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Fix assertion violations in try_window_id (Bug#19511)
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406 bool r2l = false;
1407
1408 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1409 return visible_p;
1410
1411 if (XBUFFER (w->contents) != current_buffer)
1412 {
1413 old_buffer = current_buffer;
1414 set_buffer_internal_1 (XBUFFER (w->contents));
1415 }
1416
1417 SET_TEXT_POS_FROM_MARKER (top, w->start);
1418 /* Scrolling a minibuffer window via scroll bar when the echo area
1419 shows long text sometimes resets the minibuffer contents behind
1420 our backs. */
1421 if (CHARPOS (top) > ZV)
1422 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1423
1424 /* Compute exact mode line heights. */
1425 if (WINDOW_WANTS_MODELINE_P (w))
1426 w->mode_line_height
1427 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1428 BVAR (current_buffer, mode_line_format));
1429
1430 if (WINDOW_WANTS_HEADER_LINE_P (w))
1431 w->header_line_height
1432 = display_mode_line (w, HEADER_LINE_FACE_ID,
1433 BVAR (current_buffer, header_line_format));
1434
1435 start_display (&it, w, top);
1436 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1437 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1438
1439 if (charpos >= 0
1440 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1441 && IT_CHARPOS (it) >= charpos)
1442 /* When scanning backwards under bidi iteration, move_it_to
1443 stops at or _before_ CHARPOS, because it stops at or to
1444 the _right_ of the character at CHARPOS. */
1445 || (it.bidi_p && it.bidi_it.scan_dir == -1
1446 && IT_CHARPOS (it) <= charpos)))
1447 {
1448 /* We have reached CHARPOS, or passed it. How the call to
1449 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1450 or covered by a display property, move_it_to stops at the end
1451 of the invisible text, to the right of CHARPOS. (ii) If
1452 CHARPOS is in a display vector, move_it_to stops on its last
1453 glyph. */
1454 int top_x = it.current_x;
1455 int top_y = it.current_y;
1456 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1457 int bottom_y;
1458 struct it save_it;
1459 void *save_it_data = NULL;
1460
1461 /* Calling line_bottom_y may change it.method, it.position, etc. */
1462 SAVE_IT (save_it, it, save_it_data);
1463 last_height = 0;
1464 bottom_y = line_bottom_y (&it);
1465 if (top_y < window_top_y)
1466 visible_p = bottom_y > window_top_y;
1467 else if (top_y < it.last_visible_y)
1468 visible_p = 1;
1469 if (bottom_y >= it.last_visible_y
1470 && it.bidi_p && it.bidi_it.scan_dir == -1
1471 && IT_CHARPOS (it) < charpos)
1472 {
1473 /* When the last line of the window is scanned backwards
1474 under bidi iteration, we could be duped into thinking
1475 that we have passed CHARPOS, when in fact move_it_to
1476 simply stopped short of CHARPOS because it reached
1477 last_visible_y. To see if that's what happened, we call
1478 move_it_to again with a slightly larger vertical limit,
1479 and see if it actually moved vertically; if it did, we
1480 didn't really reach CHARPOS, which is beyond window end. */
1481 /* Why 10? because we don't know how many canonical lines
1482 will the height of the next line(s) be. So we guess. */
1483 int ten_more_lines = 10 * default_line_pixel_height (w);
1484
1485 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1486 MOVE_TO_POS | MOVE_TO_Y);
1487 if (it.current_y > top_y)
1488 visible_p = 0;
1489
1490 }
1491 RESTORE_IT (&it, &save_it, save_it_data);
1492 if (visible_p)
1493 {
1494 if (it.method == GET_FROM_DISPLAY_VECTOR)
1495 {
1496 /* We stopped on the last glyph of a display vector.
1497 Try and recompute. Hack alert! */
1498 if (charpos < 2 || top.charpos >= charpos)
1499 top_x = it.glyph_row->x;
1500 else
1501 {
1502 struct it it2, it2_prev;
1503 /* The idea is to get to the previous buffer
1504 position, consume the character there, and use
1505 the pixel coordinates we get after that. But if
1506 the previous buffer position is also displayed
1507 from a display vector, we need to consume all of
1508 the glyphs from that display vector. */
1509 start_display (&it2, w, top);
1510 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1511 /* If we didn't get to CHARPOS - 1, there's some
1512 replacing display property at that position, and
1513 we stopped after it. That is exactly the place
1514 whose coordinates we want. */
1515 if (IT_CHARPOS (it2) != charpos - 1)
1516 it2_prev = it2;
1517 else
1518 {
1519 /* Iterate until we get out of the display
1520 vector that displays the character at
1521 CHARPOS - 1. */
1522 do {
1523 get_next_display_element (&it2);
1524 PRODUCE_GLYPHS (&it2);
1525 it2_prev = it2;
1526 set_iterator_to_next (&it2, 1);
1527 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1528 && IT_CHARPOS (it2) < charpos);
1529 }
1530 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1531 || it2_prev.current_x > it2_prev.last_visible_x)
1532 top_x = it.glyph_row->x;
1533 else
1534 {
1535 top_x = it2_prev.current_x;
1536 top_y = it2_prev.current_y;
1537 }
1538 }
1539 }
1540 else if (IT_CHARPOS (it) != charpos)
1541 {
1542 Lisp_Object cpos = make_number (charpos);
1543 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1544 Lisp_Object string = string_from_display_spec (spec);
1545 struct text_pos tpos;
1546 int replacing_spec_p;
1547 bool newline_in_string
1548 = (STRINGP (string)
1549 && memchr (SDATA (string), '\n', SBYTES (string)));
1550
1551 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1552 replacing_spec_p
1553 = (!NILP (spec)
1554 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1555 charpos, FRAME_WINDOW_P (it.f)));
1556 /* The tricky code below is needed because there's a
1557 discrepancy between move_it_to and how we set cursor
1558 when PT is at the beginning of a portion of text
1559 covered by a display property or an overlay with a
1560 display property, or the display line ends in a
1561 newline from a display string. move_it_to will stop
1562 _after_ such display strings, whereas
1563 set_cursor_from_row conspires with cursor_row_p to
1564 place the cursor on the first glyph produced from the
1565 display string. */
1566
1567 /* We have overshoot PT because it is covered by a
1568 display property that replaces the text it covers.
1569 If the string includes embedded newlines, we are also
1570 in the wrong display line. Backtrack to the correct
1571 line, where the display property begins. */
1572 if (replacing_spec_p)
1573 {
1574 Lisp_Object startpos, endpos;
1575 EMACS_INT start, end;
1576 struct it it3;
1577 int it3_moved;
1578
1579 /* Find the first and the last buffer positions
1580 covered by the display string. */
1581 endpos =
1582 Fnext_single_char_property_change (cpos, Qdisplay,
1583 Qnil, Qnil);
1584 startpos =
1585 Fprevious_single_char_property_change (endpos, Qdisplay,
1586 Qnil, Qnil);
1587 start = XFASTINT (startpos);
1588 end = XFASTINT (endpos);
1589 /* Move to the last buffer position before the
1590 display property. */
1591 start_display (&it3, w, top);
1592 if (start > CHARPOS (top))
1593 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1594 /* Move forward one more line if the position before
1595 the display string is a newline or if it is the
1596 rightmost character on a line that is
1597 continued or word-wrapped. */
1598 if (it3.method == GET_FROM_BUFFER
1599 && (it3.c == '\n'
1600 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1601 move_it_by_lines (&it3, 1);
1602 else if (move_it_in_display_line_to (&it3, -1,
1603 it3.current_x
1604 + it3.pixel_width,
1605 MOVE_TO_X)
1606 == MOVE_LINE_CONTINUED)
1607 {
1608 move_it_by_lines (&it3, 1);
1609 /* When we are under word-wrap, the #$@%!
1610 move_it_by_lines moves 2 lines, so we need to
1611 fix that up. */
1612 if (it3.line_wrap == WORD_WRAP)
1613 move_it_by_lines (&it3, -1);
1614 }
1615
1616 /* Record the vertical coordinate of the display
1617 line where we wound up. */
1618 top_y = it3.current_y;
1619 if (it3.bidi_p)
1620 {
1621 /* When characters are reordered for display,
1622 the character displayed to the left of the
1623 display string could be _after_ the display
1624 property in the logical order. Use the
1625 smallest vertical position of these two. */
1626 start_display (&it3, w, top);
1627 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1628 if (it3.current_y < top_y)
1629 top_y = it3.current_y;
1630 }
1631 /* Move from the top of the window to the beginning
1632 of the display line where the display string
1633 begins. */
1634 start_display (&it3, w, top);
1635 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1636 /* If it3_moved stays zero after the 'while' loop
1637 below, that means we already were at a newline
1638 before the loop (e.g., the display string begins
1639 with a newline), so we don't need to (and cannot)
1640 inspect the glyphs of it3.glyph_row, because
1641 PRODUCE_GLYPHS will not produce anything for a
1642 newline, and thus it3.glyph_row stays at its
1643 stale content it got at top of the window. */
1644 it3_moved = 0;
1645 /* Finally, advance the iterator until we hit the
1646 first display element whose character position is
1647 CHARPOS, or until the first newline from the
1648 display string, which signals the end of the
1649 display line. */
1650 while (get_next_display_element (&it3))
1651 {
1652 PRODUCE_GLYPHS (&it3);
1653 if (IT_CHARPOS (it3) == charpos
1654 || ITERATOR_AT_END_OF_LINE_P (&it3))
1655 break;
1656 it3_moved = 1;
1657 set_iterator_to_next (&it3, 0);
1658 }
1659 top_x = it3.current_x - it3.pixel_width;
1660 /* Normally, we would exit the above loop because we
1661 found the display element whose character
1662 position is CHARPOS. For the contingency that we
1663 didn't, and stopped at the first newline from the
1664 display string, move back over the glyphs
1665 produced from the string, until we find the
1666 rightmost glyph not from the string. */
1667 if (it3_moved
1668 && newline_in_string
1669 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1670 {
1671 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1672 + it3.glyph_row->used[TEXT_AREA];
1673
1674 while (EQ ((g - 1)->object, string))
1675 {
1676 --g;
1677 top_x -= g->pixel_width;
1678 }
1679 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1680 + it3.glyph_row->used[TEXT_AREA]);
1681 }
1682 }
1683 }
1684
1685 *x = top_x;
1686 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1687 *rtop = max (0, window_top_y - top_y);
1688 *rbot = max (0, bottom_y - it.last_visible_y);
1689 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1690 - max (top_y, window_top_y)));
1691 *vpos = it.vpos;
1692 if (it.bidi_it.paragraph_dir == R2L)
1693 r2l = true;
1694 }
1695 }
1696 else
1697 {
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1703
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1709 {
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1723 if (it2.bidi_it.paragraph_dir == R2L)
1724 r2l = true;
1725 }
1726 else
1727 bidi_unshelve_cache (it2data, 1);
1728 }
1729 bidi_unshelve_cache (itdata, 0);
1730
1731 if (old_buffer)
1732 set_buffer_internal_1 (old_buffer);
1733
1734 if (visible_p)
1735 {
1736 if (w->hscroll > 0)
1737 *x -=
1738 window_hscroll_limited (w, WINDOW_XFRAME (w))
1739 * WINDOW_FRAME_COLUMN_WIDTH (w);
1740 /* For lines in an R2L paragraph, we need to mirror the X pixel
1741 coordinate wrt the text area. For the reasons, see the
1742 commentary in buffer_posn_from_coords and the explanation of
1743 the geometry used by the move_it_* functions at the end of
1744 the large commentary near the beginning of this file. */
1745 if (r2l)
1746 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1747 }
1748
1749 #if 0
1750 /* Debugging code. */
1751 if (visible_p)
1752 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1753 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1754 else
1755 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1756 #endif
1757
1758 return visible_p;
1759 }
1760
1761
1762 /* Return the next character from STR. Return in *LEN the length of
1763 the character. This is like STRING_CHAR_AND_LENGTH but never
1764 returns an invalid character. If we find one, we return a `?', but
1765 with the length of the invalid character. */
1766
1767 static int
1768 string_char_and_length (const unsigned char *str, int *len)
1769 {
1770 int c;
1771
1772 c = STRING_CHAR_AND_LENGTH (str, *len);
1773 if (!CHAR_VALID_P (c))
1774 /* We may not change the length here because other places in Emacs
1775 don't use this function, i.e. they silently accept invalid
1776 characters. */
1777 c = '?';
1778
1779 return c;
1780 }
1781
1782
1783
1784 /* Given a position POS containing a valid character and byte position
1785 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1786
1787 static struct text_pos
1788 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1789 {
1790 eassert (STRINGP (string) && nchars >= 0);
1791
1792 if (STRING_MULTIBYTE (string))
1793 {
1794 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1795 int len;
1796
1797 while (nchars--)
1798 {
1799 string_char_and_length (p, &len);
1800 p += len;
1801 CHARPOS (pos) += 1;
1802 BYTEPOS (pos) += len;
1803 }
1804 }
1805 else
1806 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1807
1808 return pos;
1809 }
1810
1811
1812 /* Value is the text position, i.e. character and byte position,
1813 for character position CHARPOS in STRING. */
1814
1815 static struct text_pos
1816 string_pos (ptrdiff_t charpos, Lisp_Object string)
1817 {
1818 struct text_pos pos;
1819 eassert (STRINGP (string));
1820 eassert (charpos >= 0);
1821 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1822 return pos;
1823 }
1824
1825
1826 /* Value is a text position, i.e. character and byte position, for
1827 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1828 means recognize multibyte characters. */
1829
1830 static struct text_pos
1831 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1832 {
1833 struct text_pos pos;
1834
1835 eassert (s != NULL);
1836 eassert (charpos >= 0);
1837
1838 if (multibyte_p)
1839 {
1840 int len;
1841
1842 SET_TEXT_POS (pos, 0, 0);
1843 while (charpos--)
1844 {
1845 string_char_and_length ((const unsigned char *) s, &len);
1846 s += len;
1847 CHARPOS (pos) += 1;
1848 BYTEPOS (pos) += len;
1849 }
1850 }
1851 else
1852 SET_TEXT_POS (pos, charpos, charpos);
1853
1854 return pos;
1855 }
1856
1857
1858 /* Value is the number of characters in C string S. MULTIBYTE_P
1859 non-zero means recognize multibyte characters. */
1860
1861 static ptrdiff_t
1862 number_of_chars (const char *s, bool multibyte_p)
1863 {
1864 ptrdiff_t nchars;
1865
1866 if (multibyte_p)
1867 {
1868 ptrdiff_t rest = strlen (s);
1869 int len;
1870 const unsigned char *p = (const unsigned char *) s;
1871
1872 for (nchars = 0; rest > 0; ++nchars)
1873 {
1874 string_char_and_length (p, &len);
1875 rest -= len, p += len;
1876 }
1877 }
1878 else
1879 nchars = strlen (s);
1880
1881 return nchars;
1882 }
1883
1884
1885 /* Compute byte position NEWPOS->bytepos corresponding to
1886 NEWPOS->charpos. POS is a known position in string STRING.
1887 NEWPOS->charpos must be >= POS.charpos. */
1888
1889 static void
1890 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1891 {
1892 eassert (STRINGP (string));
1893 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1894
1895 if (STRING_MULTIBYTE (string))
1896 *newpos = string_pos_nchars_ahead (pos, string,
1897 CHARPOS (*newpos) - CHARPOS (pos));
1898 else
1899 BYTEPOS (*newpos) = CHARPOS (*newpos);
1900 }
1901
1902 /* EXPORT:
1903 Return an estimation of the pixel height of mode or header lines on
1904 frame F. FACE_ID specifies what line's height to estimate. */
1905
1906 int
1907 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1908 {
1909 #ifdef HAVE_WINDOW_SYSTEM
1910 if (FRAME_WINDOW_P (f))
1911 {
1912 int height = FONT_HEIGHT (FRAME_FONT (f));
1913
1914 /* This function is called so early when Emacs starts that the face
1915 cache and mode line face are not yet initialized. */
1916 if (FRAME_FACE_CACHE (f))
1917 {
1918 struct face *face = FACE_FROM_ID (f, face_id);
1919 if (face)
1920 {
1921 if (face->font)
1922 height = FONT_HEIGHT (face->font);
1923 if (face->box_line_width > 0)
1924 height += 2 * face->box_line_width;
1925 }
1926 }
1927
1928 return height;
1929 }
1930 #endif
1931
1932 return 1;
1933 }
1934
1935 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1936 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1937 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1938 not force the value into range. */
1939
1940 void
1941 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1942 int *x, int *y, NativeRectangle *bounds, int noclip)
1943 {
1944
1945 #ifdef HAVE_WINDOW_SYSTEM
1946 if (FRAME_WINDOW_P (f))
1947 {
1948 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1949 even for negative values. */
1950 if (pix_x < 0)
1951 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1952 if (pix_y < 0)
1953 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1954
1955 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1956 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1957
1958 if (bounds)
1959 STORE_NATIVE_RECT (*bounds,
1960 FRAME_COL_TO_PIXEL_X (f, pix_x),
1961 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1962 FRAME_COLUMN_WIDTH (f) - 1,
1963 FRAME_LINE_HEIGHT (f) - 1);
1964
1965 /* PXW: Should we clip pixels before converting to columns/lines? */
1966 if (!noclip)
1967 {
1968 if (pix_x < 0)
1969 pix_x = 0;
1970 else if (pix_x > FRAME_TOTAL_COLS (f))
1971 pix_x = FRAME_TOTAL_COLS (f);
1972
1973 if (pix_y < 0)
1974 pix_y = 0;
1975 else if (pix_y > FRAME_LINES (f))
1976 pix_y = FRAME_LINES (f);
1977 }
1978 }
1979 #endif
1980
1981 *x = pix_x;
1982 *y = pix_y;
1983 }
1984
1985
1986 /* Find the glyph under window-relative coordinates X/Y in window W.
1987 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1988 strings. Return in *HPOS and *VPOS the row and column number of
1989 the glyph found. Return in *AREA the glyph area containing X.
1990 Value is a pointer to the glyph found or null if X/Y is not on
1991 text, or we can't tell because W's current matrix is not up to
1992 date. */
1993
1994 static struct glyph *
1995 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1996 int *dx, int *dy, int *area)
1997 {
1998 struct glyph *glyph, *end;
1999 struct glyph_row *row = NULL;
2000 int x0, i;
2001
2002 /* Find row containing Y. Give up if some row is not enabled. */
2003 for (i = 0; i < w->current_matrix->nrows; ++i)
2004 {
2005 row = MATRIX_ROW (w->current_matrix, i);
2006 if (!row->enabled_p)
2007 return NULL;
2008 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
2009 break;
2010 }
2011
2012 *vpos = i;
2013 *hpos = 0;
2014
2015 /* Give up if Y is not in the window. */
2016 if (i == w->current_matrix->nrows)
2017 return NULL;
2018
2019 /* Get the glyph area containing X. */
2020 if (w->pseudo_window_p)
2021 {
2022 *area = TEXT_AREA;
2023 x0 = 0;
2024 }
2025 else
2026 {
2027 if (x < window_box_left_offset (w, TEXT_AREA))
2028 {
2029 *area = LEFT_MARGIN_AREA;
2030 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2031 }
2032 else if (x < window_box_right_offset (w, TEXT_AREA))
2033 {
2034 *area = TEXT_AREA;
2035 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2036 }
2037 else
2038 {
2039 *area = RIGHT_MARGIN_AREA;
2040 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2041 }
2042 }
2043
2044 /* Find glyph containing X. */
2045 glyph = row->glyphs[*area];
2046 end = glyph + row->used[*area];
2047 x -= x0;
2048 while (glyph < end && x >= glyph->pixel_width)
2049 {
2050 x -= glyph->pixel_width;
2051 ++glyph;
2052 }
2053
2054 if (glyph == end)
2055 return NULL;
2056
2057 if (dx)
2058 {
2059 *dx = x;
2060 *dy = y - (row->y + row->ascent - glyph->ascent);
2061 }
2062
2063 *hpos = glyph - row->glyphs[*area];
2064 return glyph;
2065 }
2066
2067 /* Convert frame-relative x/y to coordinates relative to window W.
2068 Takes pseudo-windows into account. */
2069
2070 static void
2071 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2072 {
2073 if (w->pseudo_window_p)
2074 {
2075 /* A pseudo-window is always full-width, and starts at the
2076 left edge of the frame, plus a frame border. */
2077 struct frame *f = XFRAME (w->frame);
2078 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2079 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2080 }
2081 else
2082 {
2083 *x -= WINDOW_LEFT_EDGE_X (w);
2084 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2085 }
2086 }
2087
2088 #ifdef HAVE_WINDOW_SYSTEM
2089
2090 /* EXPORT:
2091 Return in RECTS[] at most N clipping rectangles for glyph string S.
2092 Return the number of stored rectangles. */
2093
2094 int
2095 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2096 {
2097 XRectangle r;
2098
2099 if (n <= 0)
2100 return 0;
2101
2102 if (s->row->full_width_p)
2103 {
2104 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2105 r.x = WINDOW_LEFT_EDGE_X (s->w);
2106 if (s->row->mode_line_p)
2107 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2108 else
2109 r.width = WINDOW_PIXEL_WIDTH (s->w);
2110
2111 /* Unless displaying a mode or menu bar line, which are always
2112 fully visible, clip to the visible part of the row. */
2113 if (s->w->pseudo_window_p)
2114 r.height = s->row->visible_height;
2115 else
2116 r.height = s->height;
2117 }
2118 else
2119 {
2120 /* This is a text line that may be partially visible. */
2121 r.x = window_box_left (s->w, s->area);
2122 r.width = window_box_width (s->w, s->area);
2123 r.height = s->row->visible_height;
2124 }
2125
2126 if (s->clip_head)
2127 if (r.x < s->clip_head->x)
2128 {
2129 if (r.width >= s->clip_head->x - r.x)
2130 r.width -= s->clip_head->x - r.x;
2131 else
2132 r.width = 0;
2133 r.x = s->clip_head->x;
2134 }
2135 if (s->clip_tail)
2136 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2137 {
2138 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2139 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2140 else
2141 r.width = 0;
2142 }
2143
2144 /* If S draws overlapping rows, it's sufficient to use the top and
2145 bottom of the window for clipping because this glyph string
2146 intentionally draws over other lines. */
2147 if (s->for_overlaps)
2148 {
2149 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2150 r.height = window_text_bottom_y (s->w) - r.y;
2151
2152 /* Alas, the above simple strategy does not work for the
2153 environments with anti-aliased text: if the same text is
2154 drawn onto the same place multiple times, it gets thicker.
2155 If the overlap we are processing is for the erased cursor, we
2156 take the intersection with the rectangle of the cursor. */
2157 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2158 {
2159 XRectangle rc, r_save = r;
2160
2161 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2162 rc.y = s->w->phys_cursor.y;
2163 rc.width = s->w->phys_cursor_width;
2164 rc.height = s->w->phys_cursor_height;
2165
2166 x_intersect_rectangles (&r_save, &rc, &r);
2167 }
2168 }
2169 else
2170 {
2171 /* Don't use S->y for clipping because it doesn't take partially
2172 visible lines into account. For example, it can be negative for
2173 partially visible lines at the top of a window. */
2174 if (!s->row->full_width_p
2175 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2176 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2177 else
2178 r.y = max (0, s->row->y);
2179 }
2180
2181 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2182
2183 /* If drawing the cursor, don't let glyph draw outside its
2184 advertised boundaries. Cleartype does this under some circumstances. */
2185 if (s->hl == DRAW_CURSOR)
2186 {
2187 struct glyph *glyph = s->first_glyph;
2188 int height, max_y;
2189
2190 if (s->x > r.x)
2191 {
2192 r.width -= s->x - r.x;
2193 r.x = s->x;
2194 }
2195 r.width = min (r.width, glyph->pixel_width);
2196
2197 /* If r.y is below window bottom, ensure that we still see a cursor. */
2198 height = min (glyph->ascent + glyph->descent,
2199 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2200 max_y = window_text_bottom_y (s->w) - height;
2201 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2202 if (s->ybase - glyph->ascent > max_y)
2203 {
2204 r.y = max_y;
2205 r.height = height;
2206 }
2207 else
2208 {
2209 /* Don't draw cursor glyph taller than our actual glyph. */
2210 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2211 if (height < r.height)
2212 {
2213 max_y = r.y + r.height;
2214 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2215 r.height = min (max_y - r.y, height);
2216 }
2217 }
2218 }
2219
2220 if (s->row->clip)
2221 {
2222 XRectangle r_save = r;
2223
2224 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2225 r.width = 0;
2226 }
2227
2228 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2229 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2230 {
2231 #ifdef CONVERT_FROM_XRECT
2232 CONVERT_FROM_XRECT (r, *rects);
2233 #else
2234 *rects = r;
2235 #endif
2236 return 1;
2237 }
2238 else
2239 {
2240 /* If we are processing overlapping and allowed to return
2241 multiple clipping rectangles, we exclude the row of the glyph
2242 string from the clipping rectangle. This is to avoid drawing
2243 the same text on the environment with anti-aliasing. */
2244 #ifdef CONVERT_FROM_XRECT
2245 XRectangle rs[2];
2246 #else
2247 XRectangle *rs = rects;
2248 #endif
2249 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2250
2251 if (s->for_overlaps & OVERLAPS_PRED)
2252 {
2253 rs[i] = r;
2254 if (r.y + r.height > row_y)
2255 {
2256 if (r.y < row_y)
2257 rs[i].height = row_y - r.y;
2258 else
2259 rs[i].height = 0;
2260 }
2261 i++;
2262 }
2263 if (s->for_overlaps & OVERLAPS_SUCC)
2264 {
2265 rs[i] = r;
2266 if (r.y < row_y + s->row->visible_height)
2267 {
2268 if (r.y + r.height > row_y + s->row->visible_height)
2269 {
2270 rs[i].y = row_y + s->row->visible_height;
2271 rs[i].height = r.y + r.height - rs[i].y;
2272 }
2273 else
2274 rs[i].height = 0;
2275 }
2276 i++;
2277 }
2278
2279 n = i;
2280 #ifdef CONVERT_FROM_XRECT
2281 for (i = 0; i < n; i++)
2282 CONVERT_FROM_XRECT (rs[i], rects[i]);
2283 #endif
2284 return n;
2285 }
2286 }
2287
2288 /* EXPORT:
2289 Return in *NR the clipping rectangle for glyph string S. */
2290
2291 void
2292 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2293 {
2294 get_glyph_string_clip_rects (s, nr, 1);
2295 }
2296
2297
2298 /* EXPORT:
2299 Return the position and height of the phys cursor in window W.
2300 Set w->phys_cursor_width to width of phys cursor.
2301 */
2302
2303 void
2304 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2305 struct glyph *glyph, int *xp, int *yp, int *heightp)
2306 {
2307 struct frame *f = XFRAME (WINDOW_FRAME (w));
2308 int x, y, wd, h, h0, y0;
2309
2310 /* Compute the width of the rectangle to draw. If on a stretch
2311 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2312 rectangle as wide as the glyph, but use a canonical character
2313 width instead. */
2314 wd = glyph->pixel_width - 1;
2315 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2316 wd++; /* Why? */
2317 #endif
2318
2319 x = w->phys_cursor.x;
2320 if (x < 0)
2321 {
2322 wd += x;
2323 x = 0;
2324 }
2325
2326 if (glyph->type == STRETCH_GLYPH
2327 && !x_stretch_cursor_p)
2328 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2329 w->phys_cursor_width = wd;
2330
2331 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2332
2333 /* If y is below window bottom, ensure that we still see a cursor. */
2334 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2335
2336 h = max (h0, glyph->ascent + glyph->descent);
2337 h0 = min (h0, glyph->ascent + glyph->descent);
2338
2339 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2340 if (y < y0)
2341 {
2342 h = max (h - (y0 - y) + 1, h0);
2343 y = y0 - 1;
2344 }
2345 else
2346 {
2347 y0 = window_text_bottom_y (w) - h0;
2348 if (y > y0)
2349 {
2350 h += y - y0;
2351 y = y0;
2352 }
2353 }
2354
2355 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2356 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2357 *heightp = h;
2358 }
2359
2360 /*
2361 * Remember which glyph the mouse is over.
2362 */
2363
2364 void
2365 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2366 {
2367 Lisp_Object window;
2368 struct window *w;
2369 struct glyph_row *r, *gr, *end_row;
2370 enum window_part part;
2371 enum glyph_row_area area;
2372 int x, y, width, height;
2373
2374 /* Try to determine frame pixel position and size of the glyph under
2375 frame pixel coordinates X/Y on frame F. */
2376
2377 if (window_resize_pixelwise)
2378 {
2379 width = height = 1;
2380 goto virtual_glyph;
2381 }
2382 else if (!f->glyphs_initialized_p
2383 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2384 NILP (window)))
2385 {
2386 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2387 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2388 goto virtual_glyph;
2389 }
2390
2391 w = XWINDOW (window);
2392 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2393 height = WINDOW_FRAME_LINE_HEIGHT (w);
2394
2395 x = window_relative_x_coord (w, part, gx);
2396 y = gy - WINDOW_TOP_EDGE_Y (w);
2397
2398 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2399 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2400
2401 if (w->pseudo_window_p)
2402 {
2403 area = TEXT_AREA;
2404 part = ON_MODE_LINE; /* Don't adjust margin. */
2405 goto text_glyph;
2406 }
2407
2408 switch (part)
2409 {
2410 case ON_LEFT_MARGIN:
2411 area = LEFT_MARGIN_AREA;
2412 goto text_glyph;
2413
2414 case ON_RIGHT_MARGIN:
2415 area = RIGHT_MARGIN_AREA;
2416 goto text_glyph;
2417
2418 case ON_HEADER_LINE:
2419 case ON_MODE_LINE:
2420 gr = (part == ON_HEADER_LINE
2421 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2422 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2423 gy = gr->y;
2424 area = TEXT_AREA;
2425 goto text_glyph_row_found;
2426
2427 case ON_TEXT:
2428 area = TEXT_AREA;
2429
2430 text_glyph:
2431 gr = 0; gy = 0;
2432 for (; r <= end_row && r->enabled_p; ++r)
2433 if (r->y + r->height > y)
2434 {
2435 gr = r; gy = r->y;
2436 break;
2437 }
2438
2439 text_glyph_row_found:
2440 if (gr && gy <= y)
2441 {
2442 struct glyph *g = gr->glyphs[area];
2443 struct glyph *end = g + gr->used[area];
2444
2445 height = gr->height;
2446 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2447 if (gx + g->pixel_width > x)
2448 break;
2449
2450 if (g < end)
2451 {
2452 if (g->type == IMAGE_GLYPH)
2453 {
2454 /* Don't remember when mouse is over image, as
2455 image may have hot-spots. */
2456 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2457 return;
2458 }
2459 width = g->pixel_width;
2460 }
2461 else
2462 {
2463 /* Use nominal char spacing at end of line. */
2464 x -= gx;
2465 gx += (x / width) * width;
2466 }
2467
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2469 {
2470 gx += window_box_left_offset (w, area);
2471 /* Don't expand over the modeline to make sure the vertical
2472 drag cursor is shown early enough. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2475 }
2476 }
2477 else
2478 {
2479 /* Use nominal line height at end of window. */
2480 gx = (x / width) * width;
2481 y -= gy;
2482 gy += (y / height) * height;
2483 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2484 /* See comment above. */
2485 height = min (height,
2486 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2487 }
2488 break;
2489
2490 case ON_LEFT_FRINGE:
2491 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2492 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2493 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2494 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2495 goto row_glyph;
2496
2497 case ON_RIGHT_FRINGE:
2498 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2499 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2500 : window_box_right_offset (w, TEXT_AREA));
2501 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2502 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2503 && !WINDOW_RIGHTMOST_P (w))
2504 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2505 /* Make sure the vertical border can get her own glyph to the
2506 right of the one we build here. */
2507 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2508 else
2509 width = WINDOW_PIXEL_WIDTH (w) - gx;
2510 else
2511 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2512
2513 goto row_glyph;
2514
2515 case ON_VERTICAL_BORDER:
2516 gx = WINDOW_PIXEL_WIDTH (w) - width;
2517 goto row_glyph;
2518
2519 case ON_SCROLL_BAR:
2520 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2521 ? 0
2522 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2523 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2524 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2525 : 0)));
2526 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2527
2528 row_glyph:
2529 gr = 0, gy = 0;
2530 for (; r <= end_row && r->enabled_p; ++r)
2531 if (r->y + r->height > y)
2532 {
2533 gr = r; gy = r->y;
2534 break;
2535 }
2536
2537 if (gr && gy <= y)
2538 height = gr->height;
2539 else
2540 {
2541 /* Use nominal line height at end of window. */
2542 y -= gy;
2543 gy += (y / height) * height;
2544 }
2545 break;
2546
2547 case ON_RIGHT_DIVIDER:
2548 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2549 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2550 gy = 0;
2551 /* The bottom divider prevails. */
2552 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2553 goto add_edge;;
2554
2555 case ON_BOTTOM_DIVIDER:
2556 gx = 0;
2557 width = WINDOW_PIXEL_WIDTH (w);
2558 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2559 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2560 goto add_edge;
2561
2562 default:
2563 ;
2564 virtual_glyph:
2565 /* If there is no glyph under the mouse, then we divide the screen
2566 into a grid of the smallest glyph in the frame, and use that
2567 as our "glyph". */
2568
2569 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2570 round down even for negative values. */
2571 if (gx < 0)
2572 gx -= width - 1;
2573 if (gy < 0)
2574 gy -= height - 1;
2575
2576 gx = (gx / width) * width;
2577 gy = (gy / height) * height;
2578
2579 goto store_rect;
2580 }
2581
2582 add_edge:
2583 gx += WINDOW_LEFT_EDGE_X (w);
2584 gy += WINDOW_TOP_EDGE_Y (w);
2585
2586 store_rect:
2587 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2588
2589 /* Visible feedback for debugging. */
2590 #if 0
2591 #if HAVE_X_WINDOWS
2592 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2593 f->output_data.x->normal_gc,
2594 gx, gy, width, height);
2595 #endif
2596 #endif
2597 }
2598
2599
2600 #endif /* HAVE_WINDOW_SYSTEM */
2601
2602 static void
2603 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2604 {
2605 eassert (w);
2606 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2607 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2608 w->window_end_vpos
2609 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2610 }
2611
2612 /***********************************************************************
2613 Lisp form evaluation
2614 ***********************************************************************/
2615
2616 /* Error handler for safe_eval and safe_call. */
2617
2618 static Lisp_Object
2619 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2620 {
2621 add_to_log ("Error during redisplay: %S signaled %S",
2622 Flist (nargs, args), arg);
2623 return Qnil;
2624 }
2625
2626 /* Call function FUNC with the rest of NARGS - 1 arguments
2627 following. Return the result, or nil if something went
2628 wrong. Prevent redisplay during the evaluation. */
2629
2630 static Lisp_Object
2631 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2632 {
2633 Lisp_Object val;
2634
2635 if (inhibit_eval_during_redisplay)
2636 val = Qnil;
2637 else
2638 {
2639 ptrdiff_t i;
2640 ptrdiff_t count = SPECPDL_INDEX ();
2641 struct gcpro gcpro1;
2642 Lisp_Object *args = alloca (nargs * word_size);
2643
2644 args[0] = func;
2645 for (i = 1; i < nargs; i++)
2646 args[i] = va_arg (ap, Lisp_Object);
2647
2648 GCPRO1 (args[0]);
2649 gcpro1.nvars = nargs;
2650 specbind (Qinhibit_redisplay, Qt);
2651 if (inhibit_quit)
2652 specbind (Qinhibit_quit, Qt);
2653 /* Use Qt to ensure debugger does not run,
2654 so there is no possibility of wanting to redisplay. */
2655 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2656 safe_eval_handler);
2657 UNGCPRO;
2658 val = unbind_to (count, val);
2659 }
2660
2661 return val;
2662 }
2663
2664 Lisp_Object
2665 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, func);
2671 retval = safe__call (false, nargs, func, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 /* Call function FN with one argument ARG.
2677 Return the result, or nil if something went wrong. */
2678
2679 Lisp_Object
2680 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2681 {
2682 return safe_call (2, fn, arg);
2683 }
2684
2685 static Lisp_Object
2686 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2687 {
2688 Lisp_Object retval;
2689 va_list ap;
2690
2691 va_start (ap, fn);
2692 retval = safe__call (inhibit_quit, 2, fn, ap);
2693 va_end (ap);
2694 return retval;
2695 }
2696
2697 static Lisp_Object Qeval;
2698
2699 Lisp_Object
2700 safe_eval (Lisp_Object sexpr)
2701 {
2702 return safe__call1 (false, Qeval, sexpr);
2703 }
2704
2705 static Lisp_Object
2706 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2707 {
2708 return safe__call1 (inhibit_quit, Qeval, sexpr);
2709 }
2710
2711 /* Call function FN with two arguments ARG1 and ARG2.
2712 Return the result, or nil if something went wrong. */
2713
2714 Lisp_Object
2715 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2716 {
2717 return safe_call (3, fn, arg1, arg2);
2718 }
2719
2720
2721 \f
2722 /***********************************************************************
2723 Debugging
2724 ***********************************************************************/
2725
2726 #if 0
2727
2728 /* Define CHECK_IT to perform sanity checks on iterators.
2729 This is for debugging. It is too slow to do unconditionally. */
2730
2731 static void
2732 check_it (struct it *it)
2733 {
2734 if (it->method == GET_FROM_STRING)
2735 {
2736 eassert (STRINGP (it->string));
2737 eassert (IT_STRING_CHARPOS (*it) >= 0);
2738 }
2739 else
2740 {
2741 eassert (IT_STRING_CHARPOS (*it) < 0);
2742 if (it->method == GET_FROM_BUFFER)
2743 {
2744 /* Check that character and byte positions agree. */
2745 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2746 }
2747 }
2748
2749 if (it->dpvec)
2750 eassert (it->current.dpvec_index >= 0);
2751 else
2752 eassert (it->current.dpvec_index < 0);
2753 }
2754
2755 #define CHECK_IT(IT) check_it ((IT))
2756
2757 #else /* not 0 */
2758
2759 #define CHECK_IT(IT) (void) 0
2760
2761 #endif /* not 0 */
2762
2763
2764 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2765
2766 /* Check that the window end of window W is what we expect it
2767 to be---the last row in the current matrix displaying text. */
2768
2769 static void
2770 check_window_end (struct window *w)
2771 {
2772 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2773 {
2774 struct glyph_row *row;
2775 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2776 !row->enabled_p
2777 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2778 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2779 }
2780 }
2781
2782 #define CHECK_WINDOW_END(W) check_window_end ((W))
2783
2784 #else
2785
2786 #define CHECK_WINDOW_END(W) (void) 0
2787
2788 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2789
2790 /***********************************************************************
2791 Iterator initialization
2792 ***********************************************************************/
2793
2794 /* Initialize IT for displaying current_buffer in window W, starting
2795 at character position CHARPOS. CHARPOS < 0 means that no buffer
2796 position is specified which is useful when the iterator is assigned
2797 a position later. BYTEPOS is the byte position corresponding to
2798 CHARPOS.
2799
2800 If ROW is not null, calls to produce_glyphs with IT as parameter
2801 will produce glyphs in that row.
2802
2803 BASE_FACE_ID is the id of a base face to use. It must be one of
2804 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2805 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2806 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2807
2808 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2809 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2810 will be initialized to use the corresponding mode line glyph row of
2811 the desired matrix of W. */
2812
2813 void
2814 init_iterator (struct it *it, struct window *w,
2815 ptrdiff_t charpos, ptrdiff_t bytepos,
2816 struct glyph_row *row, enum face_id base_face_id)
2817 {
2818 enum face_id remapped_base_face_id = base_face_id;
2819
2820 /* Some precondition checks. */
2821 eassert (w != NULL && it != NULL);
2822 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2823 && charpos <= ZV));
2824
2825 /* If face attributes have been changed since the last redisplay,
2826 free realized faces now because they depend on face definitions
2827 that might have changed. Don't free faces while there might be
2828 desired matrices pending which reference these faces. */
2829 if (face_change_count && !inhibit_free_realized_faces)
2830 {
2831 face_change_count = 0;
2832 free_all_realized_faces (Qnil);
2833 }
2834
2835 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2836 if (! NILP (Vface_remapping_alist))
2837 remapped_base_face_id
2838 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2839
2840 /* Use one of the mode line rows of W's desired matrix if
2841 appropriate. */
2842 if (row == NULL)
2843 {
2844 if (base_face_id == MODE_LINE_FACE_ID
2845 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2846 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2847 else if (base_face_id == HEADER_LINE_FACE_ID)
2848 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2849 }
2850
2851 /* Clear IT. */
2852 memset (it, 0, sizeof *it);
2853 it->current.overlay_string_index = -1;
2854 it->current.dpvec_index = -1;
2855 it->base_face_id = remapped_base_face_id;
2856 it->string = Qnil;
2857 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2858 it->paragraph_embedding = L2R;
2859 it->bidi_it.string.lstring = Qnil;
2860 it->bidi_it.string.s = NULL;
2861 it->bidi_it.string.bufpos = 0;
2862 it->bidi_it.w = w;
2863
2864 /* The window in which we iterate over current_buffer: */
2865 XSETWINDOW (it->window, w);
2866 it->w = w;
2867 it->f = XFRAME (w->frame);
2868
2869 it->cmp_it.id = -1;
2870
2871 /* Extra space between lines (on window systems only). */
2872 if (base_face_id == DEFAULT_FACE_ID
2873 && FRAME_WINDOW_P (it->f))
2874 {
2875 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2876 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2877 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2878 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2879 * FRAME_LINE_HEIGHT (it->f));
2880 else if (it->f->extra_line_spacing > 0)
2881 it->extra_line_spacing = it->f->extra_line_spacing;
2882 it->max_extra_line_spacing = 0;
2883 }
2884
2885 /* If realized faces have been removed, e.g. because of face
2886 attribute changes of named faces, recompute them. When running
2887 in batch mode, the face cache of the initial frame is null. If
2888 we happen to get called, make a dummy face cache. */
2889 if (FRAME_FACE_CACHE (it->f) == NULL)
2890 init_frame_faces (it->f);
2891 if (FRAME_FACE_CACHE (it->f)->used == 0)
2892 recompute_basic_faces (it->f);
2893
2894 /* Current value of the `slice', `space-width', and 'height' properties. */
2895 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2896 it->space_width = Qnil;
2897 it->font_height = Qnil;
2898 it->override_ascent = -1;
2899
2900 /* Are control characters displayed as `^C'? */
2901 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2902
2903 /* -1 means everything between a CR and the following line end
2904 is invisible. >0 means lines indented more than this value are
2905 invisible. */
2906 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2907 ? (clip_to_bounds
2908 (-1, XINT (BVAR (current_buffer, selective_display)),
2909 PTRDIFF_MAX))
2910 : (!NILP (BVAR (current_buffer, selective_display))
2911 ? -1 : 0));
2912 it->selective_display_ellipsis_p
2913 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2914
2915 /* Display table to use. */
2916 it->dp = window_display_table (w);
2917
2918 /* Are multibyte characters enabled in current_buffer? */
2919 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2920
2921 /* Get the position at which the redisplay_end_trigger hook should
2922 be run, if it is to be run at all. */
2923 if (MARKERP (w->redisplay_end_trigger)
2924 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2925 it->redisplay_end_trigger_charpos
2926 = marker_position (w->redisplay_end_trigger);
2927 else if (INTEGERP (w->redisplay_end_trigger))
2928 it->redisplay_end_trigger_charpos
2929 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2930 PTRDIFF_MAX);
2931
2932 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2933
2934 /* Are lines in the display truncated? */
2935 if (base_face_id != DEFAULT_FACE_ID
2936 || it->w->hscroll
2937 || (! WINDOW_FULL_WIDTH_P (it->w)
2938 && ((!NILP (Vtruncate_partial_width_windows)
2939 && !INTEGERP (Vtruncate_partial_width_windows))
2940 || (INTEGERP (Vtruncate_partial_width_windows)
2941 /* PXW: Shall we do something about this? */
2942 && (WINDOW_TOTAL_COLS (it->w)
2943 < XINT (Vtruncate_partial_width_windows))))))
2944 it->line_wrap = TRUNCATE;
2945 else if (NILP (BVAR (current_buffer, truncate_lines)))
2946 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2947 ? WINDOW_WRAP : WORD_WRAP;
2948 else
2949 it->line_wrap = TRUNCATE;
2950
2951 /* Get dimensions of truncation and continuation glyphs. These are
2952 displayed as fringe bitmaps under X, but we need them for such
2953 frames when the fringes are turned off. But leave the dimensions
2954 zero for tooltip frames, as these glyphs look ugly there and also
2955 sabotage calculations of tooltip dimensions in x-show-tip. */
2956 #ifdef HAVE_WINDOW_SYSTEM
2957 if (!(FRAME_WINDOW_P (it->f)
2958 && FRAMEP (tip_frame)
2959 && it->f == XFRAME (tip_frame)))
2960 #endif
2961 {
2962 if (it->line_wrap == TRUNCATE)
2963 {
2964 /* We will need the truncation glyph. */
2965 eassert (it->glyph_row == NULL);
2966 produce_special_glyphs (it, IT_TRUNCATION);
2967 it->truncation_pixel_width = it->pixel_width;
2968 }
2969 else
2970 {
2971 /* We will need the continuation glyph. */
2972 eassert (it->glyph_row == NULL);
2973 produce_special_glyphs (it, IT_CONTINUATION);
2974 it->continuation_pixel_width = it->pixel_width;
2975 }
2976 }
2977
2978 /* Reset these values to zero because the produce_special_glyphs
2979 above has changed them. */
2980 it->pixel_width = it->ascent = it->descent = 0;
2981 it->phys_ascent = it->phys_descent = 0;
2982
2983 /* Set this after getting the dimensions of truncation and
2984 continuation glyphs, so that we don't produce glyphs when calling
2985 produce_special_glyphs, above. */
2986 it->glyph_row = row;
2987 it->area = TEXT_AREA;
2988
2989 /* Forget any previous info about this row being reversed. */
2990 if (it->glyph_row)
2991 it->glyph_row->reversed_p = 0;
2992
2993 /* Get the dimensions of the display area. The display area
2994 consists of the visible window area plus a horizontally scrolled
2995 part to the left of the window. All x-values are relative to the
2996 start of this total display area. */
2997 if (base_face_id != DEFAULT_FACE_ID)
2998 {
2999 /* Mode lines, menu bar in terminal frames. */
3000 it->first_visible_x = 0;
3001 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
3002 }
3003 else
3004 {
3005 it->first_visible_x
3006 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
3007 it->last_visible_x = (it->first_visible_x
3008 + window_box_width (w, TEXT_AREA));
3009
3010 /* If we truncate lines, leave room for the truncation glyph(s) at
3011 the right margin. Otherwise, leave room for the continuation
3012 glyph(s). Done only if the window has no right fringe. */
3013 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
3014 {
3015 if (it->line_wrap == TRUNCATE)
3016 it->last_visible_x -= it->truncation_pixel_width;
3017 else
3018 it->last_visible_x -= it->continuation_pixel_width;
3019 }
3020
3021 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3022 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3023 }
3024
3025 /* Leave room for a border glyph. */
3026 if (!FRAME_WINDOW_P (it->f)
3027 && !WINDOW_RIGHTMOST_P (it->w))
3028 it->last_visible_x -= 1;
3029
3030 it->last_visible_y = window_text_bottom_y (w);
3031
3032 /* For mode lines and alike, arrange for the first glyph having a
3033 left box line if the face specifies a box. */
3034 if (base_face_id != DEFAULT_FACE_ID)
3035 {
3036 struct face *face;
3037
3038 it->face_id = remapped_base_face_id;
3039
3040 /* If we have a boxed mode line, make the first character appear
3041 with a left box line. */
3042 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3043 if (face && face->box != FACE_NO_BOX)
3044 it->start_of_box_run_p = true;
3045 }
3046
3047 /* If a buffer position was specified, set the iterator there,
3048 getting overlays and face properties from that position. */
3049 if (charpos >= BUF_BEG (current_buffer))
3050 {
3051 it->stop_charpos = charpos;
3052 it->end_charpos = ZV;
3053 eassert (charpos == BYTE_TO_CHAR (bytepos));
3054 IT_CHARPOS (*it) = charpos;
3055 IT_BYTEPOS (*it) = bytepos;
3056
3057 /* We will rely on `reseat' to set this up properly, via
3058 handle_face_prop. */
3059 it->face_id = it->base_face_id;
3060
3061 it->start = it->current;
3062 /* Do we need to reorder bidirectional text? Not if this is a
3063 unibyte buffer: by definition, none of the single-byte
3064 characters are strong R2L, so no reordering is needed. And
3065 bidi.c doesn't support unibyte buffers anyway. Also, don't
3066 reorder while we are loading loadup.el, since the tables of
3067 character properties needed for reordering are not yet
3068 available. */
3069 it->bidi_p =
3070 NILP (Vpurify_flag)
3071 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3072 && it->multibyte_p;
3073
3074 /* If we are to reorder bidirectional text, init the bidi
3075 iterator. */
3076 if (it->bidi_p)
3077 {
3078 /* Since we don't know at this point whether there will be
3079 any R2L lines in the window, we reserve space for
3080 truncation/continuation glyphs even if only the left
3081 fringe is absent. */
3082 if (base_face_id == DEFAULT_FACE_ID
3083 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3084 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3085 {
3086 if (it->line_wrap == TRUNCATE)
3087 it->last_visible_x -= it->truncation_pixel_width;
3088 else
3089 it->last_visible_x -= it->continuation_pixel_width;
3090 }
3091 /* Note the paragraph direction that this buffer wants to
3092 use. */
3093 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3094 Qleft_to_right))
3095 it->paragraph_embedding = L2R;
3096 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3097 Qright_to_left))
3098 it->paragraph_embedding = R2L;
3099 else
3100 it->paragraph_embedding = NEUTRAL_DIR;
3101 bidi_unshelve_cache (NULL, 0);
3102 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3103 &it->bidi_it);
3104 }
3105
3106 /* Compute faces etc. */
3107 reseat (it, it->current.pos, 1);
3108 }
3109
3110 CHECK_IT (it);
3111 }
3112
3113
3114 /* Initialize IT for the display of window W with window start POS. */
3115
3116 void
3117 start_display (struct it *it, struct window *w, struct text_pos pos)
3118 {
3119 struct glyph_row *row;
3120 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3121
3122 row = w->desired_matrix->rows + first_vpos;
3123 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3124 it->first_vpos = first_vpos;
3125
3126 /* Don't reseat to previous visible line start if current start
3127 position is in a string or image. */
3128 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3129 {
3130 int start_at_line_beg_p;
3131 int first_y = it->current_y;
3132
3133 /* If window start is not at a line start, skip forward to POS to
3134 get the correct continuation lines width. */
3135 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3136 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3137 if (!start_at_line_beg_p)
3138 {
3139 int new_x;
3140
3141 reseat_at_previous_visible_line_start (it);
3142 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3143
3144 new_x = it->current_x + it->pixel_width;
3145
3146 /* If lines are continued, this line may end in the middle
3147 of a multi-glyph character (e.g. a control character
3148 displayed as \003, or in the middle of an overlay
3149 string). In this case move_it_to above will not have
3150 taken us to the start of the continuation line but to the
3151 end of the continued line. */
3152 if (it->current_x > 0
3153 && it->line_wrap != TRUNCATE /* Lines are continued. */
3154 && (/* And glyph doesn't fit on the line. */
3155 new_x > it->last_visible_x
3156 /* Or it fits exactly and we're on a window
3157 system frame. */
3158 || (new_x == it->last_visible_x
3159 && FRAME_WINDOW_P (it->f)
3160 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3161 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3162 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3163 {
3164 if ((it->current.dpvec_index >= 0
3165 || it->current.overlay_string_index >= 0)
3166 /* If we are on a newline from a display vector or
3167 overlay string, then we are already at the end of
3168 a screen line; no need to go to the next line in
3169 that case, as this line is not really continued.
3170 (If we do go to the next line, C-e will not DTRT.) */
3171 && it->c != '\n')
3172 {
3173 set_iterator_to_next (it, 1);
3174 move_it_in_display_line_to (it, -1, -1, 0);
3175 }
3176
3177 it->continuation_lines_width += it->current_x;
3178 }
3179 /* If the character at POS is displayed via a display
3180 vector, move_it_to above stops at the final glyph of
3181 IT->dpvec. To make the caller redisplay that character
3182 again (a.k.a. start at POS), we need to reset the
3183 dpvec_index to the beginning of IT->dpvec. */
3184 else if (it->current.dpvec_index >= 0)
3185 it->current.dpvec_index = 0;
3186
3187 /* We're starting a new display line, not affected by the
3188 height of the continued line, so clear the appropriate
3189 fields in the iterator structure. */
3190 it->max_ascent = it->max_descent = 0;
3191 it->max_phys_ascent = it->max_phys_descent = 0;
3192
3193 it->current_y = first_y;
3194 it->vpos = 0;
3195 it->current_x = it->hpos = 0;
3196 }
3197 }
3198 }
3199
3200
3201 /* Return 1 if POS is a position in ellipses displayed for invisible
3202 text. W is the window we display, for text property lookup. */
3203
3204 static int
3205 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3206 {
3207 Lisp_Object prop, window;
3208 int ellipses_p = 0;
3209 ptrdiff_t charpos = CHARPOS (pos->pos);
3210
3211 /* If POS specifies a position in a display vector, this might
3212 be for an ellipsis displayed for invisible text. We won't
3213 get the iterator set up for delivering that ellipsis unless
3214 we make sure that it gets aware of the invisible text. */
3215 if (pos->dpvec_index >= 0
3216 && pos->overlay_string_index < 0
3217 && CHARPOS (pos->string_pos) < 0
3218 && charpos > BEGV
3219 && (XSETWINDOW (window, w),
3220 prop = Fget_char_property (make_number (charpos),
3221 Qinvisible, window),
3222 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3223 {
3224 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3225 window);
3226 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3227 }
3228
3229 return ellipses_p;
3230 }
3231
3232
3233 /* Initialize IT for stepping through current_buffer in window W,
3234 starting at position POS that includes overlay string and display
3235 vector/ control character translation position information. Value
3236 is zero if there are overlay strings with newlines at POS. */
3237
3238 static int
3239 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3240 {
3241 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3242 int i, overlay_strings_with_newlines = 0;
3243
3244 /* If POS specifies a position in a display vector, this might
3245 be for an ellipsis displayed for invisible text. We won't
3246 get the iterator set up for delivering that ellipsis unless
3247 we make sure that it gets aware of the invisible text. */
3248 if (in_ellipses_for_invisible_text_p (pos, w))
3249 {
3250 --charpos;
3251 bytepos = 0;
3252 }
3253
3254 /* Keep in mind: the call to reseat in init_iterator skips invisible
3255 text, so we might end up at a position different from POS. This
3256 is only a problem when POS is a row start after a newline and an
3257 overlay starts there with an after-string, and the overlay has an
3258 invisible property. Since we don't skip invisible text in
3259 display_line and elsewhere immediately after consuming the
3260 newline before the row start, such a POS will not be in a string,
3261 but the call to init_iterator below will move us to the
3262 after-string. */
3263 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3264
3265 /* This only scans the current chunk -- it should scan all chunks.
3266 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3267 to 16 in 22.1 to make this a lesser problem. */
3268 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3269 {
3270 const char *s = SSDATA (it->overlay_strings[i]);
3271 const char *e = s + SBYTES (it->overlay_strings[i]);
3272
3273 while (s < e && *s != '\n')
3274 ++s;
3275
3276 if (s < e)
3277 {
3278 overlay_strings_with_newlines = 1;
3279 break;
3280 }
3281 }
3282
3283 /* If position is within an overlay string, set up IT to the right
3284 overlay string. */
3285 if (pos->overlay_string_index >= 0)
3286 {
3287 int relative_index;
3288
3289 /* If the first overlay string happens to have a `display'
3290 property for an image, the iterator will be set up for that
3291 image, and we have to undo that setup first before we can
3292 correct the overlay string index. */
3293 if (it->method == GET_FROM_IMAGE)
3294 pop_it (it);
3295
3296 /* We already have the first chunk of overlay strings in
3297 IT->overlay_strings. Load more until the one for
3298 pos->overlay_string_index is in IT->overlay_strings. */
3299 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3300 {
3301 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3302 it->current.overlay_string_index = 0;
3303 while (n--)
3304 {
3305 load_overlay_strings (it, 0);
3306 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3307 }
3308 }
3309
3310 it->current.overlay_string_index = pos->overlay_string_index;
3311 relative_index = (it->current.overlay_string_index
3312 % OVERLAY_STRING_CHUNK_SIZE);
3313 it->string = it->overlay_strings[relative_index];
3314 eassert (STRINGP (it->string));
3315 it->current.string_pos = pos->string_pos;
3316 it->method = GET_FROM_STRING;
3317 it->end_charpos = SCHARS (it->string);
3318 /* Set up the bidi iterator for this overlay string. */
3319 if (it->bidi_p)
3320 {
3321 it->bidi_it.string.lstring = it->string;
3322 it->bidi_it.string.s = NULL;
3323 it->bidi_it.string.schars = SCHARS (it->string);
3324 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3325 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3326 it->bidi_it.string.unibyte = !it->multibyte_p;
3327 it->bidi_it.w = it->w;
3328 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3329 FRAME_WINDOW_P (it->f), &it->bidi_it);
3330
3331 /* Synchronize the state of the bidi iterator with
3332 pos->string_pos. For any string position other than
3333 zero, this will be done automagically when we resume
3334 iteration over the string and get_visually_first_element
3335 is called. But if string_pos is zero, and the string is
3336 to be reordered for display, we need to resync manually,
3337 since it could be that the iteration state recorded in
3338 pos ended at string_pos of 0 moving backwards in string. */
3339 if (CHARPOS (pos->string_pos) == 0)
3340 {
3341 get_visually_first_element (it);
3342 if (IT_STRING_CHARPOS (*it) != 0)
3343 do {
3344 /* Paranoia. */
3345 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3346 bidi_move_to_visually_next (&it->bidi_it);
3347 } while (it->bidi_it.charpos != 0);
3348 }
3349 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3350 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3351 }
3352 }
3353
3354 if (CHARPOS (pos->string_pos) >= 0)
3355 {
3356 /* Recorded position is not in an overlay string, but in another
3357 string. This can only be a string from a `display' property.
3358 IT should already be filled with that string. */
3359 it->current.string_pos = pos->string_pos;
3360 eassert (STRINGP (it->string));
3361 if (it->bidi_p)
3362 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3363 FRAME_WINDOW_P (it->f), &it->bidi_it);
3364 }
3365
3366 /* Restore position in display vector translations, control
3367 character translations or ellipses. */
3368 if (pos->dpvec_index >= 0)
3369 {
3370 if (it->dpvec == NULL)
3371 get_next_display_element (it);
3372 eassert (it->dpvec && it->current.dpvec_index == 0);
3373 it->current.dpvec_index = pos->dpvec_index;
3374 }
3375
3376 CHECK_IT (it);
3377 return !overlay_strings_with_newlines;
3378 }
3379
3380
3381 /* Initialize IT for stepping through current_buffer in window W
3382 starting at ROW->start. */
3383
3384 static void
3385 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3386 {
3387 init_from_display_pos (it, w, &row->start);
3388 it->start = row->start;
3389 it->continuation_lines_width = row->continuation_lines_width;
3390 CHECK_IT (it);
3391 }
3392
3393
3394 /* Initialize IT for stepping through current_buffer in window W
3395 starting in the line following ROW, i.e. starting at ROW->end.
3396 Value is zero if there are overlay strings with newlines at ROW's
3397 end position. */
3398
3399 static int
3400 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3401 {
3402 int success = 0;
3403
3404 if (init_from_display_pos (it, w, &row->end))
3405 {
3406 if (row->continued_p)
3407 it->continuation_lines_width
3408 = row->continuation_lines_width + row->pixel_width;
3409 CHECK_IT (it);
3410 success = 1;
3411 }
3412
3413 return success;
3414 }
3415
3416
3417
3418 \f
3419 /***********************************************************************
3420 Text properties
3421 ***********************************************************************/
3422
3423 /* Called when IT reaches IT->stop_charpos. Handle text property and
3424 overlay changes. Set IT->stop_charpos to the next position where
3425 to stop. */
3426
3427 static void
3428 handle_stop (struct it *it)
3429 {
3430 enum prop_handled handled;
3431 int handle_overlay_change_p;
3432 struct props *p;
3433
3434 it->dpvec = NULL;
3435 it->current.dpvec_index = -1;
3436 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3437 it->ignore_overlay_strings_at_pos_p = 0;
3438 it->ellipsis_p = 0;
3439
3440 /* Use face of preceding text for ellipsis (if invisible) */
3441 if (it->selective_display_ellipsis_p)
3442 it->saved_face_id = it->face_id;
3443
3444 /* Here's the description of the semantics of, and the logic behind,
3445 the various HANDLED_* statuses:
3446
3447 HANDLED_NORMALLY means the handler did its job, and the loop
3448 should proceed to calling the next handler in order.
3449
3450 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3451 change in the properties and overlays at current position, so the
3452 loop should be restarted, to re-invoke the handlers that were
3453 already called. This happens when fontification-functions were
3454 called by handle_fontified_prop, and actually fontified
3455 something. Another case where HANDLED_RECOMPUTE_PROPS is
3456 returned is when we discover overlay strings that need to be
3457 displayed right away. The loop below will continue for as long
3458 as the status is HANDLED_RECOMPUTE_PROPS.
3459
3460 HANDLED_RETURN means return immediately to the caller, to
3461 continue iteration without calling any further handlers. This is
3462 used when we need to act on some property right away, for example
3463 when we need to display the ellipsis or a replacing display
3464 property, such as display string or image.
3465
3466 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3467 consumed, and the handler switched to the next overlay string.
3468 This signals the loop below to refrain from looking for more
3469 overlays before all the overlay strings of the current overlay
3470 are processed.
3471
3472 Some of the handlers called by the loop push the iterator state
3473 onto the stack (see 'push_it'), and arrange for the iteration to
3474 continue with another object, such as an image, a display string,
3475 or an overlay string. In most such cases, it->stop_charpos is
3476 set to the first character of the string, so that when the
3477 iteration resumes, this function will immediately be called
3478 again, to examine the properties at the beginning of the string.
3479
3480 When a display or overlay string is exhausted, the iterator state
3481 is popped (see 'pop_it'), and iteration continues with the
3482 previous object. Again, in many such cases this function is
3483 called again to find the next position where properties might
3484 change. */
3485
3486 do
3487 {
3488 handled = HANDLED_NORMALLY;
3489
3490 /* Call text property handlers. */
3491 for (p = it_props; p->handler; ++p)
3492 {
3493 handled = p->handler (it);
3494
3495 if (handled == HANDLED_RECOMPUTE_PROPS)
3496 break;
3497 else if (handled == HANDLED_RETURN)
3498 {
3499 /* We still want to show before and after strings from
3500 overlays even if the actual buffer text is replaced. */
3501 if (!handle_overlay_change_p
3502 || it->sp > 1
3503 /* Don't call get_overlay_strings_1 if we already
3504 have overlay strings loaded, because doing so
3505 will load them again and push the iterator state
3506 onto the stack one more time, which is not
3507 expected by the rest of the code that processes
3508 overlay strings. */
3509 || (it->current.overlay_string_index < 0
3510 ? !get_overlay_strings_1 (it, 0, 0)
3511 : 0))
3512 {
3513 if (it->ellipsis_p)
3514 setup_for_ellipsis (it, 0);
3515 /* When handling a display spec, we might load an
3516 empty string. In that case, discard it here. We
3517 used to discard it in handle_single_display_spec,
3518 but that causes get_overlay_strings_1, above, to
3519 ignore overlay strings that we must check. */
3520 if (STRINGP (it->string) && !SCHARS (it->string))
3521 pop_it (it);
3522 return;
3523 }
3524 else if (STRINGP (it->string) && !SCHARS (it->string))
3525 pop_it (it);
3526 else
3527 {
3528 it->ignore_overlay_strings_at_pos_p = true;
3529 it->string_from_display_prop_p = 0;
3530 it->from_disp_prop_p = 0;
3531 handle_overlay_change_p = 0;
3532 }
3533 handled = HANDLED_RECOMPUTE_PROPS;
3534 break;
3535 }
3536 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3537 handle_overlay_change_p = 0;
3538 }
3539
3540 if (handled != HANDLED_RECOMPUTE_PROPS)
3541 {
3542 /* Don't check for overlay strings below when set to deliver
3543 characters from a display vector. */
3544 if (it->method == GET_FROM_DISPLAY_VECTOR)
3545 handle_overlay_change_p = 0;
3546
3547 /* Handle overlay changes.
3548 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3549 if it finds overlays. */
3550 if (handle_overlay_change_p)
3551 handled = handle_overlay_change (it);
3552 }
3553
3554 if (it->ellipsis_p)
3555 {
3556 setup_for_ellipsis (it, 0);
3557 break;
3558 }
3559 }
3560 while (handled == HANDLED_RECOMPUTE_PROPS);
3561
3562 /* Determine where to stop next. */
3563 if (handled == HANDLED_NORMALLY)
3564 compute_stop_pos (it);
3565 }
3566
3567
3568 /* Compute IT->stop_charpos from text property and overlay change
3569 information for IT's current position. */
3570
3571 static void
3572 compute_stop_pos (struct it *it)
3573 {
3574 register INTERVAL iv, next_iv;
3575 Lisp_Object object, limit, position;
3576 ptrdiff_t charpos, bytepos;
3577
3578 if (STRINGP (it->string))
3579 {
3580 /* Strings are usually short, so don't limit the search for
3581 properties. */
3582 it->stop_charpos = it->end_charpos;
3583 object = it->string;
3584 limit = Qnil;
3585 charpos = IT_STRING_CHARPOS (*it);
3586 bytepos = IT_STRING_BYTEPOS (*it);
3587 }
3588 else
3589 {
3590 ptrdiff_t pos;
3591
3592 /* If end_charpos is out of range for some reason, such as a
3593 misbehaving display function, rationalize it (Bug#5984). */
3594 if (it->end_charpos > ZV)
3595 it->end_charpos = ZV;
3596 it->stop_charpos = it->end_charpos;
3597
3598 /* If next overlay change is in front of the current stop pos
3599 (which is IT->end_charpos), stop there. Note: value of
3600 next_overlay_change is point-max if no overlay change
3601 follows. */
3602 charpos = IT_CHARPOS (*it);
3603 bytepos = IT_BYTEPOS (*it);
3604 pos = next_overlay_change (charpos);
3605 if (pos < it->stop_charpos)
3606 it->stop_charpos = pos;
3607
3608 /* Set up variables for computing the stop position from text
3609 property changes. */
3610 XSETBUFFER (object, current_buffer);
3611 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3612 }
3613
3614 /* Get the interval containing IT's position. Value is a null
3615 interval if there isn't such an interval. */
3616 position = make_number (charpos);
3617 iv = validate_interval_range (object, &position, &position, 0);
3618 if (iv)
3619 {
3620 Lisp_Object values_here[LAST_PROP_IDX];
3621 struct props *p;
3622
3623 /* Get properties here. */
3624 for (p = it_props; p->handler; ++p)
3625 values_here[p->idx] = textget (iv->plist, *p->name);
3626
3627 /* Look for an interval following iv that has different
3628 properties. */
3629 for (next_iv = next_interval (iv);
3630 (next_iv
3631 && (NILP (limit)
3632 || XFASTINT (limit) > next_iv->position));
3633 next_iv = next_interval (next_iv))
3634 {
3635 for (p = it_props; p->handler; ++p)
3636 {
3637 Lisp_Object new_value;
3638
3639 new_value = textget (next_iv->plist, *p->name);
3640 if (!EQ (values_here[p->idx], new_value))
3641 break;
3642 }
3643
3644 if (p->handler)
3645 break;
3646 }
3647
3648 if (next_iv)
3649 {
3650 if (INTEGERP (limit)
3651 && next_iv->position >= XFASTINT (limit))
3652 /* No text property change up to limit. */
3653 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3654 else
3655 /* Text properties change in next_iv. */
3656 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3657 }
3658 }
3659
3660 if (it->cmp_it.id < 0)
3661 {
3662 ptrdiff_t stoppos = it->end_charpos;
3663
3664 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3665 stoppos = -1;
3666 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3667 stoppos, it->string);
3668 }
3669
3670 eassert (STRINGP (it->string)
3671 || (it->stop_charpos >= BEGV
3672 && it->stop_charpos >= IT_CHARPOS (*it)));
3673 }
3674
3675
3676 /* Return the position of the next overlay change after POS in
3677 current_buffer. Value is point-max if no overlay change
3678 follows. This is like `next-overlay-change' but doesn't use
3679 xmalloc. */
3680
3681 static ptrdiff_t
3682 next_overlay_change (ptrdiff_t pos)
3683 {
3684 ptrdiff_t i, noverlays;
3685 ptrdiff_t endpos;
3686 Lisp_Object *overlays;
3687
3688 /* Get all overlays at the given position. */
3689 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3690
3691 /* If any of these overlays ends before endpos,
3692 use its ending point instead. */
3693 for (i = 0; i < noverlays; ++i)
3694 {
3695 Lisp_Object oend;
3696 ptrdiff_t oendpos;
3697
3698 oend = OVERLAY_END (overlays[i]);
3699 oendpos = OVERLAY_POSITION (oend);
3700 endpos = min (endpos, oendpos);
3701 }
3702
3703 return endpos;
3704 }
3705
3706 /* How many characters forward to search for a display property or
3707 display string. Searching too far forward makes the bidi display
3708 sluggish, especially in small windows. */
3709 #define MAX_DISP_SCAN 250
3710
3711 /* Return the character position of a display string at or after
3712 position specified by POSITION. If no display string exists at or
3713 after POSITION, return ZV. A display string is either an overlay
3714 with `display' property whose value is a string, or a `display'
3715 text property whose value is a string. STRING is data about the
3716 string to iterate; if STRING->lstring is nil, we are iterating a
3717 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3718 on a GUI frame. DISP_PROP is set to zero if we searched
3719 MAX_DISP_SCAN characters forward without finding any display
3720 strings, non-zero otherwise. It is set to 2 if the display string
3721 uses any kind of `(space ...)' spec that will produce a stretch of
3722 white space in the text area. */
3723 ptrdiff_t
3724 compute_display_string_pos (struct text_pos *position,
3725 struct bidi_string_data *string,
3726 struct window *w,
3727 int frame_window_p, int *disp_prop)
3728 {
3729 /* OBJECT = nil means current buffer. */
3730 Lisp_Object object, object1;
3731 Lisp_Object pos, spec, limpos;
3732 int string_p = (string && (STRINGP (string->lstring) || string->s));
3733 ptrdiff_t eob = string_p ? string->schars : ZV;
3734 ptrdiff_t begb = string_p ? 0 : BEGV;
3735 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3736 ptrdiff_t lim =
3737 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3738 struct text_pos tpos;
3739 int rv = 0;
3740
3741 if (string && STRINGP (string->lstring))
3742 object1 = object = string->lstring;
3743 else if (w && !string_p)
3744 {
3745 XSETWINDOW (object, w);
3746 object1 = Qnil;
3747 }
3748 else
3749 object1 = object = Qnil;
3750
3751 *disp_prop = 1;
3752
3753 if (charpos >= eob
3754 /* We don't support display properties whose values are strings
3755 that have display string properties. */
3756 || string->from_disp_str
3757 /* C strings cannot have display properties. */
3758 || (string->s && !STRINGP (object)))
3759 {
3760 *disp_prop = 0;
3761 return eob;
3762 }
3763
3764 /* If the character at CHARPOS is where the display string begins,
3765 return CHARPOS. */
3766 pos = make_number (charpos);
3767 if (STRINGP (object))
3768 bufpos = string->bufpos;
3769 else
3770 bufpos = charpos;
3771 tpos = *position;
3772 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3773 && (charpos <= begb
3774 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3775 object),
3776 spec))
3777 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3778 frame_window_p)))
3779 {
3780 if (rv == 2)
3781 *disp_prop = 2;
3782 return charpos;
3783 }
3784
3785 /* Look forward for the first character with a `display' property
3786 that will replace the underlying text when displayed. */
3787 limpos = make_number (lim);
3788 do {
3789 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3790 CHARPOS (tpos) = XFASTINT (pos);
3791 if (CHARPOS (tpos) >= lim)
3792 {
3793 *disp_prop = 0;
3794 break;
3795 }
3796 if (STRINGP (object))
3797 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3798 else
3799 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3800 spec = Fget_char_property (pos, Qdisplay, object);
3801 if (!STRINGP (object))
3802 bufpos = CHARPOS (tpos);
3803 } while (NILP (spec)
3804 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3805 bufpos, frame_window_p)));
3806 if (rv == 2)
3807 *disp_prop = 2;
3808
3809 return CHARPOS (tpos);
3810 }
3811
3812 /* Return the character position of the end of the display string that
3813 started at CHARPOS. If there's no display string at CHARPOS,
3814 return -1. A display string is either an overlay with `display'
3815 property whose value is a string or a `display' text property whose
3816 value is a string. */
3817 ptrdiff_t
3818 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3819 {
3820 /* OBJECT = nil means current buffer. */
3821 Lisp_Object object =
3822 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3823 Lisp_Object pos = make_number (charpos);
3824 ptrdiff_t eob =
3825 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3826
3827 if (charpos >= eob || (string->s && !STRINGP (object)))
3828 return eob;
3829
3830 /* It could happen that the display property or overlay was removed
3831 since we found it in compute_display_string_pos above. One way
3832 this can happen is if JIT font-lock was called (through
3833 handle_fontified_prop), and jit-lock-functions remove text
3834 properties or overlays from the portion of buffer that includes
3835 CHARPOS. Muse mode is known to do that, for example. In this
3836 case, we return -1 to the caller, to signal that no display
3837 string is actually present at CHARPOS. See bidi_fetch_char for
3838 how this is handled.
3839
3840 An alternative would be to never look for display properties past
3841 it->stop_charpos. But neither compute_display_string_pos nor
3842 bidi_fetch_char that calls it know or care where the next
3843 stop_charpos is. */
3844 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3845 return -1;
3846
3847 /* Look forward for the first character where the `display' property
3848 changes. */
3849 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3850
3851 return XFASTINT (pos);
3852 }
3853
3854
3855 \f
3856 /***********************************************************************
3857 Fontification
3858 ***********************************************************************/
3859
3860 /* Handle changes in the `fontified' property of the current buffer by
3861 calling hook functions from Qfontification_functions to fontify
3862 regions of text. */
3863
3864 static enum prop_handled
3865 handle_fontified_prop (struct it *it)
3866 {
3867 Lisp_Object prop, pos;
3868 enum prop_handled handled = HANDLED_NORMALLY;
3869
3870 if (!NILP (Vmemory_full))
3871 return handled;
3872
3873 /* Get the value of the `fontified' property at IT's current buffer
3874 position. (The `fontified' property doesn't have a special
3875 meaning in strings.) If the value is nil, call functions from
3876 Qfontification_functions. */
3877 if (!STRINGP (it->string)
3878 && it->s == NULL
3879 && !NILP (Vfontification_functions)
3880 && !NILP (Vrun_hooks)
3881 && (pos = make_number (IT_CHARPOS (*it)),
3882 prop = Fget_char_property (pos, Qfontified, Qnil),
3883 /* Ignore the special cased nil value always present at EOB since
3884 no amount of fontifying will be able to change it. */
3885 NILP (prop) && IT_CHARPOS (*it) < Z))
3886 {
3887 ptrdiff_t count = SPECPDL_INDEX ();
3888 Lisp_Object val;
3889 struct buffer *obuf = current_buffer;
3890 ptrdiff_t begv = BEGV, zv = ZV;
3891 bool old_clip_changed = current_buffer->clip_changed;
3892
3893 val = Vfontification_functions;
3894 specbind (Qfontification_functions, Qnil);
3895
3896 eassert (it->end_charpos == ZV);
3897
3898 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3899 safe_call1 (val, pos);
3900 else
3901 {
3902 Lisp_Object fns, fn;
3903 struct gcpro gcpro1, gcpro2;
3904
3905 fns = Qnil;
3906 GCPRO2 (val, fns);
3907
3908 for (; CONSP (val); val = XCDR (val))
3909 {
3910 fn = XCAR (val);
3911
3912 if (EQ (fn, Qt))
3913 {
3914 /* A value of t indicates this hook has a local
3915 binding; it means to run the global binding too.
3916 In a global value, t should not occur. If it
3917 does, we must ignore it to avoid an endless
3918 loop. */
3919 for (fns = Fdefault_value (Qfontification_functions);
3920 CONSP (fns);
3921 fns = XCDR (fns))
3922 {
3923 fn = XCAR (fns);
3924 if (!EQ (fn, Qt))
3925 safe_call1 (fn, pos);
3926 }
3927 }
3928 else
3929 safe_call1 (fn, pos);
3930 }
3931
3932 UNGCPRO;
3933 }
3934
3935 unbind_to (count, Qnil);
3936
3937 /* Fontification functions routinely call `save-restriction'.
3938 Normally, this tags clip_changed, which can confuse redisplay
3939 (see discussion in Bug#6671). Since we don't perform any
3940 special handling of fontification changes in the case where
3941 `save-restriction' isn't called, there's no point doing so in
3942 this case either. So, if the buffer's restrictions are
3943 actually left unchanged, reset clip_changed. */
3944 if (obuf == current_buffer)
3945 {
3946 if (begv == BEGV && zv == ZV)
3947 current_buffer->clip_changed = old_clip_changed;
3948 }
3949 /* There isn't much we can reasonably do to protect against
3950 misbehaving fontification, but here's a fig leaf. */
3951 else if (BUFFER_LIVE_P (obuf))
3952 set_buffer_internal_1 (obuf);
3953
3954 /* The fontification code may have added/removed text.
3955 It could do even a lot worse, but let's at least protect against
3956 the most obvious case where only the text past `pos' gets changed',
3957 as is/was done in grep.el where some escapes sequences are turned
3958 into face properties (bug#7876). */
3959 it->end_charpos = ZV;
3960
3961 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3962 something. This avoids an endless loop if they failed to
3963 fontify the text for which reason ever. */
3964 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3965 handled = HANDLED_RECOMPUTE_PROPS;
3966 }
3967
3968 return handled;
3969 }
3970
3971
3972 \f
3973 /***********************************************************************
3974 Faces
3975 ***********************************************************************/
3976
3977 /* Set up iterator IT from face properties at its current position.
3978 Called from handle_stop. */
3979
3980 static enum prop_handled
3981 handle_face_prop (struct it *it)
3982 {
3983 int new_face_id;
3984 ptrdiff_t next_stop;
3985
3986 if (!STRINGP (it->string))
3987 {
3988 new_face_id
3989 = face_at_buffer_position (it->w,
3990 IT_CHARPOS (*it),
3991 &next_stop,
3992 (IT_CHARPOS (*it)
3993 + TEXT_PROP_DISTANCE_LIMIT),
3994 0, it->base_face_id);
3995
3996 /* Is this a start of a run of characters with box face?
3997 Caveat: this can be called for a freshly initialized
3998 iterator; face_id is -1 in this case. We know that the new
3999 face will not change until limit, i.e. if the new face has a
4000 box, all characters up to limit will have one. But, as
4001 usual, we don't know whether limit is really the end. */
4002 if (new_face_id != it->face_id)
4003 {
4004 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4005 /* If it->face_id is -1, old_face below will be NULL, see
4006 the definition of FACE_FROM_ID. This will happen if this
4007 is the initial call that gets the face. */
4008 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4009
4010 /* If the value of face_id of the iterator is -1, we have to
4011 look in front of IT's position and see whether there is a
4012 face there that's different from new_face_id. */
4013 if (!old_face && IT_CHARPOS (*it) > BEG)
4014 {
4015 int prev_face_id = face_before_it_pos (it);
4016
4017 old_face = FACE_FROM_ID (it->f, prev_face_id);
4018 }
4019
4020 /* If the new face has a box, but the old face does not,
4021 this is the start of a run of characters with box face,
4022 i.e. this character has a shadow on the left side. */
4023 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4024 && (old_face == NULL || !old_face->box));
4025 it->face_box_p = new_face->box != FACE_NO_BOX;
4026 }
4027 }
4028 else
4029 {
4030 int base_face_id;
4031 ptrdiff_t bufpos;
4032 int i;
4033 Lisp_Object from_overlay
4034 = (it->current.overlay_string_index >= 0
4035 ? it->string_overlays[it->current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE]
4037 : Qnil);
4038
4039 /* See if we got to this string directly or indirectly from
4040 an overlay property. That includes the before-string or
4041 after-string of an overlay, strings in display properties
4042 provided by an overlay, their text properties, etc.
4043
4044 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4045 if (! NILP (from_overlay))
4046 for (i = it->sp - 1; i >= 0; i--)
4047 {
4048 if (it->stack[i].current.overlay_string_index >= 0)
4049 from_overlay
4050 = it->string_overlays[it->stack[i].current.overlay_string_index
4051 % OVERLAY_STRING_CHUNK_SIZE];
4052 else if (! NILP (it->stack[i].from_overlay))
4053 from_overlay = it->stack[i].from_overlay;
4054
4055 if (!NILP (from_overlay))
4056 break;
4057 }
4058
4059 if (! NILP (from_overlay))
4060 {
4061 bufpos = IT_CHARPOS (*it);
4062 /* For a string from an overlay, the base face depends
4063 only on text properties and ignores overlays. */
4064 base_face_id
4065 = face_for_overlay_string (it->w,
4066 IT_CHARPOS (*it),
4067 &next_stop,
4068 (IT_CHARPOS (*it)
4069 + TEXT_PROP_DISTANCE_LIMIT),
4070 0,
4071 from_overlay);
4072 }
4073 else
4074 {
4075 bufpos = 0;
4076
4077 /* For strings from a `display' property, use the face at
4078 IT's current buffer position as the base face to merge
4079 with, so that overlay strings appear in the same face as
4080 surrounding text, unless they specify their own faces.
4081 For strings from wrap-prefix and line-prefix properties,
4082 use the default face, possibly remapped via
4083 Vface_remapping_alist. */
4084 /* Note that the fact that we use the face at _buffer_
4085 position means that a 'display' property on an overlay
4086 string will not inherit the face of that overlay string,
4087 but will instead revert to the face of buffer text
4088 covered by the overlay. This is visible, e.g., when the
4089 overlay specifies a box face, but neither the buffer nor
4090 the display string do. This sounds like a design bug,
4091 but Emacs always did that since v21.1, so changing that
4092 might be a big deal. */
4093 base_face_id = it->string_from_prefix_prop_p
4094 ? (!NILP (Vface_remapping_alist)
4095 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4096 : DEFAULT_FACE_ID)
4097 : underlying_face_id (it);
4098 }
4099
4100 new_face_id = face_at_string_position (it->w,
4101 it->string,
4102 IT_STRING_CHARPOS (*it),
4103 bufpos,
4104 &next_stop,
4105 base_face_id, 0);
4106
4107 /* Is this a start of a run of characters with box? Caveat:
4108 this can be called for a freshly allocated iterator; face_id
4109 is -1 is this case. We know that the new face will not
4110 change until the next check pos, i.e. if the new face has a
4111 box, all characters up to that position will have a
4112 box. But, as usual, we don't know whether that position
4113 is really the end. */
4114 if (new_face_id != it->face_id)
4115 {
4116 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4117 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4118
4119 /* If new face has a box but old face hasn't, this is the
4120 start of a run of characters with box, i.e. it has a
4121 shadow on the left side. */
4122 it->start_of_box_run_p
4123 = new_face->box && (old_face == NULL || !old_face->box);
4124 it->face_box_p = new_face->box != FACE_NO_BOX;
4125 }
4126 }
4127
4128 it->face_id = new_face_id;
4129 return HANDLED_NORMALLY;
4130 }
4131
4132
4133 /* Return the ID of the face ``underlying'' IT's current position,
4134 which is in a string. If the iterator is associated with a
4135 buffer, return the face at IT's current buffer position.
4136 Otherwise, use the iterator's base_face_id. */
4137
4138 static int
4139 underlying_face_id (struct it *it)
4140 {
4141 int face_id = it->base_face_id, i;
4142
4143 eassert (STRINGP (it->string));
4144
4145 for (i = it->sp - 1; i >= 0; --i)
4146 if (NILP (it->stack[i].string))
4147 face_id = it->stack[i].face_id;
4148
4149 return face_id;
4150 }
4151
4152
4153 /* Compute the face one character before or after the current position
4154 of IT, in the visual order. BEFORE_P non-zero means get the face
4155 in front (to the left in L2R paragraphs, to the right in R2L
4156 paragraphs) of IT's screen position. Value is the ID of the face. */
4157
4158 static int
4159 face_before_or_after_it_pos (struct it *it, int before_p)
4160 {
4161 int face_id, limit;
4162 ptrdiff_t next_check_charpos;
4163 struct it it_copy;
4164 void *it_copy_data = NULL;
4165
4166 eassert (it->s == NULL);
4167
4168 if (STRINGP (it->string))
4169 {
4170 ptrdiff_t bufpos, charpos;
4171 int base_face_id;
4172
4173 /* No face change past the end of the string (for the case
4174 we are padding with spaces). No face change before the
4175 string start. */
4176 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4177 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4178 return it->face_id;
4179
4180 if (!it->bidi_p)
4181 {
4182 /* Set charpos to the position before or after IT's current
4183 position, in the logical order, which in the non-bidi
4184 case is the same as the visual order. */
4185 if (before_p)
4186 charpos = IT_STRING_CHARPOS (*it) - 1;
4187 else if (it->what == IT_COMPOSITION)
4188 /* For composition, we must check the character after the
4189 composition. */
4190 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4191 else
4192 charpos = IT_STRING_CHARPOS (*it) + 1;
4193 }
4194 else
4195 {
4196 if (before_p)
4197 {
4198 /* With bidi iteration, the character before the current
4199 in the visual order cannot be found by simple
4200 iteration, because "reverse" reordering is not
4201 supported. Instead, we need to use the move_it_*
4202 family of functions. */
4203 /* Ignore face changes before the first visible
4204 character on this display line. */
4205 if (it->current_x <= it->first_visible_x)
4206 return it->face_id;
4207 SAVE_IT (it_copy, *it, it_copy_data);
4208 /* Implementation note: Since move_it_in_display_line
4209 works in the iterator geometry, and thinks the first
4210 character is always the leftmost, even in R2L lines,
4211 we don't need to distinguish between the R2L and L2R
4212 cases here. */
4213 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4214 it_copy.current_x - 1, MOVE_TO_X);
4215 charpos = IT_STRING_CHARPOS (it_copy);
4216 RESTORE_IT (it, it, it_copy_data);
4217 }
4218 else
4219 {
4220 /* Set charpos to the string position of the character
4221 that comes after IT's current position in the visual
4222 order. */
4223 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4224
4225 it_copy = *it;
4226 while (n--)
4227 bidi_move_to_visually_next (&it_copy.bidi_it);
4228
4229 charpos = it_copy.bidi_it.charpos;
4230 }
4231 }
4232 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4233
4234 if (it->current.overlay_string_index >= 0)
4235 bufpos = IT_CHARPOS (*it);
4236 else
4237 bufpos = 0;
4238
4239 base_face_id = underlying_face_id (it);
4240
4241 /* Get the face for ASCII, or unibyte. */
4242 face_id = face_at_string_position (it->w,
4243 it->string,
4244 charpos,
4245 bufpos,
4246 &next_check_charpos,
4247 base_face_id, 0);
4248
4249 /* Correct the face for charsets different from ASCII. Do it
4250 for the multibyte case only. The face returned above is
4251 suitable for unibyte text if IT->string is unibyte. */
4252 if (STRING_MULTIBYTE (it->string))
4253 {
4254 struct text_pos pos1 = string_pos (charpos, it->string);
4255 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4256 int c, len;
4257 struct face *face = FACE_FROM_ID (it->f, face_id);
4258
4259 c = string_char_and_length (p, &len);
4260 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4261 }
4262 }
4263 else
4264 {
4265 struct text_pos pos;
4266
4267 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4268 || (IT_CHARPOS (*it) <= BEGV && before_p))
4269 return it->face_id;
4270
4271 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4272 pos = it->current.pos;
4273
4274 if (!it->bidi_p)
4275 {
4276 if (before_p)
4277 DEC_TEXT_POS (pos, it->multibyte_p);
4278 else
4279 {
4280 if (it->what == IT_COMPOSITION)
4281 {
4282 /* For composition, we must check the position after
4283 the composition. */
4284 pos.charpos += it->cmp_it.nchars;
4285 pos.bytepos += it->len;
4286 }
4287 else
4288 INC_TEXT_POS (pos, it->multibyte_p);
4289 }
4290 }
4291 else
4292 {
4293 if (before_p)
4294 {
4295 /* With bidi iteration, the character before the current
4296 in the visual order cannot be found by simple
4297 iteration, because "reverse" reordering is not
4298 supported. Instead, we need to use the move_it_*
4299 family of functions. */
4300 /* Ignore face changes before the first visible
4301 character on this display line. */
4302 if (it->current_x <= it->first_visible_x)
4303 return it->face_id;
4304 SAVE_IT (it_copy, *it, it_copy_data);
4305 /* Implementation note: Since move_it_in_display_line
4306 works in the iterator geometry, and thinks the first
4307 character is always the leftmost, even in R2L lines,
4308 we don't need to distinguish between the R2L and L2R
4309 cases here. */
4310 move_it_in_display_line (&it_copy, ZV,
4311 it_copy.current_x - 1, MOVE_TO_X);
4312 pos = it_copy.current.pos;
4313 RESTORE_IT (it, it, it_copy_data);
4314 }
4315 else
4316 {
4317 /* Set charpos to the buffer position of the character
4318 that comes after IT's current position in the visual
4319 order. */
4320 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4321
4322 it_copy = *it;
4323 while (n--)
4324 bidi_move_to_visually_next (&it_copy.bidi_it);
4325
4326 SET_TEXT_POS (pos,
4327 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4328 }
4329 }
4330 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4331
4332 /* Determine face for CHARSET_ASCII, or unibyte. */
4333 face_id = face_at_buffer_position (it->w,
4334 CHARPOS (pos),
4335 &next_check_charpos,
4336 limit, 0, -1);
4337
4338 /* Correct the face for charsets different from ASCII. Do it
4339 for the multibyte case only. The face returned above is
4340 suitable for unibyte text if current_buffer is unibyte. */
4341 if (it->multibyte_p)
4342 {
4343 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4344 struct face *face = FACE_FROM_ID (it->f, face_id);
4345 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4346 }
4347 }
4348
4349 return face_id;
4350 }
4351
4352
4353 \f
4354 /***********************************************************************
4355 Invisible text
4356 ***********************************************************************/
4357
4358 /* Set up iterator IT from invisible properties at its current
4359 position. Called from handle_stop. */
4360
4361 static enum prop_handled
4362 handle_invisible_prop (struct it *it)
4363 {
4364 enum prop_handled handled = HANDLED_NORMALLY;
4365 int invis_p;
4366 Lisp_Object prop;
4367
4368 if (STRINGP (it->string))
4369 {
4370 Lisp_Object end_charpos, limit, charpos;
4371
4372 /* Get the value of the invisible text property at the
4373 current position. Value will be nil if there is no such
4374 property. */
4375 charpos = make_number (IT_STRING_CHARPOS (*it));
4376 prop = Fget_text_property (charpos, Qinvisible, it->string);
4377 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4378
4379 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4380 {
4381 /* Record whether we have to display an ellipsis for the
4382 invisible text. */
4383 int display_ellipsis_p = (invis_p == 2);
4384 ptrdiff_t len, endpos;
4385
4386 handled = HANDLED_RECOMPUTE_PROPS;
4387
4388 /* Get the position at which the next visible text can be
4389 found in IT->string, if any. */
4390 endpos = len = SCHARS (it->string);
4391 XSETINT (limit, len);
4392 do
4393 {
4394 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4395 it->string, limit);
4396 if (INTEGERP (end_charpos))
4397 {
4398 endpos = XFASTINT (end_charpos);
4399 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4400 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4401 if (invis_p == 2)
4402 display_ellipsis_p = true;
4403 }
4404 }
4405 while (invis_p && endpos < len);
4406
4407 if (display_ellipsis_p)
4408 it->ellipsis_p = true;
4409
4410 if (endpos < len)
4411 {
4412 /* Text at END_CHARPOS is visible. Move IT there. */
4413 struct text_pos old;
4414 ptrdiff_t oldpos;
4415
4416 old = it->current.string_pos;
4417 oldpos = CHARPOS (old);
4418 if (it->bidi_p)
4419 {
4420 if (it->bidi_it.first_elt
4421 && it->bidi_it.charpos < SCHARS (it->string))
4422 bidi_paragraph_init (it->paragraph_embedding,
4423 &it->bidi_it, 1);
4424 /* Bidi-iterate out of the invisible text. */
4425 do
4426 {
4427 bidi_move_to_visually_next (&it->bidi_it);
4428 }
4429 while (oldpos <= it->bidi_it.charpos
4430 && it->bidi_it.charpos < endpos);
4431
4432 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4433 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4434 if (IT_CHARPOS (*it) >= endpos)
4435 it->prev_stop = endpos;
4436 }
4437 else
4438 {
4439 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4440 compute_string_pos (&it->current.string_pos, old, it->string);
4441 }
4442 }
4443 else
4444 {
4445 /* The rest of the string is invisible. If this is an
4446 overlay string, proceed with the next overlay string
4447 or whatever comes and return a character from there. */
4448 if (it->current.overlay_string_index >= 0
4449 && !display_ellipsis_p)
4450 {
4451 next_overlay_string (it);
4452 /* Don't check for overlay strings when we just
4453 finished processing them. */
4454 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4455 }
4456 else
4457 {
4458 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4459 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4460 }
4461 }
4462 }
4463 }
4464 else
4465 {
4466 ptrdiff_t newpos, next_stop, start_charpos, tem;
4467 Lisp_Object pos, overlay;
4468
4469 /* First of all, is there invisible text at this position? */
4470 tem = start_charpos = IT_CHARPOS (*it);
4471 pos = make_number (tem);
4472 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4473 &overlay);
4474 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4475
4476 /* If we are on invisible text, skip over it. */
4477 if (invis_p && start_charpos < it->end_charpos)
4478 {
4479 /* Record whether we have to display an ellipsis for the
4480 invisible text. */
4481 int display_ellipsis_p = invis_p == 2;
4482
4483 handled = HANDLED_RECOMPUTE_PROPS;
4484
4485 /* Loop skipping over invisible text. The loop is left at
4486 ZV or with IT on the first char being visible again. */
4487 do
4488 {
4489 /* Try to skip some invisible text. Return value is the
4490 position reached which can be equal to where we start
4491 if there is nothing invisible there. This skips both
4492 over invisible text properties and overlays with
4493 invisible property. */
4494 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4495
4496 /* If we skipped nothing at all we weren't at invisible
4497 text in the first place. If everything to the end of
4498 the buffer was skipped, end the loop. */
4499 if (newpos == tem || newpos >= ZV)
4500 invis_p = 0;
4501 else
4502 {
4503 /* We skipped some characters but not necessarily
4504 all there are. Check if we ended up on visible
4505 text. Fget_char_property returns the property of
4506 the char before the given position, i.e. if we
4507 get invis_p = 0, this means that the char at
4508 newpos is visible. */
4509 pos = make_number (newpos);
4510 prop = Fget_char_property (pos, Qinvisible, it->window);
4511 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4512 }
4513
4514 /* If we ended up on invisible text, proceed to
4515 skip starting with next_stop. */
4516 if (invis_p)
4517 tem = next_stop;
4518
4519 /* If there are adjacent invisible texts, don't lose the
4520 second one's ellipsis. */
4521 if (invis_p == 2)
4522 display_ellipsis_p = true;
4523 }
4524 while (invis_p);
4525
4526 /* The position newpos is now either ZV or on visible text. */
4527 if (it->bidi_p)
4528 {
4529 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4530 int on_newline
4531 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4532 int after_newline
4533 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4534
4535 /* If the invisible text ends on a newline or on a
4536 character after a newline, we can avoid the costly,
4537 character by character, bidi iteration to NEWPOS, and
4538 instead simply reseat the iterator there. That's
4539 because all bidi reordering information is tossed at
4540 the newline. This is a big win for modes that hide
4541 complete lines, like Outline, Org, etc. */
4542 if (on_newline || after_newline)
4543 {
4544 struct text_pos tpos;
4545 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4546
4547 SET_TEXT_POS (tpos, newpos, bpos);
4548 reseat_1 (it, tpos, 0);
4549 /* If we reseat on a newline/ZV, we need to prep the
4550 bidi iterator for advancing to the next character
4551 after the newline/EOB, keeping the current paragraph
4552 direction (so that PRODUCE_GLYPHS does TRT wrt
4553 prepending/appending glyphs to a glyph row). */
4554 if (on_newline)
4555 {
4556 it->bidi_it.first_elt = 0;
4557 it->bidi_it.paragraph_dir = pdir;
4558 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4559 it->bidi_it.nchars = 1;
4560 it->bidi_it.ch_len = 1;
4561 }
4562 }
4563 else /* Must use the slow method. */
4564 {
4565 /* With bidi iteration, the region of invisible text
4566 could start and/or end in the middle of a
4567 non-base embedding level. Therefore, we need to
4568 skip invisible text using the bidi iterator,
4569 starting at IT's current position, until we find
4570 ourselves outside of the invisible text.
4571 Skipping invisible text _after_ bidi iteration
4572 avoids affecting the visual order of the
4573 displayed text when invisible properties are
4574 added or removed. */
4575 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4576 {
4577 /* If we were `reseat'ed to a new paragraph,
4578 determine the paragraph base direction. We
4579 need to do it now because
4580 next_element_from_buffer may not have a
4581 chance to do it, if we are going to skip any
4582 text at the beginning, which resets the
4583 FIRST_ELT flag. */
4584 bidi_paragraph_init (it->paragraph_embedding,
4585 &it->bidi_it, 1);
4586 }
4587 do
4588 {
4589 bidi_move_to_visually_next (&it->bidi_it);
4590 }
4591 while (it->stop_charpos <= it->bidi_it.charpos
4592 && it->bidi_it.charpos < newpos);
4593 IT_CHARPOS (*it) = it->bidi_it.charpos;
4594 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4595 /* If we overstepped NEWPOS, record its position in
4596 the iterator, so that we skip invisible text if
4597 later the bidi iteration lands us in the
4598 invisible region again. */
4599 if (IT_CHARPOS (*it) >= newpos)
4600 it->prev_stop = newpos;
4601 }
4602 }
4603 else
4604 {
4605 IT_CHARPOS (*it) = newpos;
4606 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4607 }
4608
4609 /* If there are before-strings at the start of invisible
4610 text, and the text is invisible because of a text
4611 property, arrange to show before-strings because 20.x did
4612 it that way. (If the text is invisible because of an
4613 overlay property instead of a text property, this is
4614 already handled in the overlay code.) */
4615 if (NILP (overlay)
4616 && get_overlay_strings (it, it->stop_charpos))
4617 {
4618 handled = HANDLED_RECOMPUTE_PROPS;
4619 if (it->sp > 0)
4620 {
4621 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4622 /* The call to get_overlay_strings above recomputes
4623 it->stop_charpos, but it only considers changes
4624 in properties and overlays beyond iterator's
4625 current position. This causes us to miss changes
4626 that happen exactly where the invisible property
4627 ended. So we play it safe here and force the
4628 iterator to check for potential stop positions
4629 immediately after the invisible text. Note that
4630 if get_overlay_strings returns non-zero, it
4631 normally also pushed the iterator stack, so we
4632 need to update the stop position in the slot
4633 below the current one. */
4634 it->stack[it->sp - 1].stop_charpos
4635 = CHARPOS (it->stack[it->sp - 1].current.pos);
4636 }
4637 }
4638 else if (display_ellipsis_p)
4639 {
4640 /* Make sure that the glyphs of the ellipsis will get
4641 correct `charpos' values. If we would not update
4642 it->position here, the glyphs would belong to the
4643 last visible character _before_ the invisible
4644 text, which confuses `set_cursor_from_row'.
4645
4646 We use the last invisible position instead of the
4647 first because this way the cursor is always drawn on
4648 the first "." of the ellipsis, whenever PT is inside
4649 the invisible text. Otherwise the cursor would be
4650 placed _after_ the ellipsis when the point is after the
4651 first invisible character. */
4652 if (!STRINGP (it->object))
4653 {
4654 it->position.charpos = newpos - 1;
4655 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4656 }
4657 it->ellipsis_p = true;
4658 /* Let the ellipsis display before
4659 considering any properties of the following char.
4660 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4661 handled = HANDLED_RETURN;
4662 }
4663 }
4664 }
4665
4666 return handled;
4667 }
4668
4669
4670 /* Make iterator IT return `...' next.
4671 Replaces LEN characters from buffer. */
4672
4673 static void
4674 setup_for_ellipsis (struct it *it, int len)
4675 {
4676 /* Use the display table definition for `...'. Invalid glyphs
4677 will be handled by the method returning elements from dpvec. */
4678 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4679 {
4680 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4681 it->dpvec = v->contents;
4682 it->dpend = v->contents + v->header.size;
4683 }
4684 else
4685 {
4686 /* Default `...'. */
4687 it->dpvec = default_invis_vector;
4688 it->dpend = default_invis_vector + 3;
4689 }
4690
4691 it->dpvec_char_len = len;
4692 it->current.dpvec_index = 0;
4693 it->dpvec_face_id = -1;
4694
4695 /* Remember the current face id in case glyphs specify faces.
4696 IT's face is restored in set_iterator_to_next.
4697 saved_face_id was set to preceding char's face in handle_stop. */
4698 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4699 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4700
4701 it->method = GET_FROM_DISPLAY_VECTOR;
4702 it->ellipsis_p = true;
4703 }
4704
4705
4706 \f
4707 /***********************************************************************
4708 'display' property
4709 ***********************************************************************/
4710
4711 /* Set up iterator IT from `display' property at its current position.
4712 Called from handle_stop.
4713 We return HANDLED_RETURN if some part of the display property
4714 overrides the display of the buffer text itself.
4715 Otherwise we return HANDLED_NORMALLY. */
4716
4717 static enum prop_handled
4718 handle_display_prop (struct it *it)
4719 {
4720 Lisp_Object propval, object, overlay;
4721 struct text_pos *position;
4722 ptrdiff_t bufpos;
4723 /* Nonzero if some property replaces the display of the text itself. */
4724 int display_replaced_p = 0;
4725
4726 if (STRINGP (it->string))
4727 {
4728 object = it->string;
4729 position = &it->current.string_pos;
4730 bufpos = CHARPOS (it->current.pos);
4731 }
4732 else
4733 {
4734 XSETWINDOW (object, it->w);
4735 position = &it->current.pos;
4736 bufpos = CHARPOS (*position);
4737 }
4738
4739 /* Reset those iterator values set from display property values. */
4740 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4741 it->space_width = Qnil;
4742 it->font_height = Qnil;
4743 it->voffset = 0;
4744
4745 /* We don't support recursive `display' properties, i.e. string
4746 values that have a string `display' property, that have a string
4747 `display' property etc. */
4748 if (!it->string_from_display_prop_p)
4749 it->area = TEXT_AREA;
4750
4751 propval = get_char_property_and_overlay (make_number (position->charpos),
4752 Qdisplay, object, &overlay);
4753 if (NILP (propval))
4754 return HANDLED_NORMALLY;
4755 /* Now OVERLAY is the overlay that gave us this property, or nil
4756 if it was a text property. */
4757
4758 if (!STRINGP (it->string))
4759 object = it->w->contents;
4760
4761 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4762 position, bufpos,
4763 FRAME_WINDOW_P (it->f));
4764
4765 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4766 }
4767
4768 /* Subroutine of handle_display_prop. Returns non-zero if the display
4769 specification in SPEC is a replacing specification, i.e. it would
4770 replace the text covered by `display' property with something else,
4771 such as an image or a display string. If SPEC includes any kind or
4772 `(space ...) specification, the value is 2; this is used by
4773 compute_display_string_pos, which see.
4774
4775 See handle_single_display_spec for documentation of arguments.
4776 frame_window_p is non-zero if the window being redisplayed is on a
4777 GUI frame; this argument is used only if IT is NULL, see below.
4778
4779 IT can be NULL, if this is called by the bidi reordering code
4780 through compute_display_string_pos, which see. In that case, this
4781 function only examines SPEC, but does not otherwise "handle" it, in
4782 the sense that it doesn't set up members of IT from the display
4783 spec. */
4784 static int
4785 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int frame_window_p)
4788 {
4789 int replacing_p = 0;
4790 int rv;
4791
4792 if (CONSP (spec)
4793 /* Simple specifications. */
4794 && !EQ (XCAR (spec), Qimage)
4795 && !EQ (XCAR (spec), Qspace)
4796 && !EQ (XCAR (spec), Qwhen)
4797 && !EQ (XCAR (spec), Qslice)
4798 && !EQ (XCAR (spec), Qspace_width)
4799 && !EQ (XCAR (spec), Qheight)
4800 && !EQ (XCAR (spec), Qraise)
4801 /* Marginal area specifications. */
4802 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4803 && !EQ (XCAR (spec), Qleft_fringe)
4804 && !EQ (XCAR (spec), Qright_fringe)
4805 && !NILP (XCAR (spec)))
4806 {
4807 for (; CONSP (spec); spec = XCDR (spec))
4808 {
4809 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4810 overlay, position, bufpos,
4811 replacing_p, frame_window_p)))
4812 {
4813 replacing_p = rv;
4814 /* If some text in a string is replaced, `position' no
4815 longer points to the position of `object'. */
4816 if (!it || STRINGP (object))
4817 break;
4818 }
4819 }
4820 }
4821 else if (VECTORP (spec))
4822 {
4823 ptrdiff_t i;
4824 for (i = 0; i < ASIZE (spec); ++i)
4825 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4826 overlay, position, bufpos,
4827 replacing_p, frame_window_p)))
4828 {
4829 replacing_p = rv;
4830 /* If some text in a string is replaced, `position' no
4831 longer points to the position of `object'. */
4832 if (!it || STRINGP (object))
4833 break;
4834 }
4835 }
4836 else
4837 {
4838 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4839 position, bufpos, 0,
4840 frame_window_p)))
4841 replacing_p = rv;
4842 }
4843
4844 return replacing_p;
4845 }
4846
4847 /* Value is the position of the end of the `display' property starting
4848 at START_POS in OBJECT. */
4849
4850 static struct text_pos
4851 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4852 {
4853 Lisp_Object end;
4854 struct text_pos end_pos;
4855
4856 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4857 Qdisplay, object, Qnil);
4858 CHARPOS (end_pos) = XFASTINT (end);
4859 if (STRINGP (object))
4860 compute_string_pos (&end_pos, start_pos, it->string);
4861 else
4862 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4863
4864 return end_pos;
4865 }
4866
4867
4868 /* Set up IT from a single `display' property specification SPEC. OBJECT
4869 is the object in which the `display' property was found. *POSITION
4870 is the position in OBJECT at which the `display' property was found.
4871 BUFPOS is the buffer position of OBJECT (different from POSITION if
4872 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4873 previously saw a display specification which already replaced text
4874 display with something else, for example an image; we ignore such
4875 properties after the first one has been processed.
4876
4877 OVERLAY is the overlay this `display' property came from,
4878 or nil if it was a text property.
4879
4880 If SPEC is a `space' or `image' specification, and in some other
4881 cases too, set *POSITION to the position where the `display'
4882 property ends.
4883
4884 If IT is NULL, only examine the property specification in SPEC, but
4885 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4886 is intended to be displayed in a window on a GUI frame.
4887
4888 Value is non-zero if something was found which replaces the display
4889 of buffer or string text. */
4890
4891 static int
4892 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4893 Lisp_Object overlay, struct text_pos *position,
4894 ptrdiff_t bufpos, int display_replaced_p,
4895 int frame_window_p)
4896 {
4897 Lisp_Object form;
4898 Lisp_Object location, value;
4899 struct text_pos start_pos = *position;
4900 int valid_p;
4901
4902 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4903 If the result is non-nil, use VALUE instead of SPEC. */
4904 form = Qt;
4905 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4906 {
4907 spec = XCDR (spec);
4908 if (!CONSP (spec))
4909 return 0;
4910 form = XCAR (spec);
4911 spec = XCDR (spec);
4912 }
4913
4914 if (!NILP (form) && !EQ (form, Qt))
4915 {
4916 ptrdiff_t count = SPECPDL_INDEX ();
4917 struct gcpro gcpro1;
4918
4919 /* Bind `object' to the object having the `display' property, a
4920 buffer or string. Bind `position' to the position in the
4921 object where the property was found, and `buffer-position'
4922 to the current position in the buffer. */
4923
4924 if (NILP (object))
4925 XSETBUFFER (object, current_buffer);
4926 specbind (Qobject, object);
4927 specbind (Qposition, make_number (CHARPOS (*position)));
4928 specbind (Qbuffer_position, make_number (bufpos));
4929 GCPRO1 (form);
4930 form = safe_eval (form);
4931 UNGCPRO;
4932 unbind_to (count, Qnil);
4933 }
4934
4935 if (NILP (form))
4936 return 0;
4937
4938 /* Handle `(height HEIGHT)' specifications. */
4939 if (CONSP (spec)
4940 && EQ (XCAR (spec), Qheight)
4941 && CONSP (XCDR (spec)))
4942 {
4943 if (it)
4944 {
4945 if (!FRAME_WINDOW_P (it->f))
4946 return 0;
4947
4948 it->font_height = XCAR (XCDR (spec));
4949 if (!NILP (it->font_height))
4950 {
4951 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4952 int new_height = -1;
4953
4954 if (CONSP (it->font_height)
4955 && (EQ (XCAR (it->font_height), Qplus)
4956 || EQ (XCAR (it->font_height), Qminus))
4957 && CONSP (XCDR (it->font_height))
4958 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4959 {
4960 /* `(+ N)' or `(- N)' where N is an integer. */
4961 int steps = XINT (XCAR (XCDR (it->font_height)));
4962 if (EQ (XCAR (it->font_height), Qplus))
4963 steps = - steps;
4964 it->face_id = smaller_face (it->f, it->face_id, steps);
4965 }
4966 else if (FUNCTIONP (it->font_height))
4967 {
4968 /* Call function with current height as argument.
4969 Value is the new height. */
4970 Lisp_Object height;
4971 height = safe_call1 (it->font_height,
4972 face->lface[LFACE_HEIGHT_INDEX]);
4973 if (NUMBERP (height))
4974 new_height = XFLOATINT (height);
4975 }
4976 else if (NUMBERP (it->font_height))
4977 {
4978 /* Value is a multiple of the canonical char height. */
4979 struct face *f;
4980
4981 f = FACE_FROM_ID (it->f,
4982 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4983 new_height = (XFLOATINT (it->font_height)
4984 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4985 }
4986 else
4987 {
4988 /* Evaluate IT->font_height with `height' bound to the
4989 current specified height to get the new height. */
4990 ptrdiff_t count = SPECPDL_INDEX ();
4991
4992 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4993 value = safe_eval (it->font_height);
4994 unbind_to (count, Qnil);
4995
4996 if (NUMBERP (value))
4997 new_height = XFLOATINT (value);
4998 }
4999
5000 if (new_height > 0)
5001 it->face_id = face_with_height (it->f, it->face_id, new_height);
5002 }
5003 }
5004
5005 return 0;
5006 }
5007
5008 /* Handle `(space-width WIDTH)'. */
5009 if (CONSP (spec)
5010 && EQ (XCAR (spec), Qspace_width)
5011 && CONSP (XCDR (spec)))
5012 {
5013 if (it)
5014 {
5015 if (!FRAME_WINDOW_P (it->f))
5016 return 0;
5017
5018 value = XCAR (XCDR (spec));
5019 if (NUMBERP (value) && XFLOATINT (value) > 0)
5020 it->space_width = value;
5021 }
5022
5023 return 0;
5024 }
5025
5026 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5027 if (CONSP (spec)
5028 && EQ (XCAR (spec), Qslice))
5029 {
5030 Lisp_Object tem;
5031
5032 if (it)
5033 {
5034 if (!FRAME_WINDOW_P (it->f))
5035 return 0;
5036
5037 if (tem = XCDR (spec), CONSP (tem))
5038 {
5039 it->slice.x = XCAR (tem);
5040 if (tem = XCDR (tem), CONSP (tem))
5041 {
5042 it->slice.y = XCAR (tem);
5043 if (tem = XCDR (tem), CONSP (tem))
5044 {
5045 it->slice.width = XCAR (tem);
5046 if (tem = XCDR (tem), CONSP (tem))
5047 it->slice.height = XCAR (tem);
5048 }
5049 }
5050 }
5051 }
5052
5053 return 0;
5054 }
5055
5056 /* Handle `(raise FACTOR)'. */
5057 if (CONSP (spec)
5058 && EQ (XCAR (spec), Qraise)
5059 && CONSP (XCDR (spec)))
5060 {
5061 if (it)
5062 {
5063 if (!FRAME_WINDOW_P (it->f))
5064 return 0;
5065
5066 #ifdef HAVE_WINDOW_SYSTEM
5067 value = XCAR (XCDR (spec));
5068 if (NUMBERP (value))
5069 {
5070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5071 it->voffset = - (XFLOATINT (value)
5072 * (FONT_HEIGHT (face->font)));
5073 }
5074 #endif /* HAVE_WINDOW_SYSTEM */
5075 }
5076
5077 return 0;
5078 }
5079
5080 /* Don't handle the other kinds of display specifications
5081 inside a string that we got from a `display' property. */
5082 if (it && it->string_from_display_prop_p)
5083 return 0;
5084
5085 /* Characters having this form of property are not displayed, so
5086 we have to find the end of the property. */
5087 if (it)
5088 {
5089 start_pos = *position;
5090 *position = display_prop_end (it, object, start_pos);
5091 }
5092 value = Qnil;
5093
5094 /* Stop the scan at that end position--we assume that all
5095 text properties change there. */
5096 if (it)
5097 it->stop_charpos = position->charpos;
5098
5099 /* Handle `(left-fringe BITMAP [FACE])'
5100 and `(right-fringe BITMAP [FACE])'. */
5101 if (CONSP (spec)
5102 && (EQ (XCAR (spec), Qleft_fringe)
5103 || EQ (XCAR (spec), Qright_fringe))
5104 && CONSP (XCDR (spec)))
5105 {
5106 int fringe_bitmap;
5107
5108 if (it)
5109 {
5110 if (!FRAME_WINDOW_P (it->f))
5111 /* If we return here, POSITION has been advanced
5112 across the text with this property. */
5113 {
5114 /* Synchronize the bidi iterator with POSITION. This is
5115 needed because we are not going to push the iterator
5116 on behalf of this display property, so there will be
5117 no pop_it call to do this synchronization for us. */
5118 if (it->bidi_p)
5119 {
5120 it->position = *position;
5121 iterate_out_of_display_property (it);
5122 *position = it->position;
5123 }
5124 /* If we were to display this fringe bitmap,
5125 next_element_from_image would have reset this flag.
5126 Do the same, to avoid affecting overlays that
5127 follow. */
5128 it->ignore_overlay_strings_at_pos_p = 0;
5129 return 1;
5130 }
5131 }
5132 else if (!frame_window_p)
5133 return 1;
5134
5135 #ifdef HAVE_WINDOW_SYSTEM
5136 value = XCAR (XCDR (spec));
5137 if (!SYMBOLP (value)
5138 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5139 /* If we return here, POSITION has been advanced
5140 across the text with this property. */
5141 {
5142 if (it && it->bidi_p)
5143 {
5144 it->position = *position;
5145 iterate_out_of_display_property (it);
5146 *position = it->position;
5147 }
5148 if (it)
5149 /* Reset this flag like next_element_from_image would. */
5150 it->ignore_overlay_strings_at_pos_p = 0;
5151 return 1;
5152 }
5153
5154 if (it)
5155 {
5156 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5157
5158 if (CONSP (XCDR (XCDR (spec))))
5159 {
5160 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5161 int face_id2 = lookup_derived_face (it->f, face_name,
5162 FRINGE_FACE_ID, 0);
5163 if (face_id2 >= 0)
5164 face_id = face_id2;
5165 }
5166
5167 /* Save current settings of IT so that we can restore them
5168 when we are finished with the glyph property value. */
5169 push_it (it, position);
5170
5171 it->area = TEXT_AREA;
5172 it->what = IT_IMAGE;
5173 it->image_id = -1; /* no image */
5174 it->position = start_pos;
5175 it->object = NILP (object) ? it->w->contents : object;
5176 it->method = GET_FROM_IMAGE;
5177 it->from_overlay = Qnil;
5178 it->face_id = face_id;
5179 it->from_disp_prop_p = true;
5180
5181 /* Say that we haven't consumed the characters with
5182 `display' property yet. The call to pop_it in
5183 set_iterator_to_next will clean this up. */
5184 *position = start_pos;
5185
5186 if (EQ (XCAR (spec), Qleft_fringe))
5187 {
5188 it->left_user_fringe_bitmap = fringe_bitmap;
5189 it->left_user_fringe_face_id = face_id;
5190 }
5191 else
5192 {
5193 it->right_user_fringe_bitmap = fringe_bitmap;
5194 it->right_user_fringe_face_id = face_id;
5195 }
5196 }
5197 #endif /* HAVE_WINDOW_SYSTEM */
5198 return 1;
5199 }
5200
5201 /* Prepare to handle `((margin left-margin) ...)',
5202 `((margin right-margin) ...)' and `((margin nil) ...)'
5203 prefixes for display specifications. */
5204 location = Qunbound;
5205 if (CONSP (spec) && CONSP (XCAR (spec)))
5206 {
5207 Lisp_Object tem;
5208
5209 value = XCDR (spec);
5210 if (CONSP (value))
5211 value = XCAR (value);
5212
5213 tem = XCAR (spec);
5214 if (EQ (XCAR (tem), Qmargin)
5215 && (tem = XCDR (tem),
5216 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5217 (NILP (tem)
5218 || EQ (tem, Qleft_margin)
5219 || EQ (tem, Qright_margin))))
5220 location = tem;
5221 }
5222
5223 if (EQ (location, Qunbound))
5224 {
5225 location = Qnil;
5226 value = spec;
5227 }
5228
5229 /* After this point, VALUE is the property after any
5230 margin prefix has been stripped. It must be a string,
5231 an image specification, or `(space ...)'.
5232
5233 LOCATION specifies where to display: `left-margin',
5234 `right-margin' or nil. */
5235
5236 valid_p = (STRINGP (value)
5237 #ifdef HAVE_WINDOW_SYSTEM
5238 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5239 && valid_image_p (value))
5240 #endif /* not HAVE_WINDOW_SYSTEM */
5241 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5242
5243 if (valid_p && !display_replaced_p)
5244 {
5245 int retval = 1;
5246
5247 if (!it)
5248 {
5249 /* Callers need to know whether the display spec is any kind
5250 of `(space ...)' spec that is about to affect text-area
5251 display. */
5252 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5253 retval = 2;
5254 return retval;
5255 }
5256
5257 /* Save current settings of IT so that we can restore them
5258 when we are finished with the glyph property value. */
5259 push_it (it, position);
5260 it->from_overlay = overlay;
5261 it->from_disp_prop_p = true;
5262
5263 if (NILP (location))
5264 it->area = TEXT_AREA;
5265 else if (EQ (location, Qleft_margin))
5266 it->area = LEFT_MARGIN_AREA;
5267 else
5268 it->area = RIGHT_MARGIN_AREA;
5269
5270 if (STRINGP (value))
5271 {
5272 it->string = value;
5273 it->multibyte_p = STRING_MULTIBYTE (it->string);
5274 it->current.overlay_string_index = -1;
5275 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5276 it->end_charpos = it->string_nchars = SCHARS (it->string);
5277 it->method = GET_FROM_STRING;
5278 it->stop_charpos = 0;
5279 it->prev_stop = 0;
5280 it->base_level_stop = 0;
5281 it->string_from_display_prop_p = true;
5282 /* Say that we haven't consumed the characters with
5283 `display' property yet. The call to pop_it in
5284 set_iterator_to_next will clean this up. */
5285 if (BUFFERP (object))
5286 *position = start_pos;
5287
5288 /* Force paragraph direction to be that of the parent
5289 object. If the parent object's paragraph direction is
5290 not yet determined, default to L2R. */
5291 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5292 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5293 else
5294 it->paragraph_embedding = L2R;
5295
5296 /* Set up the bidi iterator for this display string. */
5297 if (it->bidi_p)
5298 {
5299 it->bidi_it.string.lstring = it->string;
5300 it->bidi_it.string.s = NULL;
5301 it->bidi_it.string.schars = it->end_charpos;
5302 it->bidi_it.string.bufpos = bufpos;
5303 it->bidi_it.string.from_disp_str = 1;
5304 it->bidi_it.string.unibyte = !it->multibyte_p;
5305 it->bidi_it.w = it->w;
5306 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5307 }
5308 }
5309 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5310 {
5311 it->method = GET_FROM_STRETCH;
5312 it->object = value;
5313 *position = it->position = start_pos;
5314 retval = 1 + (it->area == TEXT_AREA);
5315 }
5316 #ifdef HAVE_WINDOW_SYSTEM
5317 else
5318 {
5319 it->what = IT_IMAGE;
5320 it->image_id = lookup_image (it->f, value);
5321 it->position = start_pos;
5322 it->object = NILP (object) ? it->w->contents : object;
5323 it->method = GET_FROM_IMAGE;
5324
5325 /* Say that we haven't consumed the characters with
5326 `display' property yet. The call to pop_it in
5327 set_iterator_to_next will clean this up. */
5328 *position = start_pos;
5329 }
5330 #endif /* HAVE_WINDOW_SYSTEM */
5331
5332 return retval;
5333 }
5334
5335 /* Invalid property or property not supported. Restore
5336 POSITION to what it was before. */
5337 *position = start_pos;
5338 return 0;
5339 }
5340
5341 /* Check if PROP is a display property value whose text should be
5342 treated as intangible. OVERLAY is the overlay from which PROP
5343 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5344 specify the buffer position covered by PROP. */
5345
5346 int
5347 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5348 ptrdiff_t charpos, ptrdiff_t bytepos)
5349 {
5350 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5351 struct text_pos position;
5352
5353 SET_TEXT_POS (position, charpos, bytepos);
5354 return handle_display_spec (NULL, prop, Qnil, overlay,
5355 &position, charpos, frame_window_p);
5356 }
5357
5358
5359 /* Return 1 if PROP is a display sub-property value containing STRING.
5360
5361 Implementation note: this and the following function are really
5362 special cases of handle_display_spec and
5363 handle_single_display_spec, and should ideally use the same code.
5364 Until they do, these two pairs must be consistent and must be
5365 modified in sync. */
5366
5367 static int
5368 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5369 {
5370 if (EQ (string, prop))
5371 return 1;
5372
5373 /* Skip over `when FORM'. */
5374 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5375 {
5376 prop = XCDR (prop);
5377 if (!CONSP (prop))
5378 return 0;
5379 /* Actually, the condition following `when' should be eval'ed,
5380 like handle_single_display_spec does, and we should return
5381 zero if it evaluates to nil. However, this function is
5382 called only when the buffer was already displayed and some
5383 glyph in the glyph matrix was found to come from a display
5384 string. Therefore, the condition was already evaluated, and
5385 the result was non-nil, otherwise the display string wouldn't
5386 have been displayed and we would have never been called for
5387 this property. Thus, we can skip the evaluation and assume
5388 its result is non-nil. */
5389 prop = XCDR (prop);
5390 }
5391
5392 if (CONSP (prop))
5393 /* Skip over `margin LOCATION'. */
5394 if (EQ (XCAR (prop), Qmargin))
5395 {
5396 prop = XCDR (prop);
5397 if (!CONSP (prop))
5398 return 0;
5399
5400 prop = XCDR (prop);
5401 if (!CONSP (prop))
5402 return 0;
5403 }
5404
5405 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5406 }
5407
5408
5409 /* Return 1 if STRING appears in the `display' property PROP. */
5410
5411 static int
5412 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5413 {
5414 if (CONSP (prop)
5415 && !EQ (XCAR (prop), Qwhen)
5416 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5417 {
5418 /* A list of sub-properties. */
5419 while (CONSP (prop))
5420 {
5421 if (single_display_spec_string_p (XCAR (prop), string))
5422 return 1;
5423 prop = XCDR (prop);
5424 }
5425 }
5426 else if (VECTORP (prop))
5427 {
5428 /* A vector of sub-properties. */
5429 ptrdiff_t i;
5430 for (i = 0; i < ASIZE (prop); ++i)
5431 if (single_display_spec_string_p (AREF (prop, i), string))
5432 return 1;
5433 }
5434 else
5435 return single_display_spec_string_p (prop, string);
5436
5437 return 0;
5438 }
5439
5440 /* Look for STRING in overlays and text properties in the current
5441 buffer, between character positions FROM and TO (excluding TO).
5442 BACK_P non-zero means look back (in this case, TO is supposed to be
5443 less than FROM).
5444 Value is the first character position where STRING was found, or
5445 zero if it wasn't found before hitting TO.
5446
5447 This function may only use code that doesn't eval because it is
5448 called asynchronously from note_mouse_highlight. */
5449
5450 static ptrdiff_t
5451 string_buffer_position_lim (Lisp_Object string,
5452 ptrdiff_t from, ptrdiff_t to, int back_p)
5453 {
5454 Lisp_Object limit, prop, pos;
5455 int found = 0;
5456
5457 pos = make_number (max (from, BEGV));
5458
5459 if (!back_p) /* looking forward */
5460 {
5461 limit = make_number (min (to, ZV));
5462 while (!found && !EQ (pos, limit))
5463 {
5464 prop = Fget_char_property (pos, Qdisplay, Qnil);
5465 if (!NILP (prop) && display_prop_string_p (prop, string))
5466 found = 1;
5467 else
5468 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5469 limit);
5470 }
5471 }
5472 else /* looking back */
5473 {
5474 limit = make_number (max (to, BEGV));
5475 while (!found && !EQ (pos, limit))
5476 {
5477 prop = Fget_char_property (pos, Qdisplay, Qnil);
5478 if (!NILP (prop) && display_prop_string_p (prop, string))
5479 found = 1;
5480 else
5481 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5482 limit);
5483 }
5484 }
5485
5486 return found ? XINT (pos) : 0;
5487 }
5488
5489 /* Determine which buffer position in current buffer STRING comes from.
5490 AROUND_CHARPOS is an approximate position where it could come from.
5491 Value is the buffer position or 0 if it couldn't be determined.
5492
5493 This function is necessary because we don't record buffer positions
5494 in glyphs generated from strings (to keep struct glyph small).
5495 This function may only use code that doesn't eval because it is
5496 called asynchronously from note_mouse_highlight. */
5497
5498 static ptrdiff_t
5499 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5500 {
5501 const int MAX_DISTANCE = 1000;
5502 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5503 around_charpos + MAX_DISTANCE,
5504 0);
5505
5506 if (!found)
5507 found = string_buffer_position_lim (string, around_charpos,
5508 around_charpos - MAX_DISTANCE, 1);
5509 return found;
5510 }
5511
5512
5513 \f
5514 /***********************************************************************
5515 `composition' property
5516 ***********************************************************************/
5517
5518 /* Set up iterator IT from `composition' property at its current
5519 position. Called from handle_stop. */
5520
5521 static enum prop_handled
5522 handle_composition_prop (struct it *it)
5523 {
5524 Lisp_Object prop, string;
5525 ptrdiff_t pos, pos_byte, start, end;
5526
5527 if (STRINGP (it->string))
5528 {
5529 unsigned char *s;
5530
5531 pos = IT_STRING_CHARPOS (*it);
5532 pos_byte = IT_STRING_BYTEPOS (*it);
5533 string = it->string;
5534 s = SDATA (string) + pos_byte;
5535 it->c = STRING_CHAR (s);
5536 }
5537 else
5538 {
5539 pos = IT_CHARPOS (*it);
5540 pos_byte = IT_BYTEPOS (*it);
5541 string = Qnil;
5542 it->c = FETCH_CHAR (pos_byte);
5543 }
5544
5545 /* If there's a valid composition and point is not inside of the
5546 composition (in the case that the composition is from the current
5547 buffer), draw a glyph composed from the composition components. */
5548 if (find_composition (pos, -1, &start, &end, &prop, string)
5549 && composition_valid_p (start, end, prop)
5550 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5551 {
5552 if (start < pos)
5553 /* As we can't handle this situation (perhaps font-lock added
5554 a new composition), we just return here hoping that next
5555 redisplay will detect this composition much earlier. */
5556 return HANDLED_NORMALLY;
5557 if (start != pos)
5558 {
5559 if (STRINGP (it->string))
5560 pos_byte = string_char_to_byte (it->string, start);
5561 else
5562 pos_byte = CHAR_TO_BYTE (start);
5563 }
5564 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5565 prop, string);
5566
5567 if (it->cmp_it.id >= 0)
5568 {
5569 it->cmp_it.ch = -1;
5570 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5571 it->cmp_it.nglyphs = -1;
5572 }
5573 }
5574
5575 return HANDLED_NORMALLY;
5576 }
5577
5578
5579 \f
5580 /***********************************************************************
5581 Overlay strings
5582 ***********************************************************************/
5583
5584 /* The following structure is used to record overlay strings for
5585 later sorting in load_overlay_strings. */
5586
5587 struct overlay_entry
5588 {
5589 Lisp_Object overlay;
5590 Lisp_Object string;
5591 EMACS_INT priority;
5592 int after_string_p;
5593 };
5594
5595
5596 /* Set up iterator IT from overlay strings at its current position.
5597 Called from handle_stop. */
5598
5599 static enum prop_handled
5600 handle_overlay_change (struct it *it)
5601 {
5602 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5603 return HANDLED_RECOMPUTE_PROPS;
5604 else
5605 return HANDLED_NORMALLY;
5606 }
5607
5608
5609 /* Set up the next overlay string for delivery by IT, if there is an
5610 overlay string to deliver. Called by set_iterator_to_next when the
5611 end of the current overlay string is reached. If there are more
5612 overlay strings to display, IT->string and
5613 IT->current.overlay_string_index are set appropriately here.
5614 Otherwise IT->string is set to nil. */
5615
5616 static void
5617 next_overlay_string (struct it *it)
5618 {
5619 ++it->current.overlay_string_index;
5620 if (it->current.overlay_string_index == it->n_overlay_strings)
5621 {
5622 /* No more overlay strings. Restore IT's settings to what
5623 they were before overlay strings were processed, and
5624 continue to deliver from current_buffer. */
5625
5626 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5627 pop_it (it);
5628 eassert (it->sp > 0
5629 || (NILP (it->string)
5630 && it->method == GET_FROM_BUFFER
5631 && it->stop_charpos >= BEGV
5632 && it->stop_charpos <= it->end_charpos));
5633 it->current.overlay_string_index = -1;
5634 it->n_overlay_strings = 0;
5635 it->overlay_strings_charpos = -1;
5636 /* If there's an empty display string on the stack, pop the
5637 stack, to resync the bidi iterator with IT's position. Such
5638 empty strings are pushed onto the stack in
5639 get_overlay_strings_1. */
5640 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5641 pop_it (it);
5642
5643 /* If we're at the end of the buffer, record that we have
5644 processed the overlay strings there already, so that
5645 next_element_from_buffer doesn't try it again. */
5646 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5647 it->overlay_strings_at_end_processed_p = true;
5648 }
5649 else
5650 {
5651 /* There are more overlay strings to process. If
5652 IT->current.overlay_string_index has advanced to a position
5653 where we must load IT->overlay_strings with more strings, do
5654 it. We must load at the IT->overlay_strings_charpos where
5655 IT->n_overlay_strings was originally computed; when invisible
5656 text is present, this might not be IT_CHARPOS (Bug#7016). */
5657 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5658
5659 if (it->current.overlay_string_index && i == 0)
5660 load_overlay_strings (it, it->overlay_strings_charpos);
5661
5662 /* Initialize IT to deliver display elements from the overlay
5663 string. */
5664 it->string = it->overlay_strings[i];
5665 it->multibyte_p = STRING_MULTIBYTE (it->string);
5666 SET_TEXT_POS (it->current.string_pos, 0, 0);
5667 it->method = GET_FROM_STRING;
5668 it->stop_charpos = 0;
5669 it->end_charpos = SCHARS (it->string);
5670 if (it->cmp_it.stop_pos >= 0)
5671 it->cmp_it.stop_pos = 0;
5672 it->prev_stop = 0;
5673 it->base_level_stop = 0;
5674
5675 /* Set up the bidi iterator for this overlay string. */
5676 if (it->bidi_p)
5677 {
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 it->bidi_it.w = it->w;
5685 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5686 }
5687 }
5688
5689 CHECK_IT (it);
5690 }
5691
5692
5693 /* Compare two overlay_entry structures E1 and E2. Used as a
5694 comparison function for qsort in load_overlay_strings. Overlay
5695 strings for the same position are sorted so that
5696
5697 1. All after-strings come in front of before-strings, except
5698 when they come from the same overlay.
5699
5700 2. Within after-strings, strings are sorted so that overlay strings
5701 from overlays with higher priorities come first.
5702
5703 2. Within before-strings, strings are sorted so that overlay
5704 strings from overlays with higher priorities come last.
5705
5706 Value is analogous to strcmp. */
5707
5708
5709 static int
5710 compare_overlay_entries (const void *e1, const void *e2)
5711 {
5712 struct overlay_entry const *entry1 = e1;
5713 struct overlay_entry const *entry2 = e2;
5714 int result;
5715
5716 if (entry1->after_string_p != entry2->after_string_p)
5717 {
5718 /* Let after-strings appear in front of before-strings if
5719 they come from different overlays. */
5720 if (EQ (entry1->overlay, entry2->overlay))
5721 result = entry1->after_string_p ? 1 : -1;
5722 else
5723 result = entry1->after_string_p ? -1 : 1;
5724 }
5725 else if (entry1->priority != entry2->priority)
5726 {
5727 if (entry1->after_string_p)
5728 /* After-strings sorted in order of decreasing priority. */
5729 result = entry2->priority < entry1->priority ? -1 : 1;
5730 else
5731 /* Before-strings sorted in order of increasing priority. */
5732 result = entry1->priority < entry2->priority ? -1 : 1;
5733 }
5734 else
5735 result = 0;
5736
5737 return result;
5738 }
5739
5740
5741 /* Load the vector IT->overlay_strings with overlay strings from IT's
5742 current buffer position, or from CHARPOS if that is > 0. Set
5743 IT->n_overlays to the total number of overlay strings found.
5744
5745 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5746 a time. On entry into load_overlay_strings,
5747 IT->current.overlay_string_index gives the number of overlay
5748 strings that have already been loaded by previous calls to this
5749 function.
5750
5751 IT->add_overlay_start contains an additional overlay start
5752 position to consider for taking overlay strings from, if non-zero.
5753 This position comes into play when the overlay has an `invisible'
5754 property, and both before and after-strings. When we've skipped to
5755 the end of the overlay, because of its `invisible' property, we
5756 nevertheless want its before-string to appear.
5757 IT->add_overlay_start will contain the overlay start position
5758 in this case.
5759
5760 Overlay strings are sorted so that after-string strings come in
5761 front of before-string strings. Within before and after-strings,
5762 strings are sorted by overlay priority. See also function
5763 compare_overlay_entries. */
5764
5765 static void
5766 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5767 {
5768 Lisp_Object overlay, window, str, invisible;
5769 struct Lisp_Overlay *ov;
5770 ptrdiff_t start, end;
5771 ptrdiff_t size = 20;
5772 ptrdiff_t n = 0, i, j;
5773 int invis_p;
5774 struct overlay_entry *entries = alloca (size * sizeof *entries);
5775 USE_SAFE_ALLOCA;
5776
5777 if (charpos <= 0)
5778 charpos = IT_CHARPOS (*it);
5779
5780 /* Append the overlay string STRING of overlay OVERLAY to vector
5781 `entries' which has size `size' and currently contains `n'
5782 elements. AFTER_P non-zero means STRING is an after-string of
5783 OVERLAY. */
5784 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5785 do \
5786 { \
5787 Lisp_Object priority; \
5788 \
5789 if (n == size) \
5790 { \
5791 struct overlay_entry *old = entries; \
5792 SAFE_NALLOCA (entries, 2, size); \
5793 memcpy (entries, old, size * sizeof *entries); \
5794 size *= 2; \
5795 } \
5796 \
5797 entries[n].string = (STRING); \
5798 entries[n].overlay = (OVERLAY); \
5799 priority = Foverlay_get ((OVERLAY), Qpriority); \
5800 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5801 entries[n].after_string_p = (AFTER_P); \
5802 ++n; \
5803 } \
5804 while (0)
5805
5806 /* Process overlay before the overlay center. */
5807 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5808 {
5809 XSETMISC (overlay, ov);
5810 eassert (OVERLAYP (overlay));
5811 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5812 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5813
5814 if (end < charpos)
5815 break;
5816
5817 /* Skip this overlay if it doesn't start or end at IT's current
5818 position. */
5819 if (end != charpos && start != charpos)
5820 continue;
5821
5822 /* Skip this overlay if it doesn't apply to IT->w. */
5823 window = Foverlay_get (overlay, Qwindow);
5824 if (WINDOWP (window) && XWINDOW (window) != it->w)
5825 continue;
5826
5827 /* If the text ``under'' the overlay is invisible, both before-
5828 and after-strings from this overlay are visible; start and
5829 end position are indistinguishable. */
5830 invisible = Foverlay_get (overlay, Qinvisible);
5831 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5832
5833 /* If overlay has a non-empty before-string, record it. */
5834 if ((start == charpos || (end == charpos && invis_p))
5835 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5836 && SCHARS (str))
5837 RECORD_OVERLAY_STRING (overlay, str, 0);
5838
5839 /* If overlay has a non-empty after-string, record it. */
5840 if ((end == charpos || (start == charpos && invis_p))
5841 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5842 && SCHARS (str))
5843 RECORD_OVERLAY_STRING (overlay, str, 1);
5844 }
5845
5846 /* Process overlays after the overlay center. */
5847 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5848 {
5849 XSETMISC (overlay, ov);
5850 eassert (OVERLAYP (overlay));
5851 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5852 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5853
5854 if (start > charpos)
5855 break;
5856
5857 /* Skip this overlay if it doesn't start or end at IT's current
5858 position. */
5859 if (end != charpos && start != charpos)
5860 continue;
5861
5862 /* Skip this overlay if it doesn't apply to IT->w. */
5863 window = Foverlay_get (overlay, Qwindow);
5864 if (WINDOWP (window) && XWINDOW (window) != it->w)
5865 continue;
5866
5867 /* If the text ``under'' the overlay is invisible, it has a zero
5868 dimension, and both before- and after-strings apply. */
5869 invisible = Foverlay_get (overlay, Qinvisible);
5870 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5871
5872 /* If overlay has a non-empty before-string, record it. */
5873 if ((start == charpos || (end == charpos && invis_p))
5874 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5875 && SCHARS (str))
5876 RECORD_OVERLAY_STRING (overlay, str, 0);
5877
5878 /* If overlay has a non-empty after-string, record it. */
5879 if ((end == charpos || (start == charpos && invis_p))
5880 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5881 && SCHARS (str))
5882 RECORD_OVERLAY_STRING (overlay, str, 1);
5883 }
5884
5885 #undef RECORD_OVERLAY_STRING
5886
5887 /* Sort entries. */
5888 if (n > 1)
5889 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5890
5891 /* Record number of overlay strings, and where we computed it. */
5892 it->n_overlay_strings = n;
5893 it->overlay_strings_charpos = charpos;
5894
5895 /* IT->current.overlay_string_index is the number of overlay strings
5896 that have already been consumed by IT. Copy some of the
5897 remaining overlay strings to IT->overlay_strings. */
5898 i = 0;
5899 j = it->current.overlay_string_index;
5900 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5901 {
5902 it->overlay_strings[i] = entries[j].string;
5903 it->string_overlays[i++] = entries[j++].overlay;
5904 }
5905
5906 CHECK_IT (it);
5907 SAFE_FREE ();
5908 }
5909
5910
5911 /* Get the first chunk of overlay strings at IT's current buffer
5912 position, or at CHARPOS if that is > 0. Value is non-zero if at
5913 least one overlay string was found. */
5914
5915 static int
5916 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5917 {
5918 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5919 process. This fills IT->overlay_strings with strings, and sets
5920 IT->n_overlay_strings to the total number of strings to process.
5921 IT->pos.overlay_string_index has to be set temporarily to zero
5922 because load_overlay_strings needs this; it must be set to -1
5923 when no overlay strings are found because a zero value would
5924 indicate a position in the first overlay string. */
5925 it->current.overlay_string_index = 0;
5926 load_overlay_strings (it, charpos);
5927
5928 /* If we found overlay strings, set up IT to deliver display
5929 elements from the first one. Otherwise set up IT to deliver
5930 from current_buffer. */
5931 if (it->n_overlay_strings)
5932 {
5933 /* Make sure we know settings in current_buffer, so that we can
5934 restore meaningful values when we're done with the overlay
5935 strings. */
5936 if (compute_stop_p)
5937 compute_stop_pos (it);
5938 eassert (it->face_id >= 0);
5939
5940 /* Save IT's settings. They are restored after all overlay
5941 strings have been processed. */
5942 eassert (!compute_stop_p || it->sp == 0);
5943
5944 /* When called from handle_stop, there might be an empty display
5945 string loaded. In that case, don't bother saving it. But
5946 don't use this optimization with the bidi iterator, since we
5947 need the corresponding pop_it call to resync the bidi
5948 iterator's position with IT's position, after we are done
5949 with the overlay strings. (The corresponding call to pop_it
5950 in case of an empty display string is in
5951 next_overlay_string.) */
5952 if (!(!it->bidi_p
5953 && STRINGP (it->string) && !SCHARS (it->string)))
5954 push_it (it, NULL);
5955
5956 /* Set up IT to deliver display elements from the first overlay
5957 string. */
5958 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5959 it->string = it->overlay_strings[0];
5960 it->from_overlay = Qnil;
5961 it->stop_charpos = 0;
5962 eassert (STRINGP (it->string));
5963 it->end_charpos = SCHARS (it->string);
5964 it->prev_stop = 0;
5965 it->base_level_stop = 0;
5966 it->multibyte_p = STRING_MULTIBYTE (it->string);
5967 it->method = GET_FROM_STRING;
5968 it->from_disp_prop_p = 0;
5969
5970 /* Force paragraph direction to be that of the parent
5971 buffer. */
5972 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5973 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5974 else
5975 it->paragraph_embedding = L2R;
5976
5977 /* Set up the bidi iterator for this overlay string. */
5978 if (it->bidi_p)
5979 {
5980 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5981
5982 it->bidi_it.string.lstring = it->string;
5983 it->bidi_it.string.s = NULL;
5984 it->bidi_it.string.schars = SCHARS (it->string);
5985 it->bidi_it.string.bufpos = pos;
5986 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5987 it->bidi_it.string.unibyte = !it->multibyte_p;
5988 it->bidi_it.w = it->w;
5989 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5990 }
5991 return 1;
5992 }
5993
5994 it->current.overlay_string_index = -1;
5995 return 0;
5996 }
5997
5998 static int
5999 get_overlay_strings (struct it *it, ptrdiff_t charpos)
6000 {
6001 it->string = Qnil;
6002 it->method = GET_FROM_BUFFER;
6003
6004 (void) get_overlay_strings_1 (it, charpos, 1);
6005
6006 CHECK_IT (it);
6007
6008 /* Value is non-zero if we found at least one overlay string. */
6009 return STRINGP (it->string);
6010 }
6011
6012
6013 \f
6014 /***********************************************************************
6015 Saving and restoring state
6016 ***********************************************************************/
6017
6018 /* Save current settings of IT on IT->stack. Called, for example,
6019 before setting up IT for an overlay string, to be able to restore
6020 IT's settings to what they were after the overlay string has been
6021 processed. If POSITION is non-NULL, it is the position to save on
6022 the stack instead of IT->position. */
6023
6024 static void
6025 push_it (struct it *it, struct text_pos *position)
6026 {
6027 struct iterator_stack_entry *p;
6028
6029 eassert (it->sp < IT_STACK_SIZE);
6030 p = it->stack + it->sp;
6031
6032 p->stop_charpos = it->stop_charpos;
6033 p->prev_stop = it->prev_stop;
6034 p->base_level_stop = it->base_level_stop;
6035 p->cmp_it = it->cmp_it;
6036 eassert (it->face_id >= 0);
6037 p->face_id = it->face_id;
6038 p->string = it->string;
6039 p->method = it->method;
6040 p->from_overlay = it->from_overlay;
6041 switch (p->method)
6042 {
6043 case GET_FROM_IMAGE:
6044 p->u.image.object = it->object;
6045 p->u.image.image_id = it->image_id;
6046 p->u.image.slice = it->slice;
6047 break;
6048 case GET_FROM_STRETCH:
6049 p->u.stretch.object = it->object;
6050 break;
6051 }
6052 p->position = position ? *position : it->position;
6053 p->current = it->current;
6054 p->end_charpos = it->end_charpos;
6055 p->string_nchars = it->string_nchars;
6056 p->area = it->area;
6057 p->multibyte_p = it->multibyte_p;
6058 p->avoid_cursor_p = it->avoid_cursor_p;
6059 p->space_width = it->space_width;
6060 p->font_height = it->font_height;
6061 p->voffset = it->voffset;
6062 p->string_from_display_prop_p = it->string_from_display_prop_p;
6063 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6064 p->display_ellipsis_p = 0;
6065 p->line_wrap = it->line_wrap;
6066 p->bidi_p = it->bidi_p;
6067 p->paragraph_embedding = it->paragraph_embedding;
6068 p->from_disp_prop_p = it->from_disp_prop_p;
6069 ++it->sp;
6070
6071 /* Save the state of the bidi iterator as well. */
6072 if (it->bidi_p)
6073 bidi_push_it (&it->bidi_it);
6074 }
6075
6076 static void
6077 iterate_out_of_display_property (struct it *it)
6078 {
6079 int buffer_p = !STRINGP (it->string);
6080 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6081 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6082
6083 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6084
6085 /* Maybe initialize paragraph direction. If we are at the beginning
6086 of a new paragraph, next_element_from_buffer may not have a
6087 chance to do that. */
6088 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6089 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6090 /* prev_stop can be zero, so check against BEGV as well. */
6091 while (it->bidi_it.charpos >= bob
6092 && it->prev_stop <= it->bidi_it.charpos
6093 && it->bidi_it.charpos < CHARPOS (it->position)
6094 && it->bidi_it.charpos < eob)
6095 bidi_move_to_visually_next (&it->bidi_it);
6096 /* Record the stop_pos we just crossed, for when we cross it
6097 back, maybe. */
6098 if (it->bidi_it.charpos > CHARPOS (it->position))
6099 it->prev_stop = CHARPOS (it->position);
6100 /* If we ended up not where pop_it put us, resync IT's
6101 positional members with the bidi iterator. */
6102 if (it->bidi_it.charpos != CHARPOS (it->position))
6103 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6104 if (buffer_p)
6105 it->current.pos = it->position;
6106 else
6107 it->current.string_pos = it->position;
6108 }
6109
6110 /* Restore IT's settings from IT->stack. Called, for example, when no
6111 more overlay strings must be processed, and we return to delivering
6112 display elements from a buffer, or when the end of a string from a
6113 `display' property is reached and we return to delivering display
6114 elements from an overlay string, or from a buffer. */
6115
6116 static void
6117 pop_it (struct it *it)
6118 {
6119 struct iterator_stack_entry *p;
6120 int from_display_prop = it->from_disp_prop_p;
6121
6122 eassert (it->sp > 0);
6123 --it->sp;
6124 p = it->stack + it->sp;
6125 it->stop_charpos = p->stop_charpos;
6126 it->prev_stop = p->prev_stop;
6127 it->base_level_stop = p->base_level_stop;
6128 it->cmp_it = p->cmp_it;
6129 it->face_id = p->face_id;
6130 it->current = p->current;
6131 it->position = p->position;
6132 it->string = p->string;
6133 it->from_overlay = p->from_overlay;
6134 if (NILP (it->string))
6135 SET_TEXT_POS (it->current.string_pos, -1, -1);
6136 it->method = p->method;
6137 switch (it->method)
6138 {
6139 case GET_FROM_IMAGE:
6140 it->image_id = p->u.image.image_id;
6141 it->object = p->u.image.object;
6142 it->slice = p->u.image.slice;
6143 break;
6144 case GET_FROM_STRETCH:
6145 it->object = p->u.stretch.object;
6146 break;
6147 case GET_FROM_BUFFER:
6148 it->object = it->w->contents;
6149 break;
6150 case GET_FROM_STRING:
6151 {
6152 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6153
6154 /* Restore the face_box_p flag, since it could have been
6155 overwritten by the face of the object that we just finished
6156 displaying. */
6157 if (face)
6158 it->face_box_p = face->box != FACE_NO_BOX;
6159 it->object = it->string;
6160 }
6161 break;
6162 case GET_FROM_DISPLAY_VECTOR:
6163 if (it->s)
6164 it->method = GET_FROM_C_STRING;
6165 else if (STRINGP (it->string))
6166 it->method = GET_FROM_STRING;
6167 else
6168 {
6169 it->method = GET_FROM_BUFFER;
6170 it->object = it->w->contents;
6171 }
6172 }
6173 it->end_charpos = p->end_charpos;
6174 it->string_nchars = p->string_nchars;
6175 it->area = p->area;
6176 it->multibyte_p = p->multibyte_p;
6177 it->avoid_cursor_p = p->avoid_cursor_p;
6178 it->space_width = p->space_width;
6179 it->font_height = p->font_height;
6180 it->voffset = p->voffset;
6181 it->string_from_display_prop_p = p->string_from_display_prop_p;
6182 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6183 it->line_wrap = p->line_wrap;
6184 it->bidi_p = p->bidi_p;
6185 it->paragraph_embedding = p->paragraph_embedding;
6186 it->from_disp_prop_p = p->from_disp_prop_p;
6187 if (it->bidi_p)
6188 {
6189 bidi_pop_it (&it->bidi_it);
6190 /* Bidi-iterate until we get out of the portion of text, if any,
6191 covered by a `display' text property or by an overlay with
6192 `display' property. (We cannot just jump there, because the
6193 internal coherency of the bidi iterator state can not be
6194 preserved across such jumps.) We also must determine the
6195 paragraph base direction if the overlay we just processed is
6196 at the beginning of a new paragraph. */
6197 if (from_display_prop
6198 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6199 iterate_out_of_display_property (it);
6200
6201 eassert ((BUFFERP (it->object)
6202 && IT_CHARPOS (*it) == it->bidi_it.charpos
6203 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6204 || (STRINGP (it->object)
6205 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6206 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6207 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6208 }
6209 }
6210
6211
6212 \f
6213 /***********************************************************************
6214 Moving over lines
6215 ***********************************************************************/
6216
6217 /* Set IT's current position to the previous line start. */
6218
6219 static void
6220 back_to_previous_line_start (struct it *it)
6221 {
6222 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6223
6224 DEC_BOTH (cp, bp);
6225 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6226 }
6227
6228
6229 /* Move IT to the next line start.
6230
6231 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6232 we skipped over part of the text (as opposed to moving the iterator
6233 continuously over the text). Otherwise, don't change the value
6234 of *SKIPPED_P.
6235
6236 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6237 iterator on the newline, if it was found.
6238
6239 Newlines may come from buffer text, overlay strings, or strings
6240 displayed via the `display' property. That's the reason we can't
6241 simply use find_newline_no_quit.
6242
6243 Note that this function may not skip over invisible text that is so
6244 because of text properties and immediately follows a newline. If
6245 it would, function reseat_at_next_visible_line_start, when called
6246 from set_iterator_to_next, would effectively make invisible
6247 characters following a newline part of the wrong glyph row, which
6248 leads to wrong cursor motion. */
6249
6250 static int
6251 forward_to_next_line_start (struct it *it, int *skipped_p,
6252 struct bidi_it *bidi_it_prev)
6253 {
6254 ptrdiff_t old_selective;
6255 int newline_found_p, n;
6256 const int MAX_NEWLINE_DISTANCE = 500;
6257
6258 /* If already on a newline, just consume it to avoid unintended
6259 skipping over invisible text below. */
6260 if (it->what == IT_CHARACTER
6261 && it->c == '\n'
6262 && CHARPOS (it->position) == IT_CHARPOS (*it))
6263 {
6264 if (it->bidi_p && bidi_it_prev)
6265 *bidi_it_prev = it->bidi_it;
6266 set_iterator_to_next (it, 0);
6267 it->c = 0;
6268 return 1;
6269 }
6270
6271 /* Don't handle selective display in the following. It's (a)
6272 unnecessary because it's done by the caller, and (b) leads to an
6273 infinite recursion because next_element_from_ellipsis indirectly
6274 calls this function. */
6275 old_selective = it->selective;
6276 it->selective = 0;
6277
6278 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6279 from buffer text. */
6280 for (n = newline_found_p = 0;
6281 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6282 n += STRINGP (it->string) ? 0 : 1)
6283 {
6284 if (!get_next_display_element (it))
6285 return 0;
6286 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6287 if (newline_found_p && it->bidi_p && bidi_it_prev)
6288 *bidi_it_prev = it->bidi_it;
6289 set_iterator_to_next (it, 0);
6290 }
6291
6292 /* If we didn't find a newline near enough, see if we can use a
6293 short-cut. */
6294 if (!newline_found_p)
6295 {
6296 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6297 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6298 1, &bytepos);
6299 Lisp_Object pos;
6300
6301 eassert (!STRINGP (it->string));
6302
6303 /* If there isn't any `display' property in sight, and no
6304 overlays, we can just use the position of the newline in
6305 buffer text. */
6306 if (it->stop_charpos >= limit
6307 || ((pos = Fnext_single_property_change (make_number (start),
6308 Qdisplay, Qnil,
6309 make_number (limit)),
6310 NILP (pos))
6311 && next_overlay_change (start) == ZV))
6312 {
6313 if (!it->bidi_p)
6314 {
6315 IT_CHARPOS (*it) = limit;
6316 IT_BYTEPOS (*it) = bytepos;
6317 }
6318 else
6319 {
6320 struct bidi_it bprev;
6321
6322 /* Help bidi.c avoid expensive searches for display
6323 properties and overlays, by telling it that there are
6324 none up to `limit'. */
6325 if (it->bidi_it.disp_pos < limit)
6326 {
6327 it->bidi_it.disp_pos = limit;
6328 it->bidi_it.disp_prop = 0;
6329 }
6330 do {
6331 bprev = it->bidi_it;
6332 bidi_move_to_visually_next (&it->bidi_it);
6333 } while (it->bidi_it.charpos != limit);
6334 IT_CHARPOS (*it) = limit;
6335 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6336 if (bidi_it_prev)
6337 *bidi_it_prev = bprev;
6338 }
6339 *skipped_p = newline_found_p = true;
6340 }
6341 else
6342 {
6343 while (get_next_display_element (it)
6344 && !newline_found_p)
6345 {
6346 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6347 if (newline_found_p && it->bidi_p && bidi_it_prev)
6348 *bidi_it_prev = it->bidi_it;
6349 set_iterator_to_next (it, 0);
6350 }
6351 }
6352 }
6353
6354 it->selective = old_selective;
6355 return newline_found_p;
6356 }
6357
6358
6359 /* Set IT's current position to the previous visible line start. Skip
6360 invisible text that is so either due to text properties or due to
6361 selective display. Caution: this does not change IT->current_x and
6362 IT->hpos. */
6363
6364 static void
6365 back_to_previous_visible_line_start (struct it *it)
6366 {
6367 while (IT_CHARPOS (*it) > BEGV)
6368 {
6369 back_to_previous_line_start (it);
6370
6371 if (IT_CHARPOS (*it) <= BEGV)
6372 break;
6373
6374 /* If selective > 0, then lines indented more than its value are
6375 invisible. */
6376 if (it->selective > 0
6377 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6378 it->selective))
6379 continue;
6380
6381 /* Check the newline before point for invisibility. */
6382 {
6383 Lisp_Object prop;
6384 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6385 Qinvisible, it->window);
6386 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6387 continue;
6388 }
6389
6390 if (IT_CHARPOS (*it) <= BEGV)
6391 break;
6392
6393 {
6394 struct it it2;
6395 void *it2data = NULL;
6396 ptrdiff_t pos;
6397 ptrdiff_t beg, end;
6398 Lisp_Object val, overlay;
6399
6400 SAVE_IT (it2, *it, it2data);
6401
6402 /* If newline is part of a composition, continue from start of composition */
6403 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6404 && beg < IT_CHARPOS (*it))
6405 goto replaced;
6406
6407 /* If newline is replaced by a display property, find start of overlay
6408 or interval and continue search from that point. */
6409 pos = --IT_CHARPOS (it2);
6410 --IT_BYTEPOS (it2);
6411 it2.sp = 0;
6412 bidi_unshelve_cache (NULL, 0);
6413 it2.string_from_display_prop_p = 0;
6414 it2.from_disp_prop_p = 0;
6415 if (handle_display_prop (&it2) == HANDLED_RETURN
6416 && !NILP (val = get_char_property_and_overlay
6417 (make_number (pos), Qdisplay, Qnil, &overlay))
6418 && (OVERLAYP (overlay)
6419 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6420 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6421 {
6422 RESTORE_IT (it, it, it2data);
6423 goto replaced;
6424 }
6425
6426 /* Newline is not replaced by anything -- so we are done. */
6427 RESTORE_IT (it, it, it2data);
6428 break;
6429
6430 replaced:
6431 if (beg < BEGV)
6432 beg = BEGV;
6433 IT_CHARPOS (*it) = beg;
6434 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6435 }
6436 }
6437
6438 it->continuation_lines_width = 0;
6439
6440 eassert (IT_CHARPOS (*it) >= BEGV);
6441 eassert (IT_CHARPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 CHECK_IT (it);
6444 }
6445
6446
6447 /* Reseat iterator IT at the previous visible line start. Skip
6448 invisible text that is so either due to text properties or due to
6449 selective display. At the end, update IT's overlay information,
6450 face information etc. */
6451
6452 void
6453 reseat_at_previous_visible_line_start (struct it *it)
6454 {
6455 back_to_previous_visible_line_start (it);
6456 reseat (it, it->current.pos, 1);
6457 CHECK_IT (it);
6458 }
6459
6460
6461 /* Reseat iterator IT on the next visible line start in the current
6462 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6463 preceding the line start. Skip over invisible text that is so
6464 because of selective display. Compute faces, overlays etc at the
6465 new position. Note that this function does not skip over text that
6466 is invisible because of text properties. */
6467
6468 static void
6469 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6470 {
6471 int newline_found_p, skipped_p = 0;
6472 struct bidi_it bidi_it_prev;
6473
6474 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6475
6476 /* Skip over lines that are invisible because they are indented
6477 more than the value of IT->selective. */
6478 if (it->selective > 0)
6479 while (IT_CHARPOS (*it) < ZV
6480 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6481 it->selective))
6482 {
6483 eassert (IT_BYTEPOS (*it) == BEGV
6484 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6485 newline_found_p =
6486 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6487 }
6488
6489 /* Position on the newline if that's what's requested. */
6490 if (on_newline_p && newline_found_p)
6491 {
6492 if (STRINGP (it->string))
6493 {
6494 if (IT_STRING_CHARPOS (*it) > 0)
6495 {
6496 if (!it->bidi_p)
6497 {
6498 --IT_STRING_CHARPOS (*it);
6499 --IT_STRING_BYTEPOS (*it);
6500 }
6501 else
6502 {
6503 /* We need to restore the bidi iterator to the state
6504 it had on the newline, and resync the IT's
6505 position with that. */
6506 it->bidi_it = bidi_it_prev;
6507 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6508 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6509 }
6510 }
6511 }
6512 else if (IT_CHARPOS (*it) > BEGV)
6513 {
6514 if (!it->bidi_p)
6515 {
6516 --IT_CHARPOS (*it);
6517 --IT_BYTEPOS (*it);
6518 }
6519 else
6520 {
6521 /* We need to restore the bidi iterator to the state it
6522 had on the newline and resync IT with that. */
6523 it->bidi_it = bidi_it_prev;
6524 IT_CHARPOS (*it) = it->bidi_it.charpos;
6525 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6526 }
6527 reseat (it, it->current.pos, 0);
6528 }
6529 }
6530 else if (skipped_p)
6531 reseat (it, it->current.pos, 0);
6532
6533 CHECK_IT (it);
6534 }
6535
6536
6537 \f
6538 /***********************************************************************
6539 Changing an iterator's position
6540 ***********************************************************************/
6541
6542 /* Change IT's current position to POS in current_buffer. If FORCE_P
6543 is non-zero, always check for text properties at the new position.
6544 Otherwise, text properties are only looked up if POS >=
6545 IT->check_charpos of a property. */
6546
6547 static void
6548 reseat (struct it *it, struct text_pos pos, int force_p)
6549 {
6550 ptrdiff_t original_pos = IT_CHARPOS (*it);
6551
6552 reseat_1 (it, pos, 0);
6553
6554 /* Determine where to check text properties. Avoid doing it
6555 where possible because text property lookup is very expensive. */
6556 if (force_p
6557 || CHARPOS (pos) > it->stop_charpos
6558 || CHARPOS (pos) < original_pos)
6559 {
6560 if (it->bidi_p)
6561 {
6562 /* For bidi iteration, we need to prime prev_stop and
6563 base_level_stop with our best estimations. */
6564 /* Implementation note: Of course, POS is not necessarily a
6565 stop position, so assigning prev_pos to it is a lie; we
6566 should have called compute_stop_backwards. However, if
6567 the current buffer does not include any R2L characters,
6568 that call would be a waste of cycles, because the
6569 iterator will never move back, and thus never cross this
6570 "fake" stop position. So we delay that backward search
6571 until the time we really need it, in next_element_from_buffer. */
6572 if (CHARPOS (pos) != it->prev_stop)
6573 it->prev_stop = CHARPOS (pos);
6574 if (CHARPOS (pos) < it->base_level_stop)
6575 it->base_level_stop = 0; /* meaning it's unknown */
6576 handle_stop (it);
6577 }
6578 else
6579 {
6580 handle_stop (it);
6581 it->prev_stop = it->base_level_stop = 0;
6582 }
6583
6584 }
6585
6586 CHECK_IT (it);
6587 }
6588
6589
6590 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6591 IT->stop_pos to POS, also. */
6592
6593 static void
6594 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6595 {
6596 /* Don't call this function when scanning a C string. */
6597 eassert (it->s == NULL);
6598
6599 /* POS must be a reasonable value. */
6600 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6601
6602 it->current.pos = it->position = pos;
6603 it->end_charpos = ZV;
6604 it->dpvec = NULL;
6605 it->current.dpvec_index = -1;
6606 it->current.overlay_string_index = -1;
6607 IT_STRING_CHARPOS (*it) = -1;
6608 IT_STRING_BYTEPOS (*it) = -1;
6609 it->string = Qnil;
6610 it->method = GET_FROM_BUFFER;
6611 it->object = it->w->contents;
6612 it->area = TEXT_AREA;
6613 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6614 it->sp = 0;
6615 it->string_from_display_prop_p = 0;
6616 it->string_from_prefix_prop_p = 0;
6617
6618 it->from_disp_prop_p = 0;
6619 it->face_before_selective_p = 0;
6620 if (it->bidi_p)
6621 {
6622 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6623 &it->bidi_it);
6624 bidi_unshelve_cache (NULL, 0);
6625 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6626 it->bidi_it.string.s = NULL;
6627 it->bidi_it.string.lstring = Qnil;
6628 it->bidi_it.string.bufpos = 0;
6629 it->bidi_it.string.from_disp_str = 0;
6630 it->bidi_it.string.unibyte = 0;
6631 it->bidi_it.w = it->w;
6632 }
6633
6634 if (set_stop_p)
6635 {
6636 it->stop_charpos = CHARPOS (pos);
6637 it->base_level_stop = CHARPOS (pos);
6638 }
6639 /* This make the information stored in it->cmp_it invalidate. */
6640 it->cmp_it.id = -1;
6641 }
6642
6643
6644 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6645 If S is non-null, it is a C string to iterate over. Otherwise,
6646 STRING gives a Lisp string to iterate over.
6647
6648 If PRECISION > 0, don't return more then PRECISION number of
6649 characters from the string.
6650
6651 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6652 characters have been returned. FIELD_WIDTH < 0 means an infinite
6653 field width.
6654
6655 MULTIBYTE = 0 means disable processing of multibyte characters,
6656 MULTIBYTE > 0 means enable it,
6657 MULTIBYTE < 0 means use IT->multibyte_p.
6658
6659 IT must be initialized via a prior call to init_iterator before
6660 calling this function. */
6661
6662 static void
6663 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6664 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6665 int multibyte)
6666 {
6667 /* No text property checks performed by default, but see below. */
6668 it->stop_charpos = -1;
6669
6670 /* Set iterator position and end position. */
6671 memset (&it->current, 0, sizeof it->current);
6672 it->current.overlay_string_index = -1;
6673 it->current.dpvec_index = -1;
6674 eassert (charpos >= 0);
6675
6676 /* If STRING is specified, use its multibyteness, otherwise use the
6677 setting of MULTIBYTE, if specified. */
6678 if (multibyte >= 0)
6679 it->multibyte_p = multibyte > 0;
6680
6681 /* Bidirectional reordering of strings is controlled by the default
6682 value of bidi-display-reordering. Don't try to reorder while
6683 loading loadup.el, as the necessary character property tables are
6684 not yet available. */
6685 it->bidi_p =
6686 NILP (Vpurify_flag)
6687 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6688
6689 if (s == NULL)
6690 {
6691 eassert (STRINGP (string));
6692 it->string = string;
6693 it->s = NULL;
6694 it->end_charpos = it->string_nchars = SCHARS (string);
6695 it->method = GET_FROM_STRING;
6696 it->current.string_pos = string_pos (charpos, string);
6697
6698 if (it->bidi_p)
6699 {
6700 it->bidi_it.string.lstring = string;
6701 it->bidi_it.string.s = NULL;
6702 it->bidi_it.string.schars = it->end_charpos;
6703 it->bidi_it.string.bufpos = 0;
6704 it->bidi_it.string.from_disp_str = 0;
6705 it->bidi_it.string.unibyte = !it->multibyte_p;
6706 it->bidi_it.w = it->w;
6707 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6708 FRAME_WINDOW_P (it->f), &it->bidi_it);
6709 }
6710 }
6711 else
6712 {
6713 it->s = (const unsigned char *) s;
6714 it->string = Qnil;
6715
6716 /* Note that we use IT->current.pos, not it->current.string_pos,
6717 for displaying C strings. */
6718 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6719 if (it->multibyte_p)
6720 {
6721 it->current.pos = c_string_pos (charpos, s, 1);
6722 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6723 }
6724 else
6725 {
6726 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6727 it->end_charpos = it->string_nchars = strlen (s);
6728 }
6729
6730 if (it->bidi_p)
6731 {
6732 it->bidi_it.string.lstring = Qnil;
6733 it->bidi_it.string.s = (const unsigned char *) s;
6734 it->bidi_it.string.schars = it->end_charpos;
6735 it->bidi_it.string.bufpos = 0;
6736 it->bidi_it.string.from_disp_str = 0;
6737 it->bidi_it.string.unibyte = !it->multibyte_p;
6738 it->bidi_it.w = it->w;
6739 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6740 &it->bidi_it);
6741 }
6742 it->method = GET_FROM_C_STRING;
6743 }
6744
6745 /* PRECISION > 0 means don't return more than PRECISION characters
6746 from the string. */
6747 if (precision > 0 && it->end_charpos - charpos > precision)
6748 {
6749 it->end_charpos = it->string_nchars = charpos + precision;
6750 if (it->bidi_p)
6751 it->bidi_it.string.schars = it->end_charpos;
6752 }
6753
6754 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6755 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6756 FIELD_WIDTH < 0 means infinite field width. This is useful for
6757 padding with `-' at the end of a mode line. */
6758 if (field_width < 0)
6759 field_width = INFINITY;
6760 /* Implementation note: We deliberately don't enlarge
6761 it->bidi_it.string.schars here to fit it->end_charpos, because
6762 the bidi iterator cannot produce characters out of thin air. */
6763 if (field_width > it->end_charpos - charpos)
6764 it->end_charpos = charpos + field_width;
6765
6766 /* Use the standard display table for displaying strings. */
6767 if (DISP_TABLE_P (Vstandard_display_table))
6768 it->dp = XCHAR_TABLE (Vstandard_display_table);
6769
6770 it->stop_charpos = charpos;
6771 it->prev_stop = charpos;
6772 it->base_level_stop = 0;
6773 if (it->bidi_p)
6774 {
6775 it->bidi_it.first_elt = 1;
6776 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6777 it->bidi_it.disp_pos = -1;
6778 }
6779 if (s == NULL && it->multibyte_p)
6780 {
6781 ptrdiff_t endpos = SCHARS (it->string);
6782 if (endpos > it->end_charpos)
6783 endpos = it->end_charpos;
6784 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6785 it->string);
6786 }
6787 CHECK_IT (it);
6788 }
6789
6790
6791 \f
6792 /***********************************************************************
6793 Iteration
6794 ***********************************************************************/
6795
6796 /* Map enum it_method value to corresponding next_element_from_* function. */
6797
6798 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6799 {
6800 next_element_from_buffer,
6801 next_element_from_display_vector,
6802 next_element_from_string,
6803 next_element_from_c_string,
6804 next_element_from_image,
6805 next_element_from_stretch
6806 };
6807
6808 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6809
6810
6811 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6812 (possibly with the following characters). */
6813
6814 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6815 ((IT)->cmp_it.id >= 0 \
6816 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6817 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6818 END_CHARPOS, (IT)->w, \
6819 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6820 (IT)->string)))
6821
6822
6823 /* Lookup the char-table Vglyphless_char_display for character C (-1
6824 if we want information for no-font case), and return the display
6825 method symbol. By side-effect, update it->what and
6826 it->glyphless_method. This function is called from
6827 get_next_display_element for each character element, and from
6828 x_produce_glyphs when no suitable font was found. */
6829
6830 Lisp_Object
6831 lookup_glyphless_char_display (int c, struct it *it)
6832 {
6833 Lisp_Object glyphless_method = Qnil;
6834
6835 if (CHAR_TABLE_P (Vglyphless_char_display)
6836 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6837 {
6838 if (c >= 0)
6839 {
6840 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6841 if (CONSP (glyphless_method))
6842 glyphless_method = FRAME_WINDOW_P (it->f)
6843 ? XCAR (glyphless_method)
6844 : XCDR (glyphless_method);
6845 }
6846 else
6847 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6848 }
6849
6850 retry:
6851 if (NILP (glyphless_method))
6852 {
6853 if (c >= 0)
6854 /* The default is to display the character by a proper font. */
6855 return Qnil;
6856 /* The default for the no-font case is to display an empty box. */
6857 glyphless_method = Qempty_box;
6858 }
6859 if (EQ (glyphless_method, Qzero_width))
6860 {
6861 if (c >= 0)
6862 return glyphless_method;
6863 /* This method can't be used for the no-font case. */
6864 glyphless_method = Qempty_box;
6865 }
6866 if (EQ (glyphless_method, Qthin_space))
6867 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6868 else if (EQ (glyphless_method, Qempty_box))
6869 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6870 else if (EQ (glyphless_method, Qhex_code))
6871 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6872 else if (STRINGP (glyphless_method))
6873 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6874 else
6875 {
6876 /* Invalid value. We use the default method. */
6877 glyphless_method = Qnil;
6878 goto retry;
6879 }
6880 it->what = IT_GLYPHLESS;
6881 return glyphless_method;
6882 }
6883
6884 /* Merge escape glyph face and cache the result. */
6885
6886 static struct frame *last_escape_glyph_frame = NULL;
6887 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6888 static int last_escape_glyph_merged_face_id = 0;
6889
6890 static int
6891 merge_escape_glyph_face (struct it *it)
6892 {
6893 int face_id;
6894
6895 if (it->f == last_escape_glyph_frame
6896 && it->face_id == last_escape_glyph_face_id)
6897 face_id = last_escape_glyph_merged_face_id;
6898 else
6899 {
6900 /* Merge the `escape-glyph' face into the current face. */
6901 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6902 last_escape_glyph_frame = it->f;
6903 last_escape_glyph_face_id = it->face_id;
6904 last_escape_glyph_merged_face_id = face_id;
6905 }
6906 return face_id;
6907 }
6908
6909 /* Likewise for glyphless glyph face. */
6910
6911 static struct frame *last_glyphless_glyph_frame = NULL;
6912 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6913 static int last_glyphless_glyph_merged_face_id = 0;
6914
6915 int
6916 merge_glyphless_glyph_face (struct it *it)
6917 {
6918 int face_id;
6919
6920 if (it->f == last_glyphless_glyph_frame
6921 && it->face_id == last_glyphless_glyph_face_id)
6922 face_id = last_glyphless_glyph_merged_face_id;
6923 else
6924 {
6925 /* Merge the `glyphless-char' face into the current face. */
6926 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6927 last_glyphless_glyph_frame = it->f;
6928 last_glyphless_glyph_face_id = it->face_id;
6929 last_glyphless_glyph_merged_face_id = face_id;
6930 }
6931 return face_id;
6932 }
6933
6934 /* Load IT's display element fields with information about the next
6935 display element from the current position of IT. Value is zero if
6936 end of buffer (or C string) is reached. */
6937
6938 static int
6939 get_next_display_element (struct it *it)
6940 {
6941 /* Non-zero means that we found a display element. Zero means that
6942 we hit the end of what we iterate over. Performance note: the
6943 function pointer `method' used here turns out to be faster than
6944 using a sequence of if-statements. */
6945 int success_p;
6946
6947 get_next:
6948 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6949
6950 if (it->what == IT_CHARACTER)
6951 {
6952 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6953 and only if (a) the resolved directionality of that character
6954 is R..." */
6955 /* FIXME: Do we need an exception for characters from display
6956 tables? */
6957 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6958 it->c = bidi_mirror_char (it->c);
6959 /* Map via display table or translate control characters.
6960 IT->c, IT->len etc. have been set to the next character by
6961 the function call above. If we have a display table, and it
6962 contains an entry for IT->c, translate it. Don't do this if
6963 IT->c itself comes from a display table, otherwise we could
6964 end up in an infinite recursion. (An alternative could be to
6965 count the recursion depth of this function and signal an
6966 error when a certain maximum depth is reached.) Is it worth
6967 it? */
6968 if (success_p && it->dpvec == NULL)
6969 {
6970 Lisp_Object dv;
6971 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6972 int nonascii_space_p = 0;
6973 int nonascii_hyphen_p = 0;
6974 int c = it->c; /* This is the character to display. */
6975
6976 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6977 {
6978 eassert (SINGLE_BYTE_CHAR_P (c));
6979 if (unibyte_display_via_language_environment)
6980 {
6981 c = DECODE_CHAR (unibyte, c);
6982 if (c < 0)
6983 c = BYTE8_TO_CHAR (it->c);
6984 }
6985 else
6986 c = BYTE8_TO_CHAR (it->c);
6987 }
6988
6989 if (it->dp
6990 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6991 VECTORP (dv)))
6992 {
6993 struct Lisp_Vector *v = XVECTOR (dv);
6994
6995 /* Return the first character from the display table
6996 entry, if not empty. If empty, don't display the
6997 current character. */
6998 if (v->header.size)
6999 {
7000 it->dpvec_char_len = it->len;
7001 it->dpvec = v->contents;
7002 it->dpend = v->contents + v->header.size;
7003 it->current.dpvec_index = 0;
7004 it->dpvec_face_id = -1;
7005 it->saved_face_id = it->face_id;
7006 it->method = GET_FROM_DISPLAY_VECTOR;
7007 it->ellipsis_p = 0;
7008 }
7009 else
7010 {
7011 set_iterator_to_next (it, 0);
7012 }
7013 goto get_next;
7014 }
7015
7016 if (! NILP (lookup_glyphless_char_display (c, it)))
7017 {
7018 if (it->what == IT_GLYPHLESS)
7019 goto done;
7020 /* Don't display this character. */
7021 set_iterator_to_next (it, 0);
7022 goto get_next;
7023 }
7024
7025 /* If `nobreak-char-display' is non-nil, we display
7026 non-ASCII spaces and hyphens specially. */
7027 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7028 {
7029 if (c == 0xA0)
7030 nonascii_space_p = true;
7031 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7032 nonascii_hyphen_p = true;
7033 }
7034
7035 /* Translate control characters into `\003' or `^C' form.
7036 Control characters coming from a display table entry are
7037 currently not translated because we use IT->dpvec to hold
7038 the translation. This could easily be changed but I
7039 don't believe that it is worth doing.
7040
7041 The characters handled by `nobreak-char-display' must be
7042 translated too.
7043
7044 Non-printable characters and raw-byte characters are also
7045 translated to octal form. */
7046 if (((c < ' ' || c == 127) /* ASCII control chars. */
7047 ? (it->area != TEXT_AREA
7048 /* In mode line, treat \n, \t like other crl chars. */
7049 || (c != '\t'
7050 && it->glyph_row
7051 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7052 || (c != '\n' && c != '\t'))
7053 : (nonascii_space_p
7054 || nonascii_hyphen_p
7055 || CHAR_BYTE8_P (c)
7056 || ! CHAR_PRINTABLE_P (c))))
7057 {
7058 /* C is a control character, non-ASCII space/hyphen,
7059 raw-byte, or a non-printable character which must be
7060 displayed either as '\003' or as `^C' where the '\\'
7061 and '^' can be defined in the display table. Fill
7062 IT->ctl_chars with glyphs for what we have to
7063 display. Then, set IT->dpvec to these glyphs. */
7064 Lisp_Object gc;
7065 int ctl_len;
7066 int face_id;
7067 int lface_id = 0;
7068 int escape_glyph;
7069
7070 /* Handle control characters with ^. */
7071
7072 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7073 {
7074 int g;
7075
7076 g = '^'; /* default glyph for Control */
7077 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7078 if (it->dp
7079 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7080 {
7081 g = GLYPH_CODE_CHAR (gc);
7082 lface_id = GLYPH_CODE_FACE (gc);
7083 }
7084
7085 face_id = (lface_id
7086 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7087 : merge_escape_glyph_face (it));
7088
7089 XSETINT (it->ctl_chars[0], g);
7090 XSETINT (it->ctl_chars[1], c ^ 0100);
7091 ctl_len = 2;
7092 goto display_control;
7093 }
7094
7095 /* Handle non-ascii space in the mode where it only gets
7096 highlighting. */
7097
7098 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7099 {
7100 /* Merge `nobreak-space' into the current face. */
7101 face_id = merge_faces (it->f, Qnobreak_space, 0,
7102 it->face_id);
7103 XSETINT (it->ctl_chars[0], ' ');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Handle sequences that start with the "escape glyph". */
7109
7110 /* the default escape glyph is \. */
7111 escape_glyph = '\\';
7112
7113 if (it->dp
7114 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7115 {
7116 escape_glyph = GLYPH_CODE_CHAR (gc);
7117 lface_id = GLYPH_CODE_FACE (gc);
7118 }
7119
7120 face_id = (lface_id
7121 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7122 : merge_escape_glyph_face (it));
7123
7124 /* Draw non-ASCII hyphen with just highlighting: */
7125
7126 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7127 {
7128 XSETINT (it->ctl_chars[0], '-');
7129 ctl_len = 1;
7130 goto display_control;
7131 }
7132
7133 /* Draw non-ASCII space/hyphen with escape glyph: */
7134
7135 if (nonascii_space_p || nonascii_hyphen_p)
7136 {
7137 XSETINT (it->ctl_chars[0], escape_glyph);
7138 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7139 ctl_len = 2;
7140 goto display_control;
7141 }
7142
7143 {
7144 char str[10];
7145 int len, i;
7146
7147 if (CHAR_BYTE8_P (c))
7148 /* Display \200 instead of \17777600. */
7149 c = CHAR_TO_BYTE8 (c);
7150 len = sprintf (str, "%03o", c);
7151
7152 XSETINT (it->ctl_chars[0], escape_glyph);
7153 for (i = 0; i < len; i++)
7154 XSETINT (it->ctl_chars[i + 1], str[i]);
7155 ctl_len = len + 1;
7156 }
7157
7158 display_control:
7159 /* Set up IT->dpvec and return first character from it. */
7160 it->dpvec_char_len = it->len;
7161 it->dpvec = it->ctl_chars;
7162 it->dpend = it->dpvec + ctl_len;
7163 it->current.dpvec_index = 0;
7164 it->dpvec_face_id = face_id;
7165 it->saved_face_id = it->face_id;
7166 it->method = GET_FROM_DISPLAY_VECTOR;
7167 it->ellipsis_p = 0;
7168 goto get_next;
7169 }
7170 it->char_to_display = c;
7171 }
7172 else if (success_p)
7173 {
7174 it->char_to_display = it->c;
7175 }
7176 }
7177
7178 #ifdef HAVE_WINDOW_SYSTEM
7179 /* Adjust face id for a multibyte character. There are no multibyte
7180 character in unibyte text. */
7181 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7182 && it->multibyte_p
7183 && success_p
7184 && FRAME_WINDOW_P (it->f))
7185 {
7186 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7187
7188 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7189 {
7190 /* Automatic composition with glyph-string. */
7191 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7192
7193 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7194 }
7195 else
7196 {
7197 ptrdiff_t pos = (it->s ? -1
7198 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7199 : IT_CHARPOS (*it));
7200 int c;
7201
7202 if (it->what == IT_CHARACTER)
7203 c = it->char_to_display;
7204 else
7205 {
7206 struct composition *cmp = composition_table[it->cmp_it.id];
7207 int i;
7208
7209 c = ' ';
7210 for (i = 0; i < cmp->glyph_len; i++)
7211 /* TAB in a composition means display glyphs with
7212 padding space on the left or right. */
7213 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7214 break;
7215 }
7216 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7217 }
7218 }
7219 #endif /* HAVE_WINDOW_SYSTEM */
7220
7221 done:
7222 /* Is this character the last one of a run of characters with
7223 box? If yes, set IT->end_of_box_run_p to 1. */
7224 if (it->face_box_p
7225 && it->s == NULL)
7226 {
7227 if (it->method == GET_FROM_STRING && it->sp)
7228 {
7229 int face_id = underlying_face_id (it);
7230 struct face *face = FACE_FROM_ID (it->f, face_id);
7231
7232 if (face)
7233 {
7234 if (face->box == FACE_NO_BOX)
7235 {
7236 /* If the box comes from face properties in a
7237 display string, check faces in that string. */
7238 int string_face_id = face_after_it_pos (it);
7239 it->end_of_box_run_p
7240 = (FACE_FROM_ID (it->f, string_face_id)->box
7241 == FACE_NO_BOX);
7242 }
7243 /* Otherwise, the box comes from the underlying face.
7244 If this is the last string character displayed, check
7245 the next buffer location. */
7246 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7247 /* n_overlay_strings is unreliable unless
7248 overlay_string_index is non-negative. */
7249 && ((it->current.overlay_string_index >= 0
7250 && (it->current.overlay_string_index
7251 == it->n_overlay_strings - 1))
7252 /* A string from display property. */
7253 || it->from_disp_prop_p))
7254 {
7255 ptrdiff_t ignore;
7256 int next_face_id;
7257 struct text_pos pos = it->current.pos;
7258
7259 /* For a string from a display property, the next
7260 buffer position is stored in the 'position'
7261 member of the iteration stack slot below the
7262 current one, see handle_single_display_spec. By
7263 contrast, it->current.pos was is not yet updated
7264 to point to that buffer position; that will
7265 happen in pop_it, after we finish displaying the
7266 current string. Note that we already checked
7267 above that it->sp is positive, so subtracting one
7268 from it is safe. */
7269 if (it->from_disp_prop_p)
7270 pos = (it->stack + it->sp - 1)->position;
7271 else
7272 INC_TEXT_POS (pos, it->multibyte_p);
7273
7274 if (CHARPOS (pos) >= ZV)
7275 it->end_of_box_run_p = true;
7276 else
7277 {
7278 next_face_id = face_at_buffer_position
7279 (it->w, CHARPOS (pos), &ignore,
7280 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7281 it->end_of_box_run_p
7282 = (FACE_FROM_ID (it->f, next_face_id)->box
7283 == FACE_NO_BOX);
7284 }
7285 }
7286 }
7287 }
7288 /* next_element_from_display_vector sets this flag according to
7289 faces of the display vector glyphs, see there. */
7290 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7291 {
7292 int face_id = face_after_it_pos (it);
7293 it->end_of_box_run_p
7294 = (face_id != it->face_id
7295 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7296 }
7297 }
7298 /* If we reached the end of the object we've been iterating (e.g., a
7299 display string or an overlay string), and there's something on
7300 IT->stack, proceed with what's on the stack. It doesn't make
7301 sense to return zero if there's unprocessed stuff on the stack,
7302 because otherwise that stuff will never be displayed. */
7303 if (!success_p && it->sp > 0)
7304 {
7305 set_iterator_to_next (it, 0);
7306 success_p = get_next_display_element (it);
7307 }
7308
7309 /* Value is 0 if end of buffer or string reached. */
7310 return success_p;
7311 }
7312
7313
7314 /* Move IT to the next display element.
7315
7316 RESEAT_P non-zero means if called on a newline in buffer text,
7317 skip to the next visible line start.
7318
7319 Functions get_next_display_element and set_iterator_to_next are
7320 separate because I find this arrangement easier to handle than a
7321 get_next_display_element function that also increments IT's
7322 position. The way it is we can first look at an iterator's current
7323 display element, decide whether it fits on a line, and if it does,
7324 increment the iterator position. The other way around we probably
7325 would either need a flag indicating whether the iterator has to be
7326 incremented the next time, or we would have to implement a
7327 decrement position function which would not be easy to write. */
7328
7329 void
7330 set_iterator_to_next (struct it *it, int reseat_p)
7331 {
7332 /* Reset flags indicating start and end of a sequence of characters
7333 with box. Reset them at the start of this function because
7334 moving the iterator to a new position might set them. */
7335 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7336
7337 switch (it->method)
7338 {
7339 case GET_FROM_BUFFER:
7340 /* The current display element of IT is a character from
7341 current_buffer. Advance in the buffer, and maybe skip over
7342 invisible lines that are so because of selective display. */
7343 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7344 reseat_at_next_visible_line_start (it, 0);
7345 else if (it->cmp_it.id >= 0)
7346 {
7347 /* We are currently getting glyphs from a composition. */
7348 if (! it->bidi_p)
7349 {
7350 IT_CHARPOS (*it) += it->cmp_it.nchars;
7351 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7352 }
7353 else
7354 {
7355 int i;
7356
7357 /* Update IT's char/byte positions to point to the first
7358 character of the next grapheme cluster, or to the
7359 character visually after the current composition. */
7360 for (i = 0; i < it->cmp_it.nchars; i++)
7361 bidi_move_to_visually_next (&it->bidi_it);
7362 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7363 IT_CHARPOS (*it) = it->bidi_it.charpos;
7364 }
7365
7366 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7367 && it->cmp_it.to < it->cmp_it.nglyphs)
7368 {
7369 /* Composition created while scanning forward. Proceed
7370 to the next grapheme cluster. */
7371 it->cmp_it.from = it->cmp_it.to;
7372 }
7373 else if ((it->bidi_p && it->cmp_it.reversed_p)
7374 && it->cmp_it.from > 0)
7375 {
7376 /* Composition created while scanning backward. Proceed
7377 to the previous grapheme cluster. */
7378 it->cmp_it.to = it->cmp_it.from;
7379 }
7380 else
7381 {
7382 /* No more grapheme clusters in this composition.
7383 Find the next stop position. */
7384 ptrdiff_t stop = it->end_charpos;
7385
7386 if (it->bidi_it.scan_dir < 0)
7387 /* Now we are scanning backward and don't know
7388 where to stop. */
7389 stop = -1;
7390 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7391 IT_BYTEPOS (*it), stop, Qnil);
7392 }
7393 }
7394 else
7395 {
7396 eassert (it->len != 0);
7397
7398 if (!it->bidi_p)
7399 {
7400 IT_BYTEPOS (*it) += it->len;
7401 IT_CHARPOS (*it) += 1;
7402 }
7403 else
7404 {
7405 int prev_scan_dir = it->bidi_it.scan_dir;
7406 /* If this is a new paragraph, determine its base
7407 direction (a.k.a. its base embedding level). */
7408 if (it->bidi_it.new_paragraph)
7409 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7410 bidi_move_to_visually_next (&it->bidi_it);
7411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7412 IT_CHARPOS (*it) = it->bidi_it.charpos;
7413 if (prev_scan_dir != it->bidi_it.scan_dir)
7414 {
7415 /* As the scan direction was changed, we must
7416 re-compute the stop position for composition. */
7417 ptrdiff_t stop = it->end_charpos;
7418 if (it->bidi_it.scan_dir < 0)
7419 stop = -1;
7420 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7421 IT_BYTEPOS (*it), stop, Qnil);
7422 }
7423 }
7424 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7425 }
7426 break;
7427
7428 case GET_FROM_C_STRING:
7429 /* Current display element of IT is from a C string. */
7430 if (!it->bidi_p
7431 /* If the string position is beyond string's end, it means
7432 next_element_from_c_string is padding the string with
7433 blanks, in which case we bypass the bidi iterator,
7434 because it cannot deal with such virtual characters. */
7435 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7436 {
7437 IT_BYTEPOS (*it) += it->len;
7438 IT_CHARPOS (*it) += 1;
7439 }
7440 else
7441 {
7442 bidi_move_to_visually_next (&it->bidi_it);
7443 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7444 IT_CHARPOS (*it) = it->bidi_it.charpos;
7445 }
7446 break;
7447
7448 case GET_FROM_DISPLAY_VECTOR:
7449 /* Current display element of IT is from a display table entry.
7450 Advance in the display table definition. Reset it to null if
7451 end reached, and continue with characters from buffers/
7452 strings. */
7453 ++it->current.dpvec_index;
7454
7455 /* Restore face of the iterator to what they were before the
7456 display vector entry (these entries may contain faces). */
7457 it->face_id = it->saved_face_id;
7458
7459 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7460 {
7461 int recheck_faces = it->ellipsis_p;
7462
7463 if (it->s)
7464 it->method = GET_FROM_C_STRING;
7465 else if (STRINGP (it->string))
7466 it->method = GET_FROM_STRING;
7467 else
7468 {
7469 it->method = GET_FROM_BUFFER;
7470 it->object = it->w->contents;
7471 }
7472
7473 it->dpvec = NULL;
7474 it->current.dpvec_index = -1;
7475
7476 /* Skip over characters which were displayed via IT->dpvec. */
7477 if (it->dpvec_char_len < 0)
7478 reseat_at_next_visible_line_start (it, 1);
7479 else if (it->dpvec_char_len > 0)
7480 {
7481 if (it->method == GET_FROM_STRING
7482 && it->current.overlay_string_index >= 0
7483 && it->n_overlay_strings > 0)
7484 it->ignore_overlay_strings_at_pos_p = true;
7485 it->len = it->dpvec_char_len;
7486 set_iterator_to_next (it, reseat_p);
7487 }
7488
7489 /* Maybe recheck faces after display vector. */
7490 if (recheck_faces)
7491 it->stop_charpos = IT_CHARPOS (*it);
7492 }
7493 break;
7494
7495 case GET_FROM_STRING:
7496 /* Current display element is a character from a Lisp string. */
7497 eassert (it->s == NULL && STRINGP (it->string));
7498 /* Don't advance past string end. These conditions are true
7499 when set_iterator_to_next is called at the end of
7500 get_next_display_element, in which case the Lisp string is
7501 already exhausted, and all we want is pop the iterator
7502 stack. */
7503 if (it->current.overlay_string_index >= 0)
7504 {
7505 /* This is an overlay string, so there's no padding with
7506 spaces, and the number of characters in the string is
7507 where the string ends. */
7508 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7509 goto consider_string_end;
7510 }
7511 else
7512 {
7513 /* Not an overlay string. There could be padding, so test
7514 against it->end_charpos. */
7515 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7516 goto consider_string_end;
7517 }
7518 if (it->cmp_it.id >= 0)
7519 {
7520 /* We are delivering display elements from a composition.
7521 Update the string position past the grapheme cluster
7522 we've just processed. */
7523 if (! it->bidi_p)
7524 {
7525 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7526 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7527 }
7528 else
7529 {
7530 int i;
7531
7532 for (i = 0; i < it->cmp_it.nchars; i++)
7533 bidi_move_to_visually_next (&it->bidi_it);
7534 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7535 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7536 }
7537
7538 /* Did we exhaust all the grapheme clusters of this
7539 composition? */
7540 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7541 && (it->cmp_it.to < it->cmp_it.nglyphs))
7542 {
7543 /* Not all the grapheme clusters were processed yet;
7544 advance to the next cluster. */
7545 it->cmp_it.from = it->cmp_it.to;
7546 }
7547 else if ((it->bidi_p && it->cmp_it.reversed_p)
7548 && it->cmp_it.from > 0)
7549 {
7550 /* Likewise: advance to the next cluster, but going in
7551 the reverse direction. */
7552 it->cmp_it.to = it->cmp_it.from;
7553 }
7554 else
7555 {
7556 /* This composition was fully processed; find the next
7557 candidate place for checking for composed
7558 characters. */
7559 /* Always limit string searches to the string length;
7560 any padding spaces are not part of the string, and
7561 there cannot be any compositions in that padding. */
7562 ptrdiff_t stop = SCHARS (it->string);
7563
7564 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7565 stop = -1;
7566 else if (it->end_charpos < stop)
7567 {
7568 /* Cf. PRECISION in reseat_to_string: we might be
7569 limited in how many of the string characters we
7570 need to deliver. */
7571 stop = it->end_charpos;
7572 }
7573 composition_compute_stop_pos (&it->cmp_it,
7574 IT_STRING_CHARPOS (*it),
7575 IT_STRING_BYTEPOS (*it), stop,
7576 it->string);
7577 }
7578 }
7579 else
7580 {
7581 if (!it->bidi_p
7582 /* If the string position is beyond string's end, it
7583 means next_element_from_string is padding the string
7584 with blanks, in which case we bypass the bidi
7585 iterator, because it cannot deal with such virtual
7586 characters. */
7587 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7588 {
7589 IT_STRING_BYTEPOS (*it) += it->len;
7590 IT_STRING_CHARPOS (*it) += 1;
7591 }
7592 else
7593 {
7594 int prev_scan_dir = it->bidi_it.scan_dir;
7595
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7598 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7599 /* If the scan direction changes, we may need to update
7600 the place where to check for composed characters. */
7601 if (prev_scan_dir != it->bidi_it.scan_dir)
7602 {
7603 ptrdiff_t stop = SCHARS (it->string);
7604
7605 if (it->bidi_it.scan_dir < 0)
7606 stop = -1;
7607 else if (it->end_charpos < stop)
7608 stop = it->end_charpos;
7609
7610 composition_compute_stop_pos (&it->cmp_it,
7611 IT_STRING_CHARPOS (*it),
7612 IT_STRING_BYTEPOS (*it), stop,
7613 it->string);
7614 }
7615 }
7616 }
7617
7618 consider_string_end:
7619
7620 if (it->current.overlay_string_index >= 0)
7621 {
7622 /* IT->string is an overlay string. Advance to the
7623 next, if there is one. */
7624 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7625 {
7626 it->ellipsis_p = 0;
7627 next_overlay_string (it);
7628 if (it->ellipsis_p)
7629 setup_for_ellipsis (it, 0);
7630 }
7631 }
7632 else
7633 {
7634 /* IT->string is not an overlay string. If we reached
7635 its end, and there is something on IT->stack, proceed
7636 with what is on the stack. This can be either another
7637 string, this time an overlay string, or a buffer. */
7638 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7639 && it->sp > 0)
7640 {
7641 pop_it (it);
7642 if (it->method == GET_FROM_STRING)
7643 goto consider_string_end;
7644 }
7645 }
7646 break;
7647
7648 case GET_FROM_IMAGE:
7649 case GET_FROM_STRETCH:
7650 /* The position etc with which we have to proceed are on
7651 the stack. The position may be at the end of a string,
7652 if the `display' property takes up the whole string. */
7653 eassert (it->sp > 0);
7654 pop_it (it);
7655 if (it->method == GET_FROM_STRING)
7656 goto consider_string_end;
7657 break;
7658
7659 default:
7660 /* There are no other methods defined, so this should be a bug. */
7661 emacs_abort ();
7662 }
7663
7664 eassert (it->method != GET_FROM_STRING
7665 || (STRINGP (it->string)
7666 && IT_STRING_CHARPOS (*it) >= 0));
7667 }
7668
7669 /* Load IT's display element fields with information about the next
7670 display element which comes from a display table entry or from the
7671 result of translating a control character to one of the forms `^C'
7672 or `\003'.
7673
7674 IT->dpvec holds the glyphs to return as characters.
7675 IT->saved_face_id holds the face id before the display vector--it
7676 is restored into IT->face_id in set_iterator_to_next. */
7677
7678 static int
7679 next_element_from_display_vector (struct it *it)
7680 {
7681 Lisp_Object gc;
7682 int prev_face_id = it->face_id;
7683 int next_face_id;
7684
7685 /* Precondition. */
7686 eassert (it->dpvec && it->current.dpvec_index >= 0);
7687
7688 it->face_id = it->saved_face_id;
7689
7690 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7691 That seemed totally bogus - so I changed it... */
7692 gc = it->dpvec[it->current.dpvec_index];
7693
7694 if (GLYPH_CODE_P (gc))
7695 {
7696 struct face *this_face, *prev_face, *next_face;
7697
7698 it->c = GLYPH_CODE_CHAR (gc);
7699 it->len = CHAR_BYTES (it->c);
7700
7701 /* The entry may contain a face id to use. Such a face id is
7702 the id of a Lisp face, not a realized face. A face id of
7703 zero means no face is specified. */
7704 if (it->dpvec_face_id >= 0)
7705 it->face_id = it->dpvec_face_id;
7706 else
7707 {
7708 int lface_id = GLYPH_CODE_FACE (gc);
7709 if (lface_id > 0)
7710 it->face_id = merge_faces (it->f, Qt, lface_id,
7711 it->saved_face_id);
7712 }
7713
7714 /* Glyphs in the display vector could have the box face, so we
7715 need to set the related flags in the iterator, as
7716 appropriate. */
7717 this_face = FACE_FROM_ID (it->f, it->face_id);
7718 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7719
7720 /* Is this character the first character of a box-face run? */
7721 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7722 && (!prev_face
7723 || prev_face->box == FACE_NO_BOX));
7724
7725 /* For the last character of the box-face run, we need to look
7726 either at the next glyph from the display vector, or at the
7727 face we saw before the display vector. */
7728 next_face_id = it->saved_face_id;
7729 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7730 {
7731 if (it->dpvec_face_id >= 0)
7732 next_face_id = it->dpvec_face_id;
7733 else
7734 {
7735 int lface_id =
7736 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7737
7738 if (lface_id > 0)
7739 next_face_id = merge_faces (it->f, Qt, lface_id,
7740 it->saved_face_id);
7741 }
7742 }
7743 next_face = FACE_FROM_ID (it->f, next_face_id);
7744 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7745 && (!next_face
7746 || next_face->box == FACE_NO_BOX));
7747 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7748 }
7749 else
7750 /* Display table entry is invalid. Return a space. */
7751 it->c = ' ', it->len = 1;
7752
7753 /* Don't change position and object of the iterator here. They are
7754 still the values of the character that had this display table
7755 entry or was translated, and that's what we want. */
7756 it->what = IT_CHARACTER;
7757 return 1;
7758 }
7759
7760 /* Get the first element of string/buffer in the visual order, after
7761 being reseated to a new position in a string or a buffer. */
7762 static void
7763 get_visually_first_element (struct it *it)
7764 {
7765 int string_p = STRINGP (it->string) || it->s;
7766 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7767 ptrdiff_t bob = (string_p ? 0 : BEGV);
7768
7769 if (STRINGP (it->string))
7770 {
7771 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7772 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7773 }
7774 else
7775 {
7776 it->bidi_it.charpos = IT_CHARPOS (*it);
7777 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7778 }
7779
7780 if (it->bidi_it.charpos == eob)
7781 {
7782 /* Nothing to do, but reset the FIRST_ELT flag, like
7783 bidi_paragraph_init does, because we are not going to
7784 call it. */
7785 it->bidi_it.first_elt = 0;
7786 }
7787 else if (it->bidi_it.charpos == bob
7788 || (!string_p
7789 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7790 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7791 {
7792 /* If we are at the beginning of a line/string, we can produce
7793 the next element right away. */
7794 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7795 bidi_move_to_visually_next (&it->bidi_it);
7796 }
7797 else
7798 {
7799 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7800
7801 /* We need to prime the bidi iterator starting at the line's or
7802 string's beginning, before we will be able to produce the
7803 next element. */
7804 if (string_p)
7805 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7806 else
7807 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7808 IT_BYTEPOS (*it), -1,
7809 &it->bidi_it.bytepos);
7810 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7811 do
7812 {
7813 /* Now return to buffer/string position where we were asked
7814 to get the next display element, and produce that. */
7815 bidi_move_to_visually_next (&it->bidi_it);
7816 }
7817 while (it->bidi_it.bytepos != orig_bytepos
7818 && it->bidi_it.charpos < eob);
7819 }
7820
7821 /* Adjust IT's position information to where we ended up. */
7822 if (STRINGP (it->string))
7823 {
7824 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7825 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7826 }
7827 else
7828 {
7829 IT_CHARPOS (*it) = it->bidi_it.charpos;
7830 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7831 }
7832
7833 if (STRINGP (it->string) || !it->s)
7834 {
7835 ptrdiff_t stop, charpos, bytepos;
7836
7837 if (STRINGP (it->string))
7838 {
7839 eassert (!it->s);
7840 stop = SCHARS (it->string);
7841 if (stop > it->end_charpos)
7842 stop = it->end_charpos;
7843 charpos = IT_STRING_CHARPOS (*it);
7844 bytepos = IT_STRING_BYTEPOS (*it);
7845 }
7846 else
7847 {
7848 stop = it->end_charpos;
7849 charpos = IT_CHARPOS (*it);
7850 bytepos = IT_BYTEPOS (*it);
7851 }
7852 if (it->bidi_it.scan_dir < 0)
7853 stop = -1;
7854 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7855 it->string);
7856 }
7857 }
7858
7859 /* Load IT with the next display element from Lisp string IT->string.
7860 IT->current.string_pos is the current position within the string.
7861 If IT->current.overlay_string_index >= 0, the Lisp string is an
7862 overlay string. */
7863
7864 static int
7865 next_element_from_string (struct it *it)
7866 {
7867 struct text_pos position;
7868
7869 eassert (STRINGP (it->string));
7870 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7871 eassert (IT_STRING_CHARPOS (*it) >= 0);
7872 position = it->current.string_pos;
7873
7874 /* With bidi reordering, the character to display might not be the
7875 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7876 that we were reseat()ed to a new string, whose paragraph
7877 direction is not known. */
7878 if (it->bidi_p && it->bidi_it.first_elt)
7879 {
7880 get_visually_first_element (it);
7881 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7882 }
7883
7884 /* Time to check for invisible text? */
7885 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7886 {
7887 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7888 {
7889 if (!(!it->bidi_p
7890 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7891 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7892 {
7893 /* With bidi non-linear iteration, we could find
7894 ourselves far beyond the last computed stop_charpos,
7895 with several other stop positions in between that we
7896 missed. Scan them all now, in buffer's logical
7897 order, until we find and handle the last stop_charpos
7898 that precedes our current position. */
7899 handle_stop_backwards (it, it->stop_charpos);
7900 return GET_NEXT_DISPLAY_ELEMENT (it);
7901 }
7902 else
7903 {
7904 if (it->bidi_p)
7905 {
7906 /* Take note of the stop position we just moved
7907 across, for when we will move back across it. */
7908 it->prev_stop = it->stop_charpos;
7909 /* If we are at base paragraph embedding level, take
7910 note of the last stop position seen at this
7911 level. */
7912 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7913 it->base_level_stop = it->stop_charpos;
7914 }
7915 handle_stop (it);
7916
7917 /* Since a handler may have changed IT->method, we must
7918 recurse here. */
7919 return GET_NEXT_DISPLAY_ELEMENT (it);
7920 }
7921 }
7922 else if (it->bidi_p
7923 /* If we are before prev_stop, we may have overstepped
7924 on our way backwards a stop_pos, and if so, we need
7925 to handle that stop_pos. */
7926 && IT_STRING_CHARPOS (*it) < it->prev_stop
7927 /* We can sometimes back up for reasons that have nothing
7928 to do with bidi reordering. E.g., compositions. The
7929 code below is only needed when we are above the base
7930 embedding level, so test for that explicitly. */
7931 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7932 {
7933 /* If we lost track of base_level_stop, we have no better
7934 place for handle_stop_backwards to start from than string
7935 beginning. This happens, e.g., when we were reseated to
7936 the previous screenful of text by vertical-motion. */
7937 if (it->base_level_stop <= 0
7938 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7939 it->base_level_stop = 0;
7940 handle_stop_backwards (it, it->base_level_stop);
7941 return GET_NEXT_DISPLAY_ELEMENT (it);
7942 }
7943 }
7944
7945 if (it->current.overlay_string_index >= 0)
7946 {
7947 /* Get the next character from an overlay string. In overlay
7948 strings, there is no field width or padding with spaces to
7949 do. */
7950 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7951 {
7952 it->what = IT_EOB;
7953 return 0;
7954 }
7955 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7956 IT_STRING_BYTEPOS (*it),
7957 it->bidi_it.scan_dir < 0
7958 ? -1
7959 : SCHARS (it->string))
7960 && next_element_from_composition (it))
7961 {
7962 return 1;
7963 }
7964 else if (STRING_MULTIBYTE (it->string))
7965 {
7966 const unsigned char *s = (SDATA (it->string)
7967 + IT_STRING_BYTEPOS (*it));
7968 it->c = string_char_and_length (s, &it->len);
7969 }
7970 else
7971 {
7972 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7973 it->len = 1;
7974 }
7975 }
7976 else
7977 {
7978 /* Get the next character from a Lisp string that is not an
7979 overlay string. Such strings come from the mode line, for
7980 example. We may have to pad with spaces, or truncate the
7981 string. See also next_element_from_c_string. */
7982 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7983 {
7984 it->what = IT_EOB;
7985 return 0;
7986 }
7987 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7988 {
7989 /* Pad with spaces. */
7990 it->c = ' ', it->len = 1;
7991 CHARPOS (position) = BYTEPOS (position) = -1;
7992 }
7993 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7994 IT_STRING_BYTEPOS (*it),
7995 it->bidi_it.scan_dir < 0
7996 ? -1
7997 : it->string_nchars)
7998 && next_element_from_composition (it))
7999 {
8000 return 1;
8001 }
8002 else if (STRING_MULTIBYTE (it->string))
8003 {
8004 const unsigned char *s = (SDATA (it->string)
8005 + IT_STRING_BYTEPOS (*it));
8006 it->c = string_char_and_length (s, &it->len);
8007 }
8008 else
8009 {
8010 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8011 it->len = 1;
8012 }
8013 }
8014
8015 /* Record what we have and where it came from. */
8016 it->what = IT_CHARACTER;
8017 it->object = it->string;
8018 it->position = position;
8019 return 1;
8020 }
8021
8022
8023 /* Load IT with next display element from C string IT->s.
8024 IT->string_nchars is the maximum number of characters to return
8025 from the string. IT->end_charpos may be greater than
8026 IT->string_nchars when this function is called, in which case we
8027 may have to return padding spaces. Value is zero if end of string
8028 reached, including padding spaces. */
8029
8030 static int
8031 next_element_from_c_string (struct it *it)
8032 {
8033 bool success_p = true;
8034
8035 eassert (it->s);
8036 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8037 it->what = IT_CHARACTER;
8038 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8039 it->object = Qnil;
8040
8041 /* With bidi reordering, the character to display might not be the
8042 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8043 we were reseated to a new string, whose paragraph direction is
8044 not known. */
8045 if (it->bidi_p && it->bidi_it.first_elt)
8046 get_visually_first_element (it);
8047
8048 /* IT's position can be greater than IT->string_nchars in case a
8049 field width or precision has been specified when the iterator was
8050 initialized. */
8051 if (IT_CHARPOS (*it) >= it->end_charpos)
8052 {
8053 /* End of the game. */
8054 it->what = IT_EOB;
8055 success_p = 0;
8056 }
8057 else if (IT_CHARPOS (*it) >= it->string_nchars)
8058 {
8059 /* Pad with spaces. */
8060 it->c = ' ', it->len = 1;
8061 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8062 }
8063 else if (it->multibyte_p)
8064 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8065 else
8066 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8067
8068 return success_p;
8069 }
8070
8071
8072 /* Set up IT to return characters from an ellipsis, if appropriate.
8073 The definition of the ellipsis glyphs may come from a display table
8074 entry. This function fills IT with the first glyph from the
8075 ellipsis if an ellipsis is to be displayed. */
8076
8077 static int
8078 next_element_from_ellipsis (struct it *it)
8079 {
8080 if (it->selective_display_ellipsis_p)
8081 setup_for_ellipsis (it, it->len);
8082 else
8083 {
8084 /* The face at the current position may be different from the
8085 face we find after the invisible text. Remember what it
8086 was in IT->saved_face_id, and signal that it's there by
8087 setting face_before_selective_p. */
8088 it->saved_face_id = it->face_id;
8089 it->method = GET_FROM_BUFFER;
8090 it->object = it->w->contents;
8091 reseat_at_next_visible_line_start (it, 1);
8092 it->face_before_selective_p = true;
8093 }
8094
8095 return GET_NEXT_DISPLAY_ELEMENT (it);
8096 }
8097
8098
8099 /* Deliver an image display element. The iterator IT is already
8100 filled with image information (done in handle_display_prop). Value
8101 is always 1. */
8102
8103
8104 static int
8105 next_element_from_image (struct it *it)
8106 {
8107 it->what = IT_IMAGE;
8108 it->ignore_overlay_strings_at_pos_p = 0;
8109 return 1;
8110 }
8111
8112
8113 /* Fill iterator IT with next display element from a stretch glyph
8114 property. IT->object is the value of the text property. Value is
8115 always 1. */
8116
8117 static int
8118 next_element_from_stretch (struct it *it)
8119 {
8120 it->what = IT_STRETCH;
8121 return 1;
8122 }
8123
8124 /* Scan backwards from IT's current position until we find a stop
8125 position, or until BEGV. This is called when we find ourself
8126 before both the last known prev_stop and base_level_stop while
8127 reordering bidirectional text. */
8128
8129 static void
8130 compute_stop_pos_backwards (struct it *it)
8131 {
8132 const int SCAN_BACK_LIMIT = 1000;
8133 struct text_pos pos;
8134 struct display_pos save_current = it->current;
8135 struct text_pos save_position = it->position;
8136 ptrdiff_t charpos = IT_CHARPOS (*it);
8137 ptrdiff_t where_we_are = charpos;
8138 ptrdiff_t save_stop_pos = it->stop_charpos;
8139 ptrdiff_t save_end_pos = it->end_charpos;
8140
8141 eassert (NILP (it->string) && !it->s);
8142 eassert (it->bidi_p);
8143 it->bidi_p = 0;
8144 do
8145 {
8146 it->end_charpos = min (charpos + 1, ZV);
8147 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8148 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8149 reseat_1 (it, pos, 0);
8150 compute_stop_pos (it);
8151 /* We must advance forward, right? */
8152 if (it->stop_charpos <= charpos)
8153 emacs_abort ();
8154 }
8155 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8156
8157 if (it->stop_charpos <= where_we_are)
8158 it->prev_stop = it->stop_charpos;
8159 else
8160 it->prev_stop = BEGV;
8161 it->bidi_p = true;
8162 it->current = save_current;
8163 it->position = save_position;
8164 it->stop_charpos = save_stop_pos;
8165 it->end_charpos = save_end_pos;
8166 }
8167
8168 /* Scan forward from CHARPOS in the current buffer/string, until we
8169 find a stop position > current IT's position. Then handle the stop
8170 position before that. This is called when we bump into a stop
8171 position while reordering bidirectional text. CHARPOS should be
8172 the last previously processed stop_pos (or BEGV/0, if none were
8173 processed yet) whose position is less that IT's current
8174 position. */
8175
8176 static void
8177 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8178 {
8179 int bufp = !STRINGP (it->string);
8180 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8181 struct display_pos save_current = it->current;
8182 struct text_pos save_position = it->position;
8183 struct text_pos pos1;
8184 ptrdiff_t next_stop;
8185
8186 /* Scan in strict logical order. */
8187 eassert (it->bidi_p);
8188 it->bidi_p = 0;
8189 do
8190 {
8191 it->prev_stop = charpos;
8192 if (bufp)
8193 {
8194 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8195 reseat_1 (it, pos1, 0);
8196 }
8197 else
8198 it->current.string_pos = string_pos (charpos, it->string);
8199 compute_stop_pos (it);
8200 /* We must advance forward, right? */
8201 if (it->stop_charpos <= it->prev_stop)
8202 emacs_abort ();
8203 charpos = it->stop_charpos;
8204 }
8205 while (charpos <= where_we_are);
8206
8207 it->bidi_p = true;
8208 it->current = save_current;
8209 it->position = save_position;
8210 next_stop = it->stop_charpos;
8211 it->stop_charpos = it->prev_stop;
8212 handle_stop (it);
8213 it->stop_charpos = next_stop;
8214 }
8215
8216 /* Load IT with the next display element from current_buffer. Value
8217 is zero if end of buffer reached. IT->stop_charpos is the next
8218 position at which to stop and check for text properties or buffer
8219 end. */
8220
8221 static int
8222 next_element_from_buffer (struct it *it)
8223 {
8224 bool success_p = true;
8225
8226 eassert (IT_CHARPOS (*it) >= BEGV);
8227 eassert (NILP (it->string) && !it->s);
8228 eassert (!it->bidi_p
8229 || (EQ (it->bidi_it.string.lstring, Qnil)
8230 && it->bidi_it.string.s == NULL));
8231
8232 /* With bidi reordering, the character to display might not be the
8233 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8234 we were reseat()ed to a new buffer position, which is potentially
8235 a different paragraph. */
8236 if (it->bidi_p && it->bidi_it.first_elt)
8237 {
8238 get_visually_first_element (it);
8239 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8240 }
8241
8242 if (IT_CHARPOS (*it) >= it->stop_charpos)
8243 {
8244 if (IT_CHARPOS (*it) >= it->end_charpos)
8245 {
8246 int overlay_strings_follow_p;
8247
8248 /* End of the game, except when overlay strings follow that
8249 haven't been returned yet. */
8250 if (it->overlay_strings_at_end_processed_p)
8251 overlay_strings_follow_p = 0;
8252 else
8253 {
8254 it->overlay_strings_at_end_processed_p = true;
8255 overlay_strings_follow_p = get_overlay_strings (it, 0);
8256 }
8257
8258 if (overlay_strings_follow_p)
8259 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8260 else
8261 {
8262 it->what = IT_EOB;
8263 it->position = it->current.pos;
8264 success_p = 0;
8265 }
8266 }
8267 else if (!(!it->bidi_p
8268 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8269 || IT_CHARPOS (*it) == it->stop_charpos))
8270 {
8271 /* With bidi non-linear iteration, we could find ourselves
8272 far beyond the last computed stop_charpos, with several
8273 other stop positions in between that we missed. Scan
8274 them all now, in buffer's logical order, until we find
8275 and handle the last stop_charpos that precedes our
8276 current position. */
8277 handle_stop_backwards (it, it->stop_charpos);
8278 return GET_NEXT_DISPLAY_ELEMENT (it);
8279 }
8280 else
8281 {
8282 if (it->bidi_p)
8283 {
8284 /* Take note of the stop position we just moved across,
8285 for when we will move back across it. */
8286 it->prev_stop = it->stop_charpos;
8287 /* If we are at base paragraph embedding level, take
8288 note of the last stop position seen at this
8289 level. */
8290 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8291 it->base_level_stop = it->stop_charpos;
8292 }
8293 handle_stop (it);
8294 return GET_NEXT_DISPLAY_ELEMENT (it);
8295 }
8296 }
8297 else if (it->bidi_p
8298 /* If we are before prev_stop, we may have overstepped on
8299 our way backwards a stop_pos, and if so, we need to
8300 handle that stop_pos. */
8301 && IT_CHARPOS (*it) < it->prev_stop
8302 /* We can sometimes back up for reasons that have nothing
8303 to do with bidi reordering. E.g., compositions. The
8304 code below is only needed when we are above the base
8305 embedding level, so test for that explicitly. */
8306 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8307 {
8308 if (it->base_level_stop <= 0
8309 || IT_CHARPOS (*it) < it->base_level_stop)
8310 {
8311 /* If we lost track of base_level_stop, we need to find
8312 prev_stop by looking backwards. This happens, e.g., when
8313 we were reseated to the previous screenful of text by
8314 vertical-motion. */
8315 it->base_level_stop = BEGV;
8316 compute_stop_pos_backwards (it);
8317 handle_stop_backwards (it, it->prev_stop);
8318 }
8319 else
8320 handle_stop_backwards (it, it->base_level_stop);
8321 return GET_NEXT_DISPLAY_ELEMENT (it);
8322 }
8323 else
8324 {
8325 /* No face changes, overlays etc. in sight, so just return a
8326 character from current_buffer. */
8327 unsigned char *p;
8328 ptrdiff_t stop;
8329
8330 /* We moved to the next buffer position, so any info about
8331 previously seen overlays is no longer valid. */
8332 it->ignore_overlay_strings_at_pos_p = 0;
8333
8334 /* Maybe run the redisplay end trigger hook. Performance note:
8335 This doesn't seem to cost measurable time. */
8336 if (it->redisplay_end_trigger_charpos
8337 && it->glyph_row
8338 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8339 run_redisplay_end_trigger_hook (it);
8340
8341 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8342 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8343 stop)
8344 && next_element_from_composition (it))
8345 {
8346 return 1;
8347 }
8348
8349 /* Get the next character, maybe multibyte. */
8350 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8351 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8352 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8353 else
8354 it->c = *p, it->len = 1;
8355
8356 /* Record what we have and where it came from. */
8357 it->what = IT_CHARACTER;
8358 it->object = it->w->contents;
8359 it->position = it->current.pos;
8360
8361 /* Normally we return the character found above, except when we
8362 really want to return an ellipsis for selective display. */
8363 if (it->selective)
8364 {
8365 if (it->c == '\n')
8366 {
8367 /* A value of selective > 0 means hide lines indented more
8368 than that number of columns. */
8369 if (it->selective > 0
8370 && IT_CHARPOS (*it) + 1 < ZV
8371 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8372 IT_BYTEPOS (*it) + 1,
8373 it->selective))
8374 {
8375 success_p = next_element_from_ellipsis (it);
8376 it->dpvec_char_len = -1;
8377 }
8378 }
8379 else if (it->c == '\r' && it->selective == -1)
8380 {
8381 /* A value of selective == -1 means that everything from the
8382 CR to the end of the line is invisible, with maybe an
8383 ellipsis displayed for it. */
8384 success_p = next_element_from_ellipsis (it);
8385 it->dpvec_char_len = -1;
8386 }
8387 }
8388 }
8389
8390 /* Value is zero if end of buffer reached. */
8391 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8392 return success_p;
8393 }
8394
8395
8396 /* Run the redisplay end trigger hook for IT. */
8397
8398 static void
8399 run_redisplay_end_trigger_hook (struct it *it)
8400 {
8401 Lisp_Object args[3];
8402
8403 /* IT->glyph_row should be non-null, i.e. we should be actually
8404 displaying something, or otherwise we should not run the hook. */
8405 eassert (it->glyph_row);
8406
8407 /* Set up hook arguments. */
8408 args[0] = Qredisplay_end_trigger_functions;
8409 args[1] = it->window;
8410 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8411 it->redisplay_end_trigger_charpos = 0;
8412
8413 /* Since we are *trying* to run these functions, don't try to run
8414 them again, even if they get an error. */
8415 wset_redisplay_end_trigger (it->w, Qnil);
8416 Frun_hook_with_args (3, args);
8417
8418 /* Notice if it changed the face of the character we are on. */
8419 handle_face_prop (it);
8420 }
8421
8422
8423 /* Deliver a composition display element. Unlike the other
8424 next_element_from_XXX, this function is not registered in the array
8425 get_next_element[]. It is called from next_element_from_buffer and
8426 next_element_from_string when necessary. */
8427
8428 static int
8429 next_element_from_composition (struct it *it)
8430 {
8431 it->what = IT_COMPOSITION;
8432 it->len = it->cmp_it.nbytes;
8433 if (STRINGP (it->string))
8434 {
8435 if (it->c < 0)
8436 {
8437 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8438 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8439 return 0;
8440 }
8441 it->position = it->current.string_pos;
8442 it->object = it->string;
8443 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8444 IT_STRING_BYTEPOS (*it), it->string);
8445 }
8446 else
8447 {
8448 if (it->c < 0)
8449 {
8450 IT_CHARPOS (*it) += it->cmp_it.nchars;
8451 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8452 if (it->bidi_p)
8453 {
8454 if (it->bidi_it.new_paragraph)
8455 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8456 /* Resync the bidi iterator with IT's new position.
8457 FIXME: this doesn't support bidirectional text. */
8458 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8459 bidi_move_to_visually_next (&it->bidi_it);
8460 }
8461 return 0;
8462 }
8463 it->position = it->current.pos;
8464 it->object = it->w->contents;
8465 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8466 IT_BYTEPOS (*it), Qnil);
8467 }
8468 return 1;
8469 }
8470
8471
8472 \f
8473 /***********************************************************************
8474 Moving an iterator without producing glyphs
8475 ***********************************************************************/
8476
8477 /* Check if iterator is at a position corresponding to a valid buffer
8478 position after some move_it_ call. */
8479
8480 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8481 ((it)->method == GET_FROM_STRING \
8482 ? IT_STRING_CHARPOS (*it) == 0 \
8483 : 1)
8484
8485
8486 /* Move iterator IT to a specified buffer or X position within one
8487 line on the display without producing glyphs.
8488
8489 OP should be a bit mask including some or all of these bits:
8490 MOVE_TO_X: Stop upon reaching x-position TO_X.
8491 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8492 Regardless of OP's value, stop upon reaching the end of the display line.
8493
8494 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8495 This means, in particular, that TO_X includes window's horizontal
8496 scroll amount.
8497
8498 The return value has several possible values that
8499 say what condition caused the scan to stop:
8500
8501 MOVE_POS_MATCH_OR_ZV
8502 - when TO_POS or ZV was reached.
8503
8504 MOVE_X_REACHED
8505 -when TO_X was reached before TO_POS or ZV were reached.
8506
8507 MOVE_LINE_CONTINUED
8508 - when we reached the end of the display area and the line must
8509 be continued.
8510
8511 MOVE_LINE_TRUNCATED
8512 - when we reached the end of the display area and the line is
8513 truncated.
8514
8515 MOVE_NEWLINE_OR_CR
8516 - when we stopped at a line end, i.e. a newline or a CR and selective
8517 display is on. */
8518
8519 static enum move_it_result
8520 move_it_in_display_line_to (struct it *it,
8521 ptrdiff_t to_charpos, int to_x,
8522 enum move_operation_enum op)
8523 {
8524 enum move_it_result result = MOVE_UNDEFINED;
8525 struct glyph_row *saved_glyph_row;
8526 struct it wrap_it, atpos_it, atx_it, ppos_it;
8527 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8528 void *ppos_data = NULL;
8529 int may_wrap = 0;
8530 enum it_method prev_method = it->method;
8531 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8532 int saw_smaller_pos = prev_pos < to_charpos;
8533
8534 /* Don't produce glyphs in produce_glyphs. */
8535 saved_glyph_row = it->glyph_row;
8536 it->glyph_row = NULL;
8537
8538 /* Use wrap_it to save a copy of IT wherever a word wrap could
8539 occur. Use atpos_it to save a copy of IT at the desired buffer
8540 position, if found, so that we can scan ahead and check if the
8541 word later overshoots the window edge. Use atx_it similarly, for
8542 pixel positions. */
8543 wrap_it.sp = -1;
8544 atpos_it.sp = -1;
8545 atx_it.sp = -1;
8546
8547 /* Use ppos_it under bidi reordering to save a copy of IT for the
8548 initial position. We restore that position in IT when we have
8549 scanned the entire display line without finding a match for
8550 TO_CHARPOS and all the character positions are greater than
8551 TO_CHARPOS. We then restart the scan from the initial position,
8552 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8553 the closest to TO_CHARPOS. */
8554 if (it->bidi_p)
8555 {
8556 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8557 {
8558 SAVE_IT (ppos_it, *it, ppos_data);
8559 closest_pos = IT_CHARPOS (*it);
8560 }
8561 else
8562 closest_pos = ZV;
8563 }
8564
8565 #define BUFFER_POS_REACHED_P() \
8566 ((op & MOVE_TO_POS) != 0 \
8567 && BUFFERP (it->object) \
8568 && (IT_CHARPOS (*it) == to_charpos \
8569 || ((!it->bidi_p \
8570 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8571 && IT_CHARPOS (*it) > to_charpos) \
8572 || (it->what == IT_COMPOSITION \
8573 && ((IT_CHARPOS (*it) > to_charpos \
8574 && to_charpos >= it->cmp_it.charpos) \
8575 || (IT_CHARPOS (*it) < to_charpos \
8576 && to_charpos <= it->cmp_it.charpos)))) \
8577 && (it->method == GET_FROM_BUFFER \
8578 || (it->method == GET_FROM_DISPLAY_VECTOR \
8579 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8580
8581 /* If there's a line-/wrap-prefix, handle it. */
8582 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8583 && it->current_y < it->last_visible_y)
8584 handle_line_prefix (it);
8585
8586 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8587 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8588
8589 while (1)
8590 {
8591 int x, i, ascent = 0, descent = 0;
8592
8593 /* Utility macro to reset an iterator with x, ascent, and descent. */
8594 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8595 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8596 (IT)->max_descent = descent)
8597
8598 /* Stop if we move beyond TO_CHARPOS (after an image or a
8599 display string or stretch glyph). */
8600 if ((op & MOVE_TO_POS) != 0
8601 && BUFFERP (it->object)
8602 && it->method == GET_FROM_BUFFER
8603 && (((!it->bidi_p
8604 /* When the iterator is at base embedding level, we
8605 are guaranteed that characters are delivered for
8606 display in strictly increasing order of their
8607 buffer positions. */
8608 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8609 && IT_CHARPOS (*it) > to_charpos)
8610 || (it->bidi_p
8611 && (prev_method == GET_FROM_IMAGE
8612 || prev_method == GET_FROM_STRETCH
8613 || prev_method == GET_FROM_STRING)
8614 /* Passed TO_CHARPOS from left to right. */
8615 && ((prev_pos < to_charpos
8616 && IT_CHARPOS (*it) > to_charpos)
8617 /* Passed TO_CHARPOS from right to left. */
8618 || (prev_pos > to_charpos
8619 && IT_CHARPOS (*it) < to_charpos)))))
8620 {
8621 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8622 {
8623 result = MOVE_POS_MATCH_OR_ZV;
8624 break;
8625 }
8626 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8627 /* If wrap_it is valid, the current position might be in a
8628 word that is wrapped. So, save the iterator in
8629 atpos_it and continue to see if wrapping happens. */
8630 SAVE_IT (atpos_it, *it, atpos_data);
8631 }
8632
8633 /* Stop when ZV reached.
8634 We used to stop here when TO_CHARPOS reached as well, but that is
8635 too soon if this glyph does not fit on this line. So we handle it
8636 explicitly below. */
8637 if (!get_next_display_element (it))
8638 {
8639 result = MOVE_POS_MATCH_OR_ZV;
8640 break;
8641 }
8642
8643 if (it->line_wrap == TRUNCATE)
8644 {
8645 if (BUFFER_POS_REACHED_P ())
8646 {
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 }
8651 else
8652 {
8653 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8654 {
8655 if (IT_DISPLAYING_WHITESPACE (it))
8656 may_wrap = 1;
8657 else if (may_wrap)
8658 {
8659 /* We have reached a glyph that follows one or more
8660 whitespace characters. If the position is
8661 already found, we are done. */
8662 if (atpos_it.sp >= 0)
8663 {
8664 RESTORE_IT (it, &atpos_it, atpos_data);
8665 result = MOVE_POS_MATCH_OR_ZV;
8666 goto done;
8667 }
8668 if (atx_it.sp >= 0)
8669 {
8670 RESTORE_IT (it, &atx_it, atx_data);
8671 result = MOVE_X_REACHED;
8672 goto done;
8673 }
8674 /* Otherwise, we can wrap here. */
8675 SAVE_IT (wrap_it, *it, wrap_data);
8676 may_wrap = 0;
8677 }
8678 }
8679 }
8680
8681 /* Remember the line height for the current line, in case
8682 the next element doesn't fit on the line. */
8683 ascent = it->max_ascent;
8684 descent = it->max_descent;
8685
8686 /* The call to produce_glyphs will get the metrics of the
8687 display element IT is loaded with. Record the x-position
8688 before this display element, in case it doesn't fit on the
8689 line. */
8690 x = it->current_x;
8691
8692 PRODUCE_GLYPHS (it);
8693
8694 if (it->area != TEXT_AREA)
8695 {
8696 prev_method = it->method;
8697 if (it->method == GET_FROM_BUFFER)
8698 prev_pos = IT_CHARPOS (*it);
8699 set_iterator_to_next (it, 1);
8700 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8701 SET_TEXT_POS (this_line_min_pos,
8702 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8703 if (it->bidi_p
8704 && (op & MOVE_TO_POS)
8705 && IT_CHARPOS (*it) > to_charpos
8706 && IT_CHARPOS (*it) < closest_pos)
8707 closest_pos = IT_CHARPOS (*it);
8708 continue;
8709 }
8710
8711 /* The number of glyphs we get back in IT->nglyphs will normally
8712 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8713 character on a terminal frame, or (iii) a line end. For the
8714 second case, IT->nglyphs - 1 padding glyphs will be present.
8715 (On X frames, there is only one glyph produced for a
8716 composite character.)
8717
8718 The behavior implemented below means, for continuation lines,
8719 that as many spaces of a TAB as fit on the current line are
8720 displayed there. For terminal frames, as many glyphs of a
8721 multi-glyph character are displayed in the current line, too.
8722 This is what the old redisplay code did, and we keep it that
8723 way. Under X, the whole shape of a complex character must
8724 fit on the line or it will be completely displayed in the
8725 next line.
8726
8727 Note that both for tabs and padding glyphs, all glyphs have
8728 the same width. */
8729 if (it->nglyphs)
8730 {
8731 /* More than one glyph or glyph doesn't fit on line. All
8732 glyphs have the same width. */
8733 int single_glyph_width = it->pixel_width / it->nglyphs;
8734 int new_x;
8735 int x_before_this_char = x;
8736 int hpos_before_this_char = it->hpos;
8737
8738 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8739 {
8740 new_x = x + single_glyph_width;
8741
8742 /* We want to leave anything reaching TO_X to the caller. */
8743 if ((op & MOVE_TO_X) && new_x > to_x)
8744 {
8745 if (BUFFER_POS_REACHED_P ())
8746 {
8747 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8748 goto buffer_pos_reached;
8749 if (atpos_it.sp < 0)
8750 {
8751 SAVE_IT (atpos_it, *it, atpos_data);
8752 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8753 }
8754 }
8755 else
8756 {
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 {
8759 it->current_x = x;
8760 result = MOVE_X_REACHED;
8761 break;
8762 }
8763 if (atx_it.sp < 0)
8764 {
8765 SAVE_IT (atx_it, *it, atx_data);
8766 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8767 }
8768 }
8769 }
8770
8771 if (/* Lines are continued. */
8772 it->line_wrap != TRUNCATE
8773 && (/* And glyph doesn't fit on the line. */
8774 new_x > it->last_visible_x
8775 /* Or it fits exactly and we're on a window
8776 system frame. */
8777 || (new_x == it->last_visible_x
8778 && FRAME_WINDOW_P (it->f)
8779 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8780 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8781 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8782 {
8783 if (/* IT->hpos == 0 means the very first glyph
8784 doesn't fit on the line, e.g. a wide image. */
8785 it->hpos == 0
8786 || (new_x == it->last_visible_x
8787 && FRAME_WINDOW_P (it->f)))
8788 {
8789 ++it->hpos;
8790 it->current_x = new_x;
8791
8792 /* The character's last glyph just barely fits
8793 in this row. */
8794 if (i == it->nglyphs - 1)
8795 {
8796 /* If this is the destination position,
8797 return a position *before* it in this row,
8798 now that we know it fits in this row. */
8799 if (BUFFER_POS_REACHED_P ())
8800 {
8801 if (it->line_wrap != WORD_WRAP
8802 || wrap_it.sp < 0)
8803 {
8804 it->hpos = hpos_before_this_char;
8805 it->current_x = x_before_this_char;
8806 result = MOVE_POS_MATCH_OR_ZV;
8807 break;
8808 }
8809 if (it->line_wrap == WORD_WRAP
8810 && atpos_it.sp < 0)
8811 {
8812 SAVE_IT (atpos_it, *it, atpos_data);
8813 atpos_it.current_x = x_before_this_char;
8814 atpos_it.hpos = hpos_before_this_char;
8815 }
8816 }
8817
8818 prev_method = it->method;
8819 if (it->method == GET_FROM_BUFFER)
8820 prev_pos = IT_CHARPOS (*it);
8821 set_iterator_to_next (it, 1);
8822 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8823 SET_TEXT_POS (this_line_min_pos,
8824 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8825 /* On graphical terminals, newlines may
8826 "overflow" into the fringe if
8827 overflow-newline-into-fringe is non-nil.
8828 On text terminals, and on graphical
8829 terminals with no right margin, newlines
8830 may overflow into the last glyph on the
8831 display line.*/
8832 if (!FRAME_WINDOW_P (it->f)
8833 || ((it->bidi_p
8834 && it->bidi_it.paragraph_dir == R2L)
8835 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8836 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8837 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8838 {
8839 if (!get_next_display_element (it))
8840 {
8841 result = MOVE_POS_MATCH_OR_ZV;
8842 break;
8843 }
8844 if (BUFFER_POS_REACHED_P ())
8845 {
8846 if (ITERATOR_AT_END_OF_LINE_P (it))
8847 result = MOVE_POS_MATCH_OR_ZV;
8848 else
8849 result = MOVE_LINE_CONTINUED;
8850 break;
8851 }
8852 if (ITERATOR_AT_END_OF_LINE_P (it)
8853 && (it->line_wrap != WORD_WRAP
8854 || wrap_it.sp < 0
8855 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8856 {
8857 result = MOVE_NEWLINE_OR_CR;
8858 break;
8859 }
8860 }
8861 }
8862 }
8863 else
8864 IT_RESET_X_ASCENT_DESCENT (it);
8865
8866 if (wrap_it.sp >= 0)
8867 {
8868 RESTORE_IT (it, &wrap_it, wrap_data);
8869 atpos_it.sp = -1;
8870 atx_it.sp = -1;
8871 }
8872
8873 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8874 IT_CHARPOS (*it)));
8875 result = MOVE_LINE_CONTINUED;
8876 break;
8877 }
8878
8879 if (BUFFER_POS_REACHED_P ())
8880 {
8881 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8882 goto buffer_pos_reached;
8883 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8884 {
8885 SAVE_IT (atpos_it, *it, atpos_data);
8886 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8887 }
8888 }
8889
8890 if (new_x > it->first_visible_x)
8891 {
8892 /* Glyph is visible. Increment number of glyphs that
8893 would be displayed. */
8894 ++it->hpos;
8895 }
8896 }
8897
8898 if (result != MOVE_UNDEFINED)
8899 break;
8900 }
8901 else if (BUFFER_POS_REACHED_P ())
8902 {
8903 buffer_pos_reached:
8904 IT_RESET_X_ASCENT_DESCENT (it);
8905 result = MOVE_POS_MATCH_OR_ZV;
8906 break;
8907 }
8908 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8909 {
8910 /* Stop when TO_X specified and reached. This check is
8911 necessary here because of lines consisting of a line end,
8912 only. The line end will not produce any glyphs and we
8913 would never get MOVE_X_REACHED. */
8914 eassert (it->nglyphs == 0);
8915 result = MOVE_X_REACHED;
8916 break;
8917 }
8918
8919 /* Is this a line end? If yes, we're done. */
8920 if (ITERATOR_AT_END_OF_LINE_P (it))
8921 {
8922 /* If we are past TO_CHARPOS, but never saw any character
8923 positions smaller than TO_CHARPOS, return
8924 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8925 did. */
8926 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8927 {
8928 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8929 {
8930 if (closest_pos < ZV)
8931 {
8932 RESTORE_IT (it, &ppos_it, ppos_data);
8933 /* Don't recurse if closest_pos is equal to
8934 to_charpos, since we have just tried that. */
8935 if (closest_pos != to_charpos)
8936 move_it_in_display_line_to (it, closest_pos, -1,
8937 MOVE_TO_POS);
8938 result = MOVE_POS_MATCH_OR_ZV;
8939 }
8940 else
8941 goto buffer_pos_reached;
8942 }
8943 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8944 && IT_CHARPOS (*it) > to_charpos)
8945 goto buffer_pos_reached;
8946 else
8947 result = MOVE_NEWLINE_OR_CR;
8948 }
8949 else
8950 result = MOVE_NEWLINE_OR_CR;
8951 break;
8952 }
8953
8954 prev_method = it->method;
8955 if (it->method == GET_FROM_BUFFER)
8956 prev_pos = IT_CHARPOS (*it);
8957 /* The current display element has been consumed. Advance
8958 to the next. */
8959 set_iterator_to_next (it, 1);
8960 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8961 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8962 if (IT_CHARPOS (*it) < to_charpos)
8963 saw_smaller_pos = 1;
8964 if (it->bidi_p
8965 && (op & MOVE_TO_POS)
8966 && IT_CHARPOS (*it) >= to_charpos
8967 && IT_CHARPOS (*it) < closest_pos)
8968 closest_pos = IT_CHARPOS (*it);
8969
8970 /* Stop if lines are truncated and IT's current x-position is
8971 past the right edge of the window now. */
8972 if (it->line_wrap == TRUNCATE
8973 && it->current_x >= it->last_visible_x)
8974 {
8975 if (!FRAME_WINDOW_P (it->f)
8976 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8977 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8978 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8979 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8980 {
8981 int at_eob_p = 0;
8982
8983 if ((at_eob_p = !get_next_display_element (it))
8984 || BUFFER_POS_REACHED_P ()
8985 /* If we are past TO_CHARPOS, but never saw any
8986 character positions smaller than TO_CHARPOS,
8987 return MOVE_POS_MATCH_OR_ZV, like the
8988 unidirectional display did. */
8989 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8990 && !saw_smaller_pos
8991 && IT_CHARPOS (*it) > to_charpos))
8992 {
8993 if (it->bidi_p
8994 && !BUFFER_POS_REACHED_P ()
8995 && !at_eob_p && closest_pos < ZV)
8996 {
8997 RESTORE_IT (it, &ppos_it, ppos_data);
8998 if (closest_pos != to_charpos)
8999 move_it_in_display_line_to (it, closest_pos, -1,
9000 MOVE_TO_POS);
9001 }
9002 result = MOVE_POS_MATCH_OR_ZV;
9003 break;
9004 }
9005 if (ITERATOR_AT_END_OF_LINE_P (it))
9006 {
9007 result = MOVE_NEWLINE_OR_CR;
9008 break;
9009 }
9010 }
9011 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9012 && !saw_smaller_pos
9013 && IT_CHARPOS (*it) > to_charpos)
9014 {
9015 if (closest_pos < ZV)
9016 {
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 if (closest_pos != to_charpos)
9019 move_it_in_display_line_to (it, closest_pos, -1,
9020 MOVE_TO_POS);
9021 }
9022 result = MOVE_POS_MATCH_OR_ZV;
9023 break;
9024 }
9025 result = MOVE_LINE_TRUNCATED;
9026 break;
9027 }
9028 #undef IT_RESET_X_ASCENT_DESCENT
9029 }
9030
9031 #undef BUFFER_POS_REACHED_P
9032
9033 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9034 restore the saved iterator. */
9035 if (atpos_it.sp >= 0)
9036 RESTORE_IT (it, &atpos_it, atpos_data);
9037 else if (atx_it.sp >= 0)
9038 RESTORE_IT (it, &atx_it, atx_data);
9039
9040 done:
9041
9042 if (atpos_data)
9043 bidi_unshelve_cache (atpos_data, 1);
9044 if (atx_data)
9045 bidi_unshelve_cache (atx_data, 1);
9046 if (wrap_data)
9047 bidi_unshelve_cache (wrap_data, 1);
9048 if (ppos_data)
9049 bidi_unshelve_cache (ppos_data, 1);
9050
9051 /* Restore the iterator settings altered at the beginning of this
9052 function. */
9053 it->glyph_row = saved_glyph_row;
9054 return result;
9055 }
9056
9057 /* For external use. */
9058 void
9059 move_it_in_display_line (struct it *it,
9060 ptrdiff_t to_charpos, int to_x,
9061 enum move_operation_enum op)
9062 {
9063 if (it->line_wrap == WORD_WRAP
9064 && (op & MOVE_TO_X))
9065 {
9066 struct it save_it;
9067 void *save_data = NULL;
9068 int skip;
9069
9070 SAVE_IT (save_it, *it, save_data);
9071 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9072 /* When word-wrap is on, TO_X may lie past the end
9073 of a wrapped line. Then it->current is the
9074 character on the next line, so backtrack to the
9075 space before the wrap point. */
9076 if (skip == MOVE_LINE_CONTINUED)
9077 {
9078 int prev_x = max (it->current_x - 1, 0);
9079 RESTORE_IT (it, &save_it, save_data);
9080 move_it_in_display_line_to
9081 (it, -1, prev_x, MOVE_TO_X);
9082 }
9083 else
9084 bidi_unshelve_cache (save_data, 1);
9085 }
9086 else
9087 move_it_in_display_line_to (it, to_charpos, to_x, op);
9088 }
9089
9090
9091 /* Move IT forward until it satisfies one or more of the criteria in
9092 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9093
9094 OP is a bit-mask that specifies where to stop, and in particular,
9095 which of those four position arguments makes a difference. See the
9096 description of enum move_operation_enum.
9097
9098 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9099 screen line, this function will set IT to the next position that is
9100 displayed to the right of TO_CHARPOS on the screen.
9101
9102 Return the maximum pixel length of any line scanned but never more
9103 than it.last_visible_x. */
9104
9105 int
9106 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9107 {
9108 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9109 int line_height, line_start_x = 0, reached = 0;
9110 int max_current_x = 0;
9111 void *backup_data = NULL;
9112
9113 for (;;)
9114 {
9115 if (op & MOVE_TO_VPOS)
9116 {
9117 /* If no TO_CHARPOS and no TO_X specified, stop at the
9118 start of the line TO_VPOS. */
9119 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9120 {
9121 if (it->vpos == to_vpos)
9122 {
9123 reached = 1;
9124 break;
9125 }
9126 else
9127 skip = move_it_in_display_line_to (it, -1, -1, 0);
9128 }
9129 else
9130 {
9131 /* TO_VPOS >= 0 means stop at TO_X in the line at
9132 TO_VPOS, or at TO_POS, whichever comes first. */
9133 if (it->vpos == to_vpos)
9134 {
9135 reached = 2;
9136 break;
9137 }
9138
9139 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9140
9141 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9142 {
9143 reached = 3;
9144 break;
9145 }
9146 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9147 {
9148 /* We have reached TO_X but not in the line we want. */
9149 skip = move_it_in_display_line_to (it, to_charpos,
9150 -1, MOVE_TO_POS);
9151 if (skip == MOVE_POS_MATCH_OR_ZV)
9152 {
9153 reached = 4;
9154 break;
9155 }
9156 }
9157 }
9158 }
9159 else if (op & MOVE_TO_Y)
9160 {
9161 struct it it_backup;
9162
9163 if (it->line_wrap == WORD_WRAP)
9164 SAVE_IT (it_backup, *it, backup_data);
9165
9166 /* TO_Y specified means stop at TO_X in the line containing
9167 TO_Y---or at TO_CHARPOS if this is reached first. The
9168 problem is that we can't really tell whether the line
9169 contains TO_Y before we have completely scanned it, and
9170 this may skip past TO_X. What we do is to first scan to
9171 TO_X.
9172
9173 If TO_X is not specified, use a TO_X of zero. The reason
9174 is to make the outcome of this function more predictable.
9175 If we didn't use TO_X == 0, we would stop at the end of
9176 the line which is probably not what a caller would expect
9177 to happen. */
9178 skip = move_it_in_display_line_to
9179 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9180 (MOVE_TO_X | (op & MOVE_TO_POS)));
9181
9182 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9183 if (skip == MOVE_POS_MATCH_OR_ZV)
9184 reached = 5;
9185 else if (skip == MOVE_X_REACHED)
9186 {
9187 /* If TO_X was reached, we want to know whether TO_Y is
9188 in the line. We know this is the case if the already
9189 scanned glyphs make the line tall enough. Otherwise,
9190 we must check by scanning the rest of the line. */
9191 line_height = it->max_ascent + it->max_descent;
9192 if (to_y >= it->current_y
9193 && to_y < it->current_y + line_height)
9194 {
9195 reached = 6;
9196 break;
9197 }
9198 SAVE_IT (it_backup, *it, backup_data);
9199 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9200 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9201 op & MOVE_TO_POS);
9202 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9203 line_height = it->max_ascent + it->max_descent;
9204 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9205
9206 if (to_y >= it->current_y
9207 && to_y < it->current_y + line_height)
9208 {
9209 /* If TO_Y is in this line and TO_X was reached
9210 above, we scanned too far. We have to restore
9211 IT's settings to the ones before skipping. But
9212 keep the more accurate values of max_ascent and
9213 max_descent we've found while skipping the rest
9214 of the line, for the sake of callers, such as
9215 pos_visible_p, that need to know the line
9216 height. */
9217 int max_ascent = it->max_ascent;
9218 int max_descent = it->max_descent;
9219
9220 RESTORE_IT (it, &it_backup, backup_data);
9221 it->max_ascent = max_ascent;
9222 it->max_descent = max_descent;
9223 reached = 6;
9224 }
9225 else
9226 {
9227 skip = skip2;
9228 if (skip == MOVE_POS_MATCH_OR_ZV)
9229 reached = 7;
9230 }
9231 }
9232 else
9233 {
9234 /* Check whether TO_Y is in this line. */
9235 line_height = it->max_ascent + it->max_descent;
9236 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9237
9238 if (to_y >= it->current_y
9239 && to_y < it->current_y + line_height)
9240 {
9241 if (to_y > it->current_y)
9242 max_current_x = max (it->current_x, max_current_x);
9243
9244 /* When word-wrap is on, TO_X may lie past the end
9245 of a wrapped line. Then it->current is the
9246 character on the next line, so backtrack to the
9247 space before the wrap point. */
9248 if (skip == MOVE_LINE_CONTINUED
9249 && it->line_wrap == WORD_WRAP)
9250 {
9251 int prev_x = max (it->current_x - 1, 0);
9252 RESTORE_IT (it, &it_backup, backup_data);
9253 skip = move_it_in_display_line_to
9254 (it, -1, prev_x, MOVE_TO_X);
9255 }
9256
9257 reached = 6;
9258 }
9259 }
9260
9261 if (reached)
9262 {
9263 max_current_x = max (it->current_x, max_current_x);
9264 break;
9265 }
9266 }
9267 else if (BUFFERP (it->object)
9268 && (it->method == GET_FROM_BUFFER
9269 || it->method == GET_FROM_STRETCH)
9270 && IT_CHARPOS (*it) >= to_charpos
9271 /* Under bidi iteration, a call to set_iterator_to_next
9272 can scan far beyond to_charpos if the initial
9273 portion of the next line needs to be reordered. In
9274 that case, give move_it_in_display_line_to another
9275 chance below. */
9276 && !(it->bidi_p
9277 && it->bidi_it.scan_dir == -1))
9278 skip = MOVE_POS_MATCH_OR_ZV;
9279 else
9280 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9281
9282 switch (skip)
9283 {
9284 case MOVE_POS_MATCH_OR_ZV:
9285 max_current_x = max (it->current_x, max_current_x);
9286 reached = 8;
9287 goto out;
9288
9289 case MOVE_NEWLINE_OR_CR:
9290 max_current_x = max (it->current_x, max_current_x);
9291 set_iterator_to_next (it, 1);
9292 it->continuation_lines_width = 0;
9293 break;
9294
9295 case MOVE_LINE_TRUNCATED:
9296 max_current_x = it->last_visible_x;
9297 it->continuation_lines_width = 0;
9298 reseat_at_next_visible_line_start (it, 0);
9299 if ((op & MOVE_TO_POS) != 0
9300 && IT_CHARPOS (*it) > to_charpos)
9301 {
9302 reached = 9;
9303 goto out;
9304 }
9305 break;
9306
9307 case MOVE_LINE_CONTINUED:
9308 max_current_x = it->last_visible_x;
9309 /* For continued lines ending in a tab, some of the glyphs
9310 associated with the tab are displayed on the current
9311 line. Since it->current_x does not include these glyphs,
9312 we use it->last_visible_x instead. */
9313 if (it->c == '\t')
9314 {
9315 it->continuation_lines_width += it->last_visible_x;
9316 /* When moving by vpos, ensure that the iterator really
9317 advances to the next line (bug#847, bug#969). Fixme:
9318 do we need to do this in other circumstances? */
9319 if (it->current_x != it->last_visible_x
9320 && (op & MOVE_TO_VPOS)
9321 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9322 {
9323 line_start_x = it->current_x + it->pixel_width
9324 - it->last_visible_x;
9325 if (FRAME_WINDOW_P (it->f))
9326 {
9327 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9328 struct font *face_font = face->font;
9329
9330 /* When display_line produces a continued line
9331 that ends in a TAB, it skips a tab stop that
9332 is closer than the font's space character
9333 width (see x_produce_glyphs where it produces
9334 the stretch glyph which represents a TAB).
9335 We need to reproduce the same logic here. */
9336 eassert (face_font);
9337 if (face_font)
9338 {
9339 if (line_start_x < face_font->space_width)
9340 line_start_x
9341 += it->tab_width * face_font->space_width;
9342 }
9343 }
9344 set_iterator_to_next (it, 0);
9345 }
9346 }
9347 else
9348 it->continuation_lines_width += it->current_x;
9349 break;
9350
9351 default:
9352 emacs_abort ();
9353 }
9354
9355 /* Reset/increment for the next run. */
9356 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9357 it->current_x = line_start_x;
9358 line_start_x = 0;
9359 it->hpos = 0;
9360 it->current_y += it->max_ascent + it->max_descent;
9361 ++it->vpos;
9362 last_height = it->max_ascent + it->max_descent;
9363 it->max_ascent = it->max_descent = 0;
9364 }
9365
9366 out:
9367
9368 /* On text terminals, we may stop at the end of a line in the middle
9369 of a multi-character glyph. If the glyph itself is continued,
9370 i.e. it is actually displayed on the next line, don't treat this
9371 stopping point as valid; move to the next line instead (unless
9372 that brings us offscreen). */
9373 if (!FRAME_WINDOW_P (it->f)
9374 && op & MOVE_TO_POS
9375 && IT_CHARPOS (*it) == to_charpos
9376 && it->what == IT_CHARACTER
9377 && it->nglyphs > 1
9378 && it->line_wrap == WINDOW_WRAP
9379 && it->current_x == it->last_visible_x - 1
9380 && it->c != '\n'
9381 && it->c != '\t'
9382 && it->w->window_end_valid
9383 && it->vpos < it->w->window_end_vpos)
9384 {
9385 it->continuation_lines_width += it->current_x;
9386 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9387 it->current_y += it->max_ascent + it->max_descent;
9388 ++it->vpos;
9389 last_height = it->max_ascent + it->max_descent;
9390 }
9391
9392 if (backup_data)
9393 bidi_unshelve_cache (backup_data, 1);
9394
9395 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9396
9397 return max_current_x;
9398 }
9399
9400
9401 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9402
9403 If DY > 0, move IT backward at least that many pixels. DY = 0
9404 means move IT backward to the preceding line start or BEGV. This
9405 function may move over more than DY pixels if IT->current_y - DY
9406 ends up in the middle of a line; in this case IT->current_y will be
9407 set to the top of the line moved to. */
9408
9409 void
9410 move_it_vertically_backward (struct it *it, int dy)
9411 {
9412 int nlines, h;
9413 struct it it2, it3;
9414 void *it2data = NULL, *it3data = NULL;
9415 ptrdiff_t start_pos;
9416 int nchars_per_row
9417 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9418 ptrdiff_t pos_limit;
9419
9420 move_further_back:
9421 eassert (dy >= 0);
9422
9423 start_pos = IT_CHARPOS (*it);
9424
9425 /* Estimate how many newlines we must move back. */
9426 nlines = max (1, dy / default_line_pixel_height (it->w));
9427 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9428 pos_limit = BEGV;
9429 else
9430 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9431
9432 /* Set the iterator's position that many lines back. But don't go
9433 back more than NLINES full screen lines -- this wins a day with
9434 buffers which have very long lines. */
9435 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9436 back_to_previous_visible_line_start (it);
9437
9438 /* Reseat the iterator here. When moving backward, we don't want
9439 reseat to skip forward over invisible text, set up the iterator
9440 to deliver from overlay strings at the new position etc. So,
9441 use reseat_1 here. */
9442 reseat_1 (it, it->current.pos, 1);
9443
9444 /* We are now surely at a line start. */
9445 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9446 reordering is in effect. */
9447 it->continuation_lines_width = 0;
9448
9449 /* Move forward and see what y-distance we moved. First move to the
9450 start of the next line so that we get its height. We need this
9451 height to be able to tell whether we reached the specified
9452 y-distance. */
9453 SAVE_IT (it2, *it, it2data);
9454 it2.max_ascent = it2.max_descent = 0;
9455 do
9456 {
9457 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9458 MOVE_TO_POS | MOVE_TO_VPOS);
9459 }
9460 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9461 /* If we are in a display string which starts at START_POS,
9462 and that display string includes a newline, and we are
9463 right after that newline (i.e. at the beginning of a
9464 display line), exit the loop, because otherwise we will
9465 infloop, since move_it_to will see that it is already at
9466 START_POS and will not move. */
9467 || (it2.method == GET_FROM_STRING
9468 && IT_CHARPOS (it2) == start_pos
9469 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9470 eassert (IT_CHARPOS (*it) >= BEGV);
9471 SAVE_IT (it3, it2, it3data);
9472
9473 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9474 eassert (IT_CHARPOS (*it) >= BEGV);
9475 /* H is the actual vertical distance from the position in *IT
9476 and the starting position. */
9477 h = it2.current_y - it->current_y;
9478 /* NLINES is the distance in number of lines. */
9479 nlines = it2.vpos - it->vpos;
9480
9481 /* Correct IT's y and vpos position
9482 so that they are relative to the starting point. */
9483 it->vpos -= nlines;
9484 it->current_y -= h;
9485
9486 if (dy == 0)
9487 {
9488 /* DY == 0 means move to the start of the screen line. The
9489 value of nlines is > 0 if continuation lines were involved,
9490 or if the original IT position was at start of a line. */
9491 RESTORE_IT (it, it, it2data);
9492 if (nlines > 0)
9493 move_it_by_lines (it, nlines);
9494 /* The above code moves us to some position NLINES down,
9495 usually to its first glyph (leftmost in an L2R line), but
9496 that's not necessarily the start of the line, under bidi
9497 reordering. We want to get to the character position
9498 that is immediately after the newline of the previous
9499 line. */
9500 if (it->bidi_p
9501 && !it->continuation_lines_width
9502 && !STRINGP (it->string)
9503 && IT_CHARPOS (*it) > BEGV
9504 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9505 {
9506 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9507
9508 DEC_BOTH (cp, bp);
9509 cp = find_newline_no_quit (cp, bp, -1, NULL);
9510 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9511 }
9512 bidi_unshelve_cache (it3data, 1);
9513 }
9514 else
9515 {
9516 /* The y-position we try to reach, relative to *IT.
9517 Note that H has been subtracted in front of the if-statement. */
9518 int target_y = it->current_y + h - dy;
9519 int y0 = it3.current_y;
9520 int y1;
9521 int line_height;
9522
9523 RESTORE_IT (&it3, &it3, it3data);
9524 y1 = line_bottom_y (&it3);
9525 line_height = y1 - y0;
9526 RESTORE_IT (it, it, it2data);
9527 /* If we did not reach target_y, try to move further backward if
9528 we can. If we moved too far backward, try to move forward. */
9529 if (target_y < it->current_y
9530 /* This is heuristic. In a window that's 3 lines high, with
9531 a line height of 13 pixels each, recentering with point
9532 on the bottom line will try to move -39/2 = 19 pixels
9533 backward. Try to avoid moving into the first line. */
9534 && (it->current_y - target_y
9535 > min (window_box_height (it->w), line_height * 2 / 3))
9536 && IT_CHARPOS (*it) > BEGV)
9537 {
9538 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9539 target_y - it->current_y));
9540 dy = it->current_y - target_y;
9541 goto move_further_back;
9542 }
9543 else if (target_y >= it->current_y + line_height
9544 && IT_CHARPOS (*it) < ZV)
9545 {
9546 /* Should move forward by at least one line, maybe more.
9547
9548 Note: Calling move_it_by_lines can be expensive on
9549 terminal frames, where compute_motion is used (via
9550 vmotion) to do the job, when there are very long lines
9551 and truncate-lines is nil. That's the reason for
9552 treating terminal frames specially here. */
9553
9554 if (!FRAME_WINDOW_P (it->f))
9555 move_it_vertically (it, target_y - (it->current_y + line_height));
9556 else
9557 {
9558 do
9559 {
9560 move_it_by_lines (it, 1);
9561 }
9562 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9563 }
9564 }
9565 }
9566 }
9567
9568
9569 /* Move IT by a specified amount of pixel lines DY. DY negative means
9570 move backwards. DY = 0 means move to start of screen line. At the
9571 end, IT will be on the start of a screen line. */
9572
9573 void
9574 move_it_vertically (struct it *it, int dy)
9575 {
9576 if (dy <= 0)
9577 move_it_vertically_backward (it, -dy);
9578 else
9579 {
9580 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9581 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9582 MOVE_TO_POS | MOVE_TO_Y);
9583 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9584
9585 /* If buffer ends in ZV without a newline, move to the start of
9586 the line to satisfy the post-condition. */
9587 if (IT_CHARPOS (*it) == ZV
9588 && ZV > BEGV
9589 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9590 move_it_by_lines (it, 0);
9591 }
9592 }
9593
9594
9595 /* Move iterator IT past the end of the text line it is in. */
9596
9597 void
9598 move_it_past_eol (struct it *it)
9599 {
9600 enum move_it_result rc;
9601
9602 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9603 if (rc == MOVE_NEWLINE_OR_CR)
9604 set_iterator_to_next (it, 0);
9605 }
9606
9607
9608 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9609 negative means move up. DVPOS == 0 means move to the start of the
9610 screen line.
9611
9612 Optimization idea: If we would know that IT->f doesn't use
9613 a face with proportional font, we could be faster for
9614 truncate-lines nil. */
9615
9616 void
9617 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9618 {
9619
9620 /* The commented-out optimization uses vmotion on terminals. This
9621 gives bad results, because elements like it->what, on which
9622 callers such as pos_visible_p rely, aren't updated. */
9623 /* struct position pos;
9624 if (!FRAME_WINDOW_P (it->f))
9625 {
9626 struct text_pos textpos;
9627
9628 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9629 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9630 reseat (it, textpos, 1);
9631 it->vpos += pos.vpos;
9632 it->current_y += pos.vpos;
9633 }
9634 else */
9635
9636 if (dvpos == 0)
9637 {
9638 /* DVPOS == 0 means move to the start of the screen line. */
9639 move_it_vertically_backward (it, 0);
9640 /* Let next call to line_bottom_y calculate real line height. */
9641 last_height = 0;
9642 }
9643 else if (dvpos > 0)
9644 {
9645 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9646 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9647 {
9648 /* Only move to the next buffer position if we ended up in a
9649 string from display property, not in an overlay string
9650 (before-string or after-string). That is because the
9651 latter don't conceal the underlying buffer position, so
9652 we can ask to move the iterator to the exact position we
9653 are interested in. Note that, even if we are already at
9654 IT_CHARPOS (*it), the call below is not a no-op, as it
9655 will detect that we are at the end of the string, pop the
9656 iterator, and compute it->current_x and it->hpos
9657 correctly. */
9658 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9659 -1, -1, -1, MOVE_TO_POS);
9660 }
9661 }
9662 else
9663 {
9664 struct it it2;
9665 void *it2data = NULL;
9666 ptrdiff_t start_charpos, i;
9667 int nchars_per_row
9668 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9669 bool hit_pos_limit = false;
9670 ptrdiff_t pos_limit;
9671
9672 /* Start at the beginning of the screen line containing IT's
9673 position. This may actually move vertically backwards,
9674 in case of overlays, so adjust dvpos accordingly. */
9675 dvpos += it->vpos;
9676 move_it_vertically_backward (it, 0);
9677 dvpos -= it->vpos;
9678
9679 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9680 screen lines, and reseat the iterator there. */
9681 start_charpos = IT_CHARPOS (*it);
9682 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9683 pos_limit = BEGV;
9684 else
9685 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9686
9687 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9688 back_to_previous_visible_line_start (it);
9689 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9690 hit_pos_limit = true;
9691 reseat (it, it->current.pos, 1);
9692
9693 /* Move further back if we end up in a string or an image. */
9694 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9695 {
9696 /* First try to move to start of display line. */
9697 dvpos += it->vpos;
9698 move_it_vertically_backward (it, 0);
9699 dvpos -= it->vpos;
9700 if (IT_POS_VALID_AFTER_MOVE_P (it))
9701 break;
9702 /* If start of line is still in string or image,
9703 move further back. */
9704 back_to_previous_visible_line_start (it);
9705 reseat (it, it->current.pos, 1);
9706 dvpos--;
9707 }
9708
9709 it->current_x = it->hpos = 0;
9710
9711 /* Above call may have moved too far if continuation lines
9712 are involved. Scan forward and see if it did. */
9713 SAVE_IT (it2, *it, it2data);
9714 it2.vpos = it2.current_y = 0;
9715 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9716 it->vpos -= it2.vpos;
9717 it->current_y -= it2.current_y;
9718 it->current_x = it->hpos = 0;
9719
9720 /* If we moved too far back, move IT some lines forward. */
9721 if (it2.vpos > -dvpos)
9722 {
9723 int delta = it2.vpos + dvpos;
9724
9725 RESTORE_IT (&it2, &it2, it2data);
9726 SAVE_IT (it2, *it, it2data);
9727 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9728 /* Move back again if we got too far ahead. */
9729 if (IT_CHARPOS (*it) >= start_charpos)
9730 RESTORE_IT (it, &it2, it2data);
9731 else
9732 bidi_unshelve_cache (it2data, 1);
9733 }
9734 else if (hit_pos_limit && pos_limit > BEGV
9735 && dvpos < 0 && it2.vpos < -dvpos)
9736 {
9737 /* If we hit the limit, but still didn't make it far enough
9738 back, that means there's a display string with a newline
9739 covering a large chunk of text, and that caused
9740 back_to_previous_visible_line_start try to go too far.
9741 Punish those who commit such atrocities by going back
9742 until we've reached DVPOS, after lifting the limit, which
9743 could make it slow for very long lines. "If it hurts,
9744 don't do that!" */
9745 dvpos += it2.vpos;
9746 RESTORE_IT (it, it, it2data);
9747 for (i = -dvpos; i > 0; --i)
9748 {
9749 back_to_previous_visible_line_start (it);
9750 it->vpos--;
9751 }
9752 reseat_1 (it, it->current.pos, 1);
9753 }
9754 else
9755 RESTORE_IT (it, it, it2data);
9756 }
9757 }
9758
9759 /* Return true if IT points into the middle of a display vector. */
9760
9761 bool
9762 in_display_vector_p (struct it *it)
9763 {
9764 return (it->method == GET_FROM_DISPLAY_VECTOR
9765 && it->current.dpvec_index > 0
9766 && it->dpvec + it->current.dpvec_index != it->dpend);
9767 }
9768
9769 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9770 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9771 WINDOW must be a live window and defaults to the selected one. The
9772 return value is a cons of the maximum pixel-width of any text line and
9773 the maximum pixel-height of all text lines.
9774
9775 The optional argument FROM, if non-nil, specifies the first text
9776 position and defaults to the minimum accessible position of the buffer.
9777 If FROM is t, use the minimum accessible position that is not a newline
9778 character. TO, if non-nil, specifies the last text position and
9779 defaults to the maximum accessible position of the buffer. If TO is t,
9780 use the maximum accessible position that is not a newline character.
9781
9782 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9783 width that can be returned. X-LIMIT nil or omitted, means to use the
9784 pixel-width of WINDOW's body; use this if you do not intend to change
9785 the width of WINDOW. Use the maximum width WINDOW may assume if you
9786 intend to change WINDOW's width. In any case, text whose x-coordinate
9787 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9788 can take some time, it's always a good idea to make this argument as
9789 small as possible; in particular, if the buffer contains long lines that
9790 shall be truncated anyway.
9791
9792 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9793 height that can be returned. Text lines whose y-coordinate is beyond
9794 Y-LIMIT are ignored. Since calculating the text height of a large
9795 buffer can take some time, it makes sense to specify this argument if
9796 the size of the buffer is unknown.
9797
9798 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9799 include the height of the mode- or header-line of WINDOW in the return
9800 value. If it is either the symbol `mode-line' or `header-line', include
9801 only the height of that line, if present, in the return value. If t,
9802 include the height of both, if present, in the return value. */)
9803 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9804 Lisp_Object mode_and_header_line)
9805 {
9806 struct window *w = decode_live_window (window);
9807 Lisp_Object buf;
9808 struct buffer *b;
9809 struct it it;
9810 struct buffer *old_buffer = NULL;
9811 ptrdiff_t start, end, pos;
9812 struct text_pos startp;
9813 void *itdata = NULL;
9814 int c, max_y = -1, x = 0, y = 0;
9815
9816 buf = w->contents;
9817 CHECK_BUFFER (buf);
9818 b = XBUFFER (buf);
9819
9820 if (b != current_buffer)
9821 {
9822 old_buffer = current_buffer;
9823 set_buffer_internal (b);
9824 }
9825
9826 if (NILP (from))
9827 start = BEGV;
9828 else if (EQ (from, Qt))
9829 {
9830 start = pos = BEGV;
9831 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9832 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9833 start = pos;
9834 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9835 start = pos;
9836 }
9837 else
9838 {
9839 CHECK_NUMBER_COERCE_MARKER (from);
9840 start = min (max (XINT (from), BEGV), ZV);
9841 }
9842
9843 if (NILP (to))
9844 end = ZV;
9845 else if (EQ (to, Qt))
9846 {
9847 end = pos = ZV;
9848 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9849 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9850 end = pos;
9851 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9852 end = pos;
9853 }
9854 else
9855 {
9856 CHECK_NUMBER_COERCE_MARKER (to);
9857 end = max (start, min (XINT (to), ZV));
9858 }
9859
9860 if (!NILP (y_limit))
9861 {
9862 CHECK_NUMBER (y_limit);
9863 max_y = min (XINT (y_limit), INT_MAX);
9864 }
9865
9866 itdata = bidi_shelve_cache ();
9867 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9868 start_display (&it, w, startp);
9869
9870 if (NILP (x_limit))
9871 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9872 else
9873 {
9874 CHECK_NUMBER (x_limit);
9875 it.last_visible_x = min (XINT (x_limit), INFINITY);
9876 /* Actually, we never want move_it_to stop at to_x. But to make
9877 sure that move_it_in_display_line_to always moves far enough,
9878 we set it to INT_MAX and specify MOVE_TO_X. */
9879 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9880 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9881 }
9882
9883 y = it.current_y + it.max_ascent + it.max_descent;
9884
9885 if (!EQ (mode_and_header_line, Qheader_line)
9886 && !EQ (mode_and_header_line, Qt))
9887 /* Do not count the header-line which was counted automatically by
9888 start_display. */
9889 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9890
9891 if (EQ (mode_and_header_line, Qmode_line)
9892 || EQ (mode_and_header_line, Qt))
9893 /* Do count the mode-line which is not included automatically by
9894 start_display. */
9895 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9896
9897 bidi_unshelve_cache (itdata, 0);
9898
9899 if (old_buffer)
9900 set_buffer_internal (old_buffer);
9901
9902 return Fcons (make_number (x), make_number (y));
9903 }
9904 \f
9905 /***********************************************************************
9906 Messages
9907 ***********************************************************************/
9908
9909
9910 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9911 to *Messages*. */
9912
9913 void
9914 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9915 {
9916 Lisp_Object args[3];
9917 Lisp_Object msg, fmt;
9918 char *buffer;
9919 ptrdiff_t len;
9920 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9921 USE_SAFE_ALLOCA;
9922
9923 fmt = msg = Qnil;
9924 GCPRO4 (fmt, msg, arg1, arg2);
9925
9926 args[0] = fmt = build_string (format);
9927 args[1] = arg1;
9928 args[2] = arg2;
9929 msg = Fformat (3, args);
9930
9931 len = SBYTES (msg) + 1;
9932 buffer = SAFE_ALLOCA (len);
9933 memcpy (buffer, SDATA (msg), len);
9934
9935 message_dolog (buffer, len - 1, 1, 0);
9936 SAFE_FREE ();
9937
9938 UNGCPRO;
9939 }
9940
9941
9942 /* Output a newline in the *Messages* buffer if "needs" one. */
9943
9944 void
9945 message_log_maybe_newline (void)
9946 {
9947 if (message_log_need_newline)
9948 message_dolog ("", 0, 1, 0);
9949 }
9950
9951
9952 /* Add a string M of length NBYTES to the message log, optionally
9953 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9954 true, means interpret the contents of M as multibyte. This
9955 function calls low-level routines in order to bypass text property
9956 hooks, etc. which might not be safe to run.
9957
9958 This may GC (insert may run before/after change hooks),
9959 so the buffer M must NOT point to a Lisp string. */
9960
9961 void
9962 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9963 {
9964 const unsigned char *msg = (const unsigned char *) m;
9965
9966 if (!NILP (Vmemory_full))
9967 return;
9968
9969 if (!NILP (Vmessage_log_max))
9970 {
9971 struct buffer *oldbuf;
9972 Lisp_Object oldpoint, oldbegv, oldzv;
9973 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9974 ptrdiff_t point_at_end = 0;
9975 ptrdiff_t zv_at_end = 0;
9976 Lisp_Object old_deactivate_mark;
9977 struct gcpro gcpro1;
9978
9979 old_deactivate_mark = Vdeactivate_mark;
9980 oldbuf = current_buffer;
9981
9982 /* Ensure the Messages buffer exists, and switch to it.
9983 If we created it, set the major-mode. */
9984 {
9985 int newbuffer = 0;
9986 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9987
9988 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9989
9990 if (newbuffer
9991 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9992 call0 (intern ("messages-buffer-mode"));
9993 }
9994
9995 bset_undo_list (current_buffer, Qt);
9996 bset_cache_long_scans (current_buffer, Qnil);
9997
9998 oldpoint = message_dolog_marker1;
9999 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10000 oldbegv = message_dolog_marker2;
10001 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10002 oldzv = message_dolog_marker3;
10003 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10004 GCPRO1 (old_deactivate_mark);
10005
10006 if (PT == Z)
10007 point_at_end = 1;
10008 if (ZV == Z)
10009 zv_at_end = 1;
10010
10011 BEGV = BEG;
10012 BEGV_BYTE = BEG_BYTE;
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10016
10017 /* Insert the string--maybe converting multibyte to single byte
10018 or vice versa, so that all the text fits the buffer. */
10019 if (multibyte
10020 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10021 {
10022 ptrdiff_t i;
10023 int c, char_bytes;
10024 char work[1];
10025
10026 /* Convert a multibyte string to single-byte
10027 for the *Message* buffer. */
10028 for (i = 0; i < nbytes; i += char_bytes)
10029 {
10030 c = string_char_and_length (msg + i, &char_bytes);
10031 work[0] = (ASCII_CHAR_P (c)
10032 ? c
10033 : multibyte_char_to_unibyte (c));
10034 insert_1_both (work, 1, 1, 1, 0, 0);
10035 }
10036 }
10037 else if (! multibyte
10038 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10039 {
10040 ptrdiff_t i;
10041 int c, char_bytes;
10042 unsigned char str[MAX_MULTIBYTE_LENGTH];
10043 /* Convert a single-byte string to multibyte
10044 for the *Message* buffer. */
10045 for (i = 0; i < nbytes; i++)
10046 {
10047 c = msg[i];
10048 MAKE_CHAR_MULTIBYTE (c);
10049 char_bytes = CHAR_STRING (c, str);
10050 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10051 }
10052 }
10053 else if (nbytes)
10054 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10055
10056 if (nlflag)
10057 {
10058 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10059 printmax_t dups;
10060
10061 insert_1_both ("\n", 1, 1, 1, 0, 0);
10062
10063 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10064 this_bol = PT;
10065 this_bol_byte = PT_BYTE;
10066
10067 /* See if this line duplicates the previous one.
10068 If so, combine duplicates. */
10069 if (this_bol > BEG)
10070 {
10071 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10072 prev_bol = PT;
10073 prev_bol_byte = PT_BYTE;
10074
10075 dups = message_log_check_duplicate (prev_bol_byte,
10076 this_bol_byte);
10077 if (dups)
10078 {
10079 del_range_both (prev_bol, prev_bol_byte,
10080 this_bol, this_bol_byte, 0);
10081 if (dups > 1)
10082 {
10083 char dupstr[sizeof " [ times]"
10084 + INT_STRLEN_BOUND (printmax_t)];
10085
10086 /* If you change this format, don't forget to also
10087 change message_log_check_duplicate. */
10088 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10089 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10090 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10091 }
10092 }
10093 }
10094
10095 /* If we have more than the desired maximum number of lines
10096 in the *Messages* buffer now, delete the oldest ones.
10097 This is safe because we don't have undo in this buffer. */
10098
10099 if (NATNUMP (Vmessage_log_max))
10100 {
10101 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10102 -XFASTINT (Vmessage_log_max) - 1, 0);
10103 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10104 }
10105 }
10106 BEGV = marker_position (oldbegv);
10107 BEGV_BYTE = marker_byte_position (oldbegv);
10108
10109 if (zv_at_end)
10110 {
10111 ZV = Z;
10112 ZV_BYTE = Z_BYTE;
10113 }
10114 else
10115 {
10116 ZV = marker_position (oldzv);
10117 ZV_BYTE = marker_byte_position (oldzv);
10118 }
10119
10120 if (point_at_end)
10121 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10122 else
10123 /* We can't do Fgoto_char (oldpoint) because it will run some
10124 Lisp code. */
10125 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10126 marker_byte_position (oldpoint));
10127
10128 UNGCPRO;
10129 unchain_marker (XMARKER (oldpoint));
10130 unchain_marker (XMARKER (oldbegv));
10131 unchain_marker (XMARKER (oldzv));
10132
10133 /* We called insert_1_both above with its 5th argument (PREPARE)
10134 zero, which prevents insert_1_both from calling
10135 prepare_to_modify_buffer, which in turns prevents us from
10136 incrementing windows_or_buffers_changed even if *Messages* is
10137 shown in some window. So we must manually set
10138 windows_or_buffers_changed here to make up for that. */
10139 windows_or_buffers_changed = old_windows_or_buffers_changed;
10140 bset_redisplay (current_buffer);
10141
10142 set_buffer_internal (oldbuf);
10143
10144 message_log_need_newline = !nlflag;
10145 Vdeactivate_mark = old_deactivate_mark;
10146 }
10147 }
10148
10149
10150 /* We are at the end of the buffer after just having inserted a newline.
10151 (Note: We depend on the fact we won't be crossing the gap.)
10152 Check to see if the most recent message looks a lot like the previous one.
10153 Return 0 if different, 1 if the new one should just replace it, or a
10154 value N > 1 if we should also append " [N times]". */
10155
10156 static intmax_t
10157 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10158 {
10159 ptrdiff_t i;
10160 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10161 int seen_dots = 0;
10162 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10163 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10164
10165 for (i = 0; i < len; i++)
10166 {
10167 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10168 seen_dots = 1;
10169 if (p1[i] != p2[i])
10170 return seen_dots;
10171 }
10172 p1 += len;
10173 if (*p1 == '\n')
10174 return 2;
10175 if (*p1++ == ' ' && *p1++ == '[')
10176 {
10177 char *pend;
10178 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10179 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10180 return n + 1;
10181 }
10182 return 0;
10183 }
10184 \f
10185
10186 /* Display an echo area message M with a specified length of NBYTES
10187 bytes. The string may include null characters. If M is not a
10188 string, clear out any existing message, and let the mini-buffer
10189 text show through.
10190
10191 This function cancels echoing. */
10192
10193 void
10194 message3 (Lisp_Object m)
10195 {
10196 struct gcpro gcpro1;
10197
10198 GCPRO1 (m);
10199 clear_message (true, true);
10200 cancel_echoing ();
10201
10202 /* First flush out any partial line written with print. */
10203 message_log_maybe_newline ();
10204 if (STRINGP (m))
10205 {
10206 ptrdiff_t nbytes = SBYTES (m);
10207 bool multibyte = STRING_MULTIBYTE (m);
10208 USE_SAFE_ALLOCA;
10209 char *buffer = SAFE_ALLOCA (nbytes);
10210 memcpy (buffer, SDATA (m), nbytes);
10211 message_dolog (buffer, nbytes, 1, multibyte);
10212 SAFE_FREE ();
10213 }
10214 message3_nolog (m);
10215
10216 UNGCPRO;
10217 }
10218
10219
10220 /* The non-logging version of message3.
10221 This does not cancel echoing, because it is used for echoing.
10222 Perhaps we need to make a separate function for echoing
10223 and make this cancel echoing. */
10224
10225 void
10226 message3_nolog (Lisp_Object m)
10227 {
10228 struct frame *sf = SELECTED_FRAME ();
10229
10230 if (FRAME_INITIAL_P (sf))
10231 {
10232 if (noninteractive_need_newline)
10233 putc ('\n', stderr);
10234 noninteractive_need_newline = 0;
10235 if (STRINGP (m))
10236 {
10237 Lisp_Object s = ENCODE_SYSTEM (m);
10238
10239 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10240 }
10241 if (cursor_in_echo_area == 0)
10242 fprintf (stderr, "\n");
10243 fflush (stderr);
10244 }
10245 /* Error messages get reported properly by cmd_error, so this must be just an
10246 informative message; if the frame hasn't really been initialized yet, just
10247 toss it. */
10248 else if (INTERACTIVE && sf->glyphs_initialized_p)
10249 {
10250 /* Get the frame containing the mini-buffer
10251 that the selected frame is using. */
10252 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10253 Lisp_Object frame = XWINDOW (mini_window)->frame;
10254 struct frame *f = XFRAME (frame);
10255
10256 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10257 Fmake_frame_visible (frame);
10258
10259 if (STRINGP (m) && SCHARS (m) > 0)
10260 {
10261 set_message (m);
10262 if (minibuffer_auto_raise)
10263 Fraise_frame (frame);
10264 /* Assume we are not echoing.
10265 (If we are, echo_now will override this.) */
10266 echo_message_buffer = Qnil;
10267 }
10268 else
10269 clear_message (true, true);
10270
10271 do_pending_window_change (0);
10272 echo_area_display (1);
10273 do_pending_window_change (0);
10274 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10275 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10276 }
10277 }
10278
10279
10280 /* Display a null-terminated echo area message M. If M is 0, clear
10281 out any existing message, and let the mini-buffer text show through.
10282
10283 The buffer M must continue to exist until after the echo area gets
10284 cleared or some other message gets displayed there. Do not pass
10285 text that is stored in a Lisp string. Do not pass text in a buffer
10286 that was alloca'd. */
10287
10288 void
10289 message1 (const char *m)
10290 {
10291 message3 (m ? build_unibyte_string (m) : Qnil);
10292 }
10293
10294
10295 /* The non-logging counterpart of message1. */
10296
10297 void
10298 message1_nolog (const char *m)
10299 {
10300 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10301 }
10302
10303 /* Display a message M which contains a single %s
10304 which gets replaced with STRING. */
10305
10306 void
10307 message_with_string (const char *m, Lisp_Object string, int log)
10308 {
10309 CHECK_STRING (string);
10310
10311 if (noninteractive)
10312 {
10313 if (m)
10314 {
10315 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10316 String whose data pointer might be passed to us in M. So
10317 we use a local copy. */
10318 char *fmt = xstrdup (m);
10319
10320 if (noninteractive_need_newline)
10321 putc ('\n', stderr);
10322 noninteractive_need_newline = 0;
10323 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10324 if (!cursor_in_echo_area)
10325 fprintf (stderr, "\n");
10326 fflush (stderr);
10327 xfree (fmt);
10328 }
10329 }
10330 else if (INTERACTIVE)
10331 {
10332 /* The frame whose minibuffer we're going to display the message on.
10333 It may be larger than the selected frame, so we need
10334 to use its buffer, not the selected frame's buffer. */
10335 Lisp_Object mini_window;
10336 struct frame *f, *sf = SELECTED_FRAME ();
10337
10338 /* Get the frame containing the minibuffer
10339 that the selected frame is using. */
10340 mini_window = FRAME_MINIBUF_WINDOW (sf);
10341 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10342
10343 /* Error messages get reported properly by cmd_error, so this must be
10344 just an informative message; if the frame hasn't really been
10345 initialized yet, just toss it. */
10346 if (f->glyphs_initialized_p)
10347 {
10348 Lisp_Object args[2], msg;
10349 struct gcpro gcpro1, gcpro2;
10350
10351 args[0] = build_string (m);
10352 args[1] = msg = string;
10353 GCPRO2 (args[0], msg);
10354 gcpro1.nvars = 2;
10355
10356 msg = Fformat (2, args);
10357
10358 if (log)
10359 message3 (msg);
10360 else
10361 message3_nolog (msg);
10362
10363 UNGCPRO;
10364
10365 /* Print should start at the beginning of the message
10366 buffer next time. */
10367 message_buf_print = 0;
10368 }
10369 }
10370 }
10371
10372
10373 /* Dump an informative message to the minibuf. If M is 0, clear out
10374 any existing message, and let the mini-buffer text show through. */
10375
10376 static void
10377 vmessage (const char *m, va_list ap)
10378 {
10379 if (noninteractive)
10380 {
10381 if (m)
10382 {
10383 if (noninteractive_need_newline)
10384 putc ('\n', stderr);
10385 noninteractive_need_newline = 0;
10386 vfprintf (stderr, m, ap);
10387 if (cursor_in_echo_area == 0)
10388 fprintf (stderr, "\n");
10389 fflush (stderr);
10390 }
10391 }
10392 else if (INTERACTIVE)
10393 {
10394 /* The frame whose mini-buffer we're going to display the message
10395 on. It may be larger than the selected frame, so we need to
10396 use its buffer, not the selected frame's buffer. */
10397 Lisp_Object mini_window;
10398 struct frame *f, *sf = SELECTED_FRAME ();
10399
10400 /* Get the frame containing the mini-buffer
10401 that the selected frame is using. */
10402 mini_window = FRAME_MINIBUF_WINDOW (sf);
10403 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10404
10405 /* Error messages get reported properly by cmd_error, so this must be
10406 just an informative message; if the frame hasn't really been
10407 initialized yet, just toss it. */
10408 if (f->glyphs_initialized_p)
10409 {
10410 if (m)
10411 {
10412 ptrdiff_t len;
10413 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10414 char *message_buf = alloca (maxsize + 1);
10415
10416 len = doprnt (message_buf, maxsize, m, 0, ap);
10417
10418 message3 (make_string (message_buf, len));
10419 }
10420 else
10421 message1 (0);
10422
10423 /* Print should start at the beginning of the message
10424 buffer next time. */
10425 message_buf_print = 0;
10426 }
10427 }
10428 }
10429
10430 void
10431 message (const char *m, ...)
10432 {
10433 va_list ap;
10434 va_start (ap, m);
10435 vmessage (m, ap);
10436 va_end (ap);
10437 }
10438
10439
10440 #if 0
10441 /* The non-logging version of message. */
10442
10443 void
10444 message_nolog (const char *m, ...)
10445 {
10446 Lisp_Object old_log_max;
10447 va_list ap;
10448 va_start (ap, m);
10449 old_log_max = Vmessage_log_max;
10450 Vmessage_log_max = Qnil;
10451 vmessage (m, ap);
10452 Vmessage_log_max = old_log_max;
10453 va_end (ap);
10454 }
10455 #endif
10456
10457
10458 /* Display the current message in the current mini-buffer. This is
10459 only called from error handlers in process.c, and is not time
10460 critical. */
10461
10462 void
10463 update_echo_area (void)
10464 {
10465 if (!NILP (echo_area_buffer[0]))
10466 {
10467 Lisp_Object string;
10468 string = Fcurrent_message ();
10469 message3 (string);
10470 }
10471 }
10472
10473
10474 /* Make sure echo area buffers in `echo_buffers' are live.
10475 If they aren't, make new ones. */
10476
10477 static void
10478 ensure_echo_area_buffers (void)
10479 {
10480 int i;
10481
10482 for (i = 0; i < 2; ++i)
10483 if (!BUFFERP (echo_buffer[i])
10484 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10485 {
10486 char name[30];
10487 Lisp_Object old_buffer;
10488 int j;
10489
10490 old_buffer = echo_buffer[i];
10491 echo_buffer[i] = Fget_buffer_create
10492 (make_formatted_string (name, " *Echo Area %d*", i));
10493 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10494 /* to force word wrap in echo area -
10495 it was decided to postpone this*/
10496 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10497
10498 for (j = 0; j < 2; ++j)
10499 if (EQ (old_buffer, echo_area_buffer[j]))
10500 echo_area_buffer[j] = echo_buffer[i];
10501 }
10502 }
10503
10504
10505 /* Call FN with args A1..A2 with either the current or last displayed
10506 echo_area_buffer as current buffer.
10507
10508 WHICH zero means use the current message buffer
10509 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10510 from echo_buffer[] and clear it.
10511
10512 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10513 suitable buffer from echo_buffer[] and clear it.
10514
10515 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10516 that the current message becomes the last displayed one, make
10517 choose a suitable buffer for echo_area_buffer[0], and clear it.
10518
10519 Value is what FN returns. */
10520
10521 static int
10522 with_echo_area_buffer (struct window *w, int which,
10523 int (*fn) (ptrdiff_t, Lisp_Object),
10524 ptrdiff_t a1, Lisp_Object a2)
10525 {
10526 Lisp_Object buffer;
10527 int this_one, the_other, clear_buffer_p, rc;
10528 ptrdiff_t count = SPECPDL_INDEX ();
10529
10530 /* If buffers aren't live, make new ones. */
10531 ensure_echo_area_buffers ();
10532
10533 clear_buffer_p = 0;
10534
10535 if (which == 0)
10536 this_one = 0, the_other = 1;
10537 else if (which > 0)
10538 this_one = 1, the_other = 0;
10539 else
10540 {
10541 this_one = 0, the_other = 1;
10542 clear_buffer_p = true;
10543
10544 /* We need a fresh one in case the current echo buffer equals
10545 the one containing the last displayed echo area message. */
10546 if (!NILP (echo_area_buffer[this_one])
10547 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10548 echo_area_buffer[this_one] = Qnil;
10549 }
10550
10551 /* Choose a suitable buffer from echo_buffer[] is we don't
10552 have one. */
10553 if (NILP (echo_area_buffer[this_one]))
10554 {
10555 echo_area_buffer[this_one]
10556 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10557 ? echo_buffer[the_other]
10558 : echo_buffer[this_one]);
10559 clear_buffer_p = true;
10560 }
10561
10562 buffer = echo_area_buffer[this_one];
10563
10564 /* Don't get confused by reusing the buffer used for echoing
10565 for a different purpose. */
10566 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10567 cancel_echoing ();
10568
10569 record_unwind_protect (unwind_with_echo_area_buffer,
10570 with_echo_area_buffer_unwind_data (w));
10571
10572 /* Make the echo area buffer current. Note that for display
10573 purposes, it is not necessary that the displayed window's buffer
10574 == current_buffer, except for text property lookup. So, let's
10575 only set that buffer temporarily here without doing a full
10576 Fset_window_buffer. We must also change w->pointm, though,
10577 because otherwise an assertions in unshow_buffer fails, and Emacs
10578 aborts. */
10579 set_buffer_internal_1 (XBUFFER (buffer));
10580 if (w)
10581 {
10582 wset_buffer (w, buffer);
10583 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10584 }
10585
10586 bset_undo_list (current_buffer, Qt);
10587 bset_read_only (current_buffer, Qnil);
10588 specbind (Qinhibit_read_only, Qt);
10589 specbind (Qinhibit_modification_hooks, Qt);
10590
10591 if (clear_buffer_p && Z > BEG)
10592 del_range (BEG, Z);
10593
10594 eassert (BEGV >= BEG);
10595 eassert (ZV <= Z && ZV >= BEGV);
10596
10597 rc = fn (a1, a2);
10598
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10601
10602 unbind_to (count, Qnil);
10603 return rc;
10604 }
10605
10606
10607 /* Save state that should be preserved around the call to the function
10608 FN called in with_echo_area_buffer. */
10609
10610 static Lisp_Object
10611 with_echo_area_buffer_unwind_data (struct window *w)
10612 {
10613 int i = 0;
10614 Lisp_Object vector, tmp;
10615
10616 /* Reduce consing by keeping one vector in
10617 Vwith_echo_area_save_vector. */
10618 vector = Vwith_echo_area_save_vector;
10619 Vwith_echo_area_save_vector = Qnil;
10620
10621 if (NILP (vector))
10622 vector = Fmake_vector (make_number (9), Qnil);
10623
10624 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10625 ASET (vector, i, Vdeactivate_mark); ++i;
10626 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10627
10628 if (w)
10629 {
10630 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10631 ASET (vector, i, w->contents); ++i;
10632 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10634 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10635 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10636 }
10637 else
10638 {
10639 int end = i + 6;
10640 for (; i < end; ++i)
10641 ASET (vector, i, Qnil);
10642 }
10643
10644 eassert (i == ASIZE (vector));
10645 return vector;
10646 }
10647
10648
10649 /* Restore global state from VECTOR which was created by
10650 with_echo_area_buffer_unwind_data. */
10651
10652 static void
10653 unwind_with_echo_area_buffer (Lisp_Object vector)
10654 {
10655 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10656 Vdeactivate_mark = AREF (vector, 1);
10657 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10658
10659 if (WINDOWP (AREF (vector, 3)))
10660 {
10661 struct window *w;
10662 Lisp_Object buffer;
10663
10664 w = XWINDOW (AREF (vector, 3));
10665 buffer = AREF (vector, 4);
10666
10667 wset_buffer (w, buffer);
10668 set_marker_both (w->pointm, buffer,
10669 XFASTINT (AREF (vector, 5)),
10670 XFASTINT (AREF (vector, 6)));
10671 set_marker_both (w->start, buffer,
10672 XFASTINT (AREF (vector, 7)),
10673 XFASTINT (AREF (vector, 8)));
10674 }
10675
10676 Vwith_echo_area_save_vector = vector;
10677 }
10678
10679
10680 /* Set up the echo area for use by print functions. MULTIBYTE_P
10681 non-zero means we will print multibyte. */
10682
10683 void
10684 setup_echo_area_for_printing (int multibyte_p)
10685 {
10686 /* If we can't find an echo area any more, exit. */
10687 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10688 Fkill_emacs (Qnil);
10689
10690 ensure_echo_area_buffers ();
10691
10692 if (!message_buf_print)
10693 {
10694 /* A message has been output since the last time we printed.
10695 Choose a fresh echo area buffer. */
10696 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10697 echo_area_buffer[0] = echo_buffer[1];
10698 else
10699 echo_area_buffer[0] = echo_buffer[0];
10700
10701 /* Switch to that buffer and clear it. */
10702 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10703 bset_truncate_lines (current_buffer, Qnil);
10704
10705 if (Z > BEG)
10706 {
10707 ptrdiff_t count = SPECPDL_INDEX ();
10708 specbind (Qinhibit_read_only, Qt);
10709 /* Note that undo recording is always disabled. */
10710 del_range (BEG, Z);
10711 unbind_to (count, Qnil);
10712 }
10713 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10714
10715 /* Set up the buffer for the multibyteness we need. */
10716 if (multibyte_p
10717 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10718 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10719
10720 /* Raise the frame containing the echo area. */
10721 if (minibuffer_auto_raise)
10722 {
10723 struct frame *sf = SELECTED_FRAME ();
10724 Lisp_Object mini_window;
10725 mini_window = FRAME_MINIBUF_WINDOW (sf);
10726 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10727 }
10728
10729 message_log_maybe_newline ();
10730 message_buf_print = 1;
10731 }
10732 else
10733 {
10734 if (NILP (echo_area_buffer[0]))
10735 {
10736 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10737 echo_area_buffer[0] = echo_buffer[1];
10738 else
10739 echo_area_buffer[0] = echo_buffer[0];
10740 }
10741
10742 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10743 {
10744 /* Someone switched buffers between print requests. */
10745 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10746 bset_truncate_lines (current_buffer, Qnil);
10747 }
10748 }
10749 }
10750
10751
10752 /* Display an echo area message in window W. Value is non-zero if W's
10753 height is changed. If display_last_displayed_message_p is
10754 non-zero, display the message that was last displayed, otherwise
10755 display the current message. */
10756
10757 static int
10758 display_echo_area (struct window *w)
10759 {
10760 int i, no_message_p, window_height_changed_p;
10761
10762 /* Temporarily disable garbage collections while displaying the echo
10763 area. This is done because a GC can print a message itself.
10764 That message would modify the echo area buffer's contents while a
10765 redisplay of the buffer is going on, and seriously confuse
10766 redisplay. */
10767 ptrdiff_t count = inhibit_garbage_collection ();
10768
10769 /* If there is no message, we must call display_echo_area_1
10770 nevertheless because it resizes the window. But we will have to
10771 reset the echo_area_buffer in question to nil at the end because
10772 with_echo_area_buffer will sets it to an empty buffer. */
10773 i = display_last_displayed_message_p ? 1 : 0;
10774 no_message_p = NILP (echo_area_buffer[i]);
10775
10776 window_height_changed_p
10777 = with_echo_area_buffer (w, display_last_displayed_message_p,
10778 display_echo_area_1,
10779 (intptr_t) w, Qnil);
10780
10781 if (no_message_p)
10782 echo_area_buffer[i] = Qnil;
10783
10784 unbind_to (count, Qnil);
10785 return window_height_changed_p;
10786 }
10787
10788
10789 /* Helper for display_echo_area. Display the current buffer which
10790 contains the current echo area message in window W, a mini-window,
10791 a pointer to which is passed in A1. A2..A4 are currently not used.
10792 Change the height of W so that all of the message is displayed.
10793 Value is non-zero if height of W was changed. */
10794
10795 static int
10796 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10797 {
10798 intptr_t i1 = a1;
10799 struct window *w = (struct window *) i1;
10800 Lisp_Object window;
10801 struct text_pos start;
10802 int window_height_changed_p = 0;
10803
10804 /* Do this before displaying, so that we have a large enough glyph
10805 matrix for the display. If we can't get enough space for the
10806 whole text, display the last N lines. That works by setting w->start. */
10807 window_height_changed_p = resize_mini_window (w, 0);
10808
10809 /* Use the starting position chosen by resize_mini_window. */
10810 SET_TEXT_POS_FROM_MARKER (start, w->start);
10811
10812 /* Display. */
10813 clear_glyph_matrix (w->desired_matrix);
10814 XSETWINDOW (window, w);
10815 try_window (window, start, 0);
10816
10817 return window_height_changed_p;
10818 }
10819
10820
10821 /* Resize the echo area window to exactly the size needed for the
10822 currently displayed message, if there is one. If a mini-buffer
10823 is active, don't shrink it. */
10824
10825 void
10826 resize_echo_area_exactly (void)
10827 {
10828 if (BUFFERP (echo_area_buffer[0])
10829 && WINDOWP (echo_area_window))
10830 {
10831 struct window *w = XWINDOW (echo_area_window);
10832 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10833 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10834 (intptr_t) w, resize_exactly);
10835 if (resized_p)
10836 {
10837 windows_or_buffers_changed = 42;
10838 update_mode_lines = 30;
10839 redisplay_internal ();
10840 }
10841 }
10842 }
10843
10844
10845 /* Callback function for with_echo_area_buffer, when used from
10846 resize_echo_area_exactly. A1 contains a pointer to the window to
10847 resize, EXACTLY non-nil means resize the mini-window exactly to the
10848 size of the text displayed. A3 and A4 are not used. Value is what
10849 resize_mini_window returns. */
10850
10851 static int
10852 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10853 {
10854 intptr_t i1 = a1;
10855 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10856 }
10857
10858
10859 /* Resize mini-window W to fit the size of its contents. EXACT_P
10860 means size the window exactly to the size needed. Otherwise, it's
10861 only enlarged until W's buffer is empty.
10862
10863 Set W->start to the right place to begin display. If the whole
10864 contents fit, start at the beginning. Otherwise, start so as
10865 to make the end of the contents appear. This is particularly
10866 important for y-or-n-p, but seems desirable generally.
10867
10868 Value is non-zero if the window height has been changed. */
10869
10870 int
10871 resize_mini_window (struct window *w, int exact_p)
10872 {
10873 struct frame *f = XFRAME (w->frame);
10874 int window_height_changed_p = 0;
10875
10876 eassert (MINI_WINDOW_P (w));
10877
10878 /* By default, start display at the beginning. */
10879 set_marker_both (w->start, w->contents,
10880 BUF_BEGV (XBUFFER (w->contents)),
10881 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10882
10883 /* Don't resize windows while redisplaying a window; it would
10884 confuse redisplay functions when the size of the window they are
10885 displaying changes from under them. Such a resizing can happen,
10886 for instance, when which-func prints a long message while
10887 we are running fontification-functions. We're running these
10888 functions with safe_call which binds inhibit-redisplay to t. */
10889 if (!NILP (Vinhibit_redisplay))
10890 return 0;
10891
10892 /* Nil means don't try to resize. */
10893 if (NILP (Vresize_mini_windows)
10894 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10895 return 0;
10896
10897 if (!FRAME_MINIBUF_ONLY_P (f))
10898 {
10899 struct it it;
10900 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10901 + WINDOW_PIXEL_HEIGHT (w));
10902 int unit = FRAME_LINE_HEIGHT (f);
10903 int height, max_height;
10904 struct text_pos start;
10905 struct buffer *old_current_buffer = NULL;
10906
10907 if (current_buffer != XBUFFER (w->contents))
10908 {
10909 old_current_buffer = current_buffer;
10910 set_buffer_internal (XBUFFER (w->contents));
10911 }
10912
10913 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10914
10915 /* Compute the max. number of lines specified by the user. */
10916 if (FLOATP (Vmax_mini_window_height))
10917 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10918 else if (INTEGERP (Vmax_mini_window_height))
10919 max_height = XINT (Vmax_mini_window_height) * unit;
10920 else
10921 max_height = total_height / 4;
10922
10923 /* Correct that max. height if it's bogus. */
10924 max_height = clip_to_bounds (unit, max_height, total_height);
10925
10926 /* Find out the height of the text in the window. */
10927 if (it.line_wrap == TRUNCATE)
10928 height = unit;
10929 else
10930 {
10931 last_height = 0;
10932 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10933 if (it.max_ascent == 0 && it.max_descent == 0)
10934 height = it.current_y + last_height;
10935 else
10936 height = it.current_y + it.max_ascent + it.max_descent;
10937 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10938 }
10939
10940 /* Compute a suitable window start. */
10941 if (height > max_height)
10942 {
10943 height = (max_height / unit) * unit;
10944 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10945 move_it_vertically_backward (&it, height - unit);
10946 start = it.current.pos;
10947 }
10948 else
10949 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10950 SET_MARKER_FROM_TEXT_POS (w->start, start);
10951
10952 if (EQ (Vresize_mini_windows, Qgrow_only))
10953 {
10954 /* Let it grow only, until we display an empty message, in which
10955 case the window shrinks again. */
10956 if (height > WINDOW_PIXEL_HEIGHT (w))
10957 {
10958 int old_height = WINDOW_PIXEL_HEIGHT (w);
10959
10960 FRAME_WINDOWS_FROZEN (f) = 1;
10961 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10962 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10963 }
10964 else if (height < WINDOW_PIXEL_HEIGHT (w)
10965 && (exact_p || BEGV == ZV))
10966 {
10967 int old_height = WINDOW_PIXEL_HEIGHT (w);
10968
10969 FRAME_WINDOWS_FROZEN (f) = 0;
10970 shrink_mini_window (w, 1);
10971 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10972 }
10973 }
10974 else
10975 {
10976 /* Always resize to exact size needed. */
10977 if (height > WINDOW_PIXEL_HEIGHT (w))
10978 {
10979 int old_height = WINDOW_PIXEL_HEIGHT (w);
10980
10981 FRAME_WINDOWS_FROZEN (f) = 1;
10982 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10983 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10984 }
10985 else if (height < WINDOW_PIXEL_HEIGHT (w))
10986 {
10987 int old_height = WINDOW_PIXEL_HEIGHT (w);
10988
10989 FRAME_WINDOWS_FROZEN (f) = 0;
10990 shrink_mini_window (w, 1);
10991
10992 if (height)
10993 {
10994 FRAME_WINDOWS_FROZEN (f) = 1;
10995 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10996 }
10997
10998 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10999 }
11000 }
11001
11002 if (old_current_buffer)
11003 set_buffer_internal (old_current_buffer);
11004 }
11005
11006 return window_height_changed_p;
11007 }
11008
11009
11010 /* Value is the current message, a string, or nil if there is no
11011 current message. */
11012
11013 Lisp_Object
11014 current_message (void)
11015 {
11016 Lisp_Object msg;
11017
11018 if (!BUFFERP (echo_area_buffer[0]))
11019 msg = Qnil;
11020 else
11021 {
11022 with_echo_area_buffer (0, 0, current_message_1,
11023 (intptr_t) &msg, Qnil);
11024 if (NILP (msg))
11025 echo_area_buffer[0] = Qnil;
11026 }
11027
11028 return msg;
11029 }
11030
11031
11032 static int
11033 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11034 {
11035 intptr_t i1 = a1;
11036 Lisp_Object *msg = (Lisp_Object *) i1;
11037
11038 if (Z > BEG)
11039 *msg = make_buffer_string (BEG, Z, 1);
11040 else
11041 *msg = Qnil;
11042 return 0;
11043 }
11044
11045
11046 /* Push the current message on Vmessage_stack for later restoration
11047 by restore_message. Value is non-zero if the current message isn't
11048 empty. This is a relatively infrequent operation, so it's not
11049 worth optimizing. */
11050
11051 bool
11052 push_message (void)
11053 {
11054 Lisp_Object msg = current_message ();
11055 Vmessage_stack = Fcons (msg, Vmessage_stack);
11056 return STRINGP (msg);
11057 }
11058
11059
11060 /* Restore message display from the top of Vmessage_stack. */
11061
11062 void
11063 restore_message (void)
11064 {
11065 eassert (CONSP (Vmessage_stack));
11066 message3_nolog (XCAR (Vmessage_stack));
11067 }
11068
11069
11070 /* Handler for unwind-protect calling pop_message. */
11071
11072 void
11073 pop_message_unwind (void)
11074 {
11075 /* Pop the top-most entry off Vmessage_stack. */
11076 eassert (CONSP (Vmessage_stack));
11077 Vmessage_stack = XCDR (Vmessage_stack);
11078 }
11079
11080
11081 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11082 exits. If the stack is not empty, we have a missing pop_message
11083 somewhere. */
11084
11085 void
11086 check_message_stack (void)
11087 {
11088 if (!NILP (Vmessage_stack))
11089 emacs_abort ();
11090 }
11091
11092
11093 /* Truncate to NCHARS what will be displayed in the echo area the next
11094 time we display it---but don't redisplay it now. */
11095
11096 void
11097 truncate_echo_area (ptrdiff_t nchars)
11098 {
11099 if (nchars == 0)
11100 echo_area_buffer[0] = Qnil;
11101 else if (!noninteractive
11102 && INTERACTIVE
11103 && !NILP (echo_area_buffer[0]))
11104 {
11105 struct frame *sf = SELECTED_FRAME ();
11106 /* Error messages get reported properly by cmd_error, so this must be
11107 just an informative message; if the frame hasn't really been
11108 initialized yet, just toss it. */
11109 if (sf->glyphs_initialized_p)
11110 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11111 }
11112 }
11113
11114
11115 /* Helper function for truncate_echo_area. Truncate the current
11116 message to at most NCHARS characters. */
11117
11118 static int
11119 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11120 {
11121 if (BEG + nchars < Z)
11122 del_range (BEG + nchars, Z);
11123 if (Z == BEG)
11124 echo_area_buffer[0] = Qnil;
11125 return 0;
11126 }
11127
11128 /* Set the current message to STRING. */
11129
11130 static void
11131 set_message (Lisp_Object string)
11132 {
11133 eassert (STRINGP (string));
11134
11135 message_enable_multibyte = STRING_MULTIBYTE (string);
11136
11137 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11138 message_buf_print = 0;
11139 help_echo_showing_p = 0;
11140
11141 if (STRINGP (Vdebug_on_message)
11142 && STRINGP (string)
11143 && fast_string_match (Vdebug_on_message, string) >= 0)
11144 call_debugger (list2 (Qerror, string));
11145 }
11146
11147
11148 /* Helper function for set_message. First argument is ignored and second
11149 argument has the same meaning as for set_message.
11150 This function is called with the echo area buffer being current. */
11151
11152 static int
11153 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11154 {
11155 eassert (STRINGP (string));
11156
11157 /* Change multibyteness of the echo buffer appropriately. */
11158 if (message_enable_multibyte
11159 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11160 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11161
11162 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11163 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11164 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11165
11166 /* Insert new message at BEG. */
11167 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11168
11169 /* This function takes care of single/multibyte conversion.
11170 We just have to ensure that the echo area buffer has the right
11171 setting of enable_multibyte_characters. */
11172 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11173
11174 return 0;
11175 }
11176
11177
11178 /* Clear messages. CURRENT_P non-zero means clear the current
11179 message. LAST_DISPLAYED_P non-zero means clear the message
11180 last displayed. */
11181
11182 void
11183 clear_message (bool current_p, bool last_displayed_p)
11184 {
11185 if (current_p)
11186 {
11187 echo_area_buffer[0] = Qnil;
11188 message_cleared_p = true;
11189 }
11190
11191 if (last_displayed_p)
11192 echo_area_buffer[1] = Qnil;
11193
11194 message_buf_print = 0;
11195 }
11196
11197 /* Clear garbaged frames.
11198
11199 This function is used where the old redisplay called
11200 redraw_garbaged_frames which in turn called redraw_frame which in
11201 turn called clear_frame. The call to clear_frame was a source of
11202 flickering. I believe a clear_frame is not necessary. It should
11203 suffice in the new redisplay to invalidate all current matrices,
11204 and ensure a complete redisplay of all windows. */
11205
11206 static void
11207 clear_garbaged_frames (void)
11208 {
11209 if (frame_garbaged)
11210 {
11211 Lisp_Object tail, frame;
11212
11213 FOR_EACH_FRAME (tail, frame)
11214 {
11215 struct frame *f = XFRAME (frame);
11216
11217 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11218 {
11219 if (f->resized_p)
11220 redraw_frame (f);
11221 else
11222 clear_current_matrices (f);
11223 fset_redisplay (f);
11224 f->garbaged = false;
11225 f->resized_p = false;
11226 }
11227 }
11228
11229 frame_garbaged = false;
11230 }
11231 }
11232
11233
11234 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11235 is non-zero update selected_frame. Value is non-zero if the
11236 mini-windows height has been changed. */
11237
11238 static int
11239 echo_area_display (int update_frame_p)
11240 {
11241 Lisp_Object mini_window;
11242 struct window *w;
11243 struct frame *f;
11244 int window_height_changed_p = 0;
11245 struct frame *sf = SELECTED_FRAME ();
11246
11247 mini_window = FRAME_MINIBUF_WINDOW (sf);
11248 w = XWINDOW (mini_window);
11249 f = XFRAME (WINDOW_FRAME (w));
11250
11251 /* Don't display if frame is invisible or not yet initialized. */
11252 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11253 return 0;
11254
11255 #ifdef HAVE_WINDOW_SYSTEM
11256 /* When Emacs starts, selected_frame may be the initial terminal
11257 frame. If we let this through, a message would be displayed on
11258 the terminal. */
11259 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11260 return 0;
11261 #endif /* HAVE_WINDOW_SYSTEM */
11262
11263 /* Redraw garbaged frames. */
11264 clear_garbaged_frames ();
11265
11266 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11267 {
11268 echo_area_window = mini_window;
11269 window_height_changed_p = display_echo_area (w);
11270 w->must_be_updated_p = true;
11271
11272 /* Update the display, unless called from redisplay_internal.
11273 Also don't update the screen during redisplay itself. The
11274 update will happen at the end of redisplay, and an update
11275 here could cause confusion. */
11276 if (update_frame_p && !redisplaying_p)
11277 {
11278 int n = 0;
11279
11280 /* If the display update has been interrupted by pending
11281 input, update mode lines in the frame. Due to the
11282 pending input, it might have been that redisplay hasn't
11283 been called, so that mode lines above the echo area are
11284 garbaged. This looks odd, so we prevent it here. */
11285 if (!display_completed)
11286 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11287
11288 if (window_height_changed_p
11289 /* Don't do this if Emacs is shutting down. Redisplay
11290 needs to run hooks. */
11291 && !NILP (Vrun_hooks))
11292 {
11293 /* Must update other windows. Likewise as in other
11294 cases, don't let this update be interrupted by
11295 pending input. */
11296 ptrdiff_t count = SPECPDL_INDEX ();
11297 specbind (Qredisplay_dont_pause, Qt);
11298 windows_or_buffers_changed = 44;
11299 redisplay_internal ();
11300 unbind_to (count, Qnil);
11301 }
11302 else if (FRAME_WINDOW_P (f) && n == 0)
11303 {
11304 /* Window configuration is the same as before.
11305 Can do with a display update of the echo area,
11306 unless we displayed some mode lines. */
11307 update_single_window (w, 1);
11308 flush_frame (f);
11309 }
11310 else
11311 update_frame (f, 1, 1);
11312
11313 /* If cursor is in the echo area, make sure that the next
11314 redisplay displays the minibuffer, so that the cursor will
11315 be replaced with what the minibuffer wants. */
11316 if (cursor_in_echo_area)
11317 wset_redisplay (XWINDOW (mini_window));
11318 }
11319 }
11320 else if (!EQ (mini_window, selected_window))
11321 wset_redisplay (XWINDOW (mini_window));
11322
11323 /* Last displayed message is now the current message. */
11324 echo_area_buffer[1] = echo_area_buffer[0];
11325 /* Inform read_char that we're not echoing. */
11326 echo_message_buffer = Qnil;
11327
11328 /* Prevent redisplay optimization in redisplay_internal by resetting
11329 this_line_start_pos. This is done because the mini-buffer now
11330 displays the message instead of its buffer text. */
11331 if (EQ (mini_window, selected_window))
11332 CHARPOS (this_line_start_pos) = 0;
11333
11334 return window_height_changed_p;
11335 }
11336
11337 /* Nonzero if W's buffer was changed but not saved. */
11338
11339 static int
11340 window_buffer_changed (struct window *w)
11341 {
11342 struct buffer *b = XBUFFER (w->contents);
11343
11344 eassert (BUFFER_LIVE_P (b));
11345
11346 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11347 }
11348
11349 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11350
11351 static int
11352 mode_line_update_needed (struct window *w)
11353 {
11354 return (w->column_number_displayed != -1
11355 && !(PT == w->last_point && !window_outdated (w))
11356 && (w->column_number_displayed != current_column ()));
11357 }
11358
11359 /* Nonzero if window start of W is frozen and may not be changed during
11360 redisplay. */
11361
11362 static bool
11363 window_frozen_p (struct window *w)
11364 {
11365 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11366 {
11367 Lisp_Object window;
11368
11369 XSETWINDOW (window, w);
11370 if (MINI_WINDOW_P (w))
11371 return 0;
11372 else if (EQ (window, selected_window))
11373 return 0;
11374 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11375 && EQ (window, Vminibuf_scroll_window))
11376 /* This special window can't be frozen too. */
11377 return 0;
11378 else
11379 return 1;
11380 }
11381 return 0;
11382 }
11383
11384 /***********************************************************************
11385 Mode Lines and Frame Titles
11386 ***********************************************************************/
11387
11388 /* A buffer for constructing non-propertized mode-line strings and
11389 frame titles in it; allocated from the heap in init_xdisp and
11390 resized as needed in store_mode_line_noprop_char. */
11391
11392 static char *mode_line_noprop_buf;
11393
11394 /* The buffer's end, and a current output position in it. */
11395
11396 static char *mode_line_noprop_buf_end;
11397 static char *mode_line_noprop_ptr;
11398
11399 #define MODE_LINE_NOPROP_LEN(start) \
11400 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11401
11402 static enum {
11403 MODE_LINE_DISPLAY = 0,
11404 MODE_LINE_TITLE,
11405 MODE_LINE_NOPROP,
11406 MODE_LINE_STRING
11407 } mode_line_target;
11408
11409 /* Alist that caches the results of :propertize.
11410 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11411 static Lisp_Object mode_line_proptrans_alist;
11412
11413 /* List of strings making up the mode-line. */
11414 static Lisp_Object mode_line_string_list;
11415
11416 /* Base face property when building propertized mode line string. */
11417 static Lisp_Object mode_line_string_face;
11418 static Lisp_Object mode_line_string_face_prop;
11419
11420
11421 /* Unwind data for mode line strings */
11422
11423 static Lisp_Object Vmode_line_unwind_vector;
11424
11425 static Lisp_Object
11426 format_mode_line_unwind_data (struct frame *target_frame,
11427 struct buffer *obuf,
11428 Lisp_Object owin,
11429 int save_proptrans)
11430 {
11431 Lisp_Object vector, tmp;
11432
11433 /* Reduce consing by keeping one vector in
11434 Vwith_echo_area_save_vector. */
11435 vector = Vmode_line_unwind_vector;
11436 Vmode_line_unwind_vector = Qnil;
11437
11438 if (NILP (vector))
11439 vector = Fmake_vector (make_number (10), Qnil);
11440
11441 ASET (vector, 0, make_number (mode_line_target));
11442 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11443 ASET (vector, 2, mode_line_string_list);
11444 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11445 ASET (vector, 4, mode_line_string_face);
11446 ASET (vector, 5, mode_line_string_face_prop);
11447
11448 if (obuf)
11449 XSETBUFFER (tmp, obuf);
11450 else
11451 tmp = Qnil;
11452 ASET (vector, 6, tmp);
11453 ASET (vector, 7, owin);
11454 if (target_frame)
11455 {
11456 /* Similarly to `with-selected-window', if the operation selects
11457 a window on another frame, we must restore that frame's
11458 selected window, and (for a tty) the top-frame. */
11459 ASET (vector, 8, target_frame->selected_window);
11460 if (FRAME_TERMCAP_P (target_frame))
11461 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11462 }
11463
11464 return vector;
11465 }
11466
11467 static void
11468 unwind_format_mode_line (Lisp_Object vector)
11469 {
11470 Lisp_Object old_window = AREF (vector, 7);
11471 Lisp_Object target_frame_window = AREF (vector, 8);
11472 Lisp_Object old_top_frame = AREF (vector, 9);
11473
11474 mode_line_target = XINT (AREF (vector, 0));
11475 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11476 mode_line_string_list = AREF (vector, 2);
11477 if (! EQ (AREF (vector, 3), Qt))
11478 mode_line_proptrans_alist = AREF (vector, 3);
11479 mode_line_string_face = AREF (vector, 4);
11480 mode_line_string_face_prop = AREF (vector, 5);
11481
11482 /* Select window before buffer, since it may change the buffer. */
11483 if (!NILP (old_window))
11484 {
11485 /* If the operation that we are unwinding had selected a window
11486 on a different frame, reset its frame-selected-window. For a
11487 text terminal, reset its top-frame if necessary. */
11488 if (!NILP (target_frame_window))
11489 {
11490 Lisp_Object frame
11491 = WINDOW_FRAME (XWINDOW (target_frame_window));
11492
11493 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11494 Fselect_window (target_frame_window, Qt);
11495
11496 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11497 Fselect_frame (old_top_frame, Qt);
11498 }
11499
11500 Fselect_window (old_window, Qt);
11501 }
11502
11503 if (!NILP (AREF (vector, 6)))
11504 {
11505 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11506 ASET (vector, 6, Qnil);
11507 }
11508
11509 Vmode_line_unwind_vector = vector;
11510 }
11511
11512
11513 /* Store a single character C for the frame title in mode_line_noprop_buf.
11514 Re-allocate mode_line_noprop_buf if necessary. */
11515
11516 static void
11517 store_mode_line_noprop_char (char c)
11518 {
11519 /* If output position has reached the end of the allocated buffer,
11520 increase the buffer's size. */
11521 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11522 {
11523 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11524 ptrdiff_t size = len;
11525 mode_line_noprop_buf =
11526 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11527 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11528 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11529 }
11530
11531 *mode_line_noprop_ptr++ = c;
11532 }
11533
11534
11535 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11536 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11537 characters that yield more columns than PRECISION; PRECISION <= 0
11538 means copy the whole string. Pad with spaces until FIELD_WIDTH
11539 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11540 pad. Called from display_mode_element when it is used to build a
11541 frame title. */
11542
11543 static int
11544 store_mode_line_noprop (const char *string, int field_width, int precision)
11545 {
11546 const unsigned char *str = (const unsigned char *) string;
11547 int n = 0;
11548 ptrdiff_t dummy, nbytes;
11549
11550 /* Copy at most PRECISION chars from STR. */
11551 nbytes = strlen (string);
11552 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11553 while (nbytes--)
11554 store_mode_line_noprop_char (*str++);
11555
11556 /* Fill up with spaces until FIELD_WIDTH reached. */
11557 while (field_width > 0
11558 && n < field_width)
11559 {
11560 store_mode_line_noprop_char (' ');
11561 ++n;
11562 }
11563
11564 return n;
11565 }
11566
11567 /***********************************************************************
11568 Frame Titles
11569 ***********************************************************************/
11570
11571 #ifdef HAVE_WINDOW_SYSTEM
11572
11573 /* Set the title of FRAME, if it has changed. The title format is
11574 Vicon_title_format if FRAME is iconified, otherwise it is
11575 frame_title_format. */
11576
11577 static void
11578 x_consider_frame_title (Lisp_Object frame)
11579 {
11580 struct frame *f = XFRAME (frame);
11581
11582 if (FRAME_WINDOW_P (f)
11583 || FRAME_MINIBUF_ONLY_P (f)
11584 || f->explicit_name)
11585 {
11586 /* Do we have more than one visible frame on this X display? */
11587 Lisp_Object tail, other_frame, fmt;
11588 ptrdiff_t title_start;
11589 char *title;
11590 ptrdiff_t len;
11591 struct it it;
11592 ptrdiff_t count = SPECPDL_INDEX ();
11593
11594 FOR_EACH_FRAME (tail, other_frame)
11595 {
11596 struct frame *tf = XFRAME (other_frame);
11597
11598 if (tf != f
11599 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11600 && !FRAME_MINIBUF_ONLY_P (tf)
11601 && !EQ (other_frame, tip_frame)
11602 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11603 break;
11604 }
11605
11606 /* Set global variable indicating that multiple frames exist. */
11607 multiple_frames = CONSP (tail);
11608
11609 /* Switch to the buffer of selected window of the frame. Set up
11610 mode_line_target so that display_mode_element will output into
11611 mode_line_noprop_buf; then display the title. */
11612 record_unwind_protect (unwind_format_mode_line,
11613 format_mode_line_unwind_data
11614 (f, current_buffer, selected_window, 0));
11615
11616 Fselect_window (f->selected_window, Qt);
11617 set_buffer_internal_1
11618 (XBUFFER (XWINDOW (f->selected_window)->contents));
11619 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11620
11621 mode_line_target = MODE_LINE_TITLE;
11622 title_start = MODE_LINE_NOPROP_LEN (0);
11623 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11624 NULL, DEFAULT_FACE_ID);
11625 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11626 len = MODE_LINE_NOPROP_LEN (title_start);
11627 title = mode_line_noprop_buf + title_start;
11628 unbind_to (count, Qnil);
11629
11630 /* Set the title only if it's changed. This avoids consing in
11631 the common case where it hasn't. (If it turns out that we've
11632 already wasted too much time by walking through the list with
11633 display_mode_element, then we might need to optimize at a
11634 higher level than this.) */
11635 if (! STRINGP (f->name)
11636 || SBYTES (f->name) != len
11637 || memcmp (title, SDATA (f->name), len) != 0)
11638 x_implicitly_set_name (f, make_string (title, len), Qnil);
11639 }
11640 }
11641
11642 #endif /* not HAVE_WINDOW_SYSTEM */
11643
11644 \f
11645 /***********************************************************************
11646 Menu Bars
11647 ***********************************************************************/
11648
11649 /* Non-zero if we will not redisplay all visible windows. */
11650 #define REDISPLAY_SOME_P() \
11651 ((windows_or_buffers_changed == 0 \
11652 || windows_or_buffers_changed == REDISPLAY_SOME) \
11653 && (update_mode_lines == 0 \
11654 || update_mode_lines == REDISPLAY_SOME))
11655
11656 /* Prepare for redisplay by updating menu-bar item lists when
11657 appropriate. This can call eval. */
11658
11659 static void
11660 prepare_menu_bars (void)
11661 {
11662 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11663 bool some_windows = REDISPLAY_SOME_P ();
11664 struct gcpro gcpro1, gcpro2;
11665 Lisp_Object tooltip_frame;
11666
11667 #ifdef HAVE_WINDOW_SYSTEM
11668 tooltip_frame = tip_frame;
11669 #else
11670 tooltip_frame = Qnil;
11671 #endif
11672
11673 if (FUNCTIONP (Vpre_redisplay_function))
11674 {
11675 Lisp_Object windows = all_windows ? Qt : Qnil;
11676 if (all_windows && some_windows)
11677 {
11678 Lisp_Object ws = window_list ();
11679 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11680 {
11681 Lisp_Object this = XCAR (ws);
11682 struct window *w = XWINDOW (this);
11683 if (w->redisplay
11684 || XFRAME (w->frame)->redisplay
11685 || XBUFFER (w->contents)->text->redisplay)
11686 {
11687 windows = Fcons (this, windows);
11688 }
11689 }
11690 }
11691 safe__call1 (true, Vpre_redisplay_function, windows);
11692 }
11693
11694 /* Update all frame titles based on their buffer names, etc. We do
11695 this before the menu bars so that the buffer-menu will show the
11696 up-to-date frame titles. */
11697 #ifdef HAVE_WINDOW_SYSTEM
11698 if (all_windows)
11699 {
11700 Lisp_Object tail, frame;
11701
11702 FOR_EACH_FRAME (tail, frame)
11703 {
11704 struct frame *f = XFRAME (frame);
11705 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11706 if (some_windows
11707 && !f->redisplay
11708 && !w->redisplay
11709 && !XBUFFER (w->contents)->text->redisplay)
11710 continue;
11711
11712 if (!EQ (frame, tooltip_frame)
11713 && (FRAME_ICONIFIED_P (f)
11714 || FRAME_VISIBLE_P (f) == 1
11715 /* Exclude TTY frames that are obscured because they
11716 are not the top frame on their console. This is
11717 because x_consider_frame_title actually switches
11718 to the frame, which for TTY frames means it is
11719 marked as garbaged, and will be completely
11720 redrawn on the next redisplay cycle. This causes
11721 TTY frames to be completely redrawn, when there
11722 are more than one of them, even though nothing
11723 should be changed on display. */
11724 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11725 x_consider_frame_title (frame);
11726 }
11727 }
11728 #endif /* HAVE_WINDOW_SYSTEM */
11729
11730 /* Update the menu bar item lists, if appropriate. This has to be
11731 done before any actual redisplay or generation of display lines. */
11732
11733 if (all_windows)
11734 {
11735 Lisp_Object tail, frame;
11736 ptrdiff_t count = SPECPDL_INDEX ();
11737 /* 1 means that update_menu_bar has run its hooks
11738 so any further calls to update_menu_bar shouldn't do so again. */
11739 int menu_bar_hooks_run = 0;
11740
11741 record_unwind_save_match_data ();
11742
11743 FOR_EACH_FRAME (tail, frame)
11744 {
11745 struct frame *f = XFRAME (frame);
11746 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11747
11748 /* Ignore tooltip frame. */
11749 if (EQ (frame, tooltip_frame))
11750 continue;
11751
11752 if (some_windows
11753 && !f->redisplay
11754 && !w->redisplay
11755 && !XBUFFER (w->contents)->text->redisplay)
11756 continue;
11757
11758 /* If a window on this frame changed size, report that to
11759 the user and clear the size-change flag. */
11760 if (FRAME_WINDOW_SIZES_CHANGED (f))
11761 {
11762 Lisp_Object functions;
11763
11764 /* Clear flag first in case we get an error below. */
11765 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11766 functions = Vwindow_size_change_functions;
11767 GCPRO2 (tail, functions);
11768
11769 while (CONSP (functions))
11770 {
11771 if (!EQ (XCAR (functions), Qt))
11772 call1 (XCAR (functions), frame);
11773 functions = XCDR (functions);
11774 }
11775 UNGCPRO;
11776 }
11777
11778 GCPRO1 (tail);
11779 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11780 #ifdef HAVE_WINDOW_SYSTEM
11781 update_tool_bar (f, 0);
11782 #endif
11783 UNGCPRO;
11784 }
11785
11786 unbind_to (count, Qnil);
11787 }
11788 else
11789 {
11790 struct frame *sf = SELECTED_FRAME ();
11791 update_menu_bar (sf, 1, 0);
11792 #ifdef HAVE_WINDOW_SYSTEM
11793 update_tool_bar (sf, 1);
11794 #endif
11795 }
11796 }
11797
11798
11799 /* Update the menu bar item list for frame F. This has to be done
11800 before we start to fill in any display lines, because it can call
11801 eval.
11802
11803 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11804
11805 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11806 already ran the menu bar hooks for this redisplay, so there
11807 is no need to run them again. The return value is the
11808 updated value of this flag, to pass to the next call. */
11809
11810 static int
11811 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11812 {
11813 Lisp_Object window;
11814 register struct window *w;
11815
11816 /* If called recursively during a menu update, do nothing. This can
11817 happen when, for instance, an activate-menubar-hook causes a
11818 redisplay. */
11819 if (inhibit_menubar_update)
11820 return hooks_run;
11821
11822 window = FRAME_SELECTED_WINDOW (f);
11823 w = XWINDOW (window);
11824
11825 if (FRAME_WINDOW_P (f)
11826 ?
11827 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11828 || defined (HAVE_NS) || defined (USE_GTK)
11829 FRAME_EXTERNAL_MENU_BAR (f)
11830 #else
11831 FRAME_MENU_BAR_LINES (f) > 0
11832 #endif
11833 : FRAME_MENU_BAR_LINES (f) > 0)
11834 {
11835 /* If the user has switched buffers or windows, we need to
11836 recompute to reflect the new bindings. But we'll
11837 recompute when update_mode_lines is set too; that means
11838 that people can use force-mode-line-update to request
11839 that the menu bar be recomputed. The adverse effect on
11840 the rest of the redisplay algorithm is about the same as
11841 windows_or_buffers_changed anyway. */
11842 if (windows_or_buffers_changed
11843 /* This used to test w->update_mode_line, but we believe
11844 there is no need to recompute the menu in that case. */
11845 || update_mode_lines
11846 || window_buffer_changed (w))
11847 {
11848 struct buffer *prev = current_buffer;
11849 ptrdiff_t count = SPECPDL_INDEX ();
11850
11851 specbind (Qinhibit_menubar_update, Qt);
11852
11853 set_buffer_internal_1 (XBUFFER (w->contents));
11854 if (save_match_data)
11855 record_unwind_save_match_data ();
11856 if (NILP (Voverriding_local_map_menu_flag))
11857 {
11858 specbind (Qoverriding_terminal_local_map, Qnil);
11859 specbind (Qoverriding_local_map, Qnil);
11860 }
11861
11862 if (!hooks_run)
11863 {
11864 /* Run the Lucid hook. */
11865 safe_run_hooks (Qactivate_menubar_hook);
11866
11867 /* If it has changed current-menubar from previous value,
11868 really recompute the menu-bar from the value. */
11869 if (! NILP (Vlucid_menu_bar_dirty_flag))
11870 call0 (Qrecompute_lucid_menubar);
11871
11872 safe_run_hooks (Qmenu_bar_update_hook);
11873
11874 hooks_run = 1;
11875 }
11876
11877 XSETFRAME (Vmenu_updating_frame, f);
11878 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11879
11880 /* Redisplay the menu bar in case we changed it. */
11881 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11882 || defined (HAVE_NS) || defined (USE_GTK)
11883 if (FRAME_WINDOW_P (f))
11884 {
11885 #if defined (HAVE_NS)
11886 /* All frames on Mac OS share the same menubar. So only
11887 the selected frame should be allowed to set it. */
11888 if (f == SELECTED_FRAME ())
11889 #endif
11890 set_frame_menubar (f, 0, 0);
11891 }
11892 else
11893 /* On a terminal screen, the menu bar is an ordinary screen
11894 line, and this makes it get updated. */
11895 w->update_mode_line = 1;
11896 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11897 /* In the non-toolkit version, the menu bar is an ordinary screen
11898 line, and this makes it get updated. */
11899 w->update_mode_line = 1;
11900 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11901
11902 unbind_to (count, Qnil);
11903 set_buffer_internal_1 (prev);
11904 }
11905 }
11906
11907 return hooks_run;
11908 }
11909
11910 /***********************************************************************
11911 Tool-bars
11912 ***********************************************************************/
11913
11914 #ifdef HAVE_WINDOW_SYSTEM
11915
11916 /* Tool-bar item index of the item on which a mouse button was pressed
11917 or -1. */
11918
11919 int last_tool_bar_item;
11920
11921 /* Select `frame' temporarily without running all the code in
11922 do_switch_frame.
11923 FIXME: Maybe do_switch_frame should be trimmed down similarly
11924 when `norecord' is set. */
11925 static void
11926 fast_set_selected_frame (Lisp_Object frame)
11927 {
11928 if (!EQ (selected_frame, frame))
11929 {
11930 selected_frame = frame;
11931 selected_window = XFRAME (frame)->selected_window;
11932 }
11933 }
11934
11935 /* Update the tool-bar item list for frame F. This has to be done
11936 before we start to fill in any display lines. Called from
11937 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11938 and restore it here. */
11939
11940 static void
11941 update_tool_bar (struct frame *f, int save_match_data)
11942 {
11943 #if defined (USE_GTK) || defined (HAVE_NS)
11944 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11945 #else
11946 int do_update = (WINDOWP (f->tool_bar_window)
11947 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11948 #endif
11949
11950 if (do_update)
11951 {
11952 Lisp_Object window;
11953 struct window *w;
11954
11955 window = FRAME_SELECTED_WINDOW (f);
11956 w = XWINDOW (window);
11957
11958 /* If the user has switched buffers or windows, we need to
11959 recompute to reflect the new bindings. But we'll
11960 recompute when update_mode_lines is set too; that means
11961 that people can use force-mode-line-update to request
11962 that the menu bar be recomputed. The adverse effect on
11963 the rest of the redisplay algorithm is about the same as
11964 windows_or_buffers_changed anyway. */
11965 if (windows_or_buffers_changed
11966 || w->update_mode_line
11967 || update_mode_lines
11968 || window_buffer_changed (w))
11969 {
11970 struct buffer *prev = current_buffer;
11971 ptrdiff_t count = SPECPDL_INDEX ();
11972 Lisp_Object frame, new_tool_bar;
11973 int new_n_tool_bar;
11974 struct gcpro gcpro1;
11975
11976 /* Set current_buffer to the buffer of the selected
11977 window of the frame, so that we get the right local
11978 keymaps. */
11979 set_buffer_internal_1 (XBUFFER (w->contents));
11980
11981 /* Save match data, if we must. */
11982 if (save_match_data)
11983 record_unwind_save_match_data ();
11984
11985 /* Make sure that we don't accidentally use bogus keymaps. */
11986 if (NILP (Voverriding_local_map_menu_flag))
11987 {
11988 specbind (Qoverriding_terminal_local_map, Qnil);
11989 specbind (Qoverriding_local_map, Qnil);
11990 }
11991
11992 GCPRO1 (new_tool_bar);
11993
11994 /* We must temporarily set the selected frame to this frame
11995 before calling tool_bar_items, because the calculation of
11996 the tool-bar keymap uses the selected frame (see
11997 `tool-bar-make-keymap' in tool-bar.el). */
11998 eassert (EQ (selected_window,
11999 /* Since we only explicitly preserve selected_frame,
12000 check that selected_window would be redundant. */
12001 XFRAME (selected_frame)->selected_window));
12002 record_unwind_protect (fast_set_selected_frame, selected_frame);
12003 XSETFRAME (frame, f);
12004 fast_set_selected_frame (frame);
12005
12006 /* Build desired tool-bar items from keymaps. */
12007 new_tool_bar
12008 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12009 &new_n_tool_bar);
12010
12011 /* Redisplay the tool-bar if we changed it. */
12012 if (new_n_tool_bar != f->n_tool_bar_items
12013 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12014 {
12015 /* Redisplay that happens asynchronously due to an expose event
12016 may access f->tool_bar_items. Make sure we update both
12017 variables within BLOCK_INPUT so no such event interrupts. */
12018 block_input ();
12019 fset_tool_bar_items (f, new_tool_bar);
12020 f->n_tool_bar_items = new_n_tool_bar;
12021 w->update_mode_line = 1;
12022 unblock_input ();
12023 }
12024
12025 UNGCPRO;
12026
12027 unbind_to (count, Qnil);
12028 set_buffer_internal_1 (prev);
12029 }
12030 }
12031 }
12032
12033 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12034
12035 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12036 F's desired tool-bar contents. F->tool_bar_items must have
12037 been set up previously by calling prepare_menu_bars. */
12038
12039 static void
12040 build_desired_tool_bar_string (struct frame *f)
12041 {
12042 int i, size, size_needed;
12043 struct gcpro gcpro1, gcpro2, gcpro3;
12044 Lisp_Object image, plist, props;
12045
12046 image = plist = props = Qnil;
12047 GCPRO3 (image, plist, props);
12048
12049 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12050 Otherwise, make a new string. */
12051
12052 /* The size of the string we might be able to reuse. */
12053 size = (STRINGP (f->desired_tool_bar_string)
12054 ? SCHARS (f->desired_tool_bar_string)
12055 : 0);
12056
12057 /* We need one space in the string for each image. */
12058 size_needed = f->n_tool_bar_items;
12059
12060 /* Reuse f->desired_tool_bar_string, if possible. */
12061 if (size < size_needed || NILP (f->desired_tool_bar_string))
12062 fset_desired_tool_bar_string
12063 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12064 else
12065 {
12066 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12067 Fremove_text_properties (make_number (0), make_number (size),
12068 props, f->desired_tool_bar_string);
12069 }
12070
12071 /* Put a `display' property on the string for the images to display,
12072 put a `menu_item' property on tool-bar items with a value that
12073 is the index of the item in F's tool-bar item vector. */
12074 for (i = 0; i < f->n_tool_bar_items; ++i)
12075 {
12076 #define PROP(IDX) \
12077 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12078
12079 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12080 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12081 int hmargin, vmargin, relief, idx, end;
12082
12083 /* If image is a vector, choose the image according to the
12084 button state. */
12085 image = PROP (TOOL_BAR_ITEM_IMAGES);
12086 if (VECTORP (image))
12087 {
12088 if (enabled_p)
12089 idx = (selected_p
12090 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12091 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12092 else
12093 idx = (selected_p
12094 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12095 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12096
12097 eassert (ASIZE (image) >= idx);
12098 image = AREF (image, idx);
12099 }
12100 else
12101 idx = -1;
12102
12103 /* Ignore invalid image specifications. */
12104 if (!valid_image_p (image))
12105 continue;
12106
12107 /* Display the tool-bar button pressed, or depressed. */
12108 plist = Fcopy_sequence (XCDR (image));
12109
12110 /* Compute margin and relief to draw. */
12111 relief = (tool_bar_button_relief >= 0
12112 ? tool_bar_button_relief
12113 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12114 hmargin = vmargin = relief;
12115
12116 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12117 INT_MAX - max (hmargin, vmargin)))
12118 {
12119 hmargin += XFASTINT (Vtool_bar_button_margin);
12120 vmargin += XFASTINT (Vtool_bar_button_margin);
12121 }
12122 else if (CONSP (Vtool_bar_button_margin))
12123 {
12124 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12125 INT_MAX - hmargin))
12126 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12127
12128 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12129 INT_MAX - vmargin))
12130 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12131 }
12132
12133 if (auto_raise_tool_bar_buttons_p)
12134 {
12135 /* Add a `:relief' property to the image spec if the item is
12136 selected. */
12137 if (selected_p)
12138 {
12139 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12140 hmargin -= relief;
12141 vmargin -= relief;
12142 }
12143 }
12144 else
12145 {
12146 /* If image is selected, display it pressed, i.e. with a
12147 negative relief. If it's not selected, display it with a
12148 raised relief. */
12149 plist = Fplist_put (plist, QCrelief,
12150 (selected_p
12151 ? make_number (-relief)
12152 : make_number (relief)));
12153 hmargin -= relief;
12154 vmargin -= relief;
12155 }
12156
12157 /* Put a margin around the image. */
12158 if (hmargin || vmargin)
12159 {
12160 if (hmargin == vmargin)
12161 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12162 else
12163 plist = Fplist_put (plist, QCmargin,
12164 Fcons (make_number (hmargin),
12165 make_number (vmargin)));
12166 }
12167
12168 /* If button is not enabled, and we don't have special images
12169 for the disabled state, make the image appear disabled by
12170 applying an appropriate algorithm to it. */
12171 if (!enabled_p && idx < 0)
12172 plist = Fplist_put (plist, QCconversion, Qdisabled);
12173
12174 /* Put a `display' text property on the string for the image to
12175 display. Put a `menu-item' property on the string that gives
12176 the start of this item's properties in the tool-bar items
12177 vector. */
12178 image = Fcons (Qimage, plist);
12179 props = list4 (Qdisplay, image,
12180 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12181
12182 /* Let the last image hide all remaining spaces in the tool bar
12183 string. The string can be longer than needed when we reuse a
12184 previous string. */
12185 if (i + 1 == f->n_tool_bar_items)
12186 end = SCHARS (f->desired_tool_bar_string);
12187 else
12188 end = i + 1;
12189 Fadd_text_properties (make_number (i), make_number (end),
12190 props, f->desired_tool_bar_string);
12191 #undef PROP
12192 }
12193
12194 UNGCPRO;
12195 }
12196
12197
12198 /* Display one line of the tool-bar of frame IT->f.
12199
12200 HEIGHT specifies the desired height of the tool-bar line.
12201 If the actual height of the glyph row is less than HEIGHT, the
12202 row's height is increased to HEIGHT, and the icons are centered
12203 vertically in the new height.
12204
12205 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12206 count a final empty row in case the tool-bar width exactly matches
12207 the window width.
12208 */
12209
12210 static void
12211 display_tool_bar_line (struct it *it, int height)
12212 {
12213 struct glyph_row *row = it->glyph_row;
12214 int max_x = it->last_visible_x;
12215 struct glyph *last;
12216
12217 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12218 clear_glyph_row (row);
12219 row->enabled_p = true;
12220 row->y = it->current_y;
12221
12222 /* Note that this isn't made use of if the face hasn't a box,
12223 so there's no need to check the face here. */
12224 it->start_of_box_run_p = 1;
12225
12226 while (it->current_x < max_x)
12227 {
12228 int x, n_glyphs_before, i, nglyphs;
12229 struct it it_before;
12230
12231 /* Get the next display element. */
12232 if (!get_next_display_element (it))
12233 {
12234 /* Don't count empty row if we are counting needed tool-bar lines. */
12235 if (height < 0 && !it->hpos)
12236 return;
12237 break;
12238 }
12239
12240 /* Produce glyphs. */
12241 n_glyphs_before = row->used[TEXT_AREA];
12242 it_before = *it;
12243
12244 PRODUCE_GLYPHS (it);
12245
12246 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12247 i = 0;
12248 x = it_before.current_x;
12249 while (i < nglyphs)
12250 {
12251 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12252
12253 if (x + glyph->pixel_width > max_x)
12254 {
12255 /* Glyph doesn't fit on line. Backtrack. */
12256 row->used[TEXT_AREA] = n_glyphs_before;
12257 *it = it_before;
12258 /* If this is the only glyph on this line, it will never fit on the
12259 tool-bar, so skip it. But ensure there is at least one glyph,
12260 so we don't accidentally disable the tool-bar. */
12261 if (n_glyphs_before == 0
12262 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12263 break;
12264 goto out;
12265 }
12266
12267 ++it->hpos;
12268 x += glyph->pixel_width;
12269 ++i;
12270 }
12271
12272 /* Stop at line end. */
12273 if (ITERATOR_AT_END_OF_LINE_P (it))
12274 break;
12275
12276 set_iterator_to_next (it, 1);
12277 }
12278
12279 out:;
12280
12281 row->displays_text_p = row->used[TEXT_AREA] != 0;
12282
12283 /* Use default face for the border below the tool bar.
12284
12285 FIXME: When auto-resize-tool-bars is grow-only, there is
12286 no additional border below the possibly empty tool-bar lines.
12287 So to make the extra empty lines look "normal", we have to
12288 use the tool-bar face for the border too. */
12289 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12290 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12291 it->face_id = DEFAULT_FACE_ID;
12292
12293 extend_face_to_end_of_line (it);
12294 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12295 last->right_box_line_p = 1;
12296 if (last == row->glyphs[TEXT_AREA])
12297 last->left_box_line_p = 1;
12298
12299 /* Make line the desired height and center it vertically. */
12300 if ((height -= it->max_ascent + it->max_descent) > 0)
12301 {
12302 /* Don't add more than one line height. */
12303 height %= FRAME_LINE_HEIGHT (it->f);
12304 it->max_ascent += height / 2;
12305 it->max_descent += (height + 1) / 2;
12306 }
12307
12308 compute_line_metrics (it);
12309
12310 /* If line is empty, make it occupy the rest of the tool-bar. */
12311 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12312 {
12313 row->height = row->phys_height = it->last_visible_y - row->y;
12314 row->visible_height = row->height;
12315 row->ascent = row->phys_ascent = 0;
12316 row->extra_line_spacing = 0;
12317 }
12318
12319 row->full_width_p = 1;
12320 row->continued_p = 0;
12321 row->truncated_on_left_p = 0;
12322 row->truncated_on_right_p = 0;
12323
12324 it->current_x = it->hpos = 0;
12325 it->current_y += row->height;
12326 ++it->vpos;
12327 ++it->glyph_row;
12328 }
12329
12330
12331 /* Max tool-bar height. Basically, this is what makes all other windows
12332 disappear when the frame gets too small. Rethink this! */
12333
12334 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12335 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12336
12337 /* Value is the number of pixels needed to make all tool-bar items of
12338 frame F visible. The actual number of glyph rows needed is
12339 returned in *N_ROWS if non-NULL. */
12340
12341 static int
12342 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12343 {
12344 struct window *w = XWINDOW (f->tool_bar_window);
12345 struct it it;
12346 /* tool_bar_height is called from redisplay_tool_bar after building
12347 the desired matrix, so use (unused) mode-line row as temporary row to
12348 avoid destroying the first tool-bar row. */
12349 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12350
12351 /* Initialize an iterator for iteration over
12352 F->desired_tool_bar_string in the tool-bar window of frame F. */
12353 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12354 it.first_visible_x = 0;
12355 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12356 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12357 it.paragraph_embedding = L2R;
12358
12359 while (!ITERATOR_AT_END_P (&it))
12360 {
12361 clear_glyph_row (temp_row);
12362 it.glyph_row = temp_row;
12363 display_tool_bar_line (&it, -1);
12364 }
12365 clear_glyph_row (temp_row);
12366
12367 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12368 if (n_rows)
12369 *n_rows = it.vpos > 0 ? it.vpos : -1;
12370
12371 if (pixelwise)
12372 return it.current_y;
12373 else
12374 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12375 }
12376
12377 #endif /* !USE_GTK && !HAVE_NS */
12378
12379 #if defined USE_GTK || defined HAVE_NS
12380 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12381 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12382 #endif
12383
12384 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12385 0, 2, 0,
12386 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12387 If FRAME is nil or omitted, use the selected frame. Optional argument
12388 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12389 (Lisp_Object frame, Lisp_Object pixelwise)
12390 {
12391 int height = 0;
12392
12393 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12394 struct frame *f = decode_any_frame (frame);
12395
12396 if (WINDOWP (f->tool_bar_window)
12397 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12398 {
12399 update_tool_bar (f, 1);
12400 if (f->n_tool_bar_items)
12401 {
12402 build_desired_tool_bar_string (f);
12403 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12404 }
12405 }
12406 #endif
12407
12408 return make_number (height);
12409 }
12410
12411
12412 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12413 height should be changed. */
12414
12415 static int
12416 redisplay_tool_bar (struct frame *f)
12417 {
12418 #if defined (USE_GTK) || defined (HAVE_NS)
12419
12420 if (FRAME_EXTERNAL_TOOL_BAR (f))
12421 update_frame_tool_bar (f);
12422 return 0;
12423
12424 #else /* !USE_GTK && !HAVE_NS */
12425
12426 struct window *w;
12427 struct it it;
12428 struct glyph_row *row;
12429
12430 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12431 do anything. This means you must start with tool-bar-lines
12432 non-zero to get the auto-sizing effect. Or in other words, you
12433 can turn off tool-bars by specifying tool-bar-lines zero. */
12434 if (!WINDOWP (f->tool_bar_window)
12435 || (w = XWINDOW (f->tool_bar_window),
12436 WINDOW_PIXEL_HEIGHT (w) == 0))
12437 return 0;
12438
12439 /* Set up an iterator for the tool-bar window. */
12440 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12441 it.first_visible_x = 0;
12442 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12443 row = it.glyph_row;
12444
12445 /* Build a string that represents the contents of the tool-bar. */
12446 build_desired_tool_bar_string (f);
12447 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12448 /* FIXME: This should be controlled by a user option. But it
12449 doesn't make sense to have an R2L tool bar if the menu bar cannot
12450 be drawn also R2L, and making the menu bar R2L is tricky due
12451 toolkit-specific code that implements it. If an R2L tool bar is
12452 ever supported, display_tool_bar_line should also be augmented to
12453 call unproduce_glyphs like display_line and display_string
12454 do. */
12455 it.paragraph_embedding = L2R;
12456
12457 if (f->n_tool_bar_rows == 0)
12458 {
12459 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12460
12461 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12462 {
12463 Lisp_Object frame;
12464 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12465 / FRAME_LINE_HEIGHT (f));
12466
12467 XSETFRAME (frame, f);
12468 Fmodify_frame_parameters (frame,
12469 list1 (Fcons (Qtool_bar_lines,
12470 make_number (new_lines))));
12471 /* Always do that now. */
12472 clear_glyph_matrix (w->desired_matrix);
12473 f->fonts_changed = 1;
12474 return 1;
12475 }
12476 }
12477
12478 /* Display as many lines as needed to display all tool-bar items. */
12479
12480 if (f->n_tool_bar_rows > 0)
12481 {
12482 int border, rows, height, extra;
12483
12484 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12485 border = XINT (Vtool_bar_border);
12486 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12487 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12488 else if (EQ (Vtool_bar_border, Qborder_width))
12489 border = f->border_width;
12490 else
12491 border = 0;
12492 if (border < 0)
12493 border = 0;
12494
12495 rows = f->n_tool_bar_rows;
12496 height = max (1, (it.last_visible_y - border) / rows);
12497 extra = it.last_visible_y - border - height * rows;
12498
12499 while (it.current_y < it.last_visible_y)
12500 {
12501 int h = 0;
12502 if (extra > 0 && rows-- > 0)
12503 {
12504 h = (extra + rows - 1) / rows;
12505 extra -= h;
12506 }
12507 display_tool_bar_line (&it, height + h);
12508 }
12509 }
12510 else
12511 {
12512 while (it.current_y < it.last_visible_y)
12513 display_tool_bar_line (&it, 0);
12514 }
12515
12516 /* It doesn't make much sense to try scrolling in the tool-bar
12517 window, so don't do it. */
12518 w->desired_matrix->no_scrolling_p = 1;
12519 w->must_be_updated_p = 1;
12520
12521 if (!NILP (Vauto_resize_tool_bars))
12522 {
12523 /* Do we really allow the toolbar to occupy the whole frame? */
12524 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12525 int change_height_p = 0;
12526
12527 /* If we couldn't display everything, change the tool-bar's
12528 height if there is room for more. */
12529 if (IT_STRING_CHARPOS (it) < it.end_charpos
12530 && it.current_y < max_tool_bar_height)
12531 change_height_p = 1;
12532
12533 /* We subtract 1 because display_tool_bar_line advances the
12534 glyph_row pointer before returning to its caller. We want to
12535 examine the last glyph row produced by
12536 display_tool_bar_line. */
12537 row = it.glyph_row - 1;
12538
12539 /* If there are blank lines at the end, except for a partially
12540 visible blank line at the end that is smaller than
12541 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12542 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12543 && row->height >= FRAME_LINE_HEIGHT (f))
12544 change_height_p = 1;
12545
12546 /* If row displays tool-bar items, but is partially visible,
12547 change the tool-bar's height. */
12548 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12549 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12550 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12551 change_height_p = 1;
12552
12553 /* Resize windows as needed by changing the `tool-bar-lines'
12554 frame parameter. */
12555 if (change_height_p)
12556 {
12557 Lisp_Object frame;
12558 int nrows;
12559 int new_height = tool_bar_height (f, &nrows, 1);
12560
12561 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12562 && !f->minimize_tool_bar_window_p)
12563 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12564 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12565 f->minimize_tool_bar_window_p = 0;
12566
12567 if (change_height_p)
12568 {
12569 /* Current size of the tool-bar window in canonical line
12570 units. */
12571 int old_lines = WINDOW_TOTAL_LINES (w);
12572 /* Required size of the tool-bar window in canonical
12573 line units. */
12574 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12575 / FRAME_LINE_HEIGHT (f));
12576 /* Maximum size of the tool-bar window in canonical line
12577 units that this frame can allow. */
12578 int max_lines =
12579 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12580
12581 /* Don't try to change the tool-bar window size and set
12582 the fonts_changed flag unless really necessary. That
12583 flag causes redisplay to give up and retry
12584 redisplaying the frame from scratch, so setting it
12585 unnecessarily can lead to nasty redisplay loops. */
12586 if (new_lines <= max_lines
12587 && eabs (new_lines - old_lines) >= 1)
12588 {
12589 XSETFRAME (frame, f);
12590 Fmodify_frame_parameters (frame,
12591 list1 (Fcons (Qtool_bar_lines,
12592 make_number (new_lines))));
12593 clear_glyph_matrix (w->desired_matrix);
12594 f->n_tool_bar_rows = nrows;
12595 f->fonts_changed = 1;
12596 return 1;
12597 }
12598 }
12599 }
12600 }
12601
12602 f->minimize_tool_bar_window_p = 0;
12603 return 0;
12604
12605 #endif /* USE_GTK || HAVE_NS */
12606 }
12607
12608 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12609
12610 /* Get information about the tool-bar item which is displayed in GLYPH
12611 on frame F. Return in *PROP_IDX the index where tool-bar item
12612 properties start in F->tool_bar_items. Value is zero if
12613 GLYPH doesn't display a tool-bar item. */
12614
12615 static int
12616 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12617 {
12618 Lisp_Object prop;
12619 int success_p;
12620 int charpos;
12621
12622 /* This function can be called asynchronously, which means we must
12623 exclude any possibility that Fget_text_property signals an
12624 error. */
12625 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12626 charpos = max (0, charpos);
12627
12628 /* Get the text property `menu-item' at pos. The value of that
12629 property is the start index of this item's properties in
12630 F->tool_bar_items. */
12631 prop = Fget_text_property (make_number (charpos),
12632 Qmenu_item, f->current_tool_bar_string);
12633 if (INTEGERP (prop))
12634 {
12635 *prop_idx = XINT (prop);
12636 success_p = 1;
12637 }
12638 else
12639 success_p = 0;
12640
12641 return success_p;
12642 }
12643
12644 \f
12645 /* Get information about the tool-bar item at position X/Y on frame F.
12646 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12647 the current matrix of the tool-bar window of F, or NULL if not
12648 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12649 item in F->tool_bar_items. Value is
12650
12651 -1 if X/Y is not on a tool-bar item
12652 0 if X/Y is on the same item that was highlighted before.
12653 1 otherwise. */
12654
12655 static int
12656 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12657 int *hpos, int *vpos, int *prop_idx)
12658 {
12659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12660 struct window *w = XWINDOW (f->tool_bar_window);
12661 int area;
12662
12663 /* Find the glyph under X/Y. */
12664 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12665 if (*glyph == NULL)
12666 return -1;
12667
12668 /* Get the start of this tool-bar item's properties in
12669 f->tool_bar_items. */
12670 if (!tool_bar_item_info (f, *glyph, prop_idx))
12671 return -1;
12672
12673 /* Is mouse on the highlighted item? */
12674 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12675 && *vpos >= hlinfo->mouse_face_beg_row
12676 && *vpos <= hlinfo->mouse_face_end_row
12677 && (*vpos > hlinfo->mouse_face_beg_row
12678 || *hpos >= hlinfo->mouse_face_beg_col)
12679 && (*vpos < hlinfo->mouse_face_end_row
12680 || *hpos < hlinfo->mouse_face_end_col
12681 || hlinfo->mouse_face_past_end))
12682 return 0;
12683
12684 return 1;
12685 }
12686
12687
12688 /* EXPORT:
12689 Handle mouse button event on the tool-bar of frame F, at
12690 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12691 0 for button release. MODIFIERS is event modifiers for button
12692 release. */
12693
12694 void
12695 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12696 int modifiers)
12697 {
12698 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12699 struct window *w = XWINDOW (f->tool_bar_window);
12700 int hpos, vpos, prop_idx;
12701 struct glyph *glyph;
12702 Lisp_Object enabled_p;
12703 int ts;
12704
12705 /* If not on the highlighted tool-bar item, and mouse-highlight is
12706 non-nil, return. This is so we generate the tool-bar button
12707 click only when the mouse button is released on the same item as
12708 where it was pressed. However, when mouse-highlight is disabled,
12709 generate the click when the button is released regardless of the
12710 highlight, since tool-bar items are not highlighted in that
12711 case. */
12712 frame_to_window_pixel_xy (w, &x, &y);
12713 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12714 if (ts == -1
12715 || (ts != 0 && !NILP (Vmouse_highlight)))
12716 return;
12717
12718 /* When mouse-highlight is off, generate the click for the item
12719 where the button was pressed, disregarding where it was
12720 released. */
12721 if (NILP (Vmouse_highlight) && !down_p)
12722 prop_idx = last_tool_bar_item;
12723
12724 /* If item is disabled, do nothing. */
12725 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12726 if (NILP (enabled_p))
12727 return;
12728
12729 if (down_p)
12730 {
12731 /* Show item in pressed state. */
12732 if (!NILP (Vmouse_highlight))
12733 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12734 last_tool_bar_item = prop_idx;
12735 }
12736 else
12737 {
12738 Lisp_Object key, frame;
12739 struct input_event event;
12740 EVENT_INIT (event);
12741
12742 /* Show item in released state. */
12743 if (!NILP (Vmouse_highlight))
12744 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12745
12746 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12747
12748 XSETFRAME (frame, f);
12749 event.kind = TOOL_BAR_EVENT;
12750 event.frame_or_window = frame;
12751 event.arg = frame;
12752 kbd_buffer_store_event (&event);
12753
12754 event.kind = TOOL_BAR_EVENT;
12755 event.frame_or_window = frame;
12756 event.arg = key;
12757 event.modifiers = modifiers;
12758 kbd_buffer_store_event (&event);
12759 last_tool_bar_item = -1;
12760 }
12761 }
12762
12763
12764 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12765 tool-bar window-relative coordinates X/Y. Called from
12766 note_mouse_highlight. */
12767
12768 static void
12769 note_tool_bar_highlight (struct frame *f, int x, int y)
12770 {
12771 Lisp_Object window = f->tool_bar_window;
12772 struct window *w = XWINDOW (window);
12773 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12774 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12775 int hpos, vpos;
12776 struct glyph *glyph;
12777 struct glyph_row *row;
12778 int i;
12779 Lisp_Object enabled_p;
12780 int prop_idx;
12781 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12782 int mouse_down_p, rc;
12783
12784 /* Function note_mouse_highlight is called with negative X/Y
12785 values when mouse moves outside of the frame. */
12786 if (x <= 0 || y <= 0)
12787 {
12788 clear_mouse_face (hlinfo);
12789 return;
12790 }
12791
12792 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12793 if (rc < 0)
12794 {
12795 /* Not on tool-bar item. */
12796 clear_mouse_face (hlinfo);
12797 return;
12798 }
12799 else if (rc == 0)
12800 /* On same tool-bar item as before. */
12801 goto set_help_echo;
12802
12803 clear_mouse_face (hlinfo);
12804
12805 /* Mouse is down, but on different tool-bar item? */
12806 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12807 && f == dpyinfo->last_mouse_frame);
12808
12809 if (mouse_down_p
12810 && last_tool_bar_item != prop_idx)
12811 return;
12812
12813 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12814
12815 /* If tool-bar item is not enabled, don't highlight it. */
12816 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12817 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12818 {
12819 /* Compute the x-position of the glyph. In front and past the
12820 image is a space. We include this in the highlighted area. */
12821 row = MATRIX_ROW (w->current_matrix, vpos);
12822 for (i = x = 0; i < hpos; ++i)
12823 x += row->glyphs[TEXT_AREA][i].pixel_width;
12824
12825 /* Record this as the current active region. */
12826 hlinfo->mouse_face_beg_col = hpos;
12827 hlinfo->mouse_face_beg_row = vpos;
12828 hlinfo->mouse_face_beg_x = x;
12829 hlinfo->mouse_face_past_end = 0;
12830
12831 hlinfo->mouse_face_end_col = hpos + 1;
12832 hlinfo->mouse_face_end_row = vpos;
12833 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12834 hlinfo->mouse_face_window = window;
12835 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12836
12837 /* Display it as active. */
12838 show_mouse_face (hlinfo, draw);
12839 }
12840
12841 set_help_echo:
12842
12843 /* Set help_echo_string to a help string to display for this tool-bar item.
12844 XTread_socket does the rest. */
12845 help_echo_object = help_echo_window = Qnil;
12846 help_echo_pos = -1;
12847 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12848 if (NILP (help_echo_string))
12849 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12850 }
12851
12852 #endif /* !USE_GTK && !HAVE_NS */
12853
12854 #endif /* HAVE_WINDOW_SYSTEM */
12855
12856
12857 \f
12858 /************************************************************************
12859 Horizontal scrolling
12860 ************************************************************************/
12861
12862 static int hscroll_window_tree (Lisp_Object);
12863 static int hscroll_windows (Lisp_Object);
12864
12865 /* For all leaf windows in the window tree rooted at WINDOW, set their
12866 hscroll value so that PT is (i) visible in the window, and (ii) so
12867 that it is not within a certain margin at the window's left and
12868 right border. Value is non-zero if any window's hscroll has been
12869 changed. */
12870
12871 static int
12872 hscroll_window_tree (Lisp_Object window)
12873 {
12874 int hscrolled_p = 0;
12875 int hscroll_relative_p = FLOATP (Vhscroll_step);
12876 int hscroll_step_abs = 0;
12877 double hscroll_step_rel = 0;
12878
12879 if (hscroll_relative_p)
12880 {
12881 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12882 if (hscroll_step_rel < 0)
12883 {
12884 hscroll_relative_p = 0;
12885 hscroll_step_abs = 0;
12886 }
12887 }
12888 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12889 {
12890 hscroll_step_abs = XINT (Vhscroll_step);
12891 if (hscroll_step_abs < 0)
12892 hscroll_step_abs = 0;
12893 }
12894 else
12895 hscroll_step_abs = 0;
12896
12897 while (WINDOWP (window))
12898 {
12899 struct window *w = XWINDOW (window);
12900
12901 if (WINDOWP (w->contents))
12902 hscrolled_p |= hscroll_window_tree (w->contents);
12903 else if (w->cursor.vpos >= 0)
12904 {
12905 int h_margin;
12906 int text_area_width;
12907 struct glyph_row *cursor_row;
12908 struct glyph_row *bottom_row;
12909 int row_r2l_p;
12910
12911 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12912 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12913 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12914 else
12915 cursor_row = bottom_row - 1;
12916
12917 if (!cursor_row->enabled_p)
12918 {
12919 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12920 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12921 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12922 else
12923 cursor_row = bottom_row - 1;
12924 }
12925 row_r2l_p = cursor_row->reversed_p;
12926
12927 text_area_width = window_box_width (w, TEXT_AREA);
12928
12929 /* Scroll when cursor is inside this scroll margin. */
12930 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12931
12932 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12933 /* In some pathological cases, like restoring a window
12934 configuration into a frame that is much smaller than
12935 the one from which the configuration was saved, we
12936 get glyph rows whose start and end have zero buffer
12937 positions, which we cannot handle below. Just skip
12938 such windows. */
12939 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12940 /* For left-to-right rows, hscroll when cursor is either
12941 (i) inside the right hscroll margin, or (ii) if it is
12942 inside the left margin and the window is already
12943 hscrolled. */
12944 && ((!row_r2l_p
12945 && ((w->hscroll
12946 && w->cursor.x <= h_margin)
12947 || (cursor_row->enabled_p
12948 && cursor_row->truncated_on_right_p
12949 && (w->cursor.x >= text_area_width - h_margin))))
12950 /* For right-to-left rows, the logic is similar,
12951 except that rules for scrolling to left and right
12952 are reversed. E.g., if cursor.x <= h_margin, we
12953 need to hscroll "to the right" unconditionally,
12954 and that will scroll the screen to the left so as
12955 to reveal the next portion of the row. */
12956 || (row_r2l_p
12957 && ((cursor_row->enabled_p
12958 /* FIXME: It is confusing to set the
12959 truncated_on_right_p flag when R2L rows
12960 are actually truncated on the left. */
12961 && cursor_row->truncated_on_right_p
12962 && w->cursor.x <= h_margin)
12963 || (w->hscroll
12964 && (w->cursor.x >= text_area_width - h_margin))))))
12965 {
12966 struct it it;
12967 ptrdiff_t hscroll;
12968 struct buffer *saved_current_buffer;
12969 ptrdiff_t pt;
12970 int wanted_x;
12971
12972 /* Find point in a display of infinite width. */
12973 saved_current_buffer = current_buffer;
12974 current_buffer = XBUFFER (w->contents);
12975
12976 if (w == XWINDOW (selected_window))
12977 pt = PT;
12978 else
12979 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12980
12981 /* Move iterator to pt starting at cursor_row->start in
12982 a line with infinite width. */
12983 init_to_row_start (&it, w, cursor_row);
12984 it.last_visible_x = INFINITY;
12985 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12986 current_buffer = saved_current_buffer;
12987
12988 /* Position cursor in window. */
12989 if (!hscroll_relative_p && hscroll_step_abs == 0)
12990 hscroll = max (0, (it.current_x
12991 - (ITERATOR_AT_END_OF_LINE_P (&it)
12992 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12993 : (text_area_width / 2))))
12994 / FRAME_COLUMN_WIDTH (it.f);
12995 else if ((!row_r2l_p
12996 && w->cursor.x >= text_area_width - h_margin)
12997 || (row_r2l_p && w->cursor.x <= h_margin))
12998 {
12999 if (hscroll_relative_p)
13000 wanted_x = text_area_width * (1 - hscroll_step_rel)
13001 - h_margin;
13002 else
13003 wanted_x = text_area_width
13004 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13005 - h_margin;
13006 hscroll
13007 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13008 }
13009 else
13010 {
13011 if (hscroll_relative_p)
13012 wanted_x = text_area_width * hscroll_step_rel
13013 + h_margin;
13014 else
13015 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13016 + h_margin;
13017 hscroll
13018 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13019 }
13020 hscroll = max (hscroll, w->min_hscroll);
13021
13022 /* Don't prevent redisplay optimizations if hscroll
13023 hasn't changed, as it will unnecessarily slow down
13024 redisplay. */
13025 if (w->hscroll != hscroll)
13026 {
13027 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13028 w->hscroll = hscroll;
13029 hscrolled_p = 1;
13030 }
13031 }
13032 }
13033
13034 window = w->next;
13035 }
13036
13037 /* Value is non-zero if hscroll of any leaf window has been changed. */
13038 return hscrolled_p;
13039 }
13040
13041
13042 /* Set hscroll so that cursor is visible and not inside horizontal
13043 scroll margins for all windows in the tree rooted at WINDOW. See
13044 also hscroll_window_tree above. Value is non-zero if any window's
13045 hscroll has been changed. If it has, desired matrices on the frame
13046 of WINDOW are cleared. */
13047
13048 static int
13049 hscroll_windows (Lisp_Object window)
13050 {
13051 int hscrolled_p = hscroll_window_tree (window);
13052 if (hscrolled_p)
13053 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13054 return hscrolled_p;
13055 }
13056
13057
13058 \f
13059 /************************************************************************
13060 Redisplay
13061 ************************************************************************/
13062
13063 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13064 to a non-zero value. This is sometimes handy to have in a debugger
13065 session. */
13066
13067 #ifdef GLYPH_DEBUG
13068
13069 /* First and last unchanged row for try_window_id. */
13070
13071 static int debug_first_unchanged_at_end_vpos;
13072 static int debug_last_unchanged_at_beg_vpos;
13073
13074 /* Delta vpos and y. */
13075
13076 static int debug_dvpos, debug_dy;
13077
13078 /* Delta in characters and bytes for try_window_id. */
13079
13080 static ptrdiff_t debug_delta, debug_delta_bytes;
13081
13082 /* Values of window_end_pos and window_end_vpos at the end of
13083 try_window_id. */
13084
13085 static ptrdiff_t debug_end_vpos;
13086
13087 /* Append a string to W->desired_matrix->method. FMT is a printf
13088 format string. If trace_redisplay_p is true also printf the
13089 resulting string to stderr. */
13090
13091 static void debug_method_add (struct window *, char const *, ...)
13092 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13093
13094 static void
13095 debug_method_add (struct window *w, char const *fmt, ...)
13096 {
13097 void *ptr = w;
13098 char *method = w->desired_matrix->method;
13099 int len = strlen (method);
13100 int size = sizeof w->desired_matrix->method;
13101 int remaining = size - len - 1;
13102 va_list ap;
13103
13104 if (len && remaining)
13105 {
13106 method[len] = '|';
13107 --remaining, ++len;
13108 }
13109
13110 va_start (ap, fmt);
13111 vsnprintf (method + len, remaining + 1, fmt, ap);
13112 va_end (ap);
13113
13114 if (trace_redisplay_p)
13115 fprintf (stderr, "%p (%s): %s\n",
13116 ptr,
13117 ((BUFFERP (w->contents)
13118 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13119 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13120 : "no buffer"),
13121 method + len);
13122 }
13123
13124 #endif /* GLYPH_DEBUG */
13125
13126
13127 /* Value is non-zero if all changes in window W, which displays
13128 current_buffer, are in the text between START and END. START is a
13129 buffer position, END is given as a distance from Z. Used in
13130 redisplay_internal for display optimization. */
13131
13132 static int
13133 text_outside_line_unchanged_p (struct window *w,
13134 ptrdiff_t start, ptrdiff_t end)
13135 {
13136 int unchanged_p = 1;
13137
13138 /* If text or overlays have changed, see where. */
13139 if (window_outdated (w))
13140 {
13141 /* Gap in the line? */
13142 if (GPT < start || Z - GPT < end)
13143 unchanged_p = 0;
13144
13145 /* Changes start in front of the line, or end after it? */
13146 if (unchanged_p
13147 && (BEG_UNCHANGED < start - 1
13148 || END_UNCHANGED < end))
13149 unchanged_p = 0;
13150
13151 /* If selective display, can't optimize if changes start at the
13152 beginning of the line. */
13153 if (unchanged_p
13154 && INTEGERP (BVAR (current_buffer, selective_display))
13155 && XINT (BVAR (current_buffer, selective_display)) > 0
13156 && (BEG_UNCHANGED < start || GPT <= start))
13157 unchanged_p = 0;
13158
13159 /* If there are overlays at the start or end of the line, these
13160 may have overlay strings with newlines in them. A change at
13161 START, for instance, may actually concern the display of such
13162 overlay strings as well, and they are displayed on different
13163 lines. So, quickly rule out this case. (For the future, it
13164 might be desirable to implement something more telling than
13165 just BEG/END_UNCHANGED.) */
13166 if (unchanged_p)
13167 {
13168 if (BEG + BEG_UNCHANGED == start
13169 && overlay_touches_p (start))
13170 unchanged_p = 0;
13171 if (END_UNCHANGED == end
13172 && overlay_touches_p (Z - end))
13173 unchanged_p = 0;
13174 }
13175
13176 /* Under bidi reordering, adding or deleting a character in the
13177 beginning of a paragraph, before the first strong directional
13178 character, can change the base direction of the paragraph (unless
13179 the buffer specifies a fixed paragraph direction), which will
13180 require to redisplay the whole paragraph. It might be worthwhile
13181 to find the paragraph limits and widen the range of redisplayed
13182 lines to that, but for now just give up this optimization. */
13183 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13184 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13185 unchanged_p = 0;
13186 }
13187
13188 return unchanged_p;
13189 }
13190
13191
13192 /* Do a frame update, taking possible shortcuts into account. This is
13193 the main external entry point for redisplay.
13194
13195 If the last redisplay displayed an echo area message and that message
13196 is no longer requested, we clear the echo area or bring back the
13197 mini-buffer if that is in use. */
13198
13199 void
13200 redisplay (void)
13201 {
13202 redisplay_internal ();
13203 }
13204
13205
13206 static Lisp_Object
13207 overlay_arrow_string_or_property (Lisp_Object var)
13208 {
13209 Lisp_Object val;
13210
13211 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13212 return val;
13213
13214 return Voverlay_arrow_string;
13215 }
13216
13217 /* Return 1 if there are any overlay-arrows in current_buffer. */
13218 static int
13219 overlay_arrow_in_current_buffer_p (void)
13220 {
13221 Lisp_Object vlist;
13222
13223 for (vlist = Voverlay_arrow_variable_list;
13224 CONSP (vlist);
13225 vlist = XCDR (vlist))
13226 {
13227 Lisp_Object var = XCAR (vlist);
13228 Lisp_Object val;
13229
13230 if (!SYMBOLP (var))
13231 continue;
13232 val = find_symbol_value (var);
13233 if (MARKERP (val)
13234 && current_buffer == XMARKER (val)->buffer)
13235 return 1;
13236 }
13237 return 0;
13238 }
13239
13240
13241 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13242 has changed. */
13243
13244 static int
13245 overlay_arrows_changed_p (void)
13246 {
13247 Lisp_Object vlist;
13248
13249 for (vlist = Voverlay_arrow_variable_list;
13250 CONSP (vlist);
13251 vlist = XCDR (vlist))
13252 {
13253 Lisp_Object var = XCAR (vlist);
13254 Lisp_Object val, pstr;
13255
13256 if (!SYMBOLP (var))
13257 continue;
13258 val = find_symbol_value (var);
13259 if (!MARKERP (val))
13260 continue;
13261 if (! EQ (COERCE_MARKER (val),
13262 Fget (var, Qlast_arrow_position))
13263 || ! (pstr = overlay_arrow_string_or_property (var),
13264 EQ (pstr, Fget (var, Qlast_arrow_string))))
13265 return 1;
13266 }
13267 return 0;
13268 }
13269
13270 /* Mark overlay arrows to be updated on next redisplay. */
13271
13272 static void
13273 update_overlay_arrows (int up_to_date)
13274 {
13275 Lisp_Object vlist;
13276
13277 for (vlist = Voverlay_arrow_variable_list;
13278 CONSP (vlist);
13279 vlist = XCDR (vlist))
13280 {
13281 Lisp_Object var = XCAR (vlist);
13282
13283 if (!SYMBOLP (var))
13284 continue;
13285
13286 if (up_to_date > 0)
13287 {
13288 Lisp_Object val = find_symbol_value (var);
13289 Fput (var, Qlast_arrow_position,
13290 COERCE_MARKER (val));
13291 Fput (var, Qlast_arrow_string,
13292 overlay_arrow_string_or_property (var));
13293 }
13294 else if (up_to_date < 0
13295 || !NILP (Fget (var, Qlast_arrow_position)))
13296 {
13297 Fput (var, Qlast_arrow_position, Qt);
13298 Fput (var, Qlast_arrow_string, Qt);
13299 }
13300 }
13301 }
13302
13303
13304 /* Return overlay arrow string to display at row.
13305 Return integer (bitmap number) for arrow bitmap in left fringe.
13306 Return nil if no overlay arrow. */
13307
13308 static Lisp_Object
13309 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13310 {
13311 Lisp_Object vlist;
13312
13313 for (vlist = Voverlay_arrow_variable_list;
13314 CONSP (vlist);
13315 vlist = XCDR (vlist))
13316 {
13317 Lisp_Object var = XCAR (vlist);
13318 Lisp_Object val;
13319
13320 if (!SYMBOLP (var))
13321 continue;
13322
13323 val = find_symbol_value (var);
13324
13325 if (MARKERP (val)
13326 && current_buffer == XMARKER (val)->buffer
13327 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13328 {
13329 if (FRAME_WINDOW_P (it->f)
13330 /* FIXME: if ROW->reversed_p is set, this should test
13331 the right fringe, not the left one. */
13332 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13333 {
13334 #ifdef HAVE_WINDOW_SYSTEM
13335 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13336 {
13337 int fringe_bitmap;
13338 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13339 return make_number (fringe_bitmap);
13340 }
13341 #endif
13342 return make_number (-1); /* Use default arrow bitmap. */
13343 }
13344 return overlay_arrow_string_or_property (var);
13345 }
13346 }
13347
13348 return Qnil;
13349 }
13350
13351 /* Return 1 if point moved out of or into a composition. Otherwise
13352 return 0. PREV_BUF and PREV_PT are the last point buffer and
13353 position. BUF and PT are the current point buffer and position. */
13354
13355 static int
13356 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13357 struct buffer *buf, ptrdiff_t pt)
13358 {
13359 ptrdiff_t start, end;
13360 Lisp_Object prop;
13361 Lisp_Object buffer;
13362
13363 XSETBUFFER (buffer, buf);
13364 /* Check a composition at the last point if point moved within the
13365 same buffer. */
13366 if (prev_buf == buf)
13367 {
13368 if (prev_pt == pt)
13369 /* Point didn't move. */
13370 return 0;
13371
13372 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13373 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13374 && composition_valid_p (start, end, prop)
13375 && start < prev_pt && end > prev_pt)
13376 /* The last point was within the composition. Return 1 iff
13377 point moved out of the composition. */
13378 return (pt <= start || pt >= end);
13379 }
13380
13381 /* Check a composition at the current point. */
13382 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13383 && find_composition (pt, -1, &start, &end, &prop, buffer)
13384 && composition_valid_p (start, end, prop)
13385 && start < pt && end > pt);
13386 }
13387
13388 /* Reconsider the clip changes of buffer which is displayed in W. */
13389
13390 static void
13391 reconsider_clip_changes (struct window *w)
13392 {
13393 struct buffer *b = XBUFFER (w->contents);
13394
13395 if (b->clip_changed
13396 && w->window_end_valid
13397 && w->current_matrix->buffer == b
13398 && w->current_matrix->zv == BUF_ZV (b)
13399 && w->current_matrix->begv == BUF_BEGV (b))
13400 b->clip_changed = 0;
13401
13402 /* If display wasn't paused, and W is not a tool bar window, see if
13403 point has been moved into or out of a composition. In that case,
13404 we set b->clip_changed to 1 to force updating the screen. If
13405 b->clip_changed has already been set to 1, we can skip this
13406 check. */
13407 if (!b->clip_changed && w->window_end_valid)
13408 {
13409 ptrdiff_t pt = (w == XWINDOW (selected_window)
13410 ? PT : marker_position (w->pointm));
13411
13412 if ((w->current_matrix->buffer != b || pt != w->last_point)
13413 && check_point_in_composition (w->current_matrix->buffer,
13414 w->last_point, b, pt))
13415 b->clip_changed = 1;
13416 }
13417 }
13418
13419 static void
13420 propagate_buffer_redisplay (void)
13421 { /* Resetting b->text->redisplay is problematic!
13422 We can't just reset it in the case that some window that displays
13423 it has not been redisplayed; and such a window can stay
13424 unredisplayed for a long time if it's currently invisible.
13425 But we do want to reset it at the end of redisplay otherwise
13426 its displayed windows will keep being redisplayed over and over
13427 again.
13428 So we copy all b->text->redisplay flags up to their windows here,
13429 such that mark_window_display_accurate can safely reset
13430 b->text->redisplay. */
13431 Lisp_Object ws = window_list ();
13432 for (; CONSP (ws); ws = XCDR (ws))
13433 {
13434 struct window *thisw = XWINDOW (XCAR (ws));
13435 struct buffer *thisb = XBUFFER (thisw->contents);
13436 if (thisb->text->redisplay)
13437 thisw->redisplay = true;
13438 }
13439 }
13440
13441 #define STOP_POLLING \
13442 do { if (! polling_stopped_here) stop_polling (); \
13443 polling_stopped_here = 1; } while (0)
13444
13445 #define RESUME_POLLING \
13446 do { if (polling_stopped_here) start_polling (); \
13447 polling_stopped_here = 0; } while (0)
13448
13449
13450 /* Perhaps in the future avoid recentering windows if it
13451 is not necessary; currently that causes some problems. */
13452
13453 static void
13454 redisplay_internal (void)
13455 {
13456 struct window *w = XWINDOW (selected_window);
13457 struct window *sw;
13458 struct frame *fr;
13459 int pending;
13460 bool must_finish = 0, match_p;
13461 struct text_pos tlbufpos, tlendpos;
13462 int number_of_visible_frames;
13463 ptrdiff_t count;
13464 struct frame *sf;
13465 int polling_stopped_here = 0;
13466 Lisp_Object tail, frame;
13467
13468 /* True means redisplay has to consider all windows on all
13469 frames. False, only selected_window is considered. */
13470 bool consider_all_windows_p;
13471
13472 /* True means redisplay has to redisplay the miniwindow. */
13473 bool update_miniwindow_p = false;
13474
13475 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13476
13477 /* No redisplay if running in batch mode or frame is not yet fully
13478 initialized, or redisplay is explicitly turned off by setting
13479 Vinhibit_redisplay. */
13480 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13481 || !NILP (Vinhibit_redisplay))
13482 return;
13483
13484 /* Don't examine these until after testing Vinhibit_redisplay.
13485 When Emacs is shutting down, perhaps because its connection to
13486 X has dropped, we should not look at them at all. */
13487 fr = XFRAME (w->frame);
13488 sf = SELECTED_FRAME ();
13489
13490 if (!fr->glyphs_initialized_p)
13491 return;
13492
13493 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13494 if (popup_activated ())
13495 return;
13496 #endif
13497
13498 /* I don't think this happens but let's be paranoid. */
13499 if (redisplaying_p)
13500 return;
13501
13502 /* Record a function that clears redisplaying_p
13503 when we leave this function. */
13504 count = SPECPDL_INDEX ();
13505 record_unwind_protect_void (unwind_redisplay);
13506 redisplaying_p = 1;
13507 specbind (Qinhibit_free_realized_faces, Qnil);
13508
13509 /* Record this function, so it appears on the profiler's backtraces. */
13510 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13511
13512 FOR_EACH_FRAME (tail, frame)
13513 XFRAME (frame)->already_hscrolled_p = 0;
13514
13515 retry:
13516 /* Remember the currently selected window. */
13517 sw = w;
13518
13519 pending = 0;
13520 last_escape_glyph_frame = NULL;
13521 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13522 last_glyphless_glyph_frame = NULL;
13523 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13524
13525 /* If face_change_count is non-zero, init_iterator will free all
13526 realized faces, which includes the faces referenced from current
13527 matrices. So, we can't reuse current matrices in this case. */
13528 if (face_change_count)
13529 windows_or_buffers_changed = 47;
13530
13531 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13532 && FRAME_TTY (sf)->previous_frame != sf)
13533 {
13534 /* Since frames on a single ASCII terminal share the same
13535 display area, displaying a different frame means redisplay
13536 the whole thing. */
13537 SET_FRAME_GARBAGED (sf);
13538 #ifndef DOS_NT
13539 set_tty_color_mode (FRAME_TTY (sf), sf);
13540 #endif
13541 FRAME_TTY (sf)->previous_frame = sf;
13542 }
13543
13544 /* Set the visible flags for all frames. Do this before checking for
13545 resized or garbaged frames; they want to know if their frames are
13546 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13547 number_of_visible_frames = 0;
13548
13549 FOR_EACH_FRAME (tail, frame)
13550 {
13551 struct frame *f = XFRAME (frame);
13552
13553 if (FRAME_VISIBLE_P (f))
13554 {
13555 ++number_of_visible_frames;
13556 /* Adjust matrices for visible frames only. */
13557 if (f->fonts_changed)
13558 {
13559 adjust_frame_glyphs (f);
13560 f->fonts_changed = 0;
13561 }
13562 /* If cursor type has been changed on the frame
13563 other than selected, consider all frames. */
13564 if (f != sf && f->cursor_type_changed)
13565 update_mode_lines = 31;
13566 }
13567 clear_desired_matrices (f);
13568 }
13569
13570 /* Notice any pending interrupt request to change frame size. */
13571 do_pending_window_change (1);
13572
13573 /* do_pending_window_change could change the selected_window due to
13574 frame resizing which makes the selected window too small. */
13575 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13576 sw = w;
13577
13578 /* Clear frames marked as garbaged. */
13579 clear_garbaged_frames ();
13580
13581 /* Build menubar and tool-bar items. */
13582 if (NILP (Vmemory_full))
13583 prepare_menu_bars ();
13584
13585 reconsider_clip_changes (w);
13586
13587 /* In most cases selected window displays current buffer. */
13588 match_p = XBUFFER (w->contents) == current_buffer;
13589 if (match_p)
13590 {
13591 /* Detect case that we need to write or remove a star in the mode line. */
13592 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13593 w->update_mode_line = 1;
13594
13595 if (mode_line_update_needed (w))
13596 w->update_mode_line = 1;
13597
13598 /* If reconsider_clip_changes above decided that the narrowing
13599 in the current buffer changed, make sure all other windows
13600 showing that buffer will be redisplayed. */
13601 if (current_buffer->clip_changed)
13602 bset_update_mode_line (current_buffer);
13603 }
13604
13605 /* Normally the message* functions will have already displayed and
13606 updated the echo area, but the frame may have been trashed, or
13607 the update may have been preempted, so display the echo area
13608 again here. Checking message_cleared_p captures the case that
13609 the echo area should be cleared. */
13610 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13611 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13612 || (message_cleared_p
13613 && minibuf_level == 0
13614 /* If the mini-window is currently selected, this means the
13615 echo-area doesn't show through. */
13616 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13617 {
13618 int window_height_changed_p = echo_area_display (0);
13619
13620 if (message_cleared_p)
13621 update_miniwindow_p = true;
13622
13623 must_finish = 1;
13624
13625 /* If we don't display the current message, don't clear the
13626 message_cleared_p flag, because, if we did, we wouldn't clear
13627 the echo area in the next redisplay which doesn't preserve
13628 the echo area. */
13629 if (!display_last_displayed_message_p)
13630 message_cleared_p = 0;
13631
13632 if (window_height_changed_p)
13633 {
13634 windows_or_buffers_changed = 50;
13635
13636 /* If window configuration was changed, frames may have been
13637 marked garbaged. Clear them or we will experience
13638 surprises wrt scrolling. */
13639 clear_garbaged_frames ();
13640 }
13641 }
13642 else if (EQ (selected_window, minibuf_window)
13643 && (current_buffer->clip_changed || window_outdated (w))
13644 && resize_mini_window (w, 0))
13645 {
13646 /* Resized active mini-window to fit the size of what it is
13647 showing if its contents might have changed. */
13648 must_finish = 1;
13649
13650 /* If window configuration was changed, frames may have been
13651 marked garbaged. Clear them or we will experience
13652 surprises wrt scrolling. */
13653 clear_garbaged_frames ();
13654 }
13655
13656 if (windows_or_buffers_changed && !update_mode_lines)
13657 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13658 only the windows's contents needs to be refreshed, or whether the
13659 mode-lines also need a refresh. */
13660 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13661 ? REDISPLAY_SOME : 32);
13662
13663 /* If specs for an arrow have changed, do thorough redisplay
13664 to ensure we remove any arrow that should no longer exist. */
13665 if (overlay_arrows_changed_p ())
13666 /* Apparently, this is the only case where we update other windows,
13667 without updating other mode-lines. */
13668 windows_or_buffers_changed = 49;
13669
13670 consider_all_windows_p = (update_mode_lines
13671 || windows_or_buffers_changed);
13672
13673 #define AINC(a,i) \
13674 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13675 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13676
13677 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13678 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13679
13680 /* Optimize the case that only the line containing the cursor in the
13681 selected window has changed. Variables starting with this_ are
13682 set in display_line and record information about the line
13683 containing the cursor. */
13684 tlbufpos = this_line_start_pos;
13685 tlendpos = this_line_end_pos;
13686 if (!consider_all_windows_p
13687 && CHARPOS (tlbufpos) > 0
13688 && !w->update_mode_line
13689 && !current_buffer->clip_changed
13690 && !current_buffer->prevent_redisplay_optimizations_p
13691 && FRAME_VISIBLE_P (XFRAME (w->frame))
13692 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13693 && !XFRAME (w->frame)->cursor_type_changed
13694 /* Make sure recorded data applies to current buffer, etc. */
13695 && this_line_buffer == current_buffer
13696 && match_p
13697 && !w->force_start
13698 && !w->optional_new_start
13699 /* Point must be on the line that we have info recorded about. */
13700 && PT >= CHARPOS (tlbufpos)
13701 && PT <= Z - CHARPOS (tlendpos)
13702 /* All text outside that line, including its final newline,
13703 must be unchanged. */
13704 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13705 CHARPOS (tlendpos)))
13706 {
13707 if (CHARPOS (tlbufpos) > BEGV
13708 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13709 && (CHARPOS (tlbufpos) == ZV
13710 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13711 /* Former continuation line has disappeared by becoming empty. */
13712 goto cancel;
13713 else if (window_outdated (w) || MINI_WINDOW_P (w))
13714 {
13715 /* We have to handle the case of continuation around a
13716 wide-column character (see the comment in indent.c around
13717 line 1340).
13718
13719 For instance, in the following case:
13720
13721 -------- Insert --------
13722 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13723 J_I_ ==> J_I_ `^^' are cursors.
13724 ^^ ^^
13725 -------- --------
13726
13727 As we have to redraw the line above, we cannot use this
13728 optimization. */
13729
13730 struct it it;
13731 int line_height_before = this_line_pixel_height;
13732
13733 /* Note that start_display will handle the case that the
13734 line starting at tlbufpos is a continuation line. */
13735 start_display (&it, w, tlbufpos);
13736
13737 /* Implementation note: It this still necessary? */
13738 if (it.current_x != this_line_start_x)
13739 goto cancel;
13740
13741 TRACE ((stderr, "trying display optimization 1\n"));
13742 w->cursor.vpos = -1;
13743 overlay_arrow_seen = 0;
13744 it.vpos = this_line_vpos;
13745 it.current_y = this_line_y;
13746 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13747 display_line (&it);
13748
13749 /* If line contains point, is not continued,
13750 and ends at same distance from eob as before, we win. */
13751 if (w->cursor.vpos >= 0
13752 /* Line is not continued, otherwise this_line_start_pos
13753 would have been set to 0 in display_line. */
13754 && CHARPOS (this_line_start_pos)
13755 /* Line ends as before. */
13756 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13757 /* Line has same height as before. Otherwise other lines
13758 would have to be shifted up or down. */
13759 && this_line_pixel_height == line_height_before)
13760 {
13761 /* If this is not the window's last line, we must adjust
13762 the charstarts of the lines below. */
13763 if (it.current_y < it.last_visible_y)
13764 {
13765 struct glyph_row *row
13766 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13767 ptrdiff_t delta, delta_bytes;
13768
13769 /* We used to distinguish between two cases here,
13770 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13771 when the line ends in a newline or the end of the
13772 buffer's accessible portion. But both cases did
13773 the same, so they were collapsed. */
13774 delta = (Z
13775 - CHARPOS (tlendpos)
13776 - MATRIX_ROW_START_CHARPOS (row));
13777 delta_bytes = (Z_BYTE
13778 - BYTEPOS (tlendpos)
13779 - MATRIX_ROW_START_BYTEPOS (row));
13780
13781 increment_matrix_positions (w->current_matrix,
13782 this_line_vpos + 1,
13783 w->current_matrix->nrows,
13784 delta, delta_bytes);
13785 }
13786
13787 /* If this row displays text now but previously didn't,
13788 or vice versa, w->window_end_vpos may have to be
13789 adjusted. */
13790 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13791 {
13792 if (w->window_end_vpos < this_line_vpos)
13793 w->window_end_vpos = this_line_vpos;
13794 }
13795 else if (w->window_end_vpos == this_line_vpos
13796 && this_line_vpos > 0)
13797 w->window_end_vpos = this_line_vpos - 1;
13798 w->window_end_valid = 0;
13799
13800 /* Update hint: No need to try to scroll in update_window. */
13801 w->desired_matrix->no_scrolling_p = 1;
13802
13803 #ifdef GLYPH_DEBUG
13804 *w->desired_matrix->method = 0;
13805 debug_method_add (w, "optimization 1");
13806 #endif
13807 #ifdef HAVE_WINDOW_SYSTEM
13808 update_window_fringes (w, 0);
13809 #endif
13810 goto update;
13811 }
13812 else
13813 goto cancel;
13814 }
13815 else if (/* Cursor position hasn't changed. */
13816 PT == w->last_point
13817 /* Make sure the cursor was last displayed
13818 in this window. Otherwise we have to reposition it. */
13819
13820 /* PXW: Must be converted to pixels, probably. */
13821 && 0 <= w->cursor.vpos
13822 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13823 {
13824 if (!must_finish)
13825 {
13826 do_pending_window_change (1);
13827 /* If selected_window changed, redisplay again. */
13828 if (WINDOWP (selected_window)
13829 && (w = XWINDOW (selected_window)) != sw)
13830 goto retry;
13831
13832 /* We used to always goto end_of_redisplay here, but this
13833 isn't enough if we have a blinking cursor. */
13834 if (w->cursor_off_p == w->last_cursor_off_p)
13835 goto end_of_redisplay;
13836 }
13837 goto update;
13838 }
13839 /* If highlighting the region, or if the cursor is in the echo area,
13840 then we can't just move the cursor. */
13841 else if (NILP (Vshow_trailing_whitespace)
13842 && !cursor_in_echo_area)
13843 {
13844 struct it it;
13845 struct glyph_row *row;
13846
13847 /* Skip from tlbufpos to PT and see where it is. Note that
13848 PT may be in invisible text. If so, we will end at the
13849 next visible position. */
13850 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13851 NULL, DEFAULT_FACE_ID);
13852 it.current_x = this_line_start_x;
13853 it.current_y = this_line_y;
13854 it.vpos = this_line_vpos;
13855
13856 /* The call to move_it_to stops in front of PT, but
13857 moves over before-strings. */
13858 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13859
13860 if (it.vpos == this_line_vpos
13861 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13862 row->enabled_p))
13863 {
13864 eassert (this_line_vpos == it.vpos);
13865 eassert (this_line_y == it.current_y);
13866 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13867 #ifdef GLYPH_DEBUG
13868 *w->desired_matrix->method = 0;
13869 debug_method_add (w, "optimization 3");
13870 #endif
13871 goto update;
13872 }
13873 else
13874 goto cancel;
13875 }
13876
13877 cancel:
13878 /* Text changed drastically or point moved off of line. */
13879 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13880 }
13881
13882 CHARPOS (this_line_start_pos) = 0;
13883 ++clear_face_cache_count;
13884 #ifdef HAVE_WINDOW_SYSTEM
13885 ++clear_image_cache_count;
13886 #endif
13887
13888 /* Build desired matrices, and update the display. If
13889 consider_all_windows_p is non-zero, do it for all windows on all
13890 frames. Otherwise do it for selected_window, only. */
13891
13892 if (consider_all_windows_p)
13893 {
13894 FOR_EACH_FRAME (tail, frame)
13895 XFRAME (frame)->updated_p = 0;
13896
13897 propagate_buffer_redisplay ();
13898
13899 FOR_EACH_FRAME (tail, frame)
13900 {
13901 struct frame *f = XFRAME (frame);
13902
13903 /* We don't have to do anything for unselected terminal
13904 frames. */
13905 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13906 && !EQ (FRAME_TTY (f)->top_frame, frame))
13907 continue;
13908
13909 retry_frame:
13910
13911 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13912 {
13913 bool gcscrollbars
13914 /* Only GC scrollbars when we redisplay the whole frame. */
13915 = f->redisplay || !REDISPLAY_SOME_P ();
13916 /* Mark all the scroll bars to be removed; we'll redeem
13917 the ones we want when we redisplay their windows. */
13918 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13919 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13920
13921 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13922 redisplay_windows (FRAME_ROOT_WINDOW (f));
13923 /* Remember that the invisible frames need to be redisplayed next
13924 time they're visible. */
13925 else if (!REDISPLAY_SOME_P ())
13926 f->redisplay = true;
13927
13928 /* The X error handler may have deleted that frame. */
13929 if (!FRAME_LIVE_P (f))
13930 continue;
13931
13932 /* Any scroll bars which redisplay_windows should have
13933 nuked should now go away. */
13934 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13935 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13936
13937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13938 {
13939 /* If fonts changed on visible frame, display again. */
13940 if (f->fonts_changed)
13941 {
13942 adjust_frame_glyphs (f);
13943 f->fonts_changed = 0;
13944 goto retry_frame;
13945 }
13946
13947 /* See if we have to hscroll. */
13948 if (!f->already_hscrolled_p)
13949 {
13950 f->already_hscrolled_p = 1;
13951 if (hscroll_windows (f->root_window))
13952 goto retry_frame;
13953 }
13954
13955 /* Prevent various kinds of signals during display
13956 update. stdio is not robust about handling
13957 signals, which can cause an apparent I/O error. */
13958 if (interrupt_input)
13959 unrequest_sigio ();
13960 STOP_POLLING;
13961
13962 pending |= update_frame (f, 0, 0);
13963 f->cursor_type_changed = 0;
13964 f->updated_p = 1;
13965 }
13966 }
13967 }
13968
13969 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13970
13971 if (!pending)
13972 {
13973 /* Do the mark_window_display_accurate after all windows have
13974 been redisplayed because this call resets flags in buffers
13975 which are needed for proper redisplay. */
13976 FOR_EACH_FRAME (tail, frame)
13977 {
13978 struct frame *f = XFRAME (frame);
13979 if (f->updated_p)
13980 {
13981 f->redisplay = false;
13982 mark_window_display_accurate (f->root_window, 1);
13983 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13984 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13985 }
13986 }
13987 }
13988 }
13989 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13990 {
13991 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13992 struct frame *mini_frame;
13993
13994 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13995 /* Use list_of_error, not Qerror, so that
13996 we catch only errors and don't run the debugger. */
13997 internal_condition_case_1 (redisplay_window_1, selected_window,
13998 list_of_error,
13999 redisplay_window_error);
14000 if (update_miniwindow_p)
14001 internal_condition_case_1 (redisplay_window_1, mini_window,
14002 list_of_error,
14003 redisplay_window_error);
14004
14005 /* Compare desired and current matrices, perform output. */
14006
14007 update:
14008 /* If fonts changed, display again. */
14009 if (sf->fonts_changed)
14010 goto retry;
14011
14012 /* Prevent various kinds of signals during display update.
14013 stdio is not robust about handling signals,
14014 which can cause an apparent I/O error. */
14015 if (interrupt_input)
14016 unrequest_sigio ();
14017 STOP_POLLING;
14018
14019 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14020 {
14021 if (hscroll_windows (selected_window))
14022 goto retry;
14023
14024 XWINDOW (selected_window)->must_be_updated_p = true;
14025 pending = update_frame (sf, 0, 0);
14026 sf->cursor_type_changed = 0;
14027 }
14028
14029 /* We may have called echo_area_display at the top of this
14030 function. If the echo area is on another frame, that may
14031 have put text on a frame other than the selected one, so the
14032 above call to update_frame would not have caught it. Catch
14033 it here. */
14034 mini_window = FRAME_MINIBUF_WINDOW (sf);
14035 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14036
14037 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14038 {
14039 XWINDOW (mini_window)->must_be_updated_p = true;
14040 pending |= update_frame (mini_frame, 0, 0);
14041 mini_frame->cursor_type_changed = 0;
14042 if (!pending && hscroll_windows (mini_window))
14043 goto retry;
14044 }
14045 }
14046
14047 /* If display was paused because of pending input, make sure we do a
14048 thorough update the next time. */
14049 if (pending)
14050 {
14051 /* Prevent the optimization at the beginning of
14052 redisplay_internal that tries a single-line update of the
14053 line containing the cursor in the selected window. */
14054 CHARPOS (this_line_start_pos) = 0;
14055
14056 /* Let the overlay arrow be updated the next time. */
14057 update_overlay_arrows (0);
14058
14059 /* If we pause after scrolling, some rows in the current
14060 matrices of some windows are not valid. */
14061 if (!WINDOW_FULL_WIDTH_P (w)
14062 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14063 update_mode_lines = 36;
14064 }
14065 else
14066 {
14067 if (!consider_all_windows_p)
14068 {
14069 /* This has already been done above if
14070 consider_all_windows_p is set. */
14071 if (XBUFFER (w->contents)->text->redisplay
14072 && buffer_window_count (XBUFFER (w->contents)) > 1)
14073 /* This can happen if b->text->redisplay was set during
14074 jit-lock. */
14075 propagate_buffer_redisplay ();
14076 mark_window_display_accurate_1 (w, 1);
14077
14078 /* Say overlay arrows are up to date. */
14079 update_overlay_arrows (1);
14080
14081 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14082 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14083 }
14084
14085 update_mode_lines = 0;
14086 windows_or_buffers_changed = 0;
14087 }
14088
14089 /* Start SIGIO interrupts coming again. Having them off during the
14090 code above makes it less likely one will discard output, but not
14091 impossible, since there might be stuff in the system buffer here.
14092 But it is much hairier to try to do anything about that. */
14093 if (interrupt_input)
14094 request_sigio ();
14095 RESUME_POLLING;
14096
14097 /* If a frame has become visible which was not before, redisplay
14098 again, so that we display it. Expose events for such a frame
14099 (which it gets when becoming visible) don't call the parts of
14100 redisplay constructing glyphs, so simply exposing a frame won't
14101 display anything in this case. So, we have to display these
14102 frames here explicitly. */
14103 if (!pending)
14104 {
14105 int new_count = 0;
14106
14107 FOR_EACH_FRAME (tail, frame)
14108 {
14109 if (XFRAME (frame)->visible)
14110 new_count++;
14111 }
14112
14113 if (new_count != number_of_visible_frames)
14114 windows_or_buffers_changed = 52;
14115 }
14116
14117 /* Change frame size now if a change is pending. */
14118 do_pending_window_change (1);
14119
14120 /* If we just did a pending size change, or have additional
14121 visible frames, or selected_window changed, redisplay again. */
14122 if ((windows_or_buffers_changed && !pending)
14123 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14124 goto retry;
14125
14126 /* Clear the face and image caches.
14127
14128 We used to do this only if consider_all_windows_p. But the cache
14129 needs to be cleared if a timer creates images in the current
14130 buffer (e.g. the test case in Bug#6230). */
14131
14132 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14133 {
14134 clear_face_cache (0);
14135 clear_face_cache_count = 0;
14136 }
14137
14138 #ifdef HAVE_WINDOW_SYSTEM
14139 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14140 {
14141 clear_image_caches (Qnil);
14142 clear_image_cache_count = 0;
14143 }
14144 #endif /* HAVE_WINDOW_SYSTEM */
14145
14146 end_of_redisplay:
14147 #ifdef HAVE_NS
14148 ns_set_doc_edited ();
14149 #endif
14150 if (interrupt_input && interrupts_deferred)
14151 request_sigio ();
14152
14153 unbind_to (count, Qnil);
14154 RESUME_POLLING;
14155 }
14156
14157
14158 /* Redisplay, but leave alone any recent echo area message unless
14159 another message has been requested in its place.
14160
14161 This is useful in situations where you need to redisplay but no
14162 user action has occurred, making it inappropriate for the message
14163 area to be cleared. See tracking_off and
14164 wait_reading_process_output for examples of these situations.
14165
14166 FROM_WHERE is an integer saying from where this function was
14167 called. This is useful for debugging. */
14168
14169 void
14170 redisplay_preserve_echo_area (int from_where)
14171 {
14172 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14173
14174 if (!NILP (echo_area_buffer[1]))
14175 {
14176 /* We have a previously displayed message, but no current
14177 message. Redisplay the previous message. */
14178 display_last_displayed_message_p = 1;
14179 redisplay_internal ();
14180 display_last_displayed_message_p = 0;
14181 }
14182 else
14183 redisplay_internal ();
14184
14185 flush_frame (SELECTED_FRAME ());
14186 }
14187
14188
14189 /* Function registered with record_unwind_protect in redisplay_internal. */
14190
14191 static void
14192 unwind_redisplay (void)
14193 {
14194 redisplaying_p = 0;
14195 }
14196
14197
14198 /* Mark the display of leaf window W as accurate or inaccurate.
14199 If ACCURATE_P is non-zero mark display of W as accurate. If
14200 ACCURATE_P is zero, arrange for W to be redisplayed the next
14201 time redisplay_internal is called. */
14202
14203 static void
14204 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14205 {
14206 struct buffer *b = XBUFFER (w->contents);
14207
14208 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14209 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14210 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14211
14212 if (accurate_p)
14213 {
14214 b->clip_changed = false;
14215 b->prevent_redisplay_optimizations_p = false;
14216 eassert (buffer_window_count (b) > 0);
14217 /* Resetting b->text->redisplay is problematic!
14218 In order to make it safer to do it here, redisplay_internal must
14219 have copied all b->text->redisplay to their respective windows. */
14220 b->text->redisplay = false;
14221
14222 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14223 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14224 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14225 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14226
14227 w->current_matrix->buffer = b;
14228 w->current_matrix->begv = BUF_BEGV (b);
14229 w->current_matrix->zv = BUF_ZV (b);
14230
14231 w->last_cursor_vpos = w->cursor.vpos;
14232 w->last_cursor_off_p = w->cursor_off_p;
14233
14234 if (w == XWINDOW (selected_window))
14235 w->last_point = BUF_PT (b);
14236 else
14237 w->last_point = marker_position (w->pointm);
14238
14239 w->window_end_valid = true;
14240 w->update_mode_line = false;
14241 }
14242
14243 w->redisplay = !accurate_p;
14244 }
14245
14246
14247 /* Mark the display of windows in the window tree rooted at WINDOW as
14248 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14249 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14250 be redisplayed the next time redisplay_internal is called. */
14251
14252 void
14253 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14254 {
14255 struct window *w;
14256
14257 for (; !NILP (window); window = w->next)
14258 {
14259 w = XWINDOW (window);
14260 if (WINDOWP (w->contents))
14261 mark_window_display_accurate (w->contents, accurate_p);
14262 else
14263 mark_window_display_accurate_1 (w, accurate_p);
14264 }
14265
14266 if (accurate_p)
14267 update_overlay_arrows (1);
14268 else
14269 /* Force a thorough redisplay the next time by setting
14270 last_arrow_position and last_arrow_string to t, which is
14271 unequal to any useful value of Voverlay_arrow_... */
14272 update_overlay_arrows (-1);
14273 }
14274
14275
14276 /* Return value in display table DP (Lisp_Char_Table *) for character
14277 C. Since a display table doesn't have any parent, we don't have to
14278 follow parent. Do not call this function directly but use the
14279 macro DISP_CHAR_VECTOR. */
14280
14281 Lisp_Object
14282 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14283 {
14284 Lisp_Object val;
14285
14286 if (ASCII_CHAR_P (c))
14287 {
14288 val = dp->ascii;
14289 if (SUB_CHAR_TABLE_P (val))
14290 val = XSUB_CHAR_TABLE (val)->contents[c];
14291 }
14292 else
14293 {
14294 Lisp_Object table;
14295
14296 XSETCHAR_TABLE (table, dp);
14297 val = char_table_ref (table, c);
14298 }
14299 if (NILP (val))
14300 val = dp->defalt;
14301 return val;
14302 }
14303
14304
14305 \f
14306 /***********************************************************************
14307 Window Redisplay
14308 ***********************************************************************/
14309
14310 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14311
14312 static void
14313 redisplay_windows (Lisp_Object window)
14314 {
14315 while (!NILP (window))
14316 {
14317 struct window *w = XWINDOW (window);
14318
14319 if (WINDOWP (w->contents))
14320 redisplay_windows (w->contents);
14321 else if (BUFFERP (w->contents))
14322 {
14323 displayed_buffer = XBUFFER (w->contents);
14324 /* Use list_of_error, not Qerror, so that
14325 we catch only errors and don't run the debugger. */
14326 internal_condition_case_1 (redisplay_window_0, window,
14327 list_of_error,
14328 redisplay_window_error);
14329 }
14330
14331 window = w->next;
14332 }
14333 }
14334
14335 static Lisp_Object
14336 redisplay_window_error (Lisp_Object ignore)
14337 {
14338 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14339 return Qnil;
14340 }
14341
14342 static Lisp_Object
14343 redisplay_window_0 (Lisp_Object window)
14344 {
14345 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14346 redisplay_window (window, false);
14347 return Qnil;
14348 }
14349
14350 static Lisp_Object
14351 redisplay_window_1 (Lisp_Object window)
14352 {
14353 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14354 redisplay_window (window, true);
14355 return Qnil;
14356 }
14357 \f
14358
14359 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14360 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14361 which positions recorded in ROW differ from current buffer
14362 positions.
14363
14364 Return 0 if cursor is not on this row, 1 otherwise. */
14365
14366 static int
14367 set_cursor_from_row (struct window *w, struct glyph_row *row,
14368 struct glyph_matrix *matrix,
14369 ptrdiff_t delta, ptrdiff_t delta_bytes,
14370 int dy, int dvpos)
14371 {
14372 struct glyph *glyph = row->glyphs[TEXT_AREA];
14373 struct glyph *end = glyph + row->used[TEXT_AREA];
14374 struct glyph *cursor = NULL;
14375 /* The last known character position in row. */
14376 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14377 int x = row->x;
14378 ptrdiff_t pt_old = PT - delta;
14379 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14380 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14381 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14382 /* A glyph beyond the edge of TEXT_AREA which we should never
14383 touch. */
14384 struct glyph *glyphs_end = end;
14385 /* Non-zero means we've found a match for cursor position, but that
14386 glyph has the avoid_cursor_p flag set. */
14387 int match_with_avoid_cursor = 0;
14388 /* Non-zero means we've seen at least one glyph that came from a
14389 display string. */
14390 int string_seen = 0;
14391 /* Largest and smallest buffer positions seen so far during scan of
14392 glyph row. */
14393 ptrdiff_t bpos_max = pos_before;
14394 ptrdiff_t bpos_min = pos_after;
14395 /* Last buffer position covered by an overlay string with an integer
14396 `cursor' property. */
14397 ptrdiff_t bpos_covered = 0;
14398 /* Non-zero means the display string on which to display the cursor
14399 comes from a text property, not from an overlay. */
14400 int string_from_text_prop = 0;
14401
14402 /* Don't even try doing anything if called for a mode-line or
14403 header-line row, since the rest of the code isn't prepared to
14404 deal with such calamities. */
14405 eassert (!row->mode_line_p);
14406 if (row->mode_line_p)
14407 return 0;
14408
14409 /* Skip over glyphs not having an object at the start and the end of
14410 the row. These are special glyphs like truncation marks on
14411 terminal frames. */
14412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14413 {
14414 if (!row->reversed_p)
14415 {
14416 while (glyph < end
14417 && INTEGERP (glyph->object)
14418 && glyph->charpos < 0)
14419 {
14420 x += glyph->pixel_width;
14421 ++glyph;
14422 }
14423 while (end > glyph
14424 && INTEGERP ((end - 1)->object)
14425 /* CHARPOS is zero for blanks and stretch glyphs
14426 inserted by extend_face_to_end_of_line. */
14427 && (end - 1)->charpos <= 0)
14428 --end;
14429 glyph_before = glyph - 1;
14430 glyph_after = end;
14431 }
14432 else
14433 {
14434 struct glyph *g;
14435
14436 /* If the glyph row is reversed, we need to process it from back
14437 to front, so swap the edge pointers. */
14438 glyphs_end = end = glyph - 1;
14439 glyph += row->used[TEXT_AREA] - 1;
14440
14441 while (glyph > end + 1
14442 && INTEGERP (glyph->object)
14443 && glyph->charpos < 0)
14444 {
14445 --glyph;
14446 x -= glyph->pixel_width;
14447 }
14448 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14449 --glyph;
14450 /* By default, in reversed rows we put the cursor on the
14451 rightmost (first in the reading order) glyph. */
14452 for (g = end + 1; g < glyph; g++)
14453 x += g->pixel_width;
14454 while (end < glyph
14455 && INTEGERP ((end + 1)->object)
14456 && (end + 1)->charpos <= 0)
14457 ++end;
14458 glyph_before = glyph + 1;
14459 glyph_after = end;
14460 }
14461 }
14462 else if (row->reversed_p)
14463 {
14464 /* In R2L rows that don't display text, put the cursor on the
14465 rightmost glyph. Case in point: an empty last line that is
14466 part of an R2L paragraph. */
14467 cursor = end - 1;
14468 /* Avoid placing the cursor on the last glyph of the row, where
14469 on terminal frames we hold the vertical border between
14470 adjacent windows. */
14471 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14472 && !WINDOW_RIGHTMOST_P (w)
14473 && cursor == row->glyphs[LAST_AREA] - 1)
14474 cursor--;
14475 x = -1; /* will be computed below, at label compute_x */
14476 }
14477
14478 /* Step 1: Try to find the glyph whose character position
14479 corresponds to point. If that's not possible, find 2 glyphs
14480 whose character positions are the closest to point, one before
14481 point, the other after it. */
14482 if (!row->reversed_p)
14483 while (/* not marched to end of glyph row */
14484 glyph < end
14485 /* glyph was not inserted by redisplay for internal purposes */
14486 && !INTEGERP (glyph->object))
14487 {
14488 if (BUFFERP (glyph->object))
14489 {
14490 ptrdiff_t dpos = glyph->charpos - pt_old;
14491
14492 if (glyph->charpos > bpos_max)
14493 bpos_max = glyph->charpos;
14494 if (glyph->charpos < bpos_min)
14495 bpos_min = glyph->charpos;
14496 if (!glyph->avoid_cursor_p)
14497 {
14498 /* If we hit point, we've found the glyph on which to
14499 display the cursor. */
14500 if (dpos == 0)
14501 {
14502 match_with_avoid_cursor = 0;
14503 break;
14504 }
14505 /* See if we've found a better approximation to
14506 POS_BEFORE or to POS_AFTER. */
14507 if (0 > dpos && dpos > pos_before - pt_old)
14508 {
14509 pos_before = glyph->charpos;
14510 glyph_before = glyph;
14511 }
14512 else if (0 < dpos && dpos < pos_after - pt_old)
14513 {
14514 pos_after = glyph->charpos;
14515 glyph_after = glyph;
14516 }
14517 }
14518 else if (dpos == 0)
14519 match_with_avoid_cursor = 1;
14520 }
14521 else if (STRINGP (glyph->object))
14522 {
14523 Lisp_Object chprop;
14524 ptrdiff_t glyph_pos = glyph->charpos;
14525
14526 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14527 glyph->object);
14528 if (!NILP (chprop))
14529 {
14530 /* If the string came from a `display' text property,
14531 look up the buffer position of that property and
14532 use that position to update bpos_max, as if we
14533 actually saw such a position in one of the row's
14534 glyphs. This helps with supporting integer values
14535 of `cursor' property on the display string in
14536 situations where most or all of the row's buffer
14537 text is completely covered by display properties,
14538 so that no glyph with valid buffer positions is
14539 ever seen in the row. */
14540 ptrdiff_t prop_pos =
14541 string_buffer_position_lim (glyph->object, pos_before,
14542 pos_after, 0);
14543
14544 if (prop_pos >= pos_before)
14545 bpos_max = prop_pos;
14546 }
14547 if (INTEGERP (chprop))
14548 {
14549 bpos_covered = bpos_max + XINT (chprop);
14550 /* If the `cursor' property covers buffer positions up
14551 to and including point, we should display cursor on
14552 this glyph. Note that, if a `cursor' property on one
14553 of the string's characters has an integer value, we
14554 will break out of the loop below _before_ we get to
14555 the position match above. IOW, integer values of
14556 the `cursor' property override the "exact match for
14557 point" strategy of positioning the cursor. */
14558 /* Implementation note: bpos_max == pt_old when, e.g.,
14559 we are in an empty line, where bpos_max is set to
14560 MATRIX_ROW_START_CHARPOS, see above. */
14561 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14562 {
14563 cursor = glyph;
14564 break;
14565 }
14566 }
14567
14568 string_seen = 1;
14569 }
14570 x += glyph->pixel_width;
14571 ++glyph;
14572 }
14573 else if (glyph > end) /* row is reversed */
14574 while (!INTEGERP (glyph->object))
14575 {
14576 if (BUFFERP (glyph->object))
14577 {
14578 ptrdiff_t dpos = glyph->charpos - pt_old;
14579
14580 if (glyph->charpos > bpos_max)
14581 bpos_max = glyph->charpos;
14582 if (glyph->charpos < bpos_min)
14583 bpos_min = glyph->charpos;
14584 if (!glyph->avoid_cursor_p)
14585 {
14586 if (dpos == 0)
14587 {
14588 match_with_avoid_cursor = 0;
14589 break;
14590 }
14591 if (0 > dpos && dpos > pos_before - pt_old)
14592 {
14593 pos_before = glyph->charpos;
14594 glyph_before = glyph;
14595 }
14596 else if (0 < dpos && dpos < pos_after - pt_old)
14597 {
14598 pos_after = glyph->charpos;
14599 glyph_after = glyph;
14600 }
14601 }
14602 else if (dpos == 0)
14603 match_with_avoid_cursor = 1;
14604 }
14605 else if (STRINGP (glyph->object))
14606 {
14607 Lisp_Object chprop;
14608 ptrdiff_t glyph_pos = glyph->charpos;
14609
14610 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14611 glyph->object);
14612 if (!NILP (chprop))
14613 {
14614 ptrdiff_t prop_pos =
14615 string_buffer_position_lim (glyph->object, pos_before,
14616 pos_after, 0);
14617
14618 if (prop_pos >= pos_before)
14619 bpos_max = prop_pos;
14620 }
14621 if (INTEGERP (chprop))
14622 {
14623 bpos_covered = bpos_max + XINT (chprop);
14624 /* If the `cursor' property covers buffer positions up
14625 to and including point, we should display cursor on
14626 this glyph. */
14627 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14628 {
14629 cursor = glyph;
14630 break;
14631 }
14632 }
14633 string_seen = 1;
14634 }
14635 --glyph;
14636 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14637 {
14638 x--; /* can't use any pixel_width */
14639 break;
14640 }
14641 x -= glyph->pixel_width;
14642 }
14643
14644 /* Step 2: If we didn't find an exact match for point, we need to
14645 look for a proper place to put the cursor among glyphs between
14646 GLYPH_BEFORE and GLYPH_AFTER. */
14647 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14648 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14649 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14650 {
14651 /* An empty line has a single glyph whose OBJECT is zero and
14652 whose CHARPOS is the position of a newline on that line.
14653 Note that on a TTY, there are more glyphs after that, which
14654 were produced by extend_face_to_end_of_line, but their
14655 CHARPOS is zero or negative. */
14656 int empty_line_p =
14657 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14658 && INTEGERP (glyph->object) && glyph->charpos > 0
14659 /* On a TTY, continued and truncated rows also have a glyph at
14660 their end whose OBJECT is zero and whose CHARPOS is
14661 positive (the continuation and truncation glyphs), but such
14662 rows are obviously not "empty". */
14663 && !(row->continued_p || row->truncated_on_right_p);
14664
14665 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14666 {
14667 ptrdiff_t ellipsis_pos;
14668
14669 /* Scan back over the ellipsis glyphs. */
14670 if (!row->reversed_p)
14671 {
14672 ellipsis_pos = (glyph - 1)->charpos;
14673 while (glyph > row->glyphs[TEXT_AREA]
14674 && (glyph - 1)->charpos == ellipsis_pos)
14675 glyph--, x -= glyph->pixel_width;
14676 /* That loop always goes one position too far, including
14677 the glyph before the ellipsis. So scan forward over
14678 that one. */
14679 x += glyph->pixel_width;
14680 glyph++;
14681 }
14682 else /* row is reversed */
14683 {
14684 ellipsis_pos = (glyph + 1)->charpos;
14685 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14686 && (glyph + 1)->charpos == ellipsis_pos)
14687 glyph++, x += glyph->pixel_width;
14688 x -= glyph->pixel_width;
14689 glyph--;
14690 }
14691 }
14692 else if (match_with_avoid_cursor)
14693 {
14694 cursor = glyph_after;
14695 x = -1;
14696 }
14697 else if (string_seen)
14698 {
14699 int incr = row->reversed_p ? -1 : +1;
14700
14701 /* Need to find the glyph that came out of a string which is
14702 present at point. That glyph is somewhere between
14703 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14704 positioned between POS_BEFORE and POS_AFTER in the
14705 buffer. */
14706 struct glyph *start, *stop;
14707 ptrdiff_t pos = pos_before;
14708
14709 x = -1;
14710
14711 /* If the row ends in a newline from a display string,
14712 reordering could have moved the glyphs belonging to the
14713 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14714 in this case we extend the search to the last glyph in
14715 the row that was not inserted by redisplay. */
14716 if (row->ends_in_newline_from_string_p)
14717 {
14718 glyph_after = end;
14719 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14720 }
14721
14722 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14723 correspond to POS_BEFORE and POS_AFTER, respectively. We
14724 need START and STOP in the order that corresponds to the
14725 row's direction as given by its reversed_p flag. If the
14726 directionality of characters between POS_BEFORE and
14727 POS_AFTER is the opposite of the row's base direction,
14728 these characters will have been reordered for display,
14729 and we need to reverse START and STOP. */
14730 if (!row->reversed_p)
14731 {
14732 start = min (glyph_before, glyph_after);
14733 stop = max (glyph_before, glyph_after);
14734 }
14735 else
14736 {
14737 start = max (glyph_before, glyph_after);
14738 stop = min (glyph_before, glyph_after);
14739 }
14740 for (glyph = start + incr;
14741 row->reversed_p ? glyph > stop : glyph < stop; )
14742 {
14743
14744 /* Any glyphs that come from the buffer are here because
14745 of bidi reordering. Skip them, and only pay
14746 attention to glyphs that came from some string. */
14747 if (STRINGP (glyph->object))
14748 {
14749 Lisp_Object str;
14750 ptrdiff_t tem;
14751 /* If the display property covers the newline, we
14752 need to search for it one position farther. */
14753 ptrdiff_t lim = pos_after
14754 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14755
14756 string_from_text_prop = 0;
14757 str = glyph->object;
14758 tem = string_buffer_position_lim (str, pos, lim, 0);
14759 if (tem == 0 /* from overlay */
14760 || pos <= tem)
14761 {
14762 /* If the string from which this glyph came is
14763 found in the buffer at point, or at position
14764 that is closer to point than pos_after, then
14765 we've found the glyph we've been looking for.
14766 If it comes from an overlay (tem == 0), and
14767 it has the `cursor' property on one of its
14768 glyphs, record that glyph as a candidate for
14769 displaying the cursor. (As in the
14770 unidirectional version, we will display the
14771 cursor on the last candidate we find.) */
14772 if (tem == 0
14773 || tem == pt_old
14774 || (tem - pt_old > 0 && tem < pos_after))
14775 {
14776 /* The glyphs from this string could have
14777 been reordered. Find the one with the
14778 smallest string position. Or there could
14779 be a character in the string with the
14780 `cursor' property, which means display
14781 cursor on that character's glyph. */
14782 ptrdiff_t strpos = glyph->charpos;
14783
14784 if (tem)
14785 {
14786 cursor = glyph;
14787 string_from_text_prop = 1;
14788 }
14789 for ( ;
14790 (row->reversed_p ? glyph > stop : glyph < stop)
14791 && EQ (glyph->object, str);
14792 glyph += incr)
14793 {
14794 Lisp_Object cprop;
14795 ptrdiff_t gpos = glyph->charpos;
14796
14797 cprop = Fget_char_property (make_number (gpos),
14798 Qcursor,
14799 glyph->object);
14800 if (!NILP (cprop))
14801 {
14802 cursor = glyph;
14803 break;
14804 }
14805 if (tem && glyph->charpos < strpos)
14806 {
14807 strpos = glyph->charpos;
14808 cursor = glyph;
14809 }
14810 }
14811
14812 if (tem == pt_old
14813 || (tem - pt_old > 0 && tem < pos_after))
14814 goto compute_x;
14815 }
14816 if (tem)
14817 pos = tem + 1; /* don't find previous instances */
14818 }
14819 /* This string is not what we want; skip all of the
14820 glyphs that came from it. */
14821 while ((row->reversed_p ? glyph > stop : glyph < stop)
14822 && EQ (glyph->object, str))
14823 glyph += incr;
14824 }
14825 else
14826 glyph += incr;
14827 }
14828
14829 /* If we reached the end of the line, and END was from a string,
14830 the cursor is not on this line. */
14831 if (cursor == NULL
14832 && (row->reversed_p ? glyph <= end : glyph >= end)
14833 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14834 && STRINGP (end->object)
14835 && row->continued_p)
14836 return 0;
14837 }
14838 /* A truncated row may not include PT among its character positions.
14839 Setting the cursor inside the scroll margin will trigger
14840 recalculation of hscroll in hscroll_window_tree. But if a
14841 display string covers point, defer to the string-handling
14842 code below to figure this out. */
14843 else if (row->truncated_on_left_p && pt_old < bpos_min)
14844 {
14845 cursor = glyph_before;
14846 x = -1;
14847 }
14848 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14849 /* Zero-width characters produce no glyphs. */
14850 || (!empty_line_p
14851 && (row->reversed_p
14852 ? glyph_after > glyphs_end
14853 : glyph_after < glyphs_end)))
14854 {
14855 cursor = glyph_after;
14856 x = -1;
14857 }
14858 }
14859
14860 compute_x:
14861 if (cursor != NULL)
14862 glyph = cursor;
14863 else if (glyph == glyphs_end
14864 && pos_before == pos_after
14865 && STRINGP ((row->reversed_p
14866 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14867 : row->glyphs[TEXT_AREA])->object))
14868 {
14869 /* If all the glyphs of this row came from strings, put the
14870 cursor on the first glyph of the row. This avoids having the
14871 cursor outside of the text area in this very rare and hard
14872 use case. */
14873 glyph =
14874 row->reversed_p
14875 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14876 : row->glyphs[TEXT_AREA];
14877 }
14878 if (x < 0)
14879 {
14880 struct glyph *g;
14881
14882 /* Need to compute x that corresponds to GLYPH. */
14883 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14884 {
14885 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14886 emacs_abort ();
14887 x += g->pixel_width;
14888 }
14889 }
14890
14891 /* ROW could be part of a continued line, which, under bidi
14892 reordering, might have other rows whose start and end charpos
14893 occlude point. Only set w->cursor if we found a better
14894 approximation to the cursor position than we have from previously
14895 examined candidate rows belonging to the same continued line. */
14896 if (/* We already have a candidate row. */
14897 w->cursor.vpos >= 0
14898 /* That candidate is not the row we are processing. */
14899 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14900 /* Make sure cursor.vpos specifies a row whose start and end
14901 charpos occlude point, and it is valid candidate for being a
14902 cursor-row. This is because some callers of this function
14903 leave cursor.vpos at the row where the cursor was displayed
14904 during the last redisplay cycle. */
14905 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14906 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14907 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14908 {
14909 struct glyph *g1
14910 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14911
14912 /* Don't consider glyphs that are outside TEXT_AREA. */
14913 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14914 return 0;
14915 /* Keep the candidate whose buffer position is the closest to
14916 point or has the `cursor' property. */
14917 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14918 w->cursor.hpos >= 0
14919 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14920 && ((BUFFERP (g1->object)
14921 && (g1->charpos == pt_old /* An exact match always wins. */
14922 || (BUFFERP (glyph->object)
14923 && eabs (g1->charpos - pt_old)
14924 < eabs (glyph->charpos - pt_old))))
14925 /* Previous candidate is a glyph from a string that has
14926 a non-nil `cursor' property. */
14927 || (STRINGP (g1->object)
14928 && (!NILP (Fget_char_property (make_number (g1->charpos),
14929 Qcursor, g1->object))
14930 /* Previous candidate is from the same display
14931 string as this one, and the display string
14932 came from a text property. */
14933 || (EQ (g1->object, glyph->object)
14934 && string_from_text_prop)
14935 /* this candidate is from newline and its
14936 position is not an exact match */
14937 || (INTEGERP (glyph->object)
14938 && glyph->charpos != pt_old)))))
14939 return 0;
14940 /* If this candidate gives an exact match, use that. */
14941 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14942 /* If this candidate is a glyph created for the
14943 terminating newline of a line, and point is on that
14944 newline, it wins because it's an exact match. */
14945 || (!row->continued_p
14946 && INTEGERP (glyph->object)
14947 && glyph->charpos == 0
14948 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14949 /* Otherwise, keep the candidate that comes from a row
14950 spanning less buffer positions. This may win when one or
14951 both candidate positions are on glyphs that came from
14952 display strings, for which we cannot compare buffer
14953 positions. */
14954 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14955 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14956 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14957 return 0;
14958 }
14959 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14960 w->cursor.x = x;
14961 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14962 w->cursor.y = row->y + dy;
14963
14964 if (w == XWINDOW (selected_window))
14965 {
14966 if (!row->continued_p
14967 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14968 && row->x == 0)
14969 {
14970 this_line_buffer = XBUFFER (w->contents);
14971
14972 CHARPOS (this_line_start_pos)
14973 = MATRIX_ROW_START_CHARPOS (row) + delta;
14974 BYTEPOS (this_line_start_pos)
14975 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14976
14977 CHARPOS (this_line_end_pos)
14978 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14979 BYTEPOS (this_line_end_pos)
14980 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14981
14982 this_line_y = w->cursor.y;
14983 this_line_pixel_height = row->height;
14984 this_line_vpos = w->cursor.vpos;
14985 this_line_start_x = row->x;
14986 }
14987 else
14988 CHARPOS (this_line_start_pos) = 0;
14989 }
14990
14991 return 1;
14992 }
14993
14994
14995 /* Run window scroll functions, if any, for WINDOW with new window
14996 start STARTP. Sets the window start of WINDOW to that position.
14997
14998 We assume that the window's buffer is really current. */
14999
15000 static struct text_pos
15001 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15002 {
15003 struct window *w = XWINDOW (window);
15004 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15005
15006 eassert (current_buffer == XBUFFER (w->contents));
15007
15008 if (!NILP (Vwindow_scroll_functions))
15009 {
15010 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15011 make_number (CHARPOS (startp)));
15012 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15013 /* In case the hook functions switch buffers. */
15014 set_buffer_internal (XBUFFER (w->contents));
15015 }
15016
15017 return startp;
15018 }
15019
15020
15021 /* Make sure the line containing the cursor is fully visible.
15022 A value of 1 means there is nothing to be done.
15023 (Either the line is fully visible, or it cannot be made so,
15024 or we cannot tell.)
15025
15026 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15027 is higher than window.
15028
15029 If CURRENT_MATRIX_P is non-zero, use the information from the
15030 window's current glyph matrix; otherwise use the desired glyph
15031 matrix.
15032
15033 A value of 0 means the caller should do scrolling
15034 as if point had gone off the screen. */
15035
15036 static int
15037 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15038 {
15039 struct glyph_matrix *matrix;
15040 struct glyph_row *row;
15041 int window_height;
15042
15043 if (!make_cursor_line_fully_visible_p)
15044 return 1;
15045
15046 /* It's not always possible to find the cursor, e.g, when a window
15047 is full of overlay strings. Don't do anything in that case. */
15048 if (w->cursor.vpos < 0)
15049 return 1;
15050
15051 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15052 row = MATRIX_ROW (matrix, w->cursor.vpos);
15053
15054 /* If the cursor row is not partially visible, there's nothing to do. */
15055 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15056 return 1;
15057
15058 /* If the row the cursor is in is taller than the window's height,
15059 it's not clear what to do, so do nothing. */
15060 window_height = window_box_height (w);
15061 if (row->height >= window_height)
15062 {
15063 if (!force_p || MINI_WINDOW_P (w)
15064 || w->vscroll || w->cursor.vpos == 0)
15065 return 1;
15066 }
15067 return 0;
15068 }
15069
15070
15071 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15072 non-zero means only WINDOW is redisplayed in redisplay_internal.
15073 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15074 in redisplay_window to bring a partially visible line into view in
15075 the case that only the cursor has moved.
15076
15077 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15078 last screen line's vertical height extends past the end of the screen.
15079
15080 Value is
15081
15082 1 if scrolling succeeded
15083
15084 0 if scrolling didn't find point.
15085
15086 -1 if new fonts have been loaded so that we must interrupt
15087 redisplay, adjust glyph matrices, and try again. */
15088
15089 enum
15090 {
15091 SCROLLING_SUCCESS,
15092 SCROLLING_FAILED,
15093 SCROLLING_NEED_LARGER_MATRICES
15094 };
15095
15096 /* If scroll-conservatively is more than this, never recenter.
15097
15098 If you change this, don't forget to update the doc string of
15099 `scroll-conservatively' and the Emacs manual. */
15100 #define SCROLL_LIMIT 100
15101
15102 static int
15103 try_scrolling (Lisp_Object window, int just_this_one_p,
15104 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15105 int temp_scroll_step, int last_line_misfit)
15106 {
15107 struct window *w = XWINDOW (window);
15108 struct frame *f = XFRAME (w->frame);
15109 struct text_pos pos, startp;
15110 struct it it;
15111 int this_scroll_margin, scroll_max, rc, height;
15112 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15113 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15114 Lisp_Object aggressive;
15115 /* We will never try scrolling more than this number of lines. */
15116 int scroll_limit = SCROLL_LIMIT;
15117 int frame_line_height = default_line_pixel_height (w);
15118 int window_total_lines
15119 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15120
15121 #ifdef GLYPH_DEBUG
15122 debug_method_add (w, "try_scrolling");
15123 #endif
15124
15125 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15126
15127 /* Compute scroll margin height in pixels. We scroll when point is
15128 within this distance from the top or bottom of the window. */
15129 if (scroll_margin > 0)
15130 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15131 * frame_line_height;
15132 else
15133 this_scroll_margin = 0;
15134
15135 /* Force arg_scroll_conservatively to have a reasonable value, to
15136 avoid scrolling too far away with slow move_it_* functions. Note
15137 that the user can supply scroll-conservatively equal to
15138 `most-positive-fixnum', which can be larger than INT_MAX. */
15139 if (arg_scroll_conservatively > scroll_limit)
15140 {
15141 arg_scroll_conservatively = scroll_limit + 1;
15142 scroll_max = scroll_limit * frame_line_height;
15143 }
15144 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15145 /* Compute how much we should try to scroll maximally to bring
15146 point into view. */
15147 scroll_max = (max (scroll_step,
15148 max (arg_scroll_conservatively, temp_scroll_step))
15149 * frame_line_height);
15150 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15151 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15152 /* We're trying to scroll because of aggressive scrolling but no
15153 scroll_step is set. Choose an arbitrary one. */
15154 scroll_max = 10 * frame_line_height;
15155 else
15156 scroll_max = 0;
15157
15158 too_near_end:
15159
15160 /* Decide whether to scroll down. */
15161 if (PT > CHARPOS (startp))
15162 {
15163 int scroll_margin_y;
15164
15165 /* Compute the pixel ypos of the scroll margin, then move IT to
15166 either that ypos or PT, whichever comes first. */
15167 start_display (&it, w, startp);
15168 scroll_margin_y = it.last_visible_y - this_scroll_margin
15169 - frame_line_height * extra_scroll_margin_lines;
15170 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15171 (MOVE_TO_POS | MOVE_TO_Y));
15172
15173 if (PT > CHARPOS (it.current.pos))
15174 {
15175 int y0 = line_bottom_y (&it);
15176 /* Compute how many pixels below window bottom to stop searching
15177 for PT. This avoids costly search for PT that is far away if
15178 the user limited scrolling by a small number of lines, but
15179 always finds PT if scroll_conservatively is set to a large
15180 number, such as most-positive-fixnum. */
15181 int slack = max (scroll_max, 10 * frame_line_height);
15182 int y_to_move = it.last_visible_y + slack;
15183
15184 /* Compute the distance from the scroll margin to PT or to
15185 the scroll limit, whichever comes first. This should
15186 include the height of the cursor line, to make that line
15187 fully visible. */
15188 move_it_to (&it, PT, -1, y_to_move,
15189 -1, MOVE_TO_POS | MOVE_TO_Y);
15190 dy = line_bottom_y (&it) - y0;
15191
15192 if (dy > scroll_max)
15193 return SCROLLING_FAILED;
15194
15195 if (dy > 0)
15196 scroll_down_p = 1;
15197 }
15198 }
15199
15200 if (scroll_down_p)
15201 {
15202 /* Point is in or below the bottom scroll margin, so move the
15203 window start down. If scrolling conservatively, move it just
15204 enough down to make point visible. If scroll_step is set,
15205 move it down by scroll_step. */
15206 if (arg_scroll_conservatively)
15207 amount_to_scroll
15208 = min (max (dy, frame_line_height),
15209 frame_line_height * arg_scroll_conservatively);
15210 else if (scroll_step || temp_scroll_step)
15211 amount_to_scroll = scroll_max;
15212 else
15213 {
15214 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15215 height = WINDOW_BOX_TEXT_HEIGHT (w);
15216 if (NUMBERP (aggressive))
15217 {
15218 double float_amount = XFLOATINT (aggressive) * height;
15219 int aggressive_scroll = float_amount;
15220 if (aggressive_scroll == 0 && float_amount > 0)
15221 aggressive_scroll = 1;
15222 /* Don't let point enter the scroll margin near top of
15223 the window. This could happen if the value of
15224 scroll_up_aggressively is too large and there are
15225 non-zero margins, because scroll_up_aggressively
15226 means put point that fraction of window height
15227 _from_the_bottom_margin_. */
15228 if (aggressive_scroll + 2*this_scroll_margin > height)
15229 aggressive_scroll = height - 2*this_scroll_margin;
15230 amount_to_scroll = dy + aggressive_scroll;
15231 }
15232 }
15233
15234 if (amount_to_scroll <= 0)
15235 return SCROLLING_FAILED;
15236
15237 start_display (&it, w, startp);
15238 if (arg_scroll_conservatively <= scroll_limit)
15239 move_it_vertically (&it, amount_to_scroll);
15240 else
15241 {
15242 /* Extra precision for users who set scroll-conservatively
15243 to a large number: make sure the amount we scroll
15244 the window start is never less than amount_to_scroll,
15245 which was computed as distance from window bottom to
15246 point. This matters when lines at window top and lines
15247 below window bottom have different height. */
15248 struct it it1;
15249 void *it1data = NULL;
15250 /* We use a temporary it1 because line_bottom_y can modify
15251 its argument, if it moves one line down; see there. */
15252 int start_y;
15253
15254 SAVE_IT (it1, it, it1data);
15255 start_y = line_bottom_y (&it1);
15256 do {
15257 RESTORE_IT (&it, &it, it1data);
15258 move_it_by_lines (&it, 1);
15259 SAVE_IT (it1, it, it1data);
15260 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15261 }
15262
15263 /* If STARTP is unchanged, move it down another screen line. */
15264 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15265 move_it_by_lines (&it, 1);
15266 startp = it.current.pos;
15267 }
15268 else
15269 {
15270 struct text_pos scroll_margin_pos = startp;
15271 int y_offset = 0;
15272
15273 /* See if point is inside the scroll margin at the top of the
15274 window. */
15275 if (this_scroll_margin)
15276 {
15277 int y_start;
15278
15279 start_display (&it, w, startp);
15280 y_start = it.current_y;
15281 move_it_vertically (&it, this_scroll_margin);
15282 scroll_margin_pos = it.current.pos;
15283 /* If we didn't move enough before hitting ZV, request
15284 additional amount of scroll, to move point out of the
15285 scroll margin. */
15286 if (IT_CHARPOS (it) == ZV
15287 && it.current_y - y_start < this_scroll_margin)
15288 y_offset = this_scroll_margin - (it.current_y - y_start);
15289 }
15290
15291 if (PT < CHARPOS (scroll_margin_pos))
15292 {
15293 /* Point is in the scroll margin at the top of the window or
15294 above what is displayed in the window. */
15295 int y0, y_to_move;
15296
15297 /* Compute the vertical distance from PT to the scroll
15298 margin position. Move as far as scroll_max allows, or
15299 one screenful, or 10 screen lines, whichever is largest.
15300 Give up if distance is greater than scroll_max or if we
15301 didn't reach the scroll margin position. */
15302 SET_TEXT_POS (pos, PT, PT_BYTE);
15303 start_display (&it, w, pos);
15304 y0 = it.current_y;
15305 y_to_move = max (it.last_visible_y,
15306 max (scroll_max, 10 * frame_line_height));
15307 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15308 y_to_move, -1,
15309 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15310 dy = it.current_y - y0;
15311 if (dy > scroll_max
15312 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15313 return SCROLLING_FAILED;
15314
15315 /* Additional scroll for when ZV was too close to point. */
15316 dy += y_offset;
15317
15318 /* Compute new window start. */
15319 start_display (&it, w, startp);
15320
15321 if (arg_scroll_conservatively)
15322 amount_to_scroll = max (dy, frame_line_height *
15323 max (scroll_step, temp_scroll_step));
15324 else if (scroll_step || temp_scroll_step)
15325 amount_to_scroll = scroll_max;
15326 else
15327 {
15328 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15329 height = WINDOW_BOX_TEXT_HEIGHT (w);
15330 if (NUMBERP (aggressive))
15331 {
15332 double float_amount = XFLOATINT (aggressive) * height;
15333 int aggressive_scroll = float_amount;
15334 if (aggressive_scroll == 0 && float_amount > 0)
15335 aggressive_scroll = 1;
15336 /* Don't let point enter the scroll margin near
15337 bottom of the window, if the value of
15338 scroll_down_aggressively happens to be too
15339 large. */
15340 if (aggressive_scroll + 2*this_scroll_margin > height)
15341 aggressive_scroll = height - 2*this_scroll_margin;
15342 amount_to_scroll = dy + aggressive_scroll;
15343 }
15344 }
15345
15346 if (amount_to_scroll <= 0)
15347 return SCROLLING_FAILED;
15348
15349 move_it_vertically_backward (&it, amount_to_scroll);
15350 startp = it.current.pos;
15351 }
15352 }
15353
15354 /* Run window scroll functions. */
15355 startp = run_window_scroll_functions (window, startp);
15356
15357 /* Display the window. Give up if new fonts are loaded, or if point
15358 doesn't appear. */
15359 if (!try_window (window, startp, 0))
15360 rc = SCROLLING_NEED_LARGER_MATRICES;
15361 else if (w->cursor.vpos < 0)
15362 {
15363 clear_glyph_matrix (w->desired_matrix);
15364 rc = SCROLLING_FAILED;
15365 }
15366 else
15367 {
15368 /* Maybe forget recorded base line for line number display. */
15369 if (!just_this_one_p
15370 || current_buffer->clip_changed
15371 || BEG_UNCHANGED < CHARPOS (startp))
15372 w->base_line_number = 0;
15373
15374 /* If cursor ends up on a partially visible line,
15375 treat that as being off the bottom of the screen. */
15376 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15377 /* It's possible that the cursor is on the first line of the
15378 buffer, which is partially obscured due to a vscroll
15379 (Bug#7537). In that case, avoid looping forever. */
15380 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15381 {
15382 clear_glyph_matrix (w->desired_matrix);
15383 ++extra_scroll_margin_lines;
15384 goto too_near_end;
15385 }
15386 rc = SCROLLING_SUCCESS;
15387 }
15388
15389 return rc;
15390 }
15391
15392
15393 /* Compute a suitable window start for window W if display of W starts
15394 on a continuation line. Value is non-zero if a new window start
15395 was computed.
15396
15397 The new window start will be computed, based on W's width, starting
15398 from the start of the continued line. It is the start of the
15399 screen line with the minimum distance from the old start W->start. */
15400
15401 static int
15402 compute_window_start_on_continuation_line (struct window *w)
15403 {
15404 struct text_pos pos, start_pos;
15405 int window_start_changed_p = 0;
15406
15407 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15408
15409 /* If window start is on a continuation line... Window start may be
15410 < BEGV in case there's invisible text at the start of the
15411 buffer (M-x rmail, for example). */
15412 if (CHARPOS (start_pos) > BEGV
15413 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15414 {
15415 struct it it;
15416 struct glyph_row *row;
15417
15418 /* Handle the case that the window start is out of range. */
15419 if (CHARPOS (start_pos) < BEGV)
15420 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15421 else if (CHARPOS (start_pos) > ZV)
15422 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15423
15424 /* Find the start of the continued line. This should be fast
15425 because find_newline is fast (newline cache). */
15426 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15427 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15428 row, DEFAULT_FACE_ID);
15429 reseat_at_previous_visible_line_start (&it);
15430
15431 /* If the line start is "too far" away from the window start,
15432 say it takes too much time to compute a new window start. */
15433 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15434 /* PXW: Do we need upper bounds here? */
15435 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15436 {
15437 int min_distance, distance;
15438
15439 /* Move forward by display lines to find the new window
15440 start. If window width was enlarged, the new start can
15441 be expected to be > the old start. If window width was
15442 decreased, the new window start will be < the old start.
15443 So, we're looking for the display line start with the
15444 minimum distance from the old window start. */
15445 pos = it.current.pos;
15446 min_distance = INFINITY;
15447 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15448 distance < min_distance)
15449 {
15450 min_distance = distance;
15451 pos = it.current.pos;
15452 if (it.line_wrap == WORD_WRAP)
15453 {
15454 /* Under WORD_WRAP, move_it_by_lines is likely to
15455 overshoot and stop not at the first, but the
15456 second character from the left margin. So in
15457 that case, we need a more tight control on the X
15458 coordinate of the iterator than move_it_by_lines
15459 promises in its contract. The method is to first
15460 go to the last (rightmost) visible character of a
15461 line, then move to the leftmost character on the
15462 next line in a separate call. */
15463 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15464 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15465 move_it_to (&it, ZV, 0,
15466 it.current_y + it.max_ascent + it.max_descent, -1,
15467 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15468 }
15469 else
15470 move_it_by_lines (&it, 1);
15471 }
15472
15473 /* Set the window start there. */
15474 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15475 window_start_changed_p = 1;
15476 }
15477 }
15478
15479 return window_start_changed_p;
15480 }
15481
15482
15483 /* Try cursor movement in case text has not changed in window WINDOW,
15484 with window start STARTP. Value is
15485
15486 CURSOR_MOVEMENT_SUCCESS if successful
15487
15488 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15489
15490 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15491 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15492 we want to scroll as if scroll-step were set to 1. See the code.
15493
15494 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15495 which case we have to abort this redisplay, and adjust matrices
15496 first. */
15497
15498 enum
15499 {
15500 CURSOR_MOVEMENT_SUCCESS,
15501 CURSOR_MOVEMENT_CANNOT_BE_USED,
15502 CURSOR_MOVEMENT_MUST_SCROLL,
15503 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15504 };
15505
15506 static int
15507 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15508 {
15509 struct window *w = XWINDOW (window);
15510 struct frame *f = XFRAME (w->frame);
15511 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15512
15513 #ifdef GLYPH_DEBUG
15514 if (inhibit_try_cursor_movement)
15515 return rc;
15516 #endif
15517
15518 /* Previously, there was a check for Lisp integer in the
15519 if-statement below. Now, this field is converted to
15520 ptrdiff_t, thus zero means invalid position in a buffer. */
15521 eassert (w->last_point > 0);
15522 /* Likewise there was a check whether window_end_vpos is nil or larger
15523 than the window. Now window_end_vpos is int and so never nil, but
15524 let's leave eassert to check whether it fits in the window. */
15525 eassert (!w->window_end_valid
15526 || w->window_end_vpos < w->current_matrix->nrows);
15527
15528 /* Handle case where text has not changed, only point, and it has
15529 not moved off the frame. */
15530 if (/* Point may be in this window. */
15531 PT >= CHARPOS (startp)
15532 /* Selective display hasn't changed. */
15533 && !current_buffer->clip_changed
15534 /* Function force-mode-line-update is used to force a thorough
15535 redisplay. It sets either windows_or_buffers_changed or
15536 update_mode_lines. So don't take a shortcut here for these
15537 cases. */
15538 && !update_mode_lines
15539 && !windows_or_buffers_changed
15540 && !f->cursor_type_changed
15541 && NILP (Vshow_trailing_whitespace)
15542 /* This code is not used for mini-buffer for the sake of the case
15543 of redisplaying to replace an echo area message; since in
15544 that case the mini-buffer contents per se are usually
15545 unchanged. This code is of no real use in the mini-buffer
15546 since the handling of this_line_start_pos, etc., in redisplay
15547 handles the same cases. */
15548 && !EQ (window, minibuf_window)
15549 && (FRAME_WINDOW_P (f)
15550 || !overlay_arrow_in_current_buffer_p ()))
15551 {
15552 int this_scroll_margin, top_scroll_margin;
15553 struct glyph_row *row = NULL;
15554 int frame_line_height = default_line_pixel_height (w);
15555 int window_total_lines
15556 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15557
15558 #ifdef GLYPH_DEBUG
15559 debug_method_add (w, "cursor movement");
15560 #endif
15561
15562 /* Scroll if point within this distance from the top or bottom
15563 of the window. This is a pixel value. */
15564 if (scroll_margin > 0)
15565 {
15566 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15567 this_scroll_margin *= frame_line_height;
15568 }
15569 else
15570 this_scroll_margin = 0;
15571
15572 top_scroll_margin = this_scroll_margin;
15573 if (WINDOW_WANTS_HEADER_LINE_P (w))
15574 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15575
15576 /* Start with the row the cursor was displayed during the last
15577 not paused redisplay. Give up if that row is not valid. */
15578 if (w->last_cursor_vpos < 0
15579 || w->last_cursor_vpos >= w->current_matrix->nrows)
15580 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15581 else
15582 {
15583 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15584 if (row->mode_line_p)
15585 ++row;
15586 if (!row->enabled_p)
15587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15588 }
15589
15590 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15591 {
15592 int scroll_p = 0, must_scroll = 0;
15593 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15594
15595 if (PT > w->last_point)
15596 {
15597 /* Point has moved forward. */
15598 while (MATRIX_ROW_END_CHARPOS (row) < PT
15599 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15600 {
15601 eassert (row->enabled_p);
15602 ++row;
15603 }
15604
15605 /* If the end position of a row equals the start
15606 position of the next row, and PT is at that position,
15607 we would rather display cursor in the next line. */
15608 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15609 && MATRIX_ROW_END_CHARPOS (row) == PT
15610 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15611 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15612 && !cursor_row_p (row))
15613 ++row;
15614
15615 /* If within the scroll margin, scroll. Note that
15616 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15617 the next line would be drawn, and that
15618 this_scroll_margin can be zero. */
15619 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15620 || PT > MATRIX_ROW_END_CHARPOS (row)
15621 /* Line is completely visible last line in window
15622 and PT is to be set in the next line. */
15623 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15624 && PT == MATRIX_ROW_END_CHARPOS (row)
15625 && !row->ends_at_zv_p
15626 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15627 scroll_p = 1;
15628 }
15629 else if (PT < w->last_point)
15630 {
15631 /* Cursor has to be moved backward. Note that PT >=
15632 CHARPOS (startp) because of the outer if-statement. */
15633 while (!row->mode_line_p
15634 && (MATRIX_ROW_START_CHARPOS (row) > PT
15635 || (MATRIX_ROW_START_CHARPOS (row) == PT
15636 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15637 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15638 row > w->current_matrix->rows
15639 && (row-1)->ends_in_newline_from_string_p))))
15640 && (row->y > top_scroll_margin
15641 || CHARPOS (startp) == BEGV))
15642 {
15643 eassert (row->enabled_p);
15644 --row;
15645 }
15646
15647 /* Consider the following case: Window starts at BEGV,
15648 there is invisible, intangible text at BEGV, so that
15649 display starts at some point START > BEGV. It can
15650 happen that we are called with PT somewhere between
15651 BEGV and START. Try to handle that case. */
15652 if (row < w->current_matrix->rows
15653 || row->mode_line_p)
15654 {
15655 row = w->current_matrix->rows;
15656 if (row->mode_line_p)
15657 ++row;
15658 }
15659
15660 /* Due to newlines in overlay strings, we may have to
15661 skip forward over overlay strings. */
15662 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15663 && MATRIX_ROW_END_CHARPOS (row) == PT
15664 && !cursor_row_p (row))
15665 ++row;
15666
15667 /* If within the scroll margin, scroll. */
15668 if (row->y < top_scroll_margin
15669 && CHARPOS (startp) != BEGV)
15670 scroll_p = 1;
15671 }
15672 else
15673 {
15674 /* Cursor did not move. So don't scroll even if cursor line
15675 is partially visible, as it was so before. */
15676 rc = CURSOR_MOVEMENT_SUCCESS;
15677 }
15678
15679 if (PT < MATRIX_ROW_START_CHARPOS (row)
15680 || PT > MATRIX_ROW_END_CHARPOS (row))
15681 {
15682 /* if PT is not in the glyph row, give up. */
15683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15684 must_scroll = 1;
15685 }
15686 else if (rc != CURSOR_MOVEMENT_SUCCESS
15687 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15688 {
15689 struct glyph_row *row1;
15690
15691 /* If rows are bidi-reordered and point moved, back up
15692 until we find a row that does not belong to a
15693 continuation line. This is because we must consider
15694 all rows of a continued line as candidates for the
15695 new cursor positioning, since row start and end
15696 positions change non-linearly with vertical position
15697 in such rows. */
15698 /* FIXME: Revisit this when glyph ``spilling'' in
15699 continuation lines' rows is implemented for
15700 bidi-reordered rows. */
15701 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15702 MATRIX_ROW_CONTINUATION_LINE_P (row);
15703 --row)
15704 {
15705 /* If we hit the beginning of the displayed portion
15706 without finding the first row of a continued
15707 line, give up. */
15708 if (row <= row1)
15709 {
15710 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15711 break;
15712 }
15713 eassert (row->enabled_p);
15714 }
15715 }
15716 if (must_scroll)
15717 ;
15718 else if (rc != CURSOR_MOVEMENT_SUCCESS
15719 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15720 /* Make sure this isn't a header line by any chance, since
15721 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15722 && !row->mode_line_p
15723 && make_cursor_line_fully_visible_p)
15724 {
15725 if (PT == MATRIX_ROW_END_CHARPOS (row)
15726 && !row->ends_at_zv_p
15727 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15728 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15729 else if (row->height > window_box_height (w))
15730 {
15731 /* If we end up in a partially visible line, let's
15732 make it fully visible, except when it's taller
15733 than the window, in which case we can't do much
15734 about it. */
15735 *scroll_step = 1;
15736 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15737 }
15738 else
15739 {
15740 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15741 if (!cursor_row_fully_visible_p (w, 0, 1))
15742 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15743 else
15744 rc = CURSOR_MOVEMENT_SUCCESS;
15745 }
15746 }
15747 else if (scroll_p)
15748 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15749 else if (rc != CURSOR_MOVEMENT_SUCCESS
15750 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15751 {
15752 /* With bidi-reordered rows, there could be more than
15753 one candidate row whose start and end positions
15754 occlude point. We need to let set_cursor_from_row
15755 find the best candidate. */
15756 /* FIXME: Revisit this when glyph ``spilling'' in
15757 continuation lines' rows is implemented for
15758 bidi-reordered rows. */
15759 int rv = 0;
15760
15761 do
15762 {
15763 int at_zv_p = 0, exact_match_p = 0;
15764
15765 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15766 && PT <= MATRIX_ROW_END_CHARPOS (row)
15767 && cursor_row_p (row))
15768 rv |= set_cursor_from_row (w, row, w->current_matrix,
15769 0, 0, 0, 0);
15770 /* As soon as we've found the exact match for point,
15771 or the first suitable row whose ends_at_zv_p flag
15772 is set, we are done. */
15773 if (rv)
15774 {
15775 at_zv_p = MATRIX_ROW (w->current_matrix,
15776 w->cursor.vpos)->ends_at_zv_p;
15777 if (!at_zv_p
15778 && w->cursor.hpos >= 0
15779 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15780 w->cursor.vpos))
15781 {
15782 struct glyph_row *candidate =
15783 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15784 struct glyph *g =
15785 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15786 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15787
15788 exact_match_p =
15789 (BUFFERP (g->object) && g->charpos == PT)
15790 || (INTEGERP (g->object)
15791 && (g->charpos == PT
15792 || (g->charpos == 0 && endpos - 1 == PT)));
15793 }
15794 if (at_zv_p || exact_match_p)
15795 {
15796 rc = CURSOR_MOVEMENT_SUCCESS;
15797 break;
15798 }
15799 }
15800 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15801 break;
15802 ++row;
15803 }
15804 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15805 || row->continued_p)
15806 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15807 || (MATRIX_ROW_START_CHARPOS (row) == PT
15808 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15809 /* If we didn't find any candidate rows, or exited the
15810 loop before all the candidates were examined, signal
15811 to the caller that this method failed. */
15812 if (rc != CURSOR_MOVEMENT_SUCCESS
15813 && !(rv
15814 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15815 && !row->continued_p))
15816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15817 else if (rv)
15818 rc = CURSOR_MOVEMENT_SUCCESS;
15819 }
15820 else
15821 {
15822 do
15823 {
15824 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15825 {
15826 rc = CURSOR_MOVEMENT_SUCCESS;
15827 break;
15828 }
15829 ++row;
15830 }
15831 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15832 && MATRIX_ROW_START_CHARPOS (row) == PT
15833 && cursor_row_p (row));
15834 }
15835 }
15836 }
15837
15838 return rc;
15839 }
15840
15841 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15842 static
15843 #endif
15844 void
15845 set_vertical_scroll_bar (struct window *w)
15846 {
15847 ptrdiff_t start, end, whole;
15848
15849 /* Calculate the start and end positions for the current window.
15850 At some point, it would be nice to choose between scrollbars
15851 which reflect the whole buffer size, with special markers
15852 indicating narrowing, and scrollbars which reflect only the
15853 visible region.
15854
15855 Note that mini-buffers sometimes aren't displaying any text. */
15856 if (!MINI_WINDOW_P (w)
15857 || (w == XWINDOW (minibuf_window)
15858 && NILP (echo_area_buffer[0])))
15859 {
15860 struct buffer *buf = XBUFFER (w->contents);
15861 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15862 start = marker_position (w->start) - BUF_BEGV (buf);
15863 /* I don't think this is guaranteed to be right. For the
15864 moment, we'll pretend it is. */
15865 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15866
15867 if (end < start)
15868 end = start;
15869 if (whole < (end - start))
15870 whole = end - start;
15871 }
15872 else
15873 start = end = whole = 0;
15874
15875 /* Indicate what this scroll bar ought to be displaying now. */
15876 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15877 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15878 (w, end - start, whole, start);
15879 }
15880
15881
15882 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15883 selected_window is redisplayed.
15884
15885 We can return without actually redisplaying the window if fonts has been
15886 changed on window's frame. In that case, redisplay_internal will retry.
15887
15888 As one of the important parts of redisplaying a window, we need to
15889 decide whether the previous window-start position (stored in the
15890 window's w->start marker position) is still valid, and if it isn't,
15891 recompute it. Some details about that:
15892
15893 . The previous window-start could be in a continuation line, in
15894 which case we need to recompute it when the window width
15895 changes. See compute_window_start_on_continuation_line and its
15896 call below.
15897
15898 . The text that changed since last redisplay could include the
15899 previous window-start position. In that case, we try to salvage
15900 what we can from the current glyph matrix by calling
15901 try_scrolling, which see.
15902
15903 . Some Emacs command could force us to use a specific window-start
15904 position by setting the window's force_start flag, or gently
15905 propose doing that by setting the window's optional_new_start
15906 flag. In these cases, we try using the specified start point if
15907 that succeeds (i.e. the window desired matrix is successfully
15908 recomputed, and point location is within the window). In case
15909 of optional_new_start, we first check if the specified start
15910 position is feasible, i.e. if it will allow point to be
15911 displayed in the window. If using the specified start point
15912 fails, e.g., if new fonts are needed to be loaded, we abort the
15913 redisplay cycle and leave it up to the next cycle to figure out
15914 things.
15915
15916 . Note that the window's force_start flag is sometimes set by
15917 redisplay itself, when it decides that the previous window start
15918 point is fine and should be kept. Search for "goto force_start"
15919 below to see the details. Like the values of window-start
15920 specified outside of redisplay, these internally-deduced values
15921 are tested for feasibility, and ignored if found to be
15922 unfeasible.
15923
15924 . Note that the function try_window, used to completely redisplay
15925 a window, accepts the window's start point as its argument.
15926 This is used several times in the redisplay code to control
15927 where the window start will be, according to user options such
15928 as scroll-conservatively, and also to ensure the screen line
15929 showing point will be fully (as opposed to partially) visible on
15930 display. */
15931
15932 static void
15933 redisplay_window (Lisp_Object window, bool just_this_one_p)
15934 {
15935 struct window *w = XWINDOW (window);
15936 struct frame *f = XFRAME (w->frame);
15937 struct buffer *buffer = XBUFFER (w->contents);
15938 struct buffer *old = current_buffer;
15939 struct text_pos lpoint, opoint, startp;
15940 int update_mode_line;
15941 int tem;
15942 struct it it;
15943 /* Record it now because it's overwritten. */
15944 bool current_matrix_up_to_date_p = false;
15945 bool used_current_matrix_p = false;
15946 /* This is less strict than current_matrix_up_to_date_p.
15947 It indicates that the buffer contents and narrowing are unchanged. */
15948 bool buffer_unchanged_p = false;
15949 int temp_scroll_step = 0;
15950 ptrdiff_t count = SPECPDL_INDEX ();
15951 int rc;
15952 int centering_position = -1;
15953 int last_line_misfit = 0;
15954 ptrdiff_t beg_unchanged, end_unchanged;
15955 int frame_line_height;
15956
15957 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15958 opoint = lpoint;
15959
15960 #ifdef GLYPH_DEBUG
15961 *w->desired_matrix->method = 0;
15962 #endif
15963
15964 if (!just_this_one_p
15965 && REDISPLAY_SOME_P ()
15966 && !w->redisplay
15967 && !f->redisplay
15968 && !buffer->text->redisplay
15969 && BUF_PT (buffer) == w->last_point)
15970 return;
15971
15972 /* Make sure that both W's markers are valid. */
15973 eassert (XMARKER (w->start)->buffer == buffer);
15974 eassert (XMARKER (w->pointm)->buffer == buffer);
15975
15976 /* We come here again if we need to run window-text-change-functions
15977 below. */
15978 restart:
15979 reconsider_clip_changes (w);
15980 frame_line_height = default_line_pixel_height (w);
15981
15982 /* Has the mode line to be updated? */
15983 update_mode_line = (w->update_mode_line
15984 || update_mode_lines
15985 || buffer->clip_changed
15986 || buffer->prevent_redisplay_optimizations_p);
15987
15988 if (!just_this_one_p)
15989 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15990 cleverly elsewhere. */
15991 w->must_be_updated_p = true;
15992
15993 if (MINI_WINDOW_P (w))
15994 {
15995 if (w == XWINDOW (echo_area_window)
15996 && !NILP (echo_area_buffer[0]))
15997 {
15998 if (update_mode_line)
15999 /* We may have to update a tty frame's menu bar or a
16000 tool-bar. Example `M-x C-h C-h C-g'. */
16001 goto finish_menu_bars;
16002 else
16003 /* We've already displayed the echo area glyphs in this window. */
16004 goto finish_scroll_bars;
16005 }
16006 else if ((w != XWINDOW (minibuf_window)
16007 || minibuf_level == 0)
16008 /* When buffer is nonempty, redisplay window normally. */
16009 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16010 /* Quail displays non-mini buffers in minibuffer window.
16011 In that case, redisplay the window normally. */
16012 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16013 {
16014 /* W is a mini-buffer window, but it's not active, so clear
16015 it. */
16016 int yb = window_text_bottom_y (w);
16017 struct glyph_row *row;
16018 int y;
16019
16020 for (y = 0, row = w->desired_matrix->rows;
16021 y < yb;
16022 y += row->height, ++row)
16023 blank_row (w, row, y);
16024 goto finish_scroll_bars;
16025 }
16026
16027 clear_glyph_matrix (w->desired_matrix);
16028 }
16029
16030 /* Otherwise set up data on this window; select its buffer and point
16031 value. */
16032 /* Really select the buffer, for the sake of buffer-local
16033 variables. */
16034 set_buffer_internal_1 (XBUFFER (w->contents));
16035
16036 current_matrix_up_to_date_p
16037 = (w->window_end_valid
16038 && !current_buffer->clip_changed
16039 && !current_buffer->prevent_redisplay_optimizations_p
16040 && !window_outdated (w));
16041
16042 /* Run the window-text-change-functions
16043 if it is possible that the text on the screen has changed
16044 (either due to modification of the text, or any other reason). */
16045 if (!current_matrix_up_to_date_p
16046 && !NILP (Vwindow_text_change_functions))
16047 {
16048 safe_run_hooks (Qwindow_text_change_functions);
16049 goto restart;
16050 }
16051
16052 beg_unchanged = BEG_UNCHANGED;
16053 end_unchanged = END_UNCHANGED;
16054
16055 SET_TEXT_POS (opoint, PT, PT_BYTE);
16056
16057 specbind (Qinhibit_point_motion_hooks, Qt);
16058
16059 buffer_unchanged_p
16060 = (w->window_end_valid
16061 && !current_buffer->clip_changed
16062 && !window_outdated (w));
16063
16064 /* When windows_or_buffers_changed is non-zero, we can't rely
16065 on the window end being valid, so set it to zero there. */
16066 if (windows_or_buffers_changed)
16067 {
16068 /* If window starts on a continuation line, maybe adjust the
16069 window start in case the window's width changed. */
16070 if (XMARKER (w->start)->buffer == current_buffer)
16071 compute_window_start_on_continuation_line (w);
16072
16073 w->window_end_valid = false;
16074 /* If so, we also can't rely on current matrix
16075 and should not fool try_cursor_movement below. */
16076 current_matrix_up_to_date_p = false;
16077 }
16078
16079 /* Some sanity checks. */
16080 CHECK_WINDOW_END (w);
16081 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16082 emacs_abort ();
16083 if (BYTEPOS (opoint) < CHARPOS (opoint))
16084 emacs_abort ();
16085
16086 if (mode_line_update_needed (w))
16087 update_mode_line = 1;
16088
16089 /* Point refers normally to the selected window. For any other
16090 window, set up appropriate value. */
16091 if (!EQ (window, selected_window))
16092 {
16093 ptrdiff_t new_pt = marker_position (w->pointm);
16094 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16095 if (new_pt < BEGV)
16096 {
16097 new_pt = BEGV;
16098 new_pt_byte = BEGV_BYTE;
16099 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16100 }
16101 else if (new_pt > (ZV - 1))
16102 {
16103 new_pt = ZV;
16104 new_pt_byte = ZV_BYTE;
16105 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16106 }
16107
16108 /* We don't use SET_PT so that the point-motion hooks don't run. */
16109 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16110 }
16111
16112 /* If any of the character widths specified in the display table
16113 have changed, invalidate the width run cache. It's true that
16114 this may be a bit late to catch such changes, but the rest of
16115 redisplay goes (non-fatally) haywire when the display table is
16116 changed, so why should we worry about doing any better? */
16117 if (current_buffer->width_run_cache
16118 || (current_buffer->base_buffer
16119 && current_buffer->base_buffer->width_run_cache))
16120 {
16121 struct Lisp_Char_Table *disptab = buffer_display_table ();
16122
16123 if (! disptab_matches_widthtab
16124 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16125 {
16126 struct buffer *buf = current_buffer;
16127
16128 if (buf->base_buffer)
16129 buf = buf->base_buffer;
16130 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16131 recompute_width_table (current_buffer, disptab);
16132 }
16133 }
16134
16135 /* If window-start is screwed up, choose a new one. */
16136 if (XMARKER (w->start)->buffer != current_buffer)
16137 goto recenter;
16138
16139 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16140
16141 /* If someone specified a new starting point but did not insist,
16142 check whether it can be used. */
16143 if ((w->optional_new_start || window_frozen_p (w))
16144 && CHARPOS (startp) >= BEGV
16145 && CHARPOS (startp) <= ZV)
16146 {
16147 ptrdiff_t it_charpos;
16148
16149 w->optional_new_start = 0;
16150 start_display (&it, w, startp);
16151 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16152 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16153 /* Record IT's position now, since line_bottom_y might change
16154 that. */
16155 it_charpos = IT_CHARPOS (it);
16156 /* Make sure we set the force_start flag only if the cursor row
16157 will be fully visible. Otherwise, the code under force_start
16158 label below will try to move point back into view, which is
16159 not what the code which sets optional_new_start wants. */
16160 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16161 && !w->force_start)
16162 {
16163 if (it_charpos == PT)
16164 w->force_start = 1;
16165 /* IT may overshoot PT if text at PT is invisible. */
16166 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16167 w->force_start = 1;
16168 #ifdef GLYPH_DEBUG
16169 if (w->force_start)
16170 {
16171 if (window_frozen_p (w))
16172 debug_method_add (w, "set force_start from frozen window start");
16173 else
16174 debug_method_add (w, "set force_start from optional_new_start");
16175 }
16176 #endif
16177 }
16178 }
16179
16180 force_start:
16181
16182 /* Handle case where place to start displaying has been specified,
16183 unless the specified location is outside the accessible range. */
16184 if (w->force_start)
16185 {
16186 /* We set this later on if we have to adjust point. */
16187 int new_vpos = -1;
16188
16189 w->force_start = 0;
16190 w->vscroll = 0;
16191 w->window_end_valid = 0;
16192
16193 /* Forget any recorded base line for line number display. */
16194 if (!buffer_unchanged_p)
16195 w->base_line_number = 0;
16196
16197 /* Redisplay the mode line. Select the buffer properly for that.
16198 Also, run the hook window-scroll-functions
16199 because we have scrolled. */
16200 /* Note, we do this after clearing force_start because
16201 if there's an error, it is better to forget about force_start
16202 than to get into an infinite loop calling the hook functions
16203 and having them get more errors. */
16204 if (!update_mode_line
16205 || ! NILP (Vwindow_scroll_functions))
16206 {
16207 update_mode_line = 1;
16208 w->update_mode_line = 1;
16209 startp = run_window_scroll_functions (window, startp);
16210 }
16211
16212 if (CHARPOS (startp) < BEGV)
16213 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16214 else if (CHARPOS (startp) > ZV)
16215 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16216
16217 /* Redisplay, then check if cursor has been set during the
16218 redisplay. Give up if new fonts were loaded. */
16219 /* We used to issue a CHECK_MARGINS argument to try_window here,
16220 but this causes scrolling to fail when point begins inside
16221 the scroll margin (bug#148) -- cyd */
16222 if (!try_window (window, startp, 0))
16223 {
16224 w->force_start = 1;
16225 clear_glyph_matrix (w->desired_matrix);
16226 goto need_larger_matrices;
16227 }
16228
16229 if (w->cursor.vpos < 0)
16230 {
16231 /* If point does not appear, try to move point so it does
16232 appear. The desired matrix has been built above, so we
16233 can use it here. */
16234 new_vpos = window_box_height (w) / 2;
16235 }
16236
16237 if (!cursor_row_fully_visible_p (w, 0, 0))
16238 {
16239 /* Point does appear, but on a line partly visible at end of window.
16240 Move it back to a fully-visible line. */
16241 new_vpos = window_box_height (w);
16242 /* But if window_box_height suggests a Y coordinate that is
16243 not less than we already have, that line will clearly not
16244 be fully visible, so give up and scroll the display.
16245 This can happen when the default face uses a font whose
16246 dimensions are different from the frame's default
16247 font. */
16248 if (new_vpos >= w->cursor.y)
16249 {
16250 w->cursor.vpos = -1;
16251 clear_glyph_matrix (w->desired_matrix);
16252 goto try_to_scroll;
16253 }
16254 }
16255 else if (w->cursor.vpos >= 0)
16256 {
16257 /* Some people insist on not letting point enter the scroll
16258 margin, even though this part handles windows that didn't
16259 scroll at all. */
16260 int window_total_lines
16261 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16262 int margin = min (scroll_margin, window_total_lines / 4);
16263 int pixel_margin = margin * frame_line_height;
16264 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16265
16266 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16267 below, which finds the row to move point to, advances by
16268 the Y coordinate of the _next_ row, see the definition of
16269 MATRIX_ROW_BOTTOM_Y. */
16270 if (w->cursor.vpos < margin + header_line)
16271 {
16272 w->cursor.vpos = -1;
16273 clear_glyph_matrix (w->desired_matrix);
16274 goto try_to_scroll;
16275 }
16276 else
16277 {
16278 int window_height = window_box_height (w);
16279
16280 if (header_line)
16281 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16282 if (w->cursor.y >= window_height - pixel_margin)
16283 {
16284 w->cursor.vpos = -1;
16285 clear_glyph_matrix (w->desired_matrix);
16286 goto try_to_scroll;
16287 }
16288 }
16289 }
16290
16291 /* If we need to move point for either of the above reasons,
16292 now actually do it. */
16293 if (new_vpos >= 0)
16294 {
16295 struct glyph_row *row;
16296
16297 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16298 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16299 ++row;
16300
16301 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16302 MATRIX_ROW_START_BYTEPOS (row));
16303
16304 if (w != XWINDOW (selected_window))
16305 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16306 else if (current_buffer == old)
16307 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16308
16309 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16310
16311 /* Re-run pre-redisplay-function so it can update the region
16312 according to the new position of point. */
16313 /* Other than the cursor, w's redisplay is done so we can set its
16314 redisplay to false. Also the buffer's redisplay can be set to
16315 false, since propagate_buffer_redisplay should have already
16316 propagated its info to `w' anyway. */
16317 w->redisplay = false;
16318 XBUFFER (w->contents)->text->redisplay = false;
16319 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16320
16321 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16322 {
16323 /* pre-redisplay-function made changes (e.g. move the region)
16324 that require another round of redisplay. */
16325 clear_glyph_matrix (w->desired_matrix);
16326 if (!try_window (window, startp, 0))
16327 goto need_larger_matrices;
16328 }
16329 }
16330 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16331 {
16332 clear_glyph_matrix (w->desired_matrix);
16333 goto try_to_scroll;
16334 }
16335
16336 #ifdef GLYPH_DEBUG
16337 debug_method_add (w, "forced window start");
16338 #endif
16339 goto done;
16340 }
16341
16342 /* Handle case where text has not changed, only point, and it has
16343 not moved off the frame, and we are not retrying after hscroll.
16344 (current_matrix_up_to_date_p is nonzero when retrying.) */
16345 if (current_matrix_up_to_date_p
16346 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16347 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16348 {
16349 switch (rc)
16350 {
16351 case CURSOR_MOVEMENT_SUCCESS:
16352 used_current_matrix_p = 1;
16353 goto done;
16354
16355 case CURSOR_MOVEMENT_MUST_SCROLL:
16356 goto try_to_scroll;
16357
16358 default:
16359 emacs_abort ();
16360 }
16361 }
16362 /* If current starting point was originally the beginning of a line
16363 but no longer is, find a new starting point. */
16364 else if (w->start_at_line_beg
16365 && !(CHARPOS (startp) <= BEGV
16366 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16367 {
16368 #ifdef GLYPH_DEBUG
16369 debug_method_add (w, "recenter 1");
16370 #endif
16371 goto recenter;
16372 }
16373
16374 /* Try scrolling with try_window_id. Value is > 0 if update has
16375 been done, it is -1 if we know that the same window start will
16376 not work. It is 0 if unsuccessful for some other reason. */
16377 else if ((tem = try_window_id (w)) != 0)
16378 {
16379 #ifdef GLYPH_DEBUG
16380 debug_method_add (w, "try_window_id %d", tem);
16381 #endif
16382
16383 if (f->fonts_changed)
16384 goto need_larger_matrices;
16385 if (tem > 0)
16386 goto done;
16387
16388 /* Otherwise try_window_id has returned -1 which means that we
16389 don't want the alternative below this comment to execute. */
16390 }
16391 else if (CHARPOS (startp) >= BEGV
16392 && CHARPOS (startp) <= ZV
16393 && PT >= CHARPOS (startp)
16394 && (CHARPOS (startp) < ZV
16395 /* Avoid starting at end of buffer. */
16396 || CHARPOS (startp) == BEGV
16397 || !window_outdated (w)))
16398 {
16399 int d1, d2, d5, d6;
16400 int rtop, rbot;
16401
16402 /* If first window line is a continuation line, and window start
16403 is inside the modified region, but the first change is before
16404 current window start, we must select a new window start.
16405
16406 However, if this is the result of a down-mouse event (e.g. by
16407 extending the mouse-drag-overlay), we don't want to select a
16408 new window start, since that would change the position under
16409 the mouse, resulting in an unwanted mouse-movement rather
16410 than a simple mouse-click. */
16411 if (!w->start_at_line_beg
16412 && NILP (do_mouse_tracking)
16413 && CHARPOS (startp) > BEGV
16414 && CHARPOS (startp) > BEG + beg_unchanged
16415 && CHARPOS (startp) <= Z - end_unchanged
16416 /* Even if w->start_at_line_beg is nil, a new window may
16417 start at a line_beg, since that's how set_buffer_window
16418 sets it. So, we need to check the return value of
16419 compute_window_start_on_continuation_line. (See also
16420 bug#197). */
16421 && XMARKER (w->start)->buffer == current_buffer
16422 && compute_window_start_on_continuation_line (w)
16423 /* It doesn't make sense to force the window start like we
16424 do at label force_start if it is already known that point
16425 will not be fully visible in the resulting window, because
16426 doing so will move point from its correct position
16427 instead of scrolling the window to bring point into view.
16428 See bug#9324. */
16429 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16430 /* A very tall row could need more than the window height,
16431 in which case we accept that it is partially visible. */
16432 && (rtop != 0) == (rbot != 0))
16433 {
16434 w->force_start = 1;
16435 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16436 #ifdef GLYPH_DEBUG
16437 debug_method_add (w, "recomputed window start in continuation line");
16438 #endif
16439 goto force_start;
16440 }
16441
16442 #ifdef GLYPH_DEBUG
16443 debug_method_add (w, "same window start");
16444 #endif
16445
16446 /* Try to redisplay starting at same place as before.
16447 If point has not moved off frame, accept the results. */
16448 if (!current_matrix_up_to_date_p
16449 /* Don't use try_window_reusing_current_matrix in this case
16450 because a window scroll function can have changed the
16451 buffer. */
16452 || !NILP (Vwindow_scroll_functions)
16453 || MINI_WINDOW_P (w)
16454 || !(used_current_matrix_p
16455 = try_window_reusing_current_matrix (w)))
16456 {
16457 IF_DEBUG (debug_method_add (w, "1"));
16458 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16459 /* -1 means we need to scroll.
16460 0 means we need new matrices, but fonts_changed
16461 is set in that case, so we will detect it below. */
16462 goto try_to_scroll;
16463 }
16464
16465 if (f->fonts_changed)
16466 goto need_larger_matrices;
16467
16468 if (w->cursor.vpos >= 0)
16469 {
16470 if (!just_this_one_p
16471 || current_buffer->clip_changed
16472 || BEG_UNCHANGED < CHARPOS (startp))
16473 /* Forget any recorded base line for line number display. */
16474 w->base_line_number = 0;
16475
16476 if (!cursor_row_fully_visible_p (w, 1, 0))
16477 {
16478 clear_glyph_matrix (w->desired_matrix);
16479 last_line_misfit = 1;
16480 }
16481 /* Drop through and scroll. */
16482 else
16483 goto done;
16484 }
16485 else
16486 clear_glyph_matrix (w->desired_matrix);
16487 }
16488
16489 try_to_scroll:
16490
16491 /* Redisplay the mode line. Select the buffer properly for that. */
16492 if (!update_mode_line)
16493 {
16494 update_mode_line = 1;
16495 w->update_mode_line = 1;
16496 }
16497
16498 /* Try to scroll by specified few lines. */
16499 if ((scroll_conservatively
16500 || emacs_scroll_step
16501 || temp_scroll_step
16502 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16503 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16504 && CHARPOS (startp) >= BEGV
16505 && CHARPOS (startp) <= ZV)
16506 {
16507 /* The function returns -1 if new fonts were loaded, 1 if
16508 successful, 0 if not successful. */
16509 int ss = try_scrolling (window, just_this_one_p,
16510 scroll_conservatively,
16511 emacs_scroll_step,
16512 temp_scroll_step, last_line_misfit);
16513 switch (ss)
16514 {
16515 case SCROLLING_SUCCESS:
16516 goto done;
16517
16518 case SCROLLING_NEED_LARGER_MATRICES:
16519 goto need_larger_matrices;
16520
16521 case SCROLLING_FAILED:
16522 break;
16523
16524 default:
16525 emacs_abort ();
16526 }
16527 }
16528
16529 /* Finally, just choose a place to start which positions point
16530 according to user preferences. */
16531
16532 recenter:
16533
16534 #ifdef GLYPH_DEBUG
16535 debug_method_add (w, "recenter");
16536 #endif
16537
16538 /* Forget any previously recorded base line for line number display. */
16539 if (!buffer_unchanged_p)
16540 w->base_line_number = 0;
16541
16542 /* Determine the window start relative to point. */
16543 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16544 it.current_y = it.last_visible_y;
16545 if (centering_position < 0)
16546 {
16547 int window_total_lines
16548 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16549 int margin =
16550 scroll_margin > 0
16551 ? min (scroll_margin, window_total_lines / 4)
16552 : 0;
16553 ptrdiff_t margin_pos = CHARPOS (startp);
16554 Lisp_Object aggressive;
16555 int scrolling_up;
16556
16557 /* If there is a scroll margin at the top of the window, find
16558 its character position. */
16559 if (margin
16560 /* Cannot call start_display if startp is not in the
16561 accessible region of the buffer. This can happen when we
16562 have just switched to a different buffer and/or changed
16563 its restriction. In that case, startp is initialized to
16564 the character position 1 (BEGV) because we did not yet
16565 have chance to display the buffer even once. */
16566 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16567 {
16568 struct it it1;
16569 void *it1data = NULL;
16570
16571 SAVE_IT (it1, it, it1data);
16572 start_display (&it1, w, startp);
16573 move_it_vertically (&it1, margin * frame_line_height);
16574 margin_pos = IT_CHARPOS (it1);
16575 RESTORE_IT (&it, &it, it1data);
16576 }
16577 scrolling_up = PT > margin_pos;
16578 aggressive =
16579 scrolling_up
16580 ? BVAR (current_buffer, scroll_up_aggressively)
16581 : BVAR (current_buffer, scroll_down_aggressively);
16582
16583 if (!MINI_WINDOW_P (w)
16584 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16585 {
16586 int pt_offset = 0;
16587
16588 /* Setting scroll-conservatively overrides
16589 scroll-*-aggressively. */
16590 if (!scroll_conservatively && NUMBERP (aggressive))
16591 {
16592 double float_amount = XFLOATINT (aggressive);
16593
16594 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16595 if (pt_offset == 0 && float_amount > 0)
16596 pt_offset = 1;
16597 if (pt_offset && margin > 0)
16598 margin -= 1;
16599 }
16600 /* Compute how much to move the window start backward from
16601 point so that point will be displayed where the user
16602 wants it. */
16603 if (scrolling_up)
16604 {
16605 centering_position = it.last_visible_y;
16606 if (pt_offset)
16607 centering_position -= pt_offset;
16608 centering_position -=
16609 frame_line_height * (1 + margin + (last_line_misfit != 0))
16610 + WINDOW_HEADER_LINE_HEIGHT (w);
16611 /* Don't let point enter the scroll margin near top of
16612 the window. */
16613 if (centering_position < margin * frame_line_height)
16614 centering_position = margin * frame_line_height;
16615 }
16616 else
16617 centering_position = margin * frame_line_height + pt_offset;
16618 }
16619 else
16620 /* Set the window start half the height of the window backward
16621 from point. */
16622 centering_position = window_box_height (w) / 2;
16623 }
16624 move_it_vertically_backward (&it, centering_position);
16625
16626 eassert (IT_CHARPOS (it) >= BEGV);
16627
16628 /* The function move_it_vertically_backward may move over more
16629 than the specified y-distance. If it->w is small, e.g. a
16630 mini-buffer window, we may end up in front of the window's
16631 display area. Start displaying at the start of the line
16632 containing PT in this case. */
16633 if (it.current_y <= 0)
16634 {
16635 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16636 move_it_vertically_backward (&it, 0);
16637 it.current_y = 0;
16638 }
16639
16640 it.current_x = it.hpos = 0;
16641
16642 /* Set the window start position here explicitly, to avoid an
16643 infinite loop in case the functions in window-scroll-functions
16644 get errors. */
16645 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16646
16647 /* Run scroll hooks. */
16648 startp = run_window_scroll_functions (window, it.current.pos);
16649
16650 /* Redisplay the window. */
16651 if (!current_matrix_up_to_date_p
16652 || windows_or_buffers_changed
16653 || f->cursor_type_changed
16654 /* Don't use try_window_reusing_current_matrix in this case
16655 because it can have changed the buffer. */
16656 || !NILP (Vwindow_scroll_functions)
16657 || !just_this_one_p
16658 || MINI_WINDOW_P (w)
16659 || !(used_current_matrix_p
16660 = try_window_reusing_current_matrix (w)))
16661 try_window (window, startp, 0);
16662
16663 /* If new fonts have been loaded (due to fontsets), give up. We
16664 have to start a new redisplay since we need to re-adjust glyph
16665 matrices. */
16666 if (f->fonts_changed)
16667 goto need_larger_matrices;
16668
16669 /* If cursor did not appear assume that the middle of the window is
16670 in the first line of the window. Do it again with the next line.
16671 (Imagine a window of height 100, displaying two lines of height
16672 60. Moving back 50 from it->last_visible_y will end in the first
16673 line.) */
16674 if (w->cursor.vpos < 0)
16675 {
16676 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16677 {
16678 clear_glyph_matrix (w->desired_matrix);
16679 move_it_by_lines (&it, 1);
16680 try_window (window, it.current.pos, 0);
16681 }
16682 else if (PT < IT_CHARPOS (it))
16683 {
16684 clear_glyph_matrix (w->desired_matrix);
16685 move_it_by_lines (&it, -1);
16686 try_window (window, it.current.pos, 0);
16687 }
16688 else
16689 {
16690 /* Not much we can do about it. */
16691 }
16692 }
16693
16694 /* Consider the following case: Window starts at BEGV, there is
16695 invisible, intangible text at BEGV, so that display starts at
16696 some point START > BEGV. It can happen that we are called with
16697 PT somewhere between BEGV and START. Try to handle that case,
16698 and similar ones. */
16699 if (w->cursor.vpos < 0)
16700 {
16701 /* First, try locating the proper glyph row for PT. */
16702 struct glyph_row *row =
16703 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16704
16705 /* Sometimes point is at the beginning of invisible text that is
16706 before the 1st character displayed in the row. In that case,
16707 row_containing_pos fails to find the row, because no glyphs
16708 with appropriate buffer positions are present in the row.
16709 Therefore, we next try to find the row which shows the 1st
16710 position after the invisible text. */
16711 if (!row)
16712 {
16713 Lisp_Object val =
16714 get_char_property_and_overlay (make_number (PT), Qinvisible,
16715 Qnil, NULL);
16716
16717 if (TEXT_PROP_MEANS_INVISIBLE (val))
16718 {
16719 ptrdiff_t alt_pos;
16720 Lisp_Object invis_end =
16721 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16722 Qnil, Qnil);
16723
16724 if (NATNUMP (invis_end))
16725 alt_pos = XFASTINT (invis_end);
16726 else
16727 alt_pos = ZV;
16728 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16729 NULL, 0);
16730 }
16731 }
16732 /* Finally, fall back on the first row of the window after the
16733 header line (if any). This is slightly better than not
16734 displaying the cursor at all. */
16735 if (!row)
16736 {
16737 row = w->current_matrix->rows;
16738 if (row->mode_line_p)
16739 ++row;
16740 }
16741 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16742 }
16743
16744 if (!cursor_row_fully_visible_p (w, 0, 0))
16745 {
16746 /* If vscroll is enabled, disable it and try again. */
16747 if (w->vscroll)
16748 {
16749 w->vscroll = 0;
16750 clear_glyph_matrix (w->desired_matrix);
16751 goto recenter;
16752 }
16753
16754 /* Users who set scroll-conservatively to a large number want
16755 point just above/below the scroll margin. If we ended up
16756 with point's row partially visible, move the window start to
16757 make that row fully visible and out of the margin. */
16758 if (scroll_conservatively > SCROLL_LIMIT)
16759 {
16760 int window_total_lines
16761 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16762 int margin =
16763 scroll_margin > 0
16764 ? min (scroll_margin, window_total_lines / 4)
16765 : 0;
16766 int move_down = w->cursor.vpos >= window_total_lines / 2;
16767
16768 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16769 clear_glyph_matrix (w->desired_matrix);
16770 if (1 == try_window (window, it.current.pos,
16771 TRY_WINDOW_CHECK_MARGINS))
16772 goto done;
16773 }
16774
16775 /* If centering point failed to make the whole line visible,
16776 put point at the top instead. That has to make the whole line
16777 visible, if it can be done. */
16778 if (centering_position == 0)
16779 goto done;
16780
16781 clear_glyph_matrix (w->desired_matrix);
16782 centering_position = 0;
16783 goto recenter;
16784 }
16785
16786 done:
16787
16788 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16789 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16790 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16791
16792 /* Display the mode line, if we must. */
16793 if ((update_mode_line
16794 /* If window not full width, must redo its mode line
16795 if (a) the window to its side is being redone and
16796 (b) we do a frame-based redisplay. This is a consequence
16797 of how inverted lines are drawn in frame-based redisplay. */
16798 || (!just_this_one_p
16799 && !FRAME_WINDOW_P (f)
16800 && !WINDOW_FULL_WIDTH_P (w))
16801 /* Line number to display. */
16802 || w->base_line_pos > 0
16803 /* Column number is displayed and different from the one displayed. */
16804 || (w->column_number_displayed != -1
16805 && (w->column_number_displayed != current_column ())))
16806 /* This means that the window has a mode line. */
16807 && (WINDOW_WANTS_MODELINE_P (w)
16808 || WINDOW_WANTS_HEADER_LINE_P (w)))
16809 {
16810
16811 display_mode_lines (w);
16812
16813 /* If mode line height has changed, arrange for a thorough
16814 immediate redisplay using the correct mode line height. */
16815 if (WINDOW_WANTS_MODELINE_P (w)
16816 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16817 {
16818 f->fonts_changed = 1;
16819 w->mode_line_height = -1;
16820 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16821 = DESIRED_MODE_LINE_HEIGHT (w);
16822 }
16823
16824 /* If header line height has changed, arrange for a thorough
16825 immediate redisplay using the correct header line height. */
16826 if (WINDOW_WANTS_HEADER_LINE_P (w)
16827 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16828 {
16829 f->fonts_changed = 1;
16830 w->header_line_height = -1;
16831 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16832 = DESIRED_HEADER_LINE_HEIGHT (w);
16833 }
16834
16835 if (f->fonts_changed)
16836 goto need_larger_matrices;
16837 }
16838
16839 if (!line_number_displayed && w->base_line_pos != -1)
16840 {
16841 w->base_line_pos = 0;
16842 w->base_line_number = 0;
16843 }
16844
16845 finish_menu_bars:
16846
16847 /* When we reach a frame's selected window, redo the frame's menu bar. */
16848 if (update_mode_line
16849 && EQ (FRAME_SELECTED_WINDOW (f), window))
16850 {
16851 int redisplay_menu_p = 0;
16852
16853 if (FRAME_WINDOW_P (f))
16854 {
16855 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16856 || defined (HAVE_NS) || defined (USE_GTK)
16857 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16858 #else
16859 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16860 #endif
16861 }
16862 else
16863 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16864
16865 if (redisplay_menu_p)
16866 display_menu_bar (w);
16867
16868 #ifdef HAVE_WINDOW_SYSTEM
16869 if (FRAME_WINDOW_P (f))
16870 {
16871 #if defined (USE_GTK) || defined (HAVE_NS)
16872 if (FRAME_EXTERNAL_TOOL_BAR (f))
16873 redisplay_tool_bar (f);
16874 #else
16875 if (WINDOWP (f->tool_bar_window)
16876 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16877 || !NILP (Vauto_resize_tool_bars))
16878 && redisplay_tool_bar (f))
16879 ignore_mouse_drag_p = 1;
16880 #endif
16881 }
16882 #endif
16883 }
16884
16885 #ifdef HAVE_WINDOW_SYSTEM
16886 if (FRAME_WINDOW_P (f)
16887 && update_window_fringes (w, (just_this_one_p
16888 || (!used_current_matrix_p && !overlay_arrow_seen)
16889 || w->pseudo_window_p)))
16890 {
16891 update_begin (f);
16892 block_input ();
16893 if (draw_window_fringes (w, 1))
16894 {
16895 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16896 x_draw_right_divider (w);
16897 else
16898 x_draw_vertical_border (w);
16899 }
16900 unblock_input ();
16901 update_end (f);
16902 }
16903
16904 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16905 x_draw_bottom_divider (w);
16906 #endif /* HAVE_WINDOW_SYSTEM */
16907
16908 /* We go to this label, with fonts_changed set, if it is
16909 necessary to try again using larger glyph matrices.
16910 We have to redeem the scroll bar even in this case,
16911 because the loop in redisplay_internal expects that. */
16912 need_larger_matrices:
16913 ;
16914 finish_scroll_bars:
16915
16916 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16917 {
16918 /* Set the thumb's position and size. */
16919 set_vertical_scroll_bar (w);
16920
16921 /* Note that we actually used the scroll bar attached to this
16922 window, so it shouldn't be deleted at the end of redisplay. */
16923 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16924 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16925 }
16926
16927 /* Restore current_buffer and value of point in it. The window
16928 update may have changed the buffer, so first make sure `opoint'
16929 is still valid (Bug#6177). */
16930 if (CHARPOS (opoint) < BEGV)
16931 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16932 else if (CHARPOS (opoint) > ZV)
16933 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16934 else
16935 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16936
16937 set_buffer_internal_1 (old);
16938 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16939 shorter. This can be caused by log truncation in *Messages*. */
16940 if (CHARPOS (lpoint) <= ZV)
16941 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16942
16943 unbind_to (count, Qnil);
16944 }
16945
16946
16947 /* Build the complete desired matrix of WINDOW with a window start
16948 buffer position POS.
16949
16950 Value is 1 if successful. It is zero if fonts were loaded during
16951 redisplay which makes re-adjusting glyph matrices necessary, and -1
16952 if point would appear in the scroll margins.
16953 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16954 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16955 set in FLAGS.) */
16956
16957 int
16958 try_window (Lisp_Object window, struct text_pos pos, int flags)
16959 {
16960 struct window *w = XWINDOW (window);
16961 struct it it;
16962 struct glyph_row *last_text_row = NULL;
16963 struct frame *f = XFRAME (w->frame);
16964 int frame_line_height = default_line_pixel_height (w);
16965
16966 /* Make POS the new window start. */
16967 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16968
16969 /* Mark cursor position as unknown. No overlay arrow seen. */
16970 w->cursor.vpos = -1;
16971 overlay_arrow_seen = 0;
16972
16973 /* Initialize iterator and info to start at POS. */
16974 start_display (&it, w, pos);
16975
16976 /* Display all lines of W. */
16977 while (it.current_y < it.last_visible_y)
16978 {
16979 if (display_line (&it))
16980 last_text_row = it.glyph_row - 1;
16981 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16982 return 0;
16983 }
16984
16985 /* Don't let the cursor end in the scroll margins. */
16986 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16987 && !MINI_WINDOW_P (w))
16988 {
16989 int this_scroll_margin;
16990 int window_total_lines
16991 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16992
16993 if (scroll_margin > 0)
16994 {
16995 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16996 this_scroll_margin *= frame_line_height;
16997 }
16998 else
16999 this_scroll_margin = 0;
17000
17001 if ((w->cursor.y >= 0 /* not vscrolled */
17002 && w->cursor.y < this_scroll_margin
17003 && CHARPOS (pos) > BEGV
17004 && IT_CHARPOS (it) < ZV)
17005 /* rms: considering make_cursor_line_fully_visible_p here
17006 seems to give wrong results. We don't want to recenter
17007 when the last line is partly visible, we want to allow
17008 that case to be handled in the usual way. */
17009 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17010 {
17011 w->cursor.vpos = -1;
17012 clear_glyph_matrix (w->desired_matrix);
17013 return -1;
17014 }
17015 }
17016
17017 /* If bottom moved off end of frame, change mode line percentage. */
17018 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17019 w->update_mode_line = 1;
17020
17021 /* Set window_end_pos to the offset of the last character displayed
17022 on the window from the end of current_buffer. Set
17023 window_end_vpos to its row number. */
17024 if (last_text_row)
17025 {
17026 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17027 adjust_window_ends (w, last_text_row, 0);
17028 eassert
17029 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17030 w->window_end_vpos)));
17031 }
17032 else
17033 {
17034 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17035 w->window_end_pos = Z - ZV;
17036 w->window_end_vpos = 0;
17037 }
17038
17039 /* But that is not valid info until redisplay finishes. */
17040 w->window_end_valid = 0;
17041 return 1;
17042 }
17043
17044
17045 \f
17046 /************************************************************************
17047 Window redisplay reusing current matrix when buffer has not changed
17048 ************************************************************************/
17049
17050 /* Try redisplay of window W showing an unchanged buffer with a
17051 different window start than the last time it was displayed by
17052 reusing its current matrix. Value is non-zero if successful.
17053 W->start is the new window start. */
17054
17055 static int
17056 try_window_reusing_current_matrix (struct window *w)
17057 {
17058 struct frame *f = XFRAME (w->frame);
17059 struct glyph_row *bottom_row;
17060 struct it it;
17061 struct run run;
17062 struct text_pos start, new_start;
17063 int nrows_scrolled, i;
17064 struct glyph_row *last_text_row;
17065 struct glyph_row *last_reused_text_row;
17066 struct glyph_row *start_row;
17067 int start_vpos, min_y, max_y;
17068
17069 #ifdef GLYPH_DEBUG
17070 if (inhibit_try_window_reusing)
17071 return 0;
17072 #endif
17073
17074 if (/* This function doesn't handle terminal frames. */
17075 !FRAME_WINDOW_P (f)
17076 /* Don't try to reuse the display if windows have been split
17077 or such. */
17078 || windows_or_buffers_changed
17079 || f->cursor_type_changed)
17080 return 0;
17081
17082 /* Can't do this if showing trailing whitespace. */
17083 if (!NILP (Vshow_trailing_whitespace))
17084 return 0;
17085
17086 /* If top-line visibility has changed, give up. */
17087 if (WINDOW_WANTS_HEADER_LINE_P (w)
17088 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17089 return 0;
17090
17091 /* Give up if old or new display is scrolled vertically. We could
17092 make this function handle this, but right now it doesn't. */
17093 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17094 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17095 return 0;
17096
17097 /* The variable new_start now holds the new window start. The old
17098 start `start' can be determined from the current matrix. */
17099 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17100 start = start_row->minpos;
17101 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17102
17103 /* Clear the desired matrix for the display below. */
17104 clear_glyph_matrix (w->desired_matrix);
17105
17106 if (CHARPOS (new_start) <= CHARPOS (start))
17107 {
17108 /* Don't use this method if the display starts with an ellipsis
17109 displayed for invisible text. It's not easy to handle that case
17110 below, and it's certainly not worth the effort since this is
17111 not a frequent case. */
17112 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17113 return 0;
17114
17115 IF_DEBUG (debug_method_add (w, "twu1"));
17116
17117 /* Display up to a row that can be reused. The variable
17118 last_text_row is set to the last row displayed that displays
17119 text. Note that it.vpos == 0 if or if not there is a
17120 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17121 start_display (&it, w, new_start);
17122 w->cursor.vpos = -1;
17123 last_text_row = last_reused_text_row = NULL;
17124
17125 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17126 {
17127 /* If we have reached into the characters in the START row,
17128 that means the line boundaries have changed. So we
17129 can't start copying with the row START. Maybe it will
17130 work to start copying with the following row. */
17131 while (IT_CHARPOS (it) > CHARPOS (start))
17132 {
17133 /* Advance to the next row as the "start". */
17134 start_row++;
17135 start = start_row->minpos;
17136 /* If there are no more rows to try, or just one, give up. */
17137 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17138 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17139 || CHARPOS (start) == ZV)
17140 {
17141 clear_glyph_matrix (w->desired_matrix);
17142 return 0;
17143 }
17144
17145 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17146 }
17147 /* If we have reached alignment, we can copy the rest of the
17148 rows. */
17149 if (IT_CHARPOS (it) == CHARPOS (start)
17150 /* Don't accept "alignment" inside a display vector,
17151 since start_row could have started in the middle of
17152 that same display vector (thus their character
17153 positions match), and we have no way of telling if
17154 that is the case. */
17155 && it.current.dpvec_index < 0)
17156 break;
17157
17158 if (display_line (&it))
17159 last_text_row = it.glyph_row - 1;
17160
17161 }
17162
17163 /* A value of current_y < last_visible_y means that we stopped
17164 at the previous window start, which in turn means that we
17165 have at least one reusable row. */
17166 if (it.current_y < it.last_visible_y)
17167 {
17168 struct glyph_row *row;
17169
17170 /* IT.vpos always starts from 0; it counts text lines. */
17171 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17172
17173 /* Find PT if not already found in the lines displayed. */
17174 if (w->cursor.vpos < 0)
17175 {
17176 int dy = it.current_y - start_row->y;
17177
17178 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17179 row = row_containing_pos (w, PT, row, NULL, dy);
17180 if (row)
17181 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17182 dy, nrows_scrolled);
17183 else
17184 {
17185 clear_glyph_matrix (w->desired_matrix);
17186 return 0;
17187 }
17188 }
17189
17190 /* Scroll the display. Do it before the current matrix is
17191 changed. The problem here is that update has not yet
17192 run, i.e. part of the current matrix is not up to date.
17193 scroll_run_hook will clear the cursor, and use the
17194 current matrix to get the height of the row the cursor is
17195 in. */
17196 run.current_y = start_row->y;
17197 run.desired_y = it.current_y;
17198 run.height = it.last_visible_y - it.current_y;
17199
17200 if (run.height > 0 && run.current_y != run.desired_y)
17201 {
17202 update_begin (f);
17203 FRAME_RIF (f)->update_window_begin_hook (w);
17204 FRAME_RIF (f)->clear_window_mouse_face (w);
17205 FRAME_RIF (f)->scroll_run_hook (w, &run);
17206 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17207 update_end (f);
17208 }
17209
17210 /* Shift current matrix down by nrows_scrolled lines. */
17211 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17212 rotate_matrix (w->current_matrix,
17213 start_vpos,
17214 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17215 nrows_scrolled);
17216
17217 /* Disable lines that must be updated. */
17218 for (i = 0; i < nrows_scrolled; ++i)
17219 (start_row + i)->enabled_p = false;
17220
17221 /* Re-compute Y positions. */
17222 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17223 max_y = it.last_visible_y;
17224 for (row = start_row + nrows_scrolled;
17225 row < bottom_row;
17226 ++row)
17227 {
17228 row->y = it.current_y;
17229 row->visible_height = row->height;
17230
17231 if (row->y < min_y)
17232 row->visible_height -= min_y - row->y;
17233 if (row->y + row->height > max_y)
17234 row->visible_height -= row->y + row->height - max_y;
17235 if (row->fringe_bitmap_periodic_p)
17236 row->redraw_fringe_bitmaps_p = 1;
17237
17238 it.current_y += row->height;
17239
17240 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17241 last_reused_text_row = row;
17242 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17243 break;
17244 }
17245
17246 /* Disable lines in the current matrix which are now
17247 below the window. */
17248 for (++row; row < bottom_row; ++row)
17249 row->enabled_p = row->mode_line_p = 0;
17250 }
17251
17252 /* Update window_end_pos etc.; last_reused_text_row is the last
17253 reused row from the current matrix containing text, if any.
17254 The value of last_text_row is the last displayed line
17255 containing text. */
17256 if (last_reused_text_row)
17257 adjust_window_ends (w, last_reused_text_row, 1);
17258 else if (last_text_row)
17259 adjust_window_ends (w, last_text_row, 0);
17260 else
17261 {
17262 /* This window must be completely empty. */
17263 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17264 w->window_end_pos = Z - ZV;
17265 w->window_end_vpos = 0;
17266 }
17267 w->window_end_valid = 0;
17268
17269 /* Update hint: don't try scrolling again in update_window. */
17270 w->desired_matrix->no_scrolling_p = 1;
17271
17272 #ifdef GLYPH_DEBUG
17273 debug_method_add (w, "try_window_reusing_current_matrix 1");
17274 #endif
17275 return 1;
17276 }
17277 else if (CHARPOS (new_start) > CHARPOS (start))
17278 {
17279 struct glyph_row *pt_row, *row;
17280 struct glyph_row *first_reusable_row;
17281 struct glyph_row *first_row_to_display;
17282 int dy;
17283 int yb = window_text_bottom_y (w);
17284
17285 /* Find the row starting at new_start, if there is one. Don't
17286 reuse a partially visible line at the end. */
17287 first_reusable_row = start_row;
17288 while (first_reusable_row->enabled_p
17289 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17290 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17291 < CHARPOS (new_start)))
17292 ++first_reusable_row;
17293
17294 /* Give up if there is no row to reuse. */
17295 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17296 || !first_reusable_row->enabled_p
17297 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17298 != CHARPOS (new_start)))
17299 return 0;
17300
17301 /* We can reuse fully visible rows beginning with
17302 first_reusable_row to the end of the window. Set
17303 first_row_to_display to the first row that cannot be reused.
17304 Set pt_row to the row containing point, if there is any. */
17305 pt_row = NULL;
17306 for (first_row_to_display = first_reusable_row;
17307 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17308 ++first_row_to_display)
17309 {
17310 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17311 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17312 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17313 && first_row_to_display->ends_at_zv_p
17314 && pt_row == NULL)))
17315 pt_row = first_row_to_display;
17316 }
17317
17318 /* Start displaying at the start of first_row_to_display. */
17319 eassert (first_row_to_display->y < yb);
17320 init_to_row_start (&it, w, first_row_to_display);
17321
17322 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17323 - start_vpos);
17324 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17325 - nrows_scrolled);
17326 it.current_y = (first_row_to_display->y - first_reusable_row->y
17327 + WINDOW_HEADER_LINE_HEIGHT (w));
17328
17329 /* Display lines beginning with first_row_to_display in the
17330 desired matrix. Set last_text_row to the last row displayed
17331 that displays text. */
17332 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17333 if (pt_row == NULL)
17334 w->cursor.vpos = -1;
17335 last_text_row = NULL;
17336 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17337 if (display_line (&it))
17338 last_text_row = it.glyph_row - 1;
17339
17340 /* If point is in a reused row, adjust y and vpos of the cursor
17341 position. */
17342 if (pt_row)
17343 {
17344 w->cursor.vpos -= nrows_scrolled;
17345 w->cursor.y -= first_reusable_row->y - start_row->y;
17346 }
17347
17348 /* Give up if point isn't in a row displayed or reused. (This
17349 also handles the case where w->cursor.vpos < nrows_scrolled
17350 after the calls to display_line, which can happen with scroll
17351 margins. See bug#1295.) */
17352 if (w->cursor.vpos < 0)
17353 {
17354 clear_glyph_matrix (w->desired_matrix);
17355 return 0;
17356 }
17357
17358 /* Scroll the display. */
17359 run.current_y = first_reusable_row->y;
17360 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17361 run.height = it.last_visible_y - run.current_y;
17362 dy = run.current_y - run.desired_y;
17363
17364 if (run.height)
17365 {
17366 update_begin (f);
17367 FRAME_RIF (f)->update_window_begin_hook (w);
17368 FRAME_RIF (f)->clear_window_mouse_face (w);
17369 FRAME_RIF (f)->scroll_run_hook (w, &run);
17370 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17371 update_end (f);
17372 }
17373
17374 /* Adjust Y positions of reused rows. */
17375 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17376 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17377 max_y = it.last_visible_y;
17378 for (row = first_reusable_row; row < first_row_to_display; ++row)
17379 {
17380 row->y -= dy;
17381 row->visible_height = row->height;
17382 if (row->y < min_y)
17383 row->visible_height -= min_y - row->y;
17384 if (row->y + row->height > max_y)
17385 row->visible_height -= row->y + row->height - max_y;
17386 if (row->fringe_bitmap_periodic_p)
17387 row->redraw_fringe_bitmaps_p = 1;
17388 }
17389
17390 /* Scroll the current matrix. */
17391 eassert (nrows_scrolled > 0);
17392 rotate_matrix (w->current_matrix,
17393 start_vpos,
17394 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17395 -nrows_scrolled);
17396
17397 /* Disable rows not reused. */
17398 for (row -= nrows_scrolled; row < bottom_row; ++row)
17399 row->enabled_p = false;
17400
17401 /* Point may have moved to a different line, so we cannot assume that
17402 the previous cursor position is valid; locate the correct row. */
17403 if (pt_row)
17404 {
17405 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17406 row < bottom_row
17407 && PT >= MATRIX_ROW_END_CHARPOS (row)
17408 && !row->ends_at_zv_p;
17409 row++)
17410 {
17411 w->cursor.vpos++;
17412 w->cursor.y = row->y;
17413 }
17414 if (row < bottom_row)
17415 {
17416 /* Can't simply scan the row for point with
17417 bidi-reordered glyph rows. Let set_cursor_from_row
17418 figure out where to put the cursor, and if it fails,
17419 give up. */
17420 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17421 {
17422 if (!set_cursor_from_row (w, row, w->current_matrix,
17423 0, 0, 0, 0))
17424 {
17425 clear_glyph_matrix (w->desired_matrix);
17426 return 0;
17427 }
17428 }
17429 else
17430 {
17431 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17432 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17433
17434 for (; glyph < end
17435 && (!BUFFERP (glyph->object)
17436 || glyph->charpos < PT);
17437 glyph++)
17438 {
17439 w->cursor.hpos++;
17440 w->cursor.x += glyph->pixel_width;
17441 }
17442 }
17443 }
17444 }
17445
17446 /* Adjust window end. A null value of last_text_row means that
17447 the window end is in reused rows which in turn means that
17448 only its vpos can have changed. */
17449 if (last_text_row)
17450 adjust_window_ends (w, last_text_row, 0);
17451 else
17452 w->window_end_vpos -= nrows_scrolled;
17453
17454 w->window_end_valid = 0;
17455 w->desired_matrix->no_scrolling_p = 1;
17456
17457 #ifdef GLYPH_DEBUG
17458 debug_method_add (w, "try_window_reusing_current_matrix 2");
17459 #endif
17460 return 1;
17461 }
17462
17463 return 0;
17464 }
17465
17466
17467 \f
17468 /************************************************************************
17469 Window redisplay reusing current matrix when buffer has changed
17470 ************************************************************************/
17471
17472 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17473 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17474 ptrdiff_t *, ptrdiff_t *);
17475 static struct glyph_row *
17476 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17477 struct glyph_row *);
17478
17479
17480 /* Return the last row in MATRIX displaying text. If row START is
17481 non-null, start searching with that row. IT gives the dimensions
17482 of the display. Value is null if matrix is empty; otherwise it is
17483 a pointer to the row found. */
17484
17485 static struct glyph_row *
17486 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17487 struct glyph_row *start)
17488 {
17489 struct glyph_row *row, *row_found;
17490
17491 /* Set row_found to the last row in IT->w's current matrix
17492 displaying text. The loop looks funny but think of partially
17493 visible lines. */
17494 row_found = NULL;
17495 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17496 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17497 {
17498 eassert (row->enabled_p);
17499 row_found = row;
17500 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17501 break;
17502 ++row;
17503 }
17504
17505 return row_found;
17506 }
17507
17508
17509 /* Return the last row in the current matrix of W that is not affected
17510 by changes at the start of current_buffer that occurred since W's
17511 current matrix was built. Value is null if no such row exists.
17512
17513 BEG_UNCHANGED us the number of characters unchanged at the start of
17514 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17515 first changed character in current_buffer. Characters at positions <
17516 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17517 when the current matrix was built. */
17518
17519 static struct glyph_row *
17520 find_last_unchanged_at_beg_row (struct window *w)
17521 {
17522 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17523 struct glyph_row *row;
17524 struct glyph_row *row_found = NULL;
17525 int yb = window_text_bottom_y (w);
17526
17527 /* Find the last row displaying unchanged text. */
17528 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17529 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17530 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17531 ++row)
17532 {
17533 if (/* If row ends before first_changed_pos, it is unchanged,
17534 except in some case. */
17535 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17536 /* When row ends in ZV and we write at ZV it is not
17537 unchanged. */
17538 && !row->ends_at_zv_p
17539 /* When first_changed_pos is the end of a continued line,
17540 row is not unchanged because it may be no longer
17541 continued. */
17542 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17543 && (row->continued_p
17544 || row->exact_window_width_line_p))
17545 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17546 needs to be recomputed, so don't consider this row as
17547 unchanged. This happens when the last line was
17548 bidi-reordered and was killed immediately before this
17549 redisplay cycle. In that case, ROW->end stores the
17550 buffer position of the first visual-order character of
17551 the killed text, which is now beyond ZV. */
17552 && CHARPOS (row->end.pos) <= ZV)
17553 row_found = row;
17554
17555 /* Stop if last visible row. */
17556 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17557 break;
17558 }
17559
17560 return row_found;
17561 }
17562
17563
17564 /* Find the first glyph row in the current matrix of W that is not
17565 affected by changes at the end of current_buffer since the
17566 time W's current matrix was built.
17567
17568 Return in *DELTA the number of chars by which buffer positions in
17569 unchanged text at the end of current_buffer must be adjusted.
17570
17571 Return in *DELTA_BYTES the corresponding number of bytes.
17572
17573 Value is null if no such row exists, i.e. all rows are affected by
17574 changes. */
17575
17576 static struct glyph_row *
17577 find_first_unchanged_at_end_row (struct window *w,
17578 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17579 {
17580 struct glyph_row *row;
17581 struct glyph_row *row_found = NULL;
17582
17583 *delta = *delta_bytes = 0;
17584
17585 /* Display must not have been paused, otherwise the current matrix
17586 is not up to date. */
17587 eassert (w->window_end_valid);
17588
17589 /* A value of window_end_pos >= END_UNCHANGED means that the window
17590 end is in the range of changed text. If so, there is no
17591 unchanged row at the end of W's current matrix. */
17592 if (w->window_end_pos >= END_UNCHANGED)
17593 return NULL;
17594
17595 /* Set row to the last row in W's current matrix displaying text. */
17596 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17597
17598 /* If matrix is entirely empty, no unchanged row exists. */
17599 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17600 {
17601 /* The value of row is the last glyph row in the matrix having a
17602 meaningful buffer position in it. The end position of row
17603 corresponds to window_end_pos. This allows us to translate
17604 buffer positions in the current matrix to current buffer
17605 positions for characters not in changed text. */
17606 ptrdiff_t Z_old =
17607 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17608 ptrdiff_t Z_BYTE_old =
17609 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17610 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17611 struct glyph_row *first_text_row
17612 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17613
17614 *delta = Z - Z_old;
17615 *delta_bytes = Z_BYTE - Z_BYTE_old;
17616
17617 /* Set last_unchanged_pos to the buffer position of the last
17618 character in the buffer that has not been changed. Z is the
17619 index + 1 of the last character in current_buffer, i.e. by
17620 subtracting END_UNCHANGED we get the index of the last
17621 unchanged character, and we have to add BEG to get its buffer
17622 position. */
17623 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17624 last_unchanged_pos_old = last_unchanged_pos - *delta;
17625
17626 /* Search backward from ROW for a row displaying a line that
17627 starts at a minimum position >= last_unchanged_pos_old. */
17628 for (; row > first_text_row; --row)
17629 {
17630 /* This used to abort, but it can happen.
17631 It is ok to just stop the search instead here. KFS. */
17632 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17633 break;
17634
17635 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17636 row_found = row;
17637 }
17638 }
17639
17640 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17641
17642 return row_found;
17643 }
17644
17645
17646 /* Make sure that glyph rows in the current matrix of window W
17647 reference the same glyph memory as corresponding rows in the
17648 frame's frame matrix. This function is called after scrolling W's
17649 current matrix on a terminal frame in try_window_id and
17650 try_window_reusing_current_matrix. */
17651
17652 static void
17653 sync_frame_with_window_matrix_rows (struct window *w)
17654 {
17655 struct frame *f = XFRAME (w->frame);
17656 struct glyph_row *window_row, *window_row_end, *frame_row;
17657
17658 /* Preconditions: W must be a leaf window and full-width. Its frame
17659 must have a frame matrix. */
17660 eassert (BUFFERP (w->contents));
17661 eassert (WINDOW_FULL_WIDTH_P (w));
17662 eassert (!FRAME_WINDOW_P (f));
17663
17664 /* If W is a full-width window, glyph pointers in W's current matrix
17665 have, by definition, to be the same as glyph pointers in the
17666 corresponding frame matrix. Note that frame matrices have no
17667 marginal areas (see build_frame_matrix). */
17668 window_row = w->current_matrix->rows;
17669 window_row_end = window_row + w->current_matrix->nrows;
17670 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17671 while (window_row < window_row_end)
17672 {
17673 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17674 struct glyph *end = window_row->glyphs[LAST_AREA];
17675
17676 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17677 frame_row->glyphs[TEXT_AREA] = start;
17678 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17679 frame_row->glyphs[LAST_AREA] = end;
17680
17681 /* Disable frame rows whose corresponding window rows have
17682 been disabled in try_window_id. */
17683 if (!window_row->enabled_p)
17684 frame_row->enabled_p = false;
17685
17686 ++window_row, ++frame_row;
17687 }
17688 }
17689
17690
17691 /* Find the glyph row in window W containing CHARPOS. Consider all
17692 rows between START and END (not inclusive). END null means search
17693 all rows to the end of the display area of W. Value is the row
17694 containing CHARPOS or null. */
17695
17696 struct glyph_row *
17697 row_containing_pos (struct window *w, ptrdiff_t charpos,
17698 struct glyph_row *start, struct glyph_row *end, int dy)
17699 {
17700 struct glyph_row *row = start;
17701 struct glyph_row *best_row = NULL;
17702 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17703 int last_y;
17704
17705 /* If we happen to start on a header-line, skip that. */
17706 if (row->mode_line_p)
17707 ++row;
17708
17709 if ((end && row >= end) || !row->enabled_p)
17710 return NULL;
17711
17712 last_y = window_text_bottom_y (w) - dy;
17713
17714 while (1)
17715 {
17716 /* Give up if we have gone too far. */
17717 if (end && row >= end)
17718 return NULL;
17719 /* This formerly returned if they were equal.
17720 I think that both quantities are of a "last plus one" type;
17721 if so, when they are equal, the row is within the screen. -- rms. */
17722 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17723 return NULL;
17724
17725 /* If it is in this row, return this row. */
17726 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17727 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17728 /* The end position of a row equals the start
17729 position of the next row. If CHARPOS is there, we
17730 would rather consider it displayed in the next
17731 line, except when this line ends in ZV. */
17732 && !row_for_charpos_p (row, charpos)))
17733 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17734 {
17735 struct glyph *g;
17736
17737 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17738 || (!best_row && !row->continued_p))
17739 return row;
17740 /* In bidi-reordered rows, there could be several rows whose
17741 edges surround CHARPOS, all of these rows belonging to
17742 the same continued line. We need to find the row which
17743 fits CHARPOS the best. */
17744 for (g = row->glyphs[TEXT_AREA];
17745 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17746 g++)
17747 {
17748 if (!STRINGP (g->object))
17749 {
17750 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17751 {
17752 mindif = eabs (g->charpos - charpos);
17753 best_row = row;
17754 /* Exact match always wins. */
17755 if (mindif == 0)
17756 return best_row;
17757 }
17758 }
17759 }
17760 }
17761 else if (best_row && !row->continued_p)
17762 return best_row;
17763 ++row;
17764 }
17765 }
17766
17767
17768 /* Try to redisplay window W by reusing its existing display. W's
17769 current matrix must be up to date when this function is called,
17770 i.e. window_end_valid must be nonzero.
17771
17772 Value is
17773
17774 >= 1 if successful, i.e. display has been updated
17775 specifically:
17776 1 means the changes were in front of a newline that precedes
17777 the window start, and the whole current matrix was reused
17778 2 means the changes were after the last position displayed
17779 in the window, and the whole current matrix was reused
17780 3 means portions of the current matrix were reused, while
17781 some of the screen lines were redrawn
17782 -1 if redisplay with same window start is known not to succeed
17783 0 if otherwise unsuccessful
17784
17785 The following steps are performed:
17786
17787 1. Find the last row in the current matrix of W that is not
17788 affected by changes at the start of current_buffer. If no such row
17789 is found, give up.
17790
17791 2. Find the first row in W's current matrix that is not affected by
17792 changes at the end of current_buffer. Maybe there is no such row.
17793
17794 3. Display lines beginning with the row + 1 found in step 1 to the
17795 row found in step 2 or, if step 2 didn't find a row, to the end of
17796 the window.
17797
17798 4. If cursor is not known to appear on the window, give up.
17799
17800 5. If display stopped at the row found in step 2, scroll the
17801 display and current matrix as needed.
17802
17803 6. Maybe display some lines at the end of W, if we must. This can
17804 happen under various circumstances, like a partially visible line
17805 becoming fully visible, or because newly displayed lines are displayed
17806 in smaller font sizes.
17807
17808 7. Update W's window end information. */
17809
17810 static int
17811 try_window_id (struct window *w)
17812 {
17813 struct frame *f = XFRAME (w->frame);
17814 struct glyph_matrix *current_matrix = w->current_matrix;
17815 struct glyph_matrix *desired_matrix = w->desired_matrix;
17816 struct glyph_row *last_unchanged_at_beg_row;
17817 struct glyph_row *first_unchanged_at_end_row;
17818 struct glyph_row *row;
17819 struct glyph_row *bottom_row;
17820 int bottom_vpos;
17821 struct it it;
17822 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17823 int dvpos, dy;
17824 struct text_pos start_pos;
17825 struct run run;
17826 int first_unchanged_at_end_vpos = 0;
17827 struct glyph_row *last_text_row, *last_text_row_at_end;
17828 struct text_pos start;
17829 ptrdiff_t first_changed_charpos, last_changed_charpos;
17830
17831 #ifdef GLYPH_DEBUG
17832 if (inhibit_try_window_id)
17833 return 0;
17834 #endif
17835
17836 /* This is handy for debugging. */
17837 #if 0
17838 #define GIVE_UP(X) \
17839 do { \
17840 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17841 return 0; \
17842 } while (0)
17843 #else
17844 #define GIVE_UP(X) return 0
17845 #endif
17846
17847 SET_TEXT_POS_FROM_MARKER (start, w->start);
17848
17849 /* Don't use this for mini-windows because these can show
17850 messages and mini-buffers, and we don't handle that here. */
17851 if (MINI_WINDOW_P (w))
17852 GIVE_UP (1);
17853
17854 /* This flag is used to prevent redisplay optimizations. */
17855 if (windows_or_buffers_changed || f->cursor_type_changed)
17856 GIVE_UP (2);
17857
17858 /* This function's optimizations cannot be used if overlays have
17859 changed in the buffer displayed by the window, so give up if they
17860 have. */
17861 if (w->last_overlay_modified != OVERLAY_MODIFF)
17862 GIVE_UP (21);
17863
17864 /* Verify that narrowing has not changed.
17865 Also verify that we were not told to prevent redisplay optimizations.
17866 It would be nice to further
17867 reduce the number of cases where this prevents try_window_id. */
17868 if (current_buffer->clip_changed
17869 || current_buffer->prevent_redisplay_optimizations_p)
17870 GIVE_UP (3);
17871
17872 /* Window must either use window-based redisplay or be full width. */
17873 if (!FRAME_WINDOW_P (f)
17874 && (!FRAME_LINE_INS_DEL_OK (f)
17875 || !WINDOW_FULL_WIDTH_P (w)))
17876 GIVE_UP (4);
17877
17878 /* Give up if point is known NOT to appear in W. */
17879 if (PT < CHARPOS (start))
17880 GIVE_UP (5);
17881
17882 /* Another way to prevent redisplay optimizations. */
17883 if (w->last_modified == 0)
17884 GIVE_UP (6);
17885
17886 /* Verify that window is not hscrolled. */
17887 if (w->hscroll != 0)
17888 GIVE_UP (7);
17889
17890 /* Verify that display wasn't paused. */
17891 if (!w->window_end_valid)
17892 GIVE_UP (8);
17893
17894 /* Likewise if highlighting trailing whitespace. */
17895 if (!NILP (Vshow_trailing_whitespace))
17896 GIVE_UP (11);
17897
17898 /* Can't use this if overlay arrow position and/or string have
17899 changed. */
17900 if (overlay_arrows_changed_p ())
17901 GIVE_UP (12);
17902
17903 /* When word-wrap is on, adding a space to the first word of a
17904 wrapped line can change the wrap position, altering the line
17905 above it. It might be worthwhile to handle this more
17906 intelligently, but for now just redisplay from scratch. */
17907 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17908 GIVE_UP (21);
17909
17910 /* Under bidi reordering, adding or deleting a character in the
17911 beginning of a paragraph, before the first strong directional
17912 character, can change the base direction of the paragraph (unless
17913 the buffer specifies a fixed paragraph direction), which will
17914 require to redisplay the whole paragraph. It might be worthwhile
17915 to find the paragraph limits and widen the range of redisplayed
17916 lines to that, but for now just give up this optimization and
17917 redisplay from scratch. */
17918 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17919 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17920 GIVE_UP (22);
17921
17922 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17923 only if buffer has really changed. The reason is that the gap is
17924 initially at Z for freshly visited files. The code below would
17925 set end_unchanged to 0 in that case. */
17926 if (MODIFF > SAVE_MODIFF
17927 /* This seems to happen sometimes after saving a buffer. */
17928 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17929 {
17930 if (GPT - BEG < BEG_UNCHANGED)
17931 BEG_UNCHANGED = GPT - BEG;
17932 if (Z - GPT < END_UNCHANGED)
17933 END_UNCHANGED = Z - GPT;
17934 }
17935
17936 /* The position of the first and last character that has been changed. */
17937 first_changed_charpos = BEG + BEG_UNCHANGED;
17938 last_changed_charpos = Z - END_UNCHANGED;
17939
17940 /* If window starts after a line end, and the last change is in
17941 front of that newline, then changes don't affect the display.
17942 This case happens with stealth-fontification. Note that although
17943 the display is unchanged, glyph positions in the matrix have to
17944 be adjusted, of course. */
17945 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17946 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17947 && ((last_changed_charpos < CHARPOS (start)
17948 && CHARPOS (start) == BEGV)
17949 || (last_changed_charpos < CHARPOS (start) - 1
17950 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17951 {
17952 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17953 struct glyph_row *r0;
17954
17955 /* Compute how many chars/bytes have been added to or removed
17956 from the buffer. */
17957 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17958 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17959 Z_delta = Z - Z_old;
17960 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17961
17962 /* Give up if PT is not in the window. Note that it already has
17963 been checked at the start of try_window_id that PT is not in
17964 front of the window start. */
17965 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17966 GIVE_UP (13);
17967
17968 /* If window start is unchanged, we can reuse the whole matrix
17969 as is, after adjusting glyph positions. No need to compute
17970 the window end again, since its offset from Z hasn't changed. */
17971 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17972 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17973 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17974 /* PT must not be in a partially visible line. */
17975 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17976 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17977 {
17978 /* Adjust positions in the glyph matrix. */
17979 if (Z_delta || Z_delta_bytes)
17980 {
17981 struct glyph_row *r1
17982 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17983 increment_matrix_positions (w->current_matrix,
17984 MATRIX_ROW_VPOS (r0, current_matrix),
17985 MATRIX_ROW_VPOS (r1, current_matrix),
17986 Z_delta, Z_delta_bytes);
17987 }
17988
17989 /* Set the cursor. */
17990 row = row_containing_pos (w, PT, r0, NULL, 0);
17991 if (row)
17992 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17993 return 1;
17994 }
17995 }
17996
17997 /* Handle the case that changes are all below what is displayed in
17998 the window, and that PT is in the window. This shortcut cannot
17999 be taken if ZV is visible in the window, and text has been added
18000 there that is visible in the window. */
18001 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18002 /* ZV is not visible in the window, or there are no
18003 changes at ZV, actually. */
18004 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18005 || first_changed_charpos == last_changed_charpos))
18006 {
18007 struct glyph_row *r0;
18008
18009 /* Give up if PT is not in the window. Note that it already has
18010 been checked at the start of try_window_id that PT is not in
18011 front of the window start. */
18012 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18013 GIVE_UP (14);
18014
18015 /* If window start is unchanged, we can reuse the whole matrix
18016 as is, without changing glyph positions since no text has
18017 been added/removed in front of the window end. */
18018 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18019 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18020 /* PT must not be in a partially visible line. */
18021 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18022 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18023 {
18024 /* We have to compute the window end anew since text
18025 could have been added/removed after it. */
18026 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18027 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18028
18029 /* Set the cursor. */
18030 row = row_containing_pos (w, PT, r0, NULL, 0);
18031 if (row)
18032 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18033 return 2;
18034 }
18035 }
18036
18037 /* Give up if window start is in the changed area.
18038
18039 The condition used to read
18040
18041 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18042
18043 but why that was tested escapes me at the moment. */
18044 if (CHARPOS (start) >= first_changed_charpos
18045 && CHARPOS (start) <= last_changed_charpos)
18046 GIVE_UP (15);
18047
18048 /* Check that window start agrees with the start of the first glyph
18049 row in its current matrix. Check this after we know the window
18050 start is not in changed text, otherwise positions would not be
18051 comparable. */
18052 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18053 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18054 GIVE_UP (16);
18055
18056 /* Give up if the window ends in strings. Overlay strings
18057 at the end are difficult to handle, so don't try. */
18058 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18059 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18060 GIVE_UP (20);
18061
18062 /* Compute the position at which we have to start displaying new
18063 lines. Some of the lines at the top of the window might be
18064 reusable because they are not displaying changed text. Find the
18065 last row in W's current matrix not affected by changes at the
18066 start of current_buffer. Value is null if changes start in the
18067 first line of window. */
18068 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18069 if (last_unchanged_at_beg_row)
18070 {
18071 /* Avoid starting to display in the middle of a character, a TAB
18072 for instance. This is easier than to set up the iterator
18073 exactly, and it's not a frequent case, so the additional
18074 effort wouldn't really pay off. */
18075 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18076 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18077 && last_unchanged_at_beg_row > w->current_matrix->rows)
18078 --last_unchanged_at_beg_row;
18079
18080 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18081 GIVE_UP (17);
18082
18083 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18084 GIVE_UP (18);
18085 start_pos = it.current.pos;
18086
18087 /* Start displaying new lines in the desired matrix at the same
18088 vpos we would use in the current matrix, i.e. below
18089 last_unchanged_at_beg_row. */
18090 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18091 current_matrix);
18092 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18093 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18094
18095 eassert (it.hpos == 0 && it.current_x == 0);
18096 }
18097 else
18098 {
18099 /* There are no reusable lines at the start of the window.
18100 Start displaying in the first text line. */
18101 start_display (&it, w, start);
18102 it.vpos = it.first_vpos;
18103 start_pos = it.current.pos;
18104 }
18105
18106 /* Find the first row that is not affected by changes at the end of
18107 the buffer. Value will be null if there is no unchanged row, in
18108 which case we must redisplay to the end of the window. delta
18109 will be set to the value by which buffer positions beginning with
18110 first_unchanged_at_end_row have to be adjusted due to text
18111 changes. */
18112 first_unchanged_at_end_row
18113 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18114 IF_DEBUG (debug_delta = delta);
18115 IF_DEBUG (debug_delta_bytes = delta_bytes);
18116
18117 /* Set stop_pos to the buffer position up to which we will have to
18118 display new lines. If first_unchanged_at_end_row != NULL, this
18119 is the buffer position of the start of the line displayed in that
18120 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18121 that we don't stop at a buffer position. */
18122 stop_pos = 0;
18123 if (first_unchanged_at_end_row)
18124 {
18125 eassert (last_unchanged_at_beg_row == NULL
18126 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18127
18128 /* If this is a continuation line, move forward to the next one
18129 that isn't. Changes in lines above affect this line.
18130 Caution: this may move first_unchanged_at_end_row to a row
18131 not displaying text. */
18132 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18133 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18134 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18135 < it.last_visible_y))
18136 ++first_unchanged_at_end_row;
18137
18138 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18139 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18140 >= it.last_visible_y))
18141 first_unchanged_at_end_row = NULL;
18142 else
18143 {
18144 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18145 + delta);
18146 first_unchanged_at_end_vpos
18147 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18148 eassert (stop_pos >= Z - END_UNCHANGED);
18149 }
18150 }
18151 else if (last_unchanged_at_beg_row == NULL)
18152 GIVE_UP (19);
18153
18154
18155 #ifdef GLYPH_DEBUG
18156
18157 /* Either there is no unchanged row at the end, or the one we have
18158 now displays text. This is a necessary condition for the window
18159 end pos calculation at the end of this function. */
18160 eassert (first_unchanged_at_end_row == NULL
18161 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18162
18163 debug_last_unchanged_at_beg_vpos
18164 = (last_unchanged_at_beg_row
18165 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18166 : -1);
18167 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18168
18169 #endif /* GLYPH_DEBUG */
18170
18171
18172 /* Display new lines. Set last_text_row to the last new line
18173 displayed which has text on it, i.e. might end up as being the
18174 line where the window_end_vpos is. */
18175 w->cursor.vpos = -1;
18176 last_text_row = NULL;
18177 overlay_arrow_seen = 0;
18178 while (it.current_y < it.last_visible_y
18179 && !f->fonts_changed
18180 && (first_unchanged_at_end_row == NULL
18181 || IT_CHARPOS (it) < stop_pos))
18182 {
18183 if (display_line (&it))
18184 last_text_row = it.glyph_row - 1;
18185 }
18186
18187 if (f->fonts_changed)
18188 return -1;
18189
18190 /* The redisplay iterations in display_line above could have
18191 triggered font-lock, which could have done something that
18192 invalidates IT->w window's end-point information, on which we
18193 rely below. E.g., one package, which will remain unnamed, used
18194 to install a font-lock-fontify-region-function that called
18195 bury-buffer, whose side effect is to switch the buffer displayed
18196 by IT->w, and that predictably resets IT->w's window_end_valid
18197 flag, which we already tested at the entry to this function.
18198 Amply punish such packages/modes by giving up on this
18199 optimization in those cases. */
18200 if (!w->window_end_valid)
18201 {
18202 clear_glyph_matrix (w->desired_matrix);
18203 return -1;
18204 }
18205
18206 /* Compute differences in buffer positions, y-positions etc. for
18207 lines reused at the bottom of the window. Compute what we can
18208 scroll. */
18209 if (first_unchanged_at_end_row
18210 /* No lines reused because we displayed everything up to the
18211 bottom of the window. */
18212 && it.current_y < it.last_visible_y)
18213 {
18214 dvpos = (it.vpos
18215 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18216 current_matrix));
18217 dy = it.current_y - first_unchanged_at_end_row->y;
18218 run.current_y = first_unchanged_at_end_row->y;
18219 run.desired_y = run.current_y + dy;
18220 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18221 }
18222 else
18223 {
18224 delta = delta_bytes = dvpos = dy
18225 = run.current_y = run.desired_y = run.height = 0;
18226 first_unchanged_at_end_row = NULL;
18227 }
18228 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18229
18230
18231 /* Find the cursor if not already found. We have to decide whether
18232 PT will appear on this window (it sometimes doesn't, but this is
18233 not a very frequent case.) This decision has to be made before
18234 the current matrix is altered. A value of cursor.vpos < 0 means
18235 that PT is either in one of the lines beginning at
18236 first_unchanged_at_end_row or below the window. Don't care for
18237 lines that might be displayed later at the window end; as
18238 mentioned, this is not a frequent case. */
18239 if (w->cursor.vpos < 0)
18240 {
18241 /* Cursor in unchanged rows at the top? */
18242 if (PT < CHARPOS (start_pos)
18243 && last_unchanged_at_beg_row)
18244 {
18245 row = row_containing_pos (w, PT,
18246 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18247 last_unchanged_at_beg_row + 1, 0);
18248 if (row)
18249 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18250 }
18251
18252 /* Start from first_unchanged_at_end_row looking for PT. */
18253 else if (first_unchanged_at_end_row)
18254 {
18255 row = row_containing_pos (w, PT - delta,
18256 first_unchanged_at_end_row, NULL, 0);
18257 if (row)
18258 set_cursor_from_row (w, row, w->current_matrix, delta,
18259 delta_bytes, dy, dvpos);
18260 }
18261
18262 /* Give up if cursor was not found. */
18263 if (w->cursor.vpos < 0)
18264 {
18265 clear_glyph_matrix (w->desired_matrix);
18266 return -1;
18267 }
18268 }
18269
18270 /* Don't let the cursor end in the scroll margins. */
18271 {
18272 int this_scroll_margin, cursor_height;
18273 int frame_line_height = default_line_pixel_height (w);
18274 int window_total_lines
18275 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18276
18277 this_scroll_margin =
18278 max (0, min (scroll_margin, window_total_lines / 4));
18279 this_scroll_margin *= frame_line_height;
18280 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18281
18282 if ((w->cursor.y < this_scroll_margin
18283 && CHARPOS (start) > BEGV)
18284 /* Old redisplay didn't take scroll margin into account at the bottom,
18285 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18286 || (w->cursor.y + (make_cursor_line_fully_visible_p
18287 ? cursor_height + this_scroll_margin
18288 : 1)) > it.last_visible_y)
18289 {
18290 w->cursor.vpos = -1;
18291 clear_glyph_matrix (w->desired_matrix);
18292 return -1;
18293 }
18294 }
18295
18296 /* Scroll the display. Do it before changing the current matrix so
18297 that xterm.c doesn't get confused about where the cursor glyph is
18298 found. */
18299 if (dy && run.height)
18300 {
18301 update_begin (f);
18302
18303 if (FRAME_WINDOW_P (f))
18304 {
18305 FRAME_RIF (f)->update_window_begin_hook (w);
18306 FRAME_RIF (f)->clear_window_mouse_face (w);
18307 FRAME_RIF (f)->scroll_run_hook (w, &run);
18308 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18309 }
18310 else
18311 {
18312 /* Terminal frame. In this case, dvpos gives the number of
18313 lines to scroll by; dvpos < 0 means scroll up. */
18314 int from_vpos
18315 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18316 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18317 int end = (WINDOW_TOP_EDGE_LINE (w)
18318 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18319 + window_internal_height (w));
18320
18321 #if defined (HAVE_GPM) || defined (MSDOS)
18322 x_clear_window_mouse_face (w);
18323 #endif
18324 /* Perform the operation on the screen. */
18325 if (dvpos > 0)
18326 {
18327 /* Scroll last_unchanged_at_beg_row to the end of the
18328 window down dvpos lines. */
18329 set_terminal_window (f, end);
18330
18331 /* On dumb terminals delete dvpos lines at the end
18332 before inserting dvpos empty lines. */
18333 if (!FRAME_SCROLL_REGION_OK (f))
18334 ins_del_lines (f, end - dvpos, -dvpos);
18335
18336 /* Insert dvpos empty lines in front of
18337 last_unchanged_at_beg_row. */
18338 ins_del_lines (f, from, dvpos);
18339 }
18340 else if (dvpos < 0)
18341 {
18342 /* Scroll up last_unchanged_at_beg_vpos to the end of
18343 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18344 set_terminal_window (f, end);
18345
18346 /* Delete dvpos lines in front of
18347 last_unchanged_at_beg_vpos. ins_del_lines will set
18348 the cursor to the given vpos and emit |dvpos| delete
18349 line sequences. */
18350 ins_del_lines (f, from + dvpos, dvpos);
18351
18352 /* On a dumb terminal insert dvpos empty lines at the
18353 end. */
18354 if (!FRAME_SCROLL_REGION_OK (f))
18355 ins_del_lines (f, end + dvpos, -dvpos);
18356 }
18357
18358 set_terminal_window (f, 0);
18359 }
18360
18361 update_end (f);
18362 }
18363
18364 /* Shift reused rows of the current matrix to the right position.
18365 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18366 text. */
18367 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18368 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18369 if (dvpos < 0)
18370 {
18371 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18372 bottom_vpos, dvpos);
18373 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18374 bottom_vpos);
18375 }
18376 else if (dvpos > 0)
18377 {
18378 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18379 bottom_vpos, dvpos);
18380 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18381 first_unchanged_at_end_vpos + dvpos);
18382 }
18383
18384 /* For frame-based redisplay, make sure that current frame and window
18385 matrix are in sync with respect to glyph memory. */
18386 if (!FRAME_WINDOW_P (f))
18387 sync_frame_with_window_matrix_rows (w);
18388
18389 /* Adjust buffer positions in reused rows. */
18390 if (delta || delta_bytes)
18391 increment_matrix_positions (current_matrix,
18392 first_unchanged_at_end_vpos + dvpos,
18393 bottom_vpos, delta, delta_bytes);
18394
18395 /* Adjust Y positions. */
18396 if (dy)
18397 shift_glyph_matrix (w, current_matrix,
18398 first_unchanged_at_end_vpos + dvpos,
18399 bottom_vpos, dy);
18400
18401 if (first_unchanged_at_end_row)
18402 {
18403 first_unchanged_at_end_row += dvpos;
18404 if (first_unchanged_at_end_row->y >= it.last_visible_y
18405 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18406 first_unchanged_at_end_row = NULL;
18407 }
18408
18409 /* If scrolling up, there may be some lines to display at the end of
18410 the window. */
18411 last_text_row_at_end = NULL;
18412 if (dy < 0)
18413 {
18414 /* Scrolling up can leave for example a partially visible line
18415 at the end of the window to be redisplayed. */
18416 /* Set last_row to the glyph row in the current matrix where the
18417 window end line is found. It has been moved up or down in
18418 the matrix by dvpos. */
18419 int last_vpos = w->window_end_vpos + dvpos;
18420 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18421
18422 /* If last_row is the window end line, it should display text. */
18423 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18424
18425 /* If window end line was partially visible before, begin
18426 displaying at that line. Otherwise begin displaying with the
18427 line following it. */
18428 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18429 {
18430 init_to_row_start (&it, w, last_row);
18431 it.vpos = last_vpos;
18432 it.current_y = last_row->y;
18433 }
18434 else
18435 {
18436 init_to_row_end (&it, w, last_row);
18437 it.vpos = 1 + last_vpos;
18438 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18439 ++last_row;
18440 }
18441
18442 /* We may start in a continuation line. If so, we have to
18443 get the right continuation_lines_width and current_x. */
18444 it.continuation_lines_width = last_row->continuation_lines_width;
18445 it.hpos = it.current_x = 0;
18446
18447 /* Display the rest of the lines at the window end. */
18448 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18449 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18450 {
18451 /* Is it always sure that the display agrees with lines in
18452 the current matrix? I don't think so, so we mark rows
18453 displayed invalid in the current matrix by setting their
18454 enabled_p flag to zero. */
18455 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18456 if (display_line (&it))
18457 last_text_row_at_end = it.glyph_row - 1;
18458 }
18459 }
18460
18461 /* Update window_end_pos and window_end_vpos. */
18462 if (first_unchanged_at_end_row && !last_text_row_at_end)
18463 {
18464 /* Window end line if one of the preserved rows from the current
18465 matrix. Set row to the last row displaying text in current
18466 matrix starting at first_unchanged_at_end_row, after
18467 scrolling. */
18468 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18469 row = find_last_row_displaying_text (w->current_matrix, &it,
18470 first_unchanged_at_end_row);
18471 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18472 adjust_window_ends (w, row, 1);
18473 eassert (w->window_end_bytepos >= 0);
18474 IF_DEBUG (debug_method_add (w, "A"));
18475 }
18476 else if (last_text_row_at_end)
18477 {
18478 adjust_window_ends (w, last_text_row_at_end, 0);
18479 eassert (w->window_end_bytepos >= 0);
18480 IF_DEBUG (debug_method_add (w, "B"));
18481 }
18482 else if (last_text_row)
18483 {
18484 /* We have displayed either to the end of the window or at the
18485 end of the window, i.e. the last row with text is to be found
18486 in the desired matrix. */
18487 adjust_window_ends (w, last_text_row, 0);
18488 eassert (w->window_end_bytepos >= 0);
18489 }
18490 else if (first_unchanged_at_end_row == NULL
18491 && last_text_row == NULL
18492 && last_text_row_at_end == NULL)
18493 {
18494 /* Displayed to end of window, but no line containing text was
18495 displayed. Lines were deleted at the end of the window. */
18496 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18497 int vpos = w->window_end_vpos;
18498 struct glyph_row *current_row = current_matrix->rows + vpos;
18499 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18500
18501 for (row = NULL;
18502 row == NULL && vpos >= first_vpos;
18503 --vpos, --current_row, --desired_row)
18504 {
18505 if (desired_row->enabled_p)
18506 {
18507 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18508 row = desired_row;
18509 }
18510 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18511 row = current_row;
18512 }
18513
18514 eassert (row != NULL);
18515 w->window_end_vpos = vpos + 1;
18516 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18517 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18518 eassert (w->window_end_bytepos >= 0);
18519 IF_DEBUG (debug_method_add (w, "C"));
18520 }
18521 else
18522 emacs_abort ();
18523
18524 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18525 debug_end_vpos = w->window_end_vpos));
18526
18527 /* Record that display has not been completed. */
18528 w->window_end_valid = 0;
18529 w->desired_matrix->no_scrolling_p = 1;
18530 return 3;
18531
18532 #undef GIVE_UP
18533 }
18534
18535
18536 \f
18537 /***********************************************************************
18538 More debugging support
18539 ***********************************************************************/
18540
18541 #ifdef GLYPH_DEBUG
18542
18543 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18544 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18545 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18546
18547
18548 /* Dump the contents of glyph matrix MATRIX on stderr.
18549
18550 GLYPHS 0 means don't show glyph contents.
18551 GLYPHS 1 means show glyphs in short form
18552 GLYPHS > 1 means show glyphs in long form. */
18553
18554 void
18555 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18556 {
18557 int i;
18558 for (i = 0; i < matrix->nrows; ++i)
18559 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18560 }
18561
18562
18563 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18564 the glyph row and area where the glyph comes from. */
18565
18566 void
18567 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18568 {
18569 if (glyph->type == CHAR_GLYPH
18570 || glyph->type == GLYPHLESS_GLYPH)
18571 {
18572 fprintf (stderr,
18573 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18574 glyph - row->glyphs[TEXT_AREA],
18575 (glyph->type == CHAR_GLYPH
18576 ? 'C'
18577 : 'G'),
18578 glyph->charpos,
18579 (BUFFERP (glyph->object)
18580 ? 'B'
18581 : (STRINGP (glyph->object)
18582 ? 'S'
18583 : (INTEGERP (glyph->object)
18584 ? '0'
18585 : '-'))),
18586 glyph->pixel_width,
18587 glyph->u.ch,
18588 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18589 ? glyph->u.ch
18590 : '.'),
18591 glyph->face_id,
18592 glyph->left_box_line_p,
18593 glyph->right_box_line_p);
18594 }
18595 else if (glyph->type == STRETCH_GLYPH)
18596 {
18597 fprintf (stderr,
18598 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18599 glyph - row->glyphs[TEXT_AREA],
18600 'S',
18601 glyph->charpos,
18602 (BUFFERP (glyph->object)
18603 ? 'B'
18604 : (STRINGP (glyph->object)
18605 ? 'S'
18606 : (INTEGERP (glyph->object)
18607 ? '0'
18608 : '-'))),
18609 glyph->pixel_width,
18610 0,
18611 ' ',
18612 glyph->face_id,
18613 glyph->left_box_line_p,
18614 glyph->right_box_line_p);
18615 }
18616 else if (glyph->type == IMAGE_GLYPH)
18617 {
18618 fprintf (stderr,
18619 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18620 glyph - row->glyphs[TEXT_AREA],
18621 'I',
18622 glyph->charpos,
18623 (BUFFERP (glyph->object)
18624 ? 'B'
18625 : (STRINGP (glyph->object)
18626 ? 'S'
18627 : (INTEGERP (glyph->object)
18628 ? '0'
18629 : '-'))),
18630 glyph->pixel_width,
18631 glyph->u.img_id,
18632 '.',
18633 glyph->face_id,
18634 glyph->left_box_line_p,
18635 glyph->right_box_line_p);
18636 }
18637 else if (glyph->type == COMPOSITE_GLYPH)
18638 {
18639 fprintf (stderr,
18640 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18641 glyph - row->glyphs[TEXT_AREA],
18642 '+',
18643 glyph->charpos,
18644 (BUFFERP (glyph->object)
18645 ? 'B'
18646 : (STRINGP (glyph->object)
18647 ? 'S'
18648 : (INTEGERP (glyph->object)
18649 ? '0'
18650 : '-'))),
18651 glyph->pixel_width,
18652 glyph->u.cmp.id);
18653 if (glyph->u.cmp.automatic)
18654 fprintf (stderr,
18655 "[%d-%d]",
18656 glyph->slice.cmp.from, glyph->slice.cmp.to);
18657 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18658 glyph->face_id,
18659 glyph->left_box_line_p,
18660 glyph->right_box_line_p);
18661 }
18662 }
18663
18664
18665 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18666 GLYPHS 0 means don't show glyph contents.
18667 GLYPHS 1 means show glyphs in short form
18668 GLYPHS > 1 means show glyphs in long form. */
18669
18670 void
18671 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18672 {
18673 if (glyphs != 1)
18674 {
18675 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18676 fprintf (stderr, "==============================================================================\n");
18677
18678 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18679 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18680 vpos,
18681 MATRIX_ROW_START_CHARPOS (row),
18682 MATRIX_ROW_END_CHARPOS (row),
18683 row->used[TEXT_AREA],
18684 row->contains_overlapping_glyphs_p,
18685 row->enabled_p,
18686 row->truncated_on_left_p,
18687 row->truncated_on_right_p,
18688 row->continued_p,
18689 MATRIX_ROW_CONTINUATION_LINE_P (row),
18690 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18691 row->ends_at_zv_p,
18692 row->fill_line_p,
18693 row->ends_in_middle_of_char_p,
18694 row->starts_in_middle_of_char_p,
18695 row->mouse_face_p,
18696 row->x,
18697 row->y,
18698 row->pixel_width,
18699 row->height,
18700 row->visible_height,
18701 row->ascent,
18702 row->phys_ascent);
18703 /* The next 3 lines should align to "Start" in the header. */
18704 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18705 row->end.overlay_string_index,
18706 row->continuation_lines_width);
18707 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18708 CHARPOS (row->start.string_pos),
18709 CHARPOS (row->end.string_pos));
18710 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18711 row->end.dpvec_index);
18712 }
18713
18714 if (glyphs > 1)
18715 {
18716 int area;
18717
18718 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18719 {
18720 struct glyph *glyph = row->glyphs[area];
18721 struct glyph *glyph_end = glyph + row->used[area];
18722
18723 /* Glyph for a line end in text. */
18724 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18725 ++glyph_end;
18726
18727 if (glyph < glyph_end)
18728 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18729
18730 for (; glyph < glyph_end; ++glyph)
18731 dump_glyph (row, glyph, area);
18732 }
18733 }
18734 else if (glyphs == 1)
18735 {
18736 int area;
18737
18738 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18739 {
18740 char *s = alloca (row->used[area] + 4);
18741 int i;
18742
18743 for (i = 0; i < row->used[area]; ++i)
18744 {
18745 struct glyph *glyph = row->glyphs[area] + i;
18746 if (i == row->used[area] - 1
18747 && area == TEXT_AREA
18748 && INTEGERP (glyph->object)
18749 && glyph->type == CHAR_GLYPH
18750 && glyph->u.ch == ' ')
18751 {
18752 strcpy (&s[i], "[\\n]");
18753 i += 4;
18754 }
18755 else if (glyph->type == CHAR_GLYPH
18756 && glyph->u.ch < 0x80
18757 && glyph->u.ch >= ' ')
18758 s[i] = glyph->u.ch;
18759 else
18760 s[i] = '.';
18761 }
18762
18763 s[i] = '\0';
18764 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18765 }
18766 }
18767 }
18768
18769
18770 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18771 Sdump_glyph_matrix, 0, 1, "p",
18772 doc: /* Dump the current matrix of the selected window to stderr.
18773 Shows contents of glyph row structures. With non-nil
18774 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18775 glyphs in short form, otherwise show glyphs in long form.
18776
18777 Interactively, no argument means show glyphs in short form;
18778 with numeric argument, its value is passed as the GLYPHS flag. */)
18779 (Lisp_Object glyphs)
18780 {
18781 struct window *w = XWINDOW (selected_window);
18782 struct buffer *buffer = XBUFFER (w->contents);
18783
18784 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18785 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18786 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18787 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18788 fprintf (stderr, "=============================================\n");
18789 dump_glyph_matrix (w->current_matrix,
18790 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18791 return Qnil;
18792 }
18793
18794
18795 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18796 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18797 Only text-mode frames have frame glyph matrices. */)
18798 (void)
18799 {
18800 struct frame *f = XFRAME (selected_frame);
18801
18802 if (f->current_matrix)
18803 dump_glyph_matrix (f->current_matrix, 1);
18804 else
18805 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18806 return Qnil;
18807 }
18808
18809
18810 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18811 doc: /* Dump glyph row ROW to stderr.
18812 GLYPH 0 means don't dump glyphs.
18813 GLYPH 1 means dump glyphs in short form.
18814 GLYPH > 1 or omitted means dump glyphs in long form. */)
18815 (Lisp_Object row, Lisp_Object glyphs)
18816 {
18817 struct glyph_matrix *matrix;
18818 EMACS_INT vpos;
18819
18820 CHECK_NUMBER (row);
18821 matrix = XWINDOW (selected_window)->current_matrix;
18822 vpos = XINT (row);
18823 if (vpos >= 0 && vpos < matrix->nrows)
18824 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18825 vpos,
18826 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18827 return Qnil;
18828 }
18829
18830
18831 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18832 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18833 GLYPH 0 means don't dump glyphs.
18834 GLYPH 1 means dump glyphs in short form.
18835 GLYPH > 1 or omitted means dump glyphs in long form.
18836
18837 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18838 do nothing. */)
18839 (Lisp_Object row, Lisp_Object glyphs)
18840 {
18841 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18842 struct frame *sf = SELECTED_FRAME ();
18843 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18844 EMACS_INT vpos;
18845
18846 CHECK_NUMBER (row);
18847 vpos = XINT (row);
18848 if (vpos >= 0 && vpos < m->nrows)
18849 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18850 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18851 #endif
18852 return Qnil;
18853 }
18854
18855
18856 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18857 doc: /* Toggle tracing of redisplay.
18858 With ARG, turn tracing on if and only if ARG is positive. */)
18859 (Lisp_Object arg)
18860 {
18861 if (NILP (arg))
18862 trace_redisplay_p = !trace_redisplay_p;
18863 else
18864 {
18865 arg = Fprefix_numeric_value (arg);
18866 trace_redisplay_p = XINT (arg) > 0;
18867 }
18868
18869 return Qnil;
18870 }
18871
18872
18873 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18874 doc: /* Like `format', but print result to stderr.
18875 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18876 (ptrdiff_t nargs, Lisp_Object *args)
18877 {
18878 Lisp_Object s = Fformat (nargs, args);
18879 fprintf (stderr, "%s", SDATA (s));
18880 return Qnil;
18881 }
18882
18883 #endif /* GLYPH_DEBUG */
18884
18885
18886 \f
18887 /***********************************************************************
18888 Building Desired Matrix Rows
18889 ***********************************************************************/
18890
18891 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18892 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18893
18894 static struct glyph_row *
18895 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18896 {
18897 struct frame *f = XFRAME (WINDOW_FRAME (w));
18898 struct buffer *buffer = XBUFFER (w->contents);
18899 struct buffer *old = current_buffer;
18900 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18901 int arrow_len = SCHARS (overlay_arrow_string);
18902 const unsigned char *arrow_end = arrow_string + arrow_len;
18903 const unsigned char *p;
18904 struct it it;
18905 bool multibyte_p;
18906 int n_glyphs_before;
18907
18908 set_buffer_temp (buffer);
18909 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18910 it.glyph_row->used[TEXT_AREA] = 0;
18911 SET_TEXT_POS (it.position, 0, 0);
18912
18913 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18914 p = arrow_string;
18915 while (p < arrow_end)
18916 {
18917 Lisp_Object face, ilisp;
18918
18919 /* Get the next character. */
18920 if (multibyte_p)
18921 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18922 else
18923 {
18924 it.c = it.char_to_display = *p, it.len = 1;
18925 if (! ASCII_CHAR_P (it.c))
18926 it.char_to_display = BYTE8_TO_CHAR (it.c);
18927 }
18928 p += it.len;
18929
18930 /* Get its face. */
18931 ilisp = make_number (p - arrow_string);
18932 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18933 it.face_id = compute_char_face (f, it.char_to_display, face);
18934
18935 /* Compute its width, get its glyphs. */
18936 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18937 SET_TEXT_POS (it.position, -1, -1);
18938 PRODUCE_GLYPHS (&it);
18939
18940 /* If this character doesn't fit any more in the line, we have
18941 to remove some glyphs. */
18942 if (it.current_x > it.last_visible_x)
18943 {
18944 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18945 break;
18946 }
18947 }
18948
18949 set_buffer_temp (old);
18950 return it.glyph_row;
18951 }
18952
18953
18954 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18955 glyphs to insert is determined by produce_special_glyphs. */
18956
18957 static void
18958 insert_left_trunc_glyphs (struct it *it)
18959 {
18960 struct it truncate_it;
18961 struct glyph *from, *end, *to, *toend;
18962
18963 eassert (!FRAME_WINDOW_P (it->f)
18964 || (!it->glyph_row->reversed_p
18965 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18966 || (it->glyph_row->reversed_p
18967 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18968
18969 /* Get the truncation glyphs. */
18970 truncate_it = *it;
18971 truncate_it.current_x = 0;
18972 truncate_it.face_id = DEFAULT_FACE_ID;
18973 truncate_it.glyph_row = &scratch_glyph_row;
18974 truncate_it.area = TEXT_AREA;
18975 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18976 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18977 truncate_it.object = make_number (0);
18978 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18979
18980 /* Overwrite glyphs from IT with truncation glyphs. */
18981 if (!it->glyph_row->reversed_p)
18982 {
18983 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18984
18985 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18986 end = from + tused;
18987 to = it->glyph_row->glyphs[TEXT_AREA];
18988 toend = to + it->glyph_row->used[TEXT_AREA];
18989 if (FRAME_WINDOW_P (it->f))
18990 {
18991 /* On GUI frames, when variable-size fonts are displayed,
18992 the truncation glyphs may need more pixels than the row's
18993 glyphs they overwrite. We overwrite more glyphs to free
18994 enough screen real estate, and enlarge the stretch glyph
18995 on the right (see display_line), if there is one, to
18996 preserve the screen position of the truncation glyphs on
18997 the right. */
18998 int w = 0;
18999 struct glyph *g = to;
19000 short used;
19001
19002 /* The first glyph could be partially visible, in which case
19003 it->glyph_row->x will be negative. But we want the left
19004 truncation glyphs to be aligned at the left margin of the
19005 window, so we override the x coordinate at which the row
19006 will begin. */
19007 it->glyph_row->x = 0;
19008 while (g < toend && w < it->truncation_pixel_width)
19009 {
19010 w += g->pixel_width;
19011 ++g;
19012 }
19013 if (g - to - tused > 0)
19014 {
19015 memmove (to + tused, g, (toend - g) * sizeof(*g));
19016 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19017 }
19018 used = it->glyph_row->used[TEXT_AREA];
19019 if (it->glyph_row->truncated_on_right_p
19020 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19021 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19022 == STRETCH_GLYPH)
19023 {
19024 int extra = w - it->truncation_pixel_width;
19025
19026 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19027 }
19028 }
19029
19030 while (from < end)
19031 *to++ = *from++;
19032
19033 /* There may be padding glyphs left over. Overwrite them too. */
19034 if (!FRAME_WINDOW_P (it->f))
19035 {
19036 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19037 {
19038 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19039 while (from < end)
19040 *to++ = *from++;
19041 }
19042 }
19043
19044 if (to > toend)
19045 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19046 }
19047 else
19048 {
19049 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19050
19051 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19052 that back to front. */
19053 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19054 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19055 toend = it->glyph_row->glyphs[TEXT_AREA];
19056 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19057 if (FRAME_WINDOW_P (it->f))
19058 {
19059 int w = 0;
19060 struct glyph *g = to;
19061
19062 while (g >= toend && w < it->truncation_pixel_width)
19063 {
19064 w += g->pixel_width;
19065 --g;
19066 }
19067 if (to - g - tused > 0)
19068 to = g + tused;
19069 if (it->glyph_row->truncated_on_right_p
19070 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19071 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19072 {
19073 int extra = w - it->truncation_pixel_width;
19074
19075 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19076 }
19077 }
19078
19079 while (from >= end && to >= toend)
19080 *to-- = *from--;
19081 if (!FRAME_WINDOW_P (it->f))
19082 {
19083 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19084 {
19085 from =
19086 truncate_it.glyph_row->glyphs[TEXT_AREA]
19087 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19088 while (from >= end && to >= toend)
19089 *to-- = *from--;
19090 }
19091 }
19092 if (from >= end)
19093 {
19094 /* Need to free some room before prepending additional
19095 glyphs. */
19096 int move_by = from - end + 1;
19097 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19098 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19099
19100 for ( ; g >= g0; g--)
19101 g[move_by] = *g;
19102 while (from >= end)
19103 *to-- = *from--;
19104 it->glyph_row->used[TEXT_AREA] += move_by;
19105 }
19106 }
19107 }
19108
19109 /* Compute the hash code for ROW. */
19110 unsigned
19111 row_hash (struct glyph_row *row)
19112 {
19113 int area, k;
19114 unsigned hashval = 0;
19115
19116 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19117 for (k = 0; k < row->used[area]; ++k)
19118 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19119 + row->glyphs[area][k].u.val
19120 + row->glyphs[area][k].face_id
19121 + row->glyphs[area][k].padding_p
19122 + (row->glyphs[area][k].type << 2));
19123
19124 return hashval;
19125 }
19126
19127 /* Compute the pixel height and width of IT->glyph_row.
19128
19129 Most of the time, ascent and height of a display line will be equal
19130 to the max_ascent and max_height values of the display iterator
19131 structure. This is not the case if
19132
19133 1. We hit ZV without displaying anything. In this case, max_ascent
19134 and max_height will be zero.
19135
19136 2. We have some glyphs that don't contribute to the line height.
19137 (The glyph row flag contributes_to_line_height_p is for future
19138 pixmap extensions).
19139
19140 The first case is easily covered by using default values because in
19141 these cases, the line height does not really matter, except that it
19142 must not be zero. */
19143
19144 static void
19145 compute_line_metrics (struct it *it)
19146 {
19147 struct glyph_row *row = it->glyph_row;
19148
19149 if (FRAME_WINDOW_P (it->f))
19150 {
19151 int i, min_y, max_y;
19152
19153 /* The line may consist of one space only, that was added to
19154 place the cursor on it. If so, the row's height hasn't been
19155 computed yet. */
19156 if (row->height == 0)
19157 {
19158 if (it->max_ascent + it->max_descent == 0)
19159 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19160 row->ascent = it->max_ascent;
19161 row->height = it->max_ascent + it->max_descent;
19162 row->phys_ascent = it->max_phys_ascent;
19163 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19164 row->extra_line_spacing = it->max_extra_line_spacing;
19165 }
19166
19167 /* Compute the width of this line. */
19168 row->pixel_width = row->x;
19169 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19170 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19171
19172 eassert (row->pixel_width >= 0);
19173 eassert (row->ascent >= 0 && row->height > 0);
19174
19175 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19176 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19177
19178 /* If first line's physical ascent is larger than its logical
19179 ascent, use the physical ascent, and make the row taller.
19180 This makes accented characters fully visible. */
19181 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19182 && row->phys_ascent > row->ascent)
19183 {
19184 row->height += row->phys_ascent - row->ascent;
19185 row->ascent = row->phys_ascent;
19186 }
19187
19188 /* Compute how much of the line is visible. */
19189 row->visible_height = row->height;
19190
19191 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19192 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19193
19194 if (row->y < min_y)
19195 row->visible_height -= min_y - row->y;
19196 if (row->y + row->height > max_y)
19197 row->visible_height -= row->y + row->height - max_y;
19198 }
19199 else
19200 {
19201 row->pixel_width = row->used[TEXT_AREA];
19202 if (row->continued_p)
19203 row->pixel_width -= it->continuation_pixel_width;
19204 else if (row->truncated_on_right_p)
19205 row->pixel_width -= it->truncation_pixel_width;
19206 row->ascent = row->phys_ascent = 0;
19207 row->height = row->phys_height = row->visible_height = 1;
19208 row->extra_line_spacing = 0;
19209 }
19210
19211 /* Compute a hash code for this row. */
19212 row->hash = row_hash (row);
19213
19214 it->max_ascent = it->max_descent = 0;
19215 it->max_phys_ascent = it->max_phys_descent = 0;
19216 }
19217
19218
19219 /* Append one space to the glyph row of iterator IT if doing a
19220 window-based redisplay. The space has the same face as
19221 IT->face_id. Value is non-zero if a space was added.
19222
19223 This function is called to make sure that there is always one glyph
19224 at the end of a glyph row that the cursor can be set on under
19225 window-systems. (If there weren't such a glyph we would not know
19226 how wide and tall a box cursor should be displayed).
19227
19228 At the same time this space let's a nicely handle clearing to the
19229 end of the line if the row ends in italic text. */
19230
19231 static int
19232 append_space_for_newline (struct it *it, int default_face_p)
19233 {
19234 if (FRAME_WINDOW_P (it->f))
19235 {
19236 int n = it->glyph_row->used[TEXT_AREA];
19237
19238 if (it->glyph_row->glyphs[TEXT_AREA] + n
19239 < it->glyph_row->glyphs[1 + TEXT_AREA])
19240 {
19241 /* Save some values that must not be changed.
19242 Must save IT->c and IT->len because otherwise
19243 ITERATOR_AT_END_P wouldn't work anymore after
19244 append_space_for_newline has been called. */
19245 enum display_element_type saved_what = it->what;
19246 int saved_c = it->c, saved_len = it->len;
19247 int saved_char_to_display = it->char_to_display;
19248 int saved_x = it->current_x;
19249 int saved_face_id = it->face_id;
19250 int saved_box_end = it->end_of_box_run_p;
19251 struct text_pos saved_pos;
19252 Lisp_Object saved_object;
19253 struct face *face;
19254
19255 saved_object = it->object;
19256 saved_pos = it->position;
19257
19258 it->what = IT_CHARACTER;
19259 memset (&it->position, 0, sizeof it->position);
19260 it->object = make_number (0);
19261 it->c = it->char_to_display = ' ';
19262 it->len = 1;
19263
19264 /* If the default face was remapped, be sure to use the
19265 remapped face for the appended newline. */
19266 if (default_face_p)
19267 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19268 else if (it->face_before_selective_p)
19269 it->face_id = it->saved_face_id;
19270 face = FACE_FROM_ID (it->f, it->face_id);
19271 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19272 /* In R2L rows, we will prepend a stretch glyph that will
19273 have the end_of_box_run_p flag set for it, so there's no
19274 need for the appended newline glyph to have that flag
19275 set. */
19276 if (it->glyph_row->reversed_p
19277 /* But if the appended newline glyph goes all the way to
19278 the end of the row, there will be no stretch glyph,
19279 so leave the box flag set. */
19280 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19281 it->end_of_box_run_p = 0;
19282
19283 PRODUCE_GLYPHS (it);
19284
19285 it->override_ascent = -1;
19286 it->constrain_row_ascent_descent_p = 0;
19287 it->current_x = saved_x;
19288 it->object = saved_object;
19289 it->position = saved_pos;
19290 it->what = saved_what;
19291 it->face_id = saved_face_id;
19292 it->len = saved_len;
19293 it->c = saved_c;
19294 it->char_to_display = saved_char_to_display;
19295 it->end_of_box_run_p = saved_box_end;
19296 return 1;
19297 }
19298 }
19299
19300 return 0;
19301 }
19302
19303
19304 /* Extend the face of the last glyph in the text area of IT->glyph_row
19305 to the end of the display line. Called from display_line. If the
19306 glyph row is empty, add a space glyph to it so that we know the
19307 face to draw. Set the glyph row flag fill_line_p. If the glyph
19308 row is R2L, prepend a stretch glyph to cover the empty space to the
19309 left of the leftmost glyph. */
19310
19311 static void
19312 extend_face_to_end_of_line (struct it *it)
19313 {
19314 struct face *face, *default_face;
19315 struct frame *f = it->f;
19316
19317 /* If line is already filled, do nothing. Non window-system frames
19318 get a grace of one more ``pixel'' because their characters are
19319 1-``pixel'' wide, so they hit the equality too early. This grace
19320 is needed only for R2L rows that are not continued, to produce
19321 one extra blank where we could display the cursor. */
19322 if ((it->current_x >= it->last_visible_x
19323 + (!FRAME_WINDOW_P (f)
19324 && it->glyph_row->reversed_p
19325 && !it->glyph_row->continued_p))
19326 /* If the window has display margins, we will need to extend
19327 their face even if the text area is filled. */
19328 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19329 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19330 return;
19331
19332 /* The default face, possibly remapped. */
19333 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19334
19335 /* Face extension extends the background and box of IT->face_id
19336 to the end of the line. If the background equals the background
19337 of the frame, we don't have to do anything. */
19338 if (it->face_before_selective_p)
19339 face = FACE_FROM_ID (f, it->saved_face_id);
19340 else
19341 face = FACE_FROM_ID (f, it->face_id);
19342
19343 if (FRAME_WINDOW_P (f)
19344 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19345 && face->box == FACE_NO_BOX
19346 && face->background == FRAME_BACKGROUND_PIXEL (f)
19347 #ifdef HAVE_WINDOW_SYSTEM
19348 && !face->stipple
19349 #endif
19350 && !it->glyph_row->reversed_p)
19351 return;
19352
19353 /* Set the glyph row flag indicating that the face of the last glyph
19354 in the text area has to be drawn to the end of the text area. */
19355 it->glyph_row->fill_line_p = 1;
19356
19357 /* If current character of IT is not ASCII, make sure we have the
19358 ASCII face. This will be automatically undone the next time
19359 get_next_display_element returns a multibyte character. Note
19360 that the character will always be single byte in unibyte
19361 text. */
19362 if (!ASCII_CHAR_P (it->c))
19363 {
19364 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19365 }
19366
19367 if (FRAME_WINDOW_P (f))
19368 {
19369 /* If the row is empty, add a space with the current face of IT,
19370 so that we know which face to draw. */
19371 if (it->glyph_row->used[TEXT_AREA] == 0)
19372 {
19373 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19374 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19375 it->glyph_row->used[TEXT_AREA] = 1;
19376 }
19377 /* Mode line and the header line don't have margins, and
19378 likewise the frame's tool-bar window, if there is any. */
19379 if (!(it->glyph_row->mode_line_p
19380 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19381 || (WINDOWP (f->tool_bar_window)
19382 && it->w == XWINDOW (f->tool_bar_window))
19383 #endif
19384 ))
19385 {
19386 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19387 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19388 {
19389 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19390 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19391 default_face->id;
19392 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19393 }
19394 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19395 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19396 {
19397 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19398 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19399 default_face->id;
19400 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19401 }
19402 }
19403 #ifdef HAVE_WINDOW_SYSTEM
19404 if (it->glyph_row->reversed_p)
19405 {
19406 /* Prepend a stretch glyph to the row, such that the
19407 rightmost glyph will be drawn flushed all the way to the
19408 right margin of the window. The stretch glyph that will
19409 occupy the empty space, if any, to the left of the
19410 glyphs. */
19411 struct font *font = face->font ? face->font : FRAME_FONT (f);
19412 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19413 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19414 struct glyph *g;
19415 int row_width, stretch_ascent, stretch_width;
19416 struct text_pos saved_pos;
19417 int saved_face_id, saved_avoid_cursor, saved_box_start;
19418
19419 for (row_width = 0, g = row_start; g < row_end; g++)
19420 row_width += g->pixel_width;
19421
19422 /* FIXME: There are various minor display glitches in R2L
19423 rows when only one of the fringes is missing. The
19424 strange condition below produces the least bad effect. */
19425 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19426 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19427 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19428 stretch_width = window_box_width (it->w, TEXT_AREA);
19429 else
19430 stretch_width = it->last_visible_x - it->first_visible_x;
19431 stretch_width -= row_width;
19432
19433 if (stretch_width > 0)
19434 {
19435 stretch_ascent =
19436 (((it->ascent + it->descent)
19437 * FONT_BASE (font)) / FONT_HEIGHT (font));
19438 saved_pos = it->position;
19439 memset (&it->position, 0, sizeof it->position);
19440 saved_avoid_cursor = it->avoid_cursor_p;
19441 it->avoid_cursor_p = 1;
19442 saved_face_id = it->face_id;
19443 saved_box_start = it->start_of_box_run_p;
19444 /* The last row's stretch glyph should get the default
19445 face, to avoid painting the rest of the window with
19446 the region face, if the region ends at ZV. */
19447 if (it->glyph_row->ends_at_zv_p)
19448 it->face_id = default_face->id;
19449 else
19450 it->face_id = face->id;
19451 it->start_of_box_run_p = 0;
19452 append_stretch_glyph (it, make_number (0), stretch_width,
19453 it->ascent + it->descent, stretch_ascent);
19454 it->position = saved_pos;
19455 it->avoid_cursor_p = saved_avoid_cursor;
19456 it->face_id = saved_face_id;
19457 it->start_of_box_run_p = saved_box_start;
19458 }
19459 /* If stretch_width comes out negative, it means that the
19460 last glyph is only partially visible. In R2L rows, we
19461 want the leftmost glyph to be partially visible, so we
19462 need to give the row the corresponding left offset. */
19463 if (stretch_width < 0)
19464 it->glyph_row->x = stretch_width;
19465 }
19466 #endif /* HAVE_WINDOW_SYSTEM */
19467 }
19468 else
19469 {
19470 /* Save some values that must not be changed. */
19471 int saved_x = it->current_x;
19472 struct text_pos saved_pos;
19473 Lisp_Object saved_object;
19474 enum display_element_type saved_what = it->what;
19475 int saved_face_id = it->face_id;
19476
19477 saved_object = it->object;
19478 saved_pos = it->position;
19479
19480 it->what = IT_CHARACTER;
19481 memset (&it->position, 0, sizeof it->position);
19482 it->object = make_number (0);
19483 it->c = it->char_to_display = ' ';
19484 it->len = 1;
19485
19486 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19487 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19488 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19489 && !it->glyph_row->mode_line_p
19490 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19491 {
19492 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19493 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19494
19495 for (it->current_x = 0; g < e; g++)
19496 it->current_x += g->pixel_width;
19497
19498 it->area = LEFT_MARGIN_AREA;
19499 it->face_id = default_face->id;
19500 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19501 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19502 {
19503 PRODUCE_GLYPHS (it);
19504 /* term.c:produce_glyphs advances it->current_x only for
19505 TEXT_AREA. */
19506 it->current_x += it->pixel_width;
19507 }
19508
19509 it->current_x = saved_x;
19510 it->area = TEXT_AREA;
19511 }
19512
19513 /* The last row's blank glyphs should get the default face, to
19514 avoid painting the rest of the window with the region face,
19515 if the region ends at ZV. */
19516 if (it->glyph_row->ends_at_zv_p)
19517 it->face_id = default_face->id;
19518 else
19519 it->face_id = face->id;
19520 PRODUCE_GLYPHS (it);
19521
19522 while (it->current_x <= it->last_visible_x)
19523 PRODUCE_GLYPHS (it);
19524
19525 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19526 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19527 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19528 && !it->glyph_row->mode_line_p
19529 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19530 {
19531 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19532 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19533
19534 for ( ; g < e; g++)
19535 it->current_x += g->pixel_width;
19536
19537 it->area = RIGHT_MARGIN_AREA;
19538 it->face_id = default_face->id;
19539 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19540 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19541 {
19542 PRODUCE_GLYPHS (it);
19543 it->current_x += it->pixel_width;
19544 }
19545
19546 it->area = TEXT_AREA;
19547 }
19548
19549 /* Don't count these blanks really. It would let us insert a left
19550 truncation glyph below and make us set the cursor on them, maybe. */
19551 it->current_x = saved_x;
19552 it->object = saved_object;
19553 it->position = saved_pos;
19554 it->what = saved_what;
19555 it->face_id = saved_face_id;
19556 }
19557 }
19558
19559
19560 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19561 trailing whitespace. */
19562
19563 static int
19564 trailing_whitespace_p (ptrdiff_t charpos)
19565 {
19566 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19567 int c = 0;
19568
19569 while (bytepos < ZV_BYTE
19570 && (c = FETCH_CHAR (bytepos),
19571 c == ' ' || c == '\t'))
19572 ++bytepos;
19573
19574 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19575 {
19576 if (bytepos != PT_BYTE)
19577 return 1;
19578 }
19579 return 0;
19580 }
19581
19582
19583 /* Highlight trailing whitespace, if any, in ROW. */
19584
19585 static void
19586 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19587 {
19588 int used = row->used[TEXT_AREA];
19589
19590 if (used)
19591 {
19592 struct glyph *start = row->glyphs[TEXT_AREA];
19593 struct glyph *glyph = start + used - 1;
19594
19595 if (row->reversed_p)
19596 {
19597 /* Right-to-left rows need to be processed in the opposite
19598 direction, so swap the edge pointers. */
19599 glyph = start;
19600 start = row->glyphs[TEXT_AREA] + used - 1;
19601 }
19602
19603 /* Skip over glyphs inserted to display the cursor at the
19604 end of a line, for extending the face of the last glyph
19605 to the end of the line on terminals, and for truncation
19606 and continuation glyphs. */
19607 if (!row->reversed_p)
19608 {
19609 while (glyph >= start
19610 && glyph->type == CHAR_GLYPH
19611 && INTEGERP (glyph->object))
19612 --glyph;
19613 }
19614 else
19615 {
19616 while (glyph <= start
19617 && glyph->type == CHAR_GLYPH
19618 && INTEGERP (glyph->object))
19619 ++glyph;
19620 }
19621
19622 /* If last glyph is a space or stretch, and it's trailing
19623 whitespace, set the face of all trailing whitespace glyphs in
19624 IT->glyph_row to `trailing-whitespace'. */
19625 if ((row->reversed_p ? glyph <= start : glyph >= start)
19626 && BUFFERP (glyph->object)
19627 && (glyph->type == STRETCH_GLYPH
19628 || (glyph->type == CHAR_GLYPH
19629 && glyph->u.ch == ' '))
19630 && trailing_whitespace_p (glyph->charpos))
19631 {
19632 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19633 if (face_id < 0)
19634 return;
19635
19636 if (!row->reversed_p)
19637 {
19638 while (glyph >= start
19639 && BUFFERP (glyph->object)
19640 && (glyph->type == STRETCH_GLYPH
19641 || (glyph->type == CHAR_GLYPH
19642 && glyph->u.ch == ' ')))
19643 (glyph--)->face_id = face_id;
19644 }
19645 else
19646 {
19647 while (glyph <= start
19648 && BUFFERP (glyph->object)
19649 && (glyph->type == STRETCH_GLYPH
19650 || (glyph->type == CHAR_GLYPH
19651 && glyph->u.ch == ' ')))
19652 (glyph++)->face_id = face_id;
19653 }
19654 }
19655 }
19656 }
19657
19658
19659 /* Value is non-zero if glyph row ROW should be
19660 considered to hold the buffer position CHARPOS. */
19661
19662 static int
19663 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19664 {
19665 int result = 1;
19666
19667 if (charpos == CHARPOS (row->end.pos)
19668 || charpos == MATRIX_ROW_END_CHARPOS (row))
19669 {
19670 /* Suppose the row ends on a string.
19671 Unless the row is continued, that means it ends on a newline
19672 in the string. If it's anything other than a display string
19673 (e.g., a before-string from an overlay), we don't want the
19674 cursor there. (This heuristic seems to give the optimal
19675 behavior for the various types of multi-line strings.)
19676 One exception: if the string has `cursor' property on one of
19677 its characters, we _do_ want the cursor there. */
19678 if (CHARPOS (row->end.string_pos) >= 0)
19679 {
19680 if (row->continued_p)
19681 result = 1;
19682 else
19683 {
19684 /* Check for `display' property. */
19685 struct glyph *beg = row->glyphs[TEXT_AREA];
19686 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19687 struct glyph *glyph;
19688
19689 result = 0;
19690 for (glyph = end; glyph >= beg; --glyph)
19691 if (STRINGP (glyph->object))
19692 {
19693 Lisp_Object prop
19694 = Fget_char_property (make_number (charpos),
19695 Qdisplay, Qnil);
19696 result =
19697 (!NILP (prop)
19698 && display_prop_string_p (prop, glyph->object));
19699 /* If there's a `cursor' property on one of the
19700 string's characters, this row is a cursor row,
19701 even though this is not a display string. */
19702 if (!result)
19703 {
19704 Lisp_Object s = glyph->object;
19705
19706 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19707 {
19708 ptrdiff_t gpos = glyph->charpos;
19709
19710 if (!NILP (Fget_char_property (make_number (gpos),
19711 Qcursor, s)))
19712 {
19713 result = 1;
19714 break;
19715 }
19716 }
19717 }
19718 break;
19719 }
19720 }
19721 }
19722 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19723 {
19724 /* If the row ends in middle of a real character,
19725 and the line is continued, we want the cursor here.
19726 That's because CHARPOS (ROW->end.pos) would equal
19727 PT if PT is before the character. */
19728 if (!row->ends_in_ellipsis_p)
19729 result = row->continued_p;
19730 else
19731 /* If the row ends in an ellipsis, then
19732 CHARPOS (ROW->end.pos) will equal point after the
19733 invisible text. We want that position to be displayed
19734 after the ellipsis. */
19735 result = 0;
19736 }
19737 /* If the row ends at ZV, display the cursor at the end of that
19738 row instead of at the start of the row below. */
19739 else if (row->ends_at_zv_p)
19740 result = 1;
19741 else
19742 result = 0;
19743 }
19744
19745 return result;
19746 }
19747
19748 /* Value is non-zero if glyph row ROW should be
19749 used to hold the cursor. */
19750
19751 static int
19752 cursor_row_p (struct glyph_row *row)
19753 {
19754 return row_for_charpos_p (row, PT);
19755 }
19756
19757 \f
19758
19759 /* Push the property PROP so that it will be rendered at the current
19760 position in IT. Return 1 if PROP was successfully pushed, 0
19761 otherwise. Called from handle_line_prefix to handle the
19762 `line-prefix' and `wrap-prefix' properties. */
19763
19764 static int
19765 push_prefix_prop (struct it *it, Lisp_Object prop)
19766 {
19767 struct text_pos pos =
19768 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19769
19770 eassert (it->method == GET_FROM_BUFFER
19771 || it->method == GET_FROM_DISPLAY_VECTOR
19772 || it->method == GET_FROM_STRING);
19773
19774 /* We need to save the current buffer/string position, so it will be
19775 restored by pop_it, because iterate_out_of_display_property
19776 depends on that being set correctly, but some situations leave
19777 it->position not yet set when this function is called. */
19778 push_it (it, &pos);
19779
19780 if (STRINGP (prop))
19781 {
19782 if (SCHARS (prop) == 0)
19783 {
19784 pop_it (it);
19785 return 0;
19786 }
19787
19788 it->string = prop;
19789 it->string_from_prefix_prop_p = 1;
19790 it->multibyte_p = STRING_MULTIBYTE (it->string);
19791 it->current.overlay_string_index = -1;
19792 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19793 it->end_charpos = it->string_nchars = SCHARS (it->string);
19794 it->method = GET_FROM_STRING;
19795 it->stop_charpos = 0;
19796 it->prev_stop = 0;
19797 it->base_level_stop = 0;
19798
19799 /* Force paragraph direction to be that of the parent
19800 buffer/string. */
19801 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19802 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19803 else
19804 it->paragraph_embedding = L2R;
19805
19806 /* Set up the bidi iterator for this display string. */
19807 if (it->bidi_p)
19808 {
19809 it->bidi_it.string.lstring = it->string;
19810 it->bidi_it.string.s = NULL;
19811 it->bidi_it.string.schars = it->end_charpos;
19812 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19813 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19814 it->bidi_it.string.unibyte = !it->multibyte_p;
19815 it->bidi_it.w = it->w;
19816 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19817 }
19818 }
19819 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19820 {
19821 it->method = GET_FROM_STRETCH;
19822 it->object = prop;
19823 }
19824 #ifdef HAVE_WINDOW_SYSTEM
19825 else if (IMAGEP (prop))
19826 {
19827 it->what = IT_IMAGE;
19828 it->image_id = lookup_image (it->f, prop);
19829 it->method = GET_FROM_IMAGE;
19830 }
19831 #endif /* HAVE_WINDOW_SYSTEM */
19832 else
19833 {
19834 pop_it (it); /* bogus display property, give up */
19835 return 0;
19836 }
19837
19838 return 1;
19839 }
19840
19841 /* Return the character-property PROP at the current position in IT. */
19842
19843 static Lisp_Object
19844 get_it_property (struct it *it, Lisp_Object prop)
19845 {
19846 Lisp_Object position, object = it->object;
19847
19848 if (STRINGP (object))
19849 position = make_number (IT_STRING_CHARPOS (*it));
19850 else if (BUFFERP (object))
19851 {
19852 position = make_number (IT_CHARPOS (*it));
19853 object = it->window;
19854 }
19855 else
19856 return Qnil;
19857
19858 return Fget_char_property (position, prop, object);
19859 }
19860
19861 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19862
19863 static void
19864 handle_line_prefix (struct it *it)
19865 {
19866 Lisp_Object prefix;
19867
19868 if (it->continuation_lines_width > 0)
19869 {
19870 prefix = get_it_property (it, Qwrap_prefix);
19871 if (NILP (prefix))
19872 prefix = Vwrap_prefix;
19873 }
19874 else
19875 {
19876 prefix = get_it_property (it, Qline_prefix);
19877 if (NILP (prefix))
19878 prefix = Vline_prefix;
19879 }
19880 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19881 {
19882 /* If the prefix is wider than the window, and we try to wrap
19883 it, it would acquire its own wrap prefix, and so on till the
19884 iterator stack overflows. So, don't wrap the prefix. */
19885 it->line_wrap = TRUNCATE;
19886 it->avoid_cursor_p = 1;
19887 }
19888 }
19889
19890 \f
19891
19892 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19893 only for R2L lines from display_line and display_string, when they
19894 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19895 the line/string needs to be continued on the next glyph row. */
19896 static void
19897 unproduce_glyphs (struct it *it, int n)
19898 {
19899 struct glyph *glyph, *end;
19900
19901 eassert (it->glyph_row);
19902 eassert (it->glyph_row->reversed_p);
19903 eassert (it->area == TEXT_AREA);
19904 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19905
19906 if (n > it->glyph_row->used[TEXT_AREA])
19907 n = it->glyph_row->used[TEXT_AREA];
19908 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19909 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19910 for ( ; glyph < end; glyph++)
19911 glyph[-n] = *glyph;
19912 }
19913
19914 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19915 and ROW->maxpos. */
19916 static void
19917 find_row_edges (struct it *it, struct glyph_row *row,
19918 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19919 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19920 {
19921 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19922 lines' rows is implemented for bidi-reordered rows. */
19923
19924 /* ROW->minpos is the value of min_pos, the minimal buffer position
19925 we have in ROW, or ROW->start.pos if that is smaller. */
19926 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19927 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19928 else
19929 /* We didn't find buffer positions smaller than ROW->start, or
19930 didn't find _any_ valid buffer positions in any of the glyphs,
19931 so we must trust the iterator's computed positions. */
19932 row->minpos = row->start.pos;
19933 if (max_pos <= 0)
19934 {
19935 max_pos = CHARPOS (it->current.pos);
19936 max_bpos = BYTEPOS (it->current.pos);
19937 }
19938
19939 /* Here are the various use-cases for ending the row, and the
19940 corresponding values for ROW->maxpos:
19941
19942 Line ends in a newline from buffer eol_pos + 1
19943 Line is continued from buffer max_pos + 1
19944 Line is truncated on right it->current.pos
19945 Line ends in a newline from string max_pos + 1(*)
19946 (*) + 1 only when line ends in a forward scan
19947 Line is continued from string max_pos
19948 Line is continued from display vector max_pos
19949 Line is entirely from a string min_pos == max_pos
19950 Line is entirely from a display vector min_pos == max_pos
19951 Line that ends at ZV ZV
19952
19953 If you discover other use-cases, please add them here as
19954 appropriate. */
19955 if (row->ends_at_zv_p)
19956 row->maxpos = it->current.pos;
19957 else if (row->used[TEXT_AREA])
19958 {
19959 int seen_this_string = 0;
19960 struct glyph_row *r1 = row - 1;
19961
19962 /* Did we see the same display string on the previous row? */
19963 if (STRINGP (it->object)
19964 /* this is not the first row */
19965 && row > it->w->desired_matrix->rows
19966 /* previous row is not the header line */
19967 && !r1->mode_line_p
19968 /* previous row also ends in a newline from a string */
19969 && r1->ends_in_newline_from_string_p)
19970 {
19971 struct glyph *start, *end;
19972
19973 /* Search for the last glyph of the previous row that came
19974 from buffer or string. Depending on whether the row is
19975 L2R or R2L, we need to process it front to back or the
19976 other way round. */
19977 if (!r1->reversed_p)
19978 {
19979 start = r1->glyphs[TEXT_AREA];
19980 end = start + r1->used[TEXT_AREA];
19981 /* Glyphs inserted by redisplay have an integer (zero)
19982 as their object. */
19983 while (end > start
19984 && INTEGERP ((end - 1)->object)
19985 && (end - 1)->charpos <= 0)
19986 --end;
19987 if (end > start)
19988 {
19989 if (EQ ((end - 1)->object, it->object))
19990 seen_this_string = 1;
19991 }
19992 else
19993 /* If all the glyphs of the previous row were inserted
19994 by redisplay, it means the previous row was
19995 produced from a single newline, which is only
19996 possible if that newline came from the same string
19997 as the one which produced this ROW. */
19998 seen_this_string = 1;
19999 }
20000 else
20001 {
20002 end = r1->glyphs[TEXT_AREA] - 1;
20003 start = end + r1->used[TEXT_AREA];
20004 while (end < start
20005 && INTEGERP ((end + 1)->object)
20006 && (end + 1)->charpos <= 0)
20007 ++end;
20008 if (end < start)
20009 {
20010 if (EQ ((end + 1)->object, it->object))
20011 seen_this_string = 1;
20012 }
20013 else
20014 seen_this_string = 1;
20015 }
20016 }
20017 /* Take note of each display string that covers a newline only
20018 once, the first time we see it. This is for when a display
20019 string includes more than one newline in it. */
20020 if (row->ends_in_newline_from_string_p && !seen_this_string)
20021 {
20022 /* If we were scanning the buffer forward when we displayed
20023 the string, we want to account for at least one buffer
20024 position that belongs to this row (position covered by
20025 the display string), so that cursor positioning will
20026 consider this row as a candidate when point is at the end
20027 of the visual line represented by this row. This is not
20028 required when scanning back, because max_pos will already
20029 have a much larger value. */
20030 if (CHARPOS (row->end.pos) > max_pos)
20031 INC_BOTH (max_pos, max_bpos);
20032 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20033 }
20034 else if (CHARPOS (it->eol_pos) > 0)
20035 SET_TEXT_POS (row->maxpos,
20036 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20037 else if (row->continued_p)
20038 {
20039 /* If max_pos is different from IT's current position, it
20040 means IT->method does not belong to the display element
20041 at max_pos. However, it also means that the display
20042 element at max_pos was displayed in its entirety on this
20043 line, which is equivalent to saying that the next line
20044 starts at the next buffer position. */
20045 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20046 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20047 else
20048 {
20049 INC_BOTH (max_pos, max_bpos);
20050 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20051 }
20052 }
20053 else if (row->truncated_on_right_p)
20054 /* display_line already called reseat_at_next_visible_line_start,
20055 which puts the iterator at the beginning of the next line, in
20056 the logical order. */
20057 row->maxpos = it->current.pos;
20058 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20059 /* A line that is entirely from a string/image/stretch... */
20060 row->maxpos = row->minpos;
20061 else
20062 emacs_abort ();
20063 }
20064 else
20065 row->maxpos = it->current.pos;
20066 }
20067
20068 /* Construct the glyph row IT->glyph_row in the desired matrix of
20069 IT->w from text at the current position of IT. See dispextern.h
20070 for an overview of struct it. Value is non-zero if
20071 IT->glyph_row displays text, as opposed to a line displaying ZV
20072 only. */
20073
20074 static int
20075 display_line (struct it *it)
20076 {
20077 struct glyph_row *row = it->glyph_row;
20078 Lisp_Object overlay_arrow_string;
20079 struct it wrap_it;
20080 void *wrap_data = NULL;
20081 int may_wrap = 0, wrap_x IF_LINT (= 0);
20082 int wrap_row_used = -1;
20083 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20084 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20085 int wrap_row_extra_line_spacing IF_LINT (= 0);
20086 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20087 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20088 int cvpos;
20089 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20090 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20091 bool pending_handle_line_prefix = false;
20092
20093 /* We always start displaying at hpos zero even if hscrolled. */
20094 eassert (it->hpos == 0 && it->current_x == 0);
20095
20096 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20097 >= it->w->desired_matrix->nrows)
20098 {
20099 it->w->nrows_scale_factor++;
20100 it->f->fonts_changed = 1;
20101 return 0;
20102 }
20103
20104 /* Clear the result glyph row and enable it. */
20105 prepare_desired_row (it->w, row, false);
20106
20107 row->y = it->current_y;
20108 row->start = it->start;
20109 row->continuation_lines_width = it->continuation_lines_width;
20110 row->displays_text_p = 1;
20111 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20112 it->starts_in_middle_of_char_p = 0;
20113
20114 /* Arrange the overlays nicely for our purposes. Usually, we call
20115 display_line on only one line at a time, in which case this
20116 can't really hurt too much, or we call it on lines which appear
20117 one after another in the buffer, in which case all calls to
20118 recenter_overlay_lists but the first will be pretty cheap. */
20119 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20120
20121 /* Move over display elements that are not visible because we are
20122 hscrolled. This may stop at an x-position < IT->first_visible_x
20123 if the first glyph is partially visible or if we hit a line end. */
20124 if (it->current_x < it->first_visible_x)
20125 {
20126 enum move_it_result move_result;
20127
20128 this_line_min_pos = row->start.pos;
20129 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20130 MOVE_TO_POS | MOVE_TO_X);
20131 /* If we are under a large hscroll, move_it_in_display_line_to
20132 could hit the end of the line without reaching
20133 it->first_visible_x. Pretend that we did reach it. This is
20134 especially important on a TTY, where we will call
20135 extend_face_to_end_of_line, which needs to know how many
20136 blank glyphs to produce. */
20137 if (it->current_x < it->first_visible_x
20138 && (move_result == MOVE_NEWLINE_OR_CR
20139 || move_result == MOVE_POS_MATCH_OR_ZV))
20140 it->current_x = it->first_visible_x;
20141
20142 /* Record the smallest positions seen while we moved over
20143 display elements that are not visible. This is needed by
20144 redisplay_internal for optimizing the case where the cursor
20145 stays inside the same line. The rest of this function only
20146 considers positions that are actually displayed, so
20147 RECORD_MAX_MIN_POS will not otherwise record positions that
20148 are hscrolled to the left of the left edge of the window. */
20149 min_pos = CHARPOS (this_line_min_pos);
20150 min_bpos = BYTEPOS (this_line_min_pos);
20151 }
20152 else if (it->area == TEXT_AREA)
20153 {
20154 /* We only do this when not calling move_it_in_display_line_to
20155 above, because that function calls itself handle_line_prefix. */
20156 handle_line_prefix (it);
20157 }
20158 else
20159 {
20160 /* Line-prefix and wrap-prefix are always displayed in the text
20161 area. But if this is the first call to display_line after
20162 init_iterator, the iterator might have been set up to write
20163 into a marginal area, e.g. if the line begins with some
20164 display property that writes to the margins. So we need to
20165 wait with the call to handle_line_prefix until whatever
20166 writes to the margin has done its job. */
20167 pending_handle_line_prefix = true;
20168 }
20169
20170 /* Get the initial row height. This is either the height of the
20171 text hscrolled, if there is any, or zero. */
20172 row->ascent = it->max_ascent;
20173 row->height = it->max_ascent + it->max_descent;
20174 row->phys_ascent = it->max_phys_ascent;
20175 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20176 row->extra_line_spacing = it->max_extra_line_spacing;
20177
20178 /* Utility macro to record max and min buffer positions seen until now. */
20179 #define RECORD_MAX_MIN_POS(IT) \
20180 do \
20181 { \
20182 int composition_p = !STRINGP ((IT)->string) \
20183 && ((IT)->what == IT_COMPOSITION); \
20184 ptrdiff_t current_pos = \
20185 composition_p ? (IT)->cmp_it.charpos \
20186 : IT_CHARPOS (*(IT)); \
20187 ptrdiff_t current_bpos = \
20188 composition_p ? CHAR_TO_BYTE (current_pos) \
20189 : IT_BYTEPOS (*(IT)); \
20190 if (current_pos < min_pos) \
20191 { \
20192 min_pos = current_pos; \
20193 min_bpos = current_bpos; \
20194 } \
20195 if (IT_CHARPOS (*it) > max_pos) \
20196 { \
20197 max_pos = IT_CHARPOS (*it); \
20198 max_bpos = IT_BYTEPOS (*it); \
20199 } \
20200 } \
20201 while (0)
20202
20203 /* Loop generating characters. The loop is left with IT on the next
20204 character to display. */
20205 while (1)
20206 {
20207 int n_glyphs_before, hpos_before, x_before;
20208 int x, nglyphs;
20209 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20210
20211 /* Retrieve the next thing to display. Value is zero if end of
20212 buffer reached. */
20213 if (!get_next_display_element (it))
20214 {
20215 /* Maybe add a space at the end of this line that is used to
20216 display the cursor there under X. Set the charpos of the
20217 first glyph of blank lines not corresponding to any text
20218 to -1. */
20219 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20220 row->exact_window_width_line_p = 1;
20221 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20222 || row->used[TEXT_AREA] == 0)
20223 {
20224 row->glyphs[TEXT_AREA]->charpos = -1;
20225 row->displays_text_p = 0;
20226
20227 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20228 && (!MINI_WINDOW_P (it->w)
20229 || (minibuf_level && EQ (it->window, minibuf_window))))
20230 row->indicate_empty_line_p = 1;
20231 }
20232
20233 it->continuation_lines_width = 0;
20234 row->ends_at_zv_p = 1;
20235 /* A row that displays right-to-left text must always have
20236 its last face extended all the way to the end of line,
20237 even if this row ends in ZV, because we still write to
20238 the screen left to right. We also need to extend the
20239 last face if the default face is remapped to some
20240 different face, otherwise the functions that clear
20241 portions of the screen will clear with the default face's
20242 background color. */
20243 if (row->reversed_p
20244 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20245 extend_face_to_end_of_line (it);
20246 break;
20247 }
20248
20249 /* Now, get the metrics of what we want to display. This also
20250 generates glyphs in `row' (which is IT->glyph_row). */
20251 n_glyphs_before = row->used[TEXT_AREA];
20252 x = it->current_x;
20253
20254 /* Remember the line height so far in case the next element doesn't
20255 fit on the line. */
20256 if (it->line_wrap != TRUNCATE)
20257 {
20258 ascent = it->max_ascent;
20259 descent = it->max_descent;
20260 phys_ascent = it->max_phys_ascent;
20261 phys_descent = it->max_phys_descent;
20262
20263 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20264 {
20265 if (IT_DISPLAYING_WHITESPACE (it))
20266 may_wrap = 1;
20267 else if (may_wrap)
20268 {
20269 SAVE_IT (wrap_it, *it, wrap_data);
20270 wrap_x = x;
20271 wrap_row_used = row->used[TEXT_AREA];
20272 wrap_row_ascent = row->ascent;
20273 wrap_row_height = row->height;
20274 wrap_row_phys_ascent = row->phys_ascent;
20275 wrap_row_phys_height = row->phys_height;
20276 wrap_row_extra_line_spacing = row->extra_line_spacing;
20277 wrap_row_min_pos = min_pos;
20278 wrap_row_min_bpos = min_bpos;
20279 wrap_row_max_pos = max_pos;
20280 wrap_row_max_bpos = max_bpos;
20281 may_wrap = 0;
20282 }
20283 }
20284 }
20285
20286 PRODUCE_GLYPHS (it);
20287
20288 /* If this display element was in marginal areas, continue with
20289 the next one. */
20290 if (it->area != TEXT_AREA)
20291 {
20292 row->ascent = max (row->ascent, it->max_ascent);
20293 row->height = max (row->height, it->max_ascent + it->max_descent);
20294 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20295 row->phys_height = max (row->phys_height,
20296 it->max_phys_ascent + it->max_phys_descent);
20297 row->extra_line_spacing = max (row->extra_line_spacing,
20298 it->max_extra_line_spacing);
20299 set_iterator_to_next (it, 1);
20300 /* If we didn't handle the line/wrap prefix above, and the
20301 call to set_iterator_to_next just switched to TEXT_AREA,
20302 process the prefix now. */
20303 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20304 {
20305 pending_handle_line_prefix = false;
20306 handle_line_prefix (it);
20307 }
20308 continue;
20309 }
20310
20311 /* Does the display element fit on the line? If we truncate
20312 lines, we should draw past the right edge of the window. If
20313 we don't truncate, we want to stop so that we can display the
20314 continuation glyph before the right margin. If lines are
20315 continued, there are two possible strategies for characters
20316 resulting in more than 1 glyph (e.g. tabs): Display as many
20317 glyphs as possible in this line and leave the rest for the
20318 continuation line, or display the whole element in the next
20319 line. Original redisplay did the former, so we do it also. */
20320 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20321 hpos_before = it->hpos;
20322 x_before = x;
20323
20324 if (/* Not a newline. */
20325 nglyphs > 0
20326 /* Glyphs produced fit entirely in the line. */
20327 && it->current_x < it->last_visible_x)
20328 {
20329 it->hpos += nglyphs;
20330 row->ascent = max (row->ascent, it->max_ascent);
20331 row->height = max (row->height, it->max_ascent + it->max_descent);
20332 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20333 row->phys_height = max (row->phys_height,
20334 it->max_phys_ascent + it->max_phys_descent);
20335 row->extra_line_spacing = max (row->extra_line_spacing,
20336 it->max_extra_line_spacing);
20337 if (it->current_x - it->pixel_width < it->first_visible_x
20338 /* In R2L rows, we arrange in extend_face_to_end_of_line
20339 to add a right offset to the line, by a suitable
20340 change to the stretch glyph that is the leftmost
20341 glyph of the line. */
20342 && !row->reversed_p)
20343 row->x = x - it->first_visible_x;
20344 /* Record the maximum and minimum buffer positions seen so
20345 far in glyphs that will be displayed by this row. */
20346 if (it->bidi_p)
20347 RECORD_MAX_MIN_POS (it);
20348 }
20349 else
20350 {
20351 int i, new_x;
20352 struct glyph *glyph;
20353
20354 for (i = 0; i < nglyphs; ++i, x = new_x)
20355 {
20356 /* Identify the glyphs added by the last call to
20357 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20358 the previous glyphs. */
20359 if (!row->reversed_p)
20360 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20361 else
20362 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20363 new_x = x + glyph->pixel_width;
20364
20365 if (/* Lines are continued. */
20366 it->line_wrap != TRUNCATE
20367 && (/* Glyph doesn't fit on the line. */
20368 new_x > it->last_visible_x
20369 /* Or it fits exactly on a window system frame. */
20370 || (new_x == it->last_visible_x
20371 && FRAME_WINDOW_P (it->f)
20372 && (row->reversed_p
20373 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20374 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20375 {
20376 /* End of a continued line. */
20377
20378 if (it->hpos == 0
20379 || (new_x == it->last_visible_x
20380 && FRAME_WINDOW_P (it->f)
20381 && (row->reversed_p
20382 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20383 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20384 {
20385 /* Current glyph is the only one on the line or
20386 fits exactly on the line. We must continue
20387 the line because we can't draw the cursor
20388 after the glyph. */
20389 row->continued_p = 1;
20390 it->current_x = new_x;
20391 it->continuation_lines_width += new_x;
20392 ++it->hpos;
20393 if (i == nglyphs - 1)
20394 {
20395 /* If line-wrap is on, check if a previous
20396 wrap point was found. */
20397 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20398 && wrap_row_used > 0
20399 /* Even if there is a previous wrap
20400 point, continue the line here as
20401 usual, if (i) the previous character
20402 was a space or tab AND (ii) the
20403 current character is not. */
20404 && (!may_wrap
20405 || IT_DISPLAYING_WHITESPACE (it)))
20406 goto back_to_wrap;
20407
20408 /* Record the maximum and minimum buffer
20409 positions seen so far in glyphs that will be
20410 displayed by this row. */
20411 if (it->bidi_p)
20412 RECORD_MAX_MIN_POS (it);
20413 set_iterator_to_next (it, 1);
20414 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20415 {
20416 if (!get_next_display_element (it))
20417 {
20418 row->exact_window_width_line_p = 1;
20419 it->continuation_lines_width = 0;
20420 row->continued_p = 0;
20421 row->ends_at_zv_p = 1;
20422 }
20423 else if (ITERATOR_AT_END_OF_LINE_P (it))
20424 {
20425 row->continued_p = 0;
20426 row->exact_window_width_line_p = 1;
20427 }
20428 /* If line-wrap is on, check if a
20429 previous wrap point was found. */
20430 else if (wrap_row_used > 0
20431 /* Even if there is a previous wrap
20432 point, continue the line here as
20433 usual, if (i) the previous character
20434 was a space or tab AND (ii) the
20435 current character is not. */
20436 && (!may_wrap
20437 || IT_DISPLAYING_WHITESPACE (it)))
20438 goto back_to_wrap;
20439
20440 }
20441 }
20442 else if (it->bidi_p)
20443 RECORD_MAX_MIN_POS (it);
20444 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20445 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20446 extend_face_to_end_of_line (it);
20447 }
20448 else if (CHAR_GLYPH_PADDING_P (*glyph)
20449 && !FRAME_WINDOW_P (it->f))
20450 {
20451 /* A padding glyph that doesn't fit on this line.
20452 This means the whole character doesn't fit
20453 on the line. */
20454 if (row->reversed_p)
20455 unproduce_glyphs (it, row->used[TEXT_AREA]
20456 - n_glyphs_before);
20457 row->used[TEXT_AREA] = n_glyphs_before;
20458
20459 /* Fill the rest of the row with continuation
20460 glyphs like in 20.x. */
20461 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20462 < row->glyphs[1 + TEXT_AREA])
20463 produce_special_glyphs (it, IT_CONTINUATION);
20464
20465 row->continued_p = 1;
20466 it->current_x = x_before;
20467 it->continuation_lines_width += x_before;
20468
20469 /* Restore the height to what it was before the
20470 element not fitting on the line. */
20471 it->max_ascent = ascent;
20472 it->max_descent = descent;
20473 it->max_phys_ascent = phys_ascent;
20474 it->max_phys_descent = phys_descent;
20475 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20476 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20477 extend_face_to_end_of_line (it);
20478 }
20479 else if (wrap_row_used > 0)
20480 {
20481 back_to_wrap:
20482 if (row->reversed_p)
20483 unproduce_glyphs (it,
20484 row->used[TEXT_AREA] - wrap_row_used);
20485 RESTORE_IT (it, &wrap_it, wrap_data);
20486 it->continuation_lines_width += wrap_x;
20487 row->used[TEXT_AREA] = wrap_row_used;
20488 row->ascent = wrap_row_ascent;
20489 row->height = wrap_row_height;
20490 row->phys_ascent = wrap_row_phys_ascent;
20491 row->phys_height = wrap_row_phys_height;
20492 row->extra_line_spacing = wrap_row_extra_line_spacing;
20493 min_pos = wrap_row_min_pos;
20494 min_bpos = wrap_row_min_bpos;
20495 max_pos = wrap_row_max_pos;
20496 max_bpos = wrap_row_max_bpos;
20497 row->continued_p = 1;
20498 row->ends_at_zv_p = 0;
20499 row->exact_window_width_line_p = 0;
20500 it->continuation_lines_width += x;
20501
20502 /* Make sure that a non-default face is extended
20503 up to the right margin of the window. */
20504 extend_face_to_end_of_line (it);
20505 }
20506 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20507 {
20508 /* A TAB that extends past the right edge of the
20509 window. This produces a single glyph on
20510 window system frames. We leave the glyph in
20511 this row and let it fill the row, but don't
20512 consume the TAB. */
20513 if ((row->reversed_p
20514 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20515 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20516 produce_special_glyphs (it, IT_CONTINUATION);
20517 it->continuation_lines_width += it->last_visible_x;
20518 row->ends_in_middle_of_char_p = 1;
20519 row->continued_p = 1;
20520 glyph->pixel_width = it->last_visible_x - x;
20521 it->starts_in_middle_of_char_p = 1;
20522 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20523 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20524 extend_face_to_end_of_line (it);
20525 }
20526 else
20527 {
20528 /* Something other than a TAB that draws past
20529 the right edge of the window. Restore
20530 positions to values before the element. */
20531 if (row->reversed_p)
20532 unproduce_glyphs (it, row->used[TEXT_AREA]
20533 - (n_glyphs_before + i));
20534 row->used[TEXT_AREA] = n_glyphs_before + i;
20535
20536 /* Display continuation glyphs. */
20537 it->current_x = x_before;
20538 it->continuation_lines_width += x;
20539 if (!FRAME_WINDOW_P (it->f)
20540 || (row->reversed_p
20541 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20542 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20543 produce_special_glyphs (it, IT_CONTINUATION);
20544 row->continued_p = 1;
20545
20546 extend_face_to_end_of_line (it);
20547
20548 if (nglyphs > 1 && i > 0)
20549 {
20550 row->ends_in_middle_of_char_p = 1;
20551 it->starts_in_middle_of_char_p = 1;
20552 }
20553
20554 /* Restore the height to what it was before the
20555 element not fitting on the line. */
20556 it->max_ascent = ascent;
20557 it->max_descent = descent;
20558 it->max_phys_ascent = phys_ascent;
20559 it->max_phys_descent = phys_descent;
20560 }
20561
20562 break;
20563 }
20564 else if (new_x > it->first_visible_x)
20565 {
20566 /* Increment number of glyphs actually displayed. */
20567 ++it->hpos;
20568
20569 /* Record the maximum and minimum buffer positions
20570 seen so far in glyphs that will be displayed by
20571 this row. */
20572 if (it->bidi_p)
20573 RECORD_MAX_MIN_POS (it);
20574
20575 if (x < it->first_visible_x && !row->reversed_p)
20576 /* Glyph is partially visible, i.e. row starts at
20577 negative X position. Don't do that in R2L
20578 rows, where we arrange to add a right offset to
20579 the line in extend_face_to_end_of_line, by a
20580 suitable change to the stretch glyph that is
20581 the leftmost glyph of the line. */
20582 row->x = x - it->first_visible_x;
20583 /* When the last glyph of an R2L row only fits
20584 partially on the line, we need to set row->x to a
20585 negative offset, so that the leftmost glyph is
20586 the one that is partially visible. But if we are
20587 going to produce the truncation glyph, this will
20588 be taken care of in produce_special_glyphs. */
20589 if (row->reversed_p
20590 && new_x > it->last_visible_x
20591 && !(it->line_wrap == TRUNCATE
20592 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20593 {
20594 eassert (FRAME_WINDOW_P (it->f));
20595 row->x = it->last_visible_x - new_x;
20596 }
20597 }
20598 else
20599 {
20600 /* Glyph is completely off the left margin of the
20601 window. This should not happen because of the
20602 move_it_in_display_line at the start of this
20603 function, unless the text display area of the
20604 window is empty. */
20605 eassert (it->first_visible_x <= it->last_visible_x);
20606 }
20607 }
20608 /* Even if this display element produced no glyphs at all,
20609 we want to record its position. */
20610 if (it->bidi_p && nglyphs == 0)
20611 RECORD_MAX_MIN_POS (it);
20612
20613 row->ascent = max (row->ascent, it->max_ascent);
20614 row->height = max (row->height, it->max_ascent + it->max_descent);
20615 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20616 row->phys_height = max (row->phys_height,
20617 it->max_phys_ascent + it->max_phys_descent);
20618 row->extra_line_spacing = max (row->extra_line_spacing,
20619 it->max_extra_line_spacing);
20620
20621 /* End of this display line if row is continued. */
20622 if (row->continued_p || row->ends_at_zv_p)
20623 break;
20624 }
20625
20626 at_end_of_line:
20627 /* Is this a line end? If yes, we're also done, after making
20628 sure that a non-default face is extended up to the right
20629 margin of the window. */
20630 if (ITERATOR_AT_END_OF_LINE_P (it))
20631 {
20632 int used_before = row->used[TEXT_AREA];
20633
20634 row->ends_in_newline_from_string_p = STRINGP (it->object);
20635
20636 /* Add a space at the end of the line that is used to
20637 display the cursor there. */
20638 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20639 append_space_for_newline (it, 0);
20640
20641 /* Extend the face to the end of the line. */
20642 extend_face_to_end_of_line (it);
20643
20644 /* Make sure we have the position. */
20645 if (used_before == 0)
20646 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20647
20648 /* Record the position of the newline, for use in
20649 find_row_edges. */
20650 it->eol_pos = it->current.pos;
20651
20652 /* Consume the line end. This skips over invisible lines. */
20653 set_iterator_to_next (it, 1);
20654 it->continuation_lines_width = 0;
20655 break;
20656 }
20657
20658 /* Proceed with next display element. Note that this skips
20659 over lines invisible because of selective display. */
20660 set_iterator_to_next (it, 1);
20661
20662 /* If we truncate lines, we are done when the last displayed
20663 glyphs reach past the right margin of the window. */
20664 if (it->line_wrap == TRUNCATE
20665 && ((FRAME_WINDOW_P (it->f)
20666 /* Images are preprocessed in produce_image_glyph such
20667 that they are cropped at the right edge of the
20668 window, so an image glyph will always end exactly at
20669 last_visible_x, even if there's no right fringe. */
20670 && ((row->reversed_p
20671 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20672 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20673 || it->what == IT_IMAGE))
20674 ? (it->current_x >= it->last_visible_x)
20675 : (it->current_x > it->last_visible_x)))
20676 {
20677 /* Maybe add truncation glyphs. */
20678 if (!FRAME_WINDOW_P (it->f)
20679 || (row->reversed_p
20680 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20681 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20682 {
20683 int i, n;
20684
20685 if (!row->reversed_p)
20686 {
20687 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20688 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20689 break;
20690 }
20691 else
20692 {
20693 for (i = 0; i < row->used[TEXT_AREA]; i++)
20694 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20695 break;
20696 /* Remove any padding glyphs at the front of ROW, to
20697 make room for the truncation glyphs we will be
20698 adding below. The loop below always inserts at
20699 least one truncation glyph, so also remove the
20700 last glyph added to ROW. */
20701 unproduce_glyphs (it, i + 1);
20702 /* Adjust i for the loop below. */
20703 i = row->used[TEXT_AREA] - (i + 1);
20704 }
20705
20706 /* produce_special_glyphs overwrites the last glyph, so
20707 we don't want that if we want to keep that last
20708 glyph, which means it's an image. */
20709 if (it->current_x > it->last_visible_x)
20710 {
20711 it->current_x = x_before;
20712 if (!FRAME_WINDOW_P (it->f))
20713 {
20714 for (n = row->used[TEXT_AREA]; i < n; ++i)
20715 {
20716 row->used[TEXT_AREA] = i;
20717 produce_special_glyphs (it, IT_TRUNCATION);
20718 }
20719 }
20720 else
20721 {
20722 row->used[TEXT_AREA] = i;
20723 produce_special_glyphs (it, IT_TRUNCATION);
20724 }
20725 it->hpos = hpos_before;
20726 }
20727 }
20728 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20729 {
20730 /* Don't truncate if we can overflow newline into fringe. */
20731 if (!get_next_display_element (it))
20732 {
20733 it->continuation_lines_width = 0;
20734 row->ends_at_zv_p = 1;
20735 row->exact_window_width_line_p = 1;
20736 break;
20737 }
20738 if (ITERATOR_AT_END_OF_LINE_P (it))
20739 {
20740 row->exact_window_width_line_p = 1;
20741 goto at_end_of_line;
20742 }
20743 it->current_x = x_before;
20744 it->hpos = hpos_before;
20745 }
20746
20747 row->truncated_on_right_p = 1;
20748 it->continuation_lines_width = 0;
20749 reseat_at_next_visible_line_start (it, 0);
20750 /* We insist below that IT's position be at ZV because in
20751 bidi-reordered lines the character at visible line start
20752 might not be the character that follows the newline in
20753 the logical order. */
20754 if (IT_BYTEPOS (*it) > BEG_BYTE)
20755 row->ends_at_zv_p =
20756 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20757 else
20758 row->ends_at_zv_p = false;
20759 break;
20760 }
20761 }
20762
20763 if (wrap_data)
20764 bidi_unshelve_cache (wrap_data, 1);
20765
20766 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20767 at the left window margin. */
20768 if (it->first_visible_x
20769 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20770 {
20771 if (!FRAME_WINDOW_P (it->f)
20772 || (((row->reversed_p
20773 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20774 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20775 /* Don't let insert_left_trunc_glyphs overwrite the
20776 first glyph of the row if it is an image. */
20777 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20778 insert_left_trunc_glyphs (it);
20779 row->truncated_on_left_p = 1;
20780 }
20781
20782 /* Remember the position at which this line ends.
20783
20784 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20785 cannot be before the call to find_row_edges below, since that is
20786 where these positions are determined. */
20787 row->end = it->current;
20788 if (!it->bidi_p)
20789 {
20790 row->minpos = row->start.pos;
20791 row->maxpos = row->end.pos;
20792 }
20793 else
20794 {
20795 /* ROW->minpos and ROW->maxpos must be the smallest and
20796 `1 + the largest' buffer positions in ROW. But if ROW was
20797 bidi-reordered, these two positions can be anywhere in the
20798 row, so we must determine them now. */
20799 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20800 }
20801
20802 /* If the start of this line is the overlay arrow-position, then
20803 mark this glyph row as the one containing the overlay arrow.
20804 This is clearly a mess with variable size fonts. It would be
20805 better to let it be displayed like cursors under X. */
20806 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20807 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20808 !NILP (overlay_arrow_string)))
20809 {
20810 /* Overlay arrow in window redisplay is a fringe bitmap. */
20811 if (STRINGP (overlay_arrow_string))
20812 {
20813 struct glyph_row *arrow_row
20814 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20815 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20816 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20817 struct glyph *p = row->glyphs[TEXT_AREA];
20818 struct glyph *p2, *end;
20819
20820 /* Copy the arrow glyphs. */
20821 while (glyph < arrow_end)
20822 *p++ = *glyph++;
20823
20824 /* Throw away padding glyphs. */
20825 p2 = p;
20826 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20827 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20828 ++p2;
20829 if (p2 > p)
20830 {
20831 while (p2 < end)
20832 *p++ = *p2++;
20833 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20834 }
20835 }
20836 else
20837 {
20838 eassert (INTEGERP (overlay_arrow_string));
20839 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20840 }
20841 overlay_arrow_seen = 1;
20842 }
20843
20844 /* Highlight trailing whitespace. */
20845 if (!NILP (Vshow_trailing_whitespace))
20846 highlight_trailing_whitespace (it->f, it->glyph_row);
20847
20848 /* Compute pixel dimensions of this line. */
20849 compute_line_metrics (it);
20850
20851 /* Implementation note: No changes in the glyphs of ROW or in their
20852 faces can be done past this point, because compute_line_metrics
20853 computes ROW's hash value and stores it within the glyph_row
20854 structure. */
20855
20856 /* Record whether this row ends inside an ellipsis. */
20857 row->ends_in_ellipsis_p
20858 = (it->method == GET_FROM_DISPLAY_VECTOR
20859 && it->ellipsis_p);
20860
20861 /* Save fringe bitmaps in this row. */
20862 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20863 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20864 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20865 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20866
20867 it->left_user_fringe_bitmap = 0;
20868 it->left_user_fringe_face_id = 0;
20869 it->right_user_fringe_bitmap = 0;
20870 it->right_user_fringe_face_id = 0;
20871
20872 /* Maybe set the cursor. */
20873 cvpos = it->w->cursor.vpos;
20874 if ((cvpos < 0
20875 /* In bidi-reordered rows, keep checking for proper cursor
20876 position even if one has been found already, because buffer
20877 positions in such rows change non-linearly with ROW->VPOS,
20878 when a line is continued. One exception: when we are at ZV,
20879 display cursor on the first suitable glyph row, since all
20880 the empty rows after that also have their position set to ZV. */
20881 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20882 lines' rows is implemented for bidi-reordered rows. */
20883 || (it->bidi_p
20884 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20885 && PT >= MATRIX_ROW_START_CHARPOS (row)
20886 && PT <= MATRIX_ROW_END_CHARPOS (row)
20887 && cursor_row_p (row))
20888 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20889
20890 /* Prepare for the next line. This line starts horizontally at (X
20891 HPOS) = (0 0). Vertical positions are incremented. As a
20892 convenience for the caller, IT->glyph_row is set to the next
20893 row to be used. */
20894 it->current_x = it->hpos = 0;
20895 it->current_y += row->height;
20896 SET_TEXT_POS (it->eol_pos, 0, 0);
20897 ++it->vpos;
20898 ++it->glyph_row;
20899 /* The next row should by default use the same value of the
20900 reversed_p flag as this one. set_iterator_to_next decides when
20901 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20902 the flag accordingly. */
20903 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20904 it->glyph_row->reversed_p = row->reversed_p;
20905 it->start = row->end;
20906 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20907
20908 #undef RECORD_MAX_MIN_POS
20909 }
20910
20911 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20912 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20913 doc: /* Return paragraph direction at point in BUFFER.
20914 Value is either `left-to-right' or `right-to-left'.
20915 If BUFFER is omitted or nil, it defaults to the current buffer.
20916
20917 Paragraph direction determines how the text in the paragraph is displayed.
20918 In left-to-right paragraphs, text begins at the left margin of the window
20919 and the reading direction is generally left to right. In right-to-left
20920 paragraphs, text begins at the right margin and is read from right to left.
20921
20922 See also `bidi-paragraph-direction'. */)
20923 (Lisp_Object buffer)
20924 {
20925 struct buffer *buf = current_buffer;
20926 struct buffer *old = buf;
20927
20928 if (! NILP (buffer))
20929 {
20930 CHECK_BUFFER (buffer);
20931 buf = XBUFFER (buffer);
20932 }
20933
20934 if (NILP (BVAR (buf, bidi_display_reordering))
20935 || NILP (BVAR (buf, enable_multibyte_characters))
20936 /* When we are loading loadup.el, the character property tables
20937 needed for bidi iteration are not yet available. */
20938 || !NILP (Vpurify_flag))
20939 return Qleft_to_right;
20940 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20941 return BVAR (buf, bidi_paragraph_direction);
20942 else
20943 {
20944 /* Determine the direction from buffer text. We could try to
20945 use current_matrix if it is up to date, but this seems fast
20946 enough as it is. */
20947 struct bidi_it itb;
20948 ptrdiff_t pos = BUF_PT (buf);
20949 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20950 int c;
20951 void *itb_data = bidi_shelve_cache ();
20952
20953 set_buffer_temp (buf);
20954 /* bidi_paragraph_init finds the base direction of the paragraph
20955 by searching forward from paragraph start. We need the base
20956 direction of the current or _previous_ paragraph, so we need
20957 to make sure we are within that paragraph. To that end, find
20958 the previous non-empty line. */
20959 if (pos >= ZV && pos > BEGV)
20960 DEC_BOTH (pos, bytepos);
20961 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20962 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20963 {
20964 while ((c = FETCH_BYTE (bytepos)) == '\n'
20965 || c == ' ' || c == '\t' || c == '\f')
20966 {
20967 if (bytepos <= BEGV_BYTE)
20968 break;
20969 bytepos--;
20970 pos--;
20971 }
20972 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20973 bytepos--;
20974 }
20975 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20976 itb.paragraph_dir = NEUTRAL_DIR;
20977 itb.string.s = NULL;
20978 itb.string.lstring = Qnil;
20979 itb.string.bufpos = 0;
20980 itb.string.from_disp_str = 0;
20981 itb.string.unibyte = 0;
20982 /* We have no window to use here for ignoring window-specific
20983 overlays. Using NULL for window pointer will cause
20984 compute_display_string_pos to use the current buffer. */
20985 itb.w = NULL;
20986 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20987 bidi_unshelve_cache (itb_data, 0);
20988 set_buffer_temp (old);
20989 switch (itb.paragraph_dir)
20990 {
20991 case L2R:
20992 return Qleft_to_right;
20993 break;
20994 case R2L:
20995 return Qright_to_left;
20996 break;
20997 default:
20998 emacs_abort ();
20999 }
21000 }
21001 }
21002
21003 DEFUN ("move-point-visually", Fmove_point_visually,
21004 Smove_point_visually, 1, 1, 0,
21005 doc: /* Move point in the visual order in the specified DIRECTION.
21006 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21007 left.
21008
21009 Value is the new character position of point. */)
21010 (Lisp_Object direction)
21011 {
21012 struct window *w = XWINDOW (selected_window);
21013 struct buffer *b = XBUFFER (w->contents);
21014 struct glyph_row *row;
21015 int dir;
21016 Lisp_Object paragraph_dir;
21017
21018 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21019 (!(ROW)->continued_p \
21020 && INTEGERP ((GLYPH)->object) \
21021 && (GLYPH)->type == CHAR_GLYPH \
21022 && (GLYPH)->u.ch == ' ' \
21023 && (GLYPH)->charpos >= 0 \
21024 && !(GLYPH)->avoid_cursor_p)
21025
21026 CHECK_NUMBER (direction);
21027 dir = XINT (direction);
21028 if (dir > 0)
21029 dir = 1;
21030 else
21031 dir = -1;
21032
21033 /* If current matrix is up-to-date, we can use the information
21034 recorded in the glyphs, at least as long as the goal is on the
21035 screen. */
21036 if (w->window_end_valid
21037 && !windows_or_buffers_changed
21038 && b
21039 && !b->clip_changed
21040 && !b->prevent_redisplay_optimizations_p
21041 && !window_outdated (w)
21042 /* We rely below on the cursor coordinates to be up to date, but
21043 we cannot trust them if some command moved point since the
21044 last complete redisplay. */
21045 && w->last_point == BUF_PT (b)
21046 && w->cursor.vpos >= 0
21047 && w->cursor.vpos < w->current_matrix->nrows
21048 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21049 {
21050 struct glyph *g = row->glyphs[TEXT_AREA];
21051 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21052 struct glyph *gpt = g + w->cursor.hpos;
21053
21054 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21055 {
21056 if (BUFFERP (g->object) && g->charpos != PT)
21057 {
21058 SET_PT (g->charpos);
21059 w->cursor.vpos = -1;
21060 return make_number (PT);
21061 }
21062 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21063 {
21064 ptrdiff_t new_pos;
21065
21066 if (BUFFERP (gpt->object))
21067 {
21068 new_pos = PT;
21069 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21070 new_pos += (row->reversed_p ? -dir : dir);
21071 else
21072 new_pos -= (row->reversed_p ? -dir : dir);;
21073 }
21074 else if (BUFFERP (g->object))
21075 new_pos = g->charpos;
21076 else
21077 break;
21078 SET_PT (new_pos);
21079 w->cursor.vpos = -1;
21080 return make_number (PT);
21081 }
21082 else if (ROW_GLYPH_NEWLINE_P (row, g))
21083 {
21084 /* Glyphs inserted at the end of a non-empty line for
21085 positioning the cursor have zero charpos, so we must
21086 deduce the value of point by other means. */
21087 if (g->charpos > 0)
21088 SET_PT (g->charpos);
21089 else if (row->ends_at_zv_p && PT != ZV)
21090 SET_PT (ZV);
21091 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21092 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21093 else
21094 break;
21095 w->cursor.vpos = -1;
21096 return make_number (PT);
21097 }
21098 }
21099 if (g == e || INTEGERP (g->object))
21100 {
21101 if (row->truncated_on_left_p || row->truncated_on_right_p)
21102 goto simulate_display;
21103 if (!row->reversed_p)
21104 row += dir;
21105 else
21106 row -= dir;
21107 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21108 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21109 goto simulate_display;
21110
21111 if (dir > 0)
21112 {
21113 if (row->reversed_p && !row->continued_p)
21114 {
21115 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21116 w->cursor.vpos = -1;
21117 return make_number (PT);
21118 }
21119 g = row->glyphs[TEXT_AREA];
21120 e = g + row->used[TEXT_AREA];
21121 for ( ; g < e; g++)
21122 {
21123 if (BUFFERP (g->object)
21124 /* Empty lines have only one glyph, which stands
21125 for the newline, and whose charpos is the
21126 buffer position of the newline. */
21127 || ROW_GLYPH_NEWLINE_P (row, g)
21128 /* When the buffer ends in a newline, the line at
21129 EOB also has one glyph, but its charpos is -1. */
21130 || (row->ends_at_zv_p
21131 && !row->reversed_p
21132 && INTEGERP (g->object)
21133 && g->type == CHAR_GLYPH
21134 && g->u.ch == ' '))
21135 {
21136 if (g->charpos > 0)
21137 SET_PT (g->charpos);
21138 else if (!row->reversed_p
21139 && row->ends_at_zv_p
21140 && PT != ZV)
21141 SET_PT (ZV);
21142 else
21143 continue;
21144 w->cursor.vpos = -1;
21145 return make_number (PT);
21146 }
21147 }
21148 }
21149 else
21150 {
21151 if (!row->reversed_p && !row->continued_p)
21152 {
21153 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21154 w->cursor.vpos = -1;
21155 return make_number (PT);
21156 }
21157 e = row->glyphs[TEXT_AREA];
21158 g = e + row->used[TEXT_AREA] - 1;
21159 for ( ; g >= e; g--)
21160 {
21161 if (BUFFERP (g->object)
21162 || (ROW_GLYPH_NEWLINE_P (row, g)
21163 && g->charpos > 0)
21164 /* Empty R2L lines on GUI frames have the buffer
21165 position of the newline stored in the stretch
21166 glyph. */
21167 || g->type == STRETCH_GLYPH
21168 || (row->ends_at_zv_p
21169 && row->reversed_p
21170 && INTEGERP (g->object)
21171 && g->type == CHAR_GLYPH
21172 && g->u.ch == ' '))
21173 {
21174 if (g->charpos > 0)
21175 SET_PT (g->charpos);
21176 else if (row->reversed_p
21177 && row->ends_at_zv_p
21178 && PT != ZV)
21179 SET_PT (ZV);
21180 else
21181 continue;
21182 w->cursor.vpos = -1;
21183 return make_number (PT);
21184 }
21185 }
21186 }
21187 }
21188 }
21189
21190 simulate_display:
21191
21192 /* If we wind up here, we failed to move by using the glyphs, so we
21193 need to simulate display instead. */
21194
21195 if (b)
21196 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21197 else
21198 paragraph_dir = Qleft_to_right;
21199 if (EQ (paragraph_dir, Qright_to_left))
21200 dir = -dir;
21201 if (PT <= BEGV && dir < 0)
21202 xsignal0 (Qbeginning_of_buffer);
21203 else if (PT >= ZV && dir > 0)
21204 xsignal0 (Qend_of_buffer);
21205 else
21206 {
21207 struct text_pos pt;
21208 struct it it;
21209 int pt_x, target_x, pixel_width, pt_vpos;
21210 bool at_eol_p;
21211 bool overshoot_expected = false;
21212 bool target_is_eol_p = false;
21213
21214 /* Setup the arena. */
21215 SET_TEXT_POS (pt, PT, PT_BYTE);
21216 start_display (&it, w, pt);
21217
21218 if (it.cmp_it.id < 0
21219 && it.method == GET_FROM_STRING
21220 && it.area == TEXT_AREA
21221 && it.string_from_display_prop_p
21222 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21223 overshoot_expected = true;
21224
21225 /* Find the X coordinate of point. We start from the beginning
21226 of this or previous line to make sure we are before point in
21227 the logical order (since the move_it_* functions can only
21228 move forward). */
21229 reseat:
21230 reseat_at_previous_visible_line_start (&it);
21231 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21232 if (IT_CHARPOS (it) != PT)
21233 {
21234 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21235 -1, -1, -1, MOVE_TO_POS);
21236 /* If we missed point because the character there is
21237 displayed out of a display vector that has more than one
21238 glyph, retry expecting overshoot. */
21239 if (it.method == GET_FROM_DISPLAY_VECTOR
21240 && it.current.dpvec_index > 0
21241 && !overshoot_expected)
21242 {
21243 overshoot_expected = true;
21244 goto reseat;
21245 }
21246 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21247 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21248 }
21249 pt_x = it.current_x;
21250 pt_vpos = it.vpos;
21251 if (dir > 0 || overshoot_expected)
21252 {
21253 struct glyph_row *row = it.glyph_row;
21254
21255 /* When point is at beginning of line, we don't have
21256 information about the glyph there loaded into struct
21257 it. Calling get_next_display_element fixes that. */
21258 if (pt_x == 0)
21259 get_next_display_element (&it);
21260 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21261 it.glyph_row = NULL;
21262 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21263 it.glyph_row = row;
21264 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21265 it, lest it will become out of sync with it's buffer
21266 position. */
21267 it.current_x = pt_x;
21268 }
21269 else
21270 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21271 pixel_width = it.pixel_width;
21272 if (overshoot_expected && at_eol_p)
21273 pixel_width = 0;
21274 else if (pixel_width <= 0)
21275 pixel_width = 1;
21276
21277 /* If there's a display string (or something similar) at point,
21278 we are actually at the glyph to the left of point, so we need
21279 to correct the X coordinate. */
21280 if (overshoot_expected)
21281 {
21282 if (it.bidi_p)
21283 pt_x += pixel_width * it.bidi_it.scan_dir;
21284 else
21285 pt_x += pixel_width;
21286 }
21287
21288 /* Compute target X coordinate, either to the left or to the
21289 right of point. On TTY frames, all characters have the same
21290 pixel width of 1, so we can use that. On GUI frames we don't
21291 have an easy way of getting at the pixel width of the
21292 character to the left of point, so we use a different method
21293 of getting to that place. */
21294 if (dir > 0)
21295 target_x = pt_x + pixel_width;
21296 else
21297 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21298
21299 /* Target X coordinate could be one line above or below the line
21300 of point, in which case we need to adjust the target X
21301 coordinate. Also, if moving to the left, we need to begin at
21302 the left edge of the point's screen line. */
21303 if (dir < 0)
21304 {
21305 if (pt_x > 0)
21306 {
21307 start_display (&it, w, pt);
21308 reseat_at_previous_visible_line_start (&it);
21309 it.current_x = it.current_y = it.hpos = 0;
21310 if (pt_vpos != 0)
21311 move_it_by_lines (&it, pt_vpos);
21312 }
21313 else
21314 {
21315 move_it_by_lines (&it, -1);
21316 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21317 target_is_eol_p = true;
21318 /* Under word-wrap, we don't know the x coordinate of
21319 the last character displayed on the previous line,
21320 which immediately precedes the wrap point. To find
21321 out its x coordinate, we try moving to the right
21322 margin of the window, which will stop at the wrap
21323 point, and then reset target_x to point at the
21324 character that precedes the wrap point. This is not
21325 needed on GUI frames, because (see below) there we
21326 move from the left margin one grapheme cluster at a
21327 time, and stop when we hit the wrap point. */
21328 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21329 {
21330 void *it_data = NULL;
21331 struct it it2;
21332
21333 SAVE_IT (it2, it, it_data);
21334 move_it_in_display_line_to (&it, ZV, target_x,
21335 MOVE_TO_POS | MOVE_TO_X);
21336 /* If we arrived at target_x, that _is_ the last
21337 character on the previous line. */
21338 if (it.current_x != target_x)
21339 target_x = it.current_x - 1;
21340 RESTORE_IT (&it, &it2, it_data);
21341 }
21342 }
21343 }
21344 else
21345 {
21346 if (at_eol_p
21347 || (target_x >= it.last_visible_x
21348 && it.line_wrap != TRUNCATE))
21349 {
21350 if (pt_x > 0)
21351 move_it_by_lines (&it, 0);
21352 move_it_by_lines (&it, 1);
21353 target_x = 0;
21354 }
21355 }
21356
21357 /* Move to the target X coordinate. */
21358 #ifdef HAVE_WINDOW_SYSTEM
21359 /* On GUI frames, as we don't know the X coordinate of the
21360 character to the left of point, moving point to the left
21361 requires walking, one grapheme cluster at a time, until we
21362 find ourself at a place immediately to the left of the
21363 character at point. */
21364 if (FRAME_WINDOW_P (it.f) && dir < 0)
21365 {
21366 struct text_pos new_pos;
21367 enum move_it_result rc = MOVE_X_REACHED;
21368
21369 if (it.current_x == 0)
21370 get_next_display_element (&it);
21371 if (it.what == IT_COMPOSITION)
21372 {
21373 new_pos.charpos = it.cmp_it.charpos;
21374 new_pos.bytepos = -1;
21375 }
21376 else
21377 new_pos = it.current.pos;
21378
21379 while (it.current_x + it.pixel_width <= target_x
21380 && (rc == MOVE_X_REACHED
21381 /* Under word-wrap, move_it_in_display_line_to
21382 stops at correct coordinates, but sometimes
21383 returns MOVE_POS_MATCH_OR_ZV. */
21384 || (it.line_wrap == WORD_WRAP
21385 && rc == MOVE_POS_MATCH_OR_ZV)))
21386 {
21387 int new_x = it.current_x + it.pixel_width;
21388
21389 /* For composed characters, we want the position of the
21390 first character in the grapheme cluster (usually, the
21391 composition's base character), whereas it.current
21392 might give us the position of the _last_ one, e.g. if
21393 the composition is rendered in reverse due to bidi
21394 reordering. */
21395 if (it.what == IT_COMPOSITION)
21396 {
21397 new_pos.charpos = it.cmp_it.charpos;
21398 new_pos.bytepos = -1;
21399 }
21400 else
21401 new_pos = it.current.pos;
21402 if (new_x == it.current_x)
21403 new_x++;
21404 rc = move_it_in_display_line_to (&it, ZV, new_x,
21405 MOVE_TO_POS | MOVE_TO_X);
21406 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21407 break;
21408 }
21409 /* The previous position we saw in the loop is the one we
21410 want. */
21411 if (new_pos.bytepos == -1)
21412 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21413 it.current.pos = new_pos;
21414 }
21415 else
21416 #endif
21417 if (it.current_x != target_x)
21418 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21419
21420 /* When lines are truncated, the above loop will stop at the
21421 window edge. But we want to get to the end of line, even if
21422 it is beyond the window edge; automatic hscroll will then
21423 scroll the window to show point as appropriate. */
21424 if (target_is_eol_p && it.line_wrap == TRUNCATE
21425 && get_next_display_element (&it))
21426 {
21427 struct text_pos new_pos = it.current.pos;
21428
21429 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21430 {
21431 set_iterator_to_next (&it, 0);
21432 if (it.method == GET_FROM_BUFFER)
21433 new_pos = it.current.pos;
21434 if (!get_next_display_element (&it))
21435 break;
21436 }
21437
21438 it.current.pos = new_pos;
21439 }
21440
21441 /* If we ended up in a display string that covers point, move to
21442 buffer position to the right in the visual order. */
21443 if (dir > 0)
21444 {
21445 while (IT_CHARPOS (it) == PT)
21446 {
21447 set_iterator_to_next (&it, 0);
21448 if (!get_next_display_element (&it))
21449 break;
21450 }
21451 }
21452
21453 /* Move point to that position. */
21454 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21455 }
21456
21457 return make_number (PT);
21458
21459 #undef ROW_GLYPH_NEWLINE_P
21460 }
21461
21462 \f
21463 /***********************************************************************
21464 Menu Bar
21465 ***********************************************************************/
21466
21467 /* Redisplay the menu bar in the frame for window W.
21468
21469 The menu bar of X frames that don't have X toolkit support is
21470 displayed in a special window W->frame->menu_bar_window.
21471
21472 The menu bar of terminal frames is treated specially as far as
21473 glyph matrices are concerned. Menu bar lines are not part of
21474 windows, so the update is done directly on the frame matrix rows
21475 for the menu bar. */
21476
21477 static void
21478 display_menu_bar (struct window *w)
21479 {
21480 struct frame *f = XFRAME (WINDOW_FRAME (w));
21481 struct it it;
21482 Lisp_Object items;
21483 int i;
21484
21485 /* Don't do all this for graphical frames. */
21486 #ifdef HAVE_NTGUI
21487 if (FRAME_W32_P (f))
21488 return;
21489 #endif
21490 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21491 if (FRAME_X_P (f))
21492 return;
21493 #endif
21494
21495 #ifdef HAVE_NS
21496 if (FRAME_NS_P (f))
21497 return;
21498 #endif /* HAVE_NS */
21499
21500 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21501 eassert (!FRAME_WINDOW_P (f));
21502 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21503 it.first_visible_x = 0;
21504 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21505 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21506 if (FRAME_WINDOW_P (f))
21507 {
21508 /* Menu bar lines are displayed in the desired matrix of the
21509 dummy window menu_bar_window. */
21510 struct window *menu_w;
21511 menu_w = XWINDOW (f->menu_bar_window);
21512 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21513 MENU_FACE_ID);
21514 it.first_visible_x = 0;
21515 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21516 }
21517 else
21518 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21519 {
21520 /* This is a TTY frame, i.e. character hpos/vpos are used as
21521 pixel x/y. */
21522 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21523 MENU_FACE_ID);
21524 it.first_visible_x = 0;
21525 it.last_visible_x = FRAME_COLS (f);
21526 }
21527
21528 /* FIXME: This should be controlled by a user option. See the
21529 comments in redisplay_tool_bar and display_mode_line about
21530 this. */
21531 it.paragraph_embedding = L2R;
21532
21533 /* Clear all rows of the menu bar. */
21534 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21535 {
21536 struct glyph_row *row = it.glyph_row + i;
21537 clear_glyph_row (row);
21538 row->enabled_p = true;
21539 row->full_width_p = 1;
21540 }
21541
21542 /* Display all items of the menu bar. */
21543 items = FRAME_MENU_BAR_ITEMS (it.f);
21544 for (i = 0; i < ASIZE (items); i += 4)
21545 {
21546 Lisp_Object string;
21547
21548 /* Stop at nil string. */
21549 string = AREF (items, i + 1);
21550 if (NILP (string))
21551 break;
21552
21553 /* Remember where item was displayed. */
21554 ASET (items, i + 3, make_number (it.hpos));
21555
21556 /* Display the item, pad with one space. */
21557 if (it.current_x < it.last_visible_x)
21558 display_string (NULL, string, Qnil, 0, 0, &it,
21559 SCHARS (string) + 1, 0, 0, -1);
21560 }
21561
21562 /* Fill out the line with spaces. */
21563 if (it.current_x < it.last_visible_x)
21564 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21565
21566 /* Compute the total height of the lines. */
21567 compute_line_metrics (&it);
21568 }
21569
21570 /* Deep copy of a glyph row, including the glyphs. */
21571 static void
21572 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21573 {
21574 struct glyph *pointers[1 + LAST_AREA];
21575 int to_used = to->used[TEXT_AREA];
21576
21577 /* Save glyph pointers of TO. */
21578 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21579
21580 /* Do a structure assignment. */
21581 *to = *from;
21582
21583 /* Restore original glyph pointers of TO. */
21584 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21585
21586 /* Copy the glyphs. */
21587 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21588 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21589
21590 /* If we filled only part of the TO row, fill the rest with
21591 space_glyph (which will display as empty space). */
21592 if (to_used > from->used[TEXT_AREA])
21593 fill_up_frame_row_with_spaces (to, to_used);
21594 }
21595
21596 /* Display one menu item on a TTY, by overwriting the glyphs in the
21597 frame F's desired glyph matrix with glyphs produced from the menu
21598 item text. Called from term.c to display TTY drop-down menus one
21599 item at a time.
21600
21601 ITEM_TEXT is the menu item text as a C string.
21602
21603 FACE_ID is the face ID to be used for this menu item. FACE_ID
21604 could specify one of 3 faces: a face for an enabled item, a face
21605 for a disabled item, or a face for a selected item.
21606
21607 X and Y are coordinates of the first glyph in the frame's desired
21608 matrix to be overwritten by the menu item. Since this is a TTY, Y
21609 is the zero-based number of the glyph row and X is the zero-based
21610 glyph number in the row, starting from left, where to start
21611 displaying the item.
21612
21613 SUBMENU non-zero means this menu item drops down a submenu, which
21614 should be indicated by displaying a proper visual cue after the
21615 item text. */
21616
21617 void
21618 display_tty_menu_item (const char *item_text, int width, int face_id,
21619 int x, int y, int submenu)
21620 {
21621 struct it it;
21622 struct frame *f = SELECTED_FRAME ();
21623 struct window *w = XWINDOW (f->selected_window);
21624 int saved_used, saved_truncated, saved_width, saved_reversed;
21625 struct glyph_row *row;
21626 size_t item_len = strlen (item_text);
21627
21628 eassert (FRAME_TERMCAP_P (f));
21629
21630 /* Don't write beyond the matrix's last row. This can happen for
21631 TTY screens that are not high enough to show the entire menu.
21632 (This is actually a bit of defensive programming, as
21633 tty_menu_display already limits the number of menu items to one
21634 less than the number of screen lines.) */
21635 if (y >= f->desired_matrix->nrows)
21636 return;
21637
21638 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21639 it.first_visible_x = 0;
21640 it.last_visible_x = FRAME_COLS (f) - 1;
21641 row = it.glyph_row;
21642 /* Start with the row contents from the current matrix. */
21643 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21644 saved_width = row->full_width_p;
21645 row->full_width_p = 1;
21646 saved_reversed = row->reversed_p;
21647 row->reversed_p = 0;
21648 row->enabled_p = true;
21649
21650 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21651 desired face. */
21652 eassert (x < f->desired_matrix->matrix_w);
21653 it.current_x = it.hpos = x;
21654 it.current_y = it.vpos = y;
21655 saved_used = row->used[TEXT_AREA];
21656 saved_truncated = row->truncated_on_right_p;
21657 row->used[TEXT_AREA] = x;
21658 it.face_id = face_id;
21659 it.line_wrap = TRUNCATE;
21660
21661 /* FIXME: This should be controlled by a user option. See the
21662 comments in redisplay_tool_bar and display_mode_line about this.
21663 Also, if paragraph_embedding could ever be R2L, changes will be
21664 needed to avoid shifting to the right the row characters in
21665 term.c:append_glyph. */
21666 it.paragraph_embedding = L2R;
21667
21668 /* Pad with a space on the left. */
21669 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21670 width--;
21671 /* Display the menu item, pad with spaces to WIDTH. */
21672 if (submenu)
21673 {
21674 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21675 item_len, 0, FRAME_COLS (f) - 1, -1);
21676 width -= item_len;
21677 /* Indicate with " >" that there's a submenu. */
21678 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21679 FRAME_COLS (f) - 1, -1);
21680 }
21681 else
21682 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21683 width, 0, FRAME_COLS (f) - 1, -1);
21684
21685 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21686 row->truncated_on_right_p = saved_truncated;
21687 row->hash = row_hash (row);
21688 row->full_width_p = saved_width;
21689 row->reversed_p = saved_reversed;
21690 }
21691 \f
21692 /***********************************************************************
21693 Mode Line
21694 ***********************************************************************/
21695
21696 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21697 FORCE is non-zero, redisplay mode lines unconditionally.
21698 Otherwise, redisplay only mode lines that are garbaged. Value is
21699 the number of windows whose mode lines were redisplayed. */
21700
21701 static int
21702 redisplay_mode_lines (Lisp_Object window, bool force)
21703 {
21704 int nwindows = 0;
21705
21706 while (!NILP (window))
21707 {
21708 struct window *w = XWINDOW (window);
21709
21710 if (WINDOWP (w->contents))
21711 nwindows += redisplay_mode_lines (w->contents, force);
21712 else if (force
21713 || FRAME_GARBAGED_P (XFRAME (w->frame))
21714 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21715 {
21716 struct text_pos lpoint;
21717 struct buffer *old = current_buffer;
21718
21719 /* Set the window's buffer for the mode line display. */
21720 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21721 set_buffer_internal_1 (XBUFFER (w->contents));
21722
21723 /* Point refers normally to the selected window. For any
21724 other window, set up appropriate value. */
21725 if (!EQ (window, selected_window))
21726 {
21727 struct text_pos pt;
21728
21729 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21730 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21731 }
21732
21733 /* Display mode lines. */
21734 clear_glyph_matrix (w->desired_matrix);
21735 if (display_mode_lines (w))
21736 ++nwindows;
21737
21738 /* Restore old settings. */
21739 set_buffer_internal_1 (old);
21740 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21741 }
21742
21743 window = w->next;
21744 }
21745
21746 return nwindows;
21747 }
21748
21749
21750 /* Display the mode and/or header line of window W. Value is the
21751 sum number of mode lines and header lines displayed. */
21752
21753 static int
21754 display_mode_lines (struct window *w)
21755 {
21756 Lisp_Object old_selected_window = selected_window;
21757 Lisp_Object old_selected_frame = selected_frame;
21758 Lisp_Object new_frame = w->frame;
21759 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21760 int n = 0;
21761
21762 selected_frame = new_frame;
21763 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21764 or window's point, then we'd need select_window_1 here as well. */
21765 XSETWINDOW (selected_window, w);
21766 XFRAME (new_frame)->selected_window = selected_window;
21767
21768 /* These will be set while the mode line specs are processed. */
21769 line_number_displayed = 0;
21770 w->column_number_displayed = -1;
21771
21772 if (WINDOW_WANTS_MODELINE_P (w))
21773 {
21774 struct window *sel_w = XWINDOW (old_selected_window);
21775
21776 /* Select mode line face based on the real selected window. */
21777 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21778 BVAR (current_buffer, mode_line_format));
21779 ++n;
21780 }
21781
21782 if (WINDOW_WANTS_HEADER_LINE_P (w))
21783 {
21784 display_mode_line (w, HEADER_LINE_FACE_ID,
21785 BVAR (current_buffer, header_line_format));
21786 ++n;
21787 }
21788
21789 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21790 selected_frame = old_selected_frame;
21791 selected_window = old_selected_window;
21792 if (n > 0)
21793 w->must_be_updated_p = true;
21794 return n;
21795 }
21796
21797
21798 /* Display mode or header line of window W. FACE_ID specifies which
21799 line to display; it is either MODE_LINE_FACE_ID or
21800 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21801 display. Value is the pixel height of the mode/header line
21802 displayed. */
21803
21804 static int
21805 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21806 {
21807 struct it it;
21808 struct face *face;
21809 ptrdiff_t count = SPECPDL_INDEX ();
21810
21811 init_iterator (&it, w, -1, -1, NULL, face_id);
21812 /* Don't extend on a previously drawn mode-line.
21813 This may happen if called from pos_visible_p. */
21814 it.glyph_row->enabled_p = false;
21815 prepare_desired_row (w, it.glyph_row, true);
21816
21817 it.glyph_row->mode_line_p = 1;
21818
21819 /* FIXME: This should be controlled by a user option. But
21820 supporting such an option is not trivial, since the mode line is
21821 made up of many separate strings. */
21822 it.paragraph_embedding = L2R;
21823
21824 record_unwind_protect (unwind_format_mode_line,
21825 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21826
21827 mode_line_target = MODE_LINE_DISPLAY;
21828
21829 /* Temporarily make frame's keyboard the current kboard so that
21830 kboard-local variables in the mode_line_format will get the right
21831 values. */
21832 push_kboard (FRAME_KBOARD (it.f));
21833 record_unwind_save_match_data ();
21834 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21835 pop_kboard ();
21836
21837 unbind_to (count, Qnil);
21838
21839 /* Fill up with spaces. */
21840 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21841
21842 compute_line_metrics (&it);
21843 it.glyph_row->full_width_p = 1;
21844 it.glyph_row->continued_p = 0;
21845 it.glyph_row->truncated_on_left_p = 0;
21846 it.glyph_row->truncated_on_right_p = 0;
21847
21848 /* Make a 3D mode-line have a shadow at its right end. */
21849 face = FACE_FROM_ID (it.f, face_id);
21850 extend_face_to_end_of_line (&it);
21851 if (face->box != FACE_NO_BOX)
21852 {
21853 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21854 + it.glyph_row->used[TEXT_AREA] - 1);
21855 last->right_box_line_p = 1;
21856 }
21857
21858 return it.glyph_row->height;
21859 }
21860
21861 /* Move element ELT in LIST to the front of LIST.
21862 Return the updated list. */
21863
21864 static Lisp_Object
21865 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21866 {
21867 register Lisp_Object tail, prev;
21868 register Lisp_Object tem;
21869
21870 tail = list;
21871 prev = Qnil;
21872 while (CONSP (tail))
21873 {
21874 tem = XCAR (tail);
21875
21876 if (EQ (elt, tem))
21877 {
21878 /* Splice out the link TAIL. */
21879 if (NILP (prev))
21880 list = XCDR (tail);
21881 else
21882 Fsetcdr (prev, XCDR (tail));
21883
21884 /* Now make it the first. */
21885 Fsetcdr (tail, list);
21886 return tail;
21887 }
21888 else
21889 prev = tail;
21890 tail = XCDR (tail);
21891 QUIT;
21892 }
21893
21894 /* Not found--return unchanged LIST. */
21895 return list;
21896 }
21897
21898 /* Contribute ELT to the mode line for window IT->w. How it
21899 translates into text depends on its data type.
21900
21901 IT describes the display environment in which we display, as usual.
21902
21903 DEPTH is the depth in recursion. It is used to prevent
21904 infinite recursion here.
21905
21906 FIELD_WIDTH is the number of characters the display of ELT should
21907 occupy in the mode line, and PRECISION is the maximum number of
21908 characters to display from ELT's representation. See
21909 display_string for details.
21910
21911 Returns the hpos of the end of the text generated by ELT.
21912
21913 PROPS is a property list to add to any string we encounter.
21914
21915 If RISKY is nonzero, remove (disregard) any properties in any string
21916 we encounter, and ignore :eval and :propertize.
21917
21918 The global variable `mode_line_target' determines whether the
21919 output is passed to `store_mode_line_noprop',
21920 `store_mode_line_string', or `display_string'. */
21921
21922 static int
21923 display_mode_element (struct it *it, int depth, int field_width, int precision,
21924 Lisp_Object elt, Lisp_Object props, int risky)
21925 {
21926 int n = 0, field, prec;
21927 int literal = 0;
21928
21929 tail_recurse:
21930 if (depth > 100)
21931 elt = build_string ("*too-deep*");
21932
21933 depth++;
21934
21935 switch (XTYPE (elt))
21936 {
21937 case Lisp_String:
21938 {
21939 /* A string: output it and check for %-constructs within it. */
21940 unsigned char c;
21941 ptrdiff_t offset = 0;
21942
21943 if (SCHARS (elt) > 0
21944 && (!NILP (props) || risky))
21945 {
21946 Lisp_Object oprops, aelt;
21947 oprops = Ftext_properties_at (make_number (0), elt);
21948
21949 /* If the starting string's properties are not what
21950 we want, translate the string. Also, if the string
21951 is risky, do that anyway. */
21952
21953 if (NILP (Fequal (props, oprops)) || risky)
21954 {
21955 /* If the starting string has properties,
21956 merge the specified ones onto the existing ones. */
21957 if (! NILP (oprops) && !risky)
21958 {
21959 Lisp_Object tem;
21960
21961 oprops = Fcopy_sequence (oprops);
21962 tem = props;
21963 while (CONSP (tem))
21964 {
21965 oprops = Fplist_put (oprops, XCAR (tem),
21966 XCAR (XCDR (tem)));
21967 tem = XCDR (XCDR (tem));
21968 }
21969 props = oprops;
21970 }
21971
21972 aelt = Fassoc (elt, mode_line_proptrans_alist);
21973 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21974 {
21975 /* AELT is what we want. Move it to the front
21976 without consing. */
21977 elt = XCAR (aelt);
21978 mode_line_proptrans_alist
21979 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21980 }
21981 else
21982 {
21983 Lisp_Object tem;
21984
21985 /* If AELT has the wrong props, it is useless.
21986 so get rid of it. */
21987 if (! NILP (aelt))
21988 mode_line_proptrans_alist
21989 = Fdelq (aelt, mode_line_proptrans_alist);
21990
21991 elt = Fcopy_sequence (elt);
21992 Fset_text_properties (make_number (0), Flength (elt),
21993 props, elt);
21994 /* Add this item to mode_line_proptrans_alist. */
21995 mode_line_proptrans_alist
21996 = Fcons (Fcons (elt, props),
21997 mode_line_proptrans_alist);
21998 /* Truncate mode_line_proptrans_alist
21999 to at most 50 elements. */
22000 tem = Fnthcdr (make_number (50),
22001 mode_line_proptrans_alist);
22002 if (! NILP (tem))
22003 XSETCDR (tem, Qnil);
22004 }
22005 }
22006 }
22007
22008 offset = 0;
22009
22010 if (literal)
22011 {
22012 prec = precision - n;
22013 switch (mode_line_target)
22014 {
22015 case MODE_LINE_NOPROP:
22016 case MODE_LINE_TITLE:
22017 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22018 break;
22019 case MODE_LINE_STRING:
22020 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22021 break;
22022 case MODE_LINE_DISPLAY:
22023 n += display_string (NULL, elt, Qnil, 0, 0, it,
22024 0, prec, 0, STRING_MULTIBYTE (elt));
22025 break;
22026 }
22027
22028 break;
22029 }
22030
22031 /* Handle the non-literal case. */
22032
22033 while ((precision <= 0 || n < precision)
22034 && SREF (elt, offset) != 0
22035 && (mode_line_target != MODE_LINE_DISPLAY
22036 || it->current_x < it->last_visible_x))
22037 {
22038 ptrdiff_t last_offset = offset;
22039
22040 /* Advance to end of string or next format specifier. */
22041 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22042 ;
22043
22044 if (offset - 1 != last_offset)
22045 {
22046 ptrdiff_t nchars, nbytes;
22047
22048 /* Output to end of string or up to '%'. Field width
22049 is length of string. Don't output more than
22050 PRECISION allows us. */
22051 offset--;
22052
22053 prec = c_string_width (SDATA (elt) + last_offset,
22054 offset - last_offset, precision - n,
22055 &nchars, &nbytes);
22056
22057 switch (mode_line_target)
22058 {
22059 case MODE_LINE_NOPROP:
22060 case MODE_LINE_TITLE:
22061 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22062 break;
22063 case MODE_LINE_STRING:
22064 {
22065 ptrdiff_t bytepos = last_offset;
22066 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22067 ptrdiff_t endpos = (precision <= 0
22068 ? string_byte_to_char (elt, offset)
22069 : charpos + nchars);
22070
22071 n += store_mode_line_string (NULL,
22072 Fsubstring (elt, make_number (charpos),
22073 make_number (endpos)),
22074 0, 0, 0, Qnil);
22075 }
22076 break;
22077 case MODE_LINE_DISPLAY:
22078 {
22079 ptrdiff_t bytepos = last_offset;
22080 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22081
22082 if (precision <= 0)
22083 nchars = string_byte_to_char (elt, offset) - charpos;
22084 n += display_string (NULL, elt, Qnil, 0, charpos,
22085 it, 0, nchars, 0,
22086 STRING_MULTIBYTE (elt));
22087 }
22088 break;
22089 }
22090 }
22091 else /* c == '%' */
22092 {
22093 ptrdiff_t percent_position = offset;
22094
22095 /* Get the specified minimum width. Zero means
22096 don't pad. */
22097 field = 0;
22098 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22099 field = field * 10 + c - '0';
22100
22101 /* Don't pad beyond the total padding allowed. */
22102 if (field_width - n > 0 && field > field_width - n)
22103 field = field_width - n;
22104
22105 /* Note that either PRECISION <= 0 or N < PRECISION. */
22106 prec = precision - n;
22107
22108 if (c == 'M')
22109 n += display_mode_element (it, depth, field, prec,
22110 Vglobal_mode_string, props,
22111 risky);
22112 else if (c != 0)
22113 {
22114 bool multibyte;
22115 ptrdiff_t bytepos, charpos;
22116 const char *spec;
22117 Lisp_Object string;
22118
22119 bytepos = percent_position;
22120 charpos = (STRING_MULTIBYTE (elt)
22121 ? string_byte_to_char (elt, bytepos)
22122 : bytepos);
22123 spec = decode_mode_spec (it->w, c, field, &string);
22124 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22125
22126 switch (mode_line_target)
22127 {
22128 case MODE_LINE_NOPROP:
22129 case MODE_LINE_TITLE:
22130 n += store_mode_line_noprop (spec, field, prec);
22131 break;
22132 case MODE_LINE_STRING:
22133 {
22134 Lisp_Object tem = build_string (spec);
22135 props = Ftext_properties_at (make_number (charpos), elt);
22136 /* Should only keep face property in props */
22137 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22138 }
22139 break;
22140 case MODE_LINE_DISPLAY:
22141 {
22142 int nglyphs_before, nwritten;
22143
22144 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22145 nwritten = display_string (spec, string, elt,
22146 charpos, 0, it,
22147 field, prec, 0,
22148 multibyte);
22149
22150 /* Assign to the glyphs written above the
22151 string where the `%x' came from, position
22152 of the `%'. */
22153 if (nwritten > 0)
22154 {
22155 struct glyph *glyph
22156 = (it->glyph_row->glyphs[TEXT_AREA]
22157 + nglyphs_before);
22158 int i;
22159
22160 for (i = 0; i < nwritten; ++i)
22161 {
22162 glyph[i].object = elt;
22163 glyph[i].charpos = charpos;
22164 }
22165
22166 n += nwritten;
22167 }
22168 }
22169 break;
22170 }
22171 }
22172 else /* c == 0 */
22173 break;
22174 }
22175 }
22176 }
22177 break;
22178
22179 case Lisp_Symbol:
22180 /* A symbol: process the value of the symbol recursively
22181 as if it appeared here directly. Avoid error if symbol void.
22182 Special case: if value of symbol is a string, output the string
22183 literally. */
22184 {
22185 register Lisp_Object tem;
22186
22187 /* If the variable is not marked as risky to set
22188 then its contents are risky to use. */
22189 if (NILP (Fget (elt, Qrisky_local_variable)))
22190 risky = 1;
22191
22192 tem = Fboundp (elt);
22193 if (!NILP (tem))
22194 {
22195 tem = Fsymbol_value (elt);
22196 /* If value is a string, output that string literally:
22197 don't check for % within it. */
22198 if (STRINGP (tem))
22199 literal = 1;
22200
22201 if (!EQ (tem, elt))
22202 {
22203 /* Give up right away for nil or t. */
22204 elt = tem;
22205 goto tail_recurse;
22206 }
22207 }
22208 }
22209 break;
22210
22211 case Lisp_Cons:
22212 {
22213 register Lisp_Object car, tem;
22214
22215 /* A cons cell: five distinct cases.
22216 If first element is :eval or :propertize, do something special.
22217 If first element is a string or a cons, process all the elements
22218 and effectively concatenate them.
22219 If first element is a negative number, truncate displaying cdr to
22220 at most that many characters. If positive, pad (with spaces)
22221 to at least that many characters.
22222 If first element is a symbol, process the cadr or caddr recursively
22223 according to whether the symbol's value is non-nil or nil. */
22224 car = XCAR (elt);
22225 if (EQ (car, QCeval))
22226 {
22227 /* An element of the form (:eval FORM) means evaluate FORM
22228 and use the result as mode line elements. */
22229
22230 if (risky)
22231 break;
22232
22233 if (CONSP (XCDR (elt)))
22234 {
22235 Lisp_Object spec;
22236 spec = safe__eval (true, XCAR (XCDR (elt)));
22237 n += display_mode_element (it, depth, field_width - n,
22238 precision - n, spec, props,
22239 risky);
22240 }
22241 }
22242 else if (EQ (car, QCpropertize))
22243 {
22244 /* An element of the form (:propertize ELT PROPS...)
22245 means display ELT but applying properties PROPS. */
22246
22247 if (risky)
22248 break;
22249
22250 if (CONSP (XCDR (elt)))
22251 n += display_mode_element (it, depth, field_width - n,
22252 precision - n, XCAR (XCDR (elt)),
22253 XCDR (XCDR (elt)), risky);
22254 }
22255 else if (SYMBOLP (car))
22256 {
22257 tem = Fboundp (car);
22258 elt = XCDR (elt);
22259 if (!CONSP (elt))
22260 goto invalid;
22261 /* elt is now the cdr, and we know it is a cons cell.
22262 Use its car if CAR has a non-nil value. */
22263 if (!NILP (tem))
22264 {
22265 tem = Fsymbol_value (car);
22266 if (!NILP (tem))
22267 {
22268 elt = XCAR (elt);
22269 goto tail_recurse;
22270 }
22271 }
22272 /* Symbol's value is nil (or symbol is unbound)
22273 Get the cddr of the original list
22274 and if possible find the caddr and use that. */
22275 elt = XCDR (elt);
22276 if (NILP (elt))
22277 break;
22278 else if (!CONSP (elt))
22279 goto invalid;
22280 elt = XCAR (elt);
22281 goto tail_recurse;
22282 }
22283 else if (INTEGERP (car))
22284 {
22285 register int lim = XINT (car);
22286 elt = XCDR (elt);
22287 if (lim < 0)
22288 {
22289 /* Negative int means reduce maximum width. */
22290 if (precision <= 0)
22291 precision = -lim;
22292 else
22293 precision = min (precision, -lim);
22294 }
22295 else if (lim > 0)
22296 {
22297 /* Padding specified. Don't let it be more than
22298 current maximum. */
22299 if (precision > 0)
22300 lim = min (precision, lim);
22301
22302 /* If that's more padding than already wanted, queue it.
22303 But don't reduce padding already specified even if
22304 that is beyond the current truncation point. */
22305 field_width = max (lim, field_width);
22306 }
22307 goto tail_recurse;
22308 }
22309 else if (STRINGP (car) || CONSP (car))
22310 {
22311 Lisp_Object halftail = elt;
22312 int len = 0;
22313
22314 while (CONSP (elt)
22315 && (precision <= 0 || n < precision))
22316 {
22317 n += display_mode_element (it, depth,
22318 /* Do padding only after the last
22319 element in the list. */
22320 (! CONSP (XCDR (elt))
22321 ? field_width - n
22322 : 0),
22323 precision - n, XCAR (elt),
22324 props, risky);
22325 elt = XCDR (elt);
22326 len++;
22327 if ((len & 1) == 0)
22328 halftail = XCDR (halftail);
22329 /* Check for cycle. */
22330 if (EQ (halftail, elt))
22331 break;
22332 }
22333 }
22334 }
22335 break;
22336
22337 default:
22338 invalid:
22339 elt = build_string ("*invalid*");
22340 goto tail_recurse;
22341 }
22342
22343 /* Pad to FIELD_WIDTH. */
22344 if (field_width > 0 && n < field_width)
22345 {
22346 switch (mode_line_target)
22347 {
22348 case MODE_LINE_NOPROP:
22349 case MODE_LINE_TITLE:
22350 n += store_mode_line_noprop ("", field_width - n, 0);
22351 break;
22352 case MODE_LINE_STRING:
22353 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22354 break;
22355 case MODE_LINE_DISPLAY:
22356 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22357 0, 0, 0);
22358 break;
22359 }
22360 }
22361
22362 return n;
22363 }
22364
22365 /* Store a mode-line string element in mode_line_string_list.
22366
22367 If STRING is non-null, display that C string. Otherwise, the Lisp
22368 string LISP_STRING is displayed.
22369
22370 FIELD_WIDTH is the minimum number of output glyphs to produce.
22371 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22372 with spaces. FIELD_WIDTH <= 0 means don't pad.
22373
22374 PRECISION is the maximum number of characters to output from
22375 STRING. PRECISION <= 0 means don't truncate the string.
22376
22377 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22378 properties to the string.
22379
22380 PROPS are the properties to add to the string.
22381 The mode_line_string_face face property is always added to the string.
22382 */
22383
22384 static int
22385 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22386 int field_width, int precision, Lisp_Object props)
22387 {
22388 ptrdiff_t len;
22389 int n = 0;
22390
22391 if (string != NULL)
22392 {
22393 len = strlen (string);
22394 if (precision > 0 && len > precision)
22395 len = precision;
22396 lisp_string = make_string (string, len);
22397 if (NILP (props))
22398 props = mode_line_string_face_prop;
22399 else if (!NILP (mode_line_string_face))
22400 {
22401 Lisp_Object face = Fplist_get (props, Qface);
22402 props = Fcopy_sequence (props);
22403 if (NILP (face))
22404 face = mode_line_string_face;
22405 else
22406 face = list2 (face, mode_line_string_face);
22407 props = Fplist_put (props, Qface, face);
22408 }
22409 Fadd_text_properties (make_number (0), make_number (len),
22410 props, lisp_string);
22411 }
22412 else
22413 {
22414 len = XFASTINT (Flength (lisp_string));
22415 if (precision > 0 && len > precision)
22416 {
22417 len = precision;
22418 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22419 precision = -1;
22420 }
22421 if (!NILP (mode_line_string_face))
22422 {
22423 Lisp_Object face;
22424 if (NILP (props))
22425 props = Ftext_properties_at (make_number (0), lisp_string);
22426 face = Fplist_get (props, Qface);
22427 if (NILP (face))
22428 face = mode_line_string_face;
22429 else
22430 face = list2 (face, mode_line_string_face);
22431 props = list2 (Qface, face);
22432 if (copy_string)
22433 lisp_string = Fcopy_sequence (lisp_string);
22434 }
22435 if (!NILP (props))
22436 Fadd_text_properties (make_number (0), make_number (len),
22437 props, lisp_string);
22438 }
22439
22440 if (len > 0)
22441 {
22442 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22443 n += len;
22444 }
22445
22446 if (field_width > len)
22447 {
22448 field_width -= len;
22449 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22450 if (!NILP (props))
22451 Fadd_text_properties (make_number (0), make_number (field_width),
22452 props, lisp_string);
22453 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22454 n += field_width;
22455 }
22456
22457 return n;
22458 }
22459
22460
22461 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22462 1, 4, 0,
22463 doc: /* Format a string out of a mode line format specification.
22464 First arg FORMAT specifies the mode line format (see `mode-line-format'
22465 for details) to use.
22466
22467 By default, the format is evaluated for the currently selected window.
22468
22469 Optional second arg FACE specifies the face property to put on all
22470 characters for which no face is specified. The value nil means the
22471 default face. The value t means whatever face the window's mode line
22472 currently uses (either `mode-line' or `mode-line-inactive',
22473 depending on whether the window is the selected window or not).
22474 An integer value means the value string has no text
22475 properties.
22476
22477 Optional third and fourth args WINDOW and BUFFER specify the window
22478 and buffer to use as the context for the formatting (defaults
22479 are the selected window and the WINDOW's buffer). */)
22480 (Lisp_Object format, Lisp_Object face,
22481 Lisp_Object window, Lisp_Object buffer)
22482 {
22483 struct it it;
22484 int len;
22485 struct window *w;
22486 struct buffer *old_buffer = NULL;
22487 int face_id;
22488 int no_props = INTEGERP (face);
22489 ptrdiff_t count = SPECPDL_INDEX ();
22490 Lisp_Object str;
22491 int string_start = 0;
22492
22493 w = decode_any_window (window);
22494 XSETWINDOW (window, w);
22495
22496 if (NILP (buffer))
22497 buffer = w->contents;
22498 CHECK_BUFFER (buffer);
22499
22500 /* Make formatting the modeline a non-op when noninteractive, otherwise
22501 there will be problems later caused by a partially initialized frame. */
22502 if (NILP (format) || noninteractive)
22503 return empty_unibyte_string;
22504
22505 if (no_props)
22506 face = Qnil;
22507
22508 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22509 : EQ (face, Qt) ? (EQ (window, selected_window)
22510 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22511 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22512 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22513 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22514 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22515 : DEFAULT_FACE_ID;
22516
22517 old_buffer = current_buffer;
22518
22519 /* Save things including mode_line_proptrans_alist,
22520 and set that to nil so that we don't alter the outer value. */
22521 record_unwind_protect (unwind_format_mode_line,
22522 format_mode_line_unwind_data
22523 (XFRAME (WINDOW_FRAME (w)),
22524 old_buffer, selected_window, 1));
22525 mode_line_proptrans_alist = Qnil;
22526
22527 Fselect_window (window, Qt);
22528 set_buffer_internal_1 (XBUFFER (buffer));
22529
22530 init_iterator (&it, w, -1, -1, NULL, face_id);
22531
22532 if (no_props)
22533 {
22534 mode_line_target = MODE_LINE_NOPROP;
22535 mode_line_string_face_prop = Qnil;
22536 mode_line_string_list = Qnil;
22537 string_start = MODE_LINE_NOPROP_LEN (0);
22538 }
22539 else
22540 {
22541 mode_line_target = MODE_LINE_STRING;
22542 mode_line_string_list = Qnil;
22543 mode_line_string_face = face;
22544 mode_line_string_face_prop
22545 = NILP (face) ? Qnil : list2 (Qface, face);
22546 }
22547
22548 push_kboard (FRAME_KBOARD (it.f));
22549 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22550 pop_kboard ();
22551
22552 if (no_props)
22553 {
22554 len = MODE_LINE_NOPROP_LEN (string_start);
22555 str = make_string (mode_line_noprop_buf + string_start, len);
22556 }
22557 else
22558 {
22559 mode_line_string_list = Fnreverse (mode_line_string_list);
22560 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22561 empty_unibyte_string);
22562 }
22563
22564 unbind_to (count, Qnil);
22565 return str;
22566 }
22567
22568 /* Write a null-terminated, right justified decimal representation of
22569 the positive integer D to BUF using a minimal field width WIDTH. */
22570
22571 static void
22572 pint2str (register char *buf, register int width, register ptrdiff_t d)
22573 {
22574 register char *p = buf;
22575
22576 if (d <= 0)
22577 *p++ = '0';
22578 else
22579 {
22580 while (d > 0)
22581 {
22582 *p++ = d % 10 + '0';
22583 d /= 10;
22584 }
22585 }
22586
22587 for (width -= (int) (p - buf); width > 0; --width)
22588 *p++ = ' ';
22589 *p-- = '\0';
22590 while (p > buf)
22591 {
22592 d = *buf;
22593 *buf++ = *p;
22594 *p-- = d;
22595 }
22596 }
22597
22598 /* Write a null-terminated, right justified decimal and "human
22599 readable" representation of the nonnegative integer D to BUF using
22600 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22601
22602 static const char power_letter[] =
22603 {
22604 0, /* no letter */
22605 'k', /* kilo */
22606 'M', /* mega */
22607 'G', /* giga */
22608 'T', /* tera */
22609 'P', /* peta */
22610 'E', /* exa */
22611 'Z', /* zetta */
22612 'Y' /* yotta */
22613 };
22614
22615 static void
22616 pint2hrstr (char *buf, int width, ptrdiff_t d)
22617 {
22618 /* We aim to represent the nonnegative integer D as
22619 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22620 ptrdiff_t quotient = d;
22621 int remainder = 0;
22622 /* -1 means: do not use TENTHS. */
22623 int tenths = -1;
22624 int exponent = 0;
22625
22626 /* Length of QUOTIENT.TENTHS as a string. */
22627 int length;
22628
22629 char * psuffix;
22630 char * p;
22631
22632 if (quotient >= 1000)
22633 {
22634 /* Scale to the appropriate EXPONENT. */
22635 do
22636 {
22637 remainder = quotient % 1000;
22638 quotient /= 1000;
22639 exponent++;
22640 }
22641 while (quotient >= 1000);
22642
22643 /* Round to nearest and decide whether to use TENTHS or not. */
22644 if (quotient <= 9)
22645 {
22646 tenths = remainder / 100;
22647 if (remainder % 100 >= 50)
22648 {
22649 if (tenths < 9)
22650 tenths++;
22651 else
22652 {
22653 quotient++;
22654 if (quotient == 10)
22655 tenths = -1;
22656 else
22657 tenths = 0;
22658 }
22659 }
22660 }
22661 else
22662 if (remainder >= 500)
22663 {
22664 if (quotient < 999)
22665 quotient++;
22666 else
22667 {
22668 quotient = 1;
22669 exponent++;
22670 tenths = 0;
22671 }
22672 }
22673 }
22674
22675 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22676 if (tenths == -1 && quotient <= 99)
22677 if (quotient <= 9)
22678 length = 1;
22679 else
22680 length = 2;
22681 else
22682 length = 3;
22683 p = psuffix = buf + max (width, length);
22684
22685 /* Print EXPONENT. */
22686 *psuffix++ = power_letter[exponent];
22687 *psuffix = '\0';
22688
22689 /* Print TENTHS. */
22690 if (tenths >= 0)
22691 {
22692 *--p = '0' + tenths;
22693 *--p = '.';
22694 }
22695
22696 /* Print QUOTIENT. */
22697 do
22698 {
22699 int digit = quotient % 10;
22700 *--p = '0' + digit;
22701 }
22702 while ((quotient /= 10) != 0);
22703
22704 /* Print leading spaces. */
22705 while (buf < p)
22706 *--p = ' ';
22707 }
22708
22709 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22710 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22711 type of CODING_SYSTEM. Return updated pointer into BUF. */
22712
22713 static unsigned char invalid_eol_type[] = "(*invalid*)";
22714
22715 static char *
22716 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22717 {
22718 Lisp_Object val;
22719 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22720 const unsigned char *eol_str;
22721 int eol_str_len;
22722 /* The EOL conversion we are using. */
22723 Lisp_Object eoltype;
22724
22725 val = CODING_SYSTEM_SPEC (coding_system);
22726 eoltype = Qnil;
22727
22728 if (!VECTORP (val)) /* Not yet decided. */
22729 {
22730 *buf++ = multibyte ? '-' : ' ';
22731 if (eol_flag)
22732 eoltype = eol_mnemonic_undecided;
22733 /* Don't mention EOL conversion if it isn't decided. */
22734 }
22735 else
22736 {
22737 Lisp_Object attrs;
22738 Lisp_Object eolvalue;
22739
22740 attrs = AREF (val, 0);
22741 eolvalue = AREF (val, 2);
22742
22743 *buf++ = multibyte
22744 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22745 : ' ';
22746
22747 if (eol_flag)
22748 {
22749 /* The EOL conversion that is normal on this system. */
22750
22751 if (NILP (eolvalue)) /* Not yet decided. */
22752 eoltype = eol_mnemonic_undecided;
22753 else if (VECTORP (eolvalue)) /* Not yet decided. */
22754 eoltype = eol_mnemonic_undecided;
22755 else /* eolvalue is Qunix, Qdos, or Qmac. */
22756 eoltype = (EQ (eolvalue, Qunix)
22757 ? eol_mnemonic_unix
22758 : (EQ (eolvalue, Qdos) == 1
22759 ? eol_mnemonic_dos : eol_mnemonic_mac));
22760 }
22761 }
22762
22763 if (eol_flag)
22764 {
22765 /* Mention the EOL conversion if it is not the usual one. */
22766 if (STRINGP (eoltype))
22767 {
22768 eol_str = SDATA (eoltype);
22769 eol_str_len = SBYTES (eoltype);
22770 }
22771 else if (CHARACTERP (eoltype))
22772 {
22773 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22774 int c = XFASTINT (eoltype);
22775 eol_str_len = CHAR_STRING (c, tmp);
22776 eol_str = tmp;
22777 }
22778 else
22779 {
22780 eol_str = invalid_eol_type;
22781 eol_str_len = sizeof (invalid_eol_type) - 1;
22782 }
22783 memcpy (buf, eol_str, eol_str_len);
22784 buf += eol_str_len;
22785 }
22786
22787 return buf;
22788 }
22789
22790 /* Return a string for the output of a mode line %-spec for window W,
22791 generated by character C. FIELD_WIDTH > 0 means pad the string
22792 returned with spaces to that value. Return a Lisp string in
22793 *STRING if the resulting string is taken from that Lisp string.
22794
22795 Note we operate on the current buffer for most purposes. */
22796
22797 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22798
22799 static const char *
22800 decode_mode_spec (struct window *w, register int c, int field_width,
22801 Lisp_Object *string)
22802 {
22803 Lisp_Object obj;
22804 struct frame *f = XFRAME (WINDOW_FRAME (w));
22805 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22806 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22807 produce strings from numerical values, so limit preposterously
22808 large values of FIELD_WIDTH to avoid overrunning the buffer's
22809 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22810 bytes plus the terminating null. */
22811 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22812 struct buffer *b = current_buffer;
22813
22814 obj = Qnil;
22815 *string = Qnil;
22816
22817 switch (c)
22818 {
22819 case '*':
22820 if (!NILP (BVAR (b, read_only)))
22821 return "%";
22822 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22823 return "*";
22824 return "-";
22825
22826 case '+':
22827 /* This differs from %* only for a modified read-only buffer. */
22828 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22829 return "*";
22830 if (!NILP (BVAR (b, read_only)))
22831 return "%";
22832 return "-";
22833
22834 case '&':
22835 /* This differs from %* in ignoring read-only-ness. */
22836 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22837 return "*";
22838 return "-";
22839
22840 case '%':
22841 return "%";
22842
22843 case '[':
22844 {
22845 int i;
22846 char *p;
22847
22848 if (command_loop_level > 5)
22849 return "[[[... ";
22850 p = decode_mode_spec_buf;
22851 for (i = 0; i < command_loop_level; i++)
22852 *p++ = '[';
22853 *p = 0;
22854 return decode_mode_spec_buf;
22855 }
22856
22857 case ']':
22858 {
22859 int i;
22860 char *p;
22861
22862 if (command_loop_level > 5)
22863 return " ...]]]";
22864 p = decode_mode_spec_buf;
22865 for (i = 0; i < command_loop_level; i++)
22866 *p++ = ']';
22867 *p = 0;
22868 return decode_mode_spec_buf;
22869 }
22870
22871 case '-':
22872 {
22873 register int i;
22874
22875 /* Let lots_of_dashes be a string of infinite length. */
22876 if (mode_line_target == MODE_LINE_NOPROP
22877 || mode_line_target == MODE_LINE_STRING)
22878 return "--";
22879 if (field_width <= 0
22880 || field_width > sizeof (lots_of_dashes))
22881 {
22882 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22883 decode_mode_spec_buf[i] = '-';
22884 decode_mode_spec_buf[i] = '\0';
22885 return decode_mode_spec_buf;
22886 }
22887 else
22888 return lots_of_dashes;
22889 }
22890
22891 case 'b':
22892 obj = BVAR (b, name);
22893 break;
22894
22895 case 'c':
22896 /* %c and %l are ignored in `frame-title-format'.
22897 (In redisplay_internal, the frame title is drawn _before_ the
22898 windows are updated, so the stuff which depends on actual
22899 window contents (such as %l) may fail to render properly, or
22900 even crash emacs.) */
22901 if (mode_line_target == MODE_LINE_TITLE)
22902 return "";
22903 else
22904 {
22905 ptrdiff_t col = current_column ();
22906 w->column_number_displayed = col;
22907 pint2str (decode_mode_spec_buf, width, col);
22908 return decode_mode_spec_buf;
22909 }
22910
22911 case 'e':
22912 #ifndef SYSTEM_MALLOC
22913 {
22914 if (NILP (Vmemory_full))
22915 return "";
22916 else
22917 return "!MEM FULL! ";
22918 }
22919 #else
22920 return "";
22921 #endif
22922
22923 case 'F':
22924 /* %F displays the frame name. */
22925 if (!NILP (f->title))
22926 return SSDATA (f->title);
22927 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22928 return SSDATA (f->name);
22929 return "Emacs";
22930
22931 case 'f':
22932 obj = BVAR (b, filename);
22933 break;
22934
22935 case 'i':
22936 {
22937 ptrdiff_t size = ZV - BEGV;
22938 pint2str (decode_mode_spec_buf, width, size);
22939 return decode_mode_spec_buf;
22940 }
22941
22942 case 'I':
22943 {
22944 ptrdiff_t size = ZV - BEGV;
22945 pint2hrstr (decode_mode_spec_buf, width, size);
22946 return decode_mode_spec_buf;
22947 }
22948
22949 case 'l':
22950 {
22951 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22952 ptrdiff_t topline, nlines, height;
22953 ptrdiff_t junk;
22954
22955 /* %c and %l are ignored in `frame-title-format'. */
22956 if (mode_line_target == MODE_LINE_TITLE)
22957 return "";
22958
22959 startpos = marker_position (w->start);
22960 startpos_byte = marker_byte_position (w->start);
22961 height = WINDOW_TOTAL_LINES (w);
22962
22963 /* If we decided that this buffer isn't suitable for line numbers,
22964 don't forget that too fast. */
22965 if (w->base_line_pos == -1)
22966 goto no_value;
22967
22968 /* If the buffer is very big, don't waste time. */
22969 if (INTEGERP (Vline_number_display_limit)
22970 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22971 {
22972 w->base_line_pos = 0;
22973 w->base_line_number = 0;
22974 goto no_value;
22975 }
22976
22977 if (w->base_line_number > 0
22978 && w->base_line_pos > 0
22979 && w->base_line_pos <= startpos)
22980 {
22981 line = w->base_line_number;
22982 linepos = w->base_line_pos;
22983 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22984 }
22985 else
22986 {
22987 line = 1;
22988 linepos = BUF_BEGV (b);
22989 linepos_byte = BUF_BEGV_BYTE (b);
22990 }
22991
22992 /* Count lines from base line to window start position. */
22993 nlines = display_count_lines (linepos_byte,
22994 startpos_byte,
22995 startpos, &junk);
22996
22997 topline = nlines + line;
22998
22999 /* Determine a new base line, if the old one is too close
23000 or too far away, or if we did not have one.
23001 "Too close" means it's plausible a scroll-down would
23002 go back past it. */
23003 if (startpos == BUF_BEGV (b))
23004 {
23005 w->base_line_number = topline;
23006 w->base_line_pos = BUF_BEGV (b);
23007 }
23008 else if (nlines < height + 25 || nlines > height * 3 + 50
23009 || linepos == BUF_BEGV (b))
23010 {
23011 ptrdiff_t limit = BUF_BEGV (b);
23012 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23013 ptrdiff_t position;
23014 ptrdiff_t distance =
23015 (height * 2 + 30) * line_number_display_limit_width;
23016
23017 if (startpos - distance > limit)
23018 {
23019 limit = startpos - distance;
23020 limit_byte = CHAR_TO_BYTE (limit);
23021 }
23022
23023 nlines = display_count_lines (startpos_byte,
23024 limit_byte,
23025 - (height * 2 + 30),
23026 &position);
23027 /* If we couldn't find the lines we wanted within
23028 line_number_display_limit_width chars per line,
23029 give up on line numbers for this window. */
23030 if (position == limit_byte && limit == startpos - distance)
23031 {
23032 w->base_line_pos = -1;
23033 w->base_line_number = 0;
23034 goto no_value;
23035 }
23036
23037 w->base_line_number = topline - nlines;
23038 w->base_line_pos = BYTE_TO_CHAR (position);
23039 }
23040
23041 /* Now count lines from the start pos to point. */
23042 nlines = display_count_lines (startpos_byte,
23043 PT_BYTE, PT, &junk);
23044
23045 /* Record that we did display the line number. */
23046 line_number_displayed = 1;
23047
23048 /* Make the string to show. */
23049 pint2str (decode_mode_spec_buf, width, topline + nlines);
23050 return decode_mode_spec_buf;
23051 no_value:
23052 {
23053 char* p = decode_mode_spec_buf;
23054 int pad = width - 2;
23055 while (pad-- > 0)
23056 *p++ = ' ';
23057 *p++ = '?';
23058 *p++ = '?';
23059 *p = '\0';
23060 return decode_mode_spec_buf;
23061 }
23062 }
23063 break;
23064
23065 case 'm':
23066 obj = BVAR (b, mode_name);
23067 break;
23068
23069 case 'n':
23070 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23071 return " Narrow";
23072 break;
23073
23074 case 'p':
23075 {
23076 ptrdiff_t pos = marker_position (w->start);
23077 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23078
23079 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23080 {
23081 if (pos <= BUF_BEGV (b))
23082 return "All";
23083 else
23084 return "Bottom";
23085 }
23086 else if (pos <= BUF_BEGV (b))
23087 return "Top";
23088 else
23089 {
23090 if (total > 1000000)
23091 /* Do it differently for a large value, to avoid overflow. */
23092 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23093 else
23094 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23095 /* We can't normally display a 3-digit number,
23096 so get us a 2-digit number that is close. */
23097 if (total == 100)
23098 total = 99;
23099 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23100 return decode_mode_spec_buf;
23101 }
23102 }
23103
23104 /* Display percentage of size above the bottom of the screen. */
23105 case 'P':
23106 {
23107 ptrdiff_t toppos = marker_position (w->start);
23108 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23109 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23110
23111 if (botpos >= BUF_ZV (b))
23112 {
23113 if (toppos <= BUF_BEGV (b))
23114 return "All";
23115 else
23116 return "Bottom";
23117 }
23118 else
23119 {
23120 if (total > 1000000)
23121 /* Do it differently for a large value, to avoid overflow. */
23122 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23123 else
23124 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23125 /* We can't normally display a 3-digit number,
23126 so get us a 2-digit number that is close. */
23127 if (total == 100)
23128 total = 99;
23129 if (toppos <= BUF_BEGV (b))
23130 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23131 else
23132 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23133 return decode_mode_spec_buf;
23134 }
23135 }
23136
23137 case 's':
23138 /* status of process */
23139 obj = Fget_buffer_process (Fcurrent_buffer ());
23140 if (NILP (obj))
23141 return "no process";
23142 #ifndef MSDOS
23143 obj = Fsymbol_name (Fprocess_status (obj));
23144 #endif
23145 break;
23146
23147 case '@':
23148 {
23149 ptrdiff_t count = inhibit_garbage_collection ();
23150 Lisp_Object curdir = BVAR (current_buffer, directory);
23151 Lisp_Object val = Qnil;
23152
23153 if (STRINGP (curdir))
23154 val = call1 (intern ("file-remote-p"), curdir);
23155
23156 unbind_to (count, Qnil);
23157
23158 if (NILP (val))
23159 return "-";
23160 else
23161 return "@";
23162 }
23163
23164 case 'z':
23165 /* coding-system (not including end-of-line format) */
23166 case 'Z':
23167 /* coding-system (including end-of-line type) */
23168 {
23169 int eol_flag = (c == 'Z');
23170 char *p = decode_mode_spec_buf;
23171
23172 if (! FRAME_WINDOW_P (f))
23173 {
23174 /* No need to mention EOL here--the terminal never needs
23175 to do EOL conversion. */
23176 p = decode_mode_spec_coding (CODING_ID_NAME
23177 (FRAME_KEYBOARD_CODING (f)->id),
23178 p, 0);
23179 p = decode_mode_spec_coding (CODING_ID_NAME
23180 (FRAME_TERMINAL_CODING (f)->id),
23181 p, 0);
23182 }
23183 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23184 p, eol_flag);
23185
23186 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23187 #ifdef subprocesses
23188 obj = Fget_buffer_process (Fcurrent_buffer ());
23189 if (PROCESSP (obj))
23190 {
23191 p = decode_mode_spec_coding
23192 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23193 p = decode_mode_spec_coding
23194 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23195 }
23196 #endif /* subprocesses */
23197 #endif /* 0 */
23198 *p = 0;
23199 return decode_mode_spec_buf;
23200 }
23201 }
23202
23203 if (STRINGP (obj))
23204 {
23205 *string = obj;
23206 return SSDATA (obj);
23207 }
23208 else
23209 return "";
23210 }
23211
23212
23213 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23214 means count lines back from START_BYTE. But don't go beyond
23215 LIMIT_BYTE. Return the number of lines thus found (always
23216 nonnegative).
23217
23218 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23219 either the position COUNT lines after/before START_BYTE, if we
23220 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23221 COUNT lines. */
23222
23223 static ptrdiff_t
23224 display_count_lines (ptrdiff_t start_byte,
23225 ptrdiff_t limit_byte, ptrdiff_t count,
23226 ptrdiff_t *byte_pos_ptr)
23227 {
23228 register unsigned char *cursor;
23229 unsigned char *base;
23230
23231 register ptrdiff_t ceiling;
23232 register unsigned char *ceiling_addr;
23233 ptrdiff_t orig_count = count;
23234
23235 /* If we are not in selective display mode,
23236 check only for newlines. */
23237 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23238 && !INTEGERP (BVAR (current_buffer, selective_display)));
23239
23240 if (count > 0)
23241 {
23242 while (start_byte < limit_byte)
23243 {
23244 ceiling = BUFFER_CEILING_OF (start_byte);
23245 ceiling = min (limit_byte - 1, ceiling);
23246 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23247 base = (cursor = BYTE_POS_ADDR (start_byte));
23248
23249 do
23250 {
23251 if (selective_display)
23252 {
23253 while (*cursor != '\n' && *cursor != 015
23254 && ++cursor != ceiling_addr)
23255 continue;
23256 if (cursor == ceiling_addr)
23257 break;
23258 }
23259 else
23260 {
23261 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23262 if (! cursor)
23263 break;
23264 }
23265
23266 cursor++;
23267
23268 if (--count == 0)
23269 {
23270 start_byte += cursor - base;
23271 *byte_pos_ptr = start_byte;
23272 return orig_count;
23273 }
23274 }
23275 while (cursor < ceiling_addr);
23276
23277 start_byte += ceiling_addr - base;
23278 }
23279 }
23280 else
23281 {
23282 while (start_byte > limit_byte)
23283 {
23284 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23285 ceiling = max (limit_byte, ceiling);
23286 ceiling_addr = BYTE_POS_ADDR (ceiling);
23287 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23288 while (1)
23289 {
23290 if (selective_display)
23291 {
23292 while (--cursor >= ceiling_addr
23293 && *cursor != '\n' && *cursor != 015)
23294 continue;
23295 if (cursor < ceiling_addr)
23296 break;
23297 }
23298 else
23299 {
23300 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23301 if (! cursor)
23302 break;
23303 }
23304
23305 if (++count == 0)
23306 {
23307 start_byte += cursor - base + 1;
23308 *byte_pos_ptr = start_byte;
23309 /* When scanning backwards, we should
23310 not count the newline posterior to which we stop. */
23311 return - orig_count - 1;
23312 }
23313 }
23314 start_byte += ceiling_addr - base;
23315 }
23316 }
23317
23318 *byte_pos_ptr = limit_byte;
23319
23320 if (count < 0)
23321 return - orig_count + count;
23322 return orig_count - count;
23323
23324 }
23325
23326
23327 \f
23328 /***********************************************************************
23329 Displaying strings
23330 ***********************************************************************/
23331
23332 /* Display a NUL-terminated string, starting with index START.
23333
23334 If STRING is non-null, display that C string. Otherwise, the Lisp
23335 string LISP_STRING is displayed. There's a case that STRING is
23336 non-null and LISP_STRING is not nil. It means STRING is a string
23337 data of LISP_STRING. In that case, we display LISP_STRING while
23338 ignoring its text properties.
23339
23340 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23341 FACE_STRING. Display STRING or LISP_STRING with the face at
23342 FACE_STRING_POS in FACE_STRING:
23343
23344 Display the string in the environment given by IT, but use the
23345 standard display table, temporarily.
23346
23347 FIELD_WIDTH is the minimum number of output glyphs to produce.
23348 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23349 with spaces. If STRING has more characters, more than FIELD_WIDTH
23350 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23351
23352 PRECISION is the maximum number of characters to output from
23353 STRING. PRECISION < 0 means don't truncate the string.
23354
23355 This is roughly equivalent to printf format specifiers:
23356
23357 FIELD_WIDTH PRECISION PRINTF
23358 ----------------------------------------
23359 -1 -1 %s
23360 -1 10 %.10s
23361 10 -1 %10s
23362 20 10 %20.10s
23363
23364 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23365 display them, and < 0 means obey the current buffer's value of
23366 enable_multibyte_characters.
23367
23368 Value is the number of columns displayed. */
23369
23370 static int
23371 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23372 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23373 int field_width, int precision, int max_x, int multibyte)
23374 {
23375 int hpos_at_start = it->hpos;
23376 int saved_face_id = it->face_id;
23377 struct glyph_row *row = it->glyph_row;
23378 ptrdiff_t it_charpos;
23379
23380 /* Initialize the iterator IT for iteration over STRING beginning
23381 with index START. */
23382 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23383 precision, field_width, multibyte);
23384 if (string && STRINGP (lisp_string))
23385 /* LISP_STRING is the one returned by decode_mode_spec. We should
23386 ignore its text properties. */
23387 it->stop_charpos = it->end_charpos;
23388
23389 /* If displaying STRING, set up the face of the iterator from
23390 FACE_STRING, if that's given. */
23391 if (STRINGP (face_string))
23392 {
23393 ptrdiff_t endptr;
23394 struct face *face;
23395
23396 it->face_id
23397 = face_at_string_position (it->w, face_string, face_string_pos,
23398 0, &endptr, it->base_face_id, 0);
23399 face = FACE_FROM_ID (it->f, it->face_id);
23400 it->face_box_p = face->box != FACE_NO_BOX;
23401 }
23402
23403 /* Set max_x to the maximum allowed X position. Don't let it go
23404 beyond the right edge of the window. */
23405 if (max_x <= 0)
23406 max_x = it->last_visible_x;
23407 else
23408 max_x = min (max_x, it->last_visible_x);
23409
23410 /* Skip over display elements that are not visible. because IT->w is
23411 hscrolled. */
23412 if (it->current_x < it->first_visible_x)
23413 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23414 MOVE_TO_POS | MOVE_TO_X);
23415
23416 row->ascent = it->max_ascent;
23417 row->height = it->max_ascent + it->max_descent;
23418 row->phys_ascent = it->max_phys_ascent;
23419 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23420 row->extra_line_spacing = it->max_extra_line_spacing;
23421
23422 if (STRINGP (it->string))
23423 it_charpos = IT_STRING_CHARPOS (*it);
23424 else
23425 it_charpos = IT_CHARPOS (*it);
23426
23427 /* This condition is for the case that we are called with current_x
23428 past last_visible_x. */
23429 while (it->current_x < max_x)
23430 {
23431 int x_before, x, n_glyphs_before, i, nglyphs;
23432
23433 /* Get the next display element. */
23434 if (!get_next_display_element (it))
23435 break;
23436
23437 /* Produce glyphs. */
23438 x_before = it->current_x;
23439 n_glyphs_before = row->used[TEXT_AREA];
23440 PRODUCE_GLYPHS (it);
23441
23442 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23443 i = 0;
23444 x = x_before;
23445 while (i < nglyphs)
23446 {
23447 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23448
23449 if (it->line_wrap != TRUNCATE
23450 && x + glyph->pixel_width > max_x)
23451 {
23452 /* End of continued line or max_x reached. */
23453 if (CHAR_GLYPH_PADDING_P (*glyph))
23454 {
23455 /* A wide character is unbreakable. */
23456 if (row->reversed_p)
23457 unproduce_glyphs (it, row->used[TEXT_AREA]
23458 - n_glyphs_before);
23459 row->used[TEXT_AREA] = n_glyphs_before;
23460 it->current_x = x_before;
23461 }
23462 else
23463 {
23464 if (row->reversed_p)
23465 unproduce_glyphs (it, row->used[TEXT_AREA]
23466 - (n_glyphs_before + i));
23467 row->used[TEXT_AREA] = n_glyphs_before + i;
23468 it->current_x = x;
23469 }
23470 break;
23471 }
23472 else if (x + glyph->pixel_width >= it->first_visible_x)
23473 {
23474 /* Glyph is at least partially visible. */
23475 ++it->hpos;
23476 if (x < it->first_visible_x)
23477 row->x = x - it->first_visible_x;
23478 }
23479 else
23480 {
23481 /* Glyph is off the left margin of the display area.
23482 Should not happen. */
23483 emacs_abort ();
23484 }
23485
23486 row->ascent = max (row->ascent, it->max_ascent);
23487 row->height = max (row->height, it->max_ascent + it->max_descent);
23488 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23489 row->phys_height = max (row->phys_height,
23490 it->max_phys_ascent + it->max_phys_descent);
23491 row->extra_line_spacing = max (row->extra_line_spacing,
23492 it->max_extra_line_spacing);
23493 x += glyph->pixel_width;
23494 ++i;
23495 }
23496
23497 /* Stop if max_x reached. */
23498 if (i < nglyphs)
23499 break;
23500
23501 /* Stop at line ends. */
23502 if (ITERATOR_AT_END_OF_LINE_P (it))
23503 {
23504 it->continuation_lines_width = 0;
23505 break;
23506 }
23507
23508 set_iterator_to_next (it, 1);
23509 if (STRINGP (it->string))
23510 it_charpos = IT_STRING_CHARPOS (*it);
23511 else
23512 it_charpos = IT_CHARPOS (*it);
23513
23514 /* Stop if truncating at the right edge. */
23515 if (it->line_wrap == TRUNCATE
23516 && it->current_x >= it->last_visible_x)
23517 {
23518 /* Add truncation mark, but don't do it if the line is
23519 truncated at a padding space. */
23520 if (it_charpos < it->string_nchars)
23521 {
23522 if (!FRAME_WINDOW_P (it->f))
23523 {
23524 int ii, n;
23525
23526 if (it->current_x > it->last_visible_x)
23527 {
23528 if (!row->reversed_p)
23529 {
23530 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23531 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23532 break;
23533 }
23534 else
23535 {
23536 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23537 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23538 break;
23539 unproduce_glyphs (it, ii + 1);
23540 ii = row->used[TEXT_AREA] - (ii + 1);
23541 }
23542 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23543 {
23544 row->used[TEXT_AREA] = ii;
23545 produce_special_glyphs (it, IT_TRUNCATION);
23546 }
23547 }
23548 produce_special_glyphs (it, IT_TRUNCATION);
23549 }
23550 row->truncated_on_right_p = 1;
23551 }
23552 break;
23553 }
23554 }
23555
23556 /* Maybe insert a truncation at the left. */
23557 if (it->first_visible_x
23558 && it_charpos > 0)
23559 {
23560 if (!FRAME_WINDOW_P (it->f)
23561 || (row->reversed_p
23562 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23563 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23564 insert_left_trunc_glyphs (it);
23565 row->truncated_on_left_p = 1;
23566 }
23567
23568 it->face_id = saved_face_id;
23569
23570 /* Value is number of columns displayed. */
23571 return it->hpos - hpos_at_start;
23572 }
23573
23574
23575 \f
23576 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23577 appears as an element of LIST or as the car of an element of LIST.
23578 If PROPVAL is a list, compare each element against LIST in that
23579 way, and return 1/2 if any element of PROPVAL is found in LIST.
23580 Otherwise return 0. This function cannot quit.
23581 The return value is 2 if the text is invisible but with an ellipsis
23582 and 1 if it's invisible and without an ellipsis. */
23583
23584 int
23585 invisible_p (register Lisp_Object propval, Lisp_Object list)
23586 {
23587 register Lisp_Object tail, proptail;
23588
23589 for (tail = list; CONSP (tail); tail = XCDR (tail))
23590 {
23591 register Lisp_Object tem;
23592 tem = XCAR (tail);
23593 if (EQ (propval, tem))
23594 return 1;
23595 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23596 return NILP (XCDR (tem)) ? 1 : 2;
23597 }
23598
23599 if (CONSP (propval))
23600 {
23601 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23602 {
23603 Lisp_Object propelt;
23604 propelt = XCAR (proptail);
23605 for (tail = list; CONSP (tail); tail = XCDR (tail))
23606 {
23607 register Lisp_Object tem;
23608 tem = XCAR (tail);
23609 if (EQ (propelt, tem))
23610 return 1;
23611 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23612 return NILP (XCDR (tem)) ? 1 : 2;
23613 }
23614 }
23615 }
23616
23617 return 0;
23618 }
23619
23620 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23621 doc: /* Non-nil if the property makes the text invisible.
23622 POS-OR-PROP can be a marker or number, in which case it is taken to be
23623 a position in the current buffer and the value of the `invisible' property
23624 is checked; or it can be some other value, which is then presumed to be the
23625 value of the `invisible' property of the text of interest.
23626 The non-nil value returned can be t for truly invisible text or something
23627 else if the text is replaced by an ellipsis. */)
23628 (Lisp_Object pos_or_prop)
23629 {
23630 Lisp_Object prop
23631 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23632 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23633 : pos_or_prop);
23634 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23635 return (invis == 0 ? Qnil
23636 : invis == 1 ? Qt
23637 : make_number (invis));
23638 }
23639
23640 /* Calculate a width or height in pixels from a specification using
23641 the following elements:
23642
23643 SPEC ::=
23644 NUM - a (fractional) multiple of the default font width/height
23645 (NUM) - specifies exactly NUM pixels
23646 UNIT - a fixed number of pixels, see below.
23647 ELEMENT - size of a display element in pixels, see below.
23648 (NUM . SPEC) - equals NUM * SPEC
23649 (+ SPEC SPEC ...) - add pixel values
23650 (- SPEC SPEC ...) - subtract pixel values
23651 (- SPEC) - negate pixel value
23652
23653 NUM ::=
23654 INT or FLOAT - a number constant
23655 SYMBOL - use symbol's (buffer local) variable binding.
23656
23657 UNIT ::=
23658 in - pixels per inch *)
23659 mm - pixels per 1/1000 meter *)
23660 cm - pixels per 1/100 meter *)
23661 width - width of current font in pixels.
23662 height - height of current font in pixels.
23663
23664 *) using the ratio(s) defined in display-pixels-per-inch.
23665
23666 ELEMENT ::=
23667
23668 left-fringe - left fringe width in pixels
23669 right-fringe - right fringe width in pixels
23670
23671 left-margin - left margin width in pixels
23672 right-margin - right margin width in pixels
23673
23674 scroll-bar - scroll-bar area width in pixels
23675
23676 Examples:
23677
23678 Pixels corresponding to 5 inches:
23679 (5 . in)
23680
23681 Total width of non-text areas on left side of window (if scroll-bar is on left):
23682 '(space :width (+ left-fringe left-margin scroll-bar))
23683
23684 Align to first text column (in header line):
23685 '(space :align-to 0)
23686
23687 Align to middle of text area minus half the width of variable `my-image'
23688 containing a loaded image:
23689 '(space :align-to (0.5 . (- text my-image)))
23690
23691 Width of left margin minus width of 1 character in the default font:
23692 '(space :width (- left-margin 1))
23693
23694 Width of left margin minus width of 2 characters in the current font:
23695 '(space :width (- left-margin (2 . width)))
23696
23697 Center 1 character over left-margin (in header line):
23698 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23699
23700 Different ways to express width of left fringe plus left margin minus one pixel:
23701 '(space :width (- (+ left-fringe left-margin) (1)))
23702 '(space :width (+ left-fringe left-margin (- (1))))
23703 '(space :width (+ left-fringe left-margin (-1)))
23704
23705 */
23706
23707 static int
23708 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23709 struct font *font, int width_p, int *align_to)
23710 {
23711 double pixels;
23712
23713 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23714 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23715
23716 if (NILP (prop))
23717 return OK_PIXELS (0);
23718
23719 eassert (FRAME_LIVE_P (it->f));
23720
23721 if (SYMBOLP (prop))
23722 {
23723 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23724 {
23725 char *unit = SSDATA (SYMBOL_NAME (prop));
23726
23727 if (unit[0] == 'i' && unit[1] == 'n')
23728 pixels = 1.0;
23729 else if (unit[0] == 'm' && unit[1] == 'm')
23730 pixels = 25.4;
23731 else if (unit[0] == 'c' && unit[1] == 'm')
23732 pixels = 2.54;
23733 else
23734 pixels = 0;
23735 if (pixels > 0)
23736 {
23737 double ppi = (width_p ? FRAME_RES_X (it->f)
23738 : FRAME_RES_Y (it->f));
23739
23740 if (ppi > 0)
23741 return OK_PIXELS (ppi / pixels);
23742 return 0;
23743 }
23744 }
23745
23746 #ifdef HAVE_WINDOW_SYSTEM
23747 if (EQ (prop, Qheight))
23748 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23749 if (EQ (prop, Qwidth))
23750 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23751 #else
23752 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23753 return OK_PIXELS (1);
23754 #endif
23755
23756 if (EQ (prop, Qtext))
23757 return OK_PIXELS (width_p
23758 ? window_box_width (it->w, TEXT_AREA)
23759 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23760
23761 if (align_to && *align_to < 0)
23762 {
23763 *res = 0;
23764 if (EQ (prop, Qleft))
23765 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23766 if (EQ (prop, Qright))
23767 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23768 if (EQ (prop, Qcenter))
23769 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23770 + window_box_width (it->w, TEXT_AREA) / 2);
23771 if (EQ (prop, Qleft_fringe))
23772 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23773 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23774 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23775 if (EQ (prop, Qright_fringe))
23776 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23777 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23778 : window_box_right_offset (it->w, TEXT_AREA));
23779 if (EQ (prop, Qleft_margin))
23780 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23781 if (EQ (prop, Qright_margin))
23782 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23783 if (EQ (prop, Qscroll_bar))
23784 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23785 ? 0
23786 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23787 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23788 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23789 : 0)));
23790 }
23791 else
23792 {
23793 if (EQ (prop, Qleft_fringe))
23794 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23795 if (EQ (prop, Qright_fringe))
23796 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23797 if (EQ (prop, Qleft_margin))
23798 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23799 if (EQ (prop, Qright_margin))
23800 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23801 if (EQ (prop, Qscroll_bar))
23802 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23803 }
23804
23805 prop = buffer_local_value_1 (prop, it->w->contents);
23806 if (EQ (prop, Qunbound))
23807 prop = Qnil;
23808 }
23809
23810 if (INTEGERP (prop) || FLOATP (prop))
23811 {
23812 int base_unit = (width_p
23813 ? FRAME_COLUMN_WIDTH (it->f)
23814 : FRAME_LINE_HEIGHT (it->f));
23815 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23816 }
23817
23818 if (CONSP (prop))
23819 {
23820 Lisp_Object car = XCAR (prop);
23821 Lisp_Object cdr = XCDR (prop);
23822
23823 if (SYMBOLP (car))
23824 {
23825 #ifdef HAVE_WINDOW_SYSTEM
23826 if (FRAME_WINDOW_P (it->f)
23827 && valid_image_p (prop))
23828 {
23829 ptrdiff_t id = lookup_image (it->f, prop);
23830 struct image *img = IMAGE_FROM_ID (it->f, id);
23831
23832 return OK_PIXELS (width_p ? img->width : img->height);
23833 }
23834 #endif
23835 if (EQ (car, Qplus) || EQ (car, Qminus))
23836 {
23837 int first = 1;
23838 double px;
23839
23840 pixels = 0;
23841 while (CONSP (cdr))
23842 {
23843 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23844 font, width_p, align_to))
23845 return 0;
23846 if (first)
23847 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23848 else
23849 pixels += px;
23850 cdr = XCDR (cdr);
23851 }
23852 if (EQ (car, Qminus))
23853 pixels = -pixels;
23854 return OK_PIXELS (pixels);
23855 }
23856
23857 car = buffer_local_value_1 (car, it->w->contents);
23858 if (EQ (car, Qunbound))
23859 car = Qnil;
23860 }
23861
23862 if (INTEGERP (car) || FLOATP (car))
23863 {
23864 double fact;
23865 pixels = XFLOATINT (car);
23866 if (NILP (cdr))
23867 return OK_PIXELS (pixels);
23868 if (calc_pixel_width_or_height (&fact, it, cdr,
23869 font, width_p, align_to))
23870 return OK_PIXELS (pixels * fact);
23871 return 0;
23872 }
23873
23874 return 0;
23875 }
23876
23877 return 0;
23878 }
23879
23880 \f
23881 /***********************************************************************
23882 Glyph Display
23883 ***********************************************************************/
23884
23885 #ifdef HAVE_WINDOW_SYSTEM
23886
23887 #ifdef GLYPH_DEBUG
23888
23889 void
23890 dump_glyph_string (struct glyph_string *s)
23891 {
23892 fprintf (stderr, "glyph string\n");
23893 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23894 s->x, s->y, s->width, s->height);
23895 fprintf (stderr, " ybase = %d\n", s->ybase);
23896 fprintf (stderr, " hl = %d\n", s->hl);
23897 fprintf (stderr, " left overhang = %d, right = %d\n",
23898 s->left_overhang, s->right_overhang);
23899 fprintf (stderr, " nchars = %d\n", s->nchars);
23900 fprintf (stderr, " extends to end of line = %d\n",
23901 s->extends_to_end_of_line_p);
23902 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23903 fprintf (stderr, " bg width = %d\n", s->background_width);
23904 }
23905
23906 #endif /* GLYPH_DEBUG */
23907
23908 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23909 of XChar2b structures for S; it can't be allocated in
23910 init_glyph_string because it must be allocated via `alloca'. W
23911 is the window on which S is drawn. ROW and AREA are the glyph row
23912 and area within the row from which S is constructed. START is the
23913 index of the first glyph structure covered by S. HL is a
23914 face-override for drawing S. */
23915
23916 #ifdef HAVE_NTGUI
23917 #define OPTIONAL_HDC(hdc) HDC hdc,
23918 #define DECLARE_HDC(hdc) HDC hdc;
23919 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23920 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23921 #endif
23922
23923 #ifndef OPTIONAL_HDC
23924 #define OPTIONAL_HDC(hdc)
23925 #define DECLARE_HDC(hdc)
23926 #define ALLOCATE_HDC(hdc, f)
23927 #define RELEASE_HDC(hdc, f)
23928 #endif
23929
23930 static void
23931 init_glyph_string (struct glyph_string *s,
23932 OPTIONAL_HDC (hdc)
23933 XChar2b *char2b, struct window *w, struct glyph_row *row,
23934 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23935 {
23936 memset (s, 0, sizeof *s);
23937 s->w = w;
23938 s->f = XFRAME (w->frame);
23939 #ifdef HAVE_NTGUI
23940 s->hdc = hdc;
23941 #endif
23942 s->display = FRAME_X_DISPLAY (s->f);
23943 s->window = FRAME_X_WINDOW (s->f);
23944 s->char2b = char2b;
23945 s->hl = hl;
23946 s->row = row;
23947 s->area = area;
23948 s->first_glyph = row->glyphs[area] + start;
23949 s->height = row->height;
23950 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23951 s->ybase = s->y + row->ascent;
23952 }
23953
23954
23955 /* Append the list of glyph strings with head H and tail T to the list
23956 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23957
23958 static void
23959 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23960 struct glyph_string *h, struct glyph_string *t)
23961 {
23962 if (h)
23963 {
23964 if (*head)
23965 (*tail)->next = h;
23966 else
23967 *head = h;
23968 h->prev = *tail;
23969 *tail = t;
23970 }
23971 }
23972
23973
23974 /* Prepend the list of glyph strings with head H and tail T to the
23975 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23976 result. */
23977
23978 static void
23979 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23980 struct glyph_string *h, struct glyph_string *t)
23981 {
23982 if (h)
23983 {
23984 if (*head)
23985 (*head)->prev = t;
23986 else
23987 *tail = t;
23988 t->next = *head;
23989 *head = h;
23990 }
23991 }
23992
23993
23994 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23995 Set *HEAD and *TAIL to the resulting list. */
23996
23997 static void
23998 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23999 struct glyph_string *s)
24000 {
24001 s->next = s->prev = NULL;
24002 append_glyph_string_lists (head, tail, s, s);
24003 }
24004
24005
24006 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24007 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24008 make sure that X resources for the face returned are allocated.
24009 Value is a pointer to a realized face that is ready for display if
24010 DISPLAY_P is non-zero. */
24011
24012 static struct face *
24013 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24014 XChar2b *char2b, int display_p)
24015 {
24016 struct face *face = FACE_FROM_ID (f, face_id);
24017 unsigned code = 0;
24018
24019 if (face->font)
24020 {
24021 code = face->font->driver->encode_char (face->font, c);
24022
24023 if (code == FONT_INVALID_CODE)
24024 code = 0;
24025 }
24026 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24027
24028 /* Make sure X resources of the face are allocated. */
24029 #ifdef HAVE_X_WINDOWS
24030 if (display_p)
24031 #endif
24032 {
24033 eassert (face != NULL);
24034 PREPARE_FACE_FOR_DISPLAY (f, face);
24035 }
24036
24037 return face;
24038 }
24039
24040
24041 /* Get face and two-byte form of character glyph GLYPH on frame F.
24042 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24043 a pointer to a realized face that is ready for display. */
24044
24045 static struct face *
24046 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24047 XChar2b *char2b, int *two_byte_p)
24048 {
24049 struct face *face;
24050 unsigned code = 0;
24051
24052 eassert (glyph->type == CHAR_GLYPH);
24053 face = FACE_FROM_ID (f, glyph->face_id);
24054
24055 /* Make sure X resources of the face are allocated. */
24056 eassert (face != NULL);
24057 PREPARE_FACE_FOR_DISPLAY (f, face);
24058
24059 if (two_byte_p)
24060 *two_byte_p = 0;
24061
24062 if (face->font)
24063 {
24064 if (CHAR_BYTE8_P (glyph->u.ch))
24065 code = CHAR_TO_BYTE8 (glyph->u.ch);
24066 else
24067 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24068
24069 if (code == FONT_INVALID_CODE)
24070 code = 0;
24071 }
24072
24073 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24074 return face;
24075 }
24076
24077
24078 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24079 Return 1 if FONT has a glyph for C, otherwise return 0. */
24080
24081 static int
24082 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24083 {
24084 unsigned code;
24085
24086 if (CHAR_BYTE8_P (c))
24087 code = CHAR_TO_BYTE8 (c);
24088 else
24089 code = font->driver->encode_char (font, c);
24090
24091 if (code == FONT_INVALID_CODE)
24092 return 0;
24093 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24094 return 1;
24095 }
24096
24097
24098 /* Fill glyph string S with composition components specified by S->cmp.
24099
24100 BASE_FACE is the base face of the composition.
24101 S->cmp_from is the index of the first component for S.
24102
24103 OVERLAPS non-zero means S should draw the foreground only, and use
24104 its physical height for clipping. See also draw_glyphs.
24105
24106 Value is the index of a component not in S. */
24107
24108 static int
24109 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24110 int overlaps)
24111 {
24112 int i;
24113 /* For all glyphs of this composition, starting at the offset
24114 S->cmp_from, until we reach the end of the definition or encounter a
24115 glyph that requires the different face, add it to S. */
24116 struct face *face;
24117
24118 eassert (s);
24119
24120 s->for_overlaps = overlaps;
24121 s->face = NULL;
24122 s->font = NULL;
24123 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24124 {
24125 int c = COMPOSITION_GLYPH (s->cmp, i);
24126
24127 /* TAB in a composition means display glyphs with padding space
24128 on the left or right. */
24129 if (c != '\t')
24130 {
24131 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24132 -1, Qnil);
24133
24134 face = get_char_face_and_encoding (s->f, c, face_id,
24135 s->char2b + i, 1);
24136 if (face)
24137 {
24138 if (! s->face)
24139 {
24140 s->face = face;
24141 s->font = s->face->font;
24142 }
24143 else if (s->face != face)
24144 break;
24145 }
24146 }
24147 ++s->nchars;
24148 }
24149 s->cmp_to = i;
24150
24151 if (s->face == NULL)
24152 {
24153 s->face = base_face->ascii_face;
24154 s->font = s->face->font;
24155 }
24156
24157 /* All glyph strings for the same composition has the same width,
24158 i.e. the width set for the first component of the composition. */
24159 s->width = s->first_glyph->pixel_width;
24160
24161 /* If the specified font could not be loaded, use the frame's
24162 default font, but record the fact that we couldn't load it in
24163 the glyph string so that we can draw rectangles for the
24164 characters of the glyph string. */
24165 if (s->font == NULL)
24166 {
24167 s->font_not_found_p = 1;
24168 s->font = FRAME_FONT (s->f);
24169 }
24170
24171 /* Adjust base line for subscript/superscript text. */
24172 s->ybase += s->first_glyph->voffset;
24173
24174 /* This glyph string must always be drawn with 16-bit functions. */
24175 s->two_byte_p = 1;
24176
24177 return s->cmp_to;
24178 }
24179
24180 static int
24181 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24182 int start, int end, int overlaps)
24183 {
24184 struct glyph *glyph, *last;
24185 Lisp_Object lgstring;
24186 int i;
24187
24188 s->for_overlaps = overlaps;
24189 glyph = s->row->glyphs[s->area] + start;
24190 last = s->row->glyphs[s->area] + end;
24191 s->cmp_id = glyph->u.cmp.id;
24192 s->cmp_from = glyph->slice.cmp.from;
24193 s->cmp_to = glyph->slice.cmp.to + 1;
24194 s->face = FACE_FROM_ID (s->f, face_id);
24195 lgstring = composition_gstring_from_id (s->cmp_id);
24196 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24197 glyph++;
24198 while (glyph < last
24199 && glyph->u.cmp.automatic
24200 && glyph->u.cmp.id == s->cmp_id
24201 && s->cmp_to == glyph->slice.cmp.from)
24202 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24203
24204 for (i = s->cmp_from; i < s->cmp_to; i++)
24205 {
24206 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24207 unsigned code = LGLYPH_CODE (lglyph);
24208
24209 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24210 }
24211 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24212 return glyph - s->row->glyphs[s->area];
24213 }
24214
24215
24216 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24217 See the comment of fill_glyph_string for arguments.
24218 Value is the index of the first glyph not in S. */
24219
24220
24221 static int
24222 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24223 int start, int end, int overlaps)
24224 {
24225 struct glyph *glyph, *last;
24226 int voffset;
24227
24228 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24229 s->for_overlaps = overlaps;
24230 glyph = s->row->glyphs[s->area] + start;
24231 last = s->row->glyphs[s->area] + end;
24232 voffset = glyph->voffset;
24233 s->face = FACE_FROM_ID (s->f, face_id);
24234 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24235 s->nchars = 1;
24236 s->width = glyph->pixel_width;
24237 glyph++;
24238 while (glyph < last
24239 && glyph->type == GLYPHLESS_GLYPH
24240 && glyph->voffset == voffset
24241 && glyph->face_id == face_id)
24242 {
24243 s->nchars++;
24244 s->width += glyph->pixel_width;
24245 glyph++;
24246 }
24247 s->ybase += voffset;
24248 return glyph - s->row->glyphs[s->area];
24249 }
24250
24251
24252 /* Fill glyph string S from a sequence of character glyphs.
24253
24254 FACE_ID is the face id of the string. START is the index of the
24255 first glyph to consider, END is the index of the last + 1.
24256 OVERLAPS non-zero means S should draw the foreground only, and use
24257 its physical height for clipping. See also draw_glyphs.
24258
24259 Value is the index of the first glyph not in S. */
24260
24261 static int
24262 fill_glyph_string (struct glyph_string *s, int face_id,
24263 int start, int end, int overlaps)
24264 {
24265 struct glyph *glyph, *last;
24266 int voffset;
24267 int glyph_not_available_p;
24268
24269 eassert (s->f == XFRAME (s->w->frame));
24270 eassert (s->nchars == 0);
24271 eassert (start >= 0 && end > start);
24272
24273 s->for_overlaps = overlaps;
24274 glyph = s->row->glyphs[s->area] + start;
24275 last = s->row->glyphs[s->area] + end;
24276 voffset = glyph->voffset;
24277 s->padding_p = glyph->padding_p;
24278 glyph_not_available_p = glyph->glyph_not_available_p;
24279
24280 while (glyph < last
24281 && glyph->type == CHAR_GLYPH
24282 && glyph->voffset == voffset
24283 /* Same face id implies same font, nowadays. */
24284 && glyph->face_id == face_id
24285 && glyph->glyph_not_available_p == glyph_not_available_p)
24286 {
24287 int two_byte_p;
24288
24289 s->face = get_glyph_face_and_encoding (s->f, glyph,
24290 s->char2b + s->nchars,
24291 &two_byte_p);
24292 s->two_byte_p = two_byte_p;
24293 ++s->nchars;
24294 eassert (s->nchars <= end - start);
24295 s->width += glyph->pixel_width;
24296 if (glyph++->padding_p != s->padding_p)
24297 break;
24298 }
24299
24300 s->font = s->face->font;
24301
24302 /* If the specified font could not be loaded, use the frame's font,
24303 but record the fact that we couldn't load it in
24304 S->font_not_found_p so that we can draw rectangles for the
24305 characters of the glyph string. */
24306 if (s->font == NULL || glyph_not_available_p)
24307 {
24308 s->font_not_found_p = 1;
24309 s->font = FRAME_FONT (s->f);
24310 }
24311
24312 /* Adjust base line for subscript/superscript text. */
24313 s->ybase += voffset;
24314
24315 eassert (s->face && s->face->gc);
24316 return glyph - s->row->glyphs[s->area];
24317 }
24318
24319
24320 /* Fill glyph string S from image glyph S->first_glyph. */
24321
24322 static void
24323 fill_image_glyph_string (struct glyph_string *s)
24324 {
24325 eassert (s->first_glyph->type == IMAGE_GLYPH);
24326 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24327 eassert (s->img);
24328 s->slice = s->first_glyph->slice.img;
24329 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24330 s->font = s->face->font;
24331 s->width = s->first_glyph->pixel_width;
24332
24333 /* Adjust base line for subscript/superscript text. */
24334 s->ybase += s->first_glyph->voffset;
24335 }
24336
24337
24338 /* Fill glyph string S from a sequence of stretch glyphs.
24339
24340 START is the index of the first glyph to consider,
24341 END is the index of the last + 1.
24342
24343 Value is the index of the first glyph not in S. */
24344
24345 static int
24346 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24347 {
24348 struct glyph *glyph, *last;
24349 int voffset, face_id;
24350
24351 eassert (s->first_glyph->type == STRETCH_GLYPH);
24352
24353 glyph = s->row->glyphs[s->area] + start;
24354 last = s->row->glyphs[s->area] + end;
24355 face_id = glyph->face_id;
24356 s->face = FACE_FROM_ID (s->f, face_id);
24357 s->font = s->face->font;
24358 s->width = glyph->pixel_width;
24359 s->nchars = 1;
24360 voffset = glyph->voffset;
24361
24362 for (++glyph;
24363 (glyph < last
24364 && glyph->type == STRETCH_GLYPH
24365 && glyph->voffset == voffset
24366 && glyph->face_id == face_id);
24367 ++glyph)
24368 s->width += glyph->pixel_width;
24369
24370 /* Adjust base line for subscript/superscript text. */
24371 s->ybase += voffset;
24372
24373 /* The case that face->gc == 0 is handled when drawing the glyph
24374 string by calling PREPARE_FACE_FOR_DISPLAY. */
24375 eassert (s->face);
24376 return glyph - s->row->glyphs[s->area];
24377 }
24378
24379 static struct font_metrics *
24380 get_per_char_metric (struct font *font, XChar2b *char2b)
24381 {
24382 static struct font_metrics metrics;
24383 unsigned code;
24384
24385 if (! font)
24386 return NULL;
24387 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24388 if (code == FONT_INVALID_CODE)
24389 return NULL;
24390 font->driver->text_extents (font, &code, 1, &metrics);
24391 return &metrics;
24392 }
24393
24394 /* EXPORT for RIF:
24395 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24396 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24397 assumed to be zero. */
24398
24399 void
24400 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24401 {
24402 *left = *right = 0;
24403
24404 if (glyph->type == CHAR_GLYPH)
24405 {
24406 struct face *face;
24407 XChar2b char2b;
24408 struct font_metrics *pcm;
24409
24410 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24411 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24412 {
24413 if (pcm->rbearing > pcm->width)
24414 *right = pcm->rbearing - pcm->width;
24415 if (pcm->lbearing < 0)
24416 *left = -pcm->lbearing;
24417 }
24418 }
24419 else if (glyph->type == COMPOSITE_GLYPH)
24420 {
24421 if (! glyph->u.cmp.automatic)
24422 {
24423 struct composition *cmp = composition_table[glyph->u.cmp.id];
24424
24425 if (cmp->rbearing > cmp->pixel_width)
24426 *right = cmp->rbearing - cmp->pixel_width;
24427 if (cmp->lbearing < 0)
24428 *left = - cmp->lbearing;
24429 }
24430 else
24431 {
24432 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24433 struct font_metrics metrics;
24434
24435 composition_gstring_width (gstring, glyph->slice.cmp.from,
24436 glyph->slice.cmp.to + 1, &metrics);
24437 if (metrics.rbearing > metrics.width)
24438 *right = metrics.rbearing - metrics.width;
24439 if (metrics.lbearing < 0)
24440 *left = - metrics.lbearing;
24441 }
24442 }
24443 }
24444
24445
24446 /* Return the index of the first glyph preceding glyph string S that
24447 is overwritten by S because of S's left overhang. Value is -1
24448 if no glyphs are overwritten. */
24449
24450 static int
24451 left_overwritten (struct glyph_string *s)
24452 {
24453 int k;
24454
24455 if (s->left_overhang)
24456 {
24457 int x = 0, i;
24458 struct glyph *glyphs = s->row->glyphs[s->area];
24459 int first = s->first_glyph - glyphs;
24460
24461 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24462 x -= glyphs[i].pixel_width;
24463
24464 k = i + 1;
24465 }
24466 else
24467 k = -1;
24468
24469 return k;
24470 }
24471
24472
24473 /* Return the index of the first glyph preceding glyph string S that
24474 is overwriting S because of its right overhang. Value is -1 if no
24475 glyph in front of S overwrites S. */
24476
24477 static int
24478 left_overwriting (struct glyph_string *s)
24479 {
24480 int i, k, x;
24481 struct glyph *glyphs = s->row->glyphs[s->area];
24482 int first = s->first_glyph - glyphs;
24483
24484 k = -1;
24485 x = 0;
24486 for (i = first - 1; i >= 0; --i)
24487 {
24488 int left, right;
24489 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24490 if (x + right > 0)
24491 k = i;
24492 x -= glyphs[i].pixel_width;
24493 }
24494
24495 return k;
24496 }
24497
24498
24499 /* Return the index of the last glyph following glyph string S that is
24500 overwritten by S because of S's right overhang. Value is -1 if
24501 no such glyph is found. */
24502
24503 static int
24504 right_overwritten (struct glyph_string *s)
24505 {
24506 int k = -1;
24507
24508 if (s->right_overhang)
24509 {
24510 int x = 0, i;
24511 struct glyph *glyphs = s->row->glyphs[s->area];
24512 int first = (s->first_glyph - glyphs
24513 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24514 int end = s->row->used[s->area];
24515
24516 for (i = first; i < end && s->right_overhang > x; ++i)
24517 x += glyphs[i].pixel_width;
24518
24519 k = i;
24520 }
24521
24522 return k;
24523 }
24524
24525
24526 /* Return the index of the last glyph following glyph string S that
24527 overwrites S because of its left overhang. Value is negative
24528 if no such glyph is found. */
24529
24530 static int
24531 right_overwriting (struct glyph_string *s)
24532 {
24533 int i, k, x;
24534 int end = s->row->used[s->area];
24535 struct glyph *glyphs = s->row->glyphs[s->area];
24536 int first = (s->first_glyph - glyphs
24537 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24538
24539 k = -1;
24540 x = 0;
24541 for (i = first; i < end; ++i)
24542 {
24543 int left, right;
24544 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24545 if (x - left < 0)
24546 k = i;
24547 x += glyphs[i].pixel_width;
24548 }
24549
24550 return k;
24551 }
24552
24553
24554 /* Set background width of glyph string S. START is the index of the
24555 first glyph following S. LAST_X is the right-most x-position + 1
24556 in the drawing area. */
24557
24558 static void
24559 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24560 {
24561 /* If the face of this glyph string has to be drawn to the end of
24562 the drawing area, set S->extends_to_end_of_line_p. */
24563
24564 if (start == s->row->used[s->area]
24565 && ((s->row->fill_line_p
24566 && (s->hl == DRAW_NORMAL_TEXT
24567 || s->hl == DRAW_IMAGE_RAISED
24568 || s->hl == DRAW_IMAGE_SUNKEN))
24569 || s->hl == DRAW_MOUSE_FACE))
24570 s->extends_to_end_of_line_p = 1;
24571
24572 /* If S extends its face to the end of the line, set its
24573 background_width to the distance to the right edge of the drawing
24574 area. */
24575 if (s->extends_to_end_of_line_p)
24576 s->background_width = last_x - s->x + 1;
24577 else
24578 s->background_width = s->width;
24579 }
24580
24581
24582 /* Compute overhangs and x-positions for glyph string S and its
24583 predecessors, or successors. X is the starting x-position for S.
24584 BACKWARD_P non-zero means process predecessors. */
24585
24586 static void
24587 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24588 {
24589 if (backward_p)
24590 {
24591 while (s)
24592 {
24593 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24594 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24595 x -= s->width;
24596 s->x = x;
24597 s = s->prev;
24598 }
24599 }
24600 else
24601 {
24602 while (s)
24603 {
24604 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24605 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24606 s->x = x;
24607 x += s->width;
24608 s = s->next;
24609 }
24610 }
24611 }
24612
24613
24614
24615 /* The following macros are only called from draw_glyphs below.
24616 They reference the following parameters of that function directly:
24617 `w', `row', `area', and `overlap_p'
24618 as well as the following local variables:
24619 `s', `f', and `hdc' (in W32) */
24620
24621 #ifdef HAVE_NTGUI
24622 /* On W32, silently add local `hdc' variable to argument list of
24623 init_glyph_string. */
24624 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24625 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24626 #else
24627 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24628 init_glyph_string (s, char2b, w, row, area, start, hl)
24629 #endif
24630
24631 /* Add a glyph string for a stretch glyph to the list of strings
24632 between HEAD and TAIL. START is the index of the stretch glyph in
24633 row area AREA of glyph row ROW. END is the index of the last glyph
24634 in that glyph row area. X is the current output position assigned
24635 to the new glyph string constructed. HL overrides that face of the
24636 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24637 is the right-most x-position of the drawing area. */
24638
24639 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24640 and below -- keep them on one line. */
24641 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24642 do \
24643 { \
24644 s = alloca (sizeof *s); \
24645 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24646 START = fill_stretch_glyph_string (s, START, END); \
24647 append_glyph_string (&HEAD, &TAIL, s); \
24648 s->x = (X); \
24649 } \
24650 while (0)
24651
24652
24653 /* Add a glyph string for an image glyph to the list of strings
24654 between HEAD and TAIL. START is the index of the image glyph in
24655 row area AREA of glyph row ROW. END is the index of the last glyph
24656 in that glyph row area. X is the current output position assigned
24657 to the new glyph string constructed. HL overrides that face of the
24658 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24659 is the right-most x-position of the drawing area. */
24660
24661 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24662 do \
24663 { \
24664 s = alloca (sizeof *s); \
24665 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24666 fill_image_glyph_string (s); \
24667 append_glyph_string (&HEAD, &TAIL, s); \
24668 ++START; \
24669 s->x = (X); \
24670 } \
24671 while (0)
24672
24673
24674 /* Add a glyph string for a sequence of character glyphs to the list
24675 of strings between HEAD and TAIL. START is the index of the first
24676 glyph in row area AREA of glyph row ROW that is part of the new
24677 glyph string. END is the index of the last glyph in that glyph row
24678 area. X is the current output position assigned to the new glyph
24679 string constructed. HL overrides that face of the glyph; e.g. it
24680 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24681 right-most x-position of the drawing area. */
24682
24683 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24684 do \
24685 { \
24686 int face_id; \
24687 XChar2b *char2b; \
24688 \
24689 face_id = (row)->glyphs[area][START].face_id; \
24690 \
24691 s = alloca (sizeof *s); \
24692 char2b = alloca ((END - START) * sizeof *char2b); \
24693 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24694 append_glyph_string (&HEAD, &TAIL, s); \
24695 s->x = (X); \
24696 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24697 } \
24698 while (0)
24699
24700
24701 /* Add a glyph string for a composite sequence to the list of strings
24702 between HEAD and TAIL. START is the index of the first glyph in
24703 row area AREA of glyph row ROW that is part of the new glyph
24704 string. END is the index of the last glyph in that glyph row area.
24705 X is the current output position assigned to the new glyph string
24706 constructed. HL overrides that face of the glyph; e.g. it is
24707 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24708 x-position of the drawing area. */
24709
24710 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24711 do { \
24712 int face_id = (row)->glyphs[area][START].face_id; \
24713 struct face *base_face = FACE_FROM_ID (f, face_id); \
24714 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24715 struct composition *cmp = composition_table[cmp_id]; \
24716 XChar2b *char2b; \
24717 struct glyph_string *first_s = NULL; \
24718 int n; \
24719 \
24720 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24721 \
24722 /* Make glyph_strings for each glyph sequence that is drawable by \
24723 the same face, and append them to HEAD/TAIL. */ \
24724 for (n = 0; n < cmp->glyph_len;) \
24725 { \
24726 s = alloca (sizeof *s); \
24727 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24728 append_glyph_string (&(HEAD), &(TAIL), s); \
24729 s->cmp = cmp; \
24730 s->cmp_from = n; \
24731 s->x = (X); \
24732 if (n == 0) \
24733 first_s = s; \
24734 n = fill_composite_glyph_string (s, base_face, overlaps); \
24735 } \
24736 \
24737 ++START; \
24738 s = first_s; \
24739 } while (0)
24740
24741
24742 /* Add a glyph string for a glyph-string sequence to the list of strings
24743 between HEAD and TAIL. */
24744
24745 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24746 do { \
24747 int face_id; \
24748 XChar2b *char2b; \
24749 Lisp_Object gstring; \
24750 \
24751 face_id = (row)->glyphs[area][START].face_id; \
24752 gstring = (composition_gstring_from_id \
24753 ((row)->glyphs[area][START].u.cmp.id)); \
24754 s = alloca (sizeof *s); \
24755 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24756 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24757 append_glyph_string (&(HEAD), &(TAIL), s); \
24758 s->x = (X); \
24759 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24760 } while (0)
24761
24762
24763 /* Add a glyph string for a sequence of glyphless character's glyphs
24764 to the list of strings between HEAD and TAIL. The meanings of
24765 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24766
24767 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24768 do \
24769 { \
24770 int face_id; \
24771 \
24772 face_id = (row)->glyphs[area][START].face_id; \
24773 \
24774 s = alloca (sizeof *s); \
24775 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24776 append_glyph_string (&HEAD, &TAIL, s); \
24777 s->x = (X); \
24778 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24779 overlaps); \
24780 } \
24781 while (0)
24782
24783
24784 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24785 of AREA of glyph row ROW on window W between indices START and END.
24786 HL overrides the face for drawing glyph strings, e.g. it is
24787 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24788 x-positions of the drawing area.
24789
24790 This is an ugly monster macro construct because we must use alloca
24791 to allocate glyph strings (because draw_glyphs can be called
24792 asynchronously). */
24793
24794 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24795 do \
24796 { \
24797 HEAD = TAIL = NULL; \
24798 while (START < END) \
24799 { \
24800 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24801 switch (first_glyph->type) \
24802 { \
24803 case CHAR_GLYPH: \
24804 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24805 HL, X, LAST_X); \
24806 break; \
24807 \
24808 case COMPOSITE_GLYPH: \
24809 if (first_glyph->u.cmp.automatic) \
24810 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24811 HL, X, LAST_X); \
24812 else \
24813 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24814 HL, X, LAST_X); \
24815 break; \
24816 \
24817 case STRETCH_GLYPH: \
24818 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24819 HL, X, LAST_X); \
24820 break; \
24821 \
24822 case IMAGE_GLYPH: \
24823 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24824 HL, X, LAST_X); \
24825 break; \
24826 \
24827 case GLYPHLESS_GLYPH: \
24828 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24829 HL, X, LAST_X); \
24830 break; \
24831 \
24832 default: \
24833 emacs_abort (); \
24834 } \
24835 \
24836 if (s) \
24837 { \
24838 set_glyph_string_background_width (s, START, LAST_X); \
24839 (X) += s->width; \
24840 } \
24841 } \
24842 } while (0)
24843
24844
24845 /* Draw glyphs between START and END in AREA of ROW on window W,
24846 starting at x-position X. X is relative to AREA in W. HL is a
24847 face-override with the following meaning:
24848
24849 DRAW_NORMAL_TEXT draw normally
24850 DRAW_CURSOR draw in cursor face
24851 DRAW_MOUSE_FACE draw in mouse face.
24852 DRAW_INVERSE_VIDEO draw in mode line face
24853 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24854 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24855
24856 If OVERLAPS is non-zero, draw only the foreground of characters and
24857 clip to the physical height of ROW. Non-zero value also defines
24858 the overlapping part to be drawn:
24859
24860 OVERLAPS_PRED overlap with preceding rows
24861 OVERLAPS_SUCC overlap with succeeding rows
24862 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24863 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24864
24865 Value is the x-position reached, relative to AREA of W. */
24866
24867 static int
24868 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24869 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24870 enum draw_glyphs_face hl, int overlaps)
24871 {
24872 struct glyph_string *head, *tail;
24873 struct glyph_string *s;
24874 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24875 int i, j, x_reached, last_x, area_left = 0;
24876 struct frame *f = XFRAME (WINDOW_FRAME (w));
24877 DECLARE_HDC (hdc);
24878
24879 ALLOCATE_HDC (hdc, f);
24880
24881 /* Let's rather be paranoid than getting a SEGV. */
24882 end = min (end, row->used[area]);
24883 start = clip_to_bounds (0, start, end);
24884
24885 /* Translate X to frame coordinates. Set last_x to the right
24886 end of the drawing area. */
24887 if (row->full_width_p)
24888 {
24889 /* X is relative to the left edge of W, without scroll bars
24890 or fringes. */
24891 area_left = WINDOW_LEFT_EDGE_X (w);
24892 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24893 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24894 }
24895 else
24896 {
24897 area_left = window_box_left (w, area);
24898 last_x = area_left + window_box_width (w, area);
24899 }
24900 x += area_left;
24901
24902 /* Build a doubly-linked list of glyph_string structures between
24903 head and tail from what we have to draw. Note that the macro
24904 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24905 the reason we use a separate variable `i'. */
24906 i = start;
24907 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24908 if (tail)
24909 x_reached = tail->x + tail->background_width;
24910 else
24911 x_reached = x;
24912
24913 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24914 the row, redraw some glyphs in front or following the glyph
24915 strings built above. */
24916 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24917 {
24918 struct glyph_string *h, *t;
24919 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24920 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24921 int check_mouse_face = 0;
24922 int dummy_x = 0;
24923
24924 /* If mouse highlighting is on, we may need to draw adjacent
24925 glyphs using mouse-face highlighting. */
24926 if (area == TEXT_AREA && row->mouse_face_p
24927 && hlinfo->mouse_face_beg_row >= 0
24928 && hlinfo->mouse_face_end_row >= 0)
24929 {
24930 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24931
24932 if (row_vpos >= hlinfo->mouse_face_beg_row
24933 && row_vpos <= hlinfo->mouse_face_end_row)
24934 {
24935 check_mouse_face = 1;
24936 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24937 ? hlinfo->mouse_face_beg_col : 0;
24938 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24939 ? hlinfo->mouse_face_end_col
24940 : row->used[TEXT_AREA];
24941 }
24942 }
24943
24944 /* Compute overhangs for all glyph strings. */
24945 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24946 for (s = head; s; s = s->next)
24947 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24948
24949 /* Prepend glyph strings for glyphs in front of the first glyph
24950 string that are overwritten because of the first glyph
24951 string's left overhang. The background of all strings
24952 prepended must be drawn because the first glyph string
24953 draws over it. */
24954 i = left_overwritten (head);
24955 if (i >= 0)
24956 {
24957 enum draw_glyphs_face overlap_hl;
24958
24959 /* If this row contains mouse highlighting, attempt to draw
24960 the overlapped glyphs with the correct highlight. This
24961 code fails if the overlap encompasses more than one glyph
24962 and mouse-highlight spans only some of these glyphs.
24963 However, making it work perfectly involves a lot more
24964 code, and I don't know if the pathological case occurs in
24965 practice, so we'll stick to this for now. --- cyd */
24966 if (check_mouse_face
24967 && mouse_beg_col < start && mouse_end_col > i)
24968 overlap_hl = DRAW_MOUSE_FACE;
24969 else
24970 overlap_hl = DRAW_NORMAL_TEXT;
24971
24972 if (hl != overlap_hl)
24973 clip_head = head;
24974 j = i;
24975 BUILD_GLYPH_STRINGS (j, start, h, t,
24976 overlap_hl, dummy_x, last_x);
24977 start = i;
24978 compute_overhangs_and_x (t, head->x, 1);
24979 prepend_glyph_string_lists (&head, &tail, h, t);
24980 if (clip_head == NULL)
24981 clip_head = head;
24982 }
24983
24984 /* Prepend glyph strings for glyphs in front of the first glyph
24985 string that overwrite that glyph string because of their
24986 right overhang. For these strings, only the foreground must
24987 be drawn, because it draws over the glyph string at `head'.
24988 The background must not be drawn because this would overwrite
24989 right overhangs of preceding glyphs for which no glyph
24990 strings exist. */
24991 i = left_overwriting (head);
24992 if (i >= 0)
24993 {
24994 enum draw_glyphs_face overlap_hl;
24995
24996 if (check_mouse_face
24997 && mouse_beg_col < start && mouse_end_col > i)
24998 overlap_hl = DRAW_MOUSE_FACE;
24999 else
25000 overlap_hl = DRAW_NORMAL_TEXT;
25001
25002 if (hl == overlap_hl || clip_head == NULL)
25003 clip_head = head;
25004 BUILD_GLYPH_STRINGS (i, start, h, t,
25005 overlap_hl, dummy_x, last_x);
25006 for (s = h; s; s = s->next)
25007 s->background_filled_p = 1;
25008 compute_overhangs_and_x (t, head->x, 1);
25009 prepend_glyph_string_lists (&head, &tail, h, t);
25010 }
25011
25012 /* Append glyphs strings for glyphs following the last glyph
25013 string tail that are overwritten by tail. The background of
25014 these strings has to be drawn because tail's foreground draws
25015 over it. */
25016 i = right_overwritten (tail);
25017 if (i >= 0)
25018 {
25019 enum draw_glyphs_face overlap_hl;
25020
25021 if (check_mouse_face
25022 && mouse_beg_col < i && mouse_end_col > end)
25023 overlap_hl = DRAW_MOUSE_FACE;
25024 else
25025 overlap_hl = DRAW_NORMAL_TEXT;
25026
25027 if (hl != overlap_hl)
25028 clip_tail = tail;
25029 BUILD_GLYPH_STRINGS (end, i, h, t,
25030 overlap_hl, x, last_x);
25031 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25032 we don't have `end = i;' here. */
25033 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25034 append_glyph_string_lists (&head, &tail, h, t);
25035 if (clip_tail == NULL)
25036 clip_tail = tail;
25037 }
25038
25039 /* Append glyph strings for glyphs following the last glyph
25040 string tail that overwrite tail. The foreground of such
25041 glyphs has to be drawn because it writes into the background
25042 of tail. The background must not be drawn because it could
25043 paint over the foreground of following glyphs. */
25044 i = right_overwriting (tail);
25045 if (i >= 0)
25046 {
25047 enum draw_glyphs_face overlap_hl;
25048 if (check_mouse_face
25049 && mouse_beg_col < i && mouse_end_col > end)
25050 overlap_hl = DRAW_MOUSE_FACE;
25051 else
25052 overlap_hl = DRAW_NORMAL_TEXT;
25053
25054 if (hl == overlap_hl || clip_tail == NULL)
25055 clip_tail = tail;
25056 i++; /* We must include the Ith glyph. */
25057 BUILD_GLYPH_STRINGS (end, i, h, t,
25058 overlap_hl, x, last_x);
25059 for (s = h; s; s = s->next)
25060 s->background_filled_p = 1;
25061 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25062 append_glyph_string_lists (&head, &tail, h, t);
25063 }
25064 if (clip_head || clip_tail)
25065 for (s = head; s; s = s->next)
25066 {
25067 s->clip_head = clip_head;
25068 s->clip_tail = clip_tail;
25069 }
25070 }
25071
25072 /* Draw all strings. */
25073 for (s = head; s; s = s->next)
25074 FRAME_RIF (f)->draw_glyph_string (s);
25075
25076 #ifndef HAVE_NS
25077 /* When focus a sole frame and move horizontally, this sets on_p to 0
25078 causing a failure to erase prev cursor position. */
25079 if (area == TEXT_AREA
25080 && !row->full_width_p
25081 /* When drawing overlapping rows, only the glyph strings'
25082 foreground is drawn, which doesn't erase a cursor
25083 completely. */
25084 && !overlaps)
25085 {
25086 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25087 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25088 : (tail ? tail->x + tail->background_width : x));
25089 x0 -= area_left;
25090 x1 -= area_left;
25091
25092 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25093 row->y, MATRIX_ROW_BOTTOM_Y (row));
25094 }
25095 #endif
25096
25097 /* Value is the x-position up to which drawn, relative to AREA of W.
25098 This doesn't include parts drawn because of overhangs. */
25099 if (row->full_width_p)
25100 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25101 else
25102 x_reached -= area_left;
25103
25104 RELEASE_HDC (hdc, f);
25105
25106 return x_reached;
25107 }
25108
25109 /* Expand row matrix if too narrow. Don't expand if area
25110 is not present. */
25111
25112 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25113 { \
25114 if (!it->f->fonts_changed \
25115 && (it->glyph_row->glyphs[area] \
25116 < it->glyph_row->glyphs[area + 1])) \
25117 { \
25118 it->w->ncols_scale_factor++; \
25119 it->f->fonts_changed = 1; \
25120 } \
25121 }
25122
25123 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25124 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25125
25126 static void
25127 append_glyph (struct it *it)
25128 {
25129 struct glyph *glyph;
25130 enum glyph_row_area area = it->area;
25131
25132 eassert (it->glyph_row);
25133 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25134
25135 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25136 if (glyph < it->glyph_row->glyphs[area + 1])
25137 {
25138 /* If the glyph row is reversed, we need to prepend the glyph
25139 rather than append it. */
25140 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25141 {
25142 struct glyph *g;
25143
25144 /* Make room for the additional glyph. */
25145 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25146 g[1] = *g;
25147 glyph = it->glyph_row->glyphs[area];
25148 }
25149 glyph->charpos = CHARPOS (it->position);
25150 glyph->object = it->object;
25151 if (it->pixel_width > 0)
25152 {
25153 glyph->pixel_width = it->pixel_width;
25154 glyph->padding_p = 0;
25155 }
25156 else
25157 {
25158 /* Assure at least 1-pixel width. Otherwise, cursor can't
25159 be displayed correctly. */
25160 glyph->pixel_width = 1;
25161 glyph->padding_p = 1;
25162 }
25163 glyph->ascent = it->ascent;
25164 glyph->descent = it->descent;
25165 glyph->voffset = it->voffset;
25166 glyph->type = CHAR_GLYPH;
25167 glyph->avoid_cursor_p = it->avoid_cursor_p;
25168 glyph->multibyte_p = it->multibyte_p;
25169 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25170 {
25171 /* In R2L rows, the left and the right box edges need to be
25172 drawn in reverse direction. */
25173 glyph->right_box_line_p = it->start_of_box_run_p;
25174 glyph->left_box_line_p = it->end_of_box_run_p;
25175 }
25176 else
25177 {
25178 glyph->left_box_line_p = it->start_of_box_run_p;
25179 glyph->right_box_line_p = it->end_of_box_run_p;
25180 }
25181 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25182 || it->phys_descent > it->descent);
25183 glyph->glyph_not_available_p = it->glyph_not_available_p;
25184 glyph->face_id = it->face_id;
25185 glyph->u.ch = it->char_to_display;
25186 glyph->slice.img = null_glyph_slice;
25187 glyph->font_type = FONT_TYPE_UNKNOWN;
25188 if (it->bidi_p)
25189 {
25190 glyph->resolved_level = it->bidi_it.resolved_level;
25191 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25192 emacs_abort ();
25193 glyph->bidi_type = it->bidi_it.type;
25194 }
25195 else
25196 {
25197 glyph->resolved_level = 0;
25198 glyph->bidi_type = UNKNOWN_BT;
25199 }
25200 ++it->glyph_row->used[area];
25201 }
25202 else
25203 IT_EXPAND_MATRIX_WIDTH (it, area);
25204 }
25205
25206 /* Store one glyph for the composition IT->cmp_it.id in
25207 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25208 non-null. */
25209
25210 static void
25211 append_composite_glyph (struct it *it)
25212 {
25213 struct glyph *glyph;
25214 enum glyph_row_area area = it->area;
25215
25216 eassert (it->glyph_row);
25217
25218 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25219 if (glyph < it->glyph_row->glyphs[area + 1])
25220 {
25221 /* If the glyph row is reversed, we need to prepend the glyph
25222 rather than append it. */
25223 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25224 {
25225 struct glyph *g;
25226
25227 /* Make room for the new glyph. */
25228 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25229 g[1] = *g;
25230 glyph = it->glyph_row->glyphs[it->area];
25231 }
25232 glyph->charpos = it->cmp_it.charpos;
25233 glyph->object = it->object;
25234 glyph->pixel_width = it->pixel_width;
25235 glyph->ascent = it->ascent;
25236 glyph->descent = it->descent;
25237 glyph->voffset = it->voffset;
25238 glyph->type = COMPOSITE_GLYPH;
25239 if (it->cmp_it.ch < 0)
25240 {
25241 glyph->u.cmp.automatic = 0;
25242 glyph->u.cmp.id = it->cmp_it.id;
25243 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25244 }
25245 else
25246 {
25247 glyph->u.cmp.automatic = 1;
25248 glyph->u.cmp.id = it->cmp_it.id;
25249 glyph->slice.cmp.from = it->cmp_it.from;
25250 glyph->slice.cmp.to = it->cmp_it.to - 1;
25251 }
25252 glyph->avoid_cursor_p = it->avoid_cursor_p;
25253 glyph->multibyte_p = it->multibyte_p;
25254 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25255 {
25256 /* In R2L rows, the left and the right box edges need to be
25257 drawn in reverse direction. */
25258 glyph->right_box_line_p = it->start_of_box_run_p;
25259 glyph->left_box_line_p = it->end_of_box_run_p;
25260 }
25261 else
25262 {
25263 glyph->left_box_line_p = it->start_of_box_run_p;
25264 glyph->right_box_line_p = it->end_of_box_run_p;
25265 }
25266 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25267 || it->phys_descent > it->descent);
25268 glyph->padding_p = 0;
25269 glyph->glyph_not_available_p = 0;
25270 glyph->face_id = it->face_id;
25271 glyph->font_type = FONT_TYPE_UNKNOWN;
25272 if (it->bidi_p)
25273 {
25274 glyph->resolved_level = it->bidi_it.resolved_level;
25275 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25276 emacs_abort ();
25277 glyph->bidi_type = it->bidi_it.type;
25278 }
25279 ++it->glyph_row->used[area];
25280 }
25281 else
25282 IT_EXPAND_MATRIX_WIDTH (it, area);
25283 }
25284
25285
25286 /* Change IT->ascent and IT->height according to the setting of
25287 IT->voffset. */
25288
25289 static void
25290 take_vertical_position_into_account (struct it *it)
25291 {
25292 if (it->voffset)
25293 {
25294 if (it->voffset < 0)
25295 /* Increase the ascent so that we can display the text higher
25296 in the line. */
25297 it->ascent -= it->voffset;
25298 else
25299 /* Increase the descent so that we can display the text lower
25300 in the line. */
25301 it->descent += it->voffset;
25302 }
25303 }
25304
25305
25306 /* Produce glyphs/get display metrics for the image IT is loaded with.
25307 See the description of struct display_iterator in dispextern.h for
25308 an overview of struct display_iterator. */
25309
25310 static void
25311 produce_image_glyph (struct it *it)
25312 {
25313 struct image *img;
25314 struct face *face;
25315 int glyph_ascent, crop;
25316 struct glyph_slice slice;
25317
25318 eassert (it->what == IT_IMAGE);
25319
25320 face = FACE_FROM_ID (it->f, it->face_id);
25321 eassert (face);
25322 /* Make sure X resources of the face is loaded. */
25323 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25324
25325 if (it->image_id < 0)
25326 {
25327 /* Fringe bitmap. */
25328 it->ascent = it->phys_ascent = 0;
25329 it->descent = it->phys_descent = 0;
25330 it->pixel_width = 0;
25331 it->nglyphs = 0;
25332 return;
25333 }
25334
25335 img = IMAGE_FROM_ID (it->f, it->image_id);
25336 eassert (img);
25337 /* Make sure X resources of the image is loaded. */
25338 prepare_image_for_display (it->f, img);
25339
25340 slice.x = slice.y = 0;
25341 slice.width = img->width;
25342 slice.height = img->height;
25343
25344 if (INTEGERP (it->slice.x))
25345 slice.x = XINT (it->slice.x);
25346 else if (FLOATP (it->slice.x))
25347 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25348
25349 if (INTEGERP (it->slice.y))
25350 slice.y = XINT (it->slice.y);
25351 else if (FLOATP (it->slice.y))
25352 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25353
25354 if (INTEGERP (it->slice.width))
25355 slice.width = XINT (it->slice.width);
25356 else if (FLOATP (it->slice.width))
25357 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25358
25359 if (INTEGERP (it->slice.height))
25360 slice.height = XINT (it->slice.height);
25361 else if (FLOATP (it->slice.height))
25362 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25363
25364 if (slice.x >= img->width)
25365 slice.x = img->width;
25366 if (slice.y >= img->height)
25367 slice.y = img->height;
25368 if (slice.x + slice.width >= img->width)
25369 slice.width = img->width - slice.x;
25370 if (slice.y + slice.height > img->height)
25371 slice.height = img->height - slice.y;
25372
25373 if (slice.width == 0 || slice.height == 0)
25374 return;
25375
25376 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25377
25378 it->descent = slice.height - glyph_ascent;
25379 if (slice.y == 0)
25380 it->descent += img->vmargin;
25381 if (slice.y + slice.height == img->height)
25382 it->descent += img->vmargin;
25383 it->phys_descent = it->descent;
25384
25385 it->pixel_width = slice.width;
25386 if (slice.x == 0)
25387 it->pixel_width += img->hmargin;
25388 if (slice.x + slice.width == img->width)
25389 it->pixel_width += img->hmargin;
25390
25391 /* It's quite possible for images to have an ascent greater than
25392 their height, so don't get confused in that case. */
25393 if (it->descent < 0)
25394 it->descent = 0;
25395
25396 it->nglyphs = 1;
25397
25398 if (face->box != FACE_NO_BOX)
25399 {
25400 if (face->box_line_width > 0)
25401 {
25402 if (slice.y == 0)
25403 it->ascent += face->box_line_width;
25404 if (slice.y + slice.height == img->height)
25405 it->descent += face->box_line_width;
25406 }
25407
25408 if (it->start_of_box_run_p && slice.x == 0)
25409 it->pixel_width += eabs (face->box_line_width);
25410 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25411 it->pixel_width += eabs (face->box_line_width);
25412 }
25413
25414 take_vertical_position_into_account (it);
25415
25416 /* Automatically crop wide image glyphs at right edge so we can
25417 draw the cursor on same display row. */
25418 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25419 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25420 {
25421 it->pixel_width -= crop;
25422 slice.width -= crop;
25423 }
25424
25425 if (it->glyph_row)
25426 {
25427 struct glyph *glyph;
25428 enum glyph_row_area area = it->area;
25429
25430 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25431 if (glyph < it->glyph_row->glyphs[area + 1])
25432 {
25433 glyph->charpos = CHARPOS (it->position);
25434 glyph->object = it->object;
25435 glyph->pixel_width = it->pixel_width;
25436 glyph->ascent = glyph_ascent;
25437 glyph->descent = it->descent;
25438 glyph->voffset = it->voffset;
25439 glyph->type = IMAGE_GLYPH;
25440 glyph->avoid_cursor_p = it->avoid_cursor_p;
25441 glyph->multibyte_p = it->multibyte_p;
25442 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25443 {
25444 /* In R2L rows, the left and the right box edges need to be
25445 drawn in reverse direction. */
25446 glyph->right_box_line_p = it->start_of_box_run_p;
25447 glyph->left_box_line_p = it->end_of_box_run_p;
25448 }
25449 else
25450 {
25451 glyph->left_box_line_p = it->start_of_box_run_p;
25452 glyph->right_box_line_p = it->end_of_box_run_p;
25453 }
25454 glyph->overlaps_vertically_p = 0;
25455 glyph->padding_p = 0;
25456 glyph->glyph_not_available_p = 0;
25457 glyph->face_id = it->face_id;
25458 glyph->u.img_id = img->id;
25459 glyph->slice.img = slice;
25460 glyph->font_type = FONT_TYPE_UNKNOWN;
25461 if (it->bidi_p)
25462 {
25463 glyph->resolved_level = it->bidi_it.resolved_level;
25464 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25465 emacs_abort ();
25466 glyph->bidi_type = it->bidi_it.type;
25467 }
25468 ++it->glyph_row->used[area];
25469 }
25470 else
25471 IT_EXPAND_MATRIX_WIDTH (it, area);
25472 }
25473 }
25474
25475
25476 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25477 of the glyph, WIDTH and HEIGHT are the width and height of the
25478 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25479
25480 static void
25481 append_stretch_glyph (struct it *it, Lisp_Object object,
25482 int width, int height, int ascent)
25483 {
25484 struct glyph *glyph;
25485 enum glyph_row_area area = it->area;
25486
25487 eassert (ascent >= 0 && ascent <= height);
25488
25489 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25490 if (glyph < it->glyph_row->glyphs[area + 1])
25491 {
25492 /* If the glyph row is reversed, we need to prepend the glyph
25493 rather than append it. */
25494 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25495 {
25496 struct glyph *g;
25497
25498 /* Make room for the additional glyph. */
25499 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25500 g[1] = *g;
25501 glyph = it->glyph_row->glyphs[area];
25502
25503 /* Decrease the width of the first glyph of the row that
25504 begins before first_visible_x (e.g., due to hscroll).
25505 This is so the overall width of the row becomes smaller
25506 by the scroll amount, and the stretch glyph appended by
25507 extend_face_to_end_of_line will be wider, to shift the
25508 row glyphs to the right. (In L2R rows, the corresponding
25509 left-shift effect is accomplished by setting row->x to a
25510 negative value, which won't work with R2L rows.)
25511
25512 This must leave us with a positive value of WIDTH, since
25513 otherwise the call to move_it_in_display_line_to at the
25514 beginning of display_line would have got past the entire
25515 first glyph, and then it->current_x would have been
25516 greater or equal to it->first_visible_x. */
25517 if (it->current_x < it->first_visible_x)
25518 width -= it->first_visible_x - it->current_x;
25519 eassert (width > 0);
25520 }
25521 glyph->charpos = CHARPOS (it->position);
25522 glyph->object = object;
25523 glyph->pixel_width = width;
25524 glyph->ascent = ascent;
25525 glyph->descent = height - ascent;
25526 glyph->voffset = it->voffset;
25527 glyph->type = STRETCH_GLYPH;
25528 glyph->avoid_cursor_p = it->avoid_cursor_p;
25529 glyph->multibyte_p = it->multibyte_p;
25530 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25531 {
25532 /* In R2L rows, the left and the right box edges need to be
25533 drawn in reverse direction. */
25534 glyph->right_box_line_p = it->start_of_box_run_p;
25535 glyph->left_box_line_p = it->end_of_box_run_p;
25536 }
25537 else
25538 {
25539 glyph->left_box_line_p = it->start_of_box_run_p;
25540 glyph->right_box_line_p = it->end_of_box_run_p;
25541 }
25542 glyph->overlaps_vertically_p = 0;
25543 glyph->padding_p = 0;
25544 glyph->glyph_not_available_p = 0;
25545 glyph->face_id = it->face_id;
25546 glyph->u.stretch.ascent = ascent;
25547 glyph->u.stretch.height = height;
25548 glyph->slice.img = null_glyph_slice;
25549 glyph->font_type = FONT_TYPE_UNKNOWN;
25550 if (it->bidi_p)
25551 {
25552 glyph->resolved_level = it->bidi_it.resolved_level;
25553 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25554 emacs_abort ();
25555 glyph->bidi_type = it->bidi_it.type;
25556 }
25557 else
25558 {
25559 glyph->resolved_level = 0;
25560 glyph->bidi_type = UNKNOWN_BT;
25561 }
25562 ++it->glyph_row->used[area];
25563 }
25564 else
25565 IT_EXPAND_MATRIX_WIDTH (it, area);
25566 }
25567
25568 #endif /* HAVE_WINDOW_SYSTEM */
25569
25570 /* Produce a stretch glyph for iterator IT. IT->object is the value
25571 of the glyph property displayed. The value must be a list
25572 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25573 being recognized:
25574
25575 1. `:width WIDTH' specifies that the space should be WIDTH *
25576 canonical char width wide. WIDTH may be an integer or floating
25577 point number.
25578
25579 2. `:relative-width FACTOR' specifies that the width of the stretch
25580 should be computed from the width of the first character having the
25581 `glyph' property, and should be FACTOR times that width.
25582
25583 3. `:align-to HPOS' specifies that the space should be wide enough
25584 to reach HPOS, a value in canonical character units.
25585
25586 Exactly one of the above pairs must be present.
25587
25588 4. `:height HEIGHT' specifies that the height of the stretch produced
25589 should be HEIGHT, measured in canonical character units.
25590
25591 5. `:relative-height FACTOR' specifies that the height of the
25592 stretch should be FACTOR times the height of the characters having
25593 the glyph property.
25594
25595 Either none or exactly one of 4 or 5 must be present.
25596
25597 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25598 of the stretch should be used for the ascent of the stretch.
25599 ASCENT must be in the range 0 <= ASCENT <= 100. */
25600
25601 void
25602 produce_stretch_glyph (struct it *it)
25603 {
25604 /* (space :width WIDTH :height HEIGHT ...) */
25605 Lisp_Object prop, plist;
25606 int width = 0, height = 0, align_to = -1;
25607 int zero_width_ok_p = 0;
25608 double tem;
25609 struct font *font = NULL;
25610
25611 #ifdef HAVE_WINDOW_SYSTEM
25612 int ascent = 0;
25613 int zero_height_ok_p = 0;
25614
25615 if (FRAME_WINDOW_P (it->f))
25616 {
25617 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25618 font = face->font ? face->font : FRAME_FONT (it->f);
25619 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25620 }
25621 #endif
25622
25623 /* List should start with `space'. */
25624 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25625 plist = XCDR (it->object);
25626
25627 /* Compute the width of the stretch. */
25628 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25629 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25630 {
25631 /* Absolute width `:width WIDTH' specified and valid. */
25632 zero_width_ok_p = 1;
25633 width = (int)tem;
25634 }
25635 #ifdef HAVE_WINDOW_SYSTEM
25636 else if (FRAME_WINDOW_P (it->f)
25637 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25638 {
25639 /* Relative width `:relative-width FACTOR' specified and valid.
25640 Compute the width of the characters having the `glyph'
25641 property. */
25642 struct it it2;
25643 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25644
25645 it2 = *it;
25646 if (it->multibyte_p)
25647 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25648 else
25649 {
25650 it2.c = it2.char_to_display = *p, it2.len = 1;
25651 if (! ASCII_CHAR_P (it2.c))
25652 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25653 }
25654
25655 it2.glyph_row = NULL;
25656 it2.what = IT_CHARACTER;
25657 x_produce_glyphs (&it2);
25658 width = NUMVAL (prop) * it2.pixel_width;
25659 }
25660 #endif /* HAVE_WINDOW_SYSTEM */
25661 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25662 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25663 {
25664 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25665 align_to = (align_to < 0
25666 ? 0
25667 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25668 else if (align_to < 0)
25669 align_to = window_box_left_offset (it->w, TEXT_AREA);
25670 width = max (0, (int)tem + align_to - it->current_x);
25671 zero_width_ok_p = 1;
25672 }
25673 else
25674 /* Nothing specified -> width defaults to canonical char width. */
25675 width = FRAME_COLUMN_WIDTH (it->f);
25676
25677 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25678 width = 1;
25679
25680 #ifdef HAVE_WINDOW_SYSTEM
25681 /* Compute height. */
25682 if (FRAME_WINDOW_P (it->f))
25683 {
25684 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25685 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25686 {
25687 height = (int)tem;
25688 zero_height_ok_p = 1;
25689 }
25690 else if (prop = Fplist_get (plist, QCrelative_height),
25691 NUMVAL (prop) > 0)
25692 height = FONT_HEIGHT (font) * NUMVAL (prop);
25693 else
25694 height = FONT_HEIGHT (font);
25695
25696 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25697 height = 1;
25698
25699 /* Compute percentage of height used for ascent. If
25700 `:ascent ASCENT' is present and valid, use that. Otherwise,
25701 derive the ascent from the font in use. */
25702 if (prop = Fplist_get (plist, QCascent),
25703 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25704 ascent = height * NUMVAL (prop) / 100.0;
25705 else if (!NILP (prop)
25706 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25707 ascent = min (max (0, (int)tem), height);
25708 else
25709 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25710 }
25711 else
25712 #endif /* HAVE_WINDOW_SYSTEM */
25713 height = 1;
25714
25715 if (width > 0 && it->line_wrap != TRUNCATE
25716 && it->current_x + width > it->last_visible_x)
25717 {
25718 width = it->last_visible_x - it->current_x;
25719 #ifdef HAVE_WINDOW_SYSTEM
25720 /* Subtract one more pixel from the stretch width, but only on
25721 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25722 width -= FRAME_WINDOW_P (it->f);
25723 #endif
25724 }
25725
25726 if (width > 0 && height > 0 && it->glyph_row)
25727 {
25728 Lisp_Object o_object = it->object;
25729 Lisp_Object object = it->stack[it->sp - 1].string;
25730 int n = width;
25731
25732 if (!STRINGP (object))
25733 object = it->w->contents;
25734 #ifdef HAVE_WINDOW_SYSTEM
25735 if (FRAME_WINDOW_P (it->f))
25736 append_stretch_glyph (it, object, width, height, ascent);
25737 else
25738 #endif
25739 {
25740 it->object = object;
25741 it->char_to_display = ' ';
25742 it->pixel_width = it->len = 1;
25743 while (n--)
25744 tty_append_glyph (it);
25745 it->object = o_object;
25746 }
25747 }
25748
25749 it->pixel_width = width;
25750 #ifdef HAVE_WINDOW_SYSTEM
25751 if (FRAME_WINDOW_P (it->f))
25752 {
25753 it->ascent = it->phys_ascent = ascent;
25754 it->descent = it->phys_descent = height - it->ascent;
25755 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25756 take_vertical_position_into_account (it);
25757 }
25758 else
25759 #endif
25760 it->nglyphs = width;
25761 }
25762
25763 /* Get information about special display element WHAT in an
25764 environment described by IT. WHAT is one of IT_TRUNCATION or
25765 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25766 non-null glyph_row member. This function ensures that fields like
25767 face_id, c, len of IT are left untouched. */
25768
25769 static void
25770 produce_special_glyphs (struct it *it, enum display_element_type what)
25771 {
25772 struct it temp_it;
25773 Lisp_Object gc;
25774 GLYPH glyph;
25775
25776 temp_it = *it;
25777 temp_it.object = make_number (0);
25778 memset (&temp_it.current, 0, sizeof temp_it.current);
25779
25780 if (what == IT_CONTINUATION)
25781 {
25782 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25783 if (it->bidi_it.paragraph_dir == R2L)
25784 SET_GLYPH_FROM_CHAR (glyph, '/');
25785 else
25786 SET_GLYPH_FROM_CHAR (glyph, '\\');
25787 if (it->dp
25788 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25789 {
25790 /* FIXME: Should we mirror GC for R2L lines? */
25791 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25792 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25793 }
25794 }
25795 else if (what == IT_TRUNCATION)
25796 {
25797 /* Truncation glyph. */
25798 SET_GLYPH_FROM_CHAR (glyph, '$');
25799 if (it->dp
25800 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25801 {
25802 /* FIXME: Should we mirror GC for R2L lines? */
25803 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25804 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25805 }
25806 }
25807 else
25808 emacs_abort ();
25809
25810 #ifdef HAVE_WINDOW_SYSTEM
25811 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25812 is turned off, we precede the truncation/continuation glyphs by a
25813 stretch glyph whose width is computed such that these special
25814 glyphs are aligned at the window margin, even when very different
25815 fonts are used in different glyph rows. */
25816 if (FRAME_WINDOW_P (temp_it.f)
25817 /* init_iterator calls this with it->glyph_row == NULL, and it
25818 wants only the pixel width of the truncation/continuation
25819 glyphs. */
25820 && temp_it.glyph_row
25821 /* insert_left_trunc_glyphs calls us at the beginning of the
25822 row, and it has its own calculation of the stretch glyph
25823 width. */
25824 && temp_it.glyph_row->used[TEXT_AREA] > 0
25825 && (temp_it.glyph_row->reversed_p
25826 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25827 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25828 {
25829 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25830
25831 if (stretch_width > 0)
25832 {
25833 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25834 struct font *font =
25835 face->font ? face->font : FRAME_FONT (temp_it.f);
25836 int stretch_ascent =
25837 (((temp_it.ascent + temp_it.descent)
25838 * FONT_BASE (font)) / FONT_HEIGHT (font));
25839
25840 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25841 temp_it.ascent + temp_it.descent,
25842 stretch_ascent);
25843 }
25844 }
25845 #endif
25846
25847 temp_it.dp = NULL;
25848 temp_it.what = IT_CHARACTER;
25849 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25850 temp_it.face_id = GLYPH_FACE (glyph);
25851 temp_it.len = CHAR_BYTES (temp_it.c);
25852
25853 PRODUCE_GLYPHS (&temp_it);
25854 it->pixel_width = temp_it.pixel_width;
25855 it->nglyphs = temp_it.nglyphs;
25856 }
25857
25858 #ifdef HAVE_WINDOW_SYSTEM
25859
25860 /* Calculate line-height and line-spacing properties.
25861 An integer value specifies explicit pixel value.
25862 A float value specifies relative value to current face height.
25863 A cons (float . face-name) specifies relative value to
25864 height of specified face font.
25865
25866 Returns height in pixels, or nil. */
25867
25868
25869 static Lisp_Object
25870 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25871 int boff, int override)
25872 {
25873 Lisp_Object face_name = Qnil;
25874 int ascent, descent, height;
25875
25876 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25877 return val;
25878
25879 if (CONSP (val))
25880 {
25881 face_name = XCAR (val);
25882 val = XCDR (val);
25883 if (!NUMBERP (val))
25884 val = make_number (1);
25885 if (NILP (face_name))
25886 {
25887 height = it->ascent + it->descent;
25888 goto scale;
25889 }
25890 }
25891
25892 if (NILP (face_name))
25893 {
25894 font = FRAME_FONT (it->f);
25895 boff = FRAME_BASELINE_OFFSET (it->f);
25896 }
25897 else if (EQ (face_name, Qt))
25898 {
25899 override = 0;
25900 }
25901 else
25902 {
25903 int face_id;
25904 struct face *face;
25905
25906 face_id = lookup_named_face (it->f, face_name, 0);
25907 if (face_id < 0)
25908 return make_number (-1);
25909
25910 face = FACE_FROM_ID (it->f, face_id);
25911 font = face->font;
25912 if (font == NULL)
25913 return make_number (-1);
25914 boff = font->baseline_offset;
25915 if (font->vertical_centering)
25916 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25917 }
25918
25919 ascent = FONT_BASE (font) + boff;
25920 descent = FONT_DESCENT (font) - boff;
25921
25922 if (override)
25923 {
25924 it->override_ascent = ascent;
25925 it->override_descent = descent;
25926 it->override_boff = boff;
25927 }
25928
25929 height = ascent + descent;
25930
25931 scale:
25932 if (FLOATP (val))
25933 height = (int)(XFLOAT_DATA (val) * height);
25934 else if (INTEGERP (val))
25935 height *= XINT (val);
25936
25937 return make_number (height);
25938 }
25939
25940
25941 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25942 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25943 and only if this is for a character for which no font was found.
25944
25945 If the display method (it->glyphless_method) is
25946 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25947 length of the acronym or the hexadecimal string, UPPER_XOFF and
25948 UPPER_YOFF are pixel offsets for the upper part of the string,
25949 LOWER_XOFF and LOWER_YOFF are for the lower part.
25950
25951 For the other display methods, LEN through LOWER_YOFF are zero. */
25952
25953 static void
25954 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25955 short upper_xoff, short upper_yoff,
25956 short lower_xoff, short lower_yoff)
25957 {
25958 struct glyph *glyph;
25959 enum glyph_row_area area = it->area;
25960
25961 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25962 if (glyph < it->glyph_row->glyphs[area + 1])
25963 {
25964 /* If the glyph row is reversed, we need to prepend the glyph
25965 rather than append it. */
25966 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25967 {
25968 struct glyph *g;
25969
25970 /* Make room for the additional glyph. */
25971 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25972 g[1] = *g;
25973 glyph = it->glyph_row->glyphs[area];
25974 }
25975 glyph->charpos = CHARPOS (it->position);
25976 glyph->object = it->object;
25977 glyph->pixel_width = it->pixel_width;
25978 glyph->ascent = it->ascent;
25979 glyph->descent = it->descent;
25980 glyph->voffset = it->voffset;
25981 glyph->type = GLYPHLESS_GLYPH;
25982 glyph->u.glyphless.method = it->glyphless_method;
25983 glyph->u.glyphless.for_no_font = for_no_font;
25984 glyph->u.glyphless.len = len;
25985 glyph->u.glyphless.ch = it->c;
25986 glyph->slice.glyphless.upper_xoff = upper_xoff;
25987 glyph->slice.glyphless.upper_yoff = upper_yoff;
25988 glyph->slice.glyphless.lower_xoff = lower_xoff;
25989 glyph->slice.glyphless.lower_yoff = lower_yoff;
25990 glyph->avoid_cursor_p = it->avoid_cursor_p;
25991 glyph->multibyte_p = it->multibyte_p;
25992 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25993 {
25994 /* In R2L rows, the left and the right box edges need to be
25995 drawn in reverse direction. */
25996 glyph->right_box_line_p = it->start_of_box_run_p;
25997 glyph->left_box_line_p = it->end_of_box_run_p;
25998 }
25999 else
26000 {
26001 glyph->left_box_line_p = it->start_of_box_run_p;
26002 glyph->right_box_line_p = it->end_of_box_run_p;
26003 }
26004 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26005 || it->phys_descent > it->descent);
26006 glyph->padding_p = 0;
26007 glyph->glyph_not_available_p = 0;
26008 glyph->face_id = face_id;
26009 glyph->font_type = FONT_TYPE_UNKNOWN;
26010 if (it->bidi_p)
26011 {
26012 glyph->resolved_level = it->bidi_it.resolved_level;
26013 if ((it->bidi_it.type & 7) != it->bidi_it.type)
26014 emacs_abort ();
26015 glyph->bidi_type = it->bidi_it.type;
26016 }
26017 ++it->glyph_row->used[area];
26018 }
26019 else
26020 IT_EXPAND_MATRIX_WIDTH (it, area);
26021 }
26022
26023
26024 /* Produce a glyph for a glyphless character for iterator IT.
26025 IT->glyphless_method specifies which method to use for displaying
26026 the character. See the description of enum
26027 glyphless_display_method in dispextern.h for the detail.
26028
26029 FOR_NO_FONT is nonzero if and only if this is for a character for
26030 which no font was found. ACRONYM, if non-nil, is an acronym string
26031 for the character. */
26032
26033 static void
26034 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26035 {
26036 int face_id;
26037 struct face *face;
26038 struct font *font;
26039 int base_width, base_height, width, height;
26040 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26041 int len;
26042
26043 /* Get the metrics of the base font. We always refer to the current
26044 ASCII face. */
26045 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26046 font = face->font ? face->font : FRAME_FONT (it->f);
26047 it->ascent = FONT_BASE (font) + font->baseline_offset;
26048 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26049 base_height = it->ascent + it->descent;
26050 base_width = font->average_width;
26051
26052 face_id = merge_glyphless_glyph_face (it);
26053
26054 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26055 {
26056 it->pixel_width = THIN_SPACE_WIDTH;
26057 len = 0;
26058 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26059 }
26060 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26061 {
26062 width = CHAR_WIDTH (it->c);
26063 if (width == 0)
26064 width = 1;
26065 else if (width > 4)
26066 width = 4;
26067 it->pixel_width = base_width * width;
26068 len = 0;
26069 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26070 }
26071 else
26072 {
26073 char buf[7];
26074 const char *str;
26075 unsigned int code[6];
26076 int upper_len;
26077 int ascent, descent;
26078 struct font_metrics metrics_upper, metrics_lower;
26079
26080 face = FACE_FROM_ID (it->f, face_id);
26081 font = face->font ? face->font : FRAME_FONT (it->f);
26082 PREPARE_FACE_FOR_DISPLAY (it->f, face);
26083
26084 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26085 {
26086 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26087 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26088 if (CONSP (acronym))
26089 acronym = XCAR (acronym);
26090 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26091 }
26092 else
26093 {
26094 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26095 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26096 str = buf;
26097 }
26098 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
26099 code[len] = font->driver->encode_char (font, str[len]);
26100 upper_len = (len + 1) / 2;
26101 font->driver->text_extents (font, code, upper_len,
26102 &metrics_upper);
26103 font->driver->text_extents (font, code + upper_len, len - upper_len,
26104 &metrics_lower);
26105
26106
26107
26108 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26109 width = max (metrics_upper.width, metrics_lower.width) + 4;
26110 upper_xoff = upper_yoff = 2; /* the typical case */
26111 if (base_width >= width)
26112 {
26113 /* Align the upper to the left, the lower to the right. */
26114 it->pixel_width = base_width;
26115 lower_xoff = base_width - 2 - metrics_lower.width;
26116 }
26117 else
26118 {
26119 /* Center the shorter one. */
26120 it->pixel_width = width;
26121 if (metrics_upper.width >= metrics_lower.width)
26122 lower_xoff = (width - metrics_lower.width) / 2;
26123 else
26124 {
26125 /* FIXME: This code doesn't look right. It formerly was
26126 missing the "lower_xoff = 0;", which couldn't have
26127 been right since it left lower_xoff uninitialized. */
26128 lower_xoff = 0;
26129 upper_xoff = (width - metrics_upper.width) / 2;
26130 }
26131 }
26132
26133 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26134 top, bottom, and between upper and lower strings. */
26135 height = (metrics_upper.ascent + metrics_upper.descent
26136 + metrics_lower.ascent + metrics_lower.descent) + 5;
26137 /* Center vertically.
26138 H:base_height, D:base_descent
26139 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26140
26141 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26142 descent = D - H/2 + h/2;
26143 lower_yoff = descent - 2 - ld;
26144 upper_yoff = lower_yoff - la - 1 - ud; */
26145 ascent = - (it->descent - (base_height + height + 1) / 2);
26146 descent = it->descent - (base_height - height) / 2;
26147 lower_yoff = descent - 2 - metrics_lower.descent;
26148 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26149 - metrics_upper.descent);
26150 /* Don't make the height shorter than the base height. */
26151 if (height > base_height)
26152 {
26153 it->ascent = ascent;
26154 it->descent = descent;
26155 }
26156 }
26157
26158 it->phys_ascent = it->ascent;
26159 it->phys_descent = it->descent;
26160 if (it->glyph_row)
26161 append_glyphless_glyph (it, face_id, for_no_font, len,
26162 upper_xoff, upper_yoff,
26163 lower_xoff, lower_yoff);
26164 it->nglyphs = 1;
26165 take_vertical_position_into_account (it);
26166 }
26167
26168
26169 /* RIF:
26170 Produce glyphs/get display metrics for the display element IT is
26171 loaded with. See the description of struct it in dispextern.h
26172 for an overview of struct it. */
26173
26174 void
26175 x_produce_glyphs (struct it *it)
26176 {
26177 int extra_line_spacing = it->extra_line_spacing;
26178
26179 it->glyph_not_available_p = 0;
26180
26181 if (it->what == IT_CHARACTER)
26182 {
26183 XChar2b char2b;
26184 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26185 struct font *font = face->font;
26186 struct font_metrics *pcm = NULL;
26187 int boff; /* Baseline offset. */
26188
26189 if (font == NULL)
26190 {
26191 /* When no suitable font is found, display this character by
26192 the method specified in the first extra slot of
26193 Vglyphless_char_display. */
26194 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26195
26196 eassert (it->what == IT_GLYPHLESS);
26197 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26198 goto done;
26199 }
26200
26201 boff = font->baseline_offset;
26202 if (font->vertical_centering)
26203 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26204
26205 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26206 {
26207 int stretched_p;
26208
26209 it->nglyphs = 1;
26210
26211 if (it->override_ascent >= 0)
26212 {
26213 it->ascent = it->override_ascent;
26214 it->descent = it->override_descent;
26215 boff = it->override_boff;
26216 }
26217 else
26218 {
26219 it->ascent = FONT_BASE (font) + boff;
26220 it->descent = FONT_DESCENT (font) - boff;
26221 }
26222
26223 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26224 {
26225 pcm = get_per_char_metric (font, &char2b);
26226 if (pcm->width == 0
26227 && pcm->rbearing == 0 && pcm->lbearing == 0)
26228 pcm = NULL;
26229 }
26230
26231 if (pcm)
26232 {
26233 it->phys_ascent = pcm->ascent + boff;
26234 it->phys_descent = pcm->descent - boff;
26235 it->pixel_width = pcm->width;
26236 }
26237 else
26238 {
26239 it->glyph_not_available_p = 1;
26240 it->phys_ascent = it->ascent;
26241 it->phys_descent = it->descent;
26242 it->pixel_width = font->space_width;
26243 }
26244
26245 if (it->constrain_row_ascent_descent_p)
26246 {
26247 if (it->descent > it->max_descent)
26248 {
26249 it->ascent += it->descent - it->max_descent;
26250 it->descent = it->max_descent;
26251 }
26252 if (it->ascent > it->max_ascent)
26253 {
26254 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26255 it->ascent = it->max_ascent;
26256 }
26257 it->phys_ascent = min (it->phys_ascent, it->ascent);
26258 it->phys_descent = min (it->phys_descent, it->descent);
26259 extra_line_spacing = 0;
26260 }
26261
26262 /* If this is a space inside a region of text with
26263 `space-width' property, change its width. */
26264 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26265 if (stretched_p)
26266 it->pixel_width *= XFLOATINT (it->space_width);
26267
26268 /* If face has a box, add the box thickness to the character
26269 height. If character has a box line to the left and/or
26270 right, add the box line width to the character's width. */
26271 if (face->box != FACE_NO_BOX)
26272 {
26273 int thick = face->box_line_width;
26274
26275 if (thick > 0)
26276 {
26277 it->ascent += thick;
26278 it->descent += thick;
26279 }
26280 else
26281 thick = -thick;
26282
26283 if (it->start_of_box_run_p)
26284 it->pixel_width += thick;
26285 if (it->end_of_box_run_p)
26286 it->pixel_width += thick;
26287 }
26288
26289 /* If face has an overline, add the height of the overline
26290 (1 pixel) and a 1 pixel margin to the character height. */
26291 if (face->overline_p)
26292 it->ascent += overline_margin;
26293
26294 if (it->constrain_row_ascent_descent_p)
26295 {
26296 if (it->ascent > it->max_ascent)
26297 it->ascent = it->max_ascent;
26298 if (it->descent > it->max_descent)
26299 it->descent = it->max_descent;
26300 }
26301
26302 take_vertical_position_into_account (it);
26303
26304 /* If we have to actually produce glyphs, do it. */
26305 if (it->glyph_row)
26306 {
26307 if (stretched_p)
26308 {
26309 /* Translate a space with a `space-width' property
26310 into a stretch glyph. */
26311 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26312 / FONT_HEIGHT (font));
26313 append_stretch_glyph (it, it->object, it->pixel_width,
26314 it->ascent + it->descent, ascent);
26315 }
26316 else
26317 append_glyph (it);
26318
26319 /* If characters with lbearing or rbearing are displayed
26320 in this line, record that fact in a flag of the
26321 glyph row. This is used to optimize X output code. */
26322 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26323 it->glyph_row->contains_overlapping_glyphs_p = 1;
26324 }
26325 if (! stretched_p && it->pixel_width == 0)
26326 /* We assure that all visible glyphs have at least 1-pixel
26327 width. */
26328 it->pixel_width = 1;
26329 }
26330 else if (it->char_to_display == '\n')
26331 {
26332 /* A newline has no width, but we need the height of the
26333 line. But if previous part of the line sets a height,
26334 don't increase that height. */
26335
26336 Lisp_Object height;
26337 Lisp_Object total_height = Qnil;
26338
26339 it->override_ascent = -1;
26340 it->pixel_width = 0;
26341 it->nglyphs = 0;
26342
26343 height = get_it_property (it, Qline_height);
26344 /* Split (line-height total-height) list. */
26345 if (CONSP (height)
26346 && CONSP (XCDR (height))
26347 && NILP (XCDR (XCDR (height))))
26348 {
26349 total_height = XCAR (XCDR (height));
26350 height = XCAR (height);
26351 }
26352 height = calc_line_height_property (it, height, font, boff, 1);
26353
26354 if (it->override_ascent >= 0)
26355 {
26356 it->ascent = it->override_ascent;
26357 it->descent = it->override_descent;
26358 boff = it->override_boff;
26359 }
26360 else
26361 {
26362 it->ascent = FONT_BASE (font) + boff;
26363 it->descent = FONT_DESCENT (font) - boff;
26364 }
26365
26366 if (EQ (height, Qt))
26367 {
26368 if (it->descent > it->max_descent)
26369 {
26370 it->ascent += it->descent - it->max_descent;
26371 it->descent = it->max_descent;
26372 }
26373 if (it->ascent > it->max_ascent)
26374 {
26375 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26376 it->ascent = it->max_ascent;
26377 }
26378 it->phys_ascent = min (it->phys_ascent, it->ascent);
26379 it->phys_descent = min (it->phys_descent, it->descent);
26380 it->constrain_row_ascent_descent_p = 1;
26381 extra_line_spacing = 0;
26382 }
26383 else
26384 {
26385 Lisp_Object spacing;
26386
26387 it->phys_ascent = it->ascent;
26388 it->phys_descent = it->descent;
26389
26390 if ((it->max_ascent > 0 || it->max_descent > 0)
26391 && face->box != FACE_NO_BOX
26392 && face->box_line_width > 0)
26393 {
26394 it->ascent += face->box_line_width;
26395 it->descent += face->box_line_width;
26396 }
26397 if (!NILP (height)
26398 && XINT (height) > it->ascent + it->descent)
26399 it->ascent = XINT (height) - it->descent;
26400
26401 if (!NILP (total_height))
26402 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26403 else
26404 {
26405 spacing = get_it_property (it, Qline_spacing);
26406 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26407 }
26408 if (INTEGERP (spacing))
26409 {
26410 extra_line_spacing = XINT (spacing);
26411 if (!NILP (total_height))
26412 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26413 }
26414 }
26415 }
26416 else /* i.e. (it->char_to_display == '\t') */
26417 {
26418 if (font->space_width > 0)
26419 {
26420 int tab_width = it->tab_width * font->space_width;
26421 int x = it->current_x + it->continuation_lines_width;
26422 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26423
26424 /* If the distance from the current position to the next tab
26425 stop is less than a space character width, use the
26426 tab stop after that. */
26427 if (next_tab_x - x < font->space_width)
26428 next_tab_x += tab_width;
26429
26430 it->pixel_width = next_tab_x - x;
26431 it->nglyphs = 1;
26432 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26433 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26434
26435 if (it->glyph_row)
26436 {
26437 append_stretch_glyph (it, it->object, it->pixel_width,
26438 it->ascent + it->descent, it->ascent);
26439 }
26440 }
26441 else
26442 {
26443 it->pixel_width = 0;
26444 it->nglyphs = 1;
26445 }
26446 }
26447 }
26448 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26449 {
26450 /* A static composition.
26451
26452 Note: A composition is represented as one glyph in the
26453 glyph matrix. There are no padding glyphs.
26454
26455 Important note: pixel_width, ascent, and descent are the
26456 values of what is drawn by draw_glyphs (i.e. the values of
26457 the overall glyphs composed). */
26458 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26459 int boff; /* baseline offset */
26460 struct composition *cmp = composition_table[it->cmp_it.id];
26461 int glyph_len = cmp->glyph_len;
26462 struct font *font = face->font;
26463
26464 it->nglyphs = 1;
26465
26466 /* If we have not yet calculated pixel size data of glyphs of
26467 the composition for the current face font, calculate them
26468 now. Theoretically, we have to check all fonts for the
26469 glyphs, but that requires much time and memory space. So,
26470 here we check only the font of the first glyph. This may
26471 lead to incorrect display, but it's very rare, and C-l
26472 (recenter-top-bottom) can correct the display anyway. */
26473 if (! cmp->font || cmp->font != font)
26474 {
26475 /* Ascent and descent of the font of the first character
26476 of this composition (adjusted by baseline offset).
26477 Ascent and descent of overall glyphs should not be less
26478 than these, respectively. */
26479 int font_ascent, font_descent, font_height;
26480 /* Bounding box of the overall glyphs. */
26481 int leftmost, rightmost, lowest, highest;
26482 int lbearing, rbearing;
26483 int i, width, ascent, descent;
26484 int left_padded = 0, right_padded = 0;
26485 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26486 XChar2b char2b;
26487 struct font_metrics *pcm;
26488 int font_not_found_p;
26489 ptrdiff_t pos;
26490
26491 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26492 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26493 break;
26494 if (glyph_len < cmp->glyph_len)
26495 right_padded = 1;
26496 for (i = 0; i < glyph_len; i++)
26497 {
26498 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26499 break;
26500 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26501 }
26502 if (i > 0)
26503 left_padded = 1;
26504
26505 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26506 : IT_CHARPOS (*it));
26507 /* If no suitable font is found, use the default font. */
26508 font_not_found_p = font == NULL;
26509 if (font_not_found_p)
26510 {
26511 face = face->ascii_face;
26512 font = face->font;
26513 }
26514 boff = font->baseline_offset;
26515 if (font->vertical_centering)
26516 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26517 font_ascent = FONT_BASE (font) + boff;
26518 font_descent = FONT_DESCENT (font) - boff;
26519 font_height = FONT_HEIGHT (font);
26520
26521 cmp->font = font;
26522
26523 pcm = NULL;
26524 if (! font_not_found_p)
26525 {
26526 get_char_face_and_encoding (it->f, c, it->face_id,
26527 &char2b, 0);
26528 pcm = get_per_char_metric (font, &char2b);
26529 }
26530
26531 /* Initialize the bounding box. */
26532 if (pcm)
26533 {
26534 width = cmp->glyph_len > 0 ? pcm->width : 0;
26535 ascent = pcm->ascent;
26536 descent = pcm->descent;
26537 lbearing = pcm->lbearing;
26538 rbearing = pcm->rbearing;
26539 }
26540 else
26541 {
26542 width = cmp->glyph_len > 0 ? font->space_width : 0;
26543 ascent = FONT_BASE (font);
26544 descent = FONT_DESCENT (font);
26545 lbearing = 0;
26546 rbearing = width;
26547 }
26548
26549 rightmost = width;
26550 leftmost = 0;
26551 lowest = - descent + boff;
26552 highest = ascent + boff;
26553
26554 if (! font_not_found_p
26555 && font->default_ascent
26556 && CHAR_TABLE_P (Vuse_default_ascent)
26557 && !NILP (Faref (Vuse_default_ascent,
26558 make_number (it->char_to_display))))
26559 highest = font->default_ascent + boff;
26560
26561 /* Draw the first glyph at the normal position. It may be
26562 shifted to right later if some other glyphs are drawn
26563 at the left. */
26564 cmp->offsets[i * 2] = 0;
26565 cmp->offsets[i * 2 + 1] = boff;
26566 cmp->lbearing = lbearing;
26567 cmp->rbearing = rbearing;
26568
26569 /* Set cmp->offsets for the remaining glyphs. */
26570 for (i++; i < glyph_len; i++)
26571 {
26572 int left, right, btm, top;
26573 int ch = COMPOSITION_GLYPH (cmp, i);
26574 int face_id;
26575 struct face *this_face;
26576
26577 if (ch == '\t')
26578 ch = ' ';
26579 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26580 this_face = FACE_FROM_ID (it->f, face_id);
26581 font = this_face->font;
26582
26583 if (font == NULL)
26584 pcm = NULL;
26585 else
26586 {
26587 get_char_face_and_encoding (it->f, ch, face_id,
26588 &char2b, 0);
26589 pcm = get_per_char_metric (font, &char2b);
26590 }
26591 if (! pcm)
26592 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26593 else
26594 {
26595 width = pcm->width;
26596 ascent = pcm->ascent;
26597 descent = pcm->descent;
26598 lbearing = pcm->lbearing;
26599 rbearing = pcm->rbearing;
26600 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26601 {
26602 /* Relative composition with or without
26603 alternate chars. */
26604 left = (leftmost + rightmost - width) / 2;
26605 btm = - descent + boff;
26606 if (font->relative_compose
26607 && (! CHAR_TABLE_P (Vignore_relative_composition)
26608 || NILP (Faref (Vignore_relative_composition,
26609 make_number (ch)))))
26610 {
26611
26612 if (- descent >= font->relative_compose)
26613 /* One extra pixel between two glyphs. */
26614 btm = highest + 1;
26615 else if (ascent <= 0)
26616 /* One extra pixel between two glyphs. */
26617 btm = lowest - 1 - ascent - descent;
26618 }
26619 }
26620 else
26621 {
26622 /* A composition rule is specified by an integer
26623 value that encodes global and new reference
26624 points (GREF and NREF). GREF and NREF are
26625 specified by numbers as below:
26626
26627 0---1---2 -- ascent
26628 | |
26629 | |
26630 | |
26631 9--10--11 -- center
26632 | |
26633 ---3---4---5--- baseline
26634 | |
26635 6---7---8 -- descent
26636 */
26637 int rule = COMPOSITION_RULE (cmp, i);
26638 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26639
26640 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26641 grefx = gref % 3, nrefx = nref % 3;
26642 grefy = gref / 3, nrefy = nref / 3;
26643 if (xoff)
26644 xoff = font_height * (xoff - 128) / 256;
26645 if (yoff)
26646 yoff = font_height * (yoff - 128) / 256;
26647
26648 left = (leftmost
26649 + grefx * (rightmost - leftmost) / 2
26650 - nrefx * width / 2
26651 + xoff);
26652
26653 btm = ((grefy == 0 ? highest
26654 : grefy == 1 ? 0
26655 : grefy == 2 ? lowest
26656 : (highest + lowest) / 2)
26657 - (nrefy == 0 ? ascent + descent
26658 : nrefy == 1 ? descent - boff
26659 : nrefy == 2 ? 0
26660 : (ascent + descent) / 2)
26661 + yoff);
26662 }
26663
26664 cmp->offsets[i * 2] = left;
26665 cmp->offsets[i * 2 + 1] = btm + descent;
26666
26667 /* Update the bounding box of the overall glyphs. */
26668 if (width > 0)
26669 {
26670 right = left + width;
26671 if (left < leftmost)
26672 leftmost = left;
26673 if (right > rightmost)
26674 rightmost = right;
26675 }
26676 top = btm + descent + ascent;
26677 if (top > highest)
26678 highest = top;
26679 if (btm < lowest)
26680 lowest = btm;
26681
26682 if (cmp->lbearing > left + lbearing)
26683 cmp->lbearing = left + lbearing;
26684 if (cmp->rbearing < left + rbearing)
26685 cmp->rbearing = left + rbearing;
26686 }
26687 }
26688
26689 /* If there are glyphs whose x-offsets are negative,
26690 shift all glyphs to the right and make all x-offsets
26691 non-negative. */
26692 if (leftmost < 0)
26693 {
26694 for (i = 0; i < cmp->glyph_len; i++)
26695 cmp->offsets[i * 2] -= leftmost;
26696 rightmost -= leftmost;
26697 cmp->lbearing -= leftmost;
26698 cmp->rbearing -= leftmost;
26699 }
26700
26701 if (left_padded && cmp->lbearing < 0)
26702 {
26703 for (i = 0; i < cmp->glyph_len; i++)
26704 cmp->offsets[i * 2] -= cmp->lbearing;
26705 rightmost -= cmp->lbearing;
26706 cmp->rbearing -= cmp->lbearing;
26707 cmp->lbearing = 0;
26708 }
26709 if (right_padded && rightmost < cmp->rbearing)
26710 {
26711 rightmost = cmp->rbearing;
26712 }
26713
26714 cmp->pixel_width = rightmost;
26715 cmp->ascent = highest;
26716 cmp->descent = - lowest;
26717 if (cmp->ascent < font_ascent)
26718 cmp->ascent = font_ascent;
26719 if (cmp->descent < font_descent)
26720 cmp->descent = font_descent;
26721 }
26722
26723 if (it->glyph_row
26724 && (cmp->lbearing < 0
26725 || cmp->rbearing > cmp->pixel_width))
26726 it->glyph_row->contains_overlapping_glyphs_p = 1;
26727
26728 it->pixel_width = cmp->pixel_width;
26729 it->ascent = it->phys_ascent = cmp->ascent;
26730 it->descent = it->phys_descent = cmp->descent;
26731 if (face->box != FACE_NO_BOX)
26732 {
26733 int thick = face->box_line_width;
26734
26735 if (thick > 0)
26736 {
26737 it->ascent += thick;
26738 it->descent += thick;
26739 }
26740 else
26741 thick = - thick;
26742
26743 if (it->start_of_box_run_p)
26744 it->pixel_width += thick;
26745 if (it->end_of_box_run_p)
26746 it->pixel_width += thick;
26747 }
26748
26749 /* If face has an overline, add the height of the overline
26750 (1 pixel) and a 1 pixel margin to the character height. */
26751 if (face->overline_p)
26752 it->ascent += overline_margin;
26753
26754 take_vertical_position_into_account (it);
26755 if (it->ascent < 0)
26756 it->ascent = 0;
26757 if (it->descent < 0)
26758 it->descent = 0;
26759
26760 if (it->glyph_row && cmp->glyph_len > 0)
26761 append_composite_glyph (it);
26762 }
26763 else if (it->what == IT_COMPOSITION)
26764 {
26765 /* A dynamic (automatic) composition. */
26766 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26767 Lisp_Object gstring;
26768 struct font_metrics metrics;
26769
26770 it->nglyphs = 1;
26771
26772 gstring = composition_gstring_from_id (it->cmp_it.id);
26773 it->pixel_width
26774 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26775 &metrics);
26776 if (it->glyph_row
26777 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26778 it->glyph_row->contains_overlapping_glyphs_p = 1;
26779 it->ascent = it->phys_ascent = metrics.ascent;
26780 it->descent = it->phys_descent = metrics.descent;
26781 if (face->box != FACE_NO_BOX)
26782 {
26783 int thick = face->box_line_width;
26784
26785 if (thick > 0)
26786 {
26787 it->ascent += thick;
26788 it->descent += thick;
26789 }
26790 else
26791 thick = - thick;
26792
26793 if (it->start_of_box_run_p)
26794 it->pixel_width += thick;
26795 if (it->end_of_box_run_p)
26796 it->pixel_width += thick;
26797 }
26798 /* If face has an overline, add the height of the overline
26799 (1 pixel) and a 1 pixel margin to the character height. */
26800 if (face->overline_p)
26801 it->ascent += overline_margin;
26802 take_vertical_position_into_account (it);
26803 if (it->ascent < 0)
26804 it->ascent = 0;
26805 if (it->descent < 0)
26806 it->descent = 0;
26807
26808 if (it->glyph_row)
26809 append_composite_glyph (it);
26810 }
26811 else if (it->what == IT_GLYPHLESS)
26812 produce_glyphless_glyph (it, 0, Qnil);
26813 else if (it->what == IT_IMAGE)
26814 produce_image_glyph (it);
26815 else if (it->what == IT_STRETCH)
26816 produce_stretch_glyph (it);
26817
26818 done:
26819 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26820 because this isn't true for images with `:ascent 100'. */
26821 eassert (it->ascent >= 0 && it->descent >= 0);
26822 if (it->area == TEXT_AREA)
26823 it->current_x += it->pixel_width;
26824
26825 if (extra_line_spacing > 0)
26826 {
26827 it->descent += extra_line_spacing;
26828 if (extra_line_spacing > it->max_extra_line_spacing)
26829 it->max_extra_line_spacing = extra_line_spacing;
26830 }
26831
26832 it->max_ascent = max (it->max_ascent, it->ascent);
26833 it->max_descent = max (it->max_descent, it->descent);
26834 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26835 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26836 }
26837
26838 /* EXPORT for RIF:
26839 Output LEN glyphs starting at START at the nominal cursor position.
26840 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26841 being updated, and UPDATED_AREA is the area of that row being updated. */
26842
26843 void
26844 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26845 struct glyph *start, enum glyph_row_area updated_area, int len)
26846 {
26847 int x, hpos, chpos = w->phys_cursor.hpos;
26848
26849 eassert (updated_row);
26850 /* When the window is hscrolled, cursor hpos can legitimately be out
26851 of bounds, but we draw the cursor at the corresponding window
26852 margin in that case. */
26853 if (!updated_row->reversed_p && chpos < 0)
26854 chpos = 0;
26855 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26856 chpos = updated_row->used[TEXT_AREA] - 1;
26857
26858 block_input ();
26859
26860 /* Write glyphs. */
26861
26862 hpos = start - updated_row->glyphs[updated_area];
26863 x = draw_glyphs (w, w->output_cursor.x,
26864 updated_row, updated_area,
26865 hpos, hpos + len,
26866 DRAW_NORMAL_TEXT, 0);
26867
26868 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26869 if (updated_area == TEXT_AREA
26870 && w->phys_cursor_on_p
26871 && w->phys_cursor.vpos == w->output_cursor.vpos
26872 && chpos >= hpos
26873 && chpos < hpos + len)
26874 w->phys_cursor_on_p = 0;
26875
26876 unblock_input ();
26877
26878 /* Advance the output cursor. */
26879 w->output_cursor.hpos += len;
26880 w->output_cursor.x = x;
26881 }
26882
26883
26884 /* EXPORT for RIF:
26885 Insert LEN glyphs from START at the nominal cursor position. */
26886
26887 void
26888 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26889 struct glyph *start, enum glyph_row_area updated_area, int len)
26890 {
26891 struct frame *f;
26892 int line_height, shift_by_width, shifted_region_width;
26893 struct glyph_row *row;
26894 struct glyph *glyph;
26895 int frame_x, frame_y;
26896 ptrdiff_t hpos;
26897
26898 eassert (updated_row);
26899 block_input ();
26900 f = XFRAME (WINDOW_FRAME (w));
26901
26902 /* Get the height of the line we are in. */
26903 row = updated_row;
26904 line_height = row->height;
26905
26906 /* Get the width of the glyphs to insert. */
26907 shift_by_width = 0;
26908 for (glyph = start; glyph < start + len; ++glyph)
26909 shift_by_width += glyph->pixel_width;
26910
26911 /* Get the width of the region to shift right. */
26912 shifted_region_width = (window_box_width (w, updated_area)
26913 - w->output_cursor.x
26914 - shift_by_width);
26915
26916 /* Shift right. */
26917 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26918 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26919
26920 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26921 line_height, shift_by_width);
26922
26923 /* Write the glyphs. */
26924 hpos = start - row->glyphs[updated_area];
26925 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26926 hpos, hpos + len,
26927 DRAW_NORMAL_TEXT, 0);
26928
26929 /* Advance the output cursor. */
26930 w->output_cursor.hpos += len;
26931 w->output_cursor.x += shift_by_width;
26932 unblock_input ();
26933 }
26934
26935
26936 /* EXPORT for RIF:
26937 Erase the current text line from the nominal cursor position
26938 (inclusive) to pixel column TO_X (exclusive). The idea is that
26939 everything from TO_X onward is already erased.
26940
26941 TO_X is a pixel position relative to UPDATED_AREA of currently
26942 updated window W. TO_X == -1 means clear to the end of this area. */
26943
26944 void
26945 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26946 enum glyph_row_area updated_area, int to_x)
26947 {
26948 struct frame *f;
26949 int max_x, min_y, max_y;
26950 int from_x, from_y, to_y;
26951
26952 eassert (updated_row);
26953 f = XFRAME (w->frame);
26954
26955 if (updated_row->full_width_p)
26956 max_x = (WINDOW_PIXEL_WIDTH (w)
26957 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26958 else
26959 max_x = window_box_width (w, updated_area);
26960 max_y = window_text_bottom_y (w);
26961
26962 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26963 of window. For TO_X > 0, truncate to end of drawing area. */
26964 if (to_x == 0)
26965 return;
26966 else if (to_x < 0)
26967 to_x = max_x;
26968 else
26969 to_x = min (to_x, max_x);
26970
26971 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26972
26973 /* Notice if the cursor will be cleared by this operation. */
26974 if (!updated_row->full_width_p)
26975 notice_overwritten_cursor (w, updated_area,
26976 w->output_cursor.x, -1,
26977 updated_row->y,
26978 MATRIX_ROW_BOTTOM_Y (updated_row));
26979
26980 from_x = w->output_cursor.x;
26981
26982 /* Translate to frame coordinates. */
26983 if (updated_row->full_width_p)
26984 {
26985 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26986 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26987 }
26988 else
26989 {
26990 int area_left = window_box_left (w, updated_area);
26991 from_x += area_left;
26992 to_x += area_left;
26993 }
26994
26995 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26996 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26997 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26998
26999 /* Prevent inadvertently clearing to end of the X window. */
27000 if (to_x > from_x && to_y > from_y)
27001 {
27002 block_input ();
27003 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27004 to_x - from_x, to_y - from_y);
27005 unblock_input ();
27006 }
27007 }
27008
27009 #endif /* HAVE_WINDOW_SYSTEM */
27010
27011
27012 \f
27013 /***********************************************************************
27014 Cursor types
27015 ***********************************************************************/
27016
27017 /* Value is the internal representation of the specified cursor type
27018 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27019 of the bar cursor. */
27020
27021 static enum text_cursor_kinds
27022 get_specified_cursor_type (Lisp_Object arg, int *width)
27023 {
27024 enum text_cursor_kinds type;
27025
27026 if (NILP (arg))
27027 return NO_CURSOR;
27028
27029 if (EQ (arg, Qbox))
27030 return FILLED_BOX_CURSOR;
27031
27032 if (EQ (arg, Qhollow))
27033 return HOLLOW_BOX_CURSOR;
27034
27035 if (EQ (arg, Qbar))
27036 {
27037 *width = 2;
27038 return BAR_CURSOR;
27039 }
27040
27041 if (CONSP (arg)
27042 && EQ (XCAR (arg), Qbar)
27043 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27044 {
27045 *width = XINT (XCDR (arg));
27046 return BAR_CURSOR;
27047 }
27048
27049 if (EQ (arg, Qhbar))
27050 {
27051 *width = 2;
27052 return HBAR_CURSOR;
27053 }
27054
27055 if (CONSP (arg)
27056 && EQ (XCAR (arg), Qhbar)
27057 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27058 {
27059 *width = XINT (XCDR (arg));
27060 return HBAR_CURSOR;
27061 }
27062
27063 /* Treat anything unknown as "hollow box cursor".
27064 It was bad to signal an error; people have trouble fixing
27065 .Xdefaults with Emacs, when it has something bad in it. */
27066 type = HOLLOW_BOX_CURSOR;
27067
27068 return type;
27069 }
27070
27071 /* Set the default cursor types for specified frame. */
27072 void
27073 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27074 {
27075 int width = 1;
27076 Lisp_Object tem;
27077
27078 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27079 FRAME_CURSOR_WIDTH (f) = width;
27080
27081 /* By default, set up the blink-off state depending on the on-state. */
27082
27083 tem = Fassoc (arg, Vblink_cursor_alist);
27084 if (!NILP (tem))
27085 {
27086 FRAME_BLINK_OFF_CURSOR (f)
27087 = get_specified_cursor_type (XCDR (tem), &width);
27088 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27089 }
27090 else
27091 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27092
27093 /* Make sure the cursor gets redrawn. */
27094 f->cursor_type_changed = 1;
27095 }
27096
27097
27098 #ifdef HAVE_WINDOW_SYSTEM
27099
27100 /* Return the cursor we want to be displayed in window W. Return
27101 width of bar/hbar cursor through WIDTH arg. Return with
27102 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27103 (i.e. if the `system caret' should track this cursor).
27104
27105 In a mini-buffer window, we want the cursor only to appear if we
27106 are reading input from this window. For the selected window, we
27107 want the cursor type given by the frame parameter or buffer local
27108 setting of cursor-type. If explicitly marked off, draw no cursor.
27109 In all other cases, we want a hollow box cursor. */
27110
27111 static enum text_cursor_kinds
27112 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27113 int *active_cursor)
27114 {
27115 struct frame *f = XFRAME (w->frame);
27116 struct buffer *b = XBUFFER (w->contents);
27117 int cursor_type = DEFAULT_CURSOR;
27118 Lisp_Object alt_cursor;
27119 int non_selected = 0;
27120
27121 *active_cursor = 1;
27122
27123 /* Echo area */
27124 if (cursor_in_echo_area
27125 && FRAME_HAS_MINIBUF_P (f)
27126 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27127 {
27128 if (w == XWINDOW (echo_area_window))
27129 {
27130 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27131 {
27132 *width = FRAME_CURSOR_WIDTH (f);
27133 return FRAME_DESIRED_CURSOR (f);
27134 }
27135 else
27136 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27137 }
27138
27139 *active_cursor = 0;
27140 non_selected = 1;
27141 }
27142
27143 /* Detect a nonselected window or nonselected frame. */
27144 else if (w != XWINDOW (f->selected_window)
27145 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27146 {
27147 *active_cursor = 0;
27148
27149 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27150 return NO_CURSOR;
27151
27152 non_selected = 1;
27153 }
27154
27155 /* Never display a cursor in a window in which cursor-type is nil. */
27156 if (NILP (BVAR (b, cursor_type)))
27157 return NO_CURSOR;
27158
27159 /* Get the normal cursor type for this window. */
27160 if (EQ (BVAR (b, cursor_type), Qt))
27161 {
27162 cursor_type = FRAME_DESIRED_CURSOR (f);
27163 *width = FRAME_CURSOR_WIDTH (f);
27164 }
27165 else
27166 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27167
27168 /* Use cursor-in-non-selected-windows instead
27169 for non-selected window or frame. */
27170 if (non_selected)
27171 {
27172 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27173 if (!EQ (Qt, alt_cursor))
27174 return get_specified_cursor_type (alt_cursor, width);
27175 /* t means modify the normal cursor type. */
27176 if (cursor_type == FILLED_BOX_CURSOR)
27177 cursor_type = HOLLOW_BOX_CURSOR;
27178 else if (cursor_type == BAR_CURSOR && *width > 1)
27179 --*width;
27180 return cursor_type;
27181 }
27182
27183 /* Use normal cursor if not blinked off. */
27184 if (!w->cursor_off_p)
27185 {
27186 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27187 {
27188 if (cursor_type == FILLED_BOX_CURSOR)
27189 {
27190 /* Using a block cursor on large images can be very annoying.
27191 So use a hollow cursor for "large" images.
27192 If image is not transparent (no mask), also use hollow cursor. */
27193 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27194 if (img != NULL && IMAGEP (img->spec))
27195 {
27196 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27197 where N = size of default frame font size.
27198 This should cover most of the "tiny" icons people may use. */
27199 if (!img->mask
27200 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27201 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27202 cursor_type = HOLLOW_BOX_CURSOR;
27203 }
27204 }
27205 else if (cursor_type != NO_CURSOR)
27206 {
27207 /* Display current only supports BOX and HOLLOW cursors for images.
27208 So for now, unconditionally use a HOLLOW cursor when cursor is
27209 not a solid box cursor. */
27210 cursor_type = HOLLOW_BOX_CURSOR;
27211 }
27212 }
27213 return cursor_type;
27214 }
27215
27216 /* Cursor is blinked off, so determine how to "toggle" it. */
27217
27218 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27219 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27220 return get_specified_cursor_type (XCDR (alt_cursor), width);
27221
27222 /* Then see if frame has specified a specific blink off cursor type. */
27223 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27224 {
27225 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27226 return FRAME_BLINK_OFF_CURSOR (f);
27227 }
27228
27229 #if 0
27230 /* Some people liked having a permanently visible blinking cursor,
27231 while others had very strong opinions against it. So it was
27232 decided to remove it. KFS 2003-09-03 */
27233
27234 /* Finally perform built-in cursor blinking:
27235 filled box <-> hollow box
27236 wide [h]bar <-> narrow [h]bar
27237 narrow [h]bar <-> no cursor
27238 other type <-> no cursor */
27239
27240 if (cursor_type == FILLED_BOX_CURSOR)
27241 return HOLLOW_BOX_CURSOR;
27242
27243 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27244 {
27245 *width = 1;
27246 return cursor_type;
27247 }
27248 #endif
27249
27250 return NO_CURSOR;
27251 }
27252
27253
27254 /* Notice when the text cursor of window W has been completely
27255 overwritten by a drawing operation that outputs glyphs in AREA
27256 starting at X0 and ending at X1 in the line starting at Y0 and
27257 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27258 the rest of the line after X0 has been written. Y coordinates
27259 are window-relative. */
27260
27261 static void
27262 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27263 int x0, int x1, int y0, int y1)
27264 {
27265 int cx0, cx1, cy0, cy1;
27266 struct glyph_row *row;
27267
27268 if (!w->phys_cursor_on_p)
27269 return;
27270 if (area != TEXT_AREA)
27271 return;
27272
27273 if (w->phys_cursor.vpos < 0
27274 || w->phys_cursor.vpos >= w->current_matrix->nrows
27275 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27276 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27277 return;
27278
27279 if (row->cursor_in_fringe_p)
27280 {
27281 row->cursor_in_fringe_p = 0;
27282 draw_fringe_bitmap (w, row, row->reversed_p);
27283 w->phys_cursor_on_p = 0;
27284 return;
27285 }
27286
27287 cx0 = w->phys_cursor.x;
27288 cx1 = cx0 + w->phys_cursor_width;
27289 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27290 return;
27291
27292 /* The cursor image will be completely removed from the
27293 screen if the output area intersects the cursor area in
27294 y-direction. When we draw in [y0 y1[, and some part of
27295 the cursor is at y < y0, that part must have been drawn
27296 before. When scrolling, the cursor is erased before
27297 actually scrolling, so we don't come here. When not
27298 scrolling, the rows above the old cursor row must have
27299 changed, and in this case these rows must have written
27300 over the cursor image.
27301
27302 Likewise if part of the cursor is below y1, with the
27303 exception of the cursor being in the first blank row at
27304 the buffer and window end because update_text_area
27305 doesn't draw that row. (Except when it does, but
27306 that's handled in update_text_area.) */
27307
27308 cy0 = w->phys_cursor.y;
27309 cy1 = cy0 + w->phys_cursor_height;
27310 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27311 return;
27312
27313 w->phys_cursor_on_p = 0;
27314 }
27315
27316 #endif /* HAVE_WINDOW_SYSTEM */
27317
27318 \f
27319 /************************************************************************
27320 Mouse Face
27321 ************************************************************************/
27322
27323 #ifdef HAVE_WINDOW_SYSTEM
27324
27325 /* EXPORT for RIF:
27326 Fix the display of area AREA of overlapping row ROW in window W
27327 with respect to the overlapping part OVERLAPS. */
27328
27329 void
27330 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27331 enum glyph_row_area area, int overlaps)
27332 {
27333 int i, x;
27334
27335 block_input ();
27336
27337 x = 0;
27338 for (i = 0; i < row->used[area];)
27339 {
27340 if (row->glyphs[area][i].overlaps_vertically_p)
27341 {
27342 int start = i, start_x = x;
27343
27344 do
27345 {
27346 x += row->glyphs[area][i].pixel_width;
27347 ++i;
27348 }
27349 while (i < row->used[area]
27350 && row->glyphs[area][i].overlaps_vertically_p);
27351
27352 draw_glyphs (w, start_x, row, area,
27353 start, i,
27354 DRAW_NORMAL_TEXT, overlaps);
27355 }
27356 else
27357 {
27358 x += row->glyphs[area][i].pixel_width;
27359 ++i;
27360 }
27361 }
27362
27363 unblock_input ();
27364 }
27365
27366
27367 /* EXPORT:
27368 Draw the cursor glyph of window W in glyph row ROW. See the
27369 comment of draw_glyphs for the meaning of HL. */
27370
27371 void
27372 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27373 enum draw_glyphs_face hl)
27374 {
27375 /* If cursor hpos is out of bounds, don't draw garbage. This can
27376 happen in mini-buffer windows when switching between echo area
27377 glyphs and mini-buffer. */
27378 if ((row->reversed_p
27379 ? (w->phys_cursor.hpos >= 0)
27380 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27381 {
27382 int on_p = w->phys_cursor_on_p;
27383 int x1;
27384 int hpos = w->phys_cursor.hpos;
27385
27386 /* When the window is hscrolled, cursor hpos can legitimately be
27387 out of bounds, but we draw the cursor at the corresponding
27388 window margin in that case. */
27389 if (!row->reversed_p && hpos < 0)
27390 hpos = 0;
27391 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27392 hpos = row->used[TEXT_AREA] - 1;
27393
27394 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27395 hl, 0);
27396 w->phys_cursor_on_p = on_p;
27397
27398 if (hl == DRAW_CURSOR)
27399 w->phys_cursor_width = x1 - w->phys_cursor.x;
27400 /* When we erase the cursor, and ROW is overlapped by other
27401 rows, make sure that these overlapping parts of other rows
27402 are redrawn. */
27403 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27404 {
27405 w->phys_cursor_width = x1 - w->phys_cursor.x;
27406
27407 if (row > w->current_matrix->rows
27408 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27409 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27410 OVERLAPS_ERASED_CURSOR);
27411
27412 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27413 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27414 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27415 OVERLAPS_ERASED_CURSOR);
27416 }
27417 }
27418 }
27419
27420
27421 /* Erase the image of a cursor of window W from the screen. */
27422
27423 #ifndef HAVE_NTGUI
27424 static
27425 #endif
27426 void
27427 erase_phys_cursor (struct window *w)
27428 {
27429 struct frame *f = XFRAME (w->frame);
27430 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27431 int hpos = w->phys_cursor.hpos;
27432 int vpos = w->phys_cursor.vpos;
27433 int mouse_face_here_p = 0;
27434 struct glyph_matrix *active_glyphs = w->current_matrix;
27435 struct glyph_row *cursor_row;
27436 struct glyph *cursor_glyph;
27437 enum draw_glyphs_face hl;
27438
27439 /* No cursor displayed or row invalidated => nothing to do on the
27440 screen. */
27441 if (w->phys_cursor_type == NO_CURSOR)
27442 goto mark_cursor_off;
27443
27444 /* VPOS >= active_glyphs->nrows means that window has been resized.
27445 Don't bother to erase the cursor. */
27446 if (vpos >= active_glyphs->nrows)
27447 goto mark_cursor_off;
27448
27449 /* If row containing cursor is marked invalid, there is nothing we
27450 can do. */
27451 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27452 if (!cursor_row->enabled_p)
27453 goto mark_cursor_off;
27454
27455 /* If line spacing is > 0, old cursor may only be partially visible in
27456 window after split-window. So adjust visible height. */
27457 cursor_row->visible_height = min (cursor_row->visible_height,
27458 window_text_bottom_y (w) - cursor_row->y);
27459
27460 /* If row is completely invisible, don't attempt to delete a cursor which
27461 isn't there. This can happen if cursor is at top of a window, and
27462 we switch to a buffer with a header line in that window. */
27463 if (cursor_row->visible_height <= 0)
27464 goto mark_cursor_off;
27465
27466 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27467 if (cursor_row->cursor_in_fringe_p)
27468 {
27469 cursor_row->cursor_in_fringe_p = 0;
27470 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27471 goto mark_cursor_off;
27472 }
27473
27474 /* This can happen when the new row is shorter than the old one.
27475 In this case, either draw_glyphs or clear_end_of_line
27476 should have cleared the cursor. Note that we wouldn't be
27477 able to erase the cursor in this case because we don't have a
27478 cursor glyph at hand. */
27479 if ((cursor_row->reversed_p
27480 ? (w->phys_cursor.hpos < 0)
27481 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27482 goto mark_cursor_off;
27483
27484 /* When the window is hscrolled, cursor hpos can legitimately be out
27485 of bounds, but we draw the cursor at the corresponding window
27486 margin in that case. */
27487 if (!cursor_row->reversed_p && hpos < 0)
27488 hpos = 0;
27489 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27490 hpos = cursor_row->used[TEXT_AREA] - 1;
27491
27492 /* If the cursor is in the mouse face area, redisplay that when
27493 we clear the cursor. */
27494 if (! NILP (hlinfo->mouse_face_window)
27495 && coords_in_mouse_face_p (w, hpos, vpos)
27496 /* Don't redraw the cursor's spot in mouse face if it is at the
27497 end of a line (on a newline). The cursor appears there, but
27498 mouse highlighting does not. */
27499 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27500 mouse_face_here_p = 1;
27501
27502 /* Maybe clear the display under the cursor. */
27503 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27504 {
27505 int x, y;
27506 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27507 int width;
27508
27509 cursor_glyph = get_phys_cursor_glyph (w);
27510 if (cursor_glyph == NULL)
27511 goto mark_cursor_off;
27512
27513 width = cursor_glyph->pixel_width;
27514 x = w->phys_cursor.x;
27515 if (x < 0)
27516 {
27517 width += x;
27518 x = 0;
27519 }
27520 width = min (width, window_box_width (w, TEXT_AREA) - x);
27521 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27522 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27523
27524 if (width > 0)
27525 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27526 }
27527
27528 /* Erase the cursor by redrawing the character underneath it. */
27529 if (mouse_face_here_p)
27530 hl = DRAW_MOUSE_FACE;
27531 else
27532 hl = DRAW_NORMAL_TEXT;
27533 draw_phys_cursor_glyph (w, cursor_row, hl);
27534
27535 mark_cursor_off:
27536 w->phys_cursor_on_p = 0;
27537 w->phys_cursor_type = NO_CURSOR;
27538 }
27539
27540
27541 /* EXPORT:
27542 Display or clear cursor of window W. If ON is zero, clear the
27543 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27544 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27545
27546 void
27547 display_and_set_cursor (struct window *w, bool on,
27548 int hpos, int vpos, int x, int y)
27549 {
27550 struct frame *f = XFRAME (w->frame);
27551 int new_cursor_type;
27552 int new_cursor_width;
27553 int active_cursor;
27554 struct glyph_row *glyph_row;
27555 struct glyph *glyph;
27556
27557 /* This is pointless on invisible frames, and dangerous on garbaged
27558 windows and frames; in the latter case, the frame or window may
27559 be in the midst of changing its size, and x and y may be off the
27560 window. */
27561 if (! FRAME_VISIBLE_P (f)
27562 || FRAME_GARBAGED_P (f)
27563 || vpos >= w->current_matrix->nrows
27564 || hpos >= w->current_matrix->matrix_w)
27565 return;
27566
27567 /* If cursor is off and we want it off, return quickly. */
27568 if (!on && !w->phys_cursor_on_p)
27569 return;
27570
27571 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27572 /* If cursor row is not enabled, we don't really know where to
27573 display the cursor. */
27574 if (!glyph_row->enabled_p)
27575 {
27576 w->phys_cursor_on_p = 0;
27577 return;
27578 }
27579
27580 glyph = NULL;
27581 if (!glyph_row->exact_window_width_line_p
27582 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27583 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27584
27585 eassert (input_blocked_p ());
27586
27587 /* Set new_cursor_type to the cursor we want to be displayed. */
27588 new_cursor_type = get_window_cursor_type (w, glyph,
27589 &new_cursor_width, &active_cursor);
27590
27591 /* If cursor is currently being shown and we don't want it to be or
27592 it is in the wrong place, or the cursor type is not what we want,
27593 erase it. */
27594 if (w->phys_cursor_on_p
27595 && (!on
27596 || w->phys_cursor.x != x
27597 || w->phys_cursor.y != y
27598 /* HPOS can be negative in R2L rows whose
27599 exact_window_width_line_p flag is set (i.e. their newline
27600 would "overflow into the fringe"). */
27601 || hpos < 0
27602 || new_cursor_type != w->phys_cursor_type
27603 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27604 && new_cursor_width != w->phys_cursor_width)))
27605 erase_phys_cursor (w);
27606
27607 /* Don't check phys_cursor_on_p here because that flag is only set
27608 to zero in some cases where we know that the cursor has been
27609 completely erased, to avoid the extra work of erasing the cursor
27610 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27611 still not be visible, or it has only been partly erased. */
27612 if (on)
27613 {
27614 w->phys_cursor_ascent = glyph_row->ascent;
27615 w->phys_cursor_height = glyph_row->height;
27616
27617 /* Set phys_cursor_.* before x_draw_.* is called because some
27618 of them may need the information. */
27619 w->phys_cursor.x = x;
27620 w->phys_cursor.y = glyph_row->y;
27621 w->phys_cursor.hpos = hpos;
27622 w->phys_cursor.vpos = vpos;
27623 }
27624
27625 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27626 new_cursor_type, new_cursor_width,
27627 on, active_cursor);
27628 }
27629
27630
27631 /* Switch the display of W's cursor on or off, according to the value
27632 of ON. */
27633
27634 static void
27635 update_window_cursor (struct window *w, bool on)
27636 {
27637 /* Don't update cursor in windows whose frame is in the process
27638 of being deleted. */
27639 if (w->current_matrix)
27640 {
27641 int hpos = w->phys_cursor.hpos;
27642 int vpos = w->phys_cursor.vpos;
27643 struct glyph_row *row;
27644
27645 if (vpos >= w->current_matrix->nrows
27646 || hpos >= w->current_matrix->matrix_w)
27647 return;
27648
27649 row = MATRIX_ROW (w->current_matrix, vpos);
27650
27651 /* When the window is hscrolled, cursor hpos can legitimately be
27652 out of bounds, but we draw the cursor at the corresponding
27653 window margin in that case. */
27654 if (!row->reversed_p && hpos < 0)
27655 hpos = 0;
27656 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27657 hpos = row->used[TEXT_AREA] - 1;
27658
27659 block_input ();
27660 display_and_set_cursor (w, on, hpos, vpos,
27661 w->phys_cursor.x, w->phys_cursor.y);
27662 unblock_input ();
27663 }
27664 }
27665
27666
27667 /* Call update_window_cursor with parameter ON_P on all leaf windows
27668 in the window tree rooted at W. */
27669
27670 static void
27671 update_cursor_in_window_tree (struct window *w, bool on_p)
27672 {
27673 while (w)
27674 {
27675 if (WINDOWP (w->contents))
27676 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27677 else
27678 update_window_cursor (w, on_p);
27679
27680 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27681 }
27682 }
27683
27684
27685 /* EXPORT:
27686 Display the cursor on window W, or clear it, according to ON_P.
27687 Don't change the cursor's position. */
27688
27689 void
27690 x_update_cursor (struct frame *f, bool on_p)
27691 {
27692 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27693 }
27694
27695
27696 /* EXPORT:
27697 Clear the cursor of window W to background color, and mark the
27698 cursor as not shown. This is used when the text where the cursor
27699 is about to be rewritten. */
27700
27701 void
27702 x_clear_cursor (struct window *w)
27703 {
27704 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27705 update_window_cursor (w, 0);
27706 }
27707
27708 #endif /* HAVE_WINDOW_SYSTEM */
27709
27710 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27711 and MSDOS. */
27712 static void
27713 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27714 int start_hpos, int end_hpos,
27715 enum draw_glyphs_face draw)
27716 {
27717 #ifdef HAVE_WINDOW_SYSTEM
27718 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27719 {
27720 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27721 return;
27722 }
27723 #endif
27724 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27725 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27726 #endif
27727 }
27728
27729 /* Display the active region described by mouse_face_* according to DRAW. */
27730
27731 static void
27732 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27733 {
27734 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27735 struct frame *f = XFRAME (WINDOW_FRAME (w));
27736
27737 if (/* If window is in the process of being destroyed, don't bother
27738 to do anything. */
27739 w->current_matrix != NULL
27740 /* Don't update mouse highlight if hidden. */
27741 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27742 /* Recognize when we are called to operate on rows that don't exist
27743 anymore. This can happen when a window is split. */
27744 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27745 {
27746 int phys_cursor_on_p = w->phys_cursor_on_p;
27747 struct glyph_row *row, *first, *last;
27748
27749 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27750 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27751
27752 for (row = first; row <= last && row->enabled_p; ++row)
27753 {
27754 int start_hpos, end_hpos, start_x;
27755
27756 /* For all but the first row, the highlight starts at column 0. */
27757 if (row == first)
27758 {
27759 /* R2L rows have BEG and END in reversed order, but the
27760 screen drawing geometry is always left to right. So
27761 we need to mirror the beginning and end of the
27762 highlighted area in R2L rows. */
27763 if (!row->reversed_p)
27764 {
27765 start_hpos = hlinfo->mouse_face_beg_col;
27766 start_x = hlinfo->mouse_face_beg_x;
27767 }
27768 else if (row == last)
27769 {
27770 start_hpos = hlinfo->mouse_face_end_col;
27771 start_x = hlinfo->mouse_face_end_x;
27772 }
27773 else
27774 {
27775 start_hpos = 0;
27776 start_x = 0;
27777 }
27778 }
27779 else if (row->reversed_p && row == last)
27780 {
27781 start_hpos = hlinfo->mouse_face_end_col;
27782 start_x = hlinfo->mouse_face_end_x;
27783 }
27784 else
27785 {
27786 start_hpos = 0;
27787 start_x = 0;
27788 }
27789
27790 if (row == last)
27791 {
27792 if (!row->reversed_p)
27793 end_hpos = hlinfo->mouse_face_end_col;
27794 else if (row == first)
27795 end_hpos = hlinfo->mouse_face_beg_col;
27796 else
27797 {
27798 end_hpos = row->used[TEXT_AREA];
27799 if (draw == DRAW_NORMAL_TEXT)
27800 row->fill_line_p = 1; /* Clear to end of line */
27801 }
27802 }
27803 else if (row->reversed_p && row == first)
27804 end_hpos = hlinfo->mouse_face_beg_col;
27805 else
27806 {
27807 end_hpos = row->used[TEXT_AREA];
27808 if (draw == DRAW_NORMAL_TEXT)
27809 row->fill_line_p = 1; /* Clear to end of line */
27810 }
27811
27812 if (end_hpos > start_hpos)
27813 {
27814 draw_row_with_mouse_face (w, start_x, row,
27815 start_hpos, end_hpos, draw);
27816
27817 row->mouse_face_p
27818 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27819 }
27820 }
27821
27822 #ifdef HAVE_WINDOW_SYSTEM
27823 /* When we've written over the cursor, arrange for it to
27824 be displayed again. */
27825 if (FRAME_WINDOW_P (f)
27826 && phys_cursor_on_p && !w->phys_cursor_on_p)
27827 {
27828 int hpos = w->phys_cursor.hpos;
27829
27830 /* When the window is hscrolled, cursor hpos can legitimately be
27831 out of bounds, but we draw the cursor at the corresponding
27832 window margin in that case. */
27833 if (!row->reversed_p && hpos < 0)
27834 hpos = 0;
27835 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27836 hpos = row->used[TEXT_AREA] - 1;
27837
27838 block_input ();
27839 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27840 w->phys_cursor.x, w->phys_cursor.y);
27841 unblock_input ();
27842 }
27843 #endif /* HAVE_WINDOW_SYSTEM */
27844 }
27845
27846 #ifdef HAVE_WINDOW_SYSTEM
27847 /* Change the mouse cursor. */
27848 if (FRAME_WINDOW_P (f))
27849 {
27850 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27851 if (draw == DRAW_NORMAL_TEXT
27852 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27853 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27854 else
27855 #endif
27856 if (draw == DRAW_MOUSE_FACE)
27857 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27858 else
27859 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27860 }
27861 #endif /* HAVE_WINDOW_SYSTEM */
27862 }
27863
27864 /* EXPORT:
27865 Clear out the mouse-highlighted active region.
27866 Redraw it un-highlighted first. Value is non-zero if mouse
27867 face was actually drawn unhighlighted. */
27868
27869 int
27870 clear_mouse_face (Mouse_HLInfo *hlinfo)
27871 {
27872 int cleared = 0;
27873
27874 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27875 {
27876 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27877 cleared = 1;
27878 }
27879
27880 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27881 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27882 hlinfo->mouse_face_window = Qnil;
27883 hlinfo->mouse_face_overlay = Qnil;
27884 return cleared;
27885 }
27886
27887 /* Return true if the coordinates HPOS and VPOS on windows W are
27888 within the mouse face on that window. */
27889 static bool
27890 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27891 {
27892 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27893
27894 /* Quickly resolve the easy cases. */
27895 if (!(WINDOWP (hlinfo->mouse_face_window)
27896 && XWINDOW (hlinfo->mouse_face_window) == w))
27897 return false;
27898 if (vpos < hlinfo->mouse_face_beg_row
27899 || vpos > hlinfo->mouse_face_end_row)
27900 return false;
27901 if (vpos > hlinfo->mouse_face_beg_row
27902 && vpos < hlinfo->mouse_face_end_row)
27903 return true;
27904
27905 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27906 {
27907 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27908 {
27909 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27910 return true;
27911 }
27912 else if ((vpos == hlinfo->mouse_face_beg_row
27913 && hpos >= hlinfo->mouse_face_beg_col)
27914 || (vpos == hlinfo->mouse_face_end_row
27915 && hpos < hlinfo->mouse_face_end_col))
27916 return true;
27917 }
27918 else
27919 {
27920 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27921 {
27922 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27923 return true;
27924 }
27925 else if ((vpos == hlinfo->mouse_face_beg_row
27926 && hpos <= hlinfo->mouse_face_beg_col)
27927 || (vpos == hlinfo->mouse_face_end_row
27928 && hpos > hlinfo->mouse_face_end_col))
27929 return true;
27930 }
27931 return false;
27932 }
27933
27934
27935 /* EXPORT:
27936 True if physical cursor of window W is within mouse face. */
27937
27938 bool
27939 cursor_in_mouse_face_p (struct window *w)
27940 {
27941 int hpos = w->phys_cursor.hpos;
27942 int vpos = w->phys_cursor.vpos;
27943 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27944
27945 /* When the window is hscrolled, cursor hpos can legitimately be out
27946 of bounds, but we draw the cursor at the corresponding window
27947 margin in that case. */
27948 if (!row->reversed_p && hpos < 0)
27949 hpos = 0;
27950 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27951 hpos = row->used[TEXT_AREA] - 1;
27952
27953 return coords_in_mouse_face_p (w, hpos, vpos);
27954 }
27955
27956
27957 \f
27958 /* Find the glyph rows START_ROW and END_ROW of window W that display
27959 characters between buffer positions START_CHARPOS and END_CHARPOS
27960 (excluding END_CHARPOS). DISP_STRING is a display string that
27961 covers these buffer positions. This is similar to
27962 row_containing_pos, but is more accurate when bidi reordering makes
27963 buffer positions change non-linearly with glyph rows. */
27964 static void
27965 rows_from_pos_range (struct window *w,
27966 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27967 Lisp_Object disp_string,
27968 struct glyph_row **start, struct glyph_row **end)
27969 {
27970 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27971 int last_y = window_text_bottom_y (w);
27972 struct glyph_row *row;
27973
27974 *start = NULL;
27975 *end = NULL;
27976
27977 while (!first->enabled_p
27978 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27979 first++;
27980
27981 /* Find the START row. */
27982 for (row = first;
27983 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27984 row++)
27985 {
27986 /* A row can potentially be the START row if the range of the
27987 characters it displays intersects the range
27988 [START_CHARPOS..END_CHARPOS). */
27989 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27990 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27991 /* See the commentary in row_containing_pos, for the
27992 explanation of the complicated way to check whether
27993 some position is beyond the end of the characters
27994 displayed by a row. */
27995 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27996 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27997 && !row->ends_at_zv_p
27998 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27999 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28000 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28001 && !row->ends_at_zv_p
28002 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28003 {
28004 /* Found a candidate row. Now make sure at least one of the
28005 glyphs it displays has a charpos from the range
28006 [START_CHARPOS..END_CHARPOS).
28007
28008 This is not obvious because bidi reordering could make
28009 buffer positions of a row be 1,2,3,102,101,100, and if we
28010 want to highlight characters in [50..60), we don't want
28011 this row, even though [50..60) does intersect [1..103),
28012 the range of character positions given by the row's start
28013 and end positions. */
28014 struct glyph *g = row->glyphs[TEXT_AREA];
28015 struct glyph *e = g + row->used[TEXT_AREA];
28016
28017 while (g < e)
28018 {
28019 if (((BUFFERP (g->object) || INTEGERP (g->object))
28020 && start_charpos <= g->charpos && g->charpos < end_charpos)
28021 /* A glyph that comes from DISP_STRING is by
28022 definition to be highlighted. */
28023 || EQ (g->object, disp_string))
28024 *start = row;
28025 g++;
28026 }
28027 if (*start)
28028 break;
28029 }
28030 }
28031
28032 /* Find the END row. */
28033 if (!*start
28034 /* If the last row is partially visible, start looking for END
28035 from that row, instead of starting from FIRST. */
28036 && !(row->enabled_p
28037 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28038 row = first;
28039 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28040 {
28041 struct glyph_row *next = row + 1;
28042 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28043
28044 if (!next->enabled_p
28045 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28046 /* The first row >= START whose range of displayed characters
28047 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28048 is the row END + 1. */
28049 || (start_charpos < next_start
28050 && end_charpos < next_start)
28051 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28052 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28053 && !next->ends_at_zv_p
28054 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28055 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28056 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28057 && !next->ends_at_zv_p
28058 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28059 {
28060 *end = row;
28061 break;
28062 }
28063 else
28064 {
28065 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28066 but none of the characters it displays are in the range, it is
28067 also END + 1. */
28068 struct glyph *g = next->glyphs[TEXT_AREA];
28069 struct glyph *s = g;
28070 struct glyph *e = g + next->used[TEXT_AREA];
28071
28072 while (g < e)
28073 {
28074 if (((BUFFERP (g->object) || INTEGERP (g->object))
28075 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28076 /* If the buffer position of the first glyph in
28077 the row is equal to END_CHARPOS, it means
28078 the last character to be highlighted is the
28079 newline of ROW, and we must consider NEXT as
28080 END, not END+1. */
28081 || (((!next->reversed_p && g == s)
28082 || (next->reversed_p && g == e - 1))
28083 && (g->charpos == end_charpos
28084 /* Special case for when NEXT is an
28085 empty line at ZV. */
28086 || (g->charpos == -1
28087 && !row->ends_at_zv_p
28088 && next_start == end_charpos)))))
28089 /* A glyph that comes from DISP_STRING is by
28090 definition to be highlighted. */
28091 || EQ (g->object, disp_string))
28092 break;
28093 g++;
28094 }
28095 if (g == e)
28096 {
28097 *end = row;
28098 break;
28099 }
28100 /* The first row that ends at ZV must be the last to be
28101 highlighted. */
28102 else if (next->ends_at_zv_p)
28103 {
28104 *end = next;
28105 break;
28106 }
28107 }
28108 }
28109 }
28110
28111 /* This function sets the mouse_face_* elements of HLINFO, assuming
28112 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28113 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28114 for the overlay or run of text properties specifying the mouse
28115 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28116 before-string and after-string that must also be highlighted.
28117 DISP_STRING, if non-nil, is a display string that may cover some
28118 or all of the highlighted text. */
28119
28120 static void
28121 mouse_face_from_buffer_pos (Lisp_Object window,
28122 Mouse_HLInfo *hlinfo,
28123 ptrdiff_t mouse_charpos,
28124 ptrdiff_t start_charpos,
28125 ptrdiff_t end_charpos,
28126 Lisp_Object before_string,
28127 Lisp_Object after_string,
28128 Lisp_Object disp_string)
28129 {
28130 struct window *w = XWINDOW (window);
28131 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28132 struct glyph_row *r1, *r2;
28133 struct glyph *glyph, *end;
28134 ptrdiff_t ignore, pos;
28135 int x;
28136
28137 eassert (NILP (disp_string) || STRINGP (disp_string));
28138 eassert (NILP (before_string) || STRINGP (before_string));
28139 eassert (NILP (after_string) || STRINGP (after_string));
28140
28141 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28142 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28143 if (r1 == NULL)
28144 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28145 /* If the before-string or display-string contains newlines,
28146 rows_from_pos_range skips to its last row. Move back. */
28147 if (!NILP (before_string) || !NILP (disp_string))
28148 {
28149 struct glyph_row *prev;
28150 while ((prev = r1 - 1, prev >= first)
28151 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28152 && prev->used[TEXT_AREA] > 0)
28153 {
28154 struct glyph *beg = prev->glyphs[TEXT_AREA];
28155 glyph = beg + prev->used[TEXT_AREA];
28156 while (--glyph >= beg && INTEGERP (glyph->object));
28157 if (glyph < beg
28158 || !(EQ (glyph->object, before_string)
28159 || EQ (glyph->object, disp_string)))
28160 break;
28161 r1 = prev;
28162 }
28163 }
28164 if (r2 == NULL)
28165 {
28166 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28167 hlinfo->mouse_face_past_end = 1;
28168 }
28169 else if (!NILP (after_string))
28170 {
28171 /* If the after-string has newlines, advance to its last row. */
28172 struct glyph_row *next;
28173 struct glyph_row *last
28174 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28175
28176 for (next = r2 + 1;
28177 next <= last
28178 && next->used[TEXT_AREA] > 0
28179 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28180 ++next)
28181 r2 = next;
28182 }
28183 /* The rest of the display engine assumes that mouse_face_beg_row is
28184 either above mouse_face_end_row or identical to it. But with
28185 bidi-reordered continued lines, the row for START_CHARPOS could
28186 be below the row for END_CHARPOS. If so, swap the rows and store
28187 them in correct order. */
28188 if (r1->y > r2->y)
28189 {
28190 struct glyph_row *tem = r2;
28191
28192 r2 = r1;
28193 r1 = tem;
28194 }
28195
28196 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28197 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28198
28199 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28200 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28201 could be anywhere in the row and in any order. The strategy
28202 below is to find the leftmost and the rightmost glyph that
28203 belongs to either of these 3 strings, or whose position is
28204 between START_CHARPOS and END_CHARPOS, and highlight all the
28205 glyphs between those two. This may cover more than just the text
28206 between START_CHARPOS and END_CHARPOS if the range of characters
28207 strides the bidi level boundary, e.g. if the beginning is in R2L
28208 text while the end is in L2R text or vice versa. */
28209 if (!r1->reversed_p)
28210 {
28211 /* This row is in a left to right paragraph. Scan it left to
28212 right. */
28213 glyph = r1->glyphs[TEXT_AREA];
28214 end = glyph + r1->used[TEXT_AREA];
28215 x = r1->x;
28216
28217 /* Skip truncation glyphs at the start of the glyph row. */
28218 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28219 for (; glyph < end
28220 && INTEGERP (glyph->object)
28221 && glyph->charpos < 0;
28222 ++glyph)
28223 x += glyph->pixel_width;
28224
28225 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28226 or DISP_STRING, and the first glyph from buffer whose
28227 position is between START_CHARPOS and END_CHARPOS. */
28228 for (; glyph < end
28229 && !INTEGERP (glyph->object)
28230 && !EQ (glyph->object, disp_string)
28231 && !(BUFFERP (glyph->object)
28232 && (glyph->charpos >= start_charpos
28233 && glyph->charpos < end_charpos));
28234 ++glyph)
28235 {
28236 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28237 are present at buffer positions between START_CHARPOS and
28238 END_CHARPOS, or if they come from an overlay. */
28239 if (EQ (glyph->object, before_string))
28240 {
28241 pos = string_buffer_position (before_string,
28242 start_charpos);
28243 /* If pos == 0, it means before_string came from an
28244 overlay, not from a buffer position. */
28245 if (!pos || (pos >= start_charpos && pos < end_charpos))
28246 break;
28247 }
28248 else if (EQ (glyph->object, after_string))
28249 {
28250 pos = string_buffer_position (after_string, end_charpos);
28251 if (!pos || (pos >= start_charpos && pos < end_charpos))
28252 break;
28253 }
28254 x += glyph->pixel_width;
28255 }
28256 hlinfo->mouse_face_beg_x = x;
28257 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28258 }
28259 else
28260 {
28261 /* This row is in a right to left paragraph. Scan it right to
28262 left. */
28263 struct glyph *g;
28264
28265 end = r1->glyphs[TEXT_AREA] - 1;
28266 glyph = end + r1->used[TEXT_AREA];
28267
28268 /* Skip truncation glyphs at the start of the glyph row. */
28269 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28270 for (; glyph > end
28271 && INTEGERP (glyph->object)
28272 && glyph->charpos < 0;
28273 --glyph)
28274 ;
28275
28276 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28277 or DISP_STRING, and the first glyph from buffer whose
28278 position is between START_CHARPOS and END_CHARPOS. */
28279 for (; glyph > end
28280 && !INTEGERP (glyph->object)
28281 && !EQ (glyph->object, disp_string)
28282 && !(BUFFERP (glyph->object)
28283 && (glyph->charpos >= start_charpos
28284 && glyph->charpos < end_charpos));
28285 --glyph)
28286 {
28287 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28288 are present at buffer positions between START_CHARPOS and
28289 END_CHARPOS, or if they come from an overlay. */
28290 if (EQ (glyph->object, before_string))
28291 {
28292 pos = string_buffer_position (before_string, start_charpos);
28293 /* If pos == 0, it means before_string came from an
28294 overlay, not from a buffer position. */
28295 if (!pos || (pos >= start_charpos && pos < end_charpos))
28296 break;
28297 }
28298 else if (EQ (glyph->object, after_string))
28299 {
28300 pos = string_buffer_position (after_string, end_charpos);
28301 if (!pos || (pos >= start_charpos && pos < end_charpos))
28302 break;
28303 }
28304 }
28305
28306 glyph++; /* first glyph to the right of the highlighted area */
28307 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28308 x += g->pixel_width;
28309 hlinfo->mouse_face_beg_x = x;
28310 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28311 }
28312
28313 /* If the highlight ends in a different row, compute GLYPH and END
28314 for the end row. Otherwise, reuse the values computed above for
28315 the row where the highlight begins. */
28316 if (r2 != r1)
28317 {
28318 if (!r2->reversed_p)
28319 {
28320 glyph = r2->glyphs[TEXT_AREA];
28321 end = glyph + r2->used[TEXT_AREA];
28322 x = r2->x;
28323 }
28324 else
28325 {
28326 end = r2->glyphs[TEXT_AREA] - 1;
28327 glyph = end + r2->used[TEXT_AREA];
28328 }
28329 }
28330
28331 if (!r2->reversed_p)
28332 {
28333 /* Skip truncation and continuation glyphs near the end of the
28334 row, and also blanks and stretch glyphs inserted by
28335 extend_face_to_end_of_line. */
28336 while (end > glyph
28337 && INTEGERP ((end - 1)->object))
28338 --end;
28339 /* Scan the rest of the glyph row from the end, looking for the
28340 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28341 DISP_STRING, or whose position is between START_CHARPOS
28342 and END_CHARPOS */
28343 for (--end;
28344 end > glyph
28345 && !INTEGERP (end->object)
28346 && !EQ (end->object, disp_string)
28347 && !(BUFFERP (end->object)
28348 && (end->charpos >= start_charpos
28349 && end->charpos < end_charpos));
28350 --end)
28351 {
28352 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28353 are present at buffer positions between START_CHARPOS and
28354 END_CHARPOS, or if they come from an overlay. */
28355 if (EQ (end->object, before_string))
28356 {
28357 pos = string_buffer_position (before_string, start_charpos);
28358 if (!pos || (pos >= start_charpos && pos < end_charpos))
28359 break;
28360 }
28361 else if (EQ (end->object, after_string))
28362 {
28363 pos = string_buffer_position (after_string, end_charpos);
28364 if (!pos || (pos >= start_charpos && pos < end_charpos))
28365 break;
28366 }
28367 }
28368 /* Find the X coordinate of the last glyph to be highlighted. */
28369 for (; glyph <= end; ++glyph)
28370 x += glyph->pixel_width;
28371
28372 hlinfo->mouse_face_end_x = x;
28373 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28374 }
28375 else
28376 {
28377 /* Skip truncation and continuation glyphs near the end of the
28378 row, and also blanks and stretch glyphs inserted by
28379 extend_face_to_end_of_line. */
28380 x = r2->x;
28381 end++;
28382 while (end < glyph
28383 && INTEGERP (end->object))
28384 {
28385 x += end->pixel_width;
28386 ++end;
28387 }
28388 /* Scan the rest of the glyph row from the end, looking for the
28389 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28390 DISP_STRING, or whose position is between START_CHARPOS
28391 and END_CHARPOS */
28392 for ( ;
28393 end < glyph
28394 && !INTEGERP (end->object)
28395 && !EQ (end->object, disp_string)
28396 && !(BUFFERP (end->object)
28397 && (end->charpos >= start_charpos
28398 && end->charpos < end_charpos));
28399 ++end)
28400 {
28401 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28402 are present at buffer positions between START_CHARPOS and
28403 END_CHARPOS, or if they come from an overlay. */
28404 if (EQ (end->object, before_string))
28405 {
28406 pos = string_buffer_position (before_string, start_charpos);
28407 if (!pos || (pos >= start_charpos && pos < end_charpos))
28408 break;
28409 }
28410 else if (EQ (end->object, after_string))
28411 {
28412 pos = string_buffer_position (after_string, end_charpos);
28413 if (!pos || (pos >= start_charpos && pos < end_charpos))
28414 break;
28415 }
28416 x += end->pixel_width;
28417 }
28418 /* If we exited the above loop because we arrived at the last
28419 glyph of the row, and its buffer position is still not in
28420 range, it means the last character in range is the preceding
28421 newline. Bump the end column and x values to get past the
28422 last glyph. */
28423 if (end == glyph
28424 && BUFFERP (end->object)
28425 && (end->charpos < start_charpos
28426 || end->charpos >= end_charpos))
28427 {
28428 x += end->pixel_width;
28429 ++end;
28430 }
28431 hlinfo->mouse_face_end_x = x;
28432 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28433 }
28434
28435 hlinfo->mouse_face_window = window;
28436 hlinfo->mouse_face_face_id
28437 = face_at_buffer_position (w, mouse_charpos, &ignore,
28438 mouse_charpos + 1,
28439 !hlinfo->mouse_face_hidden, -1);
28440 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28441 }
28442
28443 /* The following function is not used anymore (replaced with
28444 mouse_face_from_string_pos), but I leave it here for the time
28445 being, in case someone would. */
28446
28447 #if 0 /* not used */
28448
28449 /* Find the position of the glyph for position POS in OBJECT in
28450 window W's current matrix, and return in *X, *Y the pixel
28451 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28452
28453 RIGHT_P non-zero means return the position of the right edge of the
28454 glyph, RIGHT_P zero means return the left edge position.
28455
28456 If no glyph for POS exists in the matrix, return the position of
28457 the glyph with the next smaller position that is in the matrix, if
28458 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28459 exists in the matrix, return the position of the glyph with the
28460 next larger position in OBJECT.
28461
28462 Value is non-zero if a glyph was found. */
28463
28464 static int
28465 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28466 int *hpos, int *vpos, int *x, int *y, int right_p)
28467 {
28468 int yb = window_text_bottom_y (w);
28469 struct glyph_row *r;
28470 struct glyph *best_glyph = NULL;
28471 struct glyph_row *best_row = NULL;
28472 int best_x = 0;
28473
28474 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28475 r->enabled_p && r->y < yb;
28476 ++r)
28477 {
28478 struct glyph *g = r->glyphs[TEXT_AREA];
28479 struct glyph *e = g + r->used[TEXT_AREA];
28480 int gx;
28481
28482 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28483 if (EQ (g->object, object))
28484 {
28485 if (g->charpos == pos)
28486 {
28487 best_glyph = g;
28488 best_x = gx;
28489 best_row = r;
28490 goto found;
28491 }
28492 else if (best_glyph == NULL
28493 || ((eabs (g->charpos - pos)
28494 < eabs (best_glyph->charpos - pos))
28495 && (right_p
28496 ? g->charpos < pos
28497 : g->charpos > pos)))
28498 {
28499 best_glyph = g;
28500 best_x = gx;
28501 best_row = r;
28502 }
28503 }
28504 }
28505
28506 found:
28507
28508 if (best_glyph)
28509 {
28510 *x = best_x;
28511 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28512
28513 if (right_p)
28514 {
28515 *x += best_glyph->pixel_width;
28516 ++*hpos;
28517 }
28518
28519 *y = best_row->y;
28520 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28521 }
28522
28523 return best_glyph != NULL;
28524 }
28525 #endif /* not used */
28526
28527 /* Find the positions of the first and the last glyphs in window W's
28528 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28529 (assumed to be a string), and return in HLINFO's mouse_face_*
28530 members the pixel and column/row coordinates of those glyphs. */
28531
28532 static void
28533 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28534 Lisp_Object object,
28535 ptrdiff_t startpos, ptrdiff_t endpos)
28536 {
28537 int yb = window_text_bottom_y (w);
28538 struct glyph_row *r;
28539 struct glyph *g, *e;
28540 int gx;
28541 int found = 0;
28542
28543 /* Find the glyph row with at least one position in the range
28544 [STARTPOS..ENDPOS), and the first glyph in that row whose
28545 position belongs to that range. */
28546 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28547 r->enabled_p && r->y < yb;
28548 ++r)
28549 {
28550 if (!r->reversed_p)
28551 {
28552 g = r->glyphs[TEXT_AREA];
28553 e = g + r->used[TEXT_AREA];
28554 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28555 if (EQ (g->object, object)
28556 && startpos <= g->charpos && g->charpos < endpos)
28557 {
28558 hlinfo->mouse_face_beg_row
28559 = MATRIX_ROW_VPOS (r, w->current_matrix);
28560 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28561 hlinfo->mouse_face_beg_x = gx;
28562 found = 1;
28563 break;
28564 }
28565 }
28566 else
28567 {
28568 struct glyph *g1;
28569
28570 e = r->glyphs[TEXT_AREA];
28571 g = e + r->used[TEXT_AREA];
28572 for ( ; g > e; --g)
28573 if (EQ ((g-1)->object, object)
28574 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28575 {
28576 hlinfo->mouse_face_beg_row
28577 = MATRIX_ROW_VPOS (r, w->current_matrix);
28578 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28579 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28580 gx += g1->pixel_width;
28581 hlinfo->mouse_face_beg_x = gx;
28582 found = 1;
28583 break;
28584 }
28585 }
28586 if (found)
28587 break;
28588 }
28589
28590 if (!found)
28591 return;
28592
28593 /* Starting with the next row, look for the first row which does NOT
28594 include any glyphs whose positions are in the range. */
28595 for (++r; r->enabled_p && r->y < yb; ++r)
28596 {
28597 g = r->glyphs[TEXT_AREA];
28598 e = g + r->used[TEXT_AREA];
28599 found = 0;
28600 for ( ; g < e; ++g)
28601 if (EQ (g->object, object)
28602 && startpos <= g->charpos && g->charpos < endpos)
28603 {
28604 found = 1;
28605 break;
28606 }
28607 if (!found)
28608 break;
28609 }
28610
28611 /* The highlighted region ends on the previous row. */
28612 r--;
28613
28614 /* Set the end row. */
28615 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28616
28617 /* Compute and set the end column and the end column's horizontal
28618 pixel coordinate. */
28619 if (!r->reversed_p)
28620 {
28621 g = r->glyphs[TEXT_AREA];
28622 e = g + r->used[TEXT_AREA];
28623 for ( ; e > g; --e)
28624 if (EQ ((e-1)->object, object)
28625 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28626 break;
28627 hlinfo->mouse_face_end_col = e - g;
28628
28629 for (gx = r->x; g < e; ++g)
28630 gx += g->pixel_width;
28631 hlinfo->mouse_face_end_x = gx;
28632 }
28633 else
28634 {
28635 e = r->glyphs[TEXT_AREA];
28636 g = e + r->used[TEXT_AREA];
28637 for (gx = r->x ; e < g; ++e)
28638 {
28639 if (EQ (e->object, object)
28640 && startpos <= e->charpos && e->charpos < endpos)
28641 break;
28642 gx += e->pixel_width;
28643 }
28644 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28645 hlinfo->mouse_face_end_x = gx;
28646 }
28647 }
28648
28649 #ifdef HAVE_WINDOW_SYSTEM
28650
28651 /* See if position X, Y is within a hot-spot of an image. */
28652
28653 static int
28654 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28655 {
28656 if (!CONSP (hot_spot))
28657 return 0;
28658
28659 if (EQ (XCAR (hot_spot), Qrect))
28660 {
28661 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28662 Lisp_Object rect = XCDR (hot_spot);
28663 Lisp_Object tem;
28664 if (!CONSP (rect))
28665 return 0;
28666 if (!CONSP (XCAR (rect)))
28667 return 0;
28668 if (!CONSP (XCDR (rect)))
28669 return 0;
28670 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28671 return 0;
28672 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28673 return 0;
28674 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28675 return 0;
28676 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28677 return 0;
28678 return 1;
28679 }
28680 else if (EQ (XCAR (hot_spot), Qcircle))
28681 {
28682 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28683 Lisp_Object circ = XCDR (hot_spot);
28684 Lisp_Object lr, lx0, ly0;
28685 if (CONSP (circ)
28686 && CONSP (XCAR (circ))
28687 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28688 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28689 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28690 {
28691 double r = XFLOATINT (lr);
28692 double dx = XINT (lx0) - x;
28693 double dy = XINT (ly0) - y;
28694 return (dx * dx + dy * dy <= r * r);
28695 }
28696 }
28697 else if (EQ (XCAR (hot_spot), Qpoly))
28698 {
28699 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28700 if (VECTORP (XCDR (hot_spot)))
28701 {
28702 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28703 Lisp_Object *poly = v->contents;
28704 ptrdiff_t n = v->header.size;
28705 ptrdiff_t i;
28706 int inside = 0;
28707 Lisp_Object lx, ly;
28708 int x0, y0;
28709
28710 /* Need an even number of coordinates, and at least 3 edges. */
28711 if (n < 6 || n & 1)
28712 return 0;
28713
28714 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28715 If count is odd, we are inside polygon. Pixels on edges
28716 may or may not be included depending on actual geometry of the
28717 polygon. */
28718 if ((lx = poly[n-2], !INTEGERP (lx))
28719 || (ly = poly[n-1], !INTEGERP (lx)))
28720 return 0;
28721 x0 = XINT (lx), y0 = XINT (ly);
28722 for (i = 0; i < n; i += 2)
28723 {
28724 int x1 = x0, y1 = y0;
28725 if ((lx = poly[i], !INTEGERP (lx))
28726 || (ly = poly[i+1], !INTEGERP (ly)))
28727 return 0;
28728 x0 = XINT (lx), y0 = XINT (ly);
28729
28730 /* Does this segment cross the X line? */
28731 if (x0 >= x)
28732 {
28733 if (x1 >= x)
28734 continue;
28735 }
28736 else if (x1 < x)
28737 continue;
28738 if (y > y0 && y > y1)
28739 continue;
28740 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28741 inside = !inside;
28742 }
28743 return inside;
28744 }
28745 }
28746 return 0;
28747 }
28748
28749 Lisp_Object
28750 find_hot_spot (Lisp_Object map, int x, int y)
28751 {
28752 while (CONSP (map))
28753 {
28754 if (CONSP (XCAR (map))
28755 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28756 return XCAR (map);
28757 map = XCDR (map);
28758 }
28759
28760 return Qnil;
28761 }
28762
28763 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28764 3, 3, 0,
28765 doc: /* Lookup in image map MAP coordinates X and Y.
28766 An image map is an alist where each element has the format (AREA ID PLIST).
28767 An AREA is specified as either a rectangle, a circle, or a polygon:
28768 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28769 pixel coordinates of the upper left and bottom right corners.
28770 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28771 and the radius of the circle; r may be a float or integer.
28772 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28773 vector describes one corner in the polygon.
28774 Returns the alist element for the first matching AREA in MAP. */)
28775 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28776 {
28777 if (NILP (map))
28778 return Qnil;
28779
28780 CHECK_NUMBER (x);
28781 CHECK_NUMBER (y);
28782
28783 return find_hot_spot (map,
28784 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28785 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28786 }
28787
28788
28789 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28790 static void
28791 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28792 {
28793 /* Do not change cursor shape while dragging mouse. */
28794 if (!NILP (do_mouse_tracking))
28795 return;
28796
28797 if (!NILP (pointer))
28798 {
28799 if (EQ (pointer, Qarrow))
28800 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28801 else if (EQ (pointer, Qhand))
28802 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28803 else if (EQ (pointer, Qtext))
28804 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28805 else if (EQ (pointer, intern ("hdrag")))
28806 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28807 else if (EQ (pointer, intern ("nhdrag")))
28808 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28809 #ifdef HAVE_X_WINDOWS
28810 else if (EQ (pointer, intern ("vdrag")))
28811 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28812 #endif
28813 else if (EQ (pointer, intern ("hourglass")))
28814 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28815 else if (EQ (pointer, Qmodeline))
28816 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28817 else
28818 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28819 }
28820
28821 if (cursor != No_Cursor)
28822 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28823 }
28824
28825 #endif /* HAVE_WINDOW_SYSTEM */
28826
28827 /* Take proper action when mouse has moved to the mode or header line
28828 or marginal area AREA of window W, x-position X and y-position Y.
28829 X is relative to the start of the text display area of W, so the
28830 width of bitmap areas and scroll bars must be subtracted to get a
28831 position relative to the start of the mode line. */
28832
28833 static void
28834 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28835 enum window_part area)
28836 {
28837 struct window *w = XWINDOW (window);
28838 struct frame *f = XFRAME (w->frame);
28839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28840 #ifdef HAVE_WINDOW_SYSTEM
28841 Display_Info *dpyinfo;
28842 #endif
28843 Cursor cursor = No_Cursor;
28844 Lisp_Object pointer = Qnil;
28845 int dx, dy, width, height;
28846 ptrdiff_t charpos;
28847 Lisp_Object string, object = Qnil;
28848 Lisp_Object pos IF_LINT (= Qnil), help;
28849
28850 Lisp_Object mouse_face;
28851 int original_x_pixel = x;
28852 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28853 struct glyph_row *row IF_LINT (= 0);
28854
28855 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28856 {
28857 int x0;
28858 struct glyph *end;
28859
28860 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28861 returns them in row/column units! */
28862 string = mode_line_string (w, area, &x, &y, &charpos,
28863 &object, &dx, &dy, &width, &height);
28864
28865 row = (area == ON_MODE_LINE
28866 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28867 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28868
28869 /* Find the glyph under the mouse pointer. */
28870 if (row->mode_line_p && row->enabled_p)
28871 {
28872 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28873 end = glyph + row->used[TEXT_AREA];
28874
28875 for (x0 = original_x_pixel;
28876 glyph < end && x0 >= glyph->pixel_width;
28877 ++glyph)
28878 x0 -= glyph->pixel_width;
28879
28880 if (glyph >= end)
28881 glyph = NULL;
28882 }
28883 }
28884 else
28885 {
28886 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28887 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28888 returns them in row/column units! */
28889 string = marginal_area_string (w, area, &x, &y, &charpos,
28890 &object, &dx, &dy, &width, &height);
28891 }
28892
28893 help = Qnil;
28894
28895 #ifdef HAVE_WINDOW_SYSTEM
28896 if (IMAGEP (object))
28897 {
28898 Lisp_Object image_map, hotspot;
28899 if ((image_map = Fplist_get (XCDR (object), QCmap),
28900 !NILP (image_map))
28901 && (hotspot = find_hot_spot (image_map, dx, dy),
28902 CONSP (hotspot))
28903 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28904 {
28905 Lisp_Object plist;
28906
28907 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28908 If so, we could look for mouse-enter, mouse-leave
28909 properties in PLIST (and do something...). */
28910 hotspot = XCDR (hotspot);
28911 if (CONSP (hotspot)
28912 && (plist = XCAR (hotspot), CONSP (plist)))
28913 {
28914 pointer = Fplist_get (plist, Qpointer);
28915 if (NILP (pointer))
28916 pointer = Qhand;
28917 help = Fplist_get (plist, Qhelp_echo);
28918 if (!NILP (help))
28919 {
28920 help_echo_string = help;
28921 XSETWINDOW (help_echo_window, w);
28922 help_echo_object = w->contents;
28923 help_echo_pos = charpos;
28924 }
28925 }
28926 }
28927 if (NILP (pointer))
28928 pointer = Fplist_get (XCDR (object), QCpointer);
28929 }
28930 #endif /* HAVE_WINDOW_SYSTEM */
28931
28932 if (STRINGP (string))
28933 pos = make_number (charpos);
28934
28935 /* Set the help text and mouse pointer. If the mouse is on a part
28936 of the mode line without any text (e.g. past the right edge of
28937 the mode line text), use the default help text and pointer. */
28938 if (STRINGP (string) || area == ON_MODE_LINE)
28939 {
28940 /* Arrange to display the help by setting the global variables
28941 help_echo_string, help_echo_object, and help_echo_pos. */
28942 if (NILP (help))
28943 {
28944 if (STRINGP (string))
28945 help = Fget_text_property (pos, Qhelp_echo, string);
28946
28947 if (!NILP (help))
28948 {
28949 help_echo_string = help;
28950 XSETWINDOW (help_echo_window, w);
28951 help_echo_object = string;
28952 help_echo_pos = charpos;
28953 }
28954 else if (area == ON_MODE_LINE)
28955 {
28956 Lisp_Object default_help
28957 = buffer_local_value_1 (Qmode_line_default_help_echo,
28958 w->contents);
28959
28960 if (STRINGP (default_help))
28961 {
28962 help_echo_string = default_help;
28963 XSETWINDOW (help_echo_window, w);
28964 help_echo_object = Qnil;
28965 help_echo_pos = -1;
28966 }
28967 }
28968 }
28969
28970 #ifdef HAVE_WINDOW_SYSTEM
28971 /* Change the mouse pointer according to what is under it. */
28972 if (FRAME_WINDOW_P (f))
28973 {
28974 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28975 || minibuf_level
28976 || NILP (Vresize_mini_windows));
28977
28978 dpyinfo = FRAME_DISPLAY_INFO (f);
28979 if (STRINGP (string))
28980 {
28981 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28982
28983 if (NILP (pointer))
28984 pointer = Fget_text_property (pos, Qpointer, string);
28985
28986 /* Change the mouse pointer according to what is under X/Y. */
28987 if (NILP (pointer)
28988 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28989 {
28990 Lisp_Object map;
28991 map = Fget_text_property (pos, Qlocal_map, string);
28992 if (!KEYMAPP (map))
28993 map = Fget_text_property (pos, Qkeymap, string);
28994 if (!KEYMAPP (map) && draggable)
28995 cursor = dpyinfo->vertical_scroll_bar_cursor;
28996 }
28997 }
28998 else if (draggable)
28999 /* Default mode-line pointer. */
29000 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29001 }
29002 #endif
29003 }
29004
29005 /* Change the mouse face according to what is under X/Y. */
29006 if (STRINGP (string))
29007 {
29008 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29009 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29010 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29011 && glyph)
29012 {
29013 Lisp_Object b, e;
29014
29015 struct glyph * tmp_glyph;
29016
29017 int gpos;
29018 int gseq_length;
29019 int total_pixel_width;
29020 ptrdiff_t begpos, endpos, ignore;
29021
29022 int vpos, hpos;
29023
29024 b = Fprevious_single_property_change (make_number (charpos + 1),
29025 Qmouse_face, string, Qnil);
29026 if (NILP (b))
29027 begpos = 0;
29028 else
29029 begpos = XINT (b);
29030
29031 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29032 if (NILP (e))
29033 endpos = SCHARS (string);
29034 else
29035 endpos = XINT (e);
29036
29037 /* Calculate the glyph position GPOS of GLYPH in the
29038 displayed string, relative to the beginning of the
29039 highlighted part of the string.
29040
29041 Note: GPOS is different from CHARPOS. CHARPOS is the
29042 position of GLYPH in the internal string object. A mode
29043 line string format has structures which are converted to
29044 a flattened string by the Emacs Lisp interpreter. The
29045 internal string is an element of those structures. The
29046 displayed string is the flattened string. */
29047 tmp_glyph = row_start_glyph;
29048 while (tmp_glyph < glyph
29049 && (!(EQ (tmp_glyph->object, glyph->object)
29050 && begpos <= tmp_glyph->charpos
29051 && tmp_glyph->charpos < endpos)))
29052 tmp_glyph++;
29053 gpos = glyph - tmp_glyph;
29054
29055 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29056 the highlighted part of the displayed string to which
29057 GLYPH belongs. Note: GSEQ_LENGTH is different from
29058 SCHARS (STRING), because the latter returns the length of
29059 the internal string. */
29060 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29061 tmp_glyph > glyph
29062 && (!(EQ (tmp_glyph->object, glyph->object)
29063 && begpos <= tmp_glyph->charpos
29064 && tmp_glyph->charpos < endpos));
29065 tmp_glyph--)
29066 ;
29067 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29068
29069 /* Calculate the total pixel width of all the glyphs between
29070 the beginning of the highlighted area and GLYPH. */
29071 total_pixel_width = 0;
29072 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29073 total_pixel_width += tmp_glyph->pixel_width;
29074
29075 /* Pre calculation of re-rendering position. Note: X is in
29076 column units here, after the call to mode_line_string or
29077 marginal_area_string. */
29078 hpos = x - gpos;
29079 vpos = (area == ON_MODE_LINE
29080 ? (w->current_matrix)->nrows - 1
29081 : 0);
29082
29083 /* If GLYPH's position is included in the region that is
29084 already drawn in mouse face, we have nothing to do. */
29085 if ( EQ (window, hlinfo->mouse_face_window)
29086 && (!row->reversed_p
29087 ? (hlinfo->mouse_face_beg_col <= hpos
29088 && hpos < hlinfo->mouse_face_end_col)
29089 /* In R2L rows we swap BEG and END, see below. */
29090 : (hlinfo->mouse_face_end_col <= hpos
29091 && hpos < hlinfo->mouse_face_beg_col))
29092 && hlinfo->mouse_face_beg_row == vpos )
29093 return;
29094
29095 if (clear_mouse_face (hlinfo))
29096 cursor = No_Cursor;
29097
29098 if (!row->reversed_p)
29099 {
29100 hlinfo->mouse_face_beg_col = hpos;
29101 hlinfo->mouse_face_beg_x = original_x_pixel
29102 - (total_pixel_width + dx);
29103 hlinfo->mouse_face_end_col = hpos + gseq_length;
29104 hlinfo->mouse_face_end_x = 0;
29105 }
29106 else
29107 {
29108 /* In R2L rows, show_mouse_face expects BEG and END
29109 coordinates to be swapped. */
29110 hlinfo->mouse_face_end_col = hpos;
29111 hlinfo->mouse_face_end_x = original_x_pixel
29112 - (total_pixel_width + dx);
29113 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29114 hlinfo->mouse_face_beg_x = 0;
29115 }
29116
29117 hlinfo->mouse_face_beg_row = vpos;
29118 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29119 hlinfo->mouse_face_past_end = 0;
29120 hlinfo->mouse_face_window = window;
29121
29122 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29123 charpos,
29124 0, &ignore,
29125 glyph->face_id,
29126 1);
29127 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29128
29129 if (NILP (pointer))
29130 pointer = Qhand;
29131 }
29132 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29133 clear_mouse_face (hlinfo);
29134 }
29135 #ifdef HAVE_WINDOW_SYSTEM
29136 if (FRAME_WINDOW_P (f))
29137 define_frame_cursor1 (f, cursor, pointer);
29138 #endif
29139 }
29140
29141
29142 /* EXPORT:
29143 Take proper action when the mouse has moved to position X, Y on
29144 frame F with regards to highlighting portions of display that have
29145 mouse-face properties. Also de-highlight portions of display where
29146 the mouse was before, set the mouse pointer shape as appropriate
29147 for the mouse coordinates, and activate help echo (tooltips).
29148 X and Y can be negative or out of range. */
29149
29150 void
29151 note_mouse_highlight (struct frame *f, int x, int y)
29152 {
29153 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29154 enum window_part part = ON_NOTHING;
29155 Lisp_Object window;
29156 struct window *w;
29157 Cursor cursor = No_Cursor;
29158 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29159 struct buffer *b;
29160
29161 /* When a menu is active, don't highlight because this looks odd. */
29162 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29163 if (popup_activated ())
29164 return;
29165 #endif
29166
29167 if (!f->glyphs_initialized_p
29168 || f->pointer_invisible)
29169 return;
29170
29171 hlinfo->mouse_face_mouse_x = x;
29172 hlinfo->mouse_face_mouse_y = y;
29173 hlinfo->mouse_face_mouse_frame = f;
29174
29175 if (hlinfo->mouse_face_defer)
29176 return;
29177
29178 /* Which window is that in? */
29179 window = window_from_coordinates (f, x, y, &part, 1);
29180
29181 /* If displaying active text in another window, clear that. */
29182 if (! EQ (window, hlinfo->mouse_face_window)
29183 /* Also clear if we move out of text area in same window. */
29184 || (!NILP (hlinfo->mouse_face_window)
29185 && !NILP (window)
29186 && part != ON_TEXT
29187 && part != ON_MODE_LINE
29188 && part != ON_HEADER_LINE))
29189 clear_mouse_face (hlinfo);
29190
29191 /* Not on a window -> return. */
29192 if (!WINDOWP (window))
29193 return;
29194
29195 /* Reset help_echo_string. It will get recomputed below. */
29196 help_echo_string = Qnil;
29197
29198 /* Convert to window-relative pixel coordinates. */
29199 w = XWINDOW (window);
29200 frame_to_window_pixel_xy (w, &x, &y);
29201
29202 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29203 /* Handle tool-bar window differently since it doesn't display a
29204 buffer. */
29205 if (EQ (window, f->tool_bar_window))
29206 {
29207 note_tool_bar_highlight (f, x, y);
29208 return;
29209 }
29210 #endif
29211
29212 /* Mouse is on the mode, header line or margin? */
29213 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29214 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29215 {
29216 note_mode_line_or_margin_highlight (window, x, y, part);
29217
29218 #ifdef HAVE_WINDOW_SYSTEM
29219 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29220 {
29221 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29222 /* Show non-text cursor (Bug#16647). */
29223 goto set_cursor;
29224 }
29225 else
29226 #endif
29227 return;
29228 }
29229
29230 #ifdef HAVE_WINDOW_SYSTEM
29231 if (part == ON_VERTICAL_BORDER)
29232 {
29233 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29234 help_echo_string = build_string ("drag-mouse-1: resize");
29235 }
29236 else if (part == ON_RIGHT_DIVIDER)
29237 {
29238 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29239 help_echo_string = build_string ("drag-mouse-1: resize");
29240 }
29241 else if (part == ON_BOTTOM_DIVIDER)
29242 if (! WINDOW_BOTTOMMOST_P (w)
29243 || minibuf_level
29244 || NILP (Vresize_mini_windows))
29245 {
29246 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29247 help_echo_string = build_string ("drag-mouse-1: resize");
29248 }
29249 else
29250 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29251 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29252 || part == ON_SCROLL_BAR)
29253 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29254 else
29255 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29256 #endif
29257
29258 /* Are we in a window whose display is up to date?
29259 And verify the buffer's text has not changed. */
29260 b = XBUFFER (w->contents);
29261 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29262 {
29263 int hpos, vpos, dx, dy, area = LAST_AREA;
29264 ptrdiff_t pos;
29265 struct glyph *glyph;
29266 Lisp_Object object;
29267 Lisp_Object mouse_face = Qnil, position;
29268 Lisp_Object *overlay_vec = NULL;
29269 ptrdiff_t i, noverlays;
29270 struct buffer *obuf;
29271 ptrdiff_t obegv, ozv;
29272 int same_region;
29273
29274 /* Find the glyph under X/Y. */
29275 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29276
29277 #ifdef HAVE_WINDOW_SYSTEM
29278 /* Look for :pointer property on image. */
29279 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29280 {
29281 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29282 if (img != NULL && IMAGEP (img->spec))
29283 {
29284 Lisp_Object image_map, hotspot;
29285 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29286 !NILP (image_map))
29287 && (hotspot = find_hot_spot (image_map,
29288 glyph->slice.img.x + dx,
29289 glyph->slice.img.y + dy),
29290 CONSP (hotspot))
29291 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29292 {
29293 Lisp_Object plist;
29294
29295 /* Could check XCAR (hotspot) to see if we enter/leave
29296 this hot-spot.
29297 If so, we could look for mouse-enter, mouse-leave
29298 properties in PLIST (and do something...). */
29299 hotspot = XCDR (hotspot);
29300 if (CONSP (hotspot)
29301 && (plist = XCAR (hotspot), CONSP (plist)))
29302 {
29303 pointer = Fplist_get (plist, Qpointer);
29304 if (NILP (pointer))
29305 pointer = Qhand;
29306 help_echo_string = Fplist_get (plist, Qhelp_echo);
29307 if (!NILP (help_echo_string))
29308 {
29309 help_echo_window = window;
29310 help_echo_object = glyph->object;
29311 help_echo_pos = glyph->charpos;
29312 }
29313 }
29314 }
29315 if (NILP (pointer))
29316 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29317 }
29318 }
29319 #endif /* HAVE_WINDOW_SYSTEM */
29320
29321 /* Clear mouse face if X/Y not over text. */
29322 if (glyph == NULL
29323 || area != TEXT_AREA
29324 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29325 /* Glyph's OBJECT is an integer for glyphs inserted by the
29326 display engine for its internal purposes, like truncation
29327 and continuation glyphs and blanks beyond the end of
29328 line's text on text terminals. If we are over such a
29329 glyph, we are not over any text. */
29330 || INTEGERP (glyph->object)
29331 /* R2L rows have a stretch glyph at their front, which
29332 stands for no text, whereas L2R rows have no glyphs at
29333 all beyond the end of text. Treat such stretch glyphs
29334 like we do with NULL glyphs in L2R rows. */
29335 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29336 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29337 && glyph->type == STRETCH_GLYPH
29338 && glyph->avoid_cursor_p))
29339 {
29340 if (clear_mouse_face (hlinfo))
29341 cursor = No_Cursor;
29342 #ifdef HAVE_WINDOW_SYSTEM
29343 if (FRAME_WINDOW_P (f) && NILP (pointer))
29344 {
29345 if (area != TEXT_AREA)
29346 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29347 else
29348 pointer = Vvoid_text_area_pointer;
29349 }
29350 #endif
29351 goto set_cursor;
29352 }
29353
29354 pos = glyph->charpos;
29355 object = glyph->object;
29356 if (!STRINGP (object) && !BUFFERP (object))
29357 goto set_cursor;
29358
29359 /* If we get an out-of-range value, return now; avoid an error. */
29360 if (BUFFERP (object) && pos > BUF_Z (b))
29361 goto set_cursor;
29362
29363 /* Make the window's buffer temporarily current for
29364 overlays_at and compute_char_face. */
29365 obuf = current_buffer;
29366 current_buffer = b;
29367 obegv = BEGV;
29368 ozv = ZV;
29369 BEGV = BEG;
29370 ZV = Z;
29371
29372 /* Is this char mouse-active or does it have help-echo? */
29373 position = make_number (pos);
29374
29375 if (BUFFERP (object))
29376 {
29377 /* Put all the overlays we want in a vector in overlay_vec. */
29378 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29379 /* Sort overlays into increasing priority order. */
29380 noverlays = sort_overlays (overlay_vec, noverlays, w);
29381 }
29382 else
29383 noverlays = 0;
29384
29385 if (NILP (Vmouse_highlight))
29386 {
29387 clear_mouse_face (hlinfo);
29388 goto check_help_echo;
29389 }
29390
29391 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29392
29393 if (same_region)
29394 cursor = No_Cursor;
29395
29396 /* Check mouse-face highlighting. */
29397 if (! same_region
29398 /* If there exists an overlay with mouse-face overlapping
29399 the one we are currently highlighting, we have to
29400 check if we enter the overlapping overlay, and then
29401 highlight only that. */
29402 || (OVERLAYP (hlinfo->mouse_face_overlay)
29403 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29404 {
29405 /* Find the highest priority overlay with a mouse-face. */
29406 Lisp_Object overlay = Qnil;
29407 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29408 {
29409 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29410 if (!NILP (mouse_face))
29411 overlay = overlay_vec[i];
29412 }
29413
29414 /* If we're highlighting the same overlay as before, there's
29415 no need to do that again. */
29416 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29417 goto check_help_echo;
29418 hlinfo->mouse_face_overlay = overlay;
29419
29420 /* Clear the display of the old active region, if any. */
29421 if (clear_mouse_face (hlinfo))
29422 cursor = No_Cursor;
29423
29424 /* If no overlay applies, get a text property. */
29425 if (NILP (overlay))
29426 mouse_face = Fget_text_property (position, Qmouse_face, object);
29427
29428 /* Next, compute the bounds of the mouse highlighting and
29429 display it. */
29430 if (!NILP (mouse_face) && STRINGP (object))
29431 {
29432 /* The mouse-highlighting comes from a display string
29433 with a mouse-face. */
29434 Lisp_Object s, e;
29435 ptrdiff_t ignore;
29436
29437 s = Fprevious_single_property_change
29438 (make_number (pos + 1), Qmouse_face, object, Qnil);
29439 e = Fnext_single_property_change
29440 (position, Qmouse_face, object, Qnil);
29441 if (NILP (s))
29442 s = make_number (0);
29443 if (NILP (e))
29444 e = make_number (SCHARS (object));
29445 mouse_face_from_string_pos (w, hlinfo, object,
29446 XINT (s), XINT (e));
29447 hlinfo->mouse_face_past_end = 0;
29448 hlinfo->mouse_face_window = window;
29449 hlinfo->mouse_face_face_id
29450 = face_at_string_position (w, object, pos, 0, &ignore,
29451 glyph->face_id, 1);
29452 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29453 cursor = No_Cursor;
29454 }
29455 else
29456 {
29457 /* The mouse-highlighting, if any, comes from an overlay
29458 or text property in the buffer. */
29459 Lisp_Object buffer IF_LINT (= Qnil);
29460 Lisp_Object disp_string IF_LINT (= Qnil);
29461
29462 if (STRINGP (object))
29463 {
29464 /* If we are on a display string with no mouse-face,
29465 check if the text under it has one. */
29466 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29467 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29468 pos = string_buffer_position (object, start);
29469 if (pos > 0)
29470 {
29471 mouse_face = get_char_property_and_overlay
29472 (make_number (pos), Qmouse_face, w->contents, &overlay);
29473 buffer = w->contents;
29474 disp_string = object;
29475 }
29476 }
29477 else
29478 {
29479 buffer = object;
29480 disp_string = Qnil;
29481 }
29482
29483 if (!NILP (mouse_face))
29484 {
29485 Lisp_Object before, after;
29486 Lisp_Object before_string, after_string;
29487 /* To correctly find the limits of mouse highlight
29488 in a bidi-reordered buffer, we must not use the
29489 optimization of limiting the search in
29490 previous-single-property-change and
29491 next-single-property-change, because
29492 rows_from_pos_range needs the real start and end
29493 positions to DTRT in this case. That's because
29494 the first row visible in a window does not
29495 necessarily display the character whose position
29496 is the smallest. */
29497 Lisp_Object lim1
29498 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29499 ? Fmarker_position (w->start)
29500 : Qnil;
29501 Lisp_Object lim2
29502 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29503 ? make_number (BUF_Z (XBUFFER (buffer))
29504 - w->window_end_pos)
29505 : Qnil;
29506
29507 if (NILP (overlay))
29508 {
29509 /* Handle the text property case. */
29510 before = Fprevious_single_property_change
29511 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29512 after = Fnext_single_property_change
29513 (make_number (pos), Qmouse_face, buffer, lim2);
29514 before_string = after_string = Qnil;
29515 }
29516 else
29517 {
29518 /* Handle the overlay case. */
29519 before = Foverlay_start (overlay);
29520 after = Foverlay_end (overlay);
29521 before_string = Foverlay_get (overlay, Qbefore_string);
29522 after_string = Foverlay_get (overlay, Qafter_string);
29523
29524 if (!STRINGP (before_string)) before_string = Qnil;
29525 if (!STRINGP (after_string)) after_string = Qnil;
29526 }
29527
29528 mouse_face_from_buffer_pos (window, hlinfo, pos,
29529 NILP (before)
29530 ? 1
29531 : XFASTINT (before),
29532 NILP (after)
29533 ? BUF_Z (XBUFFER (buffer))
29534 : XFASTINT (after),
29535 before_string, after_string,
29536 disp_string);
29537 cursor = No_Cursor;
29538 }
29539 }
29540 }
29541
29542 check_help_echo:
29543
29544 /* Look for a `help-echo' property. */
29545 if (NILP (help_echo_string)) {
29546 Lisp_Object help, overlay;
29547
29548 /* Check overlays first. */
29549 help = overlay = Qnil;
29550 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29551 {
29552 overlay = overlay_vec[i];
29553 help = Foverlay_get (overlay, Qhelp_echo);
29554 }
29555
29556 if (!NILP (help))
29557 {
29558 help_echo_string = help;
29559 help_echo_window = window;
29560 help_echo_object = overlay;
29561 help_echo_pos = pos;
29562 }
29563 else
29564 {
29565 Lisp_Object obj = glyph->object;
29566 ptrdiff_t charpos = glyph->charpos;
29567
29568 /* Try text properties. */
29569 if (STRINGP (obj)
29570 && charpos >= 0
29571 && charpos < SCHARS (obj))
29572 {
29573 help = Fget_text_property (make_number (charpos),
29574 Qhelp_echo, obj);
29575 if (NILP (help))
29576 {
29577 /* If the string itself doesn't specify a help-echo,
29578 see if the buffer text ``under'' it does. */
29579 struct glyph_row *r
29580 = MATRIX_ROW (w->current_matrix, vpos);
29581 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29582 ptrdiff_t p = string_buffer_position (obj, start);
29583 if (p > 0)
29584 {
29585 help = Fget_char_property (make_number (p),
29586 Qhelp_echo, w->contents);
29587 if (!NILP (help))
29588 {
29589 charpos = p;
29590 obj = w->contents;
29591 }
29592 }
29593 }
29594 }
29595 else if (BUFFERP (obj)
29596 && charpos >= BEGV
29597 && charpos < ZV)
29598 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29599 obj);
29600
29601 if (!NILP (help))
29602 {
29603 help_echo_string = help;
29604 help_echo_window = window;
29605 help_echo_object = obj;
29606 help_echo_pos = charpos;
29607 }
29608 }
29609 }
29610
29611 #ifdef HAVE_WINDOW_SYSTEM
29612 /* Look for a `pointer' property. */
29613 if (FRAME_WINDOW_P (f) && NILP (pointer))
29614 {
29615 /* Check overlays first. */
29616 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29617 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29618
29619 if (NILP (pointer))
29620 {
29621 Lisp_Object obj = glyph->object;
29622 ptrdiff_t charpos = glyph->charpos;
29623
29624 /* Try text properties. */
29625 if (STRINGP (obj)
29626 && charpos >= 0
29627 && charpos < SCHARS (obj))
29628 {
29629 pointer = Fget_text_property (make_number (charpos),
29630 Qpointer, obj);
29631 if (NILP (pointer))
29632 {
29633 /* If the string itself doesn't specify a pointer,
29634 see if the buffer text ``under'' it does. */
29635 struct glyph_row *r
29636 = MATRIX_ROW (w->current_matrix, vpos);
29637 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29638 ptrdiff_t p = string_buffer_position (obj, start);
29639 if (p > 0)
29640 pointer = Fget_char_property (make_number (p),
29641 Qpointer, w->contents);
29642 }
29643 }
29644 else if (BUFFERP (obj)
29645 && charpos >= BEGV
29646 && charpos < ZV)
29647 pointer = Fget_text_property (make_number (charpos),
29648 Qpointer, obj);
29649 }
29650 }
29651 #endif /* HAVE_WINDOW_SYSTEM */
29652
29653 BEGV = obegv;
29654 ZV = ozv;
29655 current_buffer = obuf;
29656 }
29657
29658 set_cursor:
29659
29660 #ifdef HAVE_WINDOW_SYSTEM
29661 if (FRAME_WINDOW_P (f))
29662 define_frame_cursor1 (f, cursor, pointer);
29663 #else
29664 /* This is here to prevent a compiler error, about "label at end of
29665 compound statement". */
29666 return;
29667 #endif
29668 }
29669
29670
29671 /* EXPORT for RIF:
29672 Clear any mouse-face on window W. This function is part of the
29673 redisplay interface, and is called from try_window_id and similar
29674 functions to ensure the mouse-highlight is off. */
29675
29676 void
29677 x_clear_window_mouse_face (struct window *w)
29678 {
29679 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29680 Lisp_Object window;
29681
29682 block_input ();
29683 XSETWINDOW (window, w);
29684 if (EQ (window, hlinfo->mouse_face_window))
29685 clear_mouse_face (hlinfo);
29686 unblock_input ();
29687 }
29688
29689
29690 /* EXPORT:
29691 Just discard the mouse face information for frame F, if any.
29692 This is used when the size of F is changed. */
29693
29694 void
29695 cancel_mouse_face (struct frame *f)
29696 {
29697 Lisp_Object window;
29698 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29699
29700 window = hlinfo->mouse_face_window;
29701 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29702 reset_mouse_highlight (hlinfo);
29703 }
29704
29705
29706 \f
29707 /***********************************************************************
29708 Exposure Events
29709 ***********************************************************************/
29710
29711 #ifdef HAVE_WINDOW_SYSTEM
29712
29713 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29714 which intersects rectangle R. R is in window-relative coordinates. */
29715
29716 static void
29717 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29718 enum glyph_row_area area)
29719 {
29720 struct glyph *first = row->glyphs[area];
29721 struct glyph *end = row->glyphs[area] + row->used[area];
29722 struct glyph *last;
29723 int first_x, start_x, x;
29724
29725 if (area == TEXT_AREA && row->fill_line_p)
29726 /* If row extends face to end of line write the whole line. */
29727 draw_glyphs (w, 0, row, area,
29728 0, row->used[area],
29729 DRAW_NORMAL_TEXT, 0);
29730 else
29731 {
29732 /* Set START_X to the window-relative start position for drawing glyphs of
29733 AREA. The first glyph of the text area can be partially visible.
29734 The first glyphs of other areas cannot. */
29735 start_x = window_box_left_offset (w, area);
29736 x = start_x;
29737 if (area == TEXT_AREA)
29738 x += row->x;
29739
29740 /* Find the first glyph that must be redrawn. */
29741 while (first < end
29742 && x + first->pixel_width < r->x)
29743 {
29744 x += first->pixel_width;
29745 ++first;
29746 }
29747
29748 /* Find the last one. */
29749 last = first;
29750 first_x = x;
29751 while (last < end
29752 && x < r->x + r->width)
29753 {
29754 x += last->pixel_width;
29755 ++last;
29756 }
29757
29758 /* Repaint. */
29759 if (last > first)
29760 draw_glyphs (w, first_x - start_x, row, area,
29761 first - row->glyphs[area], last - row->glyphs[area],
29762 DRAW_NORMAL_TEXT, 0);
29763 }
29764 }
29765
29766
29767 /* Redraw the parts of the glyph row ROW on window W intersecting
29768 rectangle R. R is in window-relative coordinates. Value is
29769 non-zero if mouse-face was overwritten. */
29770
29771 static int
29772 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29773 {
29774 eassert (row->enabled_p);
29775
29776 if (row->mode_line_p || w->pseudo_window_p)
29777 draw_glyphs (w, 0, row, TEXT_AREA,
29778 0, row->used[TEXT_AREA],
29779 DRAW_NORMAL_TEXT, 0);
29780 else
29781 {
29782 if (row->used[LEFT_MARGIN_AREA])
29783 expose_area (w, row, r, LEFT_MARGIN_AREA);
29784 if (row->used[TEXT_AREA])
29785 expose_area (w, row, r, TEXT_AREA);
29786 if (row->used[RIGHT_MARGIN_AREA])
29787 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29788 draw_row_fringe_bitmaps (w, row);
29789 }
29790
29791 return row->mouse_face_p;
29792 }
29793
29794
29795 /* Redraw those parts of glyphs rows during expose event handling that
29796 overlap other rows. Redrawing of an exposed line writes over parts
29797 of lines overlapping that exposed line; this function fixes that.
29798
29799 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29800 row in W's current matrix that is exposed and overlaps other rows.
29801 LAST_OVERLAPPING_ROW is the last such row. */
29802
29803 static void
29804 expose_overlaps (struct window *w,
29805 struct glyph_row *first_overlapping_row,
29806 struct glyph_row *last_overlapping_row,
29807 XRectangle *r)
29808 {
29809 struct glyph_row *row;
29810
29811 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29812 if (row->overlapping_p)
29813 {
29814 eassert (row->enabled_p && !row->mode_line_p);
29815
29816 row->clip = r;
29817 if (row->used[LEFT_MARGIN_AREA])
29818 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29819
29820 if (row->used[TEXT_AREA])
29821 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29822
29823 if (row->used[RIGHT_MARGIN_AREA])
29824 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29825 row->clip = NULL;
29826 }
29827 }
29828
29829
29830 /* Return non-zero if W's cursor intersects rectangle R. */
29831
29832 static int
29833 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29834 {
29835 XRectangle cr, result;
29836 struct glyph *cursor_glyph;
29837 struct glyph_row *row;
29838
29839 if (w->phys_cursor.vpos >= 0
29840 && w->phys_cursor.vpos < w->current_matrix->nrows
29841 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29842 row->enabled_p)
29843 && row->cursor_in_fringe_p)
29844 {
29845 /* Cursor is in the fringe. */
29846 cr.x = window_box_right_offset (w,
29847 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29848 ? RIGHT_MARGIN_AREA
29849 : TEXT_AREA));
29850 cr.y = row->y;
29851 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29852 cr.height = row->height;
29853 return x_intersect_rectangles (&cr, r, &result);
29854 }
29855
29856 cursor_glyph = get_phys_cursor_glyph (w);
29857 if (cursor_glyph)
29858 {
29859 /* r is relative to W's box, but w->phys_cursor.x is relative
29860 to left edge of W's TEXT area. Adjust it. */
29861 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29862 cr.y = w->phys_cursor.y;
29863 cr.width = cursor_glyph->pixel_width;
29864 cr.height = w->phys_cursor_height;
29865 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29866 I assume the effect is the same -- and this is portable. */
29867 return x_intersect_rectangles (&cr, r, &result);
29868 }
29869 /* If we don't understand the format, pretend we're not in the hot-spot. */
29870 return 0;
29871 }
29872
29873
29874 /* EXPORT:
29875 Draw a vertical window border to the right of window W if W doesn't
29876 have vertical scroll bars. */
29877
29878 void
29879 x_draw_vertical_border (struct window *w)
29880 {
29881 struct frame *f = XFRAME (WINDOW_FRAME (w));
29882
29883 /* We could do better, if we knew what type of scroll-bar the adjacent
29884 windows (on either side) have... But we don't :-(
29885 However, I think this works ok. ++KFS 2003-04-25 */
29886
29887 /* Redraw borders between horizontally adjacent windows. Don't
29888 do it for frames with vertical scroll bars because either the
29889 right scroll bar of a window, or the left scroll bar of its
29890 neighbor will suffice as a border. */
29891 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29892 return;
29893
29894 /* Note: It is necessary to redraw both the left and the right
29895 borders, for when only this single window W is being
29896 redisplayed. */
29897 if (!WINDOW_RIGHTMOST_P (w)
29898 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29899 {
29900 int x0, x1, y0, y1;
29901
29902 window_box_edges (w, &x0, &y0, &x1, &y1);
29903 y1 -= 1;
29904
29905 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29906 x1 -= 1;
29907
29908 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29909 }
29910
29911 if (!WINDOW_LEFTMOST_P (w)
29912 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29913 {
29914 int x0, x1, y0, y1;
29915
29916 window_box_edges (w, &x0, &y0, &x1, &y1);
29917 y1 -= 1;
29918
29919 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29920 x0 -= 1;
29921
29922 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29923 }
29924 }
29925
29926
29927 /* Draw window dividers for window W. */
29928
29929 void
29930 x_draw_right_divider (struct window *w)
29931 {
29932 struct frame *f = WINDOW_XFRAME (w);
29933
29934 if (w->mini || w->pseudo_window_p)
29935 return;
29936 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29937 {
29938 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29939 int x1 = WINDOW_RIGHT_EDGE_X (w);
29940 int y0 = WINDOW_TOP_EDGE_Y (w);
29941 /* The bottom divider prevails. */
29942 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29943
29944 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29945 }
29946 }
29947
29948 static void
29949 x_draw_bottom_divider (struct window *w)
29950 {
29951 struct frame *f = XFRAME (WINDOW_FRAME (w));
29952
29953 if (w->mini || w->pseudo_window_p)
29954 return;
29955 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29956 {
29957 int x0 = WINDOW_LEFT_EDGE_X (w);
29958 int x1 = WINDOW_RIGHT_EDGE_X (w);
29959 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29960 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29961
29962 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29963 }
29964 }
29965
29966 /* Redraw the part of window W intersection rectangle FR. Pixel
29967 coordinates in FR are frame-relative. Call this function with
29968 input blocked. Value is non-zero if the exposure overwrites
29969 mouse-face. */
29970
29971 static int
29972 expose_window (struct window *w, XRectangle *fr)
29973 {
29974 struct frame *f = XFRAME (w->frame);
29975 XRectangle wr, r;
29976 int mouse_face_overwritten_p = 0;
29977
29978 /* If window is not yet fully initialized, do nothing. This can
29979 happen when toolkit scroll bars are used and a window is split.
29980 Reconfiguring the scroll bar will generate an expose for a newly
29981 created window. */
29982 if (w->current_matrix == NULL)
29983 return 0;
29984
29985 /* When we're currently updating the window, display and current
29986 matrix usually don't agree. Arrange for a thorough display
29987 later. */
29988 if (w->must_be_updated_p)
29989 {
29990 SET_FRAME_GARBAGED (f);
29991 return 0;
29992 }
29993
29994 /* Frame-relative pixel rectangle of W. */
29995 wr.x = WINDOW_LEFT_EDGE_X (w);
29996 wr.y = WINDOW_TOP_EDGE_Y (w);
29997 wr.width = WINDOW_PIXEL_WIDTH (w);
29998 wr.height = WINDOW_PIXEL_HEIGHT (w);
29999
30000 if (x_intersect_rectangles (fr, &wr, &r))
30001 {
30002 int yb = window_text_bottom_y (w);
30003 struct glyph_row *row;
30004 int cursor_cleared_p, phys_cursor_on_p;
30005 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30006
30007 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30008 r.x, r.y, r.width, r.height));
30009
30010 /* Convert to window coordinates. */
30011 r.x -= WINDOW_LEFT_EDGE_X (w);
30012 r.y -= WINDOW_TOP_EDGE_Y (w);
30013
30014 /* Turn off the cursor. */
30015 if (!w->pseudo_window_p
30016 && phys_cursor_in_rect_p (w, &r))
30017 {
30018 x_clear_cursor (w);
30019 cursor_cleared_p = 1;
30020 }
30021 else
30022 cursor_cleared_p = 0;
30023
30024 /* If the row containing the cursor extends face to end of line,
30025 then expose_area might overwrite the cursor outside the
30026 rectangle and thus notice_overwritten_cursor might clear
30027 w->phys_cursor_on_p. We remember the original value and
30028 check later if it is changed. */
30029 phys_cursor_on_p = w->phys_cursor_on_p;
30030
30031 /* Update lines intersecting rectangle R. */
30032 first_overlapping_row = last_overlapping_row = NULL;
30033 for (row = w->current_matrix->rows;
30034 row->enabled_p;
30035 ++row)
30036 {
30037 int y0 = row->y;
30038 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30039
30040 if ((y0 >= r.y && y0 < r.y + r.height)
30041 || (y1 > r.y && y1 < r.y + r.height)
30042 || (r.y >= y0 && r.y < y1)
30043 || (r.y + r.height > y0 && r.y + r.height < y1))
30044 {
30045 /* A header line may be overlapping, but there is no need
30046 to fix overlapping areas for them. KFS 2005-02-12 */
30047 if (row->overlapping_p && !row->mode_line_p)
30048 {
30049 if (first_overlapping_row == NULL)
30050 first_overlapping_row = row;
30051 last_overlapping_row = row;
30052 }
30053
30054 row->clip = fr;
30055 if (expose_line (w, row, &r))
30056 mouse_face_overwritten_p = 1;
30057 row->clip = NULL;
30058 }
30059 else if (row->overlapping_p)
30060 {
30061 /* We must redraw a row overlapping the exposed area. */
30062 if (y0 < r.y
30063 ? y0 + row->phys_height > r.y
30064 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30065 {
30066 if (first_overlapping_row == NULL)
30067 first_overlapping_row = row;
30068 last_overlapping_row = row;
30069 }
30070 }
30071
30072 if (y1 >= yb)
30073 break;
30074 }
30075
30076 /* Display the mode line if there is one. */
30077 if (WINDOW_WANTS_MODELINE_P (w)
30078 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30079 row->enabled_p)
30080 && row->y < r.y + r.height)
30081 {
30082 if (expose_line (w, row, &r))
30083 mouse_face_overwritten_p = 1;
30084 }
30085
30086 if (!w->pseudo_window_p)
30087 {
30088 /* Fix the display of overlapping rows. */
30089 if (first_overlapping_row)
30090 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30091 fr);
30092
30093 /* Draw border between windows. */
30094 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30095 x_draw_right_divider (w);
30096 else
30097 x_draw_vertical_border (w);
30098
30099 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30100 x_draw_bottom_divider (w);
30101
30102 /* Turn the cursor on again. */
30103 if (cursor_cleared_p
30104 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30105 update_window_cursor (w, 1);
30106 }
30107 }
30108
30109 return mouse_face_overwritten_p;
30110 }
30111
30112
30113
30114 /* Redraw (parts) of all windows in the window tree rooted at W that
30115 intersect R. R contains frame pixel coordinates. Value is
30116 non-zero if the exposure overwrites mouse-face. */
30117
30118 static int
30119 expose_window_tree (struct window *w, XRectangle *r)
30120 {
30121 struct frame *f = XFRAME (w->frame);
30122 int mouse_face_overwritten_p = 0;
30123
30124 while (w && !FRAME_GARBAGED_P (f))
30125 {
30126 if (WINDOWP (w->contents))
30127 mouse_face_overwritten_p
30128 |= expose_window_tree (XWINDOW (w->contents), r);
30129 else
30130 mouse_face_overwritten_p |= expose_window (w, r);
30131
30132 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30133 }
30134
30135 return mouse_face_overwritten_p;
30136 }
30137
30138
30139 /* EXPORT:
30140 Redisplay an exposed area of frame F. X and Y are the upper-left
30141 corner of the exposed rectangle. W and H are width and height of
30142 the exposed area. All are pixel values. W or H zero means redraw
30143 the entire frame. */
30144
30145 void
30146 expose_frame (struct frame *f, int x, int y, int w, int h)
30147 {
30148 XRectangle r;
30149 int mouse_face_overwritten_p = 0;
30150
30151 TRACE ((stderr, "expose_frame "));
30152
30153 /* No need to redraw if frame will be redrawn soon. */
30154 if (FRAME_GARBAGED_P (f))
30155 {
30156 TRACE ((stderr, " garbaged\n"));
30157 return;
30158 }
30159
30160 /* If basic faces haven't been realized yet, there is no point in
30161 trying to redraw anything. This can happen when we get an expose
30162 event while Emacs is starting, e.g. by moving another window. */
30163 if (FRAME_FACE_CACHE (f) == NULL
30164 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30165 {
30166 TRACE ((stderr, " no faces\n"));
30167 return;
30168 }
30169
30170 if (w == 0 || h == 0)
30171 {
30172 r.x = r.y = 0;
30173 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
30174 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
30175 }
30176 else
30177 {
30178 r.x = x;
30179 r.y = y;
30180 r.width = w;
30181 r.height = h;
30182 }
30183
30184 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30185 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30186
30187 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30188 if (WINDOWP (f->tool_bar_window))
30189 mouse_face_overwritten_p
30190 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30191 #endif
30192
30193 #ifdef HAVE_X_WINDOWS
30194 #ifndef MSDOS
30195 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30196 if (WINDOWP (f->menu_bar_window))
30197 mouse_face_overwritten_p
30198 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30199 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30200 #endif
30201 #endif
30202
30203 /* Some window managers support a focus-follows-mouse style with
30204 delayed raising of frames. Imagine a partially obscured frame,
30205 and moving the mouse into partially obscured mouse-face on that
30206 frame. The visible part of the mouse-face will be highlighted,
30207 then the WM raises the obscured frame. With at least one WM, KDE
30208 2.1, Emacs is not getting any event for the raising of the frame
30209 (even tried with SubstructureRedirectMask), only Expose events.
30210 These expose events will draw text normally, i.e. not
30211 highlighted. Which means we must redo the highlight here.
30212 Subsume it under ``we love X''. --gerd 2001-08-15 */
30213 /* Included in Windows version because Windows most likely does not
30214 do the right thing if any third party tool offers
30215 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30216 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30217 {
30218 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30219 if (f == hlinfo->mouse_face_mouse_frame)
30220 {
30221 int mouse_x = hlinfo->mouse_face_mouse_x;
30222 int mouse_y = hlinfo->mouse_face_mouse_y;
30223 clear_mouse_face (hlinfo);
30224 note_mouse_highlight (f, mouse_x, mouse_y);
30225 }
30226 }
30227 }
30228
30229
30230 /* EXPORT:
30231 Determine the intersection of two rectangles R1 and R2. Return
30232 the intersection in *RESULT. Value is non-zero if RESULT is not
30233 empty. */
30234
30235 int
30236 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30237 {
30238 XRectangle *left, *right;
30239 XRectangle *upper, *lower;
30240 int intersection_p = 0;
30241
30242 /* Rearrange so that R1 is the left-most rectangle. */
30243 if (r1->x < r2->x)
30244 left = r1, right = r2;
30245 else
30246 left = r2, right = r1;
30247
30248 /* X0 of the intersection is right.x0, if this is inside R1,
30249 otherwise there is no intersection. */
30250 if (right->x <= left->x + left->width)
30251 {
30252 result->x = right->x;
30253
30254 /* The right end of the intersection is the minimum of
30255 the right ends of left and right. */
30256 result->width = (min (left->x + left->width, right->x + right->width)
30257 - result->x);
30258
30259 /* Same game for Y. */
30260 if (r1->y < r2->y)
30261 upper = r1, lower = r2;
30262 else
30263 upper = r2, lower = r1;
30264
30265 /* The upper end of the intersection is lower.y0, if this is inside
30266 of upper. Otherwise, there is no intersection. */
30267 if (lower->y <= upper->y + upper->height)
30268 {
30269 result->y = lower->y;
30270
30271 /* The lower end of the intersection is the minimum of the lower
30272 ends of upper and lower. */
30273 result->height = (min (lower->y + lower->height,
30274 upper->y + upper->height)
30275 - result->y);
30276 intersection_p = 1;
30277 }
30278 }
30279
30280 return intersection_p;
30281 }
30282
30283 #endif /* HAVE_WINDOW_SYSTEM */
30284
30285 \f
30286 /***********************************************************************
30287 Initialization
30288 ***********************************************************************/
30289
30290 void
30291 syms_of_xdisp (void)
30292 {
30293 Vwith_echo_area_save_vector = Qnil;
30294 staticpro (&Vwith_echo_area_save_vector);
30295
30296 Vmessage_stack = Qnil;
30297 staticpro (&Vmessage_stack);
30298
30299 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30300 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30301
30302 message_dolog_marker1 = Fmake_marker ();
30303 staticpro (&message_dolog_marker1);
30304 message_dolog_marker2 = Fmake_marker ();
30305 staticpro (&message_dolog_marker2);
30306 message_dolog_marker3 = Fmake_marker ();
30307 staticpro (&message_dolog_marker3);
30308
30309 #ifdef GLYPH_DEBUG
30310 defsubr (&Sdump_frame_glyph_matrix);
30311 defsubr (&Sdump_glyph_matrix);
30312 defsubr (&Sdump_glyph_row);
30313 defsubr (&Sdump_tool_bar_row);
30314 defsubr (&Strace_redisplay);
30315 defsubr (&Strace_to_stderr);
30316 #endif
30317 #ifdef HAVE_WINDOW_SYSTEM
30318 defsubr (&Stool_bar_height);
30319 defsubr (&Slookup_image_map);
30320 #endif
30321 defsubr (&Sline_pixel_height);
30322 defsubr (&Sformat_mode_line);
30323 defsubr (&Sinvisible_p);
30324 defsubr (&Scurrent_bidi_paragraph_direction);
30325 defsubr (&Swindow_text_pixel_size);
30326 defsubr (&Smove_point_visually);
30327
30328 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30329 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30330 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30331 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30332 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30333 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30334 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30335 DEFSYM (Qeval, "eval");
30336 DEFSYM (QCdata, ":data");
30337 DEFSYM (Qdisplay, "display");
30338 DEFSYM (Qspace_width, "space-width");
30339 DEFSYM (Qraise, "raise");
30340 DEFSYM (Qslice, "slice");
30341 DEFSYM (Qspace, "space");
30342 DEFSYM (Qmargin, "margin");
30343 DEFSYM (Qpointer, "pointer");
30344 DEFSYM (Qleft_margin, "left-margin");
30345 DEFSYM (Qright_margin, "right-margin");
30346 DEFSYM (Qcenter, "center");
30347 DEFSYM (Qline_height, "line-height");
30348 DEFSYM (QCalign_to, ":align-to");
30349 DEFSYM (QCrelative_width, ":relative-width");
30350 DEFSYM (QCrelative_height, ":relative-height");
30351 DEFSYM (QCeval, ":eval");
30352 DEFSYM (QCpropertize, ":propertize");
30353 DEFSYM (QCfile, ":file");
30354 DEFSYM (Qfontified, "fontified");
30355 DEFSYM (Qfontification_functions, "fontification-functions");
30356 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30357 DEFSYM (Qescape_glyph, "escape-glyph");
30358 DEFSYM (Qnobreak_space, "nobreak-space");
30359 DEFSYM (Qimage, "image");
30360 DEFSYM (Qtext, "text");
30361 DEFSYM (Qboth, "both");
30362 DEFSYM (Qboth_horiz, "both-horiz");
30363 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30364 DEFSYM (QCmap, ":map");
30365 DEFSYM (QCpointer, ":pointer");
30366 DEFSYM (Qrect, "rect");
30367 DEFSYM (Qcircle, "circle");
30368 DEFSYM (Qpoly, "poly");
30369 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30370 DEFSYM (Qgrow_only, "grow-only");
30371 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30372 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30373 DEFSYM (Qposition, "position");
30374 DEFSYM (Qbuffer_position, "buffer-position");
30375 DEFSYM (Qobject, "object");
30376 DEFSYM (Qbar, "bar");
30377 DEFSYM (Qhbar, "hbar");
30378 DEFSYM (Qbox, "box");
30379 DEFSYM (Qhollow, "hollow");
30380 DEFSYM (Qhand, "hand");
30381 DEFSYM (Qarrow, "arrow");
30382 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30383
30384 list_of_error = list1 (list2 (intern_c_string ("error"),
30385 intern_c_string ("void-variable")));
30386 staticpro (&list_of_error);
30387
30388 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30389 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30390 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30391 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30392
30393 echo_buffer[0] = echo_buffer[1] = Qnil;
30394 staticpro (&echo_buffer[0]);
30395 staticpro (&echo_buffer[1]);
30396
30397 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30398 staticpro (&echo_area_buffer[0]);
30399 staticpro (&echo_area_buffer[1]);
30400
30401 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30402 staticpro (&Vmessages_buffer_name);
30403
30404 mode_line_proptrans_alist = Qnil;
30405 staticpro (&mode_line_proptrans_alist);
30406 mode_line_string_list = Qnil;
30407 staticpro (&mode_line_string_list);
30408 mode_line_string_face = Qnil;
30409 staticpro (&mode_line_string_face);
30410 mode_line_string_face_prop = Qnil;
30411 staticpro (&mode_line_string_face_prop);
30412 Vmode_line_unwind_vector = Qnil;
30413 staticpro (&Vmode_line_unwind_vector);
30414
30415 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30416
30417 help_echo_string = Qnil;
30418 staticpro (&help_echo_string);
30419 help_echo_object = Qnil;
30420 staticpro (&help_echo_object);
30421 help_echo_window = Qnil;
30422 staticpro (&help_echo_window);
30423 previous_help_echo_string = Qnil;
30424 staticpro (&previous_help_echo_string);
30425 help_echo_pos = -1;
30426
30427 DEFSYM (Qright_to_left, "right-to-left");
30428 DEFSYM (Qleft_to_right, "left-to-right");
30429
30430 #ifdef HAVE_WINDOW_SYSTEM
30431 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30432 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30433 For example, if a block cursor is over a tab, it will be drawn as
30434 wide as that tab on the display. */);
30435 x_stretch_cursor_p = 0;
30436 #endif
30437
30438 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30439 doc: /* Non-nil means highlight trailing whitespace.
30440 The face used for trailing whitespace is `trailing-whitespace'. */);
30441 Vshow_trailing_whitespace = Qnil;
30442
30443 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30444 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30445 If the value is t, Emacs highlights non-ASCII chars which have the
30446 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30447 or `escape-glyph' face respectively.
30448
30449 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30450 U+2011 (non-breaking hyphen) are affected.
30451
30452 Any other non-nil value means to display these characters as a escape
30453 glyph followed by an ordinary space or hyphen.
30454
30455 A value of nil means no special handling of these characters. */);
30456 Vnobreak_char_display = Qt;
30457
30458 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30459 doc: /* The pointer shape to show in void text areas.
30460 A value of nil means to show the text pointer. Other options are `arrow',
30461 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30462 Vvoid_text_area_pointer = Qarrow;
30463
30464 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30465 doc: /* Non-nil means don't actually do any redisplay.
30466 This is used for internal purposes. */);
30467 Vinhibit_redisplay = Qnil;
30468
30469 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30470 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30471 Vglobal_mode_string = Qnil;
30472
30473 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30474 doc: /* Marker for where to display an arrow on top of the buffer text.
30475 This must be the beginning of a line in order to work.
30476 See also `overlay-arrow-string'. */);
30477 Voverlay_arrow_position = Qnil;
30478
30479 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30480 doc: /* String to display as an arrow in non-window frames.
30481 See also `overlay-arrow-position'. */);
30482 Voverlay_arrow_string = build_pure_c_string ("=>");
30483
30484 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30485 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30486 The symbols on this list are examined during redisplay to determine
30487 where to display overlay arrows. */);
30488 Voverlay_arrow_variable_list
30489 = list1 (intern_c_string ("overlay-arrow-position"));
30490
30491 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30492 doc: /* The number of lines to try scrolling a window by when point moves out.
30493 If that fails to bring point back on frame, point is centered instead.
30494 If this is zero, point is always centered after it moves off frame.
30495 If you want scrolling to always be a line at a time, you should set
30496 `scroll-conservatively' to a large value rather than set this to 1. */);
30497
30498 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30499 doc: /* Scroll up to this many lines, to bring point back on screen.
30500 If point moves off-screen, redisplay will scroll by up to
30501 `scroll-conservatively' lines in order to bring point just barely
30502 onto the screen again. If that cannot be done, then redisplay
30503 recenters point as usual.
30504
30505 If the value is greater than 100, redisplay will never recenter point,
30506 but will always scroll just enough text to bring point into view, even
30507 if you move far away.
30508
30509 A value of zero means always recenter point if it moves off screen. */);
30510 scroll_conservatively = 0;
30511
30512 DEFVAR_INT ("scroll-margin", scroll_margin,
30513 doc: /* Number of lines of margin at the top and bottom of a window.
30514 Recenter the window whenever point gets within this many lines
30515 of the top or bottom of the window. */);
30516 scroll_margin = 0;
30517
30518 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30519 doc: /* Pixels per inch value for non-window system displays.
30520 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30521 Vdisplay_pixels_per_inch = make_float (72.0);
30522
30523 #ifdef GLYPH_DEBUG
30524 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30525 #endif
30526
30527 DEFVAR_LISP ("truncate-partial-width-windows",
30528 Vtruncate_partial_width_windows,
30529 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30530 For an integer value, truncate lines in each window narrower than the
30531 full frame width, provided the window width is less than that integer;
30532 otherwise, respect the value of `truncate-lines'.
30533
30534 For any other non-nil value, truncate lines in all windows that do
30535 not span the full frame width.
30536
30537 A value of nil means to respect the value of `truncate-lines'.
30538
30539 If `word-wrap' is enabled, you might want to reduce this. */);
30540 Vtruncate_partial_width_windows = make_number (50);
30541
30542 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30543 doc: /* Maximum buffer size for which line number should be displayed.
30544 If the buffer is bigger than this, the line number does not appear
30545 in the mode line. A value of nil means no limit. */);
30546 Vline_number_display_limit = Qnil;
30547
30548 DEFVAR_INT ("line-number-display-limit-width",
30549 line_number_display_limit_width,
30550 doc: /* Maximum line width (in characters) for line number display.
30551 If the average length of the lines near point is bigger than this, then the
30552 line number may be omitted from the mode line. */);
30553 line_number_display_limit_width = 200;
30554
30555 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30556 doc: /* Non-nil means highlight region even in nonselected windows. */);
30557 highlight_nonselected_windows = 0;
30558
30559 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30560 doc: /* Non-nil if more than one frame is visible on this display.
30561 Minibuffer-only frames don't count, but iconified frames do.
30562 This variable is not guaranteed to be accurate except while processing
30563 `frame-title-format' and `icon-title-format'. */);
30564
30565 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30566 doc: /* Template for displaying the title bar of visible frames.
30567 \(Assuming the window manager supports this feature.)
30568
30569 This variable has the same structure as `mode-line-format', except that
30570 the %c and %l constructs are ignored. It is used only on frames for
30571 which no explicit name has been set \(see `modify-frame-parameters'). */);
30572
30573 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30574 doc: /* Template for displaying the title bar of an iconified frame.
30575 \(Assuming the window manager supports this feature.)
30576 This variable has the same structure as `mode-line-format' (which see),
30577 and is used only on frames for which no explicit name has been set
30578 \(see `modify-frame-parameters'). */);
30579 Vicon_title_format
30580 = Vframe_title_format
30581 = listn (CONSTYPE_PURE, 3,
30582 intern_c_string ("multiple-frames"),
30583 build_pure_c_string ("%b"),
30584 listn (CONSTYPE_PURE, 4,
30585 empty_unibyte_string,
30586 intern_c_string ("invocation-name"),
30587 build_pure_c_string ("@"),
30588 intern_c_string ("system-name")));
30589
30590 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30591 doc: /* Maximum number of lines to keep in the message log buffer.
30592 If nil, disable message logging. If t, log messages but don't truncate
30593 the buffer when it becomes large. */);
30594 Vmessage_log_max = make_number (1000);
30595
30596 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30597 doc: /* Functions called before redisplay, if window sizes have changed.
30598 The value should be a list of functions that take one argument.
30599 Just before redisplay, for each frame, if any of its windows have changed
30600 size since the last redisplay, or have been split or deleted,
30601 all the functions in the list are called, with the frame as argument. */);
30602 Vwindow_size_change_functions = Qnil;
30603
30604 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30605 doc: /* List of functions to call before redisplaying a window with scrolling.
30606 Each function is called with two arguments, the window and its new
30607 display-start position. Note that these functions are also called by
30608 `set-window-buffer'. Also note that the value of `window-end' is not
30609 valid when these functions are called.
30610
30611 Warning: Do not use this feature to alter the way the window
30612 is scrolled. It is not designed for that, and such use probably won't
30613 work. */);
30614 Vwindow_scroll_functions = Qnil;
30615
30616 DEFVAR_LISP ("window-text-change-functions",
30617 Vwindow_text_change_functions,
30618 doc: /* Functions to call in redisplay when text in the window might change. */);
30619 Vwindow_text_change_functions = Qnil;
30620
30621 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30622 doc: /* Functions called when redisplay of a window reaches the end trigger.
30623 Each function is called with two arguments, the window and the end trigger value.
30624 See `set-window-redisplay-end-trigger'. */);
30625 Vredisplay_end_trigger_functions = Qnil;
30626
30627 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30628 doc: /* Non-nil means autoselect window with mouse pointer.
30629 If nil, do not autoselect windows.
30630 A positive number means delay autoselection by that many seconds: a
30631 window is autoselected only after the mouse has remained in that
30632 window for the duration of the delay.
30633 A negative number has a similar effect, but causes windows to be
30634 autoselected only after the mouse has stopped moving. \(Because of
30635 the way Emacs compares mouse events, you will occasionally wait twice
30636 that time before the window gets selected.\)
30637 Any other value means to autoselect window instantaneously when the
30638 mouse pointer enters it.
30639
30640 Autoselection selects the minibuffer only if it is active, and never
30641 unselects the minibuffer if it is active.
30642
30643 When customizing this variable make sure that the actual value of
30644 `focus-follows-mouse' matches the behavior of your window manager. */);
30645 Vmouse_autoselect_window = Qnil;
30646
30647 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30648 doc: /* Non-nil means automatically resize tool-bars.
30649 This dynamically changes the tool-bar's height to the minimum height
30650 that is needed to make all tool-bar items visible.
30651 If value is `grow-only', the tool-bar's height is only increased
30652 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30653 Vauto_resize_tool_bars = Qt;
30654
30655 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30656 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30657 auto_raise_tool_bar_buttons_p = 1;
30658
30659 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30660 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30661 make_cursor_line_fully_visible_p = 1;
30662
30663 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30664 doc: /* Border below tool-bar in pixels.
30665 If an integer, use it as the height of the border.
30666 If it is one of `internal-border-width' or `border-width', use the
30667 value of the corresponding frame parameter.
30668 Otherwise, no border is added below the tool-bar. */);
30669 Vtool_bar_border = Qinternal_border_width;
30670
30671 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30672 doc: /* Margin around tool-bar buttons in pixels.
30673 If an integer, use that for both horizontal and vertical margins.
30674 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30675 HORZ specifying the horizontal margin, and VERT specifying the
30676 vertical margin. */);
30677 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30678
30679 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30680 doc: /* Relief thickness of tool-bar buttons. */);
30681 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30682
30683 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30684 doc: /* Tool bar style to use.
30685 It can be one of
30686 image - show images only
30687 text - show text only
30688 both - show both, text below image
30689 both-horiz - show text to the right of the image
30690 text-image-horiz - show text to the left of the image
30691 any other - use system default or image if no system default.
30692
30693 This variable only affects the GTK+ toolkit version of Emacs. */);
30694 Vtool_bar_style = Qnil;
30695
30696 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30697 doc: /* Maximum number of characters a label can have to be shown.
30698 The tool bar style must also show labels for this to have any effect, see
30699 `tool-bar-style'. */);
30700 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30701
30702 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30703 doc: /* List of functions to call to fontify regions of text.
30704 Each function is called with one argument POS. Functions must
30705 fontify a region starting at POS in the current buffer, and give
30706 fontified regions the property `fontified'. */);
30707 Vfontification_functions = Qnil;
30708 Fmake_variable_buffer_local (Qfontification_functions);
30709
30710 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30711 unibyte_display_via_language_environment,
30712 doc: /* Non-nil means display unibyte text according to language environment.
30713 Specifically, this means that raw bytes in the range 160-255 decimal
30714 are displayed by converting them to the equivalent multibyte characters
30715 according to the current language environment. As a result, they are
30716 displayed according to the current fontset.
30717
30718 Note that this variable affects only how these bytes are displayed,
30719 but does not change the fact they are interpreted as raw bytes. */);
30720 unibyte_display_via_language_environment = 0;
30721
30722 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30723 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30724 If a float, it specifies a fraction of the mini-window frame's height.
30725 If an integer, it specifies a number of lines. */);
30726 Vmax_mini_window_height = make_float (0.25);
30727
30728 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30729 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30730 A value of nil means don't automatically resize mini-windows.
30731 A value of t means resize them to fit the text displayed in them.
30732 A value of `grow-only', the default, means let mini-windows grow only;
30733 they return to their normal size when the minibuffer is closed, or the
30734 echo area becomes empty. */);
30735 Vresize_mini_windows = Qgrow_only;
30736
30737 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30738 doc: /* Alist specifying how to blink the cursor off.
30739 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30740 `cursor-type' frame-parameter or variable equals ON-STATE,
30741 comparing using `equal', Emacs uses OFF-STATE to specify
30742 how to blink it off. ON-STATE and OFF-STATE are values for
30743 the `cursor-type' frame parameter.
30744
30745 If a frame's ON-STATE has no entry in this list,
30746 the frame's other specifications determine how to blink the cursor off. */);
30747 Vblink_cursor_alist = Qnil;
30748
30749 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30750 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30751 If non-nil, windows are automatically scrolled horizontally to make
30752 point visible. */);
30753 automatic_hscrolling_p = 1;
30754 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30755
30756 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30757 doc: /* How many columns away from the window edge point is allowed to get
30758 before automatic hscrolling will horizontally scroll the window. */);
30759 hscroll_margin = 5;
30760
30761 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30762 doc: /* How many columns to scroll the window when point gets too close to the edge.
30763 When point is less than `hscroll-margin' columns from the window
30764 edge, automatic hscrolling will scroll the window by the amount of columns
30765 determined by this variable. If its value is a positive integer, scroll that
30766 many columns. If it's a positive floating-point number, it specifies the
30767 fraction of the window's width to scroll. If it's nil or zero, point will be
30768 centered horizontally after the scroll. Any other value, including negative
30769 numbers, are treated as if the value were zero.
30770
30771 Automatic hscrolling always moves point outside the scroll margin, so if
30772 point was more than scroll step columns inside the margin, the window will
30773 scroll more than the value given by the scroll step.
30774
30775 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30776 and `scroll-right' overrides this variable's effect. */);
30777 Vhscroll_step = make_number (0);
30778
30779 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30780 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30781 Bind this around calls to `message' to let it take effect. */);
30782 message_truncate_lines = 0;
30783
30784 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30785 doc: /* Normal hook run to update the menu bar definitions.
30786 Redisplay runs this hook before it redisplays the menu bar.
30787 This is used to update menus such as Buffers, whose contents depend on
30788 various data. */);
30789 Vmenu_bar_update_hook = Qnil;
30790
30791 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30792 doc: /* Frame for which we are updating a menu.
30793 The enable predicate for a menu binding should check this variable. */);
30794 Vmenu_updating_frame = Qnil;
30795
30796 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30797 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30798 inhibit_menubar_update = 0;
30799
30800 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30801 doc: /* Prefix prepended to all continuation lines at display time.
30802 The value may be a string, an image, or a stretch-glyph; it is
30803 interpreted in the same way as the value of a `display' text property.
30804
30805 This variable is overridden by any `wrap-prefix' text or overlay
30806 property.
30807
30808 To add a prefix to non-continuation lines, use `line-prefix'. */);
30809 Vwrap_prefix = Qnil;
30810 DEFSYM (Qwrap_prefix, "wrap-prefix");
30811 Fmake_variable_buffer_local (Qwrap_prefix);
30812
30813 DEFVAR_LISP ("line-prefix", Vline_prefix,
30814 doc: /* Prefix prepended to all non-continuation lines at display time.
30815 The value may be a string, an image, or a stretch-glyph; it is
30816 interpreted in the same way as the value of a `display' text property.
30817
30818 This variable is overridden by any `line-prefix' text or overlay
30819 property.
30820
30821 To add a prefix to continuation lines, use `wrap-prefix'. */);
30822 Vline_prefix = Qnil;
30823 DEFSYM (Qline_prefix, "line-prefix");
30824 Fmake_variable_buffer_local (Qline_prefix);
30825
30826 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30827 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30828 inhibit_eval_during_redisplay = 0;
30829
30830 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30831 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30832 inhibit_free_realized_faces = 0;
30833
30834 #ifdef GLYPH_DEBUG
30835 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30836 doc: /* Inhibit try_window_id display optimization. */);
30837 inhibit_try_window_id = 0;
30838
30839 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30840 doc: /* Inhibit try_window_reusing display optimization. */);
30841 inhibit_try_window_reusing = 0;
30842
30843 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30844 doc: /* Inhibit try_cursor_movement display optimization. */);
30845 inhibit_try_cursor_movement = 0;
30846 #endif /* GLYPH_DEBUG */
30847
30848 DEFVAR_INT ("overline-margin", overline_margin,
30849 doc: /* Space between overline and text, in pixels.
30850 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30851 margin to the character height. */);
30852 overline_margin = 2;
30853
30854 DEFVAR_INT ("underline-minimum-offset",
30855 underline_minimum_offset,
30856 doc: /* Minimum distance between baseline and underline.
30857 This can improve legibility of underlined text at small font sizes,
30858 particularly when using variable `x-use-underline-position-properties'
30859 with fonts that specify an UNDERLINE_POSITION relatively close to the
30860 baseline. The default value is 1. */);
30861 underline_minimum_offset = 1;
30862
30863 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30864 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30865 This feature only works when on a window system that can change
30866 cursor shapes. */);
30867 display_hourglass_p = 1;
30868
30869 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30870 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30871 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30872
30873 #ifdef HAVE_WINDOW_SYSTEM
30874 hourglass_atimer = NULL;
30875 hourglass_shown_p = 0;
30876 #endif /* HAVE_WINDOW_SYSTEM */
30877
30878 DEFSYM (Qglyphless_char, "glyphless-char");
30879 DEFSYM (Qhex_code, "hex-code");
30880 DEFSYM (Qempty_box, "empty-box");
30881 DEFSYM (Qthin_space, "thin-space");
30882 DEFSYM (Qzero_width, "zero-width");
30883
30884 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30885 doc: /* Function run just before redisplay.
30886 It is called with one argument, which is the set of windows that are to
30887 be redisplayed. This set can be nil (meaning, only the selected window),
30888 or t (meaning all windows). */);
30889 Vpre_redisplay_function = intern ("ignore");
30890
30891 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30892 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30893
30894 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30895 doc: /* Char-table defining glyphless characters.
30896 Each element, if non-nil, should be one of the following:
30897 an ASCII acronym string: display this string in a box
30898 `hex-code': display the hexadecimal code of a character in a box
30899 `empty-box': display as an empty box
30900 `thin-space': display as 1-pixel width space
30901 `zero-width': don't display
30902 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30903 display method for graphical terminals and text terminals respectively.
30904 GRAPHICAL and TEXT should each have one of the values listed above.
30905
30906 The char-table has one extra slot to control the display of a character for
30907 which no font is found. This slot only takes effect on graphical terminals.
30908 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30909 `thin-space'. The default is `empty-box'.
30910
30911 If a character has a non-nil entry in an active display table, the
30912 display table takes effect; in this case, Emacs does not consult
30913 `glyphless-char-display' at all. */);
30914 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30915 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30916 Qempty_box);
30917
30918 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30919 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30920 Vdebug_on_message = Qnil;
30921
30922 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30923 doc: /* */);
30924 Vredisplay__all_windows_cause
30925 = Fmake_vector (make_number (100), make_number (0));
30926
30927 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30928 doc: /* */);
30929 Vredisplay__mode_lines_cause
30930 = Fmake_vector (make_number (100), make_number (0));
30931 }
30932
30933
30934 /* Initialize this module when Emacs starts. */
30935
30936 void
30937 init_xdisp (void)
30938 {
30939 CHARPOS (this_line_start_pos) = 0;
30940
30941 if (!noninteractive)
30942 {
30943 struct window *m = XWINDOW (minibuf_window);
30944 Lisp_Object frame = m->frame;
30945 struct frame *f = XFRAME (frame);
30946 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30947 struct window *r = XWINDOW (root);
30948 int i;
30949
30950 echo_area_window = minibuf_window;
30951
30952 r->top_line = FRAME_TOP_MARGIN (f);
30953 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30954 r->total_cols = FRAME_COLS (f);
30955 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30956 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30957 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30958
30959 m->top_line = FRAME_LINES (f) - 1;
30960 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30961 m->total_cols = FRAME_COLS (f);
30962 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30963 m->total_lines = 1;
30964 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30965
30966 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30967 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30968 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30969
30970 /* The default ellipsis glyphs `...'. */
30971 for (i = 0; i < 3; ++i)
30972 default_invis_vector[i] = make_number ('.');
30973 }
30974
30975 {
30976 /* Allocate the buffer for frame titles.
30977 Also used for `format-mode-line'. */
30978 int size = 100;
30979 mode_line_noprop_buf = xmalloc (size);
30980 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30981 mode_line_noprop_ptr = mode_line_noprop_buf;
30982 mode_line_target = MODE_LINE_DISPLAY;
30983 }
30984
30985 help_echo_showing_p = 0;
30986 }
30987
30988 #ifdef HAVE_WINDOW_SYSTEM
30989
30990 /* Platform-independent portion of hourglass implementation. */
30991
30992 /* Cancel a currently active hourglass timer, and start a new one. */
30993 void
30994 start_hourglass (void)
30995 {
30996 struct timespec delay;
30997
30998 cancel_hourglass ();
30999
31000 if (INTEGERP (Vhourglass_delay)
31001 && XINT (Vhourglass_delay) > 0)
31002 delay = make_timespec (min (XINT (Vhourglass_delay),
31003 TYPE_MAXIMUM (time_t)),
31004 0);
31005 else if (FLOATP (Vhourglass_delay)
31006 && XFLOAT_DATA (Vhourglass_delay) > 0)
31007 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31008 else
31009 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31010
31011 #ifdef HAVE_NTGUI
31012 {
31013 extern void w32_note_current_window (void);
31014 w32_note_current_window ();
31015 }
31016 #endif /* HAVE_NTGUI */
31017
31018 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31019 show_hourglass, NULL);
31020 }
31021
31022
31023 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31024 shown. */
31025 void
31026 cancel_hourglass (void)
31027 {
31028 if (hourglass_atimer)
31029 {
31030 cancel_atimer (hourglass_atimer);
31031 hourglass_atimer = NULL;
31032 }
31033
31034 if (hourglass_shown_p)
31035 hide_hourglass ();
31036 }
31037
31038 #endif /* HAVE_WINDOW_SYSTEM */