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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifdef HAVE_XWIDGETS
322 #include "xwidget.h"
323 #endif
324 #ifndef FRAME_X_OUTPUT
325 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #endif
327
328 #define INFINITY 10000000
329
330 /* Holds the list (error). */
331 static Lisp_Object list_of_error;
332
333 #ifdef HAVE_WINDOW_SYSTEM
334
335 /* Test if overflow newline into fringe. Called with iterator IT
336 at or past right window margin, and with IT->current_x set. */
337
338 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
339 (!NILP (Voverflow_newline_into_fringe) \
340 && FRAME_WINDOW_P ((IT)->f) \
341 && ((IT)->bidi_it.paragraph_dir == R2L \
342 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
343 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
344 && (IT)->current_x == (IT)->last_visible_x)
345
346 #else /* !HAVE_WINDOW_SYSTEM */
347 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
348 #endif /* HAVE_WINDOW_SYSTEM */
349
350 /* Test if the display element loaded in IT, or the underlying buffer
351 or string character, is a space or a TAB character. This is used
352 to determine where word wrapping can occur. */
353
354 #define IT_DISPLAYING_WHITESPACE(it) \
355 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
356 || ((STRINGP (it->string) \
357 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
358 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
359 || (it->s \
360 && (it->s[IT_BYTEPOS (*it)] == ' ' \
361 || it->s[IT_BYTEPOS (*it)] == '\t')) \
362 || (IT_BYTEPOS (*it) < ZV_BYTE \
363 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
364 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365
366 /* Non-zero means print newline to stdout before next mini-buffer
367 message. */
368
369 bool noninteractive_need_newline;
370
371 /* Non-zero means print newline to message log before next message. */
372
373 static bool message_log_need_newline;
374
375 /* Three markers that message_dolog uses.
376 It could allocate them itself, but that causes trouble
377 in handling memory-full errors. */
378 static Lisp_Object message_dolog_marker1;
379 static Lisp_Object message_dolog_marker2;
380 static Lisp_Object message_dolog_marker3;
381 \f
382 /* The buffer position of the first character appearing entirely or
383 partially on the line of the selected window which contains the
384 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
385 redisplay optimization in redisplay_internal. */
386
387 static struct text_pos this_line_start_pos;
388
389 /* Number of characters past the end of the line above, including the
390 terminating newline. */
391
392 static struct text_pos this_line_end_pos;
393
394 /* The vertical positions and the height of this line. */
395
396 static int this_line_vpos;
397 static int this_line_y;
398 static int this_line_pixel_height;
399
400 /* X position at which this display line starts. Usually zero;
401 negative if first character is partially visible. */
402
403 static int this_line_start_x;
404
405 /* The smallest character position seen by move_it_* functions as they
406 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
407 hscrolled lines, see display_line. */
408
409 static struct text_pos this_line_min_pos;
410
411 /* Buffer that this_line_.* variables are referring to. */
412
413 static struct buffer *this_line_buffer;
414
415 /* Nonzero if an overlay arrow has been displayed in this window. */
416
417 static bool overlay_arrow_seen;
418
419 /* Vector containing glyphs for an ellipsis `...'. */
420
421 static Lisp_Object default_invis_vector[3];
422
423 /* This is the window where the echo area message was displayed. It
424 is always a mini-buffer window, but it may not be the same window
425 currently active as a mini-buffer. */
426
427 Lisp_Object echo_area_window;
428
429 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
430 pushes the current message and the value of
431 message_enable_multibyte on the stack, the function restore_message
432 pops the stack and displays MESSAGE again. */
433
434 static Lisp_Object Vmessage_stack;
435
436 /* Nonzero means multibyte characters were enabled when the echo area
437 message was specified. */
438
439 static bool message_enable_multibyte;
440
441 /* Nonzero if we should redraw the mode lines on the next redisplay.
442 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
443 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
444 (the number used is then only used to track down the cause for this
445 full-redisplay). */
446
447 int update_mode_lines;
448
449 /* Nonzero if window sizes or contents other than selected-window have changed
450 since last redisplay that finished.
451 If it has value REDISPLAY_SOME, then only redisplay the windows where
452 the `redisplay' bit has been set. Otherwise, redisplay all windows
453 (the number used is then only used to track down the cause for this
454 full-redisplay). */
455
456 int windows_or_buffers_changed;
457
458 /* Nonzero after display_mode_line if %l was used and it displayed a
459 line number. */
460
461 static bool line_number_displayed;
462
463 /* The name of the *Messages* buffer, a string. */
464
465 static Lisp_Object Vmessages_buffer_name;
466
467 /* Current, index 0, and last displayed echo area message. Either
468 buffers from echo_buffers, or nil to indicate no message. */
469
470 Lisp_Object echo_area_buffer[2];
471
472 /* The buffers referenced from echo_area_buffer. */
473
474 static Lisp_Object echo_buffer[2];
475
476 /* A vector saved used in with_area_buffer to reduce consing. */
477
478 static Lisp_Object Vwith_echo_area_save_vector;
479
480 /* Non-zero means display_echo_area should display the last echo area
481 message again. Set by redisplay_preserve_echo_area. */
482
483 static bool display_last_displayed_message_p;
484
485 /* Nonzero if echo area is being used by print; zero if being used by
486 message. */
487
488 static bool message_buf_print;
489
490 /* Set to 1 in clear_message to make redisplay_internal aware
491 of an emptied echo area. */
492
493 static bool message_cleared_p;
494
495 /* A scratch glyph row with contents used for generating truncation
496 glyphs. Also used in direct_output_for_insert. */
497
498 #define MAX_SCRATCH_GLYPHS 100
499 static struct glyph_row scratch_glyph_row;
500 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
501
502 /* Ascent and height of the last line processed by move_it_to. */
503
504 static int last_height;
505
506 /* Non-zero if there's a help-echo in the echo area. */
507
508 bool help_echo_showing_p;
509
510 /* The maximum distance to look ahead for text properties. Values
511 that are too small let us call compute_char_face and similar
512 functions too often which is expensive. Values that are too large
513 let us call compute_char_face and alike too often because we
514 might not be interested in text properties that far away. */
515
516 #define TEXT_PROP_DISTANCE_LIMIT 100
517
518 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
519 iterator state and later restore it. This is needed because the
520 bidi iterator on bidi.c keeps a stacked cache of its states, which
521 is really a singleton. When we use scratch iterator objects to
522 move around the buffer, we can cause the bidi cache to be pushed or
523 popped, and therefore we need to restore the cache state when we
524 return to the original iterator. */
525 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
526 do { \
527 if (CACHE) \
528 bidi_unshelve_cache (CACHE, 1); \
529 ITCOPY = ITORIG; \
530 CACHE = bidi_shelve_cache (); \
531 } while (0)
532
533 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
534 do { \
535 if (pITORIG != pITCOPY) \
536 *(pITORIG) = *(pITCOPY); \
537 bidi_unshelve_cache (CACHE, 0); \
538 CACHE = NULL; \
539 } while (0)
540
541 /* Functions to mark elements as needing redisplay. */
542 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
543
544 void
545 redisplay_other_windows (void)
546 {
547 if (!windows_or_buffers_changed)
548 windows_or_buffers_changed = REDISPLAY_SOME;
549 }
550
551 void
552 wset_redisplay (struct window *w)
553 {
554 /* Beware: selected_window can be nil during early stages. */
555 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
556 redisplay_other_windows ();
557 w->redisplay = true;
558 }
559
560 void
561 fset_redisplay (struct frame *f)
562 {
563 redisplay_other_windows ();
564 f->redisplay = true;
565 }
566
567 void
568 bset_redisplay (struct buffer *b)
569 {
570 int count = buffer_window_count (b);
571 if (count > 0)
572 {
573 /* ... it's visible in other window than selected, */
574 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
575 redisplay_other_windows ();
576 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
577 so that if we later set windows_or_buffers_changed, this buffer will
578 not be omitted. */
579 b->text->redisplay = true;
580 }
581 }
582
583 void
584 bset_update_mode_line (struct buffer *b)
585 {
586 if (!update_mode_lines)
587 update_mode_lines = REDISPLAY_SOME;
588 b->text->redisplay = true;
589 }
590
591 #ifdef GLYPH_DEBUG
592
593 /* Non-zero means print traces of redisplay if compiled with
594 GLYPH_DEBUG defined. */
595
596 bool trace_redisplay_p;
597
598 #endif /* GLYPH_DEBUG */
599
600 #ifdef DEBUG_TRACE_MOVE
601 /* Non-zero means trace with TRACE_MOVE to stderr. */
602 int trace_move;
603
604 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
605 #else
606 #define TRACE_MOVE(x) (void) 0
607 #endif
608
609 /* Buffer being redisplayed -- for redisplay_window_error. */
610
611 static struct buffer *displayed_buffer;
612
613 /* Value returned from text property handlers (see below). */
614
615 enum prop_handled
616 {
617 HANDLED_NORMALLY,
618 HANDLED_RECOMPUTE_PROPS,
619 HANDLED_OVERLAY_STRING_CONSUMED,
620 HANDLED_RETURN
621 };
622
623 /* A description of text properties that redisplay is interested
624 in. */
625
626 struct props
627 {
628 /* The symbol index of the name of the property. */
629 short name;
630
631 /* A unique index for the property. */
632 enum prop_idx idx;
633
634 /* A handler function called to set up iterator IT from the property
635 at IT's current position. Value is used to steer handle_stop. */
636 enum prop_handled (*handler) (struct it *it);
637 };
638
639 static enum prop_handled handle_face_prop (struct it *);
640 static enum prop_handled handle_invisible_prop (struct it *);
641 static enum prop_handled handle_display_prop (struct it *);
642 static enum prop_handled handle_composition_prop (struct it *);
643 static enum prop_handled handle_overlay_change (struct it *);
644 static enum prop_handled handle_fontified_prop (struct it *);
645
646 /* Properties handled by iterators. */
647
648 static struct props it_props[] =
649 {
650 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
651 /* Handle `face' before `display' because some sub-properties of
652 `display' need to know the face. */
653 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
654 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
655 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
656 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
657 {0, 0, NULL}
658 };
659
660 /* Value is the position described by X. If X is a marker, value is
661 the marker_position of X. Otherwise, value is X. */
662
663 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
664
665 /* Enumeration returned by some move_it_.* functions internally. */
666
667 enum move_it_result
668 {
669 /* Not used. Undefined value. */
670 MOVE_UNDEFINED,
671
672 /* Move ended at the requested buffer position or ZV. */
673 MOVE_POS_MATCH_OR_ZV,
674
675 /* Move ended at the requested X pixel position. */
676 MOVE_X_REACHED,
677
678 /* Move within a line ended at the end of a line that must be
679 continued. */
680 MOVE_LINE_CONTINUED,
681
682 /* Move within a line ended at the end of a line that would
683 be displayed truncated. */
684 MOVE_LINE_TRUNCATED,
685
686 /* Move within a line ended at a line end. */
687 MOVE_NEWLINE_OR_CR
688 };
689
690 /* This counter is used to clear the face cache every once in a while
691 in redisplay_internal. It is incremented for each redisplay.
692 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
693 cleared. */
694
695 #define CLEAR_FACE_CACHE_COUNT 500
696 static int clear_face_cache_count;
697
698 /* Similarly for the image cache. */
699
700 #ifdef HAVE_WINDOW_SYSTEM
701 #define CLEAR_IMAGE_CACHE_COUNT 101
702 static int clear_image_cache_count;
703
704 /* Null glyph slice */
705 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
706 #endif
707
708 /* True while redisplay_internal is in progress. */
709
710 bool redisplaying_p;
711
712 /* If a string, XTread_socket generates an event to display that string.
713 (The display is done in read_char.) */
714
715 Lisp_Object help_echo_string;
716 Lisp_Object help_echo_window;
717 Lisp_Object help_echo_object;
718 ptrdiff_t help_echo_pos;
719
720 /* Temporary variable for XTread_socket. */
721
722 Lisp_Object previous_help_echo_string;
723
724 /* Platform-independent portion of hourglass implementation. */
725
726 #ifdef HAVE_WINDOW_SYSTEM
727
728 /* Non-zero means an hourglass cursor is currently shown. */
729 static bool hourglass_shown_p;
730
731 /* If non-null, an asynchronous timer that, when it expires, displays
732 an hourglass cursor on all frames. */
733 static struct atimer *hourglass_atimer;
734
735 #endif /* HAVE_WINDOW_SYSTEM */
736
737 /* Default number of seconds to wait before displaying an hourglass
738 cursor. */
739 #define DEFAULT_HOURGLASS_DELAY 1
740
741 #ifdef HAVE_WINDOW_SYSTEM
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 #endif /* HAVE_WINDOW_SYSTEM */
747
748 /* Function prototypes. */
749
750 static void setup_for_ellipsis (struct it *, int);
751 static void set_iterator_to_next (struct it *, int);
752 static void mark_window_display_accurate_1 (struct window *, int);
753 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
754 static int display_prop_string_p (Lisp_Object, Lisp_Object);
755 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
756 static int cursor_row_p (struct glyph_row *);
757 static int redisplay_mode_lines (Lisp_Object, bool);
758 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
759
760 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
761
762 static void handle_line_prefix (struct it *);
763
764 static void pint2str (char *, int, ptrdiff_t);
765 static void pint2hrstr (char *, int, ptrdiff_t);
766 static struct text_pos run_window_scroll_functions (Lisp_Object,
767 struct text_pos);
768 static int text_outside_line_unchanged_p (struct window *,
769 ptrdiff_t, ptrdiff_t);
770 static void store_mode_line_noprop_char (char);
771 static int store_mode_line_noprop (const char *, int, int);
772 static void handle_stop (struct it *);
773 static void handle_stop_backwards (struct it *, ptrdiff_t);
774 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
775 static void ensure_echo_area_buffers (void);
776 static void unwind_with_echo_area_buffer (Lisp_Object);
777 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
778 static int with_echo_area_buffer (struct window *, int,
779 int (*) (ptrdiff_t, Lisp_Object),
780 ptrdiff_t, Lisp_Object);
781 static void clear_garbaged_frames (void);
782 static int current_message_1 (ptrdiff_t, Lisp_Object);
783 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
784 static void set_message (Lisp_Object);
785 static int set_message_1 (ptrdiff_t, Lisp_Object);
786 static int display_echo_area (struct window *);
787 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
788 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
789 static void unwind_redisplay (void);
790 static int string_char_and_length (const unsigned char *, int *);
791 static struct text_pos display_prop_end (struct it *, Lisp_Object,
792 struct text_pos);
793 static int compute_window_start_on_continuation_line (struct window *);
794 static void insert_left_trunc_glyphs (struct it *);
795 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
796 Lisp_Object);
797 static void extend_face_to_end_of_line (struct it *);
798 static int append_space_for_newline (struct it *, int);
799 static int cursor_row_fully_visible_p (struct window *, int, int);
800 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
801 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
802 static int trailing_whitespace_p (ptrdiff_t);
803 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
804 static void push_it (struct it *, struct text_pos *);
805 static void iterate_out_of_display_property (struct it *);
806 static void pop_it (struct it *);
807 static void sync_frame_with_window_matrix_rows (struct window *);
808 static void redisplay_internal (void);
809 static bool echo_area_display (bool);
810 static void redisplay_windows (Lisp_Object);
811 static void redisplay_window (Lisp_Object, bool);
812 static Lisp_Object redisplay_window_error (Lisp_Object);
813 static Lisp_Object redisplay_window_0 (Lisp_Object);
814 static Lisp_Object redisplay_window_1 (Lisp_Object);
815 static int set_cursor_from_row (struct window *, struct glyph_row *,
816 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
817 int, int);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
829 ptrdiff_t *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, ptrdiff_t);
835 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 static void reseat_at_next_visible_line_start (struct it *, int);
841 static int next_element_from_ellipsis (struct it *);
842 static int next_element_from_display_vector (struct it *);
843 static int next_element_from_string (struct it *);
844 static int next_element_from_c_string (struct it *);
845 static int next_element_from_buffer (struct it *);
846 static int next_element_from_composition (struct it *);
847 static int next_element_from_image (struct it *);
848 #ifdef HAVE_XWIDGETS
849 static int next_element_from_xwidget(struct it *);
850 #endif
851 static int next_element_from_stretch (struct it *);
852 static void load_overlay_strings (struct it *, ptrdiff_t);
853 static int init_from_display_pos (struct it *, struct window *,
854 struct display_pos *);
855 static void reseat_to_string (struct it *, const char *,
856 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
857 static int get_next_display_element (struct it *);
858 static enum move_it_result
859 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
860 enum move_operation_enum);
861 static void get_visually_first_element (struct it *);
862 static void init_to_row_start (struct it *, struct window *,
863 struct glyph_row *);
864 static int init_to_row_end (struct it *, struct window *,
865 struct glyph_row *);
866 static void back_to_previous_line_start (struct it *);
867 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
868 static struct text_pos string_pos_nchars_ahead (struct text_pos,
869 Lisp_Object, ptrdiff_t);
870 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
871 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
872 static ptrdiff_t number_of_chars (const char *, bool);
873 static void compute_stop_pos (struct it *);
874 static void compute_string_pos (struct text_pos *, struct text_pos,
875 Lisp_Object);
876 static int face_before_or_after_it_pos (struct it *, int);
877 static ptrdiff_t next_overlay_change (ptrdiff_t);
878 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
879 Lisp_Object, struct text_pos *, ptrdiff_t, int);
880 static int handle_single_display_spec (struct it *, Lisp_Object,
881 Lisp_Object, Lisp_Object,
882 struct text_pos *, ptrdiff_t, int, int);
883 static int underlying_face_id (struct it *);
884 static int in_ellipses_for_invisible_text_p (struct display_pos *,
885 struct window *);
886
887 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
888 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
889
890 #ifdef HAVE_WINDOW_SYSTEM
891
892 static void x_consider_frame_title (Lisp_Object);
893 static void update_tool_bar (struct frame *, int);
894 static int redisplay_tool_bar (struct frame *);
895 static void x_draw_bottom_divider (struct window *w);
896 static void notice_overwritten_cursor (struct window *,
897 enum glyph_row_area,
898 int, int, int, int);
899 static void append_stretch_glyph (struct it *, Lisp_Object,
900 int, int, int);
901
902
903 #endif /* HAVE_WINDOW_SYSTEM */
904
905 static void produce_special_glyphs (struct it *, enum display_element_type);
906 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
907 static bool coords_in_mouse_face_p (struct window *, int, int);
908
909
910 \f
911 /***********************************************************************
912 Window display dimensions
913 ***********************************************************************/
914
915 /* Return the bottom boundary y-position for text lines in window W.
916 This is the first y position at which a line cannot start.
917 It is relative to the top of the window.
918
919 This is the height of W minus the height of a mode line, if any. */
920
921 int
922 window_text_bottom_y (struct window *w)
923 {
924 int height = WINDOW_PIXEL_HEIGHT (w);
925
926 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 height -= CURRENT_MODE_LINE_HEIGHT (w);
930
931 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
932
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W.
937 ANY_AREA means return the total width of W, not including
938 fringes to the left and right of the window. */
939
940 int
941 window_box_width (struct window *w, enum glyph_row_area area)
942 {
943 int width = w->pixel_width;
944
945 if (!w->pseudo_window_p)
946 {
947 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
948 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
949
950 if (area == TEXT_AREA)
951 width -= (WINDOW_MARGINS_WIDTH (w)
952 + WINDOW_FRINGES_WIDTH (w));
953 else if (area == LEFT_MARGIN_AREA)
954 width = WINDOW_LEFT_MARGIN_WIDTH (w);
955 else if (area == RIGHT_MARGIN_AREA)
956 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
957 }
958
959 /* With wide margins, fringes, etc. we might end up with a negative
960 width, correct that here. */
961 return max (0, width);
962 }
963
964
965 /* Return the pixel height of the display area of window W, not
966 including mode lines of W, if any. */
967
968 int
969 window_box_height (struct window *w)
970 {
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_PIXEL_HEIGHT (w);
973
974 eassert (height >= 0);
975
976 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
977 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
978
979 /* Note: the code below that determines the mode-line/header-line
980 height is essentially the same as that contained in the macro
981 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
982 the appropriate glyph row has its `mode_line_p' flag set,
983 and if it doesn't, uses estimate_mode_line_height instead. */
984
985 if (WINDOW_WANTS_MODELINE_P (w))
986 {
987 struct glyph_row *ml_row
988 = (w->current_matrix && w->current_matrix->rows
989 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
990 : 0);
991 if (ml_row && ml_row->mode_line_p)
992 height -= ml_row->height;
993 else
994 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
995 }
996
997 if (WINDOW_WANTS_HEADER_LINE_P (w))
998 {
999 struct glyph_row *hl_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (hl_row && hl_row->mode_line_p)
1004 height -= hl_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1007 }
1008
1009 /* With a very small font and a mode-line that's taller than
1010 default, we might end up with a negative height. */
1011 return max (0, height);
1012 }
1013
1014 /* Return the window-relative coordinate of the left edge of display
1015 area AREA of window W. ANY_AREA means return the left edge of the
1016 whole window, to the right of the left fringe of W. */
1017
1018 int
1019 window_box_left_offset (struct window *w, enum glyph_row_area area)
1020 {
1021 int x;
1022
1023 if (w->pseudo_window_p)
1024 return 0;
1025
1026 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1030 + window_box_width (w, LEFT_MARGIN_AREA));
1031 else if (area == RIGHT_MARGIN_AREA)
1032 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1033 + window_box_width (w, LEFT_MARGIN_AREA)
1034 + window_box_width (w, TEXT_AREA)
1035 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1036 ? 0
1037 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1038 else if (area == LEFT_MARGIN_AREA
1039 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1040 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1041
1042 /* Don't return more than the window's pixel width. */
1043 return min (x, w->pixel_width);
1044 }
1045
1046
1047 /* Return the window-relative coordinate of the right edge of display
1048 area AREA of window W. ANY_AREA means return the right edge of the
1049 whole window, to the left of the right fringe of W. */
1050
1051 static int
1052 window_box_right_offset (struct window *w, enum glyph_row_area area)
1053 {
1054 /* Don't return more than the window's pixel width. */
1055 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1056 w->pixel_width);
1057 }
1058
1059 /* Return the frame-relative coordinate of the left edge of display
1060 area AREA of window W. ANY_AREA means return the left edge of the
1061 whole window, to the right of the left fringe of W. */
1062
1063 int
1064 window_box_left (struct window *w, enum glyph_row_area area)
1065 {
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1068
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1071
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1074
1075 return x;
1076 }
1077
1078
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. ANY_AREA means return the right edge of the
1081 whole window, to the left of the right fringe of W. */
1082
1083 int
1084 window_box_right (struct window *w, enum glyph_row_area area)
1085 {
1086 return window_box_left (w, area) + window_box_width (w, area);
1087 }
1088
1089 /* Get the bounding box of the display area AREA of window W, without
1090 mode lines, in frame-relative coordinates. ANY_AREA means the
1091 whole window, not including the left and right fringes of
1092 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1093 coordinates of the upper-left corner of the box. Return in
1094 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1095
1096 void
1097 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1098 int *box_y, int *box_width, int *box_height)
1099 {
1100 if (box_width)
1101 *box_width = window_box_width (w, area);
1102 if (box_height)
1103 *box_height = window_box_height (w);
1104 if (box_x)
1105 *box_x = window_box_left (w, area);
1106 if (box_y)
1107 {
1108 *box_y = WINDOW_TOP_EDGE_Y (w);
1109 if (WINDOW_WANTS_HEADER_LINE_P (w))
1110 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1111 }
1112 }
1113
1114 #ifdef HAVE_WINDOW_SYSTEM
1115
1116 /* Get the bounding box of the display area AREA of window W, without
1117 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1118 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1119 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1120 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1121 box. */
1122
1123 static void
1124 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1125 int *bottom_right_x, int *bottom_right_y)
1126 {
1127 window_box (w, ANY_AREA, top_left_x, top_left_y,
1128 bottom_right_x, bottom_right_y);
1129 *bottom_right_x += *top_left_x;
1130 *bottom_right_y += *top_left_y;
1131 }
1132
1133 #endif /* HAVE_WINDOW_SYSTEM */
1134
1135 /***********************************************************************
1136 Utilities
1137 ***********************************************************************/
1138
1139 /* Return the bottom y-position of the line the iterator IT is in.
1140 This can modify IT's settings. */
1141
1142 int
1143 line_bottom_y (struct it *it)
1144 {
1145 int line_height = it->max_ascent + it->max_descent;
1146 int line_top_y = it->current_y;
1147
1148 if (line_height == 0)
1149 {
1150 if (last_height)
1151 line_height = last_height;
1152 else if (IT_CHARPOS (*it) < ZV)
1153 {
1154 move_it_by_lines (it, 1);
1155 line_height = (it->max_ascent || it->max_descent
1156 ? it->max_ascent + it->max_descent
1157 : last_height);
1158 }
1159 else
1160 {
1161 struct glyph_row *row = it->glyph_row;
1162
1163 /* Use the default character height. */
1164 it->glyph_row = NULL;
1165 it->what = IT_CHARACTER;
1166 it->c = ' ';
1167 it->len = 1;
1168 PRODUCE_GLYPHS (it);
1169 line_height = it->ascent + it->descent;
1170 it->glyph_row = row;
1171 }
1172 }
1173
1174 return line_top_y + line_height;
1175 }
1176
1177 DEFUN ("line-pixel-height", Fline_pixel_height,
1178 Sline_pixel_height, 0, 0, 0,
1179 doc: /* Return height in pixels of text line in the selected window.
1180
1181 Value is the height in pixels of the line at point. */)
1182 (void)
1183 {
1184 struct it it;
1185 struct text_pos pt;
1186 struct window *w = XWINDOW (selected_window);
1187 struct buffer *old_buffer = NULL;
1188 Lisp_Object result;
1189
1190 if (XBUFFER (w->contents) != current_buffer)
1191 {
1192 old_buffer = current_buffer;
1193 set_buffer_internal_1 (XBUFFER (w->contents));
1194 }
1195 SET_TEXT_POS (pt, PT, PT_BYTE);
1196 start_display (&it, w, pt);
1197 it.vpos = it.current_y = 0;
1198 last_height = 0;
1199 result = make_number (line_bottom_y (&it));
1200 if (old_buffer)
1201 set_buffer_internal_1 (old_buffer);
1202
1203 return result;
1204 }
1205
1206 /* Return the default pixel height of text lines in window W. The
1207 value is the canonical height of the W frame's default font, plus
1208 any extra space required by the line-spacing variable or frame
1209 parameter.
1210
1211 Implementation note: this ignores any line-spacing text properties
1212 put on the newline characters. This is because those properties
1213 only affect the _screen_ line ending in the newline (i.e., in a
1214 continued line, only the last screen line will be affected), which
1215 means only a small number of lines in a buffer can ever use this
1216 feature. Since this function is used to compute the default pixel
1217 equivalent of text lines in a window, we can safely ignore those
1218 few lines. For the same reasons, we ignore the line-height
1219 properties. */
1220 int
1221 default_line_pixel_height (struct window *w)
1222 {
1223 struct frame *f = WINDOW_XFRAME (w);
1224 int height = FRAME_LINE_HEIGHT (f);
1225
1226 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1227 {
1228 struct buffer *b = XBUFFER (w->contents);
1229 Lisp_Object val = BVAR (b, extra_line_spacing);
1230
1231 if (NILP (val))
1232 val = BVAR (&buffer_defaults, extra_line_spacing);
1233 if (!NILP (val))
1234 {
1235 if (RANGED_INTEGERP (0, val, INT_MAX))
1236 height += XFASTINT (val);
1237 else if (FLOATP (val))
1238 {
1239 int addon = XFLOAT_DATA (val) * height + 0.5;
1240
1241 if (addon >= 0)
1242 height += addon;
1243 }
1244 }
1245 else
1246 height += f->extra_line_spacing;
1247 }
1248
1249 return height;
1250 }
1251
1252 /* Subroutine of pos_visible_p below. Extracts a display string, if
1253 any, from the display spec given as its argument. */
1254 static Lisp_Object
1255 string_from_display_spec (Lisp_Object spec)
1256 {
1257 if (CONSP (spec))
1258 {
1259 while (CONSP (spec))
1260 {
1261 if (STRINGP (XCAR (spec)))
1262 return XCAR (spec);
1263 spec = XCDR (spec);
1264 }
1265 }
1266 else if (VECTORP (spec))
1267 {
1268 ptrdiff_t i;
1269
1270 for (i = 0; i < ASIZE (spec); i++)
1271 {
1272 if (STRINGP (AREF (spec, i)))
1273 return AREF (spec, i);
1274 }
1275 return Qnil;
1276 }
1277
1278 return spec;
1279 }
1280
1281
1282 /* Limit insanely large values of W->hscroll on frame F to the largest
1283 value that will still prevent first_visible_x and last_visible_x of
1284 'struct it' from overflowing an int. */
1285 static int
1286 window_hscroll_limited (struct window *w, struct frame *f)
1287 {
1288 ptrdiff_t window_hscroll = w->hscroll;
1289 int window_text_width = window_box_width (w, TEXT_AREA);
1290 int colwidth = FRAME_COLUMN_WIDTH (f);
1291
1292 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1293 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1294
1295 return window_hscroll;
1296 }
1297
1298 /* Return 1 if position CHARPOS is visible in window W.
1299 CHARPOS < 0 means return info about WINDOW_END position.
1300 If visible, set *X and *Y to pixel coordinates of top left corner.
1301 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1302 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1303
1304 int
1305 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1306 int *rtop, int *rbot, int *rowh, int *vpos)
1307 {
1308 struct it it;
1309 void *itdata = bidi_shelve_cache ();
1310 struct text_pos top;
1311 int visible_p = 0;
1312 struct buffer *old_buffer = NULL;
1313 bool r2l = false;
1314
1315 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1316 return visible_p;
1317
1318 if (XBUFFER (w->contents) != current_buffer)
1319 {
1320 old_buffer = current_buffer;
1321 set_buffer_internal_1 (XBUFFER (w->contents));
1322 }
1323
1324 SET_TEXT_POS_FROM_MARKER (top, w->start);
1325 /* Scrolling a minibuffer window via scroll bar when the echo area
1326 shows long text sometimes resets the minibuffer contents behind
1327 our backs. */
1328 if (CHARPOS (top) > ZV)
1329 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1330
1331 /* Compute exact mode line heights. */
1332 if (WINDOW_WANTS_MODELINE_P (w))
1333 w->mode_line_height
1334 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1335 BVAR (current_buffer, mode_line_format));
1336
1337 if (WINDOW_WANTS_HEADER_LINE_P (w))
1338 w->header_line_height
1339 = display_mode_line (w, HEADER_LINE_FACE_ID,
1340 BVAR (current_buffer, header_line_format));
1341
1342 start_display (&it, w, top);
1343 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1344 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1345
1346 if (charpos >= 0
1347 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1348 && IT_CHARPOS (it) >= charpos)
1349 /* When scanning backwards under bidi iteration, move_it_to
1350 stops at or _before_ CHARPOS, because it stops at or to
1351 the _right_ of the character at CHARPOS. */
1352 || (it.bidi_p && it.bidi_it.scan_dir == -1
1353 && IT_CHARPOS (it) <= charpos)))
1354 {
1355 /* We have reached CHARPOS, or passed it. How the call to
1356 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1357 or covered by a display property, move_it_to stops at the end
1358 of the invisible text, to the right of CHARPOS. (ii) If
1359 CHARPOS is in a display vector, move_it_to stops on its last
1360 glyph. */
1361 int top_x = it.current_x;
1362 int top_y = it.current_y;
1363 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1364 int bottom_y;
1365 struct it save_it;
1366 void *save_it_data = NULL;
1367
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 SAVE_IT (save_it, it, save_it_data);
1370 last_height = 0;
1371 bottom_y = line_bottom_y (&it);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (bottom_y >= it.last_visible_y
1377 && it.bidi_p && it.bidi_it.scan_dir == -1
1378 && IT_CHARPOS (it) < charpos)
1379 {
1380 /* When the last line of the window is scanned backwards
1381 under bidi iteration, we could be duped into thinking
1382 that we have passed CHARPOS, when in fact move_it_to
1383 simply stopped short of CHARPOS because it reached
1384 last_visible_y. To see if that's what happened, we call
1385 move_it_to again with a slightly larger vertical limit,
1386 and see if it actually moved vertically; if it did, we
1387 didn't really reach CHARPOS, which is beyond window end. */
1388 /* Why 10? because we don't know how many canonical lines
1389 will the height of the next line(s) be. So we guess. */
1390 int ten_more_lines = 10 * default_line_pixel_height (w);
1391
1392 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1393 MOVE_TO_POS | MOVE_TO_Y);
1394 if (it.current_y > top_y)
1395 visible_p = 0;
1396
1397 }
1398 RESTORE_IT (&it, &save_it, save_it_data);
1399 if (visible_p)
1400 {
1401 if (it.method == GET_FROM_DISPLAY_VECTOR)
1402 {
1403 /* We stopped on the last glyph of a display vector.
1404 Try and recompute. Hack alert! */
1405 if (charpos < 2 || top.charpos >= charpos)
1406 top_x = it.glyph_row->x;
1407 else
1408 {
1409 struct it it2, it2_prev;
1410 /* The idea is to get to the previous buffer
1411 position, consume the character there, and use
1412 the pixel coordinates we get after that. But if
1413 the previous buffer position is also displayed
1414 from a display vector, we need to consume all of
1415 the glyphs from that display vector. */
1416 start_display (&it2, w, top);
1417 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1418 /* If we didn't get to CHARPOS - 1, there's some
1419 replacing display property at that position, and
1420 we stopped after it. That is exactly the place
1421 whose coordinates we want. */
1422 if (IT_CHARPOS (it2) != charpos - 1)
1423 it2_prev = it2;
1424 else
1425 {
1426 /* Iterate until we get out of the display
1427 vector that displays the character at
1428 CHARPOS - 1. */
1429 do {
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 it2_prev = it2;
1433 set_iterator_to_next (&it2, 1);
1434 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1435 && IT_CHARPOS (it2) < charpos);
1436 }
1437 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1438 || it2_prev.current_x > it2_prev.last_visible_x)
1439 top_x = it.glyph_row->x;
1440 else
1441 {
1442 top_x = it2_prev.current_x;
1443 top_y = it2_prev.current_y;
1444 }
1445 }
1446 }
1447 else if (IT_CHARPOS (it) != charpos)
1448 {
1449 Lisp_Object cpos = make_number (charpos);
1450 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1451 Lisp_Object string = string_from_display_spec (spec);
1452 struct text_pos tpos;
1453 int replacing_spec_p;
1454 bool newline_in_string
1455 = (STRINGP (string)
1456 && memchr (SDATA (string), '\n', SBYTES (string)));
1457
1458 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1459 replacing_spec_p
1460 = (!NILP (spec)
1461 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1462 charpos, FRAME_WINDOW_P (it.f)));
1463 /* The tricky code below is needed because there's a
1464 discrepancy between move_it_to and how we set cursor
1465 when PT is at the beginning of a portion of text
1466 covered by a display property or an overlay with a
1467 display property, or the display line ends in a
1468 newline from a display string. move_it_to will stop
1469 _after_ such display strings, whereas
1470 set_cursor_from_row conspires with cursor_row_p to
1471 place the cursor on the first glyph produced from the
1472 display string. */
1473
1474 /* We have overshoot PT because it is covered by a
1475 display property that replaces the text it covers.
1476 If the string includes embedded newlines, we are also
1477 in the wrong display line. Backtrack to the correct
1478 line, where the display property begins. */
1479 if (replacing_spec_p)
1480 {
1481 Lisp_Object startpos, endpos;
1482 EMACS_INT start, end;
1483 struct it it3;
1484 int it3_moved;
1485
1486 /* Find the first and the last buffer positions
1487 covered by the display string. */
1488 endpos =
1489 Fnext_single_char_property_change (cpos, Qdisplay,
1490 Qnil, Qnil);
1491 startpos =
1492 Fprevious_single_char_property_change (endpos, Qdisplay,
1493 Qnil, Qnil);
1494 start = XFASTINT (startpos);
1495 end = XFASTINT (endpos);
1496 /* Move to the last buffer position before the
1497 display property. */
1498 start_display (&it3, w, top);
1499 if (start > CHARPOS (top))
1500 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1501 /* Move forward one more line if the position before
1502 the display string is a newline or if it is the
1503 rightmost character on a line that is
1504 continued or word-wrapped. */
1505 if (it3.method == GET_FROM_BUFFER
1506 && (it3.c == '\n'
1507 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1508 move_it_by_lines (&it3, 1);
1509 else if (move_it_in_display_line_to (&it3, -1,
1510 it3.current_x
1511 + it3.pixel_width,
1512 MOVE_TO_X)
1513 == MOVE_LINE_CONTINUED)
1514 {
1515 move_it_by_lines (&it3, 1);
1516 /* When we are under word-wrap, the #$@%!
1517 move_it_by_lines moves 2 lines, so we need to
1518 fix that up. */
1519 if (it3.line_wrap == WORD_WRAP)
1520 move_it_by_lines (&it3, -1);
1521 }
1522
1523 /* Record the vertical coordinate of the display
1524 line where we wound up. */
1525 top_y = it3.current_y;
1526 if (it3.bidi_p)
1527 {
1528 /* When characters are reordered for display,
1529 the character displayed to the left of the
1530 display string could be _after_ the display
1531 property in the logical order. Use the
1532 smallest vertical position of these two. */
1533 start_display (&it3, w, top);
1534 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1535 if (it3.current_y < top_y)
1536 top_y = it3.current_y;
1537 }
1538 /* Move from the top of the window to the beginning
1539 of the display line where the display string
1540 begins. */
1541 start_display (&it3, w, top);
1542 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1543 /* If it3_moved stays zero after the 'while' loop
1544 below, that means we already were at a newline
1545 before the loop (e.g., the display string begins
1546 with a newline), so we don't need to (and cannot)
1547 inspect the glyphs of it3.glyph_row, because
1548 PRODUCE_GLYPHS will not produce anything for a
1549 newline, and thus it3.glyph_row stays at its
1550 stale content it got at top of the window. */
1551 it3_moved = 0;
1552 /* Finally, advance the iterator until we hit the
1553 first display element whose character position is
1554 CHARPOS, or until the first newline from the
1555 display string, which signals the end of the
1556 display line. */
1557 while (get_next_display_element (&it3))
1558 {
1559 PRODUCE_GLYPHS (&it3);
1560 if (IT_CHARPOS (it3) == charpos
1561 || ITERATOR_AT_END_OF_LINE_P (&it3))
1562 break;
1563 it3_moved = 1;
1564 set_iterator_to_next (&it3, 0);
1565 }
1566 top_x = it3.current_x - it3.pixel_width;
1567 /* Normally, we would exit the above loop because we
1568 found the display element whose character
1569 position is CHARPOS. For the contingency that we
1570 didn't, and stopped at the first newline from the
1571 display string, move back over the glyphs
1572 produced from the string, until we find the
1573 rightmost glyph not from the string. */
1574 if (it3_moved
1575 && newline_in_string
1576 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1577 {
1578 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1579 + it3.glyph_row->used[TEXT_AREA];
1580
1581 while (EQ ((g - 1)->object, string))
1582 {
1583 --g;
1584 top_x -= g->pixel_width;
1585 }
1586 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1587 + it3.glyph_row->used[TEXT_AREA]);
1588 }
1589 }
1590 }
1591
1592 *x = top_x;
1593 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1594 *rtop = max (0, window_top_y - top_y);
1595 *rbot = max (0, bottom_y - it.last_visible_y);
1596 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1597 - max (top_y, window_top_y)));
1598 *vpos = it.vpos;
1599 if (it.bidi_it.paragraph_dir == R2L)
1600 r2l = true;
1601 }
1602 }
1603 else
1604 {
1605 /* Either we were asked to provide info about WINDOW_END, or
1606 CHARPOS is in the partially visible glyph row at end of
1607 window. */
1608 struct it it2;
1609 void *it2data = NULL;
1610
1611 SAVE_IT (it2, it, it2data);
1612 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1613 move_it_by_lines (&it, 1);
1614 if (charpos < IT_CHARPOS (it)
1615 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1616 {
1617 visible_p = true;
1618 RESTORE_IT (&it2, &it2, it2data);
1619 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1620 *x = it2.current_x;
1621 *y = it2.current_y + it2.max_ascent - it2.ascent;
1622 *rtop = max (0, -it2.current_y);
1623 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1624 - it.last_visible_y));
1625 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1626 it.last_visible_y)
1627 - max (it2.current_y,
1628 WINDOW_HEADER_LINE_HEIGHT (w))));
1629 *vpos = it2.vpos;
1630 if (it2.bidi_it.paragraph_dir == R2L)
1631 r2l = true;
1632 }
1633 else
1634 bidi_unshelve_cache (it2data, 1);
1635 }
1636 bidi_unshelve_cache (itdata, 0);
1637
1638 if (old_buffer)
1639 set_buffer_internal_1 (old_buffer);
1640
1641 if (visible_p)
1642 {
1643 if (w->hscroll > 0)
1644 *x -=
1645 window_hscroll_limited (w, WINDOW_XFRAME (w))
1646 * WINDOW_FRAME_COLUMN_WIDTH (w);
1647 /* For lines in an R2L paragraph, we need to mirror the X pixel
1648 coordinate wrt the text area. For the reasons, see the
1649 commentary in buffer_posn_from_coords and the explanation of
1650 the geometry used by the move_it_* functions at the end of
1651 the large commentary near the beginning of this file. */
1652 if (r2l)
1653 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1654 }
1655
1656 #if 0
1657 /* Debugging code. */
1658 if (visible_p)
1659 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1660 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1661 else
1662 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1663 #endif
1664
1665 return visible_p;
1666 }
1667
1668
1669 /* Return the next character from STR. Return in *LEN the length of
1670 the character. This is like STRING_CHAR_AND_LENGTH but never
1671 returns an invalid character. If we find one, we return a `?', but
1672 with the length of the invalid character. */
1673
1674 static int
1675 string_char_and_length (const unsigned char *str, int *len)
1676 {
1677 int c;
1678
1679 c = STRING_CHAR_AND_LENGTH (str, *len);
1680 if (!CHAR_VALID_P (c))
1681 /* We may not change the length here because other places in Emacs
1682 don't use this function, i.e. they silently accept invalid
1683 characters. */
1684 c = '?';
1685
1686 return c;
1687 }
1688
1689
1690
1691 /* Given a position POS containing a valid character and byte position
1692 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1693
1694 static struct text_pos
1695 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1696 {
1697 eassert (STRINGP (string) && nchars >= 0);
1698
1699 if (STRING_MULTIBYTE (string))
1700 {
1701 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1702 int len;
1703
1704 while (nchars--)
1705 {
1706 string_char_and_length (p, &len);
1707 p += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the text position, i.e. character and byte position,
1720 for character position CHARPOS in STRING. */
1721
1722 static struct text_pos
1723 string_pos (ptrdiff_t charpos, Lisp_Object string)
1724 {
1725 struct text_pos pos;
1726 eassert (STRINGP (string));
1727 eassert (charpos >= 0);
1728 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1729 return pos;
1730 }
1731
1732
1733 /* Value is a text position, i.e. character and byte position, for
1734 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1735 means recognize multibyte characters. */
1736
1737 static struct text_pos
1738 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1739 {
1740 struct text_pos pos;
1741
1742 eassert (s != NULL);
1743 eassert (charpos >= 0);
1744
1745 if (multibyte_p)
1746 {
1747 int len;
1748
1749 SET_TEXT_POS (pos, 0, 0);
1750 while (charpos--)
1751 {
1752 string_char_and_length ((const unsigned char *) s, &len);
1753 s += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1756 }
1757 }
1758 else
1759 SET_TEXT_POS (pos, charpos, charpos);
1760
1761 return pos;
1762 }
1763
1764
1765 /* Value is the number of characters in C string S. MULTIBYTE_P
1766 non-zero means recognize multibyte characters. */
1767
1768 static ptrdiff_t
1769 number_of_chars (const char *s, bool multibyte_p)
1770 {
1771 ptrdiff_t nchars;
1772
1773 if (multibyte_p)
1774 {
1775 ptrdiff_t rest = strlen (s);
1776 int len;
1777 const unsigned char *p = (const unsigned char *) s;
1778
1779 for (nchars = 0; rest > 0; ++nchars)
1780 {
1781 string_char_and_length (p, &len);
1782 rest -= len, p += len;
1783 }
1784 }
1785 else
1786 nchars = strlen (s);
1787
1788 return nchars;
1789 }
1790
1791
1792 /* Compute byte position NEWPOS->bytepos corresponding to
1793 NEWPOS->charpos. POS is a known position in string STRING.
1794 NEWPOS->charpos must be >= POS.charpos. */
1795
1796 static void
1797 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1798 {
1799 eassert (STRINGP (string));
1800 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1801
1802 if (STRING_MULTIBYTE (string))
1803 *newpos = string_pos_nchars_ahead (pos, string,
1804 CHARPOS (*newpos) - CHARPOS (pos));
1805 else
1806 BYTEPOS (*newpos) = CHARPOS (*newpos);
1807 }
1808
1809 /* EXPORT:
1810 Return an estimation of the pixel height of mode or header lines on
1811 frame F. FACE_ID specifies what line's height to estimate. */
1812
1813 int
1814 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1815 {
1816 #ifdef HAVE_WINDOW_SYSTEM
1817 if (FRAME_WINDOW_P (f))
1818 {
1819 int height = FONT_HEIGHT (FRAME_FONT (f));
1820
1821 /* This function is called so early when Emacs starts that the face
1822 cache and mode line face are not yet initialized. */
1823 if (FRAME_FACE_CACHE (f))
1824 {
1825 struct face *face = FACE_FROM_ID (f, face_id);
1826 if (face)
1827 {
1828 if (face->font)
1829 height = FONT_HEIGHT (face->font);
1830 if (face->box_line_width > 0)
1831 height += 2 * face->box_line_width;
1832 }
1833 }
1834
1835 return height;
1836 }
1837 #endif
1838
1839 return 1;
1840 }
1841
1842 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1843 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1844 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1845 not force the value into range. */
1846
1847 void
1848 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1849 int *x, int *y, NativeRectangle *bounds, int noclip)
1850 {
1851
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 if (FRAME_WINDOW_P (f))
1854 {
1855 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1856 even for negative values. */
1857 if (pix_x < 0)
1858 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1859 if (pix_y < 0)
1860 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1861
1862 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1863 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1864
1865 if (bounds)
1866 STORE_NATIVE_RECT (*bounds,
1867 FRAME_COL_TO_PIXEL_X (f, pix_x),
1868 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1869 FRAME_COLUMN_WIDTH (f) - 1,
1870 FRAME_LINE_HEIGHT (f) - 1);
1871
1872 /* PXW: Should we clip pixels before converting to columns/lines? */
1873 if (!noclip)
1874 {
1875 if (pix_x < 0)
1876 pix_x = 0;
1877 else if (pix_x > FRAME_TOTAL_COLS (f))
1878 pix_x = FRAME_TOTAL_COLS (f);
1879
1880 if (pix_y < 0)
1881 pix_y = 0;
1882 else if (pix_y > FRAME_TOTAL_LINES (f))
1883 pix_y = FRAME_TOTAL_LINES (f);
1884 }
1885 }
1886 #endif
1887
1888 *x = pix_x;
1889 *y = pix_y;
1890 }
1891
1892
1893 /* Find the glyph under window-relative coordinates X/Y in window W.
1894 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1895 strings. Return in *HPOS and *VPOS the row and column number of
1896 the glyph found. Return in *AREA the glyph area containing X.
1897 Value is a pointer to the glyph found or null if X/Y is not on
1898 text, or we can't tell because W's current matrix is not up to
1899 date. */
1900
1901 static struct glyph *
1902 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1903 int *dx, int *dy, int *area)
1904 {
1905 struct glyph *glyph, *end;
1906 struct glyph_row *row = NULL;
1907 int x0, i;
1908
1909 /* Find row containing Y. Give up if some row is not enabled. */
1910 for (i = 0; i < w->current_matrix->nrows; ++i)
1911 {
1912 row = MATRIX_ROW (w->current_matrix, i);
1913 if (!row->enabled_p)
1914 return NULL;
1915 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1916 break;
1917 }
1918
1919 *vpos = i;
1920 *hpos = 0;
1921
1922 /* Give up if Y is not in the window. */
1923 if (i == w->current_matrix->nrows)
1924 return NULL;
1925
1926 /* Get the glyph area containing X. */
1927 if (w->pseudo_window_p)
1928 {
1929 *area = TEXT_AREA;
1930 x0 = 0;
1931 }
1932 else
1933 {
1934 if (x < window_box_left_offset (w, TEXT_AREA))
1935 {
1936 *area = LEFT_MARGIN_AREA;
1937 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1938 }
1939 else if (x < window_box_right_offset (w, TEXT_AREA))
1940 {
1941 *area = TEXT_AREA;
1942 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1943 }
1944 else
1945 {
1946 *area = RIGHT_MARGIN_AREA;
1947 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1948 }
1949 }
1950
1951 /* Find glyph containing X. */
1952 glyph = row->glyphs[*area];
1953 end = glyph + row->used[*area];
1954 x -= x0;
1955 while (glyph < end && x >= glyph->pixel_width)
1956 {
1957 x -= glyph->pixel_width;
1958 ++glyph;
1959 }
1960
1961 if (glyph == end)
1962 return NULL;
1963
1964 if (dx)
1965 {
1966 *dx = x;
1967 *dy = y - (row->y + row->ascent - glyph->ascent);
1968 }
1969
1970 *hpos = glyph - row->glyphs[*area];
1971 return glyph;
1972 }
1973
1974 /* Convert frame-relative x/y to coordinates relative to window W.
1975 Takes pseudo-windows into account. */
1976
1977 static void
1978 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1979 {
1980 if (w->pseudo_window_p)
1981 {
1982 /* A pseudo-window is always full-width, and starts at the
1983 left edge of the frame, plus a frame border. */
1984 struct frame *f = XFRAME (w->frame);
1985 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1986 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1987 }
1988 else
1989 {
1990 *x -= WINDOW_LEFT_EDGE_X (w);
1991 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1992 }
1993 }
1994
1995 #ifdef HAVE_WINDOW_SYSTEM
1996
1997 /* EXPORT:
1998 Return in RECTS[] at most N clipping rectangles for glyph string S.
1999 Return the number of stored rectangles. */
2000
2001 int
2002 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2003 {
2004 XRectangle r;
2005
2006 if (n <= 0)
2007 return 0;
2008
2009 if (s->row->full_width_p)
2010 {
2011 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2012 r.x = WINDOW_LEFT_EDGE_X (s->w);
2013 if (s->row->mode_line_p)
2014 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2015 else
2016 r.width = WINDOW_PIXEL_WIDTH (s->w);
2017
2018 /* Unless displaying a mode or menu bar line, which are always
2019 fully visible, clip to the visible part of the row. */
2020 if (s->w->pseudo_window_p)
2021 r.height = s->row->visible_height;
2022 else
2023 r.height = s->height;
2024 }
2025 else
2026 {
2027 /* This is a text line that may be partially visible. */
2028 r.x = window_box_left (s->w, s->area);
2029 r.width = window_box_width (s->w, s->area);
2030 r.height = s->row->visible_height;
2031 }
2032
2033 if (s->clip_head)
2034 if (r.x < s->clip_head->x)
2035 {
2036 if (r.width >= s->clip_head->x - r.x)
2037 r.width -= s->clip_head->x - r.x;
2038 else
2039 r.width = 0;
2040 r.x = s->clip_head->x;
2041 }
2042 if (s->clip_tail)
2043 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2044 {
2045 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2046 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2047 else
2048 r.width = 0;
2049 }
2050
2051 /* If S draws overlapping rows, it's sufficient to use the top and
2052 bottom of the window for clipping because this glyph string
2053 intentionally draws over other lines. */
2054 if (s->for_overlaps)
2055 {
2056 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2057 r.height = window_text_bottom_y (s->w) - r.y;
2058
2059 /* Alas, the above simple strategy does not work for the
2060 environments with anti-aliased text: if the same text is
2061 drawn onto the same place multiple times, it gets thicker.
2062 If the overlap we are processing is for the erased cursor, we
2063 take the intersection with the rectangle of the cursor. */
2064 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2065 {
2066 XRectangle rc, r_save = r;
2067
2068 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2069 rc.y = s->w->phys_cursor.y;
2070 rc.width = s->w->phys_cursor_width;
2071 rc.height = s->w->phys_cursor_height;
2072
2073 x_intersect_rectangles (&r_save, &rc, &r);
2074 }
2075 }
2076 else
2077 {
2078 /* Don't use S->y for clipping because it doesn't take partially
2079 visible lines into account. For example, it can be negative for
2080 partially visible lines at the top of a window. */
2081 if (!s->row->full_width_p
2082 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2083 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2084 else
2085 r.y = max (0, s->row->y);
2086 }
2087
2088 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2089
2090 /* If drawing the cursor, don't let glyph draw outside its
2091 advertised boundaries. Cleartype does this under some circumstances. */
2092 if (s->hl == DRAW_CURSOR)
2093 {
2094 struct glyph *glyph = s->first_glyph;
2095 int height, max_y;
2096
2097 if (s->x > r.x)
2098 {
2099 if (r.width >= s->x - r.x)
2100 r.width -= s->x - r.x;
2101 else /* R2L hscrolled row with cursor outside text area */
2102 r.width = 0;
2103 r.x = s->x;
2104 }
2105 r.width = min (r.width, glyph->pixel_width);
2106
2107 /* If r.y is below window bottom, ensure that we still see a cursor. */
2108 height = min (glyph->ascent + glyph->descent,
2109 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2110 max_y = window_text_bottom_y (s->w) - height;
2111 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2112 if (s->ybase - glyph->ascent > max_y)
2113 {
2114 r.y = max_y;
2115 r.height = height;
2116 }
2117 else
2118 {
2119 /* Don't draw cursor glyph taller than our actual glyph. */
2120 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2121 if (height < r.height)
2122 {
2123 max_y = r.y + r.height;
2124 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2125 r.height = min (max_y - r.y, height);
2126 }
2127 }
2128 }
2129
2130 if (s->row->clip)
2131 {
2132 XRectangle r_save = r;
2133
2134 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2135 r.width = 0;
2136 }
2137
2138 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2139 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2140 {
2141 #ifdef CONVERT_FROM_XRECT
2142 CONVERT_FROM_XRECT (r, *rects);
2143 #else
2144 *rects = r;
2145 #endif
2146 return 1;
2147 }
2148 else
2149 {
2150 /* If we are processing overlapping and allowed to return
2151 multiple clipping rectangles, we exclude the row of the glyph
2152 string from the clipping rectangle. This is to avoid drawing
2153 the same text on the environment with anti-aliasing. */
2154 #ifdef CONVERT_FROM_XRECT
2155 XRectangle rs[2];
2156 #else
2157 XRectangle *rs = rects;
2158 #endif
2159 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2160
2161 if (s->for_overlaps & OVERLAPS_PRED)
2162 {
2163 rs[i] = r;
2164 if (r.y + r.height > row_y)
2165 {
2166 if (r.y < row_y)
2167 rs[i].height = row_y - r.y;
2168 else
2169 rs[i].height = 0;
2170 }
2171 i++;
2172 }
2173 if (s->for_overlaps & OVERLAPS_SUCC)
2174 {
2175 rs[i] = r;
2176 if (r.y < row_y + s->row->visible_height)
2177 {
2178 if (r.y + r.height > row_y + s->row->visible_height)
2179 {
2180 rs[i].y = row_y + s->row->visible_height;
2181 rs[i].height = r.y + r.height - rs[i].y;
2182 }
2183 else
2184 rs[i].height = 0;
2185 }
2186 i++;
2187 }
2188
2189 n = i;
2190 #ifdef CONVERT_FROM_XRECT
2191 for (i = 0; i < n; i++)
2192 CONVERT_FROM_XRECT (rs[i], rects[i]);
2193 #endif
2194 return n;
2195 }
2196 }
2197
2198 /* EXPORT:
2199 Return in *NR the clipping rectangle for glyph string S. */
2200
2201 void
2202 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2203 {
2204 get_glyph_string_clip_rects (s, nr, 1);
2205 }
2206
2207
2208 /* EXPORT:
2209 Return the position and height of the phys cursor in window W.
2210 Set w->phys_cursor_width to width of phys cursor.
2211 */
2212
2213 void
2214 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2215 struct glyph *glyph, int *xp, int *yp, int *heightp)
2216 {
2217 struct frame *f = XFRAME (WINDOW_FRAME (w));
2218 int x, y, wd, h, h0, y0;
2219
2220 /* Compute the width of the rectangle to draw. If on a stretch
2221 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2222 rectangle as wide as the glyph, but use a canonical character
2223 width instead. */
2224 wd = glyph->pixel_width;
2225
2226 x = w->phys_cursor.x;
2227 if (x < 0)
2228 {
2229 wd += x;
2230 x = 0;
2231 }
2232
2233 if (glyph->type == STRETCH_GLYPH
2234 && !x_stretch_cursor_p)
2235 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2236 w->phys_cursor_width = wd;
2237
2238 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2239
2240 /* If y is below window bottom, ensure that we still see a cursor. */
2241 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242
2243 h = max (h0, glyph->ascent + glyph->descent);
2244 h0 = min (h0, glyph->ascent + glyph->descent);
2245
2246 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2247 if (y < y0)
2248 {
2249 h = max (h - (y0 - y) + 1, h0);
2250 y = y0 - 1;
2251 }
2252 else
2253 {
2254 y0 = window_text_bottom_y (w) - h0;
2255 if (y > y0)
2256 {
2257 h += y - y0;
2258 y = y0;
2259 }
2260 }
2261
2262 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2263 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2264 *heightp = h;
2265 }
2266
2267 /*
2268 * Remember which glyph the mouse is over.
2269 */
2270
2271 void
2272 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 {
2274 Lisp_Object window;
2275 struct window *w;
2276 struct glyph_row *r, *gr, *end_row;
2277 enum window_part part;
2278 enum glyph_row_area area;
2279 int x, y, width, height;
2280
2281 /* Try to determine frame pixel position and size of the glyph under
2282 frame pixel coordinates X/Y on frame F. */
2283
2284 if (window_resize_pixelwise)
2285 {
2286 width = height = 1;
2287 goto virtual_glyph;
2288 }
2289 else if (!f->glyphs_initialized_p
2290 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2291 NILP (window)))
2292 {
2293 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2294 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2295 goto virtual_glyph;
2296 }
2297
2298 w = XWINDOW (window);
2299 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2300 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301
2302 x = window_relative_x_coord (w, part, gx);
2303 y = gy - WINDOW_TOP_EDGE_Y (w);
2304
2305 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2306 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307
2308 if (w->pseudo_window_p)
2309 {
2310 area = TEXT_AREA;
2311 part = ON_MODE_LINE; /* Don't adjust margin. */
2312 goto text_glyph;
2313 }
2314
2315 switch (part)
2316 {
2317 case ON_LEFT_MARGIN:
2318 area = LEFT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_RIGHT_MARGIN:
2322 area = RIGHT_MARGIN_AREA;
2323 goto text_glyph;
2324
2325 case ON_HEADER_LINE:
2326 case ON_MODE_LINE:
2327 gr = (part == ON_HEADER_LINE
2328 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2329 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2330 gy = gr->y;
2331 area = TEXT_AREA;
2332 goto text_glyph_row_found;
2333
2334 case ON_TEXT:
2335 area = TEXT_AREA;
2336
2337 text_glyph:
2338 gr = 0; gy = 0;
2339 for (; r <= end_row && r->enabled_p; ++r)
2340 if (r->y + r->height > y)
2341 {
2342 gr = r; gy = r->y;
2343 break;
2344 }
2345
2346 text_glyph_row_found:
2347 if (gr && gy <= y)
2348 {
2349 struct glyph *g = gr->glyphs[area];
2350 struct glyph *end = g + gr->used[area];
2351
2352 height = gr->height;
2353 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2354 if (gx + g->pixel_width > x)
2355 break;
2356
2357 if (g < end)
2358 {
2359 if (g->type == IMAGE_GLYPH)
2360 {
2361 /* Don't remember when mouse is over image, as
2362 image may have hot-spots. */
2363 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2364 return;
2365 }
2366 width = g->pixel_width;
2367 }
2368 else
2369 {
2370 /* Use nominal char spacing at end of line. */
2371 x -= gx;
2372 gx += (x / width) * width;
2373 }
2374
2375 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 {
2377 gx += window_box_left_offset (w, area);
2378 /* Don't expand over the modeline to make sure the vertical
2379 drag cursor is shown early enough. */
2380 height = min (height,
2381 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2382 }
2383 }
2384 else
2385 {
2386 /* Use nominal line height at end of window. */
2387 gx = (x / width) * width;
2388 y -= gy;
2389 gy += (y / height) * height;
2390 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2391 /* See comment above. */
2392 height = min (height,
2393 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 }
2395 break;
2396
2397 case ON_LEFT_FRINGE:
2398 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2399 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2400 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2401 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2402 goto row_glyph;
2403
2404 case ON_RIGHT_FRINGE:
2405 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2406 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2407 : window_box_right_offset (w, TEXT_AREA));
2408 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2409 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2410 && !WINDOW_RIGHTMOST_P (w))
2411 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2412 /* Make sure the vertical border can get her own glyph to the
2413 right of the one we build here. */
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2415 else
2416 width = WINDOW_PIXEL_WIDTH (w) - gx;
2417 else
2418 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_BORDER:
2423 gx = WINDOW_PIXEL_WIDTH (w) - width;
2424 goto row_glyph;
2425
2426 case ON_VERTICAL_SCROLL_BAR:
2427 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 ? 0
2429 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2430 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2431 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2432 : 0)));
2433 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434
2435 row_glyph:
2436 gr = 0, gy = 0;
2437 for (; r <= end_row && r->enabled_p; ++r)
2438 if (r->y + r->height > y)
2439 {
2440 gr = r; gy = r->y;
2441 break;
2442 }
2443
2444 if (gr && gy <= y)
2445 height = gr->height;
2446 else
2447 {
2448 /* Use nominal line height at end of window. */
2449 y -= gy;
2450 gy += (y / height) * height;
2451 }
2452 break;
2453
2454 case ON_RIGHT_DIVIDER:
2455 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2457 gy = 0;
2458 /* The bottom divider prevails. */
2459 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2460 goto add_edge;
2461
2462 case ON_BOTTOM_DIVIDER:
2463 gx = 0;
2464 width = WINDOW_PIXEL_WIDTH (w);
2465 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2467 goto add_edge;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 add_edge:
2490 gx += WINDOW_LEFT_EDGE_X (w);
2491 gy += WINDOW_TOP_EDGE_Y (w);
2492
2493 store_rect:
2494 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495
2496 /* Visible feedback for debugging. */
2497 #if 0
2498 #if HAVE_X_WINDOWS
2499 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2500 f->output_data.x->normal_gc,
2501 gx, gy, width, height);
2502 #endif
2503 #endif
2504 }
2505
2506
2507 #endif /* HAVE_WINDOW_SYSTEM */
2508
2509 static void
2510 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2511 {
2512 eassert (w);
2513 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2514 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2515 w->window_end_vpos
2516 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2517 }
2518
2519 /***********************************************************************
2520 Lisp form evaluation
2521 ***********************************************************************/
2522
2523 /* Error handler for safe_eval and safe_call. */
2524
2525 static Lisp_Object
2526 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2527 {
2528 add_to_log ("Error during redisplay: %S signaled %S",
2529 Flist (nargs, args), arg);
2530 return Qnil;
2531 }
2532
2533 /* Call function FUNC with the rest of NARGS - 1 arguments
2534 following. Return the result, or nil if something went
2535 wrong. Prevent redisplay during the evaluation. */
2536
2537 static Lisp_Object
2538 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2539 {
2540 Lisp_Object val;
2541
2542 if (inhibit_eval_during_redisplay)
2543 val = Qnil;
2544 else
2545 {
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 Lisp_Object *args;
2549 USE_SAFE_ALLOCA;
2550 SAFE_ALLOCA_LISP (args, nargs);
2551
2552 args[0] = func;
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555
2556 specbind (Qinhibit_redisplay, Qt);
2557 if (inhibit_quit)
2558 specbind (Qinhibit_quit, Qt);
2559 /* Use Qt to ensure debugger does not run,
2560 so there is no possibility of wanting to redisplay. */
2561 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2562 safe_eval_handler);
2563 SAFE_FREE ();
2564 val = unbind_to (count, val);
2565 }
2566
2567 return val;
2568 }
2569
2570 Lisp_Object
2571 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2572 {
2573 Lisp_Object retval;
2574 va_list ap;
2575
2576 va_start (ap, func);
2577 retval = safe__call (false, nargs, func, ap);
2578 va_end (ap);
2579 return retval;
2580 }
2581
2582 /* Call function FN with one argument ARG.
2583 Return the result, or nil if something went wrong. */
2584
2585 Lisp_Object
2586 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2587 {
2588 return safe_call (2, fn, arg);
2589 }
2590
2591 static Lisp_Object
2592 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2593 {
2594 Lisp_Object retval;
2595 va_list ap;
2596
2597 va_start (ap, fn);
2598 retval = safe__call (inhibit_quit, 2, fn, ap);
2599 va_end (ap);
2600 return retval;
2601 }
2602
2603 Lisp_Object
2604 safe_eval (Lisp_Object sexpr)
2605 {
2606 return safe__call1 (false, Qeval, sexpr);
2607 }
2608
2609 static Lisp_Object
2610 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2611 {
2612 return safe__call1 (inhibit_quit, Qeval, sexpr);
2613 }
2614
2615 /* Call function FN with two arguments ARG1 and ARG2.
2616 Return the result, or nil if something went wrong. */
2617
2618 Lisp_Object
2619 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2620 {
2621 return safe_call (3, fn, arg1, arg2);
2622 }
2623
2624
2625 \f
2626 /***********************************************************************
2627 Debugging
2628 ***********************************************************************/
2629
2630 #if 0
2631
2632 /* Define CHECK_IT to perform sanity checks on iterators.
2633 This is for debugging. It is too slow to do unconditionally. */
2634
2635 static void
2636 check_it (struct it *it)
2637 {
2638 if (it->method == GET_FROM_STRING)
2639 {
2640 eassert (STRINGP (it->string));
2641 eassert (IT_STRING_CHARPOS (*it) >= 0);
2642 }
2643 else
2644 {
2645 eassert (IT_STRING_CHARPOS (*it) < 0);
2646 if (it->method == GET_FROM_BUFFER)
2647 {
2648 /* Check that character and byte positions agree. */
2649 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2650 }
2651 }
2652
2653 if (it->dpvec)
2654 eassert (it->current.dpvec_index >= 0);
2655 else
2656 eassert (it->current.dpvec_index < 0);
2657 }
2658
2659 #define CHECK_IT(IT) check_it ((IT))
2660
2661 #else /* not 0 */
2662
2663 #define CHECK_IT(IT) (void) 0
2664
2665 #endif /* not 0 */
2666
2667
2668 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2669
2670 /* Check that the window end of window W is what we expect it
2671 to be---the last row in the current matrix displaying text. */
2672
2673 static void
2674 check_window_end (struct window *w)
2675 {
2676 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2677 {
2678 struct glyph_row *row;
2679 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2680 !row->enabled_p
2681 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2682 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2683 }
2684 }
2685
2686 #define CHECK_WINDOW_END(W) check_window_end ((W))
2687
2688 #else
2689
2690 #define CHECK_WINDOW_END(W) (void) 0
2691
2692 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2693
2694 /***********************************************************************
2695 Iterator initialization
2696 ***********************************************************************/
2697
2698 /* Initialize IT for displaying current_buffer in window W, starting
2699 at character position CHARPOS. CHARPOS < 0 means that no buffer
2700 position is specified which is useful when the iterator is assigned
2701 a position later. BYTEPOS is the byte position corresponding to
2702 CHARPOS.
2703
2704 If ROW is not null, calls to produce_glyphs with IT as parameter
2705 will produce glyphs in that row.
2706
2707 BASE_FACE_ID is the id of a base face to use. It must be one of
2708 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2709 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2710 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2711
2712 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2713 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2714 will be initialized to use the corresponding mode line glyph row of
2715 the desired matrix of W. */
2716
2717 void
2718 init_iterator (struct it *it, struct window *w,
2719 ptrdiff_t charpos, ptrdiff_t bytepos,
2720 struct glyph_row *row, enum face_id base_face_id)
2721 {
2722 enum face_id remapped_base_face_id = base_face_id;
2723
2724 /* Some precondition checks. */
2725 eassert (w != NULL && it != NULL);
2726 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2727 && charpos <= ZV));
2728
2729 /* If face attributes have been changed since the last redisplay,
2730 free realized faces now because they depend on face definitions
2731 that might have changed. Don't free faces while there might be
2732 desired matrices pending which reference these faces. */
2733 if (face_change_count && !inhibit_free_realized_faces)
2734 {
2735 face_change_count = 0;
2736 free_all_realized_faces (Qnil);
2737 }
2738
2739 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2740 if (! NILP (Vface_remapping_alist))
2741 remapped_base_face_id
2742 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2743
2744 /* Use one of the mode line rows of W's desired matrix if
2745 appropriate. */
2746 if (row == NULL)
2747 {
2748 if (base_face_id == MODE_LINE_FACE_ID
2749 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2750 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2751 else if (base_face_id == HEADER_LINE_FACE_ID)
2752 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2753 }
2754
2755 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2756 Other parts of redisplay rely on that. */
2757 memclear (it, sizeof *it);
2758 it->current.overlay_string_index = -1;
2759 it->current.dpvec_index = -1;
2760 it->base_face_id = remapped_base_face_id;
2761 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2762 it->paragraph_embedding = L2R;
2763 it->bidi_it.w = w;
2764
2765 /* The window in which we iterate over current_buffer: */
2766 XSETWINDOW (it->window, w);
2767 it->w = w;
2768 it->f = XFRAME (w->frame);
2769
2770 it->cmp_it.id = -1;
2771
2772 /* Extra space between lines (on window systems only). */
2773 if (base_face_id == DEFAULT_FACE_ID
2774 && FRAME_WINDOW_P (it->f))
2775 {
2776 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2777 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2778 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2779 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2780 * FRAME_LINE_HEIGHT (it->f));
2781 else if (it->f->extra_line_spacing > 0)
2782 it->extra_line_spacing = it->f->extra_line_spacing;
2783 }
2784
2785 /* If realized faces have been removed, e.g. because of face
2786 attribute changes of named faces, recompute them. When running
2787 in batch mode, the face cache of the initial frame is null. If
2788 we happen to get called, make a dummy face cache. */
2789 if (FRAME_FACE_CACHE (it->f) == NULL)
2790 init_frame_faces (it->f);
2791 if (FRAME_FACE_CACHE (it->f)->used == 0)
2792 recompute_basic_faces (it->f);
2793
2794 it->override_ascent = -1;
2795
2796 /* Are control characters displayed as `^C'? */
2797 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2798
2799 /* -1 means everything between a CR and the following line end
2800 is invisible. >0 means lines indented more than this value are
2801 invisible. */
2802 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2803 ? (clip_to_bounds
2804 (-1, XINT (BVAR (current_buffer, selective_display)),
2805 PTRDIFF_MAX))
2806 : (!NILP (BVAR (current_buffer, selective_display))
2807 ? -1 : 0));
2808 it->selective_display_ellipsis_p
2809 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2810
2811 /* Display table to use. */
2812 it->dp = window_display_table (w);
2813
2814 /* Are multibyte characters enabled in current_buffer? */
2815 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2816
2817 /* Get the position at which the redisplay_end_trigger hook should
2818 be run, if it is to be run at all. */
2819 if (MARKERP (w->redisplay_end_trigger)
2820 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2821 it->redisplay_end_trigger_charpos
2822 = marker_position (w->redisplay_end_trigger);
2823 else if (INTEGERP (w->redisplay_end_trigger))
2824 it->redisplay_end_trigger_charpos
2825 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2826 PTRDIFF_MAX);
2827
2828 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2829
2830 /* Are lines in the display truncated? */
2831 if (TRUNCATE != 0)
2832 it->line_wrap = TRUNCATE;
2833 if (base_face_id == DEFAULT_FACE_ID
2834 && !it->w->hscroll
2835 && (WINDOW_FULL_WIDTH_P (it->w)
2836 || NILP (Vtruncate_partial_width_windows)
2837 || (INTEGERP (Vtruncate_partial_width_windows)
2838 /* PXW: Shall we do something about this? */
2839 && (XINT (Vtruncate_partial_width_windows)
2840 <= WINDOW_TOTAL_COLS (it->w))))
2841 && NILP (BVAR (current_buffer, truncate_lines)))
2842 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2843 ? WINDOW_WRAP : WORD_WRAP;
2844
2845 /* Get dimensions of truncation and continuation glyphs. These are
2846 displayed as fringe bitmaps under X, but we need them for such
2847 frames when the fringes are turned off. But leave the dimensions
2848 zero for tooltip frames, as these glyphs look ugly there and also
2849 sabotage calculations of tooltip dimensions in x-show-tip. */
2850 #ifdef HAVE_WINDOW_SYSTEM
2851 if (!(FRAME_WINDOW_P (it->f)
2852 && FRAMEP (tip_frame)
2853 && it->f == XFRAME (tip_frame)))
2854 #endif
2855 {
2856 if (it->line_wrap == TRUNCATE)
2857 {
2858 /* We will need the truncation glyph. */
2859 eassert (it->glyph_row == NULL);
2860 produce_special_glyphs (it, IT_TRUNCATION);
2861 it->truncation_pixel_width = it->pixel_width;
2862 }
2863 else
2864 {
2865 /* We will need the continuation glyph. */
2866 eassert (it->glyph_row == NULL);
2867 produce_special_glyphs (it, IT_CONTINUATION);
2868 it->continuation_pixel_width = it->pixel_width;
2869 }
2870 }
2871
2872 /* Reset these values to zero because the produce_special_glyphs
2873 above has changed them. */
2874 it->pixel_width = it->ascent = it->descent = 0;
2875 it->phys_ascent = it->phys_descent = 0;
2876
2877 /* Set this after getting the dimensions of truncation and
2878 continuation glyphs, so that we don't produce glyphs when calling
2879 produce_special_glyphs, above. */
2880 it->glyph_row = row;
2881 it->area = TEXT_AREA;
2882
2883 /* Get the dimensions of the display area. The display area
2884 consists of the visible window area plus a horizontally scrolled
2885 part to the left of the window. All x-values are relative to the
2886 start of this total display area. */
2887 if (base_face_id != DEFAULT_FACE_ID)
2888 {
2889 /* Mode lines, menu bar in terminal frames. */
2890 it->first_visible_x = 0;
2891 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2892 }
2893 else
2894 {
2895 it->first_visible_x
2896 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2897 it->last_visible_x = (it->first_visible_x
2898 + window_box_width (w, TEXT_AREA));
2899
2900 /* If we truncate lines, leave room for the truncation glyph(s) at
2901 the right margin. Otherwise, leave room for the continuation
2902 glyph(s). Done only if the window has no right fringe. */
2903 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2904 {
2905 if (it->line_wrap == TRUNCATE)
2906 it->last_visible_x -= it->truncation_pixel_width;
2907 else
2908 it->last_visible_x -= it->continuation_pixel_width;
2909 }
2910
2911 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2912 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2913 }
2914
2915 /* Leave room for a border glyph. */
2916 if (!FRAME_WINDOW_P (it->f)
2917 && !WINDOW_RIGHTMOST_P (it->w))
2918 it->last_visible_x -= 1;
2919
2920 it->last_visible_y = window_text_bottom_y (w);
2921
2922 /* For mode lines and alike, arrange for the first glyph having a
2923 left box line if the face specifies a box. */
2924 if (base_face_id != DEFAULT_FACE_ID)
2925 {
2926 struct face *face;
2927
2928 it->face_id = remapped_base_face_id;
2929
2930 /* If we have a boxed mode line, make the first character appear
2931 with a left box line. */
2932 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2933 if (face && face->box != FACE_NO_BOX)
2934 it->start_of_box_run_p = true;
2935 }
2936
2937 /* If a buffer position was specified, set the iterator there,
2938 getting overlays and face properties from that position. */
2939 if (charpos >= BUF_BEG (current_buffer))
2940 {
2941 it->stop_charpos = charpos;
2942 it->end_charpos = ZV;
2943 eassert (charpos == BYTE_TO_CHAR (bytepos));
2944 IT_CHARPOS (*it) = charpos;
2945 IT_BYTEPOS (*it) = bytepos;
2946
2947 /* We will rely on `reseat' to set this up properly, via
2948 handle_face_prop. */
2949 it->face_id = it->base_face_id;
2950
2951 it->start = it->current;
2952 /* Do we need to reorder bidirectional text? Not if this is a
2953 unibyte buffer: by definition, none of the single-byte
2954 characters are strong R2L, so no reordering is needed. And
2955 bidi.c doesn't support unibyte buffers anyway. Also, don't
2956 reorder while we are loading loadup.el, since the tables of
2957 character properties needed for reordering are not yet
2958 available. */
2959 it->bidi_p =
2960 NILP (Vpurify_flag)
2961 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2962 && it->multibyte_p;
2963
2964 /* If we are to reorder bidirectional text, init the bidi
2965 iterator. */
2966 if (it->bidi_p)
2967 {
2968 /* Since we don't know at this point whether there will be
2969 any R2L lines in the window, we reserve space for
2970 truncation/continuation glyphs even if only the left
2971 fringe is absent. */
2972 if (base_face_id == DEFAULT_FACE_ID
2973 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2974 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2975 {
2976 if (it->line_wrap == TRUNCATE)
2977 it->last_visible_x -= it->truncation_pixel_width;
2978 else
2979 it->last_visible_x -= it->continuation_pixel_width;
2980 }
2981 /* Note the paragraph direction that this buffer wants to
2982 use. */
2983 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2984 Qleft_to_right))
2985 it->paragraph_embedding = L2R;
2986 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2987 Qright_to_left))
2988 it->paragraph_embedding = R2L;
2989 else
2990 it->paragraph_embedding = NEUTRAL_DIR;
2991 bidi_unshelve_cache (NULL, 0);
2992 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2993 &it->bidi_it);
2994 }
2995
2996 /* Compute faces etc. */
2997 reseat (it, it->current.pos, 1);
2998 }
2999
3000 CHECK_IT (it);
3001 }
3002
3003
3004 /* Initialize IT for the display of window W with window start POS. */
3005
3006 void
3007 start_display (struct it *it, struct window *w, struct text_pos pos)
3008 {
3009 struct glyph_row *row;
3010 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3011
3012 row = w->desired_matrix->rows + first_vpos;
3013 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3014 it->first_vpos = first_vpos;
3015
3016 /* Don't reseat to previous visible line start if current start
3017 position is in a string or image. */
3018 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3019 {
3020 int start_at_line_beg_p;
3021 int first_y = it->current_y;
3022
3023 /* If window start is not at a line start, skip forward to POS to
3024 get the correct continuation lines width. */
3025 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3026 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3027 if (!start_at_line_beg_p)
3028 {
3029 int new_x;
3030
3031 reseat_at_previous_visible_line_start (it);
3032 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3033
3034 new_x = it->current_x + it->pixel_width;
3035
3036 /* If lines are continued, this line may end in the middle
3037 of a multi-glyph character (e.g. a control character
3038 displayed as \003, or in the middle of an overlay
3039 string). In this case move_it_to above will not have
3040 taken us to the start of the continuation line but to the
3041 end of the continued line. */
3042 if (it->current_x > 0
3043 && it->line_wrap != TRUNCATE /* Lines are continued. */
3044 && (/* And glyph doesn't fit on the line. */
3045 new_x > it->last_visible_x
3046 /* Or it fits exactly and we're on a window
3047 system frame. */
3048 || (new_x == it->last_visible_x
3049 && FRAME_WINDOW_P (it->f)
3050 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3051 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3052 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3053 {
3054 if ((it->current.dpvec_index >= 0
3055 || it->current.overlay_string_index >= 0)
3056 /* If we are on a newline from a display vector or
3057 overlay string, then we are already at the end of
3058 a screen line; no need to go to the next line in
3059 that case, as this line is not really continued.
3060 (If we do go to the next line, C-e will not DTRT.) */
3061 && it->c != '\n')
3062 {
3063 set_iterator_to_next (it, 1);
3064 move_it_in_display_line_to (it, -1, -1, 0);
3065 }
3066
3067 it->continuation_lines_width += it->current_x;
3068 }
3069 /* If the character at POS is displayed via a display
3070 vector, move_it_to above stops at the final glyph of
3071 IT->dpvec. To make the caller redisplay that character
3072 again (a.k.a. start at POS), we need to reset the
3073 dpvec_index to the beginning of IT->dpvec. */
3074 else if (it->current.dpvec_index >= 0)
3075 it->current.dpvec_index = 0;
3076
3077 /* We're starting a new display line, not affected by the
3078 height of the continued line, so clear the appropriate
3079 fields in the iterator structure. */
3080 it->max_ascent = it->max_descent = 0;
3081 it->max_phys_ascent = it->max_phys_descent = 0;
3082
3083 it->current_y = first_y;
3084 it->vpos = 0;
3085 it->current_x = it->hpos = 0;
3086 }
3087 }
3088 }
3089
3090
3091 /* Return 1 if POS is a position in ellipses displayed for invisible
3092 text. W is the window we display, for text property lookup. */
3093
3094 static int
3095 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3096 {
3097 Lisp_Object prop, window;
3098 int ellipses_p = 0;
3099 ptrdiff_t charpos = CHARPOS (pos->pos);
3100
3101 /* If POS specifies a position in a display vector, this might
3102 be for an ellipsis displayed for invisible text. We won't
3103 get the iterator set up for delivering that ellipsis unless
3104 we make sure that it gets aware of the invisible text. */
3105 if (pos->dpvec_index >= 0
3106 && pos->overlay_string_index < 0
3107 && CHARPOS (pos->string_pos) < 0
3108 && charpos > BEGV
3109 && (XSETWINDOW (window, w),
3110 prop = Fget_char_property (make_number (charpos),
3111 Qinvisible, window),
3112 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3113 {
3114 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3115 window);
3116 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3117 }
3118
3119 return ellipses_p;
3120 }
3121
3122
3123 /* Initialize IT for stepping through current_buffer in window W,
3124 starting at position POS that includes overlay string and display
3125 vector/ control character translation position information. Value
3126 is zero if there are overlay strings with newlines at POS. */
3127
3128 static int
3129 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3130 {
3131 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3132 int i, overlay_strings_with_newlines = 0;
3133
3134 /* If POS specifies a position in a display vector, this might
3135 be for an ellipsis displayed for invisible text. We won't
3136 get the iterator set up for delivering that ellipsis unless
3137 we make sure that it gets aware of the invisible text. */
3138 if (in_ellipses_for_invisible_text_p (pos, w))
3139 {
3140 --charpos;
3141 bytepos = 0;
3142 }
3143
3144 /* Keep in mind: the call to reseat in init_iterator skips invisible
3145 text, so we might end up at a position different from POS. This
3146 is only a problem when POS is a row start after a newline and an
3147 overlay starts there with an after-string, and the overlay has an
3148 invisible property. Since we don't skip invisible text in
3149 display_line and elsewhere immediately after consuming the
3150 newline before the row start, such a POS will not be in a string,
3151 but the call to init_iterator below will move us to the
3152 after-string. */
3153 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3154
3155 /* This only scans the current chunk -- it should scan all chunks.
3156 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3157 to 16 in 22.1 to make this a lesser problem. */
3158 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3159 {
3160 const char *s = SSDATA (it->overlay_strings[i]);
3161 const char *e = s + SBYTES (it->overlay_strings[i]);
3162
3163 while (s < e && *s != '\n')
3164 ++s;
3165
3166 if (s < e)
3167 {
3168 overlay_strings_with_newlines = 1;
3169 break;
3170 }
3171 }
3172
3173 /* If position is within an overlay string, set up IT to the right
3174 overlay string. */
3175 if (pos->overlay_string_index >= 0)
3176 {
3177 int relative_index;
3178
3179 /* If the first overlay string happens to have a `display'
3180 property for an image, the iterator will be set up for that
3181 image, and we have to undo that setup first before we can
3182 correct the overlay string index. */
3183 if (it->method == GET_FROM_IMAGE)
3184 pop_it (it);
3185
3186 /* We already have the first chunk of overlay strings in
3187 IT->overlay_strings. Load more until the one for
3188 pos->overlay_string_index is in IT->overlay_strings. */
3189 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3190 {
3191 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3192 it->current.overlay_string_index = 0;
3193 while (n--)
3194 {
3195 load_overlay_strings (it, 0);
3196 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3197 }
3198 }
3199
3200 it->current.overlay_string_index = pos->overlay_string_index;
3201 relative_index = (it->current.overlay_string_index
3202 % OVERLAY_STRING_CHUNK_SIZE);
3203 it->string = it->overlay_strings[relative_index];
3204 eassert (STRINGP (it->string));
3205 it->current.string_pos = pos->string_pos;
3206 it->method = GET_FROM_STRING;
3207 it->end_charpos = SCHARS (it->string);
3208 /* Set up the bidi iterator for this overlay string. */
3209 if (it->bidi_p)
3210 {
3211 it->bidi_it.string.lstring = it->string;
3212 it->bidi_it.string.s = NULL;
3213 it->bidi_it.string.schars = SCHARS (it->string);
3214 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3215 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3216 it->bidi_it.string.unibyte = !it->multibyte_p;
3217 it->bidi_it.w = it->w;
3218 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3219 FRAME_WINDOW_P (it->f), &it->bidi_it);
3220
3221 /* Synchronize the state of the bidi iterator with
3222 pos->string_pos. For any string position other than
3223 zero, this will be done automagically when we resume
3224 iteration over the string and get_visually_first_element
3225 is called. But if string_pos is zero, and the string is
3226 to be reordered for display, we need to resync manually,
3227 since it could be that the iteration state recorded in
3228 pos ended at string_pos of 0 moving backwards in string. */
3229 if (CHARPOS (pos->string_pos) == 0)
3230 {
3231 get_visually_first_element (it);
3232 if (IT_STRING_CHARPOS (*it) != 0)
3233 do {
3234 /* Paranoia. */
3235 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3236 bidi_move_to_visually_next (&it->bidi_it);
3237 } while (it->bidi_it.charpos != 0);
3238 }
3239 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3240 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3241 }
3242 }
3243
3244 if (CHARPOS (pos->string_pos) >= 0)
3245 {
3246 /* Recorded position is not in an overlay string, but in another
3247 string. This can only be a string from a `display' property.
3248 IT should already be filled with that string. */
3249 it->current.string_pos = pos->string_pos;
3250 eassert (STRINGP (it->string));
3251 if (it->bidi_p)
3252 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3253 FRAME_WINDOW_P (it->f), &it->bidi_it);
3254 }
3255
3256 /* Restore position in display vector translations, control
3257 character translations or ellipses. */
3258 if (pos->dpvec_index >= 0)
3259 {
3260 if (it->dpvec == NULL)
3261 get_next_display_element (it);
3262 eassert (it->dpvec && it->current.dpvec_index == 0);
3263 it->current.dpvec_index = pos->dpvec_index;
3264 }
3265
3266 CHECK_IT (it);
3267 return !overlay_strings_with_newlines;
3268 }
3269
3270
3271 /* Initialize IT for stepping through current_buffer in window W
3272 starting at ROW->start. */
3273
3274 static void
3275 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3276 {
3277 init_from_display_pos (it, w, &row->start);
3278 it->start = row->start;
3279 it->continuation_lines_width = row->continuation_lines_width;
3280 CHECK_IT (it);
3281 }
3282
3283
3284 /* Initialize IT for stepping through current_buffer in window W
3285 starting in the line following ROW, i.e. starting at ROW->end.
3286 Value is zero if there are overlay strings with newlines at ROW's
3287 end position. */
3288
3289 static int
3290 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3291 {
3292 int success = 0;
3293
3294 if (init_from_display_pos (it, w, &row->end))
3295 {
3296 if (row->continued_p)
3297 it->continuation_lines_width
3298 = row->continuation_lines_width + row->pixel_width;
3299 CHECK_IT (it);
3300 success = 1;
3301 }
3302
3303 return success;
3304 }
3305
3306
3307
3308 \f
3309 /***********************************************************************
3310 Text properties
3311 ***********************************************************************/
3312
3313 /* Called when IT reaches IT->stop_charpos. Handle text property and
3314 overlay changes. Set IT->stop_charpos to the next position where
3315 to stop. */
3316
3317 static void
3318 handle_stop (struct it *it)
3319 {
3320 enum prop_handled handled;
3321 int handle_overlay_change_p;
3322 struct props *p;
3323
3324 it->dpvec = NULL;
3325 it->current.dpvec_index = -1;
3326 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3327 it->ignore_overlay_strings_at_pos_p = 0;
3328 it->ellipsis_p = 0;
3329
3330 /* Use face of preceding text for ellipsis (if invisible) */
3331 if (it->selective_display_ellipsis_p)
3332 it->saved_face_id = it->face_id;
3333
3334 /* Here's the description of the semantics of, and the logic behind,
3335 the various HANDLED_* statuses:
3336
3337 HANDLED_NORMALLY means the handler did its job, and the loop
3338 should proceed to calling the next handler in order.
3339
3340 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3341 change in the properties and overlays at current position, so the
3342 loop should be restarted, to re-invoke the handlers that were
3343 already called. This happens when fontification-functions were
3344 called by handle_fontified_prop, and actually fontified
3345 something. Another case where HANDLED_RECOMPUTE_PROPS is
3346 returned is when we discover overlay strings that need to be
3347 displayed right away. The loop below will continue for as long
3348 as the status is HANDLED_RECOMPUTE_PROPS.
3349
3350 HANDLED_RETURN means return immediately to the caller, to
3351 continue iteration without calling any further handlers. This is
3352 used when we need to act on some property right away, for example
3353 when we need to display the ellipsis or a replacing display
3354 property, such as display string or image.
3355
3356 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3357 consumed, and the handler switched to the next overlay string.
3358 This signals the loop below to refrain from looking for more
3359 overlays before all the overlay strings of the current overlay
3360 are processed.
3361
3362 Some of the handlers called by the loop push the iterator state
3363 onto the stack (see 'push_it'), and arrange for the iteration to
3364 continue with another object, such as an image, a display string,
3365 or an overlay string. In most such cases, it->stop_charpos is
3366 set to the first character of the string, so that when the
3367 iteration resumes, this function will immediately be called
3368 again, to examine the properties at the beginning of the string.
3369
3370 When a display or overlay string is exhausted, the iterator state
3371 is popped (see 'pop_it'), and iteration continues with the
3372 previous object. Again, in many such cases this function is
3373 called again to find the next position where properties might
3374 change. */
3375
3376 do
3377 {
3378 handled = HANDLED_NORMALLY;
3379
3380 /* Call text property handlers. */
3381 for (p = it_props; p->handler; ++p)
3382 {
3383 handled = p->handler (it);
3384
3385 if (handled == HANDLED_RECOMPUTE_PROPS)
3386 break;
3387 else if (handled == HANDLED_RETURN)
3388 {
3389 /* We still want to show before and after strings from
3390 overlays even if the actual buffer text is replaced. */
3391 if (!handle_overlay_change_p
3392 || it->sp > 1
3393 /* Don't call get_overlay_strings_1 if we already
3394 have overlay strings loaded, because doing so
3395 will load them again and push the iterator state
3396 onto the stack one more time, which is not
3397 expected by the rest of the code that processes
3398 overlay strings. */
3399 || (it->current.overlay_string_index < 0
3400 ? !get_overlay_strings_1 (it, 0, 0)
3401 : 0))
3402 {
3403 if (it->ellipsis_p)
3404 setup_for_ellipsis (it, 0);
3405 /* When handling a display spec, we might load an
3406 empty string. In that case, discard it here. We
3407 used to discard it in handle_single_display_spec,
3408 but that causes get_overlay_strings_1, above, to
3409 ignore overlay strings that we must check. */
3410 if (STRINGP (it->string) && !SCHARS (it->string))
3411 pop_it (it);
3412 return;
3413 }
3414 else if (STRINGP (it->string) && !SCHARS (it->string))
3415 pop_it (it);
3416 else
3417 {
3418 it->ignore_overlay_strings_at_pos_p = true;
3419 it->string_from_display_prop_p = 0;
3420 it->from_disp_prop_p = 0;
3421 handle_overlay_change_p = 0;
3422 }
3423 handled = HANDLED_RECOMPUTE_PROPS;
3424 break;
3425 }
3426 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3427 handle_overlay_change_p = 0;
3428 }
3429
3430 if (handled != HANDLED_RECOMPUTE_PROPS)
3431 {
3432 /* Don't check for overlay strings below when set to deliver
3433 characters from a display vector. */
3434 if (it->method == GET_FROM_DISPLAY_VECTOR)
3435 handle_overlay_change_p = 0;
3436
3437 /* Handle overlay changes.
3438 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3439 if it finds overlays. */
3440 if (handle_overlay_change_p)
3441 handled = handle_overlay_change (it);
3442 }
3443
3444 if (it->ellipsis_p)
3445 {
3446 setup_for_ellipsis (it, 0);
3447 break;
3448 }
3449 }
3450 while (handled == HANDLED_RECOMPUTE_PROPS);
3451
3452 /* Determine where to stop next. */
3453 if (handled == HANDLED_NORMALLY)
3454 compute_stop_pos (it);
3455 }
3456
3457
3458 /* Compute IT->stop_charpos from text property and overlay change
3459 information for IT's current position. */
3460
3461 static void
3462 compute_stop_pos (struct it *it)
3463 {
3464 register INTERVAL iv, next_iv;
3465 Lisp_Object object, limit, position;
3466 ptrdiff_t charpos, bytepos;
3467
3468 if (STRINGP (it->string))
3469 {
3470 /* Strings are usually short, so don't limit the search for
3471 properties. */
3472 it->stop_charpos = it->end_charpos;
3473 object = it->string;
3474 limit = Qnil;
3475 charpos = IT_STRING_CHARPOS (*it);
3476 bytepos = IT_STRING_BYTEPOS (*it);
3477 }
3478 else
3479 {
3480 ptrdiff_t pos;
3481
3482 /* If end_charpos is out of range for some reason, such as a
3483 misbehaving display function, rationalize it (Bug#5984). */
3484 if (it->end_charpos > ZV)
3485 it->end_charpos = ZV;
3486 it->stop_charpos = it->end_charpos;
3487
3488 /* If next overlay change is in front of the current stop pos
3489 (which is IT->end_charpos), stop there. Note: value of
3490 next_overlay_change is point-max if no overlay change
3491 follows. */
3492 charpos = IT_CHARPOS (*it);
3493 bytepos = IT_BYTEPOS (*it);
3494 pos = next_overlay_change (charpos);
3495 if (pos < it->stop_charpos)
3496 it->stop_charpos = pos;
3497
3498 /* Set up variables for computing the stop position from text
3499 property changes. */
3500 XSETBUFFER (object, current_buffer);
3501 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3502 }
3503
3504 /* Get the interval containing IT's position. Value is a null
3505 interval if there isn't such an interval. */
3506 position = make_number (charpos);
3507 iv = validate_interval_range (object, &position, &position, 0);
3508 if (iv)
3509 {
3510 Lisp_Object values_here[LAST_PROP_IDX];
3511 struct props *p;
3512
3513 /* Get properties here. */
3514 for (p = it_props; p->handler; ++p)
3515 values_here[p->idx] = textget (iv->plist,
3516 builtin_lisp_symbol (p->name));
3517
3518 /* Look for an interval following iv that has different
3519 properties. */
3520 for (next_iv = next_interval (iv);
3521 (next_iv
3522 && (NILP (limit)
3523 || XFASTINT (limit) > next_iv->position));
3524 next_iv = next_interval (next_iv))
3525 {
3526 for (p = it_props; p->handler; ++p)
3527 {
3528 Lisp_Object new_value = textget (next_iv->plist,
3529 builtin_lisp_symbol (p->name));
3530 if (!EQ (values_here[p->idx], new_value))
3531 break;
3532 }
3533
3534 if (p->handler)
3535 break;
3536 }
3537
3538 if (next_iv)
3539 {
3540 if (INTEGERP (limit)
3541 && next_iv->position >= XFASTINT (limit))
3542 /* No text property change up to limit. */
3543 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3544 else
3545 /* Text properties change in next_iv. */
3546 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3547 }
3548 }
3549
3550 if (it->cmp_it.id < 0)
3551 {
3552 ptrdiff_t stoppos = it->end_charpos;
3553
3554 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3555 stoppos = -1;
3556 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3557 stoppos, it->string);
3558 }
3559
3560 eassert (STRINGP (it->string)
3561 || (it->stop_charpos >= BEGV
3562 && it->stop_charpos >= IT_CHARPOS (*it)));
3563 }
3564
3565
3566 /* Return the position of the next overlay change after POS in
3567 current_buffer. Value is point-max if no overlay change
3568 follows. This is like `next-overlay-change' but doesn't use
3569 xmalloc. */
3570
3571 static ptrdiff_t
3572 next_overlay_change (ptrdiff_t pos)
3573 {
3574 ptrdiff_t i, noverlays;
3575 ptrdiff_t endpos;
3576 Lisp_Object *overlays;
3577 USE_SAFE_ALLOCA;
3578
3579 /* Get all overlays at the given position. */
3580 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3581
3582 /* If any of these overlays ends before endpos,
3583 use its ending point instead. */
3584 for (i = 0; i < noverlays; ++i)
3585 {
3586 Lisp_Object oend;
3587 ptrdiff_t oendpos;
3588
3589 oend = OVERLAY_END (overlays[i]);
3590 oendpos = OVERLAY_POSITION (oend);
3591 endpos = min (endpos, oendpos);
3592 }
3593
3594 SAFE_FREE ();
3595 return endpos;
3596 }
3597
3598 /* How many characters forward to search for a display property or
3599 display string. Searching too far forward makes the bidi display
3600 sluggish, especially in small windows. */
3601 #define MAX_DISP_SCAN 250
3602
3603 /* Return the character position of a display string at or after
3604 position specified by POSITION. If no display string exists at or
3605 after POSITION, return ZV. A display string is either an overlay
3606 with `display' property whose value is a string, or a `display'
3607 text property whose value is a string. STRING is data about the
3608 string to iterate; if STRING->lstring is nil, we are iterating a
3609 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3610 on a GUI frame. DISP_PROP is set to zero if we searched
3611 MAX_DISP_SCAN characters forward without finding any display
3612 strings, non-zero otherwise. It is set to 2 if the display string
3613 uses any kind of `(space ...)' spec that will produce a stretch of
3614 white space in the text area. */
3615 ptrdiff_t
3616 compute_display_string_pos (struct text_pos *position,
3617 struct bidi_string_data *string,
3618 struct window *w,
3619 int frame_window_p, int *disp_prop)
3620 {
3621 /* OBJECT = nil means current buffer. */
3622 Lisp_Object object, object1;
3623 Lisp_Object pos, spec, limpos;
3624 int string_p = (string && (STRINGP (string->lstring) || string->s));
3625 ptrdiff_t eob = string_p ? string->schars : ZV;
3626 ptrdiff_t begb = string_p ? 0 : BEGV;
3627 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3628 ptrdiff_t lim =
3629 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3630 struct text_pos tpos;
3631 int rv = 0;
3632
3633 if (string && STRINGP (string->lstring))
3634 object1 = object = string->lstring;
3635 else if (w && !string_p)
3636 {
3637 XSETWINDOW (object, w);
3638 object1 = Qnil;
3639 }
3640 else
3641 object1 = object = Qnil;
3642
3643 *disp_prop = 1;
3644
3645 if (charpos >= eob
3646 /* We don't support display properties whose values are strings
3647 that have display string properties. */
3648 || string->from_disp_str
3649 /* C strings cannot have display properties. */
3650 || (string->s && !STRINGP (object)))
3651 {
3652 *disp_prop = 0;
3653 return eob;
3654 }
3655
3656 /* If the character at CHARPOS is where the display string begins,
3657 return CHARPOS. */
3658 pos = make_number (charpos);
3659 if (STRINGP (object))
3660 bufpos = string->bufpos;
3661 else
3662 bufpos = charpos;
3663 tpos = *position;
3664 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3665 && (charpos <= begb
3666 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3667 object),
3668 spec))
3669 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3670 frame_window_p)))
3671 {
3672 if (rv == 2)
3673 *disp_prop = 2;
3674 return charpos;
3675 }
3676
3677 /* Look forward for the first character with a `display' property
3678 that will replace the underlying text when displayed. */
3679 limpos = make_number (lim);
3680 do {
3681 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3682 CHARPOS (tpos) = XFASTINT (pos);
3683 if (CHARPOS (tpos) >= lim)
3684 {
3685 *disp_prop = 0;
3686 break;
3687 }
3688 if (STRINGP (object))
3689 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3690 else
3691 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3692 spec = Fget_char_property (pos, Qdisplay, object);
3693 if (!STRINGP (object))
3694 bufpos = CHARPOS (tpos);
3695 } while (NILP (spec)
3696 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3697 bufpos, frame_window_p)));
3698 if (rv == 2)
3699 *disp_prop = 2;
3700
3701 return CHARPOS (tpos);
3702 }
3703
3704 /* Return the character position of the end of the display string that
3705 started at CHARPOS. If there's no display string at CHARPOS,
3706 return -1. A display string is either an overlay with `display'
3707 property whose value is a string or a `display' text property whose
3708 value is a string. */
3709 ptrdiff_t
3710 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3711 {
3712 /* OBJECT = nil means current buffer. */
3713 Lisp_Object object =
3714 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3715 Lisp_Object pos = make_number (charpos);
3716 ptrdiff_t eob =
3717 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3718
3719 if (charpos >= eob || (string->s && !STRINGP (object)))
3720 return eob;
3721
3722 /* It could happen that the display property or overlay was removed
3723 since we found it in compute_display_string_pos above. One way
3724 this can happen is if JIT font-lock was called (through
3725 handle_fontified_prop), and jit-lock-functions remove text
3726 properties or overlays from the portion of buffer that includes
3727 CHARPOS. Muse mode is known to do that, for example. In this
3728 case, we return -1 to the caller, to signal that no display
3729 string is actually present at CHARPOS. See bidi_fetch_char for
3730 how this is handled.
3731
3732 An alternative would be to never look for display properties past
3733 it->stop_charpos. But neither compute_display_string_pos nor
3734 bidi_fetch_char that calls it know or care where the next
3735 stop_charpos is. */
3736 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3737 return -1;
3738
3739 /* Look forward for the first character where the `display' property
3740 changes. */
3741 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3742
3743 return XFASTINT (pos);
3744 }
3745
3746
3747 \f
3748 /***********************************************************************
3749 Fontification
3750 ***********************************************************************/
3751
3752 /* Handle changes in the `fontified' property of the current buffer by
3753 calling hook functions from Qfontification_functions to fontify
3754 regions of text. */
3755
3756 static enum prop_handled
3757 handle_fontified_prop (struct it *it)
3758 {
3759 Lisp_Object prop, pos;
3760 enum prop_handled handled = HANDLED_NORMALLY;
3761
3762 if (!NILP (Vmemory_full))
3763 return handled;
3764
3765 /* Get the value of the `fontified' property at IT's current buffer
3766 position. (The `fontified' property doesn't have a special
3767 meaning in strings.) If the value is nil, call functions from
3768 Qfontification_functions. */
3769 if (!STRINGP (it->string)
3770 && it->s == NULL
3771 && !NILP (Vfontification_functions)
3772 && !NILP (Vrun_hooks)
3773 && (pos = make_number (IT_CHARPOS (*it)),
3774 prop = Fget_char_property (pos, Qfontified, Qnil),
3775 /* Ignore the special cased nil value always present at EOB since
3776 no amount of fontifying will be able to change it. */
3777 NILP (prop) && IT_CHARPOS (*it) < Z))
3778 {
3779 ptrdiff_t count = SPECPDL_INDEX ();
3780 Lisp_Object val;
3781 struct buffer *obuf = current_buffer;
3782 ptrdiff_t begv = BEGV, zv = ZV;
3783 bool old_clip_changed = current_buffer->clip_changed;
3784
3785 val = Vfontification_functions;
3786 specbind (Qfontification_functions, Qnil);
3787
3788 eassert (it->end_charpos == ZV);
3789
3790 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3791 safe_call1 (val, pos);
3792 else
3793 {
3794 Lisp_Object fns, fn;
3795 struct gcpro gcpro1, gcpro2;
3796
3797 fns = Qnil;
3798 GCPRO2 (val, fns);
3799
3800 for (; CONSP (val); val = XCDR (val))
3801 {
3802 fn = XCAR (val);
3803
3804 if (EQ (fn, Qt))
3805 {
3806 /* A value of t indicates this hook has a local
3807 binding; it means to run the global binding too.
3808 In a global value, t should not occur. If it
3809 does, we must ignore it to avoid an endless
3810 loop. */
3811 for (fns = Fdefault_value (Qfontification_functions);
3812 CONSP (fns);
3813 fns = XCDR (fns))
3814 {
3815 fn = XCAR (fns);
3816 if (!EQ (fn, Qt))
3817 safe_call1 (fn, pos);
3818 }
3819 }
3820 else
3821 safe_call1 (fn, pos);
3822 }
3823
3824 UNGCPRO;
3825 }
3826
3827 unbind_to (count, Qnil);
3828
3829 /* Fontification functions routinely call `save-restriction'.
3830 Normally, this tags clip_changed, which can confuse redisplay
3831 (see discussion in Bug#6671). Since we don't perform any
3832 special handling of fontification changes in the case where
3833 `save-restriction' isn't called, there's no point doing so in
3834 this case either. So, if the buffer's restrictions are
3835 actually left unchanged, reset clip_changed. */
3836 if (obuf == current_buffer)
3837 {
3838 if (begv == BEGV && zv == ZV)
3839 current_buffer->clip_changed = old_clip_changed;
3840 }
3841 /* There isn't much we can reasonably do to protect against
3842 misbehaving fontification, but here's a fig leaf. */
3843 else if (BUFFER_LIVE_P (obuf))
3844 set_buffer_internal_1 (obuf);
3845
3846 /* The fontification code may have added/removed text.
3847 It could do even a lot worse, but let's at least protect against
3848 the most obvious case where only the text past `pos' gets changed',
3849 as is/was done in grep.el where some escapes sequences are turned
3850 into face properties (bug#7876). */
3851 it->end_charpos = ZV;
3852
3853 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3854 something. This avoids an endless loop if they failed to
3855 fontify the text for which reason ever. */
3856 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3857 handled = HANDLED_RECOMPUTE_PROPS;
3858 }
3859
3860 return handled;
3861 }
3862
3863
3864 \f
3865 /***********************************************************************
3866 Faces
3867 ***********************************************************************/
3868
3869 /* Set up iterator IT from face properties at its current position.
3870 Called from handle_stop. */
3871
3872 static enum prop_handled
3873 handle_face_prop (struct it *it)
3874 {
3875 int new_face_id;
3876 ptrdiff_t next_stop;
3877
3878 if (!STRINGP (it->string))
3879 {
3880 new_face_id
3881 = face_at_buffer_position (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 0, it->base_face_id);
3887
3888 /* Is this a start of a run of characters with box face?
3889 Caveat: this can be called for a freshly initialized
3890 iterator; face_id is -1 in this case. We know that the new
3891 face will not change until limit, i.e. if the new face has a
3892 box, all characters up to limit will have one. But, as
3893 usual, we don't know whether limit is really the end. */
3894 if (new_face_id != it->face_id)
3895 {
3896 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3897 /* If it->face_id is -1, old_face below will be NULL, see
3898 the definition of FACE_FROM_ID. This will happen if this
3899 is the initial call that gets the face. */
3900 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3901
3902 /* If the value of face_id of the iterator is -1, we have to
3903 look in front of IT's position and see whether there is a
3904 face there that's different from new_face_id. */
3905 if (!old_face && IT_CHARPOS (*it) > BEG)
3906 {
3907 int prev_face_id = face_before_it_pos (it);
3908
3909 old_face = FACE_FROM_ID (it->f, prev_face_id);
3910 }
3911
3912 /* If the new face has a box, but the old face does not,
3913 this is the start of a run of characters with box face,
3914 i.e. this character has a shadow on the left side. */
3915 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3916 && (old_face == NULL || !old_face->box));
3917 it->face_box_p = new_face->box != FACE_NO_BOX;
3918 }
3919 }
3920 else
3921 {
3922 int base_face_id;
3923 ptrdiff_t bufpos;
3924 int i;
3925 Lisp_Object from_overlay
3926 = (it->current.overlay_string_index >= 0
3927 ? it->string_overlays[it->current.overlay_string_index
3928 % OVERLAY_STRING_CHUNK_SIZE]
3929 : Qnil);
3930
3931 /* See if we got to this string directly or indirectly from
3932 an overlay property. That includes the before-string or
3933 after-string of an overlay, strings in display properties
3934 provided by an overlay, their text properties, etc.
3935
3936 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3937 if (! NILP (from_overlay))
3938 for (i = it->sp - 1; i >= 0; i--)
3939 {
3940 if (it->stack[i].current.overlay_string_index >= 0)
3941 from_overlay
3942 = it->string_overlays[it->stack[i].current.overlay_string_index
3943 % OVERLAY_STRING_CHUNK_SIZE];
3944 else if (! NILP (it->stack[i].from_overlay))
3945 from_overlay = it->stack[i].from_overlay;
3946
3947 if (!NILP (from_overlay))
3948 break;
3949 }
3950
3951 if (! NILP (from_overlay))
3952 {
3953 bufpos = IT_CHARPOS (*it);
3954 /* For a string from an overlay, the base face depends
3955 only on text properties and ignores overlays. */
3956 base_face_id
3957 = face_for_overlay_string (it->w,
3958 IT_CHARPOS (*it),
3959 &next_stop,
3960 (IT_CHARPOS (*it)
3961 + TEXT_PROP_DISTANCE_LIMIT),
3962 0,
3963 from_overlay);
3964 }
3965 else
3966 {
3967 bufpos = 0;
3968
3969 /* For strings from a `display' property, use the face at
3970 IT's current buffer position as the base face to merge
3971 with, so that overlay strings appear in the same face as
3972 surrounding text, unless they specify their own faces.
3973 For strings from wrap-prefix and line-prefix properties,
3974 use the default face, possibly remapped via
3975 Vface_remapping_alist. */
3976 /* Note that the fact that we use the face at _buffer_
3977 position means that a 'display' property on an overlay
3978 string will not inherit the face of that overlay string,
3979 but will instead revert to the face of buffer text
3980 covered by the overlay. This is visible, e.g., when the
3981 overlay specifies a box face, but neither the buffer nor
3982 the display string do. This sounds like a design bug,
3983 but Emacs always did that since v21.1, so changing that
3984 might be a big deal. */
3985 base_face_id = it->string_from_prefix_prop_p
3986 ? (!NILP (Vface_remapping_alist)
3987 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3988 : DEFAULT_FACE_ID)
3989 : underlying_face_id (it);
3990 }
3991
3992 new_face_id = face_at_string_position (it->w,
3993 it->string,
3994 IT_STRING_CHARPOS (*it),
3995 bufpos,
3996 &next_stop,
3997 base_face_id, 0);
3998
3999 /* Is this a start of a run of characters with box? Caveat:
4000 this can be called for a freshly allocated iterator; face_id
4001 is -1 is this case. We know that the new face will not
4002 change until the next check pos, i.e. if the new face has a
4003 box, all characters up to that position will have a
4004 box. But, as usual, we don't know whether that position
4005 is really the end. */
4006 if (new_face_id != it->face_id)
4007 {
4008 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4009 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4010
4011 /* If new face has a box but old face hasn't, this is the
4012 start of a run of characters with box, i.e. it has a
4013 shadow on the left side. */
4014 it->start_of_box_run_p
4015 = new_face->box && (old_face == NULL || !old_face->box);
4016 it->face_box_p = new_face->box != FACE_NO_BOX;
4017 }
4018 }
4019
4020 it->face_id = new_face_id;
4021 return HANDLED_NORMALLY;
4022 }
4023
4024
4025 /* Return the ID of the face ``underlying'' IT's current position,
4026 which is in a string. If the iterator is associated with a
4027 buffer, return the face at IT's current buffer position.
4028 Otherwise, use the iterator's base_face_id. */
4029
4030 static int
4031 underlying_face_id (struct it *it)
4032 {
4033 int face_id = it->base_face_id, i;
4034
4035 eassert (STRINGP (it->string));
4036
4037 for (i = it->sp - 1; i >= 0; --i)
4038 if (NILP (it->stack[i].string))
4039 face_id = it->stack[i].face_id;
4040
4041 return face_id;
4042 }
4043
4044
4045 /* Compute the face one character before or after the current position
4046 of IT, in the visual order. BEFORE_P non-zero means get the face
4047 in front (to the left in L2R paragraphs, to the right in R2L
4048 paragraphs) of IT's screen position. Value is the ID of the face. */
4049
4050 static int
4051 face_before_or_after_it_pos (struct it *it, int before_p)
4052 {
4053 int face_id, limit;
4054 ptrdiff_t next_check_charpos;
4055 struct it it_copy;
4056 void *it_copy_data = NULL;
4057
4058 eassert (it->s == NULL);
4059
4060 if (STRINGP (it->string))
4061 {
4062 ptrdiff_t bufpos, charpos;
4063 int base_face_id;
4064
4065 /* No face change past the end of the string (for the case
4066 we are padding with spaces). No face change before the
4067 string start. */
4068 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4069 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4070 return it->face_id;
4071
4072 if (!it->bidi_p)
4073 {
4074 /* Set charpos to the position before or after IT's current
4075 position, in the logical order, which in the non-bidi
4076 case is the same as the visual order. */
4077 if (before_p)
4078 charpos = IT_STRING_CHARPOS (*it) - 1;
4079 else if (it->what == IT_COMPOSITION)
4080 /* For composition, we must check the character after the
4081 composition. */
4082 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4083 else
4084 charpos = IT_STRING_CHARPOS (*it) + 1;
4085 }
4086 else
4087 {
4088 if (before_p)
4089 {
4090 /* With bidi iteration, the character before the current
4091 in the visual order cannot be found by simple
4092 iteration, because "reverse" reordering is not
4093 supported. Instead, we need to use the move_it_*
4094 family of functions. */
4095 /* Ignore face changes before the first visible
4096 character on this display line. */
4097 if (it->current_x <= it->first_visible_x)
4098 return it->face_id;
4099 SAVE_IT (it_copy, *it, it_copy_data);
4100 /* Implementation note: Since move_it_in_display_line
4101 works in the iterator geometry, and thinks the first
4102 character is always the leftmost, even in R2L lines,
4103 we don't need to distinguish between the R2L and L2R
4104 cases here. */
4105 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4106 it_copy.current_x - 1, MOVE_TO_X);
4107 charpos = IT_STRING_CHARPOS (it_copy);
4108 RESTORE_IT (it, it, it_copy_data);
4109 }
4110 else
4111 {
4112 /* Set charpos to the string position of the character
4113 that comes after IT's current position in the visual
4114 order. */
4115 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4116
4117 it_copy = *it;
4118 while (n--)
4119 bidi_move_to_visually_next (&it_copy.bidi_it);
4120
4121 charpos = it_copy.bidi_it.charpos;
4122 }
4123 }
4124 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4125
4126 if (it->current.overlay_string_index >= 0)
4127 bufpos = IT_CHARPOS (*it);
4128 else
4129 bufpos = 0;
4130
4131 base_face_id = underlying_face_id (it);
4132
4133 /* Get the face for ASCII, or unibyte. */
4134 face_id = face_at_string_position (it->w,
4135 it->string,
4136 charpos,
4137 bufpos,
4138 &next_check_charpos,
4139 base_face_id, 0);
4140
4141 /* Correct the face for charsets different from ASCII. Do it
4142 for the multibyte case only. The face returned above is
4143 suitable for unibyte text if IT->string is unibyte. */
4144 if (STRING_MULTIBYTE (it->string))
4145 {
4146 struct text_pos pos1 = string_pos (charpos, it->string);
4147 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4148 int c, len;
4149 struct face *face = FACE_FROM_ID (it->f, face_id);
4150
4151 c = string_char_and_length (p, &len);
4152 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4153 }
4154 }
4155 else
4156 {
4157 struct text_pos pos;
4158
4159 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4160 || (IT_CHARPOS (*it) <= BEGV && before_p))
4161 return it->face_id;
4162
4163 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4164 pos = it->current.pos;
4165
4166 if (!it->bidi_p)
4167 {
4168 if (before_p)
4169 DEC_TEXT_POS (pos, it->multibyte_p);
4170 else
4171 {
4172 if (it->what == IT_COMPOSITION)
4173 {
4174 /* For composition, we must check the position after
4175 the composition. */
4176 pos.charpos += it->cmp_it.nchars;
4177 pos.bytepos += it->len;
4178 }
4179 else
4180 INC_TEXT_POS (pos, it->multibyte_p);
4181 }
4182 }
4183 else
4184 {
4185 if (before_p)
4186 {
4187 /* With bidi iteration, the character before the current
4188 in the visual order cannot be found by simple
4189 iteration, because "reverse" reordering is not
4190 supported. Instead, we need to use the move_it_*
4191 family of functions. */
4192 /* Ignore face changes before the first visible
4193 character on this display line. */
4194 if (it->current_x <= it->first_visible_x)
4195 return it->face_id;
4196 SAVE_IT (it_copy, *it, it_copy_data);
4197 /* Implementation note: Since move_it_in_display_line
4198 works in the iterator geometry, and thinks the first
4199 character is always the leftmost, even in R2L lines,
4200 we don't need to distinguish between the R2L and L2R
4201 cases here. */
4202 move_it_in_display_line (&it_copy, ZV,
4203 it_copy.current_x - 1, MOVE_TO_X);
4204 pos = it_copy.current.pos;
4205 RESTORE_IT (it, it, it_copy_data);
4206 }
4207 else
4208 {
4209 /* Set charpos to the buffer position of the character
4210 that comes after IT's current position in the visual
4211 order. */
4212 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4213
4214 it_copy = *it;
4215 while (n--)
4216 bidi_move_to_visually_next (&it_copy.bidi_it);
4217
4218 SET_TEXT_POS (pos,
4219 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4220 }
4221 }
4222 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4223
4224 /* Determine face for CHARSET_ASCII, or unibyte. */
4225 face_id = face_at_buffer_position (it->w,
4226 CHARPOS (pos),
4227 &next_check_charpos,
4228 limit, 0, -1);
4229
4230 /* Correct the face for charsets different from ASCII. Do it
4231 for the multibyte case only. The face returned above is
4232 suitable for unibyte text if current_buffer is unibyte. */
4233 if (it->multibyte_p)
4234 {
4235 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4236 struct face *face = FACE_FROM_ID (it->f, face_id);
4237 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4238 }
4239 }
4240
4241 return face_id;
4242 }
4243
4244
4245 \f
4246 /***********************************************************************
4247 Invisible text
4248 ***********************************************************************/
4249
4250 /* Set up iterator IT from invisible properties at its current
4251 position. Called from handle_stop. */
4252
4253 static enum prop_handled
4254 handle_invisible_prop (struct it *it)
4255 {
4256 enum prop_handled handled = HANDLED_NORMALLY;
4257 int invis_p;
4258 Lisp_Object prop;
4259
4260 if (STRINGP (it->string))
4261 {
4262 Lisp_Object end_charpos, limit, charpos;
4263
4264 /* Get the value of the invisible text property at the
4265 current position. Value will be nil if there is no such
4266 property. */
4267 charpos = make_number (IT_STRING_CHARPOS (*it));
4268 prop = Fget_text_property (charpos, Qinvisible, it->string);
4269 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4270
4271 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4272 {
4273 /* Record whether we have to display an ellipsis for the
4274 invisible text. */
4275 int display_ellipsis_p = (invis_p == 2);
4276 ptrdiff_t len, endpos;
4277
4278 handled = HANDLED_RECOMPUTE_PROPS;
4279
4280 /* Get the position at which the next visible text can be
4281 found in IT->string, if any. */
4282 endpos = len = SCHARS (it->string);
4283 XSETINT (limit, len);
4284 do
4285 {
4286 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4287 it->string, limit);
4288 if (INTEGERP (end_charpos))
4289 {
4290 endpos = XFASTINT (end_charpos);
4291 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4292 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4293 if (invis_p == 2)
4294 display_ellipsis_p = true;
4295 }
4296 }
4297 while (invis_p && endpos < len);
4298
4299 if (display_ellipsis_p)
4300 it->ellipsis_p = true;
4301
4302 if (endpos < len)
4303 {
4304 /* Text at END_CHARPOS is visible. Move IT there. */
4305 struct text_pos old;
4306 ptrdiff_t oldpos;
4307
4308 old = it->current.string_pos;
4309 oldpos = CHARPOS (old);
4310 if (it->bidi_p)
4311 {
4312 if (it->bidi_it.first_elt
4313 && it->bidi_it.charpos < SCHARS (it->string))
4314 bidi_paragraph_init (it->paragraph_embedding,
4315 &it->bidi_it, 1);
4316 /* Bidi-iterate out of the invisible text. */
4317 do
4318 {
4319 bidi_move_to_visually_next (&it->bidi_it);
4320 }
4321 while (oldpos <= it->bidi_it.charpos
4322 && it->bidi_it.charpos < endpos);
4323
4324 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4325 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4326 if (IT_CHARPOS (*it) >= endpos)
4327 it->prev_stop = endpos;
4328 }
4329 else
4330 {
4331 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4332 compute_string_pos (&it->current.string_pos, old, it->string);
4333 }
4334 }
4335 else
4336 {
4337 /* The rest of the string is invisible. If this is an
4338 overlay string, proceed with the next overlay string
4339 or whatever comes and return a character from there. */
4340 if (it->current.overlay_string_index >= 0
4341 && !display_ellipsis_p)
4342 {
4343 next_overlay_string (it);
4344 /* Don't check for overlay strings when we just
4345 finished processing them. */
4346 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4347 }
4348 else
4349 {
4350 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4351 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4352 }
4353 }
4354 }
4355 }
4356 else
4357 {
4358 ptrdiff_t newpos, next_stop, start_charpos, tem;
4359 Lisp_Object pos, overlay;
4360
4361 /* First of all, is there invisible text at this position? */
4362 tem = start_charpos = IT_CHARPOS (*it);
4363 pos = make_number (tem);
4364 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4365 &overlay);
4366 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4367
4368 /* If we are on invisible text, skip over it. */
4369 if (invis_p && start_charpos < it->end_charpos)
4370 {
4371 /* Record whether we have to display an ellipsis for the
4372 invisible text. */
4373 int display_ellipsis_p = invis_p == 2;
4374
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376
4377 /* Loop skipping over invisible text. The loop is left at
4378 ZV or with IT on the first char being visible again. */
4379 do
4380 {
4381 /* Try to skip some invisible text. Return value is the
4382 position reached which can be equal to where we start
4383 if there is nothing invisible there. This skips both
4384 over invisible text properties and overlays with
4385 invisible property. */
4386 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4387
4388 /* If we skipped nothing at all we weren't at invisible
4389 text in the first place. If everything to the end of
4390 the buffer was skipped, end the loop. */
4391 if (newpos == tem || newpos >= ZV)
4392 invis_p = 0;
4393 else
4394 {
4395 /* We skipped some characters but not necessarily
4396 all there are. Check if we ended up on visible
4397 text. Fget_char_property returns the property of
4398 the char before the given position, i.e. if we
4399 get invis_p = 0, this means that the char at
4400 newpos is visible. */
4401 pos = make_number (newpos);
4402 prop = Fget_char_property (pos, Qinvisible, it->window);
4403 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 }
4405
4406 /* If we ended up on invisible text, proceed to
4407 skip starting with next_stop. */
4408 if (invis_p)
4409 tem = next_stop;
4410
4411 /* If there are adjacent invisible texts, don't lose the
4412 second one's ellipsis. */
4413 if (invis_p == 2)
4414 display_ellipsis_p = true;
4415 }
4416 while (invis_p);
4417
4418 /* The position newpos is now either ZV or on visible text. */
4419 if (it->bidi_p)
4420 {
4421 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4422 int on_newline
4423 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4424 int after_newline
4425 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4426
4427 /* If the invisible text ends on a newline or on a
4428 character after a newline, we can avoid the costly,
4429 character by character, bidi iteration to NEWPOS, and
4430 instead simply reseat the iterator there. That's
4431 because all bidi reordering information is tossed at
4432 the newline. This is a big win for modes that hide
4433 complete lines, like Outline, Org, etc. */
4434 if (on_newline || after_newline)
4435 {
4436 struct text_pos tpos;
4437 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4438
4439 SET_TEXT_POS (tpos, newpos, bpos);
4440 reseat_1 (it, tpos, 0);
4441 /* If we reseat on a newline/ZV, we need to prep the
4442 bidi iterator for advancing to the next character
4443 after the newline/EOB, keeping the current paragraph
4444 direction (so that PRODUCE_GLYPHS does TRT wrt
4445 prepending/appending glyphs to a glyph row). */
4446 if (on_newline)
4447 {
4448 it->bidi_it.first_elt = 0;
4449 it->bidi_it.paragraph_dir = pdir;
4450 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4451 it->bidi_it.nchars = 1;
4452 it->bidi_it.ch_len = 1;
4453 }
4454 }
4455 else /* Must use the slow method. */
4456 {
4457 /* With bidi iteration, the region of invisible text
4458 could start and/or end in the middle of a
4459 non-base embedding level. Therefore, we need to
4460 skip invisible text using the bidi iterator,
4461 starting at IT's current position, until we find
4462 ourselves outside of the invisible text.
4463 Skipping invisible text _after_ bidi iteration
4464 avoids affecting the visual order of the
4465 displayed text when invisible properties are
4466 added or removed. */
4467 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4468 {
4469 /* If we were `reseat'ed to a new paragraph,
4470 determine the paragraph base direction. We
4471 need to do it now because
4472 next_element_from_buffer may not have a
4473 chance to do it, if we are going to skip any
4474 text at the beginning, which resets the
4475 FIRST_ELT flag. */
4476 bidi_paragraph_init (it->paragraph_embedding,
4477 &it->bidi_it, 1);
4478 }
4479 do
4480 {
4481 bidi_move_to_visually_next (&it->bidi_it);
4482 }
4483 while (it->stop_charpos <= it->bidi_it.charpos
4484 && it->bidi_it.charpos < newpos);
4485 IT_CHARPOS (*it) = it->bidi_it.charpos;
4486 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4487 /* If we overstepped NEWPOS, record its position in
4488 the iterator, so that we skip invisible text if
4489 later the bidi iteration lands us in the
4490 invisible region again. */
4491 if (IT_CHARPOS (*it) >= newpos)
4492 it->prev_stop = newpos;
4493 }
4494 }
4495 else
4496 {
4497 IT_CHARPOS (*it) = newpos;
4498 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 }
4500
4501 /* If there are before-strings at the start of invisible
4502 text, and the text is invisible because of a text
4503 property, arrange to show before-strings because 20.x did
4504 it that way. (If the text is invisible because of an
4505 overlay property instead of a text property, this is
4506 already handled in the overlay code.) */
4507 if (NILP (overlay)
4508 && get_overlay_strings (it, it->stop_charpos))
4509 {
4510 handled = HANDLED_RECOMPUTE_PROPS;
4511 if (it->sp > 0)
4512 {
4513 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4514 /* The call to get_overlay_strings above recomputes
4515 it->stop_charpos, but it only considers changes
4516 in properties and overlays beyond iterator's
4517 current position. This causes us to miss changes
4518 that happen exactly where the invisible property
4519 ended. So we play it safe here and force the
4520 iterator to check for potential stop positions
4521 immediately after the invisible text. Note that
4522 if get_overlay_strings returns non-zero, it
4523 normally also pushed the iterator stack, so we
4524 need to update the stop position in the slot
4525 below the current one. */
4526 it->stack[it->sp - 1].stop_charpos
4527 = CHARPOS (it->stack[it->sp - 1].current.pos);
4528 }
4529 }
4530 else if (display_ellipsis_p)
4531 {
4532 /* Make sure that the glyphs of the ellipsis will get
4533 correct `charpos' values. If we would not update
4534 it->position here, the glyphs would belong to the
4535 last visible character _before_ the invisible
4536 text, which confuses `set_cursor_from_row'.
4537
4538 We use the last invisible position instead of the
4539 first because this way the cursor is always drawn on
4540 the first "." of the ellipsis, whenever PT is inside
4541 the invisible text. Otherwise the cursor would be
4542 placed _after_ the ellipsis when the point is after the
4543 first invisible character. */
4544 if (!STRINGP (it->object))
4545 {
4546 it->position.charpos = newpos - 1;
4547 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4548 }
4549 it->ellipsis_p = true;
4550 /* Let the ellipsis display before
4551 considering any properties of the following char.
4552 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4553 handled = HANDLED_RETURN;
4554 }
4555 }
4556 }
4557
4558 return handled;
4559 }
4560
4561
4562 /* Make iterator IT return `...' next.
4563 Replaces LEN characters from buffer. */
4564
4565 static void
4566 setup_for_ellipsis (struct it *it, int len)
4567 {
4568 /* Use the display table definition for `...'. Invalid glyphs
4569 will be handled by the method returning elements from dpvec. */
4570 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4571 {
4572 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4573 it->dpvec = v->contents;
4574 it->dpend = v->contents + v->header.size;
4575 }
4576 else
4577 {
4578 /* Default `...'. */
4579 it->dpvec = default_invis_vector;
4580 it->dpend = default_invis_vector + 3;
4581 }
4582
4583 it->dpvec_char_len = len;
4584 it->current.dpvec_index = 0;
4585 it->dpvec_face_id = -1;
4586
4587 /* Remember the current face id in case glyphs specify faces.
4588 IT's face is restored in set_iterator_to_next.
4589 saved_face_id was set to preceding char's face in handle_stop. */
4590 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4591 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4592
4593 it->method = GET_FROM_DISPLAY_VECTOR;
4594 it->ellipsis_p = true;
4595 }
4596
4597
4598 \f
4599 /***********************************************************************
4600 'display' property
4601 ***********************************************************************/
4602
4603 /* Set up iterator IT from `display' property at its current position.
4604 Called from handle_stop.
4605 We return HANDLED_RETURN if some part of the display property
4606 overrides the display of the buffer text itself.
4607 Otherwise we return HANDLED_NORMALLY. */
4608
4609 static enum prop_handled
4610 handle_display_prop (struct it *it)
4611 {
4612 Lisp_Object propval, object, overlay;
4613 struct text_pos *position;
4614 ptrdiff_t bufpos;
4615 /* Nonzero if some property replaces the display of the text itself. */
4616 int display_replaced_p = 0;
4617
4618 if (STRINGP (it->string))
4619 {
4620 object = it->string;
4621 position = &it->current.string_pos;
4622 bufpos = CHARPOS (it->current.pos);
4623 }
4624 else
4625 {
4626 XSETWINDOW (object, it->w);
4627 position = &it->current.pos;
4628 bufpos = CHARPOS (*position);
4629 }
4630
4631 /* Reset those iterator values set from display property values. */
4632 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4633 it->space_width = Qnil;
4634 it->font_height = Qnil;
4635 it->voffset = 0;
4636
4637 /* We don't support recursive `display' properties, i.e. string
4638 values that have a string `display' property, that have a string
4639 `display' property etc. */
4640 if (!it->string_from_display_prop_p)
4641 it->area = TEXT_AREA;
4642
4643 propval = get_char_property_and_overlay (make_number (position->charpos),
4644 Qdisplay, object, &overlay);
4645 if (NILP (propval))
4646 return HANDLED_NORMALLY;
4647 /* Now OVERLAY is the overlay that gave us this property, or nil
4648 if it was a text property. */
4649
4650 if (!STRINGP (it->string))
4651 object = it->w->contents;
4652
4653 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4654 position, bufpos,
4655 FRAME_WINDOW_P (it->f));
4656
4657 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4658 }
4659
4660 /* Subroutine of handle_display_prop. Returns non-zero if the display
4661 specification in SPEC is a replacing specification, i.e. it would
4662 replace the text covered by `display' property with something else,
4663 such as an image or a display string. If SPEC includes any kind or
4664 `(space ...) specification, the value is 2; this is used by
4665 compute_display_string_pos, which see.
4666
4667 See handle_single_display_spec for documentation of arguments.
4668 frame_window_p is non-zero if the window being redisplayed is on a
4669 GUI frame; this argument is used only if IT is NULL, see below.
4670
4671 IT can be NULL, if this is called by the bidi reordering code
4672 through compute_display_string_pos, which see. In that case, this
4673 function only examines SPEC, but does not otherwise "handle" it, in
4674 the sense that it doesn't set up members of IT from the display
4675 spec. */
4676 static int
4677 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4678 Lisp_Object overlay, struct text_pos *position,
4679 ptrdiff_t bufpos, int frame_window_p)
4680 {
4681 int replacing_p = 0;
4682 int rv;
4683
4684 if (CONSP (spec)
4685 /* Simple specifications. */
4686 && !EQ (XCAR (spec), Qimage)
4687 #ifdef HAVE_XWIDGETS
4688 && !EQ (XCAR (spec), Qxwidget)
4689 #endif
4690 && !EQ (XCAR (spec), Qspace)
4691 && !EQ (XCAR (spec), Qwhen)
4692 && !EQ (XCAR (spec), Qslice)
4693 && !EQ (XCAR (spec), Qspace_width)
4694 && !EQ (XCAR (spec), Qheight)
4695 && !EQ (XCAR (spec), Qraise)
4696 /* Marginal area specifications. */
4697 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4698 && !EQ (XCAR (spec), Qleft_fringe)
4699 && !EQ (XCAR (spec), Qright_fringe)
4700 && !NILP (XCAR (spec)))
4701 {
4702 for (; CONSP (spec); spec = XCDR (spec))
4703 {
4704 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4705 overlay, position, bufpos,
4706 replacing_p, frame_window_p)))
4707 {
4708 replacing_p = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4721 overlay, position, bufpos,
4722 replacing_p, frame_window_p)))
4723 {
4724 replacing_p = rv;
4725 /* If some text in a string is replaced, `position' no
4726 longer points to the position of `object'. */
4727 if (!it || STRINGP (object))
4728 break;
4729 }
4730 }
4731 else
4732 {
4733 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4734 position, bufpos, 0,
4735 frame_window_p)))
4736 replacing_p = rv;
4737 }
4738
4739 return replacing_p;
4740 }
4741
4742 /* Value is the position of the end of the `display' property starting
4743 at START_POS in OBJECT. */
4744
4745 static struct text_pos
4746 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4747 {
4748 Lisp_Object end;
4749 struct text_pos end_pos;
4750
4751 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4752 Qdisplay, object, Qnil);
4753 CHARPOS (end_pos) = XFASTINT (end);
4754 if (STRINGP (object))
4755 compute_string_pos (&end_pos, start_pos, it->string);
4756 else
4757 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4758
4759 return end_pos;
4760 }
4761
4762
4763 /* Set up IT from a single `display' property specification SPEC. OBJECT
4764 is the object in which the `display' property was found. *POSITION
4765 is the position in OBJECT at which the `display' property was found.
4766 BUFPOS is the buffer position of OBJECT (different from POSITION if
4767 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4768 previously saw a display specification which already replaced text
4769 display with something else, for example an image; we ignore such
4770 properties after the first one has been processed.
4771
4772 OVERLAY is the overlay this `display' property came from,
4773 or nil if it was a text property.
4774
4775 If SPEC is a `space' or `image' specification, and in some other
4776 cases too, set *POSITION to the position where the `display'
4777 property ends.
4778
4779 If IT is NULL, only examine the property specification in SPEC, but
4780 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4781 is intended to be displayed in a window on a GUI frame.
4782
4783 Value is non-zero if something was found which replaces the display
4784 of buffer or string text. */
4785
4786 static int
4787 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4788 Lisp_Object overlay, struct text_pos *position,
4789 ptrdiff_t bufpos, int display_replaced_p,
4790 int frame_window_p)
4791 {
4792 Lisp_Object form;
4793 Lisp_Object location, value;
4794 struct text_pos start_pos = *position;
4795 int valid_p;
4796
4797 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4798 If the result is non-nil, use VALUE instead of SPEC. */
4799 form = Qt;
4800 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4801 {
4802 spec = XCDR (spec);
4803 if (!CONSP (spec))
4804 return 0;
4805 form = XCAR (spec);
4806 spec = XCDR (spec);
4807 }
4808
4809 if (!NILP (form) && !EQ (form, Qt))
4810 {
4811 ptrdiff_t count = SPECPDL_INDEX ();
4812 struct gcpro gcpro1;
4813
4814 /* Bind `object' to the object having the `display' property, a
4815 buffer or string. Bind `position' to the position in the
4816 object where the property was found, and `buffer-position'
4817 to the current position in the buffer. */
4818
4819 if (NILP (object))
4820 XSETBUFFER (object, current_buffer);
4821 specbind (Qobject, object);
4822 specbind (Qposition, make_number (CHARPOS (*position)));
4823 specbind (Qbuffer_position, make_number (bufpos));
4824 GCPRO1 (form);
4825 form = safe_eval (form);
4826 UNGCPRO;
4827 unbind_to (count, Qnil);
4828 }
4829
4830 if (NILP (form))
4831 return 0;
4832
4833 /* Handle `(height HEIGHT)' specifications. */
4834 if (CONSP (spec)
4835 && EQ (XCAR (spec), Qheight)
4836 && CONSP (XCDR (spec)))
4837 {
4838 if (it)
4839 {
4840 if (!FRAME_WINDOW_P (it->f))
4841 return 0;
4842
4843 it->font_height = XCAR (XCDR (spec));
4844 if (!NILP (it->font_height))
4845 {
4846 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4847 int new_height = -1;
4848
4849 if (CONSP (it->font_height)
4850 && (EQ (XCAR (it->font_height), Qplus)
4851 || EQ (XCAR (it->font_height), Qminus))
4852 && CONSP (XCDR (it->font_height))
4853 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4854 {
4855 /* `(+ N)' or `(- N)' where N is an integer. */
4856 int steps = XINT (XCAR (XCDR (it->font_height)));
4857 if (EQ (XCAR (it->font_height), Qplus))
4858 steps = - steps;
4859 it->face_id = smaller_face (it->f, it->face_id, steps);
4860 }
4861 else if (FUNCTIONP (it->font_height))
4862 {
4863 /* Call function with current height as argument.
4864 Value is the new height. */
4865 Lisp_Object height;
4866 height = safe_call1 (it->font_height,
4867 face->lface[LFACE_HEIGHT_INDEX]);
4868 if (NUMBERP (height))
4869 new_height = XFLOATINT (height);
4870 }
4871 else if (NUMBERP (it->font_height))
4872 {
4873 /* Value is a multiple of the canonical char height. */
4874 struct face *f;
4875
4876 f = FACE_FROM_ID (it->f,
4877 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4878 new_height = (XFLOATINT (it->font_height)
4879 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4880 }
4881 else
4882 {
4883 /* Evaluate IT->font_height with `height' bound to the
4884 current specified height to get the new height. */
4885 ptrdiff_t count = SPECPDL_INDEX ();
4886
4887 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4888 value = safe_eval (it->font_height);
4889 unbind_to (count, Qnil);
4890
4891 if (NUMBERP (value))
4892 new_height = XFLOATINT (value);
4893 }
4894
4895 if (new_height > 0)
4896 it->face_id = face_with_height (it->f, it->face_id, new_height);
4897 }
4898 }
4899
4900 return 0;
4901 }
4902
4903 /* Handle `(space-width WIDTH)'. */
4904 if (CONSP (spec)
4905 && EQ (XCAR (spec), Qspace_width)
4906 && CONSP (XCDR (spec)))
4907 {
4908 if (it)
4909 {
4910 if (!FRAME_WINDOW_P (it->f))
4911 return 0;
4912
4913 value = XCAR (XCDR (spec));
4914 if (NUMBERP (value) && XFLOATINT (value) > 0)
4915 it->space_width = value;
4916 }
4917
4918 return 0;
4919 }
4920
4921 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4922 if (CONSP (spec)
4923 && EQ (XCAR (spec), Qslice))
4924 {
4925 Lisp_Object tem;
4926
4927 if (it)
4928 {
4929 if (!FRAME_WINDOW_P (it->f))
4930 return 0;
4931
4932 if (tem = XCDR (spec), CONSP (tem))
4933 {
4934 it->slice.x = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 {
4937 it->slice.y = XCAR (tem);
4938 if (tem = XCDR (tem), CONSP (tem))
4939 {
4940 it->slice.width = XCAR (tem);
4941 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.height = XCAR (tem);
4943 }
4944 }
4945 }
4946 }
4947
4948 return 0;
4949 }
4950
4951 /* Handle `(raise FACTOR)'. */
4952 if (CONSP (spec)
4953 && EQ (XCAR (spec), Qraise)
4954 && CONSP (XCDR (spec)))
4955 {
4956 if (it)
4957 {
4958 if (!FRAME_WINDOW_P (it->f))
4959 return 0;
4960
4961 #ifdef HAVE_WINDOW_SYSTEM
4962 value = XCAR (XCDR (spec));
4963 if (NUMBERP (value))
4964 {
4965 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4966 it->voffset = - (XFLOATINT (value)
4967 * (FONT_HEIGHT (face->font)));
4968 }
4969 #endif /* HAVE_WINDOW_SYSTEM */
4970 }
4971
4972 return 0;
4973 }
4974
4975 /* Don't handle the other kinds of display specifications
4976 inside a string that we got from a `display' property. */
4977 if (it && it->string_from_display_prop_p)
4978 return 0;
4979
4980 /* Characters having this form of property are not displayed, so
4981 we have to find the end of the property. */
4982 if (it)
4983 {
4984 start_pos = *position;
4985 *position = display_prop_end (it, object, start_pos);
4986 }
4987 value = Qnil;
4988
4989 /* Stop the scan at that end position--we assume that all
4990 text properties change there. */
4991 if (it)
4992 it->stop_charpos = position->charpos;
4993
4994 /* Handle `(left-fringe BITMAP [FACE])'
4995 and `(right-fringe BITMAP [FACE])'. */
4996 if (CONSP (spec)
4997 && (EQ (XCAR (spec), Qleft_fringe)
4998 || EQ (XCAR (spec), Qright_fringe))
4999 && CONSP (XCDR (spec)))
5000 {
5001 int fringe_bitmap;
5002
5003 if (it)
5004 {
5005 if (!FRAME_WINDOW_P (it->f))
5006 /* If we return here, POSITION has been advanced
5007 across the text with this property. */
5008 {
5009 /* Synchronize the bidi iterator with POSITION. This is
5010 needed because we are not going to push the iterator
5011 on behalf of this display property, so there will be
5012 no pop_it call to do this synchronization for us. */
5013 if (it->bidi_p)
5014 {
5015 it->position = *position;
5016 iterate_out_of_display_property (it);
5017 *position = it->position;
5018 }
5019 /* If we were to display this fringe bitmap,
5020 next_element_from_image would have reset this flag.
5021 Do the same, to avoid affecting overlays that
5022 follow. */
5023 it->ignore_overlay_strings_at_pos_p = 0;
5024 return 1;
5025 }
5026 }
5027 else if (!frame_window_p)
5028 return 1;
5029
5030 #ifdef HAVE_WINDOW_SYSTEM
5031 value = XCAR (XCDR (spec));
5032 if (!SYMBOLP (value)
5033 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5034 /* If we return here, POSITION has been advanced
5035 across the text with this property. */
5036 {
5037 if (it && it->bidi_p)
5038 {
5039 it->position = *position;
5040 iterate_out_of_display_property (it);
5041 *position = it->position;
5042 }
5043 if (it)
5044 /* Reset this flag like next_element_from_image would. */
5045 it->ignore_overlay_strings_at_pos_p = 0;
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, 0);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace))
5137 #ifdef HAVE_XWIDGETS
5138 || valid_xwidget_spec_p(value)
5139 #endif
5140 );
5141
5142 if (valid_p && !display_replaced_p)
5143 {
5144 int retval = 1;
5145
5146 if (!it)
5147 {
5148 /* Callers need to know whether the display spec is any kind
5149 of `(space ...)' spec that is about to affect text-area
5150 display. */
5151 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5152 retval = 2;
5153 return retval;
5154 }
5155
5156 /* Save current settings of IT so that we can restore them
5157 when we are finished with the glyph property value. */
5158 push_it (it, position);
5159 it->from_overlay = overlay;
5160 it->from_disp_prop_p = true;
5161
5162 if (NILP (location))
5163 it->area = TEXT_AREA;
5164 else if (EQ (location, Qleft_margin))
5165 it->area = LEFT_MARGIN_AREA;
5166 else
5167 it->area = RIGHT_MARGIN_AREA;
5168
5169 if (STRINGP (value))
5170 {
5171 it->string = value;
5172 it->multibyte_p = STRING_MULTIBYTE (it->string);
5173 it->current.overlay_string_index = -1;
5174 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5175 it->end_charpos = it->string_nchars = SCHARS (it->string);
5176 it->method = GET_FROM_STRING;
5177 it->stop_charpos = 0;
5178 it->prev_stop = 0;
5179 it->base_level_stop = 0;
5180 it->string_from_display_prop_p = true;
5181 /* Say that we haven't consumed the characters with
5182 `display' property yet. The call to pop_it in
5183 set_iterator_to_next will clean this up. */
5184 if (BUFFERP (object))
5185 *position = start_pos;
5186
5187 /* Force paragraph direction to be that of the parent
5188 object. If the parent object's paragraph direction is
5189 not yet determined, default to L2R. */
5190 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5191 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5192 else
5193 it->paragraph_embedding = L2R;
5194
5195 /* Set up the bidi iterator for this display string. */
5196 if (it->bidi_p)
5197 {
5198 it->bidi_it.string.lstring = it->string;
5199 it->bidi_it.string.s = NULL;
5200 it->bidi_it.string.schars = it->end_charpos;
5201 it->bidi_it.string.bufpos = bufpos;
5202 it->bidi_it.string.from_disp_str = 1;
5203 it->bidi_it.string.unibyte = !it->multibyte_p;
5204 it->bidi_it.w = it->w;
5205 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5206 }
5207 }
5208 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5209 {
5210 it->method = GET_FROM_STRETCH;
5211 it->object = value;
5212 *position = it->position = start_pos;
5213 retval = 1 + (it->area == TEXT_AREA);
5214 }
5215 #ifdef HAVE_XWIDGETS
5216 else if (valid_xwidget_spec_p(value))
5217 {
5218 it->what = IT_XWIDGET;
5219 it->method = GET_FROM_XWIDGET;
5220 it->position = start_pos;
5221 it->object = NILP (object) ? it->w->contents : object;
5222 *position = start_pos;
5223
5224 it->xwidget = lookup_xwidget(value);
5225 }
5226 #endif
5227 #ifdef HAVE_WINDOW_SYSTEM
5228 else
5229 {
5230 it->what = IT_IMAGE;
5231 it->image_id = lookup_image (it->f, value);
5232 it->position = start_pos;
5233 it->object = NILP (object) ? it->w->contents : object;
5234 it->method = GET_FROM_IMAGE;
5235
5236 /* Say that we haven't consumed the characters with
5237 `display' property yet. The call to pop_it in
5238 set_iterator_to_next will clean this up. */
5239 *position = start_pos;
5240 }
5241 #endif /* HAVE_WINDOW_SYSTEM */
5242
5243 return retval;
5244 }
5245
5246 /* Invalid property or property not supported. Restore
5247 POSITION to what it was before. */
5248 *position = start_pos;
5249 return 0;
5250 }
5251
5252 /* Check if PROP is a display property value whose text should be
5253 treated as intangible. OVERLAY is the overlay from which PROP
5254 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5255 specify the buffer position covered by PROP. */
5256
5257 int
5258 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5259 ptrdiff_t charpos, ptrdiff_t bytepos)
5260 {
5261 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5262 struct text_pos position;
5263
5264 SET_TEXT_POS (position, charpos, bytepos);
5265 return handle_display_spec (NULL, prop, Qnil, overlay,
5266 &position, charpos, frame_window_p);
5267 }
5268
5269
5270 /* Return 1 if PROP is a display sub-property value containing STRING.
5271
5272 Implementation note: this and the following function are really
5273 special cases of handle_display_spec and
5274 handle_single_display_spec, and should ideally use the same code.
5275 Until they do, these two pairs must be consistent and must be
5276 modified in sync. */
5277
5278 static int
5279 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5280 {
5281 if (EQ (string, prop))
5282 return 1;
5283
5284 /* Skip over `when FORM'. */
5285 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5286 {
5287 prop = XCDR (prop);
5288 if (!CONSP (prop))
5289 return 0;
5290 /* Actually, the condition following `when' should be eval'ed,
5291 like handle_single_display_spec does, and we should return
5292 zero if it evaluates to nil. However, this function is
5293 called only when the buffer was already displayed and some
5294 glyph in the glyph matrix was found to come from a display
5295 string. Therefore, the condition was already evaluated, and
5296 the result was non-nil, otherwise the display string wouldn't
5297 have been displayed and we would have never been called for
5298 this property. Thus, we can skip the evaluation and assume
5299 its result is non-nil. */
5300 prop = XCDR (prop);
5301 }
5302
5303 if (CONSP (prop))
5304 /* Skip over `margin LOCATION'. */
5305 if (EQ (XCAR (prop), Qmargin))
5306 {
5307 prop = XCDR (prop);
5308 if (!CONSP (prop))
5309 return 0;
5310
5311 prop = XCDR (prop);
5312 if (!CONSP (prop))
5313 return 0;
5314 }
5315
5316 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5317 }
5318
5319
5320 /* Return 1 if STRING appears in the `display' property PROP. */
5321
5322 static int
5323 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5324 {
5325 if (CONSP (prop)
5326 && !EQ (XCAR (prop), Qwhen)
5327 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5328 {
5329 /* A list of sub-properties. */
5330 while (CONSP (prop))
5331 {
5332 if (single_display_spec_string_p (XCAR (prop), string))
5333 return 1;
5334 prop = XCDR (prop);
5335 }
5336 }
5337 else if (VECTORP (prop))
5338 {
5339 /* A vector of sub-properties. */
5340 ptrdiff_t i;
5341 for (i = 0; i < ASIZE (prop); ++i)
5342 if (single_display_spec_string_p (AREF (prop, i), string))
5343 return 1;
5344 }
5345 else
5346 return single_display_spec_string_p (prop, string);
5347
5348 return 0;
5349 }
5350
5351 /* Look for STRING in overlays and text properties in the current
5352 buffer, between character positions FROM and TO (excluding TO).
5353 BACK_P non-zero means look back (in this case, TO is supposed to be
5354 less than FROM).
5355 Value is the first character position where STRING was found, or
5356 zero if it wasn't found before hitting TO.
5357
5358 This function may only use code that doesn't eval because it is
5359 called asynchronously from note_mouse_highlight. */
5360
5361 static ptrdiff_t
5362 string_buffer_position_lim (Lisp_Object string,
5363 ptrdiff_t from, ptrdiff_t to, int back_p)
5364 {
5365 Lisp_Object limit, prop, pos;
5366 int found = 0;
5367
5368 pos = make_number (max (from, BEGV));
5369
5370 if (!back_p) /* looking forward */
5371 {
5372 limit = make_number (min (to, ZV));
5373 while (!found && !EQ (pos, limit))
5374 {
5375 prop = Fget_char_property (pos, Qdisplay, Qnil);
5376 if (!NILP (prop) && display_prop_string_p (prop, string))
5377 found = 1;
5378 else
5379 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5380 limit);
5381 }
5382 }
5383 else /* looking back */
5384 {
5385 limit = make_number (max (to, BEGV));
5386 while (!found && !EQ (pos, limit))
5387 {
5388 prop = Fget_char_property (pos, Qdisplay, Qnil);
5389 if (!NILP (prop) && display_prop_string_p (prop, string))
5390 found = 1;
5391 else
5392 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5393 limit);
5394 }
5395 }
5396
5397 return found ? XINT (pos) : 0;
5398 }
5399
5400 /* Determine which buffer position in current buffer STRING comes from.
5401 AROUND_CHARPOS is an approximate position where it could come from.
5402 Value is the buffer position or 0 if it couldn't be determined.
5403
5404 This function is necessary because we don't record buffer positions
5405 in glyphs generated from strings (to keep struct glyph small).
5406 This function may only use code that doesn't eval because it is
5407 called asynchronously from note_mouse_highlight. */
5408
5409 static ptrdiff_t
5410 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5411 {
5412 const int MAX_DISTANCE = 1000;
5413 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5414 around_charpos + MAX_DISTANCE,
5415 0);
5416
5417 if (!found)
5418 found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos - MAX_DISTANCE, 1);
5420 return found;
5421 }
5422
5423
5424 \f
5425 /***********************************************************************
5426 `composition' property
5427 ***********************************************************************/
5428
5429 /* Set up iterator IT from `composition' property at its current
5430 position. Called from handle_stop. */
5431
5432 static enum prop_handled
5433 handle_composition_prop (struct it *it)
5434 {
5435 Lisp_Object prop, string;
5436 ptrdiff_t pos, pos_byte, start, end;
5437
5438 if (STRINGP (it->string))
5439 {
5440 unsigned char *s;
5441
5442 pos = IT_STRING_CHARPOS (*it);
5443 pos_byte = IT_STRING_BYTEPOS (*it);
5444 string = it->string;
5445 s = SDATA (string) + pos_byte;
5446 it->c = STRING_CHAR (s);
5447 }
5448 else
5449 {
5450 pos = IT_CHARPOS (*it);
5451 pos_byte = IT_BYTEPOS (*it);
5452 string = Qnil;
5453 it->c = FETCH_CHAR (pos_byte);
5454 }
5455
5456 /* If there's a valid composition and point is not inside of the
5457 composition (in the case that the composition is from the current
5458 buffer), draw a glyph composed from the composition components. */
5459 if (find_composition (pos, -1, &start, &end, &prop, string)
5460 && composition_valid_p (start, end, prop)
5461 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5462 {
5463 if (start < pos)
5464 /* As we can't handle this situation (perhaps font-lock added
5465 a new composition), we just return here hoping that next
5466 redisplay will detect this composition much earlier. */
5467 return HANDLED_NORMALLY;
5468 if (start != pos)
5469 {
5470 if (STRINGP (it->string))
5471 pos_byte = string_char_to_byte (it->string, start);
5472 else
5473 pos_byte = CHAR_TO_BYTE (start);
5474 }
5475 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5476 prop, string);
5477
5478 if (it->cmp_it.id >= 0)
5479 {
5480 it->cmp_it.ch = -1;
5481 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5482 it->cmp_it.nglyphs = -1;
5483 }
5484 }
5485
5486 return HANDLED_NORMALLY;
5487 }
5488
5489
5490 \f
5491 /***********************************************************************
5492 Overlay strings
5493 ***********************************************************************/
5494
5495 /* The following structure is used to record overlay strings for
5496 later sorting in load_overlay_strings. */
5497
5498 struct overlay_entry
5499 {
5500 Lisp_Object overlay;
5501 Lisp_Object string;
5502 EMACS_INT priority;
5503 int after_string_p;
5504 };
5505
5506
5507 /* Set up iterator IT from overlay strings at its current position.
5508 Called from handle_stop. */
5509
5510 static enum prop_handled
5511 handle_overlay_change (struct it *it)
5512 {
5513 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5514 return HANDLED_RECOMPUTE_PROPS;
5515 else
5516 return HANDLED_NORMALLY;
5517 }
5518
5519
5520 /* Set up the next overlay string for delivery by IT, if there is an
5521 overlay string to deliver. Called by set_iterator_to_next when the
5522 end of the current overlay string is reached. If there are more
5523 overlay strings to display, IT->string and
5524 IT->current.overlay_string_index are set appropriately here.
5525 Otherwise IT->string is set to nil. */
5526
5527 static void
5528 next_overlay_string (struct it *it)
5529 {
5530 ++it->current.overlay_string_index;
5531 if (it->current.overlay_string_index == it->n_overlay_strings)
5532 {
5533 /* No more overlay strings. Restore IT's settings to what
5534 they were before overlay strings were processed, and
5535 continue to deliver from current_buffer. */
5536
5537 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5538 pop_it (it);
5539 eassert (it->sp > 0
5540 || (NILP (it->string)
5541 && it->method == GET_FROM_BUFFER
5542 && it->stop_charpos >= BEGV
5543 && it->stop_charpos <= it->end_charpos));
5544 it->current.overlay_string_index = -1;
5545 it->n_overlay_strings = 0;
5546 it->overlay_strings_charpos = -1;
5547 /* If there's an empty display string on the stack, pop the
5548 stack, to resync the bidi iterator with IT's position. Such
5549 empty strings are pushed onto the stack in
5550 get_overlay_strings_1. */
5551 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5552 pop_it (it);
5553
5554 /* If we're at the end of the buffer, record that we have
5555 processed the overlay strings there already, so that
5556 next_element_from_buffer doesn't try it again. */
5557 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5558 it->overlay_strings_at_end_processed_p = true;
5559 }
5560 else
5561 {
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5569
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5572
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5585
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5588 {
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5597 }
5598 }
5599
5600 CHECK_IT (it);
5601 }
5602
5603
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5607
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5610
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5613
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5616
5617 Value is analogous to strcmp. */
5618
5619
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5622 {
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5626
5627 if (entry1->after_string_p != entry2->after_string_p)
5628 {
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5635 }
5636 else if (entry1->priority != entry2->priority)
5637 {
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5644 }
5645 else
5646 result = 0;
5647
5648 return result;
5649 }
5650
5651
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5655
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5661
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5670
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5675
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis_p;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5688
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5691
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P non-zero means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5698 { \
5699 Lisp_Object priority; \
5700 \
5701 if (n == size) \
5702 { \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5707 } \
5708 \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5715 } \
5716 while (0)
5717
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5720 {
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5725
5726 if (end < charpos)
5727 break;
5728
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5733
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5738
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5744
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis_p))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, 0);
5750
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis_p))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, 1);
5756 }
5757
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5760 {
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5765
5766 if (start > charpos)
5767 break;
5768
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5773
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5778
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5783
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis_p))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, 0);
5789
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis_p))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, 1);
5795 }
5796
5797 #undef RECORD_OVERLAY_STRING
5798
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5802
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5806
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5813 {
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5816 }
5817
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5820 }
5821
5822
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is non-zero if at
5825 least one overlay string was found. */
5826
5827 static int
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5829 {
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5839
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5844 {
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5851
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5855
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5867
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5881
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5888
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5891 {
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5893
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5902 }
5903 return 1;
5904 }
5905
5906 it->current.overlay_string_index = -1;
5907 return 0;
5908 }
5909
5910 static int
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5912 {
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5915
5916 (void) get_overlay_strings_1 (it, charpos, 1);
5917
5918 CHECK_IT (it);
5919
5920 /* Value is non-zero if we found at least one overlay string. */
5921 return STRINGP (it->string);
5922 }
5923
5924
5925 \f
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5929
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5935
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5938 {
5939 struct iterator_stack_entry *p;
5940
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5943
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5954 {
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 #ifdef HAVE_XWIDGETS
5964 case GET_FROM_XWIDGET:
5965 p->u.xwidget.object = it->object;
5966 break;
5967 #endif
5968 }
5969 p->position = position ? *position : it->position;
5970 p->current = it->current;
5971 p->end_charpos = it->end_charpos;
5972 p->string_nchars = it->string_nchars;
5973 p->area = it->area;
5974 p->multibyte_p = it->multibyte_p;
5975 p->avoid_cursor_p = it->avoid_cursor_p;
5976 p->space_width = it->space_width;
5977 p->font_height = it->font_height;
5978 p->voffset = it->voffset;
5979 p->string_from_display_prop_p = it->string_from_display_prop_p;
5980 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5981 p->display_ellipsis_p = 0;
5982 p->line_wrap = it->line_wrap;
5983 p->bidi_p = it->bidi_p;
5984 p->paragraph_embedding = it->paragraph_embedding;
5985 p->from_disp_prop_p = it->from_disp_prop_p;
5986 ++it->sp;
5987
5988 /* Save the state of the bidi iterator as well. */
5989 if (it->bidi_p)
5990 bidi_push_it (&it->bidi_it);
5991 }
5992
5993 static void
5994 iterate_out_of_display_property (struct it *it)
5995 {
5996 int buffer_p = !STRINGP (it->string);
5997 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5998 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5999
6000 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6001
6002 /* Maybe initialize paragraph direction. If we are at the beginning
6003 of a new paragraph, next_element_from_buffer may not have a
6004 chance to do that. */
6005 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6006 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6007 /* prev_stop can be zero, so check against BEGV as well. */
6008 while (it->bidi_it.charpos >= bob
6009 && it->prev_stop <= it->bidi_it.charpos
6010 && it->bidi_it.charpos < CHARPOS (it->position)
6011 && it->bidi_it.charpos < eob)
6012 bidi_move_to_visually_next (&it->bidi_it);
6013 /* Record the stop_pos we just crossed, for when we cross it
6014 back, maybe. */
6015 if (it->bidi_it.charpos > CHARPOS (it->position))
6016 it->prev_stop = CHARPOS (it->position);
6017 /* If we ended up not where pop_it put us, resync IT's
6018 positional members with the bidi iterator. */
6019 if (it->bidi_it.charpos != CHARPOS (it->position))
6020 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6021 if (buffer_p)
6022 it->current.pos = it->position;
6023 else
6024 it->current.string_pos = it->position;
6025 }
6026
6027 /* Restore IT's settings from IT->stack. Called, for example, when no
6028 more overlay strings must be processed, and we return to delivering
6029 display elements from a buffer, or when the end of a string from a
6030 `display' property is reached and we return to delivering display
6031 elements from an overlay string, or from a buffer. */
6032
6033 static void
6034 pop_it (struct it *it)
6035 {
6036 struct iterator_stack_entry *p;
6037 int from_display_prop = it->from_disp_prop_p;
6038
6039 eassert (it->sp > 0);
6040 --it->sp;
6041 p = it->stack + it->sp;
6042 it->stop_charpos = p->stop_charpos;
6043 it->prev_stop = p->prev_stop;
6044 it->base_level_stop = p->base_level_stop;
6045 it->cmp_it = p->cmp_it;
6046 it->face_id = p->face_id;
6047 it->current = p->current;
6048 it->position = p->position;
6049 it->string = p->string;
6050 it->from_overlay = p->from_overlay;
6051 if (NILP (it->string))
6052 SET_TEXT_POS (it->current.string_pos, -1, -1);
6053 it->method = p->method;
6054 switch (it->method)
6055 {
6056 case GET_FROM_IMAGE:
6057 it->image_id = p->u.image.image_id;
6058 it->object = p->u.image.object;
6059 it->slice = p->u.image.slice;
6060 break;
6061 #ifdef HAVE_XWIDGETS
6062 case GET_FROM_XWIDGET:
6063 it->object = p->u.xwidget.object;
6064 break;
6065 #endif
6066 case GET_FROM_STRETCH:
6067 it->object = p->u.stretch.object;
6068 break;
6069 case GET_FROM_BUFFER:
6070 it->object = it->w->contents;
6071 break;
6072 case GET_FROM_STRING:
6073 {
6074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6075
6076 /* Restore the face_box_p flag, since it could have been
6077 overwritten by the face of the object that we just finished
6078 displaying. */
6079 if (face)
6080 it->face_box_p = face->box != FACE_NO_BOX;
6081 it->object = it->string;
6082 }
6083 break;
6084 case GET_FROM_DISPLAY_VECTOR:
6085 if (it->s)
6086 it->method = GET_FROM_C_STRING;
6087 else if (STRINGP (it->string))
6088 it->method = GET_FROM_STRING;
6089 else
6090 {
6091 it->method = GET_FROM_BUFFER;
6092 it->object = it->w->contents;
6093 }
6094 }
6095 it->end_charpos = p->end_charpos;
6096 it->string_nchars = p->string_nchars;
6097 it->area = p->area;
6098 it->multibyte_p = p->multibyte_p;
6099 it->avoid_cursor_p = p->avoid_cursor_p;
6100 it->space_width = p->space_width;
6101 it->font_height = p->font_height;
6102 it->voffset = p->voffset;
6103 it->string_from_display_prop_p = p->string_from_display_prop_p;
6104 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6105 it->line_wrap = p->line_wrap;
6106 it->bidi_p = p->bidi_p;
6107 it->paragraph_embedding = p->paragraph_embedding;
6108 it->from_disp_prop_p = p->from_disp_prop_p;
6109 if (it->bidi_p)
6110 {
6111 bidi_pop_it (&it->bidi_it);
6112 /* Bidi-iterate until we get out of the portion of text, if any,
6113 covered by a `display' text property or by an overlay with
6114 `display' property. (We cannot just jump there, because the
6115 internal coherency of the bidi iterator state can not be
6116 preserved across such jumps.) We also must determine the
6117 paragraph base direction if the overlay we just processed is
6118 at the beginning of a new paragraph. */
6119 if (from_display_prop
6120 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6121 iterate_out_of_display_property (it);
6122
6123 eassert ((BUFFERP (it->object)
6124 && IT_CHARPOS (*it) == it->bidi_it.charpos
6125 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6126 || (STRINGP (it->object)
6127 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6130 }
6131 }
6132
6133
6134 \f
6135 /***********************************************************************
6136 Moving over lines
6137 ***********************************************************************/
6138
6139 /* Set IT's current position to the previous line start. */
6140
6141 static void
6142 back_to_previous_line_start (struct it *it)
6143 {
6144 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6145
6146 DEC_BOTH (cp, bp);
6147 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6148 }
6149
6150
6151 /* Move IT to the next line start.
6152
6153 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6154 we skipped over part of the text (as opposed to moving the iterator
6155 continuously over the text). Otherwise, don't change the value
6156 of *SKIPPED_P.
6157
6158 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6159 iterator on the newline, if it was found.
6160
6161 Newlines may come from buffer text, overlay strings, or strings
6162 displayed via the `display' property. That's the reason we can't
6163 simply use find_newline_no_quit.
6164
6165 Note that this function may not skip over invisible text that is so
6166 because of text properties and immediately follows a newline. If
6167 it would, function reseat_at_next_visible_line_start, when called
6168 from set_iterator_to_next, would effectively make invisible
6169 characters following a newline part of the wrong glyph row, which
6170 leads to wrong cursor motion. */
6171
6172 static int
6173 forward_to_next_line_start (struct it *it, int *skipped_p,
6174 struct bidi_it *bidi_it_prev)
6175 {
6176 ptrdiff_t old_selective;
6177 int newline_found_p, n;
6178 const int MAX_NEWLINE_DISTANCE = 500;
6179
6180 /* If already on a newline, just consume it to avoid unintended
6181 skipping over invisible text below. */
6182 if (it->what == IT_CHARACTER
6183 && it->c == '\n'
6184 && CHARPOS (it->position) == IT_CHARPOS (*it))
6185 {
6186 if (it->bidi_p && bidi_it_prev)
6187 *bidi_it_prev = it->bidi_it;
6188 set_iterator_to_next (it, 0);
6189 it->c = 0;
6190 return 1;
6191 }
6192
6193 /* Don't handle selective display in the following. It's (a)
6194 unnecessary because it's done by the caller, and (b) leads to an
6195 infinite recursion because next_element_from_ellipsis indirectly
6196 calls this function. */
6197 old_selective = it->selective;
6198 it->selective = 0;
6199
6200 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6201 from buffer text. */
6202 for (n = newline_found_p = 0;
6203 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6204 n += STRINGP (it->string) ? 0 : 1)
6205 {
6206 if (!get_next_display_element (it))
6207 return 0;
6208 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6209 if (newline_found_p && it->bidi_p && bidi_it_prev)
6210 *bidi_it_prev = it->bidi_it;
6211 set_iterator_to_next (it, 0);
6212 }
6213
6214 /* If we didn't find a newline near enough, see if we can use a
6215 short-cut. */
6216 if (!newline_found_p)
6217 {
6218 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6219 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6220 1, &bytepos);
6221 Lisp_Object pos;
6222
6223 eassert (!STRINGP (it->string));
6224
6225 /* If there isn't any `display' property in sight, and no
6226 overlays, we can just use the position of the newline in
6227 buffer text. */
6228 if (it->stop_charpos >= limit
6229 || ((pos = Fnext_single_property_change (make_number (start),
6230 Qdisplay, Qnil,
6231 make_number (limit)),
6232 NILP (pos))
6233 && next_overlay_change (start) == ZV))
6234 {
6235 if (!it->bidi_p)
6236 {
6237 IT_CHARPOS (*it) = limit;
6238 IT_BYTEPOS (*it) = bytepos;
6239 }
6240 else
6241 {
6242 struct bidi_it bprev;
6243
6244 /* Help bidi.c avoid expensive searches for display
6245 properties and overlays, by telling it that there are
6246 none up to `limit'. */
6247 if (it->bidi_it.disp_pos < limit)
6248 {
6249 it->bidi_it.disp_pos = limit;
6250 it->bidi_it.disp_prop = 0;
6251 }
6252 do {
6253 bprev = it->bidi_it;
6254 bidi_move_to_visually_next (&it->bidi_it);
6255 } while (it->bidi_it.charpos != limit);
6256 IT_CHARPOS (*it) = limit;
6257 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6258 if (bidi_it_prev)
6259 *bidi_it_prev = bprev;
6260 }
6261 *skipped_p = newline_found_p = true;
6262 }
6263 else
6264 {
6265 while (get_next_display_element (it)
6266 && !newline_found_p)
6267 {
6268 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6269 if (newline_found_p && it->bidi_p && bidi_it_prev)
6270 *bidi_it_prev = it->bidi_it;
6271 set_iterator_to_next (it, 0);
6272 }
6273 }
6274 }
6275
6276 it->selective = old_selective;
6277 return newline_found_p;
6278 }
6279
6280
6281 /* Set IT's current position to the previous visible line start. Skip
6282 invisible text that is so either due to text properties or due to
6283 selective display. Caution: this does not change IT->current_x and
6284 IT->hpos. */
6285
6286 static void
6287 back_to_previous_visible_line_start (struct it *it)
6288 {
6289 while (IT_CHARPOS (*it) > BEGV)
6290 {
6291 back_to_previous_line_start (it);
6292
6293 if (IT_CHARPOS (*it) <= BEGV)
6294 break;
6295
6296 /* If selective > 0, then lines indented more than its value are
6297 invisible. */
6298 if (it->selective > 0
6299 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6300 it->selective))
6301 continue;
6302
6303 /* Check the newline before point for invisibility. */
6304 {
6305 Lisp_Object prop;
6306 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6307 Qinvisible, it->window);
6308 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6309 continue;
6310 }
6311
6312 if (IT_CHARPOS (*it) <= BEGV)
6313 break;
6314
6315 {
6316 struct it it2;
6317 void *it2data = NULL;
6318 ptrdiff_t pos;
6319 ptrdiff_t beg, end;
6320 Lisp_Object val, overlay;
6321
6322 SAVE_IT (it2, *it, it2data);
6323
6324 /* If newline is part of a composition, continue from start of composition */
6325 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6326 && beg < IT_CHARPOS (*it))
6327 goto replaced;
6328
6329 /* If newline is replaced by a display property, find start of overlay
6330 or interval and continue search from that point. */
6331 pos = --IT_CHARPOS (it2);
6332 --IT_BYTEPOS (it2);
6333 it2.sp = 0;
6334 bidi_unshelve_cache (NULL, 0);
6335 it2.string_from_display_prop_p = 0;
6336 it2.from_disp_prop_p = 0;
6337 if (handle_display_prop (&it2) == HANDLED_RETURN
6338 && !NILP (val = get_char_property_and_overlay
6339 (make_number (pos), Qdisplay, Qnil, &overlay))
6340 && (OVERLAYP (overlay)
6341 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6342 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6343 {
6344 RESTORE_IT (it, it, it2data);
6345 goto replaced;
6346 }
6347
6348 /* Newline is not replaced by anything -- so we are done. */
6349 RESTORE_IT (it, it, it2data);
6350 break;
6351
6352 replaced:
6353 if (beg < BEGV)
6354 beg = BEGV;
6355 IT_CHARPOS (*it) = beg;
6356 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6357 }
6358 }
6359
6360 it->continuation_lines_width = 0;
6361
6362 eassert (IT_CHARPOS (*it) >= BEGV);
6363 eassert (IT_CHARPOS (*it) == BEGV
6364 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6365 CHECK_IT (it);
6366 }
6367
6368
6369 /* Reseat iterator IT at the previous visible line start. Skip
6370 invisible text that is so either due to text properties or due to
6371 selective display. At the end, update IT's overlay information,
6372 face information etc. */
6373
6374 void
6375 reseat_at_previous_visible_line_start (struct it *it)
6376 {
6377 back_to_previous_visible_line_start (it);
6378 reseat (it, it->current.pos, 1);
6379 CHECK_IT (it);
6380 }
6381
6382
6383 /* Reseat iterator IT on the next visible line start in the current
6384 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6385 preceding the line start. Skip over invisible text that is so
6386 because of selective display. Compute faces, overlays etc at the
6387 new position. Note that this function does not skip over text that
6388 is invisible because of text properties. */
6389
6390 static void
6391 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6392 {
6393 int newline_found_p, skipped_p = 0;
6394 struct bidi_it bidi_it_prev;
6395
6396 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6397
6398 /* Skip over lines that are invisible because they are indented
6399 more than the value of IT->selective. */
6400 if (it->selective > 0)
6401 while (IT_CHARPOS (*it) < ZV
6402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6403 it->selective))
6404 {
6405 eassert (IT_BYTEPOS (*it) == BEGV
6406 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6407 newline_found_p =
6408 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6409 }
6410
6411 /* Position on the newline if that's what's requested. */
6412 if (on_newline_p && newline_found_p)
6413 {
6414 if (STRINGP (it->string))
6415 {
6416 if (IT_STRING_CHARPOS (*it) > 0)
6417 {
6418 if (!it->bidi_p)
6419 {
6420 --IT_STRING_CHARPOS (*it);
6421 --IT_STRING_BYTEPOS (*it);
6422 }
6423 else
6424 {
6425 /* We need to restore the bidi iterator to the state
6426 it had on the newline, and resync the IT's
6427 position with that. */
6428 it->bidi_it = bidi_it_prev;
6429 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6430 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6431 }
6432 }
6433 }
6434 else if (IT_CHARPOS (*it) > BEGV)
6435 {
6436 if (!it->bidi_p)
6437 {
6438 --IT_CHARPOS (*it);
6439 --IT_BYTEPOS (*it);
6440 }
6441 else
6442 {
6443 /* We need to restore the bidi iterator to the state it
6444 had on the newline and resync IT with that. */
6445 it->bidi_it = bidi_it_prev;
6446 IT_CHARPOS (*it) = it->bidi_it.charpos;
6447 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6448 }
6449 reseat (it, it->current.pos, 0);
6450 }
6451 }
6452 else if (skipped_p)
6453 reseat (it, it->current.pos, 0);
6454
6455 CHECK_IT (it);
6456 }
6457
6458
6459 \f
6460 /***********************************************************************
6461 Changing an iterator's position
6462 ***********************************************************************/
6463
6464 /* Change IT's current position to POS in current_buffer. If FORCE_P
6465 is non-zero, always check for text properties at the new position.
6466 Otherwise, text properties are only looked up if POS >=
6467 IT->check_charpos of a property. */
6468
6469 static void
6470 reseat (struct it *it, struct text_pos pos, int force_p)
6471 {
6472 ptrdiff_t original_pos = IT_CHARPOS (*it);
6473
6474 reseat_1 (it, pos, 0);
6475
6476 /* Determine where to check text properties. Avoid doing it
6477 where possible because text property lookup is very expensive. */
6478 if (force_p
6479 || CHARPOS (pos) > it->stop_charpos
6480 || CHARPOS (pos) < original_pos)
6481 {
6482 if (it->bidi_p)
6483 {
6484 /* For bidi iteration, we need to prime prev_stop and
6485 base_level_stop with our best estimations. */
6486 /* Implementation note: Of course, POS is not necessarily a
6487 stop position, so assigning prev_pos to it is a lie; we
6488 should have called compute_stop_backwards. However, if
6489 the current buffer does not include any R2L characters,
6490 that call would be a waste of cycles, because the
6491 iterator will never move back, and thus never cross this
6492 "fake" stop position. So we delay that backward search
6493 until the time we really need it, in next_element_from_buffer. */
6494 if (CHARPOS (pos) != it->prev_stop)
6495 it->prev_stop = CHARPOS (pos);
6496 if (CHARPOS (pos) < it->base_level_stop)
6497 it->base_level_stop = 0; /* meaning it's unknown */
6498 handle_stop (it);
6499 }
6500 else
6501 {
6502 handle_stop (it);
6503 it->prev_stop = it->base_level_stop = 0;
6504 }
6505
6506 }
6507
6508 CHECK_IT (it);
6509 }
6510
6511
6512 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6513 IT->stop_pos to POS, also. */
6514
6515 static void
6516 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6517 {
6518 /* Don't call this function when scanning a C string. */
6519 eassert (it->s == NULL);
6520
6521 /* POS must be a reasonable value. */
6522 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6523
6524 it->current.pos = it->position = pos;
6525 it->end_charpos = ZV;
6526 it->dpvec = NULL;
6527 it->current.dpvec_index = -1;
6528 it->current.overlay_string_index = -1;
6529 IT_STRING_CHARPOS (*it) = -1;
6530 IT_STRING_BYTEPOS (*it) = -1;
6531 it->string = Qnil;
6532 it->method = GET_FROM_BUFFER;
6533 it->object = it->w->contents;
6534 it->area = TEXT_AREA;
6535 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6536 it->sp = 0;
6537 it->string_from_display_prop_p = 0;
6538 it->string_from_prefix_prop_p = 0;
6539
6540 it->from_disp_prop_p = 0;
6541 it->face_before_selective_p = 0;
6542 if (it->bidi_p)
6543 {
6544 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6545 &it->bidi_it);
6546 bidi_unshelve_cache (NULL, 0);
6547 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6548 it->bidi_it.string.s = NULL;
6549 it->bidi_it.string.lstring = Qnil;
6550 it->bidi_it.string.bufpos = 0;
6551 it->bidi_it.string.from_disp_str = 0;
6552 it->bidi_it.string.unibyte = 0;
6553 it->bidi_it.w = it->w;
6554 }
6555
6556 if (set_stop_p)
6557 {
6558 it->stop_charpos = CHARPOS (pos);
6559 it->base_level_stop = CHARPOS (pos);
6560 }
6561 /* This make the information stored in it->cmp_it invalidate. */
6562 it->cmp_it.id = -1;
6563 }
6564
6565
6566 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6567 If S is non-null, it is a C string to iterate over. Otherwise,
6568 STRING gives a Lisp string to iterate over.
6569
6570 If PRECISION > 0, don't return more then PRECISION number of
6571 characters from the string.
6572
6573 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6574 characters have been returned. FIELD_WIDTH < 0 means an infinite
6575 field width.
6576
6577 MULTIBYTE = 0 means disable processing of multibyte characters,
6578 MULTIBYTE > 0 means enable it,
6579 MULTIBYTE < 0 means use IT->multibyte_p.
6580
6581 IT must be initialized via a prior call to init_iterator before
6582 calling this function. */
6583
6584 static void
6585 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6586 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6587 int multibyte)
6588 {
6589 /* No text property checks performed by default, but see below. */
6590 it->stop_charpos = -1;
6591
6592 /* Set iterator position and end position. */
6593 memset (&it->current, 0, sizeof it->current);
6594 it->current.overlay_string_index = -1;
6595 it->current.dpvec_index = -1;
6596 eassert (charpos >= 0);
6597
6598 /* If STRING is specified, use its multibyteness, otherwise use the
6599 setting of MULTIBYTE, if specified. */
6600 if (multibyte >= 0)
6601 it->multibyte_p = multibyte > 0;
6602
6603 /* Bidirectional reordering of strings is controlled by the default
6604 value of bidi-display-reordering. Don't try to reorder while
6605 loading loadup.el, as the necessary character property tables are
6606 not yet available. */
6607 it->bidi_p =
6608 NILP (Vpurify_flag)
6609 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6610
6611 if (s == NULL)
6612 {
6613 eassert (STRINGP (string));
6614 it->string = string;
6615 it->s = NULL;
6616 it->end_charpos = it->string_nchars = SCHARS (string);
6617 it->method = GET_FROM_STRING;
6618 it->current.string_pos = string_pos (charpos, string);
6619
6620 if (it->bidi_p)
6621 {
6622 it->bidi_it.string.lstring = string;
6623 it->bidi_it.string.s = NULL;
6624 it->bidi_it.string.schars = it->end_charpos;
6625 it->bidi_it.string.bufpos = 0;
6626 it->bidi_it.string.from_disp_str = 0;
6627 it->bidi_it.string.unibyte = !it->multibyte_p;
6628 it->bidi_it.w = it->w;
6629 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6630 FRAME_WINDOW_P (it->f), &it->bidi_it);
6631 }
6632 }
6633 else
6634 {
6635 it->s = (const unsigned char *) s;
6636 it->string = Qnil;
6637
6638 /* Note that we use IT->current.pos, not it->current.string_pos,
6639 for displaying C strings. */
6640 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6641 if (it->multibyte_p)
6642 {
6643 it->current.pos = c_string_pos (charpos, s, 1);
6644 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6645 }
6646 else
6647 {
6648 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6649 it->end_charpos = it->string_nchars = strlen (s);
6650 }
6651
6652 if (it->bidi_p)
6653 {
6654 it->bidi_it.string.lstring = Qnil;
6655 it->bidi_it.string.s = (const unsigned char *) s;
6656 it->bidi_it.string.schars = it->end_charpos;
6657 it->bidi_it.string.bufpos = 0;
6658 it->bidi_it.string.from_disp_str = 0;
6659 it->bidi_it.string.unibyte = !it->multibyte_p;
6660 it->bidi_it.w = it->w;
6661 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6662 &it->bidi_it);
6663 }
6664 it->method = GET_FROM_C_STRING;
6665 }
6666
6667 /* PRECISION > 0 means don't return more than PRECISION characters
6668 from the string. */
6669 if (precision > 0 && it->end_charpos - charpos > precision)
6670 {
6671 it->end_charpos = it->string_nchars = charpos + precision;
6672 if (it->bidi_p)
6673 it->bidi_it.string.schars = it->end_charpos;
6674 }
6675
6676 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6677 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6678 FIELD_WIDTH < 0 means infinite field width. This is useful for
6679 padding with `-' at the end of a mode line. */
6680 if (field_width < 0)
6681 field_width = INFINITY;
6682 /* Implementation note: We deliberately don't enlarge
6683 it->bidi_it.string.schars here to fit it->end_charpos, because
6684 the bidi iterator cannot produce characters out of thin air. */
6685 if (field_width > it->end_charpos - charpos)
6686 it->end_charpos = charpos + field_width;
6687
6688 /* Use the standard display table for displaying strings. */
6689 if (DISP_TABLE_P (Vstandard_display_table))
6690 it->dp = XCHAR_TABLE (Vstandard_display_table);
6691
6692 it->stop_charpos = charpos;
6693 it->prev_stop = charpos;
6694 it->base_level_stop = 0;
6695 if (it->bidi_p)
6696 {
6697 it->bidi_it.first_elt = 1;
6698 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6699 it->bidi_it.disp_pos = -1;
6700 }
6701 if (s == NULL && it->multibyte_p)
6702 {
6703 ptrdiff_t endpos = SCHARS (it->string);
6704 if (endpos > it->end_charpos)
6705 endpos = it->end_charpos;
6706 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6707 it->string);
6708 }
6709 CHECK_IT (it);
6710 }
6711
6712
6713 \f
6714 /***********************************************************************
6715 Iteration
6716 ***********************************************************************/
6717
6718 /* Map enum it_method value to corresponding next_element_from_* function. */
6719
6720 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6721 {
6722 next_element_from_buffer,
6723 next_element_from_display_vector,
6724 next_element_from_string,
6725 next_element_from_c_string,
6726 next_element_from_image,
6727 next_element_from_stretch
6728 #ifdef HAVE_XWIDGETS
6729 ,next_element_from_xwidget
6730 #endif
6731 };
6732
6733 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6734
6735
6736 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6737 (possibly with the following characters). */
6738
6739 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6740 ((IT)->cmp_it.id >= 0 \
6741 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6742 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6743 END_CHARPOS, (IT)->w, \
6744 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6745 (IT)->string)))
6746
6747
6748 /* Lookup the char-table Vglyphless_char_display for character C (-1
6749 if we want information for no-font case), and return the display
6750 method symbol. By side-effect, update it->what and
6751 it->glyphless_method. This function is called from
6752 get_next_display_element for each character element, and from
6753 x_produce_glyphs when no suitable font was found. */
6754
6755 Lisp_Object
6756 lookup_glyphless_char_display (int c, struct it *it)
6757 {
6758 Lisp_Object glyphless_method = Qnil;
6759
6760 if (CHAR_TABLE_P (Vglyphless_char_display)
6761 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6762 {
6763 if (c >= 0)
6764 {
6765 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6766 if (CONSP (glyphless_method))
6767 glyphless_method = FRAME_WINDOW_P (it->f)
6768 ? XCAR (glyphless_method)
6769 : XCDR (glyphless_method);
6770 }
6771 else
6772 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6773 }
6774
6775 retry:
6776 if (NILP (glyphless_method))
6777 {
6778 if (c >= 0)
6779 /* The default is to display the character by a proper font. */
6780 return Qnil;
6781 /* The default for the no-font case is to display an empty box. */
6782 glyphless_method = Qempty_box;
6783 }
6784 if (EQ (glyphless_method, Qzero_width))
6785 {
6786 if (c >= 0)
6787 return glyphless_method;
6788 /* This method can't be used for the no-font case. */
6789 glyphless_method = Qempty_box;
6790 }
6791 if (EQ (glyphless_method, Qthin_space))
6792 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6793 else if (EQ (glyphless_method, Qempty_box))
6794 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6795 else if (EQ (glyphless_method, Qhex_code))
6796 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6797 else if (STRINGP (glyphless_method))
6798 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6799 else
6800 {
6801 /* Invalid value. We use the default method. */
6802 glyphless_method = Qnil;
6803 goto retry;
6804 }
6805 it->what = IT_GLYPHLESS;
6806 return glyphless_method;
6807 }
6808
6809 /* Merge escape glyph face and cache the result. */
6810
6811 static struct frame *last_escape_glyph_frame = NULL;
6812 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6813 static int last_escape_glyph_merged_face_id = 0;
6814
6815 static int
6816 merge_escape_glyph_face (struct it *it)
6817 {
6818 int face_id;
6819
6820 if (it->f == last_escape_glyph_frame
6821 && it->face_id == last_escape_glyph_face_id)
6822 face_id = last_escape_glyph_merged_face_id;
6823 else
6824 {
6825 /* Merge the `escape-glyph' face into the current face. */
6826 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6827 last_escape_glyph_frame = it->f;
6828 last_escape_glyph_face_id = it->face_id;
6829 last_escape_glyph_merged_face_id = face_id;
6830 }
6831 return face_id;
6832 }
6833
6834 /* Likewise for glyphless glyph face. */
6835
6836 static struct frame *last_glyphless_glyph_frame = NULL;
6837 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6838 static int last_glyphless_glyph_merged_face_id = 0;
6839
6840 int
6841 merge_glyphless_glyph_face (struct it *it)
6842 {
6843 int face_id;
6844
6845 if (it->f == last_glyphless_glyph_frame
6846 && it->face_id == last_glyphless_glyph_face_id)
6847 face_id = last_glyphless_glyph_merged_face_id;
6848 else
6849 {
6850 /* Merge the `glyphless-char' face into the current face. */
6851 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6852 last_glyphless_glyph_frame = it->f;
6853 last_glyphless_glyph_face_id = it->face_id;
6854 last_glyphless_glyph_merged_face_id = face_id;
6855 }
6856 return face_id;
6857 }
6858
6859 /* Load IT's display element fields with information about the next
6860 display element from the current position of IT. Value is zero if
6861 end of buffer (or C string) is reached. */
6862
6863 static int
6864 get_next_display_element (struct it *it)
6865 {
6866 /* Non-zero means that we found a display element. Zero means that
6867 we hit the end of what we iterate over. Performance note: the
6868 function pointer `method' used here turns out to be faster than
6869 using a sequence of if-statements. */
6870 int success_p;
6871
6872 get_next:
6873 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6874
6875 if (it->what == IT_CHARACTER)
6876 {
6877 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6878 and only if (a) the resolved directionality of that character
6879 is R..." */
6880 /* FIXME: Do we need an exception for characters from display
6881 tables? */
6882 if (it->bidi_p && it->bidi_it.type == STRONG_R
6883 && !inhibit_bidi_mirroring)
6884 it->c = bidi_mirror_char (it->c);
6885 /* Map via display table or translate control characters.
6886 IT->c, IT->len etc. have been set to the next character by
6887 the function call above. If we have a display table, and it
6888 contains an entry for IT->c, translate it. Don't do this if
6889 IT->c itself comes from a display table, otherwise we could
6890 end up in an infinite recursion. (An alternative could be to
6891 count the recursion depth of this function and signal an
6892 error when a certain maximum depth is reached.) Is it worth
6893 it? */
6894 if (success_p && it->dpvec == NULL)
6895 {
6896 Lisp_Object dv;
6897 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6898 int nonascii_space_p = 0;
6899 int nonascii_hyphen_p = 0;
6900 int c = it->c; /* This is the character to display. */
6901
6902 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6903 {
6904 eassert (SINGLE_BYTE_CHAR_P (c));
6905 if (unibyte_display_via_language_environment)
6906 {
6907 c = DECODE_CHAR (unibyte, c);
6908 if (c < 0)
6909 c = BYTE8_TO_CHAR (it->c);
6910 }
6911 else
6912 c = BYTE8_TO_CHAR (it->c);
6913 }
6914
6915 if (it->dp
6916 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6917 VECTORP (dv)))
6918 {
6919 struct Lisp_Vector *v = XVECTOR (dv);
6920
6921 /* Return the first character from the display table
6922 entry, if not empty. If empty, don't display the
6923 current character. */
6924 if (v->header.size)
6925 {
6926 it->dpvec_char_len = it->len;
6927 it->dpvec = v->contents;
6928 it->dpend = v->contents + v->header.size;
6929 it->current.dpvec_index = 0;
6930 it->dpvec_face_id = -1;
6931 it->saved_face_id = it->face_id;
6932 it->method = GET_FROM_DISPLAY_VECTOR;
6933 it->ellipsis_p = 0;
6934 }
6935 else
6936 {
6937 set_iterator_to_next (it, 0);
6938 }
6939 goto get_next;
6940 }
6941
6942 if (! NILP (lookup_glyphless_char_display (c, it)))
6943 {
6944 if (it->what == IT_GLYPHLESS)
6945 goto done;
6946 /* Don't display this character. */
6947 set_iterator_to_next (it, 0);
6948 goto get_next;
6949 }
6950
6951 /* If `nobreak-char-display' is non-nil, we display
6952 non-ASCII spaces and hyphens specially. */
6953 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6954 {
6955 if (c == 0xA0)
6956 nonascii_space_p = true;
6957 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6958 nonascii_hyphen_p = true;
6959 }
6960
6961 /* Translate control characters into `\003' or `^C' form.
6962 Control characters coming from a display table entry are
6963 currently not translated because we use IT->dpvec to hold
6964 the translation. This could easily be changed but I
6965 don't believe that it is worth doing.
6966
6967 The characters handled by `nobreak-char-display' must be
6968 translated too.
6969
6970 Non-printable characters and raw-byte characters are also
6971 translated to octal form. */
6972 if (((c < ' ' || c == 127) /* ASCII control chars. */
6973 ? (it->area != TEXT_AREA
6974 /* In mode line, treat \n, \t like other crl chars. */
6975 || (c != '\t'
6976 && it->glyph_row
6977 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6978 || (c != '\n' && c != '\t'))
6979 : (nonascii_space_p
6980 || nonascii_hyphen_p
6981 || CHAR_BYTE8_P (c)
6982 || ! CHAR_PRINTABLE_P (c))))
6983 {
6984 /* C is a control character, non-ASCII space/hyphen,
6985 raw-byte, or a non-printable character which must be
6986 displayed either as '\003' or as `^C' where the '\\'
6987 and '^' can be defined in the display table. Fill
6988 IT->ctl_chars with glyphs for what we have to
6989 display. Then, set IT->dpvec to these glyphs. */
6990 Lisp_Object gc;
6991 int ctl_len;
6992 int face_id;
6993 int lface_id = 0;
6994 int escape_glyph;
6995
6996 /* Handle control characters with ^. */
6997
6998 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6999 {
7000 int g;
7001
7002 g = '^'; /* default glyph for Control */
7003 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7004 if (it->dp
7005 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7006 {
7007 g = GLYPH_CODE_CHAR (gc);
7008 lface_id = GLYPH_CODE_FACE (gc);
7009 }
7010
7011 face_id = (lface_id
7012 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7013 : merge_escape_glyph_face (it));
7014
7015 XSETINT (it->ctl_chars[0], g);
7016 XSETINT (it->ctl_chars[1], c ^ 0100);
7017 ctl_len = 2;
7018 goto display_control;
7019 }
7020
7021 /* Handle non-ascii space in the mode where it only gets
7022 highlighting. */
7023
7024 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7025 {
7026 /* Merge `nobreak-space' into the current face. */
7027 face_id = merge_faces (it->f, Qnobreak_space, 0,
7028 it->face_id);
7029 XSETINT (it->ctl_chars[0], ' ');
7030 ctl_len = 1;
7031 goto display_control;
7032 }
7033
7034 /* Handle sequences that start with the "escape glyph". */
7035
7036 /* the default escape glyph is \. */
7037 escape_glyph = '\\';
7038
7039 if (it->dp
7040 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7041 {
7042 escape_glyph = GLYPH_CODE_CHAR (gc);
7043 lface_id = GLYPH_CODE_FACE (gc);
7044 }
7045
7046 face_id = (lface_id
7047 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7048 : merge_escape_glyph_face (it));
7049
7050 /* Draw non-ASCII hyphen with just highlighting: */
7051
7052 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7053 {
7054 XSETINT (it->ctl_chars[0], '-');
7055 ctl_len = 1;
7056 goto display_control;
7057 }
7058
7059 /* Draw non-ASCII space/hyphen with escape glyph: */
7060
7061 if (nonascii_space_p || nonascii_hyphen_p)
7062 {
7063 XSETINT (it->ctl_chars[0], escape_glyph);
7064 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7065 ctl_len = 2;
7066 goto display_control;
7067 }
7068
7069 {
7070 char str[10];
7071 int len, i;
7072
7073 if (CHAR_BYTE8_P (c))
7074 /* Display \200 instead of \17777600. */
7075 c = CHAR_TO_BYTE8 (c);
7076 len = sprintf (str, "%03o", c);
7077
7078 XSETINT (it->ctl_chars[0], escape_glyph);
7079 for (i = 0; i < len; i++)
7080 XSETINT (it->ctl_chars[i + 1], str[i]);
7081 ctl_len = len + 1;
7082 }
7083
7084 display_control:
7085 /* Set up IT->dpvec and return first character from it. */
7086 it->dpvec_char_len = it->len;
7087 it->dpvec = it->ctl_chars;
7088 it->dpend = it->dpvec + ctl_len;
7089 it->current.dpvec_index = 0;
7090 it->dpvec_face_id = face_id;
7091 it->saved_face_id = it->face_id;
7092 it->method = GET_FROM_DISPLAY_VECTOR;
7093 it->ellipsis_p = 0;
7094 goto get_next;
7095 }
7096 it->char_to_display = c;
7097 }
7098 else if (success_p)
7099 {
7100 it->char_to_display = it->c;
7101 }
7102 }
7103
7104 #ifdef HAVE_WINDOW_SYSTEM
7105 /* Adjust face id for a multibyte character. There are no multibyte
7106 character in unibyte text. */
7107 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7108 && it->multibyte_p
7109 && success_p
7110 && FRAME_WINDOW_P (it->f))
7111 {
7112 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7113
7114 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7115 {
7116 /* Automatic composition with glyph-string. */
7117 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7118
7119 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7120 }
7121 else
7122 {
7123 ptrdiff_t pos = (it->s ? -1
7124 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7125 : IT_CHARPOS (*it));
7126 int c;
7127
7128 if (it->what == IT_CHARACTER)
7129 c = it->char_to_display;
7130 else
7131 {
7132 struct composition *cmp = composition_table[it->cmp_it.id];
7133 int i;
7134
7135 c = ' ';
7136 for (i = 0; i < cmp->glyph_len; i++)
7137 /* TAB in a composition means display glyphs with
7138 padding space on the left or right. */
7139 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7140 break;
7141 }
7142 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7143 }
7144 }
7145 #endif /* HAVE_WINDOW_SYSTEM */
7146
7147 done:
7148 /* Is this character the last one of a run of characters with
7149 box? If yes, set IT->end_of_box_run_p to 1. */
7150 if (it->face_box_p
7151 && it->s == NULL)
7152 {
7153 if (it->method == GET_FROM_STRING && it->sp)
7154 {
7155 int face_id = underlying_face_id (it);
7156 struct face *face = FACE_FROM_ID (it->f, face_id);
7157
7158 if (face)
7159 {
7160 if (face->box == FACE_NO_BOX)
7161 {
7162 /* If the box comes from face properties in a
7163 display string, check faces in that string. */
7164 int string_face_id = face_after_it_pos (it);
7165 it->end_of_box_run_p
7166 = (FACE_FROM_ID (it->f, string_face_id)->box
7167 == FACE_NO_BOX);
7168 }
7169 /* Otherwise, the box comes from the underlying face.
7170 If this is the last string character displayed, check
7171 the next buffer location. */
7172 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7173 /* n_overlay_strings is unreliable unless
7174 overlay_string_index is non-negative. */
7175 && ((it->current.overlay_string_index >= 0
7176 && (it->current.overlay_string_index
7177 == it->n_overlay_strings - 1))
7178 /* A string from display property. */
7179 || it->from_disp_prop_p))
7180 {
7181 ptrdiff_t ignore;
7182 int next_face_id;
7183 struct text_pos pos = it->current.pos;
7184
7185 /* For a string from a display property, the next
7186 buffer position is stored in the 'position'
7187 member of the iteration stack slot below the
7188 current one, see handle_single_display_spec. By
7189 contrast, it->current.pos was is not yet updated
7190 to point to that buffer position; that will
7191 happen in pop_it, after we finish displaying the
7192 current string. Note that we already checked
7193 above that it->sp is positive, so subtracting one
7194 from it is safe. */
7195 if (it->from_disp_prop_p)
7196 pos = (it->stack + it->sp - 1)->position;
7197 else
7198 INC_TEXT_POS (pos, it->multibyte_p);
7199
7200 if (CHARPOS (pos) >= ZV)
7201 it->end_of_box_run_p = true;
7202 else
7203 {
7204 next_face_id = face_at_buffer_position
7205 (it->w, CHARPOS (pos), &ignore,
7206 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7207 it->end_of_box_run_p
7208 = (FACE_FROM_ID (it->f, next_face_id)->box
7209 == FACE_NO_BOX);
7210 }
7211 }
7212 }
7213 }
7214 /* next_element_from_display_vector sets this flag according to
7215 faces of the display vector glyphs, see there. */
7216 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7217 {
7218 int face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (face_id != it->face_id
7221 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7222 }
7223 }
7224 /* If we reached the end of the object we've been iterating (e.g., a
7225 display string or an overlay string), and there's something on
7226 IT->stack, proceed with what's on the stack. It doesn't make
7227 sense to return zero if there's unprocessed stuff on the stack,
7228 because otherwise that stuff will never be displayed. */
7229 if (!success_p && it->sp > 0)
7230 {
7231 set_iterator_to_next (it, 0);
7232 success_p = get_next_display_element (it);
7233 }
7234
7235 /* Value is 0 if end of buffer or string reached. */
7236 return success_p;
7237 }
7238
7239
7240 /* Move IT to the next display element.
7241
7242 RESEAT_P non-zero means if called on a newline in buffer text,
7243 skip to the next visible line start.
7244
7245 Functions get_next_display_element and set_iterator_to_next are
7246 separate because I find this arrangement easier to handle than a
7247 get_next_display_element function that also increments IT's
7248 position. The way it is we can first look at an iterator's current
7249 display element, decide whether it fits on a line, and if it does,
7250 increment the iterator position. The other way around we probably
7251 would either need a flag indicating whether the iterator has to be
7252 incremented the next time, or we would have to implement a
7253 decrement position function which would not be easy to write. */
7254
7255 void
7256 set_iterator_to_next (struct it *it, int reseat_p)
7257 {
7258 /* Reset flags indicating start and end of a sequence of characters
7259 with box. Reset them at the start of this function because
7260 moving the iterator to a new position might set them. */
7261 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7262
7263 switch (it->method)
7264 {
7265 case GET_FROM_BUFFER:
7266 /* The current display element of IT is a character from
7267 current_buffer. Advance in the buffer, and maybe skip over
7268 invisible lines that are so because of selective display. */
7269 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7270 reseat_at_next_visible_line_start (it, 0);
7271 else if (it->cmp_it.id >= 0)
7272 {
7273 /* We are currently getting glyphs from a composition. */
7274 if (! it->bidi_p)
7275 {
7276 IT_CHARPOS (*it) += it->cmp_it.nchars;
7277 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7278 }
7279 else
7280 {
7281 int i;
7282
7283 /* Update IT's char/byte positions to point to the first
7284 character of the next grapheme cluster, or to the
7285 character visually after the current composition. */
7286 for (i = 0; i < it->cmp_it.nchars; i++)
7287 bidi_move_to_visually_next (&it->bidi_it);
7288 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7289 IT_CHARPOS (*it) = it->bidi_it.charpos;
7290 }
7291
7292 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7293 && it->cmp_it.to < it->cmp_it.nglyphs)
7294 {
7295 /* Composition created while scanning forward. Proceed
7296 to the next grapheme cluster. */
7297 it->cmp_it.from = it->cmp_it.to;
7298 }
7299 else if ((it->bidi_p && it->cmp_it.reversed_p)
7300 && it->cmp_it.from > 0)
7301 {
7302 /* Composition created while scanning backward. Proceed
7303 to the previous grapheme cluster. */
7304 it->cmp_it.to = it->cmp_it.from;
7305 }
7306 else
7307 {
7308 /* No more grapheme clusters in this composition.
7309 Find the next stop position. */
7310 ptrdiff_t stop = it->end_charpos;
7311
7312 if (it->bidi_it.scan_dir < 0)
7313 /* Now we are scanning backward and don't know
7314 where to stop. */
7315 stop = -1;
7316 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7317 IT_BYTEPOS (*it), stop, Qnil);
7318 }
7319 }
7320 else
7321 {
7322 eassert (it->len != 0);
7323
7324 if (!it->bidi_p)
7325 {
7326 IT_BYTEPOS (*it) += it->len;
7327 IT_CHARPOS (*it) += 1;
7328 }
7329 else
7330 {
7331 int prev_scan_dir = it->bidi_it.scan_dir;
7332 /* If this is a new paragraph, determine its base
7333 direction (a.k.a. its base embedding level). */
7334 if (it->bidi_it.new_paragraph)
7335 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7336 bidi_move_to_visually_next (&it->bidi_it);
7337 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7338 IT_CHARPOS (*it) = it->bidi_it.charpos;
7339 if (prev_scan_dir != it->bidi_it.scan_dir)
7340 {
7341 /* As the scan direction was changed, we must
7342 re-compute the stop position for composition. */
7343 ptrdiff_t stop = it->end_charpos;
7344 if (it->bidi_it.scan_dir < 0)
7345 stop = -1;
7346 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7347 IT_BYTEPOS (*it), stop, Qnil);
7348 }
7349 }
7350 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7351 }
7352 break;
7353
7354 case GET_FROM_C_STRING:
7355 /* Current display element of IT is from a C string. */
7356 if (!it->bidi_p
7357 /* If the string position is beyond string's end, it means
7358 next_element_from_c_string is padding the string with
7359 blanks, in which case we bypass the bidi iterator,
7360 because it cannot deal with such virtual characters. */
7361 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7362 {
7363 IT_BYTEPOS (*it) += it->len;
7364 IT_CHARPOS (*it) += 1;
7365 }
7366 else
7367 {
7368 bidi_move_to_visually_next (&it->bidi_it);
7369 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7370 IT_CHARPOS (*it) = it->bidi_it.charpos;
7371 }
7372 break;
7373
7374 case GET_FROM_DISPLAY_VECTOR:
7375 /* Current display element of IT is from a display table entry.
7376 Advance in the display table definition. Reset it to null if
7377 end reached, and continue with characters from buffers/
7378 strings. */
7379 ++it->current.dpvec_index;
7380
7381 /* Restore face of the iterator to what they were before the
7382 display vector entry (these entries may contain faces). */
7383 it->face_id = it->saved_face_id;
7384
7385 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7386 {
7387 int recheck_faces = it->ellipsis_p;
7388
7389 if (it->s)
7390 it->method = GET_FROM_C_STRING;
7391 else if (STRINGP (it->string))
7392 it->method = GET_FROM_STRING;
7393 else
7394 {
7395 it->method = GET_FROM_BUFFER;
7396 it->object = it->w->contents;
7397 }
7398
7399 it->dpvec = NULL;
7400 it->current.dpvec_index = -1;
7401
7402 /* Skip over characters which were displayed via IT->dpvec. */
7403 if (it->dpvec_char_len < 0)
7404 reseat_at_next_visible_line_start (it, 1);
7405 else if (it->dpvec_char_len > 0)
7406 {
7407 if (it->method == GET_FROM_STRING
7408 && it->current.overlay_string_index >= 0
7409 && it->n_overlay_strings > 0)
7410 it->ignore_overlay_strings_at_pos_p = true;
7411 it->len = it->dpvec_char_len;
7412 set_iterator_to_next (it, reseat_p);
7413 }
7414
7415 /* Maybe recheck faces after display vector. */
7416 if (recheck_faces)
7417 it->stop_charpos = IT_CHARPOS (*it);
7418 }
7419 break;
7420
7421 case GET_FROM_STRING:
7422 /* Current display element is a character from a Lisp string. */
7423 eassert (it->s == NULL && STRINGP (it->string));
7424 /* Don't advance past string end. These conditions are true
7425 when set_iterator_to_next is called at the end of
7426 get_next_display_element, in which case the Lisp string is
7427 already exhausted, and all we want is pop the iterator
7428 stack. */
7429 if (it->current.overlay_string_index >= 0)
7430 {
7431 /* This is an overlay string, so there's no padding with
7432 spaces, and the number of characters in the string is
7433 where the string ends. */
7434 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7435 goto consider_string_end;
7436 }
7437 else
7438 {
7439 /* Not an overlay string. There could be padding, so test
7440 against it->end_charpos. */
7441 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7442 goto consider_string_end;
7443 }
7444 if (it->cmp_it.id >= 0)
7445 {
7446 /* We are delivering display elements from a composition.
7447 Update the string position past the grapheme cluster
7448 we've just processed. */
7449 if (! it->bidi_p)
7450 {
7451 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7452 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7453 }
7454 else
7455 {
7456 int i;
7457
7458 for (i = 0; i < it->cmp_it.nchars; i++)
7459 bidi_move_to_visually_next (&it->bidi_it);
7460 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7462 }
7463
7464 /* Did we exhaust all the grapheme clusters of this
7465 composition? */
7466 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7467 && (it->cmp_it.to < it->cmp_it.nglyphs))
7468 {
7469 /* Not all the grapheme clusters were processed yet;
7470 advance to the next cluster. */
7471 it->cmp_it.from = it->cmp_it.to;
7472 }
7473 else if ((it->bidi_p && it->cmp_it.reversed_p)
7474 && it->cmp_it.from > 0)
7475 {
7476 /* Likewise: advance to the next cluster, but going in
7477 the reverse direction. */
7478 it->cmp_it.to = it->cmp_it.from;
7479 }
7480 else
7481 {
7482 /* This composition was fully processed; find the next
7483 candidate place for checking for composed
7484 characters. */
7485 /* Always limit string searches to the string length;
7486 any padding spaces are not part of the string, and
7487 there cannot be any compositions in that padding. */
7488 ptrdiff_t stop = SCHARS (it->string);
7489
7490 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7491 stop = -1;
7492 else if (it->end_charpos < stop)
7493 {
7494 /* Cf. PRECISION in reseat_to_string: we might be
7495 limited in how many of the string characters we
7496 need to deliver. */
7497 stop = it->end_charpos;
7498 }
7499 composition_compute_stop_pos (&it->cmp_it,
7500 IT_STRING_CHARPOS (*it),
7501 IT_STRING_BYTEPOS (*it), stop,
7502 it->string);
7503 }
7504 }
7505 else
7506 {
7507 if (!it->bidi_p
7508 /* If the string position is beyond string's end, it
7509 means next_element_from_string is padding the string
7510 with blanks, in which case we bypass the bidi
7511 iterator, because it cannot deal with such virtual
7512 characters. */
7513 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7514 {
7515 IT_STRING_BYTEPOS (*it) += it->len;
7516 IT_STRING_CHARPOS (*it) += 1;
7517 }
7518 else
7519 {
7520 int prev_scan_dir = it->bidi_it.scan_dir;
7521
7522 bidi_move_to_visually_next (&it->bidi_it);
7523 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7524 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7525 /* If the scan direction changes, we may need to update
7526 the place where to check for composed characters. */
7527 if (prev_scan_dir != it->bidi_it.scan_dir)
7528 {
7529 ptrdiff_t stop = SCHARS (it->string);
7530
7531 if (it->bidi_it.scan_dir < 0)
7532 stop = -1;
7533 else if (it->end_charpos < stop)
7534 stop = it->end_charpos;
7535
7536 composition_compute_stop_pos (&it->cmp_it,
7537 IT_STRING_CHARPOS (*it),
7538 IT_STRING_BYTEPOS (*it), stop,
7539 it->string);
7540 }
7541 }
7542 }
7543
7544 consider_string_end:
7545
7546 if (it->current.overlay_string_index >= 0)
7547 {
7548 /* IT->string is an overlay string. Advance to the
7549 next, if there is one. */
7550 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7551 {
7552 it->ellipsis_p = 0;
7553 next_overlay_string (it);
7554 if (it->ellipsis_p)
7555 setup_for_ellipsis (it, 0);
7556 }
7557 }
7558 else
7559 {
7560 /* IT->string is not an overlay string. If we reached
7561 its end, and there is something on IT->stack, proceed
7562 with what is on the stack. This can be either another
7563 string, this time an overlay string, or a buffer. */
7564 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7565 && it->sp > 0)
7566 {
7567 pop_it (it);
7568 if (it->method == GET_FROM_STRING)
7569 goto consider_string_end;
7570 }
7571 }
7572 break;
7573
7574 case GET_FROM_IMAGE:
7575 case GET_FROM_STRETCH:
7576 #ifdef HAVE_XWIDGETS
7577 case GET_FROM_XWIDGET:
7578 #endif
7579
7580 /* The position etc with which we have to proceed are on
7581 the stack. The position may be at the end of a string,
7582 if the `display' property takes up the whole string. */
7583 eassert (it->sp > 0);
7584 pop_it (it);
7585 if (it->method == GET_FROM_STRING)
7586 goto consider_string_end;
7587 break;
7588
7589 default:
7590 /* There are no other methods defined, so this should be a bug. */
7591 emacs_abort ();
7592 }
7593
7594 eassert (it->method != GET_FROM_STRING
7595 || (STRINGP (it->string)
7596 && IT_STRING_CHARPOS (*it) >= 0));
7597 }
7598
7599 /* Load IT's display element fields with information about the next
7600 display element which comes from a display table entry or from the
7601 result of translating a control character to one of the forms `^C'
7602 or `\003'.
7603
7604 IT->dpvec holds the glyphs to return as characters.
7605 IT->saved_face_id holds the face id before the display vector--it
7606 is restored into IT->face_id in set_iterator_to_next. */
7607
7608 static int
7609 next_element_from_display_vector (struct it *it)
7610 {
7611 Lisp_Object gc;
7612 int prev_face_id = it->face_id;
7613 int next_face_id;
7614
7615 /* Precondition. */
7616 eassert (it->dpvec && it->current.dpvec_index >= 0);
7617
7618 it->face_id = it->saved_face_id;
7619
7620 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7621 That seemed totally bogus - so I changed it... */
7622 gc = it->dpvec[it->current.dpvec_index];
7623
7624 if (GLYPH_CODE_P (gc))
7625 {
7626 struct face *this_face, *prev_face, *next_face;
7627
7628 it->c = GLYPH_CODE_CHAR (gc);
7629 it->len = CHAR_BYTES (it->c);
7630
7631 /* The entry may contain a face id to use. Such a face id is
7632 the id of a Lisp face, not a realized face. A face id of
7633 zero means no face is specified. */
7634 if (it->dpvec_face_id >= 0)
7635 it->face_id = it->dpvec_face_id;
7636 else
7637 {
7638 int lface_id = GLYPH_CODE_FACE (gc);
7639 if (lface_id > 0)
7640 it->face_id = merge_faces (it->f, Qt, lface_id,
7641 it->saved_face_id);
7642 }
7643
7644 /* Glyphs in the display vector could have the box face, so we
7645 need to set the related flags in the iterator, as
7646 appropriate. */
7647 this_face = FACE_FROM_ID (it->f, it->face_id);
7648 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7649
7650 /* Is this character the first character of a box-face run? */
7651 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7652 && (!prev_face
7653 || prev_face->box == FACE_NO_BOX));
7654
7655 /* For the last character of the box-face run, we need to look
7656 either at the next glyph from the display vector, or at the
7657 face we saw before the display vector. */
7658 next_face_id = it->saved_face_id;
7659 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7660 {
7661 if (it->dpvec_face_id >= 0)
7662 next_face_id = it->dpvec_face_id;
7663 else
7664 {
7665 int lface_id =
7666 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7667
7668 if (lface_id > 0)
7669 next_face_id = merge_faces (it->f, Qt, lface_id,
7670 it->saved_face_id);
7671 }
7672 }
7673 next_face = FACE_FROM_ID (it->f, next_face_id);
7674 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7675 && (!next_face
7676 || next_face->box == FACE_NO_BOX));
7677 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7678 }
7679 else
7680 /* Display table entry is invalid. Return a space. */
7681 it->c = ' ', it->len = 1;
7682
7683 /* Don't change position and object of the iterator here. They are
7684 still the values of the character that had this display table
7685 entry or was translated, and that's what we want. */
7686 it->what = IT_CHARACTER;
7687 return 1;
7688 }
7689
7690 /* Get the first element of string/buffer in the visual order, after
7691 being reseated to a new position in a string or a buffer. */
7692 static void
7693 get_visually_first_element (struct it *it)
7694 {
7695 int string_p = STRINGP (it->string) || it->s;
7696 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7697 ptrdiff_t bob = (string_p ? 0 : BEGV);
7698
7699 if (STRINGP (it->string))
7700 {
7701 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7703 }
7704 else
7705 {
7706 it->bidi_it.charpos = IT_CHARPOS (*it);
7707 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7708 }
7709
7710 if (it->bidi_it.charpos == eob)
7711 {
7712 /* Nothing to do, but reset the FIRST_ELT flag, like
7713 bidi_paragraph_init does, because we are not going to
7714 call it. */
7715 it->bidi_it.first_elt = 0;
7716 }
7717 else if (it->bidi_it.charpos == bob
7718 || (!string_p
7719 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7720 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7721 {
7722 /* If we are at the beginning of a line/string, we can produce
7723 the next element right away. */
7724 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7725 bidi_move_to_visually_next (&it->bidi_it);
7726 }
7727 else
7728 {
7729 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7730
7731 /* We need to prime the bidi iterator starting at the line's or
7732 string's beginning, before we will be able to produce the
7733 next element. */
7734 if (string_p)
7735 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7736 else
7737 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7738 IT_BYTEPOS (*it), -1,
7739 &it->bidi_it.bytepos);
7740 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7741 do
7742 {
7743 /* Now return to buffer/string position where we were asked
7744 to get the next display element, and produce that. */
7745 bidi_move_to_visually_next (&it->bidi_it);
7746 }
7747 while (it->bidi_it.bytepos != orig_bytepos
7748 && it->bidi_it.charpos < eob);
7749 }
7750
7751 /* Adjust IT's position information to where we ended up. */
7752 if (STRINGP (it->string))
7753 {
7754 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757 else
7758 {
7759 IT_CHARPOS (*it) = it->bidi_it.charpos;
7760 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7761 }
7762
7763 if (STRINGP (it->string) || !it->s)
7764 {
7765 ptrdiff_t stop, charpos, bytepos;
7766
7767 if (STRINGP (it->string))
7768 {
7769 eassert (!it->s);
7770 stop = SCHARS (it->string);
7771 if (stop > it->end_charpos)
7772 stop = it->end_charpos;
7773 charpos = IT_STRING_CHARPOS (*it);
7774 bytepos = IT_STRING_BYTEPOS (*it);
7775 }
7776 else
7777 {
7778 stop = it->end_charpos;
7779 charpos = IT_CHARPOS (*it);
7780 bytepos = IT_BYTEPOS (*it);
7781 }
7782 if (it->bidi_it.scan_dir < 0)
7783 stop = -1;
7784 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7785 it->string);
7786 }
7787 }
7788
7789 /* Load IT with the next display element from Lisp string IT->string.
7790 IT->current.string_pos is the current position within the string.
7791 If IT->current.overlay_string_index >= 0, the Lisp string is an
7792 overlay string. */
7793
7794 static int
7795 next_element_from_string (struct it *it)
7796 {
7797 struct text_pos position;
7798
7799 eassert (STRINGP (it->string));
7800 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7801 eassert (IT_STRING_CHARPOS (*it) >= 0);
7802 position = it->current.string_pos;
7803
7804 /* With bidi reordering, the character to display might not be the
7805 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7806 that we were reseat()ed to a new string, whose paragraph
7807 direction is not known. */
7808 if (it->bidi_p && it->bidi_it.first_elt)
7809 {
7810 get_visually_first_element (it);
7811 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7812 }
7813
7814 /* Time to check for invisible text? */
7815 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7816 {
7817 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7818 {
7819 if (!(!it->bidi_p
7820 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7821 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7822 {
7823 /* With bidi non-linear iteration, we could find
7824 ourselves far beyond the last computed stop_charpos,
7825 with several other stop positions in between that we
7826 missed. Scan them all now, in buffer's logical
7827 order, until we find and handle the last stop_charpos
7828 that precedes our current position. */
7829 handle_stop_backwards (it, it->stop_charpos);
7830 return GET_NEXT_DISPLAY_ELEMENT (it);
7831 }
7832 else
7833 {
7834 if (it->bidi_p)
7835 {
7836 /* Take note of the stop position we just moved
7837 across, for when we will move back across it. */
7838 it->prev_stop = it->stop_charpos;
7839 /* If we are at base paragraph embedding level, take
7840 note of the last stop position seen at this
7841 level. */
7842 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7843 it->base_level_stop = it->stop_charpos;
7844 }
7845 handle_stop (it);
7846
7847 /* Since a handler may have changed IT->method, we must
7848 recurse here. */
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7850 }
7851 }
7852 else if (it->bidi_p
7853 /* If we are before prev_stop, we may have overstepped
7854 on our way backwards a stop_pos, and if so, we need
7855 to handle that stop_pos. */
7856 && IT_STRING_CHARPOS (*it) < it->prev_stop
7857 /* We can sometimes back up for reasons that have nothing
7858 to do with bidi reordering. E.g., compositions. The
7859 code below is only needed when we are above the base
7860 embedding level, so test for that explicitly. */
7861 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7862 {
7863 /* If we lost track of base_level_stop, we have no better
7864 place for handle_stop_backwards to start from than string
7865 beginning. This happens, e.g., when we were reseated to
7866 the previous screenful of text by vertical-motion. */
7867 if (it->base_level_stop <= 0
7868 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7869 it->base_level_stop = 0;
7870 handle_stop_backwards (it, it->base_level_stop);
7871 return GET_NEXT_DISPLAY_ELEMENT (it);
7872 }
7873 }
7874
7875 if (it->current.overlay_string_index >= 0)
7876 {
7877 /* Get the next character from an overlay string. In overlay
7878 strings, there is no field width or padding with spaces to
7879 do. */
7880 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7881 {
7882 it->what = IT_EOB;
7883 return 0;
7884 }
7885 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7886 IT_STRING_BYTEPOS (*it),
7887 it->bidi_it.scan_dir < 0
7888 ? -1
7889 : SCHARS (it->string))
7890 && next_element_from_composition (it))
7891 {
7892 return 1;
7893 }
7894 else if (STRING_MULTIBYTE (it->string))
7895 {
7896 const unsigned char *s = (SDATA (it->string)
7897 + IT_STRING_BYTEPOS (*it));
7898 it->c = string_char_and_length (s, &it->len);
7899 }
7900 else
7901 {
7902 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7903 it->len = 1;
7904 }
7905 }
7906 else
7907 {
7908 /* Get the next character from a Lisp string that is not an
7909 overlay string. Such strings come from the mode line, for
7910 example. We may have to pad with spaces, or truncate the
7911 string. See also next_element_from_c_string. */
7912 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7913 {
7914 it->what = IT_EOB;
7915 return 0;
7916 }
7917 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7918 {
7919 /* Pad with spaces. */
7920 it->c = ' ', it->len = 1;
7921 CHARPOS (position) = BYTEPOS (position) = -1;
7922 }
7923 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7924 IT_STRING_BYTEPOS (*it),
7925 it->bidi_it.scan_dir < 0
7926 ? -1
7927 : it->string_nchars)
7928 && next_element_from_composition (it))
7929 {
7930 return 1;
7931 }
7932 else if (STRING_MULTIBYTE (it->string))
7933 {
7934 const unsigned char *s = (SDATA (it->string)
7935 + IT_STRING_BYTEPOS (*it));
7936 it->c = string_char_and_length (s, &it->len);
7937 }
7938 else
7939 {
7940 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7941 it->len = 1;
7942 }
7943 }
7944
7945 /* Record what we have and where it came from. */
7946 it->what = IT_CHARACTER;
7947 it->object = it->string;
7948 it->position = position;
7949 return 1;
7950 }
7951
7952
7953 /* Load IT with next display element from C string IT->s.
7954 IT->string_nchars is the maximum number of characters to return
7955 from the string. IT->end_charpos may be greater than
7956 IT->string_nchars when this function is called, in which case we
7957 may have to return padding spaces. Value is zero if end of string
7958 reached, including padding spaces. */
7959
7960 static int
7961 next_element_from_c_string (struct it *it)
7962 {
7963 bool success_p = true;
7964
7965 eassert (it->s);
7966 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7967 it->what = IT_CHARACTER;
7968 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7969 it->object = make_number (0);
7970
7971 /* With bidi reordering, the character to display might not be the
7972 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7973 we were reseated to a new string, whose paragraph direction is
7974 not known. */
7975 if (it->bidi_p && it->bidi_it.first_elt)
7976 get_visually_first_element (it);
7977
7978 /* IT's position can be greater than IT->string_nchars in case a
7979 field width or precision has been specified when the iterator was
7980 initialized. */
7981 if (IT_CHARPOS (*it) >= it->end_charpos)
7982 {
7983 /* End of the game. */
7984 it->what = IT_EOB;
7985 success_p = 0;
7986 }
7987 else if (IT_CHARPOS (*it) >= it->string_nchars)
7988 {
7989 /* Pad with spaces. */
7990 it->c = ' ', it->len = 1;
7991 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7992 }
7993 else if (it->multibyte_p)
7994 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7995 else
7996 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7997
7998 return success_p;
7999 }
8000
8001
8002 /* Set up IT to return characters from an ellipsis, if appropriate.
8003 The definition of the ellipsis glyphs may come from a display table
8004 entry. This function fills IT with the first glyph from the
8005 ellipsis if an ellipsis is to be displayed. */
8006
8007 static int
8008 next_element_from_ellipsis (struct it *it)
8009 {
8010 if (it->selective_display_ellipsis_p)
8011 setup_for_ellipsis (it, it->len);
8012 else
8013 {
8014 /* The face at the current position may be different from the
8015 face we find after the invisible text. Remember what it
8016 was in IT->saved_face_id, and signal that it's there by
8017 setting face_before_selective_p. */
8018 it->saved_face_id = it->face_id;
8019 it->method = GET_FROM_BUFFER;
8020 it->object = it->w->contents;
8021 reseat_at_next_visible_line_start (it, 1);
8022 it->face_before_selective_p = true;
8023 }
8024
8025 return GET_NEXT_DISPLAY_ELEMENT (it);
8026 }
8027
8028
8029 /* Deliver an image display element. The iterator IT is already
8030 filled with image information (done in handle_display_prop). Value
8031 is always 1. */
8032
8033
8034 static int
8035 next_element_from_image (struct it *it)
8036 {
8037 it->what = IT_IMAGE;
8038 it->ignore_overlay_strings_at_pos_p = 0;
8039 return 1;
8040 }
8041
8042 #ifdef HAVE_XWIDGETS
8043 /* im not sure about this FIXME JAVE*/
8044 static int
8045 next_element_from_xwidget (struct it *it)
8046 {
8047 it->what = IT_XWIDGET;
8048 return 1;
8049 }
8050 #endif
8051
8052
8053 /* Fill iterator IT with next display element from a stretch glyph
8054 property. IT->object is the value of the text property. Value is
8055 always 1. */
8056
8057 static int
8058 next_element_from_stretch (struct it *it)
8059 {
8060 it->what = IT_STRETCH;
8061 return 1;
8062 }
8063
8064 /* Scan backwards from IT's current position until we find a stop
8065 position, or until BEGV. This is called when we find ourself
8066 before both the last known prev_stop and base_level_stop while
8067 reordering bidirectional text. */
8068
8069 static void
8070 compute_stop_pos_backwards (struct it *it)
8071 {
8072 const int SCAN_BACK_LIMIT = 1000;
8073 struct text_pos pos;
8074 struct display_pos save_current = it->current;
8075 struct text_pos save_position = it->position;
8076 ptrdiff_t charpos = IT_CHARPOS (*it);
8077 ptrdiff_t where_we_are = charpos;
8078 ptrdiff_t save_stop_pos = it->stop_charpos;
8079 ptrdiff_t save_end_pos = it->end_charpos;
8080
8081 eassert (NILP (it->string) && !it->s);
8082 eassert (it->bidi_p);
8083 it->bidi_p = 0;
8084 do
8085 {
8086 it->end_charpos = min (charpos + 1, ZV);
8087 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8088 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8089 reseat_1 (it, pos, 0);
8090 compute_stop_pos (it);
8091 /* We must advance forward, right? */
8092 if (it->stop_charpos <= charpos)
8093 emacs_abort ();
8094 }
8095 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8096
8097 if (it->stop_charpos <= where_we_are)
8098 it->prev_stop = it->stop_charpos;
8099 else
8100 it->prev_stop = BEGV;
8101 it->bidi_p = true;
8102 it->current = save_current;
8103 it->position = save_position;
8104 it->stop_charpos = save_stop_pos;
8105 it->end_charpos = save_end_pos;
8106 }
8107
8108 /* Scan forward from CHARPOS in the current buffer/string, until we
8109 find a stop position > current IT's position. Then handle the stop
8110 position before that. This is called when we bump into a stop
8111 position while reordering bidirectional text. CHARPOS should be
8112 the last previously processed stop_pos (or BEGV/0, if none were
8113 processed yet) whose position is less that IT's current
8114 position. */
8115
8116 static void
8117 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8118 {
8119 int bufp = !STRINGP (it->string);
8120 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8121 struct display_pos save_current = it->current;
8122 struct text_pos save_position = it->position;
8123 struct text_pos pos1;
8124 ptrdiff_t next_stop;
8125
8126 /* Scan in strict logical order. */
8127 eassert (it->bidi_p);
8128 it->bidi_p = 0;
8129 do
8130 {
8131 it->prev_stop = charpos;
8132 if (bufp)
8133 {
8134 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8135 reseat_1 (it, pos1, 0);
8136 }
8137 else
8138 it->current.string_pos = string_pos (charpos, it->string);
8139 compute_stop_pos (it);
8140 /* We must advance forward, right? */
8141 if (it->stop_charpos <= it->prev_stop)
8142 emacs_abort ();
8143 charpos = it->stop_charpos;
8144 }
8145 while (charpos <= where_we_are);
8146
8147 it->bidi_p = true;
8148 it->current = save_current;
8149 it->position = save_position;
8150 next_stop = it->stop_charpos;
8151 it->stop_charpos = it->prev_stop;
8152 handle_stop (it);
8153 it->stop_charpos = next_stop;
8154 }
8155
8156 /* Load IT with the next display element from current_buffer. Value
8157 is zero if end of buffer reached. IT->stop_charpos is the next
8158 position at which to stop and check for text properties or buffer
8159 end. */
8160
8161 static int
8162 next_element_from_buffer (struct it *it)
8163 {
8164 bool success_p = true;
8165
8166 eassert (IT_CHARPOS (*it) >= BEGV);
8167 eassert (NILP (it->string) && !it->s);
8168 eassert (!it->bidi_p
8169 || (EQ (it->bidi_it.string.lstring, Qnil)
8170 && it->bidi_it.string.s == NULL));
8171
8172 /* With bidi reordering, the character to display might not be the
8173 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8174 we were reseat()ed to a new buffer position, which is potentially
8175 a different paragraph. */
8176 if (it->bidi_p && it->bidi_it.first_elt)
8177 {
8178 get_visually_first_element (it);
8179 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8180 }
8181
8182 if (IT_CHARPOS (*it) >= it->stop_charpos)
8183 {
8184 if (IT_CHARPOS (*it) >= it->end_charpos)
8185 {
8186 int overlay_strings_follow_p;
8187
8188 /* End of the game, except when overlay strings follow that
8189 haven't been returned yet. */
8190 if (it->overlay_strings_at_end_processed_p)
8191 overlay_strings_follow_p = 0;
8192 else
8193 {
8194 it->overlay_strings_at_end_processed_p = true;
8195 overlay_strings_follow_p = get_overlay_strings (it, 0);
8196 }
8197
8198 if (overlay_strings_follow_p)
8199 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8200 else
8201 {
8202 it->what = IT_EOB;
8203 it->position = it->current.pos;
8204 success_p = 0;
8205 }
8206 }
8207 else if (!(!it->bidi_p
8208 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8209 || IT_CHARPOS (*it) == it->stop_charpos))
8210 {
8211 /* With bidi non-linear iteration, we could find ourselves
8212 far beyond the last computed stop_charpos, with several
8213 other stop positions in between that we missed. Scan
8214 them all now, in buffer's logical order, until we find
8215 and handle the last stop_charpos that precedes our
8216 current position. */
8217 handle_stop_backwards (it, it->stop_charpos);
8218 return GET_NEXT_DISPLAY_ELEMENT (it);
8219 }
8220 else
8221 {
8222 if (it->bidi_p)
8223 {
8224 /* Take note of the stop position we just moved across,
8225 for when we will move back across it. */
8226 it->prev_stop = it->stop_charpos;
8227 /* If we are at base paragraph embedding level, take
8228 note of the last stop position seen at this
8229 level. */
8230 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8231 it->base_level_stop = it->stop_charpos;
8232 }
8233 handle_stop (it);
8234 return GET_NEXT_DISPLAY_ELEMENT (it);
8235 }
8236 }
8237 else if (it->bidi_p
8238 /* If we are before prev_stop, we may have overstepped on
8239 our way backwards a stop_pos, and if so, we need to
8240 handle that stop_pos. */
8241 && IT_CHARPOS (*it) < it->prev_stop
8242 /* We can sometimes back up for reasons that have nothing
8243 to do with bidi reordering. E.g., compositions. The
8244 code below is only needed when we are above the base
8245 embedding level, so test for that explicitly. */
8246 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8247 {
8248 if (it->base_level_stop <= 0
8249 || IT_CHARPOS (*it) < it->base_level_stop)
8250 {
8251 /* If we lost track of base_level_stop, we need to find
8252 prev_stop by looking backwards. This happens, e.g., when
8253 we were reseated to the previous screenful of text by
8254 vertical-motion. */
8255 it->base_level_stop = BEGV;
8256 compute_stop_pos_backwards (it);
8257 handle_stop_backwards (it, it->prev_stop);
8258 }
8259 else
8260 handle_stop_backwards (it, it->base_level_stop);
8261 return GET_NEXT_DISPLAY_ELEMENT (it);
8262 }
8263 else
8264 {
8265 /* No face changes, overlays etc. in sight, so just return a
8266 character from current_buffer. */
8267 unsigned char *p;
8268 ptrdiff_t stop;
8269
8270 /* We moved to the next buffer position, so any info about
8271 previously seen overlays is no longer valid. */
8272 it->ignore_overlay_strings_at_pos_p = 0;
8273
8274 /* Maybe run the redisplay end trigger hook. Performance note:
8275 This doesn't seem to cost measurable time. */
8276 if (it->redisplay_end_trigger_charpos
8277 && it->glyph_row
8278 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8279 run_redisplay_end_trigger_hook (it);
8280
8281 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8282 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8283 stop)
8284 && next_element_from_composition (it))
8285 {
8286 return 1;
8287 }
8288
8289 /* Get the next character, maybe multibyte. */
8290 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8291 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8292 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8293 else
8294 it->c = *p, it->len = 1;
8295
8296 /* Record what we have and where it came from. */
8297 it->what = IT_CHARACTER;
8298 it->object = it->w->contents;
8299 it->position = it->current.pos;
8300
8301 /* Normally we return the character found above, except when we
8302 really want to return an ellipsis for selective display. */
8303 if (it->selective)
8304 {
8305 if (it->c == '\n')
8306 {
8307 /* A value of selective > 0 means hide lines indented more
8308 than that number of columns. */
8309 if (it->selective > 0
8310 && IT_CHARPOS (*it) + 1 < ZV
8311 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8312 IT_BYTEPOS (*it) + 1,
8313 it->selective))
8314 {
8315 success_p = next_element_from_ellipsis (it);
8316 it->dpvec_char_len = -1;
8317 }
8318 }
8319 else if (it->c == '\r' && it->selective == -1)
8320 {
8321 /* A value of selective == -1 means that everything from the
8322 CR to the end of the line is invisible, with maybe an
8323 ellipsis displayed for it. */
8324 success_p = next_element_from_ellipsis (it);
8325 it->dpvec_char_len = -1;
8326 }
8327 }
8328 }
8329
8330 /* Value is zero if end of buffer reached. */
8331 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8332 return success_p;
8333 }
8334
8335
8336 /* Run the redisplay end trigger hook for IT. */
8337
8338 static void
8339 run_redisplay_end_trigger_hook (struct it *it)
8340 {
8341 /* IT->glyph_row should be non-null, i.e. we should be actually
8342 displaying something, or otherwise we should not run the hook. */
8343 eassert (it->glyph_row);
8344
8345 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8346 it->redisplay_end_trigger_charpos = 0;
8347
8348 /* Since we are *trying* to run these functions, don't try to run
8349 them again, even if they get an error. */
8350 wset_redisplay_end_trigger (it->w, Qnil);
8351 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8352 make_number (charpos));
8353
8354 /* Notice if it changed the face of the character we are on. */
8355 handle_face_prop (it);
8356 }
8357
8358
8359 /* Deliver a composition display element. Unlike the other
8360 next_element_from_XXX, this function is not registered in the array
8361 get_next_element[]. It is called from next_element_from_buffer and
8362 next_element_from_string when necessary. */
8363
8364 static int
8365 next_element_from_composition (struct it *it)
8366 {
8367 it->what = IT_COMPOSITION;
8368 it->len = it->cmp_it.nbytes;
8369 if (STRINGP (it->string))
8370 {
8371 if (it->c < 0)
8372 {
8373 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8374 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8375 return 0;
8376 }
8377 it->position = it->current.string_pos;
8378 it->object = it->string;
8379 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8380 IT_STRING_BYTEPOS (*it), it->string);
8381 }
8382 else
8383 {
8384 if (it->c < 0)
8385 {
8386 IT_CHARPOS (*it) += it->cmp_it.nchars;
8387 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8388 if (it->bidi_p)
8389 {
8390 if (it->bidi_it.new_paragraph)
8391 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8392 /* Resync the bidi iterator with IT's new position.
8393 FIXME: this doesn't support bidirectional text. */
8394 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8395 bidi_move_to_visually_next (&it->bidi_it);
8396 }
8397 return 0;
8398 }
8399 it->position = it->current.pos;
8400 it->object = it->w->contents;
8401 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8402 IT_BYTEPOS (*it), Qnil);
8403 }
8404 return 1;
8405 }
8406
8407
8408 \f
8409 /***********************************************************************
8410 Moving an iterator without producing glyphs
8411 ***********************************************************************/
8412
8413 /* Check if iterator is at a position corresponding to a valid buffer
8414 position after some move_it_ call. */
8415
8416 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8417 ((it)->method == GET_FROM_STRING \
8418 ? IT_STRING_CHARPOS (*it) == 0 \
8419 : 1)
8420
8421
8422 /* Move iterator IT to a specified buffer or X position within one
8423 line on the display without producing glyphs.
8424
8425 OP should be a bit mask including some or all of these bits:
8426 MOVE_TO_X: Stop upon reaching x-position TO_X.
8427 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8428 Regardless of OP's value, stop upon reaching the end of the display line.
8429
8430 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8431 This means, in particular, that TO_X includes window's horizontal
8432 scroll amount.
8433
8434 The return value has several possible values that
8435 say what condition caused the scan to stop:
8436
8437 MOVE_POS_MATCH_OR_ZV
8438 - when TO_POS or ZV was reached.
8439
8440 MOVE_X_REACHED
8441 -when TO_X was reached before TO_POS or ZV were reached.
8442
8443 MOVE_LINE_CONTINUED
8444 - when we reached the end of the display area and the line must
8445 be continued.
8446
8447 MOVE_LINE_TRUNCATED
8448 - when we reached the end of the display area and the line is
8449 truncated.
8450
8451 MOVE_NEWLINE_OR_CR
8452 - when we stopped at a line end, i.e. a newline or a CR and selective
8453 display is on. */
8454
8455 static enum move_it_result
8456 move_it_in_display_line_to (struct it *it,
8457 ptrdiff_t to_charpos, int to_x,
8458 enum move_operation_enum op)
8459 {
8460 enum move_it_result result = MOVE_UNDEFINED;
8461 struct glyph_row *saved_glyph_row;
8462 struct it wrap_it, atpos_it, atx_it, ppos_it;
8463 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8464 void *ppos_data = NULL;
8465 int may_wrap = 0;
8466 enum it_method prev_method = it->method;
8467 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8468 int saw_smaller_pos = prev_pos < to_charpos;
8469
8470 /* Don't produce glyphs in produce_glyphs. */
8471 saved_glyph_row = it->glyph_row;
8472 it->glyph_row = NULL;
8473
8474 /* Use wrap_it to save a copy of IT wherever a word wrap could
8475 occur. Use atpos_it to save a copy of IT at the desired buffer
8476 position, if found, so that we can scan ahead and check if the
8477 word later overshoots the window edge. Use atx_it similarly, for
8478 pixel positions. */
8479 wrap_it.sp = -1;
8480 atpos_it.sp = -1;
8481 atx_it.sp = -1;
8482
8483 /* Use ppos_it under bidi reordering to save a copy of IT for the
8484 initial position. We restore that position in IT when we have
8485 scanned the entire display line without finding a match for
8486 TO_CHARPOS and all the character positions are greater than
8487 TO_CHARPOS. We then restart the scan from the initial position,
8488 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8489 the closest to TO_CHARPOS. */
8490 if (it->bidi_p)
8491 {
8492 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8493 {
8494 SAVE_IT (ppos_it, *it, ppos_data);
8495 closest_pos = IT_CHARPOS (*it);
8496 }
8497 else
8498 closest_pos = ZV;
8499 }
8500
8501 #define BUFFER_POS_REACHED_P() \
8502 ((op & MOVE_TO_POS) != 0 \
8503 && BUFFERP (it->object) \
8504 && (IT_CHARPOS (*it) == to_charpos \
8505 || ((!it->bidi_p \
8506 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8507 && IT_CHARPOS (*it) > to_charpos) \
8508 || (it->what == IT_COMPOSITION \
8509 && ((IT_CHARPOS (*it) > to_charpos \
8510 && to_charpos >= it->cmp_it.charpos) \
8511 || (IT_CHARPOS (*it) < to_charpos \
8512 && to_charpos <= it->cmp_it.charpos)))) \
8513 && (it->method == GET_FROM_BUFFER \
8514 || (it->method == GET_FROM_DISPLAY_VECTOR \
8515 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8516
8517 /* If there's a line-/wrap-prefix, handle it. */
8518 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8519 && it->current_y < it->last_visible_y)
8520 handle_line_prefix (it);
8521
8522 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8523 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8524
8525 while (1)
8526 {
8527 int x, i, ascent = 0, descent = 0;
8528
8529 /* Utility macro to reset an iterator with x, ascent, and descent. */
8530 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8531 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8532 (IT)->max_descent = descent)
8533
8534 /* Stop if we move beyond TO_CHARPOS (after an image or a
8535 display string or stretch glyph). */
8536 if ((op & MOVE_TO_POS) != 0
8537 && BUFFERP (it->object)
8538 && it->method == GET_FROM_BUFFER
8539 && (((!it->bidi_p
8540 /* When the iterator is at base embedding level, we
8541 are guaranteed that characters are delivered for
8542 display in strictly increasing order of their
8543 buffer positions. */
8544 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8545 && IT_CHARPOS (*it) > to_charpos)
8546 || (it->bidi_p
8547 && (prev_method == GET_FROM_IMAGE
8548 || prev_method == GET_FROM_STRETCH
8549 || prev_method == GET_FROM_STRING)
8550 /* Passed TO_CHARPOS from left to right. */
8551 && ((prev_pos < to_charpos
8552 && IT_CHARPOS (*it) > to_charpos)
8553 /* Passed TO_CHARPOS from right to left. */
8554 || (prev_pos > to_charpos
8555 && IT_CHARPOS (*it) < to_charpos)))))
8556 {
8557 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8558 {
8559 result = MOVE_POS_MATCH_OR_ZV;
8560 break;
8561 }
8562 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8563 /* If wrap_it is valid, the current position might be in a
8564 word that is wrapped. So, save the iterator in
8565 atpos_it and continue to see if wrapping happens. */
8566 SAVE_IT (atpos_it, *it, atpos_data);
8567 }
8568
8569 /* Stop when ZV reached.
8570 We used to stop here when TO_CHARPOS reached as well, but that is
8571 too soon if this glyph does not fit on this line. So we handle it
8572 explicitly below. */
8573 if (!get_next_display_element (it))
8574 {
8575 result = MOVE_POS_MATCH_OR_ZV;
8576 break;
8577 }
8578
8579 if (it->line_wrap == TRUNCATE)
8580 {
8581 if (BUFFER_POS_REACHED_P ())
8582 {
8583 result = MOVE_POS_MATCH_OR_ZV;
8584 break;
8585 }
8586 }
8587 else
8588 {
8589 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8590 {
8591 if (IT_DISPLAYING_WHITESPACE (it))
8592 may_wrap = 1;
8593 else if (may_wrap)
8594 {
8595 /* We have reached a glyph that follows one or more
8596 whitespace characters. If the position is
8597 already found, we are done. */
8598 if (atpos_it.sp >= 0)
8599 {
8600 RESTORE_IT (it, &atpos_it, atpos_data);
8601 result = MOVE_POS_MATCH_OR_ZV;
8602 goto done;
8603 }
8604 if (atx_it.sp >= 0)
8605 {
8606 RESTORE_IT (it, &atx_it, atx_data);
8607 result = MOVE_X_REACHED;
8608 goto done;
8609 }
8610 /* Otherwise, we can wrap here. */
8611 SAVE_IT (wrap_it, *it, wrap_data);
8612 may_wrap = 0;
8613 }
8614 }
8615 }
8616
8617 /* Remember the line height for the current line, in case
8618 the next element doesn't fit on the line. */
8619 ascent = it->max_ascent;
8620 descent = it->max_descent;
8621
8622 /* The call to produce_glyphs will get the metrics of the
8623 display element IT is loaded with. Record the x-position
8624 before this display element, in case it doesn't fit on the
8625 line. */
8626 x = it->current_x;
8627
8628 PRODUCE_GLYPHS (it);
8629
8630 if (it->area != TEXT_AREA)
8631 {
8632 prev_method = it->method;
8633 if (it->method == GET_FROM_BUFFER)
8634 prev_pos = IT_CHARPOS (*it);
8635 set_iterator_to_next (it, 1);
8636 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8637 SET_TEXT_POS (this_line_min_pos,
8638 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8639 if (it->bidi_p
8640 && (op & MOVE_TO_POS)
8641 && IT_CHARPOS (*it) > to_charpos
8642 && IT_CHARPOS (*it) < closest_pos)
8643 closest_pos = IT_CHARPOS (*it);
8644 continue;
8645 }
8646
8647 /* The number of glyphs we get back in IT->nglyphs will normally
8648 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8649 character on a terminal frame, or (iii) a line end. For the
8650 second case, IT->nglyphs - 1 padding glyphs will be present.
8651 (On X frames, there is only one glyph produced for a
8652 composite character.)
8653
8654 The behavior implemented below means, for continuation lines,
8655 that as many spaces of a TAB as fit on the current line are
8656 displayed there. For terminal frames, as many glyphs of a
8657 multi-glyph character are displayed in the current line, too.
8658 This is what the old redisplay code did, and we keep it that
8659 way. Under X, the whole shape of a complex character must
8660 fit on the line or it will be completely displayed in the
8661 next line.
8662
8663 Note that both for tabs and padding glyphs, all glyphs have
8664 the same width. */
8665 if (it->nglyphs)
8666 {
8667 /* More than one glyph or glyph doesn't fit on line. All
8668 glyphs have the same width. */
8669 int single_glyph_width = it->pixel_width / it->nglyphs;
8670 int new_x;
8671 int x_before_this_char = x;
8672 int hpos_before_this_char = it->hpos;
8673
8674 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8675 {
8676 new_x = x + single_glyph_width;
8677
8678 /* We want to leave anything reaching TO_X to the caller. */
8679 if ((op & MOVE_TO_X) && new_x > to_x)
8680 {
8681 if (BUFFER_POS_REACHED_P ())
8682 {
8683 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8684 goto buffer_pos_reached;
8685 if (atpos_it.sp < 0)
8686 {
8687 SAVE_IT (atpos_it, *it, atpos_data);
8688 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8689 }
8690 }
8691 else
8692 {
8693 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8694 {
8695 it->current_x = x;
8696 result = MOVE_X_REACHED;
8697 break;
8698 }
8699 if (atx_it.sp < 0)
8700 {
8701 SAVE_IT (atx_it, *it, atx_data);
8702 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8703 }
8704 }
8705 }
8706
8707 if (/* Lines are continued. */
8708 it->line_wrap != TRUNCATE
8709 && (/* And glyph doesn't fit on the line. */
8710 new_x > it->last_visible_x
8711 /* Or it fits exactly and we're on a window
8712 system frame. */
8713 || (new_x == it->last_visible_x
8714 && FRAME_WINDOW_P (it->f)
8715 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8716 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8717 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8718 {
8719 if (/* IT->hpos == 0 means the very first glyph
8720 doesn't fit on the line, e.g. a wide image. */
8721 it->hpos == 0
8722 || (new_x == it->last_visible_x
8723 && FRAME_WINDOW_P (it->f)))
8724 {
8725 ++it->hpos;
8726 it->current_x = new_x;
8727
8728 /* The character's last glyph just barely fits
8729 in this row. */
8730 if (i == it->nglyphs - 1)
8731 {
8732 /* If this is the destination position,
8733 return a position *before* it in this row,
8734 now that we know it fits in this row. */
8735 if (BUFFER_POS_REACHED_P ())
8736 {
8737 if (it->line_wrap != WORD_WRAP
8738 || wrap_it.sp < 0)
8739 {
8740 it->hpos = hpos_before_this_char;
8741 it->current_x = x_before_this_char;
8742 result = MOVE_POS_MATCH_OR_ZV;
8743 break;
8744 }
8745 if (it->line_wrap == WORD_WRAP
8746 && atpos_it.sp < 0)
8747 {
8748 SAVE_IT (atpos_it, *it, atpos_data);
8749 atpos_it.current_x = x_before_this_char;
8750 atpos_it.hpos = hpos_before_this_char;
8751 }
8752 }
8753
8754 prev_method = it->method;
8755 if (it->method == GET_FROM_BUFFER)
8756 prev_pos = IT_CHARPOS (*it);
8757 set_iterator_to_next (it, 1);
8758 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8759 SET_TEXT_POS (this_line_min_pos,
8760 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8761 /* On graphical terminals, newlines may
8762 "overflow" into the fringe if
8763 overflow-newline-into-fringe is non-nil.
8764 On text terminals, and on graphical
8765 terminals with no right margin, newlines
8766 may overflow into the last glyph on the
8767 display line.*/
8768 if (!FRAME_WINDOW_P (it->f)
8769 || ((it->bidi_p
8770 && it->bidi_it.paragraph_dir == R2L)
8771 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8772 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8773 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8774 {
8775 if (!get_next_display_element (it))
8776 {
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 if (BUFFER_POS_REACHED_P ())
8781 {
8782 if (ITERATOR_AT_END_OF_LINE_P (it))
8783 result = MOVE_POS_MATCH_OR_ZV;
8784 else
8785 result = MOVE_LINE_CONTINUED;
8786 break;
8787 }
8788 if (ITERATOR_AT_END_OF_LINE_P (it)
8789 && (it->line_wrap != WORD_WRAP
8790 || wrap_it.sp < 0
8791 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8792 {
8793 result = MOVE_NEWLINE_OR_CR;
8794 break;
8795 }
8796 }
8797 }
8798 }
8799 else
8800 IT_RESET_X_ASCENT_DESCENT (it);
8801
8802 if (wrap_it.sp >= 0)
8803 {
8804 RESTORE_IT (it, &wrap_it, wrap_data);
8805 atpos_it.sp = -1;
8806 atx_it.sp = -1;
8807 }
8808
8809 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8810 IT_CHARPOS (*it)));
8811 result = MOVE_LINE_CONTINUED;
8812 break;
8813 }
8814
8815 if (BUFFER_POS_REACHED_P ())
8816 {
8817 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8818 goto buffer_pos_reached;
8819 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8820 {
8821 SAVE_IT (atpos_it, *it, atpos_data);
8822 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8823 }
8824 }
8825
8826 if (new_x > it->first_visible_x)
8827 {
8828 /* Glyph is visible. Increment number of glyphs that
8829 would be displayed. */
8830 ++it->hpos;
8831 }
8832 }
8833
8834 if (result != MOVE_UNDEFINED)
8835 break;
8836 }
8837 else if (BUFFER_POS_REACHED_P ())
8838 {
8839 buffer_pos_reached:
8840 IT_RESET_X_ASCENT_DESCENT (it);
8841 result = MOVE_POS_MATCH_OR_ZV;
8842 break;
8843 }
8844 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8845 {
8846 /* Stop when TO_X specified and reached. This check is
8847 necessary here because of lines consisting of a line end,
8848 only. The line end will not produce any glyphs and we
8849 would never get MOVE_X_REACHED. */
8850 eassert (it->nglyphs == 0);
8851 result = MOVE_X_REACHED;
8852 break;
8853 }
8854
8855 /* Is this a line end? If yes, we're done. */
8856 if (ITERATOR_AT_END_OF_LINE_P (it))
8857 {
8858 /* If we are past TO_CHARPOS, but never saw any character
8859 positions smaller than TO_CHARPOS, return
8860 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8861 did. */
8862 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8863 {
8864 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8865 {
8866 if (closest_pos < ZV)
8867 {
8868 RESTORE_IT (it, &ppos_it, ppos_data);
8869 /* Don't recurse if closest_pos is equal to
8870 to_charpos, since we have just tried that. */
8871 if (closest_pos != to_charpos)
8872 move_it_in_display_line_to (it, closest_pos, -1,
8873 MOVE_TO_POS);
8874 result = MOVE_POS_MATCH_OR_ZV;
8875 }
8876 else
8877 goto buffer_pos_reached;
8878 }
8879 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8880 && IT_CHARPOS (*it) > to_charpos)
8881 goto buffer_pos_reached;
8882 else
8883 result = MOVE_NEWLINE_OR_CR;
8884 }
8885 else
8886 result = MOVE_NEWLINE_OR_CR;
8887 break;
8888 }
8889
8890 prev_method = it->method;
8891 if (it->method == GET_FROM_BUFFER)
8892 prev_pos = IT_CHARPOS (*it);
8893 /* The current display element has been consumed. Advance
8894 to the next. */
8895 set_iterator_to_next (it, 1);
8896 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8897 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8898 if (IT_CHARPOS (*it) < to_charpos)
8899 saw_smaller_pos = 1;
8900 if (it->bidi_p
8901 && (op & MOVE_TO_POS)
8902 && IT_CHARPOS (*it) >= to_charpos
8903 && IT_CHARPOS (*it) < closest_pos)
8904 closest_pos = IT_CHARPOS (*it);
8905
8906 /* Stop if lines are truncated and IT's current x-position is
8907 past the right edge of the window now. */
8908 if (it->line_wrap == TRUNCATE
8909 && it->current_x >= it->last_visible_x)
8910 {
8911 if (!FRAME_WINDOW_P (it->f)
8912 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8913 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8914 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8915 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8916 {
8917 int at_eob_p = 0;
8918
8919 if ((at_eob_p = !get_next_display_element (it))
8920 || BUFFER_POS_REACHED_P ()
8921 /* If we are past TO_CHARPOS, but never saw any
8922 character positions smaller than TO_CHARPOS,
8923 return MOVE_POS_MATCH_OR_ZV, like the
8924 unidirectional display did. */
8925 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8926 && !saw_smaller_pos
8927 && IT_CHARPOS (*it) > to_charpos))
8928 {
8929 if (it->bidi_p
8930 && !BUFFER_POS_REACHED_P ()
8931 && !at_eob_p && closest_pos < ZV)
8932 {
8933 RESTORE_IT (it, &ppos_it, ppos_data);
8934 if (closest_pos != to_charpos)
8935 move_it_in_display_line_to (it, closest_pos, -1,
8936 MOVE_TO_POS);
8937 }
8938 result = MOVE_POS_MATCH_OR_ZV;
8939 break;
8940 }
8941 if (ITERATOR_AT_END_OF_LINE_P (it))
8942 {
8943 result = MOVE_NEWLINE_OR_CR;
8944 break;
8945 }
8946 }
8947 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8948 && !saw_smaller_pos
8949 && IT_CHARPOS (*it) > to_charpos)
8950 {
8951 if (closest_pos < ZV)
8952 {
8953 RESTORE_IT (it, &ppos_it, ppos_data);
8954 if (closest_pos != to_charpos)
8955 move_it_in_display_line_to (it, closest_pos, -1,
8956 MOVE_TO_POS);
8957 }
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 break;
8960 }
8961 result = MOVE_LINE_TRUNCATED;
8962 break;
8963 }
8964 #undef IT_RESET_X_ASCENT_DESCENT
8965 }
8966
8967 #undef BUFFER_POS_REACHED_P
8968
8969 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8970 restore the saved iterator. */
8971 if (atpos_it.sp >= 0)
8972 RESTORE_IT (it, &atpos_it, atpos_data);
8973 else if (atx_it.sp >= 0)
8974 RESTORE_IT (it, &atx_it, atx_data);
8975
8976 done:
8977
8978 if (atpos_data)
8979 bidi_unshelve_cache (atpos_data, 1);
8980 if (atx_data)
8981 bidi_unshelve_cache (atx_data, 1);
8982 if (wrap_data)
8983 bidi_unshelve_cache (wrap_data, 1);
8984 if (ppos_data)
8985 bidi_unshelve_cache (ppos_data, 1);
8986
8987 /* Restore the iterator settings altered at the beginning of this
8988 function. */
8989 it->glyph_row = saved_glyph_row;
8990 return result;
8991 }
8992
8993 /* For external use. */
8994 void
8995 move_it_in_display_line (struct it *it,
8996 ptrdiff_t to_charpos, int to_x,
8997 enum move_operation_enum op)
8998 {
8999 if (it->line_wrap == WORD_WRAP
9000 && (op & MOVE_TO_X))
9001 {
9002 struct it save_it;
9003 void *save_data = NULL;
9004 int skip;
9005
9006 SAVE_IT (save_it, *it, save_data);
9007 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9008 /* When word-wrap is on, TO_X may lie past the end
9009 of a wrapped line. Then it->current is the
9010 character on the next line, so backtrack to the
9011 space before the wrap point. */
9012 if (skip == MOVE_LINE_CONTINUED)
9013 {
9014 int prev_x = max (it->current_x - 1, 0);
9015 RESTORE_IT (it, &save_it, save_data);
9016 move_it_in_display_line_to
9017 (it, -1, prev_x, MOVE_TO_X);
9018 }
9019 else
9020 bidi_unshelve_cache (save_data, 1);
9021 }
9022 else
9023 move_it_in_display_line_to (it, to_charpos, to_x, op);
9024 }
9025
9026
9027 /* Move IT forward until it satisfies one or more of the criteria in
9028 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9029
9030 OP is a bit-mask that specifies where to stop, and in particular,
9031 which of those four position arguments makes a difference. See the
9032 description of enum move_operation_enum.
9033
9034 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9035 screen line, this function will set IT to the next position that is
9036 displayed to the right of TO_CHARPOS on the screen.
9037
9038 Return the maximum pixel length of any line scanned but never more
9039 than it.last_visible_x. */
9040
9041 int
9042 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9043 {
9044 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9045 int line_height, line_start_x = 0, reached = 0;
9046 int max_current_x = 0;
9047 void *backup_data = NULL;
9048
9049 for (;;)
9050 {
9051 if (op & MOVE_TO_VPOS)
9052 {
9053 /* If no TO_CHARPOS and no TO_X specified, stop at the
9054 start of the line TO_VPOS. */
9055 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9056 {
9057 if (it->vpos == to_vpos)
9058 {
9059 reached = 1;
9060 break;
9061 }
9062 else
9063 skip = move_it_in_display_line_to (it, -1, -1, 0);
9064 }
9065 else
9066 {
9067 /* TO_VPOS >= 0 means stop at TO_X in the line at
9068 TO_VPOS, or at TO_POS, whichever comes first. */
9069 if (it->vpos == to_vpos)
9070 {
9071 reached = 2;
9072 break;
9073 }
9074
9075 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9076
9077 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9078 {
9079 reached = 3;
9080 break;
9081 }
9082 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9083 {
9084 /* We have reached TO_X but not in the line we want. */
9085 skip = move_it_in_display_line_to (it, to_charpos,
9086 -1, MOVE_TO_POS);
9087 if (skip == MOVE_POS_MATCH_OR_ZV)
9088 {
9089 reached = 4;
9090 break;
9091 }
9092 }
9093 }
9094 }
9095 else if (op & MOVE_TO_Y)
9096 {
9097 struct it it_backup;
9098
9099 if (it->line_wrap == WORD_WRAP)
9100 SAVE_IT (it_backup, *it, backup_data);
9101
9102 /* TO_Y specified means stop at TO_X in the line containing
9103 TO_Y---or at TO_CHARPOS if this is reached first. The
9104 problem is that we can't really tell whether the line
9105 contains TO_Y before we have completely scanned it, and
9106 this may skip past TO_X. What we do is to first scan to
9107 TO_X.
9108
9109 If TO_X is not specified, use a TO_X of zero. The reason
9110 is to make the outcome of this function more predictable.
9111 If we didn't use TO_X == 0, we would stop at the end of
9112 the line which is probably not what a caller would expect
9113 to happen. */
9114 skip = move_it_in_display_line_to
9115 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9116 (MOVE_TO_X | (op & MOVE_TO_POS)));
9117
9118 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9119 if (skip == MOVE_POS_MATCH_OR_ZV)
9120 reached = 5;
9121 else if (skip == MOVE_X_REACHED)
9122 {
9123 /* If TO_X was reached, we want to know whether TO_Y is
9124 in the line. We know this is the case if the already
9125 scanned glyphs make the line tall enough. Otherwise,
9126 we must check by scanning the rest of the line. */
9127 line_height = it->max_ascent + it->max_descent;
9128 if (to_y >= it->current_y
9129 && to_y < it->current_y + line_height)
9130 {
9131 reached = 6;
9132 break;
9133 }
9134 SAVE_IT (it_backup, *it, backup_data);
9135 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9136 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9137 op & MOVE_TO_POS);
9138 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9139 line_height = it->max_ascent + it->max_descent;
9140 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9141
9142 if (to_y >= it->current_y
9143 && to_y < it->current_y + line_height)
9144 {
9145 /* If TO_Y is in this line and TO_X was reached
9146 above, we scanned too far. We have to restore
9147 IT's settings to the ones before skipping. But
9148 keep the more accurate values of max_ascent and
9149 max_descent we've found while skipping the rest
9150 of the line, for the sake of callers, such as
9151 pos_visible_p, that need to know the line
9152 height. */
9153 int max_ascent = it->max_ascent;
9154 int max_descent = it->max_descent;
9155
9156 RESTORE_IT (it, &it_backup, backup_data);
9157 it->max_ascent = max_ascent;
9158 it->max_descent = max_descent;
9159 reached = 6;
9160 }
9161 else
9162 {
9163 skip = skip2;
9164 if (skip == MOVE_POS_MATCH_OR_ZV)
9165 reached = 7;
9166 }
9167 }
9168 else
9169 {
9170 /* Check whether TO_Y is in this line. */
9171 line_height = it->max_ascent + it->max_descent;
9172 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9173
9174 if (to_y >= it->current_y
9175 && to_y < it->current_y + line_height)
9176 {
9177 if (to_y > it->current_y)
9178 max_current_x = max (it->current_x, max_current_x);
9179
9180 /* When word-wrap is on, TO_X may lie past the end
9181 of a wrapped line. Then it->current is the
9182 character on the next line, so backtrack to the
9183 space before the wrap point. */
9184 if (skip == MOVE_LINE_CONTINUED
9185 && it->line_wrap == WORD_WRAP)
9186 {
9187 int prev_x = max (it->current_x - 1, 0);
9188 RESTORE_IT (it, &it_backup, backup_data);
9189 skip = move_it_in_display_line_to
9190 (it, -1, prev_x, MOVE_TO_X);
9191 }
9192
9193 reached = 6;
9194 }
9195 }
9196
9197 if (reached)
9198 {
9199 max_current_x = max (it->current_x, max_current_x);
9200 break;
9201 }
9202 }
9203 else if (BUFFERP (it->object)
9204 && (it->method == GET_FROM_BUFFER
9205 || it->method == GET_FROM_STRETCH)
9206 && IT_CHARPOS (*it) >= to_charpos
9207 /* Under bidi iteration, a call to set_iterator_to_next
9208 can scan far beyond to_charpos if the initial
9209 portion of the next line needs to be reordered. In
9210 that case, give move_it_in_display_line_to another
9211 chance below. */
9212 && !(it->bidi_p
9213 && it->bidi_it.scan_dir == -1))
9214 skip = MOVE_POS_MATCH_OR_ZV;
9215 else
9216 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9217
9218 switch (skip)
9219 {
9220 case MOVE_POS_MATCH_OR_ZV:
9221 max_current_x = max (it->current_x, max_current_x);
9222 reached = 8;
9223 goto out;
9224
9225 case MOVE_NEWLINE_OR_CR:
9226 max_current_x = max (it->current_x, max_current_x);
9227 set_iterator_to_next (it, 1);
9228 it->continuation_lines_width = 0;
9229 break;
9230
9231 case MOVE_LINE_TRUNCATED:
9232 max_current_x = it->last_visible_x;
9233 it->continuation_lines_width = 0;
9234 reseat_at_next_visible_line_start (it, 0);
9235 if ((op & MOVE_TO_POS) != 0
9236 && IT_CHARPOS (*it) > to_charpos)
9237 {
9238 reached = 9;
9239 goto out;
9240 }
9241 break;
9242
9243 case MOVE_LINE_CONTINUED:
9244 max_current_x = it->last_visible_x;
9245 /* For continued lines ending in a tab, some of the glyphs
9246 associated with the tab are displayed on the current
9247 line. Since it->current_x does not include these glyphs,
9248 we use it->last_visible_x instead. */
9249 if (it->c == '\t')
9250 {
9251 it->continuation_lines_width += it->last_visible_x;
9252 /* When moving by vpos, ensure that the iterator really
9253 advances to the next line (bug#847, bug#969). Fixme:
9254 do we need to do this in other circumstances? */
9255 if (it->current_x != it->last_visible_x
9256 && (op & MOVE_TO_VPOS)
9257 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9258 {
9259 line_start_x = it->current_x + it->pixel_width
9260 - it->last_visible_x;
9261 if (FRAME_WINDOW_P (it->f))
9262 {
9263 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9264 struct font *face_font = face->font;
9265
9266 /* When display_line produces a continued line
9267 that ends in a TAB, it skips a tab stop that
9268 is closer than the font's space character
9269 width (see x_produce_glyphs where it produces
9270 the stretch glyph which represents a TAB).
9271 We need to reproduce the same logic here. */
9272 eassert (face_font);
9273 if (face_font)
9274 {
9275 if (line_start_x < face_font->space_width)
9276 line_start_x
9277 += it->tab_width * face_font->space_width;
9278 }
9279 }
9280 set_iterator_to_next (it, 0);
9281 }
9282 }
9283 else
9284 it->continuation_lines_width += it->current_x;
9285 break;
9286
9287 default:
9288 emacs_abort ();
9289 }
9290
9291 /* Reset/increment for the next run. */
9292 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9293 it->current_x = line_start_x;
9294 line_start_x = 0;
9295 it->hpos = 0;
9296 it->current_y += it->max_ascent + it->max_descent;
9297 ++it->vpos;
9298 last_height = it->max_ascent + it->max_descent;
9299 it->max_ascent = it->max_descent = 0;
9300 }
9301
9302 out:
9303
9304 /* On text terminals, we may stop at the end of a line in the middle
9305 of a multi-character glyph. If the glyph itself is continued,
9306 i.e. it is actually displayed on the next line, don't treat this
9307 stopping point as valid; move to the next line instead (unless
9308 that brings us offscreen). */
9309 if (!FRAME_WINDOW_P (it->f)
9310 && op & MOVE_TO_POS
9311 && IT_CHARPOS (*it) == to_charpos
9312 && it->what == IT_CHARACTER
9313 && it->nglyphs > 1
9314 && it->line_wrap == WINDOW_WRAP
9315 && it->current_x == it->last_visible_x - 1
9316 && it->c != '\n'
9317 && it->c != '\t'
9318 && it->vpos < it->w->window_end_vpos)
9319 {
9320 it->continuation_lines_width += it->current_x;
9321 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9322 it->current_y += it->max_ascent + it->max_descent;
9323 ++it->vpos;
9324 last_height = it->max_ascent + it->max_descent;
9325 }
9326
9327 if (backup_data)
9328 bidi_unshelve_cache (backup_data, 1);
9329
9330 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9331
9332 return max_current_x;
9333 }
9334
9335
9336 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9337
9338 If DY > 0, move IT backward at least that many pixels. DY = 0
9339 means move IT backward to the preceding line start or BEGV. This
9340 function may move over more than DY pixels if IT->current_y - DY
9341 ends up in the middle of a line; in this case IT->current_y will be
9342 set to the top of the line moved to. */
9343
9344 void
9345 move_it_vertically_backward (struct it *it, int dy)
9346 {
9347 int nlines, h;
9348 struct it it2, it3;
9349 void *it2data = NULL, *it3data = NULL;
9350 ptrdiff_t start_pos;
9351 int nchars_per_row
9352 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9353 ptrdiff_t pos_limit;
9354
9355 move_further_back:
9356 eassert (dy >= 0);
9357
9358 start_pos = IT_CHARPOS (*it);
9359
9360 /* Estimate how many newlines we must move back. */
9361 nlines = max (1, dy / default_line_pixel_height (it->w));
9362 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9363 pos_limit = BEGV;
9364 else
9365 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9366
9367 /* Set the iterator's position that many lines back. But don't go
9368 back more than NLINES full screen lines -- this wins a day with
9369 buffers which have very long lines. */
9370 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9371 back_to_previous_visible_line_start (it);
9372
9373 /* Reseat the iterator here. When moving backward, we don't want
9374 reseat to skip forward over invisible text, set up the iterator
9375 to deliver from overlay strings at the new position etc. So,
9376 use reseat_1 here. */
9377 reseat_1 (it, it->current.pos, 1);
9378
9379 /* We are now surely at a line start. */
9380 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9381 reordering is in effect. */
9382 it->continuation_lines_width = 0;
9383
9384 /* Move forward and see what y-distance we moved. First move to the
9385 start of the next line so that we get its height. We need this
9386 height to be able to tell whether we reached the specified
9387 y-distance. */
9388 SAVE_IT (it2, *it, it2data);
9389 it2.max_ascent = it2.max_descent = 0;
9390 do
9391 {
9392 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9393 MOVE_TO_POS | MOVE_TO_VPOS);
9394 }
9395 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9396 /* If we are in a display string which starts at START_POS,
9397 and that display string includes a newline, and we are
9398 right after that newline (i.e. at the beginning of a
9399 display line), exit the loop, because otherwise we will
9400 infloop, since move_it_to will see that it is already at
9401 START_POS and will not move. */
9402 || (it2.method == GET_FROM_STRING
9403 && IT_CHARPOS (it2) == start_pos
9404 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9405 eassert (IT_CHARPOS (*it) >= BEGV);
9406 SAVE_IT (it3, it2, it3data);
9407
9408 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9409 eassert (IT_CHARPOS (*it) >= BEGV);
9410 /* H is the actual vertical distance from the position in *IT
9411 and the starting position. */
9412 h = it2.current_y - it->current_y;
9413 /* NLINES is the distance in number of lines. */
9414 nlines = it2.vpos - it->vpos;
9415
9416 /* Correct IT's y and vpos position
9417 so that they are relative to the starting point. */
9418 it->vpos -= nlines;
9419 it->current_y -= h;
9420
9421 if (dy == 0)
9422 {
9423 /* DY == 0 means move to the start of the screen line. The
9424 value of nlines is > 0 if continuation lines were involved,
9425 or if the original IT position was at start of a line. */
9426 RESTORE_IT (it, it, it2data);
9427 if (nlines > 0)
9428 move_it_by_lines (it, nlines);
9429 /* The above code moves us to some position NLINES down,
9430 usually to its first glyph (leftmost in an L2R line), but
9431 that's not necessarily the start of the line, under bidi
9432 reordering. We want to get to the character position
9433 that is immediately after the newline of the previous
9434 line. */
9435 if (it->bidi_p
9436 && !it->continuation_lines_width
9437 && !STRINGP (it->string)
9438 && IT_CHARPOS (*it) > BEGV
9439 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9440 {
9441 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9442
9443 DEC_BOTH (cp, bp);
9444 cp = find_newline_no_quit (cp, bp, -1, NULL);
9445 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9446 }
9447 bidi_unshelve_cache (it3data, 1);
9448 }
9449 else
9450 {
9451 /* The y-position we try to reach, relative to *IT.
9452 Note that H has been subtracted in front of the if-statement. */
9453 int target_y = it->current_y + h - dy;
9454 int y0 = it3.current_y;
9455 int y1;
9456 int line_height;
9457
9458 RESTORE_IT (&it3, &it3, it3data);
9459 y1 = line_bottom_y (&it3);
9460 line_height = y1 - y0;
9461 RESTORE_IT (it, it, it2data);
9462 /* If we did not reach target_y, try to move further backward if
9463 we can. If we moved too far backward, try to move forward. */
9464 if (target_y < it->current_y
9465 /* This is heuristic. In a window that's 3 lines high, with
9466 a line height of 13 pixels each, recentering with point
9467 on the bottom line will try to move -39/2 = 19 pixels
9468 backward. Try to avoid moving into the first line. */
9469 && (it->current_y - target_y
9470 > min (window_box_height (it->w), line_height * 2 / 3))
9471 && IT_CHARPOS (*it) > BEGV)
9472 {
9473 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9474 target_y - it->current_y));
9475 dy = it->current_y - target_y;
9476 goto move_further_back;
9477 }
9478 else if (target_y >= it->current_y + line_height
9479 && IT_CHARPOS (*it) < ZV)
9480 {
9481 /* Should move forward by at least one line, maybe more.
9482
9483 Note: Calling move_it_by_lines can be expensive on
9484 terminal frames, where compute_motion is used (via
9485 vmotion) to do the job, when there are very long lines
9486 and truncate-lines is nil. That's the reason for
9487 treating terminal frames specially here. */
9488
9489 if (!FRAME_WINDOW_P (it->f))
9490 move_it_vertically (it, target_y - (it->current_y + line_height));
9491 else
9492 {
9493 do
9494 {
9495 move_it_by_lines (it, 1);
9496 }
9497 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9498 }
9499 }
9500 }
9501 }
9502
9503
9504 /* Move IT by a specified amount of pixel lines DY. DY negative means
9505 move backwards. DY = 0 means move to start of screen line. At the
9506 end, IT will be on the start of a screen line. */
9507
9508 void
9509 move_it_vertically (struct it *it, int dy)
9510 {
9511 if (dy <= 0)
9512 move_it_vertically_backward (it, -dy);
9513 else
9514 {
9515 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9516 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9517 MOVE_TO_POS | MOVE_TO_Y);
9518 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9519
9520 /* If buffer ends in ZV without a newline, move to the start of
9521 the line to satisfy the post-condition. */
9522 if (IT_CHARPOS (*it) == ZV
9523 && ZV > BEGV
9524 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9525 move_it_by_lines (it, 0);
9526 }
9527 }
9528
9529
9530 /* Move iterator IT past the end of the text line it is in. */
9531
9532 void
9533 move_it_past_eol (struct it *it)
9534 {
9535 enum move_it_result rc;
9536
9537 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9538 if (rc == MOVE_NEWLINE_OR_CR)
9539 set_iterator_to_next (it, 0);
9540 }
9541
9542
9543 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9544 negative means move up. DVPOS == 0 means move to the start of the
9545 screen line.
9546
9547 Optimization idea: If we would know that IT->f doesn't use
9548 a face with proportional font, we could be faster for
9549 truncate-lines nil. */
9550
9551 void
9552 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9553 {
9554
9555 /* The commented-out optimization uses vmotion on terminals. This
9556 gives bad results, because elements like it->what, on which
9557 callers such as pos_visible_p rely, aren't updated. */
9558 /* struct position pos;
9559 if (!FRAME_WINDOW_P (it->f))
9560 {
9561 struct text_pos textpos;
9562
9563 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9564 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9565 reseat (it, textpos, 1);
9566 it->vpos += pos.vpos;
9567 it->current_y += pos.vpos;
9568 }
9569 else */
9570
9571 if (dvpos == 0)
9572 {
9573 /* DVPOS == 0 means move to the start of the screen line. */
9574 move_it_vertically_backward (it, 0);
9575 /* Let next call to line_bottom_y calculate real line height. */
9576 last_height = 0;
9577 }
9578 else if (dvpos > 0)
9579 {
9580 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9581 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9582 {
9583 /* Only move to the next buffer position if we ended up in a
9584 string from display property, not in an overlay string
9585 (before-string or after-string). That is because the
9586 latter don't conceal the underlying buffer position, so
9587 we can ask to move the iterator to the exact position we
9588 are interested in. Note that, even if we are already at
9589 IT_CHARPOS (*it), the call below is not a no-op, as it
9590 will detect that we are at the end of the string, pop the
9591 iterator, and compute it->current_x and it->hpos
9592 correctly. */
9593 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9594 -1, -1, -1, MOVE_TO_POS);
9595 }
9596 }
9597 else
9598 {
9599 struct it it2;
9600 void *it2data = NULL;
9601 ptrdiff_t start_charpos, i;
9602 int nchars_per_row
9603 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9604 bool hit_pos_limit = false;
9605 ptrdiff_t pos_limit;
9606
9607 /* Start at the beginning of the screen line containing IT's
9608 position. This may actually move vertically backwards,
9609 in case of overlays, so adjust dvpos accordingly. */
9610 dvpos += it->vpos;
9611 move_it_vertically_backward (it, 0);
9612 dvpos -= it->vpos;
9613
9614 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9615 screen lines, and reseat the iterator there. */
9616 start_charpos = IT_CHARPOS (*it);
9617 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9618 pos_limit = BEGV;
9619 else
9620 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9621
9622 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9623 back_to_previous_visible_line_start (it);
9624 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9625 hit_pos_limit = true;
9626 reseat (it, it->current.pos, 1);
9627
9628 /* Move further back if we end up in a string or an image. */
9629 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9630 {
9631 /* First try to move to start of display line. */
9632 dvpos += it->vpos;
9633 move_it_vertically_backward (it, 0);
9634 dvpos -= it->vpos;
9635 if (IT_POS_VALID_AFTER_MOVE_P (it))
9636 break;
9637 /* If start of line is still in string or image,
9638 move further back. */
9639 back_to_previous_visible_line_start (it);
9640 reseat (it, it->current.pos, 1);
9641 dvpos--;
9642 }
9643
9644 it->current_x = it->hpos = 0;
9645
9646 /* Above call may have moved too far if continuation lines
9647 are involved. Scan forward and see if it did. */
9648 SAVE_IT (it2, *it, it2data);
9649 it2.vpos = it2.current_y = 0;
9650 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9651 it->vpos -= it2.vpos;
9652 it->current_y -= it2.current_y;
9653 it->current_x = it->hpos = 0;
9654
9655 /* If we moved too far back, move IT some lines forward. */
9656 if (it2.vpos > -dvpos)
9657 {
9658 int delta = it2.vpos + dvpos;
9659
9660 RESTORE_IT (&it2, &it2, it2data);
9661 SAVE_IT (it2, *it, it2data);
9662 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9663 /* Move back again if we got too far ahead. */
9664 if (IT_CHARPOS (*it) >= start_charpos)
9665 RESTORE_IT (it, &it2, it2data);
9666 else
9667 bidi_unshelve_cache (it2data, 1);
9668 }
9669 else if (hit_pos_limit && pos_limit > BEGV
9670 && dvpos < 0 && it2.vpos < -dvpos)
9671 {
9672 /* If we hit the limit, but still didn't make it far enough
9673 back, that means there's a display string with a newline
9674 covering a large chunk of text, and that caused
9675 back_to_previous_visible_line_start try to go too far.
9676 Punish those who commit such atrocities by going back
9677 until we've reached DVPOS, after lifting the limit, which
9678 could make it slow for very long lines. "If it hurts,
9679 don't do that!" */
9680 dvpos += it2.vpos;
9681 RESTORE_IT (it, it, it2data);
9682 for (i = -dvpos; i > 0; --i)
9683 {
9684 back_to_previous_visible_line_start (it);
9685 it->vpos--;
9686 }
9687 reseat_1 (it, it->current.pos, 1);
9688 }
9689 else
9690 RESTORE_IT (it, it, it2data);
9691 }
9692 }
9693
9694 /* Return true if IT points into the middle of a display vector. */
9695
9696 bool
9697 in_display_vector_p (struct it *it)
9698 {
9699 return (it->method == GET_FROM_DISPLAY_VECTOR
9700 && it->current.dpvec_index > 0
9701 && it->dpvec + it->current.dpvec_index != it->dpend);
9702 }
9703
9704 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9705 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9706 WINDOW must be a live window and defaults to the selected one. The
9707 return value is a cons of the maximum pixel-width of any text line and
9708 the maximum pixel-height of all text lines.
9709
9710 The optional argument FROM, if non-nil, specifies the first text
9711 position and defaults to the minimum accessible position of the buffer.
9712 If FROM is t, use the minimum accessible position that is not a newline
9713 character. TO, if non-nil, specifies the last text position and
9714 defaults to the maximum accessible position of the buffer. If TO is t,
9715 use the maximum accessible position that is not a newline character.
9716
9717 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9718 width that can be returned. X-LIMIT nil or omitted, means to use the
9719 pixel-width of WINDOW's body; use this if you do not intend to change
9720 the width of WINDOW. Use the maximum width WINDOW may assume if you
9721 intend to change WINDOW's width. In any case, text whose x-coordinate
9722 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9723 can take some time, it's always a good idea to make this argument as
9724 small as possible; in particular, if the buffer contains long lines that
9725 shall be truncated anyway.
9726
9727 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9728 height that can be returned. Text lines whose y-coordinate is beyond
9729 Y-LIMIT are ignored. Since calculating the text height of a large
9730 buffer can take some time, it makes sense to specify this argument if
9731 the size of the buffer is unknown.
9732
9733 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9734 include the height of the mode- or header-line of WINDOW in the return
9735 value. If it is either the symbol `mode-line' or `header-line', include
9736 only the height of that line, if present, in the return value. If t,
9737 include the height of both, if present, in the return value. */)
9738 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9739 Lisp_Object mode_and_header_line)
9740 {
9741 struct window *w = decode_live_window (window);
9742 Lisp_Object buf;
9743 struct buffer *b;
9744 struct it it;
9745 struct buffer *old_buffer = NULL;
9746 ptrdiff_t start, end, pos;
9747 struct text_pos startp;
9748 void *itdata = NULL;
9749 int c, max_y = -1, x = 0, y = 0;
9750
9751 buf = w->contents;
9752 CHECK_BUFFER (buf);
9753 b = XBUFFER (buf);
9754
9755 if (b != current_buffer)
9756 {
9757 old_buffer = current_buffer;
9758 set_buffer_internal (b);
9759 }
9760
9761 if (NILP (from))
9762 start = BEGV;
9763 else if (EQ (from, Qt))
9764 {
9765 start = pos = BEGV;
9766 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9767 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9768 start = pos;
9769 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9770 start = pos;
9771 }
9772 else
9773 {
9774 CHECK_NUMBER_COERCE_MARKER (from);
9775 start = min (max (XINT (from), BEGV), ZV);
9776 }
9777
9778 if (NILP (to))
9779 end = ZV;
9780 else if (EQ (to, Qt))
9781 {
9782 end = pos = ZV;
9783 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9784 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9785 end = pos;
9786 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9787 end = pos;
9788 }
9789 else
9790 {
9791 CHECK_NUMBER_COERCE_MARKER (to);
9792 end = max (start, min (XINT (to), ZV));
9793 }
9794
9795 if (!NILP (y_limit))
9796 {
9797 CHECK_NUMBER (y_limit);
9798 max_y = min (XINT (y_limit), INT_MAX);
9799 }
9800
9801 itdata = bidi_shelve_cache ();
9802 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9803 start_display (&it, w, startp);
9804
9805 if (NILP (x_limit))
9806 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9807 else
9808 {
9809 CHECK_NUMBER (x_limit);
9810 it.last_visible_x = min (XINT (x_limit), INFINITY);
9811 /* Actually, we never want move_it_to stop at to_x. But to make
9812 sure that move_it_in_display_line_to always moves far enough,
9813 we set it to INT_MAX and specify MOVE_TO_X. */
9814 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9815 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9816 }
9817
9818 y = it.current_y + it.max_ascent + it.max_descent;
9819
9820 if (!EQ (mode_and_header_line, Qheader_line)
9821 && !EQ (mode_and_header_line, Qt))
9822 /* Do not count the header-line which was counted automatically by
9823 start_display. */
9824 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9825
9826 if (EQ (mode_and_header_line, Qmode_line)
9827 || EQ (mode_and_header_line, Qt))
9828 /* Do count the mode-line which is not included automatically by
9829 start_display. */
9830 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9831
9832 bidi_unshelve_cache (itdata, 0);
9833
9834 if (old_buffer)
9835 set_buffer_internal (old_buffer);
9836
9837 return Fcons (make_number (x), make_number (y));
9838 }
9839 \f
9840 /***********************************************************************
9841 Messages
9842 ***********************************************************************/
9843
9844
9845 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9846 to *Messages*. */
9847
9848 void
9849 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9850 {
9851 Lisp_Object msg, fmt;
9852 char *buffer;
9853 ptrdiff_t len;
9854 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9855 USE_SAFE_ALLOCA;
9856
9857 fmt = msg = Qnil;
9858 GCPRO4 (fmt, msg, arg1, arg2);
9859
9860 fmt = build_string (format);
9861 msg = CALLN (Fformat, fmt, arg1, arg2);
9862
9863 len = SBYTES (msg) + 1;
9864 buffer = SAFE_ALLOCA (len);
9865 memcpy (buffer, SDATA (msg), len);
9866
9867 message_dolog (buffer, len - 1, 1, 0);
9868 SAFE_FREE ();
9869
9870 UNGCPRO;
9871 }
9872
9873
9874 /* Output a newline in the *Messages* buffer if "needs" one. */
9875
9876 void
9877 message_log_maybe_newline (void)
9878 {
9879 if (message_log_need_newline)
9880 message_dolog ("", 0, 1, 0);
9881 }
9882
9883
9884 /* Add a string M of length NBYTES to the message log, optionally
9885 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9886 true, means interpret the contents of M as multibyte. This
9887 function calls low-level routines in order to bypass text property
9888 hooks, etc. which might not be safe to run.
9889
9890 This may GC (insert may run before/after change hooks),
9891 so the buffer M must NOT point to a Lisp string. */
9892
9893 void
9894 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9895 {
9896 const unsigned char *msg = (const unsigned char *) m;
9897
9898 if (!NILP (Vmemory_full))
9899 return;
9900
9901 if (!NILP (Vmessage_log_max))
9902 {
9903 struct buffer *oldbuf;
9904 Lisp_Object oldpoint, oldbegv, oldzv;
9905 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9906 ptrdiff_t point_at_end = 0;
9907 ptrdiff_t zv_at_end = 0;
9908 Lisp_Object old_deactivate_mark;
9909 struct gcpro gcpro1;
9910
9911 old_deactivate_mark = Vdeactivate_mark;
9912 oldbuf = current_buffer;
9913
9914 /* Ensure the Messages buffer exists, and switch to it.
9915 If we created it, set the major-mode. */
9916 {
9917 int newbuffer = 0;
9918 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9919
9920 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9921
9922 if (newbuffer
9923 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9924 call0 (intern ("messages-buffer-mode"));
9925 }
9926
9927 bset_undo_list (current_buffer, Qt);
9928 bset_cache_long_scans (current_buffer, Qnil);
9929
9930 oldpoint = message_dolog_marker1;
9931 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9932 oldbegv = message_dolog_marker2;
9933 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9934 oldzv = message_dolog_marker3;
9935 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9936 GCPRO1 (old_deactivate_mark);
9937
9938 if (PT == Z)
9939 point_at_end = 1;
9940 if (ZV == Z)
9941 zv_at_end = 1;
9942
9943 BEGV = BEG;
9944 BEGV_BYTE = BEG_BYTE;
9945 ZV = Z;
9946 ZV_BYTE = Z_BYTE;
9947 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9948
9949 /* Insert the string--maybe converting multibyte to single byte
9950 or vice versa, so that all the text fits the buffer. */
9951 if (multibyte
9952 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9953 {
9954 ptrdiff_t i;
9955 int c, char_bytes;
9956 char work[1];
9957
9958 /* Convert a multibyte string to single-byte
9959 for the *Message* buffer. */
9960 for (i = 0; i < nbytes; i += char_bytes)
9961 {
9962 c = string_char_and_length (msg + i, &char_bytes);
9963 work[0] = CHAR_TO_BYTE8 (c);
9964 insert_1_both (work, 1, 1, 1, 0, 0);
9965 }
9966 }
9967 else if (! multibyte
9968 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9969 {
9970 ptrdiff_t i;
9971 int c, char_bytes;
9972 unsigned char str[MAX_MULTIBYTE_LENGTH];
9973 /* Convert a single-byte string to multibyte
9974 for the *Message* buffer. */
9975 for (i = 0; i < nbytes; i++)
9976 {
9977 c = msg[i];
9978 MAKE_CHAR_MULTIBYTE (c);
9979 char_bytes = CHAR_STRING (c, str);
9980 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9981 }
9982 }
9983 else if (nbytes)
9984 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9985
9986 if (nlflag)
9987 {
9988 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9989 printmax_t dups;
9990
9991 insert_1_both ("\n", 1, 1, 1, 0, 0);
9992
9993 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9994 this_bol = PT;
9995 this_bol_byte = PT_BYTE;
9996
9997 /* See if this line duplicates the previous one.
9998 If so, combine duplicates. */
9999 if (this_bol > BEG)
10000 {
10001 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10002 prev_bol = PT;
10003 prev_bol_byte = PT_BYTE;
10004
10005 dups = message_log_check_duplicate (prev_bol_byte,
10006 this_bol_byte);
10007 if (dups)
10008 {
10009 del_range_both (prev_bol, prev_bol_byte,
10010 this_bol, this_bol_byte, 0);
10011 if (dups > 1)
10012 {
10013 char dupstr[sizeof " [ times]"
10014 + INT_STRLEN_BOUND (printmax_t)];
10015
10016 /* If you change this format, don't forget to also
10017 change message_log_check_duplicate. */
10018 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10019 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10020 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10021 }
10022 }
10023 }
10024
10025 /* If we have more than the desired maximum number of lines
10026 in the *Messages* buffer now, delete the oldest ones.
10027 This is safe because we don't have undo in this buffer. */
10028
10029 if (NATNUMP (Vmessage_log_max))
10030 {
10031 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10032 -XFASTINT (Vmessage_log_max) - 1, 0);
10033 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10034 }
10035 }
10036 BEGV = marker_position (oldbegv);
10037 BEGV_BYTE = marker_byte_position (oldbegv);
10038
10039 if (zv_at_end)
10040 {
10041 ZV = Z;
10042 ZV_BYTE = Z_BYTE;
10043 }
10044 else
10045 {
10046 ZV = marker_position (oldzv);
10047 ZV_BYTE = marker_byte_position (oldzv);
10048 }
10049
10050 if (point_at_end)
10051 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10052 else
10053 /* We can't do Fgoto_char (oldpoint) because it will run some
10054 Lisp code. */
10055 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10056 marker_byte_position (oldpoint));
10057
10058 UNGCPRO;
10059 unchain_marker (XMARKER (oldpoint));
10060 unchain_marker (XMARKER (oldbegv));
10061 unchain_marker (XMARKER (oldzv));
10062
10063 /* We called insert_1_both above with its 5th argument (PREPARE)
10064 zero, which prevents insert_1_both from calling
10065 prepare_to_modify_buffer, which in turns prevents us from
10066 incrementing windows_or_buffers_changed even if *Messages* is
10067 shown in some window. So we must manually set
10068 windows_or_buffers_changed here to make up for that. */
10069 windows_or_buffers_changed = old_windows_or_buffers_changed;
10070 bset_redisplay (current_buffer);
10071
10072 set_buffer_internal (oldbuf);
10073
10074 message_log_need_newline = !nlflag;
10075 Vdeactivate_mark = old_deactivate_mark;
10076 }
10077 }
10078
10079
10080 /* We are at the end of the buffer after just having inserted a newline.
10081 (Note: We depend on the fact we won't be crossing the gap.)
10082 Check to see if the most recent message looks a lot like the previous one.
10083 Return 0 if different, 1 if the new one should just replace it, or a
10084 value N > 1 if we should also append " [N times]". */
10085
10086 static intmax_t
10087 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10088 {
10089 ptrdiff_t i;
10090 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10091 int seen_dots = 0;
10092 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10093 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10094
10095 for (i = 0; i < len; i++)
10096 {
10097 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10098 seen_dots = 1;
10099 if (p1[i] != p2[i])
10100 return seen_dots;
10101 }
10102 p1 += len;
10103 if (*p1 == '\n')
10104 return 2;
10105 if (*p1++ == ' ' && *p1++ == '[')
10106 {
10107 char *pend;
10108 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10109 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10110 return n + 1;
10111 }
10112 return 0;
10113 }
10114 \f
10115
10116 /* Display an echo area message M with a specified length of NBYTES
10117 bytes. The string may include null characters. If M is not a
10118 string, clear out any existing message, and let the mini-buffer
10119 text show through.
10120
10121 This function cancels echoing. */
10122
10123 void
10124 message3 (Lisp_Object m)
10125 {
10126 struct gcpro gcpro1;
10127
10128 GCPRO1 (m);
10129 clear_message (true, true);
10130 cancel_echoing ();
10131
10132 /* First flush out any partial line written with print. */
10133 message_log_maybe_newline ();
10134 if (STRINGP (m))
10135 {
10136 ptrdiff_t nbytes = SBYTES (m);
10137 bool multibyte = STRING_MULTIBYTE (m);
10138 char *buffer;
10139 USE_SAFE_ALLOCA;
10140 SAFE_ALLOCA_STRING (buffer, m);
10141 message_dolog (buffer, nbytes, 1, multibyte);
10142 SAFE_FREE ();
10143 }
10144 message3_nolog (m);
10145
10146 UNGCPRO;
10147 }
10148
10149
10150 /* The non-logging version of message3.
10151 This does not cancel echoing, because it is used for echoing.
10152 Perhaps we need to make a separate function for echoing
10153 and make this cancel echoing. */
10154
10155 void
10156 message3_nolog (Lisp_Object m)
10157 {
10158 struct frame *sf = SELECTED_FRAME ();
10159
10160 if (FRAME_INITIAL_P (sf))
10161 {
10162 if (noninteractive_need_newline)
10163 putc ('\n', stderr);
10164 noninteractive_need_newline = 0;
10165 if (STRINGP (m))
10166 {
10167 Lisp_Object s = ENCODE_SYSTEM (m);
10168
10169 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10170 }
10171 if (cursor_in_echo_area == 0)
10172 fprintf (stderr, "\n");
10173 fflush (stderr);
10174 }
10175 /* Error messages get reported properly by cmd_error, so this must be just an
10176 informative message; if the frame hasn't really been initialized yet, just
10177 toss it. */
10178 else if (INTERACTIVE && sf->glyphs_initialized_p)
10179 {
10180 /* Get the frame containing the mini-buffer
10181 that the selected frame is using. */
10182 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10183 Lisp_Object frame = XWINDOW (mini_window)->frame;
10184 struct frame *f = XFRAME (frame);
10185
10186 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10187 Fmake_frame_visible (frame);
10188
10189 if (STRINGP (m) && SCHARS (m) > 0)
10190 {
10191 set_message (m);
10192 if (minibuffer_auto_raise)
10193 Fraise_frame (frame);
10194 /* Assume we are not echoing.
10195 (If we are, echo_now will override this.) */
10196 echo_message_buffer = Qnil;
10197 }
10198 else
10199 clear_message (true, true);
10200
10201 do_pending_window_change (false);
10202 echo_area_display (true);
10203 do_pending_window_change (false);
10204 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10205 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10206 }
10207 }
10208
10209
10210 /* Display a null-terminated echo area message M. If M is 0, clear
10211 out any existing message, and let the mini-buffer text show through.
10212
10213 The buffer M must continue to exist until after the echo area gets
10214 cleared or some other message gets displayed there. Do not pass
10215 text that is stored in a Lisp string. Do not pass text in a buffer
10216 that was alloca'd. */
10217
10218 void
10219 message1 (const char *m)
10220 {
10221 message3 (m ? build_unibyte_string (m) : Qnil);
10222 }
10223
10224
10225 /* The non-logging counterpart of message1. */
10226
10227 void
10228 message1_nolog (const char *m)
10229 {
10230 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10231 }
10232
10233 /* Display a message M which contains a single %s
10234 which gets replaced with STRING. */
10235
10236 void
10237 message_with_string (const char *m, Lisp_Object string, int log)
10238 {
10239 CHECK_STRING (string);
10240
10241 if (noninteractive)
10242 {
10243 if (m)
10244 {
10245 /* ENCODE_SYSTEM below can GC and/or relocate the
10246 Lisp data, so make sure we don't use it here. */
10247 eassert (relocatable_string_data_p (m) != 1);
10248
10249 if (noninteractive_need_newline)
10250 putc ('\n', stderr);
10251 noninteractive_need_newline = 0;
10252 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10253 if (!cursor_in_echo_area)
10254 fprintf (stderr, "\n");
10255 fflush (stderr);
10256 }
10257 }
10258 else if (INTERACTIVE)
10259 {
10260 /* The frame whose minibuffer we're going to display the message on.
10261 It may be larger than the selected frame, so we need
10262 to use its buffer, not the selected frame's buffer. */
10263 Lisp_Object mini_window;
10264 struct frame *f, *sf = SELECTED_FRAME ();
10265
10266 /* Get the frame containing the minibuffer
10267 that the selected frame is using. */
10268 mini_window = FRAME_MINIBUF_WINDOW (sf);
10269 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10270
10271 /* Error messages get reported properly by cmd_error, so this must be
10272 just an informative message; if the frame hasn't really been
10273 initialized yet, just toss it. */
10274 if (f->glyphs_initialized_p)
10275 {
10276 struct gcpro gcpro1, gcpro2;
10277
10278 Lisp_Object fmt = build_string (m);
10279 Lisp_Object msg = string;
10280 GCPRO2 (fmt, msg);
10281
10282 msg = CALLN (Fformat, fmt, msg);
10283
10284 if (log)
10285 message3 (msg);
10286 else
10287 message3_nolog (msg);
10288
10289 UNGCPRO;
10290
10291 /* Print should start at the beginning of the message
10292 buffer next time. */
10293 message_buf_print = 0;
10294 }
10295 }
10296 }
10297
10298
10299 /* Dump an informative message to the minibuf. If M is 0, clear out
10300 any existing message, and let the mini-buffer text show through. */
10301
10302 static void
10303 vmessage (const char *m, va_list ap)
10304 {
10305 if (noninteractive)
10306 {
10307 if (m)
10308 {
10309 if (noninteractive_need_newline)
10310 putc ('\n', stderr);
10311 noninteractive_need_newline = 0;
10312 vfprintf (stderr, m, ap);
10313 if (cursor_in_echo_area == 0)
10314 fprintf (stderr, "\n");
10315 fflush (stderr);
10316 }
10317 }
10318 else if (INTERACTIVE)
10319 {
10320 /* The frame whose mini-buffer we're going to display the message
10321 on. It may be larger than the selected frame, so we need to
10322 use its buffer, not the selected frame's buffer. */
10323 Lisp_Object mini_window;
10324 struct frame *f, *sf = SELECTED_FRAME ();
10325
10326 /* Get the frame containing the mini-buffer
10327 that the selected frame is using. */
10328 mini_window = FRAME_MINIBUF_WINDOW (sf);
10329 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10330
10331 /* Error messages get reported properly by cmd_error, so this must be
10332 just an informative message; if the frame hasn't really been
10333 initialized yet, just toss it. */
10334 if (f->glyphs_initialized_p)
10335 {
10336 if (m)
10337 {
10338 ptrdiff_t len;
10339 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10340 USE_SAFE_ALLOCA;
10341 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10342
10343 len = doprnt (message_buf, maxsize, m, 0, ap);
10344
10345 message3 (make_string (message_buf, len));
10346 SAFE_FREE ();
10347 }
10348 else
10349 message1 (0);
10350
10351 /* Print should start at the beginning of the message
10352 buffer next time. */
10353 message_buf_print = 0;
10354 }
10355 }
10356 }
10357
10358 void
10359 message (const char *m, ...)
10360 {
10361 va_list ap;
10362 va_start (ap, m);
10363 vmessage (m, ap);
10364 va_end (ap);
10365 }
10366
10367
10368 #if 0
10369 /* The non-logging version of message. */
10370
10371 void
10372 message_nolog (const char *m, ...)
10373 {
10374 Lisp_Object old_log_max;
10375 va_list ap;
10376 va_start (ap, m);
10377 old_log_max = Vmessage_log_max;
10378 Vmessage_log_max = Qnil;
10379 vmessage (m, ap);
10380 Vmessage_log_max = old_log_max;
10381 va_end (ap);
10382 }
10383 #endif
10384
10385
10386 /* Display the current message in the current mini-buffer. This is
10387 only called from error handlers in process.c, and is not time
10388 critical. */
10389
10390 void
10391 update_echo_area (void)
10392 {
10393 if (!NILP (echo_area_buffer[0]))
10394 {
10395 Lisp_Object string;
10396 string = Fcurrent_message ();
10397 message3 (string);
10398 }
10399 }
10400
10401
10402 /* Make sure echo area buffers in `echo_buffers' are live.
10403 If they aren't, make new ones. */
10404
10405 static void
10406 ensure_echo_area_buffers (void)
10407 {
10408 int i;
10409
10410 for (i = 0; i < 2; ++i)
10411 if (!BUFFERP (echo_buffer[i])
10412 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10413 {
10414 char name[30];
10415 Lisp_Object old_buffer;
10416 int j;
10417
10418 old_buffer = echo_buffer[i];
10419 echo_buffer[i] = Fget_buffer_create
10420 (make_formatted_string (name, " *Echo Area %d*", i));
10421 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10422 /* to force word wrap in echo area -
10423 it was decided to postpone this*/
10424 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10425
10426 for (j = 0; j < 2; ++j)
10427 if (EQ (old_buffer, echo_area_buffer[j]))
10428 echo_area_buffer[j] = echo_buffer[i];
10429 }
10430 }
10431
10432
10433 /* Call FN with args A1..A2 with either the current or last displayed
10434 echo_area_buffer as current buffer.
10435
10436 WHICH zero means use the current message buffer
10437 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10438 from echo_buffer[] and clear it.
10439
10440 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10441 suitable buffer from echo_buffer[] and clear it.
10442
10443 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10444 that the current message becomes the last displayed one, make
10445 choose a suitable buffer for echo_area_buffer[0], and clear it.
10446
10447 Value is what FN returns. */
10448
10449 static int
10450 with_echo_area_buffer (struct window *w, int which,
10451 int (*fn) (ptrdiff_t, Lisp_Object),
10452 ptrdiff_t a1, Lisp_Object a2)
10453 {
10454 Lisp_Object buffer;
10455 int this_one, the_other, clear_buffer_p, rc;
10456 ptrdiff_t count = SPECPDL_INDEX ();
10457
10458 /* If buffers aren't live, make new ones. */
10459 ensure_echo_area_buffers ();
10460
10461 clear_buffer_p = 0;
10462
10463 if (which == 0)
10464 this_one = 0, the_other = 1;
10465 else if (which > 0)
10466 this_one = 1, the_other = 0;
10467 else
10468 {
10469 this_one = 0, the_other = 1;
10470 clear_buffer_p = true;
10471
10472 /* We need a fresh one in case the current echo buffer equals
10473 the one containing the last displayed echo area message. */
10474 if (!NILP (echo_area_buffer[this_one])
10475 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10476 echo_area_buffer[this_one] = Qnil;
10477 }
10478
10479 /* Choose a suitable buffer from echo_buffer[] is we don't
10480 have one. */
10481 if (NILP (echo_area_buffer[this_one]))
10482 {
10483 echo_area_buffer[this_one]
10484 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10485 ? echo_buffer[the_other]
10486 : echo_buffer[this_one]);
10487 clear_buffer_p = true;
10488 }
10489
10490 buffer = echo_area_buffer[this_one];
10491
10492 /* Don't get confused by reusing the buffer used for echoing
10493 for a different purpose. */
10494 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10495 cancel_echoing ();
10496
10497 record_unwind_protect (unwind_with_echo_area_buffer,
10498 with_echo_area_buffer_unwind_data (w));
10499
10500 /* Make the echo area buffer current. Note that for display
10501 purposes, it is not necessary that the displayed window's buffer
10502 == current_buffer, except for text property lookup. So, let's
10503 only set that buffer temporarily here without doing a full
10504 Fset_window_buffer. We must also change w->pointm, though,
10505 because otherwise an assertions in unshow_buffer fails, and Emacs
10506 aborts. */
10507 set_buffer_internal_1 (XBUFFER (buffer));
10508 if (w)
10509 {
10510 wset_buffer (w, buffer);
10511 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10512 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10513 }
10514
10515 bset_undo_list (current_buffer, Qt);
10516 bset_read_only (current_buffer, Qnil);
10517 specbind (Qinhibit_read_only, Qt);
10518 specbind (Qinhibit_modification_hooks, Qt);
10519
10520 if (clear_buffer_p && Z > BEG)
10521 del_range (BEG, Z);
10522
10523 eassert (BEGV >= BEG);
10524 eassert (ZV <= Z && ZV >= BEGV);
10525
10526 rc = fn (a1, a2);
10527
10528 eassert (BEGV >= BEG);
10529 eassert (ZV <= Z && ZV >= BEGV);
10530
10531 unbind_to (count, Qnil);
10532 return rc;
10533 }
10534
10535
10536 /* Save state that should be preserved around the call to the function
10537 FN called in with_echo_area_buffer. */
10538
10539 static Lisp_Object
10540 with_echo_area_buffer_unwind_data (struct window *w)
10541 {
10542 int i = 0;
10543 Lisp_Object vector, tmp;
10544
10545 /* Reduce consing by keeping one vector in
10546 Vwith_echo_area_save_vector. */
10547 vector = Vwith_echo_area_save_vector;
10548 Vwith_echo_area_save_vector = Qnil;
10549
10550 if (NILP (vector))
10551 vector = Fmake_vector (make_number (11), Qnil);
10552
10553 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10554 ASET (vector, i, Vdeactivate_mark); ++i;
10555 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10556
10557 if (w)
10558 {
10559 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10560 ASET (vector, i, w->contents); ++i;
10561 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10562 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10563 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10564 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10565 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10566 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10567 }
10568 else
10569 {
10570 int end = i + 8;
10571 for (; i < end; ++i)
10572 ASET (vector, i, Qnil);
10573 }
10574
10575 eassert (i == ASIZE (vector));
10576 return vector;
10577 }
10578
10579
10580 /* Restore global state from VECTOR which was created by
10581 with_echo_area_buffer_unwind_data. */
10582
10583 static void
10584 unwind_with_echo_area_buffer (Lisp_Object vector)
10585 {
10586 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10587 Vdeactivate_mark = AREF (vector, 1);
10588 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10589
10590 if (WINDOWP (AREF (vector, 3)))
10591 {
10592 struct window *w;
10593 Lisp_Object buffer;
10594
10595 w = XWINDOW (AREF (vector, 3));
10596 buffer = AREF (vector, 4);
10597
10598 wset_buffer (w, buffer);
10599 set_marker_both (w->pointm, buffer,
10600 XFASTINT (AREF (vector, 5)),
10601 XFASTINT (AREF (vector, 6)));
10602 set_marker_both (w->old_pointm, buffer,
10603 XFASTINT (AREF (vector, 7)),
10604 XFASTINT (AREF (vector, 8)));
10605 set_marker_both (w->start, buffer,
10606 XFASTINT (AREF (vector, 9)),
10607 XFASTINT (AREF (vector, 10)));
10608 }
10609
10610 Vwith_echo_area_save_vector = vector;
10611 }
10612
10613
10614 /* Set up the echo area for use by print functions. MULTIBYTE_P
10615 non-zero means we will print multibyte. */
10616
10617 void
10618 setup_echo_area_for_printing (int multibyte_p)
10619 {
10620 /* If we can't find an echo area any more, exit. */
10621 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10622 Fkill_emacs (Qnil);
10623
10624 ensure_echo_area_buffers ();
10625
10626 if (!message_buf_print)
10627 {
10628 /* A message has been output since the last time we printed.
10629 Choose a fresh echo area buffer. */
10630 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10631 echo_area_buffer[0] = echo_buffer[1];
10632 else
10633 echo_area_buffer[0] = echo_buffer[0];
10634
10635 /* Switch to that buffer and clear it. */
10636 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10637 bset_truncate_lines (current_buffer, Qnil);
10638
10639 if (Z > BEG)
10640 {
10641 ptrdiff_t count = SPECPDL_INDEX ();
10642 specbind (Qinhibit_read_only, Qt);
10643 /* Note that undo recording is always disabled. */
10644 del_range (BEG, Z);
10645 unbind_to (count, Qnil);
10646 }
10647 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10648
10649 /* Set up the buffer for the multibyteness we need. */
10650 if (multibyte_p
10651 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10652 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10653
10654 /* Raise the frame containing the echo area. */
10655 if (minibuffer_auto_raise)
10656 {
10657 struct frame *sf = SELECTED_FRAME ();
10658 Lisp_Object mini_window;
10659 mini_window = FRAME_MINIBUF_WINDOW (sf);
10660 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10661 }
10662
10663 message_log_maybe_newline ();
10664 message_buf_print = 1;
10665 }
10666 else
10667 {
10668 if (NILP (echo_area_buffer[0]))
10669 {
10670 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10671 echo_area_buffer[0] = echo_buffer[1];
10672 else
10673 echo_area_buffer[0] = echo_buffer[0];
10674 }
10675
10676 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10677 {
10678 /* Someone switched buffers between print requests. */
10679 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10680 bset_truncate_lines (current_buffer, Qnil);
10681 }
10682 }
10683 }
10684
10685
10686 /* Display an echo area message in window W. Value is non-zero if W's
10687 height is changed. If display_last_displayed_message_p is
10688 non-zero, display the message that was last displayed, otherwise
10689 display the current message. */
10690
10691 static int
10692 display_echo_area (struct window *w)
10693 {
10694 int i, no_message_p, window_height_changed_p;
10695
10696 /* Temporarily disable garbage collections while displaying the echo
10697 area. This is done because a GC can print a message itself.
10698 That message would modify the echo area buffer's contents while a
10699 redisplay of the buffer is going on, and seriously confuse
10700 redisplay. */
10701 ptrdiff_t count = inhibit_garbage_collection ();
10702
10703 /* If there is no message, we must call display_echo_area_1
10704 nevertheless because it resizes the window. But we will have to
10705 reset the echo_area_buffer in question to nil at the end because
10706 with_echo_area_buffer will sets it to an empty buffer. */
10707 i = display_last_displayed_message_p ? 1 : 0;
10708 no_message_p = NILP (echo_area_buffer[i]);
10709
10710 window_height_changed_p
10711 = with_echo_area_buffer (w, display_last_displayed_message_p,
10712 display_echo_area_1,
10713 (intptr_t) w, Qnil);
10714
10715 if (no_message_p)
10716 echo_area_buffer[i] = Qnil;
10717
10718 unbind_to (count, Qnil);
10719 return window_height_changed_p;
10720 }
10721
10722
10723 /* Helper for display_echo_area. Display the current buffer which
10724 contains the current echo area message in window W, a mini-window,
10725 a pointer to which is passed in A1. A2..A4 are currently not used.
10726 Change the height of W so that all of the message is displayed.
10727 Value is non-zero if height of W was changed. */
10728
10729 static int
10730 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10731 {
10732 intptr_t i1 = a1;
10733 struct window *w = (struct window *) i1;
10734 Lisp_Object window;
10735 struct text_pos start;
10736 int window_height_changed_p = 0;
10737
10738 /* Do this before displaying, so that we have a large enough glyph
10739 matrix for the display. If we can't get enough space for the
10740 whole text, display the last N lines. That works by setting w->start. */
10741 window_height_changed_p = resize_mini_window (w, 0);
10742
10743 /* Use the starting position chosen by resize_mini_window. */
10744 SET_TEXT_POS_FROM_MARKER (start, w->start);
10745
10746 /* Display. */
10747 clear_glyph_matrix (w->desired_matrix);
10748 XSETWINDOW (window, w);
10749 try_window (window, start, 0);
10750
10751 return window_height_changed_p;
10752 }
10753
10754
10755 /* Resize the echo area window to exactly the size needed for the
10756 currently displayed message, if there is one. If a mini-buffer
10757 is active, don't shrink it. */
10758
10759 void
10760 resize_echo_area_exactly (void)
10761 {
10762 if (BUFFERP (echo_area_buffer[0])
10763 && WINDOWP (echo_area_window))
10764 {
10765 struct window *w = XWINDOW (echo_area_window);
10766 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10767 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10768 (intptr_t) w, resize_exactly);
10769 if (resized_p)
10770 {
10771 windows_or_buffers_changed = 42;
10772 update_mode_lines = 30;
10773 redisplay_internal ();
10774 }
10775 }
10776 }
10777
10778
10779 /* Callback function for with_echo_area_buffer, when used from
10780 resize_echo_area_exactly. A1 contains a pointer to the window to
10781 resize, EXACTLY non-nil means resize the mini-window exactly to the
10782 size of the text displayed. A3 and A4 are not used. Value is what
10783 resize_mini_window returns. */
10784
10785 static int
10786 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10787 {
10788 intptr_t i1 = a1;
10789 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10790 }
10791
10792
10793 /* Resize mini-window W to fit the size of its contents. EXACT_P
10794 means size the window exactly to the size needed. Otherwise, it's
10795 only enlarged until W's buffer is empty.
10796
10797 Set W->start to the right place to begin display. If the whole
10798 contents fit, start at the beginning. Otherwise, start so as
10799 to make the end of the contents appear. This is particularly
10800 important for y-or-n-p, but seems desirable generally.
10801
10802 Value is non-zero if the window height has been changed. */
10803
10804 int
10805 resize_mini_window (struct window *w, int exact_p)
10806 {
10807 struct frame *f = XFRAME (w->frame);
10808 int window_height_changed_p = 0;
10809
10810 eassert (MINI_WINDOW_P (w));
10811
10812 /* By default, start display at the beginning. */
10813 set_marker_both (w->start, w->contents,
10814 BUF_BEGV (XBUFFER (w->contents)),
10815 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10816
10817 /* Don't resize windows while redisplaying a window; it would
10818 confuse redisplay functions when the size of the window they are
10819 displaying changes from under them. Such a resizing can happen,
10820 for instance, when which-func prints a long message while
10821 we are running fontification-functions. We're running these
10822 functions with safe_call which binds inhibit-redisplay to t. */
10823 if (!NILP (Vinhibit_redisplay))
10824 return 0;
10825
10826 /* Nil means don't try to resize. */
10827 if (NILP (Vresize_mini_windows)
10828 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10829 return 0;
10830
10831 if (!FRAME_MINIBUF_ONLY_P (f))
10832 {
10833 struct it it;
10834 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10835 + WINDOW_PIXEL_HEIGHT (w));
10836 int unit = FRAME_LINE_HEIGHT (f);
10837 int height, max_height;
10838 struct text_pos start;
10839 struct buffer *old_current_buffer = NULL;
10840
10841 if (current_buffer != XBUFFER (w->contents))
10842 {
10843 old_current_buffer = current_buffer;
10844 set_buffer_internal (XBUFFER (w->contents));
10845 }
10846
10847 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10848
10849 /* Compute the max. number of lines specified by the user. */
10850 if (FLOATP (Vmax_mini_window_height))
10851 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10852 else if (INTEGERP (Vmax_mini_window_height))
10853 max_height = XINT (Vmax_mini_window_height) * unit;
10854 else
10855 max_height = total_height / 4;
10856
10857 /* Correct that max. height if it's bogus. */
10858 max_height = clip_to_bounds (unit, max_height, total_height);
10859
10860 /* Find out the height of the text in the window. */
10861 if (it.line_wrap == TRUNCATE)
10862 height = unit;
10863 else
10864 {
10865 last_height = 0;
10866 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10867 if (it.max_ascent == 0 && it.max_descent == 0)
10868 height = it.current_y + last_height;
10869 else
10870 height = it.current_y + it.max_ascent + it.max_descent;
10871 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10872 }
10873
10874 /* Compute a suitable window start. */
10875 if (height > max_height)
10876 {
10877 height = (max_height / unit) * unit;
10878 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10879 move_it_vertically_backward (&it, height - unit);
10880 start = it.current.pos;
10881 }
10882 else
10883 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10884 SET_MARKER_FROM_TEXT_POS (w->start, start);
10885
10886 if (EQ (Vresize_mini_windows, Qgrow_only))
10887 {
10888 /* Let it grow only, until we display an empty message, in which
10889 case the window shrinks again. */
10890 if (height > WINDOW_PIXEL_HEIGHT (w))
10891 {
10892 int old_height = WINDOW_PIXEL_HEIGHT (w);
10893
10894 FRAME_WINDOWS_FROZEN (f) = 1;
10895 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10896 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10897 }
10898 else if (height < WINDOW_PIXEL_HEIGHT (w)
10899 && (exact_p || BEGV == ZV))
10900 {
10901 int old_height = WINDOW_PIXEL_HEIGHT (w);
10902
10903 FRAME_WINDOWS_FROZEN (f) = 0;
10904 shrink_mini_window (w, 1);
10905 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10906 }
10907 }
10908 else
10909 {
10910 /* Always resize to exact size needed. */
10911 if (height > WINDOW_PIXEL_HEIGHT (w))
10912 {
10913 int old_height = WINDOW_PIXEL_HEIGHT (w);
10914
10915 FRAME_WINDOWS_FROZEN (f) = 1;
10916 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10917 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10918 }
10919 else if (height < WINDOW_PIXEL_HEIGHT (w))
10920 {
10921 int old_height = WINDOW_PIXEL_HEIGHT (w);
10922
10923 FRAME_WINDOWS_FROZEN (f) = 0;
10924 shrink_mini_window (w, 1);
10925
10926 if (height)
10927 {
10928 FRAME_WINDOWS_FROZEN (f) = 1;
10929 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10930 }
10931
10932 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10933 }
10934 }
10935
10936 if (old_current_buffer)
10937 set_buffer_internal (old_current_buffer);
10938 }
10939
10940 return window_height_changed_p;
10941 }
10942
10943
10944 /* Value is the current message, a string, or nil if there is no
10945 current message. */
10946
10947 Lisp_Object
10948 current_message (void)
10949 {
10950 Lisp_Object msg;
10951
10952 if (!BUFFERP (echo_area_buffer[0]))
10953 msg = Qnil;
10954 else
10955 {
10956 with_echo_area_buffer (0, 0, current_message_1,
10957 (intptr_t) &msg, Qnil);
10958 if (NILP (msg))
10959 echo_area_buffer[0] = Qnil;
10960 }
10961
10962 return msg;
10963 }
10964
10965
10966 static int
10967 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10968 {
10969 intptr_t i1 = a1;
10970 Lisp_Object *msg = (Lisp_Object *) i1;
10971
10972 if (Z > BEG)
10973 *msg = make_buffer_string (BEG, Z, 1);
10974 else
10975 *msg = Qnil;
10976 return 0;
10977 }
10978
10979
10980 /* Push the current message on Vmessage_stack for later restoration
10981 by restore_message. Value is non-zero if the current message isn't
10982 empty. This is a relatively infrequent operation, so it's not
10983 worth optimizing. */
10984
10985 bool
10986 push_message (void)
10987 {
10988 Lisp_Object msg = current_message ();
10989 Vmessage_stack = Fcons (msg, Vmessage_stack);
10990 return STRINGP (msg);
10991 }
10992
10993
10994 /* Restore message display from the top of Vmessage_stack. */
10995
10996 void
10997 restore_message (void)
10998 {
10999 eassert (CONSP (Vmessage_stack));
11000 message3_nolog (XCAR (Vmessage_stack));
11001 }
11002
11003
11004 /* Handler for unwind-protect calling pop_message. */
11005
11006 void
11007 pop_message_unwind (void)
11008 {
11009 /* Pop the top-most entry off Vmessage_stack. */
11010 eassert (CONSP (Vmessage_stack));
11011 Vmessage_stack = XCDR (Vmessage_stack);
11012 }
11013
11014
11015 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11016 exits. If the stack is not empty, we have a missing pop_message
11017 somewhere. */
11018
11019 void
11020 check_message_stack (void)
11021 {
11022 if (!NILP (Vmessage_stack))
11023 emacs_abort ();
11024 }
11025
11026
11027 /* Truncate to NCHARS what will be displayed in the echo area the next
11028 time we display it---but don't redisplay it now. */
11029
11030 void
11031 truncate_echo_area (ptrdiff_t nchars)
11032 {
11033 if (nchars == 0)
11034 echo_area_buffer[0] = Qnil;
11035 else if (!noninteractive
11036 && INTERACTIVE
11037 && !NILP (echo_area_buffer[0]))
11038 {
11039 struct frame *sf = SELECTED_FRAME ();
11040 /* Error messages get reported properly by cmd_error, so this must be
11041 just an informative message; if the frame hasn't really been
11042 initialized yet, just toss it. */
11043 if (sf->glyphs_initialized_p)
11044 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11045 }
11046 }
11047
11048
11049 /* Helper function for truncate_echo_area. Truncate the current
11050 message to at most NCHARS characters. */
11051
11052 static int
11053 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11054 {
11055 if (BEG + nchars < Z)
11056 del_range (BEG + nchars, Z);
11057 if (Z == BEG)
11058 echo_area_buffer[0] = Qnil;
11059 return 0;
11060 }
11061
11062 /* Set the current message to STRING. */
11063
11064 static void
11065 set_message (Lisp_Object string)
11066 {
11067 eassert (STRINGP (string));
11068
11069 message_enable_multibyte = STRING_MULTIBYTE (string);
11070
11071 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11072 message_buf_print = 0;
11073 help_echo_showing_p = 0;
11074
11075 if (STRINGP (Vdebug_on_message)
11076 && STRINGP (string)
11077 && fast_string_match (Vdebug_on_message, string) >= 0)
11078 call_debugger (list2 (Qerror, string));
11079 }
11080
11081
11082 /* Helper function for set_message. First argument is ignored and second
11083 argument has the same meaning as for set_message.
11084 This function is called with the echo area buffer being current. */
11085
11086 static int
11087 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11088 {
11089 eassert (STRINGP (string));
11090
11091 /* Change multibyteness of the echo buffer appropriately. */
11092 if (message_enable_multibyte
11093 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11094 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11095
11096 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11097 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11098 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11099
11100 /* Insert new message at BEG. */
11101 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11102
11103 /* This function takes care of single/multibyte conversion.
11104 We just have to ensure that the echo area buffer has the right
11105 setting of enable_multibyte_characters. */
11106 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11107
11108 return 0;
11109 }
11110
11111
11112 /* Clear messages. CURRENT_P non-zero means clear the current
11113 message. LAST_DISPLAYED_P non-zero means clear the message
11114 last displayed. */
11115
11116 void
11117 clear_message (bool current_p, bool last_displayed_p)
11118 {
11119 if (current_p)
11120 {
11121 echo_area_buffer[0] = Qnil;
11122 message_cleared_p = true;
11123 }
11124
11125 if (last_displayed_p)
11126 echo_area_buffer[1] = Qnil;
11127
11128 message_buf_print = 0;
11129 }
11130
11131 /* Clear garbaged frames.
11132
11133 This function is used where the old redisplay called
11134 redraw_garbaged_frames which in turn called redraw_frame which in
11135 turn called clear_frame. The call to clear_frame was a source of
11136 flickering. I believe a clear_frame is not necessary. It should
11137 suffice in the new redisplay to invalidate all current matrices,
11138 and ensure a complete redisplay of all windows. */
11139
11140 static void
11141 clear_garbaged_frames (void)
11142 {
11143 if (frame_garbaged)
11144 {
11145 Lisp_Object tail, frame;
11146
11147 FOR_EACH_FRAME (tail, frame)
11148 {
11149 struct frame *f = XFRAME (frame);
11150
11151 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11152 {
11153 if (f->resized_p)
11154 redraw_frame (f);
11155 else
11156 clear_current_matrices (f);
11157 fset_redisplay (f);
11158 f->garbaged = false;
11159 f->resized_p = false;
11160 }
11161 }
11162
11163 frame_garbaged = false;
11164 }
11165 }
11166
11167
11168 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11169 is non-zero update selected_frame. Value is non-zero if the
11170 mini-windows height has been changed. */
11171
11172 static bool
11173 echo_area_display (bool update_frame_p)
11174 {
11175 Lisp_Object mini_window;
11176 struct window *w;
11177 struct frame *f;
11178 bool window_height_changed_p = false;
11179 struct frame *sf = SELECTED_FRAME ();
11180
11181 mini_window = FRAME_MINIBUF_WINDOW (sf);
11182 w = XWINDOW (mini_window);
11183 f = XFRAME (WINDOW_FRAME (w));
11184
11185 /* Don't display if frame is invisible or not yet initialized. */
11186 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11187 return 0;
11188
11189 #ifdef HAVE_WINDOW_SYSTEM
11190 /* When Emacs starts, selected_frame may be the initial terminal
11191 frame. If we let this through, a message would be displayed on
11192 the terminal. */
11193 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11194 return 0;
11195 #endif /* HAVE_WINDOW_SYSTEM */
11196
11197 /* Redraw garbaged frames. */
11198 clear_garbaged_frames ();
11199
11200 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11201 {
11202 echo_area_window = mini_window;
11203 window_height_changed_p = display_echo_area (w);
11204 w->must_be_updated_p = true;
11205
11206 /* Update the display, unless called from redisplay_internal.
11207 Also don't update the screen during redisplay itself. The
11208 update will happen at the end of redisplay, and an update
11209 here could cause confusion. */
11210 if (update_frame_p && !redisplaying_p)
11211 {
11212 int n = 0;
11213
11214 /* If the display update has been interrupted by pending
11215 input, update mode lines in the frame. Due to the
11216 pending input, it might have been that redisplay hasn't
11217 been called, so that mode lines above the echo area are
11218 garbaged. This looks odd, so we prevent it here. */
11219 if (!display_completed)
11220 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11221
11222 if (window_height_changed_p
11223 /* Don't do this if Emacs is shutting down. Redisplay
11224 needs to run hooks. */
11225 && !NILP (Vrun_hooks))
11226 {
11227 /* Must update other windows. Likewise as in other
11228 cases, don't let this update be interrupted by
11229 pending input. */
11230 ptrdiff_t count = SPECPDL_INDEX ();
11231 specbind (Qredisplay_dont_pause, Qt);
11232 windows_or_buffers_changed = 44;
11233 redisplay_internal ();
11234 unbind_to (count, Qnil);
11235 }
11236 else if (FRAME_WINDOW_P (f) && n == 0)
11237 {
11238 /* Window configuration is the same as before.
11239 Can do with a display update of the echo area,
11240 unless we displayed some mode lines. */
11241 update_single_window (w);
11242 flush_frame (f);
11243 }
11244 else
11245 update_frame (f, true, true);
11246
11247 /* If cursor is in the echo area, make sure that the next
11248 redisplay displays the minibuffer, so that the cursor will
11249 be replaced with what the minibuffer wants. */
11250 if (cursor_in_echo_area)
11251 wset_redisplay (XWINDOW (mini_window));
11252 }
11253 }
11254 else if (!EQ (mini_window, selected_window))
11255 wset_redisplay (XWINDOW (mini_window));
11256
11257 /* Last displayed message is now the current message. */
11258 echo_area_buffer[1] = echo_area_buffer[0];
11259 /* Inform read_char that we're not echoing. */
11260 echo_message_buffer = Qnil;
11261
11262 /* Prevent redisplay optimization in redisplay_internal by resetting
11263 this_line_start_pos. This is done because the mini-buffer now
11264 displays the message instead of its buffer text. */
11265 if (EQ (mini_window, selected_window))
11266 CHARPOS (this_line_start_pos) = 0;
11267
11268 return window_height_changed_p;
11269 }
11270
11271 /* Nonzero if W's buffer was changed but not saved. */
11272
11273 static int
11274 window_buffer_changed (struct window *w)
11275 {
11276 struct buffer *b = XBUFFER (w->contents);
11277
11278 eassert (BUFFER_LIVE_P (b));
11279
11280 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11281 }
11282
11283 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11284
11285 static int
11286 mode_line_update_needed (struct window *w)
11287 {
11288 return (w->column_number_displayed != -1
11289 && !(PT == w->last_point && !window_outdated (w))
11290 && (w->column_number_displayed != current_column ()));
11291 }
11292
11293 /* Nonzero if window start of W is frozen and may not be changed during
11294 redisplay. */
11295
11296 static bool
11297 window_frozen_p (struct window *w)
11298 {
11299 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11300 {
11301 Lisp_Object window;
11302
11303 XSETWINDOW (window, w);
11304 if (MINI_WINDOW_P (w))
11305 return 0;
11306 else if (EQ (window, selected_window))
11307 return 0;
11308 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11309 && EQ (window, Vminibuf_scroll_window))
11310 /* This special window can't be frozen too. */
11311 return 0;
11312 else
11313 return 1;
11314 }
11315 return 0;
11316 }
11317
11318 /***********************************************************************
11319 Mode Lines and Frame Titles
11320 ***********************************************************************/
11321
11322 /* A buffer for constructing non-propertized mode-line strings and
11323 frame titles in it; allocated from the heap in init_xdisp and
11324 resized as needed in store_mode_line_noprop_char. */
11325
11326 static char *mode_line_noprop_buf;
11327
11328 /* The buffer's end, and a current output position in it. */
11329
11330 static char *mode_line_noprop_buf_end;
11331 static char *mode_line_noprop_ptr;
11332
11333 #define MODE_LINE_NOPROP_LEN(start) \
11334 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11335
11336 static enum {
11337 MODE_LINE_DISPLAY = 0,
11338 MODE_LINE_TITLE,
11339 MODE_LINE_NOPROP,
11340 MODE_LINE_STRING
11341 } mode_line_target;
11342
11343 /* Alist that caches the results of :propertize.
11344 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11345 static Lisp_Object mode_line_proptrans_alist;
11346
11347 /* List of strings making up the mode-line. */
11348 static Lisp_Object mode_line_string_list;
11349
11350 /* Base face property when building propertized mode line string. */
11351 static Lisp_Object mode_line_string_face;
11352 static Lisp_Object mode_line_string_face_prop;
11353
11354
11355 /* Unwind data for mode line strings */
11356
11357 static Lisp_Object Vmode_line_unwind_vector;
11358
11359 static Lisp_Object
11360 format_mode_line_unwind_data (struct frame *target_frame,
11361 struct buffer *obuf,
11362 Lisp_Object owin,
11363 int save_proptrans)
11364 {
11365 Lisp_Object vector, tmp;
11366
11367 /* Reduce consing by keeping one vector in
11368 Vwith_echo_area_save_vector. */
11369 vector = Vmode_line_unwind_vector;
11370 Vmode_line_unwind_vector = Qnil;
11371
11372 if (NILP (vector))
11373 vector = Fmake_vector (make_number (10), Qnil);
11374
11375 ASET (vector, 0, make_number (mode_line_target));
11376 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11377 ASET (vector, 2, mode_line_string_list);
11378 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11379 ASET (vector, 4, mode_line_string_face);
11380 ASET (vector, 5, mode_line_string_face_prop);
11381
11382 if (obuf)
11383 XSETBUFFER (tmp, obuf);
11384 else
11385 tmp = Qnil;
11386 ASET (vector, 6, tmp);
11387 ASET (vector, 7, owin);
11388 if (target_frame)
11389 {
11390 /* Similarly to `with-selected-window', if the operation selects
11391 a window on another frame, we must restore that frame's
11392 selected window, and (for a tty) the top-frame. */
11393 ASET (vector, 8, target_frame->selected_window);
11394 if (FRAME_TERMCAP_P (target_frame))
11395 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11396 }
11397
11398 return vector;
11399 }
11400
11401 static void
11402 unwind_format_mode_line (Lisp_Object vector)
11403 {
11404 Lisp_Object old_window = AREF (vector, 7);
11405 Lisp_Object target_frame_window = AREF (vector, 8);
11406 Lisp_Object old_top_frame = AREF (vector, 9);
11407
11408 mode_line_target = XINT (AREF (vector, 0));
11409 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11410 mode_line_string_list = AREF (vector, 2);
11411 if (! EQ (AREF (vector, 3), Qt))
11412 mode_line_proptrans_alist = AREF (vector, 3);
11413 mode_line_string_face = AREF (vector, 4);
11414 mode_line_string_face_prop = AREF (vector, 5);
11415
11416 /* Select window before buffer, since it may change the buffer. */
11417 if (!NILP (old_window))
11418 {
11419 /* If the operation that we are unwinding had selected a window
11420 on a different frame, reset its frame-selected-window. For a
11421 text terminal, reset its top-frame if necessary. */
11422 if (!NILP (target_frame_window))
11423 {
11424 Lisp_Object frame
11425 = WINDOW_FRAME (XWINDOW (target_frame_window));
11426
11427 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11428 Fselect_window (target_frame_window, Qt);
11429
11430 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11431 Fselect_frame (old_top_frame, Qt);
11432 }
11433
11434 Fselect_window (old_window, Qt);
11435 }
11436
11437 if (!NILP (AREF (vector, 6)))
11438 {
11439 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11440 ASET (vector, 6, Qnil);
11441 }
11442
11443 Vmode_line_unwind_vector = vector;
11444 }
11445
11446
11447 /* Store a single character C for the frame title in mode_line_noprop_buf.
11448 Re-allocate mode_line_noprop_buf if necessary. */
11449
11450 static void
11451 store_mode_line_noprop_char (char c)
11452 {
11453 /* If output position has reached the end of the allocated buffer,
11454 increase the buffer's size. */
11455 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11456 {
11457 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11458 ptrdiff_t size = len;
11459 mode_line_noprop_buf =
11460 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11461 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11462 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11463 }
11464
11465 *mode_line_noprop_ptr++ = c;
11466 }
11467
11468
11469 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11470 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11471 characters that yield more columns than PRECISION; PRECISION <= 0
11472 means copy the whole string. Pad with spaces until FIELD_WIDTH
11473 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11474 pad. Called from display_mode_element when it is used to build a
11475 frame title. */
11476
11477 static int
11478 store_mode_line_noprop (const char *string, int field_width, int precision)
11479 {
11480 const unsigned char *str = (const unsigned char *) string;
11481 int n = 0;
11482 ptrdiff_t dummy, nbytes;
11483
11484 /* Copy at most PRECISION chars from STR. */
11485 nbytes = strlen (string);
11486 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11487 while (nbytes--)
11488 store_mode_line_noprop_char (*str++);
11489
11490 /* Fill up with spaces until FIELD_WIDTH reached. */
11491 while (field_width > 0
11492 && n < field_width)
11493 {
11494 store_mode_line_noprop_char (' ');
11495 ++n;
11496 }
11497
11498 return n;
11499 }
11500
11501 /***********************************************************************
11502 Frame Titles
11503 ***********************************************************************/
11504
11505 #ifdef HAVE_WINDOW_SYSTEM
11506
11507 /* Set the title of FRAME, if it has changed. The title format is
11508 Vicon_title_format if FRAME is iconified, otherwise it is
11509 frame_title_format. */
11510
11511 static void
11512 x_consider_frame_title (Lisp_Object frame)
11513 {
11514 struct frame *f = XFRAME (frame);
11515
11516 if (FRAME_WINDOW_P (f)
11517 || FRAME_MINIBUF_ONLY_P (f)
11518 || f->explicit_name)
11519 {
11520 /* Do we have more than one visible frame on this X display? */
11521 Lisp_Object tail, other_frame, fmt;
11522 ptrdiff_t title_start;
11523 char *title;
11524 ptrdiff_t len;
11525 struct it it;
11526 ptrdiff_t count = SPECPDL_INDEX ();
11527
11528 FOR_EACH_FRAME (tail, other_frame)
11529 {
11530 struct frame *tf = XFRAME (other_frame);
11531
11532 if (tf != f
11533 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11534 && !FRAME_MINIBUF_ONLY_P (tf)
11535 && !EQ (other_frame, tip_frame)
11536 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11537 break;
11538 }
11539
11540 /* Set global variable indicating that multiple frames exist. */
11541 multiple_frames = CONSP (tail);
11542
11543 /* Switch to the buffer of selected window of the frame. Set up
11544 mode_line_target so that display_mode_element will output into
11545 mode_line_noprop_buf; then display the title. */
11546 record_unwind_protect (unwind_format_mode_line,
11547 format_mode_line_unwind_data
11548 (f, current_buffer, selected_window, 0));
11549
11550 Fselect_window (f->selected_window, Qt);
11551 set_buffer_internal_1
11552 (XBUFFER (XWINDOW (f->selected_window)->contents));
11553 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11554
11555 mode_line_target = MODE_LINE_TITLE;
11556 title_start = MODE_LINE_NOPROP_LEN (0);
11557 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11558 NULL, DEFAULT_FACE_ID);
11559 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11560 len = MODE_LINE_NOPROP_LEN (title_start);
11561 title = mode_line_noprop_buf + title_start;
11562 unbind_to (count, Qnil);
11563
11564 /* Set the title only if it's changed. This avoids consing in
11565 the common case where it hasn't. (If it turns out that we've
11566 already wasted too much time by walking through the list with
11567 display_mode_element, then we might need to optimize at a
11568 higher level than this.) */
11569 if (! STRINGP (f->name)
11570 || SBYTES (f->name) != len
11571 || memcmp (title, SDATA (f->name), len) != 0)
11572 x_implicitly_set_name (f, make_string (title, len), Qnil);
11573 }
11574 }
11575
11576 #endif /* not HAVE_WINDOW_SYSTEM */
11577
11578 \f
11579 /***********************************************************************
11580 Menu Bars
11581 ***********************************************************************/
11582
11583 /* Non-zero if we will not redisplay all visible windows. */
11584 #define REDISPLAY_SOME_P() \
11585 ((windows_or_buffers_changed == 0 \
11586 || windows_or_buffers_changed == REDISPLAY_SOME) \
11587 && (update_mode_lines == 0 \
11588 || update_mode_lines == REDISPLAY_SOME))
11589
11590 /* Prepare for redisplay by updating menu-bar item lists when
11591 appropriate. This can call eval. */
11592
11593 static void
11594 prepare_menu_bars (void)
11595 {
11596 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11597 bool some_windows = REDISPLAY_SOME_P ();
11598 struct gcpro gcpro1, gcpro2;
11599 Lisp_Object tooltip_frame;
11600
11601 #ifdef HAVE_WINDOW_SYSTEM
11602 tooltip_frame = tip_frame;
11603 #else
11604 tooltip_frame = Qnil;
11605 #endif
11606
11607 if (FUNCTIONP (Vpre_redisplay_function))
11608 {
11609 Lisp_Object windows = all_windows ? Qt : Qnil;
11610 if (all_windows && some_windows)
11611 {
11612 Lisp_Object ws = window_list ();
11613 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11614 {
11615 Lisp_Object this = XCAR (ws);
11616 struct window *w = XWINDOW (this);
11617 if (w->redisplay
11618 || XFRAME (w->frame)->redisplay
11619 || XBUFFER (w->contents)->text->redisplay)
11620 {
11621 windows = Fcons (this, windows);
11622 }
11623 }
11624 }
11625 safe__call1 (true, Vpre_redisplay_function, windows);
11626 }
11627
11628 /* Update all frame titles based on their buffer names, etc. We do
11629 this before the menu bars so that the buffer-menu will show the
11630 up-to-date frame titles. */
11631 #ifdef HAVE_WINDOW_SYSTEM
11632 if (all_windows)
11633 {
11634 Lisp_Object tail, frame;
11635
11636 FOR_EACH_FRAME (tail, frame)
11637 {
11638 struct frame *f = XFRAME (frame);
11639 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11640 if (some_windows
11641 && !f->redisplay
11642 && !w->redisplay
11643 && !XBUFFER (w->contents)->text->redisplay)
11644 continue;
11645
11646 if (!EQ (frame, tooltip_frame)
11647 && (FRAME_ICONIFIED_P (f)
11648 || FRAME_VISIBLE_P (f) == 1
11649 /* Exclude TTY frames that are obscured because they
11650 are not the top frame on their console. This is
11651 because x_consider_frame_title actually switches
11652 to the frame, which for TTY frames means it is
11653 marked as garbaged, and will be completely
11654 redrawn on the next redisplay cycle. This causes
11655 TTY frames to be completely redrawn, when there
11656 are more than one of them, even though nothing
11657 should be changed on display. */
11658 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11659 x_consider_frame_title (frame);
11660 }
11661 }
11662 #endif /* HAVE_WINDOW_SYSTEM */
11663
11664 /* Update the menu bar item lists, if appropriate. This has to be
11665 done before any actual redisplay or generation of display lines. */
11666
11667 if (all_windows)
11668 {
11669 Lisp_Object tail, frame;
11670 ptrdiff_t count = SPECPDL_INDEX ();
11671 /* 1 means that update_menu_bar has run its hooks
11672 so any further calls to update_menu_bar shouldn't do so again. */
11673 int menu_bar_hooks_run = 0;
11674
11675 record_unwind_save_match_data ();
11676
11677 FOR_EACH_FRAME (tail, frame)
11678 {
11679 struct frame *f = XFRAME (frame);
11680 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11681
11682 /* Ignore tooltip frame. */
11683 if (EQ (frame, tooltip_frame))
11684 continue;
11685
11686 if (some_windows
11687 && !f->redisplay
11688 && !w->redisplay
11689 && !XBUFFER (w->contents)->text->redisplay)
11690 continue;
11691
11692 /* If a window on this frame changed size, report that to
11693 the user and clear the size-change flag. */
11694 if (FRAME_WINDOW_SIZES_CHANGED (f))
11695 {
11696 Lisp_Object functions;
11697
11698 /* Clear flag first in case we get an error below. */
11699 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11700 functions = Vwindow_size_change_functions;
11701 GCPRO2 (tail, functions);
11702
11703 while (CONSP (functions))
11704 {
11705 if (!EQ (XCAR (functions), Qt))
11706 call1 (XCAR (functions), frame);
11707 functions = XCDR (functions);
11708 }
11709 UNGCPRO;
11710 }
11711
11712 GCPRO1 (tail);
11713 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11714 #ifdef HAVE_WINDOW_SYSTEM
11715 update_tool_bar (f, 0);
11716 #endif
11717 UNGCPRO;
11718 }
11719
11720 unbind_to (count, Qnil);
11721 }
11722 else
11723 {
11724 struct frame *sf = SELECTED_FRAME ();
11725 update_menu_bar (sf, 1, 0);
11726 #ifdef HAVE_WINDOW_SYSTEM
11727 update_tool_bar (sf, 1);
11728 #endif
11729 }
11730 }
11731
11732
11733 /* Update the menu bar item list for frame F. This has to be done
11734 before we start to fill in any display lines, because it can call
11735 eval.
11736
11737 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11738
11739 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11740 already ran the menu bar hooks for this redisplay, so there
11741 is no need to run them again. The return value is the
11742 updated value of this flag, to pass to the next call. */
11743
11744 static int
11745 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11746 {
11747 Lisp_Object window;
11748 register struct window *w;
11749
11750 /* If called recursively during a menu update, do nothing. This can
11751 happen when, for instance, an activate-menubar-hook causes a
11752 redisplay. */
11753 if (inhibit_menubar_update)
11754 return hooks_run;
11755
11756 window = FRAME_SELECTED_WINDOW (f);
11757 w = XWINDOW (window);
11758
11759 if (FRAME_WINDOW_P (f)
11760 ?
11761 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11762 || defined (HAVE_NS) || defined (USE_GTK)
11763 FRAME_EXTERNAL_MENU_BAR (f)
11764 #else
11765 FRAME_MENU_BAR_LINES (f) > 0
11766 #endif
11767 : FRAME_MENU_BAR_LINES (f) > 0)
11768 {
11769 /* If the user has switched buffers or windows, we need to
11770 recompute to reflect the new bindings. But we'll
11771 recompute when update_mode_lines is set too; that means
11772 that people can use force-mode-line-update to request
11773 that the menu bar be recomputed. The adverse effect on
11774 the rest of the redisplay algorithm is about the same as
11775 windows_or_buffers_changed anyway. */
11776 if (windows_or_buffers_changed
11777 /* This used to test w->update_mode_line, but we believe
11778 there is no need to recompute the menu in that case. */
11779 || update_mode_lines
11780 || window_buffer_changed (w))
11781 {
11782 struct buffer *prev = current_buffer;
11783 ptrdiff_t count = SPECPDL_INDEX ();
11784
11785 specbind (Qinhibit_menubar_update, Qt);
11786
11787 set_buffer_internal_1 (XBUFFER (w->contents));
11788 if (save_match_data)
11789 record_unwind_save_match_data ();
11790 if (NILP (Voverriding_local_map_menu_flag))
11791 {
11792 specbind (Qoverriding_terminal_local_map, Qnil);
11793 specbind (Qoverriding_local_map, Qnil);
11794 }
11795
11796 if (!hooks_run)
11797 {
11798 /* Run the Lucid hook. */
11799 safe_run_hooks (Qactivate_menubar_hook);
11800
11801 /* If it has changed current-menubar from previous value,
11802 really recompute the menu-bar from the value. */
11803 if (! NILP (Vlucid_menu_bar_dirty_flag))
11804 call0 (Qrecompute_lucid_menubar);
11805
11806 safe_run_hooks (Qmenu_bar_update_hook);
11807
11808 hooks_run = 1;
11809 }
11810
11811 XSETFRAME (Vmenu_updating_frame, f);
11812 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11813
11814 /* Redisplay the menu bar in case we changed it. */
11815 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11816 || defined (HAVE_NS) || defined (USE_GTK)
11817 if (FRAME_WINDOW_P (f))
11818 {
11819 #if defined (HAVE_NS)
11820 /* All frames on Mac OS share the same menubar. So only
11821 the selected frame should be allowed to set it. */
11822 if (f == SELECTED_FRAME ())
11823 #endif
11824 set_frame_menubar (f, 0, 0);
11825 }
11826 else
11827 /* On a terminal screen, the menu bar is an ordinary screen
11828 line, and this makes it get updated. */
11829 w->update_mode_line = 1;
11830 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11831 /* In the non-toolkit version, the menu bar is an ordinary screen
11832 line, and this makes it get updated. */
11833 w->update_mode_line = 1;
11834 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11835
11836 unbind_to (count, Qnil);
11837 set_buffer_internal_1 (prev);
11838 }
11839 }
11840
11841 return hooks_run;
11842 }
11843
11844 /***********************************************************************
11845 Tool-bars
11846 ***********************************************************************/
11847
11848 #ifdef HAVE_WINDOW_SYSTEM
11849
11850 /* Select `frame' temporarily without running all the code in
11851 do_switch_frame.
11852 FIXME: Maybe do_switch_frame should be trimmed down similarly
11853 when `norecord' is set. */
11854 static void
11855 fast_set_selected_frame (Lisp_Object frame)
11856 {
11857 if (!EQ (selected_frame, frame))
11858 {
11859 selected_frame = frame;
11860 selected_window = XFRAME (frame)->selected_window;
11861 }
11862 }
11863
11864 /* Update the tool-bar item list for frame F. This has to be done
11865 before we start to fill in any display lines. Called from
11866 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11867 and restore it here. */
11868
11869 static void
11870 update_tool_bar (struct frame *f, int save_match_data)
11871 {
11872 #if defined (USE_GTK) || defined (HAVE_NS)
11873 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11874 #else
11875 int do_update = (WINDOWP (f->tool_bar_window)
11876 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11877 #endif
11878
11879 if (do_update)
11880 {
11881 Lisp_Object window;
11882 struct window *w;
11883
11884 window = FRAME_SELECTED_WINDOW (f);
11885 w = XWINDOW (window);
11886
11887 /* If the user has switched buffers or windows, we need to
11888 recompute to reflect the new bindings. But we'll
11889 recompute when update_mode_lines is set too; that means
11890 that people can use force-mode-line-update to request
11891 that the menu bar be recomputed. The adverse effect on
11892 the rest of the redisplay algorithm is about the same as
11893 windows_or_buffers_changed anyway. */
11894 if (windows_or_buffers_changed
11895 || w->update_mode_line
11896 || update_mode_lines
11897 || window_buffer_changed (w))
11898 {
11899 struct buffer *prev = current_buffer;
11900 ptrdiff_t count = SPECPDL_INDEX ();
11901 Lisp_Object frame, new_tool_bar;
11902 int new_n_tool_bar;
11903 struct gcpro gcpro1;
11904
11905 /* Set current_buffer to the buffer of the selected
11906 window of the frame, so that we get the right local
11907 keymaps. */
11908 set_buffer_internal_1 (XBUFFER (w->contents));
11909
11910 /* Save match data, if we must. */
11911 if (save_match_data)
11912 record_unwind_save_match_data ();
11913
11914 /* Make sure that we don't accidentally use bogus keymaps. */
11915 if (NILP (Voverriding_local_map_menu_flag))
11916 {
11917 specbind (Qoverriding_terminal_local_map, Qnil);
11918 specbind (Qoverriding_local_map, Qnil);
11919 }
11920
11921 GCPRO1 (new_tool_bar);
11922
11923 /* We must temporarily set the selected frame to this frame
11924 before calling tool_bar_items, because the calculation of
11925 the tool-bar keymap uses the selected frame (see
11926 `tool-bar-make-keymap' in tool-bar.el). */
11927 eassert (EQ (selected_window,
11928 /* Since we only explicitly preserve selected_frame,
11929 check that selected_window would be redundant. */
11930 XFRAME (selected_frame)->selected_window));
11931 record_unwind_protect (fast_set_selected_frame, selected_frame);
11932 XSETFRAME (frame, f);
11933 fast_set_selected_frame (frame);
11934
11935 /* Build desired tool-bar items from keymaps. */
11936 new_tool_bar
11937 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11938 &new_n_tool_bar);
11939
11940 /* Redisplay the tool-bar if we changed it. */
11941 if (new_n_tool_bar != f->n_tool_bar_items
11942 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11943 {
11944 /* Redisplay that happens asynchronously due to an expose event
11945 may access f->tool_bar_items. Make sure we update both
11946 variables within BLOCK_INPUT so no such event interrupts. */
11947 block_input ();
11948 fset_tool_bar_items (f, new_tool_bar);
11949 f->n_tool_bar_items = new_n_tool_bar;
11950 w->update_mode_line = 1;
11951 unblock_input ();
11952 }
11953
11954 UNGCPRO;
11955
11956 unbind_to (count, Qnil);
11957 set_buffer_internal_1 (prev);
11958 }
11959 }
11960 }
11961
11962 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11963
11964 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11965 F's desired tool-bar contents. F->tool_bar_items must have
11966 been set up previously by calling prepare_menu_bars. */
11967
11968 static void
11969 build_desired_tool_bar_string (struct frame *f)
11970 {
11971 int i, size, size_needed;
11972 struct gcpro gcpro1, gcpro2;
11973 Lisp_Object image, plist;
11974
11975 image = plist = Qnil;
11976 GCPRO2 (image, plist);
11977
11978 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11979 Otherwise, make a new string. */
11980
11981 /* The size of the string we might be able to reuse. */
11982 size = (STRINGP (f->desired_tool_bar_string)
11983 ? SCHARS (f->desired_tool_bar_string)
11984 : 0);
11985
11986 /* We need one space in the string for each image. */
11987 size_needed = f->n_tool_bar_items;
11988
11989 /* Reuse f->desired_tool_bar_string, if possible. */
11990 if (size < size_needed || NILP (f->desired_tool_bar_string))
11991 fset_desired_tool_bar_string
11992 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11993 else
11994 {
11995 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11996 struct gcpro gcpro1;
11997 GCPRO1 (props);
11998 Fremove_text_properties (make_number (0), make_number (size),
11999 props, f->desired_tool_bar_string);
12000 UNGCPRO;
12001 }
12002
12003 /* Put a `display' property on the string for the images to display,
12004 put a `menu_item' property on tool-bar items with a value that
12005 is the index of the item in F's tool-bar item vector. */
12006 for (i = 0; i < f->n_tool_bar_items; ++i)
12007 {
12008 #define PROP(IDX) \
12009 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12010
12011 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12012 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12013 int hmargin, vmargin, relief, idx, end;
12014
12015 /* If image is a vector, choose the image according to the
12016 button state. */
12017 image = PROP (TOOL_BAR_ITEM_IMAGES);
12018 if (VECTORP (image))
12019 {
12020 if (enabled_p)
12021 idx = (selected_p
12022 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12023 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12024 else
12025 idx = (selected_p
12026 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12027 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12028
12029 eassert (ASIZE (image) >= idx);
12030 image = AREF (image, idx);
12031 }
12032 else
12033 idx = -1;
12034
12035 /* Ignore invalid image specifications. */
12036 if (!valid_image_p (image))
12037 continue;
12038
12039 /* Display the tool-bar button pressed, or depressed. */
12040 plist = Fcopy_sequence (XCDR (image));
12041
12042 /* Compute margin and relief to draw. */
12043 relief = (tool_bar_button_relief >= 0
12044 ? tool_bar_button_relief
12045 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12046 hmargin = vmargin = relief;
12047
12048 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12049 INT_MAX - max (hmargin, vmargin)))
12050 {
12051 hmargin += XFASTINT (Vtool_bar_button_margin);
12052 vmargin += XFASTINT (Vtool_bar_button_margin);
12053 }
12054 else if (CONSP (Vtool_bar_button_margin))
12055 {
12056 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12057 INT_MAX - hmargin))
12058 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12059
12060 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12061 INT_MAX - vmargin))
12062 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12063 }
12064
12065 if (auto_raise_tool_bar_buttons_p)
12066 {
12067 /* Add a `:relief' property to the image spec if the item is
12068 selected. */
12069 if (selected_p)
12070 {
12071 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12072 hmargin -= relief;
12073 vmargin -= relief;
12074 }
12075 }
12076 else
12077 {
12078 /* If image is selected, display it pressed, i.e. with a
12079 negative relief. If it's not selected, display it with a
12080 raised relief. */
12081 plist = Fplist_put (plist, QCrelief,
12082 (selected_p
12083 ? make_number (-relief)
12084 : make_number (relief)));
12085 hmargin -= relief;
12086 vmargin -= relief;
12087 }
12088
12089 /* Put a margin around the image. */
12090 if (hmargin || vmargin)
12091 {
12092 if (hmargin == vmargin)
12093 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12094 else
12095 plist = Fplist_put (plist, QCmargin,
12096 Fcons (make_number (hmargin),
12097 make_number (vmargin)));
12098 }
12099
12100 /* If button is not enabled, and we don't have special images
12101 for the disabled state, make the image appear disabled by
12102 applying an appropriate algorithm to it. */
12103 if (!enabled_p && idx < 0)
12104 plist = Fplist_put (plist, QCconversion, Qdisabled);
12105
12106 /* Put a `display' text property on the string for the image to
12107 display. Put a `menu-item' property on the string that gives
12108 the start of this item's properties in the tool-bar items
12109 vector. */
12110 image = Fcons (Qimage, plist);
12111 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12112 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12113 struct gcpro gcpro1;
12114 GCPRO1 (props);
12115
12116 /* Let the last image hide all remaining spaces in the tool bar
12117 string. The string can be longer than needed when we reuse a
12118 previous string. */
12119 if (i + 1 == f->n_tool_bar_items)
12120 end = SCHARS (f->desired_tool_bar_string);
12121 else
12122 end = i + 1;
12123 Fadd_text_properties (make_number (i), make_number (end),
12124 props, f->desired_tool_bar_string);
12125 UNGCPRO;
12126 #undef PROP
12127 }
12128
12129 UNGCPRO;
12130 }
12131
12132
12133 /* Display one line of the tool-bar of frame IT->f.
12134
12135 HEIGHT specifies the desired height of the tool-bar line.
12136 If the actual height of the glyph row is less than HEIGHT, the
12137 row's height is increased to HEIGHT, and the icons are centered
12138 vertically in the new height.
12139
12140 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12141 count a final empty row in case the tool-bar width exactly matches
12142 the window width.
12143 */
12144
12145 static void
12146 display_tool_bar_line (struct it *it, int height)
12147 {
12148 struct glyph_row *row = it->glyph_row;
12149 int max_x = it->last_visible_x;
12150 struct glyph *last;
12151
12152 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12153 clear_glyph_row (row);
12154 row->enabled_p = true;
12155 row->y = it->current_y;
12156
12157 /* Note that this isn't made use of if the face hasn't a box,
12158 so there's no need to check the face here. */
12159 it->start_of_box_run_p = 1;
12160
12161 while (it->current_x < max_x)
12162 {
12163 int x, n_glyphs_before, i, nglyphs;
12164 struct it it_before;
12165
12166 /* Get the next display element. */
12167 if (!get_next_display_element (it))
12168 {
12169 /* Don't count empty row if we are counting needed tool-bar lines. */
12170 if (height < 0 && !it->hpos)
12171 return;
12172 break;
12173 }
12174
12175 /* Produce glyphs. */
12176 n_glyphs_before = row->used[TEXT_AREA];
12177 it_before = *it;
12178
12179 PRODUCE_GLYPHS (it);
12180
12181 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12182 i = 0;
12183 x = it_before.current_x;
12184 while (i < nglyphs)
12185 {
12186 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12187
12188 if (x + glyph->pixel_width > max_x)
12189 {
12190 /* Glyph doesn't fit on line. Backtrack. */
12191 row->used[TEXT_AREA] = n_glyphs_before;
12192 *it = it_before;
12193 /* If this is the only glyph on this line, it will never fit on the
12194 tool-bar, so skip it. But ensure there is at least one glyph,
12195 so we don't accidentally disable the tool-bar. */
12196 if (n_glyphs_before == 0
12197 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12198 break;
12199 goto out;
12200 }
12201
12202 ++it->hpos;
12203 x += glyph->pixel_width;
12204 ++i;
12205 }
12206
12207 /* Stop at line end. */
12208 if (ITERATOR_AT_END_OF_LINE_P (it))
12209 break;
12210
12211 set_iterator_to_next (it, 1);
12212 }
12213
12214 out:;
12215
12216 row->displays_text_p = row->used[TEXT_AREA] != 0;
12217
12218 /* Use default face for the border below the tool bar.
12219
12220 FIXME: When auto-resize-tool-bars is grow-only, there is
12221 no additional border below the possibly empty tool-bar lines.
12222 So to make the extra empty lines look "normal", we have to
12223 use the tool-bar face for the border too. */
12224 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12225 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12226 it->face_id = DEFAULT_FACE_ID;
12227
12228 extend_face_to_end_of_line (it);
12229 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12230 last->right_box_line_p = 1;
12231 if (last == row->glyphs[TEXT_AREA])
12232 last->left_box_line_p = 1;
12233
12234 /* Make line the desired height and center it vertically. */
12235 if ((height -= it->max_ascent + it->max_descent) > 0)
12236 {
12237 /* Don't add more than one line height. */
12238 height %= FRAME_LINE_HEIGHT (it->f);
12239 it->max_ascent += height / 2;
12240 it->max_descent += (height + 1) / 2;
12241 }
12242
12243 compute_line_metrics (it);
12244
12245 /* If line is empty, make it occupy the rest of the tool-bar. */
12246 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12247 {
12248 row->height = row->phys_height = it->last_visible_y - row->y;
12249 row->visible_height = row->height;
12250 row->ascent = row->phys_ascent = 0;
12251 row->extra_line_spacing = 0;
12252 }
12253
12254 row->full_width_p = 1;
12255 row->continued_p = 0;
12256 row->truncated_on_left_p = 0;
12257 row->truncated_on_right_p = 0;
12258
12259 it->current_x = it->hpos = 0;
12260 it->current_y += row->height;
12261 ++it->vpos;
12262 ++it->glyph_row;
12263 }
12264
12265
12266 /* Value is the number of pixels needed to make all tool-bar items of
12267 frame F visible. The actual number of glyph rows needed is
12268 returned in *N_ROWS if non-NULL. */
12269 static int
12270 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12271 {
12272 struct window *w = XWINDOW (f->tool_bar_window);
12273 struct it it;
12274 /* tool_bar_height is called from redisplay_tool_bar after building
12275 the desired matrix, so use (unused) mode-line row as temporary row to
12276 avoid destroying the first tool-bar row. */
12277 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12278
12279 /* Initialize an iterator for iteration over
12280 F->desired_tool_bar_string in the tool-bar window of frame F. */
12281 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12282 temp_row->reversed_p = false;
12283 it.first_visible_x = 0;
12284 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12285 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12286 it.paragraph_embedding = L2R;
12287
12288 while (!ITERATOR_AT_END_P (&it))
12289 {
12290 clear_glyph_row (temp_row);
12291 it.glyph_row = temp_row;
12292 display_tool_bar_line (&it, -1);
12293 }
12294 clear_glyph_row (temp_row);
12295
12296 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12297 if (n_rows)
12298 *n_rows = it.vpos > 0 ? it.vpos : -1;
12299
12300 if (pixelwise)
12301 return it.current_y;
12302 else
12303 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12304 }
12305
12306 #endif /* !USE_GTK && !HAVE_NS */
12307
12308 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12309 0, 2, 0,
12310 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12311 If FRAME is nil or omitted, use the selected frame. Optional argument
12312 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12313 (Lisp_Object frame, Lisp_Object pixelwise)
12314 {
12315 int height = 0;
12316
12317 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12318 struct frame *f = decode_any_frame (frame);
12319
12320 if (WINDOWP (f->tool_bar_window)
12321 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12322 {
12323 update_tool_bar (f, 1);
12324 if (f->n_tool_bar_items)
12325 {
12326 build_desired_tool_bar_string (f);
12327 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12328 }
12329 }
12330 #endif
12331
12332 return make_number (height);
12333 }
12334
12335
12336 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12337 height should be changed. */
12338 static int
12339 redisplay_tool_bar (struct frame *f)
12340 {
12341 #if defined (USE_GTK) || defined (HAVE_NS)
12342
12343 if (FRAME_EXTERNAL_TOOL_BAR (f))
12344 update_frame_tool_bar (f);
12345 return 0;
12346
12347 #else /* !USE_GTK && !HAVE_NS */
12348
12349 struct window *w;
12350 struct it it;
12351 struct glyph_row *row;
12352
12353 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12354 do anything. This means you must start with tool-bar-lines
12355 non-zero to get the auto-sizing effect. Or in other words, you
12356 can turn off tool-bars by specifying tool-bar-lines zero. */
12357 if (!WINDOWP (f->tool_bar_window)
12358 || (w = XWINDOW (f->tool_bar_window),
12359 WINDOW_TOTAL_LINES (w) == 0))
12360 return 0;
12361
12362 /* Set up an iterator for the tool-bar window. */
12363 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12364 it.first_visible_x = 0;
12365 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12366 row = it.glyph_row;
12367 row->reversed_p = false;
12368
12369 /* Build a string that represents the contents of the tool-bar. */
12370 build_desired_tool_bar_string (f);
12371 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12372 /* FIXME: This should be controlled by a user option. But it
12373 doesn't make sense to have an R2L tool bar if the menu bar cannot
12374 be drawn also R2L, and making the menu bar R2L is tricky due
12375 toolkit-specific code that implements it. If an R2L tool bar is
12376 ever supported, display_tool_bar_line should also be augmented to
12377 call unproduce_glyphs like display_line and display_string
12378 do. */
12379 it.paragraph_embedding = L2R;
12380
12381 if (f->n_tool_bar_rows == 0)
12382 {
12383 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12384
12385 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12386 {
12387 x_change_tool_bar_height (f, new_height);
12388 frame_default_tool_bar_height = new_height;
12389 /* Always do that now. */
12390 clear_glyph_matrix (w->desired_matrix);
12391 f->fonts_changed = 1;
12392 return 1;
12393 }
12394 }
12395
12396 /* Display as many lines as needed to display all tool-bar items. */
12397
12398 if (f->n_tool_bar_rows > 0)
12399 {
12400 int border, rows, height, extra;
12401
12402 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12403 border = XINT (Vtool_bar_border);
12404 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12405 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12406 else if (EQ (Vtool_bar_border, Qborder_width))
12407 border = f->border_width;
12408 else
12409 border = 0;
12410 if (border < 0)
12411 border = 0;
12412
12413 rows = f->n_tool_bar_rows;
12414 height = max (1, (it.last_visible_y - border) / rows);
12415 extra = it.last_visible_y - border - height * rows;
12416
12417 while (it.current_y < it.last_visible_y)
12418 {
12419 int h = 0;
12420 if (extra > 0 && rows-- > 0)
12421 {
12422 h = (extra + rows - 1) / rows;
12423 extra -= h;
12424 }
12425 display_tool_bar_line (&it, height + h);
12426 }
12427 }
12428 else
12429 {
12430 while (it.current_y < it.last_visible_y)
12431 display_tool_bar_line (&it, 0);
12432 }
12433
12434 /* It doesn't make much sense to try scrolling in the tool-bar
12435 window, so don't do it. */
12436 w->desired_matrix->no_scrolling_p = 1;
12437 w->must_be_updated_p = 1;
12438
12439 if (!NILP (Vauto_resize_tool_bars))
12440 {
12441 int change_height_p = 0;
12442
12443 /* If we couldn't display everything, change the tool-bar's
12444 height if there is room for more. */
12445 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12446 change_height_p = 1;
12447
12448 /* We subtract 1 because display_tool_bar_line advances the
12449 glyph_row pointer before returning to its caller. We want to
12450 examine the last glyph row produced by
12451 display_tool_bar_line. */
12452 row = it.glyph_row - 1;
12453
12454 /* If there are blank lines at the end, except for a partially
12455 visible blank line at the end that is smaller than
12456 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12457 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12458 && row->height >= FRAME_LINE_HEIGHT (f))
12459 change_height_p = 1;
12460
12461 /* If row displays tool-bar items, but is partially visible,
12462 change the tool-bar's height. */
12463 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12464 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12465 change_height_p = 1;
12466
12467 /* Resize windows as needed by changing the `tool-bar-lines'
12468 frame parameter. */
12469 if (change_height_p)
12470 {
12471 int nrows;
12472 int new_height = tool_bar_height (f, &nrows, 1);
12473
12474 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12475 && !f->minimize_tool_bar_window_p)
12476 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12477 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12478 f->minimize_tool_bar_window_p = 0;
12479
12480 if (change_height_p)
12481 {
12482 x_change_tool_bar_height (f, new_height);
12483 frame_default_tool_bar_height = new_height;
12484 clear_glyph_matrix (w->desired_matrix);
12485 f->n_tool_bar_rows = nrows;
12486 f->fonts_changed = 1;
12487
12488 return 1;
12489 }
12490 }
12491 }
12492
12493 f->minimize_tool_bar_window_p = 0;
12494 return 0;
12495
12496 #endif /* USE_GTK || HAVE_NS */
12497 }
12498
12499 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12500
12501 /* Get information about the tool-bar item which is displayed in GLYPH
12502 on frame F. Return in *PROP_IDX the index where tool-bar item
12503 properties start in F->tool_bar_items. Value is zero if
12504 GLYPH doesn't display a tool-bar item. */
12505
12506 static int
12507 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12508 {
12509 Lisp_Object prop;
12510 int success_p;
12511 int charpos;
12512
12513 /* This function can be called asynchronously, which means we must
12514 exclude any possibility that Fget_text_property signals an
12515 error. */
12516 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12517 charpos = max (0, charpos);
12518
12519 /* Get the text property `menu-item' at pos. The value of that
12520 property is the start index of this item's properties in
12521 F->tool_bar_items. */
12522 prop = Fget_text_property (make_number (charpos),
12523 Qmenu_item, f->current_tool_bar_string);
12524 if (INTEGERP (prop))
12525 {
12526 *prop_idx = XINT (prop);
12527 success_p = 1;
12528 }
12529 else
12530 success_p = 0;
12531
12532 return success_p;
12533 }
12534
12535 \f
12536 /* Get information about the tool-bar item at position X/Y on frame F.
12537 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12538 the current matrix of the tool-bar window of F, or NULL if not
12539 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12540 item in F->tool_bar_items. Value is
12541
12542 -1 if X/Y is not on a tool-bar item
12543 0 if X/Y is on the same item that was highlighted before.
12544 1 otherwise. */
12545
12546 static int
12547 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12548 int *hpos, int *vpos, int *prop_idx)
12549 {
12550 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12551 struct window *w = XWINDOW (f->tool_bar_window);
12552 int area;
12553
12554 /* Find the glyph under X/Y. */
12555 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12556 if (*glyph == NULL)
12557 return -1;
12558
12559 /* Get the start of this tool-bar item's properties in
12560 f->tool_bar_items. */
12561 if (!tool_bar_item_info (f, *glyph, prop_idx))
12562 return -1;
12563
12564 /* Is mouse on the highlighted item? */
12565 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12566 && *vpos >= hlinfo->mouse_face_beg_row
12567 && *vpos <= hlinfo->mouse_face_end_row
12568 && (*vpos > hlinfo->mouse_face_beg_row
12569 || *hpos >= hlinfo->mouse_face_beg_col)
12570 && (*vpos < hlinfo->mouse_face_end_row
12571 || *hpos < hlinfo->mouse_face_end_col
12572 || hlinfo->mouse_face_past_end))
12573 return 0;
12574
12575 return 1;
12576 }
12577
12578
12579 /* EXPORT:
12580 Handle mouse button event on the tool-bar of frame F, at
12581 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12582 0 for button release. MODIFIERS is event modifiers for button
12583 release. */
12584
12585 void
12586 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12587 int modifiers)
12588 {
12589 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12590 struct window *w = XWINDOW (f->tool_bar_window);
12591 int hpos, vpos, prop_idx;
12592 struct glyph *glyph;
12593 Lisp_Object enabled_p;
12594 int ts;
12595
12596 /* If not on the highlighted tool-bar item, and mouse-highlight is
12597 non-nil, return. This is so we generate the tool-bar button
12598 click only when the mouse button is released on the same item as
12599 where it was pressed. However, when mouse-highlight is disabled,
12600 generate the click when the button is released regardless of the
12601 highlight, since tool-bar items are not highlighted in that
12602 case. */
12603 frame_to_window_pixel_xy (w, &x, &y);
12604 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12605 if (ts == -1
12606 || (ts != 0 && !NILP (Vmouse_highlight)))
12607 return;
12608
12609 /* When mouse-highlight is off, generate the click for the item
12610 where the button was pressed, disregarding where it was
12611 released. */
12612 if (NILP (Vmouse_highlight) && !down_p)
12613 prop_idx = f->last_tool_bar_item;
12614
12615 /* If item is disabled, do nothing. */
12616 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12617 if (NILP (enabled_p))
12618 return;
12619
12620 if (down_p)
12621 {
12622 /* Show item in pressed state. */
12623 if (!NILP (Vmouse_highlight))
12624 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12625 f->last_tool_bar_item = prop_idx;
12626 }
12627 else
12628 {
12629 Lisp_Object key, frame;
12630 struct input_event event;
12631 EVENT_INIT (event);
12632
12633 /* Show item in released state. */
12634 if (!NILP (Vmouse_highlight))
12635 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12636
12637 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12638
12639 XSETFRAME (frame, f);
12640 event.kind = TOOL_BAR_EVENT;
12641 event.frame_or_window = frame;
12642 event.arg = frame;
12643 kbd_buffer_store_event (&event);
12644
12645 event.kind = TOOL_BAR_EVENT;
12646 event.frame_or_window = frame;
12647 event.arg = key;
12648 event.modifiers = modifiers;
12649 kbd_buffer_store_event (&event);
12650 f->last_tool_bar_item = -1;
12651 }
12652 }
12653
12654
12655 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12656 tool-bar window-relative coordinates X/Y. Called from
12657 note_mouse_highlight. */
12658
12659 static void
12660 note_tool_bar_highlight (struct frame *f, int x, int y)
12661 {
12662 Lisp_Object window = f->tool_bar_window;
12663 struct window *w = XWINDOW (window);
12664 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12665 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12666 int hpos, vpos;
12667 struct glyph *glyph;
12668 struct glyph_row *row;
12669 int i;
12670 Lisp_Object enabled_p;
12671 int prop_idx;
12672 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12673 int mouse_down_p, rc;
12674
12675 /* Function note_mouse_highlight is called with negative X/Y
12676 values when mouse moves outside of the frame. */
12677 if (x <= 0 || y <= 0)
12678 {
12679 clear_mouse_face (hlinfo);
12680 return;
12681 }
12682
12683 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12684 if (rc < 0)
12685 {
12686 /* Not on tool-bar item. */
12687 clear_mouse_face (hlinfo);
12688 return;
12689 }
12690 else if (rc == 0)
12691 /* On same tool-bar item as before. */
12692 goto set_help_echo;
12693
12694 clear_mouse_face (hlinfo);
12695
12696 /* Mouse is down, but on different tool-bar item? */
12697 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12698 && f == dpyinfo->last_mouse_frame);
12699
12700 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12701 return;
12702
12703 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12704
12705 /* If tool-bar item is not enabled, don't highlight it. */
12706 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12707 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12708 {
12709 /* Compute the x-position of the glyph. In front and past the
12710 image is a space. We include this in the highlighted area. */
12711 row = MATRIX_ROW (w->current_matrix, vpos);
12712 for (i = x = 0; i < hpos; ++i)
12713 x += row->glyphs[TEXT_AREA][i].pixel_width;
12714
12715 /* Record this as the current active region. */
12716 hlinfo->mouse_face_beg_col = hpos;
12717 hlinfo->mouse_face_beg_row = vpos;
12718 hlinfo->mouse_face_beg_x = x;
12719 hlinfo->mouse_face_past_end = 0;
12720
12721 hlinfo->mouse_face_end_col = hpos + 1;
12722 hlinfo->mouse_face_end_row = vpos;
12723 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12724 hlinfo->mouse_face_window = window;
12725 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12726
12727 /* Display it as active. */
12728 show_mouse_face (hlinfo, draw);
12729 }
12730
12731 set_help_echo:
12732
12733 /* Set help_echo_string to a help string to display for this tool-bar item.
12734 XTread_socket does the rest. */
12735 help_echo_object = help_echo_window = Qnil;
12736 help_echo_pos = -1;
12737 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12738 if (NILP (help_echo_string))
12739 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12740 }
12741
12742 #endif /* !USE_GTK && !HAVE_NS */
12743
12744 #endif /* HAVE_WINDOW_SYSTEM */
12745
12746
12747 \f
12748 /************************************************************************
12749 Horizontal scrolling
12750 ************************************************************************/
12751
12752 static int hscroll_window_tree (Lisp_Object);
12753 static int hscroll_windows (Lisp_Object);
12754
12755 /* For all leaf windows in the window tree rooted at WINDOW, set their
12756 hscroll value so that PT is (i) visible in the window, and (ii) so
12757 that it is not within a certain margin at the window's left and
12758 right border. Value is non-zero if any window's hscroll has been
12759 changed. */
12760
12761 static int
12762 hscroll_window_tree (Lisp_Object window)
12763 {
12764 int hscrolled_p = 0;
12765 int hscroll_relative_p = FLOATP (Vhscroll_step);
12766 int hscroll_step_abs = 0;
12767 double hscroll_step_rel = 0;
12768
12769 if (hscroll_relative_p)
12770 {
12771 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12772 if (hscroll_step_rel < 0)
12773 {
12774 hscroll_relative_p = 0;
12775 hscroll_step_abs = 0;
12776 }
12777 }
12778 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12779 {
12780 hscroll_step_abs = XINT (Vhscroll_step);
12781 if (hscroll_step_abs < 0)
12782 hscroll_step_abs = 0;
12783 }
12784 else
12785 hscroll_step_abs = 0;
12786
12787 while (WINDOWP (window))
12788 {
12789 struct window *w = XWINDOW (window);
12790
12791 if (WINDOWP (w->contents))
12792 hscrolled_p |= hscroll_window_tree (w->contents);
12793 else if (w->cursor.vpos >= 0)
12794 {
12795 int h_margin;
12796 int text_area_width;
12797 struct glyph_row *cursor_row;
12798 struct glyph_row *bottom_row;
12799 int row_r2l_p;
12800
12801 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12802 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12803 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12804 else
12805 cursor_row = bottom_row - 1;
12806
12807 if (!cursor_row->enabled_p)
12808 {
12809 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12810 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12811 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12812 else
12813 cursor_row = bottom_row - 1;
12814 }
12815 row_r2l_p = cursor_row->reversed_p;
12816
12817 text_area_width = window_box_width (w, TEXT_AREA);
12818
12819 /* Scroll when cursor is inside this scroll margin. */
12820 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12821
12822 /* If the position of this window's point has explicitly
12823 changed, no more suspend auto hscrolling. */
12824 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12825 w->suspend_auto_hscroll = 0;
12826
12827 /* Remember window point. */
12828 Fset_marker (w->old_pointm,
12829 ((w == XWINDOW (selected_window))
12830 ? make_number (BUF_PT (XBUFFER (w->contents)))
12831 : Fmarker_position (w->pointm)),
12832 w->contents);
12833
12834 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12835 && w->suspend_auto_hscroll == 0
12836 /* In some pathological cases, like restoring a window
12837 configuration into a frame that is much smaller than
12838 the one from which the configuration was saved, we
12839 get glyph rows whose start and end have zero buffer
12840 positions, which we cannot handle below. Just skip
12841 such windows. */
12842 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12843 /* For left-to-right rows, hscroll when cursor is either
12844 (i) inside the right hscroll margin, or (ii) if it is
12845 inside the left margin and the window is already
12846 hscrolled. */
12847 && ((!row_r2l_p
12848 && ((w->hscroll && w->cursor.x <= h_margin)
12849 || (cursor_row->enabled_p
12850 && cursor_row->truncated_on_right_p
12851 && (w->cursor.x >= text_area_width - h_margin))))
12852 /* For right-to-left rows, the logic is similar,
12853 except that rules for scrolling to left and right
12854 are reversed. E.g., if cursor.x <= h_margin, we
12855 need to hscroll "to the right" unconditionally,
12856 and that will scroll the screen to the left so as
12857 to reveal the next portion of the row. */
12858 || (row_r2l_p
12859 && ((cursor_row->enabled_p
12860 /* FIXME: It is confusing to set the
12861 truncated_on_right_p flag when R2L rows
12862 are actually truncated on the left. */
12863 && cursor_row->truncated_on_right_p
12864 && w->cursor.x <= h_margin)
12865 || (w->hscroll
12866 && (w->cursor.x >= text_area_width - h_margin))))))
12867 {
12868 struct it it;
12869 ptrdiff_t hscroll;
12870 struct buffer *saved_current_buffer;
12871 ptrdiff_t pt;
12872 int wanted_x;
12873
12874 /* Find point in a display of infinite width. */
12875 saved_current_buffer = current_buffer;
12876 current_buffer = XBUFFER (w->contents);
12877
12878 if (w == XWINDOW (selected_window))
12879 pt = PT;
12880 else
12881 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12882
12883 /* Move iterator to pt starting at cursor_row->start in
12884 a line with infinite width. */
12885 init_to_row_start (&it, w, cursor_row);
12886 it.last_visible_x = INFINITY;
12887 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12888 current_buffer = saved_current_buffer;
12889
12890 /* Position cursor in window. */
12891 if (!hscroll_relative_p && hscroll_step_abs == 0)
12892 hscroll = max (0, (it.current_x
12893 - (ITERATOR_AT_END_OF_LINE_P (&it)
12894 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12895 : (text_area_width / 2))))
12896 / FRAME_COLUMN_WIDTH (it.f);
12897 else if ((!row_r2l_p
12898 && w->cursor.x >= text_area_width - h_margin)
12899 || (row_r2l_p && w->cursor.x <= h_margin))
12900 {
12901 if (hscroll_relative_p)
12902 wanted_x = text_area_width * (1 - hscroll_step_rel)
12903 - h_margin;
12904 else
12905 wanted_x = text_area_width
12906 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12907 - h_margin;
12908 hscroll
12909 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12910 }
12911 else
12912 {
12913 if (hscroll_relative_p)
12914 wanted_x = text_area_width * hscroll_step_rel
12915 + h_margin;
12916 else
12917 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12918 + h_margin;
12919 hscroll
12920 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12921 }
12922 hscroll = max (hscroll, w->min_hscroll);
12923
12924 /* Don't prevent redisplay optimizations if hscroll
12925 hasn't changed, as it will unnecessarily slow down
12926 redisplay. */
12927 if (w->hscroll != hscroll)
12928 {
12929 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12930 w->hscroll = hscroll;
12931 hscrolled_p = 1;
12932 }
12933 }
12934 }
12935
12936 window = w->next;
12937 }
12938
12939 /* Value is non-zero if hscroll of any leaf window has been changed. */
12940 return hscrolled_p;
12941 }
12942
12943
12944 /* Set hscroll so that cursor is visible and not inside horizontal
12945 scroll margins for all windows in the tree rooted at WINDOW. See
12946 also hscroll_window_tree above. Value is non-zero if any window's
12947 hscroll has been changed. If it has, desired matrices on the frame
12948 of WINDOW are cleared. */
12949
12950 static int
12951 hscroll_windows (Lisp_Object window)
12952 {
12953 int hscrolled_p = hscroll_window_tree (window);
12954 if (hscrolled_p)
12955 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12956 return hscrolled_p;
12957 }
12958
12959
12960 \f
12961 /************************************************************************
12962 Redisplay
12963 ************************************************************************/
12964
12965 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12966 to a non-zero value. This is sometimes handy to have in a debugger
12967 session. */
12968
12969 #ifdef GLYPH_DEBUG
12970
12971 /* First and last unchanged row for try_window_id. */
12972
12973 static int debug_first_unchanged_at_end_vpos;
12974 static int debug_last_unchanged_at_beg_vpos;
12975
12976 /* Delta vpos and y. */
12977
12978 static int debug_dvpos, debug_dy;
12979
12980 /* Delta in characters and bytes for try_window_id. */
12981
12982 static ptrdiff_t debug_delta, debug_delta_bytes;
12983
12984 /* Values of window_end_pos and window_end_vpos at the end of
12985 try_window_id. */
12986
12987 static ptrdiff_t debug_end_vpos;
12988
12989 /* Append a string to W->desired_matrix->method. FMT is a printf
12990 format string. If trace_redisplay_p is true also printf the
12991 resulting string to stderr. */
12992
12993 static void debug_method_add (struct window *, char const *, ...)
12994 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12995
12996 static void
12997 debug_method_add (struct window *w, char const *fmt, ...)
12998 {
12999 void *ptr = w;
13000 char *method = w->desired_matrix->method;
13001 int len = strlen (method);
13002 int size = sizeof w->desired_matrix->method;
13003 int remaining = size - len - 1;
13004 va_list ap;
13005
13006 if (len && remaining)
13007 {
13008 method[len] = '|';
13009 --remaining, ++len;
13010 }
13011
13012 va_start (ap, fmt);
13013 vsnprintf (method + len, remaining + 1, fmt, ap);
13014 va_end (ap);
13015
13016 if (trace_redisplay_p)
13017 fprintf (stderr, "%p (%s): %s\n",
13018 ptr,
13019 ((BUFFERP (w->contents)
13020 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13021 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13022 : "no buffer"),
13023 method + len);
13024 }
13025
13026 #endif /* GLYPH_DEBUG */
13027
13028
13029 /* Value is non-zero if all changes in window W, which displays
13030 current_buffer, are in the text between START and END. START is a
13031 buffer position, END is given as a distance from Z. Used in
13032 redisplay_internal for display optimization. */
13033
13034 static int
13035 text_outside_line_unchanged_p (struct window *w,
13036 ptrdiff_t start, ptrdiff_t end)
13037 {
13038 int unchanged_p = 1;
13039
13040 /* If text or overlays have changed, see where. */
13041 if (window_outdated (w))
13042 {
13043 /* Gap in the line? */
13044 if (GPT < start || Z - GPT < end)
13045 unchanged_p = 0;
13046
13047 /* Changes start in front of the line, or end after it? */
13048 if (unchanged_p
13049 && (BEG_UNCHANGED < start - 1
13050 || END_UNCHANGED < end))
13051 unchanged_p = 0;
13052
13053 /* If selective display, can't optimize if changes start at the
13054 beginning of the line. */
13055 if (unchanged_p
13056 && INTEGERP (BVAR (current_buffer, selective_display))
13057 && XINT (BVAR (current_buffer, selective_display)) > 0
13058 && (BEG_UNCHANGED < start || GPT <= start))
13059 unchanged_p = 0;
13060
13061 /* If there are overlays at the start or end of the line, these
13062 may have overlay strings with newlines in them. A change at
13063 START, for instance, may actually concern the display of such
13064 overlay strings as well, and they are displayed on different
13065 lines. So, quickly rule out this case. (For the future, it
13066 might be desirable to implement something more telling than
13067 just BEG/END_UNCHANGED.) */
13068 if (unchanged_p)
13069 {
13070 if (BEG + BEG_UNCHANGED == start
13071 && overlay_touches_p (start))
13072 unchanged_p = 0;
13073 if (END_UNCHANGED == end
13074 && overlay_touches_p (Z - end))
13075 unchanged_p = 0;
13076 }
13077
13078 /* Under bidi reordering, adding or deleting a character in the
13079 beginning of a paragraph, before the first strong directional
13080 character, can change the base direction of the paragraph (unless
13081 the buffer specifies a fixed paragraph direction), which will
13082 require to redisplay the whole paragraph. It might be worthwhile
13083 to find the paragraph limits and widen the range of redisplayed
13084 lines to that, but for now just give up this optimization. */
13085 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13086 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13087 unchanged_p = 0;
13088 }
13089
13090 return unchanged_p;
13091 }
13092
13093
13094 /* Do a frame update, taking possible shortcuts into account. This is
13095 the main external entry point for redisplay.
13096
13097 If the last redisplay displayed an echo area message and that message
13098 is no longer requested, we clear the echo area or bring back the
13099 mini-buffer if that is in use. */
13100
13101 void
13102 redisplay (void)
13103 {
13104 redisplay_internal ();
13105 }
13106
13107
13108 static Lisp_Object
13109 overlay_arrow_string_or_property (Lisp_Object var)
13110 {
13111 Lisp_Object val;
13112
13113 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13114 return val;
13115
13116 return Voverlay_arrow_string;
13117 }
13118
13119 /* Return 1 if there are any overlay-arrows in current_buffer. */
13120 static int
13121 overlay_arrow_in_current_buffer_p (void)
13122 {
13123 Lisp_Object vlist;
13124
13125 for (vlist = Voverlay_arrow_variable_list;
13126 CONSP (vlist);
13127 vlist = XCDR (vlist))
13128 {
13129 Lisp_Object var = XCAR (vlist);
13130 Lisp_Object val;
13131
13132 if (!SYMBOLP (var))
13133 continue;
13134 val = find_symbol_value (var);
13135 if (MARKERP (val)
13136 && current_buffer == XMARKER (val)->buffer)
13137 return 1;
13138 }
13139 return 0;
13140 }
13141
13142
13143 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13144 has changed. */
13145
13146 static int
13147 overlay_arrows_changed_p (void)
13148 {
13149 Lisp_Object vlist;
13150
13151 for (vlist = Voverlay_arrow_variable_list;
13152 CONSP (vlist);
13153 vlist = XCDR (vlist))
13154 {
13155 Lisp_Object var = XCAR (vlist);
13156 Lisp_Object val, pstr;
13157
13158 if (!SYMBOLP (var))
13159 continue;
13160 val = find_symbol_value (var);
13161 if (!MARKERP (val))
13162 continue;
13163 if (! EQ (COERCE_MARKER (val),
13164 Fget (var, Qlast_arrow_position))
13165 || ! (pstr = overlay_arrow_string_or_property (var),
13166 EQ (pstr, Fget (var, Qlast_arrow_string))))
13167 return 1;
13168 }
13169 return 0;
13170 }
13171
13172 /* Mark overlay arrows to be updated on next redisplay. */
13173
13174 static void
13175 update_overlay_arrows (int up_to_date)
13176 {
13177 Lisp_Object vlist;
13178
13179 for (vlist = Voverlay_arrow_variable_list;
13180 CONSP (vlist);
13181 vlist = XCDR (vlist))
13182 {
13183 Lisp_Object var = XCAR (vlist);
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187
13188 if (up_to_date > 0)
13189 {
13190 Lisp_Object val = find_symbol_value (var);
13191 Fput (var, Qlast_arrow_position,
13192 COERCE_MARKER (val));
13193 Fput (var, Qlast_arrow_string,
13194 overlay_arrow_string_or_property (var));
13195 }
13196 else if (up_to_date < 0
13197 || !NILP (Fget (var, Qlast_arrow_position)))
13198 {
13199 Fput (var, Qlast_arrow_position, Qt);
13200 Fput (var, Qlast_arrow_string, Qt);
13201 }
13202 }
13203 }
13204
13205
13206 /* Return overlay arrow string to display at row.
13207 Return integer (bitmap number) for arrow bitmap in left fringe.
13208 Return nil if no overlay arrow. */
13209
13210 static Lisp_Object
13211 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13212 {
13213 Lisp_Object vlist;
13214
13215 for (vlist = Voverlay_arrow_variable_list;
13216 CONSP (vlist);
13217 vlist = XCDR (vlist))
13218 {
13219 Lisp_Object var = XCAR (vlist);
13220 Lisp_Object val;
13221
13222 if (!SYMBOLP (var))
13223 continue;
13224
13225 val = find_symbol_value (var);
13226
13227 if (MARKERP (val)
13228 && current_buffer == XMARKER (val)->buffer
13229 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13230 {
13231 if (FRAME_WINDOW_P (it->f)
13232 /* FIXME: if ROW->reversed_p is set, this should test
13233 the right fringe, not the left one. */
13234 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13235 {
13236 #ifdef HAVE_WINDOW_SYSTEM
13237 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13238 {
13239 int fringe_bitmap;
13240 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13241 return make_number (fringe_bitmap);
13242 }
13243 #endif
13244 return make_number (-1); /* Use default arrow bitmap. */
13245 }
13246 return overlay_arrow_string_or_property (var);
13247 }
13248 }
13249
13250 return Qnil;
13251 }
13252
13253 /* Return 1 if point moved out of or into a composition. Otherwise
13254 return 0. PREV_BUF and PREV_PT are the last point buffer and
13255 position. BUF and PT are the current point buffer and position. */
13256
13257 static int
13258 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13259 struct buffer *buf, ptrdiff_t pt)
13260 {
13261 ptrdiff_t start, end;
13262 Lisp_Object prop;
13263 Lisp_Object buffer;
13264
13265 XSETBUFFER (buffer, buf);
13266 /* Check a composition at the last point if point moved within the
13267 same buffer. */
13268 if (prev_buf == buf)
13269 {
13270 if (prev_pt == pt)
13271 /* Point didn't move. */
13272 return 0;
13273
13274 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13275 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13276 && composition_valid_p (start, end, prop)
13277 && start < prev_pt && end > prev_pt)
13278 /* The last point was within the composition. Return 1 iff
13279 point moved out of the composition. */
13280 return (pt <= start || pt >= end);
13281 }
13282
13283 /* Check a composition at the current point. */
13284 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13285 && find_composition (pt, -1, &start, &end, &prop, buffer)
13286 && composition_valid_p (start, end, prop)
13287 && start < pt && end > pt);
13288 }
13289
13290 /* Reconsider the clip changes of buffer which is displayed in W. */
13291
13292 static void
13293 reconsider_clip_changes (struct window *w)
13294 {
13295 struct buffer *b = XBUFFER (w->contents);
13296
13297 if (b->clip_changed
13298 && w->window_end_valid
13299 && w->current_matrix->buffer == b
13300 && w->current_matrix->zv == BUF_ZV (b)
13301 && w->current_matrix->begv == BUF_BEGV (b))
13302 b->clip_changed = 0;
13303
13304 /* If display wasn't paused, and W is not a tool bar window, see if
13305 point has been moved into or out of a composition. In that case,
13306 we set b->clip_changed to 1 to force updating the screen. If
13307 b->clip_changed has already been set to 1, we can skip this
13308 check. */
13309 if (!b->clip_changed && w->window_end_valid)
13310 {
13311 ptrdiff_t pt = (w == XWINDOW (selected_window)
13312 ? PT : marker_position (w->pointm));
13313
13314 if ((w->current_matrix->buffer != b || pt != w->last_point)
13315 && check_point_in_composition (w->current_matrix->buffer,
13316 w->last_point, b, pt))
13317 b->clip_changed = 1;
13318 }
13319 }
13320
13321 static void
13322 propagate_buffer_redisplay (void)
13323 { /* Resetting b->text->redisplay is problematic!
13324 We can't just reset it in the case that some window that displays
13325 it has not been redisplayed; and such a window can stay
13326 unredisplayed for a long time if it's currently invisible.
13327 But we do want to reset it at the end of redisplay otherwise
13328 its displayed windows will keep being redisplayed over and over
13329 again.
13330 So we copy all b->text->redisplay flags up to their windows here,
13331 such that mark_window_display_accurate can safely reset
13332 b->text->redisplay. */
13333 Lisp_Object ws = window_list ();
13334 for (; CONSP (ws); ws = XCDR (ws))
13335 {
13336 struct window *thisw = XWINDOW (XCAR (ws));
13337 struct buffer *thisb = XBUFFER (thisw->contents);
13338 if (thisb->text->redisplay)
13339 thisw->redisplay = true;
13340 }
13341 }
13342
13343 #define STOP_POLLING \
13344 do { if (! polling_stopped_here) stop_polling (); \
13345 polling_stopped_here = 1; } while (0)
13346
13347 #define RESUME_POLLING \
13348 do { if (polling_stopped_here) start_polling (); \
13349 polling_stopped_here = 0; } while (0)
13350
13351
13352 /* Perhaps in the future avoid recentering windows if it
13353 is not necessary; currently that causes some problems. */
13354
13355 static void
13356 redisplay_internal (void)
13357 {
13358 struct window *w = XWINDOW (selected_window);
13359 struct window *sw;
13360 struct frame *fr;
13361 bool pending;
13362 bool must_finish = 0, match_p;
13363 struct text_pos tlbufpos, tlendpos;
13364 int number_of_visible_frames;
13365 ptrdiff_t count;
13366 struct frame *sf;
13367 int polling_stopped_here = 0;
13368 Lisp_Object tail, frame;
13369
13370 /* True means redisplay has to consider all windows on all
13371 frames. False, only selected_window is considered. */
13372 bool consider_all_windows_p;
13373
13374 /* True means redisplay has to redisplay the miniwindow. */
13375 bool update_miniwindow_p = false;
13376
13377 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13378
13379 /* No redisplay if running in batch mode or frame is not yet fully
13380 initialized, or redisplay is explicitly turned off by setting
13381 Vinhibit_redisplay. */
13382 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13383 || !NILP (Vinhibit_redisplay))
13384 return;
13385
13386 /* Don't examine these until after testing Vinhibit_redisplay.
13387 When Emacs is shutting down, perhaps because its connection to
13388 X has dropped, we should not look at them at all. */
13389 fr = XFRAME (w->frame);
13390 sf = SELECTED_FRAME ();
13391
13392 if (!fr->glyphs_initialized_p)
13393 return;
13394
13395 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13396 if (popup_activated ())
13397 return;
13398 #endif
13399
13400 /* I don't think this happens but let's be paranoid. */
13401 if (redisplaying_p)
13402 return;
13403
13404 /* Record a function that clears redisplaying_p
13405 when we leave this function. */
13406 count = SPECPDL_INDEX ();
13407 record_unwind_protect_void (unwind_redisplay);
13408 redisplaying_p = 1;
13409 specbind (Qinhibit_free_realized_faces, Qnil);
13410
13411 /* Record this function, so it appears on the profiler's backtraces. */
13412 record_in_backtrace (Qredisplay_internal, 0, 0);
13413
13414 FOR_EACH_FRAME (tail, frame)
13415 XFRAME (frame)->already_hscrolled_p = 0;
13416
13417 retry:
13418 /* Remember the currently selected window. */
13419 sw = w;
13420
13421 pending = false;
13422 last_escape_glyph_frame = NULL;
13423 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13424 last_glyphless_glyph_frame = NULL;
13425 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13426
13427 /* If face_change_count is non-zero, init_iterator will free all
13428 realized faces, which includes the faces referenced from current
13429 matrices. So, we can't reuse current matrices in this case. */
13430 if (face_change_count)
13431 windows_or_buffers_changed = 47;
13432
13433 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13434 && FRAME_TTY (sf)->previous_frame != sf)
13435 {
13436 /* Since frames on a single ASCII terminal share the same
13437 display area, displaying a different frame means redisplay
13438 the whole thing. */
13439 SET_FRAME_GARBAGED (sf);
13440 #ifndef DOS_NT
13441 set_tty_color_mode (FRAME_TTY (sf), sf);
13442 #endif
13443 FRAME_TTY (sf)->previous_frame = sf;
13444 }
13445
13446 /* Set the visible flags for all frames. Do this before checking for
13447 resized or garbaged frames; they want to know if their frames are
13448 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13449 number_of_visible_frames = 0;
13450
13451 FOR_EACH_FRAME (tail, frame)
13452 {
13453 struct frame *f = XFRAME (frame);
13454
13455 if (FRAME_VISIBLE_P (f))
13456 {
13457 ++number_of_visible_frames;
13458 /* Adjust matrices for visible frames only. */
13459 if (f->fonts_changed)
13460 {
13461 adjust_frame_glyphs (f);
13462 f->fonts_changed = 0;
13463 }
13464 /* If cursor type has been changed on the frame
13465 other than selected, consider all frames. */
13466 if (f != sf && f->cursor_type_changed)
13467 update_mode_lines = 31;
13468 }
13469 clear_desired_matrices (f);
13470 }
13471
13472 /* Notice any pending interrupt request to change frame size. */
13473 do_pending_window_change (true);
13474
13475 /* do_pending_window_change could change the selected_window due to
13476 frame resizing which makes the selected window too small. */
13477 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13478 sw = w;
13479
13480 /* Clear frames marked as garbaged. */
13481 clear_garbaged_frames ();
13482
13483 /* Build menubar and tool-bar items. */
13484 if (NILP (Vmemory_full))
13485 prepare_menu_bars ();
13486
13487 reconsider_clip_changes (w);
13488
13489 /* In most cases selected window displays current buffer. */
13490 match_p = XBUFFER (w->contents) == current_buffer;
13491 if (match_p)
13492 {
13493 /* Detect case that we need to write or remove a star in the mode line. */
13494 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13495 w->update_mode_line = 1;
13496
13497 if (mode_line_update_needed (w))
13498 w->update_mode_line = 1;
13499
13500 /* If reconsider_clip_changes above decided that the narrowing
13501 in the current buffer changed, make sure all other windows
13502 showing that buffer will be redisplayed. */
13503 if (current_buffer->clip_changed)
13504 bset_update_mode_line (current_buffer);
13505 }
13506
13507 /* Normally the message* functions will have already displayed and
13508 updated the echo area, but the frame may have been trashed, or
13509 the update may have been preempted, so display the echo area
13510 again here. Checking message_cleared_p captures the case that
13511 the echo area should be cleared. */
13512 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13513 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13514 || (message_cleared_p
13515 && minibuf_level == 0
13516 /* If the mini-window is currently selected, this means the
13517 echo-area doesn't show through. */
13518 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13519 {
13520 int window_height_changed_p = echo_area_display (false);
13521
13522 if (message_cleared_p)
13523 update_miniwindow_p = true;
13524
13525 must_finish = 1;
13526
13527 /* If we don't display the current message, don't clear the
13528 message_cleared_p flag, because, if we did, we wouldn't clear
13529 the echo area in the next redisplay which doesn't preserve
13530 the echo area. */
13531 if (!display_last_displayed_message_p)
13532 message_cleared_p = 0;
13533
13534 if (window_height_changed_p)
13535 {
13536 windows_or_buffers_changed = 50;
13537
13538 /* If window configuration was changed, frames may have been
13539 marked garbaged. Clear them or we will experience
13540 surprises wrt scrolling. */
13541 clear_garbaged_frames ();
13542 }
13543 }
13544 else if (EQ (selected_window, minibuf_window)
13545 && (current_buffer->clip_changed || window_outdated (w))
13546 && resize_mini_window (w, 0))
13547 {
13548 /* Resized active mini-window to fit the size of what it is
13549 showing if its contents might have changed. */
13550 must_finish = 1;
13551
13552 /* If window configuration was changed, frames may have been
13553 marked garbaged. Clear them or we will experience
13554 surprises wrt scrolling. */
13555 clear_garbaged_frames ();
13556 }
13557
13558 if (windows_or_buffers_changed && !update_mode_lines)
13559 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13560 only the windows's contents needs to be refreshed, or whether the
13561 mode-lines also need a refresh. */
13562 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13563 ? REDISPLAY_SOME : 32);
13564
13565 /* If specs for an arrow have changed, do thorough redisplay
13566 to ensure we remove any arrow that should no longer exist. */
13567 if (overlay_arrows_changed_p ())
13568 /* Apparently, this is the only case where we update other windows,
13569 without updating other mode-lines. */
13570 windows_or_buffers_changed = 49;
13571
13572 consider_all_windows_p = (update_mode_lines
13573 || windows_or_buffers_changed);
13574
13575 #define AINC(a,i) \
13576 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13577 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13578
13579 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13580 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13581
13582 /* Optimize the case that only the line containing the cursor in the
13583 selected window has changed. Variables starting with this_ are
13584 set in display_line and record information about the line
13585 containing the cursor. */
13586 tlbufpos = this_line_start_pos;
13587 tlendpos = this_line_end_pos;
13588 if (!consider_all_windows_p
13589 && CHARPOS (tlbufpos) > 0
13590 && !w->update_mode_line
13591 && !current_buffer->clip_changed
13592 && !current_buffer->prevent_redisplay_optimizations_p
13593 && FRAME_VISIBLE_P (XFRAME (w->frame))
13594 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13595 && !XFRAME (w->frame)->cursor_type_changed
13596 /* Make sure recorded data applies to current buffer, etc. */
13597 && this_line_buffer == current_buffer
13598 && match_p
13599 && !w->force_start
13600 && !w->optional_new_start
13601 /* Point must be on the line that we have info recorded about. */
13602 && PT >= CHARPOS (tlbufpos)
13603 && PT <= Z - CHARPOS (tlendpos)
13604 /* All text outside that line, including its final newline,
13605 must be unchanged. */
13606 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13607 CHARPOS (tlendpos)))
13608 {
13609 if (CHARPOS (tlbufpos) > BEGV
13610 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13611 && (CHARPOS (tlbufpos) == ZV
13612 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13613 /* Former continuation line has disappeared by becoming empty. */
13614 goto cancel;
13615 else if (window_outdated (w) || MINI_WINDOW_P (w))
13616 {
13617 /* We have to handle the case of continuation around a
13618 wide-column character (see the comment in indent.c around
13619 line 1340).
13620
13621 For instance, in the following case:
13622
13623 -------- Insert --------
13624 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13625 J_I_ ==> J_I_ `^^' are cursors.
13626 ^^ ^^
13627 -------- --------
13628
13629 As we have to redraw the line above, we cannot use this
13630 optimization. */
13631
13632 struct it it;
13633 int line_height_before = this_line_pixel_height;
13634
13635 /* Note that start_display will handle the case that the
13636 line starting at tlbufpos is a continuation line. */
13637 start_display (&it, w, tlbufpos);
13638
13639 /* Implementation note: It this still necessary? */
13640 if (it.current_x != this_line_start_x)
13641 goto cancel;
13642
13643 TRACE ((stderr, "trying display optimization 1\n"));
13644 w->cursor.vpos = -1;
13645 overlay_arrow_seen = 0;
13646 it.vpos = this_line_vpos;
13647 it.current_y = this_line_y;
13648 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13649 display_line (&it);
13650
13651 /* If line contains point, is not continued,
13652 and ends at same distance from eob as before, we win. */
13653 if (w->cursor.vpos >= 0
13654 /* Line is not continued, otherwise this_line_start_pos
13655 would have been set to 0 in display_line. */
13656 && CHARPOS (this_line_start_pos)
13657 /* Line ends as before. */
13658 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13659 /* Line has same height as before. Otherwise other lines
13660 would have to be shifted up or down. */
13661 && this_line_pixel_height == line_height_before)
13662 {
13663 /* If this is not the window's last line, we must adjust
13664 the charstarts of the lines below. */
13665 if (it.current_y < it.last_visible_y)
13666 {
13667 struct glyph_row *row
13668 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13669 ptrdiff_t delta, delta_bytes;
13670
13671 /* We used to distinguish between two cases here,
13672 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13673 when the line ends in a newline or the end of the
13674 buffer's accessible portion. But both cases did
13675 the same, so they were collapsed. */
13676 delta = (Z
13677 - CHARPOS (tlendpos)
13678 - MATRIX_ROW_START_CHARPOS (row));
13679 delta_bytes = (Z_BYTE
13680 - BYTEPOS (tlendpos)
13681 - MATRIX_ROW_START_BYTEPOS (row));
13682
13683 increment_matrix_positions (w->current_matrix,
13684 this_line_vpos + 1,
13685 w->current_matrix->nrows,
13686 delta, delta_bytes);
13687 }
13688
13689 /* If this row displays text now but previously didn't,
13690 or vice versa, w->window_end_vpos may have to be
13691 adjusted. */
13692 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13693 {
13694 if (w->window_end_vpos < this_line_vpos)
13695 w->window_end_vpos = this_line_vpos;
13696 }
13697 else if (w->window_end_vpos == this_line_vpos
13698 && this_line_vpos > 0)
13699 w->window_end_vpos = this_line_vpos - 1;
13700 w->window_end_valid = 0;
13701
13702 /* Update hint: No need to try to scroll in update_window. */
13703 w->desired_matrix->no_scrolling_p = 1;
13704
13705 #ifdef GLYPH_DEBUG
13706 *w->desired_matrix->method = 0;
13707 debug_method_add (w, "optimization 1");
13708 #endif
13709 #ifdef HAVE_WINDOW_SYSTEM
13710 update_window_fringes (w, 0);
13711 #endif
13712 goto update;
13713 }
13714 else
13715 goto cancel;
13716 }
13717 else if (/* Cursor position hasn't changed. */
13718 PT == w->last_point
13719 /* Make sure the cursor was last displayed
13720 in this window. Otherwise we have to reposition it. */
13721
13722 /* PXW: Must be converted to pixels, probably. */
13723 && 0 <= w->cursor.vpos
13724 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13725 {
13726 if (!must_finish)
13727 {
13728 do_pending_window_change (true);
13729 /* If selected_window changed, redisplay again. */
13730 if (WINDOWP (selected_window)
13731 && (w = XWINDOW (selected_window)) != sw)
13732 goto retry;
13733
13734 /* We used to always goto end_of_redisplay here, but this
13735 isn't enough if we have a blinking cursor. */
13736 if (w->cursor_off_p == w->last_cursor_off_p)
13737 goto end_of_redisplay;
13738 }
13739 goto update;
13740 }
13741 /* If highlighting the region, or if the cursor is in the echo area,
13742 then we can't just move the cursor. */
13743 else if (NILP (Vshow_trailing_whitespace)
13744 && !cursor_in_echo_area)
13745 {
13746 struct it it;
13747 struct glyph_row *row;
13748
13749 /* Skip from tlbufpos to PT and see where it is. Note that
13750 PT may be in invisible text. If so, we will end at the
13751 next visible position. */
13752 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13753 NULL, DEFAULT_FACE_ID);
13754 it.current_x = this_line_start_x;
13755 it.current_y = this_line_y;
13756 it.vpos = this_line_vpos;
13757
13758 /* The call to move_it_to stops in front of PT, but
13759 moves over before-strings. */
13760 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13761
13762 if (it.vpos == this_line_vpos
13763 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13764 row->enabled_p))
13765 {
13766 eassert (this_line_vpos == it.vpos);
13767 eassert (this_line_y == it.current_y);
13768 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13769 #ifdef GLYPH_DEBUG
13770 *w->desired_matrix->method = 0;
13771 debug_method_add (w, "optimization 3");
13772 #endif
13773 goto update;
13774 }
13775 else
13776 goto cancel;
13777 }
13778
13779 cancel:
13780 /* Text changed drastically or point moved off of line. */
13781 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13782 }
13783
13784 CHARPOS (this_line_start_pos) = 0;
13785 ++clear_face_cache_count;
13786 #ifdef HAVE_WINDOW_SYSTEM
13787 ++clear_image_cache_count;
13788 #endif
13789
13790 /* Build desired matrices, and update the display. If
13791 consider_all_windows_p is non-zero, do it for all windows on all
13792 frames. Otherwise do it for selected_window, only. */
13793
13794 if (consider_all_windows_p)
13795 {
13796 FOR_EACH_FRAME (tail, frame)
13797 XFRAME (frame)->updated_p = 0;
13798
13799 propagate_buffer_redisplay ();
13800
13801 FOR_EACH_FRAME (tail, frame)
13802 {
13803 struct frame *f = XFRAME (frame);
13804
13805 /* We don't have to do anything for unselected terminal
13806 frames. */
13807 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13808 && !EQ (FRAME_TTY (f)->top_frame, frame))
13809 continue;
13810
13811 retry_frame:
13812
13813 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13814 /* Redisplay internal tool bar if this is the first time so we
13815 can adjust the frame height right now, if necessary. */
13816 if (!f->tool_bar_redisplayed_once)
13817 {
13818 if (redisplay_tool_bar (f))
13819 adjust_frame_glyphs (f);
13820 f->tool_bar_redisplayed_once = true;
13821 }
13822 #endif
13823
13824 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13825 {
13826 bool gcscrollbars
13827 /* Only GC scrollbars when we redisplay the whole frame. */
13828 = f->redisplay || !REDISPLAY_SOME_P ();
13829 /* Mark all the scroll bars to be removed; we'll redeem
13830 the ones we want when we redisplay their windows. */
13831 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13832 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13833
13834 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13835 redisplay_windows (FRAME_ROOT_WINDOW (f));
13836 /* Remember that the invisible frames need to be redisplayed next
13837 time they're visible. */
13838 else if (!REDISPLAY_SOME_P ())
13839 f->redisplay = true;
13840
13841 /* The X error handler may have deleted that frame. */
13842 if (!FRAME_LIVE_P (f))
13843 continue;
13844
13845 /* Any scroll bars which redisplay_windows should have
13846 nuked should now go away. */
13847 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13848 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13849
13850 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13851 {
13852 /* If fonts changed on visible frame, display again. */
13853 if (f->fonts_changed)
13854 {
13855 adjust_frame_glyphs (f);
13856 f->fonts_changed = false;
13857 goto retry_frame;
13858 }
13859
13860 /* See if we have to hscroll. */
13861 if (!f->already_hscrolled_p)
13862 {
13863 f->already_hscrolled_p = true;
13864 if (hscroll_windows (f->root_window))
13865 goto retry_frame;
13866 }
13867
13868 /* Prevent various kinds of signals during display
13869 update. stdio is not robust about handling
13870 signals, which can cause an apparent I/O error. */
13871 if (interrupt_input)
13872 unrequest_sigio ();
13873 STOP_POLLING;
13874
13875 pending |= update_frame (f, false, false);
13876 f->cursor_type_changed = false;
13877 f->updated_p = true;
13878 }
13879 }
13880 }
13881
13882 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13883
13884 if (!pending)
13885 {
13886 /* Do the mark_window_display_accurate after all windows have
13887 been redisplayed because this call resets flags in buffers
13888 which are needed for proper redisplay. */
13889 FOR_EACH_FRAME (tail, frame)
13890 {
13891 struct frame *f = XFRAME (frame);
13892 if (f->updated_p)
13893 {
13894 f->redisplay = false;
13895 mark_window_display_accurate (f->root_window, 1);
13896 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13897 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13898 }
13899 }
13900 }
13901 }
13902 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13903 {
13904 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13905 struct frame *mini_frame;
13906
13907 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13908 /* Use list_of_error, not Qerror, so that
13909 we catch only errors and don't run the debugger. */
13910 internal_condition_case_1 (redisplay_window_1, selected_window,
13911 list_of_error,
13912 redisplay_window_error);
13913 if (update_miniwindow_p)
13914 internal_condition_case_1 (redisplay_window_1, mini_window,
13915 list_of_error,
13916 redisplay_window_error);
13917
13918 /* Compare desired and current matrices, perform output. */
13919
13920 update:
13921 /* If fonts changed, display again. */
13922 if (sf->fonts_changed)
13923 goto retry;
13924
13925 /* Prevent various kinds of signals during display update.
13926 stdio is not robust about handling signals,
13927 which can cause an apparent I/O error. */
13928 if (interrupt_input)
13929 unrequest_sigio ();
13930 STOP_POLLING;
13931
13932 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13933 {
13934 if (hscroll_windows (selected_window))
13935 goto retry;
13936
13937 XWINDOW (selected_window)->must_be_updated_p = true;
13938 pending = update_frame (sf, false, false);
13939 sf->cursor_type_changed = false;
13940 }
13941
13942 /* We may have called echo_area_display at the top of this
13943 function. If the echo area is on another frame, that may
13944 have put text on a frame other than the selected one, so the
13945 above call to update_frame would not have caught it. Catch
13946 it here. */
13947 mini_window = FRAME_MINIBUF_WINDOW (sf);
13948 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13949
13950 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13951 {
13952 XWINDOW (mini_window)->must_be_updated_p = true;
13953 pending |= update_frame (mini_frame, false, false);
13954 mini_frame->cursor_type_changed = false;
13955 if (!pending && hscroll_windows (mini_window))
13956 goto retry;
13957 }
13958 }
13959
13960 /* If display was paused because of pending input, make sure we do a
13961 thorough update the next time. */
13962 if (pending)
13963 {
13964 /* Prevent the optimization at the beginning of
13965 redisplay_internal that tries a single-line update of the
13966 line containing the cursor in the selected window. */
13967 CHARPOS (this_line_start_pos) = 0;
13968
13969 /* Let the overlay arrow be updated the next time. */
13970 update_overlay_arrows (0);
13971
13972 /* If we pause after scrolling, some rows in the current
13973 matrices of some windows are not valid. */
13974 if (!WINDOW_FULL_WIDTH_P (w)
13975 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13976 update_mode_lines = 36;
13977 }
13978 else
13979 {
13980 if (!consider_all_windows_p)
13981 {
13982 /* This has already been done above if
13983 consider_all_windows_p is set. */
13984 if (XBUFFER (w->contents)->text->redisplay
13985 && buffer_window_count (XBUFFER (w->contents)) > 1)
13986 /* This can happen if b->text->redisplay was set during
13987 jit-lock. */
13988 propagate_buffer_redisplay ();
13989 mark_window_display_accurate_1 (w, 1);
13990
13991 /* Say overlay arrows are up to date. */
13992 update_overlay_arrows (1);
13993
13994 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13995 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13996 }
13997
13998 update_mode_lines = 0;
13999 windows_or_buffers_changed = 0;
14000 }
14001
14002 /* Start SIGIO interrupts coming again. Having them off during the
14003 code above makes it less likely one will discard output, but not
14004 impossible, since there might be stuff in the system buffer here.
14005 But it is much hairier to try to do anything about that. */
14006 if (interrupt_input)
14007 request_sigio ();
14008 RESUME_POLLING;
14009
14010 /* If a frame has become visible which was not before, redisplay
14011 again, so that we display it. Expose events for such a frame
14012 (which it gets when becoming visible) don't call the parts of
14013 redisplay constructing glyphs, so simply exposing a frame won't
14014 display anything in this case. So, we have to display these
14015 frames here explicitly. */
14016 if (!pending)
14017 {
14018 int new_count = 0;
14019
14020 FOR_EACH_FRAME (tail, frame)
14021 {
14022 if (XFRAME (frame)->visible)
14023 new_count++;
14024 }
14025
14026 if (new_count != number_of_visible_frames)
14027 windows_or_buffers_changed = 52;
14028 }
14029
14030 /* Change frame size now if a change is pending. */
14031 do_pending_window_change (true);
14032
14033 /* If we just did a pending size change, or have additional
14034 visible frames, or selected_window changed, redisplay again. */
14035 if ((windows_or_buffers_changed && !pending)
14036 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14037 goto retry;
14038
14039 /* Clear the face and image caches.
14040
14041 We used to do this only if consider_all_windows_p. But the cache
14042 needs to be cleared if a timer creates images in the current
14043 buffer (e.g. the test case in Bug#6230). */
14044
14045 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14046 {
14047 clear_face_cache (false);
14048 clear_face_cache_count = 0;
14049 }
14050
14051 #ifdef HAVE_WINDOW_SYSTEM
14052 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14053 {
14054 clear_image_caches (Qnil);
14055 clear_image_cache_count = 0;
14056 }
14057 #endif /* HAVE_WINDOW_SYSTEM */
14058
14059 end_of_redisplay:
14060 #ifdef HAVE_NS
14061 ns_set_doc_edited ();
14062 #endif
14063 if (interrupt_input && interrupts_deferred)
14064 request_sigio ();
14065
14066 unbind_to (count, Qnil);
14067 RESUME_POLLING;
14068 }
14069
14070
14071 /* Redisplay, but leave alone any recent echo area message unless
14072 another message has been requested in its place.
14073
14074 This is useful in situations where you need to redisplay but no
14075 user action has occurred, making it inappropriate for the message
14076 area to be cleared. See tracking_off and
14077 wait_reading_process_output for examples of these situations.
14078
14079 FROM_WHERE is an integer saying from where this function was
14080 called. This is useful for debugging. */
14081
14082 void
14083 redisplay_preserve_echo_area (int from_where)
14084 {
14085 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14086
14087 if (!NILP (echo_area_buffer[1]))
14088 {
14089 /* We have a previously displayed message, but no current
14090 message. Redisplay the previous message. */
14091 display_last_displayed_message_p = true;
14092 redisplay_internal ();
14093 display_last_displayed_message_p = false;
14094 }
14095 else
14096 redisplay_internal ();
14097
14098 flush_frame (SELECTED_FRAME ());
14099 }
14100
14101
14102 /* Function registered with record_unwind_protect in redisplay_internal. */
14103
14104 static void
14105 unwind_redisplay (void)
14106 {
14107 redisplaying_p = 0;
14108 }
14109
14110
14111 /* Mark the display of leaf window W as accurate or inaccurate.
14112 If ACCURATE_P is non-zero mark display of W as accurate. If
14113 ACCURATE_P is zero, arrange for W to be redisplayed the next
14114 time redisplay_internal is called. */
14115
14116 static void
14117 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14118 {
14119 struct buffer *b = XBUFFER (w->contents);
14120
14121 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14122 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14123 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14124
14125 if (accurate_p)
14126 {
14127 b->clip_changed = false;
14128 b->prevent_redisplay_optimizations_p = false;
14129 eassert (buffer_window_count (b) > 0);
14130 /* Resetting b->text->redisplay is problematic!
14131 In order to make it safer to do it here, redisplay_internal must
14132 have copied all b->text->redisplay to their respective windows. */
14133 b->text->redisplay = false;
14134
14135 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14136 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14137 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14138 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14139
14140 w->current_matrix->buffer = b;
14141 w->current_matrix->begv = BUF_BEGV (b);
14142 w->current_matrix->zv = BUF_ZV (b);
14143
14144 w->last_cursor_vpos = w->cursor.vpos;
14145 w->last_cursor_off_p = w->cursor_off_p;
14146
14147 if (w == XWINDOW (selected_window))
14148 w->last_point = BUF_PT (b);
14149 else
14150 w->last_point = marker_position (w->pointm);
14151
14152 w->window_end_valid = true;
14153 w->update_mode_line = false;
14154 }
14155
14156 w->redisplay = !accurate_p;
14157 }
14158
14159
14160 /* Mark the display of windows in the window tree rooted at WINDOW as
14161 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14162 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14163 be redisplayed the next time redisplay_internal is called. */
14164
14165 void
14166 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14167 {
14168 struct window *w;
14169
14170 for (; !NILP (window); window = w->next)
14171 {
14172 w = XWINDOW (window);
14173 if (WINDOWP (w->contents))
14174 mark_window_display_accurate (w->contents, accurate_p);
14175 else
14176 mark_window_display_accurate_1 (w, accurate_p);
14177 }
14178
14179 if (accurate_p)
14180 update_overlay_arrows (1);
14181 else
14182 /* Force a thorough redisplay the next time by setting
14183 last_arrow_position and last_arrow_string to t, which is
14184 unequal to any useful value of Voverlay_arrow_... */
14185 update_overlay_arrows (-1);
14186 }
14187
14188
14189 /* Return value in display table DP (Lisp_Char_Table *) for character
14190 C. Since a display table doesn't have any parent, we don't have to
14191 follow parent. Do not call this function directly but use the
14192 macro DISP_CHAR_VECTOR. */
14193
14194 Lisp_Object
14195 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14196 {
14197 Lisp_Object val;
14198
14199 if (ASCII_CHAR_P (c))
14200 {
14201 val = dp->ascii;
14202 if (SUB_CHAR_TABLE_P (val))
14203 val = XSUB_CHAR_TABLE (val)->contents[c];
14204 }
14205 else
14206 {
14207 Lisp_Object table;
14208
14209 XSETCHAR_TABLE (table, dp);
14210 val = char_table_ref (table, c);
14211 }
14212 if (NILP (val))
14213 val = dp->defalt;
14214 return val;
14215 }
14216
14217
14218 \f
14219 /***********************************************************************
14220 Window Redisplay
14221 ***********************************************************************/
14222
14223 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14224
14225 static void
14226 redisplay_windows (Lisp_Object window)
14227 {
14228 while (!NILP (window))
14229 {
14230 struct window *w = XWINDOW (window);
14231
14232 if (WINDOWP (w->contents))
14233 redisplay_windows (w->contents);
14234 else if (BUFFERP (w->contents))
14235 {
14236 displayed_buffer = XBUFFER (w->contents);
14237 /* Use list_of_error, not Qerror, so that
14238 we catch only errors and don't run the debugger. */
14239 internal_condition_case_1 (redisplay_window_0, window,
14240 list_of_error,
14241 redisplay_window_error);
14242 }
14243
14244 window = w->next;
14245 }
14246 }
14247
14248 static Lisp_Object
14249 redisplay_window_error (Lisp_Object ignore)
14250 {
14251 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14252 return Qnil;
14253 }
14254
14255 static Lisp_Object
14256 redisplay_window_0 (Lisp_Object window)
14257 {
14258 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14259 redisplay_window (window, false);
14260 return Qnil;
14261 }
14262
14263 static Lisp_Object
14264 redisplay_window_1 (Lisp_Object window)
14265 {
14266 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14267 redisplay_window (window, true);
14268 return Qnil;
14269 }
14270 \f
14271
14272 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14273 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14274 which positions recorded in ROW differ from current buffer
14275 positions.
14276
14277 Return 0 if cursor is not on this row, 1 otherwise. */
14278
14279 static int
14280 set_cursor_from_row (struct window *w, struct glyph_row *row,
14281 struct glyph_matrix *matrix,
14282 ptrdiff_t delta, ptrdiff_t delta_bytes,
14283 int dy, int dvpos)
14284 {
14285 struct glyph *glyph = row->glyphs[TEXT_AREA];
14286 struct glyph *end = glyph + row->used[TEXT_AREA];
14287 struct glyph *cursor = NULL;
14288 /* The last known character position in row. */
14289 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14290 int x = row->x;
14291 ptrdiff_t pt_old = PT - delta;
14292 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14293 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14294 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14295 /* A glyph beyond the edge of TEXT_AREA which we should never
14296 touch. */
14297 struct glyph *glyphs_end = end;
14298 /* Non-zero means we've found a match for cursor position, but that
14299 glyph has the avoid_cursor_p flag set. */
14300 int match_with_avoid_cursor = 0;
14301 /* Non-zero means we've seen at least one glyph that came from a
14302 display string. */
14303 int string_seen = 0;
14304 /* Largest and smallest buffer positions seen so far during scan of
14305 glyph row. */
14306 ptrdiff_t bpos_max = pos_before;
14307 ptrdiff_t bpos_min = pos_after;
14308 /* Last buffer position covered by an overlay string with an integer
14309 `cursor' property. */
14310 ptrdiff_t bpos_covered = 0;
14311 /* Non-zero means the display string on which to display the cursor
14312 comes from a text property, not from an overlay. */
14313 int string_from_text_prop = 0;
14314
14315 /* Don't even try doing anything if called for a mode-line or
14316 header-line row, since the rest of the code isn't prepared to
14317 deal with such calamities. */
14318 eassert (!row->mode_line_p);
14319 if (row->mode_line_p)
14320 return 0;
14321
14322 /* Skip over glyphs not having an object at the start and the end of
14323 the row. These are special glyphs like truncation marks on
14324 terminal frames. */
14325 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14326 {
14327 if (!row->reversed_p)
14328 {
14329 while (glyph < end
14330 && NILP (glyph->object)
14331 && glyph->charpos < 0)
14332 {
14333 x += glyph->pixel_width;
14334 ++glyph;
14335 }
14336 while (end > glyph
14337 && NILP ((end - 1)->object)
14338 /* CHARPOS is zero for blanks and stretch glyphs
14339 inserted by extend_face_to_end_of_line. */
14340 && (end - 1)->charpos <= 0)
14341 --end;
14342 glyph_before = glyph - 1;
14343 glyph_after = end;
14344 }
14345 else
14346 {
14347 struct glyph *g;
14348
14349 /* If the glyph row is reversed, we need to process it from back
14350 to front, so swap the edge pointers. */
14351 glyphs_end = end = glyph - 1;
14352 glyph += row->used[TEXT_AREA] - 1;
14353
14354 while (glyph > end + 1
14355 && NILP (glyph->object)
14356 && glyph->charpos < 0)
14357 {
14358 --glyph;
14359 x -= glyph->pixel_width;
14360 }
14361 if (NILP (glyph->object) && glyph->charpos < 0)
14362 --glyph;
14363 /* By default, in reversed rows we put the cursor on the
14364 rightmost (first in the reading order) glyph. */
14365 for (g = end + 1; g < glyph; g++)
14366 x += g->pixel_width;
14367 while (end < glyph
14368 && NILP ((end + 1)->object)
14369 && (end + 1)->charpos <= 0)
14370 ++end;
14371 glyph_before = glyph + 1;
14372 glyph_after = end;
14373 }
14374 }
14375 else if (row->reversed_p)
14376 {
14377 /* In R2L rows that don't display text, put the cursor on the
14378 rightmost glyph. Case in point: an empty last line that is
14379 part of an R2L paragraph. */
14380 cursor = end - 1;
14381 /* Avoid placing the cursor on the last glyph of the row, where
14382 on terminal frames we hold the vertical border between
14383 adjacent windows. */
14384 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14385 && !WINDOW_RIGHTMOST_P (w)
14386 && cursor == row->glyphs[LAST_AREA] - 1)
14387 cursor--;
14388 x = -1; /* will be computed below, at label compute_x */
14389 }
14390
14391 /* Step 1: Try to find the glyph whose character position
14392 corresponds to point. If that's not possible, find 2 glyphs
14393 whose character positions are the closest to point, one before
14394 point, the other after it. */
14395 if (!row->reversed_p)
14396 while (/* not marched to end of glyph row */
14397 glyph < end
14398 /* glyph was not inserted by redisplay for internal purposes */
14399 && !NILP (glyph->object))
14400 {
14401 if (BUFFERP (glyph->object))
14402 {
14403 ptrdiff_t dpos = glyph->charpos - pt_old;
14404
14405 if (glyph->charpos > bpos_max)
14406 bpos_max = glyph->charpos;
14407 if (glyph->charpos < bpos_min)
14408 bpos_min = glyph->charpos;
14409 if (!glyph->avoid_cursor_p)
14410 {
14411 /* If we hit point, we've found the glyph on which to
14412 display the cursor. */
14413 if (dpos == 0)
14414 {
14415 match_with_avoid_cursor = 0;
14416 break;
14417 }
14418 /* See if we've found a better approximation to
14419 POS_BEFORE or to POS_AFTER. */
14420 if (0 > dpos && dpos > pos_before - pt_old)
14421 {
14422 pos_before = glyph->charpos;
14423 glyph_before = glyph;
14424 }
14425 else if (0 < dpos && dpos < pos_after - pt_old)
14426 {
14427 pos_after = glyph->charpos;
14428 glyph_after = glyph;
14429 }
14430 }
14431 else if (dpos == 0)
14432 match_with_avoid_cursor = 1;
14433 }
14434 else if (STRINGP (glyph->object))
14435 {
14436 Lisp_Object chprop;
14437 ptrdiff_t glyph_pos = glyph->charpos;
14438
14439 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14440 glyph->object);
14441 if (!NILP (chprop))
14442 {
14443 /* If the string came from a `display' text property,
14444 look up the buffer position of that property and
14445 use that position to update bpos_max, as if we
14446 actually saw such a position in one of the row's
14447 glyphs. This helps with supporting integer values
14448 of `cursor' property on the display string in
14449 situations where most or all of the row's buffer
14450 text is completely covered by display properties,
14451 so that no glyph with valid buffer positions is
14452 ever seen in the row. */
14453 ptrdiff_t prop_pos =
14454 string_buffer_position_lim (glyph->object, pos_before,
14455 pos_after, 0);
14456
14457 if (prop_pos >= pos_before)
14458 bpos_max = prop_pos;
14459 }
14460 if (INTEGERP (chprop))
14461 {
14462 bpos_covered = bpos_max + XINT (chprop);
14463 /* If the `cursor' property covers buffer positions up
14464 to and including point, we should display cursor on
14465 this glyph. Note that, if a `cursor' property on one
14466 of the string's characters has an integer value, we
14467 will break out of the loop below _before_ we get to
14468 the position match above. IOW, integer values of
14469 the `cursor' property override the "exact match for
14470 point" strategy of positioning the cursor. */
14471 /* Implementation note: bpos_max == pt_old when, e.g.,
14472 we are in an empty line, where bpos_max is set to
14473 MATRIX_ROW_START_CHARPOS, see above. */
14474 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14475 {
14476 cursor = glyph;
14477 break;
14478 }
14479 }
14480
14481 string_seen = 1;
14482 }
14483 x += glyph->pixel_width;
14484 ++glyph;
14485 }
14486 else if (glyph > end) /* row is reversed */
14487 while (!NILP (glyph->object))
14488 {
14489 if (BUFFERP (glyph->object))
14490 {
14491 ptrdiff_t dpos = glyph->charpos - pt_old;
14492
14493 if (glyph->charpos > bpos_max)
14494 bpos_max = glyph->charpos;
14495 if (glyph->charpos < bpos_min)
14496 bpos_min = glyph->charpos;
14497 if (!glyph->avoid_cursor_p)
14498 {
14499 if (dpos == 0)
14500 {
14501 match_with_avoid_cursor = 0;
14502 break;
14503 }
14504 if (0 > dpos && dpos > pos_before - pt_old)
14505 {
14506 pos_before = glyph->charpos;
14507 glyph_before = glyph;
14508 }
14509 else if (0 < dpos && dpos < pos_after - pt_old)
14510 {
14511 pos_after = glyph->charpos;
14512 glyph_after = glyph;
14513 }
14514 }
14515 else if (dpos == 0)
14516 match_with_avoid_cursor = 1;
14517 }
14518 else if (STRINGP (glyph->object))
14519 {
14520 Lisp_Object chprop;
14521 ptrdiff_t glyph_pos = glyph->charpos;
14522
14523 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14524 glyph->object);
14525 if (!NILP (chprop))
14526 {
14527 ptrdiff_t prop_pos =
14528 string_buffer_position_lim (glyph->object, pos_before,
14529 pos_after, 0);
14530
14531 if (prop_pos >= pos_before)
14532 bpos_max = prop_pos;
14533 }
14534 if (INTEGERP (chprop))
14535 {
14536 bpos_covered = bpos_max + XINT (chprop);
14537 /* If the `cursor' property covers buffer positions up
14538 to and including point, we should display cursor on
14539 this glyph. */
14540 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14541 {
14542 cursor = glyph;
14543 break;
14544 }
14545 }
14546 string_seen = 1;
14547 }
14548 --glyph;
14549 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14550 {
14551 x--; /* can't use any pixel_width */
14552 break;
14553 }
14554 x -= glyph->pixel_width;
14555 }
14556
14557 /* Step 2: If we didn't find an exact match for point, we need to
14558 look for a proper place to put the cursor among glyphs between
14559 GLYPH_BEFORE and GLYPH_AFTER. */
14560 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14561 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14562 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14563 {
14564 /* An empty line has a single glyph whose OBJECT is nil and
14565 whose CHARPOS is the position of a newline on that line.
14566 Note that on a TTY, there are more glyphs after that, which
14567 were produced by extend_face_to_end_of_line, but their
14568 CHARPOS is zero or negative. */
14569 int empty_line_p =
14570 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14571 && NILP (glyph->object) && glyph->charpos > 0
14572 /* On a TTY, continued and truncated rows also have a glyph at
14573 their end whose OBJECT is nil and whose CHARPOS is
14574 positive (the continuation and truncation glyphs), but such
14575 rows are obviously not "empty". */
14576 && !(row->continued_p || row->truncated_on_right_p);
14577
14578 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14579 {
14580 ptrdiff_t ellipsis_pos;
14581
14582 /* Scan back over the ellipsis glyphs. */
14583 if (!row->reversed_p)
14584 {
14585 ellipsis_pos = (glyph - 1)->charpos;
14586 while (glyph > row->glyphs[TEXT_AREA]
14587 && (glyph - 1)->charpos == ellipsis_pos)
14588 glyph--, x -= glyph->pixel_width;
14589 /* That loop always goes one position too far, including
14590 the glyph before the ellipsis. So scan forward over
14591 that one. */
14592 x += glyph->pixel_width;
14593 glyph++;
14594 }
14595 else /* row is reversed */
14596 {
14597 ellipsis_pos = (glyph + 1)->charpos;
14598 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14599 && (glyph + 1)->charpos == ellipsis_pos)
14600 glyph++, x += glyph->pixel_width;
14601 x -= glyph->pixel_width;
14602 glyph--;
14603 }
14604 }
14605 else if (match_with_avoid_cursor)
14606 {
14607 cursor = glyph_after;
14608 x = -1;
14609 }
14610 else if (string_seen)
14611 {
14612 int incr = row->reversed_p ? -1 : +1;
14613
14614 /* Need to find the glyph that came out of a string which is
14615 present at point. That glyph is somewhere between
14616 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14617 positioned between POS_BEFORE and POS_AFTER in the
14618 buffer. */
14619 struct glyph *start, *stop;
14620 ptrdiff_t pos = pos_before;
14621
14622 x = -1;
14623
14624 /* If the row ends in a newline from a display string,
14625 reordering could have moved the glyphs belonging to the
14626 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14627 in this case we extend the search to the last glyph in
14628 the row that was not inserted by redisplay. */
14629 if (row->ends_in_newline_from_string_p)
14630 {
14631 glyph_after = end;
14632 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14633 }
14634
14635 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14636 correspond to POS_BEFORE and POS_AFTER, respectively. We
14637 need START and STOP in the order that corresponds to the
14638 row's direction as given by its reversed_p flag. If the
14639 directionality of characters between POS_BEFORE and
14640 POS_AFTER is the opposite of the row's base direction,
14641 these characters will have been reordered for display,
14642 and we need to reverse START and STOP. */
14643 if (!row->reversed_p)
14644 {
14645 start = min (glyph_before, glyph_after);
14646 stop = max (glyph_before, glyph_after);
14647 }
14648 else
14649 {
14650 start = max (glyph_before, glyph_after);
14651 stop = min (glyph_before, glyph_after);
14652 }
14653 for (glyph = start + incr;
14654 row->reversed_p ? glyph > stop : glyph < stop; )
14655 {
14656
14657 /* Any glyphs that come from the buffer are here because
14658 of bidi reordering. Skip them, and only pay
14659 attention to glyphs that came from some string. */
14660 if (STRINGP (glyph->object))
14661 {
14662 Lisp_Object str;
14663 ptrdiff_t tem;
14664 /* If the display property covers the newline, we
14665 need to search for it one position farther. */
14666 ptrdiff_t lim = pos_after
14667 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14668
14669 string_from_text_prop = 0;
14670 str = glyph->object;
14671 tem = string_buffer_position_lim (str, pos, lim, 0);
14672 if (tem == 0 /* from overlay */
14673 || pos <= tem)
14674 {
14675 /* If the string from which this glyph came is
14676 found in the buffer at point, or at position
14677 that is closer to point than pos_after, then
14678 we've found the glyph we've been looking for.
14679 If it comes from an overlay (tem == 0), and
14680 it has the `cursor' property on one of its
14681 glyphs, record that glyph as a candidate for
14682 displaying the cursor. (As in the
14683 unidirectional version, we will display the
14684 cursor on the last candidate we find.) */
14685 if (tem == 0
14686 || tem == pt_old
14687 || (tem - pt_old > 0 && tem < pos_after))
14688 {
14689 /* The glyphs from this string could have
14690 been reordered. Find the one with the
14691 smallest string position. Or there could
14692 be a character in the string with the
14693 `cursor' property, which means display
14694 cursor on that character's glyph. */
14695 ptrdiff_t strpos = glyph->charpos;
14696
14697 if (tem)
14698 {
14699 cursor = glyph;
14700 string_from_text_prop = 1;
14701 }
14702 for ( ;
14703 (row->reversed_p ? glyph > stop : glyph < stop)
14704 && EQ (glyph->object, str);
14705 glyph += incr)
14706 {
14707 Lisp_Object cprop;
14708 ptrdiff_t gpos = glyph->charpos;
14709
14710 cprop = Fget_char_property (make_number (gpos),
14711 Qcursor,
14712 glyph->object);
14713 if (!NILP (cprop))
14714 {
14715 cursor = glyph;
14716 break;
14717 }
14718 if (tem && glyph->charpos < strpos)
14719 {
14720 strpos = glyph->charpos;
14721 cursor = glyph;
14722 }
14723 }
14724
14725 if (tem == pt_old
14726 || (tem - pt_old > 0 && tem < pos_after))
14727 goto compute_x;
14728 }
14729 if (tem)
14730 pos = tem + 1; /* don't find previous instances */
14731 }
14732 /* This string is not what we want; skip all of the
14733 glyphs that came from it. */
14734 while ((row->reversed_p ? glyph > stop : glyph < stop)
14735 && EQ (glyph->object, str))
14736 glyph += incr;
14737 }
14738 else
14739 glyph += incr;
14740 }
14741
14742 /* If we reached the end of the line, and END was from a string,
14743 the cursor is not on this line. */
14744 if (cursor == NULL
14745 && (row->reversed_p ? glyph <= end : glyph >= end)
14746 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14747 && STRINGP (end->object)
14748 && row->continued_p)
14749 return 0;
14750 }
14751 /* A truncated row may not include PT among its character positions.
14752 Setting the cursor inside the scroll margin will trigger
14753 recalculation of hscroll in hscroll_window_tree. But if a
14754 display string covers point, defer to the string-handling
14755 code below to figure this out. */
14756 else if (row->truncated_on_left_p && pt_old < bpos_min)
14757 {
14758 cursor = glyph_before;
14759 x = -1;
14760 }
14761 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14762 /* Zero-width characters produce no glyphs. */
14763 || (!empty_line_p
14764 && (row->reversed_p
14765 ? glyph_after > glyphs_end
14766 : glyph_after < glyphs_end)))
14767 {
14768 cursor = glyph_after;
14769 x = -1;
14770 }
14771 }
14772
14773 compute_x:
14774 if (cursor != NULL)
14775 glyph = cursor;
14776 else if (glyph == glyphs_end
14777 && pos_before == pos_after
14778 && STRINGP ((row->reversed_p
14779 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14780 : row->glyphs[TEXT_AREA])->object))
14781 {
14782 /* If all the glyphs of this row came from strings, put the
14783 cursor on the first glyph of the row. This avoids having the
14784 cursor outside of the text area in this very rare and hard
14785 use case. */
14786 glyph =
14787 row->reversed_p
14788 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14789 : row->glyphs[TEXT_AREA];
14790 }
14791 if (x < 0)
14792 {
14793 struct glyph *g;
14794
14795 /* Need to compute x that corresponds to GLYPH. */
14796 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14797 {
14798 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14799 emacs_abort ();
14800 x += g->pixel_width;
14801 }
14802 }
14803
14804 /* ROW could be part of a continued line, which, under bidi
14805 reordering, might have other rows whose start and end charpos
14806 occlude point. Only set w->cursor if we found a better
14807 approximation to the cursor position than we have from previously
14808 examined candidate rows belonging to the same continued line. */
14809 if (/* We already have a candidate row. */
14810 w->cursor.vpos >= 0
14811 /* That candidate is not the row we are processing. */
14812 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14813 /* Make sure cursor.vpos specifies a row whose start and end
14814 charpos occlude point, and it is valid candidate for being a
14815 cursor-row. This is because some callers of this function
14816 leave cursor.vpos at the row where the cursor was displayed
14817 during the last redisplay cycle. */
14818 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14819 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14820 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14821 {
14822 struct glyph *g1
14823 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14824
14825 /* Don't consider glyphs that are outside TEXT_AREA. */
14826 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14827 return 0;
14828 /* Keep the candidate whose buffer position is the closest to
14829 point or has the `cursor' property. */
14830 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14831 w->cursor.hpos >= 0
14832 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14833 && ((BUFFERP (g1->object)
14834 && (g1->charpos == pt_old /* An exact match always wins. */
14835 || (BUFFERP (glyph->object)
14836 && eabs (g1->charpos - pt_old)
14837 < eabs (glyph->charpos - pt_old))))
14838 /* Previous candidate is a glyph from a string that has
14839 a non-nil `cursor' property. */
14840 || (STRINGP (g1->object)
14841 && (!NILP (Fget_char_property (make_number (g1->charpos),
14842 Qcursor, g1->object))
14843 /* Previous candidate is from the same display
14844 string as this one, and the display string
14845 came from a text property. */
14846 || (EQ (g1->object, glyph->object)
14847 && string_from_text_prop)
14848 /* this candidate is from newline and its
14849 position is not an exact match */
14850 || (NILP (glyph->object)
14851 && glyph->charpos != pt_old)))))
14852 return 0;
14853 /* If this candidate gives an exact match, use that. */
14854 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14855 /* If this candidate is a glyph created for the
14856 terminating newline of a line, and point is on that
14857 newline, it wins because it's an exact match. */
14858 || (!row->continued_p
14859 && NILP (glyph->object)
14860 && glyph->charpos == 0
14861 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14862 /* Otherwise, keep the candidate that comes from a row
14863 spanning less buffer positions. This may win when one or
14864 both candidate positions are on glyphs that came from
14865 display strings, for which we cannot compare buffer
14866 positions. */
14867 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14868 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14869 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14870 return 0;
14871 }
14872 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14873 w->cursor.x = x;
14874 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14875 w->cursor.y = row->y + dy;
14876
14877 if (w == XWINDOW (selected_window))
14878 {
14879 if (!row->continued_p
14880 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14881 && row->x == 0)
14882 {
14883 this_line_buffer = XBUFFER (w->contents);
14884
14885 CHARPOS (this_line_start_pos)
14886 = MATRIX_ROW_START_CHARPOS (row) + delta;
14887 BYTEPOS (this_line_start_pos)
14888 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14889
14890 CHARPOS (this_line_end_pos)
14891 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14892 BYTEPOS (this_line_end_pos)
14893 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14894
14895 this_line_y = w->cursor.y;
14896 this_line_pixel_height = row->height;
14897 this_line_vpos = w->cursor.vpos;
14898 this_line_start_x = row->x;
14899 }
14900 else
14901 CHARPOS (this_line_start_pos) = 0;
14902 }
14903
14904 return 1;
14905 }
14906
14907
14908 /* Run window scroll functions, if any, for WINDOW with new window
14909 start STARTP. Sets the window start of WINDOW to that position.
14910
14911 We assume that the window's buffer is really current. */
14912
14913 static struct text_pos
14914 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14915 {
14916 struct window *w = XWINDOW (window);
14917 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14918
14919 eassert (current_buffer == XBUFFER (w->contents));
14920
14921 if (!NILP (Vwindow_scroll_functions))
14922 {
14923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14924 make_number (CHARPOS (startp)));
14925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14926 /* In case the hook functions switch buffers. */
14927 set_buffer_internal (XBUFFER (w->contents));
14928 }
14929
14930 return startp;
14931 }
14932
14933
14934 /* Make sure the line containing the cursor is fully visible.
14935 A value of 1 means there is nothing to be done.
14936 (Either the line is fully visible, or it cannot be made so,
14937 or we cannot tell.)
14938
14939 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14940 is higher than window.
14941
14942 If CURRENT_MATRIX_P is non-zero, use the information from the
14943 window's current glyph matrix; otherwise use the desired glyph
14944 matrix.
14945
14946 A value of 0 means the caller should do scrolling
14947 as if point had gone off the screen. */
14948
14949 static int
14950 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14951 {
14952 struct glyph_matrix *matrix;
14953 struct glyph_row *row;
14954 int window_height;
14955
14956 if (!make_cursor_line_fully_visible_p)
14957 return 1;
14958
14959 /* It's not always possible to find the cursor, e.g, when a window
14960 is full of overlay strings. Don't do anything in that case. */
14961 if (w->cursor.vpos < 0)
14962 return 1;
14963
14964 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14965 row = MATRIX_ROW (matrix, w->cursor.vpos);
14966
14967 /* If the cursor row is not partially visible, there's nothing to do. */
14968 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14969 return 1;
14970
14971 /* If the row the cursor is in is taller than the window's height,
14972 it's not clear what to do, so do nothing. */
14973 window_height = window_box_height (w);
14974 if (row->height >= window_height)
14975 {
14976 if (!force_p || MINI_WINDOW_P (w)
14977 || w->vscroll || w->cursor.vpos == 0)
14978 return 1;
14979 }
14980 return 0;
14981 }
14982
14983
14984 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14985 non-zero means only WINDOW is redisplayed in redisplay_internal.
14986 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14987 in redisplay_window to bring a partially visible line into view in
14988 the case that only the cursor has moved.
14989
14990 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14991 last screen line's vertical height extends past the end of the screen.
14992
14993 Value is
14994
14995 1 if scrolling succeeded
14996
14997 0 if scrolling didn't find point.
14998
14999 -1 if new fonts have been loaded so that we must interrupt
15000 redisplay, adjust glyph matrices, and try again. */
15001
15002 enum
15003 {
15004 SCROLLING_SUCCESS,
15005 SCROLLING_FAILED,
15006 SCROLLING_NEED_LARGER_MATRICES
15007 };
15008
15009 /* If scroll-conservatively is more than this, never recenter.
15010
15011 If you change this, don't forget to update the doc string of
15012 `scroll-conservatively' and the Emacs manual. */
15013 #define SCROLL_LIMIT 100
15014
15015 static int
15016 try_scrolling (Lisp_Object window, int just_this_one_p,
15017 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15018 int temp_scroll_step, int last_line_misfit)
15019 {
15020 struct window *w = XWINDOW (window);
15021 struct frame *f = XFRAME (w->frame);
15022 struct text_pos pos, startp;
15023 struct it it;
15024 int this_scroll_margin, scroll_max, rc, height;
15025 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15026 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15027 Lisp_Object aggressive;
15028 /* We will never try scrolling more than this number of lines. */
15029 int scroll_limit = SCROLL_LIMIT;
15030 int frame_line_height = default_line_pixel_height (w);
15031 int window_total_lines
15032 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15033
15034 #ifdef GLYPH_DEBUG
15035 debug_method_add (w, "try_scrolling");
15036 #endif
15037
15038 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15039
15040 /* Compute scroll margin height in pixels. We scroll when point is
15041 within this distance from the top or bottom of the window. */
15042 if (scroll_margin > 0)
15043 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15044 * frame_line_height;
15045 else
15046 this_scroll_margin = 0;
15047
15048 /* Force arg_scroll_conservatively to have a reasonable value, to
15049 avoid scrolling too far away with slow move_it_* functions. Note
15050 that the user can supply scroll-conservatively equal to
15051 `most-positive-fixnum', which can be larger than INT_MAX. */
15052 if (arg_scroll_conservatively > scroll_limit)
15053 {
15054 arg_scroll_conservatively = scroll_limit + 1;
15055 scroll_max = scroll_limit * frame_line_height;
15056 }
15057 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15058 /* Compute how much we should try to scroll maximally to bring
15059 point into view. */
15060 scroll_max = (max (scroll_step,
15061 max (arg_scroll_conservatively, temp_scroll_step))
15062 * frame_line_height);
15063 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15064 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15065 /* We're trying to scroll because of aggressive scrolling but no
15066 scroll_step is set. Choose an arbitrary one. */
15067 scroll_max = 10 * frame_line_height;
15068 else
15069 scroll_max = 0;
15070
15071 too_near_end:
15072
15073 /* Decide whether to scroll down. */
15074 if (PT > CHARPOS (startp))
15075 {
15076 int scroll_margin_y;
15077
15078 /* Compute the pixel ypos of the scroll margin, then move IT to
15079 either that ypos or PT, whichever comes first. */
15080 start_display (&it, w, startp);
15081 scroll_margin_y = it.last_visible_y - this_scroll_margin
15082 - frame_line_height * extra_scroll_margin_lines;
15083 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15084 (MOVE_TO_POS | MOVE_TO_Y));
15085
15086 if (PT > CHARPOS (it.current.pos))
15087 {
15088 int y0 = line_bottom_y (&it);
15089 /* Compute how many pixels below window bottom to stop searching
15090 for PT. This avoids costly search for PT that is far away if
15091 the user limited scrolling by a small number of lines, but
15092 always finds PT if scroll_conservatively is set to a large
15093 number, such as most-positive-fixnum. */
15094 int slack = max (scroll_max, 10 * frame_line_height);
15095 int y_to_move = it.last_visible_y + slack;
15096
15097 /* Compute the distance from the scroll margin to PT or to
15098 the scroll limit, whichever comes first. This should
15099 include the height of the cursor line, to make that line
15100 fully visible. */
15101 move_it_to (&it, PT, -1, y_to_move,
15102 -1, MOVE_TO_POS | MOVE_TO_Y);
15103 dy = line_bottom_y (&it) - y0;
15104
15105 if (dy > scroll_max)
15106 return SCROLLING_FAILED;
15107
15108 if (dy > 0)
15109 scroll_down_p = 1;
15110 }
15111 }
15112
15113 if (scroll_down_p)
15114 {
15115 /* Point is in or below the bottom scroll margin, so move the
15116 window start down. If scrolling conservatively, move it just
15117 enough down to make point visible. If scroll_step is set,
15118 move it down by scroll_step. */
15119 if (arg_scroll_conservatively)
15120 amount_to_scroll
15121 = min (max (dy, frame_line_height),
15122 frame_line_height * arg_scroll_conservatively);
15123 else if (scroll_step || temp_scroll_step)
15124 amount_to_scroll = scroll_max;
15125 else
15126 {
15127 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15128 height = WINDOW_BOX_TEXT_HEIGHT (w);
15129 if (NUMBERP (aggressive))
15130 {
15131 double float_amount = XFLOATINT (aggressive) * height;
15132 int aggressive_scroll = float_amount;
15133 if (aggressive_scroll == 0 && float_amount > 0)
15134 aggressive_scroll = 1;
15135 /* Don't let point enter the scroll margin near top of
15136 the window. This could happen if the value of
15137 scroll_up_aggressively is too large and there are
15138 non-zero margins, because scroll_up_aggressively
15139 means put point that fraction of window height
15140 _from_the_bottom_margin_. */
15141 if (aggressive_scroll + 2 * this_scroll_margin > height)
15142 aggressive_scroll = height - 2 * this_scroll_margin;
15143 amount_to_scroll = dy + aggressive_scroll;
15144 }
15145 }
15146
15147 if (amount_to_scroll <= 0)
15148 return SCROLLING_FAILED;
15149
15150 start_display (&it, w, startp);
15151 if (arg_scroll_conservatively <= scroll_limit)
15152 move_it_vertically (&it, amount_to_scroll);
15153 else
15154 {
15155 /* Extra precision for users who set scroll-conservatively
15156 to a large number: make sure the amount we scroll
15157 the window start is never less than amount_to_scroll,
15158 which was computed as distance from window bottom to
15159 point. This matters when lines at window top and lines
15160 below window bottom have different height. */
15161 struct it it1;
15162 void *it1data = NULL;
15163 /* We use a temporary it1 because line_bottom_y can modify
15164 its argument, if it moves one line down; see there. */
15165 int start_y;
15166
15167 SAVE_IT (it1, it, it1data);
15168 start_y = line_bottom_y (&it1);
15169 do {
15170 RESTORE_IT (&it, &it, it1data);
15171 move_it_by_lines (&it, 1);
15172 SAVE_IT (it1, it, it1data);
15173 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15174 }
15175
15176 /* If STARTP is unchanged, move it down another screen line. */
15177 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15178 move_it_by_lines (&it, 1);
15179 startp = it.current.pos;
15180 }
15181 else
15182 {
15183 struct text_pos scroll_margin_pos = startp;
15184 int y_offset = 0;
15185
15186 /* See if point is inside the scroll margin at the top of the
15187 window. */
15188 if (this_scroll_margin)
15189 {
15190 int y_start;
15191
15192 start_display (&it, w, startp);
15193 y_start = it.current_y;
15194 move_it_vertically (&it, this_scroll_margin);
15195 scroll_margin_pos = it.current.pos;
15196 /* If we didn't move enough before hitting ZV, request
15197 additional amount of scroll, to move point out of the
15198 scroll margin. */
15199 if (IT_CHARPOS (it) == ZV
15200 && it.current_y - y_start < this_scroll_margin)
15201 y_offset = this_scroll_margin - (it.current_y - y_start);
15202 }
15203
15204 if (PT < CHARPOS (scroll_margin_pos))
15205 {
15206 /* Point is in the scroll margin at the top of the window or
15207 above what is displayed in the window. */
15208 int y0, y_to_move;
15209
15210 /* Compute the vertical distance from PT to the scroll
15211 margin position. Move as far as scroll_max allows, or
15212 one screenful, or 10 screen lines, whichever is largest.
15213 Give up if distance is greater than scroll_max or if we
15214 didn't reach the scroll margin position. */
15215 SET_TEXT_POS (pos, PT, PT_BYTE);
15216 start_display (&it, w, pos);
15217 y0 = it.current_y;
15218 y_to_move = max (it.last_visible_y,
15219 max (scroll_max, 10 * frame_line_height));
15220 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15221 y_to_move, -1,
15222 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15223 dy = it.current_y - y0;
15224 if (dy > scroll_max
15225 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15226 return SCROLLING_FAILED;
15227
15228 /* Additional scroll for when ZV was too close to point. */
15229 dy += y_offset;
15230
15231 /* Compute new window start. */
15232 start_display (&it, w, startp);
15233
15234 if (arg_scroll_conservatively)
15235 amount_to_scroll = max (dy, frame_line_height
15236 * max (scroll_step, temp_scroll_step));
15237 else if (scroll_step || temp_scroll_step)
15238 amount_to_scroll = scroll_max;
15239 else
15240 {
15241 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15242 height = WINDOW_BOX_TEXT_HEIGHT (w);
15243 if (NUMBERP (aggressive))
15244 {
15245 double float_amount = XFLOATINT (aggressive) * height;
15246 int aggressive_scroll = float_amount;
15247 if (aggressive_scroll == 0 && float_amount > 0)
15248 aggressive_scroll = 1;
15249 /* Don't let point enter the scroll margin near
15250 bottom of the window, if the value of
15251 scroll_down_aggressively happens to be too
15252 large. */
15253 if (aggressive_scroll + 2 * this_scroll_margin > height)
15254 aggressive_scroll = height - 2 * this_scroll_margin;
15255 amount_to_scroll = dy + aggressive_scroll;
15256 }
15257 }
15258
15259 if (amount_to_scroll <= 0)
15260 return SCROLLING_FAILED;
15261
15262 move_it_vertically_backward (&it, amount_to_scroll);
15263 startp = it.current.pos;
15264 }
15265 }
15266
15267 /* Run window scroll functions. */
15268 startp = run_window_scroll_functions (window, startp);
15269
15270 /* Display the window. Give up if new fonts are loaded, or if point
15271 doesn't appear. */
15272 if (!try_window (window, startp, 0))
15273 rc = SCROLLING_NEED_LARGER_MATRICES;
15274 else if (w->cursor.vpos < 0)
15275 {
15276 clear_glyph_matrix (w->desired_matrix);
15277 rc = SCROLLING_FAILED;
15278 }
15279 else
15280 {
15281 /* Maybe forget recorded base line for line number display. */
15282 if (!just_this_one_p
15283 || current_buffer->clip_changed
15284 || BEG_UNCHANGED < CHARPOS (startp))
15285 w->base_line_number = 0;
15286
15287 /* If cursor ends up on a partially visible line,
15288 treat that as being off the bottom of the screen. */
15289 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15290 /* It's possible that the cursor is on the first line of the
15291 buffer, which is partially obscured due to a vscroll
15292 (Bug#7537). In that case, avoid looping forever. */
15293 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15294 {
15295 clear_glyph_matrix (w->desired_matrix);
15296 ++extra_scroll_margin_lines;
15297 goto too_near_end;
15298 }
15299 rc = SCROLLING_SUCCESS;
15300 }
15301
15302 return rc;
15303 }
15304
15305
15306 /* Compute a suitable window start for window W if display of W starts
15307 on a continuation line. Value is non-zero if a new window start
15308 was computed.
15309
15310 The new window start will be computed, based on W's width, starting
15311 from the start of the continued line. It is the start of the
15312 screen line with the minimum distance from the old start W->start. */
15313
15314 static int
15315 compute_window_start_on_continuation_line (struct window *w)
15316 {
15317 struct text_pos pos, start_pos;
15318 int window_start_changed_p = 0;
15319
15320 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15321
15322 /* If window start is on a continuation line... Window start may be
15323 < BEGV in case there's invisible text at the start of the
15324 buffer (M-x rmail, for example). */
15325 if (CHARPOS (start_pos) > BEGV
15326 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15327 {
15328 struct it it;
15329 struct glyph_row *row;
15330
15331 /* Handle the case that the window start is out of range. */
15332 if (CHARPOS (start_pos) < BEGV)
15333 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15334 else if (CHARPOS (start_pos) > ZV)
15335 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15336
15337 /* Find the start of the continued line. This should be fast
15338 because find_newline is fast (newline cache). */
15339 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15340 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15341 row, DEFAULT_FACE_ID);
15342 reseat_at_previous_visible_line_start (&it);
15343
15344 /* If the line start is "too far" away from the window start,
15345 say it takes too much time to compute a new window start. */
15346 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15347 /* PXW: Do we need upper bounds here? */
15348 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15349 {
15350 int min_distance, distance;
15351
15352 /* Move forward by display lines to find the new window
15353 start. If window width was enlarged, the new start can
15354 be expected to be > the old start. If window width was
15355 decreased, the new window start will be < the old start.
15356 So, we're looking for the display line start with the
15357 minimum distance from the old window start. */
15358 pos = it.current.pos;
15359 min_distance = INFINITY;
15360 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15361 distance < min_distance)
15362 {
15363 min_distance = distance;
15364 pos = it.current.pos;
15365 if (it.line_wrap == WORD_WRAP)
15366 {
15367 /* Under WORD_WRAP, move_it_by_lines is likely to
15368 overshoot and stop not at the first, but the
15369 second character from the left margin. So in
15370 that case, we need a more tight control on the X
15371 coordinate of the iterator than move_it_by_lines
15372 promises in its contract. The method is to first
15373 go to the last (rightmost) visible character of a
15374 line, then move to the leftmost character on the
15375 next line in a separate call. */
15376 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15377 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15378 move_it_to (&it, ZV, 0,
15379 it.current_y + it.max_ascent + it.max_descent, -1,
15380 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15381 }
15382 else
15383 move_it_by_lines (&it, 1);
15384 }
15385
15386 /* Set the window start there. */
15387 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15388 window_start_changed_p = 1;
15389 }
15390 }
15391
15392 return window_start_changed_p;
15393 }
15394
15395
15396 /* Try cursor movement in case text has not changed in window WINDOW,
15397 with window start STARTP. Value is
15398
15399 CURSOR_MOVEMENT_SUCCESS if successful
15400
15401 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15402
15403 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15404 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15405 we want to scroll as if scroll-step were set to 1. See the code.
15406
15407 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15408 which case we have to abort this redisplay, and adjust matrices
15409 first. */
15410
15411 enum
15412 {
15413 CURSOR_MOVEMENT_SUCCESS,
15414 CURSOR_MOVEMENT_CANNOT_BE_USED,
15415 CURSOR_MOVEMENT_MUST_SCROLL,
15416 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15417 };
15418
15419 static int
15420 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15421 {
15422 struct window *w = XWINDOW (window);
15423 struct frame *f = XFRAME (w->frame);
15424 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15425
15426 #ifdef GLYPH_DEBUG
15427 if (inhibit_try_cursor_movement)
15428 return rc;
15429 #endif
15430
15431 /* Previously, there was a check for Lisp integer in the
15432 if-statement below. Now, this field is converted to
15433 ptrdiff_t, thus zero means invalid position in a buffer. */
15434 eassert (w->last_point > 0);
15435 /* Likewise there was a check whether window_end_vpos is nil or larger
15436 than the window. Now window_end_vpos is int and so never nil, but
15437 let's leave eassert to check whether it fits in the window. */
15438 eassert (w->window_end_vpos < w->current_matrix->nrows);
15439
15440 /* Handle case where text has not changed, only point, and it has
15441 not moved off the frame. */
15442 if (/* Point may be in this window. */
15443 PT >= CHARPOS (startp)
15444 /* Selective display hasn't changed. */
15445 && !current_buffer->clip_changed
15446 /* Function force-mode-line-update is used to force a thorough
15447 redisplay. It sets either windows_or_buffers_changed or
15448 update_mode_lines. So don't take a shortcut here for these
15449 cases. */
15450 && !update_mode_lines
15451 && !windows_or_buffers_changed
15452 && !f->cursor_type_changed
15453 && NILP (Vshow_trailing_whitespace)
15454 /* This code is not used for mini-buffer for the sake of the case
15455 of redisplaying to replace an echo area message; since in
15456 that case the mini-buffer contents per se are usually
15457 unchanged. This code is of no real use in the mini-buffer
15458 since the handling of this_line_start_pos, etc., in redisplay
15459 handles the same cases. */
15460 && !EQ (window, minibuf_window)
15461 && (FRAME_WINDOW_P (f)
15462 || !overlay_arrow_in_current_buffer_p ()))
15463 {
15464 int this_scroll_margin, top_scroll_margin;
15465 struct glyph_row *row = NULL;
15466 int frame_line_height = default_line_pixel_height (w);
15467 int window_total_lines
15468 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15469
15470 #ifdef GLYPH_DEBUG
15471 debug_method_add (w, "cursor movement");
15472 #endif
15473
15474 /* Scroll if point within this distance from the top or bottom
15475 of the window. This is a pixel value. */
15476 if (scroll_margin > 0)
15477 {
15478 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15479 this_scroll_margin *= frame_line_height;
15480 }
15481 else
15482 this_scroll_margin = 0;
15483
15484 top_scroll_margin = this_scroll_margin;
15485 if (WINDOW_WANTS_HEADER_LINE_P (w))
15486 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15487
15488 /* Start with the row the cursor was displayed during the last
15489 not paused redisplay. Give up if that row is not valid. */
15490 if (w->last_cursor_vpos < 0
15491 || w->last_cursor_vpos >= w->current_matrix->nrows)
15492 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15493 else
15494 {
15495 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15496 if (row->mode_line_p)
15497 ++row;
15498 if (!row->enabled_p)
15499 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15500 }
15501
15502 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15503 {
15504 int scroll_p = 0, must_scroll = 0;
15505 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15506
15507 if (PT > w->last_point)
15508 {
15509 /* Point has moved forward. */
15510 while (MATRIX_ROW_END_CHARPOS (row) < PT
15511 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15512 {
15513 eassert (row->enabled_p);
15514 ++row;
15515 }
15516
15517 /* If the end position of a row equals the start
15518 position of the next row, and PT is at that position,
15519 we would rather display cursor in the next line. */
15520 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15521 && MATRIX_ROW_END_CHARPOS (row) == PT
15522 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15523 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15524 && !cursor_row_p (row))
15525 ++row;
15526
15527 /* If within the scroll margin, scroll. Note that
15528 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15529 the next line would be drawn, and that
15530 this_scroll_margin can be zero. */
15531 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15532 || PT > MATRIX_ROW_END_CHARPOS (row)
15533 /* Line is completely visible last line in window
15534 and PT is to be set in the next line. */
15535 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15536 && PT == MATRIX_ROW_END_CHARPOS (row)
15537 && !row->ends_at_zv_p
15538 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15539 scroll_p = 1;
15540 }
15541 else if (PT < w->last_point)
15542 {
15543 /* Cursor has to be moved backward. Note that PT >=
15544 CHARPOS (startp) because of the outer if-statement. */
15545 while (!row->mode_line_p
15546 && (MATRIX_ROW_START_CHARPOS (row) > PT
15547 || (MATRIX_ROW_START_CHARPOS (row) == PT
15548 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15549 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15550 row > w->current_matrix->rows
15551 && (row-1)->ends_in_newline_from_string_p))))
15552 && (row->y > top_scroll_margin
15553 || CHARPOS (startp) == BEGV))
15554 {
15555 eassert (row->enabled_p);
15556 --row;
15557 }
15558
15559 /* Consider the following case: Window starts at BEGV,
15560 there is invisible, intangible text at BEGV, so that
15561 display starts at some point START > BEGV. It can
15562 happen that we are called with PT somewhere between
15563 BEGV and START. Try to handle that case. */
15564 if (row < w->current_matrix->rows
15565 || row->mode_line_p)
15566 {
15567 row = w->current_matrix->rows;
15568 if (row->mode_line_p)
15569 ++row;
15570 }
15571
15572 /* Due to newlines in overlay strings, we may have to
15573 skip forward over overlay strings. */
15574 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15575 && MATRIX_ROW_END_CHARPOS (row) == PT
15576 && !cursor_row_p (row))
15577 ++row;
15578
15579 /* If within the scroll margin, scroll. */
15580 if (row->y < top_scroll_margin
15581 && CHARPOS (startp) != BEGV)
15582 scroll_p = 1;
15583 }
15584 else
15585 {
15586 /* Cursor did not move. So don't scroll even if cursor line
15587 is partially visible, as it was so before. */
15588 rc = CURSOR_MOVEMENT_SUCCESS;
15589 }
15590
15591 if (PT < MATRIX_ROW_START_CHARPOS (row)
15592 || PT > MATRIX_ROW_END_CHARPOS (row))
15593 {
15594 /* if PT is not in the glyph row, give up. */
15595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15596 must_scroll = 1;
15597 }
15598 else if (rc != CURSOR_MOVEMENT_SUCCESS
15599 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15600 {
15601 struct glyph_row *row1;
15602
15603 /* If rows are bidi-reordered and point moved, back up
15604 until we find a row that does not belong to a
15605 continuation line. This is because we must consider
15606 all rows of a continued line as candidates for the
15607 new cursor positioning, since row start and end
15608 positions change non-linearly with vertical position
15609 in such rows. */
15610 /* FIXME: Revisit this when glyph ``spilling'' in
15611 continuation lines' rows is implemented for
15612 bidi-reordered rows. */
15613 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15614 MATRIX_ROW_CONTINUATION_LINE_P (row);
15615 --row)
15616 {
15617 /* If we hit the beginning of the displayed portion
15618 without finding the first row of a continued
15619 line, give up. */
15620 if (row <= row1)
15621 {
15622 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15623 break;
15624 }
15625 eassert (row->enabled_p);
15626 }
15627 }
15628 if (must_scroll)
15629 ;
15630 else if (rc != CURSOR_MOVEMENT_SUCCESS
15631 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15632 /* Make sure this isn't a header line by any chance, since
15633 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15634 && !row->mode_line_p
15635 && make_cursor_line_fully_visible_p)
15636 {
15637 if (PT == MATRIX_ROW_END_CHARPOS (row)
15638 && !row->ends_at_zv_p
15639 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15640 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15641 else if (row->height > window_box_height (w))
15642 {
15643 /* If we end up in a partially visible line, let's
15644 make it fully visible, except when it's taller
15645 than the window, in which case we can't do much
15646 about it. */
15647 *scroll_step = 1;
15648 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15649 }
15650 else
15651 {
15652 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15653 if (!cursor_row_fully_visible_p (w, 0, 1))
15654 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15655 else
15656 rc = CURSOR_MOVEMENT_SUCCESS;
15657 }
15658 }
15659 else if (scroll_p)
15660 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15661 else if (rc != CURSOR_MOVEMENT_SUCCESS
15662 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15663 {
15664 /* With bidi-reordered rows, there could be more than
15665 one candidate row whose start and end positions
15666 occlude point. We need to let set_cursor_from_row
15667 find the best candidate. */
15668 /* FIXME: Revisit this when glyph ``spilling'' in
15669 continuation lines' rows is implemented for
15670 bidi-reordered rows. */
15671 int rv = 0;
15672
15673 do
15674 {
15675 int at_zv_p = 0, exact_match_p = 0;
15676
15677 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15678 && PT <= MATRIX_ROW_END_CHARPOS (row)
15679 && cursor_row_p (row))
15680 rv |= set_cursor_from_row (w, row, w->current_matrix,
15681 0, 0, 0, 0);
15682 /* As soon as we've found the exact match for point,
15683 or the first suitable row whose ends_at_zv_p flag
15684 is set, we are done. */
15685 if (rv)
15686 {
15687 at_zv_p = MATRIX_ROW (w->current_matrix,
15688 w->cursor.vpos)->ends_at_zv_p;
15689 if (!at_zv_p
15690 && w->cursor.hpos >= 0
15691 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15692 w->cursor.vpos))
15693 {
15694 struct glyph_row *candidate =
15695 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15696 struct glyph *g =
15697 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15698 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15699
15700 exact_match_p =
15701 (BUFFERP (g->object) && g->charpos == PT)
15702 || (NILP (g->object)
15703 && (g->charpos == PT
15704 || (g->charpos == 0 && endpos - 1 == PT)));
15705 }
15706 if (at_zv_p || exact_match_p)
15707 {
15708 rc = CURSOR_MOVEMENT_SUCCESS;
15709 break;
15710 }
15711 }
15712 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15713 break;
15714 ++row;
15715 }
15716 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15717 || row->continued_p)
15718 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15719 || (MATRIX_ROW_START_CHARPOS (row) == PT
15720 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15721 /* If we didn't find any candidate rows, or exited the
15722 loop before all the candidates were examined, signal
15723 to the caller that this method failed. */
15724 if (rc != CURSOR_MOVEMENT_SUCCESS
15725 && !(rv
15726 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15727 && !row->continued_p))
15728 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15729 else if (rv)
15730 rc = CURSOR_MOVEMENT_SUCCESS;
15731 }
15732 else
15733 {
15734 do
15735 {
15736 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15737 {
15738 rc = CURSOR_MOVEMENT_SUCCESS;
15739 break;
15740 }
15741 ++row;
15742 }
15743 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15744 && MATRIX_ROW_START_CHARPOS (row) == PT
15745 && cursor_row_p (row));
15746 }
15747 }
15748 }
15749
15750 return rc;
15751 }
15752
15753
15754 void
15755 set_vertical_scroll_bar (struct window *w)
15756 {
15757 ptrdiff_t start, end, whole;
15758
15759 /* Calculate the start and end positions for the current window.
15760 At some point, it would be nice to choose between scrollbars
15761 which reflect the whole buffer size, with special markers
15762 indicating narrowing, and scrollbars which reflect only the
15763 visible region.
15764
15765 Note that mini-buffers sometimes aren't displaying any text. */
15766 if (!MINI_WINDOW_P (w)
15767 || (w == XWINDOW (minibuf_window)
15768 && NILP (echo_area_buffer[0])))
15769 {
15770 struct buffer *buf = XBUFFER (w->contents);
15771 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15772 start = marker_position (w->start) - BUF_BEGV (buf);
15773 /* I don't think this is guaranteed to be right. For the
15774 moment, we'll pretend it is. */
15775 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15776
15777 if (end < start)
15778 end = start;
15779 if (whole < (end - start))
15780 whole = end - start;
15781 }
15782 else
15783 start = end = whole = 0;
15784
15785 /* Indicate what this scroll bar ought to be displaying now. */
15786 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15787 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15788 (w, end - start, whole, start);
15789 }
15790
15791
15792 void
15793 set_horizontal_scroll_bar (struct window *w)
15794 {
15795 int start, end, whole, portion;
15796
15797 if (!MINI_WINDOW_P (w)
15798 || (w == XWINDOW (minibuf_window)
15799 && NILP (echo_area_buffer[0])))
15800 {
15801 struct buffer *b = XBUFFER (w->contents);
15802 struct buffer *old_buffer = NULL;
15803 struct it it;
15804 struct text_pos startp;
15805
15806 if (b != current_buffer)
15807 {
15808 old_buffer = current_buffer;
15809 set_buffer_internal (b);
15810 }
15811
15812 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15813 start_display (&it, w, startp);
15814 it.last_visible_x = INT_MAX;
15815 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15816 MOVE_TO_X | MOVE_TO_Y);
15817 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15818 window_box_height (w), -1,
15819 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15820
15821 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15822 end = start + window_box_width (w, TEXT_AREA);
15823 portion = end - start;
15824 /* After enlarging a horizontally scrolled window such that it
15825 gets at least as wide as the text it contains, make sure that
15826 the thumb doesn't fill the entire scroll bar so we can still
15827 drag it back to see the entire text. */
15828 whole = max (whole, end);
15829
15830 if (it.bidi_p)
15831 {
15832 Lisp_Object pdir;
15833
15834 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15835 if (EQ (pdir, Qright_to_left))
15836 {
15837 start = whole - end;
15838 end = start + portion;
15839 }
15840 }
15841
15842 if (old_buffer)
15843 set_buffer_internal (old_buffer);
15844 }
15845 else
15846 start = end = whole = portion = 0;
15847
15848 w->hscroll_whole = whole;
15849
15850 /* Indicate what this scroll bar ought to be displaying now. */
15851 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15852 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15853 (w, portion, whole, start);
15854 }
15855
15856
15857 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15858 selected_window is redisplayed.
15859
15860 We can return without actually redisplaying the window if fonts has been
15861 changed on window's frame. In that case, redisplay_internal will retry.
15862
15863 As one of the important parts of redisplaying a window, we need to
15864 decide whether the previous window-start position (stored in the
15865 window's w->start marker position) is still valid, and if it isn't,
15866 recompute it. Some details about that:
15867
15868 . The previous window-start could be in a continuation line, in
15869 which case we need to recompute it when the window width
15870 changes. See compute_window_start_on_continuation_line and its
15871 call below.
15872
15873 . The text that changed since last redisplay could include the
15874 previous window-start position. In that case, we try to salvage
15875 what we can from the current glyph matrix by calling
15876 try_scrolling, which see.
15877
15878 . Some Emacs command could force us to use a specific window-start
15879 position by setting the window's force_start flag, or gently
15880 propose doing that by setting the window's optional_new_start
15881 flag. In these cases, we try using the specified start point if
15882 that succeeds (i.e. the window desired matrix is successfully
15883 recomputed, and point location is within the window). In case
15884 of optional_new_start, we first check if the specified start
15885 position is feasible, i.e. if it will allow point to be
15886 displayed in the window. If using the specified start point
15887 fails, e.g., if new fonts are needed to be loaded, we abort the
15888 redisplay cycle and leave it up to the next cycle to figure out
15889 things.
15890
15891 . Note that the window's force_start flag is sometimes set by
15892 redisplay itself, when it decides that the previous window start
15893 point is fine and should be kept. Search for "goto force_start"
15894 below to see the details. Like the values of window-start
15895 specified outside of redisplay, these internally-deduced values
15896 are tested for feasibility, and ignored if found to be
15897 unfeasible.
15898
15899 . Note that the function try_window, used to completely redisplay
15900 a window, accepts the window's start point as its argument.
15901 This is used several times in the redisplay code to control
15902 where the window start will be, according to user options such
15903 as scroll-conservatively, and also to ensure the screen line
15904 showing point will be fully (as opposed to partially) visible on
15905 display. */
15906
15907 static void
15908 redisplay_window (Lisp_Object window, bool just_this_one_p)
15909 {
15910 struct window *w = XWINDOW (window);
15911 struct frame *f = XFRAME (w->frame);
15912 struct buffer *buffer = XBUFFER (w->contents);
15913 struct buffer *old = current_buffer;
15914 struct text_pos lpoint, opoint, startp;
15915 int update_mode_line;
15916 int tem;
15917 struct it it;
15918 /* Record it now because it's overwritten. */
15919 bool current_matrix_up_to_date_p = false;
15920 bool used_current_matrix_p = false;
15921 /* This is less strict than current_matrix_up_to_date_p.
15922 It indicates that the buffer contents and narrowing are unchanged. */
15923 bool buffer_unchanged_p = false;
15924 int temp_scroll_step = 0;
15925 ptrdiff_t count = SPECPDL_INDEX ();
15926 int rc;
15927 int centering_position = -1;
15928 int last_line_misfit = 0;
15929 ptrdiff_t beg_unchanged, end_unchanged;
15930 int frame_line_height;
15931
15932 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15933 opoint = lpoint;
15934
15935 #ifdef GLYPH_DEBUG
15936 *w->desired_matrix->method = 0;
15937 #endif
15938
15939 if (!just_this_one_p
15940 && REDISPLAY_SOME_P ()
15941 && !w->redisplay
15942 && !f->redisplay
15943 && !buffer->text->redisplay
15944 && BUF_PT (buffer) == w->last_point)
15945 return;
15946
15947 /* Make sure that both W's markers are valid. */
15948 eassert (XMARKER (w->start)->buffer == buffer);
15949 eassert (XMARKER (w->pointm)->buffer == buffer);
15950
15951 /* We come here again if we need to run window-text-change-functions
15952 below. */
15953 restart:
15954 reconsider_clip_changes (w);
15955 frame_line_height = default_line_pixel_height (w);
15956
15957 /* Has the mode line to be updated? */
15958 update_mode_line = (w->update_mode_line
15959 || update_mode_lines
15960 || buffer->clip_changed
15961 || buffer->prevent_redisplay_optimizations_p);
15962
15963 if (!just_this_one_p)
15964 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15965 cleverly elsewhere. */
15966 w->must_be_updated_p = true;
15967
15968 if (MINI_WINDOW_P (w))
15969 {
15970 if (w == XWINDOW (echo_area_window)
15971 && !NILP (echo_area_buffer[0]))
15972 {
15973 if (update_mode_line)
15974 /* We may have to update a tty frame's menu bar or a
15975 tool-bar. Example `M-x C-h C-h C-g'. */
15976 goto finish_menu_bars;
15977 else
15978 /* We've already displayed the echo area glyphs in this window. */
15979 goto finish_scroll_bars;
15980 }
15981 else if ((w != XWINDOW (minibuf_window)
15982 || minibuf_level == 0)
15983 /* When buffer is nonempty, redisplay window normally. */
15984 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15985 /* Quail displays non-mini buffers in minibuffer window.
15986 In that case, redisplay the window normally. */
15987 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15988 {
15989 /* W is a mini-buffer window, but it's not active, so clear
15990 it. */
15991 int yb = window_text_bottom_y (w);
15992 struct glyph_row *row;
15993 int y;
15994
15995 for (y = 0, row = w->desired_matrix->rows;
15996 y < yb;
15997 y += row->height, ++row)
15998 blank_row (w, row, y);
15999 goto finish_scroll_bars;
16000 }
16001
16002 clear_glyph_matrix (w->desired_matrix);
16003 }
16004
16005 /* Otherwise set up data on this window; select its buffer and point
16006 value. */
16007 /* Really select the buffer, for the sake of buffer-local
16008 variables. */
16009 set_buffer_internal_1 (XBUFFER (w->contents));
16010
16011 current_matrix_up_to_date_p
16012 = (w->window_end_valid
16013 && !current_buffer->clip_changed
16014 && !current_buffer->prevent_redisplay_optimizations_p
16015 && !window_outdated (w));
16016
16017 /* Run the window-text-change-functions
16018 if it is possible that the text on the screen has changed
16019 (either due to modification of the text, or any other reason). */
16020 if (!current_matrix_up_to_date_p
16021 && !NILP (Vwindow_text_change_functions))
16022 {
16023 safe_run_hooks (Qwindow_text_change_functions);
16024 goto restart;
16025 }
16026
16027 beg_unchanged = BEG_UNCHANGED;
16028 end_unchanged = END_UNCHANGED;
16029
16030 SET_TEXT_POS (opoint, PT, PT_BYTE);
16031
16032 specbind (Qinhibit_point_motion_hooks, Qt);
16033
16034 buffer_unchanged_p
16035 = (w->window_end_valid
16036 && !current_buffer->clip_changed
16037 && !window_outdated (w));
16038
16039 /* When windows_or_buffers_changed is non-zero, we can't rely
16040 on the window end being valid, so set it to zero there. */
16041 if (windows_or_buffers_changed)
16042 {
16043 /* If window starts on a continuation line, maybe adjust the
16044 window start in case the window's width changed. */
16045 if (XMARKER (w->start)->buffer == current_buffer)
16046 compute_window_start_on_continuation_line (w);
16047
16048 w->window_end_valid = false;
16049 /* If so, we also can't rely on current matrix
16050 and should not fool try_cursor_movement below. */
16051 current_matrix_up_to_date_p = false;
16052 }
16053
16054 /* Some sanity checks. */
16055 CHECK_WINDOW_END (w);
16056 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16057 emacs_abort ();
16058 if (BYTEPOS (opoint) < CHARPOS (opoint))
16059 emacs_abort ();
16060
16061 if (mode_line_update_needed (w))
16062 update_mode_line = 1;
16063
16064 /* Point refers normally to the selected window. For any other
16065 window, set up appropriate value. */
16066 if (!EQ (window, selected_window))
16067 {
16068 ptrdiff_t new_pt = marker_position (w->pointm);
16069 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16070
16071 if (new_pt < BEGV)
16072 {
16073 new_pt = BEGV;
16074 new_pt_byte = BEGV_BYTE;
16075 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16076 }
16077 else if (new_pt > (ZV - 1))
16078 {
16079 new_pt = ZV;
16080 new_pt_byte = ZV_BYTE;
16081 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16082 }
16083
16084 /* We don't use SET_PT so that the point-motion hooks don't run. */
16085 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16086 }
16087
16088 /* If any of the character widths specified in the display table
16089 have changed, invalidate the width run cache. It's true that
16090 this may be a bit late to catch such changes, but the rest of
16091 redisplay goes (non-fatally) haywire when the display table is
16092 changed, so why should we worry about doing any better? */
16093 if (current_buffer->width_run_cache
16094 || (current_buffer->base_buffer
16095 && current_buffer->base_buffer->width_run_cache))
16096 {
16097 struct Lisp_Char_Table *disptab = buffer_display_table ();
16098
16099 if (! disptab_matches_widthtab
16100 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16101 {
16102 struct buffer *buf = current_buffer;
16103
16104 if (buf->base_buffer)
16105 buf = buf->base_buffer;
16106 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16107 recompute_width_table (current_buffer, disptab);
16108 }
16109 }
16110
16111 /* If window-start is screwed up, choose a new one. */
16112 if (XMARKER (w->start)->buffer != current_buffer)
16113 goto recenter;
16114
16115 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16116
16117 /* If someone specified a new starting point but did not insist,
16118 check whether it can be used. */
16119 if ((w->optional_new_start || window_frozen_p (w))
16120 && CHARPOS (startp) >= BEGV
16121 && CHARPOS (startp) <= ZV)
16122 {
16123 ptrdiff_t it_charpos;
16124
16125 w->optional_new_start = 0;
16126 start_display (&it, w, startp);
16127 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16128 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16129 /* Record IT's position now, since line_bottom_y might change
16130 that. */
16131 it_charpos = IT_CHARPOS (it);
16132 /* Make sure we set the force_start flag only if the cursor row
16133 will be fully visible. Otherwise, the code under force_start
16134 label below will try to move point back into view, which is
16135 not what the code which sets optional_new_start wants. */
16136 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16137 && !w->force_start)
16138 {
16139 if (it_charpos == PT)
16140 w->force_start = 1;
16141 /* IT may overshoot PT if text at PT is invisible. */
16142 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16143 w->force_start = 1;
16144 #ifdef GLYPH_DEBUG
16145 if (w->force_start)
16146 {
16147 if (window_frozen_p (w))
16148 debug_method_add (w, "set force_start from frozen window start");
16149 else
16150 debug_method_add (w, "set force_start from optional_new_start");
16151 }
16152 #endif
16153 }
16154 }
16155
16156 force_start:
16157
16158 /* Handle case where place to start displaying has been specified,
16159 unless the specified location is outside the accessible range. */
16160 if (w->force_start)
16161 {
16162 /* We set this later on if we have to adjust point. */
16163 int new_vpos = -1;
16164
16165 w->force_start = 0;
16166 w->vscroll = 0;
16167 w->window_end_valid = 0;
16168
16169 /* Forget any recorded base line for line number display. */
16170 if (!buffer_unchanged_p)
16171 w->base_line_number = 0;
16172
16173 /* Redisplay the mode line. Select the buffer properly for that.
16174 Also, run the hook window-scroll-functions
16175 because we have scrolled. */
16176 /* Note, we do this after clearing force_start because
16177 if there's an error, it is better to forget about force_start
16178 than to get into an infinite loop calling the hook functions
16179 and having them get more errors. */
16180 if (!update_mode_line
16181 || ! NILP (Vwindow_scroll_functions))
16182 {
16183 update_mode_line = 1;
16184 w->update_mode_line = 1;
16185 startp = run_window_scroll_functions (window, startp);
16186 }
16187
16188 if (CHARPOS (startp) < BEGV)
16189 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16190 else if (CHARPOS (startp) > ZV)
16191 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16192
16193 /* Redisplay, then check if cursor has been set during the
16194 redisplay. Give up if new fonts were loaded. */
16195 /* We used to issue a CHECK_MARGINS argument to try_window here,
16196 but this causes scrolling to fail when point begins inside
16197 the scroll margin (bug#148) -- cyd */
16198 if (!try_window (window, startp, 0))
16199 {
16200 w->force_start = 1;
16201 clear_glyph_matrix (w->desired_matrix);
16202 goto need_larger_matrices;
16203 }
16204
16205 if (w->cursor.vpos < 0)
16206 {
16207 /* If point does not appear, try to move point so it does
16208 appear. The desired matrix has been built above, so we
16209 can use it here. */
16210 new_vpos = window_box_height (w) / 2;
16211 }
16212
16213 if (!cursor_row_fully_visible_p (w, 0, 0))
16214 {
16215 /* Point does appear, but on a line partly visible at end of window.
16216 Move it back to a fully-visible line. */
16217 new_vpos = window_box_height (w);
16218 /* But if window_box_height suggests a Y coordinate that is
16219 not less than we already have, that line will clearly not
16220 be fully visible, so give up and scroll the display.
16221 This can happen when the default face uses a font whose
16222 dimensions are different from the frame's default
16223 font. */
16224 if (new_vpos >= w->cursor.y)
16225 {
16226 w->cursor.vpos = -1;
16227 clear_glyph_matrix (w->desired_matrix);
16228 goto try_to_scroll;
16229 }
16230 }
16231 else if (w->cursor.vpos >= 0)
16232 {
16233 /* Some people insist on not letting point enter the scroll
16234 margin, even though this part handles windows that didn't
16235 scroll at all. */
16236 int window_total_lines
16237 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16238 int margin = min (scroll_margin, window_total_lines / 4);
16239 int pixel_margin = margin * frame_line_height;
16240 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16241
16242 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16243 below, which finds the row to move point to, advances by
16244 the Y coordinate of the _next_ row, see the definition of
16245 MATRIX_ROW_BOTTOM_Y. */
16246 if (w->cursor.vpos < margin + header_line)
16247 {
16248 w->cursor.vpos = -1;
16249 clear_glyph_matrix (w->desired_matrix);
16250 goto try_to_scroll;
16251 }
16252 else
16253 {
16254 int window_height = window_box_height (w);
16255
16256 if (header_line)
16257 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16258 if (w->cursor.y >= window_height - pixel_margin)
16259 {
16260 w->cursor.vpos = -1;
16261 clear_glyph_matrix (w->desired_matrix);
16262 goto try_to_scroll;
16263 }
16264 }
16265 }
16266
16267 /* If we need to move point for either of the above reasons,
16268 now actually do it. */
16269 if (new_vpos >= 0)
16270 {
16271 struct glyph_row *row;
16272
16273 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16274 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16275 ++row;
16276
16277 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16278 MATRIX_ROW_START_BYTEPOS (row));
16279
16280 if (w != XWINDOW (selected_window))
16281 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16282 else if (current_buffer == old)
16283 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16284
16285 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16286
16287 /* Re-run pre-redisplay-function so it can update the region
16288 according to the new position of point. */
16289 /* Other than the cursor, w's redisplay is done so we can set its
16290 redisplay to false. Also the buffer's redisplay can be set to
16291 false, since propagate_buffer_redisplay should have already
16292 propagated its info to `w' anyway. */
16293 w->redisplay = false;
16294 XBUFFER (w->contents)->text->redisplay = false;
16295 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16296
16297 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16298 {
16299 /* pre-redisplay-function made changes (e.g. move the region)
16300 that require another round of redisplay. */
16301 clear_glyph_matrix (w->desired_matrix);
16302 if (!try_window (window, startp, 0))
16303 goto need_larger_matrices;
16304 }
16305 }
16306 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16307 {
16308 clear_glyph_matrix (w->desired_matrix);
16309 goto try_to_scroll;
16310 }
16311
16312 #ifdef GLYPH_DEBUG
16313 debug_method_add (w, "forced window start");
16314 #endif
16315 goto done;
16316 }
16317
16318 /* Handle case where text has not changed, only point, and it has
16319 not moved off the frame, and we are not retrying after hscroll.
16320 (current_matrix_up_to_date_p is nonzero when retrying.) */
16321 if (current_matrix_up_to_date_p
16322 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16323 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16324 {
16325 switch (rc)
16326 {
16327 case CURSOR_MOVEMENT_SUCCESS:
16328 used_current_matrix_p = 1;
16329 goto done;
16330
16331 case CURSOR_MOVEMENT_MUST_SCROLL:
16332 goto try_to_scroll;
16333
16334 default:
16335 emacs_abort ();
16336 }
16337 }
16338 /* If current starting point was originally the beginning of a line
16339 but no longer is, find a new starting point. */
16340 else if (w->start_at_line_beg
16341 && !(CHARPOS (startp) <= BEGV
16342 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16343 {
16344 #ifdef GLYPH_DEBUG
16345 debug_method_add (w, "recenter 1");
16346 #endif
16347 goto recenter;
16348 }
16349
16350 /* Try scrolling with try_window_id. Value is > 0 if update has
16351 been done, it is -1 if we know that the same window start will
16352 not work. It is 0 if unsuccessful for some other reason. */
16353 else if ((tem = try_window_id (w)) != 0)
16354 {
16355 #ifdef GLYPH_DEBUG
16356 debug_method_add (w, "try_window_id %d", tem);
16357 #endif
16358
16359 if (f->fonts_changed)
16360 goto need_larger_matrices;
16361 if (tem > 0)
16362 goto done;
16363
16364 /* Otherwise try_window_id has returned -1 which means that we
16365 don't want the alternative below this comment to execute. */
16366 }
16367 else if (CHARPOS (startp) >= BEGV
16368 && CHARPOS (startp) <= ZV
16369 && PT >= CHARPOS (startp)
16370 && (CHARPOS (startp) < ZV
16371 /* Avoid starting at end of buffer. */
16372 || CHARPOS (startp) == BEGV
16373 || !window_outdated (w)))
16374 {
16375 int d1, d2, d5, d6;
16376 int rtop, rbot;
16377
16378 /* If first window line is a continuation line, and window start
16379 is inside the modified region, but the first change is before
16380 current window start, we must select a new window start.
16381
16382 However, if this is the result of a down-mouse event (e.g. by
16383 extending the mouse-drag-overlay), we don't want to select a
16384 new window start, since that would change the position under
16385 the mouse, resulting in an unwanted mouse-movement rather
16386 than a simple mouse-click. */
16387 if (!w->start_at_line_beg
16388 && NILP (do_mouse_tracking)
16389 && CHARPOS (startp) > BEGV
16390 && CHARPOS (startp) > BEG + beg_unchanged
16391 && CHARPOS (startp) <= Z - end_unchanged
16392 /* Even if w->start_at_line_beg is nil, a new window may
16393 start at a line_beg, since that's how set_buffer_window
16394 sets it. So, we need to check the return value of
16395 compute_window_start_on_continuation_line. (See also
16396 bug#197). */
16397 && XMARKER (w->start)->buffer == current_buffer
16398 && compute_window_start_on_continuation_line (w)
16399 /* It doesn't make sense to force the window start like we
16400 do at label force_start if it is already known that point
16401 will not be fully visible in the resulting window, because
16402 doing so will move point from its correct position
16403 instead of scrolling the window to bring point into view.
16404 See bug#9324. */
16405 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16406 /* A very tall row could need more than the window height,
16407 in which case we accept that it is partially visible. */
16408 && (rtop != 0) == (rbot != 0))
16409 {
16410 w->force_start = 1;
16411 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16412 #ifdef GLYPH_DEBUG
16413 debug_method_add (w, "recomputed window start in continuation line");
16414 #endif
16415 goto force_start;
16416 }
16417
16418 #ifdef GLYPH_DEBUG
16419 debug_method_add (w, "same window start");
16420 #endif
16421
16422 /* Try to redisplay starting at same place as before.
16423 If point has not moved off frame, accept the results. */
16424 if (!current_matrix_up_to_date_p
16425 /* Don't use try_window_reusing_current_matrix in this case
16426 because a window scroll function can have changed the
16427 buffer. */
16428 || !NILP (Vwindow_scroll_functions)
16429 || MINI_WINDOW_P (w)
16430 || !(used_current_matrix_p
16431 = try_window_reusing_current_matrix (w)))
16432 {
16433 IF_DEBUG (debug_method_add (w, "1"));
16434 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16435 /* -1 means we need to scroll.
16436 0 means we need new matrices, but fonts_changed
16437 is set in that case, so we will detect it below. */
16438 goto try_to_scroll;
16439 }
16440
16441 if (f->fonts_changed)
16442 goto need_larger_matrices;
16443
16444 if (w->cursor.vpos >= 0)
16445 {
16446 if (!just_this_one_p
16447 || current_buffer->clip_changed
16448 || BEG_UNCHANGED < CHARPOS (startp))
16449 /* Forget any recorded base line for line number display. */
16450 w->base_line_number = 0;
16451
16452 if (!cursor_row_fully_visible_p (w, 1, 0))
16453 {
16454 clear_glyph_matrix (w->desired_matrix);
16455 last_line_misfit = 1;
16456 }
16457 /* Drop through and scroll. */
16458 else
16459 goto done;
16460 }
16461 else
16462 clear_glyph_matrix (w->desired_matrix);
16463 }
16464
16465 try_to_scroll:
16466
16467 /* Redisplay the mode line. Select the buffer properly for that. */
16468 if (!update_mode_line)
16469 {
16470 update_mode_line = 1;
16471 w->update_mode_line = 1;
16472 }
16473
16474 /* Try to scroll by specified few lines. */
16475 if ((scroll_conservatively
16476 || emacs_scroll_step
16477 || temp_scroll_step
16478 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16479 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16480 && CHARPOS (startp) >= BEGV
16481 && CHARPOS (startp) <= ZV)
16482 {
16483 /* The function returns -1 if new fonts were loaded, 1 if
16484 successful, 0 if not successful. */
16485 int ss = try_scrolling (window, just_this_one_p,
16486 scroll_conservatively,
16487 emacs_scroll_step,
16488 temp_scroll_step, last_line_misfit);
16489 switch (ss)
16490 {
16491 case SCROLLING_SUCCESS:
16492 goto done;
16493
16494 case SCROLLING_NEED_LARGER_MATRICES:
16495 goto need_larger_matrices;
16496
16497 case SCROLLING_FAILED:
16498 break;
16499
16500 default:
16501 emacs_abort ();
16502 }
16503 }
16504
16505 /* Finally, just choose a place to start which positions point
16506 according to user preferences. */
16507
16508 recenter:
16509
16510 #ifdef GLYPH_DEBUG
16511 debug_method_add (w, "recenter");
16512 #endif
16513
16514 /* Forget any previously recorded base line for line number display. */
16515 if (!buffer_unchanged_p)
16516 w->base_line_number = 0;
16517
16518 /* Determine the window start relative to point. */
16519 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16520 it.current_y = it.last_visible_y;
16521 if (centering_position < 0)
16522 {
16523 int window_total_lines
16524 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16525 int margin
16526 = scroll_margin > 0
16527 ? min (scroll_margin, window_total_lines / 4)
16528 : 0;
16529 ptrdiff_t margin_pos = CHARPOS (startp);
16530 Lisp_Object aggressive;
16531 int scrolling_up;
16532
16533 /* If there is a scroll margin at the top of the window, find
16534 its character position. */
16535 if (margin
16536 /* Cannot call start_display if startp is not in the
16537 accessible region of the buffer. This can happen when we
16538 have just switched to a different buffer and/or changed
16539 its restriction. In that case, startp is initialized to
16540 the character position 1 (BEGV) because we did not yet
16541 have chance to display the buffer even once. */
16542 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16543 {
16544 struct it it1;
16545 void *it1data = NULL;
16546
16547 SAVE_IT (it1, it, it1data);
16548 start_display (&it1, w, startp);
16549 move_it_vertically (&it1, margin * frame_line_height);
16550 margin_pos = IT_CHARPOS (it1);
16551 RESTORE_IT (&it, &it, it1data);
16552 }
16553 scrolling_up = PT > margin_pos;
16554 aggressive =
16555 scrolling_up
16556 ? BVAR (current_buffer, scroll_up_aggressively)
16557 : BVAR (current_buffer, scroll_down_aggressively);
16558
16559 if (!MINI_WINDOW_P (w)
16560 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16561 {
16562 int pt_offset = 0;
16563
16564 /* Setting scroll-conservatively overrides
16565 scroll-*-aggressively. */
16566 if (!scroll_conservatively && NUMBERP (aggressive))
16567 {
16568 double float_amount = XFLOATINT (aggressive);
16569
16570 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16571 if (pt_offset == 0 && float_amount > 0)
16572 pt_offset = 1;
16573 if (pt_offset && margin > 0)
16574 margin -= 1;
16575 }
16576 /* Compute how much to move the window start backward from
16577 point so that point will be displayed where the user
16578 wants it. */
16579 if (scrolling_up)
16580 {
16581 centering_position = it.last_visible_y;
16582 if (pt_offset)
16583 centering_position -= pt_offset;
16584 centering_position -=
16585 frame_line_height * (1 + margin + (last_line_misfit != 0))
16586 + WINDOW_HEADER_LINE_HEIGHT (w);
16587 /* Don't let point enter the scroll margin near top of
16588 the window. */
16589 if (centering_position < margin * frame_line_height)
16590 centering_position = margin * frame_line_height;
16591 }
16592 else
16593 centering_position = margin * frame_line_height + pt_offset;
16594 }
16595 else
16596 /* Set the window start half the height of the window backward
16597 from point. */
16598 centering_position = window_box_height (w) / 2;
16599 }
16600 move_it_vertically_backward (&it, centering_position);
16601
16602 eassert (IT_CHARPOS (it) >= BEGV);
16603
16604 /* The function move_it_vertically_backward may move over more
16605 than the specified y-distance. If it->w is small, e.g. a
16606 mini-buffer window, we may end up in front of the window's
16607 display area. Start displaying at the start of the line
16608 containing PT in this case. */
16609 if (it.current_y <= 0)
16610 {
16611 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16612 move_it_vertically_backward (&it, 0);
16613 it.current_y = 0;
16614 }
16615
16616 it.current_x = it.hpos = 0;
16617
16618 /* Set the window start position here explicitly, to avoid an
16619 infinite loop in case the functions in window-scroll-functions
16620 get errors. */
16621 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16622
16623 /* Run scroll hooks. */
16624 startp = run_window_scroll_functions (window, it.current.pos);
16625
16626 /* Redisplay the window. */
16627 if (!current_matrix_up_to_date_p
16628 || windows_or_buffers_changed
16629 || f->cursor_type_changed
16630 /* Don't use try_window_reusing_current_matrix in this case
16631 because it can have changed the buffer. */
16632 || !NILP (Vwindow_scroll_functions)
16633 || !just_this_one_p
16634 || MINI_WINDOW_P (w)
16635 || !(used_current_matrix_p
16636 = try_window_reusing_current_matrix (w)))
16637 try_window (window, startp, 0);
16638
16639 /* If new fonts have been loaded (due to fontsets), give up. We
16640 have to start a new redisplay since we need to re-adjust glyph
16641 matrices. */
16642 if (f->fonts_changed)
16643 goto need_larger_matrices;
16644
16645 /* If cursor did not appear assume that the middle of the window is
16646 in the first line of the window. Do it again with the next line.
16647 (Imagine a window of height 100, displaying two lines of height
16648 60. Moving back 50 from it->last_visible_y will end in the first
16649 line.) */
16650 if (w->cursor.vpos < 0)
16651 {
16652 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16653 {
16654 clear_glyph_matrix (w->desired_matrix);
16655 move_it_by_lines (&it, 1);
16656 try_window (window, it.current.pos, 0);
16657 }
16658 else if (PT < IT_CHARPOS (it))
16659 {
16660 clear_glyph_matrix (w->desired_matrix);
16661 move_it_by_lines (&it, -1);
16662 try_window (window, it.current.pos, 0);
16663 }
16664 else
16665 {
16666 /* Not much we can do about it. */
16667 }
16668 }
16669
16670 /* Consider the following case: Window starts at BEGV, there is
16671 invisible, intangible text at BEGV, so that display starts at
16672 some point START > BEGV. It can happen that we are called with
16673 PT somewhere between BEGV and START. Try to handle that case,
16674 and similar ones. */
16675 if (w->cursor.vpos < 0)
16676 {
16677 /* First, try locating the proper glyph row for PT. */
16678 struct glyph_row *row =
16679 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16680
16681 /* Sometimes point is at the beginning of invisible text that is
16682 before the 1st character displayed in the row. In that case,
16683 row_containing_pos fails to find the row, because no glyphs
16684 with appropriate buffer positions are present in the row.
16685 Therefore, we next try to find the row which shows the 1st
16686 position after the invisible text. */
16687 if (!row)
16688 {
16689 Lisp_Object val =
16690 get_char_property_and_overlay (make_number (PT), Qinvisible,
16691 Qnil, NULL);
16692
16693 if (TEXT_PROP_MEANS_INVISIBLE (val))
16694 {
16695 ptrdiff_t alt_pos;
16696 Lisp_Object invis_end =
16697 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16698 Qnil, Qnil);
16699
16700 if (NATNUMP (invis_end))
16701 alt_pos = XFASTINT (invis_end);
16702 else
16703 alt_pos = ZV;
16704 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16705 NULL, 0);
16706 }
16707 }
16708 /* Finally, fall back on the first row of the window after the
16709 header line (if any). This is slightly better than not
16710 displaying the cursor at all. */
16711 if (!row)
16712 {
16713 row = w->current_matrix->rows;
16714 if (row->mode_line_p)
16715 ++row;
16716 }
16717 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16718 }
16719
16720 if (!cursor_row_fully_visible_p (w, 0, 0))
16721 {
16722 /* If vscroll is enabled, disable it and try again. */
16723 if (w->vscroll)
16724 {
16725 w->vscroll = 0;
16726 clear_glyph_matrix (w->desired_matrix);
16727 goto recenter;
16728 }
16729
16730 /* Users who set scroll-conservatively to a large number want
16731 point just above/below the scroll margin. If we ended up
16732 with point's row partially visible, move the window start to
16733 make that row fully visible and out of the margin. */
16734 if (scroll_conservatively > SCROLL_LIMIT)
16735 {
16736 int window_total_lines
16737 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16738 int margin =
16739 scroll_margin > 0
16740 ? min (scroll_margin, window_total_lines / 4)
16741 : 0;
16742 int move_down = w->cursor.vpos >= window_total_lines / 2;
16743
16744 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16745 clear_glyph_matrix (w->desired_matrix);
16746 if (1 == try_window (window, it.current.pos,
16747 TRY_WINDOW_CHECK_MARGINS))
16748 goto done;
16749 }
16750
16751 /* If centering point failed to make the whole line visible,
16752 put point at the top instead. That has to make the whole line
16753 visible, if it can be done. */
16754 if (centering_position == 0)
16755 goto done;
16756
16757 clear_glyph_matrix (w->desired_matrix);
16758 centering_position = 0;
16759 goto recenter;
16760 }
16761
16762 done:
16763
16764 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16765 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16766 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16767
16768 /* Display the mode line, if we must. */
16769 if ((update_mode_line
16770 /* If window not full width, must redo its mode line
16771 if (a) the window to its side is being redone and
16772 (b) we do a frame-based redisplay. This is a consequence
16773 of how inverted lines are drawn in frame-based redisplay. */
16774 || (!just_this_one_p
16775 && !FRAME_WINDOW_P (f)
16776 && !WINDOW_FULL_WIDTH_P (w))
16777 /* Line number to display. */
16778 || w->base_line_pos > 0
16779 /* Column number is displayed and different from the one displayed. */
16780 || (w->column_number_displayed != -1
16781 && (w->column_number_displayed != current_column ())))
16782 /* This means that the window has a mode line. */
16783 && (WINDOW_WANTS_MODELINE_P (w)
16784 || WINDOW_WANTS_HEADER_LINE_P (w)))
16785 {
16786
16787 display_mode_lines (w);
16788
16789 /* If mode line height has changed, arrange for a thorough
16790 immediate redisplay using the correct mode line height. */
16791 if (WINDOW_WANTS_MODELINE_P (w)
16792 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16793 {
16794 f->fonts_changed = 1;
16795 w->mode_line_height = -1;
16796 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16797 = DESIRED_MODE_LINE_HEIGHT (w);
16798 }
16799
16800 /* If header line height has changed, arrange for a thorough
16801 immediate redisplay using the correct header line height. */
16802 if (WINDOW_WANTS_HEADER_LINE_P (w)
16803 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16804 {
16805 f->fonts_changed = 1;
16806 w->header_line_height = -1;
16807 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16808 = DESIRED_HEADER_LINE_HEIGHT (w);
16809 }
16810
16811 if (f->fonts_changed)
16812 goto need_larger_matrices;
16813 }
16814
16815 if (!line_number_displayed && w->base_line_pos != -1)
16816 {
16817 w->base_line_pos = 0;
16818 w->base_line_number = 0;
16819 }
16820
16821 finish_menu_bars:
16822
16823 /* When we reach a frame's selected window, redo the frame's menu bar. */
16824 if (update_mode_line
16825 && EQ (FRAME_SELECTED_WINDOW (f), window))
16826 {
16827 int redisplay_menu_p = 0;
16828
16829 if (FRAME_WINDOW_P (f))
16830 {
16831 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16832 || defined (HAVE_NS) || defined (USE_GTK)
16833 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16834 #else
16835 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16836 #endif
16837 }
16838 else
16839 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16840
16841 if (redisplay_menu_p)
16842 display_menu_bar (w);
16843
16844 #ifdef HAVE_WINDOW_SYSTEM
16845 if (FRAME_WINDOW_P (f))
16846 {
16847 #if defined (USE_GTK) || defined (HAVE_NS)
16848 if (FRAME_EXTERNAL_TOOL_BAR (f))
16849 redisplay_tool_bar (f);
16850 #else
16851 if (WINDOWP (f->tool_bar_window)
16852 && (FRAME_TOOL_BAR_LINES (f) > 0
16853 || !NILP (Vauto_resize_tool_bars))
16854 && redisplay_tool_bar (f))
16855 ignore_mouse_drag_p = 1;
16856 #endif
16857 }
16858 #endif
16859 }
16860
16861 #ifdef HAVE_WINDOW_SYSTEM
16862 if (FRAME_WINDOW_P (f)
16863 && update_window_fringes (w, (just_this_one_p
16864 || (!used_current_matrix_p && !overlay_arrow_seen)
16865 || w->pseudo_window_p)))
16866 {
16867 update_begin (f);
16868 block_input ();
16869 if (draw_window_fringes (w, 1))
16870 {
16871 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16872 x_draw_right_divider (w);
16873 else
16874 x_draw_vertical_border (w);
16875 }
16876 unblock_input ();
16877 update_end (f);
16878 }
16879
16880 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16881 x_draw_bottom_divider (w);
16882 #endif /* HAVE_WINDOW_SYSTEM */
16883
16884 /* We go to this label, with fonts_changed set, if it is
16885 necessary to try again using larger glyph matrices.
16886 We have to redeem the scroll bar even in this case,
16887 because the loop in redisplay_internal expects that. */
16888 need_larger_matrices:
16889 ;
16890 finish_scroll_bars:
16891
16892 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16893 {
16894 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16895 /* Set the thumb's position and size. */
16896 set_vertical_scroll_bar (w);
16897
16898 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16899 /* Set the thumb's position and size. */
16900 set_horizontal_scroll_bar (w);
16901
16902 /* Note that we actually used the scroll bar attached to this
16903 window, so it shouldn't be deleted at the end of redisplay. */
16904 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16905 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16906 }
16907
16908 /* Restore current_buffer and value of point in it. The window
16909 update may have changed the buffer, so first make sure `opoint'
16910 is still valid (Bug#6177). */
16911 if (CHARPOS (opoint) < BEGV)
16912 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16913 else if (CHARPOS (opoint) > ZV)
16914 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16915 else
16916 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16917
16918 set_buffer_internal_1 (old);
16919 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16920 shorter. This can be caused by log truncation in *Messages*. */
16921 if (CHARPOS (lpoint) <= ZV)
16922 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16923
16924 unbind_to (count, Qnil);
16925 }
16926
16927
16928 /* Build the complete desired matrix of WINDOW with a window start
16929 buffer position POS.
16930
16931 Value is 1 if successful. It is zero if fonts were loaded during
16932 redisplay which makes re-adjusting glyph matrices necessary, and -1
16933 if point would appear in the scroll margins.
16934 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16935 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16936 set in FLAGS.) */
16937
16938 int
16939 try_window (Lisp_Object window, struct text_pos pos, int flags)
16940 {
16941 struct window *w = XWINDOW (window);
16942 struct it it;
16943 struct glyph_row *last_text_row = NULL;
16944 struct frame *f = XFRAME (w->frame);
16945 int frame_line_height = default_line_pixel_height (w);
16946
16947 /* Make POS the new window start. */
16948 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16949
16950 /* Mark cursor position as unknown. No overlay arrow seen. */
16951 w->cursor.vpos = -1;
16952 overlay_arrow_seen = 0;
16953
16954 /* Initialize iterator and info to start at POS. */
16955 start_display (&it, w, pos);
16956 it.glyph_row->reversed_p = false;
16957
16958 /* Display all lines of W. */
16959 while (it.current_y < it.last_visible_y)
16960 {
16961 if (display_line (&it))
16962 last_text_row = it.glyph_row - 1;
16963 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16964 return 0;
16965 }
16966
16967 /* Don't let the cursor end in the scroll margins. */
16968 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16969 && !MINI_WINDOW_P (w))
16970 {
16971 int this_scroll_margin;
16972 int window_total_lines
16973 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16974
16975 if (scroll_margin > 0)
16976 {
16977 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16978 this_scroll_margin *= frame_line_height;
16979 }
16980 else
16981 this_scroll_margin = 0;
16982
16983 if ((w->cursor.y >= 0 /* not vscrolled */
16984 && w->cursor.y < this_scroll_margin
16985 && CHARPOS (pos) > BEGV
16986 && IT_CHARPOS (it) < ZV)
16987 /* rms: considering make_cursor_line_fully_visible_p here
16988 seems to give wrong results. We don't want to recenter
16989 when the last line is partly visible, we want to allow
16990 that case to be handled in the usual way. */
16991 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16992 {
16993 w->cursor.vpos = -1;
16994 clear_glyph_matrix (w->desired_matrix);
16995 return -1;
16996 }
16997 }
16998
16999 /* If bottom moved off end of frame, change mode line percentage. */
17000 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17001 w->update_mode_line = 1;
17002
17003 /* Set window_end_pos to the offset of the last character displayed
17004 on the window from the end of current_buffer. Set
17005 window_end_vpos to its row number. */
17006 if (last_text_row)
17007 {
17008 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17009 adjust_window_ends (w, last_text_row, 0);
17010 eassert
17011 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17012 w->window_end_vpos)));
17013 }
17014 else
17015 {
17016 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17017 w->window_end_pos = Z - ZV;
17018 w->window_end_vpos = 0;
17019 }
17020
17021 /* But that is not valid info until redisplay finishes. */
17022 w->window_end_valid = 0;
17023 return 1;
17024 }
17025
17026
17027 \f
17028 /************************************************************************
17029 Window redisplay reusing current matrix when buffer has not changed
17030 ************************************************************************/
17031
17032 /* Try redisplay of window W showing an unchanged buffer with a
17033 different window start than the last time it was displayed by
17034 reusing its current matrix. Value is non-zero if successful.
17035 W->start is the new window start. */
17036
17037 static int
17038 try_window_reusing_current_matrix (struct window *w)
17039 {
17040 struct frame *f = XFRAME (w->frame);
17041 struct glyph_row *bottom_row;
17042 struct it it;
17043 struct run run;
17044 struct text_pos start, new_start;
17045 int nrows_scrolled, i;
17046 struct glyph_row *last_text_row;
17047 struct glyph_row *last_reused_text_row;
17048 struct glyph_row *start_row;
17049 int start_vpos, min_y, max_y;
17050
17051 #ifdef GLYPH_DEBUG
17052 if (inhibit_try_window_reusing)
17053 return 0;
17054 #endif
17055
17056 #ifdef HAVE_XWIDGETS_xxx
17057 //currently this is needed to detect xwidget movement reliably. or probably not.
17058 printf("try_window_reusing_current_matrix\n");
17059 return 0;
17060 #endif
17061
17062
17063 if (/* This function doesn't handle terminal frames. */
17064 !FRAME_WINDOW_P (f)
17065 /* Don't try to reuse the display if windows have been split
17066 or such. */
17067 || windows_or_buffers_changed
17068 || f->cursor_type_changed)
17069 return 0;
17070
17071 /* Can't do this if showing trailing whitespace. */
17072 if (!NILP (Vshow_trailing_whitespace))
17073 return 0;
17074
17075 /* If top-line visibility has changed, give up. */
17076 if (WINDOW_WANTS_HEADER_LINE_P (w)
17077 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17078 return 0;
17079
17080 /* Give up if old or new display is scrolled vertically. We could
17081 make this function handle this, but right now it doesn't. */
17082 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17083 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17084 return 0;
17085
17086 /* The variable new_start now holds the new window start. The old
17087 start `start' can be determined from the current matrix. */
17088 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17089 start = start_row->minpos;
17090 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17091
17092 /* Clear the desired matrix for the display below. */
17093 clear_glyph_matrix (w->desired_matrix);
17094
17095 if (CHARPOS (new_start) <= CHARPOS (start))
17096 {
17097 /* Don't use this method if the display starts with an ellipsis
17098 displayed for invisible text. It's not easy to handle that case
17099 below, and it's certainly not worth the effort since this is
17100 not a frequent case. */
17101 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17102 return 0;
17103
17104 IF_DEBUG (debug_method_add (w, "twu1"));
17105
17106 /* Display up to a row that can be reused. The variable
17107 last_text_row is set to the last row displayed that displays
17108 text. Note that it.vpos == 0 if or if not there is a
17109 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17110 start_display (&it, w, new_start);
17111 w->cursor.vpos = -1;
17112 last_text_row = last_reused_text_row = NULL;
17113
17114 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17115 {
17116 /* If we have reached into the characters in the START row,
17117 that means the line boundaries have changed. So we
17118 can't start copying with the row START. Maybe it will
17119 work to start copying with the following row. */
17120 while (IT_CHARPOS (it) > CHARPOS (start))
17121 {
17122 /* Advance to the next row as the "start". */
17123 start_row++;
17124 start = start_row->minpos;
17125 /* If there are no more rows to try, or just one, give up. */
17126 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17127 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17128 || CHARPOS (start) == ZV)
17129 {
17130 clear_glyph_matrix (w->desired_matrix);
17131 return 0;
17132 }
17133
17134 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17135 }
17136 /* If we have reached alignment, we can copy the rest of the
17137 rows. */
17138 if (IT_CHARPOS (it) == CHARPOS (start)
17139 /* Don't accept "alignment" inside a display vector,
17140 since start_row could have started in the middle of
17141 that same display vector (thus their character
17142 positions match), and we have no way of telling if
17143 that is the case. */
17144 && it.current.dpvec_index < 0)
17145 break;
17146
17147 it.glyph_row->reversed_p = false;
17148 if (display_line (&it))
17149 last_text_row = it.glyph_row - 1;
17150
17151 }
17152
17153 /* A value of current_y < last_visible_y means that we stopped
17154 at the previous window start, which in turn means that we
17155 have at least one reusable row. */
17156 if (it.current_y < it.last_visible_y)
17157 {
17158 struct glyph_row *row;
17159
17160 /* IT.vpos always starts from 0; it counts text lines. */
17161 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17162
17163 /* Find PT if not already found in the lines displayed. */
17164 if (w->cursor.vpos < 0)
17165 {
17166 int dy = it.current_y - start_row->y;
17167
17168 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17169 row = row_containing_pos (w, PT, row, NULL, dy);
17170 if (row)
17171 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17172 dy, nrows_scrolled);
17173 else
17174 {
17175 clear_glyph_matrix (w->desired_matrix);
17176 return 0;
17177 }
17178 }
17179
17180 /* Scroll the display. Do it before the current matrix is
17181 changed. The problem here is that update has not yet
17182 run, i.e. part of the current matrix is not up to date.
17183 scroll_run_hook will clear the cursor, and use the
17184 current matrix to get the height of the row the cursor is
17185 in. */
17186 run.current_y = start_row->y;
17187 run.desired_y = it.current_y;
17188 run.height = it.last_visible_y - it.current_y;
17189
17190 if (run.height > 0 && run.current_y != run.desired_y)
17191 {
17192 update_begin (f);
17193 FRAME_RIF (f)->update_window_begin_hook (w);
17194 FRAME_RIF (f)->clear_window_mouse_face (w);
17195 FRAME_RIF (f)->scroll_run_hook (w, &run);
17196 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17197 update_end (f);
17198 }
17199
17200 /* Shift current matrix down by nrows_scrolled lines. */
17201 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17202 rotate_matrix (w->current_matrix,
17203 start_vpos,
17204 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17205 nrows_scrolled);
17206
17207 /* Disable lines that must be updated. */
17208 for (i = 0; i < nrows_scrolled; ++i)
17209 (start_row + i)->enabled_p = false;
17210
17211 /* Re-compute Y positions. */
17212 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17213 max_y = it.last_visible_y;
17214 for (row = start_row + nrows_scrolled;
17215 row < bottom_row;
17216 ++row)
17217 {
17218 row->y = it.current_y;
17219 row->visible_height = row->height;
17220
17221 if (row->y < min_y)
17222 row->visible_height -= min_y - row->y;
17223 if (row->y + row->height > max_y)
17224 row->visible_height -= row->y + row->height - max_y;
17225 if (row->fringe_bitmap_periodic_p)
17226 row->redraw_fringe_bitmaps_p = 1;
17227
17228 it.current_y += row->height;
17229
17230 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17231 last_reused_text_row = row;
17232 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17233 break;
17234 }
17235
17236 /* Disable lines in the current matrix which are now
17237 below the window. */
17238 for (++row; row < bottom_row; ++row)
17239 row->enabled_p = row->mode_line_p = 0;
17240 }
17241
17242 /* Update window_end_pos etc.; last_reused_text_row is the last
17243 reused row from the current matrix containing text, if any.
17244 The value of last_text_row is the last displayed line
17245 containing text. */
17246 if (last_reused_text_row)
17247 adjust_window_ends (w, last_reused_text_row, 1);
17248 else if (last_text_row)
17249 adjust_window_ends (w, last_text_row, 0);
17250 else
17251 {
17252 /* This window must be completely empty. */
17253 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17254 w->window_end_pos = Z - ZV;
17255 w->window_end_vpos = 0;
17256 }
17257 w->window_end_valid = 0;
17258
17259 /* Update hint: don't try scrolling again in update_window. */
17260 w->desired_matrix->no_scrolling_p = 1;
17261
17262 #ifdef GLYPH_DEBUG
17263 debug_method_add (w, "try_window_reusing_current_matrix 1");
17264 #endif
17265 return 1;
17266 }
17267 else if (CHARPOS (new_start) > CHARPOS (start))
17268 {
17269 struct glyph_row *pt_row, *row;
17270 struct glyph_row *first_reusable_row;
17271 struct glyph_row *first_row_to_display;
17272 int dy;
17273 int yb = window_text_bottom_y (w);
17274
17275 /* Find the row starting at new_start, if there is one. Don't
17276 reuse a partially visible line at the end. */
17277 first_reusable_row = start_row;
17278 while (first_reusable_row->enabled_p
17279 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17280 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17281 < CHARPOS (new_start)))
17282 ++first_reusable_row;
17283
17284 /* Give up if there is no row to reuse. */
17285 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17286 || !first_reusable_row->enabled_p
17287 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17288 != CHARPOS (new_start)))
17289 return 0;
17290
17291 /* We can reuse fully visible rows beginning with
17292 first_reusable_row to the end of the window. Set
17293 first_row_to_display to the first row that cannot be reused.
17294 Set pt_row to the row containing point, if there is any. */
17295 pt_row = NULL;
17296 for (first_row_to_display = first_reusable_row;
17297 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17298 ++first_row_to_display)
17299 {
17300 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17301 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17302 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17303 && first_row_to_display->ends_at_zv_p
17304 && pt_row == NULL)))
17305 pt_row = first_row_to_display;
17306 }
17307
17308 /* Start displaying at the start of first_row_to_display. */
17309 eassert (first_row_to_display->y < yb);
17310 init_to_row_start (&it, w, first_row_to_display);
17311
17312 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17313 - start_vpos);
17314 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17315 - nrows_scrolled);
17316 it.current_y = (first_row_to_display->y - first_reusable_row->y
17317 + WINDOW_HEADER_LINE_HEIGHT (w));
17318
17319 /* Display lines beginning with first_row_to_display in the
17320 desired matrix. Set last_text_row to the last row displayed
17321 that displays text. */
17322 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17323 if (pt_row == NULL)
17324 w->cursor.vpos = -1;
17325 last_text_row = NULL;
17326 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17327 if (display_line (&it))
17328 last_text_row = it.glyph_row - 1;
17329
17330 /* If point is in a reused row, adjust y and vpos of the cursor
17331 position. */
17332 if (pt_row)
17333 {
17334 w->cursor.vpos -= nrows_scrolled;
17335 w->cursor.y -= first_reusable_row->y - start_row->y;
17336 }
17337
17338 /* Give up if point isn't in a row displayed or reused. (This
17339 also handles the case where w->cursor.vpos < nrows_scrolled
17340 after the calls to display_line, which can happen with scroll
17341 margins. See bug#1295.) */
17342 if (w->cursor.vpos < 0)
17343 {
17344 clear_glyph_matrix (w->desired_matrix);
17345 return 0;
17346 }
17347
17348 /* Scroll the display. */
17349 run.current_y = first_reusable_row->y;
17350 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17351 run.height = it.last_visible_y - run.current_y;
17352 dy = run.current_y - run.desired_y;
17353
17354 if (run.height)
17355 {
17356 update_begin (f);
17357 FRAME_RIF (f)->update_window_begin_hook (w);
17358 FRAME_RIF (f)->clear_window_mouse_face (w);
17359 FRAME_RIF (f)->scroll_run_hook (w, &run);
17360 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17361 update_end (f);
17362 }
17363
17364 /* Adjust Y positions of reused rows. */
17365 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17366 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17367 max_y = it.last_visible_y;
17368 for (row = first_reusable_row; row < first_row_to_display; ++row)
17369 {
17370 row->y -= dy;
17371 row->visible_height = row->height;
17372 if (row->y < min_y)
17373 row->visible_height -= min_y - row->y;
17374 if (row->y + row->height > max_y)
17375 row->visible_height -= row->y + row->height - max_y;
17376 if (row->fringe_bitmap_periodic_p)
17377 row->redraw_fringe_bitmaps_p = 1;
17378 }
17379
17380 /* Scroll the current matrix. */
17381 eassert (nrows_scrolled > 0);
17382 rotate_matrix (w->current_matrix,
17383 start_vpos,
17384 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17385 -nrows_scrolled);
17386
17387 /* Disable rows not reused. */
17388 for (row -= nrows_scrolled; row < bottom_row; ++row)
17389 row->enabled_p = false;
17390
17391 /* Point may have moved to a different line, so we cannot assume that
17392 the previous cursor position is valid; locate the correct row. */
17393 if (pt_row)
17394 {
17395 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17396 row < bottom_row
17397 && PT >= MATRIX_ROW_END_CHARPOS (row)
17398 && !row->ends_at_zv_p;
17399 row++)
17400 {
17401 w->cursor.vpos++;
17402 w->cursor.y = row->y;
17403 }
17404 if (row < bottom_row)
17405 {
17406 /* Can't simply scan the row for point with
17407 bidi-reordered glyph rows. Let set_cursor_from_row
17408 figure out where to put the cursor, and if it fails,
17409 give up. */
17410 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17411 {
17412 if (!set_cursor_from_row (w, row, w->current_matrix,
17413 0, 0, 0, 0))
17414 {
17415 clear_glyph_matrix (w->desired_matrix);
17416 return 0;
17417 }
17418 }
17419 else
17420 {
17421 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17422 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17423
17424 for (; glyph < end
17425 && (!BUFFERP (glyph->object)
17426 || glyph->charpos < PT);
17427 glyph++)
17428 {
17429 w->cursor.hpos++;
17430 w->cursor.x += glyph->pixel_width;
17431 }
17432 }
17433 }
17434 }
17435
17436 /* Adjust window end. A null value of last_text_row means that
17437 the window end is in reused rows which in turn means that
17438 only its vpos can have changed. */
17439 if (last_text_row)
17440 adjust_window_ends (w, last_text_row, 0);
17441 else
17442 w->window_end_vpos -= nrows_scrolled;
17443
17444 w->window_end_valid = 0;
17445 w->desired_matrix->no_scrolling_p = 1;
17446
17447 #ifdef GLYPH_DEBUG
17448 debug_method_add (w, "try_window_reusing_current_matrix 2");
17449 #endif
17450 return 1;
17451 }
17452
17453 return 0;
17454 }
17455
17456
17457 \f
17458 /************************************************************************
17459 Window redisplay reusing current matrix when buffer has changed
17460 ************************************************************************/
17461
17462 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17463 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17464 ptrdiff_t *, ptrdiff_t *);
17465 static struct glyph_row *
17466 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17467 struct glyph_row *);
17468
17469
17470 /* Return the last row in MATRIX displaying text. If row START is
17471 non-null, start searching with that row. IT gives the dimensions
17472 of the display. Value is null if matrix is empty; otherwise it is
17473 a pointer to the row found. */
17474
17475 static struct glyph_row *
17476 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17477 struct glyph_row *start)
17478 {
17479 struct glyph_row *row, *row_found;
17480
17481 /* Set row_found to the last row in IT->w's current matrix
17482 displaying text. The loop looks funny but think of partially
17483 visible lines. */
17484 row_found = NULL;
17485 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17486 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17487 {
17488 eassert (row->enabled_p);
17489 row_found = row;
17490 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17491 break;
17492 ++row;
17493 }
17494
17495 return row_found;
17496 }
17497
17498
17499 /* Return the last row in the current matrix of W that is not affected
17500 by changes at the start of current_buffer that occurred since W's
17501 current matrix was built. Value is null if no such row exists.
17502
17503 BEG_UNCHANGED us the number of characters unchanged at the start of
17504 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17505 first changed character in current_buffer. Characters at positions <
17506 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17507 when the current matrix was built. */
17508
17509 static struct glyph_row *
17510 find_last_unchanged_at_beg_row (struct window *w)
17511 {
17512 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17513 struct glyph_row *row;
17514 struct glyph_row *row_found = NULL;
17515 int yb = window_text_bottom_y (w);
17516
17517 /* Find the last row displaying unchanged text. */
17518 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17519 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17520 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17521 ++row)
17522 {
17523 if (/* If row ends before first_changed_pos, it is unchanged,
17524 except in some case. */
17525 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17526 /* When row ends in ZV and we write at ZV it is not
17527 unchanged. */
17528 && !row->ends_at_zv_p
17529 /* When first_changed_pos is the end of a continued line,
17530 row is not unchanged because it may be no longer
17531 continued. */
17532 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17533 && (row->continued_p
17534 || row->exact_window_width_line_p))
17535 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17536 needs to be recomputed, so don't consider this row as
17537 unchanged. This happens when the last line was
17538 bidi-reordered and was killed immediately before this
17539 redisplay cycle. In that case, ROW->end stores the
17540 buffer position of the first visual-order character of
17541 the killed text, which is now beyond ZV. */
17542 && CHARPOS (row->end.pos) <= ZV)
17543 row_found = row;
17544
17545 /* Stop if last visible row. */
17546 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17547 break;
17548 }
17549
17550 return row_found;
17551 }
17552
17553
17554 /* Find the first glyph row in the current matrix of W that is not
17555 affected by changes at the end of current_buffer since the
17556 time W's current matrix was built.
17557
17558 Return in *DELTA the number of chars by which buffer positions in
17559 unchanged text at the end of current_buffer must be adjusted.
17560
17561 Return in *DELTA_BYTES the corresponding number of bytes.
17562
17563 Value is null if no such row exists, i.e. all rows are affected by
17564 changes. */
17565
17566 static struct glyph_row *
17567 find_first_unchanged_at_end_row (struct window *w,
17568 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17569 {
17570 struct glyph_row *row;
17571 struct glyph_row *row_found = NULL;
17572
17573 *delta = *delta_bytes = 0;
17574
17575 /* Display must not have been paused, otherwise the current matrix
17576 is not up to date. */
17577 eassert (w->window_end_valid);
17578
17579 /* A value of window_end_pos >= END_UNCHANGED means that the window
17580 end is in the range of changed text. If so, there is no
17581 unchanged row at the end of W's current matrix. */
17582 if (w->window_end_pos >= END_UNCHANGED)
17583 return NULL;
17584
17585 /* Set row to the last row in W's current matrix displaying text. */
17586 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17587
17588 /* If matrix is entirely empty, no unchanged row exists. */
17589 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17590 {
17591 /* The value of row is the last glyph row in the matrix having a
17592 meaningful buffer position in it. The end position of row
17593 corresponds to window_end_pos. This allows us to translate
17594 buffer positions in the current matrix to current buffer
17595 positions for characters not in changed text. */
17596 ptrdiff_t Z_old =
17597 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17598 ptrdiff_t Z_BYTE_old =
17599 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17600 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17601 struct glyph_row *first_text_row
17602 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17603
17604 *delta = Z - Z_old;
17605 *delta_bytes = Z_BYTE - Z_BYTE_old;
17606
17607 /* Set last_unchanged_pos to the buffer position of the last
17608 character in the buffer that has not been changed. Z is the
17609 index + 1 of the last character in current_buffer, i.e. by
17610 subtracting END_UNCHANGED we get the index of the last
17611 unchanged character, and we have to add BEG to get its buffer
17612 position. */
17613 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17614 last_unchanged_pos_old = last_unchanged_pos - *delta;
17615
17616 /* Search backward from ROW for a row displaying a line that
17617 starts at a minimum position >= last_unchanged_pos_old. */
17618 for (; row > first_text_row; --row)
17619 {
17620 /* This used to abort, but it can happen.
17621 It is ok to just stop the search instead here. KFS. */
17622 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17623 break;
17624
17625 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17626 row_found = row;
17627 }
17628 }
17629
17630 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17631
17632 return row_found;
17633 }
17634
17635
17636 /* Make sure that glyph rows in the current matrix of window W
17637 reference the same glyph memory as corresponding rows in the
17638 frame's frame matrix. This function is called after scrolling W's
17639 current matrix on a terminal frame in try_window_id and
17640 try_window_reusing_current_matrix. */
17641
17642 static void
17643 sync_frame_with_window_matrix_rows (struct window *w)
17644 {
17645 struct frame *f = XFRAME (w->frame);
17646 struct glyph_row *window_row, *window_row_end, *frame_row;
17647
17648 /* Preconditions: W must be a leaf window and full-width. Its frame
17649 must have a frame matrix. */
17650 eassert (BUFFERP (w->contents));
17651 eassert (WINDOW_FULL_WIDTH_P (w));
17652 eassert (!FRAME_WINDOW_P (f));
17653
17654 /* If W is a full-width window, glyph pointers in W's current matrix
17655 have, by definition, to be the same as glyph pointers in the
17656 corresponding frame matrix. Note that frame matrices have no
17657 marginal areas (see build_frame_matrix). */
17658 window_row = w->current_matrix->rows;
17659 window_row_end = window_row + w->current_matrix->nrows;
17660 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17661 while (window_row < window_row_end)
17662 {
17663 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17664 struct glyph *end = window_row->glyphs[LAST_AREA];
17665
17666 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17667 frame_row->glyphs[TEXT_AREA] = start;
17668 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17669 frame_row->glyphs[LAST_AREA] = end;
17670
17671 /* Disable frame rows whose corresponding window rows have
17672 been disabled in try_window_id. */
17673 if (!window_row->enabled_p)
17674 frame_row->enabled_p = false;
17675
17676 ++window_row, ++frame_row;
17677 }
17678 }
17679
17680
17681 /* Find the glyph row in window W containing CHARPOS. Consider all
17682 rows between START and END (not inclusive). END null means search
17683 all rows to the end of the display area of W. Value is the row
17684 containing CHARPOS or null. */
17685
17686 struct glyph_row *
17687 row_containing_pos (struct window *w, ptrdiff_t charpos,
17688 struct glyph_row *start, struct glyph_row *end, int dy)
17689 {
17690 struct glyph_row *row = start;
17691 struct glyph_row *best_row = NULL;
17692 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17693 int last_y;
17694
17695 /* If we happen to start on a header-line, skip that. */
17696 if (row->mode_line_p)
17697 ++row;
17698
17699 if ((end && row >= end) || !row->enabled_p)
17700 return NULL;
17701
17702 last_y = window_text_bottom_y (w) - dy;
17703
17704 while (1)
17705 {
17706 /* Give up if we have gone too far. */
17707 if (end && row >= end)
17708 return NULL;
17709 /* This formerly returned if they were equal.
17710 I think that both quantities are of a "last plus one" type;
17711 if so, when they are equal, the row is within the screen. -- rms. */
17712 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17713 return NULL;
17714
17715 /* If it is in this row, return this row. */
17716 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17717 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17718 /* The end position of a row equals the start
17719 position of the next row. If CHARPOS is there, we
17720 would rather consider it displayed in the next
17721 line, except when this line ends in ZV. */
17722 && !row_for_charpos_p (row, charpos)))
17723 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17724 {
17725 struct glyph *g;
17726
17727 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17728 || (!best_row && !row->continued_p))
17729 return row;
17730 /* In bidi-reordered rows, there could be several rows whose
17731 edges surround CHARPOS, all of these rows belonging to
17732 the same continued line. We need to find the row which
17733 fits CHARPOS the best. */
17734 for (g = row->glyphs[TEXT_AREA];
17735 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17736 g++)
17737 {
17738 if (!STRINGP (g->object))
17739 {
17740 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17741 {
17742 mindif = eabs (g->charpos - charpos);
17743 best_row = row;
17744 /* Exact match always wins. */
17745 if (mindif == 0)
17746 return best_row;
17747 }
17748 }
17749 }
17750 }
17751 else if (best_row && !row->continued_p)
17752 return best_row;
17753 ++row;
17754 }
17755 }
17756
17757
17758 /* Try to redisplay window W by reusing its existing display. W's
17759 current matrix must be up to date when this function is called,
17760 i.e. window_end_valid must be nonzero.
17761
17762 Value is
17763
17764 >= 1 if successful, i.e. display has been updated
17765 specifically:
17766 1 means the changes were in front of a newline that precedes
17767 the window start, and the whole current matrix was reused
17768 2 means the changes were after the last position displayed
17769 in the window, and the whole current matrix was reused
17770 3 means portions of the current matrix were reused, while
17771 some of the screen lines were redrawn
17772 -1 if redisplay with same window start is known not to succeed
17773 0 if otherwise unsuccessful
17774
17775 The following steps are performed:
17776
17777 1. Find the last row in the current matrix of W that is not
17778 affected by changes at the start of current_buffer. If no such row
17779 is found, give up.
17780
17781 2. Find the first row in W's current matrix that is not affected by
17782 changes at the end of current_buffer. Maybe there is no such row.
17783
17784 3. Display lines beginning with the row + 1 found in step 1 to the
17785 row found in step 2 or, if step 2 didn't find a row, to the end of
17786 the window.
17787
17788 4. If cursor is not known to appear on the window, give up.
17789
17790 5. If display stopped at the row found in step 2, scroll the
17791 display and current matrix as needed.
17792
17793 6. Maybe display some lines at the end of W, if we must. This can
17794 happen under various circumstances, like a partially visible line
17795 becoming fully visible, or because newly displayed lines are displayed
17796 in smaller font sizes.
17797
17798 7. Update W's window end information. */
17799
17800 static int
17801 try_window_id (struct window *w)
17802 {
17803 struct frame *f = XFRAME (w->frame);
17804 struct glyph_matrix *current_matrix = w->current_matrix;
17805 struct glyph_matrix *desired_matrix = w->desired_matrix;
17806 struct glyph_row *last_unchanged_at_beg_row;
17807 struct glyph_row *first_unchanged_at_end_row;
17808 struct glyph_row *row;
17809 struct glyph_row *bottom_row;
17810 int bottom_vpos;
17811 struct it it;
17812 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17813 int dvpos, dy;
17814 struct text_pos start_pos;
17815 struct run run;
17816 int first_unchanged_at_end_vpos = 0;
17817 struct glyph_row *last_text_row, *last_text_row_at_end;
17818 struct text_pos start;
17819 ptrdiff_t first_changed_charpos, last_changed_charpos;
17820
17821 #ifdef GLYPH_DEBUG
17822 if (inhibit_try_window_id)
17823 return 0;
17824 #endif
17825
17826 /* This is handy for debugging. */
17827 #if 0
17828 #define GIVE_UP(X) \
17829 do { \
17830 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17831 return 0; \
17832 } while (0)
17833 #else
17834 #define GIVE_UP(X) return 0
17835 #endif
17836
17837 SET_TEXT_POS_FROM_MARKER (start, w->start);
17838
17839 /* Don't use this for mini-windows because these can show
17840 messages and mini-buffers, and we don't handle that here. */
17841 if (MINI_WINDOW_P (w))
17842 GIVE_UP (1);
17843
17844 /* This flag is used to prevent redisplay optimizations. */
17845 if (windows_or_buffers_changed || f->cursor_type_changed)
17846 GIVE_UP (2);
17847
17848 /* This function's optimizations cannot be used if overlays have
17849 changed in the buffer displayed by the window, so give up if they
17850 have. */
17851 if (w->last_overlay_modified != OVERLAY_MODIFF)
17852 GIVE_UP (21);
17853
17854 /* Verify that narrowing has not changed.
17855 Also verify that we were not told to prevent redisplay optimizations.
17856 It would be nice to further
17857 reduce the number of cases where this prevents try_window_id. */
17858 if (current_buffer->clip_changed
17859 || current_buffer->prevent_redisplay_optimizations_p)
17860 GIVE_UP (3);
17861
17862 /* Window must either use window-based redisplay or be full width. */
17863 if (!FRAME_WINDOW_P (f)
17864 && (!FRAME_LINE_INS_DEL_OK (f)
17865 || !WINDOW_FULL_WIDTH_P (w)))
17866 GIVE_UP (4);
17867
17868 /* Give up if point is known NOT to appear in W. */
17869 if (PT < CHARPOS (start))
17870 GIVE_UP (5);
17871
17872 /* Another way to prevent redisplay optimizations. */
17873 if (w->last_modified == 0)
17874 GIVE_UP (6);
17875
17876 /* Verify that window is not hscrolled. */
17877 if (w->hscroll != 0)
17878 GIVE_UP (7);
17879
17880 /* Verify that display wasn't paused. */
17881 if (!w->window_end_valid)
17882 GIVE_UP (8);
17883
17884 /* Likewise if highlighting trailing whitespace. */
17885 if (!NILP (Vshow_trailing_whitespace))
17886 GIVE_UP (11);
17887
17888 /* Can't use this if overlay arrow position and/or string have
17889 changed. */
17890 if (overlay_arrows_changed_p ())
17891 GIVE_UP (12);
17892
17893 /* When word-wrap is on, adding a space to the first word of a
17894 wrapped line can change the wrap position, altering the line
17895 above it. It might be worthwhile to handle this more
17896 intelligently, but for now just redisplay from scratch. */
17897 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17898 GIVE_UP (21);
17899
17900 /* Under bidi reordering, adding or deleting a character in the
17901 beginning of a paragraph, before the first strong directional
17902 character, can change the base direction of the paragraph (unless
17903 the buffer specifies a fixed paragraph direction), which will
17904 require to redisplay the whole paragraph. It might be worthwhile
17905 to find the paragraph limits and widen the range of redisplayed
17906 lines to that, but for now just give up this optimization and
17907 redisplay from scratch. */
17908 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17909 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17910 GIVE_UP (22);
17911
17912 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17913 only if buffer has really changed. The reason is that the gap is
17914 initially at Z for freshly visited files. The code below would
17915 set end_unchanged to 0 in that case. */
17916 if (MODIFF > SAVE_MODIFF
17917 /* This seems to happen sometimes after saving a buffer. */
17918 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17919 {
17920 if (GPT - BEG < BEG_UNCHANGED)
17921 BEG_UNCHANGED = GPT - BEG;
17922 if (Z - GPT < END_UNCHANGED)
17923 END_UNCHANGED = Z - GPT;
17924 }
17925
17926 /* The position of the first and last character that has been changed. */
17927 first_changed_charpos = BEG + BEG_UNCHANGED;
17928 last_changed_charpos = Z - END_UNCHANGED;
17929
17930 /* If window starts after a line end, and the last change is in
17931 front of that newline, then changes don't affect the display.
17932 This case happens with stealth-fontification. Note that although
17933 the display is unchanged, glyph positions in the matrix have to
17934 be adjusted, of course. */
17935 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17936 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17937 && ((last_changed_charpos < CHARPOS (start)
17938 && CHARPOS (start) == BEGV)
17939 || (last_changed_charpos < CHARPOS (start) - 1
17940 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17941 {
17942 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17943 struct glyph_row *r0;
17944
17945 /* Compute how many chars/bytes have been added to or removed
17946 from the buffer. */
17947 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17948 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17949 Z_delta = Z - Z_old;
17950 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17951
17952 /* Give up if PT is not in the window. Note that it already has
17953 been checked at the start of try_window_id that PT is not in
17954 front of the window start. */
17955 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17956 GIVE_UP (13);
17957
17958 /* If window start is unchanged, we can reuse the whole matrix
17959 as is, after adjusting glyph positions. No need to compute
17960 the window end again, since its offset from Z hasn't changed. */
17961 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17962 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17963 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17964 /* PT must not be in a partially visible line. */
17965 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17966 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17967 {
17968 /* Adjust positions in the glyph matrix. */
17969 if (Z_delta || Z_delta_bytes)
17970 {
17971 struct glyph_row *r1
17972 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17973 increment_matrix_positions (w->current_matrix,
17974 MATRIX_ROW_VPOS (r0, current_matrix),
17975 MATRIX_ROW_VPOS (r1, current_matrix),
17976 Z_delta, Z_delta_bytes);
17977 }
17978
17979 /* Set the cursor. */
17980 row = row_containing_pos (w, PT, r0, NULL, 0);
17981 if (row)
17982 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17983 return 1;
17984 }
17985 }
17986
17987 /* Handle the case that changes are all below what is displayed in
17988 the window, and that PT is in the window. This shortcut cannot
17989 be taken if ZV is visible in the window, and text has been added
17990 there that is visible in the window. */
17991 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17992 /* ZV is not visible in the window, or there are no
17993 changes at ZV, actually. */
17994 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17995 || first_changed_charpos == last_changed_charpos))
17996 {
17997 struct glyph_row *r0;
17998
17999 /* Give up if PT is not in the window. Note that it already has
18000 been checked at the start of try_window_id that PT is not in
18001 front of the window start. */
18002 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18003 GIVE_UP (14);
18004
18005 /* If window start is unchanged, we can reuse the whole matrix
18006 as is, without changing glyph positions since no text has
18007 been added/removed in front of the window end. */
18008 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18009 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18010 /* PT must not be in a partially visible line. */
18011 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18012 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18013 {
18014 /* We have to compute the window end anew since text
18015 could have been added/removed after it. */
18016 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18017 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18018
18019 /* Set the cursor. */
18020 row = row_containing_pos (w, PT, r0, NULL, 0);
18021 if (row)
18022 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18023 return 2;
18024 }
18025 }
18026
18027 /* Give up if window start is in the changed area.
18028
18029 The condition used to read
18030
18031 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18032
18033 but why that was tested escapes me at the moment. */
18034 if (CHARPOS (start) >= first_changed_charpos
18035 && CHARPOS (start) <= last_changed_charpos)
18036 GIVE_UP (15);
18037
18038 /* Check that window start agrees with the start of the first glyph
18039 row in its current matrix. Check this after we know the window
18040 start is not in changed text, otherwise positions would not be
18041 comparable. */
18042 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18043 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18044 GIVE_UP (16);
18045
18046 /* Give up if the window ends in strings. Overlay strings
18047 at the end are difficult to handle, so don't try. */
18048 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18049 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18050 GIVE_UP (20);
18051
18052 /* Compute the position at which we have to start displaying new
18053 lines. Some of the lines at the top of the window might be
18054 reusable because they are not displaying changed text. Find the
18055 last row in W's current matrix not affected by changes at the
18056 start of current_buffer. Value is null if changes start in the
18057 first line of window. */
18058 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18059 if (last_unchanged_at_beg_row)
18060 {
18061 /* Avoid starting to display in the middle of a character, a TAB
18062 for instance. This is easier than to set up the iterator
18063 exactly, and it's not a frequent case, so the additional
18064 effort wouldn't really pay off. */
18065 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18066 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18067 && last_unchanged_at_beg_row > w->current_matrix->rows)
18068 --last_unchanged_at_beg_row;
18069
18070 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18071 GIVE_UP (17);
18072
18073 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18074 GIVE_UP (18);
18075 start_pos = it.current.pos;
18076
18077 /* Start displaying new lines in the desired matrix at the same
18078 vpos we would use in the current matrix, i.e. below
18079 last_unchanged_at_beg_row. */
18080 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18081 current_matrix);
18082 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18083 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18084
18085 eassert (it.hpos == 0 && it.current_x == 0);
18086 }
18087 else
18088 {
18089 /* There are no reusable lines at the start of the window.
18090 Start displaying in the first text line. */
18091 start_display (&it, w, start);
18092 it.vpos = it.first_vpos;
18093 start_pos = it.current.pos;
18094 }
18095
18096 /* Find the first row that is not affected by changes at the end of
18097 the buffer. Value will be null if there is no unchanged row, in
18098 which case we must redisplay to the end of the window. delta
18099 will be set to the value by which buffer positions beginning with
18100 first_unchanged_at_end_row have to be adjusted due to text
18101 changes. */
18102 first_unchanged_at_end_row
18103 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18104 IF_DEBUG (debug_delta = delta);
18105 IF_DEBUG (debug_delta_bytes = delta_bytes);
18106
18107 /* Set stop_pos to the buffer position up to which we will have to
18108 display new lines. If first_unchanged_at_end_row != NULL, this
18109 is the buffer position of the start of the line displayed in that
18110 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18111 that we don't stop at a buffer position. */
18112 stop_pos = 0;
18113 if (first_unchanged_at_end_row)
18114 {
18115 eassert (last_unchanged_at_beg_row == NULL
18116 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18117
18118 /* If this is a continuation line, move forward to the next one
18119 that isn't. Changes in lines above affect this line.
18120 Caution: this may move first_unchanged_at_end_row to a row
18121 not displaying text. */
18122 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18123 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18124 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18125 < it.last_visible_y))
18126 ++first_unchanged_at_end_row;
18127
18128 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18129 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18130 >= it.last_visible_y))
18131 first_unchanged_at_end_row = NULL;
18132 else
18133 {
18134 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18135 + delta);
18136 first_unchanged_at_end_vpos
18137 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18138 eassert (stop_pos >= Z - END_UNCHANGED);
18139 }
18140 }
18141 else if (last_unchanged_at_beg_row == NULL)
18142 GIVE_UP (19);
18143
18144
18145 #ifdef GLYPH_DEBUG
18146
18147 /* Either there is no unchanged row at the end, or the one we have
18148 now displays text. This is a necessary condition for the window
18149 end pos calculation at the end of this function. */
18150 eassert (first_unchanged_at_end_row == NULL
18151 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18152
18153 debug_last_unchanged_at_beg_vpos
18154 = (last_unchanged_at_beg_row
18155 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18156 : -1);
18157 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18158
18159 #endif /* GLYPH_DEBUG */
18160
18161
18162 /* Display new lines. Set last_text_row to the last new line
18163 displayed which has text on it, i.e. might end up as being the
18164 line where the window_end_vpos is. */
18165 w->cursor.vpos = -1;
18166 last_text_row = NULL;
18167 overlay_arrow_seen = 0;
18168 if (it.current_y < it.last_visible_y
18169 && !f->fonts_changed
18170 && (first_unchanged_at_end_row == NULL
18171 || IT_CHARPOS (it) < stop_pos))
18172 it.glyph_row->reversed_p = false;
18173 while (it.current_y < it.last_visible_y
18174 && !f->fonts_changed
18175 && (first_unchanged_at_end_row == NULL
18176 || IT_CHARPOS (it) < stop_pos))
18177 {
18178 if (display_line (&it))
18179 last_text_row = it.glyph_row - 1;
18180 }
18181
18182 if (f->fonts_changed)
18183 return -1;
18184
18185
18186 /* Compute differences in buffer positions, y-positions etc. for
18187 lines reused at the bottom of the window. Compute what we can
18188 scroll. */
18189 if (first_unchanged_at_end_row
18190 /* No lines reused because we displayed everything up to the
18191 bottom of the window. */
18192 && it.current_y < it.last_visible_y)
18193 {
18194 dvpos = (it.vpos
18195 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18196 current_matrix));
18197 dy = it.current_y - first_unchanged_at_end_row->y;
18198 run.current_y = first_unchanged_at_end_row->y;
18199 run.desired_y = run.current_y + dy;
18200 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18201 }
18202 else
18203 {
18204 delta = delta_bytes = dvpos = dy
18205 = run.current_y = run.desired_y = run.height = 0;
18206 first_unchanged_at_end_row = NULL;
18207 }
18208 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18209
18210
18211 /* Find the cursor if not already found. We have to decide whether
18212 PT will appear on this window (it sometimes doesn't, but this is
18213 not a very frequent case.) This decision has to be made before
18214 the current matrix is altered. A value of cursor.vpos < 0 means
18215 that PT is either in one of the lines beginning at
18216 first_unchanged_at_end_row or below the window. Don't care for
18217 lines that might be displayed later at the window end; as
18218 mentioned, this is not a frequent case. */
18219 if (w->cursor.vpos < 0)
18220 {
18221 /* Cursor in unchanged rows at the top? */
18222 if (PT < CHARPOS (start_pos)
18223 && last_unchanged_at_beg_row)
18224 {
18225 row = row_containing_pos (w, PT,
18226 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18227 last_unchanged_at_beg_row + 1, 0);
18228 if (row)
18229 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18230 }
18231
18232 /* Start from first_unchanged_at_end_row looking for PT. */
18233 else if (first_unchanged_at_end_row)
18234 {
18235 row = row_containing_pos (w, PT - delta,
18236 first_unchanged_at_end_row, NULL, 0);
18237 if (row)
18238 set_cursor_from_row (w, row, w->current_matrix, delta,
18239 delta_bytes, dy, dvpos);
18240 }
18241
18242 /* Give up if cursor was not found. */
18243 if (w->cursor.vpos < 0)
18244 {
18245 clear_glyph_matrix (w->desired_matrix);
18246 return -1;
18247 }
18248 }
18249
18250 /* Don't let the cursor end in the scroll margins. */
18251 {
18252 int this_scroll_margin, cursor_height;
18253 int frame_line_height = default_line_pixel_height (w);
18254 int window_total_lines
18255 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18256
18257 this_scroll_margin =
18258 max (0, min (scroll_margin, window_total_lines / 4));
18259 this_scroll_margin *= frame_line_height;
18260 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18261
18262 if ((w->cursor.y < this_scroll_margin
18263 && CHARPOS (start) > BEGV)
18264 /* Old redisplay didn't take scroll margin into account at the bottom,
18265 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18266 || (w->cursor.y + (make_cursor_line_fully_visible_p
18267 ? cursor_height + this_scroll_margin
18268 : 1)) > it.last_visible_y)
18269 {
18270 w->cursor.vpos = -1;
18271 clear_glyph_matrix (w->desired_matrix);
18272 return -1;
18273 }
18274 }
18275
18276 /* Scroll the display. Do it before changing the current matrix so
18277 that xterm.c doesn't get confused about where the cursor glyph is
18278 found. */
18279 if (dy && run.height)
18280 {
18281 update_begin (f);
18282
18283 if (FRAME_WINDOW_P (f))
18284 {
18285 FRAME_RIF (f)->update_window_begin_hook (w);
18286 FRAME_RIF (f)->clear_window_mouse_face (w);
18287 FRAME_RIF (f)->scroll_run_hook (w, &run);
18288 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18289 }
18290 else
18291 {
18292 /* Terminal frame. In this case, dvpos gives the number of
18293 lines to scroll by; dvpos < 0 means scroll up. */
18294 int from_vpos
18295 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18296 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18297 int end = (WINDOW_TOP_EDGE_LINE (w)
18298 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18299 + window_internal_height (w));
18300
18301 #if defined (HAVE_GPM) || defined (MSDOS)
18302 x_clear_window_mouse_face (w);
18303 #endif
18304 /* Perform the operation on the screen. */
18305 if (dvpos > 0)
18306 {
18307 /* Scroll last_unchanged_at_beg_row to the end of the
18308 window down dvpos lines. */
18309 set_terminal_window (f, end);
18310
18311 /* On dumb terminals delete dvpos lines at the end
18312 before inserting dvpos empty lines. */
18313 if (!FRAME_SCROLL_REGION_OK (f))
18314 ins_del_lines (f, end - dvpos, -dvpos);
18315
18316 /* Insert dvpos empty lines in front of
18317 last_unchanged_at_beg_row. */
18318 ins_del_lines (f, from, dvpos);
18319 }
18320 else if (dvpos < 0)
18321 {
18322 /* Scroll up last_unchanged_at_beg_vpos to the end of
18323 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18324 set_terminal_window (f, end);
18325
18326 /* Delete dvpos lines in front of
18327 last_unchanged_at_beg_vpos. ins_del_lines will set
18328 the cursor to the given vpos and emit |dvpos| delete
18329 line sequences. */
18330 ins_del_lines (f, from + dvpos, dvpos);
18331
18332 /* On a dumb terminal insert dvpos empty lines at the
18333 end. */
18334 if (!FRAME_SCROLL_REGION_OK (f))
18335 ins_del_lines (f, end + dvpos, -dvpos);
18336 }
18337
18338 set_terminal_window (f, 0);
18339 }
18340
18341 update_end (f);
18342 }
18343
18344 /* Shift reused rows of the current matrix to the right position.
18345 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18346 text. */
18347 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18348 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18349 if (dvpos < 0)
18350 {
18351 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18352 bottom_vpos, dvpos);
18353 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18354 bottom_vpos);
18355 }
18356 else if (dvpos > 0)
18357 {
18358 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18359 bottom_vpos, dvpos);
18360 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18361 first_unchanged_at_end_vpos + dvpos);
18362 }
18363
18364 /* For frame-based redisplay, make sure that current frame and window
18365 matrix are in sync with respect to glyph memory. */
18366 if (!FRAME_WINDOW_P (f))
18367 sync_frame_with_window_matrix_rows (w);
18368
18369 /* Adjust buffer positions in reused rows. */
18370 if (delta || delta_bytes)
18371 increment_matrix_positions (current_matrix,
18372 first_unchanged_at_end_vpos + dvpos,
18373 bottom_vpos, delta, delta_bytes);
18374
18375 /* Adjust Y positions. */
18376 if (dy)
18377 shift_glyph_matrix (w, current_matrix,
18378 first_unchanged_at_end_vpos + dvpos,
18379 bottom_vpos, dy);
18380
18381 if (first_unchanged_at_end_row)
18382 {
18383 first_unchanged_at_end_row += dvpos;
18384 if (first_unchanged_at_end_row->y >= it.last_visible_y
18385 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18386 first_unchanged_at_end_row = NULL;
18387 }
18388
18389 /* If scrolling up, there may be some lines to display at the end of
18390 the window. */
18391 last_text_row_at_end = NULL;
18392 if (dy < 0)
18393 {
18394 /* Scrolling up can leave for example a partially visible line
18395 at the end of the window to be redisplayed. */
18396 /* Set last_row to the glyph row in the current matrix where the
18397 window end line is found. It has been moved up or down in
18398 the matrix by dvpos. */
18399 int last_vpos = w->window_end_vpos + dvpos;
18400 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18401
18402 /* If last_row is the window end line, it should display text. */
18403 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18404
18405 /* If window end line was partially visible before, begin
18406 displaying at that line. Otherwise begin displaying with the
18407 line following it. */
18408 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18409 {
18410 init_to_row_start (&it, w, last_row);
18411 it.vpos = last_vpos;
18412 it.current_y = last_row->y;
18413 }
18414 else
18415 {
18416 init_to_row_end (&it, w, last_row);
18417 it.vpos = 1 + last_vpos;
18418 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18419 ++last_row;
18420 }
18421
18422 /* We may start in a continuation line. If so, we have to
18423 get the right continuation_lines_width and current_x. */
18424 it.continuation_lines_width = last_row->continuation_lines_width;
18425 it.hpos = it.current_x = 0;
18426
18427 /* Display the rest of the lines at the window end. */
18428 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18429 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18430 {
18431 /* Is it always sure that the display agrees with lines in
18432 the current matrix? I don't think so, so we mark rows
18433 displayed invalid in the current matrix by setting their
18434 enabled_p flag to zero. */
18435 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18436 if (display_line (&it))
18437 last_text_row_at_end = it.glyph_row - 1;
18438 }
18439 }
18440
18441 /* Update window_end_pos and window_end_vpos. */
18442 if (first_unchanged_at_end_row && !last_text_row_at_end)
18443 {
18444 /* Window end line if one of the preserved rows from the current
18445 matrix. Set row to the last row displaying text in current
18446 matrix starting at first_unchanged_at_end_row, after
18447 scrolling. */
18448 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18449 row = find_last_row_displaying_text (w->current_matrix, &it,
18450 first_unchanged_at_end_row);
18451 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18452 adjust_window_ends (w, row, 1);
18453 eassert (w->window_end_bytepos >= 0);
18454 IF_DEBUG (debug_method_add (w, "A"));
18455 }
18456 else if (last_text_row_at_end)
18457 {
18458 adjust_window_ends (w, last_text_row_at_end, 0);
18459 eassert (w->window_end_bytepos >= 0);
18460 IF_DEBUG (debug_method_add (w, "B"));
18461 }
18462 else if (last_text_row)
18463 {
18464 /* We have displayed either to the end of the window or at the
18465 end of the window, i.e. the last row with text is to be found
18466 in the desired matrix. */
18467 adjust_window_ends (w, last_text_row, 0);
18468 eassert (w->window_end_bytepos >= 0);
18469 }
18470 else if (first_unchanged_at_end_row == NULL
18471 && last_text_row == NULL
18472 && last_text_row_at_end == NULL)
18473 {
18474 /* Displayed to end of window, but no line containing text was
18475 displayed. Lines were deleted at the end of the window. */
18476 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18477 int vpos = w->window_end_vpos;
18478 struct glyph_row *current_row = current_matrix->rows + vpos;
18479 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18480
18481 for (row = NULL;
18482 row == NULL && vpos >= first_vpos;
18483 --vpos, --current_row, --desired_row)
18484 {
18485 if (desired_row->enabled_p)
18486 {
18487 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18488 row = desired_row;
18489 }
18490 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18491 row = current_row;
18492 }
18493
18494 eassert (row != NULL);
18495 w->window_end_vpos = vpos + 1;
18496 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18497 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18498 eassert (w->window_end_bytepos >= 0);
18499 IF_DEBUG (debug_method_add (w, "C"));
18500 }
18501 else
18502 emacs_abort ();
18503
18504 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18505 debug_end_vpos = w->window_end_vpos));
18506
18507 /* Record that display has not been completed. */
18508 w->window_end_valid = 0;
18509 w->desired_matrix->no_scrolling_p = 1;
18510 return 3;
18511
18512 #undef GIVE_UP
18513 }
18514
18515
18516 \f
18517 /***********************************************************************
18518 More debugging support
18519 ***********************************************************************/
18520
18521 #ifdef GLYPH_DEBUG
18522
18523 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18524 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18525 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18526
18527
18528 /* Dump the contents of glyph matrix MATRIX on stderr.
18529
18530 GLYPHS 0 means don't show glyph contents.
18531 GLYPHS 1 means show glyphs in short form
18532 GLYPHS > 1 means show glyphs in long form. */
18533
18534 void
18535 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18536 {
18537 int i;
18538 for (i = 0; i < matrix->nrows; ++i)
18539 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18540 }
18541
18542
18543 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18544 the glyph row and area where the glyph comes from. */
18545
18546 void
18547 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18548 {
18549 if (glyph->type == CHAR_GLYPH
18550 || glyph->type == GLYPHLESS_GLYPH)
18551 {
18552 fprintf (stderr,
18553 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18554 glyph - row->glyphs[TEXT_AREA],
18555 (glyph->type == CHAR_GLYPH
18556 ? 'C'
18557 : 'G'),
18558 glyph->charpos,
18559 (BUFFERP (glyph->object)
18560 ? 'B'
18561 : (STRINGP (glyph->object)
18562 ? 'S'
18563 : (NILP (glyph->object)
18564 ? '0'
18565 : '-'))),
18566 glyph->pixel_width,
18567 glyph->u.ch,
18568 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18569 ? glyph->u.ch
18570 : '.'),
18571 glyph->face_id,
18572 glyph->left_box_line_p,
18573 glyph->right_box_line_p);
18574 }
18575 else if (glyph->type == STRETCH_GLYPH)
18576 {
18577 fprintf (stderr,
18578 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18579 glyph - row->glyphs[TEXT_AREA],
18580 'S',
18581 glyph->charpos,
18582 (BUFFERP (glyph->object)
18583 ? 'B'
18584 : (STRINGP (glyph->object)
18585 ? 'S'
18586 : (NILP (glyph->object)
18587 ? '0'
18588 : '-'))),
18589 glyph->pixel_width,
18590 0,
18591 ' ',
18592 glyph->face_id,
18593 glyph->left_box_line_p,
18594 glyph->right_box_line_p);
18595 }
18596 else if (glyph->type == IMAGE_GLYPH)
18597 {
18598 fprintf (stderr,
18599 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18600 glyph - row->glyphs[TEXT_AREA],
18601 'I',
18602 glyph->charpos,
18603 (BUFFERP (glyph->object)
18604 ? 'B'
18605 : (STRINGP (glyph->object)
18606 ? 'S'
18607 : (NILP (glyph->object)
18608 ? '0'
18609 : '-'))),
18610 glyph->pixel_width,
18611 glyph->u.img_id,
18612 '.',
18613 glyph->face_id,
18614 glyph->left_box_line_p,
18615 glyph->right_box_line_p);
18616 }
18617 else if (glyph->type == COMPOSITE_GLYPH)
18618 {
18619 fprintf (stderr,
18620 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18621 glyph - row->glyphs[TEXT_AREA],
18622 '+',
18623 glyph->charpos,
18624 (BUFFERP (glyph->object)
18625 ? 'B'
18626 : (STRINGP (glyph->object)
18627 ? 'S'
18628 : (NILP (glyph->object)
18629 ? '0'
18630 : '-'))),
18631 glyph->pixel_width,
18632 glyph->u.cmp.id);
18633 if (glyph->u.cmp.automatic)
18634 fprintf (stderr,
18635 "[%d-%d]",
18636 glyph->slice.cmp.from, glyph->slice.cmp.to);
18637 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18638 glyph->face_id,
18639 glyph->left_box_line_p,
18640 glyph->right_box_line_p);
18641 }
18642 #ifdef HAVE_XWIDGETS
18643 else if (glyph->type == XWIDGET_GLYPH)
18644 {
18645 fprintf (stderr,
18646 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18647 glyph - row->glyphs[TEXT_AREA],
18648 'X',
18649 glyph->charpos,
18650 (BUFFERP (glyph->object)
18651 ? 'B'
18652 : (STRINGP (glyph->object)
18653 ? 'S'
18654 : '-')),
18655 glyph->pixel_width,
18656 glyph->u.xwidget,
18657 '.',
18658 glyph->face_id,
18659 glyph->left_box_line_p,
18660 glyph->right_box_line_p);
18661
18662 }
18663 #endif
18664 }
18665
18666
18667 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18668 GLYPHS 0 means don't show glyph contents.
18669 GLYPHS 1 means show glyphs in short form
18670 GLYPHS > 1 means show glyphs in long form. */
18671
18672 void
18673 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18674 {
18675 if (glyphs != 1)
18676 {
18677 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18678 fprintf (stderr, "==============================================================================\n");
18679
18680 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18681 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18682 vpos,
18683 MATRIX_ROW_START_CHARPOS (row),
18684 MATRIX_ROW_END_CHARPOS (row),
18685 row->used[TEXT_AREA],
18686 row->contains_overlapping_glyphs_p,
18687 row->enabled_p,
18688 row->truncated_on_left_p,
18689 row->truncated_on_right_p,
18690 row->continued_p,
18691 MATRIX_ROW_CONTINUATION_LINE_P (row),
18692 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18693 row->ends_at_zv_p,
18694 row->fill_line_p,
18695 row->ends_in_middle_of_char_p,
18696 row->starts_in_middle_of_char_p,
18697 row->mouse_face_p,
18698 row->x,
18699 row->y,
18700 row->pixel_width,
18701 row->height,
18702 row->visible_height,
18703 row->ascent,
18704 row->phys_ascent);
18705 /* The next 3 lines should align to "Start" in the header. */
18706 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18707 row->end.overlay_string_index,
18708 row->continuation_lines_width);
18709 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18710 CHARPOS (row->start.string_pos),
18711 CHARPOS (row->end.string_pos));
18712 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18713 row->end.dpvec_index);
18714 }
18715
18716 if (glyphs > 1)
18717 {
18718 int area;
18719
18720 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18721 {
18722 struct glyph *glyph = row->glyphs[area];
18723 struct glyph *glyph_end = glyph + row->used[area];
18724
18725 /* Glyph for a line end in text. */
18726 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18727 ++glyph_end;
18728
18729 if (glyph < glyph_end)
18730 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18731
18732 for (; glyph < glyph_end; ++glyph)
18733 dump_glyph (row, glyph, area);
18734 }
18735 }
18736 else if (glyphs == 1)
18737 {
18738 int area;
18739 char s[SHRT_MAX + 4];
18740
18741 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18742 {
18743 int i;
18744
18745 for (i = 0; i < row->used[area]; ++i)
18746 {
18747 struct glyph *glyph = row->glyphs[area] + i;
18748 if (i == row->used[area] - 1
18749 && area == TEXT_AREA
18750 && NILP (glyph->object)
18751 && glyph->type == CHAR_GLYPH
18752 && glyph->u.ch == ' ')
18753 {
18754 strcpy (&s[i], "[\\n]");
18755 i += 4;
18756 }
18757 else if (glyph->type == CHAR_GLYPH
18758 && glyph->u.ch < 0x80
18759 && glyph->u.ch >= ' ')
18760 s[i] = glyph->u.ch;
18761 else
18762 s[i] = '.';
18763 }
18764
18765 s[i] = '\0';
18766 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18767 }
18768 }
18769 }
18770
18771
18772 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18773 Sdump_glyph_matrix, 0, 1, "p",
18774 doc: /* Dump the current matrix of the selected window to stderr.
18775 Shows contents of glyph row structures. With non-nil
18776 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18777 glyphs in short form, otherwise show glyphs in long form.
18778
18779 Interactively, no argument means show glyphs in short form;
18780 with numeric argument, its value is passed as the GLYPHS flag. */)
18781 (Lisp_Object glyphs)
18782 {
18783 struct window *w = XWINDOW (selected_window);
18784 struct buffer *buffer = XBUFFER (w->contents);
18785
18786 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18787 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18788 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18789 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18790 fprintf (stderr, "=============================================\n");
18791 dump_glyph_matrix (w->current_matrix,
18792 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18793 return Qnil;
18794 }
18795
18796
18797 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18798 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18799 Only text-mode frames have frame glyph matrices. */)
18800 (void)
18801 {
18802 struct frame *f = XFRAME (selected_frame);
18803
18804 if (f->current_matrix)
18805 dump_glyph_matrix (f->current_matrix, 1);
18806 else
18807 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18808 return Qnil;
18809 }
18810
18811
18812 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18813 doc: /* Dump glyph row ROW to stderr.
18814 GLYPH 0 means don't dump glyphs.
18815 GLYPH 1 means dump glyphs in short form.
18816 GLYPH > 1 or omitted means dump glyphs in long form. */)
18817 (Lisp_Object row, Lisp_Object glyphs)
18818 {
18819 struct glyph_matrix *matrix;
18820 EMACS_INT vpos;
18821
18822 CHECK_NUMBER (row);
18823 matrix = XWINDOW (selected_window)->current_matrix;
18824 vpos = XINT (row);
18825 if (vpos >= 0 && vpos < matrix->nrows)
18826 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18827 vpos,
18828 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18829 return Qnil;
18830 }
18831
18832
18833 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18834 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18835 GLYPH 0 means don't dump glyphs.
18836 GLYPH 1 means dump glyphs in short form.
18837 GLYPH > 1 or omitted means dump glyphs in long form.
18838
18839 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18840 do nothing. */)
18841 (Lisp_Object row, Lisp_Object glyphs)
18842 {
18843 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18844 struct frame *sf = SELECTED_FRAME ();
18845 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18846 EMACS_INT vpos;
18847
18848 CHECK_NUMBER (row);
18849 vpos = XINT (row);
18850 if (vpos >= 0 && vpos < m->nrows)
18851 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18852 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18853 #endif
18854 return Qnil;
18855 }
18856
18857
18858 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18859 doc: /* Toggle tracing of redisplay.
18860 With ARG, turn tracing on if and only if ARG is positive. */)
18861 (Lisp_Object arg)
18862 {
18863 if (NILP (arg))
18864 trace_redisplay_p = !trace_redisplay_p;
18865 else
18866 {
18867 arg = Fprefix_numeric_value (arg);
18868 trace_redisplay_p = XINT (arg) > 0;
18869 }
18870
18871 return Qnil;
18872 }
18873
18874
18875 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18876 doc: /* Like `format', but print result to stderr.
18877 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18878 (ptrdiff_t nargs, Lisp_Object *args)
18879 {
18880 Lisp_Object s = Fformat (nargs, args);
18881 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18882 return Qnil;
18883 }
18884
18885 #endif /* GLYPH_DEBUG */
18886
18887
18888 \f
18889 /***********************************************************************
18890 Building Desired Matrix Rows
18891 ***********************************************************************/
18892
18893 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18894 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18895
18896 static struct glyph_row *
18897 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18898 {
18899 struct frame *f = XFRAME (WINDOW_FRAME (w));
18900 struct buffer *buffer = XBUFFER (w->contents);
18901 struct buffer *old = current_buffer;
18902 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18903 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18904 const unsigned char *arrow_end = arrow_string + arrow_len;
18905 const unsigned char *p;
18906 struct it it;
18907 bool multibyte_p;
18908 int n_glyphs_before;
18909
18910 set_buffer_temp (buffer);
18911 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18912 scratch_glyph_row.reversed_p = false;
18913 it.glyph_row->used[TEXT_AREA] = 0;
18914 SET_TEXT_POS (it.position, 0, 0);
18915
18916 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18917 p = arrow_string;
18918 while (p < arrow_end)
18919 {
18920 Lisp_Object face, ilisp;
18921
18922 /* Get the next character. */
18923 if (multibyte_p)
18924 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18925 else
18926 {
18927 it.c = it.char_to_display = *p, it.len = 1;
18928 if (! ASCII_CHAR_P (it.c))
18929 it.char_to_display = BYTE8_TO_CHAR (it.c);
18930 }
18931 p += it.len;
18932
18933 /* Get its face. */
18934 ilisp = make_number (p - arrow_string);
18935 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18936 it.face_id = compute_char_face (f, it.char_to_display, face);
18937
18938 /* Compute its width, get its glyphs. */
18939 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18940 SET_TEXT_POS (it.position, -1, -1);
18941 PRODUCE_GLYPHS (&it);
18942
18943 /* If this character doesn't fit any more in the line, we have
18944 to remove some glyphs. */
18945 if (it.current_x > it.last_visible_x)
18946 {
18947 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18948 break;
18949 }
18950 }
18951
18952 set_buffer_temp (old);
18953 return it.glyph_row;
18954 }
18955
18956
18957 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18958 glyphs to insert is determined by produce_special_glyphs. */
18959
18960 static void
18961 insert_left_trunc_glyphs (struct it *it)
18962 {
18963 struct it truncate_it;
18964 struct glyph *from, *end, *to, *toend;
18965
18966 eassert (!FRAME_WINDOW_P (it->f)
18967 || (!it->glyph_row->reversed_p
18968 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18969 || (it->glyph_row->reversed_p
18970 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18971
18972 /* Get the truncation glyphs. */
18973 truncate_it = *it;
18974 truncate_it.current_x = 0;
18975 truncate_it.face_id = DEFAULT_FACE_ID;
18976 truncate_it.glyph_row = &scratch_glyph_row;
18977 truncate_it.area = TEXT_AREA;
18978 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18979 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18980 truncate_it.object = Qnil;
18981 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18982
18983 /* Overwrite glyphs from IT with truncation glyphs. */
18984 if (!it->glyph_row->reversed_p)
18985 {
18986 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18987
18988 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18989 end = from + tused;
18990 to = it->glyph_row->glyphs[TEXT_AREA];
18991 toend = to + it->glyph_row->used[TEXT_AREA];
18992 if (FRAME_WINDOW_P (it->f))
18993 {
18994 /* On GUI frames, when variable-size fonts are displayed,
18995 the truncation glyphs may need more pixels than the row's
18996 glyphs they overwrite. We overwrite more glyphs to free
18997 enough screen real estate, and enlarge the stretch glyph
18998 on the right (see display_line), if there is one, to
18999 preserve the screen position of the truncation glyphs on
19000 the right. */
19001 int w = 0;
19002 struct glyph *g = to;
19003 short used;
19004
19005 /* The first glyph could be partially visible, in which case
19006 it->glyph_row->x will be negative. But we want the left
19007 truncation glyphs to be aligned at the left margin of the
19008 window, so we override the x coordinate at which the row
19009 will begin. */
19010 it->glyph_row->x = 0;
19011 while (g < toend && w < it->truncation_pixel_width)
19012 {
19013 w += g->pixel_width;
19014 ++g;
19015 }
19016 if (g - to - tused > 0)
19017 {
19018 memmove (to + tused, g, (toend - g) * sizeof(*g));
19019 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19020 }
19021 used = it->glyph_row->used[TEXT_AREA];
19022 if (it->glyph_row->truncated_on_right_p
19023 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19024 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19025 == STRETCH_GLYPH)
19026 {
19027 int extra = w - it->truncation_pixel_width;
19028
19029 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19030 }
19031 }
19032
19033 while (from < end)
19034 *to++ = *from++;
19035
19036 /* There may be padding glyphs left over. Overwrite them too. */
19037 if (!FRAME_WINDOW_P (it->f))
19038 {
19039 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19040 {
19041 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19042 while (from < end)
19043 *to++ = *from++;
19044 }
19045 }
19046
19047 if (to > toend)
19048 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19049 }
19050 else
19051 {
19052 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19053
19054 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19055 that back to front. */
19056 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19057 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19058 toend = it->glyph_row->glyphs[TEXT_AREA];
19059 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19060 if (FRAME_WINDOW_P (it->f))
19061 {
19062 int w = 0;
19063 struct glyph *g = to;
19064
19065 while (g >= toend && w < it->truncation_pixel_width)
19066 {
19067 w += g->pixel_width;
19068 --g;
19069 }
19070 if (to - g - tused > 0)
19071 to = g + tused;
19072 if (it->glyph_row->truncated_on_right_p
19073 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19074 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19075 {
19076 int extra = w - it->truncation_pixel_width;
19077
19078 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19079 }
19080 }
19081
19082 while (from >= end && to >= toend)
19083 *to-- = *from--;
19084 if (!FRAME_WINDOW_P (it->f))
19085 {
19086 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19087 {
19088 from =
19089 truncate_it.glyph_row->glyphs[TEXT_AREA]
19090 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19091 while (from >= end && to >= toend)
19092 *to-- = *from--;
19093 }
19094 }
19095 if (from >= end)
19096 {
19097 /* Need to free some room before prepending additional
19098 glyphs. */
19099 int move_by = from - end + 1;
19100 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19101 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19102
19103 for ( ; g >= g0; g--)
19104 g[move_by] = *g;
19105 while (from >= end)
19106 *to-- = *from--;
19107 it->glyph_row->used[TEXT_AREA] += move_by;
19108 }
19109 }
19110 }
19111
19112 /* Compute the hash code for ROW. */
19113 unsigned
19114 row_hash (struct glyph_row *row)
19115 {
19116 int area, k;
19117 unsigned hashval = 0;
19118
19119 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19120 for (k = 0; k < row->used[area]; ++k)
19121 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19122 + row->glyphs[area][k].u.val
19123 + row->glyphs[area][k].face_id
19124 + row->glyphs[area][k].padding_p
19125 + (row->glyphs[area][k].type << 2));
19126
19127 return hashval;
19128 }
19129
19130 /* Compute the pixel height and width of IT->glyph_row.
19131
19132 Most of the time, ascent and height of a display line will be equal
19133 to the max_ascent and max_height values of the display iterator
19134 structure. This is not the case if
19135
19136 1. We hit ZV without displaying anything. In this case, max_ascent
19137 and max_height will be zero.
19138
19139 2. We have some glyphs that don't contribute to the line height.
19140 (The glyph row flag contributes_to_line_height_p is for future
19141 pixmap extensions).
19142
19143 The first case is easily covered by using default values because in
19144 these cases, the line height does not really matter, except that it
19145 must not be zero. */
19146
19147 static void
19148 compute_line_metrics (struct it *it)
19149 {
19150 struct glyph_row *row = it->glyph_row;
19151
19152 if (FRAME_WINDOW_P (it->f))
19153 {
19154 int i, min_y, max_y;
19155
19156 /* The line may consist of one space only, that was added to
19157 place the cursor on it. If so, the row's height hasn't been
19158 computed yet. */
19159 if (row->height == 0)
19160 {
19161 if (it->max_ascent + it->max_descent == 0)
19162 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19163 row->ascent = it->max_ascent;
19164 row->height = it->max_ascent + it->max_descent;
19165 row->phys_ascent = it->max_phys_ascent;
19166 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19167 row->extra_line_spacing = it->max_extra_line_spacing;
19168 }
19169
19170 /* Compute the width of this line. */
19171 row->pixel_width = row->x;
19172 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19173 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19174
19175 eassert (row->pixel_width >= 0);
19176 eassert (row->ascent >= 0 && row->height > 0);
19177
19178 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19179 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19180
19181 /* If first line's physical ascent is larger than its logical
19182 ascent, use the physical ascent, and make the row taller.
19183 This makes accented characters fully visible. */
19184 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19185 && row->phys_ascent > row->ascent)
19186 {
19187 row->height += row->phys_ascent - row->ascent;
19188 row->ascent = row->phys_ascent;
19189 }
19190
19191 /* Compute how much of the line is visible. */
19192 row->visible_height = row->height;
19193
19194 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19195 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19196
19197 if (row->y < min_y)
19198 row->visible_height -= min_y - row->y;
19199 if (row->y + row->height > max_y)
19200 row->visible_height -= row->y + row->height - max_y;
19201 }
19202 else
19203 {
19204 row->pixel_width = row->used[TEXT_AREA];
19205 if (row->continued_p)
19206 row->pixel_width -= it->continuation_pixel_width;
19207 else if (row->truncated_on_right_p)
19208 row->pixel_width -= it->truncation_pixel_width;
19209 row->ascent = row->phys_ascent = 0;
19210 row->height = row->phys_height = row->visible_height = 1;
19211 row->extra_line_spacing = 0;
19212 }
19213
19214 /* Compute a hash code for this row. */
19215 row->hash = row_hash (row);
19216
19217 it->max_ascent = it->max_descent = 0;
19218 it->max_phys_ascent = it->max_phys_descent = 0;
19219 }
19220
19221
19222 /* Append one space to the glyph row of iterator IT if doing a
19223 window-based redisplay. The space has the same face as
19224 IT->face_id. Value is non-zero if a space was added.
19225
19226 This function is called to make sure that there is always one glyph
19227 at the end of a glyph row that the cursor can be set on under
19228 window-systems. (If there weren't such a glyph we would not know
19229 how wide and tall a box cursor should be displayed).
19230
19231 At the same time this space let's a nicely handle clearing to the
19232 end of the line if the row ends in italic text. */
19233
19234 static int
19235 append_space_for_newline (struct it *it, int default_face_p)
19236 {
19237 if (FRAME_WINDOW_P (it->f))
19238 {
19239 int n = it->glyph_row->used[TEXT_AREA];
19240
19241 if (it->glyph_row->glyphs[TEXT_AREA] + n
19242 < it->glyph_row->glyphs[1 + TEXT_AREA])
19243 {
19244 /* Save some values that must not be changed.
19245 Must save IT->c and IT->len because otherwise
19246 ITERATOR_AT_END_P wouldn't work anymore after
19247 append_space_for_newline has been called. */
19248 enum display_element_type saved_what = it->what;
19249 int saved_c = it->c, saved_len = it->len;
19250 int saved_char_to_display = it->char_to_display;
19251 int saved_x = it->current_x;
19252 int saved_face_id = it->face_id;
19253 int saved_box_end = it->end_of_box_run_p;
19254 struct text_pos saved_pos;
19255 Lisp_Object saved_object;
19256 struct face *face;
19257
19258 saved_object = it->object;
19259 saved_pos = it->position;
19260
19261 it->what = IT_CHARACTER;
19262 memset (&it->position, 0, sizeof it->position);
19263 it->object = Qnil;
19264 it->c = it->char_to_display = ' ';
19265 it->len = 1;
19266
19267 /* If the default face was remapped, be sure to use the
19268 remapped face for the appended newline. */
19269 if (default_face_p)
19270 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19271 else if (it->face_before_selective_p)
19272 it->face_id = it->saved_face_id;
19273 face = FACE_FROM_ID (it->f, it->face_id);
19274 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19275 /* In R2L rows, we will prepend a stretch glyph that will
19276 have the end_of_box_run_p flag set for it, so there's no
19277 need for the appended newline glyph to have that flag
19278 set. */
19279 if (it->glyph_row->reversed_p
19280 /* But if the appended newline glyph goes all the way to
19281 the end of the row, there will be no stretch glyph,
19282 so leave the box flag set. */
19283 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19284 it->end_of_box_run_p = 0;
19285
19286 PRODUCE_GLYPHS (it);
19287
19288 it->override_ascent = -1;
19289 it->constrain_row_ascent_descent_p = 0;
19290 it->current_x = saved_x;
19291 it->object = saved_object;
19292 it->position = saved_pos;
19293 it->what = saved_what;
19294 it->face_id = saved_face_id;
19295 it->len = saved_len;
19296 it->c = saved_c;
19297 it->char_to_display = saved_char_to_display;
19298 it->end_of_box_run_p = saved_box_end;
19299 return 1;
19300 }
19301 }
19302
19303 return 0;
19304 }
19305
19306
19307 /* Extend the face of the last glyph in the text area of IT->glyph_row
19308 to the end of the display line. Called from display_line. If the
19309 glyph row is empty, add a space glyph to it so that we know the
19310 face to draw. Set the glyph row flag fill_line_p. If the glyph
19311 row is R2L, prepend a stretch glyph to cover the empty space to the
19312 left of the leftmost glyph. */
19313
19314 static void
19315 extend_face_to_end_of_line (struct it *it)
19316 {
19317 struct face *face, *default_face;
19318 struct frame *f = it->f;
19319
19320 /* If line is already filled, do nothing. Non window-system frames
19321 get a grace of one more ``pixel'' because their characters are
19322 1-``pixel'' wide, so they hit the equality too early. This grace
19323 is needed only for R2L rows that are not continued, to produce
19324 one extra blank where we could display the cursor. */
19325 if ((it->current_x >= it->last_visible_x
19326 + (!FRAME_WINDOW_P (f)
19327 && it->glyph_row->reversed_p
19328 && !it->glyph_row->continued_p))
19329 /* If the window has display margins, we will need to extend
19330 their face even if the text area is filled. */
19331 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19332 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19333 return;
19334
19335 /* The default face, possibly remapped. */
19336 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19337
19338 /* Face extension extends the background and box of IT->face_id
19339 to the end of the line. If the background equals the background
19340 of the frame, we don't have to do anything. */
19341 if (it->face_before_selective_p)
19342 face = FACE_FROM_ID (f, it->saved_face_id);
19343 else
19344 face = FACE_FROM_ID (f, it->face_id);
19345
19346 if (FRAME_WINDOW_P (f)
19347 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19348 && face->box == FACE_NO_BOX
19349 && face->background == FRAME_BACKGROUND_PIXEL (f)
19350 #ifdef HAVE_WINDOW_SYSTEM
19351 && !face->stipple
19352 #endif
19353 && !it->glyph_row->reversed_p)
19354 return;
19355
19356 /* Set the glyph row flag indicating that the face of the last glyph
19357 in the text area has to be drawn to the end of the text area. */
19358 it->glyph_row->fill_line_p = 1;
19359
19360 /* If current character of IT is not ASCII, make sure we have the
19361 ASCII face. This will be automatically undone the next time
19362 get_next_display_element returns a multibyte character. Note
19363 that the character will always be single byte in unibyte
19364 text. */
19365 if (!ASCII_CHAR_P (it->c))
19366 {
19367 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19368 }
19369
19370 if (FRAME_WINDOW_P (f))
19371 {
19372 /* If the row is empty, add a space with the current face of IT,
19373 so that we know which face to draw. */
19374 if (it->glyph_row->used[TEXT_AREA] == 0)
19375 {
19376 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19377 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19378 it->glyph_row->used[TEXT_AREA] = 1;
19379 }
19380 /* Mode line and the header line don't have margins, and
19381 likewise the frame's tool-bar window, if there is any. */
19382 if (!(it->glyph_row->mode_line_p
19383 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19384 || (WINDOWP (f->tool_bar_window)
19385 && it->w == XWINDOW (f->tool_bar_window))
19386 #endif
19387 ))
19388 {
19389 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19390 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19391 {
19392 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19393 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19394 default_face->id;
19395 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19396 }
19397 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19398 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19399 {
19400 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19401 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19402 default_face->id;
19403 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19404 }
19405 }
19406 #ifdef HAVE_WINDOW_SYSTEM
19407 if (it->glyph_row->reversed_p)
19408 {
19409 /* Prepend a stretch glyph to the row, such that the
19410 rightmost glyph will be drawn flushed all the way to the
19411 right margin of the window. The stretch glyph that will
19412 occupy the empty space, if any, to the left of the
19413 glyphs. */
19414 struct font *font = face->font ? face->font : FRAME_FONT (f);
19415 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19416 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19417 struct glyph *g;
19418 int row_width, stretch_ascent, stretch_width;
19419 struct text_pos saved_pos;
19420 int saved_face_id, saved_avoid_cursor, saved_box_start;
19421
19422 for (row_width = 0, g = row_start; g < row_end; g++)
19423 row_width += g->pixel_width;
19424
19425 /* FIXME: There are various minor display glitches in R2L
19426 rows when only one of the fringes is missing. The
19427 strange condition below produces the least bad effect. */
19428 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19429 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19430 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19431 stretch_width = window_box_width (it->w, TEXT_AREA);
19432 else
19433 stretch_width = it->last_visible_x - it->first_visible_x;
19434 stretch_width -= row_width;
19435
19436 if (stretch_width > 0)
19437 {
19438 stretch_ascent =
19439 (((it->ascent + it->descent)
19440 * FONT_BASE (font)) / FONT_HEIGHT (font));
19441 saved_pos = it->position;
19442 memset (&it->position, 0, sizeof it->position);
19443 saved_avoid_cursor = it->avoid_cursor_p;
19444 it->avoid_cursor_p = 1;
19445 saved_face_id = it->face_id;
19446 saved_box_start = it->start_of_box_run_p;
19447 /* The last row's stretch glyph should get the default
19448 face, to avoid painting the rest of the window with
19449 the region face, if the region ends at ZV. */
19450 if (it->glyph_row->ends_at_zv_p)
19451 it->face_id = default_face->id;
19452 else
19453 it->face_id = face->id;
19454 it->start_of_box_run_p = 0;
19455 append_stretch_glyph (it, Qnil, stretch_width,
19456 it->ascent + it->descent, stretch_ascent);
19457 it->position = saved_pos;
19458 it->avoid_cursor_p = saved_avoid_cursor;
19459 it->face_id = saved_face_id;
19460 it->start_of_box_run_p = saved_box_start;
19461 }
19462 /* If stretch_width comes out negative, it means that the
19463 last glyph is only partially visible. In R2L rows, we
19464 want the leftmost glyph to be partially visible, so we
19465 need to give the row the corresponding left offset. */
19466 if (stretch_width < 0)
19467 it->glyph_row->x = stretch_width;
19468 }
19469 #endif /* HAVE_WINDOW_SYSTEM */
19470 }
19471 else
19472 {
19473 /* Save some values that must not be changed. */
19474 int saved_x = it->current_x;
19475 struct text_pos saved_pos;
19476 Lisp_Object saved_object;
19477 enum display_element_type saved_what = it->what;
19478 int saved_face_id = it->face_id;
19479
19480 saved_object = it->object;
19481 saved_pos = it->position;
19482
19483 it->what = IT_CHARACTER;
19484 memset (&it->position, 0, sizeof it->position);
19485 it->object = Qnil;
19486 it->c = it->char_to_display = ' ';
19487 it->len = 1;
19488
19489 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19490 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19491 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19492 && !it->glyph_row->mode_line_p
19493 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19494 {
19495 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19496 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19497
19498 for (it->current_x = 0; g < e; g++)
19499 it->current_x += g->pixel_width;
19500
19501 it->area = LEFT_MARGIN_AREA;
19502 it->face_id = default_face->id;
19503 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19504 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19505 {
19506 PRODUCE_GLYPHS (it);
19507 /* term.c:produce_glyphs advances it->current_x only for
19508 TEXT_AREA. */
19509 it->current_x += it->pixel_width;
19510 }
19511
19512 it->current_x = saved_x;
19513 it->area = TEXT_AREA;
19514 }
19515
19516 /* The last row's blank glyphs should get the default face, to
19517 avoid painting the rest of the window with the region face,
19518 if the region ends at ZV. */
19519 if (it->glyph_row->ends_at_zv_p)
19520 it->face_id = default_face->id;
19521 else
19522 it->face_id = face->id;
19523 PRODUCE_GLYPHS (it);
19524
19525 while (it->current_x <= it->last_visible_x)
19526 PRODUCE_GLYPHS (it);
19527
19528 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19529 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19530 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19531 && !it->glyph_row->mode_line_p
19532 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19533 {
19534 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19535 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19536
19537 for ( ; g < e; g++)
19538 it->current_x += g->pixel_width;
19539
19540 it->area = RIGHT_MARGIN_AREA;
19541 it->face_id = default_face->id;
19542 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19543 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19544 {
19545 PRODUCE_GLYPHS (it);
19546 it->current_x += it->pixel_width;
19547 }
19548
19549 it->area = TEXT_AREA;
19550 }
19551
19552 /* Don't count these blanks really. It would let us insert a left
19553 truncation glyph below and make us set the cursor on them, maybe. */
19554 it->current_x = saved_x;
19555 it->object = saved_object;
19556 it->position = saved_pos;
19557 it->what = saved_what;
19558 it->face_id = saved_face_id;
19559 }
19560 }
19561
19562
19563 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19564 trailing whitespace. */
19565
19566 static int
19567 trailing_whitespace_p (ptrdiff_t charpos)
19568 {
19569 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19570 int c = 0;
19571
19572 while (bytepos < ZV_BYTE
19573 && (c = FETCH_CHAR (bytepos),
19574 c == ' ' || c == '\t'))
19575 ++bytepos;
19576
19577 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19578 {
19579 if (bytepos != PT_BYTE)
19580 return 1;
19581 }
19582 return 0;
19583 }
19584
19585
19586 /* Highlight trailing whitespace, if any, in ROW. */
19587
19588 static void
19589 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19590 {
19591 int used = row->used[TEXT_AREA];
19592
19593 if (used)
19594 {
19595 struct glyph *start = row->glyphs[TEXT_AREA];
19596 struct glyph *glyph = start + used - 1;
19597
19598 if (row->reversed_p)
19599 {
19600 /* Right-to-left rows need to be processed in the opposite
19601 direction, so swap the edge pointers. */
19602 glyph = start;
19603 start = row->glyphs[TEXT_AREA] + used - 1;
19604 }
19605
19606 /* Skip over glyphs inserted to display the cursor at the
19607 end of a line, for extending the face of the last glyph
19608 to the end of the line on terminals, and for truncation
19609 and continuation glyphs. */
19610 if (!row->reversed_p)
19611 {
19612 while (glyph >= start
19613 && glyph->type == CHAR_GLYPH
19614 && NILP (glyph->object))
19615 --glyph;
19616 }
19617 else
19618 {
19619 while (glyph <= start
19620 && glyph->type == CHAR_GLYPH
19621 && NILP (glyph->object))
19622 ++glyph;
19623 }
19624
19625 /* If last glyph is a space or stretch, and it's trailing
19626 whitespace, set the face of all trailing whitespace glyphs in
19627 IT->glyph_row to `trailing-whitespace'. */
19628 if ((row->reversed_p ? glyph <= start : glyph >= start)
19629 && BUFFERP (glyph->object)
19630 && (glyph->type == STRETCH_GLYPH
19631 || (glyph->type == CHAR_GLYPH
19632 && glyph->u.ch == ' '))
19633 && trailing_whitespace_p (glyph->charpos))
19634 {
19635 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19636 if (face_id < 0)
19637 return;
19638
19639 if (!row->reversed_p)
19640 {
19641 while (glyph >= start
19642 && BUFFERP (glyph->object)
19643 && (glyph->type == STRETCH_GLYPH
19644 || (glyph->type == CHAR_GLYPH
19645 && glyph->u.ch == ' ')))
19646 (glyph--)->face_id = face_id;
19647 }
19648 else
19649 {
19650 while (glyph <= start
19651 && BUFFERP (glyph->object)
19652 && (glyph->type == STRETCH_GLYPH
19653 || (glyph->type == CHAR_GLYPH
19654 && glyph->u.ch == ' ')))
19655 (glyph++)->face_id = face_id;
19656 }
19657 }
19658 }
19659 }
19660
19661
19662 /* Value is non-zero if glyph row ROW should be
19663 considered to hold the buffer position CHARPOS. */
19664
19665 static int
19666 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19667 {
19668 int result = 1;
19669
19670 if (charpos == CHARPOS (row->end.pos)
19671 || charpos == MATRIX_ROW_END_CHARPOS (row))
19672 {
19673 /* Suppose the row ends on a string.
19674 Unless the row is continued, that means it ends on a newline
19675 in the string. If it's anything other than a display string
19676 (e.g., a before-string from an overlay), we don't want the
19677 cursor there. (This heuristic seems to give the optimal
19678 behavior for the various types of multi-line strings.)
19679 One exception: if the string has `cursor' property on one of
19680 its characters, we _do_ want the cursor there. */
19681 if (CHARPOS (row->end.string_pos) >= 0)
19682 {
19683 if (row->continued_p)
19684 result = 1;
19685 else
19686 {
19687 /* Check for `display' property. */
19688 struct glyph *beg = row->glyphs[TEXT_AREA];
19689 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19690 struct glyph *glyph;
19691
19692 result = 0;
19693 for (glyph = end; glyph >= beg; --glyph)
19694 if (STRINGP (glyph->object))
19695 {
19696 Lisp_Object prop
19697 = Fget_char_property (make_number (charpos),
19698 Qdisplay, Qnil);
19699 result =
19700 (!NILP (prop)
19701 && display_prop_string_p (prop, glyph->object));
19702 /* If there's a `cursor' property on one of the
19703 string's characters, this row is a cursor row,
19704 even though this is not a display string. */
19705 if (!result)
19706 {
19707 Lisp_Object s = glyph->object;
19708
19709 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19710 {
19711 ptrdiff_t gpos = glyph->charpos;
19712
19713 if (!NILP (Fget_char_property (make_number (gpos),
19714 Qcursor, s)))
19715 {
19716 result = 1;
19717 break;
19718 }
19719 }
19720 }
19721 break;
19722 }
19723 }
19724 }
19725 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19726 {
19727 /* If the row ends in middle of a real character,
19728 and the line is continued, we want the cursor here.
19729 That's because CHARPOS (ROW->end.pos) would equal
19730 PT if PT is before the character. */
19731 if (!row->ends_in_ellipsis_p)
19732 result = row->continued_p;
19733 else
19734 /* If the row ends in an ellipsis, then
19735 CHARPOS (ROW->end.pos) will equal point after the
19736 invisible text. We want that position to be displayed
19737 after the ellipsis. */
19738 result = 0;
19739 }
19740 /* If the row ends at ZV, display the cursor at the end of that
19741 row instead of at the start of the row below. */
19742 else if (row->ends_at_zv_p)
19743 result = 1;
19744 else
19745 result = 0;
19746 }
19747
19748 return result;
19749 }
19750
19751 /* Value is non-zero if glyph row ROW should be
19752 used to hold the cursor. */
19753
19754 static int
19755 cursor_row_p (struct glyph_row *row)
19756 {
19757 return row_for_charpos_p (row, PT);
19758 }
19759
19760 \f
19761
19762 /* Push the property PROP so that it will be rendered at the current
19763 position in IT. Return 1 if PROP was successfully pushed, 0
19764 otherwise. Called from handle_line_prefix to handle the
19765 `line-prefix' and `wrap-prefix' properties. */
19766
19767 static int
19768 push_prefix_prop (struct it *it, Lisp_Object prop)
19769 {
19770 struct text_pos pos =
19771 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19772
19773 eassert (it->method == GET_FROM_BUFFER
19774 || it->method == GET_FROM_DISPLAY_VECTOR
19775 || it->method == GET_FROM_STRING);
19776
19777 /* We need to save the current buffer/string position, so it will be
19778 restored by pop_it, because iterate_out_of_display_property
19779 depends on that being set correctly, but some situations leave
19780 it->position not yet set when this function is called. */
19781 push_it (it, &pos);
19782
19783 if (STRINGP (prop))
19784 {
19785 if (SCHARS (prop) == 0)
19786 {
19787 pop_it (it);
19788 return 0;
19789 }
19790
19791 it->string = prop;
19792 it->string_from_prefix_prop_p = 1;
19793 it->multibyte_p = STRING_MULTIBYTE (it->string);
19794 it->current.overlay_string_index = -1;
19795 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19796 it->end_charpos = it->string_nchars = SCHARS (it->string);
19797 it->method = GET_FROM_STRING;
19798 it->stop_charpos = 0;
19799 it->prev_stop = 0;
19800 it->base_level_stop = 0;
19801
19802 /* Force paragraph direction to be that of the parent
19803 buffer/string. */
19804 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19805 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19806 else
19807 it->paragraph_embedding = L2R;
19808
19809 /* Set up the bidi iterator for this display string. */
19810 if (it->bidi_p)
19811 {
19812 it->bidi_it.string.lstring = it->string;
19813 it->bidi_it.string.s = NULL;
19814 it->bidi_it.string.schars = it->end_charpos;
19815 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19816 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19817 it->bidi_it.string.unibyte = !it->multibyte_p;
19818 it->bidi_it.w = it->w;
19819 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19820 }
19821 }
19822 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19823 {
19824 it->method = GET_FROM_STRETCH;
19825 it->object = prop;
19826 }
19827 #ifdef HAVE_WINDOW_SYSTEM
19828 else if (IMAGEP (prop))
19829 {
19830 it->what = IT_IMAGE;
19831 it->image_id = lookup_image (it->f, prop);
19832 it->method = GET_FROM_IMAGE;
19833 }
19834 #endif /* HAVE_WINDOW_SYSTEM */
19835 else
19836 {
19837 pop_it (it); /* bogus display property, give up */
19838 return 0;
19839 }
19840
19841 return 1;
19842 }
19843
19844 /* Return the character-property PROP at the current position in IT. */
19845
19846 static Lisp_Object
19847 get_it_property (struct it *it, Lisp_Object prop)
19848 {
19849 Lisp_Object position, object = it->object;
19850
19851 if (STRINGP (object))
19852 position = make_number (IT_STRING_CHARPOS (*it));
19853 else if (BUFFERP (object))
19854 {
19855 position = make_number (IT_CHARPOS (*it));
19856 object = it->window;
19857 }
19858 else
19859 return Qnil;
19860
19861 return Fget_char_property (position, prop, object);
19862 }
19863
19864 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19865
19866 static void
19867 handle_line_prefix (struct it *it)
19868 {
19869 Lisp_Object prefix;
19870
19871 if (it->continuation_lines_width > 0)
19872 {
19873 prefix = get_it_property (it, Qwrap_prefix);
19874 if (NILP (prefix))
19875 prefix = Vwrap_prefix;
19876 }
19877 else
19878 {
19879 prefix = get_it_property (it, Qline_prefix);
19880 if (NILP (prefix))
19881 prefix = Vline_prefix;
19882 }
19883 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19884 {
19885 /* If the prefix is wider than the window, and we try to wrap
19886 it, it would acquire its own wrap prefix, and so on till the
19887 iterator stack overflows. So, don't wrap the prefix. */
19888 it->line_wrap = TRUNCATE;
19889 it->avoid_cursor_p = 1;
19890 }
19891 }
19892
19893 \f
19894
19895 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19896 only for R2L lines from display_line and display_string, when they
19897 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19898 the line/string needs to be continued on the next glyph row. */
19899 static void
19900 unproduce_glyphs (struct it *it, int n)
19901 {
19902 struct glyph *glyph, *end;
19903
19904 eassert (it->glyph_row);
19905 eassert (it->glyph_row->reversed_p);
19906 eassert (it->area == TEXT_AREA);
19907 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19908
19909 if (n > it->glyph_row->used[TEXT_AREA])
19910 n = it->glyph_row->used[TEXT_AREA];
19911 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19912 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19913 for ( ; glyph < end; glyph++)
19914 glyph[-n] = *glyph;
19915 }
19916
19917 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19918 and ROW->maxpos. */
19919 static void
19920 find_row_edges (struct it *it, struct glyph_row *row,
19921 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19922 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19923 {
19924 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19925 lines' rows is implemented for bidi-reordered rows. */
19926
19927 /* ROW->minpos is the value of min_pos, the minimal buffer position
19928 we have in ROW, or ROW->start.pos if that is smaller. */
19929 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19930 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19931 else
19932 /* We didn't find buffer positions smaller than ROW->start, or
19933 didn't find _any_ valid buffer positions in any of the glyphs,
19934 so we must trust the iterator's computed positions. */
19935 row->minpos = row->start.pos;
19936 if (max_pos <= 0)
19937 {
19938 max_pos = CHARPOS (it->current.pos);
19939 max_bpos = BYTEPOS (it->current.pos);
19940 }
19941
19942 /* Here are the various use-cases for ending the row, and the
19943 corresponding values for ROW->maxpos:
19944
19945 Line ends in a newline from buffer eol_pos + 1
19946 Line is continued from buffer max_pos + 1
19947 Line is truncated on right it->current.pos
19948 Line ends in a newline from string max_pos + 1(*)
19949 (*) + 1 only when line ends in a forward scan
19950 Line is continued from string max_pos
19951 Line is continued from display vector max_pos
19952 Line is entirely from a string min_pos == max_pos
19953 Line is entirely from a display vector min_pos == max_pos
19954 Line that ends at ZV ZV
19955
19956 If you discover other use-cases, please add them here as
19957 appropriate. */
19958 if (row->ends_at_zv_p)
19959 row->maxpos = it->current.pos;
19960 else if (row->used[TEXT_AREA])
19961 {
19962 int seen_this_string = 0;
19963 struct glyph_row *r1 = row - 1;
19964
19965 /* Did we see the same display string on the previous row? */
19966 if (STRINGP (it->object)
19967 /* this is not the first row */
19968 && row > it->w->desired_matrix->rows
19969 /* previous row is not the header line */
19970 && !r1->mode_line_p
19971 /* previous row also ends in a newline from a string */
19972 && r1->ends_in_newline_from_string_p)
19973 {
19974 struct glyph *start, *end;
19975
19976 /* Search for the last glyph of the previous row that came
19977 from buffer or string. Depending on whether the row is
19978 L2R or R2L, we need to process it front to back or the
19979 other way round. */
19980 if (!r1->reversed_p)
19981 {
19982 start = r1->glyphs[TEXT_AREA];
19983 end = start + r1->used[TEXT_AREA];
19984 /* Glyphs inserted by redisplay have nil as their object. */
19985 while (end > start
19986 && NILP ((end - 1)->object)
19987 && (end - 1)->charpos <= 0)
19988 --end;
19989 if (end > start)
19990 {
19991 if (EQ ((end - 1)->object, it->object))
19992 seen_this_string = 1;
19993 }
19994 else
19995 /* If all the glyphs of the previous row were inserted
19996 by redisplay, it means the previous row was
19997 produced from a single newline, which is only
19998 possible if that newline came from the same string
19999 as the one which produced this ROW. */
20000 seen_this_string = 1;
20001 }
20002 else
20003 {
20004 end = r1->glyphs[TEXT_AREA] - 1;
20005 start = end + r1->used[TEXT_AREA];
20006 while (end < start
20007 && NILP ((end + 1)->object)
20008 && (end + 1)->charpos <= 0)
20009 ++end;
20010 if (end < start)
20011 {
20012 if (EQ ((end + 1)->object, it->object))
20013 seen_this_string = 1;
20014 }
20015 else
20016 seen_this_string = 1;
20017 }
20018 }
20019 /* Take note of each display string that covers a newline only
20020 once, the first time we see it. This is for when a display
20021 string includes more than one newline in it. */
20022 if (row->ends_in_newline_from_string_p && !seen_this_string)
20023 {
20024 /* If we were scanning the buffer forward when we displayed
20025 the string, we want to account for at least one buffer
20026 position that belongs to this row (position covered by
20027 the display string), so that cursor positioning will
20028 consider this row as a candidate when point is at the end
20029 of the visual line represented by this row. This is not
20030 required when scanning back, because max_pos will already
20031 have a much larger value. */
20032 if (CHARPOS (row->end.pos) > max_pos)
20033 INC_BOTH (max_pos, max_bpos);
20034 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20035 }
20036 else if (CHARPOS (it->eol_pos) > 0)
20037 SET_TEXT_POS (row->maxpos,
20038 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20039 else if (row->continued_p)
20040 {
20041 /* If max_pos is different from IT's current position, it
20042 means IT->method does not belong to the display element
20043 at max_pos. However, it also means that the display
20044 element at max_pos was displayed in its entirety on this
20045 line, which is equivalent to saying that the next line
20046 starts at the next buffer position. */
20047 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20048 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20049 else
20050 {
20051 INC_BOTH (max_pos, max_bpos);
20052 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20053 }
20054 }
20055 else if (row->truncated_on_right_p)
20056 /* display_line already called reseat_at_next_visible_line_start,
20057 which puts the iterator at the beginning of the next line, in
20058 the logical order. */
20059 row->maxpos = it->current.pos;
20060 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20061 /* A line that is entirely from a string/image/stretch... */
20062 row->maxpos = row->minpos;
20063 else
20064 emacs_abort ();
20065 }
20066 else
20067 row->maxpos = it->current.pos;
20068 }
20069
20070 /* Construct the glyph row IT->glyph_row in the desired matrix of
20071 IT->w from text at the current position of IT. See dispextern.h
20072 for an overview of struct it. Value is non-zero if
20073 IT->glyph_row displays text, as opposed to a line displaying ZV
20074 only. */
20075
20076 static int
20077 display_line (struct it *it)
20078 {
20079 struct glyph_row *row = it->glyph_row;
20080 Lisp_Object overlay_arrow_string;
20081 struct it wrap_it;
20082 void *wrap_data = NULL;
20083 int may_wrap = 0, wrap_x IF_LINT (= 0);
20084 int wrap_row_used = -1;
20085 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20086 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20087 int wrap_row_extra_line_spacing IF_LINT (= 0);
20088 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20089 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20090 int cvpos;
20091 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20092 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20093 bool pending_handle_line_prefix = false;
20094
20095 /* We always start displaying at hpos zero even if hscrolled. */
20096 eassert (it->hpos == 0 && it->current_x == 0);
20097
20098 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20099 >= it->w->desired_matrix->nrows)
20100 {
20101 it->w->nrows_scale_factor++;
20102 it->f->fonts_changed = 1;
20103 return 0;
20104 }
20105
20106 /* Clear the result glyph row and enable it. */
20107 prepare_desired_row (it->w, row, false);
20108
20109 row->y = it->current_y;
20110 row->start = it->start;
20111 row->continuation_lines_width = it->continuation_lines_width;
20112 row->displays_text_p = 1;
20113 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20114 it->starts_in_middle_of_char_p = 0;
20115
20116 /* Arrange the overlays nicely for our purposes. Usually, we call
20117 display_line on only one line at a time, in which case this
20118 can't really hurt too much, or we call it on lines which appear
20119 one after another in the buffer, in which case all calls to
20120 recenter_overlay_lists but the first will be pretty cheap. */
20121 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20122
20123 /* Move over display elements that are not visible because we are
20124 hscrolled. This may stop at an x-position < IT->first_visible_x
20125 if the first glyph is partially visible or if we hit a line end. */
20126 if (it->current_x < it->first_visible_x)
20127 {
20128 enum move_it_result move_result;
20129
20130 this_line_min_pos = row->start.pos;
20131 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20132 MOVE_TO_POS | MOVE_TO_X);
20133 /* If we are under a large hscroll, move_it_in_display_line_to
20134 could hit the end of the line without reaching
20135 it->first_visible_x. Pretend that we did reach it. This is
20136 especially important on a TTY, where we will call
20137 extend_face_to_end_of_line, which needs to know how many
20138 blank glyphs to produce. */
20139 if (it->current_x < it->first_visible_x
20140 && (move_result == MOVE_NEWLINE_OR_CR
20141 || move_result == MOVE_POS_MATCH_OR_ZV))
20142 it->current_x = it->first_visible_x;
20143
20144 /* Record the smallest positions seen while we moved over
20145 display elements that are not visible. This is needed by
20146 redisplay_internal for optimizing the case where the cursor
20147 stays inside the same line. The rest of this function only
20148 considers positions that are actually displayed, so
20149 RECORD_MAX_MIN_POS will not otherwise record positions that
20150 are hscrolled to the left of the left edge of the window. */
20151 min_pos = CHARPOS (this_line_min_pos);
20152 min_bpos = BYTEPOS (this_line_min_pos);
20153 }
20154 else if (it->area == TEXT_AREA)
20155 {
20156 /* We only do this when not calling move_it_in_display_line_to
20157 above, because that function calls itself handle_line_prefix. */
20158 handle_line_prefix (it);
20159 }
20160 else
20161 {
20162 /* Line-prefix and wrap-prefix are always displayed in the text
20163 area. But if this is the first call to display_line after
20164 init_iterator, the iterator might have been set up to write
20165 into a marginal area, e.g. if the line begins with some
20166 display property that writes to the margins. So we need to
20167 wait with the call to handle_line_prefix until whatever
20168 writes to the margin has done its job. */
20169 pending_handle_line_prefix = true;
20170 }
20171
20172 /* Get the initial row height. This is either the height of the
20173 text hscrolled, if there is any, or zero. */
20174 row->ascent = it->max_ascent;
20175 row->height = it->max_ascent + it->max_descent;
20176 row->phys_ascent = it->max_phys_ascent;
20177 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20178 row->extra_line_spacing = it->max_extra_line_spacing;
20179
20180 /* Utility macro to record max and min buffer positions seen until now. */
20181 #define RECORD_MAX_MIN_POS(IT) \
20182 do \
20183 { \
20184 int composition_p = !STRINGP ((IT)->string) \
20185 && ((IT)->what == IT_COMPOSITION); \
20186 ptrdiff_t current_pos = \
20187 composition_p ? (IT)->cmp_it.charpos \
20188 : IT_CHARPOS (*(IT)); \
20189 ptrdiff_t current_bpos = \
20190 composition_p ? CHAR_TO_BYTE (current_pos) \
20191 : IT_BYTEPOS (*(IT)); \
20192 if (current_pos < min_pos) \
20193 { \
20194 min_pos = current_pos; \
20195 min_bpos = current_bpos; \
20196 } \
20197 if (IT_CHARPOS (*it) > max_pos) \
20198 { \
20199 max_pos = IT_CHARPOS (*it); \
20200 max_bpos = IT_BYTEPOS (*it); \
20201 } \
20202 } \
20203 while (0)
20204
20205 /* Loop generating characters. The loop is left with IT on the next
20206 character to display. */
20207 while (1)
20208 {
20209 int n_glyphs_before, hpos_before, x_before;
20210 int x, nglyphs;
20211 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20212
20213 /* Retrieve the next thing to display. Value is zero if end of
20214 buffer reached. */
20215 if (!get_next_display_element (it))
20216 {
20217 /* Maybe add a space at the end of this line that is used to
20218 display the cursor there under X. Set the charpos of the
20219 first glyph of blank lines not corresponding to any text
20220 to -1. */
20221 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20222 row->exact_window_width_line_p = 1;
20223 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20224 || row->used[TEXT_AREA] == 0)
20225 {
20226 row->glyphs[TEXT_AREA]->charpos = -1;
20227 row->displays_text_p = 0;
20228
20229 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20230 && (!MINI_WINDOW_P (it->w)
20231 || (minibuf_level && EQ (it->window, minibuf_window))))
20232 row->indicate_empty_line_p = 1;
20233 }
20234
20235 it->continuation_lines_width = 0;
20236 row->ends_at_zv_p = 1;
20237 /* A row that displays right-to-left text must always have
20238 its last face extended all the way to the end of line,
20239 even if this row ends in ZV, because we still write to
20240 the screen left to right. We also need to extend the
20241 last face if the default face is remapped to some
20242 different face, otherwise the functions that clear
20243 portions of the screen will clear with the default face's
20244 background color. */
20245 if (row->reversed_p
20246 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20247 extend_face_to_end_of_line (it);
20248 break;
20249 }
20250
20251 /* Now, get the metrics of what we want to display. This also
20252 generates glyphs in `row' (which is IT->glyph_row). */
20253 n_glyphs_before = row->used[TEXT_AREA];
20254 x = it->current_x;
20255
20256 /* Remember the line height so far in case the next element doesn't
20257 fit on the line. */
20258 if (it->line_wrap != TRUNCATE)
20259 {
20260 ascent = it->max_ascent;
20261 descent = it->max_descent;
20262 phys_ascent = it->max_phys_ascent;
20263 phys_descent = it->max_phys_descent;
20264
20265 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20266 {
20267 if (IT_DISPLAYING_WHITESPACE (it))
20268 may_wrap = 1;
20269 else if (may_wrap)
20270 {
20271 SAVE_IT (wrap_it, *it, wrap_data);
20272 wrap_x = x;
20273 wrap_row_used = row->used[TEXT_AREA];
20274 wrap_row_ascent = row->ascent;
20275 wrap_row_height = row->height;
20276 wrap_row_phys_ascent = row->phys_ascent;
20277 wrap_row_phys_height = row->phys_height;
20278 wrap_row_extra_line_spacing = row->extra_line_spacing;
20279 wrap_row_min_pos = min_pos;
20280 wrap_row_min_bpos = min_bpos;
20281 wrap_row_max_pos = max_pos;
20282 wrap_row_max_bpos = max_bpos;
20283 may_wrap = 0;
20284 }
20285 }
20286 }
20287
20288 PRODUCE_GLYPHS (it);
20289
20290 /* If this display element was in marginal areas, continue with
20291 the next one. */
20292 if (it->area != TEXT_AREA)
20293 {
20294 row->ascent = max (row->ascent, it->max_ascent);
20295 row->height = max (row->height, it->max_ascent + it->max_descent);
20296 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20297 row->phys_height = max (row->phys_height,
20298 it->max_phys_ascent + it->max_phys_descent);
20299 row->extra_line_spacing = max (row->extra_line_spacing,
20300 it->max_extra_line_spacing);
20301 set_iterator_to_next (it, 1);
20302 /* If we didn't handle the line/wrap prefix above, and the
20303 call to set_iterator_to_next just switched to TEXT_AREA,
20304 process the prefix now. */
20305 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20306 {
20307 pending_handle_line_prefix = false;
20308 handle_line_prefix (it);
20309 }
20310 continue;
20311 }
20312
20313 /* Does the display element fit on the line? If we truncate
20314 lines, we should draw past the right edge of the window. If
20315 we don't truncate, we want to stop so that we can display the
20316 continuation glyph before the right margin. If lines are
20317 continued, there are two possible strategies for characters
20318 resulting in more than 1 glyph (e.g. tabs): Display as many
20319 glyphs as possible in this line and leave the rest for the
20320 continuation line, or display the whole element in the next
20321 line. Original redisplay did the former, so we do it also. */
20322 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20323 hpos_before = it->hpos;
20324 x_before = x;
20325
20326 if (/* Not a newline. */
20327 nglyphs > 0
20328 /* Glyphs produced fit entirely in the line. */
20329 && it->current_x < it->last_visible_x)
20330 {
20331 it->hpos += nglyphs;
20332 row->ascent = max (row->ascent, it->max_ascent);
20333 row->height = max (row->height, it->max_ascent + it->max_descent);
20334 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20335 row->phys_height = max (row->phys_height,
20336 it->max_phys_ascent + it->max_phys_descent);
20337 row->extra_line_spacing = max (row->extra_line_spacing,
20338 it->max_extra_line_spacing);
20339 if (it->current_x - it->pixel_width < it->first_visible_x
20340 /* In R2L rows, we arrange in extend_face_to_end_of_line
20341 to add a right offset to the line, by a suitable
20342 change to the stretch glyph that is the leftmost
20343 glyph of the line. */
20344 && !row->reversed_p)
20345 row->x = x - it->first_visible_x;
20346 /* Record the maximum and minimum buffer positions seen so
20347 far in glyphs that will be displayed by this row. */
20348 if (it->bidi_p)
20349 RECORD_MAX_MIN_POS (it);
20350 }
20351 else
20352 {
20353 int i, new_x;
20354 struct glyph *glyph;
20355
20356 for (i = 0; i < nglyphs; ++i, x = new_x)
20357 {
20358 /* Identify the glyphs added by the last call to
20359 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20360 the previous glyphs. */
20361 if (!row->reversed_p)
20362 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20363 else
20364 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20365 new_x = x + glyph->pixel_width;
20366
20367 if (/* Lines are continued. */
20368 it->line_wrap != TRUNCATE
20369 && (/* Glyph doesn't fit on the line. */
20370 new_x > it->last_visible_x
20371 /* Or it fits exactly on a window system frame. */
20372 || (new_x == it->last_visible_x
20373 && FRAME_WINDOW_P (it->f)
20374 && (row->reversed_p
20375 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20376 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20377 {
20378 /* End of a continued line. */
20379
20380 if (it->hpos == 0
20381 || (new_x == it->last_visible_x
20382 && FRAME_WINDOW_P (it->f)
20383 && (row->reversed_p
20384 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20385 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20386 {
20387 /* Current glyph is the only one on the line or
20388 fits exactly on the line. We must continue
20389 the line because we can't draw the cursor
20390 after the glyph. */
20391 row->continued_p = 1;
20392 it->current_x = new_x;
20393 it->continuation_lines_width += new_x;
20394 ++it->hpos;
20395 if (i == nglyphs - 1)
20396 {
20397 /* If line-wrap is on, check if a previous
20398 wrap point was found. */
20399 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20400 && wrap_row_used > 0
20401 /* Even if there is a previous wrap
20402 point, continue the line here as
20403 usual, if (i) the previous character
20404 was a space or tab AND (ii) the
20405 current character is not. */
20406 && (!may_wrap
20407 || IT_DISPLAYING_WHITESPACE (it)))
20408 goto back_to_wrap;
20409
20410 /* Record the maximum and minimum buffer
20411 positions seen so far in glyphs that will be
20412 displayed by this row. */
20413 if (it->bidi_p)
20414 RECORD_MAX_MIN_POS (it);
20415 set_iterator_to_next (it, 1);
20416 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20417 {
20418 if (!get_next_display_element (it))
20419 {
20420 row->exact_window_width_line_p = 1;
20421 it->continuation_lines_width = 0;
20422 row->continued_p = 0;
20423 row->ends_at_zv_p = 1;
20424 }
20425 else if (ITERATOR_AT_END_OF_LINE_P (it))
20426 {
20427 row->continued_p = 0;
20428 row->exact_window_width_line_p = 1;
20429 }
20430 /* If line-wrap is on, check if a
20431 previous wrap point was found. */
20432 else if (wrap_row_used > 0
20433 /* Even if there is a previous wrap
20434 point, continue the line here as
20435 usual, if (i) the previous character
20436 was a space or tab AND (ii) the
20437 current character is not. */
20438 && (!may_wrap
20439 || IT_DISPLAYING_WHITESPACE (it)))
20440 goto back_to_wrap;
20441
20442 }
20443 }
20444 else if (it->bidi_p)
20445 RECORD_MAX_MIN_POS (it);
20446 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20447 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20448 extend_face_to_end_of_line (it);
20449 }
20450 else if (CHAR_GLYPH_PADDING_P (*glyph)
20451 && !FRAME_WINDOW_P (it->f))
20452 {
20453 /* A padding glyph that doesn't fit on this line.
20454 This means the whole character doesn't fit
20455 on the line. */
20456 if (row->reversed_p)
20457 unproduce_glyphs (it, row->used[TEXT_AREA]
20458 - n_glyphs_before);
20459 row->used[TEXT_AREA] = n_glyphs_before;
20460
20461 /* Fill the rest of the row with continuation
20462 glyphs like in 20.x. */
20463 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20464 < row->glyphs[1 + TEXT_AREA])
20465 produce_special_glyphs (it, IT_CONTINUATION);
20466
20467 row->continued_p = 1;
20468 it->current_x = x_before;
20469 it->continuation_lines_width += x_before;
20470
20471 /* Restore the height to what it was before the
20472 element not fitting on the line. */
20473 it->max_ascent = ascent;
20474 it->max_descent = descent;
20475 it->max_phys_ascent = phys_ascent;
20476 it->max_phys_descent = phys_descent;
20477 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20478 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20479 extend_face_to_end_of_line (it);
20480 }
20481 else if (wrap_row_used > 0)
20482 {
20483 back_to_wrap:
20484 if (row->reversed_p)
20485 unproduce_glyphs (it,
20486 row->used[TEXT_AREA] - wrap_row_used);
20487 RESTORE_IT (it, &wrap_it, wrap_data);
20488 it->continuation_lines_width += wrap_x;
20489 row->used[TEXT_AREA] = wrap_row_used;
20490 row->ascent = wrap_row_ascent;
20491 row->height = wrap_row_height;
20492 row->phys_ascent = wrap_row_phys_ascent;
20493 row->phys_height = wrap_row_phys_height;
20494 row->extra_line_spacing = wrap_row_extra_line_spacing;
20495 min_pos = wrap_row_min_pos;
20496 min_bpos = wrap_row_min_bpos;
20497 max_pos = wrap_row_max_pos;
20498 max_bpos = wrap_row_max_bpos;
20499 row->continued_p = 1;
20500 row->ends_at_zv_p = 0;
20501 row->exact_window_width_line_p = 0;
20502 it->continuation_lines_width += x;
20503
20504 /* Make sure that a non-default face is extended
20505 up to the right margin of the window. */
20506 extend_face_to_end_of_line (it);
20507 }
20508 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20509 {
20510 /* A TAB that extends past the right edge of the
20511 window. This produces a single glyph on
20512 window system frames. We leave the glyph in
20513 this row and let it fill the row, but don't
20514 consume the TAB. */
20515 if ((row->reversed_p
20516 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20517 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20518 produce_special_glyphs (it, IT_CONTINUATION);
20519 it->continuation_lines_width += it->last_visible_x;
20520 row->ends_in_middle_of_char_p = 1;
20521 row->continued_p = 1;
20522 glyph->pixel_width = it->last_visible_x - x;
20523 it->starts_in_middle_of_char_p = 1;
20524 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20525 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20526 extend_face_to_end_of_line (it);
20527 }
20528 else
20529 {
20530 /* Something other than a TAB that draws past
20531 the right edge of the window. Restore
20532 positions to values before the element. */
20533 if (row->reversed_p)
20534 unproduce_glyphs (it, row->used[TEXT_AREA]
20535 - (n_glyphs_before + i));
20536 row->used[TEXT_AREA] = n_glyphs_before + i;
20537
20538 /* Display continuation glyphs. */
20539 it->current_x = x_before;
20540 it->continuation_lines_width += x;
20541 if (!FRAME_WINDOW_P (it->f)
20542 || (row->reversed_p
20543 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20544 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20545 produce_special_glyphs (it, IT_CONTINUATION);
20546 row->continued_p = 1;
20547
20548 extend_face_to_end_of_line (it);
20549
20550 if (nglyphs > 1 && i > 0)
20551 {
20552 row->ends_in_middle_of_char_p = 1;
20553 it->starts_in_middle_of_char_p = 1;
20554 }
20555
20556 /* Restore the height to what it was before the
20557 element not fitting on the line. */
20558 it->max_ascent = ascent;
20559 it->max_descent = descent;
20560 it->max_phys_ascent = phys_ascent;
20561 it->max_phys_descent = phys_descent;
20562 }
20563
20564 break;
20565 }
20566 else if (new_x > it->first_visible_x)
20567 {
20568 /* Increment number of glyphs actually displayed. */
20569 ++it->hpos;
20570
20571 /* Record the maximum and minimum buffer positions
20572 seen so far in glyphs that will be displayed by
20573 this row. */
20574 if (it->bidi_p)
20575 RECORD_MAX_MIN_POS (it);
20576
20577 if (x < it->first_visible_x && !row->reversed_p)
20578 /* Glyph is partially visible, i.e. row starts at
20579 negative X position. Don't do that in R2L
20580 rows, where we arrange to add a right offset to
20581 the line in extend_face_to_end_of_line, by a
20582 suitable change to the stretch glyph that is
20583 the leftmost glyph of the line. */
20584 row->x = x - it->first_visible_x;
20585 /* When the last glyph of an R2L row only fits
20586 partially on the line, we need to set row->x to a
20587 negative offset, so that the leftmost glyph is
20588 the one that is partially visible. But if we are
20589 going to produce the truncation glyph, this will
20590 be taken care of in produce_special_glyphs. */
20591 if (row->reversed_p
20592 && new_x > it->last_visible_x
20593 && !(it->line_wrap == TRUNCATE
20594 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20595 {
20596 eassert (FRAME_WINDOW_P (it->f));
20597 row->x = it->last_visible_x - new_x;
20598 }
20599 }
20600 else
20601 {
20602 /* Glyph is completely off the left margin of the
20603 window. This should not happen because of the
20604 move_it_in_display_line at the start of this
20605 function, unless the text display area of the
20606 window is empty. */
20607 eassert (it->first_visible_x <= it->last_visible_x);
20608 }
20609 }
20610 /* Even if this display element produced no glyphs at all,
20611 we want to record its position. */
20612 if (it->bidi_p && nglyphs == 0)
20613 RECORD_MAX_MIN_POS (it);
20614
20615 row->ascent = max (row->ascent, it->max_ascent);
20616 row->height = max (row->height, it->max_ascent + it->max_descent);
20617 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20618 row->phys_height = max (row->phys_height,
20619 it->max_phys_ascent + it->max_phys_descent);
20620 row->extra_line_spacing = max (row->extra_line_spacing,
20621 it->max_extra_line_spacing);
20622
20623 /* End of this display line if row is continued. */
20624 if (row->continued_p || row->ends_at_zv_p)
20625 break;
20626 }
20627
20628 at_end_of_line:
20629 /* Is this a line end? If yes, we're also done, after making
20630 sure that a non-default face is extended up to the right
20631 margin of the window. */
20632 if (ITERATOR_AT_END_OF_LINE_P (it))
20633 {
20634 int used_before = row->used[TEXT_AREA];
20635
20636 row->ends_in_newline_from_string_p = STRINGP (it->object);
20637
20638 /* Add a space at the end of the line that is used to
20639 display the cursor there. */
20640 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20641 append_space_for_newline (it, 0);
20642
20643 /* Extend the face to the end of the line. */
20644 extend_face_to_end_of_line (it);
20645
20646 /* Make sure we have the position. */
20647 if (used_before == 0)
20648 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20649
20650 /* Record the position of the newline, for use in
20651 find_row_edges. */
20652 it->eol_pos = it->current.pos;
20653
20654 /* Consume the line end. This skips over invisible lines. */
20655 set_iterator_to_next (it, 1);
20656 it->continuation_lines_width = 0;
20657 break;
20658 }
20659
20660 /* Proceed with next display element. Note that this skips
20661 over lines invisible because of selective display. */
20662 set_iterator_to_next (it, 1);
20663
20664 /* If we truncate lines, we are done when the last displayed
20665 glyphs reach past the right margin of the window. */
20666 if (it->line_wrap == TRUNCATE
20667 && ((FRAME_WINDOW_P (it->f)
20668 /* Images are preprocessed in produce_image_glyph such
20669 that they are cropped at the right edge of the
20670 window, so an image glyph will always end exactly at
20671 last_visible_x, even if there's no right fringe. */
20672 && ((row->reversed_p
20673 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20674 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20675 || it->what == IT_IMAGE))
20676 ? (it->current_x >= it->last_visible_x)
20677 : (it->current_x > it->last_visible_x)))
20678 {
20679 /* Maybe add truncation glyphs. */
20680 if (!FRAME_WINDOW_P (it->f)
20681 || (row->reversed_p
20682 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20683 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20684 {
20685 int i, n;
20686
20687 if (!row->reversed_p)
20688 {
20689 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20690 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20691 break;
20692 }
20693 else
20694 {
20695 for (i = 0; i < row->used[TEXT_AREA]; i++)
20696 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20697 break;
20698 /* Remove any padding glyphs at the front of ROW, to
20699 make room for the truncation glyphs we will be
20700 adding below. The loop below always inserts at
20701 least one truncation glyph, so also remove the
20702 last glyph added to ROW. */
20703 unproduce_glyphs (it, i + 1);
20704 /* Adjust i for the loop below. */
20705 i = row->used[TEXT_AREA] - (i + 1);
20706 }
20707
20708 /* produce_special_glyphs overwrites the last glyph, so
20709 we don't want that if we want to keep that last
20710 glyph, which means it's an image. */
20711 if (it->current_x > it->last_visible_x)
20712 {
20713 it->current_x = x_before;
20714 if (!FRAME_WINDOW_P (it->f))
20715 {
20716 for (n = row->used[TEXT_AREA]; i < n; ++i)
20717 {
20718 row->used[TEXT_AREA] = i;
20719 produce_special_glyphs (it, IT_TRUNCATION);
20720 }
20721 }
20722 else
20723 {
20724 row->used[TEXT_AREA] = i;
20725 produce_special_glyphs (it, IT_TRUNCATION);
20726 }
20727 it->hpos = hpos_before;
20728 }
20729 }
20730 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20731 {
20732 /* Don't truncate if we can overflow newline into fringe. */
20733 if (!get_next_display_element (it))
20734 {
20735 it->continuation_lines_width = 0;
20736 row->ends_at_zv_p = 1;
20737 row->exact_window_width_line_p = 1;
20738 break;
20739 }
20740 if (ITERATOR_AT_END_OF_LINE_P (it))
20741 {
20742 row->exact_window_width_line_p = 1;
20743 goto at_end_of_line;
20744 }
20745 it->current_x = x_before;
20746 it->hpos = hpos_before;
20747 }
20748
20749 row->truncated_on_right_p = 1;
20750 it->continuation_lines_width = 0;
20751 reseat_at_next_visible_line_start (it, 0);
20752 /* We insist below that IT's position be at ZV because in
20753 bidi-reordered lines the character at visible line start
20754 might not be the character that follows the newline in
20755 the logical order. */
20756 if (IT_BYTEPOS (*it) > BEG_BYTE)
20757 row->ends_at_zv_p =
20758 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20759 else
20760 row->ends_at_zv_p = false;
20761 break;
20762 }
20763 }
20764
20765 if (wrap_data)
20766 bidi_unshelve_cache (wrap_data, 1);
20767
20768 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20769 at the left window margin. */
20770 if (it->first_visible_x
20771 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20772 {
20773 if (!FRAME_WINDOW_P (it->f)
20774 || (((row->reversed_p
20775 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20776 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20777 /* Don't let insert_left_trunc_glyphs overwrite the
20778 first glyph of the row if it is an image. */
20779 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20780 insert_left_trunc_glyphs (it);
20781 row->truncated_on_left_p = 1;
20782 }
20783
20784 /* Remember the position at which this line ends.
20785
20786 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20787 cannot be before the call to find_row_edges below, since that is
20788 where these positions are determined. */
20789 row->end = it->current;
20790 if (!it->bidi_p)
20791 {
20792 row->minpos = row->start.pos;
20793 row->maxpos = row->end.pos;
20794 }
20795 else
20796 {
20797 /* ROW->minpos and ROW->maxpos must be the smallest and
20798 `1 + the largest' buffer positions in ROW. But if ROW was
20799 bidi-reordered, these two positions can be anywhere in the
20800 row, so we must determine them now. */
20801 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20802 }
20803
20804 /* If the start of this line is the overlay arrow-position, then
20805 mark this glyph row as the one containing the overlay arrow.
20806 This is clearly a mess with variable size fonts. It would be
20807 better to let it be displayed like cursors under X. */
20808 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20809 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20810 !NILP (overlay_arrow_string)))
20811 {
20812 /* Overlay arrow in window redisplay is a fringe bitmap. */
20813 if (STRINGP (overlay_arrow_string))
20814 {
20815 struct glyph_row *arrow_row
20816 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20817 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20818 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20819 struct glyph *p = row->glyphs[TEXT_AREA];
20820 struct glyph *p2, *end;
20821
20822 /* Copy the arrow glyphs. */
20823 while (glyph < arrow_end)
20824 *p++ = *glyph++;
20825
20826 /* Throw away padding glyphs. */
20827 p2 = p;
20828 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20829 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20830 ++p2;
20831 if (p2 > p)
20832 {
20833 while (p2 < end)
20834 *p++ = *p2++;
20835 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20836 }
20837 }
20838 else
20839 {
20840 eassert (INTEGERP (overlay_arrow_string));
20841 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20842 }
20843 overlay_arrow_seen = 1;
20844 }
20845
20846 /* Highlight trailing whitespace. */
20847 if (!NILP (Vshow_trailing_whitespace))
20848 highlight_trailing_whitespace (it->f, it->glyph_row);
20849
20850 /* Compute pixel dimensions of this line. */
20851 compute_line_metrics (it);
20852
20853 /* Implementation note: No changes in the glyphs of ROW or in their
20854 faces can be done past this point, because compute_line_metrics
20855 computes ROW's hash value and stores it within the glyph_row
20856 structure. */
20857
20858 /* Record whether this row ends inside an ellipsis. */
20859 row->ends_in_ellipsis_p
20860 = (it->method == GET_FROM_DISPLAY_VECTOR
20861 && it->ellipsis_p);
20862
20863 /* Save fringe bitmaps in this row. */
20864 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20865 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20866 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20867 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20868
20869 it->left_user_fringe_bitmap = 0;
20870 it->left_user_fringe_face_id = 0;
20871 it->right_user_fringe_bitmap = 0;
20872 it->right_user_fringe_face_id = 0;
20873
20874 /* Maybe set the cursor. */
20875 cvpos = it->w->cursor.vpos;
20876 if ((cvpos < 0
20877 /* In bidi-reordered rows, keep checking for proper cursor
20878 position even if one has been found already, because buffer
20879 positions in such rows change non-linearly with ROW->VPOS,
20880 when a line is continued. One exception: when we are at ZV,
20881 display cursor on the first suitable glyph row, since all
20882 the empty rows after that also have their position set to ZV. */
20883 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20884 lines' rows is implemented for bidi-reordered rows. */
20885 || (it->bidi_p
20886 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20887 && PT >= MATRIX_ROW_START_CHARPOS (row)
20888 && PT <= MATRIX_ROW_END_CHARPOS (row)
20889 && cursor_row_p (row))
20890 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20891
20892 /* Prepare for the next line. This line starts horizontally at (X
20893 HPOS) = (0 0). Vertical positions are incremented. As a
20894 convenience for the caller, IT->glyph_row is set to the next
20895 row to be used. */
20896 it->current_x = it->hpos = 0;
20897 it->current_y += row->height;
20898 SET_TEXT_POS (it->eol_pos, 0, 0);
20899 ++it->vpos;
20900 ++it->glyph_row;
20901 /* The next row should by default use the same value of the
20902 reversed_p flag as this one. set_iterator_to_next decides when
20903 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20904 the flag accordingly. */
20905 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20906 it->glyph_row->reversed_p = row->reversed_p;
20907 it->start = row->end;
20908 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20909
20910 #undef RECORD_MAX_MIN_POS
20911 }
20912
20913 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20914 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20915 doc: /* Return paragraph direction at point in BUFFER.
20916 Value is either `left-to-right' or `right-to-left'.
20917 If BUFFER is omitted or nil, it defaults to the current buffer.
20918
20919 Paragraph direction determines how the text in the paragraph is displayed.
20920 In left-to-right paragraphs, text begins at the left margin of the window
20921 and the reading direction is generally left to right. In right-to-left
20922 paragraphs, text begins at the right margin and is read from right to left.
20923
20924 See also `bidi-paragraph-direction'. */)
20925 (Lisp_Object buffer)
20926 {
20927 struct buffer *buf = current_buffer;
20928 struct buffer *old = buf;
20929
20930 if (! NILP (buffer))
20931 {
20932 CHECK_BUFFER (buffer);
20933 buf = XBUFFER (buffer);
20934 }
20935
20936 if (NILP (BVAR (buf, bidi_display_reordering))
20937 || NILP (BVAR (buf, enable_multibyte_characters))
20938 /* When we are loading loadup.el, the character property tables
20939 needed for bidi iteration are not yet available. */
20940 || !NILP (Vpurify_flag))
20941 return Qleft_to_right;
20942 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20943 return BVAR (buf, bidi_paragraph_direction);
20944 else
20945 {
20946 /* Determine the direction from buffer text. We could try to
20947 use current_matrix if it is up to date, but this seems fast
20948 enough as it is. */
20949 struct bidi_it itb;
20950 ptrdiff_t pos = BUF_PT (buf);
20951 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20952 int c;
20953 void *itb_data = bidi_shelve_cache ();
20954
20955 set_buffer_temp (buf);
20956 /* bidi_paragraph_init finds the base direction of the paragraph
20957 by searching forward from paragraph start. We need the base
20958 direction of the current or _previous_ paragraph, so we need
20959 to make sure we are within that paragraph. To that end, find
20960 the previous non-empty line. */
20961 if (pos >= ZV && pos > BEGV)
20962 DEC_BOTH (pos, bytepos);
20963 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20964 if (fast_looking_at (trailing_white_space,
20965 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20966 {
20967 while ((c = FETCH_BYTE (bytepos)) == '\n'
20968 || c == ' ' || c == '\t' || c == '\f')
20969 {
20970 if (bytepos <= BEGV_BYTE)
20971 break;
20972 bytepos--;
20973 pos--;
20974 }
20975 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20976 bytepos--;
20977 }
20978 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20979 itb.paragraph_dir = NEUTRAL_DIR;
20980 itb.string.s = NULL;
20981 itb.string.lstring = Qnil;
20982 itb.string.bufpos = 0;
20983 itb.string.from_disp_str = 0;
20984 itb.string.unibyte = 0;
20985 /* We have no window to use here for ignoring window-specific
20986 overlays. Using NULL for window pointer will cause
20987 compute_display_string_pos to use the current buffer. */
20988 itb.w = NULL;
20989 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20990 bidi_unshelve_cache (itb_data, 0);
20991 set_buffer_temp (old);
20992 switch (itb.paragraph_dir)
20993 {
20994 case L2R:
20995 return Qleft_to_right;
20996 break;
20997 case R2L:
20998 return Qright_to_left;
20999 break;
21000 default:
21001 emacs_abort ();
21002 }
21003 }
21004 }
21005
21006 DEFUN ("bidi-find-overridden-directionality",
21007 Fbidi_find_overridden_directionality,
21008 Sbidi_find_overridden_directionality, 2, 3, 0,
21009 doc: /* Return position between FROM and TO where directionality was overridden.
21010
21011 This function returns the first character position in the specified
21012 region of OBJECT where there is a character whose `bidi-class' property
21013 is `L', but which was forced to display as `R' by a directional
21014 override, and likewise with characters whose `bidi-class' is `R'
21015 or `AL' that were forced to display as `L'.
21016
21017 If no such character is found, the function returns nil.
21018
21019 OBJECT is a Lisp string or buffer to search for overridden
21020 directionality, and defaults to the current buffer if nil or omitted.
21021 OBJECT can also be a window, in which case the function will search
21022 the buffer displayed in that window. Passing the window instead of
21023 a buffer is preferable when the buffer is displayed in some window,
21024 because this function will then be able to correctly account for
21025 window-specific overlays, which can affect the results.
21026
21027 Strong directional characters `L', `R', and `AL' can have their
21028 intrinsic directionality overridden by directional override
21029 control characters RLO \(u+202e) and LRO \(u+202d). See the
21030 function `get-char-code-property' for a way to inquire about
21031 the `bidi-class' property of a character. */)
21032 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21033 {
21034 struct buffer *buf = current_buffer;
21035 struct buffer *old = buf;
21036 struct window *w = NULL;
21037 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21038 struct bidi_it itb;
21039 ptrdiff_t from_pos, to_pos, from_bpos;
21040 void *itb_data;
21041
21042 if (!NILP (object))
21043 {
21044 if (BUFFERP (object))
21045 buf = XBUFFER (object);
21046 else if (WINDOWP (object))
21047 {
21048 w = decode_live_window (object);
21049 buf = XBUFFER (w->contents);
21050 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21051 }
21052 else
21053 CHECK_STRING (object);
21054 }
21055
21056 if (STRINGP (object))
21057 {
21058 /* Characters in unibyte strings are always treated by bidi.c as
21059 strong LTR. */
21060 if (!STRING_MULTIBYTE (object)
21061 /* When we are loading loadup.el, the character property
21062 tables needed for bidi iteration are not yet
21063 available. */
21064 || !NILP (Vpurify_flag))
21065 return Qnil;
21066
21067 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21068 if (from_pos >= SCHARS (object))
21069 return Qnil;
21070
21071 /* Set up the bidi iterator. */
21072 itb_data = bidi_shelve_cache ();
21073 itb.paragraph_dir = NEUTRAL_DIR;
21074 itb.string.lstring = object;
21075 itb.string.s = NULL;
21076 itb.string.schars = SCHARS (object);
21077 itb.string.bufpos = 0;
21078 itb.string.from_disp_str = 0;
21079 itb.string.unibyte = 0;
21080 itb.w = w;
21081 bidi_init_it (0, 0, frame_window_p, &itb);
21082 }
21083 else
21084 {
21085 /* Nothing this fancy can happen in unibyte buffers, or in a
21086 buffer that disabled reordering, or if FROM is at EOB. */
21087 if (NILP (BVAR (buf, bidi_display_reordering))
21088 || NILP (BVAR (buf, enable_multibyte_characters))
21089 /* When we are loading loadup.el, the character property
21090 tables needed for bidi iteration are not yet
21091 available. */
21092 || !NILP (Vpurify_flag))
21093 return Qnil;
21094
21095 set_buffer_temp (buf);
21096 validate_region (&from, &to);
21097 from_pos = XINT (from);
21098 to_pos = XINT (to);
21099 if (from_pos >= ZV)
21100 return Qnil;
21101
21102 /* Set up the bidi iterator. */
21103 itb_data = bidi_shelve_cache ();
21104 from_bpos = CHAR_TO_BYTE (from_pos);
21105 if (from_pos == BEGV)
21106 {
21107 itb.charpos = BEGV;
21108 itb.bytepos = BEGV_BYTE;
21109 }
21110 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21111 {
21112 itb.charpos = from_pos;
21113 itb.bytepos = from_bpos;
21114 }
21115 else
21116 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21117 -1, &itb.bytepos);
21118 itb.paragraph_dir = NEUTRAL_DIR;
21119 itb.string.s = NULL;
21120 itb.string.lstring = Qnil;
21121 itb.string.bufpos = 0;
21122 itb.string.from_disp_str = 0;
21123 itb.string.unibyte = 0;
21124 itb.w = w;
21125 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21126 }
21127
21128 ptrdiff_t found;
21129 do {
21130 /* For the purposes of this function, the actual base direction of
21131 the paragraph doesn't matter, so just set it to L2R. */
21132 bidi_paragraph_init (L2R, &itb, 0);
21133 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21134 ;
21135 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21136
21137 bidi_unshelve_cache (itb_data, 0);
21138 set_buffer_temp (old);
21139
21140 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21141 }
21142
21143 DEFUN ("move-point-visually", Fmove_point_visually,
21144 Smove_point_visually, 1, 1, 0,
21145 doc: /* Move point in the visual order in the specified DIRECTION.
21146 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21147 left.
21148
21149 Value is the new character position of point. */)
21150 (Lisp_Object direction)
21151 {
21152 struct window *w = XWINDOW (selected_window);
21153 struct buffer *b = XBUFFER (w->contents);
21154 struct glyph_row *row;
21155 int dir;
21156 Lisp_Object paragraph_dir;
21157
21158 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21159 (!(ROW)->continued_p \
21160 && NILP ((GLYPH)->object) \
21161 && (GLYPH)->type == CHAR_GLYPH \
21162 && (GLYPH)->u.ch == ' ' \
21163 && (GLYPH)->charpos >= 0 \
21164 && !(GLYPH)->avoid_cursor_p)
21165
21166 CHECK_NUMBER (direction);
21167 dir = XINT (direction);
21168 if (dir > 0)
21169 dir = 1;
21170 else
21171 dir = -1;
21172
21173 /* If current matrix is up-to-date, we can use the information
21174 recorded in the glyphs, at least as long as the goal is on the
21175 screen. */
21176 if (w->window_end_valid
21177 && !windows_or_buffers_changed
21178 && b
21179 && !b->clip_changed
21180 && !b->prevent_redisplay_optimizations_p
21181 && !window_outdated (w)
21182 /* We rely below on the cursor coordinates to be up to date, but
21183 we cannot trust them if some command moved point since the
21184 last complete redisplay. */
21185 && w->last_point == BUF_PT (b)
21186 && w->cursor.vpos >= 0
21187 && w->cursor.vpos < w->current_matrix->nrows
21188 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21189 {
21190 struct glyph *g = row->glyphs[TEXT_AREA];
21191 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21192 struct glyph *gpt = g + w->cursor.hpos;
21193
21194 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21195 {
21196 if (BUFFERP (g->object) && g->charpos != PT)
21197 {
21198 SET_PT (g->charpos);
21199 w->cursor.vpos = -1;
21200 return make_number (PT);
21201 }
21202 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21203 {
21204 ptrdiff_t new_pos;
21205
21206 if (BUFFERP (gpt->object))
21207 {
21208 new_pos = PT;
21209 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21210 new_pos += (row->reversed_p ? -dir : dir);
21211 else
21212 new_pos -= (row->reversed_p ? -dir : dir);
21213 }
21214 else if (BUFFERP (g->object))
21215 new_pos = g->charpos;
21216 else
21217 break;
21218 SET_PT (new_pos);
21219 w->cursor.vpos = -1;
21220 return make_number (PT);
21221 }
21222 else if (ROW_GLYPH_NEWLINE_P (row, g))
21223 {
21224 /* Glyphs inserted at the end of a non-empty line for
21225 positioning the cursor have zero charpos, so we must
21226 deduce the value of point by other means. */
21227 if (g->charpos > 0)
21228 SET_PT (g->charpos);
21229 else if (row->ends_at_zv_p && PT != ZV)
21230 SET_PT (ZV);
21231 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21232 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21233 else
21234 break;
21235 w->cursor.vpos = -1;
21236 return make_number (PT);
21237 }
21238 }
21239 if (g == e || NILP (g->object))
21240 {
21241 if (row->truncated_on_left_p || row->truncated_on_right_p)
21242 goto simulate_display;
21243 if (!row->reversed_p)
21244 row += dir;
21245 else
21246 row -= dir;
21247 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21248 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21249 goto simulate_display;
21250
21251 if (dir > 0)
21252 {
21253 if (row->reversed_p && !row->continued_p)
21254 {
21255 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21256 w->cursor.vpos = -1;
21257 return make_number (PT);
21258 }
21259 g = row->glyphs[TEXT_AREA];
21260 e = g + row->used[TEXT_AREA];
21261 for ( ; g < e; g++)
21262 {
21263 if (BUFFERP (g->object)
21264 /* Empty lines have only one glyph, which stands
21265 for the newline, and whose charpos is the
21266 buffer position of the newline. */
21267 || ROW_GLYPH_NEWLINE_P (row, g)
21268 /* When the buffer ends in a newline, the line at
21269 EOB also has one glyph, but its charpos is -1. */
21270 || (row->ends_at_zv_p
21271 && !row->reversed_p
21272 && NILP (g->object)
21273 && g->type == CHAR_GLYPH
21274 && g->u.ch == ' '))
21275 {
21276 if (g->charpos > 0)
21277 SET_PT (g->charpos);
21278 else if (!row->reversed_p
21279 && row->ends_at_zv_p
21280 && PT != ZV)
21281 SET_PT (ZV);
21282 else
21283 continue;
21284 w->cursor.vpos = -1;
21285 return make_number (PT);
21286 }
21287 }
21288 }
21289 else
21290 {
21291 if (!row->reversed_p && !row->continued_p)
21292 {
21293 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21294 w->cursor.vpos = -1;
21295 return make_number (PT);
21296 }
21297 e = row->glyphs[TEXT_AREA];
21298 g = e + row->used[TEXT_AREA] - 1;
21299 for ( ; g >= e; g--)
21300 {
21301 if (BUFFERP (g->object)
21302 || (ROW_GLYPH_NEWLINE_P (row, g)
21303 && g->charpos > 0)
21304 /* Empty R2L lines on GUI frames have the buffer
21305 position of the newline stored in the stretch
21306 glyph. */
21307 || g->type == STRETCH_GLYPH
21308 || (row->ends_at_zv_p
21309 && row->reversed_p
21310 && NILP (g->object)
21311 && g->type == CHAR_GLYPH
21312 && g->u.ch == ' '))
21313 {
21314 if (g->charpos > 0)
21315 SET_PT (g->charpos);
21316 else if (row->reversed_p
21317 && row->ends_at_zv_p
21318 && PT != ZV)
21319 SET_PT (ZV);
21320 else
21321 continue;
21322 w->cursor.vpos = -1;
21323 return make_number (PT);
21324 }
21325 }
21326 }
21327 }
21328 }
21329
21330 simulate_display:
21331
21332 /* If we wind up here, we failed to move by using the glyphs, so we
21333 need to simulate display instead. */
21334
21335 if (b)
21336 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21337 else
21338 paragraph_dir = Qleft_to_right;
21339 if (EQ (paragraph_dir, Qright_to_left))
21340 dir = -dir;
21341 if (PT <= BEGV && dir < 0)
21342 xsignal0 (Qbeginning_of_buffer);
21343 else if (PT >= ZV && dir > 0)
21344 xsignal0 (Qend_of_buffer);
21345 else
21346 {
21347 struct text_pos pt;
21348 struct it it;
21349 int pt_x, target_x, pixel_width, pt_vpos;
21350 bool at_eol_p;
21351 bool overshoot_expected = false;
21352 bool target_is_eol_p = false;
21353
21354 /* Setup the arena. */
21355 SET_TEXT_POS (pt, PT, PT_BYTE);
21356 start_display (&it, w, pt);
21357
21358 if (it.cmp_it.id < 0
21359 && it.method == GET_FROM_STRING
21360 && it.area == TEXT_AREA
21361 && it.string_from_display_prop_p
21362 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21363 overshoot_expected = true;
21364
21365 /* Find the X coordinate of point. We start from the beginning
21366 of this or previous line to make sure we are before point in
21367 the logical order (since the move_it_* functions can only
21368 move forward). */
21369 reseat:
21370 reseat_at_previous_visible_line_start (&it);
21371 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21372 if (IT_CHARPOS (it) != PT)
21373 {
21374 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21375 -1, -1, -1, MOVE_TO_POS);
21376 /* If we missed point because the character there is
21377 displayed out of a display vector that has more than one
21378 glyph, retry expecting overshoot. */
21379 if (it.method == GET_FROM_DISPLAY_VECTOR
21380 && it.current.dpvec_index > 0
21381 && !overshoot_expected)
21382 {
21383 overshoot_expected = true;
21384 goto reseat;
21385 }
21386 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21387 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21388 }
21389 pt_x = it.current_x;
21390 pt_vpos = it.vpos;
21391 if (dir > 0 || overshoot_expected)
21392 {
21393 struct glyph_row *row = it.glyph_row;
21394
21395 /* When point is at beginning of line, we don't have
21396 information about the glyph there loaded into struct
21397 it. Calling get_next_display_element fixes that. */
21398 if (pt_x == 0)
21399 get_next_display_element (&it);
21400 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21401 it.glyph_row = NULL;
21402 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21403 it.glyph_row = row;
21404 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21405 it, lest it will become out of sync with it's buffer
21406 position. */
21407 it.current_x = pt_x;
21408 }
21409 else
21410 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21411 pixel_width = it.pixel_width;
21412 if (overshoot_expected && at_eol_p)
21413 pixel_width = 0;
21414 else if (pixel_width <= 0)
21415 pixel_width = 1;
21416
21417 /* If there's a display string (or something similar) at point,
21418 we are actually at the glyph to the left of point, so we need
21419 to correct the X coordinate. */
21420 if (overshoot_expected)
21421 {
21422 if (it.bidi_p)
21423 pt_x += pixel_width * it.bidi_it.scan_dir;
21424 else
21425 pt_x += pixel_width;
21426 }
21427
21428 /* Compute target X coordinate, either to the left or to the
21429 right of point. On TTY frames, all characters have the same
21430 pixel width of 1, so we can use that. On GUI frames we don't
21431 have an easy way of getting at the pixel width of the
21432 character to the left of point, so we use a different method
21433 of getting to that place. */
21434 if (dir > 0)
21435 target_x = pt_x + pixel_width;
21436 else
21437 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21438
21439 /* Target X coordinate could be one line above or below the line
21440 of point, in which case we need to adjust the target X
21441 coordinate. Also, if moving to the left, we need to begin at
21442 the left edge of the point's screen line. */
21443 if (dir < 0)
21444 {
21445 if (pt_x > 0)
21446 {
21447 start_display (&it, w, pt);
21448 reseat_at_previous_visible_line_start (&it);
21449 it.current_x = it.current_y = it.hpos = 0;
21450 if (pt_vpos != 0)
21451 move_it_by_lines (&it, pt_vpos);
21452 }
21453 else
21454 {
21455 move_it_by_lines (&it, -1);
21456 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21457 target_is_eol_p = true;
21458 /* Under word-wrap, we don't know the x coordinate of
21459 the last character displayed on the previous line,
21460 which immediately precedes the wrap point. To find
21461 out its x coordinate, we try moving to the right
21462 margin of the window, which will stop at the wrap
21463 point, and then reset target_x to point at the
21464 character that precedes the wrap point. This is not
21465 needed on GUI frames, because (see below) there we
21466 move from the left margin one grapheme cluster at a
21467 time, and stop when we hit the wrap point. */
21468 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21469 {
21470 void *it_data = NULL;
21471 struct it it2;
21472
21473 SAVE_IT (it2, it, it_data);
21474 move_it_in_display_line_to (&it, ZV, target_x,
21475 MOVE_TO_POS | MOVE_TO_X);
21476 /* If we arrived at target_x, that _is_ the last
21477 character on the previous line. */
21478 if (it.current_x != target_x)
21479 target_x = it.current_x - 1;
21480 RESTORE_IT (&it, &it2, it_data);
21481 }
21482 }
21483 }
21484 else
21485 {
21486 if (at_eol_p
21487 || (target_x >= it.last_visible_x
21488 && it.line_wrap != TRUNCATE))
21489 {
21490 if (pt_x > 0)
21491 move_it_by_lines (&it, 0);
21492 move_it_by_lines (&it, 1);
21493 target_x = 0;
21494 }
21495 }
21496
21497 /* Move to the target X coordinate. */
21498 #ifdef HAVE_WINDOW_SYSTEM
21499 /* On GUI frames, as we don't know the X coordinate of the
21500 character to the left of point, moving point to the left
21501 requires walking, one grapheme cluster at a time, until we
21502 find ourself at a place immediately to the left of the
21503 character at point. */
21504 if (FRAME_WINDOW_P (it.f) && dir < 0)
21505 {
21506 struct text_pos new_pos;
21507 enum move_it_result rc = MOVE_X_REACHED;
21508
21509 if (it.current_x == 0)
21510 get_next_display_element (&it);
21511 if (it.what == IT_COMPOSITION)
21512 {
21513 new_pos.charpos = it.cmp_it.charpos;
21514 new_pos.bytepos = -1;
21515 }
21516 else
21517 new_pos = it.current.pos;
21518
21519 while (it.current_x + it.pixel_width <= target_x
21520 && (rc == MOVE_X_REACHED
21521 /* Under word-wrap, move_it_in_display_line_to
21522 stops at correct coordinates, but sometimes
21523 returns MOVE_POS_MATCH_OR_ZV. */
21524 || (it.line_wrap == WORD_WRAP
21525 && rc == MOVE_POS_MATCH_OR_ZV)))
21526 {
21527 int new_x = it.current_x + it.pixel_width;
21528
21529 /* For composed characters, we want the position of the
21530 first character in the grapheme cluster (usually, the
21531 composition's base character), whereas it.current
21532 might give us the position of the _last_ one, e.g. if
21533 the composition is rendered in reverse due to bidi
21534 reordering. */
21535 if (it.what == IT_COMPOSITION)
21536 {
21537 new_pos.charpos = it.cmp_it.charpos;
21538 new_pos.bytepos = -1;
21539 }
21540 else
21541 new_pos = it.current.pos;
21542 if (new_x == it.current_x)
21543 new_x++;
21544 rc = move_it_in_display_line_to (&it, ZV, new_x,
21545 MOVE_TO_POS | MOVE_TO_X);
21546 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21547 break;
21548 }
21549 /* The previous position we saw in the loop is the one we
21550 want. */
21551 if (new_pos.bytepos == -1)
21552 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21553 it.current.pos = new_pos;
21554 }
21555 else
21556 #endif
21557 if (it.current_x != target_x)
21558 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21559
21560 /* When lines are truncated, the above loop will stop at the
21561 window edge. But we want to get to the end of line, even if
21562 it is beyond the window edge; automatic hscroll will then
21563 scroll the window to show point as appropriate. */
21564 if (target_is_eol_p && it.line_wrap == TRUNCATE
21565 && get_next_display_element (&it))
21566 {
21567 struct text_pos new_pos = it.current.pos;
21568
21569 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21570 {
21571 set_iterator_to_next (&it, 0);
21572 if (it.method == GET_FROM_BUFFER)
21573 new_pos = it.current.pos;
21574 if (!get_next_display_element (&it))
21575 break;
21576 }
21577
21578 it.current.pos = new_pos;
21579 }
21580
21581 /* If we ended up in a display string that covers point, move to
21582 buffer position to the right in the visual order. */
21583 if (dir > 0)
21584 {
21585 while (IT_CHARPOS (it) == PT)
21586 {
21587 set_iterator_to_next (&it, 0);
21588 if (!get_next_display_element (&it))
21589 break;
21590 }
21591 }
21592
21593 /* Move point to that position. */
21594 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21595 }
21596
21597 return make_number (PT);
21598
21599 #undef ROW_GLYPH_NEWLINE_P
21600 }
21601
21602 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21603 Sbidi_resolved_levels, 0, 1, 0,
21604 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21605
21606 The resolved levels are produced by the Emacs bidi reordering engine
21607 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21608 read the Unicode Standard Annex 9 (UAX#9) for background information
21609 about these levels.
21610
21611 VPOS is the zero-based number of the current window's screen line
21612 for which to produce the resolved levels. If VPOS is nil or omitted,
21613 it defaults to the screen line of point. If the window displays a
21614 header line, VPOS of zero will report on the header line, and first
21615 line of text in the window will have VPOS of 1.
21616
21617 Value is an array of resolved levels, indexed by glyph number.
21618 Glyphs are numbered from zero starting from the beginning of the
21619 screen line, i.e. the left edge of the window for left-to-right lines
21620 and from the right edge for right-to-left lines. The resolved levels
21621 are produced only for the window's text area; text in display margins
21622 is not included.
21623
21624 If the selected window's display is not up-to-date, or if the specified
21625 screen line does not display text, this function returns nil. It is
21626 highly recommended to bind this function to some simple key, like F8,
21627 in order to avoid these problems.
21628
21629 This function exists mainly for testing the correctness of the
21630 Emacs UBA implementation, in particular with the test suite. */)
21631 (Lisp_Object vpos)
21632 {
21633 struct window *w = XWINDOW (selected_window);
21634 struct buffer *b = XBUFFER (w->contents);
21635 int nrow;
21636 struct glyph_row *row;
21637
21638 if (NILP (vpos))
21639 {
21640 int d1, d2, d3, d4, d5;
21641
21642 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21643 }
21644 else
21645 {
21646 CHECK_NUMBER_COERCE_MARKER (vpos);
21647 nrow = XINT (vpos);
21648 }
21649
21650 /* We require up-to-date glyph matrix for this window. */
21651 if (w->window_end_valid
21652 && !windows_or_buffers_changed
21653 && b
21654 && !b->clip_changed
21655 && !b->prevent_redisplay_optimizations_p
21656 && !window_outdated (w)
21657 && nrow >= 0
21658 && nrow < w->current_matrix->nrows
21659 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21660 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21661 {
21662 struct glyph *g, *e, *g1;
21663 int nglyphs, i;
21664 Lisp_Object levels;
21665
21666 if (!row->reversed_p) /* Left-to-right glyph row. */
21667 {
21668 g = g1 = row->glyphs[TEXT_AREA];
21669 e = g + row->used[TEXT_AREA];
21670
21671 /* Skip over glyphs at the start of the row that was
21672 generated by redisplay for its own needs. */
21673 while (g < e
21674 && NILP (g->object)
21675 && g->charpos < 0)
21676 g++;
21677 g1 = g;
21678
21679 /* Count the "interesting" glyphs in this row. */
21680 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21681 nglyphs++;
21682
21683 /* Create and fill the array. */
21684 levels = make_uninit_vector (nglyphs);
21685 for (i = 0; g1 < g; i++, g1++)
21686 ASET (levels, i, make_number (g1->resolved_level));
21687 }
21688 else /* Right-to-left glyph row. */
21689 {
21690 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21691 e = row->glyphs[TEXT_AREA] - 1;
21692 while (g > e
21693 && NILP (g->object)
21694 && g->charpos < 0)
21695 g--;
21696 g1 = g;
21697 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21698 nglyphs++;
21699 levels = make_uninit_vector (nglyphs);
21700 for (i = 0; g1 > g; i++, g1--)
21701 ASET (levels, i, make_number (g1->resolved_level));
21702 }
21703 return levels;
21704 }
21705 else
21706 return Qnil;
21707 }
21708
21709
21710 \f
21711 /***********************************************************************
21712 Menu Bar
21713 ***********************************************************************/
21714
21715 /* Redisplay the menu bar in the frame for window W.
21716
21717 The menu bar of X frames that don't have X toolkit support is
21718 displayed in a special window W->frame->menu_bar_window.
21719
21720 The menu bar of terminal frames is treated specially as far as
21721 glyph matrices are concerned. Menu bar lines are not part of
21722 windows, so the update is done directly on the frame matrix rows
21723 for the menu bar. */
21724
21725 static void
21726 display_menu_bar (struct window *w)
21727 {
21728 struct frame *f = XFRAME (WINDOW_FRAME (w));
21729 struct it it;
21730 Lisp_Object items;
21731 int i;
21732
21733 /* Don't do all this for graphical frames. */
21734 #ifdef HAVE_NTGUI
21735 if (FRAME_W32_P (f))
21736 return;
21737 #endif
21738 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21739 if (FRAME_X_P (f))
21740 return;
21741 #endif
21742
21743 #ifdef HAVE_NS
21744 if (FRAME_NS_P (f))
21745 return;
21746 #endif /* HAVE_NS */
21747
21748 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21749 eassert (!FRAME_WINDOW_P (f));
21750 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21751 it.first_visible_x = 0;
21752 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21753 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21754 if (FRAME_WINDOW_P (f))
21755 {
21756 /* Menu bar lines are displayed in the desired matrix of the
21757 dummy window menu_bar_window. */
21758 struct window *menu_w;
21759 menu_w = XWINDOW (f->menu_bar_window);
21760 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21761 MENU_FACE_ID);
21762 it.first_visible_x = 0;
21763 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21764 }
21765 else
21766 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21767 {
21768 /* This is a TTY frame, i.e. character hpos/vpos are used as
21769 pixel x/y. */
21770 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21771 MENU_FACE_ID);
21772 it.first_visible_x = 0;
21773 it.last_visible_x = FRAME_COLS (f);
21774 }
21775
21776 /* FIXME: This should be controlled by a user option. See the
21777 comments in redisplay_tool_bar and display_mode_line about
21778 this. */
21779 it.paragraph_embedding = L2R;
21780
21781 /* Clear all rows of the menu bar. */
21782 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21783 {
21784 struct glyph_row *row = it.glyph_row + i;
21785 clear_glyph_row (row);
21786 row->enabled_p = true;
21787 row->full_width_p = 1;
21788 row->reversed_p = false;
21789 }
21790
21791 /* Display all items of the menu bar. */
21792 items = FRAME_MENU_BAR_ITEMS (it.f);
21793 for (i = 0; i < ASIZE (items); i += 4)
21794 {
21795 Lisp_Object string;
21796
21797 /* Stop at nil string. */
21798 string = AREF (items, i + 1);
21799 if (NILP (string))
21800 break;
21801
21802 /* Remember where item was displayed. */
21803 ASET (items, i + 3, make_number (it.hpos));
21804
21805 /* Display the item, pad with one space. */
21806 if (it.current_x < it.last_visible_x)
21807 display_string (NULL, string, Qnil, 0, 0, &it,
21808 SCHARS (string) + 1, 0, 0, -1);
21809 }
21810
21811 /* Fill out the line with spaces. */
21812 if (it.current_x < it.last_visible_x)
21813 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21814
21815 /* Compute the total height of the lines. */
21816 compute_line_metrics (&it);
21817 }
21818
21819 /* Deep copy of a glyph row, including the glyphs. */
21820 static void
21821 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21822 {
21823 struct glyph *pointers[1 + LAST_AREA];
21824 int to_used = to->used[TEXT_AREA];
21825
21826 /* Save glyph pointers of TO. */
21827 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21828
21829 /* Do a structure assignment. */
21830 *to = *from;
21831
21832 /* Restore original glyph pointers of TO. */
21833 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21834
21835 /* Copy the glyphs. */
21836 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21837 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21838
21839 /* If we filled only part of the TO row, fill the rest with
21840 space_glyph (which will display as empty space). */
21841 if (to_used > from->used[TEXT_AREA])
21842 fill_up_frame_row_with_spaces (to, to_used);
21843 }
21844
21845 /* Display one menu item on a TTY, by overwriting the glyphs in the
21846 frame F's desired glyph matrix with glyphs produced from the menu
21847 item text. Called from term.c to display TTY drop-down menus one
21848 item at a time.
21849
21850 ITEM_TEXT is the menu item text as a C string.
21851
21852 FACE_ID is the face ID to be used for this menu item. FACE_ID
21853 could specify one of 3 faces: a face for an enabled item, a face
21854 for a disabled item, or a face for a selected item.
21855
21856 X and Y are coordinates of the first glyph in the frame's desired
21857 matrix to be overwritten by the menu item. Since this is a TTY, Y
21858 is the zero-based number of the glyph row and X is the zero-based
21859 glyph number in the row, starting from left, where to start
21860 displaying the item.
21861
21862 SUBMENU non-zero means this menu item drops down a submenu, which
21863 should be indicated by displaying a proper visual cue after the
21864 item text. */
21865
21866 void
21867 display_tty_menu_item (const char *item_text, int width, int face_id,
21868 int x, int y, int submenu)
21869 {
21870 struct it it;
21871 struct frame *f = SELECTED_FRAME ();
21872 struct window *w = XWINDOW (f->selected_window);
21873 int saved_used, saved_truncated, saved_width, saved_reversed;
21874 struct glyph_row *row;
21875 size_t item_len = strlen (item_text);
21876
21877 eassert (FRAME_TERMCAP_P (f));
21878
21879 /* Don't write beyond the matrix's last row. This can happen for
21880 TTY screens that are not high enough to show the entire menu.
21881 (This is actually a bit of defensive programming, as
21882 tty_menu_display already limits the number of menu items to one
21883 less than the number of screen lines.) */
21884 if (y >= f->desired_matrix->nrows)
21885 return;
21886
21887 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21888 it.first_visible_x = 0;
21889 it.last_visible_x = FRAME_COLS (f) - 1;
21890 row = it.glyph_row;
21891 /* Start with the row contents from the current matrix. */
21892 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21893 saved_width = row->full_width_p;
21894 row->full_width_p = 1;
21895 saved_reversed = row->reversed_p;
21896 row->reversed_p = 0;
21897 row->enabled_p = true;
21898
21899 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21900 desired face. */
21901 eassert (x < f->desired_matrix->matrix_w);
21902 it.current_x = it.hpos = x;
21903 it.current_y = it.vpos = y;
21904 saved_used = row->used[TEXT_AREA];
21905 saved_truncated = row->truncated_on_right_p;
21906 row->used[TEXT_AREA] = x;
21907 it.face_id = face_id;
21908 it.line_wrap = TRUNCATE;
21909
21910 /* FIXME: This should be controlled by a user option. See the
21911 comments in redisplay_tool_bar and display_mode_line about this.
21912 Also, if paragraph_embedding could ever be R2L, changes will be
21913 needed to avoid shifting to the right the row characters in
21914 term.c:append_glyph. */
21915 it.paragraph_embedding = L2R;
21916
21917 /* Pad with a space on the left. */
21918 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21919 width--;
21920 /* Display the menu item, pad with spaces to WIDTH. */
21921 if (submenu)
21922 {
21923 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21924 item_len, 0, FRAME_COLS (f) - 1, -1);
21925 width -= item_len;
21926 /* Indicate with " >" that there's a submenu. */
21927 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21928 FRAME_COLS (f) - 1, -1);
21929 }
21930 else
21931 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21932 width, 0, FRAME_COLS (f) - 1, -1);
21933
21934 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21935 row->truncated_on_right_p = saved_truncated;
21936 row->hash = row_hash (row);
21937 row->full_width_p = saved_width;
21938 row->reversed_p = saved_reversed;
21939 }
21940 \f
21941 /***********************************************************************
21942 Mode Line
21943 ***********************************************************************/
21944
21945 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21946 FORCE is non-zero, redisplay mode lines unconditionally.
21947 Otherwise, redisplay only mode lines that are garbaged. Value is
21948 the number of windows whose mode lines were redisplayed. */
21949
21950 static int
21951 redisplay_mode_lines (Lisp_Object window, bool force)
21952 {
21953 int nwindows = 0;
21954
21955 while (!NILP (window))
21956 {
21957 struct window *w = XWINDOW (window);
21958
21959 if (WINDOWP (w->contents))
21960 nwindows += redisplay_mode_lines (w->contents, force);
21961 else if (force
21962 || FRAME_GARBAGED_P (XFRAME (w->frame))
21963 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21964 {
21965 struct text_pos lpoint;
21966 struct buffer *old = current_buffer;
21967
21968 /* Set the window's buffer for the mode line display. */
21969 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21970 set_buffer_internal_1 (XBUFFER (w->contents));
21971
21972 /* Point refers normally to the selected window. For any
21973 other window, set up appropriate value. */
21974 if (!EQ (window, selected_window))
21975 {
21976 struct text_pos pt;
21977
21978 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21979 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21980 }
21981
21982 /* Display mode lines. */
21983 clear_glyph_matrix (w->desired_matrix);
21984 if (display_mode_lines (w))
21985 ++nwindows;
21986
21987 /* Restore old settings. */
21988 set_buffer_internal_1 (old);
21989 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21990 }
21991
21992 window = w->next;
21993 }
21994
21995 return nwindows;
21996 }
21997
21998
21999 /* Display the mode and/or header line of window W. Value is the
22000 sum number of mode lines and header lines displayed. */
22001
22002 static int
22003 display_mode_lines (struct window *w)
22004 {
22005 Lisp_Object old_selected_window = selected_window;
22006 Lisp_Object old_selected_frame = selected_frame;
22007 Lisp_Object new_frame = w->frame;
22008 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22009 int n = 0;
22010
22011 selected_frame = new_frame;
22012 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22013 or window's point, then we'd need select_window_1 here as well. */
22014 XSETWINDOW (selected_window, w);
22015 XFRAME (new_frame)->selected_window = selected_window;
22016
22017 /* These will be set while the mode line specs are processed. */
22018 line_number_displayed = 0;
22019 w->column_number_displayed = -1;
22020
22021 if (WINDOW_WANTS_MODELINE_P (w))
22022 {
22023 struct window *sel_w = XWINDOW (old_selected_window);
22024
22025 /* Select mode line face based on the real selected window. */
22026 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22027 BVAR (current_buffer, mode_line_format));
22028 ++n;
22029 }
22030
22031 if (WINDOW_WANTS_HEADER_LINE_P (w))
22032 {
22033 display_mode_line (w, HEADER_LINE_FACE_ID,
22034 BVAR (current_buffer, header_line_format));
22035 ++n;
22036 }
22037
22038 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22039 selected_frame = old_selected_frame;
22040 selected_window = old_selected_window;
22041 if (n > 0)
22042 w->must_be_updated_p = true;
22043 return n;
22044 }
22045
22046
22047 /* Display mode or header line of window W. FACE_ID specifies which
22048 line to display; it is either MODE_LINE_FACE_ID or
22049 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22050 display. Value is the pixel height of the mode/header line
22051 displayed. */
22052
22053 static int
22054 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22055 {
22056 struct it it;
22057 struct face *face;
22058 ptrdiff_t count = SPECPDL_INDEX ();
22059
22060 init_iterator (&it, w, -1, -1, NULL, face_id);
22061 /* Don't extend on a previously drawn mode-line.
22062 This may happen if called from pos_visible_p. */
22063 it.glyph_row->enabled_p = false;
22064 prepare_desired_row (w, it.glyph_row, true);
22065
22066 it.glyph_row->mode_line_p = 1;
22067
22068 /* FIXME: This should be controlled by a user option. But
22069 supporting such an option is not trivial, since the mode line is
22070 made up of many separate strings. */
22071 it.paragraph_embedding = L2R;
22072
22073 record_unwind_protect (unwind_format_mode_line,
22074 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22075
22076 mode_line_target = MODE_LINE_DISPLAY;
22077
22078 /* Temporarily make frame's keyboard the current kboard so that
22079 kboard-local variables in the mode_line_format will get the right
22080 values. */
22081 push_kboard (FRAME_KBOARD (it.f));
22082 record_unwind_save_match_data ();
22083 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22084 pop_kboard ();
22085
22086 unbind_to (count, Qnil);
22087
22088 /* Fill up with spaces. */
22089 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22090
22091 compute_line_metrics (&it);
22092 it.glyph_row->full_width_p = 1;
22093 it.glyph_row->continued_p = 0;
22094 it.glyph_row->truncated_on_left_p = 0;
22095 it.glyph_row->truncated_on_right_p = 0;
22096
22097 /* Make a 3D mode-line have a shadow at its right end. */
22098 face = FACE_FROM_ID (it.f, face_id);
22099 extend_face_to_end_of_line (&it);
22100 if (face->box != FACE_NO_BOX)
22101 {
22102 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22103 + it.glyph_row->used[TEXT_AREA] - 1);
22104 last->right_box_line_p = 1;
22105 }
22106
22107 return it.glyph_row->height;
22108 }
22109
22110 /* Move element ELT in LIST to the front of LIST.
22111 Return the updated list. */
22112
22113 static Lisp_Object
22114 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22115 {
22116 register Lisp_Object tail, prev;
22117 register Lisp_Object tem;
22118
22119 tail = list;
22120 prev = Qnil;
22121 while (CONSP (tail))
22122 {
22123 tem = XCAR (tail);
22124
22125 if (EQ (elt, tem))
22126 {
22127 /* Splice out the link TAIL. */
22128 if (NILP (prev))
22129 list = XCDR (tail);
22130 else
22131 Fsetcdr (prev, XCDR (tail));
22132
22133 /* Now make it the first. */
22134 Fsetcdr (tail, list);
22135 return tail;
22136 }
22137 else
22138 prev = tail;
22139 tail = XCDR (tail);
22140 QUIT;
22141 }
22142
22143 /* Not found--return unchanged LIST. */
22144 return list;
22145 }
22146
22147 /* Contribute ELT to the mode line for window IT->w. How it
22148 translates into text depends on its data type.
22149
22150 IT describes the display environment in which we display, as usual.
22151
22152 DEPTH is the depth in recursion. It is used to prevent
22153 infinite recursion here.
22154
22155 FIELD_WIDTH is the number of characters the display of ELT should
22156 occupy in the mode line, and PRECISION is the maximum number of
22157 characters to display from ELT's representation. See
22158 display_string for details.
22159
22160 Returns the hpos of the end of the text generated by ELT.
22161
22162 PROPS is a property list to add to any string we encounter.
22163
22164 If RISKY is nonzero, remove (disregard) any properties in any string
22165 we encounter, and ignore :eval and :propertize.
22166
22167 The global variable `mode_line_target' determines whether the
22168 output is passed to `store_mode_line_noprop',
22169 `store_mode_line_string', or `display_string'. */
22170
22171 static int
22172 display_mode_element (struct it *it, int depth, int field_width, int precision,
22173 Lisp_Object elt, Lisp_Object props, int risky)
22174 {
22175 int n = 0, field, prec;
22176 int literal = 0;
22177
22178 tail_recurse:
22179 if (depth > 100)
22180 elt = build_string ("*too-deep*");
22181
22182 depth++;
22183
22184 switch (XTYPE (elt))
22185 {
22186 case Lisp_String:
22187 {
22188 /* A string: output it and check for %-constructs within it. */
22189 unsigned char c;
22190 ptrdiff_t offset = 0;
22191
22192 if (SCHARS (elt) > 0
22193 && (!NILP (props) || risky))
22194 {
22195 Lisp_Object oprops, aelt;
22196 oprops = Ftext_properties_at (make_number (0), elt);
22197
22198 /* If the starting string's properties are not what
22199 we want, translate the string. Also, if the string
22200 is risky, do that anyway. */
22201
22202 if (NILP (Fequal (props, oprops)) || risky)
22203 {
22204 /* If the starting string has properties,
22205 merge the specified ones onto the existing ones. */
22206 if (! NILP (oprops) && !risky)
22207 {
22208 Lisp_Object tem;
22209
22210 oprops = Fcopy_sequence (oprops);
22211 tem = props;
22212 while (CONSP (tem))
22213 {
22214 oprops = Fplist_put (oprops, XCAR (tem),
22215 XCAR (XCDR (tem)));
22216 tem = XCDR (XCDR (tem));
22217 }
22218 props = oprops;
22219 }
22220
22221 aelt = Fassoc (elt, mode_line_proptrans_alist);
22222 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22223 {
22224 /* AELT is what we want. Move it to the front
22225 without consing. */
22226 elt = XCAR (aelt);
22227 mode_line_proptrans_alist
22228 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22229 }
22230 else
22231 {
22232 Lisp_Object tem;
22233
22234 /* If AELT has the wrong props, it is useless.
22235 so get rid of it. */
22236 if (! NILP (aelt))
22237 mode_line_proptrans_alist
22238 = Fdelq (aelt, mode_line_proptrans_alist);
22239
22240 elt = Fcopy_sequence (elt);
22241 Fset_text_properties (make_number (0), Flength (elt),
22242 props, elt);
22243 /* Add this item to mode_line_proptrans_alist. */
22244 mode_line_proptrans_alist
22245 = Fcons (Fcons (elt, props),
22246 mode_line_proptrans_alist);
22247 /* Truncate mode_line_proptrans_alist
22248 to at most 50 elements. */
22249 tem = Fnthcdr (make_number (50),
22250 mode_line_proptrans_alist);
22251 if (! NILP (tem))
22252 XSETCDR (tem, Qnil);
22253 }
22254 }
22255 }
22256
22257 offset = 0;
22258
22259 if (literal)
22260 {
22261 prec = precision - n;
22262 switch (mode_line_target)
22263 {
22264 case MODE_LINE_NOPROP:
22265 case MODE_LINE_TITLE:
22266 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22267 break;
22268 case MODE_LINE_STRING:
22269 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22270 break;
22271 case MODE_LINE_DISPLAY:
22272 n += display_string (NULL, elt, Qnil, 0, 0, it,
22273 0, prec, 0, STRING_MULTIBYTE (elt));
22274 break;
22275 }
22276
22277 break;
22278 }
22279
22280 /* Handle the non-literal case. */
22281
22282 while ((precision <= 0 || n < precision)
22283 && SREF (elt, offset) != 0
22284 && (mode_line_target != MODE_LINE_DISPLAY
22285 || it->current_x < it->last_visible_x))
22286 {
22287 ptrdiff_t last_offset = offset;
22288
22289 /* Advance to end of string or next format specifier. */
22290 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22291 ;
22292
22293 if (offset - 1 != last_offset)
22294 {
22295 ptrdiff_t nchars, nbytes;
22296
22297 /* Output to end of string or up to '%'. Field width
22298 is length of string. Don't output more than
22299 PRECISION allows us. */
22300 offset--;
22301
22302 prec = c_string_width (SDATA (elt) + last_offset,
22303 offset - last_offset, precision - n,
22304 &nchars, &nbytes);
22305
22306 switch (mode_line_target)
22307 {
22308 case MODE_LINE_NOPROP:
22309 case MODE_LINE_TITLE:
22310 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22311 break;
22312 case MODE_LINE_STRING:
22313 {
22314 ptrdiff_t bytepos = last_offset;
22315 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22316 ptrdiff_t endpos = (precision <= 0
22317 ? string_byte_to_char (elt, offset)
22318 : charpos + nchars);
22319
22320 n += store_mode_line_string (NULL,
22321 Fsubstring (elt, make_number (charpos),
22322 make_number (endpos)),
22323 0, 0, 0, Qnil);
22324 }
22325 break;
22326 case MODE_LINE_DISPLAY:
22327 {
22328 ptrdiff_t bytepos = last_offset;
22329 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22330
22331 if (precision <= 0)
22332 nchars = string_byte_to_char (elt, offset) - charpos;
22333 n += display_string (NULL, elt, Qnil, 0, charpos,
22334 it, 0, nchars, 0,
22335 STRING_MULTIBYTE (elt));
22336 }
22337 break;
22338 }
22339 }
22340 else /* c == '%' */
22341 {
22342 ptrdiff_t percent_position = offset;
22343
22344 /* Get the specified minimum width. Zero means
22345 don't pad. */
22346 field = 0;
22347 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22348 field = field * 10 + c - '0';
22349
22350 /* Don't pad beyond the total padding allowed. */
22351 if (field_width - n > 0 && field > field_width - n)
22352 field = field_width - n;
22353
22354 /* Note that either PRECISION <= 0 or N < PRECISION. */
22355 prec = precision - n;
22356
22357 if (c == 'M')
22358 n += display_mode_element (it, depth, field, prec,
22359 Vglobal_mode_string, props,
22360 risky);
22361 else if (c != 0)
22362 {
22363 bool multibyte;
22364 ptrdiff_t bytepos, charpos;
22365 const char *spec;
22366 Lisp_Object string;
22367
22368 bytepos = percent_position;
22369 charpos = (STRING_MULTIBYTE (elt)
22370 ? string_byte_to_char (elt, bytepos)
22371 : bytepos);
22372 spec = decode_mode_spec (it->w, c, field, &string);
22373 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22374
22375 switch (mode_line_target)
22376 {
22377 case MODE_LINE_NOPROP:
22378 case MODE_LINE_TITLE:
22379 n += store_mode_line_noprop (spec, field, prec);
22380 break;
22381 case MODE_LINE_STRING:
22382 {
22383 Lisp_Object tem = build_string (spec);
22384 props = Ftext_properties_at (make_number (charpos), elt);
22385 /* Should only keep face property in props */
22386 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22387 }
22388 break;
22389 case MODE_LINE_DISPLAY:
22390 {
22391 int nglyphs_before, nwritten;
22392
22393 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22394 nwritten = display_string (spec, string, elt,
22395 charpos, 0, it,
22396 field, prec, 0,
22397 multibyte);
22398
22399 /* Assign to the glyphs written above the
22400 string where the `%x' came from, position
22401 of the `%'. */
22402 if (nwritten > 0)
22403 {
22404 struct glyph *glyph
22405 = (it->glyph_row->glyphs[TEXT_AREA]
22406 + nglyphs_before);
22407 int i;
22408
22409 for (i = 0; i < nwritten; ++i)
22410 {
22411 glyph[i].object = elt;
22412 glyph[i].charpos = charpos;
22413 }
22414
22415 n += nwritten;
22416 }
22417 }
22418 break;
22419 }
22420 }
22421 else /* c == 0 */
22422 break;
22423 }
22424 }
22425 }
22426 break;
22427
22428 case Lisp_Symbol:
22429 /* A symbol: process the value of the symbol recursively
22430 as if it appeared here directly. Avoid error if symbol void.
22431 Special case: if value of symbol is a string, output the string
22432 literally. */
22433 {
22434 register Lisp_Object tem;
22435
22436 /* If the variable is not marked as risky to set
22437 then its contents are risky to use. */
22438 if (NILP (Fget (elt, Qrisky_local_variable)))
22439 risky = 1;
22440
22441 tem = Fboundp (elt);
22442 if (!NILP (tem))
22443 {
22444 tem = Fsymbol_value (elt);
22445 /* If value is a string, output that string literally:
22446 don't check for % within it. */
22447 if (STRINGP (tem))
22448 literal = 1;
22449
22450 if (!EQ (tem, elt))
22451 {
22452 /* Give up right away for nil or t. */
22453 elt = tem;
22454 goto tail_recurse;
22455 }
22456 }
22457 }
22458 break;
22459
22460 case Lisp_Cons:
22461 {
22462 register Lisp_Object car, tem;
22463
22464 /* A cons cell: five distinct cases.
22465 If first element is :eval or :propertize, do something special.
22466 If first element is a string or a cons, process all the elements
22467 and effectively concatenate them.
22468 If first element is a negative number, truncate displaying cdr to
22469 at most that many characters. If positive, pad (with spaces)
22470 to at least that many characters.
22471 If first element is a symbol, process the cadr or caddr recursively
22472 according to whether the symbol's value is non-nil or nil. */
22473 car = XCAR (elt);
22474 if (EQ (car, QCeval))
22475 {
22476 /* An element of the form (:eval FORM) means evaluate FORM
22477 and use the result as mode line elements. */
22478
22479 if (risky)
22480 break;
22481
22482 if (CONSP (XCDR (elt)))
22483 {
22484 Lisp_Object spec;
22485 spec = safe__eval (true, XCAR (XCDR (elt)));
22486 n += display_mode_element (it, depth, field_width - n,
22487 precision - n, spec, props,
22488 risky);
22489 }
22490 }
22491 else if (EQ (car, QCpropertize))
22492 {
22493 /* An element of the form (:propertize ELT PROPS...)
22494 means display ELT but applying properties PROPS. */
22495
22496 if (risky)
22497 break;
22498
22499 if (CONSP (XCDR (elt)))
22500 n += display_mode_element (it, depth, field_width - n,
22501 precision - n, XCAR (XCDR (elt)),
22502 XCDR (XCDR (elt)), risky);
22503 }
22504 else if (SYMBOLP (car))
22505 {
22506 tem = Fboundp (car);
22507 elt = XCDR (elt);
22508 if (!CONSP (elt))
22509 goto invalid;
22510 /* elt is now the cdr, and we know it is a cons cell.
22511 Use its car if CAR has a non-nil value. */
22512 if (!NILP (tem))
22513 {
22514 tem = Fsymbol_value (car);
22515 if (!NILP (tem))
22516 {
22517 elt = XCAR (elt);
22518 goto tail_recurse;
22519 }
22520 }
22521 /* Symbol's value is nil (or symbol is unbound)
22522 Get the cddr of the original list
22523 and if possible find the caddr and use that. */
22524 elt = XCDR (elt);
22525 if (NILP (elt))
22526 break;
22527 else if (!CONSP (elt))
22528 goto invalid;
22529 elt = XCAR (elt);
22530 goto tail_recurse;
22531 }
22532 else if (INTEGERP (car))
22533 {
22534 register int lim = XINT (car);
22535 elt = XCDR (elt);
22536 if (lim < 0)
22537 {
22538 /* Negative int means reduce maximum width. */
22539 if (precision <= 0)
22540 precision = -lim;
22541 else
22542 precision = min (precision, -lim);
22543 }
22544 else if (lim > 0)
22545 {
22546 /* Padding specified. Don't let it be more than
22547 current maximum. */
22548 if (precision > 0)
22549 lim = min (precision, lim);
22550
22551 /* If that's more padding than already wanted, queue it.
22552 But don't reduce padding already specified even if
22553 that is beyond the current truncation point. */
22554 field_width = max (lim, field_width);
22555 }
22556 goto tail_recurse;
22557 }
22558 else if (STRINGP (car) || CONSP (car))
22559 {
22560 Lisp_Object halftail = elt;
22561 int len = 0;
22562
22563 while (CONSP (elt)
22564 && (precision <= 0 || n < precision))
22565 {
22566 n += display_mode_element (it, depth,
22567 /* Do padding only after the last
22568 element in the list. */
22569 (! CONSP (XCDR (elt))
22570 ? field_width - n
22571 : 0),
22572 precision - n, XCAR (elt),
22573 props, risky);
22574 elt = XCDR (elt);
22575 len++;
22576 if ((len & 1) == 0)
22577 halftail = XCDR (halftail);
22578 /* Check for cycle. */
22579 if (EQ (halftail, elt))
22580 break;
22581 }
22582 }
22583 }
22584 break;
22585
22586 default:
22587 invalid:
22588 elt = build_string ("*invalid*");
22589 goto tail_recurse;
22590 }
22591
22592 /* Pad to FIELD_WIDTH. */
22593 if (field_width > 0 && n < field_width)
22594 {
22595 switch (mode_line_target)
22596 {
22597 case MODE_LINE_NOPROP:
22598 case MODE_LINE_TITLE:
22599 n += store_mode_line_noprop ("", field_width - n, 0);
22600 break;
22601 case MODE_LINE_STRING:
22602 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22603 break;
22604 case MODE_LINE_DISPLAY:
22605 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22606 0, 0, 0);
22607 break;
22608 }
22609 }
22610
22611 return n;
22612 }
22613
22614 /* Store a mode-line string element in mode_line_string_list.
22615
22616 If STRING is non-null, display that C string. Otherwise, the Lisp
22617 string LISP_STRING is displayed.
22618
22619 FIELD_WIDTH is the minimum number of output glyphs to produce.
22620 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22621 with spaces. FIELD_WIDTH <= 0 means don't pad.
22622
22623 PRECISION is the maximum number of characters to output from
22624 STRING. PRECISION <= 0 means don't truncate the string.
22625
22626 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22627 properties to the string.
22628
22629 PROPS are the properties to add to the string.
22630 The mode_line_string_face face property is always added to the string.
22631 */
22632
22633 static int
22634 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22635 int field_width, int precision, Lisp_Object props)
22636 {
22637 ptrdiff_t len;
22638 int n = 0;
22639
22640 if (string != NULL)
22641 {
22642 len = strlen (string);
22643 if (precision > 0 && len > precision)
22644 len = precision;
22645 lisp_string = make_string (string, len);
22646 if (NILP (props))
22647 props = mode_line_string_face_prop;
22648 else if (!NILP (mode_line_string_face))
22649 {
22650 Lisp_Object face = Fplist_get (props, Qface);
22651 props = Fcopy_sequence (props);
22652 if (NILP (face))
22653 face = mode_line_string_face;
22654 else
22655 face = list2 (face, mode_line_string_face);
22656 props = Fplist_put (props, Qface, face);
22657 }
22658 Fadd_text_properties (make_number (0), make_number (len),
22659 props, lisp_string);
22660 }
22661 else
22662 {
22663 len = XFASTINT (Flength (lisp_string));
22664 if (precision > 0 && len > precision)
22665 {
22666 len = precision;
22667 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22668 precision = -1;
22669 }
22670 if (!NILP (mode_line_string_face))
22671 {
22672 Lisp_Object face;
22673 if (NILP (props))
22674 props = Ftext_properties_at (make_number (0), lisp_string);
22675 face = Fplist_get (props, Qface);
22676 if (NILP (face))
22677 face = mode_line_string_face;
22678 else
22679 face = list2 (face, mode_line_string_face);
22680 props = list2 (Qface, face);
22681 if (copy_string)
22682 lisp_string = Fcopy_sequence (lisp_string);
22683 }
22684 if (!NILP (props))
22685 Fadd_text_properties (make_number (0), make_number (len),
22686 props, lisp_string);
22687 }
22688
22689 if (len > 0)
22690 {
22691 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22692 n += len;
22693 }
22694
22695 if (field_width > len)
22696 {
22697 field_width -= len;
22698 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22699 if (!NILP (props))
22700 Fadd_text_properties (make_number (0), make_number (field_width),
22701 props, lisp_string);
22702 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22703 n += field_width;
22704 }
22705
22706 return n;
22707 }
22708
22709
22710 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22711 1, 4, 0,
22712 doc: /* Format a string out of a mode line format specification.
22713 First arg FORMAT specifies the mode line format (see `mode-line-format'
22714 for details) to use.
22715
22716 By default, the format is evaluated for the currently selected window.
22717
22718 Optional second arg FACE specifies the face property to put on all
22719 characters for which no face is specified. The value nil means the
22720 default face. The value t means whatever face the window's mode line
22721 currently uses (either `mode-line' or `mode-line-inactive',
22722 depending on whether the window is the selected window or not).
22723 An integer value means the value string has no text
22724 properties.
22725
22726 Optional third and fourth args WINDOW and BUFFER specify the window
22727 and buffer to use as the context for the formatting (defaults
22728 are the selected window and the WINDOW's buffer). */)
22729 (Lisp_Object format, Lisp_Object face,
22730 Lisp_Object window, Lisp_Object buffer)
22731 {
22732 struct it it;
22733 int len;
22734 struct window *w;
22735 struct buffer *old_buffer = NULL;
22736 int face_id;
22737 int no_props = INTEGERP (face);
22738 ptrdiff_t count = SPECPDL_INDEX ();
22739 Lisp_Object str;
22740 int string_start = 0;
22741
22742 w = decode_any_window (window);
22743 XSETWINDOW (window, w);
22744
22745 if (NILP (buffer))
22746 buffer = w->contents;
22747 CHECK_BUFFER (buffer);
22748
22749 /* Make formatting the modeline a non-op when noninteractive, otherwise
22750 there will be problems later caused by a partially initialized frame. */
22751 if (NILP (format) || noninteractive)
22752 return empty_unibyte_string;
22753
22754 if (no_props)
22755 face = Qnil;
22756
22757 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22758 : EQ (face, Qt) ? (EQ (window, selected_window)
22759 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22760 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22761 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22762 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22763 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22764 : DEFAULT_FACE_ID;
22765
22766 old_buffer = current_buffer;
22767
22768 /* Save things including mode_line_proptrans_alist,
22769 and set that to nil so that we don't alter the outer value. */
22770 record_unwind_protect (unwind_format_mode_line,
22771 format_mode_line_unwind_data
22772 (XFRAME (WINDOW_FRAME (w)),
22773 old_buffer, selected_window, 1));
22774 mode_line_proptrans_alist = Qnil;
22775
22776 Fselect_window (window, Qt);
22777 set_buffer_internal_1 (XBUFFER (buffer));
22778
22779 init_iterator (&it, w, -1, -1, NULL, face_id);
22780
22781 if (no_props)
22782 {
22783 mode_line_target = MODE_LINE_NOPROP;
22784 mode_line_string_face_prop = Qnil;
22785 mode_line_string_list = Qnil;
22786 string_start = MODE_LINE_NOPROP_LEN (0);
22787 }
22788 else
22789 {
22790 mode_line_target = MODE_LINE_STRING;
22791 mode_line_string_list = Qnil;
22792 mode_line_string_face = face;
22793 mode_line_string_face_prop
22794 = NILP (face) ? Qnil : list2 (Qface, face);
22795 }
22796
22797 push_kboard (FRAME_KBOARD (it.f));
22798 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22799 pop_kboard ();
22800
22801 if (no_props)
22802 {
22803 len = MODE_LINE_NOPROP_LEN (string_start);
22804 str = make_string (mode_line_noprop_buf + string_start, len);
22805 }
22806 else
22807 {
22808 mode_line_string_list = Fnreverse (mode_line_string_list);
22809 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22810 empty_unibyte_string);
22811 }
22812
22813 unbind_to (count, Qnil);
22814 return str;
22815 }
22816
22817 /* Write a null-terminated, right justified decimal representation of
22818 the positive integer D to BUF using a minimal field width WIDTH. */
22819
22820 static void
22821 pint2str (register char *buf, register int width, register ptrdiff_t d)
22822 {
22823 register char *p = buf;
22824
22825 if (d <= 0)
22826 *p++ = '0';
22827 else
22828 {
22829 while (d > 0)
22830 {
22831 *p++ = d % 10 + '0';
22832 d /= 10;
22833 }
22834 }
22835
22836 for (width -= (int) (p - buf); width > 0; --width)
22837 *p++ = ' ';
22838 *p-- = '\0';
22839 while (p > buf)
22840 {
22841 d = *buf;
22842 *buf++ = *p;
22843 *p-- = d;
22844 }
22845 }
22846
22847 /* Write a null-terminated, right justified decimal and "human
22848 readable" representation of the nonnegative integer D to BUF using
22849 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22850
22851 static const char power_letter[] =
22852 {
22853 0, /* no letter */
22854 'k', /* kilo */
22855 'M', /* mega */
22856 'G', /* giga */
22857 'T', /* tera */
22858 'P', /* peta */
22859 'E', /* exa */
22860 'Z', /* zetta */
22861 'Y' /* yotta */
22862 };
22863
22864 static void
22865 pint2hrstr (char *buf, int width, ptrdiff_t d)
22866 {
22867 /* We aim to represent the nonnegative integer D as
22868 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22869 ptrdiff_t quotient = d;
22870 int remainder = 0;
22871 /* -1 means: do not use TENTHS. */
22872 int tenths = -1;
22873 int exponent = 0;
22874
22875 /* Length of QUOTIENT.TENTHS as a string. */
22876 int length;
22877
22878 char * psuffix;
22879 char * p;
22880
22881 if (quotient >= 1000)
22882 {
22883 /* Scale to the appropriate EXPONENT. */
22884 do
22885 {
22886 remainder = quotient % 1000;
22887 quotient /= 1000;
22888 exponent++;
22889 }
22890 while (quotient >= 1000);
22891
22892 /* Round to nearest and decide whether to use TENTHS or not. */
22893 if (quotient <= 9)
22894 {
22895 tenths = remainder / 100;
22896 if (remainder % 100 >= 50)
22897 {
22898 if (tenths < 9)
22899 tenths++;
22900 else
22901 {
22902 quotient++;
22903 if (quotient == 10)
22904 tenths = -1;
22905 else
22906 tenths = 0;
22907 }
22908 }
22909 }
22910 else
22911 if (remainder >= 500)
22912 {
22913 if (quotient < 999)
22914 quotient++;
22915 else
22916 {
22917 quotient = 1;
22918 exponent++;
22919 tenths = 0;
22920 }
22921 }
22922 }
22923
22924 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22925 if (tenths == -1 && quotient <= 99)
22926 if (quotient <= 9)
22927 length = 1;
22928 else
22929 length = 2;
22930 else
22931 length = 3;
22932 p = psuffix = buf + max (width, length);
22933
22934 /* Print EXPONENT. */
22935 *psuffix++ = power_letter[exponent];
22936 *psuffix = '\0';
22937
22938 /* Print TENTHS. */
22939 if (tenths >= 0)
22940 {
22941 *--p = '0' + tenths;
22942 *--p = '.';
22943 }
22944
22945 /* Print QUOTIENT. */
22946 do
22947 {
22948 int digit = quotient % 10;
22949 *--p = '0' + digit;
22950 }
22951 while ((quotient /= 10) != 0);
22952
22953 /* Print leading spaces. */
22954 while (buf < p)
22955 *--p = ' ';
22956 }
22957
22958 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22959 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22960 type of CODING_SYSTEM. Return updated pointer into BUF. */
22961
22962 static unsigned char invalid_eol_type[] = "(*invalid*)";
22963
22964 static char *
22965 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22966 {
22967 Lisp_Object val;
22968 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22969 const unsigned char *eol_str;
22970 int eol_str_len;
22971 /* The EOL conversion we are using. */
22972 Lisp_Object eoltype;
22973
22974 val = CODING_SYSTEM_SPEC (coding_system);
22975 eoltype = Qnil;
22976
22977 if (!VECTORP (val)) /* Not yet decided. */
22978 {
22979 *buf++ = multibyte ? '-' : ' ';
22980 if (eol_flag)
22981 eoltype = eol_mnemonic_undecided;
22982 /* Don't mention EOL conversion if it isn't decided. */
22983 }
22984 else
22985 {
22986 Lisp_Object attrs;
22987 Lisp_Object eolvalue;
22988
22989 attrs = AREF (val, 0);
22990 eolvalue = AREF (val, 2);
22991
22992 *buf++ = multibyte
22993 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22994 : ' ';
22995
22996 if (eol_flag)
22997 {
22998 /* The EOL conversion that is normal on this system. */
22999
23000 if (NILP (eolvalue)) /* Not yet decided. */
23001 eoltype = eol_mnemonic_undecided;
23002 else if (VECTORP (eolvalue)) /* Not yet decided. */
23003 eoltype = eol_mnemonic_undecided;
23004 else /* eolvalue is Qunix, Qdos, or Qmac. */
23005 eoltype = (EQ (eolvalue, Qunix)
23006 ? eol_mnemonic_unix
23007 : (EQ (eolvalue, Qdos) == 1
23008 ? eol_mnemonic_dos : eol_mnemonic_mac));
23009 }
23010 }
23011
23012 if (eol_flag)
23013 {
23014 /* Mention the EOL conversion if it is not the usual one. */
23015 if (STRINGP (eoltype))
23016 {
23017 eol_str = SDATA (eoltype);
23018 eol_str_len = SBYTES (eoltype);
23019 }
23020 else if (CHARACTERP (eoltype))
23021 {
23022 int c = XFASTINT (eoltype);
23023 return buf + CHAR_STRING (c, (unsigned char *) buf);
23024 }
23025 else
23026 {
23027 eol_str = invalid_eol_type;
23028 eol_str_len = sizeof (invalid_eol_type) - 1;
23029 }
23030 memcpy (buf, eol_str, eol_str_len);
23031 buf += eol_str_len;
23032 }
23033
23034 return buf;
23035 }
23036
23037 /* Return a string for the output of a mode line %-spec for window W,
23038 generated by character C. FIELD_WIDTH > 0 means pad the string
23039 returned with spaces to that value. Return a Lisp string in
23040 *STRING if the resulting string is taken from that Lisp string.
23041
23042 Note we operate on the current buffer for most purposes. */
23043
23044 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23045
23046 static const char *
23047 decode_mode_spec (struct window *w, register int c, int field_width,
23048 Lisp_Object *string)
23049 {
23050 Lisp_Object obj;
23051 struct frame *f = XFRAME (WINDOW_FRAME (w));
23052 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23053 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23054 produce strings from numerical values, so limit preposterously
23055 large values of FIELD_WIDTH to avoid overrunning the buffer's
23056 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23057 bytes plus the terminating null. */
23058 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23059 struct buffer *b = current_buffer;
23060
23061 obj = Qnil;
23062 *string = Qnil;
23063
23064 switch (c)
23065 {
23066 case '*':
23067 if (!NILP (BVAR (b, read_only)))
23068 return "%";
23069 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23070 return "*";
23071 return "-";
23072
23073 case '+':
23074 /* This differs from %* only for a modified read-only buffer. */
23075 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23076 return "*";
23077 if (!NILP (BVAR (b, read_only)))
23078 return "%";
23079 return "-";
23080
23081 case '&':
23082 /* This differs from %* in ignoring read-only-ness. */
23083 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23084 return "*";
23085 return "-";
23086
23087 case '%':
23088 return "%";
23089
23090 case '[':
23091 {
23092 int i;
23093 char *p;
23094
23095 if (command_loop_level > 5)
23096 return "[[[... ";
23097 p = decode_mode_spec_buf;
23098 for (i = 0; i < command_loop_level; i++)
23099 *p++ = '[';
23100 *p = 0;
23101 return decode_mode_spec_buf;
23102 }
23103
23104 case ']':
23105 {
23106 int i;
23107 char *p;
23108
23109 if (command_loop_level > 5)
23110 return " ...]]]";
23111 p = decode_mode_spec_buf;
23112 for (i = 0; i < command_loop_level; i++)
23113 *p++ = ']';
23114 *p = 0;
23115 return decode_mode_spec_buf;
23116 }
23117
23118 case '-':
23119 {
23120 register int i;
23121
23122 /* Let lots_of_dashes be a string of infinite length. */
23123 if (mode_line_target == MODE_LINE_NOPROP
23124 || mode_line_target == MODE_LINE_STRING)
23125 return "--";
23126 if (field_width <= 0
23127 || field_width > sizeof (lots_of_dashes))
23128 {
23129 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23130 decode_mode_spec_buf[i] = '-';
23131 decode_mode_spec_buf[i] = '\0';
23132 return decode_mode_spec_buf;
23133 }
23134 else
23135 return lots_of_dashes;
23136 }
23137
23138 case 'b':
23139 obj = BVAR (b, name);
23140 break;
23141
23142 case 'c':
23143 /* %c and %l are ignored in `frame-title-format'.
23144 (In redisplay_internal, the frame title is drawn _before_ the
23145 windows are updated, so the stuff which depends on actual
23146 window contents (such as %l) may fail to render properly, or
23147 even crash emacs.) */
23148 if (mode_line_target == MODE_LINE_TITLE)
23149 return "";
23150 else
23151 {
23152 ptrdiff_t col = current_column ();
23153 w->column_number_displayed = col;
23154 pint2str (decode_mode_spec_buf, width, col);
23155 return decode_mode_spec_buf;
23156 }
23157
23158 case 'e':
23159 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23160 {
23161 if (NILP (Vmemory_full))
23162 return "";
23163 else
23164 return "!MEM FULL! ";
23165 }
23166 #else
23167 return "";
23168 #endif
23169
23170 case 'F':
23171 /* %F displays the frame name. */
23172 if (!NILP (f->title))
23173 return SSDATA (f->title);
23174 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23175 return SSDATA (f->name);
23176 return "Emacs";
23177
23178 case 'f':
23179 obj = BVAR (b, filename);
23180 break;
23181
23182 case 'i':
23183 {
23184 ptrdiff_t size = ZV - BEGV;
23185 pint2str (decode_mode_spec_buf, width, size);
23186 return decode_mode_spec_buf;
23187 }
23188
23189 case 'I':
23190 {
23191 ptrdiff_t size = ZV - BEGV;
23192 pint2hrstr (decode_mode_spec_buf, width, size);
23193 return decode_mode_spec_buf;
23194 }
23195
23196 case 'l':
23197 {
23198 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23199 ptrdiff_t topline, nlines, height;
23200 ptrdiff_t junk;
23201
23202 /* %c and %l are ignored in `frame-title-format'. */
23203 if (mode_line_target == MODE_LINE_TITLE)
23204 return "";
23205
23206 startpos = marker_position (w->start);
23207 startpos_byte = marker_byte_position (w->start);
23208 height = WINDOW_TOTAL_LINES (w);
23209
23210 /* If we decided that this buffer isn't suitable for line numbers,
23211 don't forget that too fast. */
23212 if (w->base_line_pos == -1)
23213 goto no_value;
23214
23215 /* If the buffer is very big, don't waste time. */
23216 if (INTEGERP (Vline_number_display_limit)
23217 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23218 {
23219 w->base_line_pos = 0;
23220 w->base_line_number = 0;
23221 goto no_value;
23222 }
23223
23224 if (w->base_line_number > 0
23225 && w->base_line_pos > 0
23226 && w->base_line_pos <= startpos)
23227 {
23228 line = w->base_line_number;
23229 linepos = w->base_line_pos;
23230 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23231 }
23232 else
23233 {
23234 line = 1;
23235 linepos = BUF_BEGV (b);
23236 linepos_byte = BUF_BEGV_BYTE (b);
23237 }
23238
23239 /* Count lines from base line to window start position. */
23240 nlines = display_count_lines (linepos_byte,
23241 startpos_byte,
23242 startpos, &junk);
23243
23244 topline = nlines + line;
23245
23246 /* Determine a new base line, if the old one is too close
23247 or too far away, or if we did not have one.
23248 "Too close" means it's plausible a scroll-down would
23249 go back past it. */
23250 if (startpos == BUF_BEGV (b))
23251 {
23252 w->base_line_number = topline;
23253 w->base_line_pos = BUF_BEGV (b);
23254 }
23255 else if (nlines < height + 25 || nlines > height * 3 + 50
23256 || linepos == BUF_BEGV (b))
23257 {
23258 ptrdiff_t limit = BUF_BEGV (b);
23259 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23260 ptrdiff_t position;
23261 ptrdiff_t distance =
23262 (height * 2 + 30) * line_number_display_limit_width;
23263
23264 if (startpos - distance > limit)
23265 {
23266 limit = startpos - distance;
23267 limit_byte = CHAR_TO_BYTE (limit);
23268 }
23269
23270 nlines = display_count_lines (startpos_byte,
23271 limit_byte,
23272 - (height * 2 + 30),
23273 &position);
23274 /* If we couldn't find the lines we wanted within
23275 line_number_display_limit_width chars per line,
23276 give up on line numbers for this window. */
23277 if (position == limit_byte && limit == startpos - distance)
23278 {
23279 w->base_line_pos = -1;
23280 w->base_line_number = 0;
23281 goto no_value;
23282 }
23283
23284 w->base_line_number = topline - nlines;
23285 w->base_line_pos = BYTE_TO_CHAR (position);
23286 }
23287
23288 /* Now count lines from the start pos to point. */
23289 nlines = display_count_lines (startpos_byte,
23290 PT_BYTE, PT, &junk);
23291
23292 /* Record that we did display the line number. */
23293 line_number_displayed = 1;
23294
23295 /* Make the string to show. */
23296 pint2str (decode_mode_spec_buf, width, topline + nlines);
23297 return decode_mode_spec_buf;
23298 no_value:
23299 {
23300 char *p = decode_mode_spec_buf;
23301 int pad = width - 2;
23302 while (pad-- > 0)
23303 *p++ = ' ';
23304 *p++ = '?';
23305 *p++ = '?';
23306 *p = '\0';
23307 return decode_mode_spec_buf;
23308 }
23309 }
23310 break;
23311
23312 case 'm':
23313 obj = BVAR (b, mode_name);
23314 break;
23315
23316 case 'n':
23317 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23318 return " Narrow";
23319 break;
23320
23321 case 'p':
23322 {
23323 ptrdiff_t pos = marker_position (w->start);
23324 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23325
23326 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23327 {
23328 if (pos <= BUF_BEGV (b))
23329 return "All";
23330 else
23331 return "Bottom";
23332 }
23333 else if (pos <= BUF_BEGV (b))
23334 return "Top";
23335 else
23336 {
23337 if (total > 1000000)
23338 /* Do it differently for a large value, to avoid overflow. */
23339 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23340 else
23341 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23342 /* We can't normally display a 3-digit number,
23343 so get us a 2-digit number that is close. */
23344 if (total == 100)
23345 total = 99;
23346 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23347 return decode_mode_spec_buf;
23348 }
23349 }
23350
23351 /* Display percentage of size above the bottom of the screen. */
23352 case 'P':
23353 {
23354 ptrdiff_t toppos = marker_position (w->start);
23355 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23356 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23357
23358 if (botpos >= BUF_ZV (b))
23359 {
23360 if (toppos <= BUF_BEGV (b))
23361 return "All";
23362 else
23363 return "Bottom";
23364 }
23365 else
23366 {
23367 if (total > 1000000)
23368 /* Do it differently for a large value, to avoid overflow. */
23369 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23370 else
23371 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23372 /* We can't normally display a 3-digit number,
23373 so get us a 2-digit number that is close. */
23374 if (total == 100)
23375 total = 99;
23376 if (toppos <= BUF_BEGV (b))
23377 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23378 else
23379 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23380 return decode_mode_spec_buf;
23381 }
23382 }
23383
23384 case 's':
23385 /* status of process */
23386 obj = Fget_buffer_process (Fcurrent_buffer ());
23387 if (NILP (obj))
23388 return "no process";
23389 #ifndef MSDOS
23390 obj = Fsymbol_name (Fprocess_status (obj));
23391 #endif
23392 break;
23393
23394 case '@':
23395 {
23396 ptrdiff_t count = inhibit_garbage_collection ();
23397 Lisp_Object curdir = BVAR (current_buffer, directory);
23398 Lisp_Object val = Qnil;
23399
23400 if (STRINGP (curdir))
23401 val = call1 (intern ("file-remote-p"), curdir);
23402
23403 unbind_to (count, Qnil);
23404
23405 if (NILP (val))
23406 return "-";
23407 else
23408 return "@";
23409 }
23410
23411 case 'z':
23412 /* coding-system (not including end-of-line format) */
23413 case 'Z':
23414 /* coding-system (including end-of-line type) */
23415 {
23416 int eol_flag = (c == 'Z');
23417 char *p = decode_mode_spec_buf;
23418
23419 if (! FRAME_WINDOW_P (f))
23420 {
23421 /* No need to mention EOL here--the terminal never needs
23422 to do EOL conversion. */
23423 p = decode_mode_spec_coding (CODING_ID_NAME
23424 (FRAME_KEYBOARD_CODING (f)->id),
23425 p, 0);
23426 p = decode_mode_spec_coding (CODING_ID_NAME
23427 (FRAME_TERMINAL_CODING (f)->id),
23428 p, 0);
23429 }
23430 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23431 p, eol_flag);
23432
23433 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23434 #ifdef subprocesses
23435 obj = Fget_buffer_process (Fcurrent_buffer ());
23436 if (PROCESSP (obj))
23437 {
23438 p = decode_mode_spec_coding
23439 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23440 p = decode_mode_spec_coding
23441 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23442 }
23443 #endif /* subprocesses */
23444 #endif /* 0 */
23445 *p = 0;
23446 return decode_mode_spec_buf;
23447 }
23448 }
23449
23450 if (STRINGP (obj))
23451 {
23452 *string = obj;
23453 return SSDATA (obj);
23454 }
23455 else
23456 return "";
23457 }
23458
23459
23460 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23461 means count lines back from START_BYTE. But don't go beyond
23462 LIMIT_BYTE. Return the number of lines thus found (always
23463 nonnegative).
23464
23465 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23466 either the position COUNT lines after/before START_BYTE, if we
23467 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23468 COUNT lines. */
23469
23470 static ptrdiff_t
23471 display_count_lines (ptrdiff_t start_byte,
23472 ptrdiff_t limit_byte, ptrdiff_t count,
23473 ptrdiff_t *byte_pos_ptr)
23474 {
23475 register unsigned char *cursor;
23476 unsigned char *base;
23477
23478 register ptrdiff_t ceiling;
23479 register unsigned char *ceiling_addr;
23480 ptrdiff_t orig_count = count;
23481
23482 /* If we are not in selective display mode,
23483 check only for newlines. */
23484 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23485 && !INTEGERP (BVAR (current_buffer, selective_display)));
23486
23487 if (count > 0)
23488 {
23489 while (start_byte < limit_byte)
23490 {
23491 ceiling = BUFFER_CEILING_OF (start_byte);
23492 ceiling = min (limit_byte - 1, ceiling);
23493 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23494 base = (cursor = BYTE_POS_ADDR (start_byte));
23495
23496 do
23497 {
23498 if (selective_display)
23499 {
23500 while (*cursor != '\n' && *cursor != 015
23501 && ++cursor != ceiling_addr)
23502 continue;
23503 if (cursor == ceiling_addr)
23504 break;
23505 }
23506 else
23507 {
23508 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23509 if (! cursor)
23510 break;
23511 }
23512
23513 cursor++;
23514
23515 if (--count == 0)
23516 {
23517 start_byte += cursor - base;
23518 *byte_pos_ptr = start_byte;
23519 return orig_count;
23520 }
23521 }
23522 while (cursor < ceiling_addr);
23523
23524 start_byte += ceiling_addr - base;
23525 }
23526 }
23527 else
23528 {
23529 while (start_byte > limit_byte)
23530 {
23531 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23532 ceiling = max (limit_byte, ceiling);
23533 ceiling_addr = BYTE_POS_ADDR (ceiling);
23534 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23535 while (1)
23536 {
23537 if (selective_display)
23538 {
23539 while (--cursor >= ceiling_addr
23540 && *cursor != '\n' && *cursor != 015)
23541 continue;
23542 if (cursor < ceiling_addr)
23543 break;
23544 }
23545 else
23546 {
23547 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23548 if (! cursor)
23549 break;
23550 }
23551
23552 if (++count == 0)
23553 {
23554 start_byte += cursor - base + 1;
23555 *byte_pos_ptr = start_byte;
23556 /* When scanning backwards, we should
23557 not count the newline posterior to which we stop. */
23558 return - orig_count - 1;
23559 }
23560 }
23561 start_byte += ceiling_addr - base;
23562 }
23563 }
23564
23565 *byte_pos_ptr = limit_byte;
23566
23567 if (count < 0)
23568 return - orig_count + count;
23569 return orig_count - count;
23570
23571 }
23572
23573
23574 \f
23575 /***********************************************************************
23576 Displaying strings
23577 ***********************************************************************/
23578
23579 /* Display a NUL-terminated string, starting with index START.
23580
23581 If STRING is non-null, display that C string. Otherwise, the Lisp
23582 string LISP_STRING is displayed. There's a case that STRING is
23583 non-null and LISP_STRING is not nil. It means STRING is a string
23584 data of LISP_STRING. In that case, we display LISP_STRING while
23585 ignoring its text properties.
23586
23587 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23588 FACE_STRING. Display STRING or LISP_STRING with the face at
23589 FACE_STRING_POS in FACE_STRING:
23590
23591 Display the string in the environment given by IT, but use the
23592 standard display table, temporarily.
23593
23594 FIELD_WIDTH is the minimum number of output glyphs to produce.
23595 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23596 with spaces. If STRING has more characters, more than FIELD_WIDTH
23597 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23598
23599 PRECISION is the maximum number of characters to output from
23600 STRING. PRECISION < 0 means don't truncate the string.
23601
23602 This is roughly equivalent to printf format specifiers:
23603
23604 FIELD_WIDTH PRECISION PRINTF
23605 ----------------------------------------
23606 -1 -1 %s
23607 -1 10 %.10s
23608 10 -1 %10s
23609 20 10 %20.10s
23610
23611 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23612 display them, and < 0 means obey the current buffer's value of
23613 enable_multibyte_characters.
23614
23615 Value is the number of columns displayed. */
23616
23617 static int
23618 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23619 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23620 int field_width, int precision, int max_x, int multibyte)
23621 {
23622 int hpos_at_start = it->hpos;
23623 int saved_face_id = it->face_id;
23624 struct glyph_row *row = it->glyph_row;
23625 ptrdiff_t it_charpos;
23626
23627 /* Initialize the iterator IT for iteration over STRING beginning
23628 with index START. */
23629 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23630 precision, field_width, multibyte);
23631 if (string && STRINGP (lisp_string))
23632 /* LISP_STRING is the one returned by decode_mode_spec. We should
23633 ignore its text properties. */
23634 it->stop_charpos = it->end_charpos;
23635
23636 /* If displaying STRING, set up the face of the iterator from
23637 FACE_STRING, if that's given. */
23638 if (STRINGP (face_string))
23639 {
23640 ptrdiff_t endptr;
23641 struct face *face;
23642
23643 it->face_id
23644 = face_at_string_position (it->w, face_string, face_string_pos,
23645 0, &endptr, it->base_face_id, 0);
23646 face = FACE_FROM_ID (it->f, it->face_id);
23647 it->face_box_p = face->box != FACE_NO_BOX;
23648 }
23649
23650 /* Set max_x to the maximum allowed X position. Don't let it go
23651 beyond the right edge of the window. */
23652 if (max_x <= 0)
23653 max_x = it->last_visible_x;
23654 else
23655 max_x = min (max_x, it->last_visible_x);
23656
23657 /* Skip over display elements that are not visible. because IT->w is
23658 hscrolled. */
23659 if (it->current_x < it->first_visible_x)
23660 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23661 MOVE_TO_POS | MOVE_TO_X);
23662
23663 row->ascent = it->max_ascent;
23664 row->height = it->max_ascent + it->max_descent;
23665 row->phys_ascent = it->max_phys_ascent;
23666 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23667 row->extra_line_spacing = it->max_extra_line_spacing;
23668
23669 if (STRINGP (it->string))
23670 it_charpos = IT_STRING_CHARPOS (*it);
23671 else
23672 it_charpos = IT_CHARPOS (*it);
23673
23674 /* This condition is for the case that we are called with current_x
23675 past last_visible_x. */
23676 while (it->current_x < max_x)
23677 {
23678 int x_before, x, n_glyphs_before, i, nglyphs;
23679
23680 /* Get the next display element. */
23681 if (!get_next_display_element (it))
23682 break;
23683
23684 /* Produce glyphs. */
23685 x_before = it->current_x;
23686 n_glyphs_before = row->used[TEXT_AREA];
23687 PRODUCE_GLYPHS (it);
23688
23689 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23690 i = 0;
23691 x = x_before;
23692 while (i < nglyphs)
23693 {
23694 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23695
23696 if (it->line_wrap != TRUNCATE
23697 && x + glyph->pixel_width > max_x)
23698 {
23699 /* End of continued line or max_x reached. */
23700 if (CHAR_GLYPH_PADDING_P (*glyph))
23701 {
23702 /* A wide character is unbreakable. */
23703 if (row->reversed_p)
23704 unproduce_glyphs (it, row->used[TEXT_AREA]
23705 - n_glyphs_before);
23706 row->used[TEXT_AREA] = n_glyphs_before;
23707 it->current_x = x_before;
23708 }
23709 else
23710 {
23711 if (row->reversed_p)
23712 unproduce_glyphs (it, row->used[TEXT_AREA]
23713 - (n_glyphs_before + i));
23714 row->used[TEXT_AREA] = n_glyphs_before + i;
23715 it->current_x = x;
23716 }
23717 break;
23718 }
23719 else if (x + glyph->pixel_width >= it->first_visible_x)
23720 {
23721 /* Glyph is at least partially visible. */
23722 ++it->hpos;
23723 if (x < it->first_visible_x)
23724 row->x = x - it->first_visible_x;
23725 }
23726 else
23727 {
23728 /* Glyph is off the left margin of the display area.
23729 Should not happen. */
23730 emacs_abort ();
23731 }
23732
23733 row->ascent = max (row->ascent, it->max_ascent);
23734 row->height = max (row->height, it->max_ascent + it->max_descent);
23735 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23736 row->phys_height = max (row->phys_height,
23737 it->max_phys_ascent + it->max_phys_descent);
23738 row->extra_line_spacing = max (row->extra_line_spacing,
23739 it->max_extra_line_spacing);
23740 x += glyph->pixel_width;
23741 ++i;
23742 }
23743
23744 /* Stop if max_x reached. */
23745 if (i < nglyphs)
23746 break;
23747
23748 /* Stop at line ends. */
23749 if (ITERATOR_AT_END_OF_LINE_P (it))
23750 {
23751 it->continuation_lines_width = 0;
23752 break;
23753 }
23754
23755 set_iterator_to_next (it, 1);
23756 if (STRINGP (it->string))
23757 it_charpos = IT_STRING_CHARPOS (*it);
23758 else
23759 it_charpos = IT_CHARPOS (*it);
23760
23761 /* Stop if truncating at the right edge. */
23762 if (it->line_wrap == TRUNCATE
23763 && it->current_x >= it->last_visible_x)
23764 {
23765 /* Add truncation mark, but don't do it if the line is
23766 truncated at a padding space. */
23767 if (it_charpos < it->string_nchars)
23768 {
23769 if (!FRAME_WINDOW_P (it->f))
23770 {
23771 int ii, n;
23772
23773 if (it->current_x > it->last_visible_x)
23774 {
23775 if (!row->reversed_p)
23776 {
23777 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23778 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23779 break;
23780 }
23781 else
23782 {
23783 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23784 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23785 break;
23786 unproduce_glyphs (it, ii + 1);
23787 ii = row->used[TEXT_AREA] - (ii + 1);
23788 }
23789 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23790 {
23791 row->used[TEXT_AREA] = ii;
23792 produce_special_glyphs (it, IT_TRUNCATION);
23793 }
23794 }
23795 produce_special_glyphs (it, IT_TRUNCATION);
23796 }
23797 row->truncated_on_right_p = 1;
23798 }
23799 break;
23800 }
23801 }
23802
23803 /* Maybe insert a truncation at the left. */
23804 if (it->first_visible_x
23805 && it_charpos > 0)
23806 {
23807 if (!FRAME_WINDOW_P (it->f)
23808 || (row->reversed_p
23809 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23810 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23811 insert_left_trunc_glyphs (it);
23812 row->truncated_on_left_p = 1;
23813 }
23814
23815 it->face_id = saved_face_id;
23816
23817 /* Value is number of columns displayed. */
23818 return it->hpos - hpos_at_start;
23819 }
23820
23821
23822 \f
23823 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23824 appears as an element of LIST or as the car of an element of LIST.
23825 If PROPVAL is a list, compare each element against LIST in that
23826 way, and return 1/2 if any element of PROPVAL is found in LIST.
23827 Otherwise return 0. This function cannot quit.
23828 The return value is 2 if the text is invisible but with an ellipsis
23829 and 1 if it's invisible and without an ellipsis. */
23830
23831 int
23832 invisible_p (register Lisp_Object propval, Lisp_Object list)
23833 {
23834 register Lisp_Object tail, proptail;
23835
23836 for (tail = list; CONSP (tail); tail = XCDR (tail))
23837 {
23838 register Lisp_Object tem;
23839 tem = XCAR (tail);
23840 if (EQ (propval, tem))
23841 return 1;
23842 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23843 return NILP (XCDR (tem)) ? 1 : 2;
23844 }
23845
23846 if (CONSP (propval))
23847 {
23848 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23849 {
23850 Lisp_Object propelt;
23851 propelt = XCAR (proptail);
23852 for (tail = list; CONSP (tail); tail = XCDR (tail))
23853 {
23854 register Lisp_Object tem;
23855 tem = XCAR (tail);
23856 if (EQ (propelt, tem))
23857 return 1;
23858 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23859 return NILP (XCDR (tem)) ? 1 : 2;
23860 }
23861 }
23862 }
23863
23864 return 0;
23865 }
23866
23867 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23868 doc: /* Non-nil if the property makes the text invisible.
23869 POS-OR-PROP can be a marker or number, in which case it is taken to be
23870 a position in the current buffer and the value of the `invisible' property
23871 is checked; or it can be some other value, which is then presumed to be the
23872 value of the `invisible' property of the text of interest.
23873 The non-nil value returned can be t for truly invisible text or something
23874 else if the text is replaced by an ellipsis. */)
23875 (Lisp_Object pos_or_prop)
23876 {
23877 Lisp_Object prop
23878 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23879 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23880 : pos_or_prop);
23881 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23882 return (invis == 0 ? Qnil
23883 : invis == 1 ? Qt
23884 : make_number (invis));
23885 }
23886
23887 /* Calculate a width or height in pixels from a specification using
23888 the following elements:
23889
23890 SPEC ::=
23891 NUM - a (fractional) multiple of the default font width/height
23892 (NUM) - specifies exactly NUM pixels
23893 UNIT - a fixed number of pixels, see below.
23894 ELEMENT - size of a display element in pixels, see below.
23895 (NUM . SPEC) - equals NUM * SPEC
23896 (+ SPEC SPEC ...) - add pixel values
23897 (- SPEC SPEC ...) - subtract pixel values
23898 (- SPEC) - negate pixel value
23899
23900 NUM ::=
23901 INT or FLOAT - a number constant
23902 SYMBOL - use symbol's (buffer local) variable binding.
23903
23904 UNIT ::=
23905 in - pixels per inch *)
23906 mm - pixels per 1/1000 meter *)
23907 cm - pixels per 1/100 meter *)
23908 width - width of current font in pixels.
23909 height - height of current font in pixels.
23910
23911 *) using the ratio(s) defined in display-pixels-per-inch.
23912
23913 ELEMENT ::=
23914
23915 left-fringe - left fringe width in pixels
23916 right-fringe - right fringe width in pixels
23917
23918 left-margin - left margin width in pixels
23919 right-margin - right margin width in pixels
23920
23921 scroll-bar - scroll-bar area width in pixels
23922
23923 Examples:
23924
23925 Pixels corresponding to 5 inches:
23926 (5 . in)
23927
23928 Total width of non-text areas on left side of window (if scroll-bar is on left):
23929 '(space :width (+ left-fringe left-margin scroll-bar))
23930
23931 Align to first text column (in header line):
23932 '(space :align-to 0)
23933
23934 Align to middle of text area minus half the width of variable `my-image'
23935 containing a loaded image:
23936 '(space :align-to (0.5 . (- text my-image)))
23937
23938 Width of left margin minus width of 1 character in the default font:
23939 '(space :width (- left-margin 1))
23940
23941 Width of left margin minus width of 2 characters in the current font:
23942 '(space :width (- left-margin (2 . width)))
23943
23944 Center 1 character over left-margin (in header line):
23945 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23946
23947 Different ways to express width of left fringe plus left margin minus one pixel:
23948 '(space :width (- (+ left-fringe left-margin) (1)))
23949 '(space :width (+ left-fringe left-margin (- (1))))
23950 '(space :width (+ left-fringe left-margin (-1)))
23951
23952 */
23953
23954 static int
23955 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23956 struct font *font, int width_p, int *align_to)
23957 {
23958 double pixels;
23959
23960 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23961 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23962
23963 if (NILP (prop))
23964 return OK_PIXELS (0);
23965
23966 eassert (FRAME_LIVE_P (it->f));
23967
23968 if (SYMBOLP (prop))
23969 {
23970 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23971 {
23972 char *unit = SSDATA (SYMBOL_NAME (prop));
23973
23974 if (unit[0] == 'i' && unit[1] == 'n')
23975 pixels = 1.0;
23976 else if (unit[0] == 'm' && unit[1] == 'm')
23977 pixels = 25.4;
23978 else if (unit[0] == 'c' && unit[1] == 'm')
23979 pixels = 2.54;
23980 else
23981 pixels = 0;
23982 if (pixels > 0)
23983 {
23984 double ppi = (width_p ? FRAME_RES_X (it->f)
23985 : FRAME_RES_Y (it->f));
23986
23987 if (ppi > 0)
23988 return OK_PIXELS (ppi / pixels);
23989 return 0;
23990 }
23991 }
23992
23993 #ifdef HAVE_WINDOW_SYSTEM
23994 if (EQ (prop, Qheight))
23995 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23996 if (EQ (prop, Qwidth))
23997 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23998 #else
23999 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24000 return OK_PIXELS (1);
24001 #endif
24002
24003 if (EQ (prop, Qtext))
24004 return OK_PIXELS (width_p
24005 ? window_box_width (it->w, TEXT_AREA)
24006 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24007
24008 if (align_to && *align_to < 0)
24009 {
24010 *res = 0;
24011 if (EQ (prop, Qleft))
24012 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24013 if (EQ (prop, Qright))
24014 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24015 if (EQ (prop, Qcenter))
24016 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24017 + window_box_width (it->w, TEXT_AREA) / 2);
24018 if (EQ (prop, Qleft_fringe))
24019 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24020 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24021 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24022 if (EQ (prop, Qright_fringe))
24023 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24024 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24025 : window_box_right_offset (it->w, TEXT_AREA));
24026 if (EQ (prop, Qleft_margin))
24027 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24028 if (EQ (prop, Qright_margin))
24029 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24030 if (EQ (prop, Qscroll_bar))
24031 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24032 ? 0
24033 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24035 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24036 : 0)));
24037 }
24038 else
24039 {
24040 if (EQ (prop, Qleft_fringe))
24041 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24042 if (EQ (prop, Qright_fringe))
24043 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24044 if (EQ (prop, Qleft_margin))
24045 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24046 if (EQ (prop, Qright_margin))
24047 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24048 if (EQ (prop, Qscroll_bar))
24049 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24050 }
24051
24052 prop = buffer_local_value (prop, it->w->contents);
24053 if (EQ (prop, Qunbound))
24054 prop = Qnil;
24055 }
24056
24057 if (INTEGERP (prop) || FLOATP (prop))
24058 {
24059 int base_unit = (width_p
24060 ? FRAME_COLUMN_WIDTH (it->f)
24061 : FRAME_LINE_HEIGHT (it->f));
24062 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24063 }
24064
24065 if (CONSP (prop))
24066 {
24067 Lisp_Object car = XCAR (prop);
24068 Lisp_Object cdr = XCDR (prop);
24069
24070 if (SYMBOLP (car))
24071 {
24072 #ifdef HAVE_WINDOW_SYSTEM
24073 if (FRAME_WINDOW_P (it->f)
24074 && valid_image_p (prop))
24075 {
24076 ptrdiff_t id = lookup_image (it->f, prop);
24077 struct image *img = IMAGE_FROM_ID (it->f, id);
24078
24079 return OK_PIXELS (width_p ? img->width : img->height);
24080 }
24081 #ifdef HAVE_XWIDGETS
24082 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24083 {
24084 //TODO dont return dummy size
24085 return OK_PIXELS (width_p ? 100 : 100);
24086 }
24087 #endif
24088 #endif
24089 if (EQ (car, Qplus) || EQ (car, Qminus))
24090 {
24091 int first = 1;
24092 double px;
24093
24094 pixels = 0;
24095 while (CONSP (cdr))
24096 {
24097 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24098 font, width_p, align_to))
24099 return 0;
24100 if (first)
24101 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24102 else
24103 pixels += px;
24104 cdr = XCDR (cdr);
24105 }
24106 if (EQ (car, Qminus))
24107 pixels = -pixels;
24108 return OK_PIXELS (pixels);
24109 }
24110
24111 car = buffer_local_value (car, it->w->contents);
24112 if (EQ (car, Qunbound))
24113 car = Qnil;
24114 }
24115
24116 if (INTEGERP (car) || FLOATP (car))
24117 {
24118 double fact;
24119 pixels = XFLOATINT (car);
24120 if (NILP (cdr))
24121 return OK_PIXELS (pixels);
24122 if (calc_pixel_width_or_height (&fact, it, cdr,
24123 font, width_p, align_to))
24124 return OK_PIXELS (pixels * fact);
24125 return 0;
24126 }
24127
24128 return 0;
24129 }
24130
24131 return 0;
24132 }
24133
24134 \f
24135 /***********************************************************************
24136 Glyph Display
24137 ***********************************************************************/
24138
24139 #ifdef HAVE_WINDOW_SYSTEM
24140
24141 #ifdef GLYPH_DEBUG
24142
24143 void
24144 dump_glyph_string (struct glyph_string *s)
24145 {
24146 fprintf (stderr, "glyph string\n");
24147 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24148 s->x, s->y, s->width, s->height);
24149 fprintf (stderr, " ybase = %d\n", s->ybase);
24150 fprintf (stderr, " hl = %d\n", s->hl);
24151 fprintf (stderr, " left overhang = %d, right = %d\n",
24152 s->left_overhang, s->right_overhang);
24153 fprintf (stderr, " nchars = %d\n", s->nchars);
24154 fprintf (stderr, " extends to end of line = %d\n",
24155 s->extends_to_end_of_line_p);
24156 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24157 fprintf (stderr, " bg width = %d\n", s->background_width);
24158 }
24159
24160 #endif /* GLYPH_DEBUG */
24161
24162 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24163 of XChar2b structures for S; it can't be allocated in
24164 init_glyph_string because it must be allocated via `alloca'. W
24165 is the window on which S is drawn. ROW and AREA are the glyph row
24166 and area within the row from which S is constructed. START is the
24167 index of the first glyph structure covered by S. HL is a
24168 face-override for drawing S. */
24169
24170 #ifdef HAVE_NTGUI
24171 #define OPTIONAL_HDC(hdc) HDC hdc,
24172 #define DECLARE_HDC(hdc) HDC hdc;
24173 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24174 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24175 #endif
24176
24177 #ifndef OPTIONAL_HDC
24178 #define OPTIONAL_HDC(hdc)
24179 #define DECLARE_HDC(hdc)
24180 #define ALLOCATE_HDC(hdc, f)
24181 #define RELEASE_HDC(hdc, f)
24182 #endif
24183
24184 static void
24185 init_glyph_string (struct glyph_string *s,
24186 OPTIONAL_HDC (hdc)
24187 XChar2b *char2b, struct window *w, struct glyph_row *row,
24188 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24189 {
24190 memset (s, 0, sizeof *s);
24191 s->w = w;
24192 s->f = XFRAME (w->frame);
24193 #ifdef HAVE_NTGUI
24194 s->hdc = hdc;
24195 #endif
24196 s->display = FRAME_X_DISPLAY (s->f);
24197 s->window = FRAME_X_WINDOW (s->f);
24198 s->char2b = char2b;
24199 s->hl = hl;
24200 s->row = row;
24201 s->area = area;
24202 s->first_glyph = row->glyphs[area] + start;
24203 s->height = row->height;
24204 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24205 s->ybase = s->y + row->ascent;
24206 }
24207
24208
24209 /* Append the list of glyph strings with head H and tail T to the list
24210 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24211
24212 static void
24213 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24214 struct glyph_string *h, struct glyph_string *t)
24215 {
24216 if (h)
24217 {
24218 if (*head)
24219 (*tail)->next = h;
24220 else
24221 *head = h;
24222 h->prev = *tail;
24223 *tail = t;
24224 }
24225 }
24226
24227
24228 /* Prepend the list of glyph strings with head H and tail T to the
24229 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24230 result. */
24231
24232 static void
24233 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24234 struct glyph_string *h, struct glyph_string *t)
24235 {
24236 if (h)
24237 {
24238 if (*head)
24239 (*head)->prev = t;
24240 else
24241 *tail = t;
24242 t->next = *head;
24243 *head = h;
24244 }
24245 }
24246
24247
24248 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24249 Set *HEAD and *TAIL to the resulting list. */
24250
24251 static void
24252 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24253 struct glyph_string *s)
24254 {
24255 s->next = s->prev = NULL;
24256 append_glyph_string_lists (head, tail, s, s);
24257 }
24258
24259
24260 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24261 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24262 make sure that X resources for the face returned are allocated.
24263 Value is a pointer to a realized face that is ready for display if
24264 DISPLAY_P is non-zero. */
24265
24266 static struct face *
24267 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24268 XChar2b *char2b, int display_p)
24269 {
24270 struct face *face = FACE_FROM_ID (f, face_id);
24271 unsigned code = 0;
24272
24273 if (face->font)
24274 {
24275 code = face->font->driver->encode_char (face->font, c);
24276
24277 if (code == FONT_INVALID_CODE)
24278 code = 0;
24279 }
24280 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24281
24282 /* Make sure X resources of the face are allocated. */
24283 #ifdef HAVE_X_WINDOWS
24284 if (display_p)
24285 #endif
24286 {
24287 eassert (face != NULL);
24288 prepare_face_for_display (f, face);
24289 }
24290
24291 return face;
24292 }
24293
24294
24295 /* Get face and two-byte form of character glyph GLYPH on frame F.
24296 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24297 a pointer to a realized face that is ready for display. */
24298
24299 static struct face *
24300 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24301 XChar2b *char2b, int *two_byte_p)
24302 {
24303 struct face *face;
24304 unsigned code = 0;
24305
24306 eassert (glyph->type == CHAR_GLYPH);
24307 face = FACE_FROM_ID (f, glyph->face_id);
24308
24309 /* Make sure X resources of the face are allocated. */
24310 eassert (face != NULL);
24311 prepare_face_for_display (f, face);
24312
24313 if (two_byte_p)
24314 *two_byte_p = 0;
24315
24316 if (face->font)
24317 {
24318 if (CHAR_BYTE8_P (glyph->u.ch))
24319 code = CHAR_TO_BYTE8 (glyph->u.ch);
24320 else
24321 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24322
24323 if (code == FONT_INVALID_CODE)
24324 code = 0;
24325 }
24326
24327 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24328 return face;
24329 }
24330
24331
24332 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24333 Return 1 if FONT has a glyph for C, otherwise return 0. */
24334
24335 static int
24336 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24337 {
24338 unsigned code;
24339
24340 if (CHAR_BYTE8_P (c))
24341 code = CHAR_TO_BYTE8 (c);
24342 else
24343 code = font->driver->encode_char (font, c);
24344
24345 if (code == FONT_INVALID_CODE)
24346 return 0;
24347 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24348 return 1;
24349 }
24350
24351
24352 /* Fill glyph string S with composition components specified by S->cmp.
24353
24354 BASE_FACE is the base face of the composition.
24355 S->cmp_from is the index of the first component for S.
24356
24357 OVERLAPS non-zero means S should draw the foreground only, and use
24358 its physical height for clipping. See also draw_glyphs.
24359
24360 Value is the index of a component not in S. */
24361
24362 static int
24363 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24364 int overlaps)
24365 {
24366 int i;
24367 /* For all glyphs of this composition, starting at the offset
24368 S->cmp_from, until we reach the end of the definition or encounter a
24369 glyph that requires the different face, add it to S. */
24370 struct face *face;
24371
24372 eassert (s);
24373
24374 s->for_overlaps = overlaps;
24375 s->face = NULL;
24376 s->font = NULL;
24377 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24378 {
24379 int c = COMPOSITION_GLYPH (s->cmp, i);
24380
24381 /* TAB in a composition means display glyphs with padding space
24382 on the left or right. */
24383 if (c != '\t')
24384 {
24385 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24386 -1, Qnil);
24387
24388 face = get_char_face_and_encoding (s->f, c, face_id,
24389 s->char2b + i, 1);
24390 if (face)
24391 {
24392 if (! s->face)
24393 {
24394 s->face = face;
24395 s->font = s->face->font;
24396 }
24397 else if (s->face != face)
24398 break;
24399 }
24400 }
24401 ++s->nchars;
24402 }
24403 s->cmp_to = i;
24404
24405 if (s->face == NULL)
24406 {
24407 s->face = base_face->ascii_face;
24408 s->font = s->face->font;
24409 }
24410
24411 /* All glyph strings for the same composition has the same width,
24412 i.e. the width set for the first component of the composition. */
24413 s->width = s->first_glyph->pixel_width;
24414
24415 /* If the specified font could not be loaded, use the frame's
24416 default font, but record the fact that we couldn't load it in
24417 the glyph string so that we can draw rectangles for the
24418 characters of the glyph string. */
24419 if (s->font == NULL)
24420 {
24421 s->font_not_found_p = 1;
24422 s->font = FRAME_FONT (s->f);
24423 }
24424
24425 /* Adjust base line for subscript/superscript text. */
24426 s->ybase += s->first_glyph->voffset;
24427
24428 /* This glyph string must always be drawn with 16-bit functions. */
24429 s->two_byte_p = 1;
24430
24431 return s->cmp_to;
24432 }
24433
24434 static int
24435 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24436 int start, int end, int overlaps)
24437 {
24438 struct glyph *glyph, *last;
24439 Lisp_Object lgstring;
24440 int i;
24441
24442 s->for_overlaps = overlaps;
24443 glyph = s->row->glyphs[s->area] + start;
24444 last = s->row->glyphs[s->area] + end;
24445 s->cmp_id = glyph->u.cmp.id;
24446 s->cmp_from = glyph->slice.cmp.from;
24447 s->cmp_to = glyph->slice.cmp.to + 1;
24448 s->face = FACE_FROM_ID (s->f, face_id);
24449 lgstring = composition_gstring_from_id (s->cmp_id);
24450 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24451 glyph++;
24452 while (glyph < last
24453 && glyph->u.cmp.automatic
24454 && glyph->u.cmp.id == s->cmp_id
24455 && s->cmp_to == glyph->slice.cmp.from)
24456 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24457
24458 for (i = s->cmp_from; i < s->cmp_to; i++)
24459 {
24460 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24461 unsigned code = LGLYPH_CODE (lglyph);
24462
24463 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24464 }
24465 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24466 return glyph - s->row->glyphs[s->area];
24467 }
24468
24469
24470 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24471 See the comment of fill_glyph_string for arguments.
24472 Value is the index of the first glyph not in S. */
24473
24474
24475 static int
24476 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24477 int start, int end, int overlaps)
24478 {
24479 struct glyph *glyph, *last;
24480 int voffset;
24481
24482 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24483 s->for_overlaps = overlaps;
24484 glyph = s->row->glyphs[s->area] + start;
24485 last = s->row->glyphs[s->area] + end;
24486 voffset = glyph->voffset;
24487 s->face = FACE_FROM_ID (s->f, face_id);
24488 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24489 s->nchars = 1;
24490 s->width = glyph->pixel_width;
24491 glyph++;
24492 while (glyph < last
24493 && glyph->type == GLYPHLESS_GLYPH
24494 && glyph->voffset == voffset
24495 && glyph->face_id == face_id)
24496 {
24497 s->nchars++;
24498 s->width += glyph->pixel_width;
24499 glyph++;
24500 }
24501 s->ybase += voffset;
24502 return glyph - s->row->glyphs[s->area];
24503 }
24504
24505
24506 /* Fill glyph string S from a sequence of character glyphs.
24507
24508 FACE_ID is the face id of the string. START is the index of the
24509 first glyph to consider, END is the index of the last + 1.
24510 OVERLAPS non-zero means S should draw the foreground only, and use
24511 its physical height for clipping. See also draw_glyphs.
24512
24513 Value is the index of the first glyph not in S. */
24514
24515 static int
24516 fill_glyph_string (struct glyph_string *s, int face_id,
24517 int start, int end, int overlaps)
24518 {
24519 struct glyph *glyph, *last;
24520 int voffset;
24521 int glyph_not_available_p;
24522
24523 eassert (s->f == XFRAME (s->w->frame));
24524 eassert (s->nchars == 0);
24525 eassert (start >= 0 && end > start);
24526
24527 s->for_overlaps = overlaps;
24528 glyph = s->row->glyphs[s->area] + start;
24529 last = s->row->glyphs[s->area] + end;
24530 voffset = glyph->voffset;
24531 s->padding_p = glyph->padding_p;
24532 glyph_not_available_p = glyph->glyph_not_available_p;
24533
24534 while (glyph < last
24535 && glyph->type == CHAR_GLYPH
24536 && glyph->voffset == voffset
24537 /* Same face id implies same font, nowadays. */
24538 && glyph->face_id == face_id
24539 && glyph->glyph_not_available_p == glyph_not_available_p)
24540 {
24541 int two_byte_p;
24542
24543 s->face = get_glyph_face_and_encoding (s->f, glyph,
24544 s->char2b + s->nchars,
24545 &two_byte_p);
24546 s->two_byte_p = two_byte_p;
24547 ++s->nchars;
24548 eassert (s->nchars <= end - start);
24549 s->width += glyph->pixel_width;
24550 if (glyph++->padding_p != s->padding_p)
24551 break;
24552 }
24553
24554 s->font = s->face->font;
24555
24556 /* If the specified font could not be loaded, use the frame's font,
24557 but record the fact that we couldn't load it in
24558 S->font_not_found_p so that we can draw rectangles for the
24559 characters of the glyph string. */
24560 if (s->font == NULL || glyph_not_available_p)
24561 {
24562 s->font_not_found_p = 1;
24563 s->font = FRAME_FONT (s->f);
24564 }
24565
24566 /* Adjust base line for subscript/superscript text. */
24567 s->ybase += voffset;
24568
24569 eassert (s->face && s->face->gc);
24570 return glyph - s->row->glyphs[s->area];
24571 }
24572
24573
24574 /* Fill glyph string S from image glyph S->first_glyph. */
24575
24576 static void
24577 fill_image_glyph_string (struct glyph_string *s)
24578 {
24579 eassert (s->first_glyph->type == IMAGE_GLYPH);
24580 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24581 eassert (s->img);
24582 s->slice = s->first_glyph->slice.img;
24583 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24584 s->font = s->face->font;
24585 s->width = s->first_glyph->pixel_width;
24586
24587 /* Adjust base line for subscript/superscript text. */
24588 s->ybase += s->first_glyph->voffset;
24589 }
24590
24591
24592 #ifdef HAVE_XWIDGETS
24593 static void
24594 fill_xwidget_glyph_string (struct glyph_string *s)
24595 {
24596 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24597 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24598 s->font = s->face->font;
24599 s->width = s->first_glyph->pixel_width;
24600 s->ybase += s->first_glyph->voffset;
24601 s->xwidget = s->first_glyph->u.xwidget;
24602 }
24603 #endif
24604 /* Fill glyph string S from a sequence of stretch glyphs.
24605
24606 START is the index of the first glyph to consider,
24607 END is the index of the last + 1.
24608
24609 Value is the index of the first glyph not in S. */
24610
24611 static int
24612 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24613 {
24614 struct glyph *glyph, *last;
24615 int voffset, face_id;
24616
24617 eassert (s->first_glyph->type == STRETCH_GLYPH);
24618
24619 glyph = s->row->glyphs[s->area] + start;
24620 last = s->row->glyphs[s->area] + end;
24621 face_id = glyph->face_id;
24622 s->face = FACE_FROM_ID (s->f, face_id);
24623 s->font = s->face->font;
24624 s->width = glyph->pixel_width;
24625 s->nchars = 1;
24626 voffset = glyph->voffset;
24627
24628 for (++glyph;
24629 (glyph < last
24630 && glyph->type == STRETCH_GLYPH
24631 && glyph->voffset == voffset
24632 && glyph->face_id == face_id);
24633 ++glyph)
24634 s->width += glyph->pixel_width;
24635
24636 /* Adjust base line for subscript/superscript text. */
24637 s->ybase += voffset;
24638
24639 /* The case that face->gc == 0 is handled when drawing the glyph
24640 string by calling prepare_face_for_display. */
24641 eassert (s->face);
24642 return glyph - s->row->glyphs[s->area];
24643 }
24644
24645 static struct font_metrics *
24646 get_per_char_metric (struct font *font, XChar2b *char2b)
24647 {
24648 static struct font_metrics metrics;
24649 unsigned code;
24650
24651 if (! font)
24652 return NULL;
24653 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24654 if (code == FONT_INVALID_CODE)
24655 return NULL;
24656 font->driver->text_extents (font, &code, 1, &metrics);
24657 return &metrics;
24658 }
24659
24660 /* EXPORT for RIF:
24661 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24662 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24663 assumed to be zero. */
24664
24665 void
24666 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24667 {
24668 *left = *right = 0;
24669
24670 if (glyph->type == CHAR_GLYPH)
24671 {
24672 struct face *face;
24673 XChar2b char2b;
24674 struct font_metrics *pcm;
24675
24676 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24677 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24678 {
24679 if (pcm->rbearing > pcm->width)
24680 *right = pcm->rbearing - pcm->width;
24681 if (pcm->lbearing < 0)
24682 *left = -pcm->lbearing;
24683 }
24684 }
24685 else if (glyph->type == COMPOSITE_GLYPH)
24686 {
24687 if (! glyph->u.cmp.automatic)
24688 {
24689 struct composition *cmp = composition_table[glyph->u.cmp.id];
24690
24691 if (cmp->rbearing > cmp->pixel_width)
24692 *right = cmp->rbearing - cmp->pixel_width;
24693 if (cmp->lbearing < 0)
24694 *left = - cmp->lbearing;
24695 }
24696 else
24697 {
24698 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24699 struct font_metrics metrics;
24700
24701 composition_gstring_width (gstring, glyph->slice.cmp.from,
24702 glyph->slice.cmp.to + 1, &metrics);
24703 if (metrics.rbearing > metrics.width)
24704 *right = metrics.rbearing - metrics.width;
24705 if (metrics.lbearing < 0)
24706 *left = - metrics.lbearing;
24707 }
24708 }
24709 }
24710
24711
24712 /* Return the index of the first glyph preceding glyph string S that
24713 is overwritten by S because of S's left overhang. Value is -1
24714 if no glyphs are overwritten. */
24715
24716 static int
24717 left_overwritten (struct glyph_string *s)
24718 {
24719 int k;
24720
24721 if (s->left_overhang)
24722 {
24723 int x = 0, i;
24724 struct glyph *glyphs = s->row->glyphs[s->area];
24725 int first = s->first_glyph - glyphs;
24726
24727 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24728 x -= glyphs[i].pixel_width;
24729
24730 k = i + 1;
24731 }
24732 else
24733 k = -1;
24734
24735 return k;
24736 }
24737
24738
24739 /* Return the index of the first glyph preceding glyph string S that
24740 is overwriting S because of its right overhang. Value is -1 if no
24741 glyph in front of S overwrites S. */
24742
24743 static int
24744 left_overwriting (struct glyph_string *s)
24745 {
24746 int i, k, x;
24747 struct glyph *glyphs = s->row->glyphs[s->area];
24748 int first = s->first_glyph - glyphs;
24749
24750 k = -1;
24751 x = 0;
24752 for (i = first - 1; i >= 0; --i)
24753 {
24754 int left, right;
24755 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24756 if (x + right > 0)
24757 k = i;
24758 x -= glyphs[i].pixel_width;
24759 }
24760
24761 return k;
24762 }
24763
24764
24765 /* Return the index of the last glyph following glyph string S that is
24766 overwritten by S because of S's right overhang. Value is -1 if
24767 no such glyph is found. */
24768
24769 static int
24770 right_overwritten (struct glyph_string *s)
24771 {
24772 int k = -1;
24773
24774 if (s->right_overhang)
24775 {
24776 int x = 0, i;
24777 struct glyph *glyphs = s->row->glyphs[s->area];
24778 int first = (s->first_glyph - glyphs
24779 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24780 int end = s->row->used[s->area];
24781
24782 for (i = first; i < end && s->right_overhang > x; ++i)
24783 x += glyphs[i].pixel_width;
24784
24785 k = i;
24786 }
24787
24788 return k;
24789 }
24790
24791
24792 /* Return the index of the last glyph following glyph string S that
24793 overwrites S because of its left overhang. Value is negative
24794 if no such glyph is found. */
24795
24796 static int
24797 right_overwriting (struct glyph_string *s)
24798 {
24799 int i, k, x;
24800 int end = s->row->used[s->area];
24801 struct glyph *glyphs = s->row->glyphs[s->area];
24802 int first = (s->first_glyph - glyphs
24803 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24804
24805 k = -1;
24806 x = 0;
24807 for (i = first; i < end; ++i)
24808 {
24809 int left, right;
24810 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24811 if (x - left < 0)
24812 k = i;
24813 x += glyphs[i].pixel_width;
24814 }
24815
24816 return k;
24817 }
24818
24819
24820 /* Set background width of glyph string S. START is the index of the
24821 first glyph following S. LAST_X is the right-most x-position + 1
24822 in the drawing area. */
24823
24824 static void
24825 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24826 {
24827 /* If the face of this glyph string has to be drawn to the end of
24828 the drawing area, set S->extends_to_end_of_line_p. */
24829
24830 if (start == s->row->used[s->area]
24831 && ((s->row->fill_line_p
24832 && (s->hl == DRAW_NORMAL_TEXT
24833 || s->hl == DRAW_IMAGE_RAISED
24834 || s->hl == DRAW_IMAGE_SUNKEN))
24835 || s->hl == DRAW_MOUSE_FACE))
24836 s->extends_to_end_of_line_p = 1;
24837
24838 /* If S extends its face to the end of the line, set its
24839 background_width to the distance to the right edge of the drawing
24840 area. */
24841 if (s->extends_to_end_of_line_p)
24842 s->background_width = last_x - s->x + 1;
24843 else
24844 s->background_width = s->width;
24845 }
24846
24847
24848 /* Compute overhangs and x-positions for glyph string S and its
24849 predecessors, or successors. X is the starting x-position for S.
24850 BACKWARD_P non-zero means process predecessors. */
24851
24852 static void
24853 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24854 {
24855 if (backward_p)
24856 {
24857 while (s)
24858 {
24859 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24860 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24861 x -= s->width;
24862 s->x = x;
24863 s = s->prev;
24864 }
24865 }
24866 else
24867 {
24868 while (s)
24869 {
24870 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24871 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24872 s->x = x;
24873 x += s->width;
24874 s = s->next;
24875 }
24876 }
24877 }
24878
24879
24880
24881 /* The following macros are only called from draw_glyphs below.
24882 They reference the following parameters of that function directly:
24883 `w', `row', `area', and `overlap_p'
24884 as well as the following local variables:
24885 `s', `f', and `hdc' (in W32) */
24886
24887 #ifdef HAVE_NTGUI
24888 /* On W32, silently add local `hdc' variable to argument list of
24889 init_glyph_string. */
24890 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24891 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24892 #else
24893 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24894 init_glyph_string (s, char2b, w, row, area, start, hl)
24895 #endif
24896
24897 /* Add a glyph string for a stretch glyph to the list of strings
24898 between HEAD and TAIL. START is the index of the stretch glyph in
24899 row area AREA of glyph row ROW. END is the index of the last glyph
24900 in that glyph row area. X is the current output position assigned
24901 to the new glyph string constructed. HL overrides that face of the
24902 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24903 is the right-most x-position of the drawing area. */
24904
24905 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24906 and below -- keep them on one line. */
24907 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24908 do \
24909 { \
24910 s = alloca (sizeof *s); \
24911 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24912 START = fill_stretch_glyph_string (s, START, END); \
24913 append_glyph_string (&HEAD, &TAIL, s); \
24914 s->x = (X); \
24915 } \
24916 while (0)
24917
24918
24919 /* Add a glyph string for an image glyph to the list of strings
24920 between HEAD and TAIL. START is the index of the image glyph in
24921 row area AREA of glyph row ROW. END is the index of the last glyph
24922 in that glyph row area. X is the current output position assigned
24923 to the new glyph string constructed. HL overrides that face of the
24924 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24925 is the right-most x-position of the drawing area. */
24926
24927 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24928 do \
24929 { \
24930 s = alloca (sizeof *s); \
24931 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24932 fill_image_glyph_string (s); \
24933 append_glyph_string (&HEAD, &TAIL, s); \
24934 ++START; \
24935 s->x = (X); \
24936 } \
24937 while (0)
24938
24939 #ifdef HAVE_XWIDGETS
24940 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24941 do \
24942 { \
24943 s = (struct glyph_string *) alloca (sizeof *s); \
24944 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24945 fill_xwidget_glyph_string (s); \
24946 append_glyph_string (&HEAD, &TAIL, s); \
24947 ++START; \
24948 s->x = (X); \
24949 } \
24950 while (0)
24951 #endif
24952
24953
24954 /* Add a glyph string for a sequence of character glyphs to the list
24955 of strings between HEAD and TAIL. START is the index of the first
24956 glyph in row area AREA of glyph row ROW that is part of the new
24957 glyph string. END is the index of the last glyph in that glyph row
24958 area. X is the current output position assigned to the new glyph
24959 string constructed. HL overrides that face of the glyph; e.g. it
24960 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24961 right-most x-position of the drawing area. */
24962
24963 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24964 do \
24965 { \
24966 int face_id; \
24967 XChar2b *char2b; \
24968 \
24969 face_id = (row)->glyphs[area][START].face_id; \
24970 \
24971 s = alloca (sizeof *s); \
24972 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24973 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24974 append_glyph_string (&HEAD, &TAIL, s); \
24975 s->x = (X); \
24976 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24977 } \
24978 while (0)
24979
24980
24981 /* Add a glyph string for a composite sequence to the list of strings
24982 between HEAD and TAIL. START is the index of the first glyph in
24983 row area AREA of glyph row ROW that is part of the new glyph
24984 string. END is the index of the last glyph in that glyph row area.
24985 X is the current output position assigned to the new glyph string
24986 constructed. HL overrides that face of the glyph; e.g. it is
24987 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24988 x-position of the drawing area. */
24989
24990 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24991 do { \
24992 int face_id = (row)->glyphs[area][START].face_id; \
24993 struct face *base_face = FACE_FROM_ID (f, face_id); \
24994 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24995 struct composition *cmp = composition_table[cmp_id]; \
24996 XChar2b *char2b; \
24997 struct glyph_string *first_s = NULL; \
24998 int n; \
24999 \
25000 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25001 \
25002 /* Make glyph_strings for each glyph sequence that is drawable by \
25003 the same face, and append them to HEAD/TAIL. */ \
25004 for (n = 0; n < cmp->glyph_len;) \
25005 { \
25006 s = alloca (sizeof *s); \
25007 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25008 append_glyph_string (&(HEAD), &(TAIL), s); \
25009 s->cmp = cmp; \
25010 s->cmp_from = n; \
25011 s->x = (X); \
25012 if (n == 0) \
25013 first_s = s; \
25014 n = fill_composite_glyph_string (s, base_face, overlaps); \
25015 } \
25016 \
25017 ++START; \
25018 s = first_s; \
25019 } while (0)
25020
25021
25022 /* Add a glyph string for a glyph-string sequence to the list of strings
25023 between HEAD and TAIL. */
25024
25025 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25026 do { \
25027 int face_id; \
25028 XChar2b *char2b; \
25029 Lisp_Object gstring; \
25030 \
25031 face_id = (row)->glyphs[area][START].face_id; \
25032 gstring = (composition_gstring_from_id \
25033 ((row)->glyphs[area][START].u.cmp.id)); \
25034 s = alloca (sizeof *s); \
25035 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25036 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25037 append_glyph_string (&(HEAD), &(TAIL), s); \
25038 s->x = (X); \
25039 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25040 } while (0)
25041
25042
25043 /* Add a glyph string for a sequence of glyphless character's glyphs
25044 to the list of strings between HEAD and TAIL. The meanings of
25045 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25046
25047 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25048 do \
25049 { \
25050 int face_id; \
25051 \
25052 face_id = (row)->glyphs[area][START].face_id; \
25053 \
25054 s = alloca (sizeof *s); \
25055 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25056 append_glyph_string (&HEAD, &TAIL, s); \
25057 s->x = (X); \
25058 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25059 overlaps); \
25060 } \
25061 while (0)
25062
25063
25064 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25065 of AREA of glyph row ROW on window W between indices START and END.
25066 HL overrides the face for drawing glyph strings, e.g. it is
25067 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25068 x-positions of the drawing area.
25069
25070 This is an ugly monster macro construct because we must use alloca
25071 to allocate glyph strings (because draw_glyphs can be called
25072 asynchronously). */
25073
25074 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25075 do \
25076 { \
25077 HEAD = TAIL = NULL; \
25078 while (START < END) \
25079 { \
25080 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25081 switch (first_glyph->type) \
25082 { \
25083 case CHAR_GLYPH: \
25084 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25085 HL, X, LAST_X); \
25086 break; \
25087 \
25088 case COMPOSITE_GLYPH: \
25089 if (first_glyph->u.cmp.automatic) \
25090 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25091 HL, X, LAST_X); \
25092 else \
25093 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25094 HL, X, LAST_X); \
25095 break; \
25096 \
25097 case STRETCH_GLYPH: \
25098 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25099 HL, X, LAST_X); \
25100 break; \
25101 \
25102 case IMAGE_GLYPH: \
25103 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25104 HL, X, LAST_X); \
25105 break;
25106
25107 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25108 case XWIDGET_GLYPH: \
25109 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25110 HL, X, LAST_X); \
25111 break;
25112
25113 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25114 case GLYPHLESS_GLYPH: \
25115 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25116 HL, X, LAST_X); \
25117 break; \
25118 \
25119 default: \
25120 emacs_abort (); \
25121 } \
25122 \
25123 if (s) \
25124 { \
25125 set_glyph_string_background_width (s, START, LAST_X); \
25126 (X) += s->width; \
25127 } \
25128 } \
25129 } while (0)
25130
25131
25132 #ifdef HAVE_XWIDGETS
25133 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25134 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25135 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25136 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25137 #else
25138 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25139 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25140 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25141 #endif
25142
25143
25144 /* Draw glyphs between START and END in AREA of ROW on window W,
25145 starting at x-position X. X is relative to AREA in W. HL is a
25146 face-override with the following meaning:
25147
25148 DRAW_NORMAL_TEXT draw normally
25149 DRAW_CURSOR draw in cursor face
25150 DRAW_MOUSE_FACE draw in mouse face.
25151 DRAW_INVERSE_VIDEO draw in mode line face
25152 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25153 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25154
25155 If OVERLAPS is non-zero, draw only the foreground of characters and
25156 clip to the physical height of ROW. Non-zero value also defines
25157 the overlapping part to be drawn:
25158
25159 OVERLAPS_PRED overlap with preceding rows
25160 OVERLAPS_SUCC overlap with succeeding rows
25161 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25162 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25163
25164 Value is the x-position reached, relative to AREA of W. */
25165
25166 static int
25167 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25168 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25169 enum draw_glyphs_face hl, int overlaps)
25170 {
25171 struct glyph_string *head, *tail;
25172 struct glyph_string *s;
25173 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25174 int i, j, x_reached, last_x, area_left = 0;
25175 struct frame *f = XFRAME (WINDOW_FRAME (w));
25176 DECLARE_HDC (hdc);
25177
25178 ALLOCATE_HDC (hdc, f);
25179
25180 /* Let's rather be paranoid than getting a SEGV. */
25181 end = min (end, row->used[area]);
25182 start = clip_to_bounds (0, start, end);
25183
25184 /* Translate X to frame coordinates. Set last_x to the right
25185 end of the drawing area. */
25186 if (row->full_width_p)
25187 {
25188 /* X is relative to the left edge of W, without scroll bars
25189 or fringes. */
25190 area_left = WINDOW_LEFT_EDGE_X (w);
25191 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25192 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25193 }
25194 else
25195 {
25196 area_left = window_box_left (w, area);
25197 last_x = area_left + window_box_width (w, area);
25198 }
25199 x += area_left;
25200
25201 /* Build a doubly-linked list of glyph_string structures between
25202 head and tail from what we have to draw. Note that the macro
25203 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25204 the reason we use a separate variable `i'. */
25205 i = start;
25206 USE_SAFE_ALLOCA;
25207 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25208 if (tail)
25209 x_reached = tail->x + tail->background_width;
25210 else
25211 x_reached = x;
25212
25213 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25214 the row, redraw some glyphs in front or following the glyph
25215 strings built above. */
25216 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25217 {
25218 struct glyph_string *h, *t;
25219 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25220 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25221 int check_mouse_face = 0;
25222 int dummy_x = 0;
25223
25224 /* If mouse highlighting is on, we may need to draw adjacent
25225 glyphs using mouse-face highlighting. */
25226 if (area == TEXT_AREA && row->mouse_face_p
25227 && hlinfo->mouse_face_beg_row >= 0
25228 && hlinfo->mouse_face_end_row >= 0)
25229 {
25230 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25231
25232 if (row_vpos >= hlinfo->mouse_face_beg_row
25233 && row_vpos <= hlinfo->mouse_face_end_row)
25234 {
25235 check_mouse_face = 1;
25236 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25237 ? hlinfo->mouse_face_beg_col : 0;
25238 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25239 ? hlinfo->mouse_face_end_col
25240 : row->used[TEXT_AREA];
25241 }
25242 }
25243
25244 /* Compute overhangs for all glyph strings. */
25245 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25246 for (s = head; s; s = s->next)
25247 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25248
25249 /* Prepend glyph strings for glyphs in front of the first glyph
25250 string that are overwritten because of the first glyph
25251 string's left overhang. The background of all strings
25252 prepended must be drawn because the first glyph string
25253 draws over it. */
25254 i = left_overwritten (head);
25255 if (i >= 0)
25256 {
25257 enum draw_glyphs_face overlap_hl;
25258
25259 /* If this row contains mouse highlighting, attempt to draw
25260 the overlapped glyphs with the correct highlight. This
25261 code fails if the overlap encompasses more than one glyph
25262 and mouse-highlight spans only some of these glyphs.
25263 However, making it work perfectly involves a lot more
25264 code, and I don't know if the pathological case occurs in
25265 practice, so we'll stick to this for now. --- cyd */
25266 if (check_mouse_face
25267 && mouse_beg_col < start && mouse_end_col > i)
25268 overlap_hl = DRAW_MOUSE_FACE;
25269 else
25270 overlap_hl = DRAW_NORMAL_TEXT;
25271
25272 if (hl != overlap_hl)
25273 clip_head = head;
25274 j = i;
25275 BUILD_GLYPH_STRINGS (j, start, h, t,
25276 overlap_hl, dummy_x, last_x);
25277 start = i;
25278 compute_overhangs_and_x (t, head->x, 1);
25279 prepend_glyph_string_lists (&head, &tail, h, t);
25280 if (clip_head == NULL)
25281 clip_head = head;
25282 }
25283
25284 /* Prepend glyph strings for glyphs in front of the first glyph
25285 string that overwrite that glyph string because of their
25286 right overhang. For these strings, only the foreground must
25287 be drawn, because it draws over the glyph string at `head'.
25288 The background must not be drawn because this would overwrite
25289 right overhangs of preceding glyphs for which no glyph
25290 strings exist. */
25291 i = left_overwriting (head);
25292 if (i >= 0)
25293 {
25294 enum draw_glyphs_face overlap_hl;
25295
25296 if (check_mouse_face
25297 && mouse_beg_col < start && mouse_end_col > i)
25298 overlap_hl = DRAW_MOUSE_FACE;
25299 else
25300 overlap_hl = DRAW_NORMAL_TEXT;
25301
25302 if (hl == overlap_hl || clip_head == NULL)
25303 clip_head = head;
25304 BUILD_GLYPH_STRINGS (i, start, h, t,
25305 overlap_hl, dummy_x, last_x);
25306 for (s = h; s; s = s->next)
25307 s->background_filled_p = 1;
25308 compute_overhangs_and_x (t, head->x, 1);
25309 prepend_glyph_string_lists (&head, &tail, h, t);
25310 }
25311
25312 /* Append glyphs strings for glyphs following the last glyph
25313 string tail that are overwritten by tail. The background of
25314 these strings has to be drawn because tail's foreground draws
25315 over it. */
25316 i = right_overwritten (tail);
25317 if (i >= 0)
25318 {
25319 enum draw_glyphs_face overlap_hl;
25320
25321 if (check_mouse_face
25322 && mouse_beg_col < i && mouse_end_col > end)
25323 overlap_hl = DRAW_MOUSE_FACE;
25324 else
25325 overlap_hl = DRAW_NORMAL_TEXT;
25326
25327 if (hl != overlap_hl)
25328 clip_tail = tail;
25329 BUILD_GLYPH_STRINGS (end, i, h, t,
25330 overlap_hl, x, last_x);
25331 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25332 we don't have `end = i;' here. */
25333 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25334 append_glyph_string_lists (&head, &tail, h, t);
25335 if (clip_tail == NULL)
25336 clip_tail = tail;
25337 }
25338
25339 /* Append glyph strings for glyphs following the last glyph
25340 string tail that overwrite tail. The foreground of such
25341 glyphs has to be drawn because it writes into the background
25342 of tail. The background must not be drawn because it could
25343 paint over the foreground of following glyphs. */
25344 i = right_overwriting (tail);
25345 if (i >= 0)
25346 {
25347 enum draw_glyphs_face overlap_hl;
25348 if (check_mouse_face
25349 && mouse_beg_col < i && mouse_end_col > end)
25350 overlap_hl = DRAW_MOUSE_FACE;
25351 else
25352 overlap_hl = DRAW_NORMAL_TEXT;
25353
25354 if (hl == overlap_hl || clip_tail == NULL)
25355 clip_tail = tail;
25356 i++; /* We must include the Ith glyph. */
25357 BUILD_GLYPH_STRINGS (end, i, h, t,
25358 overlap_hl, x, last_x);
25359 for (s = h; s; s = s->next)
25360 s->background_filled_p = 1;
25361 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25362 append_glyph_string_lists (&head, &tail, h, t);
25363 }
25364 if (clip_head || clip_tail)
25365 for (s = head; s; s = s->next)
25366 {
25367 s->clip_head = clip_head;
25368 s->clip_tail = clip_tail;
25369 }
25370 }
25371
25372 /* Draw all strings. */
25373 for (s = head; s; s = s->next)
25374 FRAME_RIF (f)->draw_glyph_string (s);
25375
25376 #ifndef HAVE_NS
25377 /* When focus a sole frame and move horizontally, this sets on_p to 0
25378 causing a failure to erase prev cursor position. */
25379 if (area == TEXT_AREA
25380 && !row->full_width_p
25381 /* When drawing overlapping rows, only the glyph strings'
25382 foreground is drawn, which doesn't erase a cursor
25383 completely. */
25384 && !overlaps)
25385 {
25386 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25387 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25388 : (tail ? tail->x + tail->background_width : x));
25389 x0 -= area_left;
25390 x1 -= area_left;
25391
25392 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25393 row->y, MATRIX_ROW_BOTTOM_Y (row));
25394 }
25395 #endif
25396
25397 /* Value is the x-position up to which drawn, relative to AREA of W.
25398 This doesn't include parts drawn because of overhangs. */
25399 if (row->full_width_p)
25400 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25401 else
25402 x_reached -= area_left;
25403
25404 RELEASE_HDC (hdc, f);
25405
25406 SAFE_FREE ();
25407 return x_reached;
25408 }
25409
25410 /* Expand row matrix if too narrow. Don't expand if area
25411 is not present. */
25412
25413 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25414 { \
25415 if (!it->f->fonts_changed \
25416 && (it->glyph_row->glyphs[area] \
25417 < it->glyph_row->glyphs[area + 1])) \
25418 { \
25419 it->w->ncols_scale_factor++; \
25420 it->f->fonts_changed = 1; \
25421 } \
25422 }
25423
25424 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25425 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25426
25427 static void
25428 append_glyph (struct it *it)
25429 {
25430 struct glyph *glyph;
25431 enum glyph_row_area area = it->area;
25432
25433 eassert (it->glyph_row);
25434 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25435
25436 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25437 if (glyph < it->glyph_row->glyphs[area + 1])
25438 {
25439 /* If the glyph row is reversed, we need to prepend the glyph
25440 rather than append it. */
25441 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25442 {
25443 struct glyph *g;
25444
25445 /* Make room for the additional glyph. */
25446 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25447 g[1] = *g;
25448 glyph = it->glyph_row->glyphs[area];
25449 }
25450 glyph->charpos = CHARPOS (it->position);
25451 glyph->object = it->object;
25452 if (it->pixel_width > 0)
25453 {
25454 glyph->pixel_width = it->pixel_width;
25455 glyph->padding_p = 0;
25456 }
25457 else
25458 {
25459 /* Assure at least 1-pixel width. Otherwise, cursor can't
25460 be displayed correctly. */
25461 glyph->pixel_width = 1;
25462 glyph->padding_p = 1;
25463 }
25464 glyph->ascent = it->ascent;
25465 glyph->descent = it->descent;
25466 glyph->voffset = it->voffset;
25467 glyph->type = CHAR_GLYPH;
25468 glyph->avoid_cursor_p = it->avoid_cursor_p;
25469 glyph->multibyte_p = it->multibyte_p;
25470 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25471 {
25472 /* In R2L rows, the left and the right box edges need to be
25473 drawn in reverse direction. */
25474 glyph->right_box_line_p = it->start_of_box_run_p;
25475 glyph->left_box_line_p = it->end_of_box_run_p;
25476 }
25477 else
25478 {
25479 glyph->left_box_line_p = it->start_of_box_run_p;
25480 glyph->right_box_line_p = it->end_of_box_run_p;
25481 }
25482 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25483 || it->phys_descent > it->descent);
25484 glyph->glyph_not_available_p = it->glyph_not_available_p;
25485 glyph->face_id = it->face_id;
25486 glyph->u.ch = it->char_to_display;
25487 glyph->slice.img = null_glyph_slice;
25488 glyph->font_type = FONT_TYPE_UNKNOWN;
25489 if (it->bidi_p)
25490 {
25491 glyph->resolved_level = it->bidi_it.resolved_level;
25492 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25493 glyph->bidi_type = it->bidi_it.type;
25494 }
25495 else
25496 {
25497 glyph->resolved_level = 0;
25498 glyph->bidi_type = UNKNOWN_BT;
25499 }
25500 ++it->glyph_row->used[area];
25501 }
25502 else
25503 IT_EXPAND_MATRIX_WIDTH (it, area);
25504 }
25505
25506 /* Store one glyph for the composition IT->cmp_it.id in
25507 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25508 non-null. */
25509
25510 static void
25511 append_composite_glyph (struct it *it)
25512 {
25513 struct glyph *glyph;
25514 enum glyph_row_area area = it->area;
25515
25516 eassert (it->glyph_row);
25517
25518 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25519 if (glyph < it->glyph_row->glyphs[area + 1])
25520 {
25521 /* If the glyph row is reversed, we need to prepend the glyph
25522 rather than append it. */
25523 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25524 {
25525 struct glyph *g;
25526
25527 /* Make room for the new glyph. */
25528 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25529 g[1] = *g;
25530 glyph = it->glyph_row->glyphs[it->area];
25531 }
25532 glyph->charpos = it->cmp_it.charpos;
25533 glyph->object = it->object;
25534 glyph->pixel_width = it->pixel_width;
25535 glyph->ascent = it->ascent;
25536 glyph->descent = it->descent;
25537 glyph->voffset = it->voffset;
25538 glyph->type = COMPOSITE_GLYPH;
25539 if (it->cmp_it.ch < 0)
25540 {
25541 glyph->u.cmp.automatic = 0;
25542 glyph->u.cmp.id = it->cmp_it.id;
25543 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25544 }
25545 else
25546 {
25547 glyph->u.cmp.automatic = 1;
25548 glyph->u.cmp.id = it->cmp_it.id;
25549 glyph->slice.cmp.from = it->cmp_it.from;
25550 glyph->slice.cmp.to = it->cmp_it.to - 1;
25551 }
25552 glyph->avoid_cursor_p = it->avoid_cursor_p;
25553 glyph->multibyte_p = it->multibyte_p;
25554 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25555 {
25556 /* In R2L rows, the left and the right box edges need to be
25557 drawn in reverse direction. */
25558 glyph->right_box_line_p = it->start_of_box_run_p;
25559 glyph->left_box_line_p = it->end_of_box_run_p;
25560 }
25561 else
25562 {
25563 glyph->left_box_line_p = it->start_of_box_run_p;
25564 glyph->right_box_line_p = it->end_of_box_run_p;
25565 }
25566 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25567 || it->phys_descent > it->descent);
25568 glyph->padding_p = 0;
25569 glyph->glyph_not_available_p = 0;
25570 glyph->face_id = it->face_id;
25571 glyph->font_type = FONT_TYPE_UNKNOWN;
25572 if (it->bidi_p)
25573 {
25574 glyph->resolved_level = it->bidi_it.resolved_level;
25575 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25576 glyph->bidi_type = it->bidi_it.type;
25577 }
25578 ++it->glyph_row->used[area];
25579 }
25580 else
25581 IT_EXPAND_MATRIX_WIDTH (it, area);
25582 }
25583
25584
25585 /* Change IT->ascent and IT->height according to the setting of
25586 IT->voffset. */
25587
25588 static void
25589 take_vertical_position_into_account (struct it *it)
25590 {
25591 if (it->voffset)
25592 {
25593 if (it->voffset < 0)
25594 /* Increase the ascent so that we can display the text higher
25595 in the line. */
25596 it->ascent -= it->voffset;
25597 else
25598 /* Increase the descent so that we can display the text lower
25599 in the line. */
25600 it->descent += it->voffset;
25601 }
25602 }
25603
25604
25605 /* Produce glyphs/get display metrics for the image IT is loaded with.
25606 See the description of struct display_iterator in dispextern.h for
25607 an overview of struct display_iterator. */
25608
25609 static void
25610 produce_image_glyph (struct it *it)
25611 {
25612 struct image *img;
25613 struct face *face;
25614 int glyph_ascent, crop;
25615 struct glyph_slice slice;
25616
25617 eassert (it->what == IT_IMAGE);
25618
25619 face = FACE_FROM_ID (it->f, it->face_id);
25620 eassert (face);
25621 /* Make sure X resources of the face is loaded. */
25622 prepare_face_for_display (it->f, face);
25623
25624 if (it->image_id < 0)
25625 {
25626 /* Fringe bitmap. */
25627 it->ascent = it->phys_ascent = 0;
25628 it->descent = it->phys_descent = 0;
25629 it->pixel_width = 0;
25630 it->nglyphs = 0;
25631 return;
25632 }
25633
25634 img = IMAGE_FROM_ID (it->f, it->image_id);
25635 eassert (img);
25636 /* Make sure X resources of the image is loaded. */
25637 prepare_image_for_display (it->f, img);
25638
25639 slice.x = slice.y = 0;
25640 slice.width = img->width;
25641 slice.height = img->height;
25642
25643 if (INTEGERP (it->slice.x))
25644 slice.x = XINT (it->slice.x);
25645 else if (FLOATP (it->slice.x))
25646 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25647
25648 if (INTEGERP (it->slice.y))
25649 slice.y = XINT (it->slice.y);
25650 else if (FLOATP (it->slice.y))
25651 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25652
25653 if (INTEGERP (it->slice.width))
25654 slice.width = XINT (it->slice.width);
25655 else if (FLOATP (it->slice.width))
25656 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25657
25658 if (INTEGERP (it->slice.height))
25659 slice.height = XINT (it->slice.height);
25660 else if (FLOATP (it->slice.height))
25661 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25662
25663 if (slice.x >= img->width)
25664 slice.x = img->width;
25665 if (slice.y >= img->height)
25666 slice.y = img->height;
25667 if (slice.x + slice.width >= img->width)
25668 slice.width = img->width - slice.x;
25669 if (slice.y + slice.height > img->height)
25670 slice.height = img->height - slice.y;
25671
25672 if (slice.width == 0 || slice.height == 0)
25673 return;
25674
25675 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25676
25677 it->descent = slice.height - glyph_ascent;
25678 if (slice.y == 0)
25679 it->descent += img->vmargin;
25680 if (slice.y + slice.height == img->height)
25681 it->descent += img->vmargin;
25682 it->phys_descent = it->descent;
25683
25684 it->pixel_width = slice.width;
25685 if (slice.x == 0)
25686 it->pixel_width += img->hmargin;
25687 if (slice.x + slice.width == img->width)
25688 it->pixel_width += img->hmargin;
25689
25690 /* It's quite possible for images to have an ascent greater than
25691 their height, so don't get confused in that case. */
25692 if (it->descent < 0)
25693 it->descent = 0;
25694
25695 it->nglyphs = 1;
25696
25697 if (face->box != FACE_NO_BOX)
25698 {
25699 if (face->box_line_width > 0)
25700 {
25701 if (slice.y == 0)
25702 it->ascent += face->box_line_width;
25703 if (slice.y + slice.height == img->height)
25704 it->descent += face->box_line_width;
25705 }
25706
25707 if (it->start_of_box_run_p && slice.x == 0)
25708 it->pixel_width += eabs (face->box_line_width);
25709 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25710 it->pixel_width += eabs (face->box_line_width);
25711 }
25712
25713 take_vertical_position_into_account (it);
25714
25715 /* Automatically crop wide image glyphs at right edge so we can
25716 draw the cursor on same display row. */
25717 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25718 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25719 {
25720 it->pixel_width -= crop;
25721 slice.width -= crop;
25722 }
25723
25724 if (it->glyph_row)
25725 {
25726 struct glyph *glyph;
25727 enum glyph_row_area area = it->area;
25728
25729 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25730 if (glyph < it->glyph_row->glyphs[area + 1])
25731 {
25732 glyph->charpos = CHARPOS (it->position);
25733 glyph->object = it->object;
25734 glyph->pixel_width = it->pixel_width;
25735 glyph->ascent = glyph_ascent;
25736 glyph->descent = it->descent;
25737 glyph->voffset = it->voffset;
25738 glyph->type = IMAGE_GLYPH;
25739 glyph->avoid_cursor_p = it->avoid_cursor_p;
25740 glyph->multibyte_p = it->multibyte_p;
25741 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25742 {
25743 /* In R2L rows, the left and the right box edges need to be
25744 drawn in reverse direction. */
25745 glyph->right_box_line_p = it->start_of_box_run_p;
25746 glyph->left_box_line_p = it->end_of_box_run_p;
25747 }
25748 else
25749 {
25750 glyph->left_box_line_p = it->start_of_box_run_p;
25751 glyph->right_box_line_p = it->end_of_box_run_p;
25752 }
25753 glyph->overlaps_vertically_p = 0;
25754 glyph->padding_p = 0;
25755 glyph->glyph_not_available_p = 0;
25756 glyph->face_id = it->face_id;
25757 glyph->u.img_id = img->id;
25758 glyph->slice.img = slice;
25759 glyph->font_type = FONT_TYPE_UNKNOWN;
25760 if (it->bidi_p)
25761 {
25762 glyph->resolved_level = it->bidi_it.resolved_level;
25763 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25764 glyph->bidi_type = it->bidi_it.type;
25765 }
25766 ++it->glyph_row->used[area];
25767 }
25768 else
25769 IT_EXPAND_MATRIX_WIDTH (it, area);
25770 }
25771 }
25772
25773 #ifdef HAVE_XWIDGETS
25774 static void
25775 produce_xwidget_glyph (struct it *it)
25776 {
25777 struct xwidget* xw;
25778 struct face *face;
25779 int glyph_ascent, crop;
25780 eassert (it->what == IT_XWIDGET);
25781
25782 face = FACE_FROM_ID (it->f, it->face_id);
25783 eassert (face);
25784 /* Make sure X resources of the face is loaded. */
25785 prepare_face_for_display (it->f, face);
25786
25787 xw = it->xwidget;
25788 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
25789 it->descent = xw->height/2;
25790 it->phys_descent = it->descent;
25791 it->pixel_width = xw->width;
25792 /* It's quite possible for images to have an ascent greater than
25793 their height, so don't get confused in that case. */
25794 if (it->descent < 0)
25795 it->descent = 0;
25796
25797 it->nglyphs = 1;
25798
25799 if (face->box != FACE_NO_BOX)
25800 {
25801 if (face->box_line_width > 0)
25802 {
25803 it->ascent += face->box_line_width;
25804 it->descent += face->box_line_width;
25805 }
25806
25807 if (it->start_of_box_run_p)
25808 it->pixel_width += eabs (face->box_line_width);
25809 it->pixel_width += eabs (face->box_line_width);
25810 }
25811
25812 take_vertical_position_into_account (it);
25813
25814 /* Automatically crop wide image glyphs at right edge so we can
25815 draw the cursor on same display row. */
25816 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25817 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25818 {
25819 it->pixel_width -= crop;
25820 }
25821
25822 if (it->glyph_row)
25823 {
25824 struct glyph *glyph;
25825 enum glyph_row_area area = it->area;
25826
25827 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25828 if (it->glyph_row->reversed_p)
25829 {
25830 struct glyph *g;
25831
25832 /* Make room for the new glyph. */
25833 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25834 g[1] = *g;
25835 glyph = it->glyph_row->glyphs[it->area];
25836 }
25837 if (glyph < it->glyph_row->glyphs[area + 1])
25838 {
25839 glyph->charpos = CHARPOS (it->position);
25840 glyph->object = it->object;
25841 glyph->pixel_width = it->pixel_width;
25842 glyph->ascent = glyph_ascent;
25843 glyph->descent = it->descent;
25844 glyph->voffset = it->voffset;
25845 glyph->type = XWIDGET_GLYPH;
25846 glyph->avoid_cursor_p = it->avoid_cursor_p;
25847 glyph->multibyte_p = it->multibyte_p;
25848 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25849 {
25850 /* In R2L rows, the left and the right box edges need to be
25851 drawn in reverse direction. */
25852 glyph->right_box_line_p = it->start_of_box_run_p;
25853 glyph->left_box_line_p = it->end_of_box_run_p;
25854 }
25855 else
25856 {
25857 glyph->left_box_line_p = it->start_of_box_run_p;
25858 glyph->right_box_line_p = it->end_of_box_run_p;
25859 }
25860 glyph->overlaps_vertically_p = 0;
25861 glyph->padding_p = 0;
25862 glyph->glyph_not_available_p = 0;
25863 glyph->face_id = it->face_id;
25864 glyph->u.xwidget = it->xwidget;
25865 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
25866 glyph->font_type = FONT_TYPE_UNKNOWN;
25867 if (it->bidi_p)
25868 {
25869 glyph->resolved_level = it->bidi_it.resolved_level;
25870 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25871 glyph->bidi_type = it->bidi_it.type;
25872 }
25873 ++it->glyph_row->used[area];
25874 }
25875 else
25876 IT_EXPAND_MATRIX_WIDTH (it, area);
25877 }
25878 }
25879 #endif
25880
25881 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25882 of the glyph, WIDTH and HEIGHT are the width and height of the
25883 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25884
25885 static void
25886 append_stretch_glyph (struct it *it, Lisp_Object object,
25887 int width, int height, int ascent)
25888 {
25889 struct glyph *glyph;
25890 enum glyph_row_area area = it->area;
25891
25892 eassert (ascent >= 0 && ascent <= height);
25893
25894 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25895 if (glyph < it->glyph_row->glyphs[area + 1])
25896 {
25897 /* If the glyph row is reversed, we need to prepend the glyph
25898 rather than append it. */
25899 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25900 {
25901 struct glyph *g;
25902
25903 /* Make room for the additional glyph. */
25904 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25905 g[1] = *g;
25906 glyph = it->glyph_row->glyphs[area];
25907
25908 /* Decrease the width of the first glyph of the row that
25909 begins before first_visible_x (e.g., due to hscroll).
25910 This is so the overall width of the row becomes smaller
25911 by the scroll amount, and the stretch glyph appended by
25912 extend_face_to_end_of_line will be wider, to shift the
25913 row glyphs to the right. (In L2R rows, the corresponding
25914 left-shift effect is accomplished by setting row->x to a
25915 negative value, which won't work with R2L rows.)
25916
25917 This must leave us with a positive value of WIDTH, since
25918 otherwise the call to move_it_in_display_line_to at the
25919 beginning of display_line would have got past the entire
25920 first glyph, and then it->current_x would have been
25921 greater or equal to it->first_visible_x. */
25922 if (it->current_x < it->first_visible_x)
25923 width -= it->first_visible_x - it->current_x;
25924 eassert (width > 0);
25925 }
25926 glyph->charpos = CHARPOS (it->position);
25927 glyph->object = object;
25928 glyph->pixel_width = width;
25929 glyph->ascent = ascent;
25930 glyph->descent = height - ascent;
25931 glyph->voffset = it->voffset;
25932 glyph->type = STRETCH_GLYPH;
25933 glyph->avoid_cursor_p = it->avoid_cursor_p;
25934 glyph->multibyte_p = it->multibyte_p;
25935 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25936 {
25937 /* In R2L rows, the left and the right box edges need to be
25938 drawn in reverse direction. */
25939 glyph->right_box_line_p = it->start_of_box_run_p;
25940 glyph->left_box_line_p = it->end_of_box_run_p;
25941 }
25942 else
25943 {
25944 glyph->left_box_line_p = it->start_of_box_run_p;
25945 glyph->right_box_line_p = it->end_of_box_run_p;
25946 }
25947 glyph->overlaps_vertically_p = 0;
25948 glyph->padding_p = 0;
25949 glyph->glyph_not_available_p = 0;
25950 glyph->face_id = it->face_id;
25951 glyph->u.stretch.ascent = ascent;
25952 glyph->u.stretch.height = height;
25953 glyph->slice.img = null_glyph_slice;
25954 glyph->font_type = FONT_TYPE_UNKNOWN;
25955 if (it->bidi_p)
25956 {
25957 glyph->resolved_level = it->bidi_it.resolved_level;
25958 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25959 glyph->bidi_type = it->bidi_it.type;
25960 }
25961 else
25962 {
25963 glyph->resolved_level = 0;
25964 glyph->bidi_type = UNKNOWN_BT;
25965 }
25966 ++it->glyph_row->used[area];
25967 }
25968 else
25969 IT_EXPAND_MATRIX_WIDTH (it, area);
25970 }
25971
25972 #endif /* HAVE_WINDOW_SYSTEM */
25973
25974 /* Produce a stretch glyph for iterator IT. IT->object is the value
25975 of the glyph property displayed. The value must be a list
25976 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25977 being recognized:
25978
25979 1. `:width WIDTH' specifies that the space should be WIDTH *
25980 canonical char width wide. WIDTH may be an integer or floating
25981 point number.
25982
25983 2. `:relative-width FACTOR' specifies that the width of the stretch
25984 should be computed from the width of the first character having the
25985 `glyph' property, and should be FACTOR times that width.
25986
25987 3. `:align-to HPOS' specifies that the space should be wide enough
25988 to reach HPOS, a value in canonical character units.
25989
25990 Exactly one of the above pairs must be present.
25991
25992 4. `:height HEIGHT' specifies that the height of the stretch produced
25993 should be HEIGHT, measured in canonical character units.
25994
25995 5. `:relative-height FACTOR' specifies that the height of the
25996 stretch should be FACTOR times the height of the characters having
25997 the glyph property.
25998
25999 Either none or exactly one of 4 or 5 must be present.
26000
26001 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26002 of the stretch should be used for the ascent of the stretch.
26003 ASCENT must be in the range 0 <= ASCENT <= 100. */
26004
26005 void
26006 produce_stretch_glyph (struct it *it)
26007 {
26008 /* (space :width WIDTH :height HEIGHT ...) */
26009 Lisp_Object prop, plist;
26010 int width = 0, height = 0, align_to = -1;
26011 int zero_width_ok_p = 0;
26012 double tem;
26013 struct font *font = NULL;
26014
26015 #ifdef HAVE_WINDOW_SYSTEM
26016 int ascent = 0;
26017 int zero_height_ok_p = 0;
26018
26019 if (FRAME_WINDOW_P (it->f))
26020 {
26021 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26022 font = face->font ? face->font : FRAME_FONT (it->f);
26023 prepare_face_for_display (it->f, face);
26024 }
26025 #endif
26026
26027 /* List should start with `space'. */
26028 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26029 plist = XCDR (it->object);
26030
26031 /* Compute the width of the stretch. */
26032 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26033 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
26034 {
26035 /* Absolute width `:width WIDTH' specified and valid. */
26036 zero_width_ok_p = 1;
26037 width = (int)tem;
26038 }
26039 #ifdef HAVE_WINDOW_SYSTEM
26040 else if (FRAME_WINDOW_P (it->f)
26041 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
26042 {
26043 /* Relative width `:relative-width FACTOR' specified and valid.
26044 Compute the width of the characters having the `glyph'
26045 property. */
26046 struct it it2;
26047 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26048
26049 it2 = *it;
26050 if (it->multibyte_p)
26051 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26052 else
26053 {
26054 it2.c = it2.char_to_display = *p, it2.len = 1;
26055 if (! ASCII_CHAR_P (it2.c))
26056 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26057 }
26058
26059 it2.glyph_row = NULL;
26060 it2.what = IT_CHARACTER;
26061 x_produce_glyphs (&it2);
26062 width = NUMVAL (prop) * it2.pixel_width;
26063 }
26064 #endif /* HAVE_WINDOW_SYSTEM */
26065 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26066 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
26067 {
26068 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26069 align_to = (align_to < 0
26070 ? 0
26071 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26072 else if (align_to < 0)
26073 align_to = window_box_left_offset (it->w, TEXT_AREA);
26074 width = max (0, (int)tem + align_to - it->current_x);
26075 zero_width_ok_p = 1;
26076 }
26077 else
26078 /* Nothing specified -> width defaults to canonical char width. */
26079 width = FRAME_COLUMN_WIDTH (it->f);
26080
26081 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26082 width = 1;
26083
26084 #ifdef HAVE_WINDOW_SYSTEM
26085 /* Compute height. */
26086 if (FRAME_WINDOW_P (it->f))
26087 {
26088 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26089 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26090 {
26091 height = (int)tem;
26092 zero_height_ok_p = 1;
26093 }
26094 else if (prop = Fplist_get (plist, QCrelative_height),
26095 NUMVAL (prop) > 0)
26096 height = FONT_HEIGHT (font) * NUMVAL (prop);
26097 else
26098 height = FONT_HEIGHT (font);
26099
26100 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26101 height = 1;
26102
26103 /* Compute percentage of height used for ascent. If
26104 `:ascent ASCENT' is present and valid, use that. Otherwise,
26105 derive the ascent from the font in use. */
26106 if (prop = Fplist_get (plist, QCascent),
26107 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26108 ascent = height * NUMVAL (prop) / 100.0;
26109 else if (!NILP (prop)
26110 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26111 ascent = min (max (0, (int)tem), height);
26112 else
26113 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26114 }
26115 else
26116 #endif /* HAVE_WINDOW_SYSTEM */
26117 height = 1;
26118
26119 if (width > 0 && it->line_wrap != TRUNCATE
26120 && it->current_x + width > it->last_visible_x)
26121 {
26122 width = it->last_visible_x - it->current_x;
26123 #ifdef HAVE_WINDOW_SYSTEM
26124 /* Subtract one more pixel from the stretch width, but only on
26125 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26126 width -= FRAME_WINDOW_P (it->f);
26127 #endif
26128 }
26129
26130 if (width > 0 && height > 0 && it->glyph_row)
26131 {
26132 Lisp_Object o_object = it->object;
26133 Lisp_Object object = it->stack[it->sp - 1].string;
26134 int n = width;
26135
26136 if (!STRINGP (object))
26137 object = it->w->contents;
26138 #ifdef HAVE_WINDOW_SYSTEM
26139 if (FRAME_WINDOW_P (it->f))
26140 append_stretch_glyph (it, object, width, height, ascent);
26141 else
26142 #endif
26143 {
26144 it->object = object;
26145 it->char_to_display = ' ';
26146 it->pixel_width = it->len = 1;
26147 while (n--)
26148 tty_append_glyph (it);
26149 it->object = o_object;
26150 }
26151 }
26152
26153 it->pixel_width = width;
26154 #ifdef HAVE_WINDOW_SYSTEM
26155 if (FRAME_WINDOW_P (it->f))
26156 {
26157 it->ascent = it->phys_ascent = ascent;
26158 it->descent = it->phys_descent = height - it->ascent;
26159 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26160 take_vertical_position_into_account (it);
26161 }
26162 else
26163 #endif
26164 it->nglyphs = width;
26165 }
26166
26167 /* Get information about special display element WHAT in an
26168 environment described by IT. WHAT is one of IT_TRUNCATION or
26169 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26170 non-null glyph_row member. This function ensures that fields like
26171 face_id, c, len of IT are left untouched. */
26172
26173 static void
26174 produce_special_glyphs (struct it *it, enum display_element_type what)
26175 {
26176 struct it temp_it;
26177 Lisp_Object gc;
26178 GLYPH glyph;
26179
26180 temp_it = *it;
26181 temp_it.object = Qnil;
26182 memset (&temp_it.current, 0, sizeof temp_it.current);
26183
26184 if (what == IT_CONTINUATION)
26185 {
26186 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26187 if (it->bidi_it.paragraph_dir == R2L)
26188 SET_GLYPH_FROM_CHAR (glyph, '/');
26189 else
26190 SET_GLYPH_FROM_CHAR (glyph, '\\');
26191 if (it->dp
26192 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26193 {
26194 /* FIXME: Should we mirror GC for R2L lines? */
26195 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26196 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26197 }
26198 }
26199 else if (what == IT_TRUNCATION)
26200 {
26201 /* Truncation glyph. */
26202 SET_GLYPH_FROM_CHAR (glyph, '$');
26203 if (it->dp
26204 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26205 {
26206 /* FIXME: Should we mirror GC for R2L lines? */
26207 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26208 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26209 }
26210 }
26211 else
26212 emacs_abort ();
26213
26214 #ifdef HAVE_WINDOW_SYSTEM
26215 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26216 is turned off, we precede the truncation/continuation glyphs by a
26217 stretch glyph whose width is computed such that these special
26218 glyphs are aligned at the window margin, even when very different
26219 fonts are used in different glyph rows. */
26220 if (FRAME_WINDOW_P (temp_it.f)
26221 /* init_iterator calls this with it->glyph_row == NULL, and it
26222 wants only the pixel width of the truncation/continuation
26223 glyphs. */
26224 && temp_it.glyph_row
26225 /* insert_left_trunc_glyphs calls us at the beginning of the
26226 row, and it has its own calculation of the stretch glyph
26227 width. */
26228 && temp_it.glyph_row->used[TEXT_AREA] > 0
26229 && (temp_it.glyph_row->reversed_p
26230 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26231 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26232 {
26233 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26234
26235 if (stretch_width > 0)
26236 {
26237 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26238 struct font *font =
26239 face->font ? face->font : FRAME_FONT (temp_it.f);
26240 int stretch_ascent =
26241 (((temp_it.ascent + temp_it.descent)
26242 * FONT_BASE (font)) / FONT_HEIGHT (font));
26243
26244 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26245 temp_it.ascent + temp_it.descent,
26246 stretch_ascent);
26247 }
26248 }
26249 #endif
26250
26251 temp_it.dp = NULL;
26252 temp_it.what = IT_CHARACTER;
26253 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26254 temp_it.face_id = GLYPH_FACE (glyph);
26255 temp_it.len = CHAR_BYTES (temp_it.c);
26256
26257 PRODUCE_GLYPHS (&temp_it);
26258 it->pixel_width = temp_it.pixel_width;
26259 it->nglyphs = temp_it.nglyphs;
26260 }
26261
26262 #ifdef HAVE_WINDOW_SYSTEM
26263
26264 /* Calculate line-height and line-spacing properties.
26265 An integer value specifies explicit pixel value.
26266 A float value specifies relative value to current face height.
26267 A cons (float . face-name) specifies relative value to
26268 height of specified face font.
26269
26270 Returns height in pixels, or nil. */
26271
26272
26273 static Lisp_Object
26274 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26275 int boff, int override)
26276 {
26277 Lisp_Object face_name = Qnil;
26278 int ascent, descent, height;
26279
26280 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26281 return val;
26282
26283 if (CONSP (val))
26284 {
26285 face_name = XCAR (val);
26286 val = XCDR (val);
26287 if (!NUMBERP (val))
26288 val = make_number (1);
26289 if (NILP (face_name))
26290 {
26291 height = it->ascent + it->descent;
26292 goto scale;
26293 }
26294 }
26295
26296 if (NILP (face_name))
26297 {
26298 font = FRAME_FONT (it->f);
26299 boff = FRAME_BASELINE_OFFSET (it->f);
26300 }
26301 else if (EQ (face_name, Qt))
26302 {
26303 override = 0;
26304 }
26305 else
26306 {
26307 int face_id;
26308 struct face *face;
26309
26310 face_id = lookup_named_face (it->f, face_name, 0);
26311 if (face_id < 0)
26312 return make_number (-1);
26313
26314 face = FACE_FROM_ID (it->f, face_id);
26315 font = face->font;
26316 if (font == NULL)
26317 return make_number (-1);
26318 boff = font->baseline_offset;
26319 if (font->vertical_centering)
26320 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26321 }
26322
26323 ascent = FONT_BASE (font) + boff;
26324 descent = FONT_DESCENT (font) - boff;
26325
26326 if (override)
26327 {
26328 it->override_ascent = ascent;
26329 it->override_descent = descent;
26330 it->override_boff = boff;
26331 }
26332
26333 height = ascent + descent;
26334
26335 scale:
26336 if (FLOATP (val))
26337 height = (int)(XFLOAT_DATA (val) * height);
26338 else if (INTEGERP (val))
26339 height *= XINT (val);
26340
26341 return make_number (height);
26342 }
26343
26344
26345 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26346 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26347 and only if this is for a character for which no font was found.
26348
26349 If the display method (it->glyphless_method) is
26350 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26351 length of the acronym or the hexadecimal string, UPPER_XOFF and
26352 UPPER_YOFF are pixel offsets for the upper part of the string,
26353 LOWER_XOFF and LOWER_YOFF are for the lower part.
26354
26355 For the other display methods, LEN through LOWER_YOFF are zero. */
26356
26357 static void
26358 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26359 short upper_xoff, short upper_yoff,
26360 short lower_xoff, short lower_yoff)
26361 {
26362 struct glyph *glyph;
26363 enum glyph_row_area area = it->area;
26364
26365 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26366 if (glyph < it->glyph_row->glyphs[area + 1])
26367 {
26368 /* If the glyph row is reversed, we need to prepend the glyph
26369 rather than append it. */
26370 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26371 {
26372 struct glyph *g;
26373
26374 /* Make room for the additional glyph. */
26375 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26376 g[1] = *g;
26377 glyph = it->glyph_row->glyphs[area];
26378 }
26379 glyph->charpos = CHARPOS (it->position);
26380 glyph->object = it->object;
26381 glyph->pixel_width = it->pixel_width;
26382 glyph->ascent = it->ascent;
26383 glyph->descent = it->descent;
26384 glyph->voffset = it->voffset;
26385 glyph->type = GLYPHLESS_GLYPH;
26386 glyph->u.glyphless.method = it->glyphless_method;
26387 glyph->u.glyphless.for_no_font = for_no_font;
26388 glyph->u.glyphless.len = len;
26389 glyph->u.glyphless.ch = it->c;
26390 glyph->slice.glyphless.upper_xoff = upper_xoff;
26391 glyph->slice.glyphless.upper_yoff = upper_yoff;
26392 glyph->slice.glyphless.lower_xoff = lower_xoff;
26393 glyph->slice.glyphless.lower_yoff = lower_yoff;
26394 glyph->avoid_cursor_p = it->avoid_cursor_p;
26395 glyph->multibyte_p = it->multibyte_p;
26396 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26397 {
26398 /* In R2L rows, the left and the right box edges need to be
26399 drawn in reverse direction. */
26400 glyph->right_box_line_p = it->start_of_box_run_p;
26401 glyph->left_box_line_p = it->end_of_box_run_p;
26402 }
26403 else
26404 {
26405 glyph->left_box_line_p = it->start_of_box_run_p;
26406 glyph->right_box_line_p = it->end_of_box_run_p;
26407 }
26408 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26409 || it->phys_descent > it->descent);
26410 glyph->padding_p = 0;
26411 glyph->glyph_not_available_p = 0;
26412 glyph->face_id = face_id;
26413 glyph->font_type = FONT_TYPE_UNKNOWN;
26414 if (it->bidi_p)
26415 {
26416 glyph->resolved_level = it->bidi_it.resolved_level;
26417 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26418 glyph->bidi_type = it->bidi_it.type;
26419 }
26420 ++it->glyph_row->used[area];
26421 }
26422 else
26423 IT_EXPAND_MATRIX_WIDTH (it, area);
26424 }
26425
26426
26427 /* Produce a glyph for a glyphless character for iterator IT.
26428 IT->glyphless_method specifies which method to use for displaying
26429 the character. See the description of enum
26430 glyphless_display_method in dispextern.h for the detail.
26431
26432 FOR_NO_FONT is nonzero if and only if this is for a character for
26433 which no font was found. ACRONYM, if non-nil, is an acronym string
26434 for the character. */
26435
26436 static void
26437 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26438 {
26439 int face_id;
26440 struct face *face;
26441 struct font *font;
26442 int base_width, base_height, width, height;
26443 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26444 int len;
26445
26446 /* Get the metrics of the base font. We always refer to the current
26447 ASCII face. */
26448 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26449 font = face->font ? face->font : FRAME_FONT (it->f);
26450 it->ascent = FONT_BASE (font) + font->baseline_offset;
26451 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26452 base_height = it->ascent + it->descent;
26453 base_width = font->average_width;
26454
26455 face_id = merge_glyphless_glyph_face (it);
26456
26457 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26458 {
26459 it->pixel_width = THIN_SPACE_WIDTH;
26460 len = 0;
26461 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26462 }
26463 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26464 {
26465 width = CHAR_WIDTH (it->c);
26466 if (width == 0)
26467 width = 1;
26468 else if (width > 4)
26469 width = 4;
26470 it->pixel_width = base_width * width;
26471 len = 0;
26472 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26473 }
26474 else
26475 {
26476 char buf[7];
26477 const char *str;
26478 unsigned int code[6];
26479 int upper_len;
26480 int ascent, descent;
26481 struct font_metrics metrics_upper, metrics_lower;
26482
26483 face = FACE_FROM_ID (it->f, face_id);
26484 font = face->font ? face->font : FRAME_FONT (it->f);
26485 prepare_face_for_display (it->f, face);
26486
26487 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26488 {
26489 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26490 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26491 if (CONSP (acronym))
26492 acronym = XCAR (acronym);
26493 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26494 }
26495 else
26496 {
26497 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26498 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26499 str = buf;
26500 }
26501 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26502 code[len] = font->driver->encode_char (font, str[len]);
26503 upper_len = (len + 1) / 2;
26504 font->driver->text_extents (font, code, upper_len,
26505 &metrics_upper);
26506 font->driver->text_extents (font, code + upper_len, len - upper_len,
26507 &metrics_lower);
26508
26509
26510
26511 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26512 width = max (metrics_upper.width, metrics_lower.width) + 4;
26513 upper_xoff = upper_yoff = 2; /* the typical case */
26514 if (base_width >= width)
26515 {
26516 /* Align the upper to the left, the lower to the right. */
26517 it->pixel_width = base_width;
26518 lower_xoff = base_width - 2 - metrics_lower.width;
26519 }
26520 else
26521 {
26522 /* Center the shorter one. */
26523 it->pixel_width = width;
26524 if (metrics_upper.width >= metrics_lower.width)
26525 lower_xoff = (width - metrics_lower.width) / 2;
26526 else
26527 {
26528 /* FIXME: This code doesn't look right. It formerly was
26529 missing the "lower_xoff = 0;", which couldn't have
26530 been right since it left lower_xoff uninitialized. */
26531 lower_xoff = 0;
26532 upper_xoff = (width - metrics_upper.width) / 2;
26533 }
26534 }
26535
26536 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26537 top, bottom, and between upper and lower strings. */
26538 height = (metrics_upper.ascent + metrics_upper.descent
26539 + metrics_lower.ascent + metrics_lower.descent) + 5;
26540 /* Center vertically.
26541 H:base_height, D:base_descent
26542 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26543
26544 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26545 descent = D - H/2 + h/2;
26546 lower_yoff = descent - 2 - ld;
26547 upper_yoff = lower_yoff - la - 1 - ud; */
26548 ascent = - (it->descent - (base_height + height + 1) / 2);
26549 descent = it->descent - (base_height - height) / 2;
26550 lower_yoff = descent - 2 - metrics_lower.descent;
26551 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26552 - metrics_upper.descent);
26553 /* Don't make the height shorter than the base height. */
26554 if (height > base_height)
26555 {
26556 it->ascent = ascent;
26557 it->descent = descent;
26558 }
26559 }
26560
26561 it->phys_ascent = it->ascent;
26562 it->phys_descent = it->descent;
26563 if (it->glyph_row)
26564 append_glyphless_glyph (it, face_id, for_no_font, len,
26565 upper_xoff, upper_yoff,
26566 lower_xoff, lower_yoff);
26567 it->nglyphs = 1;
26568 take_vertical_position_into_account (it);
26569 }
26570
26571
26572 /* RIF:
26573 Produce glyphs/get display metrics for the display element IT is
26574 loaded with. See the description of struct it in dispextern.h
26575 for an overview of struct it. */
26576
26577 void
26578 x_produce_glyphs (struct it *it)
26579 {
26580 int extra_line_spacing = it->extra_line_spacing;
26581
26582 it->glyph_not_available_p = 0;
26583
26584 if (it->what == IT_CHARACTER)
26585 {
26586 XChar2b char2b;
26587 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26588 struct font *font = face->font;
26589 struct font_metrics *pcm = NULL;
26590 int boff; /* Baseline offset. */
26591
26592 if (font == NULL)
26593 {
26594 /* When no suitable font is found, display this character by
26595 the method specified in the first extra slot of
26596 Vglyphless_char_display. */
26597 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26598
26599 eassert (it->what == IT_GLYPHLESS);
26600 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26601 goto done;
26602 }
26603
26604 boff = font->baseline_offset;
26605 if (font->vertical_centering)
26606 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26607
26608 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26609 {
26610 int stretched_p;
26611
26612 it->nglyphs = 1;
26613
26614 if (it->override_ascent >= 0)
26615 {
26616 it->ascent = it->override_ascent;
26617 it->descent = it->override_descent;
26618 boff = it->override_boff;
26619 }
26620 else
26621 {
26622 it->ascent = FONT_BASE (font) + boff;
26623 it->descent = FONT_DESCENT (font) - boff;
26624 }
26625
26626 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26627 {
26628 pcm = get_per_char_metric (font, &char2b);
26629 if (pcm->width == 0
26630 && pcm->rbearing == 0 && pcm->lbearing == 0)
26631 pcm = NULL;
26632 }
26633
26634 if (pcm)
26635 {
26636 it->phys_ascent = pcm->ascent + boff;
26637 it->phys_descent = pcm->descent - boff;
26638 it->pixel_width = pcm->width;
26639 }
26640 else
26641 {
26642 it->glyph_not_available_p = 1;
26643 it->phys_ascent = it->ascent;
26644 it->phys_descent = it->descent;
26645 it->pixel_width = font->space_width;
26646 }
26647
26648 if (it->constrain_row_ascent_descent_p)
26649 {
26650 if (it->descent > it->max_descent)
26651 {
26652 it->ascent += it->descent - it->max_descent;
26653 it->descent = it->max_descent;
26654 }
26655 if (it->ascent > it->max_ascent)
26656 {
26657 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26658 it->ascent = it->max_ascent;
26659 }
26660 it->phys_ascent = min (it->phys_ascent, it->ascent);
26661 it->phys_descent = min (it->phys_descent, it->descent);
26662 extra_line_spacing = 0;
26663 }
26664
26665 /* If this is a space inside a region of text with
26666 `space-width' property, change its width. */
26667 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26668 if (stretched_p)
26669 it->pixel_width *= XFLOATINT (it->space_width);
26670
26671 /* If face has a box, add the box thickness to the character
26672 height. If character has a box line to the left and/or
26673 right, add the box line width to the character's width. */
26674 if (face->box != FACE_NO_BOX)
26675 {
26676 int thick = face->box_line_width;
26677
26678 if (thick > 0)
26679 {
26680 it->ascent += thick;
26681 it->descent += thick;
26682 }
26683 else
26684 thick = -thick;
26685
26686 if (it->start_of_box_run_p)
26687 it->pixel_width += thick;
26688 if (it->end_of_box_run_p)
26689 it->pixel_width += thick;
26690 }
26691
26692 /* If face has an overline, add the height of the overline
26693 (1 pixel) and a 1 pixel margin to the character height. */
26694 if (face->overline_p)
26695 it->ascent += overline_margin;
26696
26697 if (it->constrain_row_ascent_descent_p)
26698 {
26699 if (it->ascent > it->max_ascent)
26700 it->ascent = it->max_ascent;
26701 if (it->descent > it->max_descent)
26702 it->descent = it->max_descent;
26703 }
26704
26705 take_vertical_position_into_account (it);
26706
26707 /* If we have to actually produce glyphs, do it. */
26708 if (it->glyph_row)
26709 {
26710 if (stretched_p)
26711 {
26712 /* Translate a space with a `space-width' property
26713 into a stretch glyph. */
26714 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26715 / FONT_HEIGHT (font));
26716 append_stretch_glyph (it, it->object, it->pixel_width,
26717 it->ascent + it->descent, ascent);
26718 }
26719 else
26720 append_glyph (it);
26721
26722 /* If characters with lbearing or rbearing are displayed
26723 in this line, record that fact in a flag of the
26724 glyph row. This is used to optimize X output code. */
26725 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26726 it->glyph_row->contains_overlapping_glyphs_p = 1;
26727 }
26728 if (! stretched_p && it->pixel_width == 0)
26729 /* We assure that all visible glyphs have at least 1-pixel
26730 width. */
26731 it->pixel_width = 1;
26732 }
26733 else if (it->char_to_display == '\n')
26734 {
26735 /* A newline has no width, but we need the height of the
26736 line. But if previous part of the line sets a height,
26737 don't increase that height. */
26738
26739 Lisp_Object height;
26740 Lisp_Object total_height = Qnil;
26741
26742 it->override_ascent = -1;
26743 it->pixel_width = 0;
26744 it->nglyphs = 0;
26745
26746 height = get_it_property (it, Qline_height);
26747 /* Split (line-height total-height) list. */
26748 if (CONSP (height)
26749 && CONSP (XCDR (height))
26750 && NILP (XCDR (XCDR (height))))
26751 {
26752 total_height = XCAR (XCDR (height));
26753 height = XCAR (height);
26754 }
26755 height = calc_line_height_property (it, height, font, boff, 1);
26756
26757 if (it->override_ascent >= 0)
26758 {
26759 it->ascent = it->override_ascent;
26760 it->descent = it->override_descent;
26761 boff = it->override_boff;
26762 }
26763 else
26764 {
26765 it->ascent = FONT_BASE (font) + boff;
26766 it->descent = FONT_DESCENT (font) - boff;
26767 }
26768
26769 if (EQ (height, Qt))
26770 {
26771 if (it->descent > it->max_descent)
26772 {
26773 it->ascent += it->descent - it->max_descent;
26774 it->descent = it->max_descent;
26775 }
26776 if (it->ascent > it->max_ascent)
26777 {
26778 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26779 it->ascent = it->max_ascent;
26780 }
26781 it->phys_ascent = min (it->phys_ascent, it->ascent);
26782 it->phys_descent = min (it->phys_descent, it->descent);
26783 it->constrain_row_ascent_descent_p = 1;
26784 extra_line_spacing = 0;
26785 }
26786 else
26787 {
26788 Lisp_Object spacing;
26789
26790 it->phys_ascent = it->ascent;
26791 it->phys_descent = it->descent;
26792
26793 if ((it->max_ascent > 0 || it->max_descent > 0)
26794 && face->box != FACE_NO_BOX
26795 && face->box_line_width > 0)
26796 {
26797 it->ascent += face->box_line_width;
26798 it->descent += face->box_line_width;
26799 }
26800 if (!NILP (height)
26801 && XINT (height) > it->ascent + it->descent)
26802 it->ascent = XINT (height) - it->descent;
26803
26804 if (!NILP (total_height))
26805 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26806 else
26807 {
26808 spacing = get_it_property (it, Qline_spacing);
26809 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26810 }
26811 if (INTEGERP (spacing))
26812 {
26813 extra_line_spacing = XINT (spacing);
26814 if (!NILP (total_height))
26815 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26816 }
26817 }
26818 }
26819 else /* i.e. (it->char_to_display == '\t') */
26820 {
26821 if (font->space_width > 0)
26822 {
26823 int tab_width = it->tab_width * font->space_width;
26824 int x = it->current_x + it->continuation_lines_width;
26825 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26826
26827 /* If the distance from the current position to the next tab
26828 stop is less than a space character width, use the
26829 tab stop after that. */
26830 if (next_tab_x - x < font->space_width)
26831 next_tab_x += tab_width;
26832
26833 it->pixel_width = next_tab_x - x;
26834 it->nglyphs = 1;
26835 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26836 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26837
26838 if (it->glyph_row)
26839 {
26840 append_stretch_glyph (it, it->object, it->pixel_width,
26841 it->ascent + it->descent, it->ascent);
26842 }
26843 }
26844 else
26845 {
26846 it->pixel_width = 0;
26847 it->nglyphs = 1;
26848 }
26849 }
26850 }
26851 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26852 {
26853 /* A static composition.
26854
26855 Note: A composition is represented as one glyph in the
26856 glyph matrix. There are no padding glyphs.
26857
26858 Important note: pixel_width, ascent, and descent are the
26859 values of what is drawn by draw_glyphs (i.e. the values of
26860 the overall glyphs composed). */
26861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26862 int boff; /* baseline offset */
26863 struct composition *cmp = composition_table[it->cmp_it.id];
26864 int glyph_len = cmp->glyph_len;
26865 struct font *font = face->font;
26866
26867 it->nglyphs = 1;
26868
26869 /* If we have not yet calculated pixel size data of glyphs of
26870 the composition for the current face font, calculate them
26871 now. Theoretically, we have to check all fonts for the
26872 glyphs, but that requires much time and memory space. So,
26873 here we check only the font of the first glyph. This may
26874 lead to incorrect display, but it's very rare, and C-l
26875 (recenter-top-bottom) can correct the display anyway. */
26876 if (! cmp->font || cmp->font != font)
26877 {
26878 /* Ascent and descent of the font of the first character
26879 of this composition (adjusted by baseline offset).
26880 Ascent and descent of overall glyphs should not be less
26881 than these, respectively. */
26882 int font_ascent, font_descent, font_height;
26883 /* Bounding box of the overall glyphs. */
26884 int leftmost, rightmost, lowest, highest;
26885 int lbearing, rbearing;
26886 int i, width, ascent, descent;
26887 int left_padded = 0, right_padded = 0;
26888 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26889 XChar2b char2b;
26890 struct font_metrics *pcm;
26891 int font_not_found_p;
26892 ptrdiff_t pos;
26893
26894 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26895 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26896 break;
26897 if (glyph_len < cmp->glyph_len)
26898 right_padded = 1;
26899 for (i = 0; i < glyph_len; i++)
26900 {
26901 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26902 break;
26903 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26904 }
26905 if (i > 0)
26906 left_padded = 1;
26907
26908 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26909 : IT_CHARPOS (*it));
26910 /* If no suitable font is found, use the default font. */
26911 font_not_found_p = font == NULL;
26912 if (font_not_found_p)
26913 {
26914 face = face->ascii_face;
26915 font = face->font;
26916 }
26917 boff = font->baseline_offset;
26918 if (font->vertical_centering)
26919 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26920 font_ascent = FONT_BASE (font) + boff;
26921 font_descent = FONT_DESCENT (font) - boff;
26922 font_height = FONT_HEIGHT (font);
26923
26924 cmp->font = font;
26925
26926 pcm = NULL;
26927 if (! font_not_found_p)
26928 {
26929 get_char_face_and_encoding (it->f, c, it->face_id,
26930 &char2b, 0);
26931 pcm = get_per_char_metric (font, &char2b);
26932 }
26933
26934 /* Initialize the bounding box. */
26935 if (pcm)
26936 {
26937 width = cmp->glyph_len > 0 ? pcm->width : 0;
26938 ascent = pcm->ascent;
26939 descent = pcm->descent;
26940 lbearing = pcm->lbearing;
26941 rbearing = pcm->rbearing;
26942 }
26943 else
26944 {
26945 width = cmp->glyph_len > 0 ? font->space_width : 0;
26946 ascent = FONT_BASE (font);
26947 descent = FONT_DESCENT (font);
26948 lbearing = 0;
26949 rbearing = width;
26950 }
26951
26952 rightmost = width;
26953 leftmost = 0;
26954 lowest = - descent + boff;
26955 highest = ascent + boff;
26956
26957 if (! font_not_found_p
26958 && font->default_ascent
26959 && CHAR_TABLE_P (Vuse_default_ascent)
26960 && !NILP (Faref (Vuse_default_ascent,
26961 make_number (it->char_to_display))))
26962 highest = font->default_ascent + boff;
26963
26964 /* Draw the first glyph at the normal position. It may be
26965 shifted to right later if some other glyphs are drawn
26966 at the left. */
26967 cmp->offsets[i * 2] = 0;
26968 cmp->offsets[i * 2 + 1] = boff;
26969 cmp->lbearing = lbearing;
26970 cmp->rbearing = rbearing;
26971
26972 /* Set cmp->offsets for the remaining glyphs. */
26973 for (i++; i < glyph_len; i++)
26974 {
26975 int left, right, btm, top;
26976 int ch = COMPOSITION_GLYPH (cmp, i);
26977 int face_id;
26978 struct face *this_face;
26979
26980 if (ch == '\t')
26981 ch = ' ';
26982 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26983 this_face = FACE_FROM_ID (it->f, face_id);
26984 font = this_face->font;
26985
26986 if (font == NULL)
26987 pcm = NULL;
26988 else
26989 {
26990 get_char_face_and_encoding (it->f, ch, face_id,
26991 &char2b, 0);
26992 pcm = get_per_char_metric (font, &char2b);
26993 }
26994 if (! pcm)
26995 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26996 else
26997 {
26998 width = pcm->width;
26999 ascent = pcm->ascent;
27000 descent = pcm->descent;
27001 lbearing = pcm->lbearing;
27002 rbearing = pcm->rbearing;
27003 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27004 {
27005 /* Relative composition with or without
27006 alternate chars. */
27007 left = (leftmost + rightmost - width) / 2;
27008 btm = - descent + boff;
27009 if (font->relative_compose
27010 && (! CHAR_TABLE_P (Vignore_relative_composition)
27011 || NILP (Faref (Vignore_relative_composition,
27012 make_number (ch)))))
27013 {
27014
27015 if (- descent >= font->relative_compose)
27016 /* One extra pixel between two glyphs. */
27017 btm = highest + 1;
27018 else if (ascent <= 0)
27019 /* One extra pixel between two glyphs. */
27020 btm = lowest - 1 - ascent - descent;
27021 }
27022 }
27023 else
27024 {
27025 /* A composition rule is specified by an integer
27026 value that encodes global and new reference
27027 points (GREF and NREF). GREF and NREF are
27028 specified by numbers as below:
27029
27030 0---1---2 -- ascent
27031 | |
27032 | |
27033 | |
27034 9--10--11 -- center
27035 | |
27036 ---3---4---5--- baseline
27037 | |
27038 6---7---8 -- descent
27039 */
27040 int rule = COMPOSITION_RULE (cmp, i);
27041 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27042
27043 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27044 grefx = gref % 3, nrefx = nref % 3;
27045 grefy = gref / 3, nrefy = nref / 3;
27046 if (xoff)
27047 xoff = font_height * (xoff - 128) / 256;
27048 if (yoff)
27049 yoff = font_height * (yoff - 128) / 256;
27050
27051 left = (leftmost
27052 + grefx * (rightmost - leftmost) / 2
27053 - nrefx * width / 2
27054 + xoff);
27055
27056 btm = ((grefy == 0 ? highest
27057 : grefy == 1 ? 0
27058 : grefy == 2 ? lowest
27059 : (highest + lowest) / 2)
27060 - (nrefy == 0 ? ascent + descent
27061 : nrefy == 1 ? descent - boff
27062 : nrefy == 2 ? 0
27063 : (ascent + descent) / 2)
27064 + yoff);
27065 }
27066
27067 cmp->offsets[i * 2] = left;
27068 cmp->offsets[i * 2 + 1] = btm + descent;
27069
27070 /* Update the bounding box of the overall glyphs. */
27071 if (width > 0)
27072 {
27073 right = left + width;
27074 if (left < leftmost)
27075 leftmost = left;
27076 if (right > rightmost)
27077 rightmost = right;
27078 }
27079 top = btm + descent + ascent;
27080 if (top > highest)
27081 highest = top;
27082 if (btm < lowest)
27083 lowest = btm;
27084
27085 if (cmp->lbearing > left + lbearing)
27086 cmp->lbearing = left + lbearing;
27087 if (cmp->rbearing < left + rbearing)
27088 cmp->rbearing = left + rbearing;
27089 }
27090 }
27091
27092 /* If there are glyphs whose x-offsets are negative,
27093 shift all glyphs to the right and make all x-offsets
27094 non-negative. */
27095 if (leftmost < 0)
27096 {
27097 for (i = 0; i < cmp->glyph_len; i++)
27098 cmp->offsets[i * 2] -= leftmost;
27099 rightmost -= leftmost;
27100 cmp->lbearing -= leftmost;
27101 cmp->rbearing -= leftmost;
27102 }
27103
27104 if (left_padded && cmp->lbearing < 0)
27105 {
27106 for (i = 0; i < cmp->glyph_len; i++)
27107 cmp->offsets[i * 2] -= cmp->lbearing;
27108 rightmost -= cmp->lbearing;
27109 cmp->rbearing -= cmp->lbearing;
27110 cmp->lbearing = 0;
27111 }
27112 if (right_padded && rightmost < cmp->rbearing)
27113 {
27114 rightmost = cmp->rbearing;
27115 }
27116
27117 cmp->pixel_width = rightmost;
27118 cmp->ascent = highest;
27119 cmp->descent = - lowest;
27120 if (cmp->ascent < font_ascent)
27121 cmp->ascent = font_ascent;
27122 if (cmp->descent < font_descent)
27123 cmp->descent = font_descent;
27124 }
27125
27126 if (it->glyph_row
27127 && (cmp->lbearing < 0
27128 || cmp->rbearing > cmp->pixel_width))
27129 it->glyph_row->contains_overlapping_glyphs_p = 1;
27130
27131 it->pixel_width = cmp->pixel_width;
27132 it->ascent = it->phys_ascent = cmp->ascent;
27133 it->descent = it->phys_descent = cmp->descent;
27134 if (face->box != FACE_NO_BOX)
27135 {
27136 int thick = face->box_line_width;
27137
27138 if (thick > 0)
27139 {
27140 it->ascent += thick;
27141 it->descent += thick;
27142 }
27143 else
27144 thick = - thick;
27145
27146 if (it->start_of_box_run_p)
27147 it->pixel_width += thick;
27148 if (it->end_of_box_run_p)
27149 it->pixel_width += thick;
27150 }
27151
27152 /* If face has an overline, add the height of the overline
27153 (1 pixel) and a 1 pixel margin to the character height. */
27154 if (face->overline_p)
27155 it->ascent += overline_margin;
27156
27157 take_vertical_position_into_account (it);
27158 if (it->ascent < 0)
27159 it->ascent = 0;
27160 if (it->descent < 0)
27161 it->descent = 0;
27162
27163 if (it->glyph_row && cmp->glyph_len > 0)
27164 append_composite_glyph (it);
27165 }
27166 else if (it->what == IT_COMPOSITION)
27167 {
27168 /* A dynamic (automatic) composition. */
27169 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27170 Lisp_Object gstring;
27171 struct font_metrics metrics;
27172
27173 it->nglyphs = 1;
27174
27175 gstring = composition_gstring_from_id (it->cmp_it.id);
27176 it->pixel_width
27177 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27178 &metrics);
27179 if (it->glyph_row
27180 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27181 it->glyph_row->contains_overlapping_glyphs_p = 1;
27182 it->ascent = it->phys_ascent = metrics.ascent;
27183 it->descent = it->phys_descent = metrics.descent;
27184 if (face->box != FACE_NO_BOX)
27185 {
27186 int thick = face->box_line_width;
27187
27188 if (thick > 0)
27189 {
27190 it->ascent += thick;
27191 it->descent += thick;
27192 }
27193 else
27194 thick = - thick;
27195
27196 if (it->start_of_box_run_p)
27197 it->pixel_width += thick;
27198 if (it->end_of_box_run_p)
27199 it->pixel_width += thick;
27200 }
27201 /* If face has an overline, add the height of the overline
27202 (1 pixel) and a 1 pixel margin to the character height. */
27203 if (face->overline_p)
27204 it->ascent += overline_margin;
27205 take_vertical_position_into_account (it);
27206 if (it->ascent < 0)
27207 it->ascent = 0;
27208 if (it->descent < 0)
27209 it->descent = 0;
27210
27211 if (it->glyph_row)
27212 append_composite_glyph (it);
27213 }
27214 else if (it->what == IT_GLYPHLESS)
27215 produce_glyphless_glyph (it, 0, Qnil);
27216 else if (it->what == IT_IMAGE)
27217 produce_image_glyph (it);
27218 else if (it->what == IT_STRETCH)
27219 produce_stretch_glyph (it);
27220 #ifdef HAVE_XWIDGETS
27221 else if (it->what == IT_XWIDGET)
27222 produce_xwidget_glyph (it);
27223 #endif
27224
27225 done:
27226 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27227 because this isn't true for images with `:ascent 100'. */
27228 eassert (it->ascent >= 0 && it->descent >= 0);
27229 if (it->area == TEXT_AREA)
27230 it->current_x += it->pixel_width;
27231
27232 if (extra_line_spacing > 0)
27233 {
27234 it->descent += extra_line_spacing;
27235 if (extra_line_spacing > it->max_extra_line_spacing)
27236 it->max_extra_line_spacing = extra_line_spacing;
27237 }
27238
27239 it->max_ascent = max (it->max_ascent, it->ascent);
27240 it->max_descent = max (it->max_descent, it->descent);
27241 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27242 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27243 }
27244
27245 /* EXPORT for RIF:
27246 Output LEN glyphs starting at START at the nominal cursor position.
27247 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27248 being updated, and UPDATED_AREA is the area of that row being updated. */
27249
27250 void
27251 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27252 struct glyph *start, enum glyph_row_area updated_area, int len)
27253 {
27254 int x, hpos, chpos = w->phys_cursor.hpos;
27255
27256 eassert (updated_row);
27257 /* When the window is hscrolled, cursor hpos can legitimately be out
27258 of bounds, but we draw the cursor at the corresponding window
27259 margin in that case. */
27260 if (!updated_row->reversed_p && chpos < 0)
27261 chpos = 0;
27262 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27263 chpos = updated_row->used[TEXT_AREA] - 1;
27264
27265 block_input ();
27266
27267 /* Write glyphs. */
27268
27269 hpos = start - updated_row->glyphs[updated_area];
27270 x = draw_glyphs (w, w->output_cursor.x,
27271 updated_row, updated_area,
27272 hpos, hpos + len,
27273 DRAW_NORMAL_TEXT, 0);
27274
27275 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27276 if (updated_area == TEXT_AREA
27277 && w->phys_cursor_on_p
27278 && w->phys_cursor.vpos == w->output_cursor.vpos
27279 && chpos >= hpos
27280 && chpos < hpos + len)
27281 w->phys_cursor_on_p = 0;
27282
27283 unblock_input ();
27284
27285 /* Advance the output cursor. */
27286 w->output_cursor.hpos += len;
27287 w->output_cursor.x = x;
27288 }
27289
27290
27291 /* EXPORT for RIF:
27292 Insert LEN glyphs from START at the nominal cursor position. */
27293
27294 void
27295 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27296 struct glyph *start, enum glyph_row_area updated_area, int len)
27297 {
27298 struct frame *f;
27299 int line_height, shift_by_width, shifted_region_width;
27300 struct glyph_row *row;
27301 struct glyph *glyph;
27302 int frame_x, frame_y;
27303 ptrdiff_t hpos;
27304
27305 eassert (updated_row);
27306 block_input ();
27307 f = XFRAME (WINDOW_FRAME (w));
27308
27309 /* Get the height of the line we are in. */
27310 row = updated_row;
27311 line_height = row->height;
27312
27313 /* Get the width of the glyphs to insert. */
27314 shift_by_width = 0;
27315 for (glyph = start; glyph < start + len; ++glyph)
27316 shift_by_width += glyph->pixel_width;
27317
27318 /* Get the width of the region to shift right. */
27319 shifted_region_width = (window_box_width (w, updated_area)
27320 - w->output_cursor.x
27321 - shift_by_width);
27322
27323 /* Shift right. */
27324 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27325 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27326
27327 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27328 line_height, shift_by_width);
27329
27330 /* Write the glyphs. */
27331 hpos = start - row->glyphs[updated_area];
27332 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27333 hpos, hpos + len,
27334 DRAW_NORMAL_TEXT, 0);
27335
27336 /* Advance the output cursor. */
27337 w->output_cursor.hpos += len;
27338 w->output_cursor.x += shift_by_width;
27339 unblock_input ();
27340 }
27341
27342
27343 /* EXPORT for RIF:
27344 Erase the current text line from the nominal cursor position
27345 (inclusive) to pixel column TO_X (exclusive). The idea is that
27346 everything from TO_X onward is already erased.
27347
27348 TO_X is a pixel position relative to UPDATED_AREA of currently
27349 updated window W. TO_X == -1 means clear to the end of this area. */
27350
27351 void
27352 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27353 enum glyph_row_area updated_area, int to_x)
27354 {
27355 struct frame *f;
27356 int max_x, min_y, max_y;
27357 int from_x, from_y, to_y;
27358
27359 eassert (updated_row);
27360 f = XFRAME (w->frame);
27361
27362 if (updated_row->full_width_p)
27363 max_x = (WINDOW_PIXEL_WIDTH (w)
27364 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27365 else
27366 max_x = window_box_width (w, updated_area);
27367 max_y = window_text_bottom_y (w);
27368
27369 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27370 of window. For TO_X > 0, truncate to end of drawing area. */
27371 if (to_x == 0)
27372 return;
27373 else if (to_x < 0)
27374 to_x = max_x;
27375 else
27376 to_x = min (to_x, max_x);
27377
27378 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27379
27380 /* Notice if the cursor will be cleared by this operation. */
27381 if (!updated_row->full_width_p)
27382 notice_overwritten_cursor (w, updated_area,
27383 w->output_cursor.x, -1,
27384 updated_row->y,
27385 MATRIX_ROW_BOTTOM_Y (updated_row));
27386
27387 from_x = w->output_cursor.x;
27388
27389 /* Translate to frame coordinates. */
27390 if (updated_row->full_width_p)
27391 {
27392 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27393 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27394 }
27395 else
27396 {
27397 int area_left = window_box_left (w, updated_area);
27398 from_x += area_left;
27399 to_x += area_left;
27400 }
27401
27402 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27403 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27404 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27405
27406 /* Prevent inadvertently clearing to end of the X window. */
27407 if (to_x > from_x && to_y > from_y)
27408 {
27409 block_input ();
27410 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27411 to_x - from_x, to_y - from_y);
27412 unblock_input ();
27413 }
27414 }
27415
27416 #endif /* HAVE_WINDOW_SYSTEM */
27417
27418
27419 \f
27420 /***********************************************************************
27421 Cursor types
27422 ***********************************************************************/
27423
27424 /* Value is the internal representation of the specified cursor type
27425 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27426 of the bar cursor. */
27427
27428 static enum text_cursor_kinds
27429 get_specified_cursor_type (Lisp_Object arg, int *width)
27430 {
27431 enum text_cursor_kinds type;
27432
27433 if (NILP (arg))
27434 return NO_CURSOR;
27435
27436 if (EQ (arg, Qbox))
27437 return FILLED_BOX_CURSOR;
27438
27439 if (EQ (arg, Qhollow))
27440 return HOLLOW_BOX_CURSOR;
27441
27442 if (EQ (arg, Qbar))
27443 {
27444 *width = 2;
27445 return BAR_CURSOR;
27446 }
27447
27448 if (CONSP (arg)
27449 && EQ (XCAR (arg), Qbar)
27450 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27451 {
27452 *width = XINT (XCDR (arg));
27453 return BAR_CURSOR;
27454 }
27455
27456 if (EQ (arg, Qhbar))
27457 {
27458 *width = 2;
27459 return HBAR_CURSOR;
27460 }
27461
27462 if (CONSP (arg)
27463 && EQ (XCAR (arg), Qhbar)
27464 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27465 {
27466 *width = XINT (XCDR (arg));
27467 return HBAR_CURSOR;
27468 }
27469
27470 /* Treat anything unknown as "hollow box cursor".
27471 It was bad to signal an error; people have trouble fixing
27472 .Xdefaults with Emacs, when it has something bad in it. */
27473 type = HOLLOW_BOX_CURSOR;
27474
27475 return type;
27476 }
27477
27478 /* Set the default cursor types for specified frame. */
27479 void
27480 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27481 {
27482 int width = 1;
27483 Lisp_Object tem;
27484
27485 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27486 FRAME_CURSOR_WIDTH (f) = width;
27487
27488 /* By default, set up the blink-off state depending on the on-state. */
27489
27490 tem = Fassoc (arg, Vblink_cursor_alist);
27491 if (!NILP (tem))
27492 {
27493 FRAME_BLINK_OFF_CURSOR (f)
27494 = get_specified_cursor_type (XCDR (tem), &width);
27495 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27496 }
27497 else
27498 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27499
27500 /* Make sure the cursor gets redrawn. */
27501 f->cursor_type_changed = 1;
27502 }
27503
27504
27505 #ifdef HAVE_WINDOW_SYSTEM
27506
27507 /* Return the cursor we want to be displayed in window W. Return
27508 width of bar/hbar cursor through WIDTH arg. Return with
27509 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27510 (i.e. if the `system caret' should track this cursor).
27511
27512 In a mini-buffer window, we want the cursor only to appear if we
27513 are reading input from this window. For the selected window, we
27514 want the cursor type given by the frame parameter or buffer local
27515 setting of cursor-type. If explicitly marked off, draw no cursor.
27516 In all other cases, we want a hollow box cursor. */
27517
27518 static enum text_cursor_kinds
27519 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27520 int *active_cursor)
27521 {
27522 struct frame *f = XFRAME (w->frame);
27523 struct buffer *b = XBUFFER (w->contents);
27524 int cursor_type = DEFAULT_CURSOR;
27525 Lisp_Object alt_cursor;
27526 int non_selected = 0;
27527
27528 *active_cursor = 1;
27529
27530 /* Echo area */
27531 if (cursor_in_echo_area
27532 && FRAME_HAS_MINIBUF_P (f)
27533 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27534 {
27535 if (w == XWINDOW (echo_area_window))
27536 {
27537 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27538 {
27539 *width = FRAME_CURSOR_WIDTH (f);
27540 return FRAME_DESIRED_CURSOR (f);
27541 }
27542 else
27543 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27544 }
27545
27546 *active_cursor = 0;
27547 non_selected = 1;
27548 }
27549
27550 /* Detect a nonselected window or nonselected frame. */
27551 else if (w != XWINDOW (f->selected_window)
27552 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27553 {
27554 *active_cursor = 0;
27555
27556 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27557 return NO_CURSOR;
27558
27559 non_selected = 1;
27560 }
27561
27562 /* Never display a cursor in a window in which cursor-type is nil. */
27563 if (NILP (BVAR (b, cursor_type)))
27564 return NO_CURSOR;
27565
27566 /* Get the normal cursor type for this window. */
27567 if (EQ (BVAR (b, cursor_type), Qt))
27568 {
27569 cursor_type = FRAME_DESIRED_CURSOR (f);
27570 *width = FRAME_CURSOR_WIDTH (f);
27571 }
27572 else
27573 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27574
27575 /* Use cursor-in-non-selected-windows instead
27576 for non-selected window or frame. */
27577 if (non_selected)
27578 {
27579 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27580 if (!EQ (Qt, alt_cursor))
27581 return get_specified_cursor_type (alt_cursor, width);
27582 /* t means modify the normal cursor type. */
27583 if (cursor_type == FILLED_BOX_CURSOR)
27584 cursor_type = HOLLOW_BOX_CURSOR;
27585 else if (cursor_type == BAR_CURSOR && *width > 1)
27586 --*width;
27587 return cursor_type;
27588 }
27589
27590 /* Use normal cursor if not blinked off. */
27591 if (!w->cursor_off_p)
27592 {
27593
27594 #ifdef HAVE_XWIDGETS
27595 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
27596 return NO_CURSOR;
27597 }
27598 #endif
27599 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27600 {
27601 if (cursor_type == FILLED_BOX_CURSOR)
27602 {
27603 /* Using a block cursor on large images can be very annoying.
27604 So use a hollow cursor for "large" images.
27605 If image is not transparent (no mask), also use hollow cursor. */
27606 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27607 if (img != NULL && IMAGEP (img->spec))
27608 {
27609 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27610 where N = size of default frame font size.
27611 This should cover most of the "tiny" icons people may use. */
27612 if (!img->mask
27613 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27614 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27615 cursor_type = HOLLOW_BOX_CURSOR;
27616 }
27617 }
27618 else if (cursor_type != NO_CURSOR)
27619 {
27620 /* Display current only supports BOX and HOLLOW cursors for images.
27621 So for now, unconditionally use a HOLLOW cursor when cursor is
27622 not a solid box cursor. */
27623 cursor_type = HOLLOW_BOX_CURSOR;
27624 }
27625 }
27626 return cursor_type;
27627 }
27628
27629 /* Cursor is blinked off, so determine how to "toggle" it. */
27630
27631 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27632 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27633 return get_specified_cursor_type (XCDR (alt_cursor), width);
27634
27635 /* Then see if frame has specified a specific blink off cursor type. */
27636 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27637 {
27638 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27639 return FRAME_BLINK_OFF_CURSOR (f);
27640 }
27641
27642 #if 0
27643 /* Some people liked having a permanently visible blinking cursor,
27644 while others had very strong opinions against it. So it was
27645 decided to remove it. KFS 2003-09-03 */
27646
27647 /* Finally perform built-in cursor blinking:
27648 filled box <-> hollow box
27649 wide [h]bar <-> narrow [h]bar
27650 narrow [h]bar <-> no cursor
27651 other type <-> no cursor */
27652
27653 if (cursor_type == FILLED_BOX_CURSOR)
27654 return HOLLOW_BOX_CURSOR;
27655
27656 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27657 {
27658 *width = 1;
27659 return cursor_type;
27660 }
27661 #endif
27662
27663 return NO_CURSOR;
27664 }
27665
27666
27667 /* Notice when the text cursor of window W has been completely
27668 overwritten by a drawing operation that outputs glyphs in AREA
27669 starting at X0 and ending at X1 in the line starting at Y0 and
27670 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27671 the rest of the line after X0 has been written. Y coordinates
27672 are window-relative. */
27673
27674 static void
27675 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27676 int x0, int x1, int y0, int y1)
27677 {
27678 int cx0, cx1, cy0, cy1;
27679 struct glyph_row *row;
27680
27681 if (!w->phys_cursor_on_p)
27682 return;
27683 if (area != TEXT_AREA)
27684 return;
27685
27686 if (w->phys_cursor.vpos < 0
27687 || w->phys_cursor.vpos >= w->current_matrix->nrows
27688 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27689 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27690 return;
27691
27692 if (row->cursor_in_fringe_p)
27693 {
27694 row->cursor_in_fringe_p = 0;
27695 draw_fringe_bitmap (w, row, row->reversed_p);
27696 w->phys_cursor_on_p = 0;
27697 return;
27698 }
27699
27700 cx0 = w->phys_cursor.x;
27701 cx1 = cx0 + w->phys_cursor_width;
27702 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27703 return;
27704
27705 /* The cursor image will be completely removed from the
27706 screen if the output area intersects the cursor area in
27707 y-direction. When we draw in [y0 y1[, and some part of
27708 the cursor is at y < y0, that part must have been drawn
27709 before. When scrolling, the cursor is erased before
27710 actually scrolling, so we don't come here. When not
27711 scrolling, the rows above the old cursor row must have
27712 changed, and in this case these rows must have written
27713 over the cursor image.
27714
27715 Likewise if part of the cursor is below y1, with the
27716 exception of the cursor being in the first blank row at
27717 the buffer and window end because update_text_area
27718 doesn't draw that row. (Except when it does, but
27719 that's handled in update_text_area.) */
27720
27721 cy0 = w->phys_cursor.y;
27722 cy1 = cy0 + w->phys_cursor_height;
27723 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27724 return;
27725
27726 w->phys_cursor_on_p = 0;
27727 }
27728
27729 #endif /* HAVE_WINDOW_SYSTEM */
27730
27731 \f
27732 /************************************************************************
27733 Mouse Face
27734 ************************************************************************/
27735
27736 #ifdef HAVE_WINDOW_SYSTEM
27737
27738 /* EXPORT for RIF:
27739 Fix the display of area AREA of overlapping row ROW in window W
27740 with respect to the overlapping part OVERLAPS. */
27741
27742 void
27743 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27744 enum glyph_row_area area, int overlaps)
27745 {
27746 int i, x;
27747
27748 block_input ();
27749
27750 x = 0;
27751 for (i = 0; i < row->used[area];)
27752 {
27753 if (row->glyphs[area][i].overlaps_vertically_p)
27754 {
27755 int start = i, start_x = x;
27756
27757 do
27758 {
27759 x += row->glyphs[area][i].pixel_width;
27760 ++i;
27761 }
27762 while (i < row->used[area]
27763 && row->glyphs[area][i].overlaps_vertically_p);
27764
27765 draw_glyphs (w, start_x, row, area,
27766 start, i,
27767 DRAW_NORMAL_TEXT, overlaps);
27768 }
27769 else
27770 {
27771 x += row->glyphs[area][i].pixel_width;
27772 ++i;
27773 }
27774 }
27775
27776 unblock_input ();
27777 }
27778
27779
27780 /* EXPORT:
27781 Draw the cursor glyph of window W in glyph row ROW. See the
27782 comment of draw_glyphs for the meaning of HL. */
27783
27784 void
27785 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27786 enum draw_glyphs_face hl)
27787 {
27788 /* If cursor hpos is out of bounds, don't draw garbage. This can
27789 happen in mini-buffer windows when switching between echo area
27790 glyphs and mini-buffer. */
27791 if ((row->reversed_p
27792 ? (w->phys_cursor.hpos >= 0)
27793 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27794 {
27795 int on_p = w->phys_cursor_on_p;
27796 int x1;
27797 int hpos = w->phys_cursor.hpos;
27798
27799 /* When the window is hscrolled, cursor hpos can legitimately be
27800 out of bounds, but we draw the cursor at the corresponding
27801 window margin in that case. */
27802 if (!row->reversed_p && hpos < 0)
27803 hpos = 0;
27804 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27805 hpos = row->used[TEXT_AREA] - 1;
27806
27807 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27808 hl, 0);
27809 w->phys_cursor_on_p = on_p;
27810
27811 if (hl == DRAW_CURSOR)
27812 w->phys_cursor_width = x1 - w->phys_cursor.x;
27813 /* When we erase the cursor, and ROW is overlapped by other
27814 rows, make sure that these overlapping parts of other rows
27815 are redrawn. */
27816 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27817 {
27818 w->phys_cursor_width = x1 - w->phys_cursor.x;
27819
27820 if (row > w->current_matrix->rows
27821 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27822 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27823 OVERLAPS_ERASED_CURSOR);
27824
27825 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27826 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27827 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27828 OVERLAPS_ERASED_CURSOR);
27829 }
27830 }
27831 }
27832
27833
27834 /* Erase the image of a cursor of window W from the screen. */
27835
27836 void
27837 erase_phys_cursor (struct window *w)
27838 {
27839 struct frame *f = XFRAME (w->frame);
27840 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27841 int hpos = w->phys_cursor.hpos;
27842 int vpos = w->phys_cursor.vpos;
27843 int mouse_face_here_p = 0;
27844 struct glyph_matrix *active_glyphs = w->current_matrix;
27845 struct glyph_row *cursor_row;
27846 struct glyph *cursor_glyph;
27847 enum draw_glyphs_face hl;
27848
27849 /* No cursor displayed or row invalidated => nothing to do on the
27850 screen. */
27851 if (w->phys_cursor_type == NO_CURSOR)
27852 goto mark_cursor_off;
27853
27854 /* VPOS >= active_glyphs->nrows means that window has been resized.
27855 Don't bother to erase the cursor. */
27856 if (vpos >= active_glyphs->nrows)
27857 goto mark_cursor_off;
27858
27859 /* If row containing cursor is marked invalid, there is nothing we
27860 can do. */
27861 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27862 if (!cursor_row->enabled_p)
27863 goto mark_cursor_off;
27864
27865 /* If line spacing is > 0, old cursor may only be partially visible in
27866 window after split-window. So adjust visible height. */
27867 cursor_row->visible_height = min (cursor_row->visible_height,
27868 window_text_bottom_y (w) - cursor_row->y);
27869
27870 /* If row is completely invisible, don't attempt to delete a cursor which
27871 isn't there. This can happen if cursor is at top of a window, and
27872 we switch to a buffer with a header line in that window. */
27873 if (cursor_row->visible_height <= 0)
27874 goto mark_cursor_off;
27875
27876 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27877 if (cursor_row->cursor_in_fringe_p)
27878 {
27879 cursor_row->cursor_in_fringe_p = 0;
27880 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27881 goto mark_cursor_off;
27882 }
27883
27884 /* This can happen when the new row is shorter than the old one.
27885 In this case, either draw_glyphs or clear_end_of_line
27886 should have cleared the cursor. Note that we wouldn't be
27887 able to erase the cursor in this case because we don't have a
27888 cursor glyph at hand. */
27889 if ((cursor_row->reversed_p
27890 ? (w->phys_cursor.hpos < 0)
27891 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27892 goto mark_cursor_off;
27893
27894 /* When the window is hscrolled, cursor hpos can legitimately be out
27895 of bounds, but we draw the cursor at the corresponding window
27896 margin in that case. */
27897 if (!cursor_row->reversed_p && hpos < 0)
27898 hpos = 0;
27899 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27900 hpos = cursor_row->used[TEXT_AREA] - 1;
27901
27902 /* If the cursor is in the mouse face area, redisplay that when
27903 we clear the cursor. */
27904 if (! NILP (hlinfo->mouse_face_window)
27905 && coords_in_mouse_face_p (w, hpos, vpos)
27906 /* Don't redraw the cursor's spot in mouse face if it is at the
27907 end of a line (on a newline). The cursor appears there, but
27908 mouse highlighting does not. */
27909 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27910 mouse_face_here_p = 1;
27911
27912 /* Maybe clear the display under the cursor. */
27913 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27914 {
27915 int x, y;
27916 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27917 int width;
27918
27919 cursor_glyph = get_phys_cursor_glyph (w);
27920 if (cursor_glyph == NULL)
27921 goto mark_cursor_off;
27922
27923 width = cursor_glyph->pixel_width;
27924 x = w->phys_cursor.x;
27925 if (x < 0)
27926 {
27927 width += x;
27928 x = 0;
27929 }
27930 width = min (width, window_box_width (w, TEXT_AREA) - x);
27931 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27932 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27933
27934 if (width > 0)
27935 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27936 }
27937
27938 /* Erase the cursor by redrawing the character underneath it. */
27939 if (mouse_face_here_p)
27940 hl = DRAW_MOUSE_FACE;
27941 else
27942 hl = DRAW_NORMAL_TEXT;
27943 draw_phys_cursor_glyph (w, cursor_row, hl);
27944
27945 mark_cursor_off:
27946 w->phys_cursor_on_p = 0;
27947 w->phys_cursor_type = NO_CURSOR;
27948 }
27949
27950
27951 /* EXPORT:
27952 Display or clear cursor of window W. If ON is zero, clear the
27953 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27954 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27955
27956 void
27957 display_and_set_cursor (struct window *w, bool on,
27958 int hpos, int vpos, int x, int y)
27959 {
27960 struct frame *f = XFRAME (w->frame);
27961 int new_cursor_type;
27962 int new_cursor_width;
27963 int active_cursor;
27964 struct glyph_row *glyph_row;
27965 struct glyph *glyph;
27966
27967 /* This is pointless on invisible frames, and dangerous on garbaged
27968 windows and frames; in the latter case, the frame or window may
27969 be in the midst of changing its size, and x and y may be off the
27970 window. */
27971 if (! FRAME_VISIBLE_P (f)
27972 || FRAME_GARBAGED_P (f)
27973 || vpos >= w->current_matrix->nrows
27974 || hpos >= w->current_matrix->matrix_w)
27975 return;
27976
27977 /* If cursor is off and we want it off, return quickly. */
27978 if (!on && !w->phys_cursor_on_p)
27979 return;
27980
27981 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27982 /* If cursor row is not enabled, we don't really know where to
27983 display the cursor. */
27984 if (!glyph_row->enabled_p)
27985 {
27986 w->phys_cursor_on_p = 0;
27987 return;
27988 }
27989
27990 glyph = NULL;
27991 if (!glyph_row->exact_window_width_line_p
27992 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27993 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27994
27995 eassert (input_blocked_p ());
27996
27997 /* Set new_cursor_type to the cursor we want to be displayed. */
27998 new_cursor_type = get_window_cursor_type (w, glyph,
27999 &new_cursor_width, &active_cursor);
28000
28001 /* If cursor is currently being shown and we don't want it to be or
28002 it is in the wrong place, or the cursor type is not what we want,
28003 erase it. */
28004 if (w->phys_cursor_on_p
28005 && (!on
28006 || w->phys_cursor.x != x
28007 || w->phys_cursor.y != y
28008 /* HPOS can be negative in R2L rows whose
28009 exact_window_width_line_p flag is set (i.e. their newline
28010 would "overflow into the fringe"). */
28011 || hpos < 0
28012 || new_cursor_type != w->phys_cursor_type
28013 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28014 && new_cursor_width != w->phys_cursor_width)))
28015 erase_phys_cursor (w);
28016
28017 /* Don't check phys_cursor_on_p here because that flag is only set
28018 to zero in some cases where we know that the cursor has been
28019 completely erased, to avoid the extra work of erasing the cursor
28020 twice. In other words, phys_cursor_on_p can be 1 and the cursor
28021 still not be visible, or it has only been partly erased. */
28022 if (on)
28023 {
28024 w->phys_cursor_ascent = glyph_row->ascent;
28025 w->phys_cursor_height = glyph_row->height;
28026
28027 /* Set phys_cursor_.* before x_draw_.* is called because some
28028 of them may need the information. */
28029 w->phys_cursor.x = x;
28030 w->phys_cursor.y = glyph_row->y;
28031 w->phys_cursor.hpos = hpos;
28032 w->phys_cursor.vpos = vpos;
28033 }
28034
28035 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28036 new_cursor_type, new_cursor_width,
28037 on, active_cursor);
28038 }
28039
28040
28041 /* Switch the display of W's cursor on or off, according to the value
28042 of ON. */
28043
28044 static void
28045 update_window_cursor (struct window *w, bool on)
28046 {
28047 /* Don't update cursor in windows whose frame is in the process
28048 of being deleted. */
28049 if (w->current_matrix)
28050 {
28051 int hpos = w->phys_cursor.hpos;
28052 int vpos = w->phys_cursor.vpos;
28053 struct glyph_row *row;
28054
28055 if (vpos >= w->current_matrix->nrows
28056 || hpos >= w->current_matrix->matrix_w)
28057 return;
28058
28059 row = MATRIX_ROW (w->current_matrix, vpos);
28060
28061 /* When the window is hscrolled, cursor hpos can legitimately be
28062 out of bounds, but we draw the cursor at the corresponding
28063 window margin in that case. */
28064 if (!row->reversed_p && hpos < 0)
28065 hpos = 0;
28066 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28067 hpos = row->used[TEXT_AREA] - 1;
28068
28069 block_input ();
28070 display_and_set_cursor (w, on, hpos, vpos,
28071 w->phys_cursor.x, w->phys_cursor.y);
28072 unblock_input ();
28073 }
28074 }
28075
28076
28077 /* Call update_window_cursor with parameter ON_P on all leaf windows
28078 in the window tree rooted at W. */
28079
28080 static void
28081 update_cursor_in_window_tree (struct window *w, bool on_p)
28082 {
28083 while (w)
28084 {
28085 if (WINDOWP (w->contents))
28086 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28087 else
28088 update_window_cursor (w, on_p);
28089
28090 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28091 }
28092 }
28093
28094
28095 /* EXPORT:
28096 Display the cursor on window W, or clear it, according to ON_P.
28097 Don't change the cursor's position. */
28098
28099 void
28100 x_update_cursor (struct frame *f, bool on_p)
28101 {
28102 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28103 }
28104
28105
28106 /* EXPORT:
28107 Clear the cursor of window W to background color, and mark the
28108 cursor as not shown. This is used when the text where the cursor
28109 is about to be rewritten. */
28110
28111 void
28112 x_clear_cursor (struct window *w)
28113 {
28114 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28115 update_window_cursor (w, 0);
28116 }
28117
28118 #endif /* HAVE_WINDOW_SYSTEM */
28119
28120 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28121 and MSDOS. */
28122 static void
28123 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28124 int start_hpos, int end_hpos,
28125 enum draw_glyphs_face draw)
28126 {
28127 #ifdef HAVE_WINDOW_SYSTEM
28128 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28129 {
28130 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28131 return;
28132 }
28133 #endif
28134 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28135 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28136 #endif
28137 }
28138
28139 /* Display the active region described by mouse_face_* according to DRAW. */
28140
28141 static void
28142 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28143 {
28144 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28145 struct frame *f = XFRAME (WINDOW_FRAME (w));
28146
28147 if (/* If window is in the process of being destroyed, don't bother
28148 to do anything. */
28149 w->current_matrix != NULL
28150 /* Don't update mouse highlight if hidden. */
28151 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28152 /* Recognize when we are called to operate on rows that don't exist
28153 anymore. This can happen when a window is split. */
28154 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28155 {
28156 int phys_cursor_on_p = w->phys_cursor_on_p;
28157 struct glyph_row *row, *first, *last;
28158
28159 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28160 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28161
28162 for (row = first; row <= last && row->enabled_p; ++row)
28163 {
28164 int start_hpos, end_hpos, start_x;
28165
28166 /* For all but the first row, the highlight starts at column 0. */
28167 if (row == first)
28168 {
28169 /* R2L rows have BEG and END in reversed order, but the
28170 screen drawing geometry is always left to right. So
28171 we need to mirror the beginning and end of the
28172 highlighted area in R2L rows. */
28173 if (!row->reversed_p)
28174 {
28175 start_hpos = hlinfo->mouse_face_beg_col;
28176 start_x = hlinfo->mouse_face_beg_x;
28177 }
28178 else if (row == last)
28179 {
28180 start_hpos = hlinfo->mouse_face_end_col;
28181 start_x = hlinfo->mouse_face_end_x;
28182 }
28183 else
28184 {
28185 start_hpos = 0;
28186 start_x = 0;
28187 }
28188 }
28189 else if (row->reversed_p && row == last)
28190 {
28191 start_hpos = hlinfo->mouse_face_end_col;
28192 start_x = hlinfo->mouse_face_end_x;
28193 }
28194 else
28195 {
28196 start_hpos = 0;
28197 start_x = 0;
28198 }
28199
28200 if (row == last)
28201 {
28202 if (!row->reversed_p)
28203 end_hpos = hlinfo->mouse_face_end_col;
28204 else if (row == first)
28205 end_hpos = hlinfo->mouse_face_beg_col;
28206 else
28207 {
28208 end_hpos = row->used[TEXT_AREA];
28209 if (draw == DRAW_NORMAL_TEXT)
28210 row->fill_line_p = 1; /* Clear to end of line */
28211 }
28212 }
28213 else if (row->reversed_p && row == first)
28214 end_hpos = hlinfo->mouse_face_beg_col;
28215 else
28216 {
28217 end_hpos = row->used[TEXT_AREA];
28218 if (draw == DRAW_NORMAL_TEXT)
28219 row->fill_line_p = 1; /* Clear to end of line */
28220 }
28221
28222 if (end_hpos > start_hpos)
28223 {
28224 draw_row_with_mouse_face (w, start_x, row,
28225 start_hpos, end_hpos, draw);
28226
28227 row->mouse_face_p
28228 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28229 }
28230 }
28231
28232 #ifdef HAVE_WINDOW_SYSTEM
28233 /* When we've written over the cursor, arrange for it to
28234 be displayed again. */
28235 if (FRAME_WINDOW_P (f)
28236 && phys_cursor_on_p && !w->phys_cursor_on_p)
28237 {
28238 int hpos = w->phys_cursor.hpos;
28239
28240 /* When the window is hscrolled, cursor hpos can legitimately be
28241 out of bounds, but we draw the cursor at the corresponding
28242 window margin in that case. */
28243 if (!row->reversed_p && hpos < 0)
28244 hpos = 0;
28245 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28246 hpos = row->used[TEXT_AREA] - 1;
28247
28248 block_input ();
28249 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28250 w->phys_cursor.x, w->phys_cursor.y);
28251 unblock_input ();
28252 }
28253 #endif /* HAVE_WINDOW_SYSTEM */
28254 }
28255
28256 #ifdef HAVE_WINDOW_SYSTEM
28257 /* Change the mouse cursor. */
28258 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28259 {
28260 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28261 if (draw == DRAW_NORMAL_TEXT
28262 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28263 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28264 else
28265 #endif
28266 if (draw == DRAW_MOUSE_FACE)
28267 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28268 else
28269 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28270 }
28271 #endif /* HAVE_WINDOW_SYSTEM */
28272 }
28273
28274 /* EXPORT:
28275 Clear out the mouse-highlighted active region.
28276 Redraw it un-highlighted first. Value is non-zero if mouse
28277 face was actually drawn unhighlighted. */
28278
28279 int
28280 clear_mouse_face (Mouse_HLInfo *hlinfo)
28281 {
28282 int cleared = 0;
28283
28284 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28285 {
28286 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28287 cleared = 1;
28288 }
28289
28290 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28291 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28292 hlinfo->mouse_face_window = Qnil;
28293 hlinfo->mouse_face_overlay = Qnil;
28294 return cleared;
28295 }
28296
28297 /* Return true if the coordinates HPOS and VPOS on windows W are
28298 within the mouse face on that window. */
28299 static bool
28300 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28301 {
28302 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28303
28304 /* Quickly resolve the easy cases. */
28305 if (!(WINDOWP (hlinfo->mouse_face_window)
28306 && XWINDOW (hlinfo->mouse_face_window) == w))
28307 return false;
28308 if (vpos < hlinfo->mouse_face_beg_row
28309 || vpos > hlinfo->mouse_face_end_row)
28310 return false;
28311 if (vpos > hlinfo->mouse_face_beg_row
28312 && vpos < hlinfo->mouse_face_end_row)
28313 return true;
28314
28315 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28316 {
28317 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28318 {
28319 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28320 return true;
28321 }
28322 else if ((vpos == hlinfo->mouse_face_beg_row
28323 && hpos >= hlinfo->mouse_face_beg_col)
28324 || (vpos == hlinfo->mouse_face_end_row
28325 && hpos < hlinfo->mouse_face_end_col))
28326 return true;
28327 }
28328 else
28329 {
28330 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28331 {
28332 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28333 return true;
28334 }
28335 else if ((vpos == hlinfo->mouse_face_beg_row
28336 && hpos <= hlinfo->mouse_face_beg_col)
28337 || (vpos == hlinfo->mouse_face_end_row
28338 && hpos > hlinfo->mouse_face_end_col))
28339 return true;
28340 }
28341 return false;
28342 }
28343
28344
28345 /* EXPORT:
28346 True if physical cursor of window W is within mouse face. */
28347
28348 bool
28349 cursor_in_mouse_face_p (struct window *w)
28350 {
28351 int hpos = w->phys_cursor.hpos;
28352 int vpos = w->phys_cursor.vpos;
28353 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28354
28355 /* When the window is hscrolled, cursor hpos can legitimately be out
28356 of bounds, but we draw the cursor at the corresponding window
28357 margin in that case. */
28358 if (!row->reversed_p && hpos < 0)
28359 hpos = 0;
28360 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28361 hpos = row->used[TEXT_AREA] - 1;
28362
28363 return coords_in_mouse_face_p (w, hpos, vpos);
28364 }
28365
28366
28367 \f
28368 /* Find the glyph rows START_ROW and END_ROW of window W that display
28369 characters between buffer positions START_CHARPOS and END_CHARPOS
28370 (excluding END_CHARPOS). DISP_STRING is a display string that
28371 covers these buffer positions. This is similar to
28372 row_containing_pos, but is more accurate when bidi reordering makes
28373 buffer positions change non-linearly with glyph rows. */
28374 static void
28375 rows_from_pos_range (struct window *w,
28376 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28377 Lisp_Object disp_string,
28378 struct glyph_row **start, struct glyph_row **end)
28379 {
28380 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28381 int last_y = window_text_bottom_y (w);
28382 struct glyph_row *row;
28383
28384 *start = NULL;
28385 *end = NULL;
28386
28387 while (!first->enabled_p
28388 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28389 first++;
28390
28391 /* Find the START row. */
28392 for (row = first;
28393 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28394 row++)
28395 {
28396 /* A row can potentially be the START row if the range of the
28397 characters it displays intersects the range
28398 [START_CHARPOS..END_CHARPOS). */
28399 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28400 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28401 /* See the commentary in row_containing_pos, for the
28402 explanation of the complicated way to check whether
28403 some position is beyond the end of the characters
28404 displayed by a row. */
28405 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28406 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28407 && !row->ends_at_zv_p
28408 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28409 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28410 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28411 && !row->ends_at_zv_p
28412 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28413 {
28414 /* Found a candidate row. Now make sure at least one of the
28415 glyphs it displays has a charpos from the range
28416 [START_CHARPOS..END_CHARPOS).
28417
28418 This is not obvious because bidi reordering could make
28419 buffer positions of a row be 1,2,3,102,101,100, and if we
28420 want to highlight characters in [50..60), we don't want
28421 this row, even though [50..60) does intersect [1..103),
28422 the range of character positions given by the row's start
28423 and end positions. */
28424 struct glyph *g = row->glyphs[TEXT_AREA];
28425 struct glyph *e = g + row->used[TEXT_AREA];
28426
28427 while (g < e)
28428 {
28429 if (((BUFFERP (g->object) || NILP (g->object))
28430 && start_charpos <= g->charpos && g->charpos < end_charpos)
28431 /* A glyph that comes from DISP_STRING is by
28432 definition to be highlighted. */
28433 || EQ (g->object, disp_string))
28434 *start = row;
28435 g++;
28436 }
28437 if (*start)
28438 break;
28439 }
28440 }
28441
28442 /* Find the END row. */
28443 if (!*start
28444 /* If the last row is partially visible, start looking for END
28445 from that row, instead of starting from FIRST. */
28446 && !(row->enabled_p
28447 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28448 row = first;
28449 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28450 {
28451 struct glyph_row *next = row + 1;
28452 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28453
28454 if (!next->enabled_p
28455 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28456 /* The first row >= START whose range of displayed characters
28457 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28458 is the row END + 1. */
28459 || (start_charpos < next_start
28460 && end_charpos < next_start)
28461 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28462 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28463 && !next->ends_at_zv_p
28464 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28465 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28466 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28467 && !next->ends_at_zv_p
28468 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28469 {
28470 *end = row;
28471 break;
28472 }
28473 else
28474 {
28475 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28476 but none of the characters it displays are in the range, it is
28477 also END + 1. */
28478 struct glyph *g = next->glyphs[TEXT_AREA];
28479 struct glyph *s = g;
28480 struct glyph *e = g + next->used[TEXT_AREA];
28481
28482 while (g < e)
28483 {
28484 if (((BUFFERP (g->object) || NILP (g->object))
28485 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28486 /* If the buffer position of the first glyph in
28487 the row is equal to END_CHARPOS, it means
28488 the last character to be highlighted is the
28489 newline of ROW, and we must consider NEXT as
28490 END, not END+1. */
28491 || (((!next->reversed_p && g == s)
28492 || (next->reversed_p && g == e - 1))
28493 && (g->charpos == end_charpos
28494 /* Special case for when NEXT is an
28495 empty line at ZV. */
28496 || (g->charpos == -1
28497 && !row->ends_at_zv_p
28498 && next_start == end_charpos)))))
28499 /* A glyph that comes from DISP_STRING is by
28500 definition to be highlighted. */
28501 || EQ (g->object, disp_string))
28502 break;
28503 g++;
28504 }
28505 if (g == e)
28506 {
28507 *end = row;
28508 break;
28509 }
28510 /* The first row that ends at ZV must be the last to be
28511 highlighted. */
28512 else if (next->ends_at_zv_p)
28513 {
28514 *end = next;
28515 break;
28516 }
28517 }
28518 }
28519 }
28520
28521 /* This function sets the mouse_face_* elements of HLINFO, assuming
28522 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28523 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28524 for the overlay or run of text properties specifying the mouse
28525 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28526 before-string and after-string that must also be highlighted.
28527 DISP_STRING, if non-nil, is a display string that may cover some
28528 or all of the highlighted text. */
28529
28530 static void
28531 mouse_face_from_buffer_pos (Lisp_Object window,
28532 Mouse_HLInfo *hlinfo,
28533 ptrdiff_t mouse_charpos,
28534 ptrdiff_t start_charpos,
28535 ptrdiff_t end_charpos,
28536 Lisp_Object before_string,
28537 Lisp_Object after_string,
28538 Lisp_Object disp_string)
28539 {
28540 struct window *w = XWINDOW (window);
28541 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28542 struct glyph_row *r1, *r2;
28543 struct glyph *glyph, *end;
28544 ptrdiff_t ignore, pos;
28545 int x;
28546
28547 eassert (NILP (disp_string) || STRINGP (disp_string));
28548 eassert (NILP (before_string) || STRINGP (before_string));
28549 eassert (NILP (after_string) || STRINGP (after_string));
28550
28551 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28552 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28553 if (r1 == NULL)
28554 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28555 /* If the before-string or display-string contains newlines,
28556 rows_from_pos_range skips to its last row. Move back. */
28557 if (!NILP (before_string) || !NILP (disp_string))
28558 {
28559 struct glyph_row *prev;
28560 while ((prev = r1 - 1, prev >= first)
28561 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28562 && prev->used[TEXT_AREA] > 0)
28563 {
28564 struct glyph *beg = prev->glyphs[TEXT_AREA];
28565 glyph = beg + prev->used[TEXT_AREA];
28566 while (--glyph >= beg && NILP (glyph->object));
28567 if (glyph < beg
28568 || !(EQ (glyph->object, before_string)
28569 || EQ (glyph->object, disp_string)))
28570 break;
28571 r1 = prev;
28572 }
28573 }
28574 if (r2 == NULL)
28575 {
28576 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28577 hlinfo->mouse_face_past_end = 1;
28578 }
28579 else if (!NILP (after_string))
28580 {
28581 /* If the after-string has newlines, advance to its last row. */
28582 struct glyph_row *next;
28583 struct glyph_row *last
28584 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28585
28586 for (next = r2 + 1;
28587 next <= last
28588 && next->used[TEXT_AREA] > 0
28589 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28590 ++next)
28591 r2 = next;
28592 }
28593 /* The rest of the display engine assumes that mouse_face_beg_row is
28594 either above mouse_face_end_row or identical to it. But with
28595 bidi-reordered continued lines, the row for START_CHARPOS could
28596 be below the row for END_CHARPOS. If so, swap the rows and store
28597 them in correct order. */
28598 if (r1->y > r2->y)
28599 {
28600 struct glyph_row *tem = r2;
28601
28602 r2 = r1;
28603 r1 = tem;
28604 }
28605
28606 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28607 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28608
28609 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28610 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28611 could be anywhere in the row and in any order. The strategy
28612 below is to find the leftmost and the rightmost glyph that
28613 belongs to either of these 3 strings, or whose position is
28614 between START_CHARPOS and END_CHARPOS, and highlight all the
28615 glyphs between those two. This may cover more than just the text
28616 between START_CHARPOS and END_CHARPOS if the range of characters
28617 strides the bidi level boundary, e.g. if the beginning is in R2L
28618 text while the end is in L2R text or vice versa. */
28619 if (!r1->reversed_p)
28620 {
28621 /* This row is in a left to right paragraph. Scan it left to
28622 right. */
28623 glyph = r1->glyphs[TEXT_AREA];
28624 end = glyph + r1->used[TEXT_AREA];
28625 x = r1->x;
28626
28627 /* Skip truncation glyphs at the start of the glyph row. */
28628 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28629 for (; glyph < end
28630 && NILP (glyph->object)
28631 && glyph->charpos < 0;
28632 ++glyph)
28633 x += glyph->pixel_width;
28634
28635 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28636 or DISP_STRING, and the first glyph from buffer whose
28637 position is between START_CHARPOS and END_CHARPOS. */
28638 for (; glyph < end
28639 && !NILP (glyph->object)
28640 && !EQ (glyph->object, disp_string)
28641 && !(BUFFERP (glyph->object)
28642 && (glyph->charpos >= start_charpos
28643 && glyph->charpos < end_charpos));
28644 ++glyph)
28645 {
28646 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28647 are present at buffer positions between START_CHARPOS and
28648 END_CHARPOS, or if they come from an overlay. */
28649 if (EQ (glyph->object, before_string))
28650 {
28651 pos = string_buffer_position (before_string,
28652 start_charpos);
28653 /* If pos == 0, it means before_string came from an
28654 overlay, not from a buffer position. */
28655 if (!pos || (pos >= start_charpos && pos < end_charpos))
28656 break;
28657 }
28658 else if (EQ (glyph->object, after_string))
28659 {
28660 pos = string_buffer_position (after_string, end_charpos);
28661 if (!pos || (pos >= start_charpos && pos < end_charpos))
28662 break;
28663 }
28664 x += glyph->pixel_width;
28665 }
28666 hlinfo->mouse_face_beg_x = x;
28667 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28668 }
28669 else
28670 {
28671 /* This row is in a right to left paragraph. Scan it right to
28672 left. */
28673 struct glyph *g;
28674
28675 end = r1->glyphs[TEXT_AREA] - 1;
28676 glyph = end + r1->used[TEXT_AREA];
28677
28678 /* Skip truncation glyphs at the start of the glyph row. */
28679 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28680 for (; glyph > end
28681 && NILP (glyph->object)
28682 && glyph->charpos < 0;
28683 --glyph)
28684 ;
28685
28686 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28687 or DISP_STRING, and the first glyph from buffer whose
28688 position is between START_CHARPOS and END_CHARPOS. */
28689 for (; glyph > end
28690 && !NILP (glyph->object)
28691 && !EQ (glyph->object, disp_string)
28692 && !(BUFFERP (glyph->object)
28693 && (glyph->charpos >= start_charpos
28694 && glyph->charpos < end_charpos));
28695 --glyph)
28696 {
28697 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28698 are present at buffer positions between START_CHARPOS and
28699 END_CHARPOS, or if they come from an overlay. */
28700 if (EQ (glyph->object, before_string))
28701 {
28702 pos = string_buffer_position (before_string, start_charpos);
28703 /* If pos == 0, it means before_string came from an
28704 overlay, not from a buffer position. */
28705 if (!pos || (pos >= start_charpos && pos < end_charpos))
28706 break;
28707 }
28708 else if (EQ (glyph->object, after_string))
28709 {
28710 pos = string_buffer_position (after_string, end_charpos);
28711 if (!pos || (pos >= start_charpos && pos < end_charpos))
28712 break;
28713 }
28714 }
28715
28716 glyph++; /* first glyph to the right of the highlighted area */
28717 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28718 x += g->pixel_width;
28719 hlinfo->mouse_face_beg_x = x;
28720 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28721 }
28722
28723 /* If the highlight ends in a different row, compute GLYPH and END
28724 for the end row. Otherwise, reuse the values computed above for
28725 the row where the highlight begins. */
28726 if (r2 != r1)
28727 {
28728 if (!r2->reversed_p)
28729 {
28730 glyph = r2->glyphs[TEXT_AREA];
28731 end = glyph + r2->used[TEXT_AREA];
28732 x = r2->x;
28733 }
28734 else
28735 {
28736 end = r2->glyphs[TEXT_AREA] - 1;
28737 glyph = end + r2->used[TEXT_AREA];
28738 }
28739 }
28740
28741 if (!r2->reversed_p)
28742 {
28743 /* Skip truncation and continuation glyphs near the end of the
28744 row, and also blanks and stretch glyphs inserted by
28745 extend_face_to_end_of_line. */
28746 while (end > glyph
28747 && NILP ((end - 1)->object))
28748 --end;
28749 /* Scan the rest of the glyph row from the end, looking for the
28750 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28751 DISP_STRING, or whose position is between START_CHARPOS
28752 and END_CHARPOS */
28753 for (--end;
28754 end > glyph
28755 && !NILP (end->object)
28756 && !EQ (end->object, disp_string)
28757 && !(BUFFERP (end->object)
28758 && (end->charpos >= start_charpos
28759 && end->charpos < end_charpos));
28760 --end)
28761 {
28762 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28763 are present at buffer positions between START_CHARPOS and
28764 END_CHARPOS, or if they come from an overlay. */
28765 if (EQ (end->object, before_string))
28766 {
28767 pos = string_buffer_position (before_string, start_charpos);
28768 if (!pos || (pos >= start_charpos && pos < end_charpos))
28769 break;
28770 }
28771 else if (EQ (end->object, after_string))
28772 {
28773 pos = string_buffer_position (after_string, end_charpos);
28774 if (!pos || (pos >= start_charpos && pos < end_charpos))
28775 break;
28776 }
28777 }
28778 /* Find the X coordinate of the last glyph to be highlighted. */
28779 for (; glyph <= end; ++glyph)
28780 x += glyph->pixel_width;
28781
28782 hlinfo->mouse_face_end_x = x;
28783 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28784 }
28785 else
28786 {
28787 /* Skip truncation and continuation glyphs near the end of the
28788 row, and also blanks and stretch glyphs inserted by
28789 extend_face_to_end_of_line. */
28790 x = r2->x;
28791 end++;
28792 while (end < glyph
28793 && NILP (end->object))
28794 {
28795 x += end->pixel_width;
28796 ++end;
28797 }
28798 /* Scan the rest of the glyph row from the end, looking for the
28799 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28800 DISP_STRING, or whose position is between START_CHARPOS
28801 and END_CHARPOS */
28802 for ( ;
28803 end < glyph
28804 && !NILP (end->object)
28805 && !EQ (end->object, disp_string)
28806 && !(BUFFERP (end->object)
28807 && (end->charpos >= start_charpos
28808 && end->charpos < end_charpos));
28809 ++end)
28810 {
28811 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28812 are present at buffer positions between START_CHARPOS and
28813 END_CHARPOS, or if they come from an overlay. */
28814 if (EQ (end->object, before_string))
28815 {
28816 pos = string_buffer_position (before_string, start_charpos);
28817 if (!pos || (pos >= start_charpos && pos < end_charpos))
28818 break;
28819 }
28820 else if (EQ (end->object, after_string))
28821 {
28822 pos = string_buffer_position (after_string, end_charpos);
28823 if (!pos || (pos >= start_charpos && pos < end_charpos))
28824 break;
28825 }
28826 x += end->pixel_width;
28827 }
28828 /* If we exited the above loop because we arrived at the last
28829 glyph of the row, and its buffer position is still not in
28830 range, it means the last character in range is the preceding
28831 newline. Bump the end column and x values to get past the
28832 last glyph. */
28833 if (end == glyph
28834 && BUFFERP (end->object)
28835 && (end->charpos < start_charpos
28836 || end->charpos >= end_charpos))
28837 {
28838 x += end->pixel_width;
28839 ++end;
28840 }
28841 hlinfo->mouse_face_end_x = x;
28842 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28843 }
28844
28845 hlinfo->mouse_face_window = window;
28846 hlinfo->mouse_face_face_id
28847 = face_at_buffer_position (w, mouse_charpos, &ignore,
28848 mouse_charpos + 1,
28849 !hlinfo->mouse_face_hidden, -1);
28850 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28851 }
28852
28853 /* The following function is not used anymore (replaced with
28854 mouse_face_from_string_pos), but I leave it here for the time
28855 being, in case someone would. */
28856
28857 #if 0 /* not used */
28858
28859 /* Find the position of the glyph for position POS in OBJECT in
28860 window W's current matrix, and return in *X, *Y the pixel
28861 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28862
28863 RIGHT_P non-zero means return the position of the right edge of the
28864 glyph, RIGHT_P zero means return the left edge position.
28865
28866 If no glyph for POS exists in the matrix, return the position of
28867 the glyph with the next smaller position that is in the matrix, if
28868 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28869 exists in the matrix, return the position of the glyph with the
28870 next larger position in OBJECT.
28871
28872 Value is non-zero if a glyph was found. */
28873
28874 static int
28875 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28876 int *hpos, int *vpos, int *x, int *y, int right_p)
28877 {
28878 int yb = window_text_bottom_y (w);
28879 struct glyph_row *r;
28880 struct glyph *best_glyph = NULL;
28881 struct glyph_row *best_row = NULL;
28882 int best_x = 0;
28883
28884 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28885 r->enabled_p && r->y < yb;
28886 ++r)
28887 {
28888 struct glyph *g = r->glyphs[TEXT_AREA];
28889 struct glyph *e = g + r->used[TEXT_AREA];
28890 int gx;
28891
28892 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28893 if (EQ (g->object, object))
28894 {
28895 if (g->charpos == pos)
28896 {
28897 best_glyph = g;
28898 best_x = gx;
28899 best_row = r;
28900 goto found;
28901 }
28902 else if (best_glyph == NULL
28903 || ((eabs (g->charpos - pos)
28904 < eabs (best_glyph->charpos - pos))
28905 && (right_p
28906 ? g->charpos < pos
28907 : g->charpos > pos)))
28908 {
28909 best_glyph = g;
28910 best_x = gx;
28911 best_row = r;
28912 }
28913 }
28914 }
28915
28916 found:
28917
28918 if (best_glyph)
28919 {
28920 *x = best_x;
28921 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28922
28923 if (right_p)
28924 {
28925 *x += best_glyph->pixel_width;
28926 ++*hpos;
28927 }
28928
28929 *y = best_row->y;
28930 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28931 }
28932
28933 return best_glyph != NULL;
28934 }
28935 #endif /* not used */
28936
28937 /* Find the positions of the first and the last glyphs in window W's
28938 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28939 (assumed to be a string), and return in HLINFO's mouse_face_*
28940 members the pixel and column/row coordinates of those glyphs. */
28941
28942 static void
28943 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28944 Lisp_Object object,
28945 ptrdiff_t startpos, ptrdiff_t endpos)
28946 {
28947 int yb = window_text_bottom_y (w);
28948 struct glyph_row *r;
28949 struct glyph *g, *e;
28950 int gx;
28951 int found = 0;
28952
28953 /* Find the glyph row with at least one position in the range
28954 [STARTPOS..ENDPOS), and the first glyph in that row whose
28955 position belongs to that range. */
28956 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28957 r->enabled_p && r->y < yb;
28958 ++r)
28959 {
28960 if (!r->reversed_p)
28961 {
28962 g = r->glyphs[TEXT_AREA];
28963 e = g + r->used[TEXT_AREA];
28964 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28965 if (EQ (g->object, object)
28966 && startpos <= g->charpos && g->charpos < endpos)
28967 {
28968 hlinfo->mouse_face_beg_row
28969 = MATRIX_ROW_VPOS (r, w->current_matrix);
28970 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28971 hlinfo->mouse_face_beg_x = gx;
28972 found = 1;
28973 break;
28974 }
28975 }
28976 else
28977 {
28978 struct glyph *g1;
28979
28980 e = r->glyphs[TEXT_AREA];
28981 g = e + r->used[TEXT_AREA];
28982 for ( ; g > e; --g)
28983 if (EQ ((g-1)->object, object)
28984 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28985 {
28986 hlinfo->mouse_face_beg_row
28987 = MATRIX_ROW_VPOS (r, w->current_matrix);
28988 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28989 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28990 gx += g1->pixel_width;
28991 hlinfo->mouse_face_beg_x = gx;
28992 found = 1;
28993 break;
28994 }
28995 }
28996 if (found)
28997 break;
28998 }
28999
29000 if (!found)
29001 return;
29002
29003 /* Starting with the next row, look for the first row which does NOT
29004 include any glyphs whose positions are in the range. */
29005 for (++r; r->enabled_p && r->y < yb; ++r)
29006 {
29007 g = r->glyphs[TEXT_AREA];
29008 e = g + r->used[TEXT_AREA];
29009 found = 0;
29010 for ( ; g < e; ++g)
29011 if (EQ (g->object, object)
29012 && startpos <= g->charpos && g->charpos < endpos)
29013 {
29014 found = 1;
29015 break;
29016 }
29017 if (!found)
29018 break;
29019 }
29020
29021 /* The highlighted region ends on the previous row. */
29022 r--;
29023
29024 /* Set the end row. */
29025 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29026
29027 /* Compute and set the end column and the end column's horizontal
29028 pixel coordinate. */
29029 if (!r->reversed_p)
29030 {
29031 g = r->glyphs[TEXT_AREA];
29032 e = g + r->used[TEXT_AREA];
29033 for ( ; e > g; --e)
29034 if (EQ ((e-1)->object, object)
29035 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29036 break;
29037 hlinfo->mouse_face_end_col = e - g;
29038
29039 for (gx = r->x; g < e; ++g)
29040 gx += g->pixel_width;
29041 hlinfo->mouse_face_end_x = gx;
29042 }
29043 else
29044 {
29045 e = r->glyphs[TEXT_AREA];
29046 g = e + r->used[TEXT_AREA];
29047 for (gx = r->x ; e < g; ++e)
29048 {
29049 if (EQ (e->object, object)
29050 && startpos <= e->charpos && e->charpos < endpos)
29051 break;
29052 gx += e->pixel_width;
29053 }
29054 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29055 hlinfo->mouse_face_end_x = gx;
29056 }
29057 }
29058
29059 #ifdef HAVE_WINDOW_SYSTEM
29060
29061 /* See if position X, Y is within a hot-spot of an image. */
29062
29063 static int
29064 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29065 {
29066 if (!CONSP (hot_spot))
29067 return 0;
29068
29069 if (EQ (XCAR (hot_spot), Qrect))
29070 {
29071 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29072 Lisp_Object rect = XCDR (hot_spot);
29073 Lisp_Object tem;
29074 if (!CONSP (rect))
29075 return 0;
29076 if (!CONSP (XCAR (rect)))
29077 return 0;
29078 if (!CONSP (XCDR (rect)))
29079 return 0;
29080 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29081 return 0;
29082 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29083 return 0;
29084 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29085 return 0;
29086 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29087 return 0;
29088 return 1;
29089 }
29090 else if (EQ (XCAR (hot_spot), Qcircle))
29091 {
29092 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29093 Lisp_Object circ = XCDR (hot_spot);
29094 Lisp_Object lr, lx0, ly0;
29095 if (CONSP (circ)
29096 && CONSP (XCAR (circ))
29097 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29098 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29099 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29100 {
29101 double r = XFLOATINT (lr);
29102 double dx = XINT (lx0) - x;
29103 double dy = XINT (ly0) - y;
29104 return (dx * dx + dy * dy <= r * r);
29105 }
29106 }
29107 else if (EQ (XCAR (hot_spot), Qpoly))
29108 {
29109 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29110 if (VECTORP (XCDR (hot_spot)))
29111 {
29112 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29113 Lisp_Object *poly = v->contents;
29114 ptrdiff_t n = v->header.size;
29115 ptrdiff_t i;
29116 int inside = 0;
29117 Lisp_Object lx, ly;
29118 int x0, y0;
29119
29120 /* Need an even number of coordinates, and at least 3 edges. */
29121 if (n < 6 || n & 1)
29122 return 0;
29123
29124 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29125 If count is odd, we are inside polygon. Pixels on edges
29126 may or may not be included depending on actual geometry of the
29127 polygon. */
29128 if ((lx = poly[n-2], !INTEGERP (lx))
29129 || (ly = poly[n-1], !INTEGERP (lx)))
29130 return 0;
29131 x0 = XINT (lx), y0 = XINT (ly);
29132 for (i = 0; i < n; i += 2)
29133 {
29134 int x1 = x0, y1 = y0;
29135 if ((lx = poly[i], !INTEGERP (lx))
29136 || (ly = poly[i+1], !INTEGERP (ly)))
29137 return 0;
29138 x0 = XINT (lx), y0 = XINT (ly);
29139
29140 /* Does this segment cross the X line? */
29141 if (x0 >= x)
29142 {
29143 if (x1 >= x)
29144 continue;
29145 }
29146 else if (x1 < x)
29147 continue;
29148 if (y > y0 && y > y1)
29149 continue;
29150 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29151 inside = !inside;
29152 }
29153 return inside;
29154 }
29155 }
29156 return 0;
29157 }
29158
29159 Lisp_Object
29160 find_hot_spot (Lisp_Object map, int x, int y)
29161 {
29162 while (CONSP (map))
29163 {
29164 if (CONSP (XCAR (map))
29165 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29166 return XCAR (map);
29167 map = XCDR (map);
29168 }
29169
29170 return Qnil;
29171 }
29172
29173 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29174 3, 3, 0,
29175 doc: /* Lookup in image map MAP coordinates X and Y.
29176 An image map is an alist where each element has the format (AREA ID PLIST).
29177 An AREA is specified as either a rectangle, a circle, or a polygon:
29178 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29179 pixel coordinates of the upper left and bottom right corners.
29180 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29181 and the radius of the circle; r may be a float or integer.
29182 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29183 vector describes one corner in the polygon.
29184 Returns the alist element for the first matching AREA in MAP. */)
29185 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29186 {
29187 if (NILP (map))
29188 return Qnil;
29189
29190 CHECK_NUMBER (x);
29191 CHECK_NUMBER (y);
29192
29193 return find_hot_spot (map,
29194 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29195 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29196 }
29197
29198
29199 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29200 static void
29201 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29202 {
29203 /* Do not change cursor shape while dragging mouse. */
29204 if (!NILP (do_mouse_tracking))
29205 return;
29206
29207 if (!NILP (pointer))
29208 {
29209 if (EQ (pointer, Qarrow))
29210 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29211 else if (EQ (pointer, Qhand))
29212 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29213 else if (EQ (pointer, Qtext))
29214 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29215 else if (EQ (pointer, intern ("hdrag")))
29216 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29217 else if (EQ (pointer, intern ("nhdrag")))
29218 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29219 #ifdef HAVE_X_WINDOWS
29220 else if (EQ (pointer, intern ("vdrag")))
29221 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29222 #endif
29223 else if (EQ (pointer, intern ("hourglass")))
29224 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29225 else if (EQ (pointer, Qmodeline))
29226 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29227 else
29228 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29229 }
29230
29231 if (cursor != No_Cursor)
29232 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29233 }
29234
29235 #endif /* HAVE_WINDOW_SYSTEM */
29236
29237 /* Take proper action when mouse has moved to the mode or header line
29238 or marginal area AREA of window W, x-position X and y-position Y.
29239 X is relative to the start of the text display area of W, so the
29240 width of bitmap areas and scroll bars must be subtracted to get a
29241 position relative to the start of the mode line. */
29242
29243 static void
29244 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29245 enum window_part area)
29246 {
29247 struct window *w = XWINDOW (window);
29248 struct frame *f = XFRAME (w->frame);
29249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29250 #ifdef HAVE_WINDOW_SYSTEM
29251 Display_Info *dpyinfo;
29252 #endif
29253 Cursor cursor = No_Cursor;
29254 Lisp_Object pointer = Qnil;
29255 int dx, dy, width, height;
29256 ptrdiff_t charpos;
29257 Lisp_Object string, object = Qnil;
29258 Lisp_Object pos IF_LINT (= Qnil), help;
29259
29260 Lisp_Object mouse_face;
29261 int original_x_pixel = x;
29262 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29263 struct glyph_row *row IF_LINT (= 0);
29264
29265 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29266 {
29267 int x0;
29268 struct glyph *end;
29269
29270 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29271 returns them in row/column units! */
29272 string = mode_line_string (w, area, &x, &y, &charpos,
29273 &object, &dx, &dy, &width, &height);
29274
29275 row = (area == ON_MODE_LINE
29276 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29277 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29278
29279 /* Find the glyph under the mouse pointer. */
29280 if (row->mode_line_p && row->enabled_p)
29281 {
29282 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29283 end = glyph + row->used[TEXT_AREA];
29284
29285 for (x0 = original_x_pixel;
29286 glyph < end && x0 >= glyph->pixel_width;
29287 ++glyph)
29288 x0 -= glyph->pixel_width;
29289
29290 if (glyph >= end)
29291 glyph = NULL;
29292 }
29293 }
29294 else
29295 {
29296 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29297 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29298 returns them in row/column units! */
29299 string = marginal_area_string (w, area, &x, &y, &charpos,
29300 &object, &dx, &dy, &width, &height);
29301 }
29302
29303 help = Qnil;
29304
29305 #ifdef HAVE_WINDOW_SYSTEM
29306 if (IMAGEP (object))
29307 {
29308 Lisp_Object image_map, hotspot;
29309 if ((image_map = Fplist_get (XCDR (object), QCmap),
29310 !NILP (image_map))
29311 && (hotspot = find_hot_spot (image_map, dx, dy),
29312 CONSP (hotspot))
29313 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29314 {
29315 Lisp_Object plist;
29316
29317 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29318 If so, we could look for mouse-enter, mouse-leave
29319 properties in PLIST (and do something...). */
29320 hotspot = XCDR (hotspot);
29321 if (CONSP (hotspot)
29322 && (plist = XCAR (hotspot), CONSP (plist)))
29323 {
29324 pointer = Fplist_get (plist, Qpointer);
29325 if (NILP (pointer))
29326 pointer = Qhand;
29327 help = Fplist_get (plist, Qhelp_echo);
29328 if (!NILP (help))
29329 {
29330 help_echo_string = help;
29331 XSETWINDOW (help_echo_window, w);
29332 help_echo_object = w->contents;
29333 help_echo_pos = charpos;
29334 }
29335 }
29336 }
29337 if (NILP (pointer))
29338 pointer = Fplist_get (XCDR (object), QCpointer);
29339 }
29340 #endif /* HAVE_WINDOW_SYSTEM */
29341
29342 if (STRINGP (string))
29343 pos = make_number (charpos);
29344
29345 /* Set the help text and mouse pointer. If the mouse is on a part
29346 of the mode line without any text (e.g. past the right edge of
29347 the mode line text), use the default help text and pointer. */
29348 if (STRINGP (string) || area == ON_MODE_LINE)
29349 {
29350 /* Arrange to display the help by setting the global variables
29351 help_echo_string, help_echo_object, and help_echo_pos. */
29352 if (NILP (help))
29353 {
29354 if (STRINGP (string))
29355 help = Fget_text_property (pos, Qhelp_echo, string);
29356
29357 if (!NILP (help))
29358 {
29359 help_echo_string = help;
29360 XSETWINDOW (help_echo_window, w);
29361 help_echo_object = string;
29362 help_echo_pos = charpos;
29363 }
29364 else if (area == ON_MODE_LINE)
29365 {
29366 Lisp_Object default_help
29367 = buffer_local_value (Qmode_line_default_help_echo,
29368 w->contents);
29369
29370 if (STRINGP (default_help))
29371 {
29372 help_echo_string = default_help;
29373 XSETWINDOW (help_echo_window, w);
29374 help_echo_object = Qnil;
29375 help_echo_pos = -1;
29376 }
29377 }
29378 }
29379
29380 #ifdef HAVE_WINDOW_SYSTEM
29381 /* Change the mouse pointer according to what is under it. */
29382 if (FRAME_WINDOW_P (f))
29383 {
29384 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29385 || minibuf_level
29386 || NILP (Vresize_mini_windows));
29387
29388 dpyinfo = FRAME_DISPLAY_INFO (f);
29389 if (STRINGP (string))
29390 {
29391 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29392
29393 if (NILP (pointer))
29394 pointer = Fget_text_property (pos, Qpointer, string);
29395
29396 /* Change the mouse pointer according to what is under X/Y. */
29397 if (NILP (pointer)
29398 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29399 {
29400 Lisp_Object map;
29401 map = Fget_text_property (pos, Qlocal_map, string);
29402 if (!KEYMAPP (map))
29403 map = Fget_text_property (pos, Qkeymap, string);
29404 if (!KEYMAPP (map) && draggable)
29405 cursor = dpyinfo->vertical_scroll_bar_cursor;
29406 }
29407 }
29408 else if (draggable)
29409 /* Default mode-line pointer. */
29410 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29411 }
29412 #endif
29413 }
29414
29415 /* Change the mouse face according to what is under X/Y. */
29416 if (STRINGP (string))
29417 {
29418 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29419 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29420 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29421 && glyph)
29422 {
29423 Lisp_Object b, e;
29424
29425 struct glyph * tmp_glyph;
29426
29427 int gpos;
29428 int gseq_length;
29429 int total_pixel_width;
29430 ptrdiff_t begpos, endpos, ignore;
29431
29432 int vpos, hpos;
29433
29434 b = Fprevious_single_property_change (make_number (charpos + 1),
29435 Qmouse_face, string, Qnil);
29436 if (NILP (b))
29437 begpos = 0;
29438 else
29439 begpos = XINT (b);
29440
29441 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29442 if (NILP (e))
29443 endpos = SCHARS (string);
29444 else
29445 endpos = XINT (e);
29446
29447 /* Calculate the glyph position GPOS of GLYPH in the
29448 displayed string, relative to the beginning of the
29449 highlighted part of the string.
29450
29451 Note: GPOS is different from CHARPOS. CHARPOS is the
29452 position of GLYPH in the internal string object. A mode
29453 line string format has structures which are converted to
29454 a flattened string by the Emacs Lisp interpreter. The
29455 internal string is an element of those structures. The
29456 displayed string is the flattened string. */
29457 tmp_glyph = row_start_glyph;
29458 while (tmp_glyph < glyph
29459 && (!(EQ (tmp_glyph->object, glyph->object)
29460 && begpos <= tmp_glyph->charpos
29461 && tmp_glyph->charpos < endpos)))
29462 tmp_glyph++;
29463 gpos = glyph - tmp_glyph;
29464
29465 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29466 the highlighted part of the displayed string to which
29467 GLYPH belongs. Note: GSEQ_LENGTH is different from
29468 SCHARS (STRING), because the latter returns the length of
29469 the internal string. */
29470 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29471 tmp_glyph > glyph
29472 && (!(EQ (tmp_glyph->object, glyph->object)
29473 && begpos <= tmp_glyph->charpos
29474 && tmp_glyph->charpos < endpos));
29475 tmp_glyph--)
29476 ;
29477 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29478
29479 /* Calculate the total pixel width of all the glyphs between
29480 the beginning of the highlighted area and GLYPH. */
29481 total_pixel_width = 0;
29482 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29483 total_pixel_width += tmp_glyph->pixel_width;
29484
29485 /* Pre calculation of re-rendering position. Note: X is in
29486 column units here, after the call to mode_line_string or
29487 marginal_area_string. */
29488 hpos = x - gpos;
29489 vpos = (area == ON_MODE_LINE
29490 ? (w->current_matrix)->nrows - 1
29491 : 0);
29492
29493 /* If GLYPH's position is included in the region that is
29494 already drawn in mouse face, we have nothing to do. */
29495 if ( EQ (window, hlinfo->mouse_face_window)
29496 && (!row->reversed_p
29497 ? (hlinfo->mouse_face_beg_col <= hpos
29498 && hpos < hlinfo->mouse_face_end_col)
29499 /* In R2L rows we swap BEG and END, see below. */
29500 : (hlinfo->mouse_face_end_col <= hpos
29501 && hpos < hlinfo->mouse_face_beg_col))
29502 && hlinfo->mouse_face_beg_row == vpos )
29503 return;
29504
29505 if (clear_mouse_face (hlinfo))
29506 cursor = No_Cursor;
29507
29508 if (!row->reversed_p)
29509 {
29510 hlinfo->mouse_face_beg_col = hpos;
29511 hlinfo->mouse_face_beg_x = original_x_pixel
29512 - (total_pixel_width + dx);
29513 hlinfo->mouse_face_end_col = hpos + gseq_length;
29514 hlinfo->mouse_face_end_x = 0;
29515 }
29516 else
29517 {
29518 /* In R2L rows, show_mouse_face expects BEG and END
29519 coordinates to be swapped. */
29520 hlinfo->mouse_face_end_col = hpos;
29521 hlinfo->mouse_face_end_x = original_x_pixel
29522 - (total_pixel_width + dx);
29523 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29524 hlinfo->mouse_face_beg_x = 0;
29525 }
29526
29527 hlinfo->mouse_face_beg_row = vpos;
29528 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29529 hlinfo->mouse_face_past_end = 0;
29530 hlinfo->mouse_face_window = window;
29531
29532 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29533 charpos,
29534 0, &ignore,
29535 glyph->face_id,
29536 1);
29537 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29538
29539 if (NILP (pointer))
29540 pointer = Qhand;
29541 }
29542 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29543 clear_mouse_face (hlinfo);
29544 }
29545 #ifdef HAVE_WINDOW_SYSTEM
29546 if (FRAME_WINDOW_P (f))
29547 define_frame_cursor1 (f, cursor, pointer);
29548 #endif
29549 }
29550
29551
29552 /* EXPORT:
29553 Take proper action when the mouse has moved to position X, Y on
29554 frame F with regards to highlighting portions of display that have
29555 mouse-face properties. Also de-highlight portions of display where
29556 the mouse was before, set the mouse pointer shape as appropriate
29557 for the mouse coordinates, and activate help echo (tooltips).
29558 X and Y can be negative or out of range. */
29559
29560 void
29561 note_mouse_highlight (struct frame *f, int x, int y)
29562 {
29563 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29564 enum window_part part = ON_NOTHING;
29565 Lisp_Object window;
29566 struct window *w;
29567 Cursor cursor = No_Cursor;
29568 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29569 struct buffer *b;
29570
29571 /* When a menu is active, don't highlight because this looks odd. */
29572 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29573 if (popup_activated ())
29574 return;
29575 #endif
29576
29577 if (!f->glyphs_initialized_p
29578 || f->pointer_invisible)
29579 return;
29580
29581 hlinfo->mouse_face_mouse_x = x;
29582 hlinfo->mouse_face_mouse_y = y;
29583 hlinfo->mouse_face_mouse_frame = f;
29584
29585 if (hlinfo->mouse_face_defer)
29586 return;
29587
29588 /* Which window is that in? */
29589 window = window_from_coordinates (f, x, y, &part, 1);
29590
29591 /* If displaying active text in another window, clear that. */
29592 if (! EQ (window, hlinfo->mouse_face_window)
29593 /* Also clear if we move out of text area in same window. */
29594 || (!NILP (hlinfo->mouse_face_window)
29595 && !NILP (window)
29596 && part != ON_TEXT
29597 && part != ON_MODE_LINE
29598 && part != ON_HEADER_LINE))
29599 clear_mouse_face (hlinfo);
29600
29601 /* Not on a window -> return. */
29602 if (!WINDOWP (window))
29603 return;
29604
29605 /* Reset help_echo_string. It will get recomputed below. */
29606 help_echo_string = Qnil;
29607
29608 /* Convert to window-relative pixel coordinates. */
29609 w = XWINDOW (window);
29610 frame_to_window_pixel_xy (w, &x, &y);
29611
29612 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29613 /* Handle tool-bar window differently since it doesn't display a
29614 buffer. */
29615 if (EQ (window, f->tool_bar_window))
29616 {
29617 note_tool_bar_highlight (f, x, y);
29618 return;
29619 }
29620 #endif
29621
29622 /* Mouse is on the mode, header line or margin? */
29623 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29624 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29625 {
29626 note_mode_line_or_margin_highlight (window, x, y, part);
29627
29628 #ifdef HAVE_WINDOW_SYSTEM
29629 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29630 {
29631 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29632 /* Show non-text cursor (Bug#16647). */
29633 goto set_cursor;
29634 }
29635 else
29636 #endif
29637 return;
29638 }
29639
29640 #ifdef HAVE_WINDOW_SYSTEM
29641 if (part == ON_VERTICAL_BORDER)
29642 {
29643 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29644 help_echo_string = build_string ("drag-mouse-1: resize");
29645 }
29646 else if (part == ON_RIGHT_DIVIDER)
29647 {
29648 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29649 help_echo_string = build_string ("drag-mouse-1: resize");
29650 }
29651 else if (part == ON_BOTTOM_DIVIDER)
29652 if (! WINDOW_BOTTOMMOST_P (w)
29653 || minibuf_level
29654 || NILP (Vresize_mini_windows))
29655 {
29656 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29657 help_echo_string = build_string ("drag-mouse-1: resize");
29658 }
29659 else
29660 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29661 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29662 || part == ON_VERTICAL_SCROLL_BAR
29663 || part == ON_HORIZONTAL_SCROLL_BAR)
29664 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29665 else
29666 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29667 #endif
29668
29669 /* Are we in a window whose display is up to date?
29670 And verify the buffer's text has not changed. */
29671 b = XBUFFER (w->contents);
29672 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29673 {
29674 int hpos, vpos, dx, dy, area = LAST_AREA;
29675 ptrdiff_t pos;
29676 struct glyph *glyph;
29677 Lisp_Object object;
29678 Lisp_Object mouse_face = Qnil, position;
29679 Lisp_Object *overlay_vec = NULL;
29680 ptrdiff_t i, noverlays;
29681 struct buffer *obuf;
29682 ptrdiff_t obegv, ozv;
29683 int same_region;
29684
29685 /* Find the glyph under X/Y. */
29686 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29687
29688 #ifdef HAVE_WINDOW_SYSTEM
29689 /* Look for :pointer property on image. */
29690 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29691 {
29692 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29693 if (img != NULL && IMAGEP (img->spec))
29694 {
29695 Lisp_Object image_map, hotspot;
29696 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29697 !NILP (image_map))
29698 && (hotspot = find_hot_spot (image_map,
29699 glyph->slice.img.x + dx,
29700 glyph->slice.img.y + dy),
29701 CONSP (hotspot))
29702 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29703 {
29704 Lisp_Object plist;
29705
29706 /* Could check XCAR (hotspot) to see if we enter/leave
29707 this hot-spot.
29708 If so, we could look for mouse-enter, mouse-leave
29709 properties in PLIST (and do something...). */
29710 hotspot = XCDR (hotspot);
29711 if (CONSP (hotspot)
29712 && (plist = XCAR (hotspot), CONSP (plist)))
29713 {
29714 pointer = Fplist_get (plist, Qpointer);
29715 if (NILP (pointer))
29716 pointer = Qhand;
29717 help_echo_string = Fplist_get (plist, Qhelp_echo);
29718 if (!NILP (help_echo_string))
29719 {
29720 help_echo_window = window;
29721 help_echo_object = glyph->object;
29722 help_echo_pos = glyph->charpos;
29723 }
29724 }
29725 }
29726 if (NILP (pointer))
29727 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29728 }
29729 }
29730 #endif /* HAVE_WINDOW_SYSTEM */
29731
29732 /* Clear mouse face if X/Y not over text. */
29733 if (glyph == NULL
29734 || area != TEXT_AREA
29735 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29736 /* Glyph's OBJECT is nil for glyphs inserted by the
29737 display engine for its internal purposes, like truncation
29738 and continuation glyphs and blanks beyond the end of
29739 line's text on text terminals. If we are over such a
29740 glyph, we are not over any text. */
29741 || NILP (glyph->object)
29742 /* R2L rows have a stretch glyph at their front, which
29743 stands for no text, whereas L2R rows have no glyphs at
29744 all beyond the end of text. Treat such stretch glyphs
29745 like we do with NULL glyphs in L2R rows. */
29746 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29747 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29748 && glyph->type == STRETCH_GLYPH
29749 && glyph->avoid_cursor_p))
29750 {
29751 if (clear_mouse_face (hlinfo))
29752 cursor = No_Cursor;
29753 #ifdef HAVE_WINDOW_SYSTEM
29754 if (FRAME_WINDOW_P (f) && NILP (pointer))
29755 {
29756 if (area != TEXT_AREA)
29757 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29758 else
29759 pointer = Vvoid_text_area_pointer;
29760 }
29761 #endif
29762 goto set_cursor;
29763 }
29764
29765 pos = glyph->charpos;
29766 object = glyph->object;
29767 if (!STRINGP (object) && !BUFFERP (object))
29768 goto set_cursor;
29769
29770 /* If we get an out-of-range value, return now; avoid an error. */
29771 if (BUFFERP (object) && pos > BUF_Z (b))
29772 goto set_cursor;
29773
29774 /* Make the window's buffer temporarily current for
29775 overlays_at and compute_char_face. */
29776 obuf = current_buffer;
29777 current_buffer = b;
29778 obegv = BEGV;
29779 ozv = ZV;
29780 BEGV = BEG;
29781 ZV = Z;
29782
29783 /* Is this char mouse-active or does it have help-echo? */
29784 position = make_number (pos);
29785
29786 USE_SAFE_ALLOCA;
29787
29788 if (BUFFERP (object))
29789 {
29790 /* Put all the overlays we want in a vector in overlay_vec. */
29791 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29792 /* Sort overlays into increasing priority order. */
29793 noverlays = sort_overlays (overlay_vec, noverlays, w);
29794 }
29795 else
29796 noverlays = 0;
29797
29798 if (NILP (Vmouse_highlight))
29799 {
29800 clear_mouse_face (hlinfo);
29801 goto check_help_echo;
29802 }
29803
29804 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29805
29806 if (same_region)
29807 cursor = No_Cursor;
29808
29809 /* Check mouse-face highlighting. */
29810 if (! same_region
29811 /* If there exists an overlay with mouse-face overlapping
29812 the one we are currently highlighting, we have to
29813 check if we enter the overlapping overlay, and then
29814 highlight only that. */
29815 || (OVERLAYP (hlinfo->mouse_face_overlay)
29816 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29817 {
29818 /* Find the highest priority overlay with a mouse-face. */
29819 Lisp_Object overlay = Qnil;
29820 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29821 {
29822 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29823 if (!NILP (mouse_face))
29824 overlay = overlay_vec[i];
29825 }
29826
29827 /* If we're highlighting the same overlay as before, there's
29828 no need to do that again. */
29829 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29830 goto check_help_echo;
29831 hlinfo->mouse_face_overlay = overlay;
29832
29833 /* Clear the display of the old active region, if any. */
29834 if (clear_mouse_face (hlinfo))
29835 cursor = No_Cursor;
29836
29837 /* If no overlay applies, get a text property. */
29838 if (NILP (overlay))
29839 mouse_face = Fget_text_property (position, Qmouse_face, object);
29840
29841 /* Next, compute the bounds of the mouse highlighting and
29842 display it. */
29843 if (!NILP (mouse_face) && STRINGP (object))
29844 {
29845 /* The mouse-highlighting comes from a display string
29846 with a mouse-face. */
29847 Lisp_Object s, e;
29848 ptrdiff_t ignore;
29849
29850 s = Fprevious_single_property_change
29851 (make_number (pos + 1), Qmouse_face, object, Qnil);
29852 e = Fnext_single_property_change
29853 (position, Qmouse_face, object, Qnil);
29854 if (NILP (s))
29855 s = make_number (0);
29856 if (NILP (e))
29857 e = make_number (SCHARS (object));
29858 mouse_face_from_string_pos (w, hlinfo, object,
29859 XINT (s), XINT (e));
29860 hlinfo->mouse_face_past_end = 0;
29861 hlinfo->mouse_face_window = window;
29862 hlinfo->mouse_face_face_id
29863 = face_at_string_position (w, object, pos, 0, &ignore,
29864 glyph->face_id, 1);
29865 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29866 cursor = No_Cursor;
29867 }
29868 else
29869 {
29870 /* The mouse-highlighting, if any, comes from an overlay
29871 or text property in the buffer. */
29872 Lisp_Object buffer IF_LINT (= Qnil);
29873 Lisp_Object disp_string IF_LINT (= Qnil);
29874
29875 if (STRINGP (object))
29876 {
29877 /* If we are on a display string with no mouse-face,
29878 check if the text under it has one. */
29879 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29880 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29881 pos = string_buffer_position (object, start);
29882 if (pos > 0)
29883 {
29884 mouse_face = get_char_property_and_overlay
29885 (make_number (pos), Qmouse_face, w->contents, &overlay);
29886 buffer = w->contents;
29887 disp_string = object;
29888 }
29889 }
29890 else
29891 {
29892 buffer = object;
29893 disp_string = Qnil;
29894 }
29895
29896 if (!NILP (mouse_face))
29897 {
29898 Lisp_Object before, after;
29899 Lisp_Object before_string, after_string;
29900 /* To correctly find the limits of mouse highlight
29901 in a bidi-reordered buffer, we must not use the
29902 optimization of limiting the search in
29903 previous-single-property-change and
29904 next-single-property-change, because
29905 rows_from_pos_range needs the real start and end
29906 positions to DTRT in this case. That's because
29907 the first row visible in a window does not
29908 necessarily display the character whose position
29909 is the smallest. */
29910 Lisp_Object lim1
29911 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29912 ? Fmarker_position (w->start)
29913 : Qnil;
29914 Lisp_Object lim2
29915 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29916 ? make_number (BUF_Z (XBUFFER (buffer))
29917 - w->window_end_pos)
29918 : Qnil;
29919
29920 if (NILP (overlay))
29921 {
29922 /* Handle the text property case. */
29923 before = Fprevious_single_property_change
29924 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29925 after = Fnext_single_property_change
29926 (make_number (pos), Qmouse_face, buffer, lim2);
29927 before_string = after_string = Qnil;
29928 }
29929 else
29930 {
29931 /* Handle the overlay case. */
29932 before = Foverlay_start (overlay);
29933 after = Foverlay_end (overlay);
29934 before_string = Foverlay_get (overlay, Qbefore_string);
29935 after_string = Foverlay_get (overlay, Qafter_string);
29936
29937 if (!STRINGP (before_string)) before_string = Qnil;
29938 if (!STRINGP (after_string)) after_string = Qnil;
29939 }
29940
29941 mouse_face_from_buffer_pos (window, hlinfo, pos,
29942 NILP (before)
29943 ? 1
29944 : XFASTINT (before),
29945 NILP (after)
29946 ? BUF_Z (XBUFFER (buffer))
29947 : XFASTINT (after),
29948 before_string, after_string,
29949 disp_string);
29950 cursor = No_Cursor;
29951 }
29952 }
29953 }
29954
29955 check_help_echo:
29956
29957 /* Look for a `help-echo' property. */
29958 if (NILP (help_echo_string)) {
29959 Lisp_Object help, overlay;
29960
29961 /* Check overlays first. */
29962 help = overlay = Qnil;
29963 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29964 {
29965 overlay = overlay_vec[i];
29966 help = Foverlay_get (overlay, Qhelp_echo);
29967 }
29968
29969 if (!NILP (help))
29970 {
29971 help_echo_string = help;
29972 help_echo_window = window;
29973 help_echo_object = overlay;
29974 help_echo_pos = pos;
29975 }
29976 else
29977 {
29978 Lisp_Object obj = glyph->object;
29979 ptrdiff_t charpos = glyph->charpos;
29980
29981 /* Try text properties. */
29982 if (STRINGP (obj)
29983 && charpos >= 0
29984 && charpos < SCHARS (obj))
29985 {
29986 help = Fget_text_property (make_number (charpos),
29987 Qhelp_echo, obj);
29988 if (NILP (help))
29989 {
29990 /* If the string itself doesn't specify a help-echo,
29991 see if the buffer text ``under'' it does. */
29992 struct glyph_row *r
29993 = MATRIX_ROW (w->current_matrix, vpos);
29994 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29995 ptrdiff_t p = string_buffer_position (obj, start);
29996 if (p > 0)
29997 {
29998 help = Fget_char_property (make_number (p),
29999 Qhelp_echo, w->contents);
30000 if (!NILP (help))
30001 {
30002 charpos = p;
30003 obj = w->contents;
30004 }
30005 }
30006 }
30007 }
30008 else if (BUFFERP (obj)
30009 && charpos >= BEGV
30010 && charpos < ZV)
30011 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30012 obj);
30013
30014 if (!NILP (help))
30015 {
30016 help_echo_string = help;
30017 help_echo_window = window;
30018 help_echo_object = obj;
30019 help_echo_pos = charpos;
30020 }
30021 }
30022 }
30023
30024 #ifdef HAVE_WINDOW_SYSTEM
30025 /* Look for a `pointer' property. */
30026 if (FRAME_WINDOW_P (f) && NILP (pointer))
30027 {
30028 /* Check overlays first. */
30029 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30030 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30031
30032 if (NILP (pointer))
30033 {
30034 Lisp_Object obj = glyph->object;
30035 ptrdiff_t charpos = glyph->charpos;
30036
30037 /* Try text properties. */
30038 if (STRINGP (obj)
30039 && charpos >= 0
30040 && charpos < SCHARS (obj))
30041 {
30042 pointer = Fget_text_property (make_number (charpos),
30043 Qpointer, obj);
30044 if (NILP (pointer))
30045 {
30046 /* If the string itself doesn't specify a pointer,
30047 see if the buffer text ``under'' it does. */
30048 struct glyph_row *r
30049 = MATRIX_ROW (w->current_matrix, vpos);
30050 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30051 ptrdiff_t p = string_buffer_position (obj, start);
30052 if (p > 0)
30053 pointer = Fget_char_property (make_number (p),
30054 Qpointer, w->contents);
30055 }
30056 }
30057 else if (BUFFERP (obj)
30058 && charpos >= BEGV
30059 && charpos < ZV)
30060 pointer = Fget_text_property (make_number (charpos),
30061 Qpointer, obj);
30062 }
30063 }
30064 #endif /* HAVE_WINDOW_SYSTEM */
30065
30066 BEGV = obegv;
30067 ZV = ozv;
30068 current_buffer = obuf;
30069 SAFE_FREE ();
30070 }
30071
30072 set_cursor:
30073
30074 #ifdef HAVE_WINDOW_SYSTEM
30075 if (FRAME_WINDOW_P (f))
30076 define_frame_cursor1 (f, cursor, pointer);
30077 #else
30078 /* This is here to prevent a compiler error, about "label at end of
30079 compound statement". */
30080 return;
30081 #endif
30082 }
30083
30084
30085 /* EXPORT for RIF:
30086 Clear any mouse-face on window W. This function is part of the
30087 redisplay interface, and is called from try_window_id and similar
30088 functions to ensure the mouse-highlight is off. */
30089
30090 void
30091 x_clear_window_mouse_face (struct window *w)
30092 {
30093 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30094 Lisp_Object window;
30095
30096 block_input ();
30097 XSETWINDOW (window, w);
30098 if (EQ (window, hlinfo->mouse_face_window))
30099 clear_mouse_face (hlinfo);
30100 unblock_input ();
30101 }
30102
30103
30104 /* EXPORT:
30105 Just discard the mouse face information for frame F, if any.
30106 This is used when the size of F is changed. */
30107
30108 void
30109 cancel_mouse_face (struct frame *f)
30110 {
30111 Lisp_Object window;
30112 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30113
30114 window = hlinfo->mouse_face_window;
30115 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30116 reset_mouse_highlight (hlinfo);
30117 }
30118
30119
30120 \f
30121 /***********************************************************************
30122 Exposure Events
30123 ***********************************************************************/
30124
30125 #ifdef HAVE_WINDOW_SYSTEM
30126
30127 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30128 which intersects rectangle R. R is in window-relative coordinates. */
30129
30130 static void
30131 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30132 enum glyph_row_area area)
30133 {
30134 struct glyph *first = row->glyphs[area];
30135 struct glyph *end = row->glyphs[area] + row->used[area];
30136 struct glyph *last;
30137 int first_x, start_x, x;
30138
30139 if (area == TEXT_AREA && row->fill_line_p)
30140 /* If row extends face to end of line write the whole line. */
30141 draw_glyphs (w, 0, row, area,
30142 0, row->used[area],
30143 DRAW_NORMAL_TEXT, 0);
30144 else
30145 {
30146 /* Set START_X to the window-relative start position for drawing glyphs of
30147 AREA. The first glyph of the text area can be partially visible.
30148 The first glyphs of other areas cannot. */
30149 start_x = window_box_left_offset (w, area);
30150 x = start_x;
30151 if (area == TEXT_AREA)
30152 x += row->x;
30153
30154 /* Find the first glyph that must be redrawn. */
30155 while (first < end
30156 && x + first->pixel_width < r->x)
30157 {
30158 x += first->pixel_width;
30159 ++first;
30160 }
30161
30162 /* Find the last one. */
30163 last = first;
30164 first_x = x;
30165 while (last < end
30166 && x < r->x + r->width)
30167 {
30168 x += last->pixel_width;
30169 ++last;
30170 }
30171
30172 /* Repaint. */
30173 if (last > first)
30174 draw_glyphs (w, first_x - start_x, row, area,
30175 first - row->glyphs[area], last - row->glyphs[area],
30176 DRAW_NORMAL_TEXT, 0);
30177 }
30178 }
30179
30180
30181 /* Redraw the parts of the glyph row ROW on window W intersecting
30182 rectangle R. R is in window-relative coordinates. Value is
30183 non-zero if mouse-face was overwritten. */
30184
30185 static int
30186 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30187 {
30188 eassert (row->enabled_p);
30189
30190 if (row->mode_line_p || w->pseudo_window_p)
30191 draw_glyphs (w, 0, row, TEXT_AREA,
30192 0, row->used[TEXT_AREA],
30193 DRAW_NORMAL_TEXT, 0);
30194 else
30195 {
30196 if (row->used[LEFT_MARGIN_AREA])
30197 expose_area (w, row, r, LEFT_MARGIN_AREA);
30198 if (row->used[TEXT_AREA])
30199 expose_area (w, row, r, TEXT_AREA);
30200 if (row->used[RIGHT_MARGIN_AREA])
30201 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30202 draw_row_fringe_bitmaps (w, row);
30203 }
30204
30205 return row->mouse_face_p;
30206 }
30207
30208
30209 /* Redraw those parts of glyphs rows during expose event handling that
30210 overlap other rows. Redrawing of an exposed line writes over parts
30211 of lines overlapping that exposed line; this function fixes that.
30212
30213 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30214 row in W's current matrix that is exposed and overlaps other rows.
30215 LAST_OVERLAPPING_ROW is the last such row. */
30216
30217 static void
30218 expose_overlaps (struct window *w,
30219 struct glyph_row *first_overlapping_row,
30220 struct glyph_row *last_overlapping_row,
30221 XRectangle *r)
30222 {
30223 struct glyph_row *row;
30224
30225 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30226 if (row->overlapping_p)
30227 {
30228 eassert (row->enabled_p && !row->mode_line_p);
30229
30230 row->clip = r;
30231 if (row->used[LEFT_MARGIN_AREA])
30232 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30233
30234 if (row->used[TEXT_AREA])
30235 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30236
30237 if (row->used[RIGHT_MARGIN_AREA])
30238 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30239 row->clip = NULL;
30240 }
30241 }
30242
30243
30244 /* Return non-zero if W's cursor intersects rectangle R. */
30245
30246 static int
30247 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30248 {
30249 XRectangle cr, result;
30250 struct glyph *cursor_glyph;
30251 struct glyph_row *row;
30252
30253 if (w->phys_cursor.vpos >= 0
30254 && w->phys_cursor.vpos < w->current_matrix->nrows
30255 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30256 row->enabled_p)
30257 && row->cursor_in_fringe_p)
30258 {
30259 /* Cursor is in the fringe. */
30260 cr.x = window_box_right_offset (w,
30261 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30262 ? RIGHT_MARGIN_AREA
30263 : TEXT_AREA));
30264 cr.y = row->y;
30265 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30266 cr.height = row->height;
30267 return x_intersect_rectangles (&cr, r, &result);
30268 }
30269
30270 cursor_glyph = get_phys_cursor_glyph (w);
30271 if (cursor_glyph)
30272 {
30273 /* r is relative to W's box, but w->phys_cursor.x is relative
30274 to left edge of W's TEXT area. Adjust it. */
30275 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30276 cr.y = w->phys_cursor.y;
30277 cr.width = cursor_glyph->pixel_width;
30278 cr.height = w->phys_cursor_height;
30279 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30280 I assume the effect is the same -- and this is portable. */
30281 return x_intersect_rectangles (&cr, r, &result);
30282 }
30283 /* If we don't understand the format, pretend we're not in the hot-spot. */
30284 return 0;
30285 }
30286
30287
30288 /* EXPORT:
30289 Draw a vertical window border to the right of window W if W doesn't
30290 have vertical scroll bars. */
30291
30292 void
30293 x_draw_vertical_border (struct window *w)
30294 {
30295 struct frame *f = XFRAME (WINDOW_FRAME (w));
30296
30297 /* We could do better, if we knew what type of scroll-bar the adjacent
30298 windows (on either side) have... But we don't :-(
30299 However, I think this works ok. ++KFS 2003-04-25 */
30300
30301 /* Redraw borders between horizontally adjacent windows. Don't
30302 do it for frames with vertical scroll bars because either the
30303 right scroll bar of a window, or the left scroll bar of its
30304 neighbor will suffice as a border. */
30305 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30306 return;
30307
30308 /* Note: It is necessary to redraw both the left and the right
30309 borders, for when only this single window W is being
30310 redisplayed. */
30311 if (!WINDOW_RIGHTMOST_P (w)
30312 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30313 {
30314 int x0, x1, y0, y1;
30315
30316 window_box_edges (w, &x0, &y0, &x1, &y1);
30317 y1 -= 1;
30318
30319 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30320 x1 -= 1;
30321
30322 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30323 }
30324
30325 if (!WINDOW_LEFTMOST_P (w)
30326 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30327 {
30328 int x0, x1, y0, y1;
30329
30330 window_box_edges (w, &x0, &y0, &x1, &y1);
30331 y1 -= 1;
30332
30333 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30334 x0 -= 1;
30335
30336 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30337 }
30338 }
30339
30340
30341 /* Draw window dividers for window W. */
30342
30343 void
30344 x_draw_right_divider (struct window *w)
30345 {
30346 struct frame *f = WINDOW_XFRAME (w);
30347
30348 if (w->mini || w->pseudo_window_p)
30349 return;
30350 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30351 {
30352 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30353 int x1 = WINDOW_RIGHT_EDGE_X (w);
30354 int y0 = WINDOW_TOP_EDGE_Y (w);
30355 /* The bottom divider prevails. */
30356 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30357
30358 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30359 }
30360 }
30361
30362 static void
30363 x_draw_bottom_divider (struct window *w)
30364 {
30365 struct frame *f = XFRAME (WINDOW_FRAME (w));
30366
30367 if (w->mini || w->pseudo_window_p)
30368 return;
30369 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30370 {
30371 int x0 = WINDOW_LEFT_EDGE_X (w);
30372 int x1 = WINDOW_RIGHT_EDGE_X (w);
30373 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30374 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30375
30376 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30377 }
30378 }
30379
30380 /* Redraw the part of window W intersection rectangle FR. Pixel
30381 coordinates in FR are frame-relative. Call this function with
30382 input blocked. Value is non-zero if the exposure overwrites
30383 mouse-face. */
30384
30385 static int
30386 expose_window (struct window *w, XRectangle *fr)
30387 {
30388 struct frame *f = XFRAME (w->frame);
30389 XRectangle wr, r;
30390 int mouse_face_overwritten_p = 0;
30391
30392 /* If window is not yet fully initialized, do nothing. This can
30393 happen when toolkit scroll bars are used and a window is split.
30394 Reconfiguring the scroll bar will generate an expose for a newly
30395 created window. */
30396 if (w->current_matrix == NULL)
30397 return 0;
30398
30399 /* When we're currently updating the window, display and current
30400 matrix usually don't agree. Arrange for a thorough display
30401 later. */
30402 if (w->must_be_updated_p)
30403 {
30404 SET_FRAME_GARBAGED (f);
30405 return 0;
30406 }
30407
30408 /* Frame-relative pixel rectangle of W. */
30409 wr.x = WINDOW_LEFT_EDGE_X (w);
30410 wr.y = WINDOW_TOP_EDGE_Y (w);
30411 wr.width = WINDOW_PIXEL_WIDTH (w);
30412 wr.height = WINDOW_PIXEL_HEIGHT (w);
30413
30414 if (x_intersect_rectangles (fr, &wr, &r))
30415 {
30416 int yb = window_text_bottom_y (w);
30417 struct glyph_row *row;
30418 int cursor_cleared_p, phys_cursor_on_p;
30419 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30420
30421 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30422 r.x, r.y, r.width, r.height));
30423
30424 /* Convert to window coordinates. */
30425 r.x -= WINDOW_LEFT_EDGE_X (w);
30426 r.y -= WINDOW_TOP_EDGE_Y (w);
30427
30428 /* Turn off the cursor. */
30429 if (!w->pseudo_window_p
30430 && phys_cursor_in_rect_p (w, &r))
30431 {
30432 x_clear_cursor (w);
30433 cursor_cleared_p = 1;
30434 }
30435 else
30436 cursor_cleared_p = 0;
30437
30438 /* If the row containing the cursor extends face to end of line,
30439 then expose_area might overwrite the cursor outside the
30440 rectangle and thus notice_overwritten_cursor might clear
30441 w->phys_cursor_on_p. We remember the original value and
30442 check later if it is changed. */
30443 phys_cursor_on_p = w->phys_cursor_on_p;
30444
30445 /* Update lines intersecting rectangle R. */
30446 first_overlapping_row = last_overlapping_row = NULL;
30447 for (row = w->current_matrix->rows;
30448 row->enabled_p;
30449 ++row)
30450 {
30451 int y0 = row->y;
30452 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30453
30454 if ((y0 >= r.y && y0 < r.y + r.height)
30455 || (y1 > r.y && y1 < r.y + r.height)
30456 || (r.y >= y0 && r.y < y1)
30457 || (r.y + r.height > y0 && r.y + r.height < y1))
30458 {
30459 /* A header line may be overlapping, but there is no need
30460 to fix overlapping areas for them. KFS 2005-02-12 */
30461 if (row->overlapping_p && !row->mode_line_p)
30462 {
30463 if (first_overlapping_row == NULL)
30464 first_overlapping_row = row;
30465 last_overlapping_row = row;
30466 }
30467
30468 row->clip = fr;
30469 if (expose_line (w, row, &r))
30470 mouse_face_overwritten_p = 1;
30471 row->clip = NULL;
30472 }
30473 else if (row->overlapping_p)
30474 {
30475 /* We must redraw a row overlapping the exposed area. */
30476 if (y0 < r.y
30477 ? y0 + row->phys_height > r.y
30478 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30479 {
30480 if (first_overlapping_row == NULL)
30481 first_overlapping_row = row;
30482 last_overlapping_row = row;
30483 }
30484 }
30485
30486 if (y1 >= yb)
30487 break;
30488 }
30489
30490 /* Display the mode line if there is one. */
30491 if (WINDOW_WANTS_MODELINE_P (w)
30492 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30493 row->enabled_p)
30494 && row->y < r.y + r.height)
30495 {
30496 if (expose_line (w, row, &r))
30497 mouse_face_overwritten_p = 1;
30498 }
30499
30500 if (!w->pseudo_window_p)
30501 {
30502 /* Fix the display of overlapping rows. */
30503 if (first_overlapping_row)
30504 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30505 fr);
30506
30507 /* Draw border between windows. */
30508 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30509 x_draw_right_divider (w);
30510 else
30511 x_draw_vertical_border (w);
30512
30513 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30514 x_draw_bottom_divider (w);
30515
30516 /* Turn the cursor on again. */
30517 if (cursor_cleared_p
30518 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30519 update_window_cursor (w, 1);
30520 }
30521 }
30522
30523 return mouse_face_overwritten_p;
30524 }
30525
30526
30527
30528 /* Redraw (parts) of all windows in the window tree rooted at W that
30529 intersect R. R contains frame pixel coordinates. Value is
30530 non-zero if the exposure overwrites mouse-face. */
30531
30532 static int
30533 expose_window_tree (struct window *w, XRectangle *r)
30534 {
30535 struct frame *f = XFRAME (w->frame);
30536 int mouse_face_overwritten_p = 0;
30537
30538 while (w && !FRAME_GARBAGED_P (f))
30539 {
30540 if (WINDOWP (w->contents))
30541 mouse_face_overwritten_p
30542 |= expose_window_tree (XWINDOW (w->contents), r);
30543 else
30544 mouse_face_overwritten_p |= expose_window (w, r);
30545
30546 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30547 }
30548
30549 return mouse_face_overwritten_p;
30550 }
30551
30552
30553 /* EXPORT:
30554 Redisplay an exposed area of frame F. X and Y are the upper-left
30555 corner of the exposed rectangle. W and H are width and height of
30556 the exposed area. All are pixel values. W or H zero means redraw
30557 the entire frame. */
30558
30559 void
30560 expose_frame (struct frame *f, int x, int y, int w, int h)
30561 {
30562 XRectangle r;
30563 int mouse_face_overwritten_p = 0;
30564
30565 TRACE ((stderr, "expose_frame "));
30566
30567 /* No need to redraw if frame will be redrawn soon. */
30568 if (FRAME_GARBAGED_P (f))
30569 {
30570 TRACE ((stderr, " garbaged\n"));
30571 return;
30572 }
30573
30574 /* If basic faces haven't been realized yet, there is no point in
30575 trying to redraw anything. This can happen when we get an expose
30576 event while Emacs is starting, e.g. by moving another window. */
30577 if (FRAME_FACE_CACHE (f) == NULL
30578 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30579 {
30580 TRACE ((stderr, " no faces\n"));
30581 return;
30582 }
30583
30584 if (w == 0 || h == 0)
30585 {
30586 r.x = r.y = 0;
30587 r.width = FRAME_TEXT_WIDTH (f);
30588 r.height = FRAME_TEXT_HEIGHT (f);
30589 }
30590 else
30591 {
30592 r.x = x;
30593 r.y = y;
30594 r.width = w;
30595 r.height = h;
30596 }
30597
30598 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30599 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30600
30601 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30602 if (WINDOWP (f->tool_bar_window))
30603 mouse_face_overwritten_p
30604 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30605 #endif
30606
30607 #ifdef HAVE_X_WINDOWS
30608 #ifndef MSDOS
30609 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30610 if (WINDOWP (f->menu_bar_window))
30611 mouse_face_overwritten_p
30612 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30613 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30614 #endif
30615 #endif
30616
30617 /* Some window managers support a focus-follows-mouse style with
30618 delayed raising of frames. Imagine a partially obscured frame,
30619 and moving the mouse into partially obscured mouse-face on that
30620 frame. The visible part of the mouse-face will be highlighted,
30621 then the WM raises the obscured frame. With at least one WM, KDE
30622 2.1, Emacs is not getting any event for the raising of the frame
30623 (even tried with SubstructureRedirectMask), only Expose events.
30624 These expose events will draw text normally, i.e. not
30625 highlighted. Which means we must redo the highlight here.
30626 Subsume it under ``we love X''. --gerd 2001-08-15 */
30627 /* Included in Windows version because Windows most likely does not
30628 do the right thing if any third party tool offers
30629 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30630 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30631 {
30632 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30633 if (f == hlinfo->mouse_face_mouse_frame)
30634 {
30635 int mouse_x = hlinfo->mouse_face_mouse_x;
30636 int mouse_y = hlinfo->mouse_face_mouse_y;
30637 clear_mouse_face (hlinfo);
30638 note_mouse_highlight (f, mouse_x, mouse_y);
30639 }
30640 }
30641 }
30642
30643
30644 /* EXPORT:
30645 Determine the intersection of two rectangles R1 and R2. Return
30646 the intersection in *RESULT. Value is non-zero if RESULT is not
30647 empty. */
30648
30649 int
30650 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30651 {
30652 XRectangle *left, *right;
30653 XRectangle *upper, *lower;
30654 int intersection_p = 0;
30655
30656 /* Rearrange so that R1 is the left-most rectangle. */
30657 if (r1->x < r2->x)
30658 left = r1, right = r2;
30659 else
30660 left = r2, right = r1;
30661
30662 /* X0 of the intersection is right.x0, if this is inside R1,
30663 otherwise there is no intersection. */
30664 if (right->x <= left->x + left->width)
30665 {
30666 result->x = right->x;
30667
30668 /* The right end of the intersection is the minimum of
30669 the right ends of left and right. */
30670 result->width = (min (left->x + left->width, right->x + right->width)
30671 - result->x);
30672
30673 /* Same game for Y. */
30674 if (r1->y < r2->y)
30675 upper = r1, lower = r2;
30676 else
30677 upper = r2, lower = r1;
30678
30679 /* The upper end of the intersection is lower.y0, if this is inside
30680 of upper. Otherwise, there is no intersection. */
30681 if (lower->y <= upper->y + upper->height)
30682 {
30683 result->y = lower->y;
30684
30685 /* The lower end of the intersection is the minimum of the lower
30686 ends of upper and lower. */
30687 result->height = (min (lower->y + lower->height,
30688 upper->y + upper->height)
30689 - result->y);
30690 intersection_p = 1;
30691 }
30692 }
30693
30694 return intersection_p;
30695 }
30696
30697 #endif /* HAVE_WINDOW_SYSTEM */
30698
30699 \f
30700 /***********************************************************************
30701 Initialization
30702 ***********************************************************************/
30703
30704 void
30705 syms_of_xdisp (void)
30706 {
30707 Vwith_echo_area_save_vector = Qnil;
30708 staticpro (&Vwith_echo_area_save_vector);
30709
30710 Vmessage_stack = Qnil;
30711 staticpro (&Vmessage_stack);
30712
30713 /* Non-nil means don't actually do any redisplay. */
30714 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30715
30716 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30717
30718 message_dolog_marker1 = Fmake_marker ();
30719 staticpro (&message_dolog_marker1);
30720 message_dolog_marker2 = Fmake_marker ();
30721 staticpro (&message_dolog_marker2);
30722 message_dolog_marker3 = Fmake_marker ();
30723 staticpro (&message_dolog_marker3);
30724
30725 #ifdef GLYPH_DEBUG
30726 defsubr (&Sdump_frame_glyph_matrix);
30727 defsubr (&Sdump_glyph_matrix);
30728 defsubr (&Sdump_glyph_row);
30729 defsubr (&Sdump_tool_bar_row);
30730 defsubr (&Strace_redisplay);
30731 defsubr (&Strace_to_stderr);
30732 #endif
30733 #ifdef HAVE_WINDOW_SYSTEM
30734 defsubr (&Stool_bar_height);
30735 defsubr (&Slookup_image_map);
30736 #endif
30737 defsubr (&Sline_pixel_height);
30738 defsubr (&Sformat_mode_line);
30739 defsubr (&Sinvisible_p);
30740 defsubr (&Scurrent_bidi_paragraph_direction);
30741 defsubr (&Swindow_text_pixel_size);
30742 defsubr (&Smove_point_visually);
30743 defsubr (&Sbidi_find_overridden_directionality);
30744
30745 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30746 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30747 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30748 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30749 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30750 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30751 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30752 DEFSYM (Qeval, "eval");
30753 DEFSYM (QCdata, ":data");
30754
30755 /* Names of text properties relevant for redisplay. */
30756 DEFSYM (Qdisplay, "display");
30757 DEFSYM (Qspace_width, "space-width");
30758 DEFSYM (Qraise, "raise");
30759 DEFSYM (Qslice, "slice");
30760 DEFSYM (Qspace, "space");
30761 DEFSYM (Qmargin, "margin");
30762 DEFSYM (Qpointer, "pointer");
30763 DEFSYM (Qleft_margin, "left-margin");
30764 DEFSYM (Qright_margin, "right-margin");
30765 DEFSYM (Qcenter, "center");
30766 DEFSYM (Qline_height, "line-height");
30767 DEFSYM (QCalign_to, ":align-to");
30768 DEFSYM (QCrelative_width, ":relative-width");
30769 DEFSYM (QCrelative_height, ":relative-height");
30770 DEFSYM (QCeval, ":eval");
30771 DEFSYM (QCpropertize, ":propertize");
30772 DEFSYM (QCfile, ":file");
30773 DEFSYM (Qfontified, "fontified");
30774 DEFSYM (Qfontification_functions, "fontification-functions");
30775
30776 /* Name of the face used to highlight trailing whitespace. */
30777 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30778
30779 /* Name and number of the face used to highlight escape glyphs. */
30780 DEFSYM (Qescape_glyph, "escape-glyph");
30781
30782 /* Name and number of the face used to highlight non-breaking spaces. */
30783 DEFSYM (Qnobreak_space, "nobreak-space");
30784
30785 /* The symbol 'image' which is the car of the lists used to represent
30786 images in Lisp. Also a tool bar style. */
30787 DEFSYM (Qimage, "image");
30788
30789 /* Tool bar styles. */
30790 DEFSYM (Qtext, "text");
30791 DEFSYM (Qboth, "both");
30792 DEFSYM (Qboth_horiz, "both-horiz");
30793 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30794
30795 /* The image map types. */
30796 DEFSYM (QCmap, ":map");
30797 DEFSYM (QCpointer, ":pointer");
30798 DEFSYM (Qrect, "rect");
30799 DEFSYM (Qcircle, "circle");
30800 DEFSYM (Qpoly, "poly");
30801
30802 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30803 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30804 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30805
30806 DEFSYM (Qgrow_only, "grow-only");
30807 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30808 DEFSYM (Qposition, "position");
30809 DEFSYM (Qbuffer_position, "buffer-position");
30810 DEFSYM (Qobject, "object");
30811
30812 /* Cursor shapes. */
30813 DEFSYM (Qbar, "bar");
30814 DEFSYM (Qhbar, "hbar");
30815 DEFSYM (Qbox, "box");
30816 DEFSYM (Qhollow, "hollow");
30817
30818 /* Pointer shapes. */
30819 DEFSYM (Qhand, "hand");
30820 DEFSYM (Qarrow, "arrow");
30821 /* also Qtext */
30822
30823 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30824
30825 list_of_error = list1 (list2 (intern_c_string ("error"),
30826 intern_c_string ("void-variable")));
30827 staticpro (&list_of_error);
30828
30829 /* Values of those variables at last redisplay are stored as
30830 properties on 'overlay-arrow-position' symbol. However, if
30831 Voverlay_arrow_position is a marker, last-arrow-position is its
30832 numerical position. */
30833 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30834 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30835
30836 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30837 properties on a symbol in overlay-arrow-variable-list. */
30838 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30839 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30840
30841 echo_buffer[0] = echo_buffer[1] = Qnil;
30842 staticpro (&echo_buffer[0]);
30843 staticpro (&echo_buffer[1]);
30844
30845 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30846 staticpro (&echo_area_buffer[0]);
30847 staticpro (&echo_area_buffer[1]);
30848
30849 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30850 staticpro (&Vmessages_buffer_name);
30851
30852 mode_line_proptrans_alist = Qnil;
30853 staticpro (&mode_line_proptrans_alist);
30854 mode_line_string_list = Qnil;
30855 staticpro (&mode_line_string_list);
30856 mode_line_string_face = Qnil;
30857 staticpro (&mode_line_string_face);
30858 mode_line_string_face_prop = Qnil;
30859 staticpro (&mode_line_string_face_prop);
30860 Vmode_line_unwind_vector = Qnil;
30861 staticpro (&Vmode_line_unwind_vector);
30862
30863 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30864
30865 help_echo_string = Qnil;
30866 staticpro (&help_echo_string);
30867 help_echo_object = Qnil;
30868 staticpro (&help_echo_object);
30869 help_echo_window = Qnil;
30870 staticpro (&help_echo_window);
30871 previous_help_echo_string = Qnil;
30872 staticpro (&previous_help_echo_string);
30873 help_echo_pos = -1;
30874
30875 DEFSYM (Qright_to_left, "right-to-left");
30876 DEFSYM (Qleft_to_right, "left-to-right");
30877 defsubr (&Sbidi_resolved_levels);
30878
30879 #ifdef HAVE_WINDOW_SYSTEM
30880 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30881 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30882 For example, if a block cursor is over a tab, it will be drawn as
30883 wide as that tab on the display. */);
30884 x_stretch_cursor_p = 0;
30885 #endif
30886
30887 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30888 doc: /* Non-nil means highlight trailing whitespace.
30889 The face used for trailing whitespace is `trailing-whitespace'. */);
30890 Vshow_trailing_whitespace = Qnil;
30891
30892 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30893 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30894 If the value is t, Emacs highlights non-ASCII chars which have the
30895 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30896 or `escape-glyph' face respectively.
30897
30898 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30899 U+2011 (non-breaking hyphen) are affected.
30900
30901 Any other non-nil value means to display these characters as a escape
30902 glyph followed by an ordinary space or hyphen.
30903
30904 A value of nil means no special handling of these characters. */);
30905 Vnobreak_char_display = Qt;
30906
30907 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30908 doc: /* The pointer shape to show in void text areas.
30909 A value of nil means to show the text pointer. Other options are
30910 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30911 `hourglass'. */);
30912 Vvoid_text_area_pointer = Qarrow;
30913
30914 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30915 doc: /* Non-nil means don't actually do any redisplay.
30916 This is used for internal purposes. */);
30917 Vinhibit_redisplay = Qnil;
30918
30919 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30920 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30921 Vglobal_mode_string = Qnil;
30922
30923 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30924 doc: /* Marker for where to display an arrow on top of the buffer text.
30925 This must be the beginning of a line in order to work.
30926 See also `overlay-arrow-string'. */);
30927 Voverlay_arrow_position = Qnil;
30928
30929 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30930 doc: /* String to display as an arrow in non-window frames.
30931 See also `overlay-arrow-position'. */);
30932 Voverlay_arrow_string = build_pure_c_string ("=>");
30933
30934 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30935 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30936 The symbols on this list are examined during redisplay to determine
30937 where to display overlay arrows. */);
30938 Voverlay_arrow_variable_list
30939 = list1 (intern_c_string ("overlay-arrow-position"));
30940
30941 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30942 doc: /* The number of lines to try scrolling a window by when point moves out.
30943 If that fails to bring point back on frame, point is centered instead.
30944 If this is zero, point is always centered after it moves off frame.
30945 If you want scrolling to always be a line at a time, you should set
30946 `scroll-conservatively' to a large value rather than set this to 1. */);
30947
30948 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30949 doc: /* Scroll up to this many lines, to bring point back on screen.
30950 If point moves off-screen, redisplay will scroll by up to
30951 `scroll-conservatively' lines in order to bring point just barely
30952 onto the screen again. If that cannot be done, then redisplay
30953 recenters point as usual.
30954
30955 If the value is greater than 100, redisplay will never recenter point,
30956 but will always scroll just enough text to bring point into view, even
30957 if you move far away.
30958
30959 A value of zero means always recenter point if it moves off screen. */);
30960 scroll_conservatively = 0;
30961
30962 DEFVAR_INT ("scroll-margin", scroll_margin,
30963 doc: /* Number of lines of margin at the top and bottom of a window.
30964 Recenter the window whenever point gets within this many lines
30965 of the top or bottom of the window. */);
30966 scroll_margin = 0;
30967
30968 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30969 doc: /* Pixels per inch value for non-window system displays.
30970 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30971 Vdisplay_pixels_per_inch = make_float (72.0);
30972
30973 #ifdef GLYPH_DEBUG
30974 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30975 #endif
30976
30977 DEFVAR_LISP ("truncate-partial-width-windows",
30978 Vtruncate_partial_width_windows,
30979 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30980 For an integer value, truncate lines in each window narrower than the
30981 full frame width, provided the window width is less than that integer;
30982 otherwise, respect the value of `truncate-lines'.
30983
30984 For any other non-nil value, truncate lines in all windows that do
30985 not span the full frame width.
30986
30987 A value of nil means to respect the value of `truncate-lines'.
30988
30989 If `word-wrap' is enabled, you might want to reduce this. */);
30990 Vtruncate_partial_width_windows = make_number (50);
30991
30992 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30993 doc: /* Maximum buffer size for which line number should be displayed.
30994 If the buffer is bigger than this, the line number does not appear
30995 in the mode line. A value of nil means no limit. */);
30996 Vline_number_display_limit = Qnil;
30997
30998 DEFVAR_INT ("line-number-display-limit-width",
30999 line_number_display_limit_width,
31000 doc: /* Maximum line width (in characters) for line number display.
31001 If the average length of the lines near point is bigger than this, then the
31002 line number may be omitted from the mode line. */);
31003 line_number_display_limit_width = 200;
31004
31005 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31006 doc: /* Non-nil means highlight region even in nonselected windows. */);
31007 highlight_nonselected_windows = 0;
31008
31009 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31010 doc: /* Non-nil if more than one frame is visible on this display.
31011 Minibuffer-only frames don't count, but iconified frames do.
31012 This variable is not guaranteed to be accurate except while processing
31013 `frame-title-format' and `icon-title-format'. */);
31014
31015 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31016 doc: /* Template for displaying the title bar of visible frames.
31017 \(Assuming the window manager supports this feature.)
31018
31019 This variable has the same structure as `mode-line-format', except that
31020 the %c and %l constructs are ignored. It is used only on frames for
31021 which no explicit name has been set \(see `modify-frame-parameters'). */);
31022
31023 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31024 doc: /* Template for displaying the title bar of an iconified frame.
31025 \(Assuming the window manager supports this feature.)
31026 This variable has the same structure as `mode-line-format' (which see),
31027 and is used only on frames for which no explicit name has been set
31028 \(see `modify-frame-parameters'). */);
31029 Vicon_title_format
31030 = Vframe_title_format
31031 = listn (CONSTYPE_PURE, 3,
31032 intern_c_string ("multiple-frames"),
31033 build_pure_c_string ("%b"),
31034 listn (CONSTYPE_PURE, 4,
31035 empty_unibyte_string,
31036 intern_c_string ("invocation-name"),
31037 build_pure_c_string ("@"),
31038 intern_c_string ("system-name")));
31039
31040 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31041 doc: /* Maximum number of lines to keep in the message log buffer.
31042 If nil, disable message logging. If t, log messages but don't truncate
31043 the buffer when it becomes large. */);
31044 Vmessage_log_max = make_number (1000);
31045
31046 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31047 doc: /* Functions called before redisplay, if window sizes have changed.
31048 The value should be a list of functions that take one argument.
31049 Just before redisplay, for each frame, if any of its windows have changed
31050 size since the last redisplay, or have been split or deleted,
31051 all the functions in the list are called, with the frame as argument. */);
31052 Vwindow_size_change_functions = Qnil;
31053
31054 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31055 doc: /* List of functions to call before redisplaying a window with scrolling.
31056 Each function is called with two arguments, the window and its new
31057 display-start position.
31058 These functions are called whenever the `window-start' marker is modified,
31059 either to point into another buffer (e.g. via `set-window-buffer') or another
31060 place in the same buffer.
31061 Note that the value of `window-end' is not valid when these functions are
31062 called.
31063
31064 Warning: Do not use this feature to alter the way the window
31065 is scrolled. It is not designed for that, and such use probably won't
31066 work. */);
31067 Vwindow_scroll_functions = Qnil;
31068
31069 DEFVAR_LISP ("window-text-change-functions",
31070 Vwindow_text_change_functions,
31071 doc: /* Functions to call in redisplay when text in the window might change. */);
31072 Vwindow_text_change_functions = Qnil;
31073
31074 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31075 doc: /* Functions called when redisplay of a window reaches the end trigger.
31076 Each function is called with two arguments, the window and the end trigger value.
31077 See `set-window-redisplay-end-trigger'. */);
31078 Vredisplay_end_trigger_functions = Qnil;
31079
31080 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31081 doc: /* Non-nil means autoselect window with mouse pointer.
31082 If nil, do not autoselect windows.
31083 A positive number means delay autoselection by that many seconds: a
31084 window is autoselected only after the mouse has remained in that
31085 window for the duration of the delay.
31086 A negative number has a similar effect, but causes windows to be
31087 autoselected only after the mouse has stopped moving. \(Because of
31088 the way Emacs compares mouse events, you will occasionally wait twice
31089 that time before the window gets selected.\)
31090 Any other value means to autoselect window instantaneously when the
31091 mouse pointer enters it.
31092
31093 Autoselection selects the minibuffer only if it is active, and never
31094 unselects the minibuffer if it is active.
31095
31096 When customizing this variable make sure that the actual value of
31097 `focus-follows-mouse' matches the behavior of your window manager. */);
31098 Vmouse_autoselect_window = Qnil;
31099
31100 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31101 doc: /* Non-nil means automatically resize tool-bars.
31102 This dynamically changes the tool-bar's height to the minimum height
31103 that is needed to make all tool-bar items visible.
31104 If value is `grow-only', the tool-bar's height is only increased
31105 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31106 Vauto_resize_tool_bars = Qt;
31107
31108 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31109 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31110 auto_raise_tool_bar_buttons_p = 1;
31111
31112 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31113 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31114 make_cursor_line_fully_visible_p = 1;
31115
31116 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31117 doc: /* Border below tool-bar in pixels.
31118 If an integer, use it as the height of the border.
31119 If it is one of `internal-border-width' or `border-width', use the
31120 value of the corresponding frame parameter.
31121 Otherwise, no border is added below the tool-bar. */);
31122 Vtool_bar_border = Qinternal_border_width;
31123
31124 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31125 doc: /* Margin around tool-bar buttons in pixels.
31126 If an integer, use that for both horizontal and vertical margins.
31127 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31128 HORZ specifying the horizontal margin, and VERT specifying the
31129 vertical margin. */);
31130 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31131
31132 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31133 doc: /* Relief thickness of tool-bar buttons. */);
31134 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31135
31136 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31137 doc: /* Tool bar style to use.
31138 It can be one of
31139 image - show images only
31140 text - show text only
31141 both - show both, text below image
31142 both-horiz - show text to the right of the image
31143 text-image-horiz - show text to the left of the image
31144 any other - use system default or image if no system default.
31145
31146 This variable only affects the GTK+ toolkit version of Emacs. */);
31147 Vtool_bar_style = Qnil;
31148
31149 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31150 doc: /* Maximum number of characters a label can have to be shown.
31151 The tool bar style must also show labels for this to have any effect, see
31152 `tool-bar-style'. */);
31153 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31154
31155 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31156 doc: /* List of functions to call to fontify regions of text.
31157 Each function is called with one argument POS. Functions must
31158 fontify a region starting at POS in the current buffer, and give
31159 fontified regions the property `fontified'. */);
31160 Vfontification_functions = Qnil;
31161 Fmake_variable_buffer_local (Qfontification_functions);
31162
31163 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31164 unibyte_display_via_language_environment,
31165 doc: /* Non-nil means display unibyte text according to language environment.
31166 Specifically, this means that raw bytes in the range 160-255 decimal
31167 are displayed by converting them to the equivalent multibyte characters
31168 according to the current language environment. As a result, they are
31169 displayed according to the current fontset.
31170
31171 Note that this variable affects only how these bytes are displayed,
31172 but does not change the fact they are interpreted as raw bytes. */);
31173 unibyte_display_via_language_environment = 0;
31174
31175 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31176 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31177 If a float, it specifies a fraction of the mini-window frame's height.
31178 If an integer, it specifies a number of lines. */);
31179 Vmax_mini_window_height = make_float (0.25);
31180
31181 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31182 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31183 A value of nil means don't automatically resize mini-windows.
31184 A value of t means resize them to fit the text displayed in them.
31185 A value of `grow-only', the default, means let mini-windows grow only;
31186 they return to their normal size when the minibuffer is closed, or the
31187 echo area becomes empty. */);
31188 Vresize_mini_windows = Qgrow_only;
31189
31190 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31191 doc: /* Alist specifying how to blink the cursor off.
31192 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31193 `cursor-type' frame-parameter or variable equals ON-STATE,
31194 comparing using `equal', Emacs uses OFF-STATE to specify
31195 how to blink it off. ON-STATE and OFF-STATE are values for
31196 the `cursor-type' frame parameter.
31197
31198 If a frame's ON-STATE has no entry in this list,
31199 the frame's other specifications determine how to blink the cursor off. */);
31200 Vblink_cursor_alist = Qnil;
31201
31202 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31203 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31204 If non-nil, windows are automatically scrolled horizontally to make
31205 point visible. */);
31206 automatic_hscrolling_p = 1;
31207 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31208
31209 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31210 doc: /* How many columns away from the window edge point is allowed to get
31211 before automatic hscrolling will horizontally scroll the window. */);
31212 hscroll_margin = 5;
31213
31214 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31215 doc: /* How many columns to scroll the window when point gets too close to the edge.
31216 When point is less than `hscroll-margin' columns from the window
31217 edge, automatic hscrolling will scroll the window by the amount of columns
31218 determined by this variable. If its value is a positive integer, scroll that
31219 many columns. If it's a positive floating-point number, it specifies the
31220 fraction of the window's width to scroll. If it's nil or zero, point will be
31221 centered horizontally after the scroll. Any other value, including negative
31222 numbers, are treated as if the value were zero.
31223
31224 Automatic hscrolling always moves point outside the scroll margin, so if
31225 point was more than scroll step columns inside the margin, the window will
31226 scroll more than the value given by the scroll step.
31227
31228 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31229 and `scroll-right' overrides this variable's effect. */);
31230 Vhscroll_step = make_number (0);
31231
31232 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31233 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31234 Bind this around calls to `message' to let it take effect. */);
31235 message_truncate_lines = 0;
31236
31237 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31238 doc: /* Normal hook run to update the menu bar definitions.
31239 Redisplay runs this hook before it redisplays the menu bar.
31240 This is used to update menus such as Buffers, whose contents depend on
31241 various data. */);
31242 Vmenu_bar_update_hook = Qnil;
31243
31244 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31245 doc: /* Frame for which we are updating a menu.
31246 The enable predicate for a menu binding should check this variable. */);
31247 Vmenu_updating_frame = Qnil;
31248
31249 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31250 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31251 inhibit_menubar_update = 0;
31252
31253 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31254 doc: /* Prefix prepended to all continuation lines at display time.
31255 The value may be a string, an image, or a stretch-glyph; it is
31256 interpreted in the same way as the value of a `display' text property.
31257
31258 This variable is overridden by any `wrap-prefix' text or overlay
31259 property.
31260
31261 To add a prefix to non-continuation lines, use `line-prefix'. */);
31262 Vwrap_prefix = Qnil;
31263 DEFSYM (Qwrap_prefix, "wrap-prefix");
31264 Fmake_variable_buffer_local (Qwrap_prefix);
31265
31266 DEFVAR_LISP ("line-prefix", Vline_prefix,
31267 doc: /* Prefix prepended to all non-continuation lines at display time.
31268 The value may be a string, an image, or a stretch-glyph; it is
31269 interpreted in the same way as the value of a `display' text property.
31270
31271 This variable is overridden by any `line-prefix' text or overlay
31272 property.
31273
31274 To add a prefix to continuation lines, use `wrap-prefix'. */);
31275 Vline_prefix = Qnil;
31276 DEFSYM (Qline_prefix, "line-prefix");
31277 Fmake_variable_buffer_local (Qline_prefix);
31278
31279 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31280 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31281 inhibit_eval_during_redisplay = 0;
31282
31283 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31284 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31285 inhibit_free_realized_faces = 0;
31286
31287 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31288 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31289 Intended for use during debugging and for testing bidi display;
31290 see biditest.el in the test suite. */);
31291 inhibit_bidi_mirroring = 0;
31292
31293 #ifdef GLYPH_DEBUG
31294 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31295 doc: /* Inhibit try_window_id display optimization. */);
31296 inhibit_try_window_id = 0;
31297
31298 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31299 doc: /* Inhibit try_window_reusing display optimization. */);
31300 inhibit_try_window_reusing = 0;
31301
31302 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31303 doc: /* Inhibit try_cursor_movement display optimization. */);
31304 inhibit_try_cursor_movement = 0;
31305 #endif /* GLYPH_DEBUG */
31306
31307 DEFVAR_INT ("overline-margin", overline_margin,
31308 doc: /* Space between overline and text, in pixels.
31309 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31310 margin to the character height. */);
31311 overline_margin = 2;
31312
31313 DEFVAR_INT ("underline-minimum-offset",
31314 underline_minimum_offset,
31315 doc: /* Minimum distance between baseline and underline.
31316 This can improve legibility of underlined text at small font sizes,
31317 particularly when using variable `x-use-underline-position-properties'
31318 with fonts that specify an UNDERLINE_POSITION relatively close to the
31319 baseline. The default value is 1. */);
31320 underline_minimum_offset = 1;
31321
31322 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31323 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31324 This feature only works when on a window system that can change
31325 cursor shapes. */);
31326 display_hourglass_p = 1;
31327
31328 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31329 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31330 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31331
31332 #ifdef HAVE_WINDOW_SYSTEM
31333 hourglass_atimer = NULL;
31334 hourglass_shown_p = 0;
31335 #endif /* HAVE_WINDOW_SYSTEM */
31336
31337 /* Name of the face used to display glyphless characters. */
31338 DEFSYM (Qglyphless_char, "glyphless-char");
31339
31340 /* Method symbols for Vglyphless_char_display. */
31341 DEFSYM (Qhex_code, "hex-code");
31342 DEFSYM (Qempty_box, "empty-box");
31343 DEFSYM (Qthin_space, "thin-space");
31344 DEFSYM (Qzero_width, "zero-width");
31345
31346 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31347 doc: /* Function run just before redisplay.
31348 It is called with one argument, which is the set of windows that are to
31349 be redisplayed. This set can be nil (meaning, only the selected window),
31350 or t (meaning all windows). */);
31351 Vpre_redisplay_function = intern ("ignore");
31352
31353 /* Symbol for the purpose of Vglyphless_char_display. */
31354 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31355 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31356
31357 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31358 doc: /* Char-table defining glyphless characters.
31359 Each element, if non-nil, should be one of the following:
31360 an ASCII acronym string: display this string in a box
31361 `hex-code': display the hexadecimal code of a character in a box
31362 `empty-box': display as an empty box
31363 `thin-space': display as 1-pixel width space
31364 `zero-width': don't display
31365 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31366 display method for graphical terminals and text terminals respectively.
31367 GRAPHICAL and TEXT should each have one of the values listed above.
31368
31369 The char-table has one extra slot to control the display of a character for
31370 which no font is found. This slot only takes effect on graphical terminals.
31371 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31372 `thin-space'. The default is `empty-box'.
31373
31374 If a character has a non-nil entry in an active display table, the
31375 display table takes effect; in this case, Emacs does not consult
31376 `glyphless-char-display' at all. */);
31377 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31378 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31379 Qempty_box);
31380
31381 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31382 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31383 Vdebug_on_message = Qnil;
31384
31385 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31386 doc: /* */);
31387 Vredisplay__all_windows_cause
31388 = Fmake_vector (make_number (100), make_number (0));
31389
31390 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31391 doc: /* */);
31392 Vredisplay__mode_lines_cause
31393 = Fmake_vector (make_number (100), make_number (0));
31394 }
31395
31396
31397 /* Initialize this module when Emacs starts. */
31398
31399 void
31400 init_xdisp (void)
31401 {
31402 CHARPOS (this_line_start_pos) = 0;
31403
31404 if (!noninteractive)
31405 {
31406 struct window *m = XWINDOW (minibuf_window);
31407 Lisp_Object frame = m->frame;
31408 struct frame *f = XFRAME (frame);
31409 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31410 struct window *r = XWINDOW (root);
31411 int i;
31412
31413 echo_area_window = minibuf_window;
31414
31415 r->top_line = FRAME_TOP_MARGIN (f);
31416 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31417 r->total_cols = FRAME_COLS (f);
31418 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31419 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31420 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31421
31422 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31423 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31424 m->total_cols = FRAME_COLS (f);
31425 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31426 m->total_lines = 1;
31427 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31428
31429 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31430 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31431 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31432
31433 /* The default ellipsis glyphs `...'. */
31434 for (i = 0; i < 3; ++i)
31435 default_invis_vector[i] = make_number ('.');
31436 }
31437
31438 {
31439 /* Allocate the buffer for frame titles.
31440 Also used for `format-mode-line'. */
31441 int size = 100;
31442 mode_line_noprop_buf = xmalloc (size);
31443 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31444 mode_line_noprop_ptr = mode_line_noprop_buf;
31445 mode_line_target = MODE_LINE_DISPLAY;
31446 }
31447
31448 help_echo_showing_p = 0;
31449 }
31450
31451 #ifdef HAVE_WINDOW_SYSTEM
31452
31453 /* Platform-independent portion of hourglass implementation. */
31454
31455 /* Timer function of hourglass_atimer. */
31456
31457 static void
31458 show_hourglass (struct atimer *timer)
31459 {
31460 /* The timer implementation will cancel this timer automatically
31461 after this function has run. Set hourglass_atimer to null
31462 so that we know the timer doesn't have to be canceled. */
31463 hourglass_atimer = NULL;
31464
31465 if (!hourglass_shown_p)
31466 {
31467 Lisp_Object tail, frame;
31468
31469 block_input ();
31470
31471 FOR_EACH_FRAME (tail, frame)
31472 {
31473 struct frame *f = XFRAME (frame);
31474
31475 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31476 && FRAME_RIF (f)->show_hourglass)
31477 FRAME_RIF (f)->show_hourglass (f);
31478 }
31479
31480 hourglass_shown_p = 1;
31481 unblock_input ();
31482 }
31483 }
31484
31485 /* Cancel a currently active hourglass timer, and start a new one. */
31486
31487 void
31488 start_hourglass (void)
31489 {
31490 struct timespec delay;
31491
31492 cancel_hourglass ();
31493
31494 if (INTEGERP (Vhourglass_delay)
31495 && XINT (Vhourglass_delay) > 0)
31496 delay = make_timespec (min (XINT (Vhourglass_delay),
31497 TYPE_MAXIMUM (time_t)),
31498 0);
31499 else if (FLOATP (Vhourglass_delay)
31500 && XFLOAT_DATA (Vhourglass_delay) > 0)
31501 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31502 else
31503 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31504
31505 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31506 show_hourglass, NULL);
31507 }
31508
31509 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31510 shown. */
31511
31512 void
31513 cancel_hourglass (void)
31514 {
31515 if (hourglass_atimer)
31516 {
31517 cancel_atimer (hourglass_atimer);
31518 hourglass_atimer = NULL;
31519 }
31520
31521 if (hourglass_shown_p)
31522 {
31523 Lisp_Object tail, frame;
31524
31525 block_input ();
31526
31527 FOR_EACH_FRAME (tail, frame)
31528 {
31529 struct frame *f = XFRAME (frame);
31530
31531 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31532 && FRAME_RIF (f)->hide_hourglass)
31533 FRAME_RIF (f)->hide_hourglass (f);
31534 #ifdef HAVE_NTGUI
31535 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31536 else if (!FRAME_W32_P (f))
31537 w32_arrow_cursor ();
31538 #endif
31539 }
31540
31541 hourglass_shown_p = 0;
31542 unblock_input ();
31543 }
31544 }
31545
31546 #endif /* HAVE_WINDOW_SYSTEM */