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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "buffer.h"
34 #include "character.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
59
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
61
62 #include "systime.h"
63 #include <errno.h>
64
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
68
69 #ifdef __GNU_LIBRARY__
70
71 /* The s- file might have overridden the definition with one that
72 works for the system's C library. But we are using the GNU C
73 library, so this is the right definition for every system. */
74
75 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
77 #else
78 #undef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
80 #endif
81 #else /* not __GNU_LIBRARY__ */
82 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
83 #include <stdio_ext.h>
84 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
85 #endif
86 #ifndef PENDING_OUTPUT_COUNT
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89 #endif /* not __GNU_LIBRARY__ */
90
91 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
92 #include <term.h> /* for tgetent */
93 #endif
94 \f
95 /* Structure to pass dimensions around. Used for character bounding
96 boxes, glyph matrix dimensions and alike. */
97
98 struct dim
99 {
100 int width;
101 int height;
102 };
103
104 \f
105 /* Function prototypes. */
106
107 static void update_frame_line (struct frame *, int);
108 static int required_matrix_height (struct window *);
109 static int required_matrix_width (struct window *);
110 static void adjust_frame_glyphs (struct frame *);
111 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
112 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
113 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
114 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
115 struct window *);
116 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
117 struct window *);
118 static void adjust_frame_message_buffer (struct frame *);
119 static void adjust_decode_mode_spec_buffer (struct frame *);
120 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
121 static void clear_window_matrices (struct window *, int);
122 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
123 static int scrolling_window (struct window *, int);
124 static int update_window_line (struct window *, int, int *);
125 static void mirror_make_current (struct window *, int);
126 #if GLYPH_DEBUG
127 static void check_matrix_pointers (struct glyph_matrix *,
128 struct glyph_matrix *);
129 #endif
130 static void mirror_line_dance (struct window *, int, int, int *, char *);
131 static int update_window_tree (struct window *, int);
132 static int update_window (struct window *, int);
133 static int update_frame_1 (struct frame *, int, int);
134 static int scrolling (struct frame *);
135 static void set_window_cursor_after_update (struct window *);
136 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
137 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
138
139 \f
140 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
141 are supported, so we can check for input during redisplay at
142 regular intervals. */
143 #ifdef EMACS_HAS_USECS
144 #define PERIODIC_PREEMPTION_CHECKING 1
145 #else
146 #define PERIODIC_PREEMPTION_CHECKING 0
147 #endif
148
149 #if PERIODIC_PREEMPTION_CHECKING
150
151 /* Redisplay preemption timers. */
152
153 static EMACS_TIME preemption_period;
154 static EMACS_TIME preemption_next_check;
155
156 #endif
157
158 /* Nonzero upon entry to redisplay means do not assume anything about
159 current contents of actual terminal frame; clear and redraw it. */
160
161 int frame_garbaged;
162
163 /* Nonzero means last display completed. Zero means it was preempted. */
164
165 int display_completed;
166
167 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
168
169 \f
170 /* The currently selected frame. In a single-frame version, this
171 variable always equals the_only_frame. */
172
173 Lisp_Object selected_frame;
174
175 /* A frame which is not just a mini-buffer, or 0 if there are no such
176 frames. This is usually the most recent such frame that was
177 selected. In a single-frame version, this variable always holds
178 the address of the_only_frame. */
179
180 struct frame *last_nonminibuf_frame;
181
182 /* 1 means SIGWINCH happened when not safe. */
183
184 static int delayed_size_change;
185
186 /* 1 means glyph initialization has been completed at startup. */
187
188 static int glyphs_initialized_initially_p;
189
190 /* Updated window if != 0. Set by update_window. */
191
192 struct window *updated_window;
193
194 /* Glyph row updated in update_window_line, and area that is updated. */
195
196 struct glyph_row *updated_row;
197 int updated_area;
198
199 /* A glyph for a space. */
200
201 struct glyph space_glyph;
202
203 /* Counts of allocated structures. These counts serve to diagnose
204 memory leaks and double frees. */
205
206 static int glyph_matrix_count;
207 static int glyph_pool_count;
208
209 /* If non-null, the frame whose frame matrices are manipulated. If
210 null, window matrices are worked on. */
211
212 static struct frame *frame_matrix_frame;
213
214 /* Non-zero means that fonts have been loaded since the last glyph
215 matrix adjustments. Redisplay must stop, and glyph matrices must
216 be adjusted when this flag becomes non-zero during display. The
217 reason fonts can be loaded so late is that fonts of fontsets are
218 loaded on demand. Another reason is that a line contains many
219 characters displayed by zero width or very narrow glyphs of
220 variable-width fonts. */
221
222 int fonts_changed_p;
223
224 /* Convert vpos and hpos from frame to window and vice versa.
225 This may only be used for terminal frames. */
226
227 #if GLYPH_DEBUG
228
229 static int window_to_frame_vpos (struct window *, int);
230 static int window_to_frame_hpos (struct window *, int);
231 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
232 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
233
234 /* One element of the ring buffer containing redisplay history
235 information. */
236
237 struct redisplay_history
238 {
239 char trace[512 + 100];
240 };
241
242 /* The size of the history buffer. */
243
244 #define REDISPLAY_HISTORY_SIZE 30
245
246 /* The redisplay history buffer. */
247
248 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
249
250 /* Next free entry in redisplay_history. */
251
252 static int history_idx;
253
254 /* A tick that's incremented each time something is added to the
255 history. */
256
257 static uprintmax_t history_tick;
258
259 static void add_frame_display_history (struct frame *, int);
260 \f
261 /* Add to the redisplay history how window W has been displayed.
262 MSG is a trace containing the information how W's glyph matrix
263 has been constructed. PAUSED_P non-zero means that the update
264 has been interrupted for pending input. */
265
266 static void
267 add_window_display_history (struct window *w, const char *msg, int paused_p)
268 {
269 char *buf;
270
271 if (history_idx >= REDISPLAY_HISTORY_SIZE)
272 history_idx = 0;
273 buf = redisplay_history[history_idx].trace;
274 ++history_idx;
275
276 snprintf (buf, sizeof redisplay_history[0].trace,
277 "%"pMu": window %p (`%s')%s\n%s",
278 history_tick++,
279 w,
280 ((BUFFERP (w->buffer)
281 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
282 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
283 : "???"),
284 paused_p ? " ***paused***" : "",
285 msg);
286 }
287
288
289 /* Add to the redisplay history that frame F has been displayed.
290 PAUSED_P non-zero means that the update has been interrupted for
291 pending input. */
292
293 static void
294 add_frame_display_history (struct frame *f, int paused_p)
295 {
296 char *buf;
297
298 if (history_idx >= REDISPLAY_HISTORY_SIZE)
299 history_idx = 0;
300 buf = redisplay_history[history_idx].trace;
301 ++history_idx;
302
303 sprintf (buf, "%"pMu": update frame %p%s",
304 history_tick++,
305 f, paused_p ? " ***paused***" : "");
306 }
307
308
309 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
310 Sdump_redisplay_history, 0, 0, "",
311 doc: /* Dump redisplay history to stderr. */)
312 (void)
313 {
314 int i;
315
316 for (i = history_idx - 1; i != history_idx; --i)
317 {
318 if (i < 0)
319 i = REDISPLAY_HISTORY_SIZE - 1;
320 fprintf (stderr, "%s\n", redisplay_history[i].trace);
321 }
322
323 return Qnil;
324 }
325
326
327 #else /* GLYPH_DEBUG == 0 */
328
329 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
330 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
331
332 #endif /* GLYPH_DEBUG == 0 */
333
334
335 #if (defined PROFILING \
336 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
337 && !HAVE___EXECUTABLE_START)
338 /* This function comes first in the Emacs executable and is used only
339 to estimate the text start for profiling. */
340 void
341 __executable_start (void)
342 {
343 abort ();
344 }
345 #endif
346 \f
347 /***********************************************************************
348 Glyph Matrices
349 ***********************************************************************/
350
351 /* Allocate and return a glyph_matrix structure. POOL is the glyph
352 pool from which memory for the matrix should be allocated, or null
353 for window-based redisplay where no glyph pools are used. The
354 member `pool' of the glyph matrix structure returned is set to
355 POOL, the structure is otherwise zeroed. */
356
357 static struct glyph_matrix *
358 new_glyph_matrix (struct glyph_pool *pool)
359 {
360 struct glyph_matrix *result;
361
362 /* Allocate and clear. */
363 result = (struct glyph_matrix *) xmalloc (sizeof *result);
364 memset (result, 0, sizeof *result);
365
366 /* Increment number of allocated matrices. This count is used
367 to detect memory leaks. */
368 ++glyph_matrix_count;
369
370 /* Set pool and return. */
371 result->pool = pool;
372 return result;
373 }
374
375
376 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
377
378 The global counter glyph_matrix_count is decremented when a matrix
379 is freed. If the count gets negative, more structures were freed
380 than allocated, i.e. one matrix was freed more than once or a bogus
381 pointer was passed to this function.
382
383 If MATRIX->pool is null, this means that the matrix manages its own
384 glyph memory---this is done for matrices on X frames. Freeing the
385 matrix also frees the glyph memory in this case. */
386
387 static void
388 free_glyph_matrix (struct glyph_matrix *matrix)
389 {
390 if (matrix)
391 {
392 int i;
393
394 /* Detect the case that more matrices are freed than were
395 allocated. */
396 if (--glyph_matrix_count < 0)
397 abort ();
398
399 /* Free glyph memory if MATRIX owns it. */
400 if (matrix->pool == NULL)
401 for (i = 0; i < matrix->rows_allocated; ++i)
402 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
403
404 /* Free row structures and the matrix itself. */
405 xfree (matrix->rows);
406 xfree (matrix);
407 }
408 }
409
410
411 /* Return the number of glyphs to reserve for a marginal area of
412 window W. TOTAL_GLYPHS is the number of glyphs in a complete
413 display line of window W. MARGIN gives the width of the marginal
414 area in canonical character units. MARGIN should be an integer
415 or a float. */
416
417 static int
418 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
419 {
420 int n;
421
422 if (NUMBERP (margin))
423 {
424 int width = XFASTINT (w->total_cols);
425 double d = max (0, XFLOATINT (margin));
426 d = min (width / 2 - 1, d);
427 n = (int) ((double) total_glyphs / width * d);
428 }
429 else
430 n = 0;
431
432 return n;
433 }
434
435 #if XASSERTS
436 /* Return non-zero if ROW's hash value is correct, zero if not. */
437 int
438 verify_row_hash (struct glyph_row *row)
439 {
440 return row->hash == row_hash (row);
441 }
442 #endif
443
444 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
445 window sizes.
446
447 W is null if the function is called for a frame glyph matrix.
448 Otherwise it is the window MATRIX is a member of. X and Y are the
449 indices of the first column and row of MATRIX within the frame
450 matrix, if such a matrix exists. They are zero for purely
451 window-based redisplay. DIM is the needed size of the matrix.
452
453 In window-based redisplay, where no frame matrices exist, glyph
454 matrices manage their own glyph storage. Otherwise, they allocate
455 storage from a common frame glyph pool which can be found in
456 MATRIX->pool.
457
458 The reason for this memory management strategy is to avoid complete
459 frame redraws if possible. When we allocate from a common pool, a
460 change of the location or size of a sub-matrix within the pool
461 requires a complete redisplay of the frame because we cannot easily
462 make sure that the current matrices of all windows still agree with
463 what is displayed on the screen. While this is usually fast, it
464 leads to screen flickering. */
465
466 static void
467 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
468 {
469 int i;
470 int new_rows;
471 int marginal_areas_changed_p = 0;
472 int header_line_changed_p = 0;
473 int header_line_p = 0;
474 int left = -1, right = -1;
475 int window_width = -1, window_height = -1;
476
477 /* See if W had a header line that has disappeared now, or vice versa.
478 Get W's size. */
479 if (w)
480 {
481 window_box (w, -1, 0, 0, &window_width, &window_height);
482
483 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
484 header_line_changed_p = header_line_p != matrix->header_line_p;
485 }
486 matrix->header_line_p = header_line_p;
487
488 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
489 Do nothing if MATRIX' size, position, vscroll, and marginal areas
490 haven't changed. This optimization is important because preserving
491 the matrix means preventing redisplay. */
492 if (matrix->pool == NULL)
493 {
494 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
495 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
496 xassert (left >= 0 && right >= 0);
497 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
498 || right != matrix->right_margin_glyphs);
499
500 if (!marginal_areas_changed_p
501 && !fonts_changed_p
502 && !header_line_changed_p
503 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
504 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
505 && matrix->window_height == window_height
506 && matrix->window_vscroll == w->vscroll
507 && matrix->window_width == window_width)
508 return;
509 }
510
511 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
512 if (matrix->rows_allocated < dim.height)
513 {
514 int old_alloc = matrix->rows_allocated;
515 new_rows = dim.height - matrix->rows_allocated;
516 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
517 new_rows, INT_MAX, sizeof *matrix->rows);
518 memset (matrix->rows + old_alloc, 0,
519 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
520 }
521 else
522 new_rows = 0;
523
524 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
525 on a frame not using window-based redisplay. Set up pointers for
526 each row into the glyph pool. */
527 if (matrix->pool)
528 {
529 xassert (matrix->pool->glyphs);
530
531 if (w)
532 {
533 left = margin_glyphs_to_reserve (w, dim.width,
534 w->left_margin_cols);
535 right = margin_glyphs_to_reserve (w, dim.width,
536 w->right_margin_cols);
537 }
538 else
539 left = right = 0;
540
541 for (i = 0; i < dim.height; ++i)
542 {
543 struct glyph_row *row = &matrix->rows[i];
544
545 row->glyphs[LEFT_MARGIN_AREA]
546 = (matrix->pool->glyphs
547 + (y + i) * matrix->pool->ncolumns
548 + x);
549
550 if (w == NULL
551 || row == matrix->rows + dim.height - 1
552 || (row == matrix->rows && matrix->header_line_p))
553 {
554 row->glyphs[TEXT_AREA]
555 = row->glyphs[LEFT_MARGIN_AREA];
556 row->glyphs[RIGHT_MARGIN_AREA]
557 = row->glyphs[TEXT_AREA] + dim.width;
558 row->glyphs[LAST_AREA]
559 = row->glyphs[RIGHT_MARGIN_AREA];
560 }
561 else
562 {
563 row->glyphs[TEXT_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + left;
565 row->glyphs[RIGHT_MARGIN_AREA]
566 = row->glyphs[TEXT_AREA] + dim.width - left - right;
567 row->glyphs[LAST_AREA]
568 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
569 }
570 }
571
572 matrix->left_margin_glyphs = left;
573 matrix->right_margin_glyphs = right;
574 }
575 else
576 {
577 /* If MATRIX->pool is null, MATRIX is responsible for managing
578 its own memory. It is a window matrix for window-based redisplay.
579 Allocate glyph memory from the heap. */
580 if (dim.width > matrix->matrix_w
581 || new_rows
582 || header_line_changed_p
583 || marginal_areas_changed_p)
584 {
585 struct glyph_row *row = matrix->rows;
586 struct glyph_row *end = row + matrix->rows_allocated;
587
588 while (row < end)
589 {
590 row->glyphs[LEFT_MARGIN_AREA]
591 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
592 dim.width, sizeof (struct glyph));
593
594 /* The mode line never has marginal areas. */
595 if (row == matrix->rows + dim.height - 1
596 || (row == matrix->rows && matrix->header_line_p))
597 {
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA];
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[RIGHT_MARGIN_AREA];
604 }
605 else
606 {
607 row->glyphs[TEXT_AREA]
608 = row->glyphs[LEFT_MARGIN_AREA] + left;
609 row->glyphs[RIGHT_MARGIN_AREA]
610 = row->glyphs[TEXT_AREA] + dim.width - left - right;
611 row->glyphs[LAST_AREA]
612 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
613 }
614 ++row;
615 }
616 }
617
618 xassert (left >= 0 && right >= 0);
619 matrix->left_margin_glyphs = left;
620 matrix->right_margin_glyphs = right;
621 }
622
623 /* Number of rows to be used by MATRIX. */
624 matrix->nrows = dim.height;
625 xassert (matrix->nrows >= 0);
626
627 if (w)
628 {
629 if (matrix == w->current_matrix)
630 {
631 /* Mark rows in a current matrix of a window as not having
632 valid contents. It's important to not do this for
633 desired matrices. When Emacs starts, it may already be
634 building desired matrices when this function runs. */
635 if (window_width < 0)
636 window_width = window_box_width (w, -1);
637
638 /* Optimize the case that only the height has changed (C-x 2,
639 upper window). Invalidate all rows that are no longer part
640 of the window. */
641 if (!marginal_areas_changed_p
642 && !header_line_changed_p
643 && new_rows == 0
644 && dim.width == matrix->matrix_w
645 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
646 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
647 && matrix->window_width == window_width)
648 {
649 /* Find the last row in the window. */
650 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
651 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
652 {
653 ++i;
654 break;
655 }
656
657 /* Window end is invalid, if inside of the rows that
658 are invalidated below. */
659 if (INTEGERP (w->window_end_vpos)
660 && XFASTINT (w->window_end_vpos) >= i)
661 w->window_end_valid = Qnil;
662
663 while (i < matrix->nrows)
664 matrix->rows[i++].enabled_p = 0;
665 }
666 else
667 {
668 for (i = 0; i < matrix->nrows; ++i)
669 matrix->rows[i].enabled_p = 0;
670 }
671 }
672 else if (matrix == w->desired_matrix)
673 {
674 /* Rows in desired matrices always have to be cleared;
675 redisplay expects this is the case when it runs, so it
676 had better be the case when we adjust matrices between
677 redisplays. */
678 for (i = 0; i < matrix->nrows; ++i)
679 matrix->rows[i].enabled_p = 0;
680 }
681 }
682
683
684 /* Remember last values to be able to optimize frame redraws. */
685 matrix->matrix_x = x;
686 matrix->matrix_y = y;
687 matrix->matrix_w = dim.width;
688 matrix->matrix_h = dim.height;
689
690 /* Record the top y location and height of W at the time the matrix
691 was last adjusted. This is used to optimize redisplay above. */
692 if (w)
693 {
694 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
695 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
696 matrix->window_height = window_height;
697 matrix->window_width = window_width;
698 matrix->window_vscroll = w->vscroll;
699 }
700 }
701
702
703 /* Reverse the contents of rows in MATRIX between START and END. The
704 contents of the row at END - 1 end up at START, END - 2 at START +
705 1 etc. This is part of the implementation of rotate_matrix (see
706 below). */
707
708 static void
709 reverse_rows (struct glyph_matrix *matrix, int start, int end)
710 {
711 int i, j;
712
713 for (i = start, j = end - 1; i < j; ++i, --j)
714 {
715 /* Non-ISO HP/UX compiler doesn't like auto struct
716 initialization. */
717 struct glyph_row temp;
718 temp = matrix->rows[i];
719 matrix->rows[i] = matrix->rows[j];
720 matrix->rows[j] = temp;
721 }
722 }
723
724
725 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
726 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
727 indices. (Note: this does not copy glyphs, only glyph pointers in
728 row structures are moved around).
729
730 The algorithm used for rotating the vector was, I believe, first
731 described by Kernighan. See the vector R as consisting of two
732 sub-vectors AB, where A has length BY for BY >= 0. The result
733 after rotating is then BA. Reverse both sub-vectors to get ArBr
734 and reverse the result to get (ArBr)r which is BA. Similar for
735 rotating right. */
736
737 void
738 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
739 {
740 if (by < 0)
741 {
742 /* Up (rotate left, i.e. towards lower indices). */
743 by = -by;
744 reverse_rows (matrix, first, first + by);
745 reverse_rows (matrix, first + by, last);
746 reverse_rows (matrix, first, last);
747 }
748 else if (by > 0)
749 {
750 /* Down (rotate right, i.e. towards higher indices). */
751 reverse_rows (matrix, last - by, last);
752 reverse_rows (matrix, first, last - by);
753 reverse_rows (matrix, first, last);
754 }
755 }
756
757
758 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
759 with indices START <= index < END. Increment positions by DELTA/
760 DELTA_BYTES. */
761
762 void
763 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
764 ptrdiff_t delta, ptrdiff_t delta_bytes)
765 {
766 /* Check that START and END are reasonable values. */
767 xassert (start >= 0 && start <= matrix->nrows);
768 xassert (end >= 0 && end <= matrix->nrows);
769 xassert (start <= end);
770
771 for (; start < end; ++start)
772 increment_row_positions (matrix->rows + start, delta, delta_bytes);
773 }
774
775
776 /* Enable a range of rows in glyph matrix MATRIX. START and END are
777 the row indices of the first and last + 1 row to enable. If
778 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
779
780 void
781 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
782 {
783 xassert (start <= end);
784 xassert (start >= 0 && start < matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
786
787 for (; start < end; ++start)
788 matrix->rows[start].enabled_p = enabled_p != 0;
789 }
790
791
792 /* Clear MATRIX.
793
794 This empties all rows in MATRIX by setting the enabled_p flag for
795 all rows of the matrix to zero. The function prepare_desired_row
796 will eventually really clear a row when it sees one with a zero
797 enabled_p flag.
798
799 Resets update hints to defaults value. The only update hint
800 currently present is the flag MATRIX->no_scrolling_p. */
801
802 void
803 clear_glyph_matrix (struct glyph_matrix *matrix)
804 {
805 if (matrix)
806 {
807 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
808 matrix->no_scrolling_p = 0;
809 }
810 }
811
812
813 /* Shift part of the glyph matrix MATRIX of window W up or down.
814 Increment y-positions in glyph rows between START and END by DY,
815 and recompute their visible height. */
816
817 void
818 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
819 {
820 int min_y, max_y;
821
822 xassert (start <= end);
823 xassert (start >= 0 && start < matrix->nrows);
824 xassert (end >= 0 && end <= matrix->nrows);
825
826 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
827 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
828
829 for (; start < end; ++start)
830 {
831 struct glyph_row *row = &matrix->rows[start];
832
833 row->y += dy;
834 row->visible_height = row->height;
835
836 if (row->y < min_y)
837 row->visible_height -= min_y - row->y;
838 if (row->y + row->height > max_y)
839 row->visible_height -= row->y + row->height - max_y;
840 if (row->fringe_bitmap_periodic_p)
841 row->redraw_fringe_bitmaps_p = 1;
842 }
843 }
844
845
846 /* Mark all rows in current matrices of frame F as invalid. Marking
847 invalid is done by setting enabled_p to zero for all rows in a
848 current matrix. */
849
850 void
851 clear_current_matrices (register struct frame *f)
852 {
853 /* Clear frame current matrix, if we have one. */
854 if (f->current_matrix)
855 clear_glyph_matrix (f->current_matrix);
856
857 /* Clear the matrix of the menu bar window, if such a window exists.
858 The menu bar window is currently used to display menus on X when
859 no toolkit support is compiled in. */
860 if (WINDOWP (f->menu_bar_window))
861 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
862
863 /* Clear the matrix of the tool-bar window, if any. */
864 if (WINDOWP (f->tool_bar_window))
865 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
866
867 /* Clear current window matrices. */
868 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
869 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
870 }
871
872
873 /* Clear out all display lines of F for a coming redisplay. */
874
875 void
876 clear_desired_matrices (register struct frame *f)
877 {
878 if (f->desired_matrix)
879 clear_glyph_matrix (f->desired_matrix);
880
881 if (WINDOWP (f->menu_bar_window))
882 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
883
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
886
887 /* Do it for window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
890 }
891
892
893 /* Clear matrices in window tree rooted in W. If DESIRED_P is
894 non-zero clear desired matrices, otherwise clear current matrices. */
895
896 static void
897 clear_window_matrices (struct window *w, int desired_p)
898 {
899 while (w)
900 {
901 if (!NILP (w->hchild))
902 {
903 xassert (WINDOWP (w->hchild));
904 clear_window_matrices (XWINDOW (w->hchild), desired_p);
905 }
906 else if (!NILP (w->vchild))
907 {
908 xassert (WINDOWP (w->vchild));
909 clear_window_matrices (XWINDOW (w->vchild), desired_p);
910 }
911 else
912 {
913 if (desired_p)
914 clear_glyph_matrix (w->desired_matrix);
915 else
916 {
917 clear_glyph_matrix (w->current_matrix);
918 w->window_end_valid = Qnil;
919 }
920 }
921
922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
923 }
924 }
925
926
927 \f
928 /***********************************************************************
929 Glyph Rows
930
931 See dispextern.h for an overall explanation of glyph rows.
932 ***********************************************************************/
933
934 /* Clear glyph row ROW. Do it in a way that makes it robust against
935 changes in the glyph_row structure, i.e. addition or removal of
936 structure members. */
937
938 static struct glyph_row null_row;
939
940 void
941 clear_glyph_row (struct glyph_row *row)
942 {
943 struct glyph *p[1 + LAST_AREA];
944
945 /* Save pointers. */
946 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
947 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
948 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
949 p[LAST_AREA] = row->glyphs[LAST_AREA];
950
951 /* Clear. */
952 *row = null_row;
953
954 /* Restore pointers. */
955 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
956 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
957 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
958 row->glyphs[LAST_AREA] = p[LAST_AREA];
959
960 #if 0 /* At some point, some bit-fields of struct glyph were not set,
961 which made glyphs unequal when compared with GLYPH_EQUAL_P.
962 Redisplay outputs such glyphs, and flickering effects were
963 the result. This also depended on the contents of memory
964 returned by xmalloc. If flickering happens again, activate
965 the code below. If the flickering is gone with that, chances
966 are that the flickering has the same reason as here. */
967 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
968 #endif
969 }
970
971
972 /* Make ROW an empty, enabled row of canonical character height,
973 in window W starting at y-position Y. */
974
975 void
976 blank_row (struct window *w, struct glyph_row *row, int y)
977 {
978 int min_y, max_y;
979
980 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
981 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
982
983 clear_glyph_row (row);
984 row->y = y;
985 row->ascent = row->phys_ascent = 0;
986 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
987 row->visible_height = row->height;
988
989 if (row->y < min_y)
990 row->visible_height -= min_y - row->y;
991 if (row->y + row->height > max_y)
992 row->visible_height -= row->y + row->height - max_y;
993
994 row->enabled_p = 1;
995 }
996
997
998 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
999 are the amounts by which to change positions. Note that the first
1000 glyph of the text area of a row can have a buffer position even if
1001 the used count of the text area is zero. Such rows display line
1002 ends. */
1003
1004 static void
1005 increment_row_positions (struct glyph_row *row,
1006 ptrdiff_t delta, ptrdiff_t delta_bytes)
1007 {
1008 int area, i;
1009
1010 /* Increment start and end positions. */
1011 MATRIX_ROW_START_CHARPOS (row) += delta;
1012 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1013 MATRIX_ROW_END_CHARPOS (row) += delta;
1014 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1015 CHARPOS (row->start.pos) += delta;
1016 BYTEPOS (row->start.pos) += delta_bytes;
1017 CHARPOS (row->end.pos) += delta;
1018 BYTEPOS (row->end.pos) += delta_bytes;
1019
1020 if (!row->enabled_p)
1021 return;
1022
1023 /* Increment positions in glyphs. */
1024 for (area = 0; area < LAST_AREA; ++area)
1025 for (i = 0; i < row->used[area]; ++i)
1026 if (BUFFERP (row->glyphs[area][i].object)
1027 && row->glyphs[area][i].charpos > 0)
1028 row->glyphs[area][i].charpos += delta;
1029
1030 /* Capture the case of rows displaying a line end. */
1031 if (row->used[TEXT_AREA] == 0
1032 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1033 row->glyphs[TEXT_AREA]->charpos += delta;
1034 }
1035
1036
1037 #if 0
1038 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1039 contents, i.e. glyph structure contents are exchanged between A and
1040 B without changing glyph pointers in A and B. */
1041
1042 static void
1043 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1044 {
1045 int area;
1046
1047 for (area = 0; area < LAST_AREA; ++area)
1048 {
1049 /* Number of glyphs to swap. */
1050 int max_used = max (a->used[area], b->used[area]);
1051
1052 /* Start of glyphs in area of row A. */
1053 struct glyph *glyph_a = a->glyphs[area];
1054
1055 /* End + 1 of glyphs in area of row A. */
1056 struct glyph *glyph_a_end = a->glyphs[max_used];
1057
1058 /* Start of glyphs in area of row B. */
1059 struct glyph *glyph_b = b->glyphs[area];
1060
1061 while (glyph_a < glyph_a_end)
1062 {
1063 /* Non-ISO HP/UX compiler doesn't like auto struct
1064 initialization. */
1065 struct glyph temp;
1066 temp = *glyph_a;
1067 *glyph_a = *glyph_b;
1068 *glyph_b = temp;
1069 ++glyph_a;
1070 ++glyph_b;
1071 }
1072 }
1073 }
1074
1075 #endif /* 0 */
1076
1077 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1078 exchange the used[] array and the hash values of the rows, because
1079 these should all go together for the row's hash value to be
1080 correct. */
1081
1082 static inline void
1083 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1084 {
1085 int i;
1086 unsigned hash_tem = a->hash;
1087
1088 for (i = 0; i < LAST_AREA + 1; ++i)
1089 {
1090 struct glyph *temp = a->glyphs[i];
1091
1092 a->glyphs[i] = b->glyphs[i];
1093 b->glyphs[i] = temp;
1094 if (i < LAST_AREA)
1095 {
1096 short used_tem = a->used[i];
1097
1098 a->used[i] = b->used[i];
1099 b->used[i] = used_tem;
1100 }
1101 }
1102 a->hash = b->hash;
1103 b->hash = hash_tem;
1104 }
1105
1106
1107 /* Copy glyph row structure FROM to glyph row structure TO, except
1108 that glyph pointers, the `used' counts, and the hash values in the
1109 structures are left unchanged. */
1110
1111 static inline void
1112 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1113 {
1114 struct glyph *pointers[1 + LAST_AREA];
1115 short used[LAST_AREA];
1116 unsigned hashval;
1117
1118 /* Save glyph pointers of TO. */
1119 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1120 memcpy (used, to->used, sizeof to->used);
1121 hashval = to->hash;
1122
1123 /* Do a structure assignment. */
1124 *to = *from;
1125
1126 /* Restore original pointers of TO. */
1127 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1128 memcpy (to->used, used, sizeof to->used);
1129 to->hash = hashval;
1130 }
1131
1132
1133 /* Assign glyph row FROM to glyph row TO. This works like a structure
1134 assignment TO = FROM, except that glyph pointers are not copied but
1135 exchanged between TO and FROM. Pointers must be exchanged to avoid
1136 a memory leak. */
1137
1138 static inline void
1139 assign_row (struct glyph_row *to, struct glyph_row *from)
1140 {
1141 swap_glyph_pointers (to, from);
1142 copy_row_except_pointers (to, from);
1143 }
1144
1145
1146 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1147 a row in a window matrix, is a slice of the glyph memory of the
1148 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1149 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1150 memory of FRAME_ROW. */
1151
1152 #if GLYPH_DEBUG
1153
1154 static int
1155 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1156 {
1157 struct glyph *window_glyph_start = window_row->glyphs[0];
1158 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1159 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1160
1161 return (frame_glyph_start <= window_glyph_start
1162 && window_glyph_start < frame_glyph_end);
1163 }
1164
1165 #endif /* GLYPH_DEBUG */
1166
1167 #if 0
1168
1169 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1170 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1171 in WINDOW_MATRIX is found satisfying the condition. */
1172
1173 static struct glyph_row *
1174 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1175 struct glyph_matrix *frame_matrix, int row)
1176 {
1177 int i;
1178
1179 xassert (row >= 0 && row < frame_matrix->nrows);
1180
1181 for (i = 0; i < window_matrix->nrows; ++i)
1182 if (glyph_row_slice_p (window_matrix->rows + i,
1183 frame_matrix->rows + row))
1184 break;
1185
1186 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1187 }
1188
1189 #endif /* 0 */
1190
1191 /* Prepare ROW for display. Desired rows are cleared lazily,
1192 i.e. they are only marked as to be cleared by setting their
1193 enabled_p flag to zero. When a row is to be displayed, a prior
1194 call to this function really clears it. */
1195
1196 void
1197 prepare_desired_row (struct glyph_row *row)
1198 {
1199 if (!row->enabled_p)
1200 {
1201 int rp = row->reversed_p;
1202
1203 clear_glyph_row (row);
1204 row->enabled_p = 1;
1205 row->reversed_p = rp;
1206 }
1207 }
1208
1209
1210 /* Return a hash code for glyph row ROW. */
1211
1212 static int
1213 line_hash_code (struct glyph_row *row)
1214 {
1215 int hash = 0;
1216
1217 if (row->enabled_p)
1218 {
1219 struct glyph *glyph = row->glyphs[TEXT_AREA];
1220 struct glyph *end = glyph + row->used[TEXT_AREA];
1221
1222 while (glyph < end)
1223 {
1224 int c = glyph->u.ch;
1225 int face_id = glyph->face_id;
1226 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1227 c -= SPACEGLYPH;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1229 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1230 ++glyph;
1231 }
1232
1233 if (hash == 0)
1234 hash = 1;
1235 }
1236
1237 return hash;
1238 }
1239
1240
1241 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1242 the number of characters in the line. If must_write_spaces is
1243 zero, leading and trailing spaces are ignored. */
1244
1245 static int
1246 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1247 {
1248 struct glyph_row *row = matrix->rows + vpos;
1249 struct glyph *beg = row->glyphs[TEXT_AREA];
1250 struct glyph *end = beg + row->used[TEXT_AREA];
1251 int len;
1252 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1253 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1254
1255 /* Ignore trailing and leading spaces if we can. */
1256 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1257 {
1258 /* Skip from the end over trailing spaces. */
1259 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1260 --end;
1261
1262 /* All blank line. */
1263 if (end == beg)
1264 return 0;
1265
1266 /* Skip over leading spaces. */
1267 while (CHAR_GLYPH_SPACE_P (*beg))
1268 ++beg;
1269 }
1270
1271 /* If we don't have a glyph-table, each glyph is one character,
1272 so return the number of glyphs. */
1273 if (glyph_table_base == 0)
1274 len = end - beg;
1275 else
1276 {
1277 /* Otherwise, scan the glyphs and accumulate their total length
1278 in LEN. */
1279 len = 0;
1280 while (beg < end)
1281 {
1282 GLYPH g;
1283
1284 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1285
1286 if (GLYPH_INVALID_P (g)
1287 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1288 len += 1;
1289 else
1290 len += GLYPH_LENGTH (glyph_table_base, g);
1291
1292 ++beg;
1293 }
1294 }
1295
1296 return len;
1297 }
1298
1299
1300 /* Test two glyph rows A and B for equality. Value is non-zero if A
1301 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1302 mouse_face_p flags of A and B, too. */
1303
1304 static inline int
1305 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1306 {
1307 xassert (verify_row_hash (a));
1308 xassert (verify_row_hash (b));
1309
1310 if (a == b)
1311 return 1;
1312 else if (a->hash != b->hash)
1313 return 0;
1314 else
1315 {
1316 struct glyph *a_glyph, *b_glyph, *a_end;
1317 int area;
1318
1319 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1320 return 0;
1321
1322 /* Compare glyphs. */
1323 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1324 {
1325 if (a->used[area] != b->used[area])
1326 return 0;
1327
1328 a_glyph = a->glyphs[area];
1329 a_end = a_glyph + a->used[area];
1330 b_glyph = b->glyphs[area];
1331
1332 while (a_glyph < a_end
1333 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1334 ++a_glyph, ++b_glyph;
1335
1336 if (a_glyph != a_end)
1337 return 0;
1338 }
1339
1340 if (a->fill_line_p != b->fill_line_p
1341 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1342 || a->left_fringe_bitmap != b->left_fringe_bitmap
1343 || a->left_fringe_face_id != b->left_fringe_face_id
1344 || a->left_fringe_offset != b->left_fringe_offset
1345 || a->right_fringe_bitmap != b->right_fringe_bitmap
1346 || a->right_fringe_face_id != b->right_fringe_face_id
1347 || a->right_fringe_offset != b->right_fringe_offset
1348 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1349 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1350 || a->exact_window_width_line_p != b->exact_window_width_line_p
1351 || a->overlapped_p != b->overlapped_p
1352 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1353 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1354 || a->reversed_p != b->reversed_p
1355 /* Different partially visible characters on left margin. */
1356 || a->x != b->x
1357 /* Different height. */
1358 || a->ascent != b->ascent
1359 || a->phys_ascent != b->phys_ascent
1360 || a->phys_height != b->phys_height
1361 || a->visible_height != b->visible_height)
1362 return 0;
1363 }
1364
1365 return 1;
1366 }
1367
1368
1369 \f
1370 /***********************************************************************
1371 Glyph Pool
1372
1373 See dispextern.h for an overall explanation of glyph pools.
1374 ***********************************************************************/
1375
1376 /* Allocate a glyph_pool structure. The structure returned is
1377 initialized with zeros. The global variable glyph_pool_count is
1378 incremented for each pool allocated. */
1379
1380 static struct glyph_pool *
1381 new_glyph_pool (void)
1382 {
1383 struct glyph_pool *result;
1384
1385 /* Allocate a new glyph_pool and clear it. */
1386 result = (struct glyph_pool *) xmalloc (sizeof *result);
1387 memset (result, 0, sizeof *result);
1388
1389 /* For memory leak and double deletion checking. */
1390 ++glyph_pool_count;
1391
1392 return result;
1393 }
1394
1395
1396 /* Free a glyph_pool structure POOL. The function may be called with
1397 a null POOL pointer. The global variable glyph_pool_count is
1398 decremented with every pool structure freed. If this count gets
1399 negative, more structures were freed than allocated, i.e. one
1400 structure must have been freed more than once or a bogus pointer
1401 was passed to free_glyph_pool. */
1402
1403 static void
1404 free_glyph_pool (struct glyph_pool *pool)
1405 {
1406 if (pool)
1407 {
1408 /* More freed than allocated? */
1409 --glyph_pool_count;
1410 xassert (glyph_pool_count >= 0);
1411
1412 xfree (pool->glyphs);
1413 xfree (pool);
1414 }
1415 }
1416
1417
1418 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1419 columns we need. This function never shrinks a pool. The only
1420 case in which this would make sense, would be when a frame's size
1421 is changed from a large value to a smaller one. But, if someone
1422 does it once, we can expect that he will do it again.
1423
1424 Value is non-zero if the pool changed in a way which makes
1425 re-adjusting window glyph matrices necessary. */
1426
1427 static int
1428 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1429 {
1430 ptrdiff_t needed;
1431 int changed_p;
1432
1433 changed_p = (pool->glyphs == 0
1434 || matrix_dim.height != pool->nrows
1435 || matrix_dim.width != pool->ncolumns);
1436
1437 /* Enlarge the glyph pool. */
1438 needed = matrix_dim.width;
1439 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1440 memory_full (SIZE_MAX);
1441 needed *= matrix_dim.height;
1442 if (needed > pool->nglyphs)
1443 {
1444 ptrdiff_t old_nglyphs = pool->nglyphs;
1445 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1446 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1447 memset (pool->glyphs + old_nglyphs, 0,
1448 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1449 }
1450
1451 /* Remember the number of rows and columns because (a) we use them
1452 to do sanity checks, and (b) the number of columns determines
1453 where rows in the frame matrix start---this must be available to
1454 determine pointers to rows of window sub-matrices. */
1455 pool->nrows = matrix_dim.height;
1456 pool->ncolumns = matrix_dim.width;
1457
1458 return changed_p;
1459 }
1460
1461
1462 \f
1463 /***********************************************************************
1464 Debug Code
1465 ***********************************************************************/
1466
1467 #if GLYPH_DEBUG
1468
1469
1470 /* Flush standard output. This is sometimes useful to call from the debugger.
1471 XXX Maybe this should be changed to flush the current terminal instead of
1472 stdout.
1473 */
1474
1475 void flush_stdout (void) EXTERNALLY_VISIBLE;
1476
1477 void
1478 flush_stdout (void)
1479 {
1480 fflush (stdout);
1481 }
1482
1483
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1488
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1491 {
1492 int i, j;
1493
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1499 }
1500
1501
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1503
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1506 {
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1509
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1516
1517 return matrix->rows + row;
1518 }
1519
1520
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1524
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1527
1528 static void
1529 check_matrix_invariants (struct window *w)
1530 {
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1538
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1542
1543 set_buffer_temp (buffer);
1544
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1548 {
1549 struct glyph_row *next = row + 1;
1550
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1553
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1559
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1564 {
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1569 }
1570
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1574 {
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1581 }
1582 row = next;
1583 }
1584
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1588 }
1589
1590 #endif /* 0 */
1591
1592 #endif /* GLYPH_DEBUG != 0 */
1593
1594
1595 \f
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1599
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1602
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1608
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1612
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1614
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1617
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1621
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1624
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1634
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1638
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1643
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1652
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1656
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1664 | |
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1669
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1672
1673 #define NEW_LEAF_MATRIX (1 << 0)
1674
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1677
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1679
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1683 {
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1691
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1701
1702 /* For WINDOW and all windows on the same level. */
1703 do
1704 {
1705 w = XWINDOW (window);
1706
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1718 {
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1725 }
1726
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1744
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1751 {
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1754 }
1755 }
1756
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1764
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1768
1769 /* Next window on same level. */
1770 window = w->next;
1771 }
1772 while (!NILP (window));
1773
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1781 {
1782 total.width = x - x0;
1783 total.height = hmax;
1784 }
1785 else
1786 {
1787 total.width = wmax;
1788 total.height = y - y0;
1789 }
1790
1791 return total;
1792 }
1793
1794
1795 /* Return the required height of glyph matrices for window W. */
1796
1797 static int
1798 required_matrix_height (struct window *w)
1799 {
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1802
1803 if (FRAME_WINDOW_P (f))
1804 {
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1811 + 2
1812 /* 2 for header and mode line. */
1813 + 2);
1814 }
1815 #endif /* HAVE_WINDOW_SYSTEM */
1816
1817 return WINDOW_TOTAL_LINES (w);
1818 }
1819
1820
1821 /* Return the required width of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_width (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1829 {
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1832
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1837 + 2
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1841 }
1842 #endif /* HAVE_WINDOW_SYSTEM */
1843
1844 return XINT (w->total_cols);
1845 }
1846
1847
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1850
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1861 {
1862 /* W is a leaf window. */
1863 struct dim dim;
1864
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1867 {
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1870 }
1871
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1876 }
1877
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1879 }
1880 }
1881
1882
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1887
1888 void
1889 adjust_glyphs (struct frame *f)
1890 {
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1894
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1898 {
1899 Lisp_Object tail, lisp_frame;
1900
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1903 }
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908
1909 /* Adjust frame glyphs when Emacs is initialized.
1910
1911 To be called from init_display.
1912
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1919
1920 static void
1921 adjust_frame_glyphs_initially (void)
1922 {
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1929
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1933 XSETFASTINT (root->total_cols, frame_cols);
1934
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_lines, 1);
1938 XSETFASTINT (mini->total_cols, frame_cols);
1939
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1942 }
1943
1944
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1946
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1949 {
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1954
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1959
1960 f->glyphs_initialized_p = 1;
1961 }
1962
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 #if 0
1966 static int
1967 showing_window_margins_p (struct window *w)
1968 {
1969 while (w)
1970 {
1971 if (!NILP (w->hchild))
1972 {
1973 if (showing_window_margins_p (XWINDOW (w->hchild)))
1974 return 1;
1975 }
1976 else if (!NILP (w->vchild))
1977 {
1978 if (showing_window_margins_p (XWINDOW (w->vchild)))
1979 return 1;
1980 }
1981 else if (!NILP (w->left_margin_cols)
1982 || !NILP (w->right_margin_cols))
1983 return 1;
1984
1985 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1986 }
1987 return 0;
1988 }
1989 #endif
1990
1991
1992 /* In the window tree with root W, build current matrices of leaf
1993 windows from the frame's current matrix. */
1994
1995 static void
1996 fake_current_matrices (Lisp_Object window)
1997 {
1998 struct window *w;
1999
2000 for (; !NILP (window); window = w->next)
2001 {
2002 w = XWINDOW (window);
2003
2004 if (!NILP (w->hchild))
2005 fake_current_matrices (w->hchild);
2006 else if (!NILP (w->vchild))
2007 fake_current_matrices (w->vchild);
2008 else
2009 {
2010 int i;
2011 struct frame *f = XFRAME (w->frame);
2012 struct glyph_matrix *m = w->current_matrix;
2013 struct glyph_matrix *fm = f->current_matrix;
2014
2015 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2016 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2017
2018 for (i = 0; i < m->matrix_h; ++i)
2019 {
2020 struct glyph_row *r = m->rows + i;
2021 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2022
2023 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2024 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2025
2026 r->enabled_p = fr->enabled_p;
2027 if (r->enabled_p)
2028 {
2029 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2030 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2031 r->used[TEXT_AREA] = (m->matrix_w
2032 - r->used[LEFT_MARGIN_AREA]
2033 - r->used[RIGHT_MARGIN_AREA]);
2034 r->mode_line_p = 0;
2035 }
2036 }
2037 }
2038 }
2039 }
2040
2041
2042 /* Save away the contents of frame F's current frame matrix. Value is
2043 a glyph matrix holding the contents of F's current frame matrix. */
2044
2045 static struct glyph_matrix *
2046 save_current_matrix (struct frame *f)
2047 {
2048 int i;
2049 struct glyph_matrix *saved;
2050
2051 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2052 memset (saved, 0, sizeof *saved);
2053 saved->nrows = f->current_matrix->nrows;
2054 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2055 * sizeof *saved->rows);
2056 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2057
2058 for (i = 0; i < saved->nrows; ++i)
2059 {
2060 struct glyph_row *from = f->current_matrix->rows + i;
2061 struct glyph_row *to = saved->rows + i;
2062 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2063 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2064 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2065 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2066 }
2067
2068 return saved;
2069 }
2070
2071
2072 /* Restore the contents of frame F's current frame matrix from SAVED,
2073 and free memory associated with SAVED. */
2074
2075 static void
2076 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2077 {
2078 int i;
2079
2080 for (i = 0; i < saved->nrows; ++i)
2081 {
2082 struct glyph_row *from = saved->rows + i;
2083 struct glyph_row *to = f->current_matrix->rows + i;
2084 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2085 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2086 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2087 xfree (from->glyphs[TEXT_AREA]);
2088 }
2089
2090 xfree (saved->rows);
2091 xfree (saved);
2092 }
2093
2094
2095
2096 /* Allocate/reallocate glyph matrices of a single frame F for
2097 frame-based redisplay. */
2098
2099 static void
2100 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2101 {
2102 struct dim matrix_dim;
2103 int pool_changed_p;
2104 int window_change_flags;
2105 int top_window_y;
2106
2107 if (!FRAME_LIVE_P (f))
2108 return;
2109
2110 top_window_y = FRAME_TOP_MARGIN (f);
2111
2112 /* Allocate glyph pool structures if not already done. */
2113 if (f->desired_pool == NULL)
2114 {
2115 f->desired_pool = new_glyph_pool ();
2116 f->current_pool = new_glyph_pool ();
2117 }
2118
2119 /* Allocate frames matrix structures if needed. */
2120 if (f->desired_matrix == NULL)
2121 {
2122 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2123 f->current_matrix = new_glyph_matrix (f->current_pool);
2124 }
2125
2126 /* Compute window glyph matrices. (This takes the mini-buffer
2127 window into account). The result is the size of the frame glyph
2128 matrix needed. The variable window_change_flags is set to a bit
2129 mask indicating whether new matrices will be allocated or
2130 existing matrices change their size or location within the frame
2131 matrix. */
2132 window_change_flags = 0;
2133 matrix_dim
2134 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2135 0, top_window_y,
2136 1,
2137 &window_change_flags);
2138
2139 /* Add in menu bar lines, if any. */
2140 matrix_dim.height += top_window_y;
2141
2142 /* Enlarge pools as necessary. */
2143 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2144 realloc_glyph_pool (f->current_pool, matrix_dim);
2145
2146 /* Set up glyph pointers within window matrices. Do this only if
2147 absolutely necessary since it requires a frame redraw. */
2148 if (pool_changed_p || window_change_flags)
2149 {
2150 /* Do it for window matrices. */
2151 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2152 0, top_window_y, 0,
2153 &window_change_flags);
2154
2155 /* Size of frame matrices must equal size of frame. Note
2156 that we are called for X frames with window widths NOT equal
2157 to the frame width (from CHANGE_FRAME_SIZE_1). */
2158 xassert (matrix_dim.width == FRAME_COLS (f)
2159 && matrix_dim.height == FRAME_LINES (f));
2160
2161 /* Pointers to glyph memory in glyph rows are exchanged during
2162 the update phase of redisplay, which means in general that a
2163 frame's current matrix consists of pointers into both the
2164 desired and current glyph pool of the frame. Adjusting a
2165 matrix sets the frame matrix up so that pointers are all into
2166 the same pool. If we want to preserve glyph contents of the
2167 current matrix over a call to adjust_glyph_matrix, we must
2168 make a copy of the current glyphs, and restore the current
2169 matrix' contents from that copy. */
2170 if (display_completed
2171 && !FRAME_GARBAGED_P (f)
2172 && matrix_dim.width == f->current_matrix->matrix_w
2173 && matrix_dim.height == f->current_matrix->matrix_h
2174 /* For some reason, the frame glyph matrix gets corrupted if
2175 any of the windows contain margins. I haven't been able
2176 to hunt down the reason, but for the moment this prevents
2177 the problem from manifesting. -- cyd */
2178 #if 0
2179 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f)))
2180 #endif
2181 )
2182 {
2183 struct glyph_matrix *copy = save_current_matrix (f);
2184 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2185 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2186 restore_current_matrix (f, copy);
2187 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2188 }
2189 else
2190 {
2191 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2192 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2193 SET_FRAME_GARBAGED (f);
2194 }
2195 }
2196 }
2197
2198
2199 /* Allocate/reallocate glyph matrices of a single frame F for
2200 window-based redisplay. */
2201
2202 static void
2203 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2204 {
2205 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2206
2207 /* Allocate/reallocate window matrices. */
2208 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2209
2210 #ifdef HAVE_X_WINDOWS
2211 /* Allocate/ reallocate matrices of the dummy window used to display
2212 the menu bar under X when no X toolkit support is available. */
2213 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2214 {
2215 /* Allocate a dummy window if not already done. */
2216 struct window *w;
2217 if (NILP (f->menu_bar_window))
2218 {
2219 f->menu_bar_window = make_window ();
2220 w = XWINDOW (f->menu_bar_window);
2221 XSETFRAME (w->frame, f);
2222 w->pseudo_window_p = 1;
2223 }
2224 else
2225 w = XWINDOW (f->menu_bar_window);
2226
2227 /* Set window dimensions to frame dimensions and allocate or
2228 adjust glyph matrices of W. */
2229 XSETFASTINT (w->top_line, 0);
2230 XSETFASTINT (w->left_col, 0);
2231 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2232 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2233 allocate_matrices_for_window_redisplay (w);
2234 }
2235 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2236 #endif /* HAVE_X_WINDOWS */
2237
2238 #ifndef USE_GTK
2239 {
2240 /* Allocate/ reallocate matrices of the tool bar window. If we
2241 don't have a tool bar window yet, make one. */
2242 struct window *w;
2243 if (NILP (f->tool_bar_window))
2244 {
2245 f->tool_bar_window = make_window ();
2246 w = XWINDOW (f->tool_bar_window);
2247 XSETFRAME (w->frame, f);
2248 w->pseudo_window_p = 1;
2249 }
2250 else
2251 w = XWINDOW (f->tool_bar_window);
2252
2253 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2254 XSETFASTINT (w->left_col, 0);
2255 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2256 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2257 allocate_matrices_for_window_redisplay (w);
2258 }
2259 #endif
2260 }
2261
2262
2263 /* Adjust/ allocate message buffer of frame F.
2264
2265 Note that the message buffer is never freed. Since I could not
2266 find a free in 19.34, I assume that freeing it would be
2267 problematic in some way and don't do it either.
2268
2269 (Implementation note: It should be checked if we can free it
2270 eventually without causing trouble). */
2271
2272 static void
2273 adjust_frame_message_buffer (struct frame *f)
2274 {
2275 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2276
2277 if (FRAME_MESSAGE_BUF (f))
2278 {
2279 char *buffer = FRAME_MESSAGE_BUF (f);
2280 char *new_buffer = (char *) xrealloc (buffer, size);
2281 FRAME_MESSAGE_BUF (f) = new_buffer;
2282 }
2283 else
2284 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2285 }
2286
2287
2288 /* Re-allocate buffer for decode_mode_spec on frame F. */
2289
2290 static void
2291 adjust_decode_mode_spec_buffer (struct frame *f)
2292 {
2293 f->decode_mode_spec_buffer
2294 = (char *) xrealloc (f->decode_mode_spec_buffer,
2295 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2296 }
2297
2298
2299 \f
2300 /**********************************************************************
2301 Freeing Glyph Matrices
2302 **********************************************************************/
2303
2304 /* Free glyph memory for a frame F. F may be null. This function can
2305 be called for the same frame more than once. The root window of
2306 F may be nil when this function is called. This is the case when
2307 the function is called when F is destroyed. */
2308
2309 void
2310 free_glyphs (struct frame *f)
2311 {
2312 if (f && f->glyphs_initialized_p)
2313 {
2314 /* Block interrupt input so that we don't get surprised by an X
2315 event while we're in an inconsistent state. */
2316 BLOCK_INPUT;
2317 f->glyphs_initialized_p = 0;
2318
2319 /* Release window sub-matrices. */
2320 if (!NILP (f->root_window))
2321 free_window_matrices (XWINDOW (f->root_window));
2322
2323 /* Free the dummy window for menu bars without X toolkit and its
2324 glyph matrices. */
2325 if (!NILP (f->menu_bar_window))
2326 {
2327 struct window *w = XWINDOW (f->menu_bar_window);
2328 free_glyph_matrix (w->desired_matrix);
2329 free_glyph_matrix (w->current_matrix);
2330 w->desired_matrix = w->current_matrix = NULL;
2331 f->menu_bar_window = Qnil;
2332 }
2333
2334 /* Free the tool bar window and its glyph matrices. */
2335 if (!NILP (f->tool_bar_window))
2336 {
2337 struct window *w = XWINDOW (f->tool_bar_window);
2338 free_glyph_matrix (w->desired_matrix);
2339 free_glyph_matrix (w->current_matrix);
2340 w->desired_matrix = w->current_matrix = NULL;
2341 f->tool_bar_window = Qnil;
2342 }
2343
2344 /* Release frame glyph matrices. Reset fields to zero in
2345 case we are called a second time. */
2346 if (f->desired_matrix)
2347 {
2348 free_glyph_matrix (f->desired_matrix);
2349 free_glyph_matrix (f->current_matrix);
2350 f->desired_matrix = f->current_matrix = NULL;
2351 }
2352
2353 /* Release glyph pools. */
2354 if (f->desired_pool)
2355 {
2356 free_glyph_pool (f->desired_pool);
2357 free_glyph_pool (f->current_pool);
2358 f->desired_pool = f->current_pool = NULL;
2359 }
2360
2361 UNBLOCK_INPUT;
2362 }
2363 }
2364
2365
2366 /* Free glyph sub-matrices in the window tree rooted at W. This
2367 function may be called with a null pointer, and it may be called on
2368 the same tree more than once. */
2369
2370 void
2371 free_window_matrices (struct window *w)
2372 {
2373 while (w)
2374 {
2375 if (!NILP (w->hchild))
2376 free_window_matrices (XWINDOW (w->hchild));
2377 else if (!NILP (w->vchild))
2378 free_window_matrices (XWINDOW (w->vchild));
2379 else
2380 {
2381 /* This is a leaf window. Free its memory and reset fields
2382 to zero in case this function is called a second time for
2383 W. */
2384 free_glyph_matrix (w->current_matrix);
2385 free_glyph_matrix (w->desired_matrix);
2386 w->current_matrix = w->desired_matrix = NULL;
2387 }
2388
2389 /* Next window on same level. */
2390 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2391 }
2392 }
2393
2394
2395 /* Check glyph memory leaks. This function is called from
2396 shut_down_emacs. Note that frames are not destroyed when Emacs
2397 exits. We therefore free all glyph memory for all active frames
2398 explicitly and check that nothing is left allocated. */
2399
2400 void
2401 check_glyph_memory (void)
2402 {
2403 Lisp_Object tail, frame;
2404
2405 /* Free glyph memory for all frames. */
2406 FOR_EACH_FRAME (tail, frame)
2407 free_glyphs (XFRAME (frame));
2408
2409 /* Check that nothing is left allocated. */
2410 if (glyph_matrix_count)
2411 abort ();
2412 if (glyph_pool_count)
2413 abort ();
2414 }
2415
2416
2417 \f
2418 /**********************************************************************
2419 Building a Frame Matrix
2420 **********************************************************************/
2421
2422 /* Most of the redisplay code works on glyph matrices attached to
2423 windows. This is a good solution most of the time, but it is not
2424 suitable for terminal code. Terminal output functions cannot rely
2425 on being able to set an arbitrary terminal window. Instead they
2426 must be provided with a view of the whole frame, i.e. the whole
2427 screen. We build such a view by constructing a frame matrix from
2428 window matrices in this section.
2429
2430 Windows that must be updated have their must_be_update_p flag set.
2431 For all such windows, their desired matrix is made part of the
2432 desired frame matrix. For other windows, their current matrix is
2433 made part of the desired frame matrix.
2434
2435 +-----------------+----------------+
2436 | desired | desired |
2437 | | |
2438 +-----------------+----------------+
2439 | current |
2440 | |
2441 +----------------------------------+
2442
2443 Desired window matrices can be made part of the frame matrix in a
2444 cheap way: We exploit the fact that the desired frame matrix and
2445 desired window matrices share their glyph memory. This is not
2446 possible for current window matrices. Their glyphs are copied to
2447 the desired frame matrix. The latter is equivalent to
2448 preserve_other_columns in the old redisplay.
2449
2450 Used glyphs counters for frame matrix rows are the result of adding
2451 up glyph lengths of the window matrices. A line in the frame
2452 matrix is enabled, if a corresponding line in a window matrix is
2453 enabled.
2454
2455 After building the desired frame matrix, it will be passed to
2456 terminal code, which will manipulate both the desired and current
2457 frame matrix. Changes applied to the frame's current matrix have
2458 to be visible in current window matrices afterwards, of course.
2459
2460 This problem is solved like this:
2461
2462 1. Window and frame matrices share glyphs. Window matrices are
2463 constructed in a way that their glyph contents ARE the glyph
2464 contents needed in a frame matrix. Thus, any modification of
2465 glyphs done in terminal code will be reflected in window matrices
2466 automatically.
2467
2468 2. Exchanges of rows in a frame matrix done by terminal code are
2469 intercepted by hook functions so that corresponding row operations
2470 on window matrices can be performed. This is necessary because we
2471 use pointers to glyphs in glyph row structures. To satisfy the
2472 assumption of point 1 above that glyphs are updated implicitly in
2473 window matrices when they are manipulated via the frame matrix,
2474 window and frame matrix must of course agree where to find the
2475 glyphs for their rows. Possible manipulations that must be
2476 mirrored are assignments of rows of the desired frame matrix to the
2477 current frame matrix and scrolling the current frame matrix. */
2478
2479 /* Build frame F's desired matrix from window matrices. Only windows
2480 which have the flag must_be_updated_p set have to be updated. Menu
2481 bar lines of a frame are not covered by window matrices, so make
2482 sure not to touch them in this function. */
2483
2484 static void
2485 build_frame_matrix (struct frame *f)
2486 {
2487 int i;
2488
2489 /* F must have a frame matrix when this function is called. */
2490 xassert (!FRAME_WINDOW_P (f));
2491
2492 /* Clear all rows in the frame matrix covered by window matrices.
2493 Menu bar lines are not covered by windows. */
2494 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2495 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2496
2497 /* Build the matrix by walking the window tree. */
2498 build_frame_matrix_from_window_tree (f->desired_matrix,
2499 XWINDOW (FRAME_ROOT_WINDOW (f)));
2500 }
2501
2502
2503 /* Walk a window tree, building a frame matrix MATRIX from window
2504 matrices. W is the root of a window tree. */
2505
2506 static void
2507 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2508 {
2509 while (w)
2510 {
2511 if (!NILP (w->hchild))
2512 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2513 else if (!NILP (w->vchild))
2514 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2515 else
2516 build_frame_matrix_from_leaf_window (matrix, w);
2517
2518 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2519 }
2520 }
2521
2522
2523 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2524 desired frame matrix built. W is a leaf window whose desired or
2525 current matrix is to be added to FRAME_MATRIX. W's flag
2526 must_be_updated_p determines which matrix it contributes to
2527 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2528 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2529 Adding a desired matrix means setting up used counters and such in
2530 frame rows, while adding a current window matrix to FRAME_MATRIX
2531 means copying glyphs. The latter case corresponds to
2532 preserve_other_columns in the old redisplay. */
2533
2534 static void
2535 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2536 {
2537 struct glyph_matrix *window_matrix;
2538 int window_y, frame_y;
2539 /* If non-zero, a glyph to insert at the right border of W. */
2540 GLYPH right_border_glyph;
2541
2542 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2543
2544 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2545 if (w->must_be_updated_p)
2546 {
2547 window_matrix = w->desired_matrix;
2548
2549 /* Decide whether we want to add a vertical border glyph. */
2550 if (!WINDOW_RIGHTMOST_P (w))
2551 {
2552 struct Lisp_Char_Table *dp = window_display_table (w);
2553 Lisp_Object gc;
2554
2555 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2556 if (dp
2557 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2558 {
2559 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2560 spec_glyph_lookup_face (w, &right_border_glyph);
2561 }
2562
2563 if (GLYPH_FACE (right_border_glyph) <= 0)
2564 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2565 }
2566 }
2567 else
2568 window_matrix = w->current_matrix;
2569
2570 /* For all rows in the window matrix and corresponding rows in the
2571 frame matrix. */
2572 window_y = 0;
2573 frame_y = window_matrix->matrix_y;
2574 while (window_y < window_matrix->nrows)
2575 {
2576 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2577 struct glyph_row *window_row = window_matrix->rows + window_y;
2578 int current_row_p = window_matrix == w->current_matrix;
2579
2580 /* Fill up the frame row with spaces up to the left margin of the
2581 window row. */
2582 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2583
2584 /* Fill up areas in the window matrix row with spaces. */
2585 fill_up_glyph_row_with_spaces (window_row);
2586
2587 /* If only part of W's desired matrix has been built, and
2588 window_row wasn't displayed, use the corresponding current
2589 row instead. */
2590 if (window_matrix == w->desired_matrix
2591 && !window_row->enabled_p)
2592 {
2593 window_row = w->current_matrix->rows + window_y;
2594 current_row_p = 1;
2595 }
2596
2597 if (current_row_p)
2598 {
2599 /* Copy window row to frame row. */
2600 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2601 window_row->glyphs[0],
2602 window_matrix->matrix_w * sizeof (struct glyph));
2603 }
2604 else
2605 {
2606 xassert (window_row->enabled_p);
2607
2608 /* Only when a desired row has been displayed, we want
2609 the corresponding frame row to be updated. */
2610 frame_row->enabled_p = 1;
2611
2612 /* Maybe insert a vertical border between horizontally adjacent
2613 windows. */
2614 if (GLYPH_CHAR (right_border_glyph) != 0)
2615 {
2616 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2617 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2618 }
2619
2620 #if GLYPH_DEBUG
2621 /* Window row window_y must be a slice of frame row
2622 frame_y. */
2623 xassert (glyph_row_slice_p (window_row, frame_row));
2624
2625 /* If rows are in sync, we don't have to copy glyphs because
2626 frame and window share glyphs. */
2627
2628 strcpy (w->current_matrix->method, w->desired_matrix->method);
2629 add_window_display_history (w, w->current_matrix->method, 0);
2630 #endif
2631 }
2632
2633 /* Set number of used glyphs in the frame matrix. Since we fill
2634 up with spaces, and visit leaf windows from left to right it
2635 can be done simply. */
2636 frame_row->used[TEXT_AREA]
2637 = window_matrix->matrix_x + window_matrix->matrix_w;
2638
2639 /* Next row. */
2640 ++window_y;
2641 ++frame_y;
2642 }
2643 }
2644
2645 /* Given a user-specified glyph, possibly including a Lisp-level face
2646 ID, return a glyph that has a realized face ID.
2647 This is used for glyphs displayed specially and not part of the text;
2648 for instance, vertical separators, truncation markers, etc. */
2649
2650 void
2651 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2652 {
2653 int lface_id = GLYPH_FACE (*glyph);
2654 /* Convert the glyph's specified face to a realized (cache) face. */
2655 if (lface_id > 0)
2656 {
2657 int face_id = merge_faces (XFRAME (w->frame),
2658 Qt, lface_id, DEFAULT_FACE_ID);
2659 SET_GLYPH_FACE (*glyph, face_id);
2660 }
2661 }
2662
2663 /* Add spaces to a glyph row ROW in a window matrix.
2664
2665 Each row has the form:
2666
2667 +---------+-----------------------------+------------+
2668 | left | text | right |
2669 +---------+-----------------------------+------------+
2670
2671 Left and right marginal areas are optional. This function adds
2672 spaces to areas so that there are no empty holes between areas.
2673 In other words: If the right area is not empty, the text area
2674 is filled up with spaces up to the right area. If the text area
2675 is not empty, the left area is filled up.
2676
2677 To be called for frame-based redisplay, only. */
2678
2679 static void
2680 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2681 {
2682 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2683 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2684 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2685 }
2686
2687
2688 /* Fill area AREA of glyph row ROW with spaces. To be called for
2689 frame-based redisplay only. */
2690
2691 static void
2692 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2693 {
2694 if (row->glyphs[area] < row->glyphs[area + 1])
2695 {
2696 struct glyph *end = row->glyphs[area + 1];
2697 struct glyph *text = row->glyphs[area] + row->used[area];
2698
2699 while (text < end)
2700 *text++ = space_glyph;
2701 row->used[area] = text - row->glyphs[area];
2702 }
2703 }
2704
2705
2706 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2707 reached. In frame matrices only one area, TEXT_AREA, is used. */
2708
2709 static void
2710 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2711 {
2712 int i = row->used[TEXT_AREA];
2713 struct glyph *glyph = row->glyphs[TEXT_AREA];
2714
2715 while (i < upto)
2716 glyph[i++] = space_glyph;
2717
2718 row->used[TEXT_AREA] = i;
2719 }
2720
2721
2722 \f
2723 /**********************************************************************
2724 Mirroring operations on frame matrices in window matrices
2725 **********************************************************************/
2726
2727 /* Set frame being updated via frame-based redisplay to F. This
2728 function must be called before updates to make explicit that we are
2729 working on frame matrices or not. */
2730
2731 static inline void
2732 set_frame_matrix_frame (struct frame *f)
2733 {
2734 frame_matrix_frame = f;
2735 }
2736
2737
2738 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2739 DESIRED_MATRIX is the desired matrix corresponding to
2740 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2741 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2742 frame_matrix_frame is non-null, this indicates that the exchange is
2743 done in frame matrices, and that we have to perform analogous
2744 operations in window matrices of frame_matrix_frame. */
2745
2746 static inline void
2747 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2748 {
2749 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2750 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2751 int mouse_face_p = current_row->mouse_face_p;
2752
2753 /* Do current_row = desired_row. This exchanges glyph pointers
2754 between both rows, and does a structure assignment otherwise. */
2755 assign_row (current_row, desired_row);
2756
2757 /* Enable current_row to mark it as valid. */
2758 current_row->enabled_p = 1;
2759 current_row->mouse_face_p = mouse_face_p;
2760
2761 /* If we are called on frame matrices, perform analogous operations
2762 for window matrices. */
2763 if (frame_matrix_frame)
2764 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2765 }
2766
2767
2768 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2769 W's frame which has been made current (by swapping pointers between
2770 current and desired matrix). Perform analogous operations in the
2771 matrices of leaf windows in the window tree rooted at W. */
2772
2773 static void
2774 mirror_make_current (struct window *w, int frame_row)
2775 {
2776 while (w)
2777 {
2778 if (!NILP (w->hchild))
2779 mirror_make_current (XWINDOW (w->hchild), frame_row);
2780 else if (!NILP (w->vchild))
2781 mirror_make_current (XWINDOW (w->vchild), frame_row);
2782 else
2783 {
2784 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2785 here because the checks performed in debug mode there
2786 will not allow the conversion. */
2787 int row = frame_row - w->desired_matrix->matrix_y;
2788
2789 /* If FRAME_ROW is within W, assign the desired row to the
2790 current row (exchanging glyph pointers). */
2791 if (row >= 0 && row < w->desired_matrix->matrix_h)
2792 {
2793 struct glyph_row *current_row
2794 = MATRIX_ROW (w->current_matrix, row);
2795 struct glyph_row *desired_row
2796 = MATRIX_ROW (w->desired_matrix, row);
2797
2798 if (desired_row->enabled_p)
2799 assign_row (current_row, desired_row);
2800 else
2801 swap_glyph_pointers (desired_row, current_row);
2802 current_row->enabled_p = 1;
2803
2804 /* Set the Y coordinate of the mode/header line's row.
2805 It is needed in draw_row_with_mouse_face to find the
2806 screen coordinates. (Window-based redisplay sets
2807 this in update_window, but no one seems to do that
2808 for frame-based redisplay.) */
2809 if (current_row->mode_line_p)
2810 current_row->y = row;
2811 }
2812 }
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816 }
2817
2818
2819 /* Perform row dance after scrolling. We are working on the range of
2820 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2821 including) in MATRIX. COPY_FROM is a vector containing, for each
2822 row I in the range 0 <= I < NLINES, the index of the original line
2823 to move to I. This index is relative to the row range, i.e. 0 <=
2824 index < NLINES. RETAINED_P is a vector containing zero for each
2825 row 0 <= I < NLINES which is empty.
2826
2827 This function is called from do_scrolling and do_direct_scrolling. */
2828
2829 void
2830 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2831 int *copy_from, char *retained_p)
2832 {
2833 /* A copy of original rows. */
2834 struct glyph_row *old_rows;
2835
2836 /* Rows to assign to. */
2837 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2838
2839 int i;
2840
2841 /* Make a copy of the original rows. */
2842 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2843 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2844
2845 /* Assign new rows, maybe clear lines. */
2846 for (i = 0; i < nlines; ++i)
2847 {
2848 int enabled_before_p = new_rows[i].enabled_p;
2849
2850 xassert (i + unchanged_at_top < matrix->nrows);
2851 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2852 new_rows[i] = old_rows[copy_from[i]];
2853 new_rows[i].enabled_p = enabled_before_p;
2854
2855 /* RETAINED_P is zero for empty lines. */
2856 if (!retained_p[copy_from[i]])
2857 new_rows[i].enabled_p = 0;
2858 }
2859
2860 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2861 if (frame_matrix_frame)
2862 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2863 unchanged_at_top, nlines, copy_from, retained_p);
2864 }
2865
2866
2867 /* Synchronize glyph pointers in the current matrix of window W with
2868 the current frame matrix. */
2869
2870 static void
2871 sync_window_with_frame_matrix_rows (struct window *w)
2872 {
2873 struct frame *f = XFRAME (w->frame);
2874 struct glyph_row *window_row, *window_row_end, *frame_row;
2875 int left, right, x, width;
2876
2877 /* Preconditions: W must be a leaf window on a tty frame. */
2878 xassert (NILP (w->hchild) && NILP (w->vchild));
2879 xassert (!FRAME_WINDOW_P (f));
2880
2881 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2882 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2883 x = w->current_matrix->matrix_x;
2884 width = w->current_matrix->matrix_w;
2885
2886 window_row = w->current_matrix->rows;
2887 window_row_end = window_row + w->current_matrix->nrows;
2888 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2889
2890 for (; window_row < window_row_end; ++window_row, ++frame_row)
2891 {
2892 window_row->glyphs[LEFT_MARGIN_AREA]
2893 = frame_row->glyphs[0] + x;
2894 window_row->glyphs[TEXT_AREA]
2895 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2896 window_row->glyphs[LAST_AREA]
2897 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2898 window_row->glyphs[RIGHT_MARGIN_AREA]
2899 = window_row->glyphs[LAST_AREA] - right;
2900 }
2901 }
2902
2903
2904 /* Return the window in the window tree rooted in W containing frame
2905 row ROW. Value is null if none is found. */
2906
2907 static struct window *
2908 frame_row_to_window (struct window *w, int row)
2909 {
2910 struct window *found = NULL;
2911
2912 while (w && !found)
2913 {
2914 if (!NILP (w->hchild))
2915 found = frame_row_to_window (XWINDOW (w->hchild), row);
2916 else if (!NILP (w->vchild))
2917 found = frame_row_to_window (XWINDOW (w->vchild), row);
2918 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2919 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2920 found = w;
2921
2922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2923 }
2924
2925 return found;
2926 }
2927
2928
2929 /* Perform a line dance in the window tree rooted at W, after
2930 scrolling a frame matrix in mirrored_line_dance.
2931
2932 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2933 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2934 COPY_FROM is a vector containing, for each row I in the range 0 <=
2935 I < NLINES, the index of the original line to move to I. This
2936 index is relative to the row range, i.e. 0 <= index < NLINES.
2937 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2938 which is empty. */
2939
2940 static void
2941 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2942 {
2943 while (w)
2944 {
2945 if (!NILP (w->hchild))
2946 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2947 nlines, copy_from, retained_p);
2948 else if (!NILP (w->vchild))
2949 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2950 nlines, copy_from, retained_p);
2951 else
2952 {
2953 /* W is a leaf window, and we are working on its current
2954 matrix m. */
2955 struct glyph_matrix *m = w->current_matrix;
2956 int i, sync_p = 0;
2957 struct glyph_row *old_rows;
2958
2959 /* Make a copy of the original rows of matrix m. */
2960 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2961 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2962
2963 for (i = 0; i < nlines; ++i)
2964 {
2965 /* Frame relative line assigned to. */
2966 int frame_to = i + unchanged_at_top;
2967
2968 /* Frame relative line assigned. */
2969 int frame_from = copy_from[i] + unchanged_at_top;
2970
2971 /* Window relative line assigned to. */
2972 int window_to = frame_to - m->matrix_y;
2973
2974 /* Window relative line assigned. */
2975 int window_from = frame_from - m->matrix_y;
2976
2977 /* Is assigned line inside window? */
2978 int from_inside_window_p
2979 = window_from >= 0 && window_from < m->matrix_h;
2980
2981 /* Is assigned to line inside window? */
2982 int to_inside_window_p
2983 = window_to >= 0 && window_to < m->matrix_h;
2984
2985 if (from_inside_window_p && to_inside_window_p)
2986 {
2987 /* Enabled setting before assignment. */
2988 int enabled_before_p;
2989
2990 /* Do the assignment. The enabled_p flag is saved
2991 over the assignment because the old redisplay did
2992 that. */
2993 enabled_before_p = m->rows[window_to].enabled_p;
2994 m->rows[window_to] = old_rows[window_from];
2995 m->rows[window_to].enabled_p = enabled_before_p;
2996
2997 /* If frame line is empty, window line is empty, too. */
2998 if (!retained_p[copy_from[i]])
2999 m->rows[window_to].enabled_p = 0;
3000 }
3001 else if (to_inside_window_p)
3002 {
3003 /* A copy between windows. This is an infrequent
3004 case not worth optimizing. */
3005 struct frame *f = XFRAME (w->frame);
3006 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3007 struct window *w2;
3008 struct glyph_matrix *m2;
3009 int m2_from;
3010
3011 w2 = frame_row_to_window (root, frame_from);
3012 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3013 -nw', FROM_FRAME sometimes has no associated window.
3014 This check avoids a segfault if W2 is null. */
3015 if (w2)
3016 {
3017 m2 = w2->current_matrix;
3018 m2_from = frame_from - m2->matrix_y;
3019 copy_row_except_pointers (m->rows + window_to,
3020 m2->rows + m2_from);
3021
3022 /* If frame line is empty, window line is empty, too. */
3023 if (!retained_p[copy_from[i]])
3024 m->rows[window_to].enabled_p = 0;
3025 }
3026 sync_p = 1;
3027 }
3028 else if (from_inside_window_p)
3029 sync_p = 1;
3030 }
3031
3032 /* If there was a copy between windows, make sure glyph
3033 pointers are in sync with the frame matrix. */
3034 if (sync_p)
3035 sync_window_with_frame_matrix_rows (w);
3036
3037 /* Check that no pointers are lost. */
3038 CHECK_MATRIX (m);
3039 }
3040
3041 /* Next window on same level. */
3042 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3043 }
3044 }
3045
3046
3047 #if GLYPH_DEBUG
3048
3049 /* Check that window and frame matrices agree about their
3050 understanding where glyphs of the rows are to find. For each
3051 window in the window tree rooted at W, check that rows in the
3052 matrices of leaf window agree with their frame matrices about
3053 glyph pointers. */
3054
3055 static void
3056 check_window_matrix_pointers (struct window *w)
3057 {
3058 while (w)
3059 {
3060 if (!NILP (w->hchild))
3061 check_window_matrix_pointers (XWINDOW (w->hchild));
3062 else if (!NILP (w->vchild))
3063 check_window_matrix_pointers (XWINDOW (w->vchild));
3064 else
3065 {
3066 struct frame *f = XFRAME (w->frame);
3067 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3068 check_matrix_pointers (w->current_matrix, f->current_matrix);
3069 }
3070
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3072 }
3073 }
3074
3075
3076 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3077 a window and FRAME_MATRIX is the corresponding frame matrix. For
3078 each row in WINDOW_MATRIX check that it's a slice of the
3079 corresponding frame row. If it isn't, abort. */
3080
3081 static void
3082 check_matrix_pointers (struct glyph_matrix *window_matrix,
3083 struct glyph_matrix *frame_matrix)
3084 {
3085 /* Row number in WINDOW_MATRIX. */
3086 int i = 0;
3087
3088 /* Row number corresponding to I in FRAME_MATRIX. */
3089 int j = window_matrix->matrix_y;
3090
3091 /* For all rows check that the row in the window matrix is a
3092 slice of the row in the frame matrix. If it isn't we didn't
3093 mirror an operation on the frame matrix correctly. */
3094 while (i < window_matrix->nrows)
3095 {
3096 if (!glyph_row_slice_p (window_matrix->rows + i,
3097 frame_matrix->rows + j))
3098 abort ();
3099 ++i, ++j;
3100 }
3101 }
3102
3103 #endif /* GLYPH_DEBUG != 0 */
3104
3105
3106 \f
3107 /**********************************************************************
3108 VPOS and HPOS translations
3109 **********************************************************************/
3110
3111 #if GLYPH_DEBUG
3112
3113 /* Translate vertical position VPOS which is relative to window W to a
3114 vertical position relative to W's frame. */
3115
3116 static int
3117 window_to_frame_vpos (struct window *w, int vpos)
3118 {
3119 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3120 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3121 vpos += WINDOW_TOP_EDGE_LINE (w);
3122 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3123 return vpos;
3124 }
3125
3126
3127 /* Translate horizontal position HPOS which is relative to window W to
3128 a horizontal position relative to W's frame. */
3129
3130 static int
3131 window_to_frame_hpos (struct window *w, int hpos)
3132 {
3133 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3134 hpos += WINDOW_LEFT_EDGE_COL (w);
3135 return hpos;
3136 }
3137
3138 #endif /* GLYPH_DEBUG */
3139
3140
3141 \f
3142 /**********************************************************************
3143 Redrawing Frames
3144 **********************************************************************/
3145
3146 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3147 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3148 (Lisp_Object frame)
3149 {
3150 struct frame *f;
3151
3152 CHECK_LIVE_FRAME (frame);
3153 f = XFRAME (frame);
3154
3155 /* Ignore redraw requests, if frame has no glyphs yet.
3156 (Implementation note: It still has to be checked why we are
3157 called so early here). */
3158 if (!glyphs_initialized_initially_p)
3159 return Qnil;
3160
3161 update_begin (f);
3162 #ifdef MSDOS
3163 if (FRAME_MSDOS_P (f))
3164 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3165 #endif
3166 clear_frame (f);
3167 clear_current_matrices (f);
3168 update_end (f);
3169 if (FRAME_TERMCAP_P (f))
3170 fflush (FRAME_TTY (f)->output);
3171 windows_or_buffers_changed++;
3172 /* Mark all windows as inaccurate, so that every window will have
3173 its redisplay done. */
3174 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3175 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3176 f->garbaged = 0;
3177 return Qnil;
3178 }
3179
3180
3181 /* Redraw frame F. This is nothing more than a call to the Lisp
3182 function redraw-frame. */
3183
3184 void
3185 redraw_frame (struct frame *f)
3186 {
3187 Lisp_Object frame;
3188 XSETFRAME (frame, f);
3189 Fredraw_frame (frame);
3190 }
3191
3192
3193 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3194 doc: /* Clear and redisplay all visible frames. */)
3195 (void)
3196 {
3197 Lisp_Object tail, frame;
3198
3199 FOR_EACH_FRAME (tail, frame)
3200 if (FRAME_VISIBLE_P (XFRAME (frame)))
3201 Fredraw_frame (frame);
3202
3203 return Qnil;
3204 }
3205
3206
3207 \f
3208 /***********************************************************************
3209 Frame Update
3210 ***********************************************************************/
3211
3212 /* Update frame F based on the data in desired matrices.
3213
3214 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3215 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3216 scrolling.
3217
3218 Value is non-zero if redisplay was stopped due to pending input. */
3219
3220 int
3221 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3222 {
3223 /* 1 means display has been paused because of pending input. */
3224 int paused_p;
3225 struct window *root_window = XWINDOW (f->root_window);
3226
3227 if (redisplay_dont_pause)
3228 force_p = 1;
3229 #if PERIODIC_PREEMPTION_CHECKING
3230 else if (NILP (Vredisplay_preemption_period))
3231 force_p = 1;
3232 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3233 {
3234 EMACS_TIME tm;
3235 double p = XFLOATINT (Vredisplay_preemption_period);
3236 int sec, usec;
3237
3238 if (detect_input_pending_ignore_squeezables ())
3239 {
3240 paused_p = 1;
3241 goto do_pause;
3242 }
3243
3244 sec = (int) p;
3245 usec = (p - sec) * 1000000;
3246
3247 EMACS_GET_TIME (tm);
3248 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3249 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3250 }
3251 #endif
3252
3253 if (FRAME_WINDOW_P (f))
3254 {
3255 /* We are working on window matrix basis. All windows whose
3256 flag must_be_updated_p is set have to be updated. */
3257
3258 /* Record that we are not working on frame matrices. */
3259 set_frame_matrix_frame (NULL);
3260
3261 /* Update all windows in the window tree of F, maybe stopping
3262 when pending input is detected. */
3263 update_begin (f);
3264
3265 /* Update the menu bar on X frames that don't have toolkit
3266 support. */
3267 if (WINDOWP (f->menu_bar_window))
3268 update_window (XWINDOW (f->menu_bar_window), 1);
3269
3270 /* Update the tool-bar window, if present. */
3271 if (WINDOWP (f->tool_bar_window))
3272 {
3273 struct window *w = XWINDOW (f->tool_bar_window);
3274
3275 /* Update tool-bar window. */
3276 if (w->must_be_updated_p)
3277 {
3278 Lisp_Object tem;
3279
3280 update_window (w, 1);
3281 w->must_be_updated_p = 0;
3282
3283 /* Swap tool-bar strings. We swap because we want to
3284 reuse strings. */
3285 tem = f->current_tool_bar_string;
3286 f->current_tool_bar_string = f->desired_tool_bar_string;
3287 f->desired_tool_bar_string = tem;
3288 }
3289 }
3290
3291
3292 /* Update windows. */
3293 paused_p = update_window_tree (root_window, force_p);
3294 update_end (f);
3295
3296 /* This flush is a performance bottleneck under X,
3297 and it doesn't seem to be necessary anyway (in general).
3298 It is necessary when resizing the window with the mouse, or
3299 at least the fringes are not redrawn in a timely manner. ++kfs */
3300 if (f->force_flush_display_p)
3301 {
3302 FRAME_RIF (f)->flush_display (f);
3303 f->force_flush_display_p = 0;
3304 }
3305 }
3306 else
3307 {
3308 /* We are working on frame matrix basis. Set the frame on whose
3309 frame matrix we operate. */
3310 set_frame_matrix_frame (f);
3311
3312 /* Build F's desired matrix from window matrices. */
3313 build_frame_matrix (f);
3314
3315 /* Update the display */
3316 update_begin (f);
3317 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3318 update_end (f);
3319
3320 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3321 {
3322 if (FRAME_TTY (f)->termscript)
3323 fflush (FRAME_TTY (f)->termscript);
3324 if (FRAME_TERMCAP_P (f))
3325 fflush (FRAME_TTY (f)->output);
3326 }
3327
3328 /* Check window matrices for lost pointers. */
3329 #if GLYPH_DEBUG
3330 check_window_matrix_pointers (root_window);
3331 add_frame_display_history (f, paused_p);
3332 #endif
3333 }
3334
3335 #if PERIODIC_PREEMPTION_CHECKING
3336 do_pause:
3337 #endif
3338 /* Reset flags indicating that a window should be updated. */
3339 set_window_update_flags (root_window, 0);
3340
3341 display_completed = !paused_p;
3342 return paused_p;
3343 }
3344
3345
3346 \f
3347 /************************************************************************
3348 Window-based updates
3349 ************************************************************************/
3350
3351 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3352 don't stop updating when input is pending. */
3353
3354 static int
3355 update_window_tree (struct window *w, int force_p)
3356 {
3357 int paused_p = 0;
3358
3359 while (w && !paused_p)
3360 {
3361 if (!NILP (w->hchild))
3362 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3363 else if (!NILP (w->vchild))
3364 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3365 else if (w->must_be_updated_p)
3366 paused_p |= update_window (w, force_p);
3367
3368 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3369 }
3370
3371 return paused_p;
3372 }
3373
3374
3375 /* Update window W if its flag must_be_updated_p is non-zero. If
3376 FORCE_P is non-zero, don't stop updating if input is pending. */
3377
3378 void
3379 update_single_window (struct window *w, int force_p)
3380 {
3381 if (w->must_be_updated_p)
3382 {
3383 struct frame *f = XFRAME (WINDOW_FRAME (w));
3384
3385 /* Record that this is not a frame-based redisplay. */
3386 set_frame_matrix_frame (NULL);
3387
3388 if (redisplay_dont_pause)
3389 force_p = 1;
3390 #if PERIODIC_PREEMPTION_CHECKING
3391 else if (NILP (Vredisplay_preemption_period))
3392 force_p = 1;
3393 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3394 {
3395 EMACS_TIME tm;
3396 double p = XFLOATINT (Vredisplay_preemption_period);
3397 int sec, usec;
3398
3399 sec = (int) p;
3400 usec = (p - sec) * 1000000;
3401
3402 EMACS_GET_TIME (tm);
3403 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3404 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3405 }
3406 #endif
3407
3408 /* Update W. */
3409 update_begin (f);
3410 update_window (w, force_p);
3411 update_end (f);
3412
3413 /* Reset flag in W. */
3414 w->must_be_updated_p = 0;
3415 }
3416 }
3417
3418 #ifdef HAVE_WINDOW_SYSTEM
3419
3420 /* Redraw lines from the current matrix of window W that are
3421 overlapped by other rows. YB is bottom-most y-position in W. */
3422
3423 static void
3424 redraw_overlapped_rows (struct window *w, int yb)
3425 {
3426 int i;
3427 struct frame *f = XFRAME (WINDOW_FRAME (w));
3428
3429 /* If rows overlapping others have been changed, the rows being
3430 overlapped have to be redrawn. This won't draw lines that have
3431 already been drawn in update_window_line because overlapped_p in
3432 desired rows is 0, so after row assignment overlapped_p in
3433 current rows is 0. */
3434 for (i = 0; i < w->current_matrix->nrows; ++i)
3435 {
3436 struct glyph_row *row = w->current_matrix->rows + i;
3437
3438 if (!row->enabled_p)
3439 break;
3440 else if (row->mode_line_p)
3441 continue;
3442
3443 if (row->overlapped_p)
3444 {
3445 enum glyph_row_area area;
3446
3447 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3448 {
3449 updated_row = row;
3450 updated_area = area;
3451 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3452 area == TEXT_AREA ? row->x : 0);
3453 if (row->used[area])
3454 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3455 row->used[area]);
3456 FRAME_RIF (f)->clear_end_of_line (-1);
3457 }
3458
3459 row->overlapped_p = 0;
3460 }
3461
3462 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3463 break;
3464 }
3465 }
3466
3467
3468 /* Redraw lines from the current matrix of window W that overlap
3469 others. YB is bottom-most y-position in W. */
3470
3471 static void
3472 redraw_overlapping_rows (struct window *w, int yb)
3473 {
3474 int i, bottom_y;
3475 struct glyph_row *row;
3476 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3477
3478 for (i = 0; i < w->current_matrix->nrows; ++i)
3479 {
3480 row = w->current_matrix->rows + i;
3481
3482 if (!row->enabled_p)
3483 break;
3484 else if (row->mode_line_p)
3485 continue;
3486
3487 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3488
3489 if (row->overlapping_p)
3490 {
3491 int overlaps = 0;
3492
3493 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3494 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3495 overlaps |= OVERLAPS_PRED;
3496 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3497 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3498 overlaps |= OVERLAPS_SUCC;
3499
3500 if (overlaps)
3501 {
3502 if (row->used[LEFT_MARGIN_AREA])
3503 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3504
3505 if (row->used[TEXT_AREA])
3506 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3507
3508 if (row->used[RIGHT_MARGIN_AREA])
3509 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3510
3511 /* Record in neighbor rows that ROW overwrites part of
3512 their display. */
3513 if (overlaps & OVERLAPS_PRED)
3514 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3515 if (overlaps & OVERLAPS_SUCC)
3516 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3517 }
3518 }
3519
3520 if (bottom_y >= yb)
3521 break;
3522 }
3523 }
3524
3525 #endif /* HAVE_WINDOW_SYSTEM */
3526
3527
3528 #if defined GLYPH_DEBUG && 0
3529
3530 /* Check that no row in the current matrix of window W is enabled
3531 which is below what's displayed in the window. */
3532
3533 static void
3534 check_current_matrix_flags (struct window *w)
3535 {
3536 int last_seen_p = 0;
3537 int i, yb = window_text_bottom_y (w);
3538
3539 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3540 {
3541 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3542 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3543 last_seen_p = 1;
3544 else if (last_seen_p && row->enabled_p)
3545 abort ();
3546 }
3547 }
3548
3549 #endif /* GLYPH_DEBUG */
3550
3551
3552 /* Update display of window W. FORCE_P non-zero means that we should
3553 not stop when detecting pending input. */
3554
3555 static int
3556 update_window (struct window *w, int force_p)
3557 {
3558 struct glyph_matrix *desired_matrix = w->desired_matrix;
3559 int paused_p;
3560 #if !PERIODIC_PREEMPTION_CHECKING
3561 int preempt_count = baud_rate / 2400 + 1;
3562 #endif
3563 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3564 #if GLYPH_DEBUG
3565 /* Check that W's frame doesn't have glyph matrices. */
3566 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3567 #endif
3568
3569 /* Check pending input the first time so that we can quickly return. */
3570 #if !PERIODIC_PREEMPTION_CHECKING
3571 if (!force_p)
3572 detect_input_pending_ignore_squeezables ();
3573 #endif
3574
3575 /* If forced to complete the update, or if no input is pending, do
3576 the update. */
3577 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3578 {
3579 struct glyph_row *row, *end;
3580 struct glyph_row *mode_line_row;
3581 struct glyph_row *header_line_row;
3582 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3583 #if ! PERIODIC_PREEMPTION_CHECKING
3584 int n_updated = 0;
3585 #endif
3586
3587 rif->update_window_begin_hook (w);
3588 yb = window_text_bottom_y (w);
3589 row = desired_matrix->rows;
3590 end = row + desired_matrix->nrows - 1;
3591
3592 /* Take note of the header line, if there is one. We will
3593 update it below, after updating all of the window's lines. */
3594 if (row->mode_line_p)
3595 {
3596 header_line_row = row;
3597 ++row;
3598 }
3599 else
3600 header_line_row = NULL;
3601
3602 /* Update the mode line, if necessary. */
3603 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3604 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3605 {
3606 mode_line_row->y = yb;
3607 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3608 desired_matrix),
3609 &mouse_face_overwritten_p);
3610 }
3611
3612 /* Find first enabled row. Optimizations in redisplay_internal
3613 may lead to an update with only one row enabled. There may
3614 be also completely empty matrices. */
3615 while (row < end && !row->enabled_p)
3616 ++row;
3617
3618 /* Try reusing part of the display by copying. */
3619 if (row < end && !desired_matrix->no_scrolling_p)
3620 {
3621 int rc = scrolling_window (w, header_line_row != NULL);
3622 if (rc < 0)
3623 {
3624 /* All rows were found to be equal. */
3625 paused_p = 0;
3626 goto set_cursor;
3627 }
3628 else if (rc > 0)
3629 {
3630 /* We've scrolled the display. */
3631 force_p = 1;
3632 changed_p = 1;
3633 }
3634 }
3635
3636 /* Update the rest of the lines. */
3637 for (; row < end && (force_p || !input_pending); ++row)
3638 /* scrolling_window resets the enabled_p flag of the rows it
3639 reuses from current_matrix. */
3640 if (row->enabled_p)
3641 {
3642 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3643 int i;
3644
3645 /* We'll have to play a little bit with when to
3646 detect_input_pending. If it's done too often,
3647 scrolling large windows with repeated scroll-up
3648 commands will too quickly pause redisplay. */
3649 #if PERIODIC_PREEMPTION_CHECKING
3650 if (!force_p)
3651 {
3652 EMACS_TIME tm, dif;
3653 EMACS_GET_TIME (tm);
3654 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3655 if (EMACS_TIME_NEG_P (dif))
3656 {
3657 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3658 if (detect_input_pending_ignore_squeezables ())
3659 break;
3660 }
3661 }
3662 #else
3663 if (!force_p && ++n_updated % preempt_count == 0)
3664 detect_input_pending_ignore_squeezables ();
3665 #endif
3666 changed_p |= update_window_line (w, vpos,
3667 &mouse_face_overwritten_p);
3668
3669 /* Mark all rows below the last visible one in the current
3670 matrix as invalid. This is necessary because of
3671 variable line heights. Consider the case of three
3672 successive redisplays, where the first displays 5
3673 lines, the second 3 lines, and the third 5 lines again.
3674 If the second redisplay wouldn't mark rows in the
3675 current matrix invalid, the third redisplay might be
3676 tempted to optimize redisplay based on lines displayed
3677 in the first redisplay. */
3678 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3679 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3680 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3681 }
3682
3683 /* Was display preempted? */
3684 paused_p = row < end;
3685
3686 set_cursor:
3687
3688 /* Update the header line after scrolling because a new header
3689 line would otherwise overwrite lines at the top of the window
3690 that can be scrolled. */
3691 if (header_line_row && header_line_row->enabled_p)
3692 {
3693 header_line_row->y = 0;
3694 update_window_line (w, 0, &mouse_face_overwritten_p);
3695 }
3696
3697 /* Fix the appearance of overlapping/overlapped rows. */
3698 if (!paused_p && !w->pseudo_window_p)
3699 {
3700 #ifdef HAVE_WINDOW_SYSTEM
3701 if (changed_p && rif->fix_overlapping_area)
3702 {
3703 redraw_overlapped_rows (w, yb);
3704 redraw_overlapping_rows (w, yb);
3705 }
3706 #endif
3707
3708 /* Make cursor visible at cursor position of W. */
3709 set_window_cursor_after_update (w);
3710
3711 #if 0 /* Check that current matrix invariants are satisfied. This is
3712 for debugging only. See the comment of check_matrix_invariants. */
3713 IF_DEBUG (check_matrix_invariants (w));
3714 #endif
3715 }
3716
3717 #if GLYPH_DEBUG
3718 /* Remember the redisplay method used to display the matrix. */
3719 strcpy (w->current_matrix->method, w->desired_matrix->method);
3720 #endif
3721
3722 #ifdef HAVE_WINDOW_SYSTEM
3723 update_window_fringes (w, 0);
3724 #endif
3725
3726 /* End the update of window W. Don't set the cursor if we
3727 paused updating the display because in this case,
3728 set_window_cursor_after_update hasn't been called, and
3729 output_cursor doesn't contain the cursor location. */
3730 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3731 }
3732 else
3733 paused_p = 1;
3734
3735 #if GLYPH_DEBUG
3736 /* check_current_matrix_flags (w); */
3737 add_window_display_history (w, w->current_matrix->method, paused_p);
3738 #endif
3739
3740 clear_glyph_matrix (desired_matrix);
3741
3742 return paused_p;
3743 }
3744
3745
3746 /* Update the display of area AREA in window W, row number VPOS.
3747 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3748
3749 static void
3750 update_marginal_area (struct window *w, int area, int vpos)
3751 {
3752 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3753 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3754
3755 /* Let functions in xterm.c know what area subsequent X positions
3756 will be relative to. */
3757 updated_area = area;
3758
3759 /* Set cursor to start of glyphs, write them, and clear to the end
3760 of the area. I don't think that something more sophisticated is
3761 necessary here, since marginal areas will not be the default. */
3762 rif->cursor_to (vpos, 0, desired_row->y, 0);
3763 if (desired_row->used[area])
3764 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3765 rif->clear_end_of_line (-1);
3766 }
3767
3768
3769 /* Update the display of the text area of row VPOS in window W.
3770 Value is non-zero if display has changed. */
3771
3772 static int
3773 update_text_area (struct window *w, int vpos)
3774 {
3775 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3776 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3777 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3778 int changed_p = 0;
3779
3780 /* Let functions in xterm.c know what area subsequent X positions
3781 will be relative to. */
3782 updated_area = TEXT_AREA;
3783
3784 /* If rows are at different X or Y, or rows have different height,
3785 or the current row is marked invalid, write the entire line. */
3786 if (!current_row->enabled_p
3787 || desired_row->y != current_row->y
3788 || desired_row->ascent != current_row->ascent
3789 || desired_row->phys_ascent != current_row->phys_ascent
3790 || desired_row->phys_height != current_row->phys_height
3791 || desired_row->visible_height != current_row->visible_height
3792 || current_row->overlapped_p
3793 /* This next line is necessary for correctly redrawing
3794 mouse-face areas after scrolling and other operations.
3795 However, it causes excessive flickering when mouse is moved
3796 across the mode line. Luckily, turning it off for the mode
3797 line doesn't seem to hurt anything. -- cyd.
3798 But it is still needed for the header line. -- kfs. */
3799 || (current_row->mouse_face_p
3800 && !(current_row->mode_line_p && vpos > 0))
3801 || current_row->x != desired_row->x)
3802 {
3803 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3804
3805 if (desired_row->used[TEXT_AREA])
3806 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3807 desired_row->used[TEXT_AREA]);
3808
3809 /* Clear to end of window. */
3810 rif->clear_end_of_line (-1);
3811 changed_p = 1;
3812
3813 /* This erases the cursor. We do this here because
3814 notice_overwritten_cursor cannot easily check this, which
3815 might indicate that the whole functionality of
3816 notice_overwritten_cursor would better be implemented here.
3817 On the other hand, we need notice_overwritten_cursor as long
3818 as mouse highlighting is done asynchronously outside of
3819 redisplay. */
3820 if (vpos == w->phys_cursor.vpos)
3821 w->phys_cursor_on_p = 0;
3822 }
3823 else
3824 {
3825 int stop, i, x;
3826 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3827 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3828 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3829 int desired_stop_pos = desired_row->used[TEXT_AREA];
3830 int abort_skipping = 0;
3831
3832 /* If the desired row extends its face to the text area end, and
3833 unless the current row also does so at the same position,
3834 make sure we write at least one glyph, so that the face
3835 extension actually takes place. */
3836 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3837 && (desired_stop_pos < current_row->used[TEXT_AREA]
3838 || (desired_stop_pos == current_row->used[TEXT_AREA]
3839 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3840 --desired_stop_pos;
3841
3842 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3843 i = 0;
3844 x = desired_row->x;
3845
3846 /* Loop over glyphs that current and desired row may have
3847 in common. */
3848 while (i < stop)
3849 {
3850 int can_skip_p = !abort_skipping;
3851
3852 /* Skip over glyphs that both rows have in common. These
3853 don't have to be written. We can't skip if the last
3854 current glyph overlaps the glyph to its right. For
3855 example, consider a current row of `if ' with the `f' in
3856 Courier bold so that it overlaps the ` ' to its right.
3857 If the desired row is ` ', we would skip over the space
3858 after the `if' and there would remain a pixel from the
3859 `f' on the screen. */
3860 if (overlapping_glyphs_p && i > 0)
3861 {
3862 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3863 int left, right;
3864
3865 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3866 &left, &right);
3867 can_skip_p = (right == 0 && !abort_skipping);
3868 }
3869
3870 if (can_skip_p)
3871 {
3872 int start_hpos = i;
3873
3874 while (i < stop
3875 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3876 {
3877 x += desired_glyph->pixel_width;
3878 ++desired_glyph, ++current_glyph, ++i;
3879 }
3880
3881 /* Consider the case that the current row contains "xxx
3882 ppp ggg" in italic Courier font, and the desired row
3883 is "xxx ggg". The character `p' has lbearing, `g'
3884 has not. The loop above will stop in front of the
3885 first `p' in the current row. If we would start
3886 writing glyphs there, we wouldn't erase the lbearing
3887 of the `p'. The rest of the lbearing problem is then
3888 taken care of by draw_glyphs. */
3889 if (overlapping_glyphs_p
3890 && i > 0
3891 && i < current_row->used[TEXT_AREA]
3892 && (current_row->used[TEXT_AREA]
3893 != desired_row->used[TEXT_AREA]))
3894 {
3895 int left, right;
3896
3897 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3898 &left, &right);
3899 while (left > 0 && i > 0)
3900 {
3901 --i, --desired_glyph, --current_glyph;
3902 x -= desired_glyph->pixel_width;
3903 left -= desired_glyph->pixel_width;
3904 }
3905
3906 /* Abort the skipping algorithm if we end up before
3907 our starting point, to avoid looping (bug#1070).
3908 This can happen when the lbearing is larger than
3909 the pixel width. */
3910 abort_skipping = (i < start_hpos);
3911 }
3912 }
3913
3914 /* Try to avoid writing the entire rest of the desired row
3915 by looking for a resync point. This mainly prevents
3916 mode line flickering in the case the mode line is in
3917 fixed-pitch font, which it usually will be. */
3918 if (i < desired_row->used[TEXT_AREA])
3919 {
3920 int start_x = x, start_hpos = i;
3921 struct glyph *start = desired_glyph;
3922 int current_x = x;
3923 int skip_first_p = !can_skip_p;
3924
3925 /* Find the next glyph that's equal again. */
3926 while (i < stop
3927 && (skip_first_p
3928 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3929 && x == current_x)
3930 {
3931 x += desired_glyph->pixel_width;
3932 current_x += current_glyph->pixel_width;
3933 ++desired_glyph, ++current_glyph, ++i;
3934 skip_first_p = 0;
3935 }
3936
3937 if (i == start_hpos || x != current_x)
3938 {
3939 i = start_hpos;
3940 x = start_x;
3941 desired_glyph = start;
3942 break;
3943 }
3944
3945 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3946 rif->write_glyphs (start, i - start_hpos);
3947 changed_p = 1;
3948 }
3949 }
3950
3951 /* Write the rest. */
3952 if (i < desired_row->used[TEXT_AREA])
3953 {
3954 rif->cursor_to (vpos, i, desired_row->y, x);
3955 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3956 changed_p = 1;
3957 }
3958
3959 /* Maybe clear to end of line. */
3960 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3961 {
3962 /* If new row extends to the end of the text area, nothing
3963 has to be cleared, if and only if we did a write_glyphs
3964 above. This is made sure by setting desired_stop_pos
3965 appropriately above. */
3966 xassert (i < desired_row->used[TEXT_AREA]
3967 || ((desired_row->used[TEXT_AREA]
3968 == current_row->used[TEXT_AREA])
3969 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3970 }
3971 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3972 {
3973 /* If old row extends to the end of the text area, clear. */
3974 if (i >= desired_row->used[TEXT_AREA])
3975 rif->cursor_to (vpos, i, desired_row->y,
3976 desired_row->pixel_width);
3977 rif->clear_end_of_line (-1);
3978 changed_p = 1;
3979 }
3980 else if (desired_row->pixel_width < current_row->pixel_width)
3981 {
3982 /* Otherwise clear to the end of the old row. Everything
3983 after that position should be clear already. */
3984 int xlim;
3985
3986 if (i >= desired_row->used[TEXT_AREA])
3987 rif->cursor_to (vpos, i, desired_row->y,
3988 desired_row->pixel_width);
3989
3990 /* If cursor is displayed at the end of the line, make sure
3991 it's cleared. Nowadays we don't have a phys_cursor_glyph
3992 with which to erase the cursor (because this method
3993 doesn't work with lbearing/rbearing), so we must do it
3994 this way. */
3995 if (vpos == w->phys_cursor.vpos
3996 && (desired_row->reversed_p
3997 ? (w->phys_cursor.hpos < 0)
3998 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3999 {
4000 w->phys_cursor_on_p = 0;
4001 xlim = -1;
4002 }
4003 else
4004 xlim = current_row->pixel_width;
4005 rif->clear_end_of_line (xlim);
4006 changed_p = 1;
4007 }
4008 }
4009
4010 return changed_p;
4011 }
4012
4013
4014 /* Update row VPOS in window W. Value is non-zero if display has been
4015 changed. */
4016
4017 static int
4018 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4019 {
4020 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4021 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4022 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4023 int changed_p = 0;
4024
4025 /* Set the row being updated. This is important to let xterm.c
4026 know what line height values are in effect. */
4027 updated_row = desired_row;
4028
4029 /* A row can be completely invisible in case a desired matrix was
4030 built with a vscroll and then make_cursor_line_fully_visible shifts
4031 the matrix. Make sure to make such rows current anyway, since
4032 we need the correct y-position, for example, in the current matrix. */
4033 if (desired_row->mode_line_p
4034 || desired_row->visible_height > 0)
4035 {
4036 xassert (desired_row->enabled_p);
4037
4038 /* Update display of the left margin area, if there is one. */
4039 if (!desired_row->full_width_p
4040 && !NILP (w->left_margin_cols))
4041 {
4042 changed_p = 1;
4043 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4044 }
4045
4046 /* Update the display of the text area. */
4047 if (update_text_area (w, vpos))
4048 {
4049 changed_p = 1;
4050 if (current_row->mouse_face_p)
4051 *mouse_face_overwritten_p = 1;
4052 }
4053
4054 /* Update display of the right margin area, if there is one. */
4055 if (!desired_row->full_width_p
4056 && !NILP (w->right_margin_cols))
4057 {
4058 changed_p = 1;
4059 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4060 }
4061
4062 /* Draw truncation marks etc. */
4063 if (!current_row->enabled_p
4064 || desired_row->y != current_row->y
4065 || desired_row->visible_height != current_row->visible_height
4066 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4067 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4068 || current_row->redraw_fringe_bitmaps_p
4069 || desired_row->mode_line_p != current_row->mode_line_p
4070 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4071 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4072 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4073 rif->after_update_window_line_hook (desired_row);
4074 }
4075
4076 /* Update current_row from desired_row. */
4077 make_current (w->desired_matrix, w->current_matrix, vpos);
4078 updated_row = NULL;
4079 return changed_p;
4080 }
4081
4082
4083 /* Set the cursor after an update of window W. This function may only
4084 be called from update_window. */
4085
4086 static void
4087 set_window_cursor_after_update (struct window *w)
4088 {
4089 struct frame *f = XFRAME (w->frame);
4090 struct redisplay_interface *rif = FRAME_RIF (f);
4091 int cx, cy, vpos, hpos;
4092
4093 /* Not intended for frame matrix updates. */
4094 xassert (FRAME_WINDOW_P (f));
4095
4096 if (cursor_in_echo_area
4097 && !NILP (echo_area_buffer[0])
4098 /* If we are showing a message instead of the mini-buffer,
4099 show the cursor for the message instead. */
4100 && XWINDOW (minibuf_window) == w
4101 && EQ (minibuf_window, echo_area_window)
4102 /* These cases apply only to the frame that contains
4103 the active mini-buffer window. */
4104 && FRAME_HAS_MINIBUF_P (f)
4105 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4106 {
4107 cx = cy = vpos = hpos = 0;
4108
4109 if (cursor_in_echo_area >= 0)
4110 {
4111 /* If the mini-buffer is several lines high, find the last
4112 line that has any text on it. Note: either all lines
4113 are enabled or none. Otherwise we wouldn't be able to
4114 determine Y. */
4115 struct glyph_row *row, *last_row;
4116 struct glyph *glyph;
4117 int yb = window_text_bottom_y (w);
4118
4119 last_row = NULL;
4120 row = w->current_matrix->rows;
4121 while (row->enabled_p
4122 && (last_row == NULL
4123 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4124 {
4125 if (row->used[TEXT_AREA]
4126 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4127 last_row = row;
4128 ++row;
4129 }
4130
4131 if (last_row)
4132 {
4133 struct glyph *start = last_row->glyphs[TEXT_AREA];
4134 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4135
4136 while (last > start && last->charpos < 0)
4137 --last;
4138
4139 for (glyph = start; glyph < last; ++glyph)
4140 {
4141 cx += glyph->pixel_width;
4142 ++hpos;
4143 }
4144
4145 cy = last_row->y;
4146 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4147 }
4148 }
4149 }
4150 else
4151 {
4152 cx = w->cursor.x;
4153 cy = w->cursor.y;
4154 hpos = w->cursor.hpos;
4155 vpos = w->cursor.vpos;
4156 }
4157
4158 /* Window cursor can be out of sync for horizontally split windows. */
4159 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4160 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4161 vpos = max (0, vpos);
4162 vpos = min (w->current_matrix->nrows - 1, vpos);
4163 rif->cursor_to (vpos, hpos, cy, cx);
4164 }
4165
4166
4167 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4168 tree rooted at W. */
4169
4170 void
4171 set_window_update_flags (struct window *w, int on_p)
4172 {
4173 while (w)
4174 {
4175 if (!NILP (w->hchild))
4176 set_window_update_flags (XWINDOW (w->hchild), on_p);
4177 else if (!NILP (w->vchild))
4178 set_window_update_flags (XWINDOW (w->vchild), on_p);
4179 else
4180 w->must_be_updated_p = on_p;
4181
4182 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4183 }
4184 }
4185
4186
4187 \f
4188 /***********************************************************************
4189 Window-Based Scrolling
4190 ***********************************************************************/
4191
4192 /* Structure describing rows in scrolling_window. */
4193
4194 struct row_entry
4195 {
4196 /* Number of occurrences of this row in desired and current matrix. */
4197 int old_uses, new_uses;
4198
4199 /* Vpos of row in new matrix. */
4200 int new_line_number;
4201
4202 /* Bucket index of this row_entry in the hash table row_table. */
4203 ptrdiff_t bucket;
4204
4205 /* The row described by this entry. */
4206 struct glyph_row *row;
4207
4208 /* Hash collision chain. */
4209 struct row_entry *next;
4210 };
4211
4212 /* A pool to allocate row_entry structures from, and the size of the
4213 pool. The pool is reallocated in scrolling_window when we find
4214 that we need a larger one. */
4215
4216 static struct row_entry *row_entry_pool;
4217 static ptrdiff_t row_entry_pool_size;
4218
4219 /* Index of next free entry in row_entry_pool. */
4220
4221 static ptrdiff_t row_entry_idx;
4222
4223 /* The hash table used during scrolling, and the table's size. This
4224 table is used to quickly identify equal rows in the desired and
4225 current matrix. */
4226
4227 static struct row_entry **row_table;
4228 static ptrdiff_t row_table_size;
4229
4230 /* Vectors of pointers to row_entry structures belonging to the
4231 current and desired matrix, and the size of the vectors. */
4232
4233 static struct row_entry **old_lines, **new_lines;
4234 static ptrdiff_t old_lines_size, new_lines_size;
4235
4236 /* A pool to allocate run structures from, and its size. */
4237
4238 static struct run *run_pool;
4239 static ptrdiff_t runs_size;
4240
4241 /* A vector of runs of lines found during scrolling. */
4242
4243 static struct run **runs;
4244
4245 /* Add glyph row ROW to the scrolling hash table. */
4246
4247 static inline struct row_entry *
4248 add_row_entry (struct glyph_row *row)
4249 {
4250 struct row_entry *entry;
4251 ptrdiff_t i = row->hash % row_table_size;
4252
4253 entry = row_table[i];
4254 xassert (entry || verify_row_hash (row));
4255 while (entry && !row_equal_p (entry->row, row, 1))
4256 entry = entry->next;
4257
4258 if (entry == NULL)
4259 {
4260 entry = row_entry_pool + row_entry_idx++;
4261 entry->row = row;
4262 entry->old_uses = entry->new_uses = 0;
4263 entry->new_line_number = 0;
4264 entry->bucket = i;
4265 entry->next = row_table[i];
4266 row_table[i] = entry;
4267 }
4268
4269 return entry;
4270 }
4271
4272
4273 /* Try to reuse part of the current display of W by scrolling lines.
4274 HEADER_LINE_P non-zero means W has a header line.
4275
4276 The algorithm is taken from Communications of the ACM, Apr78 "A
4277 Technique for Isolating Differences Between Files." It should take
4278 O(N) time.
4279
4280 A short outline of the steps of the algorithm
4281
4282 1. Skip lines equal at the start and end of both matrices.
4283
4284 2. Enter rows in the current and desired matrix into a symbol
4285 table, counting how often they appear in both matrices.
4286
4287 3. Rows that appear exactly once in both matrices serve as anchors,
4288 i.e. we assume that such lines are likely to have been moved.
4289
4290 4. Starting from anchor lines, extend regions to be scrolled both
4291 forward and backward.
4292
4293 Value is
4294
4295 -1 if all rows were found to be equal.
4296 0 to indicate that we did not scroll the display, or
4297 1 if we did scroll. */
4298
4299 static int
4300 scrolling_window (struct window *w, int header_line_p)
4301 {
4302 struct glyph_matrix *desired_matrix = w->desired_matrix;
4303 struct glyph_matrix *current_matrix = w->current_matrix;
4304 int yb = window_text_bottom_y (w);
4305 ptrdiff_t i;
4306 int j, first_old, first_new, last_old, last_new;
4307 int nruns, run_idx;
4308 ptrdiff_t n;
4309 struct row_entry *entry;
4310 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4311
4312 /* Skip over rows equal at the start. */
4313 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4314 {
4315 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4316 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4317
4318 if (c->enabled_p
4319 && d->enabled_p
4320 && !d->redraw_fringe_bitmaps_p
4321 && c->y == d->y
4322 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4323 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4324 && row_equal_p (c, d, 1))
4325 {
4326 assign_row (c, d);
4327 d->enabled_p = 0;
4328 }
4329 else
4330 break;
4331 }
4332
4333 /* Give up if some rows in the desired matrix are not enabled. */
4334 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4335 return -1;
4336
4337 first_old = first_new = i;
4338
4339 /* Set last_new to the index + 1 of the row that reaches the
4340 bottom boundary in the desired matrix. Give up if we find a
4341 disabled row before we reach the bottom boundary. */
4342 i = first_new + 1;
4343 while (i < desired_matrix->nrows - 1)
4344 {
4345 int bottom;
4346
4347 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4348 return 0;
4349 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4350 if (bottom <= yb)
4351 ++i;
4352 if (bottom >= yb)
4353 break;
4354 }
4355
4356 last_new = i;
4357
4358 /* Set last_old to the index + 1 of the row that reaches the bottom
4359 boundary in the current matrix. We don't look at the enabled
4360 flag here because we plan to reuse part of the display even if
4361 other parts are disabled. */
4362 i = first_old + 1;
4363 while (i < current_matrix->nrows - 1)
4364 {
4365 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4366 if (bottom <= yb)
4367 ++i;
4368 if (bottom >= yb)
4369 break;
4370 }
4371
4372 last_old = i;
4373
4374 /* Skip over rows equal at the bottom. */
4375 i = last_new;
4376 j = last_old;
4377 while (i - 1 > first_new
4378 && j - 1 > first_old
4379 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4380 && (MATRIX_ROW (current_matrix, j - 1)->y
4381 == MATRIX_ROW (desired_matrix, i - 1)->y)
4382 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4383 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4384 MATRIX_ROW (current_matrix, j - 1), 1))
4385 --i, --j;
4386 last_new = i;
4387 last_old = j;
4388
4389 /* Nothing to do if all rows are equal. */
4390 if (last_new == first_new)
4391 return 0;
4392
4393 /* Check for integer overflow in size calculation.
4394
4395 If next_almost_prime checks (N) for divisibility by 2..10, then
4396 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4397 So, set next_almost_prime_increment_max to 10.
4398
4399 It's just a coincidence that next_almost_prime_increment_max ==
4400 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4401 13, then next_almost_prime_increment_max would be 14, e.g.,
4402 because next_almost_prime (113) would be 127. */
4403 {
4404 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4405 enum { next_almost_prime_increment_max = 10 };
4406 ptrdiff_t row_table_max =
4407 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4408 - next_almost_prime_increment_max);
4409 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4410 if (current_nrows_max < current_matrix->nrows)
4411 memory_full (SIZE_MAX);
4412 }
4413
4414 /* Reallocate vectors, tables etc. if necessary. */
4415
4416 if (current_matrix->nrows > old_lines_size)
4417 old_lines = xpalloc (old_lines, &old_lines_size,
4418 current_matrix->nrows - old_lines_size,
4419 INT_MAX, sizeof *old_lines);
4420
4421 if (desired_matrix->nrows > new_lines_size)
4422 new_lines = xpalloc (new_lines, &new_lines_size,
4423 desired_matrix->nrows - new_lines_size,
4424 INT_MAX, sizeof *new_lines);
4425
4426 n = desired_matrix->nrows;
4427 n += current_matrix->nrows;
4428 if (row_table_size < 3 * n)
4429 {
4430 ptrdiff_t size = next_almost_prime (3 * n);
4431 row_table = xnrealloc (row_table, size, sizeof *row_table);
4432 row_table_size = size;
4433 memset (row_table, 0, size * sizeof *row_table);
4434 }
4435
4436 if (n > row_entry_pool_size)
4437 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4438 n - row_entry_pool_size,
4439 -1, sizeof *row_entry_pool);
4440
4441 if (desired_matrix->nrows > runs_size)
4442 {
4443 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4444 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4445 runs_size = desired_matrix->nrows;
4446 }
4447
4448 nruns = run_idx = 0;
4449 row_entry_idx = 0;
4450
4451 /* Add rows from the current and desired matrix to the hash table
4452 row_hash_table to be able to find equal ones quickly. */
4453
4454 for (i = first_old; i < last_old; ++i)
4455 {
4456 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4457 {
4458 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4459 old_lines[i] = entry;
4460 ++entry->old_uses;
4461 }
4462 else
4463 old_lines[i] = NULL;
4464 }
4465
4466 for (i = first_new; i < last_new; ++i)
4467 {
4468 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4469 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4470 ++entry->new_uses;
4471 entry->new_line_number = i;
4472 new_lines[i] = entry;
4473 }
4474
4475 /* Identify moves based on lines that are unique and equal
4476 in both matrices. */
4477 for (i = first_old; i < last_old;)
4478 if (old_lines[i]
4479 && old_lines[i]->old_uses == 1
4480 && old_lines[i]->new_uses == 1)
4481 {
4482 int p, q;
4483 int new_line = old_lines[i]->new_line_number;
4484 struct run *run = run_pool + run_idx++;
4485
4486 /* Record move. */
4487 run->current_vpos = i;
4488 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4489 run->desired_vpos = new_line;
4490 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4491 run->nrows = 1;
4492 run->height = MATRIX_ROW (current_matrix, i)->height;
4493
4494 /* Extend backward. */
4495 p = i - 1;
4496 q = new_line - 1;
4497 while (p > first_old
4498 && q > first_new
4499 && old_lines[p] == new_lines[q])
4500 {
4501 int h = MATRIX_ROW (current_matrix, p)->height;
4502 --run->current_vpos;
4503 --run->desired_vpos;
4504 ++run->nrows;
4505 run->height += h;
4506 run->desired_y -= h;
4507 run->current_y -= h;
4508 --p, --q;
4509 }
4510
4511 /* Extend forward. */
4512 p = i + 1;
4513 q = new_line + 1;
4514 while (p < last_old
4515 && q < last_new
4516 && old_lines[p] == new_lines[q])
4517 {
4518 int h = MATRIX_ROW (current_matrix, p)->height;
4519 ++run->nrows;
4520 run->height += h;
4521 ++p, ++q;
4522 }
4523
4524 /* Insert run into list of all runs. Order runs by copied
4525 pixel lines. Note that we record runs that don't have to
4526 be copied because they are already in place. This is done
4527 because we can avoid calling update_window_line in this
4528 case. */
4529 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4530 ;
4531 for (q = nruns; q > p; --q)
4532 runs[q] = runs[q - 1];
4533 runs[p] = run;
4534 ++nruns;
4535
4536 i += run->nrows;
4537 }
4538 else
4539 ++i;
4540
4541 /* Do the moves. Do it in a way that we don't overwrite something
4542 we want to copy later on. This is not solvable in general
4543 because there is only one display and we don't have a way to
4544 exchange areas on this display. Example:
4545
4546 +-----------+ +-----------+
4547 | A | | B |
4548 +-----------+ --> +-----------+
4549 | B | | A |
4550 +-----------+ +-----------+
4551
4552 Instead, prefer bigger moves, and invalidate moves that would
4553 copy from where we copied to. */
4554
4555 for (i = 0; i < nruns; ++i)
4556 if (runs[i]->nrows > 0)
4557 {
4558 struct run *r = runs[i];
4559
4560 /* Copy on the display. */
4561 if (r->current_y != r->desired_y)
4562 {
4563 rif->clear_window_mouse_face (w);
4564 rif->scroll_run_hook (w, r);
4565 }
4566
4567 /* Truncate runs that copy to where we copied to, and
4568 invalidate runs that copy from where we copied to. */
4569 for (j = nruns - 1; j > i; --j)
4570 {
4571 struct run *p = runs[j];
4572 int truncated_p = 0;
4573
4574 if (p->nrows > 0
4575 && p->desired_y < r->desired_y + r->height
4576 && p->desired_y + p->height > r->desired_y)
4577 {
4578 if (p->desired_y < r->desired_y)
4579 {
4580 p->nrows = r->desired_vpos - p->desired_vpos;
4581 p->height = r->desired_y - p->desired_y;
4582 truncated_p = 1;
4583 }
4584 else
4585 {
4586 int nrows_copied = (r->desired_vpos + r->nrows
4587 - p->desired_vpos);
4588
4589 if (p->nrows <= nrows_copied)
4590 p->nrows = 0;
4591 else
4592 {
4593 int height_copied = (r->desired_y + r->height
4594 - p->desired_y);
4595
4596 p->current_vpos += nrows_copied;
4597 p->desired_vpos += nrows_copied;
4598 p->nrows -= nrows_copied;
4599 p->current_y += height_copied;
4600 p->desired_y += height_copied;
4601 p->height -= height_copied;
4602 truncated_p = 1;
4603 }
4604 }
4605 }
4606
4607 if (r->current_y != r->desired_y
4608 /* The condition below is equivalent to
4609 ((p->current_y >= r->desired_y
4610 && p->current_y < r->desired_y + r->height)
4611 || (p->current_y + p->height > r->desired_y
4612 && (p->current_y + p->height
4613 <= r->desired_y + r->height)))
4614 because we have 0 < p->height <= r->height. */
4615 && p->current_y < r->desired_y + r->height
4616 && p->current_y + p->height > r->desired_y)
4617 p->nrows = 0;
4618
4619 /* Reorder runs by copied pixel lines if truncated. */
4620 if (truncated_p && p->nrows > 0)
4621 {
4622 int k = nruns - 1;
4623
4624 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4625 k--;
4626 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4627 runs[k] = p;
4628 }
4629 }
4630
4631 /* Assign matrix rows. */
4632 for (j = 0; j < r->nrows; ++j)
4633 {
4634 struct glyph_row *from, *to;
4635 int to_overlapped_p;
4636
4637 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4638 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4639 to_overlapped_p = to->overlapped_p;
4640 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4641 assign_row (to, from);
4642 /* The above `assign_row' actually does swap, so if we had
4643 an overlap in the copy destination of two runs, then
4644 the second run would assign a previously disabled bogus
4645 row. But thanks to the truncation code in the
4646 preceding for-loop, we no longer have such an overlap,
4647 and thus the assigned row should always be enabled. */
4648 xassert (to->enabled_p);
4649 from->enabled_p = 0;
4650 to->overlapped_p = to_overlapped_p;
4651 }
4652 }
4653
4654 /* Clear the hash table, for the next time. */
4655 for (i = 0; i < row_entry_idx; ++i)
4656 row_table[row_entry_pool[i].bucket] = NULL;
4657
4658 /* Value is 1 to indicate that we scrolled the display. */
4659 return 0 < nruns;
4660 }
4661
4662
4663 \f
4664 /************************************************************************
4665 Frame-Based Updates
4666 ************************************************************************/
4667
4668 /* Update the desired frame matrix of frame F.
4669
4670 FORCE_P non-zero means that the update should not be stopped by
4671 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4672 should not be tried.
4673
4674 Value is non-zero if update was stopped due to pending input. */
4675
4676 static int
4677 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4678 {
4679 /* Frame matrices to work on. */
4680 struct glyph_matrix *current_matrix = f->current_matrix;
4681 struct glyph_matrix *desired_matrix = f->desired_matrix;
4682 int i;
4683 int pause_p;
4684 int preempt_count = baud_rate / 2400 + 1;
4685
4686 xassert (current_matrix && desired_matrix);
4687
4688 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4689 calculate_costs (f);
4690
4691 if (preempt_count <= 0)
4692 preempt_count = 1;
4693
4694 #if !PERIODIC_PREEMPTION_CHECKING
4695 if (!force_p && detect_input_pending_ignore_squeezables ())
4696 {
4697 pause_p = 1;
4698 goto do_pause;
4699 }
4700 #endif
4701
4702 /* If we cannot insert/delete lines, it's no use trying it. */
4703 if (!FRAME_LINE_INS_DEL_OK (f))
4704 inhibit_id_p = 1;
4705
4706 /* See if any of the desired lines are enabled; don't compute for
4707 i/d line if just want cursor motion. */
4708 for (i = 0; i < desired_matrix->nrows; i++)
4709 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4710 break;
4711
4712 /* Try doing i/d line, if not yet inhibited. */
4713 if (!inhibit_id_p && i < desired_matrix->nrows)
4714 force_p |= scrolling (f);
4715
4716 /* Update the individual lines as needed. Do bottom line first. */
4717 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4718 update_frame_line (f, desired_matrix->nrows - 1);
4719
4720 /* Now update the rest of the lines. */
4721 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4722 {
4723 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4724 {
4725 if (FRAME_TERMCAP_P (f))
4726 {
4727 /* Flush out every so many lines.
4728 Also flush out if likely to have more than 1k buffered
4729 otherwise. I'm told that some telnet connections get
4730 really screwed by more than 1k output at once. */
4731 FILE *display_output = FRAME_TTY (f)->output;
4732 if (display_output)
4733 {
4734 int outq = PENDING_OUTPUT_COUNT (display_output);
4735 if (outq > 900
4736 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4737 {
4738 fflush (display_output);
4739 if (preempt_count == 1)
4740 {
4741 #ifdef EMACS_OUTQSIZE
4742 if (EMACS_OUTQSIZE (0, &outq) < 0)
4743 /* Probably not a tty. Ignore the error and reset
4744 the outq count. */
4745 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4746 #endif
4747 outq *= 10;
4748 if (baud_rate <= outq && baud_rate > 0)
4749 sleep (outq / baud_rate);
4750 }
4751 }
4752 }
4753 }
4754
4755 #if PERIODIC_PREEMPTION_CHECKING
4756 if (!force_p)
4757 {
4758 EMACS_TIME tm, dif;
4759 EMACS_GET_TIME (tm);
4760 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4761 if (EMACS_TIME_NEG_P (dif))
4762 {
4763 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4764 if (detect_input_pending_ignore_squeezables ())
4765 break;
4766 }
4767 }
4768 #else
4769 if (!force_p && (i - 1) % preempt_count == 0)
4770 detect_input_pending_ignore_squeezables ();
4771 #endif
4772
4773 update_frame_line (f, i);
4774 }
4775 }
4776
4777 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4778
4779 /* Now just clean up termcap drivers and set cursor, etc. */
4780 if (!pause_p)
4781 {
4782 if ((cursor_in_echo_area
4783 /* If we are showing a message instead of the mini-buffer,
4784 show the cursor for the message instead of for the
4785 (now hidden) mini-buffer contents. */
4786 || (EQ (minibuf_window, selected_window)
4787 && EQ (minibuf_window, echo_area_window)
4788 && !NILP (echo_area_buffer[0])))
4789 /* These cases apply only to the frame that contains
4790 the active mini-buffer window. */
4791 && FRAME_HAS_MINIBUF_P (f)
4792 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4793 {
4794 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4795 int row, col;
4796
4797 if (cursor_in_echo_area < 0)
4798 {
4799 /* Negative value of cursor_in_echo_area means put
4800 cursor at beginning of line. */
4801 row = top;
4802 col = 0;
4803 }
4804 else
4805 {
4806 /* Positive value of cursor_in_echo_area means put
4807 cursor at the end of the prompt. If the mini-buffer
4808 is several lines high, find the last line that has
4809 any text on it. */
4810 row = FRAME_LINES (f);
4811 do
4812 {
4813 --row;
4814 col = 0;
4815
4816 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4817 {
4818 /* Frame rows are filled up with spaces that
4819 must be ignored here. */
4820 struct glyph_row *r = MATRIX_ROW (current_matrix,
4821 row);
4822 struct glyph *start = r->glyphs[TEXT_AREA];
4823 struct glyph *last = start + r->used[TEXT_AREA];
4824
4825 while (last > start
4826 && (last - 1)->charpos < 0)
4827 --last;
4828
4829 col = last - start;
4830 }
4831 }
4832 while (row > top && col == 0);
4833
4834 /* Make sure COL is not out of range. */
4835 if (col >= FRAME_CURSOR_X_LIMIT (f))
4836 {
4837 /* If we have another row, advance cursor into it. */
4838 if (row < FRAME_LINES (f) - 1)
4839 {
4840 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4841 row++;
4842 }
4843 /* Otherwise move it back in range. */
4844 else
4845 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4846 }
4847 }
4848
4849 cursor_to (f, row, col);
4850 }
4851 else
4852 {
4853 /* We have only one cursor on terminal frames. Use it to
4854 display the cursor of the selected window. */
4855 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4856 if (w->cursor.vpos >= 0
4857 /* The cursor vpos may be temporarily out of bounds
4858 in the following situation: There is one window,
4859 with the cursor in the lower half of it. The window
4860 is split, and a message causes a redisplay before
4861 a new cursor position has been computed. */
4862 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4863 {
4864 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4865 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4866
4867 if (INTEGERP (w->left_margin_cols))
4868 x += XFASTINT (w->left_margin_cols);
4869
4870 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4871 cursor_to (f, y, x);
4872 }
4873 }
4874 }
4875
4876 #if !PERIODIC_PREEMPTION_CHECKING
4877 do_pause:
4878 #endif
4879
4880 clear_desired_matrices (f);
4881 return pause_p;
4882 }
4883
4884
4885 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4886
4887 static int
4888 scrolling (struct frame *frame)
4889 {
4890 int unchanged_at_top, unchanged_at_bottom;
4891 int window_size;
4892 int changed_lines;
4893 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4894 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4895 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4896 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4897 register int i;
4898 int free_at_end_vpos = FRAME_LINES (frame);
4899 struct glyph_matrix *current_matrix = frame->current_matrix;
4900 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4901
4902 if (!current_matrix)
4903 abort ();
4904
4905 /* Compute hash codes of all the lines. Also calculate number of
4906 changed lines, number of unchanged lines at the beginning, and
4907 number of unchanged lines at the end. */
4908 changed_lines = 0;
4909 unchanged_at_top = 0;
4910 unchanged_at_bottom = FRAME_LINES (frame);
4911 for (i = 0; i < FRAME_LINES (frame); i++)
4912 {
4913 /* Give up on this scrolling if some old lines are not enabled. */
4914 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4915 return 0;
4916 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4917 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4918 {
4919 /* This line cannot be redrawn, so don't let scrolling mess it. */
4920 new_hash[i] = old_hash[i];
4921 #define INFINITY 1000000 /* Taken from scroll.c */
4922 draw_cost[i] = INFINITY;
4923 }
4924 else
4925 {
4926 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4927 draw_cost[i] = line_draw_cost (desired_matrix, i);
4928 }
4929
4930 if (old_hash[i] != new_hash[i])
4931 {
4932 changed_lines++;
4933 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4934 }
4935 else if (i == unchanged_at_top)
4936 unchanged_at_top++;
4937 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4938 }
4939
4940 /* If changed lines are few, don't allow preemption, don't scroll. */
4941 if ((!FRAME_SCROLL_REGION_OK (frame)
4942 && changed_lines < baud_rate / 2400)
4943 || unchanged_at_bottom == FRAME_LINES (frame))
4944 return 1;
4945
4946 window_size = (FRAME_LINES (frame) - unchanged_at_top
4947 - unchanged_at_bottom);
4948
4949 if (FRAME_SCROLL_REGION_OK (frame))
4950 free_at_end_vpos -= unchanged_at_bottom;
4951 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4952 free_at_end_vpos = -1;
4953
4954 /* If large window, fast terminal and few lines in common between
4955 current frame and desired frame, don't bother with i/d calc. */
4956 if (!FRAME_SCROLL_REGION_OK (frame)
4957 && window_size >= 18 && baud_rate > 2400
4958 && (window_size >=
4959 10 * scrolling_max_lines_saved (unchanged_at_top,
4960 FRAME_LINES (frame) - unchanged_at_bottom,
4961 old_hash, new_hash, draw_cost)))
4962 return 0;
4963
4964 if (window_size < 2)
4965 return 0;
4966
4967 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4968 draw_cost + unchanged_at_top - 1,
4969 old_draw_cost + unchanged_at_top - 1,
4970 old_hash + unchanged_at_top - 1,
4971 new_hash + unchanged_at_top - 1,
4972 free_at_end_vpos - unchanged_at_top);
4973
4974 return 0;
4975 }
4976
4977
4978 /* Count the number of blanks at the start of the vector of glyphs R
4979 which is LEN glyphs long. */
4980
4981 static int
4982 count_blanks (struct glyph *r, int len)
4983 {
4984 int i;
4985
4986 for (i = 0; i < len; ++i)
4987 if (!CHAR_GLYPH_SPACE_P (r[i]))
4988 break;
4989
4990 return i;
4991 }
4992
4993
4994 /* Count the number of glyphs in common at the start of the glyph
4995 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4996 of STR2. Value is the number of equal glyphs equal at the start. */
4997
4998 static int
4999 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5000 {
5001 struct glyph *p1 = str1;
5002 struct glyph *p2 = str2;
5003
5004 while (p1 < end1
5005 && p2 < end2
5006 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5007 ++p1, ++p2;
5008
5009 return p1 - str1;
5010 }
5011
5012
5013 /* Char insertion/deletion cost vector, from term.c */
5014
5015 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5016
5017
5018 /* Perform a frame-based update on line VPOS in frame FRAME. */
5019
5020 static void
5021 update_frame_line (struct frame *f, int vpos)
5022 {
5023 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5024 int tem;
5025 int osp, nsp, begmatch, endmatch, olen, nlen;
5026 struct glyph_matrix *current_matrix = f->current_matrix;
5027 struct glyph_matrix *desired_matrix = f->desired_matrix;
5028 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5029 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5030 int must_write_whole_line_p;
5031 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5032 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5033 != FACE_TTY_DEFAULT_BG_COLOR);
5034
5035 if (colored_spaces_p)
5036 write_spaces_p = 1;
5037
5038 /* Current row not enabled means it has unknown contents. We must
5039 write the whole desired line in that case. */
5040 must_write_whole_line_p = !current_row->enabled_p;
5041 if (must_write_whole_line_p)
5042 {
5043 obody = 0;
5044 olen = 0;
5045 }
5046 else
5047 {
5048 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5049 olen = current_row->used[TEXT_AREA];
5050
5051 /* Ignore trailing spaces, if we can. */
5052 if (!write_spaces_p)
5053 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5054 olen--;
5055 }
5056
5057 current_row->enabled_p = 1;
5058 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5059
5060 /* If desired line is empty, just clear the line. */
5061 if (!desired_row->enabled_p)
5062 {
5063 nlen = 0;
5064 goto just_erase;
5065 }
5066
5067 nbody = desired_row->glyphs[TEXT_AREA];
5068 nlen = desired_row->used[TEXT_AREA];
5069 nend = nbody + nlen;
5070
5071 /* If display line has unknown contents, write the whole line. */
5072 if (must_write_whole_line_p)
5073 {
5074 /* Ignore spaces at the end, if we can. */
5075 if (!write_spaces_p)
5076 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5077 --nlen;
5078
5079 /* Write the contents of the desired line. */
5080 if (nlen)
5081 {
5082 cursor_to (f, vpos, 0);
5083 write_glyphs (f, nbody, nlen);
5084 }
5085
5086 /* Don't call clear_end_of_line if we already wrote the whole
5087 line. The cursor will not be at the right margin in that
5088 case but in the line below. */
5089 if (nlen < FRAME_TOTAL_COLS (f))
5090 {
5091 cursor_to (f, vpos, nlen);
5092 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5093 }
5094 else
5095 /* Make sure we are in the right row, otherwise cursor movement
5096 with cmgoto might use `ch' in the wrong row. */
5097 cursor_to (f, vpos, 0);
5098
5099 make_current (desired_matrix, current_matrix, vpos);
5100 return;
5101 }
5102
5103 /* Pretend trailing spaces are not there at all,
5104 unless for one reason or another we must write all spaces. */
5105 if (!write_spaces_p)
5106 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5107 nlen--;
5108
5109 /* If there's no i/d char, quickly do the best we can without it. */
5110 if (!FRAME_CHAR_INS_DEL_OK (f))
5111 {
5112 int i, j;
5113
5114 /* Find the first glyph in desired row that doesn't agree with
5115 a glyph in the current row, and write the rest from there on. */
5116 for (i = 0; i < nlen; i++)
5117 {
5118 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5119 {
5120 /* Find the end of the run of different glyphs. */
5121 j = i + 1;
5122 while (j < nlen
5123 && (j >= olen
5124 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5125 || CHAR_GLYPH_PADDING_P (nbody[j])))
5126 ++j;
5127
5128 /* Output this run of non-matching chars. */
5129 cursor_to (f, vpos, i);
5130 write_glyphs (f, nbody + i, j - i);
5131 i = j - 1;
5132
5133 /* Now find the next non-match. */
5134 }
5135 }
5136
5137 /* Clear the rest of the line, or the non-clear part of it. */
5138 if (olen > nlen)
5139 {
5140 cursor_to (f, vpos, nlen);
5141 clear_end_of_line (f, olen);
5142 }
5143
5144 /* Make current row = desired row. */
5145 make_current (desired_matrix, current_matrix, vpos);
5146 return;
5147 }
5148
5149 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5150 characters in a row. */
5151
5152 if (!olen)
5153 {
5154 /* If current line is blank, skip over initial spaces, if
5155 possible, and write the rest. */
5156 if (write_spaces_p)
5157 nsp = 0;
5158 else
5159 nsp = count_blanks (nbody, nlen);
5160
5161 if (nlen > nsp)
5162 {
5163 cursor_to (f, vpos, nsp);
5164 write_glyphs (f, nbody + nsp, nlen - nsp);
5165 }
5166
5167 /* Exchange contents between current_frame and new_frame. */
5168 make_current (desired_matrix, current_matrix, vpos);
5169 return;
5170 }
5171
5172 /* Compute number of leading blanks in old and new contents. */
5173 osp = count_blanks (obody, olen);
5174 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5175
5176 /* Compute number of matching chars starting with first non-blank. */
5177 begmatch = count_match (obody + osp, obody + olen,
5178 nbody + nsp, nbody + nlen);
5179
5180 /* Spaces in new match implicit space past the end of old. */
5181 /* A bug causing this to be a no-op was fixed in 18.29. */
5182 if (!write_spaces_p && osp + begmatch == olen)
5183 {
5184 np1 = nbody + nsp;
5185 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5186 ++begmatch;
5187 }
5188
5189 /* Avoid doing insert/delete char
5190 just cause number of leading spaces differs
5191 when the following text does not match. */
5192 if (begmatch == 0 && osp != nsp)
5193 osp = nsp = min (osp, nsp);
5194
5195 /* Find matching characters at end of line */
5196 op1 = obody + olen;
5197 np1 = nbody + nlen;
5198 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5199 while (op1 > op2
5200 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5201 {
5202 op1--;
5203 np1--;
5204 }
5205 endmatch = obody + olen - op1;
5206
5207 /* tem gets the distance to insert or delete.
5208 endmatch is how many characters we save by doing so.
5209 Is it worth it? */
5210
5211 tem = (nlen - nsp) - (olen - osp);
5212 if (endmatch && tem
5213 && (!FRAME_CHAR_INS_DEL_OK (f)
5214 || endmatch <= char_ins_del_cost (f)[tem]))
5215 endmatch = 0;
5216
5217 /* nsp - osp is the distance to insert or delete.
5218 If that is nonzero, begmatch is known to be nonzero also.
5219 begmatch + endmatch is how much we save by doing the ins/del.
5220 Is it worth it? */
5221
5222 if (nsp != osp
5223 && (!FRAME_CHAR_INS_DEL_OK (f)
5224 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5225 {
5226 begmatch = 0;
5227 endmatch = 0;
5228 osp = nsp = min (osp, nsp);
5229 }
5230
5231 /* Now go through the line, inserting, writing and
5232 deleting as appropriate. */
5233
5234 if (osp > nsp)
5235 {
5236 cursor_to (f, vpos, nsp);
5237 delete_glyphs (f, osp - nsp);
5238 }
5239 else if (nsp > osp)
5240 {
5241 /* If going to delete chars later in line
5242 and insert earlier in the line,
5243 must delete first to avoid losing data in the insert */
5244 if (endmatch && nlen < olen + nsp - osp)
5245 {
5246 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5247 delete_glyphs (f, olen + nsp - osp - nlen);
5248 olen = nlen - (nsp - osp);
5249 }
5250 cursor_to (f, vpos, osp);
5251 insert_glyphs (f, 0, nsp - osp);
5252 }
5253 olen += nsp - osp;
5254
5255 tem = nsp + begmatch + endmatch;
5256 if (nlen != tem || olen != tem)
5257 {
5258 if (!endmatch || nlen == olen)
5259 {
5260 /* If new text being written reaches right margin, there is
5261 no need to do clear-to-eol at the end of this function
5262 (and it would not be safe, since cursor is not going to
5263 be "at the margin" after the text is done). */
5264 if (nlen == FRAME_TOTAL_COLS (f))
5265 olen = 0;
5266
5267 /* Function write_glyphs is prepared to do nothing
5268 if passed a length <= 0. Check it here to avoid
5269 unnecessary cursor movement. */
5270 if (nlen - tem > 0)
5271 {
5272 cursor_to (f, vpos, nsp + begmatch);
5273 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5274 }
5275 }
5276 else if (nlen > olen)
5277 {
5278 /* Here, we used to have the following simple code:
5279 ----------------------------------------
5280 write_glyphs (nbody + nsp + begmatch, olen - tem);
5281 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5282 ----------------------------------------
5283 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5284 is a padding glyph. */
5285 int out = olen - tem; /* Columns to be overwritten originally. */
5286 int del;
5287
5288 cursor_to (f, vpos, nsp + begmatch);
5289
5290 /* Calculate columns we can actually overwrite. */
5291 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5292 out--;
5293 write_glyphs (f, nbody + nsp + begmatch, out);
5294
5295 /* If we left columns to be overwritten, we must delete them. */
5296 del = olen - tem - out;
5297 if (del > 0)
5298 delete_glyphs (f, del);
5299
5300 /* At last, we insert columns not yet written out. */
5301 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5302 olen = nlen;
5303 }
5304 else if (olen > nlen)
5305 {
5306 cursor_to (f, vpos, nsp + begmatch);
5307 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5308 delete_glyphs (f, olen - nlen);
5309 olen = nlen;
5310 }
5311 }
5312
5313 just_erase:
5314 /* If any unerased characters remain after the new line, erase them. */
5315 if (olen > nlen)
5316 {
5317 cursor_to (f, vpos, nlen);
5318 clear_end_of_line (f, olen);
5319 }
5320
5321 /* Exchange contents between current_frame and new_frame. */
5322 make_current (desired_matrix, current_matrix, vpos);
5323 }
5324
5325
5326 \f
5327 /***********************************************************************
5328 X/Y Position -> Buffer Position
5329 ***********************************************************************/
5330
5331 /* Determine what's under window-relative pixel position (*X, *Y).
5332 Return the OBJECT (string or buffer) that's there.
5333 Return in *POS the position in that object.
5334 Adjust *X and *Y to character positions.
5335 Return in *DX and *DY the pixel coordinates of the click,
5336 relative to the top left corner of OBJECT, or relative to
5337 the top left corner of the character glyph at (*X, *Y)
5338 if OBJECT is nil.
5339 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5340 if the coordinates point to an empty area of the display. */
5341
5342 Lisp_Object
5343 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5344 {
5345 struct it it;
5346 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5347 struct text_pos startp;
5348 Lisp_Object string;
5349 struct glyph_row *row;
5350 #ifdef HAVE_WINDOW_SYSTEM
5351 struct image *img = 0;
5352 #endif
5353 int x0, x1, to_x;
5354 void *itdata = NULL;
5355
5356 /* We used to set current_buffer directly here, but that does the
5357 wrong thing with `face-remapping-alist' (bug#2044). */
5358 Fset_buffer (w->buffer);
5359 itdata = bidi_shelve_cache ();
5360 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5361 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5362 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5363 start_display (&it, w, startp);
5364 /* start_display takes into account the header-line row, but IT's
5365 vpos still counts from the glyph row that includes the window's
5366 start position. Adjust for a possible header-line row. */
5367 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5368
5369 x0 = *x;
5370
5371 /* First, move to the beginning of the row corresponding to *Y. We
5372 need to be in that row to get the correct value of base paragraph
5373 direction for the text at (*X, *Y). */
5374 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5375
5376 /* TO_X is the pixel position that the iterator will compute for the
5377 glyph at *X. We add it.first_visible_x because iterator
5378 positions include the hscroll. */
5379 to_x = x0 + it.first_visible_x;
5380 if (it.bidi_it.paragraph_dir == R2L)
5381 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5382 text area. This is because the iterator, even in R2L
5383 paragraphs, delivers glyphs as if they started at the left
5384 margin of the window. (When we actually produce glyphs for
5385 display, we reverse their order in PRODUCE_GLYPHS, but the
5386 iterator doesn't know about that.) The following line adjusts
5387 the pixel position to the iterator geometry, which is what
5388 move_it_* routines use. (The -1 is because in a window whose
5389 text-area width is W, the rightmost pixel position is W-1, and
5390 it should be mirrored into zero pixel position.) */
5391 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5392
5393 /* Now move horizontally in the row to the glyph under *X. Second
5394 argument is ZV to prevent move_it_in_display_line from matching
5395 based on buffer positions. */
5396 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5397 bidi_unshelve_cache (itdata, 0);
5398
5399 Fset_buffer (old_current_buffer);
5400
5401 *dx = x0 + it.first_visible_x - it.current_x;
5402 *dy = *y - it.current_y;
5403
5404 string = w->buffer;
5405 if (STRINGP (it.string))
5406 string = it.string;
5407 *pos = it.current;
5408 if (it.what == IT_COMPOSITION
5409 && it.cmp_it.nchars > 1
5410 && it.cmp_it.reversed_p)
5411 {
5412 /* The current display element is a grapheme cluster in a
5413 composition. In that case, we need the position of the first
5414 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5415 it.current points to the last character of the cluster, thus
5416 we must move back to the first character of the same
5417 cluster. */
5418 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5419 if (STRINGP (it.string))
5420 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5421 else
5422 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5423 CHARPOS (pos->pos));
5424 }
5425
5426 #ifdef HAVE_WINDOW_SYSTEM
5427 if (it.what == IT_IMAGE)
5428 {
5429 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5430 && !NILP (img->spec))
5431 *object = img->spec;
5432 }
5433 #endif
5434
5435 if (it.vpos < w->current_matrix->nrows
5436 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5437 row->enabled_p))
5438 {
5439 if (it.hpos < row->used[TEXT_AREA])
5440 {
5441 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5442 #ifdef HAVE_WINDOW_SYSTEM
5443 if (img)
5444 {
5445 *dy -= row->ascent - glyph->ascent;
5446 *dx += glyph->slice.img.x;
5447 *dy += glyph->slice.img.y;
5448 /* Image slices positions are still relative to the entire image */
5449 *width = img->width;
5450 *height = img->height;
5451 }
5452 else
5453 #endif
5454 {
5455 *width = glyph->pixel_width;
5456 *height = glyph->ascent + glyph->descent;
5457 }
5458 }
5459 else
5460 {
5461 *width = 0;
5462 *height = row->height;
5463 }
5464 }
5465 else
5466 {
5467 *width = *height = 0;
5468 }
5469
5470 /* Add extra (default width) columns if clicked after EOL. */
5471 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5472 if (x0 > x1)
5473 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5474
5475 *x = it.hpos;
5476 *y = it.vpos;
5477
5478 return string;
5479 }
5480
5481
5482 /* Value is the string under window-relative coordinates X/Y in the
5483 mode line or header line (PART says which) of window W, or nil if none.
5484 *CHARPOS is set to the position in the string returned. */
5485
5486 Lisp_Object
5487 mode_line_string (struct window *w, enum window_part part,
5488 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5489 int *dx, int *dy, int *width, int *height)
5490 {
5491 struct glyph_row *row;
5492 struct glyph *glyph, *end;
5493 int x0, y0;
5494 Lisp_Object string = Qnil;
5495
5496 if (part == ON_MODE_LINE)
5497 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5498 else
5499 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5500 y0 = *y - row->y;
5501 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5502
5503 if (row->mode_line_p && row->enabled_p)
5504 {
5505 /* Find the glyph under X. If we find one with a string object,
5506 it's the one we were looking for. */
5507 glyph = row->glyphs[TEXT_AREA];
5508 end = glyph + row->used[TEXT_AREA];
5509 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5510 x0 -= glyph->pixel_width;
5511 *x = glyph - row->glyphs[TEXT_AREA];
5512 if (glyph < end)
5513 {
5514 string = glyph->object;
5515 *charpos = glyph->charpos;
5516 *width = glyph->pixel_width;
5517 *height = glyph->ascent + glyph->descent;
5518 #ifdef HAVE_WINDOW_SYSTEM
5519 if (glyph->type == IMAGE_GLYPH)
5520 {
5521 struct image *img;
5522 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5523 if (img != NULL)
5524 *object = img->spec;
5525 y0 -= row->ascent - glyph->ascent;
5526 }
5527 #endif
5528 }
5529 else
5530 {
5531 /* Add extra (default width) columns if clicked after EOL. */
5532 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5533 *width = 0;
5534 *height = row->height;
5535 }
5536 }
5537 else
5538 {
5539 *x = 0;
5540 x0 = 0;
5541 *width = *height = 0;
5542 }
5543
5544 *dx = x0;
5545 *dy = y0;
5546
5547 return string;
5548 }
5549
5550
5551 /* Value is the string under window-relative coordinates X/Y in either
5552 marginal area, or nil if none. *CHARPOS is set to the position in
5553 the string returned. */
5554
5555 Lisp_Object
5556 marginal_area_string (struct window *w, enum window_part part,
5557 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5558 int *dx, int *dy, int *width, int *height)
5559 {
5560 struct glyph_row *row = w->current_matrix->rows;
5561 struct glyph *glyph, *end;
5562 int x0, y0, i, wy = *y;
5563 int area;
5564 Lisp_Object string = Qnil;
5565
5566 if (part == ON_LEFT_MARGIN)
5567 area = LEFT_MARGIN_AREA;
5568 else if (part == ON_RIGHT_MARGIN)
5569 area = RIGHT_MARGIN_AREA;
5570 else
5571 abort ();
5572
5573 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5574 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5575 break;
5576 y0 = *y - row->y;
5577 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5578
5579 if (row->enabled_p)
5580 {
5581 /* Find the glyph under X. If we find one with a string object,
5582 it's the one we were looking for. */
5583 if (area == RIGHT_MARGIN_AREA)
5584 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5585 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5586 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5587 + window_box_width (w, LEFT_MARGIN_AREA)
5588 + window_box_width (w, TEXT_AREA));
5589 else
5590 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5591 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5592 : 0);
5593
5594 glyph = row->glyphs[area];
5595 end = glyph + row->used[area];
5596 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5597 x0 -= glyph->pixel_width;
5598 *x = glyph - row->glyphs[area];
5599 if (glyph < end)
5600 {
5601 string = glyph->object;
5602 *charpos = glyph->charpos;
5603 *width = glyph->pixel_width;
5604 *height = glyph->ascent + glyph->descent;
5605 #ifdef HAVE_WINDOW_SYSTEM
5606 if (glyph->type == IMAGE_GLYPH)
5607 {
5608 struct image *img;
5609 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5610 if (img != NULL)
5611 *object = img->spec;
5612 y0 -= row->ascent - glyph->ascent;
5613 x0 += glyph->slice.img.x;
5614 y0 += glyph->slice.img.y;
5615 }
5616 #endif
5617 }
5618 else
5619 {
5620 /* Add extra (default width) columns if clicked after EOL. */
5621 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5622 *width = 0;
5623 *height = row->height;
5624 }
5625 }
5626 else
5627 {
5628 x0 = 0;
5629 *x = 0;
5630 *width = *height = 0;
5631 }
5632
5633 *dx = x0;
5634 *dy = y0;
5635
5636 return string;
5637 }
5638
5639
5640 /***********************************************************************
5641 Changing Frame Sizes
5642 ***********************************************************************/
5643
5644 #ifdef SIGWINCH
5645
5646 static void
5647 window_change_signal (int signalnum) /* If we don't have an argument, */
5648 /* some compilers complain in signal calls. */
5649 {
5650 int width, height;
5651 int old_errno = errno;
5652
5653 struct tty_display_info *tty;
5654
5655 signal (SIGWINCH, window_change_signal);
5656 SIGNAL_THREAD_CHECK (signalnum);
5657
5658 /* The frame size change obviously applies to a single
5659 termcap-controlled terminal, but we can't decide which.
5660 Therefore, we resize the frames corresponding to each tty.
5661 */
5662 for (tty = tty_list; tty; tty = tty->next) {
5663
5664 if (! tty->term_initted)
5665 continue;
5666
5667 /* Suspended tty frames have tty->input == NULL avoid trying to
5668 use it. */
5669 if (!tty->input)
5670 continue;
5671
5672 get_tty_size (fileno (tty->input), &width, &height);
5673
5674 if (width > 5 && height > 2) {
5675 Lisp_Object tail, frame;
5676
5677 FOR_EACH_FRAME (tail, frame)
5678 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5679 /* Record the new sizes, but don't reallocate the data
5680 structures now. Let that be done later outside of the
5681 signal handler. */
5682 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5683 }
5684 }
5685
5686 errno = old_errno;
5687 }
5688 #endif /* SIGWINCH */
5689
5690
5691 /* Do any change in frame size that was requested by a signal. SAFE
5692 non-zero means this function is called from a place where it is
5693 safe to change frame sizes while a redisplay is in progress. */
5694
5695 void
5696 do_pending_window_change (int safe)
5697 {
5698 /* If window_change_signal should have run before, run it now. */
5699 if (redisplaying_p && !safe)
5700 return;
5701
5702 while (delayed_size_change)
5703 {
5704 Lisp_Object tail, frame;
5705
5706 delayed_size_change = 0;
5707
5708 FOR_EACH_FRAME (tail, frame)
5709 {
5710 struct frame *f = XFRAME (frame);
5711
5712 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5713 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5714 0, 0, safe);
5715 }
5716 }
5717 }
5718
5719
5720 /* Change the frame height and/or width. Values may be given as zero to
5721 indicate no change is to take place.
5722
5723 If DELAY is non-zero, then assume we're being called from a signal
5724 handler, and queue the change for later - perhaps the next
5725 redisplay. Since this tries to resize windows, we can't call it
5726 from a signal handler.
5727
5728 SAFE non-zero means this function is called from a place where it's
5729 safe to change frame sizes while a redisplay is in progress. */
5730
5731 void
5732 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5733 {
5734 Lisp_Object tail, frame;
5735
5736 if (FRAME_MSDOS_P (f))
5737 {
5738 /* On MS-DOS, all frames use the same screen, so a change in
5739 size affects all frames. Termcap now supports multiple
5740 ttys. */
5741 FOR_EACH_FRAME (tail, frame)
5742 if (! FRAME_WINDOW_P (XFRAME (frame)))
5743 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5744 pretend, delay, safe);
5745 }
5746 else
5747 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5748 }
5749
5750 static void
5751 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5752 {
5753 int new_frame_total_cols;
5754 ptrdiff_t count = SPECPDL_INDEX ();
5755
5756 /* If we can't deal with the change now, queue it for later. */
5757 if (delay || (redisplaying_p && !safe))
5758 {
5759 f->new_text_lines = newheight;
5760 f->new_text_cols = newwidth;
5761 delayed_size_change = 1;
5762 return;
5763 }
5764
5765 /* This size-change overrides any pending one for this frame. */
5766 f->new_text_lines = 0;
5767 f->new_text_cols = 0;
5768
5769 /* If an argument is zero, set it to the current value. */
5770 if (newheight == 0)
5771 newheight = FRAME_LINES (f);
5772 if (newwidth == 0)
5773 newwidth = FRAME_COLS (f);
5774
5775 /* Compute width of windows in F. */
5776 /* Round up to the smallest acceptable size. */
5777 check_frame_size (f, &newheight, &newwidth);
5778
5779 /* This is the width of the frame with vertical scroll bars and fringe
5780 columns. Do this after rounding - see discussion of bug#9723. */
5781 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5782
5783 /* If we're not changing the frame size, quit now. */
5784 /* Frame width may be unchanged but the text portion may change, for
5785 example, fullscreen and remove/add scroll bar. */
5786 if (newheight == FRAME_LINES (f)
5787 /* Text portion unchanged? */
5788 && newwidth == FRAME_COLS (f)
5789 /* Frame width unchanged? */
5790 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5791 return;
5792
5793 BLOCK_INPUT;
5794
5795 #ifdef MSDOS
5796 /* We only can set screen dimensions to certain values supported
5797 by our video hardware. Try to find the smallest size greater
5798 or equal to the requested dimensions. */
5799 dos_set_window_size (&newheight, &newwidth);
5800 #endif
5801
5802 if (newheight != FRAME_LINES (f))
5803 {
5804 resize_frame_windows (f, newheight, 0);
5805
5806 /* MSDOS frames cannot PRETEND, as they change frame size by
5807 manipulating video hardware. */
5808 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5809 FrameRows (FRAME_TTY (f)) = newheight;
5810 }
5811
5812 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5813 {
5814 resize_frame_windows (f, new_frame_total_cols, 1);
5815
5816 /* MSDOS frames cannot PRETEND, as they change frame size by
5817 manipulating video hardware. */
5818 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5819 FrameCols (FRAME_TTY (f)) = newwidth;
5820
5821 if (WINDOWP (f->tool_bar_window))
5822 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5823 }
5824
5825 FRAME_LINES (f) = newheight;
5826 SET_FRAME_COLS (f, newwidth);
5827
5828 {
5829 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5830 int text_area_x, text_area_y, text_area_width, text_area_height;
5831
5832 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5833 &text_area_height);
5834 if (w->cursor.x >= text_area_x + text_area_width)
5835 w->cursor.hpos = w->cursor.x = 0;
5836 if (w->cursor.y >= text_area_y + text_area_height)
5837 w->cursor.vpos = w->cursor.y = 0;
5838 }
5839
5840 adjust_glyphs (f);
5841 calculate_costs (f);
5842 SET_FRAME_GARBAGED (f);
5843 f->resized_p = 1;
5844
5845 UNBLOCK_INPUT;
5846
5847 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5848
5849 run_window_configuration_change_hook (f);
5850
5851 unbind_to (count, Qnil);
5852 }
5853
5854
5855 \f
5856 /***********************************************************************
5857 Terminal Related Lisp Functions
5858 ***********************************************************************/
5859
5860 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5861 1, 1, "FOpen termscript file: ",
5862 doc: /* Start writing all terminal output to FILE as well as the terminal.
5863 FILE = nil means just close any termscript file currently open. */)
5864 (Lisp_Object file)
5865 {
5866 struct tty_display_info *tty;
5867
5868 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5869 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5870 error ("Current frame is not on a tty device");
5871
5872 tty = CURTTY ();
5873
5874 if (tty->termscript != 0)
5875 {
5876 BLOCK_INPUT;
5877 fclose (tty->termscript);
5878 UNBLOCK_INPUT;
5879 }
5880 tty->termscript = 0;
5881
5882 if (! NILP (file))
5883 {
5884 file = Fexpand_file_name (file, Qnil);
5885 tty->termscript = fopen (SSDATA (file), "w");
5886 if (tty->termscript == 0)
5887 report_file_error ("Opening termscript", Fcons (file, Qnil));
5888 }
5889 return Qnil;
5890 }
5891
5892
5893 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5894 Ssend_string_to_terminal, 1, 2, 0,
5895 doc: /* Send STRING to the terminal without alteration.
5896 Control characters in STRING will have terminal-dependent effects.
5897
5898 Optional parameter TERMINAL specifies the tty terminal device to use.
5899 It may be a terminal object, a frame, or nil for the terminal used by
5900 the currently selected frame. In batch mode, STRING is sent to stdout
5901 when TERMINAL is nil. */)
5902 (Lisp_Object string, Lisp_Object terminal)
5903 {
5904 struct terminal *t = get_terminal (terminal, 1);
5905 FILE *out;
5906
5907 /* ??? Perhaps we should do something special for multibyte strings here. */
5908 CHECK_STRING (string);
5909 BLOCK_INPUT;
5910
5911 if (!t)
5912 error ("Unknown terminal device");
5913
5914 if (t->type == output_initial)
5915 out = stdout;
5916 else if (t->type != output_termcap && t->type != output_msdos_raw)
5917 error ("Device %d is not a termcap terminal device", t->id);
5918 else
5919 {
5920 struct tty_display_info *tty = t->display_info.tty;
5921
5922 if (! tty->output)
5923 error ("Terminal is currently suspended");
5924
5925 if (tty->termscript)
5926 {
5927 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5928 fflush (tty->termscript);
5929 }
5930 out = tty->output;
5931 }
5932 fwrite (SDATA (string), 1, SBYTES (string), out);
5933 fflush (out);
5934 UNBLOCK_INPUT;
5935 return Qnil;
5936 }
5937
5938
5939 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5940 doc: /* Beep, or flash the screen.
5941 Also, unless an argument is given,
5942 terminate any keyboard macro currently executing. */)
5943 (Lisp_Object arg)
5944 {
5945 if (!NILP (arg))
5946 {
5947 if (noninteractive)
5948 putchar (07);
5949 else
5950 ring_bell (XFRAME (selected_frame));
5951 }
5952 else
5953 bitch_at_user ();
5954
5955 return Qnil;
5956 }
5957
5958 void
5959 bitch_at_user (void)
5960 {
5961 if (noninteractive)
5962 putchar (07);
5963 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5964 error ("Keyboard macro terminated by a command ringing the bell");
5965 else
5966 ring_bell (XFRAME (selected_frame));
5967 }
5968
5969
5970 \f
5971 /***********************************************************************
5972 Sleeping, Waiting
5973 ***********************************************************************/
5974
5975 /* Convert a positive value DURATION to a seconds count *PSEC plus a
5976 microseconds count *PUSEC, rounding up. On overflow return the
5977 maximal value. */
5978 void
5979 duration_to_sec_usec (double duration, int *psec, int *pusec)
5980 {
5981 int MILLION = 1000000;
5982 int sec = INT_MAX, usec = MILLION - 1;
5983
5984 if (duration < INT_MAX + 1.0)
5985 {
5986 int s = duration;
5987 double usdouble = (duration - s) * MILLION;
5988 int usfloor = usdouble;
5989 int usceil = usfloor + (usfloor < usdouble);
5990
5991 if (usceil < MILLION)
5992 {
5993 sec = s;
5994 usec = usceil;
5995 }
5996 else if (sec < INT_MAX)
5997 {
5998 sec = s + 1;
5999 usec = 0;
6000 }
6001 }
6002
6003 *psec = sec;
6004 *pusec = usec;
6005 }
6006
6007 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6008 doc: /* Pause, without updating display, for SECONDS seconds.
6009 SECONDS may be a floating-point value, meaning that you can wait for a
6010 fraction of a second. Optional second arg MILLISECONDS specifies an
6011 additional wait period, in milliseconds; this may be useful if your
6012 Emacs was built without floating point support.
6013 \(Not all operating systems support waiting for a fraction of a second.) */)
6014 (Lisp_Object seconds, Lisp_Object milliseconds)
6015 {
6016 int sec, usec;
6017 double duration = extract_float (seconds);
6018
6019 if (!NILP (milliseconds))
6020 {
6021 CHECK_NUMBER (milliseconds);
6022 duration += XINT (milliseconds) / 1000.0;
6023 }
6024
6025 if (! (0 < duration))
6026 return Qnil;
6027
6028 duration_to_sec_usec (duration, &sec, &usec);
6029
6030 #ifndef EMACS_HAS_USECS
6031 if (sec == 0 && usec != 0)
6032 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6033 #endif
6034
6035 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6036
6037 return Qnil;
6038 }
6039
6040
6041 /* This is just like wait_reading_process_output, except that
6042 it does redisplay.
6043
6044 TIMEOUT is number of seconds to wait (float or integer),
6045 or t to wait forever.
6046 READING is 1 if reading input.
6047 If DO_DISPLAY is >0 display process output while waiting.
6048 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6049 */
6050
6051 Lisp_Object
6052 sit_for (Lisp_Object timeout, int reading, int do_display)
6053 {
6054 int sec, usec;
6055
6056 swallow_events (do_display);
6057
6058 if ((detect_input_pending_run_timers (do_display))
6059 || !NILP (Vexecuting_kbd_macro))
6060 return Qnil;
6061
6062 if (do_display >= 2)
6063 redisplay_preserve_echo_area (2);
6064
6065 if (EQ (timeout, Qt))
6066 {
6067 sec = 0;
6068 usec = 0;
6069 }
6070 else
6071 {
6072 double duration = extract_float (timeout);
6073
6074 if (! (0 < duration))
6075 return Qt;
6076
6077 duration_to_sec_usec (duration, &sec, &usec);
6078 }
6079
6080 #ifdef SIGIO
6081 gobble_input (0);
6082 #endif
6083
6084 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6085 Qnil, NULL, 0);
6086
6087 return detect_input_pending () ? Qnil : Qt;
6088 }
6089
6090
6091 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6092 doc: /* Perform redisplay.
6093 Optional arg FORCE, if non-nil, prevents redisplay from being
6094 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6095 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6096 preempted by arriving input, so FORCE does nothing.
6097
6098 Return t if redisplay was performed, nil if redisplay was preempted
6099 immediately by pending input. */)
6100 (Lisp_Object force)
6101 {
6102 ptrdiff_t count;
6103
6104 swallow_events (1);
6105 if ((detect_input_pending_run_timers (1)
6106 && NILP (force) && !redisplay_dont_pause)
6107 || !NILP (Vexecuting_kbd_macro))
6108 return Qnil;
6109
6110 count = SPECPDL_INDEX ();
6111 if (!NILP (force) && !redisplay_dont_pause)
6112 specbind (Qredisplay_dont_pause, Qt);
6113 redisplay_preserve_echo_area (2);
6114 unbind_to (count, Qnil);
6115 return Qt;
6116 }
6117
6118
6119 \f
6120 /***********************************************************************
6121 Other Lisp Functions
6122 ***********************************************************************/
6123
6124 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6125 session's frames, frame names, buffers, buffer-read-only flags, and
6126 buffer-modified-flags. */
6127
6128 static Lisp_Object frame_and_buffer_state;
6129
6130
6131 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6132 Sframe_or_buffer_changed_p, 0, 1, 0,
6133 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6134 VARIABLE is a variable name whose value is either nil or a state vector
6135 that will be updated to contain all frames and buffers,
6136 aside from buffers whose names start with space,
6137 along with the buffers' read-only and modified flags. This allows a fast
6138 check to see whether buffer menus might need to be recomputed.
6139 If this function returns non-nil, it updates the internal vector to reflect
6140 the current state.
6141
6142 If VARIABLE is nil, an internal variable is used. Users should not
6143 pass nil for VARIABLE. */)
6144 (Lisp_Object variable)
6145 {
6146 Lisp_Object state, tail, frame, buf;
6147 Lisp_Object *vecp, *end;
6148 ptrdiff_t n;
6149
6150 if (! NILP (variable))
6151 {
6152 CHECK_SYMBOL (variable);
6153 state = Fsymbol_value (variable);
6154 if (! VECTORP (state))
6155 goto changed;
6156 }
6157 else
6158 state = frame_and_buffer_state;
6159
6160 vecp = XVECTOR (state)->contents;
6161 end = vecp + ASIZE (state);
6162
6163 FOR_EACH_FRAME (tail, frame)
6164 {
6165 if (vecp == end)
6166 goto changed;
6167 if (!EQ (*vecp++, frame))
6168 goto changed;
6169 if (vecp == end)
6170 goto changed;
6171 if (!EQ (*vecp++, XFRAME (frame)->name))
6172 goto changed;
6173 }
6174 /* Check that the buffer info matches. */
6175 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6176 {
6177 buf = XCDR (XCAR (tail));
6178 /* Ignore buffers that aren't included in buffer lists. */
6179 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6180 continue;
6181 if (vecp == end)
6182 goto changed;
6183 if (!EQ (*vecp++, buf))
6184 goto changed;
6185 if (vecp == end)
6186 goto changed;
6187 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6188 goto changed;
6189 if (vecp == end)
6190 goto changed;
6191 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6192 goto changed;
6193 }
6194 if (vecp == end)
6195 goto changed;
6196 /* Detect deletion of a buffer at the end of the list. */
6197 if (EQ (*vecp, Qlambda))
6198 return Qnil;
6199
6200 /* Come here if we decide the data has changed. */
6201 changed:
6202 /* Count the size we will need.
6203 Start with 1 so there is room for at least one lambda at the end. */
6204 n = 1;
6205 FOR_EACH_FRAME (tail, frame)
6206 n += 2;
6207 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6208 n += 3;
6209 /* Reallocate the vector if data has grown to need it,
6210 or if it has shrunk a lot. */
6211 if (! VECTORP (state)
6212 || n > ASIZE (state)
6213 || n + 20 < ASIZE (state) / 2)
6214 /* Add 20 extra so we grow it less often. */
6215 {
6216 state = Fmake_vector (make_number (n + 20), Qlambda);
6217 if (! NILP (variable))
6218 Fset (variable, state);
6219 else
6220 frame_and_buffer_state = state;
6221 }
6222
6223 /* Record the new data in the (possibly reallocated) vector. */
6224 vecp = XVECTOR (state)->contents;
6225 FOR_EACH_FRAME (tail, frame)
6226 {
6227 *vecp++ = frame;
6228 *vecp++ = XFRAME (frame)->name;
6229 }
6230 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6231 {
6232 buf = XCDR (XCAR (tail));
6233 /* Ignore buffers that aren't included in buffer lists. */
6234 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6235 continue;
6236 *vecp++ = buf;
6237 *vecp++ = BVAR (XBUFFER (buf), read_only);
6238 *vecp++ = Fbuffer_modified_p (buf);
6239 }
6240 /* Fill up the vector with lambdas (always at least one). */
6241 *vecp++ = Qlambda;
6242 while (vecp - XVECTOR (state)->contents
6243 < ASIZE (state))
6244 *vecp++ = Qlambda;
6245 /* Make sure we didn't overflow the vector. */
6246 if (vecp - XVECTOR (state)->contents
6247 > ASIZE (state))
6248 abort ();
6249 return Qt;
6250 }
6251
6252
6253 \f
6254 /***********************************************************************
6255 Initialization
6256 ***********************************************************************/
6257
6258 /* Initialization done when Emacs fork is started, before doing stty.
6259 Determine terminal type and set terminal_driver. Then invoke its
6260 decoding routine to set up variables in the terminal package. */
6261
6262 void
6263 init_display (void)
6264 {
6265 char *terminal_type;
6266
6267 /* Construct the space glyph. */
6268 space_glyph.type = CHAR_GLYPH;
6269 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6270 space_glyph.charpos = -1;
6271
6272 inverse_video = 0;
6273 cursor_in_echo_area = 0;
6274 terminal_type = (char *) 0;
6275
6276 /* Now is the time to initialize this; it's used by init_sys_modes
6277 during startup. */
6278 Vinitial_window_system = Qnil;
6279
6280 /* SIGWINCH needs to be handled no matter what display we start
6281 with. Otherwise newly opened tty frames will not resize
6282 automatically. */
6283 #ifdef SIGWINCH
6284 #ifndef CANNOT_DUMP
6285 if (initialized)
6286 #endif /* CANNOT_DUMP */
6287 signal (SIGWINCH, window_change_signal);
6288 #endif /* SIGWINCH */
6289
6290 /* If running as a daemon, no need to initialize any frames/terminal. */
6291 if (IS_DAEMON)
6292 return;
6293
6294 /* If the user wants to use a window system, we shouldn't bother
6295 initializing the terminal. This is especially important when the
6296 terminal is so dumb that emacs gives up before and doesn't bother
6297 using the window system.
6298
6299 If the DISPLAY environment variable is set and nonempty,
6300 try to use X, and die with an error message if that doesn't work. */
6301
6302 #ifdef HAVE_X_WINDOWS
6303 if (! inhibit_window_system && ! display_arg)
6304 {
6305 char *display;
6306 display = getenv ("DISPLAY");
6307 display_arg = (display != 0 && *display != 0);
6308
6309 if (display_arg && !x_display_ok (display))
6310 {
6311 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6312 display);
6313 inhibit_window_system = 1;
6314 }
6315 }
6316
6317 if (!inhibit_window_system && display_arg)
6318 {
6319 Vinitial_window_system = Qx;
6320 #ifdef HAVE_X11
6321 Vwindow_system_version = make_number (11);
6322 #endif
6323 #ifdef GNU_LINUX
6324 /* In some versions of ncurses,
6325 tputs crashes if we have not called tgetent.
6326 So call tgetent. */
6327 { char b[2044]; tgetent (b, "xterm");}
6328 #endif
6329 adjust_frame_glyphs_initially ();
6330 return;
6331 }
6332 #endif /* HAVE_X_WINDOWS */
6333
6334 #ifdef HAVE_NTGUI
6335 if (!inhibit_window_system)
6336 {
6337 Vinitial_window_system = Qw32;
6338 Vwindow_system_version = make_number (1);
6339 adjust_frame_glyphs_initially ();
6340 return;
6341 }
6342 #endif /* HAVE_NTGUI */
6343
6344 #ifdef HAVE_NS
6345 if (!inhibit_window_system
6346 #ifndef CANNOT_DUMP
6347 && initialized
6348 #endif
6349 )
6350 {
6351 Vinitial_window_system = Qns;
6352 Vwindow_system_version = make_number (10);
6353 adjust_frame_glyphs_initially ();
6354 return;
6355 }
6356 #endif
6357
6358 /* If no window system has been specified, try to use the terminal. */
6359 if (! isatty (0))
6360 {
6361 fatal ("standard input is not a tty");
6362 exit (1);
6363 }
6364
6365 #ifdef WINDOWSNT
6366 terminal_type = "w32console";
6367 #else
6368 /* Look at the TERM variable. */
6369 terminal_type = (char *) getenv ("TERM");
6370 #endif
6371 if (!terminal_type)
6372 {
6373 #ifdef HAVE_WINDOW_SYSTEM
6374 if (! inhibit_window_system)
6375 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6376 else
6377 #endif /* HAVE_WINDOW_SYSTEM */
6378 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6379 exit (1);
6380 }
6381
6382 {
6383 struct terminal *t;
6384 struct frame *f = XFRAME (selected_frame);
6385
6386 /* Open a display on the controlling tty. */
6387 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6388
6389 /* Convert the initial frame to use the new display. */
6390 if (f->output_method != output_initial)
6391 abort ();
6392 f->output_method = t->type;
6393 f->terminal = t;
6394
6395 t->reference_count++;
6396 #ifdef MSDOS
6397 f->output_data.tty->display_info = &the_only_display_info;
6398 #else
6399 if (f->output_method == output_termcap)
6400 create_tty_output (f);
6401 #endif
6402 t->display_info.tty->top_frame = selected_frame;
6403 change_frame_size (XFRAME (selected_frame),
6404 FrameRows (t->display_info.tty),
6405 FrameCols (t->display_info.tty), 0, 0, 1);
6406
6407 /* Delete the initial terminal. */
6408 if (--initial_terminal->reference_count == 0
6409 && initial_terminal->delete_terminal_hook)
6410 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6411
6412 /* Update frame parameters to reflect the new type. */
6413 Fmodify_frame_parameters
6414 (selected_frame, Fcons (Fcons (Qtty_type,
6415 Ftty_type (selected_frame)), Qnil));
6416 if (t->display_info.tty->name)
6417 Fmodify_frame_parameters (selected_frame,
6418 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6419 Qnil));
6420 else
6421 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6422 Qnil));
6423 }
6424
6425 {
6426 struct frame *sf = SELECTED_FRAME ();
6427 int width = FRAME_TOTAL_COLS (sf);
6428 int height = FRAME_LINES (sf);
6429
6430 /* If these sizes are so big they cause overflow, just ignore the
6431 change. It's not clear what better we could do. The rest of
6432 the code assumes that (width + 2) * height * sizeof (struct glyph)
6433 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6434 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6435 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6436 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6437 < (width + 2) * height))
6438 fatal ("screen size %dx%d too big", width, height);
6439 }
6440
6441 adjust_frame_glyphs_initially ();
6442 calculate_costs (XFRAME (selected_frame));
6443
6444 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6445 if (initialized
6446 && !noninteractive
6447 && NILP (Vinitial_window_system))
6448 {
6449 /* For the initial frame, we don't have any way of knowing what
6450 are the foreground and background colors of the terminal. */
6451 struct frame *sf = SELECTED_FRAME ();
6452
6453 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6454 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6455 call0 (intern ("tty-set-up-initial-frame-faces"));
6456 }
6457 }
6458
6459
6460 \f
6461 /***********************************************************************
6462 Blinking cursor
6463 ***********************************************************************/
6464
6465 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6466 Sinternal_show_cursor, 2, 2, 0,
6467 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6468 WINDOW nil means use the selected window. SHOW non-nil means
6469 show a cursor in WINDOW in the next redisplay. SHOW nil means
6470 don't show a cursor. */)
6471 (Lisp_Object window, Lisp_Object show)
6472 {
6473 /* Don't change cursor state while redisplaying. This could confuse
6474 output routines. */
6475 if (!redisplaying_p)
6476 {
6477 if (NILP (window))
6478 window = selected_window;
6479 else
6480 CHECK_WINDOW (window);
6481
6482 XWINDOW (window)->cursor_off_p = NILP (show);
6483 }
6484
6485 return Qnil;
6486 }
6487
6488
6489 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6490 Sinternal_show_cursor_p, 0, 1, 0,
6491 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6492 WINDOW nil or omitted means report on the selected window. */)
6493 (Lisp_Object window)
6494 {
6495 struct window *w;
6496
6497 if (NILP (window))
6498 window = selected_window;
6499 else
6500 CHECK_WINDOW (window);
6501
6502 w = XWINDOW (window);
6503 return w->cursor_off_p ? Qnil : Qt;
6504 }
6505
6506 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6507 Slast_nonminibuf_frame, 0, 0, 0,
6508 doc: /* Value is last nonminibuffer frame. */)
6509 (void)
6510 {
6511 Lisp_Object frame = Qnil;
6512
6513 if (last_nonminibuf_frame)
6514 XSETFRAME (frame, last_nonminibuf_frame);
6515
6516 return frame;
6517 }
6518 \f
6519 /***********************************************************************
6520 Initialization
6521 ***********************************************************************/
6522
6523 void
6524 syms_of_display (void)
6525 {
6526 defsubr (&Sredraw_frame);
6527 defsubr (&Sredraw_display);
6528 defsubr (&Sframe_or_buffer_changed_p);
6529 defsubr (&Sopen_termscript);
6530 defsubr (&Sding);
6531 defsubr (&Sredisplay);
6532 defsubr (&Ssleep_for);
6533 defsubr (&Ssend_string_to_terminal);
6534 defsubr (&Sinternal_show_cursor);
6535 defsubr (&Sinternal_show_cursor_p);
6536 defsubr (&Slast_nonminibuf_frame);
6537
6538 #if GLYPH_DEBUG
6539 defsubr (&Sdump_redisplay_history);
6540 #endif
6541
6542 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6543 staticpro (&frame_and_buffer_state);
6544
6545 DEFSYM (Qdisplay_table, "display-table");
6546 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6547
6548 DEFVAR_INT ("baud-rate", baud_rate,
6549 doc: /* The output baud rate of the terminal.
6550 On most systems, changing this value will affect the amount of padding
6551 and the other strategic decisions made during redisplay. */);
6552
6553 DEFVAR_BOOL ("inverse-video", inverse_video,
6554 doc: /* Non-nil means invert the entire frame display.
6555 This means everything is in inverse video which otherwise would not be. */);
6556
6557 DEFVAR_BOOL ("visible-bell", visible_bell,
6558 doc: /* Non-nil means try to flash the frame to represent a bell.
6559
6560 See also `ring-bell-function'. */);
6561
6562 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6563 doc: /* Non-nil means no need to redraw entire frame after suspending.
6564 A non-nil value is useful if the terminal can automatically preserve
6565 Emacs's frame display when you reenter Emacs.
6566 It is up to you to set this variable if your terminal can do that. */);
6567
6568 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6569 doc: /* Name of the window system that Emacs uses for the first frame.
6570 The value is a symbol:
6571 nil for a termcap frame (a character-only terminal),
6572 'x' for an Emacs frame that is really an X window,
6573 'w32' for an Emacs frame that is a window on MS-Windows display,
6574 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6575 'pc' for a direct-write MS-DOS frame.
6576
6577 Use of this variable as a boolean is deprecated. Instead,
6578 use `display-graphic-p' or any of the other `display-*-p'
6579 predicates which report frame's specific UI-related capabilities. */);
6580
6581 DEFVAR_KBOARD ("window-system", Vwindow_system,
6582 doc: /* Name of window system through which the selected frame is displayed.
6583 The value is a symbol:
6584 nil for a termcap frame (a character-only terminal),
6585 'x' for an Emacs frame that is really an X window,
6586 'w32' for an Emacs frame that is a window on MS-Windows display,
6587 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6588 'pc' for a direct-write MS-DOS frame.
6589
6590 Use of this variable as a boolean is deprecated. Instead,
6591 use `display-graphic-p' or any of the other `display-*-p'
6592 predicates which report frame's specific UI-related capabilities. */);
6593
6594 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6595 doc: /* The version number of the window system in use.
6596 For X windows, this is 11. */);
6597
6598 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6599 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6600
6601 DEFVAR_LISP ("glyph-table", Vglyph_table,
6602 doc: /* Table defining how to output a glyph code to the frame.
6603 If not nil, this is a vector indexed by glyph code to define the glyph.
6604 Each element can be:
6605 integer: a glyph code which this glyph is an alias for.
6606 string: output this glyph using that string (not impl. in X windows).
6607 nil: this glyph mod 524288 is the code of a character to output,
6608 and this glyph / 524288 is the face number (see `face-id') to use
6609 while outputting it. */);
6610 Vglyph_table = Qnil;
6611
6612 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6613 doc: /* Display table to use for buffers that specify none.
6614 See `buffer-display-table' for more information. */);
6615 Vstandard_display_table = Qnil;
6616
6617 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6618 doc: /* Non-nil means display update isn't paused when input is detected. */);
6619 redisplay_dont_pause = 1;
6620
6621 #if PERIODIC_PREEMPTION_CHECKING
6622 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6623 doc: /* Period in seconds between checking for input during redisplay.
6624 This has an effect only if `redisplay-dont-pause' is nil; in that
6625 case, arriving input preempts redisplay until the input is processed.
6626 If the value is nil, redisplay is never preempted. */);
6627 Vredisplay_preemption_period = make_float (0.10);
6628 #endif
6629
6630 #ifdef CANNOT_DUMP
6631 if (noninteractive)
6632 #endif
6633 {
6634 Vinitial_window_system = Qnil;
6635 Vwindow_system_version = Qnil;
6636 }
6637 }