]> code.delx.au - gnu-emacs/blob - src/dispextern.h
(load_face_colors): Load background color if setting
[gnu-emacs] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #endif
30
31 #ifdef MSDOS
32 #include "msdos.h"
33 #endif
34
35 #ifdef HAVE_NTGUI
36 #include "w32gui.h"
37 #endif
38
39
40 /* Structure forward declarations. Some are here because function
41 prototypes below reference structure types before their definition
42 in this file. Some are here because not every file including
43 dispextern.h also includes frame.h and windows.h. */
44
45 struct glyph;
46 struct glyph_row;
47 struct glyph_matrix;
48 struct glyph_pool;
49 struct frame;
50 struct window;
51
52
53 \f
54 /***********************************************************************
55 Configuration
56 ***********************************************************************/
57
58 /* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
59 inserted into minibuffers as read-only text. Otherwise, the
60 behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
61 because dispextern.h is not included in every C source file
62 containing conditional code for it. */
63
64 #if 0
65 #define NO_PROMPT_IN_BUFFER 1
66 #endif
67
68
69 \f
70 /***********************************************************************
71 Debugging
72 ***********************************************************************/
73
74 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
75 it off by defining the macro GLYPH_DEBUG to zero. */
76
77 #ifndef GLYPH_DEBUG
78 #define GLYPH_DEBUG 0
79 #endif
80
81 /* Macros to include code only if GLYPH_DEBUG != 0. */
82
83 #if GLYPH_DEBUG
84 #define IF_DEBUG(X) X
85 #define xassert(X) if (!(X)) abort (); else (void) 0
86 #else
87 #define IF_DEBUG(X) (void) 0
88 #define xassert(X) (void) 0
89 #endif
90
91 /* Macro for displaying traces of redisplay. If Emacs was compiled
92 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
93 a non-zero value in debugging sessions to activate traces. */
94
95 #if GLYPH_DEBUG
96
97 extern int trace_redisplay_p;
98 #include <stdio.h>
99
100 #define TRACE(X) \
101 if (trace_redisplay_p) \
102 fprintf X; \
103 else \
104 (void) 0
105
106 #else /* GLYPH_DEBUG == 0 */
107
108 #define TRACE(X) (void) 0
109
110 #endif /* GLYPH_DEBUG == 0 */
111
112
113 \f
114 /***********************************************************************
115 Text positions
116 ***********************************************************************/
117
118 /* Starting with Emacs 20.3, characters from strings and buffers have
119 both a character and a byte position associated with them. The
120 following structure holds such a pair of positions. */
121
122 struct text_pos
123 {
124 /* Character position. */
125 int charpos;
126
127 /* Corresponding byte position. */
128 int bytepos;
129 };
130
131 /* Access character and byte position of POS in a functional form. */
132
133 #define BYTEPOS(POS) (POS).bytepos
134 #define CHARPOS(POS) (POS).charpos
135
136 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
137
138 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
139 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
140
141 /* Increment text position POS. */
142
143 #define INC_TEXT_POS(POS) \
144 do \
145 { \
146 ++(POS).charpos; \
147 INC_POS ((POS).bytepos); \
148 } \
149 while (0)
150
151 /* Decrement text position POS. */
152
153 #define DEC_TEXT_POS(POS) \
154 do \
155 { \
156 --(POS).charpos; \
157 DEC_POS ((POS).bytepos); \
158 } \
159 while (0)
160
161 /* Set text position POS from marker MARKER. */
162
163 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
164 (CHARPOS (POS) = marker_position ((MARKER)), \
165 BYTEPOS (POS) = marker_byte_position ((MARKER)))
166
167 /* Set marker MARKER from text position POS. */
168
169 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
170 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
171
172 /* Value is non-zero if character and byte positions of POS1 and POS2
173 are equal. */
174
175 #define TEXT_POS_EQUAL_P(POS1, POS2) \
176 ((POS1).charpos == (POS2).charpos \
177 && (POS1).bytepos == (POS2).bytepos)
178
179 /* When rendering glyphs, redisplay scans string or buffer text,
180 overlay strings in that text, and does display table or control
181 character translations. The following structure captures a
182 position taking all this into account. */
183
184 struct display_pos
185 {
186 /* Buffer or string position. */
187 struct text_pos pos;
188
189 /* If this is a position in an overlay string, overlay_string_index
190 is the index of that overlay string in the sequence of overlay
191 strings at `pos' in the order redisplay processes them. A value
192 < 0 means that this is not a position in an overlay string. */
193 int overlay_string_index;
194
195 /* If this is a position in an overlay string, string_pos is the
196 position within that string. */
197 struct text_pos string_pos;
198
199 /* If the character at the position above is a control character or
200 has a display table entry, dpvec_index is an index in the display
201 table or control character translation of that character. A
202 value < 0 means this is not a position in such a translation. */
203 int dpvec_index;
204 };
205
206
207 \f
208 /***********************************************************************
209 Glyphs
210 ***********************************************************************/
211
212 /* Enumeration of glyph types. Glyph structures contain a type field
213 containing one of the enumerators defined here. */
214
215 enum glyph_type
216 {
217 /* Glyph describes a character. */
218 CHAR_GLYPH,
219
220 /* Glyph describes an image. */
221 IMAGE_GLYPH,
222
223 /* Glyph is a space of fractional width and/or height. */
224 STRETCH_GLYPH
225 };
226
227
228 /* Glyphs. */
229
230 struct glyph
231 {
232 /* Position from which this glyph was drawn. If `object' below is a
233 Lisp string, this is a position in that string. If it is a
234 buffer, this is a position in that buffer. A value of -1
235 together with a null object means glyph is a truncation glyph at
236 the start of a row. */
237 int charpos;
238
239 /* Lisp object source of this glyph. Currently either a buffer or
240 a string, or 0. */
241 Lisp_Object object;
242
243 /* Width in pixels. */
244 short pixel_width;
245
246 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
247 the glyph is displayed lowered. */
248 short voffset;
249
250 /* Which kind of glyph this is---character, image etc. Value
251 should be an enumerator of type enum glyph_type. */
252 unsigned type : 2;
253
254 /* 1 means this glyph was produced from multibyte text. Zero
255 means it was produced from unibyte text, i.e. charsets aren't
256 applicable, and encoding is not performed. */
257 unsigned multibyte_p : 1;
258
259 /* Non-zero means draw a box line at the left or right side of this
260 glyph. This is part of the implementation of the face attribute
261 `:box'. */
262 unsigned left_box_line_p : 1;
263 unsigned right_box_line_p : 1;
264
265 /* A union of sub-structures for different glyph types. */
266 union
267 {
268 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
269 struct
270 {
271 /* Character code. */
272 unsigned code : 19;
273
274 /* Character's face. */
275 unsigned face_id : 11;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used
278 for characters whose visual shape consists of more than one
279 glyph (e.g. Asian characters). All but the first glyph of
280 such a glyph sequence have the padding_p flag set. Only used
281 for terminal frames, and there only to minimize code changes.
282 A better way would probably be to use the width field of
283 glyphs to express padding. */
284 unsigned padding_p : 1;
285 }
286 ch;
287
288 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
289 struct
290 {
291 /* Image id. */
292 unsigned id : 20;
293
294 /* Face under the image. */
295 unsigned face_id : 12;
296 }
297 img;
298
299 /* Sub-structure for type == STRETCH_GLYPH. */
300 struct
301 {
302 /* The height of the glyph. */
303 unsigned height : 11;
304
305 /* The ascent of the glyph. */
306 unsigned ascent : 10;
307
308 /* The face of the stretch glyph. */
309 unsigned face_id : 11;
310 }
311 stretch;
312
313 /* Used to compare all bit-fields above in one step. */
314 unsigned val;
315 } u;
316 };
317
318
319 /* Is GLYPH a space? */
320
321 #define CHAR_GLYPH_SPACE_P(GLYPH) \
322 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
323
324 /* Are glyphs *X and *Y equal? */
325
326 #define GLYPH_EQUAL_P(X, Y) \
327 ((X)->type == (Y)->type \
328 && (X)->u.val == (Y)->u.val \
329 && (X)->left_box_line_p == (Y)->left_box_line_p \
330 && (X)->right_box_line_p == (Y)->right_box_line_p \
331 && (X)->voffset == (Y)->voffset)
332
333 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
334 to the bits defined for the typedef `GLYPH' in lisp.h. */
335
336 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
337 do \
338 { \
339 (GLYPH).u.ch.code = (CODE); \
340 (GLYPH).u.ch.face_id = (FACE_ID); \
341 (GLYPH).u.ch.padding_p = (PADDING_P); \
342 } \
343 while (0)
344
345 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
346 defined in lisp.h. */
347
348 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
349 SET_CHAR_GLYPH ((GLYPH), \
350 FAST_GLYPH_CHAR ((FROM)), \
351 FAST_GLYPH_FACE ((FROM)), \
352 ((FROM) & GLYPH_MASK_PADDING) != 0)
353
354 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
355
356 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
357 ((GLYPH).u.ch.code \
358 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
359 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
360
361 /* Is GLYPH a padding glyph? */
362
363 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
364
365
366
367 \f
368 /***********************************************************************
369 Glyph Pools
370 ***********************************************************************/
371
372 /* Glyph Pool.
373
374 Glyph memory for frame-based redisplay is allocated from the heap
375 in one vector kept in a glyph pool structure which is stored with
376 the frame. The size of the vector is made large enough to cover
377 all windows on the frame.
378
379 Both frame and window glyph matrices reference memory from a glyph
380 pool in frame-based redisplay.
381
382 In window-based redisplay, no glyphs pools exist; windows allocate
383 and free their glyph memory themselves. */
384
385 struct glyph_pool
386 {
387 /* Vector of glyphs allocated from the heap. */
388 struct glyph *glyphs;
389
390 /* Allocated size of `glyphs'. */
391 int nglyphs;
392
393 /* Number of rows and columns in a matrix. */
394 int nrows, ncolumns;
395 };
396
397
398 \f
399 /***********************************************************************
400 Glyph Matrix
401 ***********************************************************************/
402
403 /* Glyph Matrix.
404
405 Three kinds of glyph matrices exist:
406
407 1. Frame glyph matrices. These are used for terminal frames whose
408 redisplay needs a view of the whole screen due to limited terminal
409 capabilities. Frame matrices are used only in the update phase
410 of redisplay. They are built in update_frame and not used after
411 the update has been performed.
412
413 2. Window glyph matrices on frames having frame glyph matrices.
414 Such matrices are sub-matrices of their corresponding frame matrix,
415 i.e. frame glyph matrices and window glyph matrices share the same
416 glyph memory which is allocated in form of a glyph_pool structure.
417 Glyph rows in such a window matrix are slices of frame matrix rows.
418
419 2. Free-standing window glyph matrices managing their own glyph
420 storage. This form is used in window-based redisplay which
421 includes variable width and height fonts etc.
422
423 The size of a window's row vector depends on the height of fonts
424 defined on its frame. It is chosen so that the vector is large
425 enough to describe all lines in a window when it is displayed in
426 the smallest possible character size. When new fonts are loaded,
427 or window sizes change, the row vector is adjusted accordingly. */
428
429 struct glyph_matrix
430 {
431 /* The pool from which glyph memory is allocated, if any. This is
432 null for frame matrices and for window matrices managing their
433 own storage. */
434 struct glyph_pool *pool;
435
436 /* Vector of glyph row structures. The row at nrows - 1 is reserved
437 for the mode line. */
438 struct glyph_row *rows;
439
440 /* Number of elements allocated for the vector rows above. */
441 int rows_allocated;
442
443 /* The number of rows used by the window if all lines were displayed
444 with the smallest possible character height. */
445 int nrows;
446
447 /* Origin within the frame matrix if this is a window matrix on a
448 frame having a frame matrix. Both values are zero for
449 window-based redisplay. */
450 int matrix_x, matrix_y;
451
452 /* Width and height of the matrix in columns and rows. */
453 int matrix_w, matrix_h;
454
455 /* If this structure describes a window matrix, window_top_y is the
456 top-most y-position and window_height is the height of the
457 window, and window_vscroll is the vscroll at the time the matrix
458 was last adjusted. Only set for window-based redisplay. */
459 int window_top_y, window_height, window_width, window_vscroll;
460
461 /* Number of glyphs reserved for left and right marginal areas when
462 the matrix was last adjusted. */
463 int left_margin_glyphs, right_margin_glyphs;
464
465 /* Flag indicating that scrolling should not be tried in
466 update_window. This flag is set by functions like try_window_id
467 which do their own scrolling. */
468 unsigned no_scrolling_p : 1;
469
470 /* Non-zero means window displayed in this matrix has a top mode
471 line. */
472 unsigned top_line_p : 1;
473
474 #ifdef GLYPH_DEBUG
475 /* A string identifying the method used to display the matrix. */
476 char method[512];
477 #endif
478 };
479
480
481 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
482 This aborts if any pointer is found twice. */
483
484 #if GLYPH_DEBUG
485 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
486 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
487 #else
488 #define CHECK_MATRIX(MATRIX) (void) 0
489 #endif
490
491
492 \f
493 /***********************************************************************
494 Glyph Rows
495 ***********************************************************************/
496
497 /* Area in window glyph matrix. If values are added or removed, the
498 function mark_object in alloc.c has to be changed. */
499
500 enum glyph_row_area
501 {
502 LEFT_MARGIN_AREA,
503 TEXT_AREA,
504 RIGHT_MARGIN_AREA,
505 LAST_AREA
506 };
507
508
509 /* Rows of glyphs in a windows or frame glyph matrix.
510
511 Each row is partitioned into three areas. The start and end of
512 each area is recorded in a pointer as shown below.
513
514 +--------------------+-------------+---------------------+
515 | left margin area | text area | right margin area |
516 +--------------------+-------------+---------------------+
517 | | | |
518 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
519 | |
520 glyphs[TEXT_AREA] |
521 glyphs[LAST_AREA]
522
523 Rows in frame matrices reference glyph memory allocated in a frame
524 glyph pool (see the description of struct glyph_pool). Rows in
525 window matrices on frames having frame matrices reference slices of
526 the glyphs of corresponding rows in the frame matrix.
527
528 Rows in window matrices on frames having no frame matrices point to
529 glyphs allocated from the heap via xmalloc;
530 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
531 glyph structure array. */
532
533 struct glyph_row
534 {
535 /* Pointers to beginnings of areas. The end of an area A is found at
536 A + 1 in the vector. The last element of the vector is the end
537 of the whole row.
538
539 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
540 position field is used. It is -1 if this row does not correspond
541 to any text; it is some buffer position if the row corresponds to
542 an empty display line that displays a line end. This is what old
543 redisplay used to do. (Except in code for terminal frames, this
544 kludge is no longer use, I believe. --gerd).
545
546 See also start, end, displays_text_p and ends_at_zv_p for cleaner
547 ways to do it. The special meaning of positions 0 and -1 will be
548 removed some day, so don't use it in new code. */
549 struct glyph *glyphs[1 + LAST_AREA];
550
551 /* Number of glyphs actually filled in areas. */
552 short used[LAST_AREA];
553
554 /* Window-relative x and y-position of the top-left corner of this
555 row. If y < 0, this means that abs (y) pixels of the row are
556 invisible because it is partially visible at the top of a window.
557 If x < 0, this means that abs (x) pixels of the first glyph of
558 the text area of the row are invisible because the glyph is
559 partially visible. */
560 int x, y;
561
562 /* Width of the row in pixels without taking face extension at the
563 end of the row into account. */
564 int pixel_width;
565
566 /* Height information. The value of ascent is zero and height is 1
567 on terminal frames. */
568 int ascent, height;
569
570 /* Portion of row that is visible. Partially visible rows may be
571 found at the top and bottom of a window. This is 1 for tty
572 frames. It may be < 0 in case of completely invisible rows. */
573 int visible_height;
574
575 /* Hash code. This hash code is available as soon as the row
576 is constructed, i.e. after a call to display_line. */
577 unsigned hash;
578
579 /* First position in this row. This is the text position, including
580 overlay position information etc, where the display of this row
581 started, and can thus be less the position of the first glyph
582 (e.g. due to invisible text or horizontal scrolling). */
583 struct display_pos start;
584
585 /* Text position at the end of this row. This is the position after
586 the last glyph on this row. It can be greater than the last
587 glyph position + 1, due to truncation, invisible text etc. In an
588 up-to-date display, this should always be equal to the start
589 position of the next row. */
590 struct display_pos end;
591
592 /* In a desired matrix, 1 means that this row must be updated. In a
593 current matrix, 0 means that the row has been invalidated, i.e.
594 the row's contents do not agree with what is visible on the
595 screen. */
596 unsigned enabled_p : 1;
597
598 /* Display this line in inverse video? Used for the mode line and
599 menu bar lines. */
600 unsigned inverse_p : 1;
601
602 /* 1 means row displays a text line that is truncated on the left or
603 right side. */
604 unsigned truncated_on_left_p : 1;
605 unsigned truncated_on_right_p : 1;
606
607 /* 1 means the overlay arrow is on this line. */
608 unsigned overlay_arrow_p : 1;
609
610 /* 1 means that this row displays a continued line, i.e. it has a
611 continuation mark at the right side. */
612 unsigned continued_p : 1;
613
614 /* 0 means that this row does not contain any text, i.e. it is
615 a blank line at the window and buffer end. */
616 unsigned displays_text_p : 1;
617
618 /* 1 means that this line ends at ZV. */
619 unsigned ends_at_zv_p : 1;
620
621 /* 1 means the face of the last glyph in the text area is drawn to
622 the right end of the window. This flag is used in
623 update_text_area to optimize clearing to the end of the area. */
624 unsigned fill_line_p : 1;
625
626 /* Non-zero means display a bitmap on X frames indicating that this
627 line contains no text and ends in ZV. */
628 unsigned indicate_empty_line_p : 1;
629
630 /* 1 means this row contains glyphs that overlap each other because
631 of lbearing or rbearing. */
632 unsigned contains_overlapping_glyphs_p : 1;
633
634 /* 1 means this row is a wide as the window it is displayed in, including
635 scroll bars, bitmap areas, and internal borders. This also
636 implies that the row doesn't have marginal areas. */
637 unsigned full_width_p : 1;
638
639 /* if non-zero, and full_width_p is also non-zero, don't let
640 the row draw over the frame's internal border. */
641 unsigned internal_border_p : 1;
642
643 /* Non-zero means row is a mode or top-line. */
644 unsigned mode_line_p : 1;
645
646 /* Continuation lines width at the start of the row. */
647 int continuation_lines_width;
648 };
649
650
651 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
652 is defined to a non-zero value, the function matrix_row checks that
653 we don't try to access rows that are out of bounds. */
654
655 #if GLYPH_DEBUG
656 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
657 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
658 #else
659 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
660 #endif
661
662 /* Return a pointer to the row reserved for the mode line in MATRIX.
663 Row MATRIX->nrows - 1 is always reserved for the mode line. */
664
665 #define MATRIX_MODE_LINE_ROW(MATRIX) \
666 ((MATRIX)->rows + (MATRIX)->nrows - 1)
667
668 /* Return a pointer to the row reserved for the top line in MATRIX.
669 This is always the first row in MATRIX because that's the only
670 way that works in frame-based redisplay. */
671
672 #define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
673
674 /* Return a pointer to first row in MATRIX used for text display. */
675
676 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
677 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
678
679 /* Return a pointer to the first glyph in the text area of a row.
680 MATRIX is the glyph matrix accessed, and ROW is the row index in
681 MATRIX. */
682
683 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
684 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
685
686 /* Return the number of used glyphs in the text area of a row. */
687
688 #define MATRIX_ROW_USED(MATRIX, ROW) \
689 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
690
691 /* Return the character/ byte position at which the display of ROW
692 starts. */
693
694 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
695 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
696
697 /* Return character/ byte position at which ROW ends. */
698
699 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
700 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
701
702 /* Return the vertical position of ROW in MATRIX. */
703
704 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
705
706 /* Return the last glyph row + 1 in MATRIX on window W reserved for
707 text. If W has a mode line, the last row in the matrix is reserved
708 for it. */
709
710 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
711 ((MATRIX)->rows \
712 + (MATRIX)->nrows \
713 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
714
715 /* Non-zero if the face of the last glyph in ROW's text area has
716 to be drawn to the end of the text area. */
717
718 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
719
720 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
721
722 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
723 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
724
725 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
726 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
727
728 /* Non-zero if ROW displays text. Value is non-zero if the row is
729 blank but displays a line end. */
730
731 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
732
733 /* Non-zero if ROW is not completely visible in window W. */
734
735 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
736 ((ROW)->height != (ROW)->visible_height)
737
738 /* Non-zero if ROW is partially visible at the top of window W. */
739
740 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
741 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
742 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
743
744 /* Non-zero if ROW is partially visible at the bottom of window W. */
745
746 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
747 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
748 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
749
750 /* Return the bottom Y + 1 of ROW. */
751
752 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
753
754 /* Is ROW the last visible one in the display described by the
755 iterator structure pointed to by IT?. */
756
757 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
758 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
759
760 /* Non-zero if ROW displays a continuation line. */
761
762 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
763 ((ROW)->continuation_lines_width > 0)
764
765 /* Non-zero if ROW ends in the middle of a character. This is the
766 case for continued lines showing only part of a display table entry
767 or a control char, or an overlay string. */
768
769 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
770 ((ROW)->end.dpvec_index >= 0 \
771 || (ROW)->end.overlay_string_index >= 0)
772
773 /* Non-zero if ROW ends in the middle of an overlay string. */
774
775 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
776 ((ROW)->end.overlay_string_index >= 0)
777
778 /* Non-zero if ROW starts in the middle of a character. See above. */
779
780 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
781 ((ROW)->start.dpvec_index >= 0 \
782 || ((ROW)->start.overlay_string_index >= 0 \
783 && (ROW)->start.string_pos.charpos > 0))
784
785
786 /* Non-zero means that fonts have been loaded since the last glyph
787 matrix adjustments. The function redisplay_internal adjusts glyph
788 matrices when this flag is non-zero. */
789
790 extern int fonts_changed_p;
791
792 /* A glyph for a space. */
793
794 extern struct glyph space_glyph;
795
796 /* Window being updated by update_window. This is non-null as long as
797 update_window has not finished, and null otherwise. It's role is
798 analogous to updating_frame. */
799
800 extern struct window *updated_window;
801
802 /* Glyph row and area updated by update_window_line. */
803
804 extern struct glyph_row *updated_row;
805 extern int updated_area;
806
807 /* Non-zero means reading single-character input with prompt so put
808 cursor on mini-buffer after the prompt. Positive means at end of
809 text in echo area; negative means at beginning of line. */
810
811 extern int cursor_in_echo_area;
812
813 /* Non-zero means last display completed. Zero means it was
814 preempted. */
815
816 extern int display_completed;
817
818 /* Non-zero means redisplay has been performed directly (see also
819 direct_output_for_insert and direct_output_forward_char), so that
820 no further updating has to be performed. The function
821 redisplay_internal checks this flag, and does nothing but reset it
822 to zero if it is non-zero. */
823
824 extern int redisplay_performed_directly_p;
825
826 /* A temporary storage area, including a row of glyphs. Initialized
827 in xdisp.c. Used for various purposes, as an example see
828 direct_output_for_insert. */
829
830 extern struct glyph_row scratch_glyph_row;
831
832
833 \f
834 /************************************************************************
835 Display Dimensions
836 ************************************************************************/
837
838 /* Return the height of the mode line in glyph matrix MATRIX, or zero
839 if not known. This macro is called under circumstances where
840 MATRIX might not have been allocated yet. */
841
842 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
843 ((MATRIX) && (MATRIX)->rows \
844 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
845 : 0)
846
847 /* Return the height of the top line in glyph matrix MATRIX, or zero
848 if not known. This macro is called under circumstances where
849 MATRIX might not have been allocated yet. */
850
851 #define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
852 ((MATRIX) && (MATRIX)->rows \
853 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
854 : 0)
855
856 /* Return the current height of the mode line of window W. If not
857 known from W's current glyph matrix, return a default based on the
858 height of the font of the face `modeline'. */
859
860 #define CURRENT_MODE_LINE_HEIGHT(W) \
861 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
862 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
863 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
864
865 /* Return the current height of the top line of window W. If not
866 known from W's current glyph matrix, return an estimation based on
867 the height of the font of the face `top-line'. */
868
869 #define CURRENT_TOP_LINE_HEIGHT(W) \
870 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
871 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
872 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
873
874 /* Return the height of the desired mode line of window W. */
875
876 #define DESIRED_MODE_LINE_HEIGHT(W) \
877 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
878
879 /* Return the height of the desired top line of window W. */
880
881 #define DESIRED_TOP_LINE_HEIGHT(W) \
882 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
883
884 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
885 window-system frame. */
886
887 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
888 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
889
890 /* Width of display region of window W. For terminal frames, this
891 equals the width of W since there are no vertical scroll bars. For
892 window system frames, the value has to be corrected by the pixel
893 width of vertical scroll bars, and bitmap areas. */
894
895 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
896 (((XFASTINT ((W)->width) \
897 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
898 - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
899 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
900
901 /* Height of the display region of W, including a mode line, if any. */
902
903 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
904 (XFASTINT ((W)->height) \
905 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
906
907 /* Height in pixels of the mode line. May be zero if W doesn't have a
908 mode line. */
909
910 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
911 (WINDOW_WANTS_MODELINE_P ((W)) \
912 ? CURRENT_MODE_LINE_HEIGHT (W) \
913 : 0)
914
915 /* Height in pixels of the top line. Zero if W doesn't have a top
916 line. */
917
918 #define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
919 (WINDOW_WANTS_TOP_LINE_P ((W)) \
920 ? CURRENT_TOP_LINE_HEIGHT (W) \
921 : 0)
922
923 /* Pixel height of window W without mode line. */
924
925 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
926 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
927 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
928
929 /* Pixel height of window W without mode and top line. */
930
931 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
932 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
933 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
934 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
935
936 /* Left edge of W in pixels relative to its frame. */
937
938 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
939 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
940 + (WINDOW_LEFT_MARGIN ((W)) \
941 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
942 + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
943
944 /* Right edge of window W in pixels, relative to its frame. */
945
946 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
947 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
948 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
949
950 /* Top edge of W in pixels relative to its frame. */
951
952 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
953 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
954 + (XFASTINT ((W)->top) \
955 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
956
957 /* Bottom edge of window W relative to its frame. */
958
959 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
960 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
961 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
962
963 /* Convert window W relative pixel X to frame pixel coordinates. */
964
965 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
966 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
967
968 /* Convert window W relative pixel Y to frame pixel coordinates. */
969
970 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
971 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
972
973 /* Convert frame relative pixel X to window relative pixel X. */
974
975 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
976 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
977
978 /* Convert frame relative pixel X to window relative pixel Y. */
979
980 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
981 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
982
983 /* Width of left margin area in pixels. */
984
985 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
986 (NILP ((W)->left_margin_width) \
987 ? 0 \
988 : (XINT ((W)->left_margin_width) \
989 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
990
991 /* Width of right marginal area in pixels. */
992
993 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
994 (NILP ((W)->right_margin_width) \
995 ? 0 \
996 : (XINT ((W)->right_margin_width) \
997 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
998
999 /* Width of text area in pixels. */
1000
1001 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1002 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1003 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1004 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1005
1006 /* Convert a text area relative x-position in window W to frame X
1007 pixel coordinates. */
1008
1009 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1010 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1011 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1012
1013 /* Translate an x-position relative to AREA in window W to frame pixel
1014 coordinates. */
1015
1016 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1017 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1018 + (((AREA) > LEFT_MARGIN_AREA) \
1019 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1020 : 0) \
1021 + (((AREA) > TEXT_AREA) \
1022 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1023 : 0))
1024
1025 /* Return the pixel width of AREA in W. */
1026
1027 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1028 (((AREA) == TEXT_AREA) \
1029 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1030 : (((AREA) == LEFT_MARGIN_AREA) \
1031 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1032 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1033
1034 /* Value is non-zero if window W has a mode line. */
1035
1036 #define WINDOW_WANTS_MODELINE_P(W) \
1037 (!MINI_WINDOW_P (W) \
1038 && !(W)->pseudo_window_p \
1039 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1040 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1041
1042 /* Value is non-zero if window W wants a top line. */
1043
1044 #define WINDOW_WANTS_TOP_LINE_P(W) \
1045 (!MINI_WINDOW_P (W) \
1046 && !(W)->pseudo_window_p \
1047 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1048 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1049
1050 \f
1051 /***********************************************************************
1052 Faces
1053 ***********************************************************************/
1054
1055 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1056 symbol `face'. */
1057
1058 enum lface_attribute_index
1059 {
1060 LFACE_FAMILY_INDEX = 1,
1061 LFACE_SWIDTH_INDEX,
1062 LFACE_HEIGHT_INDEX,
1063 LFACE_WEIGHT_INDEX,
1064 LFACE_SLANT_INDEX,
1065 LFACE_UNDERLINE_INDEX,
1066 LFACE_INVERSE_INDEX,
1067 LFACE_FOREGROUND_INDEX,
1068 LFACE_BACKGROUND_INDEX,
1069 LFACE_STIPPLE_INDEX,
1070 LFACE_OVERLINE_INDEX,
1071 LFACE_STRIKE_THROUGH_INDEX,
1072 LFACE_BOX_INDEX,
1073 LFACE_VECTOR_SIZE
1074 };
1075
1076
1077 /* Box types of faces. */
1078
1079 enum face_box_type
1080 {
1081 /* No box around text. */
1082 FACE_NO_BOX,
1083
1084 /* Simple box of specified width and color. Default width is 1, and
1085 default color is the foreground color of the face. */
1086 FACE_SIMPLE_BOX,
1087
1088 /* Boxes with 3D shadows. Color equals the background color of the
1089 face. Width is specified. */
1090 FACE_RAISED_BOX,
1091 FACE_SUNKEN_BOX
1092 };
1093
1094
1095 /* Structure describing a realized face.
1096
1097 For each Lisp face, 0..N realized faces can exist for different
1098 frames and different charsets. Realized faces are built from Lisp
1099 faces and text properties/overlays by merging faces and adding
1100 unspecified attributes from the `default' face. */
1101
1102 struct face
1103 {
1104 /* The id of this face. The id equals the index of this face in the
1105 vector faces_by_id of its face cache. */
1106 int id;
1107
1108 #ifdef HAVE_WINDOW_SYSTEM
1109
1110 /* If non-zero, a GC we can use without modification to draw
1111 characters in this face. */
1112 GC gc;
1113
1114 /* Font used for this face, or null if the font could not be loaded
1115 for some reason. This points to a `font' slot of a struct
1116 font_info, and we should not call XFreeFont on it because the
1117 font may still be used somewhere else. */
1118 XFontStruct *font;
1119
1120 /* Background stipple or bitmap used for this face. */
1121 Pixmap stipple;
1122
1123 #else /* not HAVE_WINDOW_SYSTEM */
1124
1125 /* Dummy. */
1126 int stipple;
1127
1128 #endif /* not HAVE_WINDOW_SYSTEM */
1129
1130 /* Pixel value of foreground color for X frames. Color index
1131 for tty frames. */
1132 unsigned long foreground;
1133
1134 /* Pixel value or color index of background color. */
1135 unsigned long background;
1136
1137 /* Pixel value or color index of underline color. */
1138 unsigned long underline_color;
1139
1140 /* Pixel value or color index of overlined, strike-through, or box
1141 color. */
1142 unsigned long overline_color;
1143 unsigned long strike_through_color;
1144 unsigned long box_color;
1145
1146 /* The font's name. This points to a `name' of a font_info, and it
1147 must not be freed. */
1148 char *font_name;
1149
1150 /* The X font registry and encoding of font_name. */
1151 Lisp_Object registry;
1152
1153 /* Font info ID for this face's font. An ID is stored here because
1154 pointers to font_info structures may change. The reason is that
1155 they are pointers into a font table vector that is itself
1156 reallocated. */
1157 int font_info_id;
1158
1159 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1160 if the face was realized for CHARSET_COMPOSITION. For all other
1161 charsets, a specific font is loaded from the set of fonts
1162 specified by the fontset given by the family attribute of the face. */
1163 int fontset;
1164
1165 /* Pixmap width and height. */
1166 unsigned int pixmap_w, pixmap_h;
1167
1168 /* Non-zero means characters in this face have a box that thickness
1169 around them. */
1170 int box_line_width;
1171
1172 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1173 around text in this face. A value of FACE_SIMPLE_BOX means a box
1174 of width box_line_width is drawn in color box_color. A value of
1175 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1176 shadow colors derived from the background color of the face. */
1177 enum face_box_type box;
1178
1179 /* If `box' above specifies a 3D type, 1 means use box_color for
1180 drawing shadows. */
1181 unsigned use_box_color_for_shadows_p : 1;
1182
1183 /* The Lisp face attributes this face realizes. All attributes
1184 in this vector are non-nil. */
1185 Lisp_Object lface[LFACE_VECTOR_SIZE];
1186
1187 /* The hash value of this face. */
1188 unsigned hash;
1189
1190 /* The charset for which this face was realized if it was realized
1191 for use in multibyte text. If fontset >= 0, this is
1192 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1193 realized for use in unibyte text where the idea of Emacs
1194 charsets isn't applicable. */
1195 int charset;
1196
1197 /* Non-zero if text in this face should be underlined, overlined,
1198 strike-through or have a box drawn around it. */
1199 unsigned underline_p : 1;
1200 unsigned overline_p : 1;
1201 unsigned strike_through_p : 1;
1202
1203 /* 1 means that the colors specified for this face could not be
1204 loaded, and were replaced by default colors, so they shouldn't be
1205 freed. */
1206 unsigned foreground_defaulted_p : 1;
1207 unsigned background_defaulted_p : 1;
1208
1209 /* 1 means that either no color is specified for underlining or that
1210 the the specified color couldn't be loaded. Use the foreground
1211 color when drawing in that case. */
1212 unsigned underline_defaulted_p : 1;
1213
1214 /* 1 means that either no color is specified for the corresponding
1215 attribute or that the the specified color couldn't be loaded.
1216 Use the foreground color when drawing in that case. */
1217 unsigned overline_color_defaulted_p : 1;
1218 unsigned strike_through_color_defaulted_p : 1;
1219 unsigned box_color_defaulted_p : 1;
1220
1221 /* TTY appearances. Blinking is not yet implemented. Colors are
1222 found in `lface' with empty color string meaning the default
1223 color of the TTY. */
1224 unsigned tty_bold_p : 1;
1225 unsigned tty_dim_p : 1;
1226 unsigned tty_underline_p : 1;
1227 unsigned tty_alt_charset_p : 1;
1228 unsigned tty_reverse_p : 1;
1229 unsigned tty_blinking_p : 1;
1230
1231 /* Next and previous face in hash collision list of face cache. */
1232 struct face *next, *prev;
1233 };
1234
1235
1236 /* Color index indicating that face uses a terminal's default color. */
1237
1238 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1239
1240 /* Non-zero if FACE was realized for unibyte use. */
1241
1242 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1243
1244
1245 /* IDs of important faces known by the C face code. These are the IDs
1246 of the faces for CHARSET_ASCII. */
1247
1248 enum face_id
1249 {
1250 DEFAULT_FACE_ID,
1251 MODE_LINE_FACE_ID,
1252 TOOLBAR_FACE_ID,
1253 BITMAP_AREA_FACE_ID,
1254 TOP_LINE_FACE_ID,
1255 BASIC_FACE_ID_SENTINEL
1256 };
1257
1258
1259 /* A cache of realized faces. Each frame has its own cache because
1260 Emacs allows different frame-local face definitions. */
1261
1262 struct face_cache
1263 {
1264 /* Hash table of cached realized faces. */
1265 struct face **buckets;
1266
1267 /* Back-pointer to the frame this cache belongs to. */
1268 struct frame *f;
1269
1270 /* A vector of faces so that faces can be referenced by an ID. */
1271 struct face **faces_by_id;
1272
1273 /* The allocated size, and number of used slots of faces_by_id. */
1274 int size, used;
1275 };
1276
1277
1278 /* Prepare face FACE for use on frame F. This must be called before
1279 using X resources of FACE. */
1280
1281 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1282 if ((FACE)->gc == 0) \
1283 prepare_face_for_display ((F), (FACE)); \
1284 else \
1285 (void) 0
1286
1287 /* Return a pointer to the face with ID on frame F, or null if such a
1288 face doesn't exist. */
1289
1290 #define FACE_FROM_ID(F, ID) \
1291 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1292 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1293 : NULL)
1294
1295 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1296 CHARSET < 0 means unibyte text. */
1297
1298 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1299 (((CHARSET) < 0 \
1300 ? (EQ ((FACE)->registry, Vface_default_registry) \
1301 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1302 : ((FACE)->charset == (CHARSET) \
1303 || ((FACE)->charset == CHARSET_ASCII \
1304 && (CHARSET) == charset_latin_iso8859_1 \
1305 && face_suitable_for_iso8859_1_p ((FACE))) \
1306 || ((FACE)->charset == charset_latin_iso8859_1 \
1307 && (CHARSET) == CHARSET_ASCII))))
1308
1309 /* Return the id of the realized face on frame F that is like the face
1310 with id ID but is suitable for displaying characters of CHARSET.
1311 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1312 text. */
1313
1314 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1315 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1316 ? (ID) \
1317 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1318
1319 /* The default registry and encoding to use. */
1320
1321 extern Lisp_Object Vface_default_registry;
1322
1323 /* Non-zero means face attributes have been changed since the last
1324 redisplay. Used in redisplay_internal. */
1325
1326 extern int face_change_count;
1327
1328
1329
1330 \f
1331 /***********************************************************************
1332 Display Iterator
1333 ***********************************************************************/
1334
1335 /* Iteration over things to display in current_buffer or in a string.
1336
1337 The iterator handles:
1338
1339 1. Overlay strings (after-string, before-string).
1340 2. Face properties.
1341 3. Invisible text properties.
1342 4. Selective display.
1343 5. Translation of characters via display tables.
1344 6. Translation of control characters to the forms `\003' or `^C'.
1345 7. `glyph' and `space-width' properties.
1346
1347 Iterators are initialized by calling init_iterator or one of the
1348 equivalent functions below. A call to get_next_display_element
1349 loads the iterator structure with information about what next to
1350 display. A call to set_iterator_to_next increments the iterator's
1351 position.
1352
1353 Characters from overlay strings, display table entries or control
1354 character translations are returned one at a time. For example, if
1355 we have a text of `a\x01' where `a' has a display table definition
1356 of `cd' and the control character is displayed with a leading
1357 arrow, then the iterator will return:
1358
1359 Call Return Source Call next
1360 -----------------------------------------------------------------
1361 next c display table move
1362 next d display table move
1363 next ^ control char move
1364 next A control char move
1365
1366 The same mechanism is also used to return characters for ellipses
1367 displayed at the end of invisible text.
1368
1369 CAVEAT: Under some circumstances, move_.* functions can be called
1370 asynchronously, e.g. when computing a buffer position from an x and
1371 y pixel position. This means that these functions and functions
1372 called from them SHOULD NOT USE xmalloc and alike. See also the
1373 comment at the start of xdisp.c. */
1374
1375 /* Enumeration describing what kind of display element an iterator is
1376 loaded with after a call to get_next_display_element. */
1377
1378 enum display_element_type
1379 {
1380 /* A normal character. */
1381 IT_CHARACTER,
1382
1383 /* An image. */
1384 IT_IMAGE,
1385
1386 /* A flexible width and height space. */
1387 IT_STRETCH,
1388
1389 /* End of buffer or string. */
1390 IT_EOB,
1391
1392 /* Truncation glyphs. Never returned by get_next_display_element.
1393 Used to get display information about truncation glyphs via
1394 produce_glyphs. */
1395 IT_TRUNCATION,
1396
1397 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1398 IT_CONTINUATION
1399 };
1400
1401
1402 /* An enumerator for each text property that has a meaning for display
1403 purposes. */
1404
1405 enum prop_idx
1406 {
1407 FONTIFIED_PROP_IDX,
1408 FACE_PROP_IDX,
1409 INVISIBLE_PROP_IDX,
1410 DISPLAY_PROP_IDX,
1411
1412 /* Not a property. Used to indicate changes in overlays. */
1413 OVERLAY_PROP_IDX,
1414
1415 /* Sentinel. */
1416 LAST_PROP_IDX
1417 };
1418
1419
1420 struct it
1421 {
1422 /* The window in which we iterate over current_buffer (or a string). */
1423 Lisp_Object window;
1424 struct window *w;
1425
1426 /* The window's frame. */
1427 struct frame *f;
1428
1429 /* Function to call to load this structure with the next display
1430 element. */
1431 int (* method) P_ ((struct it *it));
1432
1433 /* The next position at which to check for face changes, invisible
1434 text, overlay strings, end of text etc., which see. */
1435 int stop_charpos;
1436
1437 /* Maximum string or buffer position + 1. ZV when iterating over
1438 current_buffer. */
1439 int end_charpos;
1440
1441 /* C string to iterate over. Non-null means get characters from
1442 this string, otherwise characters are read from current_buffer
1443 or it->string. */
1444 unsigned char *s;
1445
1446 /* Number of characters in the string (s, or it->string) we iterate
1447 over. */
1448 int string_nchars;
1449
1450 /* Start and end of a visible region; -1 if the region is not
1451 visible in the window. */
1452 int region_beg_charpos, region_end_charpos;
1453
1454 /* Position at which redisplay end trigger functions should be run. */
1455 int redisplay_end_trigger_charpos;
1456
1457 /* 1 means multibyte characters are enabled. */
1458 unsigned multibyte_p : 1;
1459
1460 /* 1 means highlight trailing whitespace. */
1461 unsigned show_trailing_whitespace_p : 1;
1462
1463 /* 1 means window has a mode line at its top. */
1464 unsigned top_line_p : 1;
1465
1466 /* 1 means `string' is the value of a `display' property.
1467 Don't handle some `display' properties in these strings. */
1468 unsigned string_from_display_prop_p : 1;
1469
1470 /* Display table in effect or null for none. */
1471 struct Lisp_Char_Table *dp;
1472
1473 /* Current display table vector to return characters from and its
1474 end. dpvec null means we are not returning characters from a
1475 display table entry; current.dpvec_index gives the current index
1476 into dpvec. This same mechanism is also used to return
1477 characters from translated control characters, i.e. `\003' or
1478 `^C'. */
1479 Lisp_Object *dpvec, *dpend;
1480
1481 /* Length in bytes of the char that filled dpvec. A value of zero
1482 means that no character such character is involved. */
1483 int dpvec_char_len;
1484
1485 /* Face id of the iterator saved in case a glyph from dpvec contains
1486 a face. The face is restored when all glyphs from dpvec have
1487 been delivered. */
1488 int saved_face_id;
1489
1490 /* Vector of glyphs for control character translation. The pointer
1491 dpvec is set to ctl_chars when a control character is translated. */
1492 Lisp_Object ctl_chars[4];
1493
1494 /* Current buffer or string position of the iterator, including
1495 position in overlay strings etc. */
1496 struct display_pos current;
1497
1498 /* Vector of overlays to process. Overlay strings are processed
1499 OVERLAY_STRING_CHUNK_SIZE at a time. */
1500 #define OVERLAY_STRING_CHUNK_SIZE 3
1501 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1502
1503 /* Total number of overlay strings to process. This can be >
1504 OVERLAY_STRING_CHUNK_SIZE. */
1505 int n_overlay_strings;
1506
1507 /* If non-nil, a Lisp string being processed. If
1508 current.overlay_string_index >= 0, this is an overlay string from
1509 pos. */
1510 Lisp_Object string;
1511
1512 /* Stack of saved values. New entries are pushed when we begin to
1513 process an overlay string or a string from a `glyph' property.
1514 Entries are popped when we return to deliver display elements
1515 from what we previously had. */
1516 struct iterator_stack_entry
1517 {
1518 int stop_charpos;
1519 int face_id;
1520 Lisp_Object string;
1521 struct display_pos pos;
1522 int end_charpos;
1523 int string_nchars;
1524 enum glyph_row_area area;
1525 unsigned multibyte_p : 1;
1526 unsigned string_from_display_prop_p : 1;
1527 Lisp_Object space_width;
1528 short voffset;
1529 Lisp_Object font_height;
1530 }
1531 stack[2];
1532
1533 /* Stack pointer. */
1534 int sp;
1535
1536 /* Setting of buffer-local variable selective-display-ellipsis. */
1537 unsigned selective_display_ellipsis_p : 1;
1538
1539 /* 1 means control characters are translated into the form `^C'
1540 where the `^' can be replaced by a display table entry. */
1541 unsigned ctl_arrow_p : 1;
1542
1543 /* -1 means selective display hides everything between a \r and the
1544 next newline; > 0 means hide lines indented more than that value. */
1545 int selective;
1546
1547 /* An enumeration describing what the next display element is
1548 after a call to get_next_display_element. */
1549 enum display_element_type what;
1550
1551 /* Face to use. */
1552 int face_id;
1553
1554 /* Non-zero means that the current face has a box. */
1555 unsigned face_box_p : 1;
1556
1557 /* Non-null means that the current character is the first in a run
1558 of characters with box face. */
1559 unsigned start_of_box_run_p : 1;
1560
1561 /* Non-zero means that the current character is the last in a run
1562 of characters with box face. */
1563 unsigned end_of_box_run_p : 1;
1564
1565 /* 1 means overlay strings at end_charpos have been processed. */
1566 unsigned overlay_strings_at_end_processed_p : 1;
1567
1568 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1569 MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
1570 are displaying. */
1571 int base_face_id;
1572
1573 /* If what == IT_CHARACTER, character and length in bytes. This is
1574 a character from a buffer or string. It may be different from
1575 the character displayed in case that
1576 unibyte_display_via_language_environment is set. */
1577 int c, len;
1578
1579 /* The character to display, possibly translated to multibyte
1580 if unibyte_display_via_language_environment is set. This
1581 is set after x_produce_glyphs has been called. */
1582 int char_to_display;
1583
1584 /* Charset for which face_id was computed. This is the charset
1585 of char_to_display after x_produce_glyphs has been called. */
1586 int charset;
1587
1588 /* If what == IT_IMAGE, the id of the image to display. */
1589 int image_id;
1590
1591 /* Value of the `space-width' property, if any; nil if none. */
1592 Lisp_Object space_width;
1593
1594 /* Computed from the value of the `raise' property. */
1595 short voffset;
1596
1597 /* Value of the `height' property, if any; nil if none. */
1598 Lisp_Object font_height;
1599
1600 /* Object and position where the current display element came from.
1601 Object can be a Lisp string in case the current display element
1602 comes from an overlay string, or it is buffer. Position is
1603 a position in object. */
1604 Lisp_Object object;
1605 struct text_pos position;
1606
1607 /* 1 means lines are truncated. */
1608 unsigned truncate_lines_p : 1;
1609
1610 /* Number of columns per \t. */
1611 short tab_width;
1612
1613 /* Width in pixels of truncation and continuation glyphs. */
1614 short truncation_pixel_width, continuation_pixel_width;
1615
1616 /* First and last visible x-position in the display area. If window
1617 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1618 (f), and last_visible_x == pixel width of W + first_visible_x. */
1619 int first_visible_x, last_visible_x;
1620
1621 /* Last visible y-position + 1 in the display area without a mode
1622 line, if the window has one. */
1623 int last_visible_y;
1624
1625 /* Width of a prompt in front of the line. Used to perform tab
1626 calculations. The x on which tab calculations are based is
1627 current_x - prompt_width + continuation_lines_width. */
1628 int prompt_width;
1629
1630 /* If non-null, glyphs are produced in glyph_row with each call to
1631 produce_glyphs. */
1632 struct glyph_row *glyph_row;
1633
1634 /* The area of glyph_row to which glyphs are added. */
1635 enum glyph_row_area area;
1636
1637 /* Number of glyphs needed for the last character requested via
1638 produce_glyphs. This is 1 except for tabs. */
1639 int nglyphs;
1640
1641 /* Width of the display element in pixels. Result of
1642 produce_glyphs. */
1643 int pixel_width;
1644
1645 /* Current and maximum line height information. Result of
1646 produce_glyphs. */
1647 int ascent, descent, max_ascent, max_descent;
1648
1649 /* Current x pixel position within the display line. This value
1650 does not include the width of continuation lines in front of the
1651 line. The value of current_x is automatically incremented by
1652 pixel_width with each call to produce_glyphs. */
1653 int current_x;
1654
1655 /* Accumulated width of continuation lines. If > 0, this means we
1656 are currently in a continuation line. This is initially zero and
1657 incremented/reset by display_line, move_it_to etc. */
1658 int continuation_lines_width;
1659
1660 /* Current y-position. Automatically incremented by the height of
1661 glyph_row in move_it_to and display_line. */
1662 int current_y;
1663
1664 /* Current vertical matrix position, or line number. Automatically
1665 incremented by move_it_to and display_line. */
1666 int vpos;
1667
1668 /* Horizontal matrix position reached in move_it_in_display_line.
1669 Only set there, not in display_line. */
1670 int hpos;
1671 };
1672
1673
1674 /* Access to positions of iterator IT. */
1675
1676 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1677 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1678 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1679 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1680
1681 /* Test if IT has reached the end of its buffer or string. This will
1682 only work after get_next_display_element has been called. */
1683
1684 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1685
1686 /* Non-zero means IT is at the end of a line. This is the case if it
1687 is either on a newline or on a carriage return and selective
1688 display hides the rest of the line. */
1689
1690 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1691 ((IT)->what == IT_CHARACTER \
1692 && ((IT)->c == '\n' \
1693 || ((IT)->c == '\r' && (IT)->selective)))
1694
1695 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1696 avoid the function call overhead. */
1697
1698 #define PRODUCE_GLYPHS(IT) \
1699 (rif \
1700 ? rif->produce_glyphs ((IT)) \
1701 : produce_glyphs ((IT)))
1702
1703 /* Bit-flags indicating what operation move_it_to should perform. */
1704
1705 enum move_operation_enum
1706 {
1707 /* Stop if specified x-position is reached. */
1708 MOVE_TO_X = 0x01,
1709
1710 /* Stop if specified y-position is reached. */
1711 MOVE_TO_Y = 0x02,
1712
1713 /* Stop if specified vpos is reached. */
1714 MOVE_TO_VPOS = 0x04,
1715
1716 /* Stop if specified buffer or string position is reached. */
1717 MOVE_TO_POS = 0x08
1718 };
1719
1720
1721 \f
1722 /***********************************************************************
1723 Window-based redisplay interface
1724 ***********************************************************************/
1725
1726 /* Structure used to describe runs of lines that must be scrolled. */
1727
1728 struct run
1729 {
1730 /* Source and destination y pixel position. */
1731 int desired_y, current_y;
1732
1733 /* Source and destination vpos in matrix. */
1734 int desired_vpos, current_vpos;
1735
1736 /* Height in pixels, number of glyph rows. */
1737 int height, nrows;
1738 };
1739
1740
1741 /* Structure holding system-dependent interface functions needed
1742 for window-based redisplay. */
1743
1744 struct redisplay_interface
1745 {
1746 /* Produce glyphs/get display metrics for the display element IT is
1747 loaded with. */
1748 void (*produce_glyphs) P_ ((struct it *it));
1749
1750 /* Write or insert LEN glyphs from STRING at the nominal output
1751 position. */
1752 void (*write_glyphs) P_ ((struct glyph *string, int len));
1753 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1754
1755 /* Clear from nominal output position to X. X < 0 means clear
1756 to right end of display. */
1757 void (*clear_end_of_line) P_ ((int x));
1758
1759 /* Function to call to scroll the display as described by RUN on
1760 window W. */
1761 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1762
1763 /* Function to call after a line in a display has been completely
1764 updated. Used to draw truncation marks and alike. DESIRED_ROW
1765 is the desired row which has been updated. */
1766 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1767
1768 /* Function to call before beginning to update window W in
1769 window-based redisplay. */
1770 void (*update_window_begin_hook) P_ ((struct window *w));
1771
1772 /* Function to call after window W has been updated in window-based
1773 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1774 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1775
1776 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1777 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1778 are window-relative pixel positions. */
1779 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1780
1781 /* Flush the display of frame F. For X, this is XFlush. */
1782 void (*flush_display) P_ ((struct frame *f));
1783
1784 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1785 frame F. */
1786 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1787 int *left, int *right));
1788 };
1789
1790 /* The current interface for window-based redisplay. */
1791
1792 extern struct redisplay_interface *rif;
1793
1794 /* Hook to call in estimate_mode_line_height. */
1795
1796 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1797 enum face_id));
1798
1799 \f
1800 /***********************************************************************
1801 Images
1802 ***********************************************************************/
1803
1804 #ifdef HAVE_X_WINDOWS
1805
1806 /* Structure forward declarations. */
1807
1808 struct image;
1809
1810
1811 /* Each image format (JPEG, IIFF, ...) supported is described by
1812 a structure of the type below. */
1813
1814 struct image_type
1815 {
1816 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1817 Lisp_Object *type;
1818
1819 /* Check that SPEC is a valid image specification for the given
1820 image type. Value is non-zero if SPEC is valid. */
1821 int (* valid_p) P_ ((Lisp_Object spec));
1822
1823 /* Load IMG which is used on frame F from information contained in
1824 IMG->spec. Value is non-zero if successful. */
1825 int (* load) P_ ((struct frame *f, struct image *img));
1826
1827 /* Free resources of image IMG which is used on frame F. */
1828 void (* free) P_ ((struct frame *f, struct image *img));
1829
1830 /* Next in list of all supported image types. */
1831 struct image_type *next;
1832 };
1833
1834
1835 /* Structure describing an image. Specific image formats like XBM are
1836 converted into this form, so that display only has to deal with
1837 this type of image. */
1838
1839 struct image
1840 {
1841 /* The time in seconds at which the image was last displayed. Set
1842 in prepare_image_for_display. */
1843 unsigned long timestamp;
1844
1845 /* Pixmaps of the image. */
1846 Pixmap pixmap, mask;
1847
1848 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1849 unsigned long *colors;
1850 int ncolors;
1851
1852 /* Width and height of the image. */
1853 int width, height;
1854
1855 /* These values are used for the rectangles displayed for images
1856 that can't be loaded. */
1857 #define DEFAULT_IMAGE_WIDTH 30
1858 #define DEFAULT_IMAGE_HEIGHT 30
1859
1860 /* Percent of image height used as ascent. */
1861 int ascent;
1862 #define DEFAULT_IMAGE_ASCENT 50
1863
1864 /* Lisp specification of this image. */
1865 Lisp_Object spec;
1866
1867 /* Relief to draw around the image. */
1868 int relief;
1869
1870 /* Optional margin around the image. This includes the relief. */
1871 int margin;
1872
1873 /* Reference to the type of the image. */
1874 struct image_type *type;
1875
1876 /* A place for image types to store additional data. The member
1877 data.lisp_val is marked during GC, so it's safe to store Lisp data
1878 there. Image types should free this data when their `free'
1879 function is called. */
1880 struct
1881 {
1882 int int_val;
1883 void *ptr_val;
1884 Lisp_Object lisp_val;
1885 } data;
1886
1887 /* Hash value of image specification to speed up comparisons. */
1888 unsigned hash;
1889
1890 /* Image id of this image. */
1891 int id;
1892
1893 /* Hash collision chain. */
1894 struct image *next, *prev;
1895 };
1896
1897
1898 /* Cache of images. Each frame has a cache. X frames with the same
1899 x_display_info share their caches. */
1900
1901 struct image_cache
1902 {
1903 /* Hash table of images. */
1904 struct image **buckets;
1905
1906 /* Vector mapping image ids to images. */
1907 struct image **images;
1908
1909 /* Allocated size of `images'. */
1910 unsigned size;
1911
1912 /* Number of images in the cache. */
1913 unsigned used;
1914
1915 /* Reference count (number of frames sharing this cache). */
1916 int refcount;
1917 };
1918
1919
1920 /* Value is the ascent of image IMG. */
1921
1922 #define IMAGE_ASCENT(IMG) \
1923 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1924
1925 /* Value is a pointer to the image with id ID on frame F, or null if
1926 no image with that id exists. */
1927
1928 #define IMAGE_FROM_ID(F, ID) \
1929 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1930 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1931 : NULL)
1932
1933 /* Size of bucket vector of image caches. Should be prime. */
1934
1935 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1936
1937 #endif /* HAVE_X_WINDOWS */
1938
1939
1940 \f
1941 /***********************************************************************
1942 Toolbars
1943 ***********************************************************************/
1944
1945 /* Enumeration defining where to find toolbar item information in
1946 toolbar items vectors stored with frames. Each toolbar item
1947 occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
1948
1949 enum toolbar_item_idx
1950 {
1951 /* The key of the toolbar item. Used to remove items when a binding
1952 for `undefined' is found. */
1953 TOOLBAR_ITEM_KEY,
1954
1955 /* Non-nil if item is enabled. */
1956 TOOLBAR_ITEM_ENABLED_P,
1957
1958 /* Non-nil if item is selected (pressed). */
1959 TOOLBAR_ITEM_SELECTED_P,
1960
1961 /* Caption. */
1962 TOOLBAR_ITEM_CAPTION,
1963
1964 /* Image(s) to display. This is either a single image specification
1965 or a vector of specifications. */
1966 TOOLBAR_ITEM_IMAGES,
1967
1968 /* The binding. */
1969 TOOLBAR_ITEM_BINDING,
1970
1971 /* Button type. One of nil, `:radio' or `:toggle'. */
1972 TOOLBAR_ITEM_TYPE,
1973
1974 /* Help string. */
1975 TOOLBAR_ITEM_HELP,
1976
1977 /* Sentinel = number of slots in toolbar_items occupied by one
1978 toolbar item. */
1979 TOOLBAR_ITEM_NSLOTS
1980 };
1981
1982
1983 /* An enumeration for the different images that can be specified
1984 for a toolbar item. */
1985
1986 enum toolbar_item_image
1987 {
1988 TOOLBAR_IMAGE_ENABLED_SELECTED,
1989 TOOLBAR_IMAGE_ENABLED_DESELECTED,
1990 TOOLBAR_IMAGE_DISABLED_SELECTED,
1991 TOOLBAR_IMAGE_DISABLED_DESELECTED
1992 };
1993
1994 /* Non-zero means raise toolbar buttons when the mouse moves over them. */
1995
1996 extern int auto_raise_toolbar_buttons_p;
1997
1998 /* Margin around toolbar buttons in pixels. */
1999
2000 extern int toolbar_button_margin;
2001
2002 /* Thickness of relief to draw around toolbar buttons. */
2003
2004 extern int toolbar_button_relief;
2005
2006
2007 \f
2008 /***********************************************************************
2009 Function Prototypes
2010 ***********************************************************************/
2011
2012 /* Defined in xdisp.c */
2013
2014 int try_window P_ ((Lisp_Object, struct text_pos));
2015 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2016 int window_box_height P_ ((struct window *));
2017 int window_text_bottom_y P_ ((struct window *));
2018 int window_box_width P_ ((struct window *, int));
2019 int window_box_left P_ ((struct window *, int));
2020 int window_box_right P_ ((struct window *, int));
2021 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2022 void mark_window_display_accurate P_ ((Lisp_Object, int));
2023 void redisplay_preserve_echo_area P_ ((void));
2024 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2025 struct glyph_matrix *, int, int, int, int));
2026 void init_iterator P_ ((struct it *, struct window *, int,
2027 int, struct glyph_row *, enum face_id));
2028 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2029 struct glyph_row *));
2030 int get_next_display_element P_ ((struct it *));
2031 void set_iterator_to_next P_ ((struct it *));
2032 void produce_glyphs P_ ((struct it *));
2033 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2034 void start_display P_ ((struct it *, struct window *, struct text_pos));
2035 void move_it_to P_ ((struct it *, int, int, int, int, int));
2036 void move_it_vertically P_ ((struct it *, int));
2037 void move_it_by_lines P_ ((struct it *, int, int));
2038 int frame_mode_line_height P_ ((struct frame *));
2039 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2040 int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
2041 extern Lisp_Object Qtoolbar;
2042 extern int redisplaying_p;
2043
2044 /* Defined in sysdep.c */
2045
2046 void get_frame_size P_ ((int *, int *));
2047 void request_sigio P_ ((void));
2048 void unrequest_sigio P_ ((void));
2049 int tabs_safe_p P_ ((void));
2050 void init_baud_rate P_ ((void));
2051 void init_sigio P_ ((int));
2052
2053 /* Defined in xface.c */
2054
2055 char *x_charset_registry P_ ((int));
2056 void clear_face_cache P_ ((int));
2057 void unload_color P_ ((struct frame *, unsigned long));
2058 int frame_update_line_height P_ ((struct frame *));
2059 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2060 void prepare_face_for_display P_ ((struct frame *, struct face *));
2061 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2062 int xstricmp P_ ((unsigned char *, unsigned char *));
2063 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2064 int face_suitable_for_charset_p P_ ((struct face *, int));
2065 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2066 int smaller_face P_ ((struct frame *, int, int));
2067 int face_with_height P_ ((struct frame *, int, int));
2068 void init_frame_faces P_ ((struct frame *));
2069 void free_frame_faces P_ ((struct frame *));
2070 void recompute_basic_faces P_ ((struct frame *));
2071 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2072 int, int));
2073 int face_at_string_position P_ ((struct window *, Lisp_Object,
2074 int, int, int, int, int *, enum face_id));
2075 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2076 void free_all_realized_faces P_ ((Lisp_Object));
2077 extern Lisp_Object Qforeground_color, Qbackground_color;
2078
2079 /* Defined in xfns.c */
2080
2081 #ifdef HAVE_X_WINDOWS
2082
2083 int x_screen_planes P_ ((struct frame *));
2084 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2085 struct image_cache *make_image_cache P_ ((void));
2086 void free_image_cache P_ ((struct frame *));
2087 void clear_image_cache P_ ((struct frame *, int));
2088 void forall_images_in_image_cache P_ ((struct frame *,
2089 void (*) P_ ((struct image *))));
2090 int valid_image_p P_ ((Lisp_Object));
2091 void prepare_image_for_display P_ ((struct frame *, struct image *));
2092 int lookup_image P_ ((struct frame *, Lisp_Object));
2093 extern struct frame *tip_frame;
2094 extern Window tip_window;
2095 EXFUN (Fx_show_tip, 4);
2096 EXFUN (Fx_hide_tip, 0);
2097 EXFUN (Fx_show_busy_cursor, 0);
2098 EXFUN (Fx_hide_busy_cursor, 1);
2099 extern int inhibit_busy_cursor;
2100 extern int display_busy_cursor_p;
2101
2102 #endif /* HAVE_X_WINDOWS */
2103
2104
2105 /* Defined in xmenu.c */
2106
2107 int popup_activated P_ ((void));
2108
2109 /* Defined in dispnw.c */
2110
2111 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2112 extern void redraw_frame P_ ((struct frame *));
2113 extern void redraw_garbaged_frames P_ ((void));
2114 extern void cancel_line P_ ((int, struct frame *));
2115 extern void init_desired_glyphs P_ ((struct frame *));
2116 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2117 extern int direct_output_for_insert P_ ((int));
2118 extern int direct_output_forward_char P_ ((int));
2119 extern int update_frame P_ ((struct frame *, int, int));
2120 extern int scrolling P_ ((struct frame *));
2121 extern void do_pending_window_change P_ ((void));
2122 extern void change_frame_size P_ ((struct frame *, int, int, int, int));
2123 extern void bitch_at_user P_ ((void));
2124 void adjust_glyphs P_ ((struct frame *));
2125 void free_glyphs P_ ((struct frame *));
2126 void free_window_matrices P_ ((struct window *));
2127 void check_glyph_memory P_ ((void));
2128 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2129 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2130 void clear_current_matrices P_ ((struct frame *f));
2131 void clear_desired_matrices P_ ((struct frame *));
2132 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2133 int, int, int));
2134 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2135 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2136 int, int, int, int));
2137 void blank_row P_ ((struct window *, struct glyph_row *, int));
2138 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2139 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2140 void clear_glyph_row P_ ((struct glyph_row *));
2141 void prepare_desired_row P_ ((struct glyph_row *));
2142 int line_hash_code P_ ((struct glyph_row *));
2143 void set_window_update_flags P_ ((struct window *, int));
2144 void write_glyphs P_ ((struct glyph *, int));
2145 void insert_glyphs P_ ((struct glyph *, int));
2146 void redraw_frame P_ ((struct frame *));
2147 void redraw_garbaged_frames P_ ((void));
2148 int scroll_cost P_ ((struct frame *, int, int, int));
2149 int direct_output_for_insert P_ ((int));
2150 int direct_output_forward_char P_ ((int));
2151 int update_frame P_ ((struct frame *, int, int));
2152 void update_single_window P_ ((struct window *, int));
2153 int scrolling P_ ((struct frame *));
2154 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2155 void do_pending_window_change P_ ((void));
2156 void change_frame_size P_ ((struct frame *, int, int, int, int));
2157 void bitch_at_user P_ ((void));
2158 Lisp_Object sit_for P_ ((int, int, int, int, int));
2159 void init_display P_ ((void));
2160 void syms_of_display P_ ((void));
2161
2162 /* Defined in term.c */
2163
2164 extern void ring_bell P_ ((void));
2165 extern void set_terminal_modes P_ ((void));
2166 extern void reset_terminal_modes P_ ((void));
2167 extern void update_begin P_ ((struct frame *));
2168 extern void update_end P_ ((struct frame *));
2169 extern void set_terminal_window P_ ((int));
2170 extern void set_scroll_region P_ ((int, int));
2171 extern void turn_off_insert P_ ((void));
2172 extern void turn_off_highlight P_ ((void));
2173 extern void background_highlight P_ ((void));
2174 extern void reassert_line_highlight P_ ((int, int));
2175 extern void clear_frame P_ ((void));
2176 extern void clear_end_of_line P_ ((int));
2177 extern void clear_end_of_line_raw P_ ((int));
2178 extern void delete_glyphs P_ ((int));
2179 extern void ins_del_lines P_ ((int, int));
2180 extern int string_cost P_ ((char *));
2181 extern int per_line_cost P_ ((char *));
2182 extern void calculate_costs P_ ((struct frame *));
2183 extern void term_init P_ ((char *));
2184 extern void fatal P_ ((/* char *, ... */));
2185 void cursor_to P_ ((int, int));
2186 void change_line_highlight P_ ((int, int, int, int));
2187
2188 /* Defined in scroll.c */
2189
2190 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2191 extern int scroll_cost P_ ((struct frame *, int, int, int));
2192 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2193 char *, char *, char *,
2194 char *, char *, int));
2195 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2196 int *, int));
2197
2198 #endif /* not DISPEXTERN_H_INCLUDED */