)
28006 {
28007 w->phys_cursor_on_p = 0;
28008 return;
28009 }
28010
28011 glyph = NULL;
28012 if (!glyph_row->exact_window_width_line_p
28013 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28014 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28015
28016 eassert (input_blocked_p ());
28017
28018 /* Set new_cursor_type to the cursor we want to be displayed. */
28019 new_cursor_type = get_window_cursor_type (w, glyph,
28020 &new_cursor_width, &active_cursor);
28021
28022 /* If cursor is currently being shown and we don't want it to be or
28023 it is in the wrong place, or the cursor type is not what we want,
28024 erase it. */
28025 if (w->phys_cursor_on_p
28026 && (!on
28027 || w->phys_cursor.x != x
28028 || w->phys_cursor.y != y
28029 /* HPOS can be negative in R2L rows whose
28030 exact_window_width_line_p flag is set (i.e. their newline
28031 would "overflow into the fringe"). */
28032 || hpos < 0
28033 || new_cursor_type != w->phys_cursor_type
28034 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28035 && new_cursor_width != w->phys_cursor_width)))
28036 erase_phys_cursor (w);
28037
28038 /* Don't check phys_cursor_on_p here because that flag is only set
28039 to zero in some cases where we know that the cursor has been
28040 completely erased, to avoid the extra work of erasing the cursor
28041 twice. In other words, phys_cursor_on_p can be 1 and the cursor
28042 still not be visible, or it has only been partly erased. */
28043 if (on)
28044 {
28045 w->phys_cursor_ascent = glyph_row->ascent;
28046 w->phys_cursor_height = glyph_row->height;
28047
28048 /* Set phys_cursor_.* before x_draw_.* is called because some
28049 of them may need the information. */
28050 w->phys_cursor.x = x;
28051 w->phys_cursor.y = glyph_row->y;
28052 w->phys_cursor.hpos = hpos;
28053 w->phys_cursor.vpos = vpos;
28054 }
28055
28056 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28057 new_cursor_type, new_cursor_width,
28058 on, active_cursor);
28059 }
28060
28061
28062 /* Switch the display of W's cursor on or off, according to the value
28063 of ON. */
28064
28065 static void
28066 update_window_cursor (struct window *w, bool on)
28067 {
28068 /* Don't update cursor in windows whose frame is in the process
28069 of being deleted. */
28070 if (w->current_matrix)
28071 {
28072 int hpos = w->phys_cursor.hpos;
28073 int vpos = w->phys_cursor.vpos;
28074 struct glyph_row *row;
28075
28076 if (vpos >= w->current_matrix->nrows
28077 || hpos >= w->current_matrix->matrix_w)
28078 return;
28079
28080 row = MATRIX_ROW (w->current_matrix, vpos);
28081
28082 /* When the window is hscrolled, cursor hpos can legitimately be
28083 out of bounds, but we draw the cursor at the corresponding
28084 window margin in that case. */
28085 if (!row->reversed_p && hpos < 0)
28086 hpos = 0;
28087 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28088 hpos = row->used[TEXT_AREA] - 1;
28089
28090 block_input ();
28091 display_and_set_cursor (w, on, hpos, vpos,
28092 w->phys_cursor.x, w->phys_cursor.y);
28093 unblock_input ();
28094 }
28095 }
28096
28097
28098 /* Call update_window_cursor with parameter ON_P on all leaf windows
28099 in the window tree rooted at W. */
28100
28101 static void
28102 update_cursor_in_window_tree (struct window *w, bool on_p)
28103 {
28104 while (w)
28105 {
28106 if (WINDOWP (w->contents))
28107 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28108 else
28109 update_window_cursor (w, on_p);
28110
28111 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28112 }
28113 }
28114
28115
28116 /* EXPORT:
28117 Display the cursor on window W, or clear it, according to ON_P.
28118 Don't change the cursor's position. */
28119
28120 void
28121 x_update_cursor (struct frame *f, bool on_p)
28122 {
28123 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28124 }
28125
28126
28127 /* EXPORT:
28128 Clear the cursor of window W to background color, and mark the
28129 cursor as not shown. This is used when the text where the cursor
28130 is about to be rewritten. */
28131
28132 void
28133 x_clear_cursor (struct window *w)
28134 {
28135 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28136 update_window_cursor (w, 0);
28137 }
28138
28139 #endif /* HAVE_WINDOW_SYSTEM */
28140
28141 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28142 and MSDOS. */
28143 static void
28144 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28145 int start_hpos, int end_hpos,
28146 enum draw_glyphs_face draw)
28147 {
28148 #ifdef HAVE_WINDOW_SYSTEM
28149 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28150 {
28151 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28152 return;
28153 }
28154 #endif
28155 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28156 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28157 #endif
28158 }
28159
28160 /* Display the active region described by mouse_face_* according to DRAW. */
28161
28162 static void
28163 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28164 {
28165 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28166 struct frame *f = XFRAME (WINDOW_FRAME (w));
28167
28168 if (/* If window is in the process of being destroyed, don't bother
28169 to do anything. */
28170 w->current_matrix != NULL
28171 /* Don't update mouse highlight if hidden. */
28172 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28173 /* Recognize when we are called to operate on rows that don't exist
28174 anymore. This can happen when a window is split. */
28175 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28176 {
28177 int phys_cursor_on_p = w->phys_cursor_on_p;
28178 struct glyph_row *row, *first, *last;
28179
28180 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28181 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28182
28183 for (row = first; row <= last && row->enabled_p; ++row)
28184 {
28185 int start_hpos, end_hpos, start_x;
28186
28187 /* For all but the first row, the highlight starts at column 0. */
28188 if (row == first)
28189 {
28190 /* R2L rows have BEG and END in reversed order, but the
28191 screen drawing geometry is always left to right. So
28192 we need to mirror the beginning and end of the
28193 highlighted area in R2L rows. */
28194 if (!row->reversed_p)
28195 {
28196 start_hpos = hlinfo->mouse_face_beg_col;
28197 start_x = hlinfo->mouse_face_beg_x;
28198 }
28199 else if (row == last)
28200 {
28201 start_hpos = hlinfo->mouse_face_end_col;
28202 start_x = hlinfo->mouse_face_end_x;
28203 }
28204 else
28205 {
28206 start_hpos = 0;
28207 start_x = 0;
28208 }
28209 }
28210 else if (row->reversed_p && row == last)
28211 {
28212 start_hpos = hlinfo->mouse_face_end_col;
28213 start_x = hlinfo->mouse_face_end_x;
28214 }
28215 else
28216 {
28217 start_hpos = 0;
28218 start_x = 0;
28219 }
28220
28221 if (row == last)
28222 {
28223 if (!row->reversed_p)
28224 end_hpos = hlinfo->mouse_face_end_col;
28225 else if (row == first)
28226 end_hpos = hlinfo->mouse_face_beg_col;
28227 else
28228 {
28229 end_hpos = row->used[TEXT_AREA];
28230 if (draw == DRAW_NORMAL_TEXT)
28231 row->fill_line_p = 1; /* Clear to end of line */
28232 }
28233 }
28234 else if (row->reversed_p && row == first)
28235 end_hpos = hlinfo->mouse_face_beg_col;
28236 else
28237 {
28238 end_hpos = row->used[TEXT_AREA];
28239 if (draw == DRAW_NORMAL_TEXT)
28240 row->fill_line_p = 1; /* Clear to end of line */
28241 }
28242
28243 if (end_hpos > start_hpos)
28244 {
28245 draw_row_with_mouse_face (w, start_x, row,
28246 start_hpos, end_hpos, draw);
28247
28248 row->mouse_face_p
28249 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28250 }
28251 }
28252
28253 #ifdef HAVE_WINDOW_SYSTEM
28254 /* When we've written over the cursor, arrange for it to
28255 be displayed again. */
28256 if (FRAME_WINDOW_P (f)
28257 && phys_cursor_on_p && !w->phys_cursor_on_p)
28258 {
28259 int hpos = w->phys_cursor.hpos;
28260
28261 /* When the window is hscrolled, cursor hpos can legitimately be
28262 out of bounds, but we draw the cursor at the corresponding
28263 window margin in that case. */
28264 if (!row->reversed_p && hpos < 0)
28265 hpos = 0;
28266 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28267 hpos = row->used[TEXT_AREA] - 1;
28268
28269 block_input ();
28270 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28271 w->phys_cursor.x, w->phys_cursor.y);
28272 unblock_input ();
28273 }
28274 #endif /* HAVE_WINDOW_SYSTEM */
28275 }
28276
28277 #ifdef HAVE_WINDOW_SYSTEM
28278 /* Change the mouse cursor. */
28279 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28280 {
28281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28282 if (draw == DRAW_NORMAL_TEXT
28283 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28284 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28285 else
28286 #endif
28287 if (draw == DRAW_MOUSE_FACE)
28288 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28289 else
28290 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28291 }
28292 #endif /* HAVE_WINDOW_SYSTEM */
28293 }
28294
28295 /* EXPORT:
28296 Clear out the mouse-highlighted active region.
28297 Redraw it un-highlighted first. Value is non-zero if mouse
28298 face was actually drawn unhighlighted. */
28299
28300 int
28301 clear_mouse_face (Mouse_HLInfo *hlinfo)
28302 {
28303 int cleared = 0;
28304
28305 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28306 {
28307 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28308 cleared = 1;
28309 }
28310
28311 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28312 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28313 hlinfo->mouse_face_window = Qnil;
28314 hlinfo->mouse_face_overlay = Qnil;
28315 return cleared;
28316 }
28317
28318 /* Return true if the coordinates HPOS and VPOS on windows W are
28319 within the mouse face on that window. */
28320 static bool
28321 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28322 {
28323 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28324
28325 /* Quickly resolve the easy cases. */
28326 if (!(WINDOWP (hlinfo->mouse_face_window)
28327 && XWINDOW (hlinfo->mouse_face_window) == w))
28328 return false;
28329 if (vpos < hlinfo->mouse_face_beg_row
28330 || vpos > hlinfo->mouse_face_end_row)
28331 return false;
28332 if (vpos > hlinfo->mouse_face_beg_row
28333 && vpos < hlinfo->mouse_face_end_row)
28334 return true;
28335
28336 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28337 {
28338 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28339 {
28340 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28341 return true;
28342 }
28343 else if ((vpos == hlinfo->mouse_face_beg_row
28344 && hpos >= hlinfo->mouse_face_beg_col)
28345 || (vpos == hlinfo->mouse_face_end_row
28346 && hpos < hlinfo->mouse_face_end_col))
28347 return true;
28348 }
28349 else
28350 {
28351 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28352 {
28353 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28354 return true;
28355 }
28356 else if ((vpos == hlinfo->mouse_face_beg_row
28357 && hpos <= hlinfo->mouse_face_beg_col)
28358 || (vpos == hlinfo->mouse_face_end_row
28359 && hpos > hlinfo->mouse_face_end_col))
28360 return true;
28361 }
28362 return false;
28363 }
28364
28365
28366 /* EXPORT:
28367 True if physical cursor of window W is within mouse face. */
28368
28369 bool
28370 cursor_in_mouse_face_p (struct window *w)
28371 {
28372 int hpos = w->phys_cursor.hpos;
28373 int vpos = w->phys_cursor.vpos;
28374 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28375
28376 /* When the window is hscrolled, cursor hpos can legitimately be out
28377 of bounds, but we draw the cursor at the corresponding window
28378 margin in that case. */
28379 if (!row->reversed_p && hpos < 0)
28380 hpos = 0;
28381 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28382 hpos = row->used[TEXT_AREA] - 1;
28383
28384 return coords_in_mouse_face_p (w, hpos, vpos);
28385 }
28386
28387
28388 \f
28389 /* Find the glyph rows START_ROW and END_ROW of window W that display
28390 characters between buffer positions START_CHARPOS and END_CHARPOS
28391 (excluding END_CHARPOS). DISP_STRING is a display string that
28392 covers these buffer positions. This is similar to
28393 row_containing_pos, but is more accurate when bidi reordering makes
28394 buffer positions change non-linearly with glyph rows. */
28395 static void
28396 rows_from_pos_range (struct window *w,
28397 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28398 Lisp_Object disp_string,
28399 struct glyph_row **start, struct glyph_row **end)
28400 {
28401 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28402 int last_y = window_text_bottom_y (w);
28403 struct glyph_row *row;
28404
28405 *start = NULL;
28406 *end = NULL;
28407
28408 while (!first->enabled_p
28409 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28410 first++;
28411
28412 /* Find the START row. */
28413 for (row = first;
28414 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28415 row++)
28416 {
28417 /* A row can potentially be the START row if the range of the
28418 characters it displays intersects the range
28419 [START_CHARPOS..END_CHARPOS). */
28420 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28421 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28422 /* See the commentary in row_containing_pos, for the
28423 explanation of the complicated way to check whether
28424 some position is beyond the end of the characters
28425 displayed by a row. */
28426 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28427 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28428 && !row->ends_at_zv_p
28429 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28430 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28431 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28432 && !row->ends_at_zv_p
28433 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28434 {
28435 /* Found a candidate row. Now make sure at least one of the
28436 glyphs it displays has a charpos from the range
28437 [START_CHARPOS..END_CHARPOS).
28438
28439 This is not obvious because bidi reordering could make
28440 buffer positions of a row be 1,2,3,102,101,100, and if we
28441 want to highlight characters in [50..60), we don't want
28442 this row, even though [50..60) does intersect [1..103),
28443 the range of character positions given by the row's start
28444 and end positions. */
28445 struct glyph *g = row->glyphs[TEXT_AREA];
28446 struct glyph *e = g + row->used[TEXT_AREA];
28447
28448 while (g < e)
28449 {
28450 if (((BUFFERP (g->object) || NILP (g->object))
28451 && start_charpos <= g->charpos && g->charpos < end_charpos)
28452 /* A glyph that comes from DISP_STRING is by
28453 definition to be highlighted. */
28454 || EQ (g->object, disp_string))
28455 *start = row;
28456 g++;
28457 }
28458 if (*start)
28459 break;
28460 }
28461 }
28462
28463 /* Find the END row. */
28464 if (!*start
28465 /* If the last row is partially visible, start looking for END
28466 from that row, instead of starting from FIRST. */
28467 && !(row->enabled_p
28468 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28469 row = first;
28470 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28471 {
28472 struct glyph_row *next = row + 1;
28473 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28474
28475 if (!next->enabled_p
28476 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28477 /* The first row >= START whose range of displayed characters
28478 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28479 is the row END + 1. */
28480 || (start_charpos < next_start
28481 && end_charpos < next_start)
28482 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28483 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28484 && !next->ends_at_zv_p
28485 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28486 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28487 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28488 && !next->ends_at_zv_p
28489 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28490 {
28491 *end = row;
28492 break;
28493 }
28494 else
28495 {
28496 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28497 but none of the characters it displays are in the range, it is
28498 also END + 1. */
28499 struct glyph *g = next->glyphs[TEXT_AREA];
28500 struct glyph *s = g;
28501 struct glyph *e = g + next->used[TEXT_AREA];
28502
28503 while (g < e)
28504 {
28505 if (((BUFFERP (g->object) || NILP (g->object))
28506 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28507 /* If the buffer position of the first glyph in
28508 the row is equal to END_CHARPOS, it means
28509 the last character to be highlighted is the
28510 newline of ROW, and we must consider NEXT as
28511 END, not END+1. */
28512 || (((!next->reversed_p && g == s)
28513 || (next->reversed_p && g == e - 1))
28514 && (g->charpos == end_charpos
28515 /* Special case for when NEXT is an
28516 empty line at ZV. */
28517 || (g->charpos == -1
28518 && !row->ends_at_zv_p
28519 && next_start == end_charpos)))))
28520 /* A glyph that comes from DISP_STRING is by
28521 definition to be highlighted. */
28522 || EQ (g->object, disp_string))
28523 break;
28524 g++;
28525 }
28526 if (g == e)
28527 {
28528 *end = row;
28529 break;
28530 }
28531 /* The first row that ends at ZV must be the last to be
28532 highlighted. */
28533 else if (next->ends_at_zv_p)
28534 {
28535 *end = next;
28536 break;
28537 }
28538 }
28539 }
28540 }
28541
28542 /* This function sets the mouse_face_* elements of HLINFO, assuming
28543 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28544 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28545 for the overlay or run of text properties specifying the mouse
28546 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28547 before-string and after-string that must also be highlighted.
28548 DISP_STRING, if non-nil, is a display string that may cover some
28549 or all of the highlighted text. */
28550
28551 static void
28552 mouse_face_from_buffer_pos (Lisp_Object window,
28553 Mouse_HLInfo *hlinfo,
28554 ptrdiff_t mouse_charpos,
28555 ptrdiff_t start_charpos,
28556 ptrdiff_t end_charpos,
28557 Lisp_Object before_string,
28558 Lisp_Object after_string,
28559 Lisp_Object disp_string)
28560 {
28561 struct window *w = XWINDOW (window);
28562 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28563 struct glyph_row *r1, *r2;
28564 struct glyph *glyph, *end;
28565 ptrdiff_t ignore, pos;
28566 int x;
28567
28568 eassert (NILP (disp_string) || STRINGP (disp_string));
28569 eassert (NILP (before_string) || STRINGP (before_string));
28570 eassert (NILP (after_string) || STRINGP (after_string));
28571
28572 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28573 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28574 if (r1 == NULL)
28575 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28576 /* If the before-string or display-string contains newlines,
28577 rows_from_pos_range skips to its last row. Move back. */
28578 if (!NILP (before_string) || !NILP (disp_string))
28579 {
28580 struct glyph_row *prev;
28581 while ((prev = r1 - 1, prev >= first)
28582 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28583 && prev->used[TEXT_AREA] > 0)
28584 {
28585 struct glyph *beg = prev->glyphs[TEXT_AREA];
28586 glyph = beg + prev->used[TEXT_AREA];
28587 while (--glyph >= beg && NILP (glyph->object));
28588 if (glyph < beg
28589 || !(EQ (glyph->object, before_string)
28590 || EQ (glyph->object, disp_string)))
28591 break;
28592 r1 = prev;
28593 }
28594 }
28595 if (r2 == NULL)
28596 {
28597 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28598 hlinfo->mouse_face_past_end = 1;
28599 }
28600 else if (!NILP (after_string))
28601 {
28602 /* If the after-string has newlines, advance to its last row. */
28603 struct glyph_row *next;
28604 struct glyph_row *last
28605 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28606
28607 for (next = r2 + 1;
28608 next <= last
28609 && next->used[TEXT_AREA] > 0
28610 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28611 ++next)
28612 r2 = next;
28613 }
28614 /* The rest of the display engine assumes that mouse_face_beg_row is
28615 either above mouse_face_end_row or identical to it. But with
28616 bidi-reordered continued lines, the row for START_CHARPOS could
28617 be below the row for END_CHARPOS. If so, swap the rows and store
28618 them in correct order. */
28619 if (r1->y > r2->y)
28620 {
28621 struct glyph_row *tem = r2;
28622
28623 r2 = r1;
28624 r1 = tem;
28625 }
28626
28627 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28628 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28629
28630 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28631 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28632 could be anywhere in the row and in any order. The strategy
28633 below is to find the leftmost and the rightmost glyph that
28634 belongs to either of these 3 strings, or whose position is
28635 between START_CHARPOS and END_CHARPOS, and highlight all the
28636 glyphs between those two. This may cover more than just the text
28637 between START_CHARPOS and END_CHARPOS if the range of characters
28638 strides the bidi level boundary, e.g. if the beginning is in R2L
28639 text while the end is in L2R text or vice versa. */
28640 if (!r1->reversed_p)
28641 {
28642 /* This row is in a left to right paragraph. Scan it left to
28643 right. */
28644 glyph = r1->glyphs[TEXT_AREA];
28645 end = glyph + r1->used[TEXT_AREA];
28646 x = r1->x;
28647
28648 /* Skip truncation glyphs at the start of the glyph row. */
28649 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28650 for (; glyph < end
28651 && NILP (glyph->object)
28652 && glyph->charpos < 0;
28653 ++glyph)
28654 x += glyph->pixel_width;
28655
28656 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28657 or DISP_STRING, and the first glyph from buffer whose
28658 position is between START_CHARPOS and END_CHARPOS. */
28659 for (; glyph < end
28660 && !NILP (glyph->object)
28661 && !EQ (glyph->object, disp_string)
28662 && !(BUFFERP (glyph->object)
28663 && (glyph->charpos >= start_charpos
28664 && glyph->charpos < end_charpos));
28665 ++glyph)
28666 {
28667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28668 are present at buffer positions between START_CHARPOS and
28669 END_CHARPOS, or if they come from an overlay. */
28670 if (EQ (glyph->object, before_string))
28671 {
28672 pos = string_buffer_position (before_string,
28673 start_charpos);
28674 /* If pos == 0, it means before_string came from an
28675 overlay, not from a buffer position. */
28676 if (!pos || (pos >= start_charpos && pos < end_charpos))
28677 break;
28678 }
28679 else if (EQ (glyph->object, after_string))
28680 {
28681 pos = string_buffer_position (after_string, end_charpos);
28682 if (!pos || (pos >= start_charpos && pos < end_charpos))
28683 break;
28684 }
28685 x += glyph->pixel_width;
28686 }
28687 hlinfo->mouse_face_beg_x = x;
28688 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28689 }
28690 else
28691 {
28692 /* This row is in a right to left paragraph. Scan it right to
28693 left. */
28694 struct glyph *g;
28695
28696 end = r1->glyphs[TEXT_AREA] - 1;
28697 glyph = end + r1->used[TEXT_AREA];
28698
28699 /* Skip truncation glyphs at the start of the glyph row. */
28700 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28701 for (; glyph > end
28702 && NILP (glyph->object)
28703 && glyph->charpos < 0;
28704 --glyph)
28705 ;
28706
28707 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28708 or DISP_STRING, and the first glyph from buffer whose
28709 position is between START_CHARPOS and END_CHARPOS. */
28710 for (; glyph > end
28711 && !NILP (glyph->object)
28712 && !EQ (glyph->object, disp_string)
28713 && !(BUFFERP (glyph->object)
28714 && (glyph->charpos >= start_charpos
28715 && glyph->charpos < end_charpos));
28716 --glyph)
28717 {
28718 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28719 are present at buffer positions between START_CHARPOS and
28720 END_CHARPOS, or if they come from an overlay. */
28721 if (EQ (glyph->object, before_string))
28722 {
28723 pos = string_buffer_position (before_string, start_charpos);
28724 /* If pos == 0, it means before_string came from an
28725 overlay, not from a buffer position. */
28726 if (!pos || (pos >= start_charpos && pos < end_charpos))
28727 break;
28728 }
28729 else if (EQ (glyph->object, after_string))
28730 {
28731 pos = string_buffer_position (after_string, end_charpos);
28732 if (!pos || (pos >= start_charpos && pos < end_charpos))
28733 break;
28734 }
28735 }
28736
28737 glyph++; /* first glyph to the right of the highlighted area */
28738 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28739 x += g->pixel_width;
28740 hlinfo->mouse_face_beg_x = x;
28741 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28742 }
28743
28744 /* If the highlight ends in a different row, compute GLYPH and END
28745 for the end row. Otherwise, reuse the values computed above for
28746 the row where the highlight begins. */
28747 if (r2 != r1)
28748 {
28749 if (!r2->reversed_p)
28750 {
28751 glyph = r2->glyphs[TEXT_AREA];
28752 end = glyph + r2->used[TEXT_AREA];
28753 x = r2->x;
28754 }
28755 else
28756 {
28757 end = r2->glyphs[TEXT_AREA] - 1;
28758 glyph = end + r2->used[TEXT_AREA];
28759 }
28760 }
28761
28762 if (!r2->reversed_p)
28763 {
28764 /* Skip truncation and continuation glyphs near the end of the
28765 row, and also blanks and stretch glyphs inserted by
28766 extend_face_to_end_of_line. */
28767 while (end > glyph
28768 && NILP ((end - 1)->object))
28769 --end;
28770 /* Scan the rest of the glyph row from the end, looking for the
28771 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28772 DISP_STRING, or whose position is between START_CHARPOS
28773 and END_CHARPOS */
28774 for (--end;
28775 end > glyph
28776 && !NILP (end->object)
28777 && !EQ (end->object, disp_string)
28778 && !(BUFFERP (end->object)
28779 && (end->charpos >= start_charpos
28780 && end->charpos < end_charpos));
28781 --end)
28782 {
28783 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28784 are present at buffer positions between START_CHARPOS and
28785 END_CHARPOS, or if they come from an overlay. */
28786 if (EQ (end->object, before_string))
28787 {
28788 pos = string_buffer_position (before_string, start_charpos);
28789 if (!pos || (pos >= start_charpos && pos < end_charpos))
28790 break;
28791 }
28792 else if (EQ (end->object, after_string))
28793 {
28794 pos = string_buffer_position (after_string, end_charpos);
28795 if (!pos || (pos >= start_charpos && pos < end_charpos))
28796 break;
28797 }
28798 }
28799 /* Find the X coordinate of the last glyph to be highlighted. */
28800 for (; glyph <= end; ++glyph)
28801 x += glyph->pixel_width;
28802
28803 hlinfo->mouse_face_end_x = x;
28804 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28805 }
28806 else
28807 {
28808 /* Skip truncation and continuation glyphs near the end of the
28809 row, and also blanks and stretch glyphs inserted by
28810 extend_face_to_end_of_line. */
28811 x = r2->x;
28812 end++;
28813 while (end < glyph
28814 && NILP (end->object))
28815 {
28816 x += end->pixel_width;
28817 ++end;
28818 }
28819 /* Scan the rest of the glyph row from the end, looking for the
28820 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28821 DISP_STRING, or whose position is between START_CHARPOS
28822 and END_CHARPOS */
28823 for ( ;
28824 end < glyph
28825 && !NILP (end->object)
28826 && !EQ (end->object, disp_string)
28827 && !(BUFFERP (end->object)
28828 && (end->charpos >= start_charpos
28829 && end->charpos < end_charpos));
28830 ++end)
28831 {
28832 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28833 are present at buffer positions between START_CHARPOS and
28834 END_CHARPOS, or if they come from an overlay. */
28835 if (EQ (end->object, before_string))
28836 {
28837 pos = string_buffer_position (before_string, start_charpos);
28838 if (!pos || (pos >= start_charpos && pos < end_charpos))
28839 break;
28840 }
28841 else if (EQ (end->object, after_string))
28842 {
28843 pos = string_buffer_position (after_string, end_charpos);
28844 if (!pos || (pos >= start_charpos && pos < end_charpos))
28845 break;
28846 }
28847 x += end->pixel_width;
28848 }
28849 /* If we exited the above loop because we arrived at the last
28850 glyph of the row, and its buffer position is still not in
28851 range, it means the last character in range is the preceding
28852 newline. Bump the end column and x values to get past the
28853 last glyph. */
28854 if (end == glyph
28855 && BUFFERP (end->object)
28856 && (end->charpos < start_charpos
28857 || end->charpos >= end_charpos))
28858 {
28859 x += end->pixel_width;
28860 ++end;
28861 }
28862 hlinfo->mouse_face_end_x = x;
28863 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28864 }
28865
28866 hlinfo->mouse_face_window = window;
28867 hlinfo->mouse_face_face_id
28868 = face_at_buffer_position (w, mouse_charpos, &ignore,
28869 mouse_charpos + 1,
28870 !hlinfo->mouse_face_hidden, -1);
28871 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28872 }
28873
28874 /* The following function is not used anymore (replaced with
28875 mouse_face_from_string_pos), but I leave it here for the time
28876 being, in case someone would. */
28877
28878 #if 0 /* not used */
28879
28880 /* Find the position of the glyph for position POS in OBJECT in
28881 window W's current matrix, and return in *X, *Y the pixel
28882 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28883
28884 RIGHT_P non-zero means return the position of the right edge of the
28885 glyph, RIGHT_P zero means return the left edge position.
28886
28887 If no glyph for POS exists in the matrix, return the position of
28888 the glyph with the next smaller position that is in the matrix, if
28889 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28890 exists in the matrix, return the position of the glyph with the
28891 next larger position in OBJECT.
28892
28893 Value is non-zero if a glyph was found. */
28894
28895 static int
28896 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28897 int *hpos, int *vpos, int *x, int *y, int right_p)
28898 {
28899 int yb = window_text_bottom_y (w);
28900 struct glyph_row *r;
28901 struct glyph *best_glyph = NULL;
28902 struct glyph_row *best_row = NULL;
28903 int best_x = 0;
28904
28905 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28906 r->enabled_p && r->y < yb;
28907 ++r)
28908 {
28909 struct glyph *g = r->glyphs[TEXT_AREA];
28910 struct glyph *e = g + r->used[TEXT_AREA];
28911 int gx;
28912
28913 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28914 if (EQ (g->object, object))
28915 {
28916 if (g->charpos == pos)
28917 {
28918 best_glyph = g;
28919 best_x = gx;
28920 best_row = r;
28921 goto found;
28922 }
28923 else if (best_glyph == NULL
28924 || ((eabs (g->charpos - pos)
28925 < eabs (best_glyph->charpos - pos))
28926 && (right_p
28927 ? g->charpos < pos
28928 : g->charpos > pos)))
28929 {
28930 best_glyph = g;
28931 best_x = gx;
28932 best_row = r;
28933 }
28934 }
28935 }
28936
28937 found:
28938
28939 if (best_glyph)
28940 {
28941 *x = best_x;
28942 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28943
28944 if (right_p)
28945 {
28946 *x += best_glyph->pixel_width;
28947 ++*hpos;
28948 }
28949
28950 *y = best_row->y;
28951 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28952 }
28953
28954 return best_glyph != NULL;
28955 }
28956 #endif /* not used */
28957
28958 /* Find the positions of the first and the last glyphs in window W's
28959 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28960 (assumed to be a string), and return in HLINFO's mouse_face_*
28961 members the pixel and column/row coordinates of those glyphs. */
28962
28963 static void
28964 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28965 Lisp_Object object,
28966 ptrdiff_t startpos, ptrdiff_t endpos)
28967 {
28968 int yb = window_text_bottom_y (w);
28969 struct glyph_row *r;
28970 struct glyph *g, *e;
28971 int gx;
28972 int found = 0;
28973
28974 /* Find the glyph row with at least one position in the range
28975 [STARTPOS..ENDPOS), and the first glyph in that row whose
28976 position belongs to that range. */
28977 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28978 r->enabled_p && r->y < yb;
28979 ++r)
28980 {
28981 if (!r->reversed_p)
28982 {
28983 g = r->glyphs[TEXT_AREA];
28984 e = g + r->used[TEXT_AREA];
28985 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28986 if (EQ (g->object, object)
28987 && startpos <= g->charpos && g->charpos < endpos)
28988 {
28989 hlinfo->mouse_face_beg_row
28990 = MATRIX_ROW_VPOS (r, w->current_matrix);
28991 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28992 hlinfo->mouse_face_beg_x = gx;
28993 found = 1;
28994 break;
28995 }
28996 }
28997 else
28998 {
28999 struct glyph *g1;
29000
29001 e = r->glyphs[TEXT_AREA];
29002 g = e + r->used[TEXT_AREA];
29003 for ( ; g > e; --g)
29004 if (EQ ((g-1)->object, object)
29005 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29006 {
29007 hlinfo->mouse_face_beg_row
29008 = MATRIX_ROW_VPOS (r, w->current_matrix);
29009 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29010 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29011 gx += g1->pixel_width;
29012 hlinfo->mouse_face_beg_x = gx;
29013 found = 1;
29014 break;
29015 }
29016 }
29017 if (found)
29018 break;
29019 }
29020
29021 if (!found)
29022 return;
29023
29024 /* Starting with the next row, look for the first row which does NOT
29025 include any glyphs whose positions are in the range. */
29026 for (++r; r->enabled_p && r->y < yb; ++r)
29027 {
29028 g = r->glyphs[TEXT_AREA];
29029 e = g + r->used[TEXT_AREA];
29030 found = 0;
29031 for ( ; g < e; ++g)
29032 if (EQ (g->object, object)
29033 && startpos <= g->charpos && g->charpos < endpos)
29034 {
29035 found = 1;
29036 break;
29037 }
29038 if (!found)
29039 break;
29040 }
29041
29042 /* The highlighted region ends on the previous row. */
29043 r--;
29044
29045 /* Set the end row. */
29046 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29047
29048 /* Compute and set the end column and the end column's horizontal
29049 pixel coordinate. */
29050 if (!r->reversed_p)
29051 {
29052 g = r->glyphs[TEXT_AREA];
29053 e = g + r->used[TEXT_AREA];
29054 for ( ; e > g; --e)
29055 if (EQ ((e-1)->object, object)
29056 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29057 break;
29058 hlinfo->mouse_face_end_col = e - g;
29059
29060 for (gx = r->x; g < e; ++g)
29061 gx += g->pixel_width;
29062 hlinfo->mouse_face_end_x = gx;
29063 }
29064 else
29065 {
29066 e = r->glyphs[TEXT_AREA];
29067 g = e + r->used[TEXT_AREA];
29068 for (gx = r->x ; e < g; ++e)
29069 {
29070 if (EQ (e->object, object)
29071 && startpos <= e->charpos && e->charpos < endpos)
29072 break;
29073 gx += e->pixel_width;
29074 }
29075 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29076 hlinfo->mouse_face_end_x = gx;
29077 }
29078 }
29079
29080 #ifdef HAVE_WINDOW_SYSTEM
29081
29082 /* See if position X, Y is within a hot-spot of an image. */
29083
29084 static int
29085 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29086 {
29087 if (!CONSP (hot_spot))
29088 return 0;
29089
29090 if (EQ (XCAR (hot_spot), Qrect))
29091 {
29092 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29093 Lisp_Object rect = XCDR (hot_spot);
29094 Lisp_Object tem;
29095 if (!CONSP (rect))
29096 return 0;
29097 if (!CONSP (XCAR (rect)))
29098 return 0;
29099 if (!CONSP (XCDR (rect)))
29100 return 0;
29101 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29102 return 0;
29103 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29104 return 0;
29105 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29106 return 0;
29107 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29108 return 0;
29109 return 1;
29110 }
29111 else if (EQ (XCAR (hot_spot), Qcircle))
29112 {
29113 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29114 Lisp_Object circ = XCDR (hot_spot);
29115 Lisp_Object lr, lx0, ly0;
29116 if (CONSP (circ)
29117 && CONSP (XCAR (circ))
29118 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29119 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29120 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29121 {
29122 double r = XFLOATINT (lr);
29123 double dx = XINT (lx0) - x;
29124 double dy = XINT (ly0) - y;
29125 return (dx * dx + dy * dy <= r * r);
29126 }
29127 }
29128 else if (EQ (XCAR (hot_spot), Qpoly))
29129 {
29130 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29131 if (VECTORP (XCDR (hot_spot)))
29132 {
29133 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29134 Lisp_Object *poly = v->contents;
29135 ptrdiff_t n = v->header.size;
29136 ptrdiff_t i;
29137 int inside = 0;
29138 Lisp_Object lx, ly;
29139 int x0, y0;
29140
29141 /* Need an even number of coordinates, and at least 3 edges. */
29142 if (n < 6 || n & 1)
29143 return 0;
29144
29145 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29146 If count is odd, we are inside polygon. Pixels on edges
29147 may or may not be included depending on actual geometry of the
29148 polygon. */
29149 if ((lx = poly[n-2], !INTEGERP (lx))
29150 || (ly = poly[n-1], !INTEGERP (lx)))
29151 return 0;
29152 x0 = XINT (lx), y0 = XINT (ly);
29153 for (i = 0; i < n; i += 2)
29154 {
29155 int x1 = x0, y1 = y0;
29156 if ((lx = poly[i], !INTEGERP (lx))
29157 || (ly = poly[i+1], !INTEGERP (ly)))
29158 return 0;
29159 x0 = XINT (lx), y0 = XINT (ly);
29160
29161 /* Does this segment cross the X line? */
29162 if (x0 >= x)
29163 {
29164 if (x1 >= x)
29165 continue;
29166 }
29167 else if (x1 < x)
29168 continue;
29169 if (y > y0 && y > y1)
29170 continue;
29171 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29172 inside = !inside;
29173 }
29174 return inside;
29175 }
29176 }
29177 return 0;
29178 }
29179
29180 Lisp_Object
29181 find_hot_spot (Lisp_Object map, int x, int y)
29182 {
29183 while (CONSP (map))
29184 {
29185 if (CONSP (XCAR (map))
29186 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29187 return XCAR (map);
29188 map = XCDR (map);
29189 }
29190
29191 return Qnil;
29192 }
29193
29194 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29195 3, 3, 0,
29196 doc: /* Lookup in image map MAP coordinates X and Y.
29197 An image map is an alist where each element has the format (AREA ID PLIST).
29198 An AREA is specified as either a rectangle, a circle, or a polygon:
29199 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29200 pixel coordinates of the upper left and bottom right corners.
29201 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29202 and the radius of the circle; r may be a float or integer.
29203 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29204 vector describes one corner in the polygon.
29205 Returns the alist element for the first matching AREA in MAP. */)
29206 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29207 {
29208 if (NILP (map))
29209 return Qnil;
29210
29211 CHECK_NUMBER (x);
29212 CHECK_NUMBER (y);
29213
29214 return find_hot_spot (map,
29215 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29216 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29217 }
29218
29219
29220 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29221 static void
29222 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29223 {
29224 /* Do not change cursor shape while dragging mouse. */
29225 if (!NILP (do_mouse_tracking))
29226 return;
29227
29228 if (!NILP (pointer))
29229 {
29230 if (EQ (pointer, Qarrow))
29231 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29232 else if (EQ (pointer, Qhand))
29233 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29234 else if (EQ (pointer, Qtext))
29235 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29236 else if (EQ (pointer, intern ("hdrag")))
29237 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29238 else if (EQ (pointer, intern ("nhdrag")))
29239 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29240 #ifdef HAVE_X_WINDOWS
29241 else if (EQ (pointer, intern ("vdrag")))
29242 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29243 #endif
29244 else if (EQ (pointer, intern ("hourglass")))
29245 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29246 else if (EQ (pointer, Qmodeline))
29247 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29248 else
29249 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29250 }
29251
29252 if (cursor != No_Cursor)
29253 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29254 }
29255
29256 #endif /* HAVE_WINDOW_SYSTEM */
29257
29258 /* Take proper action when mouse has moved to the mode or header line
29259 or marginal area AREA of window W, x-position X and y-position Y.
29260 X is relative to the start of the text display area of W, so the
29261 width of bitmap areas and scroll bars must be subtracted to get a
29262 position relative to the start of the mode line. */
29263
29264 static void
29265 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29266 enum window_part area)
29267 {
29268 struct window *w = XWINDOW (window);
29269 struct frame *f = XFRAME (w->frame);
29270 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29271 #ifdef HAVE_WINDOW_SYSTEM
29272 Display_Info *dpyinfo;
29273 #endif
29274 Cursor cursor = No_Cursor;
29275 Lisp_Object pointer = Qnil;
29276 int dx, dy, width, height;
29277 ptrdiff_t charpos;
29278 Lisp_Object string, object = Qnil;
29279 Lisp_Object pos IF_LINT (= Qnil), help;
29280
29281 Lisp_Object mouse_face;
29282 int original_x_pixel = x;
29283 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29284 struct glyph_row *row IF_LINT (= 0);
29285
29286 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29287 {
29288 int x0;
29289 struct glyph *end;
29290
29291 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29292 returns them in row/column units! */
29293 string = mode_line_string (w, area, &x, &y, &charpos,
29294 &object, &dx, &dy, &width, &height);
29295
29296 row = (area == ON_MODE_LINE
29297 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29298 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29299
29300 /* Find the glyph under the mouse pointer. */
29301 if (row->mode_line_p && row->enabled_p)
29302 {
29303 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29304 end = glyph + row->used[TEXT_AREA];
29305
29306 for (x0 = original_x_pixel;
29307 glyph < end && x0 >= glyph->pixel_width;
29308 ++glyph)
29309 x0 -= glyph->pixel_width;
29310
29311 if (glyph >= end)
29312 glyph = NULL;
29313 }
29314 }
29315 else
29316 {
29317 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29318 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29319 returns them in row/column units! */
29320 string = marginal_area_string (w, area, &x, &y, &charpos,
29321 &object, &dx, &dy, &width, &height);
29322 }
29323
29324 help = Qnil;
29325
29326 #ifdef HAVE_WINDOW_SYSTEM
29327 if (IMAGEP (object))
29328 {
29329 Lisp_Object image_map, hotspot;
29330 if ((image_map = Fplist_get (XCDR (object), QCmap),
29331 !NILP (image_map))
29332 && (hotspot = find_hot_spot (image_map, dx, dy),
29333 CONSP (hotspot))
29334 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29335 {
29336 Lisp_Object plist;
29337
29338 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29339 If so, we could look for mouse-enter, mouse-leave
29340 properties in PLIST (and do something...). */
29341 hotspot = XCDR (hotspot);
29342 if (CONSP (hotspot)
29343 && (plist = XCAR (hotspot), CONSP (plist)))
29344 {
29345 pointer = Fplist_get (plist, Qpointer);
29346 if (NILP (pointer))
29347 pointer = Qhand;
29348 help = Fplist_get (plist, Qhelp_echo);
29349 if (!NILP (help))
29350 {
29351 help_echo_string = help;
29352 XSETWINDOW (help_echo_window, w);
29353 help_echo_object = w->contents;
29354 help_echo_pos = charpos;
29355 }
29356 }
29357 }
29358 if (NILP (pointer))
29359 pointer = Fplist_get (XCDR (object), QCpointer);
29360 }
29361 #endif /* HAVE_WINDOW_SYSTEM */
29362
29363 if (STRINGP (string))
29364 pos = make_number (charpos);
29365
29366 /* Set the help text and mouse pointer. If the mouse is on a part
29367 of the mode line without any text (e.g. past the right edge of
29368 the mode line text), use the default help text and pointer. */
29369 if (STRINGP (string) || area == ON_MODE_LINE)
29370 {
29371 /* Arrange to display the help by setting the global variables
29372 help_echo_string, help_echo_object, and help_echo_pos. */
29373 if (NILP (help))
29374 {
29375 if (STRINGP (string))
29376 help = Fget_text_property (pos, Qhelp_echo, string);
29377
29378 if (!NILP (help))
29379 {
29380 help_echo_string = help;
29381 XSETWINDOW (help_echo_window, w);
29382 help_echo_object = string;
29383 help_echo_pos = charpos;
29384 }
29385 else if (area == ON_MODE_LINE)
29386 {
29387 Lisp_Object default_help
29388 = buffer_local_value (Qmode_line_default_help_echo,
29389 w->contents);
29390
29391 if (STRINGP (default_help))
29392 {
29393 help_echo_string = default_help;
29394 XSETWINDOW (help_echo_window, w);
29395 help_echo_object = Qnil;
29396 help_echo_pos = -1;
29397 }
29398 }
29399 }
29400
29401 #ifdef HAVE_WINDOW_SYSTEM
29402 /* Change the mouse pointer according to what is under it. */
29403 if (FRAME_WINDOW_P (f))
29404 {
29405 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29406 || minibuf_level
29407 || NILP (Vresize_mini_windows));
29408
29409 dpyinfo = FRAME_DISPLAY_INFO (f);
29410 if (STRINGP (string))
29411 {
29412 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29413
29414 if (NILP (pointer))
29415 pointer = Fget_text_property (pos, Qpointer, string);
29416
29417 /* Change the mouse pointer according to what is under X/Y. */
29418 if (NILP (pointer)
29419 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29420 {
29421 Lisp_Object map;
29422 map = Fget_text_property (pos, Qlocal_map, string);
29423 if (!KEYMAPP (map))
29424 map = Fget_text_property (pos, Qkeymap, string);
29425 if (!KEYMAPP (map) && draggable)
29426 cursor = dpyinfo->vertical_scroll_bar_cursor;
29427 }
29428 }
29429 else if (draggable)
29430 /* Default mode-line pointer. */
29431 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29432 }
29433 #endif
29434 }
29435
29436 /* Change the mouse face according to what is under X/Y. */
29437 if (STRINGP (string))
29438 {
29439 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29440 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29441 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29442 && glyph)
29443 {
29444 Lisp_Object b, e;
29445
29446 struct glyph * tmp_glyph;
29447
29448 int gpos;
29449 int gseq_length;
29450 int total_pixel_width;
29451 ptrdiff_t begpos, endpos, ignore;
29452
29453 int vpos, hpos;
29454
29455 b = Fprevious_single_property_change (make_number (charpos + 1),
29456 Qmouse_face, string, Qnil);
29457 if (NILP (b))
29458 begpos = 0;
29459 else
29460 begpos = XINT (b);
29461
29462 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29463 if (NILP (e))
29464 endpos = SCHARS (string);
29465 else
29466 endpos = XINT (e);
29467
29468 /* Calculate the glyph position GPOS of GLYPH in the
29469 displayed string, relative to the beginning of the
29470 highlighted part of the string.
29471
29472 Note: GPOS is different from CHARPOS. CHARPOS is the
29473 position of GLYPH in the internal string object. A mode
29474 line string format has structures which are converted to
29475 a flattened string by the Emacs Lisp interpreter. The
29476 internal string is an element of those structures. The
29477 displayed string is the flattened string. */
29478 tmp_glyph = row_start_glyph;
29479 while (tmp_glyph < glyph
29480 && (!(EQ (tmp_glyph->object, glyph->object)
29481 && begpos <= tmp_glyph->charpos
29482 && tmp_glyph->charpos < endpos)))
29483 tmp_glyph++;
29484 gpos = glyph - tmp_glyph;
29485
29486 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29487 the highlighted part of the displayed string to which
29488 GLYPH belongs. Note: GSEQ_LENGTH is different from
29489 SCHARS (STRING), because the latter returns the length of
29490 the internal string. */
29491 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29492 tmp_glyph > glyph
29493 && (!(EQ (tmp_glyph->object, glyph->object)
29494 && begpos <= tmp_glyph->charpos
29495 && tmp_glyph->charpos < endpos));
29496 tmp_glyph--)
29497 ;
29498 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29499
29500 /* Calculate the total pixel width of all the glyphs between
29501 the beginning of the highlighted area and GLYPH. */
29502 total_pixel_width = 0;
29503 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29504 total_pixel_width += tmp_glyph->pixel_width;
29505
29506 /* Pre calculation of re-rendering position. Note: X is in
29507 column units here, after the call to mode_line_string or
29508 marginal_area_string. */
29509 hpos = x - gpos;
29510 vpos = (area == ON_MODE_LINE
29511 ? (w->current_matrix)->nrows - 1
29512 : 0);
29513
29514 /* If GLYPH's position is included in the region that is
29515 already drawn in mouse face, we have nothing to do. */
29516 if ( EQ (window, hlinfo->mouse_face_window)
29517 && (!row->reversed_p
29518 ? (hlinfo->mouse_face_beg_col <= hpos
29519 && hpos < hlinfo->mouse_face_end_col)
29520 /* In R2L rows we swap BEG and END, see below. */
29521 : (hlinfo->mouse_face_end_col <= hpos
29522 && hpos < hlinfo->mouse_face_beg_col))
29523 && hlinfo->mouse_face_beg_row == vpos )
29524 return;
29525
29526 if (clear_mouse_face (hlinfo))
29527 cursor = No_Cursor;
29528
29529 if (!row->reversed_p)
29530 {
29531 hlinfo->mouse_face_beg_col = hpos;
29532 hlinfo->mouse_face_beg_x = original_x_pixel
29533 - (total_pixel_width + dx);
29534 hlinfo->mouse_face_end_col = hpos + gseq_length;
29535 hlinfo->mouse_face_end_x = 0;
29536 }
29537 else
29538 {
29539 /* In R2L rows, show_mouse_face expects BEG and END
29540 coordinates to be swapped. */
29541 hlinfo->mouse_face_end_col = hpos;
29542 hlinfo->mouse_face_end_x = original_x_pixel
29543 - (total_pixel_width + dx);
29544 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29545 hlinfo->mouse_face_beg_x = 0;
29546 }
29547
29548 hlinfo->mouse_face_beg_row = vpos;
29549 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29550 hlinfo->mouse_face_past_end = 0;
29551 hlinfo->mouse_face_window = window;
29552
29553 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29554 charpos,
29555 0, &ignore,
29556 glyph->face_id,
29557 1);
29558 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29559
29560 if (NILP (pointer))
29561 pointer = Qhand;
29562 }
29563 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29564 clear_mouse_face (hlinfo);
29565 }
29566 #ifdef HAVE_WINDOW_SYSTEM
29567 if (FRAME_WINDOW_P (f))
29568 define_frame_cursor1 (f, cursor, pointer);
29569 #endif
29570 }
29571
29572
29573 /* EXPORT:
29574 Take proper action when the mouse has moved to position X, Y on
29575 frame F with regards to highlighting portions of display that have
29576 mouse-face properties. Also de-highlight portions of display where
29577 the mouse was before, set the mouse pointer shape as appropriate
29578 for the mouse coordinates, and activate help echo (tooltips).
29579 X and Y can be negative or out of range. */
29580
29581 void
29582 note_mouse_highlight (struct frame *f, int x, int y)
29583 {
29584 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29585 enum window_part part = ON_NOTHING;
29586 Lisp_Object window;
29587 struct window *w;
29588 Cursor cursor = No_Cursor;
29589 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29590 struct buffer *b;
29591
29592 /* When a menu is active, don't highlight because this looks odd. */
29593 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29594 if (popup_activated ())
29595 return;
29596 #endif
29597
29598 if (!f->glyphs_initialized_p
29599 || f->pointer_invisible)
29600 return;
29601
29602 hlinfo->mouse_face_mouse_x = x;
29603 hlinfo->mouse_face_mouse_y = y;
29604 hlinfo->mouse_face_mouse_frame = f;
29605
29606 if (hlinfo->mouse_face_defer)
29607 return;
29608
29609 /* Which window is that in? */
29610 window = window_from_coordinates (f, x, y, &part, 1);
29611
29612 /* If displaying active text in another window, clear that. */
29613 if (! EQ (window, hlinfo->mouse_face_window)
29614 /* Also clear if we move out of text area in same window. */
29615 || (!NILP (hlinfo->mouse_face_window)
29616 && !NILP (window)
29617 && part != ON_TEXT
29618 && part != ON_MODE_LINE
29619 && part != ON_HEADER_LINE))
29620 clear_mouse_face (hlinfo);
29621
29622 /* Not on a window -> return. */
29623 if (!WINDOWP (window))
29624 return;
29625
29626 /* Reset help_echo_string. It will get recomputed below. */
29627 help_echo_string = Qnil;
29628
29629 /* Convert to window-relative pixel coordinates. */
29630 w = XWINDOW (window);
29631 frame_to_window_pixel_xy (w, &x, &y);
29632
29633 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29634 /* Handle tool-bar window differently since it doesn't display a
29635 buffer. */
29636 if (EQ (window, f->tool_bar_window))
29637 {
29638 note_tool_bar_highlight (f, x, y);
29639 return;
29640 }
29641 #endif
29642
29643 /* Mouse is on the mode, header line or margin? */
29644 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29645 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29646 {
29647 note_mode_line_or_margin_highlight (window, x, y, part);
29648
29649 #ifdef HAVE_WINDOW_SYSTEM
29650 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29651 {
29652 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29653 /* Show non-text cursor (Bug#16647). */
29654 goto set_cursor;
29655 }
29656 else
29657 #endif
29658 return;
29659 }
29660
29661 #ifdef HAVE_WINDOW_SYSTEM
29662 if (part == ON_VERTICAL_BORDER)
29663 {
29664 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29665 help_echo_string = build_string ("drag-mouse-1: resize");
29666 }
29667 else if (part == ON_RIGHT_DIVIDER)
29668 {
29669 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29670 help_echo_string = build_string ("drag-mouse-1: resize");
29671 }
29672 else if (part == ON_BOTTOM_DIVIDER)
29673 if (! WINDOW_BOTTOMMOST_P (w)
29674 || minibuf_level
29675 || NILP (Vresize_mini_windows))
29676 {
29677 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29678 help_echo_string = build_string ("drag-mouse-1: resize");
29679 }
29680 else
29681 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29682 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29683 || part == ON_VERTICAL_SCROLL_BAR
29684 || part == ON_HORIZONTAL_SCROLL_BAR)
29685 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29686 else
29687 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29688 #endif
29689
29690 /* Are we in a window whose display is up to date?
29691 And verify the buffer's text has not changed. */
29692 b = XBUFFER (w->contents);
29693 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29694 {
29695 int hpos, vpos, dx, dy, area = LAST_AREA;
29696 ptrdiff_t pos;
29697 struct glyph *glyph;
29698 Lisp_Object object;
29699 Lisp_Object mouse_face = Qnil, position;
29700 Lisp_Object *overlay_vec = NULL;
29701 ptrdiff_t i, noverlays;
29702 struct buffer *obuf;
29703 ptrdiff_t obegv, ozv;
29704 int same_region;
29705
29706 /* Find the glyph under X/Y. */
29707 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29708
29709 #ifdef HAVE_WINDOW_SYSTEM
29710 /* Look for :pointer property on image. */
29711 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29712 {
29713 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29714 if (img != NULL && IMAGEP (img->spec))
29715 {
29716 Lisp_Object image_map, hotspot;
29717 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29718 !NILP (image_map))
29719 && (hotspot = find_hot_spot (image_map,
29720 glyph->slice.img.x + dx,
29721 glyph->slice.img.y + dy),
29722 CONSP (hotspot))
29723 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29724 {
29725 Lisp_Object plist;
29726
29727 /* Could check XCAR (hotspot) to see if we enter/leave
29728 this hot-spot.
29729 If so, we could look for mouse-enter, mouse-leave
29730 properties in PLIST (and do something...). */
29731 hotspot = XCDR (hotspot);
29732 if (CONSP (hotspot)
29733 && (plist = XCAR (hotspot), CONSP (plist)))
29734 {
29735 pointer = Fplist_get (plist, Qpointer);
29736 if (NILP (pointer))
29737 pointer = Qhand;
29738 help_echo_string = Fplist_get (plist, Qhelp_echo);
29739 if (!NILP (help_echo_string))
29740 {
29741 help_echo_window = window;
29742 help_echo_object = glyph->object;
29743 help_echo_pos = glyph->charpos;
29744 }
29745 }
29746 }
29747 if (NILP (pointer))
29748 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29749 }
29750 }
29751 #endif /* HAVE_WINDOW_SYSTEM */
29752
29753 /* Clear mouse face if X/Y not over text. */
29754 if (glyph == NULL
29755 || area != TEXT_AREA
29756 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29757 /* Glyph's OBJECT is nil for glyphs inserted by the
29758 display engine for its internal purposes, like truncation
29759 and continuation glyphs and blanks beyond the end of
29760 line's text on text terminals. If we are over such a
29761 glyph, we are not over any text. */
29762 || NILP (glyph->object)
29763 /* R2L rows have a stretch glyph at their front, which
29764 stands for no text, whereas L2R rows have no glyphs at
29765 all beyond the end of text. Treat such stretch glyphs
29766 like we do with NULL glyphs in L2R rows. */
29767 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29768 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29769 && glyph->type == STRETCH_GLYPH
29770 && glyph->avoid_cursor_p))
29771 {
29772 if (clear_mouse_face (hlinfo))
29773 cursor = No_Cursor;
29774 #ifdef HAVE_WINDOW_SYSTEM
29775 if (FRAME_WINDOW_P (f) && NILP (pointer))
29776 {
29777 if (area != TEXT_AREA)
29778 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29779 else
29780 pointer = Vvoid_text_area_pointer;
29781 }
29782 #endif
29783 goto set_cursor;
29784 }
29785
29786 pos = glyph->charpos;
29787 object = glyph->object;
29788 if (!STRINGP (object) && !BUFFERP (object))
29789 goto set_cursor;
29790
29791 /* If we get an out-of-range value, return now; avoid an error. */
29792 if (BUFFERP (object) && pos > BUF_Z (b))
29793 goto set_cursor;
29794
29795 /* Make the window's buffer temporarily current for
29796 overlays_at and compute_char_face. */
29797 obuf = current_buffer;
29798 current_buffer = b;
29799 obegv = BEGV;
29800 ozv = ZV;
29801 BEGV = BEG;
29802 ZV = Z;
29803
29804 /* Is this char mouse-active or does it have help-echo? */
29805 position = make_number (pos);
29806
29807 USE_SAFE_ALLOCA;
29808
29809 if (BUFFERP (object))
29810 {
29811 /* Put all the overlays we want in a vector in overlay_vec. */
29812 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29813 /* Sort overlays into increasing priority order. */
29814 noverlays = sort_overlays (overlay_vec, noverlays, w);
29815 }
29816 else
29817 noverlays = 0;
29818
29819 if (NILP (Vmouse_highlight))
29820 {
29821 clear_mouse_face (hlinfo);
29822 goto check_help_echo;
29823 }
29824
29825 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29826
29827 if (same_region)
29828 cursor = No_Cursor;
29829
29830 /* Check mouse-face highlighting. */
29831 if (! same_region
29832 /* If there exists an overlay with mouse-face overlapping
29833 the one we are currently highlighting, we have to
29834 check if we enter the overlapping overlay, and then
29835 highlight only that. */
29836 || (OVERLAYP (hlinfo->mouse_face_overlay)
29837 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29838 {
29839 /* Find the highest priority overlay with a mouse-face. */
29840 Lisp_Object overlay = Qnil;
29841 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29842 {
29843 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29844 if (!NILP (mouse_face))
29845 overlay = overlay_vec[i];
29846 }
29847
29848 /* If we're highlighting the same overlay as before, there's
29849 no need to do that again. */
29850 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29851 goto check_help_echo;
29852 hlinfo->mouse_face_overlay = overlay;
29853
29854 /* Clear the display of the old active region, if any. */
29855 if (clear_mouse_face (hlinfo))
29856 cursor = No_Cursor;
29857
29858 /* If no overlay applies, get a text property. */
29859 if (NILP (overlay))
29860 mouse_face = Fget_text_property (position, Qmouse_face, object);
29861
29862 /* Next, compute the bounds of the mouse highlighting and
29863 display it. */
29864 if (!NILP (mouse_face) && STRINGP (object))
29865 {
29866 /* The mouse-highlighting comes from a display string
29867 with a mouse-face. */
29868 Lisp_Object s, e;
29869 ptrdiff_t ignore;
29870
29871 s = Fprevious_single_property_change
29872 (make_number (pos + 1), Qmouse_face, object, Qnil);
29873 e = Fnext_single_property_change
29874 (position, Qmouse_face, object, Qnil);
29875 if (NILP (s))
29876 s = make_number (0);
29877 if (NILP (e))
29878 e = make_number (SCHARS (object));
29879 mouse_face_from_string_pos (w, hlinfo, object,
29880 XINT (s), XINT (e));
29881 hlinfo->mouse_face_past_end = 0;
29882 hlinfo->mouse_face_window = window;
29883 hlinfo->mouse_face_face_id
29884 = face_at_string_position (w, object, pos, 0, &ignore,
29885 glyph->face_id, 1);
29886 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29887 cursor = No_Cursor;
29888 }
29889 else
29890 {
29891 /* The mouse-highlighting, if any, comes from an overlay
29892 or text property in the buffer. */
29893 Lisp_Object buffer IF_LINT (= Qnil);
29894 Lisp_Object disp_string IF_LINT (= Qnil);
29895
29896 if (STRINGP (object))
29897 {
29898 /* If we are on a display string with no mouse-face,
29899 check if the text under it has one. */
29900 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29901 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29902 pos = string_buffer_position (object, start);
29903 if (pos > 0)
29904 {
29905 mouse_face = get_char_property_and_overlay
29906 (make_number (pos), Qmouse_face, w->contents, &overlay);
29907 buffer = w->contents;
29908 disp_string = object;
29909 }
29910 }
29911 else
29912 {
29913 buffer = object;
29914 disp_string = Qnil;
29915 }
29916
29917 if (!NILP (mouse_face))
29918 {
29919 Lisp_Object before, after;
29920 Lisp_Object before_string, after_string;
29921 /* To correctly find the limits of mouse highlight
29922 in a bidi-reordered buffer, we must not use the
29923 optimization of limiting the search in
29924 previous-single-property-change and
29925 next-single-property-change, because
29926 rows_from_pos_range needs the real start and end
29927 positions to DTRT in this case. That's because
29928 the first row visible in a window does not
29929 necessarily display the character whose position
29930 is the smallest. */
29931 Lisp_Object lim1
29932 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29933 ? Fmarker_position (w->start)
29934 : Qnil;
29935 Lisp_Object lim2
29936 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29937 ? make_number (BUF_Z (XBUFFER (buffer))
29938 - w->window_end_pos)
29939 : Qnil;
29940
29941 if (NILP (overlay))
29942 {
29943 /* Handle the text property case. */
29944 before = Fprevious_single_property_change
29945 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29946 after = Fnext_single_property_change
29947 (make_number (pos), Qmouse_face, buffer, lim2);
29948 before_string = after_string = Qnil;
29949 }
29950 else
29951 {
29952 /* Handle the overlay case. */
29953 before = Foverlay_start (overlay);
29954 after = Foverlay_end (overlay);
29955 before_string = Foverlay_get (overlay, Qbefore_string);
29956 after_string = Foverlay_get (overlay, Qafter_string);
29957
29958 if (!STRINGP (before_string)) before_string = Qnil;
29959 if (!STRINGP (after_string)) after_string = Qnil;
29960 }
29961
29962 mouse_face_from_buffer_pos (window, hlinfo, pos,
29963 NILP (before)
29964 ? 1
29965 : XFASTINT (before),
29966 NILP (after)
29967 ? BUF_Z (XBUFFER (buffer))
29968 : XFASTINT (after),
29969 before_string, after_string,
29970 disp_string);
29971 cursor = No_Cursor;
29972 }
29973 }
29974 }
29975
29976 check_help_echo:
29977
29978 /* Look for a `help-echo' property. */
29979 if (NILP (help_echo_string)) {
29980 Lisp_Object help, overlay;
29981
29982 /* Check overlays first. */
29983 help = overlay = Qnil;
29984 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29985 {
29986 overlay = overlay_vec[i];
29987 help = Foverlay_get (overlay, Qhelp_echo);
29988 }
29989
29990 if (!NILP (help))
29991 {
29992 help_echo_string = help;
29993 help_echo_window = window;
29994 help_echo_object = overlay;
29995 help_echo_pos = pos;
29996 }
29997 else
29998 {
29999 Lisp_Object obj = glyph->object;
30000 ptrdiff_t charpos = glyph->charpos;
30001
30002 /* Try text properties. */
30003 if (STRINGP (obj)
30004 && charpos >= 0
30005 && charpos < SCHARS (obj))
30006 {
30007 help = Fget_text_property (make_number (charpos),
30008 Qhelp_echo, obj);
30009 if (NILP (help))
30010 {
30011 /* If the string itself doesn't specify a help-echo,
30012 see if the buffer text ``under'' it does. */
30013 struct glyph_row *r
30014 = MATRIX_ROW (w->current_matrix, vpos);
30015 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30016 ptrdiff_t p = string_buffer_position (obj, start);
30017 if (p > 0)
30018 {
30019 help = Fget_char_property (make_number (p),
30020 Qhelp_echo, w->contents);
30021 if (!NILP (help))
30022 {
30023 charpos = p;
30024 obj = w->contents;
30025 }
30026 }
30027 }
30028 }
30029 else if (BUFFERP (obj)
30030 && charpos >= BEGV
30031 && charpos < ZV)
30032 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30033 obj);
30034
30035 if (!NILP (help))
30036 {
30037 help_echo_string = help;
30038 help_echo_window = window;
30039 help_echo_object = obj;
30040 help_echo_pos = charpos;
30041 }
30042 }
30043 }
30044
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 /* Look for a `pointer' property. */
30047 if (FRAME_WINDOW_P (f) && NILP (pointer))
30048 {
30049 /* Check overlays first. */
30050 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30051 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30052
30053 if (NILP (pointer))
30054 {
30055 Lisp_Object obj = glyph->object;
30056 ptrdiff_t charpos = glyph->charpos;
30057
30058 /* Try text properties. */
30059 if (STRINGP (obj)
30060 && charpos >= 0
30061 && charpos < SCHARS (obj))
30062 {
30063 pointer = Fget_text_property (make_number (charpos),
30064 Qpointer, obj);
30065 if (NILP (pointer))
30066 {
30067 /* If the string itself doesn't specify a pointer,
30068 see if the buffer text ``under'' it does. */
30069 struct glyph_row *r
30070 = MATRIX_ROW (w->current_matrix, vpos);
30071 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30072 ptrdiff_t p = string_buffer_position (obj, start);
30073 if (p > 0)
30074 pointer = Fget_char_property (make_number (p),
30075 Qpointer, w->contents);
30076 }
30077 }
30078 else if (BUFFERP (obj)
30079 && charpos >= BEGV
30080 && charpos < ZV)
30081 pointer = Fget_text_property (make_number (charpos),
30082 Qpointer, obj);
30083 }
30084 }
30085 #endif /* HAVE_WINDOW_SYSTEM */
30086
30087 BEGV = obegv;
30088 ZV = ozv;
30089 current_buffer = obuf;
30090 SAFE_FREE ();
30091 }
30092
30093 set_cursor:
30094
30095 #ifdef HAVE_WINDOW_SYSTEM
30096 if (FRAME_WINDOW_P (f))
30097 define_frame_cursor1 (f, cursor, pointer);
30098 #else
30099 /* This is here to prevent a compiler error, about "label at end of
30100 compound statement". */
30101 return;
30102 #endif
30103 }
30104
30105
30106 /* EXPORT for RIF:
30107 Clear any mouse-face on window W. This function is part of the
30108 redisplay interface, and is called from try_window_id and similar
30109 functions to ensure the mouse-highlight is off. */
30110
30111 void
30112 x_clear_window_mouse_face (struct window *w)
30113 {
30114 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30115 Lisp_Object window;
30116
30117 block_input ();
30118 XSETWINDOW (window, w);
30119 if (EQ (window, hlinfo->mouse_face_window))
30120 clear_mouse_face (hlinfo);
30121 unblock_input ();
30122 }
30123
30124
30125 /* EXPORT:
30126 Just discard the mouse face information for frame F, if any.
30127 This is used when the size of F is changed. */
30128
30129 void
30130 cancel_mouse_face (struct frame *f)
30131 {
30132 Lisp_Object window;
30133 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30134
30135 window = hlinfo->mouse_face_window;
30136 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30137 reset_mouse_highlight (hlinfo);
30138 }
30139
30140
30141 \f
30142 /***********************************************************************
30143 Exposure Events
30144 ***********************************************************************/
30145
30146 #ifdef HAVE_WINDOW_SYSTEM
30147
30148 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30149 which intersects rectangle R. R is in window-relative coordinates. */
30150
30151 static void
30152 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30153 enum glyph_row_area area)
30154 {
30155 struct glyph *first = row->glyphs[area];
30156 struct glyph *end = row->glyphs[area] + row->used[area];
30157 struct glyph *last;
30158 int first_x, start_x, x;
30159
30160 if (area == TEXT_AREA && row->fill_line_p)
30161 /* If row extends face to end of line write the whole line. */
30162 draw_glyphs (w, 0, row, area,
30163 0, row->used[area],
30164 DRAW_NORMAL_TEXT, 0);
30165 else
30166 {
30167 /* Set START_X to the window-relative start position for drawing glyphs of
30168 AREA. The first glyph of the text area can be partially visible.
30169 The first glyphs of other areas cannot. */
30170 start_x = window_box_left_offset (w, area);
30171 x = start_x;
30172 if (area == TEXT_AREA)
30173 x += row->x;
30174
30175 /* Find the first glyph that must be redrawn. */
30176 while (first < end
30177 && x + first->pixel_width < r->x)
30178 {
30179 x += first->pixel_width;
30180 ++first;
30181 }
30182
30183 /* Find the last one. */
30184 last = first;
30185 first_x = x;
30186 while (last < end
30187 && x < r->x + r->width)
30188 {
30189 x += last->pixel_width;
30190 ++last;
30191 }
30192
30193 /* Repaint. */
30194 if (last > first)
30195 draw_glyphs (w, first_x - start_x, row, area,
30196 first - row->glyphs[area], last - row->glyphs[area],
30197 DRAW_NORMAL_TEXT, 0);
30198 }
30199 }
30200
30201
30202 /* Redraw the parts of the glyph row ROW on window W intersecting
30203 rectangle R. R is in window-relative coordinates. Value is
30204 non-zero if mouse-face was overwritten. */
30205
30206 static int
30207 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30208 {
30209 eassert (row->enabled_p);
30210
30211 if (row->mode_line_p || w->pseudo_window_p)
30212 draw_glyphs (w, 0, row, TEXT_AREA,
30213 0, row->used[TEXT_AREA],
30214 DRAW_NORMAL_TEXT, 0);
30215 else
30216 {
30217 if (row->used[LEFT_MARGIN_AREA])
30218 expose_area (w, row, r, LEFT_MARGIN_AREA);
30219 if (row->used[TEXT_AREA])
30220 expose_area (w, row, r, TEXT_AREA);
30221 if (row->used[RIGHT_MARGIN_AREA])
30222 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30223 draw_row_fringe_bitmaps (w, row);
30224 }
30225
30226 return row->mouse_face_p;
30227 }
30228
30229
30230 /* Redraw those parts of glyphs rows during expose event handling that
30231 overlap other rows. Redrawing of an exposed line writes over parts
30232 of lines overlapping that exposed line; this function fixes that.
30233
30234 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30235 row in W's current matrix that is exposed and overlaps other rows.
30236 LAST_OVERLAPPING_ROW is the last such row. */
30237
30238 static void
30239 expose_overlaps (struct window *w,
30240 struct glyph_row *first_overlapping_row,
30241 struct glyph_row *last_overlapping_row,
30242 XRectangle *r)
30243 {
30244 struct glyph_row *row;
30245
30246 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30247 if (row->overlapping_p)
30248 {
30249 eassert (row->enabled_p && !row->mode_line_p);
30250
30251 row->clip = r;
30252 if (row->used[LEFT_MARGIN_AREA])
30253 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30254
30255 if (row->used[TEXT_AREA])
30256 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30257
30258 if (row->used[RIGHT_MARGIN_AREA])
30259 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30260 row->clip = NULL;
30261 }
30262 }
30263
30264
30265 /* Return non-zero if W's cursor intersects rectangle R. */
30266
30267 static int
30268 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30269 {
30270 XRectangle cr, result;
30271 struct glyph *cursor_glyph;
30272 struct glyph_row *row;
30273
30274 if (w->phys_cursor.vpos >= 0
30275 && w->phys_cursor.vpos < w->current_matrix->nrows
30276 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30277 row->enabled_p)
30278 && row->cursor_in_fringe_p)
30279 {
30280 /* Cursor is in the fringe. */
30281 cr.x = window_box_right_offset (w,
30282 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30283 ? RIGHT_MARGIN_AREA
30284 : TEXT_AREA));
30285 cr.y = row->y;
30286 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30287 cr.height = row->height;
30288 return x_intersect_rectangles (&cr, r, &result);
30289 }
30290
30291 cursor_glyph = get_phys_cursor_glyph (w);
30292 if (cursor_glyph)
30293 {
30294 /* r is relative to W's box, but w->phys_cursor.x is relative
30295 to left edge of W's TEXT area. Adjust it. */
30296 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30297 cr.y = w->phys_cursor.y;
30298 cr.width = cursor_glyph->pixel_width;
30299 cr.height = w->phys_cursor_height;
30300 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30301 I assume the effect is the same -- and this is portable. */
30302 return x_intersect_rectangles (&cr, r, &result);
30303 }
30304 /* If we don't understand the format, pretend we're not in the hot-spot. */
30305 return 0;
30306 }
30307
30308
30309 /* EXPORT:
30310 Draw a vertical window border to the right of window W if W doesn't
30311 have vertical scroll bars. */
30312
30313 void
30314 x_draw_vertical_border (struct window *w)
30315 {
30316 struct frame *f = XFRAME (WINDOW_FRAME (w));
30317
30318 /* We could do better, if we knew what type of scroll-bar the adjacent
30319 windows (on either side) have... But we don't :-(
30320 However, I think this works ok. ++KFS 2003-04-25 */
30321
30322 /* Redraw borders between horizontally adjacent windows. Don't
30323 do it for frames with vertical scroll bars because either the
30324 right scroll bar of a window, or the left scroll bar of its
30325 neighbor will suffice as a border. */
30326 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30327 return;
30328
30329 /* Note: It is necessary to redraw both the left and the right
30330 borders, for when only this single window W is being
30331 redisplayed. */
30332 if (!WINDOW_RIGHTMOST_P (w)
30333 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30334 {
30335 int x0, x1, y0, y1;
30336
30337 window_box_edges (w, &x0, &y0, &x1, &y1);
30338 y1 -= 1;
30339
30340 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30341 x1 -= 1;
30342
30343 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30344 }
30345
30346 if (!WINDOW_LEFTMOST_P (w)
30347 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30348 {
30349 int x0, x1, y0, y1;
30350
30351 window_box_edges (w, &x0, &y0, &x1, &y1);
30352 y1 -= 1;
30353
30354 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30355 x0 -= 1;
30356
30357 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30358 }
30359 }
30360
30361
30362 /* Draw window dividers for window W. */
30363
30364 void
30365 x_draw_right_divider (struct window *w)
30366 {
30367 struct frame *f = WINDOW_XFRAME (w);
30368
30369 if (w->mini || w->pseudo_window_p)
30370 return;
30371 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30372 {
30373 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30374 int x1 = WINDOW_RIGHT_EDGE_X (w);
30375 int y0 = WINDOW_TOP_EDGE_Y (w);
30376 /* The bottom divider prevails. */
30377 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30378
30379 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30380 }
30381 }
30382
30383 static void
30384 x_draw_bottom_divider (struct window *w)
30385 {
30386 struct frame *f = XFRAME (WINDOW_FRAME (w));
30387
30388 if (w->mini || w->pseudo_window_p)
30389 return;
30390 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30391 {
30392 int x0 = WINDOW_LEFT_EDGE_X (w);
30393 int x1 = WINDOW_RIGHT_EDGE_X (w);
30394 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30395 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30396
30397 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30398 }
30399 }
30400
30401 /* Redraw the part of window W intersection rectangle FR. Pixel
30402 coordinates in FR are frame-relative. Call this function with
30403 input blocked. Value is non-zero if the exposure overwrites
30404 mouse-face. */
30405
30406 static int
30407 expose_window (struct window *w, XRectangle *fr)
30408 {
30409 struct frame *f = XFRAME (w->frame);
30410 XRectangle wr, r;
30411 int mouse_face_overwritten_p = 0;
30412
30413 /* If window is not yet fully initialized, do nothing. This can
30414 happen when toolkit scroll bars are used and a window is split.
30415 Reconfiguring the scroll bar will generate an expose for a newly
30416 created window. */
30417 if (w->current_matrix == NULL)
30418 return 0;
30419
30420 /* When we're currently updating the window, display and current
30421 matrix usually don't agree. Arrange for a thorough display
30422 later. */
30423 if (w->must_be_updated_p)
30424 {
30425 SET_FRAME_GARBAGED (f);
30426 return 0;
30427 }
30428
30429 /* Frame-relative pixel rectangle of W. */
30430 wr.x = WINDOW_LEFT_EDGE_X (w);
30431 wr.y = WINDOW_TOP_EDGE_Y (w);
30432 wr.width = WINDOW_PIXEL_WIDTH (w);
30433 wr.height = WINDOW_PIXEL_HEIGHT (w);
30434
30435 if (x_intersect_rectangles (fr, &wr, &r))
30436 {
30437 int yb = window_text_bottom_y (w);
30438 struct glyph_row *row;
30439 int cursor_cleared_p, phys_cursor_on_p;
30440 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30441
30442 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30443 r.x, r.y, r.width, r.height));
30444
30445 /* Convert to window coordinates. */
30446 r.x -= WINDOW_LEFT_EDGE_X (w);
30447 r.y -= WINDOW_TOP_EDGE_Y (w);
30448
30449 /* Turn off the cursor. */
30450 if (!w->pseudo_window_p
30451 && phys_cursor_in_rect_p (w, &r))
30452 {
30453 x_clear_cursor (w);
30454 cursor_cleared_p = 1;
30455 }
30456 else
30457 cursor_cleared_p = 0;
30458
30459 /* If the row containing the cursor extends face to end of line,
30460 then expose_area might overwrite the cursor outside the
30461 rectangle and thus notice_overwritten_cursor might clear
30462 w->phys_cursor_on_p. We remember the original value and
30463 check later if it is changed. */
30464 phys_cursor_on_p = w->phys_cursor_on_p;
30465
30466 /* Update lines intersecting rectangle R. */
30467 first_overlapping_row = last_overlapping_row = NULL;
30468 for (row = w->current_matrix->rows;
30469 row->enabled_p;
30470 ++row)
30471 {
30472 int y0 = row->y;
30473 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30474
30475 if ((y0 >= r.y && y0 < r.y + r.height)
30476 || (y1 > r.y && y1 < r.y + r.height)
30477 || (r.y >= y0 && r.y < y1)
30478 || (r.y + r.height > y0 && r.y + r.height < y1))
30479 {
30480 /* A header line may be overlapping, but there is no need
30481 to fix overlapping areas for them. KFS 2005-02-12 */
30482 if (row->overlapping_p && !row->mode_line_p)
30483 {
30484 if (first_overlapping_row == NULL)
30485 first_overlapping_row = row;
30486 last_overlapping_row = row;
30487 }
30488
30489 row->clip = fr;
30490 if (expose_line (w, row, &r))
30491 mouse_face_overwritten_p = 1;
30492 row->clip = NULL;
30493 }
30494 else if (row->overlapping_p)
30495 {
30496 /* We must redraw a row overlapping the exposed area. */
30497 if (y0 < r.y
30498 ? y0 + row->phys_height > r.y
30499 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30500 {
30501 if (first_overlapping_row == NULL)
30502 first_overlapping_row = row;
30503 last_overlapping_row = row;
30504 }
30505 }
30506
30507 if (y1 >= yb)
30508 break;
30509 }
30510
30511 /* Display the mode line if there is one. */
30512 if (WINDOW_WANTS_MODELINE_P (w)
30513 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30514 row->enabled_p)
30515 && row->y < r.y + r.height)
30516 {
30517 if (expose_line (w, row, &r))
30518 mouse_face_overwritten_p = 1;
30519 }
30520
30521 if (!w->pseudo_window_p)
30522 {
30523 /* Fix the display of overlapping rows. */
30524 if (first_overlapping_row)
30525 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30526 fr);
30527
30528 /* Draw border between windows. */
30529 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30530 x_draw_right_divider (w);
30531 else
30532 x_draw_vertical_border (w);
30533
30534 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30535 x_draw_bottom_divider (w);
30536
30537 /* Turn the cursor on again. */
30538 if (cursor_cleared_p
30539 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30540 update_window_cursor (w, 1);
30541 }
30542 }
30543
30544 return mouse_face_overwritten_p;
30545 }
30546
30547
30548
30549 /* Redraw (parts) of all windows in the window tree rooted at W that
30550 intersect R. R contains frame pixel coordinates. Value is
30551 non-zero if the exposure overwrites mouse-face. */
30552
30553 static int
30554 expose_window_tree (struct window *w, XRectangle *r)
30555 {
30556 struct frame *f = XFRAME (w->frame);
30557 int mouse_face_overwritten_p = 0;
30558
30559 while (w && !FRAME_GARBAGED_P (f))
30560 {
30561 if (WINDOWP (w->contents))
30562 mouse_face_overwritten_p
30563 |= expose_window_tree (XWINDOW (w->contents), r);
30564 else
30565 mouse_face_overwritten_p |= expose_window (w, r);
30566
30567 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30568 }
30569
30570 return mouse_face_overwritten_p;
30571 }
30572
30573
30574 /* EXPORT:
30575 Redisplay an exposed area of frame F. X and Y are the upper-left
30576 corner of the exposed rectangle. W and H are width and height of
30577 the exposed area. All are pixel values. W or H zero means redraw
30578 the entire frame. */
30579
30580 void
30581 expose_frame (struct frame *f, int x, int y, int w, int h)
30582 {
30583 XRectangle r;
30584 int mouse_face_overwritten_p = 0;
30585
30586 TRACE ((stderr, "expose_frame "));
30587
30588 /* No need to redraw if frame will be redrawn soon. */
30589 if (FRAME_GARBAGED_P (f))
30590 {
30591 TRACE ((stderr, " garbaged\n"));
30592 return;
30593 }
30594
30595 /* If basic faces haven't been realized yet, there is no point in
30596 trying to redraw anything. This can happen when we get an expose
30597 event while Emacs is starting, e.g. by moving another window. */
30598 if (FRAME_FACE_CACHE (f) == NULL
30599 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30600 {
30601 TRACE ((stderr, " no faces\n"));
30602 return;
30603 }
30604
30605 if (w == 0 || h == 0)
30606 {
30607 r.x = r.y = 0;
30608 r.width = FRAME_TEXT_WIDTH (f);
30609 r.height = FRAME_TEXT_HEIGHT (f);
30610 }
30611 else
30612 {
30613 r.x = x;
30614 r.y = y;
30615 r.width = w;
30616 r.height = h;
30617 }
30618
30619 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30620 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30621
30622 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30623 if (WINDOWP (f->tool_bar_window))
30624 mouse_face_overwritten_p
30625 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30626 #endif
30627
30628 #ifdef HAVE_X_WINDOWS
30629 #ifndef MSDOS
30630 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30631 if (WINDOWP (f->menu_bar_window))
30632 mouse_face_overwritten_p
30633 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30634 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30635 #endif
30636 #endif
30637
30638 /* Some window managers support a focus-follows-mouse style with
30639 delayed raising of frames. Imagine a partially obscured frame,
30640 and moving the mouse into partially obscured mouse-face on that
30641 frame. The visible part of the mouse-face will be highlighted,
30642 then the WM raises the obscured frame. With at least one WM, KDE
30643 2.1, Emacs is not getting any event for the raising of the frame
30644 (even tried with SubstructureRedirectMask), only Expose events.
30645 These expose events will draw text normally, i.e. not
30646 highlighted. Which means we must redo the highlight here.
30647 Subsume it under ``we love X''. --gerd 2001-08-15 */
30648 /* Included in Windows version because Windows most likely does not
30649 do the right thing if any third party tool offers
30650 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30651 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30652 {
30653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30654 if (f == hlinfo->mouse_face_mouse_frame)
30655 {
30656 int mouse_x = hlinfo->mouse_face_mouse_x;
30657 int mouse_y = hlinfo->mouse_face_mouse_y;
30658 clear_mouse_face (hlinfo);
30659 note_mouse_highlight (f, mouse_x, mouse_y);
30660 }
30661 }
30662 }
30663
30664
30665 /* EXPORT:
30666 Determine the intersection of two rectangles R1 and R2. Return
30667 the intersection in *RESULT. Value is non-zero if RESULT is not
30668 empty. */
30669
30670 int
30671 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30672 {
30673 XRectangle *left, *right;
30674 XRectangle *upper, *lower;
30675 int intersection_p = 0;
30676
30677 /* Rearrange so that R1 is the left-most rectangle. */
30678 if (r1->x < r2->x)
30679 left = r1, right = r2;
30680 else
30681 left = r2, right = r1;
30682
30683 /* X0 of the intersection is right.x0, if this is inside R1,
30684 otherwise there is no intersection. */
30685 if (right->x <= left->x + left->width)
30686 {
30687 result->x = right->x;
30688
30689 /* The right end of the intersection is the minimum of
30690 the right ends of left and right. */
30691 result->width = (min (left->x + left->width, right->x + right->width)
30692 - result->x);
30693
30694 /* Same game for Y. */
30695 if (r1->y < r2->y)
30696 upper = r1, lower = r2;
30697 else
30698 upper = r2, lower = r1;
30699
30700 /* The upper end of the intersection is lower.y0, if this is inside
30701 of upper. Otherwise, there is no intersection. */
30702 if (lower->y <= upper->y + upper->height)
30703 {
30704 result->y = lower->y;
30705
30706 /* The lower end of the intersection is the minimum of the lower
30707 ends of upper and lower. */
30708 result->height = (min (lower->y + lower->height,
30709 upper->y + upper->height)
30710 - result->y);
30711 intersection_p = 1;
30712 }
30713 }
30714
30715 return intersection_p;
30716 }
30717
30718 #endif /* HAVE_WINDOW_SYSTEM */
30719
30720 \f
30721 /***********************************************************************
30722 Initialization
30723 ***********************************************************************/
30724
30725 void
30726 syms_of_xdisp (void)
30727 {
30728 Vwith_echo_area_save_vector = Qnil;
30729 staticpro (&Vwith_echo_area_save_vector);
30730
30731 Vmessage_stack = Qnil;
30732 staticpro (&Vmessage_stack);
30733
30734 /* Non-nil means don't actually do any redisplay. */
30735 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30736
30737 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30738
30739 message_dolog_marker1 = Fmake_marker ();
30740 staticpro (&message_dolog_marker1);
30741 message_dolog_marker2 = Fmake_marker ();
30742 staticpro (&message_dolog_marker2);
30743 message_dolog_marker3 = Fmake_marker ();
30744 staticpro (&message_dolog_marker3);
30745
30746 #ifdef GLYPH_DEBUG
30747 defsubr (&Sdump_frame_glyph_matrix);
30748 defsubr (&Sdump_glyph_matrix);
30749 defsubr (&Sdump_glyph_row);
30750 defsubr (&Sdump_tool_bar_row);
30751 defsubr (&Strace_redisplay);
30752 defsubr (&Strace_to_stderr);
30753 #endif
30754 #ifdef HAVE_WINDOW_SYSTEM
30755 defsubr (&Stool_bar_height);
30756 defsubr (&Slookup_image_map);
30757 #endif
30758 defsubr (&Sline_pixel_height);
30759 defsubr (&Sformat_mode_line);
30760 defsubr (&Sinvisible_p);
30761 defsubr (&Scurrent_bidi_paragraph_direction);
30762 defsubr (&Swindow_text_pixel_size);
30763 defsubr (&Smove_point_visually);
30764 defsubr (&Sbidi_find_overridden_directionality);
30765
30766 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30767 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30768 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30769 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30770 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30771 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30772 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30773 DEFSYM (Qeval, "eval");
30774 DEFSYM (QCdata, ":data");
30775
30776 /* Names of text properties relevant for redisplay. */
30777 DEFSYM (Qdisplay, "display");
30778 DEFSYM (Qspace_width, "space-width");
30779 DEFSYM (Qraise, "raise");
30780 DEFSYM (Qslice, "slice");
30781 DEFSYM (Qspace, "space");
30782 DEFSYM (Qmargin, "margin");
30783 DEFSYM (Qpointer, "pointer");
30784 DEFSYM (Qleft_margin, "left-margin");
30785 DEFSYM (Qright_margin, "right-margin");
30786 DEFSYM (Qcenter, "center");
30787 DEFSYM (Qline_height, "line-height");
30788 DEFSYM (QCalign_to, ":align-to");
30789 DEFSYM (QCrelative_width, ":relative-width");
30790 DEFSYM (QCrelative_height, ":relative-height");
30791 DEFSYM (QCeval, ":eval");
30792 DEFSYM (QCpropertize, ":propertize");
30793 DEFSYM (QCfile, ":file");
30794 DEFSYM (Qfontified, "fontified");
30795 DEFSYM (Qfontification_functions, "fontification-functions");
30796
30797 /* Name of the face used to highlight trailing whitespace. */
30798 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30799
30800 /* Name and number of the face used to highlight escape glyphs. */
30801 DEFSYM (Qescape_glyph, "escape-glyph");
30802
30803 /* Name and number of the face used to highlight non-breaking spaces. */
30804 DEFSYM (Qnobreak_space, "nobreak-space");
30805
30806 /* The symbol 'image' which is the car of the lists used to represent
30807 images in Lisp. Also a tool bar style. */
30808 DEFSYM (Qimage, "image");
30809
30810 /* Tool bar styles. */
30811 DEFSYM (Qtext, "text");
30812 DEFSYM (Qboth, "both");
30813 DEFSYM (Qboth_horiz, "both-horiz");
30814 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30815
30816 /* The image map types. */
30817 DEFSYM (QCmap, ":map");
30818 DEFSYM (QCpointer, ":pointer");
30819 DEFSYM (Qrect, "rect");
30820 DEFSYM (Qcircle, "circle");
30821 DEFSYM (Qpoly, "poly");
30822
30823 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30824 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30825 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30826
30827 DEFSYM (Qgrow_only, "grow-only");
30828 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30829 DEFSYM (Qposition, "position");
30830 DEFSYM (Qbuffer_position, "buffer-position");
30831 DEFSYM (Qobject, "object");
30832
30833 /* Cursor shapes. */
30834 DEFSYM (Qbar, "bar");
30835 DEFSYM (Qhbar, "hbar");
30836 DEFSYM (Qbox, "box");
30837 DEFSYM (Qhollow, "hollow");
30838
30839 /* Pointer shapes. */
30840 DEFSYM (Qhand, "hand");
30841 DEFSYM (Qarrow, "arrow");
30842 /* also Qtext */
30843
30844 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30845
30846 list_of_error = list1 (list2 (intern_c_string ("error"),
30847 intern_c_string ("void-variable")));
30848 staticpro (&list_of_error);
30849
30850 /* Values of those variables at last redisplay are stored as
30851 properties on 'overlay-arrow-position' symbol. However, if
30852 Voverlay_arrow_position is a marker, last-arrow-position is its
30853 numerical position. */
30854 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30855 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30856
30857 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30858 properties on a symbol in overlay-arrow-variable-list. */
30859 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30860 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30861
30862 echo_buffer[0] = echo_buffer[1] = Qnil;
30863 staticpro (&echo_buffer[0]);
30864 staticpro (&echo_buffer[1]);
30865
30866 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30867 staticpro (&echo_area_buffer[0]);
30868 staticpro (&echo_area_buffer[1]);
30869
30870 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30871 staticpro (&Vmessages_buffer_name);
30872
30873 mode_line_proptrans_alist = Qnil;
30874 staticpro (&mode_line_proptrans_alist);
30875 mode_line_string_list = Qnil;
30876 staticpro (&mode_line_string_list);
30877 mode_line_string_face = Qnil;
30878 staticpro (&mode_line_string_face);
30879 mode_line_string_face_prop = Qnil;
30880 staticpro (&mode_line_string_face_prop);
30881 Vmode_line_unwind_vector = Qnil;
30882 staticpro (&Vmode_line_unwind_vector);
30883
30884 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30885
30886 help_echo_string = Qnil;
30887 staticpro (&help_echo_string);
30888 help_echo_object = Qnil;
30889 staticpro (&help_echo_object);
30890 help_echo_window = Qnil;
30891 staticpro (&help_echo_window);
30892 previous_help_echo_string = Qnil;
30893 staticpro (&previous_help_echo_string);
30894 help_echo_pos = -1;
30895
30896 DEFSYM (Qright_to_left, "right-to-left");
30897 DEFSYM (Qleft_to_right, "left-to-right");
30898 defsubr (&Sbidi_resolved_levels);
30899
30900 #ifdef HAVE_WINDOW_SYSTEM
30901 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30902 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30903 For example, if a block cursor is over a tab, it will be drawn as
30904 wide as that tab on the display. */);
30905 x_stretch_cursor_p = 0;
30906 #endif
30907
30908 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30909 doc: /* Non-nil means highlight trailing whitespace.
30910 The face used for trailing whitespace is `trailing-whitespace'. */);
30911 Vshow_trailing_whitespace = Qnil;
30912
30913 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30914 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30915 If the value is t, Emacs highlights non-ASCII chars which have the
30916 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30917 or `escape-glyph' face respectively.
30918
30919 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30920 U+2011 (non-breaking hyphen) are affected.
30921
30922 Any other non-nil value means to display these characters as a escape
30923 glyph followed by an ordinary space or hyphen.
30924
30925 A value of nil means no special handling of these characters. */);
30926 Vnobreak_char_display = Qt;
30927
30928 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30929 doc: /* The pointer shape to show in void text areas.
30930 A value of nil means to show the text pointer. Other options are
30931 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30932 `hourglass'. */);
30933 Vvoid_text_area_pointer = Qarrow;
30934
30935 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30936 doc: /* Non-nil means don't actually do any redisplay.
30937 This is used for internal purposes. */);
30938 Vinhibit_redisplay = Qnil;
30939
30940 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30941 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30942 Vglobal_mode_string = Qnil;
30943
30944 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30945 doc: /* Marker for where to display an arrow on top of the buffer text.
30946 This must be the beginning of a line in order to work.
30947 See also `overlay-arrow-string'. */);
30948 Voverlay_arrow_position = Qnil;
30949
30950 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30951 doc: /* String to display as an arrow in non-window frames.
30952 See also `overlay-arrow-position'. */);
30953 Voverlay_arrow_string = build_pure_c_string ("=>");
30954
30955 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30956 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30957 The symbols on this list are examined during redisplay to determine
30958 where to display overlay arrows. */);
30959 Voverlay_arrow_variable_list
30960 = list1 (intern_c_string ("overlay-arrow-position"));
30961
30962 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30963 doc: /* The number of lines to try scrolling a window by when point moves out.
30964 If that fails to bring point back on frame, point is centered instead.
30965 If this is zero, point is always centered after it moves off frame.
30966 If you want scrolling to always be a line at a time, you should set
30967 `scroll-conservatively' to a large value rather than set this to 1. */);
30968
30969 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30970 doc: /* Scroll up to this many lines, to bring point back on screen.
30971 If point moves off-screen, redisplay will scroll by up to
30972 `scroll-conservatively' lines in order to bring point just barely
30973 onto the screen again. If that cannot be done, then redisplay
30974 recenters point as usual.
30975
30976 If the value is greater than 100, redisplay will never recenter point,
30977 but will always scroll just enough text to bring point into view, even
30978 if you move far away.
30979
30980 A value of zero means always recenter point if it moves off screen. */);
30981 scroll_conservatively = 0;
30982
30983 DEFVAR_INT ("scroll-margin", scroll_margin,
30984 doc: /* Number of lines of margin at the top and bottom of a window.
30985 Recenter the window whenever point gets within this many lines
30986 of the top or bottom of the window. */);
30987 scroll_margin = 0;
30988
30989 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30990 doc: /* Pixels per inch value for non-window system displays.
30991 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30992 Vdisplay_pixels_per_inch = make_float (72.0);
30993
30994 #ifdef GLYPH_DEBUG
30995 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30996 #endif
30997
30998 DEFVAR_LISP ("truncate-partial-width-windows",
30999 Vtruncate_partial_width_windows,
31000 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31001 For an integer value, truncate lines in each window narrower than the
31002 full frame width, provided the window width is less than that integer;
31003 otherwise, respect the value of `truncate-lines'.
31004
31005 For any other non-nil value, truncate lines in all windows that do
31006 not span the full frame width.
31007
31008 A value of nil means to respect the value of `truncate-lines'.
31009
31010 If `word-wrap' is enabled, you might want to reduce this. */);
31011 Vtruncate_partial_width_windows = make_number (50);
31012
31013 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31014 doc: /* Maximum buffer size for which line number should be displayed.
31015 If the buffer is bigger than this, the line number does not appear
31016 in the mode line. A value of nil means no limit. */);
31017 Vline_number_display_limit = Qnil;
31018
31019 DEFVAR_INT ("line-number-display-limit-width",
31020 line_number_display_limit_width,
31021 doc: /* Maximum line width (in characters) for line number display.
31022 If the average length of the lines near point is bigger than this, then the
31023 line number may be omitted from the mode line. */);
31024 line_number_display_limit_width = 200;
31025
31026 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31027 doc: /* Non-nil means highlight region even in nonselected windows. */);
31028 highlight_nonselected_windows = 0;
31029
31030 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31031 doc: /* Non-nil if more than one frame is visible on this display.
31032 Minibuffer-only frames don't count, but iconified frames do.
31033 This variable is not guaranteed to be accurate except while processing
31034 `frame-title-format' and `icon-title-format'. */);
31035
31036 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31037 doc: /* Template for displaying the title bar of visible frames.
31038 \(Assuming the window manager supports this feature.)
31039
31040 This variable has the same structure as `mode-line-format', except that
31041 the %c and %l constructs are ignored. It is used only on frames for
31042 which no explicit name has been set \(see `modify-frame-parameters'). */);
31043
31044 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31045 doc: /* Template for displaying the title bar of an iconified frame.
31046 \(Assuming the window manager supports this feature.)
31047 This variable has the same structure as `mode-line-format' (which see),
31048 and is used only on frames for which no explicit name has been set
31049 \(see `modify-frame-parameters'). */);
31050 Vicon_title_format
31051 = Vframe_title_format
31052 = listn (CONSTYPE_PURE, 3,
31053 intern_c_string ("multiple-frames"),
31054 build_pure_c_string ("%b"),
31055 listn (CONSTYPE_PURE, 4,
31056 empty_unibyte_string,
31057 intern_c_string ("invocation-name"),
31058 build_pure_c_string ("@"),
31059 intern_c_string ("system-name")));
31060
31061 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31062 doc: /* Maximum number of lines to keep in the message log buffer.
31063 If nil, disable message logging. If t, log messages but don't truncate
31064 the buffer when it becomes large. */);
31065 Vmessage_log_max = make_number (1000);
31066
31067 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31068 doc: /* Functions called before redisplay, if window sizes have changed.
31069 The value should be a list of functions that take one argument.
31070 Just before redisplay, for each frame, if any of its windows have changed
31071 size since the last redisplay, or have been split or deleted,
31072 all the functions in the list are called, with the frame as argument. */);
31073 Vwindow_size_change_functions = Qnil;
31074
31075 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31076 doc: /* List of functions to call before redisplaying a window with scrolling.
31077 Each function is called with two arguments, the window and its new
31078 display-start position.
31079 These functions are called whenever the `window-start' marker is modified,
31080 either to point into another buffer (e.g. via `set-window-buffer') or another
31081 place in the same buffer.
31082 Note that the value of `window-end' is not valid when these functions are
31083 called.
31084
31085 Warning: Do not use this feature to alter the way the window
31086 is scrolled. It is not designed for that, and such use probably won't
31087 work. */);
31088 Vwindow_scroll_functions = Qnil;
31089
31090 DEFVAR_LISP ("window-text-change-functions",
31091 Vwindow_text_change_functions,
31092 doc: /* Functions to call in redisplay when text in the window might change. */);
31093 Vwindow_text_change_functions = Qnil;
31094
31095 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31096 doc: /* Functions called when redisplay of a window reaches the end trigger.
31097 Each function is called with two arguments, the window and the end trigger value.
31098 See `set-window-redisplay-end-trigger'. */);
31099 Vredisplay_end_trigger_functions = Qnil;
31100
31101 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31102 doc: /* Non-nil means autoselect window with mouse pointer.
31103 If nil, do not autoselect windows.
31104 A positive number means delay autoselection by that many seconds: a
31105 window is autoselected only after the mouse has remained in that
31106 window for the duration of the delay.
31107 A negative number has a similar effect, but causes windows to be
31108 autoselected only after the mouse has stopped moving. \(Because of
31109 the way Emacs compares mouse events, you will occasionally wait twice
31110 that time before the window gets selected.\)
31111 Any other value means to autoselect window instantaneously when the
31112 mouse pointer enters it.
31113
31114 Autoselection selects the minibuffer only if it is active, and never
31115 unselects the minibuffer if it is active.
31116
31117 When customizing this variable make sure that the actual value of
31118 `focus-follows-mouse' matches the behavior of your window manager. */);
31119 Vmouse_autoselect_window = Qnil;
31120
31121 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31122 doc: /* Non-nil means automatically resize tool-bars.
31123 This dynamically changes the tool-bar's height to the minimum height
31124 that is needed to make all tool-bar items visible.
31125 If value is `grow-only', the tool-bar's height is only increased
31126 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31127 Vauto_resize_tool_bars = Qt;
31128
31129 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31130 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31131 auto_raise_tool_bar_buttons_p = 1;
31132
31133 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31134 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31135 make_cursor_line_fully_visible_p = 1;
31136
31137 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31138 doc: /* Border below tool-bar in pixels.
31139 If an integer, use it as the height of the border.
31140 If it is one of `internal-border-width' or `border-width', use the
31141 value of the corresponding frame parameter.
31142 Otherwise, no border is added below the tool-bar. */);
31143 Vtool_bar_border = Qinternal_border_width;
31144
31145 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31146 doc: /* Margin around tool-bar buttons in pixels.
31147 If an integer, use that for both horizontal and vertical margins.
31148 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31149 HORZ specifying the horizontal margin, and VERT specifying the
31150 vertical margin. */);
31151 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31152
31153 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31154 doc: /* Relief thickness of tool-bar buttons. */);
31155 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31156
31157 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31158 doc: /* Tool bar style to use.
31159 It can be one of
31160 image - show images only
31161 text - show text only
31162 both - show both, text below image
31163 both-horiz - show text to the right of the image
31164 text-image-horiz - show text to the left of the image
31165 any other - use system default or image if no system default.
31166
31167 This variable only affects the GTK+ toolkit version of Emacs. */);
31168 Vtool_bar_style = Qnil;
31169
31170 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31171 doc: /* Maximum number of characters a label can have to be shown.
31172 The tool bar style must also show labels for this to have any effect, see
31173 `tool-bar-style'. */);
31174 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31175
31176 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31177 doc: /* List of functions to call to fontify regions of text.
31178 Each function is called with one argument POS. Functions must
31179 fontify a region starting at POS in the current buffer, and give
31180 fontified regions the property `fontified'. */);
31181 Vfontification_functions = Qnil;
31182 Fmake_variable_buffer_local (Qfontification_functions);
31183
31184 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31185 unibyte_display_via_language_environment,
31186 doc: /* Non-nil means display unibyte text according to language environment.
31187 Specifically, this means that raw bytes in the range 160-255 decimal
31188 are displayed by converting them to the equivalent multibyte characters
31189 according to the current language environment. As a result, they are
31190 displayed according to the current fontset.
31191
31192 Note that this variable affects only how these bytes are displayed,
31193 but does not change the fact they are interpreted as raw bytes. */);
31194 unibyte_display_via_language_environment = 0;
31195
31196 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31197 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31198 If a float, it specifies a fraction of the mini-window frame's height.
31199 If an integer, it specifies a number of lines. */);
31200 Vmax_mini_window_height = make_float (0.25);
31201
31202 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31203 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31204 A value of nil means don't automatically resize mini-windows.
31205 A value of t means resize them to fit the text displayed in them.
31206 A value of `grow-only', the default, means let mini-windows grow only;
31207 they return to their normal size when the minibuffer is closed, or the
31208 echo area becomes empty. */);
31209 Vresize_mini_windows = Qgrow_only;
31210
31211 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31212 doc: /* Alist specifying how to blink the cursor off.
31213 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31214 `cursor-type' frame-parameter or variable equals ON-STATE,
31215 comparing using `equal', Emacs uses OFF-STATE to specify
31216 how to blink it off. ON-STATE and OFF-STATE are values for
31217 the `cursor-type' frame parameter.
31218
31219 If a frame's ON-STATE has no entry in this list,
31220 the frame's other specifications determine how to blink the cursor off. */);
31221 Vblink_cursor_alist = Qnil;
31222
31223 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31224 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31225 If non-nil, windows are automatically scrolled horizontally to make
31226 point visible. */);
31227 automatic_hscrolling_p = 1;
31228 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31229
31230 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31231 doc: /* How many columns away from the window edge point is allowed to get
31232 before automatic hscrolling will horizontally scroll the window. */);
31233 hscroll_margin = 5;
31234
31235 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31236 doc: /* How many columns to scroll the window when point gets too close to the edge.
31237 When point is less than `hscroll-margin' columns from the window
31238 edge, automatic hscrolling will scroll the window by the amount of columns
31239 determined by this variable. If its value is a positive integer, scroll that
31240 many columns. If it's a positive floating-point number, it specifies the
31241 fraction of the window's width to scroll. If it's nil or zero, point will be
31242 centered horizontally after the scroll. Any other value, including negative
31243 numbers, are treated as if the value were zero.
31244
31245 Automatic hscrolling always moves point outside the scroll margin, so if
31246 point was more than scroll step columns inside the margin, the window will
31247 scroll more than the value given by the scroll step.
31248
31249 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31250 and `scroll-right' overrides this variable's effect. */);
31251 Vhscroll_step = make_number (0);
31252
31253 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31254 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31255 Bind this around calls to `message' to let it take effect. */);
31256 message_truncate_lines = 0;
31257
31258 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31259 doc: /* Normal hook run to update the menu bar definitions.
31260 Redisplay runs this hook before it redisplays the menu bar.
31261 This is used to update menus such as Buffers, whose contents depend on
31262 various data. */);
31263 Vmenu_bar_update_hook = Qnil;
31264
31265 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31266 doc: /* Frame for which we are updating a menu.
31267 The enable predicate for a menu binding should check this variable. */);
31268 Vmenu_updating_frame = Qnil;
31269
31270 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31271 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31272 inhibit_menubar_update = 0;
31273
31274 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31275 doc: /* Prefix prepended to all continuation lines at display time.
31276 The value may be a string, an image, or a stretch-glyph; it is
31277 interpreted in the same way as the value of a `display' text property.
31278
31279 This variable is overridden by any `wrap-prefix' text or overlay
31280 property.
31281
31282 To add a prefix to non-continuation lines, use `line-prefix'. */);
31283 Vwrap_prefix = Qnil;
31284 DEFSYM (Qwrap_prefix, "wrap-prefix");
31285 Fmake_variable_buffer_local (Qwrap_prefix);
31286
31287 DEFVAR_LISP ("line-prefix", Vline_prefix,
31288 doc: /* Prefix prepended to all non-continuation lines at display time.
31289 The value may be a string, an image, or a stretch-glyph; it is
31290 interpreted in the same way as the value of a `display' text property.
31291
31292 This variable is overridden by any `line-prefix' text or overlay
31293 property.
31294
31295 To add a prefix to continuation lines, use `wrap-prefix'. */);
31296 Vline_prefix = Qnil;
31297 DEFSYM (Qline_prefix, "line-prefix");
31298 Fmake_variable_buffer_local (Qline_prefix);
31299
31300 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31301 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31302 inhibit_eval_during_redisplay = 0;
31303
31304 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31305 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31306 inhibit_free_realized_faces = 0;
31307
31308 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31309 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31310 Intended for use during debugging and for testing bidi display;
31311 see biditest.el in the test suite. */);
31312 inhibit_bidi_mirroring = 0;
31313
31314 #ifdef GLYPH_DEBUG
31315 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31316 doc: /* Inhibit try_window_id display optimization. */);
31317 inhibit_try_window_id = 0;
31318
31319 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31320 doc: /* Inhibit try_window_reusing display optimization. */);
31321 inhibit_try_window_reusing = 0;
31322
31323 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31324 doc: /* Inhibit try_cursor_movement display optimization. */);
31325 inhibit_try_cursor_movement = 0;
31326 #endif /* GLYPH_DEBUG */
31327
31328 DEFVAR_INT ("overline-margin", overline_margin,
31329 doc: /* Space between overline and text, in pixels.
31330 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31331 margin to the character height. */);
31332 overline_margin = 2;
31333
31334 DEFVAR_INT ("underline-minimum-offset",
31335 underline_minimum_offset,
31336 doc: /* Minimum distance between baseline and underline.
31337 This can improve legibility of underlined text at small font sizes,
31338 particularly when using variable `x-use-underline-position-properties'
31339 with fonts that specify an UNDERLINE_POSITION relatively close to the
31340 baseline. The default value is 1. */);
31341 underline_minimum_offset = 1;
31342
31343 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31344 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31345 This feature only works when on a window system that can change
31346 cursor shapes. */);
31347 display_hourglass_p = 1;
31348
31349 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31350 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31351 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31352
31353 #ifdef HAVE_WINDOW_SYSTEM
31354 hourglass_atimer = NULL;
31355 hourglass_shown_p = 0;
31356 #endif /* HAVE_WINDOW_SYSTEM */
31357
31358 /* Name of the face used to display glyphless characters. */
31359 DEFSYM (Qglyphless_char, "glyphless-char");
31360
31361 /* Method symbols for Vglyphless_char_display. */
31362 DEFSYM (Qhex_code, "hex-code");
31363 DEFSYM (Qempty_box, "empty-box");
31364 DEFSYM (Qthin_space, "thin-space");
31365 DEFSYM (Qzero_width, "zero-width");
31366
31367 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31368 doc: /* Function run just before redisplay.
31369 It is called with one argument, which is the set of windows that are to
31370 be redisplayed. This set can be nil (meaning, only the selected window),
31371 or t (meaning all windows). */);
31372 Vpre_redisplay_function = intern ("ignore");
31373
31374 /* Symbol for the purpose of Vglyphless_char_display. */
31375 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31376 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31377
31378 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31379 doc: /* Char-table defining glyphless characters.
31380 Each element, if non-nil, should be one of the following:
31381 an ASCII acronym string: display this string in a box
31382 `hex-code': display the hexadecimal code of a character in a box
31383 `empty-box': display as an empty box
31384 `thin-space': display as 1-pixel width space
31385 `zero-width': don't display
31386 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31387 display method for graphical terminals and text terminals respectively.
31388 GRAPHICAL and TEXT should each have one of the values listed above.
31389
31390 The char-table has one extra slot to control the display of a character for
31391 which no font is found. This slot only takes effect on graphical terminals.
31392 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31393 `thin-space'. The default is `empty-box'.
31394
31395 If a character has a non-nil entry in an active display table, the
31396 display table takes effect; in this case, Emacs does not consult
31397 `glyphless-char-display' at all. */);
31398 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31399 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31400 Qempty_box);
31401
31402 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31403 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31404 Vdebug_on_message = Qnil;
31405
31406 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31407 doc: /* */);
31408 Vredisplay__all_windows_cause
31409 = Fmake_vector (make_number (100), make_number (0));
31410
31411 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31412 doc: /* */);
31413 Vredisplay__mode_lines_cause
31414 = Fmake_vector (make_number (100), make_number (0));
31415 }
31416
31417
31418 /* Initialize this module when Emacs starts. */
31419
31420 void
31421 init_xdisp (void)
31422 {
31423 CHARPOS (this_line_start_pos) = 0;
31424
31425 if (!noninteractive)
31426 {
31427 struct window *m = XWINDOW (minibuf_window);
31428 Lisp_Object frame = m->frame;
31429 struct frame *f = XFRAME (frame);
31430 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31431 struct window *r = XWINDOW (root);
31432 int i;
31433
31434 echo_area_window = minibuf_window;
31435
31436 r->top_line = FRAME_TOP_MARGIN (f);
31437 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31438 r->total_cols = FRAME_COLS (f);
31439 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31440 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31441 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31442
31443 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31444 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31445 m->total_cols = FRAME_COLS (f);
31446 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31447 m->total_lines = 1;
31448 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31449
31450 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31451 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31452 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31453
31454 /* The default ellipsis glyphs `...'. */
31455 for (i = 0; i < 3; ++i)
31456 default_invis_vector[i] = make_number ('.');
31457 }
31458
31459 {
31460 /* Allocate the buffer for frame titles.
31461 Also used for `format-mode-line'. */
31462 int size = 100;
31463 mode_line_noprop_buf = xmalloc (size);
31464 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31465 mode_line_noprop_ptr = mode_line_noprop_buf;
31466 mode_line_target = MODE_LINE_DISPLAY;
31467 }
31468
31469 help_echo_showing_p = 0;
31470 }
31471
31472 #ifdef HAVE_WINDOW_SYSTEM
31473
31474 /* Platform-independent portion of hourglass implementation. */
31475
31476 /* Timer function of hourglass_atimer. */
31477
31478 static void
31479 show_hourglass (struct atimer *timer)
31480 {
31481 /* The timer implementation will cancel this timer automatically
31482 after this function has run. Set hourglass_atimer to null
31483 so that we know the timer doesn't have to be canceled. */
31484 hourglass_atimer = NULL;
31485
31486 if (!hourglass_shown_p)
31487 {
31488 Lisp_Object tail, frame;
31489
31490 block_input ();
31491
31492 FOR_EACH_FRAME (tail, frame)
31493 {
31494 struct frame *f = XFRAME (frame);
31495
31496 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31497 && FRAME_RIF (f)->show_hourglass)
31498 FRAME_RIF (f)->show_hourglass (f);
31499 }
31500
31501 hourglass_shown_p = 1;
31502 unblock_input ();
31503 }
31504 }
31505
31506 /* Cancel a currently active hourglass timer, and start a new one. */
31507
31508 void
31509 start_hourglass (void)
31510 {
31511 struct timespec delay;
31512
31513 cancel_hourglass ();
31514
31515 if (INTEGERP (Vhourglass_delay)
31516 && XINT (Vhourglass_delay) > 0)
31517 delay = make_timespec (min (XINT (Vhourglass_delay),
31518 TYPE_MAXIMUM (time_t)),
31519 0);
31520 else if (FLOATP (Vhourglass_delay)
31521 && XFLOAT_DATA (Vhourglass_delay) > 0)
31522 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31523 else
31524 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31525
31526 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31527 show_hourglass, NULL);
31528 }
31529
31530 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31531 shown. */
31532
31533 void
31534 cancel_hourglass (void)
31535 {
31536 if (hourglass_atimer)
31537 {
31538 cancel_atimer (hourglass_atimer);
31539 hourglass_atimer = NULL;
31540 }
31541
31542 if (hourglass_shown_p)
31543 {
31544 Lisp_Object tail, frame;
31545
31546 block_input ();
31547
31548 FOR_EACH_FRAME (tail, frame)
31549 {
31550 struct frame *f = XFRAME (frame);
31551
31552 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31553 && FRAME_RIF (f)->hide_hourglass)
31554 FRAME_RIF (f)->hide_hourglass (f);
31555 #ifdef HAVE_NTGUI
31556 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31557 else if (!FRAME_W32_P (f))
31558 w32_arrow_cursor ();
31559 #endif
31560 }
31561
31562 hourglass_shown_p = 0;
31563 unblock_input ();
31564 }
31565 }
31566
31567 #endif /* HAVE_WINDOW_SYSTEM */