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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
193
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
203
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
207
208 #define INFINITY 10000000
209
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
215
216 extern int interrupt_input;
217 extern int command_loop_level;
218
219 extern Lisp_Object do_mouse_tracking;
220
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
223
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
232
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
242
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
248
249 Lisp_Object Qrisky_local_variable;
250
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
253
254 /* Functions called to fontify regions of text. */
255
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
258
259 /* Non-nil means automatically select any window when the mouse
260 cursor moves into it. */
261 Lisp_Object Vmouse_autoselect_window;
262
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
265
266 int auto_raise_tool_bar_buttons_p;
267
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
269
270 int make_cursor_line_fully_visible_p;
271
272 /* Margin below tool bar in pixels. 0 or nil means no margin.
273 If value is `internal-border-width' or `border-width',
274 the corresponding frame parameter is used. */
275
276 Lisp_Object Vtool_bar_border;
277
278 /* Margin around tool bar buttons in pixels. */
279
280 Lisp_Object Vtool_bar_button_margin;
281
282 /* Thickness of shadow to draw around tool bar buttons. */
283
284 EMACS_INT tool_bar_button_relief;
285
286 /* Non-nil means automatically resize tool-bars so that all tool-bar
287 items are visible, and no blank lines remain.
288
289 If value is `grow-only', only make tool-bar bigger. */
290
291 Lisp_Object Vauto_resize_tool_bars;
292
293 /* Non-zero means draw block and hollow cursor as wide as the glyph
294 under it. For example, if a block cursor is over a tab, it will be
295 drawn as wide as that tab on the display. */
296
297 int x_stretch_cursor_p;
298
299 /* Non-nil means don't actually do any redisplay. */
300
301 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
302
303 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
304
305 int inhibit_eval_during_redisplay;
306
307 /* Names of text properties relevant for redisplay. */
308
309 Lisp_Object Qdisplay;
310 extern Lisp_Object Qface, Qinvisible, Qwidth;
311
312 /* Symbols used in text property values. */
313
314 Lisp_Object Vdisplay_pixels_per_inch;
315 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
316 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
317 Lisp_Object Qslice;
318 Lisp_Object Qcenter;
319 Lisp_Object Qmargin, Qpointer;
320 Lisp_Object Qline_height;
321 extern Lisp_Object Qheight;
322 extern Lisp_Object QCwidth, QCheight, QCascent;
323 extern Lisp_Object Qscroll_bar;
324 extern Lisp_Object Qcursor;
325
326 /* Non-nil means highlight trailing whitespace. */
327
328 Lisp_Object Vshow_trailing_whitespace;
329
330 /* Non-nil means escape non-break space and hyphens. */
331
332 Lisp_Object Vnobreak_char_display;
333
334 #ifdef HAVE_WINDOW_SYSTEM
335 extern Lisp_Object Voverflow_newline_into_fringe;
336
337 /* Test if overflow newline into fringe. Called with iterator IT
338 at or past right window margin, and with IT->current_x set. */
339
340 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
341 (!NILP (Voverflow_newline_into_fringe) \
342 && FRAME_WINDOW_P (it->f) \
343 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
344 && it->current_x == it->last_visible_x)
345
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Non-nil means show the text cursor in void text areas
349 i.e. in blank areas after eol and eob. This used to be
350 the default in 21.3. */
351
352 Lisp_Object Vvoid_text_area_pointer;
353
354 /* Name of the face used to highlight trailing whitespace. */
355
356 Lisp_Object Qtrailing_whitespace;
357
358 /* Name and number of the face used to highlight escape glyphs. */
359
360 Lisp_Object Qescape_glyph;
361
362 /* Name and number of the face used to highlight non-breaking spaces. */
363
364 Lisp_Object Qnobreak_space;
365
366 /* The symbol `image' which is the car of the lists used to represent
367 images in Lisp. */
368
369 Lisp_Object Qimage;
370
371 /* The image map types. */
372 Lisp_Object QCmap, QCpointer;
373 Lisp_Object Qrect, Qcircle, Qpoly;
374
375 /* Non-zero means print newline to stdout before next mini-buffer
376 message. */
377
378 int noninteractive_need_newline;
379
380 /* Non-zero means print newline to message log before next message. */
381
382 static int message_log_need_newline;
383
384 /* Three markers that message_dolog uses.
385 It could allocate them itself, but that causes trouble
386 in handling memory-full errors. */
387 static Lisp_Object message_dolog_marker1;
388 static Lisp_Object message_dolog_marker2;
389 static Lisp_Object message_dolog_marker3;
390 \f
391 /* The buffer position of the first character appearing entirely or
392 partially on the line of the selected window which contains the
393 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
394 redisplay optimization in redisplay_internal. */
395
396 static struct text_pos this_line_start_pos;
397
398 /* Number of characters past the end of the line above, including the
399 terminating newline. */
400
401 static struct text_pos this_line_end_pos;
402
403 /* The vertical positions and the height of this line. */
404
405 static int this_line_vpos;
406 static int this_line_y;
407 static int this_line_pixel_height;
408
409 /* X position at which this display line starts. Usually zero;
410 negative if first character is partially visible. */
411
412 static int this_line_start_x;
413
414 /* Buffer that this_line_.* variables are referring to. */
415
416 static struct buffer *this_line_buffer;
417
418 /* Nonzero means truncate lines in all windows less wide than the
419 frame. */
420
421 int truncate_partial_width_windows;
422
423 /* A flag to control how to display unibyte 8-bit character. */
424
425 int unibyte_display_via_language_environment;
426
427 /* Nonzero means we have more than one non-mini-buffer-only frame.
428 Not guaranteed to be accurate except while parsing
429 frame-title-format. */
430
431 int multiple_frames;
432
433 Lisp_Object Vglobal_mode_string;
434
435
436 /* List of variables (symbols) which hold markers for overlay arrows.
437 The symbols on this list are examined during redisplay to determine
438 where to display overlay arrows. */
439
440 Lisp_Object Voverlay_arrow_variable_list;
441
442 /* Marker for where to display an arrow on top of the buffer text. */
443
444 Lisp_Object Voverlay_arrow_position;
445
446 /* String to display for the arrow. Only used on terminal frames. */
447
448 Lisp_Object Voverlay_arrow_string;
449
450 /* Values of those variables at last redisplay are stored as
451 properties on `overlay-arrow-position' symbol. However, if
452 Voverlay_arrow_position is a marker, last-arrow-position is its
453 numerical position. */
454
455 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
456
457 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
458 properties on a symbol in overlay-arrow-variable-list. */
459
460 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
461
462 /* Like mode-line-format, but for the title bar on a visible frame. */
463
464 Lisp_Object Vframe_title_format;
465
466 /* Like mode-line-format, but for the title bar on an iconified frame. */
467
468 Lisp_Object Vicon_title_format;
469
470 /* List of functions to call when a window's size changes. These
471 functions get one arg, a frame on which one or more windows' sizes
472 have changed. */
473
474 static Lisp_Object Vwindow_size_change_functions;
475
476 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
477
478 /* Nonzero if an overlay arrow has been displayed in this window. */
479
480 static int overlay_arrow_seen;
481
482 /* Nonzero means highlight the region even in nonselected windows. */
483
484 int highlight_nonselected_windows;
485
486 /* If cursor motion alone moves point off frame, try scrolling this
487 many lines up or down if that will bring it back. */
488
489 static EMACS_INT scroll_step;
490
491 /* Nonzero means scroll just far enough to bring point back on the
492 screen, when appropriate. */
493
494 static EMACS_INT scroll_conservatively;
495
496 /* Recenter the window whenever point gets within this many lines of
497 the top or bottom of the window. This value is translated into a
498 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
499 that there is really a fixed pixel height scroll margin. */
500
501 EMACS_INT scroll_margin;
502
503 /* Number of windows showing the buffer of the selected window (or
504 another buffer with the same base buffer). keyboard.c refers to
505 this. */
506
507 int buffer_shared;
508
509 /* Vector containing glyphs for an ellipsis `...'. */
510
511 static Lisp_Object default_invis_vector[3];
512
513 /* Zero means display the mode-line/header-line/menu-bar in the default face
514 (this slightly odd definition is for compatibility with previous versions
515 of emacs), non-zero means display them using their respective faces.
516
517 This variable is deprecated. */
518
519 int mode_line_inverse_video;
520
521 /* Prompt to display in front of the mini-buffer contents. */
522
523 Lisp_Object minibuf_prompt;
524
525 /* Width of current mini-buffer prompt. Only set after display_line
526 of the line that contains the prompt. */
527
528 int minibuf_prompt_width;
529
530 /* This is the window where the echo area message was displayed. It
531 is always a mini-buffer window, but it may not be the same window
532 currently active as a mini-buffer. */
533
534 Lisp_Object echo_area_window;
535
536 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
537 pushes the current message and the value of
538 message_enable_multibyte on the stack, the function restore_message
539 pops the stack and displays MESSAGE again. */
540
541 Lisp_Object Vmessage_stack;
542
543 /* Nonzero means multibyte characters were enabled when the echo area
544 message was specified. */
545
546 int message_enable_multibyte;
547
548 /* Nonzero if we should redraw the mode lines on the next redisplay. */
549
550 int update_mode_lines;
551
552 /* Nonzero if window sizes or contents have changed since last
553 redisplay that finished. */
554
555 int windows_or_buffers_changed;
556
557 /* Nonzero means a frame's cursor type has been changed. */
558
559 int cursor_type_changed;
560
561 /* Nonzero after display_mode_line if %l was used and it displayed a
562 line number. */
563
564 int line_number_displayed;
565
566 /* Maximum buffer size for which to display line numbers. */
567
568 Lisp_Object Vline_number_display_limit;
569
570 /* Line width to consider when repositioning for line number display. */
571
572 static EMACS_INT line_number_display_limit_width;
573
574 /* Number of lines to keep in the message log buffer. t means
575 infinite. nil means don't log at all. */
576
577 Lisp_Object Vmessage_log_max;
578
579 /* The name of the *Messages* buffer, a string. */
580
581 static Lisp_Object Vmessages_buffer_name;
582
583 /* Current, index 0, and last displayed echo area message. Either
584 buffers from echo_buffers, or nil to indicate no message. */
585
586 Lisp_Object echo_area_buffer[2];
587
588 /* The buffers referenced from echo_area_buffer. */
589
590 static Lisp_Object echo_buffer[2];
591
592 /* A vector saved used in with_area_buffer to reduce consing. */
593
594 static Lisp_Object Vwith_echo_area_save_vector;
595
596 /* Non-zero means display_echo_area should display the last echo area
597 message again. Set by redisplay_preserve_echo_area. */
598
599 static int display_last_displayed_message_p;
600
601 /* Nonzero if echo area is being used by print; zero if being used by
602 message. */
603
604 int message_buf_print;
605
606 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
607
608 Lisp_Object Qinhibit_menubar_update;
609 int inhibit_menubar_update;
610
611 /* When evaluating expressions from menu bar items (enable conditions,
612 for instance), this is the frame they are being processed for. */
613
614 Lisp_Object Vmenu_updating_frame;
615
616 /* Maximum height for resizing mini-windows. Either a float
617 specifying a fraction of the available height, or an integer
618 specifying a number of lines. */
619
620 Lisp_Object Vmax_mini_window_height;
621
622 /* Non-zero means messages should be displayed with truncated
623 lines instead of being continued. */
624
625 int message_truncate_lines;
626 Lisp_Object Qmessage_truncate_lines;
627
628 /* Set to 1 in clear_message to make redisplay_internal aware
629 of an emptied echo area. */
630
631 static int message_cleared_p;
632
633 /* How to blink the default frame cursor off. */
634 Lisp_Object Vblink_cursor_alist;
635
636 /* A scratch glyph row with contents used for generating truncation
637 glyphs. Also used in direct_output_for_insert. */
638
639 #define MAX_SCRATCH_GLYPHS 100
640 struct glyph_row scratch_glyph_row;
641 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
642
643 /* Ascent and height of the last line processed by move_it_to. */
644
645 static int last_max_ascent, last_height;
646
647 /* Non-zero if there's a help-echo in the echo area. */
648
649 int help_echo_showing_p;
650
651 /* If >= 0, computed, exact values of mode-line and header-line height
652 to use in the macros CURRENT_MODE_LINE_HEIGHT and
653 CURRENT_HEADER_LINE_HEIGHT. */
654
655 int current_mode_line_height, current_header_line_height;
656
657 /* The maximum distance to look ahead for text properties. Values
658 that are too small let us call compute_char_face and similar
659 functions too often which is expensive. Values that are too large
660 let us call compute_char_face and alike too often because we
661 might not be interested in text properties that far away. */
662
663 #define TEXT_PROP_DISTANCE_LIMIT 100
664
665 #if GLYPH_DEBUG
666
667 /* Variables to turn off display optimizations from Lisp. */
668
669 int inhibit_try_window_id, inhibit_try_window_reusing;
670 int inhibit_try_cursor_movement;
671
672 /* Non-zero means print traces of redisplay if compiled with
673 GLYPH_DEBUG != 0. */
674
675 int trace_redisplay_p;
676
677 #endif /* GLYPH_DEBUG */
678
679 #ifdef DEBUG_TRACE_MOVE
680 /* Non-zero means trace with TRACE_MOVE to stderr. */
681 int trace_move;
682
683 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
684 #else
685 #define TRACE_MOVE(x) (void) 0
686 #endif
687
688 /* Non-zero means automatically scroll windows horizontally to make
689 point visible. */
690
691 int automatic_hscrolling_p;
692
693 /* How close to the margin can point get before the window is scrolled
694 horizontally. */
695 EMACS_INT hscroll_margin;
696
697 /* How much to scroll horizontally when point is inside the above margin. */
698 Lisp_Object Vhscroll_step;
699
700 /* The variable `resize-mini-windows'. If nil, don't resize
701 mini-windows. If t, always resize them to fit the text they
702 display. If `grow-only', let mini-windows grow only until they
703 become empty. */
704
705 Lisp_Object Vresize_mini_windows;
706
707 /* Buffer being redisplayed -- for redisplay_window_error. */
708
709 struct buffer *displayed_buffer;
710
711 /* Space between overline and text. */
712
713 EMACS_INT overline_margin;
714
715 /* Value returned from text property handlers (see below). */
716
717 enum prop_handled
718 {
719 HANDLED_NORMALLY,
720 HANDLED_RECOMPUTE_PROPS,
721 HANDLED_OVERLAY_STRING_CONSUMED,
722 HANDLED_RETURN
723 };
724
725 /* A description of text properties that redisplay is interested
726 in. */
727
728 struct props
729 {
730 /* The name of the property. */
731 Lisp_Object *name;
732
733 /* A unique index for the property. */
734 enum prop_idx idx;
735
736 /* A handler function called to set up iterator IT from the property
737 at IT's current position. Value is used to steer handle_stop. */
738 enum prop_handled (*handler) P_ ((struct it *it));
739 };
740
741 static enum prop_handled handle_face_prop P_ ((struct it *));
742 static enum prop_handled handle_invisible_prop P_ ((struct it *));
743 static enum prop_handled handle_display_prop P_ ((struct it *));
744 static enum prop_handled handle_composition_prop P_ ((struct it *));
745 static enum prop_handled handle_overlay_change P_ ((struct it *));
746 static enum prop_handled handle_fontified_prop P_ ((struct it *));
747
748 /* Properties handled by iterators. */
749
750 static struct props it_props[] =
751 {
752 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
753 /* Handle `face' before `display' because some sub-properties of
754 `display' need to know the face. */
755 {&Qface, FACE_PROP_IDX, handle_face_prop},
756 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
757 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
758 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
759 {NULL, 0, NULL}
760 };
761
762 /* Value is the position described by X. If X is a marker, value is
763 the marker_position of X. Otherwise, value is X. */
764
765 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
766
767 /* Enumeration returned by some move_it_.* functions internally. */
768
769 enum move_it_result
770 {
771 /* Not used. Undefined value. */
772 MOVE_UNDEFINED,
773
774 /* Move ended at the requested buffer position or ZV. */
775 MOVE_POS_MATCH_OR_ZV,
776
777 /* Move ended at the requested X pixel position. */
778 MOVE_X_REACHED,
779
780 /* Move within a line ended at the end of a line that must be
781 continued. */
782 MOVE_LINE_CONTINUED,
783
784 /* Move within a line ended at the end of a line that would
785 be displayed truncated. */
786 MOVE_LINE_TRUNCATED,
787
788 /* Move within a line ended at a line end. */
789 MOVE_NEWLINE_OR_CR
790 };
791
792 /* This counter is used to clear the face cache every once in a while
793 in redisplay_internal. It is incremented for each redisplay.
794 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
795 cleared. */
796
797 #define CLEAR_FACE_CACHE_COUNT 500
798 static int clear_face_cache_count;
799
800 /* Similarly for the image cache. */
801
802 #ifdef HAVE_WINDOW_SYSTEM
803 #define CLEAR_IMAGE_CACHE_COUNT 101
804 static int clear_image_cache_count;
805 #endif
806
807 /* Non-zero while redisplay_internal is in progress. */
808
809 int redisplaying_p;
810
811 /* Non-zero means don't free realized faces. Bound while freeing
812 realized faces is dangerous because glyph matrices might still
813 reference them. */
814
815 int inhibit_free_realized_faces;
816 Lisp_Object Qinhibit_free_realized_faces;
817
818 /* If a string, XTread_socket generates an event to display that string.
819 (The display is done in read_char.) */
820
821 Lisp_Object help_echo_string;
822 Lisp_Object help_echo_window;
823 Lisp_Object help_echo_object;
824 int help_echo_pos;
825
826 /* Temporary variable for XTread_socket. */
827
828 Lisp_Object previous_help_echo_string;
829
830 /* Null glyph slice */
831
832 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
833
834 \f
835 /* Function prototypes. */
836
837 static void setup_for_ellipsis P_ ((struct it *, int));
838 static void mark_window_display_accurate_1 P_ ((struct window *, int));
839 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
840 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
841 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
842 static int redisplay_mode_lines P_ ((Lisp_Object, int));
843 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
844
845 #if 0
846 static int invisible_text_between_p P_ ((struct it *, int, int));
847 #endif
848
849 static void pint2str P_ ((char *, int, int));
850 static void pint2hrstr P_ ((char *, int, int));
851 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
852 struct text_pos));
853 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
854 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
855 static void store_mode_line_noprop_char P_ ((char));
856 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
857 static void x_consider_frame_title P_ ((Lisp_Object));
858 static void handle_stop P_ ((struct it *));
859 static int tool_bar_lines_needed P_ ((struct frame *, int *));
860 static int single_display_spec_intangible_p P_ ((Lisp_Object));
861 static void ensure_echo_area_buffers P_ ((void));
862 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
863 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
864 static int with_echo_area_buffer P_ ((struct window *, int,
865 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
866 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
867 static void clear_garbaged_frames P_ ((void));
868 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
869 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
870 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
871 static int display_echo_area P_ ((struct window *));
872 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
873 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
874 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
875 static int string_char_and_length P_ ((const unsigned char *, int, int *));
876 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
877 struct text_pos));
878 static int compute_window_start_on_continuation_line P_ ((struct window *));
879 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
880 static void insert_left_trunc_glyphs P_ ((struct it *));
881 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
882 Lisp_Object));
883 static void extend_face_to_end_of_line P_ ((struct it *));
884 static int append_space_for_newline P_ ((struct it *, int));
885 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
886 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
887 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
888 static int trailing_whitespace_p P_ ((int));
889 static int message_log_check_duplicate P_ ((int, int, int, int));
890 static void push_it P_ ((struct it *));
891 static void pop_it P_ ((struct it *));
892 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
893 static void select_frame_for_redisplay P_ ((Lisp_Object));
894 static void redisplay_internal P_ ((int));
895 static int echo_area_display P_ ((int));
896 static void redisplay_windows P_ ((Lisp_Object));
897 static void redisplay_window P_ ((Lisp_Object, int));
898 static Lisp_Object redisplay_window_error ();
899 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
900 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
901 static int update_menu_bar P_ ((struct frame *, int, int));
902 static int try_window_reusing_current_matrix P_ ((struct window *));
903 static int try_window_id P_ ((struct window *));
904 static int display_line P_ ((struct it *));
905 static int display_mode_lines P_ ((struct window *));
906 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
907 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
908 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
909 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
910 static void display_menu_bar P_ ((struct window *));
911 static int display_count_lines P_ ((int, int, int, int, int *));
912 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
913 int, int, struct it *, int, int, int, int));
914 static void compute_line_metrics P_ ((struct it *));
915 static void run_redisplay_end_trigger_hook P_ ((struct it *));
916 static int get_overlay_strings P_ ((struct it *, int));
917 static int get_overlay_strings_1 P_ ((struct it *, int, int));
918 static void next_overlay_string P_ ((struct it *));
919 static void reseat P_ ((struct it *, struct text_pos, int));
920 static void reseat_1 P_ ((struct it *, struct text_pos, int));
921 static void back_to_previous_visible_line_start P_ ((struct it *));
922 void reseat_at_previous_visible_line_start P_ ((struct it *));
923 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
924 static int next_element_from_ellipsis P_ ((struct it *));
925 static int next_element_from_display_vector P_ ((struct it *));
926 static int next_element_from_string P_ ((struct it *));
927 static int next_element_from_c_string P_ ((struct it *));
928 static int next_element_from_buffer P_ ((struct it *));
929 static int next_element_from_composition P_ ((struct it *));
930 static int next_element_from_image P_ ((struct it *));
931 static int next_element_from_stretch P_ ((struct it *));
932 static void load_overlay_strings P_ ((struct it *, int));
933 static int init_from_display_pos P_ ((struct it *, struct window *,
934 struct display_pos *));
935 static void reseat_to_string P_ ((struct it *, unsigned char *,
936 Lisp_Object, int, int, int, int));
937 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
938 int, int, int));
939 void move_it_vertically_backward P_ ((struct it *, int));
940 static void init_to_row_start P_ ((struct it *, struct window *,
941 struct glyph_row *));
942 static int init_to_row_end P_ ((struct it *, struct window *,
943 struct glyph_row *));
944 static void back_to_previous_line_start P_ ((struct it *));
945 static int forward_to_next_line_start P_ ((struct it *, int *));
946 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
947 Lisp_Object, int));
948 static struct text_pos string_pos P_ ((int, Lisp_Object));
949 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
950 static int number_of_chars P_ ((unsigned char *, int));
951 static void compute_stop_pos P_ ((struct it *));
952 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
953 Lisp_Object));
954 static int face_before_or_after_it_pos P_ ((struct it *, int));
955 static int next_overlay_change P_ ((int));
956 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
957 Lisp_Object, struct text_pos *,
958 int));
959 static int underlying_face_id P_ ((struct it *));
960 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
961 struct window *));
962
963 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
964 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
965
966 #ifdef HAVE_WINDOW_SYSTEM
967
968 static void update_tool_bar P_ ((struct frame *, int));
969 static void build_desired_tool_bar_string P_ ((struct frame *f));
970 static int redisplay_tool_bar P_ ((struct frame *));
971 static void display_tool_bar_line P_ ((struct it *, int));
972 static void notice_overwritten_cursor P_ ((struct window *,
973 enum glyph_row_area,
974 int, int, int, int));
975
976
977
978 #endif /* HAVE_WINDOW_SYSTEM */
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 INLINE int
992 window_text_bottom_y (w)
993 struct window *w;
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 INLINE int
1007 window_box_width (w, area)
1008 struct window *w;
1009 int area;
1010 {
1011 int cols = XFASTINT (w->total_cols);
1012 int pixels = 0;
1013
1014 if (!w->pseudo_window_p)
1015 {
1016 cols -= WINDOW_SCROLL_BAR_COLS (w);
1017
1018 if (area == TEXT_AREA)
1019 {
1020 if (INTEGERP (w->left_margin_cols))
1021 cols -= XFASTINT (w->left_margin_cols);
1022 if (INTEGERP (w->right_margin_cols))
1023 cols -= XFASTINT (w->right_margin_cols);
1024 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1025 }
1026 else if (area == LEFT_MARGIN_AREA)
1027 {
1028 cols = (INTEGERP (w->left_margin_cols)
1029 ? XFASTINT (w->left_margin_cols) : 0);
1030 pixels = 0;
1031 }
1032 else if (area == RIGHT_MARGIN_AREA)
1033 {
1034 cols = (INTEGERP (w->right_margin_cols)
1035 ? XFASTINT (w->right_margin_cols) : 0);
1036 pixels = 0;
1037 }
1038 }
1039
1040 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1041 }
1042
1043
1044 /* Return the pixel height of the display area of window W, not
1045 including mode lines of W, if any. */
1046
1047 INLINE int
1048 window_box_height (w)
1049 struct window *w;
1050 {
1051 struct frame *f = XFRAME (w->frame);
1052 int height = WINDOW_TOTAL_HEIGHT (w);
1053
1054 xassert (height >= 0);
1055
1056 /* Note: the code below that determines the mode-line/header-line
1057 height is essentially the same as that contained in the macro
1058 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1059 the appropriate glyph row has its `mode_line_p' flag set,
1060 and if it doesn't, uses estimate_mode_line_height instead. */
1061
1062 if (WINDOW_WANTS_MODELINE_P (w))
1063 {
1064 struct glyph_row *ml_row
1065 = (w->current_matrix && w->current_matrix->rows
1066 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1067 : 0);
1068 if (ml_row && ml_row->mode_line_p)
1069 height -= ml_row->height;
1070 else
1071 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1072 }
1073
1074 if (WINDOW_WANTS_HEADER_LINE_P (w))
1075 {
1076 struct glyph_row *hl_row
1077 = (w->current_matrix && w->current_matrix->rows
1078 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1079 : 0);
1080 if (hl_row && hl_row->mode_line_p)
1081 height -= hl_row->height;
1082 else
1083 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1084 }
1085
1086 /* With a very small font and a mode-line that's taller than
1087 default, we might end up with a negative height. */
1088 return max (0, height);
1089 }
1090
1091 /* Return the window-relative coordinate of the left edge of display
1092 area AREA of window W. AREA < 0 means return the left edge of the
1093 whole window, to the right of the left fringe of W. */
1094
1095 INLINE int
1096 window_box_left_offset (w, area)
1097 struct window *w;
1098 int area;
1099 {
1100 int x;
1101
1102 if (w->pseudo_window_p)
1103 return 0;
1104
1105 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1106
1107 if (area == TEXT_AREA)
1108 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1109 + window_box_width (w, LEFT_MARGIN_AREA));
1110 else if (area == RIGHT_MARGIN_AREA)
1111 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1112 + window_box_width (w, LEFT_MARGIN_AREA)
1113 + window_box_width (w, TEXT_AREA)
1114 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1115 ? 0
1116 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1117 else if (area == LEFT_MARGIN_AREA
1118 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1119 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1120
1121 return x;
1122 }
1123
1124
1125 /* Return the window-relative coordinate of the right edge of display
1126 area AREA of window W. AREA < 0 means return the left edge of the
1127 whole window, to the left of the right fringe of W. */
1128
1129 INLINE int
1130 window_box_right_offset (w, area)
1131 struct window *w;
1132 int area;
1133 {
1134 return window_box_left_offset (w, area) + window_box_width (w, area);
1135 }
1136
1137 /* Return the frame-relative coordinate of the left edge of display
1138 area AREA of window W. AREA < 0 means return the left edge of the
1139 whole window, to the right of the left fringe of W. */
1140
1141 INLINE int
1142 window_box_left (w, area)
1143 struct window *w;
1144 int area;
1145 {
1146 struct frame *f = XFRAME (w->frame);
1147 int x;
1148
1149 if (w->pseudo_window_p)
1150 return FRAME_INTERNAL_BORDER_WIDTH (f);
1151
1152 x = (WINDOW_LEFT_EDGE_X (w)
1153 + window_box_left_offset (w, area));
1154
1155 return x;
1156 }
1157
1158
1159 /* Return the frame-relative coordinate of the right edge of display
1160 area AREA of window W. AREA < 0 means return the left edge of the
1161 whole window, to the left of the right fringe of W. */
1162
1163 INLINE int
1164 window_box_right (w, area)
1165 struct window *w;
1166 int area;
1167 {
1168 return window_box_left (w, area) + window_box_width (w, area);
1169 }
1170
1171 /* Get the bounding box of the display area AREA of window W, without
1172 mode lines, in frame-relative coordinates. AREA < 0 means the
1173 whole window, not including the left and right fringes of
1174 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1175 coordinates of the upper-left corner of the box. Return in
1176 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1177
1178 INLINE void
1179 window_box (w, area, box_x, box_y, box_width, box_height)
1180 struct window *w;
1181 int area;
1182 int *box_x, *box_y, *box_width, *box_height;
1183 {
1184 if (box_width)
1185 *box_width = window_box_width (w, area);
1186 if (box_height)
1187 *box_height = window_box_height (w);
1188 if (box_x)
1189 *box_x = window_box_left (w, area);
1190 if (box_y)
1191 {
1192 *box_y = WINDOW_TOP_EDGE_Y (w);
1193 if (WINDOW_WANTS_HEADER_LINE_P (w))
1194 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1195 }
1196 }
1197
1198
1199 /* Get the bounding box of the display area AREA of window W, without
1200 mode lines. AREA < 0 means the whole window, not including the
1201 left and right fringe of the window. Return in *TOP_LEFT_X
1202 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1203 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1204 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1205 box. */
1206
1207 INLINE void
1208 window_box_edges (w, area, top_left_x, top_left_y,
1209 bottom_right_x, bottom_right_y)
1210 struct window *w;
1211 int area;
1212 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1213 {
1214 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1215 bottom_right_y);
1216 *bottom_right_x += *top_left_x;
1217 *bottom_right_y += *top_left_y;
1218 }
1219
1220
1221 \f
1222 /***********************************************************************
1223 Utilities
1224 ***********************************************************************/
1225
1226 /* Return the bottom y-position of the line the iterator IT is in.
1227 This can modify IT's settings. */
1228
1229 int
1230 line_bottom_y (it)
1231 struct it *it;
1232 {
1233 int line_height = it->max_ascent + it->max_descent;
1234 int line_top_y = it->current_y;
1235
1236 if (line_height == 0)
1237 {
1238 if (last_height)
1239 line_height = last_height;
1240 else if (IT_CHARPOS (*it) < ZV)
1241 {
1242 move_it_by_lines (it, 1, 1);
1243 line_height = (it->max_ascent || it->max_descent
1244 ? it->max_ascent + it->max_descent
1245 : last_height);
1246 }
1247 else
1248 {
1249 struct glyph_row *row = it->glyph_row;
1250
1251 /* Use the default character height. */
1252 it->glyph_row = NULL;
1253 it->what = IT_CHARACTER;
1254 it->c = ' ';
1255 it->len = 1;
1256 PRODUCE_GLYPHS (it);
1257 line_height = it->ascent + it->descent;
1258 it->glyph_row = row;
1259 }
1260 }
1261
1262 return line_top_y + line_height;
1263 }
1264
1265
1266 /* Return 1 if position CHARPOS is visible in window W.
1267 CHARPOS < 0 means return info about WINDOW_END position.
1268 If visible, set *X and *Y to pixel coordinates of top left corner.
1269 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1270 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1271
1272 int
1273 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1274 struct window *w;
1275 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1276 {
1277 struct it it;
1278 struct text_pos top;
1279 int visible_p = 0;
1280 struct buffer *old_buffer = NULL;
1281
1282 if (noninteractive)
1283 return visible_p;
1284
1285 if (XBUFFER (w->buffer) != current_buffer)
1286 {
1287 old_buffer = current_buffer;
1288 set_buffer_internal_1 (XBUFFER (w->buffer));
1289 }
1290
1291 SET_TEXT_POS_FROM_MARKER (top, w->start);
1292
1293 /* Compute exact mode line heights. */
1294 if (WINDOW_WANTS_MODELINE_P (w))
1295 current_mode_line_height
1296 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1297 current_buffer->mode_line_format);
1298
1299 if (WINDOW_WANTS_HEADER_LINE_P (w))
1300 current_header_line_height
1301 = display_mode_line (w, HEADER_LINE_FACE_ID,
1302 current_buffer->header_line_format);
1303
1304 start_display (&it, w, top);
1305 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1306 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1307
1308 /* Note that we may overshoot because of invisible text. */
1309 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1310 {
1311 int top_x = it.current_x;
1312 int top_y = it.current_y;
1313 int bottom_y = (last_height = 0, line_bottom_y (&it));
1314 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1315
1316 if (top_y < window_top_y)
1317 visible_p = bottom_y > window_top_y;
1318 else if (top_y < it.last_visible_y)
1319 visible_p = 1;
1320 if (visible_p)
1321 {
1322 *x = top_x;
1323 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1324 *rtop = max (0, window_top_y - top_y);
1325 *rbot = max (0, bottom_y - it.last_visible_y);
1326 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1327 - max (top_y, window_top_y)));
1328 *vpos = it.vpos;
1329 }
1330 }
1331 else
1332 {
1333 struct it it2;
1334
1335 it2 = it;
1336 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1337 move_it_by_lines (&it, 1, 0);
1338 if (charpos < IT_CHARPOS (it)
1339 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1340 {
1341 visible_p = 1;
1342 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1343 *x = it2.current_x;
1344 *y = it2.current_y + it2.max_ascent - it2.ascent;
1345 *rtop = max (0, -it2.current_y);
1346 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1347 - it.last_visible_y));
1348 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1349 it.last_visible_y)
1350 - max (it2.current_y,
1351 WINDOW_HEADER_LINE_HEIGHT (w))));
1352 *vpos = it2.vpos;
1353 }
1354 }
1355
1356 if (old_buffer)
1357 set_buffer_internal_1 (old_buffer);
1358
1359 current_header_line_height = current_mode_line_height = -1;
1360
1361 if (visible_p && XFASTINT (w->hscroll) > 0)
1362 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1363
1364 #if 0
1365 /* Debugging code. */
1366 if (visible_p)
1367 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1368 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1369 else
1370 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1371 #endif
1372
1373 return visible_p;
1374 }
1375
1376
1377 /* Return the next character from STR which is MAXLEN bytes long.
1378 Return in *LEN the length of the character. This is like
1379 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1380 we find one, we return a `?', but with the length of the invalid
1381 character. */
1382
1383 static INLINE int
1384 string_char_and_length (str, maxlen, len)
1385 const unsigned char *str;
1386 int maxlen, *len;
1387 {
1388 int c;
1389
1390 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1391 if (!CHAR_VALID_P (c, 1))
1392 /* We may not change the length here because other places in Emacs
1393 don't use this function, i.e. they silently accept invalid
1394 characters. */
1395 c = '?';
1396
1397 return c;
1398 }
1399
1400
1401
1402 /* Given a position POS containing a valid character and byte position
1403 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1404
1405 static struct text_pos
1406 string_pos_nchars_ahead (pos, string, nchars)
1407 struct text_pos pos;
1408 Lisp_Object string;
1409 int nchars;
1410 {
1411 xassert (STRINGP (string) && nchars >= 0);
1412
1413 if (STRING_MULTIBYTE (string))
1414 {
1415 int rest = SBYTES (string) - BYTEPOS (pos);
1416 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1417 int len;
1418
1419 while (nchars--)
1420 {
1421 string_char_and_length (p, rest, &len);
1422 p += len, rest -= len;
1423 xassert (rest >= 0);
1424 CHARPOS (pos) += 1;
1425 BYTEPOS (pos) += len;
1426 }
1427 }
1428 else
1429 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1430
1431 return pos;
1432 }
1433
1434
1435 /* Value is the text position, i.e. character and byte position,
1436 for character position CHARPOS in STRING. */
1437
1438 static INLINE struct text_pos
1439 string_pos (charpos, string)
1440 int charpos;
1441 Lisp_Object string;
1442 {
1443 struct text_pos pos;
1444 xassert (STRINGP (string));
1445 xassert (charpos >= 0);
1446 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1447 return pos;
1448 }
1449
1450
1451 /* Value is a text position, i.e. character and byte position, for
1452 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1453 means recognize multibyte characters. */
1454
1455 static struct text_pos
1456 c_string_pos (charpos, s, multibyte_p)
1457 int charpos;
1458 unsigned char *s;
1459 int multibyte_p;
1460 {
1461 struct text_pos pos;
1462
1463 xassert (s != NULL);
1464 xassert (charpos >= 0);
1465
1466 if (multibyte_p)
1467 {
1468 int rest = strlen (s), len;
1469
1470 SET_TEXT_POS (pos, 0, 0);
1471 while (charpos--)
1472 {
1473 string_char_and_length (s, rest, &len);
1474 s += len, rest -= len;
1475 xassert (rest >= 0);
1476 CHARPOS (pos) += 1;
1477 BYTEPOS (pos) += len;
1478 }
1479 }
1480 else
1481 SET_TEXT_POS (pos, charpos, charpos);
1482
1483 return pos;
1484 }
1485
1486
1487 /* Value is the number of characters in C string S. MULTIBYTE_P
1488 non-zero means recognize multibyte characters. */
1489
1490 static int
1491 number_of_chars (s, multibyte_p)
1492 unsigned char *s;
1493 int multibyte_p;
1494 {
1495 int nchars;
1496
1497 if (multibyte_p)
1498 {
1499 int rest = strlen (s), len;
1500 unsigned char *p = (unsigned char *) s;
1501
1502 for (nchars = 0; rest > 0; ++nchars)
1503 {
1504 string_char_and_length (p, rest, &len);
1505 rest -= len, p += len;
1506 }
1507 }
1508 else
1509 nchars = strlen (s);
1510
1511 return nchars;
1512 }
1513
1514
1515 /* Compute byte position NEWPOS->bytepos corresponding to
1516 NEWPOS->charpos. POS is a known position in string STRING.
1517 NEWPOS->charpos must be >= POS.charpos. */
1518
1519 static void
1520 compute_string_pos (newpos, pos, string)
1521 struct text_pos *newpos, pos;
1522 Lisp_Object string;
1523 {
1524 xassert (STRINGP (string));
1525 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1526
1527 if (STRING_MULTIBYTE (string))
1528 *newpos = string_pos_nchars_ahead (pos, string,
1529 CHARPOS (*newpos) - CHARPOS (pos));
1530 else
1531 BYTEPOS (*newpos) = CHARPOS (*newpos);
1532 }
1533
1534 /* EXPORT:
1535 Return an estimation of the pixel height of mode or top lines on
1536 frame F. FACE_ID specifies what line's height to estimate. */
1537
1538 int
1539 estimate_mode_line_height (f, face_id)
1540 struct frame *f;
1541 enum face_id face_id;
1542 {
1543 #ifdef HAVE_WINDOW_SYSTEM
1544 if (FRAME_WINDOW_P (f))
1545 {
1546 int height = FONT_HEIGHT (FRAME_FONT (f));
1547
1548 /* This function is called so early when Emacs starts that the face
1549 cache and mode line face are not yet initialized. */
1550 if (FRAME_FACE_CACHE (f))
1551 {
1552 struct face *face = FACE_FROM_ID (f, face_id);
1553 if (face)
1554 {
1555 if (face->font)
1556 height = FONT_HEIGHT (face->font);
1557 if (face->box_line_width > 0)
1558 height += 2 * face->box_line_width;
1559 }
1560 }
1561
1562 return height;
1563 }
1564 #endif
1565
1566 return 1;
1567 }
1568
1569 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1570 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1571 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1572 not force the value into range. */
1573
1574 void
1575 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1576 FRAME_PTR f;
1577 register int pix_x, pix_y;
1578 int *x, *y;
1579 NativeRectangle *bounds;
1580 int noclip;
1581 {
1582
1583 #ifdef HAVE_WINDOW_SYSTEM
1584 if (FRAME_WINDOW_P (f))
1585 {
1586 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1587 even for negative values. */
1588 if (pix_x < 0)
1589 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1590 if (pix_y < 0)
1591 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1592
1593 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1594 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1595
1596 if (bounds)
1597 STORE_NATIVE_RECT (*bounds,
1598 FRAME_COL_TO_PIXEL_X (f, pix_x),
1599 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1600 FRAME_COLUMN_WIDTH (f) - 1,
1601 FRAME_LINE_HEIGHT (f) - 1);
1602
1603 if (!noclip)
1604 {
1605 if (pix_x < 0)
1606 pix_x = 0;
1607 else if (pix_x > FRAME_TOTAL_COLS (f))
1608 pix_x = FRAME_TOTAL_COLS (f);
1609
1610 if (pix_y < 0)
1611 pix_y = 0;
1612 else if (pix_y > FRAME_LINES (f))
1613 pix_y = FRAME_LINES (f);
1614 }
1615 }
1616 #endif
1617
1618 *x = pix_x;
1619 *y = pix_y;
1620 }
1621
1622
1623 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1624 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1625 can't tell the positions because W's display is not up to date,
1626 return 0. */
1627
1628 int
1629 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1630 struct window *w;
1631 int hpos, vpos;
1632 int *frame_x, *frame_y;
1633 {
1634 #ifdef HAVE_WINDOW_SYSTEM
1635 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1636 {
1637 int success_p;
1638
1639 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1640 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1641
1642 if (display_completed)
1643 {
1644 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1645 struct glyph *glyph = row->glyphs[TEXT_AREA];
1646 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1647
1648 hpos = row->x;
1649 vpos = row->y;
1650 while (glyph < end)
1651 {
1652 hpos += glyph->pixel_width;
1653 ++glyph;
1654 }
1655
1656 /* If first glyph is partially visible, its first visible position is still 0. */
1657 if (hpos < 0)
1658 hpos = 0;
1659
1660 success_p = 1;
1661 }
1662 else
1663 {
1664 hpos = vpos = 0;
1665 success_p = 0;
1666 }
1667
1668 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1669 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1670 return success_p;
1671 }
1672 #endif
1673
1674 *frame_x = hpos;
1675 *frame_y = vpos;
1676 return 1;
1677 }
1678
1679
1680 #ifdef HAVE_WINDOW_SYSTEM
1681
1682 /* Find the glyph under window-relative coordinates X/Y in window W.
1683 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1684 strings. Return in *HPOS and *VPOS the row and column number of
1685 the glyph found. Return in *AREA the glyph area containing X.
1686 Value is a pointer to the glyph found or null if X/Y is not on
1687 text, or we can't tell because W's current matrix is not up to
1688 date. */
1689
1690 static struct glyph *
1691 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1692 struct window *w;
1693 int x, y;
1694 int *hpos, *vpos, *dx, *dy, *area;
1695 {
1696 struct glyph *glyph, *end;
1697 struct glyph_row *row = NULL;
1698 int x0, i;
1699
1700 /* Find row containing Y. Give up if some row is not enabled. */
1701 for (i = 0; i < w->current_matrix->nrows; ++i)
1702 {
1703 row = MATRIX_ROW (w->current_matrix, i);
1704 if (!row->enabled_p)
1705 return NULL;
1706 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1707 break;
1708 }
1709
1710 *vpos = i;
1711 *hpos = 0;
1712
1713 /* Give up if Y is not in the window. */
1714 if (i == w->current_matrix->nrows)
1715 return NULL;
1716
1717 /* Get the glyph area containing X. */
1718 if (w->pseudo_window_p)
1719 {
1720 *area = TEXT_AREA;
1721 x0 = 0;
1722 }
1723 else
1724 {
1725 if (x < window_box_left_offset (w, TEXT_AREA))
1726 {
1727 *area = LEFT_MARGIN_AREA;
1728 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1729 }
1730 else if (x < window_box_right_offset (w, TEXT_AREA))
1731 {
1732 *area = TEXT_AREA;
1733 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1734 }
1735 else
1736 {
1737 *area = RIGHT_MARGIN_AREA;
1738 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1739 }
1740 }
1741
1742 /* Find glyph containing X. */
1743 glyph = row->glyphs[*area];
1744 end = glyph + row->used[*area];
1745 x -= x0;
1746 while (glyph < end && x >= glyph->pixel_width)
1747 {
1748 x -= glyph->pixel_width;
1749 ++glyph;
1750 }
1751
1752 if (glyph == end)
1753 return NULL;
1754
1755 if (dx)
1756 {
1757 *dx = x;
1758 *dy = y - (row->y + row->ascent - glyph->ascent);
1759 }
1760
1761 *hpos = glyph - row->glyphs[*area];
1762 return glyph;
1763 }
1764
1765
1766 /* EXPORT:
1767 Convert frame-relative x/y to coordinates relative to window W.
1768 Takes pseudo-windows into account. */
1769
1770 void
1771 frame_to_window_pixel_xy (w, x, y)
1772 struct window *w;
1773 int *x, *y;
1774 {
1775 if (w->pseudo_window_p)
1776 {
1777 /* A pseudo-window is always full-width, and starts at the
1778 left edge of the frame, plus a frame border. */
1779 struct frame *f = XFRAME (w->frame);
1780 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1781 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1782 }
1783 else
1784 {
1785 *x -= WINDOW_LEFT_EDGE_X (w);
1786 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1787 }
1788 }
1789
1790 /* EXPORT:
1791 Return in RECTS[] at most N clipping rectangles for glyph string S.
1792 Return the number of stored rectangles. */
1793
1794 int
1795 get_glyph_string_clip_rects (s, rects, n)
1796 struct glyph_string *s;
1797 NativeRectangle *rects;
1798 int n;
1799 {
1800 XRectangle r;
1801
1802 if (n <= 0)
1803 return 0;
1804
1805 if (s->row->full_width_p)
1806 {
1807 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1808 r.x = WINDOW_LEFT_EDGE_X (s->w);
1809 r.width = WINDOW_TOTAL_WIDTH (s->w);
1810
1811 /* Unless displaying a mode or menu bar line, which are always
1812 fully visible, clip to the visible part of the row. */
1813 if (s->w->pseudo_window_p)
1814 r.height = s->row->visible_height;
1815 else
1816 r.height = s->height;
1817 }
1818 else
1819 {
1820 /* This is a text line that may be partially visible. */
1821 r.x = window_box_left (s->w, s->area);
1822 r.width = window_box_width (s->w, s->area);
1823 r.height = s->row->visible_height;
1824 }
1825
1826 if (s->clip_head)
1827 if (r.x < s->clip_head->x)
1828 {
1829 if (r.width >= s->clip_head->x - r.x)
1830 r.width -= s->clip_head->x - r.x;
1831 else
1832 r.width = 0;
1833 r.x = s->clip_head->x;
1834 }
1835 if (s->clip_tail)
1836 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1837 {
1838 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1839 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1840 else
1841 r.width = 0;
1842 }
1843
1844 /* If S draws overlapping rows, it's sufficient to use the top and
1845 bottom of the window for clipping because this glyph string
1846 intentionally draws over other lines. */
1847 if (s->for_overlaps)
1848 {
1849 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1850 r.height = window_text_bottom_y (s->w) - r.y;
1851
1852 /* Alas, the above simple strategy does not work for the
1853 environments with anti-aliased text: if the same text is
1854 drawn onto the same place multiple times, it gets thicker.
1855 If the overlap we are processing is for the erased cursor, we
1856 take the intersection with the rectagle of the cursor. */
1857 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1858 {
1859 XRectangle rc, r_save = r;
1860
1861 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1862 rc.y = s->w->phys_cursor.y;
1863 rc.width = s->w->phys_cursor_width;
1864 rc.height = s->w->phys_cursor_height;
1865
1866 x_intersect_rectangles (&r_save, &rc, &r);
1867 }
1868 }
1869 else
1870 {
1871 /* Don't use S->y for clipping because it doesn't take partially
1872 visible lines into account. For example, it can be negative for
1873 partially visible lines at the top of a window. */
1874 if (!s->row->full_width_p
1875 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1876 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1877 else
1878 r.y = max (0, s->row->y);
1879
1880 /* If drawing a tool-bar window, draw it over the internal border
1881 at the top of the window. */
1882 if (WINDOWP (s->f->tool_bar_window)
1883 && s->w == XWINDOW (s->f->tool_bar_window))
1884 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1885 }
1886
1887 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1888
1889 /* If drawing the cursor, don't let glyph draw outside its
1890 advertised boundaries. Cleartype does this under some circumstances. */
1891 if (s->hl == DRAW_CURSOR)
1892 {
1893 struct glyph *glyph = s->first_glyph;
1894 int height, max_y;
1895
1896 if (s->x > r.x)
1897 {
1898 r.width -= s->x - r.x;
1899 r.x = s->x;
1900 }
1901 r.width = min (r.width, glyph->pixel_width);
1902
1903 /* If r.y is below window bottom, ensure that we still see a cursor. */
1904 height = min (glyph->ascent + glyph->descent,
1905 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1906 max_y = window_text_bottom_y (s->w) - height;
1907 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1908 if (s->ybase - glyph->ascent > max_y)
1909 {
1910 r.y = max_y;
1911 r.height = height;
1912 }
1913 else
1914 {
1915 /* Don't draw cursor glyph taller than our actual glyph. */
1916 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1917 if (height < r.height)
1918 {
1919 max_y = r.y + r.height;
1920 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1921 r.height = min (max_y - r.y, height);
1922 }
1923 }
1924 }
1925
1926 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1927 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1928 {
1929 #ifdef CONVERT_FROM_XRECT
1930 CONVERT_FROM_XRECT (r, *rects);
1931 #else
1932 *rects = r;
1933 #endif
1934 return 1;
1935 }
1936 else
1937 {
1938 /* If we are processing overlapping and allowed to return
1939 multiple clipping rectangles, we exclude the row of the glyph
1940 string from the clipping rectangle. This is to avoid drawing
1941 the same text on the environment with anti-aliasing. */
1942 #ifdef CONVERT_FROM_XRECT
1943 XRectangle rs[2];
1944 #else
1945 XRectangle *rs = rects;
1946 #endif
1947 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1948
1949 if (s->for_overlaps & OVERLAPS_PRED)
1950 {
1951 rs[i] = r;
1952 if (r.y + r.height > row_y)
1953 {
1954 if (r.y < row_y)
1955 rs[i].height = row_y - r.y;
1956 else
1957 rs[i].height = 0;
1958 }
1959 i++;
1960 }
1961 if (s->for_overlaps & OVERLAPS_SUCC)
1962 {
1963 rs[i] = r;
1964 if (r.y < row_y + s->row->visible_height)
1965 {
1966 if (r.y + r.height > row_y + s->row->visible_height)
1967 {
1968 rs[i].y = row_y + s->row->visible_height;
1969 rs[i].height = r.y + r.height - rs[i].y;
1970 }
1971 else
1972 rs[i].height = 0;
1973 }
1974 i++;
1975 }
1976
1977 n = i;
1978 #ifdef CONVERT_FROM_XRECT
1979 for (i = 0; i < n; i++)
1980 CONVERT_FROM_XRECT (rs[i], rects[i]);
1981 #endif
1982 return n;
1983 }
1984 }
1985
1986 /* EXPORT:
1987 Return in *NR the clipping rectangle for glyph string S. */
1988
1989 void
1990 get_glyph_string_clip_rect (s, nr)
1991 struct glyph_string *s;
1992 NativeRectangle *nr;
1993 {
1994 get_glyph_string_clip_rects (s, nr, 1);
1995 }
1996
1997
1998 /* EXPORT:
1999 Return the position and height of the phys cursor in window W.
2000 Set w->phys_cursor_width to width of phys cursor.
2001 */
2002
2003 void
2004 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2005 struct window *w;
2006 struct glyph_row *row;
2007 struct glyph *glyph;
2008 int *xp, *yp, *heightp;
2009 {
2010 struct frame *f = XFRAME (WINDOW_FRAME (w));
2011 int x, y, wd, h, h0, y0;
2012
2013 /* Compute the width of the rectangle to draw. If on a stretch
2014 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2015 rectangle as wide as the glyph, but use a canonical character
2016 width instead. */
2017 wd = glyph->pixel_width - 1;
2018 #ifdef HAVE_NTGUI
2019 wd++; /* Why? */
2020 #endif
2021
2022 x = w->phys_cursor.x;
2023 if (x < 0)
2024 {
2025 wd += x;
2026 x = 0;
2027 }
2028
2029 if (glyph->type == STRETCH_GLYPH
2030 && !x_stretch_cursor_p)
2031 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2032 w->phys_cursor_width = wd;
2033
2034 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2035
2036 /* If y is below window bottom, ensure that we still see a cursor. */
2037 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2038
2039 h = max (h0, glyph->ascent + glyph->descent);
2040 h0 = min (h0, glyph->ascent + glyph->descent);
2041
2042 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2043 if (y < y0)
2044 {
2045 h = max (h - (y0 - y) + 1, h0);
2046 y = y0 - 1;
2047 }
2048 else
2049 {
2050 y0 = window_text_bottom_y (w) - h0;
2051 if (y > y0)
2052 {
2053 h += y - y0;
2054 y = y0;
2055 }
2056 }
2057
2058 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2059 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2060 *heightp = h;
2061 }
2062
2063 /*
2064 * Remember which glyph the mouse is over.
2065 */
2066
2067 void
2068 remember_mouse_glyph (f, gx, gy, rect)
2069 struct frame *f;
2070 int gx, gy;
2071 NativeRectangle *rect;
2072 {
2073 Lisp_Object window;
2074 struct window *w;
2075 struct glyph_row *r, *gr, *end_row;
2076 enum window_part part;
2077 enum glyph_row_area area;
2078 int x, y, width, height;
2079
2080 /* Try to determine frame pixel position and size of the glyph under
2081 frame pixel coordinates X/Y on frame F. */
2082
2083 if (!f->glyphs_initialized_p
2084 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2085 NILP (window)))
2086 {
2087 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2088 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2089 goto virtual_glyph;
2090 }
2091
2092 w = XWINDOW (window);
2093 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2094 height = WINDOW_FRAME_LINE_HEIGHT (w);
2095
2096 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2097 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2098
2099 if (w->pseudo_window_p)
2100 {
2101 area = TEXT_AREA;
2102 part = ON_MODE_LINE; /* Don't adjust margin. */
2103 goto text_glyph;
2104 }
2105
2106 switch (part)
2107 {
2108 case ON_LEFT_MARGIN:
2109 area = LEFT_MARGIN_AREA;
2110 goto text_glyph;
2111
2112 case ON_RIGHT_MARGIN:
2113 area = RIGHT_MARGIN_AREA;
2114 goto text_glyph;
2115
2116 case ON_HEADER_LINE:
2117 case ON_MODE_LINE:
2118 gr = (part == ON_HEADER_LINE
2119 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2120 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2121 gy = gr->y;
2122 area = TEXT_AREA;
2123 goto text_glyph_row_found;
2124
2125 case ON_TEXT:
2126 area = TEXT_AREA;
2127
2128 text_glyph:
2129 gr = 0; gy = 0;
2130 for (; r <= end_row && r->enabled_p; ++r)
2131 if (r->y + r->height > y)
2132 {
2133 gr = r; gy = r->y;
2134 break;
2135 }
2136
2137 text_glyph_row_found:
2138 if (gr && gy <= y)
2139 {
2140 struct glyph *g = gr->glyphs[area];
2141 struct glyph *end = g + gr->used[area];
2142
2143 height = gr->height;
2144 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2145 if (gx + g->pixel_width > x)
2146 break;
2147
2148 if (g < end)
2149 {
2150 if (g->type == IMAGE_GLYPH)
2151 {
2152 /* Don't remember when mouse is over image, as
2153 image may have hot-spots. */
2154 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2155 return;
2156 }
2157 width = g->pixel_width;
2158 }
2159 else
2160 {
2161 /* Use nominal char spacing at end of line. */
2162 x -= gx;
2163 gx += (x / width) * width;
2164 }
2165
2166 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2167 gx += window_box_left_offset (w, area);
2168 }
2169 else
2170 {
2171 /* Use nominal line height at end of window. */
2172 gx = (x / width) * width;
2173 y -= gy;
2174 gy += (y / height) * height;
2175 }
2176 break;
2177
2178 case ON_LEFT_FRINGE:
2179 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2180 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2181 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2182 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2183 goto row_glyph;
2184
2185 case ON_RIGHT_FRINGE:
2186 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2187 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2188 : window_box_right_offset (w, TEXT_AREA));
2189 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2190 goto row_glyph;
2191
2192 case ON_SCROLL_BAR:
2193 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2194 ? 0
2195 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2196 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2197 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2198 : 0)));
2199 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2200
2201 row_glyph:
2202 gr = 0, gy = 0;
2203 for (; r <= end_row && r->enabled_p; ++r)
2204 if (r->y + r->height > y)
2205 {
2206 gr = r; gy = r->y;
2207 break;
2208 }
2209
2210 if (gr && gy <= y)
2211 height = gr->height;
2212 else
2213 {
2214 /* Use nominal line height at end of window. */
2215 y -= gy;
2216 gy += (y / height) * height;
2217 }
2218 break;
2219
2220 default:
2221 ;
2222 virtual_glyph:
2223 /* If there is no glyph under the mouse, then we divide the screen
2224 into a grid of the smallest glyph in the frame, and use that
2225 as our "glyph". */
2226
2227 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2228 round down even for negative values. */
2229 if (gx < 0)
2230 gx -= width - 1;
2231 if (gy < 0)
2232 gy -= height - 1;
2233
2234 gx = (gx / width) * width;
2235 gy = (gy / height) * height;
2236
2237 goto store_rect;
2238 }
2239
2240 gx += WINDOW_LEFT_EDGE_X (w);
2241 gy += WINDOW_TOP_EDGE_Y (w);
2242
2243 store_rect:
2244 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2245
2246 /* Visible feedback for debugging. */
2247 #if 0
2248 #if HAVE_X_WINDOWS
2249 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2250 f->output_data.x->normal_gc,
2251 gx, gy, width, height);
2252 #endif
2253 #endif
2254 }
2255
2256
2257 #endif /* HAVE_WINDOW_SYSTEM */
2258
2259 \f
2260 /***********************************************************************
2261 Lisp form evaluation
2262 ***********************************************************************/
2263
2264 /* Error handler for safe_eval and safe_call. */
2265
2266 static Lisp_Object
2267 safe_eval_handler (arg)
2268 Lisp_Object arg;
2269 {
2270 add_to_log ("Error during redisplay: %s", arg, Qnil);
2271 return Qnil;
2272 }
2273
2274
2275 /* Evaluate SEXPR and return the result, or nil if something went
2276 wrong. Prevent redisplay during the evaluation. */
2277
2278 Lisp_Object
2279 safe_eval (sexpr)
2280 Lisp_Object sexpr;
2281 {
2282 Lisp_Object val;
2283
2284 if (inhibit_eval_during_redisplay)
2285 val = Qnil;
2286 else
2287 {
2288 int count = SPECPDL_INDEX ();
2289 struct gcpro gcpro1;
2290
2291 GCPRO1 (sexpr);
2292 specbind (Qinhibit_redisplay, Qt);
2293 /* Use Qt to ensure debugger does not run,
2294 so there is no possibility of wanting to redisplay. */
2295 val = internal_condition_case_1 (Feval, sexpr, Qt,
2296 safe_eval_handler);
2297 UNGCPRO;
2298 val = unbind_to (count, val);
2299 }
2300
2301 return val;
2302 }
2303
2304
2305 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2306 Return the result, or nil if something went wrong. Prevent
2307 redisplay during the evaluation. */
2308
2309 Lisp_Object
2310 safe_call (nargs, args)
2311 int nargs;
2312 Lisp_Object *args;
2313 {
2314 Lisp_Object val;
2315
2316 if (inhibit_eval_during_redisplay)
2317 val = Qnil;
2318 else
2319 {
2320 int count = SPECPDL_INDEX ();
2321 struct gcpro gcpro1;
2322
2323 GCPRO1 (args[0]);
2324 gcpro1.nvars = nargs;
2325 specbind (Qinhibit_redisplay, Qt);
2326 /* Use Qt to ensure debugger does not run,
2327 so there is no possibility of wanting to redisplay. */
2328 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2329 safe_eval_handler);
2330 UNGCPRO;
2331 val = unbind_to (count, val);
2332 }
2333
2334 return val;
2335 }
2336
2337
2338 /* Call function FN with one argument ARG.
2339 Return the result, or nil if something went wrong. */
2340
2341 Lisp_Object
2342 safe_call1 (fn, arg)
2343 Lisp_Object fn, arg;
2344 {
2345 Lisp_Object args[2];
2346 args[0] = fn;
2347 args[1] = arg;
2348 return safe_call (2, args);
2349 }
2350
2351
2352 \f
2353 /***********************************************************************
2354 Debugging
2355 ***********************************************************************/
2356
2357 #if 0
2358
2359 /* Define CHECK_IT to perform sanity checks on iterators.
2360 This is for debugging. It is too slow to do unconditionally. */
2361
2362 static void
2363 check_it (it)
2364 struct it *it;
2365 {
2366 if (it->method == GET_FROM_STRING)
2367 {
2368 xassert (STRINGP (it->string));
2369 xassert (IT_STRING_CHARPOS (*it) >= 0);
2370 }
2371 else
2372 {
2373 xassert (IT_STRING_CHARPOS (*it) < 0);
2374 if (it->method == GET_FROM_BUFFER)
2375 {
2376 /* Check that character and byte positions agree. */
2377 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2378 }
2379 }
2380
2381 if (it->dpvec)
2382 xassert (it->current.dpvec_index >= 0);
2383 else
2384 xassert (it->current.dpvec_index < 0);
2385 }
2386
2387 #define CHECK_IT(IT) check_it ((IT))
2388
2389 #else /* not 0 */
2390
2391 #define CHECK_IT(IT) (void) 0
2392
2393 #endif /* not 0 */
2394
2395
2396 #if GLYPH_DEBUG
2397
2398 /* Check that the window end of window W is what we expect it
2399 to be---the last row in the current matrix displaying text. */
2400
2401 static void
2402 check_window_end (w)
2403 struct window *w;
2404 {
2405 if (!MINI_WINDOW_P (w)
2406 && !NILP (w->window_end_valid))
2407 {
2408 struct glyph_row *row;
2409 xassert ((row = MATRIX_ROW (w->current_matrix,
2410 XFASTINT (w->window_end_vpos)),
2411 !row->enabled_p
2412 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2413 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2414 }
2415 }
2416
2417 #define CHECK_WINDOW_END(W) check_window_end ((W))
2418
2419 #else /* not GLYPH_DEBUG */
2420
2421 #define CHECK_WINDOW_END(W) (void) 0
2422
2423 #endif /* not GLYPH_DEBUG */
2424
2425
2426 \f
2427 /***********************************************************************
2428 Iterator initialization
2429 ***********************************************************************/
2430
2431 /* Initialize IT for displaying current_buffer in window W, starting
2432 at character position CHARPOS. CHARPOS < 0 means that no buffer
2433 position is specified which is useful when the iterator is assigned
2434 a position later. BYTEPOS is the byte position corresponding to
2435 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2436
2437 If ROW is not null, calls to produce_glyphs with IT as parameter
2438 will produce glyphs in that row.
2439
2440 BASE_FACE_ID is the id of a base face to use. It must be one of
2441 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2442 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2443 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2444
2445 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2446 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2447 will be initialized to use the corresponding mode line glyph row of
2448 the desired matrix of W. */
2449
2450 void
2451 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2452 struct it *it;
2453 struct window *w;
2454 int charpos, bytepos;
2455 struct glyph_row *row;
2456 enum face_id base_face_id;
2457 {
2458 int highlight_region_p;
2459
2460 /* Some precondition checks. */
2461 xassert (w != NULL && it != NULL);
2462 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2463 && charpos <= ZV));
2464
2465 /* If face attributes have been changed since the last redisplay,
2466 free realized faces now because they depend on face definitions
2467 that might have changed. Don't free faces while there might be
2468 desired matrices pending which reference these faces. */
2469 if (face_change_count && !inhibit_free_realized_faces)
2470 {
2471 face_change_count = 0;
2472 free_all_realized_faces (Qnil);
2473 }
2474
2475 /* Use one of the mode line rows of W's desired matrix if
2476 appropriate. */
2477 if (row == NULL)
2478 {
2479 if (base_face_id == MODE_LINE_FACE_ID
2480 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2481 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2482 else if (base_face_id == HEADER_LINE_FACE_ID)
2483 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2484 }
2485
2486 /* Clear IT. */
2487 bzero (it, sizeof *it);
2488 it->current.overlay_string_index = -1;
2489 it->current.dpvec_index = -1;
2490 it->base_face_id = base_face_id;
2491 it->string = Qnil;
2492 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2493
2494 /* The window in which we iterate over current_buffer: */
2495 XSETWINDOW (it->window, w);
2496 it->w = w;
2497 it->f = XFRAME (w->frame);
2498
2499 /* Extra space between lines (on window systems only). */
2500 if (base_face_id == DEFAULT_FACE_ID
2501 && FRAME_WINDOW_P (it->f))
2502 {
2503 if (NATNUMP (current_buffer->extra_line_spacing))
2504 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2505 else if (FLOATP (current_buffer->extra_line_spacing))
2506 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2507 * FRAME_LINE_HEIGHT (it->f));
2508 else if (it->f->extra_line_spacing > 0)
2509 it->extra_line_spacing = it->f->extra_line_spacing;
2510 it->max_extra_line_spacing = 0;
2511 }
2512
2513 /* If realized faces have been removed, e.g. because of face
2514 attribute changes of named faces, recompute them. When running
2515 in batch mode, the face cache of the initial frame is null. If
2516 we happen to get called, make a dummy face cache. */
2517 if (FRAME_FACE_CACHE (it->f) == NULL)
2518 init_frame_faces (it->f);
2519 if (FRAME_FACE_CACHE (it->f)->used == 0)
2520 recompute_basic_faces (it->f);
2521
2522 /* Current value of the `slice', `space-width', and 'height' properties. */
2523 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2524 it->space_width = Qnil;
2525 it->font_height = Qnil;
2526 it->override_ascent = -1;
2527
2528 /* Are control characters displayed as `^C'? */
2529 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2530
2531 /* -1 means everything between a CR and the following line end
2532 is invisible. >0 means lines indented more than this value are
2533 invisible. */
2534 it->selective = (INTEGERP (current_buffer->selective_display)
2535 ? XFASTINT (current_buffer->selective_display)
2536 : (!NILP (current_buffer->selective_display)
2537 ? -1 : 0));
2538 it->selective_display_ellipsis_p
2539 = !NILP (current_buffer->selective_display_ellipses);
2540
2541 /* Display table to use. */
2542 it->dp = window_display_table (w);
2543
2544 /* Are multibyte characters enabled in current_buffer? */
2545 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2546
2547 /* Non-zero if we should highlight the region. */
2548 highlight_region_p
2549 = (!NILP (Vtransient_mark_mode)
2550 && !NILP (current_buffer->mark_active)
2551 && XMARKER (current_buffer->mark)->buffer != 0);
2552
2553 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2554 start and end of a visible region in window IT->w. Set both to
2555 -1 to indicate no region. */
2556 if (highlight_region_p
2557 /* Maybe highlight only in selected window. */
2558 && (/* Either show region everywhere. */
2559 highlight_nonselected_windows
2560 /* Or show region in the selected window. */
2561 || w == XWINDOW (selected_window)
2562 /* Or show the region if we are in the mini-buffer and W is
2563 the window the mini-buffer refers to. */
2564 || (MINI_WINDOW_P (XWINDOW (selected_window))
2565 && WINDOWP (minibuf_selected_window)
2566 && w == XWINDOW (minibuf_selected_window))))
2567 {
2568 int charpos = marker_position (current_buffer->mark);
2569 it->region_beg_charpos = min (PT, charpos);
2570 it->region_end_charpos = max (PT, charpos);
2571 }
2572 else
2573 it->region_beg_charpos = it->region_end_charpos = -1;
2574
2575 /* Get the position at which the redisplay_end_trigger hook should
2576 be run, if it is to be run at all. */
2577 if (MARKERP (w->redisplay_end_trigger)
2578 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2579 it->redisplay_end_trigger_charpos
2580 = marker_position (w->redisplay_end_trigger);
2581 else if (INTEGERP (w->redisplay_end_trigger))
2582 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2583
2584 /* Correct bogus values of tab_width. */
2585 it->tab_width = XINT (current_buffer->tab_width);
2586 if (it->tab_width <= 0 || it->tab_width > 1000)
2587 it->tab_width = 8;
2588
2589 /* Are lines in the display truncated? */
2590 it->truncate_lines_p
2591 = (base_face_id != DEFAULT_FACE_ID
2592 || XINT (it->w->hscroll)
2593 || (truncate_partial_width_windows
2594 && !WINDOW_FULL_WIDTH_P (it->w))
2595 || !NILP (current_buffer->truncate_lines));
2596
2597 /* Get dimensions of truncation and continuation glyphs. These are
2598 displayed as fringe bitmaps under X, so we don't need them for such
2599 frames. */
2600 if (!FRAME_WINDOW_P (it->f))
2601 {
2602 if (it->truncate_lines_p)
2603 {
2604 /* We will need the truncation glyph. */
2605 xassert (it->glyph_row == NULL);
2606 produce_special_glyphs (it, IT_TRUNCATION);
2607 it->truncation_pixel_width = it->pixel_width;
2608 }
2609 else
2610 {
2611 /* We will need the continuation glyph. */
2612 xassert (it->glyph_row == NULL);
2613 produce_special_glyphs (it, IT_CONTINUATION);
2614 it->continuation_pixel_width = it->pixel_width;
2615 }
2616
2617 /* Reset these values to zero because the produce_special_glyphs
2618 above has changed them. */
2619 it->pixel_width = it->ascent = it->descent = 0;
2620 it->phys_ascent = it->phys_descent = 0;
2621 }
2622
2623 /* Set this after getting the dimensions of truncation and
2624 continuation glyphs, so that we don't produce glyphs when calling
2625 produce_special_glyphs, above. */
2626 it->glyph_row = row;
2627 it->area = TEXT_AREA;
2628
2629 /* Get the dimensions of the display area. The display area
2630 consists of the visible window area plus a horizontally scrolled
2631 part to the left of the window. All x-values are relative to the
2632 start of this total display area. */
2633 if (base_face_id != DEFAULT_FACE_ID)
2634 {
2635 /* Mode lines, menu bar in terminal frames. */
2636 it->first_visible_x = 0;
2637 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2638 }
2639 else
2640 {
2641 it->first_visible_x
2642 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2643 it->last_visible_x = (it->first_visible_x
2644 + window_box_width (w, TEXT_AREA));
2645
2646 /* If we truncate lines, leave room for the truncator glyph(s) at
2647 the right margin. Otherwise, leave room for the continuation
2648 glyph(s). Truncation and continuation glyphs are not inserted
2649 for window-based redisplay. */
2650 if (!FRAME_WINDOW_P (it->f))
2651 {
2652 if (it->truncate_lines_p)
2653 it->last_visible_x -= it->truncation_pixel_width;
2654 else
2655 it->last_visible_x -= it->continuation_pixel_width;
2656 }
2657
2658 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2659 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2660 }
2661
2662 /* Leave room for a border glyph. */
2663 if (!FRAME_WINDOW_P (it->f)
2664 && !WINDOW_RIGHTMOST_P (it->w))
2665 it->last_visible_x -= 1;
2666
2667 it->last_visible_y = window_text_bottom_y (w);
2668
2669 /* For mode lines and alike, arrange for the first glyph having a
2670 left box line if the face specifies a box. */
2671 if (base_face_id != DEFAULT_FACE_ID)
2672 {
2673 struct face *face;
2674
2675 it->face_id = base_face_id;
2676
2677 /* If we have a boxed mode line, make the first character appear
2678 with a left box line. */
2679 face = FACE_FROM_ID (it->f, base_face_id);
2680 if (face->box != FACE_NO_BOX)
2681 it->start_of_box_run_p = 1;
2682 }
2683
2684 /* If a buffer position was specified, set the iterator there,
2685 getting overlays and face properties from that position. */
2686 if (charpos >= BUF_BEG (current_buffer))
2687 {
2688 it->end_charpos = ZV;
2689 it->face_id = -1;
2690 IT_CHARPOS (*it) = charpos;
2691
2692 /* Compute byte position if not specified. */
2693 if (bytepos < charpos)
2694 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2695 else
2696 IT_BYTEPOS (*it) = bytepos;
2697
2698 it->start = it->current;
2699
2700 /* Compute faces etc. */
2701 reseat (it, it->current.pos, 1);
2702 }
2703
2704 CHECK_IT (it);
2705 }
2706
2707
2708 /* Initialize IT for the display of window W with window start POS. */
2709
2710 void
2711 start_display (it, w, pos)
2712 struct it *it;
2713 struct window *w;
2714 struct text_pos pos;
2715 {
2716 struct glyph_row *row;
2717 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2718
2719 row = w->desired_matrix->rows + first_vpos;
2720 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2721 it->first_vpos = first_vpos;
2722
2723 /* Don't reseat to previous visible line start if current start
2724 position is in a string or image. */
2725 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2726 {
2727 int start_at_line_beg_p;
2728 int first_y = it->current_y;
2729
2730 /* If window start is not at a line start, skip forward to POS to
2731 get the correct continuation lines width. */
2732 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2733 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2734 if (!start_at_line_beg_p)
2735 {
2736 int new_x;
2737
2738 reseat_at_previous_visible_line_start (it);
2739 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2740
2741 new_x = it->current_x + it->pixel_width;
2742
2743 /* If lines are continued, this line may end in the middle
2744 of a multi-glyph character (e.g. a control character
2745 displayed as \003, or in the middle of an overlay
2746 string). In this case move_it_to above will not have
2747 taken us to the start of the continuation line but to the
2748 end of the continued line. */
2749 if (it->current_x > 0
2750 && !it->truncate_lines_p /* Lines are continued. */
2751 && (/* And glyph doesn't fit on the line. */
2752 new_x > it->last_visible_x
2753 /* Or it fits exactly and we're on a window
2754 system frame. */
2755 || (new_x == it->last_visible_x
2756 && FRAME_WINDOW_P (it->f))))
2757 {
2758 if (it->current.dpvec_index >= 0
2759 || it->current.overlay_string_index >= 0)
2760 {
2761 set_iterator_to_next (it, 1);
2762 move_it_in_display_line_to (it, -1, -1, 0);
2763 }
2764
2765 it->continuation_lines_width += it->current_x;
2766 }
2767
2768 /* We're starting a new display line, not affected by the
2769 height of the continued line, so clear the appropriate
2770 fields in the iterator structure. */
2771 it->max_ascent = it->max_descent = 0;
2772 it->max_phys_ascent = it->max_phys_descent = 0;
2773
2774 it->current_y = first_y;
2775 it->vpos = 0;
2776 it->current_x = it->hpos = 0;
2777 }
2778 }
2779
2780 #if 0 /* Don't assert the following because start_display is sometimes
2781 called intentionally with a window start that is not at a
2782 line start. Please leave this code in as a comment. */
2783
2784 /* Window start should be on a line start, now. */
2785 xassert (it->continuation_lines_width
2786 || IT_CHARPOS (it) == BEGV
2787 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2788 #endif /* 0 */
2789 }
2790
2791
2792 /* Return 1 if POS is a position in ellipses displayed for invisible
2793 text. W is the window we display, for text property lookup. */
2794
2795 static int
2796 in_ellipses_for_invisible_text_p (pos, w)
2797 struct display_pos *pos;
2798 struct window *w;
2799 {
2800 Lisp_Object prop, window;
2801 int ellipses_p = 0;
2802 int charpos = CHARPOS (pos->pos);
2803
2804 /* If POS specifies a position in a display vector, this might
2805 be for an ellipsis displayed for invisible text. We won't
2806 get the iterator set up for delivering that ellipsis unless
2807 we make sure that it gets aware of the invisible text. */
2808 if (pos->dpvec_index >= 0
2809 && pos->overlay_string_index < 0
2810 && CHARPOS (pos->string_pos) < 0
2811 && charpos > BEGV
2812 && (XSETWINDOW (window, w),
2813 prop = Fget_char_property (make_number (charpos),
2814 Qinvisible, window),
2815 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2816 {
2817 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2818 window);
2819 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2820 }
2821
2822 return ellipses_p;
2823 }
2824
2825
2826 /* Initialize IT for stepping through current_buffer in window W,
2827 starting at position POS that includes overlay string and display
2828 vector/ control character translation position information. Value
2829 is zero if there are overlay strings with newlines at POS. */
2830
2831 static int
2832 init_from_display_pos (it, w, pos)
2833 struct it *it;
2834 struct window *w;
2835 struct display_pos *pos;
2836 {
2837 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2838 int i, overlay_strings_with_newlines = 0;
2839
2840 /* If POS specifies a position in a display vector, this might
2841 be for an ellipsis displayed for invisible text. We won't
2842 get the iterator set up for delivering that ellipsis unless
2843 we make sure that it gets aware of the invisible text. */
2844 if (in_ellipses_for_invisible_text_p (pos, w))
2845 {
2846 --charpos;
2847 bytepos = 0;
2848 }
2849
2850 /* Keep in mind: the call to reseat in init_iterator skips invisible
2851 text, so we might end up at a position different from POS. This
2852 is only a problem when POS is a row start after a newline and an
2853 overlay starts there with an after-string, and the overlay has an
2854 invisible property. Since we don't skip invisible text in
2855 display_line and elsewhere immediately after consuming the
2856 newline before the row start, such a POS will not be in a string,
2857 but the call to init_iterator below will move us to the
2858 after-string. */
2859 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2860
2861 /* This only scans the current chunk -- it should scan all chunks.
2862 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2863 to 16 in 22.1 to make this a lesser problem. */
2864 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2865 {
2866 const char *s = SDATA (it->overlay_strings[i]);
2867 const char *e = s + SBYTES (it->overlay_strings[i]);
2868
2869 while (s < e && *s != '\n')
2870 ++s;
2871
2872 if (s < e)
2873 {
2874 overlay_strings_with_newlines = 1;
2875 break;
2876 }
2877 }
2878
2879 /* If position is within an overlay string, set up IT to the right
2880 overlay string. */
2881 if (pos->overlay_string_index >= 0)
2882 {
2883 int relative_index;
2884
2885 /* If the first overlay string happens to have a `display'
2886 property for an image, the iterator will be set up for that
2887 image, and we have to undo that setup first before we can
2888 correct the overlay string index. */
2889 if (it->method == GET_FROM_IMAGE)
2890 pop_it (it);
2891
2892 /* We already have the first chunk of overlay strings in
2893 IT->overlay_strings. Load more until the one for
2894 pos->overlay_string_index is in IT->overlay_strings. */
2895 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2896 {
2897 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2898 it->current.overlay_string_index = 0;
2899 while (n--)
2900 {
2901 load_overlay_strings (it, 0);
2902 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2903 }
2904 }
2905
2906 it->current.overlay_string_index = pos->overlay_string_index;
2907 relative_index = (it->current.overlay_string_index
2908 % OVERLAY_STRING_CHUNK_SIZE);
2909 it->string = it->overlay_strings[relative_index];
2910 xassert (STRINGP (it->string));
2911 it->current.string_pos = pos->string_pos;
2912 it->method = GET_FROM_STRING;
2913 }
2914
2915 #if 0 /* This is bogus because POS not having an overlay string
2916 position does not mean it's after the string. Example: A
2917 line starting with a before-string and initialization of IT
2918 to the previous row's end position. */
2919 else if (it->current.overlay_string_index >= 0)
2920 {
2921 /* If POS says we're already after an overlay string ending at
2922 POS, make sure to pop the iterator because it will be in
2923 front of that overlay string. When POS is ZV, we've thereby
2924 also ``processed'' overlay strings at ZV. */
2925 while (it->sp)
2926 pop_it (it);
2927 xassert (it->current.overlay_string_index == -1);
2928 xassert (it->method == GET_FROM_BUFFER);
2929 if (CHARPOS (pos->pos) == ZV)
2930 it->overlay_strings_at_end_processed_p = 1;
2931 }
2932 #endif /* 0 */
2933
2934 if (CHARPOS (pos->string_pos) >= 0)
2935 {
2936 /* Recorded position is not in an overlay string, but in another
2937 string. This can only be a string from a `display' property.
2938 IT should already be filled with that string. */
2939 it->current.string_pos = pos->string_pos;
2940 xassert (STRINGP (it->string));
2941 }
2942
2943 /* Restore position in display vector translations, control
2944 character translations or ellipses. */
2945 if (pos->dpvec_index >= 0)
2946 {
2947 if (it->dpvec == NULL)
2948 get_next_display_element (it);
2949 xassert (it->dpvec && it->current.dpvec_index == 0);
2950 it->current.dpvec_index = pos->dpvec_index;
2951 }
2952
2953 CHECK_IT (it);
2954 return !overlay_strings_with_newlines;
2955 }
2956
2957
2958 /* Initialize IT for stepping through current_buffer in window W
2959 starting at ROW->start. */
2960
2961 static void
2962 init_to_row_start (it, w, row)
2963 struct it *it;
2964 struct window *w;
2965 struct glyph_row *row;
2966 {
2967 init_from_display_pos (it, w, &row->start);
2968 it->start = row->start;
2969 it->continuation_lines_width = row->continuation_lines_width;
2970 CHECK_IT (it);
2971 }
2972
2973
2974 /* Initialize IT for stepping through current_buffer in window W
2975 starting in the line following ROW, i.e. starting at ROW->end.
2976 Value is zero if there are overlay strings with newlines at ROW's
2977 end position. */
2978
2979 static int
2980 init_to_row_end (it, w, row)
2981 struct it *it;
2982 struct window *w;
2983 struct glyph_row *row;
2984 {
2985 int success = 0;
2986
2987 if (init_from_display_pos (it, w, &row->end))
2988 {
2989 if (row->continued_p)
2990 it->continuation_lines_width
2991 = row->continuation_lines_width + row->pixel_width;
2992 CHECK_IT (it);
2993 success = 1;
2994 }
2995
2996 return success;
2997 }
2998
2999
3000
3001 \f
3002 /***********************************************************************
3003 Text properties
3004 ***********************************************************************/
3005
3006 /* Called when IT reaches IT->stop_charpos. Handle text property and
3007 overlay changes. Set IT->stop_charpos to the next position where
3008 to stop. */
3009
3010 static void
3011 handle_stop (it)
3012 struct it *it;
3013 {
3014 enum prop_handled handled;
3015 int handle_overlay_change_p;
3016 struct props *p;
3017
3018 it->dpvec = NULL;
3019 it->current.dpvec_index = -1;
3020 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3021 it->ignore_overlay_strings_at_pos_p = 0;
3022
3023 /* Use face of preceding text for ellipsis (if invisible) */
3024 if (it->selective_display_ellipsis_p)
3025 it->saved_face_id = it->face_id;
3026
3027 do
3028 {
3029 handled = HANDLED_NORMALLY;
3030
3031 /* Call text property handlers. */
3032 for (p = it_props; p->handler; ++p)
3033 {
3034 handled = p->handler (it);
3035
3036 if (handled == HANDLED_RECOMPUTE_PROPS)
3037 break;
3038 else if (handled == HANDLED_RETURN)
3039 {
3040 /* We still want to show before and after strings from
3041 overlays even if the actual buffer text is replaced. */
3042 if (!handle_overlay_change_p || it->sp > 1)
3043 return;
3044 if (!get_overlay_strings_1 (it, 0, 0))
3045 return;
3046 it->ignore_overlay_strings_at_pos_p = 1;
3047 it->string_from_display_prop_p = 0;
3048 handle_overlay_change_p = 0;
3049 handled = HANDLED_RECOMPUTE_PROPS;
3050 break;
3051 }
3052 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3053 handle_overlay_change_p = 0;
3054 }
3055
3056 if (handled != HANDLED_RECOMPUTE_PROPS)
3057 {
3058 /* Don't check for overlay strings below when set to deliver
3059 characters from a display vector. */
3060 if (it->method == GET_FROM_DISPLAY_VECTOR)
3061 handle_overlay_change_p = 0;
3062
3063 /* Handle overlay changes. */
3064 if (handle_overlay_change_p)
3065 handled = handle_overlay_change (it);
3066
3067 /* Determine where to stop next. */
3068 if (handled == HANDLED_NORMALLY)
3069 compute_stop_pos (it);
3070 }
3071 }
3072 while (handled == HANDLED_RECOMPUTE_PROPS);
3073 }
3074
3075
3076 /* Compute IT->stop_charpos from text property and overlay change
3077 information for IT's current position. */
3078
3079 static void
3080 compute_stop_pos (it)
3081 struct it *it;
3082 {
3083 register INTERVAL iv, next_iv;
3084 Lisp_Object object, limit, position;
3085
3086 /* If nowhere else, stop at the end. */
3087 it->stop_charpos = it->end_charpos;
3088
3089 if (STRINGP (it->string))
3090 {
3091 /* Strings are usually short, so don't limit the search for
3092 properties. */
3093 object = it->string;
3094 limit = Qnil;
3095 position = make_number (IT_STRING_CHARPOS (*it));
3096 }
3097 else
3098 {
3099 int charpos;
3100
3101 /* If next overlay change is in front of the current stop pos
3102 (which is IT->end_charpos), stop there. Note: value of
3103 next_overlay_change is point-max if no overlay change
3104 follows. */
3105 charpos = next_overlay_change (IT_CHARPOS (*it));
3106 if (charpos < it->stop_charpos)
3107 it->stop_charpos = charpos;
3108
3109 /* If showing the region, we have to stop at the region
3110 start or end because the face might change there. */
3111 if (it->region_beg_charpos > 0)
3112 {
3113 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3114 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3115 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3116 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3117 }
3118
3119 /* Set up variables for computing the stop position from text
3120 property changes. */
3121 XSETBUFFER (object, current_buffer);
3122 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3123 position = make_number (IT_CHARPOS (*it));
3124
3125 }
3126
3127 /* Get the interval containing IT's position. Value is a null
3128 interval if there isn't such an interval. */
3129 iv = validate_interval_range (object, &position, &position, 0);
3130 if (!NULL_INTERVAL_P (iv))
3131 {
3132 Lisp_Object values_here[LAST_PROP_IDX];
3133 struct props *p;
3134
3135 /* Get properties here. */
3136 for (p = it_props; p->handler; ++p)
3137 values_here[p->idx] = textget (iv->plist, *p->name);
3138
3139 /* Look for an interval following iv that has different
3140 properties. */
3141 for (next_iv = next_interval (iv);
3142 (!NULL_INTERVAL_P (next_iv)
3143 && (NILP (limit)
3144 || XFASTINT (limit) > next_iv->position));
3145 next_iv = next_interval (next_iv))
3146 {
3147 for (p = it_props; p->handler; ++p)
3148 {
3149 Lisp_Object new_value;
3150
3151 new_value = textget (next_iv->plist, *p->name);
3152 if (!EQ (values_here[p->idx], new_value))
3153 break;
3154 }
3155
3156 if (p->handler)
3157 break;
3158 }
3159
3160 if (!NULL_INTERVAL_P (next_iv))
3161 {
3162 if (INTEGERP (limit)
3163 && next_iv->position >= XFASTINT (limit))
3164 /* No text property change up to limit. */
3165 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3166 else
3167 /* Text properties change in next_iv. */
3168 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3169 }
3170 }
3171
3172 xassert (STRINGP (it->string)
3173 || (it->stop_charpos >= BEGV
3174 && it->stop_charpos >= IT_CHARPOS (*it)));
3175 }
3176
3177
3178 /* Return the position of the next overlay change after POS in
3179 current_buffer. Value is point-max if no overlay change
3180 follows. This is like `next-overlay-change' but doesn't use
3181 xmalloc. */
3182
3183 static int
3184 next_overlay_change (pos)
3185 int pos;
3186 {
3187 int noverlays;
3188 int endpos;
3189 Lisp_Object *overlays;
3190 int i;
3191
3192 /* Get all overlays at the given position. */
3193 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3194
3195 /* If any of these overlays ends before endpos,
3196 use its ending point instead. */
3197 for (i = 0; i < noverlays; ++i)
3198 {
3199 Lisp_Object oend;
3200 int oendpos;
3201
3202 oend = OVERLAY_END (overlays[i]);
3203 oendpos = OVERLAY_POSITION (oend);
3204 endpos = min (endpos, oendpos);
3205 }
3206
3207 return endpos;
3208 }
3209
3210
3211 \f
3212 /***********************************************************************
3213 Fontification
3214 ***********************************************************************/
3215
3216 /* Handle changes in the `fontified' property of the current buffer by
3217 calling hook functions from Qfontification_functions to fontify
3218 regions of text. */
3219
3220 static enum prop_handled
3221 handle_fontified_prop (it)
3222 struct it *it;
3223 {
3224 Lisp_Object prop, pos;
3225 enum prop_handled handled = HANDLED_NORMALLY;
3226
3227 if (!NILP (Vmemory_full))
3228 return handled;
3229
3230 /* Get the value of the `fontified' property at IT's current buffer
3231 position. (The `fontified' property doesn't have a special
3232 meaning in strings.) If the value is nil, call functions from
3233 Qfontification_functions. */
3234 if (!STRINGP (it->string)
3235 && it->s == NULL
3236 && !NILP (Vfontification_functions)
3237 && !NILP (Vrun_hooks)
3238 && (pos = make_number (IT_CHARPOS (*it)),
3239 prop = Fget_char_property (pos, Qfontified, Qnil),
3240 /* Ignore the special cased nil value always present at EOB since
3241 no amount of fontifying will be able to change it. */
3242 NILP (prop) && IT_CHARPOS (*it) < Z))
3243 {
3244 int count = SPECPDL_INDEX ();
3245 Lisp_Object val;
3246
3247 val = Vfontification_functions;
3248 specbind (Qfontification_functions, Qnil);
3249
3250 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3251 safe_call1 (val, pos);
3252 else
3253 {
3254 Lisp_Object globals, fn;
3255 struct gcpro gcpro1, gcpro2;
3256
3257 globals = Qnil;
3258 GCPRO2 (val, globals);
3259
3260 for (; CONSP (val); val = XCDR (val))
3261 {
3262 fn = XCAR (val);
3263
3264 if (EQ (fn, Qt))
3265 {
3266 /* A value of t indicates this hook has a local
3267 binding; it means to run the global binding too.
3268 In a global value, t should not occur. If it
3269 does, we must ignore it to avoid an endless
3270 loop. */
3271 for (globals = Fdefault_value (Qfontification_functions);
3272 CONSP (globals);
3273 globals = XCDR (globals))
3274 {
3275 fn = XCAR (globals);
3276 if (!EQ (fn, Qt))
3277 safe_call1 (fn, pos);
3278 }
3279 }
3280 else
3281 safe_call1 (fn, pos);
3282 }
3283
3284 UNGCPRO;
3285 }
3286
3287 unbind_to (count, Qnil);
3288
3289 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3290 something. This avoids an endless loop if they failed to
3291 fontify the text for which reason ever. */
3292 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 }
3295
3296 return handled;
3297 }
3298
3299
3300 \f
3301 /***********************************************************************
3302 Faces
3303 ***********************************************************************/
3304
3305 /* Set up iterator IT from face properties at its current position.
3306 Called from handle_stop. */
3307
3308 static enum prop_handled
3309 handle_face_prop (it)
3310 struct it *it;
3311 {
3312 int new_face_id, next_stop;
3313
3314 if (!STRINGP (it->string))
3315 {
3316 new_face_id
3317 = face_at_buffer_position (it->w,
3318 IT_CHARPOS (*it),
3319 it->region_beg_charpos,
3320 it->region_end_charpos,
3321 &next_stop,
3322 (IT_CHARPOS (*it)
3323 + TEXT_PROP_DISTANCE_LIMIT),
3324 0);
3325
3326 /* Is this a start of a run of characters with box face?
3327 Caveat: this can be called for a freshly initialized
3328 iterator; face_id is -1 in this case. We know that the new
3329 face will not change until limit, i.e. if the new face has a
3330 box, all characters up to limit will have one. But, as
3331 usual, we don't know whether limit is really the end. */
3332 if (new_face_id != it->face_id)
3333 {
3334 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3335
3336 /* If new face has a box but old face has not, this is
3337 the start of a run of characters with box, i.e. it has
3338 a shadow on the left side. The value of face_id of the
3339 iterator will be -1 if this is the initial call that gets
3340 the face. In this case, we have to look in front of IT's
3341 position and see whether there is a face != new_face_id. */
3342 it->start_of_box_run_p
3343 = (new_face->box != FACE_NO_BOX
3344 && (it->face_id >= 0
3345 || IT_CHARPOS (*it) == BEG
3346 || new_face_id != face_before_it_pos (it)));
3347 it->face_box_p = new_face->box != FACE_NO_BOX;
3348 }
3349 }
3350 else
3351 {
3352 int base_face_id, bufpos;
3353
3354 if (it->current.overlay_string_index >= 0)
3355 bufpos = IT_CHARPOS (*it);
3356 else
3357 bufpos = 0;
3358
3359 /* For strings from a buffer, i.e. overlay strings or strings
3360 from a `display' property, use the face at IT's current
3361 buffer position as the base face to merge with, so that
3362 overlay strings appear in the same face as surrounding
3363 text, unless they specify their own faces. */
3364 base_face_id = underlying_face_id (it);
3365
3366 new_face_id = face_at_string_position (it->w,
3367 it->string,
3368 IT_STRING_CHARPOS (*it),
3369 bufpos,
3370 it->region_beg_charpos,
3371 it->region_end_charpos,
3372 &next_stop,
3373 base_face_id, 0);
3374
3375 #if 0 /* This shouldn't be neccessary. Let's check it. */
3376 /* If IT is used to display a mode line we would really like to
3377 use the mode line face instead of the frame's default face. */
3378 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3379 && new_face_id == DEFAULT_FACE_ID)
3380 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3381 #endif
3382
3383 /* Is this a start of a run of characters with box? Caveat:
3384 this can be called for a freshly allocated iterator; face_id
3385 is -1 is this case. We know that the new face will not
3386 change until the next check pos, i.e. if the new face has a
3387 box, all characters up to that position will have a
3388 box. But, as usual, we don't know whether that position
3389 is really the end. */
3390 if (new_face_id != it->face_id)
3391 {
3392 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3393 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3394
3395 /* If new face has a box but old face hasn't, this is the
3396 start of a run of characters with box, i.e. it has a
3397 shadow on the left side. */
3398 it->start_of_box_run_p
3399 = new_face->box && (old_face == NULL || !old_face->box);
3400 it->face_box_p = new_face->box != FACE_NO_BOX;
3401 }
3402 }
3403
3404 it->face_id = new_face_id;
3405 return HANDLED_NORMALLY;
3406 }
3407
3408
3409 /* Return the ID of the face ``underlying'' IT's current position,
3410 which is in a string. If the iterator is associated with a
3411 buffer, return the face at IT's current buffer position.
3412 Otherwise, use the iterator's base_face_id. */
3413
3414 static int
3415 underlying_face_id (it)
3416 struct it *it;
3417 {
3418 int face_id = it->base_face_id, i;
3419
3420 xassert (STRINGP (it->string));
3421
3422 for (i = it->sp - 1; i >= 0; --i)
3423 if (NILP (it->stack[i].string))
3424 face_id = it->stack[i].face_id;
3425
3426 return face_id;
3427 }
3428
3429
3430 /* Compute the face one character before or after the current position
3431 of IT. BEFORE_P non-zero means get the face in front of IT's
3432 position. Value is the id of the face. */
3433
3434 static int
3435 face_before_or_after_it_pos (it, before_p)
3436 struct it *it;
3437 int before_p;
3438 {
3439 int face_id, limit;
3440 int next_check_charpos;
3441 struct text_pos pos;
3442
3443 xassert (it->s == NULL);
3444
3445 if (STRINGP (it->string))
3446 {
3447 int bufpos, base_face_id;
3448
3449 /* No face change past the end of the string (for the case
3450 we are padding with spaces). No face change before the
3451 string start. */
3452 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3453 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3454 return it->face_id;
3455
3456 /* Set pos to the position before or after IT's current position. */
3457 if (before_p)
3458 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3459 else
3460 /* For composition, we must check the character after the
3461 composition. */
3462 pos = (it->what == IT_COMPOSITION
3463 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3464 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3465
3466 if (it->current.overlay_string_index >= 0)
3467 bufpos = IT_CHARPOS (*it);
3468 else
3469 bufpos = 0;
3470
3471 base_face_id = underlying_face_id (it);
3472
3473 /* Get the face for ASCII, or unibyte. */
3474 face_id = face_at_string_position (it->w,
3475 it->string,
3476 CHARPOS (pos),
3477 bufpos,
3478 it->region_beg_charpos,
3479 it->region_end_charpos,
3480 &next_check_charpos,
3481 base_face_id, 0);
3482
3483 /* Correct the face for charsets different from ASCII. Do it
3484 for the multibyte case only. The face returned above is
3485 suitable for unibyte text if IT->string is unibyte. */
3486 if (STRING_MULTIBYTE (it->string))
3487 {
3488 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3489 int rest = SBYTES (it->string) - BYTEPOS (pos);
3490 int c, len;
3491 struct face *face = FACE_FROM_ID (it->f, face_id);
3492
3493 c = string_char_and_length (p, rest, &len);
3494 face_id = FACE_FOR_CHAR (it->f, face, c);
3495 }
3496 }
3497 else
3498 {
3499 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3500 || (IT_CHARPOS (*it) <= BEGV && before_p))
3501 return it->face_id;
3502
3503 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3504 pos = it->current.pos;
3505
3506 if (before_p)
3507 DEC_TEXT_POS (pos, it->multibyte_p);
3508 else
3509 {
3510 if (it->what == IT_COMPOSITION)
3511 /* For composition, we must check the position after the
3512 composition. */
3513 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3514 else
3515 INC_TEXT_POS (pos, it->multibyte_p);
3516 }
3517
3518 /* Determine face for CHARSET_ASCII, or unibyte. */
3519 face_id = face_at_buffer_position (it->w,
3520 CHARPOS (pos),
3521 it->region_beg_charpos,
3522 it->region_end_charpos,
3523 &next_check_charpos,
3524 limit, 0);
3525
3526 /* Correct the face for charsets different from ASCII. Do it
3527 for the multibyte case only. The face returned above is
3528 suitable for unibyte text if current_buffer is unibyte. */
3529 if (it->multibyte_p)
3530 {
3531 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3532 struct face *face = FACE_FROM_ID (it->f, face_id);
3533 face_id = FACE_FOR_CHAR (it->f, face, c);
3534 }
3535 }
3536
3537 return face_id;
3538 }
3539
3540
3541 \f
3542 /***********************************************************************
3543 Invisible text
3544 ***********************************************************************/
3545
3546 /* Set up iterator IT from invisible properties at its current
3547 position. Called from handle_stop. */
3548
3549 static enum prop_handled
3550 handle_invisible_prop (it)
3551 struct it *it;
3552 {
3553 enum prop_handled handled = HANDLED_NORMALLY;
3554
3555 if (STRINGP (it->string))
3556 {
3557 extern Lisp_Object Qinvisible;
3558 Lisp_Object prop, end_charpos, limit, charpos;
3559
3560 /* Get the value of the invisible text property at the
3561 current position. Value will be nil if there is no such
3562 property. */
3563 charpos = make_number (IT_STRING_CHARPOS (*it));
3564 prop = Fget_text_property (charpos, Qinvisible, it->string);
3565
3566 if (!NILP (prop)
3567 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3568 {
3569 handled = HANDLED_RECOMPUTE_PROPS;
3570
3571 /* Get the position at which the next change of the
3572 invisible text property can be found in IT->string.
3573 Value will be nil if the property value is the same for
3574 all the rest of IT->string. */
3575 XSETINT (limit, SCHARS (it->string));
3576 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3577 it->string, limit);
3578
3579 /* Text at current position is invisible. The next
3580 change in the property is at position end_charpos.
3581 Move IT's current position to that position. */
3582 if (INTEGERP (end_charpos)
3583 && XFASTINT (end_charpos) < XFASTINT (limit))
3584 {
3585 struct text_pos old;
3586 old = it->current.string_pos;
3587 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3588 compute_string_pos (&it->current.string_pos, old, it->string);
3589 }
3590 else
3591 {
3592 /* The rest of the string is invisible. If this is an
3593 overlay string, proceed with the next overlay string
3594 or whatever comes and return a character from there. */
3595 if (it->current.overlay_string_index >= 0)
3596 {
3597 next_overlay_string (it);
3598 /* Don't check for overlay strings when we just
3599 finished processing them. */
3600 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3601 }
3602 else
3603 {
3604 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3605 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3606 }
3607 }
3608 }
3609 }
3610 else
3611 {
3612 int invis_p, newpos, next_stop, start_charpos;
3613 Lisp_Object pos, prop, overlay;
3614
3615 /* First of all, is there invisible text at this position? */
3616 start_charpos = IT_CHARPOS (*it);
3617 pos = make_number (IT_CHARPOS (*it));
3618 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3619 &overlay);
3620 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3621
3622 /* If we are on invisible text, skip over it. */
3623 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3624 {
3625 /* Record whether we have to display an ellipsis for the
3626 invisible text. */
3627 int display_ellipsis_p = invis_p == 2;
3628
3629 handled = HANDLED_RECOMPUTE_PROPS;
3630
3631 /* Loop skipping over invisible text. The loop is left at
3632 ZV or with IT on the first char being visible again. */
3633 do
3634 {
3635 /* Try to skip some invisible text. Return value is the
3636 position reached which can be equal to IT's position
3637 if there is nothing invisible here. This skips both
3638 over invisible text properties and overlays with
3639 invisible property. */
3640 newpos = skip_invisible (IT_CHARPOS (*it),
3641 &next_stop, ZV, it->window);
3642
3643 /* If we skipped nothing at all we weren't at invisible
3644 text in the first place. If everything to the end of
3645 the buffer was skipped, end the loop. */
3646 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3647 invis_p = 0;
3648 else
3649 {
3650 /* We skipped some characters but not necessarily
3651 all there are. Check if we ended up on visible
3652 text. Fget_char_property returns the property of
3653 the char before the given position, i.e. if we
3654 get invis_p = 0, this means that the char at
3655 newpos is visible. */
3656 pos = make_number (newpos);
3657 prop = Fget_char_property (pos, Qinvisible, it->window);
3658 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3659 }
3660
3661 /* If we ended up on invisible text, proceed to
3662 skip starting with next_stop. */
3663 if (invis_p)
3664 IT_CHARPOS (*it) = next_stop;
3665
3666 /* If there are adjacent invisible texts, don't lose the
3667 second one's ellipsis. */
3668 if (invis_p == 2)
3669 display_ellipsis_p = 1;
3670 }
3671 while (invis_p);
3672
3673 /* The position newpos is now either ZV or on visible text. */
3674 IT_CHARPOS (*it) = newpos;
3675 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3676
3677 /* If there are before-strings at the start of invisible
3678 text, and the text is invisible because of a text
3679 property, arrange to show before-strings because 20.x did
3680 it that way. (If the text is invisible because of an
3681 overlay property instead of a text property, this is
3682 already handled in the overlay code.) */
3683 if (NILP (overlay)
3684 && get_overlay_strings (it, start_charpos))
3685 {
3686 handled = HANDLED_RECOMPUTE_PROPS;
3687 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3688 }
3689 else if (display_ellipsis_p)
3690 {
3691 /* Make sure that the glyphs of the ellipsis will get
3692 correct `charpos' values. If we would not update
3693 it->position here, the glyphs would belong to the
3694 last visible character _before_ the invisible
3695 text, which confuses `set_cursor_from_row'.
3696
3697 We use the last invisible position instead of the
3698 first because this way the cursor is always drawn on
3699 the first "." of the ellipsis, whenever PT is inside
3700 the invisible text. Otherwise the cursor would be
3701 placed _after_ the ellipsis when the point is after the
3702 first invisible character. */
3703 if (!STRINGP (it->object))
3704 {
3705 it->position.charpos = IT_CHARPOS (*it) - 1;
3706 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3707 }
3708 setup_for_ellipsis (it, 0);
3709 }
3710 }
3711 }
3712
3713 return handled;
3714 }
3715
3716
3717 /* Make iterator IT return `...' next.
3718 Replaces LEN characters from buffer. */
3719
3720 static void
3721 setup_for_ellipsis (it, len)
3722 struct it *it;
3723 int len;
3724 {
3725 /* Use the display table definition for `...'. Invalid glyphs
3726 will be handled by the method returning elements from dpvec. */
3727 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3728 {
3729 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3730 it->dpvec = v->contents;
3731 it->dpend = v->contents + v->size;
3732 }
3733 else
3734 {
3735 /* Default `...'. */
3736 it->dpvec = default_invis_vector;
3737 it->dpend = default_invis_vector + 3;
3738 }
3739
3740 it->dpvec_char_len = len;
3741 it->current.dpvec_index = 0;
3742 it->dpvec_face_id = -1;
3743
3744 /* Remember the current face id in case glyphs specify faces.
3745 IT's face is restored in set_iterator_to_next.
3746 saved_face_id was set to preceding char's face in handle_stop. */
3747 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3748 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3749
3750 it->method = GET_FROM_DISPLAY_VECTOR;
3751 it->ellipsis_p = 1;
3752 }
3753
3754
3755 \f
3756 /***********************************************************************
3757 'display' property
3758 ***********************************************************************/
3759
3760 /* Set up iterator IT from `display' property at its current position.
3761 Called from handle_stop.
3762 We return HANDLED_RETURN if some part of the display property
3763 overrides the display of the buffer text itself.
3764 Otherwise we return HANDLED_NORMALLY. */
3765
3766 static enum prop_handled
3767 handle_display_prop (it)
3768 struct it *it;
3769 {
3770 Lisp_Object prop, object;
3771 struct text_pos *position;
3772 /* Nonzero if some property replaces the display of the text itself. */
3773 int display_replaced_p = 0;
3774
3775 if (STRINGP (it->string))
3776 {
3777 object = it->string;
3778 position = &it->current.string_pos;
3779 }
3780 else
3781 {
3782 XSETWINDOW (object, it->w);
3783 position = &it->current.pos;
3784 }
3785
3786 /* Reset those iterator values set from display property values. */
3787 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3788 it->space_width = Qnil;
3789 it->font_height = Qnil;
3790 it->voffset = 0;
3791
3792 /* We don't support recursive `display' properties, i.e. string
3793 values that have a string `display' property, that have a string
3794 `display' property etc. */
3795 if (!it->string_from_display_prop_p)
3796 it->area = TEXT_AREA;
3797
3798 prop = Fget_char_property (make_number (position->charpos),
3799 Qdisplay, object);
3800 if (NILP (prop))
3801 return HANDLED_NORMALLY;
3802
3803 if (!STRINGP (it->string))
3804 object = it->w->buffer;
3805
3806 if (CONSP (prop)
3807 /* Simple properties. */
3808 && !EQ (XCAR (prop), Qimage)
3809 && !EQ (XCAR (prop), Qspace)
3810 && !EQ (XCAR (prop), Qwhen)
3811 && !EQ (XCAR (prop), Qslice)
3812 && !EQ (XCAR (prop), Qspace_width)
3813 && !EQ (XCAR (prop), Qheight)
3814 && !EQ (XCAR (prop), Qraise)
3815 /* Marginal area specifications. */
3816 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3817 && !EQ (XCAR (prop), Qleft_fringe)
3818 && !EQ (XCAR (prop), Qright_fringe)
3819 && !NILP (XCAR (prop)))
3820 {
3821 for (; CONSP (prop); prop = XCDR (prop))
3822 {
3823 if (handle_single_display_spec (it, XCAR (prop), object,
3824 position, display_replaced_p))
3825 display_replaced_p = 1;
3826 }
3827 }
3828 else if (VECTORP (prop))
3829 {
3830 int i;
3831 for (i = 0; i < ASIZE (prop); ++i)
3832 if (handle_single_display_spec (it, AREF (prop, i), object,
3833 position, display_replaced_p))
3834 display_replaced_p = 1;
3835 }
3836 else
3837 {
3838 int ret = handle_single_display_spec (it, prop, object, position, 0);
3839 if (ret < 0) /* Replaced by "", i.e. nothing. */
3840 return HANDLED_RECOMPUTE_PROPS;
3841 if (ret)
3842 display_replaced_p = 1;
3843 }
3844
3845 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3846 }
3847
3848
3849 /* Value is the position of the end of the `display' property starting
3850 at START_POS in OBJECT. */
3851
3852 static struct text_pos
3853 display_prop_end (it, object, start_pos)
3854 struct it *it;
3855 Lisp_Object object;
3856 struct text_pos start_pos;
3857 {
3858 Lisp_Object end;
3859 struct text_pos end_pos;
3860
3861 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3862 Qdisplay, object, Qnil);
3863 CHARPOS (end_pos) = XFASTINT (end);
3864 if (STRINGP (object))
3865 compute_string_pos (&end_pos, start_pos, it->string);
3866 else
3867 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3868
3869 return end_pos;
3870 }
3871
3872
3873 /* Set up IT from a single `display' specification PROP. OBJECT
3874 is the object in which the `display' property was found. *POSITION
3875 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3876 means that we previously saw a display specification which already
3877 replaced text display with something else, for example an image;
3878 we ignore such properties after the first one has been processed.
3879
3880 If PROP is a `space' or `image' specification, and in some other
3881 cases too, set *POSITION to the position where the `display'
3882 property ends.
3883
3884 Value is non-zero if something was found which replaces the display
3885 of buffer or string text. Specifically, the value is -1 if that
3886 "something" is "nothing". */
3887
3888 static int
3889 handle_single_display_spec (it, spec, object, position,
3890 display_replaced_before_p)
3891 struct it *it;
3892 Lisp_Object spec;
3893 Lisp_Object object;
3894 struct text_pos *position;
3895 int display_replaced_before_p;
3896 {
3897 Lisp_Object form;
3898 Lisp_Object location, value;
3899 struct text_pos start_pos, save_pos;
3900 int valid_p;
3901
3902 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3903 If the result is non-nil, use VALUE instead of SPEC. */
3904 form = Qt;
3905 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3906 {
3907 spec = XCDR (spec);
3908 if (!CONSP (spec))
3909 return 0;
3910 form = XCAR (spec);
3911 spec = XCDR (spec);
3912 }
3913
3914 if (!NILP (form) && !EQ (form, Qt))
3915 {
3916 int count = SPECPDL_INDEX ();
3917 struct gcpro gcpro1;
3918
3919 /* Bind `object' to the object having the `display' property, a
3920 buffer or string. Bind `position' to the position in the
3921 object where the property was found, and `buffer-position'
3922 to the current position in the buffer. */
3923 specbind (Qobject, object);
3924 specbind (Qposition, make_number (CHARPOS (*position)));
3925 specbind (Qbuffer_position,
3926 make_number (STRINGP (object)
3927 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3928 GCPRO1 (form);
3929 form = safe_eval (form);
3930 UNGCPRO;
3931 unbind_to (count, Qnil);
3932 }
3933
3934 if (NILP (form))
3935 return 0;
3936
3937 /* Handle `(height HEIGHT)' specifications. */
3938 if (CONSP (spec)
3939 && EQ (XCAR (spec), Qheight)
3940 && CONSP (XCDR (spec)))
3941 {
3942 if (!FRAME_WINDOW_P (it->f))
3943 return 0;
3944
3945 it->font_height = XCAR (XCDR (spec));
3946 if (!NILP (it->font_height))
3947 {
3948 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3949 int new_height = -1;
3950
3951 if (CONSP (it->font_height)
3952 && (EQ (XCAR (it->font_height), Qplus)
3953 || EQ (XCAR (it->font_height), Qminus))
3954 && CONSP (XCDR (it->font_height))
3955 && INTEGERP (XCAR (XCDR (it->font_height))))
3956 {
3957 /* `(+ N)' or `(- N)' where N is an integer. */
3958 int steps = XINT (XCAR (XCDR (it->font_height)));
3959 if (EQ (XCAR (it->font_height), Qplus))
3960 steps = - steps;
3961 it->face_id = smaller_face (it->f, it->face_id, steps);
3962 }
3963 else if (FUNCTIONP (it->font_height))
3964 {
3965 /* Call function with current height as argument.
3966 Value is the new height. */
3967 Lisp_Object height;
3968 height = safe_call1 (it->font_height,
3969 face->lface[LFACE_HEIGHT_INDEX]);
3970 if (NUMBERP (height))
3971 new_height = XFLOATINT (height);
3972 }
3973 else if (NUMBERP (it->font_height))
3974 {
3975 /* Value is a multiple of the canonical char height. */
3976 struct face *face;
3977
3978 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3979 new_height = (XFLOATINT (it->font_height)
3980 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3981 }
3982 else
3983 {
3984 /* Evaluate IT->font_height with `height' bound to the
3985 current specified height to get the new height. */
3986 int count = SPECPDL_INDEX ();
3987
3988 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3989 value = safe_eval (it->font_height);
3990 unbind_to (count, Qnil);
3991
3992 if (NUMBERP (value))
3993 new_height = XFLOATINT (value);
3994 }
3995
3996 if (new_height > 0)
3997 it->face_id = face_with_height (it->f, it->face_id, new_height);
3998 }
3999
4000 return 0;
4001 }
4002
4003 /* Handle `(space_width WIDTH)'. */
4004 if (CONSP (spec)
4005 && EQ (XCAR (spec), Qspace_width)
4006 && CONSP (XCDR (spec)))
4007 {
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 value = XCAR (XCDR (spec));
4012 if (NUMBERP (value) && XFLOATINT (value) > 0)
4013 it->space_width = value;
4014
4015 return 0;
4016 }
4017
4018 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4019 if (CONSP (spec)
4020 && EQ (XCAR (spec), Qslice))
4021 {
4022 Lisp_Object tem;
4023
4024 if (!FRAME_WINDOW_P (it->f))
4025 return 0;
4026
4027 if (tem = XCDR (spec), CONSP (tem))
4028 {
4029 it->slice.x = XCAR (tem);
4030 if (tem = XCDR (tem), CONSP (tem))
4031 {
4032 it->slice.y = XCAR (tem);
4033 if (tem = XCDR (tem), CONSP (tem))
4034 {
4035 it->slice.width = XCAR (tem);
4036 if (tem = XCDR (tem), CONSP (tem))
4037 it->slice.height = XCAR (tem);
4038 }
4039 }
4040 }
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(raise FACTOR)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qraise)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 #ifdef HAVE_WINDOW_SYSTEM
4054 value = XCAR (XCDR (spec));
4055 if (NUMBERP (value))
4056 {
4057 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4058 it->voffset = - (XFLOATINT (value)
4059 * (FONT_HEIGHT (face->font)));
4060 }
4061 #endif /* HAVE_WINDOW_SYSTEM */
4062
4063 return 0;
4064 }
4065
4066 /* Don't handle the other kinds of display specifications
4067 inside a string that we got from a `display' property. */
4068 if (it->string_from_display_prop_p)
4069 return 0;
4070
4071 /* Characters having this form of property are not displayed, so
4072 we have to find the end of the property. */
4073 start_pos = *position;
4074 *position = display_prop_end (it, object, start_pos);
4075 value = Qnil;
4076
4077 /* Stop the scan at that end position--we assume that all
4078 text properties change there. */
4079 it->stop_charpos = position->charpos;
4080
4081 /* Handle `(left-fringe BITMAP [FACE])'
4082 and `(right-fringe BITMAP [FACE])'. */
4083 if (CONSP (spec)
4084 && (EQ (XCAR (spec), Qleft_fringe)
4085 || EQ (XCAR (spec), Qright_fringe))
4086 && CONSP (XCDR (spec)))
4087 {
4088 int face_id = DEFAULT_FACE_ID;
4089 int fringe_bitmap;
4090
4091 if (!FRAME_WINDOW_P (it->f))
4092 /* If we return here, POSITION has been advanced
4093 across the text with this property. */
4094 return 0;
4095
4096 #ifdef HAVE_WINDOW_SYSTEM
4097 value = XCAR (XCDR (spec));
4098 if (!SYMBOLP (value)
4099 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4100 /* If we return here, POSITION has been advanced
4101 across the text with this property. */
4102 return 0;
4103
4104 if (CONSP (XCDR (XCDR (spec))))
4105 {
4106 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4107 int face_id2 = lookup_derived_face (it->f, face_name,
4108 'A', FRINGE_FACE_ID, 0);
4109 if (face_id2 >= 0)
4110 face_id = face_id2;
4111 }
4112
4113 /* Save current settings of IT so that we can restore them
4114 when we are finished with the glyph property value. */
4115
4116 save_pos = it->position;
4117 it->position = *position;
4118 push_it (it);
4119 it->position = save_pos;
4120
4121 it->area = TEXT_AREA;
4122 it->what = IT_IMAGE;
4123 it->image_id = -1; /* no image */
4124 it->position = start_pos;
4125 it->object = NILP (object) ? it->w->buffer : object;
4126 it->method = GET_FROM_IMAGE;
4127 it->face_id = face_id;
4128
4129 /* Say that we haven't consumed the characters with
4130 `display' property yet. The call to pop_it in
4131 set_iterator_to_next will clean this up. */
4132 *position = start_pos;
4133
4134 if (EQ (XCAR (spec), Qleft_fringe))
4135 {
4136 it->left_user_fringe_bitmap = fringe_bitmap;
4137 it->left_user_fringe_face_id = face_id;
4138 }
4139 else
4140 {
4141 it->right_user_fringe_bitmap = fringe_bitmap;
4142 it->right_user_fringe_face_id = face_id;
4143 }
4144 #endif /* HAVE_WINDOW_SYSTEM */
4145 return 1;
4146 }
4147
4148 /* Prepare to handle `((margin left-margin) ...)',
4149 `((margin right-margin) ...)' and `((margin nil) ...)'
4150 prefixes for display specifications. */
4151 location = Qunbound;
4152 if (CONSP (spec) && CONSP (XCAR (spec)))
4153 {
4154 Lisp_Object tem;
4155
4156 value = XCDR (spec);
4157 if (CONSP (value))
4158 value = XCAR (value);
4159
4160 tem = XCAR (spec);
4161 if (EQ (XCAR (tem), Qmargin)
4162 && (tem = XCDR (tem),
4163 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4164 (NILP (tem)
4165 || EQ (tem, Qleft_margin)
4166 || EQ (tem, Qright_margin))))
4167 location = tem;
4168 }
4169
4170 if (EQ (location, Qunbound))
4171 {
4172 location = Qnil;
4173 value = spec;
4174 }
4175
4176 /* After this point, VALUE is the property after any
4177 margin prefix has been stripped. It must be a string,
4178 an image specification, or `(space ...)'.
4179
4180 LOCATION specifies where to display: `left-margin',
4181 `right-margin' or nil. */
4182
4183 valid_p = (STRINGP (value)
4184 #ifdef HAVE_WINDOW_SYSTEM
4185 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4186 #endif /* not HAVE_WINDOW_SYSTEM */
4187 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4188
4189 if (valid_p && !display_replaced_before_p)
4190 {
4191 /* Save current settings of IT so that we can restore them
4192 when we are finished with the glyph property value. */
4193 save_pos = it->position;
4194 it->position = *position;
4195 push_it (it);
4196 it->position = save_pos;
4197
4198 if (NILP (location))
4199 it->area = TEXT_AREA;
4200 else if (EQ (location, Qleft_margin))
4201 it->area = LEFT_MARGIN_AREA;
4202 else
4203 it->area = RIGHT_MARGIN_AREA;
4204
4205 if (STRINGP (value))
4206 {
4207 if (SCHARS (value) == 0)
4208 {
4209 pop_it (it);
4210 return -1; /* Replaced by "", i.e. nothing. */
4211 }
4212 it->string = value;
4213 it->multibyte_p = STRING_MULTIBYTE (it->string);
4214 it->current.overlay_string_index = -1;
4215 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4216 it->end_charpos = it->string_nchars = SCHARS (it->string);
4217 it->method = GET_FROM_STRING;
4218 it->stop_charpos = 0;
4219 it->string_from_display_prop_p = 1;
4220 /* Say that we haven't consumed the characters with
4221 `display' property yet. The call to pop_it in
4222 set_iterator_to_next will clean this up. */
4223 *position = start_pos;
4224 }
4225 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4226 {
4227 it->method = GET_FROM_STRETCH;
4228 it->object = value;
4229 *position = it->position = start_pos;
4230 }
4231 #ifdef HAVE_WINDOW_SYSTEM
4232 else
4233 {
4234 it->what = IT_IMAGE;
4235 it->image_id = lookup_image (it->f, value);
4236 it->position = start_pos;
4237 it->object = NILP (object) ? it->w->buffer : object;
4238 it->method = GET_FROM_IMAGE;
4239
4240 /* Say that we haven't consumed the characters with
4241 `display' property yet. The call to pop_it in
4242 set_iterator_to_next will clean this up. */
4243 *position = start_pos;
4244 }
4245 #endif /* HAVE_WINDOW_SYSTEM */
4246
4247 return 1;
4248 }
4249
4250 /* Invalid property or property not supported. Restore
4251 POSITION to what it was before. */
4252 *position = start_pos;
4253 return 0;
4254 }
4255
4256
4257 /* Check if SPEC is a display sub-property value whose text should be
4258 treated as intangible. */
4259
4260 static int
4261 single_display_spec_intangible_p (prop)
4262 Lisp_Object prop;
4263 {
4264 /* Skip over `when FORM'. */
4265 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4266 {
4267 prop = XCDR (prop);
4268 if (!CONSP (prop))
4269 return 0;
4270 prop = XCDR (prop);
4271 }
4272
4273 if (STRINGP (prop))
4274 return 1;
4275
4276 if (!CONSP (prop))
4277 return 0;
4278
4279 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4280 we don't need to treat text as intangible. */
4281 if (EQ (XCAR (prop), Qmargin))
4282 {
4283 prop = XCDR (prop);
4284 if (!CONSP (prop))
4285 return 0;
4286
4287 prop = XCDR (prop);
4288 if (!CONSP (prop)
4289 || EQ (XCAR (prop), Qleft_margin)
4290 || EQ (XCAR (prop), Qright_margin))
4291 return 0;
4292 }
4293
4294 return (CONSP (prop)
4295 && (EQ (XCAR (prop), Qimage)
4296 || EQ (XCAR (prop), Qspace)));
4297 }
4298
4299
4300 /* Check if PROP is a display property value whose text should be
4301 treated as intangible. */
4302
4303 int
4304 display_prop_intangible_p (prop)
4305 Lisp_Object prop;
4306 {
4307 if (CONSP (prop)
4308 && CONSP (XCAR (prop))
4309 && !EQ (Qmargin, XCAR (XCAR (prop))))
4310 {
4311 /* A list of sub-properties. */
4312 while (CONSP (prop))
4313 {
4314 if (single_display_spec_intangible_p (XCAR (prop)))
4315 return 1;
4316 prop = XCDR (prop);
4317 }
4318 }
4319 else if (VECTORP (prop))
4320 {
4321 /* A vector of sub-properties. */
4322 int i;
4323 for (i = 0; i < ASIZE (prop); ++i)
4324 if (single_display_spec_intangible_p (AREF (prop, i)))
4325 return 1;
4326 }
4327 else
4328 return single_display_spec_intangible_p (prop);
4329
4330 return 0;
4331 }
4332
4333
4334 /* Return 1 if PROP is a display sub-property value containing STRING. */
4335
4336 static int
4337 single_display_spec_string_p (prop, string)
4338 Lisp_Object prop, string;
4339 {
4340 if (EQ (string, prop))
4341 return 1;
4342
4343 /* Skip over `when FORM'. */
4344 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4345 {
4346 prop = XCDR (prop);
4347 if (!CONSP (prop))
4348 return 0;
4349 prop = XCDR (prop);
4350 }
4351
4352 if (CONSP (prop))
4353 /* Skip over `margin LOCATION'. */
4354 if (EQ (XCAR (prop), Qmargin))
4355 {
4356 prop = XCDR (prop);
4357 if (!CONSP (prop))
4358 return 0;
4359
4360 prop = XCDR (prop);
4361 if (!CONSP (prop))
4362 return 0;
4363 }
4364
4365 return CONSP (prop) && EQ (XCAR (prop), string);
4366 }
4367
4368
4369 /* Return 1 if STRING appears in the `display' property PROP. */
4370
4371 static int
4372 display_prop_string_p (prop, string)
4373 Lisp_Object prop, string;
4374 {
4375 if (CONSP (prop)
4376 && CONSP (XCAR (prop))
4377 && !EQ (Qmargin, XCAR (XCAR (prop))))
4378 {
4379 /* A list of sub-properties. */
4380 while (CONSP (prop))
4381 {
4382 if (single_display_spec_string_p (XCAR (prop), string))
4383 return 1;
4384 prop = XCDR (prop);
4385 }
4386 }
4387 else if (VECTORP (prop))
4388 {
4389 /* A vector of sub-properties. */
4390 int i;
4391 for (i = 0; i < ASIZE (prop); ++i)
4392 if (single_display_spec_string_p (AREF (prop, i), string))
4393 return 1;
4394 }
4395 else
4396 return single_display_spec_string_p (prop, string);
4397
4398 return 0;
4399 }
4400
4401
4402 /* Determine from which buffer position in W's buffer STRING comes
4403 from. AROUND_CHARPOS is an approximate position where it could
4404 be from. Value is the buffer position or 0 if it couldn't be
4405 determined.
4406
4407 W's buffer must be current.
4408
4409 This function is necessary because we don't record buffer positions
4410 in glyphs generated from strings (to keep struct glyph small).
4411 This function may only use code that doesn't eval because it is
4412 called asynchronously from note_mouse_highlight. */
4413
4414 int
4415 string_buffer_position (w, string, around_charpos)
4416 struct window *w;
4417 Lisp_Object string;
4418 int around_charpos;
4419 {
4420 Lisp_Object limit, prop, pos;
4421 const int MAX_DISTANCE = 1000;
4422 int found = 0;
4423
4424 pos = make_number (around_charpos);
4425 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4426 while (!found && !EQ (pos, limit))
4427 {
4428 prop = Fget_char_property (pos, Qdisplay, Qnil);
4429 if (!NILP (prop) && display_prop_string_p (prop, string))
4430 found = 1;
4431 else
4432 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4433 }
4434
4435 if (!found)
4436 {
4437 pos = make_number (around_charpos);
4438 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4439 while (!found && !EQ (pos, limit))
4440 {
4441 prop = Fget_char_property (pos, Qdisplay, Qnil);
4442 if (!NILP (prop) && display_prop_string_p (prop, string))
4443 found = 1;
4444 else
4445 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4446 limit);
4447 }
4448 }
4449
4450 return found ? XINT (pos) : 0;
4451 }
4452
4453
4454 \f
4455 /***********************************************************************
4456 `composition' property
4457 ***********************************************************************/
4458
4459 /* Set up iterator IT from `composition' property at its current
4460 position. Called from handle_stop. */
4461
4462 static enum prop_handled
4463 handle_composition_prop (it)
4464 struct it *it;
4465 {
4466 Lisp_Object prop, string;
4467 int pos, pos_byte, end;
4468 enum prop_handled handled = HANDLED_NORMALLY;
4469
4470 if (STRINGP (it->string))
4471 {
4472 pos = IT_STRING_CHARPOS (*it);
4473 pos_byte = IT_STRING_BYTEPOS (*it);
4474 string = it->string;
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 }
4482
4483 /* If there's a valid composition and point is not inside of the
4484 composition (in the case that the composition is from the current
4485 buffer), draw a glyph composed from the composition components. */
4486 if (find_composition (pos, -1, &pos, &end, &prop, string)
4487 && COMPOSITION_VALID_P (pos, end, prop)
4488 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4489 {
4490 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4491
4492 if (id >= 0)
4493 {
4494 struct composition *cmp = composition_table[id];
4495
4496 if (cmp->glyph_len == 0)
4497 {
4498 /* No glyph. */
4499 if (STRINGP (it->string))
4500 {
4501 IT_STRING_CHARPOS (*it) = end;
4502 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4503 end);
4504 }
4505 else
4506 {
4507 IT_CHARPOS (*it) = end;
4508 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4509 }
4510 return HANDLED_RECOMPUTE_PROPS;
4511 }
4512
4513 it->stop_charpos = end;
4514 push_it (it);
4515
4516 it->method = GET_FROM_COMPOSITION;
4517 it->cmp_id = id;
4518 it->cmp_len = COMPOSITION_LENGTH (prop);
4519 /* For a terminal, draw only the first character of the
4520 components. */
4521 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4522 it->len = (STRINGP (it->string)
4523 ? string_char_to_byte (it->string, end)
4524 : CHAR_TO_BYTE (end)) - pos_byte;
4525 handled = HANDLED_RETURN;
4526 }
4527 }
4528
4529 return handled;
4530 }
4531
4532
4533 \f
4534 /***********************************************************************
4535 Overlay strings
4536 ***********************************************************************/
4537
4538 /* The following structure is used to record overlay strings for
4539 later sorting in load_overlay_strings. */
4540
4541 struct overlay_entry
4542 {
4543 Lisp_Object overlay;
4544 Lisp_Object string;
4545 int priority;
4546 int after_string_p;
4547 };
4548
4549
4550 /* Set up iterator IT from overlay strings at its current position.
4551 Called from handle_stop. */
4552
4553 static enum prop_handled
4554 handle_overlay_change (it)
4555 struct it *it;
4556 {
4557 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4558 return HANDLED_RECOMPUTE_PROPS;
4559 else
4560 return HANDLED_NORMALLY;
4561 }
4562
4563
4564 /* Set up the next overlay string for delivery by IT, if there is an
4565 overlay string to deliver. Called by set_iterator_to_next when the
4566 end of the current overlay string is reached. If there are more
4567 overlay strings to display, IT->string and
4568 IT->current.overlay_string_index are set appropriately here.
4569 Otherwise IT->string is set to nil. */
4570
4571 static void
4572 next_overlay_string (it)
4573 struct it *it;
4574 {
4575 ++it->current.overlay_string_index;
4576 if (it->current.overlay_string_index == it->n_overlay_strings)
4577 {
4578 /* No more overlay strings. Restore IT's settings to what
4579 they were before overlay strings were processed, and
4580 continue to deliver from current_buffer. */
4581 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4582
4583 pop_it (it);
4584 xassert (it->sp > 0
4585 || it->method == GET_FROM_COMPOSITION
4586 || (NILP (it->string)
4587 && it->method == GET_FROM_BUFFER
4588 && it->stop_charpos >= BEGV
4589 && it->stop_charpos <= it->end_charpos));
4590 it->current.overlay_string_index = -1;
4591 it->n_overlay_strings = 0;
4592
4593 /* If we're at the end of the buffer, record that we have
4594 processed the overlay strings there already, so that
4595 next_element_from_buffer doesn't try it again. */
4596 if (IT_CHARPOS (*it) >= it->end_charpos)
4597 it->overlay_strings_at_end_processed_p = 1;
4598
4599 /* If we have to display `...' for invisible text, set
4600 the iterator up for that. */
4601 if (display_ellipsis_p)
4602 setup_for_ellipsis (it, 0);
4603 }
4604 else
4605 {
4606 /* There are more overlay strings to process. If
4607 IT->current.overlay_string_index has advanced to a position
4608 where we must load IT->overlay_strings with more strings, do
4609 it. */
4610 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4611
4612 if (it->current.overlay_string_index && i == 0)
4613 load_overlay_strings (it, 0);
4614
4615 /* Initialize IT to deliver display elements from the overlay
4616 string. */
4617 it->string = it->overlay_strings[i];
4618 it->multibyte_p = STRING_MULTIBYTE (it->string);
4619 SET_TEXT_POS (it->current.string_pos, 0, 0);
4620 it->method = GET_FROM_STRING;
4621 it->stop_charpos = 0;
4622 }
4623
4624 CHECK_IT (it);
4625 }
4626
4627
4628 /* Compare two overlay_entry structures E1 and E2. Used as a
4629 comparison function for qsort in load_overlay_strings. Overlay
4630 strings for the same position are sorted so that
4631
4632 1. All after-strings come in front of before-strings, except
4633 when they come from the same overlay.
4634
4635 2. Within after-strings, strings are sorted so that overlay strings
4636 from overlays with higher priorities come first.
4637
4638 2. Within before-strings, strings are sorted so that overlay
4639 strings from overlays with higher priorities come last.
4640
4641 Value is analogous to strcmp. */
4642
4643
4644 static int
4645 compare_overlay_entries (e1, e2)
4646 void *e1, *e2;
4647 {
4648 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4649 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4650 int result;
4651
4652 if (entry1->after_string_p != entry2->after_string_p)
4653 {
4654 /* Let after-strings appear in front of before-strings if
4655 they come from different overlays. */
4656 if (EQ (entry1->overlay, entry2->overlay))
4657 result = entry1->after_string_p ? 1 : -1;
4658 else
4659 result = entry1->after_string_p ? -1 : 1;
4660 }
4661 else if (entry1->after_string_p)
4662 /* After-strings sorted in order of decreasing priority. */
4663 result = entry2->priority - entry1->priority;
4664 else
4665 /* Before-strings sorted in order of increasing priority. */
4666 result = entry1->priority - entry2->priority;
4667
4668 return result;
4669 }
4670
4671
4672 /* Load the vector IT->overlay_strings with overlay strings from IT's
4673 current buffer position, or from CHARPOS if that is > 0. Set
4674 IT->n_overlays to the total number of overlay strings found.
4675
4676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4677 a time. On entry into load_overlay_strings,
4678 IT->current.overlay_string_index gives the number of overlay
4679 strings that have already been loaded by previous calls to this
4680 function.
4681
4682 IT->add_overlay_start contains an additional overlay start
4683 position to consider for taking overlay strings from, if non-zero.
4684 This position comes into play when the overlay has an `invisible'
4685 property, and both before and after-strings. When we've skipped to
4686 the end of the overlay, because of its `invisible' property, we
4687 nevertheless want its before-string to appear.
4688 IT->add_overlay_start will contain the overlay start position
4689 in this case.
4690
4691 Overlay strings are sorted so that after-string strings come in
4692 front of before-string strings. Within before and after-strings,
4693 strings are sorted by overlay priority. See also function
4694 compare_overlay_entries. */
4695
4696 static void
4697 load_overlay_strings (it, charpos)
4698 struct it *it;
4699 int charpos;
4700 {
4701 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4702 Lisp_Object overlay, window, str, invisible;
4703 struct Lisp_Overlay *ov;
4704 int start, end;
4705 int size = 20;
4706 int n = 0, i, j, invis_p;
4707 struct overlay_entry *entries
4708 = (struct overlay_entry *) alloca (size * sizeof *entries);
4709
4710 if (charpos <= 0)
4711 charpos = IT_CHARPOS (*it);
4712
4713 /* Append the overlay string STRING of overlay OVERLAY to vector
4714 `entries' which has size `size' and currently contains `n'
4715 elements. AFTER_P non-zero means STRING is an after-string of
4716 OVERLAY. */
4717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4718 do \
4719 { \
4720 Lisp_Object priority; \
4721 \
4722 if (n == size) \
4723 { \
4724 int new_size = 2 * size; \
4725 struct overlay_entry *old = entries; \
4726 entries = \
4727 (struct overlay_entry *) alloca (new_size \
4728 * sizeof *entries); \
4729 bcopy (old, entries, size * sizeof *entries); \
4730 size = new_size; \
4731 } \
4732 \
4733 entries[n].string = (STRING); \
4734 entries[n].overlay = (OVERLAY); \
4735 priority = Foverlay_get ((OVERLAY), Qpriority); \
4736 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4737 entries[n].after_string_p = (AFTER_P); \
4738 ++n; \
4739 } \
4740 while (0)
4741
4742 /* Process overlay before the overlay center. */
4743 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4744 {
4745 XSETMISC (overlay, ov);
4746 xassert (OVERLAYP (overlay));
4747 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4748 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4749
4750 if (end < charpos)
4751 break;
4752
4753 /* Skip this overlay if it doesn't start or end at IT's current
4754 position. */
4755 if (end != charpos && start != charpos)
4756 continue;
4757
4758 /* Skip this overlay if it doesn't apply to IT->w. */
4759 window = Foverlay_get (overlay, Qwindow);
4760 if (WINDOWP (window) && XWINDOW (window) != it->w)
4761 continue;
4762
4763 /* If the text ``under'' the overlay is invisible, both before-
4764 and after-strings from this overlay are visible; start and
4765 end position are indistinguishable. */
4766 invisible = Foverlay_get (overlay, Qinvisible);
4767 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4768
4769 /* If overlay has a non-empty before-string, record it. */
4770 if ((start == charpos || (end == charpos && invis_p))
4771 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4772 && SCHARS (str))
4773 RECORD_OVERLAY_STRING (overlay, str, 0);
4774
4775 /* If overlay has a non-empty after-string, record it. */
4776 if ((end == charpos || (start == charpos && invis_p))
4777 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4778 && SCHARS (str))
4779 RECORD_OVERLAY_STRING (overlay, str, 1);
4780 }
4781
4782 /* Process overlays after the overlay center. */
4783 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4784 {
4785 XSETMISC (overlay, ov);
4786 xassert (OVERLAYP (overlay));
4787 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4788 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4789
4790 if (start > charpos)
4791 break;
4792
4793 /* Skip this overlay if it doesn't start or end at IT's current
4794 position. */
4795 if (end != charpos && start != charpos)
4796 continue;
4797
4798 /* Skip this overlay if it doesn't apply to IT->w. */
4799 window = Foverlay_get (overlay, Qwindow);
4800 if (WINDOWP (window) && XWINDOW (window) != it->w)
4801 continue;
4802
4803 /* If the text ``under'' the overlay is invisible, it has a zero
4804 dimension, and both before- and after-strings apply. */
4805 invisible = Foverlay_get (overlay, Qinvisible);
4806 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4807
4808 /* If overlay has a non-empty before-string, record it. */
4809 if ((start == charpos || (end == charpos && invis_p))
4810 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4811 && SCHARS (str))
4812 RECORD_OVERLAY_STRING (overlay, str, 0);
4813
4814 /* If overlay has a non-empty after-string, record it. */
4815 if ((end == charpos || (start == charpos && invis_p))
4816 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4817 && SCHARS (str))
4818 RECORD_OVERLAY_STRING (overlay, str, 1);
4819 }
4820
4821 #undef RECORD_OVERLAY_STRING
4822
4823 /* Sort entries. */
4824 if (n > 1)
4825 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4826
4827 /* Record the total number of strings to process. */
4828 it->n_overlay_strings = n;
4829
4830 /* IT->current.overlay_string_index is the number of overlay strings
4831 that have already been consumed by IT. Copy some of the
4832 remaining overlay strings to IT->overlay_strings. */
4833 i = 0;
4834 j = it->current.overlay_string_index;
4835 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4836 it->overlay_strings[i++] = entries[j++].string;
4837
4838 CHECK_IT (it);
4839 }
4840
4841
4842 /* Get the first chunk of overlay strings at IT's current buffer
4843 position, or at CHARPOS if that is > 0. Value is non-zero if at
4844 least one overlay string was found. */
4845
4846 static int
4847 get_overlay_strings_1 (it, charpos, compute_stop_p)
4848 struct it *it;
4849 int charpos;
4850 {
4851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4852 process. This fills IT->overlay_strings with strings, and sets
4853 IT->n_overlay_strings to the total number of strings to process.
4854 IT->pos.overlay_string_index has to be set temporarily to zero
4855 because load_overlay_strings needs this; it must be set to -1
4856 when no overlay strings are found because a zero value would
4857 indicate a position in the first overlay string. */
4858 it->current.overlay_string_index = 0;
4859 load_overlay_strings (it, charpos);
4860
4861 /* If we found overlay strings, set up IT to deliver display
4862 elements from the first one. Otherwise set up IT to deliver
4863 from current_buffer. */
4864 if (it->n_overlay_strings)
4865 {
4866 /* Make sure we know settings in current_buffer, so that we can
4867 restore meaningful values when we're done with the overlay
4868 strings. */
4869 if (compute_stop_p)
4870 compute_stop_pos (it);
4871 xassert (it->face_id >= 0);
4872
4873 /* Save IT's settings. They are restored after all overlay
4874 strings have been processed. */
4875 xassert (!compute_stop_p || it->sp == 0);
4876 push_it (it);
4877
4878 /* Set up IT to deliver display elements from the first overlay
4879 string. */
4880 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4881 it->string = it->overlay_strings[0];
4882 it->stop_charpos = 0;
4883 xassert (STRINGP (it->string));
4884 it->end_charpos = SCHARS (it->string);
4885 it->multibyte_p = STRING_MULTIBYTE (it->string);
4886 it->method = GET_FROM_STRING;
4887 return 1;
4888 }
4889
4890 it->current.overlay_string_index = -1;
4891 return 0;
4892 }
4893
4894 static int
4895 get_overlay_strings (it, charpos)
4896 struct it *it;
4897 int charpos;
4898 {
4899 it->string = Qnil;
4900 it->method = GET_FROM_BUFFER;
4901
4902 (void) get_overlay_strings_1 (it, charpos, 1);
4903
4904 CHECK_IT (it);
4905
4906 /* Value is non-zero if we found at least one overlay string. */
4907 return STRINGP (it->string);
4908 }
4909
4910
4911 \f
4912 /***********************************************************************
4913 Saving and restoring state
4914 ***********************************************************************/
4915
4916 /* Save current settings of IT on IT->stack. Called, for example,
4917 before setting up IT for an overlay string, to be able to restore
4918 IT's settings to what they were after the overlay string has been
4919 processed. */
4920
4921 static void
4922 push_it (it)
4923 struct it *it;
4924 {
4925 struct iterator_stack_entry *p;
4926
4927 xassert (it->sp < IT_STACK_SIZE);
4928 p = it->stack + it->sp;
4929
4930 p->stop_charpos = it->stop_charpos;
4931 xassert (it->face_id >= 0);
4932 p->face_id = it->face_id;
4933 p->string = it->string;
4934 p->method = it->method;
4935 switch (p->method)
4936 {
4937 case GET_FROM_IMAGE:
4938 p->u.image.object = it->object;
4939 p->u.image.image_id = it->image_id;
4940 p->u.image.slice = it->slice;
4941 break;
4942 case GET_FROM_COMPOSITION:
4943 p->u.comp.object = it->object;
4944 p->u.comp.c = it->c;
4945 p->u.comp.len = it->len;
4946 p->u.comp.cmp_id = it->cmp_id;
4947 p->u.comp.cmp_len = it->cmp_len;
4948 break;
4949 case GET_FROM_STRETCH:
4950 p->u.stretch.object = it->object;
4951 break;
4952 }
4953 p->position = it->position;
4954 p->current = it->current;
4955 p->end_charpos = it->end_charpos;
4956 p->string_nchars = it->string_nchars;
4957 p->area = it->area;
4958 p->multibyte_p = it->multibyte_p;
4959 p->space_width = it->space_width;
4960 p->font_height = it->font_height;
4961 p->voffset = it->voffset;
4962 p->string_from_display_prop_p = it->string_from_display_prop_p;
4963 p->display_ellipsis_p = 0;
4964 ++it->sp;
4965 }
4966
4967
4968 /* Restore IT's settings from IT->stack. Called, for example, when no
4969 more overlay strings must be processed, and we return to delivering
4970 display elements from a buffer, or when the end of a string from a
4971 `display' property is reached and we return to delivering display
4972 elements from an overlay string, or from a buffer. */
4973
4974 static void
4975 pop_it (it)
4976 struct it *it;
4977 {
4978 struct iterator_stack_entry *p;
4979
4980 xassert (it->sp > 0);
4981 --it->sp;
4982 p = it->stack + it->sp;
4983 it->stop_charpos = p->stop_charpos;
4984 it->face_id = p->face_id;
4985 it->current = p->current;
4986 it->position = p->position;
4987 it->string = p->string;
4988 if (NILP (it->string))
4989 SET_TEXT_POS (it->current.string_pos, -1, -1);
4990 it->method = p->method;
4991 switch (it->method)
4992 {
4993 case GET_FROM_IMAGE:
4994 it->image_id = p->u.image.image_id;
4995 it->object = p->u.image.object;
4996 it->slice = p->u.image.slice;
4997 break;
4998 case GET_FROM_COMPOSITION:
4999 it->object = p->u.comp.object;
5000 it->c = p->u.comp.c;
5001 it->len = p->u.comp.len;
5002 it->cmp_id = p->u.comp.cmp_id;
5003 it->cmp_len = p->u.comp.cmp_len;
5004 break;
5005 case GET_FROM_STRETCH:
5006 it->object = p->u.comp.object;
5007 break;
5008 case GET_FROM_BUFFER:
5009 it->object = it->w->buffer;
5010 break;
5011 case GET_FROM_STRING:
5012 it->object = it->string;
5013 break;
5014 }
5015 it->end_charpos = p->end_charpos;
5016 it->string_nchars = p->string_nchars;
5017 it->area = p->area;
5018 it->multibyte_p = p->multibyte_p;
5019 it->space_width = p->space_width;
5020 it->font_height = p->font_height;
5021 it->voffset = p->voffset;
5022 it->string_from_display_prop_p = p->string_from_display_prop_p;
5023 }
5024
5025
5026 \f
5027 /***********************************************************************
5028 Moving over lines
5029 ***********************************************************************/
5030
5031 /* Set IT's current position to the previous line start. */
5032
5033 static void
5034 back_to_previous_line_start (it)
5035 struct it *it;
5036 {
5037 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5038 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5039 }
5040
5041
5042 /* Move IT to the next line start.
5043
5044 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5045 we skipped over part of the text (as opposed to moving the iterator
5046 continuously over the text). Otherwise, don't change the value
5047 of *SKIPPED_P.
5048
5049 Newlines may come from buffer text, overlay strings, or strings
5050 displayed via the `display' property. That's the reason we can't
5051 simply use find_next_newline_no_quit.
5052
5053 Note that this function may not skip over invisible text that is so
5054 because of text properties and immediately follows a newline. If
5055 it would, function reseat_at_next_visible_line_start, when called
5056 from set_iterator_to_next, would effectively make invisible
5057 characters following a newline part of the wrong glyph row, which
5058 leads to wrong cursor motion. */
5059
5060 static int
5061 forward_to_next_line_start (it, skipped_p)
5062 struct it *it;
5063 int *skipped_p;
5064 {
5065 int old_selective, newline_found_p, n;
5066 const int MAX_NEWLINE_DISTANCE = 500;
5067
5068 /* If already on a newline, just consume it to avoid unintended
5069 skipping over invisible text below. */
5070 if (it->what == IT_CHARACTER
5071 && it->c == '\n'
5072 && CHARPOS (it->position) == IT_CHARPOS (*it))
5073 {
5074 set_iterator_to_next (it, 0);
5075 it->c = 0;
5076 return 1;
5077 }
5078
5079 /* Don't handle selective display in the following. It's (a)
5080 unnecessary because it's done by the caller, and (b) leads to an
5081 infinite recursion because next_element_from_ellipsis indirectly
5082 calls this function. */
5083 old_selective = it->selective;
5084 it->selective = 0;
5085
5086 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5087 from buffer text. */
5088 for (n = newline_found_p = 0;
5089 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5090 n += STRINGP (it->string) ? 0 : 1)
5091 {
5092 if (!get_next_display_element (it))
5093 return 0;
5094 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5095 set_iterator_to_next (it, 0);
5096 }
5097
5098 /* If we didn't find a newline near enough, see if we can use a
5099 short-cut. */
5100 if (!newline_found_p)
5101 {
5102 int start = IT_CHARPOS (*it);
5103 int limit = find_next_newline_no_quit (start, 1);
5104 Lisp_Object pos;
5105
5106 xassert (!STRINGP (it->string));
5107
5108 /* If there isn't any `display' property in sight, and no
5109 overlays, we can just use the position of the newline in
5110 buffer text. */
5111 if (it->stop_charpos >= limit
5112 || ((pos = Fnext_single_property_change (make_number (start),
5113 Qdisplay,
5114 Qnil, make_number (limit)),
5115 NILP (pos))
5116 && next_overlay_change (start) == ZV))
5117 {
5118 IT_CHARPOS (*it) = limit;
5119 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5120 *skipped_p = newline_found_p = 1;
5121 }
5122 else
5123 {
5124 while (get_next_display_element (it)
5125 && !newline_found_p)
5126 {
5127 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5128 set_iterator_to_next (it, 0);
5129 }
5130 }
5131 }
5132
5133 it->selective = old_selective;
5134 return newline_found_p;
5135 }
5136
5137
5138 /* Set IT's current position to the previous visible line start. Skip
5139 invisible text that is so either due to text properties or due to
5140 selective display. Caution: this does not change IT->current_x and
5141 IT->hpos. */
5142
5143 static void
5144 back_to_previous_visible_line_start (it)
5145 struct it *it;
5146 {
5147 while (IT_CHARPOS (*it) > BEGV)
5148 {
5149 back_to_previous_line_start (it);
5150
5151 if (IT_CHARPOS (*it) <= BEGV)
5152 break;
5153
5154 /* If selective > 0, then lines indented more than that values
5155 are invisible. */
5156 if (it->selective > 0
5157 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5158 (double) it->selective)) /* iftc */
5159 continue;
5160
5161 /* Check the newline before point for invisibility. */
5162 {
5163 Lisp_Object prop;
5164 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5165 Qinvisible, it->window);
5166 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5167 continue;
5168 }
5169
5170 if (IT_CHARPOS (*it) <= BEGV)
5171 break;
5172
5173 {
5174 struct it it2;
5175 int pos;
5176 int beg, end;
5177 Lisp_Object val, overlay;
5178
5179 /* If newline is part of a composition, continue from start of composition */
5180 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5181 && beg < IT_CHARPOS (*it))
5182 goto replaced;
5183
5184 /* If newline is replaced by a display property, find start of overlay
5185 or interval and continue search from that point. */
5186 it2 = *it;
5187 pos = --IT_CHARPOS (it2);
5188 --IT_BYTEPOS (it2);
5189 it2.sp = 0;
5190 if (handle_display_prop (&it2) == HANDLED_RETURN
5191 && !NILP (val = get_char_property_and_overlay
5192 (make_number (pos), Qdisplay, Qnil, &overlay))
5193 && (OVERLAYP (overlay)
5194 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5195 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5196 goto replaced;
5197
5198 /* Newline is not replaced by anything -- so we are done. */
5199 break;
5200
5201 replaced:
5202 if (beg < BEGV)
5203 beg = BEGV;
5204 IT_CHARPOS (*it) = beg;
5205 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5206 }
5207 }
5208
5209 it->continuation_lines_width = 0;
5210
5211 xassert (IT_CHARPOS (*it) >= BEGV);
5212 xassert (IT_CHARPOS (*it) == BEGV
5213 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5214 CHECK_IT (it);
5215 }
5216
5217
5218 /* Reseat iterator IT at the previous visible line start. Skip
5219 invisible text that is so either due to text properties or due to
5220 selective display. At the end, update IT's overlay information,
5221 face information etc. */
5222
5223 void
5224 reseat_at_previous_visible_line_start (it)
5225 struct it *it;
5226 {
5227 back_to_previous_visible_line_start (it);
5228 reseat (it, it->current.pos, 1);
5229 CHECK_IT (it);
5230 }
5231
5232
5233 /* Reseat iterator IT on the next visible line start in the current
5234 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5235 preceding the line start. Skip over invisible text that is so
5236 because of selective display. Compute faces, overlays etc at the
5237 new position. Note that this function does not skip over text that
5238 is invisible because of text properties. */
5239
5240 static void
5241 reseat_at_next_visible_line_start (it, on_newline_p)
5242 struct it *it;
5243 int on_newline_p;
5244 {
5245 int newline_found_p, skipped_p = 0;
5246
5247 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5248
5249 /* Skip over lines that are invisible because they are indented
5250 more than the value of IT->selective. */
5251 if (it->selective > 0)
5252 while (IT_CHARPOS (*it) < ZV
5253 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5254 (double) it->selective)) /* iftc */
5255 {
5256 xassert (IT_BYTEPOS (*it) == BEGV
5257 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5258 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5259 }
5260
5261 /* Position on the newline if that's what's requested. */
5262 if (on_newline_p && newline_found_p)
5263 {
5264 if (STRINGP (it->string))
5265 {
5266 if (IT_STRING_CHARPOS (*it) > 0)
5267 {
5268 --IT_STRING_CHARPOS (*it);
5269 --IT_STRING_BYTEPOS (*it);
5270 }
5271 }
5272 else if (IT_CHARPOS (*it) > BEGV)
5273 {
5274 --IT_CHARPOS (*it);
5275 --IT_BYTEPOS (*it);
5276 reseat (it, it->current.pos, 0);
5277 }
5278 }
5279 else if (skipped_p)
5280 reseat (it, it->current.pos, 0);
5281
5282 CHECK_IT (it);
5283 }
5284
5285
5286 \f
5287 /***********************************************************************
5288 Changing an iterator's position
5289 ***********************************************************************/
5290
5291 /* Change IT's current position to POS in current_buffer. If FORCE_P
5292 is non-zero, always check for text properties at the new position.
5293 Otherwise, text properties are only looked up if POS >=
5294 IT->check_charpos of a property. */
5295
5296 static void
5297 reseat (it, pos, force_p)
5298 struct it *it;
5299 struct text_pos pos;
5300 int force_p;
5301 {
5302 int original_pos = IT_CHARPOS (*it);
5303
5304 reseat_1 (it, pos, 0);
5305
5306 /* Determine where to check text properties. Avoid doing it
5307 where possible because text property lookup is very expensive. */
5308 if (force_p
5309 || CHARPOS (pos) > it->stop_charpos
5310 || CHARPOS (pos) < original_pos)
5311 handle_stop (it);
5312
5313 CHECK_IT (it);
5314 }
5315
5316
5317 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5318 IT->stop_pos to POS, also. */
5319
5320 static void
5321 reseat_1 (it, pos, set_stop_p)
5322 struct it *it;
5323 struct text_pos pos;
5324 int set_stop_p;
5325 {
5326 /* Don't call this function when scanning a C string. */
5327 xassert (it->s == NULL);
5328
5329 /* POS must be a reasonable value. */
5330 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5331
5332 it->current.pos = it->position = pos;
5333 it->end_charpos = ZV;
5334 it->dpvec = NULL;
5335 it->current.dpvec_index = -1;
5336 it->current.overlay_string_index = -1;
5337 IT_STRING_CHARPOS (*it) = -1;
5338 IT_STRING_BYTEPOS (*it) = -1;
5339 it->string = Qnil;
5340 it->method = GET_FROM_BUFFER;
5341 it->object = it->w->buffer;
5342 it->area = TEXT_AREA;
5343 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5344 it->sp = 0;
5345 it->string_from_display_prop_p = 0;
5346 it->face_before_selective_p = 0;
5347
5348 if (set_stop_p)
5349 it->stop_charpos = CHARPOS (pos);
5350 }
5351
5352
5353 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5354 If S is non-null, it is a C string to iterate over. Otherwise,
5355 STRING gives a Lisp string to iterate over.
5356
5357 If PRECISION > 0, don't return more then PRECISION number of
5358 characters from the string.
5359
5360 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5361 characters have been returned. FIELD_WIDTH < 0 means an infinite
5362 field width.
5363
5364 MULTIBYTE = 0 means disable processing of multibyte characters,
5365 MULTIBYTE > 0 means enable it,
5366 MULTIBYTE < 0 means use IT->multibyte_p.
5367
5368 IT must be initialized via a prior call to init_iterator before
5369 calling this function. */
5370
5371 static void
5372 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5373 struct it *it;
5374 unsigned char *s;
5375 Lisp_Object string;
5376 int charpos;
5377 int precision, field_width, multibyte;
5378 {
5379 /* No region in strings. */
5380 it->region_beg_charpos = it->region_end_charpos = -1;
5381
5382 /* No text property checks performed by default, but see below. */
5383 it->stop_charpos = -1;
5384
5385 /* Set iterator position and end position. */
5386 bzero (&it->current, sizeof it->current);
5387 it->current.overlay_string_index = -1;
5388 it->current.dpvec_index = -1;
5389 xassert (charpos >= 0);
5390
5391 /* If STRING is specified, use its multibyteness, otherwise use the
5392 setting of MULTIBYTE, if specified. */
5393 if (multibyte >= 0)
5394 it->multibyte_p = multibyte > 0;
5395
5396 if (s == NULL)
5397 {
5398 xassert (STRINGP (string));
5399 it->string = string;
5400 it->s = NULL;
5401 it->end_charpos = it->string_nchars = SCHARS (string);
5402 it->method = GET_FROM_STRING;
5403 it->current.string_pos = string_pos (charpos, string);
5404 }
5405 else
5406 {
5407 it->s = s;
5408 it->string = Qnil;
5409
5410 /* Note that we use IT->current.pos, not it->current.string_pos,
5411 for displaying C strings. */
5412 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5413 if (it->multibyte_p)
5414 {
5415 it->current.pos = c_string_pos (charpos, s, 1);
5416 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5417 }
5418 else
5419 {
5420 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5421 it->end_charpos = it->string_nchars = strlen (s);
5422 }
5423
5424 it->method = GET_FROM_C_STRING;
5425 }
5426
5427 /* PRECISION > 0 means don't return more than PRECISION characters
5428 from the string. */
5429 if (precision > 0 && it->end_charpos - charpos > precision)
5430 it->end_charpos = it->string_nchars = charpos + precision;
5431
5432 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5433 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5434 FIELD_WIDTH < 0 means infinite field width. This is useful for
5435 padding with `-' at the end of a mode line. */
5436 if (field_width < 0)
5437 field_width = INFINITY;
5438 if (field_width > it->end_charpos - charpos)
5439 it->end_charpos = charpos + field_width;
5440
5441 /* Use the standard display table for displaying strings. */
5442 if (DISP_TABLE_P (Vstandard_display_table))
5443 it->dp = XCHAR_TABLE (Vstandard_display_table);
5444
5445 it->stop_charpos = charpos;
5446 CHECK_IT (it);
5447 }
5448
5449
5450 \f
5451 /***********************************************************************
5452 Iteration
5453 ***********************************************************************/
5454
5455 /* Map enum it_method value to corresponding next_element_from_* function. */
5456
5457 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5458 {
5459 next_element_from_buffer,
5460 next_element_from_display_vector,
5461 next_element_from_composition,
5462 next_element_from_string,
5463 next_element_from_c_string,
5464 next_element_from_image,
5465 next_element_from_stretch
5466 };
5467
5468
5469 /* Load IT's display element fields with information about the next
5470 display element from the current position of IT. Value is zero if
5471 end of buffer (or C string) is reached. */
5472
5473 static struct frame *last_escape_glyph_frame = NULL;
5474 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5475 static int last_escape_glyph_merged_face_id = 0;
5476
5477 int
5478 get_next_display_element (it)
5479 struct it *it;
5480 {
5481 /* Non-zero means that we found a display element. Zero means that
5482 we hit the end of what we iterate over. Performance note: the
5483 function pointer `method' used here turns out to be faster than
5484 using a sequence of if-statements. */
5485 int success_p;
5486
5487 get_next:
5488 success_p = (*get_next_element[it->method]) (it);
5489
5490 if (it->what == IT_CHARACTER)
5491 {
5492 /* Map via display table or translate control characters.
5493 IT->c, IT->len etc. have been set to the next character by
5494 the function call above. If we have a display table, and it
5495 contains an entry for IT->c, translate it. Don't do this if
5496 IT->c itself comes from a display table, otherwise we could
5497 end up in an infinite recursion. (An alternative could be to
5498 count the recursion depth of this function and signal an
5499 error when a certain maximum depth is reached.) Is it worth
5500 it? */
5501 if (success_p && it->dpvec == NULL)
5502 {
5503 Lisp_Object dv;
5504
5505 if (it->dp
5506 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5507 VECTORP (dv)))
5508 {
5509 struct Lisp_Vector *v = XVECTOR (dv);
5510
5511 /* Return the first character from the display table
5512 entry, if not empty. If empty, don't display the
5513 current character. */
5514 if (v->size)
5515 {
5516 it->dpvec_char_len = it->len;
5517 it->dpvec = v->contents;
5518 it->dpend = v->contents + v->size;
5519 it->current.dpvec_index = 0;
5520 it->dpvec_face_id = -1;
5521 it->saved_face_id = it->face_id;
5522 it->method = GET_FROM_DISPLAY_VECTOR;
5523 it->ellipsis_p = 0;
5524 }
5525 else
5526 {
5527 set_iterator_to_next (it, 0);
5528 }
5529 goto get_next;
5530 }
5531
5532 /* Translate control characters into `\003' or `^C' form.
5533 Control characters coming from a display table entry are
5534 currently not translated because we use IT->dpvec to hold
5535 the translation. This could easily be changed but I
5536 don't believe that it is worth doing.
5537
5538 If it->multibyte_p is nonzero, eight-bit characters and
5539 non-printable multibyte characters are also translated to
5540 octal form.
5541
5542 If it->multibyte_p is zero, eight-bit characters that
5543 don't have corresponding multibyte char code are also
5544 translated to octal form. */
5545 else if ((it->c < ' '
5546 && (it->area != TEXT_AREA
5547 /* In mode line, treat \n like other crl chars. */
5548 || (it->c != '\t'
5549 && it->glyph_row && it->glyph_row->mode_line_p)
5550 || (it->c != '\n' && it->c != '\t')))
5551 || (it->multibyte_p
5552 ? ((it->c >= 127
5553 && it->len == 1)
5554 || !CHAR_PRINTABLE_P (it->c)
5555 || (!NILP (Vnobreak_char_display)
5556 && (it->c == 0x8a0 || it->c == 0x8ad
5557 || it->c == 0x920 || it->c == 0x92d
5558 || it->c == 0xe20 || it->c == 0xe2d
5559 || it->c == 0xf20 || it->c == 0xf2d)))
5560 : (it->c >= 127
5561 && (!unibyte_display_via_language_environment
5562 || it->c == unibyte_char_to_multibyte (it->c)))))
5563 {
5564 /* IT->c is a control character which must be displayed
5565 either as '\003' or as `^C' where the '\\' and '^'
5566 can be defined in the display table. Fill
5567 IT->ctl_chars with glyphs for what we have to
5568 display. Then, set IT->dpvec to these glyphs. */
5569 GLYPH g;
5570 int ctl_len;
5571 int face_id, lface_id = 0 ;
5572 GLYPH escape_glyph;
5573
5574 /* Handle control characters with ^. */
5575
5576 if (it->c < 128 && it->ctl_arrow_p)
5577 {
5578 g = '^'; /* default glyph for Control */
5579 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5580 if (it->dp
5581 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5582 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5583 {
5584 g = XINT (DISP_CTRL_GLYPH (it->dp));
5585 lface_id = FAST_GLYPH_FACE (g);
5586 }
5587 if (lface_id)
5588 {
5589 g = FAST_GLYPH_CHAR (g);
5590 face_id = merge_faces (it->f, Qt, lface_id,
5591 it->face_id);
5592 }
5593 else if (it->f == last_escape_glyph_frame
5594 && it->face_id == last_escape_glyph_face_id)
5595 {
5596 face_id = last_escape_glyph_merged_face_id;
5597 }
5598 else
5599 {
5600 /* Merge the escape-glyph face into the current face. */
5601 face_id = merge_faces (it->f, Qescape_glyph, 0,
5602 it->face_id);
5603 last_escape_glyph_frame = it->f;
5604 last_escape_glyph_face_id = it->face_id;
5605 last_escape_glyph_merged_face_id = face_id;
5606 }
5607
5608 XSETINT (it->ctl_chars[0], g);
5609 g = it->c ^ 0100;
5610 XSETINT (it->ctl_chars[1], g);
5611 ctl_len = 2;
5612 goto display_control;
5613 }
5614
5615 /* Handle non-break space in the mode where it only gets
5616 highlighting. */
5617
5618 if (EQ (Vnobreak_char_display, Qt)
5619 && (it->c == 0x8a0 || it->c == 0x920
5620 || it->c == 0xe20 || it->c == 0xf20))
5621 {
5622 /* Merge the no-break-space face into the current face. */
5623 face_id = merge_faces (it->f, Qnobreak_space, 0,
5624 it->face_id);
5625
5626 g = it->c = ' ';
5627 XSETINT (it->ctl_chars[0], g);
5628 ctl_len = 1;
5629 goto display_control;
5630 }
5631
5632 /* Handle sequences that start with the "escape glyph". */
5633
5634 /* the default escape glyph is \. */
5635 escape_glyph = '\\';
5636
5637 if (it->dp
5638 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5639 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5640 {
5641 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5642 lface_id = FAST_GLYPH_FACE (escape_glyph);
5643 }
5644 if (lface_id)
5645 {
5646 /* The display table specified a face.
5647 Merge it into face_id and also into escape_glyph. */
5648 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5649 face_id = merge_faces (it->f, Qt, lface_id,
5650 it->face_id);
5651 }
5652 else if (it->f == last_escape_glyph_frame
5653 && it->face_id == last_escape_glyph_face_id)
5654 {
5655 face_id = last_escape_glyph_merged_face_id;
5656 }
5657 else
5658 {
5659 /* Merge the escape-glyph face into the current face. */
5660 face_id = merge_faces (it->f, Qescape_glyph, 0,
5661 it->face_id);
5662 last_escape_glyph_frame = it->f;
5663 last_escape_glyph_face_id = it->face_id;
5664 last_escape_glyph_merged_face_id = face_id;
5665 }
5666
5667 /* Handle soft hyphens in the mode where they only get
5668 highlighting. */
5669
5670 if (EQ (Vnobreak_char_display, Qt)
5671 && (it->c == 0x8ad || it->c == 0x92d
5672 || it->c == 0xe2d || it->c == 0xf2d))
5673 {
5674 g = it->c = '-';
5675 XSETINT (it->ctl_chars[0], g);
5676 ctl_len = 1;
5677 goto display_control;
5678 }
5679
5680 /* Handle non-break space and soft hyphen
5681 with the escape glyph. */
5682
5683 if (it->c == 0x8a0 || it->c == 0x8ad
5684 || it->c == 0x920 || it->c == 0x92d
5685 || it->c == 0xe20 || it->c == 0xe2d
5686 || it->c == 0xf20 || it->c == 0xf2d)
5687 {
5688 XSETINT (it->ctl_chars[0], escape_glyph);
5689 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5690 XSETINT (it->ctl_chars[1], g);
5691 ctl_len = 2;
5692 goto display_control;
5693 }
5694
5695 {
5696 unsigned char str[MAX_MULTIBYTE_LENGTH];
5697 int len;
5698 int i;
5699
5700 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5701 if (SINGLE_BYTE_CHAR_P (it->c))
5702 str[0] = it->c, len = 1;
5703 else
5704 {
5705 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5706 if (len < 0)
5707 {
5708 /* It's an invalid character, which shouldn't
5709 happen actually, but due to bugs it may
5710 happen. Let's print the char as is, there's
5711 not much meaningful we can do with it. */
5712 str[0] = it->c;
5713 str[1] = it->c >> 8;
5714 str[2] = it->c >> 16;
5715 str[3] = it->c >> 24;
5716 len = 4;
5717 }
5718 }
5719
5720 for (i = 0; i < len; i++)
5721 {
5722 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5723 /* Insert three more glyphs into IT->ctl_chars for
5724 the octal display of the character. */
5725 g = ((str[i] >> 6) & 7) + '0';
5726 XSETINT (it->ctl_chars[i * 4 + 1], g);
5727 g = ((str[i] >> 3) & 7) + '0';
5728 XSETINT (it->ctl_chars[i * 4 + 2], g);
5729 g = (str[i] & 7) + '0';
5730 XSETINT (it->ctl_chars[i * 4 + 3], g);
5731 }
5732 ctl_len = len * 4;
5733 }
5734
5735 display_control:
5736 /* Set up IT->dpvec and return first character from it. */
5737 it->dpvec_char_len = it->len;
5738 it->dpvec = it->ctl_chars;
5739 it->dpend = it->dpvec + ctl_len;
5740 it->current.dpvec_index = 0;
5741 it->dpvec_face_id = face_id;
5742 it->saved_face_id = it->face_id;
5743 it->method = GET_FROM_DISPLAY_VECTOR;
5744 it->ellipsis_p = 0;
5745 goto get_next;
5746 }
5747 }
5748
5749 /* Adjust face id for a multibyte character. There are no
5750 multibyte character in unibyte text. */
5751 if (it->multibyte_p
5752 && success_p
5753 && FRAME_WINDOW_P (it->f))
5754 {
5755 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5756 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5757 }
5758 }
5759
5760 /* Is this character the last one of a run of characters with
5761 box? If yes, set IT->end_of_box_run_p to 1. */
5762 if (it->face_box_p
5763 && it->s == NULL)
5764 {
5765 int face_id;
5766 struct face *face;
5767
5768 it->end_of_box_run_p
5769 = ((face_id = face_after_it_pos (it),
5770 face_id != it->face_id)
5771 && (face = FACE_FROM_ID (it->f, face_id),
5772 face->box == FACE_NO_BOX));
5773 }
5774
5775 /* Value is 0 if end of buffer or string reached. */
5776 return success_p;
5777 }
5778
5779
5780 /* Move IT to the next display element.
5781
5782 RESEAT_P non-zero means if called on a newline in buffer text,
5783 skip to the next visible line start.
5784
5785 Functions get_next_display_element and set_iterator_to_next are
5786 separate because I find this arrangement easier to handle than a
5787 get_next_display_element function that also increments IT's
5788 position. The way it is we can first look at an iterator's current
5789 display element, decide whether it fits on a line, and if it does,
5790 increment the iterator position. The other way around we probably
5791 would either need a flag indicating whether the iterator has to be
5792 incremented the next time, or we would have to implement a
5793 decrement position function which would not be easy to write. */
5794
5795 void
5796 set_iterator_to_next (it, reseat_p)
5797 struct it *it;
5798 int reseat_p;
5799 {
5800 /* Reset flags indicating start and end of a sequence of characters
5801 with box. Reset them at the start of this function because
5802 moving the iterator to a new position might set them. */
5803 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5804
5805 switch (it->method)
5806 {
5807 case GET_FROM_BUFFER:
5808 /* The current display element of IT is a character from
5809 current_buffer. Advance in the buffer, and maybe skip over
5810 invisible lines that are so because of selective display. */
5811 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5812 reseat_at_next_visible_line_start (it, 0);
5813 else
5814 {
5815 xassert (it->len != 0);
5816 IT_BYTEPOS (*it) += it->len;
5817 IT_CHARPOS (*it) += 1;
5818 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5819 }
5820 break;
5821
5822 case GET_FROM_COMPOSITION:
5823 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5824 xassert (it->sp > 0);
5825 pop_it (it);
5826 if (it->method == GET_FROM_STRING)
5827 {
5828 IT_STRING_BYTEPOS (*it) += it->len;
5829 IT_STRING_CHARPOS (*it) += it->cmp_len;
5830 goto consider_string_end;
5831 }
5832 else if (it->method == GET_FROM_BUFFER)
5833 {
5834 IT_BYTEPOS (*it) += it->len;
5835 IT_CHARPOS (*it) += it->cmp_len;
5836 }
5837 break;
5838
5839 case GET_FROM_C_STRING:
5840 /* Current display element of IT is from a C string. */
5841 IT_BYTEPOS (*it) += it->len;
5842 IT_CHARPOS (*it) += 1;
5843 break;
5844
5845 case GET_FROM_DISPLAY_VECTOR:
5846 /* Current display element of IT is from a display table entry.
5847 Advance in the display table definition. Reset it to null if
5848 end reached, and continue with characters from buffers/
5849 strings. */
5850 ++it->current.dpvec_index;
5851
5852 /* Restore face of the iterator to what they were before the
5853 display vector entry (these entries may contain faces). */
5854 it->face_id = it->saved_face_id;
5855
5856 if (it->dpvec + it->current.dpvec_index == it->dpend)
5857 {
5858 int recheck_faces = it->ellipsis_p;
5859
5860 if (it->s)
5861 it->method = GET_FROM_C_STRING;
5862 else if (STRINGP (it->string))
5863 it->method = GET_FROM_STRING;
5864 else
5865 {
5866 it->method = GET_FROM_BUFFER;
5867 it->object = it->w->buffer;
5868 }
5869
5870 it->dpvec = NULL;
5871 it->current.dpvec_index = -1;
5872
5873 /* Skip over characters which were displayed via IT->dpvec. */
5874 if (it->dpvec_char_len < 0)
5875 reseat_at_next_visible_line_start (it, 1);
5876 else if (it->dpvec_char_len > 0)
5877 {
5878 if (it->method == GET_FROM_STRING
5879 && it->n_overlay_strings > 0)
5880 it->ignore_overlay_strings_at_pos_p = 1;
5881 it->len = it->dpvec_char_len;
5882 set_iterator_to_next (it, reseat_p);
5883 }
5884
5885 /* Maybe recheck faces after display vector */
5886 if (recheck_faces)
5887 it->stop_charpos = IT_CHARPOS (*it);
5888 }
5889 break;
5890
5891 case GET_FROM_STRING:
5892 /* Current display element is a character from a Lisp string. */
5893 xassert (it->s == NULL && STRINGP (it->string));
5894 IT_STRING_BYTEPOS (*it) += it->len;
5895 IT_STRING_CHARPOS (*it) += 1;
5896
5897 consider_string_end:
5898
5899 if (it->current.overlay_string_index >= 0)
5900 {
5901 /* IT->string is an overlay string. Advance to the
5902 next, if there is one. */
5903 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5904 next_overlay_string (it);
5905 }
5906 else
5907 {
5908 /* IT->string is not an overlay string. If we reached
5909 its end, and there is something on IT->stack, proceed
5910 with what is on the stack. This can be either another
5911 string, this time an overlay string, or a buffer. */
5912 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5913 && it->sp > 0)
5914 {
5915 pop_it (it);
5916 if (it->method == GET_FROM_STRING)
5917 goto consider_string_end;
5918 }
5919 }
5920 break;
5921
5922 case GET_FROM_IMAGE:
5923 case GET_FROM_STRETCH:
5924 /* The position etc with which we have to proceed are on
5925 the stack. The position may be at the end of a string,
5926 if the `display' property takes up the whole string. */
5927 xassert (it->sp > 0);
5928 pop_it (it);
5929 if (it->method == GET_FROM_STRING)
5930 goto consider_string_end;
5931 break;
5932
5933 default:
5934 /* There are no other methods defined, so this should be a bug. */
5935 abort ();
5936 }
5937
5938 xassert (it->method != GET_FROM_STRING
5939 || (STRINGP (it->string)
5940 && IT_STRING_CHARPOS (*it) >= 0));
5941 }
5942
5943 /* Load IT's display element fields with information about the next
5944 display element which comes from a display table entry or from the
5945 result of translating a control character to one of the forms `^C'
5946 or `\003'.
5947
5948 IT->dpvec holds the glyphs to return as characters.
5949 IT->saved_face_id holds the face id before the display vector--
5950 it is restored into IT->face_idin set_iterator_to_next. */
5951
5952 static int
5953 next_element_from_display_vector (it)
5954 struct it *it;
5955 {
5956 /* Precondition. */
5957 xassert (it->dpvec && it->current.dpvec_index >= 0);
5958
5959 it->face_id = it->saved_face_id;
5960
5961 if (INTEGERP (*it->dpvec)
5962 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5963 {
5964 GLYPH g;
5965
5966 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5967 it->c = FAST_GLYPH_CHAR (g);
5968 it->len = CHAR_BYTES (it->c);
5969
5970 /* The entry may contain a face id to use. Such a face id is
5971 the id of a Lisp face, not a realized face. A face id of
5972 zero means no face is specified. */
5973 if (it->dpvec_face_id >= 0)
5974 it->face_id = it->dpvec_face_id;
5975 else
5976 {
5977 int lface_id = FAST_GLYPH_FACE (g);
5978 if (lface_id > 0)
5979 it->face_id = merge_faces (it->f, Qt, lface_id,
5980 it->saved_face_id);
5981 }
5982 }
5983 else
5984 /* Display table entry is invalid. Return a space. */
5985 it->c = ' ', it->len = 1;
5986
5987 /* Don't change position and object of the iterator here. They are
5988 still the values of the character that had this display table
5989 entry or was translated, and that's what we want. */
5990 it->what = IT_CHARACTER;
5991 return 1;
5992 }
5993
5994
5995 /* Load IT with the next display element from Lisp string IT->string.
5996 IT->current.string_pos is the current position within the string.
5997 If IT->current.overlay_string_index >= 0, the Lisp string is an
5998 overlay string. */
5999
6000 static int
6001 next_element_from_string (it)
6002 struct it *it;
6003 {
6004 struct text_pos position;
6005
6006 xassert (STRINGP (it->string));
6007 xassert (IT_STRING_CHARPOS (*it) >= 0);
6008 position = it->current.string_pos;
6009
6010 /* Time to check for invisible text? */
6011 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6012 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6013 {
6014 handle_stop (it);
6015
6016 /* Since a handler may have changed IT->method, we must
6017 recurse here. */
6018 return get_next_display_element (it);
6019 }
6020
6021 if (it->current.overlay_string_index >= 0)
6022 {
6023 /* Get the next character from an overlay string. In overlay
6024 strings, There is no field width or padding with spaces to
6025 do. */
6026 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6027 {
6028 it->what = IT_EOB;
6029 return 0;
6030 }
6031 else if (STRING_MULTIBYTE (it->string))
6032 {
6033 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6034 const unsigned char *s = (SDATA (it->string)
6035 + IT_STRING_BYTEPOS (*it));
6036 it->c = string_char_and_length (s, remaining, &it->len);
6037 }
6038 else
6039 {
6040 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6041 it->len = 1;
6042 }
6043 }
6044 else
6045 {
6046 /* Get the next character from a Lisp string that is not an
6047 overlay string. Such strings come from the mode line, for
6048 example. We may have to pad with spaces, or truncate the
6049 string. See also next_element_from_c_string. */
6050 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6051 {
6052 it->what = IT_EOB;
6053 return 0;
6054 }
6055 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6056 {
6057 /* Pad with spaces. */
6058 it->c = ' ', it->len = 1;
6059 CHARPOS (position) = BYTEPOS (position) = -1;
6060 }
6061 else if (STRING_MULTIBYTE (it->string))
6062 {
6063 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6064 const unsigned char *s = (SDATA (it->string)
6065 + IT_STRING_BYTEPOS (*it));
6066 it->c = string_char_and_length (s, maxlen, &it->len);
6067 }
6068 else
6069 {
6070 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6071 it->len = 1;
6072 }
6073 }
6074
6075 /* Record what we have and where it came from. */
6076 it->what = IT_CHARACTER;
6077 it->object = it->string;
6078 it->position = position;
6079 return 1;
6080 }
6081
6082
6083 /* Load IT with next display element from C string IT->s.
6084 IT->string_nchars is the maximum number of characters to return
6085 from the string. IT->end_charpos may be greater than
6086 IT->string_nchars when this function is called, in which case we
6087 may have to return padding spaces. Value is zero if end of string
6088 reached, including padding spaces. */
6089
6090 static int
6091 next_element_from_c_string (it)
6092 struct it *it;
6093 {
6094 int success_p = 1;
6095
6096 xassert (it->s);
6097 it->what = IT_CHARACTER;
6098 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6099 it->object = Qnil;
6100
6101 /* IT's position can be greater IT->string_nchars in case a field
6102 width or precision has been specified when the iterator was
6103 initialized. */
6104 if (IT_CHARPOS (*it) >= it->end_charpos)
6105 {
6106 /* End of the game. */
6107 it->what = IT_EOB;
6108 success_p = 0;
6109 }
6110 else if (IT_CHARPOS (*it) >= it->string_nchars)
6111 {
6112 /* Pad with spaces. */
6113 it->c = ' ', it->len = 1;
6114 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6115 }
6116 else if (it->multibyte_p)
6117 {
6118 /* Implementation note: The calls to strlen apparently aren't a
6119 performance problem because there is no noticeable performance
6120 difference between Emacs running in unibyte or multibyte mode. */
6121 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6122 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6123 maxlen, &it->len);
6124 }
6125 else
6126 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6127
6128 return success_p;
6129 }
6130
6131
6132 /* Set up IT to return characters from an ellipsis, if appropriate.
6133 The definition of the ellipsis glyphs may come from a display table
6134 entry. This function Fills IT with the first glyph from the
6135 ellipsis if an ellipsis is to be displayed. */
6136
6137 static int
6138 next_element_from_ellipsis (it)
6139 struct it *it;
6140 {
6141 if (it->selective_display_ellipsis_p)
6142 setup_for_ellipsis (it, it->len);
6143 else
6144 {
6145 /* The face at the current position may be different from the
6146 face we find after the invisible text. Remember what it
6147 was in IT->saved_face_id, and signal that it's there by
6148 setting face_before_selective_p. */
6149 it->saved_face_id = it->face_id;
6150 it->method = GET_FROM_BUFFER;
6151 it->object = it->w->buffer;
6152 reseat_at_next_visible_line_start (it, 1);
6153 it->face_before_selective_p = 1;
6154 }
6155
6156 return get_next_display_element (it);
6157 }
6158
6159
6160 /* Deliver an image display element. The iterator IT is already
6161 filled with image information (done in handle_display_prop). Value
6162 is always 1. */
6163
6164
6165 static int
6166 next_element_from_image (it)
6167 struct it *it;
6168 {
6169 it->what = IT_IMAGE;
6170 return 1;
6171 }
6172
6173
6174 /* Fill iterator IT with next display element from a stretch glyph
6175 property. IT->object is the value of the text property. Value is
6176 always 1. */
6177
6178 static int
6179 next_element_from_stretch (it)
6180 struct it *it;
6181 {
6182 it->what = IT_STRETCH;
6183 return 1;
6184 }
6185
6186
6187 /* Load IT with the next display element from current_buffer. Value
6188 is zero if end of buffer reached. IT->stop_charpos is the next
6189 position at which to stop and check for text properties or buffer
6190 end. */
6191
6192 static int
6193 next_element_from_buffer (it)
6194 struct it *it;
6195 {
6196 int success_p = 1;
6197
6198 /* Check this assumption, otherwise, we would never enter the
6199 if-statement, below. */
6200 xassert (IT_CHARPOS (*it) >= BEGV
6201 && IT_CHARPOS (*it) <= it->stop_charpos);
6202
6203 if (IT_CHARPOS (*it) >= it->stop_charpos)
6204 {
6205 if (IT_CHARPOS (*it) >= it->end_charpos)
6206 {
6207 int overlay_strings_follow_p;
6208
6209 /* End of the game, except when overlay strings follow that
6210 haven't been returned yet. */
6211 if (it->overlay_strings_at_end_processed_p)
6212 overlay_strings_follow_p = 0;
6213 else
6214 {
6215 it->overlay_strings_at_end_processed_p = 1;
6216 overlay_strings_follow_p = get_overlay_strings (it, 0);
6217 }
6218
6219 if (overlay_strings_follow_p)
6220 success_p = get_next_display_element (it);
6221 else
6222 {
6223 it->what = IT_EOB;
6224 it->position = it->current.pos;
6225 success_p = 0;
6226 }
6227 }
6228 else
6229 {
6230 handle_stop (it);
6231 return get_next_display_element (it);
6232 }
6233 }
6234 else
6235 {
6236 /* No face changes, overlays etc. in sight, so just return a
6237 character from current_buffer. */
6238 unsigned char *p;
6239
6240 /* Maybe run the redisplay end trigger hook. Performance note:
6241 This doesn't seem to cost measurable time. */
6242 if (it->redisplay_end_trigger_charpos
6243 && it->glyph_row
6244 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6245 run_redisplay_end_trigger_hook (it);
6246
6247 /* Get the next character, maybe multibyte. */
6248 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6249 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6250 {
6251 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6252 - IT_BYTEPOS (*it));
6253 it->c = string_char_and_length (p, maxlen, &it->len);
6254 }
6255 else
6256 it->c = *p, it->len = 1;
6257
6258 /* Record what we have and where it came from. */
6259 it->what = IT_CHARACTER;;
6260 it->object = it->w->buffer;
6261 it->position = it->current.pos;
6262
6263 /* Normally we return the character found above, except when we
6264 really want to return an ellipsis for selective display. */
6265 if (it->selective)
6266 {
6267 if (it->c == '\n')
6268 {
6269 /* A value of selective > 0 means hide lines indented more
6270 than that number of columns. */
6271 if (it->selective > 0
6272 && IT_CHARPOS (*it) + 1 < ZV
6273 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6274 IT_BYTEPOS (*it) + 1,
6275 (double) it->selective)) /* iftc */
6276 {
6277 success_p = next_element_from_ellipsis (it);
6278 it->dpvec_char_len = -1;
6279 }
6280 }
6281 else if (it->c == '\r' && it->selective == -1)
6282 {
6283 /* A value of selective == -1 means that everything from the
6284 CR to the end of the line is invisible, with maybe an
6285 ellipsis displayed for it. */
6286 success_p = next_element_from_ellipsis (it);
6287 it->dpvec_char_len = -1;
6288 }
6289 }
6290 }
6291
6292 /* Value is zero if end of buffer reached. */
6293 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6294 return success_p;
6295 }
6296
6297
6298 /* Run the redisplay end trigger hook for IT. */
6299
6300 static void
6301 run_redisplay_end_trigger_hook (it)
6302 struct it *it;
6303 {
6304 Lisp_Object args[3];
6305
6306 /* IT->glyph_row should be non-null, i.e. we should be actually
6307 displaying something, or otherwise we should not run the hook. */
6308 xassert (it->glyph_row);
6309
6310 /* Set up hook arguments. */
6311 args[0] = Qredisplay_end_trigger_functions;
6312 args[1] = it->window;
6313 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6314 it->redisplay_end_trigger_charpos = 0;
6315
6316 /* Since we are *trying* to run these functions, don't try to run
6317 them again, even if they get an error. */
6318 it->w->redisplay_end_trigger = Qnil;
6319 Frun_hook_with_args (3, args);
6320
6321 /* Notice if it changed the face of the character we are on. */
6322 handle_face_prop (it);
6323 }
6324
6325
6326 /* Deliver a composition display element. The iterator IT is already
6327 filled with composition information (done in
6328 handle_composition_prop). Value is always 1. */
6329
6330 static int
6331 next_element_from_composition (it)
6332 struct it *it;
6333 {
6334 it->what = IT_COMPOSITION;
6335 it->position = (STRINGP (it->string)
6336 ? it->current.string_pos
6337 : it->current.pos);
6338 if (STRINGP (it->string))
6339 it->object = it->string;
6340 else
6341 it->object = it->w->buffer;
6342 return 1;
6343 }
6344
6345
6346 \f
6347 /***********************************************************************
6348 Moving an iterator without producing glyphs
6349 ***********************************************************************/
6350
6351 /* Check if iterator is at a position corresponding to a valid buffer
6352 position after some move_it_ call. */
6353
6354 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6355 ((it)->method == GET_FROM_STRING \
6356 ? IT_STRING_CHARPOS (*it) == 0 \
6357 : 1)
6358
6359
6360 /* Move iterator IT to a specified buffer or X position within one
6361 line on the display without producing glyphs.
6362
6363 OP should be a bit mask including some or all of these bits:
6364 MOVE_TO_X: Stop on reaching x-position TO_X.
6365 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6366 Regardless of OP's value, stop in reaching the end of the display line.
6367
6368 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6369 This means, in particular, that TO_X includes window's horizontal
6370 scroll amount.
6371
6372 The return value has several possible values that
6373 say what condition caused the scan to stop:
6374
6375 MOVE_POS_MATCH_OR_ZV
6376 - when TO_POS or ZV was reached.
6377
6378 MOVE_X_REACHED
6379 -when TO_X was reached before TO_POS or ZV were reached.
6380
6381 MOVE_LINE_CONTINUED
6382 - when we reached the end of the display area and the line must
6383 be continued.
6384
6385 MOVE_LINE_TRUNCATED
6386 - when we reached the end of the display area and the line is
6387 truncated.
6388
6389 MOVE_NEWLINE_OR_CR
6390 - when we stopped at a line end, i.e. a newline or a CR and selective
6391 display is on. */
6392
6393 static enum move_it_result
6394 move_it_in_display_line_to (it, to_charpos, to_x, op)
6395 struct it *it;
6396 int to_charpos, to_x, op;
6397 {
6398 enum move_it_result result = MOVE_UNDEFINED;
6399 struct glyph_row *saved_glyph_row;
6400
6401 /* Don't produce glyphs in produce_glyphs. */
6402 saved_glyph_row = it->glyph_row;
6403 it->glyph_row = NULL;
6404
6405 #define BUFFER_POS_REACHED_P() \
6406 ((op & MOVE_TO_POS) != 0 \
6407 && BUFFERP (it->object) \
6408 && IT_CHARPOS (*it) >= to_charpos \
6409 && (it->method == GET_FROM_BUFFER \
6410 || (it->method == GET_FROM_DISPLAY_VECTOR \
6411 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6412
6413
6414 while (1)
6415 {
6416 int x, i, ascent = 0, descent = 0;
6417
6418 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6419 if ((op & MOVE_TO_POS) != 0
6420 && BUFFERP (it->object)
6421 && it->method == GET_FROM_BUFFER
6422 && IT_CHARPOS (*it) > to_charpos)
6423 {
6424 result = MOVE_POS_MATCH_OR_ZV;
6425 break;
6426 }
6427
6428 /* Stop when ZV reached.
6429 We used to stop here when TO_CHARPOS reached as well, but that is
6430 too soon if this glyph does not fit on this line. So we handle it
6431 explicitly below. */
6432 if (!get_next_display_element (it)
6433 || (it->truncate_lines_p
6434 && BUFFER_POS_REACHED_P ()))
6435 {
6436 result = MOVE_POS_MATCH_OR_ZV;
6437 break;
6438 }
6439
6440 /* The call to produce_glyphs will get the metrics of the
6441 display element IT is loaded with. We record in x the
6442 x-position before this display element in case it does not
6443 fit on the line. */
6444 x = it->current_x;
6445
6446 /* Remember the line height so far in case the next element doesn't
6447 fit on the line. */
6448 if (!it->truncate_lines_p)
6449 {
6450 ascent = it->max_ascent;
6451 descent = it->max_descent;
6452 }
6453
6454 PRODUCE_GLYPHS (it);
6455
6456 if (it->area != TEXT_AREA)
6457 {
6458 set_iterator_to_next (it, 1);
6459 continue;
6460 }
6461
6462 /* The number of glyphs we get back in IT->nglyphs will normally
6463 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6464 character on a terminal frame, or (iii) a line end. For the
6465 second case, IT->nglyphs - 1 padding glyphs will be present
6466 (on X frames, there is only one glyph produced for a
6467 composite character.
6468
6469 The behavior implemented below means, for continuation lines,
6470 that as many spaces of a TAB as fit on the current line are
6471 displayed there. For terminal frames, as many glyphs of a
6472 multi-glyph character are displayed in the current line, too.
6473 This is what the old redisplay code did, and we keep it that
6474 way. Under X, the whole shape of a complex character must
6475 fit on the line or it will be completely displayed in the
6476 next line.
6477
6478 Note that both for tabs and padding glyphs, all glyphs have
6479 the same width. */
6480 if (it->nglyphs)
6481 {
6482 /* More than one glyph or glyph doesn't fit on line. All
6483 glyphs have the same width. */
6484 int single_glyph_width = it->pixel_width / it->nglyphs;
6485 int new_x;
6486 int x_before_this_char = x;
6487 int hpos_before_this_char = it->hpos;
6488
6489 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6490 {
6491 new_x = x + single_glyph_width;
6492
6493 /* We want to leave anything reaching TO_X to the caller. */
6494 if ((op & MOVE_TO_X) && new_x > to_x)
6495 {
6496 if (BUFFER_POS_REACHED_P ())
6497 goto buffer_pos_reached;
6498 it->current_x = x;
6499 result = MOVE_X_REACHED;
6500 break;
6501 }
6502 else if (/* Lines are continued. */
6503 !it->truncate_lines_p
6504 && (/* And glyph doesn't fit on the line. */
6505 new_x > it->last_visible_x
6506 /* Or it fits exactly and we're on a window
6507 system frame. */
6508 || (new_x == it->last_visible_x
6509 && FRAME_WINDOW_P (it->f))))
6510 {
6511 if (/* IT->hpos == 0 means the very first glyph
6512 doesn't fit on the line, e.g. a wide image. */
6513 it->hpos == 0
6514 || (new_x == it->last_visible_x
6515 && FRAME_WINDOW_P (it->f)))
6516 {
6517 ++it->hpos;
6518 it->current_x = new_x;
6519
6520 /* The character's last glyph just barely fits
6521 in this row. */
6522 if (i == it->nglyphs - 1)
6523 {
6524 /* If this is the destination position,
6525 return a position *before* it in this row,
6526 now that we know it fits in this row. */
6527 if (BUFFER_POS_REACHED_P ())
6528 {
6529 it->hpos = hpos_before_this_char;
6530 it->current_x = x_before_this_char;
6531 result = MOVE_POS_MATCH_OR_ZV;
6532 break;
6533 }
6534
6535 set_iterator_to_next (it, 1);
6536 #ifdef HAVE_WINDOW_SYSTEM
6537 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6538 {
6539 if (!get_next_display_element (it))
6540 {
6541 result = MOVE_POS_MATCH_OR_ZV;
6542 break;
6543 }
6544 if (BUFFER_POS_REACHED_P ())
6545 {
6546 if (ITERATOR_AT_END_OF_LINE_P (it))
6547 result = MOVE_POS_MATCH_OR_ZV;
6548 else
6549 result = MOVE_LINE_CONTINUED;
6550 break;
6551 }
6552 if (ITERATOR_AT_END_OF_LINE_P (it))
6553 {
6554 result = MOVE_NEWLINE_OR_CR;
6555 break;
6556 }
6557 }
6558 #endif /* HAVE_WINDOW_SYSTEM */
6559 }
6560 }
6561 else
6562 {
6563 it->current_x = x;
6564 it->max_ascent = ascent;
6565 it->max_descent = descent;
6566 }
6567
6568 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6569 IT_CHARPOS (*it)));
6570 result = MOVE_LINE_CONTINUED;
6571 break;
6572 }
6573 else if (BUFFER_POS_REACHED_P ())
6574 goto buffer_pos_reached;
6575 else if (new_x > it->first_visible_x)
6576 {
6577 /* Glyph is visible. Increment number of glyphs that
6578 would be displayed. */
6579 ++it->hpos;
6580 }
6581 else
6582 {
6583 /* Glyph is completely off the left margin of the display
6584 area. Nothing to do. */
6585 }
6586 }
6587
6588 if (result != MOVE_UNDEFINED)
6589 break;
6590 }
6591 else if (BUFFER_POS_REACHED_P ())
6592 {
6593 buffer_pos_reached:
6594 it->current_x = x;
6595 it->max_ascent = ascent;
6596 it->max_descent = descent;
6597 result = MOVE_POS_MATCH_OR_ZV;
6598 break;
6599 }
6600 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6601 {
6602 /* Stop when TO_X specified and reached. This check is
6603 necessary here because of lines consisting of a line end,
6604 only. The line end will not produce any glyphs and we
6605 would never get MOVE_X_REACHED. */
6606 xassert (it->nglyphs == 0);
6607 result = MOVE_X_REACHED;
6608 break;
6609 }
6610
6611 /* Is this a line end? If yes, we're done. */
6612 if (ITERATOR_AT_END_OF_LINE_P (it))
6613 {
6614 result = MOVE_NEWLINE_OR_CR;
6615 break;
6616 }
6617
6618 /* The current display element has been consumed. Advance
6619 to the next. */
6620 set_iterator_to_next (it, 1);
6621
6622 /* Stop if lines are truncated and IT's current x-position is
6623 past the right edge of the window now. */
6624 if (it->truncate_lines_p
6625 && it->current_x >= it->last_visible_x)
6626 {
6627 #ifdef HAVE_WINDOW_SYSTEM
6628 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6629 {
6630 if (!get_next_display_element (it)
6631 || BUFFER_POS_REACHED_P ())
6632 {
6633 result = MOVE_POS_MATCH_OR_ZV;
6634 break;
6635 }
6636 if (ITERATOR_AT_END_OF_LINE_P (it))
6637 {
6638 result = MOVE_NEWLINE_OR_CR;
6639 break;
6640 }
6641 }
6642 #endif /* HAVE_WINDOW_SYSTEM */
6643 result = MOVE_LINE_TRUNCATED;
6644 break;
6645 }
6646 }
6647
6648 #undef BUFFER_POS_REACHED_P
6649
6650 /* Restore the iterator settings altered at the beginning of this
6651 function. */
6652 it->glyph_row = saved_glyph_row;
6653 return result;
6654 }
6655
6656
6657 /* Move IT forward until it satisfies one or more of the criteria in
6658 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6659
6660 OP is a bit-mask that specifies where to stop, and in particular,
6661 which of those four position arguments makes a difference. See the
6662 description of enum move_operation_enum.
6663
6664 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6665 screen line, this function will set IT to the next position >
6666 TO_CHARPOS. */
6667
6668 void
6669 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6670 struct it *it;
6671 int to_charpos, to_x, to_y, to_vpos;
6672 int op;
6673 {
6674 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6675 int line_height;
6676 int reached = 0;
6677
6678 for (;;)
6679 {
6680 if (op & MOVE_TO_VPOS)
6681 {
6682 /* If no TO_CHARPOS and no TO_X specified, stop at the
6683 start of the line TO_VPOS. */
6684 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6685 {
6686 if (it->vpos == to_vpos)
6687 {
6688 reached = 1;
6689 break;
6690 }
6691 else
6692 skip = move_it_in_display_line_to (it, -1, -1, 0);
6693 }
6694 else
6695 {
6696 /* TO_VPOS >= 0 means stop at TO_X in the line at
6697 TO_VPOS, or at TO_POS, whichever comes first. */
6698 if (it->vpos == to_vpos)
6699 {
6700 reached = 2;
6701 break;
6702 }
6703
6704 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6705
6706 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6707 {
6708 reached = 3;
6709 break;
6710 }
6711 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6712 {
6713 /* We have reached TO_X but not in the line we want. */
6714 skip = move_it_in_display_line_to (it, to_charpos,
6715 -1, MOVE_TO_POS);
6716 if (skip == MOVE_POS_MATCH_OR_ZV)
6717 {
6718 reached = 4;
6719 break;
6720 }
6721 }
6722 }
6723 }
6724 else if (op & MOVE_TO_Y)
6725 {
6726 struct it it_backup;
6727
6728 /* TO_Y specified means stop at TO_X in the line containing
6729 TO_Y---or at TO_CHARPOS if this is reached first. The
6730 problem is that we can't really tell whether the line
6731 contains TO_Y before we have completely scanned it, and
6732 this may skip past TO_X. What we do is to first scan to
6733 TO_X.
6734
6735 If TO_X is not specified, use a TO_X of zero. The reason
6736 is to make the outcome of this function more predictable.
6737 If we didn't use TO_X == 0, we would stop at the end of
6738 the line which is probably not what a caller would expect
6739 to happen. */
6740 skip = move_it_in_display_line_to (it, to_charpos,
6741 ((op & MOVE_TO_X)
6742 ? to_x : 0),
6743 (MOVE_TO_X
6744 | (op & MOVE_TO_POS)));
6745
6746 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6747 if (skip == MOVE_POS_MATCH_OR_ZV)
6748 {
6749 reached = 5;
6750 break;
6751 }
6752
6753 /* If TO_X was reached, we would like to know whether TO_Y
6754 is in the line. This can only be said if we know the
6755 total line height which requires us to scan the rest of
6756 the line. */
6757 if (skip == MOVE_X_REACHED)
6758 {
6759 it_backup = *it;
6760 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6761 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6762 op & MOVE_TO_POS);
6763 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6764 }
6765
6766 /* Now, decide whether TO_Y is in this line. */
6767 line_height = it->max_ascent + it->max_descent;
6768 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6769
6770 if (to_y >= it->current_y
6771 && to_y < it->current_y + line_height)
6772 {
6773 if (skip == MOVE_X_REACHED)
6774 /* If TO_Y is in this line and TO_X was reached above,
6775 we scanned too far. We have to restore IT's settings
6776 to the ones before skipping. */
6777 *it = it_backup;
6778 reached = 6;
6779 }
6780 else if (skip == MOVE_X_REACHED)
6781 {
6782 skip = skip2;
6783 if (skip == MOVE_POS_MATCH_OR_ZV)
6784 reached = 7;
6785 }
6786
6787 if (reached)
6788 break;
6789 }
6790 else if (BUFFERP (it->object)
6791 && it->method == GET_FROM_BUFFER
6792 && IT_CHARPOS (*it) >= to_charpos)
6793 skip = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6796
6797 switch (skip)
6798 {
6799 case MOVE_POS_MATCH_OR_ZV:
6800 reached = 8;
6801 goto out;
6802
6803 case MOVE_NEWLINE_OR_CR:
6804 set_iterator_to_next (it, 1);
6805 it->continuation_lines_width = 0;
6806 break;
6807
6808 case MOVE_LINE_TRUNCATED:
6809 it->continuation_lines_width = 0;
6810 reseat_at_next_visible_line_start (it, 0);
6811 if ((op & MOVE_TO_POS) != 0
6812 && IT_CHARPOS (*it) > to_charpos)
6813 {
6814 reached = 9;
6815 goto out;
6816 }
6817 break;
6818
6819 case MOVE_LINE_CONTINUED:
6820 /* For continued lines ending in a tab, some of the glyphs
6821 associated with the tab are displayed on the current
6822 line. Since it->current_x does not include these glyphs,
6823 we use it->last_visible_x instead. */
6824 it->continuation_lines_width +=
6825 (it->c == '\t') ? it->last_visible_x : it->current_x;
6826 break;
6827
6828 default:
6829 abort ();
6830 }
6831
6832 /* Reset/increment for the next run. */
6833 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6834 it->current_x = it->hpos = 0;
6835 it->current_y += it->max_ascent + it->max_descent;
6836 ++it->vpos;
6837 last_height = it->max_ascent + it->max_descent;
6838 last_max_ascent = it->max_ascent;
6839 it->max_ascent = it->max_descent = 0;
6840 }
6841
6842 out:
6843
6844 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6845 }
6846
6847
6848 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6849
6850 If DY > 0, move IT backward at least that many pixels. DY = 0
6851 means move IT backward to the preceding line start or BEGV. This
6852 function may move over more than DY pixels if IT->current_y - DY
6853 ends up in the middle of a line; in this case IT->current_y will be
6854 set to the top of the line moved to. */
6855
6856 void
6857 move_it_vertically_backward (it, dy)
6858 struct it *it;
6859 int dy;
6860 {
6861 int nlines, h;
6862 struct it it2, it3;
6863 int start_pos;
6864
6865 move_further_back:
6866 xassert (dy >= 0);
6867
6868 start_pos = IT_CHARPOS (*it);
6869
6870 /* Estimate how many newlines we must move back. */
6871 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6872
6873 /* Set the iterator's position that many lines back. */
6874 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6875 back_to_previous_visible_line_start (it);
6876
6877 /* Reseat the iterator here. When moving backward, we don't want
6878 reseat to skip forward over invisible text, set up the iterator
6879 to deliver from overlay strings at the new position etc. So,
6880 use reseat_1 here. */
6881 reseat_1 (it, it->current.pos, 1);
6882
6883 /* We are now surely at a line start. */
6884 it->current_x = it->hpos = 0;
6885 it->continuation_lines_width = 0;
6886
6887 /* Move forward and see what y-distance we moved. First move to the
6888 start of the next line so that we get its height. We need this
6889 height to be able to tell whether we reached the specified
6890 y-distance. */
6891 it2 = *it;
6892 it2.max_ascent = it2.max_descent = 0;
6893 do
6894 {
6895 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6896 MOVE_TO_POS | MOVE_TO_VPOS);
6897 }
6898 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6899 xassert (IT_CHARPOS (*it) >= BEGV);
6900 it3 = it2;
6901
6902 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6903 xassert (IT_CHARPOS (*it) >= BEGV);
6904 /* H is the actual vertical distance from the position in *IT
6905 and the starting position. */
6906 h = it2.current_y - it->current_y;
6907 /* NLINES is the distance in number of lines. */
6908 nlines = it2.vpos - it->vpos;
6909
6910 /* Correct IT's y and vpos position
6911 so that they are relative to the starting point. */
6912 it->vpos -= nlines;
6913 it->current_y -= h;
6914
6915 if (dy == 0)
6916 {
6917 /* DY == 0 means move to the start of the screen line. The
6918 value of nlines is > 0 if continuation lines were involved. */
6919 if (nlines > 0)
6920 move_it_by_lines (it, nlines, 1);
6921 #if 0
6922 /* I think this assert is bogus if buffer contains
6923 invisible text or images. KFS. */
6924 xassert (IT_CHARPOS (*it) <= start_pos);
6925 #endif
6926 }
6927 else
6928 {
6929 /* The y-position we try to reach, relative to *IT.
6930 Note that H has been subtracted in front of the if-statement. */
6931 int target_y = it->current_y + h - dy;
6932 int y0 = it3.current_y;
6933 int y1 = line_bottom_y (&it3);
6934 int line_height = y1 - y0;
6935
6936 /* If we did not reach target_y, try to move further backward if
6937 we can. If we moved too far backward, try to move forward. */
6938 if (target_y < it->current_y
6939 /* This is heuristic. In a window that's 3 lines high, with
6940 a line height of 13 pixels each, recentering with point
6941 on the bottom line will try to move -39/2 = 19 pixels
6942 backward. Try to avoid moving into the first line. */
6943 && (it->current_y - target_y
6944 > min (window_box_height (it->w), line_height * 2 / 3))
6945 && IT_CHARPOS (*it) > BEGV)
6946 {
6947 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6948 target_y - it->current_y));
6949 dy = it->current_y - target_y;
6950 goto move_further_back;
6951 }
6952 else if (target_y >= it->current_y + line_height
6953 && IT_CHARPOS (*it) < ZV)
6954 {
6955 /* Should move forward by at least one line, maybe more.
6956
6957 Note: Calling move_it_by_lines can be expensive on
6958 terminal frames, where compute_motion is used (via
6959 vmotion) to do the job, when there are very long lines
6960 and truncate-lines is nil. That's the reason for
6961 treating terminal frames specially here. */
6962
6963 if (!FRAME_WINDOW_P (it->f))
6964 move_it_vertically (it, target_y - (it->current_y + line_height));
6965 else
6966 {
6967 do
6968 {
6969 move_it_by_lines (it, 1, 1);
6970 }
6971 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6972 }
6973
6974 #if 0
6975 /* I think this assert is bogus if buffer contains
6976 invisible text or images. KFS. */
6977 xassert (IT_CHARPOS (*it) >= BEGV);
6978 #endif
6979 }
6980 }
6981 }
6982
6983
6984 /* Move IT by a specified amount of pixel lines DY. DY negative means
6985 move backwards. DY = 0 means move to start of screen line. At the
6986 end, IT will be on the start of a screen line. */
6987
6988 void
6989 move_it_vertically (it, dy)
6990 struct it *it;
6991 int dy;
6992 {
6993 if (dy <= 0)
6994 move_it_vertically_backward (it, -dy);
6995 else
6996 {
6997 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6998 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6999 MOVE_TO_POS | MOVE_TO_Y);
7000 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7001
7002 /* If buffer ends in ZV without a newline, move to the start of
7003 the line to satisfy the post-condition. */
7004 if (IT_CHARPOS (*it) == ZV
7005 && ZV > BEGV
7006 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7007 move_it_by_lines (it, 0, 0);
7008 }
7009 }
7010
7011
7012 /* Move iterator IT past the end of the text line it is in. */
7013
7014 void
7015 move_it_past_eol (it)
7016 struct it *it;
7017 {
7018 enum move_it_result rc;
7019
7020 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7021 if (rc == MOVE_NEWLINE_OR_CR)
7022 set_iterator_to_next (it, 0);
7023 }
7024
7025
7026 #if 0 /* Currently not used. */
7027
7028 /* Return non-zero if some text between buffer positions START_CHARPOS
7029 and END_CHARPOS is invisible. IT->window is the window for text
7030 property lookup. */
7031
7032 static int
7033 invisible_text_between_p (it, start_charpos, end_charpos)
7034 struct it *it;
7035 int start_charpos, end_charpos;
7036 {
7037 Lisp_Object prop, limit;
7038 int invisible_found_p;
7039
7040 xassert (it != NULL && start_charpos <= end_charpos);
7041
7042 /* Is text at START invisible? */
7043 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7044 it->window);
7045 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7046 invisible_found_p = 1;
7047 else
7048 {
7049 limit = Fnext_single_char_property_change (make_number (start_charpos),
7050 Qinvisible, Qnil,
7051 make_number (end_charpos));
7052 invisible_found_p = XFASTINT (limit) < end_charpos;
7053 }
7054
7055 return invisible_found_p;
7056 }
7057
7058 #endif /* 0 */
7059
7060
7061 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7062 negative means move up. DVPOS == 0 means move to the start of the
7063 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7064 NEED_Y_P is zero, IT->current_y will be left unchanged.
7065
7066 Further optimization ideas: If we would know that IT->f doesn't use
7067 a face with proportional font, we could be faster for
7068 truncate-lines nil. */
7069
7070 void
7071 move_it_by_lines (it, dvpos, need_y_p)
7072 struct it *it;
7073 int dvpos, need_y_p;
7074 {
7075 struct position pos;
7076
7077 if (!FRAME_WINDOW_P (it->f))
7078 {
7079 struct text_pos textpos;
7080
7081 /* We can use vmotion on frames without proportional fonts. */
7082 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7083 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7084 reseat (it, textpos, 1);
7085 it->vpos += pos.vpos;
7086 it->current_y += pos.vpos;
7087 }
7088 else if (dvpos == 0)
7089 {
7090 /* DVPOS == 0 means move to the start of the screen line. */
7091 move_it_vertically_backward (it, 0);
7092 xassert (it->current_x == 0 && it->hpos == 0);
7093 /* Let next call to line_bottom_y calculate real line height */
7094 last_height = 0;
7095 }
7096 else if (dvpos > 0)
7097 {
7098 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7099 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7100 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7101 }
7102 else
7103 {
7104 struct it it2;
7105 int start_charpos, i;
7106
7107 /* Start at the beginning of the screen line containing IT's
7108 position. This may actually move vertically backwards,
7109 in case of overlays, so adjust dvpos accordingly. */
7110 dvpos += it->vpos;
7111 move_it_vertically_backward (it, 0);
7112 dvpos -= it->vpos;
7113
7114 /* Go back -DVPOS visible lines and reseat the iterator there. */
7115 start_charpos = IT_CHARPOS (*it);
7116 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7117 back_to_previous_visible_line_start (it);
7118 reseat (it, it->current.pos, 1);
7119
7120 /* Move further back if we end up in a string or an image. */
7121 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7122 {
7123 /* First try to move to start of display line. */
7124 dvpos += it->vpos;
7125 move_it_vertically_backward (it, 0);
7126 dvpos -= it->vpos;
7127 if (IT_POS_VALID_AFTER_MOVE_P (it))
7128 break;
7129 /* If start of line is still in string or image,
7130 move further back. */
7131 back_to_previous_visible_line_start (it);
7132 reseat (it, it->current.pos, 1);
7133 dvpos--;
7134 }
7135
7136 it->current_x = it->hpos = 0;
7137
7138 /* Above call may have moved too far if continuation lines
7139 are involved. Scan forward and see if it did. */
7140 it2 = *it;
7141 it2.vpos = it2.current_y = 0;
7142 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7143 it->vpos -= it2.vpos;
7144 it->current_y -= it2.current_y;
7145 it->current_x = it->hpos = 0;
7146
7147 /* If we moved too far back, move IT some lines forward. */
7148 if (it2.vpos > -dvpos)
7149 {
7150 int delta = it2.vpos + dvpos;
7151 it2 = *it;
7152 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7153 /* Move back again if we got too far ahead. */
7154 if (IT_CHARPOS (*it) >= start_charpos)
7155 *it = it2;
7156 }
7157 }
7158 }
7159
7160 /* Return 1 if IT points into the middle of a display vector. */
7161
7162 int
7163 in_display_vector_p (it)
7164 struct it *it;
7165 {
7166 return (it->method == GET_FROM_DISPLAY_VECTOR
7167 && it->current.dpvec_index > 0
7168 && it->dpvec + it->current.dpvec_index != it->dpend);
7169 }
7170
7171 \f
7172 /***********************************************************************
7173 Messages
7174 ***********************************************************************/
7175
7176
7177 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7178 to *Messages*. */
7179
7180 void
7181 add_to_log (format, arg1, arg2)
7182 char *format;
7183 Lisp_Object arg1, arg2;
7184 {
7185 Lisp_Object args[3];
7186 Lisp_Object msg, fmt;
7187 char *buffer;
7188 int len;
7189 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7190 USE_SAFE_ALLOCA;
7191
7192 /* Do nothing if called asynchronously. Inserting text into
7193 a buffer may call after-change-functions and alike and
7194 that would means running Lisp asynchronously. */
7195 if (handling_signal)
7196 return;
7197
7198 fmt = msg = Qnil;
7199 GCPRO4 (fmt, msg, arg1, arg2);
7200
7201 args[0] = fmt = build_string (format);
7202 args[1] = arg1;
7203 args[2] = arg2;
7204 msg = Fformat (3, args);
7205
7206 len = SBYTES (msg) + 1;
7207 SAFE_ALLOCA (buffer, char *, len);
7208 bcopy (SDATA (msg), buffer, len);
7209
7210 message_dolog (buffer, len - 1, 1, 0);
7211 SAFE_FREE ();
7212
7213 UNGCPRO;
7214 }
7215
7216
7217 /* Output a newline in the *Messages* buffer if "needs" one. */
7218
7219 void
7220 message_log_maybe_newline ()
7221 {
7222 if (message_log_need_newline)
7223 message_dolog ("", 0, 1, 0);
7224 }
7225
7226
7227 /* Add a string M of length NBYTES to the message log, optionally
7228 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7229 nonzero, means interpret the contents of M as multibyte. This
7230 function calls low-level routines in order to bypass text property
7231 hooks, etc. which might not be safe to run.
7232
7233 This may GC (insert may run before/after change hooks),
7234 so the buffer M must NOT point to a Lisp string. */
7235
7236 void
7237 message_dolog (m, nbytes, nlflag, multibyte)
7238 const char *m;
7239 int nbytes, nlflag, multibyte;
7240 {
7241 if (!NILP (Vmemory_full))
7242 return;
7243
7244 if (!NILP (Vmessage_log_max))
7245 {
7246 struct buffer *oldbuf;
7247 Lisp_Object oldpoint, oldbegv, oldzv;
7248 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7249 int point_at_end = 0;
7250 int zv_at_end = 0;
7251 Lisp_Object old_deactivate_mark, tem;
7252 struct gcpro gcpro1;
7253
7254 old_deactivate_mark = Vdeactivate_mark;
7255 oldbuf = current_buffer;
7256 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7257 current_buffer->undo_list = Qt;
7258
7259 oldpoint = message_dolog_marker1;
7260 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7261 oldbegv = message_dolog_marker2;
7262 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7263 oldzv = message_dolog_marker3;
7264 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7265 GCPRO1 (old_deactivate_mark);
7266
7267 if (PT == Z)
7268 point_at_end = 1;
7269 if (ZV == Z)
7270 zv_at_end = 1;
7271
7272 BEGV = BEG;
7273 BEGV_BYTE = BEG_BYTE;
7274 ZV = Z;
7275 ZV_BYTE = Z_BYTE;
7276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7277
7278 /* Insert the string--maybe converting multibyte to single byte
7279 or vice versa, so that all the text fits the buffer. */
7280 if (multibyte
7281 && NILP (current_buffer->enable_multibyte_characters))
7282 {
7283 int i, c, char_bytes;
7284 unsigned char work[1];
7285
7286 /* Convert a multibyte string to single-byte
7287 for the *Message* buffer. */
7288 for (i = 0; i < nbytes; i += char_bytes)
7289 {
7290 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7291 work[0] = (SINGLE_BYTE_CHAR_P (c)
7292 ? c
7293 : multibyte_char_to_unibyte (c, Qnil));
7294 insert_1_both (work, 1, 1, 1, 0, 0);
7295 }
7296 }
7297 else if (! multibyte
7298 && ! NILP (current_buffer->enable_multibyte_characters))
7299 {
7300 int i, c, char_bytes;
7301 unsigned char *msg = (unsigned char *) m;
7302 unsigned char str[MAX_MULTIBYTE_LENGTH];
7303 /* Convert a single-byte string to multibyte
7304 for the *Message* buffer. */
7305 for (i = 0; i < nbytes; i++)
7306 {
7307 c = unibyte_char_to_multibyte (msg[i]);
7308 char_bytes = CHAR_STRING (c, str);
7309 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7310 }
7311 }
7312 else if (nbytes)
7313 insert_1 (m, nbytes, 1, 0, 0);
7314
7315 if (nlflag)
7316 {
7317 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7318 insert_1 ("\n", 1, 1, 0, 0);
7319
7320 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7321 this_bol = PT;
7322 this_bol_byte = PT_BYTE;
7323
7324 /* See if this line duplicates the previous one.
7325 If so, combine duplicates. */
7326 if (this_bol > BEG)
7327 {
7328 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7329 prev_bol = PT;
7330 prev_bol_byte = PT_BYTE;
7331
7332 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7333 this_bol, this_bol_byte);
7334 if (dup)
7335 {
7336 del_range_both (prev_bol, prev_bol_byte,
7337 this_bol, this_bol_byte, 0);
7338 if (dup > 1)
7339 {
7340 char dupstr[40];
7341 int duplen;
7342
7343 /* If you change this format, don't forget to also
7344 change message_log_check_duplicate. */
7345 sprintf (dupstr, " [%d times]", dup);
7346 duplen = strlen (dupstr);
7347 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7348 insert_1 (dupstr, duplen, 1, 0, 1);
7349 }
7350 }
7351 }
7352
7353 /* If we have more than the desired maximum number of lines
7354 in the *Messages* buffer now, delete the oldest ones.
7355 This is safe because we don't have undo in this buffer. */
7356
7357 if (NATNUMP (Vmessage_log_max))
7358 {
7359 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7360 -XFASTINT (Vmessage_log_max) - 1, 0);
7361 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7362 }
7363 }
7364 BEGV = XMARKER (oldbegv)->charpos;
7365 BEGV_BYTE = marker_byte_position (oldbegv);
7366
7367 if (zv_at_end)
7368 {
7369 ZV = Z;
7370 ZV_BYTE = Z_BYTE;
7371 }
7372 else
7373 {
7374 ZV = XMARKER (oldzv)->charpos;
7375 ZV_BYTE = marker_byte_position (oldzv);
7376 }
7377
7378 if (point_at_end)
7379 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7380 else
7381 /* We can't do Fgoto_char (oldpoint) because it will run some
7382 Lisp code. */
7383 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7384 XMARKER (oldpoint)->bytepos);
7385
7386 UNGCPRO;
7387 unchain_marker (XMARKER (oldpoint));
7388 unchain_marker (XMARKER (oldbegv));
7389 unchain_marker (XMARKER (oldzv));
7390
7391 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7392 set_buffer_internal (oldbuf);
7393 if (NILP (tem))
7394 windows_or_buffers_changed = old_windows_or_buffers_changed;
7395 message_log_need_newline = !nlflag;
7396 Vdeactivate_mark = old_deactivate_mark;
7397 }
7398 }
7399
7400
7401 /* We are at the end of the buffer after just having inserted a newline.
7402 (Note: We depend on the fact we won't be crossing the gap.)
7403 Check to see if the most recent message looks a lot like the previous one.
7404 Return 0 if different, 1 if the new one should just replace it, or a
7405 value N > 1 if we should also append " [N times]". */
7406
7407 static int
7408 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7409 int prev_bol, this_bol;
7410 int prev_bol_byte, this_bol_byte;
7411 {
7412 int i;
7413 int len = Z_BYTE - 1 - this_bol_byte;
7414 int seen_dots = 0;
7415 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7416 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7417
7418 for (i = 0; i < len; i++)
7419 {
7420 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7421 seen_dots = 1;
7422 if (p1[i] != p2[i])
7423 return seen_dots;
7424 }
7425 p1 += len;
7426 if (*p1 == '\n')
7427 return 2;
7428 if (*p1++ == ' ' && *p1++ == '[')
7429 {
7430 int n = 0;
7431 while (*p1 >= '0' && *p1 <= '9')
7432 n = n * 10 + *p1++ - '0';
7433 if (strncmp (p1, " times]\n", 8) == 0)
7434 return n+1;
7435 }
7436 return 0;
7437 }
7438 \f
7439
7440 /* Display an echo area message M with a specified length of NBYTES
7441 bytes. The string may include null characters. If M is 0, clear
7442 out any existing message, and let the mini-buffer text show
7443 through.
7444
7445 This may GC, so the buffer M must NOT point to a Lisp string. */
7446
7447 void
7448 message2 (m, nbytes, multibyte)
7449 const char *m;
7450 int nbytes;
7451 int multibyte;
7452 {
7453 /* First flush out any partial line written with print. */
7454 message_log_maybe_newline ();
7455 if (m)
7456 message_dolog (m, nbytes, 1, multibyte);
7457 message2_nolog (m, nbytes, multibyte);
7458 }
7459
7460
7461 /* The non-logging counterpart of message2. */
7462
7463 void
7464 message2_nolog (m, nbytes, multibyte)
7465 const char *m;
7466 int nbytes, multibyte;
7467 {
7468 struct frame *sf = SELECTED_FRAME ();
7469 message_enable_multibyte = multibyte;
7470
7471 if (noninteractive)
7472 {
7473 if (noninteractive_need_newline)
7474 putc ('\n', stderr);
7475 noninteractive_need_newline = 0;
7476 if (m)
7477 fwrite (m, nbytes, 1, stderr);
7478 if (cursor_in_echo_area == 0)
7479 fprintf (stderr, "\n");
7480 fflush (stderr);
7481 }
7482 /* A null message buffer means that the frame hasn't really been
7483 initialized yet. Error messages get reported properly by
7484 cmd_error, so this must be just an informative message; toss it. */
7485 else if (INTERACTIVE
7486 && sf->glyphs_initialized_p
7487 && FRAME_MESSAGE_BUF (sf))
7488 {
7489 Lisp_Object mini_window;
7490 struct frame *f;
7491
7492 /* Get the frame containing the mini-buffer
7493 that the selected frame is using. */
7494 mini_window = FRAME_MINIBUF_WINDOW (sf);
7495 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7496
7497 FRAME_SAMPLE_VISIBILITY (f);
7498 if (FRAME_VISIBLE_P (sf)
7499 && ! FRAME_VISIBLE_P (f))
7500 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7501
7502 if (m)
7503 {
7504 set_message (m, Qnil, nbytes, multibyte);
7505 if (minibuffer_auto_raise)
7506 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7507 }
7508 else
7509 clear_message (1, 1);
7510
7511 do_pending_window_change (0);
7512 echo_area_display (1);
7513 do_pending_window_change (0);
7514 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7515 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7516 }
7517 }
7518
7519
7520 /* Display an echo area message M with a specified length of NBYTES
7521 bytes. The string may include null characters. If M is not a
7522 string, clear out any existing message, and let the mini-buffer
7523 text show through.
7524
7525 This function cancels echoing. */
7526
7527 void
7528 message3 (m, nbytes, multibyte)
7529 Lisp_Object m;
7530 int nbytes;
7531 int multibyte;
7532 {
7533 struct gcpro gcpro1;
7534
7535 GCPRO1 (m);
7536 clear_message (1,1);
7537 cancel_echoing ();
7538
7539 /* First flush out any partial line written with print. */
7540 message_log_maybe_newline ();
7541 if (STRINGP (m))
7542 {
7543 char *buffer;
7544 USE_SAFE_ALLOCA;
7545
7546 SAFE_ALLOCA (buffer, char *, nbytes);
7547 bcopy (SDATA (m), buffer, nbytes);
7548 message_dolog (buffer, nbytes, 1, multibyte);
7549 SAFE_FREE ();
7550 }
7551 message3_nolog (m, nbytes, multibyte);
7552
7553 UNGCPRO;
7554 }
7555
7556
7557 /* The non-logging version of message3.
7558 This does not cancel echoing, because it is used for echoing.
7559 Perhaps we need to make a separate function for echoing
7560 and make this cancel echoing. */
7561
7562 void
7563 message3_nolog (m, nbytes, multibyte)
7564 Lisp_Object m;
7565 int nbytes, multibyte;
7566 {
7567 struct frame *sf = SELECTED_FRAME ();
7568 message_enable_multibyte = multibyte;
7569
7570 if (noninteractive)
7571 {
7572 if (noninteractive_need_newline)
7573 putc ('\n', stderr);
7574 noninteractive_need_newline = 0;
7575 if (STRINGP (m))
7576 fwrite (SDATA (m), nbytes, 1, stderr);
7577 if (cursor_in_echo_area == 0)
7578 fprintf (stderr, "\n");
7579 fflush (stderr);
7580 }
7581 /* A null message buffer means that the frame hasn't really been
7582 initialized yet. Error messages get reported properly by
7583 cmd_error, so this must be just an informative message; toss it. */
7584 else if (INTERACTIVE
7585 && sf->glyphs_initialized_p
7586 && FRAME_MESSAGE_BUF (sf))
7587 {
7588 Lisp_Object mini_window;
7589 Lisp_Object frame;
7590 struct frame *f;
7591
7592 /* Get the frame containing the mini-buffer
7593 that the selected frame is using. */
7594 mini_window = FRAME_MINIBUF_WINDOW (sf);
7595 frame = XWINDOW (mini_window)->frame;
7596 f = XFRAME (frame);
7597
7598 FRAME_SAMPLE_VISIBILITY (f);
7599 if (FRAME_VISIBLE_P (sf)
7600 && !FRAME_VISIBLE_P (f))
7601 Fmake_frame_visible (frame);
7602
7603 if (STRINGP (m) && SCHARS (m) > 0)
7604 {
7605 set_message (NULL, m, nbytes, multibyte);
7606 if (minibuffer_auto_raise)
7607 Fraise_frame (frame);
7608 /* Assume we are not echoing.
7609 (If we are, echo_now will override this.) */
7610 echo_message_buffer = Qnil;
7611 }
7612 else
7613 clear_message (1, 1);
7614
7615 do_pending_window_change (0);
7616 echo_area_display (1);
7617 do_pending_window_change (0);
7618 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7619 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7620 }
7621 }
7622
7623
7624 /* Display a null-terminated echo area message M. If M is 0, clear
7625 out any existing message, and let the mini-buffer text show through.
7626
7627 The buffer M must continue to exist until after the echo area gets
7628 cleared or some other message gets displayed there. Do not pass
7629 text that is stored in a Lisp string. Do not pass text in a buffer
7630 that was alloca'd. */
7631
7632 void
7633 message1 (m)
7634 char *m;
7635 {
7636 message2 (m, (m ? strlen (m) : 0), 0);
7637 }
7638
7639
7640 /* The non-logging counterpart of message1. */
7641
7642 void
7643 message1_nolog (m)
7644 char *m;
7645 {
7646 message2_nolog (m, (m ? strlen (m) : 0), 0);
7647 }
7648
7649 /* Display a message M which contains a single %s
7650 which gets replaced with STRING. */
7651
7652 void
7653 message_with_string (m, string, log)
7654 char *m;
7655 Lisp_Object string;
7656 int log;
7657 {
7658 CHECK_STRING (string);
7659
7660 if (noninteractive)
7661 {
7662 if (m)
7663 {
7664 if (noninteractive_need_newline)
7665 putc ('\n', stderr);
7666 noninteractive_need_newline = 0;
7667 fprintf (stderr, m, SDATA (string));
7668 if (cursor_in_echo_area == 0)
7669 fprintf (stderr, "\n");
7670 fflush (stderr);
7671 }
7672 }
7673 else if (INTERACTIVE)
7674 {
7675 /* The frame whose minibuffer we're going to display the message on.
7676 It may be larger than the selected frame, so we need
7677 to use its buffer, not the selected frame's buffer. */
7678 Lisp_Object mini_window;
7679 struct frame *f, *sf = SELECTED_FRAME ();
7680
7681 /* Get the frame containing the minibuffer
7682 that the selected frame is using. */
7683 mini_window = FRAME_MINIBUF_WINDOW (sf);
7684 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7685
7686 /* A null message buffer means that the frame hasn't really been
7687 initialized yet. Error messages get reported properly by
7688 cmd_error, so this must be just an informative message; toss it. */
7689 if (FRAME_MESSAGE_BUF (f))
7690 {
7691 Lisp_Object args[2], message;
7692 struct gcpro gcpro1, gcpro2;
7693
7694 args[0] = build_string (m);
7695 args[1] = message = string;
7696 GCPRO2 (args[0], message);
7697 gcpro1.nvars = 2;
7698
7699 message = Fformat (2, args);
7700
7701 if (log)
7702 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7703 else
7704 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7705
7706 UNGCPRO;
7707
7708 /* Print should start at the beginning of the message
7709 buffer next time. */
7710 message_buf_print = 0;
7711 }
7712 }
7713 }
7714
7715
7716 /* Dump an informative message to the minibuf. If M is 0, clear out
7717 any existing message, and let the mini-buffer text show through. */
7718
7719 /* VARARGS 1 */
7720 void
7721 message (m, a1, a2, a3)
7722 char *m;
7723 EMACS_INT a1, a2, a3;
7724 {
7725 if (noninteractive)
7726 {
7727 if (m)
7728 {
7729 if (noninteractive_need_newline)
7730 putc ('\n', stderr);
7731 noninteractive_need_newline = 0;
7732 fprintf (stderr, m, a1, a2, a3);
7733 if (cursor_in_echo_area == 0)
7734 fprintf (stderr, "\n");
7735 fflush (stderr);
7736 }
7737 }
7738 else if (INTERACTIVE)
7739 {
7740 /* The frame whose mini-buffer we're going to display the message
7741 on. It may be larger than the selected frame, so we need to
7742 use its buffer, not the selected frame's buffer. */
7743 Lisp_Object mini_window;
7744 struct frame *f, *sf = SELECTED_FRAME ();
7745
7746 /* Get the frame containing the mini-buffer
7747 that the selected frame is using. */
7748 mini_window = FRAME_MINIBUF_WINDOW (sf);
7749 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7750
7751 /* A null message buffer means that the frame hasn't really been
7752 initialized yet. Error messages get reported properly by
7753 cmd_error, so this must be just an informative message; toss
7754 it. */
7755 if (FRAME_MESSAGE_BUF (f))
7756 {
7757 if (m)
7758 {
7759 int len;
7760 #ifdef NO_ARG_ARRAY
7761 char *a[3];
7762 a[0] = (char *) a1;
7763 a[1] = (char *) a2;
7764 a[2] = (char *) a3;
7765
7766 len = doprnt (FRAME_MESSAGE_BUF (f),
7767 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7768 #else
7769 len = doprnt (FRAME_MESSAGE_BUF (f),
7770 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7771 (char **) &a1);
7772 #endif /* NO_ARG_ARRAY */
7773
7774 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7775 }
7776 else
7777 message1 (0);
7778
7779 /* Print should start at the beginning of the message
7780 buffer next time. */
7781 message_buf_print = 0;
7782 }
7783 }
7784 }
7785
7786
7787 /* The non-logging version of message. */
7788
7789 void
7790 message_nolog (m, a1, a2, a3)
7791 char *m;
7792 EMACS_INT a1, a2, a3;
7793 {
7794 Lisp_Object old_log_max;
7795 old_log_max = Vmessage_log_max;
7796 Vmessage_log_max = Qnil;
7797 message (m, a1, a2, a3);
7798 Vmessage_log_max = old_log_max;
7799 }
7800
7801
7802 /* Display the current message in the current mini-buffer. This is
7803 only called from error handlers in process.c, and is not time
7804 critical. */
7805
7806 void
7807 update_echo_area ()
7808 {
7809 if (!NILP (echo_area_buffer[0]))
7810 {
7811 Lisp_Object string;
7812 string = Fcurrent_message ();
7813 message3 (string, SBYTES (string),
7814 !NILP (current_buffer->enable_multibyte_characters));
7815 }
7816 }
7817
7818
7819 /* Make sure echo area buffers in `echo_buffers' are live.
7820 If they aren't, make new ones. */
7821
7822 static void
7823 ensure_echo_area_buffers ()
7824 {
7825 int i;
7826
7827 for (i = 0; i < 2; ++i)
7828 if (!BUFFERP (echo_buffer[i])
7829 || NILP (XBUFFER (echo_buffer[i])->name))
7830 {
7831 char name[30];
7832 Lisp_Object old_buffer;
7833 int j;
7834
7835 old_buffer = echo_buffer[i];
7836 sprintf (name, " *Echo Area %d*", i);
7837 echo_buffer[i] = Fget_buffer_create (build_string (name));
7838 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7839
7840 for (j = 0; j < 2; ++j)
7841 if (EQ (old_buffer, echo_area_buffer[j]))
7842 echo_area_buffer[j] = echo_buffer[i];
7843 }
7844 }
7845
7846
7847 /* Call FN with args A1..A4 with either the current or last displayed
7848 echo_area_buffer as current buffer.
7849
7850 WHICH zero means use the current message buffer
7851 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7852 from echo_buffer[] and clear it.
7853
7854 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7855 suitable buffer from echo_buffer[] and clear it.
7856
7857 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
7858 that the current message becomes the last displayed one, make
7859 choose a suitable buffer for echo_area_buffer[0], and clear it.
7860
7861 Value is what FN returns. */
7862
7863 static int
7864 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7865 struct window *w;
7866 int which;
7867 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7868 EMACS_INT a1;
7869 Lisp_Object a2;
7870 EMACS_INT a3, a4;
7871 {
7872 Lisp_Object buffer;
7873 int this_one, the_other, clear_buffer_p, rc;
7874 int count = SPECPDL_INDEX ();
7875
7876 /* If buffers aren't live, make new ones. */
7877 ensure_echo_area_buffers ();
7878
7879 clear_buffer_p = 0;
7880
7881 if (which == 0)
7882 this_one = 0, the_other = 1;
7883 else if (which > 0)
7884 this_one = 1, the_other = 0;
7885 else
7886 {
7887 this_one = 0, the_other = 1;
7888 clear_buffer_p = 1;
7889
7890 /* We need a fresh one in case the current echo buffer equals
7891 the one containing the last displayed echo area message. */
7892 if (!NILP (echo_area_buffer[this_one])
7893 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
7894 echo_area_buffer[this_one] = Qnil;
7895 }
7896
7897 /* Choose a suitable buffer from echo_buffer[] is we don't
7898 have one. */
7899 if (NILP (echo_area_buffer[this_one]))
7900 {
7901 echo_area_buffer[this_one]
7902 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7903 ? echo_buffer[the_other]
7904 : echo_buffer[this_one]);
7905 clear_buffer_p = 1;
7906 }
7907
7908 buffer = echo_area_buffer[this_one];
7909
7910 /* Don't get confused by reusing the buffer used for echoing
7911 for a different purpose. */
7912 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7913 cancel_echoing ();
7914
7915 record_unwind_protect (unwind_with_echo_area_buffer,
7916 with_echo_area_buffer_unwind_data (w));
7917
7918 /* Make the echo area buffer current. Note that for display
7919 purposes, it is not necessary that the displayed window's buffer
7920 == current_buffer, except for text property lookup. So, let's
7921 only set that buffer temporarily here without doing a full
7922 Fset_window_buffer. We must also change w->pointm, though,
7923 because otherwise an assertions in unshow_buffer fails, and Emacs
7924 aborts. */
7925 set_buffer_internal_1 (XBUFFER (buffer));
7926 if (w)
7927 {
7928 w->buffer = buffer;
7929 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7930 }
7931
7932 current_buffer->undo_list = Qt;
7933 current_buffer->read_only = Qnil;
7934 specbind (Qinhibit_read_only, Qt);
7935 specbind (Qinhibit_modification_hooks, Qt);
7936
7937 if (clear_buffer_p && Z > BEG)
7938 del_range (BEG, Z);
7939
7940 xassert (BEGV >= BEG);
7941 xassert (ZV <= Z && ZV >= BEGV);
7942
7943 rc = fn (a1, a2, a3, a4);
7944
7945 xassert (BEGV >= BEG);
7946 xassert (ZV <= Z && ZV >= BEGV);
7947
7948 unbind_to (count, Qnil);
7949 return rc;
7950 }
7951
7952
7953 /* Save state that should be preserved around the call to the function
7954 FN called in with_echo_area_buffer. */
7955
7956 static Lisp_Object
7957 with_echo_area_buffer_unwind_data (w)
7958 struct window *w;
7959 {
7960 int i = 0;
7961 Lisp_Object vector;
7962
7963 /* Reduce consing by keeping one vector in
7964 Vwith_echo_area_save_vector. */
7965 vector = Vwith_echo_area_save_vector;
7966 Vwith_echo_area_save_vector = Qnil;
7967
7968 if (NILP (vector))
7969 vector = Fmake_vector (make_number (7), Qnil);
7970
7971 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7972 AREF (vector, i) = Vdeactivate_mark, ++i;
7973 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7974
7975 if (w)
7976 {
7977 XSETWINDOW (AREF (vector, i), w); ++i;
7978 AREF (vector, i) = w->buffer; ++i;
7979 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7980 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7981 }
7982 else
7983 {
7984 int end = i + 4;
7985 for (; i < end; ++i)
7986 AREF (vector, i) = Qnil;
7987 }
7988
7989 xassert (i == ASIZE (vector));
7990 return vector;
7991 }
7992
7993
7994 /* Restore global state from VECTOR which was created by
7995 with_echo_area_buffer_unwind_data. */
7996
7997 static Lisp_Object
7998 unwind_with_echo_area_buffer (vector)
7999 Lisp_Object vector;
8000 {
8001 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8002 Vdeactivate_mark = AREF (vector, 1);
8003 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8004
8005 if (WINDOWP (AREF (vector, 3)))
8006 {
8007 struct window *w;
8008 Lisp_Object buffer, charpos, bytepos;
8009
8010 w = XWINDOW (AREF (vector, 3));
8011 buffer = AREF (vector, 4);
8012 charpos = AREF (vector, 5);
8013 bytepos = AREF (vector, 6);
8014
8015 w->buffer = buffer;
8016 set_marker_both (w->pointm, buffer,
8017 XFASTINT (charpos), XFASTINT (bytepos));
8018 }
8019
8020 Vwith_echo_area_save_vector = vector;
8021 return Qnil;
8022 }
8023
8024
8025 /* Set up the echo area for use by print functions. MULTIBYTE_P
8026 non-zero means we will print multibyte. */
8027
8028 void
8029 setup_echo_area_for_printing (multibyte_p)
8030 int multibyte_p;
8031 {
8032 /* If we can't find an echo area any more, exit. */
8033 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8034 Fkill_emacs (Qnil);
8035
8036 ensure_echo_area_buffers ();
8037
8038 if (!message_buf_print)
8039 {
8040 /* A message has been output since the last time we printed.
8041 Choose a fresh echo area buffer. */
8042 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8043 echo_area_buffer[0] = echo_buffer[1];
8044 else
8045 echo_area_buffer[0] = echo_buffer[0];
8046
8047 /* Switch to that buffer and clear it. */
8048 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8049 current_buffer->truncate_lines = Qnil;
8050
8051 if (Z > BEG)
8052 {
8053 int count = SPECPDL_INDEX ();
8054 specbind (Qinhibit_read_only, Qt);
8055 /* Note that undo recording is always disabled. */
8056 del_range (BEG, Z);
8057 unbind_to (count, Qnil);
8058 }
8059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8060
8061 /* Set up the buffer for the multibyteness we need. */
8062 if (multibyte_p
8063 != !NILP (current_buffer->enable_multibyte_characters))
8064 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8065
8066 /* Raise the frame containing the echo area. */
8067 if (minibuffer_auto_raise)
8068 {
8069 struct frame *sf = SELECTED_FRAME ();
8070 Lisp_Object mini_window;
8071 mini_window = FRAME_MINIBUF_WINDOW (sf);
8072 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8073 }
8074
8075 message_log_maybe_newline ();
8076 message_buf_print = 1;
8077 }
8078 else
8079 {
8080 if (NILP (echo_area_buffer[0]))
8081 {
8082 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8083 echo_area_buffer[0] = echo_buffer[1];
8084 else
8085 echo_area_buffer[0] = echo_buffer[0];
8086 }
8087
8088 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8089 {
8090 /* Someone switched buffers between print requests. */
8091 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8092 current_buffer->truncate_lines = Qnil;
8093 }
8094 }
8095 }
8096
8097
8098 /* Display an echo area message in window W. Value is non-zero if W's
8099 height is changed. If display_last_displayed_message_p is
8100 non-zero, display the message that was last displayed, otherwise
8101 display the current message. */
8102
8103 static int
8104 display_echo_area (w)
8105 struct window *w;
8106 {
8107 int i, no_message_p, window_height_changed_p, count;
8108
8109 /* Temporarily disable garbage collections while displaying the echo
8110 area. This is done because a GC can print a message itself.
8111 That message would modify the echo area buffer's contents while a
8112 redisplay of the buffer is going on, and seriously confuse
8113 redisplay. */
8114 count = inhibit_garbage_collection ();
8115
8116 /* If there is no message, we must call display_echo_area_1
8117 nevertheless because it resizes the window. But we will have to
8118 reset the echo_area_buffer in question to nil at the end because
8119 with_echo_area_buffer will sets it to an empty buffer. */
8120 i = display_last_displayed_message_p ? 1 : 0;
8121 no_message_p = NILP (echo_area_buffer[i]);
8122
8123 window_height_changed_p
8124 = with_echo_area_buffer (w, display_last_displayed_message_p,
8125 display_echo_area_1,
8126 (EMACS_INT) w, Qnil, 0, 0);
8127
8128 if (no_message_p)
8129 echo_area_buffer[i] = Qnil;
8130
8131 unbind_to (count, Qnil);
8132 return window_height_changed_p;
8133 }
8134
8135
8136 /* Helper for display_echo_area. Display the current buffer which
8137 contains the current echo area message in window W, a mini-window,
8138 a pointer to which is passed in A1. A2..A4 are currently not used.
8139 Change the height of W so that all of the message is displayed.
8140 Value is non-zero if height of W was changed. */
8141
8142 static int
8143 display_echo_area_1 (a1, a2, a3, a4)
8144 EMACS_INT a1;
8145 Lisp_Object a2;
8146 EMACS_INT a3, a4;
8147 {
8148 struct window *w = (struct window *) a1;
8149 Lisp_Object window;
8150 struct text_pos start;
8151 int window_height_changed_p = 0;
8152
8153 /* Do this before displaying, so that we have a large enough glyph
8154 matrix for the display. If we can't get enough space for the
8155 whole text, display the last N lines. That works by setting w->start. */
8156 window_height_changed_p = resize_mini_window (w, 0);
8157
8158 /* Use the starting position chosen by resize_mini_window. */
8159 SET_TEXT_POS_FROM_MARKER (start, w->start);
8160
8161 /* Display. */
8162 clear_glyph_matrix (w->desired_matrix);
8163 XSETWINDOW (window, w);
8164 try_window (window, start, 0);
8165
8166 return window_height_changed_p;
8167 }
8168
8169
8170 /* Resize the echo area window to exactly the size needed for the
8171 currently displayed message, if there is one. If a mini-buffer
8172 is active, don't shrink it. */
8173
8174 void
8175 resize_echo_area_exactly ()
8176 {
8177 if (BUFFERP (echo_area_buffer[0])
8178 && WINDOWP (echo_area_window))
8179 {
8180 struct window *w = XWINDOW (echo_area_window);
8181 int resized_p;
8182 Lisp_Object resize_exactly;
8183
8184 if (minibuf_level == 0)
8185 resize_exactly = Qt;
8186 else
8187 resize_exactly = Qnil;
8188
8189 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8190 (EMACS_INT) w, resize_exactly, 0, 0);
8191 if (resized_p)
8192 {
8193 ++windows_or_buffers_changed;
8194 ++update_mode_lines;
8195 redisplay_internal (0);
8196 }
8197 }
8198 }
8199
8200
8201 /* Callback function for with_echo_area_buffer, when used from
8202 resize_echo_area_exactly. A1 contains a pointer to the window to
8203 resize, EXACTLY non-nil means resize the mini-window exactly to the
8204 size of the text displayed. A3 and A4 are not used. Value is what
8205 resize_mini_window returns. */
8206
8207 static int
8208 resize_mini_window_1 (a1, exactly, a3, a4)
8209 EMACS_INT a1;
8210 Lisp_Object exactly;
8211 EMACS_INT a3, a4;
8212 {
8213 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8214 }
8215
8216
8217 /* Resize mini-window W to fit the size of its contents. EXACT:P
8218 means size the window exactly to the size needed. Otherwise, it's
8219 only enlarged until W's buffer is empty.
8220
8221 Set W->start to the right place to begin display. If the whole
8222 contents fit, start at the beginning. Otherwise, start so as
8223 to make the end of the contents appear. This is particularly
8224 important for y-or-n-p, but seems desirable generally.
8225
8226 Value is non-zero if the window height has been changed. */
8227
8228 int
8229 resize_mini_window (w, exact_p)
8230 struct window *w;
8231 int exact_p;
8232 {
8233 struct frame *f = XFRAME (w->frame);
8234 int window_height_changed_p = 0;
8235
8236 xassert (MINI_WINDOW_P (w));
8237
8238 /* By default, start display at the beginning. */
8239 set_marker_both (w->start, w->buffer,
8240 BUF_BEGV (XBUFFER (w->buffer)),
8241 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8242
8243 /* Don't resize windows while redisplaying a window; it would
8244 confuse redisplay functions when the size of the window they are
8245 displaying changes from under them. Such a resizing can happen,
8246 for instance, when which-func prints a long message while
8247 we are running fontification-functions. We're running these
8248 functions with safe_call which binds inhibit-redisplay to t. */
8249 if (!NILP (Vinhibit_redisplay))
8250 return 0;
8251
8252 /* Nil means don't try to resize. */
8253 if (NILP (Vresize_mini_windows)
8254 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8255 return 0;
8256
8257 if (!FRAME_MINIBUF_ONLY_P (f))
8258 {
8259 struct it it;
8260 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8261 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8262 int height, max_height;
8263 int unit = FRAME_LINE_HEIGHT (f);
8264 struct text_pos start;
8265 struct buffer *old_current_buffer = NULL;
8266
8267 if (current_buffer != XBUFFER (w->buffer))
8268 {
8269 old_current_buffer = current_buffer;
8270 set_buffer_internal (XBUFFER (w->buffer));
8271 }
8272
8273 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8274
8275 /* Compute the max. number of lines specified by the user. */
8276 if (FLOATP (Vmax_mini_window_height))
8277 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8278 else if (INTEGERP (Vmax_mini_window_height))
8279 max_height = XINT (Vmax_mini_window_height);
8280 else
8281 max_height = total_height / 4;
8282
8283 /* Correct that max. height if it's bogus. */
8284 max_height = max (1, max_height);
8285 max_height = min (total_height, max_height);
8286
8287 /* Find out the height of the text in the window. */
8288 if (it.truncate_lines_p)
8289 height = 1;
8290 else
8291 {
8292 last_height = 0;
8293 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8294 if (it.max_ascent == 0 && it.max_descent == 0)
8295 height = it.current_y + last_height;
8296 else
8297 height = it.current_y + it.max_ascent + it.max_descent;
8298 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8299 height = (height + unit - 1) / unit;
8300 }
8301
8302 /* Compute a suitable window start. */
8303 if (height > max_height)
8304 {
8305 height = max_height;
8306 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8307 move_it_vertically_backward (&it, (height - 1) * unit);
8308 start = it.current.pos;
8309 }
8310 else
8311 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8312 SET_MARKER_FROM_TEXT_POS (w->start, start);
8313
8314 if (EQ (Vresize_mini_windows, Qgrow_only))
8315 {
8316 /* Let it grow only, until we display an empty message, in which
8317 case the window shrinks again. */
8318 if (height > WINDOW_TOTAL_LINES (w))
8319 {
8320 int old_height = WINDOW_TOTAL_LINES (w);
8321 freeze_window_starts (f, 1);
8322 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8323 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8324 }
8325 else if (height < WINDOW_TOTAL_LINES (w)
8326 && (exact_p || BEGV == ZV))
8327 {
8328 int old_height = WINDOW_TOTAL_LINES (w);
8329 freeze_window_starts (f, 0);
8330 shrink_mini_window (w);
8331 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8332 }
8333 }
8334 else
8335 {
8336 /* Always resize to exact size needed. */
8337 if (height > WINDOW_TOTAL_LINES (w))
8338 {
8339 int old_height = WINDOW_TOTAL_LINES (w);
8340 freeze_window_starts (f, 1);
8341 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8342 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8343 }
8344 else if (height < WINDOW_TOTAL_LINES (w))
8345 {
8346 int old_height = WINDOW_TOTAL_LINES (w);
8347 freeze_window_starts (f, 0);
8348 shrink_mini_window (w);
8349
8350 if (height)
8351 {
8352 freeze_window_starts (f, 1);
8353 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8354 }
8355
8356 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8357 }
8358 }
8359
8360 if (old_current_buffer)
8361 set_buffer_internal (old_current_buffer);
8362 }
8363
8364 return window_height_changed_p;
8365 }
8366
8367
8368 /* Value is the current message, a string, or nil if there is no
8369 current message. */
8370
8371 Lisp_Object
8372 current_message ()
8373 {
8374 Lisp_Object msg;
8375
8376 if (NILP (echo_area_buffer[0]))
8377 msg = Qnil;
8378 else
8379 {
8380 with_echo_area_buffer (0, 0, current_message_1,
8381 (EMACS_INT) &msg, Qnil, 0, 0);
8382 if (NILP (msg))
8383 echo_area_buffer[0] = Qnil;
8384 }
8385
8386 return msg;
8387 }
8388
8389
8390 static int
8391 current_message_1 (a1, a2, a3, a4)
8392 EMACS_INT a1;
8393 Lisp_Object a2;
8394 EMACS_INT a3, a4;
8395 {
8396 Lisp_Object *msg = (Lisp_Object *) a1;
8397
8398 if (Z > BEG)
8399 *msg = make_buffer_string (BEG, Z, 1);
8400 else
8401 *msg = Qnil;
8402 return 0;
8403 }
8404
8405
8406 /* Push the current message on Vmessage_stack for later restauration
8407 by restore_message. Value is non-zero if the current message isn't
8408 empty. This is a relatively infrequent operation, so it's not
8409 worth optimizing. */
8410
8411 int
8412 push_message ()
8413 {
8414 Lisp_Object msg;
8415 msg = current_message ();
8416 Vmessage_stack = Fcons (msg, Vmessage_stack);
8417 return STRINGP (msg);
8418 }
8419
8420
8421 /* Restore message display from the top of Vmessage_stack. */
8422
8423 void
8424 restore_message ()
8425 {
8426 Lisp_Object msg;
8427
8428 xassert (CONSP (Vmessage_stack));
8429 msg = XCAR (Vmessage_stack);
8430 if (STRINGP (msg))
8431 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8432 else
8433 message3_nolog (msg, 0, 0);
8434 }
8435
8436
8437 /* Handler for record_unwind_protect calling pop_message. */
8438
8439 Lisp_Object
8440 pop_message_unwind (dummy)
8441 Lisp_Object dummy;
8442 {
8443 pop_message ();
8444 return Qnil;
8445 }
8446
8447 /* Pop the top-most entry off Vmessage_stack. */
8448
8449 void
8450 pop_message ()
8451 {
8452 xassert (CONSP (Vmessage_stack));
8453 Vmessage_stack = XCDR (Vmessage_stack);
8454 }
8455
8456
8457 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8458 exits. If the stack is not empty, we have a missing pop_message
8459 somewhere. */
8460
8461 void
8462 check_message_stack ()
8463 {
8464 if (!NILP (Vmessage_stack))
8465 abort ();
8466 }
8467
8468
8469 /* Truncate to NCHARS what will be displayed in the echo area the next
8470 time we display it---but don't redisplay it now. */
8471
8472 void
8473 truncate_echo_area (nchars)
8474 int nchars;
8475 {
8476 if (nchars == 0)
8477 echo_area_buffer[0] = Qnil;
8478 /* A null message buffer means that the frame hasn't really been
8479 initialized yet. Error messages get reported properly by
8480 cmd_error, so this must be just an informative message; toss it. */
8481 else if (!noninteractive
8482 && INTERACTIVE
8483 && !NILP (echo_area_buffer[0]))
8484 {
8485 struct frame *sf = SELECTED_FRAME ();
8486 if (FRAME_MESSAGE_BUF (sf))
8487 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8488 }
8489 }
8490
8491
8492 /* Helper function for truncate_echo_area. Truncate the current
8493 message to at most NCHARS characters. */
8494
8495 static int
8496 truncate_message_1 (nchars, a2, a3, a4)
8497 EMACS_INT nchars;
8498 Lisp_Object a2;
8499 EMACS_INT a3, a4;
8500 {
8501 if (BEG + nchars < Z)
8502 del_range (BEG + nchars, Z);
8503 if (Z == BEG)
8504 echo_area_buffer[0] = Qnil;
8505 return 0;
8506 }
8507
8508
8509 /* Set the current message to a substring of S or STRING.
8510
8511 If STRING is a Lisp string, set the message to the first NBYTES
8512 bytes from STRING. NBYTES zero means use the whole string. If
8513 STRING is multibyte, the message will be displayed multibyte.
8514
8515 If S is not null, set the message to the first LEN bytes of S. LEN
8516 zero means use the whole string. MULTIBYTE_P non-zero means S is
8517 multibyte. Display the message multibyte in that case.
8518
8519 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8520 to t before calling set_message_1 (which calls insert).
8521 */
8522
8523 void
8524 set_message (s, string, nbytes, multibyte_p)
8525 const char *s;
8526 Lisp_Object string;
8527 int nbytes, multibyte_p;
8528 {
8529 message_enable_multibyte
8530 = ((s && multibyte_p)
8531 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8532
8533 with_echo_area_buffer (0, -1, set_message_1,
8534 (EMACS_INT) s, string, nbytes, multibyte_p);
8535 message_buf_print = 0;
8536 help_echo_showing_p = 0;
8537 }
8538
8539
8540 /* Helper function for set_message. Arguments have the same meaning
8541 as there, with A1 corresponding to S and A2 corresponding to STRING
8542 This function is called with the echo area buffer being
8543 current. */
8544
8545 static int
8546 set_message_1 (a1, a2, nbytes, multibyte_p)
8547 EMACS_INT a1;
8548 Lisp_Object a2;
8549 EMACS_INT nbytes, multibyte_p;
8550 {
8551 const char *s = (const char *) a1;
8552 Lisp_Object string = a2;
8553
8554 /* Change multibyteness of the echo buffer appropriately. */
8555 if (message_enable_multibyte
8556 != !NILP (current_buffer->enable_multibyte_characters))
8557 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8558
8559 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8560
8561 /* Insert new message at BEG. */
8562 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8563
8564 if (STRINGP (string))
8565 {
8566 int nchars;
8567
8568 if (nbytes == 0)
8569 nbytes = SBYTES (string);
8570 nchars = string_byte_to_char (string, nbytes);
8571
8572 /* This function takes care of single/multibyte conversion. We
8573 just have to ensure that the echo area buffer has the right
8574 setting of enable_multibyte_characters. */
8575 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8576 }
8577 else if (s)
8578 {
8579 if (nbytes == 0)
8580 nbytes = strlen (s);
8581
8582 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8583 {
8584 /* Convert from multi-byte to single-byte. */
8585 int i, c, n;
8586 unsigned char work[1];
8587
8588 /* Convert a multibyte string to single-byte. */
8589 for (i = 0; i < nbytes; i += n)
8590 {
8591 c = string_char_and_length (s + i, nbytes - i, &n);
8592 work[0] = (SINGLE_BYTE_CHAR_P (c)
8593 ? c
8594 : multibyte_char_to_unibyte (c, Qnil));
8595 insert_1_both (work, 1, 1, 1, 0, 0);
8596 }
8597 }
8598 else if (!multibyte_p
8599 && !NILP (current_buffer->enable_multibyte_characters))
8600 {
8601 /* Convert from single-byte to multi-byte. */
8602 int i, c, n;
8603 const unsigned char *msg = (const unsigned char *) s;
8604 unsigned char str[MAX_MULTIBYTE_LENGTH];
8605
8606 /* Convert a single-byte string to multibyte. */
8607 for (i = 0; i < nbytes; i++)
8608 {
8609 c = unibyte_char_to_multibyte (msg[i]);
8610 n = CHAR_STRING (c, str);
8611 insert_1_both (str, 1, n, 1, 0, 0);
8612 }
8613 }
8614 else
8615 insert_1 (s, nbytes, 1, 0, 0);
8616 }
8617
8618 return 0;
8619 }
8620
8621
8622 /* Clear messages. CURRENT_P non-zero means clear the current
8623 message. LAST_DISPLAYED_P non-zero means clear the message
8624 last displayed. */
8625
8626 void
8627 clear_message (current_p, last_displayed_p)
8628 int current_p, last_displayed_p;
8629 {
8630 if (current_p)
8631 {
8632 echo_area_buffer[0] = Qnil;
8633 message_cleared_p = 1;
8634 }
8635
8636 if (last_displayed_p)
8637 echo_area_buffer[1] = Qnil;
8638
8639 message_buf_print = 0;
8640 }
8641
8642 /* Clear garbaged frames.
8643
8644 This function is used where the old redisplay called
8645 redraw_garbaged_frames which in turn called redraw_frame which in
8646 turn called clear_frame. The call to clear_frame was a source of
8647 flickering. I believe a clear_frame is not necessary. It should
8648 suffice in the new redisplay to invalidate all current matrices,
8649 and ensure a complete redisplay of all windows. */
8650
8651 static void
8652 clear_garbaged_frames ()
8653 {
8654 if (frame_garbaged)
8655 {
8656 Lisp_Object tail, frame;
8657 int changed_count = 0;
8658
8659 FOR_EACH_FRAME (tail, frame)
8660 {
8661 struct frame *f = XFRAME (frame);
8662
8663 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8664 {
8665 if (f->resized_p)
8666 {
8667 Fredraw_frame (frame);
8668 f->force_flush_display_p = 1;
8669 }
8670 clear_current_matrices (f);
8671 changed_count++;
8672 f->garbaged = 0;
8673 f->resized_p = 0;
8674 }
8675 }
8676
8677 frame_garbaged = 0;
8678 if (changed_count)
8679 ++windows_or_buffers_changed;
8680 }
8681 }
8682
8683
8684 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8685 is non-zero update selected_frame. Value is non-zero if the
8686 mini-windows height has been changed. */
8687
8688 static int
8689 echo_area_display (update_frame_p)
8690 int update_frame_p;
8691 {
8692 Lisp_Object mini_window;
8693 struct window *w;
8694 struct frame *f;
8695 int window_height_changed_p = 0;
8696 struct frame *sf = SELECTED_FRAME ();
8697
8698 mini_window = FRAME_MINIBUF_WINDOW (sf);
8699 w = XWINDOW (mini_window);
8700 f = XFRAME (WINDOW_FRAME (w));
8701
8702 /* Don't display if frame is invisible or not yet initialized. */
8703 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8704 return 0;
8705
8706 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8707 #ifndef MAC_OS8
8708 #ifdef HAVE_WINDOW_SYSTEM
8709 /* When Emacs starts, selected_frame may be the initial terminal
8710 frame. If we let this through, a message would be displayed on
8711 the terminal. */
8712 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8713 return 0;
8714 #endif /* HAVE_WINDOW_SYSTEM */
8715 #endif
8716
8717 /* Redraw garbaged frames. */
8718 if (frame_garbaged)
8719 clear_garbaged_frames ();
8720
8721 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8722 {
8723 echo_area_window = mini_window;
8724 window_height_changed_p = display_echo_area (w);
8725 w->must_be_updated_p = 1;
8726
8727 /* Update the display, unless called from redisplay_internal.
8728 Also don't update the screen during redisplay itself. The
8729 update will happen at the end of redisplay, and an update
8730 here could cause confusion. */
8731 if (update_frame_p && !redisplaying_p)
8732 {
8733 int n = 0;
8734
8735 /* If the display update has been interrupted by pending
8736 input, update mode lines in the frame. Due to the
8737 pending input, it might have been that redisplay hasn't
8738 been called, so that mode lines above the echo area are
8739 garbaged. This looks odd, so we prevent it here. */
8740 if (!display_completed)
8741 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8742
8743 if (window_height_changed_p
8744 /* Don't do this if Emacs is shutting down. Redisplay
8745 needs to run hooks. */
8746 && !NILP (Vrun_hooks))
8747 {
8748 /* Must update other windows. Likewise as in other
8749 cases, don't let this update be interrupted by
8750 pending input. */
8751 int count = SPECPDL_INDEX ();
8752 specbind (Qredisplay_dont_pause, Qt);
8753 windows_or_buffers_changed = 1;
8754 redisplay_internal (0);
8755 unbind_to (count, Qnil);
8756 }
8757 else if (FRAME_WINDOW_P (f) && n == 0)
8758 {
8759 /* Window configuration is the same as before.
8760 Can do with a display update of the echo area,
8761 unless we displayed some mode lines. */
8762 update_single_window (w, 1);
8763 FRAME_RIF (f)->flush_display (f);
8764 }
8765 else
8766 update_frame (f, 1, 1);
8767
8768 /* If cursor is in the echo area, make sure that the next
8769 redisplay displays the minibuffer, so that the cursor will
8770 be replaced with what the minibuffer wants. */
8771 if (cursor_in_echo_area)
8772 ++windows_or_buffers_changed;
8773 }
8774 }
8775 else if (!EQ (mini_window, selected_window))
8776 windows_or_buffers_changed++;
8777
8778 /* Last displayed message is now the current message. */
8779 echo_area_buffer[1] = echo_area_buffer[0];
8780 /* Inform read_char that we're not echoing. */
8781 echo_message_buffer = Qnil;
8782
8783 /* Prevent redisplay optimization in redisplay_internal by resetting
8784 this_line_start_pos. This is done because the mini-buffer now
8785 displays the message instead of its buffer text. */
8786 if (EQ (mini_window, selected_window))
8787 CHARPOS (this_line_start_pos) = 0;
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 \f
8794 /***********************************************************************
8795 Mode Lines and Frame Titles
8796 ***********************************************************************/
8797
8798 /* A buffer for constructing non-propertized mode-line strings and
8799 frame titles in it; allocated from the heap in init_xdisp and
8800 resized as needed in store_mode_line_noprop_char. */
8801
8802 static char *mode_line_noprop_buf;
8803
8804 /* The buffer's end, and a current output position in it. */
8805
8806 static char *mode_line_noprop_buf_end;
8807 static char *mode_line_noprop_ptr;
8808
8809 #define MODE_LINE_NOPROP_LEN(start) \
8810 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8811
8812 static enum {
8813 MODE_LINE_DISPLAY = 0,
8814 MODE_LINE_TITLE,
8815 MODE_LINE_NOPROP,
8816 MODE_LINE_STRING
8817 } mode_line_target;
8818
8819 /* Alist that caches the results of :propertize.
8820 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8821 static Lisp_Object mode_line_proptrans_alist;
8822
8823 /* List of strings making up the mode-line. */
8824 static Lisp_Object mode_line_string_list;
8825
8826 /* Base face property when building propertized mode line string. */
8827 static Lisp_Object mode_line_string_face;
8828 static Lisp_Object mode_line_string_face_prop;
8829
8830
8831 /* Unwind data for mode line strings */
8832
8833 static Lisp_Object Vmode_line_unwind_vector;
8834
8835 static Lisp_Object
8836 format_mode_line_unwind_data (obuf, save_proptrans)
8837 struct buffer *obuf;
8838 {
8839 Lisp_Object vector;
8840
8841 /* Reduce consing by keeping one vector in
8842 Vwith_echo_area_save_vector. */
8843 vector = Vmode_line_unwind_vector;
8844 Vmode_line_unwind_vector = Qnil;
8845
8846 if (NILP (vector))
8847 vector = Fmake_vector (make_number (7), Qnil);
8848
8849 AREF (vector, 0) = make_number (mode_line_target);
8850 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8851 AREF (vector, 2) = mode_line_string_list;
8852 AREF (vector, 3) = (save_proptrans ? mode_line_proptrans_alist : Qt);
8853 AREF (vector, 4) = mode_line_string_face;
8854 AREF (vector, 5) = mode_line_string_face_prop;
8855
8856 if (obuf)
8857 XSETBUFFER (AREF (vector, 6), obuf);
8858 else
8859 AREF (vector, 6) = Qnil;
8860
8861 return vector;
8862 }
8863
8864 static Lisp_Object
8865 unwind_format_mode_line (vector)
8866 Lisp_Object vector;
8867 {
8868 mode_line_target = XINT (AREF (vector, 0));
8869 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8870 mode_line_string_list = AREF (vector, 2);
8871 if (! EQ (AREF (vector, 3), Qt))
8872 mode_line_proptrans_alist = AREF (vector, 3);
8873 mode_line_string_face = AREF (vector, 4);
8874 mode_line_string_face_prop = AREF (vector, 5);
8875
8876 if (!NILP (AREF (vector, 6)))
8877 {
8878 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8879 AREF (vector, 6) = Qnil;
8880 }
8881
8882 Vmode_line_unwind_vector = vector;
8883 return Qnil;
8884 }
8885
8886
8887 /* Store a single character C for the frame title in mode_line_noprop_buf.
8888 Re-allocate mode_line_noprop_buf if necessary. */
8889
8890 static void
8891 #ifdef PROTOTYPES
8892 store_mode_line_noprop_char (char c)
8893 #else
8894 store_mode_line_noprop_char (c)
8895 char c;
8896 #endif
8897 {
8898 /* If output position has reached the end of the allocated buffer,
8899 double the buffer's size. */
8900 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8901 {
8902 int len = MODE_LINE_NOPROP_LEN (0);
8903 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8904 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8905 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8906 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8907 }
8908
8909 *mode_line_noprop_ptr++ = c;
8910 }
8911
8912
8913 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8914 mode_line_noprop_ptr. STR is the string to store. Do not copy
8915 characters that yield more columns than PRECISION; PRECISION <= 0
8916 means copy the whole string. Pad with spaces until FIELD_WIDTH
8917 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8918 pad. Called from display_mode_element when it is used to build a
8919 frame title. */
8920
8921 static int
8922 store_mode_line_noprop (str, field_width, precision)
8923 const unsigned char *str;
8924 int field_width, precision;
8925 {
8926 int n = 0;
8927 int dummy, nbytes;
8928
8929 /* Copy at most PRECISION chars from STR. */
8930 nbytes = strlen (str);
8931 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8932 while (nbytes--)
8933 store_mode_line_noprop_char (*str++);
8934
8935 /* Fill up with spaces until FIELD_WIDTH reached. */
8936 while (field_width > 0
8937 && n < field_width)
8938 {
8939 store_mode_line_noprop_char (' ');
8940 ++n;
8941 }
8942
8943 return n;
8944 }
8945
8946 /***********************************************************************
8947 Frame Titles
8948 ***********************************************************************/
8949
8950 #ifdef HAVE_WINDOW_SYSTEM
8951
8952 /* Set the title of FRAME, if it has changed. The title format is
8953 Vicon_title_format if FRAME is iconified, otherwise it is
8954 frame_title_format. */
8955
8956 static void
8957 x_consider_frame_title (frame)
8958 Lisp_Object frame;
8959 {
8960 struct frame *f = XFRAME (frame);
8961
8962 if (FRAME_WINDOW_P (f)
8963 || FRAME_MINIBUF_ONLY_P (f)
8964 || f->explicit_name)
8965 {
8966 /* Do we have more than one visible frame on this X display? */
8967 Lisp_Object tail;
8968 Lisp_Object fmt;
8969 int title_start;
8970 char *title;
8971 int len;
8972 struct it it;
8973 int count = SPECPDL_INDEX ();
8974
8975 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8976 {
8977 Lisp_Object other_frame = XCAR (tail);
8978 struct frame *tf = XFRAME (other_frame);
8979
8980 if (tf != f
8981 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8982 && !FRAME_MINIBUF_ONLY_P (tf)
8983 && !EQ (other_frame, tip_frame)
8984 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8985 break;
8986 }
8987
8988 /* Set global variable indicating that multiple frames exist. */
8989 multiple_frames = CONSP (tail);
8990
8991 /* Switch to the buffer of selected window of the frame. Set up
8992 mode_line_target so that display_mode_element will output into
8993 mode_line_noprop_buf; then display the title. */
8994 record_unwind_protect (unwind_format_mode_line,
8995 format_mode_line_unwind_data (current_buffer, 0));
8996
8997 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8998 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8999
9000 mode_line_target = MODE_LINE_TITLE;
9001 title_start = MODE_LINE_NOPROP_LEN (0);
9002 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9003 NULL, DEFAULT_FACE_ID);
9004 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9005 len = MODE_LINE_NOPROP_LEN (title_start);
9006 title = mode_line_noprop_buf + title_start;
9007 unbind_to (count, Qnil);
9008
9009 /* Set the title only if it's changed. This avoids consing in
9010 the common case where it hasn't. (If it turns out that we've
9011 already wasted too much time by walking through the list with
9012 display_mode_element, then we might need to optimize at a
9013 higher level than this.) */
9014 if (! STRINGP (f->name)
9015 || SBYTES (f->name) != len
9016 || bcmp (title, SDATA (f->name), len) != 0)
9017 x_implicitly_set_name (f, make_string (title, len), Qnil);
9018 }
9019 }
9020
9021 #endif /* not HAVE_WINDOW_SYSTEM */
9022
9023
9024
9025 \f
9026 /***********************************************************************
9027 Menu Bars
9028 ***********************************************************************/
9029
9030
9031 /* Prepare for redisplay by updating menu-bar item lists when
9032 appropriate. This can call eval. */
9033
9034 void
9035 prepare_menu_bars ()
9036 {
9037 int all_windows;
9038 struct gcpro gcpro1, gcpro2;
9039 struct frame *f;
9040 Lisp_Object tooltip_frame;
9041
9042 #ifdef HAVE_WINDOW_SYSTEM
9043 tooltip_frame = tip_frame;
9044 #else
9045 tooltip_frame = Qnil;
9046 #endif
9047
9048 /* Update all frame titles based on their buffer names, etc. We do
9049 this before the menu bars so that the buffer-menu will show the
9050 up-to-date frame titles. */
9051 #ifdef HAVE_WINDOW_SYSTEM
9052 if (windows_or_buffers_changed || update_mode_lines)
9053 {
9054 Lisp_Object tail, frame;
9055
9056 FOR_EACH_FRAME (tail, frame)
9057 {
9058 f = XFRAME (frame);
9059 if (!EQ (frame, tooltip_frame)
9060 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9061 x_consider_frame_title (frame);
9062 }
9063 }
9064 #endif /* HAVE_WINDOW_SYSTEM */
9065
9066 /* Update the menu bar item lists, if appropriate. This has to be
9067 done before any actual redisplay or generation of display lines. */
9068 all_windows = (update_mode_lines
9069 || buffer_shared > 1
9070 || windows_or_buffers_changed);
9071 if (all_windows)
9072 {
9073 Lisp_Object tail, frame;
9074 int count = SPECPDL_INDEX ();
9075 /* 1 means that update_menu_bar has run its hooks
9076 so any further calls to update_menu_bar shouldn't do so again. */
9077 int menu_bar_hooks_run = 0;
9078
9079 record_unwind_save_match_data ();
9080
9081 FOR_EACH_FRAME (tail, frame)
9082 {
9083 f = XFRAME (frame);
9084
9085 /* Ignore tooltip frame. */
9086 if (EQ (frame, tooltip_frame))
9087 continue;
9088
9089 /* If a window on this frame changed size, report that to
9090 the user and clear the size-change flag. */
9091 if (FRAME_WINDOW_SIZES_CHANGED (f))
9092 {
9093 Lisp_Object functions;
9094
9095 /* Clear flag first in case we get an error below. */
9096 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9097 functions = Vwindow_size_change_functions;
9098 GCPRO2 (tail, functions);
9099
9100 while (CONSP (functions))
9101 {
9102 call1 (XCAR (functions), frame);
9103 functions = XCDR (functions);
9104 }
9105 UNGCPRO;
9106 }
9107
9108 GCPRO1 (tail);
9109 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9110 #ifdef HAVE_WINDOW_SYSTEM
9111 update_tool_bar (f, 0);
9112 #ifdef MAC_OS
9113 mac_update_title_bar (f, 0);
9114 #endif
9115 #endif
9116 UNGCPRO;
9117 }
9118
9119 unbind_to (count, Qnil);
9120 }
9121 else
9122 {
9123 struct frame *sf = SELECTED_FRAME ();
9124 update_menu_bar (sf, 1, 0);
9125 #ifdef HAVE_WINDOW_SYSTEM
9126 update_tool_bar (sf, 1);
9127 #ifdef MAC_OS
9128 mac_update_title_bar (sf, 1);
9129 #endif
9130 #endif
9131 }
9132
9133 /* Motif needs this. See comment in xmenu.c. Turn it off when
9134 pending_menu_activation is not defined. */
9135 #ifdef USE_X_TOOLKIT
9136 pending_menu_activation = 0;
9137 #endif
9138 }
9139
9140
9141 /* Update the menu bar item list for frame F. This has to be done
9142 before we start to fill in any display lines, because it can call
9143 eval.
9144
9145 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9146
9147 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9148 already ran the menu bar hooks for this redisplay, so there
9149 is no need to run them again. The return value is the
9150 updated value of this flag, to pass to the next call. */
9151
9152 static int
9153 update_menu_bar (f, save_match_data, hooks_run)
9154 struct frame *f;
9155 int save_match_data;
9156 int hooks_run;
9157 {
9158 Lisp_Object window;
9159 register struct window *w;
9160
9161 /* If called recursively during a menu update, do nothing. This can
9162 happen when, for instance, an activate-menubar-hook causes a
9163 redisplay. */
9164 if (inhibit_menubar_update)
9165 return hooks_run;
9166
9167 window = FRAME_SELECTED_WINDOW (f);
9168 w = XWINDOW (window);
9169
9170 #if 0 /* The if statement below this if statement used to include the
9171 condition !NILP (w->update_mode_line), rather than using
9172 update_mode_lines directly, and this if statement may have
9173 been added to make that condition work. Now the if
9174 statement below matches its comment, this isn't needed. */
9175 if (update_mode_lines)
9176 w->update_mode_line = Qt;
9177 #endif
9178
9179 if (FRAME_WINDOW_P (f)
9180 ?
9181 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9182 || defined (USE_GTK)
9183 FRAME_EXTERNAL_MENU_BAR (f)
9184 #else
9185 FRAME_MENU_BAR_LINES (f) > 0
9186 #endif
9187 : FRAME_MENU_BAR_LINES (f) > 0)
9188 {
9189 /* If the user has switched buffers or windows, we need to
9190 recompute to reflect the new bindings. But we'll
9191 recompute when update_mode_lines is set too; that means
9192 that people can use force-mode-line-update to request
9193 that the menu bar be recomputed. The adverse effect on
9194 the rest of the redisplay algorithm is about the same as
9195 windows_or_buffers_changed anyway. */
9196 if (windows_or_buffers_changed
9197 /* This used to test w->update_mode_line, but we believe
9198 there is no need to recompute the menu in that case. */
9199 || update_mode_lines
9200 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9201 < BUF_MODIFF (XBUFFER (w->buffer)))
9202 != !NILP (w->last_had_star))
9203 || ((!NILP (Vtransient_mark_mode)
9204 && !NILP (XBUFFER (w->buffer)->mark_active))
9205 != !NILP (w->region_showing)))
9206 {
9207 struct buffer *prev = current_buffer;
9208 int count = SPECPDL_INDEX ();
9209
9210 specbind (Qinhibit_menubar_update, Qt);
9211
9212 set_buffer_internal_1 (XBUFFER (w->buffer));
9213 if (save_match_data)
9214 record_unwind_save_match_data ();
9215 if (NILP (Voverriding_local_map_menu_flag))
9216 {
9217 specbind (Qoverriding_terminal_local_map, Qnil);
9218 specbind (Qoverriding_local_map, Qnil);
9219 }
9220
9221 if (!hooks_run)
9222 {
9223 /* Run the Lucid hook. */
9224 safe_run_hooks (Qactivate_menubar_hook);
9225
9226 /* If it has changed current-menubar from previous value,
9227 really recompute the menu-bar from the value. */
9228 if (! NILP (Vlucid_menu_bar_dirty_flag))
9229 call0 (Qrecompute_lucid_menubar);
9230
9231 safe_run_hooks (Qmenu_bar_update_hook);
9232
9233 hooks_run = 1;
9234 }
9235
9236 XSETFRAME (Vmenu_updating_frame, f);
9237 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9238
9239 /* Redisplay the menu bar in case we changed it. */
9240 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9241 || defined (USE_GTK)
9242 if (FRAME_WINDOW_P (f))
9243 {
9244 #ifdef MAC_OS
9245 /* All frames on Mac OS share the same menubar. So only
9246 the selected frame should be allowed to set it. */
9247 if (f == SELECTED_FRAME ())
9248 #endif
9249 set_frame_menubar (f, 0, 0);
9250 }
9251 else
9252 /* On a terminal screen, the menu bar is an ordinary screen
9253 line, and this makes it get updated. */
9254 w->update_mode_line = Qt;
9255 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9256 /* In the non-toolkit version, the menu bar is an ordinary screen
9257 line, and this makes it get updated. */
9258 w->update_mode_line = Qt;
9259 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9260
9261 unbind_to (count, Qnil);
9262 set_buffer_internal_1 (prev);
9263 }
9264 }
9265
9266 return hooks_run;
9267 }
9268
9269
9270 \f
9271 /***********************************************************************
9272 Output Cursor
9273 ***********************************************************************/
9274
9275 #ifdef HAVE_WINDOW_SYSTEM
9276
9277 /* EXPORT:
9278 Nominal cursor position -- where to draw output.
9279 HPOS and VPOS are window relative glyph matrix coordinates.
9280 X and Y are window relative pixel coordinates. */
9281
9282 struct cursor_pos output_cursor;
9283
9284
9285 /* EXPORT:
9286 Set the global variable output_cursor to CURSOR. All cursor
9287 positions are relative to updated_window. */
9288
9289 void
9290 set_output_cursor (cursor)
9291 struct cursor_pos *cursor;
9292 {
9293 output_cursor.hpos = cursor->hpos;
9294 output_cursor.vpos = cursor->vpos;
9295 output_cursor.x = cursor->x;
9296 output_cursor.y = cursor->y;
9297 }
9298
9299
9300 /* EXPORT for RIF:
9301 Set a nominal cursor position.
9302
9303 HPOS and VPOS are column/row positions in a window glyph matrix. X
9304 and Y are window text area relative pixel positions.
9305
9306 If this is done during an update, updated_window will contain the
9307 window that is being updated and the position is the future output
9308 cursor position for that window. If updated_window is null, use
9309 selected_window and display the cursor at the given position. */
9310
9311 void
9312 x_cursor_to (vpos, hpos, y, x)
9313 int vpos, hpos, y, x;
9314 {
9315 struct window *w;
9316
9317 /* If updated_window is not set, work on selected_window. */
9318 if (updated_window)
9319 w = updated_window;
9320 else
9321 w = XWINDOW (selected_window);
9322
9323 /* Set the output cursor. */
9324 output_cursor.hpos = hpos;
9325 output_cursor.vpos = vpos;
9326 output_cursor.x = x;
9327 output_cursor.y = y;
9328
9329 /* If not called as part of an update, really display the cursor.
9330 This will also set the cursor position of W. */
9331 if (updated_window == NULL)
9332 {
9333 BLOCK_INPUT;
9334 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9335 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9336 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9337 UNBLOCK_INPUT;
9338 }
9339 }
9340
9341 #endif /* HAVE_WINDOW_SYSTEM */
9342
9343 \f
9344 /***********************************************************************
9345 Tool-bars
9346 ***********************************************************************/
9347
9348 #ifdef HAVE_WINDOW_SYSTEM
9349
9350 /* Where the mouse was last time we reported a mouse event. */
9351
9352 FRAME_PTR last_mouse_frame;
9353
9354 /* Tool-bar item index of the item on which a mouse button was pressed
9355 or -1. */
9356
9357 int last_tool_bar_item;
9358
9359
9360 /* Update the tool-bar item list for frame F. This has to be done
9361 before we start to fill in any display lines. Called from
9362 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9363 and restore it here. */
9364
9365 static void
9366 update_tool_bar (f, save_match_data)
9367 struct frame *f;
9368 int save_match_data;
9369 {
9370 #ifdef USE_GTK
9371 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9372 #else
9373 int do_update = WINDOWP (f->tool_bar_window)
9374 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9375 #endif
9376
9377 if (do_update)
9378 {
9379 Lisp_Object window;
9380 struct window *w;
9381
9382 window = FRAME_SELECTED_WINDOW (f);
9383 w = XWINDOW (window);
9384
9385 /* If the user has switched buffers or windows, we need to
9386 recompute to reflect the new bindings. But we'll
9387 recompute when update_mode_lines is set too; that means
9388 that people can use force-mode-line-update to request
9389 that the menu bar be recomputed. The adverse effect on
9390 the rest of the redisplay algorithm is about the same as
9391 windows_or_buffers_changed anyway. */
9392 if (windows_or_buffers_changed
9393 || !NILP (w->update_mode_line)
9394 || update_mode_lines
9395 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9396 < BUF_MODIFF (XBUFFER (w->buffer)))
9397 != !NILP (w->last_had_star))
9398 || ((!NILP (Vtransient_mark_mode)
9399 && !NILP (XBUFFER (w->buffer)->mark_active))
9400 != !NILP (w->region_showing)))
9401 {
9402 struct buffer *prev = current_buffer;
9403 int count = SPECPDL_INDEX ();
9404 Lisp_Object new_tool_bar;
9405 int new_n_tool_bar;
9406 struct gcpro gcpro1;
9407
9408 /* Set current_buffer to the buffer of the selected
9409 window of the frame, so that we get the right local
9410 keymaps. */
9411 set_buffer_internal_1 (XBUFFER (w->buffer));
9412
9413 /* Save match data, if we must. */
9414 if (save_match_data)
9415 record_unwind_save_match_data ();
9416
9417 /* Make sure that we don't accidentally use bogus keymaps. */
9418 if (NILP (Voverriding_local_map_menu_flag))
9419 {
9420 specbind (Qoverriding_terminal_local_map, Qnil);
9421 specbind (Qoverriding_local_map, Qnil);
9422 }
9423
9424 GCPRO1 (new_tool_bar);
9425
9426 /* Build desired tool-bar items from keymaps. */
9427 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9428 &new_n_tool_bar);
9429
9430 /* Redisplay the tool-bar if we changed it. */
9431 if (new_n_tool_bar != f->n_tool_bar_items
9432 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9433 {
9434 /* Redisplay that happens asynchronously due to an expose event
9435 may access f->tool_bar_items. Make sure we update both
9436 variables within BLOCK_INPUT so no such event interrupts. */
9437 BLOCK_INPUT;
9438 f->tool_bar_items = new_tool_bar;
9439 f->n_tool_bar_items = new_n_tool_bar;
9440 w->update_mode_line = Qt;
9441 UNBLOCK_INPUT;
9442 }
9443
9444 UNGCPRO;
9445
9446 unbind_to (count, Qnil);
9447 set_buffer_internal_1 (prev);
9448 }
9449 }
9450 }
9451
9452
9453 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9454 F's desired tool-bar contents. F->tool_bar_items must have
9455 been set up previously by calling prepare_menu_bars. */
9456
9457 static void
9458 build_desired_tool_bar_string (f)
9459 struct frame *f;
9460 {
9461 int i, size, size_needed;
9462 struct gcpro gcpro1, gcpro2, gcpro3;
9463 Lisp_Object image, plist, props;
9464
9465 image = plist = props = Qnil;
9466 GCPRO3 (image, plist, props);
9467
9468 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9469 Otherwise, make a new string. */
9470
9471 /* The size of the string we might be able to reuse. */
9472 size = (STRINGP (f->desired_tool_bar_string)
9473 ? SCHARS (f->desired_tool_bar_string)
9474 : 0);
9475
9476 /* We need one space in the string for each image. */
9477 size_needed = f->n_tool_bar_items;
9478
9479 /* Reuse f->desired_tool_bar_string, if possible. */
9480 if (size < size_needed || NILP (f->desired_tool_bar_string))
9481 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9482 make_number (' '));
9483 else
9484 {
9485 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9486 Fremove_text_properties (make_number (0), make_number (size),
9487 props, f->desired_tool_bar_string);
9488 }
9489
9490 /* Put a `display' property on the string for the images to display,
9491 put a `menu_item' property on tool-bar items with a value that
9492 is the index of the item in F's tool-bar item vector. */
9493 for (i = 0; i < f->n_tool_bar_items; ++i)
9494 {
9495 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9496
9497 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9498 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9499 int hmargin, vmargin, relief, idx, end;
9500 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9501
9502 /* If image is a vector, choose the image according to the
9503 button state. */
9504 image = PROP (TOOL_BAR_ITEM_IMAGES);
9505 if (VECTORP (image))
9506 {
9507 if (enabled_p)
9508 idx = (selected_p
9509 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9510 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9511 else
9512 idx = (selected_p
9513 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9514 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9515
9516 xassert (ASIZE (image) >= idx);
9517 image = AREF (image, idx);
9518 }
9519 else
9520 idx = -1;
9521
9522 /* Ignore invalid image specifications. */
9523 if (!valid_image_p (image))
9524 continue;
9525
9526 /* Display the tool-bar button pressed, or depressed. */
9527 plist = Fcopy_sequence (XCDR (image));
9528
9529 /* Compute margin and relief to draw. */
9530 relief = (tool_bar_button_relief >= 0
9531 ? tool_bar_button_relief
9532 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9533 hmargin = vmargin = relief;
9534
9535 if (INTEGERP (Vtool_bar_button_margin)
9536 && XINT (Vtool_bar_button_margin) > 0)
9537 {
9538 hmargin += XFASTINT (Vtool_bar_button_margin);
9539 vmargin += XFASTINT (Vtool_bar_button_margin);
9540 }
9541 else if (CONSP (Vtool_bar_button_margin))
9542 {
9543 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9544 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9545 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9546
9547 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9548 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9549 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9550 }
9551
9552 if (auto_raise_tool_bar_buttons_p)
9553 {
9554 /* Add a `:relief' property to the image spec if the item is
9555 selected. */
9556 if (selected_p)
9557 {
9558 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9559 hmargin -= relief;
9560 vmargin -= relief;
9561 }
9562 }
9563 else
9564 {
9565 /* If image is selected, display it pressed, i.e. with a
9566 negative relief. If it's not selected, display it with a
9567 raised relief. */
9568 plist = Fplist_put (plist, QCrelief,
9569 (selected_p
9570 ? make_number (-relief)
9571 : make_number (relief)));
9572 hmargin -= relief;
9573 vmargin -= relief;
9574 }
9575
9576 /* Put a margin around the image. */
9577 if (hmargin || vmargin)
9578 {
9579 if (hmargin == vmargin)
9580 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9581 else
9582 plist = Fplist_put (plist, QCmargin,
9583 Fcons (make_number (hmargin),
9584 make_number (vmargin)));
9585 }
9586
9587 /* If button is not enabled, and we don't have special images
9588 for the disabled state, make the image appear disabled by
9589 applying an appropriate algorithm to it. */
9590 if (!enabled_p && idx < 0)
9591 plist = Fplist_put (plist, QCconversion, Qdisabled);
9592
9593 /* Put a `display' text property on the string for the image to
9594 display. Put a `menu-item' property on the string that gives
9595 the start of this item's properties in the tool-bar items
9596 vector. */
9597 image = Fcons (Qimage, plist);
9598 props = list4 (Qdisplay, image,
9599 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9600
9601 /* Let the last image hide all remaining spaces in the tool bar
9602 string. The string can be longer than needed when we reuse a
9603 previous string. */
9604 if (i + 1 == f->n_tool_bar_items)
9605 end = SCHARS (f->desired_tool_bar_string);
9606 else
9607 end = i + 1;
9608 Fadd_text_properties (make_number (i), make_number (end),
9609 props, f->desired_tool_bar_string);
9610 #undef PROP
9611 }
9612
9613 UNGCPRO;
9614 }
9615
9616
9617 /* Display one line of the tool-bar of frame IT->f.
9618
9619 HEIGHT specifies the desired height of the tool-bar line.
9620 If the actual height of the glyph row is less than HEIGHT, the
9621 row's height is increased to HEIGHT, and the icons are centered
9622 vertically in the new height.
9623
9624 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9625 count a final empty row in case the tool-bar width exactly matches
9626 the window width.
9627 */
9628
9629 static void
9630 display_tool_bar_line (it, height)
9631 struct it *it;
9632 int height;
9633 {
9634 struct glyph_row *row = it->glyph_row;
9635 int max_x = it->last_visible_x;
9636 struct glyph *last;
9637
9638 prepare_desired_row (row);
9639 row->y = it->current_y;
9640
9641 /* Note that this isn't made use of if the face hasn't a box,
9642 so there's no need to check the face here. */
9643 it->start_of_box_run_p = 1;
9644
9645 while (it->current_x < max_x)
9646 {
9647 int x, n_glyphs_before, i, nglyphs;
9648 struct it it_before;
9649
9650 /* Get the next display element. */
9651 if (!get_next_display_element (it))
9652 {
9653 /* Don't count empty row if we are counting needed tool-bar lines. */
9654 if (height < 0 && !it->hpos)
9655 return;
9656 break;
9657 }
9658
9659 /* Produce glyphs. */
9660 n_glyphs_before = row->used[TEXT_AREA];
9661 it_before = *it;
9662
9663 PRODUCE_GLYPHS (it);
9664
9665 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9666 i = 0;
9667 x = it_before.current_x;
9668 while (i < nglyphs)
9669 {
9670 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9671
9672 if (x + glyph->pixel_width > max_x)
9673 {
9674 /* Glyph doesn't fit on line. Backtrack. */
9675 row->used[TEXT_AREA] = n_glyphs_before;
9676 *it = it_before;
9677 /* If this is the only glyph on this line, it will never fit on the
9678 toolbar, so skip it. But ensure there is at least one glyph,
9679 so we don't accidentally disable the tool-bar. */
9680 if (n_glyphs_before == 0
9681 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9682 break;
9683 goto out;
9684 }
9685
9686 ++it->hpos;
9687 x += glyph->pixel_width;
9688 ++i;
9689 }
9690
9691 /* Stop at line ends. */
9692 if (ITERATOR_AT_END_OF_LINE_P (it))
9693 break;
9694
9695 set_iterator_to_next (it, 1);
9696 }
9697
9698 out:;
9699
9700 row->displays_text_p = row->used[TEXT_AREA] != 0;
9701
9702 /* Use default face for the border below the tool bar.
9703
9704 FIXME: When auto-resize-tool-bars is grow-only, there is
9705 no additional border below the possibly empty tool-bar lines.
9706 So to make the extra empty lines look "normal", we have to
9707 use the tool-bar face for the border too. */
9708 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9709 it->face_id = DEFAULT_FACE_ID;
9710
9711 extend_face_to_end_of_line (it);
9712 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9713 last->right_box_line_p = 1;
9714 if (last == row->glyphs[TEXT_AREA])
9715 last->left_box_line_p = 1;
9716
9717 /* Make line the desired height and center it vertically. */
9718 if ((height -= it->max_ascent + it->max_descent) > 0)
9719 {
9720 /* Don't add more than one line height. */
9721 height %= FRAME_LINE_HEIGHT (it->f);
9722 it->max_ascent += height / 2;
9723 it->max_descent += (height + 1) / 2;
9724 }
9725
9726 compute_line_metrics (it);
9727
9728 /* If line is empty, make it occupy the rest of the tool-bar. */
9729 if (!row->displays_text_p)
9730 {
9731 row->height = row->phys_height = it->last_visible_y - row->y;
9732 row->visible_height = row->height;
9733 row->ascent = row->phys_ascent = 0;
9734 row->extra_line_spacing = 0;
9735 }
9736
9737 row->full_width_p = 1;
9738 row->continued_p = 0;
9739 row->truncated_on_left_p = 0;
9740 row->truncated_on_right_p = 0;
9741
9742 it->current_x = it->hpos = 0;
9743 it->current_y += row->height;
9744 ++it->vpos;
9745 ++it->glyph_row;
9746 }
9747
9748
9749 /* Max tool-bar height. */
9750
9751 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
9752 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
9753
9754 /* Value is the number of screen lines needed to make all tool-bar
9755 items of frame F visible. The number of actual rows needed is
9756 returned in *N_ROWS if non-NULL. */
9757
9758 static int
9759 tool_bar_lines_needed (f, n_rows)
9760 struct frame *f;
9761 int *n_rows;
9762 {
9763 struct window *w = XWINDOW (f->tool_bar_window);
9764 struct it it;
9765 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
9766 the desired matrix, so use (unused) mode-line row as temporary row to
9767 avoid destroying the first tool-bar row. */
9768 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
9769
9770 /* Initialize an iterator for iteration over
9771 F->desired_tool_bar_string in the tool-bar window of frame F. */
9772 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
9773 it.first_visible_x = 0;
9774 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9775 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9776
9777 while (!ITERATOR_AT_END_P (&it))
9778 {
9779 clear_glyph_row (temp_row);
9780 it.glyph_row = temp_row;
9781 display_tool_bar_line (&it, -1);
9782 }
9783 clear_glyph_row (temp_row);
9784
9785 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
9786 if (n_rows)
9787 *n_rows = it.vpos > 0 ? it.vpos : -1;
9788
9789 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9790 }
9791
9792
9793 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9794 0, 1, 0,
9795 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9796 (frame)
9797 Lisp_Object frame;
9798 {
9799 struct frame *f;
9800 struct window *w;
9801 int nlines = 0;
9802
9803 if (NILP (frame))
9804 frame = selected_frame;
9805 else
9806 CHECK_FRAME (frame);
9807 f = XFRAME (frame);
9808
9809 if (WINDOWP (f->tool_bar_window)
9810 || (w = XWINDOW (f->tool_bar_window),
9811 WINDOW_TOTAL_LINES (w) > 0))
9812 {
9813 update_tool_bar (f, 1);
9814 if (f->n_tool_bar_items)
9815 {
9816 build_desired_tool_bar_string (f);
9817 nlines = tool_bar_lines_needed (f, NULL);
9818 }
9819 }
9820
9821 return make_number (nlines);
9822 }
9823
9824
9825 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9826 height should be changed. */
9827
9828 static int
9829 redisplay_tool_bar (f)
9830 struct frame *f;
9831 {
9832 struct window *w;
9833 struct it it;
9834 struct glyph_row *row;
9835
9836 #ifdef USE_GTK
9837 if (FRAME_EXTERNAL_TOOL_BAR (f))
9838 update_frame_tool_bar (f);
9839 return 0;
9840 #endif
9841
9842 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9843 do anything. This means you must start with tool-bar-lines
9844 non-zero to get the auto-sizing effect. Or in other words, you
9845 can turn off tool-bars by specifying tool-bar-lines zero. */
9846 if (!WINDOWP (f->tool_bar_window)
9847 || (w = XWINDOW (f->tool_bar_window),
9848 WINDOW_TOTAL_LINES (w) == 0))
9849 return 0;
9850
9851 /* Set up an iterator for the tool-bar window. */
9852 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9853 it.first_visible_x = 0;
9854 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9855 row = it.glyph_row;
9856
9857 /* Build a string that represents the contents of the tool-bar. */
9858 build_desired_tool_bar_string (f);
9859 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9860
9861 if (f->n_tool_bar_rows == 0)
9862 {
9863 int nlines;
9864
9865 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
9866 nlines != WINDOW_TOTAL_LINES (w)))
9867 {
9868 extern Lisp_Object Qtool_bar_lines;
9869 Lisp_Object frame;
9870 int old_height = WINDOW_TOTAL_LINES (w);
9871
9872 XSETFRAME (frame, f);
9873 Fmodify_frame_parameters (frame,
9874 Fcons (Fcons (Qtool_bar_lines,
9875 make_number (nlines)),
9876 Qnil));
9877 if (WINDOW_TOTAL_LINES (w) != old_height)
9878 {
9879 clear_glyph_matrix (w->desired_matrix);
9880 fonts_changed_p = 1;
9881 return 1;
9882 }
9883 }
9884 }
9885
9886 /* Display as many lines as needed to display all tool-bar items. */
9887
9888 if (f->n_tool_bar_rows > 0)
9889 {
9890 int border, rows, height, extra;
9891
9892 if (INTEGERP (Vtool_bar_border))
9893 border = XINT (Vtool_bar_border);
9894 else if (EQ (Vtool_bar_border, Qinternal_border_width))
9895 border = FRAME_INTERNAL_BORDER_WIDTH (f);
9896 else if (EQ (Vtool_bar_border, Qborder_width))
9897 border = f->border_width;
9898 else
9899 border = 0;
9900 if (border < 0)
9901 border = 0;
9902
9903 rows = f->n_tool_bar_rows;
9904 height = max (1, (it.last_visible_y - border) / rows);
9905 extra = it.last_visible_y - border - height * rows;
9906
9907 while (it.current_y < it.last_visible_y)
9908 {
9909 int h = 0;
9910 if (extra > 0 && rows-- > 0)
9911 {
9912 h = (extra + rows - 1) / rows;
9913 extra -= h;
9914 }
9915 display_tool_bar_line (&it, height + h);
9916 }
9917 }
9918 else
9919 {
9920 while (it.current_y < it.last_visible_y)
9921 display_tool_bar_line (&it, 0);
9922 }
9923
9924 /* It doesn't make much sense to try scrolling in the tool-bar
9925 window, so don't do it. */
9926 w->desired_matrix->no_scrolling_p = 1;
9927 w->must_be_updated_p = 1;
9928
9929 if (!NILP (Vauto_resize_tool_bars))
9930 {
9931 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
9932 int change_height_p = 0;
9933
9934 /* If we couldn't display everything, change the tool-bar's
9935 height if there is room for more. */
9936 if (IT_STRING_CHARPOS (it) < it.end_charpos
9937 && it.current_y < max_tool_bar_height)
9938 change_height_p = 1;
9939
9940 row = it.glyph_row - 1;
9941
9942 /* If there are blank lines at the end, except for a partially
9943 visible blank line at the end that is smaller than
9944 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9945 if (!row->displays_text_p
9946 && row->height >= FRAME_LINE_HEIGHT (f))
9947 change_height_p = 1;
9948
9949 /* If row displays tool-bar items, but is partially visible,
9950 change the tool-bar's height. */
9951 if (row->displays_text_p
9952 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
9953 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
9954 change_height_p = 1;
9955
9956 /* Resize windows as needed by changing the `tool-bar-lines'
9957 frame parameter. */
9958 if (change_height_p)
9959 {
9960 extern Lisp_Object Qtool_bar_lines;
9961 Lisp_Object frame;
9962 int old_height = WINDOW_TOTAL_LINES (w);
9963 int nrows;
9964 int nlines = tool_bar_lines_needed (f, &nrows);
9965
9966 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
9967 && !f->minimize_tool_bar_window_p)
9968 ? (nlines > old_height)
9969 : (nlines != old_height));
9970 f->minimize_tool_bar_window_p = 0;
9971
9972 if (change_height_p)
9973 {
9974 XSETFRAME (frame, f);
9975 Fmodify_frame_parameters (frame,
9976 Fcons (Fcons (Qtool_bar_lines,
9977 make_number (nlines)),
9978 Qnil));
9979 if (WINDOW_TOTAL_LINES (w) != old_height)
9980 {
9981 clear_glyph_matrix (w->desired_matrix);
9982 f->n_tool_bar_rows = nrows;
9983 fonts_changed_p = 1;
9984 return 1;
9985 }
9986 }
9987 }
9988 }
9989
9990 f->minimize_tool_bar_window_p = 0;
9991 return 0;
9992 }
9993
9994
9995 /* Get information about the tool-bar item which is displayed in GLYPH
9996 on frame F. Return in *PROP_IDX the index where tool-bar item
9997 properties start in F->tool_bar_items. Value is zero if
9998 GLYPH doesn't display a tool-bar item. */
9999
10000 static int
10001 tool_bar_item_info (f, glyph, prop_idx)
10002 struct frame *f;
10003 struct glyph *glyph;
10004 int *prop_idx;
10005 {
10006 Lisp_Object prop;
10007 int success_p;
10008 int charpos;
10009
10010 /* This function can be called asynchronously, which means we must
10011 exclude any possibility that Fget_text_property signals an
10012 error. */
10013 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10014 charpos = max (0, charpos);
10015
10016 /* Get the text property `menu-item' at pos. The value of that
10017 property is the start index of this item's properties in
10018 F->tool_bar_items. */
10019 prop = Fget_text_property (make_number (charpos),
10020 Qmenu_item, f->current_tool_bar_string);
10021 if (INTEGERP (prop))
10022 {
10023 *prop_idx = XINT (prop);
10024 success_p = 1;
10025 }
10026 else
10027 success_p = 0;
10028
10029 return success_p;
10030 }
10031
10032 \f
10033 /* Get information about the tool-bar item at position X/Y on frame F.
10034 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10035 the current matrix of the tool-bar window of F, or NULL if not
10036 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10037 item in F->tool_bar_items. Value is
10038
10039 -1 if X/Y is not on a tool-bar item
10040 0 if X/Y is on the same item that was highlighted before.
10041 1 otherwise. */
10042
10043 static int
10044 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10045 struct frame *f;
10046 int x, y;
10047 struct glyph **glyph;
10048 int *hpos, *vpos, *prop_idx;
10049 {
10050 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10051 struct window *w = XWINDOW (f->tool_bar_window);
10052 int area;
10053
10054 /* Find the glyph under X/Y. */
10055 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10056 if (*glyph == NULL)
10057 return -1;
10058
10059 /* Get the start of this tool-bar item's properties in
10060 f->tool_bar_items. */
10061 if (!tool_bar_item_info (f, *glyph, prop_idx))
10062 return -1;
10063
10064 /* Is mouse on the highlighted item? */
10065 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10066 && *vpos >= dpyinfo->mouse_face_beg_row
10067 && *vpos <= dpyinfo->mouse_face_end_row
10068 && (*vpos > dpyinfo->mouse_face_beg_row
10069 || *hpos >= dpyinfo->mouse_face_beg_col)
10070 && (*vpos < dpyinfo->mouse_face_end_row
10071 || *hpos < dpyinfo->mouse_face_end_col
10072 || dpyinfo->mouse_face_past_end))
10073 return 0;
10074
10075 return 1;
10076 }
10077
10078
10079 /* EXPORT:
10080 Handle mouse button event on the tool-bar of frame F, at
10081 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10082 0 for button release. MODIFIERS is event modifiers for button
10083 release. */
10084
10085 void
10086 handle_tool_bar_click (f, x, y, down_p, modifiers)
10087 struct frame *f;
10088 int x, y, down_p;
10089 unsigned int modifiers;
10090 {
10091 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10092 struct window *w = XWINDOW (f->tool_bar_window);
10093 int hpos, vpos, prop_idx;
10094 struct glyph *glyph;
10095 Lisp_Object enabled_p;
10096
10097 /* If not on the highlighted tool-bar item, return. */
10098 frame_to_window_pixel_xy (w, &x, &y);
10099 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10100 return;
10101
10102 /* If item is disabled, do nothing. */
10103 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10104 if (NILP (enabled_p))
10105 return;
10106
10107 if (down_p)
10108 {
10109 /* Show item in pressed state. */
10110 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10111 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10112 last_tool_bar_item = prop_idx;
10113 }
10114 else
10115 {
10116 Lisp_Object key, frame;
10117 struct input_event event;
10118 EVENT_INIT (event);
10119
10120 /* Show item in released state. */
10121 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10122 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10123
10124 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10125
10126 XSETFRAME (frame, f);
10127 event.kind = TOOL_BAR_EVENT;
10128 event.frame_or_window = frame;
10129 event.arg = frame;
10130 kbd_buffer_store_event (&event);
10131
10132 event.kind = TOOL_BAR_EVENT;
10133 event.frame_or_window = frame;
10134 event.arg = key;
10135 event.modifiers = modifiers;
10136 kbd_buffer_store_event (&event);
10137 last_tool_bar_item = -1;
10138 }
10139 }
10140
10141
10142 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10143 tool-bar window-relative coordinates X/Y. Called from
10144 note_mouse_highlight. */
10145
10146 static void
10147 note_tool_bar_highlight (f, x, y)
10148 struct frame *f;
10149 int x, y;
10150 {
10151 Lisp_Object window = f->tool_bar_window;
10152 struct window *w = XWINDOW (window);
10153 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10154 int hpos, vpos;
10155 struct glyph *glyph;
10156 struct glyph_row *row;
10157 int i;
10158 Lisp_Object enabled_p;
10159 int prop_idx;
10160 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10161 int mouse_down_p, rc;
10162
10163 /* Function note_mouse_highlight is called with negative x(y
10164 values when mouse moves outside of the frame. */
10165 if (x <= 0 || y <= 0)
10166 {
10167 clear_mouse_face (dpyinfo);
10168 return;
10169 }
10170
10171 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10172 if (rc < 0)
10173 {
10174 /* Not on tool-bar item. */
10175 clear_mouse_face (dpyinfo);
10176 return;
10177 }
10178 else if (rc == 0)
10179 /* On same tool-bar item as before. */
10180 goto set_help_echo;
10181
10182 clear_mouse_face (dpyinfo);
10183
10184 /* Mouse is down, but on different tool-bar item? */
10185 mouse_down_p = (dpyinfo->grabbed
10186 && f == last_mouse_frame
10187 && FRAME_LIVE_P (f));
10188 if (mouse_down_p
10189 && last_tool_bar_item != prop_idx)
10190 return;
10191
10192 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10193 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10194
10195 /* If tool-bar item is not enabled, don't highlight it. */
10196 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10197 if (!NILP (enabled_p))
10198 {
10199 /* Compute the x-position of the glyph. In front and past the
10200 image is a space. We include this in the highlighted area. */
10201 row = MATRIX_ROW (w->current_matrix, vpos);
10202 for (i = x = 0; i < hpos; ++i)
10203 x += row->glyphs[TEXT_AREA][i].pixel_width;
10204
10205 /* Record this as the current active region. */
10206 dpyinfo->mouse_face_beg_col = hpos;
10207 dpyinfo->mouse_face_beg_row = vpos;
10208 dpyinfo->mouse_face_beg_x = x;
10209 dpyinfo->mouse_face_beg_y = row->y;
10210 dpyinfo->mouse_face_past_end = 0;
10211
10212 dpyinfo->mouse_face_end_col = hpos + 1;
10213 dpyinfo->mouse_face_end_row = vpos;
10214 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10215 dpyinfo->mouse_face_end_y = row->y;
10216 dpyinfo->mouse_face_window = window;
10217 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10218
10219 /* Display it as active. */
10220 show_mouse_face (dpyinfo, draw);
10221 dpyinfo->mouse_face_image_state = draw;
10222 }
10223
10224 set_help_echo:
10225
10226 /* Set help_echo_string to a help string to display for this tool-bar item.
10227 XTread_socket does the rest. */
10228 help_echo_object = help_echo_window = Qnil;
10229 help_echo_pos = -1;
10230 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10231 if (NILP (help_echo_string))
10232 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10233 }
10234
10235 #endif /* HAVE_WINDOW_SYSTEM */
10236
10237
10238 \f
10239 /************************************************************************
10240 Horizontal scrolling
10241 ************************************************************************/
10242
10243 static int hscroll_window_tree P_ ((Lisp_Object));
10244 static int hscroll_windows P_ ((Lisp_Object));
10245
10246 /* For all leaf windows in the window tree rooted at WINDOW, set their
10247 hscroll value so that PT is (i) visible in the window, and (ii) so
10248 that it is not within a certain margin at the window's left and
10249 right border. Value is non-zero if any window's hscroll has been
10250 changed. */
10251
10252 static int
10253 hscroll_window_tree (window)
10254 Lisp_Object window;
10255 {
10256 int hscrolled_p = 0;
10257 int hscroll_relative_p = FLOATP (Vhscroll_step);
10258 int hscroll_step_abs = 0;
10259 double hscroll_step_rel = 0;
10260
10261 if (hscroll_relative_p)
10262 {
10263 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10264 if (hscroll_step_rel < 0)
10265 {
10266 hscroll_relative_p = 0;
10267 hscroll_step_abs = 0;
10268 }
10269 }
10270 else if (INTEGERP (Vhscroll_step))
10271 {
10272 hscroll_step_abs = XINT (Vhscroll_step);
10273 if (hscroll_step_abs < 0)
10274 hscroll_step_abs = 0;
10275 }
10276 else
10277 hscroll_step_abs = 0;
10278
10279 while (WINDOWP (window))
10280 {
10281 struct window *w = XWINDOW (window);
10282
10283 if (WINDOWP (w->hchild))
10284 hscrolled_p |= hscroll_window_tree (w->hchild);
10285 else if (WINDOWP (w->vchild))
10286 hscrolled_p |= hscroll_window_tree (w->vchild);
10287 else if (w->cursor.vpos >= 0)
10288 {
10289 int h_margin;
10290 int text_area_width;
10291 struct glyph_row *current_cursor_row
10292 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10293 struct glyph_row *desired_cursor_row
10294 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10295 struct glyph_row *cursor_row
10296 = (desired_cursor_row->enabled_p
10297 ? desired_cursor_row
10298 : current_cursor_row);
10299
10300 text_area_width = window_box_width (w, TEXT_AREA);
10301
10302 /* Scroll when cursor is inside this scroll margin. */
10303 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10304
10305 if ((XFASTINT (w->hscroll)
10306 && w->cursor.x <= h_margin)
10307 || (cursor_row->enabled_p
10308 && cursor_row->truncated_on_right_p
10309 && (w->cursor.x >= text_area_width - h_margin)))
10310 {
10311 struct it it;
10312 int hscroll;
10313 struct buffer *saved_current_buffer;
10314 int pt;
10315 int wanted_x;
10316
10317 /* Find point in a display of infinite width. */
10318 saved_current_buffer = current_buffer;
10319 current_buffer = XBUFFER (w->buffer);
10320
10321 if (w == XWINDOW (selected_window))
10322 pt = BUF_PT (current_buffer);
10323 else
10324 {
10325 pt = marker_position (w->pointm);
10326 pt = max (BEGV, pt);
10327 pt = min (ZV, pt);
10328 }
10329
10330 /* Move iterator to pt starting at cursor_row->start in
10331 a line with infinite width. */
10332 init_to_row_start (&it, w, cursor_row);
10333 it.last_visible_x = INFINITY;
10334 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10335 current_buffer = saved_current_buffer;
10336
10337 /* Position cursor in window. */
10338 if (!hscroll_relative_p && hscroll_step_abs == 0)
10339 hscroll = max (0, (it.current_x
10340 - (ITERATOR_AT_END_OF_LINE_P (&it)
10341 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10342 : (text_area_width / 2))))
10343 / FRAME_COLUMN_WIDTH (it.f);
10344 else if (w->cursor.x >= text_area_width - h_margin)
10345 {
10346 if (hscroll_relative_p)
10347 wanted_x = text_area_width * (1 - hscroll_step_rel)
10348 - h_margin;
10349 else
10350 wanted_x = text_area_width
10351 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10352 - h_margin;
10353 hscroll
10354 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10355 }
10356 else
10357 {
10358 if (hscroll_relative_p)
10359 wanted_x = text_area_width * hscroll_step_rel
10360 + h_margin;
10361 else
10362 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10363 + h_margin;
10364 hscroll
10365 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10366 }
10367 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10368
10369 /* Don't call Fset_window_hscroll if value hasn't
10370 changed because it will prevent redisplay
10371 optimizations. */
10372 if (XFASTINT (w->hscroll) != hscroll)
10373 {
10374 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10375 w->hscroll = make_number (hscroll);
10376 hscrolled_p = 1;
10377 }
10378 }
10379 }
10380
10381 window = w->next;
10382 }
10383
10384 /* Value is non-zero if hscroll of any leaf window has been changed. */
10385 return hscrolled_p;
10386 }
10387
10388
10389 /* Set hscroll so that cursor is visible and not inside horizontal
10390 scroll margins for all windows in the tree rooted at WINDOW. See
10391 also hscroll_window_tree above. Value is non-zero if any window's
10392 hscroll has been changed. If it has, desired matrices on the frame
10393 of WINDOW are cleared. */
10394
10395 static int
10396 hscroll_windows (window)
10397 Lisp_Object window;
10398 {
10399 int hscrolled_p;
10400
10401 if (automatic_hscrolling_p)
10402 {
10403 hscrolled_p = hscroll_window_tree (window);
10404 if (hscrolled_p)
10405 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10406 }
10407 else
10408 hscrolled_p = 0;
10409 return hscrolled_p;
10410 }
10411
10412
10413 \f
10414 /************************************************************************
10415 Redisplay
10416 ************************************************************************/
10417
10418 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10419 to a non-zero value. This is sometimes handy to have in a debugger
10420 session. */
10421
10422 #if GLYPH_DEBUG
10423
10424 /* First and last unchanged row for try_window_id. */
10425
10426 int debug_first_unchanged_at_end_vpos;
10427 int debug_last_unchanged_at_beg_vpos;
10428
10429 /* Delta vpos and y. */
10430
10431 int debug_dvpos, debug_dy;
10432
10433 /* Delta in characters and bytes for try_window_id. */
10434
10435 int debug_delta, debug_delta_bytes;
10436
10437 /* Values of window_end_pos and window_end_vpos at the end of
10438 try_window_id. */
10439
10440 EMACS_INT debug_end_pos, debug_end_vpos;
10441
10442 /* Append a string to W->desired_matrix->method. FMT is a printf
10443 format string. A1...A9 are a supplement for a variable-length
10444 argument list. If trace_redisplay_p is non-zero also printf the
10445 resulting string to stderr. */
10446
10447 static void
10448 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10449 struct window *w;
10450 char *fmt;
10451 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10452 {
10453 char buffer[512];
10454 char *method = w->desired_matrix->method;
10455 int len = strlen (method);
10456 int size = sizeof w->desired_matrix->method;
10457 int remaining = size - len - 1;
10458
10459 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10460 if (len && remaining)
10461 {
10462 method[len] = '|';
10463 --remaining, ++len;
10464 }
10465
10466 strncpy (method + len, buffer, remaining);
10467
10468 if (trace_redisplay_p)
10469 fprintf (stderr, "%p (%s): %s\n",
10470 w,
10471 ((BUFFERP (w->buffer)
10472 && STRINGP (XBUFFER (w->buffer)->name))
10473 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10474 : "no buffer"),
10475 buffer);
10476 }
10477
10478 #endif /* GLYPH_DEBUG */
10479
10480
10481 /* Value is non-zero if all changes in window W, which displays
10482 current_buffer, are in the text between START and END. START is a
10483 buffer position, END is given as a distance from Z. Used in
10484 redisplay_internal for display optimization. */
10485
10486 static INLINE int
10487 text_outside_line_unchanged_p (w, start, end)
10488 struct window *w;
10489 int start, end;
10490 {
10491 int unchanged_p = 1;
10492
10493 /* If text or overlays have changed, see where. */
10494 if (XFASTINT (w->last_modified) < MODIFF
10495 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10496 {
10497 /* Gap in the line? */
10498 if (GPT < start || Z - GPT < end)
10499 unchanged_p = 0;
10500
10501 /* Changes start in front of the line, or end after it? */
10502 if (unchanged_p
10503 && (BEG_UNCHANGED < start - 1
10504 || END_UNCHANGED < end))
10505 unchanged_p = 0;
10506
10507 /* If selective display, can't optimize if changes start at the
10508 beginning of the line. */
10509 if (unchanged_p
10510 && INTEGERP (current_buffer->selective_display)
10511 && XINT (current_buffer->selective_display) > 0
10512 && (BEG_UNCHANGED < start || GPT <= start))
10513 unchanged_p = 0;
10514
10515 /* If there are overlays at the start or end of the line, these
10516 may have overlay strings with newlines in them. A change at
10517 START, for instance, may actually concern the display of such
10518 overlay strings as well, and they are displayed on different
10519 lines. So, quickly rule out this case. (For the future, it
10520 might be desirable to implement something more telling than
10521 just BEG/END_UNCHANGED.) */
10522 if (unchanged_p)
10523 {
10524 if (BEG + BEG_UNCHANGED == start
10525 && overlay_touches_p (start))
10526 unchanged_p = 0;
10527 if (END_UNCHANGED == end
10528 && overlay_touches_p (Z - end))
10529 unchanged_p = 0;
10530 }
10531 }
10532
10533 return unchanged_p;
10534 }
10535
10536
10537 /* Do a frame update, taking possible shortcuts into account. This is
10538 the main external entry point for redisplay.
10539
10540 If the last redisplay displayed an echo area message and that message
10541 is no longer requested, we clear the echo area or bring back the
10542 mini-buffer if that is in use. */
10543
10544 void
10545 redisplay ()
10546 {
10547 redisplay_internal (0);
10548 }
10549
10550
10551 static Lisp_Object
10552 overlay_arrow_string_or_property (var)
10553 Lisp_Object var;
10554 {
10555 Lisp_Object val;
10556
10557 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10558 return val;
10559
10560 return Voverlay_arrow_string;
10561 }
10562
10563 /* Return 1 if there are any overlay-arrows in current_buffer. */
10564 static int
10565 overlay_arrow_in_current_buffer_p ()
10566 {
10567 Lisp_Object vlist;
10568
10569 for (vlist = Voverlay_arrow_variable_list;
10570 CONSP (vlist);
10571 vlist = XCDR (vlist))
10572 {
10573 Lisp_Object var = XCAR (vlist);
10574 Lisp_Object val;
10575
10576 if (!SYMBOLP (var))
10577 continue;
10578 val = find_symbol_value (var);
10579 if (MARKERP (val)
10580 && current_buffer == XMARKER (val)->buffer)
10581 return 1;
10582 }
10583 return 0;
10584 }
10585
10586
10587 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10588 has changed. */
10589
10590 static int
10591 overlay_arrows_changed_p ()
10592 {
10593 Lisp_Object vlist;
10594
10595 for (vlist = Voverlay_arrow_variable_list;
10596 CONSP (vlist);
10597 vlist = XCDR (vlist))
10598 {
10599 Lisp_Object var = XCAR (vlist);
10600 Lisp_Object val, pstr;
10601
10602 if (!SYMBOLP (var))
10603 continue;
10604 val = find_symbol_value (var);
10605 if (!MARKERP (val))
10606 continue;
10607 if (! EQ (COERCE_MARKER (val),
10608 Fget (var, Qlast_arrow_position))
10609 || ! (pstr = overlay_arrow_string_or_property (var),
10610 EQ (pstr, Fget (var, Qlast_arrow_string))))
10611 return 1;
10612 }
10613 return 0;
10614 }
10615
10616 /* Mark overlay arrows to be updated on next redisplay. */
10617
10618 static void
10619 update_overlay_arrows (up_to_date)
10620 int up_to_date;
10621 {
10622 Lisp_Object vlist;
10623
10624 for (vlist = Voverlay_arrow_variable_list;
10625 CONSP (vlist);
10626 vlist = XCDR (vlist))
10627 {
10628 Lisp_Object var = XCAR (vlist);
10629
10630 if (!SYMBOLP (var))
10631 continue;
10632
10633 if (up_to_date > 0)
10634 {
10635 Lisp_Object val = find_symbol_value (var);
10636 Fput (var, Qlast_arrow_position,
10637 COERCE_MARKER (val));
10638 Fput (var, Qlast_arrow_string,
10639 overlay_arrow_string_or_property (var));
10640 }
10641 else if (up_to_date < 0
10642 || !NILP (Fget (var, Qlast_arrow_position)))
10643 {
10644 Fput (var, Qlast_arrow_position, Qt);
10645 Fput (var, Qlast_arrow_string, Qt);
10646 }
10647 }
10648 }
10649
10650
10651 /* Return overlay arrow string to display at row.
10652 Return integer (bitmap number) for arrow bitmap in left fringe.
10653 Return nil if no overlay arrow. */
10654
10655 static Lisp_Object
10656 overlay_arrow_at_row (it, row)
10657 struct it *it;
10658 struct glyph_row *row;
10659 {
10660 Lisp_Object vlist;
10661
10662 for (vlist = Voverlay_arrow_variable_list;
10663 CONSP (vlist);
10664 vlist = XCDR (vlist))
10665 {
10666 Lisp_Object var = XCAR (vlist);
10667 Lisp_Object val;
10668
10669 if (!SYMBOLP (var))
10670 continue;
10671
10672 val = find_symbol_value (var);
10673
10674 if (MARKERP (val)
10675 && current_buffer == XMARKER (val)->buffer
10676 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10677 {
10678 if (FRAME_WINDOW_P (it->f)
10679 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10680 {
10681 #ifdef HAVE_WINDOW_SYSTEM
10682 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10683 {
10684 int fringe_bitmap;
10685 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10686 return make_number (fringe_bitmap);
10687 }
10688 #endif
10689 return make_number (-1); /* Use default arrow bitmap */
10690 }
10691 return overlay_arrow_string_or_property (var);
10692 }
10693 }
10694
10695 return Qnil;
10696 }
10697
10698 /* Return 1 if point moved out of or into a composition. Otherwise
10699 return 0. PREV_BUF and PREV_PT are the last point buffer and
10700 position. BUF and PT are the current point buffer and position. */
10701
10702 int
10703 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10704 struct buffer *prev_buf, *buf;
10705 int prev_pt, pt;
10706 {
10707 int start, end;
10708 Lisp_Object prop;
10709 Lisp_Object buffer;
10710
10711 XSETBUFFER (buffer, buf);
10712 /* Check a composition at the last point if point moved within the
10713 same buffer. */
10714 if (prev_buf == buf)
10715 {
10716 if (prev_pt == pt)
10717 /* Point didn't move. */
10718 return 0;
10719
10720 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10721 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10722 && COMPOSITION_VALID_P (start, end, prop)
10723 && start < prev_pt && end > prev_pt)
10724 /* The last point was within the composition. Return 1 iff
10725 point moved out of the composition. */
10726 return (pt <= start || pt >= end);
10727 }
10728
10729 /* Check a composition at the current point. */
10730 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10731 && find_composition (pt, -1, &start, &end, &prop, buffer)
10732 && COMPOSITION_VALID_P (start, end, prop)
10733 && start < pt && end > pt);
10734 }
10735
10736
10737 /* Reconsider the setting of B->clip_changed which is displayed
10738 in window W. */
10739
10740 static INLINE void
10741 reconsider_clip_changes (w, b)
10742 struct window *w;
10743 struct buffer *b;
10744 {
10745 if (b->clip_changed
10746 && !NILP (w->window_end_valid)
10747 && w->current_matrix->buffer == b
10748 && w->current_matrix->zv == BUF_ZV (b)
10749 && w->current_matrix->begv == BUF_BEGV (b))
10750 b->clip_changed = 0;
10751
10752 /* If display wasn't paused, and W is not a tool bar window, see if
10753 point has been moved into or out of a composition. In that case,
10754 we set b->clip_changed to 1 to force updating the screen. If
10755 b->clip_changed has already been set to 1, we can skip this
10756 check. */
10757 if (!b->clip_changed
10758 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10759 {
10760 int pt;
10761
10762 if (w == XWINDOW (selected_window))
10763 pt = BUF_PT (current_buffer);
10764 else
10765 pt = marker_position (w->pointm);
10766
10767 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10768 || pt != XINT (w->last_point))
10769 && check_point_in_composition (w->current_matrix->buffer,
10770 XINT (w->last_point),
10771 XBUFFER (w->buffer), pt))
10772 b->clip_changed = 1;
10773 }
10774 }
10775 \f
10776
10777 /* Select FRAME to forward the values of frame-local variables into C
10778 variables so that the redisplay routines can access those values
10779 directly. */
10780
10781 static void
10782 select_frame_for_redisplay (frame)
10783 Lisp_Object frame;
10784 {
10785 Lisp_Object tail, sym, val;
10786 Lisp_Object old = selected_frame;
10787
10788 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
10789
10790 selected_frame = frame;
10791
10792 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10793 if (CONSP (XCAR (tail))
10794 && (sym = XCAR (XCAR (tail)),
10795 SYMBOLP (sym))
10796 && (sym = indirect_variable (sym),
10797 val = SYMBOL_VALUE (sym),
10798 (BUFFER_LOCAL_VALUEP (val)
10799 || SOME_BUFFER_LOCAL_VALUEP (val)))
10800 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10801 /* Use find_symbol_value rather than Fsymbol_value
10802 to avoid an error if it is void. */
10803 find_symbol_value (sym);
10804
10805 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10806 if (CONSP (XCAR (tail))
10807 && (sym = XCAR (XCAR (tail)),
10808 SYMBOLP (sym))
10809 && (sym = indirect_variable (sym),
10810 val = SYMBOL_VALUE (sym),
10811 (BUFFER_LOCAL_VALUEP (val)
10812 || SOME_BUFFER_LOCAL_VALUEP (val)))
10813 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10814 find_symbol_value (sym);
10815 }
10816
10817
10818 #define STOP_POLLING \
10819 do { if (! polling_stopped_here) stop_polling (); \
10820 polling_stopped_here = 1; } while (0)
10821
10822 #define RESUME_POLLING \
10823 do { if (polling_stopped_here) start_polling (); \
10824 polling_stopped_here = 0; } while (0)
10825
10826
10827 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10828 response to any user action; therefore, we should preserve the echo
10829 area. (Actually, our caller does that job.) Perhaps in the future
10830 avoid recentering windows if it is not necessary; currently that
10831 causes some problems. */
10832
10833 static void
10834 redisplay_internal (preserve_echo_area)
10835 int preserve_echo_area;
10836 {
10837 struct window *w = XWINDOW (selected_window);
10838 struct frame *f;
10839 int pause;
10840 int must_finish = 0;
10841 struct text_pos tlbufpos, tlendpos;
10842 int number_of_visible_frames;
10843 int count;
10844 struct frame *sf;
10845 int polling_stopped_here = 0;
10846
10847 /* Non-zero means redisplay has to consider all windows on all
10848 frames. Zero means, only selected_window is considered. */
10849 int consider_all_windows_p;
10850
10851 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10852
10853 /* No redisplay if running in batch mode or frame is not yet fully
10854 initialized, or redisplay is explicitly turned off by setting
10855 Vinhibit_redisplay. */
10856 if (noninteractive
10857 || !NILP (Vinhibit_redisplay))
10858 return;
10859
10860 /* Don't examine these until after testing Vinhibit_redisplay.
10861 When Emacs is shutting down, perhaps because its connection to
10862 X has dropped, we should not look at them at all. */
10863 f = XFRAME (w->frame);
10864 sf = SELECTED_FRAME ();
10865
10866 if (!f->glyphs_initialized_p)
10867 return;
10868
10869 /* The flag redisplay_performed_directly_p is set by
10870 direct_output_for_insert when it already did the whole screen
10871 update necessary. */
10872 if (redisplay_performed_directly_p)
10873 {
10874 redisplay_performed_directly_p = 0;
10875 if (!hscroll_windows (selected_window))
10876 return;
10877 }
10878
10879 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
10880 if (popup_activated ())
10881 return;
10882 #endif
10883
10884 /* I don't think this happens but let's be paranoid. */
10885 if (redisplaying_p)
10886 return;
10887
10888 /* Record a function that resets redisplaying_p to its old value
10889 when we leave this function. */
10890 count = SPECPDL_INDEX ();
10891 record_unwind_protect (unwind_redisplay,
10892 Fcons (make_number (redisplaying_p), selected_frame));
10893 ++redisplaying_p;
10894 specbind (Qinhibit_free_realized_faces, Qnil);
10895
10896 {
10897 Lisp_Object tail, frame;
10898
10899 FOR_EACH_FRAME (tail, frame)
10900 {
10901 struct frame *f = XFRAME (frame);
10902 f->already_hscrolled_p = 0;
10903 }
10904 }
10905
10906 retry:
10907 pause = 0;
10908 reconsider_clip_changes (w, current_buffer);
10909 last_escape_glyph_frame = NULL;
10910 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
10911
10912 /* If new fonts have been loaded that make a glyph matrix adjustment
10913 necessary, do it. */
10914 if (fonts_changed_p)
10915 {
10916 adjust_glyphs (NULL);
10917 ++windows_or_buffers_changed;
10918 fonts_changed_p = 0;
10919 }
10920
10921 /* If face_change_count is non-zero, init_iterator will free all
10922 realized faces, which includes the faces referenced from current
10923 matrices. So, we can't reuse current matrices in this case. */
10924 if (face_change_count)
10925 ++windows_or_buffers_changed;
10926
10927 if (FRAME_TERMCAP_P (sf)
10928 && FRAME_TTY (sf)->previous_frame != sf)
10929 {
10930 /* Since frames on a single ASCII terminal share the same
10931 display area, displaying a different frame means redisplay
10932 the whole thing. */
10933 windows_or_buffers_changed++;
10934 SET_FRAME_GARBAGED (sf);
10935 FRAME_TTY (sf)->previous_frame = sf;
10936 }
10937
10938 /* Set the visible flags for all frames. Do this before checking
10939 for resized or garbaged frames; they want to know if their frames
10940 are visible. See the comment in frame.h for
10941 FRAME_SAMPLE_VISIBILITY. */
10942 {
10943 Lisp_Object tail, frame;
10944
10945 number_of_visible_frames = 0;
10946
10947 FOR_EACH_FRAME (tail, frame)
10948 {
10949 struct frame *f = XFRAME (frame);
10950
10951 FRAME_SAMPLE_VISIBILITY (f);
10952 if (FRAME_VISIBLE_P (f))
10953 ++number_of_visible_frames;
10954 clear_desired_matrices (f);
10955 }
10956 }
10957
10958
10959 /* Notice any pending interrupt request to change frame size. */
10960 do_pending_window_change (1);
10961
10962 /* Clear frames marked as garbaged. */
10963 if (frame_garbaged)
10964 clear_garbaged_frames ();
10965
10966 /* Build menubar and tool-bar items. */
10967 if (NILP (Vmemory_full))
10968 prepare_menu_bars ();
10969
10970 if (windows_or_buffers_changed)
10971 update_mode_lines++;
10972
10973 /* Detect case that we need to write or remove a star in the mode line. */
10974 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10975 {
10976 w->update_mode_line = Qt;
10977 if (buffer_shared > 1)
10978 update_mode_lines++;
10979 }
10980
10981 /* If %c is in the mode line, update it if needed. */
10982 if (!NILP (w->column_number_displayed)
10983 /* This alternative quickly identifies a common case
10984 where no change is needed. */
10985 && !(PT == XFASTINT (w->last_point)
10986 && XFASTINT (w->last_modified) >= MODIFF
10987 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10988 && (XFASTINT (w->column_number_displayed)
10989 != (int) current_column ())) /* iftc */
10990 w->update_mode_line = Qt;
10991
10992 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10993
10994 /* The variable buffer_shared is set in redisplay_window and
10995 indicates that we redisplay a buffer in different windows. See
10996 there. */
10997 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10998 || cursor_type_changed);
10999
11000 /* If specs for an arrow have changed, do thorough redisplay
11001 to ensure we remove any arrow that should no longer exist. */
11002 if (overlay_arrows_changed_p ())
11003 consider_all_windows_p = windows_or_buffers_changed = 1;
11004
11005 /* Normally the message* functions will have already displayed and
11006 updated the echo area, but the frame may have been trashed, or
11007 the update may have been preempted, so display the echo area
11008 again here. Checking message_cleared_p captures the case that
11009 the echo area should be cleared. */
11010 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11011 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11012 || (message_cleared_p
11013 && minibuf_level == 0
11014 /* If the mini-window is currently selected, this means the
11015 echo-area doesn't show through. */
11016 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11017 {
11018 int window_height_changed_p = echo_area_display (0);
11019 must_finish = 1;
11020
11021 /* If we don't display the current message, don't clear the
11022 message_cleared_p flag, because, if we did, we wouldn't clear
11023 the echo area in the next redisplay which doesn't preserve
11024 the echo area. */
11025 if (!display_last_displayed_message_p)
11026 message_cleared_p = 0;
11027
11028 if (fonts_changed_p)
11029 goto retry;
11030 else if (window_height_changed_p)
11031 {
11032 consider_all_windows_p = 1;
11033 ++update_mode_lines;
11034 ++windows_or_buffers_changed;
11035
11036 /* If window configuration was changed, frames may have been
11037 marked garbaged. Clear them or we will experience
11038 surprises wrt scrolling. */
11039 if (frame_garbaged)
11040 clear_garbaged_frames ();
11041 }
11042 }
11043 else if (EQ (selected_window, minibuf_window)
11044 && (current_buffer->clip_changed
11045 || XFASTINT (w->last_modified) < MODIFF
11046 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11047 && resize_mini_window (w, 0))
11048 {
11049 /* Resized active mini-window to fit the size of what it is
11050 showing if its contents might have changed. */
11051 must_finish = 1;
11052 consider_all_windows_p = 1;
11053 ++windows_or_buffers_changed;
11054 ++update_mode_lines;
11055
11056 /* If window configuration was changed, frames may have been
11057 marked garbaged. Clear them or we will experience
11058 surprises wrt scrolling. */
11059 if (frame_garbaged)
11060 clear_garbaged_frames ();
11061 }
11062
11063
11064 /* If showing the region, and mark has changed, we must redisplay
11065 the whole window. The assignment to this_line_start_pos prevents
11066 the optimization directly below this if-statement. */
11067 if (((!NILP (Vtransient_mark_mode)
11068 && !NILP (XBUFFER (w->buffer)->mark_active))
11069 != !NILP (w->region_showing))
11070 || (!NILP (w->region_showing)
11071 && !EQ (w->region_showing,
11072 Fmarker_position (XBUFFER (w->buffer)->mark))))
11073 CHARPOS (this_line_start_pos) = 0;
11074
11075 /* Optimize the case that only the line containing the cursor in the
11076 selected window has changed. Variables starting with this_ are
11077 set in display_line and record information about the line
11078 containing the cursor. */
11079 tlbufpos = this_line_start_pos;
11080 tlendpos = this_line_end_pos;
11081 if (!consider_all_windows_p
11082 && CHARPOS (tlbufpos) > 0
11083 && NILP (w->update_mode_line)
11084 && !current_buffer->clip_changed
11085 && !current_buffer->prevent_redisplay_optimizations_p
11086 && FRAME_VISIBLE_P (XFRAME (w->frame))
11087 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11088 /* Make sure recorded data applies to current buffer, etc. */
11089 && this_line_buffer == current_buffer
11090 && current_buffer == XBUFFER (w->buffer)
11091 && NILP (w->force_start)
11092 && NILP (w->optional_new_start)
11093 /* Point must be on the line that we have info recorded about. */
11094 && PT >= CHARPOS (tlbufpos)
11095 && PT <= Z - CHARPOS (tlendpos)
11096 /* All text outside that line, including its final newline,
11097 must be unchanged */
11098 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11099 CHARPOS (tlendpos)))
11100 {
11101 if (CHARPOS (tlbufpos) > BEGV
11102 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11103 && (CHARPOS (tlbufpos) == ZV
11104 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11105 /* Former continuation line has disappeared by becoming empty */
11106 goto cancel;
11107 else if (XFASTINT (w->last_modified) < MODIFF
11108 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11109 || MINI_WINDOW_P (w))
11110 {
11111 /* We have to handle the case of continuation around a
11112 wide-column character (See the comment in indent.c around
11113 line 885).
11114
11115 For instance, in the following case:
11116
11117 -------- Insert --------
11118 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11119 J_I_ ==> J_I_ `^^' are cursors.
11120 ^^ ^^
11121 -------- --------
11122
11123 As we have to redraw the line above, we should goto cancel. */
11124
11125 struct it it;
11126 int line_height_before = this_line_pixel_height;
11127
11128 /* Note that start_display will handle the case that the
11129 line starting at tlbufpos is a continuation lines. */
11130 start_display (&it, w, tlbufpos);
11131
11132 /* Implementation note: It this still necessary? */
11133 if (it.current_x != this_line_start_x)
11134 goto cancel;
11135
11136 TRACE ((stderr, "trying display optimization 1\n"));
11137 w->cursor.vpos = -1;
11138 overlay_arrow_seen = 0;
11139 it.vpos = this_line_vpos;
11140 it.current_y = this_line_y;
11141 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11142 display_line (&it);
11143
11144 /* If line contains point, is not continued,
11145 and ends at same distance from eob as before, we win */
11146 if (w->cursor.vpos >= 0
11147 /* Line is not continued, otherwise this_line_start_pos
11148 would have been set to 0 in display_line. */
11149 && CHARPOS (this_line_start_pos)
11150 /* Line ends as before. */
11151 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11152 /* Line has same height as before. Otherwise other lines
11153 would have to be shifted up or down. */
11154 && this_line_pixel_height == line_height_before)
11155 {
11156 /* If this is not the window's last line, we must adjust
11157 the charstarts of the lines below. */
11158 if (it.current_y < it.last_visible_y)
11159 {
11160 struct glyph_row *row
11161 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11162 int delta, delta_bytes;
11163
11164 if (Z - CHARPOS (tlendpos) == ZV)
11165 {
11166 /* This line ends at end of (accessible part of)
11167 buffer. There is no newline to count. */
11168 delta = (Z
11169 - CHARPOS (tlendpos)
11170 - MATRIX_ROW_START_CHARPOS (row));
11171 delta_bytes = (Z_BYTE
11172 - BYTEPOS (tlendpos)
11173 - MATRIX_ROW_START_BYTEPOS (row));
11174 }
11175 else
11176 {
11177 /* This line ends in a newline. Must take
11178 account of the newline and the rest of the
11179 text that follows. */
11180 delta = (Z
11181 - CHARPOS (tlendpos)
11182 - MATRIX_ROW_START_CHARPOS (row));
11183 delta_bytes = (Z_BYTE
11184 - BYTEPOS (tlendpos)
11185 - MATRIX_ROW_START_BYTEPOS (row));
11186 }
11187
11188 increment_matrix_positions (w->current_matrix,
11189 this_line_vpos + 1,
11190 w->current_matrix->nrows,
11191 delta, delta_bytes);
11192 }
11193
11194 /* If this row displays text now but previously didn't,
11195 or vice versa, w->window_end_vpos may have to be
11196 adjusted. */
11197 if ((it.glyph_row - 1)->displays_text_p)
11198 {
11199 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11200 XSETINT (w->window_end_vpos, this_line_vpos);
11201 }
11202 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11203 && this_line_vpos > 0)
11204 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11205 w->window_end_valid = Qnil;
11206
11207 /* Update hint: No need to try to scroll in update_window. */
11208 w->desired_matrix->no_scrolling_p = 1;
11209
11210 #if GLYPH_DEBUG
11211 *w->desired_matrix->method = 0;
11212 debug_method_add (w, "optimization 1");
11213 #endif
11214 #ifdef HAVE_WINDOW_SYSTEM
11215 update_window_fringes (w, 0);
11216 #endif
11217 goto update;
11218 }
11219 else
11220 goto cancel;
11221 }
11222 else if (/* Cursor position hasn't changed. */
11223 PT == XFASTINT (w->last_point)
11224 /* Make sure the cursor was last displayed
11225 in this window. Otherwise we have to reposition it. */
11226 && 0 <= w->cursor.vpos
11227 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11228 {
11229 if (!must_finish)
11230 {
11231 do_pending_window_change (1);
11232
11233 /* We used to always goto end_of_redisplay here, but this
11234 isn't enough if we have a blinking cursor. */
11235 if (w->cursor_off_p == w->last_cursor_off_p)
11236 goto end_of_redisplay;
11237 }
11238 goto update;
11239 }
11240 /* If highlighting the region, or if the cursor is in the echo area,
11241 then we can't just move the cursor. */
11242 else if (! (!NILP (Vtransient_mark_mode)
11243 && !NILP (current_buffer->mark_active))
11244 && (EQ (selected_window, current_buffer->last_selected_window)
11245 || highlight_nonselected_windows)
11246 && NILP (w->region_showing)
11247 && NILP (Vshow_trailing_whitespace)
11248 && !cursor_in_echo_area)
11249 {
11250 struct it it;
11251 struct glyph_row *row;
11252
11253 /* Skip from tlbufpos to PT and see where it is. Note that
11254 PT may be in invisible text. If so, we will end at the
11255 next visible position. */
11256 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11257 NULL, DEFAULT_FACE_ID);
11258 it.current_x = this_line_start_x;
11259 it.current_y = this_line_y;
11260 it.vpos = this_line_vpos;
11261
11262 /* The call to move_it_to stops in front of PT, but
11263 moves over before-strings. */
11264 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11265
11266 if (it.vpos == this_line_vpos
11267 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11268 row->enabled_p))
11269 {
11270 xassert (this_line_vpos == it.vpos);
11271 xassert (this_line_y == it.current_y);
11272 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11273 #if GLYPH_DEBUG
11274 *w->desired_matrix->method = 0;
11275 debug_method_add (w, "optimization 3");
11276 #endif
11277 goto update;
11278 }
11279 else
11280 goto cancel;
11281 }
11282
11283 cancel:
11284 /* Text changed drastically or point moved off of line. */
11285 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11286 }
11287
11288 CHARPOS (this_line_start_pos) = 0;
11289 consider_all_windows_p |= buffer_shared > 1;
11290 ++clear_face_cache_count;
11291 #ifdef HAVE_WINDOW_SYSTEM
11292 ++clear_image_cache_count;
11293 #endif
11294
11295 /* Build desired matrices, and update the display. If
11296 consider_all_windows_p is non-zero, do it for all windows on all
11297 frames. Otherwise do it for selected_window, only. */
11298
11299 if (consider_all_windows_p)
11300 {
11301 Lisp_Object tail, frame;
11302
11303 FOR_EACH_FRAME (tail, frame)
11304 XFRAME (frame)->updated_p = 0;
11305
11306 /* Recompute # windows showing selected buffer. This will be
11307 incremented each time such a window is displayed. */
11308 buffer_shared = 0;
11309
11310 FOR_EACH_FRAME (tail, frame)
11311 {
11312 struct frame *f = XFRAME (frame);
11313
11314 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11315 {
11316 if (! EQ (frame, selected_frame))
11317 /* Select the frame, for the sake of frame-local
11318 variables. */
11319 select_frame_for_redisplay (frame);
11320
11321 /* Mark all the scroll bars to be removed; we'll redeem
11322 the ones we want when we redisplay their windows. */
11323 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11324 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11325
11326 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11327 redisplay_windows (FRAME_ROOT_WINDOW (f));
11328
11329 /* Any scroll bars which redisplay_windows should have
11330 nuked should now go away. */
11331 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11332 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11333
11334 /* If fonts changed, display again. */
11335 /* ??? rms: I suspect it is a mistake to jump all the way
11336 back to retry here. It should just retry this frame. */
11337 if (fonts_changed_p)
11338 goto retry;
11339
11340 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11341 {
11342 /* See if we have to hscroll. */
11343 if (!f->already_hscrolled_p)
11344 {
11345 f->already_hscrolled_p = 1;
11346 if (hscroll_windows (f->root_window))
11347 goto retry;
11348 }
11349
11350 /* Prevent various kinds of signals during display
11351 update. stdio is not robust about handling
11352 signals, which can cause an apparent I/O
11353 error. */
11354 if (interrupt_input)
11355 unrequest_sigio ();
11356 STOP_POLLING;
11357
11358 /* Update the display. */
11359 set_window_update_flags (XWINDOW (f->root_window), 1);
11360 pause |= update_frame (f, 0, 0);
11361 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11362 if (pause)
11363 break;
11364 #endif
11365
11366 f->updated_p = 1;
11367 }
11368 }
11369 }
11370
11371 if (!pause)
11372 {
11373 /* Do the mark_window_display_accurate after all windows have
11374 been redisplayed because this call resets flags in buffers
11375 which are needed for proper redisplay. */
11376 FOR_EACH_FRAME (tail, frame)
11377 {
11378 struct frame *f = XFRAME (frame);
11379 if (f->updated_p)
11380 {
11381 mark_window_display_accurate (f->root_window, 1);
11382 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11383 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11384 }
11385 }
11386 }
11387 }
11388 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11389 {
11390 Lisp_Object mini_window;
11391 struct frame *mini_frame;
11392
11393 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11394 /* Use list_of_error, not Qerror, so that
11395 we catch only errors and don't run the debugger. */
11396 internal_condition_case_1 (redisplay_window_1, selected_window,
11397 list_of_error,
11398 redisplay_window_error);
11399
11400 /* Compare desired and current matrices, perform output. */
11401
11402 update:
11403 /* If fonts changed, display again. */
11404 if (fonts_changed_p)
11405 goto retry;
11406
11407 /* Prevent various kinds of signals during display update.
11408 stdio is not robust about handling signals,
11409 which can cause an apparent I/O error. */
11410 if (interrupt_input)
11411 unrequest_sigio ();
11412 STOP_POLLING;
11413
11414 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11415 {
11416 if (hscroll_windows (selected_window))
11417 goto retry;
11418
11419 XWINDOW (selected_window)->must_be_updated_p = 1;
11420 pause = update_frame (sf, 0, 0);
11421 }
11422
11423 /* We may have called echo_area_display at the top of this
11424 function. If the echo area is on another frame, that may
11425 have put text on a frame other than the selected one, so the
11426 above call to update_frame would not have caught it. Catch
11427 it here. */
11428 mini_window = FRAME_MINIBUF_WINDOW (sf);
11429 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11430
11431 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11432 {
11433 XWINDOW (mini_window)->must_be_updated_p = 1;
11434 pause |= update_frame (mini_frame, 0, 0);
11435 if (!pause && hscroll_windows (mini_window))
11436 goto retry;
11437 }
11438 }
11439
11440 /* If display was paused because of pending input, make sure we do a
11441 thorough update the next time. */
11442 if (pause)
11443 {
11444 /* Prevent the optimization at the beginning of
11445 redisplay_internal that tries a single-line update of the
11446 line containing the cursor in the selected window. */
11447 CHARPOS (this_line_start_pos) = 0;
11448
11449 /* Let the overlay arrow be updated the next time. */
11450 update_overlay_arrows (0);
11451
11452 /* If we pause after scrolling, some rows in the current
11453 matrices of some windows are not valid. */
11454 if (!WINDOW_FULL_WIDTH_P (w)
11455 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11456 update_mode_lines = 1;
11457 }
11458 else
11459 {
11460 if (!consider_all_windows_p)
11461 {
11462 /* This has already been done above if
11463 consider_all_windows_p is set. */
11464 mark_window_display_accurate_1 (w, 1);
11465
11466 /* Say overlay arrows are up to date. */
11467 update_overlay_arrows (1);
11468
11469 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11470 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11471 }
11472
11473 update_mode_lines = 0;
11474 windows_or_buffers_changed = 0;
11475 cursor_type_changed = 0;
11476 }
11477
11478 /* Start SIGIO interrupts coming again. Having them off during the
11479 code above makes it less likely one will discard output, but not
11480 impossible, since there might be stuff in the system buffer here.
11481 But it is much hairier to try to do anything about that. */
11482 if (interrupt_input)
11483 request_sigio ();
11484 RESUME_POLLING;
11485
11486 /* If a frame has become visible which was not before, redisplay
11487 again, so that we display it. Expose events for such a frame
11488 (which it gets when becoming visible) don't call the parts of
11489 redisplay constructing glyphs, so simply exposing a frame won't
11490 display anything in this case. So, we have to display these
11491 frames here explicitly. */
11492 if (!pause)
11493 {
11494 Lisp_Object tail, frame;
11495 int new_count = 0;
11496
11497 FOR_EACH_FRAME (tail, frame)
11498 {
11499 int this_is_visible = 0;
11500
11501 if (XFRAME (frame)->visible)
11502 this_is_visible = 1;
11503 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11504 if (XFRAME (frame)->visible)
11505 this_is_visible = 1;
11506
11507 if (this_is_visible)
11508 new_count++;
11509 }
11510
11511 if (new_count != number_of_visible_frames)
11512 windows_or_buffers_changed++;
11513 }
11514
11515 /* Change frame size now if a change is pending. */
11516 do_pending_window_change (1);
11517
11518 /* If we just did a pending size change, or have additional
11519 visible frames, redisplay again. */
11520 if (windows_or_buffers_changed && !pause)
11521 goto retry;
11522
11523 /* Clear the face cache eventually. */
11524 if (consider_all_windows_p)
11525 {
11526 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11527 {
11528 clear_face_cache (0);
11529 clear_face_cache_count = 0;
11530 }
11531 #ifdef HAVE_WINDOW_SYSTEM
11532 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11533 {
11534 Lisp_Object tail, frame;
11535 FOR_EACH_FRAME (tail, frame)
11536 {
11537 struct frame *f = XFRAME (frame);
11538 if (FRAME_WINDOW_P (f))
11539 clear_image_cache (f, 0);
11540 }
11541 clear_image_cache_count = 0;
11542 }
11543 #endif /* HAVE_WINDOW_SYSTEM */
11544 }
11545
11546 end_of_redisplay:
11547 unbind_to (count, Qnil);
11548 RESUME_POLLING;
11549 }
11550
11551
11552 /* Redisplay, but leave alone any recent echo area message unless
11553 another message has been requested in its place.
11554
11555 This is useful in situations where you need to redisplay but no
11556 user action has occurred, making it inappropriate for the message
11557 area to be cleared. See tracking_off and
11558 wait_reading_process_output for examples of these situations.
11559
11560 FROM_WHERE is an integer saying from where this function was
11561 called. This is useful for debugging. */
11562
11563 void
11564 redisplay_preserve_echo_area (from_where)
11565 int from_where;
11566 {
11567 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11568
11569 if (!NILP (echo_area_buffer[1]))
11570 {
11571 /* We have a previously displayed message, but no current
11572 message. Redisplay the previous message. */
11573 display_last_displayed_message_p = 1;
11574 redisplay_internal (1);
11575 display_last_displayed_message_p = 0;
11576 }
11577 else
11578 redisplay_internal (1);
11579
11580 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11581 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11582 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11583 }
11584
11585
11586 /* Function registered with record_unwind_protect in
11587 redisplay_internal. Reset redisplaying_p to the value it had
11588 before redisplay_internal was called, and clear
11589 prevent_freeing_realized_faces_p. It also selects the previously
11590 selected frame, unless it has been deleted (by an X connection
11591 failure during redisplay, for example). */
11592
11593 static Lisp_Object
11594 unwind_redisplay (val)
11595 Lisp_Object val;
11596 {
11597 Lisp_Object old_redisplaying_p, old_frame;
11598
11599 old_redisplaying_p = XCAR (val);
11600 redisplaying_p = XFASTINT (old_redisplaying_p);
11601 old_frame = XCDR (val);
11602 if (! EQ (old_frame, selected_frame)
11603 && FRAME_LIVE_P (XFRAME (old_frame)))
11604 select_frame_for_redisplay (old_frame);
11605 return Qnil;
11606 }
11607
11608
11609 /* Mark the display of window W as accurate or inaccurate. If
11610 ACCURATE_P is non-zero mark display of W as accurate. If
11611 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11612 redisplay_internal is called. */
11613
11614 static void
11615 mark_window_display_accurate_1 (w, accurate_p)
11616 struct window *w;
11617 int accurate_p;
11618 {
11619 if (BUFFERP (w->buffer))
11620 {
11621 struct buffer *b = XBUFFER (w->buffer);
11622
11623 w->last_modified
11624 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11625 w->last_overlay_modified
11626 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11627 w->last_had_star
11628 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11629
11630 if (accurate_p)
11631 {
11632 b->clip_changed = 0;
11633 b->prevent_redisplay_optimizations_p = 0;
11634
11635 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11636 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11637 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11638 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11639
11640 w->current_matrix->buffer = b;
11641 w->current_matrix->begv = BUF_BEGV (b);
11642 w->current_matrix->zv = BUF_ZV (b);
11643
11644 w->last_cursor = w->cursor;
11645 w->last_cursor_off_p = w->cursor_off_p;
11646
11647 if (w == XWINDOW (selected_window))
11648 w->last_point = make_number (BUF_PT (b));
11649 else
11650 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11651 }
11652 }
11653
11654 if (accurate_p)
11655 {
11656 w->window_end_valid = w->buffer;
11657 #if 0 /* This is incorrect with variable-height lines. */
11658 xassert (XINT (w->window_end_vpos)
11659 < (WINDOW_TOTAL_LINES (w)
11660 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11661 #endif
11662 w->update_mode_line = Qnil;
11663 }
11664 }
11665
11666
11667 /* Mark the display of windows in the window tree rooted at WINDOW as
11668 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11669 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11670 be redisplayed the next time redisplay_internal is called. */
11671
11672 void
11673 mark_window_display_accurate (window, accurate_p)
11674 Lisp_Object window;
11675 int accurate_p;
11676 {
11677 struct window *w;
11678
11679 for (; !NILP (window); window = w->next)
11680 {
11681 w = XWINDOW (window);
11682 mark_window_display_accurate_1 (w, accurate_p);
11683
11684 if (!NILP (w->vchild))
11685 mark_window_display_accurate (w->vchild, accurate_p);
11686 if (!NILP (w->hchild))
11687 mark_window_display_accurate (w->hchild, accurate_p);
11688 }
11689
11690 if (accurate_p)
11691 {
11692 update_overlay_arrows (1);
11693 }
11694 else
11695 {
11696 /* Force a thorough redisplay the next time by setting
11697 last_arrow_position and last_arrow_string to t, which is
11698 unequal to any useful value of Voverlay_arrow_... */
11699 update_overlay_arrows (-1);
11700 }
11701 }
11702
11703
11704 /* Return value in display table DP (Lisp_Char_Table *) for character
11705 C. Since a display table doesn't have any parent, we don't have to
11706 follow parent. Do not call this function directly but use the
11707 macro DISP_CHAR_VECTOR. */
11708
11709 Lisp_Object
11710 disp_char_vector (dp, c)
11711 struct Lisp_Char_Table *dp;
11712 int c;
11713 {
11714 int code[4], i;
11715 Lisp_Object val;
11716
11717 if (SINGLE_BYTE_CHAR_P (c))
11718 return (dp->contents[c]);
11719
11720 SPLIT_CHAR (c, code[0], code[1], code[2]);
11721 if (code[1] < 32)
11722 code[1] = -1;
11723 else if (code[2] < 32)
11724 code[2] = -1;
11725
11726 /* Here, the possible range of code[0] (== charset ID) is
11727 128..max_charset. Since the top level char table contains data
11728 for multibyte characters after 256th element, we must increment
11729 code[0] by 128 to get a correct index. */
11730 code[0] += 128;
11731 code[3] = -1; /* anchor */
11732
11733 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11734 {
11735 val = dp->contents[code[i]];
11736 if (!SUB_CHAR_TABLE_P (val))
11737 return (NILP (val) ? dp->defalt : val);
11738 }
11739
11740 /* Here, val is a sub char table. We return the default value of
11741 it. */
11742 return (dp->defalt);
11743 }
11744
11745
11746 \f
11747 /***********************************************************************
11748 Window Redisplay
11749 ***********************************************************************/
11750
11751 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11752
11753 static void
11754 redisplay_windows (window)
11755 Lisp_Object window;
11756 {
11757 while (!NILP (window))
11758 {
11759 struct window *w = XWINDOW (window);
11760
11761 if (!NILP (w->hchild))
11762 redisplay_windows (w->hchild);
11763 else if (!NILP (w->vchild))
11764 redisplay_windows (w->vchild);
11765 else
11766 {
11767 displayed_buffer = XBUFFER (w->buffer);
11768 /* Use list_of_error, not Qerror, so that
11769 we catch only errors and don't run the debugger. */
11770 internal_condition_case_1 (redisplay_window_0, window,
11771 list_of_error,
11772 redisplay_window_error);
11773 }
11774
11775 window = w->next;
11776 }
11777 }
11778
11779 static Lisp_Object
11780 redisplay_window_error ()
11781 {
11782 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11783 return Qnil;
11784 }
11785
11786 static Lisp_Object
11787 redisplay_window_0 (window)
11788 Lisp_Object window;
11789 {
11790 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11791 redisplay_window (window, 0);
11792 return Qnil;
11793 }
11794
11795 static Lisp_Object
11796 redisplay_window_1 (window)
11797 Lisp_Object window;
11798 {
11799 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11800 redisplay_window (window, 1);
11801 return Qnil;
11802 }
11803 \f
11804
11805 /* Increment GLYPH until it reaches END or CONDITION fails while
11806 adding (GLYPH)->pixel_width to X. */
11807
11808 #define SKIP_GLYPHS(glyph, end, x, condition) \
11809 do \
11810 { \
11811 (x) += (glyph)->pixel_width; \
11812 ++(glyph); \
11813 } \
11814 while ((glyph) < (end) && (condition))
11815
11816
11817 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11818 DELTA is the number of bytes by which positions recorded in ROW
11819 differ from current buffer positions.
11820
11821 Return 0 if cursor is not on this row. 1 otherwise. */
11822
11823 int
11824 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11825 struct window *w;
11826 struct glyph_row *row;
11827 struct glyph_matrix *matrix;
11828 int delta, delta_bytes, dy, dvpos;
11829 {
11830 struct glyph *glyph = row->glyphs[TEXT_AREA];
11831 struct glyph *end = glyph + row->used[TEXT_AREA];
11832 struct glyph *cursor = NULL;
11833 /* The first glyph that starts a sequence of glyphs from string. */
11834 struct glyph *string_start;
11835 /* The X coordinate of string_start. */
11836 int string_start_x;
11837 /* The last known character position. */
11838 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11839 /* The last known character position before string_start. */
11840 int string_before_pos;
11841 int x = row->x;
11842 int cursor_x = x;
11843 int cursor_from_overlay_pos = 0;
11844 int pt_old = PT - delta;
11845
11846 /* Skip over glyphs not having an object at the start of the row.
11847 These are special glyphs like truncation marks on terminal
11848 frames. */
11849 if (row->displays_text_p)
11850 while (glyph < end
11851 && INTEGERP (glyph->object)
11852 && glyph->charpos < 0)
11853 {
11854 x += glyph->pixel_width;
11855 ++glyph;
11856 }
11857
11858 string_start = NULL;
11859 while (glyph < end
11860 && !INTEGERP (glyph->object)
11861 && (!BUFFERP (glyph->object)
11862 || (last_pos = glyph->charpos) < pt_old))
11863 {
11864 if (! STRINGP (glyph->object))
11865 {
11866 string_start = NULL;
11867 x += glyph->pixel_width;
11868 ++glyph;
11869 if (cursor_from_overlay_pos
11870 && last_pos >= cursor_from_overlay_pos)
11871 {
11872 cursor_from_overlay_pos = 0;
11873 cursor = 0;
11874 }
11875 }
11876 else
11877 {
11878 if (string_start == NULL)
11879 {
11880 string_before_pos = last_pos;
11881 string_start = glyph;
11882 string_start_x = x;
11883 }
11884 /* Skip all glyphs from string. */
11885 do
11886 {
11887 Lisp_Object cprop;
11888 int pos;
11889 if ((cursor == NULL || glyph > cursor)
11890 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
11891 Qcursor, (glyph)->object),
11892 !NILP (cprop))
11893 && (pos = string_buffer_position (w, glyph->object,
11894 string_before_pos),
11895 (pos == 0 /* From overlay */
11896 || pos == pt_old)))
11897 {
11898 /* Estimate overlay buffer position from the buffer
11899 positions of the glyphs before and after the overlay.
11900 Add 1 to last_pos so that if point corresponds to the
11901 glyph right after the overlay, we still use a 'cursor'
11902 property found in that overlay. */
11903 cursor_from_overlay_pos = (pos ? 0 : last_pos
11904 + (INTEGERP (cprop) ? XINT (cprop) : 0));
11905 cursor = glyph;
11906 cursor_x = x;
11907 }
11908 x += glyph->pixel_width;
11909 ++glyph;
11910 }
11911 while (glyph < end && EQ (glyph->object, string_start->object));
11912 }
11913 }
11914
11915 if (cursor != NULL)
11916 {
11917 glyph = cursor;
11918 x = cursor_x;
11919 }
11920 else if (row->ends_in_ellipsis_p && glyph == end)
11921 {
11922 /* Scan back over the ellipsis glyphs, decrementing positions. */
11923 while (glyph > row->glyphs[TEXT_AREA]
11924 && (glyph - 1)->charpos == last_pos)
11925 glyph--, x -= glyph->pixel_width;
11926 /* That loop always goes one position too far,
11927 including the glyph before the ellipsis.
11928 So scan forward over that one. */
11929 x += glyph->pixel_width;
11930 glyph++;
11931 }
11932 else if (string_start
11933 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11934 {
11935 /* We may have skipped over point because the previous glyphs
11936 are from string. As there's no easy way to know the
11937 character position of the current glyph, find the correct
11938 glyph on point by scanning from string_start again. */
11939 Lisp_Object limit;
11940 Lisp_Object string;
11941 struct glyph *stop = glyph;
11942 int pos;
11943
11944 limit = make_number (pt_old + 1);
11945 glyph = string_start;
11946 x = string_start_x;
11947 string = glyph->object;
11948 pos = string_buffer_position (w, string, string_before_pos);
11949 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11950 because we always put cursor after overlay strings. */
11951 while (pos == 0 && glyph < stop)
11952 {
11953 string = glyph->object;
11954 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11955 if (glyph < stop)
11956 pos = string_buffer_position (w, glyph->object, string_before_pos);
11957 }
11958
11959 while (glyph < stop)
11960 {
11961 pos = XINT (Fnext_single_char_property_change
11962 (make_number (pos), Qdisplay, Qnil, limit));
11963 if (pos > pt_old)
11964 break;
11965 /* Skip glyphs from the same string. */
11966 string = glyph->object;
11967 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11968 /* Skip glyphs from an overlay. */
11969 while (glyph < stop
11970 && ! string_buffer_position (w, glyph->object, pos))
11971 {
11972 string = glyph->object;
11973 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11974 }
11975 }
11976
11977 /* If we reached the end of the line, and end was from a string,
11978 cursor is not on this line. */
11979 if (glyph == end && row->continued_p)
11980 return 0;
11981 }
11982
11983 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11984 w->cursor.x = x;
11985 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11986 w->cursor.y = row->y + dy;
11987
11988 if (w == XWINDOW (selected_window))
11989 {
11990 if (!row->continued_p
11991 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11992 && row->x == 0)
11993 {
11994 this_line_buffer = XBUFFER (w->buffer);
11995
11996 CHARPOS (this_line_start_pos)
11997 = MATRIX_ROW_START_CHARPOS (row) + delta;
11998 BYTEPOS (this_line_start_pos)
11999 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12000
12001 CHARPOS (this_line_end_pos)
12002 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12003 BYTEPOS (this_line_end_pos)
12004 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12005
12006 this_line_y = w->cursor.y;
12007 this_line_pixel_height = row->height;
12008 this_line_vpos = w->cursor.vpos;
12009 this_line_start_x = row->x;
12010 }
12011 else
12012 CHARPOS (this_line_start_pos) = 0;
12013 }
12014
12015 return 1;
12016 }
12017
12018
12019 /* Run window scroll functions, if any, for WINDOW with new window
12020 start STARTP. Sets the window start of WINDOW to that position.
12021
12022 We assume that the window's buffer is really current. */
12023
12024 static INLINE struct text_pos
12025 run_window_scroll_functions (window, startp)
12026 Lisp_Object window;
12027 struct text_pos startp;
12028 {
12029 struct window *w = XWINDOW (window);
12030 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12031
12032 if (current_buffer != XBUFFER (w->buffer))
12033 abort ();
12034
12035 if (!NILP (Vwindow_scroll_functions))
12036 {
12037 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12038 make_number (CHARPOS (startp)));
12039 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12040 /* In case the hook functions switch buffers. */
12041 if (current_buffer != XBUFFER (w->buffer))
12042 set_buffer_internal_1 (XBUFFER (w->buffer));
12043 }
12044
12045 return startp;
12046 }
12047
12048
12049 /* Make sure the line containing the cursor is fully visible.
12050 A value of 1 means there is nothing to be done.
12051 (Either the line is fully visible, or it cannot be made so,
12052 or we cannot tell.)
12053
12054 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12055 is higher than window.
12056
12057 A value of 0 means the caller should do scrolling
12058 as if point had gone off the screen. */
12059
12060 static int
12061 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12062 struct window *w;
12063 int force_p;
12064 int current_matrix_p;
12065 {
12066 struct glyph_matrix *matrix;
12067 struct glyph_row *row;
12068 int window_height;
12069
12070 if (!make_cursor_line_fully_visible_p)
12071 return 1;
12072
12073 /* It's not always possible to find the cursor, e.g, when a window
12074 is full of overlay strings. Don't do anything in that case. */
12075 if (w->cursor.vpos < 0)
12076 return 1;
12077
12078 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12079 row = MATRIX_ROW (matrix, w->cursor.vpos);
12080
12081 /* If the cursor row is not partially visible, there's nothing to do. */
12082 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12083 return 1;
12084
12085 /* If the row the cursor is in is taller than the window's height,
12086 it's not clear what to do, so do nothing. */
12087 window_height = window_box_height (w);
12088 if (row->height >= window_height)
12089 {
12090 if (!force_p || MINI_WINDOW_P (w)
12091 || w->vscroll || w->cursor.vpos == 0)
12092 return 1;
12093 }
12094 return 0;
12095
12096 #if 0
12097 /* This code used to try to scroll the window just enough to make
12098 the line visible. It returned 0 to say that the caller should
12099 allocate larger glyph matrices. */
12100
12101 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12102 {
12103 int dy = row->height - row->visible_height;
12104 w->vscroll = 0;
12105 w->cursor.y += dy;
12106 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12107 }
12108 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12109 {
12110 int dy = - (row->height - row->visible_height);
12111 w->vscroll = dy;
12112 w->cursor.y += dy;
12113 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12114 }
12115
12116 /* When we change the cursor y-position of the selected window,
12117 change this_line_y as well so that the display optimization for
12118 the cursor line of the selected window in redisplay_internal uses
12119 the correct y-position. */
12120 if (w == XWINDOW (selected_window))
12121 this_line_y = w->cursor.y;
12122
12123 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12124 redisplay with larger matrices. */
12125 if (matrix->nrows < required_matrix_height (w))
12126 {
12127 fonts_changed_p = 1;
12128 return 0;
12129 }
12130
12131 return 1;
12132 #endif /* 0 */
12133 }
12134
12135
12136 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12137 non-zero means only WINDOW is redisplayed in redisplay_internal.
12138 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12139 in redisplay_window to bring a partially visible line into view in
12140 the case that only the cursor has moved.
12141
12142 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12143 last screen line's vertical height extends past the end of the screen.
12144
12145 Value is
12146
12147 1 if scrolling succeeded
12148
12149 0 if scrolling didn't find point.
12150
12151 -1 if new fonts have been loaded so that we must interrupt
12152 redisplay, adjust glyph matrices, and try again. */
12153
12154 enum
12155 {
12156 SCROLLING_SUCCESS,
12157 SCROLLING_FAILED,
12158 SCROLLING_NEED_LARGER_MATRICES
12159 };
12160
12161 static int
12162 try_scrolling (window, just_this_one_p, scroll_conservatively,
12163 scroll_step, temp_scroll_step, last_line_misfit)
12164 Lisp_Object window;
12165 int just_this_one_p;
12166 EMACS_INT scroll_conservatively, scroll_step;
12167 int temp_scroll_step;
12168 int last_line_misfit;
12169 {
12170 struct window *w = XWINDOW (window);
12171 struct frame *f = XFRAME (w->frame);
12172 struct text_pos scroll_margin_pos;
12173 struct text_pos pos;
12174 struct text_pos startp;
12175 struct it it;
12176 Lisp_Object window_end;
12177 int this_scroll_margin;
12178 int dy = 0;
12179 int scroll_max;
12180 int rc;
12181 int amount_to_scroll = 0;
12182 Lisp_Object aggressive;
12183 int height;
12184 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12185
12186 #if GLYPH_DEBUG
12187 debug_method_add (w, "try_scrolling");
12188 #endif
12189
12190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12191
12192 /* Compute scroll margin height in pixels. We scroll when point is
12193 within this distance from the top or bottom of the window. */
12194 if (scroll_margin > 0)
12195 {
12196 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12197 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12198 }
12199 else
12200 this_scroll_margin = 0;
12201
12202 /* Force scroll_conservatively to have a reasonable value so it doesn't
12203 cause an overflow while computing how much to scroll. */
12204 if (scroll_conservatively)
12205 scroll_conservatively = min (scroll_conservatively,
12206 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12207
12208 /* Compute how much we should try to scroll maximally to bring point
12209 into view. */
12210 if (scroll_step || scroll_conservatively || temp_scroll_step)
12211 scroll_max = max (scroll_step,
12212 max (scroll_conservatively, temp_scroll_step));
12213 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12214 || NUMBERP (current_buffer->scroll_up_aggressively))
12215 /* We're trying to scroll because of aggressive scrolling
12216 but no scroll_step is set. Choose an arbitrary one. Maybe
12217 there should be a variable for this. */
12218 scroll_max = 10;
12219 else
12220 scroll_max = 0;
12221 scroll_max *= FRAME_LINE_HEIGHT (f);
12222
12223 /* Decide whether we have to scroll down. Start at the window end
12224 and move this_scroll_margin up to find the position of the scroll
12225 margin. */
12226 window_end = Fwindow_end (window, Qt);
12227
12228 too_near_end:
12229
12230 CHARPOS (scroll_margin_pos) = XINT (window_end);
12231 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12232
12233 if (this_scroll_margin || extra_scroll_margin_lines)
12234 {
12235 start_display (&it, w, scroll_margin_pos);
12236 if (this_scroll_margin)
12237 move_it_vertically_backward (&it, this_scroll_margin);
12238 if (extra_scroll_margin_lines)
12239 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12240 scroll_margin_pos = it.current.pos;
12241 }
12242
12243 if (PT >= CHARPOS (scroll_margin_pos))
12244 {
12245 int y0;
12246
12247 /* Point is in the scroll margin at the bottom of the window, or
12248 below. Compute a new window start that makes point visible. */
12249
12250 /* Compute the distance from the scroll margin to PT.
12251 Give up if the distance is greater than scroll_max. */
12252 start_display (&it, w, scroll_margin_pos);
12253 y0 = it.current_y;
12254 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12255 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12256
12257 /* To make point visible, we have to move the window start
12258 down so that the line the cursor is in is visible, which
12259 means we have to add in the height of the cursor line. */
12260 dy = line_bottom_y (&it) - y0;
12261
12262 if (dy > scroll_max)
12263 return SCROLLING_FAILED;
12264
12265 /* Move the window start down. If scrolling conservatively,
12266 move it just enough down to make point visible. If
12267 scroll_step is set, move it down by scroll_step. */
12268 start_display (&it, w, startp);
12269
12270 if (scroll_conservatively)
12271 /* Set AMOUNT_TO_SCROLL to at least one line,
12272 and at most scroll_conservatively lines. */
12273 amount_to_scroll
12274 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12275 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12276 else if (scroll_step || temp_scroll_step)
12277 amount_to_scroll = scroll_max;
12278 else
12279 {
12280 aggressive = current_buffer->scroll_up_aggressively;
12281 height = WINDOW_BOX_TEXT_HEIGHT (w);
12282 if (NUMBERP (aggressive))
12283 {
12284 double float_amount = XFLOATINT (aggressive) * height;
12285 amount_to_scroll = float_amount;
12286 if (amount_to_scroll == 0 && float_amount > 0)
12287 amount_to_scroll = 1;
12288 }
12289 }
12290
12291 if (amount_to_scroll <= 0)
12292 return SCROLLING_FAILED;
12293
12294 /* If moving by amount_to_scroll leaves STARTP unchanged,
12295 move it down one screen line. */
12296
12297 move_it_vertically (&it, amount_to_scroll);
12298 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12299 move_it_by_lines (&it, 1, 1);
12300 startp = it.current.pos;
12301 }
12302 else
12303 {
12304 /* See if point is inside the scroll margin at the top of the
12305 window. */
12306 scroll_margin_pos = startp;
12307 if (this_scroll_margin)
12308 {
12309 start_display (&it, w, startp);
12310 move_it_vertically (&it, this_scroll_margin);
12311 scroll_margin_pos = it.current.pos;
12312 }
12313
12314 if (PT < CHARPOS (scroll_margin_pos))
12315 {
12316 /* Point is in the scroll margin at the top of the window or
12317 above what is displayed in the window. */
12318 int y0;
12319
12320 /* Compute the vertical distance from PT to the scroll
12321 margin position. Give up if distance is greater than
12322 scroll_max. */
12323 SET_TEXT_POS (pos, PT, PT_BYTE);
12324 start_display (&it, w, pos);
12325 y0 = it.current_y;
12326 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12327 it.last_visible_y, -1,
12328 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12329 dy = it.current_y - y0;
12330 if (dy > scroll_max)
12331 return SCROLLING_FAILED;
12332
12333 /* Compute new window start. */
12334 start_display (&it, w, startp);
12335
12336 if (scroll_conservatively)
12337 amount_to_scroll
12338 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12339 else if (scroll_step || temp_scroll_step)
12340 amount_to_scroll = scroll_max;
12341 else
12342 {
12343 aggressive = current_buffer->scroll_down_aggressively;
12344 height = WINDOW_BOX_TEXT_HEIGHT (w);
12345 if (NUMBERP (aggressive))
12346 {
12347 double float_amount = XFLOATINT (aggressive) * height;
12348 amount_to_scroll = float_amount;
12349 if (amount_to_scroll == 0 && float_amount > 0)
12350 amount_to_scroll = 1;
12351 }
12352 }
12353
12354 if (amount_to_scroll <= 0)
12355 return SCROLLING_FAILED;
12356
12357 move_it_vertically_backward (&it, amount_to_scroll);
12358 startp = it.current.pos;
12359 }
12360 }
12361
12362 /* Run window scroll functions. */
12363 startp = run_window_scroll_functions (window, startp);
12364
12365 /* Display the window. Give up if new fonts are loaded, or if point
12366 doesn't appear. */
12367 if (!try_window (window, startp, 0))
12368 rc = SCROLLING_NEED_LARGER_MATRICES;
12369 else if (w->cursor.vpos < 0)
12370 {
12371 clear_glyph_matrix (w->desired_matrix);
12372 rc = SCROLLING_FAILED;
12373 }
12374 else
12375 {
12376 /* Maybe forget recorded base line for line number display. */
12377 if (!just_this_one_p
12378 || current_buffer->clip_changed
12379 || BEG_UNCHANGED < CHARPOS (startp))
12380 w->base_line_number = Qnil;
12381
12382 /* If cursor ends up on a partially visible line,
12383 treat that as being off the bottom of the screen. */
12384 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12385 {
12386 clear_glyph_matrix (w->desired_matrix);
12387 ++extra_scroll_margin_lines;
12388 goto too_near_end;
12389 }
12390 rc = SCROLLING_SUCCESS;
12391 }
12392
12393 return rc;
12394 }
12395
12396
12397 /* Compute a suitable window start for window W if display of W starts
12398 on a continuation line. Value is non-zero if a new window start
12399 was computed.
12400
12401 The new window start will be computed, based on W's width, starting
12402 from the start of the continued line. It is the start of the
12403 screen line with the minimum distance from the old start W->start. */
12404
12405 static int
12406 compute_window_start_on_continuation_line (w)
12407 struct window *w;
12408 {
12409 struct text_pos pos, start_pos;
12410 int window_start_changed_p = 0;
12411
12412 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12413
12414 /* If window start is on a continuation line... Window start may be
12415 < BEGV in case there's invisible text at the start of the
12416 buffer (M-x rmail, for example). */
12417 if (CHARPOS (start_pos) > BEGV
12418 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12419 {
12420 struct it it;
12421 struct glyph_row *row;
12422
12423 /* Handle the case that the window start is out of range. */
12424 if (CHARPOS (start_pos) < BEGV)
12425 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12426 else if (CHARPOS (start_pos) > ZV)
12427 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12428
12429 /* Find the start of the continued line. This should be fast
12430 because scan_buffer is fast (newline cache). */
12431 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12432 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12433 row, DEFAULT_FACE_ID);
12434 reseat_at_previous_visible_line_start (&it);
12435
12436 /* If the line start is "too far" away from the window start,
12437 say it takes too much time to compute a new window start. */
12438 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12439 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12440 {
12441 int min_distance, distance;
12442
12443 /* Move forward by display lines to find the new window
12444 start. If window width was enlarged, the new start can
12445 be expected to be > the old start. If window width was
12446 decreased, the new window start will be < the old start.
12447 So, we're looking for the display line start with the
12448 minimum distance from the old window start. */
12449 pos = it.current.pos;
12450 min_distance = INFINITY;
12451 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12452 distance < min_distance)
12453 {
12454 min_distance = distance;
12455 pos = it.current.pos;
12456 move_it_by_lines (&it, 1, 0);
12457 }
12458
12459 /* Set the window start there. */
12460 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12461 window_start_changed_p = 1;
12462 }
12463 }
12464
12465 return window_start_changed_p;
12466 }
12467
12468
12469 /* Try cursor movement in case text has not changed in window WINDOW,
12470 with window start STARTP. Value is
12471
12472 CURSOR_MOVEMENT_SUCCESS if successful
12473
12474 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12475
12476 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12477 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12478 we want to scroll as if scroll-step were set to 1. See the code.
12479
12480 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12481 which case we have to abort this redisplay, and adjust matrices
12482 first. */
12483
12484 enum
12485 {
12486 CURSOR_MOVEMENT_SUCCESS,
12487 CURSOR_MOVEMENT_CANNOT_BE_USED,
12488 CURSOR_MOVEMENT_MUST_SCROLL,
12489 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12490 };
12491
12492 static int
12493 try_cursor_movement (window, startp, scroll_step)
12494 Lisp_Object window;
12495 struct text_pos startp;
12496 int *scroll_step;
12497 {
12498 struct window *w = XWINDOW (window);
12499 struct frame *f = XFRAME (w->frame);
12500 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12501
12502 #if GLYPH_DEBUG
12503 if (inhibit_try_cursor_movement)
12504 return rc;
12505 #endif
12506
12507 /* Handle case where text has not changed, only point, and it has
12508 not moved off the frame. */
12509 if (/* Point may be in this window. */
12510 PT >= CHARPOS (startp)
12511 /* Selective display hasn't changed. */
12512 && !current_buffer->clip_changed
12513 /* Function force-mode-line-update is used to force a thorough
12514 redisplay. It sets either windows_or_buffers_changed or
12515 update_mode_lines. So don't take a shortcut here for these
12516 cases. */
12517 && !update_mode_lines
12518 && !windows_or_buffers_changed
12519 && !cursor_type_changed
12520 /* Can't use this case if highlighting a region. When a
12521 region exists, cursor movement has to do more than just
12522 set the cursor. */
12523 && !(!NILP (Vtransient_mark_mode)
12524 && !NILP (current_buffer->mark_active))
12525 && NILP (w->region_showing)
12526 && NILP (Vshow_trailing_whitespace)
12527 /* Right after splitting windows, last_point may be nil. */
12528 && INTEGERP (w->last_point)
12529 /* This code is not used for mini-buffer for the sake of the case
12530 of redisplaying to replace an echo area message; since in
12531 that case the mini-buffer contents per se are usually
12532 unchanged. This code is of no real use in the mini-buffer
12533 since the handling of this_line_start_pos, etc., in redisplay
12534 handles the same cases. */
12535 && !EQ (window, minibuf_window)
12536 /* When splitting windows or for new windows, it happens that
12537 redisplay is called with a nil window_end_vpos or one being
12538 larger than the window. This should really be fixed in
12539 window.c. I don't have this on my list, now, so we do
12540 approximately the same as the old redisplay code. --gerd. */
12541 && INTEGERP (w->window_end_vpos)
12542 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12543 && (FRAME_WINDOW_P (f)
12544 || !overlay_arrow_in_current_buffer_p ()))
12545 {
12546 int this_scroll_margin, top_scroll_margin;
12547 struct glyph_row *row = NULL;
12548
12549 #if GLYPH_DEBUG
12550 debug_method_add (w, "cursor movement");
12551 #endif
12552
12553 /* Scroll if point within this distance from the top or bottom
12554 of the window. This is a pixel value. */
12555 this_scroll_margin = max (0, scroll_margin);
12556 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12557 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12558
12559 top_scroll_margin = this_scroll_margin;
12560 if (WINDOW_WANTS_HEADER_LINE_P (w))
12561 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12562
12563 /* Start with the row the cursor was displayed during the last
12564 not paused redisplay. Give up if that row is not valid. */
12565 if (w->last_cursor.vpos < 0
12566 || w->last_cursor.vpos >= w->current_matrix->nrows)
12567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12568 else
12569 {
12570 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12571 if (row->mode_line_p)
12572 ++row;
12573 if (!row->enabled_p)
12574 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12575 }
12576
12577 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12578 {
12579 int scroll_p = 0;
12580 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12581
12582 if (PT > XFASTINT (w->last_point))
12583 {
12584 /* Point has moved forward. */
12585 while (MATRIX_ROW_END_CHARPOS (row) < PT
12586 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12587 {
12588 xassert (row->enabled_p);
12589 ++row;
12590 }
12591
12592 /* The end position of a row equals the start position
12593 of the next row. If PT is there, we would rather
12594 display it in the next line. */
12595 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12596 && MATRIX_ROW_END_CHARPOS (row) == PT
12597 && !cursor_row_p (w, row))
12598 ++row;
12599
12600 /* If within the scroll margin, scroll. Note that
12601 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12602 the next line would be drawn, and that
12603 this_scroll_margin can be zero. */
12604 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12605 || PT > MATRIX_ROW_END_CHARPOS (row)
12606 /* Line is completely visible last line in window
12607 and PT is to be set in the next line. */
12608 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12609 && PT == MATRIX_ROW_END_CHARPOS (row)
12610 && !row->ends_at_zv_p
12611 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12612 scroll_p = 1;
12613 }
12614 else if (PT < XFASTINT (w->last_point))
12615 {
12616 /* Cursor has to be moved backward. Note that PT >=
12617 CHARPOS (startp) because of the outer if-statement. */
12618 while (!row->mode_line_p
12619 && (MATRIX_ROW_START_CHARPOS (row) > PT
12620 || (MATRIX_ROW_START_CHARPOS (row) == PT
12621 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12622 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12623 row > w->current_matrix->rows
12624 && (row-1)->ends_in_newline_from_string_p))))
12625 && (row->y > top_scroll_margin
12626 || CHARPOS (startp) == BEGV))
12627 {
12628 xassert (row->enabled_p);
12629 --row;
12630 }
12631
12632 /* Consider the following case: Window starts at BEGV,
12633 there is invisible, intangible text at BEGV, so that
12634 display starts at some point START > BEGV. It can
12635 happen that we are called with PT somewhere between
12636 BEGV and START. Try to handle that case. */
12637 if (row < w->current_matrix->rows
12638 || row->mode_line_p)
12639 {
12640 row = w->current_matrix->rows;
12641 if (row->mode_line_p)
12642 ++row;
12643 }
12644
12645 /* Due to newlines in overlay strings, we may have to
12646 skip forward over overlay strings. */
12647 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12648 && MATRIX_ROW_END_CHARPOS (row) == PT
12649 && !cursor_row_p (w, row))
12650 ++row;
12651
12652 /* If within the scroll margin, scroll. */
12653 if (row->y < top_scroll_margin
12654 && CHARPOS (startp) != BEGV)
12655 scroll_p = 1;
12656 }
12657 else
12658 {
12659 /* Cursor did not move. So don't scroll even if cursor line
12660 is partially visible, as it was so before. */
12661 rc = CURSOR_MOVEMENT_SUCCESS;
12662 }
12663
12664 if (PT < MATRIX_ROW_START_CHARPOS (row)
12665 || PT > MATRIX_ROW_END_CHARPOS (row))
12666 {
12667 /* if PT is not in the glyph row, give up. */
12668 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12669 }
12670 else if (rc != CURSOR_MOVEMENT_SUCCESS
12671 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12672 && make_cursor_line_fully_visible_p)
12673 {
12674 if (PT == MATRIX_ROW_END_CHARPOS (row)
12675 && !row->ends_at_zv_p
12676 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12677 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12678 else if (row->height > window_box_height (w))
12679 {
12680 /* If we end up in a partially visible line, let's
12681 make it fully visible, except when it's taller
12682 than the window, in which case we can't do much
12683 about it. */
12684 *scroll_step = 1;
12685 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12686 }
12687 else
12688 {
12689 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12690 if (!cursor_row_fully_visible_p (w, 0, 1))
12691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12692 else
12693 rc = CURSOR_MOVEMENT_SUCCESS;
12694 }
12695 }
12696 else if (scroll_p)
12697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12698 else
12699 {
12700 do
12701 {
12702 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12703 {
12704 rc = CURSOR_MOVEMENT_SUCCESS;
12705 break;
12706 }
12707 ++row;
12708 }
12709 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12710 && MATRIX_ROW_START_CHARPOS (row) == PT
12711 && cursor_row_p (w, row));
12712 }
12713 }
12714 }
12715
12716 return rc;
12717 }
12718
12719 void
12720 set_vertical_scroll_bar (w)
12721 struct window *w;
12722 {
12723 int start, end, whole;
12724
12725 /* Calculate the start and end positions for the current window.
12726 At some point, it would be nice to choose between scrollbars
12727 which reflect the whole buffer size, with special markers
12728 indicating narrowing, and scrollbars which reflect only the
12729 visible region.
12730
12731 Note that mini-buffers sometimes aren't displaying any text. */
12732 if (!MINI_WINDOW_P (w)
12733 || (w == XWINDOW (minibuf_window)
12734 && NILP (echo_area_buffer[0])))
12735 {
12736 struct buffer *buf = XBUFFER (w->buffer);
12737 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12738 start = marker_position (w->start) - BUF_BEGV (buf);
12739 /* I don't think this is guaranteed to be right. For the
12740 moment, we'll pretend it is. */
12741 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12742
12743 if (end < start)
12744 end = start;
12745 if (whole < (end - start))
12746 whole = end - start;
12747 }
12748 else
12749 start = end = whole = 0;
12750
12751 /* Indicate what this scroll bar ought to be displaying now. */
12752 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12753 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12754 (w, end - start, whole, start);
12755 }
12756
12757
12758 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12759 selected_window is redisplayed.
12760
12761 We can return without actually redisplaying the window if
12762 fonts_changed_p is nonzero. In that case, redisplay_internal will
12763 retry. */
12764
12765 static void
12766 redisplay_window (window, just_this_one_p)
12767 Lisp_Object window;
12768 int just_this_one_p;
12769 {
12770 struct window *w = XWINDOW (window);
12771 struct frame *f = XFRAME (w->frame);
12772 struct buffer *buffer = XBUFFER (w->buffer);
12773 struct buffer *old = current_buffer;
12774 struct text_pos lpoint, opoint, startp;
12775 int update_mode_line;
12776 int tem;
12777 struct it it;
12778 /* Record it now because it's overwritten. */
12779 int current_matrix_up_to_date_p = 0;
12780 int used_current_matrix_p = 0;
12781 /* This is less strict than current_matrix_up_to_date_p.
12782 It indictes that the buffer contents and narrowing are unchanged. */
12783 int buffer_unchanged_p = 0;
12784 int temp_scroll_step = 0;
12785 int count = SPECPDL_INDEX ();
12786 int rc;
12787 int centering_position = -1;
12788 int last_line_misfit = 0;
12789 int save_beg_unchanged, save_end_unchanged;
12790
12791 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12792 opoint = lpoint;
12793
12794 /* W must be a leaf window here. */
12795 xassert (!NILP (w->buffer));
12796 #if GLYPH_DEBUG
12797 *w->desired_matrix->method = 0;
12798 #endif
12799
12800 specbind (Qinhibit_point_motion_hooks, Qt);
12801
12802 reconsider_clip_changes (w, buffer);
12803
12804 /* Has the mode line to be updated? */
12805 update_mode_line = (!NILP (w->update_mode_line)
12806 || update_mode_lines
12807 || buffer->clip_changed
12808 || buffer->prevent_redisplay_optimizations_p);
12809
12810 if (MINI_WINDOW_P (w))
12811 {
12812 if (w == XWINDOW (echo_area_window)
12813 && !NILP (echo_area_buffer[0]))
12814 {
12815 if (update_mode_line)
12816 /* We may have to update a tty frame's menu bar or a
12817 tool-bar. Example `M-x C-h C-h C-g'. */
12818 goto finish_menu_bars;
12819 else
12820 /* We've already displayed the echo area glyphs in this window. */
12821 goto finish_scroll_bars;
12822 }
12823 else if ((w != XWINDOW (minibuf_window)
12824 || minibuf_level == 0)
12825 /* When buffer is nonempty, redisplay window normally. */
12826 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12827 /* Quail displays non-mini buffers in minibuffer window.
12828 In that case, redisplay the window normally. */
12829 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12830 {
12831 /* W is a mini-buffer window, but it's not active, so clear
12832 it. */
12833 int yb = window_text_bottom_y (w);
12834 struct glyph_row *row;
12835 int y;
12836
12837 for (y = 0, row = w->desired_matrix->rows;
12838 y < yb;
12839 y += row->height, ++row)
12840 blank_row (w, row, y);
12841 goto finish_scroll_bars;
12842 }
12843
12844 clear_glyph_matrix (w->desired_matrix);
12845 }
12846
12847 /* Otherwise set up data on this window; select its buffer and point
12848 value. */
12849 /* Really select the buffer, for the sake of buffer-local
12850 variables. */
12851 set_buffer_internal_1 (XBUFFER (w->buffer));
12852 SET_TEXT_POS (opoint, PT, PT_BYTE);
12853
12854 save_beg_unchanged = BEG_UNCHANGED;
12855 save_end_unchanged = END_UNCHANGED;
12856
12857 current_matrix_up_to_date_p
12858 = (!NILP (w->window_end_valid)
12859 && !current_buffer->clip_changed
12860 && !current_buffer->prevent_redisplay_optimizations_p
12861 && XFASTINT (w->last_modified) >= MODIFF
12862 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12863
12864 buffer_unchanged_p
12865 = (!NILP (w->window_end_valid)
12866 && !current_buffer->clip_changed
12867 && XFASTINT (w->last_modified) >= MODIFF
12868 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12869
12870 /* When windows_or_buffers_changed is non-zero, we can't rely on
12871 the window end being valid, so set it to nil there. */
12872 if (windows_or_buffers_changed)
12873 {
12874 /* If window starts on a continuation line, maybe adjust the
12875 window start in case the window's width changed. */
12876 if (XMARKER (w->start)->buffer == current_buffer)
12877 compute_window_start_on_continuation_line (w);
12878
12879 w->window_end_valid = Qnil;
12880 }
12881
12882 /* Some sanity checks. */
12883 CHECK_WINDOW_END (w);
12884 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12885 abort ();
12886 if (BYTEPOS (opoint) < CHARPOS (opoint))
12887 abort ();
12888
12889 /* If %c is in mode line, update it if needed. */
12890 if (!NILP (w->column_number_displayed)
12891 /* This alternative quickly identifies a common case
12892 where no change is needed. */
12893 && !(PT == XFASTINT (w->last_point)
12894 && XFASTINT (w->last_modified) >= MODIFF
12895 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12896 && (XFASTINT (w->column_number_displayed)
12897 != (int) current_column ())) /* iftc */
12898 update_mode_line = 1;
12899
12900 /* Count number of windows showing the selected buffer. An indirect
12901 buffer counts as its base buffer. */
12902 if (!just_this_one_p)
12903 {
12904 struct buffer *current_base, *window_base;
12905 current_base = current_buffer;
12906 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12907 if (current_base->base_buffer)
12908 current_base = current_base->base_buffer;
12909 if (window_base->base_buffer)
12910 window_base = window_base->base_buffer;
12911 if (current_base == window_base)
12912 buffer_shared++;
12913 }
12914
12915 /* Point refers normally to the selected window. For any other
12916 window, set up appropriate value. */
12917 if (!EQ (window, selected_window))
12918 {
12919 int new_pt = XMARKER (w->pointm)->charpos;
12920 int new_pt_byte = marker_byte_position (w->pointm);
12921 if (new_pt < BEGV)
12922 {
12923 new_pt = BEGV;
12924 new_pt_byte = BEGV_BYTE;
12925 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12926 }
12927 else if (new_pt > (ZV - 1))
12928 {
12929 new_pt = ZV;
12930 new_pt_byte = ZV_BYTE;
12931 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12932 }
12933
12934 /* We don't use SET_PT so that the point-motion hooks don't run. */
12935 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12936 }
12937
12938 /* If any of the character widths specified in the display table
12939 have changed, invalidate the width run cache. It's true that
12940 this may be a bit late to catch such changes, but the rest of
12941 redisplay goes (non-fatally) haywire when the display table is
12942 changed, so why should we worry about doing any better? */
12943 if (current_buffer->width_run_cache)
12944 {
12945 struct Lisp_Char_Table *disptab = buffer_display_table ();
12946
12947 if (! disptab_matches_widthtab (disptab,
12948 XVECTOR (current_buffer->width_table)))
12949 {
12950 invalidate_region_cache (current_buffer,
12951 current_buffer->width_run_cache,
12952 BEG, Z);
12953 recompute_width_table (current_buffer, disptab);
12954 }
12955 }
12956
12957 /* If window-start is screwed up, choose a new one. */
12958 if (XMARKER (w->start)->buffer != current_buffer)
12959 goto recenter;
12960
12961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12962
12963 /* If someone specified a new starting point but did not insist,
12964 check whether it can be used. */
12965 if (!NILP (w->optional_new_start)
12966 && CHARPOS (startp) >= BEGV
12967 && CHARPOS (startp) <= ZV)
12968 {
12969 w->optional_new_start = Qnil;
12970 start_display (&it, w, startp);
12971 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12972 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12973 if (IT_CHARPOS (it) == PT)
12974 w->force_start = Qt;
12975 /* IT may overshoot PT if text at PT is invisible. */
12976 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12977 w->force_start = Qt;
12978 }
12979
12980 /* Handle case where place to start displaying has been specified,
12981 unless the specified location is outside the accessible range. */
12982 if (!NILP (w->force_start)
12983 || w->frozen_window_start_p)
12984 {
12985 /* We set this later on if we have to adjust point. */
12986 int new_vpos = -1;
12987 int val;
12988
12989 w->force_start = Qnil;
12990 w->vscroll = 0;
12991 w->window_end_valid = Qnil;
12992
12993 /* Forget any recorded base line for line number display. */
12994 if (!buffer_unchanged_p)
12995 w->base_line_number = Qnil;
12996
12997 /* Redisplay the mode line. Select the buffer properly for that.
12998 Also, run the hook window-scroll-functions
12999 because we have scrolled. */
13000 /* Note, we do this after clearing force_start because
13001 if there's an error, it is better to forget about force_start
13002 than to get into an infinite loop calling the hook functions
13003 and having them get more errors. */
13004 if (!update_mode_line
13005 || ! NILP (Vwindow_scroll_functions))
13006 {
13007 update_mode_line = 1;
13008 w->update_mode_line = Qt;
13009 startp = run_window_scroll_functions (window, startp);
13010 }
13011
13012 w->last_modified = make_number (0);
13013 w->last_overlay_modified = make_number (0);
13014 if (CHARPOS (startp) < BEGV)
13015 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13016 else if (CHARPOS (startp) > ZV)
13017 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13018
13019 /* Redisplay, then check if cursor has been set during the
13020 redisplay. Give up if new fonts were loaded. */
13021 val = try_window (window, startp, 1);
13022 if (!val)
13023 {
13024 w->force_start = Qt;
13025 clear_glyph_matrix (w->desired_matrix);
13026 goto need_larger_matrices;
13027 }
13028 /* Point was outside the scroll margins. */
13029 if (val < 0)
13030 new_vpos = window_box_height (w) / 2;
13031
13032 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13033 {
13034 /* If point does not appear, try to move point so it does
13035 appear. The desired matrix has been built above, so we
13036 can use it here. */
13037 new_vpos = window_box_height (w) / 2;
13038 }
13039
13040 if (!cursor_row_fully_visible_p (w, 0, 0))
13041 {
13042 /* Point does appear, but on a line partly visible at end of window.
13043 Move it back to a fully-visible line. */
13044 new_vpos = window_box_height (w);
13045 }
13046
13047 /* If we need to move point for either of the above reasons,
13048 now actually do it. */
13049 if (new_vpos >= 0)
13050 {
13051 struct glyph_row *row;
13052
13053 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13054 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13055 ++row;
13056
13057 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13058 MATRIX_ROW_START_BYTEPOS (row));
13059
13060 if (w != XWINDOW (selected_window))
13061 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13062 else if (current_buffer == old)
13063 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13064
13065 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13066
13067 /* If we are highlighting the region, then we just changed
13068 the region, so redisplay to show it. */
13069 if (!NILP (Vtransient_mark_mode)
13070 && !NILP (current_buffer->mark_active))
13071 {
13072 clear_glyph_matrix (w->desired_matrix);
13073 if (!try_window (window, startp, 0))
13074 goto need_larger_matrices;
13075 }
13076 }
13077
13078 #if GLYPH_DEBUG
13079 debug_method_add (w, "forced window start");
13080 #endif
13081 goto done;
13082 }
13083
13084 /* Handle case where text has not changed, only point, and it has
13085 not moved off the frame, and we are not retrying after hscroll.
13086 (current_matrix_up_to_date_p is nonzero when retrying.) */
13087 if (current_matrix_up_to_date_p
13088 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13089 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13090 {
13091 switch (rc)
13092 {
13093 case CURSOR_MOVEMENT_SUCCESS:
13094 used_current_matrix_p = 1;
13095 goto done;
13096
13097 #if 0 /* try_cursor_movement never returns this value. */
13098 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13099 goto need_larger_matrices;
13100 #endif
13101
13102 case CURSOR_MOVEMENT_MUST_SCROLL:
13103 goto try_to_scroll;
13104
13105 default:
13106 abort ();
13107 }
13108 }
13109 /* If current starting point was originally the beginning of a line
13110 but no longer is, find a new starting point. */
13111 else if (!NILP (w->start_at_line_beg)
13112 && !(CHARPOS (startp) <= BEGV
13113 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13114 {
13115 #if GLYPH_DEBUG
13116 debug_method_add (w, "recenter 1");
13117 #endif
13118 goto recenter;
13119 }
13120
13121 /* Try scrolling with try_window_id. Value is > 0 if update has
13122 been done, it is -1 if we know that the same window start will
13123 not work. It is 0 if unsuccessful for some other reason. */
13124 else if ((tem = try_window_id (w)) != 0)
13125 {
13126 #if GLYPH_DEBUG
13127 debug_method_add (w, "try_window_id %d", tem);
13128 #endif
13129
13130 if (fonts_changed_p)
13131 goto need_larger_matrices;
13132 if (tem > 0)
13133 goto done;
13134
13135 /* Otherwise try_window_id has returned -1 which means that we
13136 don't want the alternative below this comment to execute. */
13137 }
13138 else if (CHARPOS (startp) >= BEGV
13139 && CHARPOS (startp) <= ZV
13140 && PT >= CHARPOS (startp)
13141 && (CHARPOS (startp) < ZV
13142 /* Avoid starting at end of buffer. */
13143 || CHARPOS (startp) == BEGV
13144 || (XFASTINT (w->last_modified) >= MODIFF
13145 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13146 {
13147
13148 /* If first window line is a continuation line, and window start
13149 is inside the modified region, but the first change is before
13150 current window start, we must select a new window start.
13151
13152 However, if this is the result of a down-mouse event (e.g. by
13153 extending the mouse-drag-overlay), we don't want to select a
13154 new window start, since that would change the position under
13155 the mouse, resulting in an unwanted mouse-movement rather
13156 than a simple mouse-click. */
13157 if (NILP (w->start_at_line_beg)
13158 && NILP (do_mouse_tracking)
13159 && CHARPOS (startp) > BEGV)
13160 {
13161 #if 0
13162 /* The following code tried to make BEG_UNCHANGED and
13163 END_UNCHANGED up to date (similar to try_window_id).
13164 Is it important to do so?
13165
13166 The trouble is that it's a little too strict when it
13167 comes to overlays: modify_overlay can call
13168 BUF_COMPUTE_UNCHANGED, which alters BUF_BEG_UNCHANGED and
13169 BUF_END_UNCHANGED directly without moving the gap.
13170
13171 This can result in spurious recentering when overlays are
13172 altered in the buffer. So unless it's proven necessary,
13173 let's leave this commented out for now. -- cyd. */
13174 if (MODIFF > SAVE_MODIFF
13175 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13176 {
13177 if (GPT - BEG < BEG_UNCHANGED)
13178 BEG_UNCHANGED = GPT - BEG;
13179 if (Z - GPT < END_UNCHANGED)
13180 END_UNCHANGED = Z - GPT;
13181 }
13182 #endif
13183
13184 if (CHARPOS (startp) > BEG + save_beg_unchanged
13185 && CHARPOS (startp) <= Z - save_end_unchanged)
13186 {
13187 /* There doesn't seems to be a simple way to find a new
13188 window start that is near the old window start, so
13189 we just recenter. */
13190 goto recenter;
13191 }
13192 }
13193
13194 #if GLYPH_DEBUG
13195 debug_method_add (w, "same window start");
13196 #endif
13197
13198 /* Try to redisplay starting at same place as before.
13199 If point has not moved off frame, accept the results. */
13200 if (!current_matrix_up_to_date_p
13201 /* Don't use try_window_reusing_current_matrix in this case
13202 because a window scroll function can have changed the
13203 buffer. */
13204 || !NILP (Vwindow_scroll_functions)
13205 || MINI_WINDOW_P (w)
13206 || !(used_current_matrix_p
13207 = try_window_reusing_current_matrix (w)))
13208 {
13209 IF_DEBUG (debug_method_add (w, "1"));
13210 if (try_window (window, startp, 1) < 0)
13211 /* -1 means we need to scroll.
13212 0 means we need new matrices, but fonts_changed_p
13213 is set in that case, so we will detect it below. */
13214 goto try_to_scroll;
13215 }
13216
13217 if (fonts_changed_p)
13218 goto need_larger_matrices;
13219
13220 if (w->cursor.vpos >= 0)
13221 {
13222 if (!just_this_one_p
13223 || current_buffer->clip_changed
13224 || BEG_UNCHANGED < CHARPOS (startp))
13225 /* Forget any recorded base line for line number display. */
13226 w->base_line_number = Qnil;
13227
13228 if (!cursor_row_fully_visible_p (w, 1, 0))
13229 {
13230 clear_glyph_matrix (w->desired_matrix);
13231 last_line_misfit = 1;
13232 }
13233 /* Drop through and scroll. */
13234 else
13235 goto done;
13236 }
13237 else
13238 clear_glyph_matrix (w->desired_matrix);
13239 }
13240
13241 try_to_scroll:
13242
13243 w->last_modified = make_number (0);
13244 w->last_overlay_modified = make_number (0);
13245
13246 /* Redisplay the mode line. Select the buffer properly for that. */
13247 if (!update_mode_line)
13248 {
13249 update_mode_line = 1;
13250 w->update_mode_line = Qt;
13251 }
13252
13253 /* Try to scroll by specified few lines. */
13254 if ((scroll_conservatively
13255 || scroll_step
13256 || temp_scroll_step
13257 || NUMBERP (current_buffer->scroll_up_aggressively)
13258 || NUMBERP (current_buffer->scroll_down_aggressively))
13259 && !current_buffer->clip_changed
13260 && CHARPOS (startp) >= BEGV
13261 && CHARPOS (startp) <= ZV)
13262 {
13263 /* The function returns -1 if new fonts were loaded, 1 if
13264 successful, 0 if not successful. */
13265 int rc = try_scrolling (window, just_this_one_p,
13266 scroll_conservatively,
13267 scroll_step,
13268 temp_scroll_step, last_line_misfit);
13269 switch (rc)
13270 {
13271 case SCROLLING_SUCCESS:
13272 goto done;
13273
13274 case SCROLLING_NEED_LARGER_MATRICES:
13275 goto need_larger_matrices;
13276
13277 case SCROLLING_FAILED:
13278 break;
13279
13280 default:
13281 abort ();
13282 }
13283 }
13284
13285 /* Finally, just choose place to start which centers point */
13286
13287 recenter:
13288 if (centering_position < 0)
13289 centering_position = window_box_height (w) / 2;
13290
13291 #if GLYPH_DEBUG
13292 debug_method_add (w, "recenter");
13293 #endif
13294
13295 /* w->vscroll = 0; */
13296
13297 /* Forget any previously recorded base line for line number display. */
13298 if (!buffer_unchanged_p)
13299 w->base_line_number = Qnil;
13300
13301 /* Move backward half the height of the window. */
13302 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13303 it.current_y = it.last_visible_y;
13304 move_it_vertically_backward (&it, centering_position);
13305 xassert (IT_CHARPOS (it) >= BEGV);
13306
13307 /* The function move_it_vertically_backward may move over more
13308 than the specified y-distance. If it->w is small, e.g. a
13309 mini-buffer window, we may end up in front of the window's
13310 display area. Start displaying at the start of the line
13311 containing PT in this case. */
13312 if (it.current_y <= 0)
13313 {
13314 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13315 move_it_vertically_backward (&it, 0);
13316 #if 0
13317 /* I think this assert is bogus if buffer contains
13318 invisible text or images. KFS. */
13319 xassert (IT_CHARPOS (it) <= PT);
13320 #endif
13321 it.current_y = 0;
13322 }
13323
13324 it.current_x = it.hpos = 0;
13325
13326 /* Set startp here explicitly in case that helps avoid an infinite loop
13327 in case the window-scroll-functions functions get errors. */
13328 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13329
13330 /* Run scroll hooks. */
13331 startp = run_window_scroll_functions (window, it.current.pos);
13332
13333 /* Redisplay the window. */
13334 if (!current_matrix_up_to_date_p
13335 || windows_or_buffers_changed
13336 || cursor_type_changed
13337 /* Don't use try_window_reusing_current_matrix in this case
13338 because it can have changed the buffer. */
13339 || !NILP (Vwindow_scroll_functions)
13340 || !just_this_one_p
13341 || MINI_WINDOW_P (w)
13342 || !(used_current_matrix_p
13343 = try_window_reusing_current_matrix (w)))
13344 try_window (window, startp, 0);
13345
13346 /* If new fonts have been loaded (due to fontsets), give up. We
13347 have to start a new redisplay since we need to re-adjust glyph
13348 matrices. */
13349 if (fonts_changed_p)
13350 goto need_larger_matrices;
13351
13352 /* If cursor did not appear assume that the middle of the window is
13353 in the first line of the window. Do it again with the next line.
13354 (Imagine a window of height 100, displaying two lines of height
13355 60. Moving back 50 from it->last_visible_y will end in the first
13356 line.) */
13357 if (w->cursor.vpos < 0)
13358 {
13359 if (!NILP (w->window_end_valid)
13360 && PT >= Z - XFASTINT (w->window_end_pos))
13361 {
13362 clear_glyph_matrix (w->desired_matrix);
13363 move_it_by_lines (&it, 1, 0);
13364 try_window (window, it.current.pos, 0);
13365 }
13366 else if (PT < IT_CHARPOS (it))
13367 {
13368 clear_glyph_matrix (w->desired_matrix);
13369 move_it_by_lines (&it, -1, 0);
13370 try_window (window, it.current.pos, 0);
13371 }
13372 else
13373 {
13374 /* Not much we can do about it. */
13375 }
13376 }
13377
13378 /* Consider the following case: Window starts at BEGV, there is
13379 invisible, intangible text at BEGV, so that display starts at
13380 some point START > BEGV. It can happen that we are called with
13381 PT somewhere between BEGV and START. Try to handle that case. */
13382 if (w->cursor.vpos < 0)
13383 {
13384 struct glyph_row *row = w->current_matrix->rows;
13385 if (row->mode_line_p)
13386 ++row;
13387 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13388 }
13389
13390 if (!cursor_row_fully_visible_p (w, 0, 0))
13391 {
13392 /* If vscroll is enabled, disable it and try again. */
13393 if (w->vscroll)
13394 {
13395 w->vscroll = 0;
13396 clear_glyph_matrix (w->desired_matrix);
13397 goto recenter;
13398 }
13399
13400 /* If centering point failed to make the whole line visible,
13401 put point at the top instead. That has to make the whole line
13402 visible, if it can be done. */
13403 if (centering_position == 0)
13404 goto done;
13405
13406 clear_glyph_matrix (w->desired_matrix);
13407 centering_position = 0;
13408 goto recenter;
13409 }
13410
13411 done:
13412
13413 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13414 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13415 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13416 ? Qt : Qnil);
13417
13418 /* Display the mode line, if we must. */
13419 if ((update_mode_line
13420 /* If window not full width, must redo its mode line
13421 if (a) the window to its side is being redone and
13422 (b) we do a frame-based redisplay. This is a consequence
13423 of how inverted lines are drawn in frame-based redisplay. */
13424 || (!just_this_one_p
13425 && !FRAME_WINDOW_P (f)
13426 && !WINDOW_FULL_WIDTH_P (w))
13427 /* Line number to display. */
13428 || INTEGERP (w->base_line_pos)
13429 /* Column number is displayed and different from the one displayed. */
13430 || (!NILP (w->column_number_displayed)
13431 && (XFASTINT (w->column_number_displayed)
13432 != (int) current_column ()))) /* iftc */
13433 /* This means that the window has a mode line. */
13434 && (WINDOW_WANTS_MODELINE_P (w)
13435 || WINDOW_WANTS_HEADER_LINE_P (w)))
13436 {
13437 display_mode_lines (w);
13438
13439 /* If mode line height has changed, arrange for a thorough
13440 immediate redisplay using the correct mode line height. */
13441 if (WINDOW_WANTS_MODELINE_P (w)
13442 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13443 {
13444 fonts_changed_p = 1;
13445 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13446 = DESIRED_MODE_LINE_HEIGHT (w);
13447 }
13448
13449 /* If top line height has changed, arrange for a thorough
13450 immediate redisplay using the correct mode line height. */
13451 if (WINDOW_WANTS_HEADER_LINE_P (w)
13452 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13453 {
13454 fonts_changed_p = 1;
13455 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13456 = DESIRED_HEADER_LINE_HEIGHT (w);
13457 }
13458
13459 if (fonts_changed_p)
13460 goto need_larger_matrices;
13461 }
13462
13463 if (!line_number_displayed
13464 && !BUFFERP (w->base_line_pos))
13465 {
13466 w->base_line_pos = Qnil;
13467 w->base_line_number = Qnil;
13468 }
13469
13470 finish_menu_bars:
13471
13472 /* When we reach a frame's selected window, redo the frame's menu bar. */
13473 if (update_mode_line
13474 && EQ (FRAME_SELECTED_WINDOW (f), window))
13475 {
13476 int redisplay_menu_p = 0;
13477 int redisplay_tool_bar_p = 0;
13478
13479 if (FRAME_WINDOW_P (f))
13480 {
13481 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13482 || defined (USE_GTK)
13483 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13484 #else
13485 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13486 #endif
13487 }
13488 else
13489 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13490
13491 if (redisplay_menu_p)
13492 display_menu_bar (w);
13493
13494 #ifdef HAVE_WINDOW_SYSTEM
13495 if (FRAME_WINDOW_P (f))
13496 {
13497 #ifdef USE_GTK
13498 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13499 #else
13500 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13501 && (FRAME_TOOL_BAR_LINES (f) > 0
13502 || !NILP (Vauto_resize_tool_bars));
13503 #endif
13504
13505 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13506 {
13507 extern int ignore_mouse_drag_p;
13508 ignore_mouse_drag_p = 1;
13509 }
13510 }
13511 #endif
13512 }
13513
13514 #ifdef HAVE_WINDOW_SYSTEM
13515 if (FRAME_WINDOW_P (f)
13516 && update_window_fringes (w, (just_this_one_p
13517 || (!used_current_matrix_p && !overlay_arrow_seen)
13518 || w->pseudo_window_p)))
13519 {
13520 update_begin (f);
13521 BLOCK_INPUT;
13522 if (draw_window_fringes (w, 1))
13523 x_draw_vertical_border (w);
13524 UNBLOCK_INPUT;
13525 update_end (f);
13526 }
13527 #endif /* HAVE_WINDOW_SYSTEM */
13528
13529 /* We go to this label, with fonts_changed_p nonzero,
13530 if it is necessary to try again using larger glyph matrices.
13531 We have to redeem the scroll bar even in this case,
13532 because the loop in redisplay_internal expects that. */
13533 need_larger_matrices:
13534 ;
13535 finish_scroll_bars:
13536
13537 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13538 {
13539 /* Set the thumb's position and size. */
13540 set_vertical_scroll_bar (w);
13541
13542 /* Note that we actually used the scroll bar attached to this
13543 window, so it shouldn't be deleted at the end of redisplay. */
13544 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13545 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13546 }
13547
13548 /* Restore current_buffer and value of point in it. */
13549 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13550 set_buffer_internal_1 (old);
13551 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13552
13553 unbind_to (count, Qnil);
13554 }
13555
13556
13557 /* Build the complete desired matrix of WINDOW with a window start
13558 buffer position POS.
13559
13560 Value is 1 if successful. It is zero if fonts were loaded during
13561 redisplay which makes re-adjusting glyph matrices necessary, and -1
13562 if point would appear in the scroll margins.
13563 (We check that only if CHECK_MARGINS is nonzero. */
13564
13565 int
13566 try_window (window, pos, check_margins)
13567 Lisp_Object window;
13568 struct text_pos pos;
13569 int check_margins;
13570 {
13571 struct window *w = XWINDOW (window);
13572 struct it it;
13573 struct glyph_row *last_text_row = NULL;
13574 struct frame *f = XFRAME (w->frame);
13575
13576 /* Make POS the new window start. */
13577 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13578
13579 /* Mark cursor position as unknown. No overlay arrow seen. */
13580 w->cursor.vpos = -1;
13581 overlay_arrow_seen = 0;
13582
13583 /* Initialize iterator and info to start at POS. */
13584 start_display (&it, w, pos);
13585
13586 /* Display all lines of W. */
13587 while (it.current_y < it.last_visible_y)
13588 {
13589 if (display_line (&it))
13590 last_text_row = it.glyph_row - 1;
13591 if (fonts_changed_p)
13592 return 0;
13593 }
13594
13595 /* Don't let the cursor end in the scroll margins. */
13596 if (check_margins
13597 && !MINI_WINDOW_P (w))
13598 {
13599 int this_scroll_margin;
13600
13601 this_scroll_margin = max (0, scroll_margin);
13602 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13603 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13604
13605 if ((w->cursor.y >= 0 /* not vscrolled */
13606 && w->cursor.y < this_scroll_margin
13607 && CHARPOS (pos) > BEGV
13608 && IT_CHARPOS (it) < ZV)
13609 /* rms: considering make_cursor_line_fully_visible_p here
13610 seems to give wrong results. We don't want to recenter
13611 when the last line is partly visible, we want to allow
13612 that case to be handled in the usual way. */
13613 || (w->cursor.y + 1) > it.last_visible_y)
13614 {
13615 w->cursor.vpos = -1;
13616 clear_glyph_matrix (w->desired_matrix);
13617 return -1;
13618 }
13619 }
13620
13621 /* If bottom moved off end of frame, change mode line percentage. */
13622 if (XFASTINT (w->window_end_pos) <= 0
13623 && Z != IT_CHARPOS (it))
13624 w->update_mode_line = Qt;
13625
13626 /* Set window_end_pos to the offset of the last character displayed
13627 on the window from the end of current_buffer. Set
13628 window_end_vpos to its row number. */
13629 if (last_text_row)
13630 {
13631 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13632 w->window_end_bytepos
13633 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13634 w->window_end_pos
13635 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13636 w->window_end_vpos
13637 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13638 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13639 ->displays_text_p);
13640 }
13641 else
13642 {
13643 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13644 w->window_end_pos = make_number (Z - ZV);
13645 w->window_end_vpos = make_number (0);
13646 }
13647
13648 /* But that is not valid info until redisplay finishes. */
13649 w->window_end_valid = Qnil;
13650 return 1;
13651 }
13652
13653
13654 \f
13655 /************************************************************************
13656 Window redisplay reusing current matrix when buffer has not changed
13657 ************************************************************************/
13658
13659 /* Try redisplay of window W showing an unchanged buffer with a
13660 different window start than the last time it was displayed by
13661 reusing its current matrix. Value is non-zero if successful.
13662 W->start is the new window start. */
13663
13664 static int
13665 try_window_reusing_current_matrix (w)
13666 struct window *w;
13667 {
13668 struct frame *f = XFRAME (w->frame);
13669 struct glyph_row *row, *bottom_row;
13670 struct it it;
13671 struct run run;
13672 struct text_pos start, new_start;
13673 int nrows_scrolled, i;
13674 struct glyph_row *last_text_row;
13675 struct glyph_row *last_reused_text_row;
13676 struct glyph_row *start_row;
13677 int start_vpos, min_y, max_y;
13678
13679 #if GLYPH_DEBUG
13680 if (inhibit_try_window_reusing)
13681 return 0;
13682 #endif
13683
13684 if (/* This function doesn't handle terminal frames. */
13685 !FRAME_WINDOW_P (f)
13686 /* Don't try to reuse the display if windows have been split
13687 or such. */
13688 || windows_or_buffers_changed
13689 || cursor_type_changed)
13690 return 0;
13691
13692 /* Can't do this if region may have changed. */
13693 if ((!NILP (Vtransient_mark_mode)
13694 && !NILP (current_buffer->mark_active))
13695 || !NILP (w->region_showing)
13696 || !NILP (Vshow_trailing_whitespace))
13697 return 0;
13698
13699 /* If top-line visibility has changed, give up. */
13700 if (WINDOW_WANTS_HEADER_LINE_P (w)
13701 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13702 return 0;
13703
13704 /* Give up if old or new display is scrolled vertically. We could
13705 make this function handle this, but right now it doesn't. */
13706 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13707 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13708 return 0;
13709
13710 /* The variable new_start now holds the new window start. The old
13711 start `start' can be determined from the current matrix. */
13712 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13713 start = start_row->start.pos;
13714 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13715
13716 /* Clear the desired matrix for the display below. */
13717 clear_glyph_matrix (w->desired_matrix);
13718
13719 if (CHARPOS (new_start) <= CHARPOS (start))
13720 {
13721 int first_row_y;
13722
13723 /* Don't use this method if the display starts with an ellipsis
13724 displayed for invisible text. It's not easy to handle that case
13725 below, and it's certainly not worth the effort since this is
13726 not a frequent case. */
13727 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13728 return 0;
13729
13730 IF_DEBUG (debug_method_add (w, "twu1"));
13731
13732 /* Display up to a row that can be reused. The variable
13733 last_text_row is set to the last row displayed that displays
13734 text. Note that it.vpos == 0 if or if not there is a
13735 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13736 start_display (&it, w, new_start);
13737 first_row_y = it.current_y;
13738 w->cursor.vpos = -1;
13739 last_text_row = last_reused_text_row = NULL;
13740
13741 while (it.current_y < it.last_visible_y
13742 && !fonts_changed_p)
13743 {
13744 /* If we have reached into the characters in the START row,
13745 that means the line boundaries have changed. So we
13746 can't start copying with the row START. Maybe it will
13747 work to start copying with the following row. */
13748 while (IT_CHARPOS (it) > CHARPOS (start))
13749 {
13750 /* Advance to the next row as the "start". */
13751 start_row++;
13752 start = start_row->start.pos;
13753 /* If there are no more rows to try, or just one, give up. */
13754 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13755 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13756 || CHARPOS (start) == ZV)
13757 {
13758 clear_glyph_matrix (w->desired_matrix);
13759 return 0;
13760 }
13761
13762 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13763 }
13764 /* If we have reached alignment,
13765 we can copy the rest of the rows. */
13766 if (IT_CHARPOS (it) == CHARPOS (start))
13767 break;
13768
13769 if (display_line (&it))
13770 last_text_row = it.glyph_row - 1;
13771 }
13772
13773 /* A value of current_y < last_visible_y means that we stopped
13774 at the previous window start, which in turn means that we
13775 have at least one reusable row. */
13776 if (it.current_y < it.last_visible_y)
13777 {
13778 /* IT.vpos always starts from 0; it counts text lines. */
13779 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13780
13781 /* Find PT if not already found in the lines displayed. */
13782 if (w->cursor.vpos < 0)
13783 {
13784 int dy = it.current_y - start_row->y;
13785
13786 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13787 row = row_containing_pos (w, PT, row, NULL, dy);
13788 if (row)
13789 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13790 dy, nrows_scrolled);
13791 else
13792 {
13793 clear_glyph_matrix (w->desired_matrix);
13794 return 0;
13795 }
13796 }
13797
13798 /* Scroll the display. Do it before the current matrix is
13799 changed. The problem here is that update has not yet
13800 run, i.e. part of the current matrix is not up to date.
13801 scroll_run_hook will clear the cursor, and use the
13802 current matrix to get the height of the row the cursor is
13803 in. */
13804 run.current_y = start_row->y;
13805 run.desired_y = it.current_y;
13806 run.height = it.last_visible_y - it.current_y;
13807
13808 if (run.height > 0 && run.current_y != run.desired_y)
13809 {
13810 update_begin (f);
13811 FRAME_RIF (f)->update_window_begin_hook (w);
13812 FRAME_RIF (f)->clear_window_mouse_face (w);
13813 FRAME_RIF (f)->scroll_run_hook (w, &run);
13814 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
13815 update_end (f);
13816 }
13817
13818 /* Shift current matrix down by nrows_scrolled lines. */
13819 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13820 rotate_matrix (w->current_matrix,
13821 start_vpos,
13822 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13823 nrows_scrolled);
13824
13825 /* Disable lines that must be updated. */
13826 for (i = 0; i < nrows_scrolled; ++i)
13827 (start_row + i)->enabled_p = 0;
13828
13829 /* Re-compute Y positions. */
13830 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13831 max_y = it.last_visible_y;
13832 for (row = start_row + nrows_scrolled;
13833 row < bottom_row;
13834 ++row)
13835 {
13836 row->y = it.current_y;
13837 row->visible_height = row->height;
13838
13839 if (row->y < min_y)
13840 row->visible_height -= min_y - row->y;
13841 if (row->y + row->height > max_y)
13842 row->visible_height -= row->y + row->height - max_y;
13843 row->redraw_fringe_bitmaps_p = 1;
13844
13845 it.current_y += row->height;
13846
13847 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13848 last_reused_text_row = row;
13849 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13850 break;
13851 }
13852
13853 /* Disable lines in the current matrix which are now
13854 below the window. */
13855 for (++row; row < bottom_row; ++row)
13856 row->enabled_p = row->mode_line_p = 0;
13857 }
13858
13859 /* Update window_end_pos etc.; last_reused_text_row is the last
13860 reused row from the current matrix containing text, if any.
13861 The value of last_text_row is the last displayed line
13862 containing text. */
13863 if (last_reused_text_row)
13864 {
13865 w->window_end_bytepos
13866 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13867 w->window_end_pos
13868 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13869 w->window_end_vpos
13870 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13871 w->current_matrix));
13872 }
13873 else if (last_text_row)
13874 {
13875 w->window_end_bytepos
13876 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13877 w->window_end_pos
13878 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13879 w->window_end_vpos
13880 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13881 }
13882 else
13883 {
13884 /* This window must be completely empty. */
13885 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13886 w->window_end_pos = make_number (Z - ZV);
13887 w->window_end_vpos = make_number (0);
13888 }
13889 w->window_end_valid = Qnil;
13890
13891 /* Update hint: don't try scrolling again in update_window. */
13892 w->desired_matrix->no_scrolling_p = 1;
13893
13894 #if GLYPH_DEBUG
13895 debug_method_add (w, "try_window_reusing_current_matrix 1");
13896 #endif
13897 return 1;
13898 }
13899 else if (CHARPOS (new_start) > CHARPOS (start))
13900 {
13901 struct glyph_row *pt_row, *row;
13902 struct glyph_row *first_reusable_row;
13903 struct glyph_row *first_row_to_display;
13904 int dy;
13905 int yb = window_text_bottom_y (w);
13906
13907 /* Find the row starting at new_start, if there is one. Don't
13908 reuse a partially visible line at the end. */
13909 first_reusable_row = start_row;
13910 while (first_reusable_row->enabled_p
13911 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13912 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13913 < CHARPOS (new_start)))
13914 ++first_reusable_row;
13915
13916 /* Give up if there is no row to reuse. */
13917 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13918 || !first_reusable_row->enabled_p
13919 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13920 != CHARPOS (new_start)))
13921 return 0;
13922
13923 /* We can reuse fully visible rows beginning with
13924 first_reusable_row to the end of the window. Set
13925 first_row_to_display to the first row that cannot be reused.
13926 Set pt_row to the row containing point, if there is any. */
13927 pt_row = NULL;
13928 for (first_row_to_display = first_reusable_row;
13929 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13930 ++first_row_to_display)
13931 {
13932 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13933 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13934 pt_row = first_row_to_display;
13935 }
13936
13937 /* Start displaying at the start of first_row_to_display. */
13938 xassert (first_row_to_display->y < yb);
13939 init_to_row_start (&it, w, first_row_to_display);
13940
13941 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13942 - start_vpos);
13943 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13944 - nrows_scrolled);
13945 it.current_y = (first_row_to_display->y - first_reusable_row->y
13946 + WINDOW_HEADER_LINE_HEIGHT (w));
13947
13948 /* Display lines beginning with first_row_to_display in the
13949 desired matrix. Set last_text_row to the last row displayed
13950 that displays text. */
13951 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13952 if (pt_row == NULL)
13953 w->cursor.vpos = -1;
13954 last_text_row = NULL;
13955 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13956 if (display_line (&it))
13957 last_text_row = it.glyph_row - 1;
13958
13959 /* Give up If point isn't in a row displayed or reused. */
13960 if (w->cursor.vpos < 0)
13961 {
13962 clear_glyph_matrix (w->desired_matrix);
13963 return 0;
13964 }
13965
13966 /* If point is in a reused row, adjust y and vpos of the cursor
13967 position. */
13968 if (pt_row)
13969 {
13970 w->cursor.vpos -= nrows_scrolled;
13971 w->cursor.y -= first_reusable_row->y - start_row->y;
13972 }
13973
13974 /* Scroll the display. */
13975 run.current_y = first_reusable_row->y;
13976 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13977 run.height = it.last_visible_y - run.current_y;
13978 dy = run.current_y - run.desired_y;
13979
13980 if (run.height)
13981 {
13982 update_begin (f);
13983 FRAME_RIF (f)->update_window_begin_hook (w);
13984 FRAME_RIF (f)->clear_window_mouse_face (w);
13985 FRAME_RIF (f)->scroll_run_hook (w, &run);
13986 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
13987 update_end (f);
13988 }
13989
13990 /* Adjust Y positions of reused rows. */
13991 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13992 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13993 max_y = it.last_visible_y;
13994 for (row = first_reusable_row; row < first_row_to_display; ++row)
13995 {
13996 row->y -= dy;
13997 row->visible_height = row->height;
13998 if (row->y < min_y)
13999 row->visible_height -= min_y - row->y;
14000 if (row->y + row->height > max_y)
14001 row->visible_height -= row->y + row->height - max_y;
14002 row->redraw_fringe_bitmaps_p = 1;
14003 }
14004
14005 /* Scroll the current matrix. */
14006 xassert (nrows_scrolled > 0);
14007 rotate_matrix (w->current_matrix,
14008 start_vpos,
14009 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14010 -nrows_scrolled);
14011
14012 /* Disable rows not reused. */
14013 for (row -= nrows_scrolled; row < bottom_row; ++row)
14014 row->enabled_p = 0;
14015
14016 /* Point may have moved to a different line, so we cannot assume that
14017 the previous cursor position is valid; locate the correct row. */
14018 if (pt_row)
14019 {
14020 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14021 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14022 row++)
14023 {
14024 w->cursor.vpos++;
14025 w->cursor.y = row->y;
14026 }
14027 if (row < bottom_row)
14028 {
14029 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14030 while (glyph->charpos < PT)
14031 {
14032 w->cursor.hpos++;
14033 w->cursor.x += glyph->pixel_width;
14034 glyph++;
14035 }
14036 }
14037 }
14038
14039 /* Adjust window end. A null value of last_text_row means that
14040 the window end is in reused rows which in turn means that
14041 only its vpos can have changed. */
14042 if (last_text_row)
14043 {
14044 w->window_end_bytepos
14045 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14046 w->window_end_pos
14047 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14048 w->window_end_vpos
14049 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14050 }
14051 else
14052 {
14053 w->window_end_vpos
14054 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14055 }
14056
14057 w->window_end_valid = Qnil;
14058 w->desired_matrix->no_scrolling_p = 1;
14059
14060 #if GLYPH_DEBUG
14061 debug_method_add (w, "try_window_reusing_current_matrix 2");
14062 #endif
14063 return 1;
14064 }
14065
14066 return 0;
14067 }
14068
14069
14070 \f
14071 /************************************************************************
14072 Window redisplay reusing current matrix when buffer has changed
14073 ************************************************************************/
14074
14075 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14076 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14077 int *, int *));
14078 static struct glyph_row *
14079 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14080 struct glyph_row *));
14081
14082
14083 /* Return the last row in MATRIX displaying text. If row START is
14084 non-null, start searching with that row. IT gives the dimensions
14085 of the display. Value is null if matrix is empty; otherwise it is
14086 a pointer to the row found. */
14087
14088 static struct glyph_row *
14089 find_last_row_displaying_text (matrix, it, start)
14090 struct glyph_matrix *matrix;
14091 struct it *it;
14092 struct glyph_row *start;
14093 {
14094 struct glyph_row *row, *row_found;
14095
14096 /* Set row_found to the last row in IT->w's current matrix
14097 displaying text. The loop looks funny but think of partially
14098 visible lines. */
14099 row_found = NULL;
14100 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14101 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14102 {
14103 xassert (row->enabled_p);
14104 row_found = row;
14105 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14106 break;
14107 ++row;
14108 }
14109
14110 return row_found;
14111 }
14112
14113
14114 /* Return the last row in the current matrix of W that is not affected
14115 by changes at the start of current_buffer that occurred since W's
14116 current matrix was built. Value is null if no such row exists.
14117
14118 BEG_UNCHANGED us the number of characters unchanged at the start of
14119 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14120 first changed character in current_buffer. Characters at positions <
14121 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14122 when the current matrix was built. */
14123
14124 static struct glyph_row *
14125 find_last_unchanged_at_beg_row (w)
14126 struct window *w;
14127 {
14128 int first_changed_pos = BEG + BEG_UNCHANGED;
14129 struct glyph_row *row;
14130 struct glyph_row *row_found = NULL;
14131 int yb = window_text_bottom_y (w);
14132
14133 /* Find the last row displaying unchanged text. */
14134 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14135 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14136 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14137 {
14138 if (/* If row ends before first_changed_pos, it is unchanged,
14139 except in some case. */
14140 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14141 /* When row ends in ZV and we write at ZV it is not
14142 unchanged. */
14143 && !row->ends_at_zv_p
14144 /* When first_changed_pos is the end of a continued line,
14145 row is not unchanged because it may be no longer
14146 continued. */
14147 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14148 && (row->continued_p
14149 || row->exact_window_width_line_p)))
14150 row_found = row;
14151
14152 /* Stop if last visible row. */
14153 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14154 break;
14155
14156 ++row;
14157 }
14158
14159 return row_found;
14160 }
14161
14162
14163 /* Find the first glyph row in the current matrix of W that is not
14164 affected by changes at the end of current_buffer since the
14165 time W's current matrix was built.
14166
14167 Return in *DELTA the number of chars by which buffer positions in
14168 unchanged text at the end of current_buffer must be adjusted.
14169
14170 Return in *DELTA_BYTES the corresponding number of bytes.
14171
14172 Value is null if no such row exists, i.e. all rows are affected by
14173 changes. */
14174
14175 static struct glyph_row *
14176 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14177 struct window *w;
14178 int *delta, *delta_bytes;
14179 {
14180 struct glyph_row *row;
14181 struct glyph_row *row_found = NULL;
14182
14183 *delta = *delta_bytes = 0;
14184
14185 /* Display must not have been paused, otherwise the current matrix
14186 is not up to date. */
14187 if (NILP (w->window_end_valid))
14188 abort ();
14189
14190 /* A value of window_end_pos >= END_UNCHANGED means that the window
14191 end is in the range of changed text. If so, there is no
14192 unchanged row at the end of W's current matrix. */
14193 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14194 return NULL;
14195
14196 /* Set row to the last row in W's current matrix displaying text. */
14197 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14198
14199 /* If matrix is entirely empty, no unchanged row exists. */
14200 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14201 {
14202 /* The value of row is the last glyph row in the matrix having a
14203 meaningful buffer position in it. The end position of row
14204 corresponds to window_end_pos. This allows us to translate
14205 buffer positions in the current matrix to current buffer
14206 positions for characters not in changed text. */
14207 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14208 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14209 int last_unchanged_pos, last_unchanged_pos_old;
14210 struct glyph_row *first_text_row
14211 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14212
14213 *delta = Z - Z_old;
14214 *delta_bytes = Z_BYTE - Z_BYTE_old;
14215
14216 /* Set last_unchanged_pos to the buffer position of the last
14217 character in the buffer that has not been changed. Z is the
14218 index + 1 of the last character in current_buffer, i.e. by
14219 subtracting END_UNCHANGED we get the index of the last
14220 unchanged character, and we have to add BEG to get its buffer
14221 position. */
14222 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14223 last_unchanged_pos_old = last_unchanged_pos - *delta;
14224
14225 /* Search backward from ROW for a row displaying a line that
14226 starts at a minimum position >= last_unchanged_pos_old. */
14227 for (; row > first_text_row; --row)
14228 {
14229 /* This used to abort, but it can happen.
14230 It is ok to just stop the search instead here. KFS. */
14231 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14232 break;
14233
14234 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14235 row_found = row;
14236 }
14237 }
14238
14239 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14240 abort ();
14241
14242 return row_found;
14243 }
14244
14245
14246 /* Make sure that glyph rows in the current matrix of window W
14247 reference the same glyph memory as corresponding rows in the
14248 frame's frame matrix. This function is called after scrolling W's
14249 current matrix on a terminal frame in try_window_id and
14250 try_window_reusing_current_matrix. */
14251
14252 static void
14253 sync_frame_with_window_matrix_rows (w)
14254 struct window *w;
14255 {
14256 struct frame *f = XFRAME (w->frame);
14257 struct glyph_row *window_row, *window_row_end, *frame_row;
14258
14259 /* Preconditions: W must be a leaf window and full-width. Its frame
14260 must have a frame matrix. */
14261 xassert (NILP (w->hchild) && NILP (w->vchild));
14262 xassert (WINDOW_FULL_WIDTH_P (w));
14263 xassert (!FRAME_WINDOW_P (f));
14264
14265 /* If W is a full-width window, glyph pointers in W's current matrix
14266 have, by definition, to be the same as glyph pointers in the
14267 corresponding frame matrix. Note that frame matrices have no
14268 marginal areas (see build_frame_matrix). */
14269 window_row = w->current_matrix->rows;
14270 window_row_end = window_row + w->current_matrix->nrows;
14271 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14272 while (window_row < window_row_end)
14273 {
14274 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14275 struct glyph *end = window_row->glyphs[LAST_AREA];
14276
14277 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14278 frame_row->glyphs[TEXT_AREA] = start;
14279 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14280 frame_row->glyphs[LAST_AREA] = end;
14281
14282 /* Disable frame rows whose corresponding window rows have
14283 been disabled in try_window_id. */
14284 if (!window_row->enabled_p)
14285 frame_row->enabled_p = 0;
14286
14287 ++window_row, ++frame_row;
14288 }
14289 }
14290
14291
14292 /* Find the glyph row in window W containing CHARPOS. Consider all
14293 rows between START and END (not inclusive). END null means search
14294 all rows to the end of the display area of W. Value is the row
14295 containing CHARPOS or null. */
14296
14297 struct glyph_row *
14298 row_containing_pos (w, charpos, start, end, dy)
14299 struct window *w;
14300 int charpos;
14301 struct glyph_row *start, *end;
14302 int dy;
14303 {
14304 struct glyph_row *row = start;
14305 int last_y;
14306
14307 /* If we happen to start on a header-line, skip that. */
14308 if (row->mode_line_p)
14309 ++row;
14310
14311 if ((end && row >= end) || !row->enabled_p)
14312 return NULL;
14313
14314 last_y = window_text_bottom_y (w) - dy;
14315
14316 while (1)
14317 {
14318 /* Give up if we have gone too far. */
14319 if (end && row >= end)
14320 return NULL;
14321 /* This formerly returned if they were equal.
14322 I think that both quantities are of a "last plus one" type;
14323 if so, when they are equal, the row is within the screen. -- rms. */
14324 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14325 return NULL;
14326
14327 /* If it is in this row, return this row. */
14328 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14329 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14330 /* The end position of a row equals the start
14331 position of the next row. If CHARPOS is there, we
14332 would rather display it in the next line, except
14333 when this line ends in ZV. */
14334 && !row->ends_at_zv_p
14335 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14336 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14337 return row;
14338 ++row;
14339 }
14340 }
14341
14342
14343 /* Try to redisplay window W by reusing its existing display. W's
14344 current matrix must be up to date when this function is called,
14345 i.e. window_end_valid must not be nil.
14346
14347 Value is
14348
14349 1 if display has been updated
14350 0 if otherwise unsuccessful
14351 -1 if redisplay with same window start is known not to succeed
14352
14353 The following steps are performed:
14354
14355 1. Find the last row in the current matrix of W that is not
14356 affected by changes at the start of current_buffer. If no such row
14357 is found, give up.
14358
14359 2. Find the first row in W's current matrix that is not affected by
14360 changes at the end of current_buffer. Maybe there is no such row.
14361
14362 3. Display lines beginning with the row + 1 found in step 1 to the
14363 row found in step 2 or, if step 2 didn't find a row, to the end of
14364 the window.
14365
14366 4. If cursor is not known to appear on the window, give up.
14367
14368 5. If display stopped at the row found in step 2, scroll the
14369 display and current matrix as needed.
14370
14371 6. Maybe display some lines at the end of W, if we must. This can
14372 happen under various circumstances, like a partially visible line
14373 becoming fully visible, or because newly displayed lines are displayed
14374 in smaller font sizes.
14375
14376 7. Update W's window end information. */
14377
14378 static int
14379 try_window_id (w)
14380 struct window *w;
14381 {
14382 struct frame *f = XFRAME (w->frame);
14383 struct glyph_matrix *current_matrix = w->current_matrix;
14384 struct glyph_matrix *desired_matrix = w->desired_matrix;
14385 struct glyph_row *last_unchanged_at_beg_row;
14386 struct glyph_row *first_unchanged_at_end_row;
14387 struct glyph_row *row;
14388 struct glyph_row *bottom_row;
14389 int bottom_vpos;
14390 struct it it;
14391 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14392 struct text_pos start_pos;
14393 struct run run;
14394 int first_unchanged_at_end_vpos = 0;
14395 struct glyph_row *last_text_row, *last_text_row_at_end;
14396 struct text_pos start;
14397 int first_changed_charpos, last_changed_charpos;
14398
14399 #if GLYPH_DEBUG
14400 if (inhibit_try_window_id)
14401 return 0;
14402 #endif
14403
14404 /* This is handy for debugging. */
14405 #if 0
14406 #define GIVE_UP(X) \
14407 do { \
14408 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14409 return 0; \
14410 } while (0)
14411 #else
14412 #define GIVE_UP(X) return 0
14413 #endif
14414
14415 SET_TEXT_POS_FROM_MARKER (start, w->start);
14416
14417 /* Don't use this for mini-windows because these can show
14418 messages and mini-buffers, and we don't handle that here. */
14419 if (MINI_WINDOW_P (w))
14420 GIVE_UP (1);
14421
14422 /* This flag is used to prevent redisplay optimizations. */
14423 if (windows_or_buffers_changed || cursor_type_changed)
14424 GIVE_UP (2);
14425
14426 /* Verify that narrowing has not changed.
14427 Also verify that we were not told to prevent redisplay optimizations.
14428 It would be nice to further
14429 reduce the number of cases where this prevents try_window_id. */
14430 if (current_buffer->clip_changed
14431 || current_buffer->prevent_redisplay_optimizations_p)
14432 GIVE_UP (3);
14433
14434 /* Window must either use window-based redisplay or be full width. */
14435 if (!FRAME_WINDOW_P (f)
14436 && (!FRAME_LINE_INS_DEL_OK (f)
14437 || !WINDOW_FULL_WIDTH_P (w)))
14438 GIVE_UP (4);
14439
14440 /* Give up if point is not known NOT to appear in W. */
14441 if (PT < CHARPOS (start))
14442 GIVE_UP (5);
14443
14444 /* Another way to prevent redisplay optimizations. */
14445 if (XFASTINT (w->last_modified) == 0)
14446 GIVE_UP (6);
14447
14448 /* Verify that window is not hscrolled. */
14449 if (XFASTINT (w->hscroll) != 0)
14450 GIVE_UP (7);
14451
14452 /* Verify that display wasn't paused. */
14453 if (NILP (w->window_end_valid))
14454 GIVE_UP (8);
14455
14456 /* Can't use this if highlighting a region because a cursor movement
14457 will do more than just set the cursor. */
14458 if (!NILP (Vtransient_mark_mode)
14459 && !NILP (current_buffer->mark_active))
14460 GIVE_UP (9);
14461
14462 /* Likewise if highlighting trailing whitespace. */
14463 if (!NILP (Vshow_trailing_whitespace))
14464 GIVE_UP (11);
14465
14466 /* Likewise if showing a region. */
14467 if (!NILP (w->region_showing))
14468 GIVE_UP (10);
14469
14470 /* Can use this if overlay arrow position and or string have changed. */
14471 if (overlay_arrows_changed_p ())
14472 GIVE_UP (12);
14473
14474
14475 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14476 only if buffer has really changed. The reason is that the gap is
14477 initially at Z for freshly visited files. The code below would
14478 set end_unchanged to 0 in that case. */
14479 if (MODIFF > SAVE_MODIFF
14480 /* This seems to happen sometimes after saving a buffer. */
14481 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14482 {
14483 if (GPT - BEG < BEG_UNCHANGED)
14484 BEG_UNCHANGED = GPT - BEG;
14485 if (Z - GPT < END_UNCHANGED)
14486 END_UNCHANGED = Z - GPT;
14487 }
14488
14489 /* The position of the first and last character that has been changed. */
14490 first_changed_charpos = BEG + BEG_UNCHANGED;
14491 last_changed_charpos = Z - END_UNCHANGED;
14492
14493 /* If window starts after a line end, and the last change is in
14494 front of that newline, then changes don't affect the display.
14495 This case happens with stealth-fontification. Note that although
14496 the display is unchanged, glyph positions in the matrix have to
14497 be adjusted, of course. */
14498 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14499 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14500 && ((last_changed_charpos < CHARPOS (start)
14501 && CHARPOS (start) == BEGV)
14502 || (last_changed_charpos < CHARPOS (start) - 1
14503 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14504 {
14505 int Z_old, delta, Z_BYTE_old, delta_bytes;
14506 struct glyph_row *r0;
14507
14508 /* Compute how many chars/bytes have been added to or removed
14509 from the buffer. */
14510 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14511 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14512 delta = Z - Z_old;
14513 delta_bytes = Z_BYTE - Z_BYTE_old;
14514
14515 /* Give up if PT is not in the window. Note that it already has
14516 been checked at the start of try_window_id that PT is not in
14517 front of the window start. */
14518 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14519 GIVE_UP (13);
14520
14521 /* If window start is unchanged, we can reuse the whole matrix
14522 as is, after adjusting glyph positions. No need to compute
14523 the window end again, since its offset from Z hasn't changed. */
14524 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14525 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14526 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14527 /* PT must not be in a partially visible line. */
14528 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14529 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14530 {
14531 /* Adjust positions in the glyph matrix. */
14532 if (delta || delta_bytes)
14533 {
14534 struct glyph_row *r1
14535 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14536 increment_matrix_positions (w->current_matrix,
14537 MATRIX_ROW_VPOS (r0, current_matrix),
14538 MATRIX_ROW_VPOS (r1, current_matrix),
14539 delta, delta_bytes);
14540 }
14541
14542 /* Set the cursor. */
14543 row = row_containing_pos (w, PT, r0, NULL, 0);
14544 if (row)
14545 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14546 else
14547 abort ();
14548 return 1;
14549 }
14550 }
14551
14552 /* Handle the case that changes are all below what is displayed in
14553 the window, and that PT is in the window. This shortcut cannot
14554 be taken if ZV is visible in the window, and text has been added
14555 there that is visible in the window. */
14556 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14557 /* ZV is not visible in the window, or there are no
14558 changes at ZV, actually. */
14559 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14560 || first_changed_charpos == last_changed_charpos))
14561 {
14562 struct glyph_row *r0;
14563
14564 /* Give up if PT is not in the window. Note that it already has
14565 been checked at the start of try_window_id that PT is not in
14566 front of the window start. */
14567 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14568 GIVE_UP (14);
14569
14570 /* If window start is unchanged, we can reuse the whole matrix
14571 as is, without changing glyph positions since no text has
14572 been added/removed in front of the window end. */
14573 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14574 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14575 /* PT must not be in a partially visible line. */
14576 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14577 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14578 {
14579 /* We have to compute the window end anew since text
14580 can have been added/removed after it. */
14581 w->window_end_pos
14582 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14583 w->window_end_bytepos
14584 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14585
14586 /* Set the cursor. */
14587 row = row_containing_pos (w, PT, r0, NULL, 0);
14588 if (row)
14589 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14590 else
14591 abort ();
14592 return 2;
14593 }
14594 }
14595
14596 /* Give up if window start is in the changed area.
14597
14598 The condition used to read
14599
14600 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14601
14602 but why that was tested escapes me at the moment. */
14603 if (CHARPOS (start) >= first_changed_charpos
14604 && CHARPOS (start) <= last_changed_charpos)
14605 GIVE_UP (15);
14606
14607 /* Check that window start agrees with the start of the first glyph
14608 row in its current matrix. Check this after we know the window
14609 start is not in changed text, otherwise positions would not be
14610 comparable. */
14611 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14612 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14613 GIVE_UP (16);
14614
14615 /* Give up if the window ends in strings. Overlay strings
14616 at the end are difficult to handle, so don't try. */
14617 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14618 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14619 GIVE_UP (20);
14620
14621 /* Compute the position at which we have to start displaying new
14622 lines. Some of the lines at the top of the window might be
14623 reusable because they are not displaying changed text. Find the
14624 last row in W's current matrix not affected by changes at the
14625 start of current_buffer. Value is null if changes start in the
14626 first line of window. */
14627 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14628 if (last_unchanged_at_beg_row)
14629 {
14630 /* Avoid starting to display in the moddle of a character, a TAB
14631 for instance. This is easier than to set up the iterator
14632 exactly, and it's not a frequent case, so the additional
14633 effort wouldn't really pay off. */
14634 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14635 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14636 && last_unchanged_at_beg_row > w->current_matrix->rows)
14637 --last_unchanged_at_beg_row;
14638
14639 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14640 GIVE_UP (17);
14641
14642 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14643 GIVE_UP (18);
14644 start_pos = it.current.pos;
14645
14646 /* Start displaying new lines in the desired matrix at the same
14647 vpos we would use in the current matrix, i.e. below
14648 last_unchanged_at_beg_row. */
14649 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14650 current_matrix);
14651 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14652 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14653
14654 xassert (it.hpos == 0 && it.current_x == 0);
14655 }
14656 else
14657 {
14658 /* There are no reusable lines at the start of the window.
14659 Start displaying in the first text line. */
14660 start_display (&it, w, start);
14661 it.vpos = it.first_vpos;
14662 start_pos = it.current.pos;
14663 }
14664
14665 /* Find the first row that is not affected by changes at the end of
14666 the buffer. Value will be null if there is no unchanged row, in
14667 which case we must redisplay to the end of the window. delta
14668 will be set to the value by which buffer positions beginning with
14669 first_unchanged_at_end_row have to be adjusted due to text
14670 changes. */
14671 first_unchanged_at_end_row
14672 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14673 IF_DEBUG (debug_delta = delta);
14674 IF_DEBUG (debug_delta_bytes = delta_bytes);
14675
14676 /* Set stop_pos to the buffer position up to which we will have to
14677 display new lines. If first_unchanged_at_end_row != NULL, this
14678 is the buffer position of the start of the line displayed in that
14679 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14680 that we don't stop at a buffer position. */
14681 stop_pos = 0;
14682 if (first_unchanged_at_end_row)
14683 {
14684 xassert (last_unchanged_at_beg_row == NULL
14685 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14686
14687 /* If this is a continuation line, move forward to the next one
14688 that isn't. Changes in lines above affect this line.
14689 Caution: this may move first_unchanged_at_end_row to a row
14690 not displaying text. */
14691 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14692 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14693 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14694 < it.last_visible_y))
14695 ++first_unchanged_at_end_row;
14696
14697 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14698 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14699 >= it.last_visible_y))
14700 first_unchanged_at_end_row = NULL;
14701 else
14702 {
14703 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14704 + delta);
14705 first_unchanged_at_end_vpos
14706 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14707 xassert (stop_pos >= Z - END_UNCHANGED);
14708 }
14709 }
14710 else if (last_unchanged_at_beg_row == NULL)
14711 GIVE_UP (19);
14712
14713
14714 #if GLYPH_DEBUG
14715
14716 /* Either there is no unchanged row at the end, or the one we have
14717 now displays text. This is a necessary condition for the window
14718 end pos calculation at the end of this function. */
14719 xassert (first_unchanged_at_end_row == NULL
14720 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14721
14722 debug_last_unchanged_at_beg_vpos
14723 = (last_unchanged_at_beg_row
14724 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14725 : -1);
14726 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14727
14728 #endif /* GLYPH_DEBUG != 0 */
14729
14730
14731 /* Display new lines. Set last_text_row to the last new line
14732 displayed which has text on it, i.e. might end up as being the
14733 line where the window_end_vpos is. */
14734 w->cursor.vpos = -1;
14735 last_text_row = NULL;
14736 overlay_arrow_seen = 0;
14737 while (it.current_y < it.last_visible_y
14738 && !fonts_changed_p
14739 && (first_unchanged_at_end_row == NULL
14740 || IT_CHARPOS (it) < stop_pos))
14741 {
14742 if (display_line (&it))
14743 last_text_row = it.glyph_row - 1;
14744 }
14745
14746 if (fonts_changed_p)
14747 return -1;
14748
14749
14750 /* Compute differences in buffer positions, y-positions etc. for
14751 lines reused at the bottom of the window. Compute what we can
14752 scroll. */
14753 if (first_unchanged_at_end_row
14754 /* No lines reused because we displayed everything up to the
14755 bottom of the window. */
14756 && it.current_y < it.last_visible_y)
14757 {
14758 dvpos = (it.vpos
14759 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14760 current_matrix));
14761 dy = it.current_y - first_unchanged_at_end_row->y;
14762 run.current_y = first_unchanged_at_end_row->y;
14763 run.desired_y = run.current_y + dy;
14764 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14765 }
14766 else
14767 {
14768 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14769 first_unchanged_at_end_row = NULL;
14770 }
14771 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14772
14773
14774 /* Find the cursor if not already found. We have to decide whether
14775 PT will appear on this window (it sometimes doesn't, but this is
14776 not a very frequent case.) This decision has to be made before
14777 the current matrix is altered. A value of cursor.vpos < 0 means
14778 that PT is either in one of the lines beginning at
14779 first_unchanged_at_end_row or below the window. Don't care for
14780 lines that might be displayed later at the window end; as
14781 mentioned, this is not a frequent case. */
14782 if (w->cursor.vpos < 0)
14783 {
14784 /* Cursor in unchanged rows at the top? */
14785 if (PT < CHARPOS (start_pos)
14786 && last_unchanged_at_beg_row)
14787 {
14788 row = row_containing_pos (w, PT,
14789 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14790 last_unchanged_at_beg_row + 1, 0);
14791 if (row)
14792 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14793 }
14794
14795 /* Start from first_unchanged_at_end_row looking for PT. */
14796 else if (first_unchanged_at_end_row)
14797 {
14798 row = row_containing_pos (w, PT - delta,
14799 first_unchanged_at_end_row, NULL, 0);
14800 if (row)
14801 set_cursor_from_row (w, row, w->current_matrix, delta,
14802 delta_bytes, dy, dvpos);
14803 }
14804
14805 /* Give up if cursor was not found. */
14806 if (w->cursor.vpos < 0)
14807 {
14808 clear_glyph_matrix (w->desired_matrix);
14809 return -1;
14810 }
14811 }
14812
14813 /* Don't let the cursor end in the scroll margins. */
14814 {
14815 int this_scroll_margin, cursor_height;
14816
14817 this_scroll_margin = max (0, scroll_margin);
14818 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14819 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14820 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14821
14822 if ((w->cursor.y < this_scroll_margin
14823 && CHARPOS (start) > BEGV)
14824 /* Old redisplay didn't take scroll margin into account at the bottom,
14825 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14826 || (w->cursor.y + (make_cursor_line_fully_visible_p
14827 ? cursor_height + this_scroll_margin
14828 : 1)) > it.last_visible_y)
14829 {
14830 w->cursor.vpos = -1;
14831 clear_glyph_matrix (w->desired_matrix);
14832 return -1;
14833 }
14834 }
14835
14836 /* Scroll the display. Do it before changing the current matrix so
14837 that xterm.c doesn't get confused about where the cursor glyph is
14838 found. */
14839 if (dy && run.height)
14840 {
14841 update_begin (f);
14842
14843 if (FRAME_WINDOW_P (f))
14844 {
14845 FRAME_RIF (f)->update_window_begin_hook (w);
14846 FRAME_RIF (f)->clear_window_mouse_face (w);
14847 FRAME_RIF (f)->scroll_run_hook (w, &run);
14848 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14849 }
14850 else
14851 {
14852 /* Terminal frame. In this case, dvpos gives the number of
14853 lines to scroll by; dvpos < 0 means scroll up. */
14854 int first_unchanged_at_end_vpos
14855 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14856 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14857 int end = (WINDOW_TOP_EDGE_LINE (w)
14858 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14859 + window_internal_height (w));
14860
14861 /* Perform the operation on the screen. */
14862 if (dvpos > 0)
14863 {
14864 /* Scroll last_unchanged_at_beg_row to the end of the
14865 window down dvpos lines. */
14866 set_terminal_window (f, end);
14867
14868 /* On dumb terminals delete dvpos lines at the end
14869 before inserting dvpos empty lines. */
14870 if (!FRAME_SCROLL_REGION_OK (f))
14871 ins_del_lines (f, end - dvpos, -dvpos);
14872
14873 /* Insert dvpos empty lines in front of
14874 last_unchanged_at_beg_row. */
14875 ins_del_lines (f, from, dvpos);
14876 }
14877 else if (dvpos < 0)
14878 {
14879 /* Scroll up last_unchanged_at_beg_vpos to the end of
14880 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14881 set_terminal_window (f, end);
14882
14883 /* Delete dvpos lines in front of
14884 last_unchanged_at_beg_vpos. ins_del_lines will set
14885 the cursor to the given vpos and emit |dvpos| delete
14886 line sequences. */
14887 ins_del_lines (f, from + dvpos, dvpos);
14888
14889 /* On a dumb terminal insert dvpos empty lines at the
14890 end. */
14891 if (!FRAME_SCROLL_REGION_OK (f))
14892 ins_del_lines (f, end + dvpos, -dvpos);
14893 }
14894
14895 set_terminal_window (f, 0);
14896 }
14897
14898 update_end (f);
14899 }
14900
14901 /* Shift reused rows of the current matrix to the right position.
14902 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14903 text. */
14904 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14905 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14906 if (dvpos < 0)
14907 {
14908 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14909 bottom_vpos, dvpos);
14910 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14911 bottom_vpos, 0);
14912 }
14913 else if (dvpos > 0)
14914 {
14915 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14916 bottom_vpos, dvpos);
14917 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14918 first_unchanged_at_end_vpos + dvpos, 0);
14919 }
14920
14921 /* For frame-based redisplay, make sure that current frame and window
14922 matrix are in sync with respect to glyph memory. */
14923 if (!FRAME_WINDOW_P (f))
14924 sync_frame_with_window_matrix_rows (w);
14925
14926 /* Adjust buffer positions in reused rows. */
14927 if (delta || delta_bytes)
14928 increment_matrix_positions (current_matrix,
14929 first_unchanged_at_end_vpos + dvpos,
14930 bottom_vpos, delta, delta_bytes);
14931
14932 /* Adjust Y positions. */
14933 if (dy)
14934 shift_glyph_matrix (w, current_matrix,
14935 first_unchanged_at_end_vpos + dvpos,
14936 bottom_vpos, dy);
14937
14938 if (first_unchanged_at_end_row)
14939 {
14940 first_unchanged_at_end_row += dvpos;
14941 if (first_unchanged_at_end_row->y >= it.last_visible_y
14942 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14943 first_unchanged_at_end_row = NULL;
14944 }
14945
14946 /* If scrolling up, there may be some lines to display at the end of
14947 the window. */
14948 last_text_row_at_end = NULL;
14949 if (dy < 0)
14950 {
14951 /* Scrolling up can leave for example a partially visible line
14952 at the end of the window to be redisplayed. */
14953 /* Set last_row to the glyph row in the current matrix where the
14954 window end line is found. It has been moved up or down in
14955 the matrix by dvpos. */
14956 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14957 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14958
14959 /* If last_row is the window end line, it should display text. */
14960 xassert (last_row->displays_text_p);
14961
14962 /* If window end line was partially visible before, begin
14963 displaying at that line. Otherwise begin displaying with the
14964 line following it. */
14965 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14966 {
14967 init_to_row_start (&it, w, last_row);
14968 it.vpos = last_vpos;
14969 it.current_y = last_row->y;
14970 }
14971 else
14972 {
14973 init_to_row_end (&it, w, last_row);
14974 it.vpos = 1 + last_vpos;
14975 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14976 ++last_row;
14977 }
14978
14979 /* We may start in a continuation line. If so, we have to
14980 get the right continuation_lines_width and current_x. */
14981 it.continuation_lines_width = last_row->continuation_lines_width;
14982 it.hpos = it.current_x = 0;
14983
14984 /* Display the rest of the lines at the window end. */
14985 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14986 while (it.current_y < it.last_visible_y
14987 && !fonts_changed_p)
14988 {
14989 /* Is it always sure that the display agrees with lines in
14990 the current matrix? I don't think so, so we mark rows
14991 displayed invalid in the current matrix by setting their
14992 enabled_p flag to zero. */
14993 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14994 if (display_line (&it))
14995 last_text_row_at_end = it.glyph_row - 1;
14996 }
14997 }
14998
14999 /* Update window_end_pos and window_end_vpos. */
15000 if (first_unchanged_at_end_row
15001 && !last_text_row_at_end)
15002 {
15003 /* Window end line if one of the preserved rows from the current
15004 matrix. Set row to the last row displaying text in current
15005 matrix starting at first_unchanged_at_end_row, after
15006 scrolling. */
15007 xassert (first_unchanged_at_end_row->displays_text_p);
15008 row = find_last_row_displaying_text (w->current_matrix, &it,
15009 first_unchanged_at_end_row);
15010 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15011
15012 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15013 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15014 w->window_end_vpos
15015 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15016 xassert (w->window_end_bytepos >= 0);
15017 IF_DEBUG (debug_method_add (w, "A"));
15018 }
15019 else if (last_text_row_at_end)
15020 {
15021 w->window_end_pos
15022 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15023 w->window_end_bytepos
15024 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15025 w->window_end_vpos
15026 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15027 xassert (w->window_end_bytepos >= 0);
15028 IF_DEBUG (debug_method_add (w, "B"));
15029 }
15030 else if (last_text_row)
15031 {
15032 /* We have displayed either to the end of the window or at the
15033 end of the window, i.e. the last row with text is to be found
15034 in the desired matrix. */
15035 w->window_end_pos
15036 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15037 w->window_end_bytepos
15038 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15039 w->window_end_vpos
15040 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15041 xassert (w->window_end_bytepos >= 0);
15042 }
15043 else if (first_unchanged_at_end_row == NULL
15044 && last_text_row == NULL
15045 && last_text_row_at_end == NULL)
15046 {
15047 /* Displayed to end of window, but no line containing text was
15048 displayed. Lines were deleted at the end of the window. */
15049 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15050 int vpos = XFASTINT (w->window_end_vpos);
15051 struct glyph_row *current_row = current_matrix->rows + vpos;
15052 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15053
15054 for (row = NULL;
15055 row == NULL && vpos >= first_vpos;
15056 --vpos, --current_row, --desired_row)
15057 {
15058 if (desired_row->enabled_p)
15059 {
15060 if (desired_row->displays_text_p)
15061 row = desired_row;
15062 }
15063 else if (current_row->displays_text_p)
15064 row = current_row;
15065 }
15066
15067 xassert (row != NULL);
15068 w->window_end_vpos = make_number (vpos + 1);
15069 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15070 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15071 xassert (w->window_end_bytepos >= 0);
15072 IF_DEBUG (debug_method_add (w, "C"));
15073 }
15074 else
15075 abort ();
15076
15077 #if 0 /* This leads to problems, for instance when the cursor is
15078 at ZV, and the cursor line displays no text. */
15079 /* Disable rows below what's displayed in the window. This makes
15080 debugging easier. */
15081 enable_glyph_matrix_rows (current_matrix,
15082 XFASTINT (w->window_end_vpos) + 1,
15083 bottom_vpos, 0);
15084 #endif
15085
15086 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15087 debug_end_vpos = XFASTINT (w->window_end_vpos));
15088
15089 /* Record that display has not been completed. */
15090 w->window_end_valid = Qnil;
15091 w->desired_matrix->no_scrolling_p = 1;
15092 return 3;
15093
15094 #undef GIVE_UP
15095 }
15096
15097
15098 \f
15099 /***********************************************************************
15100 More debugging support
15101 ***********************************************************************/
15102
15103 #if GLYPH_DEBUG
15104
15105 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15106 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15107 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15108
15109
15110 /* Dump the contents of glyph matrix MATRIX on stderr.
15111
15112 GLYPHS 0 means don't show glyph contents.
15113 GLYPHS 1 means show glyphs in short form
15114 GLYPHS > 1 means show glyphs in long form. */
15115
15116 void
15117 dump_glyph_matrix (matrix, glyphs)
15118 struct glyph_matrix *matrix;
15119 int glyphs;
15120 {
15121 int i;
15122 for (i = 0; i < matrix->nrows; ++i)
15123 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15124 }
15125
15126
15127 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15128 the glyph row and area where the glyph comes from. */
15129
15130 void
15131 dump_glyph (row, glyph, area)
15132 struct glyph_row *row;
15133 struct glyph *glyph;
15134 int area;
15135 {
15136 if (glyph->type == CHAR_GLYPH)
15137 {
15138 fprintf (stderr,
15139 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15140 glyph - row->glyphs[TEXT_AREA],
15141 'C',
15142 glyph->charpos,
15143 (BUFFERP (glyph->object)
15144 ? 'B'
15145 : (STRINGP (glyph->object)
15146 ? 'S'
15147 : '-')),
15148 glyph->pixel_width,
15149 glyph->u.ch,
15150 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15151 ? glyph->u.ch
15152 : '.'),
15153 glyph->face_id,
15154 glyph->left_box_line_p,
15155 glyph->right_box_line_p);
15156 }
15157 else if (glyph->type == STRETCH_GLYPH)
15158 {
15159 fprintf (stderr,
15160 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15161 glyph - row->glyphs[TEXT_AREA],
15162 'S',
15163 glyph->charpos,
15164 (BUFFERP (glyph->object)
15165 ? 'B'
15166 : (STRINGP (glyph->object)
15167 ? 'S'
15168 : '-')),
15169 glyph->pixel_width,
15170 0,
15171 '.',
15172 glyph->face_id,
15173 glyph->left_box_line_p,
15174 glyph->right_box_line_p);
15175 }
15176 else if (glyph->type == IMAGE_GLYPH)
15177 {
15178 fprintf (stderr,
15179 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15180 glyph - row->glyphs[TEXT_AREA],
15181 'I',
15182 glyph->charpos,
15183 (BUFFERP (glyph->object)
15184 ? 'B'
15185 : (STRINGP (glyph->object)
15186 ? 'S'
15187 : '-')),
15188 glyph->pixel_width,
15189 glyph->u.img_id,
15190 '.',
15191 glyph->face_id,
15192 glyph->left_box_line_p,
15193 glyph->right_box_line_p);
15194 }
15195 else if (glyph->type == COMPOSITE_GLYPH)
15196 {
15197 fprintf (stderr,
15198 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15199 glyph - row->glyphs[TEXT_AREA],
15200 '+',
15201 glyph->charpos,
15202 (BUFFERP (glyph->object)
15203 ? 'B'
15204 : (STRINGP (glyph->object)
15205 ? 'S'
15206 : '-')),
15207 glyph->pixel_width,
15208 glyph->u.cmp_id,
15209 '.',
15210 glyph->face_id,
15211 glyph->left_box_line_p,
15212 glyph->right_box_line_p);
15213 }
15214 }
15215
15216
15217 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15218 GLYPHS 0 means don't show glyph contents.
15219 GLYPHS 1 means show glyphs in short form
15220 GLYPHS > 1 means show glyphs in long form. */
15221
15222 void
15223 dump_glyph_row (row, vpos, glyphs)
15224 struct glyph_row *row;
15225 int vpos, glyphs;
15226 {
15227 if (glyphs != 1)
15228 {
15229 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15230 fprintf (stderr, "======================================================================\n");
15231
15232 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15233 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15234 vpos,
15235 MATRIX_ROW_START_CHARPOS (row),
15236 MATRIX_ROW_END_CHARPOS (row),
15237 row->used[TEXT_AREA],
15238 row->contains_overlapping_glyphs_p,
15239 row->enabled_p,
15240 row->truncated_on_left_p,
15241 row->truncated_on_right_p,
15242 row->continued_p,
15243 MATRIX_ROW_CONTINUATION_LINE_P (row),
15244 row->displays_text_p,
15245 row->ends_at_zv_p,
15246 row->fill_line_p,
15247 row->ends_in_middle_of_char_p,
15248 row->starts_in_middle_of_char_p,
15249 row->mouse_face_p,
15250 row->x,
15251 row->y,
15252 row->pixel_width,
15253 row->height,
15254 row->visible_height,
15255 row->ascent,
15256 row->phys_ascent);
15257 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15258 row->end.overlay_string_index,
15259 row->continuation_lines_width);
15260 fprintf (stderr, "%9d %5d\n",
15261 CHARPOS (row->start.string_pos),
15262 CHARPOS (row->end.string_pos));
15263 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15264 row->end.dpvec_index);
15265 }
15266
15267 if (glyphs > 1)
15268 {
15269 int area;
15270
15271 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15272 {
15273 struct glyph *glyph = row->glyphs[area];
15274 struct glyph *glyph_end = glyph + row->used[area];
15275
15276 /* Glyph for a line end in text. */
15277 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15278 ++glyph_end;
15279
15280 if (glyph < glyph_end)
15281 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15282
15283 for (; glyph < glyph_end; ++glyph)
15284 dump_glyph (row, glyph, area);
15285 }
15286 }
15287 else if (glyphs == 1)
15288 {
15289 int area;
15290
15291 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15292 {
15293 char *s = (char *) alloca (row->used[area] + 1);
15294 int i;
15295
15296 for (i = 0; i < row->used[area]; ++i)
15297 {
15298 struct glyph *glyph = row->glyphs[area] + i;
15299 if (glyph->type == CHAR_GLYPH
15300 && glyph->u.ch < 0x80
15301 && glyph->u.ch >= ' ')
15302 s[i] = glyph->u.ch;
15303 else
15304 s[i] = '.';
15305 }
15306
15307 s[i] = '\0';
15308 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15309 }
15310 }
15311 }
15312
15313
15314 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15315 Sdump_glyph_matrix, 0, 1, "p",
15316 doc: /* Dump the current matrix of the selected window to stderr.
15317 Shows contents of glyph row structures. With non-nil
15318 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15319 glyphs in short form, otherwise show glyphs in long form. */)
15320 (glyphs)
15321 Lisp_Object glyphs;
15322 {
15323 struct window *w = XWINDOW (selected_window);
15324 struct buffer *buffer = XBUFFER (w->buffer);
15325
15326 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15327 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15328 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15329 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15330 fprintf (stderr, "=============================================\n");
15331 dump_glyph_matrix (w->current_matrix,
15332 NILP (glyphs) ? 0 : XINT (glyphs));
15333 return Qnil;
15334 }
15335
15336
15337 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15338 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15339 ()
15340 {
15341 struct frame *f = XFRAME (selected_frame);
15342 dump_glyph_matrix (f->current_matrix, 1);
15343 return Qnil;
15344 }
15345
15346
15347 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15348 doc: /* Dump glyph row ROW to stderr.
15349 GLYPH 0 means don't dump glyphs.
15350 GLYPH 1 means dump glyphs in short form.
15351 GLYPH > 1 or omitted means dump glyphs in long form. */)
15352 (row, glyphs)
15353 Lisp_Object row, glyphs;
15354 {
15355 struct glyph_matrix *matrix;
15356 int vpos;
15357
15358 CHECK_NUMBER (row);
15359 matrix = XWINDOW (selected_window)->current_matrix;
15360 vpos = XINT (row);
15361 if (vpos >= 0 && vpos < matrix->nrows)
15362 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15363 vpos,
15364 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15365 return Qnil;
15366 }
15367
15368
15369 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15370 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15371 GLYPH 0 means don't dump glyphs.
15372 GLYPH 1 means dump glyphs in short form.
15373 GLYPH > 1 or omitted means dump glyphs in long form. */)
15374 (row, glyphs)
15375 Lisp_Object row, glyphs;
15376 {
15377 struct frame *sf = SELECTED_FRAME ();
15378 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15379 int vpos;
15380
15381 CHECK_NUMBER (row);
15382 vpos = XINT (row);
15383 if (vpos >= 0 && vpos < m->nrows)
15384 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15385 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15386 return Qnil;
15387 }
15388
15389
15390 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15391 doc: /* Toggle tracing of redisplay.
15392 With ARG, turn tracing on if and only if ARG is positive. */)
15393 (arg)
15394 Lisp_Object arg;
15395 {
15396 if (NILP (arg))
15397 trace_redisplay_p = !trace_redisplay_p;
15398 else
15399 {
15400 arg = Fprefix_numeric_value (arg);
15401 trace_redisplay_p = XINT (arg) > 0;
15402 }
15403
15404 return Qnil;
15405 }
15406
15407
15408 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15409 doc: /* Like `format', but print result to stderr.
15410 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15411 (nargs, args)
15412 int nargs;
15413 Lisp_Object *args;
15414 {
15415 Lisp_Object s = Fformat (nargs, args);
15416 fprintf (stderr, "%s", SDATA (s));
15417 return Qnil;
15418 }
15419
15420 #endif /* GLYPH_DEBUG */
15421
15422
15423 \f
15424 /***********************************************************************
15425 Building Desired Matrix Rows
15426 ***********************************************************************/
15427
15428 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15429 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15430
15431 static struct glyph_row *
15432 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15433 struct window *w;
15434 Lisp_Object overlay_arrow_string;
15435 {
15436 struct frame *f = XFRAME (WINDOW_FRAME (w));
15437 struct buffer *buffer = XBUFFER (w->buffer);
15438 struct buffer *old = current_buffer;
15439 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15440 int arrow_len = SCHARS (overlay_arrow_string);
15441 const unsigned char *arrow_end = arrow_string + arrow_len;
15442 const unsigned char *p;
15443 struct it it;
15444 int multibyte_p;
15445 int n_glyphs_before;
15446
15447 set_buffer_temp (buffer);
15448 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15449 it.glyph_row->used[TEXT_AREA] = 0;
15450 SET_TEXT_POS (it.position, 0, 0);
15451
15452 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15453 p = arrow_string;
15454 while (p < arrow_end)
15455 {
15456 Lisp_Object face, ilisp;
15457
15458 /* Get the next character. */
15459 if (multibyte_p)
15460 it.c = string_char_and_length (p, arrow_len, &it.len);
15461 else
15462 it.c = *p, it.len = 1;
15463 p += it.len;
15464
15465 /* Get its face. */
15466 ilisp = make_number (p - arrow_string);
15467 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15468 it.face_id = compute_char_face (f, it.c, face);
15469
15470 /* Compute its width, get its glyphs. */
15471 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15472 SET_TEXT_POS (it.position, -1, -1);
15473 PRODUCE_GLYPHS (&it);
15474
15475 /* If this character doesn't fit any more in the line, we have
15476 to remove some glyphs. */
15477 if (it.current_x > it.last_visible_x)
15478 {
15479 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15480 break;
15481 }
15482 }
15483
15484 set_buffer_temp (old);
15485 return it.glyph_row;
15486 }
15487
15488
15489 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15490 glyphs are only inserted for terminal frames since we can't really
15491 win with truncation glyphs when partially visible glyphs are
15492 involved. Which glyphs to insert is determined by
15493 produce_special_glyphs. */
15494
15495 static void
15496 insert_left_trunc_glyphs (it)
15497 struct it *it;
15498 {
15499 struct it truncate_it;
15500 struct glyph *from, *end, *to, *toend;
15501
15502 xassert (!FRAME_WINDOW_P (it->f));
15503
15504 /* Get the truncation glyphs. */
15505 truncate_it = *it;
15506 truncate_it.current_x = 0;
15507 truncate_it.face_id = DEFAULT_FACE_ID;
15508 truncate_it.glyph_row = &scratch_glyph_row;
15509 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15510 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15511 truncate_it.object = make_number (0);
15512 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15513
15514 /* Overwrite glyphs from IT with truncation glyphs. */
15515 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15516 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15517 to = it->glyph_row->glyphs[TEXT_AREA];
15518 toend = to + it->glyph_row->used[TEXT_AREA];
15519
15520 while (from < end)
15521 *to++ = *from++;
15522
15523 /* There may be padding glyphs left over. Overwrite them too. */
15524 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15525 {
15526 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15527 while (from < end)
15528 *to++ = *from++;
15529 }
15530
15531 if (to > toend)
15532 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15533 }
15534
15535
15536 /* Compute the pixel height and width of IT->glyph_row.
15537
15538 Most of the time, ascent and height of a display line will be equal
15539 to the max_ascent and max_height values of the display iterator
15540 structure. This is not the case if
15541
15542 1. We hit ZV without displaying anything. In this case, max_ascent
15543 and max_height will be zero.
15544
15545 2. We have some glyphs that don't contribute to the line height.
15546 (The glyph row flag contributes_to_line_height_p is for future
15547 pixmap extensions).
15548
15549 The first case is easily covered by using default values because in
15550 these cases, the line height does not really matter, except that it
15551 must not be zero. */
15552
15553 static void
15554 compute_line_metrics (it)
15555 struct it *it;
15556 {
15557 struct glyph_row *row = it->glyph_row;
15558 int area, i;
15559
15560 if (FRAME_WINDOW_P (it->f))
15561 {
15562 int i, min_y, max_y;
15563
15564 /* The line may consist of one space only, that was added to
15565 place the cursor on it. If so, the row's height hasn't been
15566 computed yet. */
15567 if (row->height == 0)
15568 {
15569 if (it->max_ascent + it->max_descent == 0)
15570 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15571 row->ascent = it->max_ascent;
15572 row->height = it->max_ascent + it->max_descent;
15573 row->phys_ascent = it->max_phys_ascent;
15574 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15575 row->extra_line_spacing = it->max_extra_line_spacing;
15576 }
15577
15578 /* Compute the width of this line. */
15579 row->pixel_width = row->x;
15580 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15581 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15582
15583 xassert (row->pixel_width >= 0);
15584 xassert (row->ascent >= 0 && row->height > 0);
15585
15586 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15587 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15588
15589 /* If first line's physical ascent is larger than its logical
15590 ascent, use the physical ascent, and make the row taller.
15591 This makes accented characters fully visible. */
15592 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15593 && row->phys_ascent > row->ascent)
15594 {
15595 row->height += row->phys_ascent - row->ascent;
15596 row->ascent = row->phys_ascent;
15597 }
15598
15599 /* Compute how much of the line is visible. */
15600 row->visible_height = row->height;
15601
15602 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15603 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15604
15605 if (row->y < min_y)
15606 row->visible_height -= min_y - row->y;
15607 if (row->y + row->height > max_y)
15608 row->visible_height -= row->y + row->height - max_y;
15609 }
15610 else
15611 {
15612 row->pixel_width = row->used[TEXT_AREA];
15613 if (row->continued_p)
15614 row->pixel_width -= it->continuation_pixel_width;
15615 else if (row->truncated_on_right_p)
15616 row->pixel_width -= it->truncation_pixel_width;
15617 row->ascent = row->phys_ascent = 0;
15618 row->height = row->phys_height = row->visible_height = 1;
15619 row->extra_line_spacing = 0;
15620 }
15621
15622 /* Compute a hash code for this row. */
15623 row->hash = 0;
15624 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15625 for (i = 0; i < row->used[area]; ++i)
15626 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15627 + row->glyphs[area][i].u.val
15628 + row->glyphs[area][i].face_id
15629 + row->glyphs[area][i].padding_p
15630 + (row->glyphs[area][i].type << 2));
15631
15632 it->max_ascent = it->max_descent = 0;
15633 it->max_phys_ascent = it->max_phys_descent = 0;
15634 }
15635
15636
15637 /* Append one space to the glyph row of iterator IT if doing a
15638 window-based redisplay. The space has the same face as
15639 IT->face_id. Value is non-zero if a space was added.
15640
15641 This function is called to make sure that there is always one glyph
15642 at the end of a glyph row that the cursor can be set on under
15643 window-systems. (If there weren't such a glyph we would not know
15644 how wide and tall a box cursor should be displayed).
15645
15646 At the same time this space let's a nicely handle clearing to the
15647 end of the line if the row ends in italic text. */
15648
15649 static int
15650 append_space_for_newline (it, default_face_p)
15651 struct it *it;
15652 int default_face_p;
15653 {
15654 if (FRAME_WINDOW_P (it->f))
15655 {
15656 int n = it->glyph_row->used[TEXT_AREA];
15657
15658 if (it->glyph_row->glyphs[TEXT_AREA] + n
15659 < it->glyph_row->glyphs[1 + TEXT_AREA])
15660 {
15661 /* Save some values that must not be changed.
15662 Must save IT->c and IT->len because otherwise
15663 ITERATOR_AT_END_P wouldn't work anymore after
15664 append_space_for_newline has been called. */
15665 enum display_element_type saved_what = it->what;
15666 int saved_c = it->c, saved_len = it->len;
15667 int saved_x = it->current_x;
15668 int saved_face_id = it->face_id;
15669 struct text_pos saved_pos;
15670 Lisp_Object saved_object;
15671 struct face *face;
15672
15673 saved_object = it->object;
15674 saved_pos = it->position;
15675
15676 it->what = IT_CHARACTER;
15677 bzero (&it->position, sizeof it->position);
15678 it->object = make_number (0);
15679 it->c = ' ';
15680 it->len = 1;
15681
15682 if (default_face_p)
15683 it->face_id = DEFAULT_FACE_ID;
15684 else if (it->face_before_selective_p)
15685 it->face_id = it->saved_face_id;
15686 face = FACE_FROM_ID (it->f, it->face_id);
15687 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15688
15689 PRODUCE_GLYPHS (it);
15690
15691 it->override_ascent = -1;
15692 it->constrain_row_ascent_descent_p = 0;
15693 it->current_x = saved_x;
15694 it->object = saved_object;
15695 it->position = saved_pos;
15696 it->what = saved_what;
15697 it->face_id = saved_face_id;
15698 it->len = saved_len;
15699 it->c = saved_c;
15700 return 1;
15701 }
15702 }
15703
15704 return 0;
15705 }
15706
15707
15708 /* Extend the face of the last glyph in the text area of IT->glyph_row
15709 to the end of the display line. Called from display_line.
15710 If the glyph row is empty, add a space glyph to it so that we
15711 know the face to draw. Set the glyph row flag fill_line_p. */
15712
15713 static void
15714 extend_face_to_end_of_line (it)
15715 struct it *it;
15716 {
15717 struct face *face;
15718 struct frame *f = it->f;
15719
15720 /* If line is already filled, do nothing. */
15721 if (it->current_x >= it->last_visible_x)
15722 return;
15723
15724 /* Face extension extends the background and box of IT->face_id
15725 to the end of the line. If the background equals the background
15726 of the frame, we don't have to do anything. */
15727 if (it->face_before_selective_p)
15728 face = FACE_FROM_ID (it->f, it->saved_face_id);
15729 else
15730 face = FACE_FROM_ID (f, it->face_id);
15731
15732 if (FRAME_WINDOW_P (f)
15733 && it->glyph_row->displays_text_p
15734 && face->box == FACE_NO_BOX
15735 && face->background == FRAME_BACKGROUND_PIXEL (f)
15736 && !face->stipple)
15737 return;
15738
15739 /* Set the glyph row flag indicating that the face of the last glyph
15740 in the text area has to be drawn to the end of the text area. */
15741 it->glyph_row->fill_line_p = 1;
15742
15743 /* If current character of IT is not ASCII, make sure we have the
15744 ASCII face. This will be automatically undone the next time
15745 get_next_display_element returns a multibyte character. Note
15746 that the character will always be single byte in unibyte text. */
15747 if (!SINGLE_BYTE_CHAR_P (it->c))
15748 {
15749 it->face_id = FACE_FOR_CHAR (f, face, 0);
15750 }
15751
15752 if (FRAME_WINDOW_P (f))
15753 {
15754 /* If the row is empty, add a space with the current face of IT,
15755 so that we know which face to draw. */
15756 if (it->glyph_row->used[TEXT_AREA] == 0)
15757 {
15758 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15759 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15760 it->glyph_row->used[TEXT_AREA] = 1;
15761 }
15762 }
15763 else
15764 {
15765 /* Save some values that must not be changed. */
15766 int saved_x = it->current_x;
15767 struct text_pos saved_pos;
15768 Lisp_Object saved_object;
15769 enum display_element_type saved_what = it->what;
15770 int saved_face_id = it->face_id;
15771
15772 saved_object = it->object;
15773 saved_pos = it->position;
15774
15775 it->what = IT_CHARACTER;
15776 bzero (&it->position, sizeof it->position);
15777 it->object = make_number (0);
15778 it->c = ' ';
15779 it->len = 1;
15780 it->face_id = face->id;
15781
15782 PRODUCE_GLYPHS (it);
15783
15784 while (it->current_x <= it->last_visible_x)
15785 PRODUCE_GLYPHS (it);
15786
15787 /* Don't count these blanks really. It would let us insert a left
15788 truncation glyph below and make us set the cursor on them, maybe. */
15789 it->current_x = saved_x;
15790 it->object = saved_object;
15791 it->position = saved_pos;
15792 it->what = saved_what;
15793 it->face_id = saved_face_id;
15794 }
15795 }
15796
15797
15798 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15799 trailing whitespace. */
15800
15801 static int
15802 trailing_whitespace_p (charpos)
15803 int charpos;
15804 {
15805 int bytepos = CHAR_TO_BYTE (charpos);
15806 int c = 0;
15807
15808 while (bytepos < ZV_BYTE
15809 && (c = FETCH_CHAR (bytepos),
15810 c == ' ' || c == '\t'))
15811 ++bytepos;
15812
15813 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15814 {
15815 if (bytepos != PT_BYTE)
15816 return 1;
15817 }
15818 return 0;
15819 }
15820
15821
15822 /* Highlight trailing whitespace, if any, in ROW. */
15823
15824 void
15825 highlight_trailing_whitespace (f, row)
15826 struct frame *f;
15827 struct glyph_row *row;
15828 {
15829 int used = row->used[TEXT_AREA];
15830
15831 if (used)
15832 {
15833 struct glyph *start = row->glyphs[TEXT_AREA];
15834 struct glyph *glyph = start + used - 1;
15835
15836 /* Skip over glyphs inserted to display the cursor at the
15837 end of a line, for extending the face of the last glyph
15838 to the end of the line on terminals, and for truncation
15839 and continuation glyphs. */
15840 while (glyph >= start
15841 && glyph->type == CHAR_GLYPH
15842 && INTEGERP (glyph->object))
15843 --glyph;
15844
15845 /* If last glyph is a space or stretch, and it's trailing
15846 whitespace, set the face of all trailing whitespace glyphs in
15847 IT->glyph_row to `trailing-whitespace'. */
15848 if (glyph >= start
15849 && BUFFERP (glyph->object)
15850 && (glyph->type == STRETCH_GLYPH
15851 || (glyph->type == CHAR_GLYPH
15852 && glyph->u.ch == ' '))
15853 && trailing_whitespace_p (glyph->charpos))
15854 {
15855 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15856 if (face_id < 0)
15857 return;
15858
15859 while (glyph >= start
15860 && BUFFERP (glyph->object)
15861 && (glyph->type == STRETCH_GLYPH
15862 || (glyph->type == CHAR_GLYPH
15863 && glyph->u.ch == ' ')))
15864 (glyph--)->face_id = face_id;
15865 }
15866 }
15867 }
15868
15869
15870 /* Value is non-zero if glyph row ROW in window W should be
15871 used to hold the cursor. */
15872
15873 static int
15874 cursor_row_p (w, row)
15875 struct window *w;
15876 struct glyph_row *row;
15877 {
15878 int cursor_row_p = 1;
15879
15880 if (PT == MATRIX_ROW_END_CHARPOS (row))
15881 {
15882 /* Suppose the row ends on a string.
15883 Unless the row is continued, that means it ends on a newline
15884 in the string. If it's anything other than a display string
15885 (e.g. a before-string from an overlay), we don't want the
15886 cursor there. (This heuristic seems to give the optimal
15887 behavior for the various types of multi-line strings.) */
15888 if (CHARPOS (row->end.string_pos) >= 0)
15889 {
15890 if (row->continued_p)
15891 cursor_row_p = 1;
15892 else
15893 {
15894 /* Check for `display' property. */
15895 struct glyph *beg = row->glyphs[TEXT_AREA];
15896 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
15897 struct glyph *glyph;
15898
15899 cursor_row_p = 0;
15900 for (glyph = end; glyph >= beg; --glyph)
15901 if (STRINGP (glyph->object))
15902 {
15903 Lisp_Object prop
15904 = Fget_char_property (make_number (PT),
15905 Qdisplay, Qnil);
15906 cursor_row_p =
15907 (!NILP (prop)
15908 && display_prop_string_p (prop, glyph->object));
15909 break;
15910 }
15911 }
15912 }
15913 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15914 {
15915 /* If the row ends in middle of a real character,
15916 and the line is continued, we want the cursor here.
15917 That's because MATRIX_ROW_END_CHARPOS would equal
15918 PT if PT is before the character. */
15919 if (!row->ends_in_ellipsis_p)
15920 cursor_row_p = row->continued_p;
15921 else
15922 /* If the row ends in an ellipsis, then
15923 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15924 We want that position to be displayed after the ellipsis. */
15925 cursor_row_p = 0;
15926 }
15927 /* If the row ends at ZV, display the cursor at the end of that
15928 row instead of at the start of the row below. */
15929 else if (row->ends_at_zv_p)
15930 cursor_row_p = 1;
15931 else
15932 cursor_row_p = 0;
15933 }
15934
15935 return cursor_row_p;
15936 }
15937
15938
15939 /* Construct the glyph row IT->glyph_row in the desired matrix of
15940 IT->w from text at the current position of IT. See dispextern.h
15941 for an overview of struct it. Value is non-zero if
15942 IT->glyph_row displays text, as opposed to a line displaying ZV
15943 only. */
15944
15945 static int
15946 display_line (it)
15947 struct it *it;
15948 {
15949 struct glyph_row *row = it->glyph_row;
15950 Lisp_Object overlay_arrow_string;
15951
15952 /* We always start displaying at hpos zero even if hscrolled. */
15953 xassert (it->hpos == 0 && it->current_x == 0);
15954
15955 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15956 >= it->w->desired_matrix->nrows)
15957 {
15958 it->w->nrows_scale_factor++;
15959 fonts_changed_p = 1;
15960 return 0;
15961 }
15962
15963 /* Is IT->w showing the region? */
15964 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15965
15966 /* Clear the result glyph row and enable it. */
15967 prepare_desired_row (row);
15968
15969 row->y = it->current_y;
15970 row->start = it->start;
15971 row->continuation_lines_width = it->continuation_lines_width;
15972 row->displays_text_p = 1;
15973 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15974 it->starts_in_middle_of_char_p = 0;
15975
15976 /* Arrange the overlays nicely for our purposes. Usually, we call
15977 display_line on only one line at a time, in which case this
15978 can't really hurt too much, or we call it on lines which appear
15979 one after another in the buffer, in which case all calls to
15980 recenter_overlay_lists but the first will be pretty cheap. */
15981 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15982
15983 /* Move over display elements that are not visible because we are
15984 hscrolled. This may stop at an x-position < IT->first_visible_x
15985 if the first glyph is partially visible or if we hit a line end. */
15986 if (it->current_x < it->first_visible_x)
15987 {
15988 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15989 MOVE_TO_POS | MOVE_TO_X);
15990 }
15991
15992 /* Get the initial row height. This is either the height of the
15993 text hscrolled, if there is any, or zero. */
15994 row->ascent = it->max_ascent;
15995 row->height = it->max_ascent + it->max_descent;
15996 row->phys_ascent = it->max_phys_ascent;
15997 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15998 row->extra_line_spacing = it->max_extra_line_spacing;
15999
16000 /* Loop generating characters. The loop is left with IT on the next
16001 character to display. */
16002 while (1)
16003 {
16004 int n_glyphs_before, hpos_before, x_before;
16005 int x, i, nglyphs;
16006 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16007
16008 /* Retrieve the next thing to display. Value is zero if end of
16009 buffer reached. */
16010 if (!get_next_display_element (it))
16011 {
16012 /* Maybe add a space at the end of this line that is used to
16013 display the cursor there under X. Set the charpos of the
16014 first glyph of blank lines not corresponding to any text
16015 to -1. */
16016 #ifdef HAVE_WINDOW_SYSTEM
16017 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16018 row->exact_window_width_line_p = 1;
16019 else
16020 #endif /* HAVE_WINDOW_SYSTEM */
16021 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16022 || row->used[TEXT_AREA] == 0)
16023 {
16024 row->glyphs[TEXT_AREA]->charpos = -1;
16025 row->displays_text_p = 0;
16026
16027 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16028 && (!MINI_WINDOW_P (it->w)
16029 || (minibuf_level && EQ (it->window, minibuf_window))))
16030 row->indicate_empty_line_p = 1;
16031 }
16032
16033 it->continuation_lines_width = 0;
16034 row->ends_at_zv_p = 1;
16035 break;
16036 }
16037
16038 /* Now, get the metrics of what we want to display. This also
16039 generates glyphs in `row' (which is IT->glyph_row). */
16040 n_glyphs_before = row->used[TEXT_AREA];
16041 x = it->current_x;
16042
16043 /* Remember the line height so far in case the next element doesn't
16044 fit on the line. */
16045 if (!it->truncate_lines_p)
16046 {
16047 ascent = it->max_ascent;
16048 descent = it->max_descent;
16049 phys_ascent = it->max_phys_ascent;
16050 phys_descent = it->max_phys_descent;
16051 }
16052
16053 PRODUCE_GLYPHS (it);
16054
16055 /* If this display element was in marginal areas, continue with
16056 the next one. */
16057 if (it->area != TEXT_AREA)
16058 {
16059 row->ascent = max (row->ascent, it->max_ascent);
16060 row->height = max (row->height, it->max_ascent + it->max_descent);
16061 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16062 row->phys_height = max (row->phys_height,
16063 it->max_phys_ascent + it->max_phys_descent);
16064 row->extra_line_spacing = max (row->extra_line_spacing,
16065 it->max_extra_line_spacing);
16066 set_iterator_to_next (it, 1);
16067 continue;
16068 }
16069
16070 /* Does the display element fit on the line? If we truncate
16071 lines, we should draw past the right edge of the window. If
16072 we don't truncate, we want to stop so that we can display the
16073 continuation glyph before the right margin. If lines are
16074 continued, there are two possible strategies for characters
16075 resulting in more than 1 glyph (e.g. tabs): Display as many
16076 glyphs as possible in this line and leave the rest for the
16077 continuation line, or display the whole element in the next
16078 line. Original redisplay did the former, so we do it also. */
16079 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16080 hpos_before = it->hpos;
16081 x_before = x;
16082
16083 if (/* Not a newline. */
16084 nglyphs > 0
16085 /* Glyphs produced fit entirely in the line. */
16086 && it->current_x < it->last_visible_x)
16087 {
16088 it->hpos += nglyphs;
16089 row->ascent = max (row->ascent, it->max_ascent);
16090 row->height = max (row->height, it->max_ascent + it->max_descent);
16091 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16092 row->phys_height = max (row->phys_height,
16093 it->max_phys_ascent + it->max_phys_descent);
16094 row->extra_line_spacing = max (row->extra_line_spacing,
16095 it->max_extra_line_spacing);
16096 if (it->current_x - it->pixel_width < it->first_visible_x)
16097 row->x = x - it->first_visible_x;
16098 }
16099 else
16100 {
16101 int new_x;
16102 struct glyph *glyph;
16103
16104 for (i = 0; i < nglyphs; ++i, x = new_x)
16105 {
16106 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16107 new_x = x + glyph->pixel_width;
16108
16109 if (/* Lines are continued. */
16110 !it->truncate_lines_p
16111 && (/* Glyph doesn't fit on the line. */
16112 new_x > it->last_visible_x
16113 /* Or it fits exactly on a window system frame. */
16114 || (new_x == it->last_visible_x
16115 && FRAME_WINDOW_P (it->f))))
16116 {
16117 /* End of a continued line. */
16118
16119 if (it->hpos == 0
16120 || (new_x == it->last_visible_x
16121 && FRAME_WINDOW_P (it->f)))
16122 {
16123 /* Current glyph is the only one on the line or
16124 fits exactly on the line. We must continue
16125 the line because we can't draw the cursor
16126 after the glyph. */
16127 row->continued_p = 1;
16128 it->current_x = new_x;
16129 it->continuation_lines_width += new_x;
16130 ++it->hpos;
16131 if (i == nglyphs - 1)
16132 {
16133 set_iterator_to_next (it, 1);
16134 #ifdef HAVE_WINDOW_SYSTEM
16135 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16136 {
16137 if (!get_next_display_element (it))
16138 {
16139 row->exact_window_width_line_p = 1;
16140 it->continuation_lines_width = 0;
16141 row->continued_p = 0;
16142 row->ends_at_zv_p = 1;
16143 }
16144 else if (ITERATOR_AT_END_OF_LINE_P (it))
16145 {
16146 row->continued_p = 0;
16147 row->exact_window_width_line_p = 1;
16148 }
16149 }
16150 #endif /* HAVE_WINDOW_SYSTEM */
16151 }
16152 }
16153 else if (CHAR_GLYPH_PADDING_P (*glyph)
16154 && !FRAME_WINDOW_P (it->f))
16155 {
16156 /* A padding glyph that doesn't fit on this line.
16157 This means the whole character doesn't fit
16158 on the line. */
16159 row->used[TEXT_AREA] = n_glyphs_before;
16160
16161 /* Fill the rest of the row with continuation
16162 glyphs like in 20.x. */
16163 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16164 < row->glyphs[1 + TEXT_AREA])
16165 produce_special_glyphs (it, IT_CONTINUATION);
16166
16167 row->continued_p = 1;
16168 it->current_x = x_before;
16169 it->continuation_lines_width += x_before;
16170
16171 /* Restore the height to what it was before the
16172 element not fitting on the line. */
16173 it->max_ascent = ascent;
16174 it->max_descent = descent;
16175 it->max_phys_ascent = phys_ascent;
16176 it->max_phys_descent = phys_descent;
16177 }
16178 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16179 {
16180 /* A TAB that extends past the right edge of the
16181 window. This produces a single glyph on
16182 window system frames. We leave the glyph in
16183 this row and let it fill the row, but don't
16184 consume the TAB. */
16185 it->continuation_lines_width += it->last_visible_x;
16186 row->ends_in_middle_of_char_p = 1;
16187 row->continued_p = 1;
16188 glyph->pixel_width = it->last_visible_x - x;
16189 it->starts_in_middle_of_char_p = 1;
16190 }
16191 else
16192 {
16193 /* Something other than a TAB that draws past
16194 the right edge of the window. Restore
16195 positions to values before the element. */
16196 row->used[TEXT_AREA] = n_glyphs_before + i;
16197
16198 /* Display continuation glyphs. */
16199 if (!FRAME_WINDOW_P (it->f))
16200 produce_special_glyphs (it, IT_CONTINUATION);
16201 row->continued_p = 1;
16202
16203 it->current_x = x_before;
16204 it->continuation_lines_width += x;
16205 extend_face_to_end_of_line (it);
16206
16207 if (nglyphs > 1 && i > 0)
16208 {
16209 row->ends_in_middle_of_char_p = 1;
16210 it->starts_in_middle_of_char_p = 1;
16211 }
16212
16213 /* Restore the height to what it was before the
16214 element not fitting on the line. */
16215 it->max_ascent = ascent;
16216 it->max_descent = descent;
16217 it->max_phys_ascent = phys_ascent;
16218 it->max_phys_descent = phys_descent;
16219 }
16220
16221 break;
16222 }
16223 else if (new_x > it->first_visible_x)
16224 {
16225 /* Increment number of glyphs actually displayed. */
16226 ++it->hpos;
16227
16228 if (x < it->first_visible_x)
16229 /* Glyph is partially visible, i.e. row starts at
16230 negative X position. */
16231 row->x = x - it->first_visible_x;
16232 }
16233 else
16234 {
16235 /* Glyph is completely off the left margin of the
16236 window. This should not happen because of the
16237 move_it_in_display_line at the start of this
16238 function, unless the text display area of the
16239 window is empty. */
16240 xassert (it->first_visible_x <= it->last_visible_x);
16241 }
16242 }
16243
16244 row->ascent = max (row->ascent, it->max_ascent);
16245 row->height = max (row->height, it->max_ascent + it->max_descent);
16246 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16247 row->phys_height = max (row->phys_height,
16248 it->max_phys_ascent + it->max_phys_descent);
16249 row->extra_line_spacing = max (row->extra_line_spacing,
16250 it->max_extra_line_spacing);
16251
16252 /* End of this display line if row is continued. */
16253 if (row->continued_p || row->ends_at_zv_p)
16254 break;
16255 }
16256
16257 at_end_of_line:
16258 /* Is this a line end? If yes, we're also done, after making
16259 sure that a non-default face is extended up to the right
16260 margin of the window. */
16261 if (ITERATOR_AT_END_OF_LINE_P (it))
16262 {
16263 int used_before = row->used[TEXT_AREA];
16264
16265 row->ends_in_newline_from_string_p = STRINGP (it->object);
16266
16267 #ifdef HAVE_WINDOW_SYSTEM
16268 /* Add a space at the end of the line that is used to
16269 display the cursor there. */
16270 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16271 append_space_for_newline (it, 0);
16272 #endif /* HAVE_WINDOW_SYSTEM */
16273
16274 /* Extend the face to the end of the line. */
16275 extend_face_to_end_of_line (it);
16276
16277 /* Make sure we have the position. */
16278 if (used_before == 0)
16279 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16280
16281 /* Consume the line end. This skips over invisible lines. */
16282 set_iterator_to_next (it, 1);
16283 it->continuation_lines_width = 0;
16284 break;
16285 }
16286
16287 /* Proceed with next display element. Note that this skips
16288 over lines invisible because of selective display. */
16289 set_iterator_to_next (it, 1);
16290
16291 /* If we truncate lines, we are done when the last displayed
16292 glyphs reach past the right margin of the window. */
16293 if (it->truncate_lines_p
16294 && (FRAME_WINDOW_P (it->f)
16295 ? (it->current_x >= it->last_visible_x)
16296 : (it->current_x > it->last_visible_x)))
16297 {
16298 /* Maybe add truncation glyphs. */
16299 if (!FRAME_WINDOW_P (it->f))
16300 {
16301 int i, n;
16302
16303 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16304 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16305 break;
16306
16307 for (n = row->used[TEXT_AREA]; i < n; ++i)
16308 {
16309 row->used[TEXT_AREA] = i;
16310 produce_special_glyphs (it, IT_TRUNCATION);
16311 }
16312 }
16313 #ifdef HAVE_WINDOW_SYSTEM
16314 else
16315 {
16316 /* Don't truncate if we can overflow newline into fringe. */
16317 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16318 {
16319 if (!get_next_display_element (it))
16320 {
16321 it->continuation_lines_width = 0;
16322 row->ends_at_zv_p = 1;
16323 row->exact_window_width_line_p = 1;
16324 break;
16325 }
16326 if (ITERATOR_AT_END_OF_LINE_P (it))
16327 {
16328 row->exact_window_width_line_p = 1;
16329 goto at_end_of_line;
16330 }
16331 }
16332 }
16333 #endif /* HAVE_WINDOW_SYSTEM */
16334
16335 row->truncated_on_right_p = 1;
16336 it->continuation_lines_width = 0;
16337 reseat_at_next_visible_line_start (it, 0);
16338 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16339 it->hpos = hpos_before;
16340 it->current_x = x_before;
16341 break;
16342 }
16343 }
16344
16345 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16346 at the left window margin. */
16347 if (it->first_visible_x
16348 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16349 {
16350 if (!FRAME_WINDOW_P (it->f))
16351 insert_left_trunc_glyphs (it);
16352 row->truncated_on_left_p = 1;
16353 }
16354
16355 /* If the start of this line is the overlay arrow-position, then
16356 mark this glyph row as the one containing the overlay arrow.
16357 This is clearly a mess with variable size fonts. It would be
16358 better to let it be displayed like cursors under X. */
16359 if ((row->displays_text_p || !overlay_arrow_seen)
16360 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16361 !NILP (overlay_arrow_string)))
16362 {
16363 /* Overlay arrow in window redisplay is a fringe bitmap. */
16364 if (STRINGP (overlay_arrow_string))
16365 {
16366 struct glyph_row *arrow_row
16367 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16368 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16369 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16370 struct glyph *p = row->glyphs[TEXT_AREA];
16371 struct glyph *p2, *end;
16372
16373 /* Copy the arrow glyphs. */
16374 while (glyph < arrow_end)
16375 *p++ = *glyph++;
16376
16377 /* Throw away padding glyphs. */
16378 p2 = p;
16379 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16380 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16381 ++p2;
16382 if (p2 > p)
16383 {
16384 while (p2 < end)
16385 *p++ = *p2++;
16386 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16387 }
16388 }
16389 else
16390 {
16391 xassert (INTEGERP (overlay_arrow_string));
16392 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16393 }
16394 overlay_arrow_seen = 1;
16395 }
16396
16397 /* Compute pixel dimensions of this line. */
16398 compute_line_metrics (it);
16399
16400 /* Remember the position at which this line ends. */
16401 row->end = it->current;
16402
16403 /* Record whether this row ends inside an ellipsis. */
16404 row->ends_in_ellipsis_p
16405 = (it->method == GET_FROM_DISPLAY_VECTOR
16406 && it->ellipsis_p);
16407
16408 /* Save fringe bitmaps in this row. */
16409 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16410 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16411 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16412 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16413
16414 it->left_user_fringe_bitmap = 0;
16415 it->left_user_fringe_face_id = 0;
16416 it->right_user_fringe_bitmap = 0;
16417 it->right_user_fringe_face_id = 0;
16418
16419 /* Maybe set the cursor. */
16420 if (it->w->cursor.vpos < 0
16421 && PT >= MATRIX_ROW_START_CHARPOS (row)
16422 && PT <= MATRIX_ROW_END_CHARPOS (row)
16423 && cursor_row_p (it->w, row))
16424 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16425
16426 /* Highlight trailing whitespace. */
16427 if (!NILP (Vshow_trailing_whitespace))
16428 highlight_trailing_whitespace (it->f, it->glyph_row);
16429
16430 /* Prepare for the next line. This line starts horizontally at (X
16431 HPOS) = (0 0). Vertical positions are incremented. As a
16432 convenience for the caller, IT->glyph_row is set to the next
16433 row to be used. */
16434 it->current_x = it->hpos = 0;
16435 it->current_y += row->height;
16436 ++it->vpos;
16437 ++it->glyph_row;
16438 it->start = it->current;
16439 return row->displays_text_p;
16440 }
16441
16442
16443 \f
16444 /***********************************************************************
16445 Menu Bar
16446 ***********************************************************************/
16447
16448 /* Redisplay the menu bar in the frame for window W.
16449
16450 The menu bar of X frames that don't have X toolkit support is
16451 displayed in a special window W->frame->menu_bar_window.
16452
16453 The menu bar of terminal frames is treated specially as far as
16454 glyph matrices are concerned. Menu bar lines are not part of
16455 windows, so the update is done directly on the frame matrix rows
16456 for the menu bar. */
16457
16458 static void
16459 display_menu_bar (w)
16460 struct window *w;
16461 {
16462 struct frame *f = XFRAME (WINDOW_FRAME (w));
16463 struct it it;
16464 Lisp_Object items;
16465 int i;
16466
16467 /* Don't do all this for graphical frames. */
16468 #ifdef HAVE_NTGUI
16469 if (FRAME_W32_P (f))
16470 return;
16471 #endif
16472 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16473 if (FRAME_X_P (f))
16474 return;
16475 #endif
16476 #ifdef MAC_OS
16477 if (FRAME_MAC_P (f))
16478 return;
16479 #endif
16480
16481 #ifdef USE_X_TOOLKIT
16482 xassert (!FRAME_WINDOW_P (f));
16483 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16484 it.first_visible_x = 0;
16485 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16486 #else /* not USE_X_TOOLKIT */
16487 if (FRAME_WINDOW_P (f))
16488 {
16489 /* Menu bar lines are displayed in the desired matrix of the
16490 dummy window menu_bar_window. */
16491 struct window *menu_w;
16492 xassert (WINDOWP (f->menu_bar_window));
16493 menu_w = XWINDOW (f->menu_bar_window);
16494 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16495 MENU_FACE_ID);
16496 it.first_visible_x = 0;
16497 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16498 }
16499 else
16500 {
16501 /* This is a TTY frame, i.e. character hpos/vpos are used as
16502 pixel x/y. */
16503 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16504 MENU_FACE_ID);
16505 it.first_visible_x = 0;
16506 it.last_visible_x = FRAME_COLS (f);
16507 }
16508 #endif /* not USE_X_TOOLKIT */
16509
16510 if (! mode_line_inverse_video)
16511 /* Force the menu-bar to be displayed in the default face. */
16512 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16513
16514 /* Clear all rows of the menu bar. */
16515 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16516 {
16517 struct glyph_row *row = it.glyph_row + i;
16518 clear_glyph_row (row);
16519 row->enabled_p = 1;
16520 row->full_width_p = 1;
16521 }
16522
16523 /* Display all items of the menu bar. */
16524 items = FRAME_MENU_BAR_ITEMS (it.f);
16525 for (i = 0; i < XVECTOR (items)->size; i += 4)
16526 {
16527 Lisp_Object string;
16528
16529 /* Stop at nil string. */
16530 string = AREF (items, i + 1);
16531 if (NILP (string))
16532 break;
16533
16534 /* Remember where item was displayed. */
16535 AREF (items, i + 3) = make_number (it.hpos);
16536
16537 /* Display the item, pad with one space. */
16538 if (it.current_x < it.last_visible_x)
16539 display_string (NULL, string, Qnil, 0, 0, &it,
16540 SCHARS (string) + 1, 0, 0, -1);
16541 }
16542
16543 /* Fill out the line with spaces. */
16544 if (it.current_x < it.last_visible_x)
16545 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16546
16547 /* Compute the total height of the lines. */
16548 compute_line_metrics (&it);
16549 }
16550
16551
16552 \f
16553 /***********************************************************************
16554 Mode Line
16555 ***********************************************************************/
16556
16557 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16558 FORCE is non-zero, redisplay mode lines unconditionally.
16559 Otherwise, redisplay only mode lines that are garbaged. Value is
16560 the number of windows whose mode lines were redisplayed. */
16561
16562 static int
16563 redisplay_mode_lines (window, force)
16564 Lisp_Object window;
16565 int force;
16566 {
16567 int nwindows = 0;
16568
16569 while (!NILP (window))
16570 {
16571 struct window *w = XWINDOW (window);
16572
16573 if (WINDOWP (w->hchild))
16574 nwindows += redisplay_mode_lines (w->hchild, force);
16575 else if (WINDOWP (w->vchild))
16576 nwindows += redisplay_mode_lines (w->vchild, force);
16577 else if (force
16578 || FRAME_GARBAGED_P (XFRAME (w->frame))
16579 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16580 {
16581 struct text_pos lpoint;
16582 struct buffer *old = current_buffer;
16583
16584 /* Set the window's buffer for the mode line display. */
16585 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16586 set_buffer_internal_1 (XBUFFER (w->buffer));
16587
16588 /* Point refers normally to the selected window. For any
16589 other window, set up appropriate value. */
16590 if (!EQ (window, selected_window))
16591 {
16592 struct text_pos pt;
16593
16594 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16595 if (CHARPOS (pt) < BEGV)
16596 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16597 else if (CHARPOS (pt) > (ZV - 1))
16598 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16599 else
16600 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16601 }
16602
16603 /* Display mode lines. */
16604 clear_glyph_matrix (w->desired_matrix);
16605 if (display_mode_lines (w))
16606 {
16607 ++nwindows;
16608 w->must_be_updated_p = 1;
16609 }
16610
16611 /* Restore old settings. */
16612 set_buffer_internal_1 (old);
16613 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16614 }
16615
16616 window = w->next;
16617 }
16618
16619 return nwindows;
16620 }
16621
16622
16623 /* Display the mode and/or top line of window W. Value is the number
16624 of mode lines displayed. */
16625
16626 static int
16627 display_mode_lines (w)
16628 struct window *w;
16629 {
16630 Lisp_Object old_selected_window, old_selected_frame;
16631 int n = 0;
16632
16633 old_selected_frame = selected_frame;
16634 selected_frame = w->frame;
16635 old_selected_window = selected_window;
16636 XSETWINDOW (selected_window, w);
16637
16638 /* These will be set while the mode line specs are processed. */
16639 line_number_displayed = 0;
16640 w->column_number_displayed = Qnil;
16641
16642 if (WINDOW_WANTS_MODELINE_P (w))
16643 {
16644 struct window *sel_w = XWINDOW (old_selected_window);
16645
16646 /* Select mode line face based on the real selected window. */
16647 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16648 current_buffer->mode_line_format);
16649 ++n;
16650 }
16651
16652 if (WINDOW_WANTS_HEADER_LINE_P (w))
16653 {
16654 display_mode_line (w, HEADER_LINE_FACE_ID,
16655 current_buffer->header_line_format);
16656 ++n;
16657 }
16658
16659 selected_frame = old_selected_frame;
16660 selected_window = old_selected_window;
16661 return n;
16662 }
16663
16664
16665 /* Display mode or top line of window W. FACE_ID specifies which line
16666 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16667 FORMAT is the mode line format to display. Value is the pixel
16668 height of the mode line displayed. */
16669
16670 static int
16671 display_mode_line (w, face_id, format)
16672 struct window *w;
16673 enum face_id face_id;
16674 Lisp_Object format;
16675 {
16676 struct it it;
16677 struct face *face;
16678 int count = SPECPDL_INDEX ();
16679
16680 init_iterator (&it, w, -1, -1, NULL, face_id);
16681 /* Don't extend on a previously drawn mode-line.
16682 This may happen if called from pos_visible_p. */
16683 it.glyph_row->enabled_p = 0;
16684 prepare_desired_row (it.glyph_row);
16685
16686 it.glyph_row->mode_line_p = 1;
16687
16688 if (! mode_line_inverse_video)
16689 /* Force the mode-line to be displayed in the default face. */
16690 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16691
16692 record_unwind_protect (unwind_format_mode_line,
16693 format_mode_line_unwind_data (NULL, 0));
16694
16695 mode_line_target = MODE_LINE_DISPLAY;
16696
16697 /* Temporarily make frame's keyboard the current kboard so that
16698 kboard-local variables in the mode_line_format will get the right
16699 values. */
16700 push_kboard (FRAME_KBOARD (it.f));
16701 record_unwind_save_match_data ();
16702 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16703 pop_kboard ();
16704
16705 unbind_to (count, Qnil);
16706
16707 /* Fill up with spaces. */
16708 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16709
16710 compute_line_metrics (&it);
16711 it.glyph_row->full_width_p = 1;
16712 it.glyph_row->continued_p = 0;
16713 it.glyph_row->truncated_on_left_p = 0;
16714 it.glyph_row->truncated_on_right_p = 0;
16715
16716 /* Make a 3D mode-line have a shadow at its right end. */
16717 face = FACE_FROM_ID (it.f, face_id);
16718 extend_face_to_end_of_line (&it);
16719 if (face->box != FACE_NO_BOX)
16720 {
16721 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16722 + it.glyph_row->used[TEXT_AREA] - 1);
16723 last->right_box_line_p = 1;
16724 }
16725
16726 return it.glyph_row->height;
16727 }
16728
16729 /* Move element ELT in LIST to the front of LIST.
16730 Return the updated list. */
16731
16732 static Lisp_Object
16733 move_elt_to_front (elt, list)
16734 Lisp_Object elt, list;
16735 {
16736 register Lisp_Object tail, prev;
16737 register Lisp_Object tem;
16738
16739 tail = list;
16740 prev = Qnil;
16741 while (CONSP (tail))
16742 {
16743 tem = XCAR (tail);
16744
16745 if (EQ (elt, tem))
16746 {
16747 /* Splice out the link TAIL. */
16748 if (NILP (prev))
16749 list = XCDR (tail);
16750 else
16751 Fsetcdr (prev, XCDR (tail));
16752
16753 /* Now make it the first. */
16754 Fsetcdr (tail, list);
16755 return tail;
16756 }
16757 else
16758 prev = tail;
16759 tail = XCDR (tail);
16760 QUIT;
16761 }
16762
16763 /* Not found--return unchanged LIST. */
16764 return list;
16765 }
16766
16767 /* Contribute ELT to the mode line for window IT->w. How it
16768 translates into text depends on its data type.
16769
16770 IT describes the display environment in which we display, as usual.
16771
16772 DEPTH is the depth in recursion. It is used to prevent
16773 infinite recursion here.
16774
16775 FIELD_WIDTH is the number of characters the display of ELT should
16776 occupy in the mode line, and PRECISION is the maximum number of
16777 characters to display from ELT's representation. See
16778 display_string for details.
16779
16780 Returns the hpos of the end of the text generated by ELT.
16781
16782 PROPS is a property list to add to any string we encounter.
16783
16784 If RISKY is nonzero, remove (disregard) any properties in any string
16785 we encounter, and ignore :eval and :propertize.
16786
16787 The global variable `mode_line_target' determines whether the
16788 output is passed to `store_mode_line_noprop',
16789 `store_mode_line_string', or `display_string'. */
16790
16791 static int
16792 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16793 struct it *it;
16794 int depth;
16795 int field_width, precision;
16796 Lisp_Object elt, props;
16797 int risky;
16798 {
16799 int n = 0, field, prec;
16800 int literal = 0;
16801
16802 tail_recurse:
16803 if (depth > 100)
16804 elt = build_string ("*too-deep*");
16805
16806 depth++;
16807
16808 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16809 {
16810 case Lisp_String:
16811 {
16812 /* A string: output it and check for %-constructs within it. */
16813 unsigned char c;
16814 int offset = 0;
16815
16816 if (SCHARS (elt) > 0
16817 && (!NILP (props) || risky))
16818 {
16819 Lisp_Object oprops, aelt;
16820 oprops = Ftext_properties_at (make_number (0), elt);
16821
16822 /* If the starting string's properties are not what
16823 we want, translate the string. Also, if the string
16824 is risky, do that anyway. */
16825
16826 if (NILP (Fequal (props, oprops)) || risky)
16827 {
16828 /* If the starting string has properties,
16829 merge the specified ones onto the existing ones. */
16830 if (! NILP (oprops) && !risky)
16831 {
16832 Lisp_Object tem;
16833
16834 oprops = Fcopy_sequence (oprops);
16835 tem = props;
16836 while (CONSP (tem))
16837 {
16838 oprops = Fplist_put (oprops, XCAR (tem),
16839 XCAR (XCDR (tem)));
16840 tem = XCDR (XCDR (tem));
16841 }
16842 props = oprops;
16843 }
16844
16845 aelt = Fassoc (elt, mode_line_proptrans_alist);
16846 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16847 {
16848 /* AELT is what we want. Move it to the front
16849 without consing. */
16850 elt = XCAR (aelt);
16851 mode_line_proptrans_alist
16852 = move_elt_to_front (aelt, mode_line_proptrans_alist);
16853 }
16854 else
16855 {
16856 Lisp_Object tem;
16857
16858 /* If AELT has the wrong props, it is useless.
16859 so get rid of it. */
16860 if (! NILP (aelt))
16861 mode_line_proptrans_alist
16862 = Fdelq (aelt, mode_line_proptrans_alist);
16863
16864 elt = Fcopy_sequence (elt);
16865 Fset_text_properties (make_number (0), Flength (elt),
16866 props, elt);
16867 /* Add this item to mode_line_proptrans_alist. */
16868 mode_line_proptrans_alist
16869 = Fcons (Fcons (elt, props),
16870 mode_line_proptrans_alist);
16871 /* Truncate mode_line_proptrans_alist
16872 to at most 50 elements. */
16873 tem = Fnthcdr (make_number (50),
16874 mode_line_proptrans_alist);
16875 if (! NILP (tem))
16876 XSETCDR (tem, Qnil);
16877 }
16878 }
16879 }
16880
16881 offset = 0;
16882
16883 if (literal)
16884 {
16885 prec = precision - n;
16886 switch (mode_line_target)
16887 {
16888 case MODE_LINE_NOPROP:
16889 case MODE_LINE_TITLE:
16890 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16891 break;
16892 case MODE_LINE_STRING:
16893 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16894 break;
16895 case MODE_LINE_DISPLAY:
16896 n += display_string (NULL, elt, Qnil, 0, 0, it,
16897 0, prec, 0, STRING_MULTIBYTE (elt));
16898 break;
16899 }
16900
16901 break;
16902 }
16903
16904 /* Handle the non-literal case. */
16905
16906 while ((precision <= 0 || n < precision)
16907 && SREF (elt, offset) != 0
16908 && (mode_line_target != MODE_LINE_DISPLAY
16909 || it->current_x < it->last_visible_x))
16910 {
16911 int last_offset = offset;
16912
16913 /* Advance to end of string or next format specifier. */
16914 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16915 ;
16916
16917 if (offset - 1 != last_offset)
16918 {
16919 int nchars, nbytes;
16920
16921 /* Output to end of string or up to '%'. Field width
16922 is length of string. Don't output more than
16923 PRECISION allows us. */
16924 offset--;
16925
16926 prec = c_string_width (SDATA (elt) + last_offset,
16927 offset - last_offset, precision - n,
16928 &nchars, &nbytes);
16929
16930 switch (mode_line_target)
16931 {
16932 case MODE_LINE_NOPROP:
16933 case MODE_LINE_TITLE:
16934 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16935 break;
16936 case MODE_LINE_STRING:
16937 {
16938 int bytepos = last_offset;
16939 int charpos = string_byte_to_char (elt, bytepos);
16940 int endpos = (precision <= 0
16941 ? string_byte_to_char (elt, offset)
16942 : charpos + nchars);
16943
16944 n += store_mode_line_string (NULL,
16945 Fsubstring (elt, make_number (charpos),
16946 make_number (endpos)),
16947 0, 0, 0, Qnil);
16948 }
16949 break;
16950 case MODE_LINE_DISPLAY:
16951 {
16952 int bytepos = last_offset;
16953 int charpos = string_byte_to_char (elt, bytepos);
16954
16955 if (precision <= 0)
16956 nchars = string_byte_to_char (elt, offset) - charpos;
16957 n += display_string (NULL, elt, Qnil, 0, charpos,
16958 it, 0, nchars, 0,
16959 STRING_MULTIBYTE (elt));
16960 }
16961 break;
16962 }
16963 }
16964 else /* c == '%' */
16965 {
16966 int percent_position = offset;
16967
16968 /* Get the specified minimum width. Zero means
16969 don't pad. */
16970 field = 0;
16971 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16972 field = field * 10 + c - '0';
16973
16974 /* Don't pad beyond the total padding allowed. */
16975 if (field_width - n > 0 && field > field_width - n)
16976 field = field_width - n;
16977
16978 /* Note that either PRECISION <= 0 or N < PRECISION. */
16979 prec = precision - n;
16980
16981 if (c == 'M')
16982 n += display_mode_element (it, depth, field, prec,
16983 Vglobal_mode_string, props,
16984 risky);
16985 else if (c != 0)
16986 {
16987 int multibyte;
16988 int bytepos, charpos;
16989 unsigned char *spec;
16990
16991 bytepos = percent_position;
16992 charpos = (STRING_MULTIBYTE (elt)
16993 ? string_byte_to_char (elt, bytepos)
16994 : bytepos);
16995
16996 spec
16997 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16998
16999 switch (mode_line_target)
17000 {
17001 case MODE_LINE_NOPROP:
17002 case MODE_LINE_TITLE:
17003 n += store_mode_line_noprop (spec, field, prec);
17004 break;
17005 case MODE_LINE_STRING:
17006 {
17007 int len = strlen (spec);
17008 Lisp_Object tem = make_string (spec, len);
17009 props = Ftext_properties_at (make_number (charpos), elt);
17010 /* Should only keep face property in props */
17011 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17012 }
17013 break;
17014 case MODE_LINE_DISPLAY:
17015 {
17016 int nglyphs_before, nwritten;
17017
17018 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17019 nwritten = display_string (spec, Qnil, elt,
17020 charpos, 0, it,
17021 field, prec, 0,
17022 multibyte);
17023
17024 /* Assign to the glyphs written above the
17025 string where the `%x' came from, position
17026 of the `%'. */
17027 if (nwritten > 0)
17028 {
17029 struct glyph *glyph
17030 = (it->glyph_row->glyphs[TEXT_AREA]
17031 + nglyphs_before);
17032 int i;
17033
17034 for (i = 0; i < nwritten; ++i)
17035 {
17036 glyph[i].object = elt;
17037 glyph[i].charpos = charpos;
17038 }
17039
17040 n += nwritten;
17041 }
17042 }
17043 break;
17044 }
17045 }
17046 else /* c == 0 */
17047 break;
17048 }
17049 }
17050 }
17051 break;
17052
17053 case Lisp_Symbol:
17054 /* A symbol: process the value of the symbol recursively
17055 as if it appeared here directly. Avoid error if symbol void.
17056 Special case: if value of symbol is a string, output the string
17057 literally. */
17058 {
17059 register Lisp_Object tem;
17060
17061 /* If the variable is not marked as risky to set
17062 then its contents are risky to use. */
17063 if (NILP (Fget (elt, Qrisky_local_variable)))
17064 risky = 1;
17065
17066 tem = Fboundp (elt);
17067 if (!NILP (tem))
17068 {
17069 tem = Fsymbol_value (elt);
17070 /* If value is a string, output that string literally:
17071 don't check for % within it. */
17072 if (STRINGP (tem))
17073 literal = 1;
17074
17075 if (!EQ (tem, elt))
17076 {
17077 /* Give up right away for nil or t. */
17078 elt = tem;
17079 goto tail_recurse;
17080 }
17081 }
17082 }
17083 break;
17084
17085 case Lisp_Cons:
17086 {
17087 register Lisp_Object car, tem;
17088
17089 /* A cons cell: five distinct cases.
17090 If first element is :eval or :propertize, do something special.
17091 If first element is a string or a cons, process all the elements
17092 and effectively concatenate them.
17093 If first element is a negative number, truncate displaying cdr to
17094 at most that many characters. If positive, pad (with spaces)
17095 to at least that many characters.
17096 If first element is a symbol, process the cadr or caddr recursively
17097 according to whether the symbol's value is non-nil or nil. */
17098 car = XCAR (elt);
17099 if (EQ (car, QCeval))
17100 {
17101 /* An element of the form (:eval FORM) means evaluate FORM
17102 and use the result as mode line elements. */
17103
17104 if (risky)
17105 break;
17106
17107 if (CONSP (XCDR (elt)))
17108 {
17109 Lisp_Object spec;
17110 spec = safe_eval (XCAR (XCDR (elt)));
17111 n += display_mode_element (it, depth, field_width - n,
17112 precision - n, spec, props,
17113 risky);
17114 }
17115 }
17116 else if (EQ (car, QCpropertize))
17117 {
17118 /* An element of the form (:propertize ELT PROPS...)
17119 means display ELT but applying properties PROPS. */
17120
17121 if (risky)
17122 break;
17123
17124 if (CONSP (XCDR (elt)))
17125 n += display_mode_element (it, depth, field_width - n,
17126 precision - n, XCAR (XCDR (elt)),
17127 XCDR (XCDR (elt)), risky);
17128 }
17129 else if (SYMBOLP (car))
17130 {
17131 tem = Fboundp (car);
17132 elt = XCDR (elt);
17133 if (!CONSP (elt))
17134 goto invalid;
17135 /* elt is now the cdr, and we know it is a cons cell.
17136 Use its car if CAR has a non-nil value. */
17137 if (!NILP (tem))
17138 {
17139 tem = Fsymbol_value (car);
17140 if (!NILP (tem))
17141 {
17142 elt = XCAR (elt);
17143 goto tail_recurse;
17144 }
17145 }
17146 /* Symbol's value is nil (or symbol is unbound)
17147 Get the cddr of the original list
17148 and if possible find the caddr and use that. */
17149 elt = XCDR (elt);
17150 if (NILP (elt))
17151 break;
17152 else if (!CONSP (elt))
17153 goto invalid;
17154 elt = XCAR (elt);
17155 goto tail_recurse;
17156 }
17157 else if (INTEGERP (car))
17158 {
17159 register int lim = XINT (car);
17160 elt = XCDR (elt);
17161 if (lim < 0)
17162 {
17163 /* Negative int means reduce maximum width. */
17164 if (precision <= 0)
17165 precision = -lim;
17166 else
17167 precision = min (precision, -lim);
17168 }
17169 else if (lim > 0)
17170 {
17171 /* Padding specified. Don't let it be more than
17172 current maximum. */
17173 if (precision > 0)
17174 lim = min (precision, lim);
17175
17176 /* If that's more padding than already wanted, queue it.
17177 But don't reduce padding already specified even if
17178 that is beyond the current truncation point. */
17179 field_width = max (lim, field_width);
17180 }
17181 goto tail_recurse;
17182 }
17183 else if (STRINGP (car) || CONSP (car))
17184 {
17185 register int limit = 50;
17186 /* Limit is to protect against circular lists. */
17187 while (CONSP (elt)
17188 && --limit > 0
17189 && (precision <= 0 || n < precision))
17190 {
17191 n += display_mode_element (it, depth,
17192 /* Do padding only after the last
17193 element in the list. */
17194 (! CONSP (XCDR (elt))
17195 ? field_width - n
17196 : 0),
17197 precision - n, XCAR (elt),
17198 props, risky);
17199 elt = XCDR (elt);
17200 }
17201 }
17202 }
17203 break;
17204
17205 default:
17206 invalid:
17207 elt = build_string ("*invalid*");
17208 goto tail_recurse;
17209 }
17210
17211 /* Pad to FIELD_WIDTH. */
17212 if (field_width > 0 && n < field_width)
17213 {
17214 switch (mode_line_target)
17215 {
17216 case MODE_LINE_NOPROP:
17217 case MODE_LINE_TITLE:
17218 n += store_mode_line_noprop ("", field_width - n, 0);
17219 break;
17220 case MODE_LINE_STRING:
17221 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17222 break;
17223 case MODE_LINE_DISPLAY:
17224 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17225 0, 0, 0);
17226 break;
17227 }
17228 }
17229
17230 return n;
17231 }
17232
17233 /* Store a mode-line string element in mode_line_string_list.
17234
17235 If STRING is non-null, display that C string. Otherwise, the Lisp
17236 string LISP_STRING is displayed.
17237
17238 FIELD_WIDTH is the minimum number of output glyphs to produce.
17239 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17240 with spaces. FIELD_WIDTH <= 0 means don't pad.
17241
17242 PRECISION is the maximum number of characters to output from
17243 STRING. PRECISION <= 0 means don't truncate the string.
17244
17245 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17246 properties to the string.
17247
17248 PROPS are the properties to add to the string.
17249 The mode_line_string_face face property is always added to the string.
17250 */
17251
17252 static int
17253 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17254 char *string;
17255 Lisp_Object lisp_string;
17256 int copy_string;
17257 int field_width;
17258 int precision;
17259 Lisp_Object props;
17260 {
17261 int len;
17262 int n = 0;
17263
17264 if (string != NULL)
17265 {
17266 len = strlen (string);
17267 if (precision > 0 && len > precision)
17268 len = precision;
17269 lisp_string = make_string (string, len);
17270 if (NILP (props))
17271 props = mode_line_string_face_prop;
17272 else if (!NILP (mode_line_string_face))
17273 {
17274 Lisp_Object face = Fplist_get (props, Qface);
17275 props = Fcopy_sequence (props);
17276 if (NILP (face))
17277 face = mode_line_string_face;
17278 else
17279 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17280 props = Fplist_put (props, Qface, face);
17281 }
17282 Fadd_text_properties (make_number (0), make_number (len),
17283 props, lisp_string);
17284 }
17285 else
17286 {
17287 len = XFASTINT (Flength (lisp_string));
17288 if (precision > 0 && len > precision)
17289 {
17290 len = precision;
17291 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17292 precision = -1;
17293 }
17294 if (!NILP (mode_line_string_face))
17295 {
17296 Lisp_Object face;
17297 if (NILP (props))
17298 props = Ftext_properties_at (make_number (0), lisp_string);
17299 face = Fplist_get (props, Qface);
17300 if (NILP (face))
17301 face = mode_line_string_face;
17302 else
17303 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17304 props = Fcons (Qface, Fcons (face, Qnil));
17305 if (copy_string)
17306 lisp_string = Fcopy_sequence (lisp_string);
17307 }
17308 if (!NILP (props))
17309 Fadd_text_properties (make_number (0), make_number (len),
17310 props, lisp_string);
17311 }
17312
17313 if (len > 0)
17314 {
17315 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17316 n += len;
17317 }
17318
17319 if (field_width > len)
17320 {
17321 field_width -= len;
17322 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17323 if (!NILP (props))
17324 Fadd_text_properties (make_number (0), make_number (field_width),
17325 props, lisp_string);
17326 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17327 n += field_width;
17328 }
17329
17330 return n;
17331 }
17332
17333
17334 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17335 1, 4, 0,
17336 doc: /* Format a string out of a mode line format specification.
17337 First arg FORMAT specifies the mode line format (see `mode-line-format'
17338 for details) to use.
17339
17340 Optional second arg FACE specifies the face property to put
17341 on all characters for which no face is specified.
17342 The value t means whatever face the window's mode line currently uses
17343 \(either `mode-line' or `mode-line-inactive', depending).
17344 A value of nil means the default is no face property.
17345 If FACE is an integer, the value string has no text properties.
17346
17347 Optional third and fourth args WINDOW and BUFFER specify the window
17348 and buffer to use as the context for the formatting (defaults
17349 are the selected window and the window's buffer). */)
17350 (format, face, window, buffer)
17351 Lisp_Object format, face, window, buffer;
17352 {
17353 struct it it;
17354 int len;
17355 struct window *w;
17356 struct buffer *old_buffer = NULL;
17357 int face_id = -1;
17358 int no_props = INTEGERP (face);
17359 int count = SPECPDL_INDEX ();
17360 Lisp_Object str;
17361 int string_start = 0;
17362
17363 if (NILP (window))
17364 window = selected_window;
17365 CHECK_WINDOW (window);
17366 w = XWINDOW (window);
17367
17368 if (NILP (buffer))
17369 buffer = w->buffer;
17370 CHECK_BUFFER (buffer);
17371
17372 if (NILP (format))
17373 return build_string ("");
17374
17375 if (no_props)
17376 face = Qnil;
17377
17378 if (!NILP (face))
17379 {
17380 if (EQ (face, Qt))
17381 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17382 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
17383 }
17384
17385 if (face_id < 0)
17386 face_id = DEFAULT_FACE_ID;
17387
17388 if (XBUFFER (buffer) != current_buffer)
17389 old_buffer = current_buffer;
17390
17391 /* Save things including mode_line_proptrans_alist,
17392 and set that to nil so that we don't alter the outer value. */
17393 record_unwind_protect (unwind_format_mode_line,
17394 format_mode_line_unwind_data (old_buffer, 1));
17395 mode_line_proptrans_alist = Qnil;
17396
17397 if (old_buffer)
17398 set_buffer_internal_1 (XBUFFER (buffer));
17399
17400 init_iterator (&it, w, -1, -1, NULL, face_id);
17401
17402 if (no_props)
17403 {
17404 mode_line_target = MODE_LINE_NOPROP;
17405 mode_line_string_face_prop = Qnil;
17406 mode_line_string_list = Qnil;
17407 string_start = MODE_LINE_NOPROP_LEN (0);
17408 }
17409 else
17410 {
17411 mode_line_target = MODE_LINE_STRING;
17412 mode_line_string_list = Qnil;
17413 mode_line_string_face = face;
17414 mode_line_string_face_prop
17415 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17416 }
17417
17418 push_kboard (FRAME_KBOARD (it.f));
17419 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17420 pop_kboard ();
17421
17422 if (no_props)
17423 {
17424 len = MODE_LINE_NOPROP_LEN (string_start);
17425 str = make_string (mode_line_noprop_buf + string_start, len);
17426 }
17427 else
17428 {
17429 mode_line_string_list = Fnreverse (mode_line_string_list);
17430 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17431 make_string ("", 0));
17432 }
17433
17434 unbind_to (count, Qnil);
17435 return str;
17436 }
17437
17438 /* Write a null-terminated, right justified decimal representation of
17439 the positive integer D to BUF using a minimal field width WIDTH. */
17440
17441 static void
17442 pint2str (buf, width, d)
17443 register char *buf;
17444 register int width;
17445 register int d;
17446 {
17447 register char *p = buf;
17448
17449 if (d <= 0)
17450 *p++ = '0';
17451 else
17452 {
17453 while (d > 0)
17454 {
17455 *p++ = d % 10 + '0';
17456 d /= 10;
17457 }
17458 }
17459
17460 for (width -= (int) (p - buf); width > 0; --width)
17461 *p++ = ' ';
17462 *p-- = '\0';
17463 while (p > buf)
17464 {
17465 d = *buf;
17466 *buf++ = *p;
17467 *p-- = d;
17468 }
17469 }
17470
17471 /* Write a null-terminated, right justified decimal and "human
17472 readable" representation of the nonnegative integer D to BUF using
17473 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17474
17475 static const char power_letter[] =
17476 {
17477 0, /* not used */
17478 'k', /* kilo */
17479 'M', /* mega */
17480 'G', /* giga */
17481 'T', /* tera */
17482 'P', /* peta */
17483 'E', /* exa */
17484 'Z', /* zetta */
17485 'Y' /* yotta */
17486 };
17487
17488 static void
17489 pint2hrstr (buf, width, d)
17490 char *buf;
17491 int width;
17492 int d;
17493 {
17494 /* We aim to represent the nonnegative integer D as
17495 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17496 int quotient = d;
17497 int remainder = 0;
17498 /* -1 means: do not use TENTHS. */
17499 int tenths = -1;
17500 int exponent = 0;
17501
17502 /* Length of QUOTIENT.TENTHS as a string. */
17503 int length;
17504
17505 char * psuffix;
17506 char * p;
17507
17508 if (1000 <= quotient)
17509 {
17510 /* Scale to the appropriate EXPONENT. */
17511 do
17512 {
17513 remainder = quotient % 1000;
17514 quotient /= 1000;
17515 exponent++;
17516 }
17517 while (1000 <= quotient);
17518
17519 /* Round to nearest and decide whether to use TENTHS or not. */
17520 if (quotient <= 9)
17521 {
17522 tenths = remainder / 100;
17523 if (50 <= remainder % 100)
17524 {
17525 if (tenths < 9)
17526 tenths++;
17527 else
17528 {
17529 quotient++;
17530 if (quotient == 10)
17531 tenths = -1;
17532 else
17533 tenths = 0;
17534 }
17535 }
17536 }
17537 else
17538 if (500 <= remainder)
17539 {
17540 if (quotient < 999)
17541 quotient++;
17542 else
17543 {
17544 quotient = 1;
17545 exponent++;
17546 tenths = 0;
17547 }
17548 }
17549 }
17550
17551 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17552 if (tenths == -1 && quotient <= 99)
17553 if (quotient <= 9)
17554 length = 1;
17555 else
17556 length = 2;
17557 else
17558 length = 3;
17559 p = psuffix = buf + max (width, length);
17560
17561 /* Print EXPONENT. */
17562 if (exponent)
17563 *psuffix++ = power_letter[exponent];
17564 *psuffix = '\0';
17565
17566 /* Print TENTHS. */
17567 if (tenths >= 0)
17568 {
17569 *--p = '0' + tenths;
17570 *--p = '.';
17571 }
17572
17573 /* Print QUOTIENT. */
17574 do
17575 {
17576 int digit = quotient % 10;
17577 *--p = '0' + digit;
17578 }
17579 while ((quotient /= 10) != 0);
17580
17581 /* Print leading spaces. */
17582 while (buf < p)
17583 *--p = ' ';
17584 }
17585
17586 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17587 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17588 type of CODING_SYSTEM. Return updated pointer into BUF. */
17589
17590 static unsigned char invalid_eol_type[] = "(*invalid*)";
17591
17592 static char *
17593 decode_mode_spec_coding (coding_system, buf, eol_flag)
17594 Lisp_Object coding_system;
17595 register char *buf;
17596 int eol_flag;
17597 {
17598 Lisp_Object val;
17599 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17600 const unsigned char *eol_str;
17601 int eol_str_len;
17602 /* The EOL conversion we are using. */
17603 Lisp_Object eoltype;
17604
17605 val = Fget (coding_system, Qcoding_system);
17606 eoltype = Qnil;
17607
17608 if (!VECTORP (val)) /* Not yet decided. */
17609 {
17610 if (multibyte)
17611 *buf++ = '-';
17612 if (eol_flag)
17613 eoltype = eol_mnemonic_undecided;
17614 /* Don't mention EOL conversion if it isn't decided. */
17615 }
17616 else
17617 {
17618 Lisp_Object eolvalue;
17619
17620 eolvalue = Fget (coding_system, Qeol_type);
17621
17622 if (multibyte)
17623 *buf++ = XFASTINT (AREF (val, 1));
17624
17625 if (eol_flag)
17626 {
17627 /* The EOL conversion that is normal on this system. */
17628
17629 if (NILP (eolvalue)) /* Not yet decided. */
17630 eoltype = eol_mnemonic_undecided;
17631 else if (VECTORP (eolvalue)) /* Not yet decided. */
17632 eoltype = eol_mnemonic_undecided;
17633 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17634 eoltype = (XFASTINT (eolvalue) == 0
17635 ? eol_mnemonic_unix
17636 : (XFASTINT (eolvalue) == 1
17637 ? eol_mnemonic_dos : eol_mnemonic_mac));
17638 }
17639 }
17640
17641 if (eol_flag)
17642 {
17643 /* Mention the EOL conversion if it is not the usual one. */
17644 if (STRINGP (eoltype))
17645 {
17646 eol_str = SDATA (eoltype);
17647 eol_str_len = SBYTES (eoltype);
17648 }
17649 else if (INTEGERP (eoltype)
17650 && CHAR_VALID_P (XINT (eoltype), 0))
17651 {
17652 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17653 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17654 eol_str = tmp;
17655 }
17656 else
17657 {
17658 eol_str = invalid_eol_type;
17659 eol_str_len = sizeof (invalid_eol_type) - 1;
17660 }
17661 bcopy (eol_str, buf, eol_str_len);
17662 buf += eol_str_len;
17663 }
17664
17665 return buf;
17666 }
17667
17668 /* Return a string for the output of a mode line %-spec for window W,
17669 generated by character C. PRECISION >= 0 means don't return a
17670 string longer than that value. FIELD_WIDTH > 0 means pad the
17671 string returned with spaces to that value. Return 1 in *MULTIBYTE
17672 if the result is multibyte text.
17673
17674 Note we operate on the current buffer for most purposes,
17675 the exception being w->base_line_pos. */
17676
17677 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17678
17679 static char *
17680 decode_mode_spec (w, c, field_width, precision, multibyte)
17681 struct window *w;
17682 register int c;
17683 int field_width, precision;
17684 int *multibyte;
17685 {
17686 Lisp_Object obj;
17687 struct frame *f = XFRAME (WINDOW_FRAME (w));
17688 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17689 struct buffer *b = current_buffer;
17690
17691 obj = Qnil;
17692 *multibyte = 0;
17693
17694 switch (c)
17695 {
17696 case '*':
17697 if (!NILP (b->read_only))
17698 return "%";
17699 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17700 return "*";
17701 return "-";
17702
17703 case '+':
17704 /* This differs from %* only for a modified read-only buffer. */
17705 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17706 return "*";
17707 if (!NILP (b->read_only))
17708 return "%";
17709 return "-";
17710
17711 case '&':
17712 /* This differs from %* in ignoring read-only-ness. */
17713 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17714 return "*";
17715 return "-";
17716
17717 case '%':
17718 return "%";
17719
17720 case '[':
17721 {
17722 int i;
17723 char *p;
17724
17725 if (command_loop_level > 5)
17726 return "[[[... ";
17727 p = decode_mode_spec_buf;
17728 for (i = 0; i < command_loop_level; i++)
17729 *p++ = '[';
17730 *p = 0;
17731 return decode_mode_spec_buf;
17732 }
17733
17734 case ']':
17735 {
17736 int i;
17737 char *p;
17738
17739 if (command_loop_level > 5)
17740 return " ...]]]";
17741 p = decode_mode_spec_buf;
17742 for (i = 0; i < command_loop_level; i++)
17743 *p++ = ']';
17744 *p = 0;
17745 return decode_mode_spec_buf;
17746 }
17747
17748 case '-':
17749 {
17750 register int i;
17751
17752 /* Let lots_of_dashes be a string of infinite length. */
17753 if (mode_line_target == MODE_LINE_NOPROP ||
17754 mode_line_target == MODE_LINE_STRING)
17755 return "--";
17756 if (field_width <= 0
17757 || field_width > sizeof (lots_of_dashes))
17758 {
17759 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17760 decode_mode_spec_buf[i] = '-';
17761 decode_mode_spec_buf[i] = '\0';
17762 return decode_mode_spec_buf;
17763 }
17764 else
17765 return lots_of_dashes;
17766 }
17767
17768 case 'b':
17769 obj = b->name;
17770 break;
17771
17772 case 'c':
17773 /* %c and %l are ignored in `frame-title-format'.
17774 (In redisplay_internal, the frame title is drawn _before_ the
17775 windows are updated, so the stuff which depends on actual
17776 window contents (such as %l) may fail to render properly, or
17777 even crash emacs.) */
17778 if (mode_line_target == MODE_LINE_TITLE)
17779 return "";
17780 else
17781 {
17782 int col = (int) current_column (); /* iftc */
17783 w->column_number_displayed = make_number (col);
17784 pint2str (decode_mode_spec_buf, field_width, col);
17785 return decode_mode_spec_buf;
17786 }
17787
17788 case 'e':
17789 #ifndef SYSTEM_MALLOC
17790 {
17791 if (NILP (Vmemory_full))
17792 return "";
17793 else
17794 return "!MEM FULL! ";
17795 }
17796 #else
17797 return "";
17798 #endif
17799
17800 case 'F':
17801 /* %F displays the frame name. */
17802 if (!NILP (f->title))
17803 return (char *) SDATA (f->title);
17804 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17805 return (char *) SDATA (f->name);
17806 return "Emacs";
17807
17808 case 'f':
17809 obj = b->filename;
17810 break;
17811
17812 case 'i':
17813 {
17814 int size = ZV - BEGV;
17815 pint2str (decode_mode_spec_buf, field_width, size);
17816 return decode_mode_spec_buf;
17817 }
17818
17819 case 'I':
17820 {
17821 int size = ZV - BEGV;
17822 pint2hrstr (decode_mode_spec_buf, field_width, size);
17823 return decode_mode_spec_buf;
17824 }
17825
17826 case 'l':
17827 {
17828 int startpos, startpos_byte, line, linepos, linepos_byte;
17829 int topline, nlines, junk, height;
17830
17831 /* %c and %l are ignored in `frame-title-format'. */
17832 if (mode_line_target == MODE_LINE_TITLE)
17833 return "";
17834
17835 startpos = XMARKER (w->start)->charpos;
17836 startpos_byte = marker_byte_position (w->start);
17837 height = WINDOW_TOTAL_LINES (w);
17838
17839 /* If we decided that this buffer isn't suitable for line numbers,
17840 don't forget that too fast. */
17841 if (EQ (w->base_line_pos, w->buffer))
17842 goto no_value;
17843 /* But do forget it, if the window shows a different buffer now. */
17844 else if (BUFFERP (w->base_line_pos))
17845 w->base_line_pos = Qnil;
17846
17847 /* If the buffer is very big, don't waste time. */
17848 if (INTEGERP (Vline_number_display_limit)
17849 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17850 {
17851 w->base_line_pos = Qnil;
17852 w->base_line_number = Qnil;
17853 goto no_value;
17854 }
17855
17856 if (!NILP (w->base_line_number)
17857 && !NILP (w->base_line_pos)
17858 && XFASTINT (w->base_line_pos) <= startpos)
17859 {
17860 line = XFASTINT (w->base_line_number);
17861 linepos = XFASTINT (w->base_line_pos);
17862 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17863 }
17864 else
17865 {
17866 line = 1;
17867 linepos = BUF_BEGV (b);
17868 linepos_byte = BUF_BEGV_BYTE (b);
17869 }
17870
17871 /* Count lines from base line to window start position. */
17872 nlines = display_count_lines (linepos, linepos_byte,
17873 startpos_byte,
17874 startpos, &junk);
17875
17876 topline = nlines + line;
17877
17878 /* Determine a new base line, if the old one is too close
17879 or too far away, or if we did not have one.
17880 "Too close" means it's plausible a scroll-down would
17881 go back past it. */
17882 if (startpos == BUF_BEGV (b))
17883 {
17884 w->base_line_number = make_number (topline);
17885 w->base_line_pos = make_number (BUF_BEGV (b));
17886 }
17887 else if (nlines < height + 25 || nlines > height * 3 + 50
17888 || linepos == BUF_BEGV (b))
17889 {
17890 int limit = BUF_BEGV (b);
17891 int limit_byte = BUF_BEGV_BYTE (b);
17892 int position;
17893 int distance = (height * 2 + 30) * line_number_display_limit_width;
17894
17895 if (startpos - distance > limit)
17896 {
17897 limit = startpos - distance;
17898 limit_byte = CHAR_TO_BYTE (limit);
17899 }
17900
17901 nlines = display_count_lines (startpos, startpos_byte,
17902 limit_byte,
17903 - (height * 2 + 30),
17904 &position);
17905 /* If we couldn't find the lines we wanted within
17906 line_number_display_limit_width chars per line,
17907 give up on line numbers for this window. */
17908 if (position == limit_byte && limit == startpos - distance)
17909 {
17910 w->base_line_pos = w->buffer;
17911 w->base_line_number = Qnil;
17912 goto no_value;
17913 }
17914
17915 w->base_line_number = make_number (topline - nlines);
17916 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17917 }
17918
17919 /* Now count lines from the start pos to point. */
17920 nlines = display_count_lines (startpos, startpos_byte,
17921 PT_BYTE, PT, &junk);
17922
17923 /* Record that we did display the line number. */
17924 line_number_displayed = 1;
17925
17926 /* Make the string to show. */
17927 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17928 return decode_mode_spec_buf;
17929 no_value:
17930 {
17931 char* p = decode_mode_spec_buf;
17932 int pad = field_width - 2;
17933 while (pad-- > 0)
17934 *p++ = ' ';
17935 *p++ = '?';
17936 *p++ = '?';
17937 *p = '\0';
17938 return decode_mode_spec_buf;
17939 }
17940 }
17941 break;
17942
17943 case 'm':
17944 obj = b->mode_name;
17945 break;
17946
17947 case 'n':
17948 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17949 return " Narrow";
17950 break;
17951
17952 case 'p':
17953 {
17954 int pos = marker_position (w->start);
17955 int total = BUF_ZV (b) - BUF_BEGV (b);
17956
17957 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17958 {
17959 if (pos <= BUF_BEGV (b))
17960 return "All";
17961 else
17962 return "Bottom";
17963 }
17964 else if (pos <= BUF_BEGV (b))
17965 return "Top";
17966 else
17967 {
17968 if (total > 1000000)
17969 /* Do it differently for a large value, to avoid overflow. */
17970 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17971 else
17972 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17973 /* We can't normally display a 3-digit number,
17974 so get us a 2-digit number that is close. */
17975 if (total == 100)
17976 total = 99;
17977 sprintf (decode_mode_spec_buf, "%2d%%", total);
17978 return decode_mode_spec_buf;
17979 }
17980 }
17981
17982 /* Display percentage of size above the bottom of the screen. */
17983 case 'P':
17984 {
17985 int toppos = marker_position (w->start);
17986 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17987 int total = BUF_ZV (b) - BUF_BEGV (b);
17988
17989 if (botpos >= BUF_ZV (b))
17990 {
17991 if (toppos <= BUF_BEGV (b))
17992 return "All";
17993 else
17994 return "Bottom";
17995 }
17996 else
17997 {
17998 if (total > 1000000)
17999 /* Do it differently for a large value, to avoid overflow. */
18000 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18001 else
18002 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18003 /* We can't normally display a 3-digit number,
18004 so get us a 2-digit number that is close. */
18005 if (total == 100)
18006 total = 99;
18007 if (toppos <= BUF_BEGV (b))
18008 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18009 else
18010 sprintf (decode_mode_spec_buf, "%2d%%", total);
18011 return decode_mode_spec_buf;
18012 }
18013 }
18014
18015 case 's':
18016 /* status of process */
18017 obj = Fget_buffer_process (Fcurrent_buffer ());
18018 if (NILP (obj))
18019 return "no process";
18020 #ifdef subprocesses
18021 obj = Fsymbol_name (Fprocess_status (obj));
18022 #endif
18023 break;
18024
18025 case 't': /* indicate TEXT or BINARY */
18026 #ifdef MODE_LINE_BINARY_TEXT
18027 return MODE_LINE_BINARY_TEXT (b);
18028 #else
18029 return "T";
18030 #endif
18031
18032 case 'z':
18033 /* coding-system (not including end-of-line format) */
18034 case 'Z':
18035 /* coding-system (including end-of-line type) */
18036 {
18037 int eol_flag = (c == 'Z');
18038 char *p = decode_mode_spec_buf;
18039
18040 if (! FRAME_WINDOW_P (f))
18041 {
18042 /* No need to mention EOL here--the terminal never needs
18043 to do EOL conversion. */
18044 p = decode_mode_spec_coding (FRAME_KEYBOARD_CODING (f)->symbol, p, 0);
18045 p = decode_mode_spec_coding (FRAME_TERMINAL_CODING (f)->symbol, p, 0);
18046 }
18047 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18048 p, eol_flag);
18049
18050 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18051 #ifdef subprocesses
18052 obj = Fget_buffer_process (Fcurrent_buffer ());
18053 if (PROCESSP (obj))
18054 {
18055 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18056 p, eol_flag);
18057 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18058 p, eol_flag);
18059 }
18060 #endif /* subprocesses */
18061 #endif /* 0 */
18062 *p = 0;
18063 return decode_mode_spec_buf;
18064 }
18065 }
18066
18067 if (STRINGP (obj))
18068 {
18069 *multibyte = STRING_MULTIBYTE (obj);
18070 return (char *) SDATA (obj);
18071 }
18072 else
18073 return "";
18074 }
18075
18076
18077 /* Count up to COUNT lines starting from START / START_BYTE.
18078 But don't go beyond LIMIT_BYTE.
18079 Return the number of lines thus found (always nonnegative).
18080
18081 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18082
18083 static int
18084 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18085 int start, start_byte, limit_byte, count;
18086 int *byte_pos_ptr;
18087 {
18088 register unsigned char *cursor;
18089 unsigned char *base;
18090
18091 register int ceiling;
18092 register unsigned char *ceiling_addr;
18093 int orig_count = count;
18094
18095 /* If we are not in selective display mode,
18096 check only for newlines. */
18097 int selective_display = (!NILP (current_buffer->selective_display)
18098 && !INTEGERP (current_buffer->selective_display));
18099
18100 if (count > 0)
18101 {
18102 while (start_byte < limit_byte)
18103 {
18104 ceiling = BUFFER_CEILING_OF (start_byte);
18105 ceiling = min (limit_byte - 1, ceiling);
18106 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18107 base = (cursor = BYTE_POS_ADDR (start_byte));
18108 while (1)
18109 {
18110 if (selective_display)
18111 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18112 ;
18113 else
18114 while (*cursor != '\n' && ++cursor != ceiling_addr)
18115 ;
18116
18117 if (cursor != ceiling_addr)
18118 {
18119 if (--count == 0)
18120 {
18121 start_byte += cursor - base + 1;
18122 *byte_pos_ptr = start_byte;
18123 return orig_count;
18124 }
18125 else
18126 if (++cursor == ceiling_addr)
18127 break;
18128 }
18129 else
18130 break;
18131 }
18132 start_byte += cursor - base;
18133 }
18134 }
18135 else
18136 {
18137 while (start_byte > limit_byte)
18138 {
18139 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18140 ceiling = max (limit_byte, ceiling);
18141 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18142 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18143 while (1)
18144 {
18145 if (selective_display)
18146 while (--cursor != ceiling_addr
18147 && *cursor != '\n' && *cursor != 015)
18148 ;
18149 else
18150 while (--cursor != ceiling_addr && *cursor != '\n')
18151 ;
18152
18153 if (cursor != ceiling_addr)
18154 {
18155 if (++count == 0)
18156 {
18157 start_byte += cursor - base + 1;
18158 *byte_pos_ptr = start_byte;
18159 /* When scanning backwards, we should
18160 not count the newline posterior to which we stop. */
18161 return - orig_count - 1;
18162 }
18163 }
18164 else
18165 break;
18166 }
18167 /* Here we add 1 to compensate for the last decrement
18168 of CURSOR, which took it past the valid range. */
18169 start_byte += cursor - base + 1;
18170 }
18171 }
18172
18173 *byte_pos_ptr = limit_byte;
18174
18175 if (count < 0)
18176 return - orig_count + count;
18177 return orig_count - count;
18178
18179 }
18180
18181
18182 \f
18183 /***********************************************************************
18184 Displaying strings
18185 ***********************************************************************/
18186
18187 /* Display a NUL-terminated string, starting with index START.
18188
18189 If STRING is non-null, display that C string. Otherwise, the Lisp
18190 string LISP_STRING is displayed.
18191
18192 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18193 FACE_STRING. Display STRING or LISP_STRING with the face at
18194 FACE_STRING_POS in FACE_STRING:
18195
18196 Display the string in the environment given by IT, but use the
18197 standard display table, temporarily.
18198
18199 FIELD_WIDTH is the minimum number of output glyphs to produce.
18200 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18201 with spaces. If STRING has more characters, more than FIELD_WIDTH
18202 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18203
18204 PRECISION is the maximum number of characters to output from
18205 STRING. PRECISION < 0 means don't truncate the string.
18206
18207 This is roughly equivalent to printf format specifiers:
18208
18209 FIELD_WIDTH PRECISION PRINTF
18210 ----------------------------------------
18211 -1 -1 %s
18212 -1 10 %.10s
18213 10 -1 %10s
18214 20 10 %20.10s
18215
18216 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18217 display them, and < 0 means obey the current buffer's value of
18218 enable_multibyte_characters.
18219
18220 Value is the number of columns displayed. */
18221
18222 static int
18223 display_string (string, lisp_string, face_string, face_string_pos,
18224 start, it, field_width, precision, max_x, multibyte)
18225 unsigned char *string;
18226 Lisp_Object lisp_string;
18227 Lisp_Object face_string;
18228 int face_string_pos;
18229 int start;
18230 struct it *it;
18231 int field_width, precision, max_x;
18232 int multibyte;
18233 {
18234 int hpos_at_start = it->hpos;
18235 int saved_face_id = it->face_id;
18236 struct glyph_row *row = it->glyph_row;
18237
18238 /* Initialize the iterator IT for iteration over STRING beginning
18239 with index START. */
18240 reseat_to_string (it, string, lisp_string, start,
18241 precision, field_width, multibyte);
18242
18243 /* If displaying STRING, set up the face of the iterator
18244 from LISP_STRING, if that's given. */
18245 if (STRINGP (face_string))
18246 {
18247 int endptr;
18248 struct face *face;
18249
18250 it->face_id
18251 = face_at_string_position (it->w, face_string, face_string_pos,
18252 0, it->region_beg_charpos,
18253 it->region_end_charpos,
18254 &endptr, it->base_face_id, 0);
18255 face = FACE_FROM_ID (it->f, it->face_id);
18256 it->face_box_p = face->box != FACE_NO_BOX;
18257 }
18258
18259 /* Set max_x to the maximum allowed X position. Don't let it go
18260 beyond the right edge of the window. */
18261 if (max_x <= 0)
18262 max_x = it->last_visible_x;
18263 else
18264 max_x = min (max_x, it->last_visible_x);
18265
18266 /* Skip over display elements that are not visible. because IT->w is
18267 hscrolled. */
18268 if (it->current_x < it->first_visible_x)
18269 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18270 MOVE_TO_POS | MOVE_TO_X);
18271
18272 row->ascent = it->max_ascent;
18273 row->height = it->max_ascent + it->max_descent;
18274 row->phys_ascent = it->max_phys_ascent;
18275 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18276 row->extra_line_spacing = it->max_extra_line_spacing;
18277
18278 /* This condition is for the case that we are called with current_x
18279 past last_visible_x. */
18280 while (it->current_x < max_x)
18281 {
18282 int x_before, x, n_glyphs_before, i, nglyphs;
18283
18284 /* Get the next display element. */
18285 if (!get_next_display_element (it))
18286 break;
18287
18288 /* Produce glyphs. */
18289 x_before = it->current_x;
18290 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18291 PRODUCE_GLYPHS (it);
18292
18293 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18294 i = 0;
18295 x = x_before;
18296 while (i < nglyphs)
18297 {
18298 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18299
18300 if (!it->truncate_lines_p
18301 && x + glyph->pixel_width > max_x)
18302 {
18303 /* End of continued line or max_x reached. */
18304 if (CHAR_GLYPH_PADDING_P (*glyph))
18305 {
18306 /* A wide character is unbreakable. */
18307 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18308 it->current_x = x_before;
18309 }
18310 else
18311 {
18312 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18313 it->current_x = x;
18314 }
18315 break;
18316 }
18317 else if (x + glyph->pixel_width > it->first_visible_x)
18318 {
18319 /* Glyph is at least partially visible. */
18320 ++it->hpos;
18321 if (x < it->first_visible_x)
18322 it->glyph_row->x = x - it->first_visible_x;
18323 }
18324 else
18325 {
18326 /* Glyph is off the left margin of the display area.
18327 Should not happen. */
18328 abort ();
18329 }
18330
18331 row->ascent = max (row->ascent, it->max_ascent);
18332 row->height = max (row->height, it->max_ascent + it->max_descent);
18333 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18334 row->phys_height = max (row->phys_height,
18335 it->max_phys_ascent + it->max_phys_descent);
18336 row->extra_line_spacing = max (row->extra_line_spacing,
18337 it->max_extra_line_spacing);
18338 x += glyph->pixel_width;
18339 ++i;
18340 }
18341
18342 /* Stop if max_x reached. */
18343 if (i < nglyphs)
18344 break;
18345
18346 /* Stop at line ends. */
18347 if (ITERATOR_AT_END_OF_LINE_P (it))
18348 {
18349 it->continuation_lines_width = 0;
18350 break;
18351 }
18352
18353 set_iterator_to_next (it, 1);
18354
18355 /* Stop if truncating at the right edge. */
18356 if (it->truncate_lines_p
18357 && it->current_x >= it->last_visible_x)
18358 {
18359 /* Add truncation mark, but don't do it if the line is
18360 truncated at a padding space. */
18361 if (IT_CHARPOS (*it) < it->string_nchars)
18362 {
18363 if (!FRAME_WINDOW_P (it->f))
18364 {
18365 int i, n;
18366
18367 if (it->current_x > it->last_visible_x)
18368 {
18369 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18370 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18371 break;
18372 for (n = row->used[TEXT_AREA]; i < n; ++i)
18373 {
18374 row->used[TEXT_AREA] = i;
18375 produce_special_glyphs (it, IT_TRUNCATION);
18376 }
18377 }
18378 produce_special_glyphs (it, IT_TRUNCATION);
18379 }
18380 it->glyph_row->truncated_on_right_p = 1;
18381 }
18382 break;
18383 }
18384 }
18385
18386 /* Maybe insert a truncation at the left. */
18387 if (it->first_visible_x
18388 && IT_CHARPOS (*it) > 0)
18389 {
18390 if (!FRAME_WINDOW_P (it->f))
18391 insert_left_trunc_glyphs (it);
18392 it->glyph_row->truncated_on_left_p = 1;
18393 }
18394
18395 it->face_id = saved_face_id;
18396
18397 /* Value is number of columns displayed. */
18398 return it->hpos - hpos_at_start;
18399 }
18400
18401
18402 \f
18403 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18404 appears as an element of LIST or as the car of an element of LIST.
18405 If PROPVAL is a list, compare each element against LIST in that
18406 way, and return 1/2 if any element of PROPVAL is found in LIST.
18407 Otherwise return 0. This function cannot quit.
18408 The return value is 2 if the text is invisible but with an ellipsis
18409 and 1 if it's invisible and without an ellipsis. */
18410
18411 int
18412 invisible_p (propval, list)
18413 register Lisp_Object propval;
18414 Lisp_Object list;
18415 {
18416 register Lisp_Object tail, proptail;
18417
18418 for (tail = list; CONSP (tail); tail = XCDR (tail))
18419 {
18420 register Lisp_Object tem;
18421 tem = XCAR (tail);
18422 if (EQ (propval, tem))
18423 return 1;
18424 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18425 return NILP (XCDR (tem)) ? 1 : 2;
18426 }
18427
18428 if (CONSP (propval))
18429 {
18430 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18431 {
18432 Lisp_Object propelt;
18433 propelt = XCAR (proptail);
18434 for (tail = list; CONSP (tail); tail = XCDR (tail))
18435 {
18436 register Lisp_Object tem;
18437 tem = XCAR (tail);
18438 if (EQ (propelt, tem))
18439 return 1;
18440 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18441 return NILP (XCDR (tem)) ? 1 : 2;
18442 }
18443 }
18444 }
18445
18446 return 0;
18447 }
18448
18449 /* Calculate a width or height in pixels from a specification using
18450 the following elements:
18451
18452 SPEC ::=
18453 NUM - a (fractional) multiple of the default font width/height
18454 (NUM) - specifies exactly NUM pixels
18455 UNIT - a fixed number of pixels, see below.
18456 ELEMENT - size of a display element in pixels, see below.
18457 (NUM . SPEC) - equals NUM * SPEC
18458 (+ SPEC SPEC ...) - add pixel values
18459 (- SPEC SPEC ...) - subtract pixel values
18460 (- SPEC) - negate pixel value
18461
18462 NUM ::=
18463 INT or FLOAT - a number constant
18464 SYMBOL - use symbol's (buffer local) variable binding.
18465
18466 UNIT ::=
18467 in - pixels per inch *)
18468 mm - pixels per 1/1000 meter *)
18469 cm - pixels per 1/100 meter *)
18470 width - width of current font in pixels.
18471 height - height of current font in pixels.
18472
18473 *) using the ratio(s) defined in display-pixels-per-inch.
18474
18475 ELEMENT ::=
18476
18477 left-fringe - left fringe width in pixels
18478 right-fringe - right fringe width in pixels
18479
18480 left-margin - left margin width in pixels
18481 right-margin - right margin width in pixels
18482
18483 scroll-bar - scroll-bar area width in pixels
18484
18485 Examples:
18486
18487 Pixels corresponding to 5 inches:
18488 (5 . in)
18489
18490 Total width of non-text areas on left side of window (if scroll-bar is on left):
18491 '(space :width (+ left-fringe left-margin scroll-bar))
18492
18493 Align to first text column (in header line):
18494 '(space :align-to 0)
18495
18496 Align to middle of text area minus half the width of variable `my-image'
18497 containing a loaded image:
18498 '(space :align-to (0.5 . (- text my-image)))
18499
18500 Width of left margin minus width of 1 character in the default font:
18501 '(space :width (- left-margin 1))
18502
18503 Width of left margin minus width of 2 characters in the current font:
18504 '(space :width (- left-margin (2 . width)))
18505
18506 Center 1 character over left-margin (in header line):
18507 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18508
18509 Different ways to express width of left fringe plus left margin minus one pixel:
18510 '(space :width (- (+ left-fringe left-margin) (1)))
18511 '(space :width (+ left-fringe left-margin (- (1))))
18512 '(space :width (+ left-fringe left-margin (-1)))
18513
18514 */
18515
18516 #define NUMVAL(X) \
18517 ((INTEGERP (X) || FLOATP (X)) \
18518 ? XFLOATINT (X) \
18519 : - 1)
18520
18521 int
18522 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18523 double *res;
18524 struct it *it;
18525 Lisp_Object prop;
18526 void *font;
18527 int width_p, *align_to;
18528 {
18529 double pixels;
18530
18531 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18532 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18533
18534 if (NILP (prop))
18535 return OK_PIXELS (0);
18536
18537 xassert (FRAME_LIVE_P (it->f));
18538
18539 if (SYMBOLP (prop))
18540 {
18541 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18542 {
18543 char *unit = SDATA (SYMBOL_NAME (prop));
18544
18545 if (unit[0] == 'i' && unit[1] == 'n')
18546 pixels = 1.0;
18547 else if (unit[0] == 'm' && unit[1] == 'm')
18548 pixels = 25.4;
18549 else if (unit[0] == 'c' && unit[1] == 'm')
18550 pixels = 2.54;
18551 else
18552 pixels = 0;
18553 if (pixels > 0)
18554 {
18555 double ppi;
18556 #ifdef HAVE_WINDOW_SYSTEM
18557 if (FRAME_WINDOW_P (it->f)
18558 && (ppi = (width_p
18559 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18560 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18561 ppi > 0))
18562 return OK_PIXELS (ppi / pixels);
18563 #endif
18564
18565 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18566 || (CONSP (Vdisplay_pixels_per_inch)
18567 && (ppi = (width_p
18568 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18569 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18570 ppi > 0)))
18571 return OK_PIXELS (ppi / pixels);
18572
18573 return 0;
18574 }
18575 }
18576
18577 #ifdef HAVE_WINDOW_SYSTEM
18578 if (EQ (prop, Qheight))
18579 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18580 if (EQ (prop, Qwidth))
18581 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18582 #else
18583 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18584 return OK_PIXELS (1);
18585 #endif
18586
18587 if (EQ (prop, Qtext))
18588 return OK_PIXELS (width_p
18589 ? window_box_width (it->w, TEXT_AREA)
18590 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18591
18592 if (align_to && *align_to < 0)
18593 {
18594 *res = 0;
18595 if (EQ (prop, Qleft))
18596 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18597 if (EQ (prop, Qright))
18598 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18599 if (EQ (prop, Qcenter))
18600 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18601 + window_box_width (it->w, TEXT_AREA) / 2);
18602 if (EQ (prop, Qleft_fringe))
18603 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18604 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18605 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18606 if (EQ (prop, Qright_fringe))
18607 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18608 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18609 : window_box_right_offset (it->w, TEXT_AREA));
18610 if (EQ (prop, Qleft_margin))
18611 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18612 if (EQ (prop, Qright_margin))
18613 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18614 if (EQ (prop, Qscroll_bar))
18615 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18616 ? 0
18617 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18618 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18619 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18620 : 0)));
18621 }
18622 else
18623 {
18624 if (EQ (prop, Qleft_fringe))
18625 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18626 if (EQ (prop, Qright_fringe))
18627 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18628 if (EQ (prop, Qleft_margin))
18629 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18630 if (EQ (prop, Qright_margin))
18631 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18632 if (EQ (prop, Qscroll_bar))
18633 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18634 }
18635
18636 prop = Fbuffer_local_value (prop, it->w->buffer);
18637 }
18638
18639 if (INTEGERP (prop) || FLOATP (prop))
18640 {
18641 int base_unit = (width_p
18642 ? FRAME_COLUMN_WIDTH (it->f)
18643 : FRAME_LINE_HEIGHT (it->f));
18644 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18645 }
18646
18647 if (CONSP (prop))
18648 {
18649 Lisp_Object car = XCAR (prop);
18650 Lisp_Object cdr = XCDR (prop);
18651
18652 if (SYMBOLP (car))
18653 {
18654 #ifdef HAVE_WINDOW_SYSTEM
18655 if (FRAME_WINDOW_P (it->f)
18656 && valid_image_p (prop))
18657 {
18658 int id = lookup_image (it->f, prop);
18659 struct image *img = IMAGE_FROM_ID (it->f, id);
18660
18661 return OK_PIXELS (width_p ? img->width : img->height);
18662 }
18663 #endif
18664 if (EQ (car, Qplus) || EQ (car, Qminus))
18665 {
18666 int first = 1;
18667 double px;
18668
18669 pixels = 0;
18670 while (CONSP (cdr))
18671 {
18672 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18673 font, width_p, align_to))
18674 return 0;
18675 if (first)
18676 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18677 else
18678 pixels += px;
18679 cdr = XCDR (cdr);
18680 }
18681 if (EQ (car, Qminus))
18682 pixels = -pixels;
18683 return OK_PIXELS (pixels);
18684 }
18685
18686 car = Fbuffer_local_value (car, it->w->buffer);
18687 }
18688
18689 if (INTEGERP (car) || FLOATP (car))
18690 {
18691 double fact;
18692 pixels = XFLOATINT (car);
18693 if (NILP (cdr))
18694 return OK_PIXELS (pixels);
18695 if (calc_pixel_width_or_height (&fact, it, cdr,
18696 font, width_p, align_to))
18697 return OK_PIXELS (pixels * fact);
18698 return 0;
18699 }
18700
18701 return 0;
18702 }
18703
18704 return 0;
18705 }
18706
18707 \f
18708 /***********************************************************************
18709 Glyph Display
18710 ***********************************************************************/
18711
18712 #ifdef HAVE_WINDOW_SYSTEM
18713
18714 #if GLYPH_DEBUG
18715
18716 void
18717 dump_glyph_string (s)
18718 struct glyph_string *s;
18719 {
18720 fprintf (stderr, "glyph string\n");
18721 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18722 s->x, s->y, s->width, s->height);
18723 fprintf (stderr, " ybase = %d\n", s->ybase);
18724 fprintf (stderr, " hl = %d\n", s->hl);
18725 fprintf (stderr, " left overhang = %d, right = %d\n",
18726 s->left_overhang, s->right_overhang);
18727 fprintf (stderr, " nchars = %d\n", s->nchars);
18728 fprintf (stderr, " extends to end of line = %d\n",
18729 s->extends_to_end_of_line_p);
18730 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18731 fprintf (stderr, " bg width = %d\n", s->background_width);
18732 }
18733
18734 #endif /* GLYPH_DEBUG */
18735
18736 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18737 of XChar2b structures for S; it can't be allocated in
18738 init_glyph_string because it must be allocated via `alloca'. W
18739 is the window on which S is drawn. ROW and AREA are the glyph row
18740 and area within the row from which S is constructed. START is the
18741 index of the first glyph structure covered by S. HL is a
18742 face-override for drawing S. */
18743
18744 #ifdef HAVE_NTGUI
18745 #define OPTIONAL_HDC(hdc) hdc,
18746 #define DECLARE_HDC(hdc) HDC hdc;
18747 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18748 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18749 #endif
18750
18751 #ifndef OPTIONAL_HDC
18752 #define OPTIONAL_HDC(hdc)
18753 #define DECLARE_HDC(hdc)
18754 #define ALLOCATE_HDC(hdc, f)
18755 #define RELEASE_HDC(hdc, f)
18756 #endif
18757
18758 static void
18759 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18760 struct glyph_string *s;
18761 DECLARE_HDC (hdc)
18762 XChar2b *char2b;
18763 struct window *w;
18764 struct glyph_row *row;
18765 enum glyph_row_area area;
18766 int start;
18767 enum draw_glyphs_face hl;
18768 {
18769 bzero (s, sizeof *s);
18770 s->w = w;
18771 s->f = XFRAME (w->frame);
18772 #ifdef HAVE_NTGUI
18773 s->hdc = hdc;
18774 #endif
18775 s->display = FRAME_X_DISPLAY (s->f);
18776 s->window = FRAME_X_WINDOW (s->f);
18777 s->char2b = char2b;
18778 s->hl = hl;
18779 s->row = row;
18780 s->area = area;
18781 s->first_glyph = row->glyphs[area] + start;
18782 s->height = row->height;
18783 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18784
18785 /* Display the internal border below the tool-bar window. */
18786 if (WINDOWP (s->f->tool_bar_window)
18787 && s->w == XWINDOW (s->f->tool_bar_window))
18788 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18789
18790 s->ybase = s->y + row->ascent;
18791 }
18792
18793
18794 /* Append the list of glyph strings with head H and tail T to the list
18795 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18796
18797 static INLINE void
18798 append_glyph_string_lists (head, tail, h, t)
18799 struct glyph_string **head, **tail;
18800 struct glyph_string *h, *t;
18801 {
18802 if (h)
18803 {
18804 if (*head)
18805 (*tail)->next = h;
18806 else
18807 *head = h;
18808 h->prev = *tail;
18809 *tail = t;
18810 }
18811 }
18812
18813
18814 /* Prepend the list of glyph strings with head H and tail T to the
18815 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18816 result. */
18817
18818 static INLINE void
18819 prepend_glyph_string_lists (head, tail, h, t)
18820 struct glyph_string **head, **tail;
18821 struct glyph_string *h, *t;
18822 {
18823 if (h)
18824 {
18825 if (*head)
18826 (*head)->prev = t;
18827 else
18828 *tail = t;
18829 t->next = *head;
18830 *head = h;
18831 }
18832 }
18833
18834
18835 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18836 Set *HEAD and *TAIL to the resulting list. */
18837
18838 static INLINE void
18839 append_glyph_string (head, tail, s)
18840 struct glyph_string **head, **tail;
18841 struct glyph_string *s;
18842 {
18843 s->next = s->prev = NULL;
18844 append_glyph_string_lists (head, tail, s, s);
18845 }
18846
18847
18848 /* Get face and two-byte form of character glyph GLYPH on frame F.
18849 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18850 a pointer to a realized face that is ready for display. */
18851
18852 static INLINE struct face *
18853 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18854 struct frame *f;
18855 struct glyph *glyph;
18856 XChar2b *char2b;
18857 int *two_byte_p;
18858 {
18859 struct face *face;
18860
18861 xassert (glyph->type == CHAR_GLYPH);
18862 face = FACE_FROM_ID (f, glyph->face_id);
18863
18864 if (two_byte_p)
18865 *two_byte_p = 0;
18866
18867 if (!glyph->multibyte_p)
18868 {
18869 /* Unibyte case. We don't have to encode, but we have to make
18870 sure to use a face suitable for unibyte. */
18871 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18872 }
18873 else if (glyph->u.ch < 128)
18874 {
18875 /* Case of ASCII in a face known to fit ASCII. */
18876 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18877 }
18878 else
18879 {
18880 int c1, c2, charset;
18881
18882 /* Split characters into bytes. If c2 is -1 afterwards, C is
18883 really a one-byte character so that byte1 is zero. */
18884 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18885 if (c2 > 0)
18886 STORE_XCHAR2B (char2b, c1, c2);
18887 else
18888 STORE_XCHAR2B (char2b, 0, c1);
18889
18890 /* Maybe encode the character in *CHAR2B. */
18891 if (charset != CHARSET_ASCII)
18892 {
18893 struct font_info *font_info
18894 = FONT_INFO_FROM_ID (f, face->font_info_id);
18895 if (font_info)
18896 glyph->font_type
18897 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18898 }
18899 }
18900
18901 /* Make sure X resources of the face are allocated. */
18902 xassert (face != NULL);
18903 PREPARE_FACE_FOR_DISPLAY (f, face);
18904 return face;
18905 }
18906
18907
18908 /* Fill glyph string S with composition components specified by S->cmp.
18909
18910 FACES is an array of faces for all components of this composition.
18911 S->gidx is the index of the first component for S.
18912
18913 OVERLAPS non-zero means S should draw the foreground only, and use
18914 its physical height for clipping. See also draw_glyphs.
18915
18916 Value is the index of a component not in S. */
18917
18918 static int
18919 fill_composite_glyph_string (s, faces, overlaps)
18920 struct glyph_string *s;
18921 struct face **faces;
18922 int overlaps;
18923 {
18924 int i;
18925
18926 xassert (s);
18927
18928 s->for_overlaps = overlaps;
18929
18930 s->face = faces[s->gidx];
18931 s->font = s->face->font;
18932 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18933
18934 /* For all glyphs of this composition, starting at the offset
18935 S->gidx, until we reach the end of the definition or encounter a
18936 glyph that requires the different face, add it to S. */
18937 ++s->nchars;
18938 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18939 ++s->nchars;
18940
18941 /* All glyph strings for the same composition has the same width,
18942 i.e. the width set for the first component of the composition. */
18943
18944 s->width = s->first_glyph->pixel_width;
18945
18946 /* If the specified font could not be loaded, use the frame's
18947 default font, but record the fact that we couldn't load it in
18948 the glyph string so that we can draw rectangles for the
18949 characters of the glyph string. */
18950 if (s->font == NULL)
18951 {
18952 s->font_not_found_p = 1;
18953 s->font = FRAME_FONT (s->f);
18954 }
18955
18956 /* Adjust base line for subscript/superscript text. */
18957 s->ybase += s->first_glyph->voffset;
18958
18959 xassert (s->face && s->face->gc);
18960
18961 /* This glyph string must always be drawn with 16-bit functions. */
18962 s->two_byte_p = 1;
18963
18964 return s->gidx + s->nchars;
18965 }
18966
18967
18968 /* Fill glyph string S from a sequence of character glyphs.
18969
18970 FACE_ID is the face id of the string. START is the index of the
18971 first glyph to consider, END is the index of the last + 1.
18972 OVERLAPS non-zero means S should draw the foreground only, and use
18973 its physical height for clipping. See also draw_glyphs.
18974
18975 Value is the index of the first glyph not in S. */
18976
18977 static int
18978 fill_glyph_string (s, face_id, start, end, overlaps)
18979 struct glyph_string *s;
18980 int face_id;
18981 int start, end, overlaps;
18982 {
18983 struct glyph *glyph, *last;
18984 int voffset;
18985 int glyph_not_available_p;
18986
18987 xassert (s->f == XFRAME (s->w->frame));
18988 xassert (s->nchars == 0);
18989 xassert (start >= 0 && end > start);
18990
18991 s->for_overlaps = overlaps,
18992 glyph = s->row->glyphs[s->area] + start;
18993 last = s->row->glyphs[s->area] + end;
18994 voffset = glyph->voffset;
18995
18996 glyph_not_available_p = glyph->glyph_not_available_p;
18997
18998 while (glyph < last
18999 && glyph->type == CHAR_GLYPH
19000 && glyph->voffset == voffset
19001 /* Same face id implies same font, nowadays. */
19002 && glyph->face_id == face_id
19003 && glyph->glyph_not_available_p == glyph_not_available_p)
19004 {
19005 int two_byte_p;
19006
19007 s->face = get_glyph_face_and_encoding (s->f, glyph,
19008 s->char2b + s->nchars,
19009 &two_byte_p);
19010 s->two_byte_p = two_byte_p;
19011 ++s->nchars;
19012 xassert (s->nchars <= end - start);
19013 s->width += glyph->pixel_width;
19014 ++glyph;
19015 }
19016
19017 s->font = s->face->font;
19018 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
19019
19020 /* If the specified font could not be loaded, use the frame's font,
19021 but record the fact that we couldn't load it in
19022 S->font_not_found_p so that we can draw rectangles for the
19023 characters of the glyph string. */
19024 if (s->font == NULL || glyph_not_available_p)
19025 {
19026 s->font_not_found_p = 1;
19027 s->font = FRAME_FONT (s->f);
19028 }
19029
19030 /* Adjust base line for subscript/superscript text. */
19031 s->ybase += voffset;
19032
19033 xassert (s->face && s->face->gc);
19034 return glyph - s->row->glyphs[s->area];
19035 }
19036
19037
19038 /* Fill glyph string S from image glyph S->first_glyph. */
19039
19040 static void
19041 fill_image_glyph_string (s)
19042 struct glyph_string *s;
19043 {
19044 xassert (s->first_glyph->type == IMAGE_GLYPH);
19045 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19046 xassert (s->img);
19047 s->slice = s->first_glyph->slice;
19048 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19049 s->font = s->face->font;
19050 s->width = s->first_glyph->pixel_width;
19051
19052 /* Adjust base line for subscript/superscript text. */
19053 s->ybase += s->first_glyph->voffset;
19054 }
19055
19056
19057 /* Fill glyph string S from a sequence of stretch glyphs.
19058
19059 ROW is the glyph row in which the glyphs are found, AREA is the
19060 area within the row. START is the index of the first glyph to
19061 consider, END is the index of the last + 1.
19062
19063 Value is the index of the first glyph not in S. */
19064
19065 static int
19066 fill_stretch_glyph_string (s, row, area, start, end)
19067 struct glyph_string *s;
19068 struct glyph_row *row;
19069 enum glyph_row_area area;
19070 int start, end;
19071 {
19072 struct glyph *glyph, *last;
19073 int voffset, face_id;
19074
19075 xassert (s->first_glyph->type == STRETCH_GLYPH);
19076
19077 glyph = s->row->glyphs[s->area] + start;
19078 last = s->row->glyphs[s->area] + end;
19079 face_id = glyph->face_id;
19080 s->face = FACE_FROM_ID (s->f, face_id);
19081 s->font = s->face->font;
19082 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
19083 s->width = glyph->pixel_width;
19084 s->nchars = 1;
19085 voffset = glyph->voffset;
19086
19087 for (++glyph;
19088 (glyph < last
19089 && glyph->type == STRETCH_GLYPH
19090 && glyph->voffset == voffset
19091 && glyph->face_id == face_id);
19092 ++glyph)
19093 s->width += glyph->pixel_width;
19094
19095 /* Adjust base line for subscript/superscript text. */
19096 s->ybase += voffset;
19097
19098 /* The case that face->gc == 0 is handled when drawing the glyph
19099 string by calling PREPARE_FACE_FOR_DISPLAY. */
19100 xassert (s->face);
19101 return glyph - s->row->glyphs[s->area];
19102 }
19103
19104
19105 /* EXPORT for RIF:
19106 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19107 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19108 assumed to be zero. */
19109
19110 void
19111 x_get_glyph_overhangs (glyph, f, left, right)
19112 struct glyph *glyph;
19113 struct frame *f;
19114 int *left, *right;
19115 {
19116 *left = *right = 0;
19117
19118 if (glyph->type == CHAR_GLYPH)
19119 {
19120 XFontStruct *font;
19121 struct face *face;
19122 struct font_info *font_info;
19123 XChar2b char2b;
19124 XCharStruct *pcm;
19125
19126 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19127 font = face->font;
19128 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
19129 if (font /* ++KFS: Should this be font_info ? */
19130 && (pcm = FRAME_RIF (f)->per_char_metric (font, &char2b, glyph->font_type)))
19131 {
19132 if (pcm->rbearing > pcm->width)
19133 *right = pcm->rbearing - pcm->width;
19134 if (pcm->lbearing < 0)
19135 *left = -pcm->lbearing;
19136 }
19137 }
19138 }
19139
19140
19141 /* Return the index of the first glyph preceding glyph string S that
19142 is overwritten by S because of S's left overhang. Value is -1
19143 if no glyphs are overwritten. */
19144
19145 static int
19146 left_overwritten (s)
19147 struct glyph_string *s;
19148 {
19149 int k;
19150
19151 if (s->left_overhang)
19152 {
19153 int x = 0, i;
19154 struct glyph *glyphs = s->row->glyphs[s->area];
19155 int first = s->first_glyph - glyphs;
19156
19157 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19158 x -= glyphs[i].pixel_width;
19159
19160 k = i + 1;
19161 }
19162 else
19163 k = -1;
19164
19165 return k;
19166 }
19167
19168
19169 /* Return the index of the first glyph preceding glyph string S that
19170 is overwriting S because of its right overhang. Value is -1 if no
19171 glyph in front of S overwrites S. */
19172
19173 static int
19174 left_overwriting (s)
19175 struct glyph_string *s;
19176 {
19177 int i, k, x;
19178 struct glyph *glyphs = s->row->glyphs[s->area];
19179 int first = s->first_glyph - glyphs;
19180
19181 k = -1;
19182 x = 0;
19183 for (i = first - 1; i >= 0; --i)
19184 {
19185 int left, right;
19186 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19187 if (x + right > 0)
19188 k = i;
19189 x -= glyphs[i].pixel_width;
19190 }
19191
19192 return k;
19193 }
19194
19195
19196 /* Return the index of the last glyph following glyph string S that is
19197 not overwritten by S because of S's right overhang. Value is -1 if
19198 no such glyph is found. */
19199
19200 static int
19201 right_overwritten (s)
19202 struct glyph_string *s;
19203 {
19204 int k = -1;
19205
19206 if (s->right_overhang)
19207 {
19208 int x = 0, i;
19209 struct glyph *glyphs = s->row->glyphs[s->area];
19210 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19211 int end = s->row->used[s->area];
19212
19213 for (i = first; i < end && s->right_overhang > x; ++i)
19214 x += glyphs[i].pixel_width;
19215
19216 k = i;
19217 }
19218
19219 return k;
19220 }
19221
19222
19223 /* Return the index of the last glyph following glyph string S that
19224 overwrites S because of its left overhang. Value is negative
19225 if no such glyph is found. */
19226
19227 static int
19228 right_overwriting (s)
19229 struct glyph_string *s;
19230 {
19231 int i, k, x;
19232 int end = s->row->used[s->area];
19233 struct glyph *glyphs = s->row->glyphs[s->area];
19234 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19235
19236 k = -1;
19237 x = 0;
19238 for (i = first; i < end; ++i)
19239 {
19240 int left, right;
19241 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19242 if (x - left < 0)
19243 k = i;
19244 x += glyphs[i].pixel_width;
19245 }
19246
19247 return k;
19248 }
19249
19250
19251 /* Get face and two-byte form of character C in face FACE_ID on frame
19252 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19253 means we want to display multibyte text. DISPLAY_P non-zero means
19254 make sure that X resources for the face returned are allocated.
19255 Value is a pointer to a realized face that is ready for display if
19256 DISPLAY_P is non-zero. */
19257
19258 static INLINE struct face *
19259 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19260 struct frame *f;
19261 int c, face_id;
19262 XChar2b *char2b;
19263 int multibyte_p, display_p;
19264 {
19265 struct face *face = FACE_FROM_ID (f, face_id);
19266
19267 if (!multibyte_p)
19268 {
19269 /* Unibyte case. We don't have to encode, but we have to make
19270 sure to use a face suitable for unibyte. */
19271 STORE_XCHAR2B (char2b, 0, c);
19272 face_id = FACE_FOR_CHAR (f, face, c);
19273 face = FACE_FROM_ID (f, face_id);
19274 }
19275 else if (c < 128)
19276 {
19277 /* Case of ASCII in a face known to fit ASCII. */
19278 STORE_XCHAR2B (char2b, 0, c);
19279 }
19280 else
19281 {
19282 int c1, c2, charset;
19283
19284 /* Split characters into bytes. If c2 is -1 afterwards, C is
19285 really a one-byte character so that byte1 is zero. */
19286 SPLIT_CHAR (c, charset, c1, c2);
19287 if (c2 > 0)
19288 STORE_XCHAR2B (char2b, c1, c2);
19289 else
19290 STORE_XCHAR2B (char2b, 0, c1);
19291
19292 /* Maybe encode the character in *CHAR2B. */
19293 if (face->font != NULL)
19294 {
19295 struct font_info *font_info
19296 = FONT_INFO_FROM_ID (f, face->font_info_id);
19297 if (font_info)
19298 FRAME_RIF (f)->encode_char (c, char2b, font_info, 0);
19299 }
19300 }
19301
19302 /* Make sure X resources of the face are allocated. */
19303 #ifdef HAVE_X_WINDOWS
19304 if (display_p)
19305 #endif
19306 {
19307 xassert (face != NULL);
19308 PREPARE_FACE_FOR_DISPLAY (f, face);
19309 }
19310
19311 return face;
19312 }
19313
19314
19315 /* Set background width of glyph string S. START is the index of the
19316 first glyph following S. LAST_X is the right-most x-position + 1
19317 in the drawing area. */
19318
19319 static INLINE void
19320 set_glyph_string_background_width (s, start, last_x)
19321 struct glyph_string *s;
19322 int start;
19323 int last_x;
19324 {
19325 /* If the face of this glyph string has to be drawn to the end of
19326 the drawing area, set S->extends_to_end_of_line_p. */
19327
19328 if (start == s->row->used[s->area]
19329 && s->area == TEXT_AREA
19330 && ((s->row->fill_line_p
19331 && (s->hl == DRAW_NORMAL_TEXT
19332 || s->hl == DRAW_IMAGE_RAISED
19333 || s->hl == DRAW_IMAGE_SUNKEN))
19334 || s->hl == DRAW_MOUSE_FACE))
19335 s->extends_to_end_of_line_p = 1;
19336
19337 /* If S extends its face to the end of the line, set its
19338 background_width to the distance to the right edge of the drawing
19339 area. */
19340 if (s->extends_to_end_of_line_p)
19341 s->background_width = last_x - s->x + 1;
19342 else
19343 s->background_width = s->width;
19344 }
19345
19346
19347 /* Compute overhangs and x-positions for glyph string S and its
19348 predecessors, or successors. X is the starting x-position for S.
19349 BACKWARD_P non-zero means process predecessors. */
19350
19351 static void
19352 compute_overhangs_and_x (s, x, backward_p)
19353 struct glyph_string *s;
19354 int x;
19355 int backward_p;
19356 {
19357 if (backward_p)
19358 {
19359 while (s)
19360 {
19361 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19362 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19363 x -= s->width;
19364 s->x = x;
19365 s = s->prev;
19366 }
19367 }
19368 else
19369 {
19370 while (s)
19371 {
19372 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19373 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19374 s->x = x;
19375 x += s->width;
19376 s = s->next;
19377 }
19378 }
19379 }
19380
19381
19382
19383 /* The following macros are only called from draw_glyphs below.
19384 They reference the following parameters of that function directly:
19385 `w', `row', `area', and `overlap_p'
19386 as well as the following local variables:
19387 `s', `f', and `hdc' (in W32) */
19388
19389 #ifdef HAVE_NTGUI
19390 /* On W32, silently add local `hdc' variable to argument list of
19391 init_glyph_string. */
19392 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19393 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19394 #else
19395 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19396 init_glyph_string (s, char2b, w, row, area, start, hl)
19397 #endif
19398
19399 /* Add a glyph string for a stretch glyph to the list of strings
19400 between HEAD and TAIL. START is the index of the stretch glyph in
19401 row area AREA of glyph row ROW. END is the index of the last glyph
19402 in that glyph row area. X is the current output position assigned
19403 to the new glyph string constructed. HL overrides that face of the
19404 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19405 is the right-most x-position of the drawing area. */
19406
19407 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19408 and below -- keep them on one line. */
19409 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19410 do \
19411 { \
19412 s = (struct glyph_string *) alloca (sizeof *s); \
19413 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19414 START = fill_stretch_glyph_string (s, row, area, START, END); \
19415 append_glyph_string (&HEAD, &TAIL, s); \
19416 s->x = (X); \
19417 } \
19418 while (0)
19419
19420
19421 /* Add a glyph string for an image glyph to the list of strings
19422 between HEAD and TAIL. START is the index of the image glyph in
19423 row area AREA of glyph row ROW. END is the index of the last glyph
19424 in that glyph row area. X is the current output position assigned
19425 to the new glyph string constructed. HL overrides that face of the
19426 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19427 is the right-most x-position of the drawing area. */
19428
19429 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19430 do \
19431 { \
19432 s = (struct glyph_string *) alloca (sizeof *s); \
19433 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19434 fill_image_glyph_string (s); \
19435 append_glyph_string (&HEAD, &TAIL, s); \
19436 ++START; \
19437 s->x = (X); \
19438 } \
19439 while (0)
19440
19441
19442 /* Add a glyph string for a sequence of character glyphs to the list
19443 of strings between HEAD and TAIL. START is the index of the first
19444 glyph in row area AREA of glyph row ROW that is part of the new
19445 glyph string. END is the index of the last glyph in that glyph row
19446 area. X is the current output position assigned to the new glyph
19447 string constructed. HL overrides that face of the glyph; e.g. it
19448 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19449 right-most x-position of the drawing area. */
19450
19451 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19452 do \
19453 { \
19454 int c, face_id; \
19455 XChar2b *char2b; \
19456 \
19457 c = (row)->glyphs[area][START].u.ch; \
19458 face_id = (row)->glyphs[area][START].face_id; \
19459 \
19460 s = (struct glyph_string *) alloca (sizeof *s); \
19461 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19462 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19463 append_glyph_string (&HEAD, &TAIL, s); \
19464 s->x = (X); \
19465 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19466 } \
19467 while (0)
19468
19469
19470 /* Add a glyph string for a composite sequence to the list of strings
19471 between HEAD and TAIL. START is the index of the first glyph in
19472 row area AREA of glyph row ROW that is part of the new glyph
19473 string. END is the index of the last glyph in that glyph row area.
19474 X is the current output position assigned to the new glyph string
19475 constructed. HL overrides that face of the glyph; e.g. it is
19476 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19477 x-position of the drawing area. */
19478
19479 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19480 do { \
19481 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19482 int face_id = (row)->glyphs[area][START].face_id; \
19483 struct face *base_face = FACE_FROM_ID (f, face_id); \
19484 struct composition *cmp = composition_table[cmp_id]; \
19485 int glyph_len = cmp->glyph_len; \
19486 XChar2b *char2b; \
19487 struct face **faces; \
19488 struct glyph_string *first_s = NULL; \
19489 int n; \
19490 \
19491 base_face = base_face->ascii_face; \
19492 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
19493 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
19494 /* At first, fill in `char2b' and `faces'. */ \
19495 for (n = 0; n < glyph_len; n++) \
19496 { \
19497 int c = COMPOSITION_GLYPH (cmp, n); \
19498 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
19499 faces[n] = FACE_FROM_ID (f, this_face_id); \
19500 get_char_face_and_encoding (f, c, this_face_id, \
19501 char2b + n, 1, 1); \
19502 } \
19503 \
19504 /* Make glyph_strings for each glyph sequence that is drawable by \
19505 the same face, and append them to HEAD/TAIL. */ \
19506 for (n = 0; n < cmp->glyph_len;) \
19507 { \
19508 s = (struct glyph_string *) alloca (sizeof *s); \
19509 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
19510 append_glyph_string (&(HEAD), &(TAIL), s); \
19511 s->cmp = cmp; \
19512 s->gidx = n; \
19513 s->x = (X); \
19514 \
19515 if (n == 0) \
19516 first_s = s; \
19517 \
19518 n = fill_composite_glyph_string (s, faces, overlaps); \
19519 } \
19520 \
19521 ++START; \
19522 s = first_s; \
19523 } while (0)
19524
19525
19526 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19527 of AREA of glyph row ROW on window W between indices START and END.
19528 HL overrides the face for drawing glyph strings, e.g. it is
19529 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19530 x-positions of the drawing area.
19531
19532 This is an ugly monster macro construct because we must use alloca
19533 to allocate glyph strings (because draw_glyphs can be called
19534 asynchronously). */
19535
19536 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19537 do \
19538 { \
19539 HEAD = TAIL = NULL; \
19540 while (START < END) \
19541 { \
19542 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19543 switch (first_glyph->type) \
19544 { \
19545 case CHAR_GLYPH: \
19546 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19547 HL, X, LAST_X); \
19548 break; \
19549 \
19550 case COMPOSITE_GLYPH: \
19551 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19552 HL, X, LAST_X); \
19553 break; \
19554 \
19555 case STRETCH_GLYPH: \
19556 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19557 HL, X, LAST_X); \
19558 break; \
19559 \
19560 case IMAGE_GLYPH: \
19561 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19562 HL, X, LAST_X); \
19563 break; \
19564 \
19565 default: \
19566 abort (); \
19567 } \
19568 \
19569 set_glyph_string_background_width (s, START, LAST_X); \
19570 (X) += s->width; \
19571 } \
19572 } \
19573 while (0)
19574
19575
19576 /* Draw glyphs between START and END in AREA of ROW on window W,
19577 starting at x-position X. X is relative to AREA in W. HL is a
19578 face-override with the following meaning:
19579
19580 DRAW_NORMAL_TEXT draw normally
19581 DRAW_CURSOR draw in cursor face
19582 DRAW_MOUSE_FACE draw in mouse face.
19583 DRAW_INVERSE_VIDEO draw in mode line face
19584 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19585 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19586
19587 If OVERLAPS is non-zero, draw only the foreground of characters and
19588 clip to the physical height of ROW. Non-zero value also defines
19589 the overlapping part to be drawn:
19590
19591 OVERLAPS_PRED overlap with preceding rows
19592 OVERLAPS_SUCC overlap with succeeding rows
19593 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19594 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19595
19596 Value is the x-position reached, relative to AREA of W. */
19597
19598 static int
19599 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19600 struct window *w;
19601 int x;
19602 struct glyph_row *row;
19603 enum glyph_row_area area;
19604 int start, end;
19605 enum draw_glyphs_face hl;
19606 int overlaps;
19607 {
19608 struct glyph_string *head, *tail;
19609 struct glyph_string *s;
19610 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19611 int last_x, area_width;
19612 int x_reached;
19613 int i, j;
19614 struct frame *f = XFRAME (WINDOW_FRAME (w));
19615 DECLARE_HDC (hdc);
19616
19617 ALLOCATE_HDC (hdc, f);
19618
19619 /* Let's rather be paranoid than getting a SEGV. */
19620 end = min (end, row->used[area]);
19621 start = max (0, start);
19622 start = min (end, start);
19623
19624 /* Translate X to frame coordinates. Set last_x to the right
19625 end of the drawing area. */
19626 if (row->full_width_p)
19627 {
19628 /* X is relative to the left edge of W, without scroll bars
19629 or fringes. */
19630 x += WINDOW_LEFT_EDGE_X (w);
19631 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19632 }
19633 else
19634 {
19635 int area_left = window_box_left (w, area);
19636 x += area_left;
19637 area_width = window_box_width (w, area);
19638 last_x = area_left + area_width;
19639 }
19640
19641 /* Build a doubly-linked list of glyph_string structures between
19642 head and tail from what we have to draw. Note that the macro
19643 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19644 the reason we use a separate variable `i'. */
19645 i = start;
19646 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19647 if (tail)
19648 x_reached = tail->x + tail->background_width;
19649 else
19650 x_reached = x;
19651
19652 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19653 the row, redraw some glyphs in front or following the glyph
19654 strings built above. */
19655 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19656 {
19657 int dummy_x = 0;
19658 struct glyph_string *h, *t;
19659
19660 /* Compute overhangs for all glyph strings. */
19661 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
19662 for (s = head; s; s = s->next)
19663 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
19664
19665 /* Prepend glyph strings for glyphs in front of the first glyph
19666 string that are overwritten because of the first glyph
19667 string's left overhang. The background of all strings
19668 prepended must be drawn because the first glyph string
19669 draws over it. */
19670 i = left_overwritten (head);
19671 if (i >= 0)
19672 {
19673 j = i;
19674 BUILD_GLYPH_STRINGS (j, start, h, t,
19675 DRAW_NORMAL_TEXT, dummy_x, last_x);
19676 start = i;
19677 compute_overhangs_and_x (t, head->x, 1);
19678 prepend_glyph_string_lists (&head, &tail, h, t);
19679 clip_head = head;
19680 }
19681
19682 /* Prepend glyph strings for glyphs in front of the first glyph
19683 string that overwrite that glyph string because of their
19684 right overhang. For these strings, only the foreground must
19685 be drawn, because it draws over the glyph string at `head'.
19686 The background must not be drawn because this would overwrite
19687 right overhangs of preceding glyphs for which no glyph
19688 strings exist. */
19689 i = left_overwriting (head);
19690 if (i >= 0)
19691 {
19692 clip_head = head;
19693 BUILD_GLYPH_STRINGS (i, start, h, t,
19694 DRAW_NORMAL_TEXT, dummy_x, last_x);
19695 for (s = h; s; s = s->next)
19696 s->background_filled_p = 1;
19697 compute_overhangs_and_x (t, head->x, 1);
19698 prepend_glyph_string_lists (&head, &tail, h, t);
19699 }
19700
19701 /* Append glyphs strings for glyphs following the last glyph
19702 string tail that are overwritten by tail. The background of
19703 these strings has to be drawn because tail's foreground draws
19704 over it. */
19705 i = right_overwritten (tail);
19706 if (i >= 0)
19707 {
19708 BUILD_GLYPH_STRINGS (end, i, h, t,
19709 DRAW_NORMAL_TEXT, x, last_x);
19710 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19711 append_glyph_string_lists (&head, &tail, h, t);
19712 clip_tail = tail;
19713 }
19714
19715 /* Append glyph strings for glyphs following the last glyph
19716 string tail that overwrite tail. The foreground of such
19717 glyphs has to be drawn because it writes into the background
19718 of tail. The background must not be drawn because it could
19719 paint over the foreground of following glyphs. */
19720 i = right_overwriting (tail);
19721 if (i >= 0)
19722 {
19723 clip_tail = tail;
19724 BUILD_GLYPH_STRINGS (end, i, h, t,
19725 DRAW_NORMAL_TEXT, x, last_x);
19726 for (s = h; s; s = s->next)
19727 s->background_filled_p = 1;
19728 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19729 append_glyph_string_lists (&head, &tail, h, t);
19730 }
19731 if (clip_head || clip_tail)
19732 for (s = head; s; s = s->next)
19733 {
19734 s->clip_head = clip_head;
19735 s->clip_tail = clip_tail;
19736 }
19737 }
19738
19739 /* Draw all strings. */
19740 for (s = head; s; s = s->next)
19741 FRAME_RIF (f)->draw_glyph_string (s);
19742
19743 if (area == TEXT_AREA
19744 && !row->full_width_p
19745 /* When drawing overlapping rows, only the glyph strings'
19746 foreground is drawn, which doesn't erase a cursor
19747 completely. */
19748 && !overlaps)
19749 {
19750 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19751 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19752 : (tail ? tail->x + tail->background_width : x));
19753
19754 int text_left = window_box_left (w, TEXT_AREA);
19755 x0 -= text_left;
19756 x1 -= text_left;
19757
19758 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19759 row->y, MATRIX_ROW_BOTTOM_Y (row));
19760 }
19761
19762 /* Value is the x-position up to which drawn, relative to AREA of W.
19763 This doesn't include parts drawn because of overhangs. */
19764 if (row->full_width_p)
19765 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19766 else
19767 x_reached -= window_box_left (w, area);
19768
19769 RELEASE_HDC (hdc, f);
19770
19771 return x_reached;
19772 }
19773
19774 /* Expand row matrix if too narrow. Don't expand if area
19775 is not present. */
19776
19777 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19778 { \
19779 if (!fonts_changed_p \
19780 && (it->glyph_row->glyphs[area] \
19781 < it->glyph_row->glyphs[area + 1])) \
19782 { \
19783 it->w->ncols_scale_factor++; \
19784 fonts_changed_p = 1; \
19785 } \
19786 }
19787
19788 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19789 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19790
19791 static INLINE void
19792 append_glyph (it)
19793 struct it *it;
19794 {
19795 struct glyph *glyph;
19796 enum glyph_row_area area = it->area;
19797
19798 xassert (it->glyph_row);
19799 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19800
19801 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19802 if (glyph < it->glyph_row->glyphs[area + 1])
19803 {
19804 glyph->charpos = CHARPOS (it->position);
19805 glyph->object = it->object;
19806 glyph->pixel_width = it->pixel_width;
19807 glyph->ascent = it->ascent;
19808 glyph->descent = it->descent;
19809 glyph->voffset = it->voffset;
19810 glyph->type = CHAR_GLYPH;
19811 glyph->multibyte_p = it->multibyte_p;
19812 glyph->left_box_line_p = it->start_of_box_run_p;
19813 glyph->right_box_line_p = it->end_of_box_run_p;
19814 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19815 || it->phys_descent > it->descent);
19816 glyph->padding_p = 0;
19817 glyph->glyph_not_available_p = it->glyph_not_available_p;
19818 glyph->face_id = it->face_id;
19819 glyph->u.ch = it->char_to_display;
19820 glyph->slice = null_glyph_slice;
19821 glyph->font_type = FONT_TYPE_UNKNOWN;
19822 ++it->glyph_row->used[area];
19823 }
19824 else
19825 IT_EXPAND_MATRIX_WIDTH (it, area);
19826 }
19827
19828 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19829 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19830
19831 static INLINE void
19832 append_composite_glyph (it)
19833 struct it *it;
19834 {
19835 struct glyph *glyph;
19836 enum glyph_row_area area = it->area;
19837
19838 xassert (it->glyph_row);
19839
19840 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19841 if (glyph < it->glyph_row->glyphs[area + 1])
19842 {
19843 glyph->charpos = CHARPOS (it->position);
19844 glyph->object = it->object;
19845 glyph->pixel_width = it->pixel_width;
19846 glyph->ascent = it->ascent;
19847 glyph->descent = it->descent;
19848 glyph->voffset = it->voffset;
19849 glyph->type = COMPOSITE_GLYPH;
19850 glyph->multibyte_p = it->multibyte_p;
19851 glyph->left_box_line_p = it->start_of_box_run_p;
19852 glyph->right_box_line_p = it->end_of_box_run_p;
19853 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19854 || it->phys_descent > it->descent);
19855 glyph->padding_p = 0;
19856 glyph->glyph_not_available_p = 0;
19857 glyph->face_id = it->face_id;
19858 glyph->u.cmp_id = it->cmp_id;
19859 glyph->slice = null_glyph_slice;
19860 glyph->font_type = FONT_TYPE_UNKNOWN;
19861 ++it->glyph_row->used[area];
19862 }
19863 else
19864 IT_EXPAND_MATRIX_WIDTH (it, area);
19865 }
19866
19867
19868 /* Change IT->ascent and IT->height according to the setting of
19869 IT->voffset. */
19870
19871 static INLINE void
19872 take_vertical_position_into_account (it)
19873 struct it *it;
19874 {
19875 if (it->voffset)
19876 {
19877 if (it->voffset < 0)
19878 /* Increase the ascent so that we can display the text higher
19879 in the line. */
19880 it->ascent -= it->voffset;
19881 else
19882 /* Increase the descent so that we can display the text lower
19883 in the line. */
19884 it->descent += it->voffset;
19885 }
19886 }
19887
19888
19889 /* Produce glyphs/get display metrics for the image IT is loaded with.
19890 See the description of struct display_iterator in dispextern.h for
19891 an overview of struct display_iterator. */
19892
19893 static void
19894 produce_image_glyph (it)
19895 struct it *it;
19896 {
19897 struct image *img;
19898 struct face *face;
19899 int glyph_ascent, crop;
19900 struct glyph_slice slice;
19901
19902 xassert (it->what == IT_IMAGE);
19903
19904 face = FACE_FROM_ID (it->f, it->face_id);
19905 xassert (face);
19906 /* Make sure X resources of the face is loaded. */
19907 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19908
19909 if (it->image_id < 0)
19910 {
19911 /* Fringe bitmap. */
19912 it->ascent = it->phys_ascent = 0;
19913 it->descent = it->phys_descent = 0;
19914 it->pixel_width = 0;
19915 it->nglyphs = 0;
19916 return;
19917 }
19918
19919 img = IMAGE_FROM_ID (it->f, it->image_id);
19920 xassert (img);
19921 /* Make sure X resources of the image is loaded. */
19922 prepare_image_for_display (it->f, img);
19923
19924 slice.x = slice.y = 0;
19925 slice.width = img->width;
19926 slice.height = img->height;
19927
19928 if (INTEGERP (it->slice.x))
19929 slice.x = XINT (it->slice.x);
19930 else if (FLOATP (it->slice.x))
19931 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19932
19933 if (INTEGERP (it->slice.y))
19934 slice.y = XINT (it->slice.y);
19935 else if (FLOATP (it->slice.y))
19936 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19937
19938 if (INTEGERP (it->slice.width))
19939 slice.width = XINT (it->slice.width);
19940 else if (FLOATP (it->slice.width))
19941 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19942
19943 if (INTEGERP (it->slice.height))
19944 slice.height = XINT (it->slice.height);
19945 else if (FLOATP (it->slice.height))
19946 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19947
19948 if (slice.x >= img->width)
19949 slice.x = img->width;
19950 if (slice.y >= img->height)
19951 slice.y = img->height;
19952 if (slice.x + slice.width >= img->width)
19953 slice.width = img->width - slice.x;
19954 if (slice.y + slice.height > img->height)
19955 slice.height = img->height - slice.y;
19956
19957 if (slice.width == 0 || slice.height == 0)
19958 return;
19959
19960 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19961
19962 it->descent = slice.height - glyph_ascent;
19963 if (slice.y == 0)
19964 it->descent += img->vmargin;
19965 if (slice.y + slice.height == img->height)
19966 it->descent += img->vmargin;
19967 it->phys_descent = it->descent;
19968
19969 it->pixel_width = slice.width;
19970 if (slice.x == 0)
19971 it->pixel_width += img->hmargin;
19972 if (slice.x + slice.width == img->width)
19973 it->pixel_width += img->hmargin;
19974
19975 /* It's quite possible for images to have an ascent greater than
19976 their height, so don't get confused in that case. */
19977 if (it->descent < 0)
19978 it->descent = 0;
19979
19980 #if 0 /* this breaks image tiling */
19981 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19982 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19983 if (face_ascent > it->ascent)
19984 it->ascent = it->phys_ascent = face_ascent;
19985 #endif
19986
19987 it->nglyphs = 1;
19988
19989 if (face->box != FACE_NO_BOX)
19990 {
19991 if (face->box_line_width > 0)
19992 {
19993 if (slice.y == 0)
19994 it->ascent += face->box_line_width;
19995 if (slice.y + slice.height == img->height)
19996 it->descent += face->box_line_width;
19997 }
19998
19999 if (it->start_of_box_run_p && slice.x == 0)
20000 it->pixel_width += abs (face->box_line_width);
20001 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20002 it->pixel_width += abs (face->box_line_width);
20003 }
20004
20005 take_vertical_position_into_account (it);
20006
20007 /* Automatically crop wide image glyphs at right edge so we can
20008 draw the cursor on same display row. */
20009 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20010 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20011 {
20012 it->pixel_width -= crop;
20013 slice.width -= crop;
20014 }
20015
20016 if (it->glyph_row)
20017 {
20018 struct glyph *glyph;
20019 enum glyph_row_area area = it->area;
20020
20021 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20022 if (glyph < it->glyph_row->glyphs[area + 1])
20023 {
20024 glyph->charpos = CHARPOS (it->position);
20025 glyph->object = it->object;
20026 glyph->pixel_width = it->pixel_width;
20027 glyph->ascent = glyph_ascent;
20028 glyph->descent = it->descent;
20029 glyph->voffset = it->voffset;
20030 glyph->type = IMAGE_GLYPH;
20031 glyph->multibyte_p = it->multibyte_p;
20032 glyph->left_box_line_p = it->start_of_box_run_p;
20033 glyph->right_box_line_p = it->end_of_box_run_p;
20034 glyph->overlaps_vertically_p = 0;
20035 glyph->padding_p = 0;
20036 glyph->glyph_not_available_p = 0;
20037 glyph->face_id = it->face_id;
20038 glyph->u.img_id = img->id;
20039 glyph->slice = slice;
20040 glyph->font_type = FONT_TYPE_UNKNOWN;
20041 ++it->glyph_row->used[area];
20042 }
20043 else
20044 IT_EXPAND_MATRIX_WIDTH (it, area);
20045 }
20046 }
20047
20048
20049 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20050 of the glyph, WIDTH and HEIGHT are the width and height of the
20051 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20052
20053 static void
20054 append_stretch_glyph (it, object, width, height, ascent)
20055 struct it *it;
20056 Lisp_Object object;
20057 int width, height;
20058 int ascent;
20059 {
20060 struct glyph *glyph;
20061 enum glyph_row_area area = it->area;
20062
20063 xassert (ascent >= 0 && ascent <= height);
20064
20065 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20066 if (glyph < it->glyph_row->glyphs[area + 1])
20067 {
20068 glyph->charpos = CHARPOS (it->position);
20069 glyph->object = object;
20070 glyph->pixel_width = width;
20071 glyph->ascent = ascent;
20072 glyph->descent = height - ascent;
20073 glyph->voffset = it->voffset;
20074 glyph->type = STRETCH_GLYPH;
20075 glyph->multibyte_p = it->multibyte_p;
20076 glyph->left_box_line_p = it->start_of_box_run_p;
20077 glyph->right_box_line_p = it->end_of_box_run_p;
20078 glyph->overlaps_vertically_p = 0;
20079 glyph->padding_p = 0;
20080 glyph->glyph_not_available_p = 0;
20081 glyph->face_id = it->face_id;
20082 glyph->u.stretch.ascent = ascent;
20083 glyph->u.stretch.height = height;
20084 glyph->slice = null_glyph_slice;
20085 glyph->font_type = FONT_TYPE_UNKNOWN;
20086 ++it->glyph_row->used[area];
20087 }
20088 else
20089 IT_EXPAND_MATRIX_WIDTH (it, area);
20090 }
20091
20092
20093 /* Produce a stretch glyph for iterator IT. IT->object is the value
20094 of the glyph property displayed. The value must be a list
20095 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20096 being recognized:
20097
20098 1. `:width WIDTH' specifies that the space should be WIDTH *
20099 canonical char width wide. WIDTH may be an integer or floating
20100 point number.
20101
20102 2. `:relative-width FACTOR' specifies that the width of the stretch
20103 should be computed from the width of the first character having the
20104 `glyph' property, and should be FACTOR times that width.
20105
20106 3. `:align-to HPOS' specifies that the space should be wide enough
20107 to reach HPOS, a value in canonical character units.
20108
20109 Exactly one of the above pairs must be present.
20110
20111 4. `:height HEIGHT' specifies that the height of the stretch produced
20112 should be HEIGHT, measured in canonical character units.
20113
20114 5. `:relative-height FACTOR' specifies that the height of the
20115 stretch should be FACTOR times the height of the characters having
20116 the glyph property.
20117
20118 Either none or exactly one of 4 or 5 must be present.
20119
20120 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20121 of the stretch should be used for the ascent of the stretch.
20122 ASCENT must be in the range 0 <= ASCENT <= 100. */
20123
20124 static void
20125 produce_stretch_glyph (it)
20126 struct it *it;
20127 {
20128 /* (space :width WIDTH :height HEIGHT ...) */
20129 Lisp_Object prop, plist;
20130 int width = 0, height = 0, align_to = -1;
20131 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20132 int ascent = 0;
20133 double tem;
20134 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20135 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20136
20137 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20138
20139 /* List should start with `space'. */
20140 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20141 plist = XCDR (it->object);
20142
20143 /* Compute the width of the stretch. */
20144 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20145 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20146 {
20147 /* Absolute width `:width WIDTH' specified and valid. */
20148 zero_width_ok_p = 1;
20149 width = (int)tem;
20150 }
20151 else if (prop = Fplist_get (plist, QCrelative_width),
20152 NUMVAL (prop) > 0)
20153 {
20154 /* Relative width `:relative-width FACTOR' specified and valid.
20155 Compute the width of the characters having the `glyph'
20156 property. */
20157 struct it it2;
20158 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20159
20160 it2 = *it;
20161 if (it->multibyte_p)
20162 {
20163 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20164 - IT_BYTEPOS (*it));
20165 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20166 }
20167 else
20168 it2.c = *p, it2.len = 1;
20169
20170 it2.glyph_row = NULL;
20171 it2.what = IT_CHARACTER;
20172 x_produce_glyphs (&it2);
20173 width = NUMVAL (prop) * it2.pixel_width;
20174 }
20175 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20176 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20177 {
20178 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20179 align_to = (align_to < 0
20180 ? 0
20181 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20182 else if (align_to < 0)
20183 align_to = window_box_left_offset (it->w, TEXT_AREA);
20184 width = max (0, (int)tem + align_to - it->current_x);
20185 zero_width_ok_p = 1;
20186 }
20187 else
20188 /* Nothing specified -> width defaults to canonical char width. */
20189 width = FRAME_COLUMN_WIDTH (it->f);
20190
20191 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20192 width = 1;
20193
20194 /* Compute height. */
20195 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20196 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20197 {
20198 height = (int)tem;
20199 zero_height_ok_p = 1;
20200 }
20201 else if (prop = Fplist_get (plist, QCrelative_height),
20202 NUMVAL (prop) > 0)
20203 height = FONT_HEIGHT (font) * NUMVAL (prop);
20204 else
20205 height = FONT_HEIGHT (font);
20206
20207 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20208 height = 1;
20209
20210 /* Compute percentage of height used for ascent. If
20211 `:ascent ASCENT' is present and valid, use that. Otherwise,
20212 derive the ascent from the font in use. */
20213 if (prop = Fplist_get (plist, QCascent),
20214 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20215 ascent = height * NUMVAL (prop) / 100.0;
20216 else if (!NILP (prop)
20217 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20218 ascent = min (max (0, (int)tem), height);
20219 else
20220 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20221
20222 if (width > 0 && !it->truncate_lines_p
20223 && it->current_x + width > it->last_visible_x)
20224 width = it->last_visible_x - it->current_x - 1;
20225
20226 if (width > 0 && height > 0 && it->glyph_row)
20227 {
20228 Lisp_Object object = it->stack[it->sp - 1].string;
20229 if (!STRINGP (object))
20230 object = it->w->buffer;
20231 append_stretch_glyph (it, object, width, height, ascent);
20232 }
20233
20234 it->pixel_width = width;
20235 it->ascent = it->phys_ascent = ascent;
20236 it->descent = it->phys_descent = height - it->ascent;
20237 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20238
20239 take_vertical_position_into_account (it);
20240 }
20241
20242 /* Get line-height and line-spacing property at point.
20243 If line-height has format (HEIGHT TOTAL), return TOTAL
20244 in TOTAL_HEIGHT. */
20245
20246 static Lisp_Object
20247 get_line_height_property (it, prop)
20248 struct it *it;
20249 Lisp_Object prop;
20250 {
20251 Lisp_Object position;
20252
20253 if (STRINGP (it->object))
20254 position = make_number (IT_STRING_CHARPOS (*it));
20255 else if (BUFFERP (it->object))
20256 position = make_number (IT_CHARPOS (*it));
20257 else
20258 return Qnil;
20259
20260 return Fget_char_property (position, prop, it->object);
20261 }
20262
20263 /* Calculate line-height and line-spacing properties.
20264 An integer value specifies explicit pixel value.
20265 A float value specifies relative value to current face height.
20266 A cons (float . face-name) specifies relative value to
20267 height of specified face font.
20268
20269 Returns height in pixels, or nil. */
20270
20271
20272 static Lisp_Object
20273 calc_line_height_property (it, val, font, boff, override)
20274 struct it *it;
20275 Lisp_Object val;
20276 XFontStruct *font;
20277 int boff, override;
20278 {
20279 Lisp_Object face_name = Qnil;
20280 int ascent, descent, height;
20281
20282 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20283 return val;
20284
20285 if (CONSP (val))
20286 {
20287 face_name = XCAR (val);
20288 val = XCDR (val);
20289 if (!NUMBERP (val))
20290 val = make_number (1);
20291 if (NILP (face_name))
20292 {
20293 height = it->ascent + it->descent;
20294 goto scale;
20295 }
20296 }
20297
20298 if (NILP (face_name))
20299 {
20300 font = FRAME_FONT (it->f);
20301 boff = FRAME_BASELINE_OFFSET (it->f);
20302 }
20303 else if (EQ (face_name, Qt))
20304 {
20305 override = 0;
20306 }
20307 else
20308 {
20309 int face_id;
20310 struct face *face;
20311 struct font_info *font_info;
20312
20313 face_id = lookup_named_face (it->f, face_name, ' ', 0);
20314 if (face_id < 0)
20315 return make_number (-1);
20316
20317 face = FACE_FROM_ID (it->f, face_id);
20318 font = face->font;
20319 if (font == NULL)
20320 return make_number (-1);
20321
20322 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20323 boff = font_info->baseline_offset;
20324 if (font_info->vertical_centering)
20325 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20326 }
20327
20328 ascent = FONT_BASE (font) + boff;
20329 descent = FONT_DESCENT (font) - boff;
20330
20331 if (override)
20332 {
20333 it->override_ascent = ascent;
20334 it->override_descent = descent;
20335 it->override_boff = boff;
20336 }
20337
20338 height = ascent + descent;
20339
20340 scale:
20341 if (FLOATP (val))
20342 height = (int)(XFLOAT_DATA (val) * height);
20343 else if (INTEGERP (val))
20344 height *= XINT (val);
20345
20346 return make_number (height);
20347 }
20348
20349
20350 /* RIF:
20351 Produce glyphs/get display metrics for the display element IT is
20352 loaded with. See the description of struct it in dispextern.h
20353 for an overview of struct it. */
20354
20355 void
20356 x_produce_glyphs (it)
20357 struct it *it;
20358 {
20359 int extra_line_spacing = it->extra_line_spacing;
20360
20361 it->glyph_not_available_p = 0;
20362
20363 if (it->what == IT_CHARACTER)
20364 {
20365 XChar2b char2b;
20366 XFontStruct *font;
20367 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20368 XCharStruct *pcm;
20369 int font_not_found_p;
20370 struct font_info *font_info;
20371 int boff; /* baseline offset */
20372 /* We may change it->multibyte_p upon unibyte<->multibyte
20373 conversion. So, save the current value now and restore it
20374 later.
20375
20376 Note: It seems that we don't have to record multibyte_p in
20377 struct glyph because the character code itself tells if or
20378 not the character is multibyte. Thus, in the future, we must
20379 consider eliminating the field `multibyte_p' in the struct
20380 glyph. */
20381 int saved_multibyte_p = it->multibyte_p;
20382
20383 /* Maybe translate single-byte characters to multibyte, or the
20384 other way. */
20385 it->char_to_display = it->c;
20386 if (!ASCII_BYTE_P (it->c))
20387 {
20388 if (unibyte_display_via_language_environment
20389 && SINGLE_BYTE_CHAR_P (it->c)
20390 && (it->c >= 0240
20391 || !NILP (Vnonascii_translation_table)))
20392 {
20393 it->char_to_display = unibyte_char_to_multibyte (it->c);
20394 it->multibyte_p = 1;
20395 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20396 face = FACE_FROM_ID (it->f, it->face_id);
20397 }
20398 else if (!SINGLE_BYTE_CHAR_P (it->c)
20399 && !it->multibyte_p)
20400 {
20401 it->multibyte_p = 1;
20402 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20403 face = FACE_FROM_ID (it->f, it->face_id);
20404 }
20405 }
20406
20407 /* Get font to use. Encode IT->char_to_display. */
20408 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20409 &char2b, it->multibyte_p, 0);
20410 font = face->font;
20411
20412 /* When no suitable font found, use the default font. */
20413 font_not_found_p = font == NULL;
20414 if (font_not_found_p)
20415 {
20416 font = FRAME_FONT (it->f);
20417 boff = FRAME_BASELINE_OFFSET (it->f);
20418 font_info = NULL;
20419 }
20420 else
20421 {
20422 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20423 boff = font_info->baseline_offset;
20424 if (font_info->vertical_centering)
20425 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20426 }
20427
20428 if (it->char_to_display >= ' '
20429 && (!it->multibyte_p || it->char_to_display < 128))
20430 {
20431 /* Either unibyte or ASCII. */
20432 int stretched_p;
20433
20434 it->nglyphs = 1;
20435
20436 pcm = FRAME_RIF (it->f)->per_char_metric
20437 (font, &char2b, FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20438
20439 if (it->override_ascent >= 0)
20440 {
20441 it->ascent = it->override_ascent;
20442 it->descent = it->override_descent;
20443 boff = it->override_boff;
20444 }
20445 else
20446 {
20447 it->ascent = FONT_BASE (font) + boff;
20448 it->descent = FONT_DESCENT (font) - boff;
20449 }
20450
20451 if (pcm)
20452 {
20453 it->phys_ascent = pcm->ascent + boff;
20454 it->phys_descent = pcm->descent - boff;
20455 it->pixel_width = pcm->width;
20456 }
20457 else
20458 {
20459 it->glyph_not_available_p = 1;
20460 it->phys_ascent = it->ascent;
20461 it->phys_descent = it->descent;
20462 it->pixel_width = FONT_WIDTH (font);
20463 }
20464
20465 if (it->constrain_row_ascent_descent_p)
20466 {
20467 if (it->descent > it->max_descent)
20468 {
20469 it->ascent += it->descent - it->max_descent;
20470 it->descent = it->max_descent;
20471 }
20472 if (it->ascent > it->max_ascent)
20473 {
20474 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20475 it->ascent = it->max_ascent;
20476 }
20477 it->phys_ascent = min (it->phys_ascent, it->ascent);
20478 it->phys_descent = min (it->phys_descent, it->descent);
20479 extra_line_spacing = 0;
20480 }
20481
20482 /* If this is a space inside a region of text with
20483 `space-width' property, change its width. */
20484 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20485 if (stretched_p)
20486 it->pixel_width *= XFLOATINT (it->space_width);
20487
20488 /* If face has a box, add the box thickness to the character
20489 height. If character has a box line to the left and/or
20490 right, add the box line width to the character's width. */
20491 if (face->box != FACE_NO_BOX)
20492 {
20493 int thick = face->box_line_width;
20494
20495 if (thick > 0)
20496 {
20497 it->ascent += thick;
20498 it->descent += thick;
20499 }
20500 else
20501 thick = -thick;
20502
20503 if (it->start_of_box_run_p)
20504 it->pixel_width += thick;
20505 if (it->end_of_box_run_p)
20506 it->pixel_width += thick;
20507 }
20508
20509 /* If face has an overline, add the height of the overline
20510 (1 pixel) and a 1 pixel margin to the character height. */
20511 if (face->overline_p)
20512 it->ascent += overline_margin;
20513
20514 if (it->constrain_row_ascent_descent_p)
20515 {
20516 if (it->ascent > it->max_ascent)
20517 it->ascent = it->max_ascent;
20518 if (it->descent > it->max_descent)
20519 it->descent = it->max_descent;
20520 }
20521
20522 take_vertical_position_into_account (it);
20523
20524 /* If we have to actually produce glyphs, do it. */
20525 if (it->glyph_row)
20526 {
20527 if (stretched_p)
20528 {
20529 /* Translate a space with a `space-width' property
20530 into a stretch glyph. */
20531 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20532 / FONT_HEIGHT (font));
20533 append_stretch_glyph (it, it->object, it->pixel_width,
20534 it->ascent + it->descent, ascent);
20535 }
20536 else
20537 append_glyph (it);
20538
20539 /* If characters with lbearing or rbearing are displayed
20540 in this line, record that fact in a flag of the
20541 glyph row. This is used to optimize X output code. */
20542 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20543 it->glyph_row->contains_overlapping_glyphs_p = 1;
20544 }
20545 }
20546 else if (it->char_to_display == '\n')
20547 {
20548 /* A newline has no width but we need the height of the line.
20549 But if previous part of the line set a height, don't
20550 increase that height */
20551
20552 Lisp_Object height;
20553 Lisp_Object total_height = Qnil;
20554
20555 it->override_ascent = -1;
20556 it->pixel_width = 0;
20557 it->nglyphs = 0;
20558
20559 height = get_line_height_property(it, Qline_height);
20560 /* Split (line-height total-height) list */
20561 if (CONSP (height)
20562 && CONSP (XCDR (height))
20563 && NILP (XCDR (XCDR (height))))
20564 {
20565 total_height = XCAR (XCDR (height));
20566 height = XCAR (height);
20567 }
20568 height = calc_line_height_property(it, height, font, boff, 1);
20569
20570 if (it->override_ascent >= 0)
20571 {
20572 it->ascent = it->override_ascent;
20573 it->descent = it->override_descent;
20574 boff = it->override_boff;
20575 }
20576 else
20577 {
20578 it->ascent = FONT_BASE (font) + boff;
20579 it->descent = FONT_DESCENT (font) - boff;
20580 }
20581
20582 if (EQ (height, Qt))
20583 {
20584 if (it->descent > it->max_descent)
20585 {
20586 it->ascent += it->descent - it->max_descent;
20587 it->descent = it->max_descent;
20588 }
20589 if (it->ascent > it->max_ascent)
20590 {
20591 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20592 it->ascent = it->max_ascent;
20593 }
20594 it->phys_ascent = min (it->phys_ascent, it->ascent);
20595 it->phys_descent = min (it->phys_descent, it->descent);
20596 it->constrain_row_ascent_descent_p = 1;
20597 extra_line_spacing = 0;
20598 }
20599 else
20600 {
20601 Lisp_Object spacing;
20602
20603 it->phys_ascent = it->ascent;
20604 it->phys_descent = it->descent;
20605
20606 if ((it->max_ascent > 0 || it->max_descent > 0)
20607 && face->box != FACE_NO_BOX
20608 && face->box_line_width > 0)
20609 {
20610 it->ascent += face->box_line_width;
20611 it->descent += face->box_line_width;
20612 }
20613 if (!NILP (height)
20614 && XINT (height) > it->ascent + it->descent)
20615 it->ascent = XINT (height) - it->descent;
20616
20617 if (!NILP (total_height))
20618 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20619 else
20620 {
20621 spacing = get_line_height_property(it, Qline_spacing);
20622 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20623 }
20624 if (INTEGERP (spacing))
20625 {
20626 extra_line_spacing = XINT (spacing);
20627 if (!NILP (total_height))
20628 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20629 }
20630 }
20631 }
20632 else if (it->char_to_display == '\t')
20633 {
20634 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20635 int x = it->current_x + it->continuation_lines_width;
20636 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20637
20638 /* If the distance from the current position to the next tab
20639 stop is less than a space character width, use the
20640 tab stop after that. */
20641 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20642 next_tab_x += tab_width;
20643
20644 it->pixel_width = next_tab_x - x;
20645 it->nglyphs = 1;
20646 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20647 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20648
20649 if (it->glyph_row)
20650 {
20651 append_stretch_glyph (it, it->object, it->pixel_width,
20652 it->ascent + it->descent, it->ascent);
20653 }
20654 }
20655 else
20656 {
20657 /* A multi-byte character. Assume that the display width of the
20658 character is the width of the character multiplied by the
20659 width of the font. */
20660
20661 /* If we found a font, this font should give us the right
20662 metrics. If we didn't find a font, use the frame's
20663 default font and calculate the width of the character
20664 from the charset width; this is what old redisplay code
20665 did. */
20666
20667 pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20668 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20669
20670 if (font_not_found_p || !pcm)
20671 {
20672 int charset = CHAR_CHARSET (it->char_to_display);
20673
20674 it->glyph_not_available_p = 1;
20675 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20676 * CHARSET_WIDTH (charset));
20677 it->phys_ascent = FONT_BASE (font) + boff;
20678 it->phys_descent = FONT_DESCENT (font) - boff;
20679 }
20680 else
20681 {
20682 it->pixel_width = pcm->width;
20683 it->phys_ascent = pcm->ascent + boff;
20684 it->phys_descent = pcm->descent - boff;
20685 if (it->glyph_row
20686 && (pcm->lbearing < 0
20687 || pcm->rbearing > pcm->width))
20688 it->glyph_row->contains_overlapping_glyphs_p = 1;
20689 }
20690 it->nglyphs = 1;
20691 it->ascent = FONT_BASE (font) + boff;
20692 it->descent = FONT_DESCENT (font) - boff;
20693 if (face->box != FACE_NO_BOX)
20694 {
20695 int thick = face->box_line_width;
20696
20697 if (thick > 0)
20698 {
20699 it->ascent += thick;
20700 it->descent += thick;
20701 }
20702 else
20703 thick = - thick;
20704
20705 if (it->start_of_box_run_p)
20706 it->pixel_width += thick;
20707 if (it->end_of_box_run_p)
20708 it->pixel_width += thick;
20709 }
20710
20711 /* If face has an overline, add the height of the overline
20712 (1 pixel) and a 1 pixel margin to the character height. */
20713 if (face->overline_p)
20714 it->ascent += overline_margin;
20715
20716 take_vertical_position_into_account (it);
20717
20718 if (it->glyph_row)
20719 append_glyph (it);
20720 }
20721 it->multibyte_p = saved_multibyte_p;
20722 }
20723 else if (it->what == IT_COMPOSITION)
20724 {
20725 /* Note: A composition is represented as one glyph in the
20726 glyph matrix. There are no padding glyphs. */
20727 XChar2b char2b;
20728 XFontStruct *font;
20729 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20730 XCharStruct *pcm;
20731 int font_not_found_p;
20732 struct font_info *font_info;
20733 int boff; /* baseline offset */
20734 struct composition *cmp = composition_table[it->cmp_id];
20735
20736 /* Maybe translate single-byte characters to multibyte. */
20737 it->char_to_display = it->c;
20738 if (unibyte_display_via_language_environment
20739 && SINGLE_BYTE_CHAR_P (it->c)
20740 && (it->c >= 0240
20741 || (it->c >= 0200
20742 && !NILP (Vnonascii_translation_table))))
20743 {
20744 it->char_to_display = unibyte_char_to_multibyte (it->c);
20745 }
20746
20747 /* Get face and font to use. Encode IT->char_to_display. */
20748 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20749 face = FACE_FROM_ID (it->f, it->face_id);
20750 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20751 &char2b, it->multibyte_p, 0);
20752 font = face->font;
20753
20754 /* When no suitable font found, use the default font. */
20755 font_not_found_p = font == NULL;
20756 if (font_not_found_p)
20757 {
20758 font = FRAME_FONT (it->f);
20759 boff = FRAME_BASELINE_OFFSET (it->f);
20760 font_info = NULL;
20761 }
20762 else
20763 {
20764 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20765 boff = font_info->baseline_offset;
20766 if (font_info->vertical_centering)
20767 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20768 }
20769
20770 /* There are no padding glyphs, so there is only one glyph to
20771 produce for the composition. Important is that pixel_width,
20772 ascent and descent are the values of what is drawn by
20773 draw_glyphs (i.e. the values of the overall glyphs composed). */
20774 it->nglyphs = 1;
20775
20776 /* If we have not yet calculated pixel size data of glyphs of
20777 the composition for the current face font, calculate them
20778 now. Theoretically, we have to check all fonts for the
20779 glyphs, but that requires much time and memory space. So,
20780 here we check only the font of the first glyph. This leads
20781 to incorrect display very rarely, and C-l (recenter) can
20782 correct the display anyway. */
20783 if (cmp->font != (void *) font)
20784 {
20785 /* Ascent and descent of the font of the first character of
20786 this composition (adjusted by baseline offset). Ascent
20787 and descent of overall glyphs should not be less than
20788 them respectively. */
20789 int font_ascent = FONT_BASE (font) + boff;
20790 int font_descent = FONT_DESCENT (font) - boff;
20791 /* Bounding box of the overall glyphs. */
20792 int leftmost, rightmost, lowest, highest;
20793 int i, width, ascent, descent;
20794
20795 cmp->font = (void *) font;
20796
20797 /* Initialize the bounding box. */
20798 if (font_info
20799 && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20800 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20801 {
20802 width = pcm->width;
20803 ascent = pcm->ascent;
20804 descent = pcm->descent;
20805 }
20806 else
20807 {
20808 width = FONT_WIDTH (font);
20809 ascent = FONT_BASE (font);
20810 descent = FONT_DESCENT (font);
20811 }
20812
20813 rightmost = width;
20814 lowest = - descent + boff;
20815 highest = ascent + boff;
20816 leftmost = 0;
20817
20818 if (font_info
20819 && font_info->default_ascent
20820 && CHAR_TABLE_P (Vuse_default_ascent)
20821 && !NILP (Faref (Vuse_default_ascent,
20822 make_number (it->char_to_display))))
20823 highest = font_info->default_ascent + boff;
20824
20825 /* Draw the first glyph at the normal position. It may be
20826 shifted to right later if some other glyphs are drawn at
20827 the left. */
20828 cmp->offsets[0] = 0;
20829 cmp->offsets[1] = boff;
20830
20831 /* Set cmp->offsets for the remaining glyphs. */
20832 for (i = 1; i < cmp->glyph_len; i++)
20833 {
20834 int left, right, btm, top;
20835 int ch = COMPOSITION_GLYPH (cmp, i);
20836 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20837
20838 face = FACE_FROM_ID (it->f, face_id);
20839 get_char_face_and_encoding (it->f, ch, face->id,
20840 &char2b, it->multibyte_p, 0);
20841 font = face->font;
20842 if (font == NULL)
20843 {
20844 font = FRAME_FONT (it->f);
20845 boff = FRAME_BASELINE_OFFSET (it->f);
20846 font_info = NULL;
20847 }
20848 else
20849 {
20850 font_info
20851 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20852 boff = font_info->baseline_offset;
20853 if (font_info->vertical_centering)
20854 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20855 }
20856
20857 if (font_info
20858 && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20859 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20860 {
20861 width = pcm->width;
20862 ascent = pcm->ascent;
20863 descent = pcm->descent;
20864 }
20865 else
20866 {
20867 width = FONT_WIDTH (font);
20868 ascent = 1;
20869 descent = 0;
20870 }
20871
20872 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20873 {
20874 /* Relative composition with or without
20875 alternate chars. */
20876 left = (leftmost + rightmost - width) / 2;
20877 btm = - descent + boff;
20878 if (font_info && font_info->relative_compose
20879 && (! CHAR_TABLE_P (Vignore_relative_composition)
20880 || NILP (Faref (Vignore_relative_composition,
20881 make_number (ch)))))
20882 {
20883
20884 if (- descent >= font_info->relative_compose)
20885 /* One extra pixel between two glyphs. */
20886 btm = highest + 1;
20887 else if (ascent <= 0)
20888 /* One extra pixel between two glyphs. */
20889 btm = lowest - 1 - ascent - descent;
20890 }
20891 }
20892 else
20893 {
20894 /* A composition rule is specified by an integer
20895 value that encodes global and new reference
20896 points (GREF and NREF). GREF and NREF are
20897 specified by numbers as below:
20898
20899 0---1---2 -- ascent
20900 | |
20901 | |
20902 | |
20903 9--10--11 -- center
20904 | |
20905 ---3---4---5--- baseline
20906 | |
20907 6---7---8 -- descent
20908 */
20909 int rule = COMPOSITION_RULE (cmp, i);
20910 int gref, nref, grefx, grefy, nrefx, nrefy;
20911
20912 COMPOSITION_DECODE_RULE (rule, gref, nref);
20913 grefx = gref % 3, nrefx = nref % 3;
20914 grefy = gref / 3, nrefy = nref / 3;
20915
20916 left = (leftmost
20917 + grefx * (rightmost - leftmost) / 2
20918 - nrefx * width / 2);
20919 btm = ((grefy == 0 ? highest
20920 : grefy == 1 ? 0
20921 : grefy == 2 ? lowest
20922 : (highest + lowest) / 2)
20923 - (nrefy == 0 ? ascent + descent
20924 : nrefy == 1 ? descent - boff
20925 : nrefy == 2 ? 0
20926 : (ascent + descent) / 2));
20927 }
20928
20929 cmp->offsets[i * 2] = left;
20930 cmp->offsets[i * 2 + 1] = btm + descent;
20931
20932 /* Update the bounding box of the overall glyphs. */
20933 right = left + width;
20934 top = btm + descent + ascent;
20935 if (left < leftmost)
20936 leftmost = left;
20937 if (right > rightmost)
20938 rightmost = right;
20939 if (top > highest)
20940 highest = top;
20941 if (btm < lowest)
20942 lowest = btm;
20943 }
20944
20945 /* If there are glyphs whose x-offsets are negative,
20946 shift all glyphs to the right and make all x-offsets
20947 non-negative. */
20948 if (leftmost < 0)
20949 {
20950 for (i = 0; i < cmp->glyph_len; i++)
20951 cmp->offsets[i * 2] -= leftmost;
20952 rightmost -= leftmost;
20953 }
20954
20955 cmp->pixel_width = rightmost;
20956 cmp->ascent = highest;
20957 cmp->descent = - lowest;
20958 if (cmp->ascent < font_ascent)
20959 cmp->ascent = font_ascent;
20960 if (cmp->descent < font_descent)
20961 cmp->descent = font_descent;
20962 }
20963
20964 it->pixel_width = cmp->pixel_width;
20965 it->ascent = it->phys_ascent = cmp->ascent;
20966 it->descent = it->phys_descent = cmp->descent;
20967
20968 if (face->box != FACE_NO_BOX)
20969 {
20970 int thick = face->box_line_width;
20971
20972 if (thick > 0)
20973 {
20974 it->ascent += thick;
20975 it->descent += thick;
20976 }
20977 else
20978 thick = - thick;
20979
20980 if (it->start_of_box_run_p)
20981 it->pixel_width += thick;
20982 if (it->end_of_box_run_p)
20983 it->pixel_width += thick;
20984 }
20985
20986 /* If face has an overline, add the height of the overline
20987 (1 pixel) and a 1 pixel margin to the character height. */
20988 if (face->overline_p)
20989 it->ascent += overline_margin;
20990
20991 take_vertical_position_into_account (it);
20992
20993 if (it->glyph_row)
20994 append_composite_glyph (it);
20995 }
20996 else if (it->what == IT_IMAGE)
20997 produce_image_glyph (it);
20998 else if (it->what == IT_STRETCH)
20999 produce_stretch_glyph (it);
21000
21001 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21002 because this isn't true for images with `:ascent 100'. */
21003 xassert (it->ascent >= 0 && it->descent >= 0);
21004 if (it->area == TEXT_AREA)
21005 it->current_x += it->pixel_width;
21006
21007 if (extra_line_spacing > 0)
21008 {
21009 it->descent += extra_line_spacing;
21010 if (extra_line_spacing > it->max_extra_line_spacing)
21011 it->max_extra_line_spacing = extra_line_spacing;
21012 }
21013
21014 it->max_ascent = max (it->max_ascent, it->ascent);
21015 it->max_descent = max (it->max_descent, it->descent);
21016 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21017 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21018 }
21019
21020 /* EXPORT for RIF:
21021 Output LEN glyphs starting at START at the nominal cursor position.
21022 Advance the nominal cursor over the text. The global variable
21023 updated_window contains the window being updated, updated_row is
21024 the glyph row being updated, and updated_area is the area of that
21025 row being updated. */
21026
21027 void
21028 x_write_glyphs (start, len)
21029 struct glyph *start;
21030 int len;
21031 {
21032 int x, hpos;
21033
21034 xassert (updated_window && updated_row);
21035 BLOCK_INPUT;
21036
21037 /* Write glyphs. */
21038
21039 hpos = start - updated_row->glyphs[updated_area];
21040 x = draw_glyphs (updated_window, output_cursor.x,
21041 updated_row, updated_area,
21042 hpos, hpos + len,
21043 DRAW_NORMAL_TEXT, 0);
21044
21045 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21046 if (updated_area == TEXT_AREA
21047 && updated_window->phys_cursor_on_p
21048 && updated_window->phys_cursor.vpos == output_cursor.vpos
21049 && updated_window->phys_cursor.hpos >= hpos
21050 && updated_window->phys_cursor.hpos < hpos + len)
21051 updated_window->phys_cursor_on_p = 0;
21052
21053 UNBLOCK_INPUT;
21054
21055 /* Advance the output cursor. */
21056 output_cursor.hpos += len;
21057 output_cursor.x = x;
21058 }
21059
21060
21061 /* EXPORT for RIF:
21062 Insert LEN glyphs from START at the nominal cursor position. */
21063
21064 void
21065 x_insert_glyphs (start, len)
21066 struct glyph *start;
21067 int len;
21068 {
21069 struct frame *f;
21070 struct window *w;
21071 int line_height, shift_by_width, shifted_region_width;
21072 struct glyph_row *row;
21073 struct glyph *glyph;
21074 int frame_x, frame_y, hpos;
21075
21076 xassert (updated_window && updated_row);
21077 BLOCK_INPUT;
21078 w = updated_window;
21079 f = XFRAME (WINDOW_FRAME (w));
21080
21081 /* Get the height of the line we are in. */
21082 row = updated_row;
21083 line_height = row->height;
21084
21085 /* Get the width of the glyphs to insert. */
21086 shift_by_width = 0;
21087 for (glyph = start; glyph < start + len; ++glyph)
21088 shift_by_width += glyph->pixel_width;
21089
21090 /* Get the width of the region to shift right. */
21091 shifted_region_width = (window_box_width (w, updated_area)
21092 - output_cursor.x
21093 - shift_by_width);
21094
21095 /* Shift right. */
21096 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21097 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21098
21099 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21100 line_height, shift_by_width);
21101
21102 /* Write the glyphs. */
21103 hpos = start - row->glyphs[updated_area];
21104 draw_glyphs (w, output_cursor.x, row, updated_area,
21105 hpos, hpos + len,
21106 DRAW_NORMAL_TEXT, 0);
21107
21108 /* Advance the output cursor. */
21109 output_cursor.hpos += len;
21110 output_cursor.x += shift_by_width;
21111 UNBLOCK_INPUT;
21112 }
21113
21114
21115 /* EXPORT for RIF:
21116 Erase the current text line from the nominal cursor position
21117 (inclusive) to pixel column TO_X (exclusive). The idea is that
21118 everything from TO_X onward is already erased.
21119
21120 TO_X is a pixel position relative to updated_area of
21121 updated_window. TO_X == -1 means clear to the end of this area. */
21122
21123 void
21124 x_clear_end_of_line (to_x)
21125 int to_x;
21126 {
21127 struct frame *f;
21128 struct window *w = updated_window;
21129 int max_x, min_y, max_y;
21130 int from_x, from_y, to_y;
21131
21132 xassert (updated_window && updated_row);
21133 f = XFRAME (w->frame);
21134
21135 if (updated_row->full_width_p)
21136 max_x = WINDOW_TOTAL_WIDTH (w);
21137 else
21138 max_x = window_box_width (w, updated_area);
21139 max_y = window_text_bottom_y (w);
21140
21141 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21142 of window. For TO_X > 0, truncate to end of drawing area. */
21143 if (to_x == 0)
21144 return;
21145 else if (to_x < 0)
21146 to_x = max_x;
21147 else
21148 to_x = min (to_x, max_x);
21149
21150 to_y = min (max_y, output_cursor.y + updated_row->height);
21151
21152 /* Notice if the cursor will be cleared by this operation. */
21153 if (!updated_row->full_width_p)
21154 notice_overwritten_cursor (w, updated_area,
21155 output_cursor.x, -1,
21156 updated_row->y,
21157 MATRIX_ROW_BOTTOM_Y (updated_row));
21158
21159 from_x = output_cursor.x;
21160
21161 /* Translate to frame coordinates. */
21162 if (updated_row->full_width_p)
21163 {
21164 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21165 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21166 }
21167 else
21168 {
21169 int area_left = window_box_left (w, updated_area);
21170 from_x += area_left;
21171 to_x += area_left;
21172 }
21173
21174 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21175 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21176 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21177
21178 /* Prevent inadvertently clearing to end of the X window. */
21179 if (to_x > from_x && to_y > from_y)
21180 {
21181 BLOCK_INPUT;
21182 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21183 to_x - from_x, to_y - from_y);
21184 UNBLOCK_INPUT;
21185 }
21186 }
21187
21188 #endif /* HAVE_WINDOW_SYSTEM */
21189
21190
21191 \f
21192 /***********************************************************************
21193 Cursor types
21194 ***********************************************************************/
21195
21196 /* Value is the internal representation of the specified cursor type
21197 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21198 of the bar cursor. */
21199
21200 static enum text_cursor_kinds
21201 get_specified_cursor_type (arg, width)
21202 Lisp_Object arg;
21203 int *width;
21204 {
21205 enum text_cursor_kinds type;
21206
21207 if (NILP (arg))
21208 return NO_CURSOR;
21209
21210 if (EQ (arg, Qbox))
21211 return FILLED_BOX_CURSOR;
21212
21213 if (EQ (arg, Qhollow))
21214 return HOLLOW_BOX_CURSOR;
21215
21216 if (EQ (arg, Qbar))
21217 {
21218 *width = 2;
21219 return BAR_CURSOR;
21220 }
21221
21222 if (CONSP (arg)
21223 && EQ (XCAR (arg), Qbar)
21224 && INTEGERP (XCDR (arg))
21225 && XINT (XCDR (arg)) >= 0)
21226 {
21227 *width = XINT (XCDR (arg));
21228 return BAR_CURSOR;
21229 }
21230
21231 if (EQ (arg, Qhbar))
21232 {
21233 *width = 2;
21234 return HBAR_CURSOR;
21235 }
21236
21237 if (CONSP (arg)
21238 && EQ (XCAR (arg), Qhbar)
21239 && INTEGERP (XCDR (arg))
21240 && XINT (XCDR (arg)) >= 0)
21241 {
21242 *width = XINT (XCDR (arg));
21243 return HBAR_CURSOR;
21244 }
21245
21246 /* Treat anything unknown as "hollow box cursor".
21247 It was bad to signal an error; people have trouble fixing
21248 .Xdefaults with Emacs, when it has something bad in it. */
21249 type = HOLLOW_BOX_CURSOR;
21250
21251 return type;
21252 }
21253
21254 /* Set the default cursor types for specified frame. */
21255 void
21256 set_frame_cursor_types (f, arg)
21257 struct frame *f;
21258 Lisp_Object arg;
21259 {
21260 int width;
21261 Lisp_Object tem;
21262
21263 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21264 FRAME_CURSOR_WIDTH (f) = width;
21265
21266 /* By default, set up the blink-off state depending on the on-state. */
21267
21268 tem = Fassoc (arg, Vblink_cursor_alist);
21269 if (!NILP (tem))
21270 {
21271 FRAME_BLINK_OFF_CURSOR (f)
21272 = get_specified_cursor_type (XCDR (tem), &width);
21273 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21274 }
21275 else
21276 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21277 }
21278
21279
21280 /* Return the cursor we want to be displayed in window W. Return
21281 width of bar/hbar cursor through WIDTH arg. Return with
21282 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21283 (i.e. if the `system caret' should track this cursor).
21284
21285 In a mini-buffer window, we want the cursor only to appear if we
21286 are reading input from this window. For the selected window, we
21287 want the cursor type given by the frame parameter or buffer local
21288 setting of cursor-type. If explicitly marked off, draw no cursor.
21289 In all other cases, we want a hollow box cursor. */
21290
21291 static enum text_cursor_kinds
21292 get_window_cursor_type (w, glyph, width, active_cursor)
21293 struct window *w;
21294 struct glyph *glyph;
21295 int *width;
21296 int *active_cursor;
21297 {
21298 struct frame *f = XFRAME (w->frame);
21299 struct buffer *b = XBUFFER (w->buffer);
21300 int cursor_type = DEFAULT_CURSOR;
21301 Lisp_Object alt_cursor;
21302 int non_selected = 0;
21303
21304 *active_cursor = 1;
21305
21306 /* Echo area */
21307 if (cursor_in_echo_area
21308 && FRAME_HAS_MINIBUF_P (f)
21309 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21310 {
21311 if (w == XWINDOW (echo_area_window))
21312 {
21313 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21314 {
21315 *width = FRAME_CURSOR_WIDTH (f);
21316 return FRAME_DESIRED_CURSOR (f);
21317 }
21318 else
21319 return get_specified_cursor_type (b->cursor_type, width);
21320 }
21321
21322 *active_cursor = 0;
21323 non_selected = 1;
21324 }
21325
21326 /* Nonselected window or nonselected frame. */
21327 else if (w != XWINDOW (f->selected_window)
21328 #ifdef HAVE_WINDOW_SYSTEM
21329 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21330 #endif
21331 )
21332 {
21333 *active_cursor = 0;
21334
21335 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21336 return NO_CURSOR;
21337
21338 non_selected = 1;
21339 }
21340
21341 /* Never display a cursor in a window in which cursor-type is nil. */
21342 if (NILP (b->cursor_type))
21343 return NO_CURSOR;
21344
21345 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
21346 if (non_selected)
21347 {
21348 alt_cursor = b->cursor_in_non_selected_windows;
21349 return get_specified_cursor_type (alt_cursor, width);
21350 }
21351
21352 /* Get the normal cursor type for this window. */
21353 if (EQ (b->cursor_type, Qt))
21354 {
21355 cursor_type = FRAME_DESIRED_CURSOR (f);
21356 *width = FRAME_CURSOR_WIDTH (f);
21357 }
21358 else
21359 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21360
21361 /* Use normal cursor if not blinked off. */
21362 if (!w->cursor_off_p)
21363 {
21364 #ifdef HAVE_WINDOW_SYSTEM
21365 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21366 {
21367 if (cursor_type == FILLED_BOX_CURSOR)
21368 {
21369 /* Using a block cursor on large images can be very annoying.
21370 So use a hollow cursor for "large" images.
21371 If image is not transparent (no mask), also use hollow cursor. */
21372 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21373 if (img != NULL && IMAGEP (img->spec))
21374 {
21375 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21376 where N = size of default frame font size.
21377 This should cover most of the "tiny" icons people may use. */
21378 if (!img->mask
21379 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21380 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21381 cursor_type = HOLLOW_BOX_CURSOR;
21382 }
21383 }
21384 else if (cursor_type != NO_CURSOR)
21385 {
21386 /* Display current only supports BOX and HOLLOW cursors for images.
21387 So for now, unconditionally use a HOLLOW cursor when cursor is
21388 not a solid box cursor. */
21389 cursor_type = HOLLOW_BOX_CURSOR;
21390 }
21391 }
21392 #endif
21393 return cursor_type;
21394 }
21395
21396 /* Cursor is blinked off, so determine how to "toggle" it. */
21397
21398 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21399 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21400 return get_specified_cursor_type (XCDR (alt_cursor), width);
21401
21402 /* Then see if frame has specified a specific blink off cursor type. */
21403 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21404 {
21405 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21406 return FRAME_BLINK_OFF_CURSOR (f);
21407 }
21408
21409 #if 0
21410 /* Some people liked having a permanently visible blinking cursor,
21411 while others had very strong opinions against it. So it was
21412 decided to remove it. KFS 2003-09-03 */
21413
21414 /* Finally perform built-in cursor blinking:
21415 filled box <-> hollow box
21416 wide [h]bar <-> narrow [h]bar
21417 narrow [h]bar <-> no cursor
21418 other type <-> no cursor */
21419
21420 if (cursor_type == FILLED_BOX_CURSOR)
21421 return HOLLOW_BOX_CURSOR;
21422
21423 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21424 {
21425 *width = 1;
21426 return cursor_type;
21427 }
21428 #endif
21429
21430 return NO_CURSOR;
21431 }
21432
21433
21434 #ifdef HAVE_WINDOW_SYSTEM
21435
21436 /* Notice when the text cursor of window W has been completely
21437 overwritten by a drawing operation that outputs glyphs in AREA
21438 starting at X0 and ending at X1 in the line starting at Y0 and
21439 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21440 the rest of the line after X0 has been written. Y coordinates
21441 are window-relative. */
21442
21443 static void
21444 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21445 struct window *w;
21446 enum glyph_row_area area;
21447 int x0, y0, x1, y1;
21448 {
21449 int cx0, cx1, cy0, cy1;
21450 struct glyph_row *row;
21451
21452 if (!w->phys_cursor_on_p)
21453 return;
21454 if (area != TEXT_AREA)
21455 return;
21456
21457 if (w->phys_cursor.vpos < 0
21458 || w->phys_cursor.vpos >= w->current_matrix->nrows
21459 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21460 !(row->enabled_p && row->displays_text_p)))
21461 return;
21462
21463 if (row->cursor_in_fringe_p)
21464 {
21465 row->cursor_in_fringe_p = 0;
21466 draw_fringe_bitmap (w, row, 0);
21467 w->phys_cursor_on_p = 0;
21468 return;
21469 }
21470
21471 cx0 = w->phys_cursor.x;
21472 cx1 = cx0 + w->phys_cursor_width;
21473 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21474 return;
21475
21476 /* The cursor image will be completely removed from the
21477 screen if the output area intersects the cursor area in
21478 y-direction. When we draw in [y0 y1[, and some part of
21479 the cursor is at y < y0, that part must have been drawn
21480 before. When scrolling, the cursor is erased before
21481 actually scrolling, so we don't come here. When not
21482 scrolling, the rows above the old cursor row must have
21483 changed, and in this case these rows must have written
21484 over the cursor image.
21485
21486 Likewise if part of the cursor is below y1, with the
21487 exception of the cursor being in the first blank row at
21488 the buffer and window end because update_text_area
21489 doesn't draw that row. (Except when it does, but
21490 that's handled in update_text_area.) */
21491
21492 cy0 = w->phys_cursor.y;
21493 cy1 = cy0 + w->phys_cursor_height;
21494 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21495 return;
21496
21497 w->phys_cursor_on_p = 0;
21498 }
21499
21500 #endif /* HAVE_WINDOW_SYSTEM */
21501
21502 \f
21503 /************************************************************************
21504 Mouse Face
21505 ************************************************************************/
21506
21507 #ifdef HAVE_WINDOW_SYSTEM
21508
21509 /* EXPORT for RIF:
21510 Fix the display of area AREA of overlapping row ROW in window W
21511 with respect to the overlapping part OVERLAPS. */
21512
21513 void
21514 x_fix_overlapping_area (w, row, area, overlaps)
21515 struct window *w;
21516 struct glyph_row *row;
21517 enum glyph_row_area area;
21518 int overlaps;
21519 {
21520 int i, x;
21521
21522 BLOCK_INPUT;
21523
21524 x = 0;
21525 for (i = 0; i < row->used[area];)
21526 {
21527 if (row->glyphs[area][i].overlaps_vertically_p)
21528 {
21529 int start = i, start_x = x;
21530
21531 do
21532 {
21533 x += row->glyphs[area][i].pixel_width;
21534 ++i;
21535 }
21536 while (i < row->used[area]
21537 && row->glyphs[area][i].overlaps_vertically_p);
21538
21539 draw_glyphs (w, start_x, row, area,
21540 start, i,
21541 DRAW_NORMAL_TEXT, overlaps);
21542 }
21543 else
21544 {
21545 x += row->glyphs[area][i].pixel_width;
21546 ++i;
21547 }
21548 }
21549
21550 UNBLOCK_INPUT;
21551 }
21552
21553
21554 /* EXPORT:
21555 Draw the cursor glyph of window W in glyph row ROW. See the
21556 comment of draw_glyphs for the meaning of HL. */
21557
21558 void
21559 draw_phys_cursor_glyph (w, row, hl)
21560 struct window *w;
21561 struct glyph_row *row;
21562 enum draw_glyphs_face hl;
21563 {
21564 /* If cursor hpos is out of bounds, don't draw garbage. This can
21565 happen in mini-buffer windows when switching between echo area
21566 glyphs and mini-buffer. */
21567 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
21568 {
21569 int on_p = w->phys_cursor_on_p;
21570 int x1;
21571 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
21572 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
21573 hl, 0);
21574 w->phys_cursor_on_p = on_p;
21575
21576 if (hl == DRAW_CURSOR)
21577 w->phys_cursor_width = x1 - w->phys_cursor.x;
21578 /* When we erase the cursor, and ROW is overlapped by other
21579 rows, make sure that these overlapping parts of other rows
21580 are redrawn. */
21581 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
21582 {
21583 w->phys_cursor_width = x1 - w->phys_cursor.x;
21584
21585 if (row > w->current_matrix->rows
21586 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
21587 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
21588 OVERLAPS_ERASED_CURSOR);
21589
21590 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
21591 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
21592 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
21593 OVERLAPS_ERASED_CURSOR);
21594 }
21595 }
21596 }
21597
21598
21599 /* EXPORT:
21600 Erase the image of a cursor of window W from the screen. */
21601
21602 void
21603 erase_phys_cursor (w)
21604 struct window *w;
21605 {
21606 struct frame *f = XFRAME (w->frame);
21607 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21608 int hpos = w->phys_cursor.hpos;
21609 int vpos = w->phys_cursor.vpos;
21610 int mouse_face_here_p = 0;
21611 struct glyph_matrix *active_glyphs = w->current_matrix;
21612 struct glyph_row *cursor_row;
21613 struct glyph *cursor_glyph;
21614 enum draw_glyphs_face hl;
21615
21616 /* No cursor displayed or row invalidated => nothing to do on the
21617 screen. */
21618 if (w->phys_cursor_type == NO_CURSOR)
21619 goto mark_cursor_off;
21620
21621 /* VPOS >= active_glyphs->nrows means that window has been resized.
21622 Don't bother to erase the cursor. */
21623 if (vpos >= active_glyphs->nrows)
21624 goto mark_cursor_off;
21625
21626 /* If row containing cursor is marked invalid, there is nothing we
21627 can do. */
21628 cursor_row = MATRIX_ROW (active_glyphs, vpos);
21629 if (!cursor_row->enabled_p)
21630 goto mark_cursor_off;
21631
21632 /* If line spacing is > 0, old cursor may only be partially visible in
21633 window after split-window. So adjust visible height. */
21634 cursor_row->visible_height = min (cursor_row->visible_height,
21635 window_text_bottom_y (w) - cursor_row->y);
21636
21637 /* If row is completely invisible, don't attempt to delete a cursor which
21638 isn't there. This can happen if cursor is at top of a window, and
21639 we switch to a buffer with a header line in that window. */
21640 if (cursor_row->visible_height <= 0)
21641 goto mark_cursor_off;
21642
21643 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21644 if (cursor_row->cursor_in_fringe_p)
21645 {
21646 cursor_row->cursor_in_fringe_p = 0;
21647 draw_fringe_bitmap (w, cursor_row, 0);
21648 goto mark_cursor_off;
21649 }
21650
21651 /* This can happen when the new row is shorter than the old one.
21652 In this case, either draw_glyphs or clear_end_of_line
21653 should have cleared the cursor. Note that we wouldn't be
21654 able to erase the cursor in this case because we don't have a
21655 cursor glyph at hand. */
21656 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21657 goto mark_cursor_off;
21658
21659 /* If the cursor is in the mouse face area, redisplay that when
21660 we clear the cursor. */
21661 if (! NILP (dpyinfo->mouse_face_window)
21662 && w == XWINDOW (dpyinfo->mouse_face_window)
21663 && (vpos > dpyinfo->mouse_face_beg_row
21664 || (vpos == dpyinfo->mouse_face_beg_row
21665 && hpos >= dpyinfo->mouse_face_beg_col))
21666 && (vpos < dpyinfo->mouse_face_end_row
21667 || (vpos == dpyinfo->mouse_face_end_row
21668 && hpos < dpyinfo->mouse_face_end_col))
21669 /* Don't redraw the cursor's spot in mouse face if it is at the
21670 end of a line (on a newline). The cursor appears there, but
21671 mouse highlighting does not. */
21672 && cursor_row->used[TEXT_AREA] > hpos)
21673 mouse_face_here_p = 1;
21674
21675 /* Maybe clear the display under the cursor. */
21676 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21677 {
21678 int x, y, left_x;
21679 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21680 int width;
21681
21682 cursor_glyph = get_phys_cursor_glyph (w);
21683 if (cursor_glyph == NULL)
21684 goto mark_cursor_off;
21685
21686 width = cursor_glyph->pixel_width;
21687 left_x = window_box_left_offset (w, TEXT_AREA);
21688 x = w->phys_cursor.x;
21689 if (x < left_x)
21690 width -= left_x - x;
21691 width = min (width, window_box_width (w, TEXT_AREA) - x);
21692 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21693 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
21694
21695 if (width > 0)
21696 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21697 }
21698
21699 /* Erase the cursor by redrawing the character underneath it. */
21700 if (mouse_face_here_p)
21701 hl = DRAW_MOUSE_FACE;
21702 else
21703 hl = DRAW_NORMAL_TEXT;
21704 draw_phys_cursor_glyph (w, cursor_row, hl);
21705
21706 mark_cursor_off:
21707 w->phys_cursor_on_p = 0;
21708 w->phys_cursor_type = NO_CURSOR;
21709 }
21710
21711
21712 /* EXPORT:
21713 Display or clear cursor of window W. If ON is zero, clear the
21714 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21715 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21716
21717 void
21718 display_and_set_cursor (w, on, hpos, vpos, x, y)
21719 struct window *w;
21720 int on, hpos, vpos, x, y;
21721 {
21722 struct frame *f = XFRAME (w->frame);
21723 int new_cursor_type;
21724 int new_cursor_width;
21725 int active_cursor;
21726 struct glyph_row *glyph_row;
21727 struct glyph *glyph;
21728
21729 /* This is pointless on invisible frames, and dangerous on garbaged
21730 windows and frames; in the latter case, the frame or window may
21731 be in the midst of changing its size, and x and y may be off the
21732 window. */
21733 if (! FRAME_VISIBLE_P (f)
21734 || FRAME_GARBAGED_P (f)
21735 || vpos >= w->current_matrix->nrows
21736 || hpos >= w->current_matrix->matrix_w)
21737 return;
21738
21739 /* If cursor is off and we want it off, return quickly. */
21740 if (!on && !w->phys_cursor_on_p)
21741 return;
21742
21743 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21744 /* If cursor row is not enabled, we don't really know where to
21745 display the cursor. */
21746 if (!glyph_row->enabled_p)
21747 {
21748 w->phys_cursor_on_p = 0;
21749 return;
21750 }
21751
21752 glyph = NULL;
21753 if (!glyph_row->exact_window_width_line_p
21754 || hpos < glyph_row->used[TEXT_AREA])
21755 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21756
21757 xassert (interrupt_input_blocked);
21758
21759 /* Set new_cursor_type to the cursor we want to be displayed. */
21760 new_cursor_type = get_window_cursor_type (w, glyph,
21761 &new_cursor_width, &active_cursor);
21762
21763 /* If cursor is currently being shown and we don't want it to be or
21764 it is in the wrong place, or the cursor type is not what we want,
21765 erase it. */
21766 if (w->phys_cursor_on_p
21767 && (!on
21768 || w->phys_cursor.x != x
21769 || w->phys_cursor.y != y
21770 || new_cursor_type != w->phys_cursor_type
21771 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21772 && new_cursor_width != w->phys_cursor_width)))
21773 erase_phys_cursor (w);
21774
21775 /* Don't check phys_cursor_on_p here because that flag is only set
21776 to zero in some cases where we know that the cursor has been
21777 completely erased, to avoid the extra work of erasing the cursor
21778 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21779 still not be visible, or it has only been partly erased. */
21780 if (on)
21781 {
21782 w->phys_cursor_ascent = glyph_row->ascent;
21783 w->phys_cursor_height = glyph_row->height;
21784
21785 /* Set phys_cursor_.* before x_draw_.* is called because some
21786 of them may need the information. */
21787 w->phys_cursor.x = x;
21788 w->phys_cursor.y = glyph_row->y;
21789 w->phys_cursor.hpos = hpos;
21790 w->phys_cursor.vpos = vpos;
21791 }
21792
21793 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
21794 new_cursor_type, new_cursor_width,
21795 on, active_cursor);
21796 }
21797
21798
21799 /* Switch the display of W's cursor on or off, according to the value
21800 of ON. */
21801
21802 static void
21803 update_window_cursor (w, on)
21804 struct window *w;
21805 int on;
21806 {
21807 /* Don't update cursor in windows whose frame is in the process
21808 of being deleted. */
21809 if (w->current_matrix)
21810 {
21811 BLOCK_INPUT;
21812 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21813 w->phys_cursor.x, w->phys_cursor.y);
21814 UNBLOCK_INPUT;
21815 }
21816 }
21817
21818
21819 /* Call update_window_cursor with parameter ON_P on all leaf windows
21820 in the window tree rooted at W. */
21821
21822 static void
21823 update_cursor_in_window_tree (w, on_p)
21824 struct window *w;
21825 int on_p;
21826 {
21827 while (w)
21828 {
21829 if (!NILP (w->hchild))
21830 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21831 else if (!NILP (w->vchild))
21832 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21833 else
21834 update_window_cursor (w, on_p);
21835
21836 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21837 }
21838 }
21839
21840
21841 /* EXPORT:
21842 Display the cursor on window W, or clear it, according to ON_P.
21843 Don't change the cursor's position. */
21844
21845 void
21846 x_update_cursor (f, on_p)
21847 struct frame *f;
21848 int on_p;
21849 {
21850 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21851 }
21852
21853
21854 /* EXPORT:
21855 Clear the cursor of window W to background color, and mark the
21856 cursor as not shown. This is used when the text where the cursor
21857 is is about to be rewritten. */
21858
21859 void
21860 x_clear_cursor (w)
21861 struct window *w;
21862 {
21863 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21864 update_window_cursor (w, 0);
21865 }
21866
21867
21868 /* EXPORT:
21869 Display the active region described by mouse_face_* according to DRAW. */
21870
21871 void
21872 show_mouse_face (dpyinfo, draw)
21873 Display_Info *dpyinfo;
21874 enum draw_glyphs_face draw;
21875 {
21876 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21877 struct frame *f = XFRAME (WINDOW_FRAME (w));
21878
21879 if (/* If window is in the process of being destroyed, don't bother
21880 to do anything. */
21881 w->current_matrix != NULL
21882 /* Don't update mouse highlight if hidden */
21883 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21884 /* Recognize when we are called to operate on rows that don't exist
21885 anymore. This can happen when a window is split. */
21886 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21887 {
21888 int phys_cursor_on_p = w->phys_cursor_on_p;
21889 struct glyph_row *row, *first, *last;
21890
21891 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21892 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21893
21894 for (row = first; row <= last && row->enabled_p; ++row)
21895 {
21896 int start_hpos, end_hpos, start_x;
21897
21898 /* For all but the first row, the highlight starts at column 0. */
21899 if (row == first)
21900 {
21901 start_hpos = dpyinfo->mouse_face_beg_col;
21902 start_x = dpyinfo->mouse_face_beg_x;
21903 }
21904 else
21905 {
21906 start_hpos = 0;
21907 start_x = 0;
21908 }
21909
21910 if (row == last)
21911 end_hpos = dpyinfo->mouse_face_end_col;
21912 else
21913 {
21914 end_hpos = row->used[TEXT_AREA];
21915 if (draw == DRAW_NORMAL_TEXT)
21916 row->fill_line_p = 1; /* Clear to end of line */
21917 }
21918
21919 if (end_hpos > start_hpos)
21920 {
21921 draw_glyphs (w, start_x, row, TEXT_AREA,
21922 start_hpos, end_hpos,
21923 draw, 0);
21924
21925 row->mouse_face_p
21926 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21927 }
21928 }
21929
21930 /* When we've written over the cursor, arrange for it to
21931 be displayed again. */
21932 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21933 {
21934 BLOCK_INPUT;
21935 display_and_set_cursor (w, 1,
21936 w->phys_cursor.hpos, w->phys_cursor.vpos,
21937 w->phys_cursor.x, w->phys_cursor.y);
21938 UNBLOCK_INPUT;
21939 }
21940 }
21941
21942 /* Change the mouse cursor. */
21943 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
21944 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21945 else if (draw == DRAW_MOUSE_FACE)
21946 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21947 else
21948 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21949 }
21950
21951 /* EXPORT:
21952 Clear out the mouse-highlighted active region.
21953 Redraw it un-highlighted first. Value is non-zero if mouse
21954 face was actually drawn unhighlighted. */
21955
21956 int
21957 clear_mouse_face (dpyinfo)
21958 Display_Info *dpyinfo;
21959 {
21960 int cleared = 0;
21961
21962 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21963 {
21964 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21965 cleared = 1;
21966 }
21967
21968 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21969 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21970 dpyinfo->mouse_face_window = Qnil;
21971 dpyinfo->mouse_face_overlay = Qnil;
21972 return cleared;
21973 }
21974
21975
21976 /* EXPORT:
21977 Non-zero if physical cursor of window W is within mouse face. */
21978
21979 int
21980 cursor_in_mouse_face_p (w)
21981 struct window *w;
21982 {
21983 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21984 int in_mouse_face = 0;
21985
21986 if (WINDOWP (dpyinfo->mouse_face_window)
21987 && XWINDOW (dpyinfo->mouse_face_window) == w)
21988 {
21989 int hpos = w->phys_cursor.hpos;
21990 int vpos = w->phys_cursor.vpos;
21991
21992 if (vpos >= dpyinfo->mouse_face_beg_row
21993 && vpos <= dpyinfo->mouse_face_end_row
21994 && (vpos > dpyinfo->mouse_face_beg_row
21995 || hpos >= dpyinfo->mouse_face_beg_col)
21996 && (vpos < dpyinfo->mouse_face_end_row
21997 || hpos < dpyinfo->mouse_face_end_col
21998 || dpyinfo->mouse_face_past_end))
21999 in_mouse_face = 1;
22000 }
22001
22002 return in_mouse_face;
22003 }
22004
22005
22006
22007 \f
22008 /* Find the glyph matrix position of buffer position CHARPOS in window
22009 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22010 current glyphs must be up to date. If CHARPOS is above window
22011 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22012 of last line in W. In the row containing CHARPOS, stop before glyphs
22013 having STOP as object. */
22014
22015 #if 1 /* This is a version of fast_find_position that's more correct
22016 in the presence of hscrolling, for example. I didn't install
22017 it right away because the problem fixed is minor, it failed
22018 in 20.x as well, and I think it's too risky to install
22019 so near the release of 21.1. 2001-09-25 gerd. */
22020
22021 static int
22022 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22023 struct window *w;
22024 int charpos;
22025 int *hpos, *vpos, *x, *y;
22026 Lisp_Object stop;
22027 {
22028 struct glyph_row *row, *first;
22029 struct glyph *glyph, *end;
22030 int past_end = 0;
22031
22032 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22033 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22034 {
22035 *x = first->x;
22036 *y = first->y;
22037 *hpos = 0;
22038 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22039 return 1;
22040 }
22041
22042 row = row_containing_pos (w, charpos, first, NULL, 0);
22043 if (row == NULL)
22044 {
22045 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22046 past_end = 1;
22047 }
22048
22049 /* If whole rows or last part of a row came from a display overlay,
22050 row_containing_pos will skip over such rows because their end pos
22051 equals the start pos of the overlay or interval.
22052
22053 Move back if we have a STOP object and previous row's
22054 end glyph came from STOP. */
22055 if (!NILP (stop))
22056 {
22057 struct glyph_row *prev;
22058 while ((prev = row - 1, prev >= first)
22059 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22060 && prev->used[TEXT_AREA] > 0)
22061 {
22062 struct glyph *beg = prev->glyphs[TEXT_AREA];
22063 glyph = beg + prev->used[TEXT_AREA];
22064 while (--glyph >= beg
22065 && INTEGERP (glyph->object));
22066 if (glyph < beg
22067 || !EQ (stop, glyph->object))
22068 break;
22069 row = prev;
22070 }
22071 }
22072
22073 *x = row->x;
22074 *y = row->y;
22075 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22076
22077 glyph = row->glyphs[TEXT_AREA];
22078 end = glyph + row->used[TEXT_AREA];
22079
22080 /* Skip over glyphs not having an object at the start of the row.
22081 These are special glyphs like truncation marks on terminal
22082 frames. */
22083 if (row->displays_text_p)
22084 while (glyph < end
22085 && INTEGERP (glyph->object)
22086 && !EQ (stop, glyph->object)
22087 && glyph->charpos < 0)
22088 {
22089 *x += glyph->pixel_width;
22090 ++glyph;
22091 }
22092
22093 while (glyph < end
22094 && !INTEGERP (glyph->object)
22095 && !EQ (stop, glyph->object)
22096 && (!BUFFERP (glyph->object)
22097 || glyph->charpos < charpos))
22098 {
22099 *x += glyph->pixel_width;
22100 ++glyph;
22101 }
22102
22103 *hpos = glyph - row->glyphs[TEXT_AREA];
22104 return !past_end;
22105 }
22106
22107 #else /* not 1 */
22108
22109 static int
22110 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22111 struct window *w;
22112 int pos;
22113 int *hpos, *vpos, *x, *y;
22114 Lisp_Object stop;
22115 {
22116 int i;
22117 int lastcol;
22118 int maybe_next_line_p = 0;
22119 int line_start_position;
22120 int yb = window_text_bottom_y (w);
22121 struct glyph_row *row, *best_row;
22122 int row_vpos, best_row_vpos;
22123 int current_x;
22124
22125 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22126 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22127
22128 while (row->y < yb)
22129 {
22130 if (row->used[TEXT_AREA])
22131 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22132 else
22133 line_start_position = 0;
22134
22135 if (line_start_position > pos)
22136 break;
22137 /* If the position sought is the end of the buffer,
22138 don't include the blank lines at the bottom of the window. */
22139 else if (line_start_position == pos
22140 && pos == BUF_ZV (XBUFFER (w->buffer)))
22141 {
22142 maybe_next_line_p = 1;
22143 break;
22144 }
22145 else if (line_start_position > 0)
22146 {
22147 best_row = row;
22148 best_row_vpos = row_vpos;
22149 }
22150
22151 if (row->y + row->height >= yb)
22152 break;
22153
22154 ++row;
22155 ++row_vpos;
22156 }
22157
22158 /* Find the right column within BEST_ROW. */
22159 lastcol = 0;
22160 current_x = best_row->x;
22161 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22162 {
22163 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22164 int charpos = glyph->charpos;
22165
22166 if (BUFFERP (glyph->object))
22167 {
22168 if (charpos == pos)
22169 {
22170 *hpos = i;
22171 *vpos = best_row_vpos;
22172 *x = current_x;
22173 *y = best_row->y;
22174 return 1;
22175 }
22176 else if (charpos > pos)
22177 break;
22178 }
22179 else if (EQ (glyph->object, stop))
22180 break;
22181
22182 if (charpos > 0)
22183 lastcol = i;
22184 current_x += glyph->pixel_width;
22185 }
22186
22187 /* If we're looking for the end of the buffer,
22188 and we didn't find it in the line we scanned,
22189 use the start of the following line. */
22190 if (maybe_next_line_p)
22191 {
22192 ++best_row;
22193 ++best_row_vpos;
22194 lastcol = 0;
22195 current_x = best_row->x;
22196 }
22197
22198 *vpos = best_row_vpos;
22199 *hpos = lastcol + 1;
22200 *x = current_x;
22201 *y = best_row->y;
22202 return 0;
22203 }
22204
22205 #endif /* not 1 */
22206
22207
22208 /* Find the position of the glyph for position POS in OBJECT in
22209 window W's current matrix, and return in *X, *Y the pixel
22210 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22211
22212 RIGHT_P non-zero means return the position of the right edge of the
22213 glyph, RIGHT_P zero means return the left edge position.
22214
22215 If no glyph for POS exists in the matrix, return the position of
22216 the glyph with the next smaller position that is in the matrix, if
22217 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22218 exists in the matrix, return the position of the glyph with the
22219 next larger position in OBJECT.
22220
22221 Value is non-zero if a glyph was found. */
22222
22223 static int
22224 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22225 struct window *w;
22226 int pos;
22227 Lisp_Object object;
22228 int *hpos, *vpos, *x, *y;
22229 int right_p;
22230 {
22231 int yb = window_text_bottom_y (w);
22232 struct glyph_row *r;
22233 struct glyph *best_glyph = NULL;
22234 struct glyph_row *best_row = NULL;
22235 int best_x = 0;
22236
22237 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22238 r->enabled_p && r->y < yb;
22239 ++r)
22240 {
22241 struct glyph *g = r->glyphs[TEXT_AREA];
22242 struct glyph *e = g + r->used[TEXT_AREA];
22243 int gx;
22244
22245 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22246 if (EQ (g->object, object))
22247 {
22248 if (g->charpos == pos)
22249 {
22250 best_glyph = g;
22251 best_x = gx;
22252 best_row = r;
22253 goto found;
22254 }
22255 else if (best_glyph == NULL
22256 || ((abs (g->charpos - pos)
22257 < abs (best_glyph->charpos - pos))
22258 && (right_p
22259 ? g->charpos < pos
22260 : g->charpos > pos)))
22261 {
22262 best_glyph = g;
22263 best_x = gx;
22264 best_row = r;
22265 }
22266 }
22267 }
22268
22269 found:
22270
22271 if (best_glyph)
22272 {
22273 *x = best_x;
22274 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22275
22276 if (right_p)
22277 {
22278 *x += best_glyph->pixel_width;
22279 ++*hpos;
22280 }
22281
22282 *y = best_row->y;
22283 *vpos = best_row - w->current_matrix->rows;
22284 }
22285
22286 return best_glyph != NULL;
22287 }
22288
22289
22290 /* See if position X, Y is within a hot-spot of an image. */
22291
22292 static int
22293 on_hot_spot_p (hot_spot, x, y)
22294 Lisp_Object hot_spot;
22295 int x, y;
22296 {
22297 if (!CONSP (hot_spot))
22298 return 0;
22299
22300 if (EQ (XCAR (hot_spot), Qrect))
22301 {
22302 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22303 Lisp_Object rect = XCDR (hot_spot);
22304 Lisp_Object tem;
22305 if (!CONSP (rect))
22306 return 0;
22307 if (!CONSP (XCAR (rect)))
22308 return 0;
22309 if (!CONSP (XCDR (rect)))
22310 return 0;
22311 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22312 return 0;
22313 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22314 return 0;
22315 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22316 return 0;
22317 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22318 return 0;
22319 return 1;
22320 }
22321 else if (EQ (XCAR (hot_spot), Qcircle))
22322 {
22323 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22324 Lisp_Object circ = XCDR (hot_spot);
22325 Lisp_Object lr, lx0, ly0;
22326 if (CONSP (circ)
22327 && CONSP (XCAR (circ))
22328 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22329 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22330 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22331 {
22332 double r = XFLOATINT (lr);
22333 double dx = XINT (lx0) - x;
22334 double dy = XINT (ly0) - y;
22335 return (dx * dx + dy * dy <= r * r);
22336 }
22337 }
22338 else if (EQ (XCAR (hot_spot), Qpoly))
22339 {
22340 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22341 if (VECTORP (XCDR (hot_spot)))
22342 {
22343 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22344 Lisp_Object *poly = v->contents;
22345 int n = v->size;
22346 int i;
22347 int inside = 0;
22348 Lisp_Object lx, ly;
22349 int x0, y0;
22350
22351 /* Need an even number of coordinates, and at least 3 edges. */
22352 if (n < 6 || n & 1)
22353 return 0;
22354
22355 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22356 If count is odd, we are inside polygon. Pixels on edges
22357 may or may not be included depending on actual geometry of the
22358 polygon. */
22359 if ((lx = poly[n-2], !INTEGERP (lx))
22360 || (ly = poly[n-1], !INTEGERP (lx)))
22361 return 0;
22362 x0 = XINT (lx), y0 = XINT (ly);
22363 for (i = 0; i < n; i += 2)
22364 {
22365 int x1 = x0, y1 = y0;
22366 if ((lx = poly[i], !INTEGERP (lx))
22367 || (ly = poly[i+1], !INTEGERP (ly)))
22368 return 0;
22369 x0 = XINT (lx), y0 = XINT (ly);
22370
22371 /* Does this segment cross the X line? */
22372 if (x0 >= x)
22373 {
22374 if (x1 >= x)
22375 continue;
22376 }
22377 else if (x1 < x)
22378 continue;
22379 if (y > y0 && y > y1)
22380 continue;
22381 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22382 inside = !inside;
22383 }
22384 return inside;
22385 }
22386 }
22387 return 0;
22388 }
22389
22390 Lisp_Object
22391 find_hot_spot (map, x, y)
22392 Lisp_Object map;
22393 int x, y;
22394 {
22395 while (CONSP (map))
22396 {
22397 if (CONSP (XCAR (map))
22398 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22399 return XCAR (map);
22400 map = XCDR (map);
22401 }
22402
22403 return Qnil;
22404 }
22405
22406 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22407 3, 3, 0,
22408 doc: /* Lookup in image map MAP coordinates X and Y.
22409 An image map is an alist where each element has the format (AREA ID PLIST).
22410 An AREA is specified as either a rectangle, a circle, or a polygon:
22411 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22412 pixel coordinates of the upper left and bottom right corners.
22413 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22414 and the radius of the circle; r may be a float or integer.
22415 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22416 vector describes one corner in the polygon.
22417 Returns the alist element for the first matching AREA in MAP. */)
22418 (map, x, y)
22419 Lisp_Object map;
22420 Lisp_Object x, y;
22421 {
22422 if (NILP (map))
22423 return Qnil;
22424
22425 CHECK_NUMBER (x);
22426 CHECK_NUMBER (y);
22427
22428 return find_hot_spot (map, XINT (x), XINT (y));
22429 }
22430
22431
22432 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22433 static void
22434 define_frame_cursor1 (f, cursor, pointer)
22435 struct frame *f;
22436 Cursor cursor;
22437 Lisp_Object pointer;
22438 {
22439 /* Do not change cursor shape while dragging mouse. */
22440 if (!NILP (do_mouse_tracking))
22441 return;
22442
22443 if (!NILP (pointer))
22444 {
22445 if (EQ (pointer, Qarrow))
22446 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22447 else if (EQ (pointer, Qhand))
22448 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22449 else if (EQ (pointer, Qtext))
22450 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22451 else if (EQ (pointer, intern ("hdrag")))
22452 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22453 #ifdef HAVE_X_WINDOWS
22454 else if (EQ (pointer, intern ("vdrag")))
22455 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22456 #endif
22457 else if (EQ (pointer, intern ("hourglass")))
22458 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22459 else if (EQ (pointer, Qmodeline))
22460 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22461 else
22462 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22463 }
22464
22465 if (cursor != No_Cursor)
22466 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22467 }
22468
22469 /* Take proper action when mouse has moved to the mode or header line
22470 or marginal area AREA of window W, x-position X and y-position Y.
22471 X is relative to the start of the text display area of W, so the
22472 width of bitmap areas and scroll bars must be subtracted to get a
22473 position relative to the start of the mode line. */
22474
22475 static void
22476 note_mode_line_or_margin_highlight (window, x, y, area)
22477 Lisp_Object window;
22478 int x, y;
22479 enum window_part area;
22480 {
22481 struct window *w = XWINDOW (window);
22482 struct frame *f = XFRAME (w->frame);
22483 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22484 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22485 Lisp_Object pointer = Qnil;
22486 int charpos, dx, dy, width, height;
22487 Lisp_Object string, object = Qnil;
22488 Lisp_Object pos, help;
22489
22490 Lisp_Object mouse_face;
22491 int original_x_pixel = x;
22492 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22493 struct glyph_row *row;
22494
22495 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22496 {
22497 int x0;
22498 struct glyph *end;
22499
22500 string = mode_line_string (w, area, &x, &y, &charpos,
22501 &object, &dx, &dy, &width, &height);
22502
22503 row = (area == ON_MODE_LINE
22504 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22505 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22506
22507 /* Find glyph */
22508 if (row->mode_line_p && row->enabled_p)
22509 {
22510 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22511 end = glyph + row->used[TEXT_AREA];
22512
22513 for (x0 = original_x_pixel;
22514 glyph < end && x0 >= glyph->pixel_width;
22515 ++glyph)
22516 x0 -= glyph->pixel_width;
22517
22518 if (glyph >= end)
22519 glyph = NULL;
22520 }
22521 }
22522 else
22523 {
22524 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22525 string = marginal_area_string (w, area, &x, &y, &charpos,
22526 &object, &dx, &dy, &width, &height);
22527 }
22528
22529 help = Qnil;
22530
22531 if (IMAGEP (object))
22532 {
22533 Lisp_Object image_map, hotspot;
22534 if ((image_map = Fplist_get (XCDR (object), QCmap),
22535 !NILP (image_map))
22536 && (hotspot = find_hot_spot (image_map, dx, dy),
22537 CONSP (hotspot))
22538 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22539 {
22540 Lisp_Object area_id, plist;
22541
22542 area_id = XCAR (hotspot);
22543 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22544 If so, we could look for mouse-enter, mouse-leave
22545 properties in PLIST (and do something...). */
22546 hotspot = XCDR (hotspot);
22547 if (CONSP (hotspot)
22548 && (plist = XCAR (hotspot), CONSP (plist)))
22549 {
22550 pointer = Fplist_get (plist, Qpointer);
22551 if (NILP (pointer))
22552 pointer = Qhand;
22553 help = Fplist_get (plist, Qhelp_echo);
22554 if (!NILP (help))
22555 {
22556 help_echo_string = help;
22557 /* Is this correct? ++kfs */
22558 XSETWINDOW (help_echo_window, w);
22559 help_echo_object = w->buffer;
22560 help_echo_pos = charpos;
22561 }
22562 }
22563 }
22564 if (NILP (pointer))
22565 pointer = Fplist_get (XCDR (object), QCpointer);
22566 }
22567
22568 if (STRINGP (string))
22569 {
22570 pos = make_number (charpos);
22571 /* If we're on a string with `help-echo' text property, arrange
22572 for the help to be displayed. This is done by setting the
22573 global variable help_echo_string to the help string. */
22574 if (NILP (help))
22575 {
22576 help = Fget_text_property (pos, Qhelp_echo, string);
22577 if (!NILP (help))
22578 {
22579 help_echo_string = help;
22580 XSETWINDOW (help_echo_window, w);
22581 help_echo_object = string;
22582 help_echo_pos = charpos;
22583 }
22584 }
22585
22586 if (NILP (pointer))
22587 pointer = Fget_text_property (pos, Qpointer, string);
22588
22589 /* Change the mouse pointer according to what is under X/Y. */
22590 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
22591 {
22592 Lisp_Object map;
22593 map = Fget_text_property (pos, Qlocal_map, string);
22594 if (!KEYMAPP (map))
22595 map = Fget_text_property (pos, Qkeymap, string);
22596 if (!KEYMAPP (map))
22597 cursor = dpyinfo->vertical_scroll_bar_cursor;
22598 }
22599
22600 /* Change the mouse face according to what is under X/Y. */
22601 mouse_face = Fget_text_property (pos, Qmouse_face, string);
22602 if (!NILP (mouse_face)
22603 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22604 && glyph)
22605 {
22606 Lisp_Object b, e;
22607
22608 struct glyph * tmp_glyph;
22609
22610 int gpos;
22611 int gseq_length;
22612 int total_pixel_width;
22613 int ignore;
22614
22615 int vpos, hpos;
22616
22617 b = Fprevious_single_property_change (make_number (charpos + 1),
22618 Qmouse_face, string, Qnil);
22619 if (NILP (b))
22620 b = make_number (0);
22621
22622 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
22623 if (NILP (e))
22624 e = make_number (SCHARS (string));
22625
22626 /* Calculate the position(glyph position: GPOS) of GLYPH in
22627 displayed string. GPOS is different from CHARPOS.
22628
22629 CHARPOS is the position of glyph in internal string
22630 object. A mode line string format has structures which
22631 is converted to a flatten by emacs lisp interpreter.
22632 The internal string is an element of the structures.
22633 The displayed string is the flatten string. */
22634 gpos = 0;
22635 if (glyph > row_start_glyph)
22636 {
22637 tmp_glyph = glyph - 1;
22638 while (tmp_glyph >= row_start_glyph
22639 && tmp_glyph->charpos >= XINT (b)
22640 && EQ (tmp_glyph->object, glyph->object))
22641 {
22642 tmp_glyph--;
22643 gpos++;
22644 }
22645 }
22646
22647 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
22648 displayed string holding GLYPH.
22649
22650 GSEQ_LENGTH is different from SCHARS (STRING).
22651 SCHARS (STRING) returns the length of the internal string. */
22652 for (tmp_glyph = glyph, gseq_length = gpos;
22653 tmp_glyph->charpos < XINT (e);
22654 tmp_glyph++, gseq_length++)
22655 {
22656 if (!EQ (tmp_glyph->object, glyph->object))
22657 break;
22658 }
22659
22660 total_pixel_width = 0;
22661 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22662 total_pixel_width += tmp_glyph->pixel_width;
22663
22664 /* Pre calculation of re-rendering position */
22665 vpos = (x - gpos);
22666 hpos = (area == ON_MODE_LINE
22667 ? (w->current_matrix)->nrows - 1
22668 : 0);
22669
22670 /* If the re-rendering position is included in the last
22671 re-rendering area, we should do nothing. */
22672 if ( EQ (window, dpyinfo->mouse_face_window)
22673 && dpyinfo->mouse_face_beg_col <= vpos
22674 && vpos < dpyinfo->mouse_face_end_col
22675 && dpyinfo->mouse_face_beg_row == hpos )
22676 return;
22677
22678 if (clear_mouse_face (dpyinfo))
22679 cursor = No_Cursor;
22680
22681 dpyinfo->mouse_face_beg_col = vpos;
22682 dpyinfo->mouse_face_beg_row = hpos;
22683
22684 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22685 dpyinfo->mouse_face_beg_y = 0;
22686
22687 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22688 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22689
22690 dpyinfo->mouse_face_end_x = 0;
22691 dpyinfo->mouse_face_end_y = 0;
22692
22693 dpyinfo->mouse_face_past_end = 0;
22694 dpyinfo->mouse_face_window = window;
22695
22696 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22697 charpos,
22698 0, 0, 0, &ignore,
22699 glyph->face_id, 1);
22700 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22701
22702 if (NILP (pointer))
22703 pointer = Qhand;
22704 }
22705 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22706 clear_mouse_face (dpyinfo);
22707 }
22708 define_frame_cursor1 (f, cursor, pointer);
22709 }
22710
22711
22712 /* EXPORT:
22713 Take proper action when the mouse has moved to position X, Y on
22714 frame F as regards highlighting characters that have mouse-face
22715 properties. Also de-highlighting chars where the mouse was before.
22716 X and Y can be negative or out of range. */
22717
22718 void
22719 note_mouse_highlight (f, x, y)
22720 struct frame *f;
22721 int x, y;
22722 {
22723 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22724 enum window_part part;
22725 Lisp_Object window;
22726 struct window *w;
22727 Cursor cursor = No_Cursor;
22728 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22729 struct buffer *b;
22730
22731 /* When a menu is active, don't highlight because this looks odd. */
22732 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
22733 if (popup_activated ())
22734 return;
22735 #endif
22736
22737 if (NILP (Vmouse_highlight)
22738 || !f->glyphs_initialized_p)
22739 return;
22740
22741 dpyinfo->mouse_face_mouse_x = x;
22742 dpyinfo->mouse_face_mouse_y = y;
22743 dpyinfo->mouse_face_mouse_frame = f;
22744
22745 if (dpyinfo->mouse_face_defer)
22746 return;
22747
22748 if (gc_in_progress)
22749 {
22750 dpyinfo->mouse_face_deferred_gc = 1;
22751 return;
22752 }
22753
22754 /* Which window is that in? */
22755 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22756
22757 /* If we were displaying active text in another window, clear that.
22758 Also clear if we move out of text area in same window. */
22759 if (! EQ (window, dpyinfo->mouse_face_window)
22760 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22761 && !NILP (dpyinfo->mouse_face_window)))
22762 clear_mouse_face (dpyinfo);
22763
22764 /* Not on a window -> return. */
22765 if (!WINDOWP (window))
22766 return;
22767
22768 /* Reset help_echo_string. It will get recomputed below. */
22769 help_echo_string = Qnil;
22770
22771 /* Convert to window-relative pixel coordinates. */
22772 w = XWINDOW (window);
22773 frame_to_window_pixel_xy (w, &x, &y);
22774
22775 /* Handle tool-bar window differently since it doesn't display a
22776 buffer. */
22777 if (EQ (window, f->tool_bar_window))
22778 {
22779 note_tool_bar_highlight (f, x, y);
22780 return;
22781 }
22782
22783 /* Mouse is on the mode, header line or margin? */
22784 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22785 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22786 {
22787 note_mode_line_or_margin_highlight (window, x, y, part);
22788 return;
22789 }
22790
22791 if (part == ON_VERTICAL_BORDER)
22792 {
22793 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22794 help_echo_string = build_string ("drag-mouse-1: resize");
22795 }
22796 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22797 || part == ON_SCROLL_BAR)
22798 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22799 else
22800 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22801
22802 /* Are we in a window whose display is up to date?
22803 And verify the buffer's text has not changed. */
22804 b = XBUFFER (w->buffer);
22805 if (part == ON_TEXT
22806 && EQ (w->window_end_valid, w->buffer)
22807 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22808 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22809 {
22810 int hpos, vpos, pos, i, dx, dy, area;
22811 struct glyph *glyph;
22812 Lisp_Object object;
22813 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22814 Lisp_Object *overlay_vec = NULL;
22815 int noverlays;
22816 struct buffer *obuf;
22817 int obegv, ozv, same_region;
22818
22819 /* Find the glyph under X/Y. */
22820 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22821
22822 /* Look for :pointer property on image. */
22823 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22824 {
22825 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22826 if (img != NULL && IMAGEP (img->spec))
22827 {
22828 Lisp_Object image_map, hotspot;
22829 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22830 !NILP (image_map))
22831 && (hotspot = find_hot_spot (image_map,
22832 glyph->slice.x + dx,
22833 glyph->slice.y + dy),
22834 CONSP (hotspot))
22835 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22836 {
22837 Lisp_Object area_id, plist;
22838
22839 area_id = XCAR (hotspot);
22840 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22841 If so, we could look for mouse-enter, mouse-leave
22842 properties in PLIST (and do something...). */
22843 hotspot = XCDR (hotspot);
22844 if (CONSP (hotspot)
22845 && (plist = XCAR (hotspot), CONSP (plist)))
22846 {
22847 pointer = Fplist_get (plist, Qpointer);
22848 if (NILP (pointer))
22849 pointer = Qhand;
22850 help_echo_string = Fplist_get (plist, Qhelp_echo);
22851 if (!NILP (help_echo_string))
22852 {
22853 help_echo_window = window;
22854 help_echo_object = glyph->object;
22855 help_echo_pos = glyph->charpos;
22856 }
22857 }
22858 }
22859 if (NILP (pointer))
22860 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22861 }
22862 }
22863
22864 /* Clear mouse face if X/Y not over text. */
22865 if (glyph == NULL
22866 || area != TEXT_AREA
22867 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22868 {
22869 if (clear_mouse_face (dpyinfo))
22870 cursor = No_Cursor;
22871 if (NILP (pointer))
22872 {
22873 if (area != TEXT_AREA)
22874 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22875 else
22876 pointer = Vvoid_text_area_pointer;
22877 }
22878 goto set_cursor;
22879 }
22880
22881 pos = glyph->charpos;
22882 object = glyph->object;
22883 if (!STRINGP (object) && !BUFFERP (object))
22884 goto set_cursor;
22885
22886 /* If we get an out-of-range value, return now; avoid an error. */
22887 if (BUFFERP (object) && pos > BUF_Z (b))
22888 goto set_cursor;
22889
22890 /* Make the window's buffer temporarily current for
22891 overlays_at and compute_char_face. */
22892 obuf = current_buffer;
22893 current_buffer = b;
22894 obegv = BEGV;
22895 ozv = ZV;
22896 BEGV = BEG;
22897 ZV = Z;
22898
22899 /* Is this char mouse-active or does it have help-echo? */
22900 position = make_number (pos);
22901
22902 if (BUFFERP (object))
22903 {
22904 /* Put all the overlays we want in a vector in overlay_vec. */
22905 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22906 /* Sort overlays into increasing priority order. */
22907 noverlays = sort_overlays (overlay_vec, noverlays, w);
22908 }
22909 else
22910 noverlays = 0;
22911
22912 same_region = (EQ (window, dpyinfo->mouse_face_window)
22913 && vpos >= dpyinfo->mouse_face_beg_row
22914 && vpos <= dpyinfo->mouse_face_end_row
22915 && (vpos > dpyinfo->mouse_face_beg_row
22916 || hpos >= dpyinfo->mouse_face_beg_col)
22917 && (vpos < dpyinfo->mouse_face_end_row
22918 || hpos < dpyinfo->mouse_face_end_col
22919 || dpyinfo->mouse_face_past_end));
22920
22921 if (same_region)
22922 cursor = No_Cursor;
22923
22924 /* Check mouse-face highlighting. */
22925 if (! same_region
22926 /* If there exists an overlay with mouse-face overlapping
22927 the one we are currently highlighting, we have to
22928 check if we enter the overlapping overlay, and then
22929 highlight only that. */
22930 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22931 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22932 {
22933 /* Find the highest priority overlay that has a mouse-face
22934 property. */
22935 overlay = Qnil;
22936 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22937 {
22938 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22939 if (!NILP (mouse_face))
22940 overlay = overlay_vec[i];
22941 }
22942
22943 /* If we're actually highlighting the same overlay as
22944 before, there's no need to do that again. */
22945 if (!NILP (overlay)
22946 && EQ (overlay, dpyinfo->mouse_face_overlay))
22947 goto check_help_echo;
22948
22949 dpyinfo->mouse_face_overlay = overlay;
22950
22951 /* Clear the display of the old active region, if any. */
22952 if (clear_mouse_face (dpyinfo))
22953 cursor = No_Cursor;
22954
22955 /* If no overlay applies, get a text property. */
22956 if (NILP (overlay))
22957 mouse_face = Fget_text_property (position, Qmouse_face, object);
22958
22959 /* Handle the overlay case. */
22960 if (!NILP (overlay))
22961 {
22962 /* Find the range of text around this char that
22963 should be active. */
22964 Lisp_Object before, after;
22965 int ignore;
22966
22967 before = Foverlay_start (overlay);
22968 after = Foverlay_end (overlay);
22969 /* Record this as the current active region. */
22970 fast_find_position (w, XFASTINT (before),
22971 &dpyinfo->mouse_face_beg_col,
22972 &dpyinfo->mouse_face_beg_row,
22973 &dpyinfo->mouse_face_beg_x,
22974 &dpyinfo->mouse_face_beg_y, Qnil);
22975
22976 dpyinfo->mouse_face_past_end
22977 = !fast_find_position (w, XFASTINT (after),
22978 &dpyinfo->mouse_face_end_col,
22979 &dpyinfo->mouse_face_end_row,
22980 &dpyinfo->mouse_face_end_x,
22981 &dpyinfo->mouse_face_end_y, Qnil);
22982 dpyinfo->mouse_face_window = window;
22983
22984 dpyinfo->mouse_face_face_id
22985 = face_at_buffer_position (w, pos, 0, 0,
22986 &ignore, pos + 1,
22987 !dpyinfo->mouse_face_hidden);
22988
22989 /* Display it as active. */
22990 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22991 cursor = No_Cursor;
22992 }
22993 /* Handle the text property case. */
22994 else if (!NILP (mouse_face) && BUFFERP (object))
22995 {
22996 /* Find the range of text around this char that
22997 should be active. */
22998 Lisp_Object before, after, beginning, end;
22999 int ignore;
23000
23001 beginning = Fmarker_position (w->start);
23002 end = make_number (BUF_Z (XBUFFER (object))
23003 - XFASTINT (w->window_end_pos));
23004 before
23005 = Fprevious_single_property_change (make_number (pos + 1),
23006 Qmouse_face,
23007 object, beginning);
23008 after
23009 = Fnext_single_property_change (position, Qmouse_face,
23010 object, end);
23011
23012 /* Record this as the current active region. */
23013 fast_find_position (w, XFASTINT (before),
23014 &dpyinfo->mouse_face_beg_col,
23015 &dpyinfo->mouse_face_beg_row,
23016 &dpyinfo->mouse_face_beg_x,
23017 &dpyinfo->mouse_face_beg_y, Qnil);
23018 dpyinfo->mouse_face_past_end
23019 = !fast_find_position (w, XFASTINT (after),
23020 &dpyinfo->mouse_face_end_col,
23021 &dpyinfo->mouse_face_end_row,
23022 &dpyinfo->mouse_face_end_x,
23023 &dpyinfo->mouse_face_end_y, Qnil);
23024 dpyinfo->mouse_face_window = window;
23025
23026 if (BUFFERP (object))
23027 dpyinfo->mouse_face_face_id
23028 = face_at_buffer_position (w, pos, 0, 0,
23029 &ignore, pos + 1,
23030 !dpyinfo->mouse_face_hidden);
23031
23032 /* Display it as active. */
23033 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23034 cursor = No_Cursor;
23035 }
23036 else if (!NILP (mouse_face) && STRINGP (object))
23037 {
23038 Lisp_Object b, e;
23039 int ignore;
23040
23041 b = Fprevious_single_property_change (make_number (pos + 1),
23042 Qmouse_face,
23043 object, Qnil);
23044 e = Fnext_single_property_change (position, Qmouse_face,
23045 object, Qnil);
23046 if (NILP (b))
23047 b = make_number (0);
23048 if (NILP (e))
23049 e = make_number (SCHARS (object) - 1);
23050
23051 fast_find_string_pos (w, XINT (b), object,
23052 &dpyinfo->mouse_face_beg_col,
23053 &dpyinfo->mouse_face_beg_row,
23054 &dpyinfo->mouse_face_beg_x,
23055 &dpyinfo->mouse_face_beg_y, 0);
23056 fast_find_string_pos (w, XINT (e), object,
23057 &dpyinfo->mouse_face_end_col,
23058 &dpyinfo->mouse_face_end_row,
23059 &dpyinfo->mouse_face_end_x,
23060 &dpyinfo->mouse_face_end_y, 1);
23061 dpyinfo->mouse_face_past_end = 0;
23062 dpyinfo->mouse_face_window = window;
23063 dpyinfo->mouse_face_face_id
23064 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23065 glyph->face_id, 1);
23066 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23067 cursor = No_Cursor;
23068 }
23069 else if (STRINGP (object) && NILP (mouse_face))
23070 {
23071 /* A string which doesn't have mouse-face, but
23072 the text ``under'' it might have. */
23073 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23074 int start = MATRIX_ROW_START_CHARPOS (r);
23075
23076 pos = string_buffer_position (w, object, start);
23077 if (pos > 0)
23078 mouse_face = get_char_property_and_overlay (make_number (pos),
23079 Qmouse_face,
23080 w->buffer,
23081 &overlay);
23082 if (!NILP (mouse_face) && !NILP (overlay))
23083 {
23084 Lisp_Object before = Foverlay_start (overlay);
23085 Lisp_Object after = Foverlay_end (overlay);
23086 int ignore;
23087
23088 /* Note that we might not be able to find position
23089 BEFORE in the glyph matrix if the overlay is
23090 entirely covered by a `display' property. In
23091 this case, we overshoot. So let's stop in
23092 the glyph matrix before glyphs for OBJECT. */
23093 fast_find_position (w, XFASTINT (before),
23094 &dpyinfo->mouse_face_beg_col,
23095 &dpyinfo->mouse_face_beg_row,
23096 &dpyinfo->mouse_face_beg_x,
23097 &dpyinfo->mouse_face_beg_y,
23098 object);
23099
23100 dpyinfo->mouse_face_past_end
23101 = !fast_find_position (w, XFASTINT (after),
23102 &dpyinfo->mouse_face_end_col,
23103 &dpyinfo->mouse_face_end_row,
23104 &dpyinfo->mouse_face_end_x,
23105 &dpyinfo->mouse_face_end_y,
23106 Qnil);
23107 dpyinfo->mouse_face_window = window;
23108 dpyinfo->mouse_face_face_id
23109 = face_at_buffer_position (w, pos, 0, 0,
23110 &ignore, pos + 1,
23111 !dpyinfo->mouse_face_hidden);
23112
23113 /* Display it as active. */
23114 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23115 cursor = No_Cursor;
23116 }
23117 }
23118 }
23119
23120 check_help_echo:
23121
23122 /* Look for a `help-echo' property. */
23123 if (NILP (help_echo_string)) {
23124 Lisp_Object help, overlay;
23125
23126 /* Check overlays first. */
23127 help = overlay = Qnil;
23128 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23129 {
23130 overlay = overlay_vec[i];
23131 help = Foverlay_get (overlay, Qhelp_echo);
23132 }
23133
23134 if (!NILP (help))
23135 {
23136 help_echo_string = help;
23137 help_echo_window = window;
23138 help_echo_object = overlay;
23139 help_echo_pos = pos;
23140 }
23141 else
23142 {
23143 Lisp_Object object = glyph->object;
23144 int charpos = glyph->charpos;
23145
23146 /* Try text properties. */
23147 if (STRINGP (object)
23148 && charpos >= 0
23149 && charpos < SCHARS (object))
23150 {
23151 help = Fget_text_property (make_number (charpos),
23152 Qhelp_echo, object);
23153 if (NILP (help))
23154 {
23155 /* If the string itself doesn't specify a help-echo,
23156 see if the buffer text ``under'' it does. */
23157 struct glyph_row *r
23158 = MATRIX_ROW (w->current_matrix, vpos);
23159 int start = MATRIX_ROW_START_CHARPOS (r);
23160 int pos = string_buffer_position (w, object, start);
23161 if (pos > 0)
23162 {
23163 help = Fget_char_property (make_number (pos),
23164 Qhelp_echo, w->buffer);
23165 if (!NILP (help))
23166 {
23167 charpos = pos;
23168 object = w->buffer;
23169 }
23170 }
23171 }
23172 }
23173 else if (BUFFERP (object)
23174 && charpos >= BEGV
23175 && charpos < ZV)
23176 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23177 object);
23178
23179 if (!NILP (help))
23180 {
23181 help_echo_string = help;
23182 help_echo_window = window;
23183 help_echo_object = object;
23184 help_echo_pos = charpos;
23185 }
23186 }
23187 }
23188
23189 /* Look for a `pointer' property. */
23190 if (NILP (pointer))
23191 {
23192 /* Check overlays first. */
23193 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23194 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23195
23196 if (NILP (pointer))
23197 {
23198 Lisp_Object object = glyph->object;
23199 int charpos = glyph->charpos;
23200
23201 /* Try text properties. */
23202 if (STRINGP (object)
23203 && charpos >= 0
23204 && charpos < SCHARS (object))
23205 {
23206 pointer = Fget_text_property (make_number (charpos),
23207 Qpointer, object);
23208 if (NILP (pointer))
23209 {
23210 /* If the string itself doesn't specify a pointer,
23211 see if the buffer text ``under'' it does. */
23212 struct glyph_row *r
23213 = MATRIX_ROW (w->current_matrix, vpos);
23214 int start = MATRIX_ROW_START_CHARPOS (r);
23215 int pos = string_buffer_position (w, object, start);
23216 if (pos > 0)
23217 pointer = Fget_char_property (make_number (pos),
23218 Qpointer, w->buffer);
23219 }
23220 }
23221 else if (BUFFERP (object)
23222 && charpos >= BEGV
23223 && charpos < ZV)
23224 pointer = Fget_text_property (make_number (charpos),
23225 Qpointer, object);
23226 }
23227 }
23228
23229 BEGV = obegv;
23230 ZV = ozv;
23231 current_buffer = obuf;
23232 }
23233
23234 set_cursor:
23235
23236 define_frame_cursor1 (f, cursor, pointer);
23237 }
23238
23239
23240 /* EXPORT for RIF:
23241 Clear any mouse-face on window W. This function is part of the
23242 redisplay interface, and is called from try_window_id and similar
23243 functions to ensure the mouse-highlight is off. */
23244
23245 void
23246 x_clear_window_mouse_face (w)
23247 struct window *w;
23248 {
23249 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23250 Lisp_Object window;
23251
23252 BLOCK_INPUT;
23253 XSETWINDOW (window, w);
23254 if (EQ (window, dpyinfo->mouse_face_window))
23255 clear_mouse_face (dpyinfo);
23256 UNBLOCK_INPUT;
23257 }
23258
23259
23260 /* EXPORT:
23261 Just discard the mouse face information for frame F, if any.
23262 This is used when the size of F is changed. */
23263
23264 void
23265 cancel_mouse_face (f)
23266 struct frame *f;
23267 {
23268 Lisp_Object window;
23269 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23270
23271 window = dpyinfo->mouse_face_window;
23272 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23273 {
23274 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23275 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23276 dpyinfo->mouse_face_window = Qnil;
23277 }
23278 }
23279
23280
23281 #endif /* HAVE_WINDOW_SYSTEM */
23282
23283 \f
23284 /***********************************************************************
23285 Exposure Events
23286 ***********************************************************************/
23287
23288 #ifdef HAVE_WINDOW_SYSTEM
23289
23290 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23291 which intersects rectangle R. R is in window-relative coordinates. */
23292
23293 static void
23294 expose_area (w, row, r, area)
23295 struct window *w;
23296 struct glyph_row *row;
23297 XRectangle *r;
23298 enum glyph_row_area area;
23299 {
23300 struct glyph *first = row->glyphs[area];
23301 struct glyph *end = row->glyphs[area] + row->used[area];
23302 struct glyph *last;
23303 int first_x, start_x, x;
23304
23305 if (area == TEXT_AREA && row->fill_line_p)
23306 /* If row extends face to end of line write the whole line. */
23307 draw_glyphs (w, 0, row, area,
23308 0, row->used[area],
23309 DRAW_NORMAL_TEXT, 0);
23310 else
23311 {
23312 /* Set START_X to the window-relative start position for drawing glyphs of
23313 AREA. The first glyph of the text area can be partially visible.
23314 The first glyphs of other areas cannot. */
23315 start_x = window_box_left_offset (w, area);
23316 x = start_x;
23317 if (area == TEXT_AREA)
23318 x += row->x;
23319
23320 /* Find the first glyph that must be redrawn. */
23321 while (first < end
23322 && x + first->pixel_width < r->x)
23323 {
23324 x += first->pixel_width;
23325 ++first;
23326 }
23327
23328 /* Find the last one. */
23329 last = first;
23330 first_x = x;
23331 while (last < end
23332 && x < r->x + r->width)
23333 {
23334 x += last->pixel_width;
23335 ++last;
23336 }
23337
23338 /* Repaint. */
23339 if (last > first)
23340 draw_glyphs (w, first_x - start_x, row, area,
23341 first - row->glyphs[area], last - row->glyphs[area],
23342 DRAW_NORMAL_TEXT, 0);
23343 }
23344 }
23345
23346
23347 /* Redraw the parts of the glyph row ROW on window W intersecting
23348 rectangle R. R is in window-relative coordinates. Value is
23349 non-zero if mouse-face was overwritten. */
23350
23351 static int
23352 expose_line (w, row, r)
23353 struct window *w;
23354 struct glyph_row *row;
23355 XRectangle *r;
23356 {
23357 xassert (row->enabled_p);
23358
23359 if (row->mode_line_p || w->pseudo_window_p)
23360 draw_glyphs (w, 0, row, TEXT_AREA,
23361 0, row->used[TEXT_AREA],
23362 DRAW_NORMAL_TEXT, 0);
23363 else
23364 {
23365 if (row->used[LEFT_MARGIN_AREA])
23366 expose_area (w, row, r, LEFT_MARGIN_AREA);
23367 if (row->used[TEXT_AREA])
23368 expose_area (w, row, r, TEXT_AREA);
23369 if (row->used[RIGHT_MARGIN_AREA])
23370 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23371 draw_row_fringe_bitmaps (w, row);
23372 }
23373
23374 return row->mouse_face_p;
23375 }
23376
23377
23378 /* Redraw those parts of glyphs rows during expose event handling that
23379 overlap other rows. Redrawing of an exposed line writes over parts
23380 of lines overlapping that exposed line; this function fixes that.
23381
23382 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23383 row in W's current matrix that is exposed and overlaps other rows.
23384 LAST_OVERLAPPING_ROW is the last such row. */
23385
23386 static void
23387 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
23388 struct window *w;
23389 struct glyph_row *first_overlapping_row;
23390 struct glyph_row *last_overlapping_row;
23391 {
23392 struct glyph_row *row;
23393
23394 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23395 if (row->overlapping_p)
23396 {
23397 xassert (row->enabled_p && !row->mode_line_p);
23398
23399 if (row->used[LEFT_MARGIN_AREA])
23400 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23401
23402 if (row->used[TEXT_AREA])
23403 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23404
23405 if (row->used[RIGHT_MARGIN_AREA])
23406 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23407 }
23408 }
23409
23410
23411 /* Return non-zero if W's cursor intersects rectangle R. */
23412
23413 static int
23414 phys_cursor_in_rect_p (w, r)
23415 struct window *w;
23416 XRectangle *r;
23417 {
23418 XRectangle cr, result;
23419 struct glyph *cursor_glyph;
23420
23421 cursor_glyph = get_phys_cursor_glyph (w);
23422 if (cursor_glyph)
23423 {
23424 /* r is relative to W's box, but w->phys_cursor.x is relative
23425 to left edge of W's TEXT area. Adjust it. */
23426 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23427 cr.y = w->phys_cursor.y;
23428 cr.width = cursor_glyph->pixel_width;
23429 cr.height = w->phys_cursor_height;
23430 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23431 I assume the effect is the same -- and this is portable. */
23432 return x_intersect_rectangles (&cr, r, &result);
23433 }
23434 /* If we don't understand the format, pretend we're not in the hot-spot. */
23435 return 0;
23436 }
23437
23438
23439 /* EXPORT:
23440 Draw a vertical window border to the right of window W if W doesn't
23441 have vertical scroll bars. */
23442
23443 void
23444 x_draw_vertical_border (w)
23445 struct window *w;
23446 {
23447 struct frame *f = XFRAME (WINDOW_FRAME (w));
23448
23449 /* We could do better, if we knew what type of scroll-bar the adjacent
23450 windows (on either side) have... But we don't :-(
23451 However, I think this works ok. ++KFS 2003-04-25 */
23452
23453 /* Redraw borders between horizontally adjacent windows. Don't
23454 do it for frames with vertical scroll bars because either the
23455 right scroll bar of a window, or the left scroll bar of its
23456 neighbor will suffice as a border. */
23457 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23458 return;
23459
23460 if (!WINDOW_RIGHTMOST_P (w)
23461 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23462 {
23463 int x0, x1, y0, y1;
23464
23465 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23466 y1 -= 1;
23467
23468 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23469 x1 -= 1;
23470
23471 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23472 }
23473 else if (!WINDOW_LEFTMOST_P (w)
23474 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23475 {
23476 int x0, x1, y0, y1;
23477
23478 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23479 y1 -= 1;
23480
23481 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23482 x0 -= 1;
23483
23484 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23485 }
23486 }
23487
23488
23489 /* Redraw the part of window W intersection rectangle FR. Pixel
23490 coordinates in FR are frame-relative. Call this function with
23491 input blocked. Value is non-zero if the exposure overwrites
23492 mouse-face. */
23493
23494 static int
23495 expose_window (w, fr)
23496 struct window *w;
23497 XRectangle *fr;
23498 {
23499 struct frame *f = XFRAME (w->frame);
23500 XRectangle wr, r;
23501 int mouse_face_overwritten_p = 0;
23502
23503 /* If window is not yet fully initialized, do nothing. This can
23504 happen when toolkit scroll bars are used and a window is split.
23505 Reconfiguring the scroll bar will generate an expose for a newly
23506 created window. */
23507 if (w->current_matrix == NULL)
23508 return 0;
23509
23510 /* When we're currently updating the window, display and current
23511 matrix usually don't agree. Arrange for a thorough display
23512 later. */
23513 if (w == updated_window)
23514 {
23515 SET_FRAME_GARBAGED (f);
23516 return 0;
23517 }
23518
23519 /* Frame-relative pixel rectangle of W. */
23520 wr.x = WINDOW_LEFT_EDGE_X (w);
23521 wr.y = WINDOW_TOP_EDGE_Y (w);
23522 wr.width = WINDOW_TOTAL_WIDTH (w);
23523 wr.height = WINDOW_TOTAL_HEIGHT (w);
23524
23525 if (x_intersect_rectangles (fr, &wr, &r))
23526 {
23527 int yb = window_text_bottom_y (w);
23528 struct glyph_row *row;
23529 int cursor_cleared_p;
23530 struct glyph_row *first_overlapping_row, *last_overlapping_row;
23531
23532 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
23533 r.x, r.y, r.width, r.height));
23534
23535 /* Convert to window coordinates. */
23536 r.x -= WINDOW_LEFT_EDGE_X (w);
23537 r.y -= WINDOW_TOP_EDGE_Y (w);
23538
23539 /* Turn off the cursor. */
23540 if (!w->pseudo_window_p
23541 && phys_cursor_in_rect_p (w, &r))
23542 {
23543 x_clear_cursor (w);
23544 cursor_cleared_p = 1;
23545 }
23546 else
23547 cursor_cleared_p = 0;
23548
23549 /* Update lines intersecting rectangle R. */
23550 first_overlapping_row = last_overlapping_row = NULL;
23551 for (row = w->current_matrix->rows;
23552 row->enabled_p;
23553 ++row)
23554 {
23555 int y0 = row->y;
23556 int y1 = MATRIX_ROW_BOTTOM_Y (row);
23557
23558 if ((y0 >= r.y && y0 < r.y + r.height)
23559 || (y1 > r.y && y1 < r.y + r.height)
23560 || (r.y >= y0 && r.y < y1)
23561 || (r.y + r.height > y0 && r.y + r.height < y1))
23562 {
23563 /* A header line may be overlapping, but there is no need
23564 to fix overlapping areas for them. KFS 2005-02-12 */
23565 if (row->overlapping_p && !row->mode_line_p)
23566 {
23567 if (first_overlapping_row == NULL)
23568 first_overlapping_row = row;
23569 last_overlapping_row = row;
23570 }
23571
23572 if (expose_line (w, row, &r))
23573 mouse_face_overwritten_p = 1;
23574 }
23575
23576 if (y1 >= yb)
23577 break;
23578 }
23579
23580 /* Display the mode line if there is one. */
23581 if (WINDOW_WANTS_MODELINE_P (w)
23582 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
23583 row->enabled_p)
23584 && row->y < r.y + r.height)
23585 {
23586 if (expose_line (w, row, &r))
23587 mouse_face_overwritten_p = 1;
23588 }
23589
23590 if (!w->pseudo_window_p)
23591 {
23592 /* Fix the display of overlapping rows. */
23593 if (first_overlapping_row)
23594 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
23595
23596 /* Draw border between windows. */
23597 x_draw_vertical_border (w);
23598
23599 /* Turn the cursor on again. */
23600 if (cursor_cleared_p)
23601 update_window_cursor (w, 1);
23602 }
23603 }
23604
23605 return mouse_face_overwritten_p;
23606 }
23607
23608
23609
23610 /* Redraw (parts) of all windows in the window tree rooted at W that
23611 intersect R. R contains frame pixel coordinates. Value is
23612 non-zero if the exposure overwrites mouse-face. */
23613
23614 static int
23615 expose_window_tree (w, r)
23616 struct window *w;
23617 XRectangle *r;
23618 {
23619 struct frame *f = XFRAME (w->frame);
23620 int mouse_face_overwritten_p = 0;
23621
23622 while (w && !FRAME_GARBAGED_P (f))
23623 {
23624 if (!NILP (w->hchild))
23625 mouse_face_overwritten_p
23626 |= expose_window_tree (XWINDOW (w->hchild), r);
23627 else if (!NILP (w->vchild))
23628 mouse_face_overwritten_p
23629 |= expose_window_tree (XWINDOW (w->vchild), r);
23630 else
23631 mouse_face_overwritten_p |= expose_window (w, r);
23632
23633 w = NILP (w->next) ? NULL : XWINDOW (w->next);
23634 }
23635
23636 return mouse_face_overwritten_p;
23637 }
23638
23639
23640 /* EXPORT:
23641 Redisplay an exposed area of frame F. X and Y are the upper-left
23642 corner of the exposed rectangle. W and H are width and height of
23643 the exposed area. All are pixel values. W or H zero means redraw
23644 the entire frame. */
23645
23646 void
23647 expose_frame (f, x, y, w, h)
23648 struct frame *f;
23649 int x, y, w, h;
23650 {
23651 XRectangle r;
23652 int mouse_face_overwritten_p = 0;
23653
23654 TRACE ((stderr, "expose_frame "));
23655
23656 /* No need to redraw if frame will be redrawn soon. */
23657 if (FRAME_GARBAGED_P (f))
23658 {
23659 TRACE ((stderr, " garbaged\n"));
23660 return;
23661 }
23662
23663 /* If basic faces haven't been realized yet, there is no point in
23664 trying to redraw anything. This can happen when we get an expose
23665 event while Emacs is starting, e.g. by moving another window. */
23666 if (FRAME_FACE_CACHE (f) == NULL
23667 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23668 {
23669 TRACE ((stderr, " no faces\n"));
23670 return;
23671 }
23672
23673 if (w == 0 || h == 0)
23674 {
23675 r.x = r.y = 0;
23676 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23677 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23678 }
23679 else
23680 {
23681 r.x = x;
23682 r.y = y;
23683 r.width = w;
23684 r.height = h;
23685 }
23686
23687 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23688 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23689
23690 if (WINDOWP (f->tool_bar_window))
23691 mouse_face_overwritten_p
23692 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23693
23694 #ifdef HAVE_X_WINDOWS
23695 #ifndef MSDOS
23696 #ifndef USE_X_TOOLKIT
23697 if (WINDOWP (f->menu_bar_window))
23698 mouse_face_overwritten_p
23699 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23700 #endif /* not USE_X_TOOLKIT */
23701 #endif
23702 #endif
23703
23704 /* Some window managers support a focus-follows-mouse style with
23705 delayed raising of frames. Imagine a partially obscured frame,
23706 and moving the mouse into partially obscured mouse-face on that
23707 frame. The visible part of the mouse-face will be highlighted,
23708 then the WM raises the obscured frame. With at least one WM, KDE
23709 2.1, Emacs is not getting any event for the raising of the frame
23710 (even tried with SubstructureRedirectMask), only Expose events.
23711 These expose events will draw text normally, i.e. not
23712 highlighted. Which means we must redo the highlight here.
23713 Subsume it under ``we love X''. --gerd 2001-08-15 */
23714 /* Included in Windows version because Windows most likely does not
23715 do the right thing if any third party tool offers
23716 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23717 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23718 {
23719 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23720 if (f == dpyinfo->mouse_face_mouse_frame)
23721 {
23722 int x = dpyinfo->mouse_face_mouse_x;
23723 int y = dpyinfo->mouse_face_mouse_y;
23724 clear_mouse_face (dpyinfo);
23725 note_mouse_highlight (f, x, y);
23726 }
23727 }
23728 }
23729
23730
23731 /* EXPORT:
23732 Determine the intersection of two rectangles R1 and R2. Return
23733 the intersection in *RESULT. Value is non-zero if RESULT is not
23734 empty. */
23735
23736 int
23737 x_intersect_rectangles (r1, r2, result)
23738 XRectangle *r1, *r2, *result;
23739 {
23740 XRectangle *left, *right;
23741 XRectangle *upper, *lower;
23742 int intersection_p = 0;
23743
23744 /* Rearrange so that R1 is the left-most rectangle. */
23745 if (r1->x < r2->x)
23746 left = r1, right = r2;
23747 else
23748 left = r2, right = r1;
23749
23750 /* X0 of the intersection is right.x0, if this is inside R1,
23751 otherwise there is no intersection. */
23752 if (right->x <= left->x + left->width)
23753 {
23754 result->x = right->x;
23755
23756 /* The right end of the intersection is the minimum of the
23757 the right ends of left and right. */
23758 result->width = (min (left->x + left->width, right->x + right->width)
23759 - result->x);
23760
23761 /* Same game for Y. */
23762 if (r1->y < r2->y)
23763 upper = r1, lower = r2;
23764 else
23765 upper = r2, lower = r1;
23766
23767 /* The upper end of the intersection is lower.y0, if this is inside
23768 of upper. Otherwise, there is no intersection. */
23769 if (lower->y <= upper->y + upper->height)
23770 {
23771 result->y = lower->y;
23772
23773 /* The lower end of the intersection is the minimum of the lower
23774 ends of upper and lower. */
23775 result->height = (min (lower->y + lower->height,
23776 upper->y + upper->height)
23777 - result->y);
23778 intersection_p = 1;
23779 }
23780 }
23781
23782 return intersection_p;
23783 }
23784
23785 #endif /* HAVE_WINDOW_SYSTEM */
23786
23787 \f
23788 /***********************************************************************
23789 Initialization
23790 ***********************************************************************/
23791
23792 void
23793 syms_of_xdisp ()
23794 {
23795 Vwith_echo_area_save_vector = Qnil;
23796 staticpro (&Vwith_echo_area_save_vector);
23797
23798 Vmessage_stack = Qnil;
23799 staticpro (&Vmessage_stack);
23800
23801 Qinhibit_redisplay = intern ("inhibit-redisplay");
23802 staticpro (&Qinhibit_redisplay);
23803
23804 message_dolog_marker1 = Fmake_marker ();
23805 staticpro (&message_dolog_marker1);
23806 message_dolog_marker2 = Fmake_marker ();
23807 staticpro (&message_dolog_marker2);
23808 message_dolog_marker3 = Fmake_marker ();
23809 staticpro (&message_dolog_marker3);
23810
23811 #if GLYPH_DEBUG
23812 defsubr (&Sdump_frame_glyph_matrix);
23813 defsubr (&Sdump_glyph_matrix);
23814 defsubr (&Sdump_glyph_row);
23815 defsubr (&Sdump_tool_bar_row);
23816 defsubr (&Strace_redisplay);
23817 defsubr (&Strace_to_stderr);
23818 #endif
23819 #ifdef HAVE_WINDOW_SYSTEM
23820 defsubr (&Stool_bar_lines_needed);
23821 defsubr (&Slookup_image_map);
23822 #endif
23823 defsubr (&Sformat_mode_line);
23824
23825 staticpro (&Qmenu_bar_update_hook);
23826 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23827
23828 staticpro (&Qoverriding_terminal_local_map);
23829 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23830
23831 staticpro (&Qoverriding_local_map);
23832 Qoverriding_local_map = intern ("overriding-local-map");
23833
23834 staticpro (&Qwindow_scroll_functions);
23835 Qwindow_scroll_functions = intern ("window-scroll-functions");
23836
23837 staticpro (&Qredisplay_end_trigger_functions);
23838 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23839
23840 staticpro (&Qinhibit_point_motion_hooks);
23841 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23842
23843 QCdata = intern (":data");
23844 staticpro (&QCdata);
23845 Qdisplay = intern ("display");
23846 staticpro (&Qdisplay);
23847 Qspace_width = intern ("space-width");
23848 staticpro (&Qspace_width);
23849 Qraise = intern ("raise");
23850 staticpro (&Qraise);
23851 Qslice = intern ("slice");
23852 staticpro (&Qslice);
23853 Qspace = intern ("space");
23854 staticpro (&Qspace);
23855 Qmargin = intern ("margin");
23856 staticpro (&Qmargin);
23857 Qpointer = intern ("pointer");
23858 staticpro (&Qpointer);
23859 Qleft_margin = intern ("left-margin");
23860 staticpro (&Qleft_margin);
23861 Qright_margin = intern ("right-margin");
23862 staticpro (&Qright_margin);
23863 Qcenter = intern ("center");
23864 staticpro (&Qcenter);
23865 Qline_height = intern ("line-height");
23866 staticpro (&Qline_height);
23867 QCalign_to = intern (":align-to");
23868 staticpro (&QCalign_to);
23869 QCrelative_width = intern (":relative-width");
23870 staticpro (&QCrelative_width);
23871 QCrelative_height = intern (":relative-height");
23872 staticpro (&QCrelative_height);
23873 QCeval = intern (":eval");
23874 staticpro (&QCeval);
23875 QCpropertize = intern (":propertize");
23876 staticpro (&QCpropertize);
23877 QCfile = intern (":file");
23878 staticpro (&QCfile);
23879 Qfontified = intern ("fontified");
23880 staticpro (&Qfontified);
23881 Qfontification_functions = intern ("fontification-functions");
23882 staticpro (&Qfontification_functions);
23883 Qtrailing_whitespace = intern ("trailing-whitespace");
23884 staticpro (&Qtrailing_whitespace);
23885 Qescape_glyph = intern ("escape-glyph");
23886 staticpro (&Qescape_glyph);
23887 Qnobreak_space = intern ("nobreak-space");
23888 staticpro (&Qnobreak_space);
23889 Qimage = intern ("image");
23890 staticpro (&Qimage);
23891 QCmap = intern (":map");
23892 staticpro (&QCmap);
23893 QCpointer = intern (":pointer");
23894 staticpro (&QCpointer);
23895 Qrect = intern ("rect");
23896 staticpro (&Qrect);
23897 Qcircle = intern ("circle");
23898 staticpro (&Qcircle);
23899 Qpoly = intern ("poly");
23900 staticpro (&Qpoly);
23901 Qmessage_truncate_lines = intern ("message-truncate-lines");
23902 staticpro (&Qmessage_truncate_lines);
23903 Qgrow_only = intern ("grow-only");
23904 staticpro (&Qgrow_only);
23905 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23906 staticpro (&Qinhibit_menubar_update);
23907 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23908 staticpro (&Qinhibit_eval_during_redisplay);
23909 Qposition = intern ("position");
23910 staticpro (&Qposition);
23911 Qbuffer_position = intern ("buffer-position");
23912 staticpro (&Qbuffer_position);
23913 Qobject = intern ("object");
23914 staticpro (&Qobject);
23915 Qbar = intern ("bar");
23916 staticpro (&Qbar);
23917 Qhbar = intern ("hbar");
23918 staticpro (&Qhbar);
23919 Qbox = intern ("box");
23920 staticpro (&Qbox);
23921 Qhollow = intern ("hollow");
23922 staticpro (&Qhollow);
23923 Qhand = intern ("hand");
23924 staticpro (&Qhand);
23925 Qarrow = intern ("arrow");
23926 staticpro (&Qarrow);
23927 Qtext = intern ("text");
23928 staticpro (&Qtext);
23929 Qrisky_local_variable = intern ("risky-local-variable");
23930 staticpro (&Qrisky_local_variable);
23931 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23932 staticpro (&Qinhibit_free_realized_faces);
23933
23934 list_of_error = Fcons (Fcons (intern ("error"),
23935 Fcons (intern ("void-variable"), Qnil)),
23936 Qnil);
23937 staticpro (&list_of_error);
23938
23939 Qlast_arrow_position = intern ("last-arrow-position");
23940 staticpro (&Qlast_arrow_position);
23941 Qlast_arrow_string = intern ("last-arrow-string");
23942 staticpro (&Qlast_arrow_string);
23943
23944 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23945 staticpro (&Qoverlay_arrow_string);
23946 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23947 staticpro (&Qoverlay_arrow_bitmap);
23948
23949 echo_buffer[0] = echo_buffer[1] = Qnil;
23950 staticpro (&echo_buffer[0]);
23951 staticpro (&echo_buffer[1]);
23952
23953 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23954 staticpro (&echo_area_buffer[0]);
23955 staticpro (&echo_area_buffer[1]);
23956
23957 Vmessages_buffer_name = build_string ("*Messages*");
23958 staticpro (&Vmessages_buffer_name);
23959
23960 mode_line_proptrans_alist = Qnil;
23961 staticpro (&mode_line_proptrans_alist);
23962 mode_line_string_list = Qnil;
23963 staticpro (&mode_line_string_list);
23964 mode_line_string_face = Qnil;
23965 staticpro (&mode_line_string_face);
23966 mode_line_string_face_prop = Qnil;
23967 staticpro (&mode_line_string_face_prop);
23968 Vmode_line_unwind_vector = Qnil;
23969 staticpro (&Vmode_line_unwind_vector);
23970
23971 help_echo_string = Qnil;
23972 staticpro (&help_echo_string);
23973 help_echo_object = Qnil;
23974 staticpro (&help_echo_object);
23975 help_echo_window = Qnil;
23976 staticpro (&help_echo_window);
23977 previous_help_echo_string = Qnil;
23978 staticpro (&previous_help_echo_string);
23979 help_echo_pos = -1;
23980
23981 #ifdef HAVE_WINDOW_SYSTEM
23982 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23983 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23984 For example, if a block cursor is over a tab, it will be drawn as
23985 wide as that tab on the display. */);
23986 x_stretch_cursor_p = 0;
23987 #endif
23988
23989 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23990 doc: /* *Non-nil means highlight trailing whitespace.
23991 The face used for trailing whitespace is `trailing-whitespace'. */);
23992 Vshow_trailing_whitespace = Qnil;
23993
23994 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23995 doc: /* *Control highlighting of nobreak space and soft hyphen.
23996 A value of t means highlight the character itself (for nobreak space,
23997 use face `nobreak-space').
23998 A value of nil means no highlighting.
23999 Other values mean display the escape glyph followed by an ordinary
24000 space or ordinary hyphen. */);
24001 Vnobreak_char_display = Qt;
24002
24003 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24004 doc: /* *The pointer shape to show in void text areas.
24005 A value of nil means to show the text pointer. Other options are `arrow',
24006 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24007 Vvoid_text_area_pointer = Qarrow;
24008
24009 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24010 doc: /* Non-nil means don't actually do any redisplay.
24011 This is used for internal purposes. */);
24012 Vinhibit_redisplay = Qnil;
24013
24014 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24015 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24016 Vglobal_mode_string = Qnil;
24017
24018 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24019 doc: /* Marker for where to display an arrow on top of the buffer text.
24020 This must be the beginning of a line in order to work.
24021 See also `overlay-arrow-string'. */);
24022 Voverlay_arrow_position = Qnil;
24023
24024 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24025 doc: /* String to display as an arrow in non-window frames.
24026 See also `overlay-arrow-position'. */);
24027 Voverlay_arrow_string = build_string ("=>");
24028
24029 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24030 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24031 The symbols on this list are examined during redisplay to determine
24032 where to display overlay arrows. */);
24033 Voverlay_arrow_variable_list
24034 = Fcons (intern ("overlay-arrow-position"), Qnil);
24035
24036 DEFVAR_INT ("scroll-step", &scroll_step,
24037 doc: /* *The number of lines to try scrolling a window by when point moves out.
24038 If that fails to bring point back on frame, point is centered instead.
24039 If this is zero, point is always centered after it moves off frame.
24040 If you want scrolling to always be a line at a time, you should set
24041 `scroll-conservatively' to a large value rather than set this to 1. */);
24042
24043 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24044 doc: /* *Scroll up to this many lines, to bring point back on screen.
24045 A value of zero means to scroll the text to center point vertically
24046 in the window. */);
24047 scroll_conservatively = 0;
24048
24049 DEFVAR_INT ("scroll-margin", &scroll_margin,
24050 doc: /* *Number of lines of margin at the top and bottom of a window.
24051 Recenter the window whenever point gets within this many lines
24052 of the top or bottom of the window. */);
24053 scroll_margin = 0;
24054
24055 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24056 doc: /* Pixels per inch value for non-window system displays.
24057 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24058 Vdisplay_pixels_per_inch = make_float (72.0);
24059
24060 #if GLYPH_DEBUG
24061 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24062 #endif
24063
24064 DEFVAR_BOOL ("truncate-partial-width-windows",
24065 &truncate_partial_width_windows,
24066 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24067 truncate_partial_width_windows = 1;
24068
24069 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24070 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24071 Any other value means to use the appropriate face, `mode-line',
24072 `header-line', or `menu' respectively. */);
24073 mode_line_inverse_video = 1;
24074
24075 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24076 doc: /* *Maximum buffer size for which line number should be displayed.
24077 If the buffer is bigger than this, the line number does not appear
24078 in the mode line. A value of nil means no limit. */);
24079 Vline_number_display_limit = Qnil;
24080
24081 DEFVAR_INT ("line-number-display-limit-width",
24082 &line_number_display_limit_width,
24083 doc: /* *Maximum line width (in characters) for line number display.
24084 If the average length of the lines near point is bigger than this, then the
24085 line number may be omitted from the mode line. */);
24086 line_number_display_limit_width = 200;
24087
24088 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24089 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24090 highlight_nonselected_windows = 0;
24091
24092 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24093 doc: /* Non-nil if more than one frame is visible on this display.
24094 Minibuffer-only frames don't count, but iconified frames do.
24095 This variable is not guaranteed to be accurate except while processing
24096 `frame-title-format' and `icon-title-format'. */);
24097
24098 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24099 doc: /* Template for displaying the title bar of visible frames.
24100 \(Assuming the window manager supports this feature.)
24101
24102 This variable has the same structure as `mode-line-format', except that
24103 the %c and %l constructs are ignored. It is used only on frames for
24104 which no explicit name has been set \(see `modify-frame-parameters'). */);
24105
24106 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24107 doc: /* Template for displaying the title bar of an iconified frame.
24108 \(Assuming the window manager supports this feature.)
24109 This variable has the same structure as `mode-line-format' (which see),
24110 and is used only on frames for which no explicit name has been set
24111 \(see `modify-frame-parameters'). */);
24112 Vicon_title_format
24113 = Vframe_title_format
24114 = Fcons (intern ("multiple-frames"),
24115 Fcons (build_string ("%b"),
24116 Fcons (Fcons (empty_string,
24117 Fcons (intern ("invocation-name"),
24118 Fcons (build_string ("@"),
24119 Fcons (intern ("system-name"),
24120 Qnil)))),
24121 Qnil)));
24122
24123 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24124 doc: /* Maximum number of lines to keep in the message log buffer.
24125 If nil, disable message logging. If t, log messages but don't truncate
24126 the buffer when it becomes large. */);
24127 Vmessage_log_max = make_number (100);
24128
24129 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24130 doc: /* Functions called before redisplay, if window sizes have changed.
24131 The value should be a list of functions that take one argument.
24132 Just before redisplay, for each frame, if any of its windows have changed
24133 size since the last redisplay, or have been split or deleted,
24134 all the functions in the list are called, with the frame as argument. */);
24135 Vwindow_size_change_functions = Qnil;
24136
24137 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24138 doc: /* List of functions to call before redisplaying a window with scrolling.
24139 Each function is called with two arguments, the window
24140 and its new display-start position. Note that the value of `window-end'
24141 is not valid when these functions are called. */);
24142 Vwindow_scroll_functions = Qnil;
24143
24144 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24145 doc: /* Functions called when redisplay of a window reaches the end trigger.
24146 Each function is called with two arguments, the window and the end trigger value.
24147 See `set-window-redisplay-end-trigger'. */);
24148 Vredisplay_end_trigger_functions = Qnil;
24149
24150 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24151 doc: /* *Non-nil means autoselect window with mouse pointer.
24152 If nil, do not autoselect windows.
24153 A positive number means delay autoselection by that many seconds: a
24154 window is autoselected only after the mouse has remained in that
24155 window for the duration of the delay.
24156 A negative number has a similar effect, but causes windows to be
24157 autoselected only after the mouse has stopped moving. \(Because of
24158 the way Emacs compares mouse events, you will occasionally wait twice
24159 that time before the window gets selected.\)
24160 Any other value means to autoselect window instantaneously when the
24161 mouse pointer enters it.
24162
24163 Autoselection selects the minibuffer only if it is active, and never
24164 unselects the minibuffer if it is active. */);
24165 Vmouse_autoselect_window = Qnil;
24166
24167 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24168 doc: /* *Non-nil means automatically resize tool-bars.
24169 This dynamically changes the tool-bar's height to the minimum height
24170 that is needed to make all tool-bar items visible.
24171 If value is `grow-only', the tool-bar's height is only increased
24172 automatically; to decreace the tool-bar height, use \\[recenter]. */);
24173 Vauto_resize_tool_bars = Qt;
24174
24175 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24176 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24177 auto_raise_tool_bar_buttons_p = 1;
24178
24179 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24180 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24181 make_cursor_line_fully_visible_p = 1;
24182
24183 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24184 doc: /* *Border below tool-bar in pixels.
24185 If an integer, use it as the height of the border.
24186 If it is one of `internal-border-width' or `border-width', use the
24187 value of the corresponding frame parameter.
24188 Otherwise, no border is added below the tool-bar. */);
24189 Vtool_bar_border = Qinternal_border_width;
24190
24191 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24192 doc: /* *Margin around tool-bar buttons in pixels.
24193 If an integer, use that for both horizontal and vertical margins.
24194 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24195 HORZ specifying the horizontal margin, and VERT specifying the
24196 vertical margin. */);
24197 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24198
24199 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24200 doc: /* *Relief thickness of tool-bar buttons. */);
24201 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24202
24203 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24204 doc: /* List of functions to call to fontify regions of text.
24205 Each function is called with one argument POS. Functions must
24206 fontify a region starting at POS in the current buffer, and give
24207 fontified regions the property `fontified'. */);
24208 Vfontification_functions = Qnil;
24209 Fmake_variable_buffer_local (Qfontification_functions);
24210
24211 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24212 &unibyte_display_via_language_environment,
24213 doc: /* *Non-nil means display unibyte text according to language environment.
24214 Specifically this means that unibyte non-ASCII characters
24215 are displayed by converting them to the equivalent multibyte characters
24216 according to the current language environment. As a result, they are
24217 displayed according to the current fontset. */);
24218 unibyte_display_via_language_environment = 0;
24219
24220 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24221 doc: /* *Maximum height for resizing mini-windows.
24222 If a float, it specifies a fraction of the mini-window frame's height.
24223 If an integer, it specifies a number of lines. */);
24224 Vmax_mini_window_height = make_float (0.25);
24225
24226 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24227 doc: /* *How to resize mini-windows.
24228 A value of nil means don't automatically resize mini-windows.
24229 A value of t means resize them to fit the text displayed in them.
24230 A value of `grow-only', the default, means let mini-windows grow
24231 only, until their display becomes empty, at which point the windows
24232 go back to their normal size. */);
24233 Vresize_mini_windows = Qgrow_only;
24234
24235 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24236 doc: /* Alist specifying how to blink the cursor off.
24237 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24238 `cursor-type' frame-parameter or variable equals ON-STATE,
24239 comparing using `equal', Emacs uses OFF-STATE to specify
24240 how to blink it off. ON-STATE and OFF-STATE are values for
24241 the `cursor-type' frame parameter.
24242
24243 If a frame's ON-STATE has no entry in this list,
24244 the frame's other specifications determine how to blink the cursor off. */);
24245 Vblink_cursor_alist = Qnil;
24246
24247 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24248 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24249 automatic_hscrolling_p = 1;
24250
24251 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24252 doc: /* *How many columns away from the window edge point is allowed to get
24253 before automatic hscrolling will horizontally scroll the window. */);
24254 hscroll_margin = 5;
24255
24256 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24257 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24258 When point is less than `hscroll-margin' columns from the window
24259 edge, automatic hscrolling will scroll the window by the amount of columns
24260 determined by this variable. If its value is a positive integer, scroll that
24261 many columns. If it's a positive floating-point number, it specifies the
24262 fraction of the window's width to scroll. If it's nil or zero, point will be
24263 centered horizontally after the scroll. Any other value, including negative
24264 numbers, are treated as if the value were zero.
24265
24266 Automatic hscrolling always moves point outside the scroll margin, so if
24267 point was more than scroll step columns inside the margin, the window will
24268 scroll more than the value given by the scroll step.
24269
24270 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24271 and `scroll-right' overrides this variable's effect. */);
24272 Vhscroll_step = make_number (0);
24273
24274 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24275 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24276 Bind this around calls to `message' to let it take effect. */);
24277 message_truncate_lines = 0;
24278
24279 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24280 doc: /* Normal hook run to update the menu bar definitions.
24281 Redisplay runs this hook before it redisplays the menu bar.
24282 This is used to update submenus such as Buffers,
24283 whose contents depend on various data. */);
24284 Vmenu_bar_update_hook = Qnil;
24285
24286 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24287 doc: /* Frame for which we are updating a menu.
24288 The enable predicate for a menu binding should check this variable. */);
24289 Vmenu_updating_frame = Qnil;
24290
24291 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24292 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24293 inhibit_menubar_update = 0;
24294
24295 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24296 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24297 inhibit_eval_during_redisplay = 0;
24298
24299 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24300 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24301 inhibit_free_realized_faces = 0;
24302
24303 #if GLYPH_DEBUG
24304 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24305 doc: /* Inhibit try_window_id display optimization. */);
24306 inhibit_try_window_id = 0;
24307
24308 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24309 doc: /* Inhibit try_window_reusing display optimization. */);
24310 inhibit_try_window_reusing = 0;
24311
24312 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24313 doc: /* Inhibit try_cursor_movement display optimization. */);
24314 inhibit_try_cursor_movement = 0;
24315 #endif /* GLYPH_DEBUG */
24316
24317 DEFVAR_INT ("overline-margin", &overline_margin,
24318 doc: /* *Space between overline and text, in pixels.
24319 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24320 margin to the caracter height. */);
24321 overline_margin = 2;
24322 }
24323
24324
24325 /* Initialize this module when Emacs starts. */
24326
24327 void
24328 init_xdisp ()
24329 {
24330 Lisp_Object root_window;
24331 struct window *mini_w;
24332
24333 current_header_line_height = current_mode_line_height = -1;
24334
24335 CHARPOS (this_line_start_pos) = 0;
24336
24337 mini_w = XWINDOW (minibuf_window);
24338 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24339
24340 if (!noninteractive)
24341 {
24342 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24343 int i;
24344
24345 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24346 set_window_height (root_window,
24347 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24348 0);
24349 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24350 set_window_height (minibuf_window, 1, 0);
24351
24352 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24353 mini_w->total_cols = make_number (FRAME_COLS (f));
24354
24355 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24356 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24357 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24358
24359 /* The default ellipsis glyphs `...'. */
24360 for (i = 0; i < 3; ++i)
24361 default_invis_vector[i] = make_number ('.');
24362 }
24363
24364 {
24365 /* Allocate the buffer for frame titles.
24366 Also used for `format-mode-line'. */
24367 int size = 100;
24368 mode_line_noprop_buf = (char *) xmalloc (size);
24369 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24370 mode_line_noprop_ptr = mode_line_noprop_buf;
24371 mode_line_target = MODE_LINE_DISPLAY;
24372 }
24373
24374 help_echo_showing_p = 0;
24375 }
24376
24377
24378 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24379 (do not change this comment) */