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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 ptrdiff_t help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, ptrdiff_t);
799 static void pint2hrstr (char *, int, ptrdiff_t);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 ptrdiff_t, ptrdiff_t);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, ptrdiff_t);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
815 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
818 static void pop_message (void);
819 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
820 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
821 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
824 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (ptrdiff_t);
840 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
866 ptrdiff_t *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, ptrdiff_t);
872 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, ptrdiff_t);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, ptrdiff_t);
905 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
906 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
907 static ptrdiff_t number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static ptrdiff_t next_overlay_change (ptrdiff_t);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, ptrdiff_t, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, ptrdiff_t, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (ptrdiff_t charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static ptrdiff_t
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 ptrdiff_t nchars;
1472
1473 if (multibyte_p)
1474 {
1475 ptrdiff_t rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 ptrdiff_t count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 ptrdiff_t charpos, ptrdiff_t bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? clip_to_bounds (-1, XINT (BVAR (current_buffer,
2433 selective_display)),
2434 PTRDIFF_MAX)
2435 : (!NILP (BVAR (current_buffer, selective_display))
2436 ? -1 : 0));
2437 it->selective_display_ellipsis_p
2438 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2439
2440 /* Display table to use. */
2441 it->dp = window_display_table (w);
2442
2443 /* Are multibyte characters enabled in current_buffer? */
2444 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2445
2446 /* Non-zero if we should highlight the region. */
2447 highlight_region_p
2448 = (!NILP (Vtransient_mark_mode)
2449 && !NILP (BVAR (current_buffer, mark_active))
2450 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2451
2452 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2453 start and end of a visible region in window IT->w. Set both to
2454 -1 to indicate no region. */
2455 if (highlight_region_p
2456 /* Maybe highlight only in selected window. */
2457 && (/* Either show region everywhere. */
2458 highlight_nonselected_windows
2459 /* Or show region in the selected window. */
2460 || w == XWINDOW (selected_window)
2461 /* Or show the region if we are in the mini-buffer and W is
2462 the window the mini-buffer refers to. */
2463 || (MINI_WINDOW_P (XWINDOW (selected_window))
2464 && WINDOWP (minibuf_selected_window)
2465 && w == XWINDOW (minibuf_selected_window))))
2466 {
2467 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2468 it->region_beg_charpos = min (PT, markpos);
2469 it->region_end_charpos = max (PT, markpos);
2470 }
2471 else
2472 it->region_beg_charpos = it->region_end_charpos = -1;
2473
2474 /* Get the position at which the redisplay_end_trigger hook should
2475 be run, if it is to be run at all. */
2476 if (MARKERP (w->redisplay_end_trigger)
2477 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2478 it->redisplay_end_trigger_charpos
2479 = marker_position (w->redisplay_end_trigger);
2480 else if (INTEGERP (w->redisplay_end_trigger))
2481 it->redisplay_end_trigger_charpos =
2482 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2483
2484 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2485
2486 /* Are lines in the display truncated? */
2487 if (base_face_id != DEFAULT_FACE_ID
2488 || XINT (it->w->hscroll)
2489 || (! WINDOW_FULL_WIDTH_P (it->w)
2490 && ((!NILP (Vtruncate_partial_width_windows)
2491 && !INTEGERP (Vtruncate_partial_width_windows))
2492 || (INTEGERP (Vtruncate_partial_width_windows)
2493 && (WINDOW_TOTAL_COLS (it->w)
2494 < XINT (Vtruncate_partial_width_windows))))))
2495 it->line_wrap = TRUNCATE;
2496 else if (NILP (BVAR (current_buffer, truncate_lines)))
2497 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2498 ? WINDOW_WRAP : WORD_WRAP;
2499 else
2500 it->line_wrap = TRUNCATE;
2501
2502 /* Get dimensions of truncation and continuation glyphs. These are
2503 displayed as fringe bitmaps under X, so we don't need them for such
2504 frames. */
2505 if (!FRAME_WINDOW_P (it->f))
2506 {
2507 if (it->line_wrap == TRUNCATE)
2508 {
2509 /* We will need the truncation glyph. */
2510 xassert (it->glyph_row == NULL);
2511 produce_special_glyphs (it, IT_TRUNCATION);
2512 it->truncation_pixel_width = it->pixel_width;
2513 }
2514 else
2515 {
2516 /* We will need the continuation glyph. */
2517 xassert (it->glyph_row == NULL);
2518 produce_special_glyphs (it, IT_CONTINUATION);
2519 it->continuation_pixel_width = it->pixel_width;
2520 }
2521
2522 /* Reset these values to zero because the produce_special_glyphs
2523 above has changed them. */
2524 it->pixel_width = it->ascent = it->descent = 0;
2525 it->phys_ascent = it->phys_descent = 0;
2526 }
2527
2528 /* Set this after getting the dimensions of truncation and
2529 continuation glyphs, so that we don't produce glyphs when calling
2530 produce_special_glyphs, above. */
2531 it->glyph_row = row;
2532 it->area = TEXT_AREA;
2533
2534 /* Forget any previous info about this row being reversed. */
2535 if (it->glyph_row)
2536 it->glyph_row->reversed_p = 0;
2537
2538 /* Get the dimensions of the display area. The display area
2539 consists of the visible window area plus a horizontally scrolled
2540 part to the left of the window. All x-values are relative to the
2541 start of this total display area. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 /* Mode lines, menu bar in terminal frames. */
2545 it->first_visible_x = 0;
2546 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2547 }
2548 else
2549 {
2550 it->first_visible_x
2551 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2552 it->last_visible_x = (it->first_visible_x
2553 + window_box_width (w, TEXT_AREA));
2554
2555 /* If we truncate lines, leave room for the truncator glyph(s) at
2556 the right margin. Otherwise, leave room for the continuation
2557 glyph(s). Truncation and continuation glyphs are not inserted
2558 for window-based redisplay. */
2559 if (!FRAME_WINDOW_P (it->f))
2560 {
2561 if (it->line_wrap == TRUNCATE)
2562 it->last_visible_x -= it->truncation_pixel_width;
2563 else
2564 it->last_visible_x -= it->continuation_pixel_width;
2565 }
2566
2567 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2568 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2569 }
2570
2571 /* Leave room for a border glyph. */
2572 if (!FRAME_WINDOW_P (it->f)
2573 && !WINDOW_RIGHTMOST_P (it->w))
2574 it->last_visible_x -= 1;
2575
2576 it->last_visible_y = window_text_bottom_y (w);
2577
2578 /* For mode lines and alike, arrange for the first glyph having a
2579 left box line if the face specifies a box. */
2580 if (base_face_id != DEFAULT_FACE_ID)
2581 {
2582 struct face *face;
2583
2584 it->face_id = remapped_base_face_id;
2585
2586 /* If we have a boxed mode line, make the first character appear
2587 with a left box line. */
2588 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2589 if (face->box != FACE_NO_BOX)
2590 it->start_of_box_run_p = 1;
2591 }
2592
2593 /* If a buffer position was specified, set the iterator there,
2594 getting overlays and face properties from that position. */
2595 if (charpos >= BUF_BEG (current_buffer))
2596 {
2597 it->end_charpos = ZV;
2598 it->face_id = -1;
2599 IT_CHARPOS (*it) = charpos;
2600
2601 /* Compute byte position if not specified. */
2602 if (bytepos < charpos)
2603 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2604 else
2605 IT_BYTEPOS (*it) = bytepos;
2606
2607 it->start = it->current;
2608 /* Do we need to reorder bidirectional text? Not if this is a
2609 unibyte buffer: by definition, none of the single-byte
2610 characters are strong R2L, so no reordering is needed. And
2611 bidi.c doesn't support unibyte buffers anyway. */
2612 it->bidi_p =
2613 !NILP (BVAR (current_buffer, bidi_display_reordering))
2614 && it->multibyte_p;
2615
2616 /* If we are to reorder bidirectional text, init the bidi
2617 iterator. */
2618 if (it->bidi_p)
2619 {
2620 /* Note the paragraph direction that this buffer wants to
2621 use. */
2622 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qleft_to_right))
2624 it->paragraph_embedding = L2R;
2625 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2626 Qright_to_left))
2627 it->paragraph_embedding = R2L;
2628 else
2629 it->paragraph_embedding = NEUTRAL_DIR;
2630 bidi_unshelve_cache (NULL, 0);
2631 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2632 &it->bidi_it);
2633 }
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 ptrdiff_t charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SSDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 it->from_disp_prop_p = 0;
2956 handle_overlay_change_p = 0;
2957 }
2958 handled = HANDLED_RECOMPUTE_PROPS;
2959 break;
2960 }
2961 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2962 handle_overlay_change_p = 0;
2963 }
2964
2965 if (handled != HANDLED_RECOMPUTE_PROPS)
2966 {
2967 /* Don't check for overlay strings below when set to deliver
2968 characters from a display vector. */
2969 if (it->method == GET_FROM_DISPLAY_VECTOR)
2970 handle_overlay_change_p = 0;
2971
2972 /* Handle overlay changes.
2973 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2974 if it finds overlays. */
2975 if (handle_overlay_change_p)
2976 handled = handle_overlay_change (it);
2977 }
2978
2979 if (it->ellipsis_p)
2980 {
2981 setup_for_ellipsis (it, 0);
2982 break;
2983 }
2984 }
2985 while (handled == HANDLED_RECOMPUTE_PROPS);
2986
2987 /* Determine where to stop next. */
2988 if (handled == HANDLED_NORMALLY)
2989 compute_stop_pos (it);
2990 }
2991
2992
2993 /* Compute IT->stop_charpos from text property and overlay change
2994 information for IT's current position. */
2995
2996 static void
2997 compute_stop_pos (struct it *it)
2998 {
2999 register INTERVAL iv, next_iv;
3000 Lisp_Object object, limit, position;
3001 ptrdiff_t charpos, bytepos;
3002
3003 /* If nowhere else, stop at the end. */
3004 it->stop_charpos = it->end_charpos;
3005
3006 if (STRINGP (it->string))
3007 {
3008 /* Strings are usually short, so don't limit the search for
3009 properties. */
3010 object = it->string;
3011 limit = Qnil;
3012 charpos = IT_STRING_CHARPOS (*it);
3013 bytepos = IT_STRING_BYTEPOS (*it);
3014 }
3015 else
3016 {
3017 ptrdiff_t pos;
3018
3019 /* If next overlay change is in front of the current stop pos
3020 (which is IT->end_charpos), stop there. Note: value of
3021 next_overlay_change is point-max if no overlay change
3022 follows. */
3023 charpos = IT_CHARPOS (*it);
3024 bytepos = IT_BYTEPOS (*it);
3025 pos = next_overlay_change (charpos);
3026 if (pos < it->stop_charpos)
3027 it->stop_charpos = pos;
3028
3029 /* If showing the region, we have to stop at the region
3030 start or end because the face might change there. */
3031 if (it->region_beg_charpos > 0)
3032 {
3033 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3034 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3035 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3037 }
3038
3039 /* Set up variables for computing the stop position from text
3040 property changes. */
3041 XSETBUFFER (object, current_buffer);
3042 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3043 }
3044
3045 /* Get the interval containing IT's position. Value is a null
3046 interval if there isn't such an interval. */
3047 position = make_number (charpos);
3048 iv = validate_interval_range (object, &position, &position, 0);
3049 if (!NULL_INTERVAL_P (iv))
3050 {
3051 Lisp_Object values_here[LAST_PROP_IDX];
3052 struct props *p;
3053
3054 /* Get properties here. */
3055 for (p = it_props; p->handler; ++p)
3056 values_here[p->idx] = textget (iv->plist, *p->name);
3057
3058 /* Look for an interval following iv that has different
3059 properties. */
3060 for (next_iv = next_interval (iv);
3061 (!NULL_INTERVAL_P (next_iv)
3062 && (NILP (limit)
3063 || XFASTINT (limit) > next_iv->position));
3064 next_iv = next_interval (next_iv))
3065 {
3066 for (p = it_props; p->handler; ++p)
3067 {
3068 Lisp_Object new_value;
3069
3070 new_value = textget (next_iv->plist, *p->name);
3071 if (!EQ (values_here[p->idx], new_value))
3072 break;
3073 }
3074
3075 if (p->handler)
3076 break;
3077 }
3078
3079 if (!NULL_INTERVAL_P (next_iv))
3080 {
3081 if (INTEGERP (limit)
3082 && next_iv->position >= XFASTINT (limit))
3083 /* No text property change up to limit. */
3084 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3085 else
3086 /* Text properties change in next_iv. */
3087 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 }
3089 }
3090
3091 if (it->cmp_it.id < 0)
3092 {
3093 ptrdiff_t stoppos = it->end_charpos;
3094
3095 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3096 stoppos = -1;
3097 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3098 stoppos, it->string);
3099 }
3100
3101 xassert (STRINGP (it->string)
3102 || (it->stop_charpos >= BEGV
3103 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 }
3105
3106
3107 /* Return the position of the next overlay change after POS in
3108 current_buffer. Value is point-max if no overlay change
3109 follows. This is like `next-overlay-change' but doesn't use
3110 xmalloc. */
3111
3112 static ptrdiff_t
3113 next_overlay_change (ptrdiff_t pos)
3114 {
3115 ptrdiff_t i, noverlays;
3116 ptrdiff_t endpos;
3117 Lisp_Object *overlays;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 ptrdiff_t oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137 /* How many characters forward to search for a display property or
3138 display string. Searching too far forward makes the bidi display
3139 sluggish, especially in small windows. */
3140 #define MAX_DISP_SCAN 250
3141
3142 /* Return the character position of a display string at or after
3143 position specified by POSITION. If no display string exists at or
3144 after POSITION, return ZV. A display string is either an overlay
3145 with `display' property whose value is a string, or a `display'
3146 text property whose value is a string. STRING is data about the
3147 string to iterate; if STRING->lstring is nil, we are iterating a
3148 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3149 on a GUI frame. DISP_PROP is set to zero if we searched
3150 MAX_DISP_SCAN characters forward without finding any display
3151 strings, non-zero otherwise. It is set to 2 if the display string
3152 uses any kind of `(space ...)' spec that will produce a stretch of
3153 white space in the text area. */
3154 ptrdiff_t
3155 compute_display_string_pos (struct text_pos *position,
3156 struct bidi_string_data *string,
3157 int frame_window_p, int *disp_prop)
3158 {
3159 /* OBJECT = nil means current buffer. */
3160 Lisp_Object object =
3161 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3162 Lisp_Object pos, spec, limpos;
3163 int string_p = (string && (STRINGP (string->lstring) || string->s));
3164 ptrdiff_t eob = string_p ? string->schars : ZV;
3165 ptrdiff_t begb = string_p ? 0 : BEGV;
3166 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3167 ptrdiff_t lim =
3168 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3169 struct text_pos tpos;
3170 int rv = 0;
3171
3172 *disp_prop = 1;
3173
3174 if (charpos >= eob
3175 /* We don't support display properties whose values are strings
3176 that have display string properties. */
3177 || string->from_disp_str
3178 /* C strings cannot have display properties. */
3179 || (string->s && !STRINGP (object)))
3180 {
3181 *disp_prop = 0;
3182 return eob;
3183 }
3184
3185 /* If the character at CHARPOS is where the display string begins,
3186 return CHARPOS. */
3187 pos = make_number (charpos);
3188 if (STRINGP (object))
3189 bufpos = string->bufpos;
3190 else
3191 bufpos = charpos;
3192 tpos = *position;
3193 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3194 && (charpos <= begb
3195 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3196 object),
3197 spec))
3198 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3199 frame_window_p)))
3200 {
3201 if (rv == 2)
3202 *disp_prop = 2;
3203 return charpos;
3204 }
3205
3206 /* Look forward for the first character with a `display' property
3207 that will replace the underlying text when displayed. */
3208 limpos = make_number (lim);
3209 do {
3210 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3211 CHARPOS (tpos) = XFASTINT (pos);
3212 if (CHARPOS (tpos) >= lim)
3213 {
3214 *disp_prop = 0;
3215 break;
3216 }
3217 if (STRINGP (object))
3218 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3219 else
3220 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3221 spec = Fget_char_property (pos, Qdisplay, object);
3222 if (!STRINGP (object))
3223 bufpos = CHARPOS (tpos);
3224 } while (NILP (spec)
3225 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3226 bufpos, frame_window_p)));
3227 if (rv == 2)
3228 *disp_prop = 2;
3229
3230 return CHARPOS (tpos);
3231 }
3232
3233 /* Return the character position of the end of the display string that
3234 started at CHARPOS. A display string is either an overlay with
3235 `display' property whose value is a string or a `display' text
3236 property whose value is a string. */
3237 ptrdiff_t
3238 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3239 {
3240 /* OBJECT = nil means current buffer. */
3241 Lisp_Object object =
3242 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3243 Lisp_Object pos = make_number (charpos);
3244 ptrdiff_t eob =
3245 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3246
3247 if (charpos >= eob || (string->s && !STRINGP (object)))
3248 return eob;
3249
3250 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3251 abort ();
3252
3253 /* Look forward for the first character where the `display' property
3254 changes. */
3255 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3256
3257 return XFASTINT (pos);
3258 }
3259
3260
3261 \f
3262 /***********************************************************************
3263 Fontification
3264 ***********************************************************************/
3265
3266 /* Handle changes in the `fontified' property of the current buffer by
3267 calling hook functions from Qfontification_functions to fontify
3268 regions of text. */
3269
3270 static enum prop_handled
3271 handle_fontified_prop (struct it *it)
3272 {
3273 Lisp_Object prop, pos;
3274 enum prop_handled handled = HANDLED_NORMALLY;
3275
3276 if (!NILP (Vmemory_full))
3277 return handled;
3278
3279 /* Get the value of the `fontified' property at IT's current buffer
3280 position. (The `fontified' property doesn't have a special
3281 meaning in strings.) If the value is nil, call functions from
3282 Qfontification_functions. */
3283 if (!STRINGP (it->string)
3284 && it->s == NULL
3285 && !NILP (Vfontification_functions)
3286 && !NILP (Vrun_hooks)
3287 && (pos = make_number (IT_CHARPOS (*it)),
3288 prop = Fget_char_property (pos, Qfontified, Qnil),
3289 /* Ignore the special cased nil value always present at EOB since
3290 no amount of fontifying will be able to change it. */
3291 NILP (prop) && IT_CHARPOS (*it) < Z))
3292 {
3293 ptrdiff_t count = SPECPDL_INDEX ();
3294 Lisp_Object val;
3295 struct buffer *obuf = current_buffer;
3296 int begv = BEGV, zv = ZV;
3297 int old_clip_changed = current_buffer->clip_changed;
3298
3299 val = Vfontification_functions;
3300 specbind (Qfontification_functions, Qnil);
3301
3302 xassert (it->end_charpos == ZV);
3303
3304 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3305 safe_call1 (val, pos);
3306 else
3307 {
3308 Lisp_Object fns, fn;
3309 struct gcpro gcpro1, gcpro2;
3310
3311 fns = Qnil;
3312 GCPRO2 (val, fns);
3313
3314 for (; CONSP (val); val = XCDR (val))
3315 {
3316 fn = XCAR (val);
3317
3318 if (EQ (fn, Qt))
3319 {
3320 /* A value of t indicates this hook has a local
3321 binding; it means to run the global binding too.
3322 In a global value, t should not occur. If it
3323 does, we must ignore it to avoid an endless
3324 loop. */
3325 for (fns = Fdefault_value (Qfontification_functions);
3326 CONSP (fns);
3327 fns = XCDR (fns))
3328 {
3329 fn = XCAR (fns);
3330 if (!EQ (fn, Qt))
3331 safe_call1 (fn, pos);
3332 }
3333 }
3334 else
3335 safe_call1 (fn, pos);
3336 }
3337
3338 UNGCPRO;
3339 }
3340
3341 unbind_to (count, Qnil);
3342
3343 /* Fontification functions routinely call `save-restriction'.
3344 Normally, this tags clip_changed, which can confuse redisplay
3345 (see discussion in Bug#6671). Since we don't perform any
3346 special handling of fontification changes in the case where
3347 `save-restriction' isn't called, there's no point doing so in
3348 this case either. So, if the buffer's restrictions are
3349 actually left unchanged, reset clip_changed. */
3350 if (obuf == current_buffer)
3351 {
3352 if (begv == BEGV && zv == ZV)
3353 current_buffer->clip_changed = old_clip_changed;
3354 }
3355 /* There isn't much we can reasonably do to protect against
3356 misbehaving fontification, but here's a fig leaf. */
3357 else if (!NILP (BVAR (obuf, name)))
3358 set_buffer_internal_1 (obuf);
3359
3360 /* The fontification code may have added/removed text.
3361 It could do even a lot worse, but let's at least protect against
3362 the most obvious case where only the text past `pos' gets changed',
3363 as is/was done in grep.el where some escapes sequences are turned
3364 into face properties (bug#7876). */
3365 it->end_charpos = ZV;
3366
3367 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3368 something. This avoids an endless loop if they failed to
3369 fontify the text for which reason ever. */
3370 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3371 handled = HANDLED_RECOMPUTE_PROPS;
3372 }
3373
3374 return handled;
3375 }
3376
3377
3378 \f
3379 /***********************************************************************
3380 Faces
3381 ***********************************************************************/
3382
3383 /* Set up iterator IT from face properties at its current position.
3384 Called from handle_stop. */
3385
3386 static enum prop_handled
3387 handle_face_prop (struct it *it)
3388 {
3389 int new_face_id;
3390 ptrdiff_t next_stop;
3391
3392 if (!STRINGP (it->string))
3393 {
3394 new_face_id
3395 = face_at_buffer_position (it->w,
3396 IT_CHARPOS (*it),
3397 it->region_beg_charpos,
3398 it->region_end_charpos,
3399 &next_stop,
3400 (IT_CHARPOS (*it)
3401 + TEXT_PROP_DISTANCE_LIMIT),
3402 0, it->base_face_id);
3403
3404 /* Is this a start of a run of characters with box face?
3405 Caveat: this can be called for a freshly initialized
3406 iterator; face_id is -1 in this case. We know that the new
3407 face will not change until limit, i.e. if the new face has a
3408 box, all characters up to limit will have one. But, as
3409 usual, we don't know whether limit is really the end. */
3410 if (new_face_id != it->face_id)
3411 {
3412 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3413
3414 /* If new face has a box but old face has not, this is
3415 the start of a run of characters with box, i.e. it has
3416 a shadow on the left side. The value of face_id of the
3417 iterator will be -1 if this is the initial call that gets
3418 the face. In this case, we have to look in front of IT's
3419 position and see whether there is a face != new_face_id. */
3420 it->start_of_box_run_p
3421 = (new_face->box != FACE_NO_BOX
3422 && (it->face_id >= 0
3423 || IT_CHARPOS (*it) == BEG
3424 || new_face_id != face_before_it_pos (it)));
3425 it->face_box_p = new_face->box != FACE_NO_BOX;
3426 }
3427 }
3428 else
3429 {
3430 int base_face_id;
3431 ptrdiff_t bufpos;
3432 int i;
3433 Lisp_Object from_overlay
3434 = (it->current.overlay_string_index >= 0
3435 ? it->string_overlays[it->current.overlay_string_index]
3436 : Qnil);
3437
3438 /* See if we got to this string directly or indirectly from
3439 an overlay property. That includes the before-string or
3440 after-string of an overlay, strings in display properties
3441 provided by an overlay, their text properties, etc.
3442
3443 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3444 if (! NILP (from_overlay))
3445 for (i = it->sp - 1; i >= 0; i--)
3446 {
3447 if (it->stack[i].current.overlay_string_index >= 0)
3448 from_overlay
3449 = it->string_overlays[it->stack[i].current.overlay_string_index];
3450 else if (! NILP (it->stack[i].from_overlay))
3451 from_overlay = it->stack[i].from_overlay;
3452
3453 if (!NILP (from_overlay))
3454 break;
3455 }
3456
3457 if (! NILP (from_overlay))
3458 {
3459 bufpos = IT_CHARPOS (*it);
3460 /* For a string from an overlay, the base face depends
3461 only on text properties and ignores overlays. */
3462 base_face_id
3463 = face_for_overlay_string (it->w,
3464 IT_CHARPOS (*it),
3465 it->region_beg_charpos,
3466 it->region_end_charpos,
3467 &next_stop,
3468 (IT_CHARPOS (*it)
3469 + TEXT_PROP_DISTANCE_LIMIT),
3470 0,
3471 from_overlay);
3472 }
3473 else
3474 {
3475 bufpos = 0;
3476
3477 /* For strings from a `display' property, use the face at
3478 IT's current buffer position as the base face to merge
3479 with, so that overlay strings appear in the same face as
3480 surrounding text, unless they specify their own
3481 faces. */
3482 base_face_id = underlying_face_id (it);
3483 }
3484
3485 new_face_id = face_at_string_position (it->w,
3486 it->string,
3487 IT_STRING_CHARPOS (*it),
3488 bufpos,
3489 it->region_beg_charpos,
3490 it->region_end_charpos,
3491 &next_stop,
3492 base_face_id, 0);
3493
3494 /* Is this a start of a run of characters with box? Caveat:
3495 this can be called for a freshly allocated iterator; face_id
3496 is -1 is this case. We know that the new face will not
3497 change until the next check pos, i.e. if the new face has a
3498 box, all characters up to that position will have a
3499 box. But, as usual, we don't know whether that position
3500 is really the end. */
3501 if (new_face_id != it->face_id)
3502 {
3503 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3504 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3505
3506 /* If new face has a box but old face hasn't, this is the
3507 start of a run of characters with box, i.e. it has a
3508 shadow on the left side. */
3509 it->start_of_box_run_p
3510 = new_face->box && (old_face == NULL || !old_face->box);
3511 it->face_box_p = new_face->box != FACE_NO_BOX;
3512 }
3513 }
3514
3515 it->face_id = new_face_id;
3516 return HANDLED_NORMALLY;
3517 }
3518
3519
3520 /* Return the ID of the face ``underlying'' IT's current position,
3521 which is in a string. If the iterator is associated with a
3522 buffer, return the face at IT's current buffer position.
3523 Otherwise, use the iterator's base_face_id. */
3524
3525 static int
3526 underlying_face_id (struct it *it)
3527 {
3528 int face_id = it->base_face_id, i;
3529
3530 xassert (STRINGP (it->string));
3531
3532 for (i = it->sp - 1; i >= 0; --i)
3533 if (NILP (it->stack[i].string))
3534 face_id = it->stack[i].face_id;
3535
3536 return face_id;
3537 }
3538
3539
3540 /* Compute the face one character before or after the current position
3541 of IT, in the visual order. BEFORE_P non-zero means get the face
3542 in front (to the left in L2R paragraphs, to the right in R2L
3543 paragraphs) of IT's screen position. Value is the ID of the face. */
3544
3545 static int
3546 face_before_or_after_it_pos (struct it *it, int before_p)
3547 {
3548 int face_id, limit;
3549 ptrdiff_t next_check_charpos;
3550 struct it it_copy;
3551 void *it_copy_data = NULL;
3552
3553 xassert (it->s == NULL);
3554
3555 if (STRINGP (it->string))
3556 {
3557 ptrdiff_t bufpos, charpos;
3558 int base_face_id;
3559
3560 /* No face change past the end of the string (for the case
3561 we are padding with spaces). No face change before the
3562 string start. */
3563 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3564 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3565 return it->face_id;
3566
3567 if (!it->bidi_p)
3568 {
3569 /* Set charpos to the position before or after IT's current
3570 position, in the logical order, which in the non-bidi
3571 case is the same as the visual order. */
3572 if (before_p)
3573 charpos = IT_STRING_CHARPOS (*it) - 1;
3574 else if (it->what == IT_COMPOSITION)
3575 /* For composition, we must check the character after the
3576 composition. */
3577 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3578 else
3579 charpos = IT_STRING_CHARPOS (*it) + 1;
3580 }
3581 else
3582 {
3583 if (before_p)
3584 {
3585 /* With bidi iteration, the character before the current
3586 in the visual order cannot be found by simple
3587 iteration, because "reverse" reordering is not
3588 supported. Instead, we need to use the move_it_*
3589 family of functions. */
3590 /* Ignore face changes before the first visible
3591 character on this display line. */
3592 if (it->current_x <= it->first_visible_x)
3593 return it->face_id;
3594 SAVE_IT (it_copy, *it, it_copy_data);
3595 /* Implementation note: Since move_it_in_display_line
3596 works in the iterator geometry, and thinks the first
3597 character is always the leftmost, even in R2L lines,
3598 we don't need to distinguish between the R2L and L2R
3599 cases here. */
3600 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3601 it_copy.current_x - 1, MOVE_TO_X);
3602 charpos = IT_STRING_CHARPOS (it_copy);
3603 RESTORE_IT (it, it, it_copy_data);
3604 }
3605 else
3606 {
3607 /* Set charpos to the string position of the character
3608 that comes after IT's current position in the visual
3609 order. */
3610 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3611
3612 it_copy = *it;
3613 while (n--)
3614 bidi_move_to_visually_next (&it_copy.bidi_it);
3615
3616 charpos = it_copy.bidi_it.charpos;
3617 }
3618 }
3619 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3620
3621 if (it->current.overlay_string_index >= 0)
3622 bufpos = IT_CHARPOS (*it);
3623 else
3624 bufpos = 0;
3625
3626 base_face_id = underlying_face_id (it);
3627
3628 /* Get the face for ASCII, or unibyte. */
3629 face_id = face_at_string_position (it->w,
3630 it->string,
3631 charpos,
3632 bufpos,
3633 it->region_beg_charpos,
3634 it->region_end_charpos,
3635 &next_check_charpos,
3636 base_face_id, 0);
3637
3638 /* Correct the face for charsets different from ASCII. Do it
3639 for the multibyte case only. The face returned above is
3640 suitable for unibyte text if IT->string is unibyte. */
3641 if (STRING_MULTIBYTE (it->string))
3642 {
3643 struct text_pos pos1 = string_pos (charpos, it->string);
3644 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3645 int c, len;
3646 struct face *face = FACE_FROM_ID (it->f, face_id);
3647
3648 c = string_char_and_length (p, &len);
3649 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3650 }
3651 }
3652 else
3653 {
3654 struct text_pos pos;
3655
3656 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3657 || (IT_CHARPOS (*it) <= BEGV && before_p))
3658 return it->face_id;
3659
3660 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3661 pos = it->current.pos;
3662
3663 if (!it->bidi_p)
3664 {
3665 if (before_p)
3666 DEC_TEXT_POS (pos, it->multibyte_p);
3667 else
3668 {
3669 if (it->what == IT_COMPOSITION)
3670 {
3671 /* For composition, we must check the position after
3672 the composition. */
3673 pos.charpos += it->cmp_it.nchars;
3674 pos.bytepos += it->len;
3675 }
3676 else
3677 INC_TEXT_POS (pos, it->multibyte_p);
3678 }
3679 }
3680 else
3681 {
3682 if (before_p)
3683 {
3684 /* With bidi iteration, the character before the current
3685 in the visual order cannot be found by simple
3686 iteration, because "reverse" reordering is not
3687 supported. Instead, we need to use the move_it_*
3688 family of functions. */
3689 /* Ignore face changes before the first visible
3690 character on this display line. */
3691 if (it->current_x <= it->first_visible_x)
3692 return it->face_id;
3693 SAVE_IT (it_copy, *it, it_copy_data);
3694 /* Implementation note: Since move_it_in_display_line
3695 works in the iterator geometry, and thinks the first
3696 character is always the leftmost, even in R2L lines,
3697 we don't need to distinguish between the R2L and L2R
3698 cases here. */
3699 move_it_in_display_line (&it_copy, ZV,
3700 it_copy.current_x - 1, MOVE_TO_X);
3701 pos = it_copy.current.pos;
3702 RESTORE_IT (it, it, it_copy_data);
3703 }
3704 else
3705 {
3706 /* Set charpos to the buffer position of the character
3707 that comes after IT's current position in the visual
3708 order. */
3709 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3710
3711 it_copy = *it;
3712 while (n--)
3713 bidi_move_to_visually_next (&it_copy.bidi_it);
3714
3715 SET_TEXT_POS (pos,
3716 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3717 }
3718 }
3719 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3720
3721 /* Determine face for CHARSET_ASCII, or unibyte. */
3722 face_id = face_at_buffer_position (it->w,
3723 CHARPOS (pos),
3724 it->region_beg_charpos,
3725 it->region_end_charpos,
3726 &next_check_charpos,
3727 limit, 0, -1);
3728
3729 /* Correct the face for charsets different from ASCII. Do it
3730 for the multibyte case only. The face returned above is
3731 suitable for unibyte text if current_buffer is unibyte. */
3732 if (it->multibyte_p)
3733 {
3734 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3735 struct face *face = FACE_FROM_ID (it->f, face_id);
3736 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3737 }
3738 }
3739
3740 return face_id;
3741 }
3742
3743
3744 \f
3745 /***********************************************************************
3746 Invisible text
3747 ***********************************************************************/
3748
3749 /* Set up iterator IT from invisible properties at its current
3750 position. Called from handle_stop. */
3751
3752 static enum prop_handled
3753 handle_invisible_prop (struct it *it)
3754 {
3755 enum prop_handled handled = HANDLED_NORMALLY;
3756
3757 if (STRINGP (it->string))
3758 {
3759 Lisp_Object prop, end_charpos, limit, charpos;
3760
3761 /* Get the value of the invisible text property at the
3762 current position. Value will be nil if there is no such
3763 property. */
3764 charpos = make_number (IT_STRING_CHARPOS (*it));
3765 prop = Fget_text_property (charpos, Qinvisible, it->string);
3766
3767 if (!NILP (prop)
3768 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3769 {
3770 ptrdiff_t endpos;
3771
3772 handled = HANDLED_RECOMPUTE_PROPS;
3773
3774 /* Get the position at which the next change of the
3775 invisible text property can be found in IT->string.
3776 Value will be nil if the property value is the same for
3777 all the rest of IT->string. */
3778 XSETINT (limit, SCHARS (it->string));
3779 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3780 it->string, limit);
3781
3782 /* Text at current position is invisible. The next
3783 change in the property is at position end_charpos.
3784 Move IT's current position to that position. */
3785 if (INTEGERP (end_charpos)
3786 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3787 {
3788 struct text_pos old;
3789 ptrdiff_t oldpos;
3790
3791 old = it->current.string_pos;
3792 oldpos = CHARPOS (old);
3793 if (it->bidi_p)
3794 {
3795 if (it->bidi_it.first_elt
3796 && it->bidi_it.charpos < SCHARS (it->string))
3797 bidi_paragraph_init (it->paragraph_embedding,
3798 &it->bidi_it, 1);
3799 /* Bidi-iterate out of the invisible text. */
3800 do
3801 {
3802 bidi_move_to_visually_next (&it->bidi_it);
3803 }
3804 while (oldpos <= it->bidi_it.charpos
3805 && it->bidi_it.charpos < endpos);
3806
3807 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3808 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3809 if (IT_CHARPOS (*it) >= endpos)
3810 it->prev_stop = endpos;
3811 }
3812 else
3813 {
3814 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3815 compute_string_pos (&it->current.string_pos, old, it->string);
3816 }
3817 }
3818 else
3819 {
3820 /* The rest of the string is invisible. If this is an
3821 overlay string, proceed with the next overlay string
3822 or whatever comes and return a character from there. */
3823 if (it->current.overlay_string_index >= 0)
3824 {
3825 next_overlay_string (it);
3826 /* Don't check for overlay strings when we just
3827 finished processing them. */
3828 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3829 }
3830 else
3831 {
3832 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3833 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3834 }
3835 }
3836 }
3837 }
3838 else
3839 {
3840 int invis_p;
3841 ptrdiff_t newpos, next_stop, start_charpos, tem;
3842 Lisp_Object pos, prop, overlay;
3843
3844 /* First of all, is there invisible text at this position? */
3845 tem = start_charpos = IT_CHARPOS (*it);
3846 pos = make_number (tem);
3847 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3848 &overlay);
3849 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3850
3851 /* If we are on invisible text, skip over it. */
3852 if (invis_p && start_charpos < it->end_charpos)
3853 {
3854 /* Record whether we have to display an ellipsis for the
3855 invisible text. */
3856 int display_ellipsis_p = invis_p == 2;
3857
3858 handled = HANDLED_RECOMPUTE_PROPS;
3859
3860 /* Loop skipping over invisible text. The loop is left at
3861 ZV or with IT on the first char being visible again. */
3862 do
3863 {
3864 /* Try to skip some invisible text. Return value is the
3865 position reached which can be equal to where we start
3866 if there is nothing invisible there. This skips both
3867 over invisible text properties and overlays with
3868 invisible property. */
3869 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3870
3871 /* If we skipped nothing at all we weren't at invisible
3872 text in the first place. If everything to the end of
3873 the buffer was skipped, end the loop. */
3874 if (newpos == tem || newpos >= ZV)
3875 invis_p = 0;
3876 else
3877 {
3878 /* We skipped some characters but not necessarily
3879 all there are. Check if we ended up on visible
3880 text. Fget_char_property returns the property of
3881 the char before the given position, i.e. if we
3882 get invis_p = 0, this means that the char at
3883 newpos is visible. */
3884 pos = make_number (newpos);
3885 prop = Fget_char_property (pos, Qinvisible, it->window);
3886 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3887 }
3888
3889 /* If we ended up on invisible text, proceed to
3890 skip starting with next_stop. */
3891 if (invis_p)
3892 tem = next_stop;
3893
3894 /* If there are adjacent invisible texts, don't lose the
3895 second one's ellipsis. */
3896 if (invis_p == 2)
3897 display_ellipsis_p = 1;
3898 }
3899 while (invis_p);
3900
3901 /* The position newpos is now either ZV or on visible text. */
3902 if (it->bidi_p && newpos < ZV)
3903 {
3904 /* With bidi iteration, the region of invisible text
3905 could start and/or end in the middle of a non-base
3906 embedding level. Therefore, we need to skip
3907 invisible text using the bidi iterator, starting at
3908 IT's current position, until we find ourselves
3909 outside the invisible text. Skipping invisible text
3910 _after_ bidi iteration avoids affecting the visual
3911 order of the displayed text when invisible properties
3912 are added or removed. */
3913 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3914 {
3915 /* If we were `reseat'ed to a new paragraph,
3916 determine the paragraph base direction. We need
3917 to do it now because next_element_from_buffer may
3918 not have a chance to do it, if we are going to
3919 skip any text at the beginning, which resets the
3920 FIRST_ELT flag. */
3921 bidi_paragraph_init (it->paragraph_embedding,
3922 &it->bidi_it, 1);
3923 }
3924 do
3925 {
3926 bidi_move_to_visually_next (&it->bidi_it);
3927 }
3928 while (it->stop_charpos <= it->bidi_it.charpos
3929 && it->bidi_it.charpos < newpos);
3930 IT_CHARPOS (*it) = it->bidi_it.charpos;
3931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3932 /* If we overstepped NEWPOS, record its position in the
3933 iterator, so that we skip invisible text if later the
3934 bidi iteration lands us in the invisible region
3935 again. */
3936 if (IT_CHARPOS (*it) >= newpos)
3937 it->prev_stop = newpos;
3938 }
3939 else
3940 {
3941 IT_CHARPOS (*it) = newpos;
3942 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3943 }
3944
3945 /* If there are before-strings at the start of invisible
3946 text, and the text is invisible because of a text
3947 property, arrange to show before-strings because 20.x did
3948 it that way. (If the text is invisible because of an
3949 overlay property instead of a text property, this is
3950 already handled in the overlay code.) */
3951 if (NILP (overlay)
3952 && get_overlay_strings (it, it->stop_charpos))
3953 {
3954 handled = HANDLED_RECOMPUTE_PROPS;
3955 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3956 }
3957 else if (display_ellipsis_p)
3958 {
3959 /* Make sure that the glyphs of the ellipsis will get
3960 correct `charpos' values. If we would not update
3961 it->position here, the glyphs would belong to the
3962 last visible character _before_ the invisible
3963 text, which confuses `set_cursor_from_row'.
3964
3965 We use the last invisible position instead of the
3966 first because this way the cursor is always drawn on
3967 the first "." of the ellipsis, whenever PT is inside
3968 the invisible text. Otherwise the cursor would be
3969 placed _after_ the ellipsis when the point is after the
3970 first invisible character. */
3971 if (!STRINGP (it->object))
3972 {
3973 it->position.charpos = newpos - 1;
3974 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3975 }
3976 it->ellipsis_p = 1;
3977 /* Let the ellipsis display before
3978 considering any properties of the following char.
3979 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3980 handled = HANDLED_RETURN;
3981 }
3982 }
3983 }
3984
3985 return handled;
3986 }
3987
3988
3989 /* Make iterator IT return `...' next.
3990 Replaces LEN characters from buffer. */
3991
3992 static void
3993 setup_for_ellipsis (struct it *it, int len)
3994 {
3995 /* Use the display table definition for `...'. Invalid glyphs
3996 will be handled by the method returning elements from dpvec. */
3997 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3998 {
3999 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4000 it->dpvec = v->contents;
4001 it->dpend = v->contents + v->header.size;
4002 }
4003 else
4004 {
4005 /* Default `...'. */
4006 it->dpvec = default_invis_vector;
4007 it->dpend = default_invis_vector + 3;
4008 }
4009
4010 it->dpvec_char_len = len;
4011 it->current.dpvec_index = 0;
4012 it->dpvec_face_id = -1;
4013
4014 /* Remember the current face id in case glyphs specify faces.
4015 IT's face is restored in set_iterator_to_next.
4016 saved_face_id was set to preceding char's face in handle_stop. */
4017 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4018 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4019
4020 it->method = GET_FROM_DISPLAY_VECTOR;
4021 it->ellipsis_p = 1;
4022 }
4023
4024
4025 \f
4026 /***********************************************************************
4027 'display' property
4028 ***********************************************************************/
4029
4030 /* Set up iterator IT from `display' property at its current position.
4031 Called from handle_stop.
4032 We return HANDLED_RETURN if some part of the display property
4033 overrides the display of the buffer text itself.
4034 Otherwise we return HANDLED_NORMALLY. */
4035
4036 static enum prop_handled
4037 handle_display_prop (struct it *it)
4038 {
4039 Lisp_Object propval, object, overlay;
4040 struct text_pos *position;
4041 ptrdiff_t bufpos;
4042 /* Nonzero if some property replaces the display of the text itself. */
4043 int display_replaced_p = 0;
4044
4045 if (STRINGP (it->string))
4046 {
4047 object = it->string;
4048 position = &it->current.string_pos;
4049 bufpos = CHARPOS (it->current.pos);
4050 }
4051 else
4052 {
4053 XSETWINDOW (object, it->w);
4054 position = &it->current.pos;
4055 bufpos = CHARPOS (*position);
4056 }
4057
4058 /* Reset those iterator values set from display property values. */
4059 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4060 it->space_width = Qnil;
4061 it->font_height = Qnil;
4062 it->voffset = 0;
4063
4064 /* We don't support recursive `display' properties, i.e. string
4065 values that have a string `display' property, that have a string
4066 `display' property etc. */
4067 if (!it->string_from_display_prop_p)
4068 it->area = TEXT_AREA;
4069
4070 propval = get_char_property_and_overlay (make_number (position->charpos),
4071 Qdisplay, object, &overlay);
4072 if (NILP (propval))
4073 return HANDLED_NORMALLY;
4074 /* Now OVERLAY is the overlay that gave us this property, or nil
4075 if it was a text property. */
4076
4077 if (!STRINGP (it->string))
4078 object = it->w->buffer;
4079
4080 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4081 position, bufpos,
4082 FRAME_WINDOW_P (it->f));
4083
4084 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4085 }
4086
4087 /* Subroutine of handle_display_prop. Returns non-zero if the display
4088 specification in SPEC is a replacing specification, i.e. it would
4089 replace the text covered by `display' property with something else,
4090 such as an image or a display string. If SPEC includes any kind or
4091 `(space ...) specification, the value is 2; this is used by
4092 compute_display_string_pos, which see.
4093
4094 See handle_single_display_spec for documentation of arguments.
4095 frame_window_p is non-zero if the window being redisplayed is on a
4096 GUI frame; this argument is used only if IT is NULL, see below.
4097
4098 IT can be NULL, if this is called by the bidi reordering code
4099 through compute_display_string_pos, which see. In that case, this
4100 function only examines SPEC, but does not otherwise "handle" it, in
4101 the sense that it doesn't set up members of IT from the display
4102 spec. */
4103 static int
4104 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4105 Lisp_Object overlay, struct text_pos *position,
4106 ptrdiff_t bufpos, int frame_window_p)
4107 {
4108 int replacing_p = 0;
4109 int rv;
4110
4111 if (CONSP (spec)
4112 /* Simple specerties. */
4113 && !EQ (XCAR (spec), Qimage)
4114 && !EQ (XCAR (spec), Qspace)
4115 && !EQ (XCAR (spec), Qwhen)
4116 && !EQ (XCAR (spec), Qslice)
4117 && !EQ (XCAR (spec), Qspace_width)
4118 && !EQ (XCAR (spec), Qheight)
4119 && !EQ (XCAR (spec), Qraise)
4120 /* Marginal area specifications. */
4121 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4122 && !EQ (XCAR (spec), Qleft_fringe)
4123 && !EQ (XCAR (spec), Qright_fringe)
4124 && !NILP (XCAR (spec)))
4125 {
4126 for (; CONSP (spec); spec = XCDR (spec))
4127 {
4128 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4129 overlay, position, bufpos,
4130 replacing_p, frame_window_p)))
4131 {
4132 replacing_p = rv;
4133 /* If some text in a string is replaced, `position' no
4134 longer points to the position of `object'. */
4135 if (!it || STRINGP (object))
4136 break;
4137 }
4138 }
4139 }
4140 else if (VECTORP (spec))
4141 {
4142 int i;
4143 for (i = 0; i < ASIZE (spec); ++i)
4144 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4145 overlay, position, bufpos,
4146 replacing_p, frame_window_p)))
4147 {
4148 replacing_p = rv;
4149 /* If some text in a string is replaced, `position' no
4150 longer points to the position of `object'. */
4151 if (!it || STRINGP (object))
4152 break;
4153 }
4154 }
4155 else
4156 {
4157 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4158 position, bufpos, 0,
4159 frame_window_p)))
4160 replacing_p = rv;
4161 }
4162
4163 return replacing_p;
4164 }
4165
4166 /* Value is the position of the end of the `display' property starting
4167 at START_POS in OBJECT. */
4168
4169 static struct text_pos
4170 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4171 {
4172 Lisp_Object end;
4173 struct text_pos end_pos;
4174
4175 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4176 Qdisplay, object, Qnil);
4177 CHARPOS (end_pos) = XFASTINT (end);
4178 if (STRINGP (object))
4179 compute_string_pos (&end_pos, start_pos, it->string);
4180 else
4181 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4182
4183 return end_pos;
4184 }
4185
4186
4187 /* Set up IT from a single `display' property specification SPEC. OBJECT
4188 is the object in which the `display' property was found. *POSITION
4189 is the position in OBJECT at which the `display' property was found.
4190 BUFPOS is the buffer position of OBJECT (different from POSITION if
4191 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4192 previously saw a display specification which already replaced text
4193 display with something else, for example an image; we ignore such
4194 properties after the first one has been processed.
4195
4196 OVERLAY is the overlay this `display' property came from,
4197 or nil if it was a text property.
4198
4199 If SPEC is a `space' or `image' specification, and in some other
4200 cases too, set *POSITION to the position where the `display'
4201 property ends.
4202
4203 If IT is NULL, only examine the property specification in SPEC, but
4204 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4205 is intended to be displayed in a window on a GUI frame.
4206
4207 Value is non-zero if something was found which replaces the display
4208 of buffer or string text. */
4209
4210 static int
4211 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4212 Lisp_Object overlay, struct text_pos *position,
4213 ptrdiff_t bufpos, int display_replaced_p,
4214 int frame_window_p)
4215 {
4216 Lisp_Object form;
4217 Lisp_Object location, value;
4218 struct text_pos start_pos = *position;
4219 int valid_p;
4220
4221 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4222 If the result is non-nil, use VALUE instead of SPEC. */
4223 form = Qt;
4224 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4225 {
4226 spec = XCDR (spec);
4227 if (!CONSP (spec))
4228 return 0;
4229 form = XCAR (spec);
4230 spec = XCDR (spec);
4231 }
4232
4233 if (!NILP (form) && !EQ (form, Qt))
4234 {
4235 ptrdiff_t count = SPECPDL_INDEX ();
4236 struct gcpro gcpro1;
4237
4238 /* Bind `object' to the object having the `display' property, a
4239 buffer or string. Bind `position' to the position in the
4240 object where the property was found, and `buffer-position'
4241 to the current position in the buffer. */
4242
4243 if (NILP (object))
4244 XSETBUFFER (object, current_buffer);
4245 specbind (Qobject, object);
4246 specbind (Qposition, make_number (CHARPOS (*position)));
4247 specbind (Qbuffer_position, make_number (bufpos));
4248 GCPRO1 (form);
4249 form = safe_eval (form);
4250 UNGCPRO;
4251 unbind_to (count, Qnil);
4252 }
4253
4254 if (NILP (form))
4255 return 0;
4256
4257 /* Handle `(height HEIGHT)' specifications. */
4258 if (CONSP (spec)
4259 && EQ (XCAR (spec), Qheight)
4260 && CONSP (XCDR (spec)))
4261 {
4262 if (it)
4263 {
4264 if (!FRAME_WINDOW_P (it->f))
4265 return 0;
4266
4267 it->font_height = XCAR (XCDR (spec));
4268 if (!NILP (it->font_height))
4269 {
4270 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4271 int new_height = -1;
4272
4273 if (CONSP (it->font_height)
4274 && (EQ (XCAR (it->font_height), Qplus)
4275 || EQ (XCAR (it->font_height), Qminus))
4276 && CONSP (XCDR (it->font_height))
4277 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4278 {
4279 /* `(+ N)' or `(- N)' where N is an integer. */
4280 int steps = XINT (XCAR (XCDR (it->font_height)));
4281 if (EQ (XCAR (it->font_height), Qplus))
4282 steps = - steps;
4283 it->face_id = smaller_face (it->f, it->face_id, steps);
4284 }
4285 else if (FUNCTIONP (it->font_height))
4286 {
4287 /* Call function with current height as argument.
4288 Value is the new height. */
4289 Lisp_Object height;
4290 height = safe_call1 (it->font_height,
4291 face->lface[LFACE_HEIGHT_INDEX]);
4292 if (NUMBERP (height))
4293 new_height = XFLOATINT (height);
4294 }
4295 else if (NUMBERP (it->font_height))
4296 {
4297 /* Value is a multiple of the canonical char height. */
4298 struct face *f;
4299
4300 f = FACE_FROM_ID (it->f,
4301 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4302 new_height = (XFLOATINT (it->font_height)
4303 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4304 }
4305 else
4306 {
4307 /* Evaluate IT->font_height with `height' bound to the
4308 current specified height to get the new height. */
4309 ptrdiff_t count = SPECPDL_INDEX ();
4310
4311 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4312 value = safe_eval (it->font_height);
4313 unbind_to (count, Qnil);
4314
4315 if (NUMBERP (value))
4316 new_height = XFLOATINT (value);
4317 }
4318
4319 if (new_height > 0)
4320 it->face_id = face_with_height (it->f, it->face_id, new_height);
4321 }
4322 }
4323
4324 return 0;
4325 }
4326
4327 /* Handle `(space-width WIDTH)'. */
4328 if (CONSP (spec)
4329 && EQ (XCAR (spec), Qspace_width)
4330 && CONSP (XCDR (spec)))
4331 {
4332 if (it)
4333 {
4334 if (!FRAME_WINDOW_P (it->f))
4335 return 0;
4336
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value) && XFLOATINT (value) > 0)
4339 it->space_width = value;
4340 }
4341
4342 return 0;
4343 }
4344
4345 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4346 if (CONSP (spec)
4347 && EQ (XCAR (spec), Qslice))
4348 {
4349 Lisp_Object tem;
4350
4351 if (it)
4352 {
4353 if (!FRAME_WINDOW_P (it->f))
4354 return 0;
4355
4356 if (tem = XCDR (spec), CONSP (tem))
4357 {
4358 it->slice.x = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4360 {
4361 it->slice.y = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 {
4364 it->slice.width = XCAR (tem);
4365 if (tem = XCDR (tem), CONSP (tem))
4366 it->slice.height = XCAR (tem);
4367 }
4368 }
4369 }
4370 }
4371
4372 return 0;
4373 }
4374
4375 /* Handle `(raise FACTOR)'. */
4376 if (CONSP (spec)
4377 && EQ (XCAR (spec), Qraise)
4378 && CONSP (XCDR (spec)))
4379 {
4380 if (it)
4381 {
4382 if (!FRAME_WINDOW_P (it->f))
4383 return 0;
4384
4385 #ifdef HAVE_WINDOW_SYSTEM
4386 value = XCAR (XCDR (spec));
4387 if (NUMBERP (value))
4388 {
4389 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4390 it->voffset = - (XFLOATINT (value)
4391 * (FONT_HEIGHT (face->font)));
4392 }
4393 #endif /* HAVE_WINDOW_SYSTEM */
4394 }
4395
4396 return 0;
4397 }
4398
4399 /* Don't handle the other kinds of display specifications
4400 inside a string that we got from a `display' property. */
4401 if (it && it->string_from_display_prop_p)
4402 return 0;
4403
4404 /* Characters having this form of property are not displayed, so
4405 we have to find the end of the property. */
4406 if (it)
4407 {
4408 start_pos = *position;
4409 *position = display_prop_end (it, object, start_pos);
4410 }
4411 value = Qnil;
4412
4413 /* Stop the scan at that end position--we assume that all
4414 text properties change there. */
4415 if (it)
4416 it->stop_charpos = position->charpos;
4417
4418 /* Handle `(left-fringe BITMAP [FACE])'
4419 and `(right-fringe BITMAP [FACE])'. */
4420 if (CONSP (spec)
4421 && (EQ (XCAR (spec), Qleft_fringe)
4422 || EQ (XCAR (spec), Qright_fringe))
4423 && CONSP (XCDR (spec)))
4424 {
4425 int fringe_bitmap;
4426
4427 if (it)
4428 {
4429 if (!FRAME_WINDOW_P (it->f))
4430 /* If we return here, POSITION has been advanced
4431 across the text with this property. */
4432 return 0;
4433 }
4434 else if (!frame_window_p)
4435 return 0;
4436
4437 #ifdef HAVE_WINDOW_SYSTEM
4438 value = XCAR (XCDR (spec));
4439 if (!SYMBOLP (value)
4440 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4441 /* If we return here, POSITION has been advanced
4442 across the text with this property. */
4443 return 0;
4444
4445 if (it)
4446 {
4447 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4448
4449 if (CONSP (XCDR (XCDR (spec))))
4450 {
4451 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4452 int face_id2 = lookup_derived_face (it->f, face_name,
4453 FRINGE_FACE_ID, 0);
4454 if (face_id2 >= 0)
4455 face_id = face_id2;
4456 }
4457
4458 /* Save current settings of IT so that we can restore them
4459 when we are finished with the glyph property value. */
4460 push_it (it, position);
4461
4462 it->area = TEXT_AREA;
4463 it->what = IT_IMAGE;
4464 it->image_id = -1; /* no image */
4465 it->position = start_pos;
4466 it->object = NILP (object) ? it->w->buffer : object;
4467 it->method = GET_FROM_IMAGE;
4468 it->from_overlay = Qnil;
4469 it->face_id = face_id;
4470 it->from_disp_prop_p = 1;
4471
4472 /* Say that we haven't consumed the characters with
4473 `display' property yet. The call to pop_it in
4474 set_iterator_to_next will clean this up. */
4475 *position = start_pos;
4476
4477 if (EQ (XCAR (spec), Qleft_fringe))
4478 {
4479 it->left_user_fringe_bitmap = fringe_bitmap;
4480 it->left_user_fringe_face_id = face_id;
4481 }
4482 else
4483 {
4484 it->right_user_fringe_bitmap = fringe_bitmap;
4485 it->right_user_fringe_face_id = face_id;
4486 }
4487 }
4488 #endif /* HAVE_WINDOW_SYSTEM */
4489 return 1;
4490 }
4491
4492 /* Prepare to handle `((margin left-margin) ...)',
4493 `((margin right-margin) ...)' and `((margin nil) ...)'
4494 prefixes for display specifications. */
4495 location = Qunbound;
4496 if (CONSP (spec) && CONSP (XCAR (spec)))
4497 {
4498 Lisp_Object tem;
4499
4500 value = XCDR (spec);
4501 if (CONSP (value))
4502 value = XCAR (value);
4503
4504 tem = XCAR (spec);
4505 if (EQ (XCAR (tem), Qmargin)
4506 && (tem = XCDR (tem),
4507 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4508 (NILP (tem)
4509 || EQ (tem, Qleft_margin)
4510 || EQ (tem, Qright_margin))))
4511 location = tem;
4512 }
4513
4514 if (EQ (location, Qunbound))
4515 {
4516 location = Qnil;
4517 value = spec;
4518 }
4519
4520 /* After this point, VALUE is the property after any
4521 margin prefix has been stripped. It must be a string,
4522 an image specification, or `(space ...)'.
4523
4524 LOCATION specifies where to display: `left-margin',
4525 `right-margin' or nil. */
4526
4527 valid_p = (STRINGP (value)
4528 #ifdef HAVE_WINDOW_SYSTEM
4529 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4530 && valid_image_p (value))
4531 #endif /* not HAVE_WINDOW_SYSTEM */
4532 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4533
4534 if (valid_p && !display_replaced_p)
4535 {
4536 int retval = 1;
4537
4538 if (!it)
4539 {
4540 /* Callers need to know whether the display spec is any kind
4541 of `(space ...)' spec that is about to affect text-area
4542 display. */
4543 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4544 retval = 2;
4545 return retval;
4546 }
4547
4548 /* Save current settings of IT so that we can restore them
4549 when we are finished with the glyph property value. */
4550 push_it (it, position);
4551 it->from_overlay = overlay;
4552 it->from_disp_prop_p = 1;
4553
4554 if (NILP (location))
4555 it->area = TEXT_AREA;
4556 else if (EQ (location, Qleft_margin))
4557 it->area = LEFT_MARGIN_AREA;
4558 else
4559 it->area = RIGHT_MARGIN_AREA;
4560
4561 if (STRINGP (value))
4562 {
4563 it->string = value;
4564 it->multibyte_p = STRING_MULTIBYTE (it->string);
4565 it->current.overlay_string_index = -1;
4566 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4567 it->end_charpos = it->string_nchars = SCHARS (it->string);
4568 it->method = GET_FROM_STRING;
4569 it->stop_charpos = 0;
4570 it->prev_stop = 0;
4571 it->base_level_stop = 0;
4572 it->string_from_display_prop_p = 1;
4573 /* Say that we haven't consumed the characters with
4574 `display' property yet. The call to pop_it in
4575 set_iterator_to_next will clean this up. */
4576 if (BUFFERP (object))
4577 *position = start_pos;
4578
4579 /* Force paragraph direction to be that of the parent
4580 object. If the parent object's paragraph direction is
4581 not yet determined, default to L2R. */
4582 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4583 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4584 else
4585 it->paragraph_embedding = L2R;
4586
4587 /* Set up the bidi iterator for this display string. */
4588 if (it->bidi_p)
4589 {
4590 it->bidi_it.string.lstring = it->string;
4591 it->bidi_it.string.s = NULL;
4592 it->bidi_it.string.schars = it->end_charpos;
4593 it->bidi_it.string.bufpos = bufpos;
4594 it->bidi_it.string.from_disp_str = 1;
4595 it->bidi_it.string.unibyte = !it->multibyte_p;
4596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4597 }
4598 }
4599 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4600 {
4601 it->method = GET_FROM_STRETCH;
4602 it->object = value;
4603 *position = it->position = start_pos;
4604 retval = 1 + (it->area == TEXT_AREA);
4605 }
4606 #ifdef HAVE_WINDOW_SYSTEM
4607 else
4608 {
4609 it->what = IT_IMAGE;
4610 it->image_id = lookup_image (it->f, value);
4611 it->position = start_pos;
4612 it->object = NILP (object) ? it->w->buffer : object;
4613 it->method = GET_FROM_IMAGE;
4614
4615 /* Say that we haven't consumed the characters with
4616 `display' property yet. The call to pop_it in
4617 set_iterator_to_next will clean this up. */
4618 *position = start_pos;
4619 }
4620 #endif /* HAVE_WINDOW_SYSTEM */
4621
4622 return retval;
4623 }
4624
4625 /* Invalid property or property not supported. Restore
4626 POSITION to what it was before. */
4627 *position = start_pos;
4628 return 0;
4629 }
4630
4631 /* Check if PROP is a display property value whose text should be
4632 treated as intangible. OVERLAY is the overlay from which PROP
4633 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4634 specify the buffer position covered by PROP. */
4635
4636 int
4637 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4638 ptrdiff_t charpos, ptrdiff_t bytepos)
4639 {
4640 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4641 struct text_pos position;
4642
4643 SET_TEXT_POS (position, charpos, bytepos);
4644 return handle_display_spec (NULL, prop, Qnil, overlay,
4645 &position, charpos, frame_window_p);
4646 }
4647
4648
4649 /* Return 1 if PROP is a display sub-property value containing STRING.
4650
4651 Implementation note: this and the following function are really
4652 special cases of handle_display_spec and
4653 handle_single_display_spec, and should ideally use the same code.
4654 Until they do, these two pairs must be consistent and must be
4655 modified in sync. */
4656
4657 static int
4658 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4659 {
4660 if (EQ (string, prop))
4661 return 1;
4662
4663 /* Skip over `when FORM'. */
4664 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4665 {
4666 prop = XCDR (prop);
4667 if (!CONSP (prop))
4668 return 0;
4669 /* Actually, the condition following `when' should be eval'ed,
4670 like handle_single_display_spec does, and we should return
4671 zero if it evaluates to nil. However, this function is
4672 called only when the buffer was already displayed and some
4673 glyph in the glyph matrix was found to come from a display
4674 string. Therefore, the condition was already evaluated, and
4675 the result was non-nil, otherwise the display string wouldn't
4676 have been displayed and we would have never been called for
4677 this property. Thus, we can skip the evaluation and assume
4678 its result is non-nil. */
4679 prop = XCDR (prop);
4680 }
4681
4682 if (CONSP (prop))
4683 /* Skip over `margin LOCATION'. */
4684 if (EQ (XCAR (prop), Qmargin))
4685 {
4686 prop = XCDR (prop);
4687 if (!CONSP (prop))
4688 return 0;
4689
4690 prop = XCDR (prop);
4691 if (!CONSP (prop))
4692 return 0;
4693 }
4694
4695 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4696 }
4697
4698
4699 /* Return 1 if STRING appears in the `display' property PROP. */
4700
4701 static int
4702 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4703 {
4704 if (CONSP (prop)
4705 && !EQ (XCAR (prop), Qwhen)
4706 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4707 {
4708 /* A list of sub-properties. */
4709 while (CONSP (prop))
4710 {
4711 if (single_display_spec_string_p (XCAR (prop), string))
4712 return 1;
4713 prop = XCDR (prop);
4714 }
4715 }
4716 else if (VECTORP (prop))
4717 {
4718 /* A vector of sub-properties. */
4719 int i;
4720 for (i = 0; i < ASIZE (prop); ++i)
4721 if (single_display_spec_string_p (AREF (prop, i), string))
4722 return 1;
4723 }
4724 else
4725 return single_display_spec_string_p (prop, string);
4726
4727 return 0;
4728 }
4729
4730 /* Look for STRING in overlays and text properties in the current
4731 buffer, between character positions FROM and TO (excluding TO).
4732 BACK_P non-zero means look back (in this case, TO is supposed to be
4733 less than FROM).
4734 Value is the first character position where STRING was found, or
4735 zero if it wasn't found before hitting TO.
4736
4737 This function may only use code that doesn't eval because it is
4738 called asynchronously from note_mouse_highlight. */
4739
4740 static ptrdiff_t
4741 string_buffer_position_lim (Lisp_Object string,
4742 ptrdiff_t from, ptrdiff_t to, int back_p)
4743 {
4744 Lisp_Object limit, prop, pos;
4745 int found = 0;
4746
4747 pos = make_number (from);
4748
4749 if (!back_p) /* looking forward */
4750 {
4751 limit = make_number (min (to, ZV));
4752 while (!found && !EQ (pos, limit))
4753 {
4754 prop = Fget_char_property (pos, Qdisplay, Qnil);
4755 if (!NILP (prop) && display_prop_string_p (prop, string))
4756 found = 1;
4757 else
4758 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4759 limit);
4760 }
4761 }
4762 else /* looking back */
4763 {
4764 limit = make_number (max (to, BEGV));
4765 while (!found && !EQ (pos, limit))
4766 {
4767 prop = Fget_char_property (pos, Qdisplay, Qnil);
4768 if (!NILP (prop) && display_prop_string_p (prop, string))
4769 found = 1;
4770 else
4771 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4772 limit);
4773 }
4774 }
4775
4776 return found ? XINT (pos) : 0;
4777 }
4778
4779 /* Determine which buffer position in current buffer STRING comes from.
4780 AROUND_CHARPOS is an approximate position where it could come from.
4781 Value is the buffer position or 0 if it couldn't be determined.
4782
4783 This function is necessary because we don't record buffer positions
4784 in glyphs generated from strings (to keep struct glyph small).
4785 This function may only use code that doesn't eval because it is
4786 called asynchronously from note_mouse_highlight. */
4787
4788 static ptrdiff_t
4789 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
4790 {
4791 const int MAX_DISTANCE = 1000;
4792 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
4793 around_charpos + MAX_DISTANCE,
4794 0);
4795
4796 if (!found)
4797 found = string_buffer_position_lim (string, around_charpos,
4798 around_charpos - MAX_DISTANCE, 1);
4799 return found;
4800 }
4801
4802
4803 \f
4804 /***********************************************************************
4805 `composition' property
4806 ***********************************************************************/
4807
4808 /* Set up iterator IT from `composition' property at its current
4809 position. Called from handle_stop. */
4810
4811 static enum prop_handled
4812 handle_composition_prop (struct it *it)
4813 {
4814 Lisp_Object prop, string;
4815 ptrdiff_t pos, pos_byte, start, end;
4816
4817 if (STRINGP (it->string))
4818 {
4819 unsigned char *s;
4820
4821 pos = IT_STRING_CHARPOS (*it);
4822 pos_byte = IT_STRING_BYTEPOS (*it);
4823 string = it->string;
4824 s = SDATA (string) + pos_byte;
4825 it->c = STRING_CHAR (s);
4826 }
4827 else
4828 {
4829 pos = IT_CHARPOS (*it);
4830 pos_byte = IT_BYTEPOS (*it);
4831 string = Qnil;
4832 it->c = FETCH_CHAR (pos_byte);
4833 }
4834
4835 /* If there's a valid composition and point is not inside of the
4836 composition (in the case that the composition is from the current
4837 buffer), draw a glyph composed from the composition components. */
4838 if (find_composition (pos, -1, &start, &end, &prop, string)
4839 && COMPOSITION_VALID_P (start, end, prop)
4840 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4841 {
4842 if (start < pos)
4843 /* As we can't handle this situation (perhaps font-lock added
4844 a new composition), we just return here hoping that next
4845 redisplay will detect this composition much earlier. */
4846 return HANDLED_NORMALLY;
4847 if (start != pos)
4848 {
4849 if (STRINGP (it->string))
4850 pos_byte = string_char_to_byte (it->string, start);
4851 else
4852 pos_byte = CHAR_TO_BYTE (start);
4853 }
4854 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4855 prop, string);
4856
4857 if (it->cmp_it.id >= 0)
4858 {
4859 it->cmp_it.ch = -1;
4860 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4861 it->cmp_it.nglyphs = -1;
4862 }
4863 }
4864
4865 return HANDLED_NORMALLY;
4866 }
4867
4868
4869 \f
4870 /***********************************************************************
4871 Overlay strings
4872 ***********************************************************************/
4873
4874 /* The following structure is used to record overlay strings for
4875 later sorting in load_overlay_strings. */
4876
4877 struct overlay_entry
4878 {
4879 Lisp_Object overlay;
4880 Lisp_Object string;
4881 EMACS_INT priority;
4882 int after_string_p;
4883 };
4884
4885
4886 /* Set up iterator IT from overlay strings at its current position.
4887 Called from handle_stop. */
4888
4889 static enum prop_handled
4890 handle_overlay_change (struct it *it)
4891 {
4892 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4893 return HANDLED_RECOMPUTE_PROPS;
4894 else
4895 return HANDLED_NORMALLY;
4896 }
4897
4898
4899 /* Set up the next overlay string for delivery by IT, if there is an
4900 overlay string to deliver. Called by set_iterator_to_next when the
4901 end of the current overlay string is reached. If there are more
4902 overlay strings to display, IT->string and
4903 IT->current.overlay_string_index are set appropriately here.
4904 Otherwise IT->string is set to nil. */
4905
4906 static void
4907 next_overlay_string (struct it *it)
4908 {
4909 ++it->current.overlay_string_index;
4910 if (it->current.overlay_string_index == it->n_overlay_strings)
4911 {
4912 /* No more overlay strings. Restore IT's settings to what
4913 they were before overlay strings were processed, and
4914 continue to deliver from current_buffer. */
4915
4916 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4917 pop_it (it);
4918 xassert (it->sp > 0
4919 || (NILP (it->string)
4920 && it->method == GET_FROM_BUFFER
4921 && it->stop_charpos >= BEGV
4922 && it->stop_charpos <= it->end_charpos));
4923 it->current.overlay_string_index = -1;
4924 it->n_overlay_strings = 0;
4925 it->overlay_strings_charpos = -1;
4926
4927 /* If we're at the end of the buffer, record that we have
4928 processed the overlay strings there already, so that
4929 next_element_from_buffer doesn't try it again. */
4930 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4931 it->overlay_strings_at_end_processed_p = 1;
4932 }
4933 else
4934 {
4935 /* There are more overlay strings to process. If
4936 IT->current.overlay_string_index has advanced to a position
4937 where we must load IT->overlay_strings with more strings, do
4938 it. We must load at the IT->overlay_strings_charpos where
4939 IT->n_overlay_strings was originally computed; when invisible
4940 text is present, this might not be IT_CHARPOS (Bug#7016). */
4941 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4942
4943 if (it->current.overlay_string_index && i == 0)
4944 load_overlay_strings (it, it->overlay_strings_charpos);
4945
4946 /* Initialize IT to deliver display elements from the overlay
4947 string. */
4948 it->string = it->overlay_strings[i];
4949 it->multibyte_p = STRING_MULTIBYTE (it->string);
4950 SET_TEXT_POS (it->current.string_pos, 0, 0);
4951 it->method = GET_FROM_STRING;
4952 it->stop_charpos = 0;
4953 if (it->cmp_it.stop_pos >= 0)
4954 it->cmp_it.stop_pos = 0;
4955 it->prev_stop = 0;
4956 it->base_level_stop = 0;
4957
4958 /* Set up the bidi iterator for this overlay string. */
4959 if (it->bidi_p)
4960 {
4961 it->bidi_it.string.lstring = it->string;
4962 it->bidi_it.string.s = NULL;
4963 it->bidi_it.string.schars = SCHARS (it->string);
4964 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4965 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4966 it->bidi_it.string.unibyte = !it->multibyte_p;
4967 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4968 }
4969 }
4970
4971 CHECK_IT (it);
4972 }
4973
4974
4975 /* Compare two overlay_entry structures E1 and E2. Used as a
4976 comparison function for qsort in load_overlay_strings. Overlay
4977 strings for the same position are sorted so that
4978
4979 1. All after-strings come in front of before-strings, except
4980 when they come from the same overlay.
4981
4982 2. Within after-strings, strings are sorted so that overlay strings
4983 from overlays with higher priorities come first.
4984
4985 2. Within before-strings, strings are sorted so that overlay
4986 strings from overlays with higher priorities come last.
4987
4988 Value is analogous to strcmp. */
4989
4990
4991 static int
4992 compare_overlay_entries (const void *e1, const void *e2)
4993 {
4994 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4995 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4996 int result;
4997
4998 if (entry1->after_string_p != entry2->after_string_p)
4999 {
5000 /* Let after-strings appear in front of before-strings if
5001 they come from different overlays. */
5002 if (EQ (entry1->overlay, entry2->overlay))
5003 result = entry1->after_string_p ? 1 : -1;
5004 else
5005 result = entry1->after_string_p ? -1 : 1;
5006 }
5007 else if (entry1->priority != entry2->priority)
5008 {
5009 if (entry1->after_string_p)
5010 /* After-strings sorted in order of decreasing priority. */
5011 result = entry2->priority < entry1->priority ? -1 : 1;
5012 else
5013 /* Before-strings sorted in order of increasing priority. */
5014 result = entry1->priority < entry2->priority ? -1 : 1;
5015 }
5016 else
5017 result = 0;
5018
5019 return result;
5020 }
5021
5022
5023 /* Load the vector IT->overlay_strings with overlay strings from IT's
5024 current buffer position, or from CHARPOS if that is > 0. Set
5025 IT->n_overlays to the total number of overlay strings found.
5026
5027 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5028 a time. On entry into load_overlay_strings,
5029 IT->current.overlay_string_index gives the number of overlay
5030 strings that have already been loaded by previous calls to this
5031 function.
5032
5033 IT->add_overlay_start contains an additional overlay start
5034 position to consider for taking overlay strings from, if non-zero.
5035 This position comes into play when the overlay has an `invisible'
5036 property, and both before and after-strings. When we've skipped to
5037 the end of the overlay, because of its `invisible' property, we
5038 nevertheless want its before-string to appear.
5039 IT->add_overlay_start will contain the overlay start position
5040 in this case.
5041
5042 Overlay strings are sorted so that after-string strings come in
5043 front of before-string strings. Within before and after-strings,
5044 strings are sorted by overlay priority. See also function
5045 compare_overlay_entries. */
5046
5047 static void
5048 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5049 {
5050 Lisp_Object overlay, window, str, invisible;
5051 struct Lisp_Overlay *ov;
5052 ptrdiff_t start, end;
5053 ptrdiff_t size = 20;
5054 ptrdiff_t n = 0, i, j;
5055 int invis_p;
5056 struct overlay_entry *entries
5057 = (struct overlay_entry *) alloca (size * sizeof *entries);
5058 USE_SAFE_ALLOCA;
5059
5060 if (charpos <= 0)
5061 charpos = IT_CHARPOS (*it);
5062
5063 /* Append the overlay string STRING of overlay OVERLAY to vector
5064 `entries' which has size `size' and currently contains `n'
5065 elements. AFTER_P non-zero means STRING is an after-string of
5066 OVERLAY. */
5067 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5068 do \
5069 { \
5070 Lisp_Object priority; \
5071 \
5072 if (n == size) \
5073 { \
5074 struct overlay_entry *old = entries; \
5075 SAFE_NALLOCA (entries, 2, size); \
5076 memcpy (entries, old, size * sizeof *entries); \
5077 size *= 2; \
5078 } \
5079 \
5080 entries[n].string = (STRING); \
5081 entries[n].overlay = (OVERLAY); \
5082 priority = Foverlay_get ((OVERLAY), Qpriority); \
5083 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5084 entries[n].after_string_p = (AFTER_P); \
5085 ++n; \
5086 } \
5087 while (0)
5088
5089 /* Process overlay before the overlay center. */
5090 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5091 {
5092 XSETMISC (overlay, ov);
5093 xassert (OVERLAYP (overlay));
5094 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5095 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5096
5097 if (end < charpos)
5098 break;
5099
5100 /* Skip this overlay if it doesn't start or end at IT's current
5101 position. */
5102 if (end != charpos && start != charpos)
5103 continue;
5104
5105 /* Skip this overlay if it doesn't apply to IT->w. */
5106 window = Foverlay_get (overlay, Qwindow);
5107 if (WINDOWP (window) && XWINDOW (window) != it->w)
5108 continue;
5109
5110 /* If the text ``under'' the overlay is invisible, both before-
5111 and after-strings from this overlay are visible; start and
5112 end position are indistinguishable. */
5113 invisible = Foverlay_get (overlay, Qinvisible);
5114 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5115
5116 /* If overlay has a non-empty before-string, record it. */
5117 if ((start == charpos || (end == charpos && invis_p))
5118 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5119 && SCHARS (str))
5120 RECORD_OVERLAY_STRING (overlay, str, 0);
5121
5122 /* If overlay has a non-empty after-string, record it. */
5123 if ((end == charpos || (start == charpos && invis_p))
5124 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5125 && SCHARS (str))
5126 RECORD_OVERLAY_STRING (overlay, str, 1);
5127 }
5128
5129 /* Process overlays after the overlay center. */
5130 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5131 {
5132 XSETMISC (overlay, ov);
5133 xassert (OVERLAYP (overlay));
5134 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5135 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5136
5137 if (start > charpos)
5138 break;
5139
5140 /* Skip this overlay if it doesn't start or end at IT's current
5141 position. */
5142 if (end != charpos && start != charpos)
5143 continue;
5144
5145 /* Skip this overlay if it doesn't apply to IT->w. */
5146 window = Foverlay_get (overlay, Qwindow);
5147 if (WINDOWP (window) && XWINDOW (window) != it->w)
5148 continue;
5149
5150 /* If the text ``under'' the overlay is invisible, it has a zero
5151 dimension, and both before- and after-strings apply. */
5152 invisible = Foverlay_get (overlay, Qinvisible);
5153 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5154
5155 /* If overlay has a non-empty before-string, record it. */
5156 if ((start == charpos || (end == charpos && invis_p))
5157 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5158 && SCHARS (str))
5159 RECORD_OVERLAY_STRING (overlay, str, 0);
5160
5161 /* If overlay has a non-empty after-string, record it. */
5162 if ((end == charpos || (start == charpos && invis_p))
5163 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5164 && SCHARS (str))
5165 RECORD_OVERLAY_STRING (overlay, str, 1);
5166 }
5167
5168 #undef RECORD_OVERLAY_STRING
5169
5170 /* Sort entries. */
5171 if (n > 1)
5172 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5173
5174 /* Record number of overlay strings, and where we computed it. */
5175 it->n_overlay_strings = n;
5176 it->overlay_strings_charpos = charpos;
5177
5178 /* IT->current.overlay_string_index is the number of overlay strings
5179 that have already been consumed by IT. Copy some of the
5180 remaining overlay strings to IT->overlay_strings. */
5181 i = 0;
5182 j = it->current.overlay_string_index;
5183 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5184 {
5185 it->overlay_strings[i] = entries[j].string;
5186 it->string_overlays[i++] = entries[j++].overlay;
5187 }
5188
5189 CHECK_IT (it);
5190 SAFE_FREE ();
5191 }
5192
5193
5194 /* Get the first chunk of overlay strings at IT's current buffer
5195 position, or at CHARPOS if that is > 0. Value is non-zero if at
5196 least one overlay string was found. */
5197
5198 static int
5199 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5200 {
5201 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5202 process. This fills IT->overlay_strings with strings, and sets
5203 IT->n_overlay_strings to the total number of strings to process.
5204 IT->pos.overlay_string_index has to be set temporarily to zero
5205 because load_overlay_strings needs this; it must be set to -1
5206 when no overlay strings are found because a zero value would
5207 indicate a position in the first overlay string. */
5208 it->current.overlay_string_index = 0;
5209 load_overlay_strings (it, charpos);
5210
5211 /* If we found overlay strings, set up IT to deliver display
5212 elements from the first one. Otherwise set up IT to deliver
5213 from current_buffer. */
5214 if (it->n_overlay_strings)
5215 {
5216 /* Make sure we know settings in current_buffer, so that we can
5217 restore meaningful values when we're done with the overlay
5218 strings. */
5219 if (compute_stop_p)
5220 compute_stop_pos (it);
5221 xassert (it->face_id >= 0);
5222
5223 /* Save IT's settings. They are restored after all overlay
5224 strings have been processed. */
5225 xassert (!compute_stop_p || it->sp == 0);
5226
5227 /* When called from handle_stop, there might be an empty display
5228 string loaded. In that case, don't bother saving it. */
5229 if (!STRINGP (it->string) || SCHARS (it->string))
5230 push_it (it, NULL);
5231
5232 /* Set up IT to deliver display elements from the first overlay
5233 string. */
5234 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5235 it->string = it->overlay_strings[0];
5236 it->from_overlay = Qnil;
5237 it->stop_charpos = 0;
5238 xassert (STRINGP (it->string));
5239 it->end_charpos = SCHARS (it->string);
5240 it->prev_stop = 0;
5241 it->base_level_stop = 0;
5242 it->multibyte_p = STRING_MULTIBYTE (it->string);
5243 it->method = GET_FROM_STRING;
5244 it->from_disp_prop_p = 0;
5245
5246 /* Force paragraph direction to be that of the parent
5247 buffer. */
5248 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5249 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5250 else
5251 it->paragraph_embedding = L2R;
5252
5253 /* Set up the bidi iterator for this overlay string. */
5254 if (it->bidi_p)
5255 {
5256 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5257
5258 it->bidi_it.string.lstring = it->string;
5259 it->bidi_it.string.s = NULL;
5260 it->bidi_it.string.schars = SCHARS (it->string);
5261 it->bidi_it.string.bufpos = pos;
5262 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5263 it->bidi_it.string.unibyte = !it->multibyte_p;
5264 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5265 }
5266 return 1;
5267 }
5268
5269 it->current.overlay_string_index = -1;
5270 return 0;
5271 }
5272
5273 static int
5274 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5275 {
5276 it->string = Qnil;
5277 it->method = GET_FROM_BUFFER;
5278
5279 (void) get_overlay_strings_1 (it, charpos, 1);
5280
5281 CHECK_IT (it);
5282
5283 /* Value is non-zero if we found at least one overlay string. */
5284 return STRINGP (it->string);
5285 }
5286
5287
5288 \f
5289 /***********************************************************************
5290 Saving and restoring state
5291 ***********************************************************************/
5292
5293 /* Save current settings of IT on IT->stack. Called, for example,
5294 before setting up IT for an overlay string, to be able to restore
5295 IT's settings to what they were after the overlay string has been
5296 processed. If POSITION is non-NULL, it is the position to save on
5297 the stack instead of IT->position. */
5298
5299 static void
5300 push_it (struct it *it, struct text_pos *position)
5301 {
5302 struct iterator_stack_entry *p;
5303
5304 xassert (it->sp < IT_STACK_SIZE);
5305 p = it->stack + it->sp;
5306
5307 p->stop_charpos = it->stop_charpos;
5308 p->prev_stop = it->prev_stop;
5309 p->base_level_stop = it->base_level_stop;
5310 p->cmp_it = it->cmp_it;
5311 xassert (it->face_id >= 0);
5312 p->face_id = it->face_id;
5313 p->string = it->string;
5314 p->method = it->method;
5315 p->from_overlay = it->from_overlay;
5316 switch (p->method)
5317 {
5318 case GET_FROM_IMAGE:
5319 p->u.image.object = it->object;
5320 p->u.image.image_id = it->image_id;
5321 p->u.image.slice = it->slice;
5322 break;
5323 case GET_FROM_STRETCH:
5324 p->u.stretch.object = it->object;
5325 break;
5326 }
5327 p->position = position ? *position : it->position;
5328 p->current = it->current;
5329 p->end_charpos = it->end_charpos;
5330 p->string_nchars = it->string_nchars;
5331 p->area = it->area;
5332 p->multibyte_p = it->multibyte_p;
5333 p->avoid_cursor_p = it->avoid_cursor_p;
5334 p->space_width = it->space_width;
5335 p->font_height = it->font_height;
5336 p->voffset = it->voffset;
5337 p->string_from_display_prop_p = it->string_from_display_prop_p;
5338 p->display_ellipsis_p = 0;
5339 p->line_wrap = it->line_wrap;
5340 p->bidi_p = it->bidi_p;
5341 p->paragraph_embedding = it->paragraph_embedding;
5342 p->from_disp_prop_p = it->from_disp_prop_p;
5343 ++it->sp;
5344
5345 /* Save the state of the bidi iterator as well. */
5346 if (it->bidi_p)
5347 bidi_push_it (&it->bidi_it);
5348 }
5349
5350 static void
5351 iterate_out_of_display_property (struct it *it)
5352 {
5353 int buffer_p = BUFFERP (it->object);
5354 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5355 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5356
5357 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5358
5359 /* Maybe initialize paragraph direction. If we are at the beginning
5360 of a new paragraph, next_element_from_buffer may not have a
5361 chance to do that. */
5362 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5363 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5364 /* prev_stop can be zero, so check against BEGV as well. */
5365 while (it->bidi_it.charpos >= bob
5366 && it->prev_stop <= it->bidi_it.charpos
5367 && it->bidi_it.charpos < CHARPOS (it->position)
5368 && it->bidi_it.charpos < eob)
5369 bidi_move_to_visually_next (&it->bidi_it);
5370 /* Record the stop_pos we just crossed, for when we cross it
5371 back, maybe. */
5372 if (it->bidi_it.charpos > CHARPOS (it->position))
5373 it->prev_stop = CHARPOS (it->position);
5374 /* If we ended up not where pop_it put us, resync IT's
5375 positional members with the bidi iterator. */
5376 if (it->bidi_it.charpos != CHARPOS (it->position))
5377 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5378 if (buffer_p)
5379 it->current.pos = it->position;
5380 else
5381 it->current.string_pos = it->position;
5382 }
5383
5384 /* Restore IT's settings from IT->stack. Called, for example, when no
5385 more overlay strings must be processed, and we return to delivering
5386 display elements from a buffer, or when the end of a string from a
5387 `display' property is reached and we return to delivering display
5388 elements from an overlay string, or from a buffer. */
5389
5390 static void
5391 pop_it (struct it *it)
5392 {
5393 struct iterator_stack_entry *p;
5394 int from_display_prop = it->from_disp_prop_p;
5395
5396 xassert (it->sp > 0);
5397 --it->sp;
5398 p = it->stack + it->sp;
5399 it->stop_charpos = p->stop_charpos;
5400 it->prev_stop = p->prev_stop;
5401 it->base_level_stop = p->base_level_stop;
5402 it->cmp_it = p->cmp_it;
5403 it->face_id = p->face_id;
5404 it->current = p->current;
5405 it->position = p->position;
5406 it->string = p->string;
5407 it->from_overlay = p->from_overlay;
5408 if (NILP (it->string))
5409 SET_TEXT_POS (it->current.string_pos, -1, -1);
5410 it->method = p->method;
5411 switch (it->method)
5412 {
5413 case GET_FROM_IMAGE:
5414 it->image_id = p->u.image.image_id;
5415 it->object = p->u.image.object;
5416 it->slice = p->u.image.slice;
5417 break;
5418 case GET_FROM_STRETCH:
5419 it->object = p->u.stretch.object;
5420 break;
5421 case GET_FROM_BUFFER:
5422 it->object = it->w->buffer;
5423 break;
5424 case GET_FROM_STRING:
5425 it->object = it->string;
5426 break;
5427 case GET_FROM_DISPLAY_VECTOR:
5428 if (it->s)
5429 it->method = GET_FROM_C_STRING;
5430 else if (STRINGP (it->string))
5431 it->method = GET_FROM_STRING;
5432 else
5433 {
5434 it->method = GET_FROM_BUFFER;
5435 it->object = it->w->buffer;
5436 }
5437 }
5438 it->end_charpos = p->end_charpos;
5439 it->string_nchars = p->string_nchars;
5440 it->area = p->area;
5441 it->multibyte_p = p->multibyte_p;
5442 it->avoid_cursor_p = p->avoid_cursor_p;
5443 it->space_width = p->space_width;
5444 it->font_height = p->font_height;
5445 it->voffset = p->voffset;
5446 it->string_from_display_prop_p = p->string_from_display_prop_p;
5447 it->line_wrap = p->line_wrap;
5448 it->bidi_p = p->bidi_p;
5449 it->paragraph_embedding = p->paragraph_embedding;
5450 it->from_disp_prop_p = p->from_disp_prop_p;
5451 if (it->bidi_p)
5452 {
5453 bidi_pop_it (&it->bidi_it);
5454 /* Bidi-iterate until we get out of the portion of text, if any,
5455 covered by a `display' text property or by an overlay with
5456 `display' property. (We cannot just jump there, because the
5457 internal coherency of the bidi iterator state can not be
5458 preserved across such jumps.) We also must determine the
5459 paragraph base direction if the overlay we just processed is
5460 at the beginning of a new paragraph. */
5461 if (from_display_prop
5462 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5463 iterate_out_of_display_property (it);
5464
5465 xassert ((BUFFERP (it->object)
5466 && IT_CHARPOS (*it) == it->bidi_it.charpos
5467 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5468 || (STRINGP (it->object)
5469 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5470 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5471 }
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Moving over lines
5478 ***********************************************************************/
5479
5480 /* Set IT's current position to the previous line start. */
5481
5482 static void
5483 back_to_previous_line_start (struct it *it)
5484 {
5485 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5486 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5487 }
5488
5489
5490 /* Move IT to the next line start.
5491
5492 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5493 we skipped over part of the text (as opposed to moving the iterator
5494 continuously over the text). Otherwise, don't change the value
5495 of *SKIPPED_P.
5496
5497 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5498 iterator on the newline, if it was found.
5499
5500 Newlines may come from buffer text, overlay strings, or strings
5501 displayed via the `display' property. That's the reason we can't
5502 simply use find_next_newline_no_quit.
5503
5504 Note that this function may not skip over invisible text that is so
5505 because of text properties and immediately follows a newline. If
5506 it would, function reseat_at_next_visible_line_start, when called
5507 from set_iterator_to_next, would effectively make invisible
5508 characters following a newline part of the wrong glyph row, which
5509 leads to wrong cursor motion. */
5510
5511 static int
5512 forward_to_next_line_start (struct it *it, int *skipped_p,
5513 struct bidi_it *bidi_it_prev)
5514 {
5515 ptrdiff_t old_selective;
5516 int newline_found_p, n;
5517 const int MAX_NEWLINE_DISTANCE = 500;
5518
5519 /* If already on a newline, just consume it to avoid unintended
5520 skipping over invisible text below. */
5521 if (it->what == IT_CHARACTER
5522 && it->c == '\n'
5523 && CHARPOS (it->position) == IT_CHARPOS (*it))
5524 {
5525 if (it->bidi_p && bidi_it_prev)
5526 *bidi_it_prev = it->bidi_it;
5527 set_iterator_to_next (it, 0);
5528 it->c = 0;
5529 return 1;
5530 }
5531
5532 /* Don't handle selective display in the following. It's (a)
5533 unnecessary because it's done by the caller, and (b) leads to an
5534 infinite recursion because next_element_from_ellipsis indirectly
5535 calls this function. */
5536 old_selective = it->selective;
5537 it->selective = 0;
5538
5539 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5540 from buffer text. */
5541 for (n = newline_found_p = 0;
5542 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5543 n += STRINGP (it->string) ? 0 : 1)
5544 {
5545 if (!get_next_display_element (it))
5546 return 0;
5547 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5548 if (newline_found_p && it->bidi_p && bidi_it_prev)
5549 *bidi_it_prev = it->bidi_it;
5550 set_iterator_to_next (it, 0);
5551 }
5552
5553 /* If we didn't find a newline near enough, see if we can use a
5554 short-cut. */
5555 if (!newline_found_p)
5556 {
5557 ptrdiff_t start = IT_CHARPOS (*it);
5558 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5559 Lisp_Object pos;
5560
5561 xassert (!STRINGP (it->string));
5562
5563 /* If there isn't any `display' property in sight, and no
5564 overlays, we can just use the position of the newline in
5565 buffer text. */
5566 if (it->stop_charpos >= limit
5567 || ((pos = Fnext_single_property_change (make_number (start),
5568 Qdisplay, Qnil,
5569 make_number (limit)),
5570 NILP (pos))
5571 && next_overlay_change (start) == ZV))
5572 {
5573 if (!it->bidi_p)
5574 {
5575 IT_CHARPOS (*it) = limit;
5576 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5577 }
5578 else
5579 {
5580 struct bidi_it bprev;
5581
5582 /* Help bidi.c avoid expensive searches for display
5583 properties and overlays, by telling it that there are
5584 none up to `limit'. */
5585 if (it->bidi_it.disp_pos < limit)
5586 {
5587 it->bidi_it.disp_pos = limit;
5588 it->bidi_it.disp_prop = 0;
5589 }
5590 do {
5591 bprev = it->bidi_it;
5592 bidi_move_to_visually_next (&it->bidi_it);
5593 } while (it->bidi_it.charpos != limit);
5594 IT_CHARPOS (*it) = limit;
5595 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5596 if (bidi_it_prev)
5597 *bidi_it_prev = bprev;
5598 }
5599 *skipped_p = newline_found_p = 1;
5600 }
5601 else
5602 {
5603 while (get_next_display_element (it)
5604 && !newline_found_p)
5605 {
5606 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5607 if (newline_found_p && it->bidi_p && bidi_it_prev)
5608 *bidi_it_prev = it->bidi_it;
5609 set_iterator_to_next (it, 0);
5610 }
5611 }
5612 }
5613
5614 it->selective = old_selective;
5615 return newline_found_p;
5616 }
5617
5618
5619 /* Set IT's current position to the previous visible line start. Skip
5620 invisible text that is so either due to text properties or due to
5621 selective display. Caution: this does not change IT->current_x and
5622 IT->hpos. */
5623
5624 static void
5625 back_to_previous_visible_line_start (struct it *it)
5626 {
5627 while (IT_CHARPOS (*it) > BEGV)
5628 {
5629 back_to_previous_line_start (it);
5630
5631 if (IT_CHARPOS (*it) <= BEGV)
5632 break;
5633
5634 /* If selective > 0, then lines indented more than its value are
5635 invisible. */
5636 if (it->selective > 0
5637 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5638 it->selective))
5639 continue;
5640
5641 /* Check the newline before point for invisibility. */
5642 {
5643 Lisp_Object prop;
5644 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5645 Qinvisible, it->window);
5646 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5647 continue;
5648 }
5649
5650 if (IT_CHARPOS (*it) <= BEGV)
5651 break;
5652
5653 {
5654 struct it it2;
5655 void *it2data = NULL;
5656 ptrdiff_t pos;
5657 ptrdiff_t beg, end;
5658 Lisp_Object val, overlay;
5659
5660 SAVE_IT (it2, *it, it2data);
5661
5662 /* If newline is part of a composition, continue from start of composition */
5663 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5664 && beg < IT_CHARPOS (*it))
5665 goto replaced;
5666
5667 /* If newline is replaced by a display property, find start of overlay
5668 or interval and continue search from that point. */
5669 pos = --IT_CHARPOS (it2);
5670 --IT_BYTEPOS (it2);
5671 it2.sp = 0;
5672 bidi_unshelve_cache (NULL, 0);
5673 it2.string_from_display_prop_p = 0;
5674 it2.from_disp_prop_p = 0;
5675 if (handle_display_prop (&it2) == HANDLED_RETURN
5676 && !NILP (val = get_char_property_and_overlay
5677 (make_number (pos), Qdisplay, Qnil, &overlay))
5678 && (OVERLAYP (overlay)
5679 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5680 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5681 {
5682 RESTORE_IT (it, it, it2data);
5683 goto replaced;
5684 }
5685
5686 /* Newline is not replaced by anything -- so we are done. */
5687 RESTORE_IT (it, it, it2data);
5688 break;
5689
5690 replaced:
5691 if (beg < BEGV)
5692 beg = BEGV;
5693 IT_CHARPOS (*it) = beg;
5694 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5695 }
5696 }
5697
5698 it->continuation_lines_width = 0;
5699
5700 xassert (IT_CHARPOS (*it) >= BEGV);
5701 xassert (IT_CHARPOS (*it) == BEGV
5702 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5703 CHECK_IT (it);
5704 }
5705
5706
5707 /* Reseat iterator IT at the previous visible line start. Skip
5708 invisible text that is so either due to text properties or due to
5709 selective display. At the end, update IT's overlay information,
5710 face information etc. */
5711
5712 void
5713 reseat_at_previous_visible_line_start (struct it *it)
5714 {
5715 back_to_previous_visible_line_start (it);
5716 reseat (it, it->current.pos, 1);
5717 CHECK_IT (it);
5718 }
5719
5720
5721 /* Reseat iterator IT on the next visible line start in the current
5722 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5723 preceding the line start. Skip over invisible text that is so
5724 because of selective display. Compute faces, overlays etc at the
5725 new position. Note that this function does not skip over text that
5726 is invisible because of text properties. */
5727
5728 static void
5729 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5730 {
5731 int newline_found_p, skipped_p = 0;
5732 struct bidi_it bidi_it_prev;
5733
5734 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5735
5736 /* Skip over lines that are invisible because they are indented
5737 more than the value of IT->selective. */
5738 if (it->selective > 0)
5739 while (IT_CHARPOS (*it) < ZV
5740 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5741 it->selective))
5742 {
5743 xassert (IT_BYTEPOS (*it) == BEGV
5744 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5745 newline_found_p =
5746 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5747 }
5748
5749 /* Position on the newline if that's what's requested. */
5750 if (on_newline_p && newline_found_p)
5751 {
5752 if (STRINGP (it->string))
5753 {
5754 if (IT_STRING_CHARPOS (*it) > 0)
5755 {
5756 if (!it->bidi_p)
5757 {
5758 --IT_STRING_CHARPOS (*it);
5759 --IT_STRING_BYTEPOS (*it);
5760 }
5761 else
5762 {
5763 /* We need to restore the bidi iterator to the state
5764 it had on the newline, and resync the IT's
5765 position with that. */
5766 it->bidi_it = bidi_it_prev;
5767 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5768 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5769 }
5770 }
5771 }
5772 else if (IT_CHARPOS (*it) > BEGV)
5773 {
5774 if (!it->bidi_p)
5775 {
5776 --IT_CHARPOS (*it);
5777 --IT_BYTEPOS (*it);
5778 }
5779 else
5780 {
5781 /* We need to restore the bidi iterator to the state it
5782 had on the newline and resync IT with that. */
5783 it->bidi_it = bidi_it_prev;
5784 IT_CHARPOS (*it) = it->bidi_it.charpos;
5785 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5786 }
5787 reseat (it, it->current.pos, 0);
5788 }
5789 }
5790 else if (skipped_p)
5791 reseat (it, it->current.pos, 0);
5792
5793 CHECK_IT (it);
5794 }
5795
5796
5797 \f
5798 /***********************************************************************
5799 Changing an iterator's position
5800 ***********************************************************************/
5801
5802 /* Change IT's current position to POS in current_buffer. If FORCE_P
5803 is non-zero, always check for text properties at the new position.
5804 Otherwise, text properties are only looked up if POS >=
5805 IT->check_charpos of a property. */
5806
5807 static void
5808 reseat (struct it *it, struct text_pos pos, int force_p)
5809 {
5810 ptrdiff_t original_pos = IT_CHARPOS (*it);
5811
5812 reseat_1 (it, pos, 0);
5813
5814 /* Determine where to check text properties. Avoid doing it
5815 where possible because text property lookup is very expensive. */
5816 if (force_p
5817 || CHARPOS (pos) > it->stop_charpos
5818 || CHARPOS (pos) < original_pos)
5819 {
5820 if (it->bidi_p)
5821 {
5822 /* For bidi iteration, we need to prime prev_stop and
5823 base_level_stop with our best estimations. */
5824 /* Implementation note: Of course, POS is not necessarily a
5825 stop position, so assigning prev_pos to it is a lie; we
5826 should have called compute_stop_backwards. However, if
5827 the current buffer does not include any R2L characters,
5828 that call would be a waste of cycles, because the
5829 iterator will never move back, and thus never cross this
5830 "fake" stop position. So we delay that backward search
5831 until the time we really need it, in next_element_from_buffer. */
5832 if (CHARPOS (pos) != it->prev_stop)
5833 it->prev_stop = CHARPOS (pos);
5834 if (CHARPOS (pos) < it->base_level_stop)
5835 it->base_level_stop = 0; /* meaning it's unknown */
5836 handle_stop (it);
5837 }
5838 else
5839 {
5840 handle_stop (it);
5841 it->prev_stop = it->base_level_stop = 0;
5842 }
5843
5844 }
5845
5846 CHECK_IT (it);
5847 }
5848
5849
5850 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5851 IT->stop_pos to POS, also. */
5852
5853 static void
5854 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5855 {
5856 /* Don't call this function when scanning a C string. */
5857 xassert (it->s == NULL);
5858
5859 /* POS must be a reasonable value. */
5860 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5861
5862 it->current.pos = it->position = pos;
5863 it->end_charpos = ZV;
5864 it->dpvec = NULL;
5865 it->current.dpvec_index = -1;
5866 it->current.overlay_string_index = -1;
5867 IT_STRING_CHARPOS (*it) = -1;
5868 IT_STRING_BYTEPOS (*it) = -1;
5869 it->string = Qnil;
5870 it->method = GET_FROM_BUFFER;
5871 it->object = it->w->buffer;
5872 it->area = TEXT_AREA;
5873 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5874 it->sp = 0;
5875 it->string_from_display_prop_p = 0;
5876 it->from_disp_prop_p = 0;
5877 it->face_before_selective_p = 0;
5878 if (it->bidi_p)
5879 {
5880 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5881 &it->bidi_it);
5882 bidi_unshelve_cache (NULL, 0);
5883 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5884 it->bidi_it.string.s = NULL;
5885 it->bidi_it.string.lstring = Qnil;
5886 it->bidi_it.string.bufpos = 0;
5887 it->bidi_it.string.unibyte = 0;
5888 }
5889
5890 if (set_stop_p)
5891 {
5892 it->stop_charpos = CHARPOS (pos);
5893 it->base_level_stop = CHARPOS (pos);
5894 }
5895 }
5896
5897
5898 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5899 If S is non-null, it is a C string to iterate over. Otherwise,
5900 STRING gives a Lisp string to iterate over.
5901
5902 If PRECISION > 0, don't return more then PRECISION number of
5903 characters from the string.
5904
5905 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5906 characters have been returned. FIELD_WIDTH < 0 means an infinite
5907 field width.
5908
5909 MULTIBYTE = 0 means disable processing of multibyte characters,
5910 MULTIBYTE > 0 means enable it,
5911 MULTIBYTE < 0 means use IT->multibyte_p.
5912
5913 IT must be initialized via a prior call to init_iterator before
5914 calling this function. */
5915
5916 static void
5917 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5918 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
5919 int multibyte)
5920 {
5921 /* No region in strings. */
5922 it->region_beg_charpos = it->region_end_charpos = -1;
5923
5924 /* No text property checks performed by default, but see below. */
5925 it->stop_charpos = -1;
5926
5927 /* Set iterator position and end position. */
5928 memset (&it->current, 0, sizeof it->current);
5929 it->current.overlay_string_index = -1;
5930 it->current.dpvec_index = -1;
5931 xassert (charpos >= 0);
5932
5933 /* If STRING is specified, use its multibyteness, otherwise use the
5934 setting of MULTIBYTE, if specified. */
5935 if (multibyte >= 0)
5936 it->multibyte_p = multibyte > 0;
5937
5938 /* Bidirectional reordering of strings is controlled by the default
5939 value of bidi-display-reordering. */
5940 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5941
5942 if (s == NULL)
5943 {
5944 xassert (STRINGP (string));
5945 it->string = string;
5946 it->s = NULL;
5947 it->end_charpos = it->string_nchars = SCHARS (string);
5948 it->method = GET_FROM_STRING;
5949 it->current.string_pos = string_pos (charpos, string);
5950
5951 if (it->bidi_p)
5952 {
5953 it->bidi_it.string.lstring = string;
5954 it->bidi_it.string.s = NULL;
5955 it->bidi_it.string.schars = it->end_charpos;
5956 it->bidi_it.string.bufpos = 0;
5957 it->bidi_it.string.from_disp_str = 0;
5958 it->bidi_it.string.unibyte = !it->multibyte_p;
5959 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5960 FRAME_WINDOW_P (it->f), &it->bidi_it);
5961 }
5962 }
5963 else
5964 {
5965 it->s = (const unsigned char *) s;
5966 it->string = Qnil;
5967
5968 /* Note that we use IT->current.pos, not it->current.string_pos,
5969 for displaying C strings. */
5970 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5971 if (it->multibyte_p)
5972 {
5973 it->current.pos = c_string_pos (charpos, s, 1);
5974 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5975 }
5976 else
5977 {
5978 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5979 it->end_charpos = it->string_nchars = strlen (s);
5980 }
5981
5982 if (it->bidi_p)
5983 {
5984 it->bidi_it.string.lstring = Qnil;
5985 it->bidi_it.string.s = (const unsigned char *) s;
5986 it->bidi_it.string.schars = it->end_charpos;
5987 it->bidi_it.string.bufpos = 0;
5988 it->bidi_it.string.from_disp_str = 0;
5989 it->bidi_it.string.unibyte = !it->multibyte_p;
5990 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5991 &it->bidi_it);
5992 }
5993 it->method = GET_FROM_C_STRING;
5994 }
5995
5996 /* PRECISION > 0 means don't return more than PRECISION characters
5997 from the string. */
5998 if (precision > 0 && it->end_charpos - charpos > precision)
5999 {
6000 it->end_charpos = it->string_nchars = charpos + precision;
6001 if (it->bidi_p)
6002 it->bidi_it.string.schars = it->end_charpos;
6003 }
6004
6005 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6006 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6007 FIELD_WIDTH < 0 means infinite field width. This is useful for
6008 padding with `-' at the end of a mode line. */
6009 if (field_width < 0)
6010 field_width = INFINITY;
6011 /* Implementation note: We deliberately don't enlarge
6012 it->bidi_it.string.schars here to fit it->end_charpos, because
6013 the bidi iterator cannot produce characters out of thin air. */
6014 if (field_width > it->end_charpos - charpos)
6015 it->end_charpos = charpos + field_width;
6016
6017 /* Use the standard display table for displaying strings. */
6018 if (DISP_TABLE_P (Vstandard_display_table))
6019 it->dp = XCHAR_TABLE (Vstandard_display_table);
6020
6021 it->stop_charpos = charpos;
6022 it->prev_stop = charpos;
6023 it->base_level_stop = 0;
6024 if (it->bidi_p)
6025 {
6026 it->bidi_it.first_elt = 1;
6027 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6028 it->bidi_it.disp_pos = -1;
6029 }
6030 if (s == NULL && it->multibyte_p)
6031 {
6032 ptrdiff_t endpos = SCHARS (it->string);
6033 if (endpos > it->end_charpos)
6034 endpos = it->end_charpos;
6035 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6036 it->string);
6037 }
6038 CHECK_IT (it);
6039 }
6040
6041
6042 \f
6043 /***********************************************************************
6044 Iteration
6045 ***********************************************************************/
6046
6047 /* Map enum it_method value to corresponding next_element_from_* function. */
6048
6049 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6050 {
6051 next_element_from_buffer,
6052 next_element_from_display_vector,
6053 next_element_from_string,
6054 next_element_from_c_string,
6055 next_element_from_image,
6056 next_element_from_stretch
6057 };
6058
6059 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6060
6061
6062 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6063 (possibly with the following characters). */
6064
6065 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6066 ((IT)->cmp_it.id >= 0 \
6067 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6068 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6069 END_CHARPOS, (IT)->w, \
6070 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6071 (IT)->string)))
6072
6073
6074 /* Lookup the char-table Vglyphless_char_display for character C (-1
6075 if we want information for no-font case), and return the display
6076 method symbol. By side-effect, update it->what and
6077 it->glyphless_method. This function is called from
6078 get_next_display_element for each character element, and from
6079 x_produce_glyphs when no suitable font was found. */
6080
6081 Lisp_Object
6082 lookup_glyphless_char_display (int c, struct it *it)
6083 {
6084 Lisp_Object glyphless_method = Qnil;
6085
6086 if (CHAR_TABLE_P (Vglyphless_char_display)
6087 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6088 {
6089 if (c >= 0)
6090 {
6091 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6092 if (CONSP (glyphless_method))
6093 glyphless_method = FRAME_WINDOW_P (it->f)
6094 ? XCAR (glyphless_method)
6095 : XCDR (glyphless_method);
6096 }
6097 else
6098 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6099 }
6100
6101 retry:
6102 if (NILP (glyphless_method))
6103 {
6104 if (c >= 0)
6105 /* The default is to display the character by a proper font. */
6106 return Qnil;
6107 /* The default for the no-font case is to display an empty box. */
6108 glyphless_method = Qempty_box;
6109 }
6110 if (EQ (glyphless_method, Qzero_width))
6111 {
6112 if (c >= 0)
6113 return glyphless_method;
6114 /* This method can't be used for the no-font case. */
6115 glyphless_method = Qempty_box;
6116 }
6117 if (EQ (glyphless_method, Qthin_space))
6118 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6119 else if (EQ (glyphless_method, Qempty_box))
6120 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6121 else if (EQ (glyphless_method, Qhex_code))
6122 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6123 else if (STRINGP (glyphless_method))
6124 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6125 else
6126 {
6127 /* Invalid value. We use the default method. */
6128 glyphless_method = Qnil;
6129 goto retry;
6130 }
6131 it->what = IT_GLYPHLESS;
6132 return glyphless_method;
6133 }
6134
6135 /* Load IT's display element fields with information about the next
6136 display element from the current position of IT. Value is zero if
6137 end of buffer (or C string) is reached. */
6138
6139 static struct frame *last_escape_glyph_frame = NULL;
6140 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6141 static int last_escape_glyph_merged_face_id = 0;
6142
6143 struct frame *last_glyphless_glyph_frame = NULL;
6144 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6145 int last_glyphless_glyph_merged_face_id = 0;
6146
6147 static int
6148 get_next_display_element (struct it *it)
6149 {
6150 /* Non-zero means that we found a display element. Zero means that
6151 we hit the end of what we iterate over. Performance note: the
6152 function pointer `method' used here turns out to be faster than
6153 using a sequence of if-statements. */
6154 int success_p;
6155
6156 get_next:
6157 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6158
6159 if (it->what == IT_CHARACTER)
6160 {
6161 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6162 and only if (a) the resolved directionality of that character
6163 is R..." */
6164 /* FIXME: Do we need an exception for characters from display
6165 tables? */
6166 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6167 it->c = bidi_mirror_char (it->c);
6168 /* Map via display table or translate control characters.
6169 IT->c, IT->len etc. have been set to the next character by
6170 the function call above. If we have a display table, and it
6171 contains an entry for IT->c, translate it. Don't do this if
6172 IT->c itself comes from a display table, otherwise we could
6173 end up in an infinite recursion. (An alternative could be to
6174 count the recursion depth of this function and signal an
6175 error when a certain maximum depth is reached.) Is it worth
6176 it? */
6177 if (success_p && it->dpvec == NULL)
6178 {
6179 Lisp_Object dv;
6180 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6181 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6182 nbsp_or_shy = char_is_other;
6183 int c = it->c; /* This is the character to display. */
6184
6185 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6186 {
6187 xassert (SINGLE_BYTE_CHAR_P (c));
6188 if (unibyte_display_via_language_environment)
6189 {
6190 c = DECODE_CHAR (unibyte, c);
6191 if (c < 0)
6192 c = BYTE8_TO_CHAR (it->c);
6193 }
6194 else
6195 c = BYTE8_TO_CHAR (it->c);
6196 }
6197
6198 if (it->dp
6199 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6200 VECTORP (dv)))
6201 {
6202 struct Lisp_Vector *v = XVECTOR (dv);
6203
6204 /* Return the first character from the display table
6205 entry, if not empty. If empty, don't display the
6206 current character. */
6207 if (v->header.size)
6208 {
6209 it->dpvec_char_len = it->len;
6210 it->dpvec = v->contents;
6211 it->dpend = v->contents + v->header.size;
6212 it->current.dpvec_index = 0;
6213 it->dpvec_face_id = -1;
6214 it->saved_face_id = it->face_id;
6215 it->method = GET_FROM_DISPLAY_VECTOR;
6216 it->ellipsis_p = 0;
6217 }
6218 else
6219 {
6220 set_iterator_to_next (it, 0);
6221 }
6222 goto get_next;
6223 }
6224
6225 if (! NILP (lookup_glyphless_char_display (c, it)))
6226 {
6227 if (it->what == IT_GLYPHLESS)
6228 goto done;
6229 /* Don't display this character. */
6230 set_iterator_to_next (it, 0);
6231 goto get_next;
6232 }
6233
6234 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6235 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6236 : c == 0xAD ? char_is_soft_hyphen
6237 : char_is_other);
6238
6239 /* Translate control characters into `\003' or `^C' form.
6240 Control characters coming from a display table entry are
6241 currently not translated because we use IT->dpvec to hold
6242 the translation. This could easily be changed but I
6243 don't believe that it is worth doing.
6244
6245 NBSP and SOFT-HYPEN are property translated too.
6246
6247 Non-printable characters and raw-byte characters are also
6248 translated to octal form. */
6249 if (((c < ' ' || c == 127) /* ASCII control chars */
6250 ? (it->area != TEXT_AREA
6251 /* In mode line, treat \n, \t like other crl chars. */
6252 || (c != '\t'
6253 && it->glyph_row
6254 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6255 || (c != '\n' && c != '\t'))
6256 : (nbsp_or_shy
6257 || CHAR_BYTE8_P (c)
6258 || ! CHAR_PRINTABLE_P (c))))
6259 {
6260 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6261 or a non-printable character which must be displayed
6262 either as '\003' or as `^C' where the '\\' and '^'
6263 can be defined in the display table. Fill
6264 IT->ctl_chars with glyphs for what we have to
6265 display. Then, set IT->dpvec to these glyphs. */
6266 Lisp_Object gc;
6267 int ctl_len;
6268 int face_id;
6269 int lface_id = 0;
6270 int escape_glyph;
6271
6272 /* Handle control characters with ^. */
6273
6274 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6275 {
6276 int g;
6277
6278 g = '^'; /* default glyph for Control */
6279 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6280 if (it->dp
6281 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6282 {
6283 g = GLYPH_CODE_CHAR (gc);
6284 lface_id = GLYPH_CODE_FACE (gc);
6285 }
6286 if (lface_id)
6287 {
6288 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6289 }
6290 else if (it->f == last_escape_glyph_frame
6291 && it->face_id == last_escape_glyph_face_id)
6292 {
6293 face_id = last_escape_glyph_merged_face_id;
6294 }
6295 else
6296 {
6297 /* Merge the escape-glyph face into the current face. */
6298 face_id = merge_faces (it->f, Qescape_glyph, 0,
6299 it->face_id);
6300 last_escape_glyph_frame = it->f;
6301 last_escape_glyph_face_id = it->face_id;
6302 last_escape_glyph_merged_face_id = face_id;
6303 }
6304
6305 XSETINT (it->ctl_chars[0], g);
6306 XSETINT (it->ctl_chars[1], c ^ 0100);
6307 ctl_len = 2;
6308 goto display_control;
6309 }
6310
6311 /* Handle non-break space in the mode where it only gets
6312 highlighting. */
6313
6314 if (EQ (Vnobreak_char_display, Qt)
6315 && nbsp_or_shy == char_is_nbsp)
6316 {
6317 /* Merge the no-break-space face into the current face. */
6318 face_id = merge_faces (it->f, Qnobreak_space, 0,
6319 it->face_id);
6320
6321 c = ' ';
6322 XSETINT (it->ctl_chars[0], ' ');
6323 ctl_len = 1;
6324 goto display_control;
6325 }
6326
6327 /* Handle sequences that start with the "escape glyph". */
6328
6329 /* the default escape glyph is \. */
6330 escape_glyph = '\\';
6331
6332 if (it->dp
6333 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6334 {
6335 escape_glyph = GLYPH_CODE_CHAR (gc);
6336 lface_id = GLYPH_CODE_FACE (gc);
6337 }
6338 if (lface_id)
6339 {
6340 /* The display table specified a face.
6341 Merge it into face_id and also into escape_glyph. */
6342 face_id = merge_faces (it->f, Qt, lface_id,
6343 it->face_id);
6344 }
6345 else if (it->f == last_escape_glyph_frame
6346 && it->face_id == last_escape_glyph_face_id)
6347 {
6348 face_id = last_escape_glyph_merged_face_id;
6349 }
6350 else
6351 {
6352 /* Merge the escape-glyph face into the current face. */
6353 face_id = merge_faces (it->f, Qescape_glyph, 0,
6354 it->face_id);
6355 last_escape_glyph_frame = it->f;
6356 last_escape_glyph_face_id = it->face_id;
6357 last_escape_glyph_merged_face_id = face_id;
6358 }
6359
6360 /* Handle soft hyphens in the mode where they only get
6361 highlighting. */
6362
6363 if (EQ (Vnobreak_char_display, Qt)
6364 && nbsp_or_shy == char_is_soft_hyphen)
6365 {
6366 XSETINT (it->ctl_chars[0], '-');
6367 ctl_len = 1;
6368 goto display_control;
6369 }
6370
6371 /* Handle non-break space and soft hyphen
6372 with the escape glyph. */
6373
6374 if (nbsp_or_shy)
6375 {
6376 XSETINT (it->ctl_chars[0], escape_glyph);
6377 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6378 XSETINT (it->ctl_chars[1], c);
6379 ctl_len = 2;
6380 goto display_control;
6381 }
6382
6383 {
6384 char str[10];
6385 int len, i;
6386
6387 if (CHAR_BYTE8_P (c))
6388 /* Display \200 instead of \17777600. */
6389 c = CHAR_TO_BYTE8 (c);
6390 len = sprintf (str, "%03o", c);
6391
6392 XSETINT (it->ctl_chars[0], escape_glyph);
6393 for (i = 0; i < len; i++)
6394 XSETINT (it->ctl_chars[i + 1], str[i]);
6395 ctl_len = len + 1;
6396 }
6397
6398 display_control:
6399 /* Set up IT->dpvec and return first character from it. */
6400 it->dpvec_char_len = it->len;
6401 it->dpvec = it->ctl_chars;
6402 it->dpend = it->dpvec + ctl_len;
6403 it->current.dpvec_index = 0;
6404 it->dpvec_face_id = face_id;
6405 it->saved_face_id = it->face_id;
6406 it->method = GET_FROM_DISPLAY_VECTOR;
6407 it->ellipsis_p = 0;
6408 goto get_next;
6409 }
6410 it->char_to_display = c;
6411 }
6412 else if (success_p)
6413 {
6414 it->char_to_display = it->c;
6415 }
6416 }
6417
6418 /* Adjust face id for a multibyte character. There are no multibyte
6419 character in unibyte text. */
6420 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6421 && it->multibyte_p
6422 && success_p
6423 && FRAME_WINDOW_P (it->f))
6424 {
6425 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6426
6427 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6428 {
6429 /* Automatic composition with glyph-string. */
6430 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6431
6432 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6433 }
6434 else
6435 {
6436 ptrdiff_t pos = (it->s ? -1
6437 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6438 : IT_CHARPOS (*it));
6439 int c;
6440
6441 if (it->what == IT_CHARACTER)
6442 c = it->char_to_display;
6443 else
6444 {
6445 struct composition *cmp = composition_table[it->cmp_it.id];
6446 int i;
6447
6448 c = ' ';
6449 for (i = 0; i < cmp->glyph_len; i++)
6450 /* TAB in a composition means display glyphs with
6451 padding space on the left or right. */
6452 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6453 break;
6454 }
6455 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6456 }
6457 }
6458
6459 done:
6460 /* Is this character the last one of a run of characters with
6461 box? If yes, set IT->end_of_box_run_p to 1. */
6462 if (it->face_box_p
6463 && it->s == NULL)
6464 {
6465 if (it->method == GET_FROM_STRING && it->sp)
6466 {
6467 int face_id = underlying_face_id (it);
6468 struct face *face = FACE_FROM_ID (it->f, face_id);
6469
6470 if (face)
6471 {
6472 if (face->box == FACE_NO_BOX)
6473 {
6474 /* If the box comes from face properties in a
6475 display string, check faces in that string. */
6476 int string_face_id = face_after_it_pos (it);
6477 it->end_of_box_run_p
6478 = (FACE_FROM_ID (it->f, string_face_id)->box
6479 == FACE_NO_BOX);
6480 }
6481 /* Otherwise, the box comes from the underlying face.
6482 If this is the last string character displayed, check
6483 the next buffer location. */
6484 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6485 && (it->current.overlay_string_index
6486 == it->n_overlay_strings - 1))
6487 {
6488 ptrdiff_t ignore;
6489 int next_face_id;
6490 struct text_pos pos = it->current.pos;
6491 INC_TEXT_POS (pos, it->multibyte_p);
6492
6493 next_face_id = face_at_buffer_position
6494 (it->w, CHARPOS (pos), it->region_beg_charpos,
6495 it->region_end_charpos, &ignore,
6496 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6497 -1);
6498 it->end_of_box_run_p
6499 = (FACE_FROM_ID (it->f, next_face_id)->box
6500 == FACE_NO_BOX);
6501 }
6502 }
6503 }
6504 else
6505 {
6506 int face_id = face_after_it_pos (it);
6507 it->end_of_box_run_p
6508 = (face_id != it->face_id
6509 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6510 }
6511 }
6512
6513 /* Value is 0 if end of buffer or string reached. */
6514 return success_p;
6515 }
6516
6517
6518 /* Move IT to the next display element.
6519
6520 RESEAT_P non-zero means if called on a newline in buffer text,
6521 skip to the next visible line start.
6522
6523 Functions get_next_display_element and set_iterator_to_next are
6524 separate because I find this arrangement easier to handle than a
6525 get_next_display_element function that also increments IT's
6526 position. The way it is we can first look at an iterator's current
6527 display element, decide whether it fits on a line, and if it does,
6528 increment the iterator position. The other way around we probably
6529 would either need a flag indicating whether the iterator has to be
6530 incremented the next time, or we would have to implement a
6531 decrement position function which would not be easy to write. */
6532
6533 void
6534 set_iterator_to_next (struct it *it, int reseat_p)
6535 {
6536 /* Reset flags indicating start and end of a sequence of characters
6537 with box. Reset them at the start of this function because
6538 moving the iterator to a new position might set them. */
6539 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6540
6541 switch (it->method)
6542 {
6543 case GET_FROM_BUFFER:
6544 /* The current display element of IT is a character from
6545 current_buffer. Advance in the buffer, and maybe skip over
6546 invisible lines that are so because of selective display. */
6547 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6548 reseat_at_next_visible_line_start (it, 0);
6549 else if (it->cmp_it.id >= 0)
6550 {
6551 /* We are currently getting glyphs from a composition. */
6552 int i;
6553
6554 if (! it->bidi_p)
6555 {
6556 IT_CHARPOS (*it) += it->cmp_it.nchars;
6557 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6558 if (it->cmp_it.to < it->cmp_it.nglyphs)
6559 {
6560 it->cmp_it.from = it->cmp_it.to;
6561 }
6562 else
6563 {
6564 it->cmp_it.id = -1;
6565 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6566 IT_BYTEPOS (*it),
6567 it->end_charpos, Qnil);
6568 }
6569 }
6570 else if (! it->cmp_it.reversed_p)
6571 {
6572 /* Composition created while scanning forward. */
6573 /* Update IT's char/byte positions to point to the first
6574 character of the next grapheme cluster, or to the
6575 character visually after the current composition. */
6576 for (i = 0; i < it->cmp_it.nchars; i++)
6577 bidi_move_to_visually_next (&it->bidi_it);
6578 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6579 IT_CHARPOS (*it) = it->bidi_it.charpos;
6580
6581 if (it->cmp_it.to < it->cmp_it.nglyphs)
6582 {
6583 /* Proceed to the next grapheme cluster. */
6584 it->cmp_it.from = it->cmp_it.to;
6585 }
6586 else
6587 {
6588 /* No more grapheme clusters in this composition.
6589 Find the next stop position. */
6590 ptrdiff_t stop = it->end_charpos;
6591 if (it->bidi_it.scan_dir < 0)
6592 /* Now we are scanning backward and don't know
6593 where to stop. */
6594 stop = -1;
6595 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6596 IT_BYTEPOS (*it), stop, Qnil);
6597 }
6598 }
6599 else
6600 {
6601 /* Composition created while scanning backward. */
6602 /* Update IT's char/byte positions to point to the last
6603 character of the previous grapheme cluster, or the
6604 character visually after the current composition. */
6605 for (i = 0; i < it->cmp_it.nchars; i++)
6606 bidi_move_to_visually_next (&it->bidi_it);
6607 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6608 IT_CHARPOS (*it) = it->bidi_it.charpos;
6609 if (it->cmp_it.from > 0)
6610 {
6611 /* Proceed to the previous grapheme cluster. */
6612 it->cmp_it.to = it->cmp_it.from;
6613 }
6614 else
6615 {
6616 /* No more grapheme clusters in this composition.
6617 Find the next stop position. */
6618 ptrdiff_t stop = it->end_charpos;
6619 if (it->bidi_it.scan_dir < 0)
6620 /* Now we are scanning backward and don't know
6621 where to stop. */
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627 }
6628 else
6629 {
6630 xassert (it->len != 0);
6631
6632 if (!it->bidi_p)
6633 {
6634 IT_BYTEPOS (*it) += it->len;
6635 IT_CHARPOS (*it) += 1;
6636 }
6637 else
6638 {
6639 int prev_scan_dir = it->bidi_it.scan_dir;
6640 /* If this is a new paragraph, determine its base
6641 direction (a.k.a. its base embedding level). */
6642 if (it->bidi_it.new_paragraph)
6643 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6644 bidi_move_to_visually_next (&it->bidi_it);
6645 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6646 IT_CHARPOS (*it) = it->bidi_it.charpos;
6647 if (prev_scan_dir != it->bidi_it.scan_dir)
6648 {
6649 /* As the scan direction was changed, we must
6650 re-compute the stop position for composition. */
6651 ptrdiff_t stop = it->end_charpos;
6652 if (it->bidi_it.scan_dir < 0)
6653 stop = -1;
6654 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6655 IT_BYTEPOS (*it), stop, Qnil);
6656 }
6657 }
6658 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6659 }
6660 break;
6661
6662 case GET_FROM_C_STRING:
6663 /* Current display element of IT is from a C string. */
6664 if (!it->bidi_p
6665 /* If the string position is beyond string's end, it means
6666 next_element_from_c_string is padding the string with
6667 blanks, in which case we bypass the bidi iterator,
6668 because it cannot deal with such virtual characters. */
6669 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6670 {
6671 IT_BYTEPOS (*it) += it->len;
6672 IT_CHARPOS (*it) += 1;
6673 }
6674 else
6675 {
6676 bidi_move_to_visually_next (&it->bidi_it);
6677 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6678 IT_CHARPOS (*it) = it->bidi_it.charpos;
6679 }
6680 break;
6681
6682 case GET_FROM_DISPLAY_VECTOR:
6683 /* Current display element of IT is from a display table entry.
6684 Advance in the display table definition. Reset it to null if
6685 end reached, and continue with characters from buffers/
6686 strings. */
6687 ++it->current.dpvec_index;
6688
6689 /* Restore face of the iterator to what they were before the
6690 display vector entry (these entries may contain faces). */
6691 it->face_id = it->saved_face_id;
6692
6693 if (it->dpvec + it->current.dpvec_index == it->dpend)
6694 {
6695 int recheck_faces = it->ellipsis_p;
6696
6697 if (it->s)
6698 it->method = GET_FROM_C_STRING;
6699 else if (STRINGP (it->string))
6700 it->method = GET_FROM_STRING;
6701 else
6702 {
6703 it->method = GET_FROM_BUFFER;
6704 it->object = it->w->buffer;
6705 }
6706
6707 it->dpvec = NULL;
6708 it->current.dpvec_index = -1;
6709
6710 /* Skip over characters which were displayed via IT->dpvec. */
6711 if (it->dpvec_char_len < 0)
6712 reseat_at_next_visible_line_start (it, 1);
6713 else if (it->dpvec_char_len > 0)
6714 {
6715 if (it->method == GET_FROM_STRING
6716 && it->n_overlay_strings > 0)
6717 it->ignore_overlay_strings_at_pos_p = 1;
6718 it->len = it->dpvec_char_len;
6719 set_iterator_to_next (it, reseat_p);
6720 }
6721
6722 /* Maybe recheck faces after display vector */
6723 if (recheck_faces)
6724 it->stop_charpos = IT_CHARPOS (*it);
6725 }
6726 break;
6727
6728 case GET_FROM_STRING:
6729 /* Current display element is a character from a Lisp string. */
6730 xassert (it->s == NULL && STRINGP (it->string));
6731 if (it->cmp_it.id >= 0)
6732 {
6733 int i;
6734
6735 if (! it->bidi_p)
6736 {
6737 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6738 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6739 if (it->cmp_it.to < it->cmp_it.nglyphs)
6740 it->cmp_it.from = it->cmp_it.to;
6741 else
6742 {
6743 it->cmp_it.id = -1;
6744 composition_compute_stop_pos (&it->cmp_it,
6745 IT_STRING_CHARPOS (*it),
6746 IT_STRING_BYTEPOS (*it),
6747 it->end_charpos, it->string);
6748 }
6749 }
6750 else if (! it->cmp_it.reversed_p)
6751 {
6752 for (i = 0; i < it->cmp_it.nchars; i++)
6753 bidi_move_to_visually_next (&it->bidi_it);
6754 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6755 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6756
6757 if (it->cmp_it.to < it->cmp_it.nglyphs)
6758 it->cmp_it.from = it->cmp_it.to;
6759 else
6760 {
6761 ptrdiff_t stop = it->end_charpos;
6762 if (it->bidi_it.scan_dir < 0)
6763 stop = -1;
6764 composition_compute_stop_pos (&it->cmp_it,
6765 IT_STRING_CHARPOS (*it),
6766 IT_STRING_BYTEPOS (*it), stop,
6767 it->string);
6768 }
6769 }
6770 else
6771 {
6772 for (i = 0; i < it->cmp_it.nchars; i++)
6773 bidi_move_to_visually_next (&it->bidi_it);
6774 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6775 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6776 if (it->cmp_it.from > 0)
6777 it->cmp_it.to = it->cmp_it.from;
6778 else
6779 {
6780 ptrdiff_t stop = it->end_charpos;
6781 if (it->bidi_it.scan_dir < 0)
6782 stop = -1;
6783 composition_compute_stop_pos (&it->cmp_it,
6784 IT_STRING_CHARPOS (*it),
6785 IT_STRING_BYTEPOS (*it), stop,
6786 it->string);
6787 }
6788 }
6789 }
6790 else
6791 {
6792 if (!it->bidi_p
6793 /* If the string position is beyond string's end, it
6794 means next_element_from_string is padding the string
6795 with blanks, in which case we bypass the bidi
6796 iterator, because it cannot deal with such virtual
6797 characters. */
6798 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6799 {
6800 IT_STRING_BYTEPOS (*it) += it->len;
6801 IT_STRING_CHARPOS (*it) += 1;
6802 }
6803 else
6804 {
6805 int prev_scan_dir = it->bidi_it.scan_dir;
6806
6807 bidi_move_to_visually_next (&it->bidi_it);
6808 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6809 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6810 if (prev_scan_dir != it->bidi_it.scan_dir)
6811 {
6812 ptrdiff_t stop = it->end_charpos;
6813
6814 if (it->bidi_it.scan_dir < 0)
6815 stop = -1;
6816 composition_compute_stop_pos (&it->cmp_it,
6817 IT_STRING_CHARPOS (*it),
6818 IT_STRING_BYTEPOS (*it), stop,
6819 it->string);
6820 }
6821 }
6822 }
6823
6824 consider_string_end:
6825
6826 if (it->current.overlay_string_index >= 0)
6827 {
6828 /* IT->string is an overlay string. Advance to the
6829 next, if there is one. */
6830 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6831 {
6832 it->ellipsis_p = 0;
6833 next_overlay_string (it);
6834 if (it->ellipsis_p)
6835 setup_for_ellipsis (it, 0);
6836 }
6837 }
6838 else
6839 {
6840 /* IT->string is not an overlay string. If we reached
6841 its end, and there is something on IT->stack, proceed
6842 with what is on the stack. This can be either another
6843 string, this time an overlay string, or a buffer. */
6844 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6845 && it->sp > 0)
6846 {
6847 pop_it (it);
6848 if (it->method == GET_FROM_STRING)
6849 goto consider_string_end;
6850 }
6851 }
6852 break;
6853
6854 case GET_FROM_IMAGE:
6855 case GET_FROM_STRETCH:
6856 /* The position etc with which we have to proceed are on
6857 the stack. The position may be at the end of a string,
6858 if the `display' property takes up the whole string. */
6859 xassert (it->sp > 0);
6860 pop_it (it);
6861 if (it->method == GET_FROM_STRING)
6862 goto consider_string_end;
6863 break;
6864
6865 default:
6866 /* There are no other methods defined, so this should be a bug. */
6867 abort ();
6868 }
6869
6870 xassert (it->method != GET_FROM_STRING
6871 || (STRINGP (it->string)
6872 && IT_STRING_CHARPOS (*it) >= 0));
6873 }
6874
6875 /* Load IT's display element fields with information about the next
6876 display element which comes from a display table entry or from the
6877 result of translating a control character to one of the forms `^C'
6878 or `\003'.
6879
6880 IT->dpvec holds the glyphs to return as characters.
6881 IT->saved_face_id holds the face id before the display vector--it
6882 is restored into IT->face_id in set_iterator_to_next. */
6883
6884 static int
6885 next_element_from_display_vector (struct it *it)
6886 {
6887 Lisp_Object gc;
6888
6889 /* Precondition. */
6890 xassert (it->dpvec && it->current.dpvec_index >= 0);
6891
6892 it->face_id = it->saved_face_id;
6893
6894 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6895 That seemed totally bogus - so I changed it... */
6896 gc = it->dpvec[it->current.dpvec_index];
6897
6898 if (GLYPH_CODE_P (gc))
6899 {
6900 it->c = GLYPH_CODE_CHAR (gc);
6901 it->len = CHAR_BYTES (it->c);
6902
6903 /* The entry may contain a face id to use. Such a face id is
6904 the id of a Lisp face, not a realized face. A face id of
6905 zero means no face is specified. */
6906 if (it->dpvec_face_id >= 0)
6907 it->face_id = it->dpvec_face_id;
6908 else
6909 {
6910 int lface_id = GLYPH_CODE_FACE (gc);
6911 if (lface_id > 0)
6912 it->face_id = merge_faces (it->f, Qt, lface_id,
6913 it->saved_face_id);
6914 }
6915 }
6916 else
6917 /* Display table entry is invalid. Return a space. */
6918 it->c = ' ', it->len = 1;
6919
6920 /* Don't change position and object of the iterator here. They are
6921 still the values of the character that had this display table
6922 entry or was translated, and that's what we want. */
6923 it->what = IT_CHARACTER;
6924 return 1;
6925 }
6926
6927 /* Get the first element of string/buffer in the visual order, after
6928 being reseated to a new position in a string or a buffer. */
6929 static void
6930 get_visually_first_element (struct it *it)
6931 {
6932 int string_p = STRINGP (it->string) || it->s;
6933 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
6934 ptrdiff_t bob = (string_p ? 0 : BEGV);
6935
6936 if (STRINGP (it->string))
6937 {
6938 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6939 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6940 }
6941 else
6942 {
6943 it->bidi_it.charpos = IT_CHARPOS (*it);
6944 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6945 }
6946
6947 if (it->bidi_it.charpos == eob)
6948 {
6949 /* Nothing to do, but reset the FIRST_ELT flag, like
6950 bidi_paragraph_init does, because we are not going to
6951 call it. */
6952 it->bidi_it.first_elt = 0;
6953 }
6954 else if (it->bidi_it.charpos == bob
6955 || (!string_p
6956 /* FIXME: Should support all Unicode line separators. */
6957 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6958 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6959 {
6960 /* If we are at the beginning of a line/string, we can produce
6961 the next element right away. */
6962 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6963 bidi_move_to_visually_next (&it->bidi_it);
6964 }
6965 else
6966 {
6967 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
6968
6969 /* We need to prime the bidi iterator starting at the line's or
6970 string's beginning, before we will be able to produce the
6971 next element. */
6972 if (string_p)
6973 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6974 else
6975 {
6976 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6977 -1);
6978 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6979 }
6980 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6981 do
6982 {
6983 /* Now return to buffer/string position where we were asked
6984 to get the next display element, and produce that. */
6985 bidi_move_to_visually_next (&it->bidi_it);
6986 }
6987 while (it->bidi_it.bytepos != orig_bytepos
6988 && it->bidi_it.charpos < eob);
6989 }
6990
6991 /* Adjust IT's position information to where we ended up. */
6992 if (STRINGP (it->string))
6993 {
6994 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6995 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6996 }
6997 else
6998 {
6999 IT_CHARPOS (*it) = it->bidi_it.charpos;
7000 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7001 }
7002
7003 if (STRINGP (it->string) || !it->s)
7004 {
7005 ptrdiff_t stop, charpos, bytepos;
7006
7007 if (STRINGP (it->string))
7008 {
7009 xassert (!it->s);
7010 stop = SCHARS (it->string);
7011 if (stop > it->end_charpos)
7012 stop = it->end_charpos;
7013 charpos = IT_STRING_CHARPOS (*it);
7014 bytepos = IT_STRING_BYTEPOS (*it);
7015 }
7016 else
7017 {
7018 stop = it->end_charpos;
7019 charpos = IT_CHARPOS (*it);
7020 bytepos = IT_BYTEPOS (*it);
7021 }
7022 if (it->bidi_it.scan_dir < 0)
7023 stop = -1;
7024 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7025 it->string);
7026 }
7027 }
7028
7029 /* Load IT with the next display element from Lisp string IT->string.
7030 IT->current.string_pos is the current position within the string.
7031 If IT->current.overlay_string_index >= 0, the Lisp string is an
7032 overlay string. */
7033
7034 static int
7035 next_element_from_string (struct it *it)
7036 {
7037 struct text_pos position;
7038
7039 xassert (STRINGP (it->string));
7040 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7041 xassert (IT_STRING_CHARPOS (*it) >= 0);
7042 position = it->current.string_pos;
7043
7044 /* With bidi reordering, the character to display might not be the
7045 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7046 that we were reseat()ed to a new string, whose paragraph
7047 direction is not known. */
7048 if (it->bidi_p && it->bidi_it.first_elt)
7049 {
7050 get_visually_first_element (it);
7051 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7052 }
7053
7054 /* Time to check for invisible text? */
7055 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7056 {
7057 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7058 {
7059 if (!(!it->bidi_p
7060 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7061 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7062 {
7063 /* With bidi non-linear iteration, we could find
7064 ourselves far beyond the last computed stop_charpos,
7065 with several other stop positions in between that we
7066 missed. Scan them all now, in buffer's logical
7067 order, until we find and handle the last stop_charpos
7068 that precedes our current position. */
7069 handle_stop_backwards (it, it->stop_charpos);
7070 return GET_NEXT_DISPLAY_ELEMENT (it);
7071 }
7072 else
7073 {
7074 if (it->bidi_p)
7075 {
7076 /* Take note of the stop position we just moved
7077 across, for when we will move back across it. */
7078 it->prev_stop = it->stop_charpos;
7079 /* If we are at base paragraph embedding level, take
7080 note of the last stop position seen at this
7081 level. */
7082 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7083 it->base_level_stop = it->stop_charpos;
7084 }
7085 handle_stop (it);
7086
7087 /* Since a handler may have changed IT->method, we must
7088 recurse here. */
7089 return GET_NEXT_DISPLAY_ELEMENT (it);
7090 }
7091 }
7092 else if (it->bidi_p
7093 /* If we are before prev_stop, we may have overstepped
7094 on our way backwards a stop_pos, and if so, we need
7095 to handle that stop_pos. */
7096 && IT_STRING_CHARPOS (*it) < it->prev_stop
7097 /* We can sometimes back up for reasons that have nothing
7098 to do with bidi reordering. E.g., compositions. The
7099 code below is only needed when we are above the base
7100 embedding level, so test for that explicitly. */
7101 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7102 {
7103 /* If we lost track of base_level_stop, we have no better
7104 place for handle_stop_backwards to start from than string
7105 beginning. This happens, e.g., when we were reseated to
7106 the previous screenful of text by vertical-motion. */
7107 if (it->base_level_stop <= 0
7108 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7109 it->base_level_stop = 0;
7110 handle_stop_backwards (it, it->base_level_stop);
7111 return GET_NEXT_DISPLAY_ELEMENT (it);
7112 }
7113 }
7114
7115 if (it->current.overlay_string_index >= 0)
7116 {
7117 /* Get the next character from an overlay string. In overlay
7118 strings, There is no field width or padding with spaces to
7119 do. */
7120 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7121 {
7122 it->what = IT_EOB;
7123 return 0;
7124 }
7125 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7126 IT_STRING_BYTEPOS (*it),
7127 it->bidi_it.scan_dir < 0
7128 ? -1
7129 : SCHARS (it->string))
7130 && next_element_from_composition (it))
7131 {
7132 return 1;
7133 }
7134 else if (STRING_MULTIBYTE (it->string))
7135 {
7136 const unsigned char *s = (SDATA (it->string)
7137 + IT_STRING_BYTEPOS (*it));
7138 it->c = string_char_and_length (s, &it->len);
7139 }
7140 else
7141 {
7142 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7143 it->len = 1;
7144 }
7145 }
7146 else
7147 {
7148 /* Get the next character from a Lisp string that is not an
7149 overlay string. Such strings come from the mode line, for
7150 example. We may have to pad with spaces, or truncate the
7151 string. See also next_element_from_c_string. */
7152 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7153 {
7154 it->what = IT_EOB;
7155 return 0;
7156 }
7157 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7158 {
7159 /* Pad with spaces. */
7160 it->c = ' ', it->len = 1;
7161 CHARPOS (position) = BYTEPOS (position) = -1;
7162 }
7163 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7164 IT_STRING_BYTEPOS (*it),
7165 it->bidi_it.scan_dir < 0
7166 ? -1
7167 : it->string_nchars)
7168 && next_element_from_composition (it))
7169 {
7170 return 1;
7171 }
7172 else if (STRING_MULTIBYTE (it->string))
7173 {
7174 const unsigned char *s = (SDATA (it->string)
7175 + IT_STRING_BYTEPOS (*it));
7176 it->c = string_char_and_length (s, &it->len);
7177 }
7178 else
7179 {
7180 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7181 it->len = 1;
7182 }
7183 }
7184
7185 /* Record what we have and where it came from. */
7186 it->what = IT_CHARACTER;
7187 it->object = it->string;
7188 it->position = position;
7189 return 1;
7190 }
7191
7192
7193 /* Load IT with next display element from C string IT->s.
7194 IT->string_nchars is the maximum number of characters to return
7195 from the string. IT->end_charpos may be greater than
7196 IT->string_nchars when this function is called, in which case we
7197 may have to return padding spaces. Value is zero if end of string
7198 reached, including padding spaces. */
7199
7200 static int
7201 next_element_from_c_string (struct it *it)
7202 {
7203 int success_p = 1;
7204
7205 xassert (it->s);
7206 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7207 it->what = IT_CHARACTER;
7208 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7209 it->object = Qnil;
7210
7211 /* With bidi reordering, the character to display might not be the
7212 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7213 we were reseated to a new string, whose paragraph direction is
7214 not known. */
7215 if (it->bidi_p && it->bidi_it.first_elt)
7216 get_visually_first_element (it);
7217
7218 /* IT's position can be greater than IT->string_nchars in case a
7219 field width or precision has been specified when the iterator was
7220 initialized. */
7221 if (IT_CHARPOS (*it) >= it->end_charpos)
7222 {
7223 /* End of the game. */
7224 it->what = IT_EOB;
7225 success_p = 0;
7226 }
7227 else if (IT_CHARPOS (*it) >= it->string_nchars)
7228 {
7229 /* Pad with spaces. */
7230 it->c = ' ', it->len = 1;
7231 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7232 }
7233 else if (it->multibyte_p)
7234 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7235 else
7236 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7237
7238 return success_p;
7239 }
7240
7241
7242 /* Set up IT to return characters from an ellipsis, if appropriate.
7243 The definition of the ellipsis glyphs may come from a display table
7244 entry. This function fills IT with the first glyph from the
7245 ellipsis if an ellipsis is to be displayed. */
7246
7247 static int
7248 next_element_from_ellipsis (struct it *it)
7249 {
7250 if (it->selective_display_ellipsis_p)
7251 setup_for_ellipsis (it, it->len);
7252 else
7253 {
7254 /* The face at the current position may be different from the
7255 face we find after the invisible text. Remember what it
7256 was in IT->saved_face_id, and signal that it's there by
7257 setting face_before_selective_p. */
7258 it->saved_face_id = it->face_id;
7259 it->method = GET_FROM_BUFFER;
7260 it->object = it->w->buffer;
7261 reseat_at_next_visible_line_start (it, 1);
7262 it->face_before_selective_p = 1;
7263 }
7264
7265 return GET_NEXT_DISPLAY_ELEMENT (it);
7266 }
7267
7268
7269 /* Deliver an image display element. The iterator IT is already
7270 filled with image information (done in handle_display_prop). Value
7271 is always 1. */
7272
7273
7274 static int
7275 next_element_from_image (struct it *it)
7276 {
7277 it->what = IT_IMAGE;
7278 it->ignore_overlay_strings_at_pos_p = 0;
7279 return 1;
7280 }
7281
7282
7283 /* Fill iterator IT with next display element from a stretch glyph
7284 property. IT->object is the value of the text property. Value is
7285 always 1. */
7286
7287 static int
7288 next_element_from_stretch (struct it *it)
7289 {
7290 it->what = IT_STRETCH;
7291 return 1;
7292 }
7293
7294 /* Scan backwards from IT's current position until we find a stop
7295 position, or until BEGV. This is called when we find ourself
7296 before both the last known prev_stop and base_level_stop while
7297 reordering bidirectional text. */
7298
7299 static void
7300 compute_stop_pos_backwards (struct it *it)
7301 {
7302 const int SCAN_BACK_LIMIT = 1000;
7303 struct text_pos pos;
7304 struct display_pos save_current = it->current;
7305 struct text_pos save_position = it->position;
7306 ptrdiff_t charpos = IT_CHARPOS (*it);
7307 ptrdiff_t where_we_are = charpos;
7308 ptrdiff_t save_stop_pos = it->stop_charpos;
7309 ptrdiff_t save_end_pos = it->end_charpos;
7310
7311 xassert (NILP (it->string) && !it->s);
7312 xassert (it->bidi_p);
7313 it->bidi_p = 0;
7314 do
7315 {
7316 it->end_charpos = min (charpos + 1, ZV);
7317 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7318 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7319 reseat_1 (it, pos, 0);
7320 compute_stop_pos (it);
7321 /* We must advance forward, right? */
7322 if (it->stop_charpos <= charpos)
7323 abort ();
7324 }
7325 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7326
7327 if (it->stop_charpos <= where_we_are)
7328 it->prev_stop = it->stop_charpos;
7329 else
7330 it->prev_stop = BEGV;
7331 it->bidi_p = 1;
7332 it->current = save_current;
7333 it->position = save_position;
7334 it->stop_charpos = save_stop_pos;
7335 it->end_charpos = save_end_pos;
7336 }
7337
7338 /* Scan forward from CHARPOS in the current buffer/string, until we
7339 find a stop position > current IT's position. Then handle the stop
7340 position before that. This is called when we bump into a stop
7341 position while reordering bidirectional text. CHARPOS should be
7342 the last previously processed stop_pos (or BEGV/0, if none were
7343 processed yet) whose position is less that IT's current
7344 position. */
7345
7346 static void
7347 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7348 {
7349 int bufp = !STRINGP (it->string);
7350 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7351 struct display_pos save_current = it->current;
7352 struct text_pos save_position = it->position;
7353 struct text_pos pos1;
7354 ptrdiff_t next_stop;
7355
7356 /* Scan in strict logical order. */
7357 xassert (it->bidi_p);
7358 it->bidi_p = 0;
7359 do
7360 {
7361 it->prev_stop = charpos;
7362 if (bufp)
7363 {
7364 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7365 reseat_1 (it, pos1, 0);
7366 }
7367 else
7368 it->current.string_pos = string_pos (charpos, it->string);
7369 compute_stop_pos (it);
7370 /* We must advance forward, right? */
7371 if (it->stop_charpos <= it->prev_stop)
7372 abort ();
7373 charpos = it->stop_charpos;
7374 }
7375 while (charpos <= where_we_are);
7376
7377 it->bidi_p = 1;
7378 it->current = save_current;
7379 it->position = save_position;
7380 next_stop = it->stop_charpos;
7381 it->stop_charpos = it->prev_stop;
7382 handle_stop (it);
7383 it->stop_charpos = next_stop;
7384 }
7385
7386 /* Load IT with the next display element from current_buffer. Value
7387 is zero if end of buffer reached. IT->stop_charpos is the next
7388 position at which to stop and check for text properties or buffer
7389 end. */
7390
7391 static int
7392 next_element_from_buffer (struct it *it)
7393 {
7394 int success_p = 1;
7395
7396 xassert (IT_CHARPOS (*it) >= BEGV);
7397 xassert (NILP (it->string) && !it->s);
7398 xassert (!it->bidi_p
7399 || (EQ (it->bidi_it.string.lstring, Qnil)
7400 && it->bidi_it.string.s == NULL));
7401
7402 /* With bidi reordering, the character to display might not be the
7403 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7404 we were reseat()ed to a new buffer position, which is potentially
7405 a different paragraph. */
7406 if (it->bidi_p && it->bidi_it.first_elt)
7407 {
7408 get_visually_first_element (it);
7409 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7410 }
7411
7412 if (IT_CHARPOS (*it) >= it->stop_charpos)
7413 {
7414 if (IT_CHARPOS (*it) >= it->end_charpos)
7415 {
7416 int overlay_strings_follow_p;
7417
7418 /* End of the game, except when overlay strings follow that
7419 haven't been returned yet. */
7420 if (it->overlay_strings_at_end_processed_p)
7421 overlay_strings_follow_p = 0;
7422 else
7423 {
7424 it->overlay_strings_at_end_processed_p = 1;
7425 overlay_strings_follow_p = get_overlay_strings (it, 0);
7426 }
7427
7428 if (overlay_strings_follow_p)
7429 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7430 else
7431 {
7432 it->what = IT_EOB;
7433 it->position = it->current.pos;
7434 success_p = 0;
7435 }
7436 }
7437 else if (!(!it->bidi_p
7438 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7439 || IT_CHARPOS (*it) == it->stop_charpos))
7440 {
7441 /* With bidi non-linear iteration, we could find ourselves
7442 far beyond the last computed stop_charpos, with several
7443 other stop positions in between that we missed. Scan
7444 them all now, in buffer's logical order, until we find
7445 and handle the last stop_charpos that precedes our
7446 current position. */
7447 handle_stop_backwards (it, it->stop_charpos);
7448 return GET_NEXT_DISPLAY_ELEMENT (it);
7449 }
7450 else
7451 {
7452 if (it->bidi_p)
7453 {
7454 /* Take note of the stop position we just moved across,
7455 for when we will move back across it. */
7456 it->prev_stop = it->stop_charpos;
7457 /* If we are at base paragraph embedding level, take
7458 note of the last stop position seen at this
7459 level. */
7460 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7461 it->base_level_stop = it->stop_charpos;
7462 }
7463 handle_stop (it);
7464 return GET_NEXT_DISPLAY_ELEMENT (it);
7465 }
7466 }
7467 else if (it->bidi_p
7468 /* If we are before prev_stop, we may have overstepped on
7469 our way backwards a stop_pos, and if so, we need to
7470 handle that stop_pos. */
7471 && IT_CHARPOS (*it) < it->prev_stop
7472 /* We can sometimes back up for reasons that have nothing
7473 to do with bidi reordering. E.g., compositions. The
7474 code below is only needed when we are above the base
7475 embedding level, so test for that explicitly. */
7476 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7477 {
7478 if (it->base_level_stop <= 0
7479 || IT_CHARPOS (*it) < it->base_level_stop)
7480 {
7481 /* If we lost track of base_level_stop, we need to find
7482 prev_stop by looking backwards. This happens, e.g., when
7483 we were reseated to the previous screenful of text by
7484 vertical-motion. */
7485 it->base_level_stop = BEGV;
7486 compute_stop_pos_backwards (it);
7487 handle_stop_backwards (it, it->prev_stop);
7488 }
7489 else
7490 handle_stop_backwards (it, it->base_level_stop);
7491 return GET_NEXT_DISPLAY_ELEMENT (it);
7492 }
7493 else
7494 {
7495 /* No face changes, overlays etc. in sight, so just return a
7496 character from current_buffer. */
7497 unsigned char *p;
7498 ptrdiff_t stop;
7499
7500 /* Maybe run the redisplay end trigger hook. Performance note:
7501 This doesn't seem to cost measurable time. */
7502 if (it->redisplay_end_trigger_charpos
7503 && it->glyph_row
7504 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7505 run_redisplay_end_trigger_hook (it);
7506
7507 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7508 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7509 stop)
7510 && next_element_from_composition (it))
7511 {
7512 return 1;
7513 }
7514
7515 /* Get the next character, maybe multibyte. */
7516 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7517 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7518 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7519 else
7520 it->c = *p, it->len = 1;
7521
7522 /* Record what we have and where it came from. */
7523 it->what = IT_CHARACTER;
7524 it->object = it->w->buffer;
7525 it->position = it->current.pos;
7526
7527 /* Normally we return the character found above, except when we
7528 really want to return an ellipsis for selective display. */
7529 if (it->selective)
7530 {
7531 if (it->c == '\n')
7532 {
7533 /* A value of selective > 0 means hide lines indented more
7534 than that number of columns. */
7535 if (it->selective > 0
7536 && IT_CHARPOS (*it) + 1 < ZV
7537 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7538 IT_BYTEPOS (*it) + 1,
7539 it->selective))
7540 {
7541 success_p = next_element_from_ellipsis (it);
7542 it->dpvec_char_len = -1;
7543 }
7544 }
7545 else if (it->c == '\r' && it->selective == -1)
7546 {
7547 /* A value of selective == -1 means that everything from the
7548 CR to the end of the line is invisible, with maybe an
7549 ellipsis displayed for it. */
7550 success_p = next_element_from_ellipsis (it);
7551 it->dpvec_char_len = -1;
7552 }
7553 }
7554 }
7555
7556 /* Value is zero if end of buffer reached. */
7557 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7558 return success_p;
7559 }
7560
7561
7562 /* Run the redisplay end trigger hook for IT. */
7563
7564 static void
7565 run_redisplay_end_trigger_hook (struct it *it)
7566 {
7567 Lisp_Object args[3];
7568
7569 /* IT->glyph_row should be non-null, i.e. we should be actually
7570 displaying something, or otherwise we should not run the hook. */
7571 xassert (it->glyph_row);
7572
7573 /* Set up hook arguments. */
7574 args[0] = Qredisplay_end_trigger_functions;
7575 args[1] = it->window;
7576 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7577 it->redisplay_end_trigger_charpos = 0;
7578
7579 /* Since we are *trying* to run these functions, don't try to run
7580 them again, even if they get an error. */
7581 it->w->redisplay_end_trigger = Qnil;
7582 Frun_hook_with_args (3, args);
7583
7584 /* Notice if it changed the face of the character we are on. */
7585 handle_face_prop (it);
7586 }
7587
7588
7589 /* Deliver a composition display element. Unlike the other
7590 next_element_from_XXX, this function is not registered in the array
7591 get_next_element[]. It is called from next_element_from_buffer and
7592 next_element_from_string when necessary. */
7593
7594 static int
7595 next_element_from_composition (struct it *it)
7596 {
7597 it->what = IT_COMPOSITION;
7598 it->len = it->cmp_it.nbytes;
7599 if (STRINGP (it->string))
7600 {
7601 if (it->c < 0)
7602 {
7603 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7604 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7605 return 0;
7606 }
7607 it->position = it->current.string_pos;
7608 it->object = it->string;
7609 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7610 IT_STRING_BYTEPOS (*it), it->string);
7611 }
7612 else
7613 {
7614 if (it->c < 0)
7615 {
7616 IT_CHARPOS (*it) += it->cmp_it.nchars;
7617 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7618 if (it->bidi_p)
7619 {
7620 if (it->bidi_it.new_paragraph)
7621 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7622 /* Resync the bidi iterator with IT's new position.
7623 FIXME: this doesn't support bidirectional text. */
7624 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7625 bidi_move_to_visually_next (&it->bidi_it);
7626 }
7627 return 0;
7628 }
7629 it->position = it->current.pos;
7630 it->object = it->w->buffer;
7631 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7632 IT_BYTEPOS (*it), Qnil);
7633 }
7634 return 1;
7635 }
7636
7637
7638 \f
7639 /***********************************************************************
7640 Moving an iterator without producing glyphs
7641 ***********************************************************************/
7642
7643 /* Check if iterator is at a position corresponding to a valid buffer
7644 position after some move_it_ call. */
7645
7646 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7647 ((it)->method == GET_FROM_STRING \
7648 ? IT_STRING_CHARPOS (*it) == 0 \
7649 : 1)
7650
7651
7652 /* Move iterator IT to a specified buffer or X position within one
7653 line on the display without producing glyphs.
7654
7655 OP should be a bit mask including some or all of these bits:
7656 MOVE_TO_X: Stop upon reaching x-position TO_X.
7657 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7658 Regardless of OP's value, stop upon reaching the end of the display line.
7659
7660 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7661 This means, in particular, that TO_X includes window's horizontal
7662 scroll amount.
7663
7664 The return value has several possible values that
7665 say what condition caused the scan to stop:
7666
7667 MOVE_POS_MATCH_OR_ZV
7668 - when TO_POS or ZV was reached.
7669
7670 MOVE_X_REACHED
7671 -when TO_X was reached before TO_POS or ZV were reached.
7672
7673 MOVE_LINE_CONTINUED
7674 - when we reached the end of the display area and the line must
7675 be continued.
7676
7677 MOVE_LINE_TRUNCATED
7678 - when we reached the end of the display area and the line is
7679 truncated.
7680
7681 MOVE_NEWLINE_OR_CR
7682 - when we stopped at a line end, i.e. a newline or a CR and selective
7683 display is on. */
7684
7685 static enum move_it_result
7686 move_it_in_display_line_to (struct it *it,
7687 ptrdiff_t to_charpos, int to_x,
7688 enum move_operation_enum op)
7689 {
7690 enum move_it_result result = MOVE_UNDEFINED;
7691 struct glyph_row *saved_glyph_row;
7692 struct it wrap_it, atpos_it, atx_it, ppos_it;
7693 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7694 void *ppos_data = NULL;
7695 int may_wrap = 0;
7696 enum it_method prev_method = it->method;
7697 ptrdiff_t prev_pos = IT_CHARPOS (*it);
7698 int saw_smaller_pos = prev_pos < to_charpos;
7699
7700 /* Don't produce glyphs in produce_glyphs. */
7701 saved_glyph_row = it->glyph_row;
7702 it->glyph_row = NULL;
7703
7704 /* Use wrap_it to save a copy of IT wherever a word wrap could
7705 occur. Use atpos_it to save a copy of IT at the desired buffer
7706 position, if found, so that we can scan ahead and check if the
7707 word later overshoots the window edge. Use atx_it similarly, for
7708 pixel positions. */
7709 wrap_it.sp = -1;
7710 atpos_it.sp = -1;
7711 atx_it.sp = -1;
7712
7713 /* Use ppos_it under bidi reordering to save a copy of IT for the
7714 position > CHARPOS that is the closest to CHARPOS. We restore
7715 that position in IT when we have scanned the entire display line
7716 without finding a match for CHARPOS and all the character
7717 positions are greater than CHARPOS. */
7718 if (it->bidi_p)
7719 {
7720 SAVE_IT (ppos_it, *it, ppos_data);
7721 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7722 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7723 SAVE_IT (ppos_it, *it, ppos_data);
7724 }
7725
7726 #define BUFFER_POS_REACHED_P() \
7727 ((op & MOVE_TO_POS) != 0 \
7728 && BUFFERP (it->object) \
7729 && (IT_CHARPOS (*it) == to_charpos \
7730 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7731 || (it->what == IT_COMPOSITION \
7732 && ((IT_CHARPOS (*it) > to_charpos \
7733 && to_charpos >= it->cmp_it.charpos) \
7734 || (IT_CHARPOS (*it) < to_charpos \
7735 && to_charpos <= it->cmp_it.charpos)))) \
7736 && (it->method == GET_FROM_BUFFER \
7737 || (it->method == GET_FROM_DISPLAY_VECTOR \
7738 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7739
7740 /* If there's a line-/wrap-prefix, handle it. */
7741 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7742 && it->current_y < it->last_visible_y)
7743 handle_line_prefix (it);
7744
7745 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7746 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7747
7748 while (1)
7749 {
7750 int x, i, ascent = 0, descent = 0;
7751
7752 /* Utility macro to reset an iterator with x, ascent, and descent. */
7753 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7754 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7755 (IT)->max_descent = descent)
7756
7757 /* Stop if we move beyond TO_CHARPOS (after an image or a
7758 display string or stretch glyph). */
7759 if ((op & MOVE_TO_POS) != 0
7760 && BUFFERP (it->object)
7761 && it->method == GET_FROM_BUFFER
7762 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7763 || (it->bidi_p
7764 && (prev_method == GET_FROM_IMAGE
7765 || prev_method == GET_FROM_STRETCH
7766 || prev_method == GET_FROM_STRING)
7767 /* Passed TO_CHARPOS from left to right. */
7768 && ((prev_pos < to_charpos
7769 && IT_CHARPOS (*it) > to_charpos)
7770 /* Passed TO_CHARPOS from right to left. */
7771 || (prev_pos > to_charpos
7772 && IT_CHARPOS (*it) < to_charpos)))))
7773 {
7774 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7775 {
7776 result = MOVE_POS_MATCH_OR_ZV;
7777 break;
7778 }
7779 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7780 /* If wrap_it is valid, the current position might be in a
7781 word that is wrapped. So, save the iterator in
7782 atpos_it and continue to see if wrapping happens. */
7783 SAVE_IT (atpos_it, *it, atpos_data);
7784 }
7785
7786 /* Stop when ZV reached.
7787 We used to stop here when TO_CHARPOS reached as well, but that is
7788 too soon if this glyph does not fit on this line. So we handle it
7789 explicitly below. */
7790 if (!get_next_display_element (it))
7791 {
7792 result = MOVE_POS_MATCH_OR_ZV;
7793 break;
7794 }
7795
7796 if (it->line_wrap == TRUNCATE)
7797 {
7798 if (BUFFER_POS_REACHED_P ())
7799 {
7800 result = MOVE_POS_MATCH_OR_ZV;
7801 break;
7802 }
7803 }
7804 else
7805 {
7806 if (it->line_wrap == WORD_WRAP)
7807 {
7808 if (IT_DISPLAYING_WHITESPACE (it))
7809 may_wrap = 1;
7810 else if (may_wrap)
7811 {
7812 /* We have reached a glyph that follows one or more
7813 whitespace characters. If the position is
7814 already found, we are done. */
7815 if (atpos_it.sp >= 0)
7816 {
7817 RESTORE_IT (it, &atpos_it, atpos_data);
7818 result = MOVE_POS_MATCH_OR_ZV;
7819 goto done;
7820 }
7821 if (atx_it.sp >= 0)
7822 {
7823 RESTORE_IT (it, &atx_it, atx_data);
7824 result = MOVE_X_REACHED;
7825 goto done;
7826 }
7827 /* Otherwise, we can wrap here. */
7828 SAVE_IT (wrap_it, *it, wrap_data);
7829 may_wrap = 0;
7830 }
7831 }
7832 }
7833
7834 /* Remember the line height for the current line, in case
7835 the next element doesn't fit on the line. */
7836 ascent = it->max_ascent;
7837 descent = it->max_descent;
7838
7839 /* The call to produce_glyphs will get the metrics of the
7840 display element IT is loaded with. Record the x-position
7841 before this display element, in case it doesn't fit on the
7842 line. */
7843 x = it->current_x;
7844
7845 PRODUCE_GLYPHS (it);
7846
7847 if (it->area != TEXT_AREA)
7848 {
7849 prev_method = it->method;
7850 if (it->method == GET_FROM_BUFFER)
7851 prev_pos = IT_CHARPOS (*it);
7852 set_iterator_to_next (it, 1);
7853 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7854 SET_TEXT_POS (this_line_min_pos,
7855 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7856 if (it->bidi_p
7857 && (op & MOVE_TO_POS)
7858 && IT_CHARPOS (*it) > to_charpos
7859 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7860 SAVE_IT (ppos_it, *it, ppos_data);
7861 continue;
7862 }
7863
7864 /* The number of glyphs we get back in IT->nglyphs will normally
7865 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7866 character on a terminal frame, or (iii) a line end. For the
7867 second case, IT->nglyphs - 1 padding glyphs will be present.
7868 (On X frames, there is only one glyph produced for a
7869 composite character.)
7870
7871 The behavior implemented below means, for continuation lines,
7872 that as many spaces of a TAB as fit on the current line are
7873 displayed there. For terminal frames, as many glyphs of a
7874 multi-glyph character are displayed in the current line, too.
7875 This is what the old redisplay code did, and we keep it that
7876 way. Under X, the whole shape of a complex character must
7877 fit on the line or it will be completely displayed in the
7878 next line.
7879
7880 Note that both for tabs and padding glyphs, all glyphs have
7881 the same width. */
7882 if (it->nglyphs)
7883 {
7884 /* More than one glyph or glyph doesn't fit on line. All
7885 glyphs have the same width. */
7886 int single_glyph_width = it->pixel_width / it->nglyphs;
7887 int new_x;
7888 int x_before_this_char = x;
7889 int hpos_before_this_char = it->hpos;
7890
7891 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7892 {
7893 new_x = x + single_glyph_width;
7894
7895 /* We want to leave anything reaching TO_X to the caller. */
7896 if ((op & MOVE_TO_X) && new_x > to_x)
7897 {
7898 if (BUFFER_POS_REACHED_P ())
7899 {
7900 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7901 goto buffer_pos_reached;
7902 if (atpos_it.sp < 0)
7903 {
7904 SAVE_IT (atpos_it, *it, atpos_data);
7905 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7906 }
7907 }
7908 else
7909 {
7910 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7911 {
7912 it->current_x = x;
7913 result = MOVE_X_REACHED;
7914 break;
7915 }
7916 if (atx_it.sp < 0)
7917 {
7918 SAVE_IT (atx_it, *it, atx_data);
7919 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7920 }
7921 }
7922 }
7923
7924 if (/* Lines are continued. */
7925 it->line_wrap != TRUNCATE
7926 && (/* And glyph doesn't fit on the line. */
7927 new_x > it->last_visible_x
7928 /* Or it fits exactly and we're on a window
7929 system frame. */
7930 || (new_x == it->last_visible_x
7931 && FRAME_WINDOW_P (it->f))))
7932 {
7933 if (/* IT->hpos == 0 means the very first glyph
7934 doesn't fit on the line, e.g. a wide image. */
7935 it->hpos == 0
7936 || (new_x == it->last_visible_x
7937 && FRAME_WINDOW_P (it->f)))
7938 {
7939 ++it->hpos;
7940 it->current_x = new_x;
7941
7942 /* The character's last glyph just barely fits
7943 in this row. */
7944 if (i == it->nglyphs - 1)
7945 {
7946 /* If this is the destination position,
7947 return a position *before* it in this row,
7948 now that we know it fits in this row. */
7949 if (BUFFER_POS_REACHED_P ())
7950 {
7951 if (it->line_wrap != WORD_WRAP
7952 || wrap_it.sp < 0)
7953 {
7954 it->hpos = hpos_before_this_char;
7955 it->current_x = x_before_this_char;
7956 result = MOVE_POS_MATCH_OR_ZV;
7957 break;
7958 }
7959 if (it->line_wrap == WORD_WRAP
7960 && atpos_it.sp < 0)
7961 {
7962 SAVE_IT (atpos_it, *it, atpos_data);
7963 atpos_it.current_x = x_before_this_char;
7964 atpos_it.hpos = hpos_before_this_char;
7965 }
7966 }
7967
7968 prev_method = it->method;
7969 if (it->method == GET_FROM_BUFFER)
7970 prev_pos = IT_CHARPOS (*it);
7971 set_iterator_to_next (it, 1);
7972 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7973 SET_TEXT_POS (this_line_min_pos,
7974 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7975 /* On graphical terminals, newlines may
7976 "overflow" into the fringe if
7977 overflow-newline-into-fringe is non-nil.
7978 On text-only terminals, newlines may
7979 overflow into the last glyph on the
7980 display line.*/
7981 if (!FRAME_WINDOW_P (it->f)
7982 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7983 {
7984 if (!get_next_display_element (it))
7985 {
7986 result = MOVE_POS_MATCH_OR_ZV;
7987 break;
7988 }
7989 if (BUFFER_POS_REACHED_P ())
7990 {
7991 if (ITERATOR_AT_END_OF_LINE_P (it))
7992 result = MOVE_POS_MATCH_OR_ZV;
7993 else
7994 result = MOVE_LINE_CONTINUED;
7995 break;
7996 }
7997 if (ITERATOR_AT_END_OF_LINE_P (it))
7998 {
7999 result = MOVE_NEWLINE_OR_CR;
8000 break;
8001 }
8002 }
8003 }
8004 }
8005 else
8006 IT_RESET_X_ASCENT_DESCENT (it);
8007
8008 if (wrap_it.sp >= 0)
8009 {
8010 RESTORE_IT (it, &wrap_it, wrap_data);
8011 atpos_it.sp = -1;
8012 atx_it.sp = -1;
8013 }
8014
8015 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8016 IT_CHARPOS (*it)));
8017 result = MOVE_LINE_CONTINUED;
8018 break;
8019 }
8020
8021 if (BUFFER_POS_REACHED_P ())
8022 {
8023 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8024 goto buffer_pos_reached;
8025 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8026 {
8027 SAVE_IT (atpos_it, *it, atpos_data);
8028 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8029 }
8030 }
8031
8032 if (new_x > it->first_visible_x)
8033 {
8034 /* Glyph is visible. Increment number of glyphs that
8035 would be displayed. */
8036 ++it->hpos;
8037 }
8038 }
8039
8040 if (result != MOVE_UNDEFINED)
8041 break;
8042 }
8043 else if (BUFFER_POS_REACHED_P ())
8044 {
8045 buffer_pos_reached:
8046 IT_RESET_X_ASCENT_DESCENT (it);
8047 result = MOVE_POS_MATCH_OR_ZV;
8048 break;
8049 }
8050 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8051 {
8052 /* Stop when TO_X specified and reached. This check is
8053 necessary here because of lines consisting of a line end,
8054 only. The line end will not produce any glyphs and we
8055 would never get MOVE_X_REACHED. */
8056 xassert (it->nglyphs == 0);
8057 result = MOVE_X_REACHED;
8058 break;
8059 }
8060
8061 /* Is this a line end? If yes, we're done. */
8062 if (ITERATOR_AT_END_OF_LINE_P (it))
8063 {
8064 /* If we are past TO_CHARPOS, but never saw any character
8065 positions smaller than TO_CHARPOS, return
8066 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8067 did. */
8068 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8069 {
8070 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8071 {
8072 if (IT_CHARPOS (ppos_it) < ZV)
8073 {
8074 RESTORE_IT (it, &ppos_it, ppos_data);
8075 result = MOVE_POS_MATCH_OR_ZV;
8076 }
8077 else
8078 goto buffer_pos_reached;
8079 }
8080 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8081 && IT_CHARPOS (*it) > to_charpos)
8082 goto buffer_pos_reached;
8083 else
8084 result = MOVE_NEWLINE_OR_CR;
8085 }
8086 else
8087 result = MOVE_NEWLINE_OR_CR;
8088 break;
8089 }
8090
8091 prev_method = it->method;
8092 if (it->method == GET_FROM_BUFFER)
8093 prev_pos = IT_CHARPOS (*it);
8094 /* The current display element has been consumed. Advance
8095 to the next. */
8096 set_iterator_to_next (it, 1);
8097 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8098 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8099 if (IT_CHARPOS (*it) < to_charpos)
8100 saw_smaller_pos = 1;
8101 if (it->bidi_p
8102 && (op & MOVE_TO_POS)
8103 && IT_CHARPOS (*it) >= to_charpos
8104 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8105 SAVE_IT (ppos_it, *it, ppos_data);
8106
8107 /* Stop if lines are truncated and IT's current x-position is
8108 past the right edge of the window now. */
8109 if (it->line_wrap == TRUNCATE
8110 && it->current_x >= it->last_visible_x)
8111 {
8112 if (!FRAME_WINDOW_P (it->f)
8113 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8114 {
8115 int at_eob_p = 0;
8116
8117 if ((at_eob_p = !get_next_display_element (it))
8118 || BUFFER_POS_REACHED_P ()
8119 /* If we are past TO_CHARPOS, but never saw any
8120 character positions smaller than TO_CHARPOS,
8121 return MOVE_POS_MATCH_OR_ZV, like the
8122 unidirectional display did. */
8123 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8124 && !saw_smaller_pos
8125 && IT_CHARPOS (*it) > to_charpos))
8126 {
8127 if (it->bidi_p
8128 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8129 RESTORE_IT (it, &ppos_it, ppos_data);
8130 result = MOVE_POS_MATCH_OR_ZV;
8131 break;
8132 }
8133 if (ITERATOR_AT_END_OF_LINE_P (it))
8134 {
8135 result = MOVE_NEWLINE_OR_CR;
8136 break;
8137 }
8138 }
8139 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8140 && !saw_smaller_pos
8141 && IT_CHARPOS (*it) > to_charpos)
8142 {
8143 if (IT_CHARPOS (ppos_it) < ZV)
8144 RESTORE_IT (it, &ppos_it, ppos_data);
8145 result = MOVE_POS_MATCH_OR_ZV;
8146 break;
8147 }
8148 result = MOVE_LINE_TRUNCATED;
8149 break;
8150 }
8151 #undef IT_RESET_X_ASCENT_DESCENT
8152 }
8153
8154 #undef BUFFER_POS_REACHED_P
8155
8156 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8157 restore the saved iterator. */
8158 if (atpos_it.sp >= 0)
8159 RESTORE_IT (it, &atpos_it, atpos_data);
8160 else if (atx_it.sp >= 0)
8161 RESTORE_IT (it, &atx_it, atx_data);
8162
8163 done:
8164
8165 if (atpos_data)
8166 bidi_unshelve_cache (atpos_data, 1);
8167 if (atx_data)
8168 bidi_unshelve_cache (atx_data, 1);
8169 if (wrap_data)
8170 bidi_unshelve_cache (wrap_data, 1);
8171 if (ppos_data)
8172 bidi_unshelve_cache (ppos_data, 1);
8173
8174 /* Restore the iterator settings altered at the beginning of this
8175 function. */
8176 it->glyph_row = saved_glyph_row;
8177 return result;
8178 }
8179
8180 /* For external use. */
8181 void
8182 move_it_in_display_line (struct it *it,
8183 ptrdiff_t to_charpos, int to_x,
8184 enum move_operation_enum op)
8185 {
8186 if (it->line_wrap == WORD_WRAP
8187 && (op & MOVE_TO_X))
8188 {
8189 struct it save_it;
8190 void *save_data = NULL;
8191 int skip;
8192
8193 SAVE_IT (save_it, *it, save_data);
8194 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8195 /* When word-wrap is on, TO_X may lie past the end
8196 of a wrapped line. Then it->current is the
8197 character on the next line, so backtrack to the
8198 space before the wrap point. */
8199 if (skip == MOVE_LINE_CONTINUED)
8200 {
8201 int prev_x = max (it->current_x - 1, 0);
8202 RESTORE_IT (it, &save_it, save_data);
8203 move_it_in_display_line_to
8204 (it, -1, prev_x, MOVE_TO_X);
8205 }
8206 else
8207 bidi_unshelve_cache (save_data, 1);
8208 }
8209 else
8210 move_it_in_display_line_to (it, to_charpos, to_x, op);
8211 }
8212
8213
8214 /* Move IT forward until it satisfies one or more of the criteria in
8215 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8216
8217 OP is a bit-mask that specifies where to stop, and in particular,
8218 which of those four position arguments makes a difference. See the
8219 description of enum move_operation_enum.
8220
8221 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8222 screen line, this function will set IT to the next position that is
8223 displayed to the right of TO_CHARPOS on the screen. */
8224
8225 void
8226 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8227 {
8228 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8229 int line_height, line_start_x = 0, reached = 0;
8230 void *backup_data = NULL;
8231
8232 for (;;)
8233 {
8234 if (op & MOVE_TO_VPOS)
8235 {
8236 /* If no TO_CHARPOS and no TO_X specified, stop at the
8237 start of the line TO_VPOS. */
8238 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8239 {
8240 if (it->vpos == to_vpos)
8241 {
8242 reached = 1;
8243 break;
8244 }
8245 else
8246 skip = move_it_in_display_line_to (it, -1, -1, 0);
8247 }
8248 else
8249 {
8250 /* TO_VPOS >= 0 means stop at TO_X in the line at
8251 TO_VPOS, or at TO_POS, whichever comes first. */
8252 if (it->vpos == to_vpos)
8253 {
8254 reached = 2;
8255 break;
8256 }
8257
8258 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8259
8260 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8261 {
8262 reached = 3;
8263 break;
8264 }
8265 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8266 {
8267 /* We have reached TO_X but not in the line we want. */
8268 skip = move_it_in_display_line_to (it, to_charpos,
8269 -1, MOVE_TO_POS);
8270 if (skip == MOVE_POS_MATCH_OR_ZV)
8271 {
8272 reached = 4;
8273 break;
8274 }
8275 }
8276 }
8277 }
8278 else if (op & MOVE_TO_Y)
8279 {
8280 struct it it_backup;
8281
8282 if (it->line_wrap == WORD_WRAP)
8283 SAVE_IT (it_backup, *it, backup_data);
8284
8285 /* TO_Y specified means stop at TO_X in the line containing
8286 TO_Y---or at TO_CHARPOS if this is reached first. The
8287 problem is that we can't really tell whether the line
8288 contains TO_Y before we have completely scanned it, and
8289 this may skip past TO_X. What we do is to first scan to
8290 TO_X.
8291
8292 If TO_X is not specified, use a TO_X of zero. The reason
8293 is to make the outcome of this function more predictable.
8294 If we didn't use TO_X == 0, we would stop at the end of
8295 the line which is probably not what a caller would expect
8296 to happen. */
8297 skip = move_it_in_display_line_to
8298 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8299 (MOVE_TO_X | (op & MOVE_TO_POS)));
8300
8301 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8302 if (skip == MOVE_POS_MATCH_OR_ZV)
8303 reached = 5;
8304 else if (skip == MOVE_X_REACHED)
8305 {
8306 /* If TO_X was reached, we want to know whether TO_Y is
8307 in the line. We know this is the case if the already
8308 scanned glyphs make the line tall enough. Otherwise,
8309 we must check by scanning the rest of the line. */
8310 line_height = it->max_ascent + it->max_descent;
8311 if (to_y >= it->current_y
8312 && to_y < it->current_y + line_height)
8313 {
8314 reached = 6;
8315 break;
8316 }
8317 SAVE_IT (it_backup, *it, backup_data);
8318 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8319 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8320 op & MOVE_TO_POS);
8321 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8322 line_height = it->max_ascent + it->max_descent;
8323 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8324
8325 if (to_y >= it->current_y
8326 && to_y < it->current_y + line_height)
8327 {
8328 /* If TO_Y is in this line and TO_X was reached
8329 above, we scanned too far. We have to restore
8330 IT's settings to the ones before skipping. */
8331 RESTORE_IT (it, &it_backup, backup_data);
8332 reached = 6;
8333 }
8334 else
8335 {
8336 skip = skip2;
8337 if (skip == MOVE_POS_MATCH_OR_ZV)
8338 reached = 7;
8339 }
8340 }
8341 else
8342 {
8343 /* Check whether TO_Y is in this line. */
8344 line_height = it->max_ascent + it->max_descent;
8345 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8346
8347 if (to_y >= it->current_y
8348 && to_y < it->current_y + line_height)
8349 {
8350 /* When word-wrap is on, TO_X may lie past the end
8351 of a wrapped line. Then it->current is the
8352 character on the next line, so backtrack to the
8353 space before the wrap point. */
8354 if (skip == MOVE_LINE_CONTINUED
8355 && it->line_wrap == WORD_WRAP)
8356 {
8357 int prev_x = max (it->current_x - 1, 0);
8358 RESTORE_IT (it, &it_backup, backup_data);
8359 skip = move_it_in_display_line_to
8360 (it, -1, prev_x, MOVE_TO_X);
8361 }
8362 reached = 6;
8363 }
8364 }
8365
8366 if (reached)
8367 break;
8368 }
8369 else if (BUFFERP (it->object)
8370 && (it->method == GET_FROM_BUFFER
8371 || it->method == GET_FROM_STRETCH)
8372 && IT_CHARPOS (*it) >= to_charpos
8373 /* Under bidi iteration, a call to set_iterator_to_next
8374 can scan far beyond to_charpos if the initial
8375 portion of the next line needs to be reordered. In
8376 that case, give move_it_in_display_line_to another
8377 chance below. */
8378 && !(it->bidi_p
8379 && it->bidi_it.scan_dir == -1))
8380 skip = MOVE_POS_MATCH_OR_ZV;
8381 else
8382 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8383
8384 switch (skip)
8385 {
8386 case MOVE_POS_MATCH_OR_ZV:
8387 reached = 8;
8388 goto out;
8389
8390 case MOVE_NEWLINE_OR_CR:
8391 set_iterator_to_next (it, 1);
8392 it->continuation_lines_width = 0;
8393 break;
8394
8395 case MOVE_LINE_TRUNCATED:
8396 it->continuation_lines_width = 0;
8397 reseat_at_next_visible_line_start (it, 0);
8398 if ((op & MOVE_TO_POS) != 0
8399 && IT_CHARPOS (*it) > to_charpos)
8400 {
8401 reached = 9;
8402 goto out;
8403 }
8404 break;
8405
8406 case MOVE_LINE_CONTINUED:
8407 /* For continued lines ending in a tab, some of the glyphs
8408 associated with the tab are displayed on the current
8409 line. Since it->current_x does not include these glyphs,
8410 we use it->last_visible_x instead. */
8411 if (it->c == '\t')
8412 {
8413 it->continuation_lines_width += it->last_visible_x;
8414 /* When moving by vpos, ensure that the iterator really
8415 advances to the next line (bug#847, bug#969). Fixme:
8416 do we need to do this in other circumstances? */
8417 if (it->current_x != it->last_visible_x
8418 && (op & MOVE_TO_VPOS)
8419 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8420 {
8421 line_start_x = it->current_x + it->pixel_width
8422 - it->last_visible_x;
8423 set_iterator_to_next (it, 0);
8424 }
8425 }
8426 else
8427 it->continuation_lines_width += it->current_x;
8428 break;
8429
8430 default:
8431 abort ();
8432 }
8433
8434 /* Reset/increment for the next run. */
8435 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8436 it->current_x = line_start_x;
8437 line_start_x = 0;
8438 it->hpos = 0;
8439 it->current_y += it->max_ascent + it->max_descent;
8440 ++it->vpos;
8441 last_height = it->max_ascent + it->max_descent;
8442 last_max_ascent = it->max_ascent;
8443 it->max_ascent = it->max_descent = 0;
8444 }
8445
8446 out:
8447
8448 /* On text terminals, we may stop at the end of a line in the middle
8449 of a multi-character glyph. If the glyph itself is continued,
8450 i.e. it is actually displayed on the next line, don't treat this
8451 stopping point as valid; move to the next line instead (unless
8452 that brings us offscreen). */
8453 if (!FRAME_WINDOW_P (it->f)
8454 && op & MOVE_TO_POS
8455 && IT_CHARPOS (*it) == to_charpos
8456 && it->what == IT_CHARACTER
8457 && it->nglyphs > 1
8458 && it->line_wrap == WINDOW_WRAP
8459 && it->current_x == it->last_visible_x - 1
8460 && it->c != '\n'
8461 && it->c != '\t'
8462 && it->vpos < XFASTINT (it->w->window_end_vpos))
8463 {
8464 it->continuation_lines_width += it->current_x;
8465 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8466 it->current_y += it->max_ascent + it->max_descent;
8467 ++it->vpos;
8468 last_height = it->max_ascent + it->max_descent;
8469 last_max_ascent = it->max_ascent;
8470 }
8471
8472 if (backup_data)
8473 bidi_unshelve_cache (backup_data, 1);
8474
8475 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8476 }
8477
8478
8479 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8480
8481 If DY > 0, move IT backward at least that many pixels. DY = 0
8482 means move IT backward to the preceding line start or BEGV. This
8483 function may move over more than DY pixels if IT->current_y - DY
8484 ends up in the middle of a line; in this case IT->current_y will be
8485 set to the top of the line moved to. */
8486
8487 void
8488 move_it_vertically_backward (struct it *it, int dy)
8489 {
8490 int nlines, h;
8491 struct it it2, it3;
8492 void *it2data = NULL, *it3data = NULL;
8493 ptrdiff_t start_pos;
8494
8495 move_further_back:
8496 xassert (dy >= 0);
8497
8498 start_pos = IT_CHARPOS (*it);
8499
8500 /* Estimate how many newlines we must move back. */
8501 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8502
8503 /* Set the iterator's position that many lines back. */
8504 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8505 back_to_previous_visible_line_start (it);
8506
8507 /* Reseat the iterator here. When moving backward, we don't want
8508 reseat to skip forward over invisible text, set up the iterator
8509 to deliver from overlay strings at the new position etc. So,
8510 use reseat_1 here. */
8511 reseat_1 (it, it->current.pos, 1);
8512
8513 /* We are now surely at a line start. */
8514 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8515 reordering is in effect. */
8516 it->continuation_lines_width = 0;
8517
8518 /* Move forward and see what y-distance we moved. First move to the
8519 start of the next line so that we get its height. We need this
8520 height to be able to tell whether we reached the specified
8521 y-distance. */
8522 SAVE_IT (it2, *it, it2data);
8523 it2.max_ascent = it2.max_descent = 0;
8524 do
8525 {
8526 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8527 MOVE_TO_POS | MOVE_TO_VPOS);
8528 }
8529 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8530 xassert (IT_CHARPOS (*it) >= BEGV);
8531 SAVE_IT (it3, it2, it3data);
8532
8533 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8534 xassert (IT_CHARPOS (*it) >= BEGV);
8535 /* H is the actual vertical distance from the position in *IT
8536 and the starting position. */
8537 h = it2.current_y - it->current_y;
8538 /* NLINES is the distance in number of lines. */
8539 nlines = it2.vpos - it->vpos;
8540
8541 /* Correct IT's y and vpos position
8542 so that they are relative to the starting point. */
8543 it->vpos -= nlines;
8544 it->current_y -= h;
8545
8546 if (dy == 0)
8547 {
8548 /* DY == 0 means move to the start of the screen line. The
8549 value of nlines is > 0 if continuation lines were involved,
8550 or if the original IT position was at start of a line. */
8551 RESTORE_IT (it, it, it2data);
8552 if (nlines > 0)
8553 move_it_by_lines (it, nlines);
8554 /* The above code moves us to some position NLINES down,
8555 usually to its first glyph (leftmost in an L2R line), but
8556 that's not necessarily the start of the line, under bidi
8557 reordering. We want to get to the character position
8558 that is immediately after the newline of the previous
8559 line. */
8560 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8561 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8562 {
8563 ptrdiff_t nl_pos =
8564 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8565
8566 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8567 }
8568 bidi_unshelve_cache (it3data, 1);
8569 }
8570 else
8571 {
8572 /* The y-position we try to reach, relative to *IT.
8573 Note that H has been subtracted in front of the if-statement. */
8574 int target_y = it->current_y + h - dy;
8575 int y0 = it3.current_y;
8576 int y1;
8577 int line_height;
8578
8579 RESTORE_IT (&it3, &it3, it3data);
8580 y1 = line_bottom_y (&it3);
8581 line_height = y1 - y0;
8582 RESTORE_IT (it, it, it2data);
8583 /* If we did not reach target_y, try to move further backward if
8584 we can. If we moved too far backward, try to move forward. */
8585 if (target_y < it->current_y
8586 /* This is heuristic. In a window that's 3 lines high, with
8587 a line height of 13 pixels each, recentering with point
8588 on the bottom line will try to move -39/2 = 19 pixels
8589 backward. Try to avoid moving into the first line. */
8590 && (it->current_y - target_y
8591 > min (window_box_height (it->w), line_height * 2 / 3))
8592 && IT_CHARPOS (*it) > BEGV)
8593 {
8594 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8595 target_y - it->current_y));
8596 dy = it->current_y - target_y;
8597 goto move_further_back;
8598 }
8599 else if (target_y >= it->current_y + line_height
8600 && IT_CHARPOS (*it) < ZV)
8601 {
8602 /* Should move forward by at least one line, maybe more.
8603
8604 Note: Calling move_it_by_lines can be expensive on
8605 terminal frames, where compute_motion is used (via
8606 vmotion) to do the job, when there are very long lines
8607 and truncate-lines is nil. That's the reason for
8608 treating terminal frames specially here. */
8609
8610 if (!FRAME_WINDOW_P (it->f))
8611 move_it_vertically (it, target_y - (it->current_y + line_height));
8612 else
8613 {
8614 do
8615 {
8616 move_it_by_lines (it, 1);
8617 }
8618 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8619 }
8620 }
8621 }
8622 }
8623
8624
8625 /* Move IT by a specified amount of pixel lines DY. DY negative means
8626 move backwards. DY = 0 means move to start of screen line. At the
8627 end, IT will be on the start of a screen line. */
8628
8629 void
8630 move_it_vertically (struct it *it, int dy)
8631 {
8632 if (dy <= 0)
8633 move_it_vertically_backward (it, -dy);
8634 else
8635 {
8636 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8637 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8638 MOVE_TO_POS | MOVE_TO_Y);
8639 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8640
8641 /* If buffer ends in ZV without a newline, move to the start of
8642 the line to satisfy the post-condition. */
8643 if (IT_CHARPOS (*it) == ZV
8644 && ZV > BEGV
8645 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8646 move_it_by_lines (it, 0);
8647 }
8648 }
8649
8650
8651 /* Move iterator IT past the end of the text line it is in. */
8652
8653 void
8654 move_it_past_eol (struct it *it)
8655 {
8656 enum move_it_result rc;
8657
8658 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8659 if (rc == MOVE_NEWLINE_OR_CR)
8660 set_iterator_to_next (it, 0);
8661 }
8662
8663
8664 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8665 negative means move up. DVPOS == 0 means move to the start of the
8666 screen line.
8667
8668 Optimization idea: If we would know that IT->f doesn't use
8669 a face with proportional font, we could be faster for
8670 truncate-lines nil. */
8671
8672 void
8673 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
8674 {
8675
8676 /* The commented-out optimization uses vmotion on terminals. This
8677 gives bad results, because elements like it->what, on which
8678 callers such as pos_visible_p rely, aren't updated. */
8679 /* struct position pos;
8680 if (!FRAME_WINDOW_P (it->f))
8681 {
8682 struct text_pos textpos;
8683
8684 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8685 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8686 reseat (it, textpos, 1);
8687 it->vpos += pos.vpos;
8688 it->current_y += pos.vpos;
8689 }
8690 else */
8691
8692 if (dvpos == 0)
8693 {
8694 /* DVPOS == 0 means move to the start of the screen line. */
8695 move_it_vertically_backward (it, 0);
8696 xassert (it->current_x == 0 && it->hpos == 0);
8697 /* Let next call to line_bottom_y calculate real line height */
8698 last_height = 0;
8699 }
8700 else if (dvpos > 0)
8701 {
8702 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8703 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8704 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8705 }
8706 else
8707 {
8708 struct it it2;
8709 void *it2data = NULL;
8710 ptrdiff_t start_charpos, i;
8711
8712 /* Start at the beginning of the screen line containing IT's
8713 position. This may actually move vertically backwards,
8714 in case of overlays, so adjust dvpos accordingly. */
8715 dvpos += it->vpos;
8716 move_it_vertically_backward (it, 0);
8717 dvpos -= it->vpos;
8718
8719 /* Go back -DVPOS visible lines and reseat the iterator there. */
8720 start_charpos = IT_CHARPOS (*it);
8721 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8722 back_to_previous_visible_line_start (it);
8723 reseat (it, it->current.pos, 1);
8724
8725 /* Move further back if we end up in a string or an image. */
8726 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8727 {
8728 /* First try to move to start of display line. */
8729 dvpos += it->vpos;
8730 move_it_vertically_backward (it, 0);
8731 dvpos -= it->vpos;
8732 if (IT_POS_VALID_AFTER_MOVE_P (it))
8733 break;
8734 /* If start of line is still in string or image,
8735 move further back. */
8736 back_to_previous_visible_line_start (it);
8737 reseat (it, it->current.pos, 1);
8738 dvpos--;
8739 }
8740
8741 it->current_x = it->hpos = 0;
8742
8743 /* Above call may have moved too far if continuation lines
8744 are involved. Scan forward and see if it did. */
8745 SAVE_IT (it2, *it, it2data);
8746 it2.vpos = it2.current_y = 0;
8747 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8748 it->vpos -= it2.vpos;
8749 it->current_y -= it2.current_y;
8750 it->current_x = it->hpos = 0;
8751
8752 /* If we moved too far back, move IT some lines forward. */
8753 if (it2.vpos > -dvpos)
8754 {
8755 int delta = it2.vpos + dvpos;
8756
8757 RESTORE_IT (&it2, &it2, it2data);
8758 SAVE_IT (it2, *it, it2data);
8759 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8760 /* Move back again if we got too far ahead. */
8761 if (IT_CHARPOS (*it) >= start_charpos)
8762 RESTORE_IT (it, &it2, it2data);
8763 else
8764 bidi_unshelve_cache (it2data, 1);
8765 }
8766 else
8767 RESTORE_IT (it, it, it2data);
8768 }
8769 }
8770
8771 /* Return 1 if IT points into the middle of a display vector. */
8772
8773 int
8774 in_display_vector_p (struct it *it)
8775 {
8776 return (it->method == GET_FROM_DISPLAY_VECTOR
8777 && it->current.dpvec_index > 0
8778 && it->dpvec + it->current.dpvec_index != it->dpend);
8779 }
8780
8781 \f
8782 /***********************************************************************
8783 Messages
8784 ***********************************************************************/
8785
8786
8787 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8788 to *Messages*. */
8789
8790 void
8791 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8792 {
8793 Lisp_Object args[3];
8794 Lisp_Object msg, fmt;
8795 char *buffer;
8796 ptrdiff_t len;
8797 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8798 USE_SAFE_ALLOCA;
8799
8800 /* Do nothing if called asynchronously. Inserting text into
8801 a buffer may call after-change-functions and alike and
8802 that would means running Lisp asynchronously. */
8803 if (handling_signal)
8804 return;
8805
8806 fmt = msg = Qnil;
8807 GCPRO4 (fmt, msg, arg1, arg2);
8808
8809 args[0] = fmt = build_string (format);
8810 args[1] = arg1;
8811 args[2] = arg2;
8812 msg = Fformat (3, args);
8813
8814 len = SBYTES (msg) + 1;
8815 SAFE_ALLOCA (buffer, char *, len);
8816 memcpy (buffer, SDATA (msg), len);
8817
8818 message_dolog (buffer, len - 1, 1, 0);
8819 SAFE_FREE ();
8820
8821 UNGCPRO;
8822 }
8823
8824
8825 /* Output a newline in the *Messages* buffer if "needs" one. */
8826
8827 void
8828 message_log_maybe_newline (void)
8829 {
8830 if (message_log_need_newline)
8831 message_dolog ("", 0, 1, 0);
8832 }
8833
8834
8835 /* Add a string M of length NBYTES to the message log, optionally
8836 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8837 nonzero, means interpret the contents of M as multibyte. This
8838 function calls low-level routines in order to bypass text property
8839 hooks, etc. which might not be safe to run.
8840
8841 This may GC (insert may run before/after change hooks),
8842 so the buffer M must NOT point to a Lisp string. */
8843
8844 void
8845 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
8846 {
8847 const unsigned char *msg = (const unsigned char *) m;
8848
8849 if (!NILP (Vmemory_full))
8850 return;
8851
8852 if (!NILP (Vmessage_log_max))
8853 {
8854 struct buffer *oldbuf;
8855 Lisp_Object oldpoint, oldbegv, oldzv;
8856 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8857 ptrdiff_t point_at_end = 0;
8858 ptrdiff_t zv_at_end = 0;
8859 Lisp_Object old_deactivate_mark, tem;
8860 struct gcpro gcpro1;
8861
8862 old_deactivate_mark = Vdeactivate_mark;
8863 oldbuf = current_buffer;
8864 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8865 BVAR (current_buffer, undo_list) = Qt;
8866
8867 oldpoint = message_dolog_marker1;
8868 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8869 oldbegv = message_dolog_marker2;
8870 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8871 oldzv = message_dolog_marker3;
8872 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8873 GCPRO1 (old_deactivate_mark);
8874
8875 if (PT == Z)
8876 point_at_end = 1;
8877 if (ZV == Z)
8878 zv_at_end = 1;
8879
8880 BEGV = BEG;
8881 BEGV_BYTE = BEG_BYTE;
8882 ZV = Z;
8883 ZV_BYTE = Z_BYTE;
8884 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8885
8886 /* Insert the string--maybe converting multibyte to single byte
8887 or vice versa, so that all the text fits the buffer. */
8888 if (multibyte
8889 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8890 {
8891 ptrdiff_t i;
8892 int c, char_bytes;
8893 char work[1];
8894
8895 /* Convert a multibyte string to single-byte
8896 for the *Message* buffer. */
8897 for (i = 0; i < nbytes; i += char_bytes)
8898 {
8899 c = string_char_and_length (msg + i, &char_bytes);
8900 work[0] = (ASCII_CHAR_P (c)
8901 ? c
8902 : multibyte_char_to_unibyte (c));
8903 insert_1_both (work, 1, 1, 1, 0, 0);
8904 }
8905 }
8906 else if (! multibyte
8907 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8908 {
8909 ptrdiff_t i;
8910 int c, char_bytes;
8911 unsigned char str[MAX_MULTIBYTE_LENGTH];
8912 /* Convert a single-byte string to multibyte
8913 for the *Message* buffer. */
8914 for (i = 0; i < nbytes; i++)
8915 {
8916 c = msg[i];
8917 MAKE_CHAR_MULTIBYTE (c);
8918 char_bytes = CHAR_STRING (c, str);
8919 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8920 }
8921 }
8922 else if (nbytes)
8923 insert_1 (m, nbytes, 1, 0, 0);
8924
8925 if (nlflag)
8926 {
8927 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8928 printmax_t dups;
8929 insert_1 ("\n", 1, 1, 0, 0);
8930
8931 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8932 this_bol = PT;
8933 this_bol_byte = PT_BYTE;
8934
8935 /* See if this line duplicates the previous one.
8936 If so, combine duplicates. */
8937 if (this_bol > BEG)
8938 {
8939 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8940 prev_bol = PT;
8941 prev_bol_byte = PT_BYTE;
8942
8943 dups = message_log_check_duplicate (prev_bol_byte,
8944 this_bol_byte);
8945 if (dups)
8946 {
8947 del_range_both (prev_bol, prev_bol_byte,
8948 this_bol, this_bol_byte, 0);
8949 if (dups > 1)
8950 {
8951 char dupstr[sizeof " [ times]"
8952 + INT_STRLEN_BOUND (printmax_t)];
8953 int duplen;
8954
8955 /* If you change this format, don't forget to also
8956 change message_log_check_duplicate. */
8957 sprintf (dupstr, " [%"pMd" times]", dups);
8958 duplen = strlen (dupstr);
8959 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8960 insert_1 (dupstr, duplen, 1, 0, 1);
8961 }
8962 }
8963 }
8964
8965 /* If we have more than the desired maximum number of lines
8966 in the *Messages* buffer now, delete the oldest ones.
8967 This is safe because we don't have undo in this buffer. */
8968
8969 if (NATNUMP (Vmessage_log_max))
8970 {
8971 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8972 -XFASTINT (Vmessage_log_max) - 1, 0);
8973 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8974 }
8975 }
8976 BEGV = XMARKER (oldbegv)->charpos;
8977 BEGV_BYTE = marker_byte_position (oldbegv);
8978
8979 if (zv_at_end)
8980 {
8981 ZV = Z;
8982 ZV_BYTE = Z_BYTE;
8983 }
8984 else
8985 {
8986 ZV = XMARKER (oldzv)->charpos;
8987 ZV_BYTE = marker_byte_position (oldzv);
8988 }
8989
8990 if (point_at_end)
8991 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8992 else
8993 /* We can't do Fgoto_char (oldpoint) because it will run some
8994 Lisp code. */
8995 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8996 XMARKER (oldpoint)->bytepos);
8997
8998 UNGCPRO;
8999 unchain_marker (XMARKER (oldpoint));
9000 unchain_marker (XMARKER (oldbegv));
9001 unchain_marker (XMARKER (oldzv));
9002
9003 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9004 set_buffer_internal (oldbuf);
9005 if (NILP (tem))
9006 windows_or_buffers_changed = old_windows_or_buffers_changed;
9007 message_log_need_newline = !nlflag;
9008 Vdeactivate_mark = old_deactivate_mark;
9009 }
9010 }
9011
9012
9013 /* We are at the end of the buffer after just having inserted a newline.
9014 (Note: We depend on the fact we won't be crossing the gap.)
9015 Check to see if the most recent message looks a lot like the previous one.
9016 Return 0 if different, 1 if the new one should just replace it, or a
9017 value N > 1 if we should also append " [N times]". */
9018
9019 static intmax_t
9020 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9021 {
9022 ptrdiff_t i;
9023 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9024 int seen_dots = 0;
9025 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9026 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9027
9028 for (i = 0; i < len; i++)
9029 {
9030 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9031 seen_dots = 1;
9032 if (p1[i] != p2[i])
9033 return seen_dots;
9034 }
9035 p1 += len;
9036 if (*p1 == '\n')
9037 return 2;
9038 if (*p1++ == ' ' && *p1++ == '[')
9039 {
9040 char *pend;
9041 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9042 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9043 return n+1;
9044 }
9045 return 0;
9046 }
9047 \f
9048
9049 /* Display an echo area message M with a specified length of NBYTES
9050 bytes. The string may include null characters. If M is 0, clear
9051 out any existing message, and let the mini-buffer text show
9052 through.
9053
9054 This may GC, so the buffer M must NOT point to a Lisp string. */
9055
9056 void
9057 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9058 {
9059 /* First flush out any partial line written with print. */
9060 message_log_maybe_newline ();
9061 if (m)
9062 message_dolog (m, nbytes, 1, multibyte);
9063 message2_nolog (m, nbytes, multibyte);
9064 }
9065
9066
9067 /* The non-logging counterpart of message2. */
9068
9069 void
9070 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9071 {
9072 struct frame *sf = SELECTED_FRAME ();
9073 message_enable_multibyte = multibyte;
9074
9075 if (FRAME_INITIAL_P (sf))
9076 {
9077 if (noninteractive_need_newline)
9078 putc ('\n', stderr);
9079 noninteractive_need_newline = 0;
9080 if (m)
9081 fwrite (m, nbytes, 1, stderr);
9082 if (cursor_in_echo_area == 0)
9083 fprintf (stderr, "\n");
9084 fflush (stderr);
9085 }
9086 /* A null message buffer means that the frame hasn't really been
9087 initialized yet. Error messages get reported properly by
9088 cmd_error, so this must be just an informative message; toss it. */
9089 else if (INTERACTIVE
9090 && sf->glyphs_initialized_p
9091 && FRAME_MESSAGE_BUF (sf))
9092 {
9093 Lisp_Object mini_window;
9094 struct frame *f;
9095
9096 /* Get the frame containing the mini-buffer
9097 that the selected frame is using. */
9098 mini_window = FRAME_MINIBUF_WINDOW (sf);
9099 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9100
9101 FRAME_SAMPLE_VISIBILITY (f);
9102 if (FRAME_VISIBLE_P (sf)
9103 && ! FRAME_VISIBLE_P (f))
9104 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9105
9106 if (m)
9107 {
9108 set_message (m, Qnil, nbytes, multibyte);
9109 if (minibuffer_auto_raise)
9110 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9111 }
9112 else
9113 clear_message (1, 1);
9114
9115 do_pending_window_change (0);
9116 echo_area_display (1);
9117 do_pending_window_change (0);
9118 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9119 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9120 }
9121 }
9122
9123
9124 /* Display an echo area message M with a specified length of NBYTES
9125 bytes. The string may include null characters. If M is not a
9126 string, clear out any existing message, and let the mini-buffer
9127 text show through.
9128
9129 This function cancels echoing. */
9130
9131 void
9132 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9133 {
9134 struct gcpro gcpro1;
9135
9136 GCPRO1 (m);
9137 clear_message (1,1);
9138 cancel_echoing ();
9139
9140 /* First flush out any partial line written with print. */
9141 message_log_maybe_newline ();
9142 if (STRINGP (m))
9143 {
9144 char *buffer;
9145 USE_SAFE_ALLOCA;
9146
9147 SAFE_ALLOCA (buffer, char *, nbytes);
9148 memcpy (buffer, SDATA (m), nbytes);
9149 message_dolog (buffer, nbytes, 1, multibyte);
9150 SAFE_FREE ();
9151 }
9152 message3_nolog (m, nbytes, multibyte);
9153
9154 UNGCPRO;
9155 }
9156
9157
9158 /* The non-logging version of message3.
9159 This does not cancel echoing, because it is used for echoing.
9160 Perhaps we need to make a separate function for echoing
9161 and make this cancel echoing. */
9162
9163 void
9164 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9165 {
9166 struct frame *sf = SELECTED_FRAME ();
9167 message_enable_multibyte = multibyte;
9168
9169 if (FRAME_INITIAL_P (sf))
9170 {
9171 if (noninteractive_need_newline)
9172 putc ('\n', stderr);
9173 noninteractive_need_newline = 0;
9174 if (STRINGP (m))
9175 fwrite (SDATA (m), nbytes, 1, stderr);
9176 if (cursor_in_echo_area == 0)
9177 fprintf (stderr, "\n");
9178 fflush (stderr);
9179 }
9180 /* A null message buffer means that the frame hasn't really been
9181 initialized yet. Error messages get reported properly by
9182 cmd_error, so this must be just an informative message; toss it. */
9183 else if (INTERACTIVE
9184 && sf->glyphs_initialized_p
9185 && FRAME_MESSAGE_BUF (sf))
9186 {
9187 Lisp_Object mini_window;
9188 Lisp_Object frame;
9189 struct frame *f;
9190
9191 /* Get the frame containing the mini-buffer
9192 that the selected frame is using. */
9193 mini_window = FRAME_MINIBUF_WINDOW (sf);
9194 frame = XWINDOW (mini_window)->frame;
9195 f = XFRAME (frame);
9196
9197 FRAME_SAMPLE_VISIBILITY (f);
9198 if (FRAME_VISIBLE_P (sf)
9199 && !FRAME_VISIBLE_P (f))
9200 Fmake_frame_visible (frame);
9201
9202 if (STRINGP (m) && SCHARS (m) > 0)
9203 {
9204 set_message (NULL, m, nbytes, multibyte);
9205 if (minibuffer_auto_raise)
9206 Fraise_frame (frame);
9207 /* Assume we are not echoing.
9208 (If we are, echo_now will override this.) */
9209 echo_message_buffer = Qnil;
9210 }
9211 else
9212 clear_message (1, 1);
9213
9214 do_pending_window_change (0);
9215 echo_area_display (1);
9216 do_pending_window_change (0);
9217 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9218 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9219 }
9220 }
9221
9222
9223 /* Display a null-terminated echo area message M. If M is 0, clear
9224 out any existing message, and let the mini-buffer text show through.
9225
9226 The buffer M must continue to exist until after the echo area gets
9227 cleared or some other message gets displayed there. Do not pass
9228 text that is stored in a Lisp string. Do not pass text in a buffer
9229 that was alloca'd. */
9230
9231 void
9232 message1 (const char *m)
9233 {
9234 message2 (m, (m ? strlen (m) : 0), 0);
9235 }
9236
9237
9238 /* The non-logging counterpart of message1. */
9239
9240 void
9241 message1_nolog (const char *m)
9242 {
9243 message2_nolog (m, (m ? strlen (m) : 0), 0);
9244 }
9245
9246 /* Display a message M which contains a single %s
9247 which gets replaced with STRING. */
9248
9249 void
9250 message_with_string (const char *m, Lisp_Object string, int log)
9251 {
9252 CHECK_STRING (string);
9253
9254 if (noninteractive)
9255 {
9256 if (m)
9257 {
9258 if (noninteractive_need_newline)
9259 putc ('\n', stderr);
9260 noninteractive_need_newline = 0;
9261 fprintf (stderr, m, SDATA (string));
9262 if (!cursor_in_echo_area)
9263 fprintf (stderr, "\n");
9264 fflush (stderr);
9265 }
9266 }
9267 else if (INTERACTIVE)
9268 {
9269 /* The frame whose minibuffer we're going to display the message on.
9270 It may be larger than the selected frame, so we need
9271 to use its buffer, not the selected frame's buffer. */
9272 Lisp_Object mini_window;
9273 struct frame *f, *sf = SELECTED_FRAME ();
9274
9275 /* Get the frame containing the minibuffer
9276 that the selected frame is using. */
9277 mini_window = FRAME_MINIBUF_WINDOW (sf);
9278 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9279
9280 /* A null message buffer means that the frame hasn't really been
9281 initialized yet. Error messages get reported properly by
9282 cmd_error, so this must be just an informative message; toss it. */
9283 if (FRAME_MESSAGE_BUF (f))
9284 {
9285 Lisp_Object args[2], msg;
9286 struct gcpro gcpro1, gcpro2;
9287
9288 args[0] = build_string (m);
9289 args[1] = msg = string;
9290 GCPRO2 (args[0], msg);
9291 gcpro1.nvars = 2;
9292
9293 msg = Fformat (2, args);
9294
9295 if (log)
9296 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9297 else
9298 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9299
9300 UNGCPRO;
9301
9302 /* Print should start at the beginning of the message
9303 buffer next time. */
9304 message_buf_print = 0;
9305 }
9306 }
9307 }
9308
9309
9310 /* Dump an informative message to the minibuf. If M is 0, clear out
9311 any existing message, and let the mini-buffer text show through. */
9312
9313 static void
9314 vmessage (const char *m, va_list ap)
9315 {
9316 if (noninteractive)
9317 {
9318 if (m)
9319 {
9320 if (noninteractive_need_newline)
9321 putc ('\n', stderr);
9322 noninteractive_need_newline = 0;
9323 vfprintf (stderr, m, ap);
9324 if (cursor_in_echo_area == 0)
9325 fprintf (stderr, "\n");
9326 fflush (stderr);
9327 }
9328 }
9329 else if (INTERACTIVE)
9330 {
9331 /* The frame whose mini-buffer we're going to display the message
9332 on. It may be larger than the selected frame, so we need to
9333 use its buffer, not the selected frame's buffer. */
9334 Lisp_Object mini_window;
9335 struct frame *f, *sf = SELECTED_FRAME ();
9336
9337 /* Get the frame containing the mini-buffer
9338 that the selected frame is using. */
9339 mini_window = FRAME_MINIBUF_WINDOW (sf);
9340 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9341
9342 /* A null message buffer means that the frame hasn't really been
9343 initialized yet. Error messages get reported properly by
9344 cmd_error, so this must be just an informative message; toss
9345 it. */
9346 if (FRAME_MESSAGE_BUF (f))
9347 {
9348 if (m)
9349 {
9350 ptrdiff_t len;
9351
9352 len = doprnt (FRAME_MESSAGE_BUF (f),
9353 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9354
9355 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9356 }
9357 else
9358 message1 (0);
9359
9360 /* Print should start at the beginning of the message
9361 buffer next time. */
9362 message_buf_print = 0;
9363 }
9364 }
9365 }
9366
9367 void
9368 message (const char *m, ...)
9369 {
9370 va_list ap;
9371 va_start (ap, m);
9372 vmessage (m, ap);
9373 va_end (ap);
9374 }
9375
9376
9377 #if 0
9378 /* The non-logging version of message. */
9379
9380 void
9381 message_nolog (const char *m, ...)
9382 {
9383 Lisp_Object old_log_max;
9384 va_list ap;
9385 va_start (ap, m);
9386 old_log_max = Vmessage_log_max;
9387 Vmessage_log_max = Qnil;
9388 vmessage (m, ap);
9389 Vmessage_log_max = old_log_max;
9390 va_end (ap);
9391 }
9392 #endif
9393
9394
9395 /* Display the current message in the current mini-buffer. This is
9396 only called from error handlers in process.c, and is not time
9397 critical. */
9398
9399 void
9400 update_echo_area (void)
9401 {
9402 if (!NILP (echo_area_buffer[0]))
9403 {
9404 Lisp_Object string;
9405 string = Fcurrent_message ();
9406 message3 (string, SBYTES (string),
9407 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9408 }
9409 }
9410
9411
9412 /* Make sure echo area buffers in `echo_buffers' are live.
9413 If they aren't, make new ones. */
9414
9415 static void
9416 ensure_echo_area_buffers (void)
9417 {
9418 int i;
9419
9420 for (i = 0; i < 2; ++i)
9421 if (!BUFFERP (echo_buffer[i])
9422 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9423 {
9424 char name[30];
9425 Lisp_Object old_buffer;
9426 int j;
9427
9428 old_buffer = echo_buffer[i];
9429 sprintf (name, " *Echo Area %d*", i);
9430 echo_buffer[i] = Fget_buffer_create (build_string (name));
9431 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9432 /* to force word wrap in echo area -
9433 it was decided to postpone this*/
9434 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9435
9436 for (j = 0; j < 2; ++j)
9437 if (EQ (old_buffer, echo_area_buffer[j]))
9438 echo_area_buffer[j] = echo_buffer[i];
9439 }
9440 }
9441
9442
9443 /* Call FN with args A1..A4 with either the current or last displayed
9444 echo_area_buffer as current buffer.
9445
9446 WHICH zero means use the current message buffer
9447 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9448 from echo_buffer[] and clear it.
9449
9450 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9451 suitable buffer from echo_buffer[] and clear it.
9452
9453 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9454 that the current message becomes the last displayed one, make
9455 choose a suitable buffer for echo_area_buffer[0], and clear it.
9456
9457 Value is what FN returns. */
9458
9459 static int
9460 with_echo_area_buffer (struct window *w, int which,
9461 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9462 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9463 {
9464 Lisp_Object buffer;
9465 int this_one, the_other, clear_buffer_p, rc;
9466 ptrdiff_t count = SPECPDL_INDEX ();
9467
9468 /* If buffers aren't live, make new ones. */
9469 ensure_echo_area_buffers ();
9470
9471 clear_buffer_p = 0;
9472
9473 if (which == 0)
9474 this_one = 0, the_other = 1;
9475 else if (which > 0)
9476 this_one = 1, the_other = 0;
9477 else
9478 {
9479 this_one = 0, the_other = 1;
9480 clear_buffer_p = 1;
9481
9482 /* We need a fresh one in case the current echo buffer equals
9483 the one containing the last displayed echo area message. */
9484 if (!NILP (echo_area_buffer[this_one])
9485 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9486 echo_area_buffer[this_one] = Qnil;
9487 }
9488
9489 /* Choose a suitable buffer from echo_buffer[] is we don't
9490 have one. */
9491 if (NILP (echo_area_buffer[this_one]))
9492 {
9493 echo_area_buffer[this_one]
9494 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9495 ? echo_buffer[the_other]
9496 : echo_buffer[this_one]);
9497 clear_buffer_p = 1;
9498 }
9499
9500 buffer = echo_area_buffer[this_one];
9501
9502 /* Don't get confused by reusing the buffer used for echoing
9503 for a different purpose. */
9504 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9505 cancel_echoing ();
9506
9507 record_unwind_protect (unwind_with_echo_area_buffer,
9508 with_echo_area_buffer_unwind_data (w));
9509
9510 /* Make the echo area buffer current. Note that for display
9511 purposes, it is not necessary that the displayed window's buffer
9512 == current_buffer, except for text property lookup. So, let's
9513 only set that buffer temporarily here without doing a full
9514 Fset_window_buffer. We must also change w->pointm, though,
9515 because otherwise an assertions in unshow_buffer fails, and Emacs
9516 aborts. */
9517 set_buffer_internal_1 (XBUFFER (buffer));
9518 if (w)
9519 {
9520 w->buffer = buffer;
9521 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9522 }
9523
9524 BVAR (current_buffer, undo_list) = Qt;
9525 BVAR (current_buffer, read_only) = Qnil;
9526 specbind (Qinhibit_read_only, Qt);
9527 specbind (Qinhibit_modification_hooks, Qt);
9528
9529 if (clear_buffer_p && Z > BEG)
9530 del_range (BEG, Z);
9531
9532 xassert (BEGV >= BEG);
9533 xassert (ZV <= Z && ZV >= BEGV);
9534
9535 rc = fn (a1, a2, a3, a4);
9536
9537 xassert (BEGV >= BEG);
9538 xassert (ZV <= Z && ZV >= BEGV);
9539
9540 unbind_to (count, Qnil);
9541 return rc;
9542 }
9543
9544
9545 /* Save state that should be preserved around the call to the function
9546 FN called in with_echo_area_buffer. */
9547
9548 static Lisp_Object
9549 with_echo_area_buffer_unwind_data (struct window *w)
9550 {
9551 int i = 0;
9552 Lisp_Object vector, tmp;
9553
9554 /* Reduce consing by keeping one vector in
9555 Vwith_echo_area_save_vector. */
9556 vector = Vwith_echo_area_save_vector;
9557 Vwith_echo_area_save_vector = Qnil;
9558
9559 if (NILP (vector))
9560 vector = Fmake_vector (make_number (7), Qnil);
9561
9562 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9563 ASET (vector, i, Vdeactivate_mark); ++i;
9564 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9565
9566 if (w)
9567 {
9568 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9569 ASET (vector, i, w->buffer); ++i;
9570 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9571 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9572 }
9573 else
9574 {
9575 int end = i + 4;
9576 for (; i < end; ++i)
9577 ASET (vector, i, Qnil);
9578 }
9579
9580 xassert (i == ASIZE (vector));
9581 return vector;
9582 }
9583
9584
9585 /* Restore global state from VECTOR which was created by
9586 with_echo_area_buffer_unwind_data. */
9587
9588 static Lisp_Object
9589 unwind_with_echo_area_buffer (Lisp_Object vector)
9590 {
9591 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9592 Vdeactivate_mark = AREF (vector, 1);
9593 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9594
9595 if (WINDOWP (AREF (vector, 3)))
9596 {
9597 struct window *w;
9598 Lisp_Object buffer, charpos, bytepos;
9599
9600 w = XWINDOW (AREF (vector, 3));
9601 buffer = AREF (vector, 4);
9602 charpos = AREF (vector, 5);
9603 bytepos = AREF (vector, 6);
9604
9605 w->buffer = buffer;
9606 set_marker_both (w->pointm, buffer,
9607 XFASTINT (charpos), XFASTINT (bytepos));
9608 }
9609
9610 Vwith_echo_area_save_vector = vector;
9611 return Qnil;
9612 }
9613
9614
9615 /* Set up the echo area for use by print functions. MULTIBYTE_P
9616 non-zero means we will print multibyte. */
9617
9618 void
9619 setup_echo_area_for_printing (int multibyte_p)
9620 {
9621 /* If we can't find an echo area any more, exit. */
9622 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9623 Fkill_emacs (Qnil);
9624
9625 ensure_echo_area_buffers ();
9626
9627 if (!message_buf_print)
9628 {
9629 /* A message has been output since the last time we printed.
9630 Choose a fresh echo area buffer. */
9631 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9632 echo_area_buffer[0] = echo_buffer[1];
9633 else
9634 echo_area_buffer[0] = echo_buffer[0];
9635
9636 /* Switch to that buffer and clear it. */
9637 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9638 BVAR (current_buffer, truncate_lines) = Qnil;
9639
9640 if (Z > BEG)
9641 {
9642 ptrdiff_t count = SPECPDL_INDEX ();
9643 specbind (Qinhibit_read_only, Qt);
9644 /* Note that undo recording is always disabled. */
9645 del_range (BEG, Z);
9646 unbind_to (count, Qnil);
9647 }
9648 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9649
9650 /* Set up the buffer for the multibyteness we need. */
9651 if (multibyte_p
9652 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9653 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9654
9655 /* Raise the frame containing the echo area. */
9656 if (minibuffer_auto_raise)
9657 {
9658 struct frame *sf = SELECTED_FRAME ();
9659 Lisp_Object mini_window;
9660 mini_window = FRAME_MINIBUF_WINDOW (sf);
9661 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9662 }
9663
9664 message_log_maybe_newline ();
9665 message_buf_print = 1;
9666 }
9667 else
9668 {
9669 if (NILP (echo_area_buffer[0]))
9670 {
9671 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9672 echo_area_buffer[0] = echo_buffer[1];
9673 else
9674 echo_area_buffer[0] = echo_buffer[0];
9675 }
9676
9677 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9678 {
9679 /* Someone switched buffers between print requests. */
9680 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9681 BVAR (current_buffer, truncate_lines) = Qnil;
9682 }
9683 }
9684 }
9685
9686
9687 /* Display an echo area message in window W. Value is non-zero if W's
9688 height is changed. If display_last_displayed_message_p is
9689 non-zero, display the message that was last displayed, otherwise
9690 display the current message. */
9691
9692 static int
9693 display_echo_area (struct window *w)
9694 {
9695 int i, no_message_p, window_height_changed_p;
9696
9697 /* Temporarily disable garbage collections while displaying the echo
9698 area. This is done because a GC can print a message itself.
9699 That message would modify the echo area buffer's contents while a
9700 redisplay of the buffer is going on, and seriously confuse
9701 redisplay. */
9702 ptrdiff_t count = inhibit_garbage_collection ();
9703
9704 /* If there is no message, we must call display_echo_area_1
9705 nevertheless because it resizes the window. But we will have to
9706 reset the echo_area_buffer in question to nil at the end because
9707 with_echo_area_buffer will sets it to an empty buffer. */
9708 i = display_last_displayed_message_p ? 1 : 0;
9709 no_message_p = NILP (echo_area_buffer[i]);
9710
9711 window_height_changed_p
9712 = with_echo_area_buffer (w, display_last_displayed_message_p,
9713 display_echo_area_1,
9714 (intptr_t) w, Qnil, 0, 0);
9715
9716 if (no_message_p)
9717 echo_area_buffer[i] = Qnil;
9718
9719 unbind_to (count, Qnil);
9720 return window_height_changed_p;
9721 }
9722
9723
9724 /* Helper for display_echo_area. Display the current buffer which
9725 contains the current echo area message in window W, a mini-window,
9726 a pointer to which is passed in A1. A2..A4 are currently not used.
9727 Change the height of W so that all of the message is displayed.
9728 Value is non-zero if height of W was changed. */
9729
9730 static int
9731 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9732 {
9733 intptr_t i1 = a1;
9734 struct window *w = (struct window *) i1;
9735 Lisp_Object window;
9736 struct text_pos start;
9737 int window_height_changed_p = 0;
9738
9739 /* Do this before displaying, so that we have a large enough glyph
9740 matrix for the display. If we can't get enough space for the
9741 whole text, display the last N lines. That works by setting w->start. */
9742 window_height_changed_p = resize_mini_window (w, 0);
9743
9744 /* Use the starting position chosen by resize_mini_window. */
9745 SET_TEXT_POS_FROM_MARKER (start, w->start);
9746
9747 /* Display. */
9748 clear_glyph_matrix (w->desired_matrix);
9749 XSETWINDOW (window, w);
9750 try_window (window, start, 0);
9751
9752 return window_height_changed_p;
9753 }
9754
9755
9756 /* Resize the echo area window to exactly the size needed for the
9757 currently displayed message, if there is one. If a mini-buffer
9758 is active, don't shrink it. */
9759
9760 void
9761 resize_echo_area_exactly (void)
9762 {
9763 if (BUFFERP (echo_area_buffer[0])
9764 && WINDOWP (echo_area_window))
9765 {
9766 struct window *w = XWINDOW (echo_area_window);
9767 int resized_p;
9768 Lisp_Object resize_exactly;
9769
9770 if (minibuf_level == 0)
9771 resize_exactly = Qt;
9772 else
9773 resize_exactly = Qnil;
9774
9775 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9776 (intptr_t) w, resize_exactly,
9777 0, 0);
9778 if (resized_p)
9779 {
9780 ++windows_or_buffers_changed;
9781 ++update_mode_lines;
9782 redisplay_internal ();
9783 }
9784 }
9785 }
9786
9787
9788 /* Callback function for with_echo_area_buffer, when used from
9789 resize_echo_area_exactly. A1 contains a pointer to the window to
9790 resize, EXACTLY non-nil means resize the mini-window exactly to the
9791 size of the text displayed. A3 and A4 are not used. Value is what
9792 resize_mini_window returns. */
9793
9794 static int
9795 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
9796 {
9797 intptr_t i1 = a1;
9798 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9799 }
9800
9801
9802 /* Resize mini-window W to fit the size of its contents. EXACT_P
9803 means size the window exactly to the size needed. Otherwise, it's
9804 only enlarged until W's buffer is empty.
9805
9806 Set W->start to the right place to begin display. If the whole
9807 contents fit, start at the beginning. Otherwise, start so as
9808 to make the end of the contents appear. This is particularly
9809 important for y-or-n-p, but seems desirable generally.
9810
9811 Value is non-zero if the window height has been changed. */
9812
9813 int
9814 resize_mini_window (struct window *w, int exact_p)
9815 {
9816 struct frame *f = XFRAME (w->frame);
9817 int window_height_changed_p = 0;
9818
9819 xassert (MINI_WINDOW_P (w));
9820
9821 /* By default, start display at the beginning. */
9822 set_marker_both (w->start, w->buffer,
9823 BUF_BEGV (XBUFFER (w->buffer)),
9824 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9825
9826 /* Don't resize windows while redisplaying a window; it would
9827 confuse redisplay functions when the size of the window they are
9828 displaying changes from under them. Such a resizing can happen,
9829 for instance, when which-func prints a long message while
9830 we are running fontification-functions. We're running these
9831 functions with safe_call which binds inhibit-redisplay to t. */
9832 if (!NILP (Vinhibit_redisplay))
9833 return 0;
9834
9835 /* Nil means don't try to resize. */
9836 if (NILP (Vresize_mini_windows)
9837 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9838 return 0;
9839
9840 if (!FRAME_MINIBUF_ONLY_P (f))
9841 {
9842 struct it it;
9843 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9844 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9845 int height;
9846 EMACS_INT max_height;
9847 int unit = FRAME_LINE_HEIGHT (f);
9848 struct text_pos start;
9849 struct buffer *old_current_buffer = NULL;
9850
9851 if (current_buffer != XBUFFER (w->buffer))
9852 {
9853 old_current_buffer = current_buffer;
9854 set_buffer_internal (XBUFFER (w->buffer));
9855 }
9856
9857 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9858
9859 /* Compute the max. number of lines specified by the user. */
9860 if (FLOATP (Vmax_mini_window_height))
9861 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9862 else if (INTEGERP (Vmax_mini_window_height))
9863 max_height = XINT (Vmax_mini_window_height);
9864 else
9865 max_height = total_height / 4;
9866
9867 /* Correct that max. height if it's bogus. */
9868 max_height = max (1, max_height);
9869 max_height = min (total_height, max_height);
9870
9871 /* Find out the height of the text in the window. */
9872 if (it.line_wrap == TRUNCATE)
9873 height = 1;
9874 else
9875 {
9876 last_height = 0;
9877 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9878 if (it.max_ascent == 0 && it.max_descent == 0)
9879 height = it.current_y + last_height;
9880 else
9881 height = it.current_y + it.max_ascent + it.max_descent;
9882 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9883 height = (height + unit - 1) / unit;
9884 }
9885
9886 /* Compute a suitable window start. */
9887 if (height > max_height)
9888 {
9889 height = max_height;
9890 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9891 move_it_vertically_backward (&it, (height - 1) * unit);
9892 start = it.current.pos;
9893 }
9894 else
9895 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9896 SET_MARKER_FROM_TEXT_POS (w->start, start);
9897
9898 if (EQ (Vresize_mini_windows, Qgrow_only))
9899 {
9900 /* Let it grow only, until we display an empty message, in which
9901 case the window shrinks again. */
9902 if (height > WINDOW_TOTAL_LINES (w))
9903 {
9904 int old_height = WINDOW_TOTAL_LINES (w);
9905 freeze_window_starts (f, 1);
9906 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9907 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9908 }
9909 else if (height < WINDOW_TOTAL_LINES (w)
9910 && (exact_p || BEGV == ZV))
9911 {
9912 int old_height = WINDOW_TOTAL_LINES (w);
9913 freeze_window_starts (f, 0);
9914 shrink_mini_window (w);
9915 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9916 }
9917 }
9918 else
9919 {
9920 /* Always resize to exact size needed. */
9921 if (height > WINDOW_TOTAL_LINES (w))
9922 {
9923 int old_height = WINDOW_TOTAL_LINES (w);
9924 freeze_window_starts (f, 1);
9925 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9926 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9927 }
9928 else if (height < WINDOW_TOTAL_LINES (w))
9929 {
9930 int old_height = WINDOW_TOTAL_LINES (w);
9931 freeze_window_starts (f, 0);
9932 shrink_mini_window (w);
9933
9934 if (height)
9935 {
9936 freeze_window_starts (f, 1);
9937 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9938 }
9939
9940 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9941 }
9942 }
9943
9944 if (old_current_buffer)
9945 set_buffer_internal (old_current_buffer);
9946 }
9947
9948 return window_height_changed_p;
9949 }
9950
9951
9952 /* Value is the current message, a string, or nil if there is no
9953 current message. */
9954
9955 Lisp_Object
9956 current_message (void)
9957 {
9958 Lisp_Object msg;
9959
9960 if (!BUFFERP (echo_area_buffer[0]))
9961 msg = Qnil;
9962 else
9963 {
9964 with_echo_area_buffer (0, 0, current_message_1,
9965 (intptr_t) &msg, Qnil, 0, 0);
9966 if (NILP (msg))
9967 echo_area_buffer[0] = Qnil;
9968 }
9969
9970 return msg;
9971 }
9972
9973
9974 static int
9975 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9976 {
9977 intptr_t i1 = a1;
9978 Lisp_Object *msg = (Lisp_Object *) i1;
9979
9980 if (Z > BEG)
9981 *msg = make_buffer_string (BEG, Z, 1);
9982 else
9983 *msg = Qnil;
9984 return 0;
9985 }
9986
9987
9988 /* Push the current message on Vmessage_stack for later restauration
9989 by restore_message. Value is non-zero if the current message isn't
9990 empty. This is a relatively infrequent operation, so it's not
9991 worth optimizing. */
9992
9993 int
9994 push_message (void)
9995 {
9996 Lisp_Object msg;
9997 msg = current_message ();
9998 Vmessage_stack = Fcons (msg, Vmessage_stack);
9999 return STRINGP (msg);
10000 }
10001
10002
10003 /* Restore message display from the top of Vmessage_stack. */
10004
10005 void
10006 restore_message (void)
10007 {
10008 Lisp_Object msg;
10009
10010 xassert (CONSP (Vmessage_stack));
10011 msg = XCAR (Vmessage_stack);
10012 if (STRINGP (msg))
10013 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10014 else
10015 message3_nolog (msg, 0, 0);
10016 }
10017
10018
10019 /* Handler for record_unwind_protect calling pop_message. */
10020
10021 Lisp_Object
10022 pop_message_unwind (Lisp_Object dummy)
10023 {
10024 pop_message ();
10025 return Qnil;
10026 }
10027
10028 /* Pop the top-most entry off Vmessage_stack. */
10029
10030 static void
10031 pop_message (void)
10032 {
10033 xassert (CONSP (Vmessage_stack));
10034 Vmessage_stack = XCDR (Vmessage_stack);
10035 }
10036
10037
10038 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10039 exits. If the stack is not empty, we have a missing pop_message
10040 somewhere. */
10041
10042 void
10043 check_message_stack (void)
10044 {
10045 if (!NILP (Vmessage_stack))
10046 abort ();
10047 }
10048
10049
10050 /* Truncate to NCHARS what will be displayed in the echo area the next
10051 time we display it---but don't redisplay it now. */
10052
10053 void
10054 truncate_echo_area (ptrdiff_t nchars)
10055 {
10056 if (nchars == 0)
10057 echo_area_buffer[0] = Qnil;
10058 /* A null message buffer means that the frame hasn't really been
10059 initialized yet. Error messages get reported properly by
10060 cmd_error, so this must be just an informative message; toss it. */
10061 else if (!noninteractive
10062 && INTERACTIVE
10063 && !NILP (echo_area_buffer[0]))
10064 {
10065 struct frame *sf = SELECTED_FRAME ();
10066 if (FRAME_MESSAGE_BUF (sf))
10067 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10068 }
10069 }
10070
10071
10072 /* Helper function for truncate_echo_area. Truncate the current
10073 message to at most NCHARS characters. */
10074
10075 static int
10076 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10077 {
10078 if (BEG + nchars < Z)
10079 del_range (BEG + nchars, Z);
10080 if (Z == BEG)
10081 echo_area_buffer[0] = Qnil;
10082 return 0;
10083 }
10084
10085
10086 /* Set the current message to a substring of S or STRING.
10087
10088 If STRING is a Lisp string, set the message to the first NBYTES
10089 bytes from STRING. NBYTES zero means use the whole string. If
10090 STRING is multibyte, the message will be displayed multibyte.
10091
10092 If S is not null, set the message to the first LEN bytes of S. LEN
10093 zero means use the whole string. MULTIBYTE_P non-zero means S is
10094 multibyte. Display the message multibyte in that case.
10095
10096 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10097 to t before calling set_message_1 (which calls insert).
10098 */
10099
10100 static void
10101 set_message (const char *s, Lisp_Object string,
10102 ptrdiff_t nbytes, int multibyte_p)
10103 {
10104 message_enable_multibyte
10105 = ((s && multibyte_p)
10106 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10107
10108 with_echo_area_buffer (0, -1, set_message_1,
10109 (intptr_t) s, string, nbytes, multibyte_p);
10110 message_buf_print = 0;
10111 help_echo_showing_p = 0;
10112 }
10113
10114
10115 /* Helper function for set_message. Arguments have the same meaning
10116 as there, with A1 corresponding to S and A2 corresponding to STRING
10117 This function is called with the echo area buffer being
10118 current. */
10119
10120 static int
10121 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10122 {
10123 intptr_t i1 = a1;
10124 const char *s = (const char *) i1;
10125 const unsigned char *msg = (const unsigned char *) s;
10126 Lisp_Object string = a2;
10127
10128 /* Change multibyteness of the echo buffer appropriately. */
10129 if (message_enable_multibyte
10130 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10131 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10132
10133 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10134 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10135 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10136
10137 /* Insert new message at BEG. */
10138 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10139
10140 if (STRINGP (string))
10141 {
10142 ptrdiff_t nchars;
10143
10144 if (nbytes == 0)
10145 nbytes = SBYTES (string);
10146 nchars = string_byte_to_char (string, nbytes);
10147
10148 /* This function takes care of single/multibyte conversion. We
10149 just have to ensure that the echo area buffer has the right
10150 setting of enable_multibyte_characters. */
10151 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10152 }
10153 else if (s)
10154 {
10155 if (nbytes == 0)
10156 nbytes = strlen (s);
10157
10158 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10159 {
10160 /* Convert from multi-byte to single-byte. */
10161 ptrdiff_t i;
10162 int c, n;
10163 char work[1];
10164
10165 /* Convert a multibyte string to single-byte. */
10166 for (i = 0; i < nbytes; i += n)
10167 {
10168 c = string_char_and_length (msg + i, &n);
10169 work[0] = (ASCII_CHAR_P (c)
10170 ? c
10171 : multibyte_char_to_unibyte (c));
10172 insert_1_both (work, 1, 1, 1, 0, 0);
10173 }
10174 }
10175 else if (!multibyte_p
10176 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10177 {
10178 /* Convert from single-byte to multi-byte. */
10179 ptrdiff_t i;
10180 int c, n;
10181 unsigned char str[MAX_MULTIBYTE_LENGTH];
10182
10183 /* Convert a single-byte string to multibyte. */
10184 for (i = 0; i < nbytes; i++)
10185 {
10186 c = msg[i];
10187 MAKE_CHAR_MULTIBYTE (c);
10188 n = CHAR_STRING (c, str);
10189 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10190 }
10191 }
10192 else
10193 insert_1 (s, nbytes, 1, 0, 0);
10194 }
10195
10196 return 0;
10197 }
10198
10199
10200 /* Clear messages. CURRENT_P non-zero means clear the current
10201 message. LAST_DISPLAYED_P non-zero means clear the message
10202 last displayed. */
10203
10204 void
10205 clear_message (int current_p, int last_displayed_p)
10206 {
10207 if (current_p)
10208 {
10209 echo_area_buffer[0] = Qnil;
10210 message_cleared_p = 1;
10211 }
10212
10213 if (last_displayed_p)
10214 echo_area_buffer[1] = Qnil;
10215
10216 message_buf_print = 0;
10217 }
10218
10219 /* Clear garbaged frames.
10220
10221 This function is used where the old redisplay called
10222 redraw_garbaged_frames which in turn called redraw_frame which in
10223 turn called clear_frame. The call to clear_frame was a source of
10224 flickering. I believe a clear_frame is not necessary. It should
10225 suffice in the new redisplay to invalidate all current matrices,
10226 and ensure a complete redisplay of all windows. */
10227
10228 static void
10229 clear_garbaged_frames (void)
10230 {
10231 if (frame_garbaged)
10232 {
10233 Lisp_Object tail, frame;
10234 int changed_count = 0;
10235
10236 FOR_EACH_FRAME (tail, frame)
10237 {
10238 struct frame *f = XFRAME (frame);
10239
10240 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10241 {
10242 if (f->resized_p)
10243 {
10244 Fredraw_frame (frame);
10245 f->force_flush_display_p = 1;
10246 }
10247 clear_current_matrices (f);
10248 changed_count++;
10249 f->garbaged = 0;
10250 f->resized_p = 0;
10251 }
10252 }
10253
10254 frame_garbaged = 0;
10255 if (changed_count)
10256 ++windows_or_buffers_changed;
10257 }
10258 }
10259
10260
10261 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10262 is non-zero update selected_frame. Value is non-zero if the
10263 mini-windows height has been changed. */
10264
10265 static int
10266 echo_area_display (int update_frame_p)
10267 {
10268 Lisp_Object mini_window;
10269 struct window *w;
10270 struct frame *f;
10271 int window_height_changed_p = 0;
10272 struct frame *sf = SELECTED_FRAME ();
10273
10274 mini_window = FRAME_MINIBUF_WINDOW (sf);
10275 w = XWINDOW (mini_window);
10276 f = XFRAME (WINDOW_FRAME (w));
10277
10278 /* Don't display if frame is invisible or not yet initialized. */
10279 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10280 return 0;
10281
10282 #ifdef HAVE_WINDOW_SYSTEM
10283 /* When Emacs starts, selected_frame may be the initial terminal
10284 frame. If we let this through, a message would be displayed on
10285 the terminal. */
10286 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10287 return 0;
10288 #endif /* HAVE_WINDOW_SYSTEM */
10289
10290 /* Redraw garbaged frames. */
10291 if (frame_garbaged)
10292 clear_garbaged_frames ();
10293
10294 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10295 {
10296 echo_area_window = mini_window;
10297 window_height_changed_p = display_echo_area (w);
10298 w->must_be_updated_p = 1;
10299
10300 /* Update the display, unless called from redisplay_internal.
10301 Also don't update the screen during redisplay itself. The
10302 update will happen at the end of redisplay, and an update
10303 here could cause confusion. */
10304 if (update_frame_p && !redisplaying_p)
10305 {
10306 int n = 0;
10307
10308 /* If the display update has been interrupted by pending
10309 input, update mode lines in the frame. Due to the
10310 pending input, it might have been that redisplay hasn't
10311 been called, so that mode lines above the echo area are
10312 garbaged. This looks odd, so we prevent it here. */
10313 if (!display_completed)
10314 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10315
10316 if (window_height_changed_p
10317 /* Don't do this if Emacs is shutting down. Redisplay
10318 needs to run hooks. */
10319 && !NILP (Vrun_hooks))
10320 {
10321 /* Must update other windows. Likewise as in other
10322 cases, don't let this update be interrupted by
10323 pending input. */
10324 ptrdiff_t count = SPECPDL_INDEX ();
10325 specbind (Qredisplay_dont_pause, Qt);
10326 windows_or_buffers_changed = 1;
10327 redisplay_internal ();
10328 unbind_to (count, Qnil);
10329 }
10330 else if (FRAME_WINDOW_P (f) && n == 0)
10331 {
10332 /* Window configuration is the same as before.
10333 Can do with a display update of the echo area,
10334 unless we displayed some mode lines. */
10335 update_single_window (w, 1);
10336 FRAME_RIF (f)->flush_display (f);
10337 }
10338 else
10339 update_frame (f, 1, 1);
10340
10341 /* If cursor is in the echo area, make sure that the next
10342 redisplay displays the minibuffer, so that the cursor will
10343 be replaced with what the minibuffer wants. */
10344 if (cursor_in_echo_area)
10345 ++windows_or_buffers_changed;
10346 }
10347 }
10348 else if (!EQ (mini_window, selected_window))
10349 windows_or_buffers_changed++;
10350
10351 /* Last displayed message is now the current message. */
10352 echo_area_buffer[1] = echo_area_buffer[0];
10353 /* Inform read_char that we're not echoing. */
10354 echo_message_buffer = Qnil;
10355
10356 /* Prevent redisplay optimization in redisplay_internal by resetting
10357 this_line_start_pos. This is done because the mini-buffer now
10358 displays the message instead of its buffer text. */
10359 if (EQ (mini_window, selected_window))
10360 CHARPOS (this_line_start_pos) = 0;
10361
10362 return window_height_changed_p;
10363 }
10364
10365
10366 \f
10367 /***********************************************************************
10368 Mode Lines and Frame Titles
10369 ***********************************************************************/
10370
10371 /* A buffer for constructing non-propertized mode-line strings and
10372 frame titles in it; allocated from the heap in init_xdisp and
10373 resized as needed in store_mode_line_noprop_char. */
10374
10375 static char *mode_line_noprop_buf;
10376
10377 /* The buffer's end, and a current output position in it. */
10378
10379 static char *mode_line_noprop_buf_end;
10380 static char *mode_line_noprop_ptr;
10381
10382 #define MODE_LINE_NOPROP_LEN(start) \
10383 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10384
10385 static enum {
10386 MODE_LINE_DISPLAY = 0,
10387 MODE_LINE_TITLE,
10388 MODE_LINE_NOPROP,
10389 MODE_LINE_STRING
10390 } mode_line_target;
10391
10392 /* Alist that caches the results of :propertize.
10393 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10394 static Lisp_Object mode_line_proptrans_alist;
10395
10396 /* List of strings making up the mode-line. */
10397 static Lisp_Object mode_line_string_list;
10398
10399 /* Base face property when building propertized mode line string. */
10400 static Lisp_Object mode_line_string_face;
10401 static Lisp_Object mode_line_string_face_prop;
10402
10403
10404 /* Unwind data for mode line strings */
10405
10406 static Lisp_Object Vmode_line_unwind_vector;
10407
10408 static Lisp_Object
10409 format_mode_line_unwind_data (struct buffer *obuf,
10410 Lisp_Object owin,
10411 int save_proptrans)
10412 {
10413 Lisp_Object vector, tmp;
10414
10415 /* Reduce consing by keeping one vector in
10416 Vwith_echo_area_save_vector. */
10417 vector = Vmode_line_unwind_vector;
10418 Vmode_line_unwind_vector = Qnil;
10419
10420 if (NILP (vector))
10421 vector = Fmake_vector (make_number (8), Qnil);
10422
10423 ASET (vector, 0, make_number (mode_line_target));
10424 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10425 ASET (vector, 2, mode_line_string_list);
10426 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10427 ASET (vector, 4, mode_line_string_face);
10428 ASET (vector, 5, mode_line_string_face_prop);
10429
10430 if (obuf)
10431 XSETBUFFER (tmp, obuf);
10432 else
10433 tmp = Qnil;
10434 ASET (vector, 6, tmp);
10435 ASET (vector, 7, owin);
10436
10437 return vector;
10438 }
10439
10440 static Lisp_Object
10441 unwind_format_mode_line (Lisp_Object vector)
10442 {
10443 mode_line_target = XINT (AREF (vector, 0));
10444 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10445 mode_line_string_list = AREF (vector, 2);
10446 if (! EQ (AREF (vector, 3), Qt))
10447 mode_line_proptrans_alist = AREF (vector, 3);
10448 mode_line_string_face = AREF (vector, 4);
10449 mode_line_string_face_prop = AREF (vector, 5);
10450
10451 if (!NILP (AREF (vector, 7)))
10452 /* Select window before buffer, since it may change the buffer. */
10453 Fselect_window (AREF (vector, 7), Qt);
10454
10455 if (!NILP (AREF (vector, 6)))
10456 {
10457 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10458 ASET (vector, 6, Qnil);
10459 }
10460
10461 Vmode_line_unwind_vector = vector;
10462 return Qnil;
10463 }
10464
10465
10466 /* Store a single character C for the frame title in mode_line_noprop_buf.
10467 Re-allocate mode_line_noprop_buf if necessary. */
10468
10469 static void
10470 store_mode_line_noprop_char (char c)
10471 {
10472 /* If output position has reached the end of the allocated buffer,
10473 increase the buffer's size. */
10474 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10475 {
10476 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10477 ptrdiff_t size = len;
10478 mode_line_noprop_buf =
10479 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10480 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10481 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10482 }
10483
10484 *mode_line_noprop_ptr++ = c;
10485 }
10486
10487
10488 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10489 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10490 characters that yield more columns than PRECISION; PRECISION <= 0
10491 means copy the whole string. Pad with spaces until FIELD_WIDTH
10492 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10493 pad. Called from display_mode_element when it is used to build a
10494 frame title. */
10495
10496 static int
10497 store_mode_line_noprop (const char *string, int field_width, int precision)
10498 {
10499 const unsigned char *str = (const unsigned char *) string;
10500 int n = 0;
10501 ptrdiff_t dummy, nbytes;
10502
10503 /* Copy at most PRECISION chars from STR. */
10504 nbytes = strlen (string);
10505 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10506 while (nbytes--)
10507 store_mode_line_noprop_char (*str++);
10508
10509 /* Fill up with spaces until FIELD_WIDTH reached. */
10510 while (field_width > 0
10511 && n < field_width)
10512 {
10513 store_mode_line_noprop_char (' ');
10514 ++n;
10515 }
10516
10517 return n;
10518 }
10519
10520 /***********************************************************************
10521 Frame Titles
10522 ***********************************************************************/
10523
10524 #ifdef HAVE_WINDOW_SYSTEM
10525
10526 /* Set the title of FRAME, if it has changed. The title format is
10527 Vicon_title_format if FRAME is iconified, otherwise it is
10528 frame_title_format. */
10529
10530 static void
10531 x_consider_frame_title (Lisp_Object frame)
10532 {
10533 struct frame *f = XFRAME (frame);
10534
10535 if (FRAME_WINDOW_P (f)
10536 || FRAME_MINIBUF_ONLY_P (f)
10537 || f->explicit_name)
10538 {
10539 /* Do we have more than one visible frame on this X display? */
10540 Lisp_Object tail;
10541 Lisp_Object fmt;
10542 ptrdiff_t title_start;
10543 char *title;
10544 ptrdiff_t len;
10545 struct it it;
10546 ptrdiff_t count = SPECPDL_INDEX ();
10547
10548 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10549 {
10550 Lisp_Object other_frame = XCAR (tail);
10551 struct frame *tf = XFRAME (other_frame);
10552
10553 if (tf != f
10554 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10555 && !FRAME_MINIBUF_ONLY_P (tf)
10556 && !EQ (other_frame, tip_frame)
10557 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10558 break;
10559 }
10560
10561 /* Set global variable indicating that multiple frames exist. */
10562 multiple_frames = CONSP (tail);
10563
10564 /* Switch to the buffer of selected window of the frame. Set up
10565 mode_line_target so that display_mode_element will output into
10566 mode_line_noprop_buf; then display the title. */
10567 record_unwind_protect (unwind_format_mode_line,
10568 format_mode_line_unwind_data
10569 (current_buffer, selected_window, 0));
10570
10571 Fselect_window (f->selected_window, Qt);
10572 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10573 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10574
10575 mode_line_target = MODE_LINE_TITLE;
10576 title_start = MODE_LINE_NOPROP_LEN (0);
10577 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10578 NULL, DEFAULT_FACE_ID);
10579 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10580 len = MODE_LINE_NOPROP_LEN (title_start);
10581 title = mode_line_noprop_buf + title_start;
10582 unbind_to (count, Qnil);
10583
10584 /* Set the title only if it's changed. This avoids consing in
10585 the common case where it hasn't. (If it turns out that we've
10586 already wasted too much time by walking through the list with
10587 display_mode_element, then we might need to optimize at a
10588 higher level than this.) */
10589 if (! STRINGP (f->name)
10590 || SBYTES (f->name) != len
10591 || memcmp (title, SDATA (f->name), len) != 0)
10592 x_implicitly_set_name (f, make_string (title, len), Qnil);
10593 }
10594 }
10595
10596 #endif /* not HAVE_WINDOW_SYSTEM */
10597
10598
10599
10600 \f
10601 /***********************************************************************
10602 Menu Bars
10603 ***********************************************************************/
10604
10605
10606 /* Prepare for redisplay by updating menu-bar item lists when
10607 appropriate. This can call eval. */
10608
10609 void
10610 prepare_menu_bars (void)
10611 {
10612 int all_windows;
10613 struct gcpro gcpro1, gcpro2;
10614 struct frame *f;
10615 Lisp_Object tooltip_frame;
10616
10617 #ifdef HAVE_WINDOW_SYSTEM
10618 tooltip_frame = tip_frame;
10619 #else
10620 tooltip_frame = Qnil;
10621 #endif
10622
10623 /* Update all frame titles based on their buffer names, etc. We do
10624 this before the menu bars so that the buffer-menu will show the
10625 up-to-date frame titles. */
10626 #ifdef HAVE_WINDOW_SYSTEM
10627 if (windows_or_buffers_changed || update_mode_lines)
10628 {
10629 Lisp_Object tail, frame;
10630
10631 FOR_EACH_FRAME (tail, frame)
10632 {
10633 f = XFRAME (frame);
10634 if (!EQ (frame, tooltip_frame)
10635 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10636 x_consider_frame_title (frame);
10637 }
10638 }
10639 #endif /* HAVE_WINDOW_SYSTEM */
10640
10641 /* Update the menu bar item lists, if appropriate. This has to be
10642 done before any actual redisplay or generation of display lines. */
10643 all_windows = (update_mode_lines
10644 || buffer_shared > 1
10645 || windows_or_buffers_changed);
10646 if (all_windows)
10647 {
10648 Lisp_Object tail, frame;
10649 ptrdiff_t count = SPECPDL_INDEX ();
10650 /* 1 means that update_menu_bar has run its hooks
10651 so any further calls to update_menu_bar shouldn't do so again. */
10652 int menu_bar_hooks_run = 0;
10653
10654 record_unwind_save_match_data ();
10655
10656 FOR_EACH_FRAME (tail, frame)
10657 {
10658 f = XFRAME (frame);
10659
10660 /* Ignore tooltip frame. */
10661 if (EQ (frame, tooltip_frame))
10662 continue;
10663
10664 /* If a window on this frame changed size, report that to
10665 the user and clear the size-change flag. */
10666 if (FRAME_WINDOW_SIZES_CHANGED (f))
10667 {
10668 Lisp_Object functions;
10669
10670 /* Clear flag first in case we get an error below. */
10671 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10672 functions = Vwindow_size_change_functions;
10673 GCPRO2 (tail, functions);
10674
10675 while (CONSP (functions))
10676 {
10677 if (!EQ (XCAR (functions), Qt))
10678 call1 (XCAR (functions), frame);
10679 functions = XCDR (functions);
10680 }
10681 UNGCPRO;
10682 }
10683
10684 GCPRO1 (tail);
10685 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10686 #ifdef HAVE_WINDOW_SYSTEM
10687 update_tool_bar (f, 0);
10688 #endif
10689 #ifdef HAVE_NS
10690 if (windows_or_buffers_changed
10691 && FRAME_NS_P (f))
10692 ns_set_doc_edited (f, Fbuffer_modified_p
10693 (XWINDOW (f->selected_window)->buffer));
10694 #endif
10695 UNGCPRO;
10696 }
10697
10698 unbind_to (count, Qnil);
10699 }
10700 else
10701 {
10702 struct frame *sf = SELECTED_FRAME ();
10703 update_menu_bar (sf, 1, 0);
10704 #ifdef HAVE_WINDOW_SYSTEM
10705 update_tool_bar (sf, 1);
10706 #endif
10707 }
10708 }
10709
10710
10711 /* Update the menu bar item list for frame F. This has to be done
10712 before we start to fill in any display lines, because it can call
10713 eval.
10714
10715 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10716
10717 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10718 already ran the menu bar hooks for this redisplay, so there
10719 is no need to run them again. The return value is the
10720 updated value of this flag, to pass to the next call. */
10721
10722 static int
10723 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10724 {
10725 Lisp_Object window;
10726 register struct window *w;
10727
10728 /* If called recursively during a menu update, do nothing. This can
10729 happen when, for instance, an activate-menubar-hook causes a
10730 redisplay. */
10731 if (inhibit_menubar_update)
10732 return hooks_run;
10733
10734 window = FRAME_SELECTED_WINDOW (f);
10735 w = XWINDOW (window);
10736
10737 if (FRAME_WINDOW_P (f)
10738 ?
10739 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10740 || defined (HAVE_NS) || defined (USE_GTK)
10741 FRAME_EXTERNAL_MENU_BAR (f)
10742 #else
10743 FRAME_MENU_BAR_LINES (f) > 0
10744 #endif
10745 : FRAME_MENU_BAR_LINES (f) > 0)
10746 {
10747 /* If the user has switched buffers or windows, we need to
10748 recompute to reflect the new bindings. But we'll
10749 recompute when update_mode_lines is set too; that means
10750 that people can use force-mode-line-update to request
10751 that the menu bar be recomputed. The adverse effect on
10752 the rest of the redisplay algorithm is about the same as
10753 windows_or_buffers_changed anyway. */
10754 if (windows_or_buffers_changed
10755 /* This used to test w->update_mode_line, but we believe
10756 there is no need to recompute the menu in that case. */
10757 || update_mode_lines
10758 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10759 < BUF_MODIFF (XBUFFER (w->buffer)))
10760 != !NILP (w->last_had_star))
10761 || ((!NILP (Vtransient_mark_mode)
10762 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10763 != !NILP (w->region_showing)))
10764 {
10765 struct buffer *prev = current_buffer;
10766 ptrdiff_t count = SPECPDL_INDEX ();
10767
10768 specbind (Qinhibit_menubar_update, Qt);
10769
10770 set_buffer_internal_1 (XBUFFER (w->buffer));
10771 if (save_match_data)
10772 record_unwind_save_match_data ();
10773 if (NILP (Voverriding_local_map_menu_flag))
10774 {
10775 specbind (Qoverriding_terminal_local_map, Qnil);
10776 specbind (Qoverriding_local_map, Qnil);
10777 }
10778
10779 if (!hooks_run)
10780 {
10781 /* Run the Lucid hook. */
10782 safe_run_hooks (Qactivate_menubar_hook);
10783
10784 /* If it has changed current-menubar from previous value,
10785 really recompute the menu-bar from the value. */
10786 if (! NILP (Vlucid_menu_bar_dirty_flag))
10787 call0 (Qrecompute_lucid_menubar);
10788
10789 safe_run_hooks (Qmenu_bar_update_hook);
10790
10791 hooks_run = 1;
10792 }
10793
10794 XSETFRAME (Vmenu_updating_frame, f);
10795 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10796
10797 /* Redisplay the menu bar in case we changed it. */
10798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10799 || defined (HAVE_NS) || defined (USE_GTK)
10800 if (FRAME_WINDOW_P (f))
10801 {
10802 #if defined (HAVE_NS)
10803 /* All frames on Mac OS share the same menubar. So only
10804 the selected frame should be allowed to set it. */
10805 if (f == SELECTED_FRAME ())
10806 #endif
10807 set_frame_menubar (f, 0, 0);
10808 }
10809 else
10810 /* On a terminal screen, the menu bar is an ordinary screen
10811 line, and this makes it get updated. */
10812 w->update_mode_line = Qt;
10813 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10814 /* In the non-toolkit version, the menu bar is an ordinary screen
10815 line, and this makes it get updated. */
10816 w->update_mode_line = Qt;
10817 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10818
10819 unbind_to (count, Qnil);
10820 set_buffer_internal_1 (prev);
10821 }
10822 }
10823
10824 return hooks_run;
10825 }
10826
10827
10828 \f
10829 /***********************************************************************
10830 Output Cursor
10831 ***********************************************************************/
10832
10833 #ifdef HAVE_WINDOW_SYSTEM
10834
10835 /* EXPORT:
10836 Nominal cursor position -- where to draw output.
10837 HPOS and VPOS are window relative glyph matrix coordinates.
10838 X and Y are window relative pixel coordinates. */
10839
10840 struct cursor_pos output_cursor;
10841
10842
10843 /* EXPORT:
10844 Set the global variable output_cursor to CURSOR. All cursor
10845 positions are relative to updated_window. */
10846
10847 void
10848 set_output_cursor (struct cursor_pos *cursor)
10849 {
10850 output_cursor.hpos = cursor->hpos;
10851 output_cursor.vpos = cursor->vpos;
10852 output_cursor.x = cursor->x;
10853 output_cursor.y = cursor->y;
10854 }
10855
10856
10857 /* EXPORT for RIF:
10858 Set a nominal cursor position.
10859
10860 HPOS and VPOS are column/row positions in a window glyph matrix. X
10861 and Y are window text area relative pixel positions.
10862
10863 If this is done during an update, updated_window will contain the
10864 window that is being updated and the position is the future output
10865 cursor position for that window. If updated_window is null, use
10866 selected_window and display the cursor at the given position. */
10867
10868 void
10869 x_cursor_to (int vpos, int hpos, int y, int x)
10870 {
10871 struct window *w;
10872
10873 /* If updated_window is not set, work on selected_window. */
10874 if (updated_window)
10875 w = updated_window;
10876 else
10877 w = XWINDOW (selected_window);
10878
10879 /* Set the output cursor. */
10880 output_cursor.hpos = hpos;
10881 output_cursor.vpos = vpos;
10882 output_cursor.x = x;
10883 output_cursor.y = y;
10884
10885 /* If not called as part of an update, really display the cursor.
10886 This will also set the cursor position of W. */
10887 if (updated_window == NULL)
10888 {
10889 BLOCK_INPUT;
10890 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10891 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10892 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10893 UNBLOCK_INPUT;
10894 }
10895 }
10896
10897 #endif /* HAVE_WINDOW_SYSTEM */
10898
10899 \f
10900 /***********************************************************************
10901 Tool-bars
10902 ***********************************************************************/
10903
10904 #ifdef HAVE_WINDOW_SYSTEM
10905
10906 /* Where the mouse was last time we reported a mouse event. */
10907
10908 FRAME_PTR last_mouse_frame;
10909
10910 /* Tool-bar item index of the item on which a mouse button was pressed
10911 or -1. */
10912
10913 int last_tool_bar_item;
10914
10915
10916 static Lisp_Object
10917 update_tool_bar_unwind (Lisp_Object frame)
10918 {
10919 selected_frame = frame;
10920 return Qnil;
10921 }
10922
10923 /* Update the tool-bar item list for frame F. This has to be done
10924 before we start to fill in any display lines. Called from
10925 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10926 and restore it here. */
10927
10928 static void
10929 update_tool_bar (struct frame *f, int save_match_data)
10930 {
10931 #if defined (USE_GTK) || defined (HAVE_NS)
10932 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10933 #else
10934 int do_update = WINDOWP (f->tool_bar_window)
10935 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10936 #endif
10937
10938 if (do_update)
10939 {
10940 Lisp_Object window;
10941 struct window *w;
10942
10943 window = FRAME_SELECTED_WINDOW (f);
10944 w = XWINDOW (window);
10945
10946 /* If the user has switched buffers or windows, we need to
10947 recompute to reflect the new bindings. But we'll
10948 recompute when update_mode_lines is set too; that means
10949 that people can use force-mode-line-update to request
10950 that the menu bar be recomputed. The adverse effect on
10951 the rest of the redisplay algorithm is about the same as
10952 windows_or_buffers_changed anyway. */
10953 if (windows_or_buffers_changed
10954 || !NILP (w->update_mode_line)
10955 || update_mode_lines
10956 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10957 < BUF_MODIFF (XBUFFER (w->buffer)))
10958 != !NILP (w->last_had_star))
10959 || ((!NILP (Vtransient_mark_mode)
10960 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10961 != !NILP (w->region_showing)))
10962 {
10963 struct buffer *prev = current_buffer;
10964 ptrdiff_t count = SPECPDL_INDEX ();
10965 Lisp_Object frame, new_tool_bar;
10966 int new_n_tool_bar;
10967 struct gcpro gcpro1;
10968
10969 /* Set current_buffer to the buffer of the selected
10970 window of the frame, so that we get the right local
10971 keymaps. */
10972 set_buffer_internal_1 (XBUFFER (w->buffer));
10973
10974 /* Save match data, if we must. */
10975 if (save_match_data)
10976 record_unwind_save_match_data ();
10977
10978 /* Make sure that we don't accidentally use bogus keymaps. */
10979 if (NILP (Voverriding_local_map_menu_flag))
10980 {
10981 specbind (Qoverriding_terminal_local_map, Qnil);
10982 specbind (Qoverriding_local_map, Qnil);
10983 }
10984
10985 GCPRO1 (new_tool_bar);
10986
10987 /* We must temporarily set the selected frame to this frame
10988 before calling tool_bar_items, because the calculation of
10989 the tool-bar keymap uses the selected frame (see
10990 `tool-bar-make-keymap' in tool-bar.el). */
10991 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10992 XSETFRAME (frame, f);
10993 selected_frame = frame;
10994
10995 /* Build desired tool-bar items from keymaps. */
10996 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10997 &new_n_tool_bar);
10998
10999 /* Redisplay the tool-bar if we changed it. */
11000 if (new_n_tool_bar != f->n_tool_bar_items
11001 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11002 {
11003 /* Redisplay that happens asynchronously due to an expose event
11004 may access f->tool_bar_items. Make sure we update both
11005 variables within BLOCK_INPUT so no such event interrupts. */
11006 BLOCK_INPUT;
11007 f->tool_bar_items = new_tool_bar;
11008 f->n_tool_bar_items = new_n_tool_bar;
11009 w->update_mode_line = Qt;
11010 UNBLOCK_INPUT;
11011 }
11012
11013 UNGCPRO;
11014
11015 unbind_to (count, Qnil);
11016 set_buffer_internal_1 (prev);
11017 }
11018 }
11019 }
11020
11021
11022 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11023 F's desired tool-bar contents. F->tool_bar_items must have
11024 been set up previously by calling prepare_menu_bars. */
11025
11026 static void
11027 build_desired_tool_bar_string (struct frame *f)
11028 {
11029 int i, size, size_needed;
11030 struct gcpro gcpro1, gcpro2, gcpro3;
11031 Lisp_Object image, plist, props;
11032
11033 image = plist = props = Qnil;
11034 GCPRO3 (image, plist, props);
11035
11036 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11037 Otherwise, make a new string. */
11038
11039 /* The size of the string we might be able to reuse. */
11040 size = (STRINGP (f->desired_tool_bar_string)
11041 ? SCHARS (f->desired_tool_bar_string)
11042 : 0);
11043
11044 /* We need one space in the string for each image. */
11045 size_needed = f->n_tool_bar_items;
11046
11047 /* Reuse f->desired_tool_bar_string, if possible. */
11048 if (size < size_needed || NILP (f->desired_tool_bar_string))
11049 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11050 make_number (' '));
11051 else
11052 {
11053 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11054 Fremove_text_properties (make_number (0), make_number (size),
11055 props, f->desired_tool_bar_string);
11056 }
11057
11058 /* Put a `display' property on the string for the images to display,
11059 put a `menu_item' property on tool-bar items with a value that
11060 is the index of the item in F's tool-bar item vector. */
11061 for (i = 0; i < f->n_tool_bar_items; ++i)
11062 {
11063 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11064
11065 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11066 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11067 int hmargin, vmargin, relief, idx, end;
11068
11069 /* If image is a vector, choose the image according to the
11070 button state. */
11071 image = PROP (TOOL_BAR_ITEM_IMAGES);
11072 if (VECTORP (image))
11073 {
11074 if (enabled_p)
11075 idx = (selected_p
11076 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11077 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11078 else
11079 idx = (selected_p
11080 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11081 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11082
11083 xassert (ASIZE (image) >= idx);
11084 image = AREF (image, idx);
11085 }
11086 else
11087 idx = -1;
11088
11089 /* Ignore invalid image specifications. */
11090 if (!valid_image_p (image))
11091 continue;
11092
11093 /* Display the tool-bar button pressed, or depressed. */
11094 plist = Fcopy_sequence (XCDR (image));
11095
11096 /* Compute margin and relief to draw. */
11097 relief = (tool_bar_button_relief >= 0
11098 ? tool_bar_button_relief
11099 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11100 hmargin = vmargin = relief;
11101
11102 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11103 INT_MAX - max (hmargin, vmargin)))
11104 {
11105 hmargin += XFASTINT (Vtool_bar_button_margin);
11106 vmargin += XFASTINT (Vtool_bar_button_margin);
11107 }
11108 else if (CONSP (Vtool_bar_button_margin))
11109 {
11110 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11111 INT_MAX - hmargin))
11112 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11113
11114 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11115 INT_MAX - vmargin))
11116 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11117 }
11118
11119 if (auto_raise_tool_bar_buttons_p)
11120 {
11121 /* Add a `:relief' property to the image spec if the item is
11122 selected. */
11123 if (selected_p)
11124 {
11125 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11126 hmargin -= relief;
11127 vmargin -= relief;
11128 }
11129 }
11130 else
11131 {
11132 /* If image is selected, display it pressed, i.e. with a
11133 negative relief. If it's not selected, display it with a
11134 raised relief. */
11135 plist = Fplist_put (plist, QCrelief,
11136 (selected_p
11137 ? make_number (-relief)
11138 : make_number (relief)));
11139 hmargin -= relief;
11140 vmargin -= relief;
11141 }
11142
11143 /* Put a margin around the image. */
11144 if (hmargin || vmargin)
11145 {
11146 if (hmargin == vmargin)
11147 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11148 else
11149 plist = Fplist_put (plist, QCmargin,
11150 Fcons (make_number (hmargin),
11151 make_number (vmargin)));
11152 }
11153
11154 /* If button is not enabled, and we don't have special images
11155 for the disabled state, make the image appear disabled by
11156 applying an appropriate algorithm to it. */
11157 if (!enabled_p && idx < 0)
11158 plist = Fplist_put (plist, QCconversion, Qdisabled);
11159
11160 /* Put a `display' text property on the string for the image to
11161 display. Put a `menu-item' property on the string that gives
11162 the start of this item's properties in the tool-bar items
11163 vector. */
11164 image = Fcons (Qimage, plist);
11165 props = list4 (Qdisplay, image,
11166 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11167
11168 /* Let the last image hide all remaining spaces in the tool bar
11169 string. The string can be longer than needed when we reuse a
11170 previous string. */
11171 if (i + 1 == f->n_tool_bar_items)
11172 end = SCHARS (f->desired_tool_bar_string);
11173 else
11174 end = i + 1;
11175 Fadd_text_properties (make_number (i), make_number (end),
11176 props, f->desired_tool_bar_string);
11177 #undef PROP
11178 }
11179
11180 UNGCPRO;
11181 }
11182
11183
11184 /* Display one line of the tool-bar of frame IT->f.
11185
11186 HEIGHT specifies the desired height of the tool-bar line.
11187 If the actual height of the glyph row is less than HEIGHT, the
11188 row's height is increased to HEIGHT, and the icons are centered
11189 vertically in the new height.
11190
11191 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11192 count a final empty row in case the tool-bar width exactly matches
11193 the window width.
11194 */
11195
11196 static void
11197 display_tool_bar_line (struct it *it, int height)
11198 {
11199 struct glyph_row *row = it->glyph_row;
11200 int max_x = it->last_visible_x;
11201 struct glyph *last;
11202
11203 prepare_desired_row (row);
11204 row->y = it->current_y;
11205
11206 /* Note that this isn't made use of if the face hasn't a box,
11207 so there's no need to check the face here. */
11208 it->start_of_box_run_p = 1;
11209
11210 while (it->current_x < max_x)
11211 {
11212 int x, n_glyphs_before, i, nglyphs;
11213 struct it it_before;
11214
11215 /* Get the next display element. */
11216 if (!get_next_display_element (it))
11217 {
11218 /* Don't count empty row if we are counting needed tool-bar lines. */
11219 if (height < 0 && !it->hpos)
11220 return;
11221 break;
11222 }
11223
11224 /* Produce glyphs. */
11225 n_glyphs_before = row->used[TEXT_AREA];
11226 it_before = *it;
11227
11228 PRODUCE_GLYPHS (it);
11229
11230 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11231 i = 0;
11232 x = it_before.current_x;
11233 while (i < nglyphs)
11234 {
11235 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11236
11237 if (x + glyph->pixel_width > max_x)
11238 {
11239 /* Glyph doesn't fit on line. Backtrack. */
11240 row->used[TEXT_AREA] = n_glyphs_before;
11241 *it = it_before;
11242 /* If this is the only glyph on this line, it will never fit on the
11243 tool-bar, so skip it. But ensure there is at least one glyph,
11244 so we don't accidentally disable the tool-bar. */
11245 if (n_glyphs_before == 0
11246 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11247 break;
11248 goto out;
11249 }
11250
11251 ++it->hpos;
11252 x += glyph->pixel_width;
11253 ++i;
11254 }
11255
11256 /* Stop at line end. */
11257 if (ITERATOR_AT_END_OF_LINE_P (it))
11258 break;
11259
11260 set_iterator_to_next (it, 1);
11261 }
11262
11263 out:;
11264
11265 row->displays_text_p = row->used[TEXT_AREA] != 0;
11266
11267 /* Use default face for the border below the tool bar.
11268
11269 FIXME: When auto-resize-tool-bars is grow-only, there is
11270 no additional border below the possibly empty tool-bar lines.
11271 So to make the extra empty lines look "normal", we have to
11272 use the tool-bar face for the border too. */
11273 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11274 it->face_id = DEFAULT_FACE_ID;
11275
11276 extend_face_to_end_of_line (it);
11277 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11278 last->right_box_line_p = 1;
11279 if (last == row->glyphs[TEXT_AREA])
11280 last->left_box_line_p = 1;
11281
11282 /* Make line the desired height and center it vertically. */
11283 if ((height -= it->max_ascent + it->max_descent) > 0)
11284 {
11285 /* Don't add more than one line height. */
11286 height %= FRAME_LINE_HEIGHT (it->f);
11287 it->max_ascent += height / 2;
11288 it->max_descent += (height + 1) / 2;
11289 }
11290
11291 compute_line_metrics (it);
11292
11293 /* If line is empty, make it occupy the rest of the tool-bar. */
11294 if (!row->displays_text_p)
11295 {
11296 row->height = row->phys_height = it->last_visible_y - row->y;
11297 row->visible_height = row->height;
11298 row->ascent = row->phys_ascent = 0;
11299 row->extra_line_spacing = 0;
11300 }
11301
11302 row->full_width_p = 1;
11303 row->continued_p = 0;
11304 row->truncated_on_left_p = 0;
11305 row->truncated_on_right_p = 0;
11306
11307 it->current_x = it->hpos = 0;
11308 it->current_y += row->height;
11309 ++it->vpos;
11310 ++it->glyph_row;
11311 }
11312
11313
11314 /* Max tool-bar height. */
11315
11316 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11317 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11318
11319 /* Value is the number of screen lines needed to make all tool-bar
11320 items of frame F visible. The number of actual rows needed is
11321 returned in *N_ROWS if non-NULL. */
11322
11323 static int
11324 tool_bar_lines_needed (struct frame *f, int *n_rows)
11325 {
11326 struct window *w = XWINDOW (f->tool_bar_window);
11327 struct it it;
11328 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11329 the desired matrix, so use (unused) mode-line row as temporary row to
11330 avoid destroying the first tool-bar row. */
11331 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11332
11333 /* Initialize an iterator for iteration over
11334 F->desired_tool_bar_string in the tool-bar window of frame F. */
11335 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11336 it.first_visible_x = 0;
11337 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11338 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11339 it.paragraph_embedding = L2R;
11340
11341 while (!ITERATOR_AT_END_P (&it))
11342 {
11343 clear_glyph_row (temp_row);
11344 it.glyph_row = temp_row;
11345 display_tool_bar_line (&it, -1);
11346 }
11347 clear_glyph_row (temp_row);
11348
11349 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11350 if (n_rows)
11351 *n_rows = it.vpos > 0 ? it.vpos : -1;
11352
11353 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11354 }
11355
11356
11357 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11358 0, 1, 0,
11359 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11360 (Lisp_Object frame)
11361 {
11362 struct frame *f;
11363 struct window *w;
11364 int nlines = 0;
11365
11366 if (NILP (frame))
11367 frame = selected_frame;
11368 else
11369 CHECK_FRAME (frame);
11370 f = XFRAME (frame);
11371
11372 if (WINDOWP (f->tool_bar_window)
11373 && (w = XWINDOW (f->tool_bar_window),
11374 WINDOW_TOTAL_LINES (w) > 0))
11375 {
11376 update_tool_bar (f, 1);
11377 if (f->n_tool_bar_items)
11378 {
11379 build_desired_tool_bar_string (f);
11380 nlines = tool_bar_lines_needed (f, NULL);
11381 }
11382 }
11383
11384 return make_number (nlines);
11385 }
11386
11387
11388 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11389 height should be changed. */
11390
11391 static int
11392 redisplay_tool_bar (struct frame *f)
11393 {
11394 struct window *w;
11395 struct it it;
11396 struct glyph_row *row;
11397
11398 #if defined (USE_GTK) || defined (HAVE_NS)
11399 if (FRAME_EXTERNAL_TOOL_BAR (f))
11400 update_frame_tool_bar (f);
11401 return 0;
11402 #endif
11403
11404 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11405 do anything. This means you must start with tool-bar-lines
11406 non-zero to get the auto-sizing effect. Or in other words, you
11407 can turn off tool-bars by specifying tool-bar-lines zero. */
11408 if (!WINDOWP (f->tool_bar_window)
11409 || (w = XWINDOW (f->tool_bar_window),
11410 WINDOW_TOTAL_LINES (w) == 0))
11411 return 0;
11412
11413 /* Set up an iterator for the tool-bar window. */
11414 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11415 it.first_visible_x = 0;
11416 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11417 row = it.glyph_row;
11418
11419 /* Build a string that represents the contents of the tool-bar. */
11420 build_desired_tool_bar_string (f);
11421 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11422 /* FIXME: This should be controlled by a user option. But it
11423 doesn't make sense to have an R2L tool bar if the menu bar cannot
11424 be drawn also R2L, and making the menu bar R2L is tricky due
11425 toolkit-specific code that implements it. If an R2L tool bar is
11426 ever supported, display_tool_bar_line should also be augmented to
11427 call unproduce_glyphs like display_line and display_string
11428 do. */
11429 it.paragraph_embedding = L2R;
11430
11431 if (f->n_tool_bar_rows == 0)
11432 {
11433 int nlines;
11434
11435 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11436 nlines != WINDOW_TOTAL_LINES (w)))
11437 {
11438 Lisp_Object frame;
11439 int old_height = WINDOW_TOTAL_LINES (w);
11440
11441 XSETFRAME (frame, f);
11442 Fmodify_frame_parameters (frame,
11443 Fcons (Fcons (Qtool_bar_lines,
11444 make_number (nlines)),
11445 Qnil));
11446 if (WINDOW_TOTAL_LINES (w) != old_height)
11447 {
11448 clear_glyph_matrix (w->desired_matrix);
11449 fonts_changed_p = 1;
11450 return 1;
11451 }
11452 }
11453 }
11454
11455 /* Display as many lines as needed to display all tool-bar items. */
11456
11457 if (f->n_tool_bar_rows > 0)
11458 {
11459 int border, rows, height, extra;
11460
11461 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11462 border = XINT (Vtool_bar_border);
11463 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11464 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11465 else if (EQ (Vtool_bar_border, Qborder_width))
11466 border = f->border_width;
11467 else
11468 border = 0;
11469 if (border < 0)
11470 border = 0;
11471
11472 rows = f->n_tool_bar_rows;
11473 height = max (1, (it.last_visible_y - border) / rows);
11474 extra = it.last_visible_y - border - height * rows;
11475
11476 while (it.current_y < it.last_visible_y)
11477 {
11478 int h = 0;
11479 if (extra > 0 && rows-- > 0)
11480 {
11481 h = (extra + rows - 1) / rows;
11482 extra -= h;
11483 }
11484 display_tool_bar_line (&it, height + h);
11485 }
11486 }
11487 else
11488 {
11489 while (it.current_y < it.last_visible_y)
11490 display_tool_bar_line (&it, 0);
11491 }
11492
11493 /* It doesn't make much sense to try scrolling in the tool-bar
11494 window, so don't do it. */
11495 w->desired_matrix->no_scrolling_p = 1;
11496 w->must_be_updated_p = 1;
11497
11498 if (!NILP (Vauto_resize_tool_bars))
11499 {
11500 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11501 int change_height_p = 0;
11502
11503 /* If we couldn't display everything, change the tool-bar's
11504 height if there is room for more. */
11505 if (IT_STRING_CHARPOS (it) < it.end_charpos
11506 && it.current_y < max_tool_bar_height)
11507 change_height_p = 1;
11508
11509 row = it.glyph_row - 1;
11510
11511 /* If there are blank lines at the end, except for a partially
11512 visible blank line at the end that is smaller than
11513 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11514 if (!row->displays_text_p
11515 && row->height >= FRAME_LINE_HEIGHT (f))
11516 change_height_p = 1;
11517
11518 /* If row displays tool-bar items, but is partially visible,
11519 change the tool-bar's height. */
11520 if (row->displays_text_p
11521 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11522 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11523 change_height_p = 1;
11524
11525 /* Resize windows as needed by changing the `tool-bar-lines'
11526 frame parameter. */
11527 if (change_height_p)
11528 {
11529 Lisp_Object frame;
11530 int old_height = WINDOW_TOTAL_LINES (w);
11531 int nrows;
11532 int nlines = tool_bar_lines_needed (f, &nrows);
11533
11534 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11535 && !f->minimize_tool_bar_window_p)
11536 ? (nlines > old_height)
11537 : (nlines != old_height));
11538 f->minimize_tool_bar_window_p = 0;
11539
11540 if (change_height_p)
11541 {
11542 XSETFRAME (frame, f);
11543 Fmodify_frame_parameters (frame,
11544 Fcons (Fcons (Qtool_bar_lines,
11545 make_number (nlines)),
11546 Qnil));
11547 if (WINDOW_TOTAL_LINES (w) != old_height)
11548 {
11549 clear_glyph_matrix (w->desired_matrix);
11550 f->n_tool_bar_rows = nrows;
11551 fonts_changed_p = 1;
11552 return 1;
11553 }
11554 }
11555 }
11556 }
11557
11558 f->minimize_tool_bar_window_p = 0;
11559 return 0;
11560 }
11561
11562
11563 /* Get information about the tool-bar item which is displayed in GLYPH
11564 on frame F. Return in *PROP_IDX the index where tool-bar item
11565 properties start in F->tool_bar_items. Value is zero if
11566 GLYPH doesn't display a tool-bar item. */
11567
11568 static int
11569 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11570 {
11571 Lisp_Object prop;
11572 int success_p;
11573 int charpos;
11574
11575 /* This function can be called asynchronously, which means we must
11576 exclude any possibility that Fget_text_property signals an
11577 error. */
11578 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11579 charpos = max (0, charpos);
11580
11581 /* Get the text property `menu-item' at pos. The value of that
11582 property is the start index of this item's properties in
11583 F->tool_bar_items. */
11584 prop = Fget_text_property (make_number (charpos),
11585 Qmenu_item, f->current_tool_bar_string);
11586 if (INTEGERP (prop))
11587 {
11588 *prop_idx = XINT (prop);
11589 success_p = 1;
11590 }
11591 else
11592 success_p = 0;
11593
11594 return success_p;
11595 }
11596
11597 \f
11598 /* Get information about the tool-bar item at position X/Y on frame F.
11599 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11600 the current matrix of the tool-bar window of F, or NULL if not
11601 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11602 item in F->tool_bar_items. Value is
11603
11604 -1 if X/Y is not on a tool-bar item
11605 0 if X/Y is on the same item that was highlighted before.
11606 1 otherwise. */
11607
11608 static int
11609 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11610 int *hpos, int *vpos, int *prop_idx)
11611 {
11612 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11613 struct window *w = XWINDOW (f->tool_bar_window);
11614 int area;
11615
11616 /* Find the glyph under X/Y. */
11617 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11618 if (*glyph == NULL)
11619 return -1;
11620
11621 /* Get the start of this tool-bar item's properties in
11622 f->tool_bar_items. */
11623 if (!tool_bar_item_info (f, *glyph, prop_idx))
11624 return -1;
11625
11626 /* Is mouse on the highlighted item? */
11627 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11628 && *vpos >= hlinfo->mouse_face_beg_row
11629 && *vpos <= hlinfo->mouse_face_end_row
11630 && (*vpos > hlinfo->mouse_face_beg_row
11631 || *hpos >= hlinfo->mouse_face_beg_col)
11632 && (*vpos < hlinfo->mouse_face_end_row
11633 || *hpos < hlinfo->mouse_face_end_col
11634 || hlinfo->mouse_face_past_end))
11635 return 0;
11636
11637 return 1;
11638 }
11639
11640
11641 /* EXPORT:
11642 Handle mouse button event on the tool-bar of frame F, at
11643 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11644 0 for button release. MODIFIERS is event modifiers for button
11645 release. */
11646
11647 void
11648 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11649 int modifiers)
11650 {
11651 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11652 struct window *w = XWINDOW (f->tool_bar_window);
11653 int hpos, vpos, prop_idx;
11654 struct glyph *glyph;
11655 Lisp_Object enabled_p;
11656
11657 /* If not on the highlighted tool-bar item, return. */
11658 frame_to_window_pixel_xy (w, &x, &y);
11659 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11660 return;
11661
11662 /* If item is disabled, do nothing. */
11663 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11664 if (NILP (enabled_p))
11665 return;
11666
11667 if (down_p)
11668 {
11669 /* Show item in pressed state. */
11670 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11671 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11672 last_tool_bar_item = prop_idx;
11673 }
11674 else
11675 {
11676 Lisp_Object key, frame;
11677 struct input_event event;
11678 EVENT_INIT (event);
11679
11680 /* Show item in released state. */
11681 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11682 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11683
11684 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11685
11686 XSETFRAME (frame, f);
11687 event.kind = TOOL_BAR_EVENT;
11688 event.frame_or_window = frame;
11689 event.arg = frame;
11690 kbd_buffer_store_event (&event);
11691
11692 event.kind = TOOL_BAR_EVENT;
11693 event.frame_or_window = frame;
11694 event.arg = key;
11695 event.modifiers = modifiers;
11696 kbd_buffer_store_event (&event);
11697 last_tool_bar_item = -1;
11698 }
11699 }
11700
11701
11702 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11703 tool-bar window-relative coordinates X/Y. Called from
11704 note_mouse_highlight. */
11705
11706 static void
11707 note_tool_bar_highlight (struct frame *f, int x, int y)
11708 {
11709 Lisp_Object window = f->tool_bar_window;
11710 struct window *w = XWINDOW (window);
11711 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11712 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11713 int hpos, vpos;
11714 struct glyph *glyph;
11715 struct glyph_row *row;
11716 int i;
11717 Lisp_Object enabled_p;
11718 int prop_idx;
11719 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11720 int mouse_down_p, rc;
11721
11722 /* Function note_mouse_highlight is called with negative X/Y
11723 values when mouse moves outside of the frame. */
11724 if (x <= 0 || y <= 0)
11725 {
11726 clear_mouse_face (hlinfo);
11727 return;
11728 }
11729
11730 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11731 if (rc < 0)
11732 {
11733 /* Not on tool-bar item. */
11734 clear_mouse_face (hlinfo);
11735 return;
11736 }
11737 else if (rc == 0)
11738 /* On same tool-bar item as before. */
11739 goto set_help_echo;
11740
11741 clear_mouse_face (hlinfo);
11742
11743 /* Mouse is down, but on different tool-bar item? */
11744 mouse_down_p = (dpyinfo->grabbed
11745 && f == last_mouse_frame
11746 && FRAME_LIVE_P (f));
11747 if (mouse_down_p
11748 && last_tool_bar_item != prop_idx)
11749 return;
11750
11751 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11752 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11753
11754 /* If tool-bar item is not enabled, don't highlight it. */
11755 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11756 if (!NILP (enabled_p))
11757 {
11758 /* Compute the x-position of the glyph. In front and past the
11759 image is a space. We include this in the highlighted area. */
11760 row = MATRIX_ROW (w->current_matrix, vpos);
11761 for (i = x = 0; i < hpos; ++i)
11762 x += row->glyphs[TEXT_AREA][i].pixel_width;
11763
11764 /* Record this as the current active region. */
11765 hlinfo->mouse_face_beg_col = hpos;
11766 hlinfo->mouse_face_beg_row = vpos;
11767 hlinfo->mouse_face_beg_x = x;
11768 hlinfo->mouse_face_beg_y = row->y;
11769 hlinfo->mouse_face_past_end = 0;
11770
11771 hlinfo->mouse_face_end_col = hpos + 1;
11772 hlinfo->mouse_face_end_row = vpos;
11773 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11774 hlinfo->mouse_face_end_y = row->y;
11775 hlinfo->mouse_face_window = window;
11776 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11777
11778 /* Display it as active. */
11779 show_mouse_face (hlinfo, draw);
11780 hlinfo->mouse_face_image_state = draw;
11781 }
11782
11783 set_help_echo:
11784
11785 /* Set help_echo_string to a help string to display for this tool-bar item.
11786 XTread_socket does the rest. */
11787 help_echo_object = help_echo_window = Qnil;
11788 help_echo_pos = -1;
11789 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11790 if (NILP (help_echo_string))
11791 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11792 }
11793
11794 #endif /* HAVE_WINDOW_SYSTEM */
11795
11796
11797 \f
11798 /************************************************************************
11799 Horizontal scrolling
11800 ************************************************************************/
11801
11802 static int hscroll_window_tree (Lisp_Object);
11803 static int hscroll_windows (Lisp_Object);
11804
11805 /* For all leaf windows in the window tree rooted at WINDOW, set their
11806 hscroll value so that PT is (i) visible in the window, and (ii) so
11807 that it is not within a certain margin at the window's left and
11808 right border. Value is non-zero if any window's hscroll has been
11809 changed. */
11810
11811 static int
11812 hscroll_window_tree (Lisp_Object window)
11813 {
11814 int hscrolled_p = 0;
11815 int hscroll_relative_p = FLOATP (Vhscroll_step);
11816 int hscroll_step_abs = 0;
11817 double hscroll_step_rel = 0;
11818
11819 if (hscroll_relative_p)
11820 {
11821 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11822 if (hscroll_step_rel < 0)
11823 {
11824 hscroll_relative_p = 0;
11825 hscroll_step_abs = 0;
11826 }
11827 }
11828 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
11829 {
11830 hscroll_step_abs = XINT (Vhscroll_step);
11831 if (hscroll_step_abs < 0)
11832 hscroll_step_abs = 0;
11833 }
11834 else
11835 hscroll_step_abs = 0;
11836
11837 while (WINDOWP (window))
11838 {
11839 struct window *w = XWINDOW (window);
11840
11841 if (WINDOWP (w->hchild))
11842 hscrolled_p |= hscroll_window_tree (w->hchild);
11843 else if (WINDOWP (w->vchild))
11844 hscrolled_p |= hscroll_window_tree (w->vchild);
11845 else if (w->cursor.vpos >= 0)
11846 {
11847 int h_margin;
11848 int text_area_width;
11849 struct glyph_row *current_cursor_row
11850 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11851 struct glyph_row *desired_cursor_row
11852 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11853 struct glyph_row *cursor_row
11854 = (desired_cursor_row->enabled_p
11855 ? desired_cursor_row
11856 : current_cursor_row);
11857
11858 text_area_width = window_box_width (w, TEXT_AREA);
11859
11860 /* Scroll when cursor is inside this scroll margin. */
11861 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11862
11863 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11864 && ((XFASTINT (w->hscroll)
11865 && w->cursor.x <= h_margin)
11866 || (cursor_row->enabled_p
11867 && cursor_row->truncated_on_right_p
11868 && (w->cursor.x >= text_area_width - h_margin))))
11869 {
11870 struct it it;
11871 ptrdiff_t hscroll;
11872 struct buffer *saved_current_buffer;
11873 ptrdiff_t pt;
11874 int wanted_x;
11875
11876 /* Find point in a display of infinite width. */
11877 saved_current_buffer = current_buffer;
11878 current_buffer = XBUFFER (w->buffer);
11879
11880 if (w == XWINDOW (selected_window))
11881 pt = PT;
11882 else
11883 {
11884 pt = marker_position (w->pointm);
11885 pt = max (BEGV, pt);
11886 pt = min (ZV, pt);
11887 }
11888
11889 /* Move iterator to pt starting at cursor_row->start in
11890 a line with infinite width. */
11891 init_to_row_start (&it, w, cursor_row);
11892 it.last_visible_x = INFINITY;
11893 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11894 current_buffer = saved_current_buffer;
11895
11896 /* Position cursor in window. */
11897 if (!hscroll_relative_p && hscroll_step_abs == 0)
11898 hscroll = max (0, (it.current_x
11899 - (ITERATOR_AT_END_OF_LINE_P (&it)
11900 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11901 : (text_area_width / 2))))
11902 / FRAME_COLUMN_WIDTH (it.f);
11903 else if (w->cursor.x >= text_area_width - h_margin)
11904 {
11905 if (hscroll_relative_p)
11906 wanted_x = text_area_width * (1 - hscroll_step_rel)
11907 - h_margin;
11908 else
11909 wanted_x = text_area_width
11910 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11911 - h_margin;
11912 hscroll
11913 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11914 }
11915 else
11916 {
11917 if (hscroll_relative_p)
11918 wanted_x = text_area_width * hscroll_step_rel
11919 + h_margin;
11920 else
11921 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11922 + h_margin;
11923 hscroll
11924 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11925 }
11926 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11927
11928 /* Don't prevent redisplay optimizations if hscroll
11929 hasn't changed, as it will unnecessarily slow down
11930 redisplay. */
11931 if (XFASTINT (w->hscroll) != hscroll)
11932 {
11933 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11934 w->hscroll = make_number (hscroll);
11935 hscrolled_p = 1;
11936 }
11937 }
11938 }
11939
11940 window = w->next;
11941 }
11942
11943 /* Value is non-zero if hscroll of any leaf window has been changed. */
11944 return hscrolled_p;
11945 }
11946
11947
11948 /* Set hscroll so that cursor is visible and not inside horizontal
11949 scroll margins for all windows in the tree rooted at WINDOW. See
11950 also hscroll_window_tree above. Value is non-zero if any window's
11951 hscroll has been changed. If it has, desired matrices on the frame
11952 of WINDOW are cleared. */
11953
11954 static int
11955 hscroll_windows (Lisp_Object window)
11956 {
11957 int hscrolled_p = hscroll_window_tree (window);
11958 if (hscrolled_p)
11959 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11960 return hscrolled_p;
11961 }
11962
11963
11964 \f
11965 /************************************************************************
11966 Redisplay
11967 ************************************************************************/
11968
11969 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11970 to a non-zero value. This is sometimes handy to have in a debugger
11971 session. */
11972
11973 #if GLYPH_DEBUG
11974
11975 /* First and last unchanged row for try_window_id. */
11976
11977 static int debug_first_unchanged_at_end_vpos;
11978 static int debug_last_unchanged_at_beg_vpos;
11979
11980 /* Delta vpos and y. */
11981
11982 static int debug_dvpos, debug_dy;
11983
11984 /* Delta in characters and bytes for try_window_id. */
11985
11986 static ptrdiff_t debug_delta, debug_delta_bytes;
11987
11988 /* Values of window_end_pos and window_end_vpos at the end of
11989 try_window_id. */
11990
11991 static ptrdiff_t debug_end_vpos;
11992
11993 /* Append a string to W->desired_matrix->method. FMT is a printf
11994 format string. If trace_redisplay_p is non-zero also printf the
11995 resulting string to stderr. */
11996
11997 static void debug_method_add (struct window *, char const *, ...)
11998 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11999
12000 static void
12001 debug_method_add (struct window *w, char const *fmt, ...)
12002 {
12003 char buffer[512];
12004 char *method = w->desired_matrix->method;
12005 int len = strlen (method);
12006 int size = sizeof w->desired_matrix->method;
12007 int remaining = size - len - 1;
12008 va_list ap;
12009
12010 va_start (ap, fmt);
12011 vsprintf (buffer, fmt, ap);
12012 va_end (ap);
12013 if (len && remaining)
12014 {
12015 method[len] = '|';
12016 --remaining, ++len;
12017 }
12018
12019 strncpy (method + len, buffer, remaining);
12020
12021 if (trace_redisplay_p)
12022 fprintf (stderr, "%p (%s): %s\n",
12023 w,
12024 ((BUFFERP (w->buffer)
12025 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12026 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12027 : "no buffer"),
12028 buffer);
12029 }
12030
12031 #endif /* GLYPH_DEBUG */
12032
12033
12034 /* Value is non-zero if all changes in window W, which displays
12035 current_buffer, are in the text between START and END. START is a
12036 buffer position, END is given as a distance from Z. Used in
12037 redisplay_internal for display optimization. */
12038
12039 static inline int
12040 text_outside_line_unchanged_p (struct window *w,
12041 ptrdiff_t start, ptrdiff_t end)
12042 {
12043 int unchanged_p = 1;
12044
12045 /* If text or overlays have changed, see where. */
12046 if (XFASTINT (w->last_modified) < MODIFF
12047 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12048 {
12049 /* Gap in the line? */
12050 if (GPT < start || Z - GPT < end)
12051 unchanged_p = 0;
12052
12053 /* Changes start in front of the line, or end after it? */
12054 if (unchanged_p
12055 && (BEG_UNCHANGED < start - 1
12056 || END_UNCHANGED < end))
12057 unchanged_p = 0;
12058
12059 /* If selective display, can't optimize if changes start at the
12060 beginning of the line. */
12061 if (unchanged_p
12062 && INTEGERP (BVAR (current_buffer, selective_display))
12063 && XINT (BVAR (current_buffer, selective_display)) > 0
12064 && (BEG_UNCHANGED < start || GPT <= start))
12065 unchanged_p = 0;
12066
12067 /* If there are overlays at the start or end of the line, these
12068 may have overlay strings with newlines in them. A change at
12069 START, for instance, may actually concern the display of such
12070 overlay strings as well, and they are displayed on different
12071 lines. So, quickly rule out this case. (For the future, it
12072 might be desirable to implement something more telling than
12073 just BEG/END_UNCHANGED.) */
12074 if (unchanged_p)
12075 {
12076 if (BEG + BEG_UNCHANGED == start
12077 && overlay_touches_p (start))
12078 unchanged_p = 0;
12079 if (END_UNCHANGED == end
12080 && overlay_touches_p (Z - end))
12081 unchanged_p = 0;
12082 }
12083
12084 /* Under bidi reordering, adding or deleting a character in the
12085 beginning of a paragraph, before the first strong directional
12086 character, can change the base direction of the paragraph (unless
12087 the buffer specifies a fixed paragraph direction), which will
12088 require to redisplay the whole paragraph. It might be worthwhile
12089 to find the paragraph limits and widen the range of redisplayed
12090 lines to that, but for now just give up this optimization. */
12091 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12092 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12093 unchanged_p = 0;
12094 }
12095
12096 return unchanged_p;
12097 }
12098
12099
12100 /* Do a frame update, taking possible shortcuts into account. This is
12101 the main external entry point for redisplay.
12102
12103 If the last redisplay displayed an echo area message and that message
12104 is no longer requested, we clear the echo area or bring back the
12105 mini-buffer if that is in use. */
12106
12107 void
12108 redisplay (void)
12109 {
12110 redisplay_internal ();
12111 }
12112
12113
12114 static Lisp_Object
12115 overlay_arrow_string_or_property (Lisp_Object var)
12116 {
12117 Lisp_Object val;
12118
12119 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12120 return val;
12121
12122 return Voverlay_arrow_string;
12123 }
12124
12125 /* Return 1 if there are any overlay-arrows in current_buffer. */
12126 static int
12127 overlay_arrow_in_current_buffer_p (void)
12128 {
12129 Lisp_Object vlist;
12130
12131 for (vlist = Voverlay_arrow_variable_list;
12132 CONSP (vlist);
12133 vlist = XCDR (vlist))
12134 {
12135 Lisp_Object var = XCAR (vlist);
12136 Lisp_Object val;
12137
12138 if (!SYMBOLP (var))
12139 continue;
12140 val = find_symbol_value (var);
12141 if (MARKERP (val)
12142 && current_buffer == XMARKER (val)->buffer)
12143 return 1;
12144 }
12145 return 0;
12146 }
12147
12148
12149 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12150 has changed. */
12151
12152 static int
12153 overlay_arrows_changed_p (void)
12154 {
12155 Lisp_Object vlist;
12156
12157 for (vlist = Voverlay_arrow_variable_list;
12158 CONSP (vlist);
12159 vlist = XCDR (vlist))
12160 {
12161 Lisp_Object var = XCAR (vlist);
12162 Lisp_Object val, pstr;
12163
12164 if (!SYMBOLP (var))
12165 continue;
12166 val = find_symbol_value (var);
12167 if (!MARKERP (val))
12168 continue;
12169 if (! EQ (COERCE_MARKER (val),
12170 Fget (var, Qlast_arrow_position))
12171 || ! (pstr = overlay_arrow_string_or_property (var),
12172 EQ (pstr, Fget (var, Qlast_arrow_string))))
12173 return 1;
12174 }
12175 return 0;
12176 }
12177
12178 /* Mark overlay arrows to be updated on next redisplay. */
12179
12180 static void
12181 update_overlay_arrows (int up_to_date)
12182 {
12183 Lisp_Object vlist;
12184
12185 for (vlist = Voverlay_arrow_variable_list;
12186 CONSP (vlist);
12187 vlist = XCDR (vlist))
12188 {
12189 Lisp_Object var = XCAR (vlist);
12190
12191 if (!SYMBOLP (var))
12192 continue;
12193
12194 if (up_to_date > 0)
12195 {
12196 Lisp_Object val = find_symbol_value (var);
12197 Fput (var, Qlast_arrow_position,
12198 COERCE_MARKER (val));
12199 Fput (var, Qlast_arrow_string,
12200 overlay_arrow_string_or_property (var));
12201 }
12202 else if (up_to_date < 0
12203 || !NILP (Fget (var, Qlast_arrow_position)))
12204 {
12205 Fput (var, Qlast_arrow_position, Qt);
12206 Fput (var, Qlast_arrow_string, Qt);
12207 }
12208 }
12209 }
12210
12211
12212 /* Return overlay arrow string to display at row.
12213 Return integer (bitmap number) for arrow bitmap in left fringe.
12214 Return nil if no overlay arrow. */
12215
12216 static Lisp_Object
12217 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12218 {
12219 Lisp_Object vlist;
12220
12221 for (vlist = Voverlay_arrow_variable_list;
12222 CONSP (vlist);
12223 vlist = XCDR (vlist))
12224 {
12225 Lisp_Object var = XCAR (vlist);
12226 Lisp_Object val;
12227
12228 if (!SYMBOLP (var))
12229 continue;
12230
12231 val = find_symbol_value (var);
12232
12233 if (MARKERP (val)
12234 && current_buffer == XMARKER (val)->buffer
12235 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12236 {
12237 if (FRAME_WINDOW_P (it->f)
12238 /* FIXME: if ROW->reversed_p is set, this should test
12239 the right fringe, not the left one. */
12240 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12241 {
12242 #ifdef HAVE_WINDOW_SYSTEM
12243 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12244 {
12245 int fringe_bitmap;
12246 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12247 return make_number (fringe_bitmap);
12248 }
12249 #endif
12250 return make_number (-1); /* Use default arrow bitmap */
12251 }
12252 return overlay_arrow_string_or_property (var);
12253 }
12254 }
12255
12256 return Qnil;
12257 }
12258
12259 /* Return 1 if point moved out of or into a composition. Otherwise
12260 return 0. PREV_BUF and PREV_PT are the last point buffer and
12261 position. BUF and PT are the current point buffer and position. */
12262
12263 static int
12264 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12265 struct buffer *buf, ptrdiff_t pt)
12266 {
12267 ptrdiff_t start, end;
12268 Lisp_Object prop;
12269 Lisp_Object buffer;
12270
12271 XSETBUFFER (buffer, buf);
12272 /* Check a composition at the last point if point moved within the
12273 same buffer. */
12274 if (prev_buf == buf)
12275 {
12276 if (prev_pt == pt)
12277 /* Point didn't move. */
12278 return 0;
12279
12280 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12281 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12282 && COMPOSITION_VALID_P (start, end, prop)
12283 && start < prev_pt && end > prev_pt)
12284 /* The last point was within the composition. Return 1 iff
12285 point moved out of the composition. */
12286 return (pt <= start || pt >= end);
12287 }
12288
12289 /* Check a composition at the current point. */
12290 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12291 && find_composition (pt, -1, &start, &end, &prop, buffer)
12292 && COMPOSITION_VALID_P (start, end, prop)
12293 && start < pt && end > pt);
12294 }
12295
12296
12297 /* Reconsider the setting of B->clip_changed which is displayed
12298 in window W. */
12299
12300 static inline void
12301 reconsider_clip_changes (struct window *w, struct buffer *b)
12302 {
12303 if (b->clip_changed
12304 && !NILP (w->window_end_valid)
12305 && w->current_matrix->buffer == b
12306 && w->current_matrix->zv == BUF_ZV (b)
12307 && w->current_matrix->begv == BUF_BEGV (b))
12308 b->clip_changed = 0;
12309
12310 /* If display wasn't paused, and W is not a tool bar window, see if
12311 point has been moved into or out of a composition. In that case,
12312 we set b->clip_changed to 1 to force updating the screen. If
12313 b->clip_changed has already been set to 1, we can skip this
12314 check. */
12315 if (!b->clip_changed
12316 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12317 {
12318 ptrdiff_t pt;
12319
12320 if (w == XWINDOW (selected_window))
12321 pt = PT;
12322 else
12323 pt = marker_position (w->pointm);
12324
12325 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12326 || pt != XINT (w->last_point))
12327 && check_point_in_composition (w->current_matrix->buffer,
12328 XINT (w->last_point),
12329 XBUFFER (w->buffer), pt))
12330 b->clip_changed = 1;
12331 }
12332 }
12333 \f
12334
12335 /* Select FRAME to forward the values of frame-local variables into C
12336 variables so that the redisplay routines can access those values
12337 directly. */
12338
12339 static void
12340 select_frame_for_redisplay (Lisp_Object frame)
12341 {
12342 Lisp_Object tail, tem;
12343 Lisp_Object old = selected_frame;
12344 struct Lisp_Symbol *sym;
12345
12346 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12347
12348 selected_frame = frame;
12349
12350 do {
12351 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12352 if (CONSP (XCAR (tail))
12353 && (tem = XCAR (XCAR (tail)),
12354 SYMBOLP (tem))
12355 && (sym = indirect_variable (XSYMBOL (tem)),
12356 sym->redirect == SYMBOL_LOCALIZED)
12357 && sym->val.blv->frame_local)
12358 /* Use find_symbol_value rather than Fsymbol_value
12359 to avoid an error if it is void. */
12360 find_symbol_value (tem);
12361 } while (!EQ (frame, old) && (frame = old, 1));
12362 }
12363
12364
12365 #define STOP_POLLING \
12366 do { if (! polling_stopped_here) stop_polling (); \
12367 polling_stopped_here = 1; } while (0)
12368
12369 #define RESUME_POLLING \
12370 do { if (polling_stopped_here) start_polling (); \
12371 polling_stopped_here = 0; } while (0)
12372
12373
12374 /* Perhaps in the future avoid recentering windows if it
12375 is not necessary; currently that causes some problems. */
12376
12377 static void
12378 redisplay_internal (void)
12379 {
12380 struct window *w = XWINDOW (selected_window);
12381 struct window *sw;
12382 struct frame *fr;
12383 int pending;
12384 int must_finish = 0;
12385 struct text_pos tlbufpos, tlendpos;
12386 int number_of_visible_frames;
12387 ptrdiff_t count, count1;
12388 struct frame *sf;
12389 int polling_stopped_here = 0;
12390 Lisp_Object old_frame = selected_frame;
12391
12392 /* Non-zero means redisplay has to consider all windows on all
12393 frames. Zero means, only selected_window is considered. */
12394 int consider_all_windows_p;
12395
12396 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12397
12398 /* No redisplay if running in batch mode or frame is not yet fully
12399 initialized, or redisplay is explicitly turned off by setting
12400 Vinhibit_redisplay. */
12401 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12402 || !NILP (Vinhibit_redisplay))
12403 return;
12404
12405 /* Don't examine these until after testing Vinhibit_redisplay.
12406 When Emacs is shutting down, perhaps because its connection to
12407 X has dropped, we should not look at them at all. */
12408 fr = XFRAME (w->frame);
12409 sf = SELECTED_FRAME ();
12410
12411 if (!fr->glyphs_initialized_p)
12412 return;
12413
12414 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12415 if (popup_activated ())
12416 return;
12417 #endif
12418
12419 /* I don't think this happens but let's be paranoid. */
12420 if (redisplaying_p)
12421 return;
12422
12423 /* Record a function that resets redisplaying_p to its old value
12424 when we leave this function. */
12425 count = SPECPDL_INDEX ();
12426 record_unwind_protect (unwind_redisplay,
12427 Fcons (make_number (redisplaying_p), selected_frame));
12428 ++redisplaying_p;
12429 specbind (Qinhibit_free_realized_faces, Qnil);
12430
12431 {
12432 Lisp_Object tail, frame;
12433
12434 FOR_EACH_FRAME (tail, frame)
12435 {
12436 struct frame *f = XFRAME (frame);
12437 f->already_hscrolled_p = 0;
12438 }
12439 }
12440
12441 retry:
12442 /* Remember the currently selected window. */
12443 sw = w;
12444
12445 if (!EQ (old_frame, selected_frame)
12446 && FRAME_LIVE_P (XFRAME (old_frame)))
12447 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12448 selected_frame and selected_window to be temporarily out-of-sync so
12449 when we come back here via `goto retry', we need to resync because we
12450 may need to run Elisp code (via prepare_menu_bars). */
12451 select_frame_for_redisplay (old_frame);
12452
12453 pending = 0;
12454 reconsider_clip_changes (w, current_buffer);
12455 last_escape_glyph_frame = NULL;
12456 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12457 last_glyphless_glyph_frame = NULL;
12458 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12459
12460 /* If new fonts have been loaded that make a glyph matrix adjustment
12461 necessary, do it. */
12462 if (fonts_changed_p)
12463 {
12464 adjust_glyphs (NULL);
12465 ++windows_or_buffers_changed;
12466 fonts_changed_p = 0;
12467 }
12468
12469 /* If face_change_count is non-zero, init_iterator will free all
12470 realized faces, which includes the faces referenced from current
12471 matrices. So, we can't reuse current matrices in this case. */
12472 if (face_change_count)
12473 ++windows_or_buffers_changed;
12474
12475 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12476 && FRAME_TTY (sf)->previous_frame != sf)
12477 {
12478 /* Since frames on a single ASCII terminal share the same
12479 display area, displaying a different frame means redisplay
12480 the whole thing. */
12481 windows_or_buffers_changed++;
12482 SET_FRAME_GARBAGED (sf);
12483 #ifndef DOS_NT
12484 set_tty_color_mode (FRAME_TTY (sf), sf);
12485 #endif
12486 FRAME_TTY (sf)->previous_frame = sf;
12487 }
12488
12489 /* Set the visible flags for all frames. Do this before checking
12490 for resized or garbaged frames; they want to know if their frames
12491 are visible. See the comment in frame.h for
12492 FRAME_SAMPLE_VISIBILITY. */
12493 {
12494 Lisp_Object tail, frame;
12495
12496 number_of_visible_frames = 0;
12497
12498 FOR_EACH_FRAME (tail, frame)
12499 {
12500 struct frame *f = XFRAME (frame);
12501
12502 FRAME_SAMPLE_VISIBILITY (f);
12503 if (FRAME_VISIBLE_P (f))
12504 ++number_of_visible_frames;
12505 clear_desired_matrices (f);
12506 }
12507 }
12508
12509 /* Notice any pending interrupt request to change frame size. */
12510 do_pending_window_change (1);
12511
12512 /* do_pending_window_change could change the selected_window due to
12513 frame resizing which makes the selected window too small. */
12514 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12515 {
12516 sw = w;
12517 reconsider_clip_changes (w, current_buffer);
12518 }
12519
12520 /* Clear frames marked as garbaged. */
12521 if (frame_garbaged)
12522 clear_garbaged_frames ();
12523
12524 /* Build menubar and tool-bar items. */
12525 if (NILP (Vmemory_full))
12526 prepare_menu_bars ();
12527
12528 if (windows_or_buffers_changed)
12529 update_mode_lines++;
12530
12531 /* Detect case that we need to write or remove a star in the mode line. */
12532 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12533 {
12534 w->update_mode_line = Qt;
12535 if (buffer_shared > 1)
12536 update_mode_lines++;
12537 }
12538
12539 /* Avoid invocation of point motion hooks by `current_column' below. */
12540 count1 = SPECPDL_INDEX ();
12541 specbind (Qinhibit_point_motion_hooks, Qt);
12542
12543 /* If %c is in the mode line, update it if needed. */
12544 if (!NILP (w->column_number_displayed)
12545 /* This alternative quickly identifies a common case
12546 where no change is needed. */
12547 && !(PT == XFASTINT (w->last_point)
12548 && XFASTINT (w->last_modified) >= MODIFF
12549 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12550 && (XFASTINT (w->column_number_displayed) != current_column ()))
12551 w->update_mode_line = Qt;
12552
12553 unbind_to (count1, Qnil);
12554
12555 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12556
12557 /* The variable buffer_shared is set in redisplay_window and
12558 indicates that we redisplay a buffer in different windows. See
12559 there. */
12560 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12561 || cursor_type_changed);
12562
12563 /* If specs for an arrow have changed, do thorough redisplay
12564 to ensure we remove any arrow that should no longer exist. */
12565 if (overlay_arrows_changed_p ())
12566 consider_all_windows_p = windows_or_buffers_changed = 1;
12567
12568 /* Normally the message* functions will have already displayed and
12569 updated the echo area, but the frame may have been trashed, or
12570 the update may have been preempted, so display the echo area
12571 again here. Checking message_cleared_p captures the case that
12572 the echo area should be cleared. */
12573 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12574 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12575 || (message_cleared_p
12576 && minibuf_level == 0
12577 /* If the mini-window is currently selected, this means the
12578 echo-area doesn't show through. */
12579 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12580 {
12581 int window_height_changed_p = echo_area_display (0);
12582 must_finish = 1;
12583
12584 /* If we don't display the current message, don't clear the
12585 message_cleared_p flag, because, if we did, we wouldn't clear
12586 the echo area in the next redisplay which doesn't preserve
12587 the echo area. */
12588 if (!display_last_displayed_message_p)
12589 message_cleared_p = 0;
12590
12591 if (fonts_changed_p)
12592 goto retry;
12593 else if (window_height_changed_p)
12594 {
12595 consider_all_windows_p = 1;
12596 ++update_mode_lines;
12597 ++windows_or_buffers_changed;
12598
12599 /* If window configuration was changed, frames may have been
12600 marked garbaged. Clear them or we will experience
12601 surprises wrt scrolling. */
12602 if (frame_garbaged)
12603 clear_garbaged_frames ();
12604 }
12605 }
12606 else if (EQ (selected_window, minibuf_window)
12607 && (current_buffer->clip_changed
12608 || XFASTINT (w->last_modified) < MODIFF
12609 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12610 && resize_mini_window (w, 0))
12611 {
12612 /* Resized active mini-window to fit the size of what it is
12613 showing if its contents might have changed. */
12614 must_finish = 1;
12615 /* FIXME: this causes all frames to be updated, which seems unnecessary
12616 since only the current frame needs to be considered. This function needs
12617 to be rewritten with two variables, consider_all_windows and
12618 consider_all_frames. */
12619 consider_all_windows_p = 1;
12620 ++windows_or_buffers_changed;
12621 ++update_mode_lines;
12622
12623 /* If window configuration was changed, frames may have been
12624 marked garbaged. Clear them or we will experience
12625 surprises wrt scrolling. */
12626 if (frame_garbaged)
12627 clear_garbaged_frames ();
12628 }
12629
12630
12631 /* If showing the region, and mark has changed, we must redisplay
12632 the whole window. The assignment to this_line_start_pos prevents
12633 the optimization directly below this if-statement. */
12634 if (((!NILP (Vtransient_mark_mode)
12635 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12636 != !NILP (w->region_showing))
12637 || (!NILP (w->region_showing)
12638 && !EQ (w->region_showing,
12639 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12640 CHARPOS (this_line_start_pos) = 0;
12641
12642 /* Optimize the case that only the line containing the cursor in the
12643 selected window has changed. Variables starting with this_ are
12644 set in display_line and record information about the line
12645 containing the cursor. */
12646 tlbufpos = this_line_start_pos;
12647 tlendpos = this_line_end_pos;
12648 if (!consider_all_windows_p
12649 && CHARPOS (tlbufpos) > 0
12650 && NILP (w->update_mode_line)
12651 && !current_buffer->clip_changed
12652 && !current_buffer->prevent_redisplay_optimizations_p
12653 && FRAME_VISIBLE_P (XFRAME (w->frame))
12654 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12655 /* Make sure recorded data applies to current buffer, etc. */
12656 && this_line_buffer == current_buffer
12657 && current_buffer == XBUFFER (w->buffer)
12658 && NILP (w->force_start)
12659 && NILP (w->optional_new_start)
12660 /* Point must be on the line that we have info recorded about. */
12661 && PT >= CHARPOS (tlbufpos)
12662 && PT <= Z - CHARPOS (tlendpos)
12663 /* All text outside that line, including its final newline,
12664 must be unchanged. */
12665 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12666 CHARPOS (tlendpos)))
12667 {
12668 if (CHARPOS (tlbufpos) > BEGV
12669 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12670 && (CHARPOS (tlbufpos) == ZV
12671 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12672 /* Former continuation line has disappeared by becoming empty. */
12673 goto cancel;
12674 else if (XFASTINT (w->last_modified) < MODIFF
12675 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12676 || MINI_WINDOW_P (w))
12677 {
12678 /* We have to handle the case of continuation around a
12679 wide-column character (see the comment in indent.c around
12680 line 1340).
12681
12682 For instance, in the following case:
12683
12684 -------- Insert --------
12685 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12686 J_I_ ==> J_I_ `^^' are cursors.
12687 ^^ ^^
12688 -------- --------
12689
12690 As we have to redraw the line above, we cannot use this
12691 optimization. */
12692
12693 struct it it;
12694 int line_height_before = this_line_pixel_height;
12695
12696 /* Note that start_display will handle the case that the
12697 line starting at tlbufpos is a continuation line. */
12698 start_display (&it, w, tlbufpos);
12699
12700 /* Implementation note: It this still necessary? */
12701 if (it.current_x != this_line_start_x)
12702 goto cancel;
12703
12704 TRACE ((stderr, "trying display optimization 1\n"));
12705 w->cursor.vpos = -1;
12706 overlay_arrow_seen = 0;
12707 it.vpos = this_line_vpos;
12708 it.current_y = this_line_y;
12709 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12710 display_line (&it);
12711
12712 /* If line contains point, is not continued,
12713 and ends at same distance from eob as before, we win. */
12714 if (w->cursor.vpos >= 0
12715 /* Line is not continued, otherwise this_line_start_pos
12716 would have been set to 0 in display_line. */
12717 && CHARPOS (this_line_start_pos)
12718 /* Line ends as before. */
12719 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12720 /* Line has same height as before. Otherwise other lines
12721 would have to be shifted up or down. */
12722 && this_line_pixel_height == line_height_before)
12723 {
12724 /* If this is not the window's last line, we must adjust
12725 the charstarts of the lines below. */
12726 if (it.current_y < it.last_visible_y)
12727 {
12728 struct glyph_row *row
12729 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12730 ptrdiff_t delta, delta_bytes;
12731
12732 /* We used to distinguish between two cases here,
12733 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12734 when the line ends in a newline or the end of the
12735 buffer's accessible portion. But both cases did
12736 the same, so they were collapsed. */
12737 delta = (Z
12738 - CHARPOS (tlendpos)
12739 - MATRIX_ROW_START_CHARPOS (row));
12740 delta_bytes = (Z_BYTE
12741 - BYTEPOS (tlendpos)
12742 - MATRIX_ROW_START_BYTEPOS (row));
12743
12744 increment_matrix_positions (w->current_matrix,
12745 this_line_vpos + 1,
12746 w->current_matrix->nrows,
12747 delta, delta_bytes);
12748 }
12749
12750 /* If this row displays text now but previously didn't,
12751 or vice versa, w->window_end_vpos may have to be
12752 adjusted. */
12753 if ((it.glyph_row - 1)->displays_text_p)
12754 {
12755 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12756 XSETINT (w->window_end_vpos, this_line_vpos);
12757 }
12758 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12759 && this_line_vpos > 0)
12760 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12761 w->window_end_valid = Qnil;
12762
12763 /* Update hint: No need to try to scroll in update_window. */
12764 w->desired_matrix->no_scrolling_p = 1;
12765
12766 #if GLYPH_DEBUG
12767 *w->desired_matrix->method = 0;
12768 debug_method_add (w, "optimization 1");
12769 #endif
12770 #ifdef HAVE_WINDOW_SYSTEM
12771 update_window_fringes (w, 0);
12772 #endif
12773 goto update;
12774 }
12775 else
12776 goto cancel;
12777 }
12778 else if (/* Cursor position hasn't changed. */
12779 PT == XFASTINT (w->last_point)
12780 /* Make sure the cursor was last displayed
12781 in this window. Otherwise we have to reposition it. */
12782 && 0 <= w->cursor.vpos
12783 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12784 {
12785 if (!must_finish)
12786 {
12787 do_pending_window_change (1);
12788 /* If selected_window changed, redisplay again. */
12789 if (WINDOWP (selected_window)
12790 && (w = XWINDOW (selected_window)) != sw)
12791 goto retry;
12792
12793 /* We used to always goto end_of_redisplay here, but this
12794 isn't enough if we have a blinking cursor. */
12795 if (w->cursor_off_p == w->last_cursor_off_p)
12796 goto end_of_redisplay;
12797 }
12798 goto update;
12799 }
12800 /* If highlighting the region, or if the cursor is in the echo area,
12801 then we can't just move the cursor. */
12802 else if (! (!NILP (Vtransient_mark_mode)
12803 && !NILP (BVAR (current_buffer, mark_active)))
12804 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12805 || highlight_nonselected_windows)
12806 && NILP (w->region_showing)
12807 && NILP (Vshow_trailing_whitespace)
12808 && !cursor_in_echo_area)
12809 {
12810 struct it it;
12811 struct glyph_row *row;
12812
12813 /* Skip from tlbufpos to PT and see where it is. Note that
12814 PT may be in invisible text. If so, we will end at the
12815 next visible position. */
12816 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12817 NULL, DEFAULT_FACE_ID);
12818 it.current_x = this_line_start_x;
12819 it.current_y = this_line_y;
12820 it.vpos = this_line_vpos;
12821
12822 /* The call to move_it_to stops in front of PT, but
12823 moves over before-strings. */
12824 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12825
12826 if (it.vpos == this_line_vpos
12827 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12828 row->enabled_p))
12829 {
12830 xassert (this_line_vpos == it.vpos);
12831 xassert (this_line_y == it.current_y);
12832 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12833 #if GLYPH_DEBUG
12834 *w->desired_matrix->method = 0;
12835 debug_method_add (w, "optimization 3");
12836 #endif
12837 goto update;
12838 }
12839 else
12840 goto cancel;
12841 }
12842
12843 cancel:
12844 /* Text changed drastically or point moved off of line. */
12845 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12846 }
12847
12848 CHARPOS (this_line_start_pos) = 0;
12849 consider_all_windows_p |= buffer_shared > 1;
12850 ++clear_face_cache_count;
12851 #ifdef HAVE_WINDOW_SYSTEM
12852 ++clear_image_cache_count;
12853 #endif
12854
12855 /* Build desired matrices, and update the display. If
12856 consider_all_windows_p is non-zero, do it for all windows on all
12857 frames. Otherwise do it for selected_window, only. */
12858
12859 if (consider_all_windows_p)
12860 {
12861 Lisp_Object tail, frame;
12862
12863 FOR_EACH_FRAME (tail, frame)
12864 XFRAME (frame)->updated_p = 0;
12865
12866 /* Recompute # windows showing selected buffer. This will be
12867 incremented each time such a window is displayed. */
12868 buffer_shared = 0;
12869
12870 FOR_EACH_FRAME (tail, frame)
12871 {
12872 struct frame *f = XFRAME (frame);
12873
12874 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12875 {
12876 if (! EQ (frame, selected_frame))
12877 /* Select the frame, for the sake of frame-local
12878 variables. */
12879 select_frame_for_redisplay (frame);
12880
12881 /* Mark all the scroll bars to be removed; we'll redeem
12882 the ones we want when we redisplay their windows. */
12883 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12884 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12885
12886 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12887 redisplay_windows (FRAME_ROOT_WINDOW (f));
12888
12889 /* The X error handler may have deleted that frame. */
12890 if (!FRAME_LIVE_P (f))
12891 continue;
12892
12893 /* Any scroll bars which redisplay_windows should have
12894 nuked should now go away. */
12895 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12896 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12897
12898 /* If fonts changed, display again. */
12899 /* ??? rms: I suspect it is a mistake to jump all the way
12900 back to retry here. It should just retry this frame. */
12901 if (fonts_changed_p)
12902 goto retry;
12903
12904 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12905 {
12906 /* See if we have to hscroll. */
12907 if (!f->already_hscrolled_p)
12908 {
12909 f->already_hscrolled_p = 1;
12910 if (hscroll_windows (f->root_window))
12911 goto retry;
12912 }
12913
12914 /* Prevent various kinds of signals during display
12915 update. stdio is not robust about handling
12916 signals, which can cause an apparent I/O
12917 error. */
12918 if (interrupt_input)
12919 unrequest_sigio ();
12920 STOP_POLLING;
12921
12922 /* Update the display. */
12923 set_window_update_flags (XWINDOW (f->root_window), 1);
12924 pending |= update_frame (f, 0, 0);
12925 f->updated_p = 1;
12926 }
12927 }
12928 }
12929
12930 if (!EQ (old_frame, selected_frame)
12931 && FRAME_LIVE_P (XFRAME (old_frame)))
12932 /* We played a bit fast-and-loose above and allowed selected_frame
12933 and selected_window to be temporarily out-of-sync but let's make
12934 sure this stays contained. */
12935 select_frame_for_redisplay (old_frame);
12936 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12937
12938 if (!pending)
12939 {
12940 /* Do the mark_window_display_accurate after all windows have
12941 been redisplayed because this call resets flags in buffers
12942 which are needed for proper redisplay. */
12943 FOR_EACH_FRAME (tail, frame)
12944 {
12945 struct frame *f = XFRAME (frame);
12946 if (f->updated_p)
12947 {
12948 mark_window_display_accurate (f->root_window, 1);
12949 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12950 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12951 }
12952 }
12953 }
12954 }
12955 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12956 {
12957 Lisp_Object mini_window;
12958 struct frame *mini_frame;
12959
12960 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12961 /* Use list_of_error, not Qerror, so that
12962 we catch only errors and don't run the debugger. */
12963 internal_condition_case_1 (redisplay_window_1, selected_window,
12964 list_of_error,
12965 redisplay_window_error);
12966
12967 /* Compare desired and current matrices, perform output. */
12968
12969 update:
12970 /* If fonts changed, display again. */
12971 if (fonts_changed_p)
12972 goto retry;
12973
12974 /* Prevent various kinds of signals during display update.
12975 stdio is not robust about handling signals,
12976 which can cause an apparent I/O error. */
12977 if (interrupt_input)
12978 unrequest_sigio ();
12979 STOP_POLLING;
12980
12981 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12982 {
12983 if (hscroll_windows (selected_window))
12984 goto retry;
12985
12986 XWINDOW (selected_window)->must_be_updated_p = 1;
12987 pending = update_frame (sf, 0, 0);
12988 }
12989
12990 /* We may have called echo_area_display at the top of this
12991 function. If the echo area is on another frame, that may
12992 have put text on a frame other than the selected one, so the
12993 above call to update_frame would not have caught it. Catch
12994 it here. */
12995 mini_window = FRAME_MINIBUF_WINDOW (sf);
12996 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12997
12998 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12999 {
13000 XWINDOW (mini_window)->must_be_updated_p = 1;
13001 pending |= update_frame (mini_frame, 0, 0);
13002 if (!pending && hscroll_windows (mini_window))
13003 goto retry;
13004 }
13005 }
13006
13007 /* If display was paused because of pending input, make sure we do a
13008 thorough update the next time. */
13009 if (pending)
13010 {
13011 /* Prevent the optimization at the beginning of
13012 redisplay_internal that tries a single-line update of the
13013 line containing the cursor in the selected window. */
13014 CHARPOS (this_line_start_pos) = 0;
13015
13016 /* Let the overlay arrow be updated the next time. */
13017 update_overlay_arrows (0);
13018
13019 /* If we pause after scrolling, some rows in the current
13020 matrices of some windows are not valid. */
13021 if (!WINDOW_FULL_WIDTH_P (w)
13022 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13023 update_mode_lines = 1;
13024 }
13025 else
13026 {
13027 if (!consider_all_windows_p)
13028 {
13029 /* This has already been done above if
13030 consider_all_windows_p is set. */
13031 mark_window_display_accurate_1 (w, 1);
13032
13033 /* Say overlay arrows are up to date. */
13034 update_overlay_arrows (1);
13035
13036 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13037 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13038 }
13039
13040 update_mode_lines = 0;
13041 windows_or_buffers_changed = 0;
13042 cursor_type_changed = 0;
13043 }
13044
13045 /* Start SIGIO interrupts coming again. Having them off during the
13046 code above makes it less likely one will discard output, but not
13047 impossible, since there might be stuff in the system buffer here.
13048 But it is much hairier to try to do anything about that. */
13049 if (interrupt_input)
13050 request_sigio ();
13051 RESUME_POLLING;
13052
13053 /* If a frame has become visible which was not before, redisplay
13054 again, so that we display it. Expose events for such a frame
13055 (which it gets when becoming visible) don't call the parts of
13056 redisplay constructing glyphs, so simply exposing a frame won't
13057 display anything in this case. So, we have to display these
13058 frames here explicitly. */
13059 if (!pending)
13060 {
13061 Lisp_Object tail, frame;
13062 int new_count = 0;
13063
13064 FOR_EACH_FRAME (tail, frame)
13065 {
13066 int this_is_visible = 0;
13067
13068 if (XFRAME (frame)->visible)
13069 this_is_visible = 1;
13070 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13071 if (XFRAME (frame)->visible)
13072 this_is_visible = 1;
13073
13074 if (this_is_visible)
13075 new_count++;
13076 }
13077
13078 if (new_count != number_of_visible_frames)
13079 windows_or_buffers_changed++;
13080 }
13081
13082 /* Change frame size now if a change is pending. */
13083 do_pending_window_change (1);
13084
13085 /* If we just did a pending size change, or have additional
13086 visible frames, or selected_window changed, redisplay again. */
13087 if ((windows_or_buffers_changed && !pending)
13088 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13089 goto retry;
13090
13091 /* Clear the face and image caches.
13092
13093 We used to do this only if consider_all_windows_p. But the cache
13094 needs to be cleared if a timer creates images in the current
13095 buffer (e.g. the test case in Bug#6230). */
13096
13097 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13098 {
13099 clear_face_cache (0);
13100 clear_face_cache_count = 0;
13101 }
13102
13103 #ifdef HAVE_WINDOW_SYSTEM
13104 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13105 {
13106 clear_image_caches (Qnil);
13107 clear_image_cache_count = 0;
13108 }
13109 #endif /* HAVE_WINDOW_SYSTEM */
13110
13111 end_of_redisplay:
13112 unbind_to (count, Qnil);
13113 RESUME_POLLING;
13114 }
13115
13116
13117 /* Redisplay, but leave alone any recent echo area message unless
13118 another message has been requested in its place.
13119
13120 This is useful in situations where you need to redisplay but no
13121 user action has occurred, making it inappropriate for the message
13122 area to be cleared. See tracking_off and
13123 wait_reading_process_output for examples of these situations.
13124
13125 FROM_WHERE is an integer saying from where this function was
13126 called. This is useful for debugging. */
13127
13128 void
13129 redisplay_preserve_echo_area (int from_where)
13130 {
13131 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13132
13133 if (!NILP (echo_area_buffer[1]))
13134 {
13135 /* We have a previously displayed message, but no current
13136 message. Redisplay the previous message. */
13137 display_last_displayed_message_p = 1;
13138 redisplay_internal ();
13139 display_last_displayed_message_p = 0;
13140 }
13141 else
13142 redisplay_internal ();
13143
13144 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13145 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13146 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13147 }
13148
13149
13150 /* Function registered with record_unwind_protect in
13151 redisplay_internal. Reset redisplaying_p to the value it had
13152 before redisplay_internal was called, and clear
13153 prevent_freeing_realized_faces_p. It also selects the previously
13154 selected frame, unless it has been deleted (by an X connection
13155 failure during redisplay, for example). */
13156
13157 static Lisp_Object
13158 unwind_redisplay (Lisp_Object val)
13159 {
13160 Lisp_Object old_redisplaying_p, old_frame;
13161
13162 old_redisplaying_p = XCAR (val);
13163 redisplaying_p = XFASTINT (old_redisplaying_p);
13164 old_frame = XCDR (val);
13165 if (! EQ (old_frame, selected_frame)
13166 && FRAME_LIVE_P (XFRAME (old_frame)))
13167 select_frame_for_redisplay (old_frame);
13168 return Qnil;
13169 }
13170
13171
13172 /* Mark the display of window W as accurate or inaccurate. If
13173 ACCURATE_P is non-zero mark display of W as accurate. If
13174 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13175 redisplay_internal is called. */
13176
13177 static void
13178 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13179 {
13180 if (BUFFERP (w->buffer))
13181 {
13182 struct buffer *b = XBUFFER (w->buffer);
13183
13184 w->last_modified
13185 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13186 w->last_overlay_modified
13187 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13188 w->last_had_star
13189 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13190
13191 if (accurate_p)
13192 {
13193 b->clip_changed = 0;
13194 b->prevent_redisplay_optimizations_p = 0;
13195
13196 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13197 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13198 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13199 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13200
13201 w->current_matrix->buffer = b;
13202 w->current_matrix->begv = BUF_BEGV (b);
13203 w->current_matrix->zv = BUF_ZV (b);
13204
13205 w->last_cursor = w->cursor;
13206 w->last_cursor_off_p = w->cursor_off_p;
13207
13208 if (w == XWINDOW (selected_window))
13209 w->last_point = make_number (BUF_PT (b));
13210 else
13211 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13212 }
13213 }
13214
13215 if (accurate_p)
13216 {
13217 w->window_end_valid = w->buffer;
13218 w->update_mode_line = Qnil;
13219 }
13220 }
13221
13222
13223 /* Mark the display of windows in the window tree rooted at WINDOW as
13224 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13225 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13226 be redisplayed the next time redisplay_internal is called. */
13227
13228 void
13229 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13230 {
13231 struct window *w;
13232
13233 for (; !NILP (window); window = w->next)
13234 {
13235 w = XWINDOW (window);
13236 mark_window_display_accurate_1 (w, accurate_p);
13237
13238 if (!NILP (w->vchild))
13239 mark_window_display_accurate (w->vchild, accurate_p);
13240 if (!NILP (w->hchild))
13241 mark_window_display_accurate (w->hchild, accurate_p);
13242 }
13243
13244 if (accurate_p)
13245 {
13246 update_overlay_arrows (1);
13247 }
13248 else
13249 {
13250 /* Force a thorough redisplay the next time by setting
13251 last_arrow_position and last_arrow_string to t, which is
13252 unequal to any useful value of Voverlay_arrow_... */
13253 update_overlay_arrows (-1);
13254 }
13255 }
13256
13257
13258 /* Return value in display table DP (Lisp_Char_Table *) for character
13259 C. Since a display table doesn't have any parent, we don't have to
13260 follow parent. Do not call this function directly but use the
13261 macro DISP_CHAR_VECTOR. */
13262
13263 Lisp_Object
13264 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13265 {
13266 Lisp_Object val;
13267
13268 if (ASCII_CHAR_P (c))
13269 {
13270 val = dp->ascii;
13271 if (SUB_CHAR_TABLE_P (val))
13272 val = XSUB_CHAR_TABLE (val)->contents[c];
13273 }
13274 else
13275 {
13276 Lisp_Object table;
13277
13278 XSETCHAR_TABLE (table, dp);
13279 val = char_table_ref (table, c);
13280 }
13281 if (NILP (val))
13282 val = dp->defalt;
13283 return val;
13284 }
13285
13286
13287 \f
13288 /***********************************************************************
13289 Window Redisplay
13290 ***********************************************************************/
13291
13292 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13293
13294 static void
13295 redisplay_windows (Lisp_Object window)
13296 {
13297 while (!NILP (window))
13298 {
13299 struct window *w = XWINDOW (window);
13300
13301 if (!NILP (w->hchild))
13302 redisplay_windows (w->hchild);
13303 else if (!NILP (w->vchild))
13304 redisplay_windows (w->vchild);
13305 else if (!NILP (w->buffer))
13306 {
13307 displayed_buffer = XBUFFER (w->buffer);
13308 /* Use list_of_error, not Qerror, so that
13309 we catch only errors and don't run the debugger. */
13310 internal_condition_case_1 (redisplay_window_0, window,
13311 list_of_error,
13312 redisplay_window_error);
13313 }
13314
13315 window = w->next;
13316 }
13317 }
13318
13319 static Lisp_Object
13320 redisplay_window_error (Lisp_Object ignore)
13321 {
13322 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13323 return Qnil;
13324 }
13325
13326 static Lisp_Object
13327 redisplay_window_0 (Lisp_Object window)
13328 {
13329 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13330 redisplay_window (window, 0);
13331 return Qnil;
13332 }
13333
13334 static Lisp_Object
13335 redisplay_window_1 (Lisp_Object window)
13336 {
13337 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13338 redisplay_window (window, 1);
13339 return Qnil;
13340 }
13341 \f
13342
13343 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13344 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13345 which positions recorded in ROW differ from current buffer
13346 positions.
13347
13348 Return 0 if cursor is not on this row, 1 otherwise. */
13349
13350 static int
13351 set_cursor_from_row (struct window *w, struct glyph_row *row,
13352 struct glyph_matrix *matrix,
13353 ptrdiff_t delta, ptrdiff_t delta_bytes,
13354 int dy, int dvpos)
13355 {
13356 struct glyph *glyph = row->glyphs[TEXT_AREA];
13357 struct glyph *end = glyph + row->used[TEXT_AREA];
13358 struct glyph *cursor = NULL;
13359 /* The last known character position in row. */
13360 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13361 int x = row->x;
13362 ptrdiff_t pt_old = PT - delta;
13363 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13364 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13365 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13366 /* A glyph beyond the edge of TEXT_AREA which we should never
13367 touch. */
13368 struct glyph *glyphs_end = end;
13369 /* Non-zero means we've found a match for cursor position, but that
13370 glyph has the avoid_cursor_p flag set. */
13371 int match_with_avoid_cursor = 0;
13372 /* Non-zero means we've seen at least one glyph that came from a
13373 display string. */
13374 int string_seen = 0;
13375 /* Largest and smalles buffer positions seen so far during scan of
13376 glyph row. */
13377 ptrdiff_t bpos_max = pos_before;
13378 ptrdiff_t bpos_min = pos_after;
13379 /* Last buffer position covered by an overlay string with an integer
13380 `cursor' property. */
13381 ptrdiff_t bpos_covered = 0;
13382 /* Non-zero means the display string on which to display the cursor
13383 comes from a text property, not from an overlay. */
13384 int string_from_text_prop = 0;
13385
13386 /* Skip over glyphs not having an object at the start and the end of
13387 the row. These are special glyphs like truncation marks on
13388 terminal frames. */
13389 if (row->displays_text_p)
13390 {
13391 if (!row->reversed_p)
13392 {
13393 while (glyph < end
13394 && INTEGERP (glyph->object)
13395 && glyph->charpos < 0)
13396 {
13397 x += glyph->pixel_width;
13398 ++glyph;
13399 }
13400 while (end > glyph
13401 && INTEGERP ((end - 1)->object)
13402 /* CHARPOS is zero for blanks and stretch glyphs
13403 inserted by extend_face_to_end_of_line. */
13404 && (end - 1)->charpos <= 0)
13405 --end;
13406 glyph_before = glyph - 1;
13407 glyph_after = end;
13408 }
13409 else
13410 {
13411 struct glyph *g;
13412
13413 /* If the glyph row is reversed, we need to process it from back
13414 to front, so swap the edge pointers. */
13415 glyphs_end = end = glyph - 1;
13416 glyph += row->used[TEXT_AREA] - 1;
13417
13418 while (glyph > end + 1
13419 && INTEGERP (glyph->object)
13420 && glyph->charpos < 0)
13421 {
13422 --glyph;
13423 x -= glyph->pixel_width;
13424 }
13425 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13426 --glyph;
13427 /* By default, in reversed rows we put the cursor on the
13428 rightmost (first in the reading order) glyph. */
13429 for (g = end + 1; g < glyph; g++)
13430 x += g->pixel_width;
13431 while (end < glyph
13432 && INTEGERP ((end + 1)->object)
13433 && (end + 1)->charpos <= 0)
13434 ++end;
13435 glyph_before = glyph + 1;
13436 glyph_after = end;
13437 }
13438 }
13439 else if (row->reversed_p)
13440 {
13441 /* In R2L rows that don't display text, put the cursor on the
13442 rightmost glyph. Case in point: an empty last line that is
13443 part of an R2L paragraph. */
13444 cursor = end - 1;
13445 /* Avoid placing the cursor on the last glyph of the row, where
13446 on terminal frames we hold the vertical border between
13447 adjacent windows. */
13448 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13449 && !WINDOW_RIGHTMOST_P (w)
13450 && cursor == row->glyphs[LAST_AREA] - 1)
13451 cursor--;
13452 x = -1; /* will be computed below, at label compute_x */
13453 }
13454
13455 /* Step 1: Try to find the glyph whose character position
13456 corresponds to point. If that's not possible, find 2 glyphs
13457 whose character positions are the closest to point, one before
13458 point, the other after it. */
13459 if (!row->reversed_p)
13460 while (/* not marched to end of glyph row */
13461 glyph < end
13462 /* glyph was not inserted by redisplay for internal purposes */
13463 && !INTEGERP (glyph->object))
13464 {
13465 if (BUFFERP (glyph->object))
13466 {
13467 ptrdiff_t dpos = glyph->charpos - pt_old;
13468
13469 if (glyph->charpos > bpos_max)
13470 bpos_max = glyph->charpos;
13471 if (glyph->charpos < bpos_min)
13472 bpos_min = glyph->charpos;
13473 if (!glyph->avoid_cursor_p)
13474 {
13475 /* If we hit point, we've found the glyph on which to
13476 display the cursor. */
13477 if (dpos == 0)
13478 {
13479 match_with_avoid_cursor = 0;
13480 break;
13481 }
13482 /* See if we've found a better approximation to
13483 POS_BEFORE or to POS_AFTER. Note that we want the
13484 first (leftmost) glyph of all those that are the
13485 closest from below, and the last (rightmost) of all
13486 those from above. */
13487 if (0 > dpos && dpos > pos_before - pt_old)
13488 {
13489 pos_before = glyph->charpos;
13490 glyph_before = glyph;
13491 }
13492 else if (0 < dpos && dpos <= pos_after - pt_old)
13493 {
13494 pos_after = glyph->charpos;
13495 glyph_after = glyph;
13496 }
13497 }
13498 else if (dpos == 0)
13499 match_with_avoid_cursor = 1;
13500 }
13501 else if (STRINGP (glyph->object))
13502 {
13503 Lisp_Object chprop;
13504 ptrdiff_t glyph_pos = glyph->charpos;
13505
13506 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13507 glyph->object);
13508 if (INTEGERP (chprop))
13509 {
13510 bpos_covered = bpos_max + XINT (chprop);
13511 /* If the `cursor' property covers buffer positions up
13512 to and including point, we should display cursor on
13513 this glyph. Note that overlays and text properties
13514 with string values stop bidi reordering, so every
13515 buffer position to the left of the string is always
13516 smaller than any position to the right of the
13517 string. Therefore, if a `cursor' property on one
13518 of the string's characters has an integer value, we
13519 will break out of the loop below _before_ we get to
13520 the position match above. IOW, integer values of
13521 the `cursor' property override the "exact match for
13522 point" strategy of positioning the cursor. */
13523 /* Implementation note: bpos_max == pt_old when, e.g.,
13524 we are in an empty line, where bpos_max is set to
13525 MATRIX_ROW_START_CHARPOS, see above. */
13526 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13527 {
13528 cursor = glyph;
13529 break;
13530 }
13531 }
13532
13533 string_seen = 1;
13534 }
13535 x += glyph->pixel_width;
13536 ++glyph;
13537 }
13538 else if (glyph > end) /* row is reversed */
13539 while (!INTEGERP (glyph->object))
13540 {
13541 if (BUFFERP (glyph->object))
13542 {
13543 ptrdiff_t dpos = glyph->charpos - pt_old;
13544
13545 if (glyph->charpos > bpos_max)
13546 bpos_max = glyph->charpos;
13547 if (glyph->charpos < bpos_min)
13548 bpos_min = glyph->charpos;
13549 if (!glyph->avoid_cursor_p)
13550 {
13551 if (dpos == 0)
13552 {
13553 match_with_avoid_cursor = 0;
13554 break;
13555 }
13556 if (0 > dpos && dpos > pos_before - pt_old)
13557 {
13558 pos_before = glyph->charpos;
13559 glyph_before = glyph;
13560 }
13561 else if (0 < dpos && dpos <= pos_after - pt_old)
13562 {
13563 pos_after = glyph->charpos;
13564 glyph_after = glyph;
13565 }
13566 }
13567 else if (dpos == 0)
13568 match_with_avoid_cursor = 1;
13569 }
13570 else if (STRINGP (glyph->object))
13571 {
13572 Lisp_Object chprop;
13573 ptrdiff_t glyph_pos = glyph->charpos;
13574
13575 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13576 glyph->object);
13577 if (INTEGERP (chprop))
13578 {
13579 bpos_covered = bpos_max + XINT (chprop);
13580 /* If the `cursor' property covers buffer positions up
13581 to and including point, we should display cursor on
13582 this glyph. */
13583 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13584 {
13585 cursor = glyph;
13586 break;
13587 }
13588 }
13589 string_seen = 1;
13590 }
13591 --glyph;
13592 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13593 {
13594 x--; /* can't use any pixel_width */
13595 break;
13596 }
13597 x -= glyph->pixel_width;
13598 }
13599
13600 /* Step 2: If we didn't find an exact match for point, we need to
13601 look for a proper place to put the cursor among glyphs between
13602 GLYPH_BEFORE and GLYPH_AFTER. */
13603 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13604 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13605 && bpos_covered < pt_old)
13606 {
13607 /* An empty line has a single glyph whose OBJECT is zero and
13608 whose CHARPOS is the position of a newline on that line.
13609 Note that on a TTY, there are more glyphs after that, which
13610 were produced by extend_face_to_end_of_line, but their
13611 CHARPOS is zero or negative. */
13612 int empty_line_p =
13613 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13614 && INTEGERP (glyph->object) && glyph->charpos > 0;
13615
13616 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13617 {
13618 ptrdiff_t ellipsis_pos;
13619
13620 /* Scan back over the ellipsis glyphs. */
13621 if (!row->reversed_p)
13622 {
13623 ellipsis_pos = (glyph - 1)->charpos;
13624 while (glyph > row->glyphs[TEXT_AREA]
13625 && (glyph - 1)->charpos == ellipsis_pos)
13626 glyph--, x -= glyph->pixel_width;
13627 /* That loop always goes one position too far, including
13628 the glyph before the ellipsis. So scan forward over
13629 that one. */
13630 x += glyph->pixel_width;
13631 glyph++;
13632 }
13633 else /* row is reversed */
13634 {
13635 ellipsis_pos = (glyph + 1)->charpos;
13636 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13637 && (glyph + 1)->charpos == ellipsis_pos)
13638 glyph++, x += glyph->pixel_width;
13639 x -= glyph->pixel_width;
13640 glyph--;
13641 }
13642 }
13643 else if (match_with_avoid_cursor
13644 /* A truncated row may not include PT among its
13645 character positions. Setting the cursor inside the
13646 scroll margin will trigger recalculation of hscroll
13647 in hscroll_window_tree. */
13648 || (row->truncated_on_left_p && pt_old < bpos_min)
13649 || (row->truncated_on_right_p && pt_old > bpos_max)
13650 /* Zero-width characters produce no glyphs. */
13651 || (!string_seen
13652 && !empty_line_p
13653 && (row->reversed_p
13654 ? glyph_after > glyphs_end
13655 : glyph_after < glyphs_end)))
13656 {
13657 cursor = glyph_after;
13658 x = -1;
13659 }
13660 else if (string_seen)
13661 {
13662 int incr = row->reversed_p ? -1 : +1;
13663
13664 /* Need to find the glyph that came out of a string which is
13665 present at point. That glyph is somewhere between
13666 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13667 positioned between POS_BEFORE and POS_AFTER in the
13668 buffer. */
13669 struct glyph *start, *stop;
13670 ptrdiff_t pos = pos_before;
13671
13672 x = -1;
13673
13674 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13675 correspond to POS_BEFORE and POS_AFTER, respectively. We
13676 need START and STOP in the order that corresponds to the
13677 row's direction as given by its reversed_p flag. If the
13678 directionality of characters between POS_BEFORE and
13679 POS_AFTER is the opposite of the row's base direction,
13680 these characters will have been reordered for display,
13681 and we need to reverse START and STOP. */
13682 if (!row->reversed_p)
13683 {
13684 start = min (glyph_before, glyph_after);
13685 stop = max (glyph_before, glyph_after);
13686 }
13687 else
13688 {
13689 start = max (glyph_before, glyph_after);
13690 stop = min (glyph_before, glyph_after);
13691 }
13692 for (glyph = start + incr;
13693 row->reversed_p ? glyph > stop : glyph < stop; )
13694 {
13695
13696 /* Any glyphs that come from the buffer are here because
13697 of bidi reordering. Skip them, and only pay
13698 attention to glyphs that came from some string. */
13699 if (STRINGP (glyph->object))
13700 {
13701 Lisp_Object str;
13702 ptrdiff_t tem;
13703 /* If the display property covers the newline, we
13704 need to search for it one position farther. */
13705 ptrdiff_t lim = pos_after
13706 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13707
13708 string_from_text_prop = 0;
13709 str = glyph->object;
13710 tem = string_buffer_position_lim (str, pos, lim, 0);
13711 if (tem == 0 /* from overlay */
13712 || pos <= tem)
13713 {
13714 /* If the string from which this glyph came is
13715 found in the buffer at point, then we've
13716 found the glyph we've been looking for. If
13717 it comes from an overlay (tem == 0), and it
13718 has the `cursor' property on one of its
13719 glyphs, record that glyph as a candidate for
13720 displaying the cursor. (As in the
13721 unidirectional version, we will display the
13722 cursor on the last candidate we find.) */
13723 if (tem == 0 || tem == pt_old)
13724 {
13725 /* The glyphs from this string could have
13726 been reordered. Find the one with the
13727 smallest string position. Or there could
13728 be a character in the string with the
13729 `cursor' property, which means display
13730 cursor on that character's glyph. */
13731 ptrdiff_t strpos = glyph->charpos;
13732
13733 if (tem)
13734 {
13735 cursor = glyph;
13736 string_from_text_prop = 1;
13737 }
13738 for ( ;
13739 (row->reversed_p ? glyph > stop : glyph < stop)
13740 && EQ (glyph->object, str);
13741 glyph += incr)
13742 {
13743 Lisp_Object cprop;
13744 ptrdiff_t gpos = glyph->charpos;
13745
13746 cprop = Fget_char_property (make_number (gpos),
13747 Qcursor,
13748 glyph->object);
13749 if (!NILP (cprop))
13750 {
13751 cursor = glyph;
13752 break;
13753 }
13754 if (tem && glyph->charpos < strpos)
13755 {
13756 strpos = glyph->charpos;
13757 cursor = glyph;
13758 }
13759 }
13760
13761 if (tem == pt_old)
13762 goto compute_x;
13763 }
13764 if (tem)
13765 pos = tem + 1; /* don't find previous instances */
13766 }
13767 /* This string is not what we want; skip all of the
13768 glyphs that came from it. */
13769 while ((row->reversed_p ? glyph > stop : glyph < stop)
13770 && EQ (glyph->object, str))
13771 glyph += incr;
13772 }
13773 else
13774 glyph += incr;
13775 }
13776
13777 /* If we reached the end of the line, and END was from a string,
13778 the cursor is not on this line. */
13779 if (cursor == NULL
13780 && (row->reversed_p ? glyph <= end : glyph >= end)
13781 && STRINGP (end->object)
13782 && row->continued_p)
13783 return 0;
13784 }
13785 }
13786
13787 compute_x:
13788 if (cursor != NULL)
13789 glyph = cursor;
13790 if (x < 0)
13791 {
13792 struct glyph *g;
13793
13794 /* Need to compute x that corresponds to GLYPH. */
13795 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13796 {
13797 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13798 abort ();
13799 x += g->pixel_width;
13800 }
13801 }
13802
13803 /* ROW could be part of a continued line, which, under bidi
13804 reordering, might have other rows whose start and end charpos
13805 occlude point. Only set w->cursor if we found a better
13806 approximation to the cursor position than we have from previously
13807 examined candidate rows belonging to the same continued line. */
13808 if (/* we already have a candidate row */
13809 w->cursor.vpos >= 0
13810 /* that candidate is not the row we are processing */
13811 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13812 /* Make sure cursor.vpos specifies a row whose start and end
13813 charpos occlude point, and it is valid candidate for being a
13814 cursor-row. This is because some callers of this function
13815 leave cursor.vpos at the row where the cursor was displayed
13816 during the last redisplay cycle. */
13817 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13818 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13819 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13820 {
13821 struct glyph *g1 =
13822 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13823
13824 /* Don't consider glyphs that are outside TEXT_AREA. */
13825 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13826 return 0;
13827 /* Keep the candidate whose buffer position is the closest to
13828 point or has the `cursor' property. */
13829 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13830 w->cursor.hpos >= 0
13831 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13832 && ((BUFFERP (g1->object)
13833 && (g1->charpos == pt_old /* an exact match always wins */
13834 || (BUFFERP (glyph->object)
13835 && eabs (g1->charpos - pt_old)
13836 < eabs (glyph->charpos - pt_old))))
13837 /* previous candidate is a glyph from a string that has
13838 a non-nil `cursor' property */
13839 || (STRINGP (g1->object)
13840 && (!NILP (Fget_char_property (make_number (g1->charpos),
13841 Qcursor, g1->object))
13842 /* pevious candidate is from the same display
13843 string as this one, and the display string
13844 came from a text property */
13845 || (EQ (g1->object, glyph->object)
13846 && string_from_text_prop)
13847 /* this candidate is from newline and its
13848 position is not an exact match */
13849 || (INTEGERP (glyph->object)
13850 && glyph->charpos != pt_old)))))
13851 return 0;
13852 /* If this candidate gives an exact match, use that. */
13853 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13854 /* If this candidate is a glyph created for the
13855 terminating newline of a line, and point is on that
13856 newline, it wins because it's an exact match. */
13857 || (!row->continued_p
13858 && INTEGERP (glyph->object)
13859 && glyph->charpos == 0
13860 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13861 /* Otherwise, keep the candidate that comes from a row
13862 spanning less buffer positions. This may win when one or
13863 both candidate positions are on glyphs that came from
13864 display strings, for which we cannot compare buffer
13865 positions. */
13866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13869 return 0;
13870 }
13871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13872 w->cursor.x = x;
13873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13874 w->cursor.y = row->y + dy;
13875
13876 if (w == XWINDOW (selected_window))
13877 {
13878 if (!row->continued_p
13879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13880 && row->x == 0)
13881 {
13882 this_line_buffer = XBUFFER (w->buffer);
13883
13884 CHARPOS (this_line_start_pos)
13885 = MATRIX_ROW_START_CHARPOS (row) + delta;
13886 BYTEPOS (this_line_start_pos)
13887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13888
13889 CHARPOS (this_line_end_pos)
13890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13891 BYTEPOS (this_line_end_pos)
13892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13893
13894 this_line_y = w->cursor.y;
13895 this_line_pixel_height = row->height;
13896 this_line_vpos = w->cursor.vpos;
13897 this_line_start_x = row->x;
13898 }
13899 else
13900 CHARPOS (this_line_start_pos) = 0;
13901 }
13902
13903 return 1;
13904 }
13905
13906
13907 /* Run window scroll functions, if any, for WINDOW with new window
13908 start STARTP. Sets the window start of WINDOW to that position.
13909
13910 We assume that the window's buffer is really current. */
13911
13912 static inline struct text_pos
13913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13914 {
13915 struct window *w = XWINDOW (window);
13916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13917
13918 if (current_buffer != XBUFFER (w->buffer))
13919 abort ();
13920
13921 if (!NILP (Vwindow_scroll_functions))
13922 {
13923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13924 make_number (CHARPOS (startp)));
13925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13926 /* In case the hook functions switch buffers. */
13927 if (current_buffer != XBUFFER (w->buffer))
13928 set_buffer_internal_1 (XBUFFER (w->buffer));
13929 }
13930
13931 return startp;
13932 }
13933
13934
13935 /* Make sure the line containing the cursor is fully visible.
13936 A value of 1 means there is nothing to be done.
13937 (Either the line is fully visible, or it cannot be made so,
13938 or we cannot tell.)
13939
13940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13941 is higher than window.
13942
13943 A value of 0 means the caller should do scrolling
13944 as if point had gone off the screen. */
13945
13946 static int
13947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13948 {
13949 struct glyph_matrix *matrix;
13950 struct glyph_row *row;
13951 int window_height;
13952
13953 if (!make_cursor_line_fully_visible_p)
13954 return 1;
13955
13956 /* It's not always possible to find the cursor, e.g, when a window
13957 is full of overlay strings. Don't do anything in that case. */
13958 if (w->cursor.vpos < 0)
13959 return 1;
13960
13961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13962 row = MATRIX_ROW (matrix, w->cursor.vpos);
13963
13964 /* If the cursor row is not partially visible, there's nothing to do. */
13965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13966 return 1;
13967
13968 /* If the row the cursor is in is taller than the window's height,
13969 it's not clear what to do, so do nothing. */
13970 window_height = window_box_height (w);
13971 if (row->height >= window_height)
13972 {
13973 if (!force_p || MINI_WINDOW_P (w)
13974 || w->vscroll || w->cursor.vpos == 0)
13975 return 1;
13976 }
13977 return 0;
13978 }
13979
13980
13981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13982 non-zero means only WINDOW is redisplayed in redisplay_internal.
13983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13984 in redisplay_window to bring a partially visible line into view in
13985 the case that only the cursor has moved.
13986
13987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13988 last screen line's vertical height extends past the end of the screen.
13989
13990 Value is
13991
13992 1 if scrolling succeeded
13993
13994 0 if scrolling didn't find point.
13995
13996 -1 if new fonts have been loaded so that we must interrupt
13997 redisplay, adjust glyph matrices, and try again. */
13998
13999 enum
14000 {
14001 SCROLLING_SUCCESS,
14002 SCROLLING_FAILED,
14003 SCROLLING_NEED_LARGER_MATRICES
14004 };
14005
14006 /* If scroll-conservatively is more than this, never recenter.
14007
14008 If you change this, don't forget to update the doc string of
14009 `scroll-conservatively' and the Emacs manual. */
14010 #define SCROLL_LIMIT 100
14011
14012 static int
14013 try_scrolling (Lisp_Object window, int just_this_one_p,
14014 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14015 int temp_scroll_step, int last_line_misfit)
14016 {
14017 struct window *w = XWINDOW (window);
14018 struct frame *f = XFRAME (w->frame);
14019 struct text_pos pos, startp;
14020 struct it it;
14021 int this_scroll_margin, scroll_max, rc, height;
14022 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14023 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14024 Lisp_Object aggressive;
14025 /* We will never try scrolling more than this number of lines. */
14026 int scroll_limit = SCROLL_LIMIT;
14027
14028 #if GLYPH_DEBUG
14029 debug_method_add (w, "try_scrolling");
14030 #endif
14031
14032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14033
14034 /* Compute scroll margin height in pixels. We scroll when point is
14035 within this distance from the top or bottom of the window. */
14036 if (scroll_margin > 0)
14037 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14038 * FRAME_LINE_HEIGHT (f);
14039 else
14040 this_scroll_margin = 0;
14041
14042 /* Force arg_scroll_conservatively to have a reasonable value, to
14043 avoid scrolling too far away with slow move_it_* functions. Note
14044 that the user can supply scroll-conservatively equal to
14045 `most-positive-fixnum', which can be larger than INT_MAX. */
14046 if (arg_scroll_conservatively > scroll_limit)
14047 {
14048 arg_scroll_conservatively = scroll_limit + 1;
14049 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14050 }
14051 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14052 /* Compute how much we should try to scroll maximally to bring
14053 point into view. */
14054 scroll_max = (max (scroll_step,
14055 max (arg_scroll_conservatively, temp_scroll_step))
14056 * FRAME_LINE_HEIGHT (f));
14057 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14058 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14059 /* We're trying to scroll because of aggressive scrolling but no
14060 scroll_step is set. Choose an arbitrary one. */
14061 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14062 else
14063 scroll_max = 0;
14064
14065 too_near_end:
14066
14067 /* Decide whether to scroll down. */
14068 if (PT > CHARPOS (startp))
14069 {
14070 int scroll_margin_y;
14071
14072 /* Compute the pixel ypos of the scroll margin, then move it to
14073 either that ypos or PT, whichever comes first. */
14074 start_display (&it, w, startp);
14075 scroll_margin_y = it.last_visible_y - this_scroll_margin
14076 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14077 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14078 (MOVE_TO_POS | MOVE_TO_Y));
14079
14080 if (PT > CHARPOS (it.current.pos))
14081 {
14082 int y0 = line_bottom_y (&it);
14083 /* Compute how many pixels below window bottom to stop searching
14084 for PT. This avoids costly search for PT that is far away if
14085 the user limited scrolling by a small number of lines, but
14086 always finds PT if scroll_conservatively is set to a large
14087 number, such as most-positive-fixnum. */
14088 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14089 int y_to_move = it.last_visible_y + slack;
14090
14091 /* Compute the distance from the scroll margin to PT or to
14092 the scroll limit, whichever comes first. This should
14093 include the height of the cursor line, to make that line
14094 fully visible. */
14095 move_it_to (&it, PT, -1, y_to_move,
14096 -1, MOVE_TO_POS | MOVE_TO_Y);
14097 dy = line_bottom_y (&it) - y0;
14098
14099 if (dy > scroll_max)
14100 return SCROLLING_FAILED;
14101
14102 scroll_down_p = 1;
14103 }
14104 }
14105
14106 if (scroll_down_p)
14107 {
14108 /* Point is in or below the bottom scroll margin, so move the
14109 window start down. If scrolling conservatively, move it just
14110 enough down to make point visible. If scroll_step is set,
14111 move it down by scroll_step. */
14112 if (arg_scroll_conservatively)
14113 amount_to_scroll
14114 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14115 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14116 else if (scroll_step || temp_scroll_step)
14117 amount_to_scroll = scroll_max;
14118 else
14119 {
14120 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14121 height = WINDOW_BOX_TEXT_HEIGHT (w);
14122 if (NUMBERP (aggressive))
14123 {
14124 double float_amount = XFLOATINT (aggressive) * height;
14125 amount_to_scroll = float_amount;
14126 if (amount_to_scroll == 0 && float_amount > 0)
14127 amount_to_scroll = 1;
14128 /* Don't let point enter the scroll margin near top of
14129 the window. */
14130 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14131 amount_to_scroll = height - 2*this_scroll_margin + dy;
14132 }
14133 }
14134
14135 if (amount_to_scroll <= 0)
14136 return SCROLLING_FAILED;
14137
14138 start_display (&it, w, startp);
14139 if (arg_scroll_conservatively <= scroll_limit)
14140 move_it_vertically (&it, amount_to_scroll);
14141 else
14142 {
14143 /* Extra precision for users who set scroll-conservatively
14144 to a large number: make sure the amount we scroll
14145 the window start is never less than amount_to_scroll,
14146 which was computed as distance from window bottom to
14147 point. This matters when lines at window top and lines
14148 below window bottom have different height. */
14149 struct it it1;
14150 void *it1data = NULL;
14151 /* We use a temporary it1 because line_bottom_y can modify
14152 its argument, if it moves one line down; see there. */
14153 int start_y;
14154
14155 SAVE_IT (it1, it, it1data);
14156 start_y = line_bottom_y (&it1);
14157 do {
14158 RESTORE_IT (&it, &it, it1data);
14159 move_it_by_lines (&it, 1);
14160 SAVE_IT (it1, it, it1data);
14161 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14162 }
14163
14164 /* If STARTP is unchanged, move it down another screen line. */
14165 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14166 move_it_by_lines (&it, 1);
14167 startp = it.current.pos;
14168 }
14169 else
14170 {
14171 struct text_pos scroll_margin_pos = startp;
14172
14173 /* See if point is inside the scroll margin at the top of the
14174 window. */
14175 if (this_scroll_margin)
14176 {
14177 start_display (&it, w, startp);
14178 move_it_vertically (&it, this_scroll_margin);
14179 scroll_margin_pos = it.current.pos;
14180 }
14181
14182 if (PT < CHARPOS (scroll_margin_pos))
14183 {
14184 /* Point is in the scroll margin at the top of the window or
14185 above what is displayed in the window. */
14186 int y0, y_to_move;
14187
14188 /* Compute the vertical distance from PT to the scroll
14189 margin position. Move as far as scroll_max allows, or
14190 one screenful, or 10 screen lines, whichever is largest.
14191 Give up if distance is greater than scroll_max. */
14192 SET_TEXT_POS (pos, PT, PT_BYTE);
14193 start_display (&it, w, pos);
14194 y0 = it.current_y;
14195 y_to_move = max (it.last_visible_y,
14196 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14197 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14198 y_to_move, -1,
14199 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14200 dy = it.current_y - y0;
14201 if (dy > scroll_max)
14202 return SCROLLING_FAILED;
14203
14204 /* Compute new window start. */
14205 start_display (&it, w, startp);
14206
14207 if (arg_scroll_conservatively)
14208 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14209 max (scroll_step, temp_scroll_step));
14210 else if (scroll_step || temp_scroll_step)
14211 amount_to_scroll = scroll_max;
14212 else
14213 {
14214 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14215 height = WINDOW_BOX_TEXT_HEIGHT (w);
14216 if (NUMBERP (aggressive))
14217 {
14218 double float_amount = XFLOATINT (aggressive) * height;
14219 amount_to_scroll = float_amount;
14220 if (amount_to_scroll == 0 && float_amount > 0)
14221 amount_to_scroll = 1;
14222 amount_to_scroll -=
14223 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14224 /* Don't let point enter the scroll margin near
14225 bottom of the window. */
14226 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14227 amount_to_scroll = height - 2*this_scroll_margin + dy;
14228 }
14229 }
14230
14231 if (amount_to_scroll <= 0)
14232 return SCROLLING_FAILED;
14233
14234 move_it_vertically_backward (&it, amount_to_scroll);
14235 startp = it.current.pos;
14236 }
14237 }
14238
14239 /* Run window scroll functions. */
14240 startp = run_window_scroll_functions (window, startp);
14241
14242 /* Display the window. Give up if new fonts are loaded, or if point
14243 doesn't appear. */
14244 if (!try_window (window, startp, 0))
14245 rc = SCROLLING_NEED_LARGER_MATRICES;
14246 else if (w->cursor.vpos < 0)
14247 {
14248 clear_glyph_matrix (w->desired_matrix);
14249 rc = SCROLLING_FAILED;
14250 }
14251 else
14252 {
14253 /* Maybe forget recorded base line for line number display. */
14254 if (!just_this_one_p
14255 || current_buffer->clip_changed
14256 || BEG_UNCHANGED < CHARPOS (startp))
14257 w->base_line_number = Qnil;
14258
14259 /* If cursor ends up on a partially visible line,
14260 treat that as being off the bottom of the screen. */
14261 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14262 /* It's possible that the cursor is on the first line of the
14263 buffer, which is partially obscured due to a vscroll
14264 (Bug#7537). In that case, avoid looping forever . */
14265 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14266 {
14267 clear_glyph_matrix (w->desired_matrix);
14268 ++extra_scroll_margin_lines;
14269 goto too_near_end;
14270 }
14271 rc = SCROLLING_SUCCESS;
14272 }
14273
14274 return rc;
14275 }
14276
14277
14278 /* Compute a suitable window start for window W if display of W starts
14279 on a continuation line. Value is non-zero if a new window start
14280 was computed.
14281
14282 The new window start will be computed, based on W's width, starting
14283 from the start of the continued line. It is the start of the
14284 screen line with the minimum distance from the old start W->start. */
14285
14286 static int
14287 compute_window_start_on_continuation_line (struct window *w)
14288 {
14289 struct text_pos pos, start_pos;
14290 int window_start_changed_p = 0;
14291
14292 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14293
14294 /* If window start is on a continuation line... Window start may be
14295 < BEGV in case there's invisible text at the start of the
14296 buffer (M-x rmail, for example). */
14297 if (CHARPOS (start_pos) > BEGV
14298 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14299 {
14300 struct it it;
14301 struct glyph_row *row;
14302
14303 /* Handle the case that the window start is out of range. */
14304 if (CHARPOS (start_pos) < BEGV)
14305 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14306 else if (CHARPOS (start_pos) > ZV)
14307 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14308
14309 /* Find the start of the continued line. This should be fast
14310 because scan_buffer is fast (newline cache). */
14311 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14312 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14313 row, DEFAULT_FACE_ID);
14314 reseat_at_previous_visible_line_start (&it);
14315
14316 /* If the line start is "too far" away from the window start,
14317 say it takes too much time to compute a new window start. */
14318 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14319 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14320 {
14321 int min_distance, distance;
14322
14323 /* Move forward by display lines to find the new window
14324 start. If window width was enlarged, the new start can
14325 be expected to be > the old start. If window width was
14326 decreased, the new window start will be < the old start.
14327 So, we're looking for the display line start with the
14328 minimum distance from the old window start. */
14329 pos = it.current.pos;
14330 min_distance = INFINITY;
14331 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14332 distance < min_distance)
14333 {
14334 min_distance = distance;
14335 pos = it.current.pos;
14336 move_it_by_lines (&it, 1);
14337 }
14338
14339 /* Set the window start there. */
14340 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14341 window_start_changed_p = 1;
14342 }
14343 }
14344
14345 return window_start_changed_p;
14346 }
14347
14348
14349 /* Try cursor movement in case text has not changed in window WINDOW,
14350 with window start STARTP. Value is
14351
14352 CURSOR_MOVEMENT_SUCCESS if successful
14353
14354 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14355
14356 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14357 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14358 we want to scroll as if scroll-step were set to 1. See the code.
14359
14360 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14361 which case we have to abort this redisplay, and adjust matrices
14362 first. */
14363
14364 enum
14365 {
14366 CURSOR_MOVEMENT_SUCCESS,
14367 CURSOR_MOVEMENT_CANNOT_BE_USED,
14368 CURSOR_MOVEMENT_MUST_SCROLL,
14369 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14370 };
14371
14372 static int
14373 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14374 {
14375 struct window *w = XWINDOW (window);
14376 struct frame *f = XFRAME (w->frame);
14377 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14378
14379 #if GLYPH_DEBUG
14380 if (inhibit_try_cursor_movement)
14381 return rc;
14382 #endif
14383
14384 /* Handle case where text has not changed, only point, and it has
14385 not moved off the frame. */
14386 if (/* Point may be in this window. */
14387 PT >= CHARPOS (startp)
14388 /* Selective display hasn't changed. */
14389 && !current_buffer->clip_changed
14390 /* Function force-mode-line-update is used to force a thorough
14391 redisplay. It sets either windows_or_buffers_changed or
14392 update_mode_lines. So don't take a shortcut here for these
14393 cases. */
14394 && !update_mode_lines
14395 && !windows_or_buffers_changed
14396 && !cursor_type_changed
14397 /* Can't use this case if highlighting a region. When a
14398 region exists, cursor movement has to do more than just
14399 set the cursor. */
14400 && !(!NILP (Vtransient_mark_mode)
14401 && !NILP (BVAR (current_buffer, mark_active)))
14402 && NILP (w->region_showing)
14403 && NILP (Vshow_trailing_whitespace)
14404 /* Right after splitting windows, last_point may be nil. */
14405 && INTEGERP (w->last_point)
14406 /* This code is not used for mini-buffer for the sake of the case
14407 of redisplaying to replace an echo area message; since in
14408 that case the mini-buffer contents per se are usually
14409 unchanged. This code is of no real use in the mini-buffer
14410 since the handling of this_line_start_pos, etc., in redisplay
14411 handles the same cases. */
14412 && !EQ (window, minibuf_window)
14413 /* When splitting windows or for new windows, it happens that
14414 redisplay is called with a nil window_end_vpos or one being
14415 larger than the window. This should really be fixed in
14416 window.c. I don't have this on my list, now, so we do
14417 approximately the same as the old redisplay code. --gerd. */
14418 && INTEGERP (w->window_end_vpos)
14419 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14420 && (FRAME_WINDOW_P (f)
14421 || !overlay_arrow_in_current_buffer_p ()))
14422 {
14423 int this_scroll_margin, top_scroll_margin;
14424 struct glyph_row *row = NULL;
14425
14426 #if GLYPH_DEBUG
14427 debug_method_add (w, "cursor movement");
14428 #endif
14429
14430 /* Scroll if point within this distance from the top or bottom
14431 of the window. This is a pixel value. */
14432 if (scroll_margin > 0)
14433 {
14434 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14435 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14436 }
14437 else
14438 this_scroll_margin = 0;
14439
14440 top_scroll_margin = this_scroll_margin;
14441 if (WINDOW_WANTS_HEADER_LINE_P (w))
14442 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14443
14444 /* Start with the row the cursor was displayed during the last
14445 not paused redisplay. Give up if that row is not valid. */
14446 if (w->last_cursor.vpos < 0
14447 || w->last_cursor.vpos >= w->current_matrix->nrows)
14448 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14449 else
14450 {
14451 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14452 if (row->mode_line_p)
14453 ++row;
14454 if (!row->enabled_p)
14455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14456 }
14457
14458 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14459 {
14460 int scroll_p = 0, must_scroll = 0;
14461 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14462
14463 if (PT > XFASTINT (w->last_point))
14464 {
14465 /* Point has moved forward. */
14466 while (MATRIX_ROW_END_CHARPOS (row) < PT
14467 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14468 {
14469 xassert (row->enabled_p);
14470 ++row;
14471 }
14472
14473 /* If the end position of a row equals the start
14474 position of the next row, and PT is at that position,
14475 we would rather display cursor in the next line. */
14476 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14477 && MATRIX_ROW_END_CHARPOS (row) == PT
14478 && row < w->current_matrix->rows
14479 + w->current_matrix->nrows - 1
14480 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14481 && !cursor_row_p (row))
14482 ++row;
14483
14484 /* If within the scroll margin, scroll. Note that
14485 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14486 the next line would be drawn, and that
14487 this_scroll_margin can be zero. */
14488 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14489 || PT > MATRIX_ROW_END_CHARPOS (row)
14490 /* Line is completely visible last line in window
14491 and PT is to be set in the next line. */
14492 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14493 && PT == MATRIX_ROW_END_CHARPOS (row)
14494 && !row->ends_at_zv_p
14495 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14496 scroll_p = 1;
14497 }
14498 else if (PT < XFASTINT (w->last_point))
14499 {
14500 /* Cursor has to be moved backward. Note that PT >=
14501 CHARPOS (startp) because of the outer if-statement. */
14502 while (!row->mode_line_p
14503 && (MATRIX_ROW_START_CHARPOS (row) > PT
14504 || (MATRIX_ROW_START_CHARPOS (row) == PT
14505 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14506 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14507 row > w->current_matrix->rows
14508 && (row-1)->ends_in_newline_from_string_p))))
14509 && (row->y > top_scroll_margin
14510 || CHARPOS (startp) == BEGV))
14511 {
14512 xassert (row->enabled_p);
14513 --row;
14514 }
14515
14516 /* Consider the following case: Window starts at BEGV,
14517 there is invisible, intangible text at BEGV, so that
14518 display starts at some point START > BEGV. It can
14519 happen that we are called with PT somewhere between
14520 BEGV and START. Try to handle that case. */
14521 if (row < w->current_matrix->rows
14522 || row->mode_line_p)
14523 {
14524 row = w->current_matrix->rows;
14525 if (row->mode_line_p)
14526 ++row;
14527 }
14528
14529 /* Due to newlines in overlay strings, we may have to
14530 skip forward over overlay strings. */
14531 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14532 && MATRIX_ROW_END_CHARPOS (row) == PT
14533 && !cursor_row_p (row))
14534 ++row;
14535
14536 /* If within the scroll margin, scroll. */
14537 if (row->y < top_scroll_margin
14538 && CHARPOS (startp) != BEGV)
14539 scroll_p = 1;
14540 }
14541 else
14542 {
14543 /* Cursor did not move. So don't scroll even if cursor line
14544 is partially visible, as it was so before. */
14545 rc = CURSOR_MOVEMENT_SUCCESS;
14546 }
14547
14548 if (PT < MATRIX_ROW_START_CHARPOS (row)
14549 || PT > MATRIX_ROW_END_CHARPOS (row))
14550 {
14551 /* if PT is not in the glyph row, give up. */
14552 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14553 must_scroll = 1;
14554 }
14555 else if (rc != CURSOR_MOVEMENT_SUCCESS
14556 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14557 {
14558 /* If rows are bidi-reordered and point moved, back up
14559 until we find a row that does not belong to a
14560 continuation line. This is because we must consider
14561 all rows of a continued line as candidates for the
14562 new cursor positioning, since row start and end
14563 positions change non-linearly with vertical position
14564 in such rows. */
14565 /* FIXME: Revisit this when glyph ``spilling'' in
14566 continuation lines' rows is implemented for
14567 bidi-reordered rows. */
14568 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14569 {
14570 xassert (row->enabled_p);
14571 --row;
14572 /* If we hit the beginning of the displayed portion
14573 without finding the first row of a continued
14574 line, give up. */
14575 if (row <= w->current_matrix->rows)
14576 {
14577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14578 break;
14579 }
14580
14581 }
14582 }
14583 if (must_scroll)
14584 ;
14585 else if (rc != CURSOR_MOVEMENT_SUCCESS
14586 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14587 && make_cursor_line_fully_visible_p)
14588 {
14589 if (PT == MATRIX_ROW_END_CHARPOS (row)
14590 && !row->ends_at_zv_p
14591 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14593 else if (row->height > window_box_height (w))
14594 {
14595 /* If we end up in a partially visible line, let's
14596 make it fully visible, except when it's taller
14597 than the window, in which case we can't do much
14598 about it. */
14599 *scroll_step = 1;
14600 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14601 }
14602 else
14603 {
14604 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14605 if (!cursor_row_fully_visible_p (w, 0, 1))
14606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14607 else
14608 rc = CURSOR_MOVEMENT_SUCCESS;
14609 }
14610 }
14611 else if (scroll_p)
14612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14613 else if (rc != CURSOR_MOVEMENT_SUCCESS
14614 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14615 {
14616 /* With bidi-reordered rows, there could be more than
14617 one candidate row whose start and end positions
14618 occlude point. We need to let set_cursor_from_row
14619 find the best candidate. */
14620 /* FIXME: Revisit this when glyph ``spilling'' in
14621 continuation lines' rows is implemented for
14622 bidi-reordered rows. */
14623 int rv = 0;
14624
14625 do
14626 {
14627 int at_zv_p = 0, exact_match_p = 0;
14628
14629 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14630 && PT <= MATRIX_ROW_END_CHARPOS (row)
14631 && cursor_row_p (row))
14632 rv |= set_cursor_from_row (w, row, w->current_matrix,
14633 0, 0, 0, 0);
14634 /* As soon as we've found the exact match for point,
14635 or the first suitable row whose ends_at_zv_p flag
14636 is set, we are done. */
14637 at_zv_p =
14638 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14639 if (rv && !at_zv_p
14640 && w->cursor.hpos >= 0
14641 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14642 w->cursor.vpos))
14643 {
14644 struct glyph_row *candidate =
14645 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14646 struct glyph *g =
14647 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14648 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
14649
14650 exact_match_p =
14651 (BUFFERP (g->object) && g->charpos == PT)
14652 || (INTEGERP (g->object)
14653 && (g->charpos == PT
14654 || (g->charpos == 0 && endpos - 1 == PT)));
14655 }
14656 if (rv && (at_zv_p || exact_match_p))
14657 {
14658 rc = CURSOR_MOVEMENT_SUCCESS;
14659 break;
14660 }
14661 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14662 break;
14663 ++row;
14664 }
14665 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14666 || row->continued_p)
14667 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14668 || (MATRIX_ROW_START_CHARPOS (row) == PT
14669 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14670 /* If we didn't find any candidate rows, or exited the
14671 loop before all the candidates were examined, signal
14672 to the caller that this method failed. */
14673 if (rc != CURSOR_MOVEMENT_SUCCESS
14674 && !(rv
14675 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14676 && !row->continued_p))
14677 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14678 else if (rv)
14679 rc = CURSOR_MOVEMENT_SUCCESS;
14680 }
14681 else
14682 {
14683 do
14684 {
14685 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14686 {
14687 rc = CURSOR_MOVEMENT_SUCCESS;
14688 break;
14689 }
14690 ++row;
14691 }
14692 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14693 && MATRIX_ROW_START_CHARPOS (row) == PT
14694 && cursor_row_p (row));
14695 }
14696 }
14697 }
14698
14699 return rc;
14700 }
14701
14702 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14703 static
14704 #endif
14705 void
14706 set_vertical_scroll_bar (struct window *w)
14707 {
14708 ptrdiff_t start, end, whole;
14709
14710 /* Calculate the start and end positions for the current window.
14711 At some point, it would be nice to choose between scrollbars
14712 which reflect the whole buffer size, with special markers
14713 indicating narrowing, and scrollbars which reflect only the
14714 visible region.
14715
14716 Note that mini-buffers sometimes aren't displaying any text. */
14717 if (!MINI_WINDOW_P (w)
14718 || (w == XWINDOW (minibuf_window)
14719 && NILP (echo_area_buffer[0])))
14720 {
14721 struct buffer *buf = XBUFFER (w->buffer);
14722 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14723 start = marker_position (w->start) - BUF_BEGV (buf);
14724 /* I don't think this is guaranteed to be right. For the
14725 moment, we'll pretend it is. */
14726 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14727
14728 if (end < start)
14729 end = start;
14730 if (whole < (end - start))
14731 whole = end - start;
14732 }
14733 else
14734 start = end = whole = 0;
14735
14736 /* Indicate what this scroll bar ought to be displaying now. */
14737 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14738 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14739 (w, end - start, whole, start);
14740 }
14741
14742
14743 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14744 selected_window is redisplayed.
14745
14746 We can return without actually redisplaying the window if
14747 fonts_changed_p is nonzero. In that case, redisplay_internal will
14748 retry. */
14749
14750 static void
14751 redisplay_window (Lisp_Object window, int just_this_one_p)
14752 {
14753 struct window *w = XWINDOW (window);
14754 struct frame *f = XFRAME (w->frame);
14755 struct buffer *buffer = XBUFFER (w->buffer);
14756 struct buffer *old = current_buffer;
14757 struct text_pos lpoint, opoint, startp;
14758 int update_mode_line;
14759 int tem;
14760 struct it it;
14761 /* Record it now because it's overwritten. */
14762 int current_matrix_up_to_date_p = 0;
14763 int used_current_matrix_p = 0;
14764 /* This is less strict than current_matrix_up_to_date_p.
14765 It indictes that the buffer contents and narrowing are unchanged. */
14766 int buffer_unchanged_p = 0;
14767 int temp_scroll_step = 0;
14768 ptrdiff_t count = SPECPDL_INDEX ();
14769 int rc;
14770 int centering_position = -1;
14771 int last_line_misfit = 0;
14772 ptrdiff_t beg_unchanged, end_unchanged;
14773
14774 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14775 opoint = lpoint;
14776
14777 /* W must be a leaf window here. */
14778 xassert (!NILP (w->buffer));
14779 #if GLYPH_DEBUG
14780 *w->desired_matrix->method = 0;
14781 #endif
14782
14783 restart:
14784 reconsider_clip_changes (w, buffer);
14785
14786 /* Has the mode line to be updated? */
14787 update_mode_line = (!NILP (w->update_mode_line)
14788 || update_mode_lines
14789 || buffer->clip_changed
14790 || buffer->prevent_redisplay_optimizations_p);
14791
14792 if (MINI_WINDOW_P (w))
14793 {
14794 if (w == XWINDOW (echo_area_window)
14795 && !NILP (echo_area_buffer[0]))
14796 {
14797 if (update_mode_line)
14798 /* We may have to update a tty frame's menu bar or a
14799 tool-bar. Example `M-x C-h C-h C-g'. */
14800 goto finish_menu_bars;
14801 else
14802 /* We've already displayed the echo area glyphs in this window. */
14803 goto finish_scroll_bars;
14804 }
14805 else if ((w != XWINDOW (minibuf_window)
14806 || minibuf_level == 0)
14807 /* When buffer is nonempty, redisplay window normally. */
14808 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14809 /* Quail displays non-mini buffers in minibuffer window.
14810 In that case, redisplay the window normally. */
14811 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14812 {
14813 /* W is a mini-buffer window, but it's not active, so clear
14814 it. */
14815 int yb = window_text_bottom_y (w);
14816 struct glyph_row *row;
14817 int y;
14818
14819 for (y = 0, row = w->desired_matrix->rows;
14820 y < yb;
14821 y += row->height, ++row)
14822 blank_row (w, row, y);
14823 goto finish_scroll_bars;
14824 }
14825
14826 clear_glyph_matrix (w->desired_matrix);
14827 }
14828
14829 /* Otherwise set up data on this window; select its buffer and point
14830 value. */
14831 /* Really select the buffer, for the sake of buffer-local
14832 variables. */
14833 set_buffer_internal_1 (XBUFFER (w->buffer));
14834
14835 current_matrix_up_to_date_p
14836 = (!NILP (w->window_end_valid)
14837 && !current_buffer->clip_changed
14838 && !current_buffer->prevent_redisplay_optimizations_p
14839 && XFASTINT (w->last_modified) >= MODIFF
14840 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14841
14842 /* Run the window-bottom-change-functions
14843 if it is possible that the text on the screen has changed
14844 (either due to modification of the text, or any other reason). */
14845 if (!current_matrix_up_to_date_p
14846 && !NILP (Vwindow_text_change_functions))
14847 {
14848 safe_run_hooks (Qwindow_text_change_functions);
14849 goto restart;
14850 }
14851
14852 beg_unchanged = BEG_UNCHANGED;
14853 end_unchanged = END_UNCHANGED;
14854
14855 SET_TEXT_POS (opoint, PT, PT_BYTE);
14856
14857 specbind (Qinhibit_point_motion_hooks, Qt);
14858
14859 buffer_unchanged_p
14860 = (!NILP (w->window_end_valid)
14861 && !current_buffer->clip_changed
14862 && XFASTINT (w->last_modified) >= MODIFF
14863 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14864
14865 /* When windows_or_buffers_changed is non-zero, we can't rely on
14866 the window end being valid, so set it to nil there. */
14867 if (windows_or_buffers_changed)
14868 {
14869 /* If window starts on a continuation line, maybe adjust the
14870 window start in case the window's width changed. */
14871 if (XMARKER (w->start)->buffer == current_buffer)
14872 compute_window_start_on_continuation_line (w);
14873
14874 w->window_end_valid = Qnil;
14875 }
14876
14877 /* Some sanity checks. */
14878 CHECK_WINDOW_END (w);
14879 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14880 abort ();
14881 if (BYTEPOS (opoint) < CHARPOS (opoint))
14882 abort ();
14883
14884 /* If %c is in mode line, update it if needed. */
14885 if (!NILP (w->column_number_displayed)
14886 /* This alternative quickly identifies a common case
14887 where no change is needed. */
14888 && !(PT == XFASTINT (w->last_point)
14889 && XFASTINT (w->last_modified) >= MODIFF
14890 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14891 && (XFASTINT (w->column_number_displayed) != current_column ()))
14892 update_mode_line = 1;
14893
14894 /* Count number of windows showing the selected buffer. An indirect
14895 buffer counts as its base buffer. */
14896 if (!just_this_one_p)
14897 {
14898 struct buffer *current_base, *window_base;
14899 current_base = current_buffer;
14900 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14901 if (current_base->base_buffer)
14902 current_base = current_base->base_buffer;
14903 if (window_base->base_buffer)
14904 window_base = window_base->base_buffer;
14905 if (current_base == window_base)
14906 buffer_shared++;
14907 }
14908
14909 /* Point refers normally to the selected window. For any other
14910 window, set up appropriate value. */
14911 if (!EQ (window, selected_window))
14912 {
14913 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
14914 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
14915 if (new_pt < BEGV)
14916 {
14917 new_pt = BEGV;
14918 new_pt_byte = BEGV_BYTE;
14919 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14920 }
14921 else if (new_pt > (ZV - 1))
14922 {
14923 new_pt = ZV;
14924 new_pt_byte = ZV_BYTE;
14925 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14926 }
14927
14928 /* We don't use SET_PT so that the point-motion hooks don't run. */
14929 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14930 }
14931
14932 /* If any of the character widths specified in the display table
14933 have changed, invalidate the width run cache. It's true that
14934 this may be a bit late to catch such changes, but the rest of
14935 redisplay goes (non-fatally) haywire when the display table is
14936 changed, so why should we worry about doing any better? */
14937 if (current_buffer->width_run_cache)
14938 {
14939 struct Lisp_Char_Table *disptab = buffer_display_table ();
14940
14941 if (! disptab_matches_widthtab (disptab,
14942 XVECTOR (BVAR (current_buffer, width_table))))
14943 {
14944 invalidate_region_cache (current_buffer,
14945 current_buffer->width_run_cache,
14946 BEG, Z);
14947 recompute_width_table (current_buffer, disptab);
14948 }
14949 }
14950
14951 /* If window-start is screwed up, choose a new one. */
14952 if (XMARKER (w->start)->buffer != current_buffer)
14953 goto recenter;
14954
14955 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14956
14957 /* If someone specified a new starting point but did not insist,
14958 check whether it can be used. */
14959 if (!NILP (w->optional_new_start)
14960 && CHARPOS (startp) >= BEGV
14961 && CHARPOS (startp) <= ZV)
14962 {
14963 w->optional_new_start = Qnil;
14964 start_display (&it, w, startp);
14965 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14966 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14967 if (IT_CHARPOS (it) == PT)
14968 w->force_start = Qt;
14969 /* IT may overshoot PT if text at PT is invisible. */
14970 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14971 w->force_start = Qt;
14972 }
14973
14974 force_start:
14975
14976 /* Handle case where place to start displaying has been specified,
14977 unless the specified location is outside the accessible range. */
14978 if (!NILP (w->force_start)
14979 || w->frozen_window_start_p)
14980 {
14981 /* We set this later on if we have to adjust point. */
14982 int new_vpos = -1;
14983
14984 w->force_start = Qnil;
14985 w->vscroll = 0;
14986 w->window_end_valid = Qnil;
14987
14988 /* Forget any recorded base line for line number display. */
14989 if (!buffer_unchanged_p)
14990 w->base_line_number = Qnil;
14991
14992 /* Redisplay the mode line. Select the buffer properly for that.
14993 Also, run the hook window-scroll-functions
14994 because we have scrolled. */
14995 /* Note, we do this after clearing force_start because
14996 if there's an error, it is better to forget about force_start
14997 than to get into an infinite loop calling the hook functions
14998 and having them get more errors. */
14999 if (!update_mode_line
15000 || ! NILP (Vwindow_scroll_functions))
15001 {
15002 update_mode_line = 1;
15003 w->update_mode_line = Qt;
15004 startp = run_window_scroll_functions (window, startp);
15005 }
15006
15007 w->last_modified = make_number (0);
15008 w->last_overlay_modified = make_number (0);
15009 if (CHARPOS (startp) < BEGV)
15010 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15011 else if (CHARPOS (startp) > ZV)
15012 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15013
15014 /* Redisplay, then check if cursor has been set during the
15015 redisplay. Give up if new fonts were loaded. */
15016 /* We used to issue a CHECK_MARGINS argument to try_window here,
15017 but this causes scrolling to fail when point begins inside
15018 the scroll margin (bug#148) -- cyd */
15019 if (!try_window (window, startp, 0))
15020 {
15021 w->force_start = Qt;
15022 clear_glyph_matrix (w->desired_matrix);
15023 goto need_larger_matrices;
15024 }
15025
15026 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15027 {
15028 /* If point does not appear, try to move point so it does
15029 appear. The desired matrix has been built above, so we
15030 can use it here. */
15031 new_vpos = window_box_height (w) / 2;
15032 }
15033
15034 if (!cursor_row_fully_visible_p (w, 0, 0))
15035 {
15036 /* Point does appear, but on a line partly visible at end of window.
15037 Move it back to a fully-visible line. */
15038 new_vpos = window_box_height (w);
15039 }
15040
15041 /* If we need to move point for either of the above reasons,
15042 now actually do it. */
15043 if (new_vpos >= 0)
15044 {
15045 struct glyph_row *row;
15046
15047 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15048 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15049 ++row;
15050
15051 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15052 MATRIX_ROW_START_BYTEPOS (row));
15053
15054 if (w != XWINDOW (selected_window))
15055 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15056 else if (current_buffer == old)
15057 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15058
15059 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15060
15061 /* If we are highlighting the region, then we just changed
15062 the region, so redisplay to show it. */
15063 if (!NILP (Vtransient_mark_mode)
15064 && !NILP (BVAR (current_buffer, mark_active)))
15065 {
15066 clear_glyph_matrix (w->desired_matrix);
15067 if (!try_window (window, startp, 0))
15068 goto need_larger_matrices;
15069 }
15070 }
15071
15072 #if GLYPH_DEBUG
15073 debug_method_add (w, "forced window start");
15074 #endif
15075 goto done;
15076 }
15077
15078 /* Handle case where text has not changed, only point, and it has
15079 not moved off the frame, and we are not retrying after hscroll.
15080 (current_matrix_up_to_date_p is nonzero when retrying.) */
15081 if (current_matrix_up_to_date_p
15082 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15083 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15084 {
15085 switch (rc)
15086 {
15087 case CURSOR_MOVEMENT_SUCCESS:
15088 used_current_matrix_p = 1;
15089 goto done;
15090
15091 case CURSOR_MOVEMENT_MUST_SCROLL:
15092 goto try_to_scroll;
15093
15094 default:
15095 abort ();
15096 }
15097 }
15098 /* If current starting point was originally the beginning of a line
15099 but no longer is, find a new starting point. */
15100 else if (!NILP (w->start_at_line_beg)
15101 && !(CHARPOS (startp) <= BEGV
15102 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15103 {
15104 #if GLYPH_DEBUG
15105 debug_method_add (w, "recenter 1");
15106 #endif
15107 goto recenter;
15108 }
15109
15110 /* Try scrolling with try_window_id. Value is > 0 if update has
15111 been done, it is -1 if we know that the same window start will
15112 not work. It is 0 if unsuccessful for some other reason. */
15113 else if ((tem = try_window_id (w)) != 0)
15114 {
15115 #if GLYPH_DEBUG
15116 debug_method_add (w, "try_window_id %d", tem);
15117 #endif
15118
15119 if (fonts_changed_p)
15120 goto need_larger_matrices;
15121 if (tem > 0)
15122 goto done;
15123
15124 /* Otherwise try_window_id has returned -1 which means that we
15125 don't want the alternative below this comment to execute. */
15126 }
15127 else if (CHARPOS (startp) >= BEGV
15128 && CHARPOS (startp) <= ZV
15129 && PT >= CHARPOS (startp)
15130 && (CHARPOS (startp) < ZV
15131 /* Avoid starting at end of buffer. */
15132 || CHARPOS (startp) == BEGV
15133 || (XFASTINT (w->last_modified) >= MODIFF
15134 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15135 {
15136 int d1, d2, d3, d4, d5, d6;
15137
15138 /* If first window line is a continuation line, and window start
15139 is inside the modified region, but the first change is before
15140 current window start, we must select a new window start.
15141
15142 However, if this is the result of a down-mouse event (e.g. by
15143 extending the mouse-drag-overlay), we don't want to select a
15144 new window start, since that would change the position under
15145 the mouse, resulting in an unwanted mouse-movement rather
15146 than a simple mouse-click. */
15147 if (NILP (w->start_at_line_beg)
15148 && NILP (do_mouse_tracking)
15149 && CHARPOS (startp) > BEGV
15150 && CHARPOS (startp) > BEG + beg_unchanged
15151 && CHARPOS (startp) <= Z - end_unchanged
15152 /* Even if w->start_at_line_beg is nil, a new window may
15153 start at a line_beg, since that's how set_buffer_window
15154 sets it. So, we need to check the return value of
15155 compute_window_start_on_continuation_line. (See also
15156 bug#197). */
15157 && XMARKER (w->start)->buffer == current_buffer
15158 && compute_window_start_on_continuation_line (w)
15159 /* It doesn't make sense to force the window start like we
15160 do at label force_start if it is already known that point
15161 will not be visible in the resulting window, because
15162 doing so will move point from its correct position
15163 instead of scrolling the window to bring point into view.
15164 See bug#9324. */
15165 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15166 {
15167 w->force_start = Qt;
15168 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15169 goto force_start;
15170 }
15171
15172 #if GLYPH_DEBUG
15173 debug_method_add (w, "same window start");
15174 #endif
15175
15176 /* Try to redisplay starting at same place as before.
15177 If point has not moved off frame, accept the results. */
15178 if (!current_matrix_up_to_date_p
15179 /* Don't use try_window_reusing_current_matrix in this case
15180 because a window scroll function can have changed the
15181 buffer. */
15182 || !NILP (Vwindow_scroll_functions)
15183 || MINI_WINDOW_P (w)
15184 || !(used_current_matrix_p
15185 = try_window_reusing_current_matrix (w)))
15186 {
15187 IF_DEBUG (debug_method_add (w, "1"));
15188 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15189 /* -1 means we need to scroll.
15190 0 means we need new matrices, but fonts_changed_p
15191 is set in that case, so we will detect it below. */
15192 goto try_to_scroll;
15193 }
15194
15195 if (fonts_changed_p)
15196 goto need_larger_matrices;
15197
15198 if (w->cursor.vpos >= 0)
15199 {
15200 if (!just_this_one_p
15201 || current_buffer->clip_changed
15202 || BEG_UNCHANGED < CHARPOS (startp))
15203 /* Forget any recorded base line for line number display. */
15204 w->base_line_number = Qnil;
15205
15206 if (!cursor_row_fully_visible_p (w, 1, 0))
15207 {
15208 clear_glyph_matrix (w->desired_matrix);
15209 last_line_misfit = 1;
15210 }
15211 /* Drop through and scroll. */
15212 else
15213 goto done;
15214 }
15215 else
15216 clear_glyph_matrix (w->desired_matrix);
15217 }
15218
15219 try_to_scroll:
15220
15221 w->last_modified = make_number (0);
15222 w->last_overlay_modified = make_number (0);
15223
15224 /* Redisplay the mode line. Select the buffer properly for that. */
15225 if (!update_mode_line)
15226 {
15227 update_mode_line = 1;
15228 w->update_mode_line = Qt;
15229 }
15230
15231 /* Try to scroll by specified few lines. */
15232 if ((scroll_conservatively
15233 || emacs_scroll_step
15234 || temp_scroll_step
15235 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15236 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15237 && CHARPOS (startp) >= BEGV
15238 && CHARPOS (startp) <= ZV)
15239 {
15240 /* The function returns -1 if new fonts were loaded, 1 if
15241 successful, 0 if not successful. */
15242 int ss = try_scrolling (window, just_this_one_p,
15243 scroll_conservatively,
15244 emacs_scroll_step,
15245 temp_scroll_step, last_line_misfit);
15246 switch (ss)
15247 {
15248 case SCROLLING_SUCCESS:
15249 goto done;
15250
15251 case SCROLLING_NEED_LARGER_MATRICES:
15252 goto need_larger_matrices;
15253
15254 case SCROLLING_FAILED:
15255 break;
15256
15257 default:
15258 abort ();
15259 }
15260 }
15261
15262 /* Finally, just choose a place to start which positions point
15263 according to user preferences. */
15264
15265 recenter:
15266
15267 #if GLYPH_DEBUG
15268 debug_method_add (w, "recenter");
15269 #endif
15270
15271 /* w->vscroll = 0; */
15272
15273 /* Forget any previously recorded base line for line number display. */
15274 if (!buffer_unchanged_p)
15275 w->base_line_number = Qnil;
15276
15277 /* Determine the window start relative to point. */
15278 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15279 it.current_y = it.last_visible_y;
15280 if (centering_position < 0)
15281 {
15282 int margin =
15283 scroll_margin > 0
15284 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15285 : 0;
15286 ptrdiff_t margin_pos = CHARPOS (startp);
15287 int scrolling_up;
15288 Lisp_Object aggressive;
15289
15290 /* If there is a scroll margin at the top of the window, find
15291 its character position. */
15292 if (margin
15293 /* Cannot call start_display if startp is not in the
15294 accessible region of the buffer. This can happen when we
15295 have just switched to a different buffer and/or changed
15296 its restriction. In that case, startp is initialized to
15297 the character position 1 (BEG) because we did not yet
15298 have chance to display the buffer even once. */
15299 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15300 {
15301 struct it it1;
15302 void *it1data = NULL;
15303
15304 SAVE_IT (it1, it, it1data);
15305 start_display (&it1, w, startp);
15306 move_it_vertically (&it1, margin);
15307 margin_pos = IT_CHARPOS (it1);
15308 RESTORE_IT (&it, &it, it1data);
15309 }
15310 scrolling_up = PT > margin_pos;
15311 aggressive =
15312 scrolling_up
15313 ? BVAR (current_buffer, scroll_up_aggressively)
15314 : BVAR (current_buffer, scroll_down_aggressively);
15315
15316 if (!MINI_WINDOW_P (w)
15317 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15318 {
15319 int pt_offset = 0;
15320
15321 /* Setting scroll-conservatively overrides
15322 scroll-*-aggressively. */
15323 if (!scroll_conservatively && NUMBERP (aggressive))
15324 {
15325 double float_amount = XFLOATINT (aggressive);
15326
15327 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15328 if (pt_offset == 0 && float_amount > 0)
15329 pt_offset = 1;
15330 if (pt_offset)
15331 margin -= 1;
15332 }
15333 /* Compute how much to move the window start backward from
15334 point so that point will be displayed where the user
15335 wants it. */
15336 if (scrolling_up)
15337 {
15338 centering_position = it.last_visible_y;
15339 if (pt_offset)
15340 centering_position -= pt_offset;
15341 centering_position -=
15342 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15343 + WINDOW_HEADER_LINE_HEIGHT (w);
15344 /* Don't let point enter the scroll margin near top of
15345 the window. */
15346 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15347 centering_position = margin * FRAME_LINE_HEIGHT (f);
15348 }
15349 else
15350 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15351 }
15352 else
15353 /* Set the window start half the height of the window backward
15354 from point. */
15355 centering_position = window_box_height (w) / 2;
15356 }
15357 move_it_vertically_backward (&it, centering_position);
15358
15359 xassert (IT_CHARPOS (it) >= BEGV);
15360
15361 /* The function move_it_vertically_backward may move over more
15362 than the specified y-distance. If it->w is small, e.g. a
15363 mini-buffer window, we may end up in front of the window's
15364 display area. Start displaying at the start of the line
15365 containing PT in this case. */
15366 if (it.current_y <= 0)
15367 {
15368 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15369 move_it_vertically_backward (&it, 0);
15370 it.current_y = 0;
15371 }
15372
15373 it.current_x = it.hpos = 0;
15374
15375 /* Set the window start position here explicitly, to avoid an
15376 infinite loop in case the functions in window-scroll-functions
15377 get errors. */
15378 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15379
15380 /* Run scroll hooks. */
15381 startp = run_window_scroll_functions (window, it.current.pos);
15382
15383 /* Redisplay the window. */
15384 if (!current_matrix_up_to_date_p
15385 || windows_or_buffers_changed
15386 || cursor_type_changed
15387 /* Don't use try_window_reusing_current_matrix in this case
15388 because it can have changed the buffer. */
15389 || !NILP (Vwindow_scroll_functions)
15390 || !just_this_one_p
15391 || MINI_WINDOW_P (w)
15392 || !(used_current_matrix_p
15393 = try_window_reusing_current_matrix (w)))
15394 try_window (window, startp, 0);
15395
15396 /* If new fonts have been loaded (due to fontsets), give up. We
15397 have to start a new redisplay since we need to re-adjust glyph
15398 matrices. */
15399 if (fonts_changed_p)
15400 goto need_larger_matrices;
15401
15402 /* If cursor did not appear assume that the middle of the window is
15403 in the first line of the window. Do it again with the next line.
15404 (Imagine a window of height 100, displaying two lines of height
15405 60. Moving back 50 from it->last_visible_y will end in the first
15406 line.) */
15407 if (w->cursor.vpos < 0)
15408 {
15409 if (!NILP (w->window_end_valid)
15410 && PT >= Z - XFASTINT (w->window_end_pos))
15411 {
15412 clear_glyph_matrix (w->desired_matrix);
15413 move_it_by_lines (&it, 1);
15414 try_window (window, it.current.pos, 0);
15415 }
15416 else if (PT < IT_CHARPOS (it))
15417 {
15418 clear_glyph_matrix (w->desired_matrix);
15419 move_it_by_lines (&it, -1);
15420 try_window (window, it.current.pos, 0);
15421 }
15422 else
15423 {
15424 /* Not much we can do about it. */
15425 }
15426 }
15427
15428 /* Consider the following case: Window starts at BEGV, there is
15429 invisible, intangible text at BEGV, so that display starts at
15430 some point START > BEGV. It can happen that we are called with
15431 PT somewhere between BEGV and START. Try to handle that case. */
15432 if (w->cursor.vpos < 0)
15433 {
15434 struct glyph_row *row = w->current_matrix->rows;
15435 if (row->mode_line_p)
15436 ++row;
15437 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15438 }
15439
15440 if (!cursor_row_fully_visible_p (w, 0, 0))
15441 {
15442 /* If vscroll is enabled, disable it and try again. */
15443 if (w->vscroll)
15444 {
15445 w->vscroll = 0;
15446 clear_glyph_matrix (w->desired_matrix);
15447 goto recenter;
15448 }
15449
15450 /* If centering point failed to make the whole line visible,
15451 put point at the top instead. That has to make the whole line
15452 visible, if it can be done. */
15453 if (centering_position == 0)
15454 goto done;
15455
15456 clear_glyph_matrix (w->desired_matrix);
15457 centering_position = 0;
15458 goto recenter;
15459 }
15460
15461 done:
15462
15463 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15464 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15465 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15466 ? Qt : Qnil);
15467
15468 /* Display the mode line, if we must. */
15469 if ((update_mode_line
15470 /* If window not full width, must redo its mode line
15471 if (a) the window to its side is being redone and
15472 (b) we do a frame-based redisplay. This is a consequence
15473 of how inverted lines are drawn in frame-based redisplay. */
15474 || (!just_this_one_p
15475 && !FRAME_WINDOW_P (f)
15476 && !WINDOW_FULL_WIDTH_P (w))
15477 /* Line number to display. */
15478 || INTEGERP (w->base_line_pos)
15479 /* Column number is displayed and different from the one displayed. */
15480 || (!NILP (w->column_number_displayed)
15481 && (XFASTINT (w->column_number_displayed) != current_column ())))
15482 /* This means that the window has a mode line. */
15483 && (WINDOW_WANTS_MODELINE_P (w)
15484 || WINDOW_WANTS_HEADER_LINE_P (w)))
15485 {
15486 display_mode_lines (w);
15487
15488 /* If mode line height has changed, arrange for a thorough
15489 immediate redisplay using the correct mode line height. */
15490 if (WINDOW_WANTS_MODELINE_P (w)
15491 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15492 {
15493 fonts_changed_p = 1;
15494 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15495 = DESIRED_MODE_LINE_HEIGHT (w);
15496 }
15497
15498 /* If header line height has changed, arrange for a thorough
15499 immediate redisplay using the correct header line height. */
15500 if (WINDOW_WANTS_HEADER_LINE_P (w)
15501 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15502 {
15503 fonts_changed_p = 1;
15504 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15505 = DESIRED_HEADER_LINE_HEIGHT (w);
15506 }
15507
15508 if (fonts_changed_p)
15509 goto need_larger_matrices;
15510 }
15511
15512 if (!line_number_displayed
15513 && !BUFFERP (w->base_line_pos))
15514 {
15515 w->base_line_pos = Qnil;
15516 w->base_line_number = Qnil;
15517 }
15518
15519 finish_menu_bars:
15520
15521 /* When we reach a frame's selected window, redo the frame's menu bar. */
15522 if (update_mode_line
15523 && EQ (FRAME_SELECTED_WINDOW (f), window))
15524 {
15525 int redisplay_menu_p = 0;
15526
15527 if (FRAME_WINDOW_P (f))
15528 {
15529 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15530 || defined (HAVE_NS) || defined (USE_GTK)
15531 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15532 #else
15533 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15534 #endif
15535 }
15536 else
15537 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15538
15539 if (redisplay_menu_p)
15540 display_menu_bar (w);
15541
15542 #ifdef HAVE_WINDOW_SYSTEM
15543 if (FRAME_WINDOW_P (f))
15544 {
15545 #if defined (USE_GTK) || defined (HAVE_NS)
15546 if (FRAME_EXTERNAL_TOOL_BAR (f))
15547 redisplay_tool_bar (f);
15548 #else
15549 if (WINDOWP (f->tool_bar_window)
15550 && (FRAME_TOOL_BAR_LINES (f) > 0
15551 || !NILP (Vauto_resize_tool_bars))
15552 && redisplay_tool_bar (f))
15553 ignore_mouse_drag_p = 1;
15554 #endif
15555 }
15556 #endif
15557 }
15558
15559 #ifdef HAVE_WINDOW_SYSTEM
15560 if (FRAME_WINDOW_P (f)
15561 && update_window_fringes (w, (just_this_one_p
15562 || (!used_current_matrix_p && !overlay_arrow_seen)
15563 || w->pseudo_window_p)))
15564 {
15565 update_begin (f);
15566 BLOCK_INPUT;
15567 if (draw_window_fringes (w, 1))
15568 x_draw_vertical_border (w);
15569 UNBLOCK_INPUT;
15570 update_end (f);
15571 }
15572 #endif /* HAVE_WINDOW_SYSTEM */
15573
15574 /* We go to this label, with fonts_changed_p nonzero,
15575 if it is necessary to try again using larger glyph matrices.
15576 We have to redeem the scroll bar even in this case,
15577 because the loop in redisplay_internal expects that. */
15578 need_larger_matrices:
15579 ;
15580 finish_scroll_bars:
15581
15582 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15583 {
15584 /* Set the thumb's position and size. */
15585 set_vertical_scroll_bar (w);
15586
15587 /* Note that we actually used the scroll bar attached to this
15588 window, so it shouldn't be deleted at the end of redisplay. */
15589 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15590 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15591 }
15592
15593 /* Restore current_buffer and value of point in it. The window
15594 update may have changed the buffer, so first make sure `opoint'
15595 is still valid (Bug#6177). */
15596 if (CHARPOS (opoint) < BEGV)
15597 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15598 else if (CHARPOS (opoint) > ZV)
15599 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15600 else
15601 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15602
15603 set_buffer_internal_1 (old);
15604 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15605 shorter. This can be caused by log truncation in *Messages*. */
15606 if (CHARPOS (lpoint) <= ZV)
15607 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15608
15609 unbind_to (count, Qnil);
15610 }
15611
15612
15613 /* Build the complete desired matrix of WINDOW with a window start
15614 buffer position POS.
15615
15616 Value is 1 if successful. It is zero if fonts were loaded during
15617 redisplay which makes re-adjusting glyph matrices necessary, and -1
15618 if point would appear in the scroll margins.
15619 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15620 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15621 set in FLAGS.) */
15622
15623 int
15624 try_window (Lisp_Object window, struct text_pos pos, int flags)
15625 {
15626 struct window *w = XWINDOW (window);
15627 struct it it;
15628 struct glyph_row *last_text_row = NULL;
15629 struct frame *f = XFRAME (w->frame);
15630
15631 /* Make POS the new window start. */
15632 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15633
15634 /* Mark cursor position as unknown. No overlay arrow seen. */
15635 w->cursor.vpos = -1;
15636 overlay_arrow_seen = 0;
15637
15638 /* Initialize iterator and info to start at POS. */
15639 start_display (&it, w, pos);
15640
15641 /* Display all lines of W. */
15642 while (it.current_y < it.last_visible_y)
15643 {
15644 if (display_line (&it))
15645 last_text_row = it.glyph_row - 1;
15646 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15647 return 0;
15648 }
15649
15650 /* Don't let the cursor end in the scroll margins. */
15651 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15652 && !MINI_WINDOW_P (w))
15653 {
15654 int this_scroll_margin;
15655
15656 if (scroll_margin > 0)
15657 {
15658 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15659 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15660 }
15661 else
15662 this_scroll_margin = 0;
15663
15664 if ((w->cursor.y >= 0 /* not vscrolled */
15665 && w->cursor.y < this_scroll_margin
15666 && CHARPOS (pos) > BEGV
15667 && IT_CHARPOS (it) < ZV)
15668 /* rms: considering make_cursor_line_fully_visible_p here
15669 seems to give wrong results. We don't want to recenter
15670 when the last line is partly visible, we want to allow
15671 that case to be handled in the usual way. */
15672 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15673 {
15674 w->cursor.vpos = -1;
15675 clear_glyph_matrix (w->desired_matrix);
15676 return -1;
15677 }
15678 }
15679
15680 /* If bottom moved off end of frame, change mode line percentage. */
15681 if (XFASTINT (w->window_end_pos) <= 0
15682 && Z != IT_CHARPOS (it))
15683 w->update_mode_line = Qt;
15684
15685 /* Set window_end_pos to the offset of the last character displayed
15686 on the window from the end of current_buffer. Set
15687 window_end_vpos to its row number. */
15688 if (last_text_row)
15689 {
15690 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15691 w->window_end_bytepos
15692 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15693 w->window_end_pos
15694 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15695 w->window_end_vpos
15696 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15697 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15698 ->displays_text_p);
15699 }
15700 else
15701 {
15702 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15703 w->window_end_pos = make_number (Z - ZV);
15704 w->window_end_vpos = make_number (0);
15705 }
15706
15707 /* But that is not valid info until redisplay finishes. */
15708 w->window_end_valid = Qnil;
15709 return 1;
15710 }
15711
15712
15713 \f
15714 /************************************************************************
15715 Window redisplay reusing current matrix when buffer has not changed
15716 ************************************************************************/
15717
15718 /* Try redisplay of window W showing an unchanged buffer with a
15719 different window start than the last time it was displayed by
15720 reusing its current matrix. Value is non-zero if successful.
15721 W->start is the new window start. */
15722
15723 static int
15724 try_window_reusing_current_matrix (struct window *w)
15725 {
15726 struct frame *f = XFRAME (w->frame);
15727 struct glyph_row *bottom_row;
15728 struct it it;
15729 struct run run;
15730 struct text_pos start, new_start;
15731 int nrows_scrolled, i;
15732 struct glyph_row *last_text_row;
15733 struct glyph_row *last_reused_text_row;
15734 struct glyph_row *start_row;
15735 int start_vpos, min_y, max_y;
15736
15737 #if GLYPH_DEBUG
15738 if (inhibit_try_window_reusing)
15739 return 0;
15740 #endif
15741
15742 if (/* This function doesn't handle terminal frames. */
15743 !FRAME_WINDOW_P (f)
15744 /* Don't try to reuse the display if windows have been split
15745 or such. */
15746 || windows_or_buffers_changed
15747 || cursor_type_changed)
15748 return 0;
15749
15750 /* Can't do this if region may have changed. */
15751 if ((!NILP (Vtransient_mark_mode)
15752 && !NILP (BVAR (current_buffer, mark_active)))
15753 || !NILP (w->region_showing)
15754 || !NILP (Vshow_trailing_whitespace))
15755 return 0;
15756
15757 /* If top-line visibility has changed, give up. */
15758 if (WINDOW_WANTS_HEADER_LINE_P (w)
15759 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15760 return 0;
15761
15762 /* Give up if old or new display is scrolled vertically. We could
15763 make this function handle this, but right now it doesn't. */
15764 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15765 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15766 return 0;
15767
15768 /* The variable new_start now holds the new window start. The old
15769 start `start' can be determined from the current matrix. */
15770 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15771 start = start_row->minpos;
15772 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15773
15774 /* Clear the desired matrix for the display below. */
15775 clear_glyph_matrix (w->desired_matrix);
15776
15777 if (CHARPOS (new_start) <= CHARPOS (start))
15778 {
15779 /* Don't use this method if the display starts with an ellipsis
15780 displayed for invisible text. It's not easy to handle that case
15781 below, and it's certainly not worth the effort since this is
15782 not a frequent case. */
15783 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15784 return 0;
15785
15786 IF_DEBUG (debug_method_add (w, "twu1"));
15787
15788 /* Display up to a row that can be reused. The variable
15789 last_text_row is set to the last row displayed that displays
15790 text. Note that it.vpos == 0 if or if not there is a
15791 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15792 start_display (&it, w, new_start);
15793 w->cursor.vpos = -1;
15794 last_text_row = last_reused_text_row = NULL;
15795
15796 while (it.current_y < it.last_visible_y
15797 && !fonts_changed_p)
15798 {
15799 /* If we have reached into the characters in the START row,
15800 that means the line boundaries have changed. So we
15801 can't start copying with the row START. Maybe it will
15802 work to start copying with the following row. */
15803 while (IT_CHARPOS (it) > CHARPOS (start))
15804 {
15805 /* Advance to the next row as the "start". */
15806 start_row++;
15807 start = start_row->minpos;
15808 /* If there are no more rows to try, or just one, give up. */
15809 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15810 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15811 || CHARPOS (start) == ZV)
15812 {
15813 clear_glyph_matrix (w->desired_matrix);
15814 return 0;
15815 }
15816
15817 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15818 }
15819 /* If we have reached alignment,
15820 we can copy the rest of the rows. */
15821 if (IT_CHARPOS (it) == CHARPOS (start))
15822 break;
15823
15824 if (display_line (&it))
15825 last_text_row = it.glyph_row - 1;
15826 }
15827
15828 /* A value of current_y < last_visible_y means that we stopped
15829 at the previous window start, which in turn means that we
15830 have at least one reusable row. */
15831 if (it.current_y < it.last_visible_y)
15832 {
15833 struct glyph_row *row;
15834
15835 /* IT.vpos always starts from 0; it counts text lines. */
15836 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15837
15838 /* Find PT if not already found in the lines displayed. */
15839 if (w->cursor.vpos < 0)
15840 {
15841 int dy = it.current_y - start_row->y;
15842
15843 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15844 row = row_containing_pos (w, PT, row, NULL, dy);
15845 if (row)
15846 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15847 dy, nrows_scrolled);
15848 else
15849 {
15850 clear_glyph_matrix (w->desired_matrix);
15851 return 0;
15852 }
15853 }
15854
15855 /* Scroll the display. Do it before the current matrix is
15856 changed. The problem here is that update has not yet
15857 run, i.e. part of the current matrix is not up to date.
15858 scroll_run_hook will clear the cursor, and use the
15859 current matrix to get the height of the row the cursor is
15860 in. */
15861 run.current_y = start_row->y;
15862 run.desired_y = it.current_y;
15863 run.height = it.last_visible_y - it.current_y;
15864
15865 if (run.height > 0 && run.current_y != run.desired_y)
15866 {
15867 update_begin (f);
15868 FRAME_RIF (f)->update_window_begin_hook (w);
15869 FRAME_RIF (f)->clear_window_mouse_face (w);
15870 FRAME_RIF (f)->scroll_run_hook (w, &run);
15871 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15872 update_end (f);
15873 }
15874
15875 /* Shift current matrix down by nrows_scrolled lines. */
15876 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15877 rotate_matrix (w->current_matrix,
15878 start_vpos,
15879 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15880 nrows_scrolled);
15881
15882 /* Disable lines that must be updated. */
15883 for (i = 0; i < nrows_scrolled; ++i)
15884 (start_row + i)->enabled_p = 0;
15885
15886 /* Re-compute Y positions. */
15887 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15888 max_y = it.last_visible_y;
15889 for (row = start_row + nrows_scrolled;
15890 row < bottom_row;
15891 ++row)
15892 {
15893 row->y = it.current_y;
15894 row->visible_height = row->height;
15895
15896 if (row->y < min_y)
15897 row->visible_height -= min_y - row->y;
15898 if (row->y + row->height > max_y)
15899 row->visible_height -= row->y + row->height - max_y;
15900 if (row->fringe_bitmap_periodic_p)
15901 row->redraw_fringe_bitmaps_p = 1;
15902
15903 it.current_y += row->height;
15904
15905 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15906 last_reused_text_row = row;
15907 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15908 break;
15909 }
15910
15911 /* Disable lines in the current matrix which are now
15912 below the window. */
15913 for (++row; row < bottom_row; ++row)
15914 row->enabled_p = row->mode_line_p = 0;
15915 }
15916
15917 /* Update window_end_pos etc.; last_reused_text_row is the last
15918 reused row from the current matrix containing text, if any.
15919 The value of last_text_row is the last displayed line
15920 containing text. */
15921 if (last_reused_text_row)
15922 {
15923 w->window_end_bytepos
15924 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15925 w->window_end_pos
15926 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15927 w->window_end_vpos
15928 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15929 w->current_matrix));
15930 }
15931 else if (last_text_row)
15932 {
15933 w->window_end_bytepos
15934 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15935 w->window_end_pos
15936 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15937 w->window_end_vpos
15938 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15939 }
15940 else
15941 {
15942 /* This window must be completely empty. */
15943 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15944 w->window_end_pos = make_number (Z - ZV);
15945 w->window_end_vpos = make_number (0);
15946 }
15947 w->window_end_valid = Qnil;
15948
15949 /* Update hint: don't try scrolling again in update_window. */
15950 w->desired_matrix->no_scrolling_p = 1;
15951
15952 #if GLYPH_DEBUG
15953 debug_method_add (w, "try_window_reusing_current_matrix 1");
15954 #endif
15955 return 1;
15956 }
15957 else if (CHARPOS (new_start) > CHARPOS (start))
15958 {
15959 struct glyph_row *pt_row, *row;
15960 struct glyph_row *first_reusable_row;
15961 struct glyph_row *first_row_to_display;
15962 int dy;
15963 int yb = window_text_bottom_y (w);
15964
15965 /* Find the row starting at new_start, if there is one. Don't
15966 reuse a partially visible line at the end. */
15967 first_reusable_row = start_row;
15968 while (first_reusable_row->enabled_p
15969 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15970 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15971 < CHARPOS (new_start)))
15972 ++first_reusable_row;
15973
15974 /* Give up if there is no row to reuse. */
15975 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15976 || !first_reusable_row->enabled_p
15977 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15978 != CHARPOS (new_start)))
15979 return 0;
15980
15981 /* We can reuse fully visible rows beginning with
15982 first_reusable_row to the end of the window. Set
15983 first_row_to_display to the first row that cannot be reused.
15984 Set pt_row to the row containing point, if there is any. */
15985 pt_row = NULL;
15986 for (first_row_to_display = first_reusable_row;
15987 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15988 ++first_row_to_display)
15989 {
15990 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15991 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15992 pt_row = first_row_to_display;
15993 }
15994
15995 /* Start displaying at the start of first_row_to_display. */
15996 xassert (first_row_to_display->y < yb);
15997 init_to_row_start (&it, w, first_row_to_display);
15998
15999 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16000 - start_vpos);
16001 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16002 - nrows_scrolled);
16003 it.current_y = (first_row_to_display->y - first_reusable_row->y
16004 + WINDOW_HEADER_LINE_HEIGHT (w));
16005
16006 /* Display lines beginning with first_row_to_display in the
16007 desired matrix. Set last_text_row to the last row displayed
16008 that displays text. */
16009 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16010 if (pt_row == NULL)
16011 w->cursor.vpos = -1;
16012 last_text_row = NULL;
16013 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16014 if (display_line (&it))
16015 last_text_row = it.glyph_row - 1;
16016
16017 /* If point is in a reused row, adjust y and vpos of the cursor
16018 position. */
16019 if (pt_row)
16020 {
16021 w->cursor.vpos -= nrows_scrolled;
16022 w->cursor.y -= first_reusable_row->y - start_row->y;
16023 }
16024
16025 /* Give up if point isn't in a row displayed or reused. (This
16026 also handles the case where w->cursor.vpos < nrows_scrolled
16027 after the calls to display_line, which can happen with scroll
16028 margins. See bug#1295.) */
16029 if (w->cursor.vpos < 0)
16030 {
16031 clear_glyph_matrix (w->desired_matrix);
16032 return 0;
16033 }
16034
16035 /* Scroll the display. */
16036 run.current_y = first_reusable_row->y;
16037 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16038 run.height = it.last_visible_y - run.current_y;
16039 dy = run.current_y - run.desired_y;
16040
16041 if (run.height)
16042 {
16043 update_begin (f);
16044 FRAME_RIF (f)->update_window_begin_hook (w);
16045 FRAME_RIF (f)->clear_window_mouse_face (w);
16046 FRAME_RIF (f)->scroll_run_hook (w, &run);
16047 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16048 update_end (f);
16049 }
16050
16051 /* Adjust Y positions of reused rows. */
16052 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16053 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16054 max_y = it.last_visible_y;
16055 for (row = first_reusable_row; row < first_row_to_display; ++row)
16056 {
16057 row->y -= dy;
16058 row->visible_height = row->height;
16059 if (row->y < min_y)
16060 row->visible_height -= min_y - row->y;
16061 if (row->y + row->height > max_y)
16062 row->visible_height -= row->y + row->height - max_y;
16063 if (row->fringe_bitmap_periodic_p)
16064 row->redraw_fringe_bitmaps_p = 1;
16065 }
16066
16067 /* Scroll the current matrix. */
16068 xassert (nrows_scrolled > 0);
16069 rotate_matrix (w->current_matrix,
16070 start_vpos,
16071 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16072 -nrows_scrolled);
16073
16074 /* Disable rows not reused. */
16075 for (row -= nrows_scrolled; row < bottom_row; ++row)
16076 row->enabled_p = 0;
16077
16078 /* Point may have moved to a different line, so we cannot assume that
16079 the previous cursor position is valid; locate the correct row. */
16080 if (pt_row)
16081 {
16082 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16083 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16084 row++)
16085 {
16086 w->cursor.vpos++;
16087 w->cursor.y = row->y;
16088 }
16089 if (row < bottom_row)
16090 {
16091 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16092 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16093
16094 /* Can't use this optimization with bidi-reordered glyph
16095 rows, unless cursor is already at point. */
16096 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16097 {
16098 if (!(w->cursor.hpos >= 0
16099 && w->cursor.hpos < row->used[TEXT_AREA]
16100 && BUFFERP (glyph->object)
16101 && glyph->charpos == PT))
16102 return 0;
16103 }
16104 else
16105 for (; glyph < end
16106 && (!BUFFERP (glyph->object)
16107 || glyph->charpos < PT);
16108 glyph++)
16109 {
16110 w->cursor.hpos++;
16111 w->cursor.x += glyph->pixel_width;
16112 }
16113 }
16114 }
16115
16116 /* Adjust window end. A null value of last_text_row means that
16117 the window end is in reused rows which in turn means that
16118 only its vpos can have changed. */
16119 if (last_text_row)
16120 {
16121 w->window_end_bytepos
16122 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16123 w->window_end_pos
16124 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16125 w->window_end_vpos
16126 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16127 }
16128 else
16129 {
16130 w->window_end_vpos
16131 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16132 }
16133
16134 w->window_end_valid = Qnil;
16135 w->desired_matrix->no_scrolling_p = 1;
16136
16137 #if GLYPH_DEBUG
16138 debug_method_add (w, "try_window_reusing_current_matrix 2");
16139 #endif
16140 return 1;
16141 }
16142
16143 return 0;
16144 }
16145
16146
16147 \f
16148 /************************************************************************
16149 Window redisplay reusing current matrix when buffer has changed
16150 ************************************************************************/
16151
16152 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16153 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16154 ptrdiff_t *, ptrdiff_t *);
16155 static struct glyph_row *
16156 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16157 struct glyph_row *);
16158
16159
16160 /* Return the last row in MATRIX displaying text. If row START is
16161 non-null, start searching with that row. IT gives the dimensions
16162 of the display. Value is null if matrix is empty; otherwise it is
16163 a pointer to the row found. */
16164
16165 static struct glyph_row *
16166 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16167 struct glyph_row *start)
16168 {
16169 struct glyph_row *row, *row_found;
16170
16171 /* Set row_found to the last row in IT->w's current matrix
16172 displaying text. The loop looks funny but think of partially
16173 visible lines. */
16174 row_found = NULL;
16175 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16176 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16177 {
16178 xassert (row->enabled_p);
16179 row_found = row;
16180 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16181 break;
16182 ++row;
16183 }
16184
16185 return row_found;
16186 }
16187
16188
16189 /* Return the last row in the current matrix of W that is not affected
16190 by changes at the start of current_buffer that occurred since W's
16191 current matrix was built. Value is null if no such row exists.
16192
16193 BEG_UNCHANGED us the number of characters unchanged at the start of
16194 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16195 first changed character in current_buffer. Characters at positions <
16196 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16197 when the current matrix was built. */
16198
16199 static struct glyph_row *
16200 find_last_unchanged_at_beg_row (struct window *w)
16201 {
16202 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16203 struct glyph_row *row;
16204 struct glyph_row *row_found = NULL;
16205 int yb = window_text_bottom_y (w);
16206
16207 /* Find the last row displaying unchanged text. */
16208 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16209 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16210 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16211 ++row)
16212 {
16213 if (/* If row ends before first_changed_pos, it is unchanged,
16214 except in some case. */
16215 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16216 /* When row ends in ZV and we write at ZV it is not
16217 unchanged. */
16218 && !row->ends_at_zv_p
16219 /* When first_changed_pos is the end of a continued line,
16220 row is not unchanged because it may be no longer
16221 continued. */
16222 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16223 && (row->continued_p
16224 || row->exact_window_width_line_p)))
16225 row_found = row;
16226
16227 /* Stop if last visible row. */
16228 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16229 break;
16230 }
16231
16232 return row_found;
16233 }
16234
16235
16236 /* Find the first glyph row in the current matrix of W that is not
16237 affected by changes at the end of current_buffer since the
16238 time W's current matrix was built.
16239
16240 Return in *DELTA the number of chars by which buffer positions in
16241 unchanged text at the end of current_buffer must be adjusted.
16242
16243 Return in *DELTA_BYTES the corresponding number of bytes.
16244
16245 Value is null if no such row exists, i.e. all rows are affected by
16246 changes. */
16247
16248 static struct glyph_row *
16249 find_first_unchanged_at_end_row (struct window *w,
16250 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16251 {
16252 struct glyph_row *row;
16253 struct glyph_row *row_found = NULL;
16254
16255 *delta = *delta_bytes = 0;
16256
16257 /* Display must not have been paused, otherwise the current matrix
16258 is not up to date. */
16259 eassert (!NILP (w->window_end_valid));
16260
16261 /* A value of window_end_pos >= END_UNCHANGED means that the window
16262 end is in the range of changed text. If so, there is no
16263 unchanged row at the end of W's current matrix. */
16264 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16265 return NULL;
16266
16267 /* Set row to the last row in W's current matrix displaying text. */
16268 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16269
16270 /* If matrix is entirely empty, no unchanged row exists. */
16271 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16272 {
16273 /* The value of row is the last glyph row in the matrix having a
16274 meaningful buffer position in it. The end position of row
16275 corresponds to window_end_pos. This allows us to translate
16276 buffer positions in the current matrix to current buffer
16277 positions for characters not in changed text. */
16278 ptrdiff_t Z_old =
16279 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16280 ptrdiff_t Z_BYTE_old =
16281 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16282 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16283 struct glyph_row *first_text_row
16284 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16285
16286 *delta = Z - Z_old;
16287 *delta_bytes = Z_BYTE - Z_BYTE_old;
16288
16289 /* Set last_unchanged_pos to the buffer position of the last
16290 character in the buffer that has not been changed. Z is the
16291 index + 1 of the last character in current_buffer, i.e. by
16292 subtracting END_UNCHANGED we get the index of the last
16293 unchanged character, and we have to add BEG to get its buffer
16294 position. */
16295 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16296 last_unchanged_pos_old = last_unchanged_pos - *delta;
16297
16298 /* Search backward from ROW for a row displaying a line that
16299 starts at a minimum position >= last_unchanged_pos_old. */
16300 for (; row > first_text_row; --row)
16301 {
16302 /* This used to abort, but it can happen.
16303 It is ok to just stop the search instead here. KFS. */
16304 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16305 break;
16306
16307 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16308 row_found = row;
16309 }
16310 }
16311
16312 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16313
16314 return row_found;
16315 }
16316
16317
16318 /* Make sure that glyph rows in the current matrix of window W
16319 reference the same glyph memory as corresponding rows in the
16320 frame's frame matrix. This function is called after scrolling W's
16321 current matrix on a terminal frame in try_window_id and
16322 try_window_reusing_current_matrix. */
16323
16324 static void
16325 sync_frame_with_window_matrix_rows (struct window *w)
16326 {
16327 struct frame *f = XFRAME (w->frame);
16328 struct glyph_row *window_row, *window_row_end, *frame_row;
16329
16330 /* Preconditions: W must be a leaf window and full-width. Its frame
16331 must have a frame matrix. */
16332 xassert (NILP (w->hchild) && NILP (w->vchild));
16333 xassert (WINDOW_FULL_WIDTH_P (w));
16334 xassert (!FRAME_WINDOW_P (f));
16335
16336 /* If W is a full-width window, glyph pointers in W's current matrix
16337 have, by definition, to be the same as glyph pointers in the
16338 corresponding frame matrix. Note that frame matrices have no
16339 marginal areas (see build_frame_matrix). */
16340 window_row = w->current_matrix->rows;
16341 window_row_end = window_row + w->current_matrix->nrows;
16342 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16343 while (window_row < window_row_end)
16344 {
16345 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16346 struct glyph *end = window_row->glyphs[LAST_AREA];
16347
16348 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16349 frame_row->glyphs[TEXT_AREA] = start;
16350 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16351 frame_row->glyphs[LAST_AREA] = end;
16352
16353 /* Disable frame rows whose corresponding window rows have
16354 been disabled in try_window_id. */
16355 if (!window_row->enabled_p)
16356 frame_row->enabled_p = 0;
16357
16358 ++window_row, ++frame_row;
16359 }
16360 }
16361
16362
16363 /* Find the glyph row in window W containing CHARPOS. Consider all
16364 rows between START and END (not inclusive). END null means search
16365 all rows to the end of the display area of W. Value is the row
16366 containing CHARPOS or null. */
16367
16368 struct glyph_row *
16369 row_containing_pos (struct window *w, ptrdiff_t charpos,
16370 struct glyph_row *start, struct glyph_row *end, int dy)
16371 {
16372 struct glyph_row *row = start;
16373 struct glyph_row *best_row = NULL;
16374 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16375 int last_y;
16376
16377 /* If we happen to start on a header-line, skip that. */
16378 if (row->mode_line_p)
16379 ++row;
16380
16381 if ((end && row >= end) || !row->enabled_p)
16382 return NULL;
16383
16384 last_y = window_text_bottom_y (w) - dy;
16385
16386 while (1)
16387 {
16388 /* Give up if we have gone too far. */
16389 if (end && row >= end)
16390 return NULL;
16391 /* This formerly returned if they were equal.
16392 I think that both quantities are of a "last plus one" type;
16393 if so, when they are equal, the row is within the screen. -- rms. */
16394 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16395 return NULL;
16396
16397 /* If it is in this row, return this row. */
16398 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16399 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16400 /* The end position of a row equals the start
16401 position of the next row. If CHARPOS is there, we
16402 would rather display it in the next line, except
16403 when this line ends in ZV. */
16404 && !row->ends_at_zv_p
16405 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16406 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16407 {
16408 struct glyph *g;
16409
16410 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16411 || (!best_row && !row->continued_p))
16412 return row;
16413 /* In bidi-reordered rows, there could be several rows
16414 occluding point, all of them belonging to the same
16415 continued line. We need to find the row which fits
16416 CHARPOS the best. */
16417 for (g = row->glyphs[TEXT_AREA];
16418 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16419 g++)
16420 {
16421 if (!STRINGP (g->object))
16422 {
16423 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16424 {
16425 mindif = eabs (g->charpos - charpos);
16426 best_row = row;
16427 /* Exact match always wins. */
16428 if (mindif == 0)
16429 return best_row;
16430 }
16431 }
16432 }
16433 }
16434 else if (best_row && !row->continued_p)
16435 return best_row;
16436 ++row;
16437 }
16438 }
16439
16440
16441 /* Try to redisplay window W by reusing its existing display. W's
16442 current matrix must be up to date when this function is called,
16443 i.e. window_end_valid must not be nil.
16444
16445 Value is
16446
16447 1 if display has been updated
16448 0 if otherwise unsuccessful
16449 -1 if redisplay with same window start is known not to succeed
16450
16451 The following steps are performed:
16452
16453 1. Find the last row in the current matrix of W that is not
16454 affected by changes at the start of current_buffer. If no such row
16455 is found, give up.
16456
16457 2. Find the first row in W's current matrix that is not affected by
16458 changes at the end of current_buffer. Maybe there is no such row.
16459
16460 3. Display lines beginning with the row + 1 found in step 1 to the
16461 row found in step 2 or, if step 2 didn't find a row, to the end of
16462 the window.
16463
16464 4. If cursor is not known to appear on the window, give up.
16465
16466 5. If display stopped at the row found in step 2, scroll the
16467 display and current matrix as needed.
16468
16469 6. Maybe display some lines at the end of W, if we must. This can
16470 happen under various circumstances, like a partially visible line
16471 becoming fully visible, or because newly displayed lines are displayed
16472 in smaller font sizes.
16473
16474 7. Update W's window end information. */
16475
16476 static int
16477 try_window_id (struct window *w)
16478 {
16479 struct frame *f = XFRAME (w->frame);
16480 struct glyph_matrix *current_matrix = w->current_matrix;
16481 struct glyph_matrix *desired_matrix = w->desired_matrix;
16482 struct glyph_row *last_unchanged_at_beg_row;
16483 struct glyph_row *first_unchanged_at_end_row;
16484 struct glyph_row *row;
16485 struct glyph_row *bottom_row;
16486 int bottom_vpos;
16487 struct it it;
16488 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16489 int dvpos, dy;
16490 struct text_pos start_pos;
16491 struct run run;
16492 int first_unchanged_at_end_vpos = 0;
16493 struct glyph_row *last_text_row, *last_text_row_at_end;
16494 struct text_pos start;
16495 ptrdiff_t first_changed_charpos, last_changed_charpos;
16496
16497 #if GLYPH_DEBUG
16498 if (inhibit_try_window_id)
16499 return 0;
16500 #endif
16501
16502 /* This is handy for debugging. */
16503 #if 0
16504 #define GIVE_UP(X) \
16505 do { \
16506 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16507 return 0; \
16508 } while (0)
16509 #else
16510 #define GIVE_UP(X) return 0
16511 #endif
16512
16513 SET_TEXT_POS_FROM_MARKER (start, w->start);
16514
16515 /* Don't use this for mini-windows because these can show
16516 messages and mini-buffers, and we don't handle that here. */
16517 if (MINI_WINDOW_P (w))
16518 GIVE_UP (1);
16519
16520 /* This flag is used to prevent redisplay optimizations. */
16521 if (windows_or_buffers_changed || cursor_type_changed)
16522 GIVE_UP (2);
16523
16524 /* Verify that narrowing has not changed.
16525 Also verify that we were not told to prevent redisplay optimizations.
16526 It would be nice to further
16527 reduce the number of cases where this prevents try_window_id. */
16528 if (current_buffer->clip_changed
16529 || current_buffer->prevent_redisplay_optimizations_p)
16530 GIVE_UP (3);
16531
16532 /* Window must either use window-based redisplay or be full width. */
16533 if (!FRAME_WINDOW_P (f)
16534 && (!FRAME_LINE_INS_DEL_OK (f)
16535 || !WINDOW_FULL_WIDTH_P (w)))
16536 GIVE_UP (4);
16537
16538 /* Give up if point is known NOT to appear in W. */
16539 if (PT < CHARPOS (start))
16540 GIVE_UP (5);
16541
16542 /* Another way to prevent redisplay optimizations. */
16543 if (XFASTINT (w->last_modified) == 0)
16544 GIVE_UP (6);
16545
16546 /* Verify that window is not hscrolled. */
16547 if (XFASTINT (w->hscroll) != 0)
16548 GIVE_UP (7);
16549
16550 /* Verify that display wasn't paused. */
16551 if (NILP (w->window_end_valid))
16552 GIVE_UP (8);
16553
16554 /* Can't use this if highlighting a region because a cursor movement
16555 will do more than just set the cursor. */
16556 if (!NILP (Vtransient_mark_mode)
16557 && !NILP (BVAR (current_buffer, mark_active)))
16558 GIVE_UP (9);
16559
16560 /* Likewise if highlighting trailing whitespace. */
16561 if (!NILP (Vshow_trailing_whitespace))
16562 GIVE_UP (11);
16563
16564 /* Likewise if showing a region. */
16565 if (!NILP (w->region_showing))
16566 GIVE_UP (10);
16567
16568 /* Can't use this if overlay arrow position and/or string have
16569 changed. */
16570 if (overlay_arrows_changed_p ())
16571 GIVE_UP (12);
16572
16573 /* When word-wrap is on, adding a space to the first word of a
16574 wrapped line can change the wrap position, altering the line
16575 above it. It might be worthwhile to handle this more
16576 intelligently, but for now just redisplay from scratch. */
16577 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16578 GIVE_UP (21);
16579
16580 /* Under bidi reordering, adding or deleting a character in the
16581 beginning of a paragraph, before the first strong directional
16582 character, can change the base direction of the paragraph (unless
16583 the buffer specifies a fixed paragraph direction), which will
16584 require to redisplay the whole paragraph. It might be worthwhile
16585 to find the paragraph limits and widen the range of redisplayed
16586 lines to that, but for now just give up this optimization and
16587 redisplay from scratch. */
16588 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16589 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16590 GIVE_UP (22);
16591
16592 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16593 only if buffer has really changed. The reason is that the gap is
16594 initially at Z for freshly visited files. The code below would
16595 set end_unchanged to 0 in that case. */
16596 if (MODIFF > SAVE_MODIFF
16597 /* This seems to happen sometimes after saving a buffer. */
16598 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16599 {
16600 if (GPT - BEG < BEG_UNCHANGED)
16601 BEG_UNCHANGED = GPT - BEG;
16602 if (Z - GPT < END_UNCHANGED)
16603 END_UNCHANGED = Z - GPT;
16604 }
16605
16606 /* The position of the first and last character that has been changed. */
16607 first_changed_charpos = BEG + BEG_UNCHANGED;
16608 last_changed_charpos = Z - END_UNCHANGED;
16609
16610 /* If window starts after a line end, and the last change is in
16611 front of that newline, then changes don't affect the display.
16612 This case happens with stealth-fontification. Note that although
16613 the display is unchanged, glyph positions in the matrix have to
16614 be adjusted, of course. */
16615 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16616 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16617 && ((last_changed_charpos < CHARPOS (start)
16618 && CHARPOS (start) == BEGV)
16619 || (last_changed_charpos < CHARPOS (start) - 1
16620 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16621 {
16622 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16623 struct glyph_row *r0;
16624
16625 /* Compute how many chars/bytes have been added to or removed
16626 from the buffer. */
16627 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16628 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16629 Z_delta = Z - Z_old;
16630 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16631
16632 /* Give up if PT is not in the window. Note that it already has
16633 been checked at the start of try_window_id that PT is not in
16634 front of the window start. */
16635 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16636 GIVE_UP (13);
16637
16638 /* If window start is unchanged, we can reuse the whole matrix
16639 as is, after adjusting glyph positions. No need to compute
16640 the window end again, since its offset from Z hasn't changed. */
16641 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16642 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16643 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16644 /* PT must not be in a partially visible line. */
16645 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16646 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16647 {
16648 /* Adjust positions in the glyph matrix. */
16649 if (Z_delta || Z_delta_bytes)
16650 {
16651 struct glyph_row *r1
16652 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16653 increment_matrix_positions (w->current_matrix,
16654 MATRIX_ROW_VPOS (r0, current_matrix),
16655 MATRIX_ROW_VPOS (r1, current_matrix),
16656 Z_delta, Z_delta_bytes);
16657 }
16658
16659 /* Set the cursor. */
16660 row = row_containing_pos (w, PT, r0, NULL, 0);
16661 if (row)
16662 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16663 else
16664 abort ();
16665 return 1;
16666 }
16667 }
16668
16669 /* Handle the case that changes are all below what is displayed in
16670 the window, and that PT is in the window. This shortcut cannot
16671 be taken if ZV is visible in the window, and text has been added
16672 there that is visible in the window. */
16673 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16674 /* ZV is not visible in the window, or there are no
16675 changes at ZV, actually. */
16676 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16677 || first_changed_charpos == last_changed_charpos))
16678 {
16679 struct glyph_row *r0;
16680
16681 /* Give up if PT is not in the window. Note that it already has
16682 been checked at the start of try_window_id that PT is not in
16683 front of the window start. */
16684 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16685 GIVE_UP (14);
16686
16687 /* If window start is unchanged, we can reuse the whole matrix
16688 as is, without changing glyph positions since no text has
16689 been added/removed in front of the window end. */
16690 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16691 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16692 /* PT must not be in a partially visible line. */
16693 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16694 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16695 {
16696 /* We have to compute the window end anew since text
16697 could have been added/removed after it. */
16698 w->window_end_pos
16699 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16700 w->window_end_bytepos
16701 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16702
16703 /* Set the cursor. */
16704 row = row_containing_pos (w, PT, r0, NULL, 0);
16705 if (row)
16706 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16707 else
16708 abort ();
16709 return 2;
16710 }
16711 }
16712
16713 /* Give up if window start is in the changed area.
16714
16715 The condition used to read
16716
16717 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16718
16719 but why that was tested escapes me at the moment. */
16720 if (CHARPOS (start) >= first_changed_charpos
16721 && CHARPOS (start) <= last_changed_charpos)
16722 GIVE_UP (15);
16723
16724 /* Check that window start agrees with the start of the first glyph
16725 row in its current matrix. Check this after we know the window
16726 start is not in changed text, otherwise positions would not be
16727 comparable. */
16728 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16729 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16730 GIVE_UP (16);
16731
16732 /* Give up if the window ends in strings. Overlay strings
16733 at the end are difficult to handle, so don't try. */
16734 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16735 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16736 GIVE_UP (20);
16737
16738 /* Compute the position at which we have to start displaying new
16739 lines. Some of the lines at the top of the window might be
16740 reusable because they are not displaying changed text. Find the
16741 last row in W's current matrix not affected by changes at the
16742 start of current_buffer. Value is null if changes start in the
16743 first line of window. */
16744 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16745 if (last_unchanged_at_beg_row)
16746 {
16747 /* Avoid starting to display in the moddle of a character, a TAB
16748 for instance. This is easier than to set up the iterator
16749 exactly, and it's not a frequent case, so the additional
16750 effort wouldn't really pay off. */
16751 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16752 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16753 && last_unchanged_at_beg_row > w->current_matrix->rows)
16754 --last_unchanged_at_beg_row;
16755
16756 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16757 GIVE_UP (17);
16758
16759 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16760 GIVE_UP (18);
16761 start_pos = it.current.pos;
16762
16763 /* Start displaying new lines in the desired matrix at the same
16764 vpos we would use in the current matrix, i.e. below
16765 last_unchanged_at_beg_row. */
16766 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16767 current_matrix);
16768 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16769 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16770
16771 xassert (it.hpos == 0 && it.current_x == 0);
16772 }
16773 else
16774 {
16775 /* There are no reusable lines at the start of the window.
16776 Start displaying in the first text line. */
16777 start_display (&it, w, start);
16778 it.vpos = it.first_vpos;
16779 start_pos = it.current.pos;
16780 }
16781
16782 /* Find the first row that is not affected by changes at the end of
16783 the buffer. Value will be null if there is no unchanged row, in
16784 which case we must redisplay to the end of the window. delta
16785 will be set to the value by which buffer positions beginning with
16786 first_unchanged_at_end_row have to be adjusted due to text
16787 changes. */
16788 first_unchanged_at_end_row
16789 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16790 IF_DEBUG (debug_delta = delta);
16791 IF_DEBUG (debug_delta_bytes = delta_bytes);
16792
16793 /* Set stop_pos to the buffer position up to which we will have to
16794 display new lines. If first_unchanged_at_end_row != NULL, this
16795 is the buffer position of the start of the line displayed in that
16796 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16797 that we don't stop at a buffer position. */
16798 stop_pos = 0;
16799 if (first_unchanged_at_end_row)
16800 {
16801 xassert (last_unchanged_at_beg_row == NULL
16802 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16803
16804 /* If this is a continuation line, move forward to the next one
16805 that isn't. Changes in lines above affect this line.
16806 Caution: this may move first_unchanged_at_end_row to a row
16807 not displaying text. */
16808 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16809 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16810 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16811 < it.last_visible_y))
16812 ++first_unchanged_at_end_row;
16813
16814 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16815 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16816 >= it.last_visible_y))
16817 first_unchanged_at_end_row = NULL;
16818 else
16819 {
16820 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16821 + delta);
16822 first_unchanged_at_end_vpos
16823 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16824 xassert (stop_pos >= Z - END_UNCHANGED);
16825 }
16826 }
16827 else if (last_unchanged_at_beg_row == NULL)
16828 GIVE_UP (19);
16829
16830
16831 #if GLYPH_DEBUG
16832
16833 /* Either there is no unchanged row at the end, or the one we have
16834 now displays text. This is a necessary condition for the window
16835 end pos calculation at the end of this function. */
16836 xassert (first_unchanged_at_end_row == NULL
16837 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16838
16839 debug_last_unchanged_at_beg_vpos
16840 = (last_unchanged_at_beg_row
16841 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16842 : -1);
16843 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16844
16845 #endif /* GLYPH_DEBUG != 0 */
16846
16847
16848 /* Display new lines. Set last_text_row to the last new line
16849 displayed which has text on it, i.e. might end up as being the
16850 line where the window_end_vpos is. */
16851 w->cursor.vpos = -1;
16852 last_text_row = NULL;
16853 overlay_arrow_seen = 0;
16854 while (it.current_y < it.last_visible_y
16855 && !fonts_changed_p
16856 && (first_unchanged_at_end_row == NULL
16857 || IT_CHARPOS (it) < stop_pos))
16858 {
16859 if (display_line (&it))
16860 last_text_row = it.glyph_row - 1;
16861 }
16862
16863 if (fonts_changed_p)
16864 return -1;
16865
16866
16867 /* Compute differences in buffer positions, y-positions etc. for
16868 lines reused at the bottom of the window. Compute what we can
16869 scroll. */
16870 if (first_unchanged_at_end_row
16871 /* No lines reused because we displayed everything up to the
16872 bottom of the window. */
16873 && it.current_y < it.last_visible_y)
16874 {
16875 dvpos = (it.vpos
16876 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16877 current_matrix));
16878 dy = it.current_y - first_unchanged_at_end_row->y;
16879 run.current_y = first_unchanged_at_end_row->y;
16880 run.desired_y = run.current_y + dy;
16881 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16882 }
16883 else
16884 {
16885 delta = delta_bytes = dvpos = dy
16886 = run.current_y = run.desired_y = run.height = 0;
16887 first_unchanged_at_end_row = NULL;
16888 }
16889 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16890
16891
16892 /* Find the cursor if not already found. We have to decide whether
16893 PT will appear on this window (it sometimes doesn't, but this is
16894 not a very frequent case.) This decision has to be made before
16895 the current matrix is altered. A value of cursor.vpos < 0 means
16896 that PT is either in one of the lines beginning at
16897 first_unchanged_at_end_row or below the window. Don't care for
16898 lines that might be displayed later at the window end; as
16899 mentioned, this is not a frequent case. */
16900 if (w->cursor.vpos < 0)
16901 {
16902 /* Cursor in unchanged rows at the top? */
16903 if (PT < CHARPOS (start_pos)
16904 && last_unchanged_at_beg_row)
16905 {
16906 row = row_containing_pos (w, PT,
16907 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16908 last_unchanged_at_beg_row + 1, 0);
16909 if (row)
16910 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16911 }
16912
16913 /* Start from first_unchanged_at_end_row looking for PT. */
16914 else if (first_unchanged_at_end_row)
16915 {
16916 row = row_containing_pos (w, PT - delta,
16917 first_unchanged_at_end_row, NULL, 0);
16918 if (row)
16919 set_cursor_from_row (w, row, w->current_matrix, delta,
16920 delta_bytes, dy, dvpos);
16921 }
16922
16923 /* Give up if cursor was not found. */
16924 if (w->cursor.vpos < 0)
16925 {
16926 clear_glyph_matrix (w->desired_matrix);
16927 return -1;
16928 }
16929 }
16930
16931 /* Don't let the cursor end in the scroll margins. */
16932 {
16933 int this_scroll_margin, cursor_height;
16934
16935 this_scroll_margin =
16936 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16937 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16938 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16939
16940 if ((w->cursor.y < this_scroll_margin
16941 && CHARPOS (start) > BEGV)
16942 /* Old redisplay didn't take scroll margin into account at the bottom,
16943 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16944 || (w->cursor.y + (make_cursor_line_fully_visible_p
16945 ? cursor_height + this_scroll_margin
16946 : 1)) > it.last_visible_y)
16947 {
16948 w->cursor.vpos = -1;
16949 clear_glyph_matrix (w->desired_matrix);
16950 return -1;
16951 }
16952 }
16953
16954 /* Scroll the display. Do it before changing the current matrix so
16955 that xterm.c doesn't get confused about where the cursor glyph is
16956 found. */
16957 if (dy && run.height)
16958 {
16959 update_begin (f);
16960
16961 if (FRAME_WINDOW_P (f))
16962 {
16963 FRAME_RIF (f)->update_window_begin_hook (w);
16964 FRAME_RIF (f)->clear_window_mouse_face (w);
16965 FRAME_RIF (f)->scroll_run_hook (w, &run);
16966 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16967 }
16968 else
16969 {
16970 /* Terminal frame. In this case, dvpos gives the number of
16971 lines to scroll by; dvpos < 0 means scroll up. */
16972 int from_vpos
16973 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16974 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16975 int end = (WINDOW_TOP_EDGE_LINE (w)
16976 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16977 + window_internal_height (w));
16978
16979 #if defined (HAVE_GPM) || defined (MSDOS)
16980 x_clear_window_mouse_face (w);
16981 #endif
16982 /* Perform the operation on the screen. */
16983 if (dvpos > 0)
16984 {
16985 /* Scroll last_unchanged_at_beg_row to the end of the
16986 window down dvpos lines. */
16987 set_terminal_window (f, end);
16988
16989 /* On dumb terminals delete dvpos lines at the end
16990 before inserting dvpos empty lines. */
16991 if (!FRAME_SCROLL_REGION_OK (f))
16992 ins_del_lines (f, end - dvpos, -dvpos);
16993
16994 /* Insert dvpos empty lines in front of
16995 last_unchanged_at_beg_row. */
16996 ins_del_lines (f, from, dvpos);
16997 }
16998 else if (dvpos < 0)
16999 {
17000 /* Scroll up last_unchanged_at_beg_vpos to the end of
17001 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17002 set_terminal_window (f, end);
17003
17004 /* Delete dvpos lines in front of
17005 last_unchanged_at_beg_vpos. ins_del_lines will set
17006 the cursor to the given vpos and emit |dvpos| delete
17007 line sequences. */
17008 ins_del_lines (f, from + dvpos, dvpos);
17009
17010 /* On a dumb terminal insert dvpos empty lines at the
17011 end. */
17012 if (!FRAME_SCROLL_REGION_OK (f))
17013 ins_del_lines (f, end + dvpos, -dvpos);
17014 }
17015
17016 set_terminal_window (f, 0);
17017 }
17018
17019 update_end (f);
17020 }
17021
17022 /* Shift reused rows of the current matrix to the right position.
17023 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17024 text. */
17025 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17026 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17027 if (dvpos < 0)
17028 {
17029 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17030 bottom_vpos, dvpos);
17031 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17032 bottom_vpos, 0);
17033 }
17034 else if (dvpos > 0)
17035 {
17036 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17037 bottom_vpos, dvpos);
17038 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17039 first_unchanged_at_end_vpos + dvpos, 0);
17040 }
17041
17042 /* For frame-based redisplay, make sure that current frame and window
17043 matrix are in sync with respect to glyph memory. */
17044 if (!FRAME_WINDOW_P (f))
17045 sync_frame_with_window_matrix_rows (w);
17046
17047 /* Adjust buffer positions in reused rows. */
17048 if (delta || delta_bytes)
17049 increment_matrix_positions (current_matrix,
17050 first_unchanged_at_end_vpos + dvpos,
17051 bottom_vpos, delta, delta_bytes);
17052
17053 /* Adjust Y positions. */
17054 if (dy)
17055 shift_glyph_matrix (w, current_matrix,
17056 first_unchanged_at_end_vpos + dvpos,
17057 bottom_vpos, dy);
17058
17059 if (first_unchanged_at_end_row)
17060 {
17061 first_unchanged_at_end_row += dvpos;
17062 if (first_unchanged_at_end_row->y >= it.last_visible_y
17063 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17064 first_unchanged_at_end_row = NULL;
17065 }
17066
17067 /* If scrolling up, there may be some lines to display at the end of
17068 the window. */
17069 last_text_row_at_end = NULL;
17070 if (dy < 0)
17071 {
17072 /* Scrolling up can leave for example a partially visible line
17073 at the end of the window to be redisplayed. */
17074 /* Set last_row to the glyph row in the current matrix where the
17075 window end line is found. It has been moved up or down in
17076 the matrix by dvpos. */
17077 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17078 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17079
17080 /* If last_row is the window end line, it should display text. */
17081 xassert (last_row->displays_text_p);
17082
17083 /* If window end line was partially visible before, begin
17084 displaying at that line. Otherwise begin displaying with the
17085 line following it. */
17086 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17087 {
17088 init_to_row_start (&it, w, last_row);
17089 it.vpos = last_vpos;
17090 it.current_y = last_row->y;
17091 }
17092 else
17093 {
17094 init_to_row_end (&it, w, last_row);
17095 it.vpos = 1 + last_vpos;
17096 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17097 ++last_row;
17098 }
17099
17100 /* We may start in a continuation line. If so, we have to
17101 get the right continuation_lines_width and current_x. */
17102 it.continuation_lines_width = last_row->continuation_lines_width;
17103 it.hpos = it.current_x = 0;
17104
17105 /* Display the rest of the lines at the window end. */
17106 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17107 while (it.current_y < it.last_visible_y
17108 && !fonts_changed_p)
17109 {
17110 /* Is it always sure that the display agrees with lines in
17111 the current matrix? I don't think so, so we mark rows
17112 displayed invalid in the current matrix by setting their
17113 enabled_p flag to zero. */
17114 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17115 if (display_line (&it))
17116 last_text_row_at_end = it.glyph_row - 1;
17117 }
17118 }
17119
17120 /* Update window_end_pos and window_end_vpos. */
17121 if (first_unchanged_at_end_row
17122 && !last_text_row_at_end)
17123 {
17124 /* Window end line if one of the preserved rows from the current
17125 matrix. Set row to the last row displaying text in current
17126 matrix starting at first_unchanged_at_end_row, after
17127 scrolling. */
17128 xassert (first_unchanged_at_end_row->displays_text_p);
17129 row = find_last_row_displaying_text (w->current_matrix, &it,
17130 first_unchanged_at_end_row);
17131 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17132
17133 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17134 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17135 w->window_end_vpos
17136 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17137 xassert (w->window_end_bytepos >= 0);
17138 IF_DEBUG (debug_method_add (w, "A"));
17139 }
17140 else if (last_text_row_at_end)
17141 {
17142 w->window_end_pos
17143 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17144 w->window_end_bytepos
17145 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17146 w->window_end_vpos
17147 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17148 xassert (w->window_end_bytepos >= 0);
17149 IF_DEBUG (debug_method_add (w, "B"));
17150 }
17151 else if (last_text_row)
17152 {
17153 /* We have displayed either to the end of the window or at the
17154 end of the window, i.e. the last row with text is to be found
17155 in the desired matrix. */
17156 w->window_end_pos
17157 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17158 w->window_end_bytepos
17159 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17160 w->window_end_vpos
17161 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17162 xassert (w->window_end_bytepos >= 0);
17163 }
17164 else if (first_unchanged_at_end_row == NULL
17165 && last_text_row == NULL
17166 && last_text_row_at_end == NULL)
17167 {
17168 /* Displayed to end of window, but no line containing text was
17169 displayed. Lines were deleted at the end of the window. */
17170 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17171 int vpos = XFASTINT (w->window_end_vpos);
17172 struct glyph_row *current_row = current_matrix->rows + vpos;
17173 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17174
17175 for (row = NULL;
17176 row == NULL && vpos >= first_vpos;
17177 --vpos, --current_row, --desired_row)
17178 {
17179 if (desired_row->enabled_p)
17180 {
17181 if (desired_row->displays_text_p)
17182 row = desired_row;
17183 }
17184 else if (current_row->displays_text_p)
17185 row = current_row;
17186 }
17187
17188 xassert (row != NULL);
17189 w->window_end_vpos = make_number (vpos + 1);
17190 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17191 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17192 xassert (w->window_end_bytepos >= 0);
17193 IF_DEBUG (debug_method_add (w, "C"));
17194 }
17195 else
17196 abort ();
17197
17198 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17199 debug_end_vpos = XFASTINT (w->window_end_vpos));
17200
17201 /* Record that display has not been completed. */
17202 w->window_end_valid = Qnil;
17203 w->desired_matrix->no_scrolling_p = 1;
17204 return 3;
17205
17206 #undef GIVE_UP
17207 }
17208
17209
17210 \f
17211 /***********************************************************************
17212 More debugging support
17213 ***********************************************************************/
17214
17215 #if GLYPH_DEBUG
17216
17217 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17218 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17219 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17220
17221
17222 /* Dump the contents of glyph matrix MATRIX on stderr.
17223
17224 GLYPHS 0 means don't show glyph contents.
17225 GLYPHS 1 means show glyphs in short form
17226 GLYPHS > 1 means show glyphs in long form. */
17227
17228 void
17229 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17230 {
17231 int i;
17232 for (i = 0; i < matrix->nrows; ++i)
17233 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17234 }
17235
17236
17237 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17238 the glyph row and area where the glyph comes from. */
17239
17240 void
17241 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17242 {
17243 if (glyph->type == CHAR_GLYPH)
17244 {
17245 fprintf (stderr,
17246 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17247 glyph - row->glyphs[TEXT_AREA],
17248 'C',
17249 glyph->charpos,
17250 (BUFFERP (glyph->object)
17251 ? 'B'
17252 : (STRINGP (glyph->object)
17253 ? 'S'
17254 : '-')),
17255 glyph->pixel_width,
17256 glyph->u.ch,
17257 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17258 ? glyph->u.ch
17259 : '.'),
17260 glyph->face_id,
17261 glyph->left_box_line_p,
17262 glyph->right_box_line_p);
17263 }
17264 else if (glyph->type == STRETCH_GLYPH)
17265 {
17266 fprintf (stderr,
17267 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17268 glyph - row->glyphs[TEXT_AREA],
17269 'S',
17270 glyph->charpos,
17271 (BUFFERP (glyph->object)
17272 ? 'B'
17273 : (STRINGP (glyph->object)
17274 ? 'S'
17275 : '-')),
17276 glyph->pixel_width,
17277 0,
17278 '.',
17279 glyph->face_id,
17280 glyph->left_box_line_p,
17281 glyph->right_box_line_p);
17282 }
17283 else if (glyph->type == IMAGE_GLYPH)
17284 {
17285 fprintf (stderr,
17286 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17287 glyph - row->glyphs[TEXT_AREA],
17288 'I',
17289 glyph->charpos,
17290 (BUFFERP (glyph->object)
17291 ? 'B'
17292 : (STRINGP (glyph->object)
17293 ? 'S'
17294 : '-')),
17295 glyph->pixel_width,
17296 glyph->u.img_id,
17297 '.',
17298 glyph->face_id,
17299 glyph->left_box_line_p,
17300 glyph->right_box_line_p);
17301 }
17302 else if (glyph->type == COMPOSITE_GLYPH)
17303 {
17304 fprintf (stderr,
17305 " %5td %4c %6"pI"d %c %3d 0x%05x",
17306 glyph - row->glyphs[TEXT_AREA],
17307 '+',
17308 glyph->charpos,
17309 (BUFFERP (glyph->object)
17310 ? 'B'
17311 : (STRINGP (glyph->object)
17312 ? 'S'
17313 : '-')),
17314 glyph->pixel_width,
17315 glyph->u.cmp.id);
17316 if (glyph->u.cmp.automatic)
17317 fprintf (stderr,
17318 "[%d-%d]",
17319 glyph->slice.cmp.from, glyph->slice.cmp.to);
17320 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17321 glyph->face_id,
17322 glyph->left_box_line_p,
17323 glyph->right_box_line_p);
17324 }
17325 }
17326
17327
17328 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17329 GLYPHS 0 means don't show glyph contents.
17330 GLYPHS 1 means show glyphs in short form
17331 GLYPHS > 1 means show glyphs in long form. */
17332
17333 void
17334 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17335 {
17336 if (glyphs != 1)
17337 {
17338 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17339 fprintf (stderr, "======================================================================\n");
17340
17341 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17342 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17343 vpos,
17344 MATRIX_ROW_START_CHARPOS (row),
17345 MATRIX_ROW_END_CHARPOS (row),
17346 row->used[TEXT_AREA],
17347 row->contains_overlapping_glyphs_p,
17348 row->enabled_p,
17349 row->truncated_on_left_p,
17350 row->truncated_on_right_p,
17351 row->continued_p,
17352 MATRIX_ROW_CONTINUATION_LINE_P (row),
17353 row->displays_text_p,
17354 row->ends_at_zv_p,
17355 row->fill_line_p,
17356 row->ends_in_middle_of_char_p,
17357 row->starts_in_middle_of_char_p,
17358 row->mouse_face_p,
17359 row->x,
17360 row->y,
17361 row->pixel_width,
17362 row->height,
17363 row->visible_height,
17364 row->ascent,
17365 row->phys_ascent);
17366 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
17367 row->end.overlay_string_index,
17368 row->continuation_lines_width);
17369 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17370 CHARPOS (row->start.string_pos),
17371 CHARPOS (row->end.string_pos));
17372 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17373 row->end.dpvec_index);
17374 }
17375
17376 if (glyphs > 1)
17377 {
17378 int area;
17379
17380 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17381 {
17382 struct glyph *glyph = row->glyphs[area];
17383 struct glyph *glyph_end = glyph + row->used[area];
17384
17385 /* Glyph for a line end in text. */
17386 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17387 ++glyph_end;
17388
17389 if (glyph < glyph_end)
17390 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17391
17392 for (; glyph < glyph_end; ++glyph)
17393 dump_glyph (row, glyph, area);
17394 }
17395 }
17396 else if (glyphs == 1)
17397 {
17398 int area;
17399
17400 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17401 {
17402 char *s = (char *) alloca (row->used[area] + 1);
17403 int i;
17404
17405 for (i = 0; i < row->used[area]; ++i)
17406 {
17407 struct glyph *glyph = row->glyphs[area] + i;
17408 if (glyph->type == CHAR_GLYPH
17409 && glyph->u.ch < 0x80
17410 && glyph->u.ch >= ' ')
17411 s[i] = glyph->u.ch;
17412 else
17413 s[i] = '.';
17414 }
17415
17416 s[i] = '\0';
17417 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17418 }
17419 }
17420 }
17421
17422
17423 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17424 Sdump_glyph_matrix, 0, 1, "p",
17425 doc: /* Dump the current matrix of the selected window to stderr.
17426 Shows contents of glyph row structures. With non-nil
17427 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17428 glyphs in short form, otherwise show glyphs in long form. */)
17429 (Lisp_Object glyphs)
17430 {
17431 struct window *w = XWINDOW (selected_window);
17432 struct buffer *buffer = XBUFFER (w->buffer);
17433
17434 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17435 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17436 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17437 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17438 fprintf (stderr, "=============================================\n");
17439 dump_glyph_matrix (w->current_matrix,
17440 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17441 return Qnil;
17442 }
17443
17444
17445 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17446 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17447 (void)
17448 {
17449 struct frame *f = XFRAME (selected_frame);
17450 dump_glyph_matrix (f->current_matrix, 1);
17451 return Qnil;
17452 }
17453
17454
17455 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17456 doc: /* Dump glyph row ROW to stderr.
17457 GLYPH 0 means don't dump glyphs.
17458 GLYPH 1 means dump glyphs in short form.
17459 GLYPH > 1 or omitted means dump glyphs in long form. */)
17460 (Lisp_Object row, Lisp_Object glyphs)
17461 {
17462 struct glyph_matrix *matrix;
17463 EMACS_INT vpos;
17464
17465 CHECK_NUMBER (row);
17466 matrix = XWINDOW (selected_window)->current_matrix;
17467 vpos = XINT (row);
17468 if (vpos >= 0 && vpos < matrix->nrows)
17469 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17470 vpos,
17471 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17472 return Qnil;
17473 }
17474
17475
17476 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17477 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17478 GLYPH 0 means don't dump glyphs.
17479 GLYPH 1 means dump glyphs in short form.
17480 GLYPH > 1 or omitted means dump glyphs in long form. */)
17481 (Lisp_Object row, Lisp_Object glyphs)
17482 {
17483 struct frame *sf = SELECTED_FRAME ();
17484 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17485 EMACS_INT vpos;
17486
17487 CHECK_NUMBER (row);
17488 vpos = XINT (row);
17489 if (vpos >= 0 && vpos < m->nrows)
17490 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17491 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17492 return Qnil;
17493 }
17494
17495
17496 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17497 doc: /* Toggle tracing of redisplay.
17498 With ARG, turn tracing on if and only if ARG is positive. */)
17499 (Lisp_Object arg)
17500 {
17501 if (NILP (arg))
17502 trace_redisplay_p = !trace_redisplay_p;
17503 else
17504 {
17505 arg = Fprefix_numeric_value (arg);
17506 trace_redisplay_p = XINT (arg) > 0;
17507 }
17508
17509 return Qnil;
17510 }
17511
17512
17513 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17514 doc: /* Like `format', but print result to stderr.
17515 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17516 (ptrdiff_t nargs, Lisp_Object *args)
17517 {
17518 Lisp_Object s = Fformat (nargs, args);
17519 fprintf (stderr, "%s", SDATA (s));
17520 return Qnil;
17521 }
17522
17523 #endif /* GLYPH_DEBUG */
17524
17525
17526 \f
17527 /***********************************************************************
17528 Building Desired Matrix Rows
17529 ***********************************************************************/
17530
17531 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17532 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17533
17534 static struct glyph_row *
17535 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17536 {
17537 struct frame *f = XFRAME (WINDOW_FRAME (w));
17538 struct buffer *buffer = XBUFFER (w->buffer);
17539 struct buffer *old = current_buffer;
17540 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17541 int arrow_len = SCHARS (overlay_arrow_string);
17542 const unsigned char *arrow_end = arrow_string + arrow_len;
17543 const unsigned char *p;
17544 struct it it;
17545 int multibyte_p;
17546 int n_glyphs_before;
17547
17548 set_buffer_temp (buffer);
17549 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17550 it.glyph_row->used[TEXT_AREA] = 0;
17551 SET_TEXT_POS (it.position, 0, 0);
17552
17553 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17554 p = arrow_string;
17555 while (p < arrow_end)
17556 {
17557 Lisp_Object face, ilisp;
17558
17559 /* Get the next character. */
17560 if (multibyte_p)
17561 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17562 else
17563 {
17564 it.c = it.char_to_display = *p, it.len = 1;
17565 if (! ASCII_CHAR_P (it.c))
17566 it.char_to_display = BYTE8_TO_CHAR (it.c);
17567 }
17568 p += it.len;
17569
17570 /* Get its face. */
17571 ilisp = make_number (p - arrow_string);
17572 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17573 it.face_id = compute_char_face (f, it.char_to_display, face);
17574
17575 /* Compute its width, get its glyphs. */
17576 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17577 SET_TEXT_POS (it.position, -1, -1);
17578 PRODUCE_GLYPHS (&it);
17579
17580 /* If this character doesn't fit any more in the line, we have
17581 to remove some glyphs. */
17582 if (it.current_x > it.last_visible_x)
17583 {
17584 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17585 break;
17586 }
17587 }
17588
17589 set_buffer_temp (old);
17590 return it.glyph_row;
17591 }
17592
17593
17594 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17595 glyphs are only inserted for terminal frames since we can't really
17596 win with truncation glyphs when partially visible glyphs are
17597 involved. Which glyphs to insert is determined by
17598 produce_special_glyphs. */
17599
17600 static void
17601 insert_left_trunc_glyphs (struct it *it)
17602 {
17603 struct it truncate_it;
17604 struct glyph *from, *end, *to, *toend;
17605
17606 xassert (!FRAME_WINDOW_P (it->f));
17607
17608 /* Get the truncation glyphs. */
17609 truncate_it = *it;
17610 truncate_it.current_x = 0;
17611 truncate_it.face_id = DEFAULT_FACE_ID;
17612 truncate_it.glyph_row = &scratch_glyph_row;
17613 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17614 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17615 truncate_it.object = make_number (0);
17616 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17617
17618 /* Overwrite glyphs from IT with truncation glyphs. */
17619 if (!it->glyph_row->reversed_p)
17620 {
17621 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17622 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17623 to = it->glyph_row->glyphs[TEXT_AREA];
17624 toend = to + it->glyph_row->used[TEXT_AREA];
17625
17626 while (from < end)
17627 *to++ = *from++;
17628
17629 /* There may be padding glyphs left over. Overwrite them too. */
17630 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17631 {
17632 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17633 while (from < end)
17634 *to++ = *from++;
17635 }
17636
17637 if (to > toend)
17638 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17639 }
17640 else
17641 {
17642 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17643 that back to front. */
17644 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17645 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17646 toend = it->glyph_row->glyphs[TEXT_AREA];
17647 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17648
17649 while (from >= end && to >= toend)
17650 *to-- = *from--;
17651 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17652 {
17653 from =
17654 truncate_it.glyph_row->glyphs[TEXT_AREA]
17655 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17656 while (from >= end && to >= toend)
17657 *to-- = *from--;
17658 }
17659 if (from >= end)
17660 {
17661 /* Need to free some room before prepending additional
17662 glyphs. */
17663 int move_by = from - end + 1;
17664 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17665 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17666
17667 for ( ; g >= g0; g--)
17668 g[move_by] = *g;
17669 while (from >= end)
17670 *to-- = *from--;
17671 it->glyph_row->used[TEXT_AREA] += move_by;
17672 }
17673 }
17674 }
17675
17676
17677 /* Compute the pixel height and width of IT->glyph_row.
17678
17679 Most of the time, ascent and height of a display line will be equal
17680 to the max_ascent and max_height values of the display iterator
17681 structure. This is not the case if
17682
17683 1. We hit ZV without displaying anything. In this case, max_ascent
17684 and max_height will be zero.
17685
17686 2. We have some glyphs that don't contribute to the line height.
17687 (The glyph row flag contributes_to_line_height_p is for future
17688 pixmap extensions).
17689
17690 The first case is easily covered by using default values because in
17691 these cases, the line height does not really matter, except that it
17692 must not be zero. */
17693
17694 static void
17695 compute_line_metrics (struct it *it)
17696 {
17697 struct glyph_row *row = it->glyph_row;
17698
17699 if (FRAME_WINDOW_P (it->f))
17700 {
17701 int i, min_y, max_y;
17702
17703 /* The line may consist of one space only, that was added to
17704 place the cursor on it. If so, the row's height hasn't been
17705 computed yet. */
17706 if (row->height == 0)
17707 {
17708 if (it->max_ascent + it->max_descent == 0)
17709 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17710 row->ascent = it->max_ascent;
17711 row->height = it->max_ascent + it->max_descent;
17712 row->phys_ascent = it->max_phys_ascent;
17713 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17714 row->extra_line_spacing = it->max_extra_line_spacing;
17715 }
17716
17717 /* Compute the width of this line. */
17718 row->pixel_width = row->x;
17719 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17720 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17721
17722 xassert (row->pixel_width >= 0);
17723 xassert (row->ascent >= 0 && row->height > 0);
17724
17725 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17726 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17727
17728 /* If first line's physical ascent is larger than its logical
17729 ascent, use the physical ascent, and make the row taller.
17730 This makes accented characters fully visible. */
17731 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17732 && row->phys_ascent > row->ascent)
17733 {
17734 row->height += row->phys_ascent - row->ascent;
17735 row->ascent = row->phys_ascent;
17736 }
17737
17738 /* Compute how much of the line is visible. */
17739 row->visible_height = row->height;
17740
17741 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17742 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17743
17744 if (row->y < min_y)
17745 row->visible_height -= min_y - row->y;
17746 if (row->y + row->height > max_y)
17747 row->visible_height -= row->y + row->height - max_y;
17748 }
17749 else
17750 {
17751 row->pixel_width = row->used[TEXT_AREA];
17752 if (row->continued_p)
17753 row->pixel_width -= it->continuation_pixel_width;
17754 else if (row->truncated_on_right_p)
17755 row->pixel_width -= it->truncation_pixel_width;
17756 row->ascent = row->phys_ascent = 0;
17757 row->height = row->phys_height = row->visible_height = 1;
17758 row->extra_line_spacing = 0;
17759 }
17760
17761 /* Compute a hash code for this row. */
17762 {
17763 int area, i;
17764 row->hash = 0;
17765 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17766 for (i = 0; i < row->used[area]; ++i)
17767 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17768 + row->glyphs[area][i].u.val
17769 + row->glyphs[area][i].face_id
17770 + row->glyphs[area][i].padding_p
17771 + (row->glyphs[area][i].type << 2));
17772 }
17773
17774 it->max_ascent = it->max_descent = 0;
17775 it->max_phys_ascent = it->max_phys_descent = 0;
17776 }
17777
17778
17779 /* Append one space to the glyph row of iterator IT if doing a
17780 window-based redisplay. The space has the same face as
17781 IT->face_id. Value is non-zero if a space was added.
17782
17783 This function is called to make sure that there is always one glyph
17784 at the end of a glyph row that the cursor can be set on under
17785 window-systems. (If there weren't such a glyph we would not know
17786 how wide and tall a box cursor should be displayed).
17787
17788 At the same time this space let's a nicely handle clearing to the
17789 end of the line if the row ends in italic text. */
17790
17791 static int
17792 append_space_for_newline (struct it *it, int default_face_p)
17793 {
17794 if (FRAME_WINDOW_P (it->f))
17795 {
17796 int n = it->glyph_row->used[TEXT_AREA];
17797
17798 if (it->glyph_row->glyphs[TEXT_AREA] + n
17799 < it->glyph_row->glyphs[1 + TEXT_AREA])
17800 {
17801 /* Save some values that must not be changed.
17802 Must save IT->c and IT->len because otherwise
17803 ITERATOR_AT_END_P wouldn't work anymore after
17804 append_space_for_newline has been called. */
17805 enum display_element_type saved_what = it->what;
17806 int saved_c = it->c, saved_len = it->len;
17807 int saved_char_to_display = it->char_to_display;
17808 int saved_x = it->current_x;
17809 int saved_face_id = it->face_id;
17810 struct text_pos saved_pos;
17811 Lisp_Object saved_object;
17812 struct face *face;
17813
17814 saved_object = it->object;
17815 saved_pos = it->position;
17816
17817 it->what = IT_CHARACTER;
17818 memset (&it->position, 0, sizeof it->position);
17819 it->object = make_number (0);
17820 it->c = it->char_to_display = ' ';
17821 it->len = 1;
17822
17823 if (default_face_p)
17824 it->face_id = DEFAULT_FACE_ID;
17825 else if (it->face_before_selective_p)
17826 it->face_id = it->saved_face_id;
17827 face = FACE_FROM_ID (it->f, it->face_id);
17828 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17829
17830 PRODUCE_GLYPHS (it);
17831
17832 it->override_ascent = -1;
17833 it->constrain_row_ascent_descent_p = 0;
17834 it->current_x = saved_x;
17835 it->object = saved_object;
17836 it->position = saved_pos;
17837 it->what = saved_what;
17838 it->face_id = saved_face_id;
17839 it->len = saved_len;
17840 it->c = saved_c;
17841 it->char_to_display = saved_char_to_display;
17842 return 1;
17843 }
17844 }
17845
17846 return 0;
17847 }
17848
17849
17850 /* Extend the face of the last glyph in the text area of IT->glyph_row
17851 to the end of the display line. Called from display_line. If the
17852 glyph row is empty, add a space glyph to it so that we know the
17853 face to draw. Set the glyph row flag fill_line_p. If the glyph
17854 row is R2L, prepend a stretch glyph to cover the empty space to the
17855 left of the leftmost glyph. */
17856
17857 static void
17858 extend_face_to_end_of_line (struct it *it)
17859 {
17860 struct face *face;
17861 struct frame *f = it->f;
17862
17863 /* If line is already filled, do nothing. Non window-system frames
17864 get a grace of one more ``pixel'' because their characters are
17865 1-``pixel'' wide, so they hit the equality too early. This grace
17866 is needed only for R2L rows that are not continued, to produce
17867 one extra blank where we could display the cursor. */
17868 if (it->current_x >= it->last_visible_x
17869 + (!FRAME_WINDOW_P (f)
17870 && it->glyph_row->reversed_p
17871 && !it->glyph_row->continued_p))
17872 return;
17873
17874 /* Face extension extends the background and box of IT->face_id
17875 to the end of the line. If the background equals the background
17876 of the frame, we don't have to do anything. */
17877 if (it->face_before_selective_p)
17878 face = FACE_FROM_ID (f, it->saved_face_id);
17879 else
17880 face = FACE_FROM_ID (f, it->face_id);
17881
17882 if (FRAME_WINDOW_P (f)
17883 && it->glyph_row->displays_text_p
17884 && face->box == FACE_NO_BOX
17885 && face->background == FRAME_BACKGROUND_PIXEL (f)
17886 && !face->stipple
17887 && !it->glyph_row->reversed_p)
17888 return;
17889
17890 /* Set the glyph row flag indicating that the face of the last glyph
17891 in the text area has to be drawn to the end of the text area. */
17892 it->glyph_row->fill_line_p = 1;
17893
17894 /* If current character of IT is not ASCII, make sure we have the
17895 ASCII face. This will be automatically undone the next time
17896 get_next_display_element returns a multibyte character. Note
17897 that the character will always be single byte in unibyte
17898 text. */
17899 if (!ASCII_CHAR_P (it->c))
17900 {
17901 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17902 }
17903
17904 if (FRAME_WINDOW_P (f))
17905 {
17906 /* If the row is empty, add a space with the current face of IT,
17907 so that we know which face to draw. */
17908 if (it->glyph_row->used[TEXT_AREA] == 0)
17909 {
17910 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17911 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17912 it->glyph_row->used[TEXT_AREA] = 1;
17913 }
17914 #ifdef HAVE_WINDOW_SYSTEM
17915 if (it->glyph_row->reversed_p)
17916 {
17917 /* Prepend a stretch glyph to the row, such that the
17918 rightmost glyph will be drawn flushed all the way to the
17919 right margin of the window. The stretch glyph that will
17920 occupy the empty space, if any, to the left of the
17921 glyphs. */
17922 struct font *font = face->font ? face->font : FRAME_FONT (f);
17923 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17924 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17925 struct glyph *g;
17926 int row_width, stretch_ascent, stretch_width;
17927 struct text_pos saved_pos;
17928 int saved_face_id, saved_avoid_cursor;
17929
17930 for (row_width = 0, g = row_start; g < row_end; g++)
17931 row_width += g->pixel_width;
17932 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17933 if (stretch_width > 0)
17934 {
17935 stretch_ascent =
17936 (((it->ascent + it->descent)
17937 * FONT_BASE (font)) / FONT_HEIGHT (font));
17938 saved_pos = it->position;
17939 memset (&it->position, 0, sizeof it->position);
17940 saved_avoid_cursor = it->avoid_cursor_p;
17941 it->avoid_cursor_p = 1;
17942 saved_face_id = it->face_id;
17943 /* The last row's stretch glyph should get the default
17944 face, to avoid painting the rest of the window with
17945 the region face, if the region ends at ZV. */
17946 if (it->glyph_row->ends_at_zv_p)
17947 it->face_id = DEFAULT_FACE_ID;
17948 else
17949 it->face_id = face->id;
17950 append_stretch_glyph (it, make_number (0), stretch_width,
17951 it->ascent + it->descent, stretch_ascent);
17952 it->position = saved_pos;
17953 it->avoid_cursor_p = saved_avoid_cursor;
17954 it->face_id = saved_face_id;
17955 }
17956 }
17957 #endif /* HAVE_WINDOW_SYSTEM */
17958 }
17959 else
17960 {
17961 /* Save some values that must not be changed. */
17962 int saved_x = it->current_x;
17963 struct text_pos saved_pos;
17964 Lisp_Object saved_object;
17965 enum display_element_type saved_what = it->what;
17966 int saved_face_id = it->face_id;
17967
17968 saved_object = it->object;
17969 saved_pos = it->position;
17970
17971 it->what = IT_CHARACTER;
17972 memset (&it->position, 0, sizeof it->position);
17973 it->object = make_number (0);
17974 it->c = it->char_to_display = ' ';
17975 it->len = 1;
17976 /* The last row's blank glyphs should get the default face, to
17977 avoid painting the rest of the window with the region face,
17978 if the region ends at ZV. */
17979 if (it->glyph_row->ends_at_zv_p)
17980 it->face_id = DEFAULT_FACE_ID;
17981 else
17982 it->face_id = face->id;
17983
17984 PRODUCE_GLYPHS (it);
17985
17986 while (it->current_x <= it->last_visible_x)
17987 PRODUCE_GLYPHS (it);
17988
17989 /* Don't count these blanks really. It would let us insert a left
17990 truncation glyph below and make us set the cursor on them, maybe. */
17991 it->current_x = saved_x;
17992 it->object = saved_object;
17993 it->position = saved_pos;
17994 it->what = saved_what;
17995 it->face_id = saved_face_id;
17996 }
17997 }
17998
17999
18000 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18001 trailing whitespace. */
18002
18003 static int
18004 trailing_whitespace_p (ptrdiff_t charpos)
18005 {
18006 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18007 int c = 0;
18008
18009 while (bytepos < ZV_BYTE
18010 && (c = FETCH_CHAR (bytepos),
18011 c == ' ' || c == '\t'))
18012 ++bytepos;
18013
18014 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18015 {
18016 if (bytepos != PT_BYTE)
18017 return 1;
18018 }
18019 return 0;
18020 }
18021
18022
18023 /* Highlight trailing whitespace, if any, in ROW. */
18024
18025 static void
18026 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18027 {
18028 int used = row->used[TEXT_AREA];
18029
18030 if (used)
18031 {
18032 struct glyph *start = row->glyphs[TEXT_AREA];
18033 struct glyph *glyph = start + used - 1;
18034
18035 if (row->reversed_p)
18036 {
18037 /* Right-to-left rows need to be processed in the opposite
18038 direction, so swap the edge pointers. */
18039 glyph = start;
18040 start = row->glyphs[TEXT_AREA] + used - 1;
18041 }
18042
18043 /* Skip over glyphs inserted to display the cursor at the
18044 end of a line, for extending the face of the last glyph
18045 to the end of the line on terminals, and for truncation
18046 and continuation glyphs. */
18047 if (!row->reversed_p)
18048 {
18049 while (glyph >= start
18050 && glyph->type == CHAR_GLYPH
18051 && INTEGERP (glyph->object))
18052 --glyph;
18053 }
18054 else
18055 {
18056 while (glyph <= start
18057 && glyph->type == CHAR_GLYPH
18058 && INTEGERP (glyph->object))
18059 ++glyph;
18060 }
18061
18062 /* If last glyph is a space or stretch, and it's trailing
18063 whitespace, set the face of all trailing whitespace glyphs in
18064 IT->glyph_row to `trailing-whitespace'. */
18065 if ((row->reversed_p ? glyph <= start : glyph >= start)
18066 && BUFFERP (glyph->object)
18067 && (glyph->type == STRETCH_GLYPH
18068 || (glyph->type == CHAR_GLYPH
18069 && glyph->u.ch == ' '))
18070 && trailing_whitespace_p (glyph->charpos))
18071 {
18072 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18073 if (face_id < 0)
18074 return;
18075
18076 if (!row->reversed_p)
18077 {
18078 while (glyph >= start
18079 && BUFFERP (glyph->object)
18080 && (glyph->type == STRETCH_GLYPH
18081 || (glyph->type == CHAR_GLYPH
18082 && glyph->u.ch == ' ')))
18083 (glyph--)->face_id = face_id;
18084 }
18085 else
18086 {
18087 while (glyph <= start
18088 && BUFFERP (glyph->object)
18089 && (glyph->type == STRETCH_GLYPH
18090 || (glyph->type == CHAR_GLYPH
18091 && glyph->u.ch == ' ')))
18092 (glyph++)->face_id = face_id;
18093 }
18094 }
18095 }
18096 }
18097
18098
18099 /* Value is non-zero if glyph row ROW should be
18100 used to hold the cursor. */
18101
18102 static int
18103 cursor_row_p (struct glyph_row *row)
18104 {
18105 int result = 1;
18106
18107 if (PT == CHARPOS (row->end.pos)
18108 || PT == MATRIX_ROW_END_CHARPOS (row))
18109 {
18110 /* Suppose the row ends on a string.
18111 Unless the row is continued, that means it ends on a newline
18112 in the string. If it's anything other than a display string
18113 (e.g. a before-string from an overlay), we don't want the
18114 cursor there. (This heuristic seems to give the optimal
18115 behavior for the various types of multi-line strings.) */
18116 if (CHARPOS (row->end.string_pos) >= 0)
18117 {
18118 if (row->continued_p)
18119 result = 1;
18120 else
18121 {
18122 /* Check for `display' property. */
18123 struct glyph *beg = row->glyphs[TEXT_AREA];
18124 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18125 struct glyph *glyph;
18126
18127 result = 0;
18128 for (glyph = end; glyph >= beg; --glyph)
18129 if (STRINGP (glyph->object))
18130 {
18131 Lisp_Object prop
18132 = Fget_char_property (make_number (PT),
18133 Qdisplay, Qnil);
18134 result =
18135 (!NILP (prop)
18136 && display_prop_string_p (prop, glyph->object));
18137 break;
18138 }
18139 }
18140 }
18141 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18142 {
18143 /* If the row ends in middle of a real character,
18144 and the line is continued, we want the cursor here.
18145 That's because CHARPOS (ROW->end.pos) would equal
18146 PT if PT is before the character. */
18147 if (!row->ends_in_ellipsis_p)
18148 result = row->continued_p;
18149 else
18150 /* If the row ends in an ellipsis, then
18151 CHARPOS (ROW->end.pos) will equal point after the
18152 invisible text. We want that position to be displayed
18153 after the ellipsis. */
18154 result = 0;
18155 }
18156 /* If the row ends at ZV, display the cursor at the end of that
18157 row instead of at the start of the row below. */
18158 else if (row->ends_at_zv_p)
18159 result = 1;
18160 else
18161 result = 0;
18162 }
18163
18164 return result;
18165 }
18166
18167 \f
18168
18169 /* Push the property PROP so that it will be rendered at the current
18170 position in IT. Return 1 if PROP was successfully pushed, 0
18171 otherwise. Called from handle_line_prefix to handle the
18172 `line-prefix' and `wrap-prefix' properties. */
18173
18174 static int
18175 push_display_prop (struct it *it, Lisp_Object prop)
18176 {
18177 struct text_pos pos =
18178 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18179
18180 xassert (it->method == GET_FROM_BUFFER
18181 || it->method == GET_FROM_STRING);
18182
18183 /* We need to save the current buffer/string position, so it will be
18184 restored by pop_it, because iterate_out_of_display_property
18185 depends on that being set correctly, but some situations leave
18186 it->position not yet set when this function is called. */
18187 push_it (it, &pos);
18188
18189 if (STRINGP (prop))
18190 {
18191 if (SCHARS (prop) == 0)
18192 {
18193 pop_it (it);
18194 return 0;
18195 }
18196
18197 it->string = prop;
18198 it->multibyte_p = STRING_MULTIBYTE (it->string);
18199 it->current.overlay_string_index = -1;
18200 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18201 it->end_charpos = it->string_nchars = SCHARS (it->string);
18202 it->method = GET_FROM_STRING;
18203 it->stop_charpos = 0;
18204 it->prev_stop = 0;
18205 it->base_level_stop = 0;
18206
18207 /* Force paragraph direction to be that of the parent
18208 buffer/string. */
18209 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18210 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18211 else
18212 it->paragraph_embedding = L2R;
18213
18214 /* Set up the bidi iterator for this display string. */
18215 if (it->bidi_p)
18216 {
18217 it->bidi_it.string.lstring = it->string;
18218 it->bidi_it.string.s = NULL;
18219 it->bidi_it.string.schars = it->end_charpos;
18220 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18221 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18222 it->bidi_it.string.unibyte = !it->multibyte_p;
18223 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18224 }
18225 }
18226 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18227 {
18228 it->method = GET_FROM_STRETCH;
18229 it->object = prop;
18230 }
18231 #ifdef HAVE_WINDOW_SYSTEM
18232 else if (IMAGEP (prop))
18233 {
18234 it->what = IT_IMAGE;
18235 it->image_id = lookup_image (it->f, prop);
18236 it->method = GET_FROM_IMAGE;
18237 }
18238 #endif /* HAVE_WINDOW_SYSTEM */
18239 else
18240 {
18241 pop_it (it); /* bogus display property, give up */
18242 return 0;
18243 }
18244
18245 return 1;
18246 }
18247
18248 /* Return the character-property PROP at the current position in IT. */
18249
18250 static Lisp_Object
18251 get_it_property (struct it *it, Lisp_Object prop)
18252 {
18253 Lisp_Object position;
18254
18255 if (STRINGP (it->object))
18256 position = make_number (IT_STRING_CHARPOS (*it));
18257 else if (BUFFERP (it->object))
18258 position = make_number (IT_CHARPOS (*it));
18259 else
18260 return Qnil;
18261
18262 return Fget_char_property (position, prop, it->object);
18263 }
18264
18265 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18266
18267 static void
18268 handle_line_prefix (struct it *it)
18269 {
18270 Lisp_Object prefix;
18271
18272 if (it->continuation_lines_width > 0)
18273 {
18274 prefix = get_it_property (it, Qwrap_prefix);
18275 if (NILP (prefix))
18276 prefix = Vwrap_prefix;
18277 }
18278 else
18279 {
18280 prefix = get_it_property (it, Qline_prefix);
18281 if (NILP (prefix))
18282 prefix = Vline_prefix;
18283 }
18284 if (! NILP (prefix) && push_display_prop (it, prefix))
18285 {
18286 /* If the prefix is wider than the window, and we try to wrap
18287 it, it would acquire its own wrap prefix, and so on till the
18288 iterator stack overflows. So, don't wrap the prefix. */
18289 it->line_wrap = TRUNCATE;
18290 it->avoid_cursor_p = 1;
18291 }
18292 }
18293
18294 \f
18295
18296 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18297 only for R2L lines from display_line and display_string, when they
18298 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18299 the line/string needs to be continued on the next glyph row. */
18300 static void
18301 unproduce_glyphs (struct it *it, int n)
18302 {
18303 struct glyph *glyph, *end;
18304
18305 xassert (it->glyph_row);
18306 xassert (it->glyph_row->reversed_p);
18307 xassert (it->area == TEXT_AREA);
18308 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18309
18310 if (n > it->glyph_row->used[TEXT_AREA])
18311 n = it->glyph_row->used[TEXT_AREA];
18312 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18313 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18314 for ( ; glyph < end; glyph++)
18315 glyph[-n] = *glyph;
18316 }
18317
18318 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18319 and ROW->maxpos. */
18320 static void
18321 find_row_edges (struct it *it, struct glyph_row *row,
18322 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18323 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18324 {
18325 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18326 lines' rows is implemented for bidi-reordered rows. */
18327
18328 /* ROW->minpos is the value of min_pos, the minimal buffer position
18329 we have in ROW, or ROW->start.pos if that is smaller. */
18330 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18331 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18332 else
18333 /* We didn't find buffer positions smaller than ROW->start, or
18334 didn't find _any_ valid buffer positions in any of the glyphs,
18335 so we must trust the iterator's computed positions. */
18336 row->minpos = row->start.pos;
18337 if (max_pos <= 0)
18338 {
18339 max_pos = CHARPOS (it->current.pos);
18340 max_bpos = BYTEPOS (it->current.pos);
18341 }
18342
18343 /* Here are the various use-cases for ending the row, and the
18344 corresponding values for ROW->maxpos:
18345
18346 Line ends in a newline from buffer eol_pos + 1
18347 Line is continued from buffer max_pos + 1
18348 Line is truncated on right it->current.pos
18349 Line ends in a newline from string max_pos
18350 Line is continued from string max_pos
18351 Line is continued from display vector max_pos
18352 Line is entirely from a string min_pos == max_pos
18353 Line is entirely from a display vector min_pos == max_pos
18354 Line that ends at ZV ZV
18355
18356 If you discover other use-cases, please add them here as
18357 appropriate. */
18358 if (row->ends_at_zv_p)
18359 row->maxpos = it->current.pos;
18360 else if (row->used[TEXT_AREA])
18361 {
18362 if (row->ends_in_newline_from_string_p)
18363 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18364 else if (CHARPOS (it->eol_pos) > 0)
18365 SET_TEXT_POS (row->maxpos,
18366 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18367 else if (row->continued_p)
18368 {
18369 /* If max_pos is different from IT's current position, it
18370 means IT->method does not belong to the display element
18371 at max_pos. However, it also means that the display
18372 element at max_pos was displayed in its entirety on this
18373 line, which is equivalent to saying that the next line
18374 starts at the next buffer position. */
18375 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18376 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18377 else
18378 {
18379 INC_BOTH (max_pos, max_bpos);
18380 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18381 }
18382 }
18383 else if (row->truncated_on_right_p)
18384 /* display_line already called reseat_at_next_visible_line_start,
18385 which puts the iterator at the beginning of the next line, in
18386 the logical order. */
18387 row->maxpos = it->current.pos;
18388 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18389 /* A line that is entirely from a string/image/stretch... */
18390 row->maxpos = row->minpos;
18391 else
18392 abort ();
18393 }
18394 else
18395 row->maxpos = it->current.pos;
18396 }
18397
18398 /* Construct the glyph row IT->glyph_row in the desired matrix of
18399 IT->w from text at the current position of IT. See dispextern.h
18400 for an overview of struct it. Value is non-zero if
18401 IT->glyph_row displays text, as opposed to a line displaying ZV
18402 only. */
18403
18404 static int
18405 display_line (struct it *it)
18406 {
18407 struct glyph_row *row = it->glyph_row;
18408 Lisp_Object overlay_arrow_string;
18409 struct it wrap_it;
18410 void *wrap_data = NULL;
18411 int may_wrap = 0, wrap_x IF_LINT (= 0);
18412 int wrap_row_used = -1;
18413 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18414 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18415 int wrap_row_extra_line_spacing IF_LINT (= 0);
18416 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18417 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18418 int cvpos;
18419 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
18420 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18421
18422 /* We always start displaying at hpos zero even if hscrolled. */
18423 xassert (it->hpos == 0 && it->current_x == 0);
18424
18425 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18426 >= it->w->desired_matrix->nrows)
18427 {
18428 it->w->nrows_scale_factor++;
18429 fonts_changed_p = 1;
18430 return 0;
18431 }
18432
18433 /* Is IT->w showing the region? */
18434 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18435
18436 /* Clear the result glyph row and enable it. */
18437 prepare_desired_row (row);
18438
18439 row->y = it->current_y;
18440 row->start = it->start;
18441 row->continuation_lines_width = it->continuation_lines_width;
18442 row->displays_text_p = 1;
18443 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18444 it->starts_in_middle_of_char_p = 0;
18445
18446 /* Arrange the overlays nicely for our purposes. Usually, we call
18447 display_line on only one line at a time, in which case this
18448 can't really hurt too much, or we call it on lines which appear
18449 one after another in the buffer, in which case all calls to
18450 recenter_overlay_lists but the first will be pretty cheap. */
18451 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18452
18453 /* Move over display elements that are not visible because we are
18454 hscrolled. This may stop at an x-position < IT->first_visible_x
18455 if the first glyph is partially visible or if we hit a line end. */
18456 if (it->current_x < it->first_visible_x)
18457 {
18458 this_line_min_pos = row->start.pos;
18459 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18460 MOVE_TO_POS | MOVE_TO_X);
18461 /* Record the smallest positions seen while we moved over
18462 display elements that are not visible. This is needed by
18463 redisplay_internal for optimizing the case where the cursor
18464 stays inside the same line. The rest of this function only
18465 considers positions that are actually displayed, so
18466 RECORD_MAX_MIN_POS will not otherwise record positions that
18467 are hscrolled to the left of the left edge of the window. */
18468 min_pos = CHARPOS (this_line_min_pos);
18469 min_bpos = BYTEPOS (this_line_min_pos);
18470 }
18471 else
18472 {
18473 /* We only do this when not calling `move_it_in_display_line_to'
18474 above, because move_it_in_display_line_to calls
18475 handle_line_prefix itself. */
18476 handle_line_prefix (it);
18477 }
18478
18479 /* Get the initial row height. This is either the height of the
18480 text hscrolled, if there is any, or zero. */
18481 row->ascent = it->max_ascent;
18482 row->height = it->max_ascent + it->max_descent;
18483 row->phys_ascent = it->max_phys_ascent;
18484 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18485 row->extra_line_spacing = it->max_extra_line_spacing;
18486
18487 /* Utility macro to record max and min buffer positions seen until now. */
18488 #define RECORD_MAX_MIN_POS(IT) \
18489 do \
18490 { \
18491 int composition_p = (IT)->what == IT_COMPOSITION; \
18492 ptrdiff_t current_pos = \
18493 composition_p ? (IT)->cmp_it.charpos \
18494 : IT_CHARPOS (*(IT)); \
18495 ptrdiff_t current_bpos = \
18496 composition_p ? CHAR_TO_BYTE (current_pos) \
18497 : IT_BYTEPOS (*(IT)); \
18498 if (current_pos < min_pos) \
18499 { \
18500 min_pos = current_pos; \
18501 min_bpos = current_bpos; \
18502 } \
18503 if (IT_CHARPOS (*it) > max_pos) \
18504 { \
18505 max_pos = IT_CHARPOS (*it); \
18506 max_bpos = IT_BYTEPOS (*it); \
18507 } \
18508 } \
18509 while (0)
18510
18511 /* Loop generating characters. The loop is left with IT on the next
18512 character to display. */
18513 while (1)
18514 {
18515 int n_glyphs_before, hpos_before, x_before;
18516 int x, nglyphs;
18517 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18518
18519 /* Retrieve the next thing to display. Value is zero if end of
18520 buffer reached. */
18521 if (!get_next_display_element (it))
18522 {
18523 /* Maybe add a space at the end of this line that is used to
18524 display the cursor there under X. Set the charpos of the
18525 first glyph of blank lines not corresponding to any text
18526 to -1. */
18527 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18528 row->exact_window_width_line_p = 1;
18529 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18530 || row->used[TEXT_AREA] == 0)
18531 {
18532 row->glyphs[TEXT_AREA]->charpos = -1;
18533 row->displays_text_p = 0;
18534
18535 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18536 && (!MINI_WINDOW_P (it->w)
18537 || (minibuf_level && EQ (it->window, minibuf_window))))
18538 row->indicate_empty_line_p = 1;
18539 }
18540
18541 it->continuation_lines_width = 0;
18542 row->ends_at_zv_p = 1;
18543 /* A row that displays right-to-left text must always have
18544 its last face extended all the way to the end of line,
18545 even if this row ends in ZV, because we still write to
18546 the screen left to right. */
18547 if (row->reversed_p)
18548 extend_face_to_end_of_line (it);
18549 break;
18550 }
18551
18552 /* Now, get the metrics of what we want to display. This also
18553 generates glyphs in `row' (which is IT->glyph_row). */
18554 n_glyphs_before = row->used[TEXT_AREA];
18555 x = it->current_x;
18556
18557 /* Remember the line height so far in case the next element doesn't
18558 fit on the line. */
18559 if (it->line_wrap != TRUNCATE)
18560 {
18561 ascent = it->max_ascent;
18562 descent = it->max_descent;
18563 phys_ascent = it->max_phys_ascent;
18564 phys_descent = it->max_phys_descent;
18565
18566 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18567 {
18568 if (IT_DISPLAYING_WHITESPACE (it))
18569 may_wrap = 1;
18570 else if (may_wrap)
18571 {
18572 SAVE_IT (wrap_it, *it, wrap_data);
18573 wrap_x = x;
18574 wrap_row_used = row->used[TEXT_AREA];
18575 wrap_row_ascent = row->ascent;
18576 wrap_row_height = row->height;
18577 wrap_row_phys_ascent = row->phys_ascent;
18578 wrap_row_phys_height = row->phys_height;
18579 wrap_row_extra_line_spacing = row->extra_line_spacing;
18580 wrap_row_min_pos = min_pos;
18581 wrap_row_min_bpos = min_bpos;
18582 wrap_row_max_pos = max_pos;
18583 wrap_row_max_bpos = max_bpos;
18584 may_wrap = 0;
18585 }
18586 }
18587 }
18588
18589 PRODUCE_GLYPHS (it);
18590
18591 /* If this display element was in marginal areas, continue with
18592 the next one. */
18593 if (it->area != TEXT_AREA)
18594 {
18595 row->ascent = max (row->ascent, it->max_ascent);
18596 row->height = max (row->height, it->max_ascent + it->max_descent);
18597 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18598 row->phys_height = max (row->phys_height,
18599 it->max_phys_ascent + it->max_phys_descent);
18600 row->extra_line_spacing = max (row->extra_line_spacing,
18601 it->max_extra_line_spacing);
18602 set_iterator_to_next (it, 1);
18603 continue;
18604 }
18605
18606 /* Does the display element fit on the line? If we truncate
18607 lines, we should draw past the right edge of the window. If
18608 we don't truncate, we want to stop so that we can display the
18609 continuation glyph before the right margin. If lines are
18610 continued, there are two possible strategies for characters
18611 resulting in more than 1 glyph (e.g. tabs): Display as many
18612 glyphs as possible in this line and leave the rest for the
18613 continuation line, or display the whole element in the next
18614 line. Original redisplay did the former, so we do it also. */
18615 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18616 hpos_before = it->hpos;
18617 x_before = x;
18618
18619 if (/* Not a newline. */
18620 nglyphs > 0
18621 /* Glyphs produced fit entirely in the line. */
18622 && it->current_x < it->last_visible_x)
18623 {
18624 it->hpos += nglyphs;
18625 row->ascent = max (row->ascent, it->max_ascent);
18626 row->height = max (row->height, it->max_ascent + it->max_descent);
18627 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18628 row->phys_height = max (row->phys_height,
18629 it->max_phys_ascent + it->max_phys_descent);
18630 row->extra_line_spacing = max (row->extra_line_spacing,
18631 it->max_extra_line_spacing);
18632 if (it->current_x - it->pixel_width < it->first_visible_x)
18633 row->x = x - it->first_visible_x;
18634 /* Record the maximum and minimum buffer positions seen so
18635 far in glyphs that will be displayed by this row. */
18636 if (it->bidi_p)
18637 RECORD_MAX_MIN_POS (it);
18638 }
18639 else
18640 {
18641 int i, new_x;
18642 struct glyph *glyph;
18643
18644 for (i = 0; i < nglyphs; ++i, x = new_x)
18645 {
18646 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18647 new_x = x + glyph->pixel_width;
18648
18649 if (/* Lines are continued. */
18650 it->line_wrap != TRUNCATE
18651 && (/* Glyph doesn't fit on the line. */
18652 new_x > it->last_visible_x
18653 /* Or it fits exactly on a window system frame. */
18654 || (new_x == it->last_visible_x
18655 && FRAME_WINDOW_P (it->f))))
18656 {
18657 /* End of a continued line. */
18658
18659 if (it->hpos == 0
18660 || (new_x == it->last_visible_x
18661 && FRAME_WINDOW_P (it->f)))
18662 {
18663 /* Current glyph is the only one on the line or
18664 fits exactly on the line. We must continue
18665 the line because we can't draw the cursor
18666 after the glyph. */
18667 row->continued_p = 1;
18668 it->current_x = new_x;
18669 it->continuation_lines_width += new_x;
18670 ++it->hpos;
18671 /* Record the maximum and minimum buffer
18672 positions seen so far in glyphs that will be
18673 displayed by this row. */
18674 if (it->bidi_p)
18675 RECORD_MAX_MIN_POS (it);
18676 if (i == nglyphs - 1)
18677 {
18678 /* If line-wrap is on, check if a previous
18679 wrap point was found. */
18680 if (wrap_row_used > 0
18681 /* Even if there is a previous wrap
18682 point, continue the line here as
18683 usual, if (i) the previous character
18684 was a space or tab AND (ii) the
18685 current character is not. */
18686 && (!may_wrap
18687 || IT_DISPLAYING_WHITESPACE (it)))
18688 goto back_to_wrap;
18689
18690 set_iterator_to_next (it, 1);
18691 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18692 {
18693 if (!get_next_display_element (it))
18694 {
18695 row->exact_window_width_line_p = 1;
18696 it->continuation_lines_width = 0;
18697 row->continued_p = 0;
18698 row->ends_at_zv_p = 1;
18699 }
18700 else if (ITERATOR_AT_END_OF_LINE_P (it))
18701 {
18702 row->continued_p = 0;
18703 row->exact_window_width_line_p = 1;
18704 }
18705 }
18706 }
18707 }
18708 else if (CHAR_GLYPH_PADDING_P (*glyph)
18709 && !FRAME_WINDOW_P (it->f))
18710 {
18711 /* A padding glyph that doesn't fit on this line.
18712 This means the whole character doesn't fit
18713 on the line. */
18714 if (row->reversed_p)
18715 unproduce_glyphs (it, row->used[TEXT_AREA]
18716 - n_glyphs_before);
18717 row->used[TEXT_AREA] = n_glyphs_before;
18718
18719 /* Fill the rest of the row with continuation
18720 glyphs like in 20.x. */
18721 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18722 < row->glyphs[1 + TEXT_AREA])
18723 produce_special_glyphs (it, IT_CONTINUATION);
18724
18725 row->continued_p = 1;
18726 it->current_x = x_before;
18727 it->continuation_lines_width += x_before;
18728
18729 /* Restore the height to what it was before the
18730 element not fitting on the line. */
18731 it->max_ascent = ascent;
18732 it->max_descent = descent;
18733 it->max_phys_ascent = phys_ascent;
18734 it->max_phys_descent = phys_descent;
18735 }
18736 else if (wrap_row_used > 0)
18737 {
18738 back_to_wrap:
18739 if (row->reversed_p)
18740 unproduce_glyphs (it,
18741 row->used[TEXT_AREA] - wrap_row_used);
18742 RESTORE_IT (it, &wrap_it, wrap_data);
18743 it->continuation_lines_width += wrap_x;
18744 row->used[TEXT_AREA] = wrap_row_used;
18745 row->ascent = wrap_row_ascent;
18746 row->height = wrap_row_height;
18747 row->phys_ascent = wrap_row_phys_ascent;
18748 row->phys_height = wrap_row_phys_height;
18749 row->extra_line_spacing = wrap_row_extra_line_spacing;
18750 min_pos = wrap_row_min_pos;
18751 min_bpos = wrap_row_min_bpos;
18752 max_pos = wrap_row_max_pos;
18753 max_bpos = wrap_row_max_bpos;
18754 row->continued_p = 1;
18755 row->ends_at_zv_p = 0;
18756 row->exact_window_width_line_p = 0;
18757 it->continuation_lines_width += x;
18758
18759 /* Make sure that a non-default face is extended
18760 up to the right margin of the window. */
18761 extend_face_to_end_of_line (it);
18762 }
18763 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18764 {
18765 /* A TAB that extends past the right edge of the
18766 window. This produces a single glyph on
18767 window system frames. We leave the glyph in
18768 this row and let it fill the row, but don't
18769 consume the TAB. */
18770 it->continuation_lines_width += it->last_visible_x;
18771 row->ends_in_middle_of_char_p = 1;
18772 row->continued_p = 1;
18773 glyph->pixel_width = it->last_visible_x - x;
18774 it->starts_in_middle_of_char_p = 1;
18775 }
18776 else
18777 {
18778 /* Something other than a TAB that draws past
18779 the right edge of the window. Restore
18780 positions to values before the element. */
18781 if (row->reversed_p)
18782 unproduce_glyphs (it, row->used[TEXT_AREA]
18783 - (n_glyphs_before + i));
18784 row->used[TEXT_AREA] = n_glyphs_before + i;
18785
18786 /* Display continuation glyphs. */
18787 if (!FRAME_WINDOW_P (it->f))
18788 produce_special_glyphs (it, IT_CONTINUATION);
18789 row->continued_p = 1;
18790
18791 it->current_x = x_before;
18792 it->continuation_lines_width += x;
18793 extend_face_to_end_of_line (it);
18794
18795 if (nglyphs > 1 && i > 0)
18796 {
18797 row->ends_in_middle_of_char_p = 1;
18798 it->starts_in_middle_of_char_p = 1;
18799 }
18800
18801 /* Restore the height to what it was before the
18802 element not fitting on the line. */
18803 it->max_ascent = ascent;
18804 it->max_descent = descent;
18805 it->max_phys_ascent = phys_ascent;
18806 it->max_phys_descent = phys_descent;
18807 }
18808
18809 break;
18810 }
18811 else if (new_x > it->first_visible_x)
18812 {
18813 /* Increment number of glyphs actually displayed. */
18814 ++it->hpos;
18815
18816 /* Record the maximum and minimum buffer positions
18817 seen so far in glyphs that will be displayed by
18818 this row. */
18819 if (it->bidi_p)
18820 RECORD_MAX_MIN_POS (it);
18821
18822 if (x < it->first_visible_x)
18823 /* Glyph is partially visible, i.e. row starts at
18824 negative X position. */
18825 row->x = x - it->first_visible_x;
18826 }
18827 else
18828 {
18829 /* Glyph is completely off the left margin of the
18830 window. This should not happen because of the
18831 move_it_in_display_line at the start of this
18832 function, unless the text display area of the
18833 window is empty. */
18834 xassert (it->first_visible_x <= it->last_visible_x);
18835 }
18836 }
18837
18838 row->ascent = max (row->ascent, it->max_ascent);
18839 row->height = max (row->height, it->max_ascent + it->max_descent);
18840 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18841 row->phys_height = max (row->phys_height,
18842 it->max_phys_ascent + it->max_phys_descent);
18843 row->extra_line_spacing = max (row->extra_line_spacing,
18844 it->max_extra_line_spacing);
18845
18846 /* End of this display line if row is continued. */
18847 if (row->continued_p || row->ends_at_zv_p)
18848 break;
18849 }
18850
18851 at_end_of_line:
18852 /* Is this a line end? If yes, we're also done, after making
18853 sure that a non-default face is extended up to the right
18854 margin of the window. */
18855 if (ITERATOR_AT_END_OF_LINE_P (it))
18856 {
18857 int used_before = row->used[TEXT_AREA];
18858
18859 row->ends_in_newline_from_string_p = STRINGP (it->object);
18860
18861 /* Add a space at the end of the line that is used to
18862 display the cursor there. */
18863 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18864 append_space_for_newline (it, 0);
18865
18866 /* Extend the face to the end of the line. */
18867 extend_face_to_end_of_line (it);
18868
18869 /* Make sure we have the position. */
18870 if (used_before == 0)
18871 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18872
18873 /* Record the position of the newline, for use in
18874 find_row_edges. */
18875 it->eol_pos = it->current.pos;
18876
18877 /* Consume the line end. This skips over invisible lines. */
18878 set_iterator_to_next (it, 1);
18879 it->continuation_lines_width = 0;
18880 break;
18881 }
18882
18883 /* Proceed with next display element. Note that this skips
18884 over lines invisible because of selective display. */
18885 set_iterator_to_next (it, 1);
18886
18887 /* If we truncate lines, we are done when the last displayed
18888 glyphs reach past the right margin of the window. */
18889 if (it->line_wrap == TRUNCATE
18890 && (FRAME_WINDOW_P (it->f)
18891 ? (it->current_x >= it->last_visible_x)
18892 : (it->current_x > it->last_visible_x)))
18893 {
18894 /* Maybe add truncation glyphs. */
18895 if (!FRAME_WINDOW_P (it->f))
18896 {
18897 int i, n;
18898
18899 if (!row->reversed_p)
18900 {
18901 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18902 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18903 break;
18904 }
18905 else
18906 {
18907 for (i = 0; i < row->used[TEXT_AREA]; i++)
18908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18909 break;
18910 /* Remove any padding glyphs at the front of ROW, to
18911 make room for the truncation glyphs we will be
18912 adding below. The loop below always inserts at
18913 least one truncation glyph, so also remove the
18914 last glyph added to ROW. */
18915 unproduce_glyphs (it, i + 1);
18916 /* Adjust i for the loop below. */
18917 i = row->used[TEXT_AREA] - (i + 1);
18918 }
18919
18920 for (n = row->used[TEXT_AREA]; i < n; ++i)
18921 {
18922 row->used[TEXT_AREA] = i;
18923 produce_special_glyphs (it, IT_TRUNCATION);
18924 }
18925 }
18926 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18927 {
18928 /* Don't truncate if we can overflow newline into fringe. */
18929 if (!get_next_display_element (it))
18930 {
18931 it->continuation_lines_width = 0;
18932 row->ends_at_zv_p = 1;
18933 row->exact_window_width_line_p = 1;
18934 break;
18935 }
18936 if (ITERATOR_AT_END_OF_LINE_P (it))
18937 {
18938 row->exact_window_width_line_p = 1;
18939 goto at_end_of_line;
18940 }
18941 }
18942
18943 row->truncated_on_right_p = 1;
18944 it->continuation_lines_width = 0;
18945 reseat_at_next_visible_line_start (it, 0);
18946 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18947 it->hpos = hpos_before;
18948 it->current_x = x_before;
18949 break;
18950 }
18951 }
18952
18953 if (wrap_data)
18954 bidi_unshelve_cache (wrap_data, 1);
18955
18956 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18957 at the left window margin. */
18958 if (it->first_visible_x
18959 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18960 {
18961 if (!FRAME_WINDOW_P (it->f))
18962 insert_left_trunc_glyphs (it);
18963 row->truncated_on_left_p = 1;
18964 }
18965
18966 /* Remember the position at which this line ends.
18967
18968 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18969 cannot be before the call to find_row_edges below, since that is
18970 where these positions are determined. */
18971 row->end = it->current;
18972 if (!it->bidi_p)
18973 {
18974 row->minpos = row->start.pos;
18975 row->maxpos = row->end.pos;
18976 }
18977 else
18978 {
18979 /* ROW->minpos and ROW->maxpos must be the smallest and
18980 `1 + the largest' buffer positions in ROW. But if ROW was
18981 bidi-reordered, these two positions can be anywhere in the
18982 row, so we must determine them now. */
18983 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18984 }
18985
18986 /* If the start of this line is the overlay arrow-position, then
18987 mark this glyph row as the one containing the overlay arrow.
18988 This is clearly a mess with variable size fonts. It would be
18989 better to let it be displayed like cursors under X. */
18990 if ((row->displays_text_p || !overlay_arrow_seen)
18991 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18992 !NILP (overlay_arrow_string)))
18993 {
18994 /* Overlay arrow in window redisplay is a fringe bitmap. */
18995 if (STRINGP (overlay_arrow_string))
18996 {
18997 struct glyph_row *arrow_row
18998 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18999 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19000 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19001 struct glyph *p = row->glyphs[TEXT_AREA];
19002 struct glyph *p2, *end;
19003
19004 /* Copy the arrow glyphs. */
19005 while (glyph < arrow_end)
19006 *p++ = *glyph++;
19007
19008 /* Throw away padding glyphs. */
19009 p2 = p;
19010 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19011 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19012 ++p2;
19013 if (p2 > p)
19014 {
19015 while (p2 < end)
19016 *p++ = *p2++;
19017 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19018 }
19019 }
19020 else
19021 {
19022 xassert (INTEGERP (overlay_arrow_string));
19023 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19024 }
19025 overlay_arrow_seen = 1;
19026 }
19027
19028 /* Compute pixel dimensions of this line. */
19029 compute_line_metrics (it);
19030
19031 /* Record whether this row ends inside an ellipsis. */
19032 row->ends_in_ellipsis_p
19033 = (it->method == GET_FROM_DISPLAY_VECTOR
19034 && it->ellipsis_p);
19035
19036 /* Save fringe bitmaps in this row. */
19037 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19038 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19039 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19040 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19041
19042 it->left_user_fringe_bitmap = 0;
19043 it->left_user_fringe_face_id = 0;
19044 it->right_user_fringe_bitmap = 0;
19045 it->right_user_fringe_face_id = 0;
19046
19047 /* Maybe set the cursor. */
19048 cvpos = it->w->cursor.vpos;
19049 if ((cvpos < 0
19050 /* In bidi-reordered rows, keep checking for proper cursor
19051 position even if one has been found already, because buffer
19052 positions in such rows change non-linearly with ROW->VPOS,
19053 when a line is continued. One exception: when we are at ZV,
19054 display cursor on the first suitable glyph row, since all
19055 the empty rows after that also have their position set to ZV. */
19056 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19057 lines' rows is implemented for bidi-reordered rows. */
19058 || (it->bidi_p
19059 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19060 && PT >= MATRIX_ROW_START_CHARPOS (row)
19061 && PT <= MATRIX_ROW_END_CHARPOS (row)
19062 && cursor_row_p (row))
19063 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19064
19065 /* Highlight trailing whitespace. */
19066 if (!NILP (Vshow_trailing_whitespace))
19067 highlight_trailing_whitespace (it->f, it->glyph_row);
19068
19069 /* Prepare for the next line. This line starts horizontally at (X
19070 HPOS) = (0 0). Vertical positions are incremented. As a
19071 convenience for the caller, IT->glyph_row is set to the next
19072 row to be used. */
19073 it->current_x = it->hpos = 0;
19074 it->current_y += row->height;
19075 SET_TEXT_POS (it->eol_pos, 0, 0);
19076 ++it->vpos;
19077 ++it->glyph_row;
19078 /* The next row should by default use the same value of the
19079 reversed_p flag as this one. set_iterator_to_next decides when
19080 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19081 the flag accordingly. */
19082 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19083 it->glyph_row->reversed_p = row->reversed_p;
19084 it->start = row->end;
19085 return row->displays_text_p;
19086
19087 #undef RECORD_MAX_MIN_POS
19088 }
19089
19090 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19091 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19092 doc: /* Return paragraph direction at point in BUFFER.
19093 Value is either `left-to-right' or `right-to-left'.
19094 If BUFFER is omitted or nil, it defaults to the current buffer.
19095
19096 Paragraph direction determines how the text in the paragraph is displayed.
19097 In left-to-right paragraphs, text begins at the left margin of the window
19098 and the reading direction is generally left to right. In right-to-left
19099 paragraphs, text begins at the right margin and is read from right to left.
19100
19101 See also `bidi-paragraph-direction'. */)
19102 (Lisp_Object buffer)
19103 {
19104 struct buffer *buf = current_buffer;
19105 struct buffer *old = buf;
19106
19107 if (! NILP (buffer))
19108 {
19109 CHECK_BUFFER (buffer);
19110 buf = XBUFFER (buffer);
19111 }
19112
19113 if (NILP (BVAR (buf, bidi_display_reordering))
19114 || NILP (BVAR (buf, enable_multibyte_characters)))
19115 return Qleft_to_right;
19116 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19117 return BVAR (buf, bidi_paragraph_direction);
19118 else
19119 {
19120 /* Determine the direction from buffer text. We could try to
19121 use current_matrix if it is up to date, but this seems fast
19122 enough as it is. */
19123 struct bidi_it itb;
19124 ptrdiff_t pos = BUF_PT (buf);
19125 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19126 int c;
19127
19128 set_buffer_temp (buf);
19129 /* bidi_paragraph_init finds the base direction of the paragraph
19130 by searching forward from paragraph start. We need the base
19131 direction of the current or _previous_ paragraph, so we need
19132 to make sure we are within that paragraph. To that end, find
19133 the previous non-empty line. */
19134 if (pos >= ZV && pos > BEGV)
19135 {
19136 pos--;
19137 bytepos = CHAR_TO_BYTE (pos);
19138 }
19139 while ((c = FETCH_BYTE (bytepos)) == '\n'
19140 || c == ' ' || c == '\t' || c == '\f')
19141 {
19142 if (bytepos <= BEGV_BYTE)
19143 break;
19144 bytepos--;
19145 pos--;
19146 }
19147 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19148 bytepos--;
19149 itb.charpos = pos;
19150 itb.bytepos = bytepos;
19151 itb.nchars = -1;
19152 itb.string.s = NULL;
19153 itb.string.lstring = Qnil;
19154 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19155 itb.first_elt = 1;
19156 itb.separator_limit = -1;
19157 itb.paragraph_dir = NEUTRAL_DIR;
19158
19159 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19160 set_buffer_temp (old);
19161 switch (itb.paragraph_dir)
19162 {
19163 case L2R:
19164 return Qleft_to_right;
19165 break;
19166 case R2L:
19167 return Qright_to_left;
19168 break;
19169 default:
19170 abort ();
19171 }
19172 }
19173 }
19174
19175
19176 \f
19177 /***********************************************************************
19178 Menu Bar
19179 ***********************************************************************/
19180
19181 /* Redisplay the menu bar in the frame for window W.
19182
19183 The menu bar of X frames that don't have X toolkit support is
19184 displayed in a special window W->frame->menu_bar_window.
19185
19186 The menu bar of terminal frames is treated specially as far as
19187 glyph matrices are concerned. Menu bar lines are not part of
19188 windows, so the update is done directly on the frame matrix rows
19189 for the menu bar. */
19190
19191 static void
19192 display_menu_bar (struct window *w)
19193 {
19194 struct frame *f = XFRAME (WINDOW_FRAME (w));
19195 struct it it;
19196 Lisp_Object items;
19197 int i;
19198
19199 /* Don't do all this for graphical frames. */
19200 #ifdef HAVE_NTGUI
19201 if (FRAME_W32_P (f))
19202 return;
19203 #endif
19204 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19205 if (FRAME_X_P (f))
19206 return;
19207 #endif
19208
19209 #ifdef HAVE_NS
19210 if (FRAME_NS_P (f))
19211 return;
19212 #endif /* HAVE_NS */
19213
19214 #ifdef USE_X_TOOLKIT
19215 xassert (!FRAME_WINDOW_P (f));
19216 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19217 it.first_visible_x = 0;
19218 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19219 #else /* not USE_X_TOOLKIT */
19220 if (FRAME_WINDOW_P (f))
19221 {
19222 /* Menu bar lines are displayed in the desired matrix of the
19223 dummy window menu_bar_window. */
19224 struct window *menu_w;
19225 xassert (WINDOWP (f->menu_bar_window));
19226 menu_w = XWINDOW (f->menu_bar_window);
19227 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19228 MENU_FACE_ID);
19229 it.first_visible_x = 0;
19230 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19231 }
19232 else
19233 {
19234 /* This is a TTY frame, i.e. character hpos/vpos are used as
19235 pixel x/y. */
19236 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19237 MENU_FACE_ID);
19238 it.first_visible_x = 0;
19239 it.last_visible_x = FRAME_COLS (f);
19240 }
19241 #endif /* not USE_X_TOOLKIT */
19242
19243 /* FIXME: This should be controlled by a user option. See the
19244 comments in redisplay_tool_bar and display_mode_line about
19245 this. */
19246 it.paragraph_embedding = L2R;
19247
19248 if (! mode_line_inverse_video)
19249 /* Force the menu-bar to be displayed in the default face. */
19250 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19251
19252 /* Clear all rows of the menu bar. */
19253 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19254 {
19255 struct glyph_row *row = it.glyph_row + i;
19256 clear_glyph_row (row);
19257 row->enabled_p = 1;
19258 row->full_width_p = 1;
19259 }
19260
19261 /* Display all items of the menu bar. */
19262 items = FRAME_MENU_BAR_ITEMS (it.f);
19263 for (i = 0; i < ASIZE (items); i += 4)
19264 {
19265 Lisp_Object string;
19266
19267 /* Stop at nil string. */
19268 string = AREF (items, i + 1);
19269 if (NILP (string))
19270 break;
19271
19272 /* Remember where item was displayed. */
19273 ASET (items, i + 3, make_number (it.hpos));
19274
19275 /* Display the item, pad with one space. */
19276 if (it.current_x < it.last_visible_x)
19277 display_string (NULL, string, Qnil, 0, 0, &it,
19278 SCHARS (string) + 1, 0, 0, -1);
19279 }
19280
19281 /* Fill out the line with spaces. */
19282 if (it.current_x < it.last_visible_x)
19283 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19284
19285 /* Compute the total height of the lines. */
19286 compute_line_metrics (&it);
19287 }
19288
19289
19290 \f
19291 /***********************************************************************
19292 Mode Line
19293 ***********************************************************************/
19294
19295 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19296 FORCE is non-zero, redisplay mode lines unconditionally.
19297 Otherwise, redisplay only mode lines that are garbaged. Value is
19298 the number of windows whose mode lines were redisplayed. */
19299
19300 static int
19301 redisplay_mode_lines (Lisp_Object window, int force)
19302 {
19303 int nwindows = 0;
19304
19305 while (!NILP (window))
19306 {
19307 struct window *w = XWINDOW (window);
19308
19309 if (WINDOWP (w->hchild))
19310 nwindows += redisplay_mode_lines (w->hchild, force);
19311 else if (WINDOWP (w->vchild))
19312 nwindows += redisplay_mode_lines (w->vchild, force);
19313 else if (force
19314 || FRAME_GARBAGED_P (XFRAME (w->frame))
19315 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19316 {
19317 struct text_pos lpoint;
19318 struct buffer *old = current_buffer;
19319
19320 /* Set the window's buffer for the mode line display. */
19321 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19322 set_buffer_internal_1 (XBUFFER (w->buffer));
19323
19324 /* Point refers normally to the selected window. For any
19325 other window, set up appropriate value. */
19326 if (!EQ (window, selected_window))
19327 {
19328 struct text_pos pt;
19329
19330 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19331 if (CHARPOS (pt) < BEGV)
19332 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19333 else if (CHARPOS (pt) > (ZV - 1))
19334 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19335 else
19336 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19337 }
19338
19339 /* Display mode lines. */
19340 clear_glyph_matrix (w->desired_matrix);
19341 if (display_mode_lines (w))
19342 {
19343 ++nwindows;
19344 w->must_be_updated_p = 1;
19345 }
19346
19347 /* Restore old settings. */
19348 set_buffer_internal_1 (old);
19349 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19350 }
19351
19352 window = w->next;
19353 }
19354
19355 return nwindows;
19356 }
19357
19358
19359 /* Display the mode and/or header line of window W. Value is the
19360 sum number of mode lines and header lines displayed. */
19361
19362 static int
19363 display_mode_lines (struct window *w)
19364 {
19365 Lisp_Object old_selected_window, old_selected_frame;
19366 int n = 0;
19367
19368 old_selected_frame = selected_frame;
19369 selected_frame = w->frame;
19370 old_selected_window = selected_window;
19371 XSETWINDOW (selected_window, w);
19372
19373 /* These will be set while the mode line specs are processed. */
19374 line_number_displayed = 0;
19375 w->column_number_displayed = Qnil;
19376
19377 if (WINDOW_WANTS_MODELINE_P (w))
19378 {
19379 struct window *sel_w = XWINDOW (old_selected_window);
19380
19381 /* Select mode line face based on the real selected window. */
19382 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19383 BVAR (current_buffer, mode_line_format));
19384 ++n;
19385 }
19386
19387 if (WINDOW_WANTS_HEADER_LINE_P (w))
19388 {
19389 display_mode_line (w, HEADER_LINE_FACE_ID,
19390 BVAR (current_buffer, header_line_format));
19391 ++n;
19392 }
19393
19394 selected_frame = old_selected_frame;
19395 selected_window = old_selected_window;
19396 return n;
19397 }
19398
19399
19400 /* Display mode or header line of window W. FACE_ID specifies which
19401 line to display; it is either MODE_LINE_FACE_ID or
19402 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19403 display. Value is the pixel height of the mode/header line
19404 displayed. */
19405
19406 static int
19407 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19408 {
19409 struct it it;
19410 struct face *face;
19411 ptrdiff_t count = SPECPDL_INDEX ();
19412
19413 init_iterator (&it, w, -1, -1, NULL, face_id);
19414 /* Don't extend on a previously drawn mode-line.
19415 This may happen if called from pos_visible_p. */
19416 it.glyph_row->enabled_p = 0;
19417 prepare_desired_row (it.glyph_row);
19418
19419 it.glyph_row->mode_line_p = 1;
19420
19421 if (! mode_line_inverse_video)
19422 /* Force the mode-line to be displayed in the default face. */
19423 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19424
19425 /* FIXME: This should be controlled by a user option. But
19426 supporting such an option is not trivial, since the mode line is
19427 made up of many separate strings. */
19428 it.paragraph_embedding = L2R;
19429
19430 record_unwind_protect (unwind_format_mode_line,
19431 format_mode_line_unwind_data (NULL, Qnil, 0));
19432
19433 mode_line_target = MODE_LINE_DISPLAY;
19434
19435 /* Temporarily make frame's keyboard the current kboard so that
19436 kboard-local variables in the mode_line_format will get the right
19437 values. */
19438 push_kboard (FRAME_KBOARD (it.f));
19439 record_unwind_save_match_data ();
19440 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19441 pop_kboard ();
19442
19443 unbind_to (count, Qnil);
19444
19445 /* Fill up with spaces. */
19446 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19447
19448 compute_line_metrics (&it);
19449 it.glyph_row->full_width_p = 1;
19450 it.glyph_row->continued_p = 0;
19451 it.glyph_row->truncated_on_left_p = 0;
19452 it.glyph_row->truncated_on_right_p = 0;
19453
19454 /* Make a 3D mode-line have a shadow at its right end. */
19455 face = FACE_FROM_ID (it.f, face_id);
19456 extend_face_to_end_of_line (&it);
19457 if (face->box != FACE_NO_BOX)
19458 {
19459 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19460 + it.glyph_row->used[TEXT_AREA] - 1);
19461 last->right_box_line_p = 1;
19462 }
19463
19464 return it.glyph_row->height;
19465 }
19466
19467 /* Move element ELT in LIST to the front of LIST.
19468 Return the updated list. */
19469
19470 static Lisp_Object
19471 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19472 {
19473 register Lisp_Object tail, prev;
19474 register Lisp_Object tem;
19475
19476 tail = list;
19477 prev = Qnil;
19478 while (CONSP (tail))
19479 {
19480 tem = XCAR (tail);
19481
19482 if (EQ (elt, tem))
19483 {
19484 /* Splice out the link TAIL. */
19485 if (NILP (prev))
19486 list = XCDR (tail);
19487 else
19488 Fsetcdr (prev, XCDR (tail));
19489
19490 /* Now make it the first. */
19491 Fsetcdr (tail, list);
19492 return tail;
19493 }
19494 else
19495 prev = tail;
19496 tail = XCDR (tail);
19497 QUIT;
19498 }
19499
19500 /* Not found--return unchanged LIST. */
19501 return list;
19502 }
19503
19504 /* Contribute ELT to the mode line for window IT->w. How it
19505 translates into text depends on its data type.
19506
19507 IT describes the display environment in which we display, as usual.
19508
19509 DEPTH is the depth in recursion. It is used to prevent
19510 infinite recursion here.
19511
19512 FIELD_WIDTH is the number of characters the display of ELT should
19513 occupy in the mode line, and PRECISION is the maximum number of
19514 characters to display from ELT's representation. See
19515 display_string for details.
19516
19517 Returns the hpos of the end of the text generated by ELT.
19518
19519 PROPS is a property list to add to any string we encounter.
19520
19521 If RISKY is nonzero, remove (disregard) any properties in any string
19522 we encounter, and ignore :eval and :propertize.
19523
19524 The global variable `mode_line_target' determines whether the
19525 output is passed to `store_mode_line_noprop',
19526 `store_mode_line_string', or `display_string'. */
19527
19528 static int
19529 display_mode_element (struct it *it, int depth, int field_width, int precision,
19530 Lisp_Object elt, Lisp_Object props, int risky)
19531 {
19532 int n = 0, field, prec;
19533 int literal = 0;
19534
19535 tail_recurse:
19536 if (depth > 100)
19537 elt = build_string ("*too-deep*");
19538
19539 depth++;
19540
19541 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19542 {
19543 case Lisp_String:
19544 {
19545 /* A string: output it and check for %-constructs within it. */
19546 unsigned char c;
19547 ptrdiff_t offset = 0;
19548
19549 if (SCHARS (elt) > 0
19550 && (!NILP (props) || risky))
19551 {
19552 Lisp_Object oprops, aelt;
19553 oprops = Ftext_properties_at (make_number (0), elt);
19554
19555 /* If the starting string's properties are not what
19556 we want, translate the string. Also, if the string
19557 is risky, do that anyway. */
19558
19559 if (NILP (Fequal (props, oprops)) || risky)
19560 {
19561 /* If the starting string has properties,
19562 merge the specified ones onto the existing ones. */
19563 if (! NILP (oprops) && !risky)
19564 {
19565 Lisp_Object tem;
19566
19567 oprops = Fcopy_sequence (oprops);
19568 tem = props;
19569 while (CONSP (tem))
19570 {
19571 oprops = Fplist_put (oprops, XCAR (tem),
19572 XCAR (XCDR (tem)));
19573 tem = XCDR (XCDR (tem));
19574 }
19575 props = oprops;
19576 }
19577
19578 aelt = Fassoc (elt, mode_line_proptrans_alist);
19579 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19580 {
19581 /* AELT is what we want. Move it to the front
19582 without consing. */
19583 elt = XCAR (aelt);
19584 mode_line_proptrans_alist
19585 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19586 }
19587 else
19588 {
19589 Lisp_Object tem;
19590
19591 /* If AELT has the wrong props, it is useless.
19592 so get rid of it. */
19593 if (! NILP (aelt))
19594 mode_line_proptrans_alist
19595 = Fdelq (aelt, mode_line_proptrans_alist);
19596
19597 elt = Fcopy_sequence (elt);
19598 Fset_text_properties (make_number (0), Flength (elt),
19599 props, elt);
19600 /* Add this item to mode_line_proptrans_alist. */
19601 mode_line_proptrans_alist
19602 = Fcons (Fcons (elt, props),
19603 mode_line_proptrans_alist);
19604 /* Truncate mode_line_proptrans_alist
19605 to at most 50 elements. */
19606 tem = Fnthcdr (make_number (50),
19607 mode_line_proptrans_alist);
19608 if (! NILP (tem))
19609 XSETCDR (tem, Qnil);
19610 }
19611 }
19612 }
19613
19614 offset = 0;
19615
19616 if (literal)
19617 {
19618 prec = precision - n;
19619 switch (mode_line_target)
19620 {
19621 case MODE_LINE_NOPROP:
19622 case MODE_LINE_TITLE:
19623 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19624 break;
19625 case MODE_LINE_STRING:
19626 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19627 break;
19628 case MODE_LINE_DISPLAY:
19629 n += display_string (NULL, elt, Qnil, 0, 0, it,
19630 0, prec, 0, STRING_MULTIBYTE (elt));
19631 break;
19632 }
19633
19634 break;
19635 }
19636
19637 /* Handle the non-literal case. */
19638
19639 while ((precision <= 0 || n < precision)
19640 && SREF (elt, offset) != 0
19641 && (mode_line_target != MODE_LINE_DISPLAY
19642 || it->current_x < it->last_visible_x))
19643 {
19644 ptrdiff_t last_offset = offset;
19645
19646 /* Advance to end of string or next format specifier. */
19647 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19648 ;
19649
19650 if (offset - 1 != last_offset)
19651 {
19652 ptrdiff_t nchars, nbytes;
19653
19654 /* Output to end of string or up to '%'. Field width
19655 is length of string. Don't output more than
19656 PRECISION allows us. */
19657 offset--;
19658
19659 prec = c_string_width (SDATA (elt) + last_offset,
19660 offset - last_offset, precision - n,
19661 &nchars, &nbytes);
19662
19663 switch (mode_line_target)
19664 {
19665 case MODE_LINE_NOPROP:
19666 case MODE_LINE_TITLE:
19667 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19668 break;
19669 case MODE_LINE_STRING:
19670 {
19671 ptrdiff_t bytepos = last_offset;
19672 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
19673 ptrdiff_t endpos = (precision <= 0
19674 ? string_byte_to_char (elt, offset)
19675 : charpos + nchars);
19676
19677 n += store_mode_line_string (NULL,
19678 Fsubstring (elt, make_number (charpos),
19679 make_number (endpos)),
19680 0, 0, 0, Qnil);
19681 }
19682 break;
19683 case MODE_LINE_DISPLAY:
19684 {
19685 ptrdiff_t bytepos = last_offset;
19686 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
19687
19688 if (precision <= 0)
19689 nchars = string_byte_to_char (elt, offset) - charpos;
19690 n += display_string (NULL, elt, Qnil, 0, charpos,
19691 it, 0, nchars, 0,
19692 STRING_MULTIBYTE (elt));
19693 }
19694 break;
19695 }
19696 }
19697 else /* c == '%' */
19698 {
19699 ptrdiff_t percent_position = offset;
19700
19701 /* Get the specified minimum width. Zero means
19702 don't pad. */
19703 field = 0;
19704 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19705 field = field * 10 + c - '0';
19706
19707 /* Don't pad beyond the total padding allowed. */
19708 if (field_width - n > 0 && field > field_width - n)
19709 field = field_width - n;
19710
19711 /* Note that either PRECISION <= 0 or N < PRECISION. */
19712 prec = precision - n;
19713
19714 if (c == 'M')
19715 n += display_mode_element (it, depth, field, prec,
19716 Vglobal_mode_string, props,
19717 risky);
19718 else if (c != 0)
19719 {
19720 int multibyte;
19721 ptrdiff_t bytepos, charpos;
19722 const char *spec;
19723 Lisp_Object string;
19724
19725 bytepos = percent_position;
19726 charpos = (STRING_MULTIBYTE (elt)
19727 ? string_byte_to_char (elt, bytepos)
19728 : bytepos);
19729 spec = decode_mode_spec (it->w, c, field, &string);
19730 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19731
19732 switch (mode_line_target)
19733 {
19734 case MODE_LINE_NOPROP:
19735 case MODE_LINE_TITLE:
19736 n += store_mode_line_noprop (spec, field, prec);
19737 break;
19738 case MODE_LINE_STRING:
19739 {
19740 Lisp_Object tem = build_string (spec);
19741 props = Ftext_properties_at (make_number (charpos), elt);
19742 /* Should only keep face property in props */
19743 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19744 }
19745 break;
19746 case MODE_LINE_DISPLAY:
19747 {
19748 int nglyphs_before, nwritten;
19749
19750 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19751 nwritten = display_string (spec, string, elt,
19752 charpos, 0, it,
19753 field, prec, 0,
19754 multibyte);
19755
19756 /* Assign to the glyphs written above the
19757 string where the `%x' came from, position
19758 of the `%'. */
19759 if (nwritten > 0)
19760 {
19761 struct glyph *glyph
19762 = (it->glyph_row->glyphs[TEXT_AREA]
19763 + nglyphs_before);
19764 int i;
19765
19766 for (i = 0; i < nwritten; ++i)
19767 {
19768 glyph[i].object = elt;
19769 glyph[i].charpos = charpos;
19770 }
19771
19772 n += nwritten;
19773 }
19774 }
19775 break;
19776 }
19777 }
19778 else /* c == 0 */
19779 break;
19780 }
19781 }
19782 }
19783 break;
19784
19785 case Lisp_Symbol:
19786 /* A symbol: process the value of the symbol recursively
19787 as if it appeared here directly. Avoid error if symbol void.
19788 Special case: if value of symbol is a string, output the string
19789 literally. */
19790 {
19791 register Lisp_Object tem;
19792
19793 /* If the variable is not marked as risky to set
19794 then its contents are risky to use. */
19795 if (NILP (Fget (elt, Qrisky_local_variable)))
19796 risky = 1;
19797
19798 tem = Fboundp (elt);
19799 if (!NILP (tem))
19800 {
19801 tem = Fsymbol_value (elt);
19802 /* If value is a string, output that string literally:
19803 don't check for % within it. */
19804 if (STRINGP (tem))
19805 literal = 1;
19806
19807 if (!EQ (tem, elt))
19808 {
19809 /* Give up right away for nil or t. */
19810 elt = tem;
19811 goto tail_recurse;
19812 }
19813 }
19814 }
19815 break;
19816
19817 case Lisp_Cons:
19818 {
19819 register Lisp_Object car, tem;
19820
19821 /* A cons cell: five distinct cases.
19822 If first element is :eval or :propertize, do something special.
19823 If first element is a string or a cons, process all the elements
19824 and effectively concatenate them.
19825 If first element is a negative number, truncate displaying cdr to
19826 at most that many characters. If positive, pad (with spaces)
19827 to at least that many characters.
19828 If first element is a symbol, process the cadr or caddr recursively
19829 according to whether the symbol's value is non-nil or nil. */
19830 car = XCAR (elt);
19831 if (EQ (car, QCeval))
19832 {
19833 /* An element of the form (:eval FORM) means evaluate FORM
19834 and use the result as mode line elements. */
19835
19836 if (risky)
19837 break;
19838
19839 if (CONSP (XCDR (elt)))
19840 {
19841 Lisp_Object spec;
19842 spec = safe_eval (XCAR (XCDR (elt)));
19843 n += display_mode_element (it, depth, field_width - n,
19844 precision - n, spec, props,
19845 risky);
19846 }
19847 }
19848 else if (EQ (car, QCpropertize))
19849 {
19850 /* An element of the form (:propertize ELT PROPS...)
19851 means display ELT but applying properties PROPS. */
19852
19853 if (risky)
19854 break;
19855
19856 if (CONSP (XCDR (elt)))
19857 n += display_mode_element (it, depth, field_width - n,
19858 precision - n, XCAR (XCDR (elt)),
19859 XCDR (XCDR (elt)), risky);
19860 }
19861 else if (SYMBOLP (car))
19862 {
19863 tem = Fboundp (car);
19864 elt = XCDR (elt);
19865 if (!CONSP (elt))
19866 goto invalid;
19867 /* elt is now the cdr, and we know it is a cons cell.
19868 Use its car if CAR has a non-nil value. */
19869 if (!NILP (tem))
19870 {
19871 tem = Fsymbol_value (car);
19872 if (!NILP (tem))
19873 {
19874 elt = XCAR (elt);
19875 goto tail_recurse;
19876 }
19877 }
19878 /* Symbol's value is nil (or symbol is unbound)
19879 Get the cddr of the original list
19880 and if possible find the caddr and use that. */
19881 elt = XCDR (elt);
19882 if (NILP (elt))
19883 break;
19884 else if (!CONSP (elt))
19885 goto invalid;
19886 elt = XCAR (elt);
19887 goto tail_recurse;
19888 }
19889 else if (INTEGERP (car))
19890 {
19891 register int lim = XINT (car);
19892 elt = XCDR (elt);
19893 if (lim < 0)
19894 {
19895 /* Negative int means reduce maximum width. */
19896 if (precision <= 0)
19897 precision = -lim;
19898 else
19899 precision = min (precision, -lim);
19900 }
19901 else if (lim > 0)
19902 {
19903 /* Padding specified. Don't let it be more than
19904 current maximum. */
19905 if (precision > 0)
19906 lim = min (precision, lim);
19907
19908 /* If that's more padding than already wanted, queue it.
19909 But don't reduce padding already specified even if
19910 that is beyond the current truncation point. */
19911 field_width = max (lim, field_width);
19912 }
19913 goto tail_recurse;
19914 }
19915 else if (STRINGP (car) || CONSP (car))
19916 {
19917 Lisp_Object halftail = elt;
19918 int len = 0;
19919
19920 while (CONSP (elt)
19921 && (precision <= 0 || n < precision))
19922 {
19923 n += display_mode_element (it, depth,
19924 /* Do padding only after the last
19925 element in the list. */
19926 (! CONSP (XCDR (elt))
19927 ? field_width - n
19928 : 0),
19929 precision - n, XCAR (elt),
19930 props, risky);
19931 elt = XCDR (elt);
19932 len++;
19933 if ((len & 1) == 0)
19934 halftail = XCDR (halftail);
19935 /* Check for cycle. */
19936 if (EQ (halftail, elt))
19937 break;
19938 }
19939 }
19940 }
19941 break;
19942
19943 default:
19944 invalid:
19945 elt = build_string ("*invalid*");
19946 goto tail_recurse;
19947 }
19948
19949 /* Pad to FIELD_WIDTH. */
19950 if (field_width > 0 && n < field_width)
19951 {
19952 switch (mode_line_target)
19953 {
19954 case MODE_LINE_NOPROP:
19955 case MODE_LINE_TITLE:
19956 n += store_mode_line_noprop ("", field_width - n, 0);
19957 break;
19958 case MODE_LINE_STRING:
19959 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19960 break;
19961 case MODE_LINE_DISPLAY:
19962 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19963 0, 0, 0);
19964 break;
19965 }
19966 }
19967
19968 return n;
19969 }
19970
19971 /* Store a mode-line string element in mode_line_string_list.
19972
19973 If STRING is non-null, display that C string. Otherwise, the Lisp
19974 string LISP_STRING is displayed.
19975
19976 FIELD_WIDTH is the minimum number of output glyphs to produce.
19977 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19978 with spaces. FIELD_WIDTH <= 0 means don't pad.
19979
19980 PRECISION is the maximum number of characters to output from
19981 STRING. PRECISION <= 0 means don't truncate the string.
19982
19983 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19984 properties to the string.
19985
19986 PROPS are the properties to add to the string.
19987 The mode_line_string_face face property is always added to the string.
19988 */
19989
19990 static int
19991 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19992 int field_width, int precision, Lisp_Object props)
19993 {
19994 ptrdiff_t len;
19995 int n = 0;
19996
19997 if (string != NULL)
19998 {
19999 len = strlen (string);
20000 if (precision > 0 && len > precision)
20001 len = precision;
20002 lisp_string = make_string (string, len);
20003 if (NILP (props))
20004 props = mode_line_string_face_prop;
20005 else if (!NILP (mode_line_string_face))
20006 {
20007 Lisp_Object face = Fplist_get (props, Qface);
20008 props = Fcopy_sequence (props);
20009 if (NILP (face))
20010 face = mode_line_string_face;
20011 else
20012 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20013 props = Fplist_put (props, Qface, face);
20014 }
20015 Fadd_text_properties (make_number (0), make_number (len),
20016 props, lisp_string);
20017 }
20018 else
20019 {
20020 len = XFASTINT (Flength (lisp_string));
20021 if (precision > 0 && len > precision)
20022 {
20023 len = precision;
20024 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20025 precision = -1;
20026 }
20027 if (!NILP (mode_line_string_face))
20028 {
20029 Lisp_Object face;
20030 if (NILP (props))
20031 props = Ftext_properties_at (make_number (0), lisp_string);
20032 face = Fplist_get (props, Qface);
20033 if (NILP (face))
20034 face = mode_line_string_face;
20035 else
20036 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20037 props = Fcons (Qface, Fcons (face, Qnil));
20038 if (copy_string)
20039 lisp_string = Fcopy_sequence (lisp_string);
20040 }
20041 if (!NILP (props))
20042 Fadd_text_properties (make_number (0), make_number (len),
20043 props, lisp_string);
20044 }
20045
20046 if (len > 0)
20047 {
20048 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20049 n += len;
20050 }
20051
20052 if (field_width > len)
20053 {
20054 field_width -= len;
20055 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20056 if (!NILP (props))
20057 Fadd_text_properties (make_number (0), make_number (field_width),
20058 props, lisp_string);
20059 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20060 n += field_width;
20061 }
20062
20063 return n;
20064 }
20065
20066
20067 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20068 1, 4, 0,
20069 doc: /* Format a string out of a mode line format specification.
20070 First arg FORMAT specifies the mode line format (see `mode-line-format'
20071 for details) to use.
20072
20073 By default, the format is evaluated for the currently selected window.
20074
20075 Optional second arg FACE specifies the face property to put on all
20076 characters for which no face is specified. The value nil means the
20077 default face. The value t means whatever face the window's mode line
20078 currently uses (either `mode-line' or `mode-line-inactive',
20079 depending on whether the window is the selected window or not).
20080 An integer value means the value string has no text
20081 properties.
20082
20083 Optional third and fourth args WINDOW and BUFFER specify the window
20084 and buffer to use as the context for the formatting (defaults
20085 are the selected window and the WINDOW's buffer). */)
20086 (Lisp_Object format, Lisp_Object face,
20087 Lisp_Object window, Lisp_Object buffer)
20088 {
20089 struct it it;
20090 int len;
20091 struct window *w;
20092 struct buffer *old_buffer = NULL;
20093 int face_id;
20094 int no_props = INTEGERP (face);
20095 ptrdiff_t count = SPECPDL_INDEX ();
20096 Lisp_Object str;
20097 int string_start = 0;
20098
20099 if (NILP (window))
20100 window = selected_window;
20101 CHECK_WINDOW (window);
20102 w = XWINDOW (window);
20103
20104 if (NILP (buffer))
20105 buffer = w->buffer;
20106 CHECK_BUFFER (buffer);
20107
20108 /* Make formatting the modeline a non-op when noninteractive, otherwise
20109 there will be problems later caused by a partially initialized frame. */
20110 if (NILP (format) || noninteractive)
20111 return empty_unibyte_string;
20112
20113 if (no_props)
20114 face = Qnil;
20115
20116 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20117 : EQ (face, Qt) ? (EQ (window, selected_window)
20118 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20119 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20120 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20121 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20122 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20123 : DEFAULT_FACE_ID;
20124
20125 if (XBUFFER (buffer) != current_buffer)
20126 old_buffer = current_buffer;
20127
20128 /* Save things including mode_line_proptrans_alist,
20129 and set that to nil so that we don't alter the outer value. */
20130 record_unwind_protect (unwind_format_mode_line,
20131 format_mode_line_unwind_data
20132 (old_buffer, selected_window, 1));
20133 mode_line_proptrans_alist = Qnil;
20134
20135 Fselect_window (window, Qt);
20136 if (old_buffer)
20137 set_buffer_internal_1 (XBUFFER (buffer));
20138
20139 init_iterator (&it, w, -1, -1, NULL, face_id);
20140
20141 if (no_props)
20142 {
20143 mode_line_target = MODE_LINE_NOPROP;
20144 mode_line_string_face_prop = Qnil;
20145 mode_line_string_list = Qnil;
20146 string_start = MODE_LINE_NOPROP_LEN (0);
20147 }
20148 else
20149 {
20150 mode_line_target = MODE_LINE_STRING;
20151 mode_line_string_list = Qnil;
20152 mode_line_string_face = face;
20153 mode_line_string_face_prop
20154 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20155 }
20156
20157 push_kboard (FRAME_KBOARD (it.f));
20158 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20159 pop_kboard ();
20160
20161 if (no_props)
20162 {
20163 len = MODE_LINE_NOPROP_LEN (string_start);
20164 str = make_string (mode_line_noprop_buf + string_start, len);
20165 }
20166 else
20167 {
20168 mode_line_string_list = Fnreverse (mode_line_string_list);
20169 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20170 empty_unibyte_string);
20171 }
20172
20173 unbind_to (count, Qnil);
20174 return str;
20175 }
20176
20177 /* Write a null-terminated, right justified decimal representation of
20178 the positive integer D to BUF using a minimal field width WIDTH. */
20179
20180 static void
20181 pint2str (register char *buf, register int width, register ptrdiff_t d)
20182 {
20183 register char *p = buf;
20184
20185 if (d <= 0)
20186 *p++ = '0';
20187 else
20188 {
20189 while (d > 0)
20190 {
20191 *p++ = d % 10 + '0';
20192 d /= 10;
20193 }
20194 }
20195
20196 for (width -= (int) (p - buf); width > 0; --width)
20197 *p++ = ' ';
20198 *p-- = '\0';
20199 while (p > buf)
20200 {
20201 d = *buf;
20202 *buf++ = *p;
20203 *p-- = d;
20204 }
20205 }
20206
20207 /* Write a null-terminated, right justified decimal and "human
20208 readable" representation of the nonnegative integer D to BUF using
20209 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20210
20211 static const char power_letter[] =
20212 {
20213 0, /* no letter */
20214 'k', /* kilo */
20215 'M', /* mega */
20216 'G', /* giga */
20217 'T', /* tera */
20218 'P', /* peta */
20219 'E', /* exa */
20220 'Z', /* zetta */
20221 'Y' /* yotta */
20222 };
20223
20224 static void
20225 pint2hrstr (char *buf, int width, ptrdiff_t d)
20226 {
20227 /* We aim to represent the nonnegative integer D as
20228 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20229 ptrdiff_t quotient = d;
20230 int remainder = 0;
20231 /* -1 means: do not use TENTHS. */
20232 int tenths = -1;
20233 int exponent = 0;
20234
20235 /* Length of QUOTIENT.TENTHS as a string. */
20236 int length;
20237
20238 char * psuffix;
20239 char * p;
20240
20241 if (1000 <= quotient)
20242 {
20243 /* Scale to the appropriate EXPONENT. */
20244 do
20245 {
20246 remainder = quotient % 1000;
20247 quotient /= 1000;
20248 exponent++;
20249 }
20250 while (1000 <= quotient);
20251
20252 /* Round to nearest and decide whether to use TENTHS or not. */
20253 if (quotient <= 9)
20254 {
20255 tenths = remainder / 100;
20256 if (50 <= remainder % 100)
20257 {
20258 if (tenths < 9)
20259 tenths++;
20260 else
20261 {
20262 quotient++;
20263 if (quotient == 10)
20264 tenths = -1;
20265 else
20266 tenths = 0;
20267 }
20268 }
20269 }
20270 else
20271 if (500 <= remainder)
20272 {
20273 if (quotient < 999)
20274 quotient++;
20275 else
20276 {
20277 quotient = 1;
20278 exponent++;
20279 tenths = 0;
20280 }
20281 }
20282 }
20283
20284 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20285 if (tenths == -1 && quotient <= 99)
20286 if (quotient <= 9)
20287 length = 1;
20288 else
20289 length = 2;
20290 else
20291 length = 3;
20292 p = psuffix = buf + max (width, length);
20293
20294 /* Print EXPONENT. */
20295 *psuffix++ = power_letter[exponent];
20296 *psuffix = '\0';
20297
20298 /* Print TENTHS. */
20299 if (tenths >= 0)
20300 {
20301 *--p = '0' + tenths;
20302 *--p = '.';
20303 }
20304
20305 /* Print QUOTIENT. */
20306 do
20307 {
20308 int digit = quotient % 10;
20309 *--p = '0' + digit;
20310 }
20311 while ((quotient /= 10) != 0);
20312
20313 /* Print leading spaces. */
20314 while (buf < p)
20315 *--p = ' ';
20316 }
20317
20318 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20319 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20320 type of CODING_SYSTEM. Return updated pointer into BUF. */
20321
20322 static unsigned char invalid_eol_type[] = "(*invalid*)";
20323
20324 static char *
20325 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20326 {
20327 Lisp_Object val;
20328 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20329 const unsigned char *eol_str;
20330 int eol_str_len;
20331 /* The EOL conversion we are using. */
20332 Lisp_Object eoltype;
20333
20334 val = CODING_SYSTEM_SPEC (coding_system);
20335 eoltype = Qnil;
20336
20337 if (!VECTORP (val)) /* Not yet decided. */
20338 {
20339 if (multibyte)
20340 *buf++ = '-';
20341 if (eol_flag)
20342 eoltype = eol_mnemonic_undecided;
20343 /* Don't mention EOL conversion if it isn't decided. */
20344 }
20345 else
20346 {
20347 Lisp_Object attrs;
20348 Lisp_Object eolvalue;
20349
20350 attrs = AREF (val, 0);
20351 eolvalue = AREF (val, 2);
20352
20353 if (multibyte)
20354 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20355
20356 if (eol_flag)
20357 {
20358 /* The EOL conversion that is normal on this system. */
20359
20360 if (NILP (eolvalue)) /* Not yet decided. */
20361 eoltype = eol_mnemonic_undecided;
20362 else if (VECTORP (eolvalue)) /* Not yet decided. */
20363 eoltype = eol_mnemonic_undecided;
20364 else /* eolvalue is Qunix, Qdos, or Qmac. */
20365 eoltype = (EQ (eolvalue, Qunix)
20366 ? eol_mnemonic_unix
20367 : (EQ (eolvalue, Qdos) == 1
20368 ? eol_mnemonic_dos : eol_mnemonic_mac));
20369 }
20370 }
20371
20372 if (eol_flag)
20373 {
20374 /* Mention the EOL conversion if it is not the usual one. */
20375 if (STRINGP (eoltype))
20376 {
20377 eol_str = SDATA (eoltype);
20378 eol_str_len = SBYTES (eoltype);
20379 }
20380 else if (CHARACTERP (eoltype))
20381 {
20382 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20383 int c = XFASTINT (eoltype);
20384 eol_str_len = CHAR_STRING (c, tmp);
20385 eol_str = tmp;
20386 }
20387 else
20388 {
20389 eol_str = invalid_eol_type;
20390 eol_str_len = sizeof (invalid_eol_type) - 1;
20391 }
20392 memcpy (buf, eol_str, eol_str_len);
20393 buf += eol_str_len;
20394 }
20395
20396 return buf;
20397 }
20398
20399 /* Return a string for the output of a mode line %-spec for window W,
20400 generated by character C. FIELD_WIDTH > 0 means pad the string
20401 returned with spaces to that value. Return a Lisp string in
20402 *STRING if the resulting string is taken from that Lisp string.
20403
20404 Note we operate on the current buffer for most purposes,
20405 the exception being w->base_line_pos. */
20406
20407 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20408
20409 static const char *
20410 decode_mode_spec (struct window *w, register int c, int field_width,
20411 Lisp_Object *string)
20412 {
20413 Lisp_Object obj;
20414 struct frame *f = XFRAME (WINDOW_FRAME (w));
20415 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20416 struct buffer *b = current_buffer;
20417
20418 obj = Qnil;
20419 *string = Qnil;
20420
20421 switch (c)
20422 {
20423 case '*':
20424 if (!NILP (BVAR (b, read_only)))
20425 return "%";
20426 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20427 return "*";
20428 return "-";
20429
20430 case '+':
20431 /* This differs from %* only for a modified read-only buffer. */
20432 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20433 return "*";
20434 if (!NILP (BVAR (b, read_only)))
20435 return "%";
20436 return "-";
20437
20438 case '&':
20439 /* This differs from %* in ignoring read-only-ness. */
20440 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20441 return "*";
20442 return "-";
20443
20444 case '%':
20445 return "%";
20446
20447 case '[':
20448 {
20449 int i;
20450 char *p;
20451
20452 if (command_loop_level > 5)
20453 return "[[[... ";
20454 p = decode_mode_spec_buf;
20455 for (i = 0; i < command_loop_level; i++)
20456 *p++ = '[';
20457 *p = 0;
20458 return decode_mode_spec_buf;
20459 }
20460
20461 case ']':
20462 {
20463 int i;
20464 char *p;
20465
20466 if (command_loop_level > 5)
20467 return " ...]]]";
20468 p = decode_mode_spec_buf;
20469 for (i = 0; i < command_loop_level; i++)
20470 *p++ = ']';
20471 *p = 0;
20472 return decode_mode_spec_buf;
20473 }
20474
20475 case '-':
20476 {
20477 register int i;
20478
20479 /* Let lots_of_dashes be a string of infinite length. */
20480 if (mode_line_target == MODE_LINE_NOPROP ||
20481 mode_line_target == MODE_LINE_STRING)
20482 return "--";
20483 if (field_width <= 0
20484 || field_width > sizeof (lots_of_dashes))
20485 {
20486 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20487 decode_mode_spec_buf[i] = '-';
20488 decode_mode_spec_buf[i] = '\0';
20489 return decode_mode_spec_buf;
20490 }
20491 else
20492 return lots_of_dashes;
20493 }
20494
20495 case 'b':
20496 obj = BVAR (b, name);
20497 break;
20498
20499 case 'c':
20500 /* %c and %l are ignored in `frame-title-format'.
20501 (In redisplay_internal, the frame title is drawn _before_ the
20502 windows are updated, so the stuff which depends on actual
20503 window contents (such as %l) may fail to render properly, or
20504 even crash emacs.) */
20505 if (mode_line_target == MODE_LINE_TITLE)
20506 return "";
20507 else
20508 {
20509 ptrdiff_t col = current_column ();
20510 w->column_number_displayed = make_number (col);
20511 pint2str (decode_mode_spec_buf, field_width, col);
20512 return decode_mode_spec_buf;
20513 }
20514
20515 case 'e':
20516 #ifndef SYSTEM_MALLOC
20517 {
20518 if (NILP (Vmemory_full))
20519 return "";
20520 else
20521 return "!MEM FULL! ";
20522 }
20523 #else
20524 return "";
20525 #endif
20526
20527 case 'F':
20528 /* %F displays the frame name. */
20529 if (!NILP (f->title))
20530 return SSDATA (f->title);
20531 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20532 return SSDATA (f->name);
20533 return "Emacs";
20534
20535 case 'f':
20536 obj = BVAR (b, filename);
20537 break;
20538
20539 case 'i':
20540 {
20541 ptrdiff_t size = ZV - BEGV;
20542 pint2str (decode_mode_spec_buf, field_width, size);
20543 return decode_mode_spec_buf;
20544 }
20545
20546 case 'I':
20547 {
20548 ptrdiff_t size = ZV - BEGV;
20549 pint2hrstr (decode_mode_spec_buf, field_width, size);
20550 return decode_mode_spec_buf;
20551 }
20552
20553 case 'l':
20554 {
20555 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
20556 ptrdiff_t topline, nlines, height;
20557 ptrdiff_t junk;
20558
20559 /* %c and %l are ignored in `frame-title-format'. */
20560 if (mode_line_target == MODE_LINE_TITLE)
20561 return "";
20562
20563 startpos = XMARKER (w->start)->charpos;
20564 startpos_byte = marker_byte_position (w->start);
20565 height = WINDOW_TOTAL_LINES (w);
20566
20567 /* If we decided that this buffer isn't suitable for line numbers,
20568 don't forget that too fast. */
20569 if (EQ (w->base_line_pos, w->buffer))
20570 goto no_value;
20571 /* But do forget it, if the window shows a different buffer now. */
20572 else if (BUFFERP (w->base_line_pos))
20573 w->base_line_pos = Qnil;
20574
20575 /* If the buffer is very big, don't waste time. */
20576 if (INTEGERP (Vline_number_display_limit)
20577 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20578 {
20579 w->base_line_pos = Qnil;
20580 w->base_line_number = Qnil;
20581 goto no_value;
20582 }
20583
20584 if (INTEGERP (w->base_line_number)
20585 && INTEGERP (w->base_line_pos)
20586 && XFASTINT (w->base_line_pos) <= startpos)
20587 {
20588 line = XFASTINT (w->base_line_number);
20589 linepos = XFASTINT (w->base_line_pos);
20590 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20591 }
20592 else
20593 {
20594 line = 1;
20595 linepos = BUF_BEGV (b);
20596 linepos_byte = BUF_BEGV_BYTE (b);
20597 }
20598
20599 /* Count lines from base line to window start position. */
20600 nlines = display_count_lines (linepos_byte,
20601 startpos_byte,
20602 startpos, &junk);
20603
20604 topline = nlines + line;
20605
20606 /* Determine a new base line, if the old one is too close
20607 or too far away, or if we did not have one.
20608 "Too close" means it's plausible a scroll-down would
20609 go back past it. */
20610 if (startpos == BUF_BEGV (b))
20611 {
20612 w->base_line_number = make_number (topline);
20613 w->base_line_pos = make_number (BUF_BEGV (b));
20614 }
20615 else if (nlines < height + 25 || nlines > height * 3 + 50
20616 || linepos == BUF_BEGV (b))
20617 {
20618 ptrdiff_t limit = BUF_BEGV (b);
20619 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
20620 ptrdiff_t position;
20621 ptrdiff_t distance =
20622 (height * 2 + 30) * line_number_display_limit_width;
20623
20624 if (startpos - distance > limit)
20625 {
20626 limit = startpos - distance;
20627 limit_byte = CHAR_TO_BYTE (limit);
20628 }
20629
20630 nlines = display_count_lines (startpos_byte,
20631 limit_byte,
20632 - (height * 2 + 30),
20633 &position);
20634 /* If we couldn't find the lines we wanted within
20635 line_number_display_limit_width chars per line,
20636 give up on line numbers for this window. */
20637 if (position == limit_byte && limit == startpos - distance)
20638 {
20639 w->base_line_pos = w->buffer;
20640 w->base_line_number = Qnil;
20641 goto no_value;
20642 }
20643
20644 w->base_line_number = make_number (topline - nlines);
20645 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20646 }
20647
20648 /* Now count lines from the start pos to point. */
20649 nlines = display_count_lines (startpos_byte,
20650 PT_BYTE, PT, &junk);
20651
20652 /* Record that we did display the line number. */
20653 line_number_displayed = 1;
20654
20655 /* Make the string to show. */
20656 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20657 return decode_mode_spec_buf;
20658 no_value:
20659 {
20660 char* p = decode_mode_spec_buf;
20661 int pad = field_width - 2;
20662 while (pad-- > 0)
20663 *p++ = ' ';
20664 *p++ = '?';
20665 *p++ = '?';
20666 *p = '\0';
20667 return decode_mode_spec_buf;
20668 }
20669 }
20670 break;
20671
20672 case 'm':
20673 obj = BVAR (b, mode_name);
20674 break;
20675
20676 case 'n':
20677 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20678 return " Narrow";
20679 break;
20680
20681 case 'p':
20682 {
20683 ptrdiff_t pos = marker_position (w->start);
20684 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
20685
20686 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20687 {
20688 if (pos <= BUF_BEGV (b))
20689 return "All";
20690 else
20691 return "Bottom";
20692 }
20693 else if (pos <= BUF_BEGV (b))
20694 return "Top";
20695 else
20696 {
20697 if (total > 1000000)
20698 /* Do it differently for a large value, to avoid overflow. */
20699 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20700 else
20701 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20702 /* We can't normally display a 3-digit number,
20703 so get us a 2-digit number that is close. */
20704 if (total == 100)
20705 total = 99;
20706 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20707 return decode_mode_spec_buf;
20708 }
20709 }
20710
20711 /* Display percentage of size above the bottom of the screen. */
20712 case 'P':
20713 {
20714 ptrdiff_t toppos = marker_position (w->start);
20715 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20716 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
20717
20718 if (botpos >= BUF_ZV (b))
20719 {
20720 if (toppos <= BUF_BEGV (b))
20721 return "All";
20722 else
20723 return "Bottom";
20724 }
20725 else
20726 {
20727 if (total > 1000000)
20728 /* Do it differently for a large value, to avoid overflow. */
20729 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20730 else
20731 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20732 /* We can't normally display a 3-digit number,
20733 so get us a 2-digit number that is close. */
20734 if (total == 100)
20735 total = 99;
20736 if (toppos <= BUF_BEGV (b))
20737 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20738 else
20739 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20740 return decode_mode_spec_buf;
20741 }
20742 }
20743
20744 case 's':
20745 /* status of process */
20746 obj = Fget_buffer_process (Fcurrent_buffer ());
20747 if (NILP (obj))
20748 return "no process";
20749 #ifndef MSDOS
20750 obj = Fsymbol_name (Fprocess_status (obj));
20751 #endif
20752 break;
20753
20754 case '@':
20755 {
20756 ptrdiff_t count = inhibit_garbage_collection ();
20757 Lisp_Object val = call1 (intern ("file-remote-p"),
20758 BVAR (current_buffer, directory));
20759 unbind_to (count, Qnil);
20760
20761 if (NILP (val))
20762 return "-";
20763 else
20764 return "@";
20765 }
20766
20767 case 't': /* indicate TEXT or BINARY */
20768 return "T";
20769
20770 case 'z':
20771 /* coding-system (not including end-of-line format) */
20772 case 'Z':
20773 /* coding-system (including end-of-line type) */
20774 {
20775 int eol_flag = (c == 'Z');
20776 char *p = decode_mode_spec_buf;
20777
20778 if (! FRAME_WINDOW_P (f))
20779 {
20780 /* No need to mention EOL here--the terminal never needs
20781 to do EOL conversion. */
20782 p = decode_mode_spec_coding (CODING_ID_NAME
20783 (FRAME_KEYBOARD_CODING (f)->id),
20784 p, 0);
20785 p = decode_mode_spec_coding (CODING_ID_NAME
20786 (FRAME_TERMINAL_CODING (f)->id),
20787 p, 0);
20788 }
20789 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20790 p, eol_flag);
20791
20792 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20793 #ifdef subprocesses
20794 obj = Fget_buffer_process (Fcurrent_buffer ());
20795 if (PROCESSP (obj))
20796 {
20797 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20798 p, eol_flag);
20799 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20800 p, eol_flag);
20801 }
20802 #endif /* subprocesses */
20803 #endif /* 0 */
20804 *p = 0;
20805 return decode_mode_spec_buf;
20806 }
20807 }
20808
20809 if (STRINGP (obj))
20810 {
20811 *string = obj;
20812 return SSDATA (obj);
20813 }
20814 else
20815 return "";
20816 }
20817
20818
20819 /* Count up to COUNT lines starting from START_BYTE.
20820 But don't go beyond LIMIT_BYTE.
20821 Return the number of lines thus found (always nonnegative).
20822
20823 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20824
20825 static ptrdiff_t
20826 display_count_lines (ptrdiff_t start_byte,
20827 ptrdiff_t limit_byte, ptrdiff_t count,
20828 ptrdiff_t *byte_pos_ptr)
20829 {
20830 register unsigned char *cursor;
20831 unsigned char *base;
20832
20833 register ptrdiff_t ceiling;
20834 register unsigned char *ceiling_addr;
20835 ptrdiff_t orig_count = count;
20836
20837 /* If we are not in selective display mode,
20838 check only for newlines. */
20839 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20840 && !INTEGERP (BVAR (current_buffer, selective_display)));
20841
20842 if (count > 0)
20843 {
20844 while (start_byte < limit_byte)
20845 {
20846 ceiling = BUFFER_CEILING_OF (start_byte);
20847 ceiling = min (limit_byte - 1, ceiling);
20848 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20849 base = (cursor = BYTE_POS_ADDR (start_byte));
20850 while (1)
20851 {
20852 if (selective_display)
20853 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20854 ;
20855 else
20856 while (*cursor != '\n' && ++cursor != ceiling_addr)
20857 ;
20858
20859 if (cursor != ceiling_addr)
20860 {
20861 if (--count == 0)
20862 {
20863 start_byte += cursor - base + 1;
20864 *byte_pos_ptr = start_byte;
20865 return orig_count;
20866 }
20867 else
20868 if (++cursor == ceiling_addr)
20869 break;
20870 }
20871 else
20872 break;
20873 }
20874 start_byte += cursor - base;
20875 }
20876 }
20877 else
20878 {
20879 while (start_byte > limit_byte)
20880 {
20881 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20882 ceiling = max (limit_byte, ceiling);
20883 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20884 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20885 while (1)
20886 {
20887 if (selective_display)
20888 while (--cursor != ceiling_addr
20889 && *cursor != '\n' && *cursor != 015)
20890 ;
20891 else
20892 while (--cursor != ceiling_addr && *cursor != '\n')
20893 ;
20894
20895 if (cursor != ceiling_addr)
20896 {
20897 if (++count == 0)
20898 {
20899 start_byte += cursor - base + 1;
20900 *byte_pos_ptr = start_byte;
20901 /* When scanning backwards, we should
20902 not count the newline posterior to which we stop. */
20903 return - orig_count - 1;
20904 }
20905 }
20906 else
20907 break;
20908 }
20909 /* Here we add 1 to compensate for the last decrement
20910 of CURSOR, which took it past the valid range. */
20911 start_byte += cursor - base + 1;
20912 }
20913 }
20914
20915 *byte_pos_ptr = limit_byte;
20916
20917 if (count < 0)
20918 return - orig_count + count;
20919 return orig_count - count;
20920
20921 }
20922
20923
20924 \f
20925 /***********************************************************************
20926 Displaying strings
20927 ***********************************************************************/
20928
20929 /* Display a NUL-terminated string, starting with index START.
20930
20931 If STRING is non-null, display that C string. Otherwise, the Lisp
20932 string LISP_STRING is displayed. There's a case that STRING is
20933 non-null and LISP_STRING is not nil. It means STRING is a string
20934 data of LISP_STRING. In that case, we display LISP_STRING while
20935 ignoring its text properties.
20936
20937 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20938 FACE_STRING. Display STRING or LISP_STRING with the face at
20939 FACE_STRING_POS in FACE_STRING:
20940
20941 Display the string in the environment given by IT, but use the
20942 standard display table, temporarily.
20943
20944 FIELD_WIDTH is the minimum number of output glyphs to produce.
20945 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20946 with spaces. If STRING has more characters, more than FIELD_WIDTH
20947 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20948
20949 PRECISION is the maximum number of characters to output from
20950 STRING. PRECISION < 0 means don't truncate the string.
20951
20952 This is roughly equivalent to printf format specifiers:
20953
20954 FIELD_WIDTH PRECISION PRINTF
20955 ----------------------------------------
20956 -1 -1 %s
20957 -1 10 %.10s
20958 10 -1 %10s
20959 20 10 %20.10s
20960
20961 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20962 display them, and < 0 means obey the current buffer's value of
20963 enable_multibyte_characters.
20964
20965 Value is the number of columns displayed. */
20966
20967 static int
20968 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20969 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
20970 int field_width, int precision, int max_x, int multibyte)
20971 {
20972 int hpos_at_start = it->hpos;
20973 int saved_face_id = it->face_id;
20974 struct glyph_row *row = it->glyph_row;
20975 ptrdiff_t it_charpos;
20976
20977 /* Initialize the iterator IT for iteration over STRING beginning
20978 with index START. */
20979 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20980 precision, field_width, multibyte);
20981 if (string && STRINGP (lisp_string))
20982 /* LISP_STRING is the one returned by decode_mode_spec. We should
20983 ignore its text properties. */
20984 it->stop_charpos = it->end_charpos;
20985
20986 /* If displaying STRING, set up the face of the iterator from
20987 FACE_STRING, if that's given. */
20988 if (STRINGP (face_string))
20989 {
20990 ptrdiff_t endptr;
20991 struct face *face;
20992
20993 it->face_id
20994 = face_at_string_position (it->w, face_string, face_string_pos,
20995 0, it->region_beg_charpos,
20996 it->region_end_charpos,
20997 &endptr, it->base_face_id, 0);
20998 face = FACE_FROM_ID (it->f, it->face_id);
20999 it->face_box_p = face->box != FACE_NO_BOX;
21000 }
21001
21002 /* Set max_x to the maximum allowed X position. Don't let it go
21003 beyond the right edge of the window. */
21004 if (max_x <= 0)
21005 max_x = it->last_visible_x;
21006 else
21007 max_x = min (max_x, it->last_visible_x);
21008
21009 /* Skip over display elements that are not visible. because IT->w is
21010 hscrolled. */
21011 if (it->current_x < it->first_visible_x)
21012 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21013 MOVE_TO_POS | MOVE_TO_X);
21014
21015 row->ascent = it->max_ascent;
21016 row->height = it->max_ascent + it->max_descent;
21017 row->phys_ascent = it->max_phys_ascent;
21018 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21019 row->extra_line_spacing = it->max_extra_line_spacing;
21020
21021 if (STRINGP (it->string))
21022 it_charpos = IT_STRING_CHARPOS (*it);
21023 else
21024 it_charpos = IT_CHARPOS (*it);
21025
21026 /* This condition is for the case that we are called with current_x
21027 past last_visible_x. */
21028 while (it->current_x < max_x)
21029 {
21030 int x_before, x, n_glyphs_before, i, nglyphs;
21031
21032 /* Get the next display element. */
21033 if (!get_next_display_element (it))
21034 break;
21035
21036 /* Produce glyphs. */
21037 x_before = it->current_x;
21038 n_glyphs_before = row->used[TEXT_AREA];
21039 PRODUCE_GLYPHS (it);
21040
21041 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21042 i = 0;
21043 x = x_before;
21044 while (i < nglyphs)
21045 {
21046 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21047
21048 if (it->line_wrap != TRUNCATE
21049 && x + glyph->pixel_width > max_x)
21050 {
21051 /* End of continued line or max_x reached. */
21052 if (CHAR_GLYPH_PADDING_P (*glyph))
21053 {
21054 /* A wide character is unbreakable. */
21055 if (row->reversed_p)
21056 unproduce_glyphs (it, row->used[TEXT_AREA]
21057 - n_glyphs_before);
21058 row->used[TEXT_AREA] = n_glyphs_before;
21059 it->current_x = x_before;
21060 }
21061 else
21062 {
21063 if (row->reversed_p)
21064 unproduce_glyphs (it, row->used[TEXT_AREA]
21065 - (n_glyphs_before + i));
21066 row->used[TEXT_AREA] = n_glyphs_before + i;
21067 it->current_x = x;
21068 }
21069 break;
21070 }
21071 else if (x + glyph->pixel_width >= it->first_visible_x)
21072 {
21073 /* Glyph is at least partially visible. */
21074 ++it->hpos;
21075 if (x < it->first_visible_x)
21076 row->x = x - it->first_visible_x;
21077 }
21078 else
21079 {
21080 /* Glyph is off the left margin of the display area.
21081 Should not happen. */
21082 abort ();
21083 }
21084
21085 row->ascent = max (row->ascent, it->max_ascent);
21086 row->height = max (row->height, it->max_ascent + it->max_descent);
21087 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21088 row->phys_height = max (row->phys_height,
21089 it->max_phys_ascent + it->max_phys_descent);
21090 row->extra_line_spacing = max (row->extra_line_spacing,
21091 it->max_extra_line_spacing);
21092 x += glyph->pixel_width;
21093 ++i;
21094 }
21095
21096 /* Stop if max_x reached. */
21097 if (i < nglyphs)
21098 break;
21099
21100 /* Stop at line ends. */
21101 if (ITERATOR_AT_END_OF_LINE_P (it))
21102 {
21103 it->continuation_lines_width = 0;
21104 break;
21105 }
21106
21107 set_iterator_to_next (it, 1);
21108 if (STRINGP (it->string))
21109 it_charpos = IT_STRING_CHARPOS (*it);
21110 else
21111 it_charpos = IT_CHARPOS (*it);
21112
21113 /* Stop if truncating at the right edge. */
21114 if (it->line_wrap == TRUNCATE
21115 && it->current_x >= it->last_visible_x)
21116 {
21117 /* Add truncation mark, but don't do it if the line is
21118 truncated at a padding space. */
21119 if (it_charpos < it->string_nchars)
21120 {
21121 if (!FRAME_WINDOW_P (it->f))
21122 {
21123 int ii, n;
21124
21125 if (it->current_x > it->last_visible_x)
21126 {
21127 if (!row->reversed_p)
21128 {
21129 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21130 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21131 break;
21132 }
21133 else
21134 {
21135 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21136 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21137 break;
21138 unproduce_glyphs (it, ii + 1);
21139 ii = row->used[TEXT_AREA] - (ii + 1);
21140 }
21141 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21142 {
21143 row->used[TEXT_AREA] = ii;
21144 produce_special_glyphs (it, IT_TRUNCATION);
21145 }
21146 }
21147 produce_special_glyphs (it, IT_TRUNCATION);
21148 }
21149 row->truncated_on_right_p = 1;
21150 }
21151 break;
21152 }
21153 }
21154
21155 /* Maybe insert a truncation at the left. */
21156 if (it->first_visible_x
21157 && it_charpos > 0)
21158 {
21159 if (!FRAME_WINDOW_P (it->f))
21160 insert_left_trunc_glyphs (it);
21161 row->truncated_on_left_p = 1;
21162 }
21163
21164 it->face_id = saved_face_id;
21165
21166 /* Value is number of columns displayed. */
21167 return it->hpos - hpos_at_start;
21168 }
21169
21170
21171 \f
21172 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21173 appears as an element of LIST or as the car of an element of LIST.
21174 If PROPVAL is a list, compare each element against LIST in that
21175 way, and return 1/2 if any element of PROPVAL is found in LIST.
21176 Otherwise return 0. This function cannot quit.
21177 The return value is 2 if the text is invisible but with an ellipsis
21178 and 1 if it's invisible and without an ellipsis. */
21179
21180 int
21181 invisible_p (register Lisp_Object propval, Lisp_Object list)
21182 {
21183 register Lisp_Object tail, proptail;
21184
21185 for (tail = list; CONSP (tail); tail = XCDR (tail))
21186 {
21187 register Lisp_Object tem;
21188 tem = XCAR (tail);
21189 if (EQ (propval, tem))
21190 return 1;
21191 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21192 return NILP (XCDR (tem)) ? 1 : 2;
21193 }
21194
21195 if (CONSP (propval))
21196 {
21197 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21198 {
21199 Lisp_Object propelt;
21200 propelt = XCAR (proptail);
21201 for (tail = list; CONSP (tail); tail = XCDR (tail))
21202 {
21203 register Lisp_Object tem;
21204 tem = XCAR (tail);
21205 if (EQ (propelt, tem))
21206 return 1;
21207 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21208 return NILP (XCDR (tem)) ? 1 : 2;
21209 }
21210 }
21211 }
21212
21213 return 0;
21214 }
21215
21216 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21217 doc: /* Non-nil if the property makes the text invisible.
21218 POS-OR-PROP can be a marker or number, in which case it is taken to be
21219 a position in the current buffer and the value of the `invisible' property
21220 is checked; or it can be some other value, which is then presumed to be the
21221 value of the `invisible' property of the text of interest.
21222 The non-nil value returned can be t for truly invisible text or something
21223 else if the text is replaced by an ellipsis. */)
21224 (Lisp_Object pos_or_prop)
21225 {
21226 Lisp_Object prop
21227 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21228 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21229 : pos_or_prop);
21230 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21231 return (invis == 0 ? Qnil
21232 : invis == 1 ? Qt
21233 : make_number (invis));
21234 }
21235
21236 /* Calculate a width or height in pixels from a specification using
21237 the following elements:
21238
21239 SPEC ::=
21240 NUM - a (fractional) multiple of the default font width/height
21241 (NUM) - specifies exactly NUM pixels
21242 UNIT - a fixed number of pixels, see below.
21243 ELEMENT - size of a display element in pixels, see below.
21244 (NUM . SPEC) - equals NUM * SPEC
21245 (+ SPEC SPEC ...) - add pixel values
21246 (- SPEC SPEC ...) - subtract pixel values
21247 (- SPEC) - negate pixel value
21248
21249 NUM ::=
21250 INT or FLOAT - a number constant
21251 SYMBOL - use symbol's (buffer local) variable binding.
21252
21253 UNIT ::=
21254 in - pixels per inch *)
21255 mm - pixels per 1/1000 meter *)
21256 cm - pixels per 1/100 meter *)
21257 width - width of current font in pixels.
21258 height - height of current font in pixels.
21259
21260 *) using the ratio(s) defined in display-pixels-per-inch.
21261
21262 ELEMENT ::=
21263
21264 left-fringe - left fringe width in pixels
21265 right-fringe - right fringe width in pixels
21266
21267 left-margin - left margin width in pixels
21268 right-margin - right margin width in pixels
21269
21270 scroll-bar - scroll-bar area width in pixels
21271
21272 Examples:
21273
21274 Pixels corresponding to 5 inches:
21275 (5 . in)
21276
21277 Total width of non-text areas on left side of window (if scroll-bar is on left):
21278 '(space :width (+ left-fringe left-margin scroll-bar))
21279
21280 Align to first text column (in header line):
21281 '(space :align-to 0)
21282
21283 Align to middle of text area minus half the width of variable `my-image'
21284 containing a loaded image:
21285 '(space :align-to (0.5 . (- text my-image)))
21286
21287 Width of left margin minus width of 1 character in the default font:
21288 '(space :width (- left-margin 1))
21289
21290 Width of left margin minus width of 2 characters in the current font:
21291 '(space :width (- left-margin (2 . width)))
21292
21293 Center 1 character over left-margin (in header line):
21294 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21295
21296 Different ways to express width of left fringe plus left margin minus one pixel:
21297 '(space :width (- (+ left-fringe left-margin) (1)))
21298 '(space :width (+ left-fringe left-margin (- (1))))
21299 '(space :width (+ left-fringe left-margin (-1)))
21300
21301 */
21302
21303 #define NUMVAL(X) \
21304 ((INTEGERP (X) || FLOATP (X)) \
21305 ? XFLOATINT (X) \
21306 : - 1)
21307
21308 static int
21309 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21310 struct font *font, int width_p, int *align_to)
21311 {
21312 double pixels;
21313
21314 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21315 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21316
21317 if (NILP (prop))
21318 return OK_PIXELS (0);
21319
21320 xassert (FRAME_LIVE_P (it->f));
21321
21322 if (SYMBOLP (prop))
21323 {
21324 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21325 {
21326 char *unit = SSDATA (SYMBOL_NAME (prop));
21327
21328 if (unit[0] == 'i' && unit[1] == 'n')
21329 pixels = 1.0;
21330 else if (unit[0] == 'm' && unit[1] == 'm')
21331 pixels = 25.4;
21332 else if (unit[0] == 'c' && unit[1] == 'm')
21333 pixels = 2.54;
21334 else
21335 pixels = 0;
21336 if (pixels > 0)
21337 {
21338 double ppi;
21339 #ifdef HAVE_WINDOW_SYSTEM
21340 if (FRAME_WINDOW_P (it->f)
21341 && (ppi = (width_p
21342 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21343 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21344 ppi > 0))
21345 return OK_PIXELS (ppi / pixels);
21346 #endif
21347
21348 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21349 || (CONSP (Vdisplay_pixels_per_inch)
21350 && (ppi = (width_p
21351 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21352 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21353 ppi > 0)))
21354 return OK_PIXELS (ppi / pixels);
21355
21356 return 0;
21357 }
21358 }
21359
21360 #ifdef HAVE_WINDOW_SYSTEM
21361 if (EQ (prop, Qheight))
21362 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21363 if (EQ (prop, Qwidth))
21364 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21365 #else
21366 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21367 return OK_PIXELS (1);
21368 #endif
21369
21370 if (EQ (prop, Qtext))
21371 return OK_PIXELS (width_p
21372 ? window_box_width (it->w, TEXT_AREA)
21373 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21374
21375 if (align_to && *align_to < 0)
21376 {
21377 *res = 0;
21378 if (EQ (prop, Qleft))
21379 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21380 if (EQ (prop, Qright))
21381 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21382 if (EQ (prop, Qcenter))
21383 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21384 + window_box_width (it->w, TEXT_AREA) / 2);
21385 if (EQ (prop, Qleft_fringe))
21386 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21387 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21388 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21389 if (EQ (prop, Qright_fringe))
21390 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21391 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21392 : window_box_right_offset (it->w, TEXT_AREA));
21393 if (EQ (prop, Qleft_margin))
21394 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21395 if (EQ (prop, Qright_margin))
21396 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21397 if (EQ (prop, Qscroll_bar))
21398 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21399 ? 0
21400 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21401 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21402 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21403 : 0)));
21404 }
21405 else
21406 {
21407 if (EQ (prop, Qleft_fringe))
21408 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21409 if (EQ (prop, Qright_fringe))
21410 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21411 if (EQ (prop, Qleft_margin))
21412 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21413 if (EQ (prop, Qright_margin))
21414 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21415 if (EQ (prop, Qscroll_bar))
21416 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21417 }
21418
21419 prop = Fbuffer_local_value (prop, it->w->buffer);
21420 }
21421
21422 if (INTEGERP (prop) || FLOATP (prop))
21423 {
21424 int base_unit = (width_p
21425 ? FRAME_COLUMN_WIDTH (it->f)
21426 : FRAME_LINE_HEIGHT (it->f));
21427 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21428 }
21429
21430 if (CONSP (prop))
21431 {
21432 Lisp_Object car = XCAR (prop);
21433 Lisp_Object cdr = XCDR (prop);
21434
21435 if (SYMBOLP (car))
21436 {
21437 #ifdef HAVE_WINDOW_SYSTEM
21438 if (FRAME_WINDOW_P (it->f)
21439 && valid_image_p (prop))
21440 {
21441 ptrdiff_t id = lookup_image (it->f, prop);
21442 struct image *img = IMAGE_FROM_ID (it->f, id);
21443
21444 return OK_PIXELS (width_p ? img->width : img->height);
21445 }
21446 #endif
21447 if (EQ (car, Qplus) || EQ (car, Qminus))
21448 {
21449 int first = 1;
21450 double px;
21451
21452 pixels = 0;
21453 while (CONSP (cdr))
21454 {
21455 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21456 font, width_p, align_to))
21457 return 0;
21458 if (first)
21459 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21460 else
21461 pixels += px;
21462 cdr = XCDR (cdr);
21463 }
21464 if (EQ (car, Qminus))
21465 pixels = -pixels;
21466 return OK_PIXELS (pixels);
21467 }
21468
21469 car = Fbuffer_local_value (car, it->w->buffer);
21470 }
21471
21472 if (INTEGERP (car) || FLOATP (car))
21473 {
21474 double fact;
21475 pixels = XFLOATINT (car);
21476 if (NILP (cdr))
21477 return OK_PIXELS (pixels);
21478 if (calc_pixel_width_or_height (&fact, it, cdr,
21479 font, width_p, align_to))
21480 return OK_PIXELS (pixels * fact);
21481 return 0;
21482 }
21483
21484 return 0;
21485 }
21486
21487 return 0;
21488 }
21489
21490 \f
21491 /***********************************************************************
21492 Glyph Display
21493 ***********************************************************************/
21494
21495 #ifdef HAVE_WINDOW_SYSTEM
21496
21497 #if GLYPH_DEBUG
21498
21499 void
21500 dump_glyph_string (struct glyph_string *s)
21501 {
21502 fprintf (stderr, "glyph string\n");
21503 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21504 s->x, s->y, s->width, s->height);
21505 fprintf (stderr, " ybase = %d\n", s->ybase);
21506 fprintf (stderr, " hl = %d\n", s->hl);
21507 fprintf (stderr, " left overhang = %d, right = %d\n",
21508 s->left_overhang, s->right_overhang);
21509 fprintf (stderr, " nchars = %d\n", s->nchars);
21510 fprintf (stderr, " extends to end of line = %d\n",
21511 s->extends_to_end_of_line_p);
21512 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21513 fprintf (stderr, " bg width = %d\n", s->background_width);
21514 }
21515
21516 #endif /* GLYPH_DEBUG */
21517
21518 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21519 of XChar2b structures for S; it can't be allocated in
21520 init_glyph_string because it must be allocated via `alloca'. W
21521 is the window on which S is drawn. ROW and AREA are the glyph row
21522 and area within the row from which S is constructed. START is the
21523 index of the first glyph structure covered by S. HL is a
21524 face-override for drawing S. */
21525
21526 #ifdef HAVE_NTGUI
21527 #define OPTIONAL_HDC(hdc) HDC hdc,
21528 #define DECLARE_HDC(hdc) HDC hdc;
21529 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21530 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21531 #endif
21532
21533 #ifndef OPTIONAL_HDC
21534 #define OPTIONAL_HDC(hdc)
21535 #define DECLARE_HDC(hdc)
21536 #define ALLOCATE_HDC(hdc, f)
21537 #define RELEASE_HDC(hdc, f)
21538 #endif
21539
21540 static void
21541 init_glyph_string (struct glyph_string *s,
21542 OPTIONAL_HDC (hdc)
21543 XChar2b *char2b, struct window *w, struct glyph_row *row,
21544 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21545 {
21546 memset (s, 0, sizeof *s);
21547 s->w = w;
21548 s->f = XFRAME (w->frame);
21549 #ifdef HAVE_NTGUI
21550 s->hdc = hdc;
21551 #endif
21552 s->display = FRAME_X_DISPLAY (s->f);
21553 s->window = FRAME_X_WINDOW (s->f);
21554 s->char2b = char2b;
21555 s->hl = hl;
21556 s->row = row;
21557 s->area = area;
21558 s->first_glyph = row->glyphs[area] + start;
21559 s->height = row->height;
21560 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21561 s->ybase = s->y + row->ascent;
21562 }
21563
21564
21565 /* Append the list of glyph strings with head H and tail T to the list
21566 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21567
21568 static inline void
21569 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21570 struct glyph_string *h, struct glyph_string *t)
21571 {
21572 if (h)
21573 {
21574 if (*head)
21575 (*tail)->next = h;
21576 else
21577 *head = h;
21578 h->prev = *tail;
21579 *tail = t;
21580 }
21581 }
21582
21583
21584 /* Prepend the list of glyph strings with head H and tail T to the
21585 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21586 result. */
21587
21588 static inline void
21589 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21590 struct glyph_string *h, struct glyph_string *t)
21591 {
21592 if (h)
21593 {
21594 if (*head)
21595 (*head)->prev = t;
21596 else
21597 *tail = t;
21598 t->next = *head;
21599 *head = h;
21600 }
21601 }
21602
21603
21604 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21605 Set *HEAD and *TAIL to the resulting list. */
21606
21607 static inline void
21608 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21609 struct glyph_string *s)
21610 {
21611 s->next = s->prev = NULL;
21612 append_glyph_string_lists (head, tail, s, s);
21613 }
21614
21615
21616 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21617 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21618 make sure that X resources for the face returned are allocated.
21619 Value is a pointer to a realized face that is ready for display if
21620 DISPLAY_P is non-zero. */
21621
21622 static inline struct face *
21623 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21624 XChar2b *char2b, int display_p)
21625 {
21626 struct face *face = FACE_FROM_ID (f, face_id);
21627
21628 if (face->font)
21629 {
21630 unsigned code = face->font->driver->encode_char (face->font, c);
21631
21632 if (code != FONT_INVALID_CODE)
21633 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21634 else
21635 STORE_XCHAR2B (char2b, 0, 0);
21636 }
21637
21638 /* Make sure X resources of the face are allocated. */
21639 #ifdef HAVE_X_WINDOWS
21640 if (display_p)
21641 #endif
21642 {
21643 xassert (face != NULL);
21644 PREPARE_FACE_FOR_DISPLAY (f, face);
21645 }
21646
21647 return face;
21648 }
21649
21650
21651 /* Get face and two-byte form of character glyph GLYPH on frame F.
21652 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21653 a pointer to a realized face that is ready for display. */
21654
21655 static inline struct face *
21656 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21657 XChar2b *char2b, int *two_byte_p)
21658 {
21659 struct face *face;
21660
21661 xassert (glyph->type == CHAR_GLYPH);
21662 face = FACE_FROM_ID (f, glyph->face_id);
21663
21664 if (two_byte_p)
21665 *two_byte_p = 0;
21666
21667 if (face->font)
21668 {
21669 unsigned code;
21670
21671 if (CHAR_BYTE8_P (glyph->u.ch))
21672 code = CHAR_TO_BYTE8 (glyph->u.ch);
21673 else
21674 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21675
21676 if (code != FONT_INVALID_CODE)
21677 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21678 else
21679 STORE_XCHAR2B (char2b, 0, 0);
21680 }
21681
21682 /* Make sure X resources of the face are allocated. */
21683 xassert (face != NULL);
21684 PREPARE_FACE_FOR_DISPLAY (f, face);
21685 return face;
21686 }
21687
21688
21689 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21690 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21691
21692 static inline int
21693 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21694 {
21695 unsigned code;
21696
21697 if (CHAR_BYTE8_P (c))
21698 code = CHAR_TO_BYTE8 (c);
21699 else
21700 code = font->driver->encode_char (font, c);
21701
21702 if (code == FONT_INVALID_CODE)
21703 return 0;
21704 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21705 return 1;
21706 }
21707
21708
21709 /* Fill glyph string S with composition components specified by S->cmp.
21710
21711 BASE_FACE is the base face of the composition.
21712 S->cmp_from is the index of the first component for S.
21713
21714 OVERLAPS non-zero means S should draw the foreground only, and use
21715 its physical height for clipping. See also draw_glyphs.
21716
21717 Value is the index of a component not in S. */
21718
21719 static int
21720 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21721 int overlaps)
21722 {
21723 int i;
21724 /* For all glyphs of this composition, starting at the offset
21725 S->cmp_from, until we reach the end of the definition or encounter a
21726 glyph that requires the different face, add it to S. */
21727 struct face *face;
21728
21729 xassert (s);
21730
21731 s->for_overlaps = overlaps;
21732 s->face = NULL;
21733 s->font = NULL;
21734 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21735 {
21736 int c = COMPOSITION_GLYPH (s->cmp, i);
21737
21738 /* TAB in a composition means display glyphs with padding space
21739 on the left or right. */
21740 if (c != '\t')
21741 {
21742 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21743 -1, Qnil);
21744
21745 face = get_char_face_and_encoding (s->f, c, face_id,
21746 s->char2b + i, 1);
21747 if (face)
21748 {
21749 if (! s->face)
21750 {
21751 s->face = face;
21752 s->font = s->face->font;
21753 }
21754 else if (s->face != face)
21755 break;
21756 }
21757 }
21758 ++s->nchars;
21759 }
21760 s->cmp_to = i;
21761
21762 /* All glyph strings for the same composition has the same width,
21763 i.e. the width set for the first component of the composition. */
21764 s->width = s->first_glyph->pixel_width;
21765
21766 /* If the specified font could not be loaded, use the frame's
21767 default font, but record the fact that we couldn't load it in
21768 the glyph string so that we can draw rectangles for the
21769 characters of the glyph string. */
21770 if (s->font == NULL)
21771 {
21772 s->font_not_found_p = 1;
21773 s->font = FRAME_FONT (s->f);
21774 }
21775
21776 /* Adjust base line for subscript/superscript text. */
21777 s->ybase += s->first_glyph->voffset;
21778
21779 /* This glyph string must always be drawn with 16-bit functions. */
21780 s->two_byte_p = 1;
21781
21782 return s->cmp_to;
21783 }
21784
21785 static int
21786 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21787 int start, int end, int overlaps)
21788 {
21789 struct glyph *glyph, *last;
21790 Lisp_Object lgstring;
21791 int i;
21792
21793 s->for_overlaps = overlaps;
21794 glyph = s->row->glyphs[s->area] + start;
21795 last = s->row->glyphs[s->area] + end;
21796 s->cmp_id = glyph->u.cmp.id;
21797 s->cmp_from = glyph->slice.cmp.from;
21798 s->cmp_to = glyph->slice.cmp.to + 1;
21799 s->face = FACE_FROM_ID (s->f, face_id);
21800 lgstring = composition_gstring_from_id (s->cmp_id);
21801 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21802 glyph++;
21803 while (glyph < last
21804 && glyph->u.cmp.automatic
21805 && glyph->u.cmp.id == s->cmp_id
21806 && s->cmp_to == glyph->slice.cmp.from)
21807 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21808
21809 for (i = s->cmp_from; i < s->cmp_to; i++)
21810 {
21811 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21812 unsigned code = LGLYPH_CODE (lglyph);
21813
21814 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21815 }
21816 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21817 return glyph - s->row->glyphs[s->area];
21818 }
21819
21820
21821 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21822 See the comment of fill_glyph_string for arguments.
21823 Value is the index of the first glyph not in S. */
21824
21825
21826 static int
21827 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21828 int start, int end, int overlaps)
21829 {
21830 struct glyph *glyph, *last;
21831 int voffset;
21832
21833 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21834 s->for_overlaps = overlaps;
21835 glyph = s->row->glyphs[s->area] + start;
21836 last = s->row->glyphs[s->area] + end;
21837 voffset = glyph->voffset;
21838 s->face = FACE_FROM_ID (s->f, face_id);
21839 s->font = s->face->font;
21840 s->nchars = 1;
21841 s->width = glyph->pixel_width;
21842 glyph++;
21843 while (glyph < last
21844 && glyph->type == GLYPHLESS_GLYPH
21845 && glyph->voffset == voffset
21846 && glyph->face_id == face_id)
21847 {
21848 s->nchars++;
21849 s->width += glyph->pixel_width;
21850 glyph++;
21851 }
21852 s->ybase += voffset;
21853 return glyph - s->row->glyphs[s->area];
21854 }
21855
21856
21857 /* Fill glyph string S from a sequence of character glyphs.
21858
21859 FACE_ID is the face id of the string. START is the index of the
21860 first glyph to consider, END is the index of the last + 1.
21861 OVERLAPS non-zero means S should draw the foreground only, and use
21862 its physical height for clipping. See also draw_glyphs.
21863
21864 Value is the index of the first glyph not in S. */
21865
21866 static int
21867 fill_glyph_string (struct glyph_string *s, int face_id,
21868 int start, int end, int overlaps)
21869 {
21870 struct glyph *glyph, *last;
21871 int voffset;
21872 int glyph_not_available_p;
21873
21874 xassert (s->f == XFRAME (s->w->frame));
21875 xassert (s->nchars == 0);
21876 xassert (start >= 0 && end > start);
21877
21878 s->for_overlaps = overlaps;
21879 glyph = s->row->glyphs[s->area] + start;
21880 last = s->row->glyphs[s->area] + end;
21881 voffset = glyph->voffset;
21882 s->padding_p = glyph->padding_p;
21883 glyph_not_available_p = glyph->glyph_not_available_p;
21884
21885 while (glyph < last
21886 && glyph->type == CHAR_GLYPH
21887 && glyph->voffset == voffset
21888 /* Same face id implies same font, nowadays. */
21889 && glyph->face_id == face_id
21890 && glyph->glyph_not_available_p == glyph_not_available_p)
21891 {
21892 int two_byte_p;
21893
21894 s->face = get_glyph_face_and_encoding (s->f, glyph,
21895 s->char2b + s->nchars,
21896 &two_byte_p);
21897 s->two_byte_p = two_byte_p;
21898 ++s->nchars;
21899 xassert (s->nchars <= end - start);
21900 s->width += glyph->pixel_width;
21901 if (glyph++->padding_p != s->padding_p)
21902 break;
21903 }
21904
21905 s->font = s->face->font;
21906
21907 /* If the specified font could not be loaded, use the frame's font,
21908 but record the fact that we couldn't load it in
21909 S->font_not_found_p so that we can draw rectangles for the
21910 characters of the glyph string. */
21911 if (s->font == NULL || glyph_not_available_p)
21912 {
21913 s->font_not_found_p = 1;
21914 s->font = FRAME_FONT (s->f);
21915 }
21916
21917 /* Adjust base line for subscript/superscript text. */
21918 s->ybase += voffset;
21919
21920 xassert (s->face && s->face->gc);
21921 return glyph - s->row->glyphs[s->area];
21922 }
21923
21924
21925 /* Fill glyph string S from image glyph S->first_glyph. */
21926
21927 static void
21928 fill_image_glyph_string (struct glyph_string *s)
21929 {
21930 xassert (s->first_glyph->type == IMAGE_GLYPH);
21931 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21932 xassert (s->img);
21933 s->slice = s->first_glyph->slice.img;
21934 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21935 s->font = s->face->font;
21936 s->width = s->first_glyph->pixel_width;
21937
21938 /* Adjust base line for subscript/superscript text. */
21939 s->ybase += s->first_glyph->voffset;
21940 }
21941
21942
21943 /* Fill glyph string S from a sequence of stretch glyphs.
21944
21945 START is the index of the first glyph to consider,
21946 END is the index of the last + 1.
21947
21948 Value is the index of the first glyph not in S. */
21949
21950 static int
21951 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21952 {
21953 struct glyph *glyph, *last;
21954 int voffset, face_id;
21955
21956 xassert (s->first_glyph->type == STRETCH_GLYPH);
21957
21958 glyph = s->row->glyphs[s->area] + start;
21959 last = s->row->glyphs[s->area] + end;
21960 face_id = glyph->face_id;
21961 s->face = FACE_FROM_ID (s->f, face_id);
21962 s->font = s->face->font;
21963 s->width = glyph->pixel_width;
21964 s->nchars = 1;
21965 voffset = glyph->voffset;
21966
21967 for (++glyph;
21968 (glyph < last
21969 && glyph->type == STRETCH_GLYPH
21970 && glyph->voffset == voffset
21971 && glyph->face_id == face_id);
21972 ++glyph)
21973 s->width += glyph->pixel_width;
21974
21975 /* Adjust base line for subscript/superscript text. */
21976 s->ybase += voffset;
21977
21978 /* The case that face->gc == 0 is handled when drawing the glyph
21979 string by calling PREPARE_FACE_FOR_DISPLAY. */
21980 xassert (s->face);
21981 return glyph - s->row->glyphs[s->area];
21982 }
21983
21984 static struct font_metrics *
21985 get_per_char_metric (struct font *font, XChar2b *char2b)
21986 {
21987 static struct font_metrics metrics;
21988 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21989
21990 if (! font || code == FONT_INVALID_CODE)
21991 return NULL;
21992 font->driver->text_extents (font, &code, 1, &metrics);
21993 return &metrics;
21994 }
21995
21996 /* EXPORT for RIF:
21997 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21998 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21999 assumed to be zero. */
22000
22001 void
22002 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22003 {
22004 *left = *right = 0;
22005
22006 if (glyph->type == CHAR_GLYPH)
22007 {
22008 struct face *face;
22009 XChar2b char2b;
22010 struct font_metrics *pcm;
22011
22012 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22013 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22014 {
22015 if (pcm->rbearing > pcm->width)
22016 *right = pcm->rbearing - pcm->width;
22017 if (pcm->lbearing < 0)
22018 *left = -pcm->lbearing;
22019 }
22020 }
22021 else if (glyph->type == COMPOSITE_GLYPH)
22022 {
22023 if (! glyph->u.cmp.automatic)
22024 {
22025 struct composition *cmp = composition_table[glyph->u.cmp.id];
22026
22027 if (cmp->rbearing > cmp->pixel_width)
22028 *right = cmp->rbearing - cmp->pixel_width;
22029 if (cmp->lbearing < 0)
22030 *left = - cmp->lbearing;
22031 }
22032 else
22033 {
22034 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22035 struct font_metrics metrics;
22036
22037 composition_gstring_width (gstring, glyph->slice.cmp.from,
22038 glyph->slice.cmp.to + 1, &metrics);
22039 if (metrics.rbearing > metrics.width)
22040 *right = metrics.rbearing - metrics.width;
22041 if (metrics.lbearing < 0)
22042 *left = - metrics.lbearing;
22043 }
22044 }
22045 }
22046
22047
22048 /* Return the index of the first glyph preceding glyph string S that
22049 is overwritten by S because of S's left overhang. Value is -1
22050 if no glyphs are overwritten. */
22051
22052 static int
22053 left_overwritten (struct glyph_string *s)
22054 {
22055 int k;
22056
22057 if (s->left_overhang)
22058 {
22059 int x = 0, i;
22060 struct glyph *glyphs = s->row->glyphs[s->area];
22061 int first = s->first_glyph - glyphs;
22062
22063 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22064 x -= glyphs[i].pixel_width;
22065
22066 k = i + 1;
22067 }
22068 else
22069 k = -1;
22070
22071 return k;
22072 }
22073
22074
22075 /* Return the index of the first glyph preceding glyph string S that
22076 is overwriting S because of its right overhang. Value is -1 if no
22077 glyph in front of S overwrites S. */
22078
22079 static int
22080 left_overwriting (struct glyph_string *s)
22081 {
22082 int i, k, x;
22083 struct glyph *glyphs = s->row->glyphs[s->area];
22084 int first = s->first_glyph - glyphs;
22085
22086 k = -1;
22087 x = 0;
22088 for (i = first - 1; i >= 0; --i)
22089 {
22090 int left, right;
22091 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22092 if (x + right > 0)
22093 k = i;
22094 x -= glyphs[i].pixel_width;
22095 }
22096
22097 return k;
22098 }
22099
22100
22101 /* Return the index of the last glyph following glyph string S that is
22102 overwritten by S because of S's right overhang. Value is -1 if
22103 no such glyph is found. */
22104
22105 static int
22106 right_overwritten (struct glyph_string *s)
22107 {
22108 int k = -1;
22109
22110 if (s->right_overhang)
22111 {
22112 int x = 0, i;
22113 struct glyph *glyphs = s->row->glyphs[s->area];
22114 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22115 int end = s->row->used[s->area];
22116
22117 for (i = first; i < end && s->right_overhang > x; ++i)
22118 x += glyphs[i].pixel_width;
22119
22120 k = i;
22121 }
22122
22123 return k;
22124 }
22125
22126
22127 /* Return the index of the last glyph following glyph string S that
22128 overwrites S because of its left overhang. Value is negative
22129 if no such glyph is found. */
22130
22131 static int
22132 right_overwriting (struct glyph_string *s)
22133 {
22134 int i, k, x;
22135 int end = s->row->used[s->area];
22136 struct glyph *glyphs = s->row->glyphs[s->area];
22137 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22138
22139 k = -1;
22140 x = 0;
22141 for (i = first; i < end; ++i)
22142 {
22143 int left, right;
22144 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22145 if (x - left < 0)
22146 k = i;
22147 x += glyphs[i].pixel_width;
22148 }
22149
22150 return k;
22151 }
22152
22153
22154 /* Set background width of glyph string S. START is the index of the
22155 first glyph following S. LAST_X is the right-most x-position + 1
22156 in the drawing area. */
22157
22158 static inline void
22159 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22160 {
22161 /* If the face of this glyph string has to be drawn to the end of
22162 the drawing area, set S->extends_to_end_of_line_p. */
22163
22164 if (start == s->row->used[s->area]
22165 && s->area == TEXT_AREA
22166 && ((s->row->fill_line_p
22167 && (s->hl == DRAW_NORMAL_TEXT
22168 || s->hl == DRAW_IMAGE_RAISED
22169 || s->hl == DRAW_IMAGE_SUNKEN))
22170 || s->hl == DRAW_MOUSE_FACE))
22171 s->extends_to_end_of_line_p = 1;
22172
22173 /* If S extends its face to the end of the line, set its
22174 background_width to the distance to the right edge of the drawing
22175 area. */
22176 if (s->extends_to_end_of_line_p)
22177 s->background_width = last_x - s->x + 1;
22178 else
22179 s->background_width = s->width;
22180 }
22181
22182
22183 /* Compute overhangs and x-positions for glyph string S and its
22184 predecessors, or successors. X is the starting x-position for S.
22185 BACKWARD_P non-zero means process predecessors. */
22186
22187 static void
22188 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22189 {
22190 if (backward_p)
22191 {
22192 while (s)
22193 {
22194 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22195 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22196 x -= s->width;
22197 s->x = x;
22198 s = s->prev;
22199 }
22200 }
22201 else
22202 {
22203 while (s)
22204 {
22205 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22206 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22207 s->x = x;
22208 x += s->width;
22209 s = s->next;
22210 }
22211 }
22212 }
22213
22214
22215
22216 /* The following macros are only called from draw_glyphs below.
22217 They reference the following parameters of that function directly:
22218 `w', `row', `area', and `overlap_p'
22219 as well as the following local variables:
22220 `s', `f', and `hdc' (in W32) */
22221
22222 #ifdef HAVE_NTGUI
22223 /* On W32, silently add local `hdc' variable to argument list of
22224 init_glyph_string. */
22225 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22226 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22227 #else
22228 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22229 init_glyph_string (s, char2b, w, row, area, start, hl)
22230 #endif
22231
22232 /* Add a glyph string for a stretch glyph to the list of strings
22233 between HEAD and TAIL. START is the index of the stretch glyph in
22234 row area AREA of glyph row ROW. END is the index of the last glyph
22235 in that glyph row area. X is the current output position assigned
22236 to the new glyph string constructed. HL overrides that face of the
22237 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22238 is the right-most x-position of the drawing area. */
22239
22240 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22241 and below -- keep them on one line. */
22242 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22243 do \
22244 { \
22245 s = (struct glyph_string *) alloca (sizeof *s); \
22246 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22247 START = fill_stretch_glyph_string (s, START, END); \
22248 append_glyph_string (&HEAD, &TAIL, s); \
22249 s->x = (X); \
22250 } \
22251 while (0)
22252
22253
22254 /* Add a glyph string for an image glyph to the list of strings
22255 between HEAD and TAIL. START is the index of the image glyph in
22256 row area AREA of glyph row ROW. END is the index of the last glyph
22257 in that glyph row area. X is the current output position assigned
22258 to the new glyph string constructed. HL overrides that face of the
22259 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22260 is the right-most x-position of the drawing area. */
22261
22262 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22263 do \
22264 { \
22265 s = (struct glyph_string *) alloca (sizeof *s); \
22266 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22267 fill_image_glyph_string (s); \
22268 append_glyph_string (&HEAD, &TAIL, s); \
22269 ++START; \
22270 s->x = (X); \
22271 } \
22272 while (0)
22273
22274
22275 /* Add a glyph string for a sequence of character glyphs to the list
22276 of strings between HEAD and TAIL. START is the index of the first
22277 glyph in row area AREA of glyph row ROW that is part of the new
22278 glyph string. END is the index of the last glyph in that glyph row
22279 area. X is the current output position assigned to the new glyph
22280 string constructed. HL overrides that face of the glyph; e.g. it
22281 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22282 right-most x-position of the drawing area. */
22283
22284 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22285 do \
22286 { \
22287 int face_id; \
22288 XChar2b *char2b; \
22289 \
22290 face_id = (row)->glyphs[area][START].face_id; \
22291 \
22292 s = (struct glyph_string *) alloca (sizeof *s); \
22293 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22294 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22295 append_glyph_string (&HEAD, &TAIL, s); \
22296 s->x = (X); \
22297 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22298 } \
22299 while (0)
22300
22301
22302 /* Add a glyph string for a composite sequence to the list of strings
22303 between HEAD and TAIL. START is the index of the first glyph in
22304 row area AREA of glyph row ROW that is part of the new glyph
22305 string. END is the index of the last glyph in that glyph row area.
22306 X is the current output position assigned to the new glyph string
22307 constructed. HL overrides that face of the glyph; e.g. it is
22308 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22309 x-position of the drawing area. */
22310
22311 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22312 do { \
22313 int face_id = (row)->glyphs[area][START].face_id; \
22314 struct face *base_face = FACE_FROM_ID (f, face_id); \
22315 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22316 struct composition *cmp = composition_table[cmp_id]; \
22317 XChar2b *char2b; \
22318 struct glyph_string *first_s IF_LINT (= NULL); \
22319 int n; \
22320 \
22321 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22322 \
22323 /* Make glyph_strings for each glyph sequence that is drawable by \
22324 the same face, and append them to HEAD/TAIL. */ \
22325 for (n = 0; n < cmp->glyph_len;) \
22326 { \
22327 s = (struct glyph_string *) alloca (sizeof *s); \
22328 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22329 append_glyph_string (&(HEAD), &(TAIL), s); \
22330 s->cmp = cmp; \
22331 s->cmp_from = n; \
22332 s->x = (X); \
22333 if (n == 0) \
22334 first_s = s; \
22335 n = fill_composite_glyph_string (s, base_face, overlaps); \
22336 } \
22337 \
22338 ++START; \
22339 s = first_s; \
22340 } while (0)
22341
22342
22343 /* Add a glyph string for a glyph-string sequence to the list of strings
22344 between HEAD and TAIL. */
22345
22346 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22347 do { \
22348 int face_id; \
22349 XChar2b *char2b; \
22350 Lisp_Object gstring; \
22351 \
22352 face_id = (row)->glyphs[area][START].face_id; \
22353 gstring = (composition_gstring_from_id \
22354 ((row)->glyphs[area][START].u.cmp.id)); \
22355 s = (struct glyph_string *) alloca (sizeof *s); \
22356 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22357 * LGSTRING_GLYPH_LEN (gstring)); \
22358 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22359 append_glyph_string (&(HEAD), &(TAIL), s); \
22360 s->x = (X); \
22361 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22362 } while (0)
22363
22364
22365 /* Add a glyph string for a sequence of glyphless character's glyphs
22366 to the list of strings between HEAD and TAIL. The meanings of
22367 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22368
22369 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22370 do \
22371 { \
22372 int face_id; \
22373 \
22374 face_id = (row)->glyphs[area][START].face_id; \
22375 \
22376 s = (struct glyph_string *) alloca (sizeof *s); \
22377 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22378 append_glyph_string (&HEAD, &TAIL, s); \
22379 s->x = (X); \
22380 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22381 overlaps); \
22382 } \
22383 while (0)
22384
22385
22386 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22387 of AREA of glyph row ROW on window W between indices START and END.
22388 HL overrides the face for drawing glyph strings, e.g. it is
22389 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22390 x-positions of the drawing area.
22391
22392 This is an ugly monster macro construct because we must use alloca
22393 to allocate glyph strings (because draw_glyphs can be called
22394 asynchronously). */
22395
22396 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22397 do \
22398 { \
22399 HEAD = TAIL = NULL; \
22400 while (START < END) \
22401 { \
22402 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22403 switch (first_glyph->type) \
22404 { \
22405 case CHAR_GLYPH: \
22406 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22407 HL, X, LAST_X); \
22408 break; \
22409 \
22410 case COMPOSITE_GLYPH: \
22411 if (first_glyph->u.cmp.automatic) \
22412 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22413 HL, X, LAST_X); \
22414 else \
22415 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22416 HL, X, LAST_X); \
22417 break; \
22418 \
22419 case STRETCH_GLYPH: \
22420 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22421 HL, X, LAST_X); \
22422 break; \
22423 \
22424 case IMAGE_GLYPH: \
22425 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22426 HL, X, LAST_X); \
22427 break; \
22428 \
22429 case GLYPHLESS_GLYPH: \
22430 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22431 HL, X, LAST_X); \
22432 break; \
22433 \
22434 default: \
22435 abort (); \
22436 } \
22437 \
22438 if (s) \
22439 { \
22440 set_glyph_string_background_width (s, START, LAST_X); \
22441 (X) += s->width; \
22442 } \
22443 } \
22444 } while (0)
22445
22446
22447 /* Draw glyphs between START and END in AREA of ROW on window W,
22448 starting at x-position X. X is relative to AREA in W. HL is a
22449 face-override with the following meaning:
22450
22451 DRAW_NORMAL_TEXT draw normally
22452 DRAW_CURSOR draw in cursor face
22453 DRAW_MOUSE_FACE draw in mouse face.
22454 DRAW_INVERSE_VIDEO draw in mode line face
22455 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22456 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22457
22458 If OVERLAPS is non-zero, draw only the foreground of characters and
22459 clip to the physical height of ROW. Non-zero value also defines
22460 the overlapping part to be drawn:
22461
22462 OVERLAPS_PRED overlap with preceding rows
22463 OVERLAPS_SUCC overlap with succeeding rows
22464 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22465 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22466
22467 Value is the x-position reached, relative to AREA of W. */
22468
22469 static int
22470 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22471 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
22472 enum draw_glyphs_face hl, int overlaps)
22473 {
22474 struct glyph_string *head, *tail;
22475 struct glyph_string *s;
22476 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22477 int i, j, x_reached, last_x, area_left = 0;
22478 struct frame *f = XFRAME (WINDOW_FRAME (w));
22479 DECLARE_HDC (hdc);
22480
22481 ALLOCATE_HDC (hdc, f);
22482
22483 /* Let's rather be paranoid than getting a SEGV. */
22484 end = min (end, row->used[area]);
22485 start = max (0, start);
22486 start = min (end, start);
22487
22488 /* Translate X to frame coordinates. Set last_x to the right
22489 end of the drawing area. */
22490 if (row->full_width_p)
22491 {
22492 /* X is relative to the left edge of W, without scroll bars
22493 or fringes. */
22494 area_left = WINDOW_LEFT_EDGE_X (w);
22495 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22496 }
22497 else
22498 {
22499 area_left = window_box_left (w, area);
22500 last_x = area_left + window_box_width (w, area);
22501 }
22502 x += area_left;
22503
22504 /* Build a doubly-linked list of glyph_string structures between
22505 head and tail from what we have to draw. Note that the macro
22506 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22507 the reason we use a separate variable `i'. */
22508 i = start;
22509 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22510 if (tail)
22511 x_reached = tail->x + tail->background_width;
22512 else
22513 x_reached = x;
22514
22515 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22516 the row, redraw some glyphs in front or following the glyph
22517 strings built above. */
22518 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22519 {
22520 struct glyph_string *h, *t;
22521 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22522 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22523 int check_mouse_face = 0;
22524 int dummy_x = 0;
22525
22526 /* If mouse highlighting is on, we may need to draw adjacent
22527 glyphs using mouse-face highlighting. */
22528 if (area == TEXT_AREA && row->mouse_face_p)
22529 {
22530 struct glyph_row *mouse_beg_row, *mouse_end_row;
22531
22532 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22533 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22534
22535 if (row >= mouse_beg_row && row <= mouse_end_row)
22536 {
22537 check_mouse_face = 1;
22538 mouse_beg_col = (row == mouse_beg_row)
22539 ? hlinfo->mouse_face_beg_col : 0;
22540 mouse_end_col = (row == mouse_end_row)
22541 ? hlinfo->mouse_face_end_col
22542 : row->used[TEXT_AREA];
22543 }
22544 }
22545
22546 /* Compute overhangs for all glyph strings. */
22547 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22548 for (s = head; s; s = s->next)
22549 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22550
22551 /* Prepend glyph strings for glyphs in front of the first glyph
22552 string that are overwritten because of the first glyph
22553 string's left overhang. The background of all strings
22554 prepended must be drawn because the first glyph string
22555 draws over it. */
22556 i = left_overwritten (head);
22557 if (i >= 0)
22558 {
22559 enum draw_glyphs_face overlap_hl;
22560
22561 /* If this row contains mouse highlighting, attempt to draw
22562 the overlapped glyphs with the correct highlight. This
22563 code fails if the overlap encompasses more than one glyph
22564 and mouse-highlight spans only some of these glyphs.
22565 However, making it work perfectly involves a lot more
22566 code, and I don't know if the pathological case occurs in
22567 practice, so we'll stick to this for now. --- cyd */
22568 if (check_mouse_face
22569 && mouse_beg_col < start && mouse_end_col > i)
22570 overlap_hl = DRAW_MOUSE_FACE;
22571 else
22572 overlap_hl = DRAW_NORMAL_TEXT;
22573
22574 j = i;
22575 BUILD_GLYPH_STRINGS (j, start, h, t,
22576 overlap_hl, dummy_x, last_x);
22577 start = i;
22578 compute_overhangs_and_x (t, head->x, 1);
22579 prepend_glyph_string_lists (&head, &tail, h, t);
22580 clip_head = head;
22581 }
22582
22583 /* Prepend glyph strings for glyphs in front of the first glyph
22584 string that overwrite that glyph string because of their
22585 right overhang. For these strings, only the foreground must
22586 be drawn, because it draws over the glyph string at `head'.
22587 The background must not be drawn because this would overwrite
22588 right overhangs of preceding glyphs for which no glyph
22589 strings exist. */
22590 i = left_overwriting (head);
22591 if (i >= 0)
22592 {
22593 enum draw_glyphs_face overlap_hl;
22594
22595 if (check_mouse_face
22596 && mouse_beg_col < start && mouse_end_col > i)
22597 overlap_hl = DRAW_MOUSE_FACE;
22598 else
22599 overlap_hl = DRAW_NORMAL_TEXT;
22600
22601 clip_head = head;
22602 BUILD_GLYPH_STRINGS (i, start, h, t,
22603 overlap_hl, dummy_x, last_x);
22604 for (s = h; s; s = s->next)
22605 s->background_filled_p = 1;
22606 compute_overhangs_and_x (t, head->x, 1);
22607 prepend_glyph_string_lists (&head, &tail, h, t);
22608 }
22609
22610 /* Append glyphs strings for glyphs following the last glyph
22611 string tail that are overwritten by tail. The background of
22612 these strings has to be drawn because tail's foreground draws
22613 over it. */
22614 i = right_overwritten (tail);
22615 if (i >= 0)
22616 {
22617 enum draw_glyphs_face overlap_hl;
22618
22619 if (check_mouse_face
22620 && mouse_beg_col < i && mouse_end_col > end)
22621 overlap_hl = DRAW_MOUSE_FACE;
22622 else
22623 overlap_hl = DRAW_NORMAL_TEXT;
22624
22625 BUILD_GLYPH_STRINGS (end, i, h, t,
22626 overlap_hl, x, last_x);
22627 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22628 we don't have `end = i;' here. */
22629 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22630 append_glyph_string_lists (&head, &tail, h, t);
22631 clip_tail = tail;
22632 }
22633
22634 /* Append glyph strings for glyphs following the last glyph
22635 string tail that overwrite tail. The foreground of such
22636 glyphs has to be drawn because it writes into the background
22637 of tail. The background must not be drawn because it could
22638 paint over the foreground of following glyphs. */
22639 i = right_overwriting (tail);
22640 if (i >= 0)
22641 {
22642 enum draw_glyphs_face overlap_hl;
22643 if (check_mouse_face
22644 && mouse_beg_col < i && mouse_end_col > end)
22645 overlap_hl = DRAW_MOUSE_FACE;
22646 else
22647 overlap_hl = DRAW_NORMAL_TEXT;
22648
22649 clip_tail = tail;
22650 i++; /* We must include the Ith glyph. */
22651 BUILD_GLYPH_STRINGS (end, i, h, t,
22652 overlap_hl, x, last_x);
22653 for (s = h; s; s = s->next)
22654 s->background_filled_p = 1;
22655 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22656 append_glyph_string_lists (&head, &tail, h, t);
22657 }
22658 if (clip_head || clip_tail)
22659 for (s = head; s; s = s->next)
22660 {
22661 s->clip_head = clip_head;
22662 s->clip_tail = clip_tail;
22663 }
22664 }
22665
22666 /* Draw all strings. */
22667 for (s = head; s; s = s->next)
22668 FRAME_RIF (f)->draw_glyph_string (s);
22669
22670 #ifndef HAVE_NS
22671 /* When focus a sole frame and move horizontally, this sets on_p to 0
22672 causing a failure to erase prev cursor position. */
22673 if (area == TEXT_AREA
22674 && !row->full_width_p
22675 /* When drawing overlapping rows, only the glyph strings'
22676 foreground is drawn, which doesn't erase a cursor
22677 completely. */
22678 && !overlaps)
22679 {
22680 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22681 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22682 : (tail ? tail->x + tail->background_width : x));
22683 x0 -= area_left;
22684 x1 -= area_left;
22685
22686 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22687 row->y, MATRIX_ROW_BOTTOM_Y (row));
22688 }
22689 #endif
22690
22691 /* Value is the x-position up to which drawn, relative to AREA of W.
22692 This doesn't include parts drawn because of overhangs. */
22693 if (row->full_width_p)
22694 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22695 else
22696 x_reached -= area_left;
22697
22698 RELEASE_HDC (hdc, f);
22699
22700 return x_reached;
22701 }
22702
22703 /* Expand row matrix if too narrow. Don't expand if area
22704 is not present. */
22705
22706 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22707 { \
22708 if (!fonts_changed_p \
22709 && (it->glyph_row->glyphs[area] \
22710 < it->glyph_row->glyphs[area + 1])) \
22711 { \
22712 it->w->ncols_scale_factor++; \
22713 fonts_changed_p = 1; \
22714 } \
22715 }
22716
22717 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22718 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22719
22720 static inline void
22721 append_glyph (struct it *it)
22722 {
22723 struct glyph *glyph;
22724 enum glyph_row_area area = it->area;
22725
22726 xassert (it->glyph_row);
22727 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22728
22729 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22730 if (glyph < it->glyph_row->glyphs[area + 1])
22731 {
22732 /* If the glyph row is reversed, we need to prepend the glyph
22733 rather than append it. */
22734 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22735 {
22736 struct glyph *g;
22737
22738 /* Make room for the additional glyph. */
22739 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22740 g[1] = *g;
22741 glyph = it->glyph_row->glyphs[area];
22742 }
22743 glyph->charpos = CHARPOS (it->position);
22744 glyph->object = it->object;
22745 if (it->pixel_width > 0)
22746 {
22747 glyph->pixel_width = it->pixel_width;
22748 glyph->padding_p = 0;
22749 }
22750 else
22751 {
22752 /* Assure at least 1-pixel width. Otherwise, cursor can't
22753 be displayed correctly. */
22754 glyph->pixel_width = 1;
22755 glyph->padding_p = 1;
22756 }
22757 glyph->ascent = it->ascent;
22758 glyph->descent = it->descent;
22759 glyph->voffset = it->voffset;
22760 glyph->type = CHAR_GLYPH;
22761 glyph->avoid_cursor_p = it->avoid_cursor_p;
22762 glyph->multibyte_p = it->multibyte_p;
22763 glyph->left_box_line_p = it->start_of_box_run_p;
22764 glyph->right_box_line_p = it->end_of_box_run_p;
22765 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22766 || it->phys_descent > it->descent);
22767 glyph->glyph_not_available_p = it->glyph_not_available_p;
22768 glyph->face_id = it->face_id;
22769 glyph->u.ch = it->char_to_display;
22770 glyph->slice.img = null_glyph_slice;
22771 glyph->font_type = FONT_TYPE_UNKNOWN;
22772 if (it->bidi_p)
22773 {
22774 glyph->resolved_level = it->bidi_it.resolved_level;
22775 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22776 abort ();
22777 glyph->bidi_type = it->bidi_it.type;
22778 }
22779 else
22780 {
22781 glyph->resolved_level = 0;
22782 glyph->bidi_type = UNKNOWN_BT;
22783 }
22784 ++it->glyph_row->used[area];
22785 }
22786 else
22787 IT_EXPAND_MATRIX_WIDTH (it, area);
22788 }
22789
22790 /* Store one glyph for the composition IT->cmp_it.id in
22791 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22792 non-null. */
22793
22794 static inline void
22795 append_composite_glyph (struct it *it)
22796 {
22797 struct glyph *glyph;
22798 enum glyph_row_area area = it->area;
22799
22800 xassert (it->glyph_row);
22801
22802 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22803 if (glyph < it->glyph_row->glyphs[area + 1])
22804 {
22805 /* If the glyph row is reversed, we need to prepend the glyph
22806 rather than append it. */
22807 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22808 {
22809 struct glyph *g;
22810
22811 /* Make room for the new glyph. */
22812 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22813 g[1] = *g;
22814 glyph = it->glyph_row->glyphs[it->area];
22815 }
22816 glyph->charpos = it->cmp_it.charpos;
22817 glyph->object = it->object;
22818 glyph->pixel_width = it->pixel_width;
22819 glyph->ascent = it->ascent;
22820 glyph->descent = it->descent;
22821 glyph->voffset = it->voffset;
22822 glyph->type = COMPOSITE_GLYPH;
22823 if (it->cmp_it.ch < 0)
22824 {
22825 glyph->u.cmp.automatic = 0;
22826 glyph->u.cmp.id = it->cmp_it.id;
22827 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22828 }
22829 else
22830 {
22831 glyph->u.cmp.automatic = 1;
22832 glyph->u.cmp.id = it->cmp_it.id;
22833 glyph->slice.cmp.from = it->cmp_it.from;
22834 glyph->slice.cmp.to = it->cmp_it.to - 1;
22835 }
22836 glyph->avoid_cursor_p = it->avoid_cursor_p;
22837 glyph->multibyte_p = it->multibyte_p;
22838 glyph->left_box_line_p = it->start_of_box_run_p;
22839 glyph->right_box_line_p = it->end_of_box_run_p;
22840 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22841 || it->phys_descent > it->descent);
22842 glyph->padding_p = 0;
22843 glyph->glyph_not_available_p = 0;
22844 glyph->face_id = it->face_id;
22845 glyph->font_type = FONT_TYPE_UNKNOWN;
22846 if (it->bidi_p)
22847 {
22848 glyph->resolved_level = it->bidi_it.resolved_level;
22849 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22850 abort ();
22851 glyph->bidi_type = it->bidi_it.type;
22852 }
22853 ++it->glyph_row->used[area];
22854 }
22855 else
22856 IT_EXPAND_MATRIX_WIDTH (it, area);
22857 }
22858
22859
22860 /* Change IT->ascent and IT->height according to the setting of
22861 IT->voffset. */
22862
22863 static inline void
22864 take_vertical_position_into_account (struct it *it)
22865 {
22866 if (it->voffset)
22867 {
22868 if (it->voffset < 0)
22869 /* Increase the ascent so that we can display the text higher
22870 in the line. */
22871 it->ascent -= it->voffset;
22872 else
22873 /* Increase the descent so that we can display the text lower
22874 in the line. */
22875 it->descent += it->voffset;
22876 }
22877 }
22878
22879
22880 /* Produce glyphs/get display metrics for the image IT is loaded with.
22881 See the description of struct display_iterator in dispextern.h for
22882 an overview of struct display_iterator. */
22883
22884 static void
22885 produce_image_glyph (struct it *it)
22886 {
22887 struct image *img;
22888 struct face *face;
22889 int glyph_ascent, crop;
22890 struct glyph_slice slice;
22891
22892 xassert (it->what == IT_IMAGE);
22893
22894 face = FACE_FROM_ID (it->f, it->face_id);
22895 xassert (face);
22896 /* Make sure X resources of the face is loaded. */
22897 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22898
22899 if (it->image_id < 0)
22900 {
22901 /* Fringe bitmap. */
22902 it->ascent = it->phys_ascent = 0;
22903 it->descent = it->phys_descent = 0;
22904 it->pixel_width = 0;
22905 it->nglyphs = 0;
22906 return;
22907 }
22908
22909 img = IMAGE_FROM_ID (it->f, it->image_id);
22910 xassert (img);
22911 /* Make sure X resources of the image is loaded. */
22912 prepare_image_for_display (it->f, img);
22913
22914 slice.x = slice.y = 0;
22915 slice.width = img->width;
22916 slice.height = img->height;
22917
22918 if (INTEGERP (it->slice.x))
22919 slice.x = XINT (it->slice.x);
22920 else if (FLOATP (it->slice.x))
22921 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22922
22923 if (INTEGERP (it->slice.y))
22924 slice.y = XINT (it->slice.y);
22925 else if (FLOATP (it->slice.y))
22926 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22927
22928 if (INTEGERP (it->slice.width))
22929 slice.width = XINT (it->slice.width);
22930 else if (FLOATP (it->slice.width))
22931 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22932
22933 if (INTEGERP (it->slice.height))
22934 slice.height = XINT (it->slice.height);
22935 else if (FLOATP (it->slice.height))
22936 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22937
22938 if (slice.x >= img->width)
22939 slice.x = img->width;
22940 if (slice.y >= img->height)
22941 slice.y = img->height;
22942 if (slice.x + slice.width >= img->width)
22943 slice.width = img->width - slice.x;
22944 if (slice.y + slice.height > img->height)
22945 slice.height = img->height - slice.y;
22946
22947 if (slice.width == 0 || slice.height == 0)
22948 return;
22949
22950 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22951
22952 it->descent = slice.height - glyph_ascent;
22953 if (slice.y == 0)
22954 it->descent += img->vmargin;
22955 if (slice.y + slice.height == img->height)
22956 it->descent += img->vmargin;
22957 it->phys_descent = it->descent;
22958
22959 it->pixel_width = slice.width;
22960 if (slice.x == 0)
22961 it->pixel_width += img->hmargin;
22962 if (slice.x + slice.width == img->width)
22963 it->pixel_width += img->hmargin;
22964
22965 /* It's quite possible for images to have an ascent greater than
22966 their height, so don't get confused in that case. */
22967 if (it->descent < 0)
22968 it->descent = 0;
22969
22970 it->nglyphs = 1;
22971
22972 if (face->box != FACE_NO_BOX)
22973 {
22974 if (face->box_line_width > 0)
22975 {
22976 if (slice.y == 0)
22977 it->ascent += face->box_line_width;
22978 if (slice.y + slice.height == img->height)
22979 it->descent += face->box_line_width;
22980 }
22981
22982 if (it->start_of_box_run_p && slice.x == 0)
22983 it->pixel_width += eabs (face->box_line_width);
22984 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22985 it->pixel_width += eabs (face->box_line_width);
22986 }
22987
22988 take_vertical_position_into_account (it);
22989
22990 /* Automatically crop wide image glyphs at right edge so we can
22991 draw the cursor on same display row. */
22992 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22993 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22994 {
22995 it->pixel_width -= crop;
22996 slice.width -= crop;
22997 }
22998
22999 if (it->glyph_row)
23000 {
23001 struct glyph *glyph;
23002 enum glyph_row_area area = it->area;
23003
23004 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23005 if (glyph < it->glyph_row->glyphs[area + 1])
23006 {
23007 glyph->charpos = CHARPOS (it->position);
23008 glyph->object = it->object;
23009 glyph->pixel_width = it->pixel_width;
23010 glyph->ascent = glyph_ascent;
23011 glyph->descent = it->descent;
23012 glyph->voffset = it->voffset;
23013 glyph->type = IMAGE_GLYPH;
23014 glyph->avoid_cursor_p = it->avoid_cursor_p;
23015 glyph->multibyte_p = it->multibyte_p;
23016 glyph->left_box_line_p = it->start_of_box_run_p;
23017 glyph->right_box_line_p = it->end_of_box_run_p;
23018 glyph->overlaps_vertically_p = 0;
23019 glyph->padding_p = 0;
23020 glyph->glyph_not_available_p = 0;
23021 glyph->face_id = it->face_id;
23022 glyph->u.img_id = img->id;
23023 glyph->slice.img = slice;
23024 glyph->font_type = FONT_TYPE_UNKNOWN;
23025 if (it->bidi_p)
23026 {
23027 glyph->resolved_level = it->bidi_it.resolved_level;
23028 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23029 abort ();
23030 glyph->bidi_type = it->bidi_it.type;
23031 }
23032 ++it->glyph_row->used[area];
23033 }
23034 else
23035 IT_EXPAND_MATRIX_WIDTH (it, area);
23036 }
23037 }
23038
23039
23040 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23041 of the glyph, WIDTH and HEIGHT are the width and height of the
23042 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23043
23044 static void
23045 append_stretch_glyph (struct it *it, Lisp_Object object,
23046 int width, int height, int ascent)
23047 {
23048 struct glyph *glyph;
23049 enum glyph_row_area area = it->area;
23050
23051 xassert (ascent >= 0 && ascent <= height);
23052
23053 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23054 if (glyph < it->glyph_row->glyphs[area + 1])
23055 {
23056 /* If the glyph row is reversed, we need to prepend the glyph
23057 rather than append it. */
23058 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23059 {
23060 struct glyph *g;
23061
23062 /* Make room for the additional glyph. */
23063 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23064 g[1] = *g;
23065 glyph = it->glyph_row->glyphs[area];
23066 }
23067 glyph->charpos = CHARPOS (it->position);
23068 glyph->object = object;
23069 glyph->pixel_width = width;
23070 glyph->ascent = ascent;
23071 glyph->descent = height - ascent;
23072 glyph->voffset = it->voffset;
23073 glyph->type = STRETCH_GLYPH;
23074 glyph->avoid_cursor_p = it->avoid_cursor_p;
23075 glyph->multibyte_p = it->multibyte_p;
23076 glyph->left_box_line_p = it->start_of_box_run_p;
23077 glyph->right_box_line_p = it->end_of_box_run_p;
23078 glyph->overlaps_vertically_p = 0;
23079 glyph->padding_p = 0;
23080 glyph->glyph_not_available_p = 0;
23081 glyph->face_id = it->face_id;
23082 glyph->u.stretch.ascent = ascent;
23083 glyph->u.stretch.height = height;
23084 glyph->slice.img = null_glyph_slice;
23085 glyph->font_type = FONT_TYPE_UNKNOWN;
23086 if (it->bidi_p)
23087 {
23088 glyph->resolved_level = it->bidi_it.resolved_level;
23089 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23090 abort ();
23091 glyph->bidi_type = it->bidi_it.type;
23092 }
23093 else
23094 {
23095 glyph->resolved_level = 0;
23096 glyph->bidi_type = UNKNOWN_BT;
23097 }
23098 ++it->glyph_row->used[area];
23099 }
23100 else
23101 IT_EXPAND_MATRIX_WIDTH (it, area);
23102 }
23103
23104 #endif /* HAVE_WINDOW_SYSTEM */
23105
23106 /* Produce a stretch glyph for iterator IT. IT->object is the value
23107 of the glyph property displayed. The value must be a list
23108 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23109 being recognized:
23110
23111 1. `:width WIDTH' specifies that the space should be WIDTH *
23112 canonical char width wide. WIDTH may be an integer or floating
23113 point number.
23114
23115 2. `:relative-width FACTOR' specifies that the width of the stretch
23116 should be computed from the width of the first character having the
23117 `glyph' property, and should be FACTOR times that width.
23118
23119 3. `:align-to HPOS' specifies that the space should be wide enough
23120 to reach HPOS, a value in canonical character units.
23121
23122 Exactly one of the above pairs must be present.
23123
23124 4. `:height HEIGHT' specifies that the height of the stretch produced
23125 should be HEIGHT, measured in canonical character units.
23126
23127 5. `:relative-height FACTOR' specifies that the height of the
23128 stretch should be FACTOR times the height of the characters having
23129 the glyph property.
23130
23131 Either none or exactly one of 4 or 5 must be present.
23132
23133 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23134 of the stretch should be used for the ascent of the stretch.
23135 ASCENT must be in the range 0 <= ASCENT <= 100. */
23136
23137 void
23138 produce_stretch_glyph (struct it *it)
23139 {
23140 /* (space :width WIDTH :height HEIGHT ...) */
23141 Lisp_Object prop, plist;
23142 int width = 0, height = 0, align_to = -1;
23143 int zero_width_ok_p = 0;
23144 int ascent = 0;
23145 double tem;
23146 struct face *face = NULL;
23147 struct font *font = NULL;
23148
23149 #ifdef HAVE_WINDOW_SYSTEM
23150 int zero_height_ok_p = 0;
23151
23152 if (FRAME_WINDOW_P (it->f))
23153 {
23154 face = FACE_FROM_ID (it->f, it->face_id);
23155 font = face->font ? face->font : FRAME_FONT (it->f);
23156 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23157 }
23158 #endif
23159
23160 /* List should start with `space'. */
23161 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23162 plist = XCDR (it->object);
23163
23164 /* Compute the width of the stretch. */
23165 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23166 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23167 {
23168 /* Absolute width `:width WIDTH' specified and valid. */
23169 zero_width_ok_p = 1;
23170 width = (int)tem;
23171 }
23172 #ifdef HAVE_WINDOW_SYSTEM
23173 else if (FRAME_WINDOW_P (it->f)
23174 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23175 {
23176 /* Relative width `:relative-width FACTOR' specified and valid.
23177 Compute the width of the characters having the `glyph'
23178 property. */
23179 struct it it2;
23180 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23181
23182 it2 = *it;
23183 if (it->multibyte_p)
23184 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23185 else
23186 {
23187 it2.c = it2.char_to_display = *p, it2.len = 1;
23188 if (! ASCII_CHAR_P (it2.c))
23189 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23190 }
23191
23192 it2.glyph_row = NULL;
23193 it2.what = IT_CHARACTER;
23194 x_produce_glyphs (&it2);
23195 width = NUMVAL (prop) * it2.pixel_width;
23196 }
23197 #endif /* HAVE_WINDOW_SYSTEM */
23198 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23199 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23200 {
23201 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23202 align_to = (align_to < 0
23203 ? 0
23204 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23205 else if (align_to < 0)
23206 align_to = window_box_left_offset (it->w, TEXT_AREA);
23207 width = max (0, (int)tem + align_to - it->current_x);
23208 zero_width_ok_p = 1;
23209 }
23210 else
23211 /* Nothing specified -> width defaults to canonical char width. */
23212 width = FRAME_COLUMN_WIDTH (it->f);
23213
23214 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23215 width = 1;
23216
23217 #ifdef HAVE_WINDOW_SYSTEM
23218 /* Compute height. */
23219 if (FRAME_WINDOW_P (it->f))
23220 {
23221 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23222 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23223 {
23224 height = (int)tem;
23225 zero_height_ok_p = 1;
23226 }
23227 else if (prop = Fplist_get (plist, QCrelative_height),
23228 NUMVAL (prop) > 0)
23229 height = FONT_HEIGHT (font) * NUMVAL (prop);
23230 else
23231 height = FONT_HEIGHT (font);
23232
23233 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23234 height = 1;
23235
23236 /* Compute percentage of height used for ascent. If
23237 `:ascent ASCENT' is present and valid, use that. Otherwise,
23238 derive the ascent from the font in use. */
23239 if (prop = Fplist_get (plist, QCascent),
23240 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23241 ascent = height * NUMVAL (prop) / 100.0;
23242 else if (!NILP (prop)
23243 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23244 ascent = min (max (0, (int)tem), height);
23245 else
23246 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23247 }
23248 else
23249 #endif /* HAVE_WINDOW_SYSTEM */
23250 height = 1;
23251
23252 if (width > 0 && it->line_wrap != TRUNCATE
23253 && it->current_x + width > it->last_visible_x)
23254 width = it->last_visible_x - it->current_x - 1;
23255
23256 if (width > 0 && height > 0 && it->glyph_row)
23257 {
23258 Lisp_Object o_object = it->object;
23259 Lisp_Object object = it->stack[it->sp - 1].string;
23260 int n = width;
23261
23262 if (!STRINGP (object))
23263 object = it->w->buffer;
23264 #ifdef HAVE_WINDOW_SYSTEM
23265 if (FRAME_WINDOW_P (it->f))
23266 {
23267 append_stretch_glyph (it, object, width, height, ascent);
23268 it->pixel_width = width;
23269 it->ascent = it->phys_ascent = ascent;
23270 it->descent = it->phys_descent = height - it->ascent;
23271 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23272 take_vertical_position_into_account (it);
23273 }
23274 else
23275 #endif
23276 {
23277 it->object = object;
23278 it->char_to_display = ' ';
23279 it->pixel_width = it->len = 1;
23280 while (n--)
23281 tty_append_glyph (it);
23282 it->object = o_object;
23283 }
23284 }
23285 }
23286
23287 #ifdef HAVE_WINDOW_SYSTEM
23288
23289 /* Calculate line-height and line-spacing properties.
23290 An integer value specifies explicit pixel value.
23291 A float value specifies relative value to current face height.
23292 A cons (float . face-name) specifies relative value to
23293 height of specified face font.
23294
23295 Returns height in pixels, or nil. */
23296
23297
23298 static Lisp_Object
23299 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23300 int boff, int override)
23301 {
23302 Lisp_Object face_name = Qnil;
23303 int ascent, descent, height;
23304
23305 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23306 return val;
23307
23308 if (CONSP (val))
23309 {
23310 face_name = XCAR (val);
23311 val = XCDR (val);
23312 if (!NUMBERP (val))
23313 val = make_number (1);
23314 if (NILP (face_name))
23315 {
23316 height = it->ascent + it->descent;
23317 goto scale;
23318 }
23319 }
23320
23321 if (NILP (face_name))
23322 {
23323 font = FRAME_FONT (it->f);
23324 boff = FRAME_BASELINE_OFFSET (it->f);
23325 }
23326 else if (EQ (face_name, Qt))
23327 {
23328 override = 0;
23329 }
23330 else
23331 {
23332 int face_id;
23333 struct face *face;
23334
23335 face_id = lookup_named_face (it->f, face_name, 0);
23336 if (face_id < 0)
23337 return make_number (-1);
23338
23339 face = FACE_FROM_ID (it->f, face_id);
23340 font = face->font;
23341 if (font == NULL)
23342 return make_number (-1);
23343 boff = font->baseline_offset;
23344 if (font->vertical_centering)
23345 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23346 }
23347
23348 ascent = FONT_BASE (font) + boff;
23349 descent = FONT_DESCENT (font) - boff;
23350
23351 if (override)
23352 {
23353 it->override_ascent = ascent;
23354 it->override_descent = descent;
23355 it->override_boff = boff;
23356 }
23357
23358 height = ascent + descent;
23359
23360 scale:
23361 if (FLOATP (val))
23362 height = (int)(XFLOAT_DATA (val) * height);
23363 else if (INTEGERP (val))
23364 height *= XINT (val);
23365
23366 return make_number (height);
23367 }
23368
23369
23370 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23371 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23372 and only if this is for a character for which no font was found.
23373
23374 If the display method (it->glyphless_method) is
23375 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23376 length of the acronym or the hexadecimal string, UPPER_XOFF and
23377 UPPER_YOFF are pixel offsets for the upper part of the string,
23378 LOWER_XOFF and LOWER_YOFF are for the lower part.
23379
23380 For the other display methods, LEN through LOWER_YOFF are zero. */
23381
23382 static void
23383 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23384 short upper_xoff, short upper_yoff,
23385 short lower_xoff, short lower_yoff)
23386 {
23387 struct glyph *glyph;
23388 enum glyph_row_area area = it->area;
23389
23390 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23391 if (glyph < it->glyph_row->glyphs[area + 1])
23392 {
23393 /* If the glyph row is reversed, we need to prepend the glyph
23394 rather than append it. */
23395 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23396 {
23397 struct glyph *g;
23398
23399 /* Make room for the additional glyph. */
23400 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23401 g[1] = *g;
23402 glyph = it->glyph_row->glyphs[area];
23403 }
23404 glyph->charpos = CHARPOS (it->position);
23405 glyph->object = it->object;
23406 glyph->pixel_width = it->pixel_width;
23407 glyph->ascent = it->ascent;
23408 glyph->descent = it->descent;
23409 glyph->voffset = it->voffset;
23410 glyph->type = GLYPHLESS_GLYPH;
23411 glyph->u.glyphless.method = it->glyphless_method;
23412 glyph->u.glyphless.for_no_font = for_no_font;
23413 glyph->u.glyphless.len = len;
23414 glyph->u.glyphless.ch = it->c;
23415 glyph->slice.glyphless.upper_xoff = upper_xoff;
23416 glyph->slice.glyphless.upper_yoff = upper_yoff;
23417 glyph->slice.glyphless.lower_xoff = lower_xoff;
23418 glyph->slice.glyphless.lower_yoff = lower_yoff;
23419 glyph->avoid_cursor_p = it->avoid_cursor_p;
23420 glyph->multibyte_p = it->multibyte_p;
23421 glyph->left_box_line_p = it->start_of_box_run_p;
23422 glyph->right_box_line_p = it->end_of_box_run_p;
23423 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23424 || it->phys_descent > it->descent);
23425 glyph->padding_p = 0;
23426 glyph->glyph_not_available_p = 0;
23427 glyph->face_id = face_id;
23428 glyph->font_type = FONT_TYPE_UNKNOWN;
23429 if (it->bidi_p)
23430 {
23431 glyph->resolved_level = it->bidi_it.resolved_level;
23432 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23433 abort ();
23434 glyph->bidi_type = it->bidi_it.type;
23435 }
23436 ++it->glyph_row->used[area];
23437 }
23438 else
23439 IT_EXPAND_MATRIX_WIDTH (it, area);
23440 }
23441
23442
23443 /* Produce a glyph for a glyphless character for iterator IT.
23444 IT->glyphless_method specifies which method to use for displaying
23445 the character. See the description of enum
23446 glyphless_display_method in dispextern.h for the detail.
23447
23448 FOR_NO_FONT is nonzero if and only if this is for a character for
23449 which no font was found. ACRONYM, if non-nil, is an acronym string
23450 for the character. */
23451
23452 static void
23453 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23454 {
23455 int face_id;
23456 struct face *face;
23457 struct font *font;
23458 int base_width, base_height, width, height;
23459 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23460 int len;
23461
23462 /* Get the metrics of the base font. We always refer to the current
23463 ASCII face. */
23464 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23465 font = face->font ? face->font : FRAME_FONT (it->f);
23466 it->ascent = FONT_BASE (font) + font->baseline_offset;
23467 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23468 base_height = it->ascent + it->descent;
23469 base_width = font->average_width;
23470
23471 /* Get a face ID for the glyph by utilizing a cache (the same way as
23472 done for `escape-glyph' in get_next_display_element). */
23473 if (it->f == last_glyphless_glyph_frame
23474 && it->face_id == last_glyphless_glyph_face_id)
23475 {
23476 face_id = last_glyphless_glyph_merged_face_id;
23477 }
23478 else
23479 {
23480 /* Merge the `glyphless-char' face into the current face. */
23481 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23482 last_glyphless_glyph_frame = it->f;
23483 last_glyphless_glyph_face_id = it->face_id;
23484 last_glyphless_glyph_merged_face_id = face_id;
23485 }
23486
23487 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23488 {
23489 it->pixel_width = THIN_SPACE_WIDTH;
23490 len = 0;
23491 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23492 }
23493 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23494 {
23495 width = CHAR_WIDTH (it->c);
23496 if (width == 0)
23497 width = 1;
23498 else if (width > 4)
23499 width = 4;
23500 it->pixel_width = base_width * width;
23501 len = 0;
23502 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23503 }
23504 else
23505 {
23506 char buf[7];
23507 const char *str;
23508 unsigned int code[6];
23509 int upper_len;
23510 int ascent, descent;
23511 struct font_metrics metrics_upper, metrics_lower;
23512
23513 face = FACE_FROM_ID (it->f, face_id);
23514 font = face->font ? face->font : FRAME_FONT (it->f);
23515 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23516
23517 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23518 {
23519 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23520 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23521 if (CONSP (acronym))
23522 acronym = XCAR (acronym);
23523 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23524 }
23525 else
23526 {
23527 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23528 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23529 str = buf;
23530 }
23531 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23532 code[len] = font->driver->encode_char (font, str[len]);
23533 upper_len = (len + 1) / 2;
23534 font->driver->text_extents (font, code, upper_len,
23535 &metrics_upper);
23536 font->driver->text_extents (font, code + upper_len, len - upper_len,
23537 &metrics_lower);
23538
23539
23540
23541 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23542 width = max (metrics_upper.width, metrics_lower.width) + 4;
23543 upper_xoff = upper_yoff = 2; /* the typical case */
23544 if (base_width >= width)
23545 {
23546 /* Align the upper to the left, the lower to the right. */
23547 it->pixel_width = base_width;
23548 lower_xoff = base_width - 2 - metrics_lower.width;
23549 }
23550 else
23551 {
23552 /* Center the shorter one. */
23553 it->pixel_width = width;
23554 if (metrics_upper.width >= metrics_lower.width)
23555 lower_xoff = (width - metrics_lower.width) / 2;
23556 else
23557 {
23558 /* FIXME: This code doesn't look right. It formerly was
23559 missing the "lower_xoff = 0;", which couldn't have
23560 been right since it left lower_xoff uninitialized. */
23561 lower_xoff = 0;
23562 upper_xoff = (width - metrics_upper.width) / 2;
23563 }
23564 }
23565
23566 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23567 top, bottom, and between upper and lower strings. */
23568 height = (metrics_upper.ascent + metrics_upper.descent
23569 + metrics_lower.ascent + metrics_lower.descent) + 5;
23570 /* Center vertically.
23571 H:base_height, D:base_descent
23572 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23573
23574 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23575 descent = D - H/2 + h/2;
23576 lower_yoff = descent - 2 - ld;
23577 upper_yoff = lower_yoff - la - 1 - ud; */
23578 ascent = - (it->descent - (base_height + height + 1) / 2);
23579 descent = it->descent - (base_height - height) / 2;
23580 lower_yoff = descent - 2 - metrics_lower.descent;
23581 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23582 - metrics_upper.descent);
23583 /* Don't make the height shorter than the base height. */
23584 if (height > base_height)
23585 {
23586 it->ascent = ascent;
23587 it->descent = descent;
23588 }
23589 }
23590
23591 it->phys_ascent = it->ascent;
23592 it->phys_descent = it->descent;
23593 if (it->glyph_row)
23594 append_glyphless_glyph (it, face_id, for_no_font, len,
23595 upper_xoff, upper_yoff,
23596 lower_xoff, lower_yoff);
23597 it->nglyphs = 1;
23598 take_vertical_position_into_account (it);
23599 }
23600
23601
23602 /* RIF:
23603 Produce glyphs/get display metrics for the display element IT is
23604 loaded with. See the description of struct it in dispextern.h
23605 for an overview of struct it. */
23606
23607 void
23608 x_produce_glyphs (struct it *it)
23609 {
23610 int extra_line_spacing = it->extra_line_spacing;
23611
23612 it->glyph_not_available_p = 0;
23613
23614 if (it->what == IT_CHARACTER)
23615 {
23616 XChar2b char2b;
23617 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23618 struct font *font = face->font;
23619 struct font_metrics *pcm = NULL;
23620 int boff; /* baseline offset */
23621
23622 if (font == NULL)
23623 {
23624 /* When no suitable font is found, display this character by
23625 the method specified in the first extra slot of
23626 Vglyphless_char_display. */
23627 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23628
23629 xassert (it->what == IT_GLYPHLESS);
23630 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23631 goto done;
23632 }
23633
23634 boff = font->baseline_offset;
23635 if (font->vertical_centering)
23636 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23637
23638 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23639 {
23640 int stretched_p;
23641
23642 it->nglyphs = 1;
23643
23644 if (it->override_ascent >= 0)
23645 {
23646 it->ascent = it->override_ascent;
23647 it->descent = it->override_descent;
23648 boff = it->override_boff;
23649 }
23650 else
23651 {
23652 it->ascent = FONT_BASE (font) + boff;
23653 it->descent = FONT_DESCENT (font) - boff;
23654 }
23655
23656 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23657 {
23658 pcm = get_per_char_metric (font, &char2b);
23659 if (pcm->width == 0
23660 && pcm->rbearing == 0 && pcm->lbearing == 0)
23661 pcm = NULL;
23662 }
23663
23664 if (pcm)
23665 {
23666 it->phys_ascent = pcm->ascent + boff;
23667 it->phys_descent = pcm->descent - boff;
23668 it->pixel_width = pcm->width;
23669 }
23670 else
23671 {
23672 it->glyph_not_available_p = 1;
23673 it->phys_ascent = it->ascent;
23674 it->phys_descent = it->descent;
23675 it->pixel_width = font->space_width;
23676 }
23677
23678 if (it->constrain_row_ascent_descent_p)
23679 {
23680 if (it->descent > it->max_descent)
23681 {
23682 it->ascent += it->descent - it->max_descent;
23683 it->descent = it->max_descent;
23684 }
23685 if (it->ascent > it->max_ascent)
23686 {
23687 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23688 it->ascent = it->max_ascent;
23689 }
23690 it->phys_ascent = min (it->phys_ascent, it->ascent);
23691 it->phys_descent = min (it->phys_descent, it->descent);
23692 extra_line_spacing = 0;
23693 }
23694
23695 /* If this is a space inside a region of text with
23696 `space-width' property, change its width. */
23697 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23698 if (stretched_p)
23699 it->pixel_width *= XFLOATINT (it->space_width);
23700
23701 /* If face has a box, add the box thickness to the character
23702 height. If character has a box line to the left and/or
23703 right, add the box line width to the character's width. */
23704 if (face->box != FACE_NO_BOX)
23705 {
23706 int thick = face->box_line_width;
23707
23708 if (thick > 0)
23709 {
23710 it->ascent += thick;
23711 it->descent += thick;
23712 }
23713 else
23714 thick = -thick;
23715
23716 if (it->start_of_box_run_p)
23717 it->pixel_width += thick;
23718 if (it->end_of_box_run_p)
23719 it->pixel_width += thick;
23720 }
23721
23722 /* If face has an overline, add the height of the overline
23723 (1 pixel) and a 1 pixel margin to the character height. */
23724 if (face->overline_p)
23725 it->ascent += overline_margin;
23726
23727 if (it->constrain_row_ascent_descent_p)
23728 {
23729 if (it->ascent > it->max_ascent)
23730 it->ascent = it->max_ascent;
23731 if (it->descent > it->max_descent)
23732 it->descent = it->max_descent;
23733 }
23734
23735 take_vertical_position_into_account (it);
23736
23737 /* If we have to actually produce glyphs, do it. */
23738 if (it->glyph_row)
23739 {
23740 if (stretched_p)
23741 {
23742 /* Translate a space with a `space-width' property
23743 into a stretch glyph. */
23744 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23745 / FONT_HEIGHT (font));
23746 append_stretch_glyph (it, it->object, it->pixel_width,
23747 it->ascent + it->descent, ascent);
23748 }
23749 else
23750 append_glyph (it);
23751
23752 /* If characters with lbearing or rbearing are displayed
23753 in this line, record that fact in a flag of the
23754 glyph row. This is used to optimize X output code. */
23755 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23756 it->glyph_row->contains_overlapping_glyphs_p = 1;
23757 }
23758 if (! stretched_p && it->pixel_width == 0)
23759 /* We assure that all visible glyphs have at least 1-pixel
23760 width. */
23761 it->pixel_width = 1;
23762 }
23763 else if (it->char_to_display == '\n')
23764 {
23765 /* A newline has no width, but we need the height of the
23766 line. But if previous part of the line sets a height,
23767 don't increase that height */
23768
23769 Lisp_Object height;
23770 Lisp_Object total_height = Qnil;
23771
23772 it->override_ascent = -1;
23773 it->pixel_width = 0;
23774 it->nglyphs = 0;
23775
23776 height = get_it_property (it, Qline_height);
23777 /* Split (line-height total-height) list */
23778 if (CONSP (height)
23779 && CONSP (XCDR (height))
23780 && NILP (XCDR (XCDR (height))))
23781 {
23782 total_height = XCAR (XCDR (height));
23783 height = XCAR (height);
23784 }
23785 height = calc_line_height_property (it, height, font, boff, 1);
23786
23787 if (it->override_ascent >= 0)
23788 {
23789 it->ascent = it->override_ascent;
23790 it->descent = it->override_descent;
23791 boff = it->override_boff;
23792 }
23793 else
23794 {
23795 it->ascent = FONT_BASE (font) + boff;
23796 it->descent = FONT_DESCENT (font) - boff;
23797 }
23798
23799 if (EQ (height, Qt))
23800 {
23801 if (it->descent > it->max_descent)
23802 {
23803 it->ascent += it->descent - it->max_descent;
23804 it->descent = it->max_descent;
23805 }
23806 if (it->ascent > it->max_ascent)
23807 {
23808 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23809 it->ascent = it->max_ascent;
23810 }
23811 it->phys_ascent = min (it->phys_ascent, it->ascent);
23812 it->phys_descent = min (it->phys_descent, it->descent);
23813 it->constrain_row_ascent_descent_p = 1;
23814 extra_line_spacing = 0;
23815 }
23816 else
23817 {
23818 Lisp_Object spacing;
23819
23820 it->phys_ascent = it->ascent;
23821 it->phys_descent = it->descent;
23822
23823 if ((it->max_ascent > 0 || it->max_descent > 0)
23824 && face->box != FACE_NO_BOX
23825 && face->box_line_width > 0)
23826 {
23827 it->ascent += face->box_line_width;
23828 it->descent += face->box_line_width;
23829 }
23830 if (!NILP (height)
23831 && XINT (height) > it->ascent + it->descent)
23832 it->ascent = XINT (height) - it->descent;
23833
23834 if (!NILP (total_height))
23835 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23836 else
23837 {
23838 spacing = get_it_property (it, Qline_spacing);
23839 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23840 }
23841 if (INTEGERP (spacing))
23842 {
23843 extra_line_spacing = XINT (spacing);
23844 if (!NILP (total_height))
23845 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23846 }
23847 }
23848 }
23849 else /* i.e. (it->char_to_display == '\t') */
23850 {
23851 if (font->space_width > 0)
23852 {
23853 int tab_width = it->tab_width * font->space_width;
23854 int x = it->current_x + it->continuation_lines_width;
23855 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23856
23857 /* If the distance from the current position to the next tab
23858 stop is less than a space character width, use the
23859 tab stop after that. */
23860 if (next_tab_x - x < font->space_width)
23861 next_tab_x += tab_width;
23862
23863 it->pixel_width = next_tab_x - x;
23864 it->nglyphs = 1;
23865 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23866 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23867
23868 if (it->glyph_row)
23869 {
23870 append_stretch_glyph (it, it->object, it->pixel_width,
23871 it->ascent + it->descent, it->ascent);
23872 }
23873 }
23874 else
23875 {
23876 it->pixel_width = 0;
23877 it->nglyphs = 1;
23878 }
23879 }
23880 }
23881 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23882 {
23883 /* A static composition.
23884
23885 Note: A composition is represented as one glyph in the
23886 glyph matrix. There are no padding glyphs.
23887
23888 Important note: pixel_width, ascent, and descent are the
23889 values of what is drawn by draw_glyphs (i.e. the values of
23890 the overall glyphs composed). */
23891 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23892 int boff; /* baseline offset */
23893 struct composition *cmp = composition_table[it->cmp_it.id];
23894 int glyph_len = cmp->glyph_len;
23895 struct font *font = face->font;
23896
23897 it->nglyphs = 1;
23898
23899 /* If we have not yet calculated pixel size data of glyphs of
23900 the composition for the current face font, calculate them
23901 now. Theoretically, we have to check all fonts for the
23902 glyphs, but that requires much time and memory space. So,
23903 here we check only the font of the first glyph. This may
23904 lead to incorrect display, but it's very rare, and C-l
23905 (recenter-top-bottom) can correct the display anyway. */
23906 if (! cmp->font || cmp->font != font)
23907 {
23908 /* Ascent and descent of the font of the first character
23909 of this composition (adjusted by baseline offset).
23910 Ascent and descent of overall glyphs should not be less
23911 than these, respectively. */
23912 int font_ascent, font_descent, font_height;
23913 /* Bounding box of the overall glyphs. */
23914 int leftmost, rightmost, lowest, highest;
23915 int lbearing, rbearing;
23916 int i, width, ascent, descent;
23917 int left_padded = 0, right_padded = 0;
23918 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23919 XChar2b char2b;
23920 struct font_metrics *pcm;
23921 int font_not_found_p;
23922 ptrdiff_t pos;
23923
23924 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23925 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23926 break;
23927 if (glyph_len < cmp->glyph_len)
23928 right_padded = 1;
23929 for (i = 0; i < glyph_len; i++)
23930 {
23931 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23932 break;
23933 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23934 }
23935 if (i > 0)
23936 left_padded = 1;
23937
23938 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23939 : IT_CHARPOS (*it));
23940 /* If no suitable font is found, use the default font. */
23941 font_not_found_p = font == NULL;
23942 if (font_not_found_p)
23943 {
23944 face = face->ascii_face;
23945 font = face->font;
23946 }
23947 boff = font->baseline_offset;
23948 if (font->vertical_centering)
23949 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23950 font_ascent = FONT_BASE (font) + boff;
23951 font_descent = FONT_DESCENT (font) - boff;
23952 font_height = FONT_HEIGHT (font);
23953
23954 cmp->font = (void *) font;
23955
23956 pcm = NULL;
23957 if (! font_not_found_p)
23958 {
23959 get_char_face_and_encoding (it->f, c, it->face_id,
23960 &char2b, 0);
23961 pcm = get_per_char_metric (font, &char2b);
23962 }
23963
23964 /* Initialize the bounding box. */
23965 if (pcm)
23966 {
23967 width = pcm->width;
23968 ascent = pcm->ascent;
23969 descent = pcm->descent;
23970 lbearing = pcm->lbearing;
23971 rbearing = pcm->rbearing;
23972 }
23973 else
23974 {
23975 width = font->space_width;
23976 ascent = FONT_BASE (font);
23977 descent = FONT_DESCENT (font);
23978 lbearing = 0;
23979 rbearing = width;
23980 }
23981
23982 rightmost = width;
23983 leftmost = 0;
23984 lowest = - descent + boff;
23985 highest = ascent + boff;
23986
23987 if (! font_not_found_p
23988 && font->default_ascent
23989 && CHAR_TABLE_P (Vuse_default_ascent)
23990 && !NILP (Faref (Vuse_default_ascent,
23991 make_number (it->char_to_display))))
23992 highest = font->default_ascent + boff;
23993
23994 /* Draw the first glyph at the normal position. It may be
23995 shifted to right later if some other glyphs are drawn
23996 at the left. */
23997 cmp->offsets[i * 2] = 0;
23998 cmp->offsets[i * 2 + 1] = boff;
23999 cmp->lbearing = lbearing;
24000 cmp->rbearing = rbearing;
24001
24002 /* Set cmp->offsets for the remaining glyphs. */
24003 for (i++; i < glyph_len; i++)
24004 {
24005 int left, right, btm, top;
24006 int ch = COMPOSITION_GLYPH (cmp, i);
24007 int face_id;
24008 struct face *this_face;
24009
24010 if (ch == '\t')
24011 ch = ' ';
24012 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24013 this_face = FACE_FROM_ID (it->f, face_id);
24014 font = this_face->font;
24015
24016 if (font == NULL)
24017 pcm = NULL;
24018 else
24019 {
24020 get_char_face_and_encoding (it->f, ch, face_id,
24021 &char2b, 0);
24022 pcm = get_per_char_metric (font, &char2b);
24023 }
24024 if (! pcm)
24025 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24026 else
24027 {
24028 width = pcm->width;
24029 ascent = pcm->ascent;
24030 descent = pcm->descent;
24031 lbearing = pcm->lbearing;
24032 rbearing = pcm->rbearing;
24033 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24034 {
24035 /* Relative composition with or without
24036 alternate chars. */
24037 left = (leftmost + rightmost - width) / 2;
24038 btm = - descent + boff;
24039 if (font->relative_compose
24040 && (! CHAR_TABLE_P (Vignore_relative_composition)
24041 || NILP (Faref (Vignore_relative_composition,
24042 make_number (ch)))))
24043 {
24044
24045 if (- descent >= font->relative_compose)
24046 /* One extra pixel between two glyphs. */
24047 btm = highest + 1;
24048 else if (ascent <= 0)
24049 /* One extra pixel between two glyphs. */
24050 btm = lowest - 1 - ascent - descent;
24051 }
24052 }
24053 else
24054 {
24055 /* A composition rule is specified by an integer
24056 value that encodes global and new reference
24057 points (GREF and NREF). GREF and NREF are
24058 specified by numbers as below:
24059
24060 0---1---2 -- ascent
24061 | |
24062 | |
24063 | |
24064 9--10--11 -- center
24065 | |
24066 ---3---4---5--- baseline
24067 | |
24068 6---7---8 -- descent
24069 */
24070 int rule = COMPOSITION_RULE (cmp, i);
24071 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24072
24073 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24074 grefx = gref % 3, nrefx = nref % 3;
24075 grefy = gref / 3, nrefy = nref / 3;
24076 if (xoff)
24077 xoff = font_height * (xoff - 128) / 256;
24078 if (yoff)
24079 yoff = font_height * (yoff - 128) / 256;
24080
24081 left = (leftmost
24082 + grefx * (rightmost - leftmost) / 2
24083 - nrefx * width / 2
24084 + xoff);
24085
24086 btm = ((grefy == 0 ? highest
24087 : grefy == 1 ? 0
24088 : grefy == 2 ? lowest
24089 : (highest + lowest) / 2)
24090 - (nrefy == 0 ? ascent + descent
24091 : nrefy == 1 ? descent - boff
24092 : nrefy == 2 ? 0
24093 : (ascent + descent) / 2)
24094 + yoff);
24095 }
24096
24097 cmp->offsets[i * 2] = left;
24098 cmp->offsets[i * 2 + 1] = btm + descent;
24099
24100 /* Update the bounding box of the overall glyphs. */
24101 if (width > 0)
24102 {
24103 right = left + width;
24104 if (left < leftmost)
24105 leftmost = left;
24106 if (right > rightmost)
24107 rightmost = right;
24108 }
24109 top = btm + descent + ascent;
24110 if (top > highest)
24111 highest = top;
24112 if (btm < lowest)
24113 lowest = btm;
24114
24115 if (cmp->lbearing > left + lbearing)
24116 cmp->lbearing = left + lbearing;
24117 if (cmp->rbearing < left + rbearing)
24118 cmp->rbearing = left + rbearing;
24119 }
24120 }
24121
24122 /* If there are glyphs whose x-offsets are negative,
24123 shift all glyphs to the right and make all x-offsets
24124 non-negative. */
24125 if (leftmost < 0)
24126 {
24127 for (i = 0; i < cmp->glyph_len; i++)
24128 cmp->offsets[i * 2] -= leftmost;
24129 rightmost -= leftmost;
24130 cmp->lbearing -= leftmost;
24131 cmp->rbearing -= leftmost;
24132 }
24133
24134 if (left_padded && cmp->lbearing < 0)
24135 {
24136 for (i = 0; i < cmp->glyph_len; i++)
24137 cmp->offsets[i * 2] -= cmp->lbearing;
24138 rightmost -= cmp->lbearing;
24139 cmp->rbearing -= cmp->lbearing;
24140 cmp->lbearing = 0;
24141 }
24142 if (right_padded && rightmost < cmp->rbearing)
24143 {
24144 rightmost = cmp->rbearing;
24145 }
24146
24147 cmp->pixel_width = rightmost;
24148 cmp->ascent = highest;
24149 cmp->descent = - lowest;
24150 if (cmp->ascent < font_ascent)
24151 cmp->ascent = font_ascent;
24152 if (cmp->descent < font_descent)
24153 cmp->descent = font_descent;
24154 }
24155
24156 if (it->glyph_row
24157 && (cmp->lbearing < 0
24158 || cmp->rbearing > cmp->pixel_width))
24159 it->glyph_row->contains_overlapping_glyphs_p = 1;
24160
24161 it->pixel_width = cmp->pixel_width;
24162 it->ascent = it->phys_ascent = cmp->ascent;
24163 it->descent = it->phys_descent = cmp->descent;
24164 if (face->box != FACE_NO_BOX)
24165 {
24166 int thick = face->box_line_width;
24167
24168 if (thick > 0)
24169 {
24170 it->ascent += thick;
24171 it->descent += thick;
24172 }
24173 else
24174 thick = - thick;
24175
24176 if (it->start_of_box_run_p)
24177 it->pixel_width += thick;
24178 if (it->end_of_box_run_p)
24179 it->pixel_width += thick;
24180 }
24181
24182 /* If face has an overline, add the height of the overline
24183 (1 pixel) and a 1 pixel margin to the character height. */
24184 if (face->overline_p)
24185 it->ascent += overline_margin;
24186
24187 take_vertical_position_into_account (it);
24188 if (it->ascent < 0)
24189 it->ascent = 0;
24190 if (it->descent < 0)
24191 it->descent = 0;
24192
24193 if (it->glyph_row)
24194 append_composite_glyph (it);
24195 }
24196 else if (it->what == IT_COMPOSITION)
24197 {
24198 /* A dynamic (automatic) composition. */
24199 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24200 Lisp_Object gstring;
24201 struct font_metrics metrics;
24202
24203 it->nglyphs = 1;
24204
24205 gstring = composition_gstring_from_id (it->cmp_it.id);
24206 it->pixel_width
24207 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24208 &metrics);
24209 if (it->glyph_row
24210 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24211 it->glyph_row->contains_overlapping_glyphs_p = 1;
24212 it->ascent = it->phys_ascent = metrics.ascent;
24213 it->descent = it->phys_descent = metrics.descent;
24214 if (face->box != FACE_NO_BOX)
24215 {
24216 int thick = face->box_line_width;
24217
24218 if (thick > 0)
24219 {
24220 it->ascent += thick;
24221 it->descent += thick;
24222 }
24223 else
24224 thick = - thick;
24225
24226 if (it->start_of_box_run_p)
24227 it->pixel_width += thick;
24228 if (it->end_of_box_run_p)
24229 it->pixel_width += thick;
24230 }
24231 /* If face has an overline, add the height of the overline
24232 (1 pixel) and a 1 pixel margin to the character height. */
24233 if (face->overline_p)
24234 it->ascent += overline_margin;
24235 take_vertical_position_into_account (it);
24236 if (it->ascent < 0)
24237 it->ascent = 0;
24238 if (it->descent < 0)
24239 it->descent = 0;
24240
24241 if (it->glyph_row)
24242 append_composite_glyph (it);
24243 }
24244 else if (it->what == IT_GLYPHLESS)
24245 produce_glyphless_glyph (it, 0, Qnil);
24246 else if (it->what == IT_IMAGE)
24247 produce_image_glyph (it);
24248 else if (it->what == IT_STRETCH)
24249 produce_stretch_glyph (it);
24250
24251 done:
24252 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24253 because this isn't true for images with `:ascent 100'. */
24254 xassert (it->ascent >= 0 && it->descent >= 0);
24255 if (it->area == TEXT_AREA)
24256 it->current_x += it->pixel_width;
24257
24258 if (extra_line_spacing > 0)
24259 {
24260 it->descent += extra_line_spacing;
24261 if (extra_line_spacing > it->max_extra_line_spacing)
24262 it->max_extra_line_spacing = extra_line_spacing;
24263 }
24264
24265 it->max_ascent = max (it->max_ascent, it->ascent);
24266 it->max_descent = max (it->max_descent, it->descent);
24267 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24268 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24269 }
24270
24271 /* EXPORT for RIF:
24272 Output LEN glyphs starting at START at the nominal cursor position.
24273 Advance the nominal cursor over the text. The global variable
24274 updated_window contains the window being updated, updated_row is
24275 the glyph row being updated, and updated_area is the area of that
24276 row being updated. */
24277
24278 void
24279 x_write_glyphs (struct glyph *start, int len)
24280 {
24281 int x, hpos;
24282
24283 xassert (updated_window && updated_row);
24284 BLOCK_INPUT;
24285
24286 /* Write glyphs. */
24287
24288 hpos = start - updated_row->glyphs[updated_area];
24289 x = draw_glyphs (updated_window, output_cursor.x,
24290 updated_row, updated_area,
24291 hpos, hpos + len,
24292 DRAW_NORMAL_TEXT, 0);
24293
24294 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24295 if (updated_area == TEXT_AREA
24296 && updated_window->phys_cursor_on_p
24297 && updated_window->phys_cursor.vpos == output_cursor.vpos
24298 && updated_window->phys_cursor.hpos >= hpos
24299 && updated_window->phys_cursor.hpos < hpos + len)
24300 updated_window->phys_cursor_on_p = 0;
24301
24302 UNBLOCK_INPUT;
24303
24304 /* Advance the output cursor. */
24305 output_cursor.hpos += len;
24306 output_cursor.x = x;
24307 }
24308
24309
24310 /* EXPORT for RIF:
24311 Insert LEN glyphs from START at the nominal cursor position. */
24312
24313 void
24314 x_insert_glyphs (struct glyph *start, int len)
24315 {
24316 struct frame *f;
24317 struct window *w;
24318 int line_height, shift_by_width, shifted_region_width;
24319 struct glyph_row *row;
24320 struct glyph *glyph;
24321 int frame_x, frame_y;
24322 ptrdiff_t hpos;
24323
24324 xassert (updated_window && updated_row);
24325 BLOCK_INPUT;
24326 w = updated_window;
24327 f = XFRAME (WINDOW_FRAME (w));
24328
24329 /* Get the height of the line we are in. */
24330 row = updated_row;
24331 line_height = row->height;
24332
24333 /* Get the width of the glyphs to insert. */
24334 shift_by_width = 0;
24335 for (glyph = start; glyph < start + len; ++glyph)
24336 shift_by_width += glyph->pixel_width;
24337
24338 /* Get the width of the region to shift right. */
24339 shifted_region_width = (window_box_width (w, updated_area)
24340 - output_cursor.x
24341 - shift_by_width);
24342
24343 /* Shift right. */
24344 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24345 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24346
24347 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24348 line_height, shift_by_width);
24349
24350 /* Write the glyphs. */
24351 hpos = start - row->glyphs[updated_area];
24352 draw_glyphs (w, output_cursor.x, row, updated_area,
24353 hpos, hpos + len,
24354 DRAW_NORMAL_TEXT, 0);
24355
24356 /* Advance the output cursor. */
24357 output_cursor.hpos += len;
24358 output_cursor.x += shift_by_width;
24359 UNBLOCK_INPUT;
24360 }
24361
24362
24363 /* EXPORT for RIF:
24364 Erase the current text line from the nominal cursor position
24365 (inclusive) to pixel column TO_X (exclusive). The idea is that
24366 everything from TO_X onward is already erased.
24367
24368 TO_X is a pixel position relative to updated_area of
24369 updated_window. TO_X == -1 means clear to the end of this area. */
24370
24371 void
24372 x_clear_end_of_line (int to_x)
24373 {
24374 struct frame *f;
24375 struct window *w = updated_window;
24376 int max_x, min_y, max_y;
24377 int from_x, from_y, to_y;
24378
24379 xassert (updated_window && updated_row);
24380 f = XFRAME (w->frame);
24381
24382 if (updated_row->full_width_p)
24383 max_x = WINDOW_TOTAL_WIDTH (w);
24384 else
24385 max_x = window_box_width (w, updated_area);
24386 max_y = window_text_bottom_y (w);
24387
24388 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24389 of window. For TO_X > 0, truncate to end of drawing area. */
24390 if (to_x == 0)
24391 return;
24392 else if (to_x < 0)
24393 to_x = max_x;
24394 else
24395 to_x = min (to_x, max_x);
24396
24397 to_y = min (max_y, output_cursor.y + updated_row->height);
24398
24399 /* Notice if the cursor will be cleared by this operation. */
24400 if (!updated_row->full_width_p)
24401 notice_overwritten_cursor (w, updated_area,
24402 output_cursor.x, -1,
24403 updated_row->y,
24404 MATRIX_ROW_BOTTOM_Y (updated_row));
24405
24406 from_x = output_cursor.x;
24407
24408 /* Translate to frame coordinates. */
24409 if (updated_row->full_width_p)
24410 {
24411 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24412 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24413 }
24414 else
24415 {
24416 int area_left = window_box_left (w, updated_area);
24417 from_x += area_left;
24418 to_x += area_left;
24419 }
24420
24421 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24422 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24423 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24424
24425 /* Prevent inadvertently clearing to end of the X window. */
24426 if (to_x > from_x && to_y > from_y)
24427 {
24428 BLOCK_INPUT;
24429 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24430 to_x - from_x, to_y - from_y);
24431 UNBLOCK_INPUT;
24432 }
24433 }
24434
24435 #endif /* HAVE_WINDOW_SYSTEM */
24436
24437
24438 \f
24439 /***********************************************************************
24440 Cursor types
24441 ***********************************************************************/
24442
24443 /* Value is the internal representation of the specified cursor type
24444 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24445 of the bar cursor. */
24446
24447 static enum text_cursor_kinds
24448 get_specified_cursor_type (Lisp_Object arg, int *width)
24449 {
24450 enum text_cursor_kinds type;
24451
24452 if (NILP (arg))
24453 return NO_CURSOR;
24454
24455 if (EQ (arg, Qbox))
24456 return FILLED_BOX_CURSOR;
24457
24458 if (EQ (arg, Qhollow))
24459 return HOLLOW_BOX_CURSOR;
24460
24461 if (EQ (arg, Qbar))
24462 {
24463 *width = 2;
24464 return BAR_CURSOR;
24465 }
24466
24467 if (CONSP (arg)
24468 && EQ (XCAR (arg), Qbar)
24469 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
24470 {
24471 *width = XINT (XCDR (arg));
24472 return BAR_CURSOR;
24473 }
24474
24475 if (EQ (arg, Qhbar))
24476 {
24477 *width = 2;
24478 return HBAR_CURSOR;
24479 }
24480
24481 if (CONSP (arg)
24482 && EQ (XCAR (arg), Qhbar)
24483 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
24484 {
24485 *width = XINT (XCDR (arg));
24486 return HBAR_CURSOR;
24487 }
24488
24489 /* Treat anything unknown as "hollow box cursor".
24490 It was bad to signal an error; people have trouble fixing
24491 .Xdefaults with Emacs, when it has something bad in it. */
24492 type = HOLLOW_BOX_CURSOR;
24493
24494 return type;
24495 }
24496
24497 /* Set the default cursor types for specified frame. */
24498 void
24499 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24500 {
24501 int width = 1;
24502 Lisp_Object tem;
24503
24504 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24505 FRAME_CURSOR_WIDTH (f) = width;
24506
24507 /* By default, set up the blink-off state depending on the on-state. */
24508
24509 tem = Fassoc (arg, Vblink_cursor_alist);
24510 if (!NILP (tem))
24511 {
24512 FRAME_BLINK_OFF_CURSOR (f)
24513 = get_specified_cursor_type (XCDR (tem), &width);
24514 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24515 }
24516 else
24517 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24518 }
24519
24520
24521 #ifdef HAVE_WINDOW_SYSTEM
24522
24523 /* Return the cursor we want to be displayed in window W. Return
24524 width of bar/hbar cursor through WIDTH arg. Return with
24525 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24526 (i.e. if the `system caret' should track this cursor).
24527
24528 In a mini-buffer window, we want the cursor only to appear if we
24529 are reading input from this window. For the selected window, we
24530 want the cursor type given by the frame parameter or buffer local
24531 setting of cursor-type. If explicitly marked off, draw no cursor.
24532 In all other cases, we want a hollow box cursor. */
24533
24534 static enum text_cursor_kinds
24535 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24536 int *active_cursor)
24537 {
24538 struct frame *f = XFRAME (w->frame);
24539 struct buffer *b = XBUFFER (w->buffer);
24540 int cursor_type = DEFAULT_CURSOR;
24541 Lisp_Object alt_cursor;
24542 int non_selected = 0;
24543
24544 *active_cursor = 1;
24545
24546 /* Echo area */
24547 if (cursor_in_echo_area
24548 && FRAME_HAS_MINIBUF_P (f)
24549 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24550 {
24551 if (w == XWINDOW (echo_area_window))
24552 {
24553 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24554 {
24555 *width = FRAME_CURSOR_WIDTH (f);
24556 return FRAME_DESIRED_CURSOR (f);
24557 }
24558 else
24559 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24560 }
24561
24562 *active_cursor = 0;
24563 non_selected = 1;
24564 }
24565
24566 /* Detect a nonselected window or nonselected frame. */
24567 else if (w != XWINDOW (f->selected_window)
24568 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24569 {
24570 *active_cursor = 0;
24571
24572 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24573 return NO_CURSOR;
24574
24575 non_selected = 1;
24576 }
24577
24578 /* Never display a cursor in a window in which cursor-type is nil. */
24579 if (NILP (BVAR (b, cursor_type)))
24580 return NO_CURSOR;
24581
24582 /* Get the normal cursor type for this window. */
24583 if (EQ (BVAR (b, cursor_type), Qt))
24584 {
24585 cursor_type = FRAME_DESIRED_CURSOR (f);
24586 *width = FRAME_CURSOR_WIDTH (f);
24587 }
24588 else
24589 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24590
24591 /* Use cursor-in-non-selected-windows instead
24592 for non-selected window or frame. */
24593 if (non_selected)
24594 {
24595 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24596 if (!EQ (Qt, alt_cursor))
24597 return get_specified_cursor_type (alt_cursor, width);
24598 /* t means modify the normal cursor type. */
24599 if (cursor_type == FILLED_BOX_CURSOR)
24600 cursor_type = HOLLOW_BOX_CURSOR;
24601 else if (cursor_type == BAR_CURSOR && *width > 1)
24602 --*width;
24603 return cursor_type;
24604 }
24605
24606 /* Use normal cursor if not blinked off. */
24607 if (!w->cursor_off_p)
24608 {
24609 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24610 {
24611 if (cursor_type == FILLED_BOX_CURSOR)
24612 {
24613 /* Using a block cursor on large images can be very annoying.
24614 So use a hollow cursor for "large" images.
24615 If image is not transparent (no mask), also use hollow cursor. */
24616 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24617 if (img != NULL && IMAGEP (img->spec))
24618 {
24619 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24620 where N = size of default frame font size.
24621 This should cover most of the "tiny" icons people may use. */
24622 if (!img->mask
24623 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24624 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24625 cursor_type = HOLLOW_BOX_CURSOR;
24626 }
24627 }
24628 else if (cursor_type != NO_CURSOR)
24629 {
24630 /* Display current only supports BOX and HOLLOW cursors for images.
24631 So for now, unconditionally use a HOLLOW cursor when cursor is
24632 not a solid box cursor. */
24633 cursor_type = HOLLOW_BOX_CURSOR;
24634 }
24635 }
24636 return cursor_type;
24637 }
24638
24639 /* Cursor is blinked off, so determine how to "toggle" it. */
24640
24641 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24642 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24643 return get_specified_cursor_type (XCDR (alt_cursor), width);
24644
24645 /* Then see if frame has specified a specific blink off cursor type. */
24646 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24647 {
24648 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24649 return FRAME_BLINK_OFF_CURSOR (f);
24650 }
24651
24652 #if 0
24653 /* Some people liked having a permanently visible blinking cursor,
24654 while others had very strong opinions against it. So it was
24655 decided to remove it. KFS 2003-09-03 */
24656
24657 /* Finally perform built-in cursor blinking:
24658 filled box <-> hollow box
24659 wide [h]bar <-> narrow [h]bar
24660 narrow [h]bar <-> no cursor
24661 other type <-> no cursor */
24662
24663 if (cursor_type == FILLED_BOX_CURSOR)
24664 return HOLLOW_BOX_CURSOR;
24665
24666 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24667 {
24668 *width = 1;
24669 return cursor_type;
24670 }
24671 #endif
24672
24673 return NO_CURSOR;
24674 }
24675
24676
24677 /* Notice when the text cursor of window W has been completely
24678 overwritten by a drawing operation that outputs glyphs in AREA
24679 starting at X0 and ending at X1 in the line starting at Y0 and
24680 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24681 the rest of the line after X0 has been written. Y coordinates
24682 are window-relative. */
24683
24684 static void
24685 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24686 int x0, int x1, int y0, int y1)
24687 {
24688 int cx0, cx1, cy0, cy1;
24689 struct glyph_row *row;
24690
24691 if (!w->phys_cursor_on_p)
24692 return;
24693 if (area != TEXT_AREA)
24694 return;
24695
24696 if (w->phys_cursor.vpos < 0
24697 || w->phys_cursor.vpos >= w->current_matrix->nrows
24698 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24699 !(row->enabled_p && row->displays_text_p)))
24700 return;
24701
24702 if (row->cursor_in_fringe_p)
24703 {
24704 row->cursor_in_fringe_p = 0;
24705 draw_fringe_bitmap (w, row, row->reversed_p);
24706 w->phys_cursor_on_p = 0;
24707 return;
24708 }
24709
24710 cx0 = w->phys_cursor.x;
24711 cx1 = cx0 + w->phys_cursor_width;
24712 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24713 return;
24714
24715 /* The cursor image will be completely removed from the
24716 screen if the output area intersects the cursor area in
24717 y-direction. When we draw in [y0 y1[, and some part of
24718 the cursor is at y < y0, that part must have been drawn
24719 before. When scrolling, the cursor is erased before
24720 actually scrolling, so we don't come here. When not
24721 scrolling, the rows above the old cursor row must have
24722 changed, and in this case these rows must have written
24723 over the cursor image.
24724
24725 Likewise if part of the cursor is below y1, with the
24726 exception of the cursor being in the first blank row at
24727 the buffer and window end because update_text_area
24728 doesn't draw that row. (Except when it does, but
24729 that's handled in update_text_area.) */
24730
24731 cy0 = w->phys_cursor.y;
24732 cy1 = cy0 + w->phys_cursor_height;
24733 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24734 return;
24735
24736 w->phys_cursor_on_p = 0;
24737 }
24738
24739 #endif /* HAVE_WINDOW_SYSTEM */
24740
24741 \f
24742 /************************************************************************
24743 Mouse Face
24744 ************************************************************************/
24745
24746 #ifdef HAVE_WINDOW_SYSTEM
24747
24748 /* EXPORT for RIF:
24749 Fix the display of area AREA of overlapping row ROW in window W
24750 with respect to the overlapping part OVERLAPS. */
24751
24752 void
24753 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24754 enum glyph_row_area area, int overlaps)
24755 {
24756 int i, x;
24757
24758 BLOCK_INPUT;
24759
24760 x = 0;
24761 for (i = 0; i < row->used[area];)
24762 {
24763 if (row->glyphs[area][i].overlaps_vertically_p)
24764 {
24765 int start = i, start_x = x;
24766
24767 do
24768 {
24769 x += row->glyphs[area][i].pixel_width;
24770 ++i;
24771 }
24772 while (i < row->used[area]
24773 && row->glyphs[area][i].overlaps_vertically_p);
24774
24775 draw_glyphs (w, start_x, row, area,
24776 start, i,
24777 DRAW_NORMAL_TEXT, overlaps);
24778 }
24779 else
24780 {
24781 x += row->glyphs[area][i].pixel_width;
24782 ++i;
24783 }
24784 }
24785
24786 UNBLOCK_INPUT;
24787 }
24788
24789
24790 /* EXPORT:
24791 Draw the cursor glyph of window W in glyph row ROW. See the
24792 comment of draw_glyphs for the meaning of HL. */
24793
24794 void
24795 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24796 enum draw_glyphs_face hl)
24797 {
24798 /* If cursor hpos is out of bounds, don't draw garbage. This can
24799 happen in mini-buffer windows when switching between echo area
24800 glyphs and mini-buffer. */
24801 if ((row->reversed_p
24802 ? (w->phys_cursor.hpos >= 0)
24803 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24804 {
24805 int on_p = w->phys_cursor_on_p;
24806 int x1;
24807 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24808 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24809 hl, 0);
24810 w->phys_cursor_on_p = on_p;
24811
24812 if (hl == DRAW_CURSOR)
24813 w->phys_cursor_width = x1 - w->phys_cursor.x;
24814 /* When we erase the cursor, and ROW is overlapped by other
24815 rows, make sure that these overlapping parts of other rows
24816 are redrawn. */
24817 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24818 {
24819 w->phys_cursor_width = x1 - w->phys_cursor.x;
24820
24821 if (row > w->current_matrix->rows
24822 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24823 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24824 OVERLAPS_ERASED_CURSOR);
24825
24826 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24827 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24828 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24829 OVERLAPS_ERASED_CURSOR);
24830 }
24831 }
24832 }
24833
24834
24835 /* EXPORT:
24836 Erase the image of a cursor of window W from the screen. */
24837
24838 void
24839 erase_phys_cursor (struct window *w)
24840 {
24841 struct frame *f = XFRAME (w->frame);
24842 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24843 int hpos = w->phys_cursor.hpos;
24844 int vpos = w->phys_cursor.vpos;
24845 int mouse_face_here_p = 0;
24846 struct glyph_matrix *active_glyphs = w->current_matrix;
24847 struct glyph_row *cursor_row;
24848 struct glyph *cursor_glyph;
24849 enum draw_glyphs_face hl;
24850
24851 /* No cursor displayed or row invalidated => nothing to do on the
24852 screen. */
24853 if (w->phys_cursor_type == NO_CURSOR)
24854 goto mark_cursor_off;
24855
24856 /* VPOS >= active_glyphs->nrows means that window has been resized.
24857 Don't bother to erase the cursor. */
24858 if (vpos >= active_glyphs->nrows)
24859 goto mark_cursor_off;
24860
24861 /* If row containing cursor is marked invalid, there is nothing we
24862 can do. */
24863 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24864 if (!cursor_row->enabled_p)
24865 goto mark_cursor_off;
24866
24867 /* If line spacing is > 0, old cursor may only be partially visible in
24868 window after split-window. So adjust visible height. */
24869 cursor_row->visible_height = min (cursor_row->visible_height,
24870 window_text_bottom_y (w) - cursor_row->y);
24871
24872 /* If row is completely invisible, don't attempt to delete a cursor which
24873 isn't there. This can happen if cursor is at top of a window, and
24874 we switch to a buffer with a header line in that window. */
24875 if (cursor_row->visible_height <= 0)
24876 goto mark_cursor_off;
24877
24878 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24879 if (cursor_row->cursor_in_fringe_p)
24880 {
24881 cursor_row->cursor_in_fringe_p = 0;
24882 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24883 goto mark_cursor_off;
24884 }
24885
24886 /* This can happen when the new row is shorter than the old one.
24887 In this case, either draw_glyphs or clear_end_of_line
24888 should have cleared the cursor. Note that we wouldn't be
24889 able to erase the cursor in this case because we don't have a
24890 cursor glyph at hand. */
24891 if ((cursor_row->reversed_p
24892 ? (w->phys_cursor.hpos < 0)
24893 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24894 goto mark_cursor_off;
24895
24896 /* If the cursor is in the mouse face area, redisplay that when
24897 we clear the cursor. */
24898 if (! NILP (hlinfo->mouse_face_window)
24899 && coords_in_mouse_face_p (w, hpos, vpos)
24900 /* Don't redraw the cursor's spot in mouse face if it is at the
24901 end of a line (on a newline). The cursor appears there, but
24902 mouse highlighting does not. */
24903 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24904 mouse_face_here_p = 1;
24905
24906 /* Maybe clear the display under the cursor. */
24907 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24908 {
24909 int x, y, left_x;
24910 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24911 int width;
24912
24913 cursor_glyph = get_phys_cursor_glyph (w);
24914 if (cursor_glyph == NULL)
24915 goto mark_cursor_off;
24916
24917 width = cursor_glyph->pixel_width;
24918 left_x = window_box_left_offset (w, TEXT_AREA);
24919 x = w->phys_cursor.x;
24920 if (x < left_x)
24921 width -= left_x - x;
24922 width = min (width, window_box_width (w, TEXT_AREA) - x);
24923 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24924 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24925
24926 if (width > 0)
24927 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24928 }
24929
24930 /* Erase the cursor by redrawing the character underneath it. */
24931 if (mouse_face_here_p)
24932 hl = DRAW_MOUSE_FACE;
24933 else
24934 hl = DRAW_NORMAL_TEXT;
24935 draw_phys_cursor_glyph (w, cursor_row, hl);
24936
24937 mark_cursor_off:
24938 w->phys_cursor_on_p = 0;
24939 w->phys_cursor_type = NO_CURSOR;
24940 }
24941
24942
24943 /* EXPORT:
24944 Display or clear cursor of window W. If ON is zero, clear the
24945 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24946 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24947
24948 void
24949 display_and_set_cursor (struct window *w, int on,
24950 int hpos, int vpos, int x, int y)
24951 {
24952 struct frame *f = XFRAME (w->frame);
24953 int new_cursor_type;
24954 int new_cursor_width;
24955 int active_cursor;
24956 struct glyph_row *glyph_row;
24957 struct glyph *glyph;
24958
24959 /* This is pointless on invisible frames, and dangerous on garbaged
24960 windows and frames; in the latter case, the frame or window may
24961 be in the midst of changing its size, and x and y may be off the
24962 window. */
24963 if (! FRAME_VISIBLE_P (f)
24964 || FRAME_GARBAGED_P (f)
24965 || vpos >= w->current_matrix->nrows
24966 || hpos >= w->current_matrix->matrix_w)
24967 return;
24968
24969 /* If cursor is off and we want it off, return quickly. */
24970 if (!on && !w->phys_cursor_on_p)
24971 return;
24972
24973 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24974 /* If cursor row is not enabled, we don't really know where to
24975 display the cursor. */
24976 if (!glyph_row->enabled_p)
24977 {
24978 w->phys_cursor_on_p = 0;
24979 return;
24980 }
24981
24982 glyph = NULL;
24983 if (!glyph_row->exact_window_width_line_p
24984 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24985 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24986
24987 xassert (interrupt_input_blocked);
24988
24989 /* Set new_cursor_type to the cursor we want to be displayed. */
24990 new_cursor_type = get_window_cursor_type (w, glyph,
24991 &new_cursor_width, &active_cursor);
24992
24993 /* If cursor is currently being shown and we don't want it to be or
24994 it is in the wrong place, or the cursor type is not what we want,
24995 erase it. */
24996 if (w->phys_cursor_on_p
24997 && (!on
24998 || w->phys_cursor.x != x
24999 || w->phys_cursor.y != y
25000 || new_cursor_type != w->phys_cursor_type
25001 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25002 && new_cursor_width != w->phys_cursor_width)))
25003 erase_phys_cursor (w);
25004
25005 /* Don't check phys_cursor_on_p here because that flag is only set
25006 to zero in some cases where we know that the cursor has been
25007 completely erased, to avoid the extra work of erasing the cursor
25008 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25009 still not be visible, or it has only been partly erased. */
25010 if (on)
25011 {
25012 w->phys_cursor_ascent = glyph_row->ascent;
25013 w->phys_cursor_height = glyph_row->height;
25014
25015 /* Set phys_cursor_.* before x_draw_.* is called because some
25016 of them may need the information. */
25017 w->phys_cursor.x = x;
25018 w->phys_cursor.y = glyph_row->y;
25019 w->phys_cursor.hpos = hpos;
25020 w->phys_cursor.vpos = vpos;
25021 }
25022
25023 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25024 new_cursor_type, new_cursor_width,
25025 on, active_cursor);
25026 }
25027
25028
25029 /* Switch the display of W's cursor on or off, according to the value
25030 of ON. */
25031
25032 static void
25033 update_window_cursor (struct window *w, int on)
25034 {
25035 /* Don't update cursor in windows whose frame is in the process
25036 of being deleted. */
25037 if (w->current_matrix)
25038 {
25039 BLOCK_INPUT;
25040 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25041 w->phys_cursor.x, w->phys_cursor.y);
25042 UNBLOCK_INPUT;
25043 }
25044 }
25045
25046
25047 /* Call update_window_cursor with parameter ON_P on all leaf windows
25048 in the window tree rooted at W. */
25049
25050 static void
25051 update_cursor_in_window_tree (struct window *w, int on_p)
25052 {
25053 while (w)
25054 {
25055 if (!NILP (w->hchild))
25056 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25057 else if (!NILP (w->vchild))
25058 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25059 else
25060 update_window_cursor (w, on_p);
25061
25062 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25063 }
25064 }
25065
25066
25067 /* EXPORT:
25068 Display the cursor on window W, or clear it, according to ON_P.
25069 Don't change the cursor's position. */
25070
25071 void
25072 x_update_cursor (struct frame *f, int on_p)
25073 {
25074 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25075 }
25076
25077
25078 /* EXPORT:
25079 Clear the cursor of window W to background color, and mark the
25080 cursor as not shown. This is used when the text where the cursor
25081 is about to be rewritten. */
25082
25083 void
25084 x_clear_cursor (struct window *w)
25085 {
25086 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25087 update_window_cursor (w, 0);
25088 }
25089
25090 #endif /* HAVE_WINDOW_SYSTEM */
25091
25092 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25093 and MSDOS. */
25094 static void
25095 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25096 int start_hpos, int end_hpos,
25097 enum draw_glyphs_face draw)
25098 {
25099 #ifdef HAVE_WINDOW_SYSTEM
25100 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25101 {
25102 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25103 return;
25104 }
25105 #endif
25106 #if defined (HAVE_GPM) || defined (MSDOS)
25107 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25108 #endif
25109 }
25110
25111 /* Display the active region described by mouse_face_* according to DRAW. */
25112
25113 static void
25114 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25115 {
25116 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25117 struct frame *f = XFRAME (WINDOW_FRAME (w));
25118
25119 if (/* If window is in the process of being destroyed, don't bother
25120 to do anything. */
25121 w->current_matrix != NULL
25122 /* Don't update mouse highlight if hidden */
25123 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25124 /* Recognize when we are called to operate on rows that don't exist
25125 anymore. This can happen when a window is split. */
25126 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25127 {
25128 int phys_cursor_on_p = w->phys_cursor_on_p;
25129 struct glyph_row *row, *first, *last;
25130
25131 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25132 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25133
25134 for (row = first; row <= last && row->enabled_p; ++row)
25135 {
25136 int start_hpos, end_hpos, start_x;
25137
25138 /* For all but the first row, the highlight starts at column 0. */
25139 if (row == first)
25140 {
25141 /* R2L rows have BEG and END in reversed order, but the
25142 screen drawing geometry is always left to right. So
25143 we need to mirror the beginning and end of the
25144 highlighted area in R2L rows. */
25145 if (!row->reversed_p)
25146 {
25147 start_hpos = hlinfo->mouse_face_beg_col;
25148 start_x = hlinfo->mouse_face_beg_x;
25149 }
25150 else if (row == last)
25151 {
25152 start_hpos = hlinfo->mouse_face_end_col;
25153 start_x = hlinfo->mouse_face_end_x;
25154 }
25155 else
25156 {
25157 start_hpos = 0;
25158 start_x = 0;
25159 }
25160 }
25161 else if (row->reversed_p && row == last)
25162 {
25163 start_hpos = hlinfo->mouse_face_end_col;
25164 start_x = hlinfo->mouse_face_end_x;
25165 }
25166 else
25167 {
25168 start_hpos = 0;
25169 start_x = 0;
25170 }
25171
25172 if (row == last)
25173 {
25174 if (!row->reversed_p)
25175 end_hpos = hlinfo->mouse_face_end_col;
25176 else if (row == first)
25177 end_hpos = hlinfo->mouse_face_beg_col;
25178 else
25179 {
25180 end_hpos = row->used[TEXT_AREA];
25181 if (draw == DRAW_NORMAL_TEXT)
25182 row->fill_line_p = 1; /* Clear to end of line */
25183 }
25184 }
25185 else if (row->reversed_p && row == first)
25186 end_hpos = hlinfo->mouse_face_beg_col;
25187 else
25188 {
25189 end_hpos = row->used[TEXT_AREA];
25190 if (draw == DRAW_NORMAL_TEXT)
25191 row->fill_line_p = 1; /* Clear to end of line */
25192 }
25193
25194 if (end_hpos > start_hpos)
25195 {
25196 draw_row_with_mouse_face (w, start_x, row,
25197 start_hpos, end_hpos, draw);
25198
25199 row->mouse_face_p
25200 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25201 }
25202 }
25203
25204 #ifdef HAVE_WINDOW_SYSTEM
25205 /* When we've written over the cursor, arrange for it to
25206 be displayed again. */
25207 if (FRAME_WINDOW_P (f)
25208 && phys_cursor_on_p && !w->phys_cursor_on_p)
25209 {
25210 BLOCK_INPUT;
25211 display_and_set_cursor (w, 1,
25212 w->phys_cursor.hpos, w->phys_cursor.vpos,
25213 w->phys_cursor.x, w->phys_cursor.y);
25214 UNBLOCK_INPUT;
25215 }
25216 #endif /* HAVE_WINDOW_SYSTEM */
25217 }
25218
25219 #ifdef HAVE_WINDOW_SYSTEM
25220 /* Change the mouse cursor. */
25221 if (FRAME_WINDOW_P (f))
25222 {
25223 if (draw == DRAW_NORMAL_TEXT
25224 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25225 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25226 else if (draw == DRAW_MOUSE_FACE)
25227 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25228 else
25229 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25230 }
25231 #endif /* HAVE_WINDOW_SYSTEM */
25232 }
25233
25234 /* EXPORT:
25235 Clear out the mouse-highlighted active region.
25236 Redraw it un-highlighted first. Value is non-zero if mouse
25237 face was actually drawn unhighlighted. */
25238
25239 int
25240 clear_mouse_face (Mouse_HLInfo *hlinfo)
25241 {
25242 int cleared = 0;
25243
25244 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25245 {
25246 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25247 cleared = 1;
25248 }
25249
25250 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25251 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25252 hlinfo->mouse_face_window = Qnil;
25253 hlinfo->mouse_face_overlay = Qnil;
25254 return cleared;
25255 }
25256
25257 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25258 within the mouse face on that window. */
25259 static int
25260 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25261 {
25262 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25263
25264 /* Quickly resolve the easy cases. */
25265 if (!(WINDOWP (hlinfo->mouse_face_window)
25266 && XWINDOW (hlinfo->mouse_face_window) == w))
25267 return 0;
25268 if (vpos < hlinfo->mouse_face_beg_row
25269 || vpos > hlinfo->mouse_face_end_row)
25270 return 0;
25271 if (vpos > hlinfo->mouse_face_beg_row
25272 && vpos < hlinfo->mouse_face_end_row)
25273 return 1;
25274
25275 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25276 {
25277 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25278 {
25279 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25280 return 1;
25281 }
25282 else if ((vpos == hlinfo->mouse_face_beg_row
25283 && hpos >= hlinfo->mouse_face_beg_col)
25284 || (vpos == hlinfo->mouse_face_end_row
25285 && hpos < hlinfo->mouse_face_end_col))
25286 return 1;
25287 }
25288 else
25289 {
25290 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25291 {
25292 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25293 return 1;
25294 }
25295 else if ((vpos == hlinfo->mouse_face_beg_row
25296 && hpos <= hlinfo->mouse_face_beg_col)
25297 || (vpos == hlinfo->mouse_face_end_row
25298 && hpos > hlinfo->mouse_face_end_col))
25299 return 1;
25300 }
25301 return 0;
25302 }
25303
25304
25305 /* EXPORT:
25306 Non-zero if physical cursor of window W is within mouse face. */
25307
25308 int
25309 cursor_in_mouse_face_p (struct window *w)
25310 {
25311 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25312 }
25313
25314
25315 \f
25316 /* Find the glyph rows START_ROW and END_ROW of window W that display
25317 characters between buffer positions START_CHARPOS and END_CHARPOS
25318 (excluding END_CHARPOS). This is similar to row_containing_pos,
25319 but is more accurate when bidi reordering makes buffer positions
25320 change non-linearly with glyph rows. */
25321 static void
25322 rows_from_pos_range (struct window *w,
25323 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
25324 struct glyph_row **start, struct glyph_row **end)
25325 {
25326 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25327 int last_y = window_text_bottom_y (w);
25328 struct glyph_row *row;
25329
25330 *start = NULL;
25331 *end = NULL;
25332
25333 while (!first->enabled_p
25334 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25335 first++;
25336
25337 /* Find the START row. */
25338 for (row = first;
25339 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25340 row++)
25341 {
25342 /* A row can potentially be the START row if the range of the
25343 characters it displays intersects the range
25344 [START_CHARPOS..END_CHARPOS). */
25345 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25346 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25347 /* See the commentary in row_containing_pos, for the
25348 explanation of the complicated way to check whether
25349 some position is beyond the end of the characters
25350 displayed by a row. */
25351 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25352 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25353 && !row->ends_at_zv_p
25354 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25355 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25356 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25357 && !row->ends_at_zv_p
25358 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25359 {
25360 /* Found a candidate row. Now make sure at least one of the
25361 glyphs it displays has a charpos from the range
25362 [START_CHARPOS..END_CHARPOS).
25363
25364 This is not obvious because bidi reordering could make
25365 buffer positions of a row be 1,2,3,102,101,100, and if we
25366 want to highlight characters in [50..60), we don't want
25367 this row, even though [50..60) does intersect [1..103),
25368 the range of character positions given by the row's start
25369 and end positions. */
25370 struct glyph *g = row->glyphs[TEXT_AREA];
25371 struct glyph *e = g + row->used[TEXT_AREA];
25372
25373 while (g < e)
25374 {
25375 if ((BUFFERP (g->object) || INTEGERP (g->object))
25376 && start_charpos <= g->charpos && g->charpos < end_charpos)
25377 *start = row;
25378 g++;
25379 }
25380 if (*start)
25381 break;
25382 }
25383 }
25384
25385 /* Find the END row. */
25386 if (!*start
25387 /* If the last row is partially visible, start looking for END
25388 from that row, instead of starting from FIRST. */
25389 && !(row->enabled_p
25390 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25391 row = first;
25392 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25393 {
25394 struct glyph_row *next = row + 1;
25395
25396 if (!next->enabled_p
25397 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25398 /* The first row >= START whose range of displayed characters
25399 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25400 is the row END + 1. */
25401 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25402 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25403 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25404 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25405 && !next->ends_at_zv_p
25406 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25407 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25408 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25409 && !next->ends_at_zv_p
25410 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25411 {
25412 *end = row;
25413 break;
25414 }
25415 else
25416 {
25417 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25418 but none of the characters it displays are in the range, it is
25419 also END + 1. */
25420 struct glyph *g = next->glyphs[TEXT_AREA];
25421 struct glyph *e = g + next->used[TEXT_AREA];
25422
25423 while (g < e)
25424 {
25425 if ((BUFFERP (g->object) || INTEGERP (g->object))
25426 && start_charpos <= g->charpos && g->charpos < end_charpos)
25427 break;
25428 g++;
25429 }
25430 if (g == e)
25431 {
25432 *end = row;
25433 break;
25434 }
25435 }
25436 }
25437 }
25438
25439 /* This function sets the mouse_face_* elements of HLINFO, assuming
25440 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25441 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25442 for the overlay or run of text properties specifying the mouse
25443 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25444 before-string and after-string that must also be highlighted.
25445 COVER_STRING, if non-nil, is a display string that may cover some
25446 or all of the highlighted text. */
25447
25448 static void
25449 mouse_face_from_buffer_pos (Lisp_Object window,
25450 Mouse_HLInfo *hlinfo,
25451 ptrdiff_t mouse_charpos,
25452 ptrdiff_t start_charpos,
25453 ptrdiff_t end_charpos,
25454 Lisp_Object before_string,
25455 Lisp_Object after_string,
25456 Lisp_Object cover_string)
25457 {
25458 struct window *w = XWINDOW (window);
25459 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25460 struct glyph_row *r1, *r2;
25461 struct glyph *glyph, *end;
25462 ptrdiff_t ignore, pos;
25463 int x;
25464
25465 xassert (NILP (cover_string) || STRINGP (cover_string));
25466 xassert (NILP (before_string) || STRINGP (before_string));
25467 xassert (NILP (after_string) || STRINGP (after_string));
25468
25469 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25470 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25471 if (r1 == NULL)
25472 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25473 /* If the before-string or display-string contains newlines,
25474 rows_from_pos_range skips to its last row. Move back. */
25475 if (!NILP (before_string) || !NILP (cover_string))
25476 {
25477 struct glyph_row *prev;
25478 while ((prev = r1 - 1, prev >= first)
25479 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25480 && prev->used[TEXT_AREA] > 0)
25481 {
25482 struct glyph *beg = prev->glyphs[TEXT_AREA];
25483 glyph = beg + prev->used[TEXT_AREA];
25484 while (--glyph >= beg && INTEGERP (glyph->object));
25485 if (glyph < beg
25486 || !(EQ (glyph->object, before_string)
25487 || EQ (glyph->object, cover_string)))
25488 break;
25489 r1 = prev;
25490 }
25491 }
25492 if (r2 == NULL)
25493 {
25494 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25495 hlinfo->mouse_face_past_end = 1;
25496 }
25497 else if (!NILP (after_string))
25498 {
25499 /* If the after-string has newlines, advance to its last row. */
25500 struct glyph_row *next;
25501 struct glyph_row *last
25502 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25503
25504 for (next = r2 + 1;
25505 next <= last
25506 && next->used[TEXT_AREA] > 0
25507 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25508 ++next)
25509 r2 = next;
25510 }
25511 /* The rest of the display engine assumes that mouse_face_beg_row is
25512 either above below mouse_face_end_row or identical to it. But
25513 with bidi-reordered continued lines, the row for START_CHARPOS
25514 could be below the row for END_CHARPOS. If so, swap the rows and
25515 store them in correct order. */
25516 if (r1->y > r2->y)
25517 {
25518 struct glyph_row *tem = r2;
25519
25520 r2 = r1;
25521 r1 = tem;
25522 }
25523
25524 hlinfo->mouse_face_beg_y = r1->y;
25525 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25526 hlinfo->mouse_face_end_y = r2->y;
25527 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25528
25529 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25530 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25531 could be anywhere in the row and in any order. The strategy
25532 below is to find the leftmost and the rightmost glyph that
25533 belongs to either of these 3 strings, or whose position is
25534 between START_CHARPOS and END_CHARPOS, and highlight all the
25535 glyphs between those two. This may cover more than just the text
25536 between START_CHARPOS and END_CHARPOS if the range of characters
25537 strides the bidi level boundary, e.g. if the beginning is in R2L
25538 text while the end is in L2R text or vice versa. */
25539 if (!r1->reversed_p)
25540 {
25541 /* This row is in a left to right paragraph. Scan it left to
25542 right. */
25543 glyph = r1->glyphs[TEXT_AREA];
25544 end = glyph + r1->used[TEXT_AREA];
25545 x = r1->x;
25546
25547 /* Skip truncation glyphs at the start of the glyph row. */
25548 if (r1->displays_text_p)
25549 for (; glyph < end
25550 && INTEGERP (glyph->object)
25551 && glyph->charpos < 0;
25552 ++glyph)
25553 x += glyph->pixel_width;
25554
25555 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25556 or COVER_STRING, and the first glyph from buffer whose
25557 position is between START_CHARPOS and END_CHARPOS. */
25558 for (; glyph < end
25559 && !INTEGERP (glyph->object)
25560 && !EQ (glyph->object, cover_string)
25561 && !(BUFFERP (glyph->object)
25562 && (glyph->charpos >= start_charpos
25563 && glyph->charpos < end_charpos));
25564 ++glyph)
25565 {
25566 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25567 are present at buffer positions between START_CHARPOS and
25568 END_CHARPOS, or if they come from an overlay. */
25569 if (EQ (glyph->object, before_string))
25570 {
25571 pos = string_buffer_position (before_string,
25572 start_charpos);
25573 /* If pos == 0, it means before_string came from an
25574 overlay, not from a buffer position. */
25575 if (!pos || (pos >= start_charpos && pos < end_charpos))
25576 break;
25577 }
25578 else if (EQ (glyph->object, after_string))
25579 {
25580 pos = string_buffer_position (after_string, end_charpos);
25581 if (!pos || (pos >= start_charpos && pos < end_charpos))
25582 break;
25583 }
25584 x += glyph->pixel_width;
25585 }
25586 hlinfo->mouse_face_beg_x = x;
25587 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25588 }
25589 else
25590 {
25591 /* This row is in a right to left paragraph. Scan it right to
25592 left. */
25593 struct glyph *g;
25594
25595 end = r1->glyphs[TEXT_AREA] - 1;
25596 glyph = end + r1->used[TEXT_AREA];
25597
25598 /* Skip truncation glyphs at the start of the glyph row. */
25599 if (r1->displays_text_p)
25600 for (; glyph > end
25601 && INTEGERP (glyph->object)
25602 && glyph->charpos < 0;
25603 --glyph)
25604 ;
25605
25606 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25607 or COVER_STRING, and the first glyph from buffer whose
25608 position is between START_CHARPOS and END_CHARPOS. */
25609 for (; glyph > end
25610 && !INTEGERP (glyph->object)
25611 && !EQ (glyph->object, cover_string)
25612 && !(BUFFERP (glyph->object)
25613 && (glyph->charpos >= start_charpos
25614 && glyph->charpos < end_charpos));
25615 --glyph)
25616 {
25617 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25618 are present at buffer positions between START_CHARPOS and
25619 END_CHARPOS, or if they come from an overlay. */
25620 if (EQ (glyph->object, before_string))
25621 {
25622 pos = string_buffer_position (before_string, start_charpos);
25623 /* If pos == 0, it means before_string came from an
25624 overlay, not from a buffer position. */
25625 if (!pos || (pos >= start_charpos && pos < end_charpos))
25626 break;
25627 }
25628 else if (EQ (glyph->object, after_string))
25629 {
25630 pos = string_buffer_position (after_string, end_charpos);
25631 if (!pos || (pos >= start_charpos && pos < end_charpos))
25632 break;
25633 }
25634 }
25635
25636 glyph++; /* first glyph to the right of the highlighted area */
25637 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25638 x += g->pixel_width;
25639 hlinfo->mouse_face_beg_x = x;
25640 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25641 }
25642
25643 /* If the highlight ends in a different row, compute GLYPH and END
25644 for the end row. Otherwise, reuse the values computed above for
25645 the row where the highlight begins. */
25646 if (r2 != r1)
25647 {
25648 if (!r2->reversed_p)
25649 {
25650 glyph = r2->glyphs[TEXT_AREA];
25651 end = glyph + r2->used[TEXT_AREA];
25652 x = r2->x;
25653 }
25654 else
25655 {
25656 end = r2->glyphs[TEXT_AREA] - 1;
25657 glyph = end + r2->used[TEXT_AREA];
25658 }
25659 }
25660
25661 if (!r2->reversed_p)
25662 {
25663 /* Skip truncation and continuation glyphs near the end of the
25664 row, and also blanks and stretch glyphs inserted by
25665 extend_face_to_end_of_line. */
25666 while (end > glyph
25667 && INTEGERP ((end - 1)->object)
25668 && (end - 1)->charpos <= 0)
25669 --end;
25670 /* Scan the rest of the glyph row from the end, looking for the
25671 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25672 COVER_STRING, or whose position is between START_CHARPOS
25673 and END_CHARPOS */
25674 for (--end;
25675 end > glyph
25676 && !INTEGERP (end->object)
25677 && !EQ (end->object, cover_string)
25678 && !(BUFFERP (end->object)
25679 && (end->charpos >= start_charpos
25680 && end->charpos < end_charpos));
25681 --end)
25682 {
25683 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25684 are present at buffer positions between START_CHARPOS and
25685 END_CHARPOS, or if they come from an overlay. */
25686 if (EQ (end->object, before_string))
25687 {
25688 pos = string_buffer_position (before_string, start_charpos);
25689 if (!pos || (pos >= start_charpos && pos < end_charpos))
25690 break;
25691 }
25692 else if (EQ (end->object, after_string))
25693 {
25694 pos = string_buffer_position (after_string, end_charpos);
25695 if (!pos || (pos >= start_charpos && pos < end_charpos))
25696 break;
25697 }
25698 }
25699 /* Find the X coordinate of the last glyph to be highlighted. */
25700 for (; glyph <= end; ++glyph)
25701 x += glyph->pixel_width;
25702
25703 hlinfo->mouse_face_end_x = x;
25704 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25705 }
25706 else
25707 {
25708 /* Skip truncation and continuation glyphs near the end of the
25709 row, and also blanks and stretch glyphs inserted by
25710 extend_face_to_end_of_line. */
25711 x = r2->x;
25712 end++;
25713 while (end < glyph
25714 && INTEGERP (end->object)
25715 && end->charpos <= 0)
25716 {
25717 x += end->pixel_width;
25718 ++end;
25719 }
25720 /* Scan the rest of the glyph row from the end, looking for the
25721 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25722 COVER_STRING, or whose position is between START_CHARPOS
25723 and END_CHARPOS */
25724 for ( ;
25725 end < glyph
25726 && !INTEGERP (end->object)
25727 && !EQ (end->object, cover_string)
25728 && !(BUFFERP (end->object)
25729 && (end->charpos >= start_charpos
25730 && end->charpos < end_charpos));
25731 ++end)
25732 {
25733 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25734 are present at buffer positions between START_CHARPOS and
25735 END_CHARPOS, or if they come from an overlay. */
25736 if (EQ (end->object, before_string))
25737 {
25738 pos = string_buffer_position (before_string, start_charpos);
25739 if (!pos || (pos >= start_charpos && pos < end_charpos))
25740 break;
25741 }
25742 else if (EQ (end->object, after_string))
25743 {
25744 pos = string_buffer_position (after_string, end_charpos);
25745 if (!pos || (pos >= start_charpos && pos < end_charpos))
25746 break;
25747 }
25748 x += end->pixel_width;
25749 }
25750 hlinfo->mouse_face_end_x = x;
25751 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25752 }
25753
25754 hlinfo->mouse_face_window = window;
25755 hlinfo->mouse_face_face_id
25756 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25757 mouse_charpos + 1,
25758 !hlinfo->mouse_face_hidden, -1);
25759 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25760 }
25761
25762 /* The following function is not used anymore (replaced with
25763 mouse_face_from_string_pos), but I leave it here for the time
25764 being, in case someone would. */
25765
25766 #if 0 /* not used */
25767
25768 /* Find the position of the glyph for position POS in OBJECT in
25769 window W's current matrix, and return in *X, *Y the pixel
25770 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25771
25772 RIGHT_P non-zero means return the position of the right edge of the
25773 glyph, RIGHT_P zero means return the left edge position.
25774
25775 If no glyph for POS exists in the matrix, return the position of
25776 the glyph with the next smaller position that is in the matrix, if
25777 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25778 exists in the matrix, return the position of the glyph with the
25779 next larger position in OBJECT.
25780
25781 Value is non-zero if a glyph was found. */
25782
25783 static int
25784 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
25785 int *hpos, int *vpos, int *x, int *y, int right_p)
25786 {
25787 int yb = window_text_bottom_y (w);
25788 struct glyph_row *r;
25789 struct glyph *best_glyph = NULL;
25790 struct glyph_row *best_row = NULL;
25791 int best_x = 0;
25792
25793 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25794 r->enabled_p && r->y < yb;
25795 ++r)
25796 {
25797 struct glyph *g = r->glyphs[TEXT_AREA];
25798 struct glyph *e = g + r->used[TEXT_AREA];
25799 int gx;
25800
25801 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25802 if (EQ (g->object, object))
25803 {
25804 if (g->charpos == pos)
25805 {
25806 best_glyph = g;
25807 best_x = gx;
25808 best_row = r;
25809 goto found;
25810 }
25811 else if (best_glyph == NULL
25812 || ((eabs (g->charpos - pos)
25813 < eabs (best_glyph->charpos - pos))
25814 && (right_p
25815 ? g->charpos < pos
25816 : g->charpos > pos)))
25817 {
25818 best_glyph = g;
25819 best_x = gx;
25820 best_row = r;
25821 }
25822 }
25823 }
25824
25825 found:
25826
25827 if (best_glyph)
25828 {
25829 *x = best_x;
25830 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25831
25832 if (right_p)
25833 {
25834 *x += best_glyph->pixel_width;
25835 ++*hpos;
25836 }
25837
25838 *y = best_row->y;
25839 *vpos = best_row - w->current_matrix->rows;
25840 }
25841
25842 return best_glyph != NULL;
25843 }
25844 #endif /* not used */
25845
25846 /* Find the positions of the first and the last glyphs in window W's
25847 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25848 (assumed to be a string), and return in HLINFO's mouse_face_*
25849 members the pixel and column/row coordinates of those glyphs. */
25850
25851 static void
25852 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25853 Lisp_Object object,
25854 ptrdiff_t startpos, ptrdiff_t endpos)
25855 {
25856 int yb = window_text_bottom_y (w);
25857 struct glyph_row *r;
25858 struct glyph *g, *e;
25859 int gx;
25860 int found = 0;
25861
25862 /* Find the glyph row with at least one position in the range
25863 [STARTPOS..ENDPOS], and the first glyph in that row whose
25864 position belongs to that range. */
25865 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25866 r->enabled_p && r->y < yb;
25867 ++r)
25868 {
25869 if (!r->reversed_p)
25870 {
25871 g = r->glyphs[TEXT_AREA];
25872 e = g + r->used[TEXT_AREA];
25873 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25874 if (EQ (g->object, object)
25875 && startpos <= g->charpos && g->charpos <= endpos)
25876 {
25877 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25878 hlinfo->mouse_face_beg_y = r->y;
25879 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25880 hlinfo->mouse_face_beg_x = gx;
25881 found = 1;
25882 break;
25883 }
25884 }
25885 else
25886 {
25887 struct glyph *g1;
25888
25889 e = r->glyphs[TEXT_AREA];
25890 g = e + r->used[TEXT_AREA];
25891 for ( ; g > e; --g)
25892 if (EQ ((g-1)->object, object)
25893 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25894 {
25895 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25896 hlinfo->mouse_face_beg_y = r->y;
25897 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25898 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25899 gx += g1->pixel_width;
25900 hlinfo->mouse_face_beg_x = gx;
25901 found = 1;
25902 break;
25903 }
25904 }
25905 if (found)
25906 break;
25907 }
25908
25909 if (!found)
25910 return;
25911
25912 /* Starting with the next row, look for the first row which does NOT
25913 include any glyphs whose positions are in the range. */
25914 for (++r; r->enabled_p && r->y < yb; ++r)
25915 {
25916 g = r->glyphs[TEXT_AREA];
25917 e = g + r->used[TEXT_AREA];
25918 found = 0;
25919 for ( ; g < e; ++g)
25920 if (EQ (g->object, object)
25921 && startpos <= g->charpos && g->charpos <= endpos)
25922 {
25923 found = 1;
25924 break;
25925 }
25926 if (!found)
25927 break;
25928 }
25929
25930 /* The highlighted region ends on the previous row. */
25931 r--;
25932
25933 /* Set the end row and its vertical pixel coordinate. */
25934 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25935 hlinfo->mouse_face_end_y = r->y;
25936
25937 /* Compute and set the end column and the end column's horizontal
25938 pixel coordinate. */
25939 if (!r->reversed_p)
25940 {
25941 g = r->glyphs[TEXT_AREA];
25942 e = g + r->used[TEXT_AREA];
25943 for ( ; e > g; --e)
25944 if (EQ ((e-1)->object, object)
25945 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25946 break;
25947 hlinfo->mouse_face_end_col = e - g;
25948
25949 for (gx = r->x; g < e; ++g)
25950 gx += g->pixel_width;
25951 hlinfo->mouse_face_end_x = gx;
25952 }
25953 else
25954 {
25955 e = r->glyphs[TEXT_AREA];
25956 g = e + r->used[TEXT_AREA];
25957 for (gx = r->x ; e < g; ++e)
25958 {
25959 if (EQ (e->object, object)
25960 && startpos <= e->charpos && e->charpos <= endpos)
25961 break;
25962 gx += e->pixel_width;
25963 }
25964 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25965 hlinfo->mouse_face_end_x = gx;
25966 }
25967 }
25968
25969 #ifdef HAVE_WINDOW_SYSTEM
25970
25971 /* See if position X, Y is within a hot-spot of an image. */
25972
25973 static int
25974 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25975 {
25976 if (!CONSP (hot_spot))
25977 return 0;
25978
25979 if (EQ (XCAR (hot_spot), Qrect))
25980 {
25981 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25982 Lisp_Object rect = XCDR (hot_spot);
25983 Lisp_Object tem;
25984 if (!CONSP (rect))
25985 return 0;
25986 if (!CONSP (XCAR (rect)))
25987 return 0;
25988 if (!CONSP (XCDR (rect)))
25989 return 0;
25990 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25991 return 0;
25992 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25993 return 0;
25994 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25995 return 0;
25996 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25997 return 0;
25998 return 1;
25999 }
26000 else if (EQ (XCAR (hot_spot), Qcircle))
26001 {
26002 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26003 Lisp_Object circ = XCDR (hot_spot);
26004 Lisp_Object lr, lx0, ly0;
26005 if (CONSP (circ)
26006 && CONSP (XCAR (circ))
26007 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26008 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26009 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26010 {
26011 double r = XFLOATINT (lr);
26012 double dx = XINT (lx0) - x;
26013 double dy = XINT (ly0) - y;
26014 return (dx * dx + dy * dy <= r * r);
26015 }
26016 }
26017 else if (EQ (XCAR (hot_spot), Qpoly))
26018 {
26019 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26020 if (VECTORP (XCDR (hot_spot)))
26021 {
26022 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26023 Lisp_Object *poly = v->contents;
26024 ptrdiff_t n = v->header.size;
26025 ptrdiff_t i;
26026 int inside = 0;
26027 Lisp_Object lx, ly;
26028 int x0, y0;
26029
26030 /* Need an even number of coordinates, and at least 3 edges. */
26031 if (n < 6 || n & 1)
26032 return 0;
26033
26034 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26035 If count is odd, we are inside polygon. Pixels on edges
26036 may or may not be included depending on actual geometry of the
26037 polygon. */
26038 if ((lx = poly[n-2], !INTEGERP (lx))
26039 || (ly = poly[n-1], !INTEGERP (lx)))
26040 return 0;
26041 x0 = XINT (lx), y0 = XINT (ly);
26042 for (i = 0; i < n; i += 2)
26043 {
26044 int x1 = x0, y1 = y0;
26045 if ((lx = poly[i], !INTEGERP (lx))
26046 || (ly = poly[i+1], !INTEGERP (ly)))
26047 return 0;
26048 x0 = XINT (lx), y0 = XINT (ly);
26049
26050 /* Does this segment cross the X line? */
26051 if (x0 >= x)
26052 {
26053 if (x1 >= x)
26054 continue;
26055 }
26056 else if (x1 < x)
26057 continue;
26058 if (y > y0 && y > y1)
26059 continue;
26060 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26061 inside = !inside;
26062 }
26063 return inside;
26064 }
26065 }
26066 return 0;
26067 }
26068
26069 Lisp_Object
26070 find_hot_spot (Lisp_Object map, int x, int y)
26071 {
26072 while (CONSP (map))
26073 {
26074 if (CONSP (XCAR (map))
26075 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26076 return XCAR (map);
26077 map = XCDR (map);
26078 }
26079
26080 return Qnil;
26081 }
26082
26083 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26084 3, 3, 0,
26085 doc: /* Lookup in image map MAP coordinates X and Y.
26086 An image map is an alist where each element has the format (AREA ID PLIST).
26087 An AREA is specified as either a rectangle, a circle, or a polygon:
26088 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26089 pixel coordinates of the upper left and bottom right corners.
26090 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26091 and the radius of the circle; r may be a float or integer.
26092 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26093 vector describes one corner in the polygon.
26094 Returns the alist element for the first matching AREA in MAP. */)
26095 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26096 {
26097 if (NILP (map))
26098 return Qnil;
26099
26100 CHECK_NUMBER (x);
26101 CHECK_NUMBER (y);
26102
26103 return find_hot_spot (map,
26104 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
26105 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
26106 }
26107
26108
26109 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26110 static void
26111 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26112 {
26113 /* Do not change cursor shape while dragging mouse. */
26114 if (!NILP (do_mouse_tracking))
26115 return;
26116
26117 if (!NILP (pointer))
26118 {
26119 if (EQ (pointer, Qarrow))
26120 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26121 else if (EQ (pointer, Qhand))
26122 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26123 else if (EQ (pointer, Qtext))
26124 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26125 else if (EQ (pointer, intern ("hdrag")))
26126 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26127 #ifdef HAVE_X_WINDOWS
26128 else if (EQ (pointer, intern ("vdrag")))
26129 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26130 #endif
26131 else if (EQ (pointer, intern ("hourglass")))
26132 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26133 else if (EQ (pointer, Qmodeline))
26134 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26135 else
26136 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26137 }
26138
26139 if (cursor != No_Cursor)
26140 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26141 }
26142
26143 #endif /* HAVE_WINDOW_SYSTEM */
26144
26145 /* Take proper action when mouse has moved to the mode or header line
26146 or marginal area AREA of window W, x-position X and y-position Y.
26147 X is relative to the start of the text display area of W, so the
26148 width of bitmap areas and scroll bars must be subtracted to get a
26149 position relative to the start of the mode line. */
26150
26151 static void
26152 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26153 enum window_part area)
26154 {
26155 struct window *w = XWINDOW (window);
26156 struct frame *f = XFRAME (w->frame);
26157 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26158 #ifdef HAVE_WINDOW_SYSTEM
26159 Display_Info *dpyinfo;
26160 #endif
26161 Cursor cursor = No_Cursor;
26162 Lisp_Object pointer = Qnil;
26163 int dx, dy, width, height;
26164 ptrdiff_t charpos;
26165 Lisp_Object string, object = Qnil;
26166 Lisp_Object pos, help;
26167
26168 Lisp_Object mouse_face;
26169 int original_x_pixel = x;
26170 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26171 struct glyph_row *row;
26172
26173 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26174 {
26175 int x0;
26176 struct glyph *end;
26177
26178 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26179 returns them in row/column units! */
26180 string = mode_line_string (w, area, &x, &y, &charpos,
26181 &object, &dx, &dy, &width, &height);
26182
26183 row = (area == ON_MODE_LINE
26184 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26185 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26186
26187 /* Find the glyph under the mouse pointer. */
26188 if (row->mode_line_p && row->enabled_p)
26189 {
26190 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26191 end = glyph + row->used[TEXT_AREA];
26192
26193 for (x0 = original_x_pixel;
26194 glyph < end && x0 >= glyph->pixel_width;
26195 ++glyph)
26196 x0 -= glyph->pixel_width;
26197
26198 if (glyph >= end)
26199 glyph = NULL;
26200 }
26201 }
26202 else
26203 {
26204 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26205 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26206 returns them in row/column units! */
26207 string = marginal_area_string (w, area, &x, &y, &charpos,
26208 &object, &dx, &dy, &width, &height);
26209 }
26210
26211 help = Qnil;
26212
26213 #ifdef HAVE_WINDOW_SYSTEM
26214 if (IMAGEP (object))
26215 {
26216 Lisp_Object image_map, hotspot;
26217 if ((image_map = Fplist_get (XCDR (object), QCmap),
26218 !NILP (image_map))
26219 && (hotspot = find_hot_spot (image_map, dx, dy),
26220 CONSP (hotspot))
26221 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26222 {
26223 Lisp_Object plist;
26224
26225 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26226 If so, we could look for mouse-enter, mouse-leave
26227 properties in PLIST (and do something...). */
26228 hotspot = XCDR (hotspot);
26229 if (CONSP (hotspot)
26230 && (plist = XCAR (hotspot), CONSP (plist)))
26231 {
26232 pointer = Fplist_get (plist, Qpointer);
26233 if (NILP (pointer))
26234 pointer = Qhand;
26235 help = Fplist_get (plist, Qhelp_echo);
26236 if (!NILP (help))
26237 {
26238 help_echo_string = help;
26239 /* Is this correct? ++kfs */
26240 XSETWINDOW (help_echo_window, w);
26241 help_echo_object = w->buffer;
26242 help_echo_pos = charpos;
26243 }
26244 }
26245 }
26246 if (NILP (pointer))
26247 pointer = Fplist_get (XCDR (object), QCpointer);
26248 }
26249 #endif /* HAVE_WINDOW_SYSTEM */
26250
26251 if (STRINGP (string))
26252 {
26253 pos = make_number (charpos);
26254 /* If we're on a string with `help-echo' text property, arrange
26255 for the help to be displayed. This is done by setting the
26256 global variable help_echo_string to the help string. */
26257 if (NILP (help))
26258 {
26259 help = Fget_text_property (pos, Qhelp_echo, string);
26260 if (!NILP (help))
26261 {
26262 help_echo_string = help;
26263 XSETWINDOW (help_echo_window, w);
26264 help_echo_object = string;
26265 help_echo_pos = charpos;
26266 }
26267 }
26268
26269 #ifdef HAVE_WINDOW_SYSTEM
26270 if (FRAME_WINDOW_P (f))
26271 {
26272 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26273 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26274 if (NILP (pointer))
26275 pointer = Fget_text_property (pos, Qpointer, string);
26276
26277 /* Change the mouse pointer according to what is under X/Y. */
26278 if (NILP (pointer)
26279 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26280 {
26281 Lisp_Object map;
26282 map = Fget_text_property (pos, Qlocal_map, string);
26283 if (!KEYMAPP (map))
26284 map = Fget_text_property (pos, Qkeymap, string);
26285 if (!KEYMAPP (map))
26286 cursor = dpyinfo->vertical_scroll_bar_cursor;
26287 }
26288 }
26289 #endif
26290
26291 /* Change the mouse face according to what is under X/Y. */
26292 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26293 if (!NILP (mouse_face)
26294 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26295 && glyph)
26296 {
26297 Lisp_Object b, e;
26298
26299 struct glyph * tmp_glyph;
26300
26301 int gpos;
26302 int gseq_length;
26303 int total_pixel_width;
26304 ptrdiff_t begpos, endpos, ignore;
26305
26306 int vpos, hpos;
26307
26308 b = Fprevious_single_property_change (make_number (charpos + 1),
26309 Qmouse_face, string, Qnil);
26310 if (NILP (b))
26311 begpos = 0;
26312 else
26313 begpos = XINT (b);
26314
26315 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26316 if (NILP (e))
26317 endpos = SCHARS (string);
26318 else
26319 endpos = XINT (e);
26320
26321 /* Calculate the glyph position GPOS of GLYPH in the
26322 displayed string, relative to the beginning of the
26323 highlighted part of the string.
26324
26325 Note: GPOS is different from CHARPOS. CHARPOS is the
26326 position of GLYPH in the internal string object. A mode
26327 line string format has structures which are converted to
26328 a flattened string by the Emacs Lisp interpreter. The
26329 internal string is an element of those structures. The
26330 displayed string is the flattened string. */
26331 tmp_glyph = row_start_glyph;
26332 while (tmp_glyph < glyph
26333 && (!(EQ (tmp_glyph->object, glyph->object)
26334 && begpos <= tmp_glyph->charpos
26335 && tmp_glyph->charpos < endpos)))
26336 tmp_glyph++;
26337 gpos = glyph - tmp_glyph;
26338
26339 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26340 the highlighted part of the displayed string to which
26341 GLYPH belongs. Note: GSEQ_LENGTH is different from
26342 SCHARS (STRING), because the latter returns the length of
26343 the internal string. */
26344 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26345 tmp_glyph > glyph
26346 && (!(EQ (tmp_glyph->object, glyph->object)
26347 && begpos <= tmp_glyph->charpos
26348 && tmp_glyph->charpos < endpos));
26349 tmp_glyph--)
26350 ;
26351 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26352
26353 /* Calculate the total pixel width of all the glyphs between
26354 the beginning of the highlighted area and GLYPH. */
26355 total_pixel_width = 0;
26356 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26357 total_pixel_width += tmp_glyph->pixel_width;
26358
26359 /* Pre calculation of re-rendering position. Note: X is in
26360 column units here, after the call to mode_line_string or
26361 marginal_area_string. */
26362 hpos = x - gpos;
26363 vpos = (area == ON_MODE_LINE
26364 ? (w->current_matrix)->nrows - 1
26365 : 0);
26366
26367 /* If GLYPH's position is included in the region that is
26368 already drawn in mouse face, we have nothing to do. */
26369 if ( EQ (window, hlinfo->mouse_face_window)
26370 && (!row->reversed_p
26371 ? (hlinfo->mouse_face_beg_col <= hpos
26372 && hpos < hlinfo->mouse_face_end_col)
26373 /* In R2L rows we swap BEG and END, see below. */
26374 : (hlinfo->mouse_face_end_col <= hpos
26375 && hpos < hlinfo->mouse_face_beg_col))
26376 && hlinfo->mouse_face_beg_row == vpos )
26377 return;
26378
26379 if (clear_mouse_face (hlinfo))
26380 cursor = No_Cursor;
26381
26382 if (!row->reversed_p)
26383 {
26384 hlinfo->mouse_face_beg_col = hpos;
26385 hlinfo->mouse_face_beg_x = original_x_pixel
26386 - (total_pixel_width + dx);
26387 hlinfo->mouse_face_end_col = hpos + gseq_length;
26388 hlinfo->mouse_face_end_x = 0;
26389 }
26390 else
26391 {
26392 /* In R2L rows, show_mouse_face expects BEG and END
26393 coordinates to be swapped. */
26394 hlinfo->mouse_face_end_col = hpos;
26395 hlinfo->mouse_face_end_x = original_x_pixel
26396 - (total_pixel_width + dx);
26397 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26398 hlinfo->mouse_face_beg_x = 0;
26399 }
26400
26401 hlinfo->mouse_face_beg_row = vpos;
26402 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26403 hlinfo->mouse_face_beg_y = 0;
26404 hlinfo->mouse_face_end_y = 0;
26405 hlinfo->mouse_face_past_end = 0;
26406 hlinfo->mouse_face_window = window;
26407
26408 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26409 charpos,
26410 0, 0, 0,
26411 &ignore,
26412 glyph->face_id,
26413 1);
26414 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26415
26416 if (NILP (pointer))
26417 pointer = Qhand;
26418 }
26419 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26420 clear_mouse_face (hlinfo);
26421 }
26422 #ifdef HAVE_WINDOW_SYSTEM
26423 if (FRAME_WINDOW_P (f))
26424 define_frame_cursor1 (f, cursor, pointer);
26425 #endif
26426 }
26427
26428
26429 /* EXPORT:
26430 Take proper action when the mouse has moved to position X, Y on
26431 frame F as regards highlighting characters that have mouse-face
26432 properties. Also de-highlighting chars where the mouse was before.
26433 X and Y can be negative or out of range. */
26434
26435 void
26436 note_mouse_highlight (struct frame *f, int x, int y)
26437 {
26438 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26439 enum window_part part;
26440 Lisp_Object window;
26441 struct window *w;
26442 Cursor cursor = No_Cursor;
26443 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26444 struct buffer *b;
26445
26446 /* When a menu is active, don't highlight because this looks odd. */
26447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26448 if (popup_activated ())
26449 return;
26450 #endif
26451
26452 if (NILP (Vmouse_highlight)
26453 || !f->glyphs_initialized_p
26454 || f->pointer_invisible)
26455 return;
26456
26457 hlinfo->mouse_face_mouse_x = x;
26458 hlinfo->mouse_face_mouse_y = y;
26459 hlinfo->mouse_face_mouse_frame = f;
26460
26461 if (hlinfo->mouse_face_defer)
26462 return;
26463
26464 if (gc_in_progress)
26465 {
26466 hlinfo->mouse_face_deferred_gc = 1;
26467 return;
26468 }
26469
26470 /* Which window is that in? */
26471 window = window_from_coordinates (f, x, y, &part, 1);
26472
26473 /* If we were displaying active text in another window, clear that.
26474 Also clear if we move out of text area in same window. */
26475 if (! EQ (window, hlinfo->mouse_face_window)
26476 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26477 && !NILP (hlinfo->mouse_face_window)))
26478 clear_mouse_face (hlinfo);
26479
26480 /* Not on a window -> return. */
26481 if (!WINDOWP (window))
26482 return;
26483
26484 /* Reset help_echo_string. It will get recomputed below. */
26485 help_echo_string = Qnil;
26486
26487 /* Convert to window-relative pixel coordinates. */
26488 w = XWINDOW (window);
26489 frame_to_window_pixel_xy (w, &x, &y);
26490
26491 #ifdef HAVE_WINDOW_SYSTEM
26492 /* Handle tool-bar window differently since it doesn't display a
26493 buffer. */
26494 if (EQ (window, f->tool_bar_window))
26495 {
26496 note_tool_bar_highlight (f, x, y);
26497 return;
26498 }
26499 #endif
26500
26501 /* Mouse is on the mode, header line or margin? */
26502 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26503 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26504 {
26505 note_mode_line_or_margin_highlight (window, x, y, part);
26506 return;
26507 }
26508
26509 #ifdef HAVE_WINDOW_SYSTEM
26510 if (part == ON_VERTICAL_BORDER)
26511 {
26512 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26513 help_echo_string = build_string ("drag-mouse-1: resize");
26514 }
26515 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26516 || part == ON_SCROLL_BAR)
26517 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26518 else
26519 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26520 #endif
26521
26522 /* Are we in a window whose display is up to date?
26523 And verify the buffer's text has not changed. */
26524 b = XBUFFER (w->buffer);
26525 if (part == ON_TEXT
26526 && EQ (w->window_end_valid, w->buffer)
26527 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26528 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26529 {
26530 int hpos, vpos, dx, dy, area;
26531 ptrdiff_t pos;
26532 struct glyph *glyph;
26533 Lisp_Object object;
26534 Lisp_Object mouse_face = Qnil, position;
26535 Lisp_Object *overlay_vec = NULL;
26536 ptrdiff_t i, noverlays;
26537 struct buffer *obuf;
26538 ptrdiff_t obegv, ozv;
26539 int same_region;
26540
26541 /* Find the glyph under X/Y. */
26542 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26543
26544 #ifdef HAVE_WINDOW_SYSTEM
26545 /* Look for :pointer property on image. */
26546 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26547 {
26548 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26549 if (img != NULL && IMAGEP (img->spec))
26550 {
26551 Lisp_Object image_map, hotspot;
26552 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26553 !NILP (image_map))
26554 && (hotspot = find_hot_spot (image_map,
26555 glyph->slice.img.x + dx,
26556 glyph->slice.img.y + dy),
26557 CONSP (hotspot))
26558 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26559 {
26560 Lisp_Object plist;
26561
26562 /* Could check XCAR (hotspot) to see if we enter/leave
26563 this hot-spot.
26564 If so, we could look for mouse-enter, mouse-leave
26565 properties in PLIST (and do something...). */
26566 hotspot = XCDR (hotspot);
26567 if (CONSP (hotspot)
26568 && (plist = XCAR (hotspot), CONSP (plist)))
26569 {
26570 pointer = Fplist_get (plist, Qpointer);
26571 if (NILP (pointer))
26572 pointer = Qhand;
26573 help_echo_string = Fplist_get (plist, Qhelp_echo);
26574 if (!NILP (help_echo_string))
26575 {
26576 help_echo_window = window;
26577 help_echo_object = glyph->object;
26578 help_echo_pos = glyph->charpos;
26579 }
26580 }
26581 }
26582 if (NILP (pointer))
26583 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26584 }
26585 }
26586 #endif /* HAVE_WINDOW_SYSTEM */
26587
26588 /* Clear mouse face if X/Y not over text. */
26589 if (glyph == NULL
26590 || area != TEXT_AREA
26591 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26592 /* Glyph's OBJECT is an integer for glyphs inserted by the
26593 display engine for its internal purposes, like truncation
26594 and continuation glyphs and blanks beyond the end of
26595 line's text on text terminals. If we are over such a
26596 glyph, we are not over any text. */
26597 || INTEGERP (glyph->object)
26598 /* R2L rows have a stretch glyph at their front, which
26599 stands for no text, whereas L2R rows have no glyphs at
26600 all beyond the end of text. Treat such stretch glyphs
26601 like we do with NULL glyphs in L2R rows. */
26602 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26603 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26604 && glyph->type == STRETCH_GLYPH
26605 && glyph->avoid_cursor_p))
26606 {
26607 if (clear_mouse_face (hlinfo))
26608 cursor = No_Cursor;
26609 #ifdef HAVE_WINDOW_SYSTEM
26610 if (FRAME_WINDOW_P (f) && NILP (pointer))
26611 {
26612 if (area != TEXT_AREA)
26613 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26614 else
26615 pointer = Vvoid_text_area_pointer;
26616 }
26617 #endif
26618 goto set_cursor;
26619 }
26620
26621 pos = glyph->charpos;
26622 object = glyph->object;
26623 if (!STRINGP (object) && !BUFFERP (object))
26624 goto set_cursor;
26625
26626 /* If we get an out-of-range value, return now; avoid an error. */
26627 if (BUFFERP (object) && pos > BUF_Z (b))
26628 goto set_cursor;
26629
26630 /* Make the window's buffer temporarily current for
26631 overlays_at and compute_char_face. */
26632 obuf = current_buffer;
26633 current_buffer = b;
26634 obegv = BEGV;
26635 ozv = ZV;
26636 BEGV = BEG;
26637 ZV = Z;
26638
26639 /* Is this char mouse-active or does it have help-echo? */
26640 position = make_number (pos);
26641
26642 if (BUFFERP (object))
26643 {
26644 /* Put all the overlays we want in a vector in overlay_vec. */
26645 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26646 /* Sort overlays into increasing priority order. */
26647 noverlays = sort_overlays (overlay_vec, noverlays, w);
26648 }
26649 else
26650 noverlays = 0;
26651
26652 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26653
26654 if (same_region)
26655 cursor = No_Cursor;
26656
26657 /* Check mouse-face highlighting. */
26658 if (! same_region
26659 /* If there exists an overlay with mouse-face overlapping
26660 the one we are currently highlighting, we have to
26661 check if we enter the overlapping overlay, and then
26662 highlight only that. */
26663 || (OVERLAYP (hlinfo->mouse_face_overlay)
26664 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26665 {
26666 /* Find the highest priority overlay with a mouse-face. */
26667 Lisp_Object overlay = Qnil;
26668 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26669 {
26670 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26671 if (!NILP (mouse_face))
26672 overlay = overlay_vec[i];
26673 }
26674
26675 /* If we're highlighting the same overlay as before, there's
26676 no need to do that again. */
26677 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26678 goto check_help_echo;
26679 hlinfo->mouse_face_overlay = overlay;
26680
26681 /* Clear the display of the old active region, if any. */
26682 if (clear_mouse_face (hlinfo))
26683 cursor = No_Cursor;
26684
26685 /* If no overlay applies, get a text property. */
26686 if (NILP (overlay))
26687 mouse_face = Fget_text_property (position, Qmouse_face, object);
26688
26689 /* Next, compute the bounds of the mouse highlighting and
26690 display it. */
26691 if (!NILP (mouse_face) && STRINGP (object))
26692 {
26693 /* The mouse-highlighting comes from a display string
26694 with a mouse-face. */
26695 Lisp_Object s, e;
26696 ptrdiff_t ignore;
26697
26698 s = Fprevious_single_property_change
26699 (make_number (pos + 1), Qmouse_face, object, Qnil);
26700 e = Fnext_single_property_change
26701 (position, Qmouse_face, object, Qnil);
26702 if (NILP (s))
26703 s = make_number (0);
26704 if (NILP (e))
26705 e = make_number (SCHARS (object) - 1);
26706 mouse_face_from_string_pos (w, hlinfo, object,
26707 XINT (s), XINT (e));
26708 hlinfo->mouse_face_past_end = 0;
26709 hlinfo->mouse_face_window = window;
26710 hlinfo->mouse_face_face_id
26711 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26712 glyph->face_id, 1);
26713 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26714 cursor = No_Cursor;
26715 }
26716 else
26717 {
26718 /* The mouse-highlighting, if any, comes from an overlay
26719 or text property in the buffer. */
26720 Lisp_Object buffer IF_LINT (= Qnil);
26721 Lisp_Object cover_string IF_LINT (= Qnil);
26722
26723 if (STRINGP (object))
26724 {
26725 /* If we are on a display string with no mouse-face,
26726 check if the text under it has one. */
26727 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26728 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
26729 pos = string_buffer_position (object, start);
26730 if (pos > 0)
26731 {
26732 mouse_face = get_char_property_and_overlay
26733 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26734 buffer = w->buffer;
26735 cover_string = object;
26736 }
26737 }
26738 else
26739 {
26740 buffer = object;
26741 cover_string = Qnil;
26742 }
26743
26744 if (!NILP (mouse_face))
26745 {
26746 Lisp_Object before, after;
26747 Lisp_Object before_string, after_string;
26748 /* To correctly find the limits of mouse highlight
26749 in a bidi-reordered buffer, we must not use the
26750 optimization of limiting the search in
26751 previous-single-property-change and
26752 next-single-property-change, because
26753 rows_from_pos_range needs the real start and end
26754 positions to DTRT in this case. That's because
26755 the first row visible in a window does not
26756 necessarily display the character whose position
26757 is the smallest. */
26758 Lisp_Object lim1 =
26759 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26760 ? Fmarker_position (w->start)
26761 : Qnil;
26762 Lisp_Object lim2 =
26763 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26764 ? make_number (BUF_Z (XBUFFER (buffer))
26765 - XFASTINT (w->window_end_pos))
26766 : Qnil;
26767
26768 if (NILP (overlay))
26769 {
26770 /* Handle the text property case. */
26771 before = Fprevious_single_property_change
26772 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26773 after = Fnext_single_property_change
26774 (make_number (pos), Qmouse_face, buffer, lim2);
26775 before_string = after_string = Qnil;
26776 }
26777 else
26778 {
26779 /* Handle the overlay case. */
26780 before = Foverlay_start (overlay);
26781 after = Foverlay_end (overlay);
26782 before_string = Foverlay_get (overlay, Qbefore_string);
26783 after_string = Foverlay_get (overlay, Qafter_string);
26784
26785 if (!STRINGP (before_string)) before_string = Qnil;
26786 if (!STRINGP (after_string)) after_string = Qnil;
26787 }
26788
26789 mouse_face_from_buffer_pos (window, hlinfo, pos,
26790 XFASTINT (before),
26791 XFASTINT (after),
26792 before_string, after_string,
26793 cover_string);
26794 cursor = No_Cursor;
26795 }
26796 }
26797 }
26798
26799 check_help_echo:
26800
26801 /* Look for a `help-echo' property. */
26802 if (NILP (help_echo_string)) {
26803 Lisp_Object help, overlay;
26804
26805 /* Check overlays first. */
26806 help = overlay = Qnil;
26807 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26808 {
26809 overlay = overlay_vec[i];
26810 help = Foverlay_get (overlay, Qhelp_echo);
26811 }
26812
26813 if (!NILP (help))
26814 {
26815 help_echo_string = help;
26816 help_echo_window = window;
26817 help_echo_object = overlay;
26818 help_echo_pos = pos;
26819 }
26820 else
26821 {
26822 Lisp_Object obj = glyph->object;
26823 ptrdiff_t charpos = glyph->charpos;
26824
26825 /* Try text properties. */
26826 if (STRINGP (obj)
26827 && charpos >= 0
26828 && charpos < SCHARS (obj))
26829 {
26830 help = Fget_text_property (make_number (charpos),
26831 Qhelp_echo, obj);
26832 if (NILP (help))
26833 {
26834 /* If the string itself doesn't specify a help-echo,
26835 see if the buffer text ``under'' it does. */
26836 struct glyph_row *r
26837 = MATRIX_ROW (w->current_matrix, vpos);
26838 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
26839 ptrdiff_t p = string_buffer_position (obj, start);
26840 if (p > 0)
26841 {
26842 help = Fget_char_property (make_number (p),
26843 Qhelp_echo, w->buffer);
26844 if (!NILP (help))
26845 {
26846 charpos = p;
26847 obj = w->buffer;
26848 }
26849 }
26850 }
26851 }
26852 else if (BUFFERP (obj)
26853 && charpos >= BEGV
26854 && charpos < ZV)
26855 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26856 obj);
26857
26858 if (!NILP (help))
26859 {
26860 help_echo_string = help;
26861 help_echo_window = window;
26862 help_echo_object = obj;
26863 help_echo_pos = charpos;
26864 }
26865 }
26866 }
26867
26868 #ifdef HAVE_WINDOW_SYSTEM
26869 /* Look for a `pointer' property. */
26870 if (FRAME_WINDOW_P (f) && NILP (pointer))
26871 {
26872 /* Check overlays first. */
26873 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26874 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26875
26876 if (NILP (pointer))
26877 {
26878 Lisp_Object obj = glyph->object;
26879 ptrdiff_t charpos = glyph->charpos;
26880
26881 /* Try text properties. */
26882 if (STRINGP (obj)
26883 && charpos >= 0
26884 && charpos < SCHARS (obj))
26885 {
26886 pointer = Fget_text_property (make_number (charpos),
26887 Qpointer, obj);
26888 if (NILP (pointer))
26889 {
26890 /* If the string itself doesn't specify a pointer,
26891 see if the buffer text ``under'' it does. */
26892 struct glyph_row *r
26893 = MATRIX_ROW (w->current_matrix, vpos);
26894 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
26895 ptrdiff_t p = string_buffer_position (obj, start);
26896 if (p > 0)
26897 pointer = Fget_char_property (make_number (p),
26898 Qpointer, w->buffer);
26899 }
26900 }
26901 else if (BUFFERP (obj)
26902 && charpos >= BEGV
26903 && charpos < ZV)
26904 pointer = Fget_text_property (make_number (charpos),
26905 Qpointer, obj);
26906 }
26907 }
26908 #endif /* HAVE_WINDOW_SYSTEM */
26909
26910 BEGV = obegv;
26911 ZV = ozv;
26912 current_buffer = obuf;
26913 }
26914
26915 set_cursor:
26916
26917 #ifdef HAVE_WINDOW_SYSTEM
26918 if (FRAME_WINDOW_P (f))
26919 define_frame_cursor1 (f, cursor, pointer);
26920 #else
26921 /* This is here to prevent a compiler error, about "label at end of
26922 compound statement". */
26923 return;
26924 #endif
26925 }
26926
26927
26928 /* EXPORT for RIF:
26929 Clear any mouse-face on window W. This function is part of the
26930 redisplay interface, and is called from try_window_id and similar
26931 functions to ensure the mouse-highlight is off. */
26932
26933 void
26934 x_clear_window_mouse_face (struct window *w)
26935 {
26936 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26937 Lisp_Object window;
26938
26939 BLOCK_INPUT;
26940 XSETWINDOW (window, w);
26941 if (EQ (window, hlinfo->mouse_face_window))
26942 clear_mouse_face (hlinfo);
26943 UNBLOCK_INPUT;
26944 }
26945
26946
26947 /* EXPORT:
26948 Just discard the mouse face information for frame F, if any.
26949 This is used when the size of F is changed. */
26950
26951 void
26952 cancel_mouse_face (struct frame *f)
26953 {
26954 Lisp_Object window;
26955 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26956
26957 window = hlinfo->mouse_face_window;
26958 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26959 {
26960 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26961 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26962 hlinfo->mouse_face_window = Qnil;
26963 }
26964 }
26965
26966
26967 \f
26968 /***********************************************************************
26969 Exposure Events
26970 ***********************************************************************/
26971
26972 #ifdef HAVE_WINDOW_SYSTEM
26973
26974 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26975 which intersects rectangle R. R is in window-relative coordinates. */
26976
26977 static void
26978 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26979 enum glyph_row_area area)
26980 {
26981 struct glyph *first = row->glyphs[area];
26982 struct glyph *end = row->glyphs[area] + row->used[area];
26983 struct glyph *last;
26984 int first_x, start_x, x;
26985
26986 if (area == TEXT_AREA && row->fill_line_p)
26987 /* If row extends face to end of line write the whole line. */
26988 draw_glyphs (w, 0, row, area,
26989 0, row->used[area],
26990 DRAW_NORMAL_TEXT, 0);
26991 else
26992 {
26993 /* Set START_X to the window-relative start position for drawing glyphs of
26994 AREA. The first glyph of the text area can be partially visible.
26995 The first glyphs of other areas cannot. */
26996 start_x = window_box_left_offset (w, area);
26997 x = start_x;
26998 if (area == TEXT_AREA)
26999 x += row->x;
27000
27001 /* Find the first glyph that must be redrawn. */
27002 while (first < end
27003 && x + first->pixel_width < r->x)
27004 {
27005 x += first->pixel_width;
27006 ++first;
27007 }
27008
27009 /* Find the last one. */
27010 last = first;
27011 first_x = x;
27012 while (last < end
27013 && x < r->x + r->width)
27014 {
27015 x += last->pixel_width;
27016 ++last;
27017 }
27018
27019 /* Repaint. */
27020 if (last > first)
27021 draw_glyphs (w, first_x - start_x, row, area,
27022 first - row->glyphs[area], last - row->glyphs[area],
27023 DRAW_NORMAL_TEXT, 0);
27024 }
27025 }
27026
27027
27028 /* Redraw the parts of the glyph row ROW on window W intersecting
27029 rectangle R. R is in window-relative coordinates. Value is
27030 non-zero if mouse-face was overwritten. */
27031
27032 static int
27033 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27034 {
27035 xassert (row->enabled_p);
27036
27037 if (row->mode_line_p || w->pseudo_window_p)
27038 draw_glyphs (w, 0, row, TEXT_AREA,
27039 0, row->used[TEXT_AREA],
27040 DRAW_NORMAL_TEXT, 0);
27041 else
27042 {
27043 if (row->used[LEFT_MARGIN_AREA])
27044 expose_area (w, row, r, LEFT_MARGIN_AREA);
27045 if (row->used[TEXT_AREA])
27046 expose_area (w, row, r, TEXT_AREA);
27047 if (row->used[RIGHT_MARGIN_AREA])
27048 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27049 draw_row_fringe_bitmaps (w, row);
27050 }
27051
27052 return row->mouse_face_p;
27053 }
27054
27055
27056 /* Redraw those parts of glyphs rows during expose event handling that
27057 overlap other rows. Redrawing of an exposed line writes over parts
27058 of lines overlapping that exposed line; this function fixes that.
27059
27060 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27061 row in W's current matrix that is exposed and overlaps other rows.
27062 LAST_OVERLAPPING_ROW is the last such row. */
27063
27064 static void
27065 expose_overlaps (struct window *w,
27066 struct glyph_row *first_overlapping_row,
27067 struct glyph_row *last_overlapping_row,
27068 XRectangle *r)
27069 {
27070 struct glyph_row *row;
27071
27072 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27073 if (row->overlapping_p)
27074 {
27075 xassert (row->enabled_p && !row->mode_line_p);
27076
27077 row->clip = r;
27078 if (row->used[LEFT_MARGIN_AREA])
27079 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27080
27081 if (row->used[TEXT_AREA])
27082 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27083
27084 if (row->used[RIGHT_MARGIN_AREA])
27085 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27086 row->clip = NULL;
27087 }
27088 }
27089
27090
27091 /* Return non-zero if W's cursor intersects rectangle R. */
27092
27093 static int
27094 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27095 {
27096 XRectangle cr, result;
27097 struct glyph *cursor_glyph;
27098 struct glyph_row *row;
27099
27100 if (w->phys_cursor.vpos >= 0
27101 && w->phys_cursor.vpos < w->current_matrix->nrows
27102 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27103 row->enabled_p)
27104 && row->cursor_in_fringe_p)
27105 {
27106 /* Cursor is in the fringe. */
27107 cr.x = window_box_right_offset (w,
27108 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27109 ? RIGHT_MARGIN_AREA
27110 : TEXT_AREA));
27111 cr.y = row->y;
27112 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27113 cr.height = row->height;
27114 return x_intersect_rectangles (&cr, r, &result);
27115 }
27116
27117 cursor_glyph = get_phys_cursor_glyph (w);
27118 if (cursor_glyph)
27119 {
27120 /* r is relative to W's box, but w->phys_cursor.x is relative
27121 to left edge of W's TEXT area. Adjust it. */
27122 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27123 cr.y = w->phys_cursor.y;
27124 cr.width = cursor_glyph->pixel_width;
27125 cr.height = w->phys_cursor_height;
27126 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27127 I assume the effect is the same -- and this is portable. */
27128 return x_intersect_rectangles (&cr, r, &result);
27129 }
27130 /* If we don't understand the format, pretend we're not in the hot-spot. */
27131 return 0;
27132 }
27133
27134
27135 /* EXPORT:
27136 Draw a vertical window border to the right of window W if W doesn't
27137 have vertical scroll bars. */
27138
27139 void
27140 x_draw_vertical_border (struct window *w)
27141 {
27142 struct frame *f = XFRAME (WINDOW_FRAME (w));
27143
27144 /* We could do better, if we knew what type of scroll-bar the adjacent
27145 windows (on either side) have... But we don't :-(
27146 However, I think this works ok. ++KFS 2003-04-25 */
27147
27148 /* Redraw borders between horizontally adjacent windows. Don't
27149 do it for frames with vertical scroll bars because either the
27150 right scroll bar of a window, or the left scroll bar of its
27151 neighbor will suffice as a border. */
27152 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27153 return;
27154
27155 if (!WINDOW_RIGHTMOST_P (w)
27156 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27157 {
27158 int x0, x1, y0, y1;
27159
27160 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27161 y1 -= 1;
27162
27163 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27164 x1 -= 1;
27165
27166 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27167 }
27168 else if (!WINDOW_LEFTMOST_P (w)
27169 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27170 {
27171 int x0, x1, y0, y1;
27172
27173 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27174 y1 -= 1;
27175
27176 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27177 x0 -= 1;
27178
27179 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27180 }
27181 }
27182
27183
27184 /* Redraw the part of window W intersection rectangle FR. Pixel
27185 coordinates in FR are frame-relative. Call this function with
27186 input blocked. Value is non-zero if the exposure overwrites
27187 mouse-face. */
27188
27189 static int
27190 expose_window (struct window *w, XRectangle *fr)
27191 {
27192 struct frame *f = XFRAME (w->frame);
27193 XRectangle wr, r;
27194 int mouse_face_overwritten_p = 0;
27195
27196 /* If window is not yet fully initialized, do nothing. This can
27197 happen when toolkit scroll bars are used and a window is split.
27198 Reconfiguring the scroll bar will generate an expose for a newly
27199 created window. */
27200 if (w->current_matrix == NULL)
27201 return 0;
27202
27203 /* When we're currently updating the window, display and current
27204 matrix usually don't agree. Arrange for a thorough display
27205 later. */
27206 if (w == updated_window)
27207 {
27208 SET_FRAME_GARBAGED (f);
27209 return 0;
27210 }
27211
27212 /* Frame-relative pixel rectangle of W. */
27213 wr.x = WINDOW_LEFT_EDGE_X (w);
27214 wr.y = WINDOW_TOP_EDGE_Y (w);
27215 wr.width = WINDOW_TOTAL_WIDTH (w);
27216 wr.height = WINDOW_TOTAL_HEIGHT (w);
27217
27218 if (x_intersect_rectangles (fr, &wr, &r))
27219 {
27220 int yb = window_text_bottom_y (w);
27221 struct glyph_row *row;
27222 int cursor_cleared_p;
27223 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27224
27225 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27226 r.x, r.y, r.width, r.height));
27227
27228 /* Convert to window coordinates. */
27229 r.x -= WINDOW_LEFT_EDGE_X (w);
27230 r.y -= WINDOW_TOP_EDGE_Y (w);
27231
27232 /* Turn off the cursor. */
27233 if (!w->pseudo_window_p
27234 && phys_cursor_in_rect_p (w, &r))
27235 {
27236 x_clear_cursor (w);
27237 cursor_cleared_p = 1;
27238 }
27239 else
27240 cursor_cleared_p = 0;
27241
27242 /* Update lines intersecting rectangle R. */
27243 first_overlapping_row = last_overlapping_row = NULL;
27244 for (row = w->current_matrix->rows;
27245 row->enabled_p;
27246 ++row)
27247 {
27248 int y0 = row->y;
27249 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27250
27251 if ((y0 >= r.y && y0 < r.y + r.height)
27252 || (y1 > r.y && y1 < r.y + r.height)
27253 || (r.y >= y0 && r.y < y1)
27254 || (r.y + r.height > y0 && r.y + r.height < y1))
27255 {
27256 /* A header line may be overlapping, but there is no need
27257 to fix overlapping areas for them. KFS 2005-02-12 */
27258 if (row->overlapping_p && !row->mode_line_p)
27259 {
27260 if (first_overlapping_row == NULL)
27261 first_overlapping_row = row;
27262 last_overlapping_row = row;
27263 }
27264
27265 row->clip = fr;
27266 if (expose_line (w, row, &r))
27267 mouse_face_overwritten_p = 1;
27268 row->clip = NULL;
27269 }
27270 else if (row->overlapping_p)
27271 {
27272 /* We must redraw a row overlapping the exposed area. */
27273 if (y0 < r.y
27274 ? y0 + row->phys_height > r.y
27275 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27276 {
27277 if (first_overlapping_row == NULL)
27278 first_overlapping_row = row;
27279 last_overlapping_row = row;
27280 }
27281 }
27282
27283 if (y1 >= yb)
27284 break;
27285 }
27286
27287 /* Display the mode line if there is one. */
27288 if (WINDOW_WANTS_MODELINE_P (w)
27289 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27290 row->enabled_p)
27291 && row->y < r.y + r.height)
27292 {
27293 if (expose_line (w, row, &r))
27294 mouse_face_overwritten_p = 1;
27295 }
27296
27297 if (!w->pseudo_window_p)
27298 {
27299 /* Fix the display of overlapping rows. */
27300 if (first_overlapping_row)
27301 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27302 fr);
27303
27304 /* Draw border between windows. */
27305 x_draw_vertical_border (w);
27306
27307 /* Turn the cursor on again. */
27308 if (cursor_cleared_p)
27309 update_window_cursor (w, 1);
27310 }
27311 }
27312
27313 return mouse_face_overwritten_p;
27314 }
27315
27316
27317
27318 /* Redraw (parts) of all windows in the window tree rooted at W that
27319 intersect R. R contains frame pixel coordinates. Value is
27320 non-zero if the exposure overwrites mouse-face. */
27321
27322 static int
27323 expose_window_tree (struct window *w, XRectangle *r)
27324 {
27325 struct frame *f = XFRAME (w->frame);
27326 int mouse_face_overwritten_p = 0;
27327
27328 while (w && !FRAME_GARBAGED_P (f))
27329 {
27330 if (!NILP (w->hchild))
27331 mouse_face_overwritten_p
27332 |= expose_window_tree (XWINDOW (w->hchild), r);
27333 else if (!NILP (w->vchild))
27334 mouse_face_overwritten_p
27335 |= expose_window_tree (XWINDOW (w->vchild), r);
27336 else
27337 mouse_face_overwritten_p |= expose_window (w, r);
27338
27339 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27340 }
27341
27342 return mouse_face_overwritten_p;
27343 }
27344
27345
27346 /* EXPORT:
27347 Redisplay an exposed area of frame F. X and Y are the upper-left
27348 corner of the exposed rectangle. W and H are width and height of
27349 the exposed area. All are pixel values. W or H zero means redraw
27350 the entire frame. */
27351
27352 void
27353 expose_frame (struct frame *f, int x, int y, int w, int h)
27354 {
27355 XRectangle r;
27356 int mouse_face_overwritten_p = 0;
27357
27358 TRACE ((stderr, "expose_frame "));
27359
27360 /* No need to redraw if frame will be redrawn soon. */
27361 if (FRAME_GARBAGED_P (f))
27362 {
27363 TRACE ((stderr, " garbaged\n"));
27364 return;
27365 }
27366
27367 /* If basic faces haven't been realized yet, there is no point in
27368 trying to redraw anything. This can happen when we get an expose
27369 event while Emacs is starting, e.g. by moving another window. */
27370 if (FRAME_FACE_CACHE (f) == NULL
27371 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27372 {
27373 TRACE ((stderr, " no faces\n"));
27374 return;
27375 }
27376
27377 if (w == 0 || h == 0)
27378 {
27379 r.x = r.y = 0;
27380 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27381 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27382 }
27383 else
27384 {
27385 r.x = x;
27386 r.y = y;
27387 r.width = w;
27388 r.height = h;
27389 }
27390
27391 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27392 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27393
27394 if (WINDOWP (f->tool_bar_window))
27395 mouse_face_overwritten_p
27396 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27397
27398 #ifdef HAVE_X_WINDOWS
27399 #ifndef MSDOS
27400 #ifndef USE_X_TOOLKIT
27401 if (WINDOWP (f->menu_bar_window))
27402 mouse_face_overwritten_p
27403 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27404 #endif /* not USE_X_TOOLKIT */
27405 #endif
27406 #endif
27407
27408 /* Some window managers support a focus-follows-mouse style with
27409 delayed raising of frames. Imagine a partially obscured frame,
27410 and moving the mouse into partially obscured mouse-face on that
27411 frame. The visible part of the mouse-face will be highlighted,
27412 then the WM raises the obscured frame. With at least one WM, KDE
27413 2.1, Emacs is not getting any event for the raising of the frame
27414 (even tried with SubstructureRedirectMask), only Expose events.
27415 These expose events will draw text normally, i.e. not
27416 highlighted. Which means we must redo the highlight here.
27417 Subsume it under ``we love X''. --gerd 2001-08-15 */
27418 /* Included in Windows version because Windows most likely does not
27419 do the right thing if any third party tool offers
27420 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27421 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27422 {
27423 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27424 if (f == hlinfo->mouse_face_mouse_frame)
27425 {
27426 int mouse_x = hlinfo->mouse_face_mouse_x;
27427 int mouse_y = hlinfo->mouse_face_mouse_y;
27428 clear_mouse_face (hlinfo);
27429 note_mouse_highlight (f, mouse_x, mouse_y);
27430 }
27431 }
27432 }
27433
27434
27435 /* EXPORT:
27436 Determine the intersection of two rectangles R1 and R2. Return
27437 the intersection in *RESULT. Value is non-zero if RESULT is not
27438 empty. */
27439
27440 int
27441 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27442 {
27443 XRectangle *left, *right;
27444 XRectangle *upper, *lower;
27445 int intersection_p = 0;
27446
27447 /* Rearrange so that R1 is the left-most rectangle. */
27448 if (r1->x < r2->x)
27449 left = r1, right = r2;
27450 else
27451 left = r2, right = r1;
27452
27453 /* X0 of the intersection is right.x0, if this is inside R1,
27454 otherwise there is no intersection. */
27455 if (right->x <= left->x + left->width)
27456 {
27457 result->x = right->x;
27458
27459 /* The right end of the intersection is the minimum of
27460 the right ends of left and right. */
27461 result->width = (min (left->x + left->width, right->x + right->width)
27462 - result->x);
27463
27464 /* Same game for Y. */
27465 if (r1->y < r2->y)
27466 upper = r1, lower = r2;
27467 else
27468 upper = r2, lower = r1;
27469
27470 /* The upper end of the intersection is lower.y0, if this is inside
27471 of upper. Otherwise, there is no intersection. */
27472 if (lower->y <= upper->y + upper->height)
27473 {
27474 result->y = lower->y;
27475
27476 /* The lower end of the intersection is the minimum of the lower
27477 ends of upper and lower. */
27478 result->height = (min (lower->y + lower->height,
27479 upper->y + upper->height)
27480 - result->y);
27481 intersection_p = 1;
27482 }
27483 }
27484
27485 return intersection_p;
27486 }
27487
27488 #endif /* HAVE_WINDOW_SYSTEM */
27489
27490 \f
27491 /***********************************************************************
27492 Initialization
27493 ***********************************************************************/
27494
27495 void
27496 syms_of_xdisp (void)
27497 {
27498 Vwith_echo_area_save_vector = Qnil;
27499 staticpro (&Vwith_echo_area_save_vector);
27500
27501 Vmessage_stack = Qnil;
27502 staticpro (&Vmessage_stack);
27503
27504 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27505
27506 message_dolog_marker1 = Fmake_marker ();
27507 staticpro (&message_dolog_marker1);
27508 message_dolog_marker2 = Fmake_marker ();
27509 staticpro (&message_dolog_marker2);
27510 message_dolog_marker3 = Fmake_marker ();
27511 staticpro (&message_dolog_marker3);
27512
27513 #if GLYPH_DEBUG
27514 defsubr (&Sdump_frame_glyph_matrix);
27515 defsubr (&Sdump_glyph_matrix);
27516 defsubr (&Sdump_glyph_row);
27517 defsubr (&Sdump_tool_bar_row);
27518 defsubr (&Strace_redisplay);
27519 defsubr (&Strace_to_stderr);
27520 #endif
27521 #ifdef HAVE_WINDOW_SYSTEM
27522 defsubr (&Stool_bar_lines_needed);
27523 defsubr (&Slookup_image_map);
27524 #endif
27525 defsubr (&Sformat_mode_line);
27526 defsubr (&Sinvisible_p);
27527 defsubr (&Scurrent_bidi_paragraph_direction);
27528
27529 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27530 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27531 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27532 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27533 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27534 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27535 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27536 DEFSYM (Qeval, "eval");
27537 DEFSYM (QCdata, ":data");
27538 DEFSYM (Qdisplay, "display");
27539 DEFSYM (Qspace_width, "space-width");
27540 DEFSYM (Qraise, "raise");
27541 DEFSYM (Qslice, "slice");
27542 DEFSYM (Qspace, "space");
27543 DEFSYM (Qmargin, "margin");
27544 DEFSYM (Qpointer, "pointer");
27545 DEFSYM (Qleft_margin, "left-margin");
27546 DEFSYM (Qright_margin, "right-margin");
27547 DEFSYM (Qcenter, "center");
27548 DEFSYM (Qline_height, "line-height");
27549 DEFSYM (QCalign_to, ":align-to");
27550 DEFSYM (QCrelative_width, ":relative-width");
27551 DEFSYM (QCrelative_height, ":relative-height");
27552 DEFSYM (QCeval, ":eval");
27553 DEFSYM (QCpropertize, ":propertize");
27554 DEFSYM (QCfile, ":file");
27555 DEFSYM (Qfontified, "fontified");
27556 DEFSYM (Qfontification_functions, "fontification-functions");
27557 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27558 DEFSYM (Qescape_glyph, "escape-glyph");
27559 DEFSYM (Qnobreak_space, "nobreak-space");
27560 DEFSYM (Qimage, "image");
27561 DEFSYM (Qtext, "text");
27562 DEFSYM (Qboth, "both");
27563 DEFSYM (Qboth_horiz, "both-horiz");
27564 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27565 DEFSYM (QCmap, ":map");
27566 DEFSYM (QCpointer, ":pointer");
27567 DEFSYM (Qrect, "rect");
27568 DEFSYM (Qcircle, "circle");
27569 DEFSYM (Qpoly, "poly");
27570 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27571 DEFSYM (Qgrow_only, "grow-only");
27572 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27573 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27574 DEFSYM (Qposition, "position");
27575 DEFSYM (Qbuffer_position, "buffer-position");
27576 DEFSYM (Qobject, "object");
27577 DEFSYM (Qbar, "bar");
27578 DEFSYM (Qhbar, "hbar");
27579 DEFSYM (Qbox, "box");
27580 DEFSYM (Qhollow, "hollow");
27581 DEFSYM (Qhand, "hand");
27582 DEFSYM (Qarrow, "arrow");
27583 DEFSYM (Qtext, "text");
27584 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27585
27586 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27587 Fcons (intern_c_string ("void-variable"), Qnil)),
27588 Qnil);
27589 staticpro (&list_of_error);
27590
27591 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27592 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27593 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27594 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27595
27596 echo_buffer[0] = echo_buffer[1] = Qnil;
27597 staticpro (&echo_buffer[0]);
27598 staticpro (&echo_buffer[1]);
27599
27600 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27601 staticpro (&echo_area_buffer[0]);
27602 staticpro (&echo_area_buffer[1]);
27603
27604 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27605 staticpro (&Vmessages_buffer_name);
27606
27607 mode_line_proptrans_alist = Qnil;
27608 staticpro (&mode_line_proptrans_alist);
27609 mode_line_string_list = Qnil;
27610 staticpro (&mode_line_string_list);
27611 mode_line_string_face = Qnil;
27612 staticpro (&mode_line_string_face);
27613 mode_line_string_face_prop = Qnil;
27614 staticpro (&mode_line_string_face_prop);
27615 Vmode_line_unwind_vector = Qnil;
27616 staticpro (&Vmode_line_unwind_vector);
27617
27618 help_echo_string = Qnil;
27619 staticpro (&help_echo_string);
27620 help_echo_object = Qnil;
27621 staticpro (&help_echo_object);
27622 help_echo_window = Qnil;
27623 staticpro (&help_echo_window);
27624 previous_help_echo_string = Qnil;
27625 staticpro (&previous_help_echo_string);
27626 help_echo_pos = -1;
27627
27628 DEFSYM (Qright_to_left, "right-to-left");
27629 DEFSYM (Qleft_to_right, "left-to-right");
27630
27631 #ifdef HAVE_WINDOW_SYSTEM
27632 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27633 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27634 For example, if a block cursor is over a tab, it will be drawn as
27635 wide as that tab on the display. */);
27636 x_stretch_cursor_p = 0;
27637 #endif
27638
27639 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27640 doc: /* *Non-nil means highlight trailing whitespace.
27641 The face used for trailing whitespace is `trailing-whitespace'. */);
27642 Vshow_trailing_whitespace = Qnil;
27643
27644 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27645 doc: /* *Control highlighting of nobreak space and soft hyphen.
27646 A value of t means highlight the character itself (for nobreak space,
27647 use face `nobreak-space').
27648 A value of nil means no highlighting.
27649 Other values mean display the escape glyph followed by an ordinary
27650 space or ordinary hyphen. */);
27651 Vnobreak_char_display = Qt;
27652
27653 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27654 doc: /* *The pointer shape to show in void text areas.
27655 A value of nil means to show the text pointer. Other options are `arrow',
27656 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27657 Vvoid_text_area_pointer = Qarrow;
27658
27659 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27660 doc: /* Non-nil means don't actually do any redisplay.
27661 This is used for internal purposes. */);
27662 Vinhibit_redisplay = Qnil;
27663
27664 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27665 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27666 Vglobal_mode_string = Qnil;
27667
27668 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27669 doc: /* Marker for where to display an arrow on top of the buffer text.
27670 This must be the beginning of a line in order to work.
27671 See also `overlay-arrow-string'. */);
27672 Voverlay_arrow_position = Qnil;
27673
27674 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27675 doc: /* String to display as an arrow in non-window frames.
27676 See also `overlay-arrow-position'. */);
27677 Voverlay_arrow_string = make_pure_c_string ("=>");
27678
27679 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27680 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27681 The symbols on this list are examined during redisplay to determine
27682 where to display overlay arrows. */);
27683 Voverlay_arrow_variable_list
27684 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27685
27686 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27687 doc: /* *The number of lines to try scrolling a window by when point moves out.
27688 If that fails to bring point back on frame, point is centered instead.
27689 If this is zero, point is always centered after it moves off frame.
27690 If you want scrolling to always be a line at a time, you should set
27691 `scroll-conservatively' to a large value rather than set this to 1. */);
27692
27693 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27694 doc: /* *Scroll up to this many lines, to bring point back on screen.
27695 If point moves off-screen, redisplay will scroll by up to
27696 `scroll-conservatively' lines in order to bring point just barely
27697 onto the screen again. If that cannot be done, then redisplay
27698 recenters point as usual.
27699
27700 If the value is greater than 100, redisplay will never recenter point,
27701 but will always scroll just enough text to bring point into view, even
27702 if you move far away.
27703
27704 A value of zero means always recenter point if it moves off screen. */);
27705 scroll_conservatively = 0;
27706
27707 DEFVAR_INT ("scroll-margin", scroll_margin,
27708 doc: /* *Number of lines of margin at the top and bottom of a window.
27709 Recenter the window whenever point gets within this many lines
27710 of the top or bottom of the window. */);
27711 scroll_margin = 0;
27712
27713 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27714 doc: /* Pixels per inch value for non-window system displays.
27715 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27716 Vdisplay_pixels_per_inch = make_float (72.0);
27717
27718 #if GLYPH_DEBUG
27719 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27720 #endif
27721
27722 DEFVAR_LISP ("truncate-partial-width-windows",
27723 Vtruncate_partial_width_windows,
27724 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27725 For an integer value, truncate lines in each window narrower than the
27726 full frame width, provided the window width is less than that integer;
27727 otherwise, respect the value of `truncate-lines'.
27728
27729 For any other non-nil value, truncate lines in all windows that do
27730 not span the full frame width.
27731
27732 A value of nil means to respect the value of `truncate-lines'.
27733
27734 If `word-wrap' is enabled, you might want to reduce this. */);
27735 Vtruncate_partial_width_windows = make_number (50);
27736
27737 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27738 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27739 Any other value means to use the appropriate face, `mode-line',
27740 `header-line', or `menu' respectively. */);
27741 mode_line_inverse_video = 1;
27742
27743 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27744 doc: /* *Maximum buffer size for which line number should be displayed.
27745 If the buffer is bigger than this, the line number does not appear
27746 in the mode line. A value of nil means no limit. */);
27747 Vline_number_display_limit = Qnil;
27748
27749 DEFVAR_INT ("line-number-display-limit-width",
27750 line_number_display_limit_width,
27751 doc: /* *Maximum line width (in characters) for line number display.
27752 If the average length of the lines near point is bigger than this, then the
27753 line number may be omitted from the mode line. */);
27754 line_number_display_limit_width = 200;
27755
27756 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27757 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27758 highlight_nonselected_windows = 0;
27759
27760 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27761 doc: /* Non-nil if more than one frame is visible on this display.
27762 Minibuffer-only frames don't count, but iconified frames do.
27763 This variable is not guaranteed to be accurate except while processing
27764 `frame-title-format' and `icon-title-format'. */);
27765
27766 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27767 doc: /* Template for displaying the title bar of visible frames.
27768 \(Assuming the window manager supports this feature.)
27769
27770 This variable has the same structure as `mode-line-format', except that
27771 the %c and %l constructs are ignored. It is used only on frames for
27772 which no explicit name has been set \(see `modify-frame-parameters'). */);
27773
27774 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27775 doc: /* Template for displaying the title bar of an iconified frame.
27776 \(Assuming the window manager supports this feature.)
27777 This variable has the same structure as `mode-line-format' (which see),
27778 and is used only on frames for which no explicit name has been set
27779 \(see `modify-frame-parameters'). */);
27780 Vicon_title_format
27781 = Vframe_title_format
27782 = pure_cons (intern_c_string ("multiple-frames"),
27783 pure_cons (make_pure_c_string ("%b"),
27784 pure_cons (pure_cons (empty_unibyte_string,
27785 pure_cons (intern_c_string ("invocation-name"),
27786 pure_cons (make_pure_c_string ("@"),
27787 pure_cons (intern_c_string ("system-name"),
27788 Qnil)))),
27789 Qnil)));
27790
27791 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27792 doc: /* Maximum number of lines to keep in the message log buffer.
27793 If nil, disable message logging. If t, log messages but don't truncate
27794 the buffer when it becomes large. */);
27795 Vmessage_log_max = make_number (100);
27796
27797 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27798 doc: /* Functions called before redisplay, if window sizes have changed.
27799 The value should be a list of functions that take one argument.
27800 Just before redisplay, for each frame, if any of its windows have changed
27801 size since the last redisplay, or have been split or deleted,
27802 all the functions in the list are called, with the frame as argument. */);
27803 Vwindow_size_change_functions = Qnil;
27804
27805 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27806 doc: /* List of functions to call before redisplaying a window with scrolling.
27807 Each function is called with two arguments, the window and its new
27808 display-start position. Note that these functions are also called by
27809 `set-window-buffer'. Also note that the value of `window-end' is not
27810 valid when these functions are called. */);
27811 Vwindow_scroll_functions = Qnil;
27812
27813 DEFVAR_LISP ("window-text-change-functions",
27814 Vwindow_text_change_functions,
27815 doc: /* Functions to call in redisplay when text in the window might change. */);
27816 Vwindow_text_change_functions = Qnil;
27817
27818 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27819 doc: /* Functions called when redisplay of a window reaches the end trigger.
27820 Each function is called with two arguments, the window and the end trigger value.
27821 See `set-window-redisplay-end-trigger'. */);
27822 Vredisplay_end_trigger_functions = Qnil;
27823
27824 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27825 doc: /* *Non-nil means autoselect window with mouse pointer.
27826 If nil, do not autoselect windows.
27827 A positive number means delay autoselection by that many seconds: a
27828 window is autoselected only after the mouse has remained in that
27829 window for the duration of the delay.
27830 A negative number has a similar effect, but causes windows to be
27831 autoselected only after the mouse has stopped moving. \(Because of
27832 the way Emacs compares mouse events, you will occasionally wait twice
27833 that time before the window gets selected.\)
27834 Any other value means to autoselect window instantaneously when the
27835 mouse pointer enters it.
27836
27837 Autoselection selects the minibuffer only if it is active, and never
27838 unselects the minibuffer if it is active.
27839
27840 When customizing this variable make sure that the actual value of
27841 `focus-follows-mouse' matches the behavior of your window manager. */);
27842 Vmouse_autoselect_window = Qnil;
27843
27844 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27845 doc: /* *Non-nil means automatically resize tool-bars.
27846 This dynamically changes the tool-bar's height to the minimum height
27847 that is needed to make all tool-bar items visible.
27848 If value is `grow-only', the tool-bar's height is only increased
27849 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27850 Vauto_resize_tool_bars = Qt;
27851
27852 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27853 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27854 auto_raise_tool_bar_buttons_p = 1;
27855
27856 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27857 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27858 make_cursor_line_fully_visible_p = 1;
27859
27860 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27861 doc: /* *Border below tool-bar in pixels.
27862 If an integer, use it as the height of the border.
27863 If it is one of `internal-border-width' or `border-width', use the
27864 value of the corresponding frame parameter.
27865 Otherwise, no border is added below the tool-bar. */);
27866 Vtool_bar_border = Qinternal_border_width;
27867
27868 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27869 doc: /* *Margin around tool-bar buttons in pixels.
27870 If an integer, use that for both horizontal and vertical margins.
27871 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27872 HORZ specifying the horizontal margin, and VERT specifying the
27873 vertical margin. */);
27874 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27875
27876 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27877 doc: /* *Relief thickness of tool-bar buttons. */);
27878 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27879
27880 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27881 doc: /* Tool bar style to use.
27882 It can be one of
27883 image - show images only
27884 text - show text only
27885 both - show both, text below image
27886 both-horiz - show text to the right of the image
27887 text-image-horiz - show text to the left of the image
27888 any other - use system default or image if no system default. */);
27889 Vtool_bar_style = Qnil;
27890
27891 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27892 doc: /* *Maximum number of characters a label can have to be shown.
27893 The tool bar style must also show labels for this to have any effect, see
27894 `tool-bar-style'. */);
27895 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27896
27897 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27898 doc: /* List of functions to call to fontify regions of text.
27899 Each function is called with one argument POS. Functions must
27900 fontify a region starting at POS in the current buffer, and give
27901 fontified regions the property `fontified'. */);
27902 Vfontification_functions = Qnil;
27903 Fmake_variable_buffer_local (Qfontification_functions);
27904
27905 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27906 unibyte_display_via_language_environment,
27907 doc: /* *Non-nil means display unibyte text according to language environment.
27908 Specifically, this means that raw bytes in the range 160-255 decimal
27909 are displayed by converting them to the equivalent multibyte characters
27910 according to the current language environment. As a result, they are
27911 displayed according to the current fontset.
27912
27913 Note that this variable affects only how these bytes are displayed,
27914 but does not change the fact they are interpreted as raw bytes. */);
27915 unibyte_display_via_language_environment = 0;
27916
27917 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27918 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27919 If a float, it specifies a fraction of the mini-window frame's height.
27920 If an integer, it specifies a number of lines. */);
27921 Vmax_mini_window_height = make_float (0.25);
27922
27923 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27924 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27925 A value of nil means don't automatically resize mini-windows.
27926 A value of t means resize them to fit the text displayed in them.
27927 A value of `grow-only', the default, means let mini-windows grow only;
27928 they return to their normal size when the minibuffer is closed, or the
27929 echo area becomes empty. */);
27930 Vresize_mini_windows = Qgrow_only;
27931
27932 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27933 doc: /* Alist specifying how to blink the cursor off.
27934 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27935 `cursor-type' frame-parameter or variable equals ON-STATE,
27936 comparing using `equal', Emacs uses OFF-STATE to specify
27937 how to blink it off. ON-STATE and OFF-STATE are values for
27938 the `cursor-type' frame parameter.
27939
27940 If a frame's ON-STATE has no entry in this list,
27941 the frame's other specifications determine how to blink the cursor off. */);
27942 Vblink_cursor_alist = Qnil;
27943
27944 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27945 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27946 If non-nil, windows are automatically scrolled horizontally to make
27947 point visible. */);
27948 automatic_hscrolling_p = 1;
27949 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27950
27951 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27952 doc: /* *How many columns away from the window edge point is allowed to get
27953 before automatic hscrolling will horizontally scroll the window. */);
27954 hscroll_margin = 5;
27955
27956 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27957 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27958 When point is less than `hscroll-margin' columns from the window
27959 edge, automatic hscrolling will scroll the window by the amount of columns
27960 determined by this variable. If its value is a positive integer, scroll that
27961 many columns. If it's a positive floating-point number, it specifies the
27962 fraction of the window's width to scroll. If it's nil or zero, point will be
27963 centered horizontally after the scroll. Any other value, including negative
27964 numbers, are treated as if the value were zero.
27965
27966 Automatic hscrolling always moves point outside the scroll margin, so if
27967 point was more than scroll step columns inside the margin, the window will
27968 scroll more than the value given by the scroll step.
27969
27970 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27971 and `scroll-right' overrides this variable's effect. */);
27972 Vhscroll_step = make_number (0);
27973
27974 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27975 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27976 Bind this around calls to `message' to let it take effect. */);
27977 message_truncate_lines = 0;
27978
27979 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27980 doc: /* Normal hook run to update the menu bar definitions.
27981 Redisplay runs this hook before it redisplays the menu bar.
27982 This is used to update submenus such as Buffers,
27983 whose contents depend on various data. */);
27984 Vmenu_bar_update_hook = Qnil;
27985
27986 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27987 doc: /* Frame for which we are updating a menu.
27988 The enable predicate for a menu binding should check this variable. */);
27989 Vmenu_updating_frame = Qnil;
27990
27991 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27992 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27993 inhibit_menubar_update = 0;
27994
27995 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27996 doc: /* Prefix prepended to all continuation lines at display time.
27997 The value may be a string, an image, or a stretch-glyph; it is
27998 interpreted in the same way as the value of a `display' text property.
27999
28000 This variable is overridden by any `wrap-prefix' text or overlay
28001 property.
28002
28003 To add a prefix to non-continuation lines, use `line-prefix'. */);
28004 Vwrap_prefix = Qnil;
28005 DEFSYM (Qwrap_prefix, "wrap-prefix");
28006 Fmake_variable_buffer_local (Qwrap_prefix);
28007
28008 DEFVAR_LISP ("line-prefix", Vline_prefix,
28009 doc: /* Prefix prepended to all non-continuation lines at display time.
28010 The value may be a string, an image, or a stretch-glyph; it is
28011 interpreted in the same way as the value of a `display' text property.
28012
28013 This variable is overridden by any `line-prefix' text or overlay
28014 property.
28015
28016 To add a prefix to continuation lines, use `wrap-prefix'. */);
28017 Vline_prefix = Qnil;
28018 DEFSYM (Qline_prefix, "line-prefix");
28019 Fmake_variable_buffer_local (Qline_prefix);
28020
28021 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28022 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28023 inhibit_eval_during_redisplay = 0;
28024
28025 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28026 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28027 inhibit_free_realized_faces = 0;
28028
28029 #if GLYPH_DEBUG
28030 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28031 doc: /* Inhibit try_window_id display optimization. */);
28032 inhibit_try_window_id = 0;
28033
28034 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28035 doc: /* Inhibit try_window_reusing display optimization. */);
28036 inhibit_try_window_reusing = 0;
28037
28038 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28039 doc: /* Inhibit try_cursor_movement display optimization. */);
28040 inhibit_try_cursor_movement = 0;
28041 #endif /* GLYPH_DEBUG */
28042
28043 DEFVAR_INT ("overline-margin", overline_margin,
28044 doc: /* *Space between overline and text, in pixels.
28045 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28046 margin to the caracter height. */);
28047 overline_margin = 2;
28048
28049 DEFVAR_INT ("underline-minimum-offset",
28050 underline_minimum_offset,
28051 doc: /* Minimum distance between baseline and underline.
28052 This can improve legibility of underlined text at small font sizes,
28053 particularly when using variable `x-use-underline-position-properties'
28054 with fonts that specify an UNDERLINE_POSITION relatively close to the
28055 baseline. The default value is 1. */);
28056 underline_minimum_offset = 1;
28057
28058 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28059 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28060 This feature only works when on a window system that can change
28061 cursor shapes. */);
28062 display_hourglass_p = 1;
28063
28064 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28065 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28066 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28067
28068 hourglass_atimer = NULL;
28069 hourglass_shown_p = 0;
28070
28071 DEFSYM (Qglyphless_char, "glyphless-char");
28072 DEFSYM (Qhex_code, "hex-code");
28073 DEFSYM (Qempty_box, "empty-box");
28074 DEFSYM (Qthin_space, "thin-space");
28075 DEFSYM (Qzero_width, "zero-width");
28076
28077 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28078 /* Intern this now in case it isn't already done.
28079 Setting this variable twice is harmless.
28080 But don't staticpro it here--that is done in alloc.c. */
28081 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28082 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28083
28084 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28085 doc: /* Char-table defining glyphless characters.
28086 Each element, if non-nil, should be one of the following:
28087 an ASCII acronym string: display this string in a box
28088 `hex-code': display the hexadecimal code of a character in a box
28089 `empty-box': display as an empty box
28090 `thin-space': display as 1-pixel width space
28091 `zero-width': don't display
28092 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28093 display method for graphical terminals and text terminals respectively.
28094 GRAPHICAL and TEXT should each have one of the values listed above.
28095
28096 The char-table has one extra slot to control the display of a character for
28097 which no font is found. This slot only takes effect on graphical terminals.
28098 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28099 `thin-space'. The default is `empty-box'. */);
28100 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28101 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28102 Qempty_box);
28103 }
28104
28105
28106 /* Initialize this module when Emacs starts. */
28107
28108 void
28109 init_xdisp (void)
28110 {
28111 current_header_line_height = current_mode_line_height = -1;
28112
28113 CHARPOS (this_line_start_pos) = 0;
28114
28115 if (!noninteractive)
28116 {
28117 struct window *m = XWINDOW (minibuf_window);
28118 Lisp_Object frame = m->frame;
28119 struct frame *f = XFRAME (frame);
28120 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28121 struct window *r = XWINDOW (root);
28122 int i;
28123
28124 echo_area_window = minibuf_window;
28125
28126 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28127 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28128 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28129 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28130 XSETFASTINT (m->total_lines, 1);
28131 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28132
28133 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28134 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28135 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28136
28137 /* The default ellipsis glyphs `...'. */
28138 for (i = 0; i < 3; ++i)
28139 default_invis_vector[i] = make_number ('.');
28140 }
28141
28142 {
28143 /* Allocate the buffer for frame titles.
28144 Also used for `format-mode-line'. */
28145 int size = 100;
28146 mode_line_noprop_buf = (char *) xmalloc (size);
28147 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28148 mode_line_noprop_ptr = mode_line_noprop_buf;
28149 mode_line_target = MODE_LINE_DISPLAY;
28150 }
28151
28152 help_echo_showing_p = 0;
28153 }
28154
28155 /* Since w32 does not support atimers, it defines its own implementation of
28156 the following three functions in w32fns.c. */
28157 #ifndef WINDOWSNT
28158
28159 /* Platform-independent portion of hourglass implementation. */
28160
28161 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28162 int
28163 hourglass_started (void)
28164 {
28165 return hourglass_shown_p || hourglass_atimer != NULL;
28166 }
28167
28168 /* Cancel a currently active hourglass timer, and start a new one. */
28169 void
28170 start_hourglass (void)
28171 {
28172 #if defined (HAVE_WINDOW_SYSTEM)
28173 EMACS_TIME delay;
28174 int secs = DEFAULT_HOURGLASS_DELAY, usecs = 0;
28175
28176 cancel_hourglass ();
28177
28178 if (NUMBERP (Vhourglass_delay))
28179 {
28180 double duration = extract_float (Vhourglass_delay);
28181 if (0 < duration)
28182 duration_to_sec_usec (duration, &secs, &usecs);
28183 }
28184
28185 EMACS_SET_SECS_USECS (delay, secs, usecs);
28186 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28187 show_hourglass, NULL);
28188 #endif
28189 }
28190
28191
28192 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28193 shown. */
28194 void
28195 cancel_hourglass (void)
28196 {
28197 #if defined (HAVE_WINDOW_SYSTEM)
28198 if (hourglass_atimer)
28199 {
28200 cancel_atimer (hourglass_atimer);
28201 hourglass_atimer = NULL;
28202 }
28203
28204 if (hourglass_shown_p)
28205 hide_hourglass ();
28206 #endif
28207 }
28208 #endif /* ! WINDOWSNT */