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(CHARSET_TABLE_ENTRY): Handle ASCII charset correctly.
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1 /* Header for multilingual character handler.
2 Ver.1.0
3 Copyright (C) 1995 Free Software Foundation, Inc.
4 Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
22
23 #ifndef _CHARSET_H
24 #define _CHARSET_H
25
26 /*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
27
28 A character set ("charset" hereafter) is a meaningful collection
29 (i.e. language, culture, functionality, etc) of characters. Emacs
30 handles multiple charsets at once. Each charset corresponds to one
31 of ISO charsets (except for a special charset for composition
32 characters). Emacs identifies a charset by a unique identification
33 number, whereas ISO identifies a charset by a triplet of DIMENSION,
34 CHARS and FINAL-CHAR. So, hereafter, just saying "charset" means an
35 identification number (integer value).
36
37 The value range of charset is 0x00, 0x80..0xFE. There are four
38 kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
39 96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
40
41
42 Within Emacs Lisp, a charset is treated as a symbol which has a
43 property `charset'. The property value is a vector containing
44 various information about the charset. For readability of C codes,
45 we use the following convention on C variable names:
46 charset_symbol: Emacs Lisp symbol of a charset
47 charset_id: Emacs Lisp integer of an identification number of a charset
48 charset: C integer of an identification number of a charset
49
50 Each charset (except for ASCII) is assigned a base leading-code
51 (range 0x80..0x9D). In addition, a charset of greater than 0xA0
52 (whose base leading-code is 0x9A..0x9D) is assigned an extended
53 leading-code (range 0xA0..0xFE). In this case, each base
54 leading-code specify the allowable range of extended leading-code as
55 shown in the table below. A leading-code is used to represent a
56 character in Emacs' buffer and string.
57
58 We call a charset which has extended leading-code as "private
59 charset" because those are mainly for a charset which is not
60 registered by ISO. On the contrary, we call a charset which does
61 not have extended leading-code as "official charset".
62
63 ---------------------------------------------------------------------------
64 charset dimension base leading-code extended leading-code
65 ---------------------------------------------------------------------------
66 0x00 official dim1 -- none -- -- none --
67 (ASCII)
68 0x01..0x7F --never used--
69 0x80 COMPOSITION same as charset -- none --
70 0x81..0x8F official dim1 same as charset -- none --
71 0x90..0x99 official dim2 same as charset -- none --
72 0x9A..0x9F --never used--
73 0xA0..0xDF private dim1 0x9A same as charset
74 of 1-column width
75 0xE0..0xEF private dim1 0x9B same as charset
76 of 2-column width
77 0xF0..0xF4 private dim2 0x9C same as charset
78 of 1-column width
79 0xF5..0xFE private dim2 0x9D same as charset
80 of 2-column width
81 0xFF --never used--
82 ---------------------------------------------------------------------------
83
84 In the table, "COMPOSITION" means a charset for a composite
85 character which is a character composed from several (up to 16)
86 non-composite characters (components). Although a composite
87 character can contain components of many charsets, a composite
88 character itself belongs to the charset CHARSET-COMPOSITION. See
89 the document "GENERAL NOTE on COMPOSITE CHARACTER" below for more
90 detail.
91
92 */
93
94 /* Definition of special leading-codes. */
95 /* Base leading-code. */
96 /* Special leading-code followed by components of a composite character. */
97 #define LEADING_CODE_COMPOSITION 0x80
98 /* Leading-code followed by extended leading-code. */
99 #define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */
100 #define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */
101 #define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
102 #define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2o f 2-column */
103
104 /* Extended leading-code. */
105 /* Start of each extended leading-codes. */
106 #define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
107 #define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */
108 #define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */
109 #define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */
110 /* Maximum value of extended leading-codes. */
111 #define LEADING_CODE_EXT_MAX 0xFE
112
113 /* Definition of minimum/maximum charset of each DIMENSION. */
114 #define MIN_CHARSET_OFFICIAL_DIMENSION1 0x81
115 #define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F
116 #define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90
117 #define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
118 #define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11
119 #define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21
120
121 /* Maximum value of overall charset identification number. */
122 #define MAX_CHARSET 0xFE
123
124 /* Definition of special charsets. */
125 #define CHARSET_ASCII 0
126 #define CHARSET_COMPOSITION 0x80
127
128 extern int charset_ascii; /* ASCII */
129 extern int charset_composition; /* for a composite character */
130 extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
131 extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
132 extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
133 extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */
134 extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
135 extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
136 extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
137
138 /* Check if STR points the head of multi-byte form, i.e. *STR is an
139 ASCII character or a base leading-code. */
140 #define CHAR_HEAD_P(str) ((unsigned char) *(str) < 0xA0)
141
142 /*** GENERAL NOTE on CHARACTER REPRESENTATION ***
143
144 At first, the term "character" or "char" is used for a multilingual
145 character (of course, including ASCII character), not for a byte in
146 computer memory. We use the term "code" or "byte" for the latter
147 case.
148
149 A character is identified by charset and one or two POSITION-CODEs.
150 POSITION-CODE is the position of the character in the charset. A
151 character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1.
152 A character of DIMENSION2 charset has two POSITION-CODE:
153 POSITION-CODE-1 and POSITION-CODE-2. The code range of
154 POSITION-CODE is 0x20..0x7F.
155
156 Emacs has two kinds of representation of a character: multi-byte
157 form (for buffer and string) and single-word form (for character
158 object in Emacs Lisp). The latter is called "character code" here
159 after. Both representation encode the information of charset and
160 POSITION-CODE but in a different way (for instance, MSB of
161 POSITION-CODE is set in multi-byte form).
162
163 For details of multi-byte form, see the section "2. Emacs internal
164 format handlers" of `coding.c'.
165
166 Emacs uses 19 bits for a character code. The bits are divided into
167 3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
168
169 A character code of DIMENSION1 character uses FIELD2 to hold charset
170 and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2
171 character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold
172 POSITION-CODE-1 and POSITION-CODE-2 respectively.
173
174 More precisely...
175
176 FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70".
177 This is to make all character codes except for ASCII greater than
178 256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1
179 character is 0 or 0x11..0x7F.
180
181 FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
182 charset and "charset - 0xE0" for private charset. So, the range of
183 FIELD1 of DIMENSION2 character is 0x01..0x1E.
184
185 -----------------------------------------------------------------------
186 charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
187 -----------------------------------------------------------------------
188 ASCII 0 0 POSITION-CODE-1
189 DIMENSION1 0 charset - 0x70 POSITION-CODE-1
190 DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
191 DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
192 -----------------------------------------------------------------------
193 "(o)": official, "(p)": private
194 -----------------------------------------------------------------------
195
196 */
197
198 /*** GENERAL NOTE on COMPOSITE CHARACTER ***
199
200 A composite character is a character composed from several (up to
201 16) non-composite characters (components). Although each components
202 can belong to any charset, a composite character itself belongs to
203 the charset `charset-composition' and is assigned a special
204 leading-code `LEADING_CODE_COMPOSITION' for multi-byte form. See
205 the document "2. Emacs internal format handlers" in `coding.c' for
206 more detail about multi-byte form.
207
208 A character code of composite character has special format. In the
209 above document, FIELD1 of a composite character is 0x1F. Each
210 composite character is assigned a sequential number CMPCHAR-ID.
211 FIELD2 and FIELD3 are combined to make 14bits field for holding
212 CMPCHAR-ID, which means that Emacs can handle at most 2^14 (= 16384)
213 composite characters at once.
214
215 -----------------------------------------------------------------------
216 charset FIELD1 (5-bit) FIELD2&3 (14-bit)
217 -----------------------------------------------------------------------
218 CHARSET-COMPOSITION 0x1F CMPCHAR-ID
219 -----------------------------------------------------------------------
220
221 Emacs assigns CMPCHAR-ID to a composite character only when it
222 requires the character code of the composite character (e.g. while
223 displaying the composite character).
224
225 */
226
227 /* Masks of each field of character code. */
228 #define CHAR_FIELD1_MASK (0x1F << 14)
229 #define CHAR_FIELD2_MASK (0x7F << 7)
230 #define CHAR_FIELD3_MASK 0x7F
231
232 /* Macros to access each field of character C. */
233 #define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14)
234 #define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7)
235 #define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK)
236
237 /* Minimum character code of character of each DIMENSION. */
238 #define MIN_CHAR_OFFICIAL_DIMENSION1 \
239 ((MIN_CHARSET_OFFICIAL_DIMENSION1 - 0x70) << 7)
240 #define MIN_CHAR_PRIVATE_DIMENSION1 \
241 ((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
242 #define MIN_CHAR_OFFICIAL_DIMENSION2 \
243 ((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
244 #define MIN_CHAR_PRIVATE_DIMENSION2 \
245 ((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
246 #define MIN_CHAR_COMPOSITION \
247 (0x1F << 14)
248
249 /* 1 if C is an ASCII character, else 0. */
250 #define SINGLE_BYTE_CHAR_P(c) ((c) < 0x100)
251 /* 1 if C is an composite character, else 0. */
252 #define COMPOSITE_CHAR_P(c) ((c) >= MIN_CHAR_COMPOSITION)
253
254 /* A char-table containing information of each character set.
255
256 Unlike ordinary char-tables, this doesn't contain any nested table.
257 Only the top level elements are used. Each element is a vector of
258 the following information:
259 CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
260 LEADING-CODE-BASE, LEADING-CODE-EXT,
261 ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
262 REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
263 PLIST.
264
265 CHARSET-ID (integer) is the identification number of the charset.
266
267 BYTE (integer) is the length of multi-byte form of a character in
268 the charset: one of 1, 2, 3, and 4.
269
270 DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
271
272 CHARS (integer) is the number of characters in a dimension: 94 or 96.
273
274 WIDTH (integer) is the number of columns a character in the charset
275 occupies on the screen: one of 0, 1, and 2.
276
277 DIRECTION (integer) is the rendering direction of characters in the
278 charset when rendering. If 0, render from right to left, else
279 render from left to right.
280
281 LEADING-CODE-BASE (integer) is the base leading-code for the
282 charset.
283
284 LEADING-CODE-EXT (integer) is the extended leading-code for the
285 charset. All charsets of less than 0xA0 has the value 0.
286
287 ISO-FINAL-CHAR (character) is the final character of the
288 corresponding ISO 2022 charset.
289
290 ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
291 while encoding to variants of ISO 2022 coding system, one of the
292 following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
293
294 REVERSE-CHARSET (integer) is the charset which differs only in
295 LEFT-TO-RIGHT value from the charset. If there's no such a
296 charset, the value is -1.
297
298 SHORT-NAME (string) is the short name to refer to the charset.
299
300 LONG-NAME (string) is the long name to refer to the charset.
301
302 DESCRIPTION (string) is the description string of the charset.
303
304 PLIST (property list) may contain any type of information a user
305 want to put and get by functions `put-charset-property' and
306 `get-charset-property' respectively. */
307 extern Lisp_Object Vcharset_table;
308
309 /* Macros to access various information of CHARSET in Vcharset_table.
310 We provide these macros for efficiency. No range check of CHARSET. */
311
312 /* Return entry of CHARSET (lisp integer) in Vcharset_table. */
313 #define CHARSET_TABLE_ENTRY(charset) \
314 XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \
315 ? 0 : (charset) + 128)]
316
317 /* Return information INFO-IDX of CHARSET. */
318 #define CHARSET_TABLE_INFO(charset, info_idx) \
319 XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx]
320
321 #define CHARSET_ID_IDX (0)
322 #define CHARSET_BYTES_IDX (1)
323 #define CHARSET_DIMENSION_IDX (2)
324 #define CHARSET_CHARS_IDX (3)
325 #define CHARSET_WIDTH_IDX (4)
326 #define CHARSET_DIRECTION_IDX (5)
327 #define CHARSET_LEADING_CODE_BASE_IDX (6)
328 #define CHARSET_LEADING_CODE_EXT_IDX (7)
329 #define CHARSET_ISO_FINAL_CHAR_IDX (8)
330 #define CHARSET_ISO_GRAPHIC_PLANE_IDX (9)
331 #define CHARSET_REVERSE_CHARSET_IDX (10)
332 #define CHARSET_SHORT_NAME_IDX (11)
333 #define CHARSET_LONG_NAME_IDX (12)
334 #define CHARSET_DESCRIPTION_IDX (13)
335 #define CHARSET_PLIST_IDX (14)
336 /* Size of a vector of each entry of Vcharset_table. */
337 #define CHARSET_MAX_IDX (15)
338
339 /* And several more macros to be used frequently. */
340 #define CHARSET_BYTES(charset) \
341 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX))
342 #define CHARSET_DIMENSION(charset) \
343 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX))
344 #define CHARSET_CHARS(charset) \
345 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX))
346 #define CHARSET_WIDTH(charset) \
347 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX))
348 #define CHARSET_DIRECTION(charset) \
349 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX))
350 #define CHARSET_LEADING_CODE_BASE(charset) \
351 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX))
352 #define CHARSET_LEADING_CODE_EXT(charset) \
353 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
354 #define CHARSET_ISO_FINAL_CHAR(charset) \
355 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
356 #define CHARSET_ISO_GRAPHIC_PLANE(charset) \
357 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
358 #define CHARSET_REVERSE_CHARSET(charset) \
359 XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
360
361 /* Macros to specify direction of a charset. */
362 #define CHARSET_DIRECTION_LEFT_TO_RIGHT 0
363 #define CHARSET_DIRECTION_RIGHT_TO_LEFT 1
364
365 /* A vector of charset symbol indexed by charset-id. This is used
366 only for returning charset symbol from C functions. */
367 extern Lisp_Object Vcharset_symbol_table;
368
369 /* Return symbol of CHARSET. */
370 #define CHARSET_SYMBOL(charset) \
371 XVECTOR (Vcharset_symbol_table)->contents[charset]
372
373 /* 1 if CHARSET is valid, else 0. */
374 #define CHARSET_VALID_P(charset) \
375 ((charset) == 0 \
376 || ((charset) >= 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
377 || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET))
378
379 /* 1 if CHARSET is already defined, else 0. */
380 #define CHARSET_DEFINED_P(charset) \
381 (((charset) >= 0) && ((charset) <= MAX_CHARSET) \
382 && !NILP (CHARSET_TABLE_ENTRY (charset)))
383
384 /* Since the information CHARSET-BYTES and CHARSET-WIDTH of
385 Vcharset_table can be retrieved only from the first byte of
386 multi-byte form (an ASCII code or a base leading-code), we provide
387 here tables to be used by macros BYTES_BY_CHAR_HEAD and
388 WIDTH_BY_CHAR_HEAD for faster information retrieval. */
389 extern int bytes_by_char_head[256];
390 extern int width_by_char_head[256];
391
392 #define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head]
393 #define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head]
394
395 /* Charset of the character C. */
396 #define CHAR_CHARSET(c) \
397 (SINGLE_BYTE_CHAR_P (c) \
398 ? CHARSET_ASCII \
399 : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
400 ? CHAR_FIELD2 (c) + 0x70 \
401 : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
402 ? CHAR_FIELD1 (c) + 0x8F \
403 : ((c) < MIN_CHAR_COMPOSITION \
404 ? CHAR_FIELD1 (c) + 0xE0 \
405 : CHARSET_COMPOSITION))))
406
407 /* Return charset at the place pointed by P. */
408 #define CHARSET_AT(p) \
409 (*(p) < 0x80 \
410 ? CHARSET_ASCII \
411 : (*(p) == LEADING_CODE_COMPOSITION \
412 ? CHARSET_COMPOSITION \
413 : (*(p) < LEADING_CODE_PRIVATE_11 \
414 ? (int)*(p) \
415 : (*(p) <= LEADING_CODE_PRIVATE_22 \
416 ? (int)*((p) + 1) \
417 : -1))))
418
419 /* Same as `CHARSET_AT ()' but perhaps runs faster because of an
420 additional argument C which is the code (byte) at P. */
421 #define FIRST_CHARSET_AT(p, c) \
422 ((c) < 0x80 \
423 ? CHARSET_ASCII \
424 : ((c) == LEADING_CODE_COMPOSITION \
425 ? CHARSET_COMPOSITION \
426 : ((c) < LEADING_CODE_PRIVATE_11 \
427 ? (int)(c) \
428 : ((c) <= LEADING_CODE_PRIVATE_22 \
429 ? (int)*((p) + 1) \
430 : -1))))
431
432 /* Check if two characters C1 and C2 belong to the same charset.
433 Always return 0 for composite characters. */
434 #define SAME_CHARSET_P(c1, c2) \
435 (c1 < MIN_CHAR_COMPOSITION \
436 && (SINGLE_BYTE_CHAR_P (c1) \
437 ? SINGLE_BYTE_CHAR_P (c2) \
438 : (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
439 ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
440 : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))))
441
442 /* Return a non-ASCII character of which charset is CHARSET and
443 position-codes are C1 and C2. DIMENSION1 character ignores C2. */
444 #define MAKE_NON_ASCII_CHAR(charset, c1, c2) \
445 ((charset) == CHARSET_COMPOSITION \
446 ? MAKE_COMPOSITE_CHAR (((c1) << 7) + (c2)) \
447 : (CHARSET_DIMENSION (charset) == 1 \
448 ? (((charset) - 0x70) << 7) | (c1) \
449 : ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \
450 ? (((charset) - 0x8F) << 14) | ((c1) << 7) | (c2) \
451 : (((charset) - 0xE0) << 14) | ((c1) << 7) | (c2))))
452
453 /* Return a composite character of which CMPCHAR-ID is ID. */
454 #define MAKE_COMPOSITE_CHAR(id) (MIN_CHAR_COMPOSITION + (id))
455
456 /* Return CMPCHAR-ID of a composite character C. */
457 #define COMPOSITE_CHAR_ID(c) ((c) - MIN_CHAR_COMPOSITION)
458
459 /* Return a character of which charset is CHARSET and position-codes
460 are C1 and C2. DIMENSION1 character ignores C2. */
461 #define MAKE_CHAR(charset, c1, c2) \
462 ((charset) == CHARSET_ASCII \
463 ? (c1) \
464 : MAKE_NON_ASCII_CHAR ((charset), (c1) & 0x7F, (c2) & 0x7F))
465
466 /* The charset of non-ASCII character C is set to CHARSET, and the
467 position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
468 is -1. */
469 #define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \
470 ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
471 ? (charset = CHAR_FIELD2 (c) + 0x70, \
472 c1 = CHAR_FIELD3 (c), \
473 c2 = -1) \
474 : (charset = ((c) < MIN_CHAR_COMPOSITION \
475 ? (CHAR_FIELD1 (c) \
476 + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
477 : CHARSET_COMPOSITION), \
478 c1 = CHAR_FIELD2 (c), \
479 c2 = CHAR_FIELD3 (c)))
480
481 /* The charset of character C is set to CHARSET, and the
482 position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
483 is -1. */
484 #define SPLIT_CHAR(c, charset, c1, c2) \
485 (SINGLE_BYTE_CHAR_P (c) \
486 ? charset = CHARSET_ASCII, c1 = (c), c2 = -1 \
487 : SPLIT_NON_ASCII_CHAR (c, charset, c1, c2))
488
489 /* The charset of the character at STR is set to CHARSET, and the
490 position-codes are set to C1 and C2. C2 of DIMENSION1 character is -1.
491 If the character is a composite character, the upper 7-bit and
492 lower 7-bit of CMPCHAR-ID are set in C1 and C2 respectively. No
493 range checking. */
494 #define SPLIT_STRING(str, len, charset, c1, c2) \
495 ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
496 || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
497 || split_non_ascii_string (str, len, &charset, &c1, &c2, 0) < 0) \
498 ? c1 = *(str), charset = CHARSET_ASCII \
499 : charset)
500
501 /* Mapping table from ISO2022's charset (specified by DIMENSION,
502 CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by
503 macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */
504 extern int iso_charset_table[2][2][128];
505
506 #define ISO_CHARSET_TABLE(dimension, chars, final_char) \
507 iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)]
508
509 #define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
510
511 /* The following two macros CHAR_STRING and STRING_CHAR are the main
512 entry points to convert between Emacs two types of character
513 representations: multi-byte form and single-word form (character
514 code). */
515
516 /* Set STR a pointer to the multi-byte form of the character C. If C
517 is not a composite character, the multi-byte form is set in WORKBUF
518 and STR points WORKBUF. The caller should allocate at least 4-byte
519 area at WORKBUF in advance. Returns the length of the multi-byte
520 form. */
521
522 #define CHAR_STRING(c, workbuf, str) \
523 (SINGLE_BYTE_CHAR_P (c) \
524 ? *(str = workbuf) = (unsigned char)(c), 1 \
525 : non_ascii_char_to_string (c, workbuf, &str))
526
527 /* Return a character code of the character of which multi-byte form
528 is at STR and the length is LEN. If STR doesn't contain valid
529 multi-byte form, only the first byte in STR is returned. */
530
531 #define STRING_CHAR(str, len) \
532 ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
533 || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
534 ? (unsigned char) *(str) \
535 : string_to_non_ascii_char (str, len, 0))
536
537 /* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to
538 the length of the multi-byte form. Just to know the length, use
539 MULTIBYTE_FORM_LENGTH. */
540
541 #define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
542 ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
543 || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
544 ? (actual_len = 1), (unsigned char) *(str) \
545 : string_to_non_ascii_char (str, len, &actual_len))
546
547 /* Return the length of the multi-byte form at string STR of length LEN. */
548
549 #define MULTIBYTE_FORM_LENGTH(str, len) \
550 ((BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
551 || BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) > (len)) \
552 ? 1 \
553 : multibyte_form_length (str, len))
554
555 /* Set C a (possibly multibyte) character at P. P points into a
556 string which is the virtual concatenation of STR1 (which ends at
557 END1) or STR2 (which ends at END2). */
558
559 #define GET_CHAR_AFTER_2(c, p, str1, end1, str2, end2) \
560 do { \
561 const char *dtemp = (p) == (end1) ? (str2) : (p); \
562 const char *dlimit = ((p) >= (str1) && (p) < (end1)) ? (end1) : (end2); \
563 c = STRING_CHAR (dtemp, dlimit - dtemp); \
564 } while (0)
565
566 /* Set C a (possibly multibyte) character before P. P points into a
567 string which is the virtual concatenation of STR1 (which ends at
568 END1) or STR2 (which ends at END2). */
569
570 #define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
571 do { \
572 const char *dtemp = (p); \
573 const char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \
574 while (dtemp-- > dlimit && (unsigned char) *dtemp >= 0xA0); \
575 c = STRING_CHAR (dtemp, p - dtemp); \
576 } while (0)
577
578 #ifdef emacs
579
580 /* Increase the buffer point POS of the current buffer to the next
581 character boundary. This macro relies on the fact that *GPT_ADDR
582 and *Z_ADDR are always accessible and the values are '\0'. No
583 range checking of POS. */
584 #define INC_POS(pos) \
585 do { \
586 unsigned char *p = POS_ADDR (pos); \
587 pos++; \
588 if (*p++ >= 0x80) \
589 while (!CHAR_HEAD_P (p)) p++, pos++; \
590 } while (0)
591
592 /* Decrease the buffer point POS of the current buffer to the previous
593 character boundary. No range checking of POS. */
594 #define DEC_POS(pos) \
595 do { \
596 unsigned char *p, *p_min; \
597 int pos_saved = --pos; \
598 if (pos < GPT) \
599 p = BEG_ADDR + pos - 1, p_min = BEG_ADDR; \
600 else \
601 p = BEG_ADDR + GAP_SIZE + pos - 1, p_min = GAP_END_ADDR; \
602 while (p > p_min && !CHAR_HEAD_P (p)) p--, pos--; \
603 if (*p < 0x80 && pos != pos_saved) pos = pos_saved; \
604 } while (0)
605
606 #endif /* emacs */
607
608 /* Maximum counts of components in one composite character. */
609 #define MAX_COMPONENT_COUNT 16
610
611 /* Structure to hold information of a composite character. */
612 struct cmpchar_info {
613 /* Byte length of the composite character. */
614 int len;
615
616 /* Multi-byte form of the composite character. */
617 unsigned char *data;
618
619 /* Length of glyph codes. */
620 int glyph_len;
621
622 /* Width of the overall glyph of the composite character. */
623 int width;
624
625 /* Pointer to an array of glyph codes of the composite character.
626 This actually contains only character code, no face. */
627 GLYPH *glyph;
628
629 /* Pointer to an array of composition rules. The value has the form:
630 (0xA0 + ((GLOBAL-REF-POINT << 2) | NEW-REF-POINT))
631 where each XXX-REF-POINT is 0..8. */
632 unsigned char *cmp_rule;
633
634 /* Pointer to an array of x-axis offset of left edge of glyphs
635 relative to the left of of glyph[0] except for the first element
636 which is the absolute offset from the left edge of overall glyph.
637 The actual pixel offset should be calculated by multiplying each
638 frame's one column width by this value:
639 (i.e. FONT_WIDTH (f->output_data.x->font) * col_offset[N]). */
640 float *col_offset;
641
642 /* Work slot used by `dumpglyphs' (xterm.c). */
643 int face_work;
644 };
645
646 /* Table of pointers to the structure `cmpchar_info' indexed by
647 CMPCHAR-ID. */
648 extern struct cmpchar_info **cmpchar_table;
649 /* Number of the current composite characters. */
650 extern int n_cmpchars;
651
652 /* This is the maximum length of multi-byte form. */
653 #define MAX_LENGTH_OF_MULTI_BYTE_FORM (MAX_COMPONENT_COUNT * 6)
654
655 /* Maximum character code currently used. */
656 #define MAX_CHAR (MIN_CHAR_COMPOSITION + n_cmpchars)
657
658 #endif /* _CHARSET_H */