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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* At each redisplay cycle, we should refresh everything there is to refresh.
438 To do that efficiently, we use many optimizations that try to make sure we
439 don't waste too much time updating things that haven't changed.
440 The coarsest such optimization is that, in the most common cases, we only
441 look at the selected-window.
442
443 To know whether other windows should be considered for redisplay, we use the
444 variable windows_or_buffers_changed: as long as it is 0, it means that we
445 have not noticed anything that should require updating anything else than
446 the selected-window. If it is set to REDISPLAY_SOME, it means that since
447 last redisplay, some changes have been made which could impact other
448 windows. To know which ones need redisplay, every buffer, window, and frame
449 has a `redisplay' bit, which (if true) means that this object needs to be
450 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
451 looking for those `redisplay' bits (actually, there might be some such bits
452 set, but then only on objects which aren't displayed anyway).
453
454 OTOH if it's non-zero we wil have to loop through all windows and then check
455 the `redisplay' bit of the corresponding window, frame, and buffer, in order
456 to decide whether that window needs attention or not. Note that we can't
457 just look at the frame's redisplay bit to decide that the whole frame can be
458 skipped, since even if the frame's redisplay bit is unset, some of its
459 windows's redisplay bits may be set.
460
461 Mostly for historical reasons, windows_or_buffers_changed can also take
462 other non-zero values. In that case, the precise value doesn't matter (it
463 encodes the cause of the setting but is only used for debugging purposes),
464 and what it means is that we shouldn't pay attention to any `redisplay' bits
465 and we should simply try and redisplay every window out there. */
466
467 int windows_or_buffers_changed;
468
469 /* Nonzero if we should redraw the mode lines on the next redisplay.
470 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
471 then only redisplay the mode lines in those buffers/windows/frames where the
472 `redisplay' bit has been set.
473 For any other value, redisplay all mode lines (the number used is then only
474 used to track down the cause for this full-redisplay).
475
476 Since the frame title uses the same %-constructs as the mode line
477 (except %c and %l), if this variable is non-zero, we also consider
478 redisplaying the title of each frame, see x_consider_frame_title.
479
480 The `redisplay' bits are the same as those used for
481 windows_or_buffers_changed, and setting windows_or_buffers_changed also
482 causes recomputation of the mode lines of all those windows. IOW this
483 variable only has an effect if windows_or_buffers_changed is zero, in which
484 case we should only need to redisplay the mode-line of those objects with
485 a `redisplay' bit set but not the window's text content (tho we may still
486 need to refresh the text content of the selected-window). */
487
488 int update_mode_lines;
489
490 /* True after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 static bool line_number_displayed;
494
495 /* The name of the *Messages* buffer, a string. */
496
497 static Lisp_Object Vmessages_buffer_name;
498
499 /* Current, index 0, and last displayed echo area message. Either
500 buffers from echo_buffers, or nil to indicate no message. */
501
502 Lisp_Object echo_area_buffer[2];
503
504 /* The buffers referenced from echo_area_buffer. */
505
506 static Lisp_Object echo_buffer[2];
507
508 /* A vector saved used in with_area_buffer to reduce consing. */
509
510 static Lisp_Object Vwith_echo_area_save_vector;
511
512 /* True means display_echo_area should display the last echo area
513 message again. Set by redisplay_preserve_echo_area. */
514
515 static bool display_last_displayed_message_p;
516
517 /* True if echo area is being used by print; false if being used by
518 message. */
519
520 static bool message_buf_print;
521
522 /* Set to true in clear_message to make redisplay_internal aware
523 of an emptied echo area. */
524
525 static bool message_cleared_p;
526
527 /* A scratch glyph row with contents used for generating truncation
528 glyphs. Also used in direct_output_for_insert. */
529
530 #define MAX_SCRATCH_GLYPHS 100
531 static struct glyph_row scratch_glyph_row;
532 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
533
534 /* Ascent and height of the last line processed by move_it_to. */
535
536 static int last_height;
537
538 /* True if there's a help-echo in the echo area. */
539
540 bool help_echo_showing_p;
541
542 /* The maximum distance to look ahead for text properties. Values
543 that are too small let us call compute_char_face and similar
544 functions too often which is expensive. Values that are too large
545 let us call compute_char_face and alike too often because we
546 might not be interested in text properties that far away. */
547
548 #define TEXT_PROP_DISTANCE_LIMIT 100
549
550 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
551 iterator state and later restore it. This is needed because the
552 bidi iterator on bidi.c keeps a stacked cache of its states, which
553 is really a singleton. When we use scratch iterator objects to
554 move around the buffer, we can cause the bidi cache to be pushed or
555 popped, and therefore we need to restore the cache state when we
556 return to the original iterator. */
557 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
558 do { \
559 if (CACHE) \
560 bidi_unshelve_cache (CACHE, true); \
561 ITCOPY = ITORIG; \
562 CACHE = bidi_shelve_cache (); \
563 } while (false)
564
565 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
566 do { \
567 if (pITORIG != pITCOPY) \
568 *(pITORIG) = *(pITCOPY); \
569 bidi_unshelve_cache (CACHE, false); \
570 CACHE = NULL; \
571 } while (false)
572
573 /* Functions to mark elements as needing redisplay. */
574 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
575
576 void
577 redisplay_other_windows (void)
578 {
579 if (!windows_or_buffers_changed)
580 windows_or_buffers_changed = REDISPLAY_SOME;
581 }
582
583 void
584 wset_redisplay (struct window *w)
585 {
586 /* Beware: selected_window can be nil during early stages. */
587 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
588 redisplay_other_windows ();
589 w->redisplay = true;
590 }
591
592 void
593 fset_redisplay (struct frame *f)
594 {
595 redisplay_other_windows ();
596 f->redisplay = true;
597 }
598
599 void
600 bset_redisplay (struct buffer *b)
601 {
602 int count = buffer_window_count (b);
603 if (count > 0)
604 {
605 /* ... it's visible in other window than selected, */
606 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
607 redisplay_other_windows ();
608 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
609 so that if we later set windows_or_buffers_changed, this buffer will
610 not be omitted. */
611 b->text->redisplay = true;
612 }
613 }
614
615 void
616 bset_update_mode_line (struct buffer *b)
617 {
618 if (!update_mode_lines)
619 update_mode_lines = REDISPLAY_SOME;
620 b->text->redisplay = true;
621 }
622
623 void
624 maybe_set_redisplay (Lisp_Object symbol)
625 {
626 if (!NILP (Fassoc_string (symbol, Vredisplay__variables, Qnil)))
627 {
628 bset_update_mode_line (current_buffer);
629 current_buffer->prevent_redisplay_optimizations_p = true;
630 }
631 }
632
633 #ifdef GLYPH_DEBUG
634
635 /* True means print traces of redisplay if compiled with
636 GLYPH_DEBUG defined. */
637
638 bool trace_redisplay_p;
639
640 #endif /* GLYPH_DEBUG */
641
642 #ifdef DEBUG_TRACE_MOVE
643 /* True means trace with TRACE_MOVE to stderr. */
644 static bool trace_move;
645
646 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
647 #else
648 #define TRACE_MOVE(x) (void) 0
649 #endif
650
651 /* Buffer being redisplayed -- for redisplay_window_error. */
652
653 static struct buffer *displayed_buffer;
654
655 /* Value returned from text property handlers (see below). */
656
657 enum prop_handled
658 {
659 HANDLED_NORMALLY,
660 HANDLED_RECOMPUTE_PROPS,
661 HANDLED_OVERLAY_STRING_CONSUMED,
662 HANDLED_RETURN
663 };
664
665 /* A description of text properties that redisplay is interested
666 in. */
667
668 struct props
669 {
670 /* The symbol index of the name of the property. */
671 short name;
672
673 /* A unique index for the property. */
674 enum prop_idx idx;
675
676 /* A handler function called to set up iterator IT from the property
677 at IT's current position. Value is used to steer handle_stop. */
678 enum prop_handled (*handler) (struct it *it);
679 };
680
681 static enum prop_handled handle_face_prop (struct it *);
682 static enum prop_handled handle_invisible_prop (struct it *);
683 static enum prop_handled handle_display_prop (struct it *);
684 static enum prop_handled handle_composition_prop (struct it *);
685 static enum prop_handled handle_overlay_change (struct it *);
686 static enum prop_handled handle_fontified_prop (struct it *);
687
688 /* Properties handled by iterators. */
689
690 static struct props it_props[] =
691 {
692 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
693 /* Handle `face' before `display' because some sub-properties of
694 `display' need to know the face. */
695 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
696 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
697 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
698 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
699 {0, 0, NULL}
700 };
701
702 /* Value is the position described by X. If X is a marker, value is
703 the marker_position of X. Otherwise, value is X. */
704
705 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
706
707 /* Enumeration returned by some move_it_.* functions internally. */
708
709 enum move_it_result
710 {
711 /* Not used. Undefined value. */
712 MOVE_UNDEFINED,
713
714 /* Move ended at the requested buffer position or ZV. */
715 MOVE_POS_MATCH_OR_ZV,
716
717 /* Move ended at the requested X pixel position. */
718 MOVE_X_REACHED,
719
720 /* Move within a line ended at the end of a line that must be
721 continued. */
722 MOVE_LINE_CONTINUED,
723
724 /* Move within a line ended at the end of a line that would
725 be displayed truncated. */
726 MOVE_LINE_TRUNCATED,
727
728 /* Move within a line ended at a line end. */
729 MOVE_NEWLINE_OR_CR
730 };
731
732 /* This counter is used to clear the face cache every once in a while
733 in redisplay_internal. It is incremented for each redisplay.
734 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
735 cleared. */
736
737 #define CLEAR_FACE_CACHE_COUNT 500
738 static int clear_face_cache_count;
739
740 /* Similarly for the image cache. */
741
742 #ifdef HAVE_WINDOW_SYSTEM
743 #define CLEAR_IMAGE_CACHE_COUNT 101
744 static int clear_image_cache_count;
745
746 /* Null glyph slice */
747 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
748 #endif
749
750 /* True while redisplay_internal is in progress. */
751
752 bool redisplaying_p;
753
754 /* If a string, XTread_socket generates an event to display that string.
755 (The display is done in read_char.) */
756
757 Lisp_Object help_echo_string;
758 Lisp_Object help_echo_window;
759 Lisp_Object help_echo_object;
760 ptrdiff_t help_echo_pos;
761
762 /* Temporary variable for XTread_socket. */
763
764 Lisp_Object previous_help_echo_string;
765
766 /* Platform-independent portion of hourglass implementation. */
767
768 #ifdef HAVE_WINDOW_SYSTEM
769
770 /* True means an hourglass cursor is currently shown. */
771 static bool hourglass_shown_p;
772
773 /* If non-null, an asynchronous timer that, when it expires, displays
774 an hourglass cursor on all frames. */
775 static struct atimer *hourglass_atimer;
776
777 #endif /* HAVE_WINDOW_SYSTEM */
778
779 /* Default number of seconds to wait before displaying an hourglass
780 cursor. */
781 #define DEFAULT_HOURGLASS_DELAY 1
782
783 #ifdef HAVE_WINDOW_SYSTEM
784
785 /* Default pixel width of `thin-space' display method. */
786 #define THIN_SPACE_WIDTH 1
787
788 #endif /* HAVE_WINDOW_SYSTEM */
789
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, bool);
794 static void mark_window_display_accurate_1 (struct window *, bool);
795 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
796 static bool cursor_row_p (struct glyph_row *);
797 static int redisplay_mode_lines (Lisp_Object, bool);
798
799 static void handle_line_prefix (struct it *);
800
801 static void handle_stop_backwards (struct it *, ptrdiff_t);
802 static void unwind_with_echo_area_buffer (Lisp_Object);
803 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
804 static bool current_message_1 (ptrdiff_t, Lisp_Object);
805 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
806 static void set_message (Lisp_Object);
807 static bool set_message_1 (ptrdiff_t, Lisp_Object);
808 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
809 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
810 static void unwind_redisplay (void);
811 static void extend_face_to_end_of_line (struct it *);
812 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
813 static void push_it (struct it *, struct text_pos *);
814 static void iterate_out_of_display_property (struct it *);
815 static void pop_it (struct it *);
816 static void redisplay_internal (void);
817 static void echo_area_display (bool);
818 static void redisplay_windows (Lisp_Object);
819 static void redisplay_window (Lisp_Object, bool);
820 static Lisp_Object redisplay_window_error (Lisp_Object);
821 static Lisp_Object redisplay_window_0 (Lisp_Object);
822 static Lisp_Object redisplay_window_1 (Lisp_Object);
823 static bool set_cursor_from_row (struct window *, struct glyph_row *,
824 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
825 int, int);
826 static bool update_menu_bar (struct frame *, bool, bool);
827 static bool try_window_reusing_current_matrix (struct window *);
828 static int try_window_id (struct window *);
829 static bool display_line (struct it *);
830 static int display_mode_lines (struct window *);
831 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
832 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
833 Lisp_Object, bool);
834 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
835 Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
839 ptrdiff_t *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static bool get_overlay_strings (struct it *, ptrdiff_t);
845 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, bool);
848 static void reseat_1 (struct it *, struct text_pos, bool);
849 static bool next_element_from_display_vector (struct it *);
850 static bool next_element_from_string (struct it *);
851 static bool next_element_from_c_string (struct it *);
852 static bool next_element_from_buffer (struct it *);
853 static bool next_element_from_composition (struct it *);
854 static bool next_element_from_image (struct it *);
855 static bool next_element_from_stretch (struct it *);
856 static void load_overlay_strings (struct it *, ptrdiff_t);
857 static bool get_next_display_element (struct it *);
858 static enum move_it_result
859 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
860 enum move_operation_enum);
861 static void get_visually_first_element (struct it *);
862 static void compute_stop_pos (struct it *);
863 static int face_before_or_after_it_pos (struct it *, bool);
864 static ptrdiff_t next_overlay_change (ptrdiff_t);
865 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
866 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
867 static int handle_single_display_spec (struct it *, Lisp_Object,
868 Lisp_Object, Lisp_Object,
869 struct text_pos *, ptrdiff_t, int, bool);
870 static int underlying_face_id (struct it *);
871
872 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
873 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
874
875 #ifdef HAVE_WINDOW_SYSTEM
876
877 static void update_tool_bar (struct frame *, bool);
878 static void x_draw_bottom_divider (struct window *w);
879 static void notice_overwritten_cursor (struct window *,
880 enum glyph_row_area,
881 int, int, int, int);
882 static int normal_char_height (struct font *, int);
883 static void normal_char_ascent_descent (struct font *, int, int *, int *);
884
885 static void append_stretch_glyph (struct it *, Lisp_Object,
886 int, int, int);
887
888 static Lisp_Object get_it_property (struct it *, Lisp_Object);
889 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
890 struct font *, int, bool);
891
892 #endif /* HAVE_WINDOW_SYSTEM */
893
894 static void produce_special_glyphs (struct it *, enum display_element_type);
895 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
896 static bool coords_in_mouse_face_p (struct window *, int, int);
897
898
899 \f
900 /***********************************************************************
901 Window display dimensions
902 ***********************************************************************/
903
904 /* Return the bottom boundary y-position for text lines in window W.
905 This is the first y position at which a line cannot start.
906 It is relative to the top of the window.
907
908 This is the height of W minus the height of a mode line, if any. */
909
910 int
911 window_text_bottom_y (struct window *w)
912 {
913 int height = WINDOW_PIXEL_HEIGHT (w);
914
915 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
916
917 if (WINDOW_WANTS_MODELINE_P (w))
918 height -= CURRENT_MODE_LINE_HEIGHT (w);
919
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 return height;
923 }
924
925 /* Return the pixel width of display area AREA of window W.
926 ANY_AREA means return the total width of W, not including
927 fringes to the left and right of the window. */
928
929 int
930 window_box_width (struct window *w, enum glyph_row_area area)
931 {
932 int width = w->pixel_width;
933
934 if (!w->pseudo_window_p)
935 {
936 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
937 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
938
939 if (area == TEXT_AREA)
940 width -= (WINDOW_MARGINS_WIDTH (w)
941 + WINDOW_FRINGES_WIDTH (w));
942 else if (area == LEFT_MARGIN_AREA)
943 width = WINDOW_LEFT_MARGIN_WIDTH (w);
944 else if (area == RIGHT_MARGIN_AREA)
945 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
946 }
947
948 /* With wide margins, fringes, etc. we might end up with a negative
949 width, correct that here. */
950 return max (0, width);
951 }
952
953
954 /* Return the pixel height of the display area of window W, not
955 including mode lines of W, if any. */
956
957 int
958 window_box_height (struct window *w)
959 {
960 struct frame *f = XFRAME (w->frame);
961 int height = WINDOW_PIXEL_HEIGHT (w);
962
963 eassert (height >= 0);
964
965 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
966 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
967
968 /* Note: the code below that determines the mode-line/header-line
969 height is essentially the same as that contained in the macro
970 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
971 the appropriate glyph row has its `mode_line_p' flag set,
972 and if it doesn't, uses estimate_mode_line_height instead. */
973
974 if (WINDOW_WANTS_MODELINE_P (w))
975 {
976 struct glyph_row *ml_row
977 = (w->current_matrix && w->current_matrix->rows
978 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
979 : 0);
980 if (ml_row && ml_row->mode_line_p)
981 height -= ml_row->height;
982 else
983 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
984 }
985
986 if (WINDOW_WANTS_HEADER_LINE_P (w))
987 {
988 struct glyph_row *hl_row
989 = (w->current_matrix && w->current_matrix->rows
990 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
991 : 0);
992 if (hl_row && hl_row->mode_line_p)
993 height -= hl_row->height;
994 else
995 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
996 }
997
998 /* With a very small font and a mode-line that's taller than
999 default, we might end up with a negative height. */
1000 return max (0, height);
1001 }
1002
1003 /* Return the window-relative coordinate of the left edge of display
1004 area AREA of window W. ANY_AREA means return the left edge of the
1005 whole window, to the right of the left fringe of W. */
1006
1007 int
1008 window_box_left_offset (struct window *w, enum glyph_row_area area)
1009 {
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return 0;
1014
1015 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1016
1017 if (area == TEXT_AREA)
1018 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1019 + window_box_width (w, LEFT_MARGIN_AREA));
1020 else if (area == RIGHT_MARGIN_AREA)
1021 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1022 + window_box_width (w, LEFT_MARGIN_AREA)
1023 + window_box_width (w, TEXT_AREA)
1024 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1025 ? 0
1026 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1027 else if (area == LEFT_MARGIN_AREA
1028 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1029 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1030
1031 /* Don't return more than the window's pixel width. */
1032 return min (x, w->pixel_width);
1033 }
1034
1035
1036 /* Return the window-relative coordinate of the right edge of display
1037 area AREA of window W. ANY_AREA means return the right edge of the
1038 whole window, to the left of the right fringe of W. */
1039
1040 static int
1041 window_box_right_offset (struct window *w, enum glyph_row_area area)
1042 {
1043 /* Don't return more than the window's pixel width. */
1044 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1045 w->pixel_width);
1046 }
1047
1048 /* Return the frame-relative coordinate of the left edge of display
1049 area AREA of window W. ANY_AREA means return the left edge of the
1050 whole window, to the right of the left fringe of W. */
1051
1052 int
1053 window_box_left (struct window *w, enum glyph_row_area area)
1054 {
1055 struct frame *f = XFRAME (w->frame);
1056 int x;
1057
1058 if (w->pseudo_window_p)
1059 return FRAME_INTERNAL_BORDER_WIDTH (f);
1060
1061 x = (WINDOW_LEFT_EDGE_X (w)
1062 + window_box_left_offset (w, area));
1063
1064 return x;
1065 }
1066
1067
1068 /* Return the frame-relative coordinate of the right edge of display
1069 area AREA of window W. ANY_AREA means return the right edge of the
1070 whole window, to the left of the right fringe of W. */
1071
1072 int
1073 window_box_right (struct window *w, enum glyph_row_area area)
1074 {
1075 return window_box_left (w, area) + window_box_width (w, area);
1076 }
1077
1078 /* Get the bounding box of the display area AREA of window W, without
1079 mode lines, in frame-relative coordinates. ANY_AREA means the
1080 whole window, not including the left and right fringes of
1081 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1082 coordinates of the upper-left corner of the box. Return in
1083 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1084
1085 void
1086 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1087 int *box_y, int *box_width, int *box_height)
1088 {
1089 if (box_width)
1090 *box_width = window_box_width (w, area);
1091 if (box_height)
1092 *box_height = window_box_height (w);
1093 if (box_x)
1094 *box_x = window_box_left (w, area);
1095 if (box_y)
1096 {
1097 *box_y = WINDOW_TOP_EDGE_Y (w);
1098 if (WINDOW_WANTS_HEADER_LINE_P (w))
1099 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1100 }
1101 }
1102
1103 #ifdef HAVE_WINDOW_SYSTEM
1104
1105 /* Get the bounding box of the display area AREA of window W, without
1106 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1107 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1108 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1109 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1110 box. */
1111
1112 static void
1113 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1114 int *bottom_right_x, int *bottom_right_y)
1115 {
1116 window_box (w, ANY_AREA, top_left_x, top_left_y,
1117 bottom_right_x, bottom_right_y);
1118 *bottom_right_x += *top_left_x;
1119 *bottom_right_y += *top_left_y;
1120 }
1121
1122 #endif /* HAVE_WINDOW_SYSTEM */
1123
1124 /***********************************************************************
1125 Utilities
1126 ***********************************************************************/
1127
1128 /* Return the bottom y-position of the line the iterator IT is in.
1129 This can modify IT's settings. */
1130
1131 int
1132 line_bottom_y (struct it *it)
1133 {
1134 int line_height = it->max_ascent + it->max_descent;
1135 int line_top_y = it->current_y;
1136
1137 if (line_height == 0)
1138 {
1139 if (last_height)
1140 line_height = last_height;
1141 else if (IT_CHARPOS (*it) < ZV)
1142 {
1143 move_it_by_lines (it, 1);
1144 line_height = (it->max_ascent || it->max_descent
1145 ? it->max_ascent + it->max_descent
1146 : last_height);
1147 }
1148 else
1149 {
1150 struct glyph_row *row = it->glyph_row;
1151
1152 /* Use the default character height. */
1153 it->glyph_row = NULL;
1154 it->what = IT_CHARACTER;
1155 it->c = ' ';
1156 it->len = 1;
1157 PRODUCE_GLYPHS (it);
1158 line_height = it->ascent + it->descent;
1159 it->glyph_row = row;
1160 }
1161 }
1162
1163 return line_top_y + line_height;
1164 }
1165
1166 DEFUN ("line-pixel-height", Fline_pixel_height,
1167 Sline_pixel_height, 0, 0, 0,
1168 doc: /* Return height in pixels of text line in the selected window.
1169
1170 Value is the height in pixels of the line at point. */)
1171 (void)
1172 {
1173 struct it it;
1174 struct text_pos pt;
1175 struct window *w = XWINDOW (selected_window);
1176 struct buffer *old_buffer = NULL;
1177 Lisp_Object result;
1178
1179 if (XBUFFER (w->contents) != current_buffer)
1180 {
1181 old_buffer = current_buffer;
1182 set_buffer_internal_1 (XBUFFER (w->contents));
1183 }
1184 SET_TEXT_POS (pt, PT, PT_BYTE);
1185 start_display (&it, w, pt);
1186 it.vpos = it.current_y = 0;
1187 last_height = 0;
1188 result = make_number (line_bottom_y (&it));
1189 if (old_buffer)
1190 set_buffer_internal_1 (old_buffer);
1191
1192 return result;
1193 }
1194
1195 /* Return the default pixel height of text lines in window W. The
1196 value is the canonical height of the W frame's default font, plus
1197 any extra space required by the line-spacing variable or frame
1198 parameter.
1199
1200 Implementation note: this ignores any line-spacing text properties
1201 put on the newline characters. This is because those properties
1202 only affect the _screen_ line ending in the newline (i.e., in a
1203 continued line, only the last screen line will be affected), which
1204 means only a small number of lines in a buffer can ever use this
1205 feature. Since this function is used to compute the default pixel
1206 equivalent of text lines in a window, we can safely ignore those
1207 few lines. For the same reasons, we ignore the line-height
1208 properties. */
1209 int
1210 default_line_pixel_height (struct window *w)
1211 {
1212 struct frame *f = WINDOW_XFRAME (w);
1213 int height = FRAME_LINE_HEIGHT (f);
1214
1215 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1216 {
1217 struct buffer *b = XBUFFER (w->contents);
1218 Lisp_Object val = BVAR (b, extra_line_spacing);
1219
1220 if (NILP (val))
1221 val = BVAR (&buffer_defaults, extra_line_spacing);
1222 if (!NILP (val))
1223 {
1224 if (RANGED_INTEGERP (0, val, INT_MAX))
1225 height += XFASTINT (val);
1226 else if (FLOATP (val))
1227 {
1228 int addon = XFLOAT_DATA (val) * height + 0.5;
1229
1230 if (addon >= 0)
1231 height += addon;
1232 }
1233 }
1234 else
1235 height += f->extra_line_spacing;
1236 }
1237
1238 return height;
1239 }
1240
1241 /* Subroutine of pos_visible_p below. Extracts a display string, if
1242 any, from the display spec given as its argument. */
1243 static Lisp_Object
1244 string_from_display_spec (Lisp_Object spec)
1245 {
1246 if (CONSP (spec))
1247 {
1248 while (CONSP (spec))
1249 {
1250 if (STRINGP (XCAR (spec)))
1251 return XCAR (spec);
1252 spec = XCDR (spec);
1253 }
1254 }
1255 else if (VECTORP (spec))
1256 {
1257 ptrdiff_t i;
1258
1259 for (i = 0; i < ASIZE (spec); i++)
1260 {
1261 if (STRINGP (AREF (spec, i)))
1262 return AREF (spec, i);
1263 }
1264 return Qnil;
1265 }
1266
1267 return spec;
1268 }
1269
1270
1271 /* Limit insanely large values of W->hscroll on frame F to the largest
1272 value that will still prevent first_visible_x and last_visible_x of
1273 'struct it' from overflowing an int. */
1274 static int
1275 window_hscroll_limited (struct window *w, struct frame *f)
1276 {
1277 ptrdiff_t window_hscroll = w->hscroll;
1278 int window_text_width = window_box_width (w, TEXT_AREA);
1279 int colwidth = FRAME_COLUMN_WIDTH (f);
1280
1281 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1282 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1283
1284 return window_hscroll;
1285 }
1286
1287 /* Return true if position CHARPOS is visible in window W.
1288 CHARPOS < 0 means return info about WINDOW_END position.
1289 If visible, set *X and *Y to pixel coordinates of top left corner.
1290 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1291 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1292
1293 bool
1294 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1295 int *rtop, int *rbot, int *rowh, int *vpos)
1296 {
1297 struct it it;
1298 void *itdata = bidi_shelve_cache ();
1299 struct text_pos top;
1300 bool visible_p = false;
1301 struct buffer *old_buffer = NULL;
1302 bool r2l = false;
1303
1304 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1305 return visible_p;
1306
1307 if (XBUFFER (w->contents) != current_buffer)
1308 {
1309 old_buffer = current_buffer;
1310 set_buffer_internal_1 (XBUFFER (w->contents));
1311 }
1312
1313 SET_TEXT_POS_FROM_MARKER (top, w->start);
1314 /* Scrolling a minibuffer window via scroll bar when the echo area
1315 shows long text sometimes resets the minibuffer contents behind
1316 our backs. */
1317 if (CHARPOS (top) > ZV)
1318 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319
1320 /* Compute exact mode line heights. */
1321 if (WINDOW_WANTS_MODELINE_P (w))
1322 w->mode_line_height
1323 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1324 BVAR (current_buffer, mode_line_format));
1325
1326 if (WINDOW_WANTS_HEADER_LINE_P (w))
1327 w->header_line_height
1328 = display_mode_line (w, HEADER_LINE_FACE_ID,
1329 BVAR (current_buffer, header_line_format));
1330
1331 start_display (&it, w, top);
1332 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1333 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1334
1335 if (charpos >= 0
1336 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1337 && IT_CHARPOS (it) >= charpos)
1338 /* When scanning backwards under bidi iteration, move_it_to
1339 stops at or _before_ CHARPOS, because it stops at or to
1340 the _right_ of the character at CHARPOS. */
1341 || (it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) <= charpos)))
1343 {
1344 /* We have reached CHARPOS, or passed it. How the call to
1345 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1346 or covered by a display property, move_it_to stops at the end
1347 of the invisible text, to the right of CHARPOS. (ii) If
1348 CHARPOS is in a display vector, move_it_to stops on its last
1349 glyph. */
1350 int top_x = it.current_x;
1351 int top_y = it.current_y;
1352 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1353 int bottom_y;
1354 struct it save_it;
1355 void *save_it_data = NULL;
1356
1357 /* Calling line_bottom_y may change it.method, it.position, etc. */
1358 SAVE_IT (save_it, it, save_it_data);
1359 last_height = 0;
1360 bottom_y = line_bottom_y (&it);
1361 if (top_y < window_top_y)
1362 visible_p = bottom_y > window_top_y;
1363 else if (top_y < it.last_visible_y)
1364 visible_p = true;
1365 if (bottom_y >= it.last_visible_y
1366 && it.bidi_p && it.bidi_it.scan_dir == -1
1367 && IT_CHARPOS (it) < charpos)
1368 {
1369 /* When the last line of the window is scanned backwards
1370 under bidi iteration, we could be duped into thinking
1371 that we have passed CHARPOS, when in fact move_it_to
1372 simply stopped short of CHARPOS because it reached
1373 last_visible_y. To see if that's what happened, we call
1374 move_it_to again with a slightly larger vertical limit,
1375 and see if it actually moved vertically; if it did, we
1376 didn't really reach CHARPOS, which is beyond window end. */
1377 /* Why 10? because we don't know how many canonical lines
1378 will the height of the next line(s) be. So we guess. */
1379 int ten_more_lines = 10 * default_line_pixel_height (w);
1380
1381 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1382 MOVE_TO_POS | MOVE_TO_Y);
1383 if (it.current_y > top_y)
1384 visible_p = false;
1385
1386 }
1387 RESTORE_IT (&it, &save_it, save_it_data);
1388 if (visible_p)
1389 {
1390 if (it.method == GET_FROM_DISPLAY_VECTOR)
1391 {
1392 /* We stopped on the last glyph of a display vector.
1393 Try and recompute. Hack alert! */
1394 if (charpos < 2 || top.charpos >= charpos)
1395 top_x = it.glyph_row->x;
1396 else
1397 {
1398 struct it it2, it2_prev;
1399 /* The idea is to get to the previous buffer
1400 position, consume the character there, and use
1401 the pixel coordinates we get after that. But if
1402 the previous buffer position is also displayed
1403 from a display vector, we need to consume all of
1404 the glyphs from that display vector. */
1405 start_display (&it2, w, top);
1406 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1407 /* If we didn't get to CHARPOS - 1, there's some
1408 replacing display property at that position, and
1409 we stopped after it. That is exactly the place
1410 whose coordinates we want. */
1411 if (IT_CHARPOS (it2) != charpos - 1)
1412 it2_prev = it2;
1413 else
1414 {
1415 /* Iterate until we get out of the display
1416 vector that displays the character at
1417 CHARPOS - 1. */
1418 do {
1419 get_next_display_element (&it2);
1420 PRODUCE_GLYPHS (&it2);
1421 it2_prev = it2;
1422 set_iterator_to_next (&it2, true);
1423 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1424 && IT_CHARPOS (it2) < charpos);
1425 }
1426 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1427 || it2_prev.current_x > it2_prev.last_visible_x)
1428 top_x = it.glyph_row->x;
1429 else
1430 {
1431 top_x = it2_prev.current_x;
1432 top_y = it2_prev.current_y;
1433 }
1434 }
1435 }
1436 else if (IT_CHARPOS (it) != charpos)
1437 {
1438 Lisp_Object cpos = make_number (charpos);
1439 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1440 Lisp_Object string = string_from_display_spec (spec);
1441 struct text_pos tpos;
1442 bool newline_in_string
1443 = (STRINGP (string)
1444 && memchr (SDATA (string), '\n', SBYTES (string)));
1445
1446 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1447 bool replacing_spec_p
1448 = (!NILP (spec)
1449 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1450 charpos, FRAME_WINDOW_P (it.f)));
1451 /* The tricky code below is needed because there's a
1452 discrepancy between move_it_to and how we set cursor
1453 when PT is at the beginning of a portion of text
1454 covered by a display property or an overlay with a
1455 display property, or the display line ends in a
1456 newline from a display string. move_it_to will stop
1457 _after_ such display strings, whereas
1458 set_cursor_from_row conspires with cursor_row_p to
1459 place the cursor on the first glyph produced from the
1460 display string. */
1461
1462 /* We have overshoot PT because it is covered by a
1463 display property that replaces the text it covers.
1464 If the string includes embedded newlines, we are also
1465 in the wrong display line. Backtrack to the correct
1466 line, where the display property begins. */
1467 if (replacing_spec_p)
1468 {
1469 Lisp_Object startpos, endpos;
1470 EMACS_INT start, end;
1471 struct it it3;
1472
1473 /* Find the first and the last buffer positions
1474 covered by the display string. */
1475 endpos =
1476 Fnext_single_char_property_change (cpos, Qdisplay,
1477 Qnil, Qnil);
1478 startpos =
1479 Fprevious_single_char_property_change (endpos, Qdisplay,
1480 Qnil, Qnil);
1481 start = XFASTINT (startpos);
1482 end = XFASTINT (endpos);
1483 /* Move to the last buffer position before the
1484 display property. */
1485 start_display (&it3, w, top);
1486 if (start > CHARPOS (top))
1487 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1488 /* Move forward one more line if the position before
1489 the display string is a newline or if it is the
1490 rightmost character on a line that is
1491 continued or word-wrapped. */
1492 if (it3.method == GET_FROM_BUFFER
1493 && (it3.c == '\n'
1494 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1495 move_it_by_lines (&it3, 1);
1496 else if (move_it_in_display_line_to (&it3, -1,
1497 it3.current_x
1498 + it3.pixel_width,
1499 MOVE_TO_X)
1500 == MOVE_LINE_CONTINUED)
1501 {
1502 move_it_by_lines (&it3, 1);
1503 /* When we are under word-wrap, the #$@%!
1504 move_it_by_lines moves 2 lines, so we need to
1505 fix that up. */
1506 if (it3.line_wrap == WORD_WRAP)
1507 move_it_by_lines (&it3, -1);
1508 }
1509
1510 /* Record the vertical coordinate of the display
1511 line where we wound up. */
1512 top_y = it3.current_y;
1513 if (it3.bidi_p)
1514 {
1515 /* When characters are reordered for display,
1516 the character displayed to the left of the
1517 display string could be _after_ the display
1518 property in the logical order. Use the
1519 smallest vertical position of these two. */
1520 start_display (&it3, w, top);
1521 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1522 if (it3.current_y < top_y)
1523 top_y = it3.current_y;
1524 }
1525 /* Move from the top of the window to the beginning
1526 of the display line where the display string
1527 begins. */
1528 start_display (&it3, w, top);
1529 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1530 /* If it3_moved stays false after the 'while' loop
1531 below, that means we already were at a newline
1532 before the loop (e.g., the display string begins
1533 with a newline), so we don't need to (and cannot)
1534 inspect the glyphs of it3.glyph_row, because
1535 PRODUCE_GLYPHS will not produce anything for a
1536 newline, and thus it3.glyph_row stays at its
1537 stale content it got at top of the window. */
1538 bool it3_moved = false;
1539 /* Finally, advance the iterator until we hit the
1540 first display element whose character position is
1541 CHARPOS, or until the first newline from the
1542 display string, which signals the end of the
1543 display line. */
1544 while (get_next_display_element (&it3))
1545 {
1546 PRODUCE_GLYPHS (&it3);
1547 if (IT_CHARPOS (it3) == charpos
1548 || ITERATOR_AT_END_OF_LINE_P (&it3))
1549 break;
1550 it3_moved = true;
1551 set_iterator_to_next (&it3, false);
1552 }
1553 top_x = it3.current_x - it3.pixel_width;
1554 /* Normally, we would exit the above loop because we
1555 found the display element whose character
1556 position is CHARPOS. For the contingency that we
1557 didn't, and stopped at the first newline from the
1558 display string, move back over the glyphs
1559 produced from the string, until we find the
1560 rightmost glyph not from the string. */
1561 if (it3_moved
1562 && newline_in_string
1563 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1564 {
1565 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1566 + it3.glyph_row->used[TEXT_AREA];
1567
1568 while (EQ ((g - 1)->object, string))
1569 {
1570 --g;
1571 top_x -= g->pixel_width;
1572 }
1573 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1574 + it3.glyph_row->used[TEXT_AREA]);
1575 }
1576 }
1577 }
1578
1579 *x = top_x;
1580 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1581 *rtop = max (0, window_top_y - top_y);
1582 *rbot = max (0, bottom_y - it.last_visible_y);
1583 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1584 - max (top_y, window_top_y)));
1585 *vpos = it.vpos;
1586 if (it.bidi_it.paragraph_dir == R2L)
1587 r2l = true;
1588 }
1589 }
1590 else
1591 {
1592 /* Either we were asked to provide info about WINDOW_END, or
1593 CHARPOS is in the partially visible glyph row at end of
1594 window. */
1595 struct it it2;
1596 void *it2data = NULL;
1597
1598 SAVE_IT (it2, it, it2data);
1599 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1600 move_it_by_lines (&it, 1);
1601 if (charpos < IT_CHARPOS (it)
1602 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1603 {
1604 visible_p = true;
1605 RESTORE_IT (&it2, &it2, it2data);
1606 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1607 *x = it2.current_x;
1608 *y = it2.current_y + it2.max_ascent - it2.ascent;
1609 *rtop = max (0, -it2.current_y);
1610 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1611 - it.last_visible_y));
1612 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1613 it.last_visible_y)
1614 - max (it2.current_y,
1615 WINDOW_HEADER_LINE_HEIGHT (w))));
1616 *vpos = it2.vpos;
1617 if (it2.bidi_it.paragraph_dir == R2L)
1618 r2l = true;
1619 }
1620 else
1621 bidi_unshelve_cache (it2data, true);
1622 }
1623 bidi_unshelve_cache (itdata, false);
1624
1625 if (old_buffer)
1626 set_buffer_internal_1 (old_buffer);
1627
1628 if (visible_p)
1629 {
1630 if (w->hscroll > 0)
1631 *x -=
1632 window_hscroll_limited (w, WINDOW_XFRAME (w))
1633 * WINDOW_FRAME_COLUMN_WIDTH (w);
1634 /* For lines in an R2L paragraph, we need to mirror the X pixel
1635 coordinate wrt the text area. For the reasons, see the
1636 commentary in buffer_posn_from_coords and the explanation of
1637 the geometry used by the move_it_* functions at the end of
1638 the large commentary near the beginning of this file. */
1639 if (r2l)
1640 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1641 }
1642
1643 #if false
1644 /* Debugging code. */
1645 if (visible_p)
1646 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1647 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1648 else
1649 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1650 #endif
1651
1652 return visible_p;
1653 }
1654
1655
1656 /* Return the next character from STR. Return in *LEN the length of
1657 the character. This is like STRING_CHAR_AND_LENGTH but never
1658 returns an invalid character. If we find one, we return a `?', but
1659 with the length of the invalid character. */
1660
1661 static int
1662 string_char_and_length (const unsigned char *str, int *len)
1663 {
1664 int c;
1665
1666 c = STRING_CHAR_AND_LENGTH (str, *len);
1667 if (!CHAR_VALID_P (c))
1668 /* We may not change the length here because other places in Emacs
1669 don't use this function, i.e. they silently accept invalid
1670 characters. */
1671 c = '?';
1672
1673 return c;
1674 }
1675
1676
1677
1678 /* Given a position POS containing a valid character and byte position
1679 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1680
1681 static struct text_pos
1682 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1683 {
1684 eassert (STRINGP (string) && nchars >= 0);
1685
1686 if (STRING_MULTIBYTE (string))
1687 {
1688 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1689 int len;
1690
1691 while (nchars--)
1692 {
1693 string_char_and_length (p, &len);
1694 p += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the text position, i.e. character and byte position,
1707 for character position CHARPOS in STRING. */
1708
1709 static struct text_pos
1710 string_pos (ptrdiff_t charpos, Lisp_Object string)
1711 {
1712 struct text_pos pos;
1713 eassert (STRINGP (string));
1714 eassert (charpos >= 0);
1715 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1716 return pos;
1717 }
1718
1719
1720 /* Value is a text position, i.e. character and byte position, for
1721 character position CHARPOS in C string S. MULTIBYTE_P
1722 means recognize multibyte characters. */
1723
1724 static struct text_pos
1725 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1726 {
1727 struct text_pos pos;
1728
1729 eassert (s != NULL);
1730 eassert (charpos >= 0);
1731
1732 if (multibyte_p)
1733 {
1734 int len;
1735
1736 SET_TEXT_POS (pos, 0, 0);
1737 while (charpos--)
1738 {
1739 string_char_and_length ((const unsigned char *) s, &len);
1740 s += len;
1741 CHARPOS (pos) += 1;
1742 BYTEPOS (pos) += len;
1743 }
1744 }
1745 else
1746 SET_TEXT_POS (pos, charpos, charpos);
1747
1748 return pos;
1749 }
1750
1751
1752 /* Value is the number of characters in C string S. MULTIBYTE_P
1753 means recognize multibyte characters. */
1754
1755 static ptrdiff_t
1756 number_of_chars (const char *s, bool multibyte_p)
1757 {
1758 ptrdiff_t nchars;
1759
1760 if (multibyte_p)
1761 {
1762 ptrdiff_t rest = strlen (s);
1763 int len;
1764 const unsigned char *p = (const unsigned char *) s;
1765
1766 for (nchars = 0; rest > 0; ++nchars)
1767 {
1768 string_char_and_length (p, &len);
1769 rest -= len, p += len;
1770 }
1771 }
1772 else
1773 nchars = strlen (s);
1774
1775 return nchars;
1776 }
1777
1778
1779 /* Compute byte position NEWPOS->bytepos corresponding to
1780 NEWPOS->charpos. POS is a known position in string STRING.
1781 NEWPOS->charpos must be >= POS.charpos. */
1782
1783 static void
1784 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1785 {
1786 eassert (STRINGP (string));
1787 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1788
1789 if (STRING_MULTIBYTE (string))
1790 *newpos = string_pos_nchars_ahead (pos, string,
1791 CHARPOS (*newpos) - CHARPOS (pos));
1792 else
1793 BYTEPOS (*newpos) = CHARPOS (*newpos);
1794 }
1795
1796 /* EXPORT:
1797 Return an estimation of the pixel height of mode or header lines on
1798 frame F. FACE_ID specifies what line's height to estimate. */
1799
1800 int
1801 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1802 {
1803 #ifdef HAVE_WINDOW_SYSTEM
1804 if (FRAME_WINDOW_P (f))
1805 {
1806 int height = FONT_HEIGHT (FRAME_FONT (f));
1807
1808 /* This function is called so early when Emacs starts that the face
1809 cache and mode line face are not yet initialized. */
1810 if (FRAME_FACE_CACHE (f))
1811 {
1812 struct face *face = FACE_FROM_ID (f, face_id);
1813 if (face)
1814 {
1815 if (face->font)
1816 height = normal_char_height (face->font, -1);
1817 if (face->box_line_width > 0)
1818 height += 2 * face->box_line_width;
1819 }
1820 }
1821
1822 return height;
1823 }
1824 #endif
1825
1826 return 1;
1827 }
1828
1829 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1830 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1831 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1832 not force the value into range. */
1833
1834 void
1835 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1836 NativeRectangle *bounds, bool noclip)
1837 {
1838
1839 #ifdef HAVE_WINDOW_SYSTEM
1840 if (FRAME_WINDOW_P (f))
1841 {
1842 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1843 even for negative values. */
1844 if (pix_x < 0)
1845 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1846 if (pix_y < 0)
1847 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1848
1849 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1850 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1851
1852 if (bounds)
1853 STORE_NATIVE_RECT (*bounds,
1854 FRAME_COL_TO_PIXEL_X (f, pix_x),
1855 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1856 FRAME_COLUMN_WIDTH (f) - 1,
1857 FRAME_LINE_HEIGHT (f) - 1);
1858
1859 /* PXW: Should we clip pixels before converting to columns/lines? */
1860 if (!noclip)
1861 {
1862 if (pix_x < 0)
1863 pix_x = 0;
1864 else if (pix_x > FRAME_TOTAL_COLS (f))
1865 pix_x = FRAME_TOTAL_COLS (f);
1866
1867 if (pix_y < 0)
1868 pix_y = 0;
1869 else if (pix_y > FRAME_TOTAL_LINES (f))
1870 pix_y = FRAME_TOTAL_LINES (f);
1871 }
1872 }
1873 #endif
1874
1875 *x = pix_x;
1876 *y = pix_y;
1877 }
1878
1879
1880 /* Find the glyph under window-relative coordinates X/Y in window W.
1881 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1882 strings. Return in *HPOS and *VPOS the row and column number of
1883 the glyph found. Return in *AREA the glyph area containing X.
1884 Value is a pointer to the glyph found or null if X/Y is not on
1885 text, or we can't tell because W's current matrix is not up to
1886 date. */
1887
1888 static struct glyph *
1889 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1890 int *dx, int *dy, int *area)
1891 {
1892 struct glyph *glyph, *end;
1893 struct glyph_row *row = NULL;
1894 int x0, i;
1895
1896 /* Find row containing Y. Give up if some row is not enabled. */
1897 for (i = 0; i < w->current_matrix->nrows; ++i)
1898 {
1899 row = MATRIX_ROW (w->current_matrix, i);
1900 if (!row->enabled_p)
1901 return NULL;
1902 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1903 break;
1904 }
1905
1906 *vpos = i;
1907 *hpos = 0;
1908
1909 /* Give up if Y is not in the window. */
1910 if (i == w->current_matrix->nrows)
1911 return NULL;
1912
1913 /* Get the glyph area containing X. */
1914 if (w->pseudo_window_p)
1915 {
1916 *area = TEXT_AREA;
1917 x0 = 0;
1918 }
1919 else
1920 {
1921 if (x < window_box_left_offset (w, TEXT_AREA))
1922 {
1923 *area = LEFT_MARGIN_AREA;
1924 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1925 }
1926 else if (x < window_box_right_offset (w, TEXT_AREA))
1927 {
1928 *area = TEXT_AREA;
1929 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1930 }
1931 else
1932 {
1933 *area = RIGHT_MARGIN_AREA;
1934 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1935 }
1936 }
1937
1938 /* Find glyph containing X. */
1939 glyph = row->glyphs[*area];
1940 end = glyph + row->used[*area];
1941 x -= x0;
1942 while (glyph < end && x >= glyph->pixel_width)
1943 {
1944 x -= glyph->pixel_width;
1945 ++glyph;
1946 }
1947
1948 if (glyph == end)
1949 return NULL;
1950
1951 if (dx)
1952 {
1953 *dx = x;
1954 *dy = y - (row->y + row->ascent - glyph->ascent);
1955 }
1956
1957 *hpos = glyph - row->glyphs[*area];
1958 return glyph;
1959 }
1960
1961 /* Convert frame-relative x/y to coordinates relative to window W.
1962 Takes pseudo-windows into account. */
1963
1964 static void
1965 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1966 {
1967 if (w->pseudo_window_p)
1968 {
1969 /* A pseudo-window is always full-width, and starts at the
1970 left edge of the frame, plus a frame border. */
1971 struct frame *f = XFRAME (w->frame);
1972 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1973 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1974 }
1975 else
1976 {
1977 *x -= WINDOW_LEFT_EDGE_X (w);
1978 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 }
1980 }
1981
1982 #ifdef HAVE_WINDOW_SYSTEM
1983
1984 /* EXPORT:
1985 Return in RECTS[] at most N clipping rectangles for glyph string S.
1986 Return the number of stored rectangles. */
1987
1988 int
1989 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1990 {
1991 XRectangle r;
1992
1993 if (n <= 0)
1994 return 0;
1995
1996 if (s->row->full_width_p)
1997 {
1998 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1999 r.x = WINDOW_LEFT_EDGE_X (s->w);
2000 if (s->row->mode_line_p)
2001 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2002 else
2003 r.width = WINDOW_PIXEL_WIDTH (s->w);
2004
2005 /* Unless displaying a mode or menu bar line, which are always
2006 fully visible, clip to the visible part of the row. */
2007 if (s->w->pseudo_window_p)
2008 r.height = s->row->visible_height;
2009 else
2010 r.height = s->height;
2011 }
2012 else
2013 {
2014 /* This is a text line that may be partially visible. */
2015 r.x = window_box_left (s->w, s->area);
2016 r.width = window_box_width (s->w, s->area);
2017 r.height = s->row->visible_height;
2018 }
2019
2020 if (s->clip_head)
2021 if (r.x < s->clip_head->x)
2022 {
2023 if (r.width >= s->clip_head->x - r.x)
2024 r.width -= s->clip_head->x - r.x;
2025 else
2026 r.width = 0;
2027 r.x = s->clip_head->x;
2028 }
2029 if (s->clip_tail)
2030 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2031 {
2032 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2033 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2034 else
2035 r.width = 0;
2036 }
2037
2038 /* If S draws overlapping rows, it's sufficient to use the top and
2039 bottom of the window for clipping because this glyph string
2040 intentionally draws over other lines. */
2041 if (s->for_overlaps)
2042 {
2043 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2044 r.height = window_text_bottom_y (s->w) - r.y;
2045
2046 /* Alas, the above simple strategy does not work for the
2047 environments with anti-aliased text: if the same text is
2048 drawn onto the same place multiple times, it gets thicker.
2049 If the overlap we are processing is for the erased cursor, we
2050 take the intersection with the rectangle of the cursor. */
2051 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2052 {
2053 XRectangle rc, r_save = r;
2054
2055 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2056 rc.y = s->w->phys_cursor.y;
2057 rc.width = s->w->phys_cursor_width;
2058 rc.height = s->w->phys_cursor_height;
2059
2060 x_intersect_rectangles (&r_save, &rc, &r);
2061 }
2062 }
2063 else
2064 {
2065 /* Don't use S->y for clipping because it doesn't take partially
2066 visible lines into account. For example, it can be negative for
2067 partially visible lines at the top of a window. */
2068 if (!s->row->full_width_p
2069 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2070 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2071 else
2072 r.y = max (0, s->row->y);
2073 }
2074
2075 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2076
2077 /* If drawing the cursor, don't let glyph draw outside its
2078 advertised boundaries. Cleartype does this under some circumstances. */
2079 if (s->hl == DRAW_CURSOR)
2080 {
2081 struct glyph *glyph = s->first_glyph;
2082 int height, max_y;
2083
2084 if (s->x > r.x)
2085 {
2086 if (r.width >= s->x - r.x)
2087 r.width -= s->x - r.x;
2088 else /* R2L hscrolled row with cursor outside text area */
2089 r.width = 0;
2090 r.x = s->x;
2091 }
2092 r.width = min (r.width, glyph->pixel_width);
2093
2094 /* If r.y is below window bottom, ensure that we still see a cursor. */
2095 height = min (glyph->ascent + glyph->descent,
2096 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2097 max_y = window_text_bottom_y (s->w) - height;
2098 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2099 if (s->ybase - glyph->ascent > max_y)
2100 {
2101 r.y = max_y;
2102 r.height = height;
2103 }
2104 else
2105 {
2106 /* Don't draw cursor glyph taller than our actual glyph. */
2107 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2108 if (height < r.height)
2109 {
2110 max_y = r.y + r.height;
2111 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2112 r.height = min (max_y - r.y, height);
2113 }
2114 }
2115 }
2116
2117 if (s->row->clip)
2118 {
2119 XRectangle r_save = r;
2120
2121 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2122 r.width = 0;
2123 }
2124
2125 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2126 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2127 {
2128 #ifdef CONVERT_FROM_XRECT
2129 CONVERT_FROM_XRECT (r, *rects);
2130 #else
2131 *rects = r;
2132 #endif
2133 return 1;
2134 }
2135 else
2136 {
2137 /* If we are processing overlapping and allowed to return
2138 multiple clipping rectangles, we exclude the row of the glyph
2139 string from the clipping rectangle. This is to avoid drawing
2140 the same text on the environment with anti-aliasing. */
2141 #ifdef CONVERT_FROM_XRECT
2142 XRectangle rs[2];
2143 #else
2144 XRectangle *rs = rects;
2145 #endif
2146 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2147
2148 if (s->for_overlaps & OVERLAPS_PRED)
2149 {
2150 rs[i] = r;
2151 if (r.y + r.height > row_y)
2152 {
2153 if (r.y < row_y)
2154 rs[i].height = row_y - r.y;
2155 else
2156 rs[i].height = 0;
2157 }
2158 i++;
2159 }
2160 if (s->for_overlaps & OVERLAPS_SUCC)
2161 {
2162 rs[i] = r;
2163 if (r.y < row_y + s->row->visible_height)
2164 {
2165 if (r.y + r.height > row_y + s->row->visible_height)
2166 {
2167 rs[i].y = row_y + s->row->visible_height;
2168 rs[i].height = r.y + r.height - rs[i].y;
2169 }
2170 else
2171 rs[i].height = 0;
2172 }
2173 i++;
2174 }
2175
2176 n = i;
2177 #ifdef CONVERT_FROM_XRECT
2178 for (i = 0; i < n; i++)
2179 CONVERT_FROM_XRECT (rs[i], rects[i]);
2180 #endif
2181 return n;
2182 }
2183 }
2184
2185 /* EXPORT:
2186 Return in *NR the clipping rectangle for glyph string S. */
2187
2188 void
2189 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2190 {
2191 get_glyph_string_clip_rects (s, nr, 1);
2192 }
2193
2194
2195 /* EXPORT:
2196 Return the position and height of the phys cursor in window W.
2197 Set w->phys_cursor_width to width of phys cursor.
2198 */
2199
2200 void
2201 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2202 struct glyph *glyph, int *xp, int *yp, int *heightp)
2203 {
2204 struct frame *f = XFRAME (WINDOW_FRAME (w));
2205 int x, y, wd, h, h0, y0, ascent;
2206
2207 /* Compute the width of the rectangle to draw. If on a stretch
2208 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2209 rectangle as wide as the glyph, but use a canonical character
2210 width instead. */
2211 wd = glyph->pixel_width;
2212
2213 x = w->phys_cursor.x;
2214 if (x < 0)
2215 {
2216 wd += x;
2217 x = 0;
2218 }
2219
2220 if (glyph->type == STRETCH_GLYPH
2221 && !x_stretch_cursor_p)
2222 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2223 w->phys_cursor_width = wd;
2224
2225 /* Don't let the hollow cursor glyph descend below the glyph row's
2226 ascent value, lest the hollow cursor looks funny. */
2227 y = w->phys_cursor.y;
2228 ascent = row->ascent;
2229 if (row->ascent < glyph->ascent)
2230 {
2231 y =- glyph->ascent - row->ascent;
2232 ascent = glyph->ascent;
2233 }
2234
2235 /* If y is below window bottom, ensure that we still see a cursor. */
2236 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2237
2238 h = max (h0, ascent + glyph->descent);
2239 h0 = min (h0, ascent + glyph->descent);
2240
2241 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2242 if (y < y0)
2243 {
2244 h = max (h - (y0 - y) + 1, h0);
2245 y = y0 - 1;
2246 }
2247 else
2248 {
2249 y0 = window_text_bottom_y (w) - h0;
2250 if (y > y0)
2251 {
2252 h += y - y0;
2253 y = y0;
2254 }
2255 }
2256
2257 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2258 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2259 *heightp = h;
2260 }
2261
2262 /*
2263 * Remember which glyph the mouse is over.
2264 */
2265
2266 void
2267 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2268 {
2269 Lisp_Object window;
2270 struct window *w;
2271 struct glyph_row *r, *gr, *end_row;
2272 enum window_part part;
2273 enum glyph_row_area area;
2274 int x, y, width, height;
2275
2276 /* Try to determine frame pixel position and size of the glyph under
2277 frame pixel coordinates X/Y on frame F. */
2278
2279 if (window_resize_pixelwise)
2280 {
2281 width = height = 1;
2282 goto virtual_glyph;
2283 }
2284 else if (!f->glyphs_initialized_p
2285 || (window = window_from_coordinates (f, gx, gy, &part, false),
2286 NILP (window)))
2287 {
2288 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2289 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2290 goto virtual_glyph;
2291 }
2292
2293 w = XWINDOW (window);
2294 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2295 height = WINDOW_FRAME_LINE_HEIGHT (w);
2296
2297 x = window_relative_x_coord (w, part, gx);
2298 y = gy - WINDOW_TOP_EDGE_Y (w);
2299
2300 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2301 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2302
2303 if (w->pseudo_window_p)
2304 {
2305 area = TEXT_AREA;
2306 part = ON_MODE_LINE; /* Don't adjust margin. */
2307 goto text_glyph;
2308 }
2309
2310 switch (part)
2311 {
2312 case ON_LEFT_MARGIN:
2313 area = LEFT_MARGIN_AREA;
2314 goto text_glyph;
2315
2316 case ON_RIGHT_MARGIN:
2317 area = RIGHT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_HEADER_LINE:
2321 case ON_MODE_LINE:
2322 gr = (part == ON_HEADER_LINE
2323 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2324 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2325 gy = gr->y;
2326 area = TEXT_AREA;
2327 goto text_glyph_row_found;
2328
2329 case ON_TEXT:
2330 area = TEXT_AREA;
2331
2332 text_glyph:
2333 gr = 0; gy = 0;
2334 for (; r <= end_row && r->enabled_p; ++r)
2335 if (r->y + r->height > y)
2336 {
2337 gr = r; gy = r->y;
2338 break;
2339 }
2340
2341 text_glyph_row_found:
2342 if (gr && gy <= y)
2343 {
2344 struct glyph *g = gr->glyphs[area];
2345 struct glyph *end = g + gr->used[area];
2346
2347 height = gr->height;
2348 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2349 if (gx + g->pixel_width > x)
2350 break;
2351
2352 if (g < end)
2353 {
2354 if (g->type == IMAGE_GLYPH)
2355 {
2356 /* Don't remember when mouse is over image, as
2357 image may have hot-spots. */
2358 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2359 return;
2360 }
2361 width = g->pixel_width;
2362 }
2363 else
2364 {
2365 /* Use nominal char spacing at end of line. */
2366 x -= gx;
2367 gx += (x / width) * width;
2368 }
2369
2370 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2371 {
2372 gx += window_box_left_offset (w, area);
2373 /* Don't expand over the modeline to make sure the vertical
2374 drag cursor is shown early enough. */
2375 height = min (height,
2376 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2377 }
2378 }
2379 else
2380 {
2381 /* Use nominal line height at end of window. */
2382 gx = (x / width) * width;
2383 y -= gy;
2384 gy += (y / height) * height;
2385 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2386 /* See comment above. */
2387 height = min (height,
2388 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2389 }
2390 break;
2391
2392 case ON_LEFT_FRINGE:
2393 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2394 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2395 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2396 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2397 goto row_glyph;
2398
2399 case ON_RIGHT_FRINGE:
2400 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2401 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2402 : window_box_right_offset (w, TEXT_AREA));
2403 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2404 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2405 && !WINDOW_RIGHTMOST_P (w))
2406 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2407 /* Make sure the vertical border can get her own glyph to the
2408 right of the one we build here. */
2409 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2410 else
2411 width = WINDOW_PIXEL_WIDTH (w) - gx;
2412 else
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2414
2415 goto row_glyph;
2416
2417 case ON_VERTICAL_BORDER:
2418 gx = WINDOW_PIXEL_WIDTH (w) - width;
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_SCROLL_BAR:
2422 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2423 ? 0
2424 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2425 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2426 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2427 : 0)));
2428 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2429
2430 row_glyph:
2431 gr = 0, gy = 0;
2432 for (; r <= end_row && r->enabled_p; ++r)
2433 if (r->y + r->height > y)
2434 {
2435 gr = r; gy = r->y;
2436 break;
2437 }
2438
2439 if (gr && gy <= y)
2440 height = gr->height;
2441 else
2442 {
2443 /* Use nominal line height at end of window. */
2444 y -= gy;
2445 gy += (y / height) * height;
2446 }
2447 break;
2448
2449 case ON_RIGHT_DIVIDER:
2450 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2451 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2452 gy = 0;
2453 /* The bottom divider prevails. */
2454 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2455 goto add_edge;
2456
2457 case ON_BOTTOM_DIVIDER:
2458 gx = 0;
2459 width = WINDOW_PIXEL_WIDTH (w);
2460 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2461 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2462 goto add_edge;
2463
2464 default:
2465 ;
2466 virtual_glyph:
2467 /* If there is no glyph under the mouse, then we divide the screen
2468 into a grid of the smallest glyph in the frame, and use that
2469 as our "glyph". */
2470
2471 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2472 round down even for negative values. */
2473 if (gx < 0)
2474 gx -= width - 1;
2475 if (gy < 0)
2476 gy -= height - 1;
2477
2478 gx = (gx / width) * width;
2479 gy = (gy / height) * height;
2480
2481 goto store_rect;
2482 }
2483
2484 add_edge:
2485 gx += WINDOW_LEFT_EDGE_X (w);
2486 gy += WINDOW_TOP_EDGE_Y (w);
2487
2488 store_rect:
2489 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2490
2491 /* Visible feedback for debugging. */
2492 #if false && defined HAVE_X_WINDOWS
2493 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2494 f->output_data.x->normal_gc,
2495 gx, gy, width, height);
2496 #endif
2497 }
2498
2499
2500 #endif /* HAVE_WINDOW_SYSTEM */
2501
2502 static void
2503 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2504 {
2505 eassert (w);
2506 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2507 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2508 w->window_end_vpos
2509 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2510 }
2511
2512 /***********************************************************************
2513 Lisp form evaluation
2514 ***********************************************************************/
2515
2516 /* Error handler for safe_eval and safe_call. */
2517
2518 static Lisp_Object
2519 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2520 {
2521 add_to_log ("Error during redisplay: %S signaled %S",
2522 Flist (nargs, args), arg);
2523 return Qnil;
2524 }
2525
2526 /* Call function FUNC with the rest of NARGS - 1 arguments
2527 following. Return the result, or nil if something went
2528 wrong. Prevent redisplay during the evaluation. */
2529
2530 static Lisp_Object
2531 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2532 {
2533 Lisp_Object val;
2534
2535 if (inhibit_eval_during_redisplay)
2536 val = Qnil;
2537 else
2538 {
2539 ptrdiff_t i;
2540 ptrdiff_t count = SPECPDL_INDEX ();
2541 Lisp_Object *args;
2542 USE_SAFE_ALLOCA;
2543 SAFE_ALLOCA_LISP (args, nargs);
2544
2545 args[0] = func;
2546 for (i = 1; i < nargs; i++)
2547 args[i] = va_arg (ap, Lisp_Object);
2548
2549 specbind (Qinhibit_redisplay, Qt);
2550 if (inhibit_quit)
2551 specbind (Qinhibit_quit, Qt);
2552 /* Use Qt to ensure debugger does not run,
2553 so there is no possibility of wanting to redisplay. */
2554 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2555 safe_eval_handler);
2556 SAFE_FREE ();
2557 val = unbind_to (count, val);
2558 }
2559
2560 return val;
2561 }
2562
2563 Lisp_Object
2564 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2565 {
2566 Lisp_Object retval;
2567 va_list ap;
2568
2569 va_start (ap, func);
2570 retval = safe__call (false, nargs, func, ap);
2571 va_end (ap);
2572 return retval;
2573 }
2574
2575 /* Call function FN with one argument ARG.
2576 Return the result, or nil if something went wrong. */
2577
2578 Lisp_Object
2579 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2580 {
2581 return safe_call (2, fn, arg);
2582 }
2583
2584 static Lisp_Object
2585 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2586 {
2587 Lisp_Object retval;
2588 va_list ap;
2589
2590 va_start (ap, fn);
2591 retval = safe__call (inhibit_quit, 2, fn, ap);
2592 va_end (ap);
2593 return retval;
2594 }
2595
2596 Lisp_Object
2597 safe_eval (Lisp_Object sexpr)
2598 {
2599 return safe__call1 (false, Qeval, sexpr);
2600 }
2601
2602 static Lisp_Object
2603 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2604 {
2605 return safe__call1 (inhibit_quit, Qeval, sexpr);
2606 }
2607
2608 /* Call function FN with two arguments ARG1 and ARG2.
2609 Return the result, or nil if something went wrong. */
2610
2611 Lisp_Object
2612 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2613 {
2614 return safe_call (3, fn, arg1, arg2);
2615 }
2616
2617
2618 \f
2619 /***********************************************************************
2620 Debugging
2621 ***********************************************************************/
2622
2623 /* Define CHECK_IT to perform sanity checks on iterators.
2624 This is for debugging. It is too slow to do unconditionally. */
2625
2626 static void
2627 CHECK_IT (struct it *it)
2628 {
2629 #if false
2630 if (it->method == GET_FROM_STRING)
2631 {
2632 eassert (STRINGP (it->string));
2633 eassert (IT_STRING_CHARPOS (*it) >= 0);
2634 }
2635 else
2636 {
2637 eassert (IT_STRING_CHARPOS (*it) < 0);
2638 if (it->method == GET_FROM_BUFFER)
2639 {
2640 /* Check that character and byte positions agree. */
2641 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2642 }
2643 }
2644
2645 if (it->dpvec)
2646 eassert (it->current.dpvec_index >= 0);
2647 else
2648 eassert (it->current.dpvec_index < 0);
2649 #endif
2650 }
2651
2652
2653 /* Check that the window end of window W is what we expect it
2654 to be---the last row in the current matrix displaying text. */
2655
2656 static void
2657 CHECK_WINDOW_END (struct window *w)
2658 {
2659 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2660 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2661 {
2662 struct glyph_row *row;
2663 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2664 !row->enabled_p
2665 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2666 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2667 }
2668 #endif
2669 }
2670
2671 /***********************************************************************
2672 Iterator initialization
2673 ***********************************************************************/
2674
2675 /* Initialize IT for displaying current_buffer in window W, starting
2676 at character position CHARPOS. CHARPOS < 0 means that no buffer
2677 position is specified which is useful when the iterator is assigned
2678 a position later. BYTEPOS is the byte position corresponding to
2679 CHARPOS.
2680
2681 If ROW is not null, calls to produce_glyphs with IT as parameter
2682 will produce glyphs in that row.
2683
2684 BASE_FACE_ID is the id of a base face to use. It must be one of
2685 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2686 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2687 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2688
2689 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2691 will be initialized to use the corresponding mode line glyph row of
2692 the desired matrix of W. */
2693
2694 void
2695 init_iterator (struct it *it, struct window *w,
2696 ptrdiff_t charpos, ptrdiff_t bytepos,
2697 struct glyph_row *row, enum face_id base_face_id)
2698 {
2699 enum face_id remapped_base_face_id = base_face_id;
2700
2701 /* Some precondition checks. */
2702 eassert (w != NULL && it != NULL);
2703 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2704 && charpos <= ZV));
2705
2706 /* If face attributes have been changed since the last redisplay,
2707 free realized faces now because they depend on face definitions
2708 that might have changed. Don't free faces while there might be
2709 desired matrices pending which reference these faces. */
2710 if (!inhibit_free_realized_faces)
2711 {
2712 if (face_change)
2713 {
2714 face_change = false;
2715 free_all_realized_faces (Qnil);
2716 }
2717 else if (XFRAME (w->frame)->face_change)
2718 {
2719 XFRAME (w->frame)->face_change = 0;
2720 free_all_realized_faces (w->frame);
2721 }
2722 }
2723
2724 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2725 if (! NILP (Vface_remapping_alist))
2726 remapped_base_face_id
2727 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2728
2729 /* Use one of the mode line rows of W's desired matrix if
2730 appropriate. */
2731 if (row == NULL)
2732 {
2733 if (base_face_id == MODE_LINE_FACE_ID
2734 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2735 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2736 else if (base_face_id == HEADER_LINE_FACE_ID)
2737 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2738 }
2739
2740 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2741 Other parts of redisplay rely on that. */
2742 memclear (it, sizeof *it);
2743 it->current.overlay_string_index = -1;
2744 it->current.dpvec_index = -1;
2745 it->base_face_id = remapped_base_face_id;
2746 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2747 it->paragraph_embedding = L2R;
2748 it->bidi_it.w = w;
2749
2750 /* The window in which we iterate over current_buffer: */
2751 XSETWINDOW (it->window, w);
2752 it->w = w;
2753 it->f = XFRAME (w->frame);
2754
2755 it->cmp_it.id = -1;
2756
2757 /* Extra space between lines (on window systems only). */
2758 if (base_face_id == DEFAULT_FACE_ID
2759 && FRAME_WINDOW_P (it->f))
2760 {
2761 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2762 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2763 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2764 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2765 * FRAME_LINE_HEIGHT (it->f));
2766 else if (it->f->extra_line_spacing > 0)
2767 it->extra_line_spacing = it->f->extra_line_spacing;
2768 }
2769
2770 /* If realized faces have been removed, e.g. because of face
2771 attribute changes of named faces, recompute them. When running
2772 in batch mode, the face cache of the initial frame is null. If
2773 we happen to get called, make a dummy face cache. */
2774 if (FRAME_FACE_CACHE (it->f) == NULL)
2775 init_frame_faces (it->f);
2776 if (FRAME_FACE_CACHE (it->f)->used == 0)
2777 recompute_basic_faces (it->f);
2778
2779 it->override_ascent = -1;
2780
2781 /* Are control characters displayed as `^C'? */
2782 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2783
2784 /* -1 means everything between a CR and the following line end
2785 is invisible. >0 means lines indented more than this value are
2786 invisible. */
2787 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2788 ? (clip_to_bounds
2789 (-1, XINT (BVAR (current_buffer, selective_display)),
2790 PTRDIFF_MAX))
2791 : (!NILP (BVAR (current_buffer, selective_display))
2792 ? -1 : 0));
2793 it->selective_display_ellipsis_p
2794 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2795
2796 /* Display table to use. */
2797 it->dp = window_display_table (w);
2798
2799 /* Are multibyte characters enabled in current_buffer? */
2800 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2801
2802 /* Get the position at which the redisplay_end_trigger hook should
2803 be run, if it is to be run at all. */
2804 if (MARKERP (w->redisplay_end_trigger)
2805 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2806 it->redisplay_end_trigger_charpos
2807 = marker_position (w->redisplay_end_trigger);
2808 else if (INTEGERP (w->redisplay_end_trigger))
2809 it->redisplay_end_trigger_charpos
2810 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2811 PTRDIFF_MAX);
2812
2813 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2814
2815 /* Are lines in the display truncated? */
2816 if (TRUNCATE != 0)
2817 it->line_wrap = TRUNCATE;
2818 if (base_face_id == DEFAULT_FACE_ID
2819 && !it->w->hscroll
2820 && (WINDOW_FULL_WIDTH_P (it->w)
2821 || NILP (Vtruncate_partial_width_windows)
2822 || (INTEGERP (Vtruncate_partial_width_windows)
2823 /* PXW: Shall we do something about this? */
2824 && (XINT (Vtruncate_partial_width_windows)
2825 <= WINDOW_TOTAL_COLS (it->w))))
2826 && NILP (BVAR (current_buffer, truncate_lines)))
2827 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2828 ? WINDOW_WRAP : WORD_WRAP;
2829
2830 /* Get dimensions of truncation and continuation glyphs. These are
2831 displayed as fringe bitmaps under X, but we need them for such
2832 frames when the fringes are turned off. But leave the dimensions
2833 zero for tooltip frames, as these glyphs look ugly there and also
2834 sabotage calculations of tooltip dimensions in x-show-tip. */
2835 #ifdef HAVE_WINDOW_SYSTEM
2836 if (!(FRAME_WINDOW_P (it->f)
2837 && FRAMEP (tip_frame)
2838 && it->f == XFRAME (tip_frame)))
2839 #endif
2840 {
2841 if (it->line_wrap == TRUNCATE)
2842 {
2843 /* We will need the truncation glyph. */
2844 eassert (it->glyph_row == NULL);
2845 produce_special_glyphs (it, IT_TRUNCATION);
2846 it->truncation_pixel_width = it->pixel_width;
2847 }
2848 else
2849 {
2850 /* We will need the continuation glyph. */
2851 eassert (it->glyph_row == NULL);
2852 produce_special_glyphs (it, IT_CONTINUATION);
2853 it->continuation_pixel_width = it->pixel_width;
2854 }
2855 }
2856
2857 /* Reset these values to zero because the produce_special_glyphs
2858 above has changed them. */
2859 it->pixel_width = it->ascent = it->descent = 0;
2860 it->phys_ascent = it->phys_descent = 0;
2861
2862 /* Set this after getting the dimensions of truncation and
2863 continuation glyphs, so that we don't produce glyphs when calling
2864 produce_special_glyphs, above. */
2865 it->glyph_row = row;
2866 it->area = TEXT_AREA;
2867
2868 /* Get the dimensions of the display area. The display area
2869 consists of the visible window area plus a horizontally scrolled
2870 part to the left of the window. All x-values are relative to the
2871 start of this total display area. */
2872 if (base_face_id != DEFAULT_FACE_ID)
2873 {
2874 /* Mode lines, menu bar in terminal frames. */
2875 it->first_visible_x = 0;
2876 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2877 }
2878 else
2879 {
2880 it->first_visible_x
2881 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2882 it->last_visible_x = (it->first_visible_x
2883 + window_box_width (w, TEXT_AREA));
2884
2885 /* If we truncate lines, leave room for the truncation glyph(s) at
2886 the right margin. Otherwise, leave room for the continuation
2887 glyph(s). Done only if the window has no right fringe. */
2888 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2889 {
2890 if (it->line_wrap == TRUNCATE)
2891 it->last_visible_x -= it->truncation_pixel_width;
2892 else
2893 it->last_visible_x -= it->continuation_pixel_width;
2894 }
2895
2896 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2897 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2898 }
2899
2900 /* Leave room for a border glyph. */
2901 if (!FRAME_WINDOW_P (it->f)
2902 && !WINDOW_RIGHTMOST_P (it->w))
2903 it->last_visible_x -= 1;
2904
2905 it->last_visible_y = window_text_bottom_y (w);
2906
2907 /* For mode lines and alike, arrange for the first glyph having a
2908 left box line if the face specifies a box. */
2909 if (base_face_id != DEFAULT_FACE_ID)
2910 {
2911 struct face *face;
2912
2913 it->face_id = remapped_base_face_id;
2914
2915 /* If we have a boxed mode line, make the first character appear
2916 with a left box line. */
2917 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2918 if (face && face->box != FACE_NO_BOX)
2919 it->start_of_box_run_p = true;
2920 }
2921
2922 /* If a buffer position was specified, set the iterator there,
2923 getting overlays and face properties from that position. */
2924 if (charpos >= BUF_BEG (current_buffer))
2925 {
2926 it->stop_charpos = charpos;
2927 it->end_charpos = ZV;
2928 eassert (charpos == BYTE_TO_CHAR (bytepos));
2929 IT_CHARPOS (*it) = charpos;
2930 IT_BYTEPOS (*it) = bytepos;
2931
2932 /* We will rely on `reseat' to set this up properly, via
2933 handle_face_prop. */
2934 it->face_id = it->base_face_id;
2935
2936 it->start = it->current;
2937 /* Do we need to reorder bidirectional text? Not if this is a
2938 unibyte buffer: by definition, none of the single-byte
2939 characters are strong R2L, so no reordering is needed. And
2940 bidi.c doesn't support unibyte buffers anyway. Also, don't
2941 reorder while we are loading loadup.el, since the tables of
2942 character properties needed for reordering are not yet
2943 available. */
2944 it->bidi_p =
2945 NILP (Vpurify_flag)
2946 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2947 && it->multibyte_p;
2948
2949 /* If we are to reorder bidirectional text, init the bidi
2950 iterator. */
2951 if (it->bidi_p)
2952 {
2953 /* Since we don't know at this point whether there will be
2954 any R2L lines in the window, we reserve space for
2955 truncation/continuation glyphs even if only the left
2956 fringe is absent. */
2957 if (base_face_id == DEFAULT_FACE_ID
2958 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2959 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2960 {
2961 if (it->line_wrap == TRUNCATE)
2962 it->last_visible_x -= it->truncation_pixel_width;
2963 else
2964 it->last_visible_x -= it->continuation_pixel_width;
2965 }
2966 /* Note the paragraph direction that this buffer wants to
2967 use. */
2968 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2969 Qleft_to_right))
2970 it->paragraph_embedding = L2R;
2971 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2972 Qright_to_left))
2973 it->paragraph_embedding = R2L;
2974 else
2975 it->paragraph_embedding = NEUTRAL_DIR;
2976 bidi_unshelve_cache (NULL, false);
2977 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2978 &it->bidi_it);
2979 }
2980
2981 /* Compute faces etc. */
2982 reseat (it, it->current.pos, true);
2983 }
2984
2985 CHECK_IT (it);
2986 }
2987
2988
2989 /* Initialize IT for the display of window W with window start POS. */
2990
2991 void
2992 start_display (struct it *it, struct window *w, struct text_pos pos)
2993 {
2994 struct glyph_row *row;
2995 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2996
2997 row = w->desired_matrix->rows + first_vpos;
2998 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2999 it->first_vpos = first_vpos;
3000
3001 /* Don't reseat to previous visible line start if current start
3002 position is in a string or image. */
3003 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3004 {
3005 int first_y = it->current_y;
3006
3007 /* If window start is not at a line start, skip forward to POS to
3008 get the correct continuation lines width. */
3009 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3010 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3011 if (!start_at_line_beg_p)
3012 {
3013 int new_x;
3014
3015 reseat_at_previous_visible_line_start (it);
3016 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3017
3018 new_x = it->current_x + it->pixel_width;
3019
3020 /* If lines are continued, this line may end in the middle
3021 of a multi-glyph character (e.g. a control character
3022 displayed as \003, or in the middle of an overlay
3023 string). In this case move_it_to above will not have
3024 taken us to the start of the continuation line but to the
3025 end of the continued line. */
3026 if (it->current_x > 0
3027 && it->line_wrap != TRUNCATE /* Lines are continued. */
3028 && (/* And glyph doesn't fit on the line. */
3029 new_x > it->last_visible_x
3030 /* Or it fits exactly and we're on a window
3031 system frame. */
3032 || (new_x == it->last_visible_x
3033 && FRAME_WINDOW_P (it->f)
3034 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3035 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3036 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3037 {
3038 if ((it->current.dpvec_index >= 0
3039 || it->current.overlay_string_index >= 0)
3040 /* If we are on a newline from a display vector or
3041 overlay string, then we are already at the end of
3042 a screen line; no need to go to the next line in
3043 that case, as this line is not really continued.
3044 (If we do go to the next line, C-e will not DTRT.) */
3045 && it->c != '\n')
3046 {
3047 set_iterator_to_next (it, true);
3048 move_it_in_display_line_to (it, -1, -1, 0);
3049 }
3050
3051 it->continuation_lines_width += it->current_x;
3052 }
3053 /* If the character at POS is displayed via a display
3054 vector, move_it_to above stops at the final glyph of
3055 IT->dpvec. To make the caller redisplay that character
3056 again (a.k.a. start at POS), we need to reset the
3057 dpvec_index to the beginning of IT->dpvec. */
3058 else if (it->current.dpvec_index >= 0)
3059 it->current.dpvec_index = 0;
3060
3061 /* We're starting a new display line, not affected by the
3062 height of the continued line, so clear the appropriate
3063 fields in the iterator structure. */
3064 it->max_ascent = it->max_descent = 0;
3065 it->max_phys_ascent = it->max_phys_descent = 0;
3066
3067 it->current_y = first_y;
3068 it->vpos = 0;
3069 it->current_x = it->hpos = 0;
3070 }
3071 }
3072 }
3073
3074
3075 /* Return true if POS is a position in ellipses displayed for invisible
3076 text. W is the window we display, for text property lookup. */
3077
3078 static bool
3079 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3080 {
3081 Lisp_Object prop, window;
3082 bool ellipses_p = false;
3083 ptrdiff_t charpos = CHARPOS (pos->pos);
3084
3085 /* If POS specifies a position in a display vector, this might
3086 be for an ellipsis displayed for invisible text. We won't
3087 get the iterator set up for delivering that ellipsis unless
3088 we make sure that it gets aware of the invisible text. */
3089 if (pos->dpvec_index >= 0
3090 && pos->overlay_string_index < 0
3091 && CHARPOS (pos->string_pos) < 0
3092 && charpos > BEGV
3093 && (XSETWINDOW (window, w),
3094 prop = Fget_char_property (make_number (charpos),
3095 Qinvisible, window),
3096 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3097 {
3098 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3099 window);
3100 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3101 }
3102
3103 return ellipses_p;
3104 }
3105
3106
3107 /* Initialize IT for stepping through current_buffer in window W,
3108 starting at position POS that includes overlay string and display
3109 vector/ control character translation position information. Value
3110 is false if there are overlay strings with newlines at POS. */
3111
3112 static bool
3113 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3114 {
3115 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3116 int i;
3117 bool overlay_strings_with_newlines = false;
3118
3119 /* If POS specifies a position in a display vector, this might
3120 be for an ellipsis displayed for invisible text. We won't
3121 get the iterator set up for delivering that ellipsis unless
3122 we make sure that it gets aware of the invisible text. */
3123 if (in_ellipses_for_invisible_text_p (pos, w))
3124 {
3125 --charpos;
3126 bytepos = 0;
3127 }
3128
3129 /* Keep in mind: the call to reseat in init_iterator skips invisible
3130 text, so we might end up at a position different from POS. This
3131 is only a problem when POS is a row start after a newline and an
3132 overlay starts there with an after-string, and the overlay has an
3133 invisible property. Since we don't skip invisible text in
3134 display_line and elsewhere immediately after consuming the
3135 newline before the row start, such a POS will not be in a string,
3136 but the call to init_iterator below will move us to the
3137 after-string. */
3138 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3139
3140 /* This only scans the current chunk -- it should scan all chunks.
3141 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3142 to 16 in 22.1 to make this a lesser problem. */
3143 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3144 {
3145 const char *s = SSDATA (it->overlay_strings[i]);
3146 const char *e = s + SBYTES (it->overlay_strings[i]);
3147
3148 while (s < e && *s != '\n')
3149 ++s;
3150
3151 if (s < e)
3152 {
3153 overlay_strings_with_newlines = true;
3154 break;
3155 }
3156 }
3157
3158 /* If position is within an overlay string, set up IT to the right
3159 overlay string. */
3160 if (pos->overlay_string_index >= 0)
3161 {
3162 int relative_index;
3163
3164 /* If the first overlay string happens to have a `display'
3165 property for an image, the iterator will be set up for that
3166 image, and we have to undo that setup first before we can
3167 correct the overlay string index. */
3168 if (it->method == GET_FROM_IMAGE)
3169 pop_it (it);
3170
3171 /* We already have the first chunk of overlay strings in
3172 IT->overlay_strings. Load more until the one for
3173 pos->overlay_string_index is in IT->overlay_strings. */
3174 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3175 {
3176 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3177 it->current.overlay_string_index = 0;
3178 while (n--)
3179 {
3180 load_overlay_strings (it, 0);
3181 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3182 }
3183 }
3184
3185 it->current.overlay_string_index = pos->overlay_string_index;
3186 relative_index = (it->current.overlay_string_index
3187 % OVERLAY_STRING_CHUNK_SIZE);
3188 it->string = it->overlay_strings[relative_index];
3189 eassert (STRINGP (it->string));
3190 it->current.string_pos = pos->string_pos;
3191 it->method = GET_FROM_STRING;
3192 it->end_charpos = SCHARS (it->string);
3193 /* Set up the bidi iterator for this overlay string. */
3194 if (it->bidi_p)
3195 {
3196 it->bidi_it.string.lstring = it->string;
3197 it->bidi_it.string.s = NULL;
3198 it->bidi_it.string.schars = SCHARS (it->string);
3199 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3200 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3201 it->bidi_it.string.unibyte = !it->multibyte_p;
3202 it->bidi_it.w = it->w;
3203 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3204 FRAME_WINDOW_P (it->f), &it->bidi_it);
3205
3206 /* Synchronize the state of the bidi iterator with
3207 pos->string_pos. For any string position other than
3208 zero, this will be done automagically when we resume
3209 iteration over the string and get_visually_first_element
3210 is called. But if string_pos is zero, and the string is
3211 to be reordered for display, we need to resync manually,
3212 since it could be that the iteration state recorded in
3213 pos ended at string_pos of 0 moving backwards in string. */
3214 if (CHARPOS (pos->string_pos) == 0)
3215 {
3216 get_visually_first_element (it);
3217 if (IT_STRING_CHARPOS (*it) != 0)
3218 do {
3219 /* Paranoia. */
3220 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3221 bidi_move_to_visually_next (&it->bidi_it);
3222 } while (it->bidi_it.charpos != 0);
3223 }
3224 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3225 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3226 }
3227 }
3228
3229 if (CHARPOS (pos->string_pos) >= 0)
3230 {
3231 /* Recorded position is not in an overlay string, but in another
3232 string. This can only be a string from a `display' property.
3233 IT should already be filled with that string. */
3234 it->current.string_pos = pos->string_pos;
3235 eassert (STRINGP (it->string));
3236 if (it->bidi_p)
3237 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3238 FRAME_WINDOW_P (it->f), &it->bidi_it);
3239 }
3240
3241 /* Restore position in display vector translations, control
3242 character translations or ellipses. */
3243 if (pos->dpvec_index >= 0)
3244 {
3245 if (it->dpvec == NULL)
3246 get_next_display_element (it);
3247 eassert (it->dpvec && it->current.dpvec_index == 0);
3248 it->current.dpvec_index = pos->dpvec_index;
3249 }
3250
3251 CHECK_IT (it);
3252 return !overlay_strings_with_newlines;
3253 }
3254
3255
3256 /* Initialize IT for stepping through current_buffer in window W
3257 starting at ROW->start. */
3258
3259 static void
3260 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3261 {
3262 init_from_display_pos (it, w, &row->start);
3263 it->start = row->start;
3264 it->continuation_lines_width = row->continuation_lines_width;
3265 CHECK_IT (it);
3266 }
3267
3268
3269 /* Initialize IT for stepping through current_buffer in window W
3270 starting in the line following ROW, i.e. starting at ROW->end.
3271 Value is false if there are overlay strings with newlines at ROW's
3272 end position. */
3273
3274 static bool
3275 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3276 {
3277 bool success = false;
3278
3279 if (init_from_display_pos (it, w, &row->end))
3280 {
3281 if (row->continued_p)
3282 it->continuation_lines_width
3283 = row->continuation_lines_width + row->pixel_width;
3284 CHECK_IT (it);
3285 success = true;
3286 }
3287
3288 return success;
3289 }
3290
3291
3292
3293 \f
3294 /***********************************************************************
3295 Text properties
3296 ***********************************************************************/
3297
3298 /* Called when IT reaches IT->stop_charpos. Handle text property and
3299 overlay changes. Set IT->stop_charpos to the next position where
3300 to stop. */
3301
3302 static void
3303 handle_stop (struct it *it)
3304 {
3305 enum prop_handled handled;
3306 bool handle_overlay_change_p;
3307 struct props *p;
3308
3309 it->dpvec = NULL;
3310 it->current.dpvec_index = -1;
3311 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3312 it->ellipsis_p = false;
3313
3314 /* Use face of preceding text for ellipsis (if invisible) */
3315 if (it->selective_display_ellipsis_p)
3316 it->saved_face_id = it->face_id;
3317
3318 /* Here's the description of the semantics of, and the logic behind,
3319 the various HANDLED_* statuses:
3320
3321 HANDLED_NORMALLY means the handler did its job, and the loop
3322 should proceed to calling the next handler in order.
3323
3324 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3325 change in the properties and overlays at current position, so the
3326 loop should be restarted, to re-invoke the handlers that were
3327 already called. This happens when fontification-functions were
3328 called by handle_fontified_prop, and actually fontified
3329 something. Another case where HANDLED_RECOMPUTE_PROPS is
3330 returned is when we discover overlay strings that need to be
3331 displayed right away. The loop below will continue for as long
3332 as the status is HANDLED_RECOMPUTE_PROPS.
3333
3334 HANDLED_RETURN means return immediately to the caller, to
3335 continue iteration without calling any further handlers. This is
3336 used when we need to act on some property right away, for example
3337 when we need to display the ellipsis or a replacing display
3338 property, such as display string or image.
3339
3340 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3341 consumed, and the handler switched to the next overlay string.
3342 This signals the loop below to refrain from looking for more
3343 overlays before all the overlay strings of the current overlay
3344 are processed.
3345
3346 Some of the handlers called by the loop push the iterator state
3347 onto the stack (see 'push_it'), and arrange for the iteration to
3348 continue with another object, such as an image, a display string,
3349 or an overlay string. In most such cases, it->stop_charpos is
3350 set to the first character of the string, so that when the
3351 iteration resumes, this function will immediately be called
3352 again, to examine the properties at the beginning of the string.
3353
3354 When a display or overlay string is exhausted, the iterator state
3355 is popped (see 'pop_it'), and iteration continues with the
3356 previous object. Again, in many such cases this function is
3357 called again to find the next position where properties might
3358 change. */
3359
3360 do
3361 {
3362 handled = HANDLED_NORMALLY;
3363
3364 /* Call text property handlers. */
3365 for (p = it_props; p->handler; ++p)
3366 {
3367 handled = p->handler (it);
3368
3369 if (handled == HANDLED_RECOMPUTE_PROPS)
3370 break;
3371 else if (handled == HANDLED_RETURN)
3372 {
3373 /* We still want to show before and after strings from
3374 overlays even if the actual buffer text is replaced. */
3375 if (!handle_overlay_change_p
3376 || it->sp > 1
3377 /* Don't call get_overlay_strings_1 if we already
3378 have overlay strings loaded, because doing so
3379 will load them again and push the iterator state
3380 onto the stack one more time, which is not
3381 expected by the rest of the code that processes
3382 overlay strings. */
3383 || (it->current.overlay_string_index < 0
3384 && !get_overlay_strings_1 (it, 0, false)))
3385 {
3386 if (it->ellipsis_p)
3387 setup_for_ellipsis (it, 0);
3388 /* When handling a display spec, we might load an
3389 empty string. In that case, discard it here. We
3390 used to discard it in handle_single_display_spec,
3391 but that causes get_overlay_strings_1, above, to
3392 ignore overlay strings that we must check. */
3393 if (STRINGP (it->string) && !SCHARS (it->string))
3394 pop_it (it);
3395 return;
3396 }
3397 else if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 else
3400 {
3401 it->string_from_display_prop_p = false;
3402 it->from_disp_prop_p = false;
3403 handle_overlay_change_p = false;
3404 }
3405 handled = HANDLED_RECOMPUTE_PROPS;
3406 break;
3407 }
3408 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3409 handle_overlay_change_p = false;
3410 }
3411
3412 if (handled != HANDLED_RECOMPUTE_PROPS)
3413 {
3414 /* Don't check for overlay strings below when set to deliver
3415 characters from a display vector. */
3416 if (it->method == GET_FROM_DISPLAY_VECTOR)
3417 handle_overlay_change_p = false;
3418
3419 /* Handle overlay changes.
3420 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3421 if it finds overlays. */
3422 if (handle_overlay_change_p)
3423 handled = handle_overlay_change (it);
3424 }
3425
3426 if (it->ellipsis_p)
3427 {
3428 setup_for_ellipsis (it, 0);
3429 break;
3430 }
3431 }
3432 while (handled == HANDLED_RECOMPUTE_PROPS);
3433
3434 /* Determine where to stop next. */
3435 if (handled == HANDLED_NORMALLY)
3436 compute_stop_pos (it);
3437 }
3438
3439
3440 /* Compute IT->stop_charpos from text property and overlay change
3441 information for IT's current position. */
3442
3443 static void
3444 compute_stop_pos (struct it *it)
3445 {
3446 register INTERVAL iv, next_iv;
3447 Lisp_Object object, limit, position;
3448 ptrdiff_t charpos, bytepos;
3449
3450 if (STRINGP (it->string))
3451 {
3452 /* Strings are usually short, so don't limit the search for
3453 properties. */
3454 it->stop_charpos = it->end_charpos;
3455 object = it->string;
3456 limit = Qnil;
3457 charpos = IT_STRING_CHARPOS (*it);
3458 bytepos = IT_STRING_BYTEPOS (*it);
3459 }
3460 else
3461 {
3462 ptrdiff_t pos;
3463
3464 /* If end_charpos is out of range for some reason, such as a
3465 misbehaving display function, rationalize it (Bug#5984). */
3466 if (it->end_charpos > ZV)
3467 it->end_charpos = ZV;
3468 it->stop_charpos = it->end_charpos;
3469
3470 /* If next overlay change is in front of the current stop pos
3471 (which is IT->end_charpos), stop there. Note: value of
3472 next_overlay_change is point-max if no overlay change
3473 follows. */
3474 charpos = IT_CHARPOS (*it);
3475 bytepos = IT_BYTEPOS (*it);
3476 pos = next_overlay_change (charpos);
3477 if (pos < it->stop_charpos)
3478 it->stop_charpos = pos;
3479
3480 /* Set up variables for computing the stop position from text
3481 property changes. */
3482 XSETBUFFER (object, current_buffer);
3483 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3484 }
3485
3486 /* Get the interval containing IT's position. Value is a null
3487 interval if there isn't such an interval. */
3488 position = make_number (charpos);
3489 iv = validate_interval_range (object, &position, &position, false);
3490 if (iv)
3491 {
3492 Lisp_Object values_here[LAST_PROP_IDX];
3493 struct props *p;
3494
3495 /* Get properties here. */
3496 for (p = it_props; p->handler; ++p)
3497 values_here[p->idx] = textget (iv->plist,
3498 builtin_lisp_symbol (p->name));
3499
3500 /* Look for an interval following iv that has different
3501 properties. */
3502 for (next_iv = next_interval (iv);
3503 (next_iv
3504 && (NILP (limit)
3505 || XFASTINT (limit) > next_iv->position));
3506 next_iv = next_interval (next_iv))
3507 {
3508 for (p = it_props; p->handler; ++p)
3509 {
3510 Lisp_Object new_value = textget (next_iv->plist,
3511 builtin_lisp_symbol (p->name));
3512 if (!EQ (values_here[p->idx], new_value))
3513 break;
3514 }
3515
3516 if (p->handler)
3517 break;
3518 }
3519
3520 if (next_iv)
3521 {
3522 if (INTEGERP (limit)
3523 && next_iv->position >= XFASTINT (limit))
3524 /* No text property change up to limit. */
3525 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3526 else
3527 /* Text properties change in next_iv. */
3528 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3529 }
3530 }
3531
3532 if (it->cmp_it.id < 0)
3533 {
3534 ptrdiff_t stoppos = it->end_charpos;
3535
3536 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3537 stoppos = -1;
3538 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3539 stoppos, it->string);
3540 }
3541
3542 eassert (STRINGP (it->string)
3543 || (it->stop_charpos >= BEGV
3544 && it->stop_charpos >= IT_CHARPOS (*it)));
3545 }
3546
3547
3548 /* Return the position of the next overlay change after POS in
3549 current_buffer. Value is point-max if no overlay change
3550 follows. This is like `next-overlay-change' but doesn't use
3551 xmalloc. */
3552
3553 static ptrdiff_t
3554 next_overlay_change (ptrdiff_t pos)
3555 {
3556 ptrdiff_t i, noverlays;
3557 ptrdiff_t endpos;
3558 Lisp_Object *overlays;
3559 USE_SAFE_ALLOCA;
3560
3561 /* Get all overlays at the given position. */
3562 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3563
3564 /* If any of these overlays ends before endpos,
3565 use its ending point instead. */
3566 for (i = 0; i < noverlays; ++i)
3567 {
3568 Lisp_Object oend;
3569 ptrdiff_t oendpos;
3570
3571 oend = OVERLAY_END (overlays[i]);
3572 oendpos = OVERLAY_POSITION (oend);
3573 endpos = min (endpos, oendpos);
3574 }
3575
3576 SAFE_FREE ();
3577 return endpos;
3578 }
3579
3580 /* How many characters forward to search for a display property or
3581 display string. Searching too far forward makes the bidi display
3582 sluggish, especially in small windows. */
3583 #define MAX_DISP_SCAN 250
3584
3585 /* Return the character position of a display string at or after
3586 position specified by POSITION. If no display string exists at or
3587 after POSITION, return ZV. A display string is either an overlay
3588 with `display' property whose value is a string, or a `display'
3589 text property whose value is a string. STRING is data about the
3590 string to iterate; if STRING->lstring is nil, we are iterating a
3591 buffer. FRAME_WINDOW_P is true when we are displaying a window
3592 on a GUI frame. DISP_PROP is set to zero if we searched
3593 MAX_DISP_SCAN characters forward without finding any display
3594 strings, non-zero otherwise. It is set to 2 if the display string
3595 uses any kind of `(space ...)' spec that will produce a stretch of
3596 white space in the text area. */
3597 ptrdiff_t
3598 compute_display_string_pos (struct text_pos *position,
3599 struct bidi_string_data *string,
3600 struct window *w,
3601 bool frame_window_p, int *disp_prop)
3602 {
3603 /* OBJECT = nil means current buffer. */
3604 Lisp_Object object, object1;
3605 Lisp_Object pos, spec, limpos;
3606 bool string_p = string && (STRINGP (string->lstring) || string->s);
3607 ptrdiff_t eob = string_p ? string->schars : ZV;
3608 ptrdiff_t begb = string_p ? 0 : BEGV;
3609 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3610 ptrdiff_t lim =
3611 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3612 struct text_pos tpos;
3613 int rv = 0;
3614
3615 if (string && STRINGP (string->lstring))
3616 object1 = object = string->lstring;
3617 else if (w && !string_p)
3618 {
3619 XSETWINDOW (object, w);
3620 object1 = Qnil;
3621 }
3622 else
3623 object1 = object = Qnil;
3624
3625 *disp_prop = 1;
3626
3627 if (charpos >= eob
3628 /* We don't support display properties whose values are strings
3629 that have display string properties. */
3630 || string->from_disp_str
3631 /* C strings cannot have display properties. */
3632 || (string->s && !STRINGP (object)))
3633 {
3634 *disp_prop = 0;
3635 return eob;
3636 }
3637
3638 /* If the character at CHARPOS is where the display string begins,
3639 return CHARPOS. */
3640 pos = make_number (charpos);
3641 if (STRINGP (object))
3642 bufpos = string->bufpos;
3643 else
3644 bufpos = charpos;
3645 tpos = *position;
3646 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3647 && (charpos <= begb
3648 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3649 object),
3650 spec))
3651 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3652 frame_window_p)))
3653 {
3654 if (rv == 2)
3655 *disp_prop = 2;
3656 return charpos;
3657 }
3658
3659 /* Look forward for the first character with a `display' property
3660 that will replace the underlying text when displayed. */
3661 limpos = make_number (lim);
3662 do {
3663 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3664 CHARPOS (tpos) = XFASTINT (pos);
3665 if (CHARPOS (tpos) >= lim)
3666 {
3667 *disp_prop = 0;
3668 break;
3669 }
3670 if (STRINGP (object))
3671 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3672 else
3673 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3674 spec = Fget_char_property (pos, Qdisplay, object);
3675 if (!STRINGP (object))
3676 bufpos = CHARPOS (tpos);
3677 } while (NILP (spec)
3678 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3679 bufpos, frame_window_p)));
3680 if (rv == 2)
3681 *disp_prop = 2;
3682
3683 return CHARPOS (tpos);
3684 }
3685
3686 /* Return the character position of the end of the display string that
3687 started at CHARPOS. If there's no display string at CHARPOS,
3688 return -1. A display string is either an overlay with `display'
3689 property whose value is a string or a `display' text property whose
3690 value is a string. */
3691 ptrdiff_t
3692 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3693 {
3694 /* OBJECT = nil means current buffer. */
3695 Lisp_Object object =
3696 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3697 Lisp_Object pos = make_number (charpos);
3698 ptrdiff_t eob =
3699 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3700
3701 if (charpos >= eob || (string->s && !STRINGP (object)))
3702 return eob;
3703
3704 /* It could happen that the display property or overlay was removed
3705 since we found it in compute_display_string_pos above. One way
3706 this can happen is if JIT font-lock was called (through
3707 handle_fontified_prop), and jit-lock-functions remove text
3708 properties or overlays from the portion of buffer that includes
3709 CHARPOS. Muse mode is known to do that, for example. In this
3710 case, we return -1 to the caller, to signal that no display
3711 string is actually present at CHARPOS. See bidi_fetch_char for
3712 how this is handled.
3713
3714 An alternative would be to never look for display properties past
3715 it->stop_charpos. But neither compute_display_string_pos nor
3716 bidi_fetch_char that calls it know or care where the next
3717 stop_charpos is. */
3718 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3719 return -1;
3720
3721 /* Look forward for the first character where the `display' property
3722 changes. */
3723 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3724
3725 return XFASTINT (pos);
3726 }
3727
3728
3729 \f
3730 /***********************************************************************
3731 Fontification
3732 ***********************************************************************/
3733
3734 /* Handle changes in the `fontified' property of the current buffer by
3735 calling hook functions from Qfontification_functions to fontify
3736 regions of text. */
3737
3738 static enum prop_handled
3739 handle_fontified_prop (struct it *it)
3740 {
3741 Lisp_Object prop, pos;
3742 enum prop_handled handled = HANDLED_NORMALLY;
3743
3744 if (!NILP (Vmemory_full))
3745 return handled;
3746
3747 /* Get the value of the `fontified' property at IT's current buffer
3748 position. (The `fontified' property doesn't have a special
3749 meaning in strings.) If the value is nil, call functions from
3750 Qfontification_functions. */
3751 if (!STRINGP (it->string)
3752 && it->s == NULL
3753 && !NILP (Vfontification_functions)
3754 && !NILP (Vrun_hooks)
3755 && (pos = make_number (IT_CHARPOS (*it)),
3756 prop = Fget_char_property (pos, Qfontified, Qnil),
3757 /* Ignore the special cased nil value always present at EOB since
3758 no amount of fontifying will be able to change it. */
3759 NILP (prop) && IT_CHARPOS (*it) < Z))
3760 {
3761 ptrdiff_t count = SPECPDL_INDEX ();
3762 Lisp_Object val;
3763 struct buffer *obuf = current_buffer;
3764 ptrdiff_t begv = BEGV, zv = ZV;
3765 bool old_clip_changed = current_buffer->clip_changed;
3766
3767 val = Vfontification_functions;
3768 specbind (Qfontification_functions, Qnil);
3769
3770 eassert (it->end_charpos == ZV);
3771
3772 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3773 safe_call1 (val, pos);
3774 else
3775 {
3776 Lisp_Object fns, fn;
3777
3778 fns = Qnil;
3779
3780 for (; CONSP (val); val = XCDR (val))
3781 {
3782 fn = XCAR (val);
3783
3784 if (EQ (fn, Qt))
3785 {
3786 /* A value of t indicates this hook has a local
3787 binding; it means to run the global binding too.
3788 In a global value, t should not occur. If it
3789 does, we must ignore it to avoid an endless
3790 loop. */
3791 for (fns = Fdefault_value (Qfontification_functions);
3792 CONSP (fns);
3793 fns = XCDR (fns))
3794 {
3795 fn = XCAR (fns);
3796 if (!EQ (fn, Qt))
3797 safe_call1 (fn, pos);
3798 }
3799 }
3800 else
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804
3805 unbind_to (count, Qnil);
3806
3807 /* Fontification functions routinely call `save-restriction'.
3808 Normally, this tags clip_changed, which can confuse redisplay
3809 (see discussion in Bug#6671). Since we don't perform any
3810 special handling of fontification changes in the case where
3811 `save-restriction' isn't called, there's no point doing so in
3812 this case either. So, if the buffer's restrictions are
3813 actually left unchanged, reset clip_changed. */
3814 if (obuf == current_buffer)
3815 {
3816 if (begv == BEGV && zv == ZV)
3817 current_buffer->clip_changed = old_clip_changed;
3818 }
3819 /* There isn't much we can reasonably do to protect against
3820 misbehaving fontification, but here's a fig leaf. */
3821 else if (BUFFER_LIVE_P (obuf))
3822 set_buffer_internal_1 (obuf);
3823
3824 /* The fontification code may have added/removed text.
3825 It could do even a lot worse, but let's at least protect against
3826 the most obvious case where only the text past `pos' gets changed',
3827 as is/was done in grep.el where some escapes sequences are turned
3828 into face properties (bug#7876). */
3829 it->end_charpos = ZV;
3830
3831 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3832 something. This avoids an endless loop if they failed to
3833 fontify the text for which reason ever. */
3834 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3835 handled = HANDLED_RECOMPUTE_PROPS;
3836 }
3837
3838 return handled;
3839 }
3840
3841
3842 \f
3843 /***********************************************************************
3844 Faces
3845 ***********************************************************************/
3846
3847 /* Set up iterator IT from face properties at its current position.
3848 Called from handle_stop. */
3849
3850 static enum prop_handled
3851 handle_face_prop (struct it *it)
3852 {
3853 int new_face_id;
3854 ptrdiff_t next_stop;
3855
3856 if (!STRINGP (it->string))
3857 {
3858 new_face_id
3859 = face_at_buffer_position (it->w,
3860 IT_CHARPOS (*it),
3861 &next_stop,
3862 (IT_CHARPOS (*it)
3863 + TEXT_PROP_DISTANCE_LIMIT),
3864 false, it->base_face_id);
3865
3866 /* Is this a start of a run of characters with box face?
3867 Caveat: this can be called for a freshly initialized
3868 iterator; face_id is -1 in this case. We know that the new
3869 face will not change until limit, i.e. if the new face has a
3870 box, all characters up to limit will have one. But, as
3871 usual, we don't know whether limit is really the end. */
3872 if (new_face_id != it->face_id)
3873 {
3874 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3875 /* If it->face_id is -1, old_face below will be NULL, see
3876 the definition of FACE_FROM_ID. This will happen if this
3877 is the initial call that gets the face. */
3878 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3879
3880 /* If the value of face_id of the iterator is -1, we have to
3881 look in front of IT's position and see whether there is a
3882 face there that's different from new_face_id. */
3883 if (!old_face && IT_CHARPOS (*it) > BEG)
3884 {
3885 int prev_face_id = face_before_it_pos (it);
3886
3887 old_face = FACE_FROM_ID (it->f, prev_face_id);
3888 }
3889
3890 /* If the new face has a box, but the old face does not,
3891 this is the start of a run of characters with box face,
3892 i.e. this character has a shadow on the left side. */
3893 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3894 && (old_face == NULL || !old_face->box));
3895 it->face_box_p = new_face->box != FACE_NO_BOX;
3896 }
3897 }
3898 else
3899 {
3900 int base_face_id;
3901 ptrdiff_t bufpos;
3902 int i;
3903 Lisp_Object from_overlay
3904 = (it->current.overlay_string_index >= 0
3905 ? it->string_overlays[it->current.overlay_string_index
3906 % OVERLAY_STRING_CHUNK_SIZE]
3907 : Qnil);
3908
3909 /* See if we got to this string directly or indirectly from
3910 an overlay property. That includes the before-string or
3911 after-string of an overlay, strings in display properties
3912 provided by an overlay, their text properties, etc.
3913
3914 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3915 if (! NILP (from_overlay))
3916 for (i = it->sp - 1; i >= 0; i--)
3917 {
3918 if (it->stack[i].current.overlay_string_index >= 0)
3919 from_overlay
3920 = it->string_overlays[it->stack[i].current.overlay_string_index
3921 % OVERLAY_STRING_CHUNK_SIZE];
3922 else if (! NILP (it->stack[i].from_overlay))
3923 from_overlay = it->stack[i].from_overlay;
3924
3925 if (!NILP (from_overlay))
3926 break;
3927 }
3928
3929 if (! NILP (from_overlay))
3930 {
3931 bufpos = IT_CHARPOS (*it);
3932 /* For a string from an overlay, the base face depends
3933 only on text properties and ignores overlays. */
3934 base_face_id
3935 = face_for_overlay_string (it->w,
3936 IT_CHARPOS (*it),
3937 &next_stop,
3938 (IT_CHARPOS (*it)
3939 + TEXT_PROP_DISTANCE_LIMIT),
3940 false,
3941 from_overlay);
3942 }
3943 else
3944 {
3945 bufpos = 0;
3946
3947 /* For strings from a `display' property, use the face at
3948 IT's current buffer position as the base face to merge
3949 with, so that overlay strings appear in the same face as
3950 surrounding text, unless they specify their own faces.
3951 For strings from wrap-prefix and line-prefix properties,
3952 use the default face, possibly remapped via
3953 Vface_remapping_alist. */
3954 /* Note that the fact that we use the face at _buffer_
3955 position means that a 'display' property on an overlay
3956 string will not inherit the face of that overlay string,
3957 but will instead revert to the face of buffer text
3958 covered by the overlay. This is visible, e.g., when the
3959 overlay specifies a box face, but neither the buffer nor
3960 the display string do. This sounds like a design bug,
3961 but Emacs always did that since v21.1, so changing that
3962 might be a big deal. */
3963 base_face_id = it->string_from_prefix_prop_p
3964 ? (!NILP (Vface_remapping_alist)
3965 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3966 : DEFAULT_FACE_ID)
3967 : underlying_face_id (it);
3968 }
3969
3970 new_face_id = face_at_string_position (it->w,
3971 it->string,
3972 IT_STRING_CHARPOS (*it),
3973 bufpos,
3974 &next_stop,
3975 base_face_id, false);
3976
3977 /* Is this a start of a run of characters with box? Caveat:
3978 this can be called for a freshly allocated iterator; face_id
3979 is -1 is this case. We know that the new face will not
3980 change until the next check pos, i.e. if the new face has a
3981 box, all characters up to that position will have a
3982 box. But, as usual, we don't know whether that position
3983 is really the end. */
3984 if (new_face_id != it->face_id)
3985 {
3986 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3987 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3988
3989 /* If new face has a box but old face hasn't, this is the
3990 start of a run of characters with box, i.e. it has a
3991 shadow on the left side. */
3992 it->start_of_box_run_p
3993 = new_face->box && (old_face == NULL || !old_face->box);
3994 it->face_box_p = new_face->box != FACE_NO_BOX;
3995 }
3996 }
3997
3998 it->face_id = new_face_id;
3999 return HANDLED_NORMALLY;
4000 }
4001
4002
4003 /* Return the ID of the face ``underlying'' IT's current position,
4004 which is in a string. If the iterator is associated with a
4005 buffer, return the face at IT's current buffer position.
4006 Otherwise, use the iterator's base_face_id. */
4007
4008 static int
4009 underlying_face_id (struct it *it)
4010 {
4011 int face_id = it->base_face_id, i;
4012
4013 eassert (STRINGP (it->string));
4014
4015 for (i = it->sp - 1; i >= 0; --i)
4016 if (NILP (it->stack[i].string))
4017 face_id = it->stack[i].face_id;
4018
4019 return face_id;
4020 }
4021
4022
4023 /* Compute the face one character before or after the current position
4024 of IT, in the visual order. BEFORE_P means get the face
4025 in front (to the left in L2R paragraphs, to the right in R2L
4026 paragraphs) of IT's screen position. Value is the ID of the face. */
4027
4028 static int
4029 face_before_or_after_it_pos (struct it *it, bool before_p)
4030 {
4031 int face_id, limit;
4032 ptrdiff_t next_check_charpos;
4033 struct it it_copy;
4034 void *it_copy_data = NULL;
4035
4036 eassert (it->s == NULL);
4037
4038 if (STRINGP (it->string))
4039 {
4040 ptrdiff_t bufpos, charpos;
4041 int base_face_id;
4042
4043 /* No face change past the end of the string (for the case
4044 we are padding with spaces). No face change before the
4045 string start. */
4046 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4047 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4048 return it->face_id;
4049
4050 if (!it->bidi_p)
4051 {
4052 /* Set charpos to the position before or after IT's current
4053 position, in the logical order, which in the non-bidi
4054 case is the same as the visual order. */
4055 if (before_p)
4056 charpos = IT_STRING_CHARPOS (*it) - 1;
4057 else if (it->what == IT_COMPOSITION)
4058 /* For composition, we must check the character after the
4059 composition. */
4060 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4061 else
4062 charpos = IT_STRING_CHARPOS (*it) + 1;
4063 }
4064 else
4065 {
4066 if (before_p)
4067 {
4068 /* With bidi iteration, the character before the current
4069 in the visual order cannot be found by simple
4070 iteration, because "reverse" reordering is not
4071 supported. Instead, we need to start from the string
4072 beginning and go all the way to the current string
4073 position, remembering the previous position. */
4074 /* Ignore face changes before the first visible
4075 character on this display line. */
4076 if (it->current_x <= it->first_visible_x)
4077 return it->face_id;
4078 SAVE_IT (it_copy, *it, it_copy_data);
4079 IT_STRING_CHARPOS (it_copy) = 0;
4080 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4081
4082 do
4083 {
4084 charpos = IT_STRING_CHARPOS (it_copy);
4085 if (charpos >= SCHARS (it->string))
4086 break;
4087 bidi_move_to_visually_next (&it_copy.bidi_it);
4088 }
4089 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4090
4091 RESTORE_IT (it, it, it_copy_data);
4092 }
4093 else
4094 {
4095 /* Set charpos to the string position of the character
4096 that comes after IT's current position in the visual
4097 order. */
4098 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4099
4100 it_copy = *it;
4101 while (n--)
4102 bidi_move_to_visually_next (&it_copy.bidi_it);
4103
4104 charpos = it_copy.bidi_it.charpos;
4105 }
4106 }
4107 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4108
4109 if (it->current.overlay_string_index >= 0)
4110 bufpos = IT_CHARPOS (*it);
4111 else
4112 bufpos = 0;
4113
4114 base_face_id = underlying_face_id (it);
4115
4116 /* Get the face for ASCII, or unibyte. */
4117 face_id = face_at_string_position (it->w,
4118 it->string,
4119 charpos,
4120 bufpos,
4121 &next_check_charpos,
4122 base_face_id, false);
4123
4124 /* Correct the face for charsets different from ASCII. Do it
4125 for the multibyte case only. The face returned above is
4126 suitable for unibyte text if IT->string is unibyte. */
4127 if (STRING_MULTIBYTE (it->string))
4128 {
4129 struct text_pos pos1 = string_pos (charpos, it->string);
4130 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4131 int c, len;
4132 struct face *face = FACE_FROM_ID (it->f, face_id);
4133
4134 c = string_char_and_length (p, &len);
4135 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4136 }
4137 }
4138 else
4139 {
4140 struct text_pos pos;
4141
4142 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4143 || (IT_CHARPOS (*it) <= BEGV && before_p))
4144 return it->face_id;
4145
4146 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4147 pos = it->current.pos;
4148
4149 if (!it->bidi_p)
4150 {
4151 if (before_p)
4152 DEC_TEXT_POS (pos, it->multibyte_p);
4153 else
4154 {
4155 if (it->what == IT_COMPOSITION)
4156 {
4157 /* For composition, we must check the position after
4158 the composition. */
4159 pos.charpos += it->cmp_it.nchars;
4160 pos.bytepos += it->len;
4161 }
4162 else
4163 INC_TEXT_POS (pos, it->multibyte_p);
4164 }
4165 }
4166 else
4167 {
4168 if (before_p)
4169 {
4170 int current_x;
4171
4172 /* With bidi iteration, the character before the current
4173 in the visual order cannot be found by simple
4174 iteration, because "reverse" reordering is not
4175 supported. Instead, we need to use the move_it_*
4176 family of functions, and move to the previous
4177 character starting from the beginning of the visual
4178 line. */
4179 /* Ignore face changes before the first visible
4180 character on this display line. */
4181 if (it->current_x <= it->first_visible_x)
4182 return it->face_id;
4183 SAVE_IT (it_copy, *it, it_copy_data);
4184 /* Implementation note: Since move_it_in_display_line
4185 works in the iterator geometry, and thinks the first
4186 character is always the leftmost, even in R2L lines,
4187 we don't need to distinguish between the R2L and L2R
4188 cases here. */
4189 current_x = it_copy.current_x;
4190 move_it_vertically_backward (&it_copy, 0);
4191 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4192 pos = it_copy.current.pos;
4193 RESTORE_IT (it, it, it_copy_data);
4194 }
4195 else
4196 {
4197 /* Set charpos to the buffer position of the character
4198 that comes after IT's current position in the visual
4199 order. */
4200 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4201
4202 it_copy = *it;
4203 while (n--)
4204 bidi_move_to_visually_next (&it_copy.bidi_it);
4205
4206 SET_TEXT_POS (pos,
4207 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4208 }
4209 }
4210 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4211
4212 /* Determine face for CHARSET_ASCII, or unibyte. */
4213 face_id = face_at_buffer_position (it->w,
4214 CHARPOS (pos),
4215 &next_check_charpos,
4216 limit, false, -1);
4217
4218 /* Correct the face for charsets different from ASCII. Do it
4219 for the multibyte case only. The face returned above is
4220 suitable for unibyte text if current_buffer is unibyte. */
4221 if (it->multibyte_p)
4222 {
4223 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4224 struct face *face = FACE_FROM_ID (it->f, face_id);
4225 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4226 }
4227 }
4228
4229 return face_id;
4230 }
4231
4232
4233 \f
4234 /***********************************************************************
4235 Invisible text
4236 ***********************************************************************/
4237
4238 /* Set up iterator IT from invisible properties at its current
4239 position. Called from handle_stop. */
4240
4241 static enum prop_handled
4242 handle_invisible_prop (struct it *it)
4243 {
4244 enum prop_handled handled = HANDLED_NORMALLY;
4245 int invis;
4246 Lisp_Object prop;
4247
4248 if (STRINGP (it->string))
4249 {
4250 Lisp_Object end_charpos, limit;
4251
4252 /* Get the value of the invisible text property at the
4253 current position. Value will be nil if there is no such
4254 property. */
4255 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4256 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4257 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4258
4259 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4260 {
4261 /* Record whether we have to display an ellipsis for the
4262 invisible text. */
4263 bool display_ellipsis_p = (invis == 2);
4264 ptrdiff_t len, endpos;
4265
4266 handled = HANDLED_RECOMPUTE_PROPS;
4267
4268 /* Get the position at which the next visible text can be
4269 found in IT->string, if any. */
4270 endpos = len = SCHARS (it->string);
4271 XSETINT (limit, len);
4272 do
4273 {
4274 end_charpos
4275 = Fnext_single_property_change (end_charpos, Qinvisible,
4276 it->string, limit);
4277 /* Since LIMIT is always an integer, so should be the
4278 value returned by Fnext_single_property_change. */
4279 eassert (INTEGERP (end_charpos));
4280 if (INTEGERP (end_charpos))
4281 {
4282 endpos = XFASTINT (end_charpos);
4283 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4284 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4285 if (invis == 2)
4286 display_ellipsis_p = true;
4287 }
4288 else /* Should never happen; but if it does, exit the loop. */
4289 endpos = len;
4290 }
4291 while (invis != 0 && endpos < len);
4292
4293 if (display_ellipsis_p)
4294 it->ellipsis_p = true;
4295
4296 if (endpos < len)
4297 {
4298 /* Text at END_CHARPOS is visible. Move IT there. */
4299 struct text_pos old;
4300 ptrdiff_t oldpos;
4301
4302 old = it->current.string_pos;
4303 oldpos = CHARPOS (old);
4304 if (it->bidi_p)
4305 {
4306 if (it->bidi_it.first_elt
4307 && it->bidi_it.charpos < SCHARS (it->string))
4308 bidi_paragraph_init (it->paragraph_embedding,
4309 &it->bidi_it, true);
4310 /* Bidi-iterate out of the invisible text. */
4311 do
4312 {
4313 bidi_move_to_visually_next (&it->bidi_it);
4314 }
4315 while (oldpos <= it->bidi_it.charpos
4316 && it->bidi_it.charpos < endpos);
4317
4318 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4319 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4320 if (IT_CHARPOS (*it) >= endpos)
4321 it->prev_stop = endpos;
4322 }
4323 else
4324 {
4325 IT_STRING_CHARPOS (*it) = endpos;
4326 compute_string_pos (&it->current.string_pos, old, it->string);
4327 }
4328 }
4329 else
4330 {
4331 /* The rest of the string is invisible. If this is an
4332 overlay string, proceed with the next overlay string
4333 or whatever comes and return a character from there. */
4334 if (it->current.overlay_string_index >= 0
4335 && !display_ellipsis_p)
4336 {
4337 next_overlay_string (it);
4338 /* Don't check for overlay strings when we just
4339 finished processing them. */
4340 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4341 }
4342 else
4343 {
4344 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4345 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4346 }
4347 }
4348 }
4349 }
4350 else
4351 {
4352 ptrdiff_t newpos, next_stop, start_charpos, tem;
4353 Lisp_Object pos, overlay;
4354
4355 /* First of all, is there invisible text at this position? */
4356 tem = start_charpos = IT_CHARPOS (*it);
4357 pos = make_number (tem);
4358 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4359 &overlay);
4360 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4361
4362 /* If we are on invisible text, skip over it. */
4363 if (invis != 0 && start_charpos < it->end_charpos)
4364 {
4365 /* Record whether we have to display an ellipsis for the
4366 invisible text. */
4367 bool display_ellipsis_p = invis == 2;
4368
4369 handled = HANDLED_RECOMPUTE_PROPS;
4370
4371 /* Loop skipping over invisible text. The loop is left at
4372 ZV or with IT on the first char being visible again. */
4373 do
4374 {
4375 /* Try to skip some invisible text. Return value is the
4376 position reached which can be equal to where we start
4377 if there is nothing invisible there. This skips both
4378 over invisible text properties and overlays with
4379 invisible property. */
4380 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4381
4382 /* If we skipped nothing at all we weren't at invisible
4383 text in the first place. If everything to the end of
4384 the buffer was skipped, end the loop. */
4385 if (newpos == tem || newpos >= ZV)
4386 invis = 0;
4387 else
4388 {
4389 /* We skipped some characters but not necessarily
4390 all there are. Check if we ended up on visible
4391 text. Fget_char_property returns the property of
4392 the char before the given position, i.e. if we
4393 get invis = 0, this means that the char at
4394 newpos is visible. */
4395 pos = make_number (newpos);
4396 prop = Fget_char_property (pos, Qinvisible, it->window);
4397 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4398 }
4399
4400 /* If we ended up on invisible text, proceed to
4401 skip starting with next_stop. */
4402 if (invis != 0)
4403 tem = next_stop;
4404
4405 /* If there are adjacent invisible texts, don't lose the
4406 second one's ellipsis. */
4407 if (invis == 2)
4408 display_ellipsis_p = true;
4409 }
4410 while (invis != 0);
4411
4412 /* The position newpos is now either ZV or on visible text. */
4413 if (it->bidi_p)
4414 {
4415 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4416 bool on_newline
4417 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4418 bool after_newline
4419 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4420
4421 /* If the invisible text ends on a newline or on a
4422 character after a newline, we can avoid the costly,
4423 character by character, bidi iteration to NEWPOS, and
4424 instead simply reseat the iterator there. That's
4425 because all bidi reordering information is tossed at
4426 the newline. This is a big win for modes that hide
4427 complete lines, like Outline, Org, etc. */
4428 if (on_newline || after_newline)
4429 {
4430 struct text_pos tpos;
4431 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4432
4433 SET_TEXT_POS (tpos, newpos, bpos);
4434 reseat_1 (it, tpos, false);
4435 /* If we reseat on a newline/ZV, we need to prep the
4436 bidi iterator for advancing to the next character
4437 after the newline/EOB, keeping the current paragraph
4438 direction (so that PRODUCE_GLYPHS does TRT wrt
4439 prepending/appending glyphs to a glyph row). */
4440 if (on_newline)
4441 {
4442 it->bidi_it.first_elt = false;
4443 it->bidi_it.paragraph_dir = pdir;
4444 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4445 it->bidi_it.nchars = 1;
4446 it->bidi_it.ch_len = 1;
4447 }
4448 }
4449 else /* Must use the slow method. */
4450 {
4451 /* With bidi iteration, the region of invisible text
4452 could start and/or end in the middle of a
4453 non-base embedding level. Therefore, we need to
4454 skip invisible text using the bidi iterator,
4455 starting at IT's current position, until we find
4456 ourselves outside of the invisible text.
4457 Skipping invisible text _after_ bidi iteration
4458 avoids affecting the visual order of the
4459 displayed text when invisible properties are
4460 added or removed. */
4461 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4462 {
4463 /* If we were `reseat'ed to a new paragraph,
4464 determine the paragraph base direction. We
4465 need to do it now because
4466 next_element_from_buffer may not have a
4467 chance to do it, if we are going to skip any
4468 text at the beginning, which resets the
4469 FIRST_ELT flag. */
4470 bidi_paragraph_init (it->paragraph_embedding,
4471 &it->bidi_it, true);
4472 }
4473 do
4474 {
4475 bidi_move_to_visually_next (&it->bidi_it);
4476 }
4477 while (it->stop_charpos <= it->bidi_it.charpos
4478 && it->bidi_it.charpos < newpos);
4479 IT_CHARPOS (*it) = it->bidi_it.charpos;
4480 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4481 /* If we overstepped NEWPOS, record its position in
4482 the iterator, so that we skip invisible text if
4483 later the bidi iteration lands us in the
4484 invisible region again. */
4485 if (IT_CHARPOS (*it) >= newpos)
4486 it->prev_stop = newpos;
4487 }
4488 }
4489 else
4490 {
4491 IT_CHARPOS (*it) = newpos;
4492 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4493 }
4494
4495 if (display_ellipsis_p)
4496 {
4497 /* Make sure that the glyphs of the ellipsis will get
4498 correct `charpos' values. If we would not update
4499 it->position here, the glyphs would belong to the
4500 last visible character _before_ the invisible
4501 text, which confuses `set_cursor_from_row'.
4502
4503 We use the last invisible position instead of the
4504 first because this way the cursor is always drawn on
4505 the first "." of the ellipsis, whenever PT is inside
4506 the invisible text. Otherwise the cursor would be
4507 placed _after_ the ellipsis when the point is after the
4508 first invisible character. */
4509 if (!STRINGP (it->object))
4510 {
4511 it->position.charpos = newpos - 1;
4512 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4513 }
4514 }
4515
4516 /* If there are before-strings at the start of invisible
4517 text, and the text is invisible because of a text
4518 property, arrange to show before-strings because 20.x did
4519 it that way. (If the text is invisible because of an
4520 overlay property instead of a text property, this is
4521 already handled in the overlay code.) */
4522 if (NILP (overlay)
4523 && get_overlay_strings (it, it->stop_charpos))
4524 {
4525 handled = HANDLED_RECOMPUTE_PROPS;
4526 if (it->sp > 0)
4527 {
4528 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4529 /* The call to get_overlay_strings above recomputes
4530 it->stop_charpos, but it only considers changes
4531 in properties and overlays beyond iterator's
4532 current position. This causes us to miss changes
4533 that happen exactly where the invisible property
4534 ended. So we play it safe here and force the
4535 iterator to check for potential stop positions
4536 immediately after the invisible text. Note that
4537 if get_overlay_strings returns true, it
4538 normally also pushed the iterator stack, so we
4539 need to update the stop position in the slot
4540 below the current one. */
4541 it->stack[it->sp - 1].stop_charpos
4542 = CHARPOS (it->stack[it->sp - 1].current.pos);
4543 }
4544 }
4545 else if (display_ellipsis_p)
4546 {
4547 it->ellipsis_p = true;
4548 /* Let the ellipsis display before
4549 considering any properties of the following char.
4550 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4551 handled = HANDLED_RETURN;
4552 }
4553 }
4554 }
4555
4556 return handled;
4557 }
4558
4559
4560 /* Make iterator IT return `...' next.
4561 Replaces LEN characters from buffer. */
4562
4563 static void
4564 setup_for_ellipsis (struct it *it, int len)
4565 {
4566 /* Use the display table definition for `...'. Invalid glyphs
4567 will be handled by the method returning elements from dpvec. */
4568 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4569 {
4570 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4571 it->dpvec = v->contents;
4572 it->dpend = v->contents + v->header.size;
4573 }
4574 else
4575 {
4576 /* Default `...'. */
4577 it->dpvec = default_invis_vector;
4578 it->dpend = default_invis_vector + 3;
4579 }
4580
4581 it->dpvec_char_len = len;
4582 it->current.dpvec_index = 0;
4583 it->dpvec_face_id = -1;
4584
4585 /* Remember the current face id in case glyphs specify faces.
4586 IT's face is restored in set_iterator_to_next.
4587 saved_face_id was set to preceding char's face in handle_stop. */
4588 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4589 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4590
4591 /* If the ellipsis represents buffer text, it means we advanced in
4592 the buffer, so we should no longer ignore overlay strings. */
4593 if (it->method == GET_FROM_BUFFER)
4594 it->ignore_overlay_strings_at_pos_p = false;
4595
4596 it->method = GET_FROM_DISPLAY_VECTOR;
4597 it->ellipsis_p = true;
4598 }
4599
4600
4601 \f
4602 /***********************************************************************
4603 'display' property
4604 ***********************************************************************/
4605
4606 /* Set up iterator IT from `display' property at its current position.
4607 Called from handle_stop.
4608 We return HANDLED_RETURN if some part of the display property
4609 overrides the display of the buffer text itself.
4610 Otherwise we return HANDLED_NORMALLY. */
4611
4612 static enum prop_handled
4613 handle_display_prop (struct it *it)
4614 {
4615 Lisp_Object propval, object, overlay;
4616 struct text_pos *position;
4617 ptrdiff_t bufpos;
4618 /* Nonzero if some property replaces the display of the text itself. */
4619 int display_replaced = 0;
4620
4621 if (STRINGP (it->string))
4622 {
4623 object = it->string;
4624 position = &it->current.string_pos;
4625 bufpos = CHARPOS (it->current.pos);
4626 }
4627 else
4628 {
4629 XSETWINDOW (object, it->w);
4630 position = &it->current.pos;
4631 bufpos = CHARPOS (*position);
4632 }
4633
4634 /* Reset those iterator values set from display property values. */
4635 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4636 it->space_width = Qnil;
4637 it->font_height = Qnil;
4638 it->voffset = 0;
4639
4640 /* We don't support recursive `display' properties, i.e. string
4641 values that have a string `display' property, that have a string
4642 `display' property etc. */
4643 if (!it->string_from_display_prop_p)
4644 it->area = TEXT_AREA;
4645
4646 propval = get_char_property_and_overlay (make_number (position->charpos),
4647 Qdisplay, object, &overlay);
4648 if (NILP (propval))
4649 return HANDLED_NORMALLY;
4650 /* Now OVERLAY is the overlay that gave us this property, or nil
4651 if it was a text property. */
4652
4653 if (!STRINGP (it->string))
4654 object = it->w->contents;
4655
4656 display_replaced = handle_display_spec (it, propval, object, overlay,
4657 position, bufpos,
4658 FRAME_WINDOW_P (it->f));
4659 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4660 }
4661
4662 /* Subroutine of handle_display_prop. Returns non-zero if the display
4663 specification in SPEC is a replacing specification, i.e. it would
4664 replace the text covered by `display' property with something else,
4665 such as an image or a display string. If SPEC includes any kind or
4666 `(space ...) specification, the value is 2; this is used by
4667 compute_display_string_pos, which see.
4668
4669 See handle_single_display_spec for documentation of arguments.
4670 FRAME_WINDOW_P is true if the window being redisplayed is on a
4671 GUI frame; this argument is used only if IT is NULL, see below.
4672
4673 IT can be NULL, if this is called by the bidi reordering code
4674 through compute_display_string_pos, which see. In that case, this
4675 function only examines SPEC, but does not otherwise "handle" it, in
4676 the sense that it doesn't set up members of IT from the display
4677 spec. */
4678 static int
4679 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4680 Lisp_Object overlay, struct text_pos *position,
4681 ptrdiff_t bufpos, bool frame_window_p)
4682 {
4683 int replacing = 0;
4684
4685 if (CONSP (spec)
4686 /* Simple specifications. */
4687 && !EQ (XCAR (spec), Qimage)
4688 && !EQ (XCAR (spec), Qspace)
4689 && !EQ (XCAR (spec), Qwhen)
4690 && !EQ (XCAR (spec), Qslice)
4691 && !EQ (XCAR (spec), Qspace_width)
4692 && !EQ (XCAR (spec), Qheight)
4693 && !EQ (XCAR (spec), Qraise)
4694 /* Marginal area specifications. */
4695 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4696 && !EQ (XCAR (spec), Qleft_fringe)
4697 && !EQ (XCAR (spec), Qright_fringe)
4698 && !NILP (XCAR (spec)))
4699 {
4700 for (; CONSP (spec); spec = XCDR (spec))
4701 {
4702 int rv = handle_single_display_spec (it, XCAR (spec), object,
4703 overlay, position, bufpos,
4704 replacing, frame_window_p);
4705 if (rv != 0)
4706 {
4707 replacing = rv;
4708 /* If some text in a string is replaced, `position' no
4709 longer points to the position of `object'. */
4710 if (!it || STRINGP (object))
4711 break;
4712 }
4713 }
4714 }
4715 else if (VECTORP (spec))
4716 {
4717 ptrdiff_t i;
4718 for (i = 0; i < ASIZE (spec); ++i)
4719 {
4720 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4721 overlay, position, bufpos,
4722 replacing, frame_window_p);
4723 if (rv != 0)
4724 {
4725 replacing = rv;
4726 /* If some text in a string is replaced, `position' no
4727 longer points to the position of `object'. */
4728 if (!it || STRINGP (object))
4729 break;
4730 }
4731 }
4732 }
4733 else
4734 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4735 bufpos, 0, frame_window_p);
4736 return replacing;
4737 }
4738
4739 /* Value is the position of the end of the `display' property starting
4740 at START_POS in OBJECT. */
4741
4742 static struct text_pos
4743 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4744 {
4745 Lisp_Object end;
4746 struct text_pos end_pos;
4747
4748 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4749 Qdisplay, object, Qnil);
4750 CHARPOS (end_pos) = XFASTINT (end);
4751 if (STRINGP (object))
4752 compute_string_pos (&end_pos, start_pos, it->string);
4753 else
4754 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4755
4756 return end_pos;
4757 }
4758
4759
4760 /* Set up IT from a single `display' property specification SPEC. OBJECT
4761 is the object in which the `display' property was found. *POSITION
4762 is the position in OBJECT at which the `display' property was found.
4763 BUFPOS is the buffer position of OBJECT (different from POSITION if
4764 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4765 previously saw a display specification which already replaced text
4766 display with something else, for example an image; we ignore such
4767 properties after the first one has been processed.
4768
4769 OVERLAY is the overlay this `display' property came from,
4770 or nil if it was a text property.
4771
4772 If SPEC is a `space' or `image' specification, and in some other
4773 cases too, set *POSITION to the position where the `display'
4774 property ends.
4775
4776 If IT is NULL, only examine the property specification in SPEC, but
4777 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4778 is intended to be displayed in a window on a GUI frame.
4779
4780 Value is non-zero if something was found which replaces the display
4781 of buffer or string text. */
4782
4783 static int
4784 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4785 Lisp_Object overlay, struct text_pos *position,
4786 ptrdiff_t bufpos, int display_replaced,
4787 bool frame_window_p)
4788 {
4789 Lisp_Object form;
4790 Lisp_Object location, value;
4791 struct text_pos start_pos = *position;
4792
4793 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4794 If the result is non-nil, use VALUE instead of SPEC. */
4795 form = Qt;
4796 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4797 {
4798 spec = XCDR (spec);
4799 if (!CONSP (spec))
4800 return 0;
4801 form = XCAR (spec);
4802 spec = XCDR (spec);
4803 }
4804
4805 if (!NILP (form) && !EQ (form, Qt))
4806 {
4807 ptrdiff_t count = SPECPDL_INDEX ();
4808
4809 /* Bind `object' to the object having the `display' property, a
4810 buffer or string. Bind `position' to the position in the
4811 object where the property was found, and `buffer-position'
4812 to the current position in the buffer. */
4813
4814 if (NILP (object))
4815 XSETBUFFER (object, current_buffer);
4816 specbind (Qobject, object);
4817 specbind (Qposition, make_number (CHARPOS (*position)));
4818 specbind (Qbuffer_position, make_number (bufpos));
4819 form = safe_eval (form);
4820 unbind_to (count, Qnil);
4821 }
4822
4823 if (NILP (form))
4824 return 0;
4825
4826 /* Handle `(height HEIGHT)' specifications. */
4827 if (CONSP (spec)
4828 && EQ (XCAR (spec), Qheight)
4829 && CONSP (XCDR (spec)))
4830 {
4831 if (it)
4832 {
4833 if (!FRAME_WINDOW_P (it->f))
4834 return 0;
4835
4836 it->font_height = XCAR (XCDR (spec));
4837 if (!NILP (it->font_height))
4838 {
4839 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4840 int new_height = -1;
4841
4842 if (CONSP (it->font_height)
4843 && (EQ (XCAR (it->font_height), Qplus)
4844 || EQ (XCAR (it->font_height), Qminus))
4845 && CONSP (XCDR (it->font_height))
4846 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4847 {
4848 /* `(+ N)' or `(- N)' where N is an integer. */
4849 int steps = XINT (XCAR (XCDR (it->font_height)));
4850 if (EQ (XCAR (it->font_height), Qplus))
4851 steps = - steps;
4852 it->face_id = smaller_face (it->f, it->face_id, steps);
4853 }
4854 else if (FUNCTIONP (it->font_height))
4855 {
4856 /* Call function with current height as argument.
4857 Value is the new height. */
4858 Lisp_Object height;
4859 height = safe_call1 (it->font_height,
4860 face->lface[LFACE_HEIGHT_INDEX]);
4861 if (NUMBERP (height))
4862 new_height = XFLOATINT (height);
4863 }
4864 else if (NUMBERP (it->font_height))
4865 {
4866 /* Value is a multiple of the canonical char height. */
4867 struct face *f;
4868
4869 f = FACE_FROM_ID (it->f,
4870 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4871 new_height = (XFLOATINT (it->font_height)
4872 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4873 }
4874 else
4875 {
4876 /* Evaluate IT->font_height with `height' bound to the
4877 current specified height to get the new height. */
4878 ptrdiff_t count = SPECPDL_INDEX ();
4879
4880 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4881 value = safe_eval (it->font_height);
4882 unbind_to (count, Qnil);
4883
4884 if (NUMBERP (value))
4885 new_height = XFLOATINT (value);
4886 }
4887
4888 if (new_height > 0)
4889 it->face_id = face_with_height (it->f, it->face_id, new_height);
4890 }
4891 }
4892
4893 return 0;
4894 }
4895
4896 /* Handle `(space-width WIDTH)'. */
4897 if (CONSP (spec)
4898 && EQ (XCAR (spec), Qspace_width)
4899 && CONSP (XCDR (spec)))
4900 {
4901 if (it)
4902 {
4903 if (!FRAME_WINDOW_P (it->f))
4904 return 0;
4905
4906 value = XCAR (XCDR (spec));
4907 if (NUMBERP (value) && XFLOATINT (value) > 0)
4908 it->space_width = value;
4909 }
4910
4911 return 0;
4912 }
4913
4914 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4915 if (CONSP (spec)
4916 && EQ (XCAR (spec), Qslice))
4917 {
4918 Lisp_Object tem;
4919
4920 if (it)
4921 {
4922 if (!FRAME_WINDOW_P (it->f))
4923 return 0;
4924
4925 if (tem = XCDR (spec), CONSP (tem))
4926 {
4927 it->slice.x = XCAR (tem);
4928 if (tem = XCDR (tem), CONSP (tem))
4929 {
4930 it->slice.y = XCAR (tem);
4931 if (tem = XCDR (tem), CONSP (tem))
4932 {
4933 it->slice.width = XCAR (tem);
4934 if (tem = XCDR (tem), CONSP (tem))
4935 it->slice.height = XCAR (tem);
4936 }
4937 }
4938 }
4939 }
4940
4941 return 0;
4942 }
4943
4944 /* Handle `(raise FACTOR)'. */
4945 if (CONSP (spec)
4946 && EQ (XCAR (spec), Qraise)
4947 && CONSP (XCDR (spec)))
4948 {
4949 if (it)
4950 {
4951 if (!FRAME_WINDOW_P (it->f))
4952 return 0;
4953
4954 #ifdef HAVE_WINDOW_SYSTEM
4955 value = XCAR (XCDR (spec));
4956 if (NUMBERP (value))
4957 {
4958 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4959 it->voffset = - (XFLOATINT (value)
4960 * (normal_char_height (face->font, -1)));
4961 }
4962 #endif /* HAVE_WINDOW_SYSTEM */
4963 }
4964
4965 return 0;
4966 }
4967
4968 /* Don't handle the other kinds of display specifications
4969 inside a string that we got from a `display' property. */
4970 if (it && it->string_from_display_prop_p)
4971 return 0;
4972
4973 /* Characters having this form of property are not displayed, so
4974 we have to find the end of the property. */
4975 if (it)
4976 {
4977 start_pos = *position;
4978 *position = display_prop_end (it, object, start_pos);
4979 /* If the display property comes from an overlay, don't consider
4980 any potential stop_charpos values before the end of that
4981 overlay. Since display_prop_end will happily find another
4982 'display' property coming from some other overlay or text
4983 property on buffer positions before this overlay's end, we
4984 need to ignore them, or else we risk displaying this
4985 overlay's display string/image twice. */
4986 if (!NILP (overlay))
4987 {
4988 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4989
4990 if (ovendpos > CHARPOS (*position))
4991 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4992 }
4993 }
4994 value = Qnil;
4995
4996 /* Stop the scan at that end position--we assume that all
4997 text properties change there. */
4998 if (it)
4999 it->stop_charpos = position->charpos;
5000
5001 /* Handle `(left-fringe BITMAP [FACE])'
5002 and `(right-fringe BITMAP [FACE])'. */
5003 if (CONSP (spec)
5004 && (EQ (XCAR (spec), Qleft_fringe)
5005 || EQ (XCAR (spec), Qright_fringe))
5006 && CONSP (XCDR (spec)))
5007 {
5008 int fringe_bitmap;
5009
5010 if (it)
5011 {
5012 if (!FRAME_WINDOW_P (it->f))
5013 /* If we return here, POSITION has been advanced
5014 across the text with this property. */
5015 {
5016 /* Synchronize the bidi iterator with POSITION. This is
5017 needed because we are not going to push the iterator
5018 on behalf of this display property, so there will be
5019 no pop_it call to do this synchronization for us. */
5020 if (it->bidi_p)
5021 {
5022 it->position = *position;
5023 iterate_out_of_display_property (it);
5024 *position = it->position;
5025 }
5026 return 1;
5027 }
5028 }
5029 else if (!frame_window_p)
5030 return 1;
5031
5032 #ifdef HAVE_WINDOW_SYSTEM
5033 value = XCAR (XCDR (spec));
5034 if (!SYMBOLP (value)
5035 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5036 /* If we return here, POSITION has been advanced
5037 across the text with this property. */
5038 {
5039 if (it && it->bidi_p)
5040 {
5041 it->position = *position;
5042 iterate_out_of_display_property (it);
5043 *position = it->position;
5044 }
5045 return 1;
5046 }
5047
5048 if (it)
5049 {
5050 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5051
5052 if (CONSP (XCDR (XCDR (spec))))
5053 {
5054 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5055 int face_id2 = lookup_derived_face (it->f, face_name,
5056 FRINGE_FACE_ID, false);
5057 if (face_id2 >= 0)
5058 face_id = face_id2;
5059 }
5060
5061 /* Save current settings of IT so that we can restore them
5062 when we are finished with the glyph property value. */
5063 push_it (it, position);
5064
5065 it->area = TEXT_AREA;
5066 it->what = IT_IMAGE;
5067 it->image_id = -1; /* no image */
5068 it->position = start_pos;
5069 it->object = NILP (object) ? it->w->contents : object;
5070 it->method = GET_FROM_IMAGE;
5071 it->from_overlay = Qnil;
5072 it->face_id = face_id;
5073 it->from_disp_prop_p = true;
5074
5075 /* Say that we haven't consumed the characters with
5076 `display' property yet. The call to pop_it in
5077 set_iterator_to_next will clean this up. */
5078 *position = start_pos;
5079
5080 if (EQ (XCAR (spec), Qleft_fringe))
5081 {
5082 it->left_user_fringe_bitmap = fringe_bitmap;
5083 it->left_user_fringe_face_id = face_id;
5084 }
5085 else
5086 {
5087 it->right_user_fringe_bitmap = fringe_bitmap;
5088 it->right_user_fringe_face_id = face_id;
5089 }
5090 }
5091 #endif /* HAVE_WINDOW_SYSTEM */
5092 return 1;
5093 }
5094
5095 /* Prepare to handle `((margin left-margin) ...)',
5096 `((margin right-margin) ...)' and `((margin nil) ...)'
5097 prefixes for display specifications. */
5098 location = Qunbound;
5099 if (CONSP (spec) && CONSP (XCAR (spec)))
5100 {
5101 Lisp_Object tem;
5102
5103 value = XCDR (spec);
5104 if (CONSP (value))
5105 value = XCAR (value);
5106
5107 tem = XCAR (spec);
5108 if (EQ (XCAR (tem), Qmargin)
5109 && (tem = XCDR (tem),
5110 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5111 (NILP (tem)
5112 || EQ (tem, Qleft_margin)
5113 || EQ (tem, Qright_margin))))
5114 location = tem;
5115 }
5116
5117 if (EQ (location, Qunbound))
5118 {
5119 location = Qnil;
5120 value = spec;
5121 }
5122
5123 /* After this point, VALUE is the property after any
5124 margin prefix has been stripped. It must be a string,
5125 an image specification, or `(space ...)'.
5126
5127 LOCATION specifies where to display: `left-margin',
5128 `right-margin' or nil. */
5129
5130 bool valid_p = (STRINGP (value)
5131 #ifdef HAVE_WINDOW_SYSTEM
5132 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5133 && valid_image_p (value))
5134 #endif /* not HAVE_WINDOW_SYSTEM */
5135 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5136
5137 if (valid_p && display_replaced == 0)
5138 {
5139 int retval = 1;
5140
5141 if (!it)
5142 {
5143 /* Callers need to know whether the display spec is any kind
5144 of `(space ...)' spec that is about to affect text-area
5145 display. */
5146 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5147 retval = 2;
5148 return retval;
5149 }
5150
5151 /* Save current settings of IT so that we can restore them
5152 when we are finished with the glyph property value. */
5153 push_it (it, position);
5154 it->from_overlay = overlay;
5155 it->from_disp_prop_p = true;
5156
5157 if (NILP (location))
5158 it->area = TEXT_AREA;
5159 else if (EQ (location, Qleft_margin))
5160 it->area = LEFT_MARGIN_AREA;
5161 else
5162 it->area = RIGHT_MARGIN_AREA;
5163
5164 if (STRINGP (value))
5165 {
5166 it->string = value;
5167 it->multibyte_p = STRING_MULTIBYTE (it->string);
5168 it->current.overlay_string_index = -1;
5169 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5170 it->end_charpos = it->string_nchars = SCHARS (it->string);
5171 it->method = GET_FROM_STRING;
5172 it->stop_charpos = 0;
5173 it->prev_stop = 0;
5174 it->base_level_stop = 0;
5175 it->string_from_display_prop_p = true;
5176 /* Say that we haven't consumed the characters with
5177 `display' property yet. The call to pop_it in
5178 set_iterator_to_next will clean this up. */
5179 if (BUFFERP (object))
5180 *position = start_pos;
5181
5182 /* Force paragraph direction to be that of the parent
5183 object. If the parent object's paragraph direction is
5184 not yet determined, default to L2R. */
5185 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5186 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5187 else
5188 it->paragraph_embedding = L2R;
5189
5190 /* Set up the bidi iterator for this display string. */
5191 if (it->bidi_p)
5192 {
5193 it->bidi_it.string.lstring = it->string;
5194 it->bidi_it.string.s = NULL;
5195 it->bidi_it.string.schars = it->end_charpos;
5196 it->bidi_it.string.bufpos = bufpos;
5197 it->bidi_it.string.from_disp_str = true;
5198 it->bidi_it.string.unibyte = !it->multibyte_p;
5199 it->bidi_it.w = it->w;
5200 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5201 }
5202 }
5203 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5204 {
5205 it->method = GET_FROM_STRETCH;
5206 it->object = value;
5207 *position = it->position = start_pos;
5208 retval = 1 + (it->area == TEXT_AREA);
5209 }
5210 #ifdef HAVE_WINDOW_SYSTEM
5211 else
5212 {
5213 it->what = IT_IMAGE;
5214 it->image_id = lookup_image (it->f, value);
5215 it->position = start_pos;
5216 it->object = NILP (object) ? it->w->contents : object;
5217 it->method = GET_FROM_IMAGE;
5218
5219 /* Say that we haven't consumed the characters with
5220 `display' property yet. The call to pop_it in
5221 set_iterator_to_next will clean this up. */
5222 *position = start_pos;
5223 }
5224 #endif /* HAVE_WINDOW_SYSTEM */
5225
5226 return retval;
5227 }
5228
5229 /* Invalid property or property not supported. Restore
5230 POSITION to what it was before. */
5231 *position = start_pos;
5232 return 0;
5233 }
5234
5235 /* Check if PROP is a display property value whose text should be
5236 treated as intangible. OVERLAY is the overlay from which PROP
5237 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5238 specify the buffer position covered by PROP. */
5239
5240 bool
5241 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5242 ptrdiff_t charpos, ptrdiff_t bytepos)
5243 {
5244 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5245 struct text_pos position;
5246
5247 SET_TEXT_POS (position, charpos, bytepos);
5248 return (handle_display_spec (NULL, prop, Qnil, overlay,
5249 &position, charpos, frame_window_p)
5250 != 0);
5251 }
5252
5253
5254 /* Return true if PROP is a display sub-property value containing STRING.
5255
5256 Implementation note: this and the following function are really
5257 special cases of handle_display_spec and
5258 handle_single_display_spec, and should ideally use the same code.
5259 Until they do, these two pairs must be consistent and must be
5260 modified in sync. */
5261
5262 static bool
5263 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5264 {
5265 if (EQ (string, prop))
5266 return true;
5267
5268 /* Skip over `when FORM'. */
5269 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5270 {
5271 prop = XCDR (prop);
5272 if (!CONSP (prop))
5273 return false;
5274 /* Actually, the condition following `when' should be eval'ed,
5275 like handle_single_display_spec does, and we should return
5276 false if it evaluates to nil. However, this function is
5277 called only when the buffer was already displayed and some
5278 glyph in the glyph matrix was found to come from a display
5279 string. Therefore, the condition was already evaluated, and
5280 the result was non-nil, otherwise the display string wouldn't
5281 have been displayed and we would have never been called for
5282 this property. Thus, we can skip the evaluation and assume
5283 its result is non-nil. */
5284 prop = XCDR (prop);
5285 }
5286
5287 if (CONSP (prop))
5288 /* Skip over `margin LOCATION'. */
5289 if (EQ (XCAR (prop), Qmargin))
5290 {
5291 prop = XCDR (prop);
5292 if (!CONSP (prop))
5293 return false;
5294
5295 prop = XCDR (prop);
5296 if (!CONSP (prop))
5297 return false;
5298 }
5299
5300 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5301 }
5302
5303
5304 /* Return true if STRING appears in the `display' property PROP. */
5305
5306 static bool
5307 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5308 {
5309 if (CONSP (prop)
5310 && !EQ (XCAR (prop), Qwhen)
5311 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5312 {
5313 /* A list of sub-properties. */
5314 while (CONSP (prop))
5315 {
5316 if (single_display_spec_string_p (XCAR (prop), string))
5317 return true;
5318 prop = XCDR (prop);
5319 }
5320 }
5321 else if (VECTORP (prop))
5322 {
5323 /* A vector of sub-properties. */
5324 ptrdiff_t i;
5325 for (i = 0; i < ASIZE (prop); ++i)
5326 if (single_display_spec_string_p (AREF (prop, i), string))
5327 return true;
5328 }
5329 else
5330 return single_display_spec_string_p (prop, string);
5331
5332 return false;
5333 }
5334
5335 /* Look for STRING in overlays and text properties in the current
5336 buffer, between character positions FROM and TO (excluding TO).
5337 BACK_P means look back (in this case, TO is supposed to be
5338 less than FROM).
5339 Value is the first character position where STRING was found, or
5340 zero if it wasn't found before hitting TO.
5341
5342 This function may only use code that doesn't eval because it is
5343 called asynchronously from note_mouse_highlight. */
5344
5345 static ptrdiff_t
5346 string_buffer_position_lim (Lisp_Object string,
5347 ptrdiff_t from, ptrdiff_t to, bool back_p)
5348 {
5349 Lisp_Object limit, prop, pos;
5350 bool found = false;
5351
5352 pos = make_number (max (from, BEGV));
5353
5354 if (!back_p) /* looking forward */
5355 {
5356 limit = make_number (min (to, ZV));
5357 while (!found && !EQ (pos, limit))
5358 {
5359 prop = Fget_char_property (pos, Qdisplay, Qnil);
5360 if (!NILP (prop) && display_prop_string_p (prop, string))
5361 found = true;
5362 else
5363 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5364 limit);
5365 }
5366 }
5367 else /* looking back */
5368 {
5369 limit = make_number (max (to, BEGV));
5370 while (!found && !EQ (pos, limit))
5371 {
5372 prop = Fget_char_property (pos, Qdisplay, Qnil);
5373 if (!NILP (prop) && display_prop_string_p (prop, string))
5374 found = true;
5375 else
5376 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5377 limit);
5378 }
5379 }
5380
5381 return found ? XINT (pos) : 0;
5382 }
5383
5384 /* Determine which buffer position in current buffer STRING comes from.
5385 AROUND_CHARPOS is an approximate position where it could come from.
5386 Value is the buffer position or 0 if it couldn't be determined.
5387
5388 This function is necessary because we don't record buffer positions
5389 in glyphs generated from strings (to keep struct glyph small).
5390 This function may only use code that doesn't eval because it is
5391 called asynchronously from note_mouse_highlight. */
5392
5393 static ptrdiff_t
5394 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5395 {
5396 const int MAX_DISTANCE = 1000;
5397 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5398 around_charpos + MAX_DISTANCE,
5399 false);
5400
5401 if (!found)
5402 found = string_buffer_position_lim (string, around_charpos,
5403 around_charpos - MAX_DISTANCE, true);
5404 return found;
5405 }
5406
5407
5408 \f
5409 /***********************************************************************
5410 `composition' property
5411 ***********************************************************************/
5412
5413 /* Set up iterator IT from `composition' property at its current
5414 position. Called from handle_stop. */
5415
5416 static enum prop_handled
5417 handle_composition_prop (struct it *it)
5418 {
5419 Lisp_Object prop, string;
5420 ptrdiff_t pos, pos_byte, start, end;
5421
5422 if (STRINGP (it->string))
5423 {
5424 unsigned char *s;
5425
5426 pos = IT_STRING_CHARPOS (*it);
5427 pos_byte = IT_STRING_BYTEPOS (*it);
5428 string = it->string;
5429 s = SDATA (string) + pos_byte;
5430 it->c = STRING_CHAR (s);
5431 }
5432 else
5433 {
5434 pos = IT_CHARPOS (*it);
5435 pos_byte = IT_BYTEPOS (*it);
5436 string = Qnil;
5437 it->c = FETCH_CHAR (pos_byte);
5438 }
5439
5440 /* If there's a valid composition and point is not inside of the
5441 composition (in the case that the composition is from the current
5442 buffer), draw a glyph composed from the composition components. */
5443 if (find_composition (pos, -1, &start, &end, &prop, string)
5444 && composition_valid_p (start, end, prop)
5445 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5446 {
5447 if (start < pos)
5448 /* As we can't handle this situation (perhaps font-lock added
5449 a new composition), we just return here hoping that next
5450 redisplay will detect this composition much earlier. */
5451 return HANDLED_NORMALLY;
5452 if (start != pos)
5453 {
5454 if (STRINGP (it->string))
5455 pos_byte = string_char_to_byte (it->string, start);
5456 else
5457 pos_byte = CHAR_TO_BYTE (start);
5458 }
5459 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5460 prop, string);
5461
5462 if (it->cmp_it.id >= 0)
5463 {
5464 it->cmp_it.ch = -1;
5465 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5466 it->cmp_it.nglyphs = -1;
5467 }
5468 }
5469
5470 return HANDLED_NORMALLY;
5471 }
5472
5473
5474 \f
5475 /***********************************************************************
5476 Overlay strings
5477 ***********************************************************************/
5478
5479 /* The following structure is used to record overlay strings for
5480 later sorting in load_overlay_strings. */
5481
5482 struct overlay_entry
5483 {
5484 Lisp_Object overlay;
5485 Lisp_Object string;
5486 EMACS_INT priority;
5487 bool after_string_p;
5488 };
5489
5490
5491 /* Set up iterator IT from overlay strings at its current position.
5492 Called from handle_stop. */
5493
5494 static enum prop_handled
5495 handle_overlay_change (struct it *it)
5496 {
5497 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5498 return HANDLED_RECOMPUTE_PROPS;
5499 else
5500 return HANDLED_NORMALLY;
5501 }
5502
5503
5504 /* Set up the next overlay string for delivery by IT, if there is an
5505 overlay string to deliver. Called by set_iterator_to_next when the
5506 end of the current overlay string is reached. If there are more
5507 overlay strings to display, IT->string and
5508 IT->current.overlay_string_index are set appropriately here.
5509 Otherwise IT->string is set to nil. */
5510
5511 static void
5512 next_overlay_string (struct it *it)
5513 {
5514 ++it->current.overlay_string_index;
5515 if (it->current.overlay_string_index == it->n_overlay_strings)
5516 {
5517 /* No more overlay strings. Restore IT's settings to what
5518 they were before overlay strings were processed, and
5519 continue to deliver from current_buffer. */
5520
5521 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5522 pop_it (it);
5523 eassert (it->sp > 0
5524 || (NILP (it->string)
5525 && it->method == GET_FROM_BUFFER
5526 && it->stop_charpos >= BEGV
5527 && it->stop_charpos <= it->end_charpos));
5528 it->current.overlay_string_index = -1;
5529 it->n_overlay_strings = 0;
5530 /* If there's an empty display string on the stack, pop the
5531 stack, to resync the bidi iterator with IT's position. Such
5532 empty strings are pushed onto the stack in
5533 get_overlay_strings_1. */
5534 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5535 pop_it (it);
5536
5537 /* Since we've exhausted overlay strings at this buffer
5538 position, set the flag to ignore overlays until we move to
5539 another position. The flag is reset in
5540 next_element_from_buffer. */
5541 it->ignore_overlay_strings_at_pos_p = true;
5542
5543 /* If we're at the end of the buffer, record that we have
5544 processed the overlay strings there already, so that
5545 next_element_from_buffer doesn't try it again. */
5546 if (NILP (it->string)
5547 && IT_CHARPOS (*it) >= it->end_charpos
5548 && it->overlay_strings_charpos >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 /* Note: we reset overlay_strings_charpos only here, to make
5551 sure the just-processed overlays were indeed at EOB.
5552 Otherwise, overlays on text with invisible text property,
5553 which are processed with IT's position past the invisible
5554 text, might fool us into thinking the overlays at EOB were
5555 already processed (linum-mode can cause this, for
5556 example). */
5557 it->overlay_strings_charpos = -1;
5558 }
5559 else
5560 {
5561 /* There are more overlay strings to process. If
5562 IT->current.overlay_string_index has advanced to a position
5563 where we must load IT->overlay_strings with more strings, do
5564 it. We must load at the IT->overlay_strings_charpos where
5565 IT->n_overlay_strings was originally computed; when invisible
5566 text is present, this might not be IT_CHARPOS (Bug#7016). */
5567 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5568
5569 if (it->current.overlay_string_index && i == 0)
5570 load_overlay_strings (it, it->overlay_strings_charpos);
5571
5572 /* Initialize IT to deliver display elements from the overlay
5573 string. */
5574 it->string = it->overlay_strings[i];
5575 it->multibyte_p = STRING_MULTIBYTE (it->string);
5576 SET_TEXT_POS (it->current.string_pos, 0, 0);
5577 it->method = GET_FROM_STRING;
5578 it->stop_charpos = 0;
5579 it->end_charpos = SCHARS (it->string);
5580 if (it->cmp_it.stop_pos >= 0)
5581 it->cmp_it.stop_pos = 0;
5582 it->prev_stop = 0;
5583 it->base_level_stop = 0;
5584
5585 /* Set up the bidi iterator for this overlay string. */
5586 if (it->bidi_p)
5587 {
5588 it->bidi_it.string.lstring = it->string;
5589 it->bidi_it.string.s = NULL;
5590 it->bidi_it.string.schars = SCHARS (it->string);
5591 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5592 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5593 it->bidi_it.string.unibyte = !it->multibyte_p;
5594 it->bidi_it.w = it->w;
5595 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5596 }
5597 }
5598
5599 CHECK_IT (it);
5600 }
5601
5602
5603 /* Compare two overlay_entry structures E1 and E2. Used as a
5604 comparison function for qsort in load_overlay_strings. Overlay
5605 strings for the same position are sorted so that
5606
5607 1. All after-strings come in front of before-strings, except
5608 when they come from the same overlay.
5609
5610 2. Within after-strings, strings are sorted so that overlay strings
5611 from overlays with higher priorities come first.
5612
5613 2. Within before-strings, strings are sorted so that overlay
5614 strings from overlays with higher priorities come last.
5615
5616 Value is analogous to strcmp. */
5617
5618
5619 static int
5620 compare_overlay_entries (const void *e1, const void *e2)
5621 {
5622 struct overlay_entry const *entry1 = e1;
5623 struct overlay_entry const *entry2 = e2;
5624 int result;
5625
5626 if (entry1->after_string_p != entry2->after_string_p)
5627 {
5628 /* Let after-strings appear in front of before-strings if
5629 they come from different overlays. */
5630 if (EQ (entry1->overlay, entry2->overlay))
5631 result = entry1->after_string_p ? 1 : -1;
5632 else
5633 result = entry1->after_string_p ? -1 : 1;
5634 }
5635 else if (entry1->priority != entry2->priority)
5636 {
5637 if (entry1->after_string_p)
5638 /* After-strings sorted in order of decreasing priority. */
5639 result = entry2->priority < entry1->priority ? -1 : 1;
5640 else
5641 /* Before-strings sorted in order of increasing priority. */
5642 result = entry1->priority < entry2->priority ? -1 : 1;
5643 }
5644 else
5645 result = 0;
5646
5647 return result;
5648 }
5649
5650
5651 /* Load the vector IT->overlay_strings with overlay strings from IT's
5652 current buffer position, or from CHARPOS if that is > 0. Set
5653 IT->n_overlays to the total number of overlay strings found.
5654
5655 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5656 a time. On entry into load_overlay_strings,
5657 IT->current.overlay_string_index gives the number of overlay
5658 strings that have already been loaded by previous calls to this
5659 function.
5660
5661 IT->add_overlay_start contains an additional overlay start
5662 position to consider for taking overlay strings from, if non-zero.
5663 This position comes into play when the overlay has an `invisible'
5664 property, and both before and after-strings. When we've skipped to
5665 the end of the overlay, because of its `invisible' property, we
5666 nevertheless want its before-string to appear.
5667 IT->add_overlay_start will contain the overlay start position
5668 in this case.
5669
5670 Overlay strings are sorted so that after-string strings come in
5671 front of before-string strings. Within before and after-strings,
5672 strings are sorted by overlay priority. See also function
5673 compare_overlay_entries. */
5674
5675 static void
5676 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5677 {
5678 Lisp_Object overlay, window, str, invisible;
5679 struct Lisp_Overlay *ov;
5680 ptrdiff_t start, end;
5681 ptrdiff_t n = 0, i, j;
5682 int invis;
5683 struct overlay_entry entriesbuf[20];
5684 ptrdiff_t size = ARRAYELTS (entriesbuf);
5685 struct overlay_entry *entries = entriesbuf;
5686 USE_SAFE_ALLOCA;
5687
5688 if (charpos <= 0)
5689 charpos = IT_CHARPOS (*it);
5690
5691 /* Append the overlay string STRING of overlay OVERLAY to vector
5692 `entries' which has size `size' and currently contains `n'
5693 elements. AFTER_P means STRING is an after-string of
5694 OVERLAY. */
5695 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5696 do \
5697 { \
5698 Lisp_Object priority; \
5699 \
5700 if (n == size) \
5701 { \
5702 struct overlay_entry *old = entries; \
5703 SAFE_NALLOCA (entries, 2, size); \
5704 memcpy (entries, old, size * sizeof *entries); \
5705 size *= 2; \
5706 } \
5707 \
5708 entries[n].string = (STRING); \
5709 entries[n].overlay = (OVERLAY); \
5710 priority = Foverlay_get ((OVERLAY), Qpriority); \
5711 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5712 entries[n].after_string_p = (AFTER_P); \
5713 ++n; \
5714 } \
5715 while (false)
5716
5717 /* Process overlay before the overlay center. */
5718 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5719 {
5720 XSETMISC (overlay, ov);
5721 eassert (OVERLAYP (overlay));
5722 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5723 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5724
5725 if (end < charpos)
5726 break;
5727
5728 /* Skip this overlay if it doesn't start or end at IT's current
5729 position. */
5730 if (end != charpos && start != charpos)
5731 continue;
5732
5733 /* Skip this overlay if it doesn't apply to IT->w. */
5734 window = Foverlay_get (overlay, Qwindow);
5735 if (WINDOWP (window) && XWINDOW (window) != it->w)
5736 continue;
5737
5738 /* If the text ``under'' the overlay is invisible, both before-
5739 and after-strings from this overlay are visible; start and
5740 end position are indistinguishable. */
5741 invisible = Foverlay_get (overlay, Qinvisible);
5742 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5743
5744 /* If overlay has a non-empty before-string, record it. */
5745 if ((start == charpos || (end == charpos && invis != 0))
5746 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5747 && SCHARS (str))
5748 RECORD_OVERLAY_STRING (overlay, str, false);
5749
5750 /* If overlay has a non-empty after-string, record it. */
5751 if ((end == charpos || (start == charpos && invis != 0))
5752 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5753 && SCHARS (str))
5754 RECORD_OVERLAY_STRING (overlay, str, true);
5755 }
5756
5757 /* Process overlays after the overlay center. */
5758 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5759 {
5760 XSETMISC (overlay, ov);
5761 eassert (OVERLAYP (overlay));
5762 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5763 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5764
5765 if (start > charpos)
5766 break;
5767
5768 /* Skip this overlay if it doesn't start or end at IT's current
5769 position. */
5770 if (end != charpos && start != charpos)
5771 continue;
5772
5773 /* Skip this overlay if it doesn't apply to IT->w. */
5774 window = Foverlay_get (overlay, Qwindow);
5775 if (WINDOWP (window) && XWINDOW (window) != it->w)
5776 continue;
5777
5778 /* If the text ``under'' the overlay is invisible, it has a zero
5779 dimension, and both before- and after-strings apply. */
5780 invisible = Foverlay_get (overlay, Qinvisible);
5781 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5782
5783 /* If overlay has a non-empty before-string, record it. */
5784 if ((start == charpos || (end == charpos && invis != 0))
5785 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5786 && SCHARS (str))
5787 RECORD_OVERLAY_STRING (overlay, str, false);
5788
5789 /* If overlay has a non-empty after-string, record it. */
5790 if ((end == charpos || (start == charpos && invis != 0))
5791 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5792 && SCHARS (str))
5793 RECORD_OVERLAY_STRING (overlay, str, true);
5794 }
5795
5796 #undef RECORD_OVERLAY_STRING
5797
5798 /* Sort entries. */
5799 if (n > 1)
5800 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5801
5802 /* Record number of overlay strings, and where we computed it. */
5803 it->n_overlay_strings = n;
5804 it->overlay_strings_charpos = charpos;
5805
5806 /* IT->current.overlay_string_index is the number of overlay strings
5807 that have already been consumed by IT. Copy some of the
5808 remaining overlay strings to IT->overlay_strings. */
5809 i = 0;
5810 j = it->current.overlay_string_index;
5811 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5812 {
5813 it->overlay_strings[i] = entries[j].string;
5814 it->string_overlays[i++] = entries[j++].overlay;
5815 }
5816
5817 CHECK_IT (it);
5818 SAFE_FREE ();
5819 }
5820
5821
5822 /* Get the first chunk of overlay strings at IT's current buffer
5823 position, or at CHARPOS if that is > 0. Value is true if at
5824 least one overlay string was found. */
5825
5826 static bool
5827 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5828 {
5829 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5830 process. This fills IT->overlay_strings with strings, and sets
5831 IT->n_overlay_strings to the total number of strings to process.
5832 IT->pos.overlay_string_index has to be set temporarily to zero
5833 because load_overlay_strings needs this; it must be set to -1
5834 when no overlay strings are found because a zero value would
5835 indicate a position in the first overlay string. */
5836 it->current.overlay_string_index = 0;
5837 load_overlay_strings (it, charpos);
5838
5839 /* If we found overlay strings, set up IT to deliver display
5840 elements from the first one. Otherwise set up IT to deliver
5841 from current_buffer. */
5842 if (it->n_overlay_strings)
5843 {
5844 /* Make sure we know settings in current_buffer, so that we can
5845 restore meaningful values when we're done with the overlay
5846 strings. */
5847 if (compute_stop_p)
5848 compute_stop_pos (it);
5849 eassert (it->face_id >= 0);
5850
5851 /* Save IT's settings. They are restored after all overlay
5852 strings have been processed. */
5853 eassert (!compute_stop_p || it->sp == 0);
5854
5855 /* When called from handle_stop, there might be an empty display
5856 string loaded. In that case, don't bother saving it. But
5857 don't use this optimization with the bidi iterator, since we
5858 need the corresponding pop_it call to resync the bidi
5859 iterator's position with IT's position, after we are done
5860 with the overlay strings. (The corresponding call to pop_it
5861 in case of an empty display string is in
5862 next_overlay_string.) */
5863 if (!(!it->bidi_p
5864 && STRINGP (it->string) && !SCHARS (it->string)))
5865 push_it (it, NULL);
5866
5867 /* Set up IT to deliver display elements from the first overlay
5868 string. */
5869 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5870 it->string = it->overlay_strings[0];
5871 it->from_overlay = Qnil;
5872 it->stop_charpos = 0;
5873 eassert (STRINGP (it->string));
5874 it->end_charpos = SCHARS (it->string);
5875 it->prev_stop = 0;
5876 it->base_level_stop = 0;
5877 it->multibyte_p = STRING_MULTIBYTE (it->string);
5878 it->method = GET_FROM_STRING;
5879 it->from_disp_prop_p = 0;
5880
5881 /* Force paragraph direction to be that of the parent
5882 buffer. */
5883 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5884 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5885 else
5886 it->paragraph_embedding = L2R;
5887
5888 /* Set up the bidi iterator for this overlay string. */
5889 if (it->bidi_p)
5890 {
5891 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5892
5893 it->bidi_it.string.lstring = it->string;
5894 it->bidi_it.string.s = NULL;
5895 it->bidi_it.string.schars = SCHARS (it->string);
5896 it->bidi_it.string.bufpos = pos;
5897 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5898 it->bidi_it.string.unibyte = !it->multibyte_p;
5899 it->bidi_it.w = it->w;
5900 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5901 }
5902 return true;
5903 }
5904
5905 it->current.overlay_string_index = -1;
5906 return false;
5907 }
5908
5909 static bool
5910 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5911 {
5912 it->string = Qnil;
5913 it->method = GET_FROM_BUFFER;
5914
5915 get_overlay_strings_1 (it, charpos, true);
5916
5917 CHECK_IT (it);
5918
5919 /* Value is true if we found at least one overlay string. */
5920 return STRINGP (it->string);
5921 }
5922
5923
5924 \f
5925 /***********************************************************************
5926 Saving and restoring state
5927 ***********************************************************************/
5928
5929 /* Save current settings of IT on IT->stack. Called, for example,
5930 before setting up IT for an overlay string, to be able to restore
5931 IT's settings to what they were after the overlay string has been
5932 processed. If POSITION is non-NULL, it is the position to save on
5933 the stack instead of IT->position. */
5934
5935 static void
5936 push_it (struct it *it, struct text_pos *position)
5937 {
5938 struct iterator_stack_entry *p;
5939
5940 eassert (it->sp < IT_STACK_SIZE);
5941 p = it->stack + it->sp;
5942
5943 p->stop_charpos = it->stop_charpos;
5944 p->prev_stop = it->prev_stop;
5945 p->base_level_stop = it->base_level_stop;
5946 p->cmp_it = it->cmp_it;
5947 eassert (it->face_id >= 0);
5948 p->face_id = it->face_id;
5949 p->string = it->string;
5950 p->method = it->method;
5951 p->from_overlay = it->from_overlay;
5952 switch (p->method)
5953 {
5954 case GET_FROM_IMAGE:
5955 p->u.image.object = it->object;
5956 p->u.image.image_id = it->image_id;
5957 p->u.image.slice = it->slice;
5958 break;
5959 case GET_FROM_STRETCH:
5960 p->u.stretch.object = it->object;
5961 break;
5962 case GET_FROM_BUFFER:
5963 case GET_FROM_DISPLAY_VECTOR:
5964 case GET_FROM_STRING:
5965 case GET_FROM_C_STRING:
5966 break;
5967 default:
5968 emacs_abort ();
5969 }
5970 p->position = position ? *position : it->position;
5971 p->current = it->current;
5972 p->end_charpos = it->end_charpos;
5973 p->string_nchars = it->string_nchars;
5974 p->area = it->area;
5975 p->multibyte_p = it->multibyte_p;
5976 p->avoid_cursor_p = it->avoid_cursor_p;
5977 p->space_width = it->space_width;
5978 p->font_height = it->font_height;
5979 p->voffset = it->voffset;
5980 p->string_from_display_prop_p = it->string_from_display_prop_p;
5981 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5982 p->display_ellipsis_p = false;
5983 p->line_wrap = it->line_wrap;
5984 p->bidi_p = it->bidi_p;
5985 p->paragraph_embedding = it->paragraph_embedding;
5986 p->from_disp_prop_p = it->from_disp_prop_p;
5987 ++it->sp;
5988
5989 /* Save the state of the bidi iterator as well. */
5990 if (it->bidi_p)
5991 bidi_push_it (&it->bidi_it);
5992 }
5993
5994 static void
5995 iterate_out_of_display_property (struct it *it)
5996 {
5997 bool buffer_p = !STRINGP (it->string);
5998 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5999 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6000
6001 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6002
6003 /* Maybe initialize paragraph direction. If we are at the beginning
6004 of a new paragraph, next_element_from_buffer may not have a
6005 chance to do that. */
6006 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6007 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6008 /* prev_stop can be zero, so check against BEGV as well. */
6009 while (it->bidi_it.charpos >= bob
6010 && it->prev_stop <= it->bidi_it.charpos
6011 && it->bidi_it.charpos < CHARPOS (it->position)
6012 && it->bidi_it.charpos < eob)
6013 bidi_move_to_visually_next (&it->bidi_it);
6014 /* Record the stop_pos we just crossed, for when we cross it
6015 back, maybe. */
6016 if (it->bidi_it.charpos > CHARPOS (it->position))
6017 it->prev_stop = CHARPOS (it->position);
6018 /* If we ended up not where pop_it put us, resync IT's
6019 positional members with the bidi iterator. */
6020 if (it->bidi_it.charpos != CHARPOS (it->position))
6021 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6022 if (buffer_p)
6023 it->current.pos = it->position;
6024 else
6025 it->current.string_pos = it->position;
6026 }
6027
6028 /* Restore IT's settings from IT->stack. Called, for example, when no
6029 more overlay strings must be processed, and we return to delivering
6030 display elements from a buffer, or when the end of a string from a
6031 `display' property is reached and we return to delivering display
6032 elements from an overlay string, or from a buffer. */
6033
6034 static void
6035 pop_it (struct it *it)
6036 {
6037 struct iterator_stack_entry *p;
6038 bool from_display_prop = it->from_disp_prop_p;
6039 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6040
6041 eassert (it->sp > 0);
6042 --it->sp;
6043 p = it->stack + it->sp;
6044 it->stop_charpos = p->stop_charpos;
6045 it->prev_stop = p->prev_stop;
6046 it->base_level_stop = p->base_level_stop;
6047 it->cmp_it = p->cmp_it;
6048 it->face_id = p->face_id;
6049 it->current = p->current;
6050 it->position = p->position;
6051 it->string = p->string;
6052 it->from_overlay = p->from_overlay;
6053 if (NILP (it->string))
6054 SET_TEXT_POS (it->current.string_pos, -1, -1);
6055 it->method = p->method;
6056 switch (it->method)
6057 {
6058 case GET_FROM_IMAGE:
6059 it->image_id = p->u.image.image_id;
6060 it->object = p->u.image.object;
6061 it->slice = p->u.image.slice;
6062 break;
6063 case GET_FROM_STRETCH:
6064 it->object = p->u.stretch.object;
6065 break;
6066 case GET_FROM_BUFFER:
6067 it->object = it->w->contents;
6068 break;
6069 case GET_FROM_STRING:
6070 {
6071 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6072
6073 /* Restore the face_box_p flag, since it could have been
6074 overwritten by the face of the object that we just finished
6075 displaying. */
6076 if (face)
6077 it->face_box_p = face->box != FACE_NO_BOX;
6078 it->object = it->string;
6079 }
6080 break;
6081 case GET_FROM_DISPLAY_VECTOR:
6082 if (it->s)
6083 it->method = GET_FROM_C_STRING;
6084 else if (STRINGP (it->string))
6085 it->method = GET_FROM_STRING;
6086 else
6087 {
6088 it->method = GET_FROM_BUFFER;
6089 it->object = it->w->contents;
6090 }
6091 break;
6092 case GET_FROM_C_STRING:
6093 break;
6094 default:
6095 emacs_abort ();
6096 }
6097 it->end_charpos = p->end_charpos;
6098 it->string_nchars = p->string_nchars;
6099 it->area = p->area;
6100 it->multibyte_p = p->multibyte_p;
6101 it->avoid_cursor_p = p->avoid_cursor_p;
6102 it->space_width = p->space_width;
6103 it->font_height = p->font_height;
6104 it->voffset = p->voffset;
6105 it->string_from_display_prop_p = p->string_from_display_prop_p;
6106 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6107 it->line_wrap = p->line_wrap;
6108 it->bidi_p = p->bidi_p;
6109 it->paragraph_embedding = p->paragraph_embedding;
6110 it->from_disp_prop_p = p->from_disp_prop_p;
6111 if (it->bidi_p)
6112 {
6113 bidi_pop_it (&it->bidi_it);
6114 /* Bidi-iterate until we get out of the portion of text, if any,
6115 covered by a `display' text property or by an overlay with
6116 `display' property. (We cannot just jump there, because the
6117 internal coherency of the bidi iterator state can not be
6118 preserved across such jumps.) We also must determine the
6119 paragraph base direction if the overlay we just processed is
6120 at the beginning of a new paragraph. */
6121 if (from_display_prop
6122 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6123 iterate_out_of_display_property (it);
6124
6125 eassert ((BUFFERP (it->object)
6126 && IT_CHARPOS (*it) == it->bidi_it.charpos
6127 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6128 || (STRINGP (it->object)
6129 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6130 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6131 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6132 }
6133 /* If we move the iterator over text covered by a display property
6134 to a new buffer position, any info about previously seen overlays
6135 is no longer valid. */
6136 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6137 it->ignore_overlay_strings_at_pos_p = false;
6138 }
6139
6140
6141 \f
6142 /***********************************************************************
6143 Moving over lines
6144 ***********************************************************************/
6145
6146 /* Set IT's current position to the previous line start. */
6147
6148 static void
6149 back_to_previous_line_start (struct it *it)
6150 {
6151 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6152
6153 DEC_BOTH (cp, bp);
6154 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6155 }
6156
6157
6158 /* Move IT to the next line start.
6159
6160 Value is true if a newline was found. Set *SKIPPED_P to true if
6161 we skipped over part of the text (as opposed to moving the iterator
6162 continuously over the text). Otherwise, don't change the value
6163 of *SKIPPED_P.
6164
6165 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6166 iterator on the newline, if it was found.
6167
6168 Newlines may come from buffer text, overlay strings, or strings
6169 displayed via the `display' property. That's the reason we can't
6170 simply use find_newline_no_quit.
6171
6172 Note that this function may not skip over invisible text that is so
6173 because of text properties and immediately follows a newline. If
6174 it would, function reseat_at_next_visible_line_start, when called
6175 from set_iterator_to_next, would effectively make invisible
6176 characters following a newline part of the wrong glyph row, which
6177 leads to wrong cursor motion. */
6178
6179 static bool
6180 forward_to_next_line_start (struct it *it, bool *skipped_p,
6181 struct bidi_it *bidi_it_prev)
6182 {
6183 ptrdiff_t old_selective;
6184 bool newline_found_p = false;
6185 int n;
6186 const int MAX_NEWLINE_DISTANCE = 500;
6187
6188 /* If already on a newline, just consume it to avoid unintended
6189 skipping over invisible text below. */
6190 if (it->what == IT_CHARACTER
6191 && it->c == '\n'
6192 && CHARPOS (it->position) == IT_CHARPOS (*it))
6193 {
6194 if (it->bidi_p && bidi_it_prev)
6195 *bidi_it_prev = it->bidi_it;
6196 set_iterator_to_next (it, false);
6197 it->c = 0;
6198 return true;
6199 }
6200
6201 /* Don't handle selective display in the following. It's (a)
6202 unnecessary because it's done by the caller, and (b) leads to an
6203 infinite recursion because next_element_from_ellipsis indirectly
6204 calls this function. */
6205 old_selective = it->selective;
6206 it->selective = 0;
6207
6208 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6209 from buffer text. */
6210 for (n = 0;
6211 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6212 n += !STRINGP (it->string))
6213 {
6214 if (!get_next_display_element (it))
6215 return false;
6216 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6217 if (newline_found_p && it->bidi_p && bidi_it_prev)
6218 *bidi_it_prev = it->bidi_it;
6219 set_iterator_to_next (it, false);
6220 }
6221
6222 /* If we didn't find a newline near enough, see if we can use a
6223 short-cut. */
6224 if (!newline_found_p)
6225 {
6226 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6227 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6228 1, &bytepos);
6229 Lisp_Object pos;
6230
6231 eassert (!STRINGP (it->string));
6232
6233 /* If there isn't any `display' property in sight, and no
6234 overlays, we can just use the position of the newline in
6235 buffer text. */
6236 if (it->stop_charpos >= limit
6237 || ((pos = Fnext_single_property_change (make_number (start),
6238 Qdisplay, Qnil,
6239 make_number (limit)),
6240 NILP (pos))
6241 && next_overlay_change (start) == ZV))
6242 {
6243 if (!it->bidi_p)
6244 {
6245 IT_CHARPOS (*it) = limit;
6246 IT_BYTEPOS (*it) = bytepos;
6247 }
6248 else
6249 {
6250 struct bidi_it bprev;
6251
6252 /* Help bidi.c avoid expensive searches for display
6253 properties and overlays, by telling it that there are
6254 none up to `limit'. */
6255 if (it->bidi_it.disp_pos < limit)
6256 {
6257 it->bidi_it.disp_pos = limit;
6258 it->bidi_it.disp_prop = 0;
6259 }
6260 do {
6261 bprev = it->bidi_it;
6262 bidi_move_to_visually_next (&it->bidi_it);
6263 } while (it->bidi_it.charpos != limit);
6264 IT_CHARPOS (*it) = limit;
6265 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6266 if (bidi_it_prev)
6267 *bidi_it_prev = bprev;
6268 }
6269 *skipped_p = newline_found_p = true;
6270 }
6271 else
6272 {
6273 while (get_next_display_element (it)
6274 && !newline_found_p)
6275 {
6276 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6277 if (newline_found_p && it->bidi_p && bidi_it_prev)
6278 *bidi_it_prev = it->bidi_it;
6279 set_iterator_to_next (it, false);
6280 }
6281 }
6282 }
6283
6284 it->selective = old_selective;
6285 return newline_found_p;
6286 }
6287
6288
6289 /* Set IT's current position to the previous visible line start. Skip
6290 invisible text that is so either due to text properties or due to
6291 selective display. Caution: this does not change IT->current_x and
6292 IT->hpos. */
6293
6294 static void
6295 back_to_previous_visible_line_start (struct it *it)
6296 {
6297 while (IT_CHARPOS (*it) > BEGV)
6298 {
6299 back_to_previous_line_start (it);
6300
6301 if (IT_CHARPOS (*it) <= BEGV)
6302 break;
6303
6304 /* If selective > 0, then lines indented more than its value are
6305 invisible. */
6306 if (it->selective > 0
6307 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6308 it->selective))
6309 continue;
6310
6311 /* Check the newline before point for invisibility. */
6312 {
6313 Lisp_Object prop;
6314 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6315 Qinvisible, it->window);
6316 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6317 continue;
6318 }
6319
6320 if (IT_CHARPOS (*it) <= BEGV)
6321 break;
6322
6323 {
6324 struct it it2;
6325 void *it2data = NULL;
6326 ptrdiff_t pos;
6327 ptrdiff_t beg, end;
6328 Lisp_Object val, overlay;
6329
6330 SAVE_IT (it2, *it, it2data);
6331
6332 /* If newline is part of a composition, continue from start of composition */
6333 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6334 && beg < IT_CHARPOS (*it))
6335 goto replaced;
6336
6337 /* If newline is replaced by a display property, find start of overlay
6338 or interval and continue search from that point. */
6339 pos = --IT_CHARPOS (it2);
6340 --IT_BYTEPOS (it2);
6341 it2.sp = 0;
6342 bidi_unshelve_cache (NULL, false);
6343 it2.string_from_display_prop_p = false;
6344 it2.from_disp_prop_p = false;
6345 if (handle_display_prop (&it2) == HANDLED_RETURN
6346 && !NILP (val = get_char_property_and_overlay
6347 (make_number (pos), Qdisplay, Qnil, &overlay))
6348 && (OVERLAYP (overlay)
6349 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6350 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6351 {
6352 RESTORE_IT (it, it, it2data);
6353 goto replaced;
6354 }
6355
6356 /* Newline is not replaced by anything -- so we are done. */
6357 RESTORE_IT (it, it, it2data);
6358 break;
6359
6360 replaced:
6361 if (beg < BEGV)
6362 beg = BEGV;
6363 IT_CHARPOS (*it) = beg;
6364 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6365 }
6366 }
6367
6368 it->continuation_lines_width = 0;
6369
6370 eassert (IT_CHARPOS (*it) >= BEGV);
6371 eassert (IT_CHARPOS (*it) == BEGV
6372 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6373 CHECK_IT (it);
6374 }
6375
6376
6377 /* Reseat iterator IT at the previous visible line start. Skip
6378 invisible text that is so either due to text properties or due to
6379 selective display. At the end, update IT's overlay information,
6380 face information etc. */
6381
6382 void
6383 reseat_at_previous_visible_line_start (struct it *it)
6384 {
6385 back_to_previous_visible_line_start (it);
6386 reseat (it, it->current.pos, true);
6387 CHECK_IT (it);
6388 }
6389
6390
6391 /* Reseat iterator IT on the next visible line start in the current
6392 buffer. ON_NEWLINE_P means position IT on the newline
6393 preceding the line start. Skip over invisible text that is so
6394 because of selective display. Compute faces, overlays etc at the
6395 new position. Note that this function does not skip over text that
6396 is invisible because of text properties. */
6397
6398 static void
6399 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6400 {
6401 bool skipped_p = false;
6402 struct bidi_it bidi_it_prev;
6403 bool newline_found_p
6404 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6405
6406 /* Skip over lines that are invisible because they are indented
6407 more than the value of IT->selective. */
6408 if (it->selective > 0)
6409 while (IT_CHARPOS (*it) < ZV
6410 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6411 it->selective))
6412 {
6413 eassert (IT_BYTEPOS (*it) == BEGV
6414 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6415 newline_found_p =
6416 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6417 }
6418
6419 /* Position on the newline if that's what's requested. */
6420 if (on_newline_p && newline_found_p)
6421 {
6422 if (STRINGP (it->string))
6423 {
6424 if (IT_STRING_CHARPOS (*it) > 0)
6425 {
6426 if (!it->bidi_p)
6427 {
6428 --IT_STRING_CHARPOS (*it);
6429 --IT_STRING_BYTEPOS (*it);
6430 }
6431 else
6432 {
6433 /* We need to restore the bidi iterator to the state
6434 it had on the newline, and resync the IT's
6435 position with that. */
6436 it->bidi_it = bidi_it_prev;
6437 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6438 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6439 }
6440 }
6441 }
6442 else if (IT_CHARPOS (*it) > BEGV)
6443 {
6444 if (!it->bidi_p)
6445 {
6446 --IT_CHARPOS (*it);
6447 --IT_BYTEPOS (*it);
6448 }
6449 else
6450 {
6451 /* We need to restore the bidi iterator to the state it
6452 had on the newline and resync IT with that. */
6453 it->bidi_it = bidi_it_prev;
6454 IT_CHARPOS (*it) = it->bidi_it.charpos;
6455 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6456 }
6457 reseat (it, it->current.pos, false);
6458 }
6459 }
6460 else if (skipped_p)
6461 reseat (it, it->current.pos, false);
6462
6463 CHECK_IT (it);
6464 }
6465
6466
6467 \f
6468 /***********************************************************************
6469 Changing an iterator's position
6470 ***********************************************************************/
6471
6472 /* Change IT's current position to POS in current_buffer.
6473 If FORCE_P, always check for text properties at the new position.
6474 Otherwise, text properties are only looked up if POS >=
6475 IT->check_charpos of a property. */
6476
6477 static void
6478 reseat (struct it *it, struct text_pos pos, bool force_p)
6479 {
6480 ptrdiff_t original_pos = IT_CHARPOS (*it);
6481
6482 reseat_1 (it, pos, false);
6483
6484 /* Determine where to check text properties. Avoid doing it
6485 where possible because text property lookup is very expensive. */
6486 if (force_p
6487 || CHARPOS (pos) > it->stop_charpos
6488 || CHARPOS (pos) < original_pos)
6489 {
6490 if (it->bidi_p)
6491 {
6492 /* For bidi iteration, we need to prime prev_stop and
6493 base_level_stop with our best estimations. */
6494 /* Implementation note: Of course, POS is not necessarily a
6495 stop position, so assigning prev_pos to it is a lie; we
6496 should have called compute_stop_backwards. However, if
6497 the current buffer does not include any R2L characters,
6498 that call would be a waste of cycles, because the
6499 iterator will never move back, and thus never cross this
6500 "fake" stop position. So we delay that backward search
6501 until the time we really need it, in next_element_from_buffer. */
6502 if (CHARPOS (pos) != it->prev_stop)
6503 it->prev_stop = CHARPOS (pos);
6504 if (CHARPOS (pos) < it->base_level_stop)
6505 it->base_level_stop = 0; /* meaning it's unknown */
6506 handle_stop (it);
6507 }
6508 else
6509 {
6510 handle_stop (it);
6511 it->prev_stop = it->base_level_stop = 0;
6512 }
6513
6514 }
6515
6516 CHECK_IT (it);
6517 }
6518
6519
6520 /* Change IT's buffer position to POS. SET_STOP_P means set
6521 IT->stop_pos to POS, also. */
6522
6523 static void
6524 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6525 {
6526 /* Don't call this function when scanning a C string. */
6527 eassert (it->s == NULL);
6528
6529 /* POS must be a reasonable value. */
6530 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6531
6532 it->current.pos = it->position = pos;
6533 it->end_charpos = ZV;
6534 it->dpvec = NULL;
6535 it->current.dpvec_index = -1;
6536 it->current.overlay_string_index = -1;
6537 IT_STRING_CHARPOS (*it) = -1;
6538 IT_STRING_BYTEPOS (*it) = -1;
6539 it->string = Qnil;
6540 it->method = GET_FROM_BUFFER;
6541 it->object = it->w->contents;
6542 it->area = TEXT_AREA;
6543 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6544 it->sp = 0;
6545 it->string_from_display_prop_p = false;
6546 it->string_from_prefix_prop_p = false;
6547
6548 it->from_disp_prop_p = false;
6549 it->face_before_selective_p = false;
6550 if (it->bidi_p)
6551 {
6552 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6553 &it->bidi_it);
6554 bidi_unshelve_cache (NULL, false);
6555 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6556 it->bidi_it.string.s = NULL;
6557 it->bidi_it.string.lstring = Qnil;
6558 it->bidi_it.string.bufpos = 0;
6559 it->bidi_it.string.from_disp_str = false;
6560 it->bidi_it.string.unibyte = false;
6561 it->bidi_it.w = it->w;
6562 }
6563
6564 if (set_stop_p)
6565 {
6566 it->stop_charpos = CHARPOS (pos);
6567 it->base_level_stop = CHARPOS (pos);
6568 }
6569 /* This make the information stored in it->cmp_it invalidate. */
6570 it->cmp_it.id = -1;
6571 }
6572
6573
6574 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6575 If S is non-null, it is a C string to iterate over. Otherwise,
6576 STRING gives a Lisp string to iterate over.
6577
6578 If PRECISION > 0, don't return more then PRECISION number of
6579 characters from the string.
6580
6581 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6582 characters have been returned. FIELD_WIDTH < 0 means an infinite
6583 field width.
6584
6585 MULTIBYTE = 0 means disable processing of multibyte characters,
6586 MULTIBYTE > 0 means enable it,
6587 MULTIBYTE < 0 means use IT->multibyte_p.
6588
6589 IT must be initialized via a prior call to init_iterator before
6590 calling this function. */
6591
6592 static void
6593 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6594 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6595 int multibyte)
6596 {
6597 /* No text property checks performed by default, but see below. */
6598 it->stop_charpos = -1;
6599
6600 /* Set iterator position and end position. */
6601 memset (&it->current, 0, sizeof it->current);
6602 it->current.overlay_string_index = -1;
6603 it->current.dpvec_index = -1;
6604 eassert (charpos >= 0);
6605
6606 /* If STRING is specified, use its multibyteness, otherwise use the
6607 setting of MULTIBYTE, if specified. */
6608 if (multibyte >= 0)
6609 it->multibyte_p = multibyte > 0;
6610
6611 /* Bidirectional reordering of strings is controlled by the default
6612 value of bidi-display-reordering. Don't try to reorder while
6613 loading loadup.el, as the necessary character property tables are
6614 not yet available. */
6615 it->bidi_p =
6616 NILP (Vpurify_flag)
6617 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6618
6619 if (s == NULL)
6620 {
6621 eassert (STRINGP (string));
6622 it->string = string;
6623 it->s = NULL;
6624 it->end_charpos = it->string_nchars = SCHARS (string);
6625 it->method = GET_FROM_STRING;
6626 it->current.string_pos = string_pos (charpos, string);
6627
6628 if (it->bidi_p)
6629 {
6630 it->bidi_it.string.lstring = string;
6631 it->bidi_it.string.s = NULL;
6632 it->bidi_it.string.schars = it->end_charpos;
6633 it->bidi_it.string.bufpos = 0;
6634 it->bidi_it.string.from_disp_str = false;
6635 it->bidi_it.string.unibyte = !it->multibyte_p;
6636 it->bidi_it.w = it->w;
6637 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6638 FRAME_WINDOW_P (it->f), &it->bidi_it);
6639 }
6640 }
6641 else
6642 {
6643 it->s = (const unsigned char *) s;
6644 it->string = Qnil;
6645
6646 /* Note that we use IT->current.pos, not it->current.string_pos,
6647 for displaying C strings. */
6648 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6649 if (it->multibyte_p)
6650 {
6651 it->current.pos = c_string_pos (charpos, s, true);
6652 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6653 }
6654 else
6655 {
6656 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6657 it->end_charpos = it->string_nchars = strlen (s);
6658 }
6659
6660 if (it->bidi_p)
6661 {
6662 it->bidi_it.string.lstring = Qnil;
6663 it->bidi_it.string.s = (const unsigned char *) s;
6664 it->bidi_it.string.schars = it->end_charpos;
6665 it->bidi_it.string.bufpos = 0;
6666 it->bidi_it.string.from_disp_str = false;
6667 it->bidi_it.string.unibyte = !it->multibyte_p;
6668 it->bidi_it.w = it->w;
6669 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6670 &it->bidi_it);
6671 }
6672 it->method = GET_FROM_C_STRING;
6673 }
6674
6675 /* PRECISION > 0 means don't return more than PRECISION characters
6676 from the string. */
6677 if (precision > 0 && it->end_charpos - charpos > precision)
6678 {
6679 it->end_charpos = it->string_nchars = charpos + precision;
6680 if (it->bidi_p)
6681 it->bidi_it.string.schars = it->end_charpos;
6682 }
6683
6684 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6685 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6686 FIELD_WIDTH < 0 means infinite field width. This is useful for
6687 padding with `-' at the end of a mode line. */
6688 if (field_width < 0)
6689 field_width = INFINITY;
6690 /* Implementation note: We deliberately don't enlarge
6691 it->bidi_it.string.schars here to fit it->end_charpos, because
6692 the bidi iterator cannot produce characters out of thin air. */
6693 if (field_width > it->end_charpos - charpos)
6694 it->end_charpos = charpos + field_width;
6695
6696 /* Use the standard display table for displaying strings. */
6697 if (DISP_TABLE_P (Vstandard_display_table))
6698 it->dp = XCHAR_TABLE (Vstandard_display_table);
6699
6700 it->stop_charpos = charpos;
6701 it->prev_stop = charpos;
6702 it->base_level_stop = 0;
6703 if (it->bidi_p)
6704 {
6705 it->bidi_it.first_elt = true;
6706 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6707 it->bidi_it.disp_pos = -1;
6708 }
6709 if (s == NULL && it->multibyte_p)
6710 {
6711 ptrdiff_t endpos = SCHARS (it->string);
6712 if (endpos > it->end_charpos)
6713 endpos = it->end_charpos;
6714 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6715 it->string);
6716 }
6717 CHECK_IT (it);
6718 }
6719
6720
6721 \f
6722 /***********************************************************************
6723 Iteration
6724 ***********************************************************************/
6725
6726 /* Map enum it_method value to corresponding next_element_from_* function. */
6727
6728 typedef bool (*next_element_function) (struct it *);
6729
6730 static next_element_function const get_next_element[NUM_IT_METHODS] =
6731 {
6732 next_element_from_buffer,
6733 next_element_from_display_vector,
6734 next_element_from_string,
6735 next_element_from_c_string,
6736 next_element_from_image,
6737 next_element_from_stretch
6738 };
6739
6740 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6741
6742
6743 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6744 (possibly with the following characters). */
6745
6746 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6747 ((IT)->cmp_it.id >= 0 \
6748 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6749 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6750 END_CHARPOS, (IT)->w, \
6751 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6752 (IT)->string)))
6753
6754
6755 /* Lookup the char-table Vglyphless_char_display for character C (-1
6756 if we want information for no-font case), and return the display
6757 method symbol. By side-effect, update it->what and
6758 it->glyphless_method. This function is called from
6759 get_next_display_element for each character element, and from
6760 x_produce_glyphs when no suitable font was found. */
6761
6762 Lisp_Object
6763 lookup_glyphless_char_display (int c, struct it *it)
6764 {
6765 Lisp_Object glyphless_method = Qnil;
6766
6767 if (CHAR_TABLE_P (Vglyphless_char_display)
6768 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6769 {
6770 if (c >= 0)
6771 {
6772 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6773 if (CONSP (glyphless_method))
6774 glyphless_method = FRAME_WINDOW_P (it->f)
6775 ? XCAR (glyphless_method)
6776 : XCDR (glyphless_method);
6777 }
6778 else
6779 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6780 }
6781
6782 retry:
6783 if (NILP (glyphless_method))
6784 {
6785 if (c >= 0)
6786 /* The default is to display the character by a proper font. */
6787 return Qnil;
6788 /* The default for the no-font case is to display an empty box. */
6789 glyphless_method = Qempty_box;
6790 }
6791 if (EQ (glyphless_method, Qzero_width))
6792 {
6793 if (c >= 0)
6794 return glyphless_method;
6795 /* This method can't be used for the no-font case. */
6796 glyphless_method = Qempty_box;
6797 }
6798 if (EQ (glyphless_method, Qthin_space))
6799 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6800 else if (EQ (glyphless_method, Qempty_box))
6801 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6802 else if (EQ (glyphless_method, Qhex_code))
6803 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6804 else if (STRINGP (glyphless_method))
6805 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6806 else
6807 {
6808 /* Invalid value. We use the default method. */
6809 glyphless_method = Qnil;
6810 goto retry;
6811 }
6812 it->what = IT_GLYPHLESS;
6813 return glyphless_method;
6814 }
6815
6816 /* Merge escape glyph face and cache the result. */
6817
6818 static struct frame *last_escape_glyph_frame = NULL;
6819 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6820 static int last_escape_glyph_merged_face_id = 0;
6821
6822 static int
6823 merge_escape_glyph_face (struct it *it)
6824 {
6825 int face_id;
6826
6827 if (it->f == last_escape_glyph_frame
6828 && it->face_id == last_escape_glyph_face_id)
6829 face_id = last_escape_glyph_merged_face_id;
6830 else
6831 {
6832 /* Merge the `escape-glyph' face into the current face. */
6833 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6834 last_escape_glyph_frame = it->f;
6835 last_escape_glyph_face_id = it->face_id;
6836 last_escape_glyph_merged_face_id = face_id;
6837 }
6838 return face_id;
6839 }
6840
6841 /* Likewise for glyphless glyph face. */
6842
6843 static struct frame *last_glyphless_glyph_frame = NULL;
6844 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6845 static int last_glyphless_glyph_merged_face_id = 0;
6846
6847 int
6848 merge_glyphless_glyph_face (struct it *it)
6849 {
6850 int face_id;
6851
6852 if (it->f == last_glyphless_glyph_frame
6853 && it->face_id == last_glyphless_glyph_face_id)
6854 face_id = last_glyphless_glyph_merged_face_id;
6855 else
6856 {
6857 /* Merge the `glyphless-char' face into the current face. */
6858 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6859 last_glyphless_glyph_frame = it->f;
6860 last_glyphless_glyph_face_id = it->face_id;
6861 last_glyphless_glyph_merged_face_id = face_id;
6862 }
6863 return face_id;
6864 }
6865
6866 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6867 be called before redisplaying windows, and when the frame's face
6868 cache is freed. */
6869 void
6870 forget_escape_and_glyphless_faces (void)
6871 {
6872 last_escape_glyph_frame = NULL;
6873 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6874 last_glyphless_glyph_frame = NULL;
6875 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6876 }
6877
6878 /* Load IT's display element fields with information about the next
6879 display element from the current position of IT. Value is false if
6880 end of buffer (or C string) is reached. */
6881
6882 static bool
6883 get_next_display_element (struct it *it)
6884 {
6885 /* True means that we found a display element. False means that
6886 we hit the end of what we iterate over. Performance note: the
6887 function pointer `method' used here turns out to be faster than
6888 using a sequence of if-statements. */
6889 bool success_p;
6890
6891 get_next:
6892 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6893
6894 if (it->what == IT_CHARACTER)
6895 {
6896 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6897 and only if (a) the resolved directionality of that character
6898 is R..." */
6899 /* FIXME: Do we need an exception for characters from display
6900 tables? */
6901 if (it->bidi_p && it->bidi_it.type == STRONG_R
6902 && !inhibit_bidi_mirroring)
6903 it->c = bidi_mirror_char (it->c);
6904 /* Map via display table or translate control characters.
6905 IT->c, IT->len etc. have been set to the next character by
6906 the function call above. If we have a display table, and it
6907 contains an entry for IT->c, translate it. Don't do this if
6908 IT->c itself comes from a display table, otherwise we could
6909 end up in an infinite recursion. (An alternative could be to
6910 count the recursion depth of this function and signal an
6911 error when a certain maximum depth is reached.) Is it worth
6912 it? */
6913 if (success_p && it->dpvec == NULL)
6914 {
6915 Lisp_Object dv;
6916 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6917 bool nonascii_space_p = false;
6918 bool nonascii_hyphen_p = false;
6919 int c = it->c; /* This is the character to display. */
6920
6921 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6922 {
6923 eassert (SINGLE_BYTE_CHAR_P (c));
6924 if (unibyte_display_via_language_environment)
6925 {
6926 c = DECODE_CHAR (unibyte, c);
6927 if (c < 0)
6928 c = BYTE8_TO_CHAR (it->c);
6929 }
6930 else
6931 c = BYTE8_TO_CHAR (it->c);
6932 }
6933
6934 if (it->dp
6935 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6936 VECTORP (dv)))
6937 {
6938 struct Lisp_Vector *v = XVECTOR (dv);
6939
6940 /* Return the first character from the display table
6941 entry, if not empty. If empty, don't display the
6942 current character. */
6943 if (v->header.size)
6944 {
6945 it->dpvec_char_len = it->len;
6946 it->dpvec = v->contents;
6947 it->dpend = v->contents + v->header.size;
6948 it->current.dpvec_index = 0;
6949 it->dpvec_face_id = -1;
6950 it->saved_face_id = it->face_id;
6951 it->method = GET_FROM_DISPLAY_VECTOR;
6952 it->ellipsis_p = false;
6953 }
6954 else
6955 {
6956 set_iterator_to_next (it, false);
6957 }
6958 goto get_next;
6959 }
6960
6961 if (! NILP (lookup_glyphless_char_display (c, it)))
6962 {
6963 if (it->what == IT_GLYPHLESS)
6964 goto done;
6965 /* Don't display this character. */
6966 set_iterator_to_next (it, false);
6967 goto get_next;
6968 }
6969
6970 /* If `nobreak-char-display' is non-nil, we display
6971 non-ASCII spaces and hyphens specially. */
6972 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6973 {
6974 if (c == NO_BREAK_SPACE)
6975 nonascii_space_p = true;
6976 else if (c == SOFT_HYPHEN || c == HYPHEN
6977 || c == NON_BREAKING_HYPHEN)
6978 nonascii_hyphen_p = true;
6979 }
6980
6981 /* Translate control characters into `\003' or `^C' form.
6982 Control characters coming from a display table entry are
6983 currently not translated because we use IT->dpvec to hold
6984 the translation. This could easily be changed but I
6985 don't believe that it is worth doing.
6986
6987 The characters handled by `nobreak-char-display' must be
6988 translated too.
6989
6990 Non-printable characters and raw-byte characters are also
6991 translated to octal form. */
6992 if (((c < ' ' || c == 127) /* ASCII control chars. */
6993 ? (it->area != TEXT_AREA
6994 /* In mode line, treat \n, \t like other crl chars. */
6995 || (c != '\t'
6996 && it->glyph_row
6997 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6998 || (c != '\n' && c != '\t'))
6999 : (nonascii_space_p
7000 || nonascii_hyphen_p
7001 || CHAR_BYTE8_P (c)
7002 || ! CHAR_PRINTABLE_P (c))))
7003 {
7004 /* C is a control character, non-ASCII space/hyphen,
7005 raw-byte, or a non-printable character which must be
7006 displayed either as '\003' or as `^C' where the '\\'
7007 and '^' can be defined in the display table. Fill
7008 IT->ctl_chars with glyphs for what we have to
7009 display. Then, set IT->dpvec to these glyphs. */
7010 Lisp_Object gc;
7011 int ctl_len;
7012 int face_id;
7013 int lface_id = 0;
7014 int escape_glyph;
7015
7016 /* Handle control characters with ^. */
7017
7018 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7019 {
7020 int g;
7021
7022 g = '^'; /* default glyph for Control */
7023 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7024 if (it->dp
7025 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7026 {
7027 g = GLYPH_CODE_CHAR (gc);
7028 lface_id = GLYPH_CODE_FACE (gc);
7029 }
7030
7031 face_id = (lface_id
7032 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7033 : merge_escape_glyph_face (it));
7034
7035 XSETINT (it->ctl_chars[0], g);
7036 XSETINT (it->ctl_chars[1], c ^ 0100);
7037 ctl_len = 2;
7038 goto display_control;
7039 }
7040
7041 /* Handle non-ascii space in the mode where it only gets
7042 highlighting. */
7043
7044 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7045 {
7046 /* Merge `nobreak-space' into the current face. */
7047 face_id = merge_faces (it->f, Qnobreak_space, 0,
7048 it->face_id);
7049 XSETINT (it->ctl_chars[0], ' ');
7050 ctl_len = 1;
7051 goto display_control;
7052 }
7053
7054 /* Handle sequences that start with the "escape glyph". */
7055
7056 /* the default escape glyph is \. */
7057 escape_glyph = '\\';
7058
7059 if (it->dp
7060 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7061 {
7062 escape_glyph = GLYPH_CODE_CHAR (gc);
7063 lface_id = GLYPH_CODE_FACE (gc);
7064 }
7065
7066 face_id = (lface_id
7067 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7068 : merge_escape_glyph_face (it));
7069
7070 /* Draw non-ASCII hyphen with just highlighting: */
7071
7072 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7073 {
7074 XSETINT (it->ctl_chars[0], '-');
7075 ctl_len = 1;
7076 goto display_control;
7077 }
7078
7079 /* Draw non-ASCII space/hyphen with escape glyph: */
7080
7081 if (nonascii_space_p || nonascii_hyphen_p)
7082 {
7083 XSETINT (it->ctl_chars[0], escape_glyph);
7084 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7085 ctl_len = 2;
7086 goto display_control;
7087 }
7088
7089 {
7090 char str[10];
7091 int len, i;
7092
7093 if (CHAR_BYTE8_P (c))
7094 /* Display \200 instead of \17777600. */
7095 c = CHAR_TO_BYTE8 (c);
7096 len = sprintf (str, "%03o", c + 0u);
7097
7098 XSETINT (it->ctl_chars[0], escape_glyph);
7099 for (i = 0; i < len; i++)
7100 XSETINT (it->ctl_chars[i + 1], str[i]);
7101 ctl_len = len + 1;
7102 }
7103
7104 display_control:
7105 /* Set up IT->dpvec and return first character from it. */
7106 it->dpvec_char_len = it->len;
7107 it->dpvec = it->ctl_chars;
7108 it->dpend = it->dpvec + ctl_len;
7109 it->current.dpvec_index = 0;
7110 it->dpvec_face_id = face_id;
7111 it->saved_face_id = it->face_id;
7112 it->method = GET_FROM_DISPLAY_VECTOR;
7113 it->ellipsis_p = false;
7114 goto get_next;
7115 }
7116 it->char_to_display = c;
7117 }
7118 else if (success_p)
7119 {
7120 it->char_to_display = it->c;
7121 }
7122 }
7123
7124 #ifdef HAVE_WINDOW_SYSTEM
7125 /* Adjust face id for a multibyte character. There are no multibyte
7126 character in unibyte text. */
7127 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7128 && it->multibyte_p
7129 && success_p
7130 && FRAME_WINDOW_P (it->f))
7131 {
7132 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7133
7134 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7135 {
7136 /* Automatic composition with glyph-string. */
7137 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7138
7139 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7140 }
7141 else
7142 {
7143 ptrdiff_t pos = (it->s ? -1
7144 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7145 : IT_CHARPOS (*it));
7146 int c;
7147
7148 if (it->what == IT_CHARACTER)
7149 c = it->char_to_display;
7150 else
7151 {
7152 struct composition *cmp = composition_table[it->cmp_it.id];
7153 int i;
7154
7155 c = ' ';
7156 for (i = 0; i < cmp->glyph_len; i++)
7157 /* TAB in a composition means display glyphs with
7158 padding space on the left or right. */
7159 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7160 break;
7161 }
7162 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7163 }
7164 }
7165 #endif /* HAVE_WINDOW_SYSTEM */
7166
7167 done:
7168 /* Is this character the last one of a run of characters with
7169 box? If yes, set IT->end_of_box_run_p to true. */
7170 if (it->face_box_p
7171 && it->s == NULL)
7172 {
7173 if (it->method == GET_FROM_STRING && it->sp)
7174 {
7175 int face_id = underlying_face_id (it);
7176 struct face *face = FACE_FROM_ID (it->f, face_id);
7177
7178 if (face)
7179 {
7180 if (face->box == FACE_NO_BOX)
7181 {
7182 /* If the box comes from face properties in a
7183 display string, check faces in that string. */
7184 int string_face_id = face_after_it_pos (it);
7185 it->end_of_box_run_p
7186 = (FACE_FROM_ID (it->f, string_face_id)->box
7187 == FACE_NO_BOX);
7188 }
7189 /* Otherwise, the box comes from the underlying face.
7190 If this is the last string character displayed, check
7191 the next buffer location. */
7192 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7193 /* n_overlay_strings is unreliable unless
7194 overlay_string_index is non-negative. */
7195 && ((it->current.overlay_string_index >= 0
7196 && (it->current.overlay_string_index
7197 == it->n_overlay_strings - 1))
7198 /* A string from display property. */
7199 || it->from_disp_prop_p))
7200 {
7201 ptrdiff_t ignore;
7202 int next_face_id;
7203 struct text_pos pos = it->current.pos;
7204
7205 /* For a string from a display property, the next
7206 buffer position is stored in the 'position'
7207 member of the iteration stack slot below the
7208 current one, see handle_single_display_spec. By
7209 contrast, it->current.pos was is not yet updated
7210 to point to that buffer position; that will
7211 happen in pop_it, after we finish displaying the
7212 current string. Note that we already checked
7213 above that it->sp is positive, so subtracting one
7214 from it is safe. */
7215 if (it->from_disp_prop_p)
7216 pos = (it->stack + it->sp - 1)->position;
7217 else
7218 INC_TEXT_POS (pos, it->multibyte_p);
7219
7220 if (CHARPOS (pos) >= ZV)
7221 it->end_of_box_run_p = true;
7222 else
7223 {
7224 next_face_id = face_at_buffer_position
7225 (it->w, CHARPOS (pos), &ignore,
7226 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7227 it->end_of_box_run_p
7228 = (FACE_FROM_ID (it->f, next_face_id)->box
7229 == FACE_NO_BOX);
7230 }
7231 }
7232 }
7233 }
7234 /* next_element_from_display_vector sets this flag according to
7235 faces of the display vector glyphs, see there. */
7236 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7237 {
7238 int face_id = face_after_it_pos (it);
7239 it->end_of_box_run_p
7240 = (face_id != it->face_id
7241 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7242 }
7243 }
7244 /* If we reached the end of the object we've been iterating (e.g., a
7245 display string or an overlay string), and there's something on
7246 IT->stack, proceed with what's on the stack. It doesn't make
7247 sense to return false if there's unprocessed stuff on the stack,
7248 because otherwise that stuff will never be displayed. */
7249 if (!success_p && it->sp > 0)
7250 {
7251 set_iterator_to_next (it, false);
7252 success_p = get_next_display_element (it);
7253 }
7254
7255 /* Value is false if end of buffer or string reached. */
7256 return success_p;
7257 }
7258
7259
7260 /* Move IT to the next display element.
7261
7262 RESEAT_P means if called on a newline in buffer text,
7263 skip to the next visible line start.
7264
7265 Functions get_next_display_element and set_iterator_to_next are
7266 separate because I find this arrangement easier to handle than a
7267 get_next_display_element function that also increments IT's
7268 position. The way it is we can first look at an iterator's current
7269 display element, decide whether it fits on a line, and if it does,
7270 increment the iterator position. The other way around we probably
7271 would either need a flag indicating whether the iterator has to be
7272 incremented the next time, or we would have to implement a
7273 decrement position function which would not be easy to write. */
7274
7275 void
7276 set_iterator_to_next (struct it *it, bool reseat_p)
7277 {
7278 /* Reset flags indicating start and end of a sequence of characters
7279 with box. Reset them at the start of this function because
7280 moving the iterator to a new position might set them. */
7281 it->start_of_box_run_p = it->end_of_box_run_p = false;
7282
7283 switch (it->method)
7284 {
7285 case GET_FROM_BUFFER:
7286 /* The current display element of IT is a character from
7287 current_buffer. Advance in the buffer, and maybe skip over
7288 invisible lines that are so because of selective display. */
7289 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7290 reseat_at_next_visible_line_start (it, false);
7291 else if (it->cmp_it.id >= 0)
7292 {
7293 /* We are currently getting glyphs from a composition. */
7294 if (! it->bidi_p)
7295 {
7296 IT_CHARPOS (*it) += it->cmp_it.nchars;
7297 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7298 }
7299 else
7300 {
7301 int i;
7302
7303 /* Update IT's char/byte positions to point to the first
7304 character of the next grapheme cluster, or to the
7305 character visually after the current composition. */
7306 for (i = 0; i < it->cmp_it.nchars; i++)
7307 bidi_move_to_visually_next (&it->bidi_it);
7308 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7309 IT_CHARPOS (*it) = it->bidi_it.charpos;
7310 }
7311
7312 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7313 && it->cmp_it.to < it->cmp_it.nglyphs)
7314 {
7315 /* Composition created while scanning forward. Proceed
7316 to the next grapheme cluster. */
7317 it->cmp_it.from = it->cmp_it.to;
7318 }
7319 else if ((it->bidi_p && it->cmp_it.reversed_p)
7320 && it->cmp_it.from > 0)
7321 {
7322 /* Composition created while scanning backward. Proceed
7323 to the previous grapheme cluster. */
7324 it->cmp_it.to = it->cmp_it.from;
7325 }
7326 else
7327 {
7328 /* No more grapheme clusters in this composition.
7329 Find the next stop position. */
7330 ptrdiff_t stop = it->end_charpos;
7331
7332 if (it->bidi_it.scan_dir < 0)
7333 /* Now we are scanning backward and don't know
7334 where to stop. */
7335 stop = -1;
7336 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7337 IT_BYTEPOS (*it), stop, Qnil);
7338 }
7339 }
7340 else
7341 {
7342 eassert (it->len != 0);
7343
7344 if (!it->bidi_p)
7345 {
7346 IT_BYTEPOS (*it) += it->len;
7347 IT_CHARPOS (*it) += 1;
7348 }
7349 else
7350 {
7351 int prev_scan_dir = it->bidi_it.scan_dir;
7352 /* If this is a new paragraph, determine its base
7353 direction (a.k.a. its base embedding level). */
7354 if (it->bidi_it.new_paragraph)
7355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7356 false);
7357 bidi_move_to_visually_next (&it->bidi_it);
7358 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7359 IT_CHARPOS (*it) = it->bidi_it.charpos;
7360 if (prev_scan_dir != it->bidi_it.scan_dir)
7361 {
7362 /* As the scan direction was changed, we must
7363 re-compute the stop position for composition. */
7364 ptrdiff_t stop = it->end_charpos;
7365 if (it->bidi_it.scan_dir < 0)
7366 stop = -1;
7367 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7368 IT_BYTEPOS (*it), stop, Qnil);
7369 }
7370 }
7371 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7372 }
7373 break;
7374
7375 case GET_FROM_C_STRING:
7376 /* Current display element of IT is from a C string. */
7377 if (!it->bidi_p
7378 /* If the string position is beyond string's end, it means
7379 next_element_from_c_string is padding the string with
7380 blanks, in which case we bypass the bidi iterator,
7381 because it cannot deal with such virtual characters. */
7382 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7383 {
7384 IT_BYTEPOS (*it) += it->len;
7385 IT_CHARPOS (*it) += 1;
7386 }
7387 else
7388 {
7389 bidi_move_to_visually_next (&it->bidi_it);
7390 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7391 IT_CHARPOS (*it) = it->bidi_it.charpos;
7392 }
7393 break;
7394
7395 case GET_FROM_DISPLAY_VECTOR:
7396 /* Current display element of IT is from a display table entry.
7397 Advance in the display table definition. Reset it to null if
7398 end reached, and continue with characters from buffers/
7399 strings. */
7400 ++it->current.dpvec_index;
7401
7402 /* Restore face of the iterator to what they were before the
7403 display vector entry (these entries may contain faces). */
7404 it->face_id = it->saved_face_id;
7405
7406 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7407 {
7408 bool recheck_faces = it->ellipsis_p;
7409
7410 if (it->s)
7411 it->method = GET_FROM_C_STRING;
7412 else if (STRINGP (it->string))
7413 it->method = GET_FROM_STRING;
7414 else
7415 {
7416 it->method = GET_FROM_BUFFER;
7417 it->object = it->w->contents;
7418 }
7419
7420 it->dpvec = NULL;
7421 it->current.dpvec_index = -1;
7422
7423 /* Skip over characters which were displayed via IT->dpvec. */
7424 if (it->dpvec_char_len < 0)
7425 reseat_at_next_visible_line_start (it, true);
7426 else if (it->dpvec_char_len > 0)
7427 {
7428 it->len = it->dpvec_char_len;
7429 set_iterator_to_next (it, reseat_p);
7430 }
7431
7432 /* Maybe recheck faces after display vector. */
7433 if (recheck_faces)
7434 {
7435 if (it->method == GET_FROM_STRING)
7436 it->stop_charpos = IT_STRING_CHARPOS (*it);
7437 else
7438 it->stop_charpos = IT_CHARPOS (*it);
7439 }
7440 }
7441 break;
7442
7443 case GET_FROM_STRING:
7444 /* Current display element is a character from a Lisp string. */
7445 eassert (it->s == NULL && STRINGP (it->string));
7446 /* Don't advance past string end. These conditions are true
7447 when set_iterator_to_next is called at the end of
7448 get_next_display_element, in which case the Lisp string is
7449 already exhausted, and all we want is pop the iterator
7450 stack. */
7451 if (it->current.overlay_string_index >= 0)
7452 {
7453 /* This is an overlay string, so there's no padding with
7454 spaces, and the number of characters in the string is
7455 where the string ends. */
7456 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7457 goto consider_string_end;
7458 }
7459 else
7460 {
7461 /* Not an overlay string. There could be padding, so test
7462 against it->end_charpos. */
7463 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7464 goto consider_string_end;
7465 }
7466 if (it->cmp_it.id >= 0)
7467 {
7468 /* We are delivering display elements from a composition.
7469 Update the string position past the grapheme cluster
7470 we've just processed. */
7471 if (! it->bidi_p)
7472 {
7473 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7474 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7475 }
7476 else
7477 {
7478 int i;
7479
7480 for (i = 0; i < it->cmp_it.nchars; i++)
7481 bidi_move_to_visually_next (&it->bidi_it);
7482 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7483 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7484 }
7485
7486 /* Did we exhaust all the grapheme clusters of this
7487 composition? */
7488 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7489 && (it->cmp_it.to < it->cmp_it.nglyphs))
7490 {
7491 /* Not all the grapheme clusters were processed yet;
7492 advance to the next cluster. */
7493 it->cmp_it.from = it->cmp_it.to;
7494 }
7495 else if ((it->bidi_p && it->cmp_it.reversed_p)
7496 && it->cmp_it.from > 0)
7497 {
7498 /* Likewise: advance to the next cluster, but going in
7499 the reverse direction. */
7500 it->cmp_it.to = it->cmp_it.from;
7501 }
7502 else
7503 {
7504 /* This composition was fully processed; find the next
7505 candidate place for checking for composed
7506 characters. */
7507 /* Always limit string searches to the string length;
7508 any padding spaces are not part of the string, and
7509 there cannot be any compositions in that padding. */
7510 ptrdiff_t stop = SCHARS (it->string);
7511
7512 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7513 stop = -1;
7514 else if (it->end_charpos < stop)
7515 {
7516 /* Cf. PRECISION in reseat_to_string: we might be
7517 limited in how many of the string characters we
7518 need to deliver. */
7519 stop = it->end_charpos;
7520 }
7521 composition_compute_stop_pos (&it->cmp_it,
7522 IT_STRING_CHARPOS (*it),
7523 IT_STRING_BYTEPOS (*it), stop,
7524 it->string);
7525 }
7526 }
7527 else
7528 {
7529 if (!it->bidi_p
7530 /* If the string position is beyond string's end, it
7531 means next_element_from_string is padding the string
7532 with blanks, in which case we bypass the bidi
7533 iterator, because it cannot deal with such virtual
7534 characters. */
7535 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7536 {
7537 IT_STRING_BYTEPOS (*it) += it->len;
7538 IT_STRING_CHARPOS (*it) += 1;
7539 }
7540 else
7541 {
7542 int prev_scan_dir = it->bidi_it.scan_dir;
7543
7544 bidi_move_to_visually_next (&it->bidi_it);
7545 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7546 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7547 /* If the scan direction changes, we may need to update
7548 the place where to check for composed characters. */
7549 if (prev_scan_dir != it->bidi_it.scan_dir)
7550 {
7551 ptrdiff_t stop = SCHARS (it->string);
7552
7553 if (it->bidi_it.scan_dir < 0)
7554 stop = -1;
7555 else if (it->end_charpos < stop)
7556 stop = it->end_charpos;
7557
7558 composition_compute_stop_pos (&it->cmp_it,
7559 IT_STRING_CHARPOS (*it),
7560 IT_STRING_BYTEPOS (*it), stop,
7561 it->string);
7562 }
7563 }
7564 }
7565
7566 consider_string_end:
7567
7568 if (it->current.overlay_string_index >= 0)
7569 {
7570 /* IT->string is an overlay string. Advance to the
7571 next, if there is one. */
7572 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7573 {
7574 it->ellipsis_p = false;
7575 next_overlay_string (it);
7576 if (it->ellipsis_p)
7577 setup_for_ellipsis (it, 0);
7578 }
7579 }
7580 else
7581 {
7582 /* IT->string is not an overlay string. If we reached
7583 its end, and there is something on IT->stack, proceed
7584 with what is on the stack. This can be either another
7585 string, this time an overlay string, or a buffer. */
7586 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7587 && it->sp > 0)
7588 {
7589 pop_it (it);
7590 if (it->method == GET_FROM_STRING)
7591 goto consider_string_end;
7592 }
7593 }
7594 break;
7595
7596 case GET_FROM_IMAGE:
7597 case GET_FROM_STRETCH:
7598 /* The position etc with which we have to proceed are on
7599 the stack. The position may be at the end of a string,
7600 if the `display' property takes up the whole string. */
7601 eassert (it->sp > 0);
7602 pop_it (it);
7603 if (it->method == GET_FROM_STRING)
7604 goto consider_string_end;
7605 break;
7606
7607 default:
7608 /* There are no other methods defined, so this should be a bug. */
7609 emacs_abort ();
7610 }
7611
7612 eassert (it->method != GET_FROM_STRING
7613 || (STRINGP (it->string)
7614 && IT_STRING_CHARPOS (*it) >= 0));
7615 }
7616
7617 /* Load IT's display element fields with information about the next
7618 display element which comes from a display table entry or from the
7619 result of translating a control character to one of the forms `^C'
7620 or `\003'.
7621
7622 IT->dpvec holds the glyphs to return as characters.
7623 IT->saved_face_id holds the face id before the display vector--it
7624 is restored into IT->face_id in set_iterator_to_next. */
7625
7626 static bool
7627 next_element_from_display_vector (struct it *it)
7628 {
7629 Lisp_Object gc;
7630 int prev_face_id = it->face_id;
7631 int next_face_id;
7632
7633 /* Precondition. */
7634 eassert (it->dpvec && it->current.dpvec_index >= 0);
7635
7636 it->face_id = it->saved_face_id;
7637
7638 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7639 That seemed totally bogus - so I changed it... */
7640 gc = it->dpvec[it->current.dpvec_index];
7641
7642 if (GLYPH_CODE_P (gc))
7643 {
7644 struct face *this_face, *prev_face, *next_face;
7645
7646 it->c = GLYPH_CODE_CHAR (gc);
7647 it->len = CHAR_BYTES (it->c);
7648
7649 /* The entry may contain a face id to use. Such a face id is
7650 the id of a Lisp face, not a realized face. A face id of
7651 zero means no face is specified. */
7652 if (it->dpvec_face_id >= 0)
7653 it->face_id = it->dpvec_face_id;
7654 else
7655 {
7656 int lface_id = GLYPH_CODE_FACE (gc);
7657 if (lface_id > 0)
7658 it->face_id = merge_faces (it->f, Qt, lface_id,
7659 it->saved_face_id);
7660 }
7661
7662 /* Glyphs in the display vector could have the box face, so we
7663 need to set the related flags in the iterator, as
7664 appropriate. */
7665 this_face = FACE_FROM_ID (it->f, it->face_id);
7666 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7667
7668 /* Is this character the first character of a box-face run? */
7669 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!prev_face
7671 || prev_face->box == FACE_NO_BOX));
7672
7673 /* For the last character of the box-face run, we need to look
7674 either at the next glyph from the display vector, or at the
7675 face we saw before the display vector. */
7676 next_face_id = it->saved_face_id;
7677 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7678 {
7679 if (it->dpvec_face_id >= 0)
7680 next_face_id = it->dpvec_face_id;
7681 else
7682 {
7683 int lface_id =
7684 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7685
7686 if (lface_id > 0)
7687 next_face_id = merge_faces (it->f, Qt, lface_id,
7688 it->saved_face_id);
7689 }
7690 }
7691 next_face = FACE_FROM_ID (it->f, next_face_id);
7692 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7693 && (!next_face
7694 || next_face->box == FACE_NO_BOX));
7695 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7696 }
7697 else
7698 /* Display table entry is invalid. Return a space. */
7699 it->c = ' ', it->len = 1;
7700
7701 /* Don't change position and object of the iterator here. They are
7702 still the values of the character that had this display table
7703 entry or was translated, and that's what we want. */
7704 it->what = IT_CHARACTER;
7705 return true;
7706 }
7707
7708 /* Get the first element of string/buffer in the visual order, after
7709 being reseated to a new position in a string or a buffer. */
7710 static void
7711 get_visually_first_element (struct it *it)
7712 {
7713 bool string_p = STRINGP (it->string) || it->s;
7714 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7715 ptrdiff_t bob = (string_p ? 0 : BEGV);
7716
7717 if (STRINGP (it->string))
7718 {
7719 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7720 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7721 }
7722 else
7723 {
7724 it->bidi_it.charpos = IT_CHARPOS (*it);
7725 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7726 }
7727
7728 if (it->bidi_it.charpos == eob)
7729 {
7730 /* Nothing to do, but reset the FIRST_ELT flag, like
7731 bidi_paragraph_init does, because we are not going to
7732 call it. */
7733 it->bidi_it.first_elt = false;
7734 }
7735 else if (it->bidi_it.charpos == bob
7736 || (!string_p
7737 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7738 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7739 {
7740 /* If we are at the beginning of a line/string, we can produce
7741 the next element right away. */
7742 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7743 bidi_move_to_visually_next (&it->bidi_it);
7744 }
7745 else
7746 {
7747 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7748
7749 /* We need to prime the bidi iterator starting at the line's or
7750 string's beginning, before we will be able to produce the
7751 next element. */
7752 if (string_p)
7753 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7754 else
7755 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7756 IT_BYTEPOS (*it), -1,
7757 &it->bidi_it.bytepos);
7758 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7759 do
7760 {
7761 /* Now return to buffer/string position where we were asked
7762 to get the next display element, and produce that. */
7763 bidi_move_to_visually_next (&it->bidi_it);
7764 }
7765 while (it->bidi_it.bytepos != orig_bytepos
7766 && it->bidi_it.charpos < eob);
7767 }
7768
7769 /* Adjust IT's position information to where we ended up. */
7770 if (STRINGP (it->string))
7771 {
7772 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7773 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7774 }
7775 else
7776 {
7777 IT_CHARPOS (*it) = it->bidi_it.charpos;
7778 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7779 }
7780
7781 if (STRINGP (it->string) || !it->s)
7782 {
7783 ptrdiff_t stop, charpos, bytepos;
7784
7785 if (STRINGP (it->string))
7786 {
7787 eassert (!it->s);
7788 stop = SCHARS (it->string);
7789 if (stop > it->end_charpos)
7790 stop = it->end_charpos;
7791 charpos = IT_STRING_CHARPOS (*it);
7792 bytepos = IT_STRING_BYTEPOS (*it);
7793 }
7794 else
7795 {
7796 stop = it->end_charpos;
7797 charpos = IT_CHARPOS (*it);
7798 bytepos = IT_BYTEPOS (*it);
7799 }
7800 if (it->bidi_it.scan_dir < 0)
7801 stop = -1;
7802 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7803 it->string);
7804 }
7805 }
7806
7807 /* Load IT with the next display element from Lisp string IT->string.
7808 IT->current.string_pos is the current position within the string.
7809 If IT->current.overlay_string_index >= 0, the Lisp string is an
7810 overlay string. */
7811
7812 static bool
7813 next_element_from_string (struct it *it)
7814 {
7815 struct text_pos position;
7816
7817 eassert (STRINGP (it->string));
7818 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7819 eassert (IT_STRING_CHARPOS (*it) >= 0);
7820 position = it->current.string_pos;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7824 that we were reseat()ed to a new string, whose paragraph
7825 direction is not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 {
7828 get_visually_first_element (it);
7829 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7830 }
7831
7832 /* Time to check for invisible text? */
7833 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7834 {
7835 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7836 {
7837 if (!(!it->bidi_p
7838 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7839 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7840 {
7841 /* With bidi non-linear iteration, we could find
7842 ourselves far beyond the last computed stop_charpos,
7843 with several other stop positions in between that we
7844 missed. Scan them all now, in buffer's logical
7845 order, until we find and handle the last stop_charpos
7846 that precedes our current position. */
7847 handle_stop_backwards (it, it->stop_charpos);
7848 return GET_NEXT_DISPLAY_ELEMENT (it);
7849 }
7850 else
7851 {
7852 if (it->bidi_p)
7853 {
7854 /* Take note of the stop position we just moved
7855 across, for when we will move back across it. */
7856 it->prev_stop = it->stop_charpos;
7857 /* If we are at base paragraph embedding level, take
7858 note of the last stop position seen at this
7859 level. */
7860 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7861 it->base_level_stop = it->stop_charpos;
7862 }
7863 handle_stop (it);
7864
7865 /* Since a handler may have changed IT->method, we must
7866 recurse here. */
7867 return GET_NEXT_DISPLAY_ELEMENT (it);
7868 }
7869 }
7870 else if (it->bidi_p
7871 /* If we are before prev_stop, we may have overstepped
7872 on our way backwards a stop_pos, and if so, we need
7873 to handle that stop_pos. */
7874 && IT_STRING_CHARPOS (*it) < it->prev_stop
7875 /* We can sometimes back up for reasons that have nothing
7876 to do with bidi reordering. E.g., compositions. The
7877 code below is only needed when we are above the base
7878 embedding level, so test for that explicitly. */
7879 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7880 {
7881 /* If we lost track of base_level_stop, we have no better
7882 place for handle_stop_backwards to start from than string
7883 beginning. This happens, e.g., when we were reseated to
7884 the previous screenful of text by vertical-motion. */
7885 if (it->base_level_stop <= 0
7886 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7887 it->base_level_stop = 0;
7888 handle_stop_backwards (it, it->base_level_stop);
7889 return GET_NEXT_DISPLAY_ELEMENT (it);
7890 }
7891 }
7892
7893 if (it->current.overlay_string_index >= 0)
7894 {
7895 /* Get the next character from an overlay string. In overlay
7896 strings, there is no field width or padding with spaces to
7897 do. */
7898 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7899 {
7900 it->what = IT_EOB;
7901 return false;
7902 }
7903 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7904 IT_STRING_BYTEPOS (*it),
7905 it->bidi_it.scan_dir < 0
7906 ? -1
7907 : SCHARS (it->string))
7908 && next_element_from_composition (it))
7909 {
7910 return true;
7911 }
7912 else if (STRING_MULTIBYTE (it->string))
7913 {
7914 const unsigned char *s = (SDATA (it->string)
7915 + IT_STRING_BYTEPOS (*it));
7916 it->c = string_char_and_length (s, &it->len);
7917 }
7918 else
7919 {
7920 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7921 it->len = 1;
7922 }
7923 }
7924 else
7925 {
7926 /* Get the next character from a Lisp string that is not an
7927 overlay string. Such strings come from the mode line, for
7928 example. We may have to pad with spaces, or truncate the
7929 string. See also next_element_from_c_string. */
7930 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7931 {
7932 it->what = IT_EOB;
7933 return false;
7934 }
7935 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7936 {
7937 /* Pad with spaces. */
7938 it->c = ' ', it->len = 1;
7939 CHARPOS (position) = BYTEPOS (position) = -1;
7940 }
7941 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7942 IT_STRING_BYTEPOS (*it),
7943 it->bidi_it.scan_dir < 0
7944 ? -1
7945 : it->string_nchars)
7946 && next_element_from_composition (it))
7947 {
7948 return true;
7949 }
7950 else if (STRING_MULTIBYTE (it->string))
7951 {
7952 const unsigned char *s = (SDATA (it->string)
7953 + IT_STRING_BYTEPOS (*it));
7954 it->c = string_char_and_length (s, &it->len);
7955 }
7956 else
7957 {
7958 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7959 it->len = 1;
7960 }
7961 }
7962
7963 /* Record what we have and where it came from. */
7964 it->what = IT_CHARACTER;
7965 it->object = it->string;
7966 it->position = position;
7967 return true;
7968 }
7969
7970
7971 /* Load IT with next display element from C string IT->s.
7972 IT->string_nchars is the maximum number of characters to return
7973 from the string. IT->end_charpos may be greater than
7974 IT->string_nchars when this function is called, in which case we
7975 may have to return padding spaces. Value is false if end of string
7976 reached, including padding spaces. */
7977
7978 static bool
7979 next_element_from_c_string (struct it *it)
7980 {
7981 bool success_p = true;
7982
7983 eassert (it->s);
7984 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7985 it->what = IT_CHARACTER;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7987 it->object = make_number (0);
7988
7989 /* With bidi reordering, the character to display might not be the
7990 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7991 we were reseated to a new string, whose paragraph direction is
7992 not known. */
7993 if (it->bidi_p && it->bidi_it.first_elt)
7994 get_visually_first_element (it);
7995
7996 /* IT's position can be greater than IT->string_nchars in case a
7997 field width or precision has been specified when the iterator was
7998 initialized. */
7999 if (IT_CHARPOS (*it) >= it->end_charpos)
8000 {
8001 /* End of the game. */
8002 it->what = IT_EOB;
8003 success_p = false;
8004 }
8005 else if (IT_CHARPOS (*it) >= it->string_nchars)
8006 {
8007 /* Pad with spaces. */
8008 it->c = ' ', it->len = 1;
8009 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8010 }
8011 else if (it->multibyte_p)
8012 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8013 else
8014 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8015
8016 return success_p;
8017 }
8018
8019
8020 /* Set up IT to return characters from an ellipsis, if appropriate.
8021 The definition of the ellipsis glyphs may come from a display table
8022 entry. This function fills IT with the first glyph from the
8023 ellipsis if an ellipsis is to be displayed. */
8024
8025 static bool
8026 next_element_from_ellipsis (struct it *it)
8027 {
8028 if (it->selective_display_ellipsis_p)
8029 setup_for_ellipsis (it, it->len);
8030 else
8031 {
8032 /* The face at the current position may be different from the
8033 face we find after the invisible text. Remember what it
8034 was in IT->saved_face_id, and signal that it's there by
8035 setting face_before_selective_p. */
8036 it->saved_face_id = it->face_id;
8037 it->method = GET_FROM_BUFFER;
8038 it->object = it->w->contents;
8039 reseat_at_next_visible_line_start (it, true);
8040 it->face_before_selective_p = true;
8041 }
8042
8043 return GET_NEXT_DISPLAY_ELEMENT (it);
8044 }
8045
8046
8047 /* Deliver an image display element. The iterator IT is already
8048 filled with image information (done in handle_display_prop). Value
8049 is always true. */
8050
8051
8052 static bool
8053 next_element_from_image (struct it *it)
8054 {
8055 it->what = IT_IMAGE;
8056 return true;
8057 }
8058
8059
8060 /* Fill iterator IT with next display element from a stretch glyph
8061 property. IT->object is the value of the text property. Value is
8062 always true. */
8063
8064 static bool
8065 next_element_from_stretch (struct it *it)
8066 {
8067 it->what = IT_STRETCH;
8068 return true;
8069 }
8070
8071 /* Scan backwards from IT's current position until we find a stop
8072 position, or until BEGV. This is called when we find ourself
8073 before both the last known prev_stop and base_level_stop while
8074 reordering bidirectional text. */
8075
8076 static void
8077 compute_stop_pos_backwards (struct it *it)
8078 {
8079 const int SCAN_BACK_LIMIT = 1000;
8080 struct text_pos pos;
8081 struct display_pos save_current = it->current;
8082 struct text_pos save_position = it->position;
8083 ptrdiff_t charpos = IT_CHARPOS (*it);
8084 ptrdiff_t where_we_are = charpos;
8085 ptrdiff_t save_stop_pos = it->stop_charpos;
8086 ptrdiff_t save_end_pos = it->end_charpos;
8087
8088 eassert (NILP (it->string) && !it->s);
8089 eassert (it->bidi_p);
8090 it->bidi_p = false;
8091 do
8092 {
8093 it->end_charpos = min (charpos + 1, ZV);
8094 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8095 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8096 reseat_1 (it, pos, false);
8097 compute_stop_pos (it);
8098 /* We must advance forward, right? */
8099 if (it->stop_charpos <= charpos)
8100 emacs_abort ();
8101 }
8102 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8103
8104 if (it->stop_charpos <= where_we_are)
8105 it->prev_stop = it->stop_charpos;
8106 else
8107 it->prev_stop = BEGV;
8108 it->bidi_p = true;
8109 it->current = save_current;
8110 it->position = save_position;
8111 it->stop_charpos = save_stop_pos;
8112 it->end_charpos = save_end_pos;
8113 }
8114
8115 /* Scan forward from CHARPOS in the current buffer/string, until we
8116 find a stop position > current IT's position. Then handle the stop
8117 position before that. This is called when we bump into a stop
8118 position while reordering bidirectional text. CHARPOS should be
8119 the last previously processed stop_pos (or BEGV/0, if none were
8120 processed yet) whose position is less that IT's current
8121 position. */
8122
8123 static void
8124 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8125 {
8126 bool bufp = !STRINGP (it->string);
8127 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8128 struct display_pos save_current = it->current;
8129 struct text_pos save_position = it->position;
8130 struct text_pos pos1;
8131 ptrdiff_t next_stop;
8132
8133 /* Scan in strict logical order. */
8134 eassert (it->bidi_p);
8135 it->bidi_p = false;
8136 do
8137 {
8138 it->prev_stop = charpos;
8139 if (bufp)
8140 {
8141 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8142 reseat_1 (it, pos1, false);
8143 }
8144 else
8145 it->current.string_pos = string_pos (charpos, it->string);
8146 compute_stop_pos (it);
8147 /* We must advance forward, right? */
8148 if (it->stop_charpos <= it->prev_stop)
8149 emacs_abort ();
8150 charpos = it->stop_charpos;
8151 }
8152 while (charpos <= where_we_are);
8153
8154 it->bidi_p = true;
8155 it->current = save_current;
8156 it->position = save_position;
8157 next_stop = it->stop_charpos;
8158 it->stop_charpos = it->prev_stop;
8159 handle_stop (it);
8160 it->stop_charpos = next_stop;
8161 }
8162
8163 /* Load IT with the next display element from current_buffer. Value
8164 is false if end of buffer reached. IT->stop_charpos is the next
8165 position at which to stop and check for text properties or buffer
8166 end. */
8167
8168 static bool
8169 next_element_from_buffer (struct it *it)
8170 {
8171 bool success_p = true;
8172
8173 eassert (IT_CHARPOS (*it) >= BEGV);
8174 eassert (NILP (it->string) && !it->s);
8175 eassert (!it->bidi_p
8176 || (EQ (it->bidi_it.string.lstring, Qnil)
8177 && it->bidi_it.string.s == NULL));
8178
8179 /* With bidi reordering, the character to display might not be the
8180 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8181 we were reseat()ed to a new buffer position, which is potentially
8182 a different paragraph. */
8183 if (it->bidi_p && it->bidi_it.first_elt)
8184 {
8185 get_visually_first_element (it);
8186 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8187 }
8188
8189 if (IT_CHARPOS (*it) >= it->stop_charpos)
8190 {
8191 if (IT_CHARPOS (*it) >= it->end_charpos)
8192 {
8193 bool overlay_strings_follow_p;
8194
8195 /* End of the game, except when overlay strings follow that
8196 haven't been returned yet. */
8197 if (it->overlay_strings_at_end_processed_p)
8198 overlay_strings_follow_p = false;
8199 else
8200 {
8201 it->overlay_strings_at_end_processed_p = true;
8202 overlay_strings_follow_p = get_overlay_strings (it, 0);
8203 }
8204
8205 if (overlay_strings_follow_p)
8206 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8207 else
8208 {
8209 it->what = IT_EOB;
8210 it->position = it->current.pos;
8211 success_p = false;
8212 }
8213 }
8214 else if (!(!it->bidi_p
8215 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8216 || IT_CHARPOS (*it) == it->stop_charpos))
8217 {
8218 /* With bidi non-linear iteration, we could find ourselves
8219 far beyond the last computed stop_charpos, with several
8220 other stop positions in between that we missed. Scan
8221 them all now, in buffer's logical order, until we find
8222 and handle the last stop_charpos that precedes our
8223 current position. */
8224 handle_stop_backwards (it, it->stop_charpos);
8225 it->ignore_overlay_strings_at_pos_p = false;
8226 return GET_NEXT_DISPLAY_ELEMENT (it);
8227 }
8228 else
8229 {
8230 if (it->bidi_p)
8231 {
8232 /* Take note of the stop position we just moved across,
8233 for when we will move back across it. */
8234 it->prev_stop = it->stop_charpos;
8235 /* If we are at base paragraph embedding level, take
8236 note of the last stop position seen at this
8237 level. */
8238 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8239 it->base_level_stop = it->stop_charpos;
8240 }
8241 handle_stop (it);
8242 it->ignore_overlay_strings_at_pos_p = false;
8243 return GET_NEXT_DISPLAY_ELEMENT (it);
8244 }
8245 }
8246 else if (it->bidi_p
8247 /* If we are before prev_stop, we may have overstepped on
8248 our way backwards a stop_pos, and if so, we need to
8249 handle that stop_pos. */
8250 && IT_CHARPOS (*it) < it->prev_stop
8251 /* We can sometimes back up for reasons that have nothing
8252 to do with bidi reordering. E.g., compositions. The
8253 code below is only needed when we are above the base
8254 embedding level, so test for that explicitly. */
8255 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8256 {
8257 if (it->base_level_stop <= 0
8258 || IT_CHARPOS (*it) < it->base_level_stop)
8259 {
8260 /* If we lost track of base_level_stop, we need to find
8261 prev_stop by looking backwards. This happens, e.g., when
8262 we were reseated to the previous screenful of text by
8263 vertical-motion. */
8264 it->base_level_stop = BEGV;
8265 compute_stop_pos_backwards (it);
8266 handle_stop_backwards (it, it->prev_stop);
8267 }
8268 else
8269 handle_stop_backwards (it, it->base_level_stop);
8270 it->ignore_overlay_strings_at_pos_p = false;
8271 return GET_NEXT_DISPLAY_ELEMENT (it);
8272 }
8273 else
8274 {
8275 /* No face changes, overlays etc. in sight, so just return a
8276 character from current_buffer. */
8277 unsigned char *p;
8278 ptrdiff_t stop;
8279
8280 /* We moved to the next buffer position, so any info about
8281 previously seen overlays is no longer valid. */
8282 it->ignore_overlay_strings_at_pos_p = false;
8283
8284 /* Maybe run the redisplay end trigger hook. Performance note:
8285 This doesn't seem to cost measurable time. */
8286 if (it->redisplay_end_trigger_charpos
8287 && it->glyph_row
8288 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8289 run_redisplay_end_trigger_hook (it);
8290
8291 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8292 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8293 stop)
8294 && next_element_from_composition (it))
8295 {
8296 return true;
8297 }
8298
8299 /* Get the next character, maybe multibyte. */
8300 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8301 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8302 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8303 else
8304 it->c = *p, it->len = 1;
8305
8306 /* Record what we have and where it came from. */
8307 it->what = IT_CHARACTER;
8308 it->object = it->w->contents;
8309 it->position = it->current.pos;
8310
8311 /* Normally we return the character found above, except when we
8312 really want to return an ellipsis for selective display. */
8313 if (it->selective)
8314 {
8315 if (it->c == '\n')
8316 {
8317 /* A value of selective > 0 means hide lines indented more
8318 than that number of columns. */
8319 if (it->selective > 0
8320 && IT_CHARPOS (*it) + 1 < ZV
8321 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8322 IT_BYTEPOS (*it) + 1,
8323 it->selective))
8324 {
8325 success_p = next_element_from_ellipsis (it);
8326 it->dpvec_char_len = -1;
8327 }
8328 }
8329 else if (it->c == '\r' && it->selective == -1)
8330 {
8331 /* A value of selective == -1 means that everything from the
8332 CR to the end of the line is invisible, with maybe an
8333 ellipsis displayed for it. */
8334 success_p = next_element_from_ellipsis (it);
8335 it->dpvec_char_len = -1;
8336 }
8337 }
8338 }
8339
8340 /* Value is false if end of buffer reached. */
8341 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8342 return success_p;
8343 }
8344
8345
8346 /* Run the redisplay end trigger hook for IT. */
8347
8348 static void
8349 run_redisplay_end_trigger_hook (struct it *it)
8350 {
8351 /* IT->glyph_row should be non-null, i.e. we should be actually
8352 displaying something, or otherwise we should not run the hook. */
8353 eassert (it->glyph_row);
8354
8355 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8356 it->redisplay_end_trigger_charpos = 0;
8357
8358 /* Since we are *trying* to run these functions, don't try to run
8359 them again, even if they get an error. */
8360 wset_redisplay_end_trigger (it->w, Qnil);
8361 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8362 make_number (charpos));
8363
8364 /* Notice if it changed the face of the character we are on. */
8365 handle_face_prop (it);
8366 }
8367
8368
8369 /* Deliver a composition display element. Unlike the other
8370 next_element_from_XXX, this function is not registered in the array
8371 get_next_element[]. It is called from next_element_from_buffer and
8372 next_element_from_string when necessary. */
8373
8374 static bool
8375 next_element_from_composition (struct it *it)
8376 {
8377 it->what = IT_COMPOSITION;
8378 it->len = it->cmp_it.nbytes;
8379 if (STRINGP (it->string))
8380 {
8381 if (it->c < 0)
8382 {
8383 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8384 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8385 return false;
8386 }
8387 it->position = it->current.string_pos;
8388 it->object = it->string;
8389 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8390 IT_STRING_BYTEPOS (*it), it->string);
8391 }
8392 else
8393 {
8394 if (it->c < 0)
8395 {
8396 IT_CHARPOS (*it) += it->cmp_it.nchars;
8397 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8398 if (it->bidi_p)
8399 {
8400 if (it->bidi_it.new_paragraph)
8401 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8402 false);
8403 /* Resync the bidi iterator with IT's new position.
8404 FIXME: this doesn't support bidirectional text. */
8405 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8406 bidi_move_to_visually_next (&it->bidi_it);
8407 }
8408 return false;
8409 }
8410 it->position = it->current.pos;
8411 it->object = it->w->contents;
8412 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8413 IT_BYTEPOS (*it), Qnil);
8414 }
8415 return true;
8416 }
8417
8418
8419 \f
8420 /***********************************************************************
8421 Moving an iterator without producing glyphs
8422 ***********************************************************************/
8423
8424 /* Check if iterator is at a position corresponding to a valid buffer
8425 position after some move_it_ call. */
8426
8427 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8428 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8429
8430
8431 /* Move iterator IT to a specified buffer or X position within one
8432 line on the display without producing glyphs.
8433
8434 OP should be a bit mask including some or all of these bits:
8435 MOVE_TO_X: Stop upon reaching x-position TO_X.
8436 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8437 Regardless of OP's value, stop upon reaching the end of the display line.
8438
8439 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8440 This means, in particular, that TO_X includes window's horizontal
8441 scroll amount.
8442
8443 The return value has several possible values that
8444 say what condition caused the scan to stop:
8445
8446 MOVE_POS_MATCH_OR_ZV
8447 - when TO_POS or ZV was reached.
8448
8449 MOVE_X_REACHED
8450 -when TO_X was reached before TO_POS or ZV were reached.
8451
8452 MOVE_LINE_CONTINUED
8453 - when we reached the end of the display area and the line must
8454 be continued.
8455
8456 MOVE_LINE_TRUNCATED
8457 - when we reached the end of the display area and the line is
8458 truncated.
8459
8460 MOVE_NEWLINE_OR_CR
8461 - when we stopped at a line end, i.e. a newline or a CR and selective
8462 display is on. */
8463
8464 static enum move_it_result
8465 move_it_in_display_line_to (struct it *it,
8466 ptrdiff_t to_charpos, int to_x,
8467 enum move_operation_enum op)
8468 {
8469 enum move_it_result result = MOVE_UNDEFINED;
8470 struct glyph_row *saved_glyph_row;
8471 struct it wrap_it, atpos_it, atx_it, ppos_it;
8472 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8473 void *ppos_data = NULL;
8474 bool may_wrap = false;
8475 enum it_method prev_method = it->method;
8476 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8477 bool saw_smaller_pos = prev_pos < to_charpos;
8478
8479 /* Don't produce glyphs in produce_glyphs. */
8480 saved_glyph_row = it->glyph_row;
8481 it->glyph_row = NULL;
8482
8483 /* Use wrap_it to save a copy of IT wherever a word wrap could
8484 occur. Use atpos_it to save a copy of IT at the desired buffer
8485 position, if found, so that we can scan ahead and check if the
8486 word later overshoots the window edge. Use atx_it similarly, for
8487 pixel positions. */
8488 wrap_it.sp = -1;
8489 atpos_it.sp = -1;
8490 atx_it.sp = -1;
8491
8492 /* Use ppos_it under bidi reordering to save a copy of IT for the
8493 initial position. We restore that position in IT when we have
8494 scanned the entire display line without finding a match for
8495 TO_CHARPOS and all the character positions are greater than
8496 TO_CHARPOS. We then restart the scan from the initial position,
8497 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8498 the closest to TO_CHARPOS. */
8499 if (it->bidi_p)
8500 {
8501 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8502 {
8503 SAVE_IT (ppos_it, *it, ppos_data);
8504 closest_pos = IT_CHARPOS (*it);
8505 }
8506 else
8507 closest_pos = ZV;
8508 }
8509
8510 #define BUFFER_POS_REACHED_P() \
8511 ((op & MOVE_TO_POS) != 0 \
8512 && BUFFERP (it->object) \
8513 && (IT_CHARPOS (*it) == to_charpos \
8514 || ((!it->bidi_p \
8515 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8516 && IT_CHARPOS (*it) > to_charpos) \
8517 || (it->what == IT_COMPOSITION \
8518 && ((IT_CHARPOS (*it) > to_charpos \
8519 && to_charpos >= it->cmp_it.charpos) \
8520 || (IT_CHARPOS (*it) < to_charpos \
8521 && to_charpos <= it->cmp_it.charpos)))) \
8522 && (it->method == GET_FROM_BUFFER \
8523 || (it->method == GET_FROM_DISPLAY_VECTOR \
8524 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8525
8526 /* If there's a line-/wrap-prefix, handle it. */
8527 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8528 && it->current_y < it->last_visible_y)
8529 handle_line_prefix (it);
8530
8531 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8532 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8533
8534 while (true)
8535 {
8536 int x, i, ascent = 0, descent = 0;
8537
8538 /* Utility macro to reset an iterator with x, ascent, and descent. */
8539 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8540 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8541 (IT)->max_descent = descent)
8542
8543 /* Stop if we move beyond TO_CHARPOS (after an image or a
8544 display string or stretch glyph). */
8545 if ((op & MOVE_TO_POS) != 0
8546 && BUFFERP (it->object)
8547 && it->method == GET_FROM_BUFFER
8548 && (((!it->bidi_p
8549 /* When the iterator is at base embedding level, we
8550 are guaranteed that characters are delivered for
8551 display in strictly increasing order of their
8552 buffer positions. */
8553 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8554 && IT_CHARPOS (*it) > to_charpos)
8555 || (it->bidi_p
8556 && (prev_method == GET_FROM_IMAGE
8557 || prev_method == GET_FROM_STRETCH
8558 || prev_method == GET_FROM_STRING)
8559 /* Passed TO_CHARPOS from left to right. */
8560 && ((prev_pos < to_charpos
8561 && IT_CHARPOS (*it) > to_charpos)
8562 /* Passed TO_CHARPOS from right to left. */
8563 || (prev_pos > to_charpos
8564 && IT_CHARPOS (*it) < to_charpos)))))
8565 {
8566 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8572 /* If wrap_it is valid, the current position might be in a
8573 word that is wrapped. So, save the iterator in
8574 atpos_it and continue to see if wrapping happens. */
8575 SAVE_IT (atpos_it, *it, atpos_data);
8576 }
8577
8578 /* Stop when ZV reached.
8579 We used to stop here when TO_CHARPOS reached as well, but that is
8580 too soon if this glyph does not fit on this line. So we handle it
8581 explicitly below. */
8582 if (!get_next_display_element (it))
8583 {
8584 result = MOVE_POS_MATCH_OR_ZV;
8585 break;
8586 }
8587
8588 if (it->line_wrap == TRUNCATE)
8589 {
8590 if (BUFFER_POS_REACHED_P ())
8591 {
8592 result = MOVE_POS_MATCH_OR_ZV;
8593 break;
8594 }
8595 }
8596 else
8597 {
8598 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8599 {
8600 if (IT_DISPLAYING_WHITESPACE (it))
8601 may_wrap = true;
8602 else if (may_wrap)
8603 {
8604 /* We have reached a glyph that follows one or more
8605 whitespace characters. If the position is
8606 already found, we are done. */
8607 if (atpos_it.sp >= 0)
8608 {
8609 RESTORE_IT (it, &atpos_it, atpos_data);
8610 result = MOVE_POS_MATCH_OR_ZV;
8611 goto done;
8612 }
8613 if (atx_it.sp >= 0)
8614 {
8615 RESTORE_IT (it, &atx_it, atx_data);
8616 result = MOVE_X_REACHED;
8617 goto done;
8618 }
8619 /* Otherwise, we can wrap here. */
8620 SAVE_IT (wrap_it, *it, wrap_data);
8621 may_wrap = false;
8622 }
8623 }
8624 }
8625
8626 /* Remember the line height for the current line, in case
8627 the next element doesn't fit on the line. */
8628 ascent = it->max_ascent;
8629 descent = it->max_descent;
8630
8631 /* The call to produce_glyphs will get the metrics of the
8632 display element IT is loaded with. Record the x-position
8633 before this display element, in case it doesn't fit on the
8634 line. */
8635 x = it->current_x;
8636
8637 PRODUCE_GLYPHS (it);
8638
8639 if (it->area != TEXT_AREA)
8640 {
8641 prev_method = it->method;
8642 if (it->method == GET_FROM_BUFFER)
8643 prev_pos = IT_CHARPOS (*it);
8644 set_iterator_to_next (it, true);
8645 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8646 SET_TEXT_POS (this_line_min_pos,
8647 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8648 if (it->bidi_p
8649 && (op & MOVE_TO_POS)
8650 && IT_CHARPOS (*it) > to_charpos
8651 && IT_CHARPOS (*it) < closest_pos)
8652 closest_pos = IT_CHARPOS (*it);
8653 continue;
8654 }
8655
8656 /* The number of glyphs we get back in IT->nglyphs will normally
8657 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8658 character on a terminal frame, or (iii) a line end. For the
8659 second case, IT->nglyphs - 1 padding glyphs will be present.
8660 (On X frames, there is only one glyph produced for a
8661 composite character.)
8662
8663 The behavior implemented below means, for continuation lines,
8664 that as many spaces of a TAB as fit on the current line are
8665 displayed there. For terminal frames, as many glyphs of a
8666 multi-glyph character are displayed in the current line, too.
8667 This is what the old redisplay code did, and we keep it that
8668 way. Under X, the whole shape of a complex character must
8669 fit on the line or it will be completely displayed in the
8670 next line.
8671
8672 Note that both for tabs and padding glyphs, all glyphs have
8673 the same width. */
8674 if (it->nglyphs)
8675 {
8676 /* More than one glyph or glyph doesn't fit on line. All
8677 glyphs have the same width. */
8678 int single_glyph_width = it->pixel_width / it->nglyphs;
8679 int new_x;
8680 int x_before_this_char = x;
8681 int hpos_before_this_char = it->hpos;
8682
8683 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8684 {
8685 new_x = x + single_glyph_width;
8686
8687 /* We want to leave anything reaching TO_X to the caller. */
8688 if ((op & MOVE_TO_X) && new_x > to_x)
8689 {
8690 if (BUFFER_POS_REACHED_P ())
8691 {
8692 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8693 goto buffer_pos_reached;
8694 if (atpos_it.sp < 0)
8695 {
8696 SAVE_IT (atpos_it, *it, atpos_data);
8697 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8698 }
8699 }
8700 else
8701 {
8702 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8703 {
8704 it->current_x = x;
8705 result = MOVE_X_REACHED;
8706 break;
8707 }
8708 if (atx_it.sp < 0)
8709 {
8710 SAVE_IT (atx_it, *it, atx_data);
8711 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8712 }
8713 }
8714 }
8715
8716 if (/* Lines are continued. */
8717 it->line_wrap != TRUNCATE
8718 && (/* And glyph doesn't fit on the line. */
8719 new_x > it->last_visible_x
8720 /* Or it fits exactly and we're on a window
8721 system frame. */
8722 || (new_x == it->last_visible_x
8723 && FRAME_WINDOW_P (it->f)
8724 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8725 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8726 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8727 {
8728 if (/* IT->hpos == 0 means the very first glyph
8729 doesn't fit on the line, e.g. a wide image. */
8730 it->hpos == 0
8731 || (new_x == it->last_visible_x
8732 && FRAME_WINDOW_P (it->f)))
8733 {
8734 ++it->hpos;
8735 it->current_x = new_x;
8736
8737 /* The character's last glyph just barely fits
8738 in this row. */
8739 if (i == it->nglyphs - 1)
8740 {
8741 /* If this is the destination position,
8742 return a position *before* it in this row,
8743 now that we know it fits in this row. */
8744 if (BUFFER_POS_REACHED_P ())
8745 {
8746 if (it->line_wrap != WORD_WRAP
8747 || wrap_it.sp < 0
8748 /* If we've just found whitespace to
8749 wrap, effectively ignore the
8750 previous wrap point -- it is no
8751 longer relevant, but we won't
8752 have an opportunity to update it,
8753 since we've reached the edge of
8754 this screen line. */
8755 || (may_wrap
8756 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8757 {
8758 it->hpos = hpos_before_this_char;
8759 it->current_x = x_before_this_char;
8760 result = MOVE_POS_MATCH_OR_ZV;
8761 break;
8762 }
8763 if (it->line_wrap == WORD_WRAP
8764 && atpos_it.sp < 0)
8765 {
8766 SAVE_IT (atpos_it, *it, atpos_data);
8767 atpos_it.current_x = x_before_this_char;
8768 atpos_it.hpos = hpos_before_this_char;
8769 }
8770 }
8771
8772 prev_method = it->method;
8773 if (it->method == GET_FROM_BUFFER)
8774 prev_pos = IT_CHARPOS (*it);
8775 set_iterator_to_next (it, true);
8776 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8777 SET_TEXT_POS (this_line_min_pos,
8778 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8779 /* On graphical terminals, newlines may
8780 "overflow" into the fringe if
8781 overflow-newline-into-fringe is non-nil.
8782 On text terminals, and on graphical
8783 terminals with no right margin, newlines
8784 may overflow into the last glyph on the
8785 display line.*/
8786 if (!FRAME_WINDOW_P (it->f)
8787 || ((it->bidi_p
8788 && it->bidi_it.paragraph_dir == R2L)
8789 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8790 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8791 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8792 {
8793 if (!get_next_display_element (it))
8794 {
8795 result = MOVE_POS_MATCH_OR_ZV;
8796 break;
8797 }
8798 if (BUFFER_POS_REACHED_P ())
8799 {
8800 if (ITERATOR_AT_END_OF_LINE_P (it))
8801 result = MOVE_POS_MATCH_OR_ZV;
8802 else
8803 result = MOVE_LINE_CONTINUED;
8804 break;
8805 }
8806 if (ITERATOR_AT_END_OF_LINE_P (it)
8807 && (it->line_wrap != WORD_WRAP
8808 || wrap_it.sp < 0
8809 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8810 {
8811 result = MOVE_NEWLINE_OR_CR;
8812 break;
8813 }
8814 }
8815 }
8816 }
8817 else
8818 IT_RESET_X_ASCENT_DESCENT (it);
8819
8820 /* If the screen line ends with whitespace, and we
8821 are under word-wrap, don't use wrap_it: it is no
8822 longer relevant, but we won't have an opportunity
8823 to update it, since we are done with this screen
8824 line. */
8825 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8826 {
8827 /* If we've found TO_X, go back there, as we now
8828 know the last word fits on this screen line. */
8829 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8830 && atx_it.sp >= 0)
8831 {
8832 RESTORE_IT (it, &atx_it, atx_data);
8833 atpos_it.sp = -1;
8834 atx_it.sp = -1;
8835 result = MOVE_X_REACHED;
8836 break;
8837 }
8838 }
8839 else if (wrap_it.sp >= 0)
8840 {
8841 RESTORE_IT (it, &wrap_it, wrap_data);
8842 atpos_it.sp = -1;
8843 atx_it.sp = -1;
8844 }
8845
8846 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8847 IT_CHARPOS (*it)));
8848 result = MOVE_LINE_CONTINUED;
8849 break;
8850 }
8851
8852 if (BUFFER_POS_REACHED_P ())
8853 {
8854 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8855 goto buffer_pos_reached;
8856 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8857 {
8858 SAVE_IT (atpos_it, *it, atpos_data);
8859 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8860 }
8861 }
8862
8863 if (new_x > it->first_visible_x)
8864 {
8865 /* Glyph is visible. Increment number of glyphs that
8866 would be displayed. */
8867 ++it->hpos;
8868 }
8869 }
8870
8871 if (result != MOVE_UNDEFINED)
8872 break;
8873 }
8874 else if (BUFFER_POS_REACHED_P ())
8875 {
8876 buffer_pos_reached:
8877 IT_RESET_X_ASCENT_DESCENT (it);
8878 result = MOVE_POS_MATCH_OR_ZV;
8879 break;
8880 }
8881 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8882 {
8883 /* Stop when TO_X specified and reached. This check is
8884 necessary here because of lines consisting of a line end,
8885 only. The line end will not produce any glyphs and we
8886 would never get MOVE_X_REACHED. */
8887 eassert (it->nglyphs == 0);
8888 result = MOVE_X_REACHED;
8889 break;
8890 }
8891
8892 /* Is this a line end? If yes, we're done. */
8893 if (ITERATOR_AT_END_OF_LINE_P (it))
8894 {
8895 /* If we are past TO_CHARPOS, but never saw any character
8896 positions smaller than TO_CHARPOS, return
8897 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8898 did. */
8899 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8900 {
8901 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8902 {
8903 if (closest_pos < ZV)
8904 {
8905 RESTORE_IT (it, &ppos_it, ppos_data);
8906 /* Don't recurse if closest_pos is equal to
8907 to_charpos, since we have just tried that. */
8908 if (closest_pos != to_charpos)
8909 move_it_in_display_line_to (it, closest_pos, -1,
8910 MOVE_TO_POS);
8911 result = MOVE_POS_MATCH_OR_ZV;
8912 }
8913 else
8914 goto buffer_pos_reached;
8915 }
8916 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8917 && IT_CHARPOS (*it) > to_charpos)
8918 goto buffer_pos_reached;
8919 else
8920 result = MOVE_NEWLINE_OR_CR;
8921 }
8922 else
8923 result = MOVE_NEWLINE_OR_CR;
8924 break;
8925 }
8926
8927 prev_method = it->method;
8928 if (it->method == GET_FROM_BUFFER)
8929 prev_pos = IT_CHARPOS (*it);
8930 /* The current display element has been consumed. Advance
8931 to the next. */
8932 set_iterator_to_next (it, true);
8933 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8934 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8935 if (IT_CHARPOS (*it) < to_charpos)
8936 saw_smaller_pos = true;
8937 if (it->bidi_p
8938 && (op & MOVE_TO_POS)
8939 && IT_CHARPOS (*it) >= to_charpos
8940 && IT_CHARPOS (*it) < closest_pos)
8941 closest_pos = IT_CHARPOS (*it);
8942
8943 /* Stop if lines are truncated and IT's current x-position is
8944 past the right edge of the window now. */
8945 if (it->line_wrap == TRUNCATE
8946 && it->current_x >= it->last_visible_x)
8947 {
8948 if (!FRAME_WINDOW_P (it->f)
8949 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8950 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8951 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8952 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8953 {
8954 bool at_eob_p = false;
8955
8956 if ((at_eob_p = !get_next_display_element (it))
8957 || BUFFER_POS_REACHED_P ()
8958 /* If we are past TO_CHARPOS, but never saw any
8959 character positions smaller than TO_CHARPOS,
8960 return MOVE_POS_MATCH_OR_ZV, like the
8961 unidirectional display did. */
8962 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8963 && !saw_smaller_pos
8964 && IT_CHARPOS (*it) > to_charpos))
8965 {
8966 if (it->bidi_p
8967 && !BUFFER_POS_REACHED_P ()
8968 && !at_eob_p && closest_pos < ZV)
8969 {
8970 RESTORE_IT (it, &ppos_it, ppos_data);
8971 if (closest_pos != to_charpos)
8972 move_it_in_display_line_to (it, closest_pos, -1,
8973 MOVE_TO_POS);
8974 }
8975 result = MOVE_POS_MATCH_OR_ZV;
8976 break;
8977 }
8978 if (ITERATOR_AT_END_OF_LINE_P (it))
8979 {
8980 result = MOVE_NEWLINE_OR_CR;
8981 break;
8982 }
8983 }
8984 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8985 && !saw_smaller_pos
8986 && IT_CHARPOS (*it) > to_charpos)
8987 {
8988 if (closest_pos < ZV)
8989 {
8990 RESTORE_IT (it, &ppos_it, ppos_data);
8991 if (closest_pos != to_charpos)
8992 move_it_in_display_line_to (it, closest_pos, -1,
8993 MOVE_TO_POS);
8994 }
8995 result = MOVE_POS_MATCH_OR_ZV;
8996 break;
8997 }
8998 result = MOVE_LINE_TRUNCATED;
8999 break;
9000 }
9001 #undef IT_RESET_X_ASCENT_DESCENT
9002 }
9003
9004 #undef BUFFER_POS_REACHED_P
9005
9006 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9007 restore the saved iterator. */
9008 if (atpos_it.sp >= 0)
9009 RESTORE_IT (it, &atpos_it, atpos_data);
9010 else if (atx_it.sp >= 0)
9011 RESTORE_IT (it, &atx_it, atx_data);
9012
9013 done:
9014
9015 if (atpos_data)
9016 bidi_unshelve_cache (atpos_data, true);
9017 if (atx_data)
9018 bidi_unshelve_cache (atx_data, true);
9019 if (wrap_data)
9020 bidi_unshelve_cache (wrap_data, true);
9021 if (ppos_data)
9022 bidi_unshelve_cache (ppos_data, true);
9023
9024 /* Restore the iterator settings altered at the beginning of this
9025 function. */
9026 it->glyph_row = saved_glyph_row;
9027 return result;
9028 }
9029
9030 /* For external use. */
9031 void
9032 move_it_in_display_line (struct it *it,
9033 ptrdiff_t to_charpos, int to_x,
9034 enum move_operation_enum op)
9035 {
9036 if (it->line_wrap == WORD_WRAP
9037 && (op & MOVE_TO_X))
9038 {
9039 struct it save_it;
9040 void *save_data = NULL;
9041 int skip;
9042
9043 SAVE_IT (save_it, *it, save_data);
9044 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9045 /* When word-wrap is on, TO_X may lie past the end
9046 of a wrapped line. Then it->current is the
9047 character on the next line, so backtrack to the
9048 space before the wrap point. */
9049 if (skip == MOVE_LINE_CONTINUED)
9050 {
9051 int prev_x = max (it->current_x - 1, 0);
9052 RESTORE_IT (it, &save_it, save_data);
9053 move_it_in_display_line_to
9054 (it, -1, prev_x, MOVE_TO_X);
9055 }
9056 else
9057 bidi_unshelve_cache (save_data, true);
9058 }
9059 else
9060 move_it_in_display_line_to (it, to_charpos, to_x, op);
9061 }
9062
9063
9064 /* Move IT forward until it satisfies one or more of the criteria in
9065 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9066
9067 OP is a bit-mask that specifies where to stop, and in particular,
9068 which of those four position arguments makes a difference. See the
9069 description of enum move_operation_enum.
9070
9071 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9072 screen line, this function will set IT to the next position that is
9073 displayed to the right of TO_CHARPOS on the screen.
9074
9075 Return the maximum pixel length of any line scanned but never more
9076 than it.last_visible_x. */
9077
9078 int
9079 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9080 {
9081 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9082 int line_height, line_start_x = 0, reached = 0;
9083 int max_current_x = 0;
9084 void *backup_data = NULL;
9085
9086 for (;;)
9087 {
9088 if (op & MOVE_TO_VPOS)
9089 {
9090 /* If no TO_CHARPOS and no TO_X specified, stop at the
9091 start of the line TO_VPOS. */
9092 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9093 {
9094 if (it->vpos == to_vpos)
9095 {
9096 reached = 1;
9097 break;
9098 }
9099 else
9100 skip = move_it_in_display_line_to (it, -1, -1, 0);
9101 }
9102 else
9103 {
9104 /* TO_VPOS >= 0 means stop at TO_X in the line at
9105 TO_VPOS, or at TO_POS, whichever comes first. */
9106 if (it->vpos == to_vpos)
9107 {
9108 reached = 2;
9109 break;
9110 }
9111
9112 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9113
9114 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9115 {
9116 reached = 3;
9117 break;
9118 }
9119 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9120 {
9121 /* We have reached TO_X but not in the line we want. */
9122 skip = move_it_in_display_line_to (it, to_charpos,
9123 -1, MOVE_TO_POS);
9124 if (skip == MOVE_POS_MATCH_OR_ZV)
9125 {
9126 reached = 4;
9127 break;
9128 }
9129 }
9130 }
9131 }
9132 else if (op & MOVE_TO_Y)
9133 {
9134 struct it it_backup;
9135
9136 if (it->line_wrap == WORD_WRAP)
9137 SAVE_IT (it_backup, *it, backup_data);
9138
9139 /* TO_Y specified means stop at TO_X in the line containing
9140 TO_Y---or at TO_CHARPOS if this is reached first. The
9141 problem is that we can't really tell whether the line
9142 contains TO_Y before we have completely scanned it, and
9143 this may skip past TO_X. What we do is to first scan to
9144 TO_X.
9145
9146 If TO_X is not specified, use a TO_X of zero. The reason
9147 is to make the outcome of this function more predictable.
9148 If we didn't use TO_X == 0, we would stop at the end of
9149 the line which is probably not what a caller would expect
9150 to happen. */
9151 skip = move_it_in_display_line_to
9152 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9153 (MOVE_TO_X | (op & MOVE_TO_POS)));
9154
9155 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9156 if (skip == MOVE_POS_MATCH_OR_ZV)
9157 reached = 5;
9158 else if (skip == MOVE_X_REACHED)
9159 {
9160 /* If TO_X was reached, we want to know whether TO_Y is
9161 in the line. We know this is the case if the already
9162 scanned glyphs make the line tall enough. Otherwise,
9163 we must check by scanning the rest of the line. */
9164 line_height = it->max_ascent + it->max_descent;
9165 if (to_y >= it->current_y
9166 && to_y < it->current_y + line_height)
9167 {
9168 reached = 6;
9169 break;
9170 }
9171 SAVE_IT (it_backup, *it, backup_data);
9172 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9173 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9174 op & MOVE_TO_POS);
9175 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9176 line_height = it->max_ascent + it->max_descent;
9177 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9178
9179 if (to_y >= it->current_y
9180 && to_y < it->current_y + line_height)
9181 {
9182 /* If TO_Y is in this line and TO_X was reached
9183 above, we scanned too far. We have to restore
9184 IT's settings to the ones before skipping. But
9185 keep the more accurate values of max_ascent and
9186 max_descent we've found while skipping the rest
9187 of the line, for the sake of callers, such as
9188 pos_visible_p, that need to know the line
9189 height. */
9190 int max_ascent = it->max_ascent;
9191 int max_descent = it->max_descent;
9192
9193 RESTORE_IT (it, &it_backup, backup_data);
9194 it->max_ascent = max_ascent;
9195 it->max_descent = max_descent;
9196 reached = 6;
9197 }
9198 else
9199 {
9200 skip = skip2;
9201 if (skip == MOVE_POS_MATCH_OR_ZV)
9202 reached = 7;
9203 }
9204 }
9205 else
9206 {
9207 /* Check whether TO_Y is in this line. */
9208 line_height = it->max_ascent + it->max_descent;
9209 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9210
9211 if (to_y >= it->current_y
9212 && to_y < it->current_y + line_height)
9213 {
9214 if (to_y > it->current_y)
9215 max_current_x = max (it->current_x, max_current_x);
9216
9217 /* When word-wrap is on, TO_X may lie past the end
9218 of a wrapped line. Then it->current is the
9219 character on the next line, so backtrack to the
9220 space before the wrap point. */
9221 if (skip == MOVE_LINE_CONTINUED
9222 && it->line_wrap == WORD_WRAP)
9223 {
9224 int prev_x = max (it->current_x - 1, 0);
9225 RESTORE_IT (it, &it_backup, backup_data);
9226 skip = move_it_in_display_line_to
9227 (it, -1, prev_x, MOVE_TO_X);
9228 }
9229
9230 reached = 6;
9231 }
9232 }
9233
9234 if (reached)
9235 {
9236 max_current_x = max (it->current_x, max_current_x);
9237 break;
9238 }
9239 }
9240 else if (BUFFERP (it->object)
9241 && (it->method == GET_FROM_BUFFER
9242 || it->method == GET_FROM_STRETCH)
9243 && IT_CHARPOS (*it) >= to_charpos
9244 /* Under bidi iteration, a call to set_iterator_to_next
9245 can scan far beyond to_charpos if the initial
9246 portion of the next line needs to be reordered. In
9247 that case, give move_it_in_display_line_to another
9248 chance below. */
9249 && !(it->bidi_p
9250 && it->bidi_it.scan_dir == -1))
9251 skip = MOVE_POS_MATCH_OR_ZV;
9252 else
9253 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9254
9255 switch (skip)
9256 {
9257 case MOVE_POS_MATCH_OR_ZV:
9258 max_current_x = max (it->current_x, max_current_x);
9259 reached = 8;
9260 goto out;
9261
9262 case MOVE_NEWLINE_OR_CR:
9263 max_current_x = max (it->current_x, max_current_x);
9264 set_iterator_to_next (it, true);
9265 it->continuation_lines_width = 0;
9266 break;
9267
9268 case MOVE_LINE_TRUNCATED:
9269 max_current_x = it->last_visible_x;
9270 it->continuation_lines_width = 0;
9271 reseat_at_next_visible_line_start (it, false);
9272 if ((op & MOVE_TO_POS) != 0
9273 && IT_CHARPOS (*it) > to_charpos)
9274 {
9275 reached = 9;
9276 goto out;
9277 }
9278 break;
9279
9280 case MOVE_LINE_CONTINUED:
9281 max_current_x = it->last_visible_x;
9282 /* For continued lines ending in a tab, some of the glyphs
9283 associated with the tab are displayed on the current
9284 line. Since it->current_x does not include these glyphs,
9285 we use it->last_visible_x instead. */
9286 if (it->c == '\t')
9287 {
9288 it->continuation_lines_width += it->last_visible_x;
9289 /* When moving by vpos, ensure that the iterator really
9290 advances to the next line (bug#847, bug#969). Fixme:
9291 do we need to do this in other circumstances? */
9292 if (it->current_x != it->last_visible_x
9293 && (op & MOVE_TO_VPOS)
9294 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9295 {
9296 line_start_x = it->current_x + it->pixel_width
9297 - it->last_visible_x;
9298 if (FRAME_WINDOW_P (it->f))
9299 {
9300 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9301 struct font *face_font = face->font;
9302
9303 /* When display_line produces a continued line
9304 that ends in a TAB, it skips a tab stop that
9305 is closer than the font's space character
9306 width (see x_produce_glyphs where it produces
9307 the stretch glyph which represents a TAB).
9308 We need to reproduce the same logic here. */
9309 eassert (face_font);
9310 if (face_font)
9311 {
9312 if (line_start_x < face_font->space_width)
9313 line_start_x
9314 += it->tab_width * face_font->space_width;
9315 }
9316 }
9317 set_iterator_to_next (it, false);
9318 }
9319 }
9320 else
9321 it->continuation_lines_width += it->current_x;
9322 break;
9323
9324 default:
9325 emacs_abort ();
9326 }
9327
9328 /* Reset/increment for the next run. */
9329 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9330 it->current_x = line_start_x;
9331 line_start_x = 0;
9332 it->hpos = 0;
9333 it->current_y += it->max_ascent + it->max_descent;
9334 ++it->vpos;
9335 last_height = it->max_ascent + it->max_descent;
9336 it->max_ascent = it->max_descent = 0;
9337 }
9338
9339 out:
9340
9341 /* On text terminals, we may stop at the end of a line in the middle
9342 of a multi-character glyph. If the glyph itself is continued,
9343 i.e. it is actually displayed on the next line, don't treat this
9344 stopping point as valid; move to the next line instead (unless
9345 that brings us offscreen). */
9346 if (!FRAME_WINDOW_P (it->f)
9347 && op & MOVE_TO_POS
9348 && IT_CHARPOS (*it) == to_charpos
9349 && it->what == IT_CHARACTER
9350 && it->nglyphs > 1
9351 && it->line_wrap == WINDOW_WRAP
9352 && it->current_x == it->last_visible_x - 1
9353 && it->c != '\n'
9354 && it->c != '\t'
9355 && it->w->window_end_valid
9356 && it->vpos < it->w->window_end_vpos)
9357 {
9358 it->continuation_lines_width += it->current_x;
9359 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9360 it->current_y += it->max_ascent + it->max_descent;
9361 ++it->vpos;
9362 last_height = it->max_ascent + it->max_descent;
9363 }
9364
9365 if (backup_data)
9366 bidi_unshelve_cache (backup_data, true);
9367
9368 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9369
9370 return max_current_x;
9371 }
9372
9373
9374 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9375
9376 If DY > 0, move IT backward at least that many pixels. DY = 0
9377 means move IT backward to the preceding line start or BEGV. This
9378 function may move over more than DY pixels if IT->current_y - DY
9379 ends up in the middle of a line; in this case IT->current_y will be
9380 set to the top of the line moved to. */
9381
9382 void
9383 move_it_vertically_backward (struct it *it, int dy)
9384 {
9385 int nlines, h;
9386 struct it it2, it3;
9387 void *it2data = NULL, *it3data = NULL;
9388 ptrdiff_t start_pos;
9389 int nchars_per_row
9390 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9391 ptrdiff_t pos_limit;
9392
9393 move_further_back:
9394 eassert (dy >= 0);
9395
9396 start_pos = IT_CHARPOS (*it);
9397
9398 /* Estimate how many newlines we must move back. */
9399 nlines = max (1, dy / default_line_pixel_height (it->w));
9400 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9401 pos_limit = BEGV;
9402 else
9403 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9404
9405 /* Set the iterator's position that many lines back. But don't go
9406 back more than NLINES full screen lines -- this wins a day with
9407 buffers which have very long lines. */
9408 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9409 back_to_previous_visible_line_start (it);
9410
9411 /* Reseat the iterator here. When moving backward, we don't want
9412 reseat to skip forward over invisible text, set up the iterator
9413 to deliver from overlay strings at the new position etc. So,
9414 use reseat_1 here. */
9415 reseat_1 (it, it->current.pos, true);
9416
9417 /* We are now surely at a line start. */
9418 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9419 reordering is in effect. */
9420 it->continuation_lines_width = 0;
9421
9422 /* Move forward and see what y-distance we moved. First move to the
9423 start of the next line so that we get its height. We need this
9424 height to be able to tell whether we reached the specified
9425 y-distance. */
9426 SAVE_IT (it2, *it, it2data);
9427 it2.max_ascent = it2.max_descent = 0;
9428 do
9429 {
9430 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9431 MOVE_TO_POS | MOVE_TO_VPOS);
9432 }
9433 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9434 /* If we are in a display string which starts at START_POS,
9435 and that display string includes a newline, and we are
9436 right after that newline (i.e. at the beginning of a
9437 display line), exit the loop, because otherwise we will
9438 infloop, since move_it_to will see that it is already at
9439 START_POS and will not move. */
9440 || (it2.method == GET_FROM_STRING
9441 && IT_CHARPOS (it2) == start_pos
9442 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9443 eassert (IT_CHARPOS (*it) >= BEGV);
9444 SAVE_IT (it3, it2, it3data);
9445
9446 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9447 eassert (IT_CHARPOS (*it) >= BEGV);
9448 /* H is the actual vertical distance from the position in *IT
9449 and the starting position. */
9450 h = it2.current_y - it->current_y;
9451 /* NLINES is the distance in number of lines. */
9452 nlines = it2.vpos - it->vpos;
9453
9454 /* Correct IT's y and vpos position
9455 so that they are relative to the starting point. */
9456 it->vpos -= nlines;
9457 it->current_y -= h;
9458
9459 if (dy == 0)
9460 {
9461 /* DY == 0 means move to the start of the screen line. The
9462 value of nlines is > 0 if continuation lines were involved,
9463 or if the original IT position was at start of a line. */
9464 RESTORE_IT (it, it, it2data);
9465 if (nlines > 0)
9466 move_it_by_lines (it, nlines);
9467 /* The above code moves us to some position NLINES down,
9468 usually to its first glyph (leftmost in an L2R line), but
9469 that's not necessarily the start of the line, under bidi
9470 reordering. We want to get to the character position
9471 that is immediately after the newline of the previous
9472 line. */
9473 if (it->bidi_p
9474 && !it->continuation_lines_width
9475 && !STRINGP (it->string)
9476 && IT_CHARPOS (*it) > BEGV
9477 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9478 {
9479 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9480
9481 DEC_BOTH (cp, bp);
9482 cp = find_newline_no_quit (cp, bp, -1, NULL);
9483 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9484 }
9485 bidi_unshelve_cache (it3data, true);
9486 }
9487 else
9488 {
9489 /* The y-position we try to reach, relative to *IT.
9490 Note that H has been subtracted in front of the if-statement. */
9491 int target_y = it->current_y + h - dy;
9492 int y0 = it3.current_y;
9493 int y1;
9494 int line_height;
9495
9496 RESTORE_IT (&it3, &it3, it3data);
9497 y1 = line_bottom_y (&it3);
9498 line_height = y1 - y0;
9499 RESTORE_IT (it, it, it2data);
9500 /* If we did not reach target_y, try to move further backward if
9501 we can. If we moved too far backward, try to move forward. */
9502 if (target_y < it->current_y
9503 /* This is heuristic. In a window that's 3 lines high, with
9504 a line height of 13 pixels each, recentering with point
9505 on the bottom line will try to move -39/2 = 19 pixels
9506 backward. Try to avoid moving into the first line. */
9507 && (it->current_y - target_y
9508 > min (window_box_height (it->w), line_height * 2 / 3))
9509 && IT_CHARPOS (*it) > BEGV)
9510 {
9511 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9512 target_y - it->current_y));
9513 dy = it->current_y - target_y;
9514 goto move_further_back;
9515 }
9516 else if (target_y >= it->current_y + line_height
9517 && IT_CHARPOS (*it) < ZV)
9518 {
9519 /* Should move forward by at least one line, maybe more.
9520
9521 Note: Calling move_it_by_lines can be expensive on
9522 terminal frames, where compute_motion is used (via
9523 vmotion) to do the job, when there are very long lines
9524 and truncate-lines is nil. That's the reason for
9525 treating terminal frames specially here. */
9526
9527 if (!FRAME_WINDOW_P (it->f))
9528 move_it_vertically (it, target_y - it->current_y);
9529 else
9530 {
9531 do
9532 {
9533 move_it_by_lines (it, 1);
9534 }
9535 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9536 }
9537 }
9538 }
9539 }
9540
9541
9542 /* Move IT by a specified amount of pixel lines DY. DY negative means
9543 move backwards. DY = 0 means move to start of screen line. At the
9544 end, IT will be on the start of a screen line. */
9545
9546 void
9547 move_it_vertically (struct it *it, int dy)
9548 {
9549 if (dy <= 0)
9550 move_it_vertically_backward (it, -dy);
9551 else
9552 {
9553 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9554 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9555 MOVE_TO_POS | MOVE_TO_Y);
9556 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9557
9558 /* If buffer ends in ZV without a newline, move to the start of
9559 the line to satisfy the post-condition. */
9560 if (IT_CHARPOS (*it) == ZV
9561 && ZV > BEGV
9562 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9563 move_it_by_lines (it, 0);
9564 }
9565 }
9566
9567
9568 /* Move iterator IT past the end of the text line it is in. */
9569
9570 void
9571 move_it_past_eol (struct it *it)
9572 {
9573 enum move_it_result rc;
9574
9575 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9576 if (rc == MOVE_NEWLINE_OR_CR)
9577 set_iterator_to_next (it, false);
9578 }
9579
9580
9581 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9582 negative means move up. DVPOS == 0 means move to the start of the
9583 screen line.
9584
9585 Optimization idea: If we would know that IT->f doesn't use
9586 a face with proportional font, we could be faster for
9587 truncate-lines nil. */
9588
9589 void
9590 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9591 {
9592
9593 /* The commented-out optimization uses vmotion on terminals. This
9594 gives bad results, because elements like it->what, on which
9595 callers such as pos_visible_p rely, aren't updated. */
9596 /* struct position pos;
9597 if (!FRAME_WINDOW_P (it->f))
9598 {
9599 struct text_pos textpos;
9600
9601 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9602 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9603 reseat (it, textpos, true);
9604 it->vpos += pos.vpos;
9605 it->current_y += pos.vpos;
9606 }
9607 else */
9608
9609 if (dvpos == 0)
9610 {
9611 /* DVPOS == 0 means move to the start of the screen line. */
9612 move_it_vertically_backward (it, 0);
9613 /* Let next call to line_bottom_y calculate real line height. */
9614 last_height = 0;
9615 }
9616 else if (dvpos > 0)
9617 {
9618 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9619 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9620 {
9621 /* Only move to the next buffer position if we ended up in a
9622 string from display property, not in an overlay string
9623 (before-string or after-string). That is because the
9624 latter don't conceal the underlying buffer position, so
9625 we can ask to move the iterator to the exact position we
9626 are interested in. Note that, even if we are already at
9627 IT_CHARPOS (*it), the call below is not a no-op, as it
9628 will detect that we are at the end of the string, pop the
9629 iterator, and compute it->current_x and it->hpos
9630 correctly. */
9631 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9632 -1, -1, -1, MOVE_TO_POS);
9633 }
9634 }
9635 else
9636 {
9637 struct it it2;
9638 void *it2data = NULL;
9639 ptrdiff_t start_charpos, i;
9640 int nchars_per_row
9641 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9642 bool hit_pos_limit = false;
9643 ptrdiff_t pos_limit;
9644
9645 /* Start at the beginning of the screen line containing IT's
9646 position. This may actually move vertically backwards,
9647 in case of overlays, so adjust dvpos accordingly. */
9648 dvpos += it->vpos;
9649 move_it_vertically_backward (it, 0);
9650 dvpos -= it->vpos;
9651
9652 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9653 screen lines, and reseat the iterator there. */
9654 start_charpos = IT_CHARPOS (*it);
9655 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9656 pos_limit = BEGV;
9657 else
9658 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9659
9660 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9661 back_to_previous_visible_line_start (it);
9662 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9663 hit_pos_limit = true;
9664 reseat (it, it->current.pos, true);
9665
9666 /* Move further back if we end up in a string or an image. */
9667 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9668 {
9669 /* First try to move to start of display line. */
9670 dvpos += it->vpos;
9671 move_it_vertically_backward (it, 0);
9672 dvpos -= it->vpos;
9673 if (IT_POS_VALID_AFTER_MOVE_P (it))
9674 break;
9675 /* If start of line is still in string or image,
9676 move further back. */
9677 back_to_previous_visible_line_start (it);
9678 reseat (it, it->current.pos, true);
9679 dvpos--;
9680 }
9681
9682 it->current_x = it->hpos = 0;
9683
9684 /* Above call may have moved too far if continuation lines
9685 are involved. Scan forward and see if it did. */
9686 SAVE_IT (it2, *it, it2data);
9687 it2.vpos = it2.current_y = 0;
9688 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9689 it->vpos -= it2.vpos;
9690 it->current_y -= it2.current_y;
9691 it->current_x = it->hpos = 0;
9692
9693 /* If we moved too far back, move IT some lines forward. */
9694 if (it2.vpos > -dvpos)
9695 {
9696 int delta = it2.vpos + dvpos;
9697
9698 RESTORE_IT (&it2, &it2, it2data);
9699 SAVE_IT (it2, *it, it2data);
9700 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9701 /* Move back again if we got too far ahead. */
9702 if (IT_CHARPOS (*it) >= start_charpos)
9703 RESTORE_IT (it, &it2, it2data);
9704 else
9705 bidi_unshelve_cache (it2data, true);
9706 }
9707 else if (hit_pos_limit && pos_limit > BEGV
9708 && dvpos < 0 && it2.vpos < -dvpos)
9709 {
9710 /* If we hit the limit, but still didn't make it far enough
9711 back, that means there's a display string with a newline
9712 covering a large chunk of text, and that caused
9713 back_to_previous_visible_line_start try to go too far.
9714 Punish those who commit such atrocities by going back
9715 until we've reached DVPOS, after lifting the limit, which
9716 could make it slow for very long lines. "If it hurts,
9717 don't do that!" */
9718 dvpos += it2.vpos;
9719 RESTORE_IT (it, it, it2data);
9720 for (i = -dvpos; i > 0; --i)
9721 {
9722 back_to_previous_visible_line_start (it);
9723 it->vpos--;
9724 }
9725 reseat_1 (it, it->current.pos, true);
9726 }
9727 else
9728 RESTORE_IT (it, it, it2data);
9729 }
9730 }
9731
9732 /* Return true if IT points into the middle of a display vector. */
9733
9734 bool
9735 in_display_vector_p (struct it *it)
9736 {
9737 return (it->method == GET_FROM_DISPLAY_VECTOR
9738 && it->current.dpvec_index > 0
9739 && it->dpvec + it->current.dpvec_index != it->dpend);
9740 }
9741
9742 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9743 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9744 WINDOW must be a live window and defaults to the selected one. The
9745 return value is a cons of the maximum pixel-width of any text line and
9746 the maximum pixel-height of all text lines.
9747
9748 The optional argument FROM, if non-nil, specifies the first text
9749 position and defaults to the minimum accessible position of the buffer.
9750 If FROM is t, use the minimum accessible position that is not a newline
9751 character. TO, if non-nil, specifies the last text position and
9752 defaults to the maximum accessible position of the buffer. If TO is t,
9753 use the maximum accessible position that is not a newline character.
9754
9755 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9756 width that can be returned. X-LIMIT nil or omitted, means to use the
9757 pixel-width of WINDOW's body; use this if you do not intend to change
9758 the width of WINDOW. Use the maximum width WINDOW may assume if you
9759 intend to change WINDOW's width. In any case, text whose x-coordinate
9760 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9761 can take some time, it's always a good idea to make this argument as
9762 small as possible; in particular, if the buffer contains long lines that
9763 shall be truncated anyway.
9764
9765 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9766 height that can be returned. Text lines whose y-coordinate is beyond
9767 Y-LIMIT are ignored. Since calculating the text height of a large
9768 buffer can take some time, it makes sense to specify this argument if
9769 the size of the buffer is unknown.
9770
9771 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9772 include the height of the mode- or header-line of WINDOW in the return
9773 value. If it is either the symbol `mode-line' or `header-line', include
9774 only the height of that line, if present, in the return value. If t,
9775 include the height of both, if present, in the return value. */)
9776 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9777 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9778 {
9779 struct window *w = decode_live_window (window);
9780 Lisp_Object buffer = w->contents;
9781 struct buffer *b;
9782 struct it it;
9783 struct buffer *old_b = NULL;
9784 ptrdiff_t start, end, pos;
9785 struct text_pos startp;
9786 void *itdata = NULL;
9787 int c, max_y = -1, x = 0, y = 0;
9788
9789 CHECK_BUFFER (buffer);
9790 b = XBUFFER (buffer);
9791
9792 if (b != current_buffer)
9793 {
9794 old_b = current_buffer;
9795 set_buffer_internal (b);
9796 }
9797
9798 if (NILP (from))
9799 start = BEGV;
9800 else if (EQ (from, Qt))
9801 {
9802 start = pos = BEGV;
9803 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9804 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9805 start = pos;
9806 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9807 start = pos;
9808 }
9809 else
9810 {
9811 CHECK_NUMBER_COERCE_MARKER (from);
9812 start = min (max (XINT (from), BEGV), ZV);
9813 }
9814
9815 if (NILP (to))
9816 end = ZV;
9817 else if (EQ (to, Qt))
9818 {
9819 end = pos = ZV;
9820 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9821 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9822 end = pos;
9823 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9824 end = pos;
9825 }
9826 else
9827 {
9828 CHECK_NUMBER_COERCE_MARKER (to);
9829 end = max (start, min (XINT (to), ZV));
9830 }
9831
9832 if (!NILP (y_limit))
9833 {
9834 CHECK_NUMBER (y_limit);
9835 max_y = min (XINT (y_limit), INT_MAX);
9836 }
9837
9838 itdata = bidi_shelve_cache ();
9839 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9840 start_display (&it, w, startp);
9841
9842 if (NILP (x_limit))
9843 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9844 else
9845 {
9846 CHECK_NUMBER (x_limit);
9847 it.last_visible_x = min (XINT (x_limit), INFINITY);
9848 /* Actually, we never want move_it_to stop at to_x. But to make
9849 sure that move_it_in_display_line_to always moves far enough,
9850 we set it to INT_MAX and specify MOVE_TO_X. */
9851 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9852 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9853 }
9854
9855 y = it.current_y + it.max_ascent + it.max_descent;
9856
9857 if (!EQ (mode_and_header_line, Qheader_line)
9858 && !EQ (mode_and_header_line, Qt))
9859 /* Do not count the header-line which was counted automatically by
9860 start_display. */
9861 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9862
9863 if (EQ (mode_and_header_line, Qmode_line)
9864 || EQ (mode_and_header_line, Qt))
9865 /* Do count the mode-line which is not included automatically by
9866 start_display. */
9867 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9868
9869 bidi_unshelve_cache (itdata, false);
9870
9871 if (old_b)
9872 set_buffer_internal (old_b);
9873
9874 return Fcons (make_number (x), make_number (y));
9875 }
9876 \f
9877 /***********************************************************************
9878 Messages
9879 ***********************************************************************/
9880
9881 /* Return the number of arguments the format string FORMAT needs. */
9882
9883 static ptrdiff_t
9884 format_nargs (char const *format)
9885 {
9886 ptrdiff_t nargs = 0;
9887 for (char const *p = format; (p = strchr (p, '%')); p++)
9888 if (p[1] == '%')
9889 p++;
9890 else
9891 nargs++;
9892 return nargs;
9893 }
9894
9895 /* Add a message with format string FORMAT and formatted arguments
9896 to *Messages*. */
9897
9898 void
9899 add_to_log (const char *format, ...)
9900 {
9901 va_list ap;
9902 va_start (ap, format);
9903 vadd_to_log (format, ap);
9904 va_end (ap);
9905 }
9906
9907 void
9908 vadd_to_log (char const *format, va_list ap)
9909 {
9910 ptrdiff_t form_nargs = format_nargs (format);
9911 ptrdiff_t nargs = 1 + form_nargs;
9912 Lisp_Object args[10];
9913 eassert (nargs <= ARRAYELTS (args));
9914 AUTO_STRING (args0, format);
9915 args[0] = args0;
9916 for (ptrdiff_t i = 1; i <= nargs; i++)
9917 args[i] = va_arg (ap, Lisp_Object);
9918 Lisp_Object msg = Qnil;
9919 msg = Fformat_message (nargs, args);
9920
9921 ptrdiff_t len = SBYTES (msg) + 1;
9922 USE_SAFE_ALLOCA;
9923 char *buffer = SAFE_ALLOCA (len);
9924 memcpy (buffer, SDATA (msg), len);
9925
9926 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9927 SAFE_FREE ();
9928 }
9929
9930
9931 /* Output a newline in the *Messages* buffer if "needs" one. */
9932
9933 void
9934 message_log_maybe_newline (void)
9935 {
9936 if (message_log_need_newline)
9937 message_dolog ("", 0, true, false);
9938 }
9939
9940
9941 /* Add a string M of length NBYTES to the message log, optionally
9942 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9943 true, means interpret the contents of M as multibyte. This
9944 function calls low-level routines in order to bypass text property
9945 hooks, etc. which might not be safe to run.
9946
9947 This may GC (insert may run before/after change hooks),
9948 so the buffer M must NOT point to a Lisp string. */
9949
9950 void
9951 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9952 {
9953 const unsigned char *msg = (const unsigned char *) m;
9954
9955 if (!NILP (Vmemory_full))
9956 return;
9957
9958 if (!NILP (Vmessage_log_max))
9959 {
9960 struct buffer *oldbuf;
9961 Lisp_Object oldpoint, oldbegv, oldzv;
9962 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9963 ptrdiff_t point_at_end = 0;
9964 ptrdiff_t zv_at_end = 0;
9965 Lisp_Object old_deactivate_mark;
9966
9967 old_deactivate_mark = Vdeactivate_mark;
9968 oldbuf = current_buffer;
9969
9970 /* Ensure the Messages buffer exists, and switch to it.
9971 If we created it, set the major-mode. */
9972 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9973 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9974 if (newbuffer
9975 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9976 call0 (intern ("messages-buffer-mode"));
9977
9978 bset_undo_list (current_buffer, Qt);
9979 bset_cache_long_scans (current_buffer, Qnil);
9980
9981 oldpoint = message_dolog_marker1;
9982 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9983 oldbegv = message_dolog_marker2;
9984 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9985 oldzv = message_dolog_marker3;
9986 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9987
9988 if (PT == Z)
9989 point_at_end = 1;
9990 if (ZV == Z)
9991 zv_at_end = 1;
9992
9993 BEGV = BEG;
9994 BEGV_BYTE = BEG_BYTE;
9995 ZV = Z;
9996 ZV_BYTE = Z_BYTE;
9997 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9998
9999 /* Insert the string--maybe converting multibyte to single byte
10000 or vice versa, so that all the text fits the buffer. */
10001 if (multibyte
10002 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10003 {
10004 ptrdiff_t i;
10005 int c, char_bytes;
10006 char work[1];
10007
10008 /* Convert a multibyte string to single-byte
10009 for the *Message* buffer. */
10010 for (i = 0; i < nbytes; i += char_bytes)
10011 {
10012 c = string_char_and_length (msg + i, &char_bytes);
10013 work[0] = CHAR_TO_BYTE8 (c);
10014 insert_1_both (work, 1, 1, true, false, false);
10015 }
10016 }
10017 else if (! multibyte
10018 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10019 {
10020 ptrdiff_t i;
10021 int c, char_bytes;
10022 unsigned char str[MAX_MULTIBYTE_LENGTH];
10023 /* Convert a single-byte string to multibyte
10024 for the *Message* buffer. */
10025 for (i = 0; i < nbytes; i++)
10026 {
10027 c = msg[i];
10028 MAKE_CHAR_MULTIBYTE (c);
10029 char_bytes = CHAR_STRING (c, str);
10030 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10031 }
10032 }
10033 else if (nbytes)
10034 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10035 true, false, false);
10036
10037 if (nlflag)
10038 {
10039 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10040 printmax_t dups;
10041
10042 insert_1_both ("\n", 1, 1, true, false, false);
10043
10044 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10045 this_bol = PT;
10046 this_bol_byte = PT_BYTE;
10047
10048 /* See if this line duplicates the previous one.
10049 If so, combine duplicates. */
10050 if (this_bol > BEG)
10051 {
10052 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10053 prev_bol = PT;
10054 prev_bol_byte = PT_BYTE;
10055
10056 dups = message_log_check_duplicate (prev_bol_byte,
10057 this_bol_byte);
10058 if (dups)
10059 {
10060 del_range_both (prev_bol, prev_bol_byte,
10061 this_bol, this_bol_byte, false);
10062 if (dups > 1)
10063 {
10064 char dupstr[sizeof " [ times]"
10065 + INT_STRLEN_BOUND (printmax_t)];
10066
10067 /* If you change this format, don't forget to also
10068 change message_log_check_duplicate. */
10069 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10070 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10071 insert_1_both (dupstr, duplen, duplen,
10072 true, false, true);
10073 }
10074 }
10075 }
10076
10077 /* If we have more than the desired maximum number of lines
10078 in the *Messages* buffer now, delete the oldest ones.
10079 This is safe because we don't have undo in this buffer. */
10080
10081 if (NATNUMP (Vmessage_log_max))
10082 {
10083 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10084 -XFASTINT (Vmessage_log_max) - 1, false);
10085 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10086 }
10087 }
10088 BEGV = marker_position (oldbegv);
10089 BEGV_BYTE = marker_byte_position (oldbegv);
10090
10091 if (zv_at_end)
10092 {
10093 ZV = Z;
10094 ZV_BYTE = Z_BYTE;
10095 }
10096 else
10097 {
10098 ZV = marker_position (oldzv);
10099 ZV_BYTE = marker_byte_position (oldzv);
10100 }
10101
10102 if (point_at_end)
10103 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10104 else
10105 /* We can't do Fgoto_char (oldpoint) because it will run some
10106 Lisp code. */
10107 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10108 marker_byte_position (oldpoint));
10109
10110 unchain_marker (XMARKER (oldpoint));
10111 unchain_marker (XMARKER (oldbegv));
10112 unchain_marker (XMARKER (oldzv));
10113
10114 /* We called insert_1_both above with its 5th argument (PREPARE)
10115 false, which prevents insert_1_both from calling
10116 prepare_to_modify_buffer, which in turns prevents us from
10117 incrementing windows_or_buffers_changed even if *Messages* is
10118 shown in some window. So we must manually set
10119 windows_or_buffers_changed here to make up for that. */
10120 windows_or_buffers_changed = old_windows_or_buffers_changed;
10121 bset_redisplay (current_buffer);
10122
10123 set_buffer_internal (oldbuf);
10124
10125 message_log_need_newline = !nlflag;
10126 Vdeactivate_mark = old_deactivate_mark;
10127 }
10128 }
10129
10130
10131 /* We are at the end of the buffer after just having inserted a newline.
10132 (Note: We depend on the fact we won't be crossing the gap.)
10133 Check to see if the most recent message looks a lot like the previous one.
10134 Return 0 if different, 1 if the new one should just replace it, or a
10135 value N > 1 if we should also append " [N times]". */
10136
10137 static intmax_t
10138 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10139 {
10140 ptrdiff_t i;
10141 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10142 bool seen_dots = false;
10143 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10144 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10145
10146 for (i = 0; i < len; i++)
10147 {
10148 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10149 seen_dots = true;
10150 if (p1[i] != p2[i])
10151 return seen_dots;
10152 }
10153 p1 += len;
10154 if (*p1 == '\n')
10155 return 2;
10156 if (*p1++ == ' ' && *p1++ == '[')
10157 {
10158 char *pend;
10159 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10160 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10161 return n + 1;
10162 }
10163 return 0;
10164 }
10165 \f
10166
10167 /* Display an echo area message M with a specified length of NBYTES
10168 bytes. The string may include null characters. If M is not a
10169 string, clear out any existing message, and let the mini-buffer
10170 text show through.
10171
10172 This function cancels echoing. */
10173
10174 void
10175 message3 (Lisp_Object m)
10176 {
10177 clear_message (true, true);
10178 cancel_echoing ();
10179
10180 /* First flush out any partial line written with print. */
10181 message_log_maybe_newline ();
10182 if (STRINGP (m))
10183 {
10184 ptrdiff_t nbytes = SBYTES (m);
10185 bool multibyte = STRING_MULTIBYTE (m);
10186 char *buffer;
10187 USE_SAFE_ALLOCA;
10188 SAFE_ALLOCA_STRING (buffer, m);
10189 message_dolog (buffer, nbytes, true, multibyte);
10190 SAFE_FREE ();
10191 }
10192 if (! inhibit_message)
10193 message3_nolog (m);
10194 }
10195
10196 /* Log the message M to stderr. Log an empty line if M is not a string. */
10197
10198 static void
10199 message_to_stderr (Lisp_Object m)
10200 {
10201 if (noninteractive_need_newline)
10202 {
10203 noninteractive_need_newline = false;
10204 fputc ('\n', stderr);
10205 }
10206 if (STRINGP (m))
10207 {
10208 Lisp_Object s = ENCODE_SYSTEM (m);
10209 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10210 }
10211 if (!cursor_in_echo_area)
10212 fputc ('\n', stderr);
10213 fflush (stderr);
10214 }
10215
10216 /* The non-logging version of message3.
10217 This does not cancel echoing, because it is used for echoing.
10218 Perhaps we need to make a separate function for echoing
10219 and make this cancel echoing. */
10220
10221 void
10222 message3_nolog (Lisp_Object m)
10223 {
10224 struct frame *sf = SELECTED_FRAME ();
10225
10226 if (FRAME_INITIAL_P (sf))
10227 message_to_stderr (m);
10228 /* Error messages get reported properly by cmd_error, so this must be just an
10229 informative message; if the frame hasn't really been initialized yet, just
10230 toss it. */
10231 else if (INTERACTIVE && sf->glyphs_initialized_p)
10232 {
10233 /* Get the frame containing the mini-buffer
10234 that the selected frame is using. */
10235 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10236 Lisp_Object frame = XWINDOW (mini_window)->frame;
10237 struct frame *f = XFRAME (frame);
10238
10239 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10240 Fmake_frame_visible (frame);
10241
10242 if (STRINGP (m) && SCHARS (m) > 0)
10243 {
10244 set_message (m);
10245 if (minibuffer_auto_raise)
10246 Fraise_frame (frame);
10247 /* Assume we are not echoing.
10248 (If we are, echo_now will override this.) */
10249 echo_message_buffer = Qnil;
10250 }
10251 else
10252 clear_message (true, true);
10253
10254 do_pending_window_change (false);
10255 echo_area_display (true);
10256 do_pending_window_change (false);
10257 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10258 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10259 }
10260 }
10261
10262
10263 /* Display a null-terminated echo area message M. If M is 0, clear
10264 out any existing message, and let the mini-buffer text show through.
10265
10266 The buffer M must continue to exist until after the echo area gets
10267 cleared or some other message gets displayed there. Do not pass
10268 text that is stored in a Lisp string. Do not pass text in a buffer
10269 that was alloca'd. */
10270
10271 void
10272 message1 (const char *m)
10273 {
10274 message3 (m ? build_unibyte_string (m) : Qnil);
10275 }
10276
10277
10278 /* The non-logging counterpart of message1. */
10279
10280 void
10281 message1_nolog (const char *m)
10282 {
10283 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10284 }
10285
10286 /* Display a message M which contains a single %s
10287 which gets replaced with STRING. */
10288
10289 void
10290 message_with_string (const char *m, Lisp_Object string, bool log)
10291 {
10292 CHECK_STRING (string);
10293
10294 bool need_message;
10295 if (noninteractive)
10296 need_message = !!m;
10297 else if (!INTERACTIVE)
10298 need_message = false;
10299 else
10300 {
10301 /* The frame whose minibuffer we're going to display the message on.
10302 It may be larger than the selected frame, so we need
10303 to use its buffer, not the selected frame's buffer. */
10304 Lisp_Object mini_window;
10305 struct frame *f, *sf = SELECTED_FRAME ();
10306
10307 /* Get the frame containing the minibuffer
10308 that the selected frame is using. */
10309 mini_window = FRAME_MINIBUF_WINDOW (sf);
10310 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10311
10312 /* Error messages get reported properly by cmd_error, so this must be
10313 just an informative message; if the frame hasn't really been
10314 initialized yet, just toss it. */
10315 need_message = f->glyphs_initialized_p;
10316 }
10317
10318 if (need_message)
10319 {
10320 AUTO_STRING (fmt, m);
10321 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10322
10323 if (noninteractive)
10324 message_to_stderr (msg);
10325 else
10326 {
10327 if (log)
10328 message3 (msg);
10329 else
10330 message3_nolog (msg);
10331
10332 /* Print should start at the beginning of the message
10333 buffer next time. */
10334 message_buf_print = false;
10335 }
10336 }
10337 }
10338
10339
10340 /* Dump an informative message to the minibuf. If M is 0, clear out
10341 any existing message, and let the mini-buffer text show through.
10342
10343 The message must be safe ASCII and the format must not contain ` or
10344 '. If your message and format do not fit into this category,
10345 convert your arguments to Lisp objects and use Fmessage instead. */
10346
10347 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10348 vmessage (const char *m, va_list ap)
10349 {
10350 if (noninteractive)
10351 {
10352 if (m)
10353 {
10354 if (noninteractive_need_newline)
10355 putc ('\n', stderr);
10356 noninteractive_need_newline = false;
10357 vfprintf (stderr, m, ap);
10358 if (!cursor_in_echo_area)
10359 fprintf (stderr, "\n");
10360 fflush (stderr);
10361 }
10362 }
10363 else if (INTERACTIVE)
10364 {
10365 /* The frame whose mini-buffer we're going to display the message
10366 on. It may be larger than the selected frame, so we need to
10367 use its buffer, not the selected frame's buffer. */
10368 Lisp_Object mini_window;
10369 struct frame *f, *sf = SELECTED_FRAME ();
10370
10371 /* Get the frame containing the mini-buffer
10372 that the selected frame is using. */
10373 mini_window = FRAME_MINIBUF_WINDOW (sf);
10374 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10375
10376 /* Error messages get reported properly by cmd_error, so this must be
10377 just an informative message; if the frame hasn't really been
10378 initialized yet, just toss it. */
10379 if (f->glyphs_initialized_p)
10380 {
10381 if (m)
10382 {
10383 ptrdiff_t len;
10384 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10385 USE_SAFE_ALLOCA;
10386 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10387
10388 len = doprnt (message_buf, maxsize, m, 0, ap);
10389
10390 message3 (make_string (message_buf, len));
10391 SAFE_FREE ();
10392 }
10393 else
10394 message1 (0);
10395
10396 /* Print should start at the beginning of the message
10397 buffer next time. */
10398 message_buf_print = false;
10399 }
10400 }
10401 }
10402
10403 void
10404 message (const char *m, ...)
10405 {
10406 va_list ap;
10407 va_start (ap, m);
10408 vmessage (m, ap);
10409 va_end (ap);
10410 }
10411
10412
10413 /* Display the current message in the current mini-buffer. This is
10414 only called from error handlers in process.c, and is not time
10415 critical. */
10416
10417 void
10418 update_echo_area (void)
10419 {
10420 if (!NILP (echo_area_buffer[0]))
10421 {
10422 Lisp_Object string;
10423 string = Fcurrent_message ();
10424 message3 (string);
10425 }
10426 }
10427
10428
10429 /* Make sure echo area buffers in `echo_buffers' are live.
10430 If they aren't, make new ones. */
10431
10432 static void
10433 ensure_echo_area_buffers (void)
10434 {
10435 int i;
10436
10437 for (i = 0; i < 2; ++i)
10438 if (!BUFFERP (echo_buffer[i])
10439 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10440 {
10441 char name[30];
10442 Lisp_Object old_buffer;
10443 int j;
10444
10445 old_buffer = echo_buffer[i];
10446 echo_buffer[i] = Fget_buffer_create
10447 (make_formatted_string (name, " *Echo Area %d*", i));
10448 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10449 /* to force word wrap in echo area -
10450 it was decided to postpone this*/
10451 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10452
10453 for (j = 0; j < 2; ++j)
10454 if (EQ (old_buffer, echo_area_buffer[j]))
10455 echo_area_buffer[j] = echo_buffer[i];
10456 }
10457 }
10458
10459
10460 /* Call FN with args A1..A2 with either the current or last displayed
10461 echo_area_buffer as current buffer.
10462
10463 WHICH zero means use the current message buffer
10464 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10465 from echo_buffer[] and clear it.
10466
10467 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10468 suitable buffer from echo_buffer[] and clear it.
10469
10470 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10471 that the current message becomes the last displayed one, make
10472 choose a suitable buffer for echo_area_buffer[0], and clear it.
10473
10474 Value is what FN returns. */
10475
10476 static bool
10477 with_echo_area_buffer (struct window *w, int which,
10478 bool (*fn) (ptrdiff_t, Lisp_Object),
10479 ptrdiff_t a1, Lisp_Object a2)
10480 {
10481 Lisp_Object buffer;
10482 bool this_one, the_other, clear_buffer_p, rc;
10483 ptrdiff_t count = SPECPDL_INDEX ();
10484
10485 /* If buffers aren't live, make new ones. */
10486 ensure_echo_area_buffers ();
10487
10488 clear_buffer_p = false;
10489
10490 if (which == 0)
10491 this_one = false, the_other = true;
10492 else if (which > 0)
10493 this_one = true, the_other = false;
10494 else
10495 {
10496 this_one = false, the_other = true;
10497 clear_buffer_p = true;
10498
10499 /* We need a fresh one in case the current echo buffer equals
10500 the one containing the last displayed echo area message. */
10501 if (!NILP (echo_area_buffer[this_one])
10502 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10503 echo_area_buffer[this_one] = Qnil;
10504 }
10505
10506 /* Choose a suitable buffer from echo_buffer[] is we don't
10507 have one. */
10508 if (NILP (echo_area_buffer[this_one]))
10509 {
10510 echo_area_buffer[this_one]
10511 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10512 ? echo_buffer[the_other]
10513 : echo_buffer[this_one]);
10514 clear_buffer_p = true;
10515 }
10516
10517 buffer = echo_area_buffer[this_one];
10518
10519 /* Don't get confused by reusing the buffer used for echoing
10520 for a different purpose. */
10521 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10522 cancel_echoing ();
10523
10524 record_unwind_protect (unwind_with_echo_area_buffer,
10525 with_echo_area_buffer_unwind_data (w));
10526
10527 /* Make the echo area buffer current. Note that for display
10528 purposes, it is not necessary that the displayed window's buffer
10529 == current_buffer, except for text property lookup. So, let's
10530 only set that buffer temporarily here without doing a full
10531 Fset_window_buffer. We must also change w->pointm, though,
10532 because otherwise an assertions in unshow_buffer fails, and Emacs
10533 aborts. */
10534 set_buffer_internal_1 (XBUFFER (buffer));
10535 if (w)
10536 {
10537 wset_buffer (w, buffer);
10538 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10539 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10540 }
10541
10542 bset_undo_list (current_buffer, Qt);
10543 bset_read_only (current_buffer, Qnil);
10544 specbind (Qinhibit_read_only, Qt);
10545 specbind (Qinhibit_modification_hooks, Qt);
10546
10547 if (clear_buffer_p && Z > BEG)
10548 del_range (BEG, Z);
10549
10550 eassert (BEGV >= BEG);
10551 eassert (ZV <= Z && ZV >= BEGV);
10552
10553 rc = fn (a1, a2);
10554
10555 eassert (BEGV >= BEG);
10556 eassert (ZV <= Z && ZV >= BEGV);
10557
10558 unbind_to (count, Qnil);
10559 return rc;
10560 }
10561
10562
10563 /* Save state that should be preserved around the call to the function
10564 FN called in with_echo_area_buffer. */
10565
10566 static Lisp_Object
10567 with_echo_area_buffer_unwind_data (struct window *w)
10568 {
10569 int i = 0;
10570 Lisp_Object vector, tmp;
10571
10572 /* Reduce consing by keeping one vector in
10573 Vwith_echo_area_save_vector. */
10574 vector = Vwith_echo_area_save_vector;
10575 Vwith_echo_area_save_vector = Qnil;
10576
10577 if (NILP (vector))
10578 vector = Fmake_vector (make_number (11), Qnil);
10579
10580 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10581 ASET (vector, i, Vdeactivate_mark); ++i;
10582 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10583
10584 if (w)
10585 {
10586 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10587 ASET (vector, i, w->contents); ++i;
10588 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10589 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10590 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10591 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10592 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10593 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10594 }
10595 else
10596 {
10597 int end = i + 8;
10598 for (; i < end; ++i)
10599 ASET (vector, i, Qnil);
10600 }
10601
10602 eassert (i == ASIZE (vector));
10603 return vector;
10604 }
10605
10606
10607 /* Restore global state from VECTOR which was created by
10608 with_echo_area_buffer_unwind_data. */
10609
10610 static void
10611 unwind_with_echo_area_buffer (Lisp_Object vector)
10612 {
10613 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10614 Vdeactivate_mark = AREF (vector, 1);
10615 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10616
10617 if (WINDOWP (AREF (vector, 3)))
10618 {
10619 struct window *w;
10620 Lisp_Object buffer;
10621
10622 w = XWINDOW (AREF (vector, 3));
10623 buffer = AREF (vector, 4);
10624
10625 wset_buffer (w, buffer);
10626 set_marker_both (w->pointm, buffer,
10627 XFASTINT (AREF (vector, 5)),
10628 XFASTINT (AREF (vector, 6)));
10629 set_marker_both (w->old_pointm, buffer,
10630 XFASTINT (AREF (vector, 7)),
10631 XFASTINT (AREF (vector, 8)));
10632 set_marker_both (w->start, buffer,
10633 XFASTINT (AREF (vector, 9)),
10634 XFASTINT (AREF (vector, 10)));
10635 }
10636
10637 Vwith_echo_area_save_vector = vector;
10638 }
10639
10640
10641 /* Set up the echo area for use by print functions. MULTIBYTE_P
10642 means we will print multibyte. */
10643
10644 void
10645 setup_echo_area_for_printing (bool multibyte_p)
10646 {
10647 /* If we can't find an echo area any more, exit. */
10648 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10649 Fkill_emacs (Qnil);
10650
10651 ensure_echo_area_buffers ();
10652
10653 if (!message_buf_print)
10654 {
10655 /* A message has been output since the last time we printed.
10656 Choose a fresh echo area buffer. */
10657 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10658 echo_area_buffer[0] = echo_buffer[1];
10659 else
10660 echo_area_buffer[0] = echo_buffer[0];
10661
10662 /* Switch to that buffer and clear it. */
10663 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10664 bset_truncate_lines (current_buffer, Qnil);
10665
10666 if (Z > BEG)
10667 {
10668 ptrdiff_t count = SPECPDL_INDEX ();
10669 specbind (Qinhibit_read_only, Qt);
10670 /* Note that undo recording is always disabled. */
10671 del_range (BEG, Z);
10672 unbind_to (count, Qnil);
10673 }
10674 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10675
10676 /* Set up the buffer for the multibyteness we need. */
10677 if (multibyte_p
10678 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10679 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10680
10681 /* Raise the frame containing the echo area. */
10682 if (minibuffer_auto_raise)
10683 {
10684 struct frame *sf = SELECTED_FRAME ();
10685 Lisp_Object mini_window;
10686 mini_window = FRAME_MINIBUF_WINDOW (sf);
10687 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10688 }
10689
10690 message_log_maybe_newline ();
10691 message_buf_print = true;
10692 }
10693 else
10694 {
10695 if (NILP (echo_area_buffer[0]))
10696 {
10697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10698 echo_area_buffer[0] = echo_buffer[1];
10699 else
10700 echo_area_buffer[0] = echo_buffer[0];
10701 }
10702
10703 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10704 {
10705 /* Someone switched buffers between print requests. */
10706 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10707 bset_truncate_lines (current_buffer, Qnil);
10708 }
10709 }
10710 }
10711
10712
10713 /* Display an echo area message in window W. Value is true if W's
10714 height is changed. If display_last_displayed_message_p,
10715 display the message that was last displayed, otherwise
10716 display the current message. */
10717
10718 static bool
10719 display_echo_area (struct window *w)
10720 {
10721 bool no_message_p, window_height_changed_p;
10722
10723 /* Temporarily disable garbage collections while displaying the echo
10724 area. This is done because a GC can print a message itself.
10725 That message would modify the echo area buffer's contents while a
10726 redisplay of the buffer is going on, and seriously confuse
10727 redisplay. */
10728 ptrdiff_t count = inhibit_garbage_collection ();
10729
10730 /* If there is no message, we must call display_echo_area_1
10731 nevertheless because it resizes the window. But we will have to
10732 reset the echo_area_buffer in question to nil at the end because
10733 with_echo_area_buffer will sets it to an empty buffer. */
10734 bool i = display_last_displayed_message_p;
10735 no_message_p = NILP (echo_area_buffer[i]);
10736
10737 window_height_changed_p
10738 = with_echo_area_buffer (w, display_last_displayed_message_p,
10739 display_echo_area_1,
10740 (intptr_t) w, Qnil);
10741
10742 if (no_message_p)
10743 echo_area_buffer[i] = Qnil;
10744
10745 unbind_to (count, Qnil);
10746 return window_height_changed_p;
10747 }
10748
10749
10750 /* Helper for display_echo_area. Display the current buffer which
10751 contains the current echo area message in window W, a mini-window,
10752 a pointer to which is passed in A1. A2..A4 are currently not used.
10753 Change the height of W so that all of the message is displayed.
10754 Value is true if height of W was changed. */
10755
10756 static bool
10757 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10758 {
10759 intptr_t i1 = a1;
10760 struct window *w = (struct window *) i1;
10761 Lisp_Object window;
10762 struct text_pos start;
10763
10764 /* We are about to enter redisplay without going through
10765 redisplay_internal, so we need to forget these faces by hand
10766 here. */
10767 forget_escape_and_glyphless_faces ();
10768
10769 /* Do this before displaying, so that we have a large enough glyph
10770 matrix for the display. If we can't get enough space for the
10771 whole text, display the last N lines. That works by setting w->start. */
10772 bool window_height_changed_p = resize_mini_window (w, false);
10773
10774 /* Use the starting position chosen by resize_mini_window. */
10775 SET_TEXT_POS_FROM_MARKER (start, w->start);
10776
10777 /* Display. */
10778 clear_glyph_matrix (w->desired_matrix);
10779 XSETWINDOW (window, w);
10780 try_window (window, start, 0);
10781
10782 return window_height_changed_p;
10783 }
10784
10785
10786 /* Resize the echo area window to exactly the size needed for the
10787 currently displayed message, if there is one. If a mini-buffer
10788 is active, don't shrink it. */
10789
10790 void
10791 resize_echo_area_exactly (void)
10792 {
10793 if (BUFFERP (echo_area_buffer[0])
10794 && WINDOWP (echo_area_window))
10795 {
10796 struct window *w = XWINDOW (echo_area_window);
10797 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10798 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10799 (intptr_t) w, resize_exactly);
10800 if (resized_p)
10801 {
10802 windows_or_buffers_changed = 42;
10803 update_mode_lines = 30;
10804 redisplay_internal ();
10805 }
10806 }
10807 }
10808
10809
10810 /* Callback function for with_echo_area_buffer, when used from
10811 resize_echo_area_exactly. A1 contains a pointer to the window to
10812 resize, EXACTLY non-nil means resize the mini-window exactly to the
10813 size of the text displayed. A3 and A4 are not used. Value is what
10814 resize_mini_window returns. */
10815
10816 static bool
10817 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10818 {
10819 intptr_t i1 = a1;
10820 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10821 }
10822
10823
10824 /* Resize mini-window W to fit the size of its contents. EXACT_P
10825 means size the window exactly to the size needed. Otherwise, it's
10826 only enlarged until W's buffer is empty.
10827
10828 Set W->start to the right place to begin display. If the whole
10829 contents fit, start at the beginning. Otherwise, start so as
10830 to make the end of the contents appear. This is particularly
10831 important for y-or-n-p, but seems desirable generally.
10832
10833 Value is true if the window height has been changed. */
10834
10835 bool
10836 resize_mini_window (struct window *w, bool exact_p)
10837 {
10838 struct frame *f = XFRAME (w->frame);
10839 bool window_height_changed_p = false;
10840
10841 eassert (MINI_WINDOW_P (w));
10842
10843 /* By default, start display at the beginning. */
10844 set_marker_both (w->start, w->contents,
10845 BUF_BEGV (XBUFFER (w->contents)),
10846 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10847
10848 /* Don't resize windows while redisplaying a window; it would
10849 confuse redisplay functions when the size of the window they are
10850 displaying changes from under them. Such a resizing can happen,
10851 for instance, when which-func prints a long message while
10852 we are running fontification-functions. We're running these
10853 functions with safe_call which binds inhibit-redisplay to t. */
10854 if (!NILP (Vinhibit_redisplay))
10855 return false;
10856
10857 /* Nil means don't try to resize. */
10858 if (NILP (Vresize_mini_windows)
10859 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10860 return false;
10861
10862 if (!FRAME_MINIBUF_ONLY_P (f))
10863 {
10864 struct it it;
10865 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10866 + WINDOW_PIXEL_HEIGHT (w));
10867 int unit = FRAME_LINE_HEIGHT (f);
10868 int height, max_height;
10869 struct text_pos start;
10870 struct buffer *old_current_buffer = NULL;
10871
10872 if (current_buffer != XBUFFER (w->contents))
10873 {
10874 old_current_buffer = current_buffer;
10875 set_buffer_internal (XBUFFER (w->contents));
10876 }
10877
10878 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10879
10880 /* Compute the max. number of lines specified by the user. */
10881 if (FLOATP (Vmax_mini_window_height))
10882 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10883 else if (INTEGERP (Vmax_mini_window_height))
10884 max_height = XINT (Vmax_mini_window_height) * unit;
10885 else
10886 max_height = total_height / 4;
10887
10888 /* Correct that max. height if it's bogus. */
10889 max_height = clip_to_bounds (unit, max_height, total_height);
10890
10891 /* Find out the height of the text in the window. */
10892 if (it.line_wrap == TRUNCATE)
10893 height = unit;
10894 else
10895 {
10896 last_height = 0;
10897 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10898 if (it.max_ascent == 0 && it.max_descent == 0)
10899 height = it.current_y + last_height;
10900 else
10901 height = it.current_y + it.max_ascent + it.max_descent;
10902 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10903 }
10904
10905 /* Compute a suitable window start. */
10906 if (height > max_height)
10907 {
10908 height = (max_height / unit) * unit;
10909 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10910 move_it_vertically_backward (&it, height - unit);
10911 start = it.current.pos;
10912 }
10913 else
10914 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10915 SET_MARKER_FROM_TEXT_POS (w->start, start);
10916
10917 if (EQ (Vresize_mini_windows, Qgrow_only))
10918 {
10919 /* Let it grow only, until we display an empty message, in which
10920 case the window shrinks again. */
10921 if (height > WINDOW_PIXEL_HEIGHT (w))
10922 {
10923 int old_height = WINDOW_PIXEL_HEIGHT (w);
10924
10925 FRAME_WINDOWS_FROZEN (f) = true;
10926 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10927 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10928 }
10929 else if (height < WINDOW_PIXEL_HEIGHT (w)
10930 && (exact_p || BEGV == ZV))
10931 {
10932 int old_height = WINDOW_PIXEL_HEIGHT (w);
10933
10934 FRAME_WINDOWS_FROZEN (f) = false;
10935 shrink_mini_window (w, true);
10936 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10937 }
10938 }
10939 else
10940 {
10941 /* Always resize to exact size needed. */
10942 if (height > WINDOW_PIXEL_HEIGHT (w))
10943 {
10944 int old_height = WINDOW_PIXEL_HEIGHT (w);
10945
10946 FRAME_WINDOWS_FROZEN (f) = true;
10947 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10948 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10949 }
10950 else if (height < WINDOW_PIXEL_HEIGHT (w))
10951 {
10952 int old_height = WINDOW_PIXEL_HEIGHT (w);
10953
10954 FRAME_WINDOWS_FROZEN (f) = false;
10955 shrink_mini_window (w, true);
10956
10957 if (height)
10958 {
10959 FRAME_WINDOWS_FROZEN (f) = true;
10960 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10961 }
10962
10963 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10964 }
10965 }
10966
10967 if (old_current_buffer)
10968 set_buffer_internal (old_current_buffer);
10969 }
10970
10971 return window_height_changed_p;
10972 }
10973
10974
10975 /* Value is the current message, a string, or nil if there is no
10976 current message. */
10977
10978 Lisp_Object
10979 current_message (void)
10980 {
10981 Lisp_Object msg;
10982
10983 if (!BUFFERP (echo_area_buffer[0]))
10984 msg = Qnil;
10985 else
10986 {
10987 with_echo_area_buffer (0, 0, current_message_1,
10988 (intptr_t) &msg, Qnil);
10989 if (NILP (msg))
10990 echo_area_buffer[0] = Qnil;
10991 }
10992
10993 return msg;
10994 }
10995
10996
10997 static bool
10998 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10999 {
11000 intptr_t i1 = a1;
11001 Lisp_Object *msg = (Lisp_Object *) i1;
11002
11003 if (Z > BEG)
11004 *msg = make_buffer_string (BEG, Z, true);
11005 else
11006 *msg = Qnil;
11007 return false;
11008 }
11009
11010
11011 /* Push the current message on Vmessage_stack for later restoration
11012 by restore_message. Value is true if the current message isn't
11013 empty. This is a relatively infrequent operation, so it's not
11014 worth optimizing. */
11015
11016 bool
11017 push_message (void)
11018 {
11019 Lisp_Object msg = current_message ();
11020 Vmessage_stack = Fcons (msg, Vmessage_stack);
11021 return STRINGP (msg);
11022 }
11023
11024
11025 /* Restore message display from the top of Vmessage_stack. */
11026
11027 void
11028 restore_message (void)
11029 {
11030 eassert (CONSP (Vmessage_stack));
11031 message3_nolog (XCAR (Vmessage_stack));
11032 }
11033
11034
11035 /* Handler for unwind-protect calling pop_message. */
11036
11037 void
11038 pop_message_unwind (void)
11039 {
11040 /* Pop the top-most entry off Vmessage_stack. */
11041 eassert (CONSP (Vmessage_stack));
11042 Vmessage_stack = XCDR (Vmessage_stack);
11043 }
11044
11045
11046 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11047 exits. If the stack is not empty, we have a missing pop_message
11048 somewhere. */
11049
11050 void
11051 check_message_stack (void)
11052 {
11053 if (!NILP (Vmessage_stack))
11054 emacs_abort ();
11055 }
11056
11057
11058 /* Truncate to NCHARS what will be displayed in the echo area the next
11059 time we display it---but don't redisplay it now. */
11060
11061 void
11062 truncate_echo_area (ptrdiff_t nchars)
11063 {
11064 if (nchars == 0)
11065 echo_area_buffer[0] = Qnil;
11066 else if (!noninteractive
11067 && INTERACTIVE
11068 && !NILP (echo_area_buffer[0]))
11069 {
11070 struct frame *sf = SELECTED_FRAME ();
11071 /* Error messages get reported properly by cmd_error, so this must be
11072 just an informative message; if the frame hasn't really been
11073 initialized yet, just toss it. */
11074 if (sf->glyphs_initialized_p)
11075 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11076 }
11077 }
11078
11079
11080 /* Helper function for truncate_echo_area. Truncate the current
11081 message to at most NCHARS characters. */
11082
11083 static bool
11084 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11085 {
11086 if (BEG + nchars < Z)
11087 del_range (BEG + nchars, Z);
11088 if (Z == BEG)
11089 echo_area_buffer[0] = Qnil;
11090 return false;
11091 }
11092
11093 /* Set the current message to STRING. */
11094
11095 static void
11096 set_message (Lisp_Object string)
11097 {
11098 eassert (STRINGP (string));
11099
11100 message_enable_multibyte = STRING_MULTIBYTE (string);
11101
11102 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11103 message_buf_print = false;
11104 help_echo_showing_p = false;
11105
11106 if (STRINGP (Vdebug_on_message)
11107 && STRINGP (string)
11108 && fast_string_match (Vdebug_on_message, string) >= 0)
11109 call_debugger (list2 (Qerror, string));
11110 }
11111
11112
11113 /* Helper function for set_message. First argument is ignored and second
11114 argument has the same meaning as for set_message.
11115 This function is called with the echo area buffer being current. */
11116
11117 static bool
11118 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11119 {
11120 eassert (STRINGP (string));
11121
11122 /* Change multibyteness of the echo buffer appropriately. */
11123 if (message_enable_multibyte
11124 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11125 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11126
11127 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11128 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11129 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11130
11131 /* Insert new message at BEG. */
11132 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11133
11134 /* This function takes care of single/multibyte conversion.
11135 We just have to ensure that the echo area buffer has the right
11136 setting of enable_multibyte_characters. */
11137 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11138
11139 return false;
11140 }
11141
11142
11143 /* Clear messages. CURRENT_P means clear the current message.
11144 LAST_DISPLAYED_P means clear the message last displayed. */
11145
11146 void
11147 clear_message (bool current_p, bool last_displayed_p)
11148 {
11149 if (current_p)
11150 {
11151 echo_area_buffer[0] = Qnil;
11152 message_cleared_p = true;
11153 }
11154
11155 if (last_displayed_p)
11156 echo_area_buffer[1] = Qnil;
11157
11158 message_buf_print = false;
11159 }
11160
11161 /* Clear garbaged frames.
11162
11163 This function is used where the old redisplay called
11164 redraw_garbaged_frames which in turn called redraw_frame which in
11165 turn called clear_frame. The call to clear_frame was a source of
11166 flickering. I believe a clear_frame is not necessary. It should
11167 suffice in the new redisplay to invalidate all current matrices,
11168 and ensure a complete redisplay of all windows. */
11169
11170 static void
11171 clear_garbaged_frames (void)
11172 {
11173 if (frame_garbaged)
11174 {
11175 Lisp_Object tail, frame;
11176
11177 FOR_EACH_FRAME (tail, frame)
11178 {
11179 struct frame *f = XFRAME (frame);
11180
11181 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11182 {
11183 if (f->resized_p)
11184 redraw_frame (f);
11185 else
11186 clear_current_matrices (f);
11187 fset_redisplay (f);
11188 f->garbaged = false;
11189 f->resized_p = false;
11190 }
11191 }
11192
11193 frame_garbaged = false;
11194 }
11195 }
11196
11197
11198 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11199 selected_frame. */
11200
11201 static void
11202 echo_area_display (bool update_frame_p)
11203 {
11204 Lisp_Object mini_window;
11205 struct window *w;
11206 struct frame *f;
11207 bool window_height_changed_p = false;
11208 struct frame *sf = SELECTED_FRAME ();
11209
11210 mini_window = FRAME_MINIBUF_WINDOW (sf);
11211 w = XWINDOW (mini_window);
11212 f = XFRAME (WINDOW_FRAME (w));
11213
11214 /* Don't display if frame is invisible or not yet initialized. */
11215 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11216 return;
11217
11218 #ifdef HAVE_WINDOW_SYSTEM
11219 /* When Emacs starts, selected_frame may be the initial terminal
11220 frame. If we let this through, a message would be displayed on
11221 the terminal. */
11222 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11223 return;
11224 #endif /* HAVE_WINDOW_SYSTEM */
11225
11226 /* Redraw garbaged frames. */
11227 clear_garbaged_frames ();
11228
11229 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11230 {
11231 echo_area_window = mini_window;
11232 window_height_changed_p = display_echo_area (w);
11233 w->must_be_updated_p = true;
11234
11235 /* Update the display, unless called from redisplay_internal.
11236 Also don't update the screen during redisplay itself. The
11237 update will happen at the end of redisplay, and an update
11238 here could cause confusion. */
11239 if (update_frame_p && !redisplaying_p)
11240 {
11241 int n = 0;
11242
11243 /* If the display update has been interrupted by pending
11244 input, update mode lines in the frame. Due to the
11245 pending input, it might have been that redisplay hasn't
11246 been called, so that mode lines above the echo area are
11247 garbaged. This looks odd, so we prevent it here. */
11248 if (!display_completed)
11249 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11250
11251 if (window_height_changed_p
11252 /* Don't do this if Emacs is shutting down. Redisplay
11253 needs to run hooks. */
11254 && !NILP (Vrun_hooks))
11255 {
11256 /* Must update other windows. Likewise as in other
11257 cases, don't let this update be interrupted by
11258 pending input. */
11259 ptrdiff_t count = SPECPDL_INDEX ();
11260 specbind (Qredisplay_dont_pause, Qt);
11261 fset_redisplay (f);
11262 redisplay_internal ();
11263 unbind_to (count, Qnil);
11264 }
11265 else if (FRAME_WINDOW_P (f) && n == 0)
11266 {
11267 /* Window configuration is the same as before.
11268 Can do with a display update of the echo area,
11269 unless we displayed some mode lines. */
11270 update_single_window (w);
11271 flush_frame (f);
11272 }
11273 else
11274 update_frame (f, true, true);
11275
11276 /* If cursor is in the echo area, make sure that the next
11277 redisplay displays the minibuffer, so that the cursor will
11278 be replaced with what the minibuffer wants. */
11279 if (cursor_in_echo_area)
11280 wset_redisplay (XWINDOW (mini_window));
11281 }
11282 }
11283 else if (!EQ (mini_window, selected_window))
11284 wset_redisplay (XWINDOW (mini_window));
11285
11286 /* Last displayed message is now the current message. */
11287 echo_area_buffer[1] = echo_area_buffer[0];
11288 /* Inform read_char that we're not echoing. */
11289 echo_message_buffer = Qnil;
11290
11291 /* Prevent redisplay optimization in redisplay_internal by resetting
11292 this_line_start_pos. This is done because the mini-buffer now
11293 displays the message instead of its buffer text. */
11294 if (EQ (mini_window, selected_window))
11295 CHARPOS (this_line_start_pos) = 0;
11296
11297 if (window_height_changed_p)
11298 {
11299 fset_redisplay (f);
11300
11301 /* If window configuration was changed, frames may have been
11302 marked garbaged. Clear them or we will experience
11303 surprises wrt scrolling.
11304 FIXME: How/why/when? */
11305 clear_garbaged_frames ();
11306 }
11307 }
11308
11309 /* True if W's buffer was changed but not saved. */
11310
11311 static bool
11312 window_buffer_changed (struct window *w)
11313 {
11314 struct buffer *b = XBUFFER (w->contents);
11315
11316 eassert (BUFFER_LIVE_P (b));
11317
11318 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11319 }
11320
11321 /* True if W has %c in its mode line and mode line should be updated. */
11322
11323 static bool
11324 mode_line_update_needed (struct window *w)
11325 {
11326 return (w->column_number_displayed != -1
11327 && !(PT == w->last_point && !window_outdated (w))
11328 && (w->column_number_displayed != current_column ()));
11329 }
11330
11331 /* True if window start of W is frozen and may not be changed during
11332 redisplay. */
11333
11334 static bool
11335 window_frozen_p (struct window *w)
11336 {
11337 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11338 {
11339 Lisp_Object window;
11340
11341 XSETWINDOW (window, w);
11342 if (MINI_WINDOW_P (w))
11343 return false;
11344 else if (EQ (window, selected_window))
11345 return false;
11346 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11347 && EQ (window, Vminibuf_scroll_window))
11348 /* This special window can't be frozen too. */
11349 return false;
11350 else
11351 return true;
11352 }
11353 return false;
11354 }
11355
11356 /***********************************************************************
11357 Mode Lines and Frame Titles
11358 ***********************************************************************/
11359
11360 /* A buffer for constructing non-propertized mode-line strings and
11361 frame titles in it; allocated from the heap in init_xdisp and
11362 resized as needed in store_mode_line_noprop_char. */
11363
11364 static char *mode_line_noprop_buf;
11365
11366 /* The buffer's end, and a current output position in it. */
11367
11368 static char *mode_line_noprop_buf_end;
11369 static char *mode_line_noprop_ptr;
11370
11371 #define MODE_LINE_NOPROP_LEN(start) \
11372 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11373
11374 static enum {
11375 MODE_LINE_DISPLAY = 0,
11376 MODE_LINE_TITLE,
11377 MODE_LINE_NOPROP,
11378 MODE_LINE_STRING
11379 } mode_line_target;
11380
11381 /* Alist that caches the results of :propertize.
11382 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11383 static Lisp_Object mode_line_proptrans_alist;
11384
11385 /* List of strings making up the mode-line. */
11386 static Lisp_Object mode_line_string_list;
11387
11388 /* Base face property when building propertized mode line string. */
11389 static Lisp_Object mode_line_string_face;
11390 static Lisp_Object mode_line_string_face_prop;
11391
11392
11393 /* Unwind data for mode line strings */
11394
11395 static Lisp_Object Vmode_line_unwind_vector;
11396
11397 static Lisp_Object
11398 format_mode_line_unwind_data (struct frame *target_frame,
11399 struct buffer *obuf,
11400 Lisp_Object owin,
11401 bool save_proptrans)
11402 {
11403 Lisp_Object vector, tmp;
11404
11405 /* Reduce consing by keeping one vector in
11406 Vwith_echo_area_save_vector. */
11407 vector = Vmode_line_unwind_vector;
11408 Vmode_line_unwind_vector = Qnil;
11409
11410 if (NILP (vector))
11411 vector = Fmake_vector (make_number (10), Qnil);
11412
11413 ASET (vector, 0, make_number (mode_line_target));
11414 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11415 ASET (vector, 2, mode_line_string_list);
11416 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11417 ASET (vector, 4, mode_line_string_face);
11418 ASET (vector, 5, mode_line_string_face_prop);
11419
11420 if (obuf)
11421 XSETBUFFER (tmp, obuf);
11422 else
11423 tmp = Qnil;
11424 ASET (vector, 6, tmp);
11425 ASET (vector, 7, owin);
11426 if (target_frame)
11427 {
11428 /* Similarly to `with-selected-window', if the operation selects
11429 a window on another frame, we must restore that frame's
11430 selected window, and (for a tty) the top-frame. */
11431 ASET (vector, 8, target_frame->selected_window);
11432 if (FRAME_TERMCAP_P (target_frame))
11433 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11434 }
11435
11436 return vector;
11437 }
11438
11439 static void
11440 unwind_format_mode_line (Lisp_Object vector)
11441 {
11442 Lisp_Object old_window = AREF (vector, 7);
11443 Lisp_Object target_frame_window = AREF (vector, 8);
11444 Lisp_Object old_top_frame = AREF (vector, 9);
11445
11446 mode_line_target = XINT (AREF (vector, 0));
11447 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11448 mode_line_string_list = AREF (vector, 2);
11449 if (! EQ (AREF (vector, 3), Qt))
11450 mode_line_proptrans_alist = AREF (vector, 3);
11451 mode_line_string_face = AREF (vector, 4);
11452 mode_line_string_face_prop = AREF (vector, 5);
11453
11454 /* Select window before buffer, since it may change the buffer. */
11455 if (!NILP (old_window))
11456 {
11457 /* If the operation that we are unwinding had selected a window
11458 on a different frame, reset its frame-selected-window. For a
11459 text terminal, reset its top-frame if necessary. */
11460 if (!NILP (target_frame_window))
11461 {
11462 Lisp_Object frame
11463 = WINDOW_FRAME (XWINDOW (target_frame_window));
11464
11465 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11466 Fselect_window (target_frame_window, Qt);
11467
11468 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11469 Fselect_frame (old_top_frame, Qt);
11470 }
11471
11472 Fselect_window (old_window, Qt);
11473 }
11474
11475 if (!NILP (AREF (vector, 6)))
11476 {
11477 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11478 ASET (vector, 6, Qnil);
11479 }
11480
11481 Vmode_line_unwind_vector = vector;
11482 }
11483
11484
11485 /* Store a single character C for the frame title in mode_line_noprop_buf.
11486 Re-allocate mode_line_noprop_buf if necessary. */
11487
11488 static void
11489 store_mode_line_noprop_char (char c)
11490 {
11491 /* If output position has reached the end of the allocated buffer,
11492 increase the buffer's size. */
11493 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11494 {
11495 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11496 ptrdiff_t size = len;
11497 mode_line_noprop_buf =
11498 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11499 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11500 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11501 }
11502
11503 *mode_line_noprop_ptr++ = c;
11504 }
11505
11506
11507 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11508 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11509 characters that yield more columns than PRECISION; PRECISION <= 0
11510 means copy the whole string. Pad with spaces until FIELD_WIDTH
11511 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11512 pad. Called from display_mode_element when it is used to build a
11513 frame title. */
11514
11515 static int
11516 store_mode_line_noprop (const char *string, int field_width, int precision)
11517 {
11518 const unsigned char *str = (const unsigned char *) string;
11519 int n = 0;
11520 ptrdiff_t dummy, nbytes;
11521
11522 /* Copy at most PRECISION chars from STR. */
11523 nbytes = strlen (string);
11524 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11525 while (nbytes--)
11526 store_mode_line_noprop_char (*str++);
11527
11528 /* Fill up with spaces until FIELD_WIDTH reached. */
11529 while (field_width > 0
11530 && n < field_width)
11531 {
11532 store_mode_line_noprop_char (' ');
11533 ++n;
11534 }
11535
11536 return n;
11537 }
11538
11539 /***********************************************************************
11540 Frame Titles
11541 ***********************************************************************/
11542
11543 #ifdef HAVE_WINDOW_SYSTEM
11544
11545 /* Set the title of FRAME, if it has changed. The title format is
11546 Vicon_title_format if FRAME is iconified, otherwise it is
11547 frame_title_format. */
11548
11549 static void
11550 x_consider_frame_title (Lisp_Object frame)
11551 {
11552 struct frame *f = XFRAME (frame);
11553
11554 if ((FRAME_WINDOW_P (f)
11555 || FRAME_MINIBUF_ONLY_P (f)
11556 || f->explicit_name)
11557 && NILP (Fframe_parameter (frame, Qtooltip)))
11558 {
11559 /* Do we have more than one visible frame on this X display? */
11560 Lisp_Object tail, other_frame, fmt;
11561 ptrdiff_t title_start;
11562 char *title;
11563 ptrdiff_t len;
11564 struct it it;
11565 ptrdiff_t count = SPECPDL_INDEX ();
11566
11567 FOR_EACH_FRAME (tail, other_frame)
11568 {
11569 struct frame *tf = XFRAME (other_frame);
11570
11571 if (tf != f
11572 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11573 && !FRAME_MINIBUF_ONLY_P (tf)
11574 && !EQ (other_frame, tip_frame)
11575 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11576 break;
11577 }
11578
11579 /* Set global variable indicating that multiple frames exist. */
11580 multiple_frames = CONSP (tail);
11581
11582 /* Switch to the buffer of selected window of the frame. Set up
11583 mode_line_target so that display_mode_element will output into
11584 mode_line_noprop_buf; then display the title. */
11585 record_unwind_protect (unwind_format_mode_line,
11586 format_mode_line_unwind_data
11587 (f, current_buffer, selected_window, false));
11588
11589 Fselect_window (f->selected_window, Qt);
11590 set_buffer_internal_1
11591 (XBUFFER (XWINDOW (f->selected_window)->contents));
11592 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11593
11594 mode_line_target = MODE_LINE_TITLE;
11595 title_start = MODE_LINE_NOPROP_LEN (0);
11596 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11597 NULL, DEFAULT_FACE_ID);
11598 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11599 len = MODE_LINE_NOPROP_LEN (title_start);
11600 title = mode_line_noprop_buf + title_start;
11601 unbind_to (count, Qnil);
11602
11603 /* Set the title only if it's changed. This avoids consing in
11604 the common case where it hasn't. (If it turns out that we've
11605 already wasted too much time by walking through the list with
11606 display_mode_element, then we might need to optimize at a
11607 higher level than this.) */
11608 if (! STRINGP (f->name)
11609 || SBYTES (f->name) != len
11610 || memcmp (title, SDATA (f->name), len) != 0)
11611 x_implicitly_set_name (f, make_string (title, len), Qnil);
11612 }
11613 }
11614
11615 #endif /* not HAVE_WINDOW_SYSTEM */
11616
11617 \f
11618 /***********************************************************************
11619 Menu Bars
11620 ***********************************************************************/
11621
11622 /* True if we will not redisplay all visible windows. */
11623 #define REDISPLAY_SOME_P() \
11624 ((windows_or_buffers_changed == 0 \
11625 || windows_or_buffers_changed == REDISPLAY_SOME) \
11626 && (update_mode_lines == 0 \
11627 || update_mode_lines == REDISPLAY_SOME))
11628
11629 /* Prepare for redisplay by updating menu-bar item lists when
11630 appropriate. This can call eval. */
11631
11632 static void
11633 prepare_menu_bars (void)
11634 {
11635 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11636 bool some_windows = REDISPLAY_SOME_P ();
11637 Lisp_Object tooltip_frame;
11638
11639 #ifdef HAVE_WINDOW_SYSTEM
11640 tooltip_frame = tip_frame;
11641 #else
11642 tooltip_frame = Qnil;
11643 #endif
11644
11645 if (FUNCTIONP (Vpre_redisplay_function))
11646 {
11647 Lisp_Object windows = all_windows ? Qt : Qnil;
11648 if (all_windows && some_windows)
11649 {
11650 Lisp_Object ws = window_list ();
11651 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11652 {
11653 Lisp_Object this = XCAR (ws);
11654 struct window *w = XWINDOW (this);
11655 if (w->redisplay
11656 || XFRAME (w->frame)->redisplay
11657 || XBUFFER (w->contents)->text->redisplay)
11658 {
11659 windows = Fcons (this, windows);
11660 }
11661 }
11662 }
11663 safe__call1 (true, Vpre_redisplay_function, windows);
11664 }
11665
11666 /* Update all frame titles based on their buffer names, etc. We do
11667 this before the menu bars so that the buffer-menu will show the
11668 up-to-date frame titles. */
11669 #ifdef HAVE_WINDOW_SYSTEM
11670 if (all_windows)
11671 {
11672 Lisp_Object tail, frame;
11673
11674 FOR_EACH_FRAME (tail, frame)
11675 {
11676 struct frame *f = XFRAME (frame);
11677 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11678 if (some_windows
11679 && !f->redisplay
11680 && !w->redisplay
11681 && !XBUFFER (w->contents)->text->redisplay)
11682 continue;
11683
11684 if (!EQ (frame, tooltip_frame)
11685 && (FRAME_ICONIFIED_P (f)
11686 || FRAME_VISIBLE_P (f) == 1
11687 /* Exclude TTY frames that are obscured because they
11688 are not the top frame on their console. This is
11689 because x_consider_frame_title actually switches
11690 to the frame, which for TTY frames means it is
11691 marked as garbaged, and will be completely
11692 redrawn on the next redisplay cycle. This causes
11693 TTY frames to be completely redrawn, when there
11694 are more than one of them, even though nothing
11695 should be changed on display. */
11696 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11697 x_consider_frame_title (frame);
11698 }
11699 }
11700 #endif /* HAVE_WINDOW_SYSTEM */
11701
11702 /* Update the menu bar item lists, if appropriate. This has to be
11703 done before any actual redisplay or generation of display lines. */
11704
11705 if (all_windows)
11706 {
11707 Lisp_Object tail, frame;
11708 ptrdiff_t count = SPECPDL_INDEX ();
11709 /* True means that update_menu_bar has run its hooks
11710 so any further calls to update_menu_bar shouldn't do so again. */
11711 bool menu_bar_hooks_run = false;
11712
11713 record_unwind_save_match_data ();
11714
11715 FOR_EACH_FRAME (tail, frame)
11716 {
11717 struct frame *f = XFRAME (frame);
11718 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11719
11720 /* Ignore tooltip frame. */
11721 if (EQ (frame, tooltip_frame))
11722 continue;
11723
11724 if (some_windows
11725 && !f->redisplay
11726 && !w->redisplay
11727 && !XBUFFER (w->contents)->text->redisplay)
11728 continue;
11729
11730 /* If a window on this frame changed size, report that to
11731 the user and clear the size-change flag. */
11732 if (FRAME_WINDOW_SIZES_CHANGED (f))
11733 {
11734 Lisp_Object functions;
11735
11736 /* Clear flag first in case we get an error below. */
11737 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11738 functions = Vwindow_size_change_functions;
11739
11740 while (CONSP (functions))
11741 {
11742 if (!EQ (XCAR (functions), Qt))
11743 call1 (XCAR (functions), frame);
11744 functions = XCDR (functions);
11745 }
11746 }
11747
11748 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11749 #ifdef HAVE_WINDOW_SYSTEM
11750 update_tool_bar (f, false);
11751 #endif
11752 }
11753
11754 unbind_to (count, Qnil);
11755 }
11756 else
11757 {
11758 struct frame *sf = SELECTED_FRAME ();
11759 update_menu_bar (sf, true, false);
11760 #ifdef HAVE_WINDOW_SYSTEM
11761 update_tool_bar (sf, true);
11762 #endif
11763 }
11764 }
11765
11766
11767 /* Update the menu bar item list for frame F. This has to be done
11768 before we start to fill in any display lines, because it can call
11769 eval.
11770
11771 If SAVE_MATCH_DATA, we must save and restore it here.
11772
11773 If HOOKS_RUN, a previous call to update_menu_bar
11774 already ran the menu bar hooks for this redisplay, so there
11775 is no need to run them again. The return value is the
11776 updated value of this flag, to pass to the next call. */
11777
11778 static bool
11779 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11780 {
11781 Lisp_Object window;
11782 struct window *w;
11783
11784 /* If called recursively during a menu update, do nothing. This can
11785 happen when, for instance, an activate-menubar-hook causes a
11786 redisplay. */
11787 if (inhibit_menubar_update)
11788 return hooks_run;
11789
11790 window = FRAME_SELECTED_WINDOW (f);
11791 w = XWINDOW (window);
11792
11793 if (FRAME_WINDOW_P (f)
11794 ?
11795 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11796 || defined (HAVE_NS) || defined (USE_GTK)
11797 FRAME_EXTERNAL_MENU_BAR (f)
11798 #else
11799 FRAME_MENU_BAR_LINES (f) > 0
11800 #endif
11801 : FRAME_MENU_BAR_LINES (f) > 0)
11802 {
11803 /* If the user has switched buffers or windows, we need to
11804 recompute to reflect the new bindings. But we'll
11805 recompute when update_mode_lines is set too; that means
11806 that people can use force-mode-line-update to request
11807 that the menu bar be recomputed. The adverse effect on
11808 the rest of the redisplay algorithm is about the same as
11809 windows_or_buffers_changed anyway. */
11810 if (windows_or_buffers_changed
11811 /* This used to test w->update_mode_line, but we believe
11812 there is no need to recompute the menu in that case. */
11813 || update_mode_lines
11814 || window_buffer_changed (w))
11815 {
11816 struct buffer *prev = current_buffer;
11817 ptrdiff_t count = SPECPDL_INDEX ();
11818
11819 specbind (Qinhibit_menubar_update, Qt);
11820
11821 set_buffer_internal_1 (XBUFFER (w->contents));
11822 if (save_match_data)
11823 record_unwind_save_match_data ();
11824 if (NILP (Voverriding_local_map_menu_flag))
11825 {
11826 specbind (Qoverriding_terminal_local_map, Qnil);
11827 specbind (Qoverriding_local_map, Qnil);
11828 }
11829
11830 if (!hooks_run)
11831 {
11832 /* Run the Lucid hook. */
11833 safe_run_hooks (Qactivate_menubar_hook);
11834
11835 /* If it has changed current-menubar from previous value,
11836 really recompute the menu-bar from the value. */
11837 if (! NILP (Vlucid_menu_bar_dirty_flag))
11838 call0 (Qrecompute_lucid_menubar);
11839
11840 safe_run_hooks (Qmenu_bar_update_hook);
11841
11842 hooks_run = true;
11843 }
11844
11845 XSETFRAME (Vmenu_updating_frame, f);
11846 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11847
11848 /* Redisplay the menu bar in case we changed it. */
11849 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11850 || defined (HAVE_NS) || defined (USE_GTK)
11851 if (FRAME_WINDOW_P (f))
11852 {
11853 #if defined (HAVE_NS)
11854 /* All frames on Mac OS share the same menubar. So only
11855 the selected frame should be allowed to set it. */
11856 if (f == SELECTED_FRAME ())
11857 #endif
11858 set_frame_menubar (f, false, false);
11859 }
11860 else
11861 /* On a terminal screen, the menu bar is an ordinary screen
11862 line, and this makes it get updated. */
11863 w->update_mode_line = true;
11864 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11865 /* In the non-toolkit version, the menu bar is an ordinary screen
11866 line, and this makes it get updated. */
11867 w->update_mode_line = true;
11868 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11869
11870 unbind_to (count, Qnil);
11871 set_buffer_internal_1 (prev);
11872 }
11873 }
11874
11875 return hooks_run;
11876 }
11877
11878 /***********************************************************************
11879 Tool-bars
11880 ***********************************************************************/
11881
11882 #ifdef HAVE_WINDOW_SYSTEM
11883
11884 /* Select `frame' temporarily without running all the code in
11885 do_switch_frame.
11886 FIXME: Maybe do_switch_frame should be trimmed down similarly
11887 when `norecord' is set. */
11888 static void
11889 fast_set_selected_frame (Lisp_Object frame)
11890 {
11891 if (!EQ (selected_frame, frame))
11892 {
11893 selected_frame = frame;
11894 selected_window = XFRAME (frame)->selected_window;
11895 }
11896 }
11897
11898 /* Update the tool-bar item list for frame F. This has to be done
11899 before we start to fill in any display lines. Called from
11900 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11901 and restore it here. */
11902
11903 static void
11904 update_tool_bar (struct frame *f, bool save_match_data)
11905 {
11906 #if defined (USE_GTK) || defined (HAVE_NS)
11907 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11908 #else
11909 bool do_update = (WINDOWP (f->tool_bar_window)
11910 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11911 #endif
11912
11913 if (do_update)
11914 {
11915 Lisp_Object window;
11916 struct window *w;
11917
11918 window = FRAME_SELECTED_WINDOW (f);
11919 w = XWINDOW (window);
11920
11921 /* If the user has switched buffers or windows, we need to
11922 recompute to reflect the new bindings. But we'll
11923 recompute when update_mode_lines is set too; that means
11924 that people can use force-mode-line-update to request
11925 that the menu bar be recomputed. The adverse effect on
11926 the rest of the redisplay algorithm is about the same as
11927 windows_or_buffers_changed anyway. */
11928 if (windows_or_buffers_changed
11929 || w->update_mode_line
11930 || update_mode_lines
11931 || window_buffer_changed (w))
11932 {
11933 struct buffer *prev = current_buffer;
11934 ptrdiff_t count = SPECPDL_INDEX ();
11935 Lisp_Object frame, new_tool_bar;
11936 int new_n_tool_bar;
11937
11938 /* Set current_buffer to the buffer of the selected
11939 window of the frame, so that we get the right local
11940 keymaps. */
11941 set_buffer_internal_1 (XBUFFER (w->contents));
11942
11943 /* Save match data, if we must. */
11944 if (save_match_data)
11945 record_unwind_save_match_data ();
11946
11947 /* Make sure that we don't accidentally use bogus keymaps. */
11948 if (NILP (Voverriding_local_map_menu_flag))
11949 {
11950 specbind (Qoverriding_terminal_local_map, Qnil);
11951 specbind (Qoverriding_local_map, Qnil);
11952 }
11953
11954 /* We must temporarily set the selected frame to this frame
11955 before calling tool_bar_items, because the calculation of
11956 the tool-bar keymap uses the selected frame (see
11957 `tool-bar-make-keymap' in tool-bar.el). */
11958 eassert (EQ (selected_window,
11959 /* Since we only explicitly preserve selected_frame,
11960 check that selected_window would be redundant. */
11961 XFRAME (selected_frame)->selected_window));
11962 record_unwind_protect (fast_set_selected_frame, selected_frame);
11963 XSETFRAME (frame, f);
11964 fast_set_selected_frame (frame);
11965
11966 /* Build desired tool-bar items from keymaps. */
11967 new_tool_bar
11968 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11969 &new_n_tool_bar);
11970
11971 /* Redisplay the tool-bar if we changed it. */
11972 if (new_n_tool_bar != f->n_tool_bar_items
11973 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11974 {
11975 /* Redisplay that happens asynchronously due to an expose event
11976 may access f->tool_bar_items. Make sure we update both
11977 variables within BLOCK_INPUT so no such event interrupts. */
11978 block_input ();
11979 fset_tool_bar_items (f, new_tool_bar);
11980 f->n_tool_bar_items = new_n_tool_bar;
11981 w->update_mode_line = true;
11982 unblock_input ();
11983 }
11984
11985 unbind_to (count, Qnil);
11986 set_buffer_internal_1 (prev);
11987 }
11988 }
11989 }
11990
11991 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11992
11993 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11994 F's desired tool-bar contents. F->tool_bar_items must have
11995 been set up previously by calling prepare_menu_bars. */
11996
11997 static void
11998 build_desired_tool_bar_string (struct frame *f)
11999 {
12000 int i, size, size_needed;
12001 Lisp_Object image, plist;
12002
12003 image = plist = Qnil;
12004
12005 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12006 Otherwise, make a new string. */
12007
12008 /* The size of the string we might be able to reuse. */
12009 size = (STRINGP (f->desired_tool_bar_string)
12010 ? SCHARS (f->desired_tool_bar_string)
12011 : 0);
12012
12013 /* We need one space in the string for each image. */
12014 size_needed = f->n_tool_bar_items;
12015
12016 /* Reuse f->desired_tool_bar_string, if possible. */
12017 if (size < size_needed || NILP (f->desired_tool_bar_string))
12018 fset_desired_tool_bar_string
12019 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12020 else
12021 {
12022 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12023 Fremove_text_properties (make_number (0), make_number (size),
12024 props, f->desired_tool_bar_string);
12025 }
12026
12027 /* Put a `display' property on the string for the images to display,
12028 put a `menu_item' property on tool-bar items with a value that
12029 is the index of the item in F's tool-bar item vector. */
12030 for (i = 0; i < f->n_tool_bar_items; ++i)
12031 {
12032 #define PROP(IDX) \
12033 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12034
12035 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12036 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12037 int hmargin, vmargin, relief, idx, end;
12038
12039 /* If image is a vector, choose the image according to the
12040 button state. */
12041 image = PROP (TOOL_BAR_ITEM_IMAGES);
12042 if (VECTORP (image))
12043 {
12044 if (enabled_p)
12045 idx = (selected_p
12046 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12047 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12048 else
12049 idx = (selected_p
12050 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12051 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12052
12053 eassert (ASIZE (image) >= idx);
12054 image = AREF (image, idx);
12055 }
12056 else
12057 idx = -1;
12058
12059 /* Ignore invalid image specifications. */
12060 if (!valid_image_p (image))
12061 continue;
12062
12063 /* Display the tool-bar button pressed, or depressed. */
12064 plist = Fcopy_sequence (XCDR (image));
12065
12066 /* Compute margin and relief to draw. */
12067 relief = (tool_bar_button_relief >= 0
12068 ? tool_bar_button_relief
12069 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12070 hmargin = vmargin = relief;
12071
12072 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12073 INT_MAX - max (hmargin, vmargin)))
12074 {
12075 hmargin += XFASTINT (Vtool_bar_button_margin);
12076 vmargin += XFASTINT (Vtool_bar_button_margin);
12077 }
12078 else if (CONSP (Vtool_bar_button_margin))
12079 {
12080 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12081 INT_MAX - hmargin))
12082 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12083
12084 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12085 INT_MAX - vmargin))
12086 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12087 }
12088
12089 if (auto_raise_tool_bar_buttons_p)
12090 {
12091 /* Add a `:relief' property to the image spec if the item is
12092 selected. */
12093 if (selected_p)
12094 {
12095 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12096 hmargin -= relief;
12097 vmargin -= relief;
12098 }
12099 }
12100 else
12101 {
12102 /* If image is selected, display it pressed, i.e. with a
12103 negative relief. If it's not selected, display it with a
12104 raised relief. */
12105 plist = Fplist_put (plist, QCrelief,
12106 (selected_p
12107 ? make_number (-relief)
12108 : make_number (relief)));
12109 hmargin -= relief;
12110 vmargin -= relief;
12111 }
12112
12113 /* Put a margin around the image. */
12114 if (hmargin || vmargin)
12115 {
12116 if (hmargin == vmargin)
12117 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12118 else
12119 plist = Fplist_put (plist, QCmargin,
12120 Fcons (make_number (hmargin),
12121 make_number (vmargin)));
12122 }
12123
12124 /* If button is not enabled, and we don't have special images
12125 for the disabled state, make the image appear disabled by
12126 applying an appropriate algorithm to it. */
12127 if (!enabled_p && idx < 0)
12128 plist = Fplist_put (plist, QCconversion, Qdisabled);
12129
12130 /* Put a `display' text property on the string for the image to
12131 display. Put a `menu-item' property on the string that gives
12132 the start of this item's properties in the tool-bar items
12133 vector. */
12134 image = Fcons (Qimage, plist);
12135 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12136 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12137
12138 /* Let the last image hide all remaining spaces in the tool bar
12139 string. The string can be longer than needed when we reuse a
12140 previous string. */
12141 if (i + 1 == f->n_tool_bar_items)
12142 end = SCHARS (f->desired_tool_bar_string);
12143 else
12144 end = i + 1;
12145 Fadd_text_properties (make_number (i), make_number (end),
12146 props, f->desired_tool_bar_string);
12147 #undef PROP
12148 }
12149 }
12150
12151
12152 /* Display one line of the tool-bar of frame IT->f.
12153
12154 HEIGHT specifies the desired height of the tool-bar line.
12155 If the actual height of the glyph row is less than HEIGHT, the
12156 row's height is increased to HEIGHT, and the icons are centered
12157 vertically in the new height.
12158
12159 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12160 count a final empty row in case the tool-bar width exactly matches
12161 the window width.
12162 */
12163
12164 static void
12165 display_tool_bar_line (struct it *it, int height)
12166 {
12167 struct glyph_row *row = it->glyph_row;
12168 int max_x = it->last_visible_x;
12169 struct glyph *last;
12170
12171 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12172 clear_glyph_row (row);
12173 row->enabled_p = true;
12174 row->y = it->current_y;
12175
12176 /* Note that this isn't made use of if the face hasn't a box,
12177 so there's no need to check the face here. */
12178 it->start_of_box_run_p = true;
12179
12180 while (it->current_x < max_x)
12181 {
12182 int x, n_glyphs_before, i, nglyphs;
12183 struct it it_before;
12184
12185 /* Get the next display element. */
12186 if (!get_next_display_element (it))
12187 {
12188 /* Don't count empty row if we are counting needed tool-bar lines. */
12189 if (height < 0 && !it->hpos)
12190 return;
12191 break;
12192 }
12193
12194 /* Produce glyphs. */
12195 n_glyphs_before = row->used[TEXT_AREA];
12196 it_before = *it;
12197
12198 PRODUCE_GLYPHS (it);
12199
12200 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12201 i = 0;
12202 x = it_before.current_x;
12203 while (i < nglyphs)
12204 {
12205 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12206
12207 if (x + glyph->pixel_width > max_x)
12208 {
12209 /* Glyph doesn't fit on line. Backtrack. */
12210 row->used[TEXT_AREA] = n_glyphs_before;
12211 *it = it_before;
12212 /* If this is the only glyph on this line, it will never fit on the
12213 tool-bar, so skip it. But ensure there is at least one glyph,
12214 so we don't accidentally disable the tool-bar. */
12215 if (n_glyphs_before == 0
12216 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12217 break;
12218 goto out;
12219 }
12220
12221 ++it->hpos;
12222 x += glyph->pixel_width;
12223 ++i;
12224 }
12225
12226 /* Stop at line end. */
12227 if (ITERATOR_AT_END_OF_LINE_P (it))
12228 break;
12229
12230 set_iterator_to_next (it, true);
12231 }
12232
12233 out:;
12234
12235 row->displays_text_p = row->used[TEXT_AREA] != 0;
12236
12237 /* Use default face for the border below the tool bar.
12238
12239 FIXME: When auto-resize-tool-bars is grow-only, there is
12240 no additional border below the possibly empty tool-bar lines.
12241 So to make the extra empty lines look "normal", we have to
12242 use the tool-bar face for the border too. */
12243 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12244 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12245 it->face_id = DEFAULT_FACE_ID;
12246
12247 extend_face_to_end_of_line (it);
12248 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12249 last->right_box_line_p = true;
12250 if (last == row->glyphs[TEXT_AREA])
12251 last->left_box_line_p = true;
12252
12253 /* Make line the desired height and center it vertically. */
12254 if ((height -= it->max_ascent + it->max_descent) > 0)
12255 {
12256 /* Don't add more than one line height. */
12257 height %= FRAME_LINE_HEIGHT (it->f);
12258 it->max_ascent += height / 2;
12259 it->max_descent += (height + 1) / 2;
12260 }
12261
12262 compute_line_metrics (it);
12263
12264 /* If line is empty, make it occupy the rest of the tool-bar. */
12265 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12266 {
12267 row->height = row->phys_height = it->last_visible_y - row->y;
12268 row->visible_height = row->height;
12269 row->ascent = row->phys_ascent = 0;
12270 row->extra_line_spacing = 0;
12271 }
12272
12273 row->full_width_p = true;
12274 row->continued_p = false;
12275 row->truncated_on_left_p = false;
12276 row->truncated_on_right_p = false;
12277
12278 it->current_x = it->hpos = 0;
12279 it->current_y += row->height;
12280 ++it->vpos;
12281 ++it->glyph_row;
12282 }
12283
12284
12285 /* Value is the number of pixels needed to make all tool-bar items of
12286 frame F visible. The actual number of glyph rows needed is
12287 returned in *N_ROWS if non-NULL. */
12288 static int
12289 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12290 {
12291 struct window *w = XWINDOW (f->tool_bar_window);
12292 struct it it;
12293 /* tool_bar_height is called from redisplay_tool_bar after building
12294 the desired matrix, so use (unused) mode-line row as temporary row to
12295 avoid destroying the first tool-bar row. */
12296 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12297
12298 /* Initialize an iterator for iteration over
12299 F->desired_tool_bar_string in the tool-bar window of frame F. */
12300 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12301 temp_row->reversed_p = false;
12302 it.first_visible_x = 0;
12303 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12304 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12305 it.paragraph_embedding = L2R;
12306
12307 while (!ITERATOR_AT_END_P (&it))
12308 {
12309 clear_glyph_row (temp_row);
12310 it.glyph_row = temp_row;
12311 display_tool_bar_line (&it, -1);
12312 }
12313 clear_glyph_row (temp_row);
12314
12315 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12316 if (n_rows)
12317 *n_rows = it.vpos > 0 ? it.vpos : -1;
12318
12319 if (pixelwise)
12320 return it.current_y;
12321 else
12322 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12323 }
12324
12325 #endif /* !USE_GTK && !HAVE_NS */
12326
12327 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12328 0, 2, 0,
12329 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12330 If FRAME is nil or omitted, use the selected frame. Optional argument
12331 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12332 (Lisp_Object frame, Lisp_Object pixelwise)
12333 {
12334 int height = 0;
12335
12336 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12337 struct frame *f = decode_any_frame (frame);
12338
12339 if (WINDOWP (f->tool_bar_window)
12340 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12341 {
12342 update_tool_bar (f, true);
12343 if (f->n_tool_bar_items)
12344 {
12345 build_desired_tool_bar_string (f);
12346 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12347 }
12348 }
12349 #endif
12350
12351 return make_number (height);
12352 }
12353
12354
12355 /* Display the tool-bar of frame F. Value is true if tool-bar's
12356 height should be changed. */
12357 static bool
12358 redisplay_tool_bar (struct frame *f)
12359 {
12360 f->tool_bar_redisplayed = true;
12361 #if defined (USE_GTK) || defined (HAVE_NS)
12362
12363 if (FRAME_EXTERNAL_TOOL_BAR (f))
12364 update_frame_tool_bar (f);
12365 return false;
12366
12367 #else /* !USE_GTK && !HAVE_NS */
12368
12369 struct window *w;
12370 struct it it;
12371 struct glyph_row *row;
12372
12373 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12374 do anything. This means you must start with tool-bar-lines
12375 non-zero to get the auto-sizing effect. Or in other words, you
12376 can turn off tool-bars by specifying tool-bar-lines zero. */
12377 if (!WINDOWP (f->tool_bar_window)
12378 || (w = XWINDOW (f->tool_bar_window),
12379 WINDOW_TOTAL_LINES (w) == 0))
12380 return false;
12381
12382 /* Set up an iterator for the tool-bar window. */
12383 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12384 it.first_visible_x = 0;
12385 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12386 row = it.glyph_row;
12387 row->reversed_p = false;
12388
12389 /* Build a string that represents the contents of the tool-bar. */
12390 build_desired_tool_bar_string (f);
12391 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12392 /* FIXME: This should be controlled by a user option. But it
12393 doesn't make sense to have an R2L tool bar if the menu bar cannot
12394 be drawn also R2L, and making the menu bar R2L is tricky due
12395 toolkit-specific code that implements it. If an R2L tool bar is
12396 ever supported, display_tool_bar_line should also be augmented to
12397 call unproduce_glyphs like display_line and display_string
12398 do. */
12399 it.paragraph_embedding = L2R;
12400
12401 if (f->n_tool_bar_rows == 0)
12402 {
12403 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12404
12405 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12406 {
12407 x_change_tool_bar_height (f, new_height);
12408 frame_default_tool_bar_height = new_height;
12409 /* Always do that now. */
12410 clear_glyph_matrix (w->desired_matrix);
12411 f->fonts_changed = true;
12412 return true;
12413 }
12414 }
12415
12416 /* Display as many lines as needed to display all tool-bar items. */
12417
12418 if (f->n_tool_bar_rows > 0)
12419 {
12420 int border, rows, height, extra;
12421
12422 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12423 border = XINT (Vtool_bar_border);
12424 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12425 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12426 else if (EQ (Vtool_bar_border, Qborder_width))
12427 border = f->border_width;
12428 else
12429 border = 0;
12430 if (border < 0)
12431 border = 0;
12432
12433 rows = f->n_tool_bar_rows;
12434 height = max (1, (it.last_visible_y - border) / rows);
12435 extra = it.last_visible_y - border - height * rows;
12436
12437 while (it.current_y < it.last_visible_y)
12438 {
12439 int h = 0;
12440 if (extra > 0 && rows-- > 0)
12441 {
12442 h = (extra + rows - 1) / rows;
12443 extra -= h;
12444 }
12445 display_tool_bar_line (&it, height + h);
12446 }
12447 }
12448 else
12449 {
12450 while (it.current_y < it.last_visible_y)
12451 display_tool_bar_line (&it, 0);
12452 }
12453
12454 /* It doesn't make much sense to try scrolling in the tool-bar
12455 window, so don't do it. */
12456 w->desired_matrix->no_scrolling_p = true;
12457 w->must_be_updated_p = true;
12458
12459 if (!NILP (Vauto_resize_tool_bars))
12460 {
12461 bool change_height_p = true;
12462
12463 /* If we couldn't display everything, change the tool-bar's
12464 height if there is room for more. */
12465 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12466 change_height_p = true;
12467
12468 /* We subtract 1 because display_tool_bar_line advances the
12469 glyph_row pointer before returning to its caller. We want to
12470 examine the last glyph row produced by
12471 display_tool_bar_line. */
12472 row = it.glyph_row - 1;
12473
12474 /* If there are blank lines at the end, except for a partially
12475 visible blank line at the end that is smaller than
12476 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12477 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12478 && row->height >= FRAME_LINE_HEIGHT (f))
12479 change_height_p = true;
12480
12481 /* If row displays tool-bar items, but is partially visible,
12482 change the tool-bar's height. */
12483 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12484 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12485 change_height_p = true;
12486
12487 /* Resize windows as needed by changing the `tool-bar-lines'
12488 frame parameter. */
12489 if (change_height_p)
12490 {
12491 int nrows;
12492 int new_height = tool_bar_height (f, &nrows, true);
12493
12494 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12495 && !f->minimize_tool_bar_window_p)
12496 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12497 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12498 f->minimize_tool_bar_window_p = false;
12499
12500 if (change_height_p)
12501 {
12502 x_change_tool_bar_height (f, new_height);
12503 frame_default_tool_bar_height = new_height;
12504 clear_glyph_matrix (w->desired_matrix);
12505 f->n_tool_bar_rows = nrows;
12506 f->fonts_changed = true;
12507
12508 return true;
12509 }
12510 }
12511 }
12512
12513 f->minimize_tool_bar_window_p = false;
12514 return false;
12515
12516 #endif /* USE_GTK || HAVE_NS */
12517 }
12518
12519 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12520
12521 /* Get information about the tool-bar item which is displayed in GLYPH
12522 on frame F. Return in *PROP_IDX the index where tool-bar item
12523 properties start in F->tool_bar_items. Value is false if
12524 GLYPH doesn't display a tool-bar item. */
12525
12526 static bool
12527 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12528 {
12529 Lisp_Object prop;
12530 int charpos;
12531
12532 /* This function can be called asynchronously, which means we must
12533 exclude any possibility that Fget_text_property signals an
12534 error. */
12535 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12536 charpos = max (0, charpos);
12537
12538 /* Get the text property `menu-item' at pos. The value of that
12539 property is the start index of this item's properties in
12540 F->tool_bar_items. */
12541 prop = Fget_text_property (make_number (charpos),
12542 Qmenu_item, f->current_tool_bar_string);
12543 if (! INTEGERP (prop))
12544 return false;
12545 *prop_idx = XINT (prop);
12546 return true;
12547 }
12548
12549 \f
12550 /* Get information about the tool-bar item at position X/Y on frame F.
12551 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12552 the current matrix of the tool-bar window of F, or NULL if not
12553 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12554 item in F->tool_bar_items. Value is
12555
12556 -1 if X/Y is not on a tool-bar item
12557 0 if X/Y is on the same item that was highlighted before.
12558 1 otherwise. */
12559
12560 static int
12561 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12562 int *hpos, int *vpos, int *prop_idx)
12563 {
12564 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12565 struct window *w = XWINDOW (f->tool_bar_window);
12566 int area;
12567
12568 /* Find the glyph under X/Y. */
12569 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12570 if (*glyph == NULL)
12571 return -1;
12572
12573 /* Get the start of this tool-bar item's properties in
12574 f->tool_bar_items. */
12575 if (!tool_bar_item_info (f, *glyph, prop_idx))
12576 return -1;
12577
12578 /* Is mouse on the highlighted item? */
12579 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12580 && *vpos >= hlinfo->mouse_face_beg_row
12581 && *vpos <= hlinfo->mouse_face_end_row
12582 && (*vpos > hlinfo->mouse_face_beg_row
12583 || *hpos >= hlinfo->mouse_face_beg_col)
12584 && (*vpos < hlinfo->mouse_face_end_row
12585 || *hpos < hlinfo->mouse_face_end_col
12586 || hlinfo->mouse_face_past_end))
12587 return 0;
12588
12589 return 1;
12590 }
12591
12592
12593 /* EXPORT:
12594 Handle mouse button event on the tool-bar of frame F, at
12595 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12596 false for button release. MODIFIERS is event modifiers for button
12597 release. */
12598
12599 void
12600 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12601 int modifiers)
12602 {
12603 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12604 struct window *w = XWINDOW (f->tool_bar_window);
12605 int hpos, vpos, prop_idx;
12606 struct glyph *glyph;
12607 Lisp_Object enabled_p;
12608 int ts;
12609
12610 /* If not on the highlighted tool-bar item, and mouse-highlight is
12611 non-nil, return. This is so we generate the tool-bar button
12612 click only when the mouse button is released on the same item as
12613 where it was pressed. However, when mouse-highlight is disabled,
12614 generate the click when the button is released regardless of the
12615 highlight, since tool-bar items are not highlighted in that
12616 case. */
12617 frame_to_window_pixel_xy (w, &x, &y);
12618 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12619 if (ts == -1
12620 || (ts != 0 && !NILP (Vmouse_highlight)))
12621 return;
12622
12623 /* When mouse-highlight is off, generate the click for the item
12624 where the button was pressed, disregarding where it was
12625 released. */
12626 if (NILP (Vmouse_highlight) && !down_p)
12627 prop_idx = f->last_tool_bar_item;
12628
12629 /* If item is disabled, do nothing. */
12630 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12631 if (NILP (enabled_p))
12632 return;
12633
12634 if (down_p)
12635 {
12636 /* Show item in pressed state. */
12637 if (!NILP (Vmouse_highlight))
12638 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12639 f->last_tool_bar_item = prop_idx;
12640 }
12641 else
12642 {
12643 Lisp_Object key, frame;
12644 struct input_event event;
12645 EVENT_INIT (event);
12646
12647 /* Show item in released state. */
12648 if (!NILP (Vmouse_highlight))
12649 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12650
12651 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12652
12653 XSETFRAME (frame, f);
12654 event.kind = TOOL_BAR_EVENT;
12655 event.frame_or_window = frame;
12656 event.arg = frame;
12657 kbd_buffer_store_event (&event);
12658
12659 event.kind = TOOL_BAR_EVENT;
12660 event.frame_or_window = frame;
12661 event.arg = key;
12662 event.modifiers = modifiers;
12663 kbd_buffer_store_event (&event);
12664 f->last_tool_bar_item = -1;
12665 }
12666 }
12667
12668
12669 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12670 tool-bar window-relative coordinates X/Y. Called from
12671 note_mouse_highlight. */
12672
12673 static void
12674 note_tool_bar_highlight (struct frame *f, int x, int y)
12675 {
12676 Lisp_Object window = f->tool_bar_window;
12677 struct window *w = XWINDOW (window);
12678 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12679 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12680 int hpos, vpos;
12681 struct glyph *glyph;
12682 struct glyph_row *row;
12683 int i;
12684 Lisp_Object enabled_p;
12685 int prop_idx;
12686 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12687 bool mouse_down_p;
12688 int rc;
12689
12690 /* Function note_mouse_highlight is called with negative X/Y
12691 values when mouse moves outside of the frame. */
12692 if (x <= 0 || y <= 0)
12693 {
12694 clear_mouse_face (hlinfo);
12695 return;
12696 }
12697
12698 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12699 if (rc < 0)
12700 {
12701 /* Not on tool-bar item. */
12702 clear_mouse_face (hlinfo);
12703 return;
12704 }
12705 else if (rc == 0)
12706 /* On same tool-bar item as before. */
12707 goto set_help_echo;
12708
12709 clear_mouse_face (hlinfo);
12710
12711 /* Mouse is down, but on different tool-bar item? */
12712 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12713 && f == dpyinfo->last_mouse_frame);
12714
12715 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12716 return;
12717
12718 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12719
12720 /* If tool-bar item is not enabled, don't highlight it. */
12721 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12722 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12723 {
12724 /* Compute the x-position of the glyph. In front and past the
12725 image is a space. We include this in the highlighted area. */
12726 row = MATRIX_ROW (w->current_matrix, vpos);
12727 for (i = x = 0; i < hpos; ++i)
12728 x += row->glyphs[TEXT_AREA][i].pixel_width;
12729
12730 /* Record this as the current active region. */
12731 hlinfo->mouse_face_beg_col = hpos;
12732 hlinfo->mouse_face_beg_row = vpos;
12733 hlinfo->mouse_face_beg_x = x;
12734 hlinfo->mouse_face_past_end = false;
12735
12736 hlinfo->mouse_face_end_col = hpos + 1;
12737 hlinfo->mouse_face_end_row = vpos;
12738 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12739 hlinfo->mouse_face_window = window;
12740 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12741
12742 /* Display it as active. */
12743 show_mouse_face (hlinfo, draw);
12744 }
12745
12746 set_help_echo:
12747
12748 /* Set help_echo_string to a help string to display for this tool-bar item.
12749 XTread_socket does the rest. */
12750 help_echo_object = help_echo_window = Qnil;
12751 help_echo_pos = -1;
12752 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12753 if (NILP (help_echo_string))
12754 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12755 }
12756
12757 #endif /* !USE_GTK && !HAVE_NS */
12758
12759 #endif /* HAVE_WINDOW_SYSTEM */
12760
12761
12762 \f
12763 /************************************************************************
12764 Horizontal scrolling
12765 ************************************************************************/
12766
12767 /* For all leaf windows in the window tree rooted at WINDOW, set their
12768 hscroll value so that PT is (i) visible in the window, and (ii) so
12769 that it is not within a certain margin at the window's left and
12770 right border. Value is true if any window's hscroll has been
12771 changed. */
12772
12773 static bool
12774 hscroll_window_tree (Lisp_Object window)
12775 {
12776 bool hscrolled_p = false;
12777 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12778 int hscroll_step_abs = 0;
12779 double hscroll_step_rel = 0;
12780
12781 if (hscroll_relative_p)
12782 {
12783 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12784 if (hscroll_step_rel < 0)
12785 {
12786 hscroll_relative_p = false;
12787 hscroll_step_abs = 0;
12788 }
12789 }
12790 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12791 {
12792 hscroll_step_abs = XINT (Vhscroll_step);
12793 if (hscroll_step_abs < 0)
12794 hscroll_step_abs = 0;
12795 }
12796 else
12797 hscroll_step_abs = 0;
12798
12799 while (WINDOWP (window))
12800 {
12801 struct window *w = XWINDOW (window);
12802
12803 if (WINDOWP (w->contents))
12804 hscrolled_p |= hscroll_window_tree (w->contents);
12805 else if (w->cursor.vpos >= 0)
12806 {
12807 int h_margin;
12808 int text_area_width;
12809 struct glyph_row *cursor_row;
12810 struct glyph_row *bottom_row;
12811
12812 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12813 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12814 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12815 else
12816 cursor_row = bottom_row - 1;
12817
12818 if (!cursor_row->enabled_p)
12819 {
12820 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12821 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12822 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12823 else
12824 cursor_row = bottom_row - 1;
12825 }
12826 bool row_r2l_p = cursor_row->reversed_p;
12827
12828 text_area_width = window_box_width (w, TEXT_AREA);
12829
12830 /* Scroll when cursor is inside this scroll margin. */
12831 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12832
12833 /* If the position of this window's point has explicitly
12834 changed, no more suspend auto hscrolling. */
12835 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12836 w->suspend_auto_hscroll = false;
12837
12838 /* Remember window point. */
12839 Fset_marker (w->old_pointm,
12840 ((w == XWINDOW (selected_window))
12841 ? make_number (BUF_PT (XBUFFER (w->contents)))
12842 : Fmarker_position (w->pointm)),
12843 w->contents);
12844
12845 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12846 && !w->suspend_auto_hscroll
12847 /* In some pathological cases, like restoring a window
12848 configuration into a frame that is much smaller than
12849 the one from which the configuration was saved, we
12850 get glyph rows whose start and end have zero buffer
12851 positions, which we cannot handle below. Just skip
12852 such windows. */
12853 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12854 /* For left-to-right rows, hscroll when cursor is either
12855 (i) inside the right hscroll margin, or (ii) if it is
12856 inside the left margin and the window is already
12857 hscrolled. */
12858 && ((!row_r2l_p
12859 && ((w->hscroll && w->cursor.x <= h_margin)
12860 || (cursor_row->enabled_p
12861 && cursor_row->truncated_on_right_p
12862 && (w->cursor.x >= text_area_width - h_margin))))
12863 /* For right-to-left rows, the logic is similar,
12864 except that rules for scrolling to left and right
12865 are reversed. E.g., if cursor.x <= h_margin, we
12866 need to hscroll "to the right" unconditionally,
12867 and that will scroll the screen to the left so as
12868 to reveal the next portion of the row. */
12869 || (row_r2l_p
12870 && ((cursor_row->enabled_p
12871 /* FIXME: It is confusing to set the
12872 truncated_on_right_p flag when R2L rows
12873 are actually truncated on the left. */
12874 && cursor_row->truncated_on_right_p
12875 && w->cursor.x <= h_margin)
12876 || (w->hscroll
12877 && (w->cursor.x >= text_area_width - h_margin))))))
12878 {
12879 struct it it;
12880 ptrdiff_t hscroll;
12881 struct buffer *saved_current_buffer;
12882 ptrdiff_t pt;
12883 int wanted_x;
12884
12885 /* Find point in a display of infinite width. */
12886 saved_current_buffer = current_buffer;
12887 current_buffer = XBUFFER (w->contents);
12888
12889 if (w == XWINDOW (selected_window))
12890 pt = PT;
12891 else
12892 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12893
12894 /* Move iterator to pt starting at cursor_row->start in
12895 a line with infinite width. */
12896 init_to_row_start (&it, w, cursor_row);
12897 it.last_visible_x = INFINITY;
12898 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12899 current_buffer = saved_current_buffer;
12900
12901 /* Position cursor in window. */
12902 if (!hscroll_relative_p && hscroll_step_abs == 0)
12903 hscroll = max (0, (it.current_x
12904 - (ITERATOR_AT_END_OF_LINE_P (&it)
12905 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12906 : (text_area_width / 2))))
12907 / FRAME_COLUMN_WIDTH (it.f);
12908 else if ((!row_r2l_p
12909 && w->cursor.x >= text_area_width - h_margin)
12910 || (row_r2l_p && w->cursor.x <= h_margin))
12911 {
12912 if (hscroll_relative_p)
12913 wanted_x = text_area_width * (1 - hscroll_step_rel)
12914 - h_margin;
12915 else
12916 wanted_x = text_area_width
12917 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12918 - h_margin;
12919 hscroll
12920 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12921 }
12922 else
12923 {
12924 if (hscroll_relative_p)
12925 wanted_x = text_area_width * hscroll_step_rel
12926 + h_margin;
12927 else
12928 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12929 + h_margin;
12930 hscroll
12931 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12932 }
12933 hscroll = max (hscroll, w->min_hscroll);
12934
12935 /* Don't prevent redisplay optimizations if hscroll
12936 hasn't changed, as it will unnecessarily slow down
12937 redisplay. */
12938 if (w->hscroll != hscroll)
12939 {
12940 struct buffer *b = XBUFFER (w->contents);
12941 b->prevent_redisplay_optimizations_p = true;
12942 w->hscroll = hscroll;
12943 hscrolled_p = true;
12944 }
12945 }
12946 }
12947
12948 window = w->next;
12949 }
12950
12951 /* Value is true if hscroll of any leaf window has been changed. */
12952 return hscrolled_p;
12953 }
12954
12955
12956 /* Set hscroll so that cursor is visible and not inside horizontal
12957 scroll margins for all windows in the tree rooted at WINDOW. See
12958 also hscroll_window_tree above. Value is true if any window's
12959 hscroll has been changed. If it has, desired matrices on the frame
12960 of WINDOW are cleared. */
12961
12962 static bool
12963 hscroll_windows (Lisp_Object window)
12964 {
12965 bool hscrolled_p = hscroll_window_tree (window);
12966 if (hscrolled_p)
12967 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12968 return hscrolled_p;
12969 }
12970
12971
12972 \f
12973 /************************************************************************
12974 Redisplay
12975 ************************************************************************/
12976
12977 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12978 This is sometimes handy to have in a debugger session. */
12979
12980 #ifdef GLYPH_DEBUG
12981
12982 /* First and last unchanged row for try_window_id. */
12983
12984 static int debug_first_unchanged_at_end_vpos;
12985 static int debug_last_unchanged_at_beg_vpos;
12986
12987 /* Delta vpos and y. */
12988
12989 static int debug_dvpos, debug_dy;
12990
12991 /* Delta in characters and bytes for try_window_id. */
12992
12993 static ptrdiff_t debug_delta, debug_delta_bytes;
12994
12995 /* Values of window_end_pos and window_end_vpos at the end of
12996 try_window_id. */
12997
12998 static ptrdiff_t debug_end_vpos;
12999
13000 /* Append a string to W->desired_matrix->method. FMT is a printf
13001 format string. If trace_redisplay_p is true also printf the
13002 resulting string to stderr. */
13003
13004 static void debug_method_add (struct window *, char const *, ...)
13005 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13006
13007 static void
13008 debug_method_add (struct window *w, char const *fmt, ...)
13009 {
13010 void *ptr = w;
13011 char *method = w->desired_matrix->method;
13012 int len = strlen (method);
13013 int size = sizeof w->desired_matrix->method;
13014 int remaining = size - len - 1;
13015 va_list ap;
13016
13017 if (len && remaining)
13018 {
13019 method[len] = '|';
13020 --remaining, ++len;
13021 }
13022
13023 va_start (ap, fmt);
13024 vsnprintf (method + len, remaining + 1, fmt, ap);
13025 va_end (ap);
13026
13027 if (trace_redisplay_p)
13028 fprintf (stderr, "%p (%s): %s\n",
13029 ptr,
13030 ((BUFFERP (w->contents)
13031 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13032 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13033 : "no buffer"),
13034 method + len);
13035 }
13036
13037 #endif /* GLYPH_DEBUG */
13038
13039
13040 /* Value is true if all changes in window W, which displays
13041 current_buffer, are in the text between START and END. START is a
13042 buffer position, END is given as a distance from Z. Used in
13043 redisplay_internal for display optimization. */
13044
13045 static bool
13046 text_outside_line_unchanged_p (struct window *w,
13047 ptrdiff_t start, ptrdiff_t end)
13048 {
13049 bool unchanged_p = true;
13050
13051 /* If text or overlays have changed, see where. */
13052 if (window_outdated (w))
13053 {
13054 /* Gap in the line? */
13055 if (GPT < start || Z - GPT < end)
13056 unchanged_p = false;
13057
13058 /* Changes start in front of the line, or end after it? */
13059 if (unchanged_p
13060 && (BEG_UNCHANGED < start - 1
13061 || END_UNCHANGED < end))
13062 unchanged_p = false;
13063
13064 /* If selective display, can't optimize if changes start at the
13065 beginning of the line. */
13066 if (unchanged_p
13067 && INTEGERP (BVAR (current_buffer, selective_display))
13068 && XINT (BVAR (current_buffer, selective_display)) > 0
13069 && (BEG_UNCHANGED < start || GPT <= start))
13070 unchanged_p = false;
13071
13072 /* If there are overlays at the start or end of the line, these
13073 may have overlay strings with newlines in them. A change at
13074 START, for instance, may actually concern the display of such
13075 overlay strings as well, and they are displayed on different
13076 lines. So, quickly rule out this case. (For the future, it
13077 might be desirable to implement something more telling than
13078 just BEG/END_UNCHANGED.) */
13079 if (unchanged_p)
13080 {
13081 if (BEG + BEG_UNCHANGED == start
13082 && overlay_touches_p (start))
13083 unchanged_p = false;
13084 if (END_UNCHANGED == end
13085 && overlay_touches_p (Z - end))
13086 unchanged_p = false;
13087 }
13088
13089 /* Under bidi reordering, adding or deleting a character in the
13090 beginning of a paragraph, before the first strong directional
13091 character, can change the base direction of the paragraph (unless
13092 the buffer specifies a fixed paragraph direction), which will
13093 require to redisplay the whole paragraph. It might be worthwhile
13094 to find the paragraph limits and widen the range of redisplayed
13095 lines to that, but for now just give up this optimization. */
13096 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13097 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13098 unchanged_p = false;
13099 }
13100
13101 return unchanged_p;
13102 }
13103
13104
13105 /* Do a frame update, taking possible shortcuts into account. This is
13106 the main external entry point for redisplay.
13107
13108 If the last redisplay displayed an echo area message and that message
13109 is no longer requested, we clear the echo area or bring back the
13110 mini-buffer if that is in use. */
13111
13112 void
13113 redisplay (void)
13114 {
13115 redisplay_internal ();
13116 }
13117
13118
13119 static Lisp_Object
13120 overlay_arrow_string_or_property (Lisp_Object var)
13121 {
13122 Lisp_Object val;
13123
13124 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13125 return val;
13126
13127 return Voverlay_arrow_string;
13128 }
13129
13130 /* Return true if there are any overlay-arrows in current_buffer. */
13131 static bool
13132 overlay_arrow_in_current_buffer_p (void)
13133 {
13134 Lisp_Object vlist;
13135
13136 for (vlist = Voverlay_arrow_variable_list;
13137 CONSP (vlist);
13138 vlist = XCDR (vlist))
13139 {
13140 Lisp_Object var = XCAR (vlist);
13141 Lisp_Object val;
13142
13143 if (!SYMBOLP (var))
13144 continue;
13145 val = find_symbol_value (var);
13146 if (MARKERP (val)
13147 && current_buffer == XMARKER (val)->buffer)
13148 return true;
13149 }
13150 return false;
13151 }
13152
13153
13154 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13155 has changed. */
13156
13157 static bool
13158 overlay_arrows_changed_p (void)
13159 {
13160 Lisp_Object vlist;
13161
13162 for (vlist = Voverlay_arrow_variable_list;
13163 CONSP (vlist);
13164 vlist = XCDR (vlist))
13165 {
13166 Lisp_Object var = XCAR (vlist);
13167 Lisp_Object val, pstr;
13168
13169 if (!SYMBOLP (var))
13170 continue;
13171 val = find_symbol_value (var);
13172 if (!MARKERP (val))
13173 continue;
13174 if (! EQ (COERCE_MARKER (val),
13175 Fget (var, Qlast_arrow_position))
13176 || ! (pstr = overlay_arrow_string_or_property (var),
13177 EQ (pstr, Fget (var, Qlast_arrow_string))))
13178 return true;
13179 }
13180 return false;
13181 }
13182
13183 /* Mark overlay arrows to be updated on next redisplay. */
13184
13185 static void
13186 update_overlay_arrows (int up_to_date)
13187 {
13188 Lisp_Object vlist;
13189
13190 for (vlist = Voverlay_arrow_variable_list;
13191 CONSP (vlist);
13192 vlist = XCDR (vlist))
13193 {
13194 Lisp_Object var = XCAR (vlist);
13195
13196 if (!SYMBOLP (var))
13197 continue;
13198
13199 if (up_to_date > 0)
13200 {
13201 Lisp_Object val = find_symbol_value (var);
13202 Fput (var, Qlast_arrow_position,
13203 COERCE_MARKER (val));
13204 Fput (var, Qlast_arrow_string,
13205 overlay_arrow_string_or_property (var));
13206 }
13207 else if (up_to_date < 0
13208 || !NILP (Fget (var, Qlast_arrow_position)))
13209 {
13210 Fput (var, Qlast_arrow_position, Qt);
13211 Fput (var, Qlast_arrow_string, Qt);
13212 }
13213 }
13214 }
13215
13216
13217 /* Return overlay arrow string to display at row.
13218 Return integer (bitmap number) for arrow bitmap in left fringe.
13219 Return nil if no overlay arrow. */
13220
13221 static Lisp_Object
13222 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13223 {
13224 Lisp_Object vlist;
13225
13226 for (vlist = Voverlay_arrow_variable_list;
13227 CONSP (vlist);
13228 vlist = XCDR (vlist))
13229 {
13230 Lisp_Object var = XCAR (vlist);
13231 Lisp_Object val;
13232
13233 if (!SYMBOLP (var))
13234 continue;
13235
13236 val = find_symbol_value (var);
13237
13238 if (MARKERP (val)
13239 && current_buffer == XMARKER (val)->buffer
13240 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13241 {
13242 if (FRAME_WINDOW_P (it->f)
13243 /* FIXME: if ROW->reversed_p is set, this should test
13244 the right fringe, not the left one. */
13245 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13246 {
13247 #ifdef HAVE_WINDOW_SYSTEM
13248 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13249 {
13250 int fringe_bitmap = lookup_fringe_bitmap (val);
13251 if (fringe_bitmap != 0)
13252 return make_number (fringe_bitmap);
13253 }
13254 #endif
13255 return make_number (-1); /* Use default arrow bitmap. */
13256 }
13257 return overlay_arrow_string_or_property (var);
13258 }
13259 }
13260
13261 return Qnil;
13262 }
13263
13264 /* Return true if point moved out of or into a composition. Otherwise
13265 return false. PREV_BUF and PREV_PT are the last point buffer and
13266 position. BUF and PT are the current point buffer and position. */
13267
13268 static bool
13269 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13270 struct buffer *buf, ptrdiff_t pt)
13271 {
13272 ptrdiff_t start, end;
13273 Lisp_Object prop;
13274 Lisp_Object buffer;
13275
13276 XSETBUFFER (buffer, buf);
13277 /* Check a composition at the last point if point moved within the
13278 same buffer. */
13279 if (prev_buf == buf)
13280 {
13281 if (prev_pt == pt)
13282 /* Point didn't move. */
13283 return false;
13284
13285 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13286 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13287 && composition_valid_p (start, end, prop)
13288 && start < prev_pt && end > prev_pt)
13289 /* The last point was within the composition. Return true iff
13290 point moved out of the composition. */
13291 return (pt <= start || pt >= end);
13292 }
13293
13294 /* Check a composition at the current point. */
13295 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13296 && find_composition (pt, -1, &start, &end, &prop, buffer)
13297 && composition_valid_p (start, end, prop)
13298 && start < pt && end > pt);
13299 }
13300
13301 /* Reconsider the clip changes of buffer which is displayed in W. */
13302
13303 static void
13304 reconsider_clip_changes (struct window *w)
13305 {
13306 struct buffer *b = XBUFFER (w->contents);
13307
13308 if (b->clip_changed
13309 && w->window_end_valid
13310 && w->current_matrix->buffer == b
13311 && w->current_matrix->zv == BUF_ZV (b)
13312 && w->current_matrix->begv == BUF_BEGV (b))
13313 b->clip_changed = false;
13314
13315 /* If display wasn't paused, and W is not a tool bar window, see if
13316 point has been moved into or out of a composition. In that case,
13317 set b->clip_changed to force updating the screen. If
13318 b->clip_changed has already been set, skip this check. */
13319 if (!b->clip_changed && w->window_end_valid)
13320 {
13321 ptrdiff_t pt = (w == XWINDOW (selected_window)
13322 ? PT : marker_position (w->pointm));
13323
13324 if ((w->current_matrix->buffer != b || pt != w->last_point)
13325 && check_point_in_composition (w->current_matrix->buffer,
13326 w->last_point, b, pt))
13327 b->clip_changed = true;
13328 }
13329 }
13330
13331 static void
13332 propagate_buffer_redisplay (void)
13333 { /* Resetting b->text->redisplay is problematic!
13334 We can't just reset it in the case that some window that displays
13335 it has not been redisplayed; and such a window can stay
13336 unredisplayed for a long time if it's currently invisible.
13337 But we do want to reset it at the end of redisplay otherwise
13338 its displayed windows will keep being redisplayed over and over
13339 again.
13340 So we copy all b->text->redisplay flags up to their windows here,
13341 such that mark_window_display_accurate can safely reset
13342 b->text->redisplay. */
13343 Lisp_Object ws = window_list ();
13344 for (; CONSP (ws); ws = XCDR (ws))
13345 {
13346 struct window *thisw = XWINDOW (XCAR (ws));
13347 struct buffer *thisb = XBUFFER (thisw->contents);
13348 if (thisb->text->redisplay)
13349 thisw->redisplay = true;
13350 }
13351 }
13352
13353 #define STOP_POLLING \
13354 do { if (! polling_stopped_here) stop_polling (); \
13355 polling_stopped_here = true; } while (false)
13356
13357 #define RESUME_POLLING \
13358 do { if (polling_stopped_here) start_polling (); \
13359 polling_stopped_here = false; } while (false)
13360
13361
13362 /* Perhaps in the future avoid recentering windows if it
13363 is not necessary; currently that causes some problems. */
13364
13365 static void
13366 redisplay_internal (void)
13367 {
13368 struct window *w = XWINDOW (selected_window);
13369 struct window *sw;
13370 struct frame *fr;
13371 bool pending;
13372 bool must_finish = false, match_p;
13373 struct text_pos tlbufpos, tlendpos;
13374 int number_of_visible_frames;
13375 ptrdiff_t count;
13376 struct frame *sf;
13377 bool polling_stopped_here = false;
13378 Lisp_Object tail, frame;
13379
13380 /* True means redisplay has to consider all windows on all
13381 frames. False, only selected_window is considered. */
13382 bool consider_all_windows_p;
13383
13384 /* True means redisplay has to redisplay the miniwindow. */
13385 bool update_miniwindow_p = false;
13386
13387 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13388
13389 /* No redisplay if running in batch mode or frame is not yet fully
13390 initialized, or redisplay is explicitly turned off by setting
13391 Vinhibit_redisplay. */
13392 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13393 || !NILP (Vinhibit_redisplay))
13394 return;
13395
13396 /* Don't examine these until after testing Vinhibit_redisplay.
13397 When Emacs is shutting down, perhaps because its connection to
13398 X has dropped, we should not look at them at all. */
13399 fr = XFRAME (w->frame);
13400 sf = SELECTED_FRAME ();
13401
13402 if (!fr->glyphs_initialized_p)
13403 return;
13404
13405 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13406 if (popup_activated ())
13407 return;
13408 #endif
13409
13410 /* I don't think this happens but let's be paranoid. */
13411 if (redisplaying_p)
13412 return;
13413
13414 /* Record a function that clears redisplaying_p
13415 when we leave this function. */
13416 count = SPECPDL_INDEX ();
13417 record_unwind_protect_void (unwind_redisplay);
13418 redisplaying_p = true;
13419 specbind (Qinhibit_free_realized_faces, Qnil);
13420
13421 /* Record this function, so it appears on the profiler's backtraces. */
13422 record_in_backtrace (Qredisplay_internal, 0, 0);
13423
13424 FOR_EACH_FRAME (tail, frame)
13425 XFRAME (frame)->already_hscrolled_p = false;
13426
13427 retry:
13428 /* Remember the currently selected window. */
13429 sw = w;
13430
13431 pending = false;
13432 forget_escape_and_glyphless_faces ();
13433
13434 inhibit_free_realized_faces = false;
13435
13436 /* If face_change, init_iterator will free all realized faces, which
13437 includes the faces referenced from current matrices. So, we
13438 can't reuse current matrices in this case. */
13439 if (face_change)
13440 windows_or_buffers_changed = 47;
13441
13442 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13443 && FRAME_TTY (sf)->previous_frame != sf)
13444 {
13445 /* Since frames on a single ASCII terminal share the same
13446 display area, displaying a different frame means redisplay
13447 the whole thing. */
13448 SET_FRAME_GARBAGED (sf);
13449 #ifndef DOS_NT
13450 set_tty_color_mode (FRAME_TTY (sf), sf);
13451 #endif
13452 FRAME_TTY (sf)->previous_frame = sf;
13453 }
13454
13455 /* Set the visible flags for all frames. Do this before checking for
13456 resized or garbaged frames; they want to know if their frames are
13457 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13458 number_of_visible_frames = 0;
13459
13460 FOR_EACH_FRAME (tail, frame)
13461 {
13462 struct frame *f = XFRAME (frame);
13463
13464 if (FRAME_VISIBLE_P (f))
13465 {
13466 ++number_of_visible_frames;
13467 /* Adjust matrices for visible frames only. */
13468 if (f->fonts_changed)
13469 {
13470 adjust_frame_glyphs (f);
13471 /* Disable all redisplay optimizations for this frame.
13472 This is because adjust_frame_glyphs resets the
13473 enabled_p flag for all glyph rows of all windows, so
13474 many optimizations will fail anyway, and some might
13475 fail to test that flag and do bogus things as
13476 result. */
13477 SET_FRAME_GARBAGED (f);
13478 f->fonts_changed = false;
13479 }
13480 /* If cursor type has been changed on the frame
13481 other than selected, consider all frames. */
13482 if (f != sf && f->cursor_type_changed)
13483 fset_redisplay (f);
13484 }
13485 clear_desired_matrices (f);
13486 }
13487
13488 /* Notice any pending interrupt request to change frame size. */
13489 do_pending_window_change (true);
13490
13491 /* do_pending_window_change could change the selected_window due to
13492 frame resizing which makes the selected window too small. */
13493 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13494 sw = w;
13495
13496 /* Clear frames marked as garbaged. */
13497 clear_garbaged_frames ();
13498
13499 /* Build menubar and tool-bar items. */
13500 if (NILP (Vmemory_full))
13501 prepare_menu_bars ();
13502
13503 reconsider_clip_changes (w);
13504
13505 /* In most cases selected window displays current buffer. */
13506 match_p = XBUFFER (w->contents) == current_buffer;
13507 if (match_p)
13508 {
13509 /* Detect case that we need to write or remove a star in the mode line. */
13510 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13511 w->update_mode_line = true;
13512
13513 if (mode_line_update_needed (w))
13514 w->update_mode_line = true;
13515
13516 /* If reconsider_clip_changes above decided that the narrowing
13517 in the current buffer changed, make sure all other windows
13518 showing that buffer will be redisplayed. */
13519 if (current_buffer->clip_changed)
13520 bset_update_mode_line (current_buffer);
13521 }
13522
13523 /* Normally the message* functions will have already displayed and
13524 updated the echo area, but the frame may have been trashed, or
13525 the update may have been preempted, so display the echo area
13526 again here. Checking message_cleared_p captures the case that
13527 the echo area should be cleared. */
13528 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13529 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13530 || (message_cleared_p
13531 && minibuf_level == 0
13532 /* If the mini-window is currently selected, this means the
13533 echo-area doesn't show through. */
13534 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13535 {
13536 echo_area_display (false);
13537
13538 if (message_cleared_p)
13539 update_miniwindow_p = true;
13540
13541 must_finish = true;
13542
13543 /* If we don't display the current message, don't clear the
13544 message_cleared_p flag, because, if we did, we wouldn't clear
13545 the echo area in the next redisplay which doesn't preserve
13546 the echo area. */
13547 if (!display_last_displayed_message_p)
13548 message_cleared_p = false;
13549 }
13550 else if (EQ (selected_window, minibuf_window)
13551 && (current_buffer->clip_changed || window_outdated (w))
13552 && resize_mini_window (w, false))
13553 {
13554 /* Resized active mini-window to fit the size of what it is
13555 showing if its contents might have changed. */
13556 must_finish = true;
13557
13558 /* If window configuration was changed, frames may have been
13559 marked garbaged. Clear them or we will experience
13560 surprises wrt scrolling. */
13561 clear_garbaged_frames ();
13562 }
13563
13564 if (windows_or_buffers_changed && !update_mode_lines)
13565 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13566 only the windows's contents needs to be refreshed, or whether the
13567 mode-lines also need a refresh. */
13568 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13569 ? REDISPLAY_SOME : 32);
13570
13571 /* If specs for an arrow have changed, do thorough redisplay
13572 to ensure we remove any arrow that should no longer exist. */
13573 if (overlay_arrows_changed_p ())
13574 /* Apparently, this is the only case where we update other windows,
13575 without updating other mode-lines. */
13576 windows_or_buffers_changed = 49;
13577
13578 consider_all_windows_p = (update_mode_lines
13579 || windows_or_buffers_changed);
13580
13581 #define AINC(a,i) \
13582 { \
13583 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13584 if (INTEGERP (entry)) \
13585 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13586 }
13587
13588 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13589 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13590
13591 /* Optimize the case that only the line containing the cursor in the
13592 selected window has changed. Variables starting with this_ are
13593 set in display_line and record information about the line
13594 containing the cursor. */
13595 tlbufpos = this_line_start_pos;
13596 tlendpos = this_line_end_pos;
13597 if (!consider_all_windows_p
13598 && CHARPOS (tlbufpos) > 0
13599 && !w->update_mode_line
13600 && !current_buffer->clip_changed
13601 && !current_buffer->prevent_redisplay_optimizations_p
13602 && FRAME_VISIBLE_P (XFRAME (w->frame))
13603 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13604 && !XFRAME (w->frame)->cursor_type_changed
13605 && !XFRAME (w->frame)->face_change
13606 /* Make sure recorded data applies to current buffer, etc. */
13607 && this_line_buffer == current_buffer
13608 && match_p
13609 && !w->force_start
13610 && !w->optional_new_start
13611 /* Point must be on the line that we have info recorded about. */
13612 && PT >= CHARPOS (tlbufpos)
13613 && PT <= Z - CHARPOS (tlendpos)
13614 /* All text outside that line, including its final newline,
13615 must be unchanged. */
13616 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13617 CHARPOS (tlendpos)))
13618 {
13619 if (CHARPOS (tlbufpos) > BEGV
13620 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13621 && (CHARPOS (tlbufpos) == ZV
13622 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13623 /* Former continuation line has disappeared by becoming empty. */
13624 goto cancel;
13625 else if (window_outdated (w) || MINI_WINDOW_P (w))
13626 {
13627 /* We have to handle the case of continuation around a
13628 wide-column character (see the comment in indent.c around
13629 line 1340).
13630
13631 For instance, in the following case:
13632
13633 -------- Insert --------
13634 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13635 J_I_ ==> J_I_ `^^' are cursors.
13636 ^^ ^^
13637 -------- --------
13638
13639 As we have to redraw the line above, we cannot use this
13640 optimization. */
13641
13642 struct it it;
13643 int line_height_before = this_line_pixel_height;
13644
13645 /* Note that start_display will handle the case that the
13646 line starting at tlbufpos is a continuation line. */
13647 start_display (&it, w, tlbufpos);
13648
13649 /* Implementation note: It this still necessary? */
13650 if (it.current_x != this_line_start_x)
13651 goto cancel;
13652
13653 TRACE ((stderr, "trying display optimization 1\n"));
13654 w->cursor.vpos = -1;
13655 overlay_arrow_seen = false;
13656 it.vpos = this_line_vpos;
13657 it.current_y = this_line_y;
13658 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13659 display_line (&it);
13660
13661 /* If line contains point, is not continued,
13662 and ends at same distance from eob as before, we win. */
13663 if (w->cursor.vpos >= 0
13664 /* Line is not continued, otherwise this_line_start_pos
13665 would have been set to 0 in display_line. */
13666 && CHARPOS (this_line_start_pos)
13667 /* Line ends as before. */
13668 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13669 /* Line has same height as before. Otherwise other lines
13670 would have to be shifted up or down. */
13671 && this_line_pixel_height == line_height_before)
13672 {
13673 /* If this is not the window's last line, we must adjust
13674 the charstarts of the lines below. */
13675 if (it.current_y < it.last_visible_y)
13676 {
13677 struct glyph_row *row
13678 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13679 ptrdiff_t delta, delta_bytes;
13680
13681 /* We used to distinguish between two cases here,
13682 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13683 when the line ends in a newline or the end of the
13684 buffer's accessible portion. But both cases did
13685 the same, so they were collapsed. */
13686 delta = (Z
13687 - CHARPOS (tlendpos)
13688 - MATRIX_ROW_START_CHARPOS (row));
13689 delta_bytes = (Z_BYTE
13690 - BYTEPOS (tlendpos)
13691 - MATRIX_ROW_START_BYTEPOS (row));
13692
13693 increment_matrix_positions (w->current_matrix,
13694 this_line_vpos + 1,
13695 w->current_matrix->nrows,
13696 delta, delta_bytes);
13697 }
13698
13699 /* If this row displays text now but previously didn't,
13700 or vice versa, w->window_end_vpos may have to be
13701 adjusted. */
13702 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13703 {
13704 if (w->window_end_vpos < this_line_vpos)
13705 w->window_end_vpos = this_line_vpos;
13706 }
13707 else if (w->window_end_vpos == this_line_vpos
13708 && this_line_vpos > 0)
13709 w->window_end_vpos = this_line_vpos - 1;
13710 w->window_end_valid = false;
13711
13712 /* Update hint: No need to try to scroll in update_window. */
13713 w->desired_matrix->no_scrolling_p = true;
13714
13715 #ifdef GLYPH_DEBUG
13716 *w->desired_matrix->method = 0;
13717 debug_method_add (w, "optimization 1");
13718 #endif
13719 #ifdef HAVE_WINDOW_SYSTEM
13720 update_window_fringes (w, false);
13721 #endif
13722 goto update;
13723 }
13724 else
13725 goto cancel;
13726 }
13727 else if (/* Cursor position hasn't changed. */
13728 PT == w->last_point
13729 /* Make sure the cursor was last displayed
13730 in this window. Otherwise we have to reposition it. */
13731
13732 /* PXW: Must be converted to pixels, probably. */
13733 && 0 <= w->cursor.vpos
13734 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13735 {
13736 if (!must_finish)
13737 {
13738 do_pending_window_change (true);
13739 /* If selected_window changed, redisplay again. */
13740 if (WINDOWP (selected_window)
13741 && (w = XWINDOW (selected_window)) != sw)
13742 goto retry;
13743
13744 /* We used to always goto end_of_redisplay here, but this
13745 isn't enough if we have a blinking cursor. */
13746 if (w->cursor_off_p == w->last_cursor_off_p)
13747 goto end_of_redisplay;
13748 }
13749 goto update;
13750 }
13751 /* If highlighting the region, or if the cursor is in the echo area,
13752 then we can't just move the cursor. */
13753 else if (NILP (Vshow_trailing_whitespace)
13754 && !cursor_in_echo_area)
13755 {
13756 struct it it;
13757 struct glyph_row *row;
13758
13759 /* Skip from tlbufpos to PT and see where it is. Note that
13760 PT may be in invisible text. If so, we will end at the
13761 next visible position. */
13762 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13763 NULL, DEFAULT_FACE_ID);
13764 it.current_x = this_line_start_x;
13765 it.current_y = this_line_y;
13766 it.vpos = this_line_vpos;
13767
13768 /* The call to move_it_to stops in front of PT, but
13769 moves over before-strings. */
13770 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13771
13772 if (it.vpos == this_line_vpos
13773 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13774 row->enabled_p))
13775 {
13776 eassert (this_line_vpos == it.vpos);
13777 eassert (this_line_y == it.current_y);
13778 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13779 #ifdef GLYPH_DEBUG
13780 *w->desired_matrix->method = 0;
13781 debug_method_add (w, "optimization 3");
13782 #endif
13783 goto update;
13784 }
13785 else
13786 goto cancel;
13787 }
13788
13789 cancel:
13790 /* Text changed drastically or point moved off of line. */
13791 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13792 }
13793
13794 CHARPOS (this_line_start_pos) = 0;
13795 ++clear_face_cache_count;
13796 #ifdef HAVE_WINDOW_SYSTEM
13797 ++clear_image_cache_count;
13798 #endif
13799
13800 /* Build desired matrices, and update the display. If
13801 consider_all_windows_p, do it for all windows on all frames that
13802 require redisplay, as specified by their 'redisplay' flag.
13803 Otherwise do it for selected_window, only. */
13804
13805 if (consider_all_windows_p)
13806 {
13807 FOR_EACH_FRAME (tail, frame)
13808 XFRAME (frame)->updated_p = false;
13809
13810 propagate_buffer_redisplay ();
13811
13812 FOR_EACH_FRAME (tail, frame)
13813 {
13814 struct frame *f = XFRAME (frame);
13815
13816 /* We don't have to do anything for unselected terminal
13817 frames. */
13818 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13819 && !EQ (FRAME_TTY (f)->top_frame, frame))
13820 continue;
13821
13822 retry_frame:
13823 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13824 {
13825 bool gcscrollbars
13826 /* Only GC scrollbars when we redisplay the whole frame. */
13827 = f->redisplay || !REDISPLAY_SOME_P ();
13828 bool f_redisplay_flag = f->redisplay;
13829 /* Mark all the scroll bars to be removed; we'll redeem
13830 the ones we want when we redisplay their windows. */
13831 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13832 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13833
13834 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13835 redisplay_windows (FRAME_ROOT_WINDOW (f));
13836 /* Remember that the invisible frames need to be redisplayed next
13837 time they're visible. */
13838 else if (!REDISPLAY_SOME_P ())
13839 f->redisplay = true;
13840
13841 /* The X error handler may have deleted that frame. */
13842 if (!FRAME_LIVE_P (f))
13843 continue;
13844
13845 /* Any scroll bars which redisplay_windows should have
13846 nuked should now go away. */
13847 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13848 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13849
13850 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13851 {
13852 /* If fonts changed on visible frame, display again. */
13853 if (f->fonts_changed)
13854 {
13855 adjust_frame_glyphs (f);
13856 /* Disable all redisplay optimizations for this
13857 frame. For the reasons, see the comment near
13858 the previous call to adjust_frame_glyphs above. */
13859 SET_FRAME_GARBAGED (f);
13860 f->fonts_changed = false;
13861 goto retry_frame;
13862 }
13863
13864 /* See if we have to hscroll. */
13865 if (!f->already_hscrolled_p)
13866 {
13867 f->already_hscrolled_p = true;
13868 if (hscroll_windows (f->root_window))
13869 goto retry_frame;
13870 }
13871
13872 /* If the frame's redisplay flag was not set before
13873 we went about redisplaying its windows, but it is
13874 set now, that means we employed some redisplay
13875 optimizations inside redisplay_windows, and
13876 bypassed producing some screen lines. But if
13877 f->redisplay is now set, it might mean the old
13878 faces are no longer valid (e.g., if redisplaying
13879 some window called some Lisp which defined a new
13880 face or redefined an existing face), so trying to
13881 use them in update_frame will segfault.
13882 Therefore, we must redisplay this frame. */
13883 if (!f_redisplay_flag && f->redisplay)
13884 goto retry_frame;
13885
13886 /* Prevent various kinds of signals during display
13887 update. stdio is not robust about handling
13888 signals, which can cause an apparent I/O error. */
13889 if (interrupt_input)
13890 unrequest_sigio ();
13891 STOP_POLLING;
13892
13893 pending |= update_frame (f, false, false);
13894 f->cursor_type_changed = false;
13895 f->updated_p = true;
13896 }
13897 }
13898 }
13899
13900 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13901
13902 if (!pending)
13903 {
13904 /* Do the mark_window_display_accurate after all windows have
13905 been redisplayed because this call resets flags in buffers
13906 which are needed for proper redisplay. */
13907 FOR_EACH_FRAME (tail, frame)
13908 {
13909 struct frame *f = XFRAME (frame);
13910 if (f->updated_p)
13911 {
13912 f->redisplay = false;
13913 mark_window_display_accurate (f->root_window, true);
13914 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13915 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13916 }
13917 }
13918 }
13919 }
13920 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13921 {
13922 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13923 struct frame *mini_frame;
13924
13925 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13926 /* Use list_of_error, not Qerror, so that
13927 we catch only errors and don't run the debugger. */
13928 internal_condition_case_1 (redisplay_window_1, selected_window,
13929 list_of_error,
13930 redisplay_window_error);
13931 if (update_miniwindow_p)
13932 internal_condition_case_1 (redisplay_window_1, mini_window,
13933 list_of_error,
13934 redisplay_window_error);
13935
13936 /* Compare desired and current matrices, perform output. */
13937
13938 update:
13939 /* If fonts changed, display again. Likewise if redisplay_window_1
13940 above caused some change (e.g., a change in faces) that requires
13941 considering the entire frame again. */
13942 if (sf->fonts_changed || sf->redisplay)
13943 {
13944 if (sf->redisplay)
13945 {
13946 /* Set this to force a more thorough redisplay.
13947 Otherwise, we might immediately loop back to the
13948 above "else-if" clause (since all the conditions that
13949 led here might still be true), and we will then
13950 infloop, because the selected-frame's redisplay flag
13951 is not (and cannot be) reset. */
13952 windows_or_buffers_changed = 50;
13953 }
13954 goto retry;
13955 }
13956
13957 /* Prevent freeing of realized faces, since desired matrices are
13958 pending that reference the faces we computed and cached. */
13959 inhibit_free_realized_faces = true;
13960
13961 /* Prevent various kinds of signals during display update.
13962 stdio is not robust about handling signals,
13963 which can cause an apparent I/O error. */
13964 if (interrupt_input)
13965 unrequest_sigio ();
13966 STOP_POLLING;
13967
13968 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13969 {
13970 if (hscroll_windows (selected_window))
13971 goto retry;
13972
13973 XWINDOW (selected_window)->must_be_updated_p = true;
13974 pending = update_frame (sf, false, false);
13975 sf->cursor_type_changed = false;
13976 }
13977
13978 /* We may have called echo_area_display at the top of this
13979 function. If the echo area is on another frame, that may
13980 have put text on a frame other than the selected one, so the
13981 above call to update_frame would not have caught it. Catch
13982 it here. */
13983 mini_window = FRAME_MINIBUF_WINDOW (sf);
13984 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13985
13986 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13987 {
13988 XWINDOW (mini_window)->must_be_updated_p = true;
13989 pending |= update_frame (mini_frame, false, false);
13990 mini_frame->cursor_type_changed = false;
13991 if (!pending && hscroll_windows (mini_window))
13992 goto retry;
13993 }
13994 }
13995
13996 /* If display was paused because of pending input, make sure we do a
13997 thorough update the next time. */
13998 if (pending)
13999 {
14000 /* Prevent the optimization at the beginning of
14001 redisplay_internal that tries a single-line update of the
14002 line containing the cursor in the selected window. */
14003 CHARPOS (this_line_start_pos) = 0;
14004
14005 /* Let the overlay arrow be updated the next time. */
14006 update_overlay_arrows (0);
14007
14008 /* If we pause after scrolling, some rows in the current
14009 matrices of some windows are not valid. */
14010 if (!WINDOW_FULL_WIDTH_P (w)
14011 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14012 update_mode_lines = 36;
14013 }
14014 else
14015 {
14016 if (!consider_all_windows_p)
14017 {
14018 /* This has already been done above if
14019 consider_all_windows_p is set. */
14020 if (XBUFFER (w->contents)->text->redisplay
14021 && buffer_window_count (XBUFFER (w->contents)) > 1)
14022 /* This can happen if b->text->redisplay was set during
14023 jit-lock. */
14024 propagate_buffer_redisplay ();
14025 mark_window_display_accurate_1 (w, true);
14026
14027 /* Say overlay arrows are up to date. */
14028 update_overlay_arrows (1);
14029
14030 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14031 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14032 }
14033
14034 update_mode_lines = 0;
14035 windows_or_buffers_changed = 0;
14036 }
14037
14038 /* Start SIGIO interrupts coming again. Having them off during the
14039 code above makes it less likely one will discard output, but not
14040 impossible, since there might be stuff in the system buffer here.
14041 But it is much hairier to try to do anything about that. */
14042 if (interrupt_input)
14043 request_sigio ();
14044 RESUME_POLLING;
14045
14046 /* If a frame has become visible which was not before, redisplay
14047 again, so that we display it. Expose events for such a frame
14048 (which it gets when becoming visible) don't call the parts of
14049 redisplay constructing glyphs, so simply exposing a frame won't
14050 display anything in this case. So, we have to display these
14051 frames here explicitly. */
14052 if (!pending)
14053 {
14054 int new_count = 0;
14055
14056 FOR_EACH_FRAME (tail, frame)
14057 {
14058 if (XFRAME (frame)->visible)
14059 new_count++;
14060 }
14061
14062 if (new_count != number_of_visible_frames)
14063 windows_or_buffers_changed = 52;
14064 }
14065
14066 /* Change frame size now if a change is pending. */
14067 do_pending_window_change (true);
14068
14069 /* If we just did a pending size change, or have additional
14070 visible frames, or selected_window changed, redisplay again. */
14071 if ((windows_or_buffers_changed && !pending)
14072 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14073 goto retry;
14074
14075 /* Clear the face and image caches.
14076
14077 We used to do this only if consider_all_windows_p. But the cache
14078 needs to be cleared if a timer creates images in the current
14079 buffer (e.g. the test case in Bug#6230). */
14080
14081 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14082 {
14083 clear_face_cache (false);
14084 clear_face_cache_count = 0;
14085 }
14086
14087 #ifdef HAVE_WINDOW_SYSTEM
14088 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14089 {
14090 clear_image_caches (Qnil);
14091 clear_image_cache_count = 0;
14092 }
14093 #endif /* HAVE_WINDOW_SYSTEM */
14094
14095 end_of_redisplay:
14096 #ifdef HAVE_NS
14097 ns_set_doc_edited ();
14098 #endif
14099 if (interrupt_input && interrupts_deferred)
14100 request_sigio ();
14101
14102 unbind_to (count, Qnil);
14103 RESUME_POLLING;
14104 }
14105
14106
14107 /* Redisplay, but leave alone any recent echo area message unless
14108 another message has been requested in its place.
14109
14110 This is useful in situations where you need to redisplay but no
14111 user action has occurred, making it inappropriate for the message
14112 area to be cleared. See tracking_off and
14113 wait_reading_process_output for examples of these situations.
14114
14115 FROM_WHERE is an integer saying from where this function was
14116 called. This is useful for debugging. */
14117
14118 void
14119 redisplay_preserve_echo_area (int from_where)
14120 {
14121 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14122
14123 if (!NILP (echo_area_buffer[1]))
14124 {
14125 /* We have a previously displayed message, but no current
14126 message. Redisplay the previous message. */
14127 display_last_displayed_message_p = true;
14128 redisplay_internal ();
14129 display_last_displayed_message_p = false;
14130 }
14131 else
14132 redisplay_internal ();
14133
14134 flush_frame (SELECTED_FRAME ());
14135 }
14136
14137
14138 /* Function registered with record_unwind_protect in redisplay_internal. */
14139
14140 static void
14141 unwind_redisplay (void)
14142 {
14143 redisplaying_p = false;
14144 }
14145
14146
14147 /* Mark the display of leaf window W as accurate or inaccurate.
14148 If ACCURATE_P, mark display of W as accurate.
14149 If !ACCURATE_P, arrange for W to be redisplayed the next
14150 time redisplay_internal is called. */
14151
14152 static void
14153 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14154 {
14155 struct buffer *b = XBUFFER (w->contents);
14156
14157 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14158 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14159 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14160
14161 if (accurate_p)
14162 {
14163 b->clip_changed = false;
14164 b->prevent_redisplay_optimizations_p = false;
14165 eassert (buffer_window_count (b) > 0);
14166 /* Resetting b->text->redisplay is problematic!
14167 In order to make it safer to do it here, redisplay_internal must
14168 have copied all b->text->redisplay to their respective windows. */
14169 b->text->redisplay = false;
14170
14171 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14172 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14173 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14174 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14175
14176 w->current_matrix->buffer = b;
14177 w->current_matrix->begv = BUF_BEGV (b);
14178 w->current_matrix->zv = BUF_ZV (b);
14179
14180 w->last_cursor_vpos = w->cursor.vpos;
14181 w->last_cursor_off_p = w->cursor_off_p;
14182
14183 if (w == XWINDOW (selected_window))
14184 w->last_point = BUF_PT (b);
14185 else
14186 w->last_point = marker_position (w->pointm);
14187
14188 w->window_end_valid = true;
14189 w->update_mode_line = false;
14190 }
14191
14192 w->redisplay = !accurate_p;
14193 }
14194
14195
14196 /* Mark the display of windows in the window tree rooted at WINDOW as
14197 accurate or inaccurate. If ACCURATE_P, mark display of
14198 windows as accurate. If !ACCURATE_P, arrange for windows to
14199 be redisplayed the next time redisplay_internal is called. */
14200
14201 void
14202 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14203 {
14204 struct window *w;
14205
14206 for (; !NILP (window); window = w->next)
14207 {
14208 w = XWINDOW (window);
14209 if (WINDOWP (w->contents))
14210 mark_window_display_accurate (w->contents, accurate_p);
14211 else
14212 mark_window_display_accurate_1 (w, accurate_p);
14213 }
14214
14215 if (accurate_p)
14216 update_overlay_arrows (1);
14217 else
14218 /* Force a thorough redisplay the next time by setting
14219 last_arrow_position and last_arrow_string to t, which is
14220 unequal to any useful value of Voverlay_arrow_... */
14221 update_overlay_arrows (-1);
14222 }
14223
14224
14225 /* Return value in display table DP (Lisp_Char_Table *) for character
14226 C. Since a display table doesn't have any parent, we don't have to
14227 follow parent. Do not call this function directly but use the
14228 macro DISP_CHAR_VECTOR. */
14229
14230 Lisp_Object
14231 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14232 {
14233 Lisp_Object val;
14234
14235 if (ASCII_CHAR_P (c))
14236 {
14237 val = dp->ascii;
14238 if (SUB_CHAR_TABLE_P (val))
14239 val = XSUB_CHAR_TABLE (val)->contents[c];
14240 }
14241 else
14242 {
14243 Lisp_Object table;
14244
14245 XSETCHAR_TABLE (table, dp);
14246 val = char_table_ref (table, c);
14247 }
14248 if (NILP (val))
14249 val = dp->defalt;
14250 return val;
14251 }
14252
14253
14254 \f
14255 /***********************************************************************
14256 Window Redisplay
14257 ***********************************************************************/
14258
14259 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14260
14261 static void
14262 redisplay_windows (Lisp_Object window)
14263 {
14264 while (!NILP (window))
14265 {
14266 struct window *w = XWINDOW (window);
14267
14268 if (WINDOWP (w->contents))
14269 redisplay_windows (w->contents);
14270 else if (BUFFERP (w->contents))
14271 {
14272 displayed_buffer = XBUFFER (w->contents);
14273 /* Use list_of_error, not Qerror, so that
14274 we catch only errors and don't run the debugger. */
14275 internal_condition_case_1 (redisplay_window_0, window,
14276 list_of_error,
14277 redisplay_window_error);
14278 }
14279
14280 window = w->next;
14281 }
14282 }
14283
14284 static Lisp_Object
14285 redisplay_window_error (Lisp_Object ignore)
14286 {
14287 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14288 return Qnil;
14289 }
14290
14291 static Lisp_Object
14292 redisplay_window_0 (Lisp_Object window)
14293 {
14294 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14295 redisplay_window (window, false);
14296 return Qnil;
14297 }
14298
14299 static Lisp_Object
14300 redisplay_window_1 (Lisp_Object window)
14301 {
14302 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14303 redisplay_window (window, true);
14304 return Qnil;
14305 }
14306 \f
14307
14308 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14309 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14310 which positions recorded in ROW differ from current buffer
14311 positions.
14312
14313 Return true iff cursor is on this row. */
14314
14315 static bool
14316 set_cursor_from_row (struct window *w, struct glyph_row *row,
14317 struct glyph_matrix *matrix,
14318 ptrdiff_t delta, ptrdiff_t delta_bytes,
14319 int dy, int dvpos)
14320 {
14321 struct glyph *glyph = row->glyphs[TEXT_AREA];
14322 struct glyph *end = glyph + row->used[TEXT_AREA];
14323 struct glyph *cursor = NULL;
14324 /* The last known character position in row. */
14325 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14326 int x = row->x;
14327 ptrdiff_t pt_old = PT - delta;
14328 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14329 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14330 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14331 /* A glyph beyond the edge of TEXT_AREA which we should never
14332 touch. */
14333 struct glyph *glyphs_end = end;
14334 /* True means we've found a match for cursor position, but that
14335 glyph has the avoid_cursor_p flag set. */
14336 bool match_with_avoid_cursor = false;
14337 /* True means we've seen at least one glyph that came from a
14338 display string. */
14339 bool string_seen = false;
14340 /* Largest and smallest buffer positions seen so far during scan of
14341 glyph row. */
14342 ptrdiff_t bpos_max = pos_before;
14343 ptrdiff_t bpos_min = pos_after;
14344 /* Last buffer position covered by an overlay string with an integer
14345 `cursor' property. */
14346 ptrdiff_t bpos_covered = 0;
14347 /* True means the display string on which to display the cursor
14348 comes from a text property, not from an overlay. */
14349 bool string_from_text_prop = false;
14350
14351 /* Don't even try doing anything if called for a mode-line or
14352 header-line row, since the rest of the code isn't prepared to
14353 deal with such calamities. */
14354 eassert (!row->mode_line_p);
14355 if (row->mode_line_p)
14356 return false;
14357
14358 /* Skip over glyphs not having an object at the start and the end of
14359 the row. These are special glyphs like truncation marks on
14360 terminal frames. */
14361 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14362 {
14363 if (!row->reversed_p)
14364 {
14365 while (glyph < end
14366 && NILP (glyph->object)
14367 && glyph->charpos < 0)
14368 {
14369 x += glyph->pixel_width;
14370 ++glyph;
14371 }
14372 while (end > glyph
14373 && NILP ((end - 1)->object)
14374 /* CHARPOS is zero for blanks and stretch glyphs
14375 inserted by extend_face_to_end_of_line. */
14376 && (end - 1)->charpos <= 0)
14377 --end;
14378 glyph_before = glyph - 1;
14379 glyph_after = end;
14380 }
14381 else
14382 {
14383 struct glyph *g;
14384
14385 /* If the glyph row is reversed, we need to process it from back
14386 to front, so swap the edge pointers. */
14387 glyphs_end = end = glyph - 1;
14388 glyph += row->used[TEXT_AREA] - 1;
14389
14390 while (glyph > end + 1
14391 && NILP (glyph->object)
14392 && glyph->charpos < 0)
14393 {
14394 --glyph;
14395 x -= glyph->pixel_width;
14396 }
14397 if (NILP (glyph->object) && glyph->charpos < 0)
14398 --glyph;
14399 /* By default, in reversed rows we put the cursor on the
14400 rightmost (first in the reading order) glyph. */
14401 for (g = end + 1; g < glyph; g++)
14402 x += g->pixel_width;
14403 while (end < glyph
14404 && NILP ((end + 1)->object)
14405 && (end + 1)->charpos <= 0)
14406 ++end;
14407 glyph_before = glyph + 1;
14408 glyph_after = end;
14409 }
14410 }
14411 else if (row->reversed_p)
14412 {
14413 /* In R2L rows that don't display text, put the cursor on the
14414 rightmost glyph. Case in point: an empty last line that is
14415 part of an R2L paragraph. */
14416 cursor = end - 1;
14417 /* Avoid placing the cursor on the last glyph of the row, where
14418 on terminal frames we hold the vertical border between
14419 adjacent windows. */
14420 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14421 && !WINDOW_RIGHTMOST_P (w)
14422 && cursor == row->glyphs[LAST_AREA] - 1)
14423 cursor--;
14424 x = -1; /* will be computed below, at label compute_x */
14425 }
14426
14427 /* Step 1: Try to find the glyph whose character position
14428 corresponds to point. If that's not possible, find 2 glyphs
14429 whose character positions are the closest to point, one before
14430 point, the other after it. */
14431 if (!row->reversed_p)
14432 while (/* not marched to end of glyph row */
14433 glyph < end
14434 /* glyph was not inserted by redisplay for internal purposes */
14435 && !NILP (glyph->object))
14436 {
14437 if (BUFFERP (glyph->object))
14438 {
14439 ptrdiff_t dpos = glyph->charpos - pt_old;
14440
14441 if (glyph->charpos > bpos_max)
14442 bpos_max = glyph->charpos;
14443 if (glyph->charpos < bpos_min)
14444 bpos_min = glyph->charpos;
14445 if (!glyph->avoid_cursor_p)
14446 {
14447 /* If we hit point, we've found the glyph on which to
14448 display the cursor. */
14449 if (dpos == 0)
14450 {
14451 match_with_avoid_cursor = false;
14452 break;
14453 }
14454 /* See if we've found a better approximation to
14455 POS_BEFORE or to POS_AFTER. */
14456 if (0 > dpos && dpos > pos_before - pt_old)
14457 {
14458 pos_before = glyph->charpos;
14459 glyph_before = glyph;
14460 }
14461 else if (0 < dpos && dpos < pos_after - pt_old)
14462 {
14463 pos_after = glyph->charpos;
14464 glyph_after = glyph;
14465 }
14466 }
14467 else if (dpos == 0)
14468 match_with_avoid_cursor = true;
14469 }
14470 else if (STRINGP (glyph->object))
14471 {
14472 Lisp_Object chprop;
14473 ptrdiff_t glyph_pos = glyph->charpos;
14474
14475 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14476 glyph->object);
14477 if (!NILP (chprop))
14478 {
14479 /* If the string came from a `display' text property,
14480 look up the buffer position of that property and
14481 use that position to update bpos_max, as if we
14482 actually saw such a position in one of the row's
14483 glyphs. This helps with supporting integer values
14484 of `cursor' property on the display string in
14485 situations where most or all of the row's buffer
14486 text is completely covered by display properties,
14487 so that no glyph with valid buffer positions is
14488 ever seen in the row. */
14489 ptrdiff_t prop_pos =
14490 string_buffer_position_lim (glyph->object, pos_before,
14491 pos_after, false);
14492
14493 if (prop_pos >= pos_before)
14494 bpos_max = prop_pos;
14495 }
14496 if (INTEGERP (chprop))
14497 {
14498 bpos_covered = bpos_max + XINT (chprop);
14499 /* If the `cursor' property covers buffer positions up
14500 to and including point, we should display cursor on
14501 this glyph. Note that, if a `cursor' property on one
14502 of the string's characters has an integer value, we
14503 will break out of the loop below _before_ we get to
14504 the position match above. IOW, integer values of
14505 the `cursor' property override the "exact match for
14506 point" strategy of positioning the cursor. */
14507 /* Implementation note: bpos_max == pt_old when, e.g.,
14508 we are in an empty line, where bpos_max is set to
14509 MATRIX_ROW_START_CHARPOS, see above. */
14510 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14511 {
14512 cursor = glyph;
14513 break;
14514 }
14515 }
14516
14517 string_seen = true;
14518 }
14519 x += glyph->pixel_width;
14520 ++glyph;
14521 }
14522 else if (glyph > end) /* row is reversed */
14523 while (!NILP (glyph->object))
14524 {
14525 if (BUFFERP (glyph->object))
14526 {
14527 ptrdiff_t dpos = glyph->charpos - pt_old;
14528
14529 if (glyph->charpos > bpos_max)
14530 bpos_max = glyph->charpos;
14531 if (glyph->charpos < bpos_min)
14532 bpos_min = glyph->charpos;
14533 if (!glyph->avoid_cursor_p)
14534 {
14535 if (dpos == 0)
14536 {
14537 match_with_avoid_cursor = false;
14538 break;
14539 }
14540 if (0 > dpos && dpos > pos_before - pt_old)
14541 {
14542 pos_before = glyph->charpos;
14543 glyph_before = glyph;
14544 }
14545 else if (0 < dpos && dpos < pos_after - pt_old)
14546 {
14547 pos_after = glyph->charpos;
14548 glyph_after = glyph;
14549 }
14550 }
14551 else if (dpos == 0)
14552 match_with_avoid_cursor = true;
14553 }
14554 else if (STRINGP (glyph->object))
14555 {
14556 Lisp_Object chprop;
14557 ptrdiff_t glyph_pos = glyph->charpos;
14558
14559 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14560 glyph->object);
14561 if (!NILP (chprop))
14562 {
14563 ptrdiff_t prop_pos =
14564 string_buffer_position_lim (glyph->object, pos_before,
14565 pos_after, false);
14566
14567 if (prop_pos >= pos_before)
14568 bpos_max = prop_pos;
14569 }
14570 if (INTEGERP (chprop))
14571 {
14572 bpos_covered = bpos_max + XINT (chprop);
14573 /* If the `cursor' property covers buffer positions up
14574 to and including point, we should display cursor on
14575 this glyph. */
14576 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14577 {
14578 cursor = glyph;
14579 break;
14580 }
14581 }
14582 string_seen = true;
14583 }
14584 --glyph;
14585 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14586 {
14587 x--; /* can't use any pixel_width */
14588 break;
14589 }
14590 x -= glyph->pixel_width;
14591 }
14592
14593 /* Step 2: If we didn't find an exact match for point, we need to
14594 look for a proper place to put the cursor among glyphs between
14595 GLYPH_BEFORE and GLYPH_AFTER. */
14596 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14597 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14598 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14599 {
14600 /* An empty line has a single glyph whose OBJECT is nil and
14601 whose CHARPOS is the position of a newline on that line.
14602 Note that on a TTY, there are more glyphs after that, which
14603 were produced by extend_face_to_end_of_line, but their
14604 CHARPOS is zero or negative. */
14605 bool empty_line_p =
14606 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14607 && NILP (glyph->object) && glyph->charpos > 0
14608 /* On a TTY, continued and truncated rows also have a glyph at
14609 their end whose OBJECT is nil and whose CHARPOS is
14610 positive (the continuation and truncation glyphs), but such
14611 rows are obviously not "empty". */
14612 && !(row->continued_p || row->truncated_on_right_p));
14613
14614 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14615 {
14616 ptrdiff_t ellipsis_pos;
14617
14618 /* Scan back over the ellipsis glyphs. */
14619 if (!row->reversed_p)
14620 {
14621 ellipsis_pos = (glyph - 1)->charpos;
14622 while (glyph > row->glyphs[TEXT_AREA]
14623 && (glyph - 1)->charpos == ellipsis_pos)
14624 glyph--, x -= glyph->pixel_width;
14625 /* That loop always goes one position too far, including
14626 the glyph before the ellipsis. So scan forward over
14627 that one. */
14628 x += glyph->pixel_width;
14629 glyph++;
14630 }
14631 else /* row is reversed */
14632 {
14633 ellipsis_pos = (glyph + 1)->charpos;
14634 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14635 && (glyph + 1)->charpos == ellipsis_pos)
14636 glyph++, x += glyph->pixel_width;
14637 x -= glyph->pixel_width;
14638 glyph--;
14639 }
14640 }
14641 else if (match_with_avoid_cursor)
14642 {
14643 cursor = glyph_after;
14644 x = -1;
14645 }
14646 else if (string_seen)
14647 {
14648 int incr = row->reversed_p ? -1 : +1;
14649
14650 /* Need to find the glyph that came out of a string which is
14651 present at point. That glyph is somewhere between
14652 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14653 positioned between POS_BEFORE and POS_AFTER in the
14654 buffer. */
14655 struct glyph *start, *stop;
14656 ptrdiff_t pos = pos_before;
14657
14658 x = -1;
14659
14660 /* If the row ends in a newline from a display string,
14661 reordering could have moved the glyphs belonging to the
14662 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14663 in this case we extend the search to the last glyph in
14664 the row that was not inserted by redisplay. */
14665 if (row->ends_in_newline_from_string_p)
14666 {
14667 glyph_after = end;
14668 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14669 }
14670
14671 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14672 correspond to POS_BEFORE and POS_AFTER, respectively. We
14673 need START and STOP in the order that corresponds to the
14674 row's direction as given by its reversed_p flag. If the
14675 directionality of characters between POS_BEFORE and
14676 POS_AFTER is the opposite of the row's base direction,
14677 these characters will have been reordered for display,
14678 and we need to reverse START and STOP. */
14679 if (!row->reversed_p)
14680 {
14681 start = min (glyph_before, glyph_after);
14682 stop = max (glyph_before, glyph_after);
14683 }
14684 else
14685 {
14686 start = max (glyph_before, glyph_after);
14687 stop = min (glyph_before, glyph_after);
14688 }
14689 for (glyph = start + incr;
14690 row->reversed_p ? glyph > stop : glyph < stop; )
14691 {
14692
14693 /* Any glyphs that come from the buffer are here because
14694 of bidi reordering. Skip them, and only pay
14695 attention to glyphs that came from some string. */
14696 if (STRINGP (glyph->object))
14697 {
14698 Lisp_Object str;
14699 ptrdiff_t tem;
14700 /* If the display property covers the newline, we
14701 need to search for it one position farther. */
14702 ptrdiff_t lim = pos_after
14703 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14704
14705 string_from_text_prop = false;
14706 str = glyph->object;
14707 tem = string_buffer_position_lim (str, pos, lim, false);
14708 if (tem == 0 /* from overlay */
14709 || pos <= tem)
14710 {
14711 /* If the string from which this glyph came is
14712 found in the buffer at point, or at position
14713 that is closer to point than pos_after, then
14714 we've found the glyph we've been looking for.
14715 If it comes from an overlay (tem == 0), and
14716 it has the `cursor' property on one of its
14717 glyphs, record that glyph as a candidate for
14718 displaying the cursor. (As in the
14719 unidirectional version, we will display the
14720 cursor on the last candidate we find.) */
14721 if (tem == 0
14722 || tem == pt_old
14723 || (tem - pt_old > 0 && tem < pos_after))
14724 {
14725 /* The glyphs from this string could have
14726 been reordered. Find the one with the
14727 smallest string position. Or there could
14728 be a character in the string with the
14729 `cursor' property, which means display
14730 cursor on that character's glyph. */
14731 ptrdiff_t strpos = glyph->charpos;
14732
14733 if (tem)
14734 {
14735 cursor = glyph;
14736 string_from_text_prop = true;
14737 }
14738 for ( ;
14739 (row->reversed_p ? glyph > stop : glyph < stop)
14740 && EQ (glyph->object, str);
14741 glyph += incr)
14742 {
14743 Lisp_Object cprop;
14744 ptrdiff_t gpos = glyph->charpos;
14745
14746 cprop = Fget_char_property (make_number (gpos),
14747 Qcursor,
14748 glyph->object);
14749 if (!NILP (cprop))
14750 {
14751 cursor = glyph;
14752 break;
14753 }
14754 if (tem && glyph->charpos < strpos)
14755 {
14756 strpos = glyph->charpos;
14757 cursor = glyph;
14758 }
14759 }
14760
14761 if (tem == pt_old
14762 || (tem - pt_old > 0 && tem < pos_after))
14763 goto compute_x;
14764 }
14765 if (tem)
14766 pos = tem + 1; /* don't find previous instances */
14767 }
14768 /* This string is not what we want; skip all of the
14769 glyphs that came from it. */
14770 while ((row->reversed_p ? glyph > stop : glyph < stop)
14771 && EQ (glyph->object, str))
14772 glyph += incr;
14773 }
14774 else
14775 glyph += incr;
14776 }
14777
14778 /* If we reached the end of the line, and END was from a string,
14779 the cursor is not on this line. */
14780 if (cursor == NULL
14781 && (row->reversed_p ? glyph <= end : glyph >= end)
14782 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14783 && STRINGP (end->object)
14784 && row->continued_p)
14785 return false;
14786 }
14787 /* A truncated row may not include PT among its character positions.
14788 Setting the cursor inside the scroll margin will trigger
14789 recalculation of hscroll in hscroll_window_tree. But if a
14790 display string covers point, defer to the string-handling
14791 code below to figure this out. */
14792 else if (row->truncated_on_left_p && pt_old < bpos_min)
14793 {
14794 cursor = glyph_before;
14795 x = -1;
14796 }
14797 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14798 /* Zero-width characters produce no glyphs. */
14799 || (!empty_line_p
14800 && (row->reversed_p
14801 ? glyph_after > glyphs_end
14802 : glyph_after < glyphs_end)))
14803 {
14804 cursor = glyph_after;
14805 x = -1;
14806 }
14807 }
14808
14809 compute_x:
14810 if (cursor != NULL)
14811 glyph = cursor;
14812 else if (glyph == glyphs_end
14813 && pos_before == pos_after
14814 && STRINGP ((row->reversed_p
14815 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14816 : row->glyphs[TEXT_AREA])->object))
14817 {
14818 /* If all the glyphs of this row came from strings, put the
14819 cursor on the first glyph of the row. This avoids having the
14820 cursor outside of the text area in this very rare and hard
14821 use case. */
14822 glyph =
14823 row->reversed_p
14824 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14825 : row->glyphs[TEXT_AREA];
14826 }
14827 if (x < 0)
14828 {
14829 struct glyph *g;
14830
14831 /* Need to compute x that corresponds to GLYPH. */
14832 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14833 {
14834 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14835 emacs_abort ();
14836 x += g->pixel_width;
14837 }
14838 }
14839
14840 /* ROW could be part of a continued line, which, under bidi
14841 reordering, might have other rows whose start and end charpos
14842 occlude point. Only set w->cursor if we found a better
14843 approximation to the cursor position than we have from previously
14844 examined candidate rows belonging to the same continued line. */
14845 if (/* We already have a candidate row. */
14846 w->cursor.vpos >= 0
14847 /* That candidate is not the row we are processing. */
14848 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14849 /* Make sure cursor.vpos specifies a row whose start and end
14850 charpos occlude point, and it is valid candidate for being a
14851 cursor-row. This is because some callers of this function
14852 leave cursor.vpos at the row where the cursor was displayed
14853 during the last redisplay cycle. */
14854 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14855 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14856 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14857 {
14858 struct glyph *g1
14859 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14860
14861 /* Don't consider glyphs that are outside TEXT_AREA. */
14862 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14863 return false;
14864 /* Keep the candidate whose buffer position is the closest to
14865 point or has the `cursor' property. */
14866 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14867 w->cursor.hpos >= 0
14868 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14869 && ((BUFFERP (g1->object)
14870 && (g1->charpos == pt_old /* An exact match always wins. */
14871 || (BUFFERP (glyph->object)
14872 && eabs (g1->charpos - pt_old)
14873 < eabs (glyph->charpos - pt_old))))
14874 /* Previous candidate is a glyph from a string that has
14875 a non-nil `cursor' property. */
14876 || (STRINGP (g1->object)
14877 && (!NILP (Fget_char_property (make_number (g1->charpos),
14878 Qcursor, g1->object))
14879 /* Previous candidate is from the same display
14880 string as this one, and the display string
14881 came from a text property. */
14882 || (EQ (g1->object, glyph->object)
14883 && string_from_text_prop)
14884 /* this candidate is from newline and its
14885 position is not an exact match */
14886 || (NILP (glyph->object)
14887 && glyph->charpos != pt_old)))))
14888 return false;
14889 /* If this candidate gives an exact match, use that. */
14890 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14891 /* If this candidate is a glyph created for the
14892 terminating newline of a line, and point is on that
14893 newline, it wins because it's an exact match. */
14894 || (!row->continued_p
14895 && NILP (glyph->object)
14896 && glyph->charpos == 0
14897 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14898 /* Otherwise, keep the candidate that comes from a row
14899 spanning less buffer positions. This may win when one or
14900 both candidate positions are on glyphs that came from
14901 display strings, for which we cannot compare buffer
14902 positions. */
14903 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14904 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14905 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14906 return false;
14907 }
14908 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14909 w->cursor.x = x;
14910 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14911 w->cursor.y = row->y + dy;
14912
14913 if (w == XWINDOW (selected_window))
14914 {
14915 if (!row->continued_p
14916 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14917 && row->x == 0)
14918 {
14919 this_line_buffer = XBUFFER (w->contents);
14920
14921 CHARPOS (this_line_start_pos)
14922 = MATRIX_ROW_START_CHARPOS (row) + delta;
14923 BYTEPOS (this_line_start_pos)
14924 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14925
14926 CHARPOS (this_line_end_pos)
14927 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14928 BYTEPOS (this_line_end_pos)
14929 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14930
14931 this_line_y = w->cursor.y;
14932 this_line_pixel_height = row->height;
14933 this_line_vpos = w->cursor.vpos;
14934 this_line_start_x = row->x;
14935 }
14936 else
14937 CHARPOS (this_line_start_pos) = 0;
14938 }
14939
14940 return true;
14941 }
14942
14943
14944 /* Run window scroll functions, if any, for WINDOW with new window
14945 start STARTP. Sets the window start of WINDOW to that position.
14946
14947 We assume that the window's buffer is really current. */
14948
14949 static struct text_pos
14950 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14951 {
14952 struct window *w = XWINDOW (window);
14953 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14954
14955 eassert (current_buffer == XBUFFER (w->contents));
14956
14957 if (!NILP (Vwindow_scroll_functions))
14958 {
14959 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14960 make_number (CHARPOS (startp)));
14961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14962 /* In case the hook functions switch buffers. */
14963 set_buffer_internal (XBUFFER (w->contents));
14964 }
14965
14966 return startp;
14967 }
14968
14969
14970 /* Make sure the line containing the cursor is fully visible.
14971 A value of true means there is nothing to be done.
14972 (Either the line is fully visible, or it cannot be made so,
14973 or we cannot tell.)
14974
14975 If FORCE_P, return false even if partial visible cursor row
14976 is higher than window.
14977
14978 If CURRENT_MATRIX_P, use the information from the
14979 window's current glyph matrix; otherwise use the desired glyph
14980 matrix.
14981
14982 A value of false means the caller should do scrolling
14983 as if point had gone off the screen. */
14984
14985 static bool
14986 cursor_row_fully_visible_p (struct window *w, bool force_p,
14987 bool current_matrix_p)
14988 {
14989 struct glyph_matrix *matrix;
14990 struct glyph_row *row;
14991 int window_height;
14992
14993 if (!make_cursor_line_fully_visible_p)
14994 return true;
14995
14996 /* It's not always possible to find the cursor, e.g, when a window
14997 is full of overlay strings. Don't do anything in that case. */
14998 if (w->cursor.vpos < 0)
14999 return true;
15000
15001 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15002 row = MATRIX_ROW (matrix, w->cursor.vpos);
15003
15004 /* If the cursor row is not partially visible, there's nothing to do. */
15005 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15006 return true;
15007
15008 /* If the row the cursor is in is taller than the window's height,
15009 it's not clear what to do, so do nothing. */
15010 window_height = window_box_height (w);
15011 if (row->height >= window_height)
15012 {
15013 if (!force_p || MINI_WINDOW_P (w)
15014 || w->vscroll || w->cursor.vpos == 0)
15015 return true;
15016 }
15017 return false;
15018 }
15019
15020
15021 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15022 means only WINDOW is redisplayed in redisplay_internal.
15023 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15024 in redisplay_window to bring a partially visible line into view in
15025 the case that only the cursor has moved.
15026
15027 LAST_LINE_MISFIT should be true if we're scrolling because the
15028 last screen line's vertical height extends past the end of the screen.
15029
15030 Value is
15031
15032 1 if scrolling succeeded
15033
15034 0 if scrolling didn't find point.
15035
15036 -1 if new fonts have been loaded so that we must interrupt
15037 redisplay, adjust glyph matrices, and try again. */
15038
15039 enum
15040 {
15041 SCROLLING_SUCCESS,
15042 SCROLLING_FAILED,
15043 SCROLLING_NEED_LARGER_MATRICES
15044 };
15045
15046 /* If scroll-conservatively is more than this, never recenter.
15047
15048 If you change this, don't forget to update the doc string of
15049 `scroll-conservatively' and the Emacs manual. */
15050 #define SCROLL_LIMIT 100
15051
15052 static int
15053 try_scrolling (Lisp_Object window, bool just_this_one_p,
15054 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15055 bool temp_scroll_step, bool last_line_misfit)
15056 {
15057 struct window *w = XWINDOW (window);
15058 struct frame *f = XFRAME (w->frame);
15059 struct text_pos pos, startp;
15060 struct it it;
15061 int this_scroll_margin, scroll_max, rc, height;
15062 int dy = 0, amount_to_scroll = 0;
15063 bool scroll_down_p = false;
15064 int extra_scroll_margin_lines = last_line_misfit;
15065 Lisp_Object aggressive;
15066 /* We will never try scrolling more than this number of lines. */
15067 int scroll_limit = SCROLL_LIMIT;
15068 int frame_line_height = default_line_pixel_height (w);
15069 int window_total_lines
15070 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15071
15072 #ifdef GLYPH_DEBUG
15073 debug_method_add (w, "try_scrolling");
15074 #endif
15075
15076 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15077
15078 /* Compute scroll margin height in pixels. We scroll when point is
15079 within this distance from the top or bottom of the window. */
15080 if (scroll_margin > 0)
15081 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15082 * frame_line_height;
15083 else
15084 this_scroll_margin = 0;
15085
15086 /* Force arg_scroll_conservatively to have a reasonable value, to
15087 avoid scrolling too far away with slow move_it_* functions. Note
15088 that the user can supply scroll-conservatively equal to
15089 `most-positive-fixnum', which can be larger than INT_MAX. */
15090 if (arg_scroll_conservatively > scroll_limit)
15091 {
15092 arg_scroll_conservatively = scroll_limit + 1;
15093 scroll_max = scroll_limit * frame_line_height;
15094 }
15095 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15096 /* Compute how much we should try to scroll maximally to bring
15097 point into view. */
15098 scroll_max = (max (scroll_step,
15099 max (arg_scroll_conservatively, temp_scroll_step))
15100 * frame_line_height);
15101 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15102 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15103 /* We're trying to scroll because of aggressive scrolling but no
15104 scroll_step is set. Choose an arbitrary one. */
15105 scroll_max = 10 * frame_line_height;
15106 else
15107 scroll_max = 0;
15108
15109 too_near_end:
15110
15111 /* Decide whether to scroll down. */
15112 if (PT > CHARPOS (startp))
15113 {
15114 int scroll_margin_y;
15115
15116 /* Compute the pixel ypos of the scroll margin, then move IT to
15117 either that ypos or PT, whichever comes first. */
15118 start_display (&it, w, startp);
15119 scroll_margin_y = it.last_visible_y - this_scroll_margin
15120 - frame_line_height * extra_scroll_margin_lines;
15121 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15122 (MOVE_TO_POS | MOVE_TO_Y));
15123
15124 if (PT > CHARPOS (it.current.pos))
15125 {
15126 int y0 = line_bottom_y (&it);
15127 /* Compute how many pixels below window bottom to stop searching
15128 for PT. This avoids costly search for PT that is far away if
15129 the user limited scrolling by a small number of lines, but
15130 always finds PT if scroll_conservatively is set to a large
15131 number, such as most-positive-fixnum. */
15132 int slack = max (scroll_max, 10 * frame_line_height);
15133 int y_to_move = it.last_visible_y + slack;
15134
15135 /* Compute the distance from the scroll margin to PT or to
15136 the scroll limit, whichever comes first. This should
15137 include the height of the cursor line, to make that line
15138 fully visible. */
15139 move_it_to (&it, PT, -1, y_to_move,
15140 -1, MOVE_TO_POS | MOVE_TO_Y);
15141 dy = line_bottom_y (&it) - y0;
15142
15143 if (dy > scroll_max)
15144 return SCROLLING_FAILED;
15145
15146 if (dy > 0)
15147 scroll_down_p = true;
15148 }
15149 }
15150
15151 if (scroll_down_p)
15152 {
15153 /* Point is in or below the bottom scroll margin, so move the
15154 window start down. If scrolling conservatively, move it just
15155 enough down to make point visible. If scroll_step is set,
15156 move it down by scroll_step. */
15157 if (arg_scroll_conservatively)
15158 amount_to_scroll
15159 = min (max (dy, frame_line_height),
15160 frame_line_height * arg_scroll_conservatively);
15161 else if (scroll_step || temp_scroll_step)
15162 amount_to_scroll = scroll_max;
15163 else
15164 {
15165 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15166 height = WINDOW_BOX_TEXT_HEIGHT (w);
15167 if (NUMBERP (aggressive))
15168 {
15169 double float_amount = XFLOATINT (aggressive) * height;
15170 int aggressive_scroll = float_amount;
15171 if (aggressive_scroll == 0 && float_amount > 0)
15172 aggressive_scroll = 1;
15173 /* Don't let point enter the scroll margin near top of
15174 the window. This could happen if the value of
15175 scroll_up_aggressively is too large and there are
15176 non-zero margins, because scroll_up_aggressively
15177 means put point that fraction of window height
15178 _from_the_bottom_margin_. */
15179 if (aggressive_scroll + 2 * this_scroll_margin > height)
15180 aggressive_scroll = height - 2 * this_scroll_margin;
15181 amount_to_scroll = dy + aggressive_scroll;
15182 }
15183 }
15184
15185 if (amount_to_scroll <= 0)
15186 return SCROLLING_FAILED;
15187
15188 start_display (&it, w, startp);
15189 if (arg_scroll_conservatively <= scroll_limit)
15190 move_it_vertically (&it, amount_to_scroll);
15191 else
15192 {
15193 /* Extra precision for users who set scroll-conservatively
15194 to a large number: make sure the amount we scroll
15195 the window start is never less than amount_to_scroll,
15196 which was computed as distance from window bottom to
15197 point. This matters when lines at window top and lines
15198 below window bottom have different height. */
15199 struct it it1;
15200 void *it1data = NULL;
15201 /* We use a temporary it1 because line_bottom_y can modify
15202 its argument, if it moves one line down; see there. */
15203 int start_y;
15204
15205 SAVE_IT (it1, it, it1data);
15206 start_y = line_bottom_y (&it1);
15207 do {
15208 RESTORE_IT (&it, &it, it1data);
15209 move_it_by_lines (&it, 1);
15210 SAVE_IT (it1, it, it1data);
15211 } while (IT_CHARPOS (it) < ZV
15212 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15213 bidi_unshelve_cache (it1data, true);
15214 }
15215
15216 /* If STARTP is unchanged, move it down another screen line. */
15217 if (IT_CHARPOS (it) == CHARPOS (startp))
15218 move_it_by_lines (&it, 1);
15219 startp = it.current.pos;
15220 }
15221 else
15222 {
15223 struct text_pos scroll_margin_pos = startp;
15224 int y_offset = 0;
15225
15226 /* See if point is inside the scroll margin at the top of the
15227 window. */
15228 if (this_scroll_margin)
15229 {
15230 int y_start;
15231
15232 start_display (&it, w, startp);
15233 y_start = it.current_y;
15234 move_it_vertically (&it, this_scroll_margin);
15235 scroll_margin_pos = it.current.pos;
15236 /* If we didn't move enough before hitting ZV, request
15237 additional amount of scroll, to move point out of the
15238 scroll margin. */
15239 if (IT_CHARPOS (it) == ZV
15240 && it.current_y - y_start < this_scroll_margin)
15241 y_offset = this_scroll_margin - (it.current_y - y_start);
15242 }
15243
15244 if (PT < CHARPOS (scroll_margin_pos))
15245 {
15246 /* Point is in the scroll margin at the top of the window or
15247 above what is displayed in the window. */
15248 int y0, y_to_move;
15249
15250 /* Compute the vertical distance from PT to the scroll
15251 margin position. Move as far as scroll_max allows, or
15252 one screenful, or 10 screen lines, whichever is largest.
15253 Give up if distance is greater than scroll_max or if we
15254 didn't reach the scroll margin position. */
15255 SET_TEXT_POS (pos, PT, PT_BYTE);
15256 start_display (&it, w, pos);
15257 y0 = it.current_y;
15258 y_to_move = max (it.last_visible_y,
15259 max (scroll_max, 10 * frame_line_height));
15260 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15261 y_to_move, -1,
15262 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15263 dy = it.current_y - y0;
15264 if (dy > scroll_max
15265 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15266 return SCROLLING_FAILED;
15267
15268 /* Additional scroll for when ZV was too close to point. */
15269 dy += y_offset;
15270
15271 /* Compute new window start. */
15272 start_display (&it, w, startp);
15273
15274 if (arg_scroll_conservatively)
15275 amount_to_scroll = max (dy, frame_line_height
15276 * max (scroll_step, temp_scroll_step));
15277 else if (scroll_step || temp_scroll_step)
15278 amount_to_scroll = scroll_max;
15279 else
15280 {
15281 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15282 height = WINDOW_BOX_TEXT_HEIGHT (w);
15283 if (NUMBERP (aggressive))
15284 {
15285 double float_amount = XFLOATINT (aggressive) * height;
15286 int aggressive_scroll = float_amount;
15287 if (aggressive_scroll == 0 && float_amount > 0)
15288 aggressive_scroll = 1;
15289 /* Don't let point enter the scroll margin near
15290 bottom of the window, if the value of
15291 scroll_down_aggressively happens to be too
15292 large. */
15293 if (aggressive_scroll + 2 * this_scroll_margin > height)
15294 aggressive_scroll = height - 2 * this_scroll_margin;
15295 amount_to_scroll = dy + aggressive_scroll;
15296 }
15297 }
15298
15299 if (amount_to_scroll <= 0)
15300 return SCROLLING_FAILED;
15301
15302 move_it_vertically_backward (&it, amount_to_scroll);
15303 startp = it.current.pos;
15304 }
15305 }
15306
15307 /* Run window scroll functions. */
15308 startp = run_window_scroll_functions (window, startp);
15309
15310 /* Display the window. Give up if new fonts are loaded, or if point
15311 doesn't appear. */
15312 if (!try_window (window, startp, 0))
15313 rc = SCROLLING_NEED_LARGER_MATRICES;
15314 else if (w->cursor.vpos < 0)
15315 {
15316 clear_glyph_matrix (w->desired_matrix);
15317 rc = SCROLLING_FAILED;
15318 }
15319 else
15320 {
15321 /* Maybe forget recorded base line for line number display. */
15322 if (!just_this_one_p
15323 || current_buffer->clip_changed
15324 || BEG_UNCHANGED < CHARPOS (startp))
15325 w->base_line_number = 0;
15326
15327 /* If cursor ends up on a partially visible line,
15328 treat that as being off the bottom of the screen. */
15329 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15330 false)
15331 /* It's possible that the cursor is on the first line of the
15332 buffer, which is partially obscured due to a vscroll
15333 (Bug#7537). In that case, avoid looping forever. */
15334 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15335 {
15336 clear_glyph_matrix (w->desired_matrix);
15337 ++extra_scroll_margin_lines;
15338 goto too_near_end;
15339 }
15340 rc = SCROLLING_SUCCESS;
15341 }
15342
15343 return rc;
15344 }
15345
15346
15347 /* Compute a suitable window start for window W if display of W starts
15348 on a continuation line. Value is true if a new window start
15349 was computed.
15350
15351 The new window start will be computed, based on W's width, starting
15352 from the start of the continued line. It is the start of the
15353 screen line with the minimum distance from the old start W->start. */
15354
15355 static bool
15356 compute_window_start_on_continuation_line (struct window *w)
15357 {
15358 struct text_pos pos, start_pos;
15359 bool window_start_changed_p = false;
15360
15361 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15362
15363 /* If window start is on a continuation line... Window start may be
15364 < BEGV in case there's invisible text at the start of the
15365 buffer (M-x rmail, for example). */
15366 if (CHARPOS (start_pos) > BEGV
15367 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15368 {
15369 struct it it;
15370 struct glyph_row *row;
15371
15372 /* Handle the case that the window start is out of range. */
15373 if (CHARPOS (start_pos) < BEGV)
15374 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15375 else if (CHARPOS (start_pos) > ZV)
15376 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15377
15378 /* Find the start of the continued line. This should be fast
15379 because find_newline is fast (newline cache). */
15380 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15381 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15382 row, DEFAULT_FACE_ID);
15383 reseat_at_previous_visible_line_start (&it);
15384
15385 /* If the line start is "too far" away from the window start,
15386 say it takes too much time to compute a new window start. */
15387 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15388 /* PXW: Do we need upper bounds here? */
15389 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15390 {
15391 int min_distance, distance;
15392
15393 /* Move forward by display lines to find the new window
15394 start. If window width was enlarged, the new start can
15395 be expected to be > the old start. If window width was
15396 decreased, the new window start will be < the old start.
15397 So, we're looking for the display line start with the
15398 minimum distance from the old window start. */
15399 pos = it.current.pos;
15400 min_distance = INFINITY;
15401 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15402 distance < min_distance)
15403 {
15404 min_distance = distance;
15405 pos = it.current.pos;
15406 if (it.line_wrap == WORD_WRAP)
15407 {
15408 /* Under WORD_WRAP, move_it_by_lines is likely to
15409 overshoot and stop not at the first, but the
15410 second character from the left margin. So in
15411 that case, we need a more tight control on the X
15412 coordinate of the iterator than move_it_by_lines
15413 promises in its contract. The method is to first
15414 go to the last (rightmost) visible character of a
15415 line, then move to the leftmost character on the
15416 next line in a separate call. */
15417 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15418 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15419 move_it_to (&it, ZV, 0,
15420 it.current_y + it.max_ascent + it.max_descent, -1,
15421 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15422 }
15423 else
15424 move_it_by_lines (&it, 1);
15425 }
15426
15427 /* Set the window start there. */
15428 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15429 window_start_changed_p = true;
15430 }
15431 }
15432
15433 return window_start_changed_p;
15434 }
15435
15436
15437 /* Try cursor movement in case text has not changed in window WINDOW,
15438 with window start STARTP. Value is
15439
15440 CURSOR_MOVEMENT_SUCCESS if successful
15441
15442 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15443
15444 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15445 display. *SCROLL_STEP is set to true, under certain circumstances, if
15446 we want to scroll as if scroll-step were set to 1. See the code.
15447
15448 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15449 which case we have to abort this redisplay, and adjust matrices
15450 first. */
15451
15452 enum
15453 {
15454 CURSOR_MOVEMENT_SUCCESS,
15455 CURSOR_MOVEMENT_CANNOT_BE_USED,
15456 CURSOR_MOVEMENT_MUST_SCROLL,
15457 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15458 };
15459
15460 static int
15461 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15462 bool *scroll_step)
15463 {
15464 struct window *w = XWINDOW (window);
15465 struct frame *f = XFRAME (w->frame);
15466 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15467
15468 #ifdef GLYPH_DEBUG
15469 if (inhibit_try_cursor_movement)
15470 return rc;
15471 #endif
15472
15473 /* Previously, there was a check for Lisp integer in the
15474 if-statement below. Now, this field is converted to
15475 ptrdiff_t, thus zero means invalid position in a buffer. */
15476 eassert (w->last_point > 0);
15477 /* Likewise there was a check whether window_end_vpos is nil or larger
15478 than the window. Now window_end_vpos is int and so never nil, but
15479 let's leave eassert to check whether it fits in the window. */
15480 eassert (!w->window_end_valid
15481 || w->window_end_vpos < w->current_matrix->nrows);
15482
15483 /* Handle case where text has not changed, only point, and it has
15484 not moved off the frame. */
15485 if (/* Point may be in this window. */
15486 PT >= CHARPOS (startp)
15487 /* Selective display hasn't changed. */
15488 && !current_buffer->clip_changed
15489 /* Function force-mode-line-update is used to force a thorough
15490 redisplay. It sets either windows_or_buffers_changed or
15491 update_mode_lines. So don't take a shortcut here for these
15492 cases. */
15493 && !update_mode_lines
15494 && !windows_or_buffers_changed
15495 && !f->cursor_type_changed
15496 && NILP (Vshow_trailing_whitespace)
15497 /* This code is not used for mini-buffer for the sake of the case
15498 of redisplaying to replace an echo area message; since in
15499 that case the mini-buffer contents per se are usually
15500 unchanged. This code is of no real use in the mini-buffer
15501 since the handling of this_line_start_pos, etc., in redisplay
15502 handles the same cases. */
15503 && !EQ (window, minibuf_window)
15504 && (FRAME_WINDOW_P (f)
15505 || !overlay_arrow_in_current_buffer_p ()))
15506 {
15507 int this_scroll_margin, top_scroll_margin;
15508 struct glyph_row *row = NULL;
15509 int frame_line_height = default_line_pixel_height (w);
15510 int window_total_lines
15511 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15512
15513 #ifdef GLYPH_DEBUG
15514 debug_method_add (w, "cursor movement");
15515 #endif
15516
15517 /* Scroll if point within this distance from the top or bottom
15518 of the window. This is a pixel value. */
15519 if (scroll_margin > 0)
15520 {
15521 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15522 this_scroll_margin *= frame_line_height;
15523 }
15524 else
15525 this_scroll_margin = 0;
15526
15527 top_scroll_margin = this_scroll_margin;
15528 if (WINDOW_WANTS_HEADER_LINE_P (w))
15529 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15530
15531 /* Start with the row the cursor was displayed during the last
15532 not paused redisplay. Give up if that row is not valid. */
15533 if (w->last_cursor_vpos < 0
15534 || w->last_cursor_vpos >= w->current_matrix->nrows)
15535 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15536 else
15537 {
15538 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15539 if (row->mode_line_p)
15540 ++row;
15541 if (!row->enabled_p)
15542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15543 }
15544
15545 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15546 {
15547 bool scroll_p = false, must_scroll = false;
15548 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15549
15550 if (PT > w->last_point)
15551 {
15552 /* Point has moved forward. */
15553 while (MATRIX_ROW_END_CHARPOS (row) < PT
15554 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15555 {
15556 eassert (row->enabled_p);
15557 ++row;
15558 }
15559
15560 /* If the end position of a row equals the start
15561 position of the next row, and PT is at that position,
15562 we would rather display cursor in the next line. */
15563 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15564 && MATRIX_ROW_END_CHARPOS (row) == PT
15565 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15566 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15567 && !cursor_row_p (row))
15568 ++row;
15569
15570 /* If within the scroll margin, scroll. Note that
15571 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15572 the next line would be drawn, and that
15573 this_scroll_margin can be zero. */
15574 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15575 || PT > MATRIX_ROW_END_CHARPOS (row)
15576 /* Line is completely visible last line in window
15577 and PT is to be set in the next line. */
15578 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15579 && PT == MATRIX_ROW_END_CHARPOS (row)
15580 && !row->ends_at_zv_p
15581 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15582 scroll_p = true;
15583 }
15584 else if (PT < w->last_point)
15585 {
15586 /* Cursor has to be moved backward. Note that PT >=
15587 CHARPOS (startp) because of the outer if-statement. */
15588 while (!row->mode_line_p
15589 && (MATRIX_ROW_START_CHARPOS (row) > PT
15590 || (MATRIX_ROW_START_CHARPOS (row) == PT
15591 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15592 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15593 row > w->current_matrix->rows
15594 && (row-1)->ends_in_newline_from_string_p))))
15595 && (row->y > top_scroll_margin
15596 || CHARPOS (startp) == BEGV))
15597 {
15598 eassert (row->enabled_p);
15599 --row;
15600 }
15601
15602 /* Consider the following case: Window starts at BEGV,
15603 there is invisible, intangible text at BEGV, so that
15604 display starts at some point START > BEGV. It can
15605 happen that we are called with PT somewhere between
15606 BEGV and START. Try to handle that case. */
15607 if (row < w->current_matrix->rows
15608 || row->mode_line_p)
15609 {
15610 row = w->current_matrix->rows;
15611 if (row->mode_line_p)
15612 ++row;
15613 }
15614
15615 /* Due to newlines in overlay strings, we may have to
15616 skip forward over overlay strings. */
15617 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15618 && MATRIX_ROW_END_CHARPOS (row) == PT
15619 && !cursor_row_p (row))
15620 ++row;
15621
15622 /* If within the scroll margin, scroll. */
15623 if (row->y < top_scroll_margin
15624 && CHARPOS (startp) != BEGV)
15625 scroll_p = true;
15626 }
15627 else
15628 {
15629 /* Cursor did not move. So don't scroll even if cursor line
15630 is partially visible, as it was so before. */
15631 rc = CURSOR_MOVEMENT_SUCCESS;
15632 }
15633
15634 if (PT < MATRIX_ROW_START_CHARPOS (row)
15635 || PT > MATRIX_ROW_END_CHARPOS (row))
15636 {
15637 /* if PT is not in the glyph row, give up. */
15638 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15639 must_scroll = true;
15640 }
15641 else if (rc != CURSOR_MOVEMENT_SUCCESS
15642 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15643 {
15644 struct glyph_row *row1;
15645
15646 /* If rows are bidi-reordered and point moved, back up
15647 until we find a row that does not belong to a
15648 continuation line. This is because we must consider
15649 all rows of a continued line as candidates for the
15650 new cursor positioning, since row start and end
15651 positions change non-linearly with vertical position
15652 in such rows. */
15653 /* FIXME: Revisit this when glyph ``spilling'' in
15654 continuation lines' rows is implemented for
15655 bidi-reordered rows. */
15656 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15657 MATRIX_ROW_CONTINUATION_LINE_P (row);
15658 --row)
15659 {
15660 /* If we hit the beginning of the displayed portion
15661 without finding the first row of a continued
15662 line, give up. */
15663 if (row <= row1)
15664 {
15665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15666 break;
15667 }
15668 eassert (row->enabled_p);
15669 }
15670 }
15671 if (must_scroll)
15672 ;
15673 else if (rc != CURSOR_MOVEMENT_SUCCESS
15674 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15675 /* Make sure this isn't a header line by any chance, since
15676 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15677 && !row->mode_line_p
15678 && make_cursor_line_fully_visible_p)
15679 {
15680 if (PT == MATRIX_ROW_END_CHARPOS (row)
15681 && !row->ends_at_zv_p
15682 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15684 else if (row->height > window_box_height (w))
15685 {
15686 /* If we end up in a partially visible line, let's
15687 make it fully visible, except when it's taller
15688 than the window, in which case we can't do much
15689 about it. */
15690 *scroll_step = true;
15691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15692 }
15693 else
15694 {
15695 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15696 if (!cursor_row_fully_visible_p (w, false, true))
15697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15698 else
15699 rc = CURSOR_MOVEMENT_SUCCESS;
15700 }
15701 }
15702 else if (scroll_p)
15703 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15704 else if (rc != CURSOR_MOVEMENT_SUCCESS
15705 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15706 {
15707 /* With bidi-reordered rows, there could be more than
15708 one candidate row whose start and end positions
15709 occlude point. We need to let set_cursor_from_row
15710 find the best candidate. */
15711 /* FIXME: Revisit this when glyph ``spilling'' in
15712 continuation lines' rows is implemented for
15713 bidi-reordered rows. */
15714 bool rv = false;
15715
15716 do
15717 {
15718 bool at_zv_p = false, exact_match_p = false;
15719
15720 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15721 && PT <= MATRIX_ROW_END_CHARPOS (row)
15722 && cursor_row_p (row))
15723 rv |= set_cursor_from_row (w, row, w->current_matrix,
15724 0, 0, 0, 0);
15725 /* As soon as we've found the exact match for point,
15726 or the first suitable row whose ends_at_zv_p flag
15727 is set, we are done. */
15728 if (rv)
15729 {
15730 at_zv_p = MATRIX_ROW (w->current_matrix,
15731 w->cursor.vpos)->ends_at_zv_p;
15732 if (!at_zv_p
15733 && w->cursor.hpos >= 0
15734 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15735 w->cursor.vpos))
15736 {
15737 struct glyph_row *candidate =
15738 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15739 struct glyph *g =
15740 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15741 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15742
15743 exact_match_p =
15744 (BUFFERP (g->object) && g->charpos == PT)
15745 || (NILP (g->object)
15746 && (g->charpos == PT
15747 || (g->charpos == 0 && endpos - 1 == PT)));
15748 }
15749 if (at_zv_p || exact_match_p)
15750 {
15751 rc = CURSOR_MOVEMENT_SUCCESS;
15752 break;
15753 }
15754 }
15755 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15756 break;
15757 ++row;
15758 }
15759 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15760 || row->continued_p)
15761 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15762 || (MATRIX_ROW_START_CHARPOS (row) == PT
15763 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15764 /* If we didn't find any candidate rows, or exited the
15765 loop before all the candidates were examined, signal
15766 to the caller that this method failed. */
15767 if (rc != CURSOR_MOVEMENT_SUCCESS
15768 && !(rv
15769 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15770 && !row->continued_p))
15771 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15772 else if (rv)
15773 rc = CURSOR_MOVEMENT_SUCCESS;
15774 }
15775 else
15776 {
15777 do
15778 {
15779 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15780 {
15781 rc = CURSOR_MOVEMENT_SUCCESS;
15782 break;
15783 }
15784 ++row;
15785 }
15786 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15787 && MATRIX_ROW_START_CHARPOS (row) == PT
15788 && cursor_row_p (row));
15789 }
15790 }
15791 }
15792
15793 return rc;
15794 }
15795
15796
15797 void
15798 set_vertical_scroll_bar (struct window *w)
15799 {
15800 ptrdiff_t start, end, whole;
15801
15802 /* Calculate the start and end positions for the current window.
15803 At some point, it would be nice to choose between scrollbars
15804 which reflect the whole buffer size, with special markers
15805 indicating narrowing, and scrollbars which reflect only the
15806 visible region.
15807
15808 Note that mini-buffers sometimes aren't displaying any text. */
15809 if (!MINI_WINDOW_P (w)
15810 || (w == XWINDOW (minibuf_window)
15811 && NILP (echo_area_buffer[0])))
15812 {
15813 struct buffer *buf = XBUFFER (w->contents);
15814 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15815 start = marker_position (w->start) - BUF_BEGV (buf);
15816 /* I don't think this is guaranteed to be right. For the
15817 moment, we'll pretend it is. */
15818 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15819
15820 if (end < start)
15821 end = start;
15822 if (whole < (end - start))
15823 whole = end - start;
15824 }
15825 else
15826 start = end = whole = 0;
15827
15828 /* Indicate what this scroll bar ought to be displaying now. */
15829 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15830 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15831 (w, end - start, whole, start);
15832 }
15833
15834
15835 void
15836 set_horizontal_scroll_bar (struct window *w)
15837 {
15838 int start, end, whole, portion;
15839
15840 if (!MINI_WINDOW_P (w)
15841 || (w == XWINDOW (minibuf_window)
15842 && NILP (echo_area_buffer[0])))
15843 {
15844 struct buffer *b = XBUFFER (w->contents);
15845 struct buffer *old_buffer = NULL;
15846 struct it it;
15847 struct text_pos startp;
15848
15849 if (b != current_buffer)
15850 {
15851 old_buffer = current_buffer;
15852 set_buffer_internal (b);
15853 }
15854
15855 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15856 start_display (&it, w, startp);
15857 it.last_visible_x = INT_MAX;
15858 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15859 MOVE_TO_X | MOVE_TO_Y);
15860 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15861 window_box_height (w), -1,
15862 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15863
15864 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15865 end = start + window_box_width (w, TEXT_AREA);
15866 portion = end - start;
15867 /* After enlarging a horizontally scrolled window such that it
15868 gets at least as wide as the text it contains, make sure that
15869 the thumb doesn't fill the entire scroll bar so we can still
15870 drag it back to see the entire text. */
15871 whole = max (whole, end);
15872
15873 if (it.bidi_p)
15874 {
15875 Lisp_Object pdir;
15876
15877 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15878 if (EQ (pdir, Qright_to_left))
15879 {
15880 start = whole - end;
15881 end = start + portion;
15882 }
15883 }
15884
15885 if (old_buffer)
15886 set_buffer_internal (old_buffer);
15887 }
15888 else
15889 start = end = whole = portion = 0;
15890
15891 w->hscroll_whole = whole;
15892
15893 /* Indicate what this scroll bar ought to be displaying now. */
15894 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15895 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15896 (w, portion, whole, start);
15897 }
15898
15899
15900 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15901 selected_window is redisplayed.
15902
15903 We can return without actually redisplaying the window if fonts has been
15904 changed on window's frame. In that case, redisplay_internal will retry.
15905
15906 As one of the important parts of redisplaying a window, we need to
15907 decide whether the previous window-start position (stored in the
15908 window's w->start marker position) is still valid, and if it isn't,
15909 recompute it. Some details about that:
15910
15911 . The previous window-start could be in a continuation line, in
15912 which case we need to recompute it when the window width
15913 changes. See compute_window_start_on_continuation_line and its
15914 call below.
15915
15916 . The text that changed since last redisplay could include the
15917 previous window-start position. In that case, we try to salvage
15918 what we can from the current glyph matrix by calling
15919 try_scrolling, which see.
15920
15921 . Some Emacs command could force us to use a specific window-start
15922 position by setting the window's force_start flag, or gently
15923 propose doing that by setting the window's optional_new_start
15924 flag. In these cases, we try using the specified start point if
15925 that succeeds (i.e. the window desired matrix is successfully
15926 recomputed, and point location is within the window). In case
15927 of optional_new_start, we first check if the specified start
15928 position is feasible, i.e. if it will allow point to be
15929 displayed in the window. If using the specified start point
15930 fails, e.g., if new fonts are needed to be loaded, we abort the
15931 redisplay cycle and leave it up to the next cycle to figure out
15932 things.
15933
15934 . Note that the window's force_start flag is sometimes set by
15935 redisplay itself, when it decides that the previous window start
15936 point is fine and should be kept. Search for "goto force_start"
15937 below to see the details. Like the values of window-start
15938 specified outside of redisplay, these internally-deduced values
15939 are tested for feasibility, and ignored if found to be
15940 unfeasible.
15941
15942 . Note that the function try_window, used to completely redisplay
15943 a window, accepts the window's start point as its argument.
15944 This is used several times in the redisplay code to control
15945 where the window start will be, according to user options such
15946 as scroll-conservatively, and also to ensure the screen line
15947 showing point will be fully (as opposed to partially) visible on
15948 display. */
15949
15950 static void
15951 redisplay_window (Lisp_Object window, bool just_this_one_p)
15952 {
15953 struct window *w = XWINDOW (window);
15954 struct frame *f = XFRAME (w->frame);
15955 struct buffer *buffer = XBUFFER (w->contents);
15956 struct buffer *old = current_buffer;
15957 struct text_pos lpoint, opoint, startp;
15958 bool update_mode_line;
15959 int tem;
15960 struct it it;
15961 /* Record it now because it's overwritten. */
15962 bool current_matrix_up_to_date_p = false;
15963 bool used_current_matrix_p = false;
15964 /* This is less strict than current_matrix_up_to_date_p.
15965 It indicates that the buffer contents and narrowing are unchanged. */
15966 bool buffer_unchanged_p = false;
15967 bool temp_scroll_step = false;
15968 ptrdiff_t count = SPECPDL_INDEX ();
15969 int rc;
15970 int centering_position = -1;
15971 bool last_line_misfit = false;
15972 ptrdiff_t beg_unchanged, end_unchanged;
15973 int frame_line_height;
15974
15975 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15976 opoint = lpoint;
15977
15978 #ifdef GLYPH_DEBUG
15979 *w->desired_matrix->method = 0;
15980 #endif
15981
15982 if (!just_this_one_p
15983 && REDISPLAY_SOME_P ()
15984 && !w->redisplay
15985 && !w->update_mode_line
15986 && !f->face_change
15987 && !f->redisplay
15988 && !buffer->text->redisplay
15989 && BUF_PT (buffer) == w->last_point)
15990 return;
15991
15992 /* Make sure that both W's markers are valid. */
15993 eassert (XMARKER (w->start)->buffer == buffer);
15994 eassert (XMARKER (w->pointm)->buffer == buffer);
15995
15996 /* We come here again if we need to run window-text-change-functions
15997 below. */
15998 restart:
15999 reconsider_clip_changes (w);
16000 frame_line_height = default_line_pixel_height (w);
16001
16002 /* Has the mode line to be updated? */
16003 update_mode_line = (w->update_mode_line
16004 || update_mode_lines
16005 || buffer->clip_changed
16006 || buffer->prevent_redisplay_optimizations_p);
16007
16008 if (!just_this_one_p)
16009 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16010 cleverly elsewhere. */
16011 w->must_be_updated_p = true;
16012
16013 if (MINI_WINDOW_P (w))
16014 {
16015 if (w == XWINDOW (echo_area_window)
16016 && !NILP (echo_area_buffer[0]))
16017 {
16018 if (update_mode_line)
16019 /* We may have to update a tty frame's menu bar or a
16020 tool-bar. Example `M-x C-h C-h C-g'. */
16021 goto finish_menu_bars;
16022 else
16023 /* We've already displayed the echo area glyphs in this window. */
16024 goto finish_scroll_bars;
16025 }
16026 else if ((w != XWINDOW (minibuf_window)
16027 || minibuf_level == 0)
16028 /* When buffer is nonempty, redisplay window normally. */
16029 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16030 /* Quail displays non-mini buffers in minibuffer window.
16031 In that case, redisplay the window normally. */
16032 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16033 {
16034 /* W is a mini-buffer window, but it's not active, so clear
16035 it. */
16036 int yb = window_text_bottom_y (w);
16037 struct glyph_row *row;
16038 int y;
16039
16040 for (y = 0, row = w->desired_matrix->rows;
16041 y < yb;
16042 y += row->height, ++row)
16043 blank_row (w, row, y);
16044 goto finish_scroll_bars;
16045 }
16046
16047 clear_glyph_matrix (w->desired_matrix);
16048 }
16049
16050 /* Otherwise set up data on this window; select its buffer and point
16051 value. */
16052 /* Really select the buffer, for the sake of buffer-local
16053 variables. */
16054 set_buffer_internal_1 (XBUFFER (w->contents));
16055
16056 current_matrix_up_to_date_p
16057 = (w->window_end_valid
16058 && !current_buffer->clip_changed
16059 && !current_buffer->prevent_redisplay_optimizations_p
16060 && !window_outdated (w));
16061
16062 /* Run the window-text-change-functions
16063 if it is possible that the text on the screen has changed
16064 (either due to modification of the text, or any other reason). */
16065 if (!current_matrix_up_to_date_p
16066 && !NILP (Vwindow_text_change_functions))
16067 {
16068 safe_run_hooks (Qwindow_text_change_functions);
16069 goto restart;
16070 }
16071
16072 beg_unchanged = BEG_UNCHANGED;
16073 end_unchanged = END_UNCHANGED;
16074
16075 SET_TEXT_POS (opoint, PT, PT_BYTE);
16076
16077 specbind (Qinhibit_point_motion_hooks, Qt);
16078
16079 buffer_unchanged_p
16080 = (w->window_end_valid
16081 && !current_buffer->clip_changed
16082 && !window_outdated (w));
16083
16084 /* When windows_or_buffers_changed is non-zero, we can't rely
16085 on the window end being valid, so set it to zero there. */
16086 if (windows_or_buffers_changed)
16087 {
16088 /* If window starts on a continuation line, maybe adjust the
16089 window start in case the window's width changed. */
16090 if (XMARKER (w->start)->buffer == current_buffer)
16091 compute_window_start_on_continuation_line (w);
16092
16093 w->window_end_valid = false;
16094 /* If so, we also can't rely on current matrix
16095 and should not fool try_cursor_movement below. */
16096 current_matrix_up_to_date_p = false;
16097 }
16098
16099 /* Some sanity checks. */
16100 CHECK_WINDOW_END (w);
16101 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16102 emacs_abort ();
16103 if (BYTEPOS (opoint) < CHARPOS (opoint))
16104 emacs_abort ();
16105
16106 if (mode_line_update_needed (w))
16107 update_mode_line = true;
16108
16109 /* Point refers normally to the selected window. For any other
16110 window, set up appropriate value. */
16111 if (!EQ (window, selected_window))
16112 {
16113 ptrdiff_t new_pt = marker_position (w->pointm);
16114 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16115
16116 if (new_pt < BEGV)
16117 {
16118 new_pt = BEGV;
16119 new_pt_byte = BEGV_BYTE;
16120 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16121 }
16122 else if (new_pt > (ZV - 1))
16123 {
16124 new_pt = ZV;
16125 new_pt_byte = ZV_BYTE;
16126 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16127 }
16128
16129 /* We don't use SET_PT so that the point-motion hooks don't run. */
16130 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16131 }
16132
16133 /* If any of the character widths specified in the display table
16134 have changed, invalidate the width run cache. It's true that
16135 this may be a bit late to catch such changes, but the rest of
16136 redisplay goes (non-fatally) haywire when the display table is
16137 changed, so why should we worry about doing any better? */
16138 if (current_buffer->width_run_cache
16139 || (current_buffer->base_buffer
16140 && current_buffer->base_buffer->width_run_cache))
16141 {
16142 struct Lisp_Char_Table *disptab = buffer_display_table ();
16143
16144 if (! disptab_matches_widthtab
16145 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16146 {
16147 struct buffer *buf = current_buffer;
16148
16149 if (buf->base_buffer)
16150 buf = buf->base_buffer;
16151 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16152 recompute_width_table (current_buffer, disptab);
16153 }
16154 }
16155
16156 /* If window-start is screwed up, choose a new one. */
16157 if (XMARKER (w->start)->buffer != current_buffer)
16158 goto recenter;
16159
16160 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16161
16162 /* If someone specified a new starting point but did not insist,
16163 check whether it can be used. */
16164 if ((w->optional_new_start || window_frozen_p (w))
16165 && CHARPOS (startp) >= BEGV
16166 && CHARPOS (startp) <= ZV)
16167 {
16168 ptrdiff_t it_charpos;
16169
16170 w->optional_new_start = false;
16171 start_display (&it, w, startp);
16172 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16173 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16174 /* Record IT's position now, since line_bottom_y might change
16175 that. */
16176 it_charpos = IT_CHARPOS (it);
16177 /* Make sure we set the force_start flag only if the cursor row
16178 will be fully visible. Otherwise, the code under force_start
16179 label below will try to move point back into view, which is
16180 not what the code which sets optional_new_start wants. */
16181 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16182 && !w->force_start)
16183 {
16184 if (it_charpos == PT)
16185 w->force_start = true;
16186 /* IT may overshoot PT if text at PT is invisible. */
16187 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16188 w->force_start = true;
16189 #ifdef GLYPH_DEBUG
16190 if (w->force_start)
16191 {
16192 if (window_frozen_p (w))
16193 debug_method_add (w, "set force_start from frozen window start");
16194 else
16195 debug_method_add (w, "set force_start from optional_new_start");
16196 }
16197 #endif
16198 }
16199 }
16200
16201 force_start:
16202
16203 /* Handle case where place to start displaying has been specified,
16204 unless the specified location is outside the accessible range. */
16205 if (w->force_start)
16206 {
16207 /* We set this later on if we have to adjust point. */
16208 int new_vpos = -1;
16209
16210 w->force_start = false;
16211 w->vscroll = 0;
16212 w->window_end_valid = false;
16213
16214 /* Forget any recorded base line for line number display. */
16215 if (!buffer_unchanged_p)
16216 w->base_line_number = 0;
16217
16218 /* Redisplay the mode line. Select the buffer properly for that.
16219 Also, run the hook window-scroll-functions
16220 because we have scrolled. */
16221 /* Note, we do this after clearing force_start because
16222 if there's an error, it is better to forget about force_start
16223 than to get into an infinite loop calling the hook functions
16224 and having them get more errors. */
16225 if (!update_mode_line
16226 || ! NILP (Vwindow_scroll_functions))
16227 {
16228 update_mode_line = true;
16229 w->update_mode_line = true;
16230 startp = run_window_scroll_functions (window, startp);
16231 }
16232
16233 if (CHARPOS (startp) < BEGV)
16234 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16235 else if (CHARPOS (startp) > ZV)
16236 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16237
16238 /* Redisplay, then check if cursor has been set during the
16239 redisplay. Give up if new fonts were loaded. */
16240 /* We used to issue a CHECK_MARGINS argument to try_window here,
16241 but this causes scrolling to fail when point begins inside
16242 the scroll margin (bug#148) -- cyd */
16243 if (!try_window (window, startp, 0))
16244 {
16245 w->force_start = true;
16246 clear_glyph_matrix (w->desired_matrix);
16247 goto need_larger_matrices;
16248 }
16249
16250 if (w->cursor.vpos < 0)
16251 {
16252 /* If point does not appear, try to move point so it does
16253 appear. The desired matrix has been built above, so we
16254 can use it here. */
16255 new_vpos = window_box_height (w) / 2;
16256 }
16257
16258 if (!cursor_row_fully_visible_p (w, false, false))
16259 {
16260 /* Point does appear, but on a line partly visible at end of window.
16261 Move it back to a fully-visible line. */
16262 new_vpos = window_box_height (w);
16263 /* But if window_box_height suggests a Y coordinate that is
16264 not less than we already have, that line will clearly not
16265 be fully visible, so give up and scroll the display.
16266 This can happen when the default face uses a font whose
16267 dimensions are different from the frame's default
16268 font. */
16269 if (new_vpos >= w->cursor.y)
16270 {
16271 w->cursor.vpos = -1;
16272 clear_glyph_matrix (w->desired_matrix);
16273 goto try_to_scroll;
16274 }
16275 }
16276 else if (w->cursor.vpos >= 0)
16277 {
16278 /* Some people insist on not letting point enter the scroll
16279 margin, even though this part handles windows that didn't
16280 scroll at all. */
16281 int window_total_lines
16282 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16283 int margin = min (scroll_margin, window_total_lines / 4);
16284 int pixel_margin = margin * frame_line_height;
16285 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16286
16287 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16288 below, which finds the row to move point to, advances by
16289 the Y coordinate of the _next_ row, see the definition of
16290 MATRIX_ROW_BOTTOM_Y. */
16291 if (w->cursor.vpos < margin + header_line)
16292 {
16293 w->cursor.vpos = -1;
16294 clear_glyph_matrix (w->desired_matrix);
16295 goto try_to_scroll;
16296 }
16297 else
16298 {
16299 int window_height = window_box_height (w);
16300
16301 if (header_line)
16302 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16303 if (w->cursor.y >= window_height - pixel_margin)
16304 {
16305 w->cursor.vpos = -1;
16306 clear_glyph_matrix (w->desired_matrix);
16307 goto try_to_scroll;
16308 }
16309 }
16310 }
16311
16312 /* If we need to move point for either of the above reasons,
16313 now actually do it. */
16314 if (new_vpos >= 0)
16315 {
16316 struct glyph_row *row;
16317
16318 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16319 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16320 ++row;
16321
16322 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16323 MATRIX_ROW_START_BYTEPOS (row));
16324
16325 if (w != XWINDOW (selected_window))
16326 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16327 else if (current_buffer == old)
16328 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16329
16330 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16331
16332 /* Re-run pre-redisplay-function so it can update the region
16333 according to the new position of point. */
16334 /* Other than the cursor, w's redisplay is done so we can set its
16335 redisplay to false. Also the buffer's redisplay can be set to
16336 false, since propagate_buffer_redisplay should have already
16337 propagated its info to `w' anyway. */
16338 w->redisplay = false;
16339 XBUFFER (w->contents)->text->redisplay = false;
16340 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16341
16342 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16343 {
16344 /* pre-redisplay-function made changes (e.g. move the region)
16345 that require another round of redisplay. */
16346 clear_glyph_matrix (w->desired_matrix);
16347 if (!try_window (window, startp, 0))
16348 goto need_larger_matrices;
16349 }
16350 }
16351 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16352 {
16353 clear_glyph_matrix (w->desired_matrix);
16354 goto try_to_scroll;
16355 }
16356
16357 #ifdef GLYPH_DEBUG
16358 debug_method_add (w, "forced window start");
16359 #endif
16360 goto done;
16361 }
16362
16363 /* Handle case where text has not changed, only point, and it has
16364 not moved off the frame, and we are not retrying after hscroll.
16365 (current_matrix_up_to_date_p is true when retrying.) */
16366 if (current_matrix_up_to_date_p
16367 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16368 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16369 {
16370 switch (rc)
16371 {
16372 case CURSOR_MOVEMENT_SUCCESS:
16373 used_current_matrix_p = true;
16374 goto done;
16375
16376 case CURSOR_MOVEMENT_MUST_SCROLL:
16377 goto try_to_scroll;
16378
16379 default:
16380 emacs_abort ();
16381 }
16382 }
16383 /* If current starting point was originally the beginning of a line
16384 but no longer is, find a new starting point. */
16385 else if (w->start_at_line_beg
16386 && !(CHARPOS (startp) <= BEGV
16387 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16388 {
16389 #ifdef GLYPH_DEBUG
16390 debug_method_add (w, "recenter 1");
16391 #endif
16392 goto recenter;
16393 }
16394
16395 /* Try scrolling with try_window_id. Value is > 0 if update has
16396 been done, it is -1 if we know that the same window start will
16397 not work. It is 0 if unsuccessful for some other reason. */
16398 else if ((tem = try_window_id (w)) != 0)
16399 {
16400 #ifdef GLYPH_DEBUG
16401 debug_method_add (w, "try_window_id %d", tem);
16402 #endif
16403
16404 if (f->fonts_changed)
16405 goto need_larger_matrices;
16406 if (tem > 0)
16407 goto done;
16408
16409 /* Otherwise try_window_id has returned -1 which means that we
16410 don't want the alternative below this comment to execute. */
16411 }
16412 else if (CHARPOS (startp) >= BEGV
16413 && CHARPOS (startp) <= ZV
16414 && PT >= CHARPOS (startp)
16415 && (CHARPOS (startp) < ZV
16416 /* Avoid starting at end of buffer. */
16417 || CHARPOS (startp) == BEGV
16418 || !window_outdated (w)))
16419 {
16420 int d1, d2, d5, d6;
16421 int rtop, rbot;
16422
16423 /* If first window line is a continuation line, and window start
16424 is inside the modified region, but the first change is before
16425 current window start, we must select a new window start.
16426
16427 However, if this is the result of a down-mouse event (e.g. by
16428 extending the mouse-drag-overlay), we don't want to select a
16429 new window start, since that would change the position under
16430 the mouse, resulting in an unwanted mouse-movement rather
16431 than a simple mouse-click. */
16432 if (!w->start_at_line_beg
16433 && NILP (do_mouse_tracking)
16434 && CHARPOS (startp) > BEGV
16435 && CHARPOS (startp) > BEG + beg_unchanged
16436 && CHARPOS (startp) <= Z - end_unchanged
16437 /* Even if w->start_at_line_beg is nil, a new window may
16438 start at a line_beg, since that's how set_buffer_window
16439 sets it. So, we need to check the return value of
16440 compute_window_start_on_continuation_line. (See also
16441 bug#197). */
16442 && XMARKER (w->start)->buffer == current_buffer
16443 && compute_window_start_on_continuation_line (w)
16444 /* It doesn't make sense to force the window start like we
16445 do at label force_start if it is already known that point
16446 will not be fully visible in the resulting window, because
16447 doing so will move point from its correct position
16448 instead of scrolling the window to bring point into view.
16449 See bug#9324. */
16450 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16451 /* A very tall row could need more than the window height,
16452 in which case we accept that it is partially visible. */
16453 && (rtop != 0) == (rbot != 0))
16454 {
16455 w->force_start = true;
16456 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16457 #ifdef GLYPH_DEBUG
16458 debug_method_add (w, "recomputed window start in continuation line");
16459 #endif
16460 goto force_start;
16461 }
16462
16463 #ifdef GLYPH_DEBUG
16464 debug_method_add (w, "same window start");
16465 #endif
16466
16467 /* Try to redisplay starting at same place as before.
16468 If point has not moved off frame, accept the results. */
16469 if (!current_matrix_up_to_date_p
16470 /* Don't use try_window_reusing_current_matrix in this case
16471 because a window scroll function can have changed the
16472 buffer. */
16473 || !NILP (Vwindow_scroll_functions)
16474 || MINI_WINDOW_P (w)
16475 || !(used_current_matrix_p
16476 = try_window_reusing_current_matrix (w)))
16477 {
16478 IF_DEBUG (debug_method_add (w, "1"));
16479 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16480 /* -1 means we need to scroll.
16481 0 means we need new matrices, but fonts_changed
16482 is set in that case, so we will detect it below. */
16483 goto try_to_scroll;
16484 }
16485
16486 if (f->fonts_changed)
16487 goto need_larger_matrices;
16488
16489 if (w->cursor.vpos >= 0)
16490 {
16491 if (!just_this_one_p
16492 || current_buffer->clip_changed
16493 || BEG_UNCHANGED < CHARPOS (startp))
16494 /* Forget any recorded base line for line number display. */
16495 w->base_line_number = 0;
16496
16497 if (!cursor_row_fully_visible_p (w, true, false))
16498 {
16499 clear_glyph_matrix (w->desired_matrix);
16500 last_line_misfit = true;
16501 }
16502 /* Drop through and scroll. */
16503 else
16504 goto done;
16505 }
16506 else
16507 clear_glyph_matrix (w->desired_matrix);
16508 }
16509
16510 try_to_scroll:
16511
16512 /* Redisplay the mode line. Select the buffer properly for that. */
16513 if (!update_mode_line)
16514 {
16515 update_mode_line = true;
16516 w->update_mode_line = true;
16517 }
16518
16519 /* Try to scroll by specified few lines. */
16520 if ((scroll_conservatively
16521 || emacs_scroll_step
16522 || temp_scroll_step
16523 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16524 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16525 && CHARPOS (startp) >= BEGV
16526 && CHARPOS (startp) <= ZV)
16527 {
16528 /* The function returns -1 if new fonts were loaded, 1 if
16529 successful, 0 if not successful. */
16530 int ss = try_scrolling (window, just_this_one_p,
16531 scroll_conservatively,
16532 emacs_scroll_step,
16533 temp_scroll_step, last_line_misfit);
16534 switch (ss)
16535 {
16536 case SCROLLING_SUCCESS:
16537 goto done;
16538
16539 case SCROLLING_NEED_LARGER_MATRICES:
16540 goto need_larger_matrices;
16541
16542 case SCROLLING_FAILED:
16543 break;
16544
16545 default:
16546 emacs_abort ();
16547 }
16548 }
16549
16550 /* Finally, just choose a place to start which positions point
16551 according to user preferences. */
16552
16553 recenter:
16554
16555 #ifdef GLYPH_DEBUG
16556 debug_method_add (w, "recenter");
16557 #endif
16558
16559 /* Forget any previously recorded base line for line number display. */
16560 if (!buffer_unchanged_p)
16561 w->base_line_number = 0;
16562
16563 /* Determine the window start relative to point. */
16564 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16565 it.current_y = it.last_visible_y;
16566 if (centering_position < 0)
16567 {
16568 int window_total_lines
16569 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16570 int margin
16571 = scroll_margin > 0
16572 ? min (scroll_margin, window_total_lines / 4)
16573 : 0;
16574 ptrdiff_t margin_pos = CHARPOS (startp);
16575 Lisp_Object aggressive;
16576 bool scrolling_up;
16577
16578 /* If there is a scroll margin at the top of the window, find
16579 its character position. */
16580 if (margin
16581 /* Cannot call start_display if startp is not in the
16582 accessible region of the buffer. This can happen when we
16583 have just switched to a different buffer and/or changed
16584 its restriction. In that case, startp is initialized to
16585 the character position 1 (BEGV) because we did not yet
16586 have chance to display the buffer even once. */
16587 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16588 {
16589 struct it it1;
16590 void *it1data = NULL;
16591
16592 SAVE_IT (it1, it, it1data);
16593 start_display (&it1, w, startp);
16594 move_it_vertically (&it1, margin * frame_line_height);
16595 margin_pos = IT_CHARPOS (it1);
16596 RESTORE_IT (&it, &it, it1data);
16597 }
16598 scrolling_up = PT > margin_pos;
16599 aggressive =
16600 scrolling_up
16601 ? BVAR (current_buffer, scroll_up_aggressively)
16602 : BVAR (current_buffer, scroll_down_aggressively);
16603
16604 if (!MINI_WINDOW_P (w)
16605 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16606 {
16607 int pt_offset = 0;
16608
16609 /* Setting scroll-conservatively overrides
16610 scroll-*-aggressively. */
16611 if (!scroll_conservatively && NUMBERP (aggressive))
16612 {
16613 double float_amount = XFLOATINT (aggressive);
16614
16615 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16616 if (pt_offset == 0 && float_amount > 0)
16617 pt_offset = 1;
16618 if (pt_offset && margin > 0)
16619 margin -= 1;
16620 }
16621 /* Compute how much to move the window start backward from
16622 point so that point will be displayed where the user
16623 wants it. */
16624 if (scrolling_up)
16625 {
16626 centering_position = it.last_visible_y;
16627 if (pt_offset)
16628 centering_position -= pt_offset;
16629 centering_position -=
16630 (frame_line_height * (1 + margin + last_line_misfit)
16631 + WINDOW_HEADER_LINE_HEIGHT (w));
16632 /* Don't let point enter the scroll margin near top of
16633 the window. */
16634 if (centering_position < margin * frame_line_height)
16635 centering_position = margin * frame_line_height;
16636 }
16637 else
16638 centering_position = margin * frame_line_height + pt_offset;
16639 }
16640 else
16641 /* Set the window start half the height of the window backward
16642 from point. */
16643 centering_position = window_box_height (w) / 2;
16644 }
16645 move_it_vertically_backward (&it, centering_position);
16646
16647 eassert (IT_CHARPOS (it) >= BEGV);
16648
16649 /* The function move_it_vertically_backward may move over more
16650 than the specified y-distance. If it->w is small, e.g. a
16651 mini-buffer window, we may end up in front of the window's
16652 display area. Start displaying at the start of the line
16653 containing PT in this case. */
16654 if (it.current_y <= 0)
16655 {
16656 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16657 move_it_vertically_backward (&it, 0);
16658 it.current_y = 0;
16659 }
16660
16661 it.current_x = it.hpos = 0;
16662
16663 /* Set the window start position here explicitly, to avoid an
16664 infinite loop in case the functions in window-scroll-functions
16665 get errors. */
16666 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16667
16668 /* Run scroll hooks. */
16669 startp = run_window_scroll_functions (window, it.current.pos);
16670
16671 /* Redisplay the window. */
16672 if (!current_matrix_up_to_date_p
16673 || windows_or_buffers_changed
16674 || f->cursor_type_changed
16675 /* Don't use try_window_reusing_current_matrix in this case
16676 because it can have changed the buffer. */
16677 || !NILP (Vwindow_scroll_functions)
16678 || !just_this_one_p
16679 || MINI_WINDOW_P (w)
16680 || !(used_current_matrix_p
16681 = try_window_reusing_current_matrix (w)))
16682 try_window (window, startp, 0);
16683
16684 /* If new fonts have been loaded (due to fontsets), give up. We
16685 have to start a new redisplay since we need to re-adjust glyph
16686 matrices. */
16687 if (f->fonts_changed)
16688 goto need_larger_matrices;
16689
16690 /* If cursor did not appear assume that the middle of the window is
16691 in the first line of the window. Do it again with the next line.
16692 (Imagine a window of height 100, displaying two lines of height
16693 60. Moving back 50 from it->last_visible_y will end in the first
16694 line.) */
16695 if (w->cursor.vpos < 0)
16696 {
16697 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16698 {
16699 clear_glyph_matrix (w->desired_matrix);
16700 move_it_by_lines (&it, 1);
16701 try_window (window, it.current.pos, 0);
16702 }
16703 else if (PT < IT_CHARPOS (it))
16704 {
16705 clear_glyph_matrix (w->desired_matrix);
16706 move_it_by_lines (&it, -1);
16707 try_window (window, it.current.pos, 0);
16708 }
16709 else
16710 {
16711 /* Not much we can do about it. */
16712 }
16713 }
16714
16715 /* Consider the following case: Window starts at BEGV, there is
16716 invisible, intangible text at BEGV, so that display starts at
16717 some point START > BEGV. It can happen that we are called with
16718 PT somewhere between BEGV and START. Try to handle that case,
16719 and similar ones. */
16720 if (w->cursor.vpos < 0)
16721 {
16722 /* First, try locating the proper glyph row for PT. */
16723 struct glyph_row *row =
16724 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16725
16726 /* Sometimes point is at the beginning of invisible text that is
16727 before the 1st character displayed in the row. In that case,
16728 row_containing_pos fails to find the row, because no glyphs
16729 with appropriate buffer positions are present in the row.
16730 Therefore, we next try to find the row which shows the 1st
16731 position after the invisible text. */
16732 if (!row)
16733 {
16734 Lisp_Object val =
16735 get_char_property_and_overlay (make_number (PT), Qinvisible,
16736 Qnil, NULL);
16737
16738 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16739 {
16740 ptrdiff_t alt_pos;
16741 Lisp_Object invis_end =
16742 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16743 Qnil, Qnil);
16744
16745 if (NATNUMP (invis_end))
16746 alt_pos = XFASTINT (invis_end);
16747 else
16748 alt_pos = ZV;
16749 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16750 NULL, 0);
16751 }
16752 }
16753 /* Finally, fall back on the first row of the window after the
16754 header line (if any). This is slightly better than not
16755 displaying the cursor at all. */
16756 if (!row)
16757 {
16758 row = w->current_matrix->rows;
16759 if (row->mode_line_p)
16760 ++row;
16761 }
16762 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16763 }
16764
16765 if (!cursor_row_fully_visible_p (w, false, false))
16766 {
16767 /* If vscroll is enabled, disable it and try again. */
16768 if (w->vscroll)
16769 {
16770 w->vscroll = 0;
16771 clear_glyph_matrix (w->desired_matrix);
16772 goto recenter;
16773 }
16774
16775 /* Users who set scroll-conservatively to a large number want
16776 point just above/below the scroll margin. If we ended up
16777 with point's row partially visible, move the window start to
16778 make that row fully visible and out of the margin. */
16779 if (scroll_conservatively > SCROLL_LIMIT)
16780 {
16781 int window_total_lines
16782 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16783 int margin =
16784 scroll_margin > 0
16785 ? min (scroll_margin, window_total_lines / 4)
16786 : 0;
16787 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16788
16789 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16790 clear_glyph_matrix (w->desired_matrix);
16791 if (1 == try_window (window, it.current.pos,
16792 TRY_WINDOW_CHECK_MARGINS))
16793 goto done;
16794 }
16795
16796 /* If centering point failed to make the whole line visible,
16797 put point at the top instead. That has to make the whole line
16798 visible, if it can be done. */
16799 if (centering_position == 0)
16800 goto done;
16801
16802 clear_glyph_matrix (w->desired_matrix);
16803 centering_position = 0;
16804 goto recenter;
16805 }
16806
16807 done:
16808
16809 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16810 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16811 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16812
16813 /* Display the mode line, if we must. */
16814 if ((update_mode_line
16815 /* If window not full width, must redo its mode line
16816 if (a) the window to its side is being redone and
16817 (b) we do a frame-based redisplay. This is a consequence
16818 of how inverted lines are drawn in frame-based redisplay. */
16819 || (!just_this_one_p
16820 && !FRAME_WINDOW_P (f)
16821 && !WINDOW_FULL_WIDTH_P (w))
16822 /* Line number to display. */
16823 || w->base_line_pos > 0
16824 /* Column number is displayed and different from the one displayed. */
16825 || (w->column_number_displayed != -1
16826 && (w->column_number_displayed != current_column ())))
16827 /* This means that the window has a mode line. */
16828 && (WINDOW_WANTS_MODELINE_P (w)
16829 || WINDOW_WANTS_HEADER_LINE_P (w)))
16830 {
16831
16832 display_mode_lines (w);
16833
16834 /* If mode line height has changed, arrange for a thorough
16835 immediate redisplay using the correct mode line height. */
16836 if (WINDOW_WANTS_MODELINE_P (w)
16837 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16838 {
16839 f->fonts_changed = true;
16840 w->mode_line_height = -1;
16841 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16842 = DESIRED_MODE_LINE_HEIGHT (w);
16843 }
16844
16845 /* If header line height has changed, arrange for a thorough
16846 immediate redisplay using the correct header line height. */
16847 if (WINDOW_WANTS_HEADER_LINE_P (w)
16848 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16849 {
16850 f->fonts_changed = true;
16851 w->header_line_height = -1;
16852 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16853 = DESIRED_HEADER_LINE_HEIGHT (w);
16854 }
16855
16856 if (f->fonts_changed)
16857 goto need_larger_matrices;
16858 }
16859
16860 if (!line_number_displayed && w->base_line_pos != -1)
16861 {
16862 w->base_line_pos = 0;
16863 w->base_line_number = 0;
16864 }
16865
16866 finish_menu_bars:
16867
16868 /* When we reach a frame's selected window, redo the frame's menu
16869 bar and the frame's title. */
16870 if (update_mode_line
16871 && EQ (FRAME_SELECTED_WINDOW (f), window))
16872 {
16873 bool redisplay_menu_p;
16874
16875 if (FRAME_WINDOW_P (f))
16876 {
16877 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16878 || defined (HAVE_NS) || defined (USE_GTK)
16879 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16880 #else
16881 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16882 #endif
16883 }
16884 else
16885 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16886
16887 if (redisplay_menu_p)
16888 display_menu_bar (w);
16889
16890 #ifdef HAVE_WINDOW_SYSTEM
16891 if (FRAME_WINDOW_P (f))
16892 {
16893 #if defined (USE_GTK) || defined (HAVE_NS)
16894 if (FRAME_EXTERNAL_TOOL_BAR (f))
16895 redisplay_tool_bar (f);
16896 #else
16897 if (WINDOWP (f->tool_bar_window)
16898 && (FRAME_TOOL_BAR_LINES (f) > 0
16899 || !NILP (Vauto_resize_tool_bars))
16900 && redisplay_tool_bar (f))
16901 ignore_mouse_drag_p = true;
16902 #endif
16903 }
16904 x_consider_frame_title (w->frame);
16905 #endif
16906 }
16907
16908 #ifdef HAVE_WINDOW_SYSTEM
16909 if (FRAME_WINDOW_P (f)
16910 && update_window_fringes (w, (just_this_one_p
16911 || (!used_current_matrix_p && !overlay_arrow_seen)
16912 || w->pseudo_window_p)))
16913 {
16914 update_begin (f);
16915 block_input ();
16916 if (draw_window_fringes (w, true))
16917 {
16918 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16919 x_draw_right_divider (w);
16920 else
16921 x_draw_vertical_border (w);
16922 }
16923 unblock_input ();
16924 update_end (f);
16925 }
16926
16927 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16928 x_draw_bottom_divider (w);
16929 #endif /* HAVE_WINDOW_SYSTEM */
16930
16931 /* We go to this label, with fonts_changed set, if it is
16932 necessary to try again using larger glyph matrices.
16933 We have to redeem the scroll bar even in this case,
16934 because the loop in redisplay_internal expects that. */
16935 need_larger_matrices:
16936 ;
16937 finish_scroll_bars:
16938
16939 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16940 {
16941 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16942 /* Set the thumb's position and size. */
16943 set_vertical_scroll_bar (w);
16944
16945 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16946 /* Set the thumb's position and size. */
16947 set_horizontal_scroll_bar (w);
16948
16949 /* Note that we actually used the scroll bar attached to this
16950 window, so it shouldn't be deleted at the end of redisplay. */
16951 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16952 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16953 }
16954
16955 /* Restore current_buffer and value of point in it. The window
16956 update may have changed the buffer, so first make sure `opoint'
16957 is still valid (Bug#6177). */
16958 if (CHARPOS (opoint) < BEGV)
16959 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16960 else if (CHARPOS (opoint) > ZV)
16961 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16962 else
16963 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16964
16965 set_buffer_internal_1 (old);
16966 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16967 shorter. This can be caused by log truncation in *Messages*. */
16968 if (CHARPOS (lpoint) <= ZV)
16969 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16970
16971 unbind_to (count, Qnil);
16972 }
16973
16974
16975 /* Build the complete desired matrix of WINDOW with a window start
16976 buffer position POS.
16977
16978 Value is 1 if successful. It is zero if fonts were loaded during
16979 redisplay which makes re-adjusting glyph matrices necessary, and -1
16980 if point would appear in the scroll margins.
16981 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16982 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16983 set in FLAGS.) */
16984
16985 int
16986 try_window (Lisp_Object window, struct text_pos pos, int flags)
16987 {
16988 struct window *w = XWINDOW (window);
16989 struct it it;
16990 struct glyph_row *last_text_row = NULL;
16991 struct frame *f = XFRAME (w->frame);
16992 int frame_line_height = default_line_pixel_height (w);
16993
16994 /* Make POS the new window start. */
16995 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16996
16997 /* Mark cursor position as unknown. No overlay arrow seen. */
16998 w->cursor.vpos = -1;
16999 overlay_arrow_seen = false;
17000
17001 /* Initialize iterator and info to start at POS. */
17002 start_display (&it, w, pos);
17003 it.glyph_row->reversed_p = false;
17004
17005 /* Display all lines of W. */
17006 while (it.current_y < it.last_visible_y)
17007 {
17008 if (display_line (&it))
17009 last_text_row = it.glyph_row - 1;
17010 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17011 return 0;
17012 }
17013
17014 /* Don't let the cursor end in the scroll margins. */
17015 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17016 && !MINI_WINDOW_P (w))
17017 {
17018 int this_scroll_margin;
17019 int window_total_lines
17020 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17021
17022 if (scroll_margin > 0)
17023 {
17024 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17025 this_scroll_margin *= frame_line_height;
17026 }
17027 else
17028 this_scroll_margin = 0;
17029
17030 if ((w->cursor.y >= 0 /* not vscrolled */
17031 && w->cursor.y < this_scroll_margin
17032 && CHARPOS (pos) > BEGV
17033 && IT_CHARPOS (it) < ZV)
17034 /* rms: considering make_cursor_line_fully_visible_p here
17035 seems to give wrong results. We don't want to recenter
17036 when the last line is partly visible, we want to allow
17037 that case to be handled in the usual way. */
17038 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17039 {
17040 w->cursor.vpos = -1;
17041 clear_glyph_matrix (w->desired_matrix);
17042 return -1;
17043 }
17044 }
17045
17046 /* If bottom moved off end of frame, change mode line percentage. */
17047 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17048 w->update_mode_line = true;
17049
17050 /* Set window_end_pos to the offset of the last character displayed
17051 on the window from the end of current_buffer. Set
17052 window_end_vpos to its row number. */
17053 if (last_text_row)
17054 {
17055 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17056 adjust_window_ends (w, last_text_row, false);
17057 eassert
17058 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17059 w->window_end_vpos)));
17060 }
17061 else
17062 {
17063 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17064 w->window_end_pos = Z - ZV;
17065 w->window_end_vpos = 0;
17066 }
17067
17068 /* But that is not valid info until redisplay finishes. */
17069 w->window_end_valid = false;
17070 return 1;
17071 }
17072
17073
17074 \f
17075 /************************************************************************
17076 Window redisplay reusing current matrix when buffer has not changed
17077 ************************************************************************/
17078
17079 /* Try redisplay of window W showing an unchanged buffer with a
17080 different window start than the last time it was displayed by
17081 reusing its current matrix. Value is true if successful.
17082 W->start is the new window start. */
17083
17084 static bool
17085 try_window_reusing_current_matrix (struct window *w)
17086 {
17087 struct frame *f = XFRAME (w->frame);
17088 struct glyph_row *bottom_row;
17089 struct it it;
17090 struct run run;
17091 struct text_pos start, new_start;
17092 int nrows_scrolled, i;
17093 struct glyph_row *last_text_row;
17094 struct glyph_row *last_reused_text_row;
17095 struct glyph_row *start_row;
17096 int start_vpos, min_y, max_y;
17097
17098 #ifdef GLYPH_DEBUG
17099 if (inhibit_try_window_reusing)
17100 return false;
17101 #endif
17102
17103 if (/* This function doesn't handle terminal frames. */
17104 !FRAME_WINDOW_P (f)
17105 /* Don't try to reuse the display if windows have been split
17106 or such. */
17107 || windows_or_buffers_changed
17108 || f->cursor_type_changed)
17109 return false;
17110
17111 /* Can't do this if showing trailing whitespace. */
17112 if (!NILP (Vshow_trailing_whitespace))
17113 return false;
17114
17115 /* If top-line visibility has changed, give up. */
17116 if (WINDOW_WANTS_HEADER_LINE_P (w)
17117 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17118 return false;
17119
17120 /* Give up if old or new display is scrolled vertically. We could
17121 make this function handle this, but right now it doesn't. */
17122 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17123 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17124 return false;
17125
17126 /* The variable new_start now holds the new window start. The old
17127 start `start' can be determined from the current matrix. */
17128 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17129 start = start_row->minpos;
17130 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17131
17132 /* Clear the desired matrix for the display below. */
17133 clear_glyph_matrix (w->desired_matrix);
17134
17135 if (CHARPOS (new_start) <= CHARPOS (start))
17136 {
17137 /* Don't use this method if the display starts with an ellipsis
17138 displayed for invisible text. It's not easy to handle that case
17139 below, and it's certainly not worth the effort since this is
17140 not a frequent case. */
17141 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17142 return false;
17143
17144 IF_DEBUG (debug_method_add (w, "twu1"));
17145
17146 /* Display up to a row that can be reused. The variable
17147 last_text_row is set to the last row displayed that displays
17148 text. Note that it.vpos == 0 if or if not there is a
17149 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17150 start_display (&it, w, new_start);
17151 w->cursor.vpos = -1;
17152 last_text_row = last_reused_text_row = NULL;
17153
17154 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17155 {
17156 /* If we have reached into the characters in the START row,
17157 that means the line boundaries have changed. So we
17158 can't start copying with the row START. Maybe it will
17159 work to start copying with the following row. */
17160 while (IT_CHARPOS (it) > CHARPOS (start))
17161 {
17162 /* Advance to the next row as the "start". */
17163 start_row++;
17164 start = start_row->minpos;
17165 /* If there are no more rows to try, or just one, give up. */
17166 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17167 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17168 || CHARPOS (start) == ZV)
17169 {
17170 clear_glyph_matrix (w->desired_matrix);
17171 return false;
17172 }
17173
17174 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17175 }
17176 /* If we have reached alignment, we can copy the rest of the
17177 rows. */
17178 if (IT_CHARPOS (it) == CHARPOS (start)
17179 /* Don't accept "alignment" inside a display vector,
17180 since start_row could have started in the middle of
17181 that same display vector (thus their character
17182 positions match), and we have no way of telling if
17183 that is the case. */
17184 && it.current.dpvec_index < 0)
17185 break;
17186
17187 it.glyph_row->reversed_p = false;
17188 if (display_line (&it))
17189 last_text_row = it.glyph_row - 1;
17190
17191 }
17192
17193 /* A value of current_y < last_visible_y means that we stopped
17194 at the previous window start, which in turn means that we
17195 have at least one reusable row. */
17196 if (it.current_y < it.last_visible_y)
17197 {
17198 struct glyph_row *row;
17199
17200 /* IT.vpos always starts from 0; it counts text lines. */
17201 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17202
17203 /* Find PT if not already found in the lines displayed. */
17204 if (w->cursor.vpos < 0)
17205 {
17206 int dy = it.current_y - start_row->y;
17207
17208 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17209 row = row_containing_pos (w, PT, row, NULL, dy);
17210 if (row)
17211 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17212 dy, nrows_scrolled);
17213 else
17214 {
17215 clear_glyph_matrix (w->desired_matrix);
17216 return false;
17217 }
17218 }
17219
17220 /* Scroll the display. Do it before the current matrix is
17221 changed. The problem here is that update has not yet
17222 run, i.e. part of the current matrix is not up to date.
17223 scroll_run_hook will clear the cursor, and use the
17224 current matrix to get the height of the row the cursor is
17225 in. */
17226 run.current_y = start_row->y;
17227 run.desired_y = it.current_y;
17228 run.height = it.last_visible_y - it.current_y;
17229
17230 if (run.height > 0 && run.current_y != run.desired_y)
17231 {
17232 update_begin (f);
17233 FRAME_RIF (f)->update_window_begin_hook (w);
17234 FRAME_RIF (f)->clear_window_mouse_face (w);
17235 FRAME_RIF (f)->scroll_run_hook (w, &run);
17236 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17237 update_end (f);
17238 }
17239
17240 /* Shift current matrix down by nrows_scrolled lines. */
17241 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17242 rotate_matrix (w->current_matrix,
17243 start_vpos,
17244 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17245 nrows_scrolled);
17246
17247 /* Disable lines that must be updated. */
17248 for (i = 0; i < nrows_scrolled; ++i)
17249 (start_row + i)->enabled_p = false;
17250
17251 /* Re-compute Y positions. */
17252 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17253 max_y = it.last_visible_y;
17254 for (row = start_row + nrows_scrolled;
17255 row < bottom_row;
17256 ++row)
17257 {
17258 row->y = it.current_y;
17259 row->visible_height = row->height;
17260
17261 if (row->y < min_y)
17262 row->visible_height -= min_y - row->y;
17263 if (row->y + row->height > max_y)
17264 row->visible_height -= row->y + row->height - max_y;
17265 if (row->fringe_bitmap_periodic_p)
17266 row->redraw_fringe_bitmaps_p = true;
17267
17268 it.current_y += row->height;
17269
17270 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17271 last_reused_text_row = row;
17272 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17273 break;
17274 }
17275
17276 /* Disable lines in the current matrix which are now
17277 below the window. */
17278 for (++row; row < bottom_row; ++row)
17279 row->enabled_p = row->mode_line_p = false;
17280 }
17281
17282 /* Update window_end_pos etc.; last_reused_text_row is the last
17283 reused row from the current matrix containing text, if any.
17284 The value of last_text_row is the last displayed line
17285 containing text. */
17286 if (last_reused_text_row)
17287 adjust_window_ends (w, last_reused_text_row, true);
17288 else if (last_text_row)
17289 adjust_window_ends (w, last_text_row, false);
17290 else
17291 {
17292 /* This window must be completely empty. */
17293 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17294 w->window_end_pos = Z - ZV;
17295 w->window_end_vpos = 0;
17296 }
17297 w->window_end_valid = false;
17298
17299 /* Update hint: don't try scrolling again in update_window. */
17300 w->desired_matrix->no_scrolling_p = true;
17301
17302 #ifdef GLYPH_DEBUG
17303 debug_method_add (w, "try_window_reusing_current_matrix 1");
17304 #endif
17305 return true;
17306 }
17307 else if (CHARPOS (new_start) > CHARPOS (start))
17308 {
17309 struct glyph_row *pt_row, *row;
17310 struct glyph_row *first_reusable_row;
17311 struct glyph_row *first_row_to_display;
17312 int dy;
17313 int yb = window_text_bottom_y (w);
17314
17315 /* Find the row starting at new_start, if there is one. Don't
17316 reuse a partially visible line at the end. */
17317 first_reusable_row = start_row;
17318 while (first_reusable_row->enabled_p
17319 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17320 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17321 < CHARPOS (new_start)))
17322 ++first_reusable_row;
17323
17324 /* Give up if there is no row to reuse. */
17325 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17326 || !first_reusable_row->enabled_p
17327 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17328 != CHARPOS (new_start)))
17329 return false;
17330
17331 /* We can reuse fully visible rows beginning with
17332 first_reusable_row to the end of the window. Set
17333 first_row_to_display to the first row that cannot be reused.
17334 Set pt_row to the row containing point, if there is any. */
17335 pt_row = NULL;
17336 for (first_row_to_display = first_reusable_row;
17337 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17338 ++first_row_to_display)
17339 {
17340 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17341 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17342 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17343 && first_row_to_display->ends_at_zv_p
17344 && pt_row == NULL)))
17345 pt_row = first_row_to_display;
17346 }
17347
17348 /* Start displaying at the start of first_row_to_display. */
17349 eassert (first_row_to_display->y < yb);
17350 init_to_row_start (&it, w, first_row_to_display);
17351
17352 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17353 - start_vpos);
17354 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17355 - nrows_scrolled);
17356 it.current_y = (first_row_to_display->y - first_reusable_row->y
17357 + WINDOW_HEADER_LINE_HEIGHT (w));
17358
17359 /* Display lines beginning with first_row_to_display in the
17360 desired matrix. Set last_text_row to the last row displayed
17361 that displays text. */
17362 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17363 if (pt_row == NULL)
17364 w->cursor.vpos = -1;
17365 last_text_row = NULL;
17366 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17367 if (display_line (&it))
17368 last_text_row = it.glyph_row - 1;
17369
17370 /* If point is in a reused row, adjust y and vpos of the cursor
17371 position. */
17372 if (pt_row)
17373 {
17374 w->cursor.vpos -= nrows_scrolled;
17375 w->cursor.y -= first_reusable_row->y - start_row->y;
17376 }
17377
17378 /* Give up if point isn't in a row displayed or reused. (This
17379 also handles the case where w->cursor.vpos < nrows_scrolled
17380 after the calls to display_line, which can happen with scroll
17381 margins. See bug#1295.) */
17382 if (w->cursor.vpos < 0)
17383 {
17384 clear_glyph_matrix (w->desired_matrix);
17385 return false;
17386 }
17387
17388 /* Scroll the display. */
17389 run.current_y = first_reusable_row->y;
17390 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17391 run.height = it.last_visible_y - run.current_y;
17392 dy = run.current_y - run.desired_y;
17393
17394 if (run.height)
17395 {
17396 update_begin (f);
17397 FRAME_RIF (f)->update_window_begin_hook (w);
17398 FRAME_RIF (f)->clear_window_mouse_face (w);
17399 FRAME_RIF (f)->scroll_run_hook (w, &run);
17400 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17401 update_end (f);
17402 }
17403
17404 /* Adjust Y positions of reused rows. */
17405 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17406 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17407 max_y = it.last_visible_y;
17408 for (row = first_reusable_row; row < first_row_to_display; ++row)
17409 {
17410 row->y -= dy;
17411 row->visible_height = row->height;
17412 if (row->y < min_y)
17413 row->visible_height -= min_y - row->y;
17414 if (row->y + row->height > max_y)
17415 row->visible_height -= row->y + row->height - max_y;
17416 if (row->fringe_bitmap_periodic_p)
17417 row->redraw_fringe_bitmaps_p = true;
17418 }
17419
17420 /* Scroll the current matrix. */
17421 eassert (nrows_scrolled > 0);
17422 rotate_matrix (w->current_matrix,
17423 start_vpos,
17424 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17425 -nrows_scrolled);
17426
17427 /* Disable rows not reused. */
17428 for (row -= nrows_scrolled; row < bottom_row; ++row)
17429 row->enabled_p = false;
17430
17431 /* Point may have moved to a different line, so we cannot assume that
17432 the previous cursor position is valid; locate the correct row. */
17433 if (pt_row)
17434 {
17435 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17436 row < bottom_row
17437 && PT >= MATRIX_ROW_END_CHARPOS (row)
17438 && !row->ends_at_zv_p;
17439 row++)
17440 {
17441 w->cursor.vpos++;
17442 w->cursor.y = row->y;
17443 }
17444 if (row < bottom_row)
17445 {
17446 /* Can't simply scan the row for point with
17447 bidi-reordered glyph rows. Let set_cursor_from_row
17448 figure out where to put the cursor, and if it fails,
17449 give up. */
17450 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17451 {
17452 if (!set_cursor_from_row (w, row, w->current_matrix,
17453 0, 0, 0, 0))
17454 {
17455 clear_glyph_matrix (w->desired_matrix);
17456 return false;
17457 }
17458 }
17459 else
17460 {
17461 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17462 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17463
17464 for (; glyph < end
17465 && (!BUFFERP (glyph->object)
17466 || glyph->charpos < PT);
17467 glyph++)
17468 {
17469 w->cursor.hpos++;
17470 w->cursor.x += glyph->pixel_width;
17471 }
17472 }
17473 }
17474 }
17475
17476 /* Adjust window end. A null value of last_text_row means that
17477 the window end is in reused rows which in turn means that
17478 only its vpos can have changed. */
17479 if (last_text_row)
17480 adjust_window_ends (w, last_text_row, false);
17481 else
17482 w->window_end_vpos -= nrows_scrolled;
17483
17484 w->window_end_valid = false;
17485 w->desired_matrix->no_scrolling_p = true;
17486
17487 #ifdef GLYPH_DEBUG
17488 debug_method_add (w, "try_window_reusing_current_matrix 2");
17489 #endif
17490 return true;
17491 }
17492
17493 return false;
17494 }
17495
17496
17497 \f
17498 /************************************************************************
17499 Window redisplay reusing current matrix when buffer has changed
17500 ************************************************************************/
17501
17502 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17503 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17504 ptrdiff_t *, ptrdiff_t *);
17505 static struct glyph_row *
17506 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17507 struct glyph_row *);
17508
17509
17510 /* Return the last row in MATRIX displaying text. If row START is
17511 non-null, start searching with that row. IT gives the dimensions
17512 of the display. Value is null if matrix is empty; otherwise it is
17513 a pointer to the row found. */
17514
17515 static struct glyph_row *
17516 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17517 struct glyph_row *start)
17518 {
17519 struct glyph_row *row, *row_found;
17520
17521 /* Set row_found to the last row in IT->w's current matrix
17522 displaying text. The loop looks funny but think of partially
17523 visible lines. */
17524 row_found = NULL;
17525 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17526 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17527 {
17528 eassert (row->enabled_p);
17529 row_found = row;
17530 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17531 break;
17532 ++row;
17533 }
17534
17535 return row_found;
17536 }
17537
17538
17539 /* Return the last row in the current matrix of W that is not affected
17540 by changes at the start of current_buffer that occurred since W's
17541 current matrix was built. Value is null if no such row exists.
17542
17543 BEG_UNCHANGED us the number of characters unchanged at the start of
17544 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17545 first changed character in current_buffer. Characters at positions <
17546 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17547 when the current matrix was built. */
17548
17549 static struct glyph_row *
17550 find_last_unchanged_at_beg_row (struct window *w)
17551 {
17552 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17553 struct glyph_row *row;
17554 struct glyph_row *row_found = NULL;
17555 int yb = window_text_bottom_y (w);
17556
17557 /* Find the last row displaying unchanged text. */
17558 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17559 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17560 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17561 ++row)
17562 {
17563 if (/* If row ends before first_changed_pos, it is unchanged,
17564 except in some case. */
17565 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17566 /* When row ends in ZV and we write at ZV it is not
17567 unchanged. */
17568 && !row->ends_at_zv_p
17569 /* When first_changed_pos is the end of a continued line,
17570 row is not unchanged because it may be no longer
17571 continued. */
17572 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17573 && (row->continued_p
17574 || row->exact_window_width_line_p))
17575 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17576 needs to be recomputed, so don't consider this row as
17577 unchanged. This happens when the last line was
17578 bidi-reordered and was killed immediately before this
17579 redisplay cycle. In that case, ROW->end stores the
17580 buffer position of the first visual-order character of
17581 the killed text, which is now beyond ZV. */
17582 && CHARPOS (row->end.pos) <= ZV)
17583 row_found = row;
17584
17585 /* Stop if last visible row. */
17586 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17587 break;
17588 }
17589
17590 return row_found;
17591 }
17592
17593
17594 /* Find the first glyph row in the current matrix of W that is not
17595 affected by changes at the end of current_buffer since the
17596 time W's current matrix was built.
17597
17598 Return in *DELTA the number of chars by which buffer positions in
17599 unchanged text at the end of current_buffer must be adjusted.
17600
17601 Return in *DELTA_BYTES the corresponding number of bytes.
17602
17603 Value is null if no such row exists, i.e. all rows are affected by
17604 changes. */
17605
17606 static struct glyph_row *
17607 find_first_unchanged_at_end_row (struct window *w,
17608 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17609 {
17610 struct glyph_row *row;
17611 struct glyph_row *row_found = NULL;
17612
17613 *delta = *delta_bytes = 0;
17614
17615 /* Display must not have been paused, otherwise the current matrix
17616 is not up to date. */
17617 eassert (w->window_end_valid);
17618
17619 /* A value of window_end_pos >= END_UNCHANGED means that the window
17620 end is in the range of changed text. If so, there is no
17621 unchanged row at the end of W's current matrix. */
17622 if (w->window_end_pos >= END_UNCHANGED)
17623 return NULL;
17624
17625 /* Set row to the last row in W's current matrix displaying text. */
17626 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17627
17628 /* If matrix is entirely empty, no unchanged row exists. */
17629 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17630 {
17631 /* The value of row is the last glyph row in the matrix having a
17632 meaningful buffer position in it. The end position of row
17633 corresponds to window_end_pos. This allows us to translate
17634 buffer positions in the current matrix to current buffer
17635 positions for characters not in changed text. */
17636 ptrdiff_t Z_old =
17637 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17638 ptrdiff_t Z_BYTE_old =
17639 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17640 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17641 struct glyph_row *first_text_row
17642 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17643
17644 *delta = Z - Z_old;
17645 *delta_bytes = Z_BYTE - Z_BYTE_old;
17646
17647 /* Set last_unchanged_pos to the buffer position of the last
17648 character in the buffer that has not been changed. Z is the
17649 index + 1 of the last character in current_buffer, i.e. by
17650 subtracting END_UNCHANGED we get the index of the last
17651 unchanged character, and we have to add BEG to get its buffer
17652 position. */
17653 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17654 last_unchanged_pos_old = last_unchanged_pos - *delta;
17655
17656 /* Search backward from ROW for a row displaying a line that
17657 starts at a minimum position >= last_unchanged_pos_old. */
17658 for (; row > first_text_row; --row)
17659 {
17660 /* This used to abort, but it can happen.
17661 It is ok to just stop the search instead here. KFS. */
17662 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17663 break;
17664
17665 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17666 row_found = row;
17667 }
17668 }
17669
17670 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17671
17672 return row_found;
17673 }
17674
17675
17676 /* Make sure that glyph rows in the current matrix of window W
17677 reference the same glyph memory as corresponding rows in the
17678 frame's frame matrix. This function is called after scrolling W's
17679 current matrix on a terminal frame in try_window_id and
17680 try_window_reusing_current_matrix. */
17681
17682 static void
17683 sync_frame_with_window_matrix_rows (struct window *w)
17684 {
17685 struct frame *f = XFRAME (w->frame);
17686 struct glyph_row *window_row, *window_row_end, *frame_row;
17687
17688 /* Preconditions: W must be a leaf window and full-width. Its frame
17689 must have a frame matrix. */
17690 eassert (BUFFERP (w->contents));
17691 eassert (WINDOW_FULL_WIDTH_P (w));
17692 eassert (!FRAME_WINDOW_P (f));
17693
17694 /* If W is a full-width window, glyph pointers in W's current matrix
17695 have, by definition, to be the same as glyph pointers in the
17696 corresponding frame matrix. Note that frame matrices have no
17697 marginal areas (see build_frame_matrix). */
17698 window_row = w->current_matrix->rows;
17699 window_row_end = window_row + w->current_matrix->nrows;
17700 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17701 while (window_row < window_row_end)
17702 {
17703 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17704 struct glyph *end = window_row->glyphs[LAST_AREA];
17705
17706 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17707 frame_row->glyphs[TEXT_AREA] = start;
17708 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17709 frame_row->glyphs[LAST_AREA] = end;
17710
17711 /* Disable frame rows whose corresponding window rows have
17712 been disabled in try_window_id. */
17713 if (!window_row->enabled_p)
17714 frame_row->enabled_p = false;
17715
17716 ++window_row, ++frame_row;
17717 }
17718 }
17719
17720
17721 /* Find the glyph row in window W containing CHARPOS. Consider all
17722 rows between START and END (not inclusive). END null means search
17723 all rows to the end of the display area of W. Value is the row
17724 containing CHARPOS or null. */
17725
17726 struct glyph_row *
17727 row_containing_pos (struct window *w, ptrdiff_t charpos,
17728 struct glyph_row *start, struct glyph_row *end, int dy)
17729 {
17730 struct glyph_row *row = start;
17731 struct glyph_row *best_row = NULL;
17732 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17733 int last_y;
17734
17735 /* If we happen to start on a header-line, skip that. */
17736 if (row->mode_line_p)
17737 ++row;
17738
17739 if ((end && row >= end) || !row->enabled_p)
17740 return NULL;
17741
17742 last_y = window_text_bottom_y (w) - dy;
17743
17744 while (true)
17745 {
17746 /* Give up if we have gone too far. */
17747 if (end && row >= end)
17748 return NULL;
17749 /* This formerly returned if they were equal.
17750 I think that both quantities are of a "last plus one" type;
17751 if so, when they are equal, the row is within the screen. -- rms. */
17752 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17753 return NULL;
17754
17755 /* If it is in this row, return this row. */
17756 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17757 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17758 /* The end position of a row equals the start
17759 position of the next row. If CHARPOS is there, we
17760 would rather consider it displayed in the next
17761 line, except when this line ends in ZV. */
17762 && !row_for_charpos_p (row, charpos)))
17763 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17764 {
17765 struct glyph *g;
17766
17767 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17768 || (!best_row && !row->continued_p))
17769 return row;
17770 /* In bidi-reordered rows, there could be several rows whose
17771 edges surround CHARPOS, all of these rows belonging to
17772 the same continued line. We need to find the row which
17773 fits CHARPOS the best. */
17774 for (g = row->glyphs[TEXT_AREA];
17775 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17776 g++)
17777 {
17778 if (!STRINGP (g->object))
17779 {
17780 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17781 {
17782 mindif = eabs (g->charpos - charpos);
17783 best_row = row;
17784 /* Exact match always wins. */
17785 if (mindif == 0)
17786 return best_row;
17787 }
17788 }
17789 }
17790 }
17791 else if (best_row && !row->continued_p)
17792 return best_row;
17793 ++row;
17794 }
17795 }
17796
17797
17798 /* Try to redisplay window W by reusing its existing display. W's
17799 current matrix must be up to date when this function is called,
17800 i.e., window_end_valid must be true.
17801
17802 Value is
17803
17804 >= 1 if successful, i.e. display has been updated
17805 specifically:
17806 1 means the changes were in front of a newline that precedes
17807 the window start, and the whole current matrix was reused
17808 2 means the changes were after the last position displayed
17809 in the window, and the whole current matrix was reused
17810 3 means portions of the current matrix were reused, while
17811 some of the screen lines were redrawn
17812 -1 if redisplay with same window start is known not to succeed
17813 0 if otherwise unsuccessful
17814
17815 The following steps are performed:
17816
17817 1. Find the last row in the current matrix of W that is not
17818 affected by changes at the start of current_buffer. If no such row
17819 is found, give up.
17820
17821 2. Find the first row in W's current matrix that is not affected by
17822 changes at the end of current_buffer. Maybe there is no such row.
17823
17824 3. Display lines beginning with the row + 1 found in step 1 to the
17825 row found in step 2 or, if step 2 didn't find a row, to the end of
17826 the window.
17827
17828 4. If cursor is not known to appear on the window, give up.
17829
17830 5. If display stopped at the row found in step 2, scroll the
17831 display and current matrix as needed.
17832
17833 6. Maybe display some lines at the end of W, if we must. This can
17834 happen under various circumstances, like a partially visible line
17835 becoming fully visible, or because newly displayed lines are displayed
17836 in smaller font sizes.
17837
17838 7. Update W's window end information. */
17839
17840 static int
17841 try_window_id (struct window *w)
17842 {
17843 struct frame *f = XFRAME (w->frame);
17844 struct glyph_matrix *current_matrix = w->current_matrix;
17845 struct glyph_matrix *desired_matrix = w->desired_matrix;
17846 struct glyph_row *last_unchanged_at_beg_row;
17847 struct glyph_row *first_unchanged_at_end_row;
17848 struct glyph_row *row;
17849 struct glyph_row *bottom_row;
17850 int bottom_vpos;
17851 struct it it;
17852 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17853 int dvpos, dy;
17854 struct text_pos start_pos;
17855 struct run run;
17856 int first_unchanged_at_end_vpos = 0;
17857 struct glyph_row *last_text_row, *last_text_row_at_end;
17858 struct text_pos start;
17859 ptrdiff_t first_changed_charpos, last_changed_charpos;
17860
17861 #ifdef GLYPH_DEBUG
17862 if (inhibit_try_window_id)
17863 return 0;
17864 #endif
17865
17866 /* This is handy for debugging. */
17867 #if false
17868 #define GIVE_UP(X) \
17869 do { \
17870 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17871 return 0; \
17872 } while (false)
17873 #else
17874 #define GIVE_UP(X) return 0
17875 #endif
17876
17877 SET_TEXT_POS_FROM_MARKER (start, w->start);
17878
17879 /* Don't use this for mini-windows because these can show
17880 messages and mini-buffers, and we don't handle that here. */
17881 if (MINI_WINDOW_P (w))
17882 GIVE_UP (1);
17883
17884 /* This flag is used to prevent redisplay optimizations. */
17885 if (windows_or_buffers_changed || f->cursor_type_changed)
17886 GIVE_UP (2);
17887
17888 /* This function's optimizations cannot be used if overlays have
17889 changed in the buffer displayed by the window, so give up if they
17890 have. */
17891 if (w->last_overlay_modified != OVERLAY_MODIFF)
17892 GIVE_UP (200);
17893
17894 /* Verify that narrowing has not changed.
17895 Also verify that we were not told to prevent redisplay optimizations.
17896 It would be nice to further
17897 reduce the number of cases where this prevents try_window_id. */
17898 if (current_buffer->clip_changed
17899 || current_buffer->prevent_redisplay_optimizations_p)
17900 GIVE_UP (3);
17901
17902 /* Window must either use window-based redisplay or be full width. */
17903 if (!FRAME_WINDOW_P (f)
17904 && (!FRAME_LINE_INS_DEL_OK (f)
17905 || !WINDOW_FULL_WIDTH_P (w)))
17906 GIVE_UP (4);
17907
17908 /* Give up if point is known NOT to appear in W. */
17909 if (PT < CHARPOS (start))
17910 GIVE_UP (5);
17911
17912 /* Another way to prevent redisplay optimizations. */
17913 if (w->last_modified == 0)
17914 GIVE_UP (6);
17915
17916 /* Verify that window is not hscrolled. */
17917 if (w->hscroll != 0)
17918 GIVE_UP (7);
17919
17920 /* Verify that display wasn't paused. */
17921 if (!w->window_end_valid)
17922 GIVE_UP (8);
17923
17924 /* Likewise if highlighting trailing whitespace. */
17925 if (!NILP (Vshow_trailing_whitespace))
17926 GIVE_UP (11);
17927
17928 /* Can't use this if overlay arrow position and/or string have
17929 changed. */
17930 if (overlay_arrows_changed_p ())
17931 GIVE_UP (12);
17932
17933 /* When word-wrap is on, adding a space to the first word of a
17934 wrapped line can change the wrap position, altering the line
17935 above it. It might be worthwhile to handle this more
17936 intelligently, but for now just redisplay from scratch. */
17937 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17938 GIVE_UP (21);
17939
17940 /* Under bidi reordering, adding or deleting a character in the
17941 beginning of a paragraph, before the first strong directional
17942 character, can change the base direction of the paragraph (unless
17943 the buffer specifies a fixed paragraph direction), which will
17944 require to redisplay the whole paragraph. It might be worthwhile
17945 to find the paragraph limits and widen the range of redisplayed
17946 lines to that, but for now just give up this optimization and
17947 redisplay from scratch. */
17948 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17949 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17950 GIVE_UP (22);
17951
17952 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17953 to that variable require thorough redisplay. */
17954 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17955 GIVE_UP (23);
17956
17957 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17958 only if buffer has really changed. The reason is that the gap is
17959 initially at Z for freshly visited files. The code below would
17960 set end_unchanged to 0 in that case. */
17961 if (MODIFF > SAVE_MODIFF
17962 /* This seems to happen sometimes after saving a buffer. */
17963 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17964 {
17965 if (GPT - BEG < BEG_UNCHANGED)
17966 BEG_UNCHANGED = GPT - BEG;
17967 if (Z - GPT < END_UNCHANGED)
17968 END_UNCHANGED = Z - GPT;
17969 }
17970
17971 /* The position of the first and last character that has been changed. */
17972 first_changed_charpos = BEG + BEG_UNCHANGED;
17973 last_changed_charpos = Z - END_UNCHANGED;
17974
17975 /* If window starts after a line end, and the last change is in
17976 front of that newline, then changes don't affect the display.
17977 This case happens with stealth-fontification. Note that although
17978 the display is unchanged, glyph positions in the matrix have to
17979 be adjusted, of course. */
17980 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17981 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17982 && ((last_changed_charpos < CHARPOS (start)
17983 && CHARPOS (start) == BEGV)
17984 || (last_changed_charpos < CHARPOS (start) - 1
17985 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17986 {
17987 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17988 struct glyph_row *r0;
17989
17990 /* Compute how many chars/bytes have been added to or removed
17991 from the buffer. */
17992 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17993 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17994 Z_delta = Z - Z_old;
17995 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17996
17997 /* Give up if PT is not in the window. Note that it already has
17998 been checked at the start of try_window_id that PT is not in
17999 front of the window start. */
18000 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18001 GIVE_UP (13);
18002
18003 /* If window start is unchanged, we can reuse the whole matrix
18004 as is, after adjusting glyph positions. No need to compute
18005 the window end again, since its offset from Z hasn't changed. */
18006 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18007 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18008 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18009 /* PT must not be in a partially visible line. */
18010 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18011 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18012 {
18013 /* Adjust positions in the glyph matrix. */
18014 if (Z_delta || Z_delta_bytes)
18015 {
18016 struct glyph_row *r1
18017 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18018 increment_matrix_positions (w->current_matrix,
18019 MATRIX_ROW_VPOS (r0, current_matrix),
18020 MATRIX_ROW_VPOS (r1, current_matrix),
18021 Z_delta, Z_delta_bytes);
18022 }
18023
18024 /* Set the cursor. */
18025 row = row_containing_pos (w, PT, r0, NULL, 0);
18026 if (row)
18027 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18028 return 1;
18029 }
18030 }
18031
18032 /* Handle the case that changes are all below what is displayed in
18033 the window, and that PT is in the window. This shortcut cannot
18034 be taken if ZV is visible in the window, and text has been added
18035 there that is visible in the window. */
18036 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18037 /* ZV is not visible in the window, or there are no
18038 changes at ZV, actually. */
18039 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18040 || first_changed_charpos == last_changed_charpos))
18041 {
18042 struct glyph_row *r0;
18043
18044 /* Give up if PT is not in the window. Note that it already has
18045 been checked at the start of try_window_id that PT is not in
18046 front of the window start. */
18047 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18048 GIVE_UP (14);
18049
18050 /* If window start is unchanged, we can reuse the whole matrix
18051 as is, without changing glyph positions since no text has
18052 been added/removed in front of the window end. */
18053 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18054 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18055 /* PT must not be in a partially visible line. */
18056 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18057 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18058 {
18059 /* We have to compute the window end anew since text
18060 could have been added/removed after it. */
18061 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18062 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18063
18064 /* Set the cursor. */
18065 row = row_containing_pos (w, PT, r0, NULL, 0);
18066 if (row)
18067 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18068 return 2;
18069 }
18070 }
18071
18072 /* Give up if window start is in the changed area.
18073
18074 The condition used to read
18075
18076 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18077
18078 but why that was tested escapes me at the moment. */
18079 if (CHARPOS (start) >= first_changed_charpos
18080 && CHARPOS (start) <= last_changed_charpos)
18081 GIVE_UP (15);
18082
18083 /* Check that window start agrees with the start of the first glyph
18084 row in its current matrix. Check this after we know the window
18085 start is not in changed text, otherwise positions would not be
18086 comparable. */
18087 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18088 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18089 GIVE_UP (16);
18090
18091 /* Give up if the window ends in strings. Overlay strings
18092 at the end are difficult to handle, so don't try. */
18093 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18094 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18095 GIVE_UP (20);
18096
18097 /* Compute the position at which we have to start displaying new
18098 lines. Some of the lines at the top of the window might be
18099 reusable because they are not displaying changed text. Find the
18100 last row in W's current matrix not affected by changes at the
18101 start of current_buffer. Value is null if changes start in the
18102 first line of window. */
18103 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18104 if (last_unchanged_at_beg_row)
18105 {
18106 /* Avoid starting to display in the middle of a character, a TAB
18107 for instance. This is easier than to set up the iterator
18108 exactly, and it's not a frequent case, so the additional
18109 effort wouldn't really pay off. */
18110 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18111 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18112 && last_unchanged_at_beg_row > w->current_matrix->rows)
18113 --last_unchanged_at_beg_row;
18114
18115 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18116 GIVE_UP (17);
18117
18118 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18119 GIVE_UP (18);
18120 start_pos = it.current.pos;
18121
18122 /* Start displaying new lines in the desired matrix at the same
18123 vpos we would use in the current matrix, i.e. below
18124 last_unchanged_at_beg_row. */
18125 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18126 current_matrix);
18127 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18128 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18129
18130 eassert (it.hpos == 0 && it.current_x == 0);
18131 }
18132 else
18133 {
18134 /* There are no reusable lines at the start of the window.
18135 Start displaying in the first text line. */
18136 start_display (&it, w, start);
18137 it.vpos = it.first_vpos;
18138 start_pos = it.current.pos;
18139 }
18140
18141 /* Find the first row that is not affected by changes at the end of
18142 the buffer. Value will be null if there is no unchanged row, in
18143 which case we must redisplay to the end of the window. delta
18144 will be set to the value by which buffer positions beginning with
18145 first_unchanged_at_end_row have to be adjusted due to text
18146 changes. */
18147 first_unchanged_at_end_row
18148 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18149 IF_DEBUG (debug_delta = delta);
18150 IF_DEBUG (debug_delta_bytes = delta_bytes);
18151
18152 /* Set stop_pos to the buffer position up to which we will have to
18153 display new lines. If first_unchanged_at_end_row != NULL, this
18154 is the buffer position of the start of the line displayed in that
18155 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18156 that we don't stop at a buffer position. */
18157 stop_pos = 0;
18158 if (first_unchanged_at_end_row)
18159 {
18160 eassert (last_unchanged_at_beg_row == NULL
18161 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18162
18163 /* If this is a continuation line, move forward to the next one
18164 that isn't. Changes in lines above affect this line.
18165 Caution: this may move first_unchanged_at_end_row to a row
18166 not displaying text. */
18167 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18168 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18169 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18170 < it.last_visible_y))
18171 ++first_unchanged_at_end_row;
18172
18173 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18174 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18175 >= it.last_visible_y))
18176 first_unchanged_at_end_row = NULL;
18177 else
18178 {
18179 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18180 + delta);
18181 first_unchanged_at_end_vpos
18182 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18183 eassert (stop_pos >= Z - END_UNCHANGED);
18184 }
18185 }
18186 else if (last_unchanged_at_beg_row == NULL)
18187 GIVE_UP (19);
18188
18189
18190 #ifdef GLYPH_DEBUG
18191
18192 /* Either there is no unchanged row at the end, or the one we have
18193 now displays text. This is a necessary condition for the window
18194 end pos calculation at the end of this function. */
18195 eassert (first_unchanged_at_end_row == NULL
18196 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18197
18198 debug_last_unchanged_at_beg_vpos
18199 = (last_unchanged_at_beg_row
18200 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18201 : -1);
18202 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18203
18204 #endif /* GLYPH_DEBUG */
18205
18206
18207 /* Display new lines. Set last_text_row to the last new line
18208 displayed which has text on it, i.e. might end up as being the
18209 line where the window_end_vpos is. */
18210 w->cursor.vpos = -1;
18211 last_text_row = NULL;
18212 overlay_arrow_seen = false;
18213 if (it.current_y < it.last_visible_y
18214 && !f->fonts_changed
18215 && (first_unchanged_at_end_row == NULL
18216 || IT_CHARPOS (it) < stop_pos))
18217 it.glyph_row->reversed_p = false;
18218 while (it.current_y < it.last_visible_y
18219 && !f->fonts_changed
18220 && (first_unchanged_at_end_row == NULL
18221 || IT_CHARPOS (it) < stop_pos))
18222 {
18223 if (display_line (&it))
18224 last_text_row = it.glyph_row - 1;
18225 }
18226
18227 if (f->fonts_changed)
18228 return -1;
18229
18230 /* The redisplay iterations in display_line above could have
18231 triggered font-lock, which could have done something that
18232 invalidates IT->w window's end-point information, on which we
18233 rely below. E.g., one package, which will remain unnamed, used
18234 to install a font-lock-fontify-region-function that called
18235 bury-buffer, whose side effect is to switch the buffer displayed
18236 by IT->w, and that predictably resets IT->w's window_end_valid
18237 flag, which we already tested at the entry to this function.
18238 Amply punish such packages/modes by giving up on this
18239 optimization in those cases. */
18240 if (!w->window_end_valid)
18241 {
18242 clear_glyph_matrix (w->desired_matrix);
18243 return -1;
18244 }
18245
18246 /* Compute differences in buffer positions, y-positions etc. for
18247 lines reused at the bottom of the window. Compute what we can
18248 scroll. */
18249 if (first_unchanged_at_end_row
18250 /* No lines reused because we displayed everything up to the
18251 bottom of the window. */
18252 && it.current_y < it.last_visible_y)
18253 {
18254 dvpos = (it.vpos
18255 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18256 current_matrix));
18257 dy = it.current_y - first_unchanged_at_end_row->y;
18258 run.current_y = first_unchanged_at_end_row->y;
18259 run.desired_y = run.current_y + dy;
18260 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18261 }
18262 else
18263 {
18264 delta = delta_bytes = dvpos = dy
18265 = run.current_y = run.desired_y = run.height = 0;
18266 first_unchanged_at_end_row = NULL;
18267 }
18268 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18269
18270
18271 /* Find the cursor if not already found. We have to decide whether
18272 PT will appear on this window (it sometimes doesn't, but this is
18273 not a very frequent case.) This decision has to be made before
18274 the current matrix is altered. A value of cursor.vpos < 0 means
18275 that PT is either in one of the lines beginning at
18276 first_unchanged_at_end_row or below the window. Don't care for
18277 lines that might be displayed later at the window end; as
18278 mentioned, this is not a frequent case. */
18279 if (w->cursor.vpos < 0)
18280 {
18281 /* Cursor in unchanged rows at the top? */
18282 if (PT < CHARPOS (start_pos)
18283 && last_unchanged_at_beg_row)
18284 {
18285 row = row_containing_pos (w, PT,
18286 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18287 last_unchanged_at_beg_row + 1, 0);
18288 if (row)
18289 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18290 }
18291
18292 /* Start from first_unchanged_at_end_row looking for PT. */
18293 else if (first_unchanged_at_end_row)
18294 {
18295 row = row_containing_pos (w, PT - delta,
18296 first_unchanged_at_end_row, NULL, 0);
18297 if (row)
18298 set_cursor_from_row (w, row, w->current_matrix, delta,
18299 delta_bytes, dy, dvpos);
18300 }
18301
18302 /* Give up if cursor was not found. */
18303 if (w->cursor.vpos < 0)
18304 {
18305 clear_glyph_matrix (w->desired_matrix);
18306 return -1;
18307 }
18308 }
18309
18310 /* Don't let the cursor end in the scroll margins. */
18311 {
18312 int this_scroll_margin, cursor_height;
18313 int frame_line_height = default_line_pixel_height (w);
18314 int window_total_lines
18315 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18316
18317 this_scroll_margin =
18318 max (0, min (scroll_margin, window_total_lines / 4));
18319 this_scroll_margin *= frame_line_height;
18320 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18321
18322 if ((w->cursor.y < this_scroll_margin
18323 && CHARPOS (start) > BEGV)
18324 /* Old redisplay didn't take scroll margin into account at the bottom,
18325 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18326 || (w->cursor.y + (make_cursor_line_fully_visible_p
18327 ? cursor_height + this_scroll_margin
18328 : 1)) > it.last_visible_y)
18329 {
18330 w->cursor.vpos = -1;
18331 clear_glyph_matrix (w->desired_matrix);
18332 return -1;
18333 }
18334 }
18335
18336 /* Scroll the display. Do it before changing the current matrix so
18337 that xterm.c doesn't get confused about where the cursor glyph is
18338 found. */
18339 if (dy && run.height)
18340 {
18341 update_begin (f);
18342
18343 if (FRAME_WINDOW_P (f))
18344 {
18345 FRAME_RIF (f)->update_window_begin_hook (w);
18346 FRAME_RIF (f)->clear_window_mouse_face (w);
18347 FRAME_RIF (f)->scroll_run_hook (w, &run);
18348 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18349 }
18350 else
18351 {
18352 /* Terminal frame. In this case, dvpos gives the number of
18353 lines to scroll by; dvpos < 0 means scroll up. */
18354 int from_vpos
18355 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18356 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18357 int end = (WINDOW_TOP_EDGE_LINE (w)
18358 + WINDOW_WANTS_HEADER_LINE_P (w)
18359 + window_internal_height (w));
18360
18361 #if defined (HAVE_GPM) || defined (MSDOS)
18362 x_clear_window_mouse_face (w);
18363 #endif
18364 /* Perform the operation on the screen. */
18365 if (dvpos > 0)
18366 {
18367 /* Scroll last_unchanged_at_beg_row to the end of the
18368 window down dvpos lines. */
18369 set_terminal_window (f, end);
18370
18371 /* On dumb terminals delete dvpos lines at the end
18372 before inserting dvpos empty lines. */
18373 if (!FRAME_SCROLL_REGION_OK (f))
18374 ins_del_lines (f, end - dvpos, -dvpos);
18375
18376 /* Insert dvpos empty lines in front of
18377 last_unchanged_at_beg_row. */
18378 ins_del_lines (f, from, dvpos);
18379 }
18380 else if (dvpos < 0)
18381 {
18382 /* Scroll up last_unchanged_at_beg_vpos to the end of
18383 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18384 set_terminal_window (f, end);
18385
18386 /* Delete dvpos lines in front of
18387 last_unchanged_at_beg_vpos. ins_del_lines will set
18388 the cursor to the given vpos and emit |dvpos| delete
18389 line sequences. */
18390 ins_del_lines (f, from + dvpos, dvpos);
18391
18392 /* On a dumb terminal insert dvpos empty lines at the
18393 end. */
18394 if (!FRAME_SCROLL_REGION_OK (f))
18395 ins_del_lines (f, end + dvpos, -dvpos);
18396 }
18397
18398 set_terminal_window (f, 0);
18399 }
18400
18401 update_end (f);
18402 }
18403
18404 /* Shift reused rows of the current matrix to the right position.
18405 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18406 text. */
18407 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18408 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18409 if (dvpos < 0)
18410 {
18411 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18412 bottom_vpos, dvpos);
18413 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18414 bottom_vpos);
18415 }
18416 else if (dvpos > 0)
18417 {
18418 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18419 bottom_vpos, dvpos);
18420 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18421 first_unchanged_at_end_vpos + dvpos);
18422 }
18423
18424 /* For frame-based redisplay, make sure that current frame and window
18425 matrix are in sync with respect to glyph memory. */
18426 if (!FRAME_WINDOW_P (f))
18427 sync_frame_with_window_matrix_rows (w);
18428
18429 /* Adjust buffer positions in reused rows. */
18430 if (delta || delta_bytes)
18431 increment_matrix_positions (current_matrix,
18432 first_unchanged_at_end_vpos + dvpos,
18433 bottom_vpos, delta, delta_bytes);
18434
18435 /* Adjust Y positions. */
18436 if (dy)
18437 shift_glyph_matrix (w, current_matrix,
18438 first_unchanged_at_end_vpos + dvpos,
18439 bottom_vpos, dy);
18440
18441 if (first_unchanged_at_end_row)
18442 {
18443 first_unchanged_at_end_row += dvpos;
18444 if (first_unchanged_at_end_row->y >= it.last_visible_y
18445 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18446 first_unchanged_at_end_row = NULL;
18447 }
18448
18449 /* If scrolling up, there may be some lines to display at the end of
18450 the window. */
18451 last_text_row_at_end = NULL;
18452 if (dy < 0)
18453 {
18454 /* Scrolling up can leave for example a partially visible line
18455 at the end of the window to be redisplayed. */
18456 /* Set last_row to the glyph row in the current matrix where the
18457 window end line is found. It has been moved up or down in
18458 the matrix by dvpos. */
18459 int last_vpos = w->window_end_vpos + dvpos;
18460 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18461
18462 /* If last_row is the window end line, it should display text. */
18463 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18464
18465 /* If window end line was partially visible before, begin
18466 displaying at that line. Otherwise begin displaying with the
18467 line following it. */
18468 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18469 {
18470 init_to_row_start (&it, w, last_row);
18471 it.vpos = last_vpos;
18472 it.current_y = last_row->y;
18473 }
18474 else
18475 {
18476 init_to_row_end (&it, w, last_row);
18477 it.vpos = 1 + last_vpos;
18478 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18479 ++last_row;
18480 }
18481
18482 /* We may start in a continuation line. If so, we have to
18483 get the right continuation_lines_width and current_x. */
18484 it.continuation_lines_width = last_row->continuation_lines_width;
18485 it.hpos = it.current_x = 0;
18486
18487 /* Display the rest of the lines at the window end. */
18488 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18489 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18490 {
18491 /* Is it always sure that the display agrees with lines in
18492 the current matrix? I don't think so, so we mark rows
18493 displayed invalid in the current matrix by setting their
18494 enabled_p flag to false. */
18495 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18496 if (display_line (&it))
18497 last_text_row_at_end = it.glyph_row - 1;
18498 }
18499 }
18500
18501 /* Update window_end_pos and window_end_vpos. */
18502 if (first_unchanged_at_end_row && !last_text_row_at_end)
18503 {
18504 /* Window end line if one of the preserved rows from the current
18505 matrix. Set row to the last row displaying text in current
18506 matrix starting at first_unchanged_at_end_row, after
18507 scrolling. */
18508 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18509 row = find_last_row_displaying_text (w->current_matrix, &it,
18510 first_unchanged_at_end_row);
18511 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18512 adjust_window_ends (w, row, true);
18513 eassert (w->window_end_bytepos >= 0);
18514 IF_DEBUG (debug_method_add (w, "A"));
18515 }
18516 else if (last_text_row_at_end)
18517 {
18518 adjust_window_ends (w, last_text_row_at_end, false);
18519 eassert (w->window_end_bytepos >= 0);
18520 IF_DEBUG (debug_method_add (w, "B"));
18521 }
18522 else if (last_text_row)
18523 {
18524 /* We have displayed either to the end of the window or at the
18525 end of the window, i.e. the last row with text is to be found
18526 in the desired matrix. */
18527 adjust_window_ends (w, last_text_row, false);
18528 eassert (w->window_end_bytepos >= 0);
18529 }
18530 else if (first_unchanged_at_end_row == NULL
18531 && last_text_row == NULL
18532 && last_text_row_at_end == NULL)
18533 {
18534 /* Displayed to end of window, but no line containing text was
18535 displayed. Lines were deleted at the end of the window. */
18536 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18537 int vpos = w->window_end_vpos;
18538 struct glyph_row *current_row = current_matrix->rows + vpos;
18539 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18540
18541 for (row = NULL;
18542 row == NULL && vpos >= first_vpos;
18543 --vpos, --current_row, --desired_row)
18544 {
18545 if (desired_row->enabled_p)
18546 {
18547 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18548 row = desired_row;
18549 }
18550 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18551 row = current_row;
18552 }
18553
18554 eassert (row != NULL);
18555 w->window_end_vpos = vpos + 1;
18556 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18557 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18558 eassert (w->window_end_bytepos >= 0);
18559 IF_DEBUG (debug_method_add (w, "C"));
18560 }
18561 else
18562 emacs_abort ();
18563
18564 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18565 debug_end_vpos = w->window_end_vpos));
18566
18567 /* Record that display has not been completed. */
18568 w->window_end_valid = false;
18569 w->desired_matrix->no_scrolling_p = true;
18570 return 3;
18571
18572 #undef GIVE_UP
18573 }
18574
18575
18576 \f
18577 /***********************************************************************
18578 More debugging support
18579 ***********************************************************************/
18580
18581 #ifdef GLYPH_DEBUG
18582
18583 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18584 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18585 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18586
18587
18588 /* Dump the contents of glyph matrix MATRIX on stderr.
18589
18590 GLYPHS 0 means don't show glyph contents.
18591 GLYPHS 1 means show glyphs in short form
18592 GLYPHS > 1 means show glyphs in long form. */
18593
18594 void
18595 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18596 {
18597 int i;
18598 for (i = 0; i < matrix->nrows; ++i)
18599 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18600 }
18601
18602
18603 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18604 the glyph row and area where the glyph comes from. */
18605
18606 void
18607 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18608 {
18609 if (glyph->type == CHAR_GLYPH
18610 || glyph->type == GLYPHLESS_GLYPH)
18611 {
18612 fprintf (stderr,
18613 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18614 glyph - row->glyphs[TEXT_AREA],
18615 (glyph->type == CHAR_GLYPH
18616 ? 'C'
18617 : 'G'),
18618 glyph->charpos,
18619 (BUFFERP (glyph->object)
18620 ? 'B'
18621 : (STRINGP (glyph->object)
18622 ? 'S'
18623 : (NILP (glyph->object)
18624 ? '0'
18625 : '-'))),
18626 glyph->pixel_width,
18627 glyph->u.ch,
18628 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18629 ? glyph->u.ch
18630 : '.'),
18631 glyph->face_id,
18632 glyph->left_box_line_p,
18633 glyph->right_box_line_p);
18634 }
18635 else if (glyph->type == STRETCH_GLYPH)
18636 {
18637 fprintf (stderr,
18638 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18639 glyph - row->glyphs[TEXT_AREA],
18640 'S',
18641 glyph->charpos,
18642 (BUFFERP (glyph->object)
18643 ? 'B'
18644 : (STRINGP (glyph->object)
18645 ? 'S'
18646 : (NILP (glyph->object)
18647 ? '0'
18648 : '-'))),
18649 glyph->pixel_width,
18650 0,
18651 ' ',
18652 glyph->face_id,
18653 glyph->left_box_line_p,
18654 glyph->right_box_line_p);
18655 }
18656 else if (glyph->type == IMAGE_GLYPH)
18657 {
18658 fprintf (stderr,
18659 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18660 glyph - row->glyphs[TEXT_AREA],
18661 'I',
18662 glyph->charpos,
18663 (BUFFERP (glyph->object)
18664 ? 'B'
18665 : (STRINGP (glyph->object)
18666 ? 'S'
18667 : (NILP (glyph->object)
18668 ? '0'
18669 : '-'))),
18670 glyph->pixel_width,
18671 glyph->u.img_id,
18672 '.',
18673 glyph->face_id,
18674 glyph->left_box_line_p,
18675 glyph->right_box_line_p);
18676 }
18677 else if (glyph->type == COMPOSITE_GLYPH)
18678 {
18679 fprintf (stderr,
18680 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18681 glyph - row->glyphs[TEXT_AREA],
18682 '+',
18683 glyph->charpos,
18684 (BUFFERP (glyph->object)
18685 ? 'B'
18686 : (STRINGP (glyph->object)
18687 ? 'S'
18688 : (NILP (glyph->object)
18689 ? '0'
18690 : '-'))),
18691 glyph->pixel_width,
18692 glyph->u.cmp.id);
18693 if (glyph->u.cmp.automatic)
18694 fprintf (stderr,
18695 "[%d-%d]",
18696 glyph->slice.cmp.from, glyph->slice.cmp.to);
18697 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18698 glyph->face_id,
18699 glyph->left_box_line_p,
18700 glyph->right_box_line_p);
18701 }
18702 }
18703
18704
18705 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18706 GLYPHS 0 means don't show glyph contents.
18707 GLYPHS 1 means show glyphs in short form
18708 GLYPHS > 1 means show glyphs in long form. */
18709
18710 void
18711 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18712 {
18713 if (glyphs != 1)
18714 {
18715 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18716 fprintf (stderr, "==============================================================================\n");
18717
18718 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18719 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18720 vpos,
18721 MATRIX_ROW_START_CHARPOS (row),
18722 MATRIX_ROW_END_CHARPOS (row),
18723 row->used[TEXT_AREA],
18724 row->contains_overlapping_glyphs_p,
18725 row->enabled_p,
18726 row->truncated_on_left_p,
18727 row->truncated_on_right_p,
18728 row->continued_p,
18729 MATRIX_ROW_CONTINUATION_LINE_P (row),
18730 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18731 row->ends_at_zv_p,
18732 row->fill_line_p,
18733 row->ends_in_middle_of_char_p,
18734 row->starts_in_middle_of_char_p,
18735 row->mouse_face_p,
18736 row->x,
18737 row->y,
18738 row->pixel_width,
18739 row->height,
18740 row->visible_height,
18741 row->ascent,
18742 row->phys_ascent);
18743 /* The next 3 lines should align to "Start" in the header. */
18744 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18745 row->end.overlay_string_index,
18746 row->continuation_lines_width);
18747 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18748 CHARPOS (row->start.string_pos),
18749 CHARPOS (row->end.string_pos));
18750 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18751 row->end.dpvec_index);
18752 }
18753
18754 if (glyphs > 1)
18755 {
18756 int area;
18757
18758 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18759 {
18760 struct glyph *glyph = row->glyphs[area];
18761 struct glyph *glyph_end = glyph + row->used[area];
18762
18763 /* Glyph for a line end in text. */
18764 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18765 ++glyph_end;
18766
18767 if (glyph < glyph_end)
18768 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18769
18770 for (; glyph < glyph_end; ++glyph)
18771 dump_glyph (row, glyph, area);
18772 }
18773 }
18774 else if (glyphs == 1)
18775 {
18776 int area;
18777 char s[SHRT_MAX + 4];
18778
18779 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18780 {
18781 int i;
18782
18783 for (i = 0; i < row->used[area]; ++i)
18784 {
18785 struct glyph *glyph = row->glyphs[area] + i;
18786 if (i == row->used[area] - 1
18787 && area == TEXT_AREA
18788 && NILP (glyph->object)
18789 && glyph->type == CHAR_GLYPH
18790 && glyph->u.ch == ' ')
18791 {
18792 strcpy (&s[i], "[\\n]");
18793 i += 4;
18794 }
18795 else if (glyph->type == CHAR_GLYPH
18796 && glyph->u.ch < 0x80
18797 && glyph->u.ch >= ' ')
18798 s[i] = glyph->u.ch;
18799 else
18800 s[i] = '.';
18801 }
18802
18803 s[i] = '\0';
18804 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18805 }
18806 }
18807 }
18808
18809
18810 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18811 Sdump_glyph_matrix, 0, 1, "p",
18812 doc: /* Dump the current matrix of the selected window to stderr.
18813 Shows contents of glyph row structures. With non-nil
18814 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18815 glyphs in short form, otherwise show glyphs in long form.
18816
18817 Interactively, no argument means show glyphs in short form;
18818 with numeric argument, its value is passed as the GLYPHS flag. */)
18819 (Lisp_Object glyphs)
18820 {
18821 struct window *w = XWINDOW (selected_window);
18822 struct buffer *buffer = XBUFFER (w->contents);
18823
18824 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18825 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18826 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18827 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18828 fprintf (stderr, "=============================================\n");
18829 dump_glyph_matrix (w->current_matrix,
18830 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18831 return Qnil;
18832 }
18833
18834
18835 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18836 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18837 Only text-mode frames have frame glyph matrices. */)
18838 (void)
18839 {
18840 struct frame *f = XFRAME (selected_frame);
18841
18842 if (f->current_matrix)
18843 dump_glyph_matrix (f->current_matrix, 1);
18844 else
18845 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18846 return Qnil;
18847 }
18848
18849
18850 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18851 doc: /* Dump glyph row ROW to stderr.
18852 GLYPH 0 means don't dump glyphs.
18853 GLYPH 1 means dump glyphs in short form.
18854 GLYPH > 1 or omitted means dump glyphs in long form. */)
18855 (Lisp_Object row, Lisp_Object glyphs)
18856 {
18857 struct glyph_matrix *matrix;
18858 EMACS_INT vpos;
18859
18860 CHECK_NUMBER (row);
18861 matrix = XWINDOW (selected_window)->current_matrix;
18862 vpos = XINT (row);
18863 if (vpos >= 0 && vpos < matrix->nrows)
18864 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18865 vpos,
18866 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18867 return Qnil;
18868 }
18869
18870
18871 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18872 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18873 GLYPH 0 means don't dump glyphs.
18874 GLYPH 1 means dump glyphs in short form.
18875 GLYPH > 1 or omitted means dump glyphs in long form.
18876
18877 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18878 do nothing. */)
18879 (Lisp_Object row, Lisp_Object glyphs)
18880 {
18881 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18882 struct frame *sf = SELECTED_FRAME ();
18883 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18884 EMACS_INT vpos;
18885
18886 CHECK_NUMBER (row);
18887 vpos = XINT (row);
18888 if (vpos >= 0 && vpos < m->nrows)
18889 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18890 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18891 #endif
18892 return Qnil;
18893 }
18894
18895
18896 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18897 doc: /* Toggle tracing of redisplay.
18898 With ARG, turn tracing on if and only if ARG is positive. */)
18899 (Lisp_Object arg)
18900 {
18901 if (NILP (arg))
18902 trace_redisplay_p = !trace_redisplay_p;
18903 else
18904 {
18905 arg = Fprefix_numeric_value (arg);
18906 trace_redisplay_p = XINT (arg) > 0;
18907 }
18908
18909 return Qnil;
18910 }
18911
18912
18913 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18914 doc: /* Like `format', but print result to stderr.
18915 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18916 (ptrdiff_t nargs, Lisp_Object *args)
18917 {
18918 Lisp_Object s = Fformat (nargs, args);
18919 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18920 return Qnil;
18921 }
18922
18923 #endif /* GLYPH_DEBUG */
18924
18925
18926 \f
18927 /***********************************************************************
18928 Building Desired Matrix Rows
18929 ***********************************************************************/
18930
18931 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18932 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18933
18934 static struct glyph_row *
18935 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18936 {
18937 struct frame *f = XFRAME (WINDOW_FRAME (w));
18938 struct buffer *buffer = XBUFFER (w->contents);
18939 struct buffer *old = current_buffer;
18940 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18941 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18942 const unsigned char *arrow_end = arrow_string + arrow_len;
18943 const unsigned char *p;
18944 struct it it;
18945 bool multibyte_p;
18946 int n_glyphs_before;
18947
18948 set_buffer_temp (buffer);
18949 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18950 scratch_glyph_row.reversed_p = false;
18951 it.glyph_row->used[TEXT_AREA] = 0;
18952 SET_TEXT_POS (it.position, 0, 0);
18953
18954 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18955 p = arrow_string;
18956 while (p < arrow_end)
18957 {
18958 Lisp_Object face, ilisp;
18959
18960 /* Get the next character. */
18961 if (multibyte_p)
18962 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18963 else
18964 {
18965 it.c = it.char_to_display = *p, it.len = 1;
18966 if (! ASCII_CHAR_P (it.c))
18967 it.char_to_display = BYTE8_TO_CHAR (it.c);
18968 }
18969 p += it.len;
18970
18971 /* Get its face. */
18972 ilisp = make_number (p - arrow_string);
18973 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18974 it.face_id = compute_char_face (f, it.char_to_display, face);
18975
18976 /* Compute its width, get its glyphs. */
18977 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18978 SET_TEXT_POS (it.position, -1, -1);
18979 PRODUCE_GLYPHS (&it);
18980
18981 /* If this character doesn't fit any more in the line, we have
18982 to remove some glyphs. */
18983 if (it.current_x > it.last_visible_x)
18984 {
18985 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18986 break;
18987 }
18988 }
18989
18990 set_buffer_temp (old);
18991 return it.glyph_row;
18992 }
18993
18994
18995 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18996 glyphs to insert is determined by produce_special_glyphs. */
18997
18998 static void
18999 insert_left_trunc_glyphs (struct it *it)
19000 {
19001 struct it truncate_it;
19002 struct glyph *from, *end, *to, *toend;
19003
19004 eassert (!FRAME_WINDOW_P (it->f)
19005 || (!it->glyph_row->reversed_p
19006 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19007 || (it->glyph_row->reversed_p
19008 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19009
19010 /* Get the truncation glyphs. */
19011 truncate_it = *it;
19012 truncate_it.current_x = 0;
19013 truncate_it.face_id = DEFAULT_FACE_ID;
19014 truncate_it.glyph_row = &scratch_glyph_row;
19015 truncate_it.area = TEXT_AREA;
19016 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19017 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19018 truncate_it.object = Qnil;
19019 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19020
19021 /* Overwrite glyphs from IT with truncation glyphs. */
19022 if (!it->glyph_row->reversed_p)
19023 {
19024 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19025
19026 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19027 end = from + tused;
19028 to = it->glyph_row->glyphs[TEXT_AREA];
19029 toend = to + it->glyph_row->used[TEXT_AREA];
19030 if (FRAME_WINDOW_P (it->f))
19031 {
19032 /* On GUI frames, when variable-size fonts are displayed,
19033 the truncation glyphs may need more pixels than the row's
19034 glyphs they overwrite. We overwrite more glyphs to free
19035 enough screen real estate, and enlarge the stretch glyph
19036 on the right (see display_line), if there is one, to
19037 preserve the screen position of the truncation glyphs on
19038 the right. */
19039 int w = 0;
19040 struct glyph *g = to;
19041 short used;
19042
19043 /* The first glyph could be partially visible, in which case
19044 it->glyph_row->x will be negative. But we want the left
19045 truncation glyphs to be aligned at the left margin of the
19046 window, so we override the x coordinate at which the row
19047 will begin. */
19048 it->glyph_row->x = 0;
19049 while (g < toend && w < it->truncation_pixel_width)
19050 {
19051 w += g->pixel_width;
19052 ++g;
19053 }
19054 if (g - to - tused > 0)
19055 {
19056 memmove (to + tused, g, (toend - g) * sizeof(*g));
19057 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19058 }
19059 used = it->glyph_row->used[TEXT_AREA];
19060 if (it->glyph_row->truncated_on_right_p
19061 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19062 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19063 == STRETCH_GLYPH)
19064 {
19065 int extra = w - it->truncation_pixel_width;
19066
19067 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19068 }
19069 }
19070
19071 while (from < end)
19072 *to++ = *from++;
19073
19074 /* There may be padding glyphs left over. Overwrite them too. */
19075 if (!FRAME_WINDOW_P (it->f))
19076 {
19077 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19078 {
19079 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19080 while (from < end)
19081 *to++ = *from++;
19082 }
19083 }
19084
19085 if (to > toend)
19086 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19087 }
19088 else
19089 {
19090 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19091
19092 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19093 that back to front. */
19094 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19095 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19096 toend = it->glyph_row->glyphs[TEXT_AREA];
19097 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19098 if (FRAME_WINDOW_P (it->f))
19099 {
19100 int w = 0;
19101 struct glyph *g = to;
19102
19103 while (g >= toend && w < it->truncation_pixel_width)
19104 {
19105 w += g->pixel_width;
19106 --g;
19107 }
19108 if (to - g - tused > 0)
19109 to = g + tused;
19110 if (it->glyph_row->truncated_on_right_p
19111 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19112 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19113 {
19114 int extra = w - it->truncation_pixel_width;
19115
19116 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19117 }
19118 }
19119
19120 while (from >= end && to >= toend)
19121 *to-- = *from--;
19122 if (!FRAME_WINDOW_P (it->f))
19123 {
19124 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19125 {
19126 from =
19127 truncate_it.glyph_row->glyphs[TEXT_AREA]
19128 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19129 while (from >= end && to >= toend)
19130 *to-- = *from--;
19131 }
19132 }
19133 if (from >= end)
19134 {
19135 /* Need to free some room before prepending additional
19136 glyphs. */
19137 int move_by = from - end + 1;
19138 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19139 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19140
19141 for ( ; g >= g0; g--)
19142 g[move_by] = *g;
19143 while (from >= end)
19144 *to-- = *from--;
19145 it->glyph_row->used[TEXT_AREA] += move_by;
19146 }
19147 }
19148 }
19149
19150 /* Compute the hash code for ROW. */
19151 unsigned
19152 row_hash (struct glyph_row *row)
19153 {
19154 int area, k;
19155 unsigned hashval = 0;
19156
19157 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19158 for (k = 0; k < row->used[area]; ++k)
19159 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19160 + row->glyphs[area][k].u.val
19161 + row->glyphs[area][k].face_id
19162 + row->glyphs[area][k].padding_p
19163 + (row->glyphs[area][k].type << 2));
19164
19165 return hashval;
19166 }
19167
19168 /* Compute the pixel height and width of IT->glyph_row.
19169
19170 Most of the time, ascent and height of a display line will be equal
19171 to the max_ascent and max_height values of the display iterator
19172 structure. This is not the case if
19173
19174 1. We hit ZV without displaying anything. In this case, max_ascent
19175 and max_height will be zero.
19176
19177 2. We have some glyphs that don't contribute to the line height.
19178 (The glyph row flag contributes_to_line_height_p is for future
19179 pixmap extensions).
19180
19181 The first case is easily covered by using default values because in
19182 these cases, the line height does not really matter, except that it
19183 must not be zero. */
19184
19185 static void
19186 compute_line_metrics (struct it *it)
19187 {
19188 struct glyph_row *row = it->glyph_row;
19189
19190 if (FRAME_WINDOW_P (it->f))
19191 {
19192 int i, min_y, max_y;
19193
19194 /* The line may consist of one space only, that was added to
19195 place the cursor on it. If so, the row's height hasn't been
19196 computed yet. */
19197 if (row->height == 0)
19198 {
19199 if (it->max_ascent + it->max_descent == 0)
19200 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19201 row->ascent = it->max_ascent;
19202 row->height = it->max_ascent + it->max_descent;
19203 row->phys_ascent = it->max_phys_ascent;
19204 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19205 row->extra_line_spacing = it->max_extra_line_spacing;
19206 }
19207
19208 /* Compute the width of this line. */
19209 row->pixel_width = row->x;
19210 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19211 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19212
19213 eassert (row->pixel_width >= 0);
19214 eassert (row->ascent >= 0 && row->height > 0);
19215
19216 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19217 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19218
19219 /* If first line's physical ascent is larger than its logical
19220 ascent, use the physical ascent, and make the row taller.
19221 This makes accented characters fully visible. */
19222 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19223 && row->phys_ascent > row->ascent)
19224 {
19225 row->height += row->phys_ascent - row->ascent;
19226 row->ascent = row->phys_ascent;
19227 }
19228
19229 /* Compute how much of the line is visible. */
19230 row->visible_height = row->height;
19231
19232 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19233 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19234
19235 if (row->y < min_y)
19236 row->visible_height -= min_y - row->y;
19237 if (row->y + row->height > max_y)
19238 row->visible_height -= row->y + row->height - max_y;
19239 }
19240 else
19241 {
19242 row->pixel_width = row->used[TEXT_AREA];
19243 if (row->continued_p)
19244 row->pixel_width -= it->continuation_pixel_width;
19245 else if (row->truncated_on_right_p)
19246 row->pixel_width -= it->truncation_pixel_width;
19247 row->ascent = row->phys_ascent = 0;
19248 row->height = row->phys_height = row->visible_height = 1;
19249 row->extra_line_spacing = 0;
19250 }
19251
19252 /* Compute a hash code for this row. */
19253 row->hash = row_hash (row);
19254
19255 it->max_ascent = it->max_descent = 0;
19256 it->max_phys_ascent = it->max_phys_descent = 0;
19257 }
19258
19259
19260 /* Append one space to the glyph row of iterator IT if doing a
19261 window-based redisplay. The space has the same face as
19262 IT->face_id. Value is true if a space was added.
19263
19264 This function is called to make sure that there is always one glyph
19265 at the end of a glyph row that the cursor can be set on under
19266 window-systems. (If there weren't such a glyph we would not know
19267 how wide and tall a box cursor should be displayed).
19268
19269 At the same time this space let's a nicely handle clearing to the
19270 end of the line if the row ends in italic text. */
19271
19272 static bool
19273 append_space_for_newline (struct it *it, bool default_face_p)
19274 {
19275 if (FRAME_WINDOW_P (it->f))
19276 {
19277 int n = it->glyph_row->used[TEXT_AREA];
19278
19279 if (it->glyph_row->glyphs[TEXT_AREA] + n
19280 < it->glyph_row->glyphs[1 + TEXT_AREA])
19281 {
19282 /* Save some values that must not be changed.
19283 Must save IT->c and IT->len because otherwise
19284 ITERATOR_AT_END_P wouldn't work anymore after
19285 append_space_for_newline has been called. */
19286 enum display_element_type saved_what = it->what;
19287 int saved_c = it->c, saved_len = it->len;
19288 int saved_char_to_display = it->char_to_display;
19289 int saved_x = it->current_x;
19290 int saved_face_id = it->face_id;
19291 bool saved_box_end = it->end_of_box_run_p;
19292 struct text_pos saved_pos;
19293 Lisp_Object saved_object;
19294 struct face *face;
19295 struct glyph *g;
19296
19297 saved_object = it->object;
19298 saved_pos = it->position;
19299
19300 it->what = IT_CHARACTER;
19301 memset (&it->position, 0, sizeof it->position);
19302 it->object = Qnil;
19303 it->c = it->char_to_display = ' ';
19304 it->len = 1;
19305
19306 /* If the default face was remapped, be sure to use the
19307 remapped face for the appended newline. */
19308 if (default_face_p)
19309 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19310 else if (it->face_before_selective_p)
19311 it->face_id = it->saved_face_id;
19312 face = FACE_FROM_ID (it->f, it->face_id);
19313 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19314 /* In R2L rows, we will prepend a stretch glyph that will
19315 have the end_of_box_run_p flag set for it, so there's no
19316 need for the appended newline glyph to have that flag
19317 set. */
19318 if (it->glyph_row->reversed_p
19319 /* But if the appended newline glyph goes all the way to
19320 the end of the row, there will be no stretch glyph,
19321 so leave the box flag set. */
19322 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19323 it->end_of_box_run_p = false;
19324
19325 PRODUCE_GLYPHS (it);
19326
19327 #ifdef HAVE_WINDOW_SYSTEM
19328 /* Make sure this space glyph has the right ascent and
19329 descent values, or else cursor at end of line will look
19330 funny, and height of empty lines will be incorrect. */
19331 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19332 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19333 if (n == 0)
19334 {
19335 Lisp_Object height, total_height;
19336 int extra_line_spacing = it->extra_line_spacing;
19337 int boff = font->baseline_offset;
19338
19339 if (font->vertical_centering)
19340 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19341
19342 it->object = saved_object; /* get_it_property needs this */
19343 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19344 /* Must do a subset of line height processing from
19345 x_produce_glyph for newline characters. */
19346 height = get_it_property (it, Qline_height);
19347 if (CONSP (height)
19348 && CONSP (XCDR (height))
19349 && NILP (XCDR (XCDR (height))))
19350 {
19351 total_height = XCAR (XCDR (height));
19352 height = XCAR (height);
19353 }
19354 else
19355 total_height = Qnil;
19356 height = calc_line_height_property (it, height, font, boff, true);
19357
19358 if (it->override_ascent >= 0)
19359 {
19360 it->ascent = it->override_ascent;
19361 it->descent = it->override_descent;
19362 boff = it->override_boff;
19363 }
19364 if (EQ (height, Qt))
19365 extra_line_spacing = 0;
19366 else
19367 {
19368 Lisp_Object spacing;
19369
19370 it->phys_ascent = it->ascent;
19371 it->phys_descent = it->descent;
19372 if (!NILP (height)
19373 && XINT (height) > it->ascent + it->descent)
19374 it->ascent = XINT (height) - it->descent;
19375
19376 if (!NILP (total_height))
19377 spacing = calc_line_height_property (it, total_height, font,
19378 boff, false);
19379 else
19380 {
19381 spacing = get_it_property (it, Qline_spacing);
19382 spacing = calc_line_height_property (it, spacing, font,
19383 boff, false);
19384 }
19385 if (INTEGERP (spacing))
19386 {
19387 extra_line_spacing = XINT (spacing);
19388 if (!NILP (total_height))
19389 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19390 }
19391 }
19392 if (extra_line_spacing > 0)
19393 {
19394 it->descent += extra_line_spacing;
19395 if (extra_line_spacing > it->max_extra_line_spacing)
19396 it->max_extra_line_spacing = extra_line_spacing;
19397 }
19398 it->max_ascent = it->ascent;
19399 it->max_descent = it->descent;
19400 /* Make sure compute_line_metrics recomputes the row height. */
19401 it->glyph_row->height = 0;
19402 }
19403
19404 g->ascent = it->max_ascent;
19405 g->descent = it->max_descent;
19406 #endif
19407
19408 it->override_ascent = -1;
19409 it->constrain_row_ascent_descent_p = false;
19410 it->current_x = saved_x;
19411 it->object = saved_object;
19412 it->position = saved_pos;
19413 it->what = saved_what;
19414 it->face_id = saved_face_id;
19415 it->len = saved_len;
19416 it->c = saved_c;
19417 it->char_to_display = saved_char_to_display;
19418 it->end_of_box_run_p = saved_box_end;
19419 return true;
19420 }
19421 }
19422
19423 return false;
19424 }
19425
19426
19427 /* Extend the face of the last glyph in the text area of IT->glyph_row
19428 to the end of the display line. Called from display_line. If the
19429 glyph row is empty, add a space glyph to it so that we know the
19430 face to draw. Set the glyph row flag fill_line_p. If the glyph
19431 row is R2L, prepend a stretch glyph to cover the empty space to the
19432 left of the leftmost glyph. */
19433
19434 static void
19435 extend_face_to_end_of_line (struct it *it)
19436 {
19437 struct face *face, *default_face;
19438 struct frame *f = it->f;
19439
19440 /* If line is already filled, do nothing. Non window-system frames
19441 get a grace of one more ``pixel'' because their characters are
19442 1-``pixel'' wide, so they hit the equality too early. This grace
19443 is needed only for R2L rows that are not continued, to produce
19444 one extra blank where we could display the cursor. */
19445 if ((it->current_x >= it->last_visible_x
19446 + (!FRAME_WINDOW_P (f)
19447 && it->glyph_row->reversed_p
19448 && !it->glyph_row->continued_p))
19449 /* If the window has display margins, we will need to extend
19450 their face even if the text area is filled. */
19451 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19452 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19453 return;
19454
19455 /* The default face, possibly remapped. */
19456 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19457
19458 /* Face extension extends the background and box of IT->face_id
19459 to the end of the line. If the background equals the background
19460 of the frame, we don't have to do anything. */
19461 if (it->face_before_selective_p)
19462 face = FACE_FROM_ID (f, it->saved_face_id);
19463 else
19464 face = FACE_FROM_ID (f, it->face_id);
19465
19466 if (FRAME_WINDOW_P (f)
19467 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19468 && face->box == FACE_NO_BOX
19469 && face->background == FRAME_BACKGROUND_PIXEL (f)
19470 #ifdef HAVE_WINDOW_SYSTEM
19471 && !face->stipple
19472 #endif
19473 && !it->glyph_row->reversed_p)
19474 return;
19475
19476 /* Set the glyph row flag indicating that the face of the last glyph
19477 in the text area has to be drawn to the end of the text area. */
19478 it->glyph_row->fill_line_p = true;
19479
19480 /* If current character of IT is not ASCII, make sure we have the
19481 ASCII face. This will be automatically undone the next time
19482 get_next_display_element returns a multibyte character. Note
19483 that the character will always be single byte in unibyte
19484 text. */
19485 if (!ASCII_CHAR_P (it->c))
19486 {
19487 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19488 }
19489
19490 if (FRAME_WINDOW_P (f))
19491 {
19492 /* If the row is empty, add a space with the current face of IT,
19493 so that we know which face to draw. */
19494 if (it->glyph_row->used[TEXT_AREA] == 0)
19495 {
19496 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19497 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19498 it->glyph_row->used[TEXT_AREA] = 1;
19499 }
19500 /* Mode line and the header line don't have margins, and
19501 likewise the frame's tool-bar window, if there is any. */
19502 if (!(it->glyph_row->mode_line_p
19503 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19504 || (WINDOWP (f->tool_bar_window)
19505 && it->w == XWINDOW (f->tool_bar_window))
19506 #endif
19507 ))
19508 {
19509 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19510 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19511 {
19512 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19513 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19514 default_face->id;
19515 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19516 }
19517 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19518 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19519 {
19520 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19521 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19522 default_face->id;
19523 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19524 }
19525 }
19526 #ifdef HAVE_WINDOW_SYSTEM
19527 if (it->glyph_row->reversed_p)
19528 {
19529 /* Prepend a stretch glyph to the row, such that the
19530 rightmost glyph will be drawn flushed all the way to the
19531 right margin of the window. The stretch glyph that will
19532 occupy the empty space, if any, to the left of the
19533 glyphs. */
19534 struct font *font = face->font ? face->font : FRAME_FONT (f);
19535 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19536 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19537 struct glyph *g;
19538 int row_width, stretch_ascent, stretch_width;
19539 struct text_pos saved_pos;
19540 int saved_face_id;
19541 bool saved_avoid_cursor, saved_box_start;
19542
19543 for (row_width = 0, g = row_start; g < row_end; g++)
19544 row_width += g->pixel_width;
19545
19546 /* FIXME: There are various minor display glitches in R2L
19547 rows when only one of the fringes is missing. The
19548 strange condition below produces the least bad effect. */
19549 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19550 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19551 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19552 stretch_width = window_box_width (it->w, TEXT_AREA);
19553 else
19554 stretch_width = it->last_visible_x - it->first_visible_x;
19555 stretch_width -= row_width;
19556
19557 if (stretch_width > 0)
19558 {
19559 stretch_ascent =
19560 (((it->ascent + it->descent)
19561 * FONT_BASE (font)) / FONT_HEIGHT (font));
19562 saved_pos = it->position;
19563 memset (&it->position, 0, sizeof it->position);
19564 saved_avoid_cursor = it->avoid_cursor_p;
19565 it->avoid_cursor_p = true;
19566 saved_face_id = it->face_id;
19567 saved_box_start = it->start_of_box_run_p;
19568 /* The last row's stretch glyph should get the default
19569 face, to avoid painting the rest of the window with
19570 the region face, if the region ends at ZV. */
19571 if (it->glyph_row->ends_at_zv_p)
19572 it->face_id = default_face->id;
19573 else
19574 it->face_id = face->id;
19575 it->start_of_box_run_p = false;
19576 append_stretch_glyph (it, Qnil, stretch_width,
19577 it->ascent + it->descent, stretch_ascent);
19578 it->position = saved_pos;
19579 it->avoid_cursor_p = saved_avoid_cursor;
19580 it->face_id = saved_face_id;
19581 it->start_of_box_run_p = saved_box_start;
19582 }
19583 /* If stretch_width comes out negative, it means that the
19584 last glyph is only partially visible. In R2L rows, we
19585 want the leftmost glyph to be partially visible, so we
19586 need to give the row the corresponding left offset. */
19587 if (stretch_width < 0)
19588 it->glyph_row->x = stretch_width;
19589 }
19590 #endif /* HAVE_WINDOW_SYSTEM */
19591 }
19592 else
19593 {
19594 /* Save some values that must not be changed. */
19595 int saved_x = it->current_x;
19596 struct text_pos saved_pos;
19597 Lisp_Object saved_object;
19598 enum display_element_type saved_what = it->what;
19599 int saved_face_id = it->face_id;
19600
19601 saved_object = it->object;
19602 saved_pos = it->position;
19603
19604 it->what = IT_CHARACTER;
19605 memset (&it->position, 0, sizeof it->position);
19606 it->object = Qnil;
19607 it->c = it->char_to_display = ' ';
19608 it->len = 1;
19609
19610 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19611 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19612 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19613 && !it->glyph_row->mode_line_p
19614 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19615 {
19616 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19617 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19618
19619 for (it->current_x = 0; g < e; g++)
19620 it->current_x += g->pixel_width;
19621
19622 it->area = LEFT_MARGIN_AREA;
19623 it->face_id = default_face->id;
19624 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19625 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19626 {
19627 PRODUCE_GLYPHS (it);
19628 /* term.c:produce_glyphs advances it->current_x only for
19629 TEXT_AREA. */
19630 it->current_x += it->pixel_width;
19631 }
19632
19633 it->current_x = saved_x;
19634 it->area = TEXT_AREA;
19635 }
19636
19637 /* The last row's blank glyphs should get the default face, to
19638 avoid painting the rest of the window with the region face,
19639 if the region ends at ZV. */
19640 if (it->glyph_row->ends_at_zv_p)
19641 it->face_id = default_face->id;
19642 else
19643 it->face_id = face->id;
19644 PRODUCE_GLYPHS (it);
19645
19646 while (it->current_x <= it->last_visible_x)
19647 PRODUCE_GLYPHS (it);
19648
19649 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19650 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19651 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19652 && !it->glyph_row->mode_line_p
19653 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19654 {
19655 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19656 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19657
19658 for ( ; g < e; g++)
19659 it->current_x += g->pixel_width;
19660
19661 it->area = RIGHT_MARGIN_AREA;
19662 it->face_id = default_face->id;
19663 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19664 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19665 {
19666 PRODUCE_GLYPHS (it);
19667 it->current_x += it->pixel_width;
19668 }
19669
19670 it->area = TEXT_AREA;
19671 }
19672
19673 /* Don't count these blanks really. It would let us insert a left
19674 truncation glyph below and make us set the cursor on them, maybe. */
19675 it->current_x = saved_x;
19676 it->object = saved_object;
19677 it->position = saved_pos;
19678 it->what = saved_what;
19679 it->face_id = saved_face_id;
19680 }
19681 }
19682
19683
19684 /* Value is true if text starting at CHARPOS in current_buffer is
19685 trailing whitespace. */
19686
19687 static bool
19688 trailing_whitespace_p (ptrdiff_t charpos)
19689 {
19690 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19691 int c = 0;
19692
19693 while (bytepos < ZV_BYTE
19694 && (c = FETCH_CHAR (bytepos),
19695 c == ' ' || c == '\t'))
19696 ++bytepos;
19697
19698 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19699 {
19700 if (bytepos != PT_BYTE)
19701 return true;
19702 }
19703 return false;
19704 }
19705
19706
19707 /* Highlight trailing whitespace, if any, in ROW. */
19708
19709 static void
19710 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19711 {
19712 int used = row->used[TEXT_AREA];
19713
19714 if (used)
19715 {
19716 struct glyph *start = row->glyphs[TEXT_AREA];
19717 struct glyph *glyph = start + used - 1;
19718
19719 if (row->reversed_p)
19720 {
19721 /* Right-to-left rows need to be processed in the opposite
19722 direction, so swap the edge pointers. */
19723 glyph = start;
19724 start = row->glyphs[TEXT_AREA] + used - 1;
19725 }
19726
19727 /* Skip over glyphs inserted to display the cursor at the
19728 end of a line, for extending the face of the last glyph
19729 to the end of the line on terminals, and for truncation
19730 and continuation glyphs. */
19731 if (!row->reversed_p)
19732 {
19733 while (glyph >= start
19734 && glyph->type == CHAR_GLYPH
19735 && NILP (glyph->object))
19736 --glyph;
19737 }
19738 else
19739 {
19740 while (glyph <= start
19741 && glyph->type == CHAR_GLYPH
19742 && NILP (glyph->object))
19743 ++glyph;
19744 }
19745
19746 /* If last glyph is a space or stretch, and it's trailing
19747 whitespace, set the face of all trailing whitespace glyphs in
19748 IT->glyph_row to `trailing-whitespace'. */
19749 if ((row->reversed_p ? glyph <= start : glyph >= start)
19750 && BUFFERP (glyph->object)
19751 && (glyph->type == STRETCH_GLYPH
19752 || (glyph->type == CHAR_GLYPH
19753 && glyph->u.ch == ' '))
19754 && trailing_whitespace_p (glyph->charpos))
19755 {
19756 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19757 if (face_id < 0)
19758 return;
19759
19760 if (!row->reversed_p)
19761 {
19762 while (glyph >= start
19763 && BUFFERP (glyph->object)
19764 && (glyph->type == STRETCH_GLYPH
19765 || (glyph->type == CHAR_GLYPH
19766 && glyph->u.ch == ' ')))
19767 (glyph--)->face_id = face_id;
19768 }
19769 else
19770 {
19771 while (glyph <= start
19772 && BUFFERP (glyph->object)
19773 && (glyph->type == STRETCH_GLYPH
19774 || (glyph->type == CHAR_GLYPH
19775 && glyph->u.ch == ' ')))
19776 (glyph++)->face_id = face_id;
19777 }
19778 }
19779 }
19780 }
19781
19782
19783 /* Value is true if glyph row ROW should be
19784 considered to hold the buffer position CHARPOS. */
19785
19786 static bool
19787 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19788 {
19789 bool result = true;
19790
19791 if (charpos == CHARPOS (row->end.pos)
19792 || charpos == MATRIX_ROW_END_CHARPOS (row))
19793 {
19794 /* Suppose the row ends on a string.
19795 Unless the row is continued, that means it ends on a newline
19796 in the string. If it's anything other than a display string
19797 (e.g., a before-string from an overlay), we don't want the
19798 cursor there. (This heuristic seems to give the optimal
19799 behavior for the various types of multi-line strings.)
19800 One exception: if the string has `cursor' property on one of
19801 its characters, we _do_ want the cursor there. */
19802 if (CHARPOS (row->end.string_pos) >= 0)
19803 {
19804 if (row->continued_p)
19805 result = true;
19806 else
19807 {
19808 /* Check for `display' property. */
19809 struct glyph *beg = row->glyphs[TEXT_AREA];
19810 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19811 struct glyph *glyph;
19812
19813 result = false;
19814 for (glyph = end; glyph >= beg; --glyph)
19815 if (STRINGP (glyph->object))
19816 {
19817 Lisp_Object prop
19818 = Fget_char_property (make_number (charpos),
19819 Qdisplay, Qnil);
19820 result =
19821 (!NILP (prop)
19822 && display_prop_string_p (prop, glyph->object));
19823 /* If there's a `cursor' property on one of the
19824 string's characters, this row is a cursor row,
19825 even though this is not a display string. */
19826 if (!result)
19827 {
19828 Lisp_Object s = glyph->object;
19829
19830 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19831 {
19832 ptrdiff_t gpos = glyph->charpos;
19833
19834 if (!NILP (Fget_char_property (make_number (gpos),
19835 Qcursor, s)))
19836 {
19837 result = true;
19838 break;
19839 }
19840 }
19841 }
19842 break;
19843 }
19844 }
19845 }
19846 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19847 {
19848 /* If the row ends in middle of a real character,
19849 and the line is continued, we want the cursor here.
19850 That's because CHARPOS (ROW->end.pos) would equal
19851 PT if PT is before the character. */
19852 if (!row->ends_in_ellipsis_p)
19853 result = row->continued_p;
19854 else
19855 /* If the row ends in an ellipsis, then
19856 CHARPOS (ROW->end.pos) will equal point after the
19857 invisible text. We want that position to be displayed
19858 after the ellipsis. */
19859 result = false;
19860 }
19861 /* If the row ends at ZV, display the cursor at the end of that
19862 row instead of at the start of the row below. */
19863 else
19864 result = row->ends_at_zv_p;
19865 }
19866
19867 return result;
19868 }
19869
19870 /* Value is true if glyph row ROW should be
19871 used to hold the cursor. */
19872
19873 static bool
19874 cursor_row_p (struct glyph_row *row)
19875 {
19876 return row_for_charpos_p (row, PT);
19877 }
19878
19879 \f
19880
19881 /* Push the property PROP so that it will be rendered at the current
19882 position in IT. Return true if PROP was successfully pushed, false
19883 otherwise. Called from handle_line_prefix to handle the
19884 `line-prefix' and `wrap-prefix' properties. */
19885
19886 static bool
19887 push_prefix_prop (struct it *it, Lisp_Object prop)
19888 {
19889 struct text_pos pos =
19890 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19891
19892 eassert (it->method == GET_FROM_BUFFER
19893 || it->method == GET_FROM_DISPLAY_VECTOR
19894 || it->method == GET_FROM_STRING
19895 || it->method == GET_FROM_IMAGE);
19896
19897 /* We need to save the current buffer/string position, so it will be
19898 restored by pop_it, because iterate_out_of_display_property
19899 depends on that being set correctly, but some situations leave
19900 it->position not yet set when this function is called. */
19901 push_it (it, &pos);
19902
19903 if (STRINGP (prop))
19904 {
19905 if (SCHARS (prop) == 0)
19906 {
19907 pop_it (it);
19908 return false;
19909 }
19910
19911 it->string = prop;
19912 it->string_from_prefix_prop_p = true;
19913 it->multibyte_p = STRING_MULTIBYTE (it->string);
19914 it->current.overlay_string_index = -1;
19915 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19916 it->end_charpos = it->string_nchars = SCHARS (it->string);
19917 it->method = GET_FROM_STRING;
19918 it->stop_charpos = 0;
19919 it->prev_stop = 0;
19920 it->base_level_stop = 0;
19921
19922 /* Force paragraph direction to be that of the parent
19923 buffer/string. */
19924 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19925 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19926 else
19927 it->paragraph_embedding = L2R;
19928
19929 /* Set up the bidi iterator for this display string. */
19930 if (it->bidi_p)
19931 {
19932 it->bidi_it.string.lstring = it->string;
19933 it->bidi_it.string.s = NULL;
19934 it->bidi_it.string.schars = it->end_charpos;
19935 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19936 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19937 it->bidi_it.string.unibyte = !it->multibyte_p;
19938 it->bidi_it.w = it->w;
19939 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19940 }
19941 }
19942 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19943 {
19944 it->method = GET_FROM_STRETCH;
19945 it->object = prop;
19946 }
19947 #ifdef HAVE_WINDOW_SYSTEM
19948 else if (IMAGEP (prop))
19949 {
19950 it->what = IT_IMAGE;
19951 it->image_id = lookup_image (it->f, prop);
19952 it->method = GET_FROM_IMAGE;
19953 }
19954 #endif /* HAVE_WINDOW_SYSTEM */
19955 else
19956 {
19957 pop_it (it); /* bogus display property, give up */
19958 return false;
19959 }
19960
19961 return true;
19962 }
19963
19964 /* Return the character-property PROP at the current position in IT. */
19965
19966 static Lisp_Object
19967 get_it_property (struct it *it, Lisp_Object prop)
19968 {
19969 Lisp_Object position, object = it->object;
19970
19971 if (STRINGP (object))
19972 position = make_number (IT_STRING_CHARPOS (*it));
19973 else if (BUFFERP (object))
19974 {
19975 position = make_number (IT_CHARPOS (*it));
19976 object = it->window;
19977 }
19978 else
19979 return Qnil;
19980
19981 return Fget_char_property (position, prop, object);
19982 }
19983
19984 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19985
19986 static void
19987 handle_line_prefix (struct it *it)
19988 {
19989 Lisp_Object prefix;
19990
19991 if (it->continuation_lines_width > 0)
19992 {
19993 prefix = get_it_property (it, Qwrap_prefix);
19994 if (NILP (prefix))
19995 prefix = Vwrap_prefix;
19996 }
19997 else
19998 {
19999 prefix = get_it_property (it, Qline_prefix);
20000 if (NILP (prefix))
20001 prefix = Vline_prefix;
20002 }
20003 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20004 {
20005 /* If the prefix is wider than the window, and we try to wrap
20006 it, it would acquire its own wrap prefix, and so on till the
20007 iterator stack overflows. So, don't wrap the prefix. */
20008 it->line_wrap = TRUNCATE;
20009 it->avoid_cursor_p = true;
20010 }
20011 }
20012
20013 \f
20014
20015 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20016 only for R2L lines from display_line and display_string, when they
20017 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20018 the line/string needs to be continued on the next glyph row. */
20019 static void
20020 unproduce_glyphs (struct it *it, int n)
20021 {
20022 struct glyph *glyph, *end;
20023
20024 eassert (it->glyph_row);
20025 eassert (it->glyph_row->reversed_p);
20026 eassert (it->area == TEXT_AREA);
20027 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20028
20029 if (n > it->glyph_row->used[TEXT_AREA])
20030 n = it->glyph_row->used[TEXT_AREA];
20031 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20032 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20033 for ( ; glyph < end; glyph++)
20034 glyph[-n] = *glyph;
20035 }
20036
20037 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20038 and ROW->maxpos. */
20039 static void
20040 find_row_edges (struct it *it, struct glyph_row *row,
20041 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20042 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20043 {
20044 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20045 lines' rows is implemented for bidi-reordered rows. */
20046
20047 /* ROW->minpos is the value of min_pos, the minimal buffer position
20048 we have in ROW, or ROW->start.pos if that is smaller. */
20049 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20050 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20051 else
20052 /* We didn't find buffer positions smaller than ROW->start, or
20053 didn't find _any_ valid buffer positions in any of the glyphs,
20054 so we must trust the iterator's computed positions. */
20055 row->minpos = row->start.pos;
20056 if (max_pos <= 0)
20057 {
20058 max_pos = CHARPOS (it->current.pos);
20059 max_bpos = BYTEPOS (it->current.pos);
20060 }
20061
20062 /* Here are the various use-cases for ending the row, and the
20063 corresponding values for ROW->maxpos:
20064
20065 Line ends in a newline from buffer eol_pos + 1
20066 Line is continued from buffer max_pos + 1
20067 Line is truncated on right it->current.pos
20068 Line ends in a newline from string max_pos + 1(*)
20069 (*) + 1 only when line ends in a forward scan
20070 Line is continued from string max_pos
20071 Line is continued from display vector max_pos
20072 Line is entirely from a string min_pos == max_pos
20073 Line is entirely from a display vector min_pos == max_pos
20074 Line that ends at ZV ZV
20075
20076 If you discover other use-cases, please add them here as
20077 appropriate. */
20078 if (row->ends_at_zv_p)
20079 row->maxpos = it->current.pos;
20080 else if (row->used[TEXT_AREA])
20081 {
20082 bool seen_this_string = false;
20083 struct glyph_row *r1 = row - 1;
20084
20085 /* Did we see the same display string on the previous row? */
20086 if (STRINGP (it->object)
20087 /* this is not the first row */
20088 && row > it->w->desired_matrix->rows
20089 /* previous row is not the header line */
20090 && !r1->mode_line_p
20091 /* previous row also ends in a newline from a string */
20092 && r1->ends_in_newline_from_string_p)
20093 {
20094 struct glyph *start, *end;
20095
20096 /* Search for the last glyph of the previous row that came
20097 from buffer or string. Depending on whether the row is
20098 L2R or R2L, we need to process it front to back or the
20099 other way round. */
20100 if (!r1->reversed_p)
20101 {
20102 start = r1->glyphs[TEXT_AREA];
20103 end = start + r1->used[TEXT_AREA];
20104 /* Glyphs inserted by redisplay have nil as their object. */
20105 while (end > start
20106 && NILP ((end - 1)->object)
20107 && (end - 1)->charpos <= 0)
20108 --end;
20109 if (end > start)
20110 {
20111 if (EQ ((end - 1)->object, it->object))
20112 seen_this_string = true;
20113 }
20114 else
20115 /* If all the glyphs of the previous row were inserted
20116 by redisplay, it means the previous row was
20117 produced from a single newline, which is only
20118 possible if that newline came from the same string
20119 as the one which produced this ROW. */
20120 seen_this_string = true;
20121 }
20122 else
20123 {
20124 end = r1->glyphs[TEXT_AREA] - 1;
20125 start = end + r1->used[TEXT_AREA];
20126 while (end < start
20127 && NILP ((end + 1)->object)
20128 && (end + 1)->charpos <= 0)
20129 ++end;
20130 if (end < start)
20131 {
20132 if (EQ ((end + 1)->object, it->object))
20133 seen_this_string = true;
20134 }
20135 else
20136 seen_this_string = true;
20137 }
20138 }
20139 /* Take note of each display string that covers a newline only
20140 once, the first time we see it. This is for when a display
20141 string includes more than one newline in it. */
20142 if (row->ends_in_newline_from_string_p && !seen_this_string)
20143 {
20144 /* If we were scanning the buffer forward when we displayed
20145 the string, we want to account for at least one buffer
20146 position that belongs to this row (position covered by
20147 the display string), so that cursor positioning will
20148 consider this row as a candidate when point is at the end
20149 of the visual line represented by this row. This is not
20150 required when scanning back, because max_pos will already
20151 have a much larger value. */
20152 if (CHARPOS (row->end.pos) > max_pos)
20153 INC_BOTH (max_pos, max_bpos);
20154 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20155 }
20156 else if (CHARPOS (it->eol_pos) > 0)
20157 SET_TEXT_POS (row->maxpos,
20158 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20159 else if (row->continued_p)
20160 {
20161 /* If max_pos is different from IT's current position, it
20162 means IT->method does not belong to the display element
20163 at max_pos. However, it also means that the display
20164 element at max_pos was displayed in its entirety on this
20165 line, which is equivalent to saying that the next line
20166 starts at the next buffer position. */
20167 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20168 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20169 else
20170 {
20171 INC_BOTH (max_pos, max_bpos);
20172 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20173 }
20174 }
20175 else if (row->truncated_on_right_p)
20176 /* display_line already called reseat_at_next_visible_line_start,
20177 which puts the iterator at the beginning of the next line, in
20178 the logical order. */
20179 row->maxpos = it->current.pos;
20180 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20181 /* A line that is entirely from a string/image/stretch... */
20182 row->maxpos = row->minpos;
20183 else
20184 emacs_abort ();
20185 }
20186 else
20187 row->maxpos = it->current.pos;
20188 }
20189
20190 /* Construct the glyph row IT->glyph_row in the desired matrix of
20191 IT->w from text at the current position of IT. See dispextern.h
20192 for an overview of struct it. Value is true if
20193 IT->glyph_row displays text, as opposed to a line displaying ZV
20194 only. */
20195
20196 static bool
20197 display_line (struct it *it)
20198 {
20199 struct glyph_row *row = it->glyph_row;
20200 Lisp_Object overlay_arrow_string;
20201 struct it wrap_it;
20202 void *wrap_data = NULL;
20203 bool may_wrap = false;
20204 int wrap_x IF_LINT (= 0);
20205 int wrap_row_used = -1;
20206 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20207 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20208 int wrap_row_extra_line_spacing IF_LINT (= 0);
20209 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20210 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20211 int cvpos;
20212 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20213 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20214 bool pending_handle_line_prefix = false;
20215
20216 /* We always start displaying at hpos zero even if hscrolled. */
20217 eassert (it->hpos == 0 && it->current_x == 0);
20218
20219 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20220 >= it->w->desired_matrix->nrows)
20221 {
20222 it->w->nrows_scale_factor++;
20223 it->f->fonts_changed = true;
20224 return false;
20225 }
20226
20227 /* Clear the result glyph row and enable it. */
20228 prepare_desired_row (it->w, row, false);
20229
20230 row->y = it->current_y;
20231 row->start = it->start;
20232 row->continuation_lines_width = it->continuation_lines_width;
20233 row->displays_text_p = true;
20234 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20235 it->starts_in_middle_of_char_p = false;
20236
20237 /* Arrange the overlays nicely for our purposes. Usually, we call
20238 display_line on only one line at a time, in which case this
20239 can't really hurt too much, or we call it on lines which appear
20240 one after another in the buffer, in which case all calls to
20241 recenter_overlay_lists but the first will be pretty cheap. */
20242 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20243
20244 /* Move over display elements that are not visible because we are
20245 hscrolled. This may stop at an x-position < IT->first_visible_x
20246 if the first glyph is partially visible or if we hit a line end. */
20247 if (it->current_x < it->first_visible_x)
20248 {
20249 enum move_it_result move_result;
20250
20251 this_line_min_pos = row->start.pos;
20252 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20253 MOVE_TO_POS | MOVE_TO_X);
20254 /* If we are under a large hscroll, move_it_in_display_line_to
20255 could hit the end of the line without reaching
20256 it->first_visible_x. Pretend that we did reach it. This is
20257 especially important on a TTY, where we will call
20258 extend_face_to_end_of_line, which needs to know how many
20259 blank glyphs to produce. */
20260 if (it->current_x < it->first_visible_x
20261 && (move_result == MOVE_NEWLINE_OR_CR
20262 || move_result == MOVE_POS_MATCH_OR_ZV))
20263 it->current_x = it->first_visible_x;
20264
20265 /* Record the smallest positions seen while we moved over
20266 display elements that are not visible. This is needed by
20267 redisplay_internal for optimizing the case where the cursor
20268 stays inside the same line. The rest of this function only
20269 considers positions that are actually displayed, so
20270 RECORD_MAX_MIN_POS will not otherwise record positions that
20271 are hscrolled to the left of the left edge of the window. */
20272 min_pos = CHARPOS (this_line_min_pos);
20273 min_bpos = BYTEPOS (this_line_min_pos);
20274 }
20275 else if (it->area == TEXT_AREA)
20276 {
20277 /* We only do this when not calling move_it_in_display_line_to
20278 above, because that function calls itself handle_line_prefix. */
20279 handle_line_prefix (it);
20280 }
20281 else
20282 {
20283 /* Line-prefix and wrap-prefix are always displayed in the text
20284 area. But if this is the first call to display_line after
20285 init_iterator, the iterator might have been set up to write
20286 into a marginal area, e.g. if the line begins with some
20287 display property that writes to the margins. So we need to
20288 wait with the call to handle_line_prefix until whatever
20289 writes to the margin has done its job. */
20290 pending_handle_line_prefix = true;
20291 }
20292
20293 /* Get the initial row height. This is either the height of the
20294 text hscrolled, if there is any, or zero. */
20295 row->ascent = it->max_ascent;
20296 row->height = it->max_ascent + it->max_descent;
20297 row->phys_ascent = it->max_phys_ascent;
20298 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20299 row->extra_line_spacing = it->max_extra_line_spacing;
20300
20301 /* Utility macro to record max and min buffer positions seen until now. */
20302 #define RECORD_MAX_MIN_POS(IT) \
20303 do \
20304 { \
20305 bool composition_p \
20306 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20307 ptrdiff_t current_pos = \
20308 composition_p ? (IT)->cmp_it.charpos \
20309 : IT_CHARPOS (*(IT)); \
20310 ptrdiff_t current_bpos = \
20311 composition_p ? CHAR_TO_BYTE (current_pos) \
20312 : IT_BYTEPOS (*(IT)); \
20313 if (current_pos < min_pos) \
20314 { \
20315 min_pos = current_pos; \
20316 min_bpos = current_bpos; \
20317 } \
20318 if (IT_CHARPOS (*it) > max_pos) \
20319 { \
20320 max_pos = IT_CHARPOS (*it); \
20321 max_bpos = IT_BYTEPOS (*it); \
20322 } \
20323 } \
20324 while (false)
20325
20326 /* Loop generating characters. The loop is left with IT on the next
20327 character to display. */
20328 while (true)
20329 {
20330 int n_glyphs_before, hpos_before, x_before;
20331 int x, nglyphs;
20332 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20333
20334 /* Retrieve the next thing to display. Value is false if end of
20335 buffer reached. */
20336 if (!get_next_display_element (it))
20337 {
20338 /* Maybe add a space at the end of this line that is used to
20339 display the cursor there under X. Set the charpos of the
20340 first glyph of blank lines not corresponding to any text
20341 to -1. */
20342 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20343 row->exact_window_width_line_p = true;
20344 else if ((append_space_for_newline (it, true)
20345 && row->used[TEXT_AREA] == 1)
20346 || row->used[TEXT_AREA] == 0)
20347 {
20348 row->glyphs[TEXT_AREA]->charpos = -1;
20349 row->displays_text_p = false;
20350
20351 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20352 && (!MINI_WINDOW_P (it->w)
20353 || (minibuf_level && EQ (it->window, minibuf_window))))
20354 row->indicate_empty_line_p = true;
20355 }
20356
20357 it->continuation_lines_width = 0;
20358 row->ends_at_zv_p = true;
20359 /* A row that displays right-to-left text must always have
20360 its last face extended all the way to the end of line,
20361 even if this row ends in ZV, because we still write to
20362 the screen left to right. We also need to extend the
20363 last face if the default face is remapped to some
20364 different face, otherwise the functions that clear
20365 portions of the screen will clear with the default face's
20366 background color. */
20367 if (row->reversed_p
20368 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20369 extend_face_to_end_of_line (it);
20370 break;
20371 }
20372
20373 /* Now, get the metrics of what we want to display. This also
20374 generates glyphs in `row' (which is IT->glyph_row). */
20375 n_glyphs_before = row->used[TEXT_AREA];
20376 x = it->current_x;
20377
20378 /* Remember the line height so far in case the next element doesn't
20379 fit on the line. */
20380 if (it->line_wrap != TRUNCATE)
20381 {
20382 ascent = it->max_ascent;
20383 descent = it->max_descent;
20384 phys_ascent = it->max_phys_ascent;
20385 phys_descent = it->max_phys_descent;
20386
20387 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20388 {
20389 if (IT_DISPLAYING_WHITESPACE (it))
20390 may_wrap = true;
20391 else if (may_wrap)
20392 {
20393 SAVE_IT (wrap_it, *it, wrap_data);
20394 wrap_x = x;
20395 wrap_row_used = row->used[TEXT_AREA];
20396 wrap_row_ascent = row->ascent;
20397 wrap_row_height = row->height;
20398 wrap_row_phys_ascent = row->phys_ascent;
20399 wrap_row_phys_height = row->phys_height;
20400 wrap_row_extra_line_spacing = row->extra_line_spacing;
20401 wrap_row_min_pos = min_pos;
20402 wrap_row_min_bpos = min_bpos;
20403 wrap_row_max_pos = max_pos;
20404 wrap_row_max_bpos = max_bpos;
20405 may_wrap = false;
20406 }
20407 }
20408 }
20409
20410 PRODUCE_GLYPHS (it);
20411
20412 /* If this display element was in marginal areas, continue with
20413 the next one. */
20414 if (it->area != TEXT_AREA)
20415 {
20416 row->ascent = max (row->ascent, it->max_ascent);
20417 row->height = max (row->height, it->max_ascent + it->max_descent);
20418 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20419 row->phys_height = max (row->phys_height,
20420 it->max_phys_ascent + it->max_phys_descent);
20421 row->extra_line_spacing = max (row->extra_line_spacing,
20422 it->max_extra_line_spacing);
20423 set_iterator_to_next (it, true);
20424 /* If we didn't handle the line/wrap prefix above, and the
20425 call to set_iterator_to_next just switched to TEXT_AREA,
20426 process the prefix now. */
20427 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20428 {
20429 pending_handle_line_prefix = false;
20430 handle_line_prefix (it);
20431 }
20432 continue;
20433 }
20434
20435 /* Does the display element fit on the line? If we truncate
20436 lines, we should draw past the right edge of the window. If
20437 we don't truncate, we want to stop so that we can display the
20438 continuation glyph before the right margin. If lines are
20439 continued, there are two possible strategies for characters
20440 resulting in more than 1 glyph (e.g. tabs): Display as many
20441 glyphs as possible in this line and leave the rest for the
20442 continuation line, or display the whole element in the next
20443 line. Original redisplay did the former, so we do it also. */
20444 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20445 hpos_before = it->hpos;
20446 x_before = x;
20447
20448 if (/* Not a newline. */
20449 nglyphs > 0
20450 /* Glyphs produced fit entirely in the line. */
20451 && it->current_x < it->last_visible_x)
20452 {
20453 it->hpos += nglyphs;
20454 row->ascent = max (row->ascent, it->max_ascent);
20455 row->height = max (row->height, it->max_ascent + it->max_descent);
20456 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20457 row->phys_height = max (row->phys_height,
20458 it->max_phys_ascent + it->max_phys_descent);
20459 row->extra_line_spacing = max (row->extra_line_spacing,
20460 it->max_extra_line_spacing);
20461 if (it->current_x - it->pixel_width < it->first_visible_x
20462 /* In R2L rows, we arrange in extend_face_to_end_of_line
20463 to add a right offset to the line, by a suitable
20464 change to the stretch glyph that is the leftmost
20465 glyph of the line. */
20466 && !row->reversed_p)
20467 row->x = x - it->first_visible_x;
20468 /* Record the maximum and minimum buffer positions seen so
20469 far in glyphs that will be displayed by this row. */
20470 if (it->bidi_p)
20471 RECORD_MAX_MIN_POS (it);
20472 }
20473 else
20474 {
20475 int i, new_x;
20476 struct glyph *glyph;
20477
20478 for (i = 0; i < nglyphs; ++i, x = new_x)
20479 {
20480 /* Identify the glyphs added by the last call to
20481 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20482 the previous glyphs. */
20483 if (!row->reversed_p)
20484 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20485 else
20486 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20487 new_x = x + glyph->pixel_width;
20488
20489 if (/* Lines are continued. */
20490 it->line_wrap != TRUNCATE
20491 && (/* Glyph doesn't fit on the line. */
20492 new_x > it->last_visible_x
20493 /* Or it fits exactly on a window system frame. */
20494 || (new_x == it->last_visible_x
20495 && FRAME_WINDOW_P (it->f)
20496 && (row->reversed_p
20497 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20498 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20499 {
20500 /* End of a continued line. */
20501
20502 if (it->hpos == 0
20503 || (new_x == it->last_visible_x
20504 && FRAME_WINDOW_P (it->f)
20505 && (row->reversed_p
20506 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20507 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20508 {
20509 /* Current glyph is the only one on the line or
20510 fits exactly on the line. We must continue
20511 the line because we can't draw the cursor
20512 after the glyph. */
20513 row->continued_p = true;
20514 it->current_x = new_x;
20515 it->continuation_lines_width += new_x;
20516 ++it->hpos;
20517 if (i == nglyphs - 1)
20518 {
20519 /* If line-wrap is on, check if a previous
20520 wrap point was found. */
20521 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20522 && wrap_row_used > 0
20523 /* Even if there is a previous wrap
20524 point, continue the line here as
20525 usual, if (i) the previous character
20526 was a space or tab AND (ii) the
20527 current character is not. */
20528 && (!may_wrap
20529 || IT_DISPLAYING_WHITESPACE (it)))
20530 goto back_to_wrap;
20531
20532 /* Record the maximum and minimum buffer
20533 positions seen so far in glyphs that will be
20534 displayed by this row. */
20535 if (it->bidi_p)
20536 RECORD_MAX_MIN_POS (it);
20537 set_iterator_to_next (it, true);
20538 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20539 {
20540 if (!get_next_display_element (it))
20541 {
20542 row->exact_window_width_line_p = true;
20543 it->continuation_lines_width = 0;
20544 row->continued_p = false;
20545 row->ends_at_zv_p = true;
20546 }
20547 else if (ITERATOR_AT_END_OF_LINE_P (it))
20548 {
20549 row->continued_p = false;
20550 row->exact_window_width_line_p = true;
20551 }
20552 /* If line-wrap is on, check if a
20553 previous wrap point was found. */
20554 else if (wrap_row_used > 0
20555 /* Even if there is a previous wrap
20556 point, continue the line here as
20557 usual, if (i) the previous character
20558 was a space or tab AND (ii) the
20559 current character is not. */
20560 && (!may_wrap
20561 || IT_DISPLAYING_WHITESPACE (it)))
20562 goto back_to_wrap;
20563
20564 }
20565 }
20566 else if (it->bidi_p)
20567 RECORD_MAX_MIN_POS (it);
20568 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20569 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20570 extend_face_to_end_of_line (it);
20571 }
20572 else if (CHAR_GLYPH_PADDING_P (*glyph)
20573 && !FRAME_WINDOW_P (it->f))
20574 {
20575 /* A padding glyph that doesn't fit on this line.
20576 This means the whole character doesn't fit
20577 on the line. */
20578 if (row->reversed_p)
20579 unproduce_glyphs (it, row->used[TEXT_AREA]
20580 - n_glyphs_before);
20581 row->used[TEXT_AREA] = n_glyphs_before;
20582
20583 /* Fill the rest of the row with continuation
20584 glyphs like in 20.x. */
20585 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20586 < row->glyphs[1 + TEXT_AREA])
20587 produce_special_glyphs (it, IT_CONTINUATION);
20588
20589 row->continued_p = true;
20590 it->current_x = x_before;
20591 it->continuation_lines_width += x_before;
20592
20593 /* Restore the height to what it was before the
20594 element not fitting on the line. */
20595 it->max_ascent = ascent;
20596 it->max_descent = descent;
20597 it->max_phys_ascent = phys_ascent;
20598 it->max_phys_descent = phys_descent;
20599 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20600 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20601 extend_face_to_end_of_line (it);
20602 }
20603 else if (wrap_row_used > 0)
20604 {
20605 back_to_wrap:
20606 if (row->reversed_p)
20607 unproduce_glyphs (it,
20608 row->used[TEXT_AREA] - wrap_row_used);
20609 RESTORE_IT (it, &wrap_it, wrap_data);
20610 it->continuation_lines_width += wrap_x;
20611 row->used[TEXT_AREA] = wrap_row_used;
20612 row->ascent = wrap_row_ascent;
20613 row->height = wrap_row_height;
20614 row->phys_ascent = wrap_row_phys_ascent;
20615 row->phys_height = wrap_row_phys_height;
20616 row->extra_line_spacing = wrap_row_extra_line_spacing;
20617 min_pos = wrap_row_min_pos;
20618 min_bpos = wrap_row_min_bpos;
20619 max_pos = wrap_row_max_pos;
20620 max_bpos = wrap_row_max_bpos;
20621 row->continued_p = true;
20622 row->ends_at_zv_p = false;
20623 row->exact_window_width_line_p = false;
20624 it->continuation_lines_width += x;
20625
20626 /* Make sure that a non-default face is extended
20627 up to the right margin of the window. */
20628 extend_face_to_end_of_line (it);
20629 }
20630 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20631 {
20632 /* A TAB that extends past the right edge of the
20633 window. This produces a single glyph on
20634 window system frames. We leave the glyph in
20635 this row and let it fill the row, but don't
20636 consume the TAB. */
20637 if ((row->reversed_p
20638 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20639 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20640 produce_special_glyphs (it, IT_CONTINUATION);
20641 it->continuation_lines_width += it->last_visible_x;
20642 row->ends_in_middle_of_char_p = true;
20643 row->continued_p = true;
20644 glyph->pixel_width = it->last_visible_x - x;
20645 it->starts_in_middle_of_char_p = true;
20646 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20647 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20648 extend_face_to_end_of_line (it);
20649 }
20650 else
20651 {
20652 /* Something other than a TAB that draws past
20653 the right edge of the window. Restore
20654 positions to values before the element. */
20655 if (row->reversed_p)
20656 unproduce_glyphs (it, row->used[TEXT_AREA]
20657 - (n_glyphs_before + i));
20658 row->used[TEXT_AREA] = n_glyphs_before + i;
20659
20660 /* Display continuation glyphs. */
20661 it->current_x = x_before;
20662 it->continuation_lines_width += x;
20663 if (!FRAME_WINDOW_P (it->f)
20664 || (row->reversed_p
20665 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20666 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20667 produce_special_glyphs (it, IT_CONTINUATION);
20668 row->continued_p = true;
20669
20670 extend_face_to_end_of_line (it);
20671
20672 if (nglyphs > 1 && i > 0)
20673 {
20674 row->ends_in_middle_of_char_p = true;
20675 it->starts_in_middle_of_char_p = true;
20676 }
20677
20678 /* Restore the height to what it was before the
20679 element not fitting on the line. */
20680 it->max_ascent = ascent;
20681 it->max_descent = descent;
20682 it->max_phys_ascent = phys_ascent;
20683 it->max_phys_descent = phys_descent;
20684 }
20685
20686 break;
20687 }
20688 else if (new_x > it->first_visible_x)
20689 {
20690 /* Increment number of glyphs actually displayed. */
20691 ++it->hpos;
20692
20693 /* Record the maximum and minimum buffer positions
20694 seen so far in glyphs that will be displayed by
20695 this row. */
20696 if (it->bidi_p)
20697 RECORD_MAX_MIN_POS (it);
20698
20699 if (x < it->first_visible_x && !row->reversed_p)
20700 /* Glyph is partially visible, i.e. row starts at
20701 negative X position. Don't do that in R2L
20702 rows, where we arrange to add a right offset to
20703 the line in extend_face_to_end_of_line, by a
20704 suitable change to the stretch glyph that is
20705 the leftmost glyph of the line. */
20706 row->x = x - it->first_visible_x;
20707 /* When the last glyph of an R2L row only fits
20708 partially on the line, we need to set row->x to a
20709 negative offset, so that the leftmost glyph is
20710 the one that is partially visible. But if we are
20711 going to produce the truncation glyph, this will
20712 be taken care of in produce_special_glyphs. */
20713 if (row->reversed_p
20714 && new_x > it->last_visible_x
20715 && !(it->line_wrap == TRUNCATE
20716 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20717 {
20718 eassert (FRAME_WINDOW_P (it->f));
20719 row->x = it->last_visible_x - new_x;
20720 }
20721 }
20722 else
20723 {
20724 /* Glyph is completely off the left margin of the
20725 window. This should not happen because of the
20726 move_it_in_display_line at the start of this
20727 function, unless the text display area of the
20728 window is empty. */
20729 eassert (it->first_visible_x <= it->last_visible_x);
20730 }
20731 }
20732 /* Even if this display element produced no glyphs at all,
20733 we want to record its position. */
20734 if (it->bidi_p && nglyphs == 0)
20735 RECORD_MAX_MIN_POS (it);
20736
20737 row->ascent = max (row->ascent, it->max_ascent);
20738 row->height = max (row->height, it->max_ascent + it->max_descent);
20739 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20740 row->phys_height = max (row->phys_height,
20741 it->max_phys_ascent + it->max_phys_descent);
20742 row->extra_line_spacing = max (row->extra_line_spacing,
20743 it->max_extra_line_spacing);
20744
20745 /* End of this display line if row is continued. */
20746 if (row->continued_p || row->ends_at_zv_p)
20747 break;
20748 }
20749
20750 at_end_of_line:
20751 /* Is this a line end? If yes, we're also done, after making
20752 sure that a non-default face is extended up to the right
20753 margin of the window. */
20754 if (ITERATOR_AT_END_OF_LINE_P (it))
20755 {
20756 int used_before = row->used[TEXT_AREA];
20757
20758 row->ends_in_newline_from_string_p = STRINGP (it->object);
20759
20760 /* Add a space at the end of the line that is used to
20761 display the cursor there. */
20762 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20763 append_space_for_newline (it, false);
20764
20765 /* Extend the face to the end of the line. */
20766 extend_face_to_end_of_line (it);
20767
20768 /* Make sure we have the position. */
20769 if (used_before == 0)
20770 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20771
20772 /* Record the position of the newline, for use in
20773 find_row_edges. */
20774 it->eol_pos = it->current.pos;
20775
20776 /* Consume the line end. This skips over invisible lines. */
20777 set_iterator_to_next (it, true);
20778 it->continuation_lines_width = 0;
20779 break;
20780 }
20781
20782 /* Proceed with next display element. Note that this skips
20783 over lines invisible because of selective display. */
20784 set_iterator_to_next (it, true);
20785
20786 /* If we truncate lines, we are done when the last displayed
20787 glyphs reach past the right margin of the window. */
20788 if (it->line_wrap == TRUNCATE
20789 && ((FRAME_WINDOW_P (it->f)
20790 /* Images are preprocessed in produce_image_glyph such
20791 that they are cropped at the right edge of the
20792 window, so an image glyph will always end exactly at
20793 last_visible_x, even if there's no right fringe. */
20794 && ((row->reversed_p
20795 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20796 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20797 || it->what == IT_IMAGE))
20798 ? (it->current_x >= it->last_visible_x)
20799 : (it->current_x > it->last_visible_x)))
20800 {
20801 /* Maybe add truncation glyphs. */
20802 if (!FRAME_WINDOW_P (it->f)
20803 || (row->reversed_p
20804 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20805 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20806 {
20807 int i, n;
20808
20809 if (!row->reversed_p)
20810 {
20811 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20812 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20813 break;
20814 }
20815 else
20816 {
20817 for (i = 0; i < row->used[TEXT_AREA]; i++)
20818 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20819 break;
20820 /* Remove any padding glyphs at the front of ROW, to
20821 make room for the truncation glyphs we will be
20822 adding below. The loop below always inserts at
20823 least one truncation glyph, so also remove the
20824 last glyph added to ROW. */
20825 unproduce_glyphs (it, i + 1);
20826 /* Adjust i for the loop below. */
20827 i = row->used[TEXT_AREA] - (i + 1);
20828 }
20829
20830 /* produce_special_glyphs overwrites the last glyph, so
20831 we don't want that if we want to keep that last
20832 glyph, which means it's an image. */
20833 if (it->current_x > it->last_visible_x)
20834 {
20835 it->current_x = x_before;
20836 if (!FRAME_WINDOW_P (it->f))
20837 {
20838 for (n = row->used[TEXT_AREA]; i < n; ++i)
20839 {
20840 row->used[TEXT_AREA] = i;
20841 produce_special_glyphs (it, IT_TRUNCATION);
20842 }
20843 }
20844 else
20845 {
20846 row->used[TEXT_AREA] = i;
20847 produce_special_glyphs (it, IT_TRUNCATION);
20848 }
20849 it->hpos = hpos_before;
20850 }
20851 }
20852 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20853 {
20854 /* Don't truncate if we can overflow newline into fringe. */
20855 if (!get_next_display_element (it))
20856 {
20857 it->continuation_lines_width = 0;
20858 row->ends_at_zv_p = true;
20859 row->exact_window_width_line_p = true;
20860 break;
20861 }
20862 if (ITERATOR_AT_END_OF_LINE_P (it))
20863 {
20864 row->exact_window_width_line_p = true;
20865 goto at_end_of_line;
20866 }
20867 it->current_x = x_before;
20868 it->hpos = hpos_before;
20869 }
20870
20871 row->truncated_on_right_p = true;
20872 it->continuation_lines_width = 0;
20873 reseat_at_next_visible_line_start (it, false);
20874 /* We insist below that IT's position be at ZV because in
20875 bidi-reordered lines the character at visible line start
20876 might not be the character that follows the newline in
20877 the logical order. */
20878 if (IT_BYTEPOS (*it) > BEG_BYTE)
20879 row->ends_at_zv_p =
20880 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20881 else
20882 row->ends_at_zv_p = false;
20883 break;
20884 }
20885 }
20886
20887 if (wrap_data)
20888 bidi_unshelve_cache (wrap_data, true);
20889
20890 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20891 at the left window margin. */
20892 if (it->first_visible_x
20893 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20894 {
20895 if (!FRAME_WINDOW_P (it->f)
20896 || (((row->reversed_p
20897 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20898 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20899 /* Don't let insert_left_trunc_glyphs overwrite the
20900 first glyph of the row if it is an image. */
20901 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20902 insert_left_trunc_glyphs (it);
20903 row->truncated_on_left_p = true;
20904 }
20905
20906 /* Remember the position at which this line ends.
20907
20908 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20909 cannot be before the call to find_row_edges below, since that is
20910 where these positions are determined. */
20911 row->end = it->current;
20912 if (!it->bidi_p)
20913 {
20914 row->minpos = row->start.pos;
20915 row->maxpos = row->end.pos;
20916 }
20917 else
20918 {
20919 /* ROW->minpos and ROW->maxpos must be the smallest and
20920 `1 + the largest' buffer positions in ROW. But if ROW was
20921 bidi-reordered, these two positions can be anywhere in the
20922 row, so we must determine them now. */
20923 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20924 }
20925
20926 /* If the start of this line is the overlay arrow-position, then
20927 mark this glyph row as the one containing the overlay arrow.
20928 This is clearly a mess with variable size fonts. It would be
20929 better to let it be displayed like cursors under X. */
20930 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20931 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20932 !NILP (overlay_arrow_string)))
20933 {
20934 /* Overlay arrow in window redisplay is a fringe bitmap. */
20935 if (STRINGP (overlay_arrow_string))
20936 {
20937 struct glyph_row *arrow_row
20938 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20939 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20940 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20941 struct glyph *p = row->glyphs[TEXT_AREA];
20942 struct glyph *p2, *end;
20943
20944 /* Copy the arrow glyphs. */
20945 while (glyph < arrow_end)
20946 *p++ = *glyph++;
20947
20948 /* Throw away padding glyphs. */
20949 p2 = p;
20950 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20951 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20952 ++p2;
20953 if (p2 > p)
20954 {
20955 while (p2 < end)
20956 *p++ = *p2++;
20957 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20958 }
20959 }
20960 else
20961 {
20962 eassert (INTEGERP (overlay_arrow_string));
20963 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20964 }
20965 overlay_arrow_seen = true;
20966 }
20967
20968 /* Highlight trailing whitespace. */
20969 if (!NILP (Vshow_trailing_whitespace))
20970 highlight_trailing_whitespace (it->f, it->glyph_row);
20971
20972 /* Compute pixel dimensions of this line. */
20973 compute_line_metrics (it);
20974
20975 /* Implementation note: No changes in the glyphs of ROW or in their
20976 faces can be done past this point, because compute_line_metrics
20977 computes ROW's hash value and stores it within the glyph_row
20978 structure. */
20979
20980 /* Record whether this row ends inside an ellipsis. */
20981 row->ends_in_ellipsis_p
20982 = (it->method == GET_FROM_DISPLAY_VECTOR
20983 && it->ellipsis_p);
20984
20985 /* Save fringe bitmaps in this row. */
20986 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20987 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20988 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20989 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20990
20991 it->left_user_fringe_bitmap = 0;
20992 it->left_user_fringe_face_id = 0;
20993 it->right_user_fringe_bitmap = 0;
20994 it->right_user_fringe_face_id = 0;
20995
20996 /* Maybe set the cursor. */
20997 cvpos = it->w->cursor.vpos;
20998 if ((cvpos < 0
20999 /* In bidi-reordered rows, keep checking for proper cursor
21000 position even if one has been found already, because buffer
21001 positions in such rows change non-linearly with ROW->VPOS,
21002 when a line is continued. One exception: when we are at ZV,
21003 display cursor on the first suitable glyph row, since all
21004 the empty rows after that also have their position set to ZV. */
21005 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21006 lines' rows is implemented for bidi-reordered rows. */
21007 || (it->bidi_p
21008 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21009 && PT >= MATRIX_ROW_START_CHARPOS (row)
21010 && PT <= MATRIX_ROW_END_CHARPOS (row)
21011 && cursor_row_p (row))
21012 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21013
21014 /* Prepare for the next line. This line starts horizontally at (X
21015 HPOS) = (0 0). Vertical positions are incremented. As a
21016 convenience for the caller, IT->glyph_row is set to the next
21017 row to be used. */
21018 it->current_x = it->hpos = 0;
21019 it->current_y += row->height;
21020 SET_TEXT_POS (it->eol_pos, 0, 0);
21021 ++it->vpos;
21022 ++it->glyph_row;
21023 /* The next row should by default use the same value of the
21024 reversed_p flag as this one. set_iterator_to_next decides when
21025 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21026 the flag accordingly. */
21027 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21028 it->glyph_row->reversed_p = row->reversed_p;
21029 it->start = row->end;
21030 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21031
21032 #undef RECORD_MAX_MIN_POS
21033 }
21034
21035 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21036 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21037 doc: /* Return paragraph direction at point in BUFFER.
21038 Value is either `left-to-right' or `right-to-left'.
21039 If BUFFER is omitted or nil, it defaults to the current buffer.
21040
21041 Paragraph direction determines how the text in the paragraph is displayed.
21042 In left-to-right paragraphs, text begins at the left margin of the window
21043 and the reading direction is generally left to right. In right-to-left
21044 paragraphs, text begins at the right margin and is read from right to left.
21045
21046 See also `bidi-paragraph-direction'. */)
21047 (Lisp_Object buffer)
21048 {
21049 struct buffer *buf = current_buffer;
21050 struct buffer *old = buf;
21051
21052 if (! NILP (buffer))
21053 {
21054 CHECK_BUFFER (buffer);
21055 buf = XBUFFER (buffer);
21056 }
21057
21058 if (NILP (BVAR (buf, bidi_display_reordering))
21059 || NILP (BVAR (buf, enable_multibyte_characters))
21060 /* When we are loading loadup.el, the character property tables
21061 needed for bidi iteration are not yet available. */
21062 || !NILP (Vpurify_flag))
21063 return Qleft_to_right;
21064 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21065 return BVAR (buf, bidi_paragraph_direction);
21066 else
21067 {
21068 /* Determine the direction from buffer text. We could try to
21069 use current_matrix if it is up to date, but this seems fast
21070 enough as it is. */
21071 struct bidi_it itb;
21072 ptrdiff_t pos = BUF_PT (buf);
21073 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21074 int c;
21075 void *itb_data = bidi_shelve_cache ();
21076
21077 set_buffer_temp (buf);
21078 /* bidi_paragraph_init finds the base direction of the paragraph
21079 by searching forward from paragraph start. We need the base
21080 direction of the current or _previous_ paragraph, so we need
21081 to make sure we are within that paragraph. To that end, find
21082 the previous non-empty line. */
21083 if (pos >= ZV && pos > BEGV)
21084 DEC_BOTH (pos, bytepos);
21085 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21086 if (fast_looking_at (trailing_white_space,
21087 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21088 {
21089 while ((c = FETCH_BYTE (bytepos)) == '\n'
21090 || c == ' ' || c == '\t' || c == '\f')
21091 {
21092 if (bytepos <= BEGV_BYTE)
21093 break;
21094 bytepos--;
21095 pos--;
21096 }
21097 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21098 bytepos--;
21099 }
21100 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21101 itb.paragraph_dir = NEUTRAL_DIR;
21102 itb.string.s = NULL;
21103 itb.string.lstring = Qnil;
21104 itb.string.bufpos = 0;
21105 itb.string.from_disp_str = false;
21106 itb.string.unibyte = false;
21107 /* We have no window to use here for ignoring window-specific
21108 overlays. Using NULL for window pointer will cause
21109 compute_display_string_pos to use the current buffer. */
21110 itb.w = NULL;
21111 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21112 bidi_unshelve_cache (itb_data, false);
21113 set_buffer_temp (old);
21114 switch (itb.paragraph_dir)
21115 {
21116 case L2R:
21117 return Qleft_to_right;
21118 break;
21119 case R2L:
21120 return Qright_to_left;
21121 break;
21122 default:
21123 emacs_abort ();
21124 }
21125 }
21126 }
21127
21128 DEFUN ("bidi-find-overridden-directionality",
21129 Fbidi_find_overridden_directionality,
21130 Sbidi_find_overridden_directionality, 2, 3, 0,
21131 doc: /* Return position between FROM and TO where directionality was overridden.
21132
21133 This function returns the first character position in the specified
21134 region of OBJECT where there is a character whose `bidi-class' property
21135 is `L', but which was forced to display as `R' by a directional
21136 override, and likewise with characters whose `bidi-class' is `R'
21137 or `AL' that were forced to display as `L'.
21138
21139 If no such character is found, the function returns nil.
21140
21141 OBJECT is a Lisp string or buffer to search for overridden
21142 directionality, and defaults to the current buffer if nil or omitted.
21143 OBJECT can also be a window, in which case the function will search
21144 the buffer displayed in that window. Passing the window instead of
21145 a buffer is preferable when the buffer is displayed in some window,
21146 because this function will then be able to correctly account for
21147 window-specific overlays, which can affect the results.
21148
21149 Strong directional characters `L', `R', and `AL' can have their
21150 intrinsic directionality overridden by directional override
21151 control characters RLO (u+202e) and LRO (u+202d). See the
21152 function `get-char-code-property' for a way to inquire about
21153 the `bidi-class' property of a character. */)
21154 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21155 {
21156 struct buffer *buf = current_buffer;
21157 struct buffer *old = buf;
21158 struct window *w = NULL;
21159 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21160 struct bidi_it itb;
21161 ptrdiff_t from_pos, to_pos, from_bpos;
21162 void *itb_data;
21163
21164 if (!NILP (object))
21165 {
21166 if (BUFFERP (object))
21167 buf = XBUFFER (object);
21168 else if (WINDOWP (object))
21169 {
21170 w = decode_live_window (object);
21171 buf = XBUFFER (w->contents);
21172 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21173 }
21174 else
21175 CHECK_STRING (object);
21176 }
21177
21178 if (STRINGP (object))
21179 {
21180 /* Characters in unibyte strings are always treated by bidi.c as
21181 strong LTR. */
21182 if (!STRING_MULTIBYTE (object)
21183 /* When we are loading loadup.el, the character property
21184 tables needed for bidi iteration are not yet
21185 available. */
21186 || !NILP (Vpurify_flag))
21187 return Qnil;
21188
21189 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21190 if (from_pos >= SCHARS (object))
21191 return Qnil;
21192
21193 /* Set up the bidi iterator. */
21194 itb_data = bidi_shelve_cache ();
21195 itb.paragraph_dir = NEUTRAL_DIR;
21196 itb.string.lstring = object;
21197 itb.string.s = NULL;
21198 itb.string.schars = SCHARS (object);
21199 itb.string.bufpos = 0;
21200 itb.string.from_disp_str = false;
21201 itb.string.unibyte = false;
21202 itb.w = w;
21203 bidi_init_it (0, 0, frame_window_p, &itb);
21204 }
21205 else
21206 {
21207 /* Nothing this fancy can happen in unibyte buffers, or in a
21208 buffer that disabled reordering, or if FROM is at EOB. */
21209 if (NILP (BVAR (buf, bidi_display_reordering))
21210 || NILP (BVAR (buf, enable_multibyte_characters))
21211 /* When we are loading loadup.el, the character property
21212 tables needed for bidi iteration are not yet
21213 available. */
21214 || !NILP (Vpurify_flag))
21215 return Qnil;
21216
21217 set_buffer_temp (buf);
21218 validate_region (&from, &to);
21219 from_pos = XINT (from);
21220 to_pos = XINT (to);
21221 if (from_pos >= ZV)
21222 return Qnil;
21223
21224 /* Set up the bidi iterator. */
21225 itb_data = bidi_shelve_cache ();
21226 from_bpos = CHAR_TO_BYTE (from_pos);
21227 if (from_pos == BEGV)
21228 {
21229 itb.charpos = BEGV;
21230 itb.bytepos = BEGV_BYTE;
21231 }
21232 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21233 {
21234 itb.charpos = from_pos;
21235 itb.bytepos = from_bpos;
21236 }
21237 else
21238 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21239 -1, &itb.bytepos);
21240 itb.paragraph_dir = NEUTRAL_DIR;
21241 itb.string.s = NULL;
21242 itb.string.lstring = Qnil;
21243 itb.string.bufpos = 0;
21244 itb.string.from_disp_str = false;
21245 itb.string.unibyte = false;
21246 itb.w = w;
21247 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21248 }
21249
21250 ptrdiff_t found;
21251 do {
21252 /* For the purposes of this function, the actual base direction of
21253 the paragraph doesn't matter, so just set it to L2R. */
21254 bidi_paragraph_init (L2R, &itb, false);
21255 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21256 ;
21257 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21258
21259 bidi_unshelve_cache (itb_data, false);
21260 set_buffer_temp (old);
21261
21262 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21263 }
21264
21265 DEFUN ("move-point-visually", Fmove_point_visually,
21266 Smove_point_visually, 1, 1, 0,
21267 doc: /* Move point in the visual order in the specified DIRECTION.
21268 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21269 left.
21270
21271 Value is the new character position of point. */)
21272 (Lisp_Object direction)
21273 {
21274 struct window *w = XWINDOW (selected_window);
21275 struct buffer *b = XBUFFER (w->contents);
21276 struct glyph_row *row;
21277 int dir;
21278 Lisp_Object paragraph_dir;
21279
21280 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21281 (!(ROW)->continued_p \
21282 && NILP ((GLYPH)->object) \
21283 && (GLYPH)->type == CHAR_GLYPH \
21284 && (GLYPH)->u.ch == ' ' \
21285 && (GLYPH)->charpos >= 0 \
21286 && !(GLYPH)->avoid_cursor_p)
21287
21288 CHECK_NUMBER (direction);
21289 dir = XINT (direction);
21290 if (dir > 0)
21291 dir = 1;
21292 else
21293 dir = -1;
21294
21295 /* If current matrix is up-to-date, we can use the information
21296 recorded in the glyphs, at least as long as the goal is on the
21297 screen. */
21298 if (w->window_end_valid
21299 && !windows_or_buffers_changed
21300 && b
21301 && !b->clip_changed
21302 && !b->prevent_redisplay_optimizations_p
21303 && !window_outdated (w)
21304 /* We rely below on the cursor coordinates to be up to date, but
21305 we cannot trust them if some command moved point since the
21306 last complete redisplay. */
21307 && w->last_point == BUF_PT (b)
21308 && w->cursor.vpos >= 0
21309 && w->cursor.vpos < w->current_matrix->nrows
21310 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21311 {
21312 struct glyph *g = row->glyphs[TEXT_AREA];
21313 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21314 struct glyph *gpt = g + w->cursor.hpos;
21315
21316 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21317 {
21318 if (BUFFERP (g->object) && g->charpos != PT)
21319 {
21320 SET_PT (g->charpos);
21321 w->cursor.vpos = -1;
21322 return make_number (PT);
21323 }
21324 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21325 {
21326 ptrdiff_t new_pos;
21327
21328 if (BUFFERP (gpt->object))
21329 {
21330 new_pos = PT;
21331 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21332 new_pos += (row->reversed_p ? -dir : dir);
21333 else
21334 new_pos -= (row->reversed_p ? -dir : dir);
21335 }
21336 else if (BUFFERP (g->object))
21337 new_pos = g->charpos;
21338 else
21339 break;
21340 SET_PT (new_pos);
21341 w->cursor.vpos = -1;
21342 return make_number (PT);
21343 }
21344 else if (ROW_GLYPH_NEWLINE_P (row, g))
21345 {
21346 /* Glyphs inserted at the end of a non-empty line for
21347 positioning the cursor have zero charpos, so we must
21348 deduce the value of point by other means. */
21349 if (g->charpos > 0)
21350 SET_PT (g->charpos);
21351 else if (row->ends_at_zv_p && PT != ZV)
21352 SET_PT (ZV);
21353 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21354 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21355 else
21356 break;
21357 w->cursor.vpos = -1;
21358 return make_number (PT);
21359 }
21360 }
21361 if (g == e || NILP (g->object))
21362 {
21363 if (row->truncated_on_left_p || row->truncated_on_right_p)
21364 goto simulate_display;
21365 if (!row->reversed_p)
21366 row += dir;
21367 else
21368 row -= dir;
21369 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21370 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21371 goto simulate_display;
21372
21373 if (dir > 0)
21374 {
21375 if (row->reversed_p && !row->continued_p)
21376 {
21377 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21378 w->cursor.vpos = -1;
21379 return make_number (PT);
21380 }
21381 g = row->glyphs[TEXT_AREA];
21382 e = g + row->used[TEXT_AREA];
21383 for ( ; g < e; g++)
21384 {
21385 if (BUFFERP (g->object)
21386 /* Empty lines have only one glyph, which stands
21387 for the newline, and whose charpos is the
21388 buffer position of the newline. */
21389 || ROW_GLYPH_NEWLINE_P (row, g)
21390 /* When the buffer ends in a newline, the line at
21391 EOB also has one glyph, but its charpos is -1. */
21392 || (row->ends_at_zv_p
21393 && !row->reversed_p
21394 && NILP (g->object)
21395 && g->type == CHAR_GLYPH
21396 && g->u.ch == ' '))
21397 {
21398 if (g->charpos > 0)
21399 SET_PT (g->charpos);
21400 else if (!row->reversed_p
21401 && row->ends_at_zv_p
21402 && PT != ZV)
21403 SET_PT (ZV);
21404 else
21405 continue;
21406 w->cursor.vpos = -1;
21407 return make_number (PT);
21408 }
21409 }
21410 }
21411 else
21412 {
21413 if (!row->reversed_p && !row->continued_p)
21414 {
21415 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21416 w->cursor.vpos = -1;
21417 return make_number (PT);
21418 }
21419 e = row->glyphs[TEXT_AREA];
21420 g = e + row->used[TEXT_AREA] - 1;
21421 for ( ; g >= e; g--)
21422 {
21423 if (BUFFERP (g->object)
21424 || (ROW_GLYPH_NEWLINE_P (row, g)
21425 && g->charpos > 0)
21426 /* Empty R2L lines on GUI frames have the buffer
21427 position of the newline stored in the stretch
21428 glyph. */
21429 || g->type == STRETCH_GLYPH
21430 || (row->ends_at_zv_p
21431 && row->reversed_p
21432 && NILP (g->object)
21433 && g->type == CHAR_GLYPH
21434 && g->u.ch == ' '))
21435 {
21436 if (g->charpos > 0)
21437 SET_PT (g->charpos);
21438 else if (row->reversed_p
21439 && row->ends_at_zv_p
21440 && PT != ZV)
21441 SET_PT (ZV);
21442 else
21443 continue;
21444 w->cursor.vpos = -1;
21445 return make_number (PT);
21446 }
21447 }
21448 }
21449 }
21450 }
21451
21452 simulate_display:
21453
21454 /* If we wind up here, we failed to move by using the glyphs, so we
21455 need to simulate display instead. */
21456
21457 if (b)
21458 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21459 else
21460 paragraph_dir = Qleft_to_right;
21461 if (EQ (paragraph_dir, Qright_to_left))
21462 dir = -dir;
21463 if (PT <= BEGV && dir < 0)
21464 xsignal0 (Qbeginning_of_buffer);
21465 else if (PT >= ZV && dir > 0)
21466 xsignal0 (Qend_of_buffer);
21467 else
21468 {
21469 struct text_pos pt;
21470 struct it it;
21471 int pt_x, target_x, pixel_width, pt_vpos;
21472 bool at_eol_p;
21473 bool overshoot_expected = false;
21474 bool target_is_eol_p = false;
21475
21476 /* Setup the arena. */
21477 SET_TEXT_POS (pt, PT, PT_BYTE);
21478 start_display (&it, w, pt);
21479 /* When lines are truncated, we could be called with point
21480 outside of the windows edges, in which case move_it_*
21481 functions either prematurely stop at window's edge or jump to
21482 the next screen line, whereas we rely below on our ability to
21483 reach point, in order to start from its X coordinate. So we
21484 need to disregard the window's horizontal extent in that case. */
21485 if (it.line_wrap == TRUNCATE)
21486 it.last_visible_x = INFINITY;
21487
21488 if (it.cmp_it.id < 0
21489 && it.method == GET_FROM_STRING
21490 && it.area == TEXT_AREA
21491 && it.string_from_display_prop_p
21492 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21493 overshoot_expected = true;
21494
21495 /* Find the X coordinate of point. We start from the beginning
21496 of this or previous line to make sure we are before point in
21497 the logical order (since the move_it_* functions can only
21498 move forward). */
21499 reseat:
21500 reseat_at_previous_visible_line_start (&it);
21501 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21502 if (IT_CHARPOS (it) != PT)
21503 {
21504 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21505 -1, -1, -1, MOVE_TO_POS);
21506 /* If we missed point because the character there is
21507 displayed out of a display vector that has more than one
21508 glyph, retry expecting overshoot. */
21509 if (it.method == GET_FROM_DISPLAY_VECTOR
21510 && it.current.dpvec_index > 0
21511 && !overshoot_expected)
21512 {
21513 overshoot_expected = true;
21514 goto reseat;
21515 }
21516 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21517 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21518 }
21519 pt_x = it.current_x;
21520 pt_vpos = it.vpos;
21521 if (dir > 0 || overshoot_expected)
21522 {
21523 struct glyph_row *row = it.glyph_row;
21524
21525 /* When point is at beginning of line, we don't have
21526 information about the glyph there loaded into struct
21527 it. Calling get_next_display_element fixes that. */
21528 if (pt_x == 0)
21529 get_next_display_element (&it);
21530 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21531 it.glyph_row = NULL;
21532 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21533 it.glyph_row = row;
21534 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21535 it, lest it will become out of sync with it's buffer
21536 position. */
21537 it.current_x = pt_x;
21538 }
21539 else
21540 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21541 pixel_width = it.pixel_width;
21542 if (overshoot_expected && at_eol_p)
21543 pixel_width = 0;
21544 else if (pixel_width <= 0)
21545 pixel_width = 1;
21546
21547 /* If there's a display string (or something similar) at point,
21548 we are actually at the glyph to the left of point, so we need
21549 to correct the X coordinate. */
21550 if (overshoot_expected)
21551 {
21552 if (it.bidi_p)
21553 pt_x += pixel_width * it.bidi_it.scan_dir;
21554 else
21555 pt_x += pixel_width;
21556 }
21557
21558 /* Compute target X coordinate, either to the left or to the
21559 right of point. On TTY frames, all characters have the same
21560 pixel width of 1, so we can use that. On GUI frames we don't
21561 have an easy way of getting at the pixel width of the
21562 character to the left of point, so we use a different method
21563 of getting to that place. */
21564 if (dir > 0)
21565 target_x = pt_x + pixel_width;
21566 else
21567 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21568
21569 /* Target X coordinate could be one line above or below the line
21570 of point, in which case we need to adjust the target X
21571 coordinate. Also, if moving to the left, we need to begin at
21572 the left edge of the point's screen line. */
21573 if (dir < 0)
21574 {
21575 if (pt_x > 0)
21576 {
21577 start_display (&it, w, pt);
21578 if (it.line_wrap == TRUNCATE)
21579 it.last_visible_x = INFINITY;
21580 reseat_at_previous_visible_line_start (&it);
21581 it.current_x = it.current_y = it.hpos = 0;
21582 if (pt_vpos != 0)
21583 move_it_by_lines (&it, pt_vpos);
21584 }
21585 else
21586 {
21587 move_it_by_lines (&it, -1);
21588 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21589 target_is_eol_p = true;
21590 /* Under word-wrap, we don't know the x coordinate of
21591 the last character displayed on the previous line,
21592 which immediately precedes the wrap point. To find
21593 out its x coordinate, we try moving to the right
21594 margin of the window, which will stop at the wrap
21595 point, and then reset target_x to point at the
21596 character that precedes the wrap point. This is not
21597 needed on GUI frames, because (see below) there we
21598 move from the left margin one grapheme cluster at a
21599 time, and stop when we hit the wrap point. */
21600 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21601 {
21602 void *it_data = NULL;
21603 struct it it2;
21604
21605 SAVE_IT (it2, it, it_data);
21606 move_it_in_display_line_to (&it, ZV, target_x,
21607 MOVE_TO_POS | MOVE_TO_X);
21608 /* If we arrived at target_x, that _is_ the last
21609 character on the previous line. */
21610 if (it.current_x != target_x)
21611 target_x = it.current_x - 1;
21612 RESTORE_IT (&it, &it2, it_data);
21613 }
21614 }
21615 }
21616 else
21617 {
21618 if (at_eol_p
21619 || (target_x >= it.last_visible_x
21620 && it.line_wrap != TRUNCATE))
21621 {
21622 if (pt_x > 0)
21623 move_it_by_lines (&it, 0);
21624 move_it_by_lines (&it, 1);
21625 target_x = 0;
21626 }
21627 }
21628
21629 /* Move to the target X coordinate. */
21630 #ifdef HAVE_WINDOW_SYSTEM
21631 /* On GUI frames, as we don't know the X coordinate of the
21632 character to the left of point, moving point to the left
21633 requires walking, one grapheme cluster at a time, until we
21634 find ourself at a place immediately to the left of the
21635 character at point. */
21636 if (FRAME_WINDOW_P (it.f) && dir < 0)
21637 {
21638 struct text_pos new_pos;
21639 enum move_it_result rc = MOVE_X_REACHED;
21640
21641 if (it.current_x == 0)
21642 get_next_display_element (&it);
21643 if (it.what == IT_COMPOSITION)
21644 {
21645 new_pos.charpos = it.cmp_it.charpos;
21646 new_pos.bytepos = -1;
21647 }
21648 else
21649 new_pos = it.current.pos;
21650
21651 while (it.current_x + it.pixel_width <= target_x
21652 && (rc == MOVE_X_REACHED
21653 /* Under word-wrap, move_it_in_display_line_to
21654 stops at correct coordinates, but sometimes
21655 returns MOVE_POS_MATCH_OR_ZV. */
21656 || (it.line_wrap == WORD_WRAP
21657 && rc == MOVE_POS_MATCH_OR_ZV)))
21658 {
21659 int new_x = it.current_x + it.pixel_width;
21660
21661 /* For composed characters, we want the position of the
21662 first character in the grapheme cluster (usually, the
21663 composition's base character), whereas it.current
21664 might give us the position of the _last_ one, e.g. if
21665 the composition is rendered in reverse due to bidi
21666 reordering. */
21667 if (it.what == IT_COMPOSITION)
21668 {
21669 new_pos.charpos = it.cmp_it.charpos;
21670 new_pos.bytepos = -1;
21671 }
21672 else
21673 new_pos = it.current.pos;
21674 if (new_x == it.current_x)
21675 new_x++;
21676 rc = move_it_in_display_line_to (&it, ZV, new_x,
21677 MOVE_TO_POS | MOVE_TO_X);
21678 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21679 break;
21680 }
21681 /* The previous position we saw in the loop is the one we
21682 want. */
21683 if (new_pos.bytepos == -1)
21684 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21685 it.current.pos = new_pos;
21686 }
21687 else
21688 #endif
21689 if (it.current_x != target_x)
21690 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21691
21692 /* If we ended up in a display string that covers point, move to
21693 buffer position to the right in the visual order. */
21694 if (dir > 0)
21695 {
21696 while (IT_CHARPOS (it) == PT)
21697 {
21698 set_iterator_to_next (&it, false);
21699 if (!get_next_display_element (&it))
21700 break;
21701 }
21702 }
21703
21704 /* Move point to that position. */
21705 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21706 }
21707
21708 return make_number (PT);
21709
21710 #undef ROW_GLYPH_NEWLINE_P
21711 }
21712
21713 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21714 Sbidi_resolved_levels, 0, 1, 0,
21715 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21716
21717 The resolved levels are produced by the Emacs bidi reordering engine
21718 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21719 read the Unicode Standard Annex 9 (UAX#9) for background information
21720 about these levels.
21721
21722 VPOS is the zero-based number of the current window's screen line
21723 for which to produce the resolved levels. If VPOS is nil or omitted,
21724 it defaults to the screen line of point. If the window displays a
21725 header line, VPOS of zero will report on the header line, and first
21726 line of text in the window will have VPOS of 1.
21727
21728 Value is an array of resolved levels, indexed by glyph number.
21729 Glyphs are numbered from zero starting from the beginning of the
21730 screen line, i.e. the left edge of the window for left-to-right lines
21731 and from the right edge for right-to-left lines. The resolved levels
21732 are produced only for the window's text area; text in display margins
21733 is not included.
21734
21735 If the selected window's display is not up-to-date, or if the specified
21736 screen line does not display text, this function returns nil. It is
21737 highly recommended to bind this function to some simple key, like F8,
21738 in order to avoid these problems.
21739
21740 This function exists mainly for testing the correctness of the
21741 Emacs UBA implementation, in particular with the test suite. */)
21742 (Lisp_Object vpos)
21743 {
21744 struct window *w = XWINDOW (selected_window);
21745 struct buffer *b = XBUFFER (w->contents);
21746 int nrow;
21747 struct glyph_row *row;
21748
21749 if (NILP (vpos))
21750 {
21751 int d1, d2, d3, d4, d5;
21752
21753 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21754 }
21755 else
21756 {
21757 CHECK_NUMBER_COERCE_MARKER (vpos);
21758 nrow = XINT (vpos);
21759 }
21760
21761 /* We require up-to-date glyph matrix for this window. */
21762 if (w->window_end_valid
21763 && !windows_or_buffers_changed
21764 && b
21765 && !b->clip_changed
21766 && !b->prevent_redisplay_optimizations_p
21767 && !window_outdated (w)
21768 && nrow >= 0
21769 && nrow < w->current_matrix->nrows
21770 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21771 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21772 {
21773 struct glyph *g, *e, *g1;
21774 int nglyphs, i;
21775 Lisp_Object levels;
21776
21777 if (!row->reversed_p) /* Left-to-right glyph row. */
21778 {
21779 g = g1 = row->glyphs[TEXT_AREA];
21780 e = g + row->used[TEXT_AREA];
21781
21782 /* Skip over glyphs at the start of the row that was
21783 generated by redisplay for its own needs. */
21784 while (g < e
21785 && NILP (g->object)
21786 && g->charpos < 0)
21787 g++;
21788 g1 = g;
21789
21790 /* Count the "interesting" glyphs in this row. */
21791 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21792 nglyphs++;
21793
21794 /* Create and fill the array. */
21795 levels = make_uninit_vector (nglyphs);
21796 for (i = 0; g1 < g; i++, g1++)
21797 ASET (levels, i, make_number (g1->resolved_level));
21798 }
21799 else /* Right-to-left glyph row. */
21800 {
21801 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21802 e = row->glyphs[TEXT_AREA] - 1;
21803 while (g > e
21804 && NILP (g->object)
21805 && g->charpos < 0)
21806 g--;
21807 g1 = g;
21808 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21809 nglyphs++;
21810 levels = make_uninit_vector (nglyphs);
21811 for (i = 0; g1 > g; i++, g1--)
21812 ASET (levels, i, make_number (g1->resolved_level));
21813 }
21814 return levels;
21815 }
21816 else
21817 return Qnil;
21818 }
21819
21820
21821 \f
21822 /***********************************************************************
21823 Menu Bar
21824 ***********************************************************************/
21825
21826 /* Redisplay the menu bar in the frame for window W.
21827
21828 The menu bar of X frames that don't have X toolkit support is
21829 displayed in a special window W->frame->menu_bar_window.
21830
21831 The menu bar of terminal frames is treated specially as far as
21832 glyph matrices are concerned. Menu bar lines are not part of
21833 windows, so the update is done directly on the frame matrix rows
21834 for the menu bar. */
21835
21836 static void
21837 display_menu_bar (struct window *w)
21838 {
21839 struct frame *f = XFRAME (WINDOW_FRAME (w));
21840 struct it it;
21841 Lisp_Object items;
21842 int i;
21843
21844 /* Don't do all this for graphical frames. */
21845 #ifdef HAVE_NTGUI
21846 if (FRAME_W32_P (f))
21847 return;
21848 #endif
21849 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21850 if (FRAME_X_P (f))
21851 return;
21852 #endif
21853
21854 #ifdef HAVE_NS
21855 if (FRAME_NS_P (f))
21856 return;
21857 #endif /* HAVE_NS */
21858
21859 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21860 eassert (!FRAME_WINDOW_P (f));
21861 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21862 it.first_visible_x = 0;
21863 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21864 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21865 if (FRAME_WINDOW_P (f))
21866 {
21867 /* Menu bar lines are displayed in the desired matrix of the
21868 dummy window menu_bar_window. */
21869 struct window *menu_w;
21870 menu_w = XWINDOW (f->menu_bar_window);
21871 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21872 MENU_FACE_ID);
21873 it.first_visible_x = 0;
21874 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21875 }
21876 else
21877 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21878 {
21879 /* This is a TTY frame, i.e. character hpos/vpos are used as
21880 pixel x/y. */
21881 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21882 MENU_FACE_ID);
21883 it.first_visible_x = 0;
21884 it.last_visible_x = FRAME_COLS (f);
21885 }
21886
21887 /* FIXME: This should be controlled by a user option. See the
21888 comments in redisplay_tool_bar and display_mode_line about
21889 this. */
21890 it.paragraph_embedding = L2R;
21891
21892 /* Clear all rows of the menu bar. */
21893 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21894 {
21895 struct glyph_row *row = it.glyph_row + i;
21896 clear_glyph_row (row);
21897 row->enabled_p = true;
21898 row->full_width_p = true;
21899 row->reversed_p = false;
21900 }
21901
21902 /* Display all items of the menu bar. */
21903 items = FRAME_MENU_BAR_ITEMS (it.f);
21904 for (i = 0; i < ASIZE (items); i += 4)
21905 {
21906 Lisp_Object string;
21907
21908 /* Stop at nil string. */
21909 string = AREF (items, i + 1);
21910 if (NILP (string))
21911 break;
21912
21913 /* Remember where item was displayed. */
21914 ASET (items, i + 3, make_number (it.hpos));
21915
21916 /* Display the item, pad with one space. */
21917 if (it.current_x < it.last_visible_x)
21918 display_string (NULL, string, Qnil, 0, 0, &it,
21919 SCHARS (string) + 1, 0, 0, -1);
21920 }
21921
21922 /* Fill out the line with spaces. */
21923 if (it.current_x < it.last_visible_x)
21924 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21925
21926 /* Compute the total height of the lines. */
21927 compute_line_metrics (&it);
21928 }
21929
21930 /* Deep copy of a glyph row, including the glyphs. */
21931 static void
21932 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21933 {
21934 struct glyph *pointers[1 + LAST_AREA];
21935 int to_used = to->used[TEXT_AREA];
21936
21937 /* Save glyph pointers of TO. */
21938 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21939
21940 /* Do a structure assignment. */
21941 *to = *from;
21942
21943 /* Restore original glyph pointers of TO. */
21944 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21945
21946 /* Copy the glyphs. */
21947 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21948 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21949
21950 /* If we filled only part of the TO row, fill the rest with
21951 space_glyph (which will display as empty space). */
21952 if (to_used > from->used[TEXT_AREA])
21953 fill_up_frame_row_with_spaces (to, to_used);
21954 }
21955
21956 /* Display one menu item on a TTY, by overwriting the glyphs in the
21957 frame F's desired glyph matrix with glyphs produced from the menu
21958 item text. Called from term.c to display TTY drop-down menus one
21959 item at a time.
21960
21961 ITEM_TEXT is the menu item text as a C string.
21962
21963 FACE_ID is the face ID to be used for this menu item. FACE_ID
21964 could specify one of 3 faces: a face for an enabled item, a face
21965 for a disabled item, or a face for a selected item.
21966
21967 X and Y are coordinates of the first glyph in the frame's desired
21968 matrix to be overwritten by the menu item. Since this is a TTY, Y
21969 is the zero-based number of the glyph row and X is the zero-based
21970 glyph number in the row, starting from left, where to start
21971 displaying the item.
21972
21973 SUBMENU means this menu item drops down a submenu, which
21974 should be indicated by displaying a proper visual cue after the
21975 item text. */
21976
21977 void
21978 display_tty_menu_item (const char *item_text, int width, int face_id,
21979 int x, int y, bool submenu)
21980 {
21981 struct it it;
21982 struct frame *f = SELECTED_FRAME ();
21983 struct window *w = XWINDOW (f->selected_window);
21984 struct glyph_row *row;
21985 size_t item_len = strlen (item_text);
21986
21987 eassert (FRAME_TERMCAP_P (f));
21988
21989 /* Don't write beyond the matrix's last row. This can happen for
21990 TTY screens that are not high enough to show the entire menu.
21991 (This is actually a bit of defensive programming, as
21992 tty_menu_display already limits the number of menu items to one
21993 less than the number of screen lines.) */
21994 if (y >= f->desired_matrix->nrows)
21995 return;
21996
21997 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21998 it.first_visible_x = 0;
21999 it.last_visible_x = FRAME_COLS (f) - 1;
22000 row = it.glyph_row;
22001 /* Start with the row contents from the current matrix. */
22002 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22003 bool saved_width = row->full_width_p;
22004 row->full_width_p = true;
22005 bool saved_reversed = row->reversed_p;
22006 row->reversed_p = false;
22007 row->enabled_p = true;
22008
22009 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22010 desired face. */
22011 eassert (x < f->desired_matrix->matrix_w);
22012 it.current_x = it.hpos = x;
22013 it.current_y = it.vpos = y;
22014 int saved_used = row->used[TEXT_AREA];
22015 bool saved_truncated = row->truncated_on_right_p;
22016 row->used[TEXT_AREA] = x;
22017 it.face_id = face_id;
22018 it.line_wrap = TRUNCATE;
22019
22020 /* FIXME: This should be controlled by a user option. See the
22021 comments in redisplay_tool_bar and display_mode_line about this.
22022 Also, if paragraph_embedding could ever be R2L, changes will be
22023 needed to avoid shifting to the right the row characters in
22024 term.c:append_glyph. */
22025 it.paragraph_embedding = L2R;
22026
22027 /* Pad with a space on the left. */
22028 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22029 width--;
22030 /* Display the menu item, pad with spaces to WIDTH. */
22031 if (submenu)
22032 {
22033 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22034 item_len, 0, FRAME_COLS (f) - 1, -1);
22035 width -= item_len;
22036 /* Indicate with " >" that there's a submenu. */
22037 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22038 FRAME_COLS (f) - 1, -1);
22039 }
22040 else
22041 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22042 width, 0, FRAME_COLS (f) - 1, -1);
22043
22044 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22045 row->truncated_on_right_p = saved_truncated;
22046 row->hash = row_hash (row);
22047 row->full_width_p = saved_width;
22048 row->reversed_p = saved_reversed;
22049 }
22050 \f
22051 /***********************************************************************
22052 Mode Line
22053 ***********************************************************************/
22054
22055 /* Redisplay mode lines in the window tree whose root is WINDOW.
22056 If FORCE, redisplay mode lines unconditionally.
22057 Otherwise, redisplay only mode lines that are garbaged. Value is
22058 the number of windows whose mode lines were redisplayed. */
22059
22060 static int
22061 redisplay_mode_lines (Lisp_Object window, bool force)
22062 {
22063 int nwindows = 0;
22064
22065 while (!NILP (window))
22066 {
22067 struct window *w = XWINDOW (window);
22068
22069 if (WINDOWP (w->contents))
22070 nwindows += redisplay_mode_lines (w->contents, force);
22071 else if (force
22072 || FRAME_GARBAGED_P (XFRAME (w->frame))
22073 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22074 {
22075 struct text_pos lpoint;
22076 struct buffer *old = current_buffer;
22077
22078 /* Set the window's buffer for the mode line display. */
22079 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22080 set_buffer_internal_1 (XBUFFER (w->contents));
22081
22082 /* Point refers normally to the selected window. For any
22083 other window, set up appropriate value. */
22084 if (!EQ (window, selected_window))
22085 {
22086 struct text_pos pt;
22087
22088 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22089 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22090 }
22091
22092 /* Display mode lines. */
22093 clear_glyph_matrix (w->desired_matrix);
22094 if (display_mode_lines (w))
22095 ++nwindows;
22096
22097 /* Restore old settings. */
22098 set_buffer_internal_1 (old);
22099 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22100 }
22101
22102 window = w->next;
22103 }
22104
22105 return nwindows;
22106 }
22107
22108
22109 /* Display the mode and/or header line of window W. Value is the
22110 sum number of mode lines and header lines displayed. */
22111
22112 static int
22113 display_mode_lines (struct window *w)
22114 {
22115 Lisp_Object old_selected_window = selected_window;
22116 Lisp_Object old_selected_frame = selected_frame;
22117 Lisp_Object new_frame = w->frame;
22118 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22119 int n = 0;
22120
22121 selected_frame = new_frame;
22122 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22123 or window's point, then we'd need select_window_1 here as well. */
22124 XSETWINDOW (selected_window, w);
22125 XFRAME (new_frame)->selected_window = selected_window;
22126
22127 /* These will be set while the mode line specs are processed. */
22128 line_number_displayed = false;
22129 w->column_number_displayed = -1;
22130
22131 if (WINDOW_WANTS_MODELINE_P (w))
22132 {
22133 struct window *sel_w = XWINDOW (old_selected_window);
22134
22135 /* Select mode line face based on the real selected window. */
22136 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22137 BVAR (current_buffer, mode_line_format));
22138 ++n;
22139 }
22140
22141 if (WINDOW_WANTS_HEADER_LINE_P (w))
22142 {
22143 display_mode_line (w, HEADER_LINE_FACE_ID,
22144 BVAR (current_buffer, header_line_format));
22145 ++n;
22146 }
22147
22148 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22149 selected_frame = old_selected_frame;
22150 selected_window = old_selected_window;
22151 if (n > 0)
22152 w->must_be_updated_p = true;
22153 return n;
22154 }
22155
22156
22157 /* Display mode or header line of window W. FACE_ID specifies which
22158 line to display; it is either MODE_LINE_FACE_ID or
22159 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22160 display. Value is the pixel height of the mode/header line
22161 displayed. */
22162
22163 static int
22164 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22165 {
22166 struct it it;
22167 struct face *face;
22168 ptrdiff_t count = SPECPDL_INDEX ();
22169
22170 init_iterator (&it, w, -1, -1, NULL, face_id);
22171 /* Don't extend on a previously drawn mode-line.
22172 This may happen if called from pos_visible_p. */
22173 it.glyph_row->enabled_p = false;
22174 prepare_desired_row (w, it.glyph_row, true);
22175
22176 it.glyph_row->mode_line_p = true;
22177
22178 /* FIXME: This should be controlled by a user option. But
22179 supporting such an option is not trivial, since the mode line is
22180 made up of many separate strings. */
22181 it.paragraph_embedding = L2R;
22182
22183 record_unwind_protect (unwind_format_mode_line,
22184 format_mode_line_unwind_data (NULL, NULL,
22185 Qnil, false));
22186
22187 mode_line_target = MODE_LINE_DISPLAY;
22188
22189 /* Temporarily make frame's keyboard the current kboard so that
22190 kboard-local variables in the mode_line_format will get the right
22191 values. */
22192 push_kboard (FRAME_KBOARD (it.f));
22193 record_unwind_save_match_data ();
22194 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22195 pop_kboard ();
22196
22197 unbind_to (count, Qnil);
22198
22199 /* Fill up with spaces. */
22200 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22201
22202 compute_line_metrics (&it);
22203 it.glyph_row->full_width_p = true;
22204 it.glyph_row->continued_p = false;
22205 it.glyph_row->truncated_on_left_p = false;
22206 it.glyph_row->truncated_on_right_p = false;
22207
22208 /* Make a 3D mode-line have a shadow at its right end. */
22209 face = FACE_FROM_ID (it.f, face_id);
22210 extend_face_to_end_of_line (&it);
22211 if (face->box != FACE_NO_BOX)
22212 {
22213 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22214 + it.glyph_row->used[TEXT_AREA] - 1);
22215 last->right_box_line_p = true;
22216 }
22217
22218 return it.glyph_row->height;
22219 }
22220
22221 /* Move element ELT in LIST to the front of LIST.
22222 Return the updated list. */
22223
22224 static Lisp_Object
22225 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22226 {
22227 register Lisp_Object tail, prev;
22228 register Lisp_Object tem;
22229
22230 tail = list;
22231 prev = Qnil;
22232 while (CONSP (tail))
22233 {
22234 tem = XCAR (tail);
22235
22236 if (EQ (elt, tem))
22237 {
22238 /* Splice out the link TAIL. */
22239 if (NILP (prev))
22240 list = XCDR (tail);
22241 else
22242 Fsetcdr (prev, XCDR (tail));
22243
22244 /* Now make it the first. */
22245 Fsetcdr (tail, list);
22246 return tail;
22247 }
22248 else
22249 prev = tail;
22250 tail = XCDR (tail);
22251 QUIT;
22252 }
22253
22254 /* Not found--return unchanged LIST. */
22255 return list;
22256 }
22257
22258 /* Contribute ELT to the mode line for window IT->w. How it
22259 translates into text depends on its data type.
22260
22261 IT describes the display environment in which we display, as usual.
22262
22263 DEPTH is the depth in recursion. It is used to prevent
22264 infinite recursion here.
22265
22266 FIELD_WIDTH is the number of characters the display of ELT should
22267 occupy in the mode line, and PRECISION is the maximum number of
22268 characters to display from ELT's representation. See
22269 display_string for details.
22270
22271 Returns the hpos of the end of the text generated by ELT.
22272
22273 PROPS is a property list to add to any string we encounter.
22274
22275 If RISKY, remove (disregard) any properties in any string
22276 we encounter, and ignore :eval and :propertize.
22277
22278 The global variable `mode_line_target' determines whether the
22279 output is passed to `store_mode_line_noprop',
22280 `store_mode_line_string', or `display_string'. */
22281
22282 static int
22283 display_mode_element (struct it *it, int depth, int field_width, int precision,
22284 Lisp_Object elt, Lisp_Object props, bool risky)
22285 {
22286 int n = 0, field, prec;
22287 bool literal = false;
22288
22289 tail_recurse:
22290 if (depth > 100)
22291 elt = build_string ("*too-deep*");
22292
22293 depth++;
22294
22295 switch (XTYPE (elt))
22296 {
22297 case Lisp_String:
22298 {
22299 /* A string: output it and check for %-constructs within it. */
22300 unsigned char c;
22301 ptrdiff_t offset = 0;
22302
22303 if (SCHARS (elt) > 0
22304 && (!NILP (props) || risky))
22305 {
22306 Lisp_Object oprops, aelt;
22307 oprops = Ftext_properties_at (make_number (0), elt);
22308
22309 /* If the starting string's properties are not what
22310 we want, translate the string. Also, if the string
22311 is risky, do that anyway. */
22312
22313 if (NILP (Fequal (props, oprops)) || risky)
22314 {
22315 /* If the starting string has properties,
22316 merge the specified ones onto the existing ones. */
22317 if (! NILP (oprops) && !risky)
22318 {
22319 Lisp_Object tem;
22320
22321 oprops = Fcopy_sequence (oprops);
22322 tem = props;
22323 while (CONSP (tem))
22324 {
22325 oprops = Fplist_put (oprops, XCAR (tem),
22326 XCAR (XCDR (tem)));
22327 tem = XCDR (XCDR (tem));
22328 }
22329 props = oprops;
22330 }
22331
22332 aelt = Fassoc (elt, mode_line_proptrans_alist);
22333 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22334 {
22335 /* AELT is what we want. Move it to the front
22336 without consing. */
22337 elt = XCAR (aelt);
22338 mode_line_proptrans_alist
22339 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22340 }
22341 else
22342 {
22343 Lisp_Object tem;
22344
22345 /* If AELT has the wrong props, it is useless.
22346 so get rid of it. */
22347 if (! NILP (aelt))
22348 mode_line_proptrans_alist
22349 = Fdelq (aelt, mode_line_proptrans_alist);
22350
22351 elt = Fcopy_sequence (elt);
22352 Fset_text_properties (make_number (0), Flength (elt),
22353 props, elt);
22354 /* Add this item to mode_line_proptrans_alist. */
22355 mode_line_proptrans_alist
22356 = Fcons (Fcons (elt, props),
22357 mode_line_proptrans_alist);
22358 /* Truncate mode_line_proptrans_alist
22359 to at most 50 elements. */
22360 tem = Fnthcdr (make_number (50),
22361 mode_line_proptrans_alist);
22362 if (! NILP (tem))
22363 XSETCDR (tem, Qnil);
22364 }
22365 }
22366 }
22367
22368 offset = 0;
22369
22370 if (literal)
22371 {
22372 prec = precision - n;
22373 switch (mode_line_target)
22374 {
22375 case MODE_LINE_NOPROP:
22376 case MODE_LINE_TITLE:
22377 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22378 break;
22379 case MODE_LINE_STRING:
22380 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22381 break;
22382 case MODE_LINE_DISPLAY:
22383 n += display_string (NULL, elt, Qnil, 0, 0, it,
22384 0, prec, 0, STRING_MULTIBYTE (elt));
22385 break;
22386 }
22387
22388 break;
22389 }
22390
22391 /* Handle the non-literal case. */
22392
22393 while ((precision <= 0 || n < precision)
22394 && SREF (elt, offset) != 0
22395 && (mode_line_target != MODE_LINE_DISPLAY
22396 || it->current_x < it->last_visible_x))
22397 {
22398 ptrdiff_t last_offset = offset;
22399
22400 /* Advance to end of string or next format specifier. */
22401 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22402 ;
22403
22404 if (offset - 1 != last_offset)
22405 {
22406 ptrdiff_t nchars, nbytes;
22407
22408 /* Output to end of string or up to '%'. Field width
22409 is length of string. Don't output more than
22410 PRECISION allows us. */
22411 offset--;
22412
22413 prec = c_string_width (SDATA (elt) + last_offset,
22414 offset - last_offset, precision - n,
22415 &nchars, &nbytes);
22416
22417 switch (mode_line_target)
22418 {
22419 case MODE_LINE_NOPROP:
22420 case MODE_LINE_TITLE:
22421 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22422 break;
22423 case MODE_LINE_STRING:
22424 {
22425 ptrdiff_t bytepos = last_offset;
22426 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22427 ptrdiff_t endpos = (precision <= 0
22428 ? string_byte_to_char (elt, offset)
22429 : charpos + nchars);
22430 Lisp_Object mode_string
22431 = Fsubstring (elt, make_number (charpos),
22432 make_number (endpos));
22433 n += store_mode_line_string (NULL, mode_string, false,
22434 0, 0, Qnil);
22435 }
22436 break;
22437 case MODE_LINE_DISPLAY:
22438 {
22439 ptrdiff_t bytepos = last_offset;
22440 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22441
22442 if (precision <= 0)
22443 nchars = string_byte_to_char (elt, offset) - charpos;
22444 n += display_string (NULL, elt, Qnil, 0, charpos,
22445 it, 0, nchars, 0,
22446 STRING_MULTIBYTE (elt));
22447 }
22448 break;
22449 }
22450 }
22451 else /* c == '%' */
22452 {
22453 ptrdiff_t percent_position = offset;
22454
22455 /* Get the specified minimum width. Zero means
22456 don't pad. */
22457 field = 0;
22458 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22459 field = field * 10 + c - '0';
22460
22461 /* Don't pad beyond the total padding allowed. */
22462 if (field_width - n > 0 && field > field_width - n)
22463 field = field_width - n;
22464
22465 /* Note that either PRECISION <= 0 or N < PRECISION. */
22466 prec = precision - n;
22467
22468 if (c == 'M')
22469 n += display_mode_element (it, depth, field, prec,
22470 Vglobal_mode_string, props,
22471 risky);
22472 else if (c != 0)
22473 {
22474 bool multibyte;
22475 ptrdiff_t bytepos, charpos;
22476 const char *spec;
22477 Lisp_Object string;
22478
22479 bytepos = percent_position;
22480 charpos = (STRING_MULTIBYTE (elt)
22481 ? string_byte_to_char (elt, bytepos)
22482 : bytepos);
22483 spec = decode_mode_spec (it->w, c, field, &string);
22484 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22485
22486 switch (mode_line_target)
22487 {
22488 case MODE_LINE_NOPROP:
22489 case MODE_LINE_TITLE:
22490 n += store_mode_line_noprop (spec, field, prec);
22491 break;
22492 case MODE_LINE_STRING:
22493 {
22494 Lisp_Object tem = build_string (spec);
22495 props = Ftext_properties_at (make_number (charpos), elt);
22496 /* Should only keep face property in props */
22497 n += store_mode_line_string (NULL, tem, false,
22498 field, prec, props);
22499 }
22500 break;
22501 case MODE_LINE_DISPLAY:
22502 {
22503 int nglyphs_before, nwritten;
22504
22505 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22506 nwritten = display_string (spec, string, elt,
22507 charpos, 0, it,
22508 field, prec, 0,
22509 multibyte);
22510
22511 /* Assign to the glyphs written above the
22512 string where the `%x' came from, position
22513 of the `%'. */
22514 if (nwritten > 0)
22515 {
22516 struct glyph *glyph
22517 = (it->glyph_row->glyphs[TEXT_AREA]
22518 + nglyphs_before);
22519 int i;
22520
22521 for (i = 0; i < nwritten; ++i)
22522 {
22523 glyph[i].object = elt;
22524 glyph[i].charpos = charpos;
22525 }
22526
22527 n += nwritten;
22528 }
22529 }
22530 break;
22531 }
22532 }
22533 else /* c == 0 */
22534 break;
22535 }
22536 }
22537 }
22538 break;
22539
22540 case Lisp_Symbol:
22541 /* A symbol: process the value of the symbol recursively
22542 as if it appeared here directly. Avoid error if symbol void.
22543 Special case: if value of symbol is a string, output the string
22544 literally. */
22545 {
22546 register Lisp_Object tem;
22547
22548 /* If the variable is not marked as risky to set
22549 then its contents are risky to use. */
22550 if (NILP (Fget (elt, Qrisky_local_variable)))
22551 risky = true;
22552
22553 tem = Fboundp (elt);
22554 if (!NILP (tem))
22555 {
22556 tem = Fsymbol_value (elt);
22557 /* If value is a string, output that string literally:
22558 don't check for % within it. */
22559 if (STRINGP (tem))
22560 literal = true;
22561
22562 if (!EQ (tem, elt))
22563 {
22564 /* Give up right away for nil or t. */
22565 elt = tem;
22566 goto tail_recurse;
22567 }
22568 }
22569 }
22570 break;
22571
22572 case Lisp_Cons:
22573 {
22574 register Lisp_Object car, tem;
22575
22576 /* A cons cell: five distinct cases.
22577 If first element is :eval or :propertize, do something special.
22578 If first element is a string or a cons, process all the elements
22579 and effectively concatenate them.
22580 If first element is a negative number, truncate displaying cdr to
22581 at most that many characters. If positive, pad (with spaces)
22582 to at least that many characters.
22583 If first element is a symbol, process the cadr or caddr recursively
22584 according to whether the symbol's value is non-nil or nil. */
22585 car = XCAR (elt);
22586 if (EQ (car, QCeval))
22587 {
22588 /* An element of the form (:eval FORM) means evaluate FORM
22589 and use the result as mode line elements. */
22590
22591 if (risky)
22592 break;
22593
22594 if (CONSP (XCDR (elt)))
22595 {
22596 Lisp_Object spec;
22597 spec = safe__eval (true, XCAR (XCDR (elt)));
22598 n += display_mode_element (it, depth, field_width - n,
22599 precision - n, spec, props,
22600 risky);
22601 }
22602 }
22603 else if (EQ (car, QCpropertize))
22604 {
22605 /* An element of the form (:propertize ELT PROPS...)
22606 means display ELT but applying properties PROPS. */
22607
22608 if (risky)
22609 break;
22610
22611 if (CONSP (XCDR (elt)))
22612 n += display_mode_element (it, depth, field_width - n,
22613 precision - n, XCAR (XCDR (elt)),
22614 XCDR (XCDR (elt)), risky);
22615 }
22616 else if (SYMBOLP (car))
22617 {
22618 tem = Fboundp (car);
22619 elt = XCDR (elt);
22620 if (!CONSP (elt))
22621 goto invalid;
22622 /* elt is now the cdr, and we know it is a cons cell.
22623 Use its car if CAR has a non-nil value. */
22624 if (!NILP (tem))
22625 {
22626 tem = Fsymbol_value (car);
22627 if (!NILP (tem))
22628 {
22629 elt = XCAR (elt);
22630 goto tail_recurse;
22631 }
22632 }
22633 /* Symbol's value is nil (or symbol is unbound)
22634 Get the cddr of the original list
22635 and if possible find the caddr and use that. */
22636 elt = XCDR (elt);
22637 if (NILP (elt))
22638 break;
22639 else if (!CONSP (elt))
22640 goto invalid;
22641 elt = XCAR (elt);
22642 goto tail_recurse;
22643 }
22644 else if (INTEGERP (car))
22645 {
22646 register int lim = XINT (car);
22647 elt = XCDR (elt);
22648 if (lim < 0)
22649 {
22650 /* Negative int means reduce maximum width. */
22651 if (precision <= 0)
22652 precision = -lim;
22653 else
22654 precision = min (precision, -lim);
22655 }
22656 else if (lim > 0)
22657 {
22658 /* Padding specified. Don't let it be more than
22659 current maximum. */
22660 if (precision > 0)
22661 lim = min (precision, lim);
22662
22663 /* If that's more padding than already wanted, queue it.
22664 But don't reduce padding already specified even if
22665 that is beyond the current truncation point. */
22666 field_width = max (lim, field_width);
22667 }
22668 goto tail_recurse;
22669 }
22670 else if (STRINGP (car) || CONSP (car))
22671 {
22672 Lisp_Object halftail = elt;
22673 int len = 0;
22674
22675 while (CONSP (elt)
22676 && (precision <= 0 || n < precision))
22677 {
22678 n += display_mode_element (it, depth,
22679 /* Do padding only after the last
22680 element in the list. */
22681 (! CONSP (XCDR (elt))
22682 ? field_width - n
22683 : 0),
22684 precision - n, XCAR (elt),
22685 props, risky);
22686 elt = XCDR (elt);
22687 len++;
22688 if ((len & 1) == 0)
22689 halftail = XCDR (halftail);
22690 /* Check for cycle. */
22691 if (EQ (halftail, elt))
22692 break;
22693 }
22694 }
22695 }
22696 break;
22697
22698 default:
22699 invalid:
22700 elt = build_string ("*invalid*");
22701 goto tail_recurse;
22702 }
22703
22704 /* Pad to FIELD_WIDTH. */
22705 if (field_width > 0 && n < field_width)
22706 {
22707 switch (mode_line_target)
22708 {
22709 case MODE_LINE_NOPROP:
22710 case MODE_LINE_TITLE:
22711 n += store_mode_line_noprop ("", field_width - n, 0);
22712 break;
22713 case MODE_LINE_STRING:
22714 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22715 Qnil);
22716 break;
22717 case MODE_LINE_DISPLAY:
22718 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22719 0, 0, 0);
22720 break;
22721 }
22722 }
22723
22724 return n;
22725 }
22726
22727 /* Store a mode-line string element in mode_line_string_list.
22728
22729 If STRING is non-null, display that C string. Otherwise, the Lisp
22730 string LISP_STRING is displayed.
22731
22732 FIELD_WIDTH is the minimum number of output glyphs to produce.
22733 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22734 with spaces. FIELD_WIDTH <= 0 means don't pad.
22735
22736 PRECISION is the maximum number of characters to output from
22737 STRING. PRECISION <= 0 means don't truncate the string.
22738
22739 If COPY_STRING, make a copy of LISP_STRING before adding
22740 properties to the string.
22741
22742 PROPS are the properties to add to the string.
22743 The mode_line_string_face face property is always added to the string.
22744 */
22745
22746 static int
22747 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22748 bool copy_string,
22749 int field_width, int precision, Lisp_Object props)
22750 {
22751 ptrdiff_t len;
22752 int n = 0;
22753
22754 if (string != NULL)
22755 {
22756 len = strlen (string);
22757 if (precision > 0 && len > precision)
22758 len = precision;
22759 lisp_string = make_string (string, len);
22760 if (NILP (props))
22761 props = mode_line_string_face_prop;
22762 else if (!NILP (mode_line_string_face))
22763 {
22764 Lisp_Object face = Fplist_get (props, Qface);
22765 props = Fcopy_sequence (props);
22766 if (NILP (face))
22767 face = mode_line_string_face;
22768 else
22769 face = list2 (face, mode_line_string_face);
22770 props = Fplist_put (props, Qface, face);
22771 }
22772 Fadd_text_properties (make_number (0), make_number (len),
22773 props, lisp_string);
22774 }
22775 else
22776 {
22777 len = XFASTINT (Flength (lisp_string));
22778 if (precision > 0 && len > precision)
22779 {
22780 len = precision;
22781 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22782 precision = -1;
22783 }
22784 if (!NILP (mode_line_string_face))
22785 {
22786 Lisp_Object face;
22787 if (NILP (props))
22788 props = Ftext_properties_at (make_number (0), lisp_string);
22789 face = Fplist_get (props, Qface);
22790 if (NILP (face))
22791 face = mode_line_string_face;
22792 else
22793 face = list2 (face, mode_line_string_face);
22794 props = list2 (Qface, face);
22795 if (copy_string)
22796 lisp_string = Fcopy_sequence (lisp_string);
22797 }
22798 if (!NILP (props))
22799 Fadd_text_properties (make_number (0), make_number (len),
22800 props, lisp_string);
22801 }
22802
22803 if (len > 0)
22804 {
22805 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22806 n += len;
22807 }
22808
22809 if (field_width > len)
22810 {
22811 field_width -= len;
22812 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22813 if (!NILP (props))
22814 Fadd_text_properties (make_number (0), make_number (field_width),
22815 props, lisp_string);
22816 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22817 n += field_width;
22818 }
22819
22820 return n;
22821 }
22822
22823
22824 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22825 1, 4, 0,
22826 doc: /* Format a string out of a mode line format specification.
22827 First arg FORMAT specifies the mode line format (see `mode-line-format'
22828 for details) to use.
22829
22830 By default, the format is evaluated for the currently selected window.
22831
22832 Optional second arg FACE specifies the face property to put on all
22833 characters for which no face is specified. The value nil means the
22834 default face. The value t means whatever face the window's mode line
22835 currently uses (either `mode-line' or `mode-line-inactive',
22836 depending on whether the window is the selected window or not).
22837 An integer value means the value string has no text
22838 properties.
22839
22840 Optional third and fourth args WINDOW and BUFFER specify the window
22841 and buffer to use as the context for the formatting (defaults
22842 are the selected window and the WINDOW's buffer). */)
22843 (Lisp_Object format, Lisp_Object face,
22844 Lisp_Object window, Lisp_Object buffer)
22845 {
22846 struct it it;
22847 int len;
22848 struct window *w;
22849 struct buffer *old_buffer = NULL;
22850 int face_id;
22851 bool no_props = INTEGERP (face);
22852 ptrdiff_t count = SPECPDL_INDEX ();
22853 Lisp_Object str;
22854 int string_start = 0;
22855
22856 w = decode_any_window (window);
22857 XSETWINDOW (window, w);
22858
22859 if (NILP (buffer))
22860 buffer = w->contents;
22861 CHECK_BUFFER (buffer);
22862
22863 /* Make formatting the modeline a non-op when noninteractive, otherwise
22864 there will be problems later caused by a partially initialized frame. */
22865 if (NILP (format) || noninteractive)
22866 return empty_unibyte_string;
22867
22868 if (no_props)
22869 face = Qnil;
22870
22871 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22872 : EQ (face, Qt) ? (EQ (window, selected_window)
22873 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22874 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22875 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22876 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22877 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22878 : DEFAULT_FACE_ID;
22879
22880 old_buffer = current_buffer;
22881
22882 /* Save things including mode_line_proptrans_alist,
22883 and set that to nil so that we don't alter the outer value. */
22884 record_unwind_protect (unwind_format_mode_line,
22885 format_mode_line_unwind_data
22886 (XFRAME (WINDOW_FRAME (w)),
22887 old_buffer, selected_window, true));
22888 mode_line_proptrans_alist = Qnil;
22889
22890 Fselect_window (window, Qt);
22891 set_buffer_internal_1 (XBUFFER (buffer));
22892
22893 init_iterator (&it, w, -1, -1, NULL, face_id);
22894
22895 if (no_props)
22896 {
22897 mode_line_target = MODE_LINE_NOPROP;
22898 mode_line_string_face_prop = Qnil;
22899 mode_line_string_list = Qnil;
22900 string_start = MODE_LINE_NOPROP_LEN (0);
22901 }
22902 else
22903 {
22904 mode_line_target = MODE_LINE_STRING;
22905 mode_line_string_list = Qnil;
22906 mode_line_string_face = face;
22907 mode_line_string_face_prop
22908 = NILP (face) ? Qnil : list2 (Qface, face);
22909 }
22910
22911 push_kboard (FRAME_KBOARD (it.f));
22912 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22913 pop_kboard ();
22914
22915 if (no_props)
22916 {
22917 len = MODE_LINE_NOPROP_LEN (string_start);
22918 str = make_string (mode_line_noprop_buf + string_start, len);
22919 }
22920 else
22921 {
22922 mode_line_string_list = Fnreverse (mode_line_string_list);
22923 str = Fmapconcat (Qidentity, mode_line_string_list,
22924 empty_unibyte_string);
22925 }
22926
22927 unbind_to (count, Qnil);
22928 return str;
22929 }
22930
22931 /* Write a null-terminated, right justified decimal representation of
22932 the positive integer D to BUF using a minimal field width WIDTH. */
22933
22934 static void
22935 pint2str (register char *buf, register int width, register ptrdiff_t d)
22936 {
22937 register char *p = buf;
22938
22939 if (d <= 0)
22940 *p++ = '0';
22941 else
22942 {
22943 while (d > 0)
22944 {
22945 *p++ = d % 10 + '0';
22946 d /= 10;
22947 }
22948 }
22949
22950 for (width -= (int) (p - buf); width > 0; --width)
22951 *p++ = ' ';
22952 *p-- = '\0';
22953 while (p > buf)
22954 {
22955 d = *buf;
22956 *buf++ = *p;
22957 *p-- = d;
22958 }
22959 }
22960
22961 /* Write a null-terminated, right justified decimal and "human
22962 readable" representation of the nonnegative integer D to BUF using
22963 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22964
22965 static const char power_letter[] =
22966 {
22967 0, /* no letter */
22968 'k', /* kilo */
22969 'M', /* mega */
22970 'G', /* giga */
22971 'T', /* tera */
22972 'P', /* peta */
22973 'E', /* exa */
22974 'Z', /* zetta */
22975 'Y' /* yotta */
22976 };
22977
22978 static void
22979 pint2hrstr (char *buf, int width, ptrdiff_t d)
22980 {
22981 /* We aim to represent the nonnegative integer D as
22982 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22983 ptrdiff_t quotient = d;
22984 int remainder = 0;
22985 /* -1 means: do not use TENTHS. */
22986 int tenths = -1;
22987 int exponent = 0;
22988
22989 /* Length of QUOTIENT.TENTHS as a string. */
22990 int length;
22991
22992 char * psuffix;
22993 char * p;
22994
22995 if (quotient >= 1000)
22996 {
22997 /* Scale to the appropriate EXPONENT. */
22998 do
22999 {
23000 remainder = quotient % 1000;
23001 quotient /= 1000;
23002 exponent++;
23003 }
23004 while (quotient >= 1000);
23005
23006 /* Round to nearest and decide whether to use TENTHS or not. */
23007 if (quotient <= 9)
23008 {
23009 tenths = remainder / 100;
23010 if (remainder % 100 >= 50)
23011 {
23012 if (tenths < 9)
23013 tenths++;
23014 else
23015 {
23016 quotient++;
23017 if (quotient == 10)
23018 tenths = -1;
23019 else
23020 tenths = 0;
23021 }
23022 }
23023 }
23024 else
23025 if (remainder >= 500)
23026 {
23027 if (quotient < 999)
23028 quotient++;
23029 else
23030 {
23031 quotient = 1;
23032 exponent++;
23033 tenths = 0;
23034 }
23035 }
23036 }
23037
23038 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23039 if (tenths == -1 && quotient <= 99)
23040 if (quotient <= 9)
23041 length = 1;
23042 else
23043 length = 2;
23044 else
23045 length = 3;
23046 p = psuffix = buf + max (width, length);
23047
23048 /* Print EXPONENT. */
23049 *psuffix++ = power_letter[exponent];
23050 *psuffix = '\0';
23051
23052 /* Print TENTHS. */
23053 if (tenths >= 0)
23054 {
23055 *--p = '0' + tenths;
23056 *--p = '.';
23057 }
23058
23059 /* Print QUOTIENT. */
23060 do
23061 {
23062 int digit = quotient % 10;
23063 *--p = '0' + digit;
23064 }
23065 while ((quotient /= 10) != 0);
23066
23067 /* Print leading spaces. */
23068 while (buf < p)
23069 *--p = ' ';
23070 }
23071
23072 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23073 If EOL_FLAG, set also a mnemonic character for end-of-line
23074 type of CODING_SYSTEM. Return updated pointer into BUF. */
23075
23076 static unsigned char invalid_eol_type[] = "(*invalid*)";
23077
23078 static char *
23079 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23080 {
23081 Lisp_Object val;
23082 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23083 const unsigned char *eol_str;
23084 int eol_str_len;
23085 /* The EOL conversion we are using. */
23086 Lisp_Object eoltype;
23087
23088 val = CODING_SYSTEM_SPEC (coding_system);
23089 eoltype = Qnil;
23090
23091 if (!VECTORP (val)) /* Not yet decided. */
23092 {
23093 *buf++ = multibyte ? '-' : ' ';
23094 if (eol_flag)
23095 eoltype = eol_mnemonic_undecided;
23096 /* Don't mention EOL conversion if it isn't decided. */
23097 }
23098 else
23099 {
23100 Lisp_Object attrs;
23101 Lisp_Object eolvalue;
23102
23103 attrs = AREF (val, 0);
23104 eolvalue = AREF (val, 2);
23105
23106 *buf++ = multibyte
23107 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23108 : ' ';
23109
23110 if (eol_flag)
23111 {
23112 /* The EOL conversion that is normal on this system. */
23113
23114 if (NILP (eolvalue)) /* Not yet decided. */
23115 eoltype = eol_mnemonic_undecided;
23116 else if (VECTORP (eolvalue)) /* Not yet decided. */
23117 eoltype = eol_mnemonic_undecided;
23118 else /* eolvalue is Qunix, Qdos, or Qmac. */
23119 eoltype = (EQ (eolvalue, Qunix)
23120 ? eol_mnemonic_unix
23121 : EQ (eolvalue, Qdos)
23122 ? eol_mnemonic_dos : eol_mnemonic_mac);
23123 }
23124 }
23125
23126 if (eol_flag)
23127 {
23128 /* Mention the EOL conversion if it is not the usual one. */
23129 if (STRINGP (eoltype))
23130 {
23131 eol_str = SDATA (eoltype);
23132 eol_str_len = SBYTES (eoltype);
23133 }
23134 else if (CHARACTERP (eoltype))
23135 {
23136 int c = XFASTINT (eoltype);
23137 return buf + CHAR_STRING (c, (unsigned char *) buf);
23138 }
23139 else
23140 {
23141 eol_str = invalid_eol_type;
23142 eol_str_len = sizeof (invalid_eol_type) - 1;
23143 }
23144 memcpy (buf, eol_str, eol_str_len);
23145 buf += eol_str_len;
23146 }
23147
23148 return buf;
23149 }
23150
23151 /* Return a string for the output of a mode line %-spec for window W,
23152 generated by character C. FIELD_WIDTH > 0 means pad the string
23153 returned with spaces to that value. Return a Lisp string in
23154 *STRING if the resulting string is taken from that Lisp string.
23155
23156 Note we operate on the current buffer for most purposes. */
23157
23158 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23159
23160 static const char *
23161 decode_mode_spec (struct window *w, register int c, int field_width,
23162 Lisp_Object *string)
23163 {
23164 Lisp_Object obj;
23165 struct frame *f = XFRAME (WINDOW_FRAME (w));
23166 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23167 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23168 produce strings from numerical values, so limit preposterously
23169 large values of FIELD_WIDTH to avoid overrunning the buffer's
23170 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23171 bytes plus the terminating null. */
23172 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23173 struct buffer *b = current_buffer;
23174
23175 obj = Qnil;
23176 *string = Qnil;
23177
23178 switch (c)
23179 {
23180 case '*':
23181 if (!NILP (BVAR (b, read_only)))
23182 return "%";
23183 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23184 return "*";
23185 return "-";
23186
23187 case '+':
23188 /* This differs from %* only for a modified read-only buffer. */
23189 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23190 return "*";
23191 if (!NILP (BVAR (b, read_only)))
23192 return "%";
23193 return "-";
23194
23195 case '&':
23196 /* This differs from %* in ignoring read-only-ness. */
23197 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23198 return "*";
23199 return "-";
23200
23201 case '%':
23202 return "%";
23203
23204 case '[':
23205 {
23206 int i;
23207 char *p;
23208
23209 if (command_loop_level > 5)
23210 return "[[[... ";
23211 p = decode_mode_spec_buf;
23212 for (i = 0; i < command_loop_level; i++)
23213 *p++ = '[';
23214 *p = 0;
23215 return decode_mode_spec_buf;
23216 }
23217
23218 case ']':
23219 {
23220 int i;
23221 char *p;
23222
23223 if (command_loop_level > 5)
23224 return " ...]]]";
23225 p = decode_mode_spec_buf;
23226 for (i = 0; i < command_loop_level; i++)
23227 *p++ = ']';
23228 *p = 0;
23229 return decode_mode_spec_buf;
23230 }
23231
23232 case '-':
23233 {
23234 register int i;
23235
23236 /* Let lots_of_dashes be a string of infinite length. */
23237 if (mode_line_target == MODE_LINE_NOPROP
23238 || mode_line_target == MODE_LINE_STRING)
23239 return "--";
23240 if (field_width <= 0
23241 || field_width > sizeof (lots_of_dashes))
23242 {
23243 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23244 decode_mode_spec_buf[i] = '-';
23245 decode_mode_spec_buf[i] = '\0';
23246 return decode_mode_spec_buf;
23247 }
23248 else
23249 return lots_of_dashes;
23250 }
23251
23252 case 'b':
23253 obj = BVAR (b, name);
23254 break;
23255
23256 case 'c':
23257 /* %c and %l are ignored in `frame-title-format'.
23258 (In redisplay_internal, the frame title is drawn _before_ the
23259 windows are updated, so the stuff which depends on actual
23260 window contents (such as %l) may fail to render properly, or
23261 even crash emacs.) */
23262 if (mode_line_target == MODE_LINE_TITLE)
23263 return "";
23264 else
23265 {
23266 ptrdiff_t col = current_column ();
23267 w->column_number_displayed = col;
23268 pint2str (decode_mode_spec_buf, width, col);
23269 return decode_mode_spec_buf;
23270 }
23271
23272 case 'e':
23273 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23274 {
23275 if (NILP (Vmemory_full))
23276 return "";
23277 else
23278 return "!MEM FULL! ";
23279 }
23280 #else
23281 return "";
23282 #endif
23283
23284 case 'F':
23285 /* %F displays the frame name. */
23286 if (!NILP (f->title))
23287 return SSDATA (f->title);
23288 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23289 return SSDATA (f->name);
23290 return "Emacs";
23291
23292 case 'f':
23293 obj = BVAR (b, filename);
23294 break;
23295
23296 case 'i':
23297 {
23298 ptrdiff_t size = ZV - BEGV;
23299 pint2str (decode_mode_spec_buf, width, size);
23300 return decode_mode_spec_buf;
23301 }
23302
23303 case 'I':
23304 {
23305 ptrdiff_t size = ZV - BEGV;
23306 pint2hrstr (decode_mode_spec_buf, width, size);
23307 return decode_mode_spec_buf;
23308 }
23309
23310 case 'l':
23311 {
23312 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23313 ptrdiff_t topline, nlines, height;
23314 ptrdiff_t junk;
23315
23316 /* %c and %l are ignored in `frame-title-format'. */
23317 if (mode_line_target == MODE_LINE_TITLE)
23318 return "";
23319
23320 startpos = marker_position (w->start);
23321 startpos_byte = marker_byte_position (w->start);
23322 height = WINDOW_TOTAL_LINES (w);
23323
23324 /* If we decided that this buffer isn't suitable for line numbers,
23325 don't forget that too fast. */
23326 if (w->base_line_pos == -1)
23327 goto no_value;
23328
23329 /* If the buffer is very big, don't waste time. */
23330 if (INTEGERP (Vline_number_display_limit)
23331 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23332 {
23333 w->base_line_pos = 0;
23334 w->base_line_number = 0;
23335 goto no_value;
23336 }
23337
23338 if (w->base_line_number > 0
23339 && w->base_line_pos > 0
23340 && w->base_line_pos <= startpos)
23341 {
23342 line = w->base_line_number;
23343 linepos = w->base_line_pos;
23344 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23345 }
23346 else
23347 {
23348 line = 1;
23349 linepos = BUF_BEGV (b);
23350 linepos_byte = BUF_BEGV_BYTE (b);
23351 }
23352
23353 /* Count lines from base line to window start position. */
23354 nlines = display_count_lines (linepos_byte,
23355 startpos_byte,
23356 startpos, &junk);
23357
23358 topline = nlines + line;
23359
23360 /* Determine a new base line, if the old one is too close
23361 or too far away, or if we did not have one.
23362 "Too close" means it's plausible a scroll-down would
23363 go back past it. */
23364 if (startpos == BUF_BEGV (b))
23365 {
23366 w->base_line_number = topline;
23367 w->base_line_pos = BUF_BEGV (b);
23368 }
23369 else if (nlines < height + 25 || nlines > height * 3 + 50
23370 || linepos == BUF_BEGV (b))
23371 {
23372 ptrdiff_t limit = BUF_BEGV (b);
23373 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23374 ptrdiff_t position;
23375 ptrdiff_t distance =
23376 (height * 2 + 30) * line_number_display_limit_width;
23377
23378 if (startpos - distance > limit)
23379 {
23380 limit = startpos - distance;
23381 limit_byte = CHAR_TO_BYTE (limit);
23382 }
23383
23384 nlines = display_count_lines (startpos_byte,
23385 limit_byte,
23386 - (height * 2 + 30),
23387 &position);
23388 /* If we couldn't find the lines we wanted within
23389 line_number_display_limit_width chars per line,
23390 give up on line numbers for this window. */
23391 if (position == limit_byte && limit == startpos - distance)
23392 {
23393 w->base_line_pos = -1;
23394 w->base_line_number = 0;
23395 goto no_value;
23396 }
23397
23398 w->base_line_number = topline - nlines;
23399 w->base_line_pos = BYTE_TO_CHAR (position);
23400 }
23401
23402 /* Now count lines from the start pos to point. */
23403 nlines = display_count_lines (startpos_byte,
23404 PT_BYTE, PT, &junk);
23405
23406 /* Record that we did display the line number. */
23407 line_number_displayed = true;
23408
23409 /* Make the string to show. */
23410 pint2str (decode_mode_spec_buf, width, topline + nlines);
23411 return decode_mode_spec_buf;
23412 no_value:
23413 {
23414 char *p = decode_mode_spec_buf;
23415 int pad = width - 2;
23416 while (pad-- > 0)
23417 *p++ = ' ';
23418 *p++ = '?';
23419 *p++ = '?';
23420 *p = '\0';
23421 return decode_mode_spec_buf;
23422 }
23423 }
23424 break;
23425
23426 case 'm':
23427 obj = BVAR (b, mode_name);
23428 break;
23429
23430 case 'n':
23431 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23432 return " Narrow";
23433 break;
23434
23435 case 'p':
23436 {
23437 ptrdiff_t pos = marker_position (w->start);
23438 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23439
23440 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23441 {
23442 if (pos <= BUF_BEGV (b))
23443 return "All";
23444 else
23445 return "Bottom";
23446 }
23447 else if (pos <= BUF_BEGV (b))
23448 return "Top";
23449 else
23450 {
23451 if (total > 1000000)
23452 /* Do it differently for a large value, to avoid overflow. */
23453 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23454 else
23455 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23456 /* We can't normally display a 3-digit number,
23457 so get us a 2-digit number that is close. */
23458 if (total == 100)
23459 total = 99;
23460 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23461 return decode_mode_spec_buf;
23462 }
23463 }
23464
23465 /* Display percentage of size above the bottom of the screen. */
23466 case 'P':
23467 {
23468 ptrdiff_t toppos = marker_position (w->start);
23469 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23470 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23471
23472 if (botpos >= BUF_ZV (b))
23473 {
23474 if (toppos <= BUF_BEGV (b))
23475 return "All";
23476 else
23477 return "Bottom";
23478 }
23479 else
23480 {
23481 if (total > 1000000)
23482 /* Do it differently for a large value, to avoid overflow. */
23483 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23484 else
23485 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23486 /* We can't normally display a 3-digit number,
23487 so get us a 2-digit number that is close. */
23488 if (total == 100)
23489 total = 99;
23490 if (toppos <= BUF_BEGV (b))
23491 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23492 else
23493 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23494 return decode_mode_spec_buf;
23495 }
23496 }
23497
23498 case 's':
23499 /* status of process */
23500 obj = Fget_buffer_process (Fcurrent_buffer ());
23501 if (NILP (obj))
23502 return "no process";
23503 #ifndef MSDOS
23504 obj = Fsymbol_name (Fprocess_status (obj));
23505 #endif
23506 break;
23507
23508 case '@':
23509 {
23510 ptrdiff_t count = inhibit_garbage_collection ();
23511 Lisp_Object curdir = BVAR (current_buffer, directory);
23512 Lisp_Object val = Qnil;
23513
23514 if (STRINGP (curdir))
23515 val = call1 (intern ("file-remote-p"), curdir);
23516
23517 unbind_to (count, Qnil);
23518
23519 if (NILP (val))
23520 return "-";
23521 else
23522 return "@";
23523 }
23524
23525 case 'z':
23526 /* coding-system (not including end-of-line format) */
23527 case 'Z':
23528 /* coding-system (including end-of-line type) */
23529 {
23530 bool eol_flag = (c == 'Z');
23531 char *p = decode_mode_spec_buf;
23532
23533 if (! FRAME_WINDOW_P (f))
23534 {
23535 /* No need to mention EOL here--the terminal never needs
23536 to do EOL conversion. */
23537 p = decode_mode_spec_coding (CODING_ID_NAME
23538 (FRAME_KEYBOARD_CODING (f)->id),
23539 p, false);
23540 p = decode_mode_spec_coding (CODING_ID_NAME
23541 (FRAME_TERMINAL_CODING (f)->id),
23542 p, false);
23543 }
23544 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23545 p, eol_flag);
23546
23547 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23548 #ifdef subprocesses
23549 obj = Fget_buffer_process (Fcurrent_buffer ());
23550 if (PROCESSP (obj))
23551 {
23552 p = decode_mode_spec_coding
23553 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23554 p = decode_mode_spec_coding
23555 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23556 }
23557 #endif /* subprocesses */
23558 #endif /* false */
23559 *p = 0;
23560 return decode_mode_spec_buf;
23561 }
23562 }
23563
23564 if (STRINGP (obj))
23565 {
23566 *string = obj;
23567 return SSDATA (obj);
23568 }
23569 else
23570 return "";
23571 }
23572
23573
23574 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23575 means count lines back from START_BYTE. But don't go beyond
23576 LIMIT_BYTE. Return the number of lines thus found (always
23577 nonnegative).
23578
23579 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23580 either the position COUNT lines after/before START_BYTE, if we
23581 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23582 COUNT lines. */
23583
23584 static ptrdiff_t
23585 display_count_lines (ptrdiff_t start_byte,
23586 ptrdiff_t limit_byte, ptrdiff_t count,
23587 ptrdiff_t *byte_pos_ptr)
23588 {
23589 register unsigned char *cursor;
23590 unsigned char *base;
23591
23592 register ptrdiff_t ceiling;
23593 register unsigned char *ceiling_addr;
23594 ptrdiff_t orig_count = count;
23595
23596 /* If we are not in selective display mode,
23597 check only for newlines. */
23598 bool selective_display
23599 = (!NILP (BVAR (current_buffer, selective_display))
23600 && !INTEGERP (BVAR (current_buffer, selective_display)));
23601
23602 if (count > 0)
23603 {
23604 while (start_byte < limit_byte)
23605 {
23606 ceiling = BUFFER_CEILING_OF (start_byte);
23607 ceiling = min (limit_byte - 1, ceiling);
23608 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23609 base = (cursor = BYTE_POS_ADDR (start_byte));
23610
23611 do
23612 {
23613 if (selective_display)
23614 {
23615 while (*cursor != '\n' && *cursor != 015
23616 && ++cursor != ceiling_addr)
23617 continue;
23618 if (cursor == ceiling_addr)
23619 break;
23620 }
23621 else
23622 {
23623 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23624 if (! cursor)
23625 break;
23626 }
23627
23628 cursor++;
23629
23630 if (--count == 0)
23631 {
23632 start_byte += cursor - base;
23633 *byte_pos_ptr = start_byte;
23634 return orig_count;
23635 }
23636 }
23637 while (cursor < ceiling_addr);
23638
23639 start_byte += ceiling_addr - base;
23640 }
23641 }
23642 else
23643 {
23644 while (start_byte > limit_byte)
23645 {
23646 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23647 ceiling = max (limit_byte, ceiling);
23648 ceiling_addr = BYTE_POS_ADDR (ceiling);
23649 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23650 while (true)
23651 {
23652 if (selective_display)
23653 {
23654 while (--cursor >= ceiling_addr
23655 && *cursor != '\n' && *cursor != 015)
23656 continue;
23657 if (cursor < ceiling_addr)
23658 break;
23659 }
23660 else
23661 {
23662 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23663 if (! cursor)
23664 break;
23665 }
23666
23667 if (++count == 0)
23668 {
23669 start_byte += cursor - base + 1;
23670 *byte_pos_ptr = start_byte;
23671 /* When scanning backwards, we should
23672 not count the newline posterior to which we stop. */
23673 return - orig_count - 1;
23674 }
23675 }
23676 start_byte += ceiling_addr - base;
23677 }
23678 }
23679
23680 *byte_pos_ptr = limit_byte;
23681
23682 if (count < 0)
23683 return - orig_count + count;
23684 return orig_count - count;
23685
23686 }
23687
23688
23689 \f
23690 /***********************************************************************
23691 Displaying strings
23692 ***********************************************************************/
23693
23694 /* Display a NUL-terminated string, starting with index START.
23695
23696 If STRING is non-null, display that C string. Otherwise, the Lisp
23697 string LISP_STRING is displayed. There's a case that STRING is
23698 non-null and LISP_STRING is not nil. It means STRING is a string
23699 data of LISP_STRING. In that case, we display LISP_STRING while
23700 ignoring its text properties.
23701
23702 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23703 FACE_STRING. Display STRING or LISP_STRING with the face at
23704 FACE_STRING_POS in FACE_STRING:
23705
23706 Display the string in the environment given by IT, but use the
23707 standard display table, temporarily.
23708
23709 FIELD_WIDTH is the minimum number of output glyphs to produce.
23710 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23711 with spaces. If STRING has more characters, more than FIELD_WIDTH
23712 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23713
23714 PRECISION is the maximum number of characters to output from
23715 STRING. PRECISION < 0 means don't truncate the string.
23716
23717 This is roughly equivalent to printf format specifiers:
23718
23719 FIELD_WIDTH PRECISION PRINTF
23720 ----------------------------------------
23721 -1 -1 %s
23722 -1 10 %.10s
23723 10 -1 %10s
23724 20 10 %20.10s
23725
23726 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23727 display them, and < 0 means obey the current buffer's value of
23728 enable_multibyte_characters.
23729
23730 Value is the number of columns displayed. */
23731
23732 static int
23733 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23734 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23735 int field_width, int precision, int max_x, int multibyte)
23736 {
23737 int hpos_at_start = it->hpos;
23738 int saved_face_id = it->face_id;
23739 struct glyph_row *row = it->glyph_row;
23740 ptrdiff_t it_charpos;
23741
23742 /* Initialize the iterator IT for iteration over STRING beginning
23743 with index START. */
23744 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23745 precision, field_width, multibyte);
23746 if (string && STRINGP (lisp_string))
23747 /* LISP_STRING is the one returned by decode_mode_spec. We should
23748 ignore its text properties. */
23749 it->stop_charpos = it->end_charpos;
23750
23751 /* If displaying STRING, set up the face of the iterator from
23752 FACE_STRING, if that's given. */
23753 if (STRINGP (face_string))
23754 {
23755 ptrdiff_t endptr;
23756 struct face *face;
23757
23758 it->face_id
23759 = face_at_string_position (it->w, face_string, face_string_pos,
23760 0, &endptr, it->base_face_id, false);
23761 face = FACE_FROM_ID (it->f, it->face_id);
23762 it->face_box_p = face->box != FACE_NO_BOX;
23763 }
23764
23765 /* Set max_x to the maximum allowed X position. Don't let it go
23766 beyond the right edge of the window. */
23767 if (max_x <= 0)
23768 max_x = it->last_visible_x;
23769 else
23770 max_x = min (max_x, it->last_visible_x);
23771
23772 /* Skip over display elements that are not visible. because IT->w is
23773 hscrolled. */
23774 if (it->current_x < it->first_visible_x)
23775 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23776 MOVE_TO_POS | MOVE_TO_X);
23777
23778 row->ascent = it->max_ascent;
23779 row->height = it->max_ascent + it->max_descent;
23780 row->phys_ascent = it->max_phys_ascent;
23781 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23782 row->extra_line_spacing = it->max_extra_line_spacing;
23783
23784 if (STRINGP (it->string))
23785 it_charpos = IT_STRING_CHARPOS (*it);
23786 else
23787 it_charpos = IT_CHARPOS (*it);
23788
23789 /* This condition is for the case that we are called with current_x
23790 past last_visible_x. */
23791 while (it->current_x < max_x)
23792 {
23793 int x_before, x, n_glyphs_before, i, nglyphs;
23794
23795 /* Get the next display element. */
23796 if (!get_next_display_element (it))
23797 break;
23798
23799 /* Produce glyphs. */
23800 x_before = it->current_x;
23801 n_glyphs_before = row->used[TEXT_AREA];
23802 PRODUCE_GLYPHS (it);
23803
23804 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23805 i = 0;
23806 x = x_before;
23807 while (i < nglyphs)
23808 {
23809 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23810
23811 if (it->line_wrap != TRUNCATE
23812 && x + glyph->pixel_width > max_x)
23813 {
23814 /* End of continued line or max_x reached. */
23815 if (CHAR_GLYPH_PADDING_P (*glyph))
23816 {
23817 /* A wide character is unbreakable. */
23818 if (row->reversed_p)
23819 unproduce_glyphs (it, row->used[TEXT_AREA]
23820 - n_glyphs_before);
23821 row->used[TEXT_AREA] = n_glyphs_before;
23822 it->current_x = x_before;
23823 }
23824 else
23825 {
23826 if (row->reversed_p)
23827 unproduce_glyphs (it, row->used[TEXT_AREA]
23828 - (n_glyphs_before + i));
23829 row->used[TEXT_AREA] = n_glyphs_before + i;
23830 it->current_x = x;
23831 }
23832 break;
23833 }
23834 else if (x + glyph->pixel_width >= it->first_visible_x)
23835 {
23836 /* Glyph is at least partially visible. */
23837 ++it->hpos;
23838 if (x < it->first_visible_x)
23839 row->x = x - it->first_visible_x;
23840 }
23841 else
23842 {
23843 /* Glyph is off the left margin of the display area.
23844 Should not happen. */
23845 emacs_abort ();
23846 }
23847
23848 row->ascent = max (row->ascent, it->max_ascent);
23849 row->height = max (row->height, it->max_ascent + it->max_descent);
23850 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23851 row->phys_height = max (row->phys_height,
23852 it->max_phys_ascent + it->max_phys_descent);
23853 row->extra_line_spacing = max (row->extra_line_spacing,
23854 it->max_extra_line_spacing);
23855 x += glyph->pixel_width;
23856 ++i;
23857 }
23858
23859 /* Stop if max_x reached. */
23860 if (i < nglyphs)
23861 break;
23862
23863 /* Stop at line ends. */
23864 if (ITERATOR_AT_END_OF_LINE_P (it))
23865 {
23866 it->continuation_lines_width = 0;
23867 break;
23868 }
23869
23870 set_iterator_to_next (it, true);
23871 if (STRINGP (it->string))
23872 it_charpos = IT_STRING_CHARPOS (*it);
23873 else
23874 it_charpos = IT_CHARPOS (*it);
23875
23876 /* Stop if truncating at the right edge. */
23877 if (it->line_wrap == TRUNCATE
23878 && it->current_x >= it->last_visible_x)
23879 {
23880 /* Add truncation mark, but don't do it if the line is
23881 truncated at a padding space. */
23882 if (it_charpos < it->string_nchars)
23883 {
23884 if (!FRAME_WINDOW_P (it->f))
23885 {
23886 int ii, n;
23887
23888 if (it->current_x > it->last_visible_x)
23889 {
23890 if (!row->reversed_p)
23891 {
23892 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23893 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23894 break;
23895 }
23896 else
23897 {
23898 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23899 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23900 break;
23901 unproduce_glyphs (it, ii + 1);
23902 ii = row->used[TEXT_AREA] - (ii + 1);
23903 }
23904 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23905 {
23906 row->used[TEXT_AREA] = ii;
23907 produce_special_glyphs (it, IT_TRUNCATION);
23908 }
23909 }
23910 produce_special_glyphs (it, IT_TRUNCATION);
23911 }
23912 row->truncated_on_right_p = true;
23913 }
23914 break;
23915 }
23916 }
23917
23918 /* Maybe insert a truncation at the left. */
23919 if (it->first_visible_x
23920 && it_charpos > 0)
23921 {
23922 if (!FRAME_WINDOW_P (it->f)
23923 || (row->reversed_p
23924 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23925 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23926 insert_left_trunc_glyphs (it);
23927 row->truncated_on_left_p = true;
23928 }
23929
23930 it->face_id = saved_face_id;
23931
23932 /* Value is number of columns displayed. */
23933 return it->hpos - hpos_at_start;
23934 }
23935
23936
23937 \f
23938 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23939 appears as an element of LIST or as the car of an element of LIST.
23940 If PROPVAL is a list, compare each element against LIST in that
23941 way, and return 1/2 if any element of PROPVAL is found in LIST.
23942 Otherwise return 0. This function cannot quit.
23943 The return value is 2 if the text is invisible but with an ellipsis
23944 and 1 if it's invisible and without an ellipsis. */
23945
23946 int
23947 invisible_prop (Lisp_Object propval, Lisp_Object list)
23948 {
23949 Lisp_Object tail, proptail;
23950
23951 for (tail = list; CONSP (tail); tail = XCDR (tail))
23952 {
23953 register Lisp_Object tem;
23954 tem = XCAR (tail);
23955 if (EQ (propval, tem))
23956 return 1;
23957 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23958 return NILP (XCDR (tem)) ? 1 : 2;
23959 }
23960
23961 if (CONSP (propval))
23962 {
23963 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23964 {
23965 Lisp_Object propelt;
23966 propelt = XCAR (proptail);
23967 for (tail = list; CONSP (tail); tail = XCDR (tail))
23968 {
23969 register Lisp_Object tem;
23970 tem = XCAR (tail);
23971 if (EQ (propelt, tem))
23972 return 1;
23973 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23974 return NILP (XCDR (tem)) ? 1 : 2;
23975 }
23976 }
23977 }
23978
23979 return 0;
23980 }
23981
23982 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23983 doc: /* Non-nil if the property makes the text invisible.
23984 POS-OR-PROP can be a marker or number, in which case it is taken to be
23985 a position in the current buffer and the value of the `invisible' property
23986 is checked; or it can be some other value, which is then presumed to be the
23987 value of the `invisible' property of the text of interest.
23988 The non-nil value returned can be t for truly invisible text or something
23989 else if the text is replaced by an ellipsis. */)
23990 (Lisp_Object pos_or_prop)
23991 {
23992 Lisp_Object prop
23993 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23994 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23995 : pos_or_prop);
23996 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23997 return (invis == 0 ? Qnil
23998 : invis == 1 ? Qt
23999 : make_number (invis));
24000 }
24001
24002 /* Calculate a width or height in pixels from a specification using
24003 the following elements:
24004
24005 SPEC ::=
24006 NUM - a (fractional) multiple of the default font width/height
24007 (NUM) - specifies exactly NUM pixels
24008 UNIT - a fixed number of pixels, see below.
24009 ELEMENT - size of a display element in pixels, see below.
24010 (NUM . SPEC) - equals NUM * SPEC
24011 (+ SPEC SPEC ...) - add pixel values
24012 (- SPEC SPEC ...) - subtract pixel values
24013 (- SPEC) - negate pixel value
24014
24015 NUM ::=
24016 INT or FLOAT - a number constant
24017 SYMBOL - use symbol's (buffer local) variable binding.
24018
24019 UNIT ::=
24020 in - pixels per inch *)
24021 mm - pixels per 1/1000 meter *)
24022 cm - pixels per 1/100 meter *)
24023 width - width of current font in pixels.
24024 height - height of current font in pixels.
24025
24026 *) using the ratio(s) defined in display-pixels-per-inch.
24027
24028 ELEMENT ::=
24029
24030 left-fringe - left fringe width in pixels
24031 right-fringe - right fringe width in pixels
24032
24033 left-margin - left margin width in pixels
24034 right-margin - right margin width in pixels
24035
24036 scroll-bar - scroll-bar area width in pixels
24037
24038 Examples:
24039
24040 Pixels corresponding to 5 inches:
24041 (5 . in)
24042
24043 Total width of non-text areas on left side of window (if scroll-bar is on left):
24044 '(space :width (+ left-fringe left-margin scroll-bar))
24045
24046 Align to first text column (in header line):
24047 '(space :align-to 0)
24048
24049 Align to middle of text area minus half the width of variable `my-image'
24050 containing a loaded image:
24051 '(space :align-to (0.5 . (- text my-image)))
24052
24053 Width of left margin minus width of 1 character in the default font:
24054 '(space :width (- left-margin 1))
24055
24056 Width of left margin minus width of 2 characters in the current font:
24057 '(space :width (- left-margin (2 . width)))
24058
24059 Center 1 character over left-margin (in header line):
24060 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24061
24062 Different ways to express width of left fringe plus left margin minus one pixel:
24063 '(space :width (- (+ left-fringe left-margin) (1)))
24064 '(space :width (+ left-fringe left-margin (- (1))))
24065 '(space :width (+ left-fringe left-margin (-1)))
24066
24067 */
24068
24069 static bool
24070 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24071 struct font *font, bool width_p, int *align_to)
24072 {
24073 double pixels;
24074
24075 # define OK_PIXELS(val) (*res = (val), true)
24076 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24077
24078 if (NILP (prop))
24079 return OK_PIXELS (0);
24080
24081 eassert (FRAME_LIVE_P (it->f));
24082
24083 if (SYMBOLP (prop))
24084 {
24085 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24086 {
24087 char *unit = SSDATA (SYMBOL_NAME (prop));
24088
24089 if (unit[0] == 'i' && unit[1] == 'n')
24090 pixels = 1.0;
24091 else if (unit[0] == 'm' && unit[1] == 'm')
24092 pixels = 25.4;
24093 else if (unit[0] == 'c' && unit[1] == 'm')
24094 pixels = 2.54;
24095 else
24096 pixels = 0;
24097 if (pixels > 0)
24098 {
24099 double ppi = (width_p ? FRAME_RES_X (it->f)
24100 : FRAME_RES_Y (it->f));
24101
24102 if (ppi > 0)
24103 return OK_PIXELS (ppi / pixels);
24104 return false;
24105 }
24106 }
24107
24108 #ifdef HAVE_WINDOW_SYSTEM
24109 if (EQ (prop, Qheight))
24110 return OK_PIXELS (font
24111 ? normal_char_height (font, -1)
24112 : FRAME_LINE_HEIGHT (it->f));
24113 if (EQ (prop, Qwidth))
24114 return OK_PIXELS (font
24115 ? FONT_WIDTH (font)
24116 : FRAME_COLUMN_WIDTH (it->f));
24117 #else
24118 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24119 return OK_PIXELS (1);
24120 #endif
24121
24122 if (EQ (prop, Qtext))
24123 return OK_PIXELS (width_p
24124 ? window_box_width (it->w, TEXT_AREA)
24125 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24126
24127 if (align_to && *align_to < 0)
24128 {
24129 *res = 0;
24130 if (EQ (prop, Qleft))
24131 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24132 if (EQ (prop, Qright))
24133 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24134 if (EQ (prop, Qcenter))
24135 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24136 + window_box_width (it->w, TEXT_AREA) / 2);
24137 if (EQ (prop, Qleft_fringe))
24138 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24139 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24140 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24141 if (EQ (prop, Qright_fringe))
24142 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24143 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24144 : window_box_right_offset (it->w, TEXT_AREA));
24145 if (EQ (prop, Qleft_margin))
24146 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24147 if (EQ (prop, Qright_margin))
24148 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24149 if (EQ (prop, Qscroll_bar))
24150 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24151 ? 0
24152 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24153 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24154 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24155 : 0)));
24156 }
24157 else
24158 {
24159 if (EQ (prop, Qleft_fringe))
24160 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24161 if (EQ (prop, Qright_fringe))
24162 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24163 if (EQ (prop, Qleft_margin))
24164 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24165 if (EQ (prop, Qright_margin))
24166 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24167 if (EQ (prop, Qscroll_bar))
24168 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24169 }
24170
24171 prop = buffer_local_value (prop, it->w->contents);
24172 if (EQ (prop, Qunbound))
24173 prop = Qnil;
24174 }
24175
24176 if (NUMBERP (prop))
24177 {
24178 int base_unit = (width_p
24179 ? FRAME_COLUMN_WIDTH (it->f)
24180 : FRAME_LINE_HEIGHT (it->f));
24181 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24182 }
24183
24184 if (CONSP (prop))
24185 {
24186 Lisp_Object car = XCAR (prop);
24187 Lisp_Object cdr = XCDR (prop);
24188
24189 if (SYMBOLP (car))
24190 {
24191 #ifdef HAVE_WINDOW_SYSTEM
24192 if (FRAME_WINDOW_P (it->f)
24193 && valid_image_p (prop))
24194 {
24195 ptrdiff_t id = lookup_image (it->f, prop);
24196 struct image *img = IMAGE_FROM_ID (it->f, id);
24197
24198 return OK_PIXELS (width_p ? img->width : img->height);
24199 }
24200 #endif
24201 if (EQ (car, Qplus) || EQ (car, Qminus))
24202 {
24203 bool first = true;
24204 double px;
24205
24206 pixels = 0;
24207 while (CONSP (cdr))
24208 {
24209 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24210 font, width_p, align_to))
24211 return false;
24212 if (first)
24213 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24214 else
24215 pixels += px;
24216 cdr = XCDR (cdr);
24217 }
24218 if (EQ (car, Qminus))
24219 pixels = -pixels;
24220 return OK_PIXELS (pixels);
24221 }
24222
24223 car = buffer_local_value (car, it->w->contents);
24224 if (EQ (car, Qunbound))
24225 car = Qnil;
24226 }
24227
24228 if (NUMBERP (car))
24229 {
24230 double fact;
24231 pixels = XFLOATINT (car);
24232 if (NILP (cdr))
24233 return OK_PIXELS (pixels);
24234 if (calc_pixel_width_or_height (&fact, it, cdr,
24235 font, width_p, align_to))
24236 return OK_PIXELS (pixels * fact);
24237 return false;
24238 }
24239
24240 return false;
24241 }
24242
24243 return false;
24244 }
24245
24246 void
24247 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24248 {
24249 #ifdef HAVE_WINDOW_SYSTEM
24250 normal_char_ascent_descent (font, -1, ascent, descent);
24251 #else
24252 *ascent = 1;
24253 *descent = 0;
24254 #endif
24255 }
24256
24257 \f
24258 /***********************************************************************
24259 Glyph Display
24260 ***********************************************************************/
24261
24262 #ifdef HAVE_WINDOW_SYSTEM
24263
24264 #ifdef GLYPH_DEBUG
24265
24266 void
24267 dump_glyph_string (struct glyph_string *s)
24268 {
24269 fprintf (stderr, "glyph string\n");
24270 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24271 s->x, s->y, s->width, s->height);
24272 fprintf (stderr, " ybase = %d\n", s->ybase);
24273 fprintf (stderr, " hl = %d\n", s->hl);
24274 fprintf (stderr, " left overhang = %d, right = %d\n",
24275 s->left_overhang, s->right_overhang);
24276 fprintf (stderr, " nchars = %d\n", s->nchars);
24277 fprintf (stderr, " extends to end of line = %d\n",
24278 s->extends_to_end_of_line_p);
24279 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24280 fprintf (stderr, " bg width = %d\n", s->background_width);
24281 }
24282
24283 #endif /* GLYPH_DEBUG */
24284
24285 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24286 of XChar2b structures for S; it can't be allocated in
24287 init_glyph_string because it must be allocated via `alloca'. W
24288 is the window on which S is drawn. ROW and AREA are the glyph row
24289 and area within the row from which S is constructed. START is the
24290 index of the first glyph structure covered by S. HL is a
24291 face-override for drawing S. */
24292
24293 #ifdef HAVE_NTGUI
24294 #define OPTIONAL_HDC(hdc) HDC hdc,
24295 #define DECLARE_HDC(hdc) HDC hdc;
24296 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24297 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24298 #endif
24299
24300 #ifndef OPTIONAL_HDC
24301 #define OPTIONAL_HDC(hdc)
24302 #define DECLARE_HDC(hdc)
24303 #define ALLOCATE_HDC(hdc, f)
24304 #define RELEASE_HDC(hdc, f)
24305 #endif
24306
24307 static void
24308 init_glyph_string (struct glyph_string *s,
24309 OPTIONAL_HDC (hdc)
24310 XChar2b *char2b, struct window *w, struct glyph_row *row,
24311 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24312 {
24313 memset (s, 0, sizeof *s);
24314 s->w = w;
24315 s->f = XFRAME (w->frame);
24316 #ifdef HAVE_NTGUI
24317 s->hdc = hdc;
24318 #endif
24319 s->display = FRAME_X_DISPLAY (s->f);
24320 s->window = FRAME_X_WINDOW (s->f);
24321 s->char2b = char2b;
24322 s->hl = hl;
24323 s->row = row;
24324 s->area = area;
24325 s->first_glyph = row->glyphs[area] + start;
24326 s->height = row->height;
24327 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24328 s->ybase = s->y + row->ascent;
24329 }
24330
24331
24332 /* Append the list of glyph strings with head H and tail T to the list
24333 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24334
24335 static void
24336 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24337 struct glyph_string *h, struct glyph_string *t)
24338 {
24339 if (h)
24340 {
24341 if (*head)
24342 (*tail)->next = h;
24343 else
24344 *head = h;
24345 h->prev = *tail;
24346 *tail = t;
24347 }
24348 }
24349
24350
24351 /* Prepend the list of glyph strings with head H and tail T to the
24352 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24353 result. */
24354
24355 static void
24356 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24357 struct glyph_string *h, struct glyph_string *t)
24358 {
24359 if (h)
24360 {
24361 if (*head)
24362 (*head)->prev = t;
24363 else
24364 *tail = t;
24365 t->next = *head;
24366 *head = h;
24367 }
24368 }
24369
24370
24371 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24372 Set *HEAD and *TAIL to the resulting list. */
24373
24374 static void
24375 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24376 struct glyph_string *s)
24377 {
24378 s->next = s->prev = NULL;
24379 append_glyph_string_lists (head, tail, s, s);
24380 }
24381
24382
24383 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24384 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24385 make sure that X resources for the face returned are allocated.
24386 Value is a pointer to a realized face that is ready for display if
24387 DISPLAY_P. */
24388
24389 static struct face *
24390 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24391 XChar2b *char2b, bool display_p)
24392 {
24393 struct face *face = FACE_FROM_ID (f, face_id);
24394 unsigned code = 0;
24395
24396 if (face->font)
24397 {
24398 code = face->font->driver->encode_char (face->font, c);
24399
24400 if (code == FONT_INVALID_CODE)
24401 code = 0;
24402 }
24403 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24404
24405 /* Make sure X resources of the face are allocated. */
24406 #ifdef HAVE_X_WINDOWS
24407 if (display_p)
24408 #endif
24409 {
24410 eassert (face != NULL);
24411 prepare_face_for_display (f, face);
24412 }
24413
24414 return face;
24415 }
24416
24417
24418 /* Get face and two-byte form of character glyph GLYPH on frame F.
24419 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24420 a pointer to a realized face that is ready for display. */
24421
24422 static struct face *
24423 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24424 XChar2b *char2b)
24425 {
24426 struct face *face;
24427 unsigned code = 0;
24428
24429 eassert (glyph->type == CHAR_GLYPH);
24430 face = FACE_FROM_ID (f, glyph->face_id);
24431
24432 /* Make sure X resources of the face are allocated. */
24433 eassert (face != NULL);
24434 prepare_face_for_display (f, face);
24435
24436 if (face->font)
24437 {
24438 if (CHAR_BYTE8_P (glyph->u.ch))
24439 code = CHAR_TO_BYTE8 (glyph->u.ch);
24440 else
24441 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24442
24443 if (code == FONT_INVALID_CODE)
24444 code = 0;
24445 }
24446
24447 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24448 return face;
24449 }
24450
24451
24452 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24453 Return true iff FONT has a glyph for C. */
24454
24455 static bool
24456 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24457 {
24458 unsigned code;
24459
24460 if (CHAR_BYTE8_P (c))
24461 code = CHAR_TO_BYTE8 (c);
24462 else
24463 code = font->driver->encode_char (font, c);
24464
24465 if (code == FONT_INVALID_CODE)
24466 return false;
24467 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24468 return true;
24469 }
24470
24471
24472 /* Fill glyph string S with composition components specified by S->cmp.
24473
24474 BASE_FACE is the base face of the composition.
24475 S->cmp_from is the index of the first component for S.
24476
24477 OVERLAPS non-zero means S should draw the foreground only, and use
24478 its physical height for clipping. See also draw_glyphs.
24479
24480 Value is the index of a component not in S. */
24481
24482 static int
24483 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24484 int overlaps)
24485 {
24486 int i;
24487 /* For all glyphs of this composition, starting at the offset
24488 S->cmp_from, until we reach the end of the definition or encounter a
24489 glyph that requires the different face, add it to S. */
24490 struct face *face;
24491
24492 eassert (s);
24493
24494 s->for_overlaps = overlaps;
24495 s->face = NULL;
24496 s->font = NULL;
24497 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24498 {
24499 int c = COMPOSITION_GLYPH (s->cmp, i);
24500
24501 /* TAB in a composition means display glyphs with padding space
24502 on the left or right. */
24503 if (c != '\t')
24504 {
24505 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24506 -1, Qnil);
24507
24508 face = get_char_face_and_encoding (s->f, c, face_id,
24509 s->char2b + i, true);
24510 if (face)
24511 {
24512 if (! s->face)
24513 {
24514 s->face = face;
24515 s->font = s->face->font;
24516 }
24517 else if (s->face != face)
24518 break;
24519 }
24520 }
24521 ++s->nchars;
24522 }
24523 s->cmp_to = i;
24524
24525 if (s->face == NULL)
24526 {
24527 s->face = base_face->ascii_face;
24528 s->font = s->face->font;
24529 }
24530
24531 /* All glyph strings for the same composition has the same width,
24532 i.e. the width set for the first component of the composition. */
24533 s->width = s->first_glyph->pixel_width;
24534
24535 /* If the specified font could not be loaded, use the frame's
24536 default font, but record the fact that we couldn't load it in
24537 the glyph string so that we can draw rectangles for the
24538 characters of the glyph string. */
24539 if (s->font == NULL)
24540 {
24541 s->font_not_found_p = true;
24542 s->font = FRAME_FONT (s->f);
24543 }
24544
24545 /* Adjust base line for subscript/superscript text. */
24546 s->ybase += s->first_glyph->voffset;
24547
24548 return s->cmp_to;
24549 }
24550
24551 static int
24552 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24553 int start, int end, int overlaps)
24554 {
24555 struct glyph *glyph, *last;
24556 Lisp_Object lgstring;
24557 int i;
24558
24559 s->for_overlaps = overlaps;
24560 glyph = s->row->glyphs[s->area] + start;
24561 last = s->row->glyphs[s->area] + end;
24562 s->cmp_id = glyph->u.cmp.id;
24563 s->cmp_from = glyph->slice.cmp.from;
24564 s->cmp_to = glyph->slice.cmp.to + 1;
24565 s->face = FACE_FROM_ID (s->f, face_id);
24566 lgstring = composition_gstring_from_id (s->cmp_id);
24567 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24568 glyph++;
24569 while (glyph < last
24570 && glyph->u.cmp.automatic
24571 && glyph->u.cmp.id == s->cmp_id
24572 && s->cmp_to == glyph->slice.cmp.from)
24573 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24574
24575 for (i = s->cmp_from; i < s->cmp_to; i++)
24576 {
24577 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24578 unsigned code = LGLYPH_CODE (lglyph);
24579
24580 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24581 }
24582 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24583 return glyph - s->row->glyphs[s->area];
24584 }
24585
24586
24587 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24588 See the comment of fill_glyph_string for arguments.
24589 Value is the index of the first glyph not in S. */
24590
24591
24592 static int
24593 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24594 int start, int end, int overlaps)
24595 {
24596 struct glyph *glyph, *last;
24597 int voffset;
24598
24599 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24600 s->for_overlaps = overlaps;
24601 glyph = s->row->glyphs[s->area] + start;
24602 last = s->row->glyphs[s->area] + end;
24603 voffset = glyph->voffset;
24604 s->face = FACE_FROM_ID (s->f, face_id);
24605 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24606 s->nchars = 1;
24607 s->width = glyph->pixel_width;
24608 glyph++;
24609 while (glyph < last
24610 && glyph->type == GLYPHLESS_GLYPH
24611 && glyph->voffset == voffset
24612 && glyph->face_id == face_id)
24613 {
24614 s->nchars++;
24615 s->width += glyph->pixel_width;
24616 glyph++;
24617 }
24618 s->ybase += voffset;
24619 return glyph - s->row->glyphs[s->area];
24620 }
24621
24622
24623 /* Fill glyph string S from a sequence of character glyphs.
24624
24625 FACE_ID is the face id of the string. START is the index of the
24626 first glyph to consider, END is the index of the last + 1.
24627 OVERLAPS non-zero means S should draw the foreground only, and use
24628 its physical height for clipping. See also draw_glyphs.
24629
24630 Value is the index of the first glyph not in S. */
24631
24632 static int
24633 fill_glyph_string (struct glyph_string *s, int face_id,
24634 int start, int end, int overlaps)
24635 {
24636 struct glyph *glyph, *last;
24637 int voffset;
24638 bool glyph_not_available_p;
24639
24640 eassert (s->f == XFRAME (s->w->frame));
24641 eassert (s->nchars == 0);
24642 eassert (start >= 0 && end > start);
24643
24644 s->for_overlaps = overlaps;
24645 glyph = s->row->glyphs[s->area] + start;
24646 last = s->row->glyphs[s->area] + end;
24647 voffset = glyph->voffset;
24648 s->padding_p = glyph->padding_p;
24649 glyph_not_available_p = glyph->glyph_not_available_p;
24650
24651 while (glyph < last
24652 && glyph->type == CHAR_GLYPH
24653 && glyph->voffset == voffset
24654 /* Same face id implies same font, nowadays. */
24655 && glyph->face_id == face_id
24656 && glyph->glyph_not_available_p == glyph_not_available_p)
24657 {
24658 s->face = get_glyph_face_and_encoding (s->f, glyph,
24659 s->char2b + s->nchars);
24660 ++s->nchars;
24661 eassert (s->nchars <= end - start);
24662 s->width += glyph->pixel_width;
24663 if (glyph++->padding_p != s->padding_p)
24664 break;
24665 }
24666
24667 s->font = s->face->font;
24668
24669 /* If the specified font could not be loaded, use the frame's font,
24670 but record the fact that we couldn't load it in
24671 S->font_not_found_p so that we can draw rectangles for the
24672 characters of the glyph string. */
24673 if (s->font == NULL || glyph_not_available_p)
24674 {
24675 s->font_not_found_p = true;
24676 s->font = FRAME_FONT (s->f);
24677 }
24678
24679 /* Adjust base line for subscript/superscript text. */
24680 s->ybase += voffset;
24681
24682 eassert (s->face && s->face->gc);
24683 return glyph - s->row->glyphs[s->area];
24684 }
24685
24686
24687 /* Fill glyph string S from image glyph S->first_glyph. */
24688
24689 static void
24690 fill_image_glyph_string (struct glyph_string *s)
24691 {
24692 eassert (s->first_glyph->type == IMAGE_GLYPH);
24693 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24694 eassert (s->img);
24695 s->slice = s->first_glyph->slice.img;
24696 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24697 s->font = s->face->font;
24698 s->width = s->first_glyph->pixel_width;
24699
24700 /* Adjust base line for subscript/superscript text. */
24701 s->ybase += s->first_glyph->voffset;
24702 }
24703
24704
24705 /* Fill glyph string S from a sequence of stretch glyphs.
24706
24707 START is the index of the first glyph to consider,
24708 END is the index of the last + 1.
24709
24710 Value is the index of the first glyph not in S. */
24711
24712 static int
24713 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24714 {
24715 struct glyph *glyph, *last;
24716 int voffset, face_id;
24717
24718 eassert (s->first_glyph->type == STRETCH_GLYPH);
24719
24720 glyph = s->row->glyphs[s->area] + start;
24721 last = s->row->glyphs[s->area] + end;
24722 face_id = glyph->face_id;
24723 s->face = FACE_FROM_ID (s->f, face_id);
24724 s->font = s->face->font;
24725 s->width = glyph->pixel_width;
24726 s->nchars = 1;
24727 voffset = glyph->voffset;
24728
24729 for (++glyph;
24730 (glyph < last
24731 && glyph->type == STRETCH_GLYPH
24732 && glyph->voffset == voffset
24733 && glyph->face_id == face_id);
24734 ++glyph)
24735 s->width += glyph->pixel_width;
24736
24737 /* Adjust base line for subscript/superscript text. */
24738 s->ybase += voffset;
24739
24740 /* The case that face->gc == 0 is handled when drawing the glyph
24741 string by calling prepare_face_for_display. */
24742 eassert (s->face);
24743 return glyph - s->row->glyphs[s->area];
24744 }
24745
24746 static struct font_metrics *
24747 get_per_char_metric (struct font *font, XChar2b *char2b)
24748 {
24749 static struct font_metrics metrics;
24750 unsigned code;
24751
24752 if (! font)
24753 return NULL;
24754 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24755 if (code == FONT_INVALID_CODE)
24756 return NULL;
24757 font->driver->text_extents (font, &code, 1, &metrics);
24758 return &metrics;
24759 }
24760
24761 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24762 for FONT. Values are taken from font-global ones, except for fonts
24763 that claim preposterously large values, but whose glyphs actually
24764 have reasonable dimensions. C is the character to use for metrics
24765 if the font-global values are too large; if C is negative, the
24766 function selects a default character. */
24767 static void
24768 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24769 {
24770 *ascent = FONT_BASE (font);
24771 *descent = FONT_DESCENT (font);
24772
24773 if (FONT_TOO_HIGH (font))
24774 {
24775 XChar2b char2b;
24776
24777 /* Get metrics of C, defaulting to a reasonably sized ASCII
24778 character. */
24779 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24780 {
24781 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24782
24783 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24784 {
24785 /* We add 1 pixel to character dimensions as heuristics
24786 that produces nicer display, e.g. when the face has
24787 the box attribute. */
24788 *ascent = pcm->ascent + 1;
24789 *descent = pcm->descent + 1;
24790 }
24791 }
24792 }
24793 }
24794
24795 /* A subroutine that computes a reasonable "normal character height"
24796 for fonts that claim preposterously large vertical dimensions, but
24797 whose glyphs are actually reasonably sized. C is the character
24798 whose metrics to use for those fonts, or -1 for default
24799 character. */
24800 static int
24801 normal_char_height (struct font *font, int c)
24802 {
24803 int ascent, descent;
24804
24805 normal_char_ascent_descent (font, c, &ascent, &descent);
24806
24807 return ascent + descent;
24808 }
24809
24810 /* EXPORT for RIF:
24811 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24812 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24813 assumed to be zero. */
24814
24815 void
24816 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24817 {
24818 *left = *right = 0;
24819
24820 if (glyph->type == CHAR_GLYPH)
24821 {
24822 XChar2b char2b;
24823 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24824 if (face->font)
24825 {
24826 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24827 if (pcm)
24828 {
24829 if (pcm->rbearing > pcm->width)
24830 *right = pcm->rbearing - pcm->width;
24831 if (pcm->lbearing < 0)
24832 *left = -pcm->lbearing;
24833 }
24834 }
24835 }
24836 else if (glyph->type == COMPOSITE_GLYPH)
24837 {
24838 if (! glyph->u.cmp.automatic)
24839 {
24840 struct composition *cmp = composition_table[glyph->u.cmp.id];
24841
24842 if (cmp->rbearing > cmp->pixel_width)
24843 *right = cmp->rbearing - cmp->pixel_width;
24844 if (cmp->lbearing < 0)
24845 *left = - cmp->lbearing;
24846 }
24847 else
24848 {
24849 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24850 struct font_metrics metrics;
24851
24852 composition_gstring_width (gstring, glyph->slice.cmp.from,
24853 glyph->slice.cmp.to + 1, &metrics);
24854 if (metrics.rbearing > metrics.width)
24855 *right = metrics.rbearing - metrics.width;
24856 if (metrics.lbearing < 0)
24857 *left = - metrics.lbearing;
24858 }
24859 }
24860 }
24861
24862
24863 /* Return the index of the first glyph preceding glyph string S that
24864 is overwritten by S because of S's left overhang. Value is -1
24865 if no glyphs are overwritten. */
24866
24867 static int
24868 left_overwritten (struct glyph_string *s)
24869 {
24870 int k;
24871
24872 if (s->left_overhang)
24873 {
24874 int x = 0, i;
24875 struct glyph *glyphs = s->row->glyphs[s->area];
24876 int first = s->first_glyph - glyphs;
24877
24878 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24879 x -= glyphs[i].pixel_width;
24880
24881 k = i + 1;
24882 }
24883 else
24884 k = -1;
24885
24886 return k;
24887 }
24888
24889
24890 /* Return the index of the first glyph preceding glyph string S that
24891 is overwriting S because of its right overhang. Value is -1 if no
24892 glyph in front of S overwrites S. */
24893
24894 static int
24895 left_overwriting (struct glyph_string *s)
24896 {
24897 int i, k, x;
24898 struct glyph *glyphs = s->row->glyphs[s->area];
24899 int first = s->first_glyph - glyphs;
24900
24901 k = -1;
24902 x = 0;
24903 for (i = first - 1; i >= 0; --i)
24904 {
24905 int left, right;
24906 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24907 if (x + right > 0)
24908 k = i;
24909 x -= glyphs[i].pixel_width;
24910 }
24911
24912 return k;
24913 }
24914
24915
24916 /* Return the index of the last glyph following glyph string S that is
24917 overwritten by S because of S's right overhang. Value is -1 if
24918 no such glyph is found. */
24919
24920 static int
24921 right_overwritten (struct glyph_string *s)
24922 {
24923 int k = -1;
24924
24925 if (s->right_overhang)
24926 {
24927 int x = 0, i;
24928 struct glyph *glyphs = s->row->glyphs[s->area];
24929 int first = (s->first_glyph - glyphs
24930 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24931 int end = s->row->used[s->area];
24932
24933 for (i = first; i < end && s->right_overhang > x; ++i)
24934 x += glyphs[i].pixel_width;
24935
24936 k = i;
24937 }
24938
24939 return k;
24940 }
24941
24942
24943 /* Return the index of the last glyph following glyph string S that
24944 overwrites S because of its left overhang. Value is negative
24945 if no such glyph is found. */
24946
24947 static int
24948 right_overwriting (struct glyph_string *s)
24949 {
24950 int i, k, x;
24951 int end = s->row->used[s->area];
24952 struct glyph *glyphs = s->row->glyphs[s->area];
24953 int first = (s->first_glyph - glyphs
24954 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24955
24956 k = -1;
24957 x = 0;
24958 for (i = first; i < end; ++i)
24959 {
24960 int left, right;
24961 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24962 if (x - left < 0)
24963 k = i;
24964 x += glyphs[i].pixel_width;
24965 }
24966
24967 return k;
24968 }
24969
24970
24971 /* Set background width of glyph string S. START is the index of the
24972 first glyph following S. LAST_X is the right-most x-position + 1
24973 in the drawing area. */
24974
24975 static void
24976 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24977 {
24978 /* If the face of this glyph string has to be drawn to the end of
24979 the drawing area, set S->extends_to_end_of_line_p. */
24980
24981 if (start == s->row->used[s->area]
24982 && ((s->row->fill_line_p
24983 && (s->hl == DRAW_NORMAL_TEXT
24984 || s->hl == DRAW_IMAGE_RAISED
24985 || s->hl == DRAW_IMAGE_SUNKEN))
24986 || s->hl == DRAW_MOUSE_FACE))
24987 s->extends_to_end_of_line_p = true;
24988
24989 /* If S extends its face to the end of the line, set its
24990 background_width to the distance to the right edge of the drawing
24991 area. */
24992 if (s->extends_to_end_of_line_p)
24993 s->background_width = last_x - s->x + 1;
24994 else
24995 s->background_width = s->width;
24996 }
24997
24998
24999 /* Compute overhangs and x-positions for glyph string S and its
25000 predecessors, or successors. X is the starting x-position for S.
25001 BACKWARD_P means process predecessors. */
25002
25003 static void
25004 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25005 {
25006 if (backward_p)
25007 {
25008 while (s)
25009 {
25010 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25011 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25012 x -= s->width;
25013 s->x = x;
25014 s = s->prev;
25015 }
25016 }
25017 else
25018 {
25019 while (s)
25020 {
25021 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25022 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25023 s->x = x;
25024 x += s->width;
25025 s = s->next;
25026 }
25027 }
25028 }
25029
25030
25031
25032 /* The following macros are only called from draw_glyphs below.
25033 They reference the following parameters of that function directly:
25034 `w', `row', `area', and `overlap_p'
25035 as well as the following local variables:
25036 `s', `f', and `hdc' (in W32) */
25037
25038 #ifdef HAVE_NTGUI
25039 /* On W32, silently add local `hdc' variable to argument list of
25040 init_glyph_string. */
25041 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25042 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25043 #else
25044 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25045 init_glyph_string (s, char2b, w, row, area, start, hl)
25046 #endif
25047
25048 /* Add a glyph string for a stretch glyph to the list of strings
25049 between HEAD and TAIL. START is the index of the stretch glyph in
25050 row area AREA of glyph row ROW. END is the index of the last glyph
25051 in that glyph row area. X is the current output position assigned
25052 to the new glyph string constructed. HL overrides that face of the
25053 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25054 is the right-most x-position of the drawing area. */
25055
25056 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25057 and below -- keep them on one line. */
25058 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25059 do \
25060 { \
25061 s = alloca (sizeof *s); \
25062 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25063 START = fill_stretch_glyph_string (s, START, END); \
25064 append_glyph_string (&HEAD, &TAIL, s); \
25065 s->x = (X); \
25066 } \
25067 while (false)
25068
25069
25070 /* Add a glyph string for an image glyph to the list of strings
25071 between HEAD and TAIL. START is the index of the image glyph in
25072 row area AREA of glyph row ROW. END is the index of the last glyph
25073 in that glyph row area. X is the current output position assigned
25074 to the new glyph string constructed. HL overrides that face of the
25075 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25076 is the right-most x-position of the drawing area. */
25077
25078 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25079 do \
25080 { \
25081 s = alloca (sizeof *s); \
25082 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25083 fill_image_glyph_string (s); \
25084 append_glyph_string (&HEAD, &TAIL, s); \
25085 ++START; \
25086 s->x = (X); \
25087 } \
25088 while (false)
25089
25090
25091 /* Add a glyph string for a sequence of character glyphs to the list
25092 of strings between HEAD and TAIL. START is the index of the first
25093 glyph in row area AREA of glyph row ROW that is part of the new
25094 glyph string. END is the index of the last glyph in that glyph row
25095 area. X is the current output position assigned to the new glyph
25096 string constructed. HL overrides that face of the glyph; e.g. it
25097 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25098 right-most x-position of the drawing area. */
25099
25100 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25101 do \
25102 { \
25103 int face_id; \
25104 XChar2b *char2b; \
25105 \
25106 face_id = (row)->glyphs[area][START].face_id; \
25107 \
25108 s = alloca (sizeof *s); \
25109 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25110 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25111 append_glyph_string (&HEAD, &TAIL, s); \
25112 s->x = (X); \
25113 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25114 } \
25115 while (false)
25116
25117
25118 /* Add a glyph string for a composite sequence to the list of strings
25119 between HEAD and TAIL. START is the index of the first glyph in
25120 row area AREA of glyph row ROW that is part of the new glyph
25121 string. END is the index of the last glyph in that glyph row area.
25122 X is the current output position assigned to the new glyph string
25123 constructed. HL overrides that face of the glyph; e.g. it is
25124 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25125 x-position of the drawing area. */
25126
25127 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25128 do { \
25129 int face_id = (row)->glyphs[area][START].face_id; \
25130 struct face *base_face = FACE_FROM_ID (f, face_id); \
25131 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25132 struct composition *cmp = composition_table[cmp_id]; \
25133 XChar2b *char2b; \
25134 struct glyph_string *first_s = NULL; \
25135 int n; \
25136 \
25137 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25138 \
25139 /* Make glyph_strings for each glyph sequence that is drawable by \
25140 the same face, and append them to HEAD/TAIL. */ \
25141 for (n = 0; n < cmp->glyph_len;) \
25142 { \
25143 s = alloca (sizeof *s); \
25144 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25145 append_glyph_string (&(HEAD), &(TAIL), s); \
25146 s->cmp = cmp; \
25147 s->cmp_from = n; \
25148 s->x = (X); \
25149 if (n == 0) \
25150 first_s = s; \
25151 n = fill_composite_glyph_string (s, base_face, overlaps); \
25152 } \
25153 \
25154 ++START; \
25155 s = first_s; \
25156 } while (false)
25157
25158
25159 /* Add a glyph string for a glyph-string sequence to the list of strings
25160 between HEAD and TAIL. */
25161
25162 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25163 do { \
25164 int face_id; \
25165 XChar2b *char2b; \
25166 Lisp_Object gstring; \
25167 \
25168 face_id = (row)->glyphs[area][START].face_id; \
25169 gstring = (composition_gstring_from_id \
25170 ((row)->glyphs[area][START].u.cmp.id)); \
25171 s = alloca (sizeof *s); \
25172 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25173 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25174 append_glyph_string (&(HEAD), &(TAIL), s); \
25175 s->x = (X); \
25176 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25177 } while (false)
25178
25179
25180 /* Add a glyph string for a sequence of glyphless character's glyphs
25181 to the list of strings between HEAD and TAIL. The meanings of
25182 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25183
25184 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25185 do \
25186 { \
25187 int face_id; \
25188 \
25189 face_id = (row)->glyphs[area][START].face_id; \
25190 \
25191 s = alloca (sizeof *s); \
25192 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25193 append_glyph_string (&HEAD, &TAIL, s); \
25194 s->x = (X); \
25195 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25196 overlaps); \
25197 } \
25198 while (false)
25199
25200
25201 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25202 of AREA of glyph row ROW on window W between indices START and END.
25203 HL overrides the face for drawing glyph strings, e.g. it is
25204 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25205 x-positions of the drawing area.
25206
25207 This is an ugly monster macro construct because we must use alloca
25208 to allocate glyph strings (because draw_glyphs can be called
25209 asynchronously). */
25210
25211 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25212 do \
25213 { \
25214 HEAD = TAIL = NULL; \
25215 while (START < END) \
25216 { \
25217 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25218 switch (first_glyph->type) \
25219 { \
25220 case CHAR_GLYPH: \
25221 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25222 HL, X, LAST_X); \
25223 break; \
25224 \
25225 case COMPOSITE_GLYPH: \
25226 if (first_glyph->u.cmp.automatic) \
25227 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25228 HL, X, LAST_X); \
25229 else \
25230 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25231 HL, X, LAST_X); \
25232 break; \
25233 \
25234 case STRETCH_GLYPH: \
25235 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25236 HL, X, LAST_X); \
25237 break; \
25238 \
25239 case IMAGE_GLYPH: \
25240 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25241 HL, X, LAST_X); \
25242 break; \
25243 \
25244 case GLYPHLESS_GLYPH: \
25245 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25246 HL, X, LAST_X); \
25247 break; \
25248 \
25249 default: \
25250 emacs_abort (); \
25251 } \
25252 \
25253 if (s) \
25254 { \
25255 set_glyph_string_background_width (s, START, LAST_X); \
25256 (X) += s->width; \
25257 } \
25258 } \
25259 } while (false)
25260
25261
25262 /* Draw glyphs between START and END in AREA of ROW on window W,
25263 starting at x-position X. X is relative to AREA in W. HL is a
25264 face-override with the following meaning:
25265
25266 DRAW_NORMAL_TEXT draw normally
25267 DRAW_CURSOR draw in cursor face
25268 DRAW_MOUSE_FACE draw in mouse face.
25269 DRAW_INVERSE_VIDEO draw in mode line face
25270 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25271 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25272
25273 If OVERLAPS is non-zero, draw only the foreground of characters and
25274 clip to the physical height of ROW. Non-zero value also defines
25275 the overlapping part to be drawn:
25276
25277 OVERLAPS_PRED overlap with preceding rows
25278 OVERLAPS_SUCC overlap with succeeding rows
25279 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25280 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25281
25282 Value is the x-position reached, relative to AREA of W. */
25283
25284 static int
25285 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25286 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25287 enum draw_glyphs_face hl, int overlaps)
25288 {
25289 struct glyph_string *head, *tail;
25290 struct glyph_string *s;
25291 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25292 int i, j, x_reached, last_x, area_left = 0;
25293 struct frame *f = XFRAME (WINDOW_FRAME (w));
25294 DECLARE_HDC (hdc);
25295
25296 ALLOCATE_HDC (hdc, f);
25297
25298 /* Let's rather be paranoid than getting a SEGV. */
25299 end = min (end, row->used[area]);
25300 start = clip_to_bounds (0, start, end);
25301
25302 /* Translate X to frame coordinates. Set last_x to the right
25303 end of the drawing area. */
25304 if (row->full_width_p)
25305 {
25306 /* X is relative to the left edge of W, without scroll bars
25307 or fringes. */
25308 area_left = WINDOW_LEFT_EDGE_X (w);
25309 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25310 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25311 }
25312 else
25313 {
25314 area_left = window_box_left (w, area);
25315 last_x = area_left + window_box_width (w, area);
25316 }
25317 x += area_left;
25318
25319 /* Build a doubly-linked list of glyph_string structures between
25320 head and tail from what we have to draw. Note that the macro
25321 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25322 the reason we use a separate variable `i'. */
25323 i = start;
25324 USE_SAFE_ALLOCA;
25325 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25326 if (tail)
25327 x_reached = tail->x + tail->background_width;
25328 else
25329 x_reached = x;
25330
25331 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25332 the row, redraw some glyphs in front or following the glyph
25333 strings built above. */
25334 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25335 {
25336 struct glyph_string *h, *t;
25337 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25338 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25339 bool check_mouse_face = false;
25340 int dummy_x = 0;
25341
25342 /* If mouse highlighting is on, we may need to draw adjacent
25343 glyphs using mouse-face highlighting. */
25344 if (area == TEXT_AREA && row->mouse_face_p
25345 && hlinfo->mouse_face_beg_row >= 0
25346 && hlinfo->mouse_face_end_row >= 0)
25347 {
25348 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25349
25350 if (row_vpos >= hlinfo->mouse_face_beg_row
25351 && row_vpos <= hlinfo->mouse_face_end_row)
25352 {
25353 check_mouse_face = true;
25354 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25355 ? hlinfo->mouse_face_beg_col : 0;
25356 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25357 ? hlinfo->mouse_face_end_col
25358 : row->used[TEXT_AREA];
25359 }
25360 }
25361
25362 /* Compute overhangs for all glyph strings. */
25363 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25364 for (s = head; s; s = s->next)
25365 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25366
25367 /* Prepend glyph strings for glyphs in front of the first glyph
25368 string that are overwritten because of the first glyph
25369 string's left overhang. The background of all strings
25370 prepended must be drawn because the first glyph string
25371 draws over it. */
25372 i = left_overwritten (head);
25373 if (i >= 0)
25374 {
25375 enum draw_glyphs_face overlap_hl;
25376
25377 /* If this row contains mouse highlighting, attempt to draw
25378 the overlapped glyphs with the correct highlight. This
25379 code fails if the overlap encompasses more than one glyph
25380 and mouse-highlight spans only some of these glyphs.
25381 However, making it work perfectly involves a lot more
25382 code, and I don't know if the pathological case occurs in
25383 practice, so we'll stick to this for now. --- cyd */
25384 if (check_mouse_face
25385 && mouse_beg_col < start && mouse_end_col > i)
25386 overlap_hl = DRAW_MOUSE_FACE;
25387 else
25388 overlap_hl = DRAW_NORMAL_TEXT;
25389
25390 if (hl != overlap_hl)
25391 clip_head = head;
25392 j = i;
25393 BUILD_GLYPH_STRINGS (j, start, h, t,
25394 overlap_hl, dummy_x, last_x);
25395 start = i;
25396 compute_overhangs_and_x (t, head->x, true);
25397 prepend_glyph_string_lists (&head, &tail, h, t);
25398 if (clip_head == NULL)
25399 clip_head = head;
25400 }
25401
25402 /* Prepend glyph strings for glyphs in front of the first glyph
25403 string that overwrite that glyph string because of their
25404 right overhang. For these strings, only the foreground must
25405 be drawn, because it draws over the glyph string at `head'.
25406 The background must not be drawn because this would overwrite
25407 right overhangs of preceding glyphs for which no glyph
25408 strings exist. */
25409 i = left_overwriting (head);
25410 if (i >= 0)
25411 {
25412 enum draw_glyphs_face overlap_hl;
25413
25414 if (check_mouse_face
25415 && mouse_beg_col < start && mouse_end_col > i)
25416 overlap_hl = DRAW_MOUSE_FACE;
25417 else
25418 overlap_hl = DRAW_NORMAL_TEXT;
25419
25420 if (hl == overlap_hl || clip_head == NULL)
25421 clip_head = head;
25422 BUILD_GLYPH_STRINGS (i, start, h, t,
25423 overlap_hl, dummy_x, last_x);
25424 for (s = h; s; s = s->next)
25425 s->background_filled_p = true;
25426 compute_overhangs_and_x (t, head->x, true);
25427 prepend_glyph_string_lists (&head, &tail, h, t);
25428 }
25429
25430 /* Append glyphs strings for glyphs following the last glyph
25431 string tail that are overwritten by tail. The background of
25432 these strings has to be drawn because tail's foreground draws
25433 over it. */
25434 i = right_overwritten (tail);
25435 if (i >= 0)
25436 {
25437 enum draw_glyphs_face overlap_hl;
25438
25439 if (check_mouse_face
25440 && mouse_beg_col < i && mouse_end_col > end)
25441 overlap_hl = DRAW_MOUSE_FACE;
25442 else
25443 overlap_hl = DRAW_NORMAL_TEXT;
25444
25445 if (hl != overlap_hl)
25446 clip_tail = tail;
25447 BUILD_GLYPH_STRINGS (end, i, h, t,
25448 overlap_hl, x, last_x);
25449 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25450 we don't have `end = i;' here. */
25451 compute_overhangs_and_x (h, tail->x + tail->width, false);
25452 append_glyph_string_lists (&head, &tail, h, t);
25453 if (clip_tail == NULL)
25454 clip_tail = tail;
25455 }
25456
25457 /* Append glyph strings for glyphs following the last glyph
25458 string tail that overwrite tail. The foreground of such
25459 glyphs has to be drawn because it writes into the background
25460 of tail. The background must not be drawn because it could
25461 paint over the foreground of following glyphs. */
25462 i = right_overwriting (tail);
25463 if (i >= 0)
25464 {
25465 enum draw_glyphs_face overlap_hl;
25466 if (check_mouse_face
25467 && mouse_beg_col < i && mouse_end_col > end)
25468 overlap_hl = DRAW_MOUSE_FACE;
25469 else
25470 overlap_hl = DRAW_NORMAL_TEXT;
25471
25472 if (hl == overlap_hl || clip_tail == NULL)
25473 clip_tail = tail;
25474 i++; /* We must include the Ith glyph. */
25475 BUILD_GLYPH_STRINGS (end, i, h, t,
25476 overlap_hl, x, last_x);
25477 for (s = h; s; s = s->next)
25478 s->background_filled_p = true;
25479 compute_overhangs_and_x (h, tail->x + tail->width, false);
25480 append_glyph_string_lists (&head, &tail, h, t);
25481 }
25482 if (clip_head || clip_tail)
25483 for (s = head; s; s = s->next)
25484 {
25485 s->clip_head = clip_head;
25486 s->clip_tail = clip_tail;
25487 }
25488 }
25489
25490 /* Draw all strings. */
25491 for (s = head; s; s = s->next)
25492 FRAME_RIF (f)->draw_glyph_string (s);
25493
25494 #ifndef HAVE_NS
25495 /* When focus a sole frame and move horizontally, this clears on_p
25496 causing a failure to erase prev cursor position. */
25497 if (area == TEXT_AREA
25498 && !row->full_width_p
25499 /* When drawing overlapping rows, only the glyph strings'
25500 foreground is drawn, which doesn't erase a cursor
25501 completely. */
25502 && !overlaps)
25503 {
25504 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25505 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25506 : (tail ? tail->x + tail->background_width : x));
25507 x0 -= area_left;
25508 x1 -= area_left;
25509
25510 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25511 row->y, MATRIX_ROW_BOTTOM_Y (row));
25512 }
25513 #endif
25514
25515 /* Value is the x-position up to which drawn, relative to AREA of W.
25516 This doesn't include parts drawn because of overhangs. */
25517 if (row->full_width_p)
25518 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25519 else
25520 x_reached -= area_left;
25521
25522 RELEASE_HDC (hdc, f);
25523
25524 SAFE_FREE ();
25525 return x_reached;
25526 }
25527
25528 /* Expand row matrix if too narrow. Don't expand if area
25529 is not present. */
25530
25531 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25532 { \
25533 if (!it->f->fonts_changed \
25534 && (it->glyph_row->glyphs[area] \
25535 < it->glyph_row->glyphs[area + 1])) \
25536 { \
25537 it->w->ncols_scale_factor++; \
25538 it->f->fonts_changed = true; \
25539 } \
25540 }
25541
25542 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25543 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25544
25545 static void
25546 append_glyph (struct it *it)
25547 {
25548 struct glyph *glyph;
25549 enum glyph_row_area area = it->area;
25550
25551 eassert (it->glyph_row);
25552 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25553
25554 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25555 if (glyph < it->glyph_row->glyphs[area + 1])
25556 {
25557 /* If the glyph row is reversed, we need to prepend the glyph
25558 rather than append it. */
25559 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25560 {
25561 struct glyph *g;
25562
25563 /* Make room for the additional glyph. */
25564 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25565 g[1] = *g;
25566 glyph = it->glyph_row->glyphs[area];
25567 }
25568 glyph->charpos = CHARPOS (it->position);
25569 glyph->object = it->object;
25570 if (it->pixel_width > 0)
25571 {
25572 glyph->pixel_width = it->pixel_width;
25573 glyph->padding_p = false;
25574 }
25575 else
25576 {
25577 /* Assure at least 1-pixel width. Otherwise, cursor can't
25578 be displayed correctly. */
25579 glyph->pixel_width = 1;
25580 glyph->padding_p = true;
25581 }
25582 glyph->ascent = it->ascent;
25583 glyph->descent = it->descent;
25584 glyph->voffset = it->voffset;
25585 glyph->type = CHAR_GLYPH;
25586 glyph->avoid_cursor_p = it->avoid_cursor_p;
25587 glyph->multibyte_p = it->multibyte_p;
25588 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25589 {
25590 /* In R2L rows, the left and the right box edges need to be
25591 drawn in reverse direction. */
25592 glyph->right_box_line_p = it->start_of_box_run_p;
25593 glyph->left_box_line_p = it->end_of_box_run_p;
25594 }
25595 else
25596 {
25597 glyph->left_box_line_p = it->start_of_box_run_p;
25598 glyph->right_box_line_p = it->end_of_box_run_p;
25599 }
25600 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25601 || it->phys_descent > it->descent);
25602 glyph->glyph_not_available_p = it->glyph_not_available_p;
25603 glyph->face_id = it->face_id;
25604 glyph->u.ch = it->char_to_display;
25605 glyph->slice.img = null_glyph_slice;
25606 glyph->font_type = FONT_TYPE_UNKNOWN;
25607 if (it->bidi_p)
25608 {
25609 glyph->resolved_level = it->bidi_it.resolved_level;
25610 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25611 glyph->bidi_type = it->bidi_it.type;
25612 }
25613 else
25614 {
25615 glyph->resolved_level = 0;
25616 glyph->bidi_type = UNKNOWN_BT;
25617 }
25618 ++it->glyph_row->used[area];
25619 }
25620 else
25621 IT_EXPAND_MATRIX_WIDTH (it, area);
25622 }
25623
25624 /* Store one glyph for the composition IT->cmp_it.id in
25625 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25626 non-null. */
25627
25628 static void
25629 append_composite_glyph (struct it *it)
25630 {
25631 struct glyph *glyph;
25632 enum glyph_row_area area = it->area;
25633
25634 eassert (it->glyph_row);
25635
25636 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25637 if (glyph < it->glyph_row->glyphs[area + 1])
25638 {
25639 /* If the glyph row is reversed, we need to prepend the glyph
25640 rather than append it. */
25641 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25642 {
25643 struct glyph *g;
25644
25645 /* Make room for the new glyph. */
25646 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25647 g[1] = *g;
25648 glyph = it->glyph_row->glyphs[it->area];
25649 }
25650 glyph->charpos = it->cmp_it.charpos;
25651 glyph->object = it->object;
25652 glyph->pixel_width = it->pixel_width;
25653 glyph->ascent = it->ascent;
25654 glyph->descent = it->descent;
25655 glyph->voffset = it->voffset;
25656 glyph->type = COMPOSITE_GLYPH;
25657 if (it->cmp_it.ch < 0)
25658 {
25659 glyph->u.cmp.automatic = false;
25660 glyph->u.cmp.id = it->cmp_it.id;
25661 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25662 }
25663 else
25664 {
25665 glyph->u.cmp.automatic = true;
25666 glyph->u.cmp.id = it->cmp_it.id;
25667 glyph->slice.cmp.from = it->cmp_it.from;
25668 glyph->slice.cmp.to = it->cmp_it.to - 1;
25669 }
25670 glyph->avoid_cursor_p = it->avoid_cursor_p;
25671 glyph->multibyte_p = it->multibyte_p;
25672 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25673 {
25674 /* In R2L rows, the left and the right box edges need to be
25675 drawn in reverse direction. */
25676 glyph->right_box_line_p = it->start_of_box_run_p;
25677 glyph->left_box_line_p = it->end_of_box_run_p;
25678 }
25679 else
25680 {
25681 glyph->left_box_line_p = it->start_of_box_run_p;
25682 glyph->right_box_line_p = it->end_of_box_run_p;
25683 }
25684 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25685 || it->phys_descent > it->descent);
25686 glyph->padding_p = false;
25687 glyph->glyph_not_available_p = false;
25688 glyph->face_id = it->face_id;
25689 glyph->font_type = FONT_TYPE_UNKNOWN;
25690 if (it->bidi_p)
25691 {
25692 glyph->resolved_level = it->bidi_it.resolved_level;
25693 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25694 glyph->bidi_type = it->bidi_it.type;
25695 }
25696 ++it->glyph_row->used[area];
25697 }
25698 else
25699 IT_EXPAND_MATRIX_WIDTH (it, area);
25700 }
25701
25702
25703 /* Change IT->ascent and IT->height according to the setting of
25704 IT->voffset. */
25705
25706 static void
25707 take_vertical_position_into_account (struct it *it)
25708 {
25709 if (it->voffset)
25710 {
25711 if (it->voffset < 0)
25712 /* Increase the ascent so that we can display the text higher
25713 in the line. */
25714 it->ascent -= it->voffset;
25715 else
25716 /* Increase the descent so that we can display the text lower
25717 in the line. */
25718 it->descent += it->voffset;
25719 }
25720 }
25721
25722
25723 /* Produce glyphs/get display metrics for the image IT is loaded with.
25724 See the description of struct display_iterator in dispextern.h for
25725 an overview of struct display_iterator. */
25726
25727 static void
25728 produce_image_glyph (struct it *it)
25729 {
25730 struct image *img;
25731 struct face *face;
25732 int glyph_ascent, crop;
25733 struct glyph_slice slice;
25734
25735 eassert (it->what == IT_IMAGE);
25736
25737 face = FACE_FROM_ID (it->f, it->face_id);
25738 eassert (face);
25739 /* Make sure X resources of the face is loaded. */
25740 prepare_face_for_display (it->f, face);
25741
25742 if (it->image_id < 0)
25743 {
25744 /* Fringe bitmap. */
25745 it->ascent = it->phys_ascent = 0;
25746 it->descent = it->phys_descent = 0;
25747 it->pixel_width = 0;
25748 it->nglyphs = 0;
25749 return;
25750 }
25751
25752 img = IMAGE_FROM_ID (it->f, it->image_id);
25753 eassert (img);
25754 /* Make sure X resources of the image is loaded. */
25755 prepare_image_for_display (it->f, img);
25756
25757 slice.x = slice.y = 0;
25758 slice.width = img->width;
25759 slice.height = img->height;
25760
25761 if (INTEGERP (it->slice.x))
25762 slice.x = XINT (it->slice.x);
25763 else if (FLOATP (it->slice.x))
25764 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25765
25766 if (INTEGERP (it->slice.y))
25767 slice.y = XINT (it->slice.y);
25768 else if (FLOATP (it->slice.y))
25769 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25770
25771 if (INTEGERP (it->slice.width))
25772 slice.width = XINT (it->slice.width);
25773 else if (FLOATP (it->slice.width))
25774 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25775
25776 if (INTEGERP (it->slice.height))
25777 slice.height = XINT (it->slice.height);
25778 else if (FLOATP (it->slice.height))
25779 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25780
25781 if (slice.x >= img->width)
25782 slice.x = img->width;
25783 if (slice.y >= img->height)
25784 slice.y = img->height;
25785 if (slice.x + slice.width >= img->width)
25786 slice.width = img->width - slice.x;
25787 if (slice.y + slice.height > img->height)
25788 slice.height = img->height - slice.y;
25789
25790 if (slice.width == 0 || slice.height == 0)
25791 return;
25792
25793 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25794
25795 it->descent = slice.height - glyph_ascent;
25796 if (slice.y == 0)
25797 it->descent += img->vmargin;
25798 if (slice.y + slice.height == img->height)
25799 it->descent += img->vmargin;
25800 it->phys_descent = it->descent;
25801
25802 it->pixel_width = slice.width;
25803 if (slice.x == 0)
25804 it->pixel_width += img->hmargin;
25805 if (slice.x + slice.width == img->width)
25806 it->pixel_width += img->hmargin;
25807
25808 /* It's quite possible for images to have an ascent greater than
25809 their height, so don't get confused in that case. */
25810 if (it->descent < 0)
25811 it->descent = 0;
25812
25813 it->nglyphs = 1;
25814
25815 if (face->box != FACE_NO_BOX)
25816 {
25817 if (face->box_line_width > 0)
25818 {
25819 if (slice.y == 0)
25820 it->ascent += face->box_line_width;
25821 if (slice.y + slice.height == img->height)
25822 it->descent += face->box_line_width;
25823 }
25824
25825 if (it->start_of_box_run_p && slice.x == 0)
25826 it->pixel_width += eabs (face->box_line_width);
25827 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25828 it->pixel_width += eabs (face->box_line_width);
25829 }
25830
25831 take_vertical_position_into_account (it);
25832
25833 /* Automatically crop wide image glyphs at right edge so we can
25834 draw the cursor on same display row. */
25835 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25836 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25837 {
25838 it->pixel_width -= crop;
25839 slice.width -= crop;
25840 }
25841
25842 if (it->glyph_row)
25843 {
25844 struct glyph *glyph;
25845 enum glyph_row_area area = it->area;
25846
25847 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25848 if (it->glyph_row->reversed_p)
25849 {
25850 struct glyph *g;
25851
25852 /* Make room for the new glyph. */
25853 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25854 g[1] = *g;
25855 glyph = it->glyph_row->glyphs[it->area];
25856 }
25857 if (glyph < it->glyph_row->glyphs[area + 1])
25858 {
25859 glyph->charpos = CHARPOS (it->position);
25860 glyph->object = it->object;
25861 glyph->pixel_width = it->pixel_width;
25862 glyph->ascent = glyph_ascent;
25863 glyph->descent = it->descent;
25864 glyph->voffset = it->voffset;
25865 glyph->type = IMAGE_GLYPH;
25866 glyph->avoid_cursor_p = it->avoid_cursor_p;
25867 glyph->multibyte_p = it->multibyte_p;
25868 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25869 {
25870 /* In R2L rows, the left and the right box edges need to be
25871 drawn in reverse direction. */
25872 glyph->right_box_line_p = it->start_of_box_run_p;
25873 glyph->left_box_line_p = it->end_of_box_run_p;
25874 }
25875 else
25876 {
25877 glyph->left_box_line_p = it->start_of_box_run_p;
25878 glyph->right_box_line_p = it->end_of_box_run_p;
25879 }
25880 glyph->overlaps_vertically_p = false;
25881 glyph->padding_p = false;
25882 glyph->glyph_not_available_p = false;
25883 glyph->face_id = it->face_id;
25884 glyph->u.img_id = img->id;
25885 glyph->slice.img = slice;
25886 glyph->font_type = FONT_TYPE_UNKNOWN;
25887 if (it->bidi_p)
25888 {
25889 glyph->resolved_level = it->bidi_it.resolved_level;
25890 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25891 glyph->bidi_type = it->bidi_it.type;
25892 }
25893 ++it->glyph_row->used[area];
25894 }
25895 else
25896 IT_EXPAND_MATRIX_WIDTH (it, area);
25897 }
25898 }
25899
25900
25901 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25902 of the glyph, WIDTH and HEIGHT are the width and height of the
25903 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25904
25905 static void
25906 append_stretch_glyph (struct it *it, Lisp_Object object,
25907 int width, int height, int ascent)
25908 {
25909 struct glyph *glyph;
25910 enum glyph_row_area area = it->area;
25911
25912 eassert (ascent >= 0 && ascent <= height);
25913
25914 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25915 if (glyph < it->glyph_row->glyphs[area + 1])
25916 {
25917 /* If the glyph row is reversed, we need to prepend the glyph
25918 rather than append it. */
25919 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25920 {
25921 struct glyph *g;
25922
25923 /* Make room for the additional glyph. */
25924 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25925 g[1] = *g;
25926 glyph = it->glyph_row->glyphs[area];
25927
25928 /* Decrease the width of the first glyph of the row that
25929 begins before first_visible_x (e.g., due to hscroll).
25930 This is so the overall width of the row becomes smaller
25931 by the scroll amount, and the stretch glyph appended by
25932 extend_face_to_end_of_line will be wider, to shift the
25933 row glyphs to the right. (In L2R rows, the corresponding
25934 left-shift effect is accomplished by setting row->x to a
25935 negative value, which won't work with R2L rows.)
25936
25937 This must leave us with a positive value of WIDTH, since
25938 otherwise the call to move_it_in_display_line_to at the
25939 beginning of display_line would have got past the entire
25940 first glyph, and then it->current_x would have been
25941 greater or equal to it->first_visible_x. */
25942 if (it->current_x < it->first_visible_x)
25943 width -= it->first_visible_x - it->current_x;
25944 eassert (width > 0);
25945 }
25946 glyph->charpos = CHARPOS (it->position);
25947 glyph->object = object;
25948 glyph->pixel_width = width;
25949 glyph->ascent = ascent;
25950 glyph->descent = height - ascent;
25951 glyph->voffset = it->voffset;
25952 glyph->type = STRETCH_GLYPH;
25953 glyph->avoid_cursor_p = it->avoid_cursor_p;
25954 glyph->multibyte_p = it->multibyte_p;
25955 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25956 {
25957 /* In R2L rows, the left and the right box edges need to be
25958 drawn in reverse direction. */
25959 glyph->right_box_line_p = it->start_of_box_run_p;
25960 glyph->left_box_line_p = it->end_of_box_run_p;
25961 }
25962 else
25963 {
25964 glyph->left_box_line_p = it->start_of_box_run_p;
25965 glyph->right_box_line_p = it->end_of_box_run_p;
25966 }
25967 glyph->overlaps_vertically_p = false;
25968 glyph->padding_p = false;
25969 glyph->glyph_not_available_p = false;
25970 glyph->face_id = it->face_id;
25971 glyph->u.stretch.ascent = ascent;
25972 glyph->u.stretch.height = height;
25973 glyph->slice.img = null_glyph_slice;
25974 glyph->font_type = FONT_TYPE_UNKNOWN;
25975 if (it->bidi_p)
25976 {
25977 glyph->resolved_level = it->bidi_it.resolved_level;
25978 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25979 glyph->bidi_type = it->bidi_it.type;
25980 }
25981 else
25982 {
25983 glyph->resolved_level = 0;
25984 glyph->bidi_type = UNKNOWN_BT;
25985 }
25986 ++it->glyph_row->used[area];
25987 }
25988 else
25989 IT_EXPAND_MATRIX_WIDTH (it, area);
25990 }
25991
25992 #endif /* HAVE_WINDOW_SYSTEM */
25993
25994 /* Produce a stretch glyph for iterator IT. IT->object is the value
25995 of the glyph property displayed. The value must be a list
25996 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25997 being recognized:
25998
25999 1. `:width WIDTH' specifies that the space should be WIDTH *
26000 canonical char width wide. WIDTH may be an integer or floating
26001 point number.
26002
26003 2. `:relative-width FACTOR' specifies that the width of the stretch
26004 should be computed from the width of the first character having the
26005 `glyph' property, and should be FACTOR times that width.
26006
26007 3. `:align-to HPOS' specifies that the space should be wide enough
26008 to reach HPOS, a value in canonical character units.
26009
26010 Exactly one of the above pairs must be present.
26011
26012 4. `:height HEIGHT' specifies that the height of the stretch produced
26013 should be HEIGHT, measured in canonical character units.
26014
26015 5. `:relative-height FACTOR' specifies that the height of the
26016 stretch should be FACTOR times the height of the characters having
26017 the glyph property.
26018
26019 Either none or exactly one of 4 or 5 must be present.
26020
26021 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26022 of the stretch should be used for the ascent of the stretch.
26023 ASCENT must be in the range 0 <= ASCENT <= 100. */
26024
26025 void
26026 produce_stretch_glyph (struct it *it)
26027 {
26028 /* (space :width WIDTH :height HEIGHT ...) */
26029 Lisp_Object prop, plist;
26030 int width = 0, height = 0, align_to = -1;
26031 bool zero_width_ok_p = false;
26032 double tem;
26033 struct font *font = NULL;
26034
26035 #ifdef HAVE_WINDOW_SYSTEM
26036 int ascent = 0;
26037 bool zero_height_ok_p = false;
26038
26039 if (FRAME_WINDOW_P (it->f))
26040 {
26041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26042 font = face->font ? face->font : FRAME_FONT (it->f);
26043 prepare_face_for_display (it->f, face);
26044 }
26045 #endif
26046
26047 /* List should start with `space'. */
26048 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26049 plist = XCDR (it->object);
26050
26051 /* Compute the width of the stretch. */
26052 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26053 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26054 {
26055 /* Absolute width `:width WIDTH' specified and valid. */
26056 zero_width_ok_p = true;
26057 width = (int)tem;
26058 }
26059 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26060 {
26061 /* Relative width `:relative-width FACTOR' specified and valid.
26062 Compute the width of the characters having the `glyph'
26063 property. */
26064 struct it it2;
26065 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26066
26067 it2 = *it;
26068 if (it->multibyte_p)
26069 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26070 else
26071 {
26072 it2.c = it2.char_to_display = *p, it2.len = 1;
26073 if (! ASCII_CHAR_P (it2.c))
26074 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26075 }
26076
26077 it2.glyph_row = NULL;
26078 it2.what = IT_CHARACTER;
26079 PRODUCE_GLYPHS (&it2);
26080 width = NUMVAL (prop) * it2.pixel_width;
26081 }
26082 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26083 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26084 &align_to))
26085 {
26086 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26087 align_to = (align_to < 0
26088 ? 0
26089 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26090 else if (align_to < 0)
26091 align_to = window_box_left_offset (it->w, TEXT_AREA);
26092 width = max (0, (int)tem + align_to - it->current_x);
26093 zero_width_ok_p = true;
26094 }
26095 else
26096 /* Nothing specified -> width defaults to canonical char width. */
26097 width = FRAME_COLUMN_WIDTH (it->f);
26098
26099 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26100 width = 1;
26101
26102 #ifdef HAVE_WINDOW_SYSTEM
26103 /* Compute height. */
26104 if (FRAME_WINDOW_P (it->f))
26105 {
26106 int default_height = normal_char_height (font, ' ');
26107
26108 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26109 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26110 {
26111 height = (int)tem;
26112 zero_height_ok_p = true;
26113 }
26114 else if (prop = Fplist_get (plist, QCrelative_height),
26115 NUMVAL (prop) > 0)
26116 height = default_height * NUMVAL (prop);
26117 else
26118 height = default_height;
26119
26120 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26121 height = 1;
26122
26123 /* Compute percentage of height used for ascent. If
26124 `:ascent ASCENT' is present and valid, use that. Otherwise,
26125 derive the ascent from the font in use. */
26126 if (prop = Fplist_get (plist, QCascent),
26127 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26128 ascent = height * NUMVAL (prop) / 100.0;
26129 else if (!NILP (prop)
26130 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26131 ascent = min (max (0, (int)tem), height);
26132 else
26133 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26134 }
26135 else
26136 #endif /* HAVE_WINDOW_SYSTEM */
26137 height = 1;
26138
26139 if (width > 0 && it->line_wrap != TRUNCATE
26140 && it->current_x + width > it->last_visible_x)
26141 {
26142 width = it->last_visible_x - it->current_x;
26143 #ifdef HAVE_WINDOW_SYSTEM
26144 /* Subtract one more pixel from the stretch width, but only on
26145 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26146 width -= FRAME_WINDOW_P (it->f);
26147 #endif
26148 }
26149
26150 if (width > 0 && height > 0 && it->glyph_row)
26151 {
26152 Lisp_Object o_object = it->object;
26153 Lisp_Object object = it->stack[it->sp - 1].string;
26154 int n = width;
26155
26156 if (!STRINGP (object))
26157 object = it->w->contents;
26158 #ifdef HAVE_WINDOW_SYSTEM
26159 if (FRAME_WINDOW_P (it->f))
26160 append_stretch_glyph (it, object, width, height, ascent);
26161 else
26162 #endif
26163 {
26164 it->object = object;
26165 it->char_to_display = ' ';
26166 it->pixel_width = it->len = 1;
26167 while (n--)
26168 tty_append_glyph (it);
26169 it->object = o_object;
26170 }
26171 }
26172
26173 it->pixel_width = width;
26174 #ifdef HAVE_WINDOW_SYSTEM
26175 if (FRAME_WINDOW_P (it->f))
26176 {
26177 it->ascent = it->phys_ascent = ascent;
26178 it->descent = it->phys_descent = height - it->ascent;
26179 it->nglyphs = width > 0 && height > 0;
26180 take_vertical_position_into_account (it);
26181 }
26182 else
26183 #endif
26184 it->nglyphs = width;
26185 }
26186
26187 /* Get information about special display element WHAT in an
26188 environment described by IT. WHAT is one of IT_TRUNCATION or
26189 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26190 non-null glyph_row member. This function ensures that fields like
26191 face_id, c, len of IT are left untouched. */
26192
26193 static void
26194 produce_special_glyphs (struct it *it, enum display_element_type what)
26195 {
26196 struct it temp_it;
26197 Lisp_Object gc;
26198 GLYPH glyph;
26199
26200 temp_it = *it;
26201 temp_it.object = Qnil;
26202 memset (&temp_it.current, 0, sizeof temp_it.current);
26203
26204 if (what == IT_CONTINUATION)
26205 {
26206 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26207 if (it->bidi_it.paragraph_dir == R2L)
26208 SET_GLYPH_FROM_CHAR (glyph, '/');
26209 else
26210 SET_GLYPH_FROM_CHAR (glyph, '\\');
26211 if (it->dp
26212 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26213 {
26214 /* FIXME: Should we mirror GC for R2L lines? */
26215 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26216 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26217 }
26218 }
26219 else if (what == IT_TRUNCATION)
26220 {
26221 /* Truncation glyph. */
26222 SET_GLYPH_FROM_CHAR (glyph, '$');
26223 if (it->dp
26224 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26225 {
26226 /* FIXME: Should we mirror GC for R2L lines? */
26227 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26228 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26229 }
26230 }
26231 else
26232 emacs_abort ();
26233
26234 #ifdef HAVE_WINDOW_SYSTEM
26235 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26236 is turned off, we precede the truncation/continuation glyphs by a
26237 stretch glyph whose width is computed such that these special
26238 glyphs are aligned at the window margin, even when very different
26239 fonts are used in different glyph rows. */
26240 if (FRAME_WINDOW_P (temp_it.f)
26241 /* init_iterator calls this with it->glyph_row == NULL, and it
26242 wants only the pixel width of the truncation/continuation
26243 glyphs. */
26244 && temp_it.glyph_row
26245 /* insert_left_trunc_glyphs calls us at the beginning of the
26246 row, and it has its own calculation of the stretch glyph
26247 width. */
26248 && temp_it.glyph_row->used[TEXT_AREA] > 0
26249 && (temp_it.glyph_row->reversed_p
26250 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26251 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26252 {
26253 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26254
26255 if (stretch_width > 0)
26256 {
26257 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26258 struct font *font =
26259 face->font ? face->font : FRAME_FONT (temp_it.f);
26260 int stretch_ascent =
26261 (((temp_it.ascent + temp_it.descent)
26262 * FONT_BASE (font)) / FONT_HEIGHT (font));
26263
26264 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26265 temp_it.ascent + temp_it.descent,
26266 stretch_ascent);
26267 }
26268 }
26269 #endif
26270
26271 temp_it.dp = NULL;
26272 temp_it.what = IT_CHARACTER;
26273 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26274 temp_it.face_id = GLYPH_FACE (glyph);
26275 temp_it.len = CHAR_BYTES (temp_it.c);
26276
26277 PRODUCE_GLYPHS (&temp_it);
26278 it->pixel_width = temp_it.pixel_width;
26279 it->nglyphs = temp_it.nglyphs;
26280 }
26281
26282 #ifdef HAVE_WINDOW_SYSTEM
26283
26284 /* Calculate line-height and line-spacing properties.
26285 An integer value specifies explicit pixel value.
26286 A float value specifies relative value to current face height.
26287 A cons (float . face-name) specifies relative value to
26288 height of specified face font.
26289
26290 Returns height in pixels, or nil. */
26291
26292 static Lisp_Object
26293 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26294 int boff, bool override)
26295 {
26296 Lisp_Object face_name = Qnil;
26297 int ascent, descent, height;
26298
26299 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26300 return val;
26301
26302 if (CONSP (val))
26303 {
26304 face_name = XCAR (val);
26305 val = XCDR (val);
26306 if (!NUMBERP (val))
26307 val = make_number (1);
26308 if (NILP (face_name))
26309 {
26310 height = it->ascent + it->descent;
26311 goto scale;
26312 }
26313 }
26314
26315 if (NILP (face_name))
26316 {
26317 font = FRAME_FONT (it->f);
26318 boff = FRAME_BASELINE_OFFSET (it->f);
26319 }
26320 else if (EQ (face_name, Qt))
26321 {
26322 override = false;
26323 }
26324 else
26325 {
26326 int face_id;
26327 struct face *face;
26328
26329 face_id = lookup_named_face (it->f, face_name, false);
26330 if (face_id < 0)
26331 return make_number (-1);
26332
26333 face = FACE_FROM_ID (it->f, face_id);
26334 font = face->font;
26335 if (font == NULL)
26336 return make_number (-1);
26337 boff = font->baseline_offset;
26338 if (font->vertical_centering)
26339 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26340 }
26341
26342 normal_char_ascent_descent (font, -1, &ascent, &descent);
26343
26344 if (override)
26345 {
26346 it->override_ascent = ascent;
26347 it->override_descent = descent;
26348 it->override_boff = boff;
26349 }
26350
26351 height = ascent + descent;
26352
26353 scale:
26354 if (FLOATP (val))
26355 height = (int)(XFLOAT_DATA (val) * height);
26356 else if (INTEGERP (val))
26357 height *= XINT (val);
26358
26359 return make_number (height);
26360 }
26361
26362
26363 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26364 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26365 and only if this is for a character for which no font was found.
26366
26367 If the display method (it->glyphless_method) is
26368 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26369 length of the acronym or the hexadecimal string, UPPER_XOFF and
26370 UPPER_YOFF are pixel offsets for the upper part of the string,
26371 LOWER_XOFF and LOWER_YOFF are for the lower part.
26372
26373 For the other display methods, LEN through LOWER_YOFF are zero. */
26374
26375 static void
26376 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26377 short upper_xoff, short upper_yoff,
26378 short lower_xoff, short lower_yoff)
26379 {
26380 struct glyph *glyph;
26381 enum glyph_row_area area = it->area;
26382
26383 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26384 if (glyph < it->glyph_row->glyphs[area + 1])
26385 {
26386 /* If the glyph row is reversed, we need to prepend the glyph
26387 rather than append it. */
26388 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26389 {
26390 struct glyph *g;
26391
26392 /* Make room for the additional glyph. */
26393 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26394 g[1] = *g;
26395 glyph = it->glyph_row->glyphs[area];
26396 }
26397 glyph->charpos = CHARPOS (it->position);
26398 glyph->object = it->object;
26399 glyph->pixel_width = it->pixel_width;
26400 glyph->ascent = it->ascent;
26401 glyph->descent = it->descent;
26402 glyph->voffset = it->voffset;
26403 glyph->type = GLYPHLESS_GLYPH;
26404 glyph->u.glyphless.method = it->glyphless_method;
26405 glyph->u.glyphless.for_no_font = for_no_font;
26406 glyph->u.glyphless.len = len;
26407 glyph->u.glyphless.ch = it->c;
26408 glyph->slice.glyphless.upper_xoff = upper_xoff;
26409 glyph->slice.glyphless.upper_yoff = upper_yoff;
26410 glyph->slice.glyphless.lower_xoff = lower_xoff;
26411 glyph->slice.glyphless.lower_yoff = lower_yoff;
26412 glyph->avoid_cursor_p = it->avoid_cursor_p;
26413 glyph->multibyte_p = it->multibyte_p;
26414 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26415 {
26416 /* In R2L rows, the left and the right box edges need to be
26417 drawn in reverse direction. */
26418 glyph->right_box_line_p = it->start_of_box_run_p;
26419 glyph->left_box_line_p = it->end_of_box_run_p;
26420 }
26421 else
26422 {
26423 glyph->left_box_line_p = it->start_of_box_run_p;
26424 glyph->right_box_line_p = it->end_of_box_run_p;
26425 }
26426 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26427 || it->phys_descent > it->descent);
26428 glyph->padding_p = false;
26429 glyph->glyph_not_available_p = false;
26430 glyph->face_id = face_id;
26431 glyph->font_type = FONT_TYPE_UNKNOWN;
26432 if (it->bidi_p)
26433 {
26434 glyph->resolved_level = it->bidi_it.resolved_level;
26435 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26436 glyph->bidi_type = it->bidi_it.type;
26437 }
26438 ++it->glyph_row->used[area];
26439 }
26440 else
26441 IT_EXPAND_MATRIX_WIDTH (it, area);
26442 }
26443
26444
26445 /* Produce a glyph for a glyphless character for iterator IT.
26446 IT->glyphless_method specifies which method to use for displaying
26447 the character. See the description of enum
26448 glyphless_display_method in dispextern.h for the detail.
26449
26450 FOR_NO_FONT is true if and only if this is for a character for
26451 which no font was found. ACRONYM, if non-nil, is an acronym string
26452 for the character. */
26453
26454 static void
26455 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26456 {
26457 int face_id;
26458 struct face *face;
26459 struct font *font;
26460 int base_width, base_height, width, height;
26461 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26462 int len;
26463
26464 /* Get the metrics of the base font. We always refer to the current
26465 ASCII face. */
26466 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26467 font = face->font ? face->font : FRAME_FONT (it->f);
26468 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26469 it->ascent += font->baseline_offset;
26470 it->descent -= font->baseline_offset;
26471 base_height = it->ascent + it->descent;
26472 base_width = font->average_width;
26473
26474 face_id = merge_glyphless_glyph_face (it);
26475
26476 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26477 {
26478 it->pixel_width = THIN_SPACE_WIDTH;
26479 len = 0;
26480 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26481 }
26482 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26483 {
26484 width = CHAR_WIDTH (it->c);
26485 if (width == 0)
26486 width = 1;
26487 else if (width > 4)
26488 width = 4;
26489 it->pixel_width = base_width * width;
26490 len = 0;
26491 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26492 }
26493 else
26494 {
26495 char buf[7];
26496 const char *str;
26497 unsigned int code[6];
26498 int upper_len;
26499 int ascent, descent;
26500 struct font_metrics metrics_upper, metrics_lower;
26501
26502 face = FACE_FROM_ID (it->f, face_id);
26503 font = face->font ? face->font : FRAME_FONT (it->f);
26504 prepare_face_for_display (it->f, face);
26505
26506 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26507 {
26508 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26509 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26510 if (CONSP (acronym))
26511 acronym = XCAR (acronym);
26512 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26513 }
26514 else
26515 {
26516 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26517 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26518 str = buf;
26519 }
26520 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26521 code[len] = font->driver->encode_char (font, str[len]);
26522 upper_len = (len + 1) / 2;
26523 font->driver->text_extents (font, code, upper_len,
26524 &metrics_upper);
26525 font->driver->text_extents (font, code + upper_len, len - upper_len,
26526 &metrics_lower);
26527
26528
26529
26530 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26531 width = max (metrics_upper.width, metrics_lower.width) + 4;
26532 upper_xoff = upper_yoff = 2; /* the typical case */
26533 if (base_width >= width)
26534 {
26535 /* Align the upper to the left, the lower to the right. */
26536 it->pixel_width = base_width;
26537 lower_xoff = base_width - 2 - metrics_lower.width;
26538 }
26539 else
26540 {
26541 /* Center the shorter one. */
26542 it->pixel_width = width;
26543 if (metrics_upper.width >= metrics_lower.width)
26544 lower_xoff = (width - metrics_lower.width) / 2;
26545 else
26546 {
26547 /* FIXME: This code doesn't look right. It formerly was
26548 missing the "lower_xoff = 0;", which couldn't have
26549 been right since it left lower_xoff uninitialized. */
26550 lower_xoff = 0;
26551 upper_xoff = (width - metrics_upper.width) / 2;
26552 }
26553 }
26554
26555 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26556 top, bottom, and between upper and lower strings. */
26557 height = (metrics_upper.ascent + metrics_upper.descent
26558 + metrics_lower.ascent + metrics_lower.descent) + 5;
26559 /* Center vertically.
26560 H:base_height, D:base_descent
26561 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26562
26563 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26564 descent = D - H/2 + h/2;
26565 lower_yoff = descent - 2 - ld;
26566 upper_yoff = lower_yoff - la - 1 - ud; */
26567 ascent = - (it->descent - (base_height + height + 1) / 2);
26568 descent = it->descent - (base_height - height) / 2;
26569 lower_yoff = descent - 2 - metrics_lower.descent;
26570 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26571 - metrics_upper.descent);
26572 /* Don't make the height shorter than the base height. */
26573 if (height > base_height)
26574 {
26575 it->ascent = ascent;
26576 it->descent = descent;
26577 }
26578 }
26579
26580 it->phys_ascent = it->ascent;
26581 it->phys_descent = it->descent;
26582 if (it->glyph_row)
26583 append_glyphless_glyph (it, face_id, for_no_font, len,
26584 upper_xoff, upper_yoff,
26585 lower_xoff, lower_yoff);
26586 it->nglyphs = 1;
26587 take_vertical_position_into_account (it);
26588 }
26589
26590
26591 /* RIF:
26592 Produce glyphs/get display metrics for the display element IT is
26593 loaded with. See the description of struct it in dispextern.h
26594 for an overview of struct it. */
26595
26596 void
26597 x_produce_glyphs (struct it *it)
26598 {
26599 int extra_line_spacing = it->extra_line_spacing;
26600
26601 it->glyph_not_available_p = false;
26602
26603 if (it->what == IT_CHARACTER)
26604 {
26605 XChar2b char2b;
26606 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26607 struct font *font = face->font;
26608 struct font_metrics *pcm = NULL;
26609 int boff; /* Baseline offset. */
26610
26611 if (font == NULL)
26612 {
26613 /* When no suitable font is found, display this character by
26614 the method specified in the first extra slot of
26615 Vglyphless_char_display. */
26616 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26617
26618 eassert (it->what == IT_GLYPHLESS);
26619 produce_glyphless_glyph (it, true,
26620 STRINGP (acronym) ? acronym : Qnil);
26621 goto done;
26622 }
26623
26624 boff = font->baseline_offset;
26625 if (font->vertical_centering)
26626 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26627
26628 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26629 {
26630 it->nglyphs = 1;
26631
26632 if (it->override_ascent >= 0)
26633 {
26634 it->ascent = it->override_ascent;
26635 it->descent = it->override_descent;
26636 boff = it->override_boff;
26637 }
26638 else
26639 {
26640 it->ascent = FONT_BASE (font) + boff;
26641 it->descent = FONT_DESCENT (font) - boff;
26642 }
26643
26644 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26645 {
26646 pcm = get_per_char_metric (font, &char2b);
26647 if (pcm->width == 0
26648 && pcm->rbearing == 0 && pcm->lbearing == 0)
26649 pcm = NULL;
26650 }
26651
26652 if (pcm)
26653 {
26654 it->phys_ascent = pcm->ascent + boff;
26655 it->phys_descent = pcm->descent - boff;
26656 it->pixel_width = pcm->width;
26657 /* Don't use font-global values for ascent and descent
26658 if they result in an exceedingly large line height. */
26659 if (it->override_ascent < 0)
26660 {
26661 if (FONT_TOO_HIGH (font))
26662 {
26663 it->ascent = it->phys_ascent;
26664 it->descent = it->phys_descent;
26665 /* These limitations are enforced by an
26666 assertion near the end of this function. */
26667 if (it->ascent < 0)
26668 it->ascent = 0;
26669 if (it->descent < 0)
26670 it->descent = 0;
26671 }
26672 }
26673 }
26674 else
26675 {
26676 it->glyph_not_available_p = true;
26677 it->phys_ascent = it->ascent;
26678 it->phys_descent = it->descent;
26679 it->pixel_width = font->space_width;
26680 }
26681
26682 if (it->constrain_row_ascent_descent_p)
26683 {
26684 if (it->descent > it->max_descent)
26685 {
26686 it->ascent += it->descent - it->max_descent;
26687 it->descent = it->max_descent;
26688 }
26689 if (it->ascent > it->max_ascent)
26690 {
26691 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26692 it->ascent = it->max_ascent;
26693 }
26694 it->phys_ascent = min (it->phys_ascent, it->ascent);
26695 it->phys_descent = min (it->phys_descent, it->descent);
26696 extra_line_spacing = 0;
26697 }
26698
26699 /* If this is a space inside a region of text with
26700 `space-width' property, change its width. */
26701 bool stretched_p
26702 = it->char_to_display == ' ' && !NILP (it->space_width);
26703 if (stretched_p)
26704 it->pixel_width *= XFLOATINT (it->space_width);
26705
26706 /* If face has a box, add the box thickness to the character
26707 height. If character has a box line to the left and/or
26708 right, add the box line width to the character's width. */
26709 if (face->box != FACE_NO_BOX)
26710 {
26711 int thick = face->box_line_width;
26712
26713 if (thick > 0)
26714 {
26715 it->ascent += thick;
26716 it->descent += thick;
26717 }
26718 else
26719 thick = -thick;
26720
26721 if (it->start_of_box_run_p)
26722 it->pixel_width += thick;
26723 if (it->end_of_box_run_p)
26724 it->pixel_width += thick;
26725 }
26726
26727 /* If face has an overline, add the height of the overline
26728 (1 pixel) and a 1 pixel margin to the character height. */
26729 if (face->overline_p)
26730 it->ascent += overline_margin;
26731
26732 if (it->constrain_row_ascent_descent_p)
26733 {
26734 if (it->ascent > it->max_ascent)
26735 it->ascent = it->max_ascent;
26736 if (it->descent > it->max_descent)
26737 it->descent = it->max_descent;
26738 }
26739
26740 take_vertical_position_into_account (it);
26741
26742 /* If we have to actually produce glyphs, do it. */
26743 if (it->glyph_row)
26744 {
26745 if (stretched_p)
26746 {
26747 /* Translate a space with a `space-width' property
26748 into a stretch glyph. */
26749 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26750 / FONT_HEIGHT (font));
26751 append_stretch_glyph (it, it->object, it->pixel_width,
26752 it->ascent + it->descent, ascent);
26753 }
26754 else
26755 append_glyph (it);
26756
26757 /* If characters with lbearing or rbearing are displayed
26758 in this line, record that fact in a flag of the
26759 glyph row. This is used to optimize X output code. */
26760 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26761 it->glyph_row->contains_overlapping_glyphs_p = true;
26762 }
26763 if (! stretched_p && it->pixel_width == 0)
26764 /* We assure that all visible glyphs have at least 1-pixel
26765 width. */
26766 it->pixel_width = 1;
26767 }
26768 else if (it->char_to_display == '\n')
26769 {
26770 /* A newline has no width, but we need the height of the
26771 line. But if previous part of the line sets a height,
26772 don't increase that height. */
26773
26774 Lisp_Object height;
26775 Lisp_Object total_height = Qnil;
26776
26777 it->override_ascent = -1;
26778 it->pixel_width = 0;
26779 it->nglyphs = 0;
26780
26781 height = get_it_property (it, Qline_height);
26782 /* Split (line-height total-height) list. */
26783 if (CONSP (height)
26784 && CONSP (XCDR (height))
26785 && NILP (XCDR (XCDR (height))))
26786 {
26787 total_height = XCAR (XCDR (height));
26788 height = XCAR (height);
26789 }
26790 height = calc_line_height_property (it, height, font, boff, true);
26791
26792 if (it->override_ascent >= 0)
26793 {
26794 it->ascent = it->override_ascent;
26795 it->descent = it->override_descent;
26796 boff = it->override_boff;
26797 }
26798 else
26799 {
26800 if (FONT_TOO_HIGH (font))
26801 {
26802 it->ascent = font->pixel_size + boff - 1;
26803 it->descent = -boff + 1;
26804 if (it->descent < 0)
26805 it->descent = 0;
26806 }
26807 else
26808 {
26809 it->ascent = FONT_BASE (font) + boff;
26810 it->descent = FONT_DESCENT (font) - boff;
26811 }
26812 }
26813
26814 if (EQ (height, Qt))
26815 {
26816 if (it->descent > it->max_descent)
26817 {
26818 it->ascent += it->descent - it->max_descent;
26819 it->descent = it->max_descent;
26820 }
26821 if (it->ascent > it->max_ascent)
26822 {
26823 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26824 it->ascent = it->max_ascent;
26825 }
26826 it->phys_ascent = min (it->phys_ascent, it->ascent);
26827 it->phys_descent = min (it->phys_descent, it->descent);
26828 it->constrain_row_ascent_descent_p = true;
26829 extra_line_spacing = 0;
26830 }
26831 else
26832 {
26833 Lisp_Object spacing;
26834
26835 it->phys_ascent = it->ascent;
26836 it->phys_descent = it->descent;
26837
26838 if ((it->max_ascent > 0 || it->max_descent > 0)
26839 && face->box != FACE_NO_BOX
26840 && face->box_line_width > 0)
26841 {
26842 it->ascent += face->box_line_width;
26843 it->descent += face->box_line_width;
26844 }
26845 if (!NILP (height)
26846 && XINT (height) > it->ascent + it->descent)
26847 it->ascent = XINT (height) - it->descent;
26848
26849 if (!NILP (total_height))
26850 spacing = calc_line_height_property (it, total_height, font,
26851 boff, false);
26852 else
26853 {
26854 spacing = get_it_property (it, Qline_spacing);
26855 spacing = calc_line_height_property (it, spacing, font,
26856 boff, false);
26857 }
26858 if (INTEGERP (spacing))
26859 {
26860 extra_line_spacing = XINT (spacing);
26861 if (!NILP (total_height))
26862 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26863 }
26864 }
26865 }
26866 else /* i.e. (it->char_to_display == '\t') */
26867 {
26868 if (font->space_width > 0)
26869 {
26870 int tab_width = it->tab_width * font->space_width;
26871 int x = it->current_x + it->continuation_lines_width;
26872 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26873
26874 /* If the distance from the current position to the next tab
26875 stop is less than a space character width, use the
26876 tab stop after that. */
26877 if (next_tab_x - x < font->space_width)
26878 next_tab_x += tab_width;
26879
26880 it->pixel_width = next_tab_x - x;
26881 it->nglyphs = 1;
26882 if (FONT_TOO_HIGH (font))
26883 {
26884 if (get_char_glyph_code (' ', font, &char2b))
26885 {
26886 pcm = get_per_char_metric (font, &char2b);
26887 if (pcm->width == 0
26888 && pcm->rbearing == 0 && pcm->lbearing == 0)
26889 pcm = NULL;
26890 }
26891
26892 if (pcm)
26893 {
26894 it->ascent = pcm->ascent + boff;
26895 it->descent = pcm->descent - boff;
26896 }
26897 else
26898 {
26899 it->ascent = font->pixel_size + boff - 1;
26900 it->descent = -boff + 1;
26901 }
26902 if (it->ascent < 0)
26903 it->ascent = 0;
26904 if (it->descent < 0)
26905 it->descent = 0;
26906 }
26907 else
26908 {
26909 it->ascent = FONT_BASE (font) + boff;
26910 it->descent = FONT_DESCENT (font) - boff;
26911 }
26912 it->phys_ascent = it->ascent;
26913 it->phys_descent = it->descent;
26914
26915 if (it->glyph_row)
26916 {
26917 append_stretch_glyph (it, it->object, it->pixel_width,
26918 it->ascent + it->descent, it->ascent);
26919 }
26920 }
26921 else
26922 {
26923 it->pixel_width = 0;
26924 it->nglyphs = 1;
26925 }
26926 }
26927
26928 if (FONT_TOO_HIGH (font))
26929 {
26930 int font_ascent, font_descent;
26931
26932 /* For very large fonts, where we ignore the declared font
26933 dimensions, and go by per-character metrics instead,
26934 don't let the row ascent and descent values (and the row
26935 height computed from them) be smaller than the "normal"
26936 character metrics. This avoids unpleasant effects
26937 whereby lines on display would change their height
26938 depending on which characters are shown. */
26939 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26940 it->max_ascent = max (it->max_ascent, font_ascent);
26941 it->max_descent = max (it->max_descent, font_descent);
26942 }
26943 }
26944 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26945 {
26946 /* A static composition.
26947
26948 Note: A composition is represented as one glyph in the
26949 glyph matrix. There are no padding glyphs.
26950
26951 Important note: pixel_width, ascent, and descent are the
26952 values of what is drawn by draw_glyphs (i.e. the values of
26953 the overall glyphs composed). */
26954 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26955 int boff; /* baseline offset */
26956 struct composition *cmp = composition_table[it->cmp_it.id];
26957 int glyph_len = cmp->glyph_len;
26958 struct font *font = face->font;
26959
26960 it->nglyphs = 1;
26961
26962 /* If we have not yet calculated pixel size data of glyphs of
26963 the composition for the current face font, calculate them
26964 now. Theoretically, we have to check all fonts for the
26965 glyphs, but that requires much time and memory space. So,
26966 here we check only the font of the first glyph. This may
26967 lead to incorrect display, but it's very rare, and C-l
26968 (recenter-top-bottom) can correct the display anyway. */
26969 if (! cmp->font || cmp->font != font)
26970 {
26971 /* Ascent and descent of the font of the first character
26972 of this composition (adjusted by baseline offset).
26973 Ascent and descent of overall glyphs should not be less
26974 than these, respectively. */
26975 int font_ascent, font_descent, font_height;
26976 /* Bounding box of the overall glyphs. */
26977 int leftmost, rightmost, lowest, highest;
26978 int lbearing, rbearing;
26979 int i, width, ascent, descent;
26980 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26981 XChar2b char2b;
26982 struct font_metrics *pcm;
26983 ptrdiff_t pos;
26984
26985 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26986 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26987 break;
26988 bool right_padded = glyph_len < cmp->glyph_len;
26989 for (i = 0; i < glyph_len; i++)
26990 {
26991 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26992 break;
26993 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26994 }
26995 bool left_padded = i > 0;
26996
26997 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26998 : IT_CHARPOS (*it));
26999 /* If no suitable font is found, use the default font. */
27000 bool font_not_found_p = font == NULL;
27001 if (font_not_found_p)
27002 {
27003 face = face->ascii_face;
27004 font = face->font;
27005 }
27006 boff = font->baseline_offset;
27007 if (font->vertical_centering)
27008 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27009 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27010 font_ascent += boff;
27011 font_descent -= boff;
27012 font_height = font_ascent + font_descent;
27013
27014 cmp->font = font;
27015
27016 pcm = NULL;
27017 if (! font_not_found_p)
27018 {
27019 get_char_face_and_encoding (it->f, c, it->face_id,
27020 &char2b, false);
27021 pcm = get_per_char_metric (font, &char2b);
27022 }
27023
27024 /* Initialize the bounding box. */
27025 if (pcm)
27026 {
27027 width = cmp->glyph_len > 0 ? pcm->width : 0;
27028 ascent = pcm->ascent;
27029 descent = pcm->descent;
27030 lbearing = pcm->lbearing;
27031 rbearing = pcm->rbearing;
27032 }
27033 else
27034 {
27035 width = cmp->glyph_len > 0 ? font->space_width : 0;
27036 ascent = FONT_BASE (font);
27037 descent = FONT_DESCENT (font);
27038 lbearing = 0;
27039 rbearing = width;
27040 }
27041
27042 rightmost = width;
27043 leftmost = 0;
27044 lowest = - descent + boff;
27045 highest = ascent + boff;
27046
27047 if (! font_not_found_p
27048 && font->default_ascent
27049 && CHAR_TABLE_P (Vuse_default_ascent)
27050 && !NILP (Faref (Vuse_default_ascent,
27051 make_number (it->char_to_display))))
27052 highest = font->default_ascent + boff;
27053
27054 /* Draw the first glyph at the normal position. It may be
27055 shifted to right later if some other glyphs are drawn
27056 at the left. */
27057 cmp->offsets[i * 2] = 0;
27058 cmp->offsets[i * 2 + 1] = boff;
27059 cmp->lbearing = lbearing;
27060 cmp->rbearing = rbearing;
27061
27062 /* Set cmp->offsets for the remaining glyphs. */
27063 for (i++; i < glyph_len; i++)
27064 {
27065 int left, right, btm, top;
27066 int ch = COMPOSITION_GLYPH (cmp, i);
27067 int face_id;
27068 struct face *this_face;
27069
27070 if (ch == '\t')
27071 ch = ' ';
27072 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27073 this_face = FACE_FROM_ID (it->f, face_id);
27074 font = this_face->font;
27075
27076 if (font == NULL)
27077 pcm = NULL;
27078 else
27079 {
27080 get_char_face_and_encoding (it->f, ch, face_id,
27081 &char2b, false);
27082 pcm = get_per_char_metric (font, &char2b);
27083 }
27084 if (! pcm)
27085 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27086 else
27087 {
27088 width = pcm->width;
27089 ascent = pcm->ascent;
27090 descent = pcm->descent;
27091 lbearing = pcm->lbearing;
27092 rbearing = pcm->rbearing;
27093 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27094 {
27095 /* Relative composition with or without
27096 alternate chars. */
27097 left = (leftmost + rightmost - width) / 2;
27098 btm = - descent + boff;
27099 if (font->relative_compose
27100 && (! CHAR_TABLE_P (Vignore_relative_composition)
27101 || NILP (Faref (Vignore_relative_composition,
27102 make_number (ch)))))
27103 {
27104
27105 if (- descent >= font->relative_compose)
27106 /* One extra pixel between two glyphs. */
27107 btm = highest + 1;
27108 else if (ascent <= 0)
27109 /* One extra pixel between two glyphs. */
27110 btm = lowest - 1 - ascent - descent;
27111 }
27112 }
27113 else
27114 {
27115 /* A composition rule is specified by an integer
27116 value that encodes global and new reference
27117 points (GREF and NREF). GREF and NREF are
27118 specified by numbers as below:
27119
27120 0---1---2 -- ascent
27121 | |
27122 | |
27123 | |
27124 9--10--11 -- center
27125 | |
27126 ---3---4---5--- baseline
27127 | |
27128 6---7---8 -- descent
27129 */
27130 int rule = COMPOSITION_RULE (cmp, i);
27131 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27132
27133 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27134 grefx = gref % 3, nrefx = nref % 3;
27135 grefy = gref / 3, nrefy = nref / 3;
27136 if (xoff)
27137 xoff = font_height * (xoff - 128) / 256;
27138 if (yoff)
27139 yoff = font_height * (yoff - 128) / 256;
27140
27141 left = (leftmost
27142 + grefx * (rightmost - leftmost) / 2
27143 - nrefx * width / 2
27144 + xoff);
27145
27146 btm = ((grefy == 0 ? highest
27147 : grefy == 1 ? 0
27148 : grefy == 2 ? lowest
27149 : (highest + lowest) / 2)
27150 - (nrefy == 0 ? ascent + descent
27151 : nrefy == 1 ? descent - boff
27152 : nrefy == 2 ? 0
27153 : (ascent + descent) / 2)
27154 + yoff);
27155 }
27156
27157 cmp->offsets[i * 2] = left;
27158 cmp->offsets[i * 2 + 1] = btm + descent;
27159
27160 /* Update the bounding box of the overall glyphs. */
27161 if (width > 0)
27162 {
27163 right = left + width;
27164 if (left < leftmost)
27165 leftmost = left;
27166 if (right > rightmost)
27167 rightmost = right;
27168 }
27169 top = btm + descent + ascent;
27170 if (top > highest)
27171 highest = top;
27172 if (btm < lowest)
27173 lowest = btm;
27174
27175 if (cmp->lbearing > left + lbearing)
27176 cmp->lbearing = left + lbearing;
27177 if (cmp->rbearing < left + rbearing)
27178 cmp->rbearing = left + rbearing;
27179 }
27180 }
27181
27182 /* If there are glyphs whose x-offsets are negative,
27183 shift all glyphs to the right and make all x-offsets
27184 non-negative. */
27185 if (leftmost < 0)
27186 {
27187 for (i = 0; i < cmp->glyph_len; i++)
27188 cmp->offsets[i * 2] -= leftmost;
27189 rightmost -= leftmost;
27190 cmp->lbearing -= leftmost;
27191 cmp->rbearing -= leftmost;
27192 }
27193
27194 if (left_padded && cmp->lbearing < 0)
27195 {
27196 for (i = 0; i < cmp->glyph_len; i++)
27197 cmp->offsets[i * 2] -= cmp->lbearing;
27198 rightmost -= cmp->lbearing;
27199 cmp->rbearing -= cmp->lbearing;
27200 cmp->lbearing = 0;
27201 }
27202 if (right_padded && rightmost < cmp->rbearing)
27203 {
27204 rightmost = cmp->rbearing;
27205 }
27206
27207 cmp->pixel_width = rightmost;
27208 cmp->ascent = highest;
27209 cmp->descent = - lowest;
27210 if (cmp->ascent < font_ascent)
27211 cmp->ascent = font_ascent;
27212 if (cmp->descent < font_descent)
27213 cmp->descent = font_descent;
27214 }
27215
27216 if (it->glyph_row
27217 && (cmp->lbearing < 0
27218 || cmp->rbearing > cmp->pixel_width))
27219 it->glyph_row->contains_overlapping_glyphs_p = true;
27220
27221 it->pixel_width = cmp->pixel_width;
27222 it->ascent = it->phys_ascent = cmp->ascent;
27223 it->descent = it->phys_descent = cmp->descent;
27224 if (face->box != FACE_NO_BOX)
27225 {
27226 int thick = face->box_line_width;
27227
27228 if (thick > 0)
27229 {
27230 it->ascent += thick;
27231 it->descent += thick;
27232 }
27233 else
27234 thick = - thick;
27235
27236 if (it->start_of_box_run_p)
27237 it->pixel_width += thick;
27238 if (it->end_of_box_run_p)
27239 it->pixel_width += thick;
27240 }
27241
27242 /* If face has an overline, add the height of the overline
27243 (1 pixel) and a 1 pixel margin to the character height. */
27244 if (face->overline_p)
27245 it->ascent += overline_margin;
27246
27247 take_vertical_position_into_account (it);
27248 if (it->ascent < 0)
27249 it->ascent = 0;
27250 if (it->descent < 0)
27251 it->descent = 0;
27252
27253 if (it->glyph_row && cmp->glyph_len > 0)
27254 append_composite_glyph (it);
27255 }
27256 else if (it->what == IT_COMPOSITION)
27257 {
27258 /* A dynamic (automatic) composition. */
27259 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27260 Lisp_Object gstring;
27261 struct font_metrics metrics;
27262
27263 it->nglyphs = 1;
27264
27265 gstring = composition_gstring_from_id (it->cmp_it.id);
27266 it->pixel_width
27267 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27268 &metrics);
27269 if (it->glyph_row
27270 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27271 it->glyph_row->contains_overlapping_glyphs_p = true;
27272 it->ascent = it->phys_ascent = metrics.ascent;
27273 it->descent = it->phys_descent = metrics.descent;
27274 if (face->box != FACE_NO_BOX)
27275 {
27276 int thick = face->box_line_width;
27277
27278 if (thick > 0)
27279 {
27280 it->ascent += thick;
27281 it->descent += thick;
27282 }
27283 else
27284 thick = - thick;
27285
27286 if (it->start_of_box_run_p)
27287 it->pixel_width += thick;
27288 if (it->end_of_box_run_p)
27289 it->pixel_width += thick;
27290 }
27291 /* If face has an overline, add the height of the overline
27292 (1 pixel) and a 1 pixel margin to the character height. */
27293 if (face->overline_p)
27294 it->ascent += overline_margin;
27295 take_vertical_position_into_account (it);
27296 if (it->ascent < 0)
27297 it->ascent = 0;
27298 if (it->descent < 0)
27299 it->descent = 0;
27300
27301 if (it->glyph_row)
27302 append_composite_glyph (it);
27303 }
27304 else if (it->what == IT_GLYPHLESS)
27305 produce_glyphless_glyph (it, false, Qnil);
27306 else if (it->what == IT_IMAGE)
27307 produce_image_glyph (it);
27308 else if (it->what == IT_STRETCH)
27309 produce_stretch_glyph (it);
27310
27311 done:
27312 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27313 because this isn't true for images with `:ascent 100'. */
27314 eassert (it->ascent >= 0 && it->descent >= 0);
27315 if (it->area == TEXT_AREA)
27316 it->current_x += it->pixel_width;
27317
27318 if (extra_line_spacing > 0)
27319 {
27320 it->descent += extra_line_spacing;
27321 if (extra_line_spacing > it->max_extra_line_spacing)
27322 it->max_extra_line_spacing = extra_line_spacing;
27323 }
27324
27325 it->max_ascent = max (it->max_ascent, it->ascent);
27326 it->max_descent = max (it->max_descent, it->descent);
27327 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27328 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27329 }
27330
27331 /* EXPORT for RIF:
27332 Output LEN glyphs starting at START at the nominal cursor position.
27333 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27334 being updated, and UPDATED_AREA is the area of that row being updated. */
27335
27336 void
27337 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27338 struct glyph *start, enum glyph_row_area updated_area, int len)
27339 {
27340 int x, hpos, chpos = w->phys_cursor.hpos;
27341
27342 eassert (updated_row);
27343 /* When the window is hscrolled, cursor hpos can legitimately be out
27344 of bounds, but we draw the cursor at the corresponding window
27345 margin in that case. */
27346 if (!updated_row->reversed_p && chpos < 0)
27347 chpos = 0;
27348 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27349 chpos = updated_row->used[TEXT_AREA] - 1;
27350
27351 block_input ();
27352
27353 /* Write glyphs. */
27354
27355 hpos = start - updated_row->glyphs[updated_area];
27356 x = draw_glyphs (w, w->output_cursor.x,
27357 updated_row, updated_area,
27358 hpos, hpos + len,
27359 DRAW_NORMAL_TEXT, 0);
27360
27361 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27362 if (updated_area == TEXT_AREA
27363 && w->phys_cursor_on_p
27364 && w->phys_cursor.vpos == w->output_cursor.vpos
27365 && chpos >= hpos
27366 && chpos < hpos + len)
27367 w->phys_cursor_on_p = false;
27368
27369 unblock_input ();
27370
27371 /* Advance the output cursor. */
27372 w->output_cursor.hpos += len;
27373 w->output_cursor.x = x;
27374 }
27375
27376
27377 /* EXPORT for RIF:
27378 Insert LEN glyphs from START at the nominal cursor position. */
27379
27380 void
27381 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27382 struct glyph *start, enum glyph_row_area updated_area, int len)
27383 {
27384 struct frame *f;
27385 int line_height, shift_by_width, shifted_region_width;
27386 struct glyph_row *row;
27387 struct glyph *glyph;
27388 int frame_x, frame_y;
27389 ptrdiff_t hpos;
27390
27391 eassert (updated_row);
27392 block_input ();
27393 f = XFRAME (WINDOW_FRAME (w));
27394
27395 /* Get the height of the line we are in. */
27396 row = updated_row;
27397 line_height = row->height;
27398
27399 /* Get the width of the glyphs to insert. */
27400 shift_by_width = 0;
27401 for (glyph = start; glyph < start + len; ++glyph)
27402 shift_by_width += glyph->pixel_width;
27403
27404 /* Get the width of the region to shift right. */
27405 shifted_region_width = (window_box_width (w, updated_area)
27406 - w->output_cursor.x
27407 - shift_by_width);
27408
27409 /* Shift right. */
27410 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27411 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27412
27413 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27414 line_height, shift_by_width);
27415
27416 /* Write the glyphs. */
27417 hpos = start - row->glyphs[updated_area];
27418 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27419 hpos, hpos + len,
27420 DRAW_NORMAL_TEXT, 0);
27421
27422 /* Advance the output cursor. */
27423 w->output_cursor.hpos += len;
27424 w->output_cursor.x += shift_by_width;
27425 unblock_input ();
27426 }
27427
27428
27429 /* EXPORT for RIF:
27430 Erase the current text line from the nominal cursor position
27431 (inclusive) to pixel column TO_X (exclusive). The idea is that
27432 everything from TO_X onward is already erased.
27433
27434 TO_X is a pixel position relative to UPDATED_AREA of currently
27435 updated window W. TO_X == -1 means clear to the end of this area. */
27436
27437 void
27438 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27439 enum glyph_row_area updated_area, int to_x)
27440 {
27441 struct frame *f;
27442 int max_x, min_y, max_y;
27443 int from_x, from_y, to_y;
27444
27445 eassert (updated_row);
27446 f = XFRAME (w->frame);
27447
27448 if (updated_row->full_width_p)
27449 max_x = (WINDOW_PIXEL_WIDTH (w)
27450 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27451 else
27452 max_x = window_box_width (w, updated_area);
27453 max_y = window_text_bottom_y (w);
27454
27455 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27456 of window. For TO_X > 0, truncate to end of drawing area. */
27457 if (to_x == 0)
27458 return;
27459 else if (to_x < 0)
27460 to_x = max_x;
27461 else
27462 to_x = min (to_x, max_x);
27463
27464 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27465
27466 /* Notice if the cursor will be cleared by this operation. */
27467 if (!updated_row->full_width_p)
27468 notice_overwritten_cursor (w, updated_area,
27469 w->output_cursor.x, -1,
27470 updated_row->y,
27471 MATRIX_ROW_BOTTOM_Y (updated_row));
27472
27473 from_x = w->output_cursor.x;
27474
27475 /* Translate to frame coordinates. */
27476 if (updated_row->full_width_p)
27477 {
27478 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27479 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27480 }
27481 else
27482 {
27483 int area_left = window_box_left (w, updated_area);
27484 from_x += area_left;
27485 to_x += area_left;
27486 }
27487
27488 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27489 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27490 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27491
27492 /* Prevent inadvertently clearing to end of the X window. */
27493 if (to_x > from_x && to_y > from_y)
27494 {
27495 block_input ();
27496 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27497 to_x - from_x, to_y - from_y);
27498 unblock_input ();
27499 }
27500 }
27501
27502 #endif /* HAVE_WINDOW_SYSTEM */
27503
27504
27505 \f
27506 /***********************************************************************
27507 Cursor types
27508 ***********************************************************************/
27509
27510 /* Value is the internal representation of the specified cursor type
27511 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27512 of the bar cursor. */
27513
27514 static enum text_cursor_kinds
27515 get_specified_cursor_type (Lisp_Object arg, int *width)
27516 {
27517 enum text_cursor_kinds type;
27518
27519 if (NILP (arg))
27520 return NO_CURSOR;
27521
27522 if (EQ (arg, Qbox))
27523 return FILLED_BOX_CURSOR;
27524
27525 if (EQ (arg, Qhollow))
27526 return HOLLOW_BOX_CURSOR;
27527
27528 if (EQ (arg, Qbar))
27529 {
27530 *width = 2;
27531 return BAR_CURSOR;
27532 }
27533
27534 if (CONSP (arg)
27535 && EQ (XCAR (arg), Qbar)
27536 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27537 {
27538 *width = XINT (XCDR (arg));
27539 return BAR_CURSOR;
27540 }
27541
27542 if (EQ (arg, Qhbar))
27543 {
27544 *width = 2;
27545 return HBAR_CURSOR;
27546 }
27547
27548 if (CONSP (arg)
27549 && EQ (XCAR (arg), Qhbar)
27550 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27551 {
27552 *width = XINT (XCDR (arg));
27553 return HBAR_CURSOR;
27554 }
27555
27556 /* Treat anything unknown as "hollow box cursor".
27557 It was bad to signal an error; people have trouble fixing
27558 .Xdefaults with Emacs, when it has something bad in it. */
27559 type = HOLLOW_BOX_CURSOR;
27560
27561 return type;
27562 }
27563
27564 /* Set the default cursor types for specified frame. */
27565 void
27566 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27567 {
27568 int width = 1;
27569 Lisp_Object tem;
27570
27571 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27572 FRAME_CURSOR_WIDTH (f) = width;
27573
27574 /* By default, set up the blink-off state depending on the on-state. */
27575
27576 tem = Fassoc (arg, Vblink_cursor_alist);
27577 if (!NILP (tem))
27578 {
27579 FRAME_BLINK_OFF_CURSOR (f)
27580 = get_specified_cursor_type (XCDR (tem), &width);
27581 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27582 }
27583 else
27584 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27585
27586 /* Make sure the cursor gets redrawn. */
27587 f->cursor_type_changed = true;
27588 }
27589
27590
27591 #ifdef HAVE_WINDOW_SYSTEM
27592
27593 /* Return the cursor we want to be displayed in window W. Return
27594 width of bar/hbar cursor through WIDTH arg. Return with
27595 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27596 (i.e. if the `system caret' should track this cursor).
27597
27598 In a mini-buffer window, we want the cursor only to appear if we
27599 are reading input from this window. For the selected window, we
27600 want the cursor type given by the frame parameter or buffer local
27601 setting of cursor-type. If explicitly marked off, draw no cursor.
27602 In all other cases, we want a hollow box cursor. */
27603
27604 static enum text_cursor_kinds
27605 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27606 bool *active_cursor)
27607 {
27608 struct frame *f = XFRAME (w->frame);
27609 struct buffer *b = XBUFFER (w->contents);
27610 int cursor_type = DEFAULT_CURSOR;
27611 Lisp_Object alt_cursor;
27612 bool non_selected = false;
27613
27614 *active_cursor = true;
27615
27616 /* Echo area */
27617 if (cursor_in_echo_area
27618 && FRAME_HAS_MINIBUF_P (f)
27619 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27620 {
27621 if (w == XWINDOW (echo_area_window))
27622 {
27623 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27624 {
27625 *width = FRAME_CURSOR_WIDTH (f);
27626 return FRAME_DESIRED_CURSOR (f);
27627 }
27628 else
27629 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27630 }
27631
27632 *active_cursor = false;
27633 non_selected = true;
27634 }
27635
27636 /* Detect a nonselected window or nonselected frame. */
27637 else if (w != XWINDOW (f->selected_window)
27638 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27639 {
27640 *active_cursor = false;
27641
27642 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27643 return NO_CURSOR;
27644
27645 non_selected = true;
27646 }
27647
27648 /* Never display a cursor in a window in which cursor-type is nil. */
27649 if (NILP (BVAR (b, cursor_type)))
27650 return NO_CURSOR;
27651
27652 /* Get the normal cursor type for this window. */
27653 if (EQ (BVAR (b, cursor_type), Qt))
27654 {
27655 cursor_type = FRAME_DESIRED_CURSOR (f);
27656 *width = FRAME_CURSOR_WIDTH (f);
27657 }
27658 else
27659 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27660
27661 /* Use cursor-in-non-selected-windows instead
27662 for non-selected window or frame. */
27663 if (non_selected)
27664 {
27665 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27666 if (!EQ (Qt, alt_cursor))
27667 return get_specified_cursor_type (alt_cursor, width);
27668 /* t means modify the normal cursor type. */
27669 if (cursor_type == FILLED_BOX_CURSOR)
27670 cursor_type = HOLLOW_BOX_CURSOR;
27671 else if (cursor_type == BAR_CURSOR && *width > 1)
27672 --*width;
27673 return cursor_type;
27674 }
27675
27676 /* Use normal cursor if not blinked off. */
27677 if (!w->cursor_off_p)
27678 {
27679 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27680 {
27681 if (cursor_type == FILLED_BOX_CURSOR)
27682 {
27683 /* Using a block cursor on large images can be very annoying.
27684 So use a hollow cursor for "large" images.
27685 If image is not transparent (no mask), also use hollow cursor. */
27686 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27687 if (img != NULL && IMAGEP (img->spec))
27688 {
27689 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27690 where N = size of default frame font size.
27691 This should cover most of the "tiny" icons people may use. */
27692 if (!img->mask
27693 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27694 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27695 cursor_type = HOLLOW_BOX_CURSOR;
27696 }
27697 }
27698 else if (cursor_type != NO_CURSOR)
27699 {
27700 /* Display current only supports BOX and HOLLOW cursors for images.
27701 So for now, unconditionally use a HOLLOW cursor when cursor is
27702 not a solid box cursor. */
27703 cursor_type = HOLLOW_BOX_CURSOR;
27704 }
27705 }
27706 return cursor_type;
27707 }
27708
27709 /* Cursor is blinked off, so determine how to "toggle" it. */
27710
27711 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27712 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27713 return get_specified_cursor_type (XCDR (alt_cursor), width);
27714
27715 /* Then see if frame has specified a specific blink off cursor type. */
27716 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27717 {
27718 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27719 return FRAME_BLINK_OFF_CURSOR (f);
27720 }
27721
27722 #if false
27723 /* Some people liked having a permanently visible blinking cursor,
27724 while others had very strong opinions against it. So it was
27725 decided to remove it. KFS 2003-09-03 */
27726
27727 /* Finally perform built-in cursor blinking:
27728 filled box <-> hollow box
27729 wide [h]bar <-> narrow [h]bar
27730 narrow [h]bar <-> no cursor
27731 other type <-> no cursor */
27732
27733 if (cursor_type == FILLED_BOX_CURSOR)
27734 return HOLLOW_BOX_CURSOR;
27735
27736 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27737 {
27738 *width = 1;
27739 return cursor_type;
27740 }
27741 #endif
27742
27743 return NO_CURSOR;
27744 }
27745
27746
27747 /* Notice when the text cursor of window W has been completely
27748 overwritten by a drawing operation that outputs glyphs in AREA
27749 starting at X0 and ending at X1 in the line starting at Y0 and
27750 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27751 the rest of the line after X0 has been written. Y coordinates
27752 are window-relative. */
27753
27754 static void
27755 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27756 int x0, int x1, int y0, int y1)
27757 {
27758 int cx0, cx1, cy0, cy1;
27759 struct glyph_row *row;
27760
27761 if (!w->phys_cursor_on_p)
27762 return;
27763 if (area != TEXT_AREA)
27764 return;
27765
27766 if (w->phys_cursor.vpos < 0
27767 || w->phys_cursor.vpos >= w->current_matrix->nrows
27768 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27769 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27770 return;
27771
27772 if (row->cursor_in_fringe_p)
27773 {
27774 row->cursor_in_fringe_p = false;
27775 draw_fringe_bitmap (w, row, row->reversed_p);
27776 w->phys_cursor_on_p = false;
27777 return;
27778 }
27779
27780 cx0 = w->phys_cursor.x;
27781 cx1 = cx0 + w->phys_cursor_width;
27782 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27783 return;
27784
27785 /* The cursor image will be completely removed from the
27786 screen if the output area intersects the cursor area in
27787 y-direction. When we draw in [y0 y1[, and some part of
27788 the cursor is at y < y0, that part must have been drawn
27789 before. When scrolling, the cursor is erased before
27790 actually scrolling, so we don't come here. When not
27791 scrolling, the rows above the old cursor row must have
27792 changed, and in this case these rows must have written
27793 over the cursor image.
27794
27795 Likewise if part of the cursor is below y1, with the
27796 exception of the cursor being in the first blank row at
27797 the buffer and window end because update_text_area
27798 doesn't draw that row. (Except when it does, but
27799 that's handled in update_text_area.) */
27800
27801 cy0 = w->phys_cursor.y;
27802 cy1 = cy0 + w->phys_cursor_height;
27803 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27804 return;
27805
27806 w->phys_cursor_on_p = false;
27807 }
27808
27809 #endif /* HAVE_WINDOW_SYSTEM */
27810
27811 \f
27812 /************************************************************************
27813 Mouse Face
27814 ************************************************************************/
27815
27816 #ifdef HAVE_WINDOW_SYSTEM
27817
27818 /* EXPORT for RIF:
27819 Fix the display of area AREA of overlapping row ROW in window W
27820 with respect to the overlapping part OVERLAPS. */
27821
27822 void
27823 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27824 enum glyph_row_area area, int overlaps)
27825 {
27826 int i, x;
27827
27828 block_input ();
27829
27830 x = 0;
27831 for (i = 0; i < row->used[area];)
27832 {
27833 if (row->glyphs[area][i].overlaps_vertically_p)
27834 {
27835 int start = i, start_x = x;
27836
27837 do
27838 {
27839 x += row->glyphs[area][i].pixel_width;
27840 ++i;
27841 }
27842 while (i < row->used[area]
27843 && row->glyphs[area][i].overlaps_vertically_p);
27844
27845 draw_glyphs (w, start_x, row, area,
27846 start, i,
27847 DRAW_NORMAL_TEXT, overlaps);
27848 }
27849 else
27850 {
27851 x += row->glyphs[area][i].pixel_width;
27852 ++i;
27853 }
27854 }
27855
27856 unblock_input ();
27857 }
27858
27859
27860 /* EXPORT:
27861 Draw the cursor glyph of window W in glyph row ROW. See the
27862 comment of draw_glyphs for the meaning of HL. */
27863
27864 void
27865 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27866 enum draw_glyphs_face hl)
27867 {
27868 /* If cursor hpos is out of bounds, don't draw garbage. This can
27869 happen in mini-buffer windows when switching between echo area
27870 glyphs and mini-buffer. */
27871 if ((row->reversed_p
27872 ? (w->phys_cursor.hpos >= 0)
27873 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27874 {
27875 bool on_p = w->phys_cursor_on_p;
27876 int x1;
27877 int hpos = w->phys_cursor.hpos;
27878
27879 /* When the window is hscrolled, cursor hpos can legitimately be
27880 out of bounds, but we draw the cursor at the corresponding
27881 window margin in that case. */
27882 if (!row->reversed_p && hpos < 0)
27883 hpos = 0;
27884 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27885 hpos = row->used[TEXT_AREA] - 1;
27886
27887 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27888 hl, 0);
27889 w->phys_cursor_on_p = on_p;
27890
27891 if (hl == DRAW_CURSOR)
27892 w->phys_cursor_width = x1 - w->phys_cursor.x;
27893 /* When we erase the cursor, and ROW is overlapped by other
27894 rows, make sure that these overlapping parts of other rows
27895 are redrawn. */
27896 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27897 {
27898 w->phys_cursor_width = x1 - w->phys_cursor.x;
27899
27900 if (row > w->current_matrix->rows
27901 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27902 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27903 OVERLAPS_ERASED_CURSOR);
27904
27905 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27906 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27907 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27908 OVERLAPS_ERASED_CURSOR);
27909 }
27910 }
27911 }
27912
27913
27914 /* Erase the image of a cursor of window W from the screen. */
27915
27916 void
27917 erase_phys_cursor (struct window *w)
27918 {
27919 struct frame *f = XFRAME (w->frame);
27920 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27921 int hpos = w->phys_cursor.hpos;
27922 int vpos = w->phys_cursor.vpos;
27923 bool mouse_face_here_p = false;
27924 struct glyph_matrix *active_glyphs = w->current_matrix;
27925 struct glyph_row *cursor_row;
27926 struct glyph *cursor_glyph;
27927 enum draw_glyphs_face hl;
27928
27929 /* No cursor displayed or row invalidated => nothing to do on the
27930 screen. */
27931 if (w->phys_cursor_type == NO_CURSOR)
27932 goto mark_cursor_off;
27933
27934 /* VPOS >= active_glyphs->nrows means that window has been resized.
27935 Don't bother to erase the cursor. */
27936 if (vpos >= active_glyphs->nrows)
27937 goto mark_cursor_off;
27938
27939 /* If row containing cursor is marked invalid, there is nothing we
27940 can do. */
27941 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27942 if (!cursor_row->enabled_p)
27943 goto mark_cursor_off;
27944
27945 /* If line spacing is > 0, old cursor may only be partially visible in
27946 window after split-window. So adjust visible height. */
27947 cursor_row->visible_height = min (cursor_row->visible_height,
27948 window_text_bottom_y (w) - cursor_row->y);
27949
27950 /* If row is completely invisible, don't attempt to delete a cursor which
27951 isn't there. This can happen if cursor is at top of a window, and
27952 we switch to a buffer with a header line in that window. */
27953 if (cursor_row->visible_height <= 0)
27954 goto mark_cursor_off;
27955
27956 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27957 if (cursor_row->cursor_in_fringe_p)
27958 {
27959 cursor_row->cursor_in_fringe_p = false;
27960 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27961 goto mark_cursor_off;
27962 }
27963
27964 /* This can happen when the new row is shorter than the old one.
27965 In this case, either draw_glyphs or clear_end_of_line
27966 should have cleared the cursor. Note that we wouldn't be
27967 able to erase the cursor in this case because we don't have a
27968 cursor glyph at hand. */
27969 if ((cursor_row->reversed_p
27970 ? (w->phys_cursor.hpos < 0)
27971 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27972 goto mark_cursor_off;
27973
27974 /* When the window is hscrolled, cursor hpos can legitimately be out
27975 of bounds, but we draw the cursor at the corresponding window
27976 margin in that case. */
27977 if (!cursor_row->reversed_p && hpos < 0)
27978 hpos = 0;
27979 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27980 hpos = cursor_row->used[TEXT_AREA] - 1;
27981
27982 /* If the cursor is in the mouse face area, redisplay that when
27983 we clear the cursor. */
27984 if (! NILP (hlinfo->mouse_face_window)
27985 && coords_in_mouse_face_p (w, hpos, vpos)
27986 /* Don't redraw the cursor's spot in mouse face if it is at the
27987 end of a line (on a newline). The cursor appears there, but
27988 mouse highlighting does not. */
27989 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27990 mouse_face_here_p = true;
27991
27992 /* Maybe clear the display under the cursor. */
27993 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27994 {
27995 int x, y;
27996 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27997 int width;
27998
27999 cursor_glyph = get_phys_cursor_glyph (w);
28000 if (cursor_glyph == NULL)
28001 goto mark_cursor_off;
28002
28003 width = cursor_glyph->pixel_width;
28004 x = w->phys_cursor.x;
28005 if (x < 0)
28006 {
28007 width += x;
28008 x = 0;
28009 }
28010 width = min (width, window_box_width (w, TEXT_AREA) - x);
28011 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28012 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28013
28014 if (width > 0)
28015 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28016 }
28017
28018 /* Erase the cursor by redrawing the character underneath it. */
28019 if (mouse_face_here_p)
28020 hl = DRAW_MOUSE_FACE;
28021 else
28022 hl = DRAW_NORMAL_TEXT;
28023 draw_phys_cursor_glyph (w, cursor_row, hl);
28024
28025 mark_cursor_off:
28026 w->phys_cursor_on_p = false;
28027 w->phys_cursor_type = NO_CURSOR;
28028 }
28029
28030
28031 /* Display or clear cursor of window W. If !ON, clear the cursor.
28032 If ON, display the cursor; where to put the cursor is specified by
28033 HPOS, VPOS, X and Y. */
28034
28035 void
28036 display_and_set_cursor (struct window *w, bool on,
28037 int hpos, int vpos, int x, int y)
28038 {
28039 struct frame *f = XFRAME (w->frame);
28040 int new_cursor_type;
28041 int new_cursor_width;
28042 bool active_cursor;
28043 struct glyph_row *glyph_row;
28044 struct glyph *glyph;
28045
28046 /* This is pointless on invisible frames, and dangerous on garbaged
28047 windows and frames; in the latter case, the frame or window may
28048 be in the midst of changing its size, and x and y may be off the
28049 window. */
28050 if (! FRAME_VISIBLE_P (f)
28051 || FRAME_GARBAGED_P (f)
28052 || vpos >= w->current_matrix->nrows
28053 || hpos >= w->current_matrix->matrix_w)
28054 return;
28055
28056 /* If cursor is off and we want it off, return quickly. */
28057 if (!on && !w->phys_cursor_on_p)
28058 return;
28059
28060 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28061 /* If cursor row is not enabled, we don't really know where to
28062 display the cursor. */
28063 if (!glyph_row->enabled_p)
28064 {
28065 w->phys_cursor_on_p = false;
28066 return;
28067 }
28068
28069 glyph = NULL;
28070 if (!glyph_row->exact_window_width_line_p
28071 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28072 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28073
28074 eassert (input_blocked_p ());
28075
28076 /* Set new_cursor_type to the cursor we want to be displayed. */
28077 new_cursor_type = get_window_cursor_type (w, glyph,
28078 &new_cursor_width, &active_cursor);
28079
28080 /* If cursor is currently being shown and we don't want it to be or
28081 it is in the wrong place, or the cursor type is not what we want,
28082 erase it. */
28083 if (w->phys_cursor_on_p
28084 && (!on
28085 || w->phys_cursor.x != x
28086 || w->phys_cursor.y != y
28087 /* HPOS can be negative in R2L rows whose
28088 exact_window_width_line_p flag is set (i.e. their newline
28089 would "overflow into the fringe"). */
28090 || hpos < 0
28091 || new_cursor_type != w->phys_cursor_type
28092 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28093 && new_cursor_width != w->phys_cursor_width)))
28094 erase_phys_cursor (w);
28095
28096 /* Don't check phys_cursor_on_p here because that flag is only set
28097 to false in some cases where we know that the cursor has been
28098 completely erased, to avoid the extra work of erasing the cursor
28099 twice. In other words, phys_cursor_on_p can be true and the cursor
28100 still not be visible, or it has only been partly erased. */
28101 if (on)
28102 {
28103 w->phys_cursor_ascent = glyph_row->ascent;
28104 w->phys_cursor_height = glyph_row->height;
28105
28106 /* Set phys_cursor_.* before x_draw_.* is called because some
28107 of them may need the information. */
28108 w->phys_cursor.x = x;
28109 w->phys_cursor.y = glyph_row->y;
28110 w->phys_cursor.hpos = hpos;
28111 w->phys_cursor.vpos = vpos;
28112 }
28113
28114 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28115 new_cursor_type, new_cursor_width,
28116 on, active_cursor);
28117 }
28118
28119
28120 /* Switch the display of W's cursor on or off, according to the value
28121 of ON. */
28122
28123 static void
28124 update_window_cursor (struct window *w, bool on)
28125 {
28126 /* Don't update cursor in windows whose frame is in the process
28127 of being deleted. */
28128 if (w->current_matrix)
28129 {
28130 int hpos = w->phys_cursor.hpos;
28131 int vpos = w->phys_cursor.vpos;
28132 struct glyph_row *row;
28133
28134 if (vpos >= w->current_matrix->nrows
28135 || hpos >= w->current_matrix->matrix_w)
28136 return;
28137
28138 row = MATRIX_ROW (w->current_matrix, vpos);
28139
28140 /* When the window is hscrolled, cursor hpos can legitimately be
28141 out of bounds, but we draw the cursor at the corresponding
28142 window margin in that case. */
28143 if (!row->reversed_p && hpos < 0)
28144 hpos = 0;
28145 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28146 hpos = row->used[TEXT_AREA] - 1;
28147
28148 block_input ();
28149 display_and_set_cursor (w, on, hpos, vpos,
28150 w->phys_cursor.x, w->phys_cursor.y);
28151 unblock_input ();
28152 }
28153 }
28154
28155
28156 /* Call update_window_cursor with parameter ON_P on all leaf windows
28157 in the window tree rooted at W. */
28158
28159 static void
28160 update_cursor_in_window_tree (struct window *w, bool on_p)
28161 {
28162 while (w)
28163 {
28164 if (WINDOWP (w->contents))
28165 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28166 else
28167 update_window_cursor (w, on_p);
28168
28169 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28170 }
28171 }
28172
28173
28174 /* EXPORT:
28175 Display the cursor on window W, or clear it, according to ON_P.
28176 Don't change the cursor's position. */
28177
28178 void
28179 x_update_cursor (struct frame *f, bool on_p)
28180 {
28181 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28182 }
28183
28184
28185 /* EXPORT:
28186 Clear the cursor of window W to background color, and mark the
28187 cursor as not shown. This is used when the text where the cursor
28188 is about to be rewritten. */
28189
28190 void
28191 x_clear_cursor (struct window *w)
28192 {
28193 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28194 update_window_cursor (w, false);
28195 }
28196
28197 #endif /* HAVE_WINDOW_SYSTEM */
28198
28199 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28200 and MSDOS. */
28201 static void
28202 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28203 int start_hpos, int end_hpos,
28204 enum draw_glyphs_face draw)
28205 {
28206 #ifdef HAVE_WINDOW_SYSTEM
28207 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28208 {
28209 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28210 return;
28211 }
28212 #endif
28213 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28214 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28215 #endif
28216 }
28217
28218 /* Display the active region described by mouse_face_* according to DRAW. */
28219
28220 static void
28221 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28222 {
28223 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28224 struct frame *f = XFRAME (WINDOW_FRAME (w));
28225
28226 if (/* If window is in the process of being destroyed, don't bother
28227 to do anything. */
28228 w->current_matrix != NULL
28229 /* Don't update mouse highlight if hidden. */
28230 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28231 /* Recognize when we are called to operate on rows that don't exist
28232 anymore. This can happen when a window is split. */
28233 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28234 {
28235 bool phys_cursor_on_p = w->phys_cursor_on_p;
28236 struct glyph_row *row, *first, *last;
28237
28238 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28239 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28240
28241 for (row = first; row <= last && row->enabled_p; ++row)
28242 {
28243 int start_hpos, end_hpos, start_x;
28244
28245 /* For all but the first row, the highlight starts at column 0. */
28246 if (row == first)
28247 {
28248 /* R2L rows have BEG and END in reversed order, but the
28249 screen drawing geometry is always left to right. So
28250 we need to mirror the beginning and end of the
28251 highlighted area in R2L rows. */
28252 if (!row->reversed_p)
28253 {
28254 start_hpos = hlinfo->mouse_face_beg_col;
28255 start_x = hlinfo->mouse_face_beg_x;
28256 }
28257 else if (row == last)
28258 {
28259 start_hpos = hlinfo->mouse_face_end_col;
28260 start_x = hlinfo->mouse_face_end_x;
28261 }
28262 else
28263 {
28264 start_hpos = 0;
28265 start_x = 0;
28266 }
28267 }
28268 else if (row->reversed_p && row == last)
28269 {
28270 start_hpos = hlinfo->mouse_face_end_col;
28271 start_x = hlinfo->mouse_face_end_x;
28272 }
28273 else
28274 {
28275 start_hpos = 0;
28276 start_x = 0;
28277 }
28278
28279 if (row == last)
28280 {
28281 if (!row->reversed_p)
28282 end_hpos = hlinfo->mouse_face_end_col;
28283 else if (row == first)
28284 end_hpos = hlinfo->mouse_face_beg_col;
28285 else
28286 {
28287 end_hpos = row->used[TEXT_AREA];
28288 if (draw == DRAW_NORMAL_TEXT)
28289 row->fill_line_p = true; /* Clear to end of line. */
28290 }
28291 }
28292 else if (row->reversed_p && row == first)
28293 end_hpos = hlinfo->mouse_face_beg_col;
28294 else
28295 {
28296 end_hpos = row->used[TEXT_AREA];
28297 if (draw == DRAW_NORMAL_TEXT)
28298 row->fill_line_p = true; /* Clear to end of line. */
28299 }
28300
28301 if (end_hpos > start_hpos)
28302 {
28303 draw_row_with_mouse_face (w, start_x, row,
28304 start_hpos, end_hpos, draw);
28305
28306 row->mouse_face_p
28307 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28308 }
28309 }
28310
28311 #ifdef HAVE_WINDOW_SYSTEM
28312 /* When we've written over the cursor, arrange for it to
28313 be displayed again. */
28314 if (FRAME_WINDOW_P (f)
28315 && phys_cursor_on_p && !w->phys_cursor_on_p)
28316 {
28317 int hpos = w->phys_cursor.hpos;
28318
28319 /* When the window is hscrolled, cursor hpos can legitimately be
28320 out of bounds, but we draw the cursor at the corresponding
28321 window margin in that case. */
28322 if (!row->reversed_p && hpos < 0)
28323 hpos = 0;
28324 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28325 hpos = row->used[TEXT_AREA] - 1;
28326
28327 block_input ();
28328 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28329 w->phys_cursor.x, w->phys_cursor.y);
28330 unblock_input ();
28331 }
28332 #endif /* HAVE_WINDOW_SYSTEM */
28333 }
28334
28335 #ifdef HAVE_WINDOW_SYSTEM
28336 /* Change the mouse cursor. */
28337 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28338 {
28339 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28340 if (draw == DRAW_NORMAL_TEXT
28341 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28342 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28343 else
28344 #endif
28345 if (draw == DRAW_MOUSE_FACE)
28346 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28347 else
28348 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28349 }
28350 #endif /* HAVE_WINDOW_SYSTEM */
28351 }
28352
28353 /* EXPORT:
28354 Clear out the mouse-highlighted active region.
28355 Redraw it un-highlighted first. Value is true if mouse
28356 face was actually drawn unhighlighted. */
28357
28358 bool
28359 clear_mouse_face (Mouse_HLInfo *hlinfo)
28360 {
28361 bool cleared
28362 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28363 if (cleared)
28364 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28365 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28366 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28367 hlinfo->mouse_face_window = Qnil;
28368 hlinfo->mouse_face_overlay = Qnil;
28369 return cleared;
28370 }
28371
28372 /* Return true if the coordinates HPOS and VPOS on windows W are
28373 within the mouse face on that window. */
28374 static bool
28375 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28376 {
28377 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28378
28379 /* Quickly resolve the easy cases. */
28380 if (!(WINDOWP (hlinfo->mouse_face_window)
28381 && XWINDOW (hlinfo->mouse_face_window) == w))
28382 return false;
28383 if (vpos < hlinfo->mouse_face_beg_row
28384 || vpos > hlinfo->mouse_face_end_row)
28385 return false;
28386 if (vpos > hlinfo->mouse_face_beg_row
28387 && vpos < hlinfo->mouse_face_end_row)
28388 return true;
28389
28390 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28391 {
28392 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28393 {
28394 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28395 return true;
28396 }
28397 else if ((vpos == hlinfo->mouse_face_beg_row
28398 && hpos >= hlinfo->mouse_face_beg_col)
28399 || (vpos == hlinfo->mouse_face_end_row
28400 && hpos < hlinfo->mouse_face_end_col))
28401 return true;
28402 }
28403 else
28404 {
28405 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28406 {
28407 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28408 return true;
28409 }
28410 else if ((vpos == hlinfo->mouse_face_beg_row
28411 && hpos <= hlinfo->mouse_face_beg_col)
28412 || (vpos == hlinfo->mouse_face_end_row
28413 && hpos > hlinfo->mouse_face_end_col))
28414 return true;
28415 }
28416 return false;
28417 }
28418
28419
28420 /* EXPORT:
28421 True if physical cursor of window W is within mouse face. */
28422
28423 bool
28424 cursor_in_mouse_face_p (struct window *w)
28425 {
28426 int hpos = w->phys_cursor.hpos;
28427 int vpos = w->phys_cursor.vpos;
28428 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28429
28430 /* When the window is hscrolled, cursor hpos can legitimately be out
28431 of bounds, but we draw the cursor at the corresponding window
28432 margin in that case. */
28433 if (!row->reversed_p && hpos < 0)
28434 hpos = 0;
28435 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28436 hpos = row->used[TEXT_AREA] - 1;
28437
28438 return coords_in_mouse_face_p (w, hpos, vpos);
28439 }
28440
28441
28442 \f
28443 /* Find the glyph rows START_ROW and END_ROW of window W that display
28444 characters between buffer positions START_CHARPOS and END_CHARPOS
28445 (excluding END_CHARPOS). DISP_STRING is a display string that
28446 covers these buffer positions. This is similar to
28447 row_containing_pos, but is more accurate when bidi reordering makes
28448 buffer positions change non-linearly with glyph rows. */
28449 static void
28450 rows_from_pos_range (struct window *w,
28451 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28452 Lisp_Object disp_string,
28453 struct glyph_row **start, struct glyph_row **end)
28454 {
28455 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28456 int last_y = window_text_bottom_y (w);
28457 struct glyph_row *row;
28458
28459 *start = NULL;
28460 *end = NULL;
28461
28462 while (!first->enabled_p
28463 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28464 first++;
28465
28466 /* Find the START row. */
28467 for (row = first;
28468 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28469 row++)
28470 {
28471 /* A row can potentially be the START row if the range of the
28472 characters it displays intersects the range
28473 [START_CHARPOS..END_CHARPOS). */
28474 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28475 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28476 /* See the commentary in row_containing_pos, for the
28477 explanation of the complicated way to check whether
28478 some position is beyond the end of the characters
28479 displayed by a row. */
28480 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28481 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28482 && !row->ends_at_zv_p
28483 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28484 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28485 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28486 && !row->ends_at_zv_p
28487 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28488 {
28489 /* Found a candidate row. Now make sure at least one of the
28490 glyphs it displays has a charpos from the range
28491 [START_CHARPOS..END_CHARPOS).
28492
28493 This is not obvious because bidi reordering could make
28494 buffer positions of a row be 1,2,3,102,101,100, and if we
28495 want to highlight characters in [50..60), we don't want
28496 this row, even though [50..60) does intersect [1..103),
28497 the range of character positions given by the row's start
28498 and end positions. */
28499 struct glyph *g = row->glyphs[TEXT_AREA];
28500 struct glyph *e = g + row->used[TEXT_AREA];
28501
28502 while (g < e)
28503 {
28504 if (((BUFFERP (g->object) || NILP (g->object))
28505 && start_charpos <= g->charpos && g->charpos < end_charpos)
28506 /* A glyph that comes from DISP_STRING is by
28507 definition to be highlighted. */
28508 || EQ (g->object, disp_string))
28509 *start = row;
28510 g++;
28511 }
28512 if (*start)
28513 break;
28514 }
28515 }
28516
28517 /* Find the END row. */
28518 if (!*start
28519 /* If the last row is partially visible, start looking for END
28520 from that row, instead of starting from FIRST. */
28521 && !(row->enabled_p
28522 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28523 row = first;
28524 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28525 {
28526 struct glyph_row *next = row + 1;
28527 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28528
28529 if (!next->enabled_p
28530 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28531 /* The first row >= START whose range of displayed characters
28532 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28533 is the row END + 1. */
28534 || (start_charpos < next_start
28535 && end_charpos < next_start)
28536 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28537 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28538 && !next->ends_at_zv_p
28539 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28540 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28541 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28542 && !next->ends_at_zv_p
28543 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28544 {
28545 *end = row;
28546 break;
28547 }
28548 else
28549 {
28550 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28551 but none of the characters it displays are in the range, it is
28552 also END + 1. */
28553 struct glyph *g = next->glyphs[TEXT_AREA];
28554 struct glyph *s = g;
28555 struct glyph *e = g + next->used[TEXT_AREA];
28556
28557 while (g < e)
28558 {
28559 if (((BUFFERP (g->object) || NILP (g->object))
28560 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28561 /* If the buffer position of the first glyph in
28562 the row is equal to END_CHARPOS, it means
28563 the last character to be highlighted is the
28564 newline of ROW, and we must consider NEXT as
28565 END, not END+1. */
28566 || (((!next->reversed_p && g == s)
28567 || (next->reversed_p && g == e - 1))
28568 && (g->charpos == end_charpos
28569 /* Special case for when NEXT is an
28570 empty line at ZV. */
28571 || (g->charpos == -1
28572 && !row->ends_at_zv_p
28573 && next_start == end_charpos)))))
28574 /* A glyph that comes from DISP_STRING is by
28575 definition to be highlighted. */
28576 || EQ (g->object, disp_string))
28577 break;
28578 g++;
28579 }
28580 if (g == e)
28581 {
28582 *end = row;
28583 break;
28584 }
28585 /* The first row that ends at ZV must be the last to be
28586 highlighted. */
28587 else if (next->ends_at_zv_p)
28588 {
28589 *end = next;
28590 break;
28591 }
28592 }
28593 }
28594 }
28595
28596 /* This function sets the mouse_face_* elements of HLINFO, assuming
28597 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28598 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28599 for the overlay or run of text properties specifying the mouse
28600 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28601 before-string and after-string that must also be highlighted.
28602 DISP_STRING, if non-nil, is a display string that may cover some
28603 or all of the highlighted text. */
28604
28605 static void
28606 mouse_face_from_buffer_pos (Lisp_Object window,
28607 Mouse_HLInfo *hlinfo,
28608 ptrdiff_t mouse_charpos,
28609 ptrdiff_t start_charpos,
28610 ptrdiff_t end_charpos,
28611 Lisp_Object before_string,
28612 Lisp_Object after_string,
28613 Lisp_Object disp_string)
28614 {
28615 struct window *w = XWINDOW (window);
28616 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28617 struct glyph_row *r1, *r2;
28618 struct glyph *glyph, *end;
28619 ptrdiff_t ignore, pos;
28620 int x;
28621
28622 eassert (NILP (disp_string) || STRINGP (disp_string));
28623 eassert (NILP (before_string) || STRINGP (before_string));
28624 eassert (NILP (after_string) || STRINGP (after_string));
28625
28626 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28627 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28628 if (r1 == NULL)
28629 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28630 /* If the before-string or display-string contains newlines,
28631 rows_from_pos_range skips to its last row. Move back. */
28632 if (!NILP (before_string) || !NILP (disp_string))
28633 {
28634 struct glyph_row *prev;
28635 while ((prev = r1 - 1, prev >= first)
28636 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28637 && prev->used[TEXT_AREA] > 0)
28638 {
28639 struct glyph *beg = prev->glyphs[TEXT_AREA];
28640 glyph = beg + prev->used[TEXT_AREA];
28641 while (--glyph >= beg && NILP (glyph->object));
28642 if (glyph < beg
28643 || !(EQ (glyph->object, before_string)
28644 || EQ (glyph->object, disp_string)))
28645 break;
28646 r1 = prev;
28647 }
28648 }
28649 if (r2 == NULL)
28650 {
28651 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28652 hlinfo->mouse_face_past_end = true;
28653 }
28654 else if (!NILP (after_string))
28655 {
28656 /* If the after-string has newlines, advance to its last row. */
28657 struct glyph_row *next;
28658 struct glyph_row *last
28659 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28660
28661 for (next = r2 + 1;
28662 next <= last
28663 && next->used[TEXT_AREA] > 0
28664 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28665 ++next)
28666 r2 = next;
28667 }
28668 /* The rest of the display engine assumes that mouse_face_beg_row is
28669 either above mouse_face_end_row or identical to it. But with
28670 bidi-reordered continued lines, the row for START_CHARPOS could
28671 be below the row for END_CHARPOS. If so, swap the rows and store
28672 them in correct order. */
28673 if (r1->y > r2->y)
28674 {
28675 struct glyph_row *tem = r2;
28676
28677 r2 = r1;
28678 r1 = tem;
28679 }
28680
28681 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28682 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28683
28684 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28685 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28686 could be anywhere in the row and in any order. The strategy
28687 below is to find the leftmost and the rightmost glyph that
28688 belongs to either of these 3 strings, or whose position is
28689 between START_CHARPOS and END_CHARPOS, and highlight all the
28690 glyphs between those two. This may cover more than just the text
28691 between START_CHARPOS and END_CHARPOS if the range of characters
28692 strides the bidi level boundary, e.g. if the beginning is in R2L
28693 text while the end is in L2R text or vice versa. */
28694 if (!r1->reversed_p)
28695 {
28696 /* This row is in a left to right paragraph. Scan it left to
28697 right. */
28698 glyph = r1->glyphs[TEXT_AREA];
28699 end = glyph + r1->used[TEXT_AREA];
28700 x = r1->x;
28701
28702 /* Skip truncation glyphs at the start of the glyph row. */
28703 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28704 for (; glyph < end
28705 && NILP (glyph->object)
28706 && glyph->charpos < 0;
28707 ++glyph)
28708 x += glyph->pixel_width;
28709
28710 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28711 or DISP_STRING, and the first glyph from buffer whose
28712 position is between START_CHARPOS and END_CHARPOS. */
28713 for (; glyph < end
28714 && !NILP (glyph->object)
28715 && !EQ (glyph->object, disp_string)
28716 && !(BUFFERP (glyph->object)
28717 && (glyph->charpos >= start_charpos
28718 && glyph->charpos < end_charpos));
28719 ++glyph)
28720 {
28721 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28722 are present at buffer positions between START_CHARPOS and
28723 END_CHARPOS, or if they come from an overlay. */
28724 if (EQ (glyph->object, before_string))
28725 {
28726 pos = string_buffer_position (before_string,
28727 start_charpos);
28728 /* If pos == 0, it means before_string came from an
28729 overlay, not from a buffer position. */
28730 if (!pos || (pos >= start_charpos && pos < end_charpos))
28731 break;
28732 }
28733 else if (EQ (glyph->object, after_string))
28734 {
28735 pos = string_buffer_position (after_string, end_charpos);
28736 if (!pos || (pos >= start_charpos && pos < end_charpos))
28737 break;
28738 }
28739 x += glyph->pixel_width;
28740 }
28741 hlinfo->mouse_face_beg_x = x;
28742 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28743 }
28744 else
28745 {
28746 /* This row is in a right to left paragraph. Scan it right to
28747 left. */
28748 struct glyph *g;
28749
28750 end = r1->glyphs[TEXT_AREA] - 1;
28751 glyph = end + r1->used[TEXT_AREA];
28752
28753 /* Skip truncation glyphs at the start of the glyph row. */
28754 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28755 for (; glyph > end
28756 && NILP (glyph->object)
28757 && glyph->charpos < 0;
28758 --glyph)
28759 ;
28760
28761 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28762 or DISP_STRING, and the first glyph from buffer whose
28763 position is between START_CHARPOS and END_CHARPOS. */
28764 for (; glyph > end
28765 && !NILP (glyph->object)
28766 && !EQ (glyph->object, disp_string)
28767 && !(BUFFERP (glyph->object)
28768 && (glyph->charpos >= start_charpos
28769 && glyph->charpos < end_charpos));
28770 --glyph)
28771 {
28772 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28773 are present at buffer positions between START_CHARPOS and
28774 END_CHARPOS, or if they come from an overlay. */
28775 if (EQ (glyph->object, before_string))
28776 {
28777 pos = string_buffer_position (before_string, start_charpos);
28778 /* If pos == 0, it means before_string came from an
28779 overlay, not from a buffer position. */
28780 if (!pos || (pos >= start_charpos && pos < end_charpos))
28781 break;
28782 }
28783 else if (EQ (glyph->object, after_string))
28784 {
28785 pos = string_buffer_position (after_string, end_charpos);
28786 if (!pos || (pos >= start_charpos && pos < end_charpos))
28787 break;
28788 }
28789 }
28790
28791 glyph++; /* first glyph to the right of the highlighted area */
28792 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28793 x += g->pixel_width;
28794 hlinfo->mouse_face_beg_x = x;
28795 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28796 }
28797
28798 /* If the highlight ends in a different row, compute GLYPH and END
28799 for the end row. Otherwise, reuse the values computed above for
28800 the row where the highlight begins. */
28801 if (r2 != r1)
28802 {
28803 if (!r2->reversed_p)
28804 {
28805 glyph = r2->glyphs[TEXT_AREA];
28806 end = glyph + r2->used[TEXT_AREA];
28807 x = r2->x;
28808 }
28809 else
28810 {
28811 end = r2->glyphs[TEXT_AREA] - 1;
28812 glyph = end + r2->used[TEXT_AREA];
28813 }
28814 }
28815
28816 if (!r2->reversed_p)
28817 {
28818 /* Skip truncation and continuation glyphs near the end of the
28819 row, and also blanks and stretch glyphs inserted by
28820 extend_face_to_end_of_line. */
28821 while (end > glyph
28822 && NILP ((end - 1)->object))
28823 --end;
28824 /* Scan the rest of the glyph row from the end, looking for the
28825 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28826 DISP_STRING, or whose position is between START_CHARPOS
28827 and END_CHARPOS */
28828 for (--end;
28829 end > glyph
28830 && !NILP (end->object)
28831 && !EQ (end->object, disp_string)
28832 && !(BUFFERP (end->object)
28833 && (end->charpos >= start_charpos
28834 && end->charpos < end_charpos));
28835 --end)
28836 {
28837 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28838 are present at buffer positions between START_CHARPOS and
28839 END_CHARPOS, or if they come from an overlay. */
28840 if (EQ (end->object, before_string))
28841 {
28842 pos = string_buffer_position (before_string, start_charpos);
28843 if (!pos || (pos >= start_charpos && pos < end_charpos))
28844 break;
28845 }
28846 else if (EQ (end->object, after_string))
28847 {
28848 pos = string_buffer_position (after_string, end_charpos);
28849 if (!pos || (pos >= start_charpos && pos < end_charpos))
28850 break;
28851 }
28852 }
28853 /* Find the X coordinate of the last glyph to be highlighted. */
28854 for (; glyph <= end; ++glyph)
28855 x += glyph->pixel_width;
28856
28857 hlinfo->mouse_face_end_x = x;
28858 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28859 }
28860 else
28861 {
28862 /* Skip truncation and continuation glyphs near the end of the
28863 row, and also blanks and stretch glyphs inserted by
28864 extend_face_to_end_of_line. */
28865 x = r2->x;
28866 end++;
28867 while (end < glyph
28868 && NILP (end->object))
28869 {
28870 x += end->pixel_width;
28871 ++end;
28872 }
28873 /* Scan the rest of the glyph row from the end, looking for the
28874 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28875 DISP_STRING, or whose position is between START_CHARPOS
28876 and END_CHARPOS */
28877 for ( ;
28878 end < glyph
28879 && !NILP (end->object)
28880 && !EQ (end->object, disp_string)
28881 && !(BUFFERP (end->object)
28882 && (end->charpos >= start_charpos
28883 && end->charpos < end_charpos));
28884 ++end)
28885 {
28886 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28887 are present at buffer positions between START_CHARPOS and
28888 END_CHARPOS, or if they come from an overlay. */
28889 if (EQ (end->object, before_string))
28890 {
28891 pos = string_buffer_position (before_string, start_charpos);
28892 if (!pos || (pos >= start_charpos && pos < end_charpos))
28893 break;
28894 }
28895 else if (EQ (end->object, after_string))
28896 {
28897 pos = string_buffer_position (after_string, end_charpos);
28898 if (!pos || (pos >= start_charpos && pos < end_charpos))
28899 break;
28900 }
28901 x += end->pixel_width;
28902 }
28903 /* If we exited the above loop because we arrived at the last
28904 glyph of the row, and its buffer position is still not in
28905 range, it means the last character in range is the preceding
28906 newline. Bump the end column and x values to get past the
28907 last glyph. */
28908 if (end == glyph
28909 && BUFFERP (end->object)
28910 && (end->charpos < start_charpos
28911 || end->charpos >= end_charpos))
28912 {
28913 x += end->pixel_width;
28914 ++end;
28915 }
28916 hlinfo->mouse_face_end_x = x;
28917 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28918 }
28919
28920 hlinfo->mouse_face_window = window;
28921 hlinfo->mouse_face_face_id
28922 = face_at_buffer_position (w, mouse_charpos, &ignore,
28923 mouse_charpos + 1,
28924 !hlinfo->mouse_face_hidden, -1);
28925 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28926 }
28927
28928 /* The following function is not used anymore (replaced with
28929 mouse_face_from_string_pos), but I leave it here for the time
28930 being, in case someone would. */
28931
28932 #if false /* not used */
28933
28934 /* Find the position of the glyph for position POS in OBJECT in
28935 window W's current matrix, and return in *X, *Y the pixel
28936 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28937
28938 RIGHT_P means return the position of the right edge of the glyph.
28939 !RIGHT_P means return the left edge position.
28940
28941 If no glyph for POS exists in the matrix, return the position of
28942 the glyph with the next smaller position that is in the matrix, if
28943 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28944 exists in the matrix, return the position of the glyph with the
28945 next larger position in OBJECT.
28946
28947 Value is true if a glyph was found. */
28948
28949 static bool
28950 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28951 int *hpos, int *vpos, int *x, int *y, bool right_p)
28952 {
28953 int yb = window_text_bottom_y (w);
28954 struct glyph_row *r;
28955 struct glyph *best_glyph = NULL;
28956 struct glyph_row *best_row = NULL;
28957 int best_x = 0;
28958
28959 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28960 r->enabled_p && r->y < yb;
28961 ++r)
28962 {
28963 struct glyph *g = r->glyphs[TEXT_AREA];
28964 struct glyph *e = g + r->used[TEXT_AREA];
28965 int gx;
28966
28967 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28968 if (EQ (g->object, object))
28969 {
28970 if (g->charpos == pos)
28971 {
28972 best_glyph = g;
28973 best_x = gx;
28974 best_row = r;
28975 goto found;
28976 }
28977 else if (best_glyph == NULL
28978 || ((eabs (g->charpos - pos)
28979 < eabs (best_glyph->charpos - pos))
28980 && (right_p
28981 ? g->charpos < pos
28982 : g->charpos > pos)))
28983 {
28984 best_glyph = g;
28985 best_x = gx;
28986 best_row = r;
28987 }
28988 }
28989 }
28990
28991 found:
28992
28993 if (best_glyph)
28994 {
28995 *x = best_x;
28996 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28997
28998 if (right_p)
28999 {
29000 *x += best_glyph->pixel_width;
29001 ++*hpos;
29002 }
29003
29004 *y = best_row->y;
29005 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29006 }
29007
29008 return best_glyph != NULL;
29009 }
29010 #endif /* not used */
29011
29012 /* Find the positions of the first and the last glyphs in window W's
29013 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29014 (assumed to be a string), and return in HLINFO's mouse_face_*
29015 members the pixel and column/row coordinates of those glyphs. */
29016
29017 static void
29018 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29019 Lisp_Object object,
29020 ptrdiff_t startpos, ptrdiff_t endpos)
29021 {
29022 int yb = window_text_bottom_y (w);
29023 struct glyph_row *r;
29024 struct glyph *g, *e;
29025 int gx;
29026 bool found = false;
29027
29028 /* Find the glyph row with at least one position in the range
29029 [STARTPOS..ENDPOS), and the first glyph in that row whose
29030 position belongs to that range. */
29031 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29032 r->enabled_p && r->y < yb;
29033 ++r)
29034 {
29035 if (!r->reversed_p)
29036 {
29037 g = r->glyphs[TEXT_AREA];
29038 e = g + r->used[TEXT_AREA];
29039 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29040 if (EQ (g->object, object)
29041 && startpos <= g->charpos && g->charpos < endpos)
29042 {
29043 hlinfo->mouse_face_beg_row
29044 = MATRIX_ROW_VPOS (r, w->current_matrix);
29045 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29046 hlinfo->mouse_face_beg_x = gx;
29047 found = true;
29048 break;
29049 }
29050 }
29051 else
29052 {
29053 struct glyph *g1;
29054
29055 e = r->glyphs[TEXT_AREA];
29056 g = e + r->used[TEXT_AREA];
29057 for ( ; g > e; --g)
29058 if (EQ ((g-1)->object, object)
29059 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29060 {
29061 hlinfo->mouse_face_beg_row
29062 = MATRIX_ROW_VPOS (r, w->current_matrix);
29063 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29064 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29065 gx += g1->pixel_width;
29066 hlinfo->mouse_face_beg_x = gx;
29067 found = true;
29068 break;
29069 }
29070 }
29071 if (found)
29072 break;
29073 }
29074
29075 if (!found)
29076 return;
29077
29078 /* Starting with the next row, look for the first row which does NOT
29079 include any glyphs whose positions are in the range. */
29080 for (++r; r->enabled_p && r->y < yb; ++r)
29081 {
29082 g = r->glyphs[TEXT_AREA];
29083 e = g + r->used[TEXT_AREA];
29084 found = false;
29085 for ( ; g < e; ++g)
29086 if (EQ (g->object, object)
29087 && startpos <= g->charpos && g->charpos < endpos)
29088 {
29089 found = true;
29090 break;
29091 }
29092 if (!found)
29093 break;
29094 }
29095
29096 /* The highlighted region ends on the previous row. */
29097 r--;
29098
29099 /* Set the end row. */
29100 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29101
29102 /* Compute and set the end column and the end column's horizontal
29103 pixel coordinate. */
29104 if (!r->reversed_p)
29105 {
29106 g = r->glyphs[TEXT_AREA];
29107 e = g + r->used[TEXT_AREA];
29108 for ( ; e > g; --e)
29109 if (EQ ((e-1)->object, object)
29110 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29111 break;
29112 hlinfo->mouse_face_end_col = e - g;
29113
29114 for (gx = r->x; g < e; ++g)
29115 gx += g->pixel_width;
29116 hlinfo->mouse_face_end_x = gx;
29117 }
29118 else
29119 {
29120 e = r->glyphs[TEXT_AREA];
29121 g = e + r->used[TEXT_AREA];
29122 for (gx = r->x ; e < g; ++e)
29123 {
29124 if (EQ (e->object, object)
29125 && startpos <= e->charpos && e->charpos < endpos)
29126 break;
29127 gx += e->pixel_width;
29128 }
29129 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29130 hlinfo->mouse_face_end_x = gx;
29131 }
29132 }
29133
29134 #ifdef HAVE_WINDOW_SYSTEM
29135
29136 /* See if position X, Y is within a hot-spot of an image. */
29137
29138 static bool
29139 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29140 {
29141 if (!CONSP (hot_spot))
29142 return false;
29143
29144 if (EQ (XCAR (hot_spot), Qrect))
29145 {
29146 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29147 Lisp_Object rect = XCDR (hot_spot);
29148 Lisp_Object tem;
29149 if (!CONSP (rect))
29150 return false;
29151 if (!CONSP (XCAR (rect)))
29152 return false;
29153 if (!CONSP (XCDR (rect)))
29154 return false;
29155 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29156 return false;
29157 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29158 return false;
29159 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29160 return false;
29161 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29162 return false;
29163 return true;
29164 }
29165 else if (EQ (XCAR (hot_spot), Qcircle))
29166 {
29167 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29168 Lisp_Object circ = XCDR (hot_spot);
29169 Lisp_Object lr, lx0, ly0;
29170 if (CONSP (circ)
29171 && CONSP (XCAR (circ))
29172 && (lr = XCDR (circ), NUMBERP (lr))
29173 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29174 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29175 {
29176 double r = XFLOATINT (lr);
29177 double dx = XINT (lx0) - x;
29178 double dy = XINT (ly0) - y;
29179 return (dx * dx + dy * dy <= r * r);
29180 }
29181 }
29182 else if (EQ (XCAR (hot_spot), Qpoly))
29183 {
29184 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29185 if (VECTORP (XCDR (hot_spot)))
29186 {
29187 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29188 Lisp_Object *poly = v->contents;
29189 ptrdiff_t n = v->header.size;
29190 ptrdiff_t i;
29191 bool inside = false;
29192 Lisp_Object lx, ly;
29193 int x0, y0;
29194
29195 /* Need an even number of coordinates, and at least 3 edges. */
29196 if (n < 6 || n & 1)
29197 return false;
29198
29199 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29200 If count is odd, we are inside polygon. Pixels on edges
29201 may or may not be included depending on actual geometry of the
29202 polygon. */
29203 if ((lx = poly[n-2], !INTEGERP (lx))
29204 || (ly = poly[n-1], !INTEGERP (lx)))
29205 return false;
29206 x0 = XINT (lx), y0 = XINT (ly);
29207 for (i = 0; i < n; i += 2)
29208 {
29209 int x1 = x0, y1 = y0;
29210 if ((lx = poly[i], !INTEGERP (lx))
29211 || (ly = poly[i+1], !INTEGERP (ly)))
29212 return false;
29213 x0 = XINT (lx), y0 = XINT (ly);
29214
29215 /* Does this segment cross the X line? */
29216 if (x0 >= x)
29217 {
29218 if (x1 >= x)
29219 continue;
29220 }
29221 else if (x1 < x)
29222 continue;
29223 if (y > y0 && y > y1)
29224 continue;
29225 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29226 inside = !inside;
29227 }
29228 return inside;
29229 }
29230 }
29231 return false;
29232 }
29233
29234 Lisp_Object
29235 find_hot_spot (Lisp_Object map, int x, int y)
29236 {
29237 while (CONSP (map))
29238 {
29239 if (CONSP (XCAR (map))
29240 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29241 return XCAR (map);
29242 map = XCDR (map);
29243 }
29244
29245 return Qnil;
29246 }
29247
29248 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29249 3, 3, 0,
29250 doc: /* Lookup in image map MAP coordinates X and Y.
29251 An image map is an alist where each element has the format (AREA ID PLIST).
29252 An AREA is specified as either a rectangle, a circle, or a polygon:
29253 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29254 pixel coordinates of the upper left and bottom right corners.
29255 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29256 and the radius of the circle; r may be a float or integer.
29257 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29258 vector describes one corner in the polygon.
29259 Returns the alist element for the first matching AREA in MAP. */)
29260 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29261 {
29262 if (NILP (map))
29263 return Qnil;
29264
29265 CHECK_NUMBER (x);
29266 CHECK_NUMBER (y);
29267
29268 return find_hot_spot (map,
29269 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29270 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29271 }
29272
29273
29274 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29275 static void
29276 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29277 {
29278 /* Do not change cursor shape while dragging mouse. */
29279 if (EQ (do_mouse_tracking, Qdragging))
29280 return;
29281
29282 if (!NILP (pointer))
29283 {
29284 if (EQ (pointer, Qarrow))
29285 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29286 else if (EQ (pointer, Qhand))
29287 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29288 else if (EQ (pointer, Qtext))
29289 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29290 else if (EQ (pointer, intern ("hdrag")))
29291 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29292 else if (EQ (pointer, intern ("nhdrag")))
29293 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29294 #ifdef HAVE_X_WINDOWS
29295 else if (EQ (pointer, intern ("vdrag")))
29296 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29297 #endif
29298 else if (EQ (pointer, intern ("hourglass")))
29299 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29300 else if (EQ (pointer, Qmodeline))
29301 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29302 else
29303 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29304 }
29305
29306 if (cursor != No_Cursor)
29307 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29308 }
29309
29310 #endif /* HAVE_WINDOW_SYSTEM */
29311
29312 /* Take proper action when mouse has moved to the mode or header line
29313 or marginal area AREA of window W, x-position X and y-position Y.
29314 X is relative to the start of the text display area of W, so the
29315 width of bitmap areas and scroll bars must be subtracted to get a
29316 position relative to the start of the mode line. */
29317
29318 static void
29319 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29320 enum window_part area)
29321 {
29322 struct window *w = XWINDOW (window);
29323 struct frame *f = XFRAME (w->frame);
29324 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29325 #ifdef HAVE_WINDOW_SYSTEM
29326 Display_Info *dpyinfo;
29327 #endif
29328 Cursor cursor = No_Cursor;
29329 Lisp_Object pointer = Qnil;
29330 int dx, dy, width, height;
29331 ptrdiff_t charpos;
29332 Lisp_Object string, object = Qnil;
29333 Lisp_Object pos IF_LINT (= Qnil), help;
29334
29335 Lisp_Object mouse_face;
29336 int original_x_pixel = x;
29337 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29338 struct glyph_row *row IF_LINT (= 0);
29339
29340 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29341 {
29342 int x0;
29343 struct glyph *end;
29344
29345 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29346 returns them in row/column units! */
29347 string = mode_line_string (w, area, &x, &y, &charpos,
29348 &object, &dx, &dy, &width, &height);
29349
29350 row = (area == ON_MODE_LINE
29351 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29352 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29353
29354 /* Find the glyph under the mouse pointer. */
29355 if (row->mode_line_p && row->enabled_p)
29356 {
29357 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29358 end = glyph + row->used[TEXT_AREA];
29359
29360 for (x0 = original_x_pixel;
29361 glyph < end && x0 >= glyph->pixel_width;
29362 ++glyph)
29363 x0 -= glyph->pixel_width;
29364
29365 if (glyph >= end)
29366 glyph = NULL;
29367 }
29368 }
29369 else
29370 {
29371 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29372 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29373 returns them in row/column units! */
29374 string = marginal_area_string (w, area, &x, &y, &charpos,
29375 &object, &dx, &dy, &width, &height);
29376 }
29377
29378 help = Qnil;
29379
29380 #ifdef HAVE_WINDOW_SYSTEM
29381 if (IMAGEP (object))
29382 {
29383 Lisp_Object image_map, hotspot;
29384 if ((image_map = Fplist_get (XCDR (object), QCmap),
29385 !NILP (image_map))
29386 && (hotspot = find_hot_spot (image_map, dx, dy),
29387 CONSP (hotspot))
29388 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29389 {
29390 Lisp_Object plist;
29391
29392 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29393 If so, we could look for mouse-enter, mouse-leave
29394 properties in PLIST (and do something...). */
29395 hotspot = XCDR (hotspot);
29396 if (CONSP (hotspot)
29397 && (plist = XCAR (hotspot), CONSP (plist)))
29398 {
29399 pointer = Fplist_get (plist, Qpointer);
29400 if (NILP (pointer))
29401 pointer = Qhand;
29402 help = Fplist_get (plist, Qhelp_echo);
29403 if (!NILP (help))
29404 {
29405 help_echo_string = help;
29406 XSETWINDOW (help_echo_window, w);
29407 help_echo_object = w->contents;
29408 help_echo_pos = charpos;
29409 }
29410 }
29411 }
29412 if (NILP (pointer))
29413 pointer = Fplist_get (XCDR (object), QCpointer);
29414 }
29415 #endif /* HAVE_WINDOW_SYSTEM */
29416
29417 if (STRINGP (string))
29418 pos = make_number (charpos);
29419
29420 /* Set the help text and mouse pointer. If the mouse is on a part
29421 of the mode line without any text (e.g. past the right edge of
29422 the mode line text), use the default help text and pointer. */
29423 if (STRINGP (string) || area == ON_MODE_LINE)
29424 {
29425 /* Arrange to display the help by setting the global variables
29426 help_echo_string, help_echo_object, and help_echo_pos. */
29427 if (NILP (help))
29428 {
29429 if (STRINGP (string))
29430 help = Fget_text_property (pos, Qhelp_echo, string);
29431
29432 if (!NILP (help))
29433 {
29434 help_echo_string = help;
29435 XSETWINDOW (help_echo_window, w);
29436 help_echo_object = string;
29437 help_echo_pos = charpos;
29438 }
29439 else if (area == ON_MODE_LINE)
29440 {
29441 Lisp_Object default_help
29442 = buffer_local_value (Qmode_line_default_help_echo,
29443 w->contents);
29444
29445 if (STRINGP (default_help))
29446 {
29447 help_echo_string = default_help;
29448 XSETWINDOW (help_echo_window, w);
29449 help_echo_object = Qnil;
29450 help_echo_pos = -1;
29451 }
29452 }
29453 }
29454
29455 #ifdef HAVE_WINDOW_SYSTEM
29456 /* Change the mouse pointer according to what is under it. */
29457 if (FRAME_WINDOW_P (f))
29458 {
29459 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29460 || minibuf_level
29461 || NILP (Vresize_mini_windows));
29462
29463 dpyinfo = FRAME_DISPLAY_INFO (f);
29464 if (STRINGP (string))
29465 {
29466 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29467
29468 if (NILP (pointer))
29469 pointer = Fget_text_property (pos, Qpointer, string);
29470
29471 /* Change the mouse pointer according to what is under X/Y. */
29472 if (NILP (pointer)
29473 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29474 {
29475 Lisp_Object map;
29476 map = Fget_text_property (pos, Qlocal_map, string);
29477 if (!KEYMAPP (map))
29478 map = Fget_text_property (pos, Qkeymap, string);
29479 if (!KEYMAPP (map) && draggable)
29480 cursor = dpyinfo->vertical_scroll_bar_cursor;
29481 }
29482 }
29483 else if (draggable)
29484 /* Default mode-line pointer. */
29485 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29486 }
29487 #endif
29488 }
29489
29490 /* Change the mouse face according to what is under X/Y. */
29491 bool mouse_face_shown = false;
29492 if (STRINGP (string))
29493 {
29494 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29495 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29496 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29497 && glyph)
29498 {
29499 Lisp_Object b, e;
29500
29501 struct glyph * tmp_glyph;
29502
29503 int gpos;
29504 int gseq_length;
29505 int total_pixel_width;
29506 ptrdiff_t begpos, endpos, ignore;
29507
29508 int vpos, hpos;
29509
29510 b = Fprevious_single_property_change (make_number (charpos + 1),
29511 Qmouse_face, string, Qnil);
29512 if (NILP (b))
29513 begpos = 0;
29514 else
29515 begpos = XINT (b);
29516
29517 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29518 if (NILP (e))
29519 endpos = SCHARS (string);
29520 else
29521 endpos = XINT (e);
29522
29523 /* Calculate the glyph position GPOS of GLYPH in the
29524 displayed string, relative to the beginning of the
29525 highlighted part of the string.
29526
29527 Note: GPOS is different from CHARPOS. CHARPOS is the
29528 position of GLYPH in the internal string object. A mode
29529 line string format has structures which are converted to
29530 a flattened string by the Emacs Lisp interpreter. The
29531 internal string is an element of those structures. The
29532 displayed string is the flattened string. */
29533 tmp_glyph = row_start_glyph;
29534 while (tmp_glyph < glyph
29535 && (!(EQ (tmp_glyph->object, glyph->object)
29536 && begpos <= tmp_glyph->charpos
29537 && tmp_glyph->charpos < endpos)))
29538 tmp_glyph++;
29539 gpos = glyph - tmp_glyph;
29540
29541 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29542 the highlighted part of the displayed string to which
29543 GLYPH belongs. Note: GSEQ_LENGTH is different from
29544 SCHARS (STRING), because the latter returns the length of
29545 the internal string. */
29546 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29547 tmp_glyph > glyph
29548 && (!(EQ (tmp_glyph->object, glyph->object)
29549 && begpos <= tmp_glyph->charpos
29550 && tmp_glyph->charpos < endpos));
29551 tmp_glyph--)
29552 ;
29553 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29554
29555 /* Calculate the total pixel width of all the glyphs between
29556 the beginning of the highlighted area and GLYPH. */
29557 total_pixel_width = 0;
29558 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29559 total_pixel_width += tmp_glyph->pixel_width;
29560
29561 /* Pre calculation of re-rendering position. Note: X is in
29562 column units here, after the call to mode_line_string or
29563 marginal_area_string. */
29564 hpos = x - gpos;
29565 vpos = (area == ON_MODE_LINE
29566 ? (w->current_matrix)->nrows - 1
29567 : 0);
29568
29569 /* If GLYPH's position is included in the region that is
29570 already drawn in mouse face, we have nothing to do. */
29571 if ( EQ (window, hlinfo->mouse_face_window)
29572 && (!row->reversed_p
29573 ? (hlinfo->mouse_face_beg_col <= hpos
29574 && hpos < hlinfo->mouse_face_end_col)
29575 /* In R2L rows we swap BEG and END, see below. */
29576 : (hlinfo->mouse_face_end_col <= hpos
29577 && hpos < hlinfo->mouse_face_beg_col))
29578 && hlinfo->mouse_face_beg_row == vpos )
29579 return;
29580
29581 if (clear_mouse_face (hlinfo))
29582 cursor = No_Cursor;
29583
29584 if (!row->reversed_p)
29585 {
29586 hlinfo->mouse_face_beg_col = hpos;
29587 hlinfo->mouse_face_beg_x = original_x_pixel
29588 - (total_pixel_width + dx);
29589 hlinfo->mouse_face_end_col = hpos + gseq_length;
29590 hlinfo->mouse_face_end_x = 0;
29591 }
29592 else
29593 {
29594 /* In R2L rows, show_mouse_face expects BEG and END
29595 coordinates to be swapped. */
29596 hlinfo->mouse_face_end_col = hpos;
29597 hlinfo->mouse_face_end_x = original_x_pixel
29598 - (total_pixel_width + dx);
29599 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29600 hlinfo->mouse_face_beg_x = 0;
29601 }
29602
29603 hlinfo->mouse_face_beg_row = vpos;
29604 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29605 hlinfo->mouse_face_past_end = false;
29606 hlinfo->mouse_face_window = window;
29607
29608 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29609 charpos,
29610 0, &ignore,
29611 glyph->face_id,
29612 true);
29613 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29614 mouse_face_shown = true;
29615
29616 if (NILP (pointer))
29617 pointer = Qhand;
29618 }
29619 }
29620
29621 /* If mouse-face doesn't need to be shown, clear any existing
29622 mouse-face. */
29623 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29624 clear_mouse_face (hlinfo);
29625
29626 #ifdef HAVE_WINDOW_SYSTEM
29627 if (FRAME_WINDOW_P (f))
29628 define_frame_cursor1 (f, cursor, pointer);
29629 #endif
29630 }
29631
29632
29633 /* EXPORT:
29634 Take proper action when the mouse has moved to position X, Y on
29635 frame F with regards to highlighting portions of display that have
29636 mouse-face properties. Also de-highlight portions of display where
29637 the mouse was before, set the mouse pointer shape as appropriate
29638 for the mouse coordinates, and activate help echo (tooltips).
29639 X and Y can be negative or out of range. */
29640
29641 void
29642 note_mouse_highlight (struct frame *f, int x, int y)
29643 {
29644 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29645 enum window_part part = ON_NOTHING;
29646 Lisp_Object window;
29647 struct window *w;
29648 Cursor cursor = No_Cursor;
29649 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29650 struct buffer *b;
29651
29652 /* When a menu is active, don't highlight because this looks odd. */
29653 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29654 if (popup_activated ())
29655 return;
29656 #endif
29657
29658 if (!f->glyphs_initialized_p
29659 || f->pointer_invisible)
29660 return;
29661
29662 hlinfo->mouse_face_mouse_x = x;
29663 hlinfo->mouse_face_mouse_y = y;
29664 hlinfo->mouse_face_mouse_frame = f;
29665
29666 if (hlinfo->mouse_face_defer)
29667 return;
29668
29669 /* Which window is that in? */
29670 window = window_from_coordinates (f, x, y, &part, true);
29671
29672 /* If displaying active text in another window, clear that. */
29673 if (! EQ (window, hlinfo->mouse_face_window)
29674 /* Also clear if we move out of text area in same window. */
29675 || (!NILP (hlinfo->mouse_face_window)
29676 && !NILP (window)
29677 && part != ON_TEXT
29678 && part != ON_MODE_LINE
29679 && part != ON_HEADER_LINE))
29680 clear_mouse_face (hlinfo);
29681
29682 /* Not on a window -> return. */
29683 if (!WINDOWP (window))
29684 return;
29685
29686 /* Reset help_echo_string. It will get recomputed below. */
29687 help_echo_string = Qnil;
29688
29689 /* Convert to window-relative pixel coordinates. */
29690 w = XWINDOW (window);
29691 frame_to_window_pixel_xy (w, &x, &y);
29692
29693 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29694 /* Handle tool-bar window differently since it doesn't display a
29695 buffer. */
29696 if (EQ (window, f->tool_bar_window))
29697 {
29698 note_tool_bar_highlight (f, x, y);
29699 return;
29700 }
29701 #endif
29702
29703 /* Mouse is on the mode, header line or margin? */
29704 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29705 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29706 {
29707 note_mode_line_or_margin_highlight (window, x, y, part);
29708
29709 #ifdef HAVE_WINDOW_SYSTEM
29710 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29711 {
29712 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29713 /* Show non-text cursor (Bug#16647). */
29714 goto set_cursor;
29715 }
29716 else
29717 #endif
29718 return;
29719 }
29720
29721 #ifdef HAVE_WINDOW_SYSTEM
29722 if (part == ON_VERTICAL_BORDER)
29723 {
29724 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29725 help_echo_string = build_string ("drag-mouse-1: resize");
29726 }
29727 else if (part == ON_RIGHT_DIVIDER)
29728 {
29729 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29730 help_echo_string = build_string ("drag-mouse-1: resize");
29731 }
29732 else if (part == ON_BOTTOM_DIVIDER)
29733 if (! WINDOW_BOTTOMMOST_P (w)
29734 || minibuf_level
29735 || NILP (Vresize_mini_windows))
29736 {
29737 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29738 help_echo_string = build_string ("drag-mouse-1: resize");
29739 }
29740 else
29741 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29742 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29743 || part == ON_VERTICAL_SCROLL_BAR
29744 || part == ON_HORIZONTAL_SCROLL_BAR)
29745 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29746 else
29747 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29748 #endif
29749
29750 /* Are we in a window whose display is up to date?
29751 And verify the buffer's text has not changed. */
29752 b = XBUFFER (w->contents);
29753 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29754 {
29755 int hpos, vpos, dx, dy, area = LAST_AREA;
29756 ptrdiff_t pos;
29757 struct glyph *glyph;
29758 Lisp_Object object;
29759 Lisp_Object mouse_face = Qnil, position;
29760 Lisp_Object *overlay_vec = NULL;
29761 ptrdiff_t i, noverlays;
29762 struct buffer *obuf;
29763 ptrdiff_t obegv, ozv;
29764 bool same_region;
29765
29766 /* Find the glyph under X/Y. */
29767 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29768
29769 #ifdef HAVE_WINDOW_SYSTEM
29770 /* Look for :pointer property on image. */
29771 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29772 {
29773 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29774 if (img != NULL && IMAGEP (img->spec))
29775 {
29776 Lisp_Object image_map, hotspot;
29777 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29778 !NILP (image_map))
29779 && (hotspot = find_hot_spot (image_map,
29780 glyph->slice.img.x + dx,
29781 glyph->slice.img.y + dy),
29782 CONSP (hotspot))
29783 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29784 {
29785 Lisp_Object plist;
29786
29787 /* Could check XCAR (hotspot) to see if we enter/leave
29788 this hot-spot.
29789 If so, we could look for mouse-enter, mouse-leave
29790 properties in PLIST (and do something...). */
29791 hotspot = XCDR (hotspot);
29792 if (CONSP (hotspot)
29793 && (plist = XCAR (hotspot), CONSP (plist)))
29794 {
29795 pointer = Fplist_get (plist, Qpointer);
29796 if (NILP (pointer))
29797 pointer = Qhand;
29798 help_echo_string = Fplist_get (plist, Qhelp_echo);
29799 if (!NILP (help_echo_string))
29800 {
29801 help_echo_window = window;
29802 help_echo_object = glyph->object;
29803 help_echo_pos = glyph->charpos;
29804 }
29805 }
29806 }
29807 if (NILP (pointer))
29808 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29809 }
29810 }
29811 #endif /* HAVE_WINDOW_SYSTEM */
29812
29813 /* Clear mouse face if X/Y not over text. */
29814 if (glyph == NULL
29815 || area != TEXT_AREA
29816 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29817 /* Glyph's OBJECT is nil for glyphs inserted by the
29818 display engine for its internal purposes, like truncation
29819 and continuation glyphs and blanks beyond the end of
29820 line's text on text terminals. If we are over such a
29821 glyph, we are not over any text. */
29822 || NILP (glyph->object)
29823 /* R2L rows have a stretch glyph at their front, which
29824 stands for no text, whereas L2R rows have no glyphs at
29825 all beyond the end of text. Treat such stretch glyphs
29826 like we do with NULL glyphs in L2R rows. */
29827 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29828 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29829 && glyph->type == STRETCH_GLYPH
29830 && glyph->avoid_cursor_p))
29831 {
29832 if (clear_mouse_face (hlinfo))
29833 cursor = No_Cursor;
29834 #ifdef HAVE_WINDOW_SYSTEM
29835 if (FRAME_WINDOW_P (f) && NILP (pointer))
29836 {
29837 if (area != TEXT_AREA)
29838 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29839 else
29840 pointer = Vvoid_text_area_pointer;
29841 }
29842 #endif
29843 goto set_cursor;
29844 }
29845
29846 pos = glyph->charpos;
29847 object = glyph->object;
29848 if (!STRINGP (object) && !BUFFERP (object))
29849 goto set_cursor;
29850
29851 /* If we get an out-of-range value, return now; avoid an error. */
29852 if (BUFFERP (object) && pos > BUF_Z (b))
29853 goto set_cursor;
29854
29855 /* Make the window's buffer temporarily current for
29856 overlays_at and compute_char_face. */
29857 obuf = current_buffer;
29858 current_buffer = b;
29859 obegv = BEGV;
29860 ozv = ZV;
29861 BEGV = BEG;
29862 ZV = Z;
29863
29864 /* Is this char mouse-active or does it have help-echo? */
29865 position = make_number (pos);
29866
29867 USE_SAFE_ALLOCA;
29868
29869 if (BUFFERP (object))
29870 {
29871 /* Put all the overlays we want in a vector in overlay_vec. */
29872 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29873 /* Sort overlays into increasing priority order. */
29874 noverlays = sort_overlays (overlay_vec, noverlays, w);
29875 }
29876 else
29877 noverlays = 0;
29878
29879 if (NILP (Vmouse_highlight))
29880 {
29881 clear_mouse_face (hlinfo);
29882 goto check_help_echo;
29883 }
29884
29885 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29886
29887 if (same_region)
29888 cursor = No_Cursor;
29889
29890 /* Check mouse-face highlighting. */
29891 if (! same_region
29892 /* If there exists an overlay with mouse-face overlapping
29893 the one we are currently highlighting, we have to
29894 check if we enter the overlapping overlay, and then
29895 highlight only that. */
29896 || (OVERLAYP (hlinfo->mouse_face_overlay)
29897 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29898 {
29899 /* Find the highest priority overlay with a mouse-face. */
29900 Lisp_Object overlay = Qnil;
29901 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29902 {
29903 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29904 if (!NILP (mouse_face))
29905 overlay = overlay_vec[i];
29906 }
29907
29908 /* If we're highlighting the same overlay as before, there's
29909 no need to do that again. */
29910 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29911 goto check_help_echo;
29912 hlinfo->mouse_face_overlay = overlay;
29913
29914 /* Clear the display of the old active region, if any. */
29915 if (clear_mouse_face (hlinfo))
29916 cursor = No_Cursor;
29917
29918 /* If no overlay applies, get a text property. */
29919 if (NILP (overlay))
29920 mouse_face = Fget_text_property (position, Qmouse_face, object);
29921
29922 /* Next, compute the bounds of the mouse highlighting and
29923 display it. */
29924 if (!NILP (mouse_face) && STRINGP (object))
29925 {
29926 /* The mouse-highlighting comes from a display string
29927 with a mouse-face. */
29928 Lisp_Object s, e;
29929 ptrdiff_t ignore;
29930
29931 s = Fprevious_single_property_change
29932 (make_number (pos + 1), Qmouse_face, object, Qnil);
29933 e = Fnext_single_property_change
29934 (position, Qmouse_face, object, Qnil);
29935 if (NILP (s))
29936 s = make_number (0);
29937 if (NILP (e))
29938 e = make_number (SCHARS (object));
29939 mouse_face_from_string_pos (w, hlinfo, object,
29940 XINT (s), XINT (e));
29941 hlinfo->mouse_face_past_end = false;
29942 hlinfo->mouse_face_window = window;
29943 hlinfo->mouse_face_face_id
29944 = face_at_string_position (w, object, pos, 0, &ignore,
29945 glyph->face_id, true);
29946 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29947 cursor = No_Cursor;
29948 }
29949 else
29950 {
29951 /* The mouse-highlighting, if any, comes from an overlay
29952 or text property in the buffer. */
29953 Lisp_Object buffer IF_LINT (= Qnil);
29954 Lisp_Object disp_string IF_LINT (= Qnil);
29955
29956 if (STRINGP (object))
29957 {
29958 /* If we are on a display string with no mouse-face,
29959 check if the text under it has one. */
29960 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29961 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29962 pos = string_buffer_position (object, start);
29963 if (pos > 0)
29964 {
29965 mouse_face = get_char_property_and_overlay
29966 (make_number (pos), Qmouse_face, w->contents, &overlay);
29967 buffer = w->contents;
29968 disp_string = object;
29969 }
29970 }
29971 else
29972 {
29973 buffer = object;
29974 disp_string = Qnil;
29975 }
29976
29977 if (!NILP (mouse_face))
29978 {
29979 Lisp_Object before, after;
29980 Lisp_Object before_string, after_string;
29981 /* To correctly find the limits of mouse highlight
29982 in a bidi-reordered buffer, we must not use the
29983 optimization of limiting the search in
29984 previous-single-property-change and
29985 next-single-property-change, because
29986 rows_from_pos_range needs the real start and end
29987 positions to DTRT in this case. That's because
29988 the first row visible in a window does not
29989 necessarily display the character whose position
29990 is the smallest. */
29991 Lisp_Object lim1
29992 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29993 ? Fmarker_position (w->start)
29994 : Qnil;
29995 Lisp_Object lim2
29996 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29997 ? make_number (BUF_Z (XBUFFER (buffer))
29998 - w->window_end_pos)
29999 : Qnil;
30000
30001 if (NILP (overlay))
30002 {
30003 /* Handle the text property case. */
30004 before = Fprevious_single_property_change
30005 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30006 after = Fnext_single_property_change
30007 (make_number (pos), Qmouse_face, buffer, lim2);
30008 before_string = after_string = Qnil;
30009 }
30010 else
30011 {
30012 /* Handle the overlay case. */
30013 before = Foverlay_start (overlay);
30014 after = Foverlay_end (overlay);
30015 before_string = Foverlay_get (overlay, Qbefore_string);
30016 after_string = Foverlay_get (overlay, Qafter_string);
30017
30018 if (!STRINGP (before_string)) before_string = Qnil;
30019 if (!STRINGP (after_string)) after_string = Qnil;
30020 }
30021
30022 mouse_face_from_buffer_pos (window, hlinfo, pos,
30023 NILP (before)
30024 ? 1
30025 : XFASTINT (before),
30026 NILP (after)
30027 ? BUF_Z (XBUFFER (buffer))
30028 : XFASTINT (after),
30029 before_string, after_string,
30030 disp_string);
30031 cursor = No_Cursor;
30032 }
30033 }
30034 }
30035
30036 check_help_echo:
30037
30038 /* Look for a `help-echo' property. */
30039 if (NILP (help_echo_string)) {
30040 Lisp_Object help, overlay;
30041
30042 /* Check overlays first. */
30043 help = overlay = Qnil;
30044 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30045 {
30046 overlay = overlay_vec[i];
30047 help = Foverlay_get (overlay, Qhelp_echo);
30048 }
30049
30050 if (!NILP (help))
30051 {
30052 help_echo_string = help;
30053 help_echo_window = window;
30054 help_echo_object = overlay;
30055 help_echo_pos = pos;
30056 }
30057 else
30058 {
30059 Lisp_Object obj = glyph->object;
30060 ptrdiff_t charpos = glyph->charpos;
30061
30062 /* Try text properties. */
30063 if (STRINGP (obj)
30064 && charpos >= 0
30065 && charpos < SCHARS (obj))
30066 {
30067 help = Fget_text_property (make_number (charpos),
30068 Qhelp_echo, obj);
30069 if (NILP (help))
30070 {
30071 /* If the string itself doesn't specify a help-echo,
30072 see if the buffer text ``under'' it does. */
30073 struct glyph_row *r
30074 = MATRIX_ROW (w->current_matrix, vpos);
30075 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30076 ptrdiff_t p = string_buffer_position (obj, start);
30077 if (p > 0)
30078 {
30079 help = Fget_char_property (make_number (p),
30080 Qhelp_echo, w->contents);
30081 if (!NILP (help))
30082 {
30083 charpos = p;
30084 obj = w->contents;
30085 }
30086 }
30087 }
30088 }
30089 else if (BUFFERP (obj)
30090 && charpos >= BEGV
30091 && charpos < ZV)
30092 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30093 obj);
30094
30095 if (!NILP (help))
30096 {
30097 help_echo_string = help;
30098 help_echo_window = window;
30099 help_echo_object = obj;
30100 help_echo_pos = charpos;
30101 }
30102 }
30103 }
30104
30105 #ifdef HAVE_WINDOW_SYSTEM
30106 /* Look for a `pointer' property. */
30107 if (FRAME_WINDOW_P (f) && NILP (pointer))
30108 {
30109 /* Check overlays first. */
30110 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30111 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30112
30113 if (NILP (pointer))
30114 {
30115 Lisp_Object obj = glyph->object;
30116 ptrdiff_t charpos = glyph->charpos;
30117
30118 /* Try text properties. */
30119 if (STRINGP (obj)
30120 && charpos >= 0
30121 && charpos < SCHARS (obj))
30122 {
30123 pointer = Fget_text_property (make_number (charpos),
30124 Qpointer, obj);
30125 if (NILP (pointer))
30126 {
30127 /* If the string itself doesn't specify a pointer,
30128 see if the buffer text ``under'' it does. */
30129 struct glyph_row *r
30130 = MATRIX_ROW (w->current_matrix, vpos);
30131 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30132 ptrdiff_t p = string_buffer_position (obj, start);
30133 if (p > 0)
30134 pointer = Fget_char_property (make_number (p),
30135 Qpointer, w->contents);
30136 }
30137 }
30138 else if (BUFFERP (obj)
30139 && charpos >= BEGV
30140 && charpos < ZV)
30141 pointer = Fget_text_property (make_number (charpos),
30142 Qpointer, obj);
30143 }
30144 }
30145 #endif /* HAVE_WINDOW_SYSTEM */
30146
30147 BEGV = obegv;
30148 ZV = ozv;
30149 current_buffer = obuf;
30150 SAFE_FREE ();
30151 }
30152
30153 set_cursor:
30154
30155 #ifdef HAVE_WINDOW_SYSTEM
30156 if (FRAME_WINDOW_P (f))
30157 define_frame_cursor1 (f, cursor, pointer);
30158 #else
30159 /* This is here to prevent a compiler error, about "label at end of
30160 compound statement". */
30161 return;
30162 #endif
30163 }
30164
30165
30166 /* EXPORT for RIF:
30167 Clear any mouse-face on window W. This function is part of the
30168 redisplay interface, and is called from try_window_id and similar
30169 functions to ensure the mouse-highlight is off. */
30170
30171 void
30172 x_clear_window_mouse_face (struct window *w)
30173 {
30174 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30175 Lisp_Object window;
30176
30177 block_input ();
30178 XSETWINDOW (window, w);
30179 if (EQ (window, hlinfo->mouse_face_window))
30180 clear_mouse_face (hlinfo);
30181 unblock_input ();
30182 }
30183
30184
30185 /* EXPORT:
30186 Just discard the mouse face information for frame F, if any.
30187 This is used when the size of F is changed. */
30188
30189 void
30190 cancel_mouse_face (struct frame *f)
30191 {
30192 Lisp_Object window;
30193 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30194
30195 window = hlinfo->mouse_face_window;
30196 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30197 reset_mouse_highlight (hlinfo);
30198 }
30199
30200
30201 \f
30202 /***********************************************************************
30203 Exposure Events
30204 ***********************************************************************/
30205
30206 #ifdef HAVE_WINDOW_SYSTEM
30207
30208 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30209 which intersects rectangle R. R is in window-relative coordinates. */
30210
30211 static void
30212 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30213 enum glyph_row_area area)
30214 {
30215 struct glyph *first = row->glyphs[area];
30216 struct glyph *end = row->glyphs[area] + row->used[area];
30217 struct glyph *last;
30218 int first_x, start_x, x;
30219
30220 if (area == TEXT_AREA && row->fill_line_p)
30221 /* If row extends face to end of line write the whole line. */
30222 draw_glyphs (w, 0, row, area,
30223 0, row->used[area],
30224 DRAW_NORMAL_TEXT, 0);
30225 else
30226 {
30227 /* Set START_X to the window-relative start position for drawing glyphs of
30228 AREA. The first glyph of the text area can be partially visible.
30229 The first glyphs of other areas cannot. */
30230 start_x = window_box_left_offset (w, area);
30231 x = start_x;
30232 if (area == TEXT_AREA)
30233 x += row->x;
30234
30235 /* Find the first glyph that must be redrawn. */
30236 while (first < end
30237 && x + first->pixel_width < r->x)
30238 {
30239 x += first->pixel_width;
30240 ++first;
30241 }
30242
30243 /* Find the last one. */
30244 last = first;
30245 first_x = x;
30246 /* Use a signed int intermediate value to avoid catastrophic
30247 failures due to comparison between signed and unsigned, when
30248 x is negative (can happen for wide images that are hscrolled). */
30249 int r_end = r->x + r->width;
30250 while (last < end && x < r_end)
30251 {
30252 x += last->pixel_width;
30253 ++last;
30254 }
30255
30256 /* Repaint. */
30257 if (last > first)
30258 draw_glyphs (w, first_x - start_x, row, area,
30259 first - row->glyphs[area], last - row->glyphs[area],
30260 DRAW_NORMAL_TEXT, 0);
30261 }
30262 }
30263
30264
30265 /* Redraw the parts of the glyph row ROW on window W intersecting
30266 rectangle R. R is in window-relative coordinates. Value is
30267 true if mouse-face was overwritten. */
30268
30269 static bool
30270 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30271 {
30272 eassert (row->enabled_p);
30273
30274 if (row->mode_line_p || w->pseudo_window_p)
30275 draw_glyphs (w, 0, row, TEXT_AREA,
30276 0, row->used[TEXT_AREA],
30277 DRAW_NORMAL_TEXT, 0);
30278 else
30279 {
30280 if (row->used[LEFT_MARGIN_AREA])
30281 expose_area (w, row, r, LEFT_MARGIN_AREA);
30282 if (row->used[TEXT_AREA])
30283 expose_area (w, row, r, TEXT_AREA);
30284 if (row->used[RIGHT_MARGIN_AREA])
30285 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30286 draw_row_fringe_bitmaps (w, row);
30287 }
30288
30289 return row->mouse_face_p;
30290 }
30291
30292
30293 /* Redraw those parts of glyphs rows during expose event handling that
30294 overlap other rows. Redrawing of an exposed line writes over parts
30295 of lines overlapping that exposed line; this function fixes that.
30296
30297 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30298 row in W's current matrix that is exposed and overlaps other rows.
30299 LAST_OVERLAPPING_ROW is the last such row. */
30300
30301 static void
30302 expose_overlaps (struct window *w,
30303 struct glyph_row *first_overlapping_row,
30304 struct glyph_row *last_overlapping_row,
30305 XRectangle *r)
30306 {
30307 struct glyph_row *row;
30308
30309 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30310 if (row->overlapping_p)
30311 {
30312 eassert (row->enabled_p && !row->mode_line_p);
30313
30314 row->clip = r;
30315 if (row->used[LEFT_MARGIN_AREA])
30316 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30317
30318 if (row->used[TEXT_AREA])
30319 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30320
30321 if (row->used[RIGHT_MARGIN_AREA])
30322 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30323 row->clip = NULL;
30324 }
30325 }
30326
30327
30328 /* Return true if W's cursor intersects rectangle R. */
30329
30330 static bool
30331 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30332 {
30333 XRectangle cr, result;
30334 struct glyph *cursor_glyph;
30335 struct glyph_row *row;
30336
30337 if (w->phys_cursor.vpos >= 0
30338 && w->phys_cursor.vpos < w->current_matrix->nrows
30339 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30340 row->enabled_p)
30341 && row->cursor_in_fringe_p)
30342 {
30343 /* Cursor is in the fringe. */
30344 cr.x = window_box_right_offset (w,
30345 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30346 ? RIGHT_MARGIN_AREA
30347 : TEXT_AREA));
30348 cr.y = row->y;
30349 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30350 cr.height = row->height;
30351 return x_intersect_rectangles (&cr, r, &result);
30352 }
30353
30354 cursor_glyph = get_phys_cursor_glyph (w);
30355 if (cursor_glyph)
30356 {
30357 /* r is relative to W's box, but w->phys_cursor.x is relative
30358 to left edge of W's TEXT area. Adjust it. */
30359 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30360 cr.y = w->phys_cursor.y;
30361 cr.width = cursor_glyph->pixel_width;
30362 cr.height = w->phys_cursor_height;
30363 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30364 I assume the effect is the same -- and this is portable. */
30365 return x_intersect_rectangles (&cr, r, &result);
30366 }
30367 /* If we don't understand the format, pretend we're not in the hot-spot. */
30368 return false;
30369 }
30370
30371
30372 /* EXPORT:
30373 Draw a vertical window border to the right of window W if W doesn't
30374 have vertical scroll bars. */
30375
30376 void
30377 x_draw_vertical_border (struct window *w)
30378 {
30379 struct frame *f = XFRAME (WINDOW_FRAME (w));
30380
30381 /* We could do better, if we knew what type of scroll-bar the adjacent
30382 windows (on either side) have... But we don't :-(
30383 However, I think this works ok. ++KFS 2003-04-25 */
30384
30385 /* Redraw borders between horizontally adjacent windows. Don't
30386 do it for frames with vertical scroll bars because either the
30387 right scroll bar of a window, or the left scroll bar of its
30388 neighbor will suffice as a border. */
30389 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30390 return;
30391
30392 /* Note: It is necessary to redraw both the left and the right
30393 borders, for when only this single window W is being
30394 redisplayed. */
30395 if (!WINDOW_RIGHTMOST_P (w)
30396 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30397 {
30398 int x0, x1, y0, y1;
30399
30400 window_box_edges (w, &x0, &y0, &x1, &y1);
30401 y1 -= 1;
30402
30403 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30404 x1 -= 1;
30405
30406 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30407 }
30408
30409 if (!WINDOW_LEFTMOST_P (w)
30410 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30411 {
30412 int x0, x1, y0, y1;
30413
30414 window_box_edges (w, &x0, &y0, &x1, &y1);
30415 y1 -= 1;
30416
30417 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30418 x0 -= 1;
30419
30420 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30421 }
30422 }
30423
30424
30425 /* Draw window dividers for window W. */
30426
30427 void
30428 x_draw_right_divider (struct window *w)
30429 {
30430 struct frame *f = WINDOW_XFRAME (w);
30431
30432 if (w->mini || w->pseudo_window_p)
30433 return;
30434 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30435 {
30436 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30437 int x1 = WINDOW_RIGHT_EDGE_X (w);
30438 int y0 = WINDOW_TOP_EDGE_Y (w);
30439 /* The bottom divider prevails. */
30440 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30441
30442 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30443 }
30444 }
30445
30446 static void
30447 x_draw_bottom_divider (struct window *w)
30448 {
30449 struct frame *f = XFRAME (WINDOW_FRAME (w));
30450
30451 if (w->mini || w->pseudo_window_p)
30452 return;
30453 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30454 {
30455 int x0 = WINDOW_LEFT_EDGE_X (w);
30456 int x1 = WINDOW_RIGHT_EDGE_X (w);
30457 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30458 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30459
30460 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30461 }
30462 }
30463
30464 /* Redraw the part of window W intersection rectangle FR. Pixel
30465 coordinates in FR are frame-relative. Call this function with
30466 input blocked. Value is true if the exposure overwrites
30467 mouse-face. */
30468
30469 static bool
30470 expose_window (struct window *w, XRectangle *fr)
30471 {
30472 struct frame *f = XFRAME (w->frame);
30473 XRectangle wr, r;
30474 bool mouse_face_overwritten_p = false;
30475
30476 /* If window is not yet fully initialized, do nothing. This can
30477 happen when toolkit scroll bars are used and a window is split.
30478 Reconfiguring the scroll bar will generate an expose for a newly
30479 created window. */
30480 if (w->current_matrix == NULL)
30481 return false;
30482
30483 /* When we're currently updating the window, display and current
30484 matrix usually don't agree. Arrange for a thorough display
30485 later. */
30486 if (w->must_be_updated_p)
30487 {
30488 SET_FRAME_GARBAGED (f);
30489 return false;
30490 }
30491
30492 /* Frame-relative pixel rectangle of W. */
30493 wr.x = WINDOW_LEFT_EDGE_X (w);
30494 wr.y = WINDOW_TOP_EDGE_Y (w);
30495 wr.width = WINDOW_PIXEL_WIDTH (w);
30496 wr.height = WINDOW_PIXEL_HEIGHT (w);
30497
30498 if (x_intersect_rectangles (fr, &wr, &r))
30499 {
30500 int yb = window_text_bottom_y (w);
30501 struct glyph_row *row;
30502 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30503
30504 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30505 r.x, r.y, r.width, r.height));
30506
30507 /* Convert to window coordinates. */
30508 r.x -= WINDOW_LEFT_EDGE_X (w);
30509 r.y -= WINDOW_TOP_EDGE_Y (w);
30510
30511 /* Turn off the cursor. */
30512 bool cursor_cleared_p = (!w->pseudo_window_p
30513 && phys_cursor_in_rect_p (w, &r));
30514 if (cursor_cleared_p)
30515 x_clear_cursor (w);
30516
30517 /* If the row containing the cursor extends face to end of line,
30518 then expose_area might overwrite the cursor outside the
30519 rectangle and thus notice_overwritten_cursor might clear
30520 w->phys_cursor_on_p. We remember the original value and
30521 check later if it is changed. */
30522 bool phys_cursor_on_p = w->phys_cursor_on_p;
30523
30524 /* Use a signed int intermediate value to avoid catastrophic
30525 failures due to comparison between signed and unsigned, when
30526 y0 or y1 is negative (can happen for tall images). */
30527 int r_bottom = r.y + r.height;
30528
30529 /* Update lines intersecting rectangle R. */
30530 first_overlapping_row = last_overlapping_row = NULL;
30531 for (row = w->current_matrix->rows;
30532 row->enabled_p;
30533 ++row)
30534 {
30535 int y0 = row->y;
30536 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30537
30538 if ((y0 >= r.y && y0 < r_bottom)
30539 || (y1 > r.y && y1 < r_bottom)
30540 || (r.y >= y0 && r.y < y1)
30541 || (r_bottom > y0 && r_bottom < y1))
30542 {
30543 /* A header line may be overlapping, but there is no need
30544 to fix overlapping areas for them. KFS 2005-02-12 */
30545 if (row->overlapping_p && !row->mode_line_p)
30546 {
30547 if (first_overlapping_row == NULL)
30548 first_overlapping_row = row;
30549 last_overlapping_row = row;
30550 }
30551
30552 row->clip = fr;
30553 if (expose_line (w, row, &r))
30554 mouse_face_overwritten_p = true;
30555 row->clip = NULL;
30556 }
30557 else if (row->overlapping_p)
30558 {
30559 /* We must redraw a row overlapping the exposed area. */
30560 if (y0 < r.y
30561 ? y0 + row->phys_height > r.y
30562 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30563 {
30564 if (first_overlapping_row == NULL)
30565 first_overlapping_row = row;
30566 last_overlapping_row = row;
30567 }
30568 }
30569
30570 if (y1 >= yb)
30571 break;
30572 }
30573
30574 /* Display the mode line if there is one. */
30575 if (WINDOW_WANTS_MODELINE_P (w)
30576 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30577 row->enabled_p)
30578 && row->y < r_bottom)
30579 {
30580 if (expose_line (w, row, &r))
30581 mouse_face_overwritten_p = true;
30582 }
30583
30584 if (!w->pseudo_window_p)
30585 {
30586 /* Fix the display of overlapping rows. */
30587 if (first_overlapping_row)
30588 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30589 fr);
30590
30591 /* Draw border between windows. */
30592 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30593 x_draw_right_divider (w);
30594 else
30595 x_draw_vertical_border (w);
30596
30597 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30598 x_draw_bottom_divider (w);
30599
30600 /* Turn the cursor on again. */
30601 if (cursor_cleared_p
30602 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30603 update_window_cursor (w, true);
30604 }
30605 }
30606
30607 return mouse_face_overwritten_p;
30608 }
30609
30610
30611
30612 /* Redraw (parts) of all windows in the window tree rooted at W that
30613 intersect R. R contains frame pixel coordinates. Value is
30614 true if the exposure overwrites mouse-face. */
30615
30616 static bool
30617 expose_window_tree (struct window *w, XRectangle *r)
30618 {
30619 struct frame *f = XFRAME (w->frame);
30620 bool mouse_face_overwritten_p = false;
30621
30622 while (w && !FRAME_GARBAGED_P (f))
30623 {
30624 mouse_face_overwritten_p
30625 |= (WINDOWP (w->contents)
30626 ? expose_window_tree (XWINDOW (w->contents), r)
30627 : expose_window (w, r));
30628
30629 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30630 }
30631
30632 return mouse_face_overwritten_p;
30633 }
30634
30635
30636 /* EXPORT:
30637 Redisplay an exposed area of frame F. X and Y are the upper-left
30638 corner of the exposed rectangle. W and H are width and height of
30639 the exposed area. All are pixel values. W or H zero means redraw
30640 the entire frame. */
30641
30642 void
30643 expose_frame (struct frame *f, int x, int y, int w, int h)
30644 {
30645 XRectangle r;
30646 bool mouse_face_overwritten_p = false;
30647
30648 TRACE ((stderr, "expose_frame "));
30649
30650 /* No need to redraw if frame will be redrawn soon. */
30651 if (FRAME_GARBAGED_P (f))
30652 {
30653 TRACE ((stderr, " garbaged\n"));
30654 return;
30655 }
30656
30657 /* If basic faces haven't been realized yet, there is no point in
30658 trying to redraw anything. This can happen when we get an expose
30659 event while Emacs is starting, e.g. by moving another window. */
30660 if (FRAME_FACE_CACHE (f) == NULL
30661 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30662 {
30663 TRACE ((stderr, " no faces\n"));
30664 return;
30665 }
30666
30667 if (w == 0 || h == 0)
30668 {
30669 r.x = r.y = 0;
30670 r.width = FRAME_TEXT_WIDTH (f);
30671 r.height = FRAME_TEXT_HEIGHT (f);
30672 }
30673 else
30674 {
30675 r.x = x;
30676 r.y = y;
30677 r.width = w;
30678 r.height = h;
30679 }
30680
30681 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30682 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30683
30684 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30685 if (WINDOWP (f->tool_bar_window))
30686 mouse_face_overwritten_p
30687 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30688 #endif
30689
30690 #ifdef HAVE_X_WINDOWS
30691 #ifndef MSDOS
30692 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30693 if (WINDOWP (f->menu_bar_window))
30694 mouse_face_overwritten_p
30695 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30696 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30697 #endif
30698 #endif
30699
30700 /* Some window managers support a focus-follows-mouse style with
30701 delayed raising of frames. Imagine a partially obscured frame,
30702 and moving the mouse into partially obscured mouse-face on that
30703 frame. The visible part of the mouse-face will be highlighted,
30704 then the WM raises the obscured frame. With at least one WM, KDE
30705 2.1, Emacs is not getting any event for the raising of the frame
30706 (even tried with SubstructureRedirectMask), only Expose events.
30707 These expose events will draw text normally, i.e. not
30708 highlighted. Which means we must redo the highlight here.
30709 Subsume it under ``we love X''. --gerd 2001-08-15 */
30710 /* Included in Windows version because Windows most likely does not
30711 do the right thing if any third party tool offers
30712 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30713 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30714 {
30715 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30716 if (f == hlinfo->mouse_face_mouse_frame)
30717 {
30718 int mouse_x = hlinfo->mouse_face_mouse_x;
30719 int mouse_y = hlinfo->mouse_face_mouse_y;
30720 clear_mouse_face (hlinfo);
30721 note_mouse_highlight (f, mouse_x, mouse_y);
30722 }
30723 }
30724 }
30725
30726
30727 /* EXPORT:
30728 Determine the intersection of two rectangles R1 and R2. Return
30729 the intersection in *RESULT. Value is true if RESULT is not
30730 empty. */
30731
30732 bool
30733 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30734 {
30735 XRectangle *left, *right;
30736 XRectangle *upper, *lower;
30737 bool intersection_p = false;
30738
30739 /* Rearrange so that R1 is the left-most rectangle. */
30740 if (r1->x < r2->x)
30741 left = r1, right = r2;
30742 else
30743 left = r2, right = r1;
30744
30745 /* X0 of the intersection is right.x0, if this is inside R1,
30746 otherwise there is no intersection. */
30747 if (right->x <= left->x + left->width)
30748 {
30749 result->x = right->x;
30750
30751 /* The right end of the intersection is the minimum of
30752 the right ends of left and right. */
30753 result->width = (min (left->x + left->width, right->x + right->width)
30754 - result->x);
30755
30756 /* Same game for Y. */
30757 if (r1->y < r2->y)
30758 upper = r1, lower = r2;
30759 else
30760 upper = r2, lower = r1;
30761
30762 /* The upper end of the intersection is lower.y0, if this is inside
30763 of upper. Otherwise, there is no intersection. */
30764 if (lower->y <= upper->y + upper->height)
30765 {
30766 result->y = lower->y;
30767
30768 /* The lower end of the intersection is the minimum of the lower
30769 ends of upper and lower. */
30770 result->height = (min (lower->y + lower->height,
30771 upper->y + upper->height)
30772 - result->y);
30773 intersection_p = true;
30774 }
30775 }
30776
30777 return intersection_p;
30778 }
30779
30780 #endif /* HAVE_WINDOW_SYSTEM */
30781
30782 \f
30783 /***********************************************************************
30784 Initialization
30785 ***********************************************************************/
30786
30787 void
30788 syms_of_xdisp (void)
30789 {
30790 Vwith_echo_area_save_vector = Qnil;
30791 staticpro (&Vwith_echo_area_save_vector);
30792
30793 Vmessage_stack = Qnil;
30794 staticpro (&Vmessage_stack);
30795
30796 /* Non-nil means don't actually do any redisplay. */
30797 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30798
30799 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30800
30801 DEFVAR_BOOL("inhibit-message", inhibit_message,
30802 doc: /* Non-nil means calls to `message' are not displayed.
30803 They are still logged to the *Messages* buffer. */);
30804 inhibit_message = 0;
30805
30806 message_dolog_marker1 = Fmake_marker ();
30807 staticpro (&message_dolog_marker1);
30808 message_dolog_marker2 = Fmake_marker ();
30809 staticpro (&message_dolog_marker2);
30810 message_dolog_marker3 = Fmake_marker ();
30811 staticpro (&message_dolog_marker3);
30812
30813 #ifdef GLYPH_DEBUG
30814 defsubr (&Sdump_frame_glyph_matrix);
30815 defsubr (&Sdump_glyph_matrix);
30816 defsubr (&Sdump_glyph_row);
30817 defsubr (&Sdump_tool_bar_row);
30818 defsubr (&Strace_redisplay);
30819 defsubr (&Strace_to_stderr);
30820 #endif
30821 #ifdef HAVE_WINDOW_SYSTEM
30822 defsubr (&Stool_bar_height);
30823 defsubr (&Slookup_image_map);
30824 #endif
30825 defsubr (&Sline_pixel_height);
30826 defsubr (&Sformat_mode_line);
30827 defsubr (&Sinvisible_p);
30828 defsubr (&Scurrent_bidi_paragraph_direction);
30829 defsubr (&Swindow_text_pixel_size);
30830 defsubr (&Smove_point_visually);
30831 defsubr (&Sbidi_find_overridden_directionality);
30832
30833 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30834 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30835 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30836 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30837 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30838 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30839 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30840 DEFSYM (Qeval, "eval");
30841 DEFSYM (QCdata, ":data");
30842
30843 /* Names of text properties relevant for redisplay. */
30844 DEFSYM (Qdisplay, "display");
30845 DEFSYM (Qspace_width, "space-width");
30846 DEFSYM (Qraise, "raise");
30847 DEFSYM (Qslice, "slice");
30848 DEFSYM (Qspace, "space");
30849 DEFSYM (Qmargin, "margin");
30850 DEFSYM (Qpointer, "pointer");
30851 DEFSYM (Qleft_margin, "left-margin");
30852 DEFSYM (Qright_margin, "right-margin");
30853 DEFSYM (Qcenter, "center");
30854 DEFSYM (Qline_height, "line-height");
30855 DEFSYM (QCalign_to, ":align-to");
30856 DEFSYM (QCrelative_width, ":relative-width");
30857 DEFSYM (QCrelative_height, ":relative-height");
30858 DEFSYM (QCeval, ":eval");
30859 DEFSYM (QCpropertize, ":propertize");
30860 DEFSYM (QCfile, ":file");
30861 DEFSYM (Qfontified, "fontified");
30862 DEFSYM (Qfontification_functions, "fontification-functions");
30863
30864 /* Name of the face used to highlight trailing whitespace. */
30865 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30866
30867 /* Name and number of the face used to highlight escape glyphs. */
30868 DEFSYM (Qescape_glyph, "escape-glyph");
30869
30870 /* Name and number of the face used to highlight non-breaking spaces. */
30871 DEFSYM (Qnobreak_space, "nobreak-space");
30872
30873 /* The symbol 'image' which is the car of the lists used to represent
30874 images in Lisp. Also a tool bar style. */
30875 DEFSYM (Qimage, "image");
30876
30877 /* Tool bar styles. */
30878 DEFSYM (Qtext, "text");
30879 DEFSYM (Qboth, "both");
30880 DEFSYM (Qboth_horiz, "both-horiz");
30881 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30882
30883 /* The image map types. */
30884 DEFSYM (QCmap, ":map");
30885 DEFSYM (QCpointer, ":pointer");
30886 DEFSYM (Qrect, "rect");
30887 DEFSYM (Qcircle, "circle");
30888 DEFSYM (Qpoly, "poly");
30889
30890 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30891
30892 DEFSYM (Qgrow_only, "grow-only");
30893 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30894 DEFSYM (Qposition, "position");
30895 DEFSYM (Qbuffer_position, "buffer-position");
30896 DEFSYM (Qobject, "object");
30897
30898 /* Cursor shapes. */
30899 DEFSYM (Qbar, "bar");
30900 DEFSYM (Qhbar, "hbar");
30901 DEFSYM (Qbox, "box");
30902 DEFSYM (Qhollow, "hollow");
30903
30904 /* Pointer shapes. */
30905 DEFSYM (Qhand, "hand");
30906 DEFSYM (Qarrow, "arrow");
30907 /* also Qtext */
30908
30909 DEFSYM (Qdragging, "dragging");
30910
30911 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30912
30913 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30914 staticpro (&list_of_error);
30915
30916 /* Values of those variables at last redisplay are stored as
30917 properties on 'overlay-arrow-position' symbol. However, if
30918 Voverlay_arrow_position is a marker, last-arrow-position is its
30919 numerical position. */
30920 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30921 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30922
30923 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30924 properties on a symbol in overlay-arrow-variable-list. */
30925 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30926 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30927
30928 echo_buffer[0] = echo_buffer[1] = Qnil;
30929 staticpro (&echo_buffer[0]);
30930 staticpro (&echo_buffer[1]);
30931
30932 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30933 staticpro (&echo_area_buffer[0]);
30934 staticpro (&echo_area_buffer[1]);
30935
30936 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30937 staticpro (&Vmessages_buffer_name);
30938
30939 mode_line_proptrans_alist = Qnil;
30940 staticpro (&mode_line_proptrans_alist);
30941 mode_line_string_list = Qnil;
30942 staticpro (&mode_line_string_list);
30943 mode_line_string_face = Qnil;
30944 staticpro (&mode_line_string_face);
30945 mode_line_string_face_prop = Qnil;
30946 staticpro (&mode_line_string_face_prop);
30947 Vmode_line_unwind_vector = Qnil;
30948 staticpro (&Vmode_line_unwind_vector);
30949
30950 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30951
30952 help_echo_string = Qnil;
30953 staticpro (&help_echo_string);
30954 help_echo_object = Qnil;
30955 staticpro (&help_echo_object);
30956 help_echo_window = Qnil;
30957 staticpro (&help_echo_window);
30958 previous_help_echo_string = Qnil;
30959 staticpro (&previous_help_echo_string);
30960 help_echo_pos = -1;
30961
30962 DEFSYM (Qright_to_left, "right-to-left");
30963 DEFSYM (Qleft_to_right, "left-to-right");
30964 defsubr (&Sbidi_resolved_levels);
30965
30966 #ifdef HAVE_WINDOW_SYSTEM
30967 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30968 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30969 For example, if a block cursor is over a tab, it will be drawn as
30970 wide as that tab on the display. */);
30971 x_stretch_cursor_p = 0;
30972 #endif
30973
30974 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30975 doc: /* Non-nil means highlight trailing whitespace.
30976 The face used for trailing whitespace is `trailing-whitespace'. */);
30977 Vshow_trailing_whitespace = Qnil;
30978
30979 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30980 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30981 If the value is t, Emacs highlights non-ASCII chars which have the
30982 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30983 or `escape-glyph' face respectively.
30984
30985 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30986 U+2011 (non-breaking hyphen) are affected.
30987
30988 Any other non-nil value means to display these characters as a escape
30989 glyph followed by an ordinary space or hyphen.
30990
30991 A value of nil means no special handling of these characters. */);
30992 Vnobreak_char_display = Qt;
30993
30994 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30995 doc: /* The pointer shape to show in void text areas.
30996 A value of nil means to show the text pointer. Other options are
30997 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30998 `hourglass'. */);
30999 Vvoid_text_area_pointer = Qarrow;
31000
31001 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31002 doc: /* Non-nil means don't actually do any redisplay.
31003 This is used for internal purposes. */);
31004 Vinhibit_redisplay = Qnil;
31005
31006 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31007 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31008 Vglobal_mode_string = Qnil;
31009
31010 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31011 doc: /* Marker for where to display an arrow on top of the buffer text.
31012 This must be the beginning of a line in order to work.
31013 See also `overlay-arrow-string'. */);
31014 Voverlay_arrow_position = Qnil;
31015
31016 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31017 doc: /* String to display as an arrow in non-window frames.
31018 See also `overlay-arrow-position'. */);
31019 Voverlay_arrow_string = build_pure_c_string ("=>");
31020
31021 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31022 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31023 The symbols on this list are examined during redisplay to determine
31024 where to display overlay arrows. */);
31025 Voverlay_arrow_variable_list
31026 = list1 (intern_c_string ("overlay-arrow-position"));
31027
31028 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31029 doc: /* The number of lines to try scrolling a window by when point moves out.
31030 If that fails to bring point back on frame, point is centered instead.
31031 If this is zero, point is always centered after it moves off frame.
31032 If you want scrolling to always be a line at a time, you should set
31033 `scroll-conservatively' to a large value rather than set this to 1. */);
31034
31035 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31036 doc: /* Scroll up to this many lines, to bring point back on screen.
31037 If point moves off-screen, redisplay will scroll by up to
31038 `scroll-conservatively' lines in order to bring point just barely
31039 onto the screen again. If that cannot be done, then redisplay
31040 recenters point as usual.
31041
31042 If the value is greater than 100, redisplay will never recenter point,
31043 but will always scroll just enough text to bring point into view, even
31044 if you move far away.
31045
31046 A value of zero means always recenter point if it moves off screen. */);
31047 scroll_conservatively = 0;
31048
31049 DEFVAR_INT ("scroll-margin", scroll_margin,
31050 doc: /* Number of lines of margin at the top and bottom of a window.
31051 Recenter the window whenever point gets within this many lines
31052 of the top or bottom of the window. */);
31053 scroll_margin = 0;
31054
31055 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31056 doc: /* Pixels per inch value for non-window system displays.
31057 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31058 Vdisplay_pixels_per_inch = make_float (72.0);
31059
31060 #ifdef GLYPH_DEBUG
31061 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31062 #endif
31063
31064 DEFVAR_LISP ("truncate-partial-width-windows",
31065 Vtruncate_partial_width_windows,
31066 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31067 For an integer value, truncate lines in each window narrower than the
31068 full frame width, provided the window width is less than that integer;
31069 otherwise, respect the value of `truncate-lines'.
31070
31071 For any other non-nil value, truncate lines in all windows that do
31072 not span the full frame width.
31073
31074 A value of nil means to respect the value of `truncate-lines'.
31075
31076 If `word-wrap' is enabled, you might want to reduce this. */);
31077 Vtruncate_partial_width_windows = make_number (50);
31078
31079 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31080 doc: /* Maximum buffer size for which line number should be displayed.
31081 If the buffer is bigger than this, the line number does not appear
31082 in the mode line. A value of nil means no limit. */);
31083 Vline_number_display_limit = Qnil;
31084
31085 DEFVAR_INT ("line-number-display-limit-width",
31086 line_number_display_limit_width,
31087 doc: /* Maximum line width (in characters) for line number display.
31088 If the average length of the lines near point is bigger than this, then the
31089 line number may be omitted from the mode line. */);
31090 line_number_display_limit_width = 200;
31091
31092 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31093 doc: /* Non-nil means highlight region even in nonselected windows. */);
31094 highlight_nonselected_windows = false;
31095
31096 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31097 doc: /* Non-nil if more than one frame is visible on this display.
31098 Minibuffer-only frames don't count, but iconified frames do.
31099 This variable is not guaranteed to be accurate except while processing
31100 `frame-title-format' and `icon-title-format'. */);
31101
31102 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31103 doc: /* Template for displaying the title bar of visible frames.
31104 (Assuming the window manager supports this feature.)
31105
31106 This variable has the same structure as `mode-line-format', except that
31107 the %c and %l constructs are ignored. It is used only on frames for
31108 which no explicit name has been set (see `modify-frame-parameters'). */);
31109
31110 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31111 doc: /* Template for displaying the title bar of an iconified frame.
31112 (Assuming the window manager supports this feature.)
31113 This variable has the same structure as `mode-line-format' (which see),
31114 and is used only on frames for which no explicit name has been set
31115 (see `modify-frame-parameters'). */);
31116 Vicon_title_format
31117 = Vframe_title_format
31118 = listn (CONSTYPE_PURE, 3,
31119 intern_c_string ("multiple-frames"),
31120 build_pure_c_string ("%b"),
31121 listn (CONSTYPE_PURE, 4,
31122 empty_unibyte_string,
31123 intern_c_string ("invocation-name"),
31124 build_pure_c_string ("@"),
31125 intern_c_string ("system-name")));
31126
31127 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31128 doc: /* Maximum number of lines to keep in the message log buffer.
31129 If nil, disable message logging. If t, log messages but don't truncate
31130 the buffer when it becomes large. */);
31131 Vmessage_log_max = make_number (1000);
31132
31133 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31134 doc: /* Functions called before redisplay, if window sizes have changed.
31135 The value should be a list of functions that take one argument.
31136 Just before redisplay, for each frame, if any of its windows have changed
31137 size since the last redisplay, or have been split or deleted,
31138 all the functions in the list are called, with the frame as argument. */);
31139 Vwindow_size_change_functions = Qnil;
31140
31141 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31142 doc: /* List of functions to call before redisplaying a window with scrolling.
31143 Each function is called with two arguments, the window and its new
31144 display-start position.
31145 These functions are called whenever the `window-start' marker is modified,
31146 either to point into another buffer (e.g. via `set-window-buffer') or another
31147 place in the same buffer.
31148 Note that the value of `window-end' is not valid when these functions are
31149 called.
31150
31151 Warning: Do not use this feature to alter the way the window
31152 is scrolled. It is not designed for that, and such use probably won't
31153 work. */);
31154 Vwindow_scroll_functions = Qnil;
31155
31156 DEFVAR_LISP ("window-text-change-functions",
31157 Vwindow_text_change_functions,
31158 doc: /* Functions to call in redisplay when text in the window might change. */);
31159 Vwindow_text_change_functions = Qnil;
31160
31161 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31162 doc: /* Functions called when redisplay of a window reaches the end trigger.
31163 Each function is called with two arguments, the window and the end trigger value.
31164 See `set-window-redisplay-end-trigger'. */);
31165 Vredisplay_end_trigger_functions = Qnil;
31166
31167 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31168 doc: /* Non-nil means autoselect window with mouse pointer.
31169 If nil, do not autoselect windows.
31170 A positive number means delay autoselection by that many seconds: a
31171 window is autoselected only after the mouse has remained in that
31172 window for the duration of the delay.
31173 A negative number has a similar effect, but causes windows to be
31174 autoselected only after the mouse has stopped moving. (Because of
31175 the way Emacs compares mouse events, you will occasionally wait twice
31176 that time before the window gets selected.)
31177 Any other value means to autoselect window instantaneously when the
31178 mouse pointer enters it.
31179
31180 Autoselection selects the minibuffer only if it is active, and never
31181 unselects the minibuffer if it is active.
31182
31183 When customizing this variable make sure that the actual value of
31184 `focus-follows-mouse' matches the behavior of your window manager. */);
31185 Vmouse_autoselect_window = Qnil;
31186
31187 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31188 doc: /* Non-nil means automatically resize tool-bars.
31189 This dynamically changes the tool-bar's height to the minimum height
31190 that is needed to make all tool-bar items visible.
31191 If value is `grow-only', the tool-bar's height is only increased
31192 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31193 Vauto_resize_tool_bars = Qt;
31194
31195 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31196 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31197 auto_raise_tool_bar_buttons_p = true;
31198
31199 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31200 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31201 make_cursor_line_fully_visible_p = true;
31202
31203 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31204 doc: /* Border below tool-bar in pixels.
31205 If an integer, use it as the height of the border.
31206 If it is one of `internal-border-width' or `border-width', use the
31207 value of the corresponding frame parameter.
31208 Otherwise, no border is added below the tool-bar. */);
31209 Vtool_bar_border = Qinternal_border_width;
31210
31211 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31212 doc: /* Margin around tool-bar buttons in pixels.
31213 If an integer, use that for both horizontal and vertical margins.
31214 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31215 HORZ specifying the horizontal margin, and VERT specifying the
31216 vertical margin. */);
31217 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31218
31219 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31220 doc: /* Relief thickness of tool-bar buttons. */);
31221 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31222
31223 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31224 doc: /* Tool bar style to use.
31225 It can be one of
31226 image - show images only
31227 text - show text only
31228 both - show both, text below image
31229 both-horiz - show text to the right of the image
31230 text-image-horiz - show text to the left of the image
31231 any other - use system default or image if no system default.
31232
31233 This variable only affects the GTK+ toolkit version of Emacs. */);
31234 Vtool_bar_style = Qnil;
31235
31236 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31237 doc: /* Maximum number of characters a label can have to be shown.
31238 The tool bar style must also show labels for this to have any effect, see
31239 `tool-bar-style'. */);
31240 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31241
31242 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31243 doc: /* List of functions to call to fontify regions of text.
31244 Each function is called with one argument POS. Functions must
31245 fontify a region starting at POS in the current buffer, and give
31246 fontified regions the property `fontified'. */);
31247 Vfontification_functions = Qnil;
31248 Fmake_variable_buffer_local (Qfontification_functions);
31249
31250 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31251 unibyte_display_via_language_environment,
31252 doc: /* Non-nil means display unibyte text according to language environment.
31253 Specifically, this means that raw bytes in the range 160-255 decimal
31254 are displayed by converting them to the equivalent multibyte characters
31255 according to the current language environment. As a result, they are
31256 displayed according to the current fontset.
31257
31258 Note that this variable affects only how these bytes are displayed,
31259 but does not change the fact they are interpreted as raw bytes. */);
31260 unibyte_display_via_language_environment = false;
31261
31262 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31263 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31264 If a float, it specifies a fraction of the mini-window frame's height.
31265 If an integer, it specifies a number of lines. */);
31266 Vmax_mini_window_height = make_float (0.25);
31267
31268 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31269 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31270 A value of nil means don't automatically resize mini-windows.
31271 A value of t means resize them to fit the text displayed in them.
31272 A value of `grow-only', the default, means let mini-windows grow only;
31273 they return to their normal size when the minibuffer is closed, or the
31274 echo area becomes empty. */);
31275 Vresize_mini_windows = Qgrow_only;
31276
31277 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31278 doc: /* Alist specifying how to blink the cursor off.
31279 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31280 `cursor-type' frame-parameter or variable equals ON-STATE,
31281 comparing using `equal', Emacs uses OFF-STATE to specify
31282 how to blink it off. ON-STATE and OFF-STATE are values for
31283 the `cursor-type' frame parameter.
31284
31285 If a frame's ON-STATE has no entry in this list,
31286 the frame's other specifications determine how to blink the cursor off. */);
31287 Vblink_cursor_alist = Qnil;
31288
31289 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31290 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31291 If non-nil, windows are automatically scrolled horizontally to make
31292 point visible. */);
31293 automatic_hscrolling_p = true;
31294 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31295
31296 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31297 doc: /* How many columns away from the window edge point is allowed to get
31298 before automatic hscrolling will horizontally scroll the window. */);
31299 hscroll_margin = 5;
31300
31301 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31302 doc: /* How many columns to scroll the window when point gets too close to the edge.
31303 When point is less than `hscroll-margin' columns from the window
31304 edge, automatic hscrolling will scroll the window by the amount of columns
31305 determined by this variable. If its value is a positive integer, scroll that
31306 many columns. If it's a positive floating-point number, it specifies the
31307 fraction of the window's width to scroll. If it's nil or zero, point will be
31308 centered horizontally after the scroll. Any other value, including negative
31309 numbers, are treated as if the value were zero.
31310
31311 Automatic hscrolling always moves point outside the scroll margin, so if
31312 point was more than scroll step columns inside the margin, the window will
31313 scroll more than the value given by the scroll step.
31314
31315 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31316 and `scroll-right' overrides this variable's effect. */);
31317 Vhscroll_step = make_number (0);
31318
31319 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31320 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31321 Bind this around calls to `message' to let it take effect. */);
31322 message_truncate_lines = false;
31323
31324 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31325 doc: /* Normal hook run to update the menu bar definitions.
31326 Redisplay runs this hook before it redisplays the menu bar.
31327 This is used to update menus such as Buffers, whose contents depend on
31328 various data. */);
31329 Vmenu_bar_update_hook = Qnil;
31330
31331 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31332 doc: /* Frame for which we are updating a menu.
31333 The enable predicate for a menu binding should check this variable. */);
31334 Vmenu_updating_frame = Qnil;
31335
31336 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31337 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31338 inhibit_menubar_update = false;
31339
31340 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31341 doc: /* Prefix prepended to all continuation lines at display time.
31342 The value may be a string, an image, or a stretch-glyph; it is
31343 interpreted in the same way as the value of a `display' text property.
31344
31345 This variable is overridden by any `wrap-prefix' text or overlay
31346 property.
31347
31348 To add a prefix to non-continuation lines, use `line-prefix'. */);
31349 Vwrap_prefix = Qnil;
31350 DEFSYM (Qwrap_prefix, "wrap-prefix");
31351 Fmake_variable_buffer_local (Qwrap_prefix);
31352
31353 DEFVAR_LISP ("line-prefix", Vline_prefix,
31354 doc: /* Prefix prepended to all non-continuation lines at display time.
31355 The value may be a string, an image, or a stretch-glyph; it is
31356 interpreted in the same way as the value of a `display' text property.
31357
31358 This variable is overridden by any `line-prefix' text or overlay
31359 property.
31360
31361 To add a prefix to continuation lines, use `wrap-prefix'. */);
31362 Vline_prefix = Qnil;
31363 DEFSYM (Qline_prefix, "line-prefix");
31364 Fmake_variable_buffer_local (Qline_prefix);
31365
31366 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31367 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31368 inhibit_eval_during_redisplay = false;
31369
31370 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31371 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31372 inhibit_free_realized_faces = false;
31373
31374 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31375 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31376 Intended for use during debugging and for testing bidi display;
31377 see biditest.el in the test suite. */);
31378 inhibit_bidi_mirroring = false;
31379
31380 #ifdef GLYPH_DEBUG
31381 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31382 doc: /* Inhibit try_window_id display optimization. */);
31383 inhibit_try_window_id = false;
31384
31385 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31386 doc: /* Inhibit try_window_reusing display optimization. */);
31387 inhibit_try_window_reusing = false;
31388
31389 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31390 doc: /* Inhibit try_cursor_movement display optimization. */);
31391 inhibit_try_cursor_movement = false;
31392 #endif /* GLYPH_DEBUG */
31393
31394 DEFVAR_INT ("overline-margin", overline_margin,
31395 doc: /* Space between overline and text, in pixels.
31396 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31397 margin to the character height. */);
31398 overline_margin = 2;
31399
31400 DEFVAR_INT ("underline-minimum-offset",
31401 underline_minimum_offset,
31402 doc: /* Minimum distance between baseline and underline.
31403 This can improve legibility of underlined text at small font sizes,
31404 particularly when using variable `x-use-underline-position-properties'
31405 with fonts that specify an UNDERLINE_POSITION relatively close to the
31406 baseline. The default value is 1. */);
31407 underline_minimum_offset = 1;
31408
31409 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31410 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31411 This feature only works when on a window system that can change
31412 cursor shapes. */);
31413 display_hourglass_p = true;
31414
31415 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31416 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31417 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31418
31419 #ifdef HAVE_WINDOW_SYSTEM
31420 hourglass_atimer = NULL;
31421 hourglass_shown_p = false;
31422 #endif /* HAVE_WINDOW_SYSTEM */
31423
31424 /* Name of the face used to display glyphless characters. */
31425 DEFSYM (Qglyphless_char, "glyphless-char");
31426
31427 /* Method symbols for Vglyphless_char_display. */
31428 DEFSYM (Qhex_code, "hex-code");
31429 DEFSYM (Qempty_box, "empty-box");
31430 DEFSYM (Qthin_space, "thin-space");
31431 DEFSYM (Qzero_width, "zero-width");
31432
31433 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31434 doc: /* Function run just before redisplay.
31435 It is called with one argument, which is the set of windows that are to
31436 be redisplayed. This set can be nil (meaning, only the selected window),
31437 or t (meaning all windows). */);
31438 Vpre_redisplay_function = intern ("ignore");
31439
31440 /* Symbol for the purpose of Vglyphless_char_display. */
31441 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31442 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31443
31444 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31445 doc: /* Char-table defining glyphless characters.
31446 Each element, if non-nil, should be one of the following:
31447 an ASCII acronym string: display this string in a box
31448 `hex-code': display the hexadecimal code of a character in a box
31449 `empty-box': display as an empty box
31450 `thin-space': display as 1-pixel width space
31451 `zero-width': don't display
31452 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31453 display method for graphical terminals and text terminals respectively.
31454 GRAPHICAL and TEXT should each have one of the values listed above.
31455
31456 The char-table has one extra slot to control the display of a character for
31457 which no font is found. This slot only takes effect on graphical terminals.
31458 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31459 `thin-space'. The default is `empty-box'.
31460
31461 If a character has a non-nil entry in an active display table, the
31462 display table takes effect; in this case, Emacs does not consult
31463 `glyphless-char-display' at all. */);
31464 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31465 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31466 Qempty_box);
31467
31468 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31469 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31470 Vdebug_on_message = Qnil;
31471
31472 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31473 doc: /* */);
31474 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31475
31476 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31477 doc: /* */);
31478 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31479
31480 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31481 doc: /* A list of variables changes to which trigger a thorough redisplay. */);
31482 Vredisplay__variables = Qnil;
31483 }
31484
31485
31486 /* Initialize this module when Emacs starts. */
31487
31488 void
31489 init_xdisp (void)
31490 {
31491 CHARPOS (this_line_start_pos) = 0;
31492
31493 if (!noninteractive)
31494 {
31495 struct window *m = XWINDOW (minibuf_window);
31496 Lisp_Object frame = m->frame;
31497 struct frame *f = XFRAME (frame);
31498 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31499 struct window *r = XWINDOW (root);
31500 int i;
31501
31502 echo_area_window = minibuf_window;
31503
31504 r->top_line = FRAME_TOP_MARGIN (f);
31505 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31506 r->total_cols = FRAME_COLS (f);
31507 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31508 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31509 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31510
31511 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31512 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31513 m->total_cols = FRAME_COLS (f);
31514 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31515 m->total_lines = 1;
31516 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31517
31518 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31519 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31520 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31521
31522 /* The default ellipsis glyphs `...'. */
31523 for (i = 0; i < 3; ++i)
31524 default_invis_vector[i] = make_number ('.');
31525 }
31526
31527 {
31528 /* Allocate the buffer for frame titles.
31529 Also used for `format-mode-line'. */
31530 int size = 100;
31531 mode_line_noprop_buf = xmalloc (size);
31532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31533 mode_line_noprop_ptr = mode_line_noprop_buf;
31534 mode_line_target = MODE_LINE_DISPLAY;
31535 }
31536
31537 help_echo_showing_p = false;
31538 }
31539
31540 #ifdef HAVE_WINDOW_SYSTEM
31541
31542 /* Platform-independent portion of hourglass implementation. */
31543
31544 /* Timer function of hourglass_atimer. */
31545
31546 static void
31547 show_hourglass (struct atimer *timer)
31548 {
31549 /* The timer implementation will cancel this timer automatically
31550 after this function has run. Set hourglass_atimer to null
31551 so that we know the timer doesn't have to be canceled. */
31552 hourglass_atimer = NULL;
31553
31554 if (!hourglass_shown_p)
31555 {
31556 Lisp_Object tail, frame;
31557
31558 block_input ();
31559
31560 FOR_EACH_FRAME (tail, frame)
31561 {
31562 struct frame *f = XFRAME (frame);
31563
31564 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31565 && FRAME_RIF (f)->show_hourglass)
31566 FRAME_RIF (f)->show_hourglass (f);
31567 }
31568
31569 hourglass_shown_p = true;
31570 unblock_input ();
31571 }
31572 }
31573
31574 /* Cancel a currently active hourglass timer, and start a new one. */
31575
31576 void
31577 start_hourglass (void)
31578 {
31579 struct timespec delay;
31580
31581 cancel_hourglass ();
31582
31583 if (INTEGERP (Vhourglass_delay)
31584 && XINT (Vhourglass_delay) > 0)
31585 delay = make_timespec (min (XINT (Vhourglass_delay),
31586 TYPE_MAXIMUM (time_t)),
31587 0);
31588 else if (FLOATP (Vhourglass_delay)
31589 && XFLOAT_DATA (Vhourglass_delay) > 0)
31590 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31591 else
31592 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31593
31594 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31595 show_hourglass, NULL);
31596 }
31597
31598 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31599 shown. */
31600
31601 void
31602 cancel_hourglass (void)
31603 {
31604 if (hourglass_atimer)
31605 {
31606 cancel_atimer (hourglass_atimer);
31607 hourglass_atimer = NULL;
31608 }
31609
31610 if (hourglass_shown_p)
31611 {
31612 Lisp_Object tail, frame;
31613
31614 block_input ();
31615
31616 FOR_EACH_FRAME (tail, frame)
31617 {
31618 struct frame *f = XFRAME (frame);
31619
31620 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31621 && FRAME_RIF (f)->hide_hourglass)
31622 FRAME_RIF (f)->hide_hourglass (f);
31623 #ifdef HAVE_NTGUI
31624 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31625 else if (!FRAME_W32_P (f))
31626 w32_arrow_cursor ();
31627 #endif
31628 }
31629
31630 hourglass_shown_p = false;
31631 unblock_input ();
31632 }
31633 }
31634
31635 #endif /* HAVE_WINDOW_SYSTEM */