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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code. (Or,
35 let's say almost---see the description of direct update
36 operations, below.)
37
38 The following diagram shows how redisplay code is invoked. As you
39 can see, Lisp calls redisplay and vice versa. Under window systems
40 like X, some portions of the redisplay code are also called
41 asynchronously during mouse movement or expose events. It is very
42 important that these code parts do NOT use the C library (malloc,
43 free) because many C libraries under Unix are not reentrant. They
44 may also NOT call functions of the Lisp interpreter which could
45 change the interpreter's state. If you don't follow these rules,
46 you will encounter bugs which are very hard to explain.
47
48 (Direct functions, see below)
49 direct_output_for_insert,
50 direct_forward_char (dispnew.c)
51 +---------------------------------+
52 | |
53 | V
54 +--------------+ redisplay +----------------+
55 | Lisp machine |---------------->| Redisplay code |<--+
56 +--------------+ (xdisp.c) +----------------+ |
57 ^ | |
58 +----------------------------------+ |
59 Don't use this path when called |
60 asynchronously! |
61 |
62 expose_window (asynchronous) |
63 |
64 X expose events -----+
65
66 What does redisplay do? Obviously, it has to figure out somehow what
67 has been changed since the last time the display has been updated,
68 and to make these changes visible. Preferably it would do that in
69 a moderately intelligent way, i.e. fast.
70
71 Changes in buffer text can be deduced from window and buffer
72 structures, and from some global variables like `beg_unchanged' and
73 `end_unchanged'. The contents of the display are additionally
74 recorded in a `glyph matrix', a two-dimensional matrix of glyph
75 structures. Each row in such a matrix corresponds to a line on the
76 display, and each glyph in a row corresponds to a column displaying
77 a character, an image, or what else. This matrix is called the
78 `current glyph matrix' or `current matrix' in redisplay
79 terminology.
80
81 For buffer parts that have been changed since the last update, a
82 second glyph matrix is constructed, the so called `desired glyph
83 matrix' or short `desired matrix'. Current and desired matrix are
84 then compared to find a cheap way to update the display, e.g. by
85 reusing part of the display by scrolling lines.
86
87
88 Direct operations.
89
90 You will find a lot of redisplay optimizations when you start
91 looking at the innards of redisplay. The overall goal of all these
92 optimizations is to make redisplay fast because it is done
93 frequently.
94
95 Two optimizations are not found in xdisp.c. These are the direct
96 operations mentioned above. As the name suggests they follow a
97 different principle than the rest of redisplay. Instead of
98 building a desired matrix and then comparing it with the current
99 display, they perform their actions directly on the display and on
100 the current matrix.
101
102 One direct operation updates the display after one character has
103 been entered. The other one moves the cursor by one position
104 forward or backward. You find these functions under the names
105 `direct_output_for_insert' and `direct_output_forward_char' in
106 dispnew.c.
107
108
109 Desired matrices.
110
111 Desired matrices are always built per Emacs window. The function
112 `display_line' is the central function to look at if you are
113 interested. It constructs one row in a desired matrix given an
114 iterator structure containing both a buffer position and a
115 description of the environment in which the text is to be
116 displayed. But this is too early, read on.
117
118 Characters and pixmaps displayed for a range of buffer text depend
119 on various settings of buffers and windows, on overlays and text
120 properties, on display tables, on selective display. The good news
121 is that all this hairy stuff is hidden behind a small set of
122 interface functions taking an iterator structure (struct it)
123 argument.
124
125 Iteration over things to be displayed is then simple. It is
126 started by initializing an iterator with a call to init_iterator.
127 Calls to get_next_display_element fill the iterator structure with
128 relevant information about the next thing to display. Calls to
129 set_iterator_to_next move the iterator to the next thing.
130
131 Besides this, an iterator also contains information about the
132 display environment in which glyphs for display elements are to be
133 produced. It has fields for the width and height of the display,
134 the information whether long lines are truncated or continued, a
135 current X and Y position, and lots of other stuff you can better
136 see in dispextern.h.
137
138 Glyphs in a desired matrix are normally constructed in a loop
139 calling get_next_display_element and then produce_glyphs. The call
140 to produce_glyphs will fill the iterator structure with pixel
141 information about the element being displayed and at the same time
142 produce glyphs for it. If the display element fits on the line
143 being displayed, set_iterator_to_next is called next, otherwise the
144 glyphs produced are discarded.
145
146
147 Frame matrices.
148
149 That just couldn't be all, could it? What about terminal types not
150 supporting operations on sub-windows of the screen? To update the
151 display on such a terminal, window-based glyph matrices are not
152 well suited. To be able to reuse part of the display (scrolling
153 lines up and down), we must instead have a view of the whole
154 screen. This is what `frame matrices' are for. They are a trick.
155
156 Frames on terminals like above have a glyph pool. Windows on such
157 a frame sub-allocate their glyph memory from their frame's glyph
158 pool. The frame itself is given its own glyph matrices. By
159 coincidence---or maybe something else---rows in window glyph
160 matrices are slices of corresponding rows in frame matrices. Thus
161 writing to window matrices implicitly updates a frame matrix which
162 provides us with the view of the whole screen that we originally
163 wanted to have without having to move many bytes around. To be
164 honest, there is a little bit more done, but not much more. If you
165 plan to extend that code, take a look at dispnew.c. The function
166 build_frame_matrix is a good starting point. */
167
168 #include <config.h>
169 #include <stdio.h>
170 #include <limits.h>
171
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "character.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "font.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef HAVE_NS
202 #include "nsterm.h"
203 #endif
204 #ifdef USE_GTK
205 #include "gtkutil.h"
206 #endif
207
208 #include "font.h"
209
210 #ifndef FRAME_X_OUTPUT
211 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
212 #endif
213
214 #define INFINITY 10000000
215
216 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
217 || defined(HAVE_NS) || defined (USE_GTK)
218 extern void set_frame_menubar P_ ((struct frame *f, int, int));
219 extern int pending_menu_activation;
220 #endif
221
222 extern int interrupt_input;
223 extern int command_loop_level;
224
225 extern Lisp_Object do_mouse_tracking;
226
227 extern int minibuffer_auto_raise;
228 extern Lisp_Object Vminibuffer_list;
229
230 extern Lisp_Object Qface;
231 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
232
233 extern Lisp_Object Voverriding_local_map;
234 extern Lisp_Object Voverriding_local_map_menu_flag;
235 extern Lisp_Object Qmenu_item;
236 extern Lisp_Object Qwhen;
237 extern Lisp_Object Qhelp_echo;
238
239 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
240 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
241 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
242 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
243 Lisp_Object Qinhibit_point_motion_hooks;
244 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
245 Lisp_Object Qfontified;
246 Lisp_Object Qgrow_only;
247 Lisp_Object Qinhibit_eval_during_redisplay;
248 Lisp_Object Qbuffer_position, Qposition, Qobject;
249
250 /* Cursor shapes */
251 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
252
253 /* Pointer shapes */
254 Lisp_Object Qarrow, Qhand, Qtext;
255
256 Lisp_Object Qrisky_local_variable;
257
258 /* Holds the list (error). */
259 Lisp_Object list_of_error;
260
261 /* Functions called to fontify regions of text. */
262
263 Lisp_Object Vfontification_functions;
264 Lisp_Object Qfontification_functions;
265
266 /* Non-nil means automatically select any window when the mouse
267 cursor moves into it. */
268 Lisp_Object Vmouse_autoselect_window;
269
270 Lisp_Object Vwrap_prefix, Qwrap_prefix;
271 Lisp_Object Vline_prefix, Qline_prefix;
272
273 /* Non-zero means draw tool bar buttons raised when the mouse moves
274 over them. */
275
276 int auto_raise_tool_bar_buttons_p;
277
278 /* Non-zero means to reposition window if cursor line is only partially visible. */
279
280 int make_cursor_line_fully_visible_p;
281
282 /* Margin below tool bar in pixels. 0 or nil means no margin.
283 If value is `internal-border-width' or `border-width',
284 the corresponding frame parameter is used. */
285
286 Lisp_Object Vtool_bar_border;
287
288 /* Margin around tool bar buttons in pixels. */
289
290 Lisp_Object Vtool_bar_button_margin;
291
292 /* Thickness of shadow to draw around tool bar buttons. */
293
294 EMACS_INT tool_bar_button_relief;
295
296 /* Non-nil means automatically resize tool-bars so that all tool-bar
297 items are visible, and no blank lines remain.
298
299 If value is `grow-only', only make tool-bar bigger. */
300
301 Lisp_Object Vauto_resize_tool_bars;
302
303 /* Non-zero means draw block and hollow cursor as wide as the glyph
304 under it. For example, if a block cursor is over a tab, it will be
305 drawn as wide as that tab on the display. */
306
307 int x_stretch_cursor_p;
308
309 /* Non-nil means don't actually do any redisplay. */
310
311 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
312
313 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
314
315 int inhibit_eval_during_redisplay;
316
317 /* Names of text properties relevant for redisplay. */
318
319 Lisp_Object Qdisplay;
320 extern Lisp_Object Qface, Qinvisible, Qwidth;
321
322 /* Symbols used in text property values. */
323
324 Lisp_Object Vdisplay_pixels_per_inch;
325 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
326 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
327 Lisp_Object Qslice;
328 Lisp_Object Qcenter;
329 Lisp_Object Qmargin, Qpointer;
330 Lisp_Object Qline_height;
331 extern Lisp_Object Qheight;
332 extern Lisp_Object QCwidth, QCheight, QCascent;
333 extern Lisp_Object Qscroll_bar;
334 extern Lisp_Object Qcursor;
335
336 /* Non-nil means highlight trailing whitespace. */
337
338 Lisp_Object Vshow_trailing_whitespace;
339
340 /* Non-nil means escape non-break space and hyphens. */
341
342 Lisp_Object Vnobreak_char_display;
343
344 #ifdef HAVE_WINDOW_SYSTEM
345 extern Lisp_Object Voverflow_newline_into_fringe;
346
347 /* Test if overflow newline into fringe. Called with iterator IT
348 at or past right window margin, and with IT->current_x set. */
349
350 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
351 (!NILP (Voverflow_newline_into_fringe) \
352 && FRAME_WINDOW_P (it->f) \
353 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
354 && it->current_x == it->last_visible_x \
355 && it->line_wrap != WORD_WRAP)
356
357 #endif /* HAVE_WINDOW_SYSTEM */
358
359 /* Test if the display element loaded in IT is a space or tab
360 character. This is used to determine word wrapping. */
361
362 #define IT_DISPLAYING_WHITESPACE(it) \
363 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
364
365 /* Non-nil means show the text cursor in void text areas
366 i.e. in blank areas after eol and eob. This used to be
367 the default in 21.3. */
368
369 Lisp_Object Vvoid_text_area_pointer;
370
371 /* Name of the face used to highlight trailing whitespace. */
372
373 Lisp_Object Qtrailing_whitespace;
374
375 /* Name and number of the face used to highlight escape glyphs. */
376
377 Lisp_Object Qescape_glyph;
378
379 /* Name and number of the face used to highlight non-breaking spaces. */
380
381 Lisp_Object Qnobreak_space;
382
383 /* The symbol `image' which is the car of the lists used to represent
384 images in Lisp. */
385
386 Lisp_Object Qimage;
387
388 /* The image map types. */
389 Lisp_Object QCmap, QCpointer;
390 Lisp_Object Qrect, Qcircle, Qpoly;
391
392 /* Non-zero means print newline to stdout before next mini-buffer
393 message. */
394
395 int noninteractive_need_newline;
396
397 /* Non-zero means print newline to message log before next message. */
398
399 static int message_log_need_newline;
400
401 /* Three markers that message_dolog uses.
402 It could allocate them itself, but that causes trouble
403 in handling memory-full errors. */
404 static Lisp_Object message_dolog_marker1;
405 static Lisp_Object message_dolog_marker2;
406 static Lisp_Object message_dolog_marker3;
407 \f
408 /* The buffer position of the first character appearing entirely or
409 partially on the line of the selected window which contains the
410 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
411 redisplay optimization in redisplay_internal. */
412
413 static struct text_pos this_line_start_pos;
414
415 /* Number of characters past the end of the line above, including the
416 terminating newline. */
417
418 static struct text_pos this_line_end_pos;
419
420 /* The vertical positions and the height of this line. */
421
422 static int this_line_vpos;
423 static int this_line_y;
424 static int this_line_pixel_height;
425
426 /* X position at which this display line starts. Usually zero;
427 negative if first character is partially visible. */
428
429 static int this_line_start_x;
430
431 /* Buffer that this_line_.* variables are referring to. */
432
433 static struct buffer *this_line_buffer;
434
435 /* Nonzero means truncate lines in all windows less wide than the
436 frame. */
437
438 Lisp_Object Vtruncate_partial_width_windows;
439
440 /* A flag to control how to display unibyte 8-bit character. */
441
442 int unibyte_display_via_language_environment;
443
444 /* Nonzero means we have more than one non-mini-buffer-only frame.
445 Not guaranteed to be accurate except while parsing
446 frame-title-format. */
447
448 int multiple_frames;
449
450 Lisp_Object Vglobal_mode_string;
451
452
453 /* List of variables (symbols) which hold markers for overlay arrows.
454 The symbols on this list are examined during redisplay to determine
455 where to display overlay arrows. */
456
457 Lisp_Object Voverlay_arrow_variable_list;
458
459 /* Marker for where to display an arrow on top of the buffer text. */
460
461 Lisp_Object Voverlay_arrow_position;
462
463 /* String to display for the arrow. Only used on terminal frames. */
464
465 Lisp_Object Voverlay_arrow_string;
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 /* Like mode-line-format, but for the title bar on a visible frame. */
480
481 Lisp_Object Vframe_title_format;
482
483 /* Like mode-line-format, but for the title bar on an iconified frame. */
484
485 Lisp_Object Vicon_title_format;
486
487 /* List of functions to call when a window's size changes. These
488 functions get one arg, a frame on which one or more windows' sizes
489 have changed. */
490
491 static Lisp_Object Vwindow_size_change_functions;
492
493 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static int overlay_arrow_seen;
498
499 /* Nonzero means highlight the region even in nonselected windows. */
500
501 int highlight_nonselected_windows;
502
503 /* If cursor motion alone moves point off frame, try scrolling this
504 many lines up or down if that will bring it back. */
505
506 static EMACS_INT scroll_step;
507
508 /* Nonzero means scroll just far enough to bring point back on the
509 screen, when appropriate. */
510
511 static EMACS_INT scroll_conservatively;
512
513 /* Recenter the window whenever point gets within this many lines of
514 the top or bottom of the window. This value is translated into a
515 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
516 that there is really a fixed pixel height scroll margin. */
517
518 EMACS_INT scroll_margin;
519
520 /* Number of windows showing the buffer of the selected window (or
521 another buffer with the same base buffer). keyboard.c refers to
522 this. */
523
524 int buffer_shared;
525
526 /* Vector containing glyphs for an ellipsis `...'. */
527
528 static Lisp_Object default_invis_vector[3];
529
530 /* Zero means display the mode-line/header-line/menu-bar in the default face
531 (this slightly odd definition is for compatibility with previous versions
532 of emacs), non-zero means display them using their respective faces.
533
534 This variable is deprecated. */
535
536 int mode_line_inverse_video;
537
538 /* Prompt to display in front of the mini-buffer contents. */
539
540 Lisp_Object minibuf_prompt;
541
542 /* Width of current mini-buffer prompt. Only set after display_line
543 of the line that contains the prompt. */
544
545 int minibuf_prompt_width;
546
547 /* This is the window where the echo area message was displayed. It
548 is always a mini-buffer window, but it may not be the same window
549 currently active as a mini-buffer. */
550
551 Lisp_Object echo_area_window;
552
553 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
554 pushes the current message and the value of
555 message_enable_multibyte on the stack, the function restore_message
556 pops the stack and displays MESSAGE again. */
557
558 Lisp_Object Vmessage_stack;
559
560 /* Nonzero means multibyte characters were enabled when the echo area
561 message was specified. */
562
563 int message_enable_multibyte;
564
565 /* Nonzero if we should redraw the mode lines on the next redisplay. */
566
567 int update_mode_lines;
568
569 /* Nonzero if window sizes or contents have changed since last
570 redisplay that finished. */
571
572 int windows_or_buffers_changed;
573
574 /* Nonzero means a frame's cursor type has been changed. */
575
576 int cursor_type_changed;
577
578 /* Nonzero after display_mode_line if %l was used and it displayed a
579 line number. */
580
581 int line_number_displayed;
582
583 /* Maximum buffer size for which to display line numbers. */
584
585 Lisp_Object Vline_number_display_limit;
586
587 /* Line width to consider when repositioning for line number display. */
588
589 static EMACS_INT line_number_display_limit_width;
590
591 /* Number of lines to keep in the message log buffer. t means
592 infinite. nil means don't log at all. */
593
594 Lisp_Object Vmessage_log_max;
595
596 /* The name of the *Messages* buffer, a string. */
597
598 static Lisp_Object Vmessages_buffer_name;
599
600 /* Current, index 0, and last displayed echo area message. Either
601 buffers from echo_buffers, or nil to indicate no message. */
602
603 Lisp_Object echo_area_buffer[2];
604
605 /* The buffers referenced from echo_area_buffer. */
606
607 static Lisp_Object echo_buffer[2];
608
609 /* A vector saved used in with_area_buffer to reduce consing. */
610
611 static Lisp_Object Vwith_echo_area_save_vector;
612
613 /* Non-zero means display_echo_area should display the last echo area
614 message again. Set by redisplay_preserve_echo_area. */
615
616 static int display_last_displayed_message_p;
617
618 /* Nonzero if echo area is being used by print; zero if being used by
619 message. */
620
621 int message_buf_print;
622
623 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
624
625 Lisp_Object Qinhibit_menubar_update;
626 int inhibit_menubar_update;
627
628 /* When evaluating expressions from menu bar items (enable conditions,
629 for instance), this is the frame they are being processed for. */
630
631 Lisp_Object Vmenu_updating_frame;
632
633 /* Maximum height for resizing mini-windows. Either a float
634 specifying a fraction of the available height, or an integer
635 specifying a number of lines. */
636
637 Lisp_Object Vmax_mini_window_height;
638
639 /* Non-zero means messages should be displayed with truncated
640 lines instead of being continued. */
641
642 int message_truncate_lines;
643 Lisp_Object Qmessage_truncate_lines;
644
645 /* Set to 1 in clear_message to make redisplay_internal aware
646 of an emptied echo area. */
647
648 static int message_cleared_p;
649
650 /* How to blink the default frame cursor off. */
651 Lisp_Object Vblink_cursor_alist;
652
653 /* A scratch glyph row with contents used for generating truncation
654 glyphs. Also used in direct_output_for_insert. */
655
656 #define MAX_SCRATCH_GLYPHS 100
657 struct glyph_row scratch_glyph_row;
658 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
659
660 /* Ascent and height of the last line processed by move_it_to. */
661
662 static int last_max_ascent, last_height;
663
664 /* Non-zero if there's a help-echo in the echo area. */
665
666 int help_echo_showing_p;
667
668 /* If >= 0, computed, exact values of mode-line and header-line height
669 to use in the macros CURRENT_MODE_LINE_HEIGHT and
670 CURRENT_HEADER_LINE_HEIGHT. */
671
672 int current_mode_line_height, current_header_line_height;
673
674 /* The maximum distance to look ahead for text properties. Values
675 that are too small let us call compute_char_face and similar
676 functions too often which is expensive. Values that are too large
677 let us call compute_char_face and alike too often because we
678 might not be interested in text properties that far away. */
679
680 #define TEXT_PROP_DISTANCE_LIMIT 100
681
682 #if GLYPH_DEBUG
683
684 /* Variables to turn off display optimizations from Lisp. */
685
686 int inhibit_try_window_id, inhibit_try_window_reusing;
687 int inhibit_try_cursor_movement;
688
689 /* Non-zero means print traces of redisplay if compiled with
690 GLYPH_DEBUG != 0. */
691
692 int trace_redisplay_p;
693
694 #endif /* GLYPH_DEBUG */
695
696 #ifdef DEBUG_TRACE_MOVE
697 /* Non-zero means trace with TRACE_MOVE to stderr. */
698 int trace_move;
699
700 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
701 #else
702 #define TRACE_MOVE(x) (void) 0
703 #endif
704
705 /* Non-zero means automatically scroll windows horizontally to make
706 point visible. */
707
708 int automatic_hscrolling_p;
709 Lisp_Object Qauto_hscroll_mode;
710
711 /* How close to the margin can point get before the window is scrolled
712 horizontally. */
713 EMACS_INT hscroll_margin;
714
715 /* How much to scroll horizontally when point is inside the above margin. */
716 Lisp_Object Vhscroll_step;
717
718 /* The variable `resize-mini-windows'. If nil, don't resize
719 mini-windows. If t, always resize them to fit the text they
720 display. If `grow-only', let mini-windows grow only until they
721 become empty. */
722
723 Lisp_Object Vresize_mini_windows;
724
725 /* Buffer being redisplayed -- for redisplay_window_error. */
726
727 struct buffer *displayed_buffer;
728
729 /* Space between overline and text. */
730
731 EMACS_INT overline_margin;
732
733 /* Require underline to be at least this many screen pixels below baseline
734 This to avoid underline "merging" with the base of letters at small
735 font sizes, particularly when x_use_underline_position_properties is on. */
736
737 EMACS_INT underline_minimum_offset;
738
739 /* Value returned from text property handlers (see below). */
740
741 enum prop_handled
742 {
743 HANDLED_NORMALLY,
744 HANDLED_RECOMPUTE_PROPS,
745 HANDLED_OVERLAY_STRING_CONSUMED,
746 HANDLED_RETURN
747 };
748
749 /* A description of text properties that redisplay is interested
750 in. */
751
752 struct props
753 {
754 /* The name of the property. */
755 Lisp_Object *name;
756
757 /* A unique index for the property. */
758 enum prop_idx idx;
759
760 /* A handler function called to set up iterator IT from the property
761 at IT's current position. Value is used to steer handle_stop. */
762 enum prop_handled (*handler) P_ ((struct it *it));
763 };
764
765 static enum prop_handled handle_face_prop P_ ((struct it *));
766 static enum prop_handled handle_invisible_prop P_ ((struct it *));
767 static enum prop_handled handle_display_prop P_ ((struct it *));
768 static enum prop_handled handle_composition_prop P_ ((struct it *));
769 static enum prop_handled handle_overlay_change P_ ((struct it *));
770 static enum prop_handled handle_fontified_prop P_ ((struct it *));
771
772 /* Properties handled by iterators. */
773
774 static struct props it_props[] =
775 {
776 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
777 /* Handle `face' before `display' because some sub-properties of
778 `display' need to know the face. */
779 {&Qface, FACE_PROP_IDX, handle_face_prop},
780 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
781 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
782 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
783 {NULL, 0, NULL}
784 };
785
786 /* Value is the position described by X. If X is a marker, value is
787 the marker_position of X. Otherwise, value is X. */
788
789 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
790
791 /* Enumeration returned by some move_it_.* functions internally. */
792
793 enum move_it_result
794 {
795 /* Not used. Undefined value. */
796 MOVE_UNDEFINED,
797
798 /* Move ended at the requested buffer position or ZV. */
799 MOVE_POS_MATCH_OR_ZV,
800
801 /* Move ended at the requested X pixel position. */
802 MOVE_X_REACHED,
803
804 /* Move within a line ended at the end of a line that must be
805 continued. */
806 MOVE_LINE_CONTINUED,
807
808 /* Move within a line ended at the end of a line that would
809 be displayed truncated. */
810 MOVE_LINE_TRUNCATED,
811
812 /* Move within a line ended at a line end. */
813 MOVE_NEWLINE_OR_CR
814 };
815
816 /* This counter is used to clear the face cache every once in a while
817 in redisplay_internal. It is incremented for each redisplay.
818 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
819 cleared. */
820
821 #define CLEAR_FACE_CACHE_COUNT 500
822 static int clear_face_cache_count;
823
824 /* Similarly for the image cache. */
825
826 #ifdef HAVE_WINDOW_SYSTEM
827 #define CLEAR_IMAGE_CACHE_COUNT 101
828 static int clear_image_cache_count;
829 #endif
830
831 /* Non-zero while redisplay_internal is in progress. */
832
833 int redisplaying_p;
834
835 /* Non-zero means don't free realized faces. Bound while freeing
836 realized faces is dangerous because glyph matrices might still
837 reference them. */
838
839 int inhibit_free_realized_faces;
840 Lisp_Object Qinhibit_free_realized_faces;
841
842 /* If a string, XTread_socket generates an event to display that string.
843 (The display is done in read_char.) */
844
845 Lisp_Object help_echo_string;
846 Lisp_Object help_echo_window;
847 Lisp_Object help_echo_object;
848 int help_echo_pos;
849
850 /* Temporary variable for XTread_socket. */
851
852 Lisp_Object previous_help_echo_string;
853
854 /* Null glyph slice */
855
856 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
857
858 /* Platform-independent portion of hourglass implementation. */
859
860 /* Non-zero means we're allowed to display a hourglass pointer. */
861 int display_hourglass_p;
862
863 /* Non-zero means an hourglass cursor is currently shown. */
864 int hourglass_shown_p;
865
866 /* If non-null, an asynchronous timer that, when it expires, displays
867 an hourglass cursor on all frames. */
868 struct atimer *hourglass_atimer;
869
870 /* Number of seconds to wait before displaying an hourglass cursor. */
871 Lisp_Object Vhourglass_delay;
872
873 /* Default number of seconds to wait before displaying an hourglass
874 cursor. */
875 #define DEFAULT_HOURGLASS_DELAY 1
876
877 \f
878 /* Function prototypes. */
879
880 static void setup_for_ellipsis P_ ((struct it *, int));
881 static void mark_window_display_accurate_1 P_ ((struct window *, int));
882 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
883 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
884 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
885 static int redisplay_mode_lines P_ ((Lisp_Object, int));
886 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
887
888 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
889
890 static void handle_line_prefix P_ ((struct it *));
891
892 static void pint2str P_ ((char *, int, int));
893 static void pint2hrstr P_ ((char *, int, int));
894 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
895 struct text_pos));
896 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
897 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
898 static void store_mode_line_noprop_char P_ ((char));
899 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
900 static void x_consider_frame_title P_ ((Lisp_Object));
901 static void handle_stop P_ ((struct it *));
902 static int tool_bar_lines_needed P_ ((struct frame *, int *));
903 static int single_display_spec_intangible_p P_ ((Lisp_Object));
904 static void ensure_echo_area_buffers P_ ((void));
905 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
906 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
907 static int with_echo_area_buffer P_ ((struct window *, int,
908 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
909 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
910 static void clear_garbaged_frames P_ ((void));
911 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
912 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
913 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
914 static int display_echo_area P_ ((struct window *));
915 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
916 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
918 static int string_char_and_length P_ ((const unsigned char *, int, int *));
919 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
920 struct text_pos));
921 static int compute_window_start_on_continuation_line P_ ((struct window *));
922 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
923 static void insert_left_trunc_glyphs P_ ((struct it *));
924 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
925 Lisp_Object));
926 static void extend_face_to_end_of_line P_ ((struct it *));
927 static int append_space_for_newline P_ ((struct it *, int));
928 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
929 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
930 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
931 static int trailing_whitespace_p P_ ((int));
932 static int message_log_check_duplicate P_ ((int, int, int, int));
933 static void push_it P_ ((struct it *));
934 static void pop_it P_ ((struct it *));
935 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
936 static void select_frame_for_redisplay P_ ((Lisp_Object));
937 static void redisplay_internal P_ ((int));
938 static int echo_area_display P_ ((int));
939 static void redisplay_windows P_ ((Lisp_Object));
940 static void redisplay_window P_ ((Lisp_Object, int));
941 static Lisp_Object redisplay_window_error ();
942 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
943 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
944 static int update_menu_bar P_ ((struct frame *, int, int));
945 static int try_window_reusing_current_matrix P_ ((struct window *));
946 static int try_window_id P_ ((struct window *));
947 static int display_line P_ ((struct it *));
948 static int display_mode_lines P_ ((struct window *));
949 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
950 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
951 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
952 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
953 static void display_menu_bar P_ ((struct window *));
954 static int display_count_lines P_ ((int, int, int, int, int *));
955 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
956 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
957 static void compute_line_metrics P_ ((struct it *));
958 static void run_redisplay_end_trigger_hook P_ ((struct it *));
959 static int get_overlay_strings P_ ((struct it *, int));
960 static int get_overlay_strings_1 P_ ((struct it *, int, int));
961 static void next_overlay_string P_ ((struct it *));
962 static void reseat P_ ((struct it *, struct text_pos, int));
963 static void reseat_1 P_ ((struct it *, struct text_pos, int));
964 static void back_to_previous_visible_line_start P_ ((struct it *));
965 void reseat_at_previous_visible_line_start P_ ((struct it *));
966 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
967 static int next_element_from_ellipsis P_ ((struct it *));
968 static int next_element_from_display_vector P_ ((struct it *));
969 static int next_element_from_string P_ ((struct it *));
970 static int next_element_from_c_string P_ ((struct it *));
971 static int next_element_from_buffer P_ ((struct it *));
972 static int next_element_from_composition P_ ((struct it *));
973 static int next_element_from_image P_ ((struct it *));
974 static int next_element_from_stretch P_ ((struct it *));
975 static void load_overlay_strings P_ ((struct it *, int));
976 static int init_from_display_pos P_ ((struct it *, struct window *,
977 struct display_pos *));
978 static void reseat_to_string P_ ((struct it *, unsigned char *,
979 Lisp_Object, int, int, int, int));
980 static enum move_it_result
981 move_it_in_display_line_to (struct it *, EMACS_INT, int,
982 enum move_operation_enum);
983 void move_it_vertically_backward P_ ((struct it *, int));
984 static void init_to_row_start P_ ((struct it *, struct window *,
985 struct glyph_row *));
986 static int init_to_row_end P_ ((struct it *, struct window *,
987 struct glyph_row *));
988 static void back_to_previous_line_start P_ ((struct it *));
989 static int forward_to_next_line_start P_ ((struct it *, int *));
990 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
991 Lisp_Object, int));
992 static struct text_pos string_pos P_ ((int, Lisp_Object));
993 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
994 static int number_of_chars P_ ((unsigned char *, int));
995 static void compute_stop_pos P_ ((struct it *));
996 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
997 Lisp_Object));
998 static int face_before_or_after_it_pos P_ ((struct it *, int));
999 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1000 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1001 Lisp_Object, Lisp_Object,
1002 struct text_pos *, int));
1003 static int underlying_face_id P_ ((struct it *));
1004 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1005 struct window *));
1006
1007 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1008 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1009
1010 #ifdef HAVE_WINDOW_SYSTEM
1011
1012 static void update_tool_bar P_ ((struct frame *, int));
1013 static void build_desired_tool_bar_string P_ ((struct frame *f));
1014 static int redisplay_tool_bar P_ ((struct frame *));
1015 static void display_tool_bar_line P_ ((struct it *, int));
1016 static void notice_overwritten_cursor P_ ((struct window *,
1017 enum glyph_row_area,
1018 int, int, int, int));
1019
1020
1021
1022 #endif /* HAVE_WINDOW_SYSTEM */
1023
1024 \f
1025 /***********************************************************************
1026 Window display dimensions
1027 ***********************************************************************/
1028
1029 /* Return the bottom boundary y-position for text lines in window W.
1030 This is the first y position at which a line cannot start.
1031 It is relative to the top of the window.
1032
1033 This is the height of W minus the height of a mode line, if any. */
1034
1035 INLINE int
1036 window_text_bottom_y (w)
1037 struct window *w;
1038 {
1039 int height = WINDOW_TOTAL_HEIGHT (w);
1040
1041 if (WINDOW_WANTS_MODELINE_P (w))
1042 height -= CURRENT_MODE_LINE_HEIGHT (w);
1043 return height;
1044 }
1045
1046 /* Return the pixel width of display area AREA of window W. AREA < 0
1047 means return the total width of W, not including fringes to
1048 the left and right of the window. */
1049
1050 INLINE int
1051 window_box_width (w, area)
1052 struct window *w;
1053 int area;
1054 {
1055 int cols = XFASTINT (w->total_cols);
1056 int pixels = 0;
1057
1058 if (!w->pseudo_window_p)
1059 {
1060 cols -= WINDOW_SCROLL_BAR_COLS (w);
1061
1062 if (area == TEXT_AREA)
1063 {
1064 if (INTEGERP (w->left_margin_cols))
1065 cols -= XFASTINT (w->left_margin_cols);
1066 if (INTEGERP (w->right_margin_cols))
1067 cols -= XFASTINT (w->right_margin_cols);
1068 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1069 }
1070 else if (area == LEFT_MARGIN_AREA)
1071 {
1072 cols = (INTEGERP (w->left_margin_cols)
1073 ? XFASTINT (w->left_margin_cols) : 0);
1074 pixels = 0;
1075 }
1076 else if (area == RIGHT_MARGIN_AREA)
1077 {
1078 cols = (INTEGERP (w->right_margin_cols)
1079 ? XFASTINT (w->right_margin_cols) : 0);
1080 pixels = 0;
1081 }
1082 }
1083
1084 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1085 }
1086
1087
1088 /* Return the pixel height of the display area of window W, not
1089 including mode lines of W, if any. */
1090
1091 INLINE int
1092 window_box_height (w)
1093 struct window *w;
1094 {
1095 struct frame *f = XFRAME (w->frame);
1096 int height = WINDOW_TOTAL_HEIGHT (w);
1097
1098 xassert (height >= 0);
1099
1100 /* Note: the code below that determines the mode-line/header-line
1101 height is essentially the same as that contained in the macro
1102 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1103 the appropriate glyph row has its `mode_line_p' flag set,
1104 and if it doesn't, uses estimate_mode_line_height instead. */
1105
1106 if (WINDOW_WANTS_MODELINE_P (w))
1107 {
1108 struct glyph_row *ml_row
1109 = (w->current_matrix && w->current_matrix->rows
1110 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1111 : 0);
1112 if (ml_row && ml_row->mode_line_p)
1113 height -= ml_row->height;
1114 else
1115 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1116 }
1117
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 {
1120 struct glyph_row *hl_row
1121 = (w->current_matrix && w->current_matrix->rows
1122 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1123 : 0);
1124 if (hl_row && hl_row->mode_line_p)
1125 height -= hl_row->height;
1126 else
1127 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1128 }
1129
1130 /* With a very small font and a mode-line that's taller than
1131 default, we might end up with a negative height. */
1132 return max (0, height);
1133 }
1134
1135 /* Return the window-relative coordinate of the left edge of display
1136 area AREA of window W. AREA < 0 means return the left edge of the
1137 whole window, to the right of the left fringe of W. */
1138
1139 INLINE int
1140 window_box_left_offset (w, area)
1141 struct window *w;
1142 int area;
1143 {
1144 int x;
1145
1146 if (w->pseudo_window_p)
1147 return 0;
1148
1149 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1150
1151 if (area == TEXT_AREA)
1152 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1153 + window_box_width (w, LEFT_MARGIN_AREA));
1154 else if (area == RIGHT_MARGIN_AREA)
1155 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1156 + window_box_width (w, LEFT_MARGIN_AREA)
1157 + window_box_width (w, TEXT_AREA)
1158 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1159 ? 0
1160 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1161 else if (area == LEFT_MARGIN_AREA
1162 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1163 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1164
1165 return x;
1166 }
1167
1168
1169 /* Return the window-relative coordinate of the right edge of display
1170 area AREA of window W. AREA < 0 means return the left edge of the
1171 whole window, to the left of the right fringe of W. */
1172
1173 INLINE int
1174 window_box_right_offset (w, area)
1175 struct window *w;
1176 int area;
1177 {
1178 return window_box_left_offset (w, area) + window_box_width (w, area);
1179 }
1180
1181 /* Return the frame-relative coordinate of the left edge of display
1182 area AREA of window W. AREA < 0 means return the left edge of the
1183 whole window, to the right of the left fringe of W. */
1184
1185 INLINE int
1186 window_box_left (w, area)
1187 struct window *w;
1188 int area;
1189 {
1190 struct frame *f = XFRAME (w->frame);
1191 int x;
1192
1193 if (w->pseudo_window_p)
1194 return FRAME_INTERNAL_BORDER_WIDTH (f);
1195
1196 x = (WINDOW_LEFT_EDGE_X (w)
1197 + window_box_left_offset (w, area));
1198
1199 return x;
1200 }
1201
1202
1203 /* Return the frame-relative coordinate of the right edge of display
1204 area AREA of window W. AREA < 0 means return the left edge of the
1205 whole window, to the left of the right fringe of W. */
1206
1207 INLINE int
1208 window_box_right (w, area)
1209 struct window *w;
1210 int area;
1211 {
1212 return window_box_left (w, area) + window_box_width (w, area);
1213 }
1214
1215 /* Get the bounding box of the display area AREA of window W, without
1216 mode lines, in frame-relative coordinates. AREA < 0 means the
1217 whole window, not including the left and right fringes of
1218 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1219 coordinates of the upper-left corner of the box. Return in
1220 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1221
1222 INLINE void
1223 window_box (w, area, box_x, box_y, box_width, box_height)
1224 struct window *w;
1225 int area;
1226 int *box_x, *box_y, *box_width, *box_height;
1227 {
1228 if (box_width)
1229 *box_width = window_box_width (w, area);
1230 if (box_height)
1231 *box_height = window_box_height (w);
1232 if (box_x)
1233 *box_x = window_box_left (w, area);
1234 if (box_y)
1235 {
1236 *box_y = WINDOW_TOP_EDGE_Y (w);
1237 if (WINDOW_WANTS_HEADER_LINE_P (w))
1238 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1239 }
1240 }
1241
1242
1243 /* Get the bounding box of the display area AREA of window W, without
1244 mode lines. AREA < 0 means the whole window, not including the
1245 left and right fringe of the window. Return in *TOP_LEFT_X
1246 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1247 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1248 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1249 box. */
1250
1251 INLINE void
1252 window_box_edges (w, area, top_left_x, top_left_y,
1253 bottom_right_x, bottom_right_y)
1254 struct window *w;
1255 int area;
1256 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1257 {
1258 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1259 bottom_right_y);
1260 *bottom_right_x += *top_left_x;
1261 *bottom_right_y += *top_left_y;
1262 }
1263
1264
1265 \f
1266 /***********************************************************************
1267 Utilities
1268 ***********************************************************************/
1269
1270 /* Return the bottom y-position of the line the iterator IT is in.
1271 This can modify IT's settings. */
1272
1273 int
1274 line_bottom_y (it)
1275 struct it *it;
1276 {
1277 int line_height = it->max_ascent + it->max_descent;
1278 int line_top_y = it->current_y;
1279
1280 if (line_height == 0)
1281 {
1282 if (last_height)
1283 line_height = last_height;
1284 else if (IT_CHARPOS (*it) < ZV)
1285 {
1286 move_it_by_lines (it, 1, 1);
1287 line_height = (it->max_ascent || it->max_descent
1288 ? it->max_ascent + it->max_descent
1289 : last_height);
1290 }
1291 else
1292 {
1293 struct glyph_row *row = it->glyph_row;
1294
1295 /* Use the default character height. */
1296 it->glyph_row = NULL;
1297 it->what = IT_CHARACTER;
1298 it->c = ' ';
1299 it->len = 1;
1300 PRODUCE_GLYPHS (it);
1301 line_height = it->ascent + it->descent;
1302 it->glyph_row = row;
1303 }
1304 }
1305
1306 return line_top_y + line_height;
1307 }
1308
1309
1310 /* Return 1 if position CHARPOS is visible in window W.
1311 CHARPOS < 0 means return info about WINDOW_END position.
1312 If visible, set *X and *Y to pixel coordinates of top left corner.
1313 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1314 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1315
1316 int
1317 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1318 struct window *w;
1319 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1320 {
1321 struct it it;
1322 struct text_pos top;
1323 int visible_p = 0;
1324 struct buffer *old_buffer = NULL;
1325
1326 if (noninteractive)
1327 return visible_p;
1328
1329 if (XBUFFER (w->buffer) != current_buffer)
1330 {
1331 old_buffer = current_buffer;
1332 set_buffer_internal_1 (XBUFFER (w->buffer));
1333 }
1334
1335 SET_TEXT_POS_FROM_MARKER (top, w->start);
1336
1337 /* Compute exact mode line heights. */
1338 if (WINDOW_WANTS_MODELINE_P (w))
1339 current_mode_line_height
1340 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1341 current_buffer->mode_line_format);
1342
1343 if (WINDOW_WANTS_HEADER_LINE_P (w))
1344 current_header_line_height
1345 = display_mode_line (w, HEADER_LINE_FACE_ID,
1346 current_buffer->header_line_format);
1347
1348 start_display (&it, w, top);
1349 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1350 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1351
1352 /* Note that we may overshoot because of invisible text. */
1353 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1354 {
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 int bottom_y = (last_height = 0, line_bottom_y (&it));
1358 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1359
1360 if (top_y < window_top_y)
1361 visible_p = bottom_y > window_top_y;
1362 else if (top_y < it.last_visible_y)
1363 visible_p = 1;
1364 if (visible_p)
1365 {
1366 if (it.method == GET_FROM_BUFFER)
1367 {
1368 Lisp_Object window, prop;
1369
1370 XSETWINDOW (window, w);
1371 prop = Fget_char_property (make_number (it.position.charpos),
1372 Qinvisible, window);
1373
1374 /* If charpos coincides with invisible text covered with an
1375 ellipsis, use the first glyph of the ellipsis to compute
1376 the pixel positions. */
1377 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1378 {
1379 struct glyph_row *row = it.glyph_row;
1380 struct glyph *glyph = row->glyphs[TEXT_AREA];
1381 struct glyph *end = glyph + row->used[TEXT_AREA];
1382 int x = row->x;
1383
1384 for (; glyph < end && glyph->charpos < charpos; glyph++)
1385 x += glyph->pixel_width;
1386
1387 top_x = x;
1388 }
1389 }
1390
1391 *x = top_x;
1392 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1393 *rtop = max (0, window_top_y - top_y);
1394 *rbot = max (0, bottom_y - it.last_visible_y);
1395 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1396 - max (top_y, window_top_y)));
1397 *vpos = it.vpos;
1398 }
1399 }
1400 else
1401 {
1402 struct it it2;
1403
1404 it2 = it;
1405 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1406 move_it_by_lines (&it, 1, 0);
1407 if (charpos < IT_CHARPOS (it)
1408 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1409 {
1410 visible_p = 1;
1411 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1412 *x = it2.current_x;
1413 *y = it2.current_y + it2.max_ascent - it2.ascent;
1414 *rtop = max (0, -it2.current_y);
1415 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1416 - it.last_visible_y));
1417 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1418 it.last_visible_y)
1419 - max (it2.current_y,
1420 WINDOW_HEADER_LINE_HEIGHT (w))));
1421 *vpos = it2.vpos;
1422 }
1423 }
1424
1425 if (old_buffer)
1426 set_buffer_internal_1 (old_buffer);
1427
1428 current_header_line_height = current_mode_line_height = -1;
1429
1430 if (visible_p && XFASTINT (w->hscroll) > 0)
1431 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1432
1433 #if 0
1434 /* Debugging code. */
1435 if (visible_p)
1436 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1437 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1438 else
1439 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1440 #endif
1441
1442 return visible_p;
1443 }
1444
1445
1446 /* Return the next character from STR which is MAXLEN bytes long.
1447 Return in *LEN the length of the character. This is like
1448 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1449 we find one, we return a `?', but with the length of the invalid
1450 character. */
1451
1452 static INLINE int
1453 string_char_and_length (str, maxlen, len)
1454 const unsigned char *str;
1455 int maxlen, *len;
1456 {
1457 int c;
1458
1459 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1460 if (!CHAR_VALID_P (c, 1))
1461 /* We may not change the length here because other places in Emacs
1462 don't use this function, i.e. they silently accept invalid
1463 characters. */
1464 c = '?';
1465
1466 return c;
1467 }
1468
1469
1470
1471 /* Given a position POS containing a valid character and byte position
1472 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1473
1474 static struct text_pos
1475 string_pos_nchars_ahead (pos, string, nchars)
1476 struct text_pos pos;
1477 Lisp_Object string;
1478 int nchars;
1479 {
1480 xassert (STRINGP (string) && nchars >= 0);
1481
1482 if (STRING_MULTIBYTE (string))
1483 {
1484 int rest = SBYTES (string) - BYTEPOS (pos);
1485 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1486 int len;
1487
1488 while (nchars--)
1489 {
1490 string_char_and_length (p, rest, &len);
1491 p += len, rest -= len;
1492 xassert (rest >= 0);
1493 CHARPOS (pos) += 1;
1494 BYTEPOS (pos) += len;
1495 }
1496 }
1497 else
1498 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1499
1500 return pos;
1501 }
1502
1503
1504 /* Value is the text position, i.e. character and byte position,
1505 for character position CHARPOS in STRING. */
1506
1507 static INLINE struct text_pos
1508 string_pos (charpos, string)
1509 int charpos;
1510 Lisp_Object string;
1511 {
1512 struct text_pos pos;
1513 xassert (STRINGP (string));
1514 xassert (charpos >= 0);
1515 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1516 return pos;
1517 }
1518
1519
1520 /* Value is a text position, i.e. character and byte position, for
1521 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1522 means recognize multibyte characters. */
1523
1524 static struct text_pos
1525 c_string_pos (charpos, s, multibyte_p)
1526 int charpos;
1527 unsigned char *s;
1528 int multibyte_p;
1529 {
1530 struct text_pos pos;
1531
1532 xassert (s != NULL);
1533 xassert (charpos >= 0);
1534
1535 if (multibyte_p)
1536 {
1537 int rest = strlen (s), len;
1538
1539 SET_TEXT_POS (pos, 0, 0);
1540 while (charpos--)
1541 {
1542 string_char_and_length (s, rest, &len);
1543 s += len, rest -= len;
1544 xassert (rest >= 0);
1545 CHARPOS (pos) += 1;
1546 BYTEPOS (pos) += len;
1547 }
1548 }
1549 else
1550 SET_TEXT_POS (pos, charpos, charpos);
1551
1552 return pos;
1553 }
1554
1555
1556 /* Value is the number of characters in C string S. MULTIBYTE_P
1557 non-zero means recognize multibyte characters. */
1558
1559 static int
1560 number_of_chars (s, multibyte_p)
1561 unsigned char *s;
1562 int multibyte_p;
1563 {
1564 int nchars;
1565
1566 if (multibyte_p)
1567 {
1568 int rest = strlen (s), len;
1569 unsigned char *p = (unsigned char *) s;
1570
1571 for (nchars = 0; rest > 0; ++nchars)
1572 {
1573 string_char_and_length (p, rest, &len);
1574 rest -= len, p += len;
1575 }
1576 }
1577 else
1578 nchars = strlen (s);
1579
1580 return nchars;
1581 }
1582
1583
1584 /* Compute byte position NEWPOS->bytepos corresponding to
1585 NEWPOS->charpos. POS is a known position in string STRING.
1586 NEWPOS->charpos must be >= POS.charpos. */
1587
1588 static void
1589 compute_string_pos (newpos, pos, string)
1590 struct text_pos *newpos, pos;
1591 Lisp_Object string;
1592 {
1593 xassert (STRINGP (string));
1594 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1595
1596 if (STRING_MULTIBYTE (string))
1597 *newpos = string_pos_nchars_ahead (pos, string,
1598 CHARPOS (*newpos) - CHARPOS (pos));
1599 else
1600 BYTEPOS (*newpos) = CHARPOS (*newpos);
1601 }
1602
1603 /* EXPORT:
1604 Return an estimation of the pixel height of mode or top lines on
1605 frame F. FACE_ID specifies what line's height to estimate. */
1606
1607 int
1608 estimate_mode_line_height (f, face_id)
1609 struct frame *f;
1610 enum face_id face_id;
1611 {
1612 #ifdef HAVE_WINDOW_SYSTEM
1613 if (FRAME_WINDOW_P (f))
1614 {
1615 int height = FONT_HEIGHT (FRAME_FONT (f));
1616
1617 /* This function is called so early when Emacs starts that the face
1618 cache and mode line face are not yet initialized. */
1619 if (FRAME_FACE_CACHE (f))
1620 {
1621 struct face *face = FACE_FROM_ID (f, face_id);
1622 if (face)
1623 {
1624 if (face->font)
1625 height = FONT_HEIGHT (face->font);
1626 if (face->box_line_width > 0)
1627 height += 2 * face->box_line_width;
1628 }
1629 }
1630
1631 return height;
1632 }
1633 #endif
1634
1635 return 1;
1636 }
1637
1638 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1639 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1640 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1641 not force the value into range. */
1642
1643 void
1644 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1645 FRAME_PTR f;
1646 register int pix_x, pix_y;
1647 int *x, *y;
1648 NativeRectangle *bounds;
1649 int noclip;
1650 {
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653 if (FRAME_WINDOW_P (f))
1654 {
1655 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1656 even for negative values. */
1657 if (pix_x < 0)
1658 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1659 if (pix_y < 0)
1660 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1661
1662 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1663 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1664
1665 if (bounds)
1666 STORE_NATIVE_RECT (*bounds,
1667 FRAME_COL_TO_PIXEL_X (f, pix_x),
1668 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1669 FRAME_COLUMN_WIDTH (f) - 1,
1670 FRAME_LINE_HEIGHT (f) - 1);
1671
1672 if (!noclip)
1673 {
1674 if (pix_x < 0)
1675 pix_x = 0;
1676 else if (pix_x > FRAME_TOTAL_COLS (f))
1677 pix_x = FRAME_TOTAL_COLS (f);
1678
1679 if (pix_y < 0)
1680 pix_y = 0;
1681 else if (pix_y > FRAME_LINES (f))
1682 pix_y = FRAME_LINES (f);
1683 }
1684 }
1685 #endif
1686
1687 *x = pix_x;
1688 *y = pix_y;
1689 }
1690
1691
1692 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1693 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1694 can't tell the positions because W's display is not up to date,
1695 return 0. */
1696
1697 int
1698 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1699 struct window *w;
1700 int hpos, vpos;
1701 int *frame_x, *frame_y;
1702 {
1703 #ifdef HAVE_WINDOW_SYSTEM
1704 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1705 {
1706 int success_p;
1707
1708 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1709 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1710
1711 if (display_completed)
1712 {
1713 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1714 struct glyph *glyph = row->glyphs[TEXT_AREA];
1715 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1716
1717 hpos = row->x;
1718 vpos = row->y;
1719 while (glyph < end)
1720 {
1721 hpos += glyph->pixel_width;
1722 ++glyph;
1723 }
1724
1725 /* If first glyph is partially visible, its first visible position is still 0. */
1726 if (hpos < 0)
1727 hpos = 0;
1728
1729 success_p = 1;
1730 }
1731 else
1732 {
1733 hpos = vpos = 0;
1734 success_p = 0;
1735 }
1736
1737 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1738 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1739 return success_p;
1740 }
1741 #endif
1742
1743 *frame_x = hpos;
1744 *frame_y = vpos;
1745 return 1;
1746 }
1747
1748
1749 #ifdef HAVE_WINDOW_SYSTEM
1750
1751 /* Find the glyph under window-relative coordinates X/Y in window W.
1752 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1753 strings. Return in *HPOS and *VPOS the row and column number of
1754 the glyph found. Return in *AREA the glyph area containing X.
1755 Value is a pointer to the glyph found or null if X/Y is not on
1756 text, or we can't tell because W's current matrix is not up to
1757 date. */
1758
1759 static
1760 struct glyph *
1761 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1762 struct window *w;
1763 int x, y;
1764 int *hpos, *vpos, *dx, *dy, *area;
1765 {
1766 struct glyph *glyph, *end;
1767 struct glyph_row *row = NULL;
1768 int x0, i;
1769
1770 /* Find row containing Y. Give up if some row is not enabled. */
1771 for (i = 0; i < w->current_matrix->nrows; ++i)
1772 {
1773 row = MATRIX_ROW (w->current_matrix, i);
1774 if (!row->enabled_p)
1775 return NULL;
1776 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1777 break;
1778 }
1779
1780 *vpos = i;
1781 *hpos = 0;
1782
1783 /* Give up if Y is not in the window. */
1784 if (i == w->current_matrix->nrows)
1785 return NULL;
1786
1787 /* Get the glyph area containing X. */
1788 if (w->pseudo_window_p)
1789 {
1790 *area = TEXT_AREA;
1791 x0 = 0;
1792 }
1793 else
1794 {
1795 if (x < window_box_left_offset (w, TEXT_AREA))
1796 {
1797 *area = LEFT_MARGIN_AREA;
1798 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1799 }
1800 else if (x < window_box_right_offset (w, TEXT_AREA))
1801 {
1802 *area = TEXT_AREA;
1803 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1804 }
1805 else
1806 {
1807 *area = RIGHT_MARGIN_AREA;
1808 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 }
1810 }
1811
1812 /* Find glyph containing X. */
1813 glyph = row->glyphs[*area];
1814 end = glyph + row->used[*area];
1815 x -= x0;
1816 while (glyph < end && x >= glyph->pixel_width)
1817 {
1818 x -= glyph->pixel_width;
1819 ++glyph;
1820 }
1821
1822 if (glyph == end)
1823 return NULL;
1824
1825 if (dx)
1826 {
1827 *dx = x;
1828 *dy = y - (row->y + row->ascent - glyph->ascent);
1829 }
1830
1831 *hpos = glyph - row->glyphs[*area];
1832 return glyph;
1833 }
1834
1835
1836 /* EXPORT:
1837 Convert frame-relative x/y to coordinates relative to window W.
1838 Takes pseudo-windows into account. */
1839
1840 void
1841 frame_to_window_pixel_xy (w, x, y)
1842 struct window *w;
1843 int *x, *y;
1844 {
1845 if (w->pseudo_window_p)
1846 {
1847 /* A pseudo-window is always full-width, and starts at the
1848 left edge of the frame, plus a frame border. */
1849 struct frame *f = XFRAME (w->frame);
1850 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1851 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1852 }
1853 else
1854 {
1855 *x -= WINDOW_LEFT_EDGE_X (w);
1856 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1857 }
1858 }
1859
1860 /* EXPORT:
1861 Return in RECTS[] at most N clipping rectangles for glyph string S.
1862 Return the number of stored rectangles. */
1863
1864 int
1865 get_glyph_string_clip_rects (s, rects, n)
1866 struct glyph_string *s;
1867 NativeRectangle *rects;
1868 int n;
1869 {
1870 XRectangle r;
1871
1872 if (n <= 0)
1873 return 0;
1874
1875 if (s->row->full_width_p)
1876 {
1877 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1878 r.x = WINDOW_LEFT_EDGE_X (s->w);
1879 r.width = WINDOW_TOTAL_WIDTH (s->w);
1880
1881 /* Unless displaying a mode or menu bar line, which are always
1882 fully visible, clip to the visible part of the row. */
1883 if (s->w->pseudo_window_p)
1884 r.height = s->row->visible_height;
1885 else
1886 r.height = s->height;
1887 }
1888 else
1889 {
1890 /* This is a text line that may be partially visible. */
1891 r.x = window_box_left (s->w, s->area);
1892 r.width = window_box_width (s->w, s->area);
1893 r.height = s->row->visible_height;
1894 }
1895
1896 if (s->clip_head)
1897 if (r.x < s->clip_head->x)
1898 {
1899 if (r.width >= s->clip_head->x - r.x)
1900 r.width -= s->clip_head->x - r.x;
1901 else
1902 r.width = 0;
1903 r.x = s->clip_head->x;
1904 }
1905 if (s->clip_tail)
1906 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1907 {
1908 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1909 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1910 else
1911 r.width = 0;
1912 }
1913
1914 /* If S draws overlapping rows, it's sufficient to use the top and
1915 bottom of the window for clipping because this glyph string
1916 intentionally draws over other lines. */
1917 if (s->for_overlaps)
1918 {
1919 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1920 r.height = window_text_bottom_y (s->w) - r.y;
1921
1922 /* Alas, the above simple strategy does not work for the
1923 environments with anti-aliased text: if the same text is
1924 drawn onto the same place multiple times, it gets thicker.
1925 If the overlap we are processing is for the erased cursor, we
1926 take the intersection with the rectagle of the cursor. */
1927 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1928 {
1929 XRectangle rc, r_save = r;
1930
1931 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1932 rc.y = s->w->phys_cursor.y;
1933 rc.width = s->w->phys_cursor_width;
1934 rc.height = s->w->phys_cursor_height;
1935
1936 x_intersect_rectangles (&r_save, &rc, &r);
1937 }
1938 }
1939 else
1940 {
1941 /* Don't use S->y for clipping because it doesn't take partially
1942 visible lines into account. For example, it can be negative for
1943 partially visible lines at the top of a window. */
1944 if (!s->row->full_width_p
1945 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1946 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1947 else
1948 r.y = max (0, s->row->y);
1949
1950 /* If drawing a tool-bar window, draw it over the internal border
1951 at the top of the window. */
1952 if (WINDOWP (s->f->tool_bar_window)
1953 && s->w == XWINDOW (s->f->tool_bar_window))
1954 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1955 }
1956
1957 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1958
1959 /* If drawing the cursor, don't let glyph draw outside its
1960 advertised boundaries. Cleartype does this under some circumstances. */
1961 if (s->hl == DRAW_CURSOR)
1962 {
1963 struct glyph *glyph = s->first_glyph;
1964 int height, max_y;
1965
1966 if (s->x > r.x)
1967 {
1968 r.width -= s->x - r.x;
1969 r.x = s->x;
1970 }
1971 r.width = min (r.width, glyph->pixel_width);
1972
1973 /* If r.y is below window bottom, ensure that we still see a cursor. */
1974 height = min (glyph->ascent + glyph->descent,
1975 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1976 max_y = window_text_bottom_y (s->w) - height;
1977 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1978 if (s->ybase - glyph->ascent > max_y)
1979 {
1980 r.y = max_y;
1981 r.height = height;
1982 }
1983 else
1984 {
1985 /* Don't draw cursor glyph taller than our actual glyph. */
1986 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1987 if (height < r.height)
1988 {
1989 max_y = r.y + r.height;
1990 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1991 r.height = min (max_y - r.y, height);
1992 }
1993 }
1994 }
1995
1996 if (s->row->clip)
1997 {
1998 XRectangle r_save = r;
1999
2000 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2001 r.width = 0;
2002 }
2003
2004 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2005 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2006 {
2007 #ifdef CONVERT_FROM_XRECT
2008 CONVERT_FROM_XRECT (r, *rects);
2009 #else
2010 *rects = r;
2011 #endif
2012 return 1;
2013 }
2014 else
2015 {
2016 /* If we are processing overlapping and allowed to return
2017 multiple clipping rectangles, we exclude the row of the glyph
2018 string from the clipping rectangle. This is to avoid drawing
2019 the same text on the environment with anti-aliasing. */
2020 #ifdef CONVERT_FROM_XRECT
2021 XRectangle rs[2];
2022 #else
2023 XRectangle *rs = rects;
2024 #endif
2025 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2026
2027 if (s->for_overlaps & OVERLAPS_PRED)
2028 {
2029 rs[i] = r;
2030 if (r.y + r.height > row_y)
2031 {
2032 if (r.y < row_y)
2033 rs[i].height = row_y - r.y;
2034 else
2035 rs[i].height = 0;
2036 }
2037 i++;
2038 }
2039 if (s->for_overlaps & OVERLAPS_SUCC)
2040 {
2041 rs[i] = r;
2042 if (r.y < row_y + s->row->visible_height)
2043 {
2044 if (r.y + r.height > row_y + s->row->visible_height)
2045 {
2046 rs[i].y = row_y + s->row->visible_height;
2047 rs[i].height = r.y + r.height - rs[i].y;
2048 }
2049 else
2050 rs[i].height = 0;
2051 }
2052 i++;
2053 }
2054
2055 n = i;
2056 #ifdef CONVERT_FROM_XRECT
2057 for (i = 0; i < n; i++)
2058 CONVERT_FROM_XRECT (rs[i], rects[i]);
2059 #endif
2060 return n;
2061 }
2062 }
2063
2064 /* EXPORT:
2065 Return in *NR the clipping rectangle for glyph string S. */
2066
2067 void
2068 get_glyph_string_clip_rect (s, nr)
2069 struct glyph_string *s;
2070 NativeRectangle *nr;
2071 {
2072 get_glyph_string_clip_rects (s, nr, 1);
2073 }
2074
2075
2076 /* EXPORT:
2077 Return the position and height of the phys cursor in window W.
2078 Set w->phys_cursor_width to width of phys cursor.
2079 */
2080
2081 void
2082 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2083 struct window *w;
2084 struct glyph_row *row;
2085 struct glyph *glyph;
2086 int *xp, *yp, *heightp;
2087 {
2088 struct frame *f = XFRAME (WINDOW_FRAME (w));
2089 int x, y, wd, h, h0, y0;
2090
2091 /* Compute the width of the rectangle to draw. If on a stretch
2092 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2093 rectangle as wide as the glyph, but use a canonical character
2094 width instead. */
2095 wd = glyph->pixel_width - 1;
2096 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2097 wd++; /* Why? */
2098 #endif
2099
2100 x = w->phys_cursor.x;
2101 if (x < 0)
2102 {
2103 wd += x;
2104 x = 0;
2105 }
2106
2107 if (glyph->type == STRETCH_GLYPH
2108 && !x_stretch_cursor_p)
2109 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2110 w->phys_cursor_width = wd;
2111
2112 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2113
2114 /* If y is below window bottom, ensure that we still see a cursor. */
2115 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2116
2117 h = max (h0, glyph->ascent + glyph->descent);
2118 h0 = min (h0, glyph->ascent + glyph->descent);
2119
2120 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2121 if (y < y0)
2122 {
2123 h = max (h - (y0 - y) + 1, h0);
2124 y = y0 - 1;
2125 }
2126 else
2127 {
2128 y0 = window_text_bottom_y (w) - h0;
2129 if (y > y0)
2130 {
2131 h += y - y0;
2132 y = y0;
2133 }
2134 }
2135
2136 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2137 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2138 *heightp = h;
2139 }
2140
2141 /*
2142 * Remember which glyph the mouse is over.
2143 */
2144
2145 void
2146 remember_mouse_glyph (f, gx, gy, rect)
2147 struct frame *f;
2148 int gx, gy;
2149 NativeRectangle *rect;
2150 {
2151 Lisp_Object window;
2152 struct window *w;
2153 struct glyph_row *r, *gr, *end_row;
2154 enum window_part part;
2155 enum glyph_row_area area;
2156 int x, y, width, height;
2157
2158 /* Try to determine frame pixel position and size of the glyph under
2159 frame pixel coordinates X/Y on frame F. */
2160
2161 if (!f->glyphs_initialized_p
2162 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2163 NILP (window)))
2164 {
2165 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2166 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2167 goto virtual_glyph;
2168 }
2169
2170 w = XWINDOW (window);
2171 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2172 height = WINDOW_FRAME_LINE_HEIGHT (w);
2173
2174 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2175 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2176
2177 if (w->pseudo_window_p)
2178 {
2179 area = TEXT_AREA;
2180 part = ON_MODE_LINE; /* Don't adjust margin. */
2181 goto text_glyph;
2182 }
2183
2184 switch (part)
2185 {
2186 case ON_LEFT_MARGIN:
2187 area = LEFT_MARGIN_AREA;
2188 goto text_glyph;
2189
2190 case ON_RIGHT_MARGIN:
2191 area = RIGHT_MARGIN_AREA;
2192 goto text_glyph;
2193
2194 case ON_HEADER_LINE:
2195 case ON_MODE_LINE:
2196 gr = (part == ON_HEADER_LINE
2197 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2198 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2199 gy = gr->y;
2200 area = TEXT_AREA;
2201 goto text_glyph_row_found;
2202
2203 case ON_TEXT:
2204 area = TEXT_AREA;
2205
2206 text_glyph:
2207 gr = 0; gy = 0;
2208 for (; r <= end_row && r->enabled_p; ++r)
2209 if (r->y + r->height > y)
2210 {
2211 gr = r; gy = r->y;
2212 break;
2213 }
2214
2215 text_glyph_row_found:
2216 if (gr && gy <= y)
2217 {
2218 struct glyph *g = gr->glyphs[area];
2219 struct glyph *end = g + gr->used[area];
2220
2221 height = gr->height;
2222 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2223 if (gx + g->pixel_width > x)
2224 break;
2225
2226 if (g < end)
2227 {
2228 if (g->type == IMAGE_GLYPH)
2229 {
2230 /* Don't remember when mouse is over image, as
2231 image may have hot-spots. */
2232 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2233 return;
2234 }
2235 width = g->pixel_width;
2236 }
2237 else
2238 {
2239 /* Use nominal char spacing at end of line. */
2240 x -= gx;
2241 gx += (x / width) * width;
2242 }
2243
2244 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2245 gx += window_box_left_offset (w, area);
2246 }
2247 else
2248 {
2249 /* Use nominal line height at end of window. */
2250 gx = (x / width) * width;
2251 y -= gy;
2252 gy += (y / height) * height;
2253 }
2254 break;
2255
2256 case ON_LEFT_FRINGE:
2257 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2258 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2259 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2260 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2261 goto row_glyph;
2262
2263 case ON_RIGHT_FRINGE:
2264 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2265 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2266 : window_box_right_offset (w, TEXT_AREA));
2267 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2268 goto row_glyph;
2269
2270 case ON_SCROLL_BAR:
2271 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2272 ? 0
2273 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2274 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2275 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2276 : 0)));
2277 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2278
2279 row_glyph:
2280 gr = 0, gy = 0;
2281 for (; r <= end_row && r->enabled_p; ++r)
2282 if (r->y + r->height > y)
2283 {
2284 gr = r; gy = r->y;
2285 break;
2286 }
2287
2288 if (gr && gy <= y)
2289 height = gr->height;
2290 else
2291 {
2292 /* Use nominal line height at end of window. */
2293 y -= gy;
2294 gy += (y / height) * height;
2295 }
2296 break;
2297
2298 default:
2299 ;
2300 virtual_glyph:
2301 /* If there is no glyph under the mouse, then we divide the screen
2302 into a grid of the smallest glyph in the frame, and use that
2303 as our "glyph". */
2304
2305 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2306 round down even for negative values. */
2307 if (gx < 0)
2308 gx -= width - 1;
2309 if (gy < 0)
2310 gy -= height - 1;
2311
2312 gx = (gx / width) * width;
2313 gy = (gy / height) * height;
2314
2315 goto store_rect;
2316 }
2317
2318 gx += WINDOW_LEFT_EDGE_X (w);
2319 gy += WINDOW_TOP_EDGE_Y (w);
2320
2321 store_rect:
2322 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2323
2324 /* Visible feedback for debugging. */
2325 #if 0
2326 #if HAVE_X_WINDOWS
2327 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2328 f->output_data.x->normal_gc,
2329 gx, gy, width, height);
2330 #endif
2331 #endif
2332 }
2333
2334
2335 #endif /* HAVE_WINDOW_SYSTEM */
2336
2337 \f
2338 /***********************************************************************
2339 Lisp form evaluation
2340 ***********************************************************************/
2341
2342 /* Error handler for safe_eval and safe_call. */
2343
2344 static Lisp_Object
2345 safe_eval_handler (arg)
2346 Lisp_Object arg;
2347 {
2348 add_to_log ("Error during redisplay: %s", arg, Qnil);
2349 return Qnil;
2350 }
2351
2352
2353 /* Evaluate SEXPR and return the result, or nil if something went
2354 wrong. Prevent redisplay during the evaluation. */
2355
2356 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2357 Return the result, or nil if something went wrong. Prevent
2358 redisplay during the evaluation. */
2359
2360 Lisp_Object
2361 safe_call (nargs, args)
2362 int nargs;
2363 Lisp_Object *args;
2364 {
2365 Lisp_Object val;
2366
2367 if (inhibit_eval_during_redisplay)
2368 val = Qnil;
2369 else
2370 {
2371 int count = SPECPDL_INDEX ();
2372 struct gcpro gcpro1;
2373
2374 GCPRO1 (args[0]);
2375 gcpro1.nvars = nargs;
2376 specbind (Qinhibit_redisplay, Qt);
2377 /* Use Qt to ensure debugger does not run,
2378 so there is no possibility of wanting to redisplay. */
2379 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2380 safe_eval_handler);
2381 UNGCPRO;
2382 val = unbind_to (count, val);
2383 }
2384
2385 return val;
2386 }
2387
2388
2389 /* Call function FN with one argument ARG.
2390 Return the result, or nil if something went wrong. */
2391
2392 Lisp_Object
2393 safe_call1 (fn, arg)
2394 Lisp_Object fn, arg;
2395 {
2396 Lisp_Object args[2];
2397 args[0] = fn;
2398 args[1] = arg;
2399 return safe_call (2, args);
2400 }
2401
2402 static Lisp_Object Qeval;
2403
2404 Lisp_Object
2405 safe_eval (Lisp_Object sexpr)
2406 {
2407 return safe_call1 (Qeval, sexpr);
2408 }
2409
2410 /* Call function FN with one argument ARG.
2411 Return the result, or nil if something went wrong. */
2412
2413 Lisp_Object
2414 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2415 {
2416 Lisp_Object args[3];
2417 args[0] = fn;
2418 args[1] = arg1;
2419 args[2] = arg2;
2420 return safe_call (3, args);
2421 }
2422
2423
2424 \f
2425 /***********************************************************************
2426 Debugging
2427 ***********************************************************************/
2428
2429 #if 0
2430
2431 /* Define CHECK_IT to perform sanity checks on iterators.
2432 This is for debugging. It is too slow to do unconditionally. */
2433
2434 static void
2435 check_it (it)
2436 struct it *it;
2437 {
2438 if (it->method == GET_FROM_STRING)
2439 {
2440 xassert (STRINGP (it->string));
2441 xassert (IT_STRING_CHARPOS (*it) >= 0);
2442 }
2443 else
2444 {
2445 xassert (IT_STRING_CHARPOS (*it) < 0);
2446 if (it->method == GET_FROM_BUFFER)
2447 {
2448 /* Check that character and byte positions agree. */
2449 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2450 }
2451 }
2452
2453 if (it->dpvec)
2454 xassert (it->current.dpvec_index >= 0);
2455 else
2456 xassert (it->current.dpvec_index < 0);
2457 }
2458
2459 #define CHECK_IT(IT) check_it ((IT))
2460
2461 #else /* not 0 */
2462
2463 #define CHECK_IT(IT) (void) 0
2464
2465 #endif /* not 0 */
2466
2467
2468 #if GLYPH_DEBUG
2469
2470 /* Check that the window end of window W is what we expect it
2471 to be---the last row in the current matrix displaying text. */
2472
2473 static void
2474 check_window_end (w)
2475 struct window *w;
2476 {
2477 if (!MINI_WINDOW_P (w)
2478 && !NILP (w->window_end_valid))
2479 {
2480 struct glyph_row *row;
2481 xassert ((row = MATRIX_ROW (w->current_matrix,
2482 XFASTINT (w->window_end_vpos)),
2483 !row->enabled_p
2484 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2485 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2486 }
2487 }
2488
2489 #define CHECK_WINDOW_END(W) check_window_end ((W))
2490
2491 #else /* not GLYPH_DEBUG */
2492
2493 #define CHECK_WINDOW_END(W) (void) 0
2494
2495 #endif /* not GLYPH_DEBUG */
2496
2497
2498 \f
2499 /***********************************************************************
2500 Iterator initialization
2501 ***********************************************************************/
2502
2503 /* Initialize IT for displaying current_buffer in window W, starting
2504 at character position CHARPOS. CHARPOS < 0 means that no buffer
2505 position is specified which is useful when the iterator is assigned
2506 a position later. BYTEPOS is the byte position corresponding to
2507 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2508
2509 If ROW is not null, calls to produce_glyphs with IT as parameter
2510 will produce glyphs in that row.
2511
2512 BASE_FACE_ID is the id of a base face to use. It must be one of
2513 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2514 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2515 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2516
2517 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2518 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2519 will be initialized to use the corresponding mode line glyph row of
2520 the desired matrix of W. */
2521
2522 void
2523 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2524 struct it *it;
2525 struct window *w;
2526 int charpos, bytepos;
2527 struct glyph_row *row;
2528 enum face_id base_face_id;
2529 {
2530 int highlight_region_p;
2531 enum face_id remapped_base_face_id = base_face_id;
2532
2533 /* Some precondition checks. */
2534 xassert (w != NULL && it != NULL);
2535 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2536 && charpos <= ZV));
2537
2538 /* If face attributes have been changed since the last redisplay,
2539 free realized faces now because they depend on face definitions
2540 that might have changed. Don't free faces while there might be
2541 desired matrices pending which reference these faces. */
2542 if (face_change_count && !inhibit_free_realized_faces)
2543 {
2544 face_change_count = 0;
2545 free_all_realized_faces (Qnil);
2546 }
2547
2548 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2549 if (! NILP (Vface_remapping_alist))
2550 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2551
2552 /* Use one of the mode line rows of W's desired matrix if
2553 appropriate. */
2554 if (row == NULL)
2555 {
2556 if (base_face_id == MODE_LINE_FACE_ID
2557 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2558 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2559 else if (base_face_id == HEADER_LINE_FACE_ID)
2560 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2561 }
2562
2563 /* Clear IT. */
2564 bzero (it, sizeof *it);
2565 it->current.overlay_string_index = -1;
2566 it->current.dpvec_index = -1;
2567 it->base_face_id = remapped_base_face_id;
2568 it->string = Qnil;
2569 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2570
2571 /* The window in which we iterate over current_buffer: */
2572 XSETWINDOW (it->window, w);
2573 it->w = w;
2574 it->f = XFRAME (w->frame);
2575
2576 it->cmp_it.id = -1;
2577
2578 /* Extra space between lines (on window systems only). */
2579 if (base_face_id == DEFAULT_FACE_ID
2580 && FRAME_WINDOW_P (it->f))
2581 {
2582 if (NATNUMP (current_buffer->extra_line_spacing))
2583 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2584 else if (FLOATP (current_buffer->extra_line_spacing))
2585 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2586 * FRAME_LINE_HEIGHT (it->f));
2587 else if (it->f->extra_line_spacing > 0)
2588 it->extra_line_spacing = it->f->extra_line_spacing;
2589 it->max_extra_line_spacing = 0;
2590 }
2591
2592 /* If realized faces have been removed, e.g. because of face
2593 attribute changes of named faces, recompute them. When running
2594 in batch mode, the face cache of the initial frame is null. If
2595 we happen to get called, make a dummy face cache. */
2596 if (FRAME_FACE_CACHE (it->f) == NULL)
2597 init_frame_faces (it->f);
2598 if (FRAME_FACE_CACHE (it->f)->used == 0)
2599 recompute_basic_faces (it->f);
2600
2601 /* Current value of the `slice', `space-width', and 'height' properties. */
2602 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2603 it->space_width = Qnil;
2604 it->font_height = Qnil;
2605 it->override_ascent = -1;
2606
2607 /* Are control characters displayed as `^C'? */
2608 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2609
2610 /* -1 means everything between a CR and the following line end
2611 is invisible. >0 means lines indented more than this value are
2612 invisible. */
2613 it->selective = (INTEGERP (current_buffer->selective_display)
2614 ? XFASTINT (current_buffer->selective_display)
2615 : (!NILP (current_buffer->selective_display)
2616 ? -1 : 0));
2617 it->selective_display_ellipsis_p
2618 = !NILP (current_buffer->selective_display_ellipses);
2619
2620 /* Display table to use. */
2621 it->dp = window_display_table (w);
2622
2623 /* Are multibyte characters enabled in current_buffer? */
2624 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2625
2626 /* Non-zero if we should highlight the region. */
2627 highlight_region_p
2628 = (!NILP (Vtransient_mark_mode)
2629 && !NILP (current_buffer->mark_active)
2630 && XMARKER (current_buffer->mark)->buffer != 0);
2631
2632 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2633 start and end of a visible region in window IT->w. Set both to
2634 -1 to indicate no region. */
2635 if (highlight_region_p
2636 /* Maybe highlight only in selected window. */
2637 && (/* Either show region everywhere. */
2638 highlight_nonselected_windows
2639 /* Or show region in the selected window. */
2640 || w == XWINDOW (selected_window)
2641 /* Or show the region if we are in the mini-buffer and W is
2642 the window the mini-buffer refers to. */
2643 || (MINI_WINDOW_P (XWINDOW (selected_window))
2644 && WINDOWP (minibuf_selected_window)
2645 && w == XWINDOW (minibuf_selected_window))))
2646 {
2647 int charpos = marker_position (current_buffer->mark);
2648 it->region_beg_charpos = min (PT, charpos);
2649 it->region_end_charpos = max (PT, charpos);
2650 }
2651 else
2652 it->region_beg_charpos = it->region_end_charpos = -1;
2653
2654 /* Get the position at which the redisplay_end_trigger hook should
2655 be run, if it is to be run at all. */
2656 if (MARKERP (w->redisplay_end_trigger)
2657 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2658 it->redisplay_end_trigger_charpos
2659 = marker_position (w->redisplay_end_trigger);
2660 else if (INTEGERP (w->redisplay_end_trigger))
2661 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2662
2663 /* Correct bogus values of tab_width. */
2664 it->tab_width = XINT (current_buffer->tab_width);
2665 if (it->tab_width <= 0 || it->tab_width > 1000)
2666 it->tab_width = 8;
2667
2668 /* Are lines in the display truncated? */
2669 if (base_face_id != DEFAULT_FACE_ID
2670 || XINT (it->w->hscroll)
2671 || (! WINDOW_FULL_WIDTH_P (it->w)
2672 && ((!NILP (Vtruncate_partial_width_windows)
2673 && !INTEGERP (Vtruncate_partial_width_windows))
2674 || (INTEGERP (Vtruncate_partial_width_windows)
2675 && (WINDOW_TOTAL_COLS (it->w)
2676 < XINT (Vtruncate_partial_width_windows))))))
2677 it->line_wrap = TRUNCATE;
2678 else if (NILP (current_buffer->truncate_lines))
2679 it->line_wrap = NILP (current_buffer->word_wrap)
2680 ? WINDOW_WRAP : WORD_WRAP;
2681 else
2682 it->line_wrap = TRUNCATE;
2683
2684 /* Get dimensions of truncation and continuation glyphs. These are
2685 displayed as fringe bitmaps under X, so we don't need them for such
2686 frames. */
2687 if (!FRAME_WINDOW_P (it->f))
2688 {
2689 if (it->line_wrap == TRUNCATE)
2690 {
2691 /* We will need the truncation glyph. */
2692 xassert (it->glyph_row == NULL);
2693 produce_special_glyphs (it, IT_TRUNCATION);
2694 it->truncation_pixel_width = it->pixel_width;
2695 }
2696 else
2697 {
2698 /* We will need the continuation glyph. */
2699 xassert (it->glyph_row == NULL);
2700 produce_special_glyphs (it, IT_CONTINUATION);
2701 it->continuation_pixel_width = it->pixel_width;
2702 }
2703
2704 /* Reset these values to zero because the produce_special_glyphs
2705 above has changed them. */
2706 it->pixel_width = it->ascent = it->descent = 0;
2707 it->phys_ascent = it->phys_descent = 0;
2708 }
2709
2710 /* Set this after getting the dimensions of truncation and
2711 continuation glyphs, so that we don't produce glyphs when calling
2712 produce_special_glyphs, above. */
2713 it->glyph_row = row;
2714 it->area = TEXT_AREA;
2715
2716 /* Get the dimensions of the display area. The display area
2717 consists of the visible window area plus a horizontally scrolled
2718 part to the left of the window. All x-values are relative to the
2719 start of this total display area. */
2720 if (base_face_id != DEFAULT_FACE_ID)
2721 {
2722 /* Mode lines, menu bar in terminal frames. */
2723 it->first_visible_x = 0;
2724 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2725 }
2726 else
2727 {
2728 it->first_visible_x
2729 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2730 it->last_visible_x = (it->first_visible_x
2731 + window_box_width (w, TEXT_AREA));
2732
2733 /* If we truncate lines, leave room for the truncator glyph(s) at
2734 the right margin. Otherwise, leave room for the continuation
2735 glyph(s). Truncation and continuation glyphs are not inserted
2736 for window-based redisplay. */
2737 if (!FRAME_WINDOW_P (it->f))
2738 {
2739 if (it->line_wrap == TRUNCATE)
2740 it->last_visible_x -= it->truncation_pixel_width;
2741 else
2742 it->last_visible_x -= it->continuation_pixel_width;
2743 }
2744
2745 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2746 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2747 }
2748
2749 /* Leave room for a border glyph. */
2750 if (!FRAME_WINDOW_P (it->f)
2751 && !WINDOW_RIGHTMOST_P (it->w))
2752 it->last_visible_x -= 1;
2753
2754 it->last_visible_y = window_text_bottom_y (w);
2755
2756 /* For mode lines and alike, arrange for the first glyph having a
2757 left box line if the face specifies a box. */
2758 if (base_face_id != DEFAULT_FACE_ID)
2759 {
2760 struct face *face;
2761
2762 it->face_id = remapped_base_face_id;
2763
2764 /* If we have a boxed mode line, make the first character appear
2765 with a left box line. */
2766 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2767 if (face->box != FACE_NO_BOX)
2768 it->start_of_box_run_p = 1;
2769 }
2770
2771 /* If a buffer position was specified, set the iterator there,
2772 getting overlays and face properties from that position. */
2773 if (charpos >= BUF_BEG (current_buffer))
2774 {
2775 it->end_charpos = ZV;
2776 it->face_id = -1;
2777 IT_CHARPOS (*it) = charpos;
2778
2779 /* Compute byte position if not specified. */
2780 if (bytepos < charpos)
2781 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2782 else
2783 IT_BYTEPOS (*it) = bytepos;
2784
2785 it->start = it->current;
2786
2787 /* Compute faces etc. */
2788 reseat (it, it->current.pos, 1);
2789 }
2790
2791 CHECK_IT (it);
2792 }
2793
2794
2795 /* Initialize IT for the display of window W with window start POS. */
2796
2797 void
2798 start_display (it, w, pos)
2799 struct it *it;
2800 struct window *w;
2801 struct text_pos pos;
2802 {
2803 struct glyph_row *row;
2804 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2805
2806 row = w->desired_matrix->rows + first_vpos;
2807 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2808 it->first_vpos = first_vpos;
2809
2810 /* Don't reseat to previous visible line start if current start
2811 position is in a string or image. */
2812 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2813 {
2814 int start_at_line_beg_p;
2815 int first_y = it->current_y;
2816
2817 /* If window start is not at a line start, skip forward to POS to
2818 get the correct continuation lines width. */
2819 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2820 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2821 if (!start_at_line_beg_p)
2822 {
2823 int new_x;
2824
2825 reseat_at_previous_visible_line_start (it);
2826 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2827
2828 new_x = it->current_x + it->pixel_width;
2829
2830 /* If lines are continued, this line may end in the middle
2831 of a multi-glyph character (e.g. a control character
2832 displayed as \003, or in the middle of an overlay
2833 string). In this case move_it_to above will not have
2834 taken us to the start of the continuation line but to the
2835 end of the continued line. */
2836 if (it->current_x > 0
2837 && it->line_wrap != TRUNCATE /* Lines are continued. */
2838 && (/* And glyph doesn't fit on the line. */
2839 new_x > it->last_visible_x
2840 /* Or it fits exactly and we're on a window
2841 system frame. */
2842 || (new_x == it->last_visible_x
2843 && FRAME_WINDOW_P (it->f))))
2844 {
2845 if (it->current.dpvec_index >= 0
2846 || it->current.overlay_string_index >= 0)
2847 {
2848 set_iterator_to_next (it, 1);
2849 move_it_in_display_line_to (it, -1, -1, 0);
2850 }
2851
2852 it->continuation_lines_width += it->current_x;
2853 }
2854
2855 /* We're starting a new display line, not affected by the
2856 height of the continued line, so clear the appropriate
2857 fields in the iterator structure. */
2858 it->max_ascent = it->max_descent = 0;
2859 it->max_phys_ascent = it->max_phys_descent = 0;
2860
2861 it->current_y = first_y;
2862 it->vpos = 0;
2863 it->current_x = it->hpos = 0;
2864 }
2865 }
2866
2867 #if 0 /* Don't assert the following because start_display is sometimes
2868 called intentionally with a window start that is not at a
2869 line start. Please leave this code in as a comment. */
2870
2871 /* Window start should be on a line start, now. */
2872 xassert (it->continuation_lines_width
2873 || IT_CHARPOS (it) == BEGV
2874 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2875 #endif /* 0 */
2876 }
2877
2878
2879 /* Return 1 if POS is a position in ellipses displayed for invisible
2880 text. W is the window we display, for text property lookup. */
2881
2882 static int
2883 in_ellipses_for_invisible_text_p (pos, w)
2884 struct display_pos *pos;
2885 struct window *w;
2886 {
2887 Lisp_Object prop, window;
2888 int ellipses_p = 0;
2889 int charpos = CHARPOS (pos->pos);
2890
2891 /* If POS specifies a position in a display vector, this might
2892 be for an ellipsis displayed for invisible text. We won't
2893 get the iterator set up for delivering that ellipsis unless
2894 we make sure that it gets aware of the invisible text. */
2895 if (pos->dpvec_index >= 0
2896 && pos->overlay_string_index < 0
2897 && CHARPOS (pos->string_pos) < 0
2898 && charpos > BEGV
2899 && (XSETWINDOW (window, w),
2900 prop = Fget_char_property (make_number (charpos),
2901 Qinvisible, window),
2902 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2903 {
2904 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2905 window);
2906 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2907 }
2908
2909 return ellipses_p;
2910 }
2911
2912
2913 /* Initialize IT for stepping through current_buffer in window W,
2914 starting at position POS that includes overlay string and display
2915 vector/ control character translation position information. Value
2916 is zero if there are overlay strings with newlines at POS. */
2917
2918 static int
2919 init_from_display_pos (it, w, pos)
2920 struct it *it;
2921 struct window *w;
2922 struct display_pos *pos;
2923 {
2924 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2925 int i, overlay_strings_with_newlines = 0;
2926
2927 /* If POS specifies a position in a display vector, this might
2928 be for an ellipsis displayed for invisible text. We won't
2929 get the iterator set up for delivering that ellipsis unless
2930 we make sure that it gets aware of the invisible text. */
2931 if (in_ellipses_for_invisible_text_p (pos, w))
2932 {
2933 --charpos;
2934 bytepos = 0;
2935 }
2936
2937 /* Keep in mind: the call to reseat in init_iterator skips invisible
2938 text, so we might end up at a position different from POS. This
2939 is only a problem when POS is a row start after a newline and an
2940 overlay starts there with an after-string, and the overlay has an
2941 invisible property. Since we don't skip invisible text in
2942 display_line and elsewhere immediately after consuming the
2943 newline before the row start, such a POS will not be in a string,
2944 but the call to init_iterator below will move us to the
2945 after-string. */
2946 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2947
2948 /* This only scans the current chunk -- it should scan all chunks.
2949 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2950 to 16 in 22.1 to make this a lesser problem. */
2951 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2952 {
2953 const char *s = SDATA (it->overlay_strings[i]);
2954 const char *e = s + SBYTES (it->overlay_strings[i]);
2955
2956 while (s < e && *s != '\n')
2957 ++s;
2958
2959 if (s < e)
2960 {
2961 overlay_strings_with_newlines = 1;
2962 break;
2963 }
2964 }
2965
2966 /* If position is within an overlay string, set up IT to the right
2967 overlay string. */
2968 if (pos->overlay_string_index >= 0)
2969 {
2970 int relative_index;
2971
2972 /* If the first overlay string happens to have a `display'
2973 property for an image, the iterator will be set up for that
2974 image, and we have to undo that setup first before we can
2975 correct the overlay string index. */
2976 if (it->method == GET_FROM_IMAGE)
2977 pop_it (it);
2978
2979 /* We already have the first chunk of overlay strings in
2980 IT->overlay_strings. Load more until the one for
2981 pos->overlay_string_index is in IT->overlay_strings. */
2982 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2983 {
2984 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2985 it->current.overlay_string_index = 0;
2986 while (n--)
2987 {
2988 load_overlay_strings (it, 0);
2989 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2990 }
2991 }
2992
2993 it->current.overlay_string_index = pos->overlay_string_index;
2994 relative_index = (it->current.overlay_string_index
2995 % OVERLAY_STRING_CHUNK_SIZE);
2996 it->string = it->overlay_strings[relative_index];
2997 xassert (STRINGP (it->string));
2998 it->current.string_pos = pos->string_pos;
2999 it->method = GET_FROM_STRING;
3000 }
3001
3002 #if 0 /* This is bogus because POS not having an overlay string
3003 position does not mean it's after the string. Example: A
3004 line starting with a before-string and initialization of IT
3005 to the previous row's end position. */
3006 else if (it->current.overlay_string_index >= 0)
3007 {
3008 /* If POS says we're already after an overlay string ending at
3009 POS, make sure to pop the iterator because it will be in
3010 front of that overlay string. When POS is ZV, we've thereby
3011 also ``processed'' overlay strings at ZV. */
3012 while (it->sp)
3013 pop_it (it);
3014 xassert (it->current.overlay_string_index == -1);
3015 xassert (it->method == GET_FROM_BUFFER);
3016 if (CHARPOS (pos->pos) == ZV)
3017 it->overlay_strings_at_end_processed_p = 1;
3018 }
3019 #endif /* 0 */
3020
3021 if (CHARPOS (pos->string_pos) >= 0)
3022 {
3023 /* Recorded position is not in an overlay string, but in another
3024 string. This can only be a string from a `display' property.
3025 IT should already be filled with that string. */
3026 it->current.string_pos = pos->string_pos;
3027 xassert (STRINGP (it->string));
3028 }
3029
3030 /* Restore position in display vector translations, control
3031 character translations or ellipses. */
3032 if (pos->dpvec_index >= 0)
3033 {
3034 if (it->dpvec == NULL)
3035 get_next_display_element (it);
3036 xassert (it->dpvec && it->current.dpvec_index == 0);
3037 it->current.dpvec_index = pos->dpvec_index;
3038 }
3039
3040 CHECK_IT (it);
3041 return !overlay_strings_with_newlines;
3042 }
3043
3044
3045 /* Initialize IT for stepping through current_buffer in window W
3046 starting at ROW->start. */
3047
3048 static void
3049 init_to_row_start (it, w, row)
3050 struct it *it;
3051 struct window *w;
3052 struct glyph_row *row;
3053 {
3054 init_from_display_pos (it, w, &row->start);
3055 it->start = row->start;
3056 it->continuation_lines_width = row->continuation_lines_width;
3057 CHECK_IT (it);
3058 }
3059
3060
3061 /* Initialize IT for stepping through current_buffer in window W
3062 starting in the line following ROW, i.e. starting at ROW->end.
3063 Value is zero if there are overlay strings with newlines at ROW's
3064 end position. */
3065
3066 static int
3067 init_to_row_end (it, w, row)
3068 struct it *it;
3069 struct window *w;
3070 struct glyph_row *row;
3071 {
3072 int success = 0;
3073
3074 if (init_from_display_pos (it, w, &row->end))
3075 {
3076 if (row->continued_p)
3077 it->continuation_lines_width
3078 = row->continuation_lines_width + row->pixel_width;
3079 CHECK_IT (it);
3080 success = 1;
3081 }
3082
3083 return success;
3084 }
3085
3086
3087
3088 \f
3089 /***********************************************************************
3090 Text properties
3091 ***********************************************************************/
3092
3093 /* Called when IT reaches IT->stop_charpos. Handle text property and
3094 overlay changes. Set IT->stop_charpos to the next position where
3095 to stop. */
3096
3097 static void
3098 handle_stop (it)
3099 struct it *it;
3100 {
3101 enum prop_handled handled;
3102 int handle_overlay_change_p;
3103 struct props *p;
3104
3105 it->dpvec = NULL;
3106 it->current.dpvec_index = -1;
3107 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3108 it->ignore_overlay_strings_at_pos_p = 0;
3109 it->ellipsis_p = 0;
3110
3111 /* Use face of preceding text for ellipsis (if invisible) */
3112 if (it->selective_display_ellipsis_p)
3113 it->saved_face_id = it->face_id;
3114
3115 do
3116 {
3117 handled = HANDLED_NORMALLY;
3118
3119 /* Call text property handlers. */
3120 for (p = it_props; p->handler; ++p)
3121 {
3122 handled = p->handler (it);
3123
3124 if (handled == HANDLED_RECOMPUTE_PROPS)
3125 break;
3126 else if (handled == HANDLED_RETURN)
3127 {
3128 /* We still want to show before and after strings from
3129 overlays even if the actual buffer text is replaced. */
3130 if (!handle_overlay_change_p
3131 || it->sp > 1
3132 || !get_overlay_strings_1 (it, 0, 0))
3133 {
3134 if (it->ellipsis_p)
3135 setup_for_ellipsis (it, 0);
3136 return;
3137 }
3138 it->ignore_overlay_strings_at_pos_p = 1;
3139 it->string_from_display_prop_p = 0;
3140 handle_overlay_change_p = 0;
3141 handled = HANDLED_RECOMPUTE_PROPS;
3142 break;
3143 }
3144 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3145 handle_overlay_change_p = 0;
3146 }
3147
3148 if (handled != HANDLED_RECOMPUTE_PROPS)
3149 {
3150 /* Don't check for overlay strings below when set to deliver
3151 characters from a display vector. */
3152 if (it->method == GET_FROM_DISPLAY_VECTOR)
3153 handle_overlay_change_p = 0;
3154
3155 /* Handle overlay changes.
3156 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3157 if it finds overlays. */
3158 if (handle_overlay_change_p)
3159 handled = handle_overlay_change (it);
3160 }
3161
3162 if (it->ellipsis_p)
3163 {
3164 setup_for_ellipsis (it, 0);
3165 break;
3166 }
3167 }
3168 while (handled == HANDLED_RECOMPUTE_PROPS);
3169
3170 /* Determine where to stop next. */
3171 if (handled == HANDLED_NORMALLY)
3172 compute_stop_pos (it);
3173 }
3174
3175
3176 /* Compute IT->stop_charpos from text property and overlay change
3177 information for IT's current position. */
3178
3179 static void
3180 compute_stop_pos (it)
3181 struct it *it;
3182 {
3183 register INTERVAL iv, next_iv;
3184 Lisp_Object object, limit, position;
3185 EMACS_INT charpos, bytepos;
3186
3187 /* If nowhere else, stop at the end. */
3188 it->stop_charpos = it->end_charpos;
3189
3190 if (STRINGP (it->string))
3191 {
3192 /* Strings are usually short, so don't limit the search for
3193 properties. */
3194 object = it->string;
3195 limit = Qnil;
3196 charpos = IT_STRING_CHARPOS (*it);
3197 bytepos = IT_STRING_BYTEPOS (*it);
3198 }
3199 else
3200 {
3201 EMACS_INT pos;
3202
3203 /* If next overlay change is in front of the current stop pos
3204 (which is IT->end_charpos), stop there. Note: value of
3205 next_overlay_change is point-max if no overlay change
3206 follows. */
3207 charpos = IT_CHARPOS (*it);
3208 bytepos = IT_BYTEPOS (*it);
3209 pos = next_overlay_change (charpos);
3210 if (pos < it->stop_charpos)
3211 it->stop_charpos = pos;
3212
3213 /* If showing the region, we have to stop at the region
3214 start or end because the face might change there. */
3215 if (it->region_beg_charpos > 0)
3216 {
3217 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3218 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3219 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3220 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3221 }
3222
3223 /* Set up variables for computing the stop position from text
3224 property changes. */
3225 XSETBUFFER (object, current_buffer);
3226 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3227 }
3228
3229 /* Get the interval containing IT's position. Value is a null
3230 interval if there isn't such an interval. */
3231 position = make_number (charpos);
3232 iv = validate_interval_range (object, &position, &position, 0);
3233 if (!NULL_INTERVAL_P (iv))
3234 {
3235 Lisp_Object values_here[LAST_PROP_IDX];
3236 struct props *p;
3237
3238 /* Get properties here. */
3239 for (p = it_props; p->handler; ++p)
3240 values_here[p->idx] = textget (iv->plist, *p->name);
3241
3242 /* Look for an interval following iv that has different
3243 properties. */
3244 for (next_iv = next_interval (iv);
3245 (!NULL_INTERVAL_P (next_iv)
3246 && (NILP (limit)
3247 || XFASTINT (limit) > next_iv->position));
3248 next_iv = next_interval (next_iv))
3249 {
3250 for (p = it_props; p->handler; ++p)
3251 {
3252 Lisp_Object new_value;
3253
3254 new_value = textget (next_iv->plist, *p->name);
3255 if (!EQ (values_here[p->idx], new_value))
3256 break;
3257 }
3258
3259 if (p->handler)
3260 break;
3261 }
3262
3263 if (!NULL_INTERVAL_P (next_iv))
3264 {
3265 if (INTEGERP (limit)
3266 && next_iv->position >= XFASTINT (limit))
3267 /* No text property change up to limit. */
3268 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3269 else
3270 /* Text properties change in next_iv. */
3271 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3272 }
3273 }
3274
3275 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3276 it->stop_charpos, it->string);
3277
3278 xassert (STRINGP (it->string)
3279 || (it->stop_charpos >= BEGV
3280 && it->stop_charpos >= IT_CHARPOS (*it)));
3281 }
3282
3283
3284 /* Return the position of the next overlay change after POS in
3285 current_buffer. Value is point-max if no overlay change
3286 follows. This is like `next-overlay-change' but doesn't use
3287 xmalloc. */
3288
3289 static EMACS_INT
3290 next_overlay_change (pos)
3291 EMACS_INT pos;
3292 {
3293 int noverlays;
3294 EMACS_INT endpos;
3295 Lisp_Object *overlays;
3296 int i;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316
3317 \f
3318 /***********************************************************************
3319 Fontification
3320 ***********************************************************************/
3321
3322 /* Handle changes in the `fontified' property of the current buffer by
3323 calling hook functions from Qfontification_functions to fontify
3324 regions of text. */
3325
3326 static enum prop_handled
3327 handle_fontified_prop (it)
3328 struct it *it;
3329 {
3330 Lisp_Object prop, pos;
3331 enum prop_handled handled = HANDLED_NORMALLY;
3332
3333 if (!NILP (Vmemory_full))
3334 return handled;
3335
3336 /* Get the value of the `fontified' property at IT's current buffer
3337 position. (The `fontified' property doesn't have a special
3338 meaning in strings.) If the value is nil, call functions from
3339 Qfontification_functions. */
3340 if (!STRINGP (it->string)
3341 && it->s == NULL
3342 && !NILP (Vfontification_functions)
3343 && !NILP (Vrun_hooks)
3344 && (pos = make_number (IT_CHARPOS (*it)),
3345 prop = Fget_char_property (pos, Qfontified, Qnil),
3346 /* Ignore the special cased nil value always present at EOB since
3347 no amount of fontifying will be able to change it. */
3348 NILP (prop) && IT_CHARPOS (*it) < Z))
3349 {
3350 int count = SPECPDL_INDEX ();
3351 Lisp_Object val;
3352
3353 val = Vfontification_functions;
3354 specbind (Qfontification_functions, Qnil);
3355
3356 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3357 safe_call1 (val, pos);
3358 else
3359 {
3360 Lisp_Object globals, fn;
3361 struct gcpro gcpro1, gcpro2;
3362
3363 globals = Qnil;
3364 GCPRO2 (val, globals);
3365
3366 for (; CONSP (val); val = XCDR (val))
3367 {
3368 fn = XCAR (val);
3369
3370 if (EQ (fn, Qt))
3371 {
3372 /* A value of t indicates this hook has a local
3373 binding; it means to run the global binding too.
3374 In a global value, t should not occur. If it
3375 does, we must ignore it to avoid an endless
3376 loop. */
3377 for (globals = Fdefault_value (Qfontification_functions);
3378 CONSP (globals);
3379 globals = XCDR (globals))
3380 {
3381 fn = XCAR (globals);
3382 if (!EQ (fn, Qt))
3383 safe_call1 (fn, pos);
3384 }
3385 }
3386 else
3387 safe_call1 (fn, pos);
3388 }
3389
3390 UNGCPRO;
3391 }
3392
3393 unbind_to (count, Qnil);
3394
3395 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3396 something. This avoids an endless loop if they failed to
3397 fontify the text for which reason ever. */
3398 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3399 handled = HANDLED_RECOMPUTE_PROPS;
3400 }
3401
3402 return handled;
3403 }
3404
3405
3406 \f
3407 /***********************************************************************
3408 Faces
3409 ***********************************************************************/
3410
3411 /* Set up iterator IT from face properties at its current position.
3412 Called from handle_stop. */
3413
3414 static enum prop_handled
3415 handle_face_prop (it)
3416 struct it *it;
3417 {
3418 int new_face_id;
3419 EMACS_INT next_stop;
3420
3421 if (!STRINGP (it->string))
3422 {
3423 new_face_id
3424 = face_at_buffer_position (it->w,
3425 IT_CHARPOS (*it),
3426 it->region_beg_charpos,
3427 it->region_end_charpos,
3428 &next_stop,
3429 (IT_CHARPOS (*it)
3430 + TEXT_PROP_DISTANCE_LIMIT),
3431 0);
3432
3433 /* Is this a start of a run of characters with box face?
3434 Caveat: this can be called for a freshly initialized
3435 iterator; face_id is -1 in this case. We know that the new
3436 face will not change until limit, i.e. if the new face has a
3437 box, all characters up to limit will have one. But, as
3438 usual, we don't know whether limit is really the end. */
3439 if (new_face_id != it->face_id)
3440 {
3441 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3442
3443 /* If new face has a box but old face has not, this is
3444 the start of a run of characters with box, i.e. it has
3445 a shadow on the left side. The value of face_id of the
3446 iterator will be -1 if this is the initial call that gets
3447 the face. In this case, we have to look in front of IT's
3448 position and see whether there is a face != new_face_id. */
3449 it->start_of_box_run_p
3450 = (new_face->box != FACE_NO_BOX
3451 && (it->face_id >= 0
3452 || IT_CHARPOS (*it) == BEG
3453 || new_face_id != face_before_it_pos (it)));
3454 it->face_box_p = new_face->box != FACE_NO_BOX;
3455 }
3456 }
3457 else
3458 {
3459 int base_face_id, bufpos;
3460 int i;
3461 Lisp_Object from_overlay
3462 = (it->current.overlay_string_index >= 0
3463 ? it->string_overlays[it->current.overlay_string_index]
3464 : Qnil);
3465
3466 /* See if we got to this string directly or indirectly from
3467 an overlay property. That includes the before-string or
3468 after-string of an overlay, strings in display properties
3469 provided by an overlay, their text properties, etc.
3470
3471 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3472 if (! NILP (from_overlay))
3473 for (i = it->sp - 1; i >= 0; i--)
3474 {
3475 if (it->stack[i].current.overlay_string_index >= 0)
3476 from_overlay
3477 = it->string_overlays[it->stack[i].current.overlay_string_index];
3478 else if (! NILP (it->stack[i].from_overlay))
3479 from_overlay = it->stack[i].from_overlay;
3480
3481 if (!NILP (from_overlay))
3482 break;
3483 }
3484
3485 if (! NILP (from_overlay))
3486 {
3487 bufpos = IT_CHARPOS (*it);
3488 /* For a string from an overlay, the base face depends
3489 only on text properties and ignores overlays. */
3490 base_face_id
3491 = face_for_overlay_string (it->w,
3492 IT_CHARPOS (*it),
3493 it->region_beg_charpos,
3494 it->region_end_charpos,
3495 &next_stop,
3496 (IT_CHARPOS (*it)
3497 + TEXT_PROP_DISTANCE_LIMIT),
3498 0,
3499 from_overlay);
3500 }
3501 else
3502 {
3503 bufpos = 0;
3504
3505 /* For strings from a `display' property, use the face at
3506 IT's current buffer position as the base face to merge
3507 with, so that overlay strings appear in the same face as
3508 surrounding text, unless they specify their own
3509 faces. */
3510 base_face_id = underlying_face_id (it);
3511 }
3512
3513 new_face_id = face_at_string_position (it->w,
3514 it->string,
3515 IT_STRING_CHARPOS (*it),
3516 bufpos,
3517 it->region_beg_charpos,
3518 it->region_end_charpos,
3519 &next_stop,
3520 base_face_id, 0);
3521
3522 #if 0 /* This shouldn't be neccessary. Let's check it. */
3523 /* If IT is used to display a mode line we would really like to
3524 use the mode line face instead of the frame's default face. */
3525 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3526 && new_face_id == DEFAULT_FACE_ID)
3527 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3528 #endif
3529
3530 /* Is this a start of a run of characters with box? Caveat:
3531 this can be called for a freshly allocated iterator; face_id
3532 is -1 is this case. We know that the new face will not
3533 change until the next check pos, i.e. if the new face has a
3534 box, all characters up to that position will have a
3535 box. But, as usual, we don't know whether that position
3536 is really the end. */
3537 if (new_face_id != it->face_id)
3538 {
3539 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3540 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3541
3542 /* If new face has a box but old face hasn't, this is the
3543 start of a run of characters with box, i.e. it has a
3544 shadow on the left side. */
3545 it->start_of_box_run_p
3546 = new_face->box && (old_face == NULL || !old_face->box);
3547 it->face_box_p = new_face->box != FACE_NO_BOX;
3548 }
3549 }
3550
3551 it->face_id = new_face_id;
3552 return HANDLED_NORMALLY;
3553 }
3554
3555
3556 /* Return the ID of the face ``underlying'' IT's current position,
3557 which is in a string. If the iterator is associated with a
3558 buffer, return the face at IT's current buffer position.
3559 Otherwise, use the iterator's base_face_id. */
3560
3561 static int
3562 underlying_face_id (it)
3563 struct it *it;
3564 {
3565 int face_id = it->base_face_id, i;
3566
3567 xassert (STRINGP (it->string));
3568
3569 for (i = it->sp - 1; i >= 0; --i)
3570 if (NILP (it->stack[i].string))
3571 face_id = it->stack[i].face_id;
3572
3573 return face_id;
3574 }
3575
3576
3577 /* Compute the face one character before or after the current position
3578 of IT. BEFORE_P non-zero means get the face in front of IT's
3579 position. Value is the id of the face. */
3580
3581 static int
3582 face_before_or_after_it_pos (it, before_p)
3583 struct it *it;
3584 int before_p;
3585 {
3586 int face_id, limit;
3587 EMACS_INT next_check_charpos;
3588 struct text_pos pos;
3589
3590 xassert (it->s == NULL);
3591
3592 if (STRINGP (it->string))
3593 {
3594 int bufpos, base_face_id;
3595
3596 /* No face change past the end of the string (for the case
3597 we are padding with spaces). No face change before the
3598 string start. */
3599 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3600 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3601 return it->face_id;
3602
3603 /* Set pos to the position before or after IT's current position. */
3604 if (before_p)
3605 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3606 else
3607 /* For composition, we must check the character after the
3608 composition. */
3609 pos = (it->what == IT_COMPOSITION
3610 ? string_pos (IT_STRING_CHARPOS (*it)
3611 + it->cmp_it.nchars, it->string)
3612 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3613
3614 if (it->current.overlay_string_index >= 0)
3615 bufpos = IT_CHARPOS (*it);
3616 else
3617 bufpos = 0;
3618
3619 base_face_id = underlying_face_id (it);
3620
3621 /* Get the face for ASCII, or unibyte. */
3622 face_id = face_at_string_position (it->w,
3623 it->string,
3624 CHARPOS (pos),
3625 bufpos,
3626 it->region_beg_charpos,
3627 it->region_end_charpos,
3628 &next_check_charpos,
3629 base_face_id, 0);
3630
3631 /* Correct the face for charsets different from ASCII. Do it
3632 for the multibyte case only. The face returned above is
3633 suitable for unibyte text if IT->string is unibyte. */
3634 if (STRING_MULTIBYTE (it->string))
3635 {
3636 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3637 int rest = SBYTES (it->string) - BYTEPOS (pos);
3638 int c, len;
3639 struct face *face = FACE_FROM_ID (it->f, face_id);
3640
3641 c = string_char_and_length (p, rest, &len);
3642 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3643 }
3644 }
3645 else
3646 {
3647 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3648 || (IT_CHARPOS (*it) <= BEGV && before_p))
3649 return it->face_id;
3650
3651 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3652 pos = it->current.pos;
3653
3654 if (before_p)
3655 DEC_TEXT_POS (pos, it->multibyte_p);
3656 else
3657 {
3658 if (it->what == IT_COMPOSITION)
3659 /* For composition, we must check the position after the
3660 composition. */
3661 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3662 else
3663 INC_TEXT_POS (pos, it->multibyte_p);
3664 }
3665
3666 /* Determine face for CHARSET_ASCII, or unibyte. */
3667 face_id = face_at_buffer_position (it->w,
3668 CHARPOS (pos),
3669 it->region_beg_charpos,
3670 it->region_end_charpos,
3671 &next_check_charpos,
3672 limit, 0);
3673
3674 /* Correct the face for charsets different from ASCII. Do it
3675 for the multibyte case only. The face returned above is
3676 suitable for unibyte text if current_buffer is unibyte. */
3677 if (it->multibyte_p)
3678 {
3679 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3680 struct face *face = FACE_FROM_ID (it->f, face_id);
3681 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3682 }
3683 }
3684
3685 return face_id;
3686 }
3687
3688
3689 \f
3690 /***********************************************************************
3691 Invisible text
3692 ***********************************************************************/
3693
3694 /* Set up iterator IT from invisible properties at its current
3695 position. Called from handle_stop. */
3696
3697 static enum prop_handled
3698 handle_invisible_prop (it)
3699 struct it *it;
3700 {
3701 enum prop_handled handled = HANDLED_NORMALLY;
3702
3703 if (STRINGP (it->string))
3704 {
3705 extern Lisp_Object Qinvisible;
3706 Lisp_Object prop, end_charpos, limit, charpos;
3707
3708 /* Get the value of the invisible text property at the
3709 current position. Value will be nil if there is no such
3710 property. */
3711 charpos = make_number (IT_STRING_CHARPOS (*it));
3712 prop = Fget_text_property (charpos, Qinvisible, it->string);
3713
3714 if (!NILP (prop)
3715 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3716 {
3717 handled = HANDLED_RECOMPUTE_PROPS;
3718
3719 /* Get the position at which the next change of the
3720 invisible text property can be found in IT->string.
3721 Value will be nil if the property value is the same for
3722 all the rest of IT->string. */
3723 XSETINT (limit, SCHARS (it->string));
3724 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3725 it->string, limit);
3726
3727 /* Text at current position is invisible. The next
3728 change in the property is at position end_charpos.
3729 Move IT's current position to that position. */
3730 if (INTEGERP (end_charpos)
3731 && XFASTINT (end_charpos) < XFASTINT (limit))
3732 {
3733 struct text_pos old;
3734 old = it->current.string_pos;
3735 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3736 compute_string_pos (&it->current.string_pos, old, it->string);
3737 }
3738 else
3739 {
3740 /* The rest of the string is invisible. If this is an
3741 overlay string, proceed with the next overlay string
3742 or whatever comes and return a character from there. */
3743 if (it->current.overlay_string_index >= 0)
3744 {
3745 next_overlay_string (it);
3746 /* Don't check for overlay strings when we just
3747 finished processing them. */
3748 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3749 }
3750 else
3751 {
3752 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3753 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3754 }
3755 }
3756 }
3757 }
3758 else
3759 {
3760 int invis_p;
3761 EMACS_INT newpos, next_stop, start_charpos;
3762 Lisp_Object pos, prop, overlay;
3763
3764 /* First of all, is there invisible text at this position? */
3765 start_charpos = IT_CHARPOS (*it);
3766 pos = make_number (IT_CHARPOS (*it));
3767 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3768 &overlay);
3769 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3770
3771 /* If we are on invisible text, skip over it. */
3772 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3773 {
3774 /* Record whether we have to display an ellipsis for the
3775 invisible text. */
3776 int display_ellipsis_p = invis_p == 2;
3777
3778 handled = HANDLED_RECOMPUTE_PROPS;
3779
3780 /* Loop skipping over invisible text. The loop is left at
3781 ZV or with IT on the first char being visible again. */
3782 do
3783 {
3784 /* Try to skip some invisible text. Return value is the
3785 position reached which can be equal to IT's position
3786 if there is nothing invisible here. This skips both
3787 over invisible text properties and overlays with
3788 invisible property. */
3789 newpos = skip_invisible (IT_CHARPOS (*it),
3790 &next_stop, ZV, it->window);
3791
3792 /* If we skipped nothing at all we weren't at invisible
3793 text in the first place. If everything to the end of
3794 the buffer was skipped, end the loop. */
3795 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3796 invis_p = 0;
3797 else
3798 {
3799 /* We skipped some characters but not necessarily
3800 all there are. Check if we ended up on visible
3801 text. Fget_char_property returns the property of
3802 the char before the given position, i.e. if we
3803 get invis_p = 0, this means that the char at
3804 newpos is visible. */
3805 pos = make_number (newpos);
3806 prop = Fget_char_property (pos, Qinvisible, it->window);
3807 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3808 }
3809
3810 /* If we ended up on invisible text, proceed to
3811 skip starting with next_stop. */
3812 if (invis_p)
3813 IT_CHARPOS (*it) = next_stop;
3814
3815 /* If there are adjacent invisible texts, don't lose the
3816 second one's ellipsis. */
3817 if (invis_p == 2)
3818 display_ellipsis_p = 1;
3819 }
3820 while (invis_p);
3821
3822 /* The position newpos is now either ZV or on visible text. */
3823 IT_CHARPOS (*it) = newpos;
3824 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3825
3826 /* If there are before-strings at the start of invisible
3827 text, and the text is invisible because of a text
3828 property, arrange to show before-strings because 20.x did
3829 it that way. (If the text is invisible because of an
3830 overlay property instead of a text property, this is
3831 already handled in the overlay code.) */
3832 if (NILP (overlay)
3833 && get_overlay_strings (it, start_charpos))
3834 {
3835 handled = HANDLED_RECOMPUTE_PROPS;
3836 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3837 }
3838 else if (display_ellipsis_p)
3839 {
3840 /* Make sure that the glyphs of the ellipsis will get
3841 correct `charpos' values. If we would not update
3842 it->position here, the glyphs would belong to the
3843 last visible character _before_ the invisible
3844 text, which confuses `set_cursor_from_row'.
3845
3846 We use the last invisible position instead of the
3847 first because this way the cursor is always drawn on
3848 the first "." of the ellipsis, whenever PT is inside
3849 the invisible text. Otherwise the cursor would be
3850 placed _after_ the ellipsis when the point is after the
3851 first invisible character. */
3852 if (!STRINGP (it->object))
3853 {
3854 it->position.charpos = IT_CHARPOS (*it) - 1;
3855 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3856 }
3857 it->ellipsis_p = 1;
3858 /* Let the ellipsis display before
3859 considering any properties of the following char.
3860 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3861 handled = HANDLED_RETURN;
3862 }
3863 }
3864 }
3865
3866 return handled;
3867 }
3868
3869
3870 /* Make iterator IT return `...' next.
3871 Replaces LEN characters from buffer. */
3872
3873 static void
3874 setup_for_ellipsis (it, len)
3875 struct it *it;
3876 int len;
3877 {
3878 /* Use the display table definition for `...'. Invalid glyphs
3879 will be handled by the method returning elements from dpvec. */
3880 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3881 {
3882 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3883 it->dpvec = v->contents;
3884 it->dpend = v->contents + v->size;
3885 }
3886 else
3887 {
3888 /* Default `...'. */
3889 it->dpvec = default_invis_vector;
3890 it->dpend = default_invis_vector + 3;
3891 }
3892
3893 it->dpvec_char_len = len;
3894 it->current.dpvec_index = 0;
3895 it->dpvec_face_id = -1;
3896
3897 /* Remember the current face id in case glyphs specify faces.
3898 IT's face is restored in set_iterator_to_next.
3899 saved_face_id was set to preceding char's face in handle_stop. */
3900 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3901 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3902
3903 it->method = GET_FROM_DISPLAY_VECTOR;
3904 it->ellipsis_p = 1;
3905 }
3906
3907
3908 \f
3909 /***********************************************************************
3910 'display' property
3911 ***********************************************************************/
3912
3913 /* Set up iterator IT from `display' property at its current position.
3914 Called from handle_stop.
3915 We return HANDLED_RETURN if some part of the display property
3916 overrides the display of the buffer text itself.
3917 Otherwise we return HANDLED_NORMALLY. */
3918
3919 static enum prop_handled
3920 handle_display_prop (it)
3921 struct it *it;
3922 {
3923 Lisp_Object prop, object, overlay;
3924 struct text_pos *position;
3925 /* Nonzero if some property replaces the display of the text itself. */
3926 int display_replaced_p = 0;
3927
3928 if (STRINGP (it->string))
3929 {
3930 object = it->string;
3931 position = &it->current.string_pos;
3932 }
3933 else
3934 {
3935 XSETWINDOW (object, it->w);
3936 position = &it->current.pos;
3937 }
3938
3939 /* Reset those iterator values set from display property values. */
3940 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3941 it->space_width = Qnil;
3942 it->font_height = Qnil;
3943 it->voffset = 0;
3944
3945 /* We don't support recursive `display' properties, i.e. string
3946 values that have a string `display' property, that have a string
3947 `display' property etc. */
3948 if (!it->string_from_display_prop_p)
3949 it->area = TEXT_AREA;
3950
3951 prop = get_char_property_and_overlay (make_number (position->charpos),
3952 Qdisplay, object, &overlay);
3953 if (NILP (prop))
3954 return HANDLED_NORMALLY;
3955 /* Now OVERLAY is the overlay that gave us this property, or nil
3956 if it was a text property. */
3957
3958 if (!STRINGP (it->string))
3959 object = it->w->buffer;
3960
3961 if (CONSP (prop)
3962 /* Simple properties. */
3963 && !EQ (XCAR (prop), Qimage)
3964 && !EQ (XCAR (prop), Qspace)
3965 && !EQ (XCAR (prop), Qwhen)
3966 && !EQ (XCAR (prop), Qslice)
3967 && !EQ (XCAR (prop), Qspace_width)
3968 && !EQ (XCAR (prop), Qheight)
3969 && !EQ (XCAR (prop), Qraise)
3970 /* Marginal area specifications. */
3971 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3972 && !EQ (XCAR (prop), Qleft_fringe)
3973 && !EQ (XCAR (prop), Qright_fringe)
3974 && !NILP (XCAR (prop)))
3975 {
3976 for (; CONSP (prop); prop = XCDR (prop))
3977 {
3978 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3979 position, display_replaced_p))
3980 {
3981 display_replaced_p = 1;
3982 /* If some text in a string is replaced, `position' no
3983 longer points to the position of `object'. */
3984 if (STRINGP (object))
3985 break;
3986 }
3987 }
3988 }
3989 else if (VECTORP (prop))
3990 {
3991 int i;
3992 for (i = 0; i < ASIZE (prop); ++i)
3993 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3994 position, display_replaced_p))
3995 {
3996 display_replaced_p = 1;
3997 /* If some text in a string is replaced, `position' no
3998 longer points to the position of `object'. */
3999 if (STRINGP (object))
4000 break;
4001 }
4002 }
4003 else
4004 {
4005 int ret = handle_single_display_spec (it, prop, object, overlay,
4006 position, 0);
4007 if (ret < 0) /* Replaced by "", i.e. nothing. */
4008 return HANDLED_RECOMPUTE_PROPS;
4009 if (ret)
4010 display_replaced_p = 1;
4011 }
4012
4013 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4014 }
4015
4016
4017 /* Value is the position of the end of the `display' property starting
4018 at START_POS in OBJECT. */
4019
4020 static struct text_pos
4021 display_prop_end (it, object, start_pos)
4022 struct it *it;
4023 Lisp_Object object;
4024 struct text_pos start_pos;
4025 {
4026 Lisp_Object end;
4027 struct text_pos end_pos;
4028
4029 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4030 Qdisplay, object, Qnil);
4031 CHARPOS (end_pos) = XFASTINT (end);
4032 if (STRINGP (object))
4033 compute_string_pos (&end_pos, start_pos, it->string);
4034 else
4035 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4036
4037 return end_pos;
4038 }
4039
4040
4041 /* Set up IT from a single `display' specification PROP. OBJECT
4042 is the object in which the `display' property was found. *POSITION
4043 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4044 means that we previously saw a display specification which already
4045 replaced text display with something else, for example an image;
4046 we ignore such properties after the first one has been processed.
4047
4048 OVERLAY is the overlay this `display' property came from,
4049 or nil if it was a text property.
4050
4051 If PROP is a `space' or `image' specification, and in some other
4052 cases too, set *POSITION to the position where the `display'
4053 property ends.
4054
4055 Value is non-zero if something was found which replaces the display
4056 of buffer or string text. Specifically, the value is -1 if that
4057 "something" is "nothing". */
4058
4059 static int
4060 handle_single_display_spec (it, spec, object, overlay, position,
4061 display_replaced_before_p)
4062 struct it *it;
4063 Lisp_Object spec;
4064 Lisp_Object object;
4065 Lisp_Object overlay;
4066 struct text_pos *position;
4067 int display_replaced_before_p;
4068 {
4069 Lisp_Object form;
4070 Lisp_Object location, value;
4071 struct text_pos start_pos, save_pos;
4072 int valid_p;
4073
4074 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4075 If the result is non-nil, use VALUE instead of SPEC. */
4076 form = Qt;
4077 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4078 {
4079 spec = XCDR (spec);
4080 if (!CONSP (spec))
4081 return 0;
4082 form = XCAR (spec);
4083 spec = XCDR (spec);
4084 }
4085
4086 if (!NILP (form) && !EQ (form, Qt))
4087 {
4088 int count = SPECPDL_INDEX ();
4089 struct gcpro gcpro1;
4090
4091 /* Bind `object' to the object having the `display' property, a
4092 buffer or string. Bind `position' to the position in the
4093 object where the property was found, and `buffer-position'
4094 to the current position in the buffer. */
4095 specbind (Qobject, object);
4096 specbind (Qposition, make_number (CHARPOS (*position)));
4097 specbind (Qbuffer_position,
4098 make_number (STRINGP (object)
4099 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4100 GCPRO1 (form);
4101 form = safe_eval (form);
4102 UNGCPRO;
4103 unbind_to (count, Qnil);
4104 }
4105
4106 if (NILP (form))
4107 return 0;
4108
4109 /* Handle `(height HEIGHT)' specifications. */
4110 if (CONSP (spec)
4111 && EQ (XCAR (spec), Qheight)
4112 && CONSP (XCDR (spec)))
4113 {
4114 if (!FRAME_WINDOW_P (it->f))
4115 return 0;
4116
4117 it->font_height = XCAR (XCDR (spec));
4118 if (!NILP (it->font_height))
4119 {
4120 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4121 int new_height = -1;
4122
4123 if (CONSP (it->font_height)
4124 && (EQ (XCAR (it->font_height), Qplus)
4125 || EQ (XCAR (it->font_height), Qminus))
4126 && CONSP (XCDR (it->font_height))
4127 && INTEGERP (XCAR (XCDR (it->font_height))))
4128 {
4129 /* `(+ N)' or `(- N)' where N is an integer. */
4130 int steps = XINT (XCAR (XCDR (it->font_height)));
4131 if (EQ (XCAR (it->font_height), Qplus))
4132 steps = - steps;
4133 it->face_id = smaller_face (it->f, it->face_id, steps);
4134 }
4135 else if (FUNCTIONP (it->font_height))
4136 {
4137 /* Call function with current height as argument.
4138 Value is the new height. */
4139 Lisp_Object height;
4140 height = safe_call1 (it->font_height,
4141 face->lface[LFACE_HEIGHT_INDEX]);
4142 if (NUMBERP (height))
4143 new_height = XFLOATINT (height);
4144 }
4145 else if (NUMBERP (it->font_height))
4146 {
4147 /* Value is a multiple of the canonical char height. */
4148 struct face *face;
4149
4150 face = FACE_FROM_ID (it->f,
4151 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4152 new_height = (XFLOATINT (it->font_height)
4153 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4154 }
4155 else
4156 {
4157 /* Evaluate IT->font_height with `height' bound to the
4158 current specified height to get the new height. */
4159 int count = SPECPDL_INDEX ();
4160
4161 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4162 value = safe_eval (it->font_height);
4163 unbind_to (count, Qnil);
4164
4165 if (NUMBERP (value))
4166 new_height = XFLOATINT (value);
4167 }
4168
4169 if (new_height > 0)
4170 it->face_id = face_with_height (it->f, it->face_id, new_height);
4171 }
4172
4173 return 0;
4174 }
4175
4176 /* Handle `(space-width WIDTH)'. */
4177 if (CONSP (spec)
4178 && EQ (XCAR (spec), Qspace_width)
4179 && CONSP (XCDR (spec)))
4180 {
4181 if (!FRAME_WINDOW_P (it->f))
4182 return 0;
4183
4184 value = XCAR (XCDR (spec));
4185 if (NUMBERP (value) && XFLOATINT (value) > 0)
4186 it->space_width = value;
4187
4188 return 0;
4189 }
4190
4191 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4192 if (CONSP (spec)
4193 && EQ (XCAR (spec), Qslice))
4194 {
4195 Lisp_Object tem;
4196
4197 if (!FRAME_WINDOW_P (it->f))
4198 return 0;
4199
4200 if (tem = XCDR (spec), CONSP (tem))
4201 {
4202 it->slice.x = XCAR (tem);
4203 if (tem = XCDR (tem), CONSP (tem))
4204 {
4205 it->slice.y = XCAR (tem);
4206 if (tem = XCDR (tem), CONSP (tem))
4207 {
4208 it->slice.width = XCAR (tem);
4209 if (tem = XCDR (tem), CONSP (tem))
4210 it->slice.height = XCAR (tem);
4211 }
4212 }
4213 }
4214
4215 return 0;
4216 }
4217
4218 /* Handle `(raise FACTOR)'. */
4219 if (CONSP (spec)
4220 && EQ (XCAR (spec), Qraise)
4221 && CONSP (XCDR (spec)))
4222 {
4223 if (!FRAME_WINDOW_P (it->f))
4224 return 0;
4225
4226 #ifdef HAVE_WINDOW_SYSTEM
4227 value = XCAR (XCDR (spec));
4228 if (NUMBERP (value))
4229 {
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 it->voffset = - (XFLOATINT (value)
4232 * (FONT_HEIGHT (face->font)));
4233 }
4234 #endif /* HAVE_WINDOW_SYSTEM */
4235
4236 return 0;
4237 }
4238
4239 /* Don't handle the other kinds of display specifications
4240 inside a string that we got from a `display' property. */
4241 if (it->string_from_display_prop_p)
4242 return 0;
4243
4244 /* Characters having this form of property are not displayed, so
4245 we have to find the end of the property. */
4246 start_pos = *position;
4247 *position = display_prop_end (it, object, start_pos);
4248 value = Qnil;
4249
4250 /* Stop the scan at that end position--we assume that all
4251 text properties change there. */
4252 it->stop_charpos = position->charpos;
4253
4254 /* Handle `(left-fringe BITMAP [FACE])'
4255 and `(right-fringe BITMAP [FACE])'. */
4256 if (CONSP (spec)
4257 && (EQ (XCAR (spec), Qleft_fringe)
4258 || EQ (XCAR (spec), Qright_fringe))
4259 && CONSP (XCDR (spec)))
4260 {
4261 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4262 int fringe_bitmap;
4263
4264 if (!FRAME_WINDOW_P (it->f))
4265 /* If we return here, POSITION has been advanced
4266 across the text with this property. */
4267 return 0;
4268
4269 #ifdef HAVE_WINDOW_SYSTEM
4270 value = XCAR (XCDR (spec));
4271 if (!SYMBOLP (value)
4272 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4273 /* If we return here, POSITION has been advanced
4274 across the text with this property. */
4275 return 0;
4276
4277 if (CONSP (XCDR (XCDR (spec))))
4278 {
4279 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4280 int face_id2 = lookup_derived_face (it->f, face_name,
4281 FRINGE_FACE_ID, 0);
4282 if (face_id2 >= 0)
4283 face_id = face_id2;
4284 }
4285
4286 /* Save current settings of IT so that we can restore them
4287 when we are finished with the glyph property value. */
4288
4289 save_pos = it->position;
4290 it->position = *position;
4291 push_it (it);
4292 it->position = save_pos;
4293
4294 it->area = TEXT_AREA;
4295 it->what = IT_IMAGE;
4296 it->image_id = -1; /* no image */
4297 it->position = start_pos;
4298 it->object = NILP (object) ? it->w->buffer : object;
4299 it->method = GET_FROM_IMAGE;
4300 it->from_overlay = Qnil;
4301 it->face_id = face_id;
4302
4303 /* Say that we haven't consumed the characters with
4304 `display' property yet. The call to pop_it in
4305 set_iterator_to_next will clean this up. */
4306 *position = start_pos;
4307
4308 if (EQ (XCAR (spec), Qleft_fringe))
4309 {
4310 it->left_user_fringe_bitmap = fringe_bitmap;
4311 it->left_user_fringe_face_id = face_id;
4312 }
4313 else
4314 {
4315 it->right_user_fringe_bitmap = fringe_bitmap;
4316 it->right_user_fringe_face_id = face_id;
4317 }
4318 #endif /* HAVE_WINDOW_SYSTEM */
4319 return 1;
4320 }
4321
4322 /* Prepare to handle `((margin left-margin) ...)',
4323 `((margin right-margin) ...)' and `((margin nil) ...)'
4324 prefixes for display specifications. */
4325 location = Qunbound;
4326 if (CONSP (spec) && CONSP (XCAR (spec)))
4327 {
4328 Lisp_Object tem;
4329
4330 value = XCDR (spec);
4331 if (CONSP (value))
4332 value = XCAR (value);
4333
4334 tem = XCAR (spec);
4335 if (EQ (XCAR (tem), Qmargin)
4336 && (tem = XCDR (tem),
4337 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4338 (NILP (tem)
4339 || EQ (tem, Qleft_margin)
4340 || EQ (tem, Qright_margin))))
4341 location = tem;
4342 }
4343
4344 if (EQ (location, Qunbound))
4345 {
4346 location = Qnil;
4347 value = spec;
4348 }
4349
4350 /* After this point, VALUE is the property after any
4351 margin prefix has been stripped. It must be a string,
4352 an image specification, or `(space ...)'.
4353
4354 LOCATION specifies where to display: `left-margin',
4355 `right-margin' or nil. */
4356
4357 valid_p = (STRINGP (value)
4358 #ifdef HAVE_WINDOW_SYSTEM
4359 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4360 #endif /* not HAVE_WINDOW_SYSTEM */
4361 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4362
4363 if (valid_p && !display_replaced_before_p)
4364 {
4365 /* Save current settings of IT so that we can restore them
4366 when we are finished with the glyph property value. */
4367 save_pos = it->position;
4368 it->position = *position;
4369 push_it (it);
4370 it->position = save_pos;
4371 it->from_overlay = overlay;
4372
4373 if (NILP (location))
4374 it->area = TEXT_AREA;
4375 else if (EQ (location, Qleft_margin))
4376 it->area = LEFT_MARGIN_AREA;
4377 else
4378 it->area = RIGHT_MARGIN_AREA;
4379
4380 if (STRINGP (value))
4381 {
4382 if (SCHARS (value) == 0)
4383 {
4384 pop_it (it);
4385 return -1; /* Replaced by "", i.e. nothing. */
4386 }
4387 it->string = value;
4388 it->multibyte_p = STRING_MULTIBYTE (it->string);
4389 it->current.overlay_string_index = -1;
4390 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4391 it->end_charpos = it->string_nchars = SCHARS (it->string);
4392 it->method = GET_FROM_STRING;
4393 it->stop_charpos = 0;
4394 it->string_from_display_prop_p = 1;
4395 /* Say that we haven't consumed the characters with
4396 `display' property yet. The call to pop_it in
4397 set_iterator_to_next will clean this up. */
4398 if (BUFFERP (object))
4399 *position = start_pos;
4400 }
4401 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4402 {
4403 it->method = GET_FROM_STRETCH;
4404 it->object = value;
4405 *position = it->position = start_pos;
4406 }
4407 #ifdef HAVE_WINDOW_SYSTEM
4408 else
4409 {
4410 it->what = IT_IMAGE;
4411 it->image_id = lookup_image (it->f, value);
4412 it->position = start_pos;
4413 it->object = NILP (object) ? it->w->buffer : object;
4414 it->method = GET_FROM_IMAGE;
4415
4416 /* Say that we haven't consumed the characters with
4417 `display' property yet. The call to pop_it in
4418 set_iterator_to_next will clean this up. */
4419 *position = start_pos;
4420 }
4421 #endif /* HAVE_WINDOW_SYSTEM */
4422
4423 return 1;
4424 }
4425
4426 /* Invalid property or property not supported. Restore
4427 POSITION to what it was before. */
4428 *position = start_pos;
4429 return 0;
4430 }
4431
4432
4433 /* Check if SPEC is a display sub-property value whose text should be
4434 treated as intangible. */
4435
4436 static int
4437 single_display_spec_intangible_p (prop)
4438 Lisp_Object prop;
4439 {
4440 /* Skip over `when FORM'. */
4441 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4442 {
4443 prop = XCDR (prop);
4444 if (!CONSP (prop))
4445 return 0;
4446 prop = XCDR (prop);
4447 }
4448
4449 if (STRINGP (prop))
4450 return 1;
4451
4452 if (!CONSP (prop))
4453 return 0;
4454
4455 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4456 we don't need to treat text as intangible. */
4457 if (EQ (XCAR (prop), Qmargin))
4458 {
4459 prop = XCDR (prop);
4460 if (!CONSP (prop))
4461 return 0;
4462
4463 prop = XCDR (prop);
4464 if (!CONSP (prop)
4465 || EQ (XCAR (prop), Qleft_margin)
4466 || EQ (XCAR (prop), Qright_margin))
4467 return 0;
4468 }
4469
4470 return (CONSP (prop)
4471 && (EQ (XCAR (prop), Qimage)
4472 || EQ (XCAR (prop), Qspace)));
4473 }
4474
4475
4476 /* Check if PROP is a display property value whose text should be
4477 treated as intangible. */
4478
4479 int
4480 display_prop_intangible_p (prop)
4481 Lisp_Object prop;
4482 {
4483 if (CONSP (prop)
4484 && CONSP (XCAR (prop))
4485 && !EQ (Qmargin, XCAR (XCAR (prop))))
4486 {
4487 /* A list of sub-properties. */
4488 while (CONSP (prop))
4489 {
4490 if (single_display_spec_intangible_p (XCAR (prop)))
4491 return 1;
4492 prop = XCDR (prop);
4493 }
4494 }
4495 else if (VECTORP (prop))
4496 {
4497 /* A vector of sub-properties. */
4498 int i;
4499 for (i = 0; i < ASIZE (prop); ++i)
4500 if (single_display_spec_intangible_p (AREF (prop, i)))
4501 return 1;
4502 }
4503 else
4504 return single_display_spec_intangible_p (prop);
4505
4506 return 0;
4507 }
4508
4509
4510 /* Return 1 if PROP is a display sub-property value containing STRING. */
4511
4512 static int
4513 single_display_spec_string_p (prop, string)
4514 Lisp_Object prop, string;
4515 {
4516 if (EQ (string, prop))
4517 return 1;
4518
4519 /* Skip over `when FORM'. */
4520 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4521 {
4522 prop = XCDR (prop);
4523 if (!CONSP (prop))
4524 return 0;
4525 prop = XCDR (prop);
4526 }
4527
4528 if (CONSP (prop))
4529 /* Skip over `margin LOCATION'. */
4530 if (EQ (XCAR (prop), Qmargin))
4531 {
4532 prop = XCDR (prop);
4533 if (!CONSP (prop))
4534 return 0;
4535
4536 prop = XCDR (prop);
4537 if (!CONSP (prop))
4538 return 0;
4539 }
4540
4541 return CONSP (prop) && EQ (XCAR (prop), string);
4542 }
4543
4544
4545 /* Return 1 if STRING appears in the `display' property PROP. */
4546
4547 static int
4548 display_prop_string_p (prop, string)
4549 Lisp_Object prop, string;
4550 {
4551 if (CONSP (prop)
4552 && CONSP (XCAR (prop))
4553 && !EQ (Qmargin, XCAR (XCAR (prop))))
4554 {
4555 /* A list of sub-properties. */
4556 while (CONSP (prop))
4557 {
4558 if (single_display_spec_string_p (XCAR (prop), string))
4559 return 1;
4560 prop = XCDR (prop);
4561 }
4562 }
4563 else if (VECTORP (prop))
4564 {
4565 /* A vector of sub-properties. */
4566 int i;
4567 for (i = 0; i < ASIZE (prop); ++i)
4568 if (single_display_spec_string_p (AREF (prop, i), string))
4569 return 1;
4570 }
4571 else
4572 return single_display_spec_string_p (prop, string);
4573
4574 return 0;
4575 }
4576
4577
4578 /* Determine from which buffer position in W's buffer STRING comes
4579 from. AROUND_CHARPOS is an approximate position where it could
4580 be from. Value is the buffer position or 0 if it couldn't be
4581 determined.
4582
4583 W's buffer must be current.
4584
4585 This function is necessary because we don't record buffer positions
4586 in glyphs generated from strings (to keep struct glyph small).
4587 This function may only use code that doesn't eval because it is
4588 called asynchronously from note_mouse_highlight. */
4589
4590 int
4591 string_buffer_position (w, string, around_charpos)
4592 struct window *w;
4593 Lisp_Object string;
4594 int around_charpos;
4595 {
4596 Lisp_Object limit, prop, pos;
4597 const int MAX_DISTANCE = 1000;
4598 int found = 0;
4599
4600 pos = make_number (around_charpos);
4601 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4602 while (!found && !EQ (pos, limit))
4603 {
4604 prop = Fget_char_property (pos, Qdisplay, Qnil);
4605 if (!NILP (prop) && display_prop_string_p (prop, string))
4606 found = 1;
4607 else
4608 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4609 }
4610
4611 if (!found)
4612 {
4613 pos = make_number (around_charpos);
4614 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4615 while (!found && !EQ (pos, limit))
4616 {
4617 prop = Fget_char_property (pos, Qdisplay, Qnil);
4618 if (!NILP (prop) && display_prop_string_p (prop, string))
4619 found = 1;
4620 else
4621 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4622 limit);
4623 }
4624 }
4625
4626 return found ? XINT (pos) : 0;
4627 }
4628
4629
4630 \f
4631 /***********************************************************************
4632 `composition' property
4633 ***********************************************************************/
4634
4635 /* Set up iterator IT from `composition' property at its current
4636 position. Called from handle_stop. */
4637
4638 static enum prop_handled
4639 handle_composition_prop (it)
4640 struct it *it;
4641 {
4642 Lisp_Object prop, string;
4643 EMACS_INT pos, pos_byte, start, end;
4644
4645 if (STRINGP (it->string))
4646 {
4647 unsigned char *s;
4648
4649 pos = IT_STRING_CHARPOS (*it);
4650 pos_byte = IT_STRING_BYTEPOS (*it);
4651 string = it->string;
4652 s = SDATA (string) + pos_byte;
4653 it->c = STRING_CHAR (s, 0);
4654 }
4655 else
4656 {
4657 pos = IT_CHARPOS (*it);
4658 pos_byte = IT_BYTEPOS (*it);
4659 string = Qnil;
4660 it->c = FETCH_CHAR (pos_byte);
4661 }
4662
4663 /* If there's a valid composition and point is not inside of the
4664 composition (in the case that the composition is from the current
4665 buffer), draw a glyph composed from the composition components. */
4666 if (find_composition (pos, -1, &start, &end, &prop, string)
4667 && COMPOSITION_VALID_P (start, end, prop)
4668 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4669 {
4670 if (start != pos)
4671 {
4672 if (STRINGP (it->string))
4673 pos_byte = string_char_to_byte (it->string, start);
4674 else
4675 pos_byte = CHAR_TO_BYTE (start);
4676 }
4677 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4678 prop, string);
4679
4680 if (it->cmp_it.id >= 0)
4681 {
4682 it->cmp_it.ch = -1;
4683 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4684 it->cmp_it.nglyphs = -1;
4685 }
4686 }
4687
4688 return HANDLED_NORMALLY;
4689 }
4690
4691
4692 \f
4693 /***********************************************************************
4694 Overlay strings
4695 ***********************************************************************/
4696
4697 /* The following structure is used to record overlay strings for
4698 later sorting in load_overlay_strings. */
4699
4700 struct overlay_entry
4701 {
4702 Lisp_Object overlay;
4703 Lisp_Object string;
4704 int priority;
4705 int after_string_p;
4706 };
4707
4708
4709 /* Set up iterator IT from overlay strings at its current position.
4710 Called from handle_stop. */
4711
4712 static enum prop_handled
4713 handle_overlay_change (it)
4714 struct it *it;
4715 {
4716 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4717 return HANDLED_RECOMPUTE_PROPS;
4718 else
4719 return HANDLED_NORMALLY;
4720 }
4721
4722
4723 /* Set up the next overlay string for delivery by IT, if there is an
4724 overlay string to deliver. Called by set_iterator_to_next when the
4725 end of the current overlay string is reached. If there are more
4726 overlay strings to display, IT->string and
4727 IT->current.overlay_string_index are set appropriately here.
4728 Otherwise IT->string is set to nil. */
4729
4730 static void
4731 next_overlay_string (it)
4732 struct it *it;
4733 {
4734 ++it->current.overlay_string_index;
4735 if (it->current.overlay_string_index == it->n_overlay_strings)
4736 {
4737 /* No more overlay strings. Restore IT's settings to what
4738 they were before overlay strings were processed, and
4739 continue to deliver from current_buffer. */
4740
4741 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4742 pop_it (it);
4743 xassert (it->sp > 0
4744 || (NILP (it->string)
4745 && it->method == GET_FROM_BUFFER
4746 && it->stop_charpos >= BEGV
4747 && it->stop_charpos <= it->end_charpos));
4748 it->current.overlay_string_index = -1;
4749 it->n_overlay_strings = 0;
4750
4751 /* If we're at the end of the buffer, record that we have
4752 processed the overlay strings there already, so that
4753 next_element_from_buffer doesn't try it again. */
4754 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4755 it->overlay_strings_at_end_processed_p = 1;
4756 }
4757 else
4758 {
4759 /* There are more overlay strings to process. If
4760 IT->current.overlay_string_index has advanced to a position
4761 where we must load IT->overlay_strings with more strings, do
4762 it. */
4763 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4764
4765 if (it->current.overlay_string_index && i == 0)
4766 load_overlay_strings (it, 0);
4767
4768 /* Initialize IT to deliver display elements from the overlay
4769 string. */
4770 it->string = it->overlay_strings[i];
4771 it->multibyte_p = STRING_MULTIBYTE (it->string);
4772 SET_TEXT_POS (it->current.string_pos, 0, 0);
4773 it->method = GET_FROM_STRING;
4774 it->stop_charpos = 0;
4775 if (it->cmp_it.stop_pos >= 0)
4776 it->cmp_it.stop_pos = 0;
4777 }
4778
4779 CHECK_IT (it);
4780 }
4781
4782
4783 /* Compare two overlay_entry structures E1 and E2. Used as a
4784 comparison function for qsort in load_overlay_strings. Overlay
4785 strings for the same position are sorted so that
4786
4787 1. All after-strings come in front of before-strings, except
4788 when they come from the same overlay.
4789
4790 2. Within after-strings, strings are sorted so that overlay strings
4791 from overlays with higher priorities come first.
4792
4793 2. Within before-strings, strings are sorted so that overlay
4794 strings from overlays with higher priorities come last.
4795
4796 Value is analogous to strcmp. */
4797
4798
4799 static int
4800 compare_overlay_entries (e1, e2)
4801 void *e1, *e2;
4802 {
4803 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4804 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4805 int result;
4806
4807 if (entry1->after_string_p != entry2->after_string_p)
4808 {
4809 /* Let after-strings appear in front of before-strings if
4810 they come from different overlays. */
4811 if (EQ (entry1->overlay, entry2->overlay))
4812 result = entry1->after_string_p ? 1 : -1;
4813 else
4814 result = entry1->after_string_p ? -1 : 1;
4815 }
4816 else if (entry1->after_string_p)
4817 /* After-strings sorted in order of decreasing priority. */
4818 result = entry2->priority - entry1->priority;
4819 else
4820 /* Before-strings sorted in order of increasing priority. */
4821 result = entry1->priority - entry2->priority;
4822
4823 return result;
4824 }
4825
4826
4827 /* Load the vector IT->overlay_strings with overlay strings from IT's
4828 current buffer position, or from CHARPOS if that is > 0. Set
4829 IT->n_overlays to the total number of overlay strings found.
4830
4831 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4832 a time. On entry into load_overlay_strings,
4833 IT->current.overlay_string_index gives the number of overlay
4834 strings that have already been loaded by previous calls to this
4835 function.
4836
4837 IT->add_overlay_start contains an additional overlay start
4838 position to consider for taking overlay strings from, if non-zero.
4839 This position comes into play when the overlay has an `invisible'
4840 property, and both before and after-strings. When we've skipped to
4841 the end of the overlay, because of its `invisible' property, we
4842 nevertheless want its before-string to appear.
4843 IT->add_overlay_start will contain the overlay start position
4844 in this case.
4845
4846 Overlay strings are sorted so that after-string strings come in
4847 front of before-string strings. Within before and after-strings,
4848 strings are sorted by overlay priority. See also function
4849 compare_overlay_entries. */
4850
4851 static void
4852 load_overlay_strings (it, charpos)
4853 struct it *it;
4854 int charpos;
4855 {
4856 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4857 Lisp_Object overlay, window, str, invisible;
4858 struct Lisp_Overlay *ov;
4859 int start, end;
4860 int size = 20;
4861 int n = 0, i, j, invis_p;
4862 struct overlay_entry *entries
4863 = (struct overlay_entry *) alloca (size * sizeof *entries);
4864
4865 if (charpos <= 0)
4866 charpos = IT_CHARPOS (*it);
4867
4868 /* Append the overlay string STRING of overlay OVERLAY to vector
4869 `entries' which has size `size' and currently contains `n'
4870 elements. AFTER_P non-zero means STRING is an after-string of
4871 OVERLAY. */
4872 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4873 do \
4874 { \
4875 Lisp_Object priority; \
4876 \
4877 if (n == size) \
4878 { \
4879 int new_size = 2 * size; \
4880 struct overlay_entry *old = entries; \
4881 entries = \
4882 (struct overlay_entry *) alloca (new_size \
4883 * sizeof *entries); \
4884 bcopy (old, entries, size * sizeof *entries); \
4885 size = new_size; \
4886 } \
4887 \
4888 entries[n].string = (STRING); \
4889 entries[n].overlay = (OVERLAY); \
4890 priority = Foverlay_get ((OVERLAY), Qpriority); \
4891 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4892 entries[n].after_string_p = (AFTER_P); \
4893 ++n; \
4894 } \
4895 while (0)
4896
4897 /* Process overlay before the overlay center. */
4898 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4899 {
4900 XSETMISC (overlay, ov);
4901 xassert (OVERLAYP (overlay));
4902 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4903 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4904
4905 if (end < charpos)
4906 break;
4907
4908 /* Skip this overlay if it doesn't start or end at IT's current
4909 position. */
4910 if (end != charpos && start != charpos)
4911 continue;
4912
4913 /* Skip this overlay if it doesn't apply to IT->w. */
4914 window = Foverlay_get (overlay, Qwindow);
4915 if (WINDOWP (window) && XWINDOW (window) != it->w)
4916 continue;
4917
4918 /* If the text ``under'' the overlay is invisible, both before-
4919 and after-strings from this overlay are visible; start and
4920 end position are indistinguishable. */
4921 invisible = Foverlay_get (overlay, Qinvisible);
4922 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4923
4924 /* If overlay has a non-empty before-string, record it. */
4925 if ((start == charpos || (end == charpos && invis_p))
4926 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4927 && SCHARS (str))
4928 RECORD_OVERLAY_STRING (overlay, str, 0);
4929
4930 /* If overlay has a non-empty after-string, record it. */
4931 if ((end == charpos || (start == charpos && invis_p))
4932 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4933 && SCHARS (str))
4934 RECORD_OVERLAY_STRING (overlay, str, 1);
4935 }
4936
4937 /* Process overlays after the overlay center. */
4938 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4939 {
4940 XSETMISC (overlay, ov);
4941 xassert (OVERLAYP (overlay));
4942 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4943 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4944
4945 if (start > charpos)
4946 break;
4947
4948 /* Skip this overlay if it doesn't start or end at IT's current
4949 position. */
4950 if (end != charpos && start != charpos)
4951 continue;
4952
4953 /* Skip this overlay if it doesn't apply to IT->w. */
4954 window = Foverlay_get (overlay, Qwindow);
4955 if (WINDOWP (window) && XWINDOW (window) != it->w)
4956 continue;
4957
4958 /* If the text ``under'' the overlay is invisible, it has a zero
4959 dimension, and both before- and after-strings apply. */
4960 invisible = Foverlay_get (overlay, Qinvisible);
4961 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4962
4963 /* If overlay has a non-empty before-string, record it. */
4964 if ((start == charpos || (end == charpos && invis_p))
4965 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4966 && SCHARS (str))
4967 RECORD_OVERLAY_STRING (overlay, str, 0);
4968
4969 /* If overlay has a non-empty after-string, record it. */
4970 if ((end == charpos || (start == charpos && invis_p))
4971 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4972 && SCHARS (str))
4973 RECORD_OVERLAY_STRING (overlay, str, 1);
4974 }
4975
4976 #undef RECORD_OVERLAY_STRING
4977
4978 /* Sort entries. */
4979 if (n > 1)
4980 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4981
4982 /* Record the total number of strings to process. */
4983 it->n_overlay_strings = n;
4984
4985 /* IT->current.overlay_string_index is the number of overlay strings
4986 that have already been consumed by IT. Copy some of the
4987 remaining overlay strings to IT->overlay_strings. */
4988 i = 0;
4989 j = it->current.overlay_string_index;
4990 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4991 {
4992 it->overlay_strings[i] = entries[j].string;
4993 it->string_overlays[i++] = entries[j++].overlay;
4994 }
4995
4996 CHECK_IT (it);
4997 }
4998
4999
5000 /* Get the first chunk of overlay strings at IT's current buffer
5001 position, or at CHARPOS if that is > 0. Value is non-zero if at
5002 least one overlay string was found. */
5003
5004 static int
5005 get_overlay_strings_1 (it, charpos, compute_stop_p)
5006 struct it *it;
5007 int charpos;
5008 int compute_stop_p;
5009 {
5010 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5011 process. This fills IT->overlay_strings with strings, and sets
5012 IT->n_overlay_strings to the total number of strings to process.
5013 IT->pos.overlay_string_index has to be set temporarily to zero
5014 because load_overlay_strings needs this; it must be set to -1
5015 when no overlay strings are found because a zero value would
5016 indicate a position in the first overlay string. */
5017 it->current.overlay_string_index = 0;
5018 load_overlay_strings (it, charpos);
5019
5020 /* If we found overlay strings, set up IT to deliver display
5021 elements from the first one. Otherwise set up IT to deliver
5022 from current_buffer. */
5023 if (it->n_overlay_strings)
5024 {
5025 /* Make sure we know settings in current_buffer, so that we can
5026 restore meaningful values when we're done with the overlay
5027 strings. */
5028 if (compute_stop_p)
5029 compute_stop_pos (it);
5030 xassert (it->face_id >= 0);
5031
5032 /* Save IT's settings. They are restored after all overlay
5033 strings have been processed. */
5034 xassert (!compute_stop_p || it->sp == 0);
5035 push_it (it);
5036
5037 /* Set up IT to deliver display elements from the first overlay
5038 string. */
5039 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5040 it->string = it->overlay_strings[0];
5041 it->from_overlay = Qnil;
5042 it->stop_charpos = 0;
5043 xassert (STRINGP (it->string));
5044 it->end_charpos = SCHARS (it->string);
5045 it->multibyte_p = STRING_MULTIBYTE (it->string);
5046 it->method = GET_FROM_STRING;
5047 return 1;
5048 }
5049
5050 it->current.overlay_string_index = -1;
5051 return 0;
5052 }
5053
5054 static int
5055 get_overlay_strings (it, charpos)
5056 struct it *it;
5057 int charpos;
5058 {
5059 it->string = Qnil;
5060 it->method = GET_FROM_BUFFER;
5061
5062 (void) get_overlay_strings_1 (it, charpos, 1);
5063
5064 CHECK_IT (it);
5065
5066 /* Value is non-zero if we found at least one overlay string. */
5067 return STRINGP (it->string);
5068 }
5069
5070
5071 \f
5072 /***********************************************************************
5073 Saving and restoring state
5074 ***********************************************************************/
5075
5076 /* Save current settings of IT on IT->stack. Called, for example,
5077 before setting up IT for an overlay string, to be able to restore
5078 IT's settings to what they were after the overlay string has been
5079 processed. */
5080
5081 static void
5082 push_it (it)
5083 struct it *it;
5084 {
5085 struct iterator_stack_entry *p;
5086
5087 xassert (it->sp < IT_STACK_SIZE);
5088 p = it->stack + it->sp;
5089
5090 p->stop_charpos = it->stop_charpos;
5091 p->cmp_it = it->cmp_it;
5092 xassert (it->face_id >= 0);
5093 p->face_id = it->face_id;
5094 p->string = it->string;
5095 p->method = it->method;
5096 p->from_overlay = it->from_overlay;
5097 switch (p->method)
5098 {
5099 case GET_FROM_IMAGE:
5100 p->u.image.object = it->object;
5101 p->u.image.image_id = it->image_id;
5102 p->u.image.slice = it->slice;
5103 break;
5104 case GET_FROM_STRETCH:
5105 p->u.stretch.object = it->object;
5106 break;
5107 }
5108 p->position = it->position;
5109 p->current = it->current;
5110 p->end_charpos = it->end_charpos;
5111 p->string_nchars = it->string_nchars;
5112 p->area = it->area;
5113 p->multibyte_p = it->multibyte_p;
5114 p->avoid_cursor_p = it->avoid_cursor_p;
5115 p->space_width = it->space_width;
5116 p->font_height = it->font_height;
5117 p->voffset = it->voffset;
5118 p->string_from_display_prop_p = it->string_from_display_prop_p;
5119 p->display_ellipsis_p = 0;
5120 ++it->sp;
5121 }
5122
5123
5124 /* Restore IT's settings from IT->stack. Called, for example, when no
5125 more overlay strings must be processed, and we return to delivering
5126 display elements from a buffer, or when the end of a string from a
5127 `display' property is reached and we return to delivering display
5128 elements from an overlay string, or from a buffer. */
5129
5130 static void
5131 pop_it (it)
5132 struct it *it;
5133 {
5134 struct iterator_stack_entry *p;
5135
5136 xassert (it->sp > 0);
5137 --it->sp;
5138 p = it->stack + it->sp;
5139 it->stop_charpos = p->stop_charpos;
5140 it->cmp_it = p->cmp_it;
5141 it->face_id = p->face_id;
5142 it->current = p->current;
5143 it->position = p->position;
5144 it->string = p->string;
5145 it->from_overlay = p->from_overlay;
5146 if (NILP (it->string))
5147 SET_TEXT_POS (it->current.string_pos, -1, -1);
5148 it->method = p->method;
5149 switch (it->method)
5150 {
5151 case GET_FROM_IMAGE:
5152 it->image_id = p->u.image.image_id;
5153 it->object = p->u.image.object;
5154 it->slice = p->u.image.slice;
5155 break;
5156 case GET_FROM_STRETCH:
5157 it->object = p->u.comp.object;
5158 break;
5159 case GET_FROM_BUFFER:
5160 it->object = it->w->buffer;
5161 break;
5162 case GET_FROM_STRING:
5163 it->object = it->string;
5164 break;
5165 }
5166 it->end_charpos = p->end_charpos;
5167 it->string_nchars = p->string_nchars;
5168 it->area = p->area;
5169 it->multibyte_p = p->multibyte_p;
5170 it->avoid_cursor_p = p->avoid_cursor_p;
5171 it->space_width = p->space_width;
5172 it->font_height = p->font_height;
5173 it->voffset = p->voffset;
5174 it->string_from_display_prop_p = p->string_from_display_prop_p;
5175 }
5176
5177
5178 \f
5179 /***********************************************************************
5180 Moving over lines
5181 ***********************************************************************/
5182
5183 /* Set IT's current position to the previous line start. */
5184
5185 static void
5186 back_to_previous_line_start (it)
5187 struct it *it;
5188 {
5189 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5190 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5191 }
5192
5193
5194 /* Move IT to the next line start.
5195
5196 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5197 we skipped over part of the text (as opposed to moving the iterator
5198 continuously over the text). Otherwise, don't change the value
5199 of *SKIPPED_P.
5200
5201 Newlines may come from buffer text, overlay strings, or strings
5202 displayed via the `display' property. That's the reason we can't
5203 simply use find_next_newline_no_quit.
5204
5205 Note that this function may not skip over invisible text that is so
5206 because of text properties and immediately follows a newline. If
5207 it would, function reseat_at_next_visible_line_start, when called
5208 from set_iterator_to_next, would effectively make invisible
5209 characters following a newline part of the wrong glyph row, which
5210 leads to wrong cursor motion. */
5211
5212 static int
5213 forward_to_next_line_start (it, skipped_p)
5214 struct it *it;
5215 int *skipped_p;
5216 {
5217 int old_selective, newline_found_p, n;
5218 const int MAX_NEWLINE_DISTANCE = 500;
5219
5220 /* If already on a newline, just consume it to avoid unintended
5221 skipping over invisible text below. */
5222 if (it->what == IT_CHARACTER
5223 && it->c == '\n'
5224 && CHARPOS (it->position) == IT_CHARPOS (*it))
5225 {
5226 set_iterator_to_next (it, 0);
5227 it->c = 0;
5228 return 1;
5229 }
5230
5231 /* Don't handle selective display in the following. It's (a)
5232 unnecessary because it's done by the caller, and (b) leads to an
5233 infinite recursion because next_element_from_ellipsis indirectly
5234 calls this function. */
5235 old_selective = it->selective;
5236 it->selective = 0;
5237
5238 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5239 from buffer text. */
5240 for (n = newline_found_p = 0;
5241 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5242 n += STRINGP (it->string) ? 0 : 1)
5243 {
5244 if (!get_next_display_element (it))
5245 return 0;
5246 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5247 set_iterator_to_next (it, 0);
5248 }
5249
5250 /* If we didn't find a newline near enough, see if we can use a
5251 short-cut. */
5252 if (!newline_found_p)
5253 {
5254 int start = IT_CHARPOS (*it);
5255 int limit = find_next_newline_no_quit (start, 1);
5256 Lisp_Object pos;
5257
5258 xassert (!STRINGP (it->string));
5259
5260 /* If there isn't any `display' property in sight, and no
5261 overlays, we can just use the position of the newline in
5262 buffer text. */
5263 if (it->stop_charpos >= limit
5264 || ((pos = Fnext_single_property_change (make_number (start),
5265 Qdisplay,
5266 Qnil, make_number (limit)),
5267 NILP (pos))
5268 && next_overlay_change (start) == ZV))
5269 {
5270 IT_CHARPOS (*it) = limit;
5271 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5272 *skipped_p = newline_found_p = 1;
5273 }
5274 else
5275 {
5276 while (get_next_display_element (it)
5277 && !newline_found_p)
5278 {
5279 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5280 set_iterator_to_next (it, 0);
5281 }
5282 }
5283 }
5284
5285 it->selective = old_selective;
5286 return newline_found_p;
5287 }
5288
5289
5290 /* Set IT's current position to the previous visible line start. Skip
5291 invisible text that is so either due to text properties or due to
5292 selective display. Caution: this does not change IT->current_x and
5293 IT->hpos. */
5294
5295 static void
5296 back_to_previous_visible_line_start (it)
5297 struct it *it;
5298 {
5299 while (IT_CHARPOS (*it) > BEGV)
5300 {
5301 back_to_previous_line_start (it);
5302
5303 if (IT_CHARPOS (*it) <= BEGV)
5304 break;
5305
5306 /* If selective > 0, then lines indented more than that values
5307 are invisible. */
5308 if (it->selective > 0
5309 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5310 (double) it->selective)) /* iftc */
5311 continue;
5312
5313 /* Check the newline before point for invisibility. */
5314 {
5315 Lisp_Object prop;
5316 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5317 Qinvisible, it->window);
5318 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5319 continue;
5320 }
5321
5322 if (IT_CHARPOS (*it) <= BEGV)
5323 break;
5324
5325 {
5326 struct it it2;
5327 int pos;
5328 EMACS_INT beg, end;
5329 Lisp_Object val, overlay;
5330
5331 /* If newline is part of a composition, continue from start of composition */
5332 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5333 && beg < IT_CHARPOS (*it))
5334 goto replaced;
5335
5336 /* If newline is replaced by a display property, find start of overlay
5337 or interval and continue search from that point. */
5338 it2 = *it;
5339 pos = --IT_CHARPOS (it2);
5340 --IT_BYTEPOS (it2);
5341 it2.sp = 0;
5342 it2.string_from_display_prop_p = 0;
5343 if (handle_display_prop (&it2) == HANDLED_RETURN
5344 && !NILP (val = get_char_property_and_overlay
5345 (make_number (pos), Qdisplay, Qnil, &overlay))
5346 && (OVERLAYP (overlay)
5347 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5348 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5349 goto replaced;
5350
5351 /* Newline is not replaced by anything -- so we are done. */
5352 break;
5353
5354 replaced:
5355 if (beg < BEGV)
5356 beg = BEGV;
5357 IT_CHARPOS (*it) = beg;
5358 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5359 }
5360 }
5361
5362 it->continuation_lines_width = 0;
5363
5364 xassert (IT_CHARPOS (*it) >= BEGV);
5365 xassert (IT_CHARPOS (*it) == BEGV
5366 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5367 CHECK_IT (it);
5368 }
5369
5370
5371 /* Reseat iterator IT at the previous visible line start. Skip
5372 invisible text that is so either due to text properties or due to
5373 selective display. At the end, update IT's overlay information,
5374 face information etc. */
5375
5376 void
5377 reseat_at_previous_visible_line_start (it)
5378 struct it *it;
5379 {
5380 back_to_previous_visible_line_start (it);
5381 reseat (it, it->current.pos, 1);
5382 CHECK_IT (it);
5383 }
5384
5385
5386 /* Reseat iterator IT on the next visible line start in the current
5387 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5388 preceding the line start. Skip over invisible text that is so
5389 because of selective display. Compute faces, overlays etc at the
5390 new position. Note that this function does not skip over text that
5391 is invisible because of text properties. */
5392
5393 static void
5394 reseat_at_next_visible_line_start (it, on_newline_p)
5395 struct it *it;
5396 int on_newline_p;
5397 {
5398 int newline_found_p, skipped_p = 0;
5399
5400 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5401
5402 /* Skip over lines that are invisible because they are indented
5403 more than the value of IT->selective. */
5404 if (it->selective > 0)
5405 while (IT_CHARPOS (*it) < ZV
5406 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5407 (double) it->selective)) /* iftc */
5408 {
5409 xassert (IT_BYTEPOS (*it) == BEGV
5410 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5411 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5412 }
5413
5414 /* Position on the newline if that's what's requested. */
5415 if (on_newline_p && newline_found_p)
5416 {
5417 if (STRINGP (it->string))
5418 {
5419 if (IT_STRING_CHARPOS (*it) > 0)
5420 {
5421 --IT_STRING_CHARPOS (*it);
5422 --IT_STRING_BYTEPOS (*it);
5423 }
5424 }
5425 else if (IT_CHARPOS (*it) > BEGV)
5426 {
5427 --IT_CHARPOS (*it);
5428 --IT_BYTEPOS (*it);
5429 reseat (it, it->current.pos, 0);
5430 }
5431 }
5432 else if (skipped_p)
5433 reseat (it, it->current.pos, 0);
5434
5435 CHECK_IT (it);
5436 }
5437
5438
5439 \f
5440 /***********************************************************************
5441 Changing an iterator's position
5442 ***********************************************************************/
5443
5444 /* Change IT's current position to POS in current_buffer. If FORCE_P
5445 is non-zero, always check for text properties at the new position.
5446 Otherwise, text properties are only looked up if POS >=
5447 IT->check_charpos of a property. */
5448
5449 static void
5450 reseat (it, pos, force_p)
5451 struct it *it;
5452 struct text_pos pos;
5453 int force_p;
5454 {
5455 int original_pos = IT_CHARPOS (*it);
5456
5457 reseat_1 (it, pos, 0);
5458
5459 /* Determine where to check text properties. Avoid doing it
5460 where possible because text property lookup is very expensive. */
5461 if (force_p
5462 || CHARPOS (pos) > it->stop_charpos
5463 || CHARPOS (pos) < original_pos)
5464 handle_stop (it);
5465
5466 CHECK_IT (it);
5467 }
5468
5469
5470 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5471 IT->stop_pos to POS, also. */
5472
5473 static void
5474 reseat_1 (it, pos, set_stop_p)
5475 struct it *it;
5476 struct text_pos pos;
5477 int set_stop_p;
5478 {
5479 /* Don't call this function when scanning a C string. */
5480 xassert (it->s == NULL);
5481
5482 /* POS must be a reasonable value. */
5483 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5484
5485 it->current.pos = it->position = pos;
5486 it->end_charpos = ZV;
5487 it->dpvec = NULL;
5488 it->current.dpvec_index = -1;
5489 it->current.overlay_string_index = -1;
5490 IT_STRING_CHARPOS (*it) = -1;
5491 IT_STRING_BYTEPOS (*it) = -1;
5492 it->string = Qnil;
5493 it->string_from_display_prop_p = 0;
5494 it->method = GET_FROM_BUFFER;
5495 it->object = it->w->buffer;
5496 it->area = TEXT_AREA;
5497 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5498 it->sp = 0;
5499 it->string_from_display_prop_p = 0;
5500 it->face_before_selective_p = 0;
5501
5502 if (set_stop_p)
5503 it->stop_charpos = CHARPOS (pos);
5504 }
5505
5506
5507 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5508 If S is non-null, it is a C string to iterate over. Otherwise,
5509 STRING gives a Lisp string to iterate over.
5510
5511 If PRECISION > 0, don't return more then PRECISION number of
5512 characters from the string.
5513
5514 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5515 characters have been returned. FIELD_WIDTH < 0 means an infinite
5516 field width.
5517
5518 MULTIBYTE = 0 means disable processing of multibyte characters,
5519 MULTIBYTE > 0 means enable it,
5520 MULTIBYTE < 0 means use IT->multibyte_p.
5521
5522 IT must be initialized via a prior call to init_iterator before
5523 calling this function. */
5524
5525 static void
5526 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5527 struct it *it;
5528 unsigned char *s;
5529 Lisp_Object string;
5530 int charpos;
5531 int precision, field_width, multibyte;
5532 {
5533 /* No region in strings. */
5534 it->region_beg_charpos = it->region_end_charpos = -1;
5535
5536 /* No text property checks performed by default, but see below. */
5537 it->stop_charpos = -1;
5538
5539 /* Set iterator position and end position. */
5540 bzero (&it->current, sizeof it->current);
5541 it->current.overlay_string_index = -1;
5542 it->current.dpvec_index = -1;
5543 xassert (charpos >= 0);
5544
5545 /* If STRING is specified, use its multibyteness, otherwise use the
5546 setting of MULTIBYTE, if specified. */
5547 if (multibyte >= 0)
5548 it->multibyte_p = multibyte > 0;
5549
5550 if (s == NULL)
5551 {
5552 xassert (STRINGP (string));
5553 it->string = string;
5554 it->s = NULL;
5555 it->end_charpos = it->string_nchars = SCHARS (string);
5556 it->method = GET_FROM_STRING;
5557 it->current.string_pos = string_pos (charpos, string);
5558 }
5559 else
5560 {
5561 it->s = s;
5562 it->string = Qnil;
5563
5564 /* Note that we use IT->current.pos, not it->current.string_pos,
5565 for displaying C strings. */
5566 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5567 if (it->multibyte_p)
5568 {
5569 it->current.pos = c_string_pos (charpos, s, 1);
5570 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5571 }
5572 else
5573 {
5574 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5575 it->end_charpos = it->string_nchars = strlen (s);
5576 }
5577
5578 it->method = GET_FROM_C_STRING;
5579 }
5580
5581 /* PRECISION > 0 means don't return more than PRECISION characters
5582 from the string. */
5583 if (precision > 0 && it->end_charpos - charpos > precision)
5584 it->end_charpos = it->string_nchars = charpos + precision;
5585
5586 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5587 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5588 FIELD_WIDTH < 0 means infinite field width. This is useful for
5589 padding with `-' at the end of a mode line. */
5590 if (field_width < 0)
5591 field_width = INFINITY;
5592 if (field_width > it->end_charpos - charpos)
5593 it->end_charpos = charpos + field_width;
5594
5595 /* Use the standard display table for displaying strings. */
5596 if (DISP_TABLE_P (Vstandard_display_table))
5597 it->dp = XCHAR_TABLE (Vstandard_display_table);
5598
5599 it->stop_charpos = charpos;
5600 CHECK_IT (it);
5601 }
5602
5603
5604 \f
5605 /***********************************************************************
5606 Iteration
5607 ***********************************************************************/
5608
5609 /* Map enum it_method value to corresponding next_element_from_* function. */
5610
5611 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5612 {
5613 next_element_from_buffer,
5614 next_element_from_display_vector,
5615 next_element_from_string,
5616 next_element_from_c_string,
5617 next_element_from_image,
5618 next_element_from_stretch
5619 };
5620
5621 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5622
5623
5624 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5625 (possibly with the following characters). */
5626
5627 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS) \
5628 ((IT)->cmp_it.id >= 0 \
5629 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5630 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5631 (IT)->end_charpos, (IT)->w, \
5632 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5633 (IT)->string)))
5634
5635
5636 /* Load IT's display element fields with information about the next
5637 display element from the current position of IT. Value is zero if
5638 end of buffer (or C string) is reached. */
5639
5640 static struct frame *last_escape_glyph_frame = NULL;
5641 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5642 static int last_escape_glyph_merged_face_id = 0;
5643
5644 int
5645 get_next_display_element (it)
5646 struct it *it;
5647 {
5648 /* Non-zero means that we found a display element. Zero means that
5649 we hit the end of what we iterate over. Performance note: the
5650 function pointer `method' used here turns out to be faster than
5651 using a sequence of if-statements. */
5652 int success_p;
5653
5654 get_next:
5655 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5656
5657 if (it->what == IT_CHARACTER)
5658 {
5659 /* Map via display table or translate control characters.
5660 IT->c, IT->len etc. have been set to the next character by
5661 the function call above. If we have a display table, and it
5662 contains an entry for IT->c, translate it. Don't do this if
5663 IT->c itself comes from a display table, otherwise we could
5664 end up in an infinite recursion. (An alternative could be to
5665 count the recursion depth of this function and signal an
5666 error when a certain maximum depth is reached.) Is it worth
5667 it? */
5668 if (success_p && it->dpvec == NULL)
5669 {
5670 Lisp_Object dv;
5671
5672 if (it->dp
5673 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5674 VECTORP (dv)))
5675 {
5676 struct Lisp_Vector *v = XVECTOR (dv);
5677
5678 /* Return the first character from the display table
5679 entry, if not empty. If empty, don't display the
5680 current character. */
5681 if (v->size)
5682 {
5683 it->dpvec_char_len = it->len;
5684 it->dpvec = v->contents;
5685 it->dpend = v->contents + v->size;
5686 it->current.dpvec_index = 0;
5687 it->dpvec_face_id = -1;
5688 it->saved_face_id = it->face_id;
5689 it->method = GET_FROM_DISPLAY_VECTOR;
5690 it->ellipsis_p = 0;
5691 }
5692 else
5693 {
5694 set_iterator_to_next (it, 0);
5695 }
5696 goto get_next;
5697 }
5698
5699 /* Translate control characters into `\003' or `^C' form.
5700 Control characters coming from a display table entry are
5701 currently not translated because we use IT->dpvec to hold
5702 the translation. This could easily be changed but I
5703 don't believe that it is worth doing.
5704
5705 If it->multibyte_p is nonzero, non-printable non-ASCII
5706 characters are also translated to octal form.
5707
5708 If it->multibyte_p is zero, eight-bit characters that
5709 don't have corresponding multibyte char code are also
5710 translated to octal form. */
5711 else if ((it->c < ' '
5712 ? (it->area != TEXT_AREA
5713 /* In mode line, treat \n, \t like other crl chars. */
5714 || (it->c != '\t'
5715 && it->glyph_row && it->glyph_row->mode_line_p)
5716 || (it->c != '\n' && it->c != '\t'))
5717 : (it->multibyte_p
5718 ? (!CHAR_PRINTABLE_P (it->c)
5719 || (!NILP (Vnobreak_char_display)
5720 && (it->c == 0xA0 /* NO-BREAK SPACE */
5721 || it->c == 0xAD /* SOFT HYPHEN */)))
5722 : (it->c >= 127
5723 && (! unibyte_display_via_language_environment
5724 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5725 {
5726 /* IT->c is a control character which must be displayed
5727 either as '\003' or as `^C' where the '\\' and '^'
5728 can be defined in the display table. Fill
5729 IT->ctl_chars with glyphs for what we have to
5730 display. Then, set IT->dpvec to these glyphs. */
5731 Lisp_Object gc;
5732 int ctl_len;
5733 int face_id, lface_id = 0 ;
5734 int escape_glyph;
5735
5736 /* Handle control characters with ^. */
5737
5738 if (it->c < 128 && it->ctl_arrow_p)
5739 {
5740 int g;
5741
5742 g = '^'; /* default glyph for Control */
5743 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5744 if (it->dp
5745 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5746 && GLYPH_CODE_CHAR_VALID_P (gc))
5747 {
5748 g = GLYPH_CODE_CHAR (gc);
5749 lface_id = GLYPH_CODE_FACE (gc);
5750 }
5751 if (lface_id)
5752 {
5753 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5754 }
5755 else if (it->f == last_escape_glyph_frame
5756 && it->face_id == last_escape_glyph_face_id)
5757 {
5758 face_id = last_escape_glyph_merged_face_id;
5759 }
5760 else
5761 {
5762 /* Merge the escape-glyph face into the current face. */
5763 face_id = merge_faces (it->f, Qescape_glyph, 0,
5764 it->face_id);
5765 last_escape_glyph_frame = it->f;
5766 last_escape_glyph_face_id = it->face_id;
5767 last_escape_glyph_merged_face_id = face_id;
5768 }
5769
5770 XSETINT (it->ctl_chars[0], g);
5771 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5772 ctl_len = 2;
5773 goto display_control;
5774 }
5775
5776 /* Handle non-break space in the mode where it only gets
5777 highlighting. */
5778
5779 if (EQ (Vnobreak_char_display, Qt)
5780 && it->c == 0xA0)
5781 {
5782 /* Merge the no-break-space face into the current face. */
5783 face_id = merge_faces (it->f, Qnobreak_space, 0,
5784 it->face_id);
5785
5786 it->c = ' ';
5787 XSETINT (it->ctl_chars[0], ' ');
5788 ctl_len = 1;
5789 goto display_control;
5790 }
5791
5792 /* Handle sequences that start with the "escape glyph". */
5793
5794 /* the default escape glyph is \. */
5795 escape_glyph = '\\';
5796
5797 if (it->dp
5798 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5799 && GLYPH_CODE_CHAR_VALID_P (gc))
5800 {
5801 escape_glyph = GLYPH_CODE_CHAR (gc);
5802 lface_id = GLYPH_CODE_FACE (gc);
5803 }
5804 if (lface_id)
5805 {
5806 /* The display table specified a face.
5807 Merge it into face_id and also into escape_glyph. */
5808 face_id = merge_faces (it->f, Qt, lface_id,
5809 it->face_id);
5810 }
5811 else if (it->f == last_escape_glyph_frame
5812 && it->face_id == last_escape_glyph_face_id)
5813 {
5814 face_id = last_escape_glyph_merged_face_id;
5815 }
5816 else
5817 {
5818 /* Merge the escape-glyph face into the current face. */
5819 face_id = merge_faces (it->f, Qescape_glyph, 0,
5820 it->face_id);
5821 last_escape_glyph_frame = it->f;
5822 last_escape_glyph_face_id = it->face_id;
5823 last_escape_glyph_merged_face_id = face_id;
5824 }
5825
5826 /* Handle soft hyphens in the mode where they only get
5827 highlighting. */
5828
5829 if (EQ (Vnobreak_char_display, Qt)
5830 && it->c == 0xAD)
5831 {
5832 it->c = '-';
5833 XSETINT (it->ctl_chars[0], '-');
5834 ctl_len = 1;
5835 goto display_control;
5836 }
5837
5838 /* Handle non-break space and soft hyphen
5839 with the escape glyph. */
5840
5841 if (it->c == 0xA0 || it->c == 0xAD)
5842 {
5843 XSETINT (it->ctl_chars[0], escape_glyph);
5844 it->c = (it->c == 0xA0 ? ' ' : '-');
5845 XSETINT (it->ctl_chars[1], it->c);
5846 ctl_len = 2;
5847 goto display_control;
5848 }
5849
5850 {
5851 unsigned char str[MAX_MULTIBYTE_LENGTH];
5852 int len;
5853 int i;
5854
5855 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5856 if (CHAR_BYTE8_P (it->c))
5857 {
5858 str[0] = CHAR_TO_BYTE8 (it->c);
5859 len = 1;
5860 }
5861 else if (it->c < 256)
5862 {
5863 str[0] = it->c;
5864 len = 1;
5865 }
5866 else
5867 {
5868 /* It's an invalid character, which shouldn't
5869 happen actually, but due to bugs it may
5870 happen. Let's print the char as is, there's
5871 not much meaningful we can do with it. */
5872 str[0] = it->c;
5873 str[1] = it->c >> 8;
5874 str[2] = it->c >> 16;
5875 str[3] = it->c >> 24;
5876 len = 4;
5877 }
5878
5879 for (i = 0; i < len; i++)
5880 {
5881 int g;
5882 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5883 /* Insert three more glyphs into IT->ctl_chars for
5884 the octal display of the character. */
5885 g = ((str[i] >> 6) & 7) + '0';
5886 XSETINT (it->ctl_chars[i * 4 + 1], g);
5887 g = ((str[i] >> 3) & 7) + '0';
5888 XSETINT (it->ctl_chars[i * 4 + 2], g);
5889 g = (str[i] & 7) + '0';
5890 XSETINT (it->ctl_chars[i * 4 + 3], g);
5891 }
5892 ctl_len = len * 4;
5893 }
5894
5895 display_control:
5896 /* Set up IT->dpvec and return first character from it. */
5897 it->dpvec_char_len = it->len;
5898 it->dpvec = it->ctl_chars;
5899 it->dpend = it->dpvec + ctl_len;
5900 it->current.dpvec_index = 0;
5901 it->dpvec_face_id = face_id;
5902 it->saved_face_id = it->face_id;
5903 it->method = GET_FROM_DISPLAY_VECTOR;
5904 it->ellipsis_p = 0;
5905 goto get_next;
5906 }
5907 }
5908 }
5909
5910 #ifdef HAVE_WINDOW_SYSTEM
5911 /* Adjust face id for a multibyte character. There are no multibyte
5912 character in unibyte text. */
5913 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5914 && it->multibyte_p
5915 && success_p
5916 && FRAME_WINDOW_P (it->f))
5917 {
5918 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5919
5920 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5921 {
5922 /* Automatic composition with glyph-string. */
5923 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5924
5925 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5926 }
5927 else
5928 {
5929 int pos = (it->s ? -1
5930 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5931 : IT_CHARPOS (*it));
5932
5933 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5934 }
5935 }
5936 #endif
5937
5938 /* Is this character the last one of a run of characters with
5939 box? If yes, set IT->end_of_box_run_p to 1. */
5940 if (it->face_box_p
5941 && it->s == NULL)
5942 {
5943 if (it->method == GET_FROM_STRING && it->sp)
5944 {
5945 int face_id = underlying_face_id (it);
5946 struct face *face = FACE_FROM_ID (it->f, face_id);
5947
5948 if (face)
5949 {
5950 if (face->box == FACE_NO_BOX)
5951 {
5952 /* If the box comes from face properties in a
5953 display string, check faces in that string. */
5954 int string_face_id = face_after_it_pos (it);
5955 it->end_of_box_run_p
5956 = (FACE_FROM_ID (it->f, string_face_id)->box
5957 == FACE_NO_BOX);
5958 }
5959 /* Otherwise, the box comes from the underlying face.
5960 If this is the last string character displayed, check
5961 the next buffer location. */
5962 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5963 && (it->current.overlay_string_index
5964 == it->n_overlay_strings - 1))
5965 {
5966 EMACS_INT ignore;
5967 int next_face_id;
5968 struct text_pos pos = it->current.pos;
5969 INC_TEXT_POS (pos, it->multibyte_p);
5970
5971 next_face_id = face_at_buffer_position
5972 (it->w, CHARPOS (pos), it->region_beg_charpos,
5973 it->region_end_charpos, &ignore,
5974 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0);
5975 it->end_of_box_run_p
5976 = (FACE_FROM_ID (it->f, next_face_id)->box
5977 == FACE_NO_BOX);
5978 }
5979 }
5980 }
5981 else
5982 {
5983 int face_id = face_after_it_pos (it);
5984 it->end_of_box_run_p
5985 = (face_id != it->face_id
5986 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5987 }
5988 }
5989
5990 /* Value is 0 if end of buffer or string reached. */
5991 return success_p;
5992 }
5993
5994
5995 /* Move IT to the next display element.
5996
5997 RESEAT_P non-zero means if called on a newline in buffer text,
5998 skip to the next visible line start.
5999
6000 Functions get_next_display_element and set_iterator_to_next are
6001 separate because I find this arrangement easier to handle than a
6002 get_next_display_element function that also increments IT's
6003 position. The way it is we can first look at an iterator's current
6004 display element, decide whether it fits on a line, and if it does,
6005 increment the iterator position. The other way around we probably
6006 would either need a flag indicating whether the iterator has to be
6007 incremented the next time, or we would have to implement a
6008 decrement position function which would not be easy to write. */
6009
6010 void
6011 set_iterator_to_next (it, reseat_p)
6012 struct it *it;
6013 int reseat_p;
6014 {
6015 /* Reset flags indicating start and end of a sequence of characters
6016 with box. Reset them at the start of this function because
6017 moving the iterator to a new position might set them. */
6018 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6019
6020 switch (it->method)
6021 {
6022 case GET_FROM_BUFFER:
6023 /* The current display element of IT is a character from
6024 current_buffer. Advance in the buffer, and maybe skip over
6025 invisible lines that are so because of selective display. */
6026 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6027 reseat_at_next_visible_line_start (it, 0);
6028 else if (it->cmp_it.id >= 0)
6029 {
6030 IT_CHARPOS (*it) += it->cmp_it.nchars;
6031 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6032 if (it->cmp_it.to < it->cmp_it.nglyphs)
6033 it->cmp_it.from = it->cmp_it.to;
6034 else
6035 {
6036 it->cmp_it.id = -1;
6037 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6038 IT_BYTEPOS (*it), it->stop_charpos,
6039 Qnil);
6040 }
6041 }
6042 else
6043 {
6044 xassert (it->len != 0);
6045 IT_BYTEPOS (*it) += it->len;
6046 IT_CHARPOS (*it) += 1;
6047 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6048 }
6049 break;
6050
6051 case GET_FROM_C_STRING:
6052 /* Current display element of IT is from a C string. */
6053 IT_BYTEPOS (*it) += it->len;
6054 IT_CHARPOS (*it) += 1;
6055 break;
6056
6057 case GET_FROM_DISPLAY_VECTOR:
6058 /* Current display element of IT is from a display table entry.
6059 Advance in the display table definition. Reset it to null if
6060 end reached, and continue with characters from buffers/
6061 strings. */
6062 ++it->current.dpvec_index;
6063
6064 /* Restore face of the iterator to what they were before the
6065 display vector entry (these entries may contain faces). */
6066 it->face_id = it->saved_face_id;
6067
6068 if (it->dpvec + it->current.dpvec_index == it->dpend)
6069 {
6070 int recheck_faces = it->ellipsis_p;
6071
6072 if (it->s)
6073 it->method = GET_FROM_C_STRING;
6074 else if (STRINGP (it->string))
6075 it->method = GET_FROM_STRING;
6076 else
6077 {
6078 it->method = GET_FROM_BUFFER;
6079 it->object = it->w->buffer;
6080 }
6081
6082 it->dpvec = NULL;
6083 it->current.dpvec_index = -1;
6084
6085 /* Skip over characters which were displayed via IT->dpvec. */
6086 if (it->dpvec_char_len < 0)
6087 reseat_at_next_visible_line_start (it, 1);
6088 else if (it->dpvec_char_len > 0)
6089 {
6090 if (it->method == GET_FROM_STRING
6091 && it->n_overlay_strings > 0)
6092 it->ignore_overlay_strings_at_pos_p = 1;
6093 it->len = it->dpvec_char_len;
6094 set_iterator_to_next (it, reseat_p);
6095 }
6096
6097 /* Maybe recheck faces after display vector */
6098 if (recheck_faces)
6099 it->stop_charpos = IT_CHARPOS (*it);
6100 }
6101 break;
6102
6103 case GET_FROM_STRING:
6104 /* Current display element is a character from a Lisp string. */
6105 xassert (it->s == NULL && STRINGP (it->string));
6106 if (it->cmp_it.id >= 0)
6107 {
6108 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6109 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6110 if (it->cmp_it.to < it->cmp_it.nglyphs)
6111 it->cmp_it.from = it->cmp_it.to;
6112 else
6113 {
6114 it->cmp_it.id = -1;
6115 composition_compute_stop_pos (&it->cmp_it,
6116 IT_STRING_CHARPOS (*it),
6117 IT_STRING_BYTEPOS (*it),
6118 it->stop_charpos, it->string);
6119 }
6120 }
6121 else
6122 {
6123 IT_STRING_BYTEPOS (*it) += it->len;
6124 IT_STRING_CHARPOS (*it) += 1;
6125 }
6126
6127 consider_string_end:
6128
6129 if (it->current.overlay_string_index >= 0)
6130 {
6131 /* IT->string is an overlay string. Advance to the
6132 next, if there is one. */
6133 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6134 {
6135 it->ellipsis_p = 0;
6136 next_overlay_string (it);
6137 if (it->ellipsis_p)
6138 setup_for_ellipsis (it, 0);
6139 }
6140 }
6141 else
6142 {
6143 /* IT->string is not an overlay string. If we reached
6144 its end, and there is something on IT->stack, proceed
6145 with what is on the stack. This can be either another
6146 string, this time an overlay string, or a buffer. */
6147 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6148 && it->sp > 0)
6149 {
6150 pop_it (it);
6151 if (it->method == GET_FROM_STRING)
6152 goto consider_string_end;
6153 }
6154 }
6155 break;
6156
6157 case GET_FROM_IMAGE:
6158 case GET_FROM_STRETCH:
6159 /* The position etc with which we have to proceed are on
6160 the stack. The position may be at the end of a string,
6161 if the `display' property takes up the whole string. */
6162 xassert (it->sp > 0);
6163 pop_it (it);
6164 if (it->method == GET_FROM_STRING)
6165 goto consider_string_end;
6166 break;
6167
6168 default:
6169 /* There are no other methods defined, so this should be a bug. */
6170 abort ();
6171 }
6172
6173 xassert (it->method != GET_FROM_STRING
6174 || (STRINGP (it->string)
6175 && IT_STRING_CHARPOS (*it) >= 0));
6176 }
6177
6178 /* Load IT's display element fields with information about the next
6179 display element which comes from a display table entry or from the
6180 result of translating a control character to one of the forms `^C'
6181 or `\003'.
6182
6183 IT->dpvec holds the glyphs to return as characters.
6184 IT->saved_face_id holds the face id before the display vector--
6185 it is restored into IT->face_idin set_iterator_to_next. */
6186
6187 static int
6188 next_element_from_display_vector (it)
6189 struct it *it;
6190 {
6191 Lisp_Object gc;
6192
6193 /* Precondition. */
6194 xassert (it->dpvec && it->current.dpvec_index >= 0);
6195
6196 it->face_id = it->saved_face_id;
6197
6198 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6199 That seemed totally bogus - so I changed it... */
6200 gc = it->dpvec[it->current.dpvec_index];
6201
6202 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6203 {
6204 it->c = GLYPH_CODE_CHAR (gc);
6205 it->len = CHAR_BYTES (it->c);
6206
6207 /* The entry may contain a face id to use. Such a face id is
6208 the id of a Lisp face, not a realized face. A face id of
6209 zero means no face is specified. */
6210 if (it->dpvec_face_id >= 0)
6211 it->face_id = it->dpvec_face_id;
6212 else
6213 {
6214 int lface_id = GLYPH_CODE_FACE (gc);
6215 if (lface_id > 0)
6216 it->face_id = merge_faces (it->f, Qt, lface_id,
6217 it->saved_face_id);
6218 }
6219 }
6220 else
6221 /* Display table entry is invalid. Return a space. */
6222 it->c = ' ', it->len = 1;
6223
6224 /* Don't change position and object of the iterator here. They are
6225 still the values of the character that had this display table
6226 entry or was translated, and that's what we want. */
6227 it->what = IT_CHARACTER;
6228 return 1;
6229 }
6230
6231
6232 /* Load IT with the next display element from Lisp string IT->string.
6233 IT->current.string_pos is the current position within the string.
6234 If IT->current.overlay_string_index >= 0, the Lisp string is an
6235 overlay string. */
6236
6237 static int
6238 next_element_from_string (it)
6239 struct it *it;
6240 {
6241 struct text_pos position;
6242
6243 xassert (STRINGP (it->string));
6244 xassert (IT_STRING_CHARPOS (*it) >= 0);
6245 position = it->current.string_pos;
6246
6247 /* Time to check for invisible text? */
6248 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6249 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6250 {
6251 handle_stop (it);
6252
6253 /* Since a handler may have changed IT->method, we must
6254 recurse here. */
6255 return GET_NEXT_DISPLAY_ELEMENT (it);
6256 }
6257
6258 if (it->current.overlay_string_index >= 0)
6259 {
6260 /* Get the next character from an overlay string. In overlay
6261 strings, There is no field width or padding with spaces to
6262 do. */
6263 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6264 {
6265 it->what = IT_EOB;
6266 return 0;
6267 }
6268 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6269 IT_STRING_BYTEPOS (*it))
6270 && next_element_from_composition (it))
6271 {
6272 return 1;
6273 }
6274 else if (STRING_MULTIBYTE (it->string))
6275 {
6276 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6277 const unsigned char *s = (SDATA (it->string)
6278 + IT_STRING_BYTEPOS (*it));
6279 it->c = string_char_and_length (s, remaining, &it->len);
6280 }
6281 else
6282 {
6283 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6284 it->len = 1;
6285 }
6286 }
6287 else
6288 {
6289 /* Get the next character from a Lisp string that is not an
6290 overlay string. Such strings come from the mode line, for
6291 example. We may have to pad with spaces, or truncate the
6292 string. See also next_element_from_c_string. */
6293 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6294 {
6295 it->what = IT_EOB;
6296 return 0;
6297 }
6298 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6299 {
6300 /* Pad with spaces. */
6301 it->c = ' ', it->len = 1;
6302 CHARPOS (position) = BYTEPOS (position) = -1;
6303 }
6304 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6305 IT_STRING_BYTEPOS (*it))
6306 && next_element_from_composition (it))
6307 {
6308 return 1;
6309 }
6310 else if (STRING_MULTIBYTE (it->string))
6311 {
6312 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6313 const unsigned char *s = (SDATA (it->string)
6314 + IT_STRING_BYTEPOS (*it));
6315 it->c = string_char_and_length (s, maxlen, &it->len);
6316 }
6317 else
6318 {
6319 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6320 it->len = 1;
6321 }
6322 }
6323
6324 /* Record what we have and where it came from. */
6325 it->what = IT_CHARACTER;
6326 it->object = it->string;
6327 it->position = position;
6328 return 1;
6329 }
6330
6331
6332 /* Load IT with next display element from C string IT->s.
6333 IT->string_nchars is the maximum number of characters to return
6334 from the string. IT->end_charpos may be greater than
6335 IT->string_nchars when this function is called, in which case we
6336 may have to return padding spaces. Value is zero if end of string
6337 reached, including padding spaces. */
6338
6339 static int
6340 next_element_from_c_string (it)
6341 struct it *it;
6342 {
6343 int success_p = 1;
6344
6345 xassert (it->s);
6346 it->what = IT_CHARACTER;
6347 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6348 it->object = Qnil;
6349
6350 /* IT's position can be greater IT->string_nchars in case a field
6351 width or precision has been specified when the iterator was
6352 initialized. */
6353 if (IT_CHARPOS (*it) >= it->end_charpos)
6354 {
6355 /* End of the game. */
6356 it->what = IT_EOB;
6357 success_p = 0;
6358 }
6359 else if (IT_CHARPOS (*it) >= it->string_nchars)
6360 {
6361 /* Pad with spaces. */
6362 it->c = ' ', it->len = 1;
6363 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6364 }
6365 else if (it->multibyte_p)
6366 {
6367 /* Implementation note: The calls to strlen apparently aren't a
6368 performance problem because there is no noticeable performance
6369 difference between Emacs running in unibyte or multibyte mode. */
6370 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6371 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6372 maxlen, &it->len);
6373 }
6374 else
6375 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6376
6377 return success_p;
6378 }
6379
6380
6381 /* Set up IT to return characters from an ellipsis, if appropriate.
6382 The definition of the ellipsis glyphs may come from a display table
6383 entry. This function Fills IT with the first glyph from the
6384 ellipsis if an ellipsis is to be displayed. */
6385
6386 static int
6387 next_element_from_ellipsis (it)
6388 struct it *it;
6389 {
6390 if (it->selective_display_ellipsis_p)
6391 setup_for_ellipsis (it, it->len);
6392 else
6393 {
6394 /* The face at the current position may be different from the
6395 face we find after the invisible text. Remember what it
6396 was in IT->saved_face_id, and signal that it's there by
6397 setting face_before_selective_p. */
6398 it->saved_face_id = it->face_id;
6399 it->method = GET_FROM_BUFFER;
6400 it->object = it->w->buffer;
6401 reseat_at_next_visible_line_start (it, 1);
6402 it->face_before_selective_p = 1;
6403 }
6404
6405 return GET_NEXT_DISPLAY_ELEMENT (it);
6406 }
6407
6408
6409 /* Deliver an image display element. The iterator IT is already
6410 filled with image information (done in handle_display_prop). Value
6411 is always 1. */
6412
6413
6414 static int
6415 next_element_from_image (it)
6416 struct it *it;
6417 {
6418 it->what = IT_IMAGE;
6419 return 1;
6420 }
6421
6422
6423 /* Fill iterator IT with next display element from a stretch glyph
6424 property. IT->object is the value of the text property. Value is
6425 always 1. */
6426
6427 static int
6428 next_element_from_stretch (it)
6429 struct it *it;
6430 {
6431 it->what = IT_STRETCH;
6432 return 1;
6433 }
6434
6435
6436 /* Load IT with the next display element from current_buffer. Value
6437 is zero if end of buffer reached. IT->stop_charpos is the next
6438 position at which to stop and check for text properties or buffer
6439 end. */
6440
6441 static int
6442 next_element_from_buffer (it)
6443 struct it *it;
6444 {
6445 int success_p = 1;
6446
6447 /* Check this assumption, otherwise, we would never enter the
6448 if-statement, below. */
6449 xassert (IT_CHARPOS (*it) >= BEGV
6450 && IT_CHARPOS (*it) <= it->stop_charpos);
6451
6452 if (IT_CHARPOS (*it) >= it->stop_charpos)
6453 {
6454 if (IT_CHARPOS (*it) >= it->end_charpos)
6455 {
6456 int overlay_strings_follow_p;
6457
6458 /* End of the game, except when overlay strings follow that
6459 haven't been returned yet. */
6460 if (it->overlay_strings_at_end_processed_p)
6461 overlay_strings_follow_p = 0;
6462 else
6463 {
6464 it->overlay_strings_at_end_processed_p = 1;
6465 overlay_strings_follow_p = get_overlay_strings (it, 0);
6466 }
6467
6468 if (overlay_strings_follow_p)
6469 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6470 else
6471 {
6472 it->what = IT_EOB;
6473 it->position = it->current.pos;
6474 success_p = 0;
6475 }
6476 }
6477 else
6478 {
6479 handle_stop (it);
6480 return GET_NEXT_DISPLAY_ELEMENT (it);
6481 }
6482 }
6483 else
6484 {
6485 /* No face changes, overlays etc. in sight, so just return a
6486 character from current_buffer. */
6487 unsigned char *p;
6488
6489 /* Maybe run the redisplay end trigger hook. Performance note:
6490 This doesn't seem to cost measurable time. */
6491 if (it->redisplay_end_trigger_charpos
6492 && it->glyph_row
6493 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6494 run_redisplay_end_trigger_hook (it);
6495
6496 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it))
6497 && next_element_from_composition (it))
6498 {
6499 return 1;
6500 }
6501
6502 /* Get the next character, maybe multibyte. */
6503 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6504 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6505 it->c = STRING_CHAR_AND_LENGTH (p, 0, it->len);
6506 else
6507 it->c = *p, it->len = 1;
6508
6509 /* Record what we have and where it came from. */
6510 it->what = IT_CHARACTER;
6511 it->object = it->w->buffer;
6512 it->position = it->current.pos;
6513
6514 /* Normally we return the character found above, except when we
6515 really want to return an ellipsis for selective display. */
6516 if (it->selective)
6517 {
6518 if (it->c == '\n')
6519 {
6520 /* A value of selective > 0 means hide lines indented more
6521 than that number of columns. */
6522 if (it->selective > 0
6523 && IT_CHARPOS (*it) + 1 < ZV
6524 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6525 IT_BYTEPOS (*it) + 1,
6526 (double) it->selective)) /* iftc */
6527 {
6528 success_p = next_element_from_ellipsis (it);
6529 it->dpvec_char_len = -1;
6530 }
6531 }
6532 else if (it->c == '\r' && it->selective == -1)
6533 {
6534 /* A value of selective == -1 means that everything from the
6535 CR to the end of the line is invisible, with maybe an
6536 ellipsis displayed for it. */
6537 success_p = next_element_from_ellipsis (it);
6538 it->dpvec_char_len = -1;
6539 }
6540 }
6541 }
6542
6543 /* Value is zero if end of buffer reached. */
6544 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6545 return success_p;
6546 }
6547
6548
6549 /* Run the redisplay end trigger hook for IT. */
6550
6551 static void
6552 run_redisplay_end_trigger_hook (it)
6553 struct it *it;
6554 {
6555 Lisp_Object args[3];
6556
6557 /* IT->glyph_row should be non-null, i.e. we should be actually
6558 displaying something, or otherwise we should not run the hook. */
6559 xassert (it->glyph_row);
6560
6561 /* Set up hook arguments. */
6562 args[0] = Qredisplay_end_trigger_functions;
6563 args[1] = it->window;
6564 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6565 it->redisplay_end_trigger_charpos = 0;
6566
6567 /* Since we are *trying* to run these functions, don't try to run
6568 them again, even if they get an error. */
6569 it->w->redisplay_end_trigger = Qnil;
6570 Frun_hook_with_args (3, args);
6571
6572 /* Notice if it changed the face of the character we are on. */
6573 handle_face_prop (it);
6574 }
6575
6576
6577 /* Deliver a composition display element. Unlike the other
6578 next_element_from_XXX, this function is not registered in the array
6579 get_next_element[]. It is called from next_element_from_buffer and
6580 next_element_from_string when necessary. */
6581
6582 static int
6583 next_element_from_composition (it)
6584 struct it *it;
6585 {
6586 it->what = IT_COMPOSITION;
6587 it->len = it->cmp_it.nbytes;
6588 if (STRINGP (it->string))
6589 {
6590 if (it->c < 0)
6591 {
6592 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6593 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6594 return 0;
6595 }
6596 it->position = it->current.string_pos;
6597 it->object = it->string;
6598 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6599 IT_STRING_BYTEPOS (*it), it->string);
6600 }
6601 else
6602 {
6603 if (it->c < 0)
6604 {
6605 IT_CHARPOS (*it) += it->cmp_it.nchars;
6606 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6607 return 0;
6608 }
6609 it->position = it->current.pos;
6610 it->object = it->w->buffer;
6611 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6612 IT_BYTEPOS (*it), Qnil);
6613 }
6614 return 1;
6615 }
6616
6617
6618 \f
6619 /***********************************************************************
6620 Moving an iterator without producing glyphs
6621 ***********************************************************************/
6622
6623 /* Check if iterator is at a position corresponding to a valid buffer
6624 position after some move_it_ call. */
6625
6626 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6627 ((it)->method == GET_FROM_STRING \
6628 ? IT_STRING_CHARPOS (*it) == 0 \
6629 : 1)
6630
6631
6632 /* Move iterator IT to a specified buffer or X position within one
6633 line on the display without producing glyphs.
6634
6635 OP should be a bit mask including some or all of these bits:
6636 MOVE_TO_X: Stop on reaching x-position TO_X.
6637 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6638 Regardless of OP's value, stop in reaching the end of the display line.
6639
6640 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6641 This means, in particular, that TO_X includes window's horizontal
6642 scroll amount.
6643
6644 The return value has several possible values that
6645 say what condition caused the scan to stop:
6646
6647 MOVE_POS_MATCH_OR_ZV
6648 - when TO_POS or ZV was reached.
6649
6650 MOVE_X_REACHED
6651 -when TO_X was reached before TO_POS or ZV were reached.
6652
6653 MOVE_LINE_CONTINUED
6654 - when we reached the end of the display area and the line must
6655 be continued.
6656
6657 MOVE_LINE_TRUNCATED
6658 - when we reached the end of the display area and the line is
6659 truncated.
6660
6661 MOVE_NEWLINE_OR_CR
6662 - when we stopped at a line end, i.e. a newline or a CR and selective
6663 display is on. */
6664
6665 static enum move_it_result
6666 move_it_in_display_line_to (struct it *it,
6667 EMACS_INT to_charpos, int to_x,
6668 enum move_operation_enum op)
6669 {
6670 enum move_it_result result = MOVE_UNDEFINED;
6671 struct glyph_row *saved_glyph_row;
6672 struct it wrap_it, atpos_it, atx_it;
6673 int may_wrap = 0;
6674
6675 /* Don't produce glyphs in produce_glyphs. */
6676 saved_glyph_row = it->glyph_row;
6677 it->glyph_row = NULL;
6678
6679 /* Use wrap_it to save a copy of IT wherever a word wrap could
6680 occur. Use atpos_it to save a copy of IT at the desired buffer
6681 position, if found, so that we can scan ahead and check if the
6682 word later overshoots the window edge. Use atx_it similarly, for
6683 pixel positions. */
6684 wrap_it.sp = -1;
6685 atpos_it.sp = -1;
6686 atx_it.sp = -1;
6687
6688 #define BUFFER_POS_REACHED_P() \
6689 ((op & MOVE_TO_POS) != 0 \
6690 && BUFFERP (it->object) \
6691 && IT_CHARPOS (*it) >= to_charpos \
6692 && (it->method == GET_FROM_BUFFER \
6693 || (it->method == GET_FROM_DISPLAY_VECTOR \
6694 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6695
6696 /* If there's a line-/wrap-prefix, handle it. */
6697 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6698 && it->current_y < it->last_visible_y)
6699 handle_line_prefix (it);
6700
6701 while (1)
6702 {
6703 int x, i, ascent = 0, descent = 0;
6704
6705 /* Utility macro to reset an iterator with x, ascent, and descent. */
6706 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6707 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6708 (IT)->max_descent = descent)
6709
6710 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6711 glyph). */
6712 if ((op & MOVE_TO_POS) != 0
6713 && BUFFERP (it->object)
6714 && it->method == GET_FROM_BUFFER
6715 && IT_CHARPOS (*it) > to_charpos)
6716 {
6717 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6718 {
6719 result = MOVE_POS_MATCH_OR_ZV;
6720 break;
6721 }
6722 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6723 /* If wrap_it is valid, the current position might be in a
6724 word that is wrapped. So, save the iterator in
6725 atpos_it and continue to see if wrapping happens. */
6726 atpos_it = *it;
6727 }
6728
6729 /* Stop when ZV reached.
6730 We used to stop here when TO_CHARPOS reached as well, but that is
6731 too soon if this glyph does not fit on this line. So we handle it
6732 explicitly below. */
6733 if (!get_next_display_element (it))
6734 {
6735 result = MOVE_POS_MATCH_OR_ZV;
6736 break;
6737 }
6738
6739 if (it->line_wrap == TRUNCATE)
6740 {
6741 if (BUFFER_POS_REACHED_P ())
6742 {
6743 result = MOVE_POS_MATCH_OR_ZV;
6744 break;
6745 }
6746 }
6747 else
6748 {
6749 if (it->line_wrap == WORD_WRAP)
6750 {
6751 if (IT_DISPLAYING_WHITESPACE (it))
6752 may_wrap = 1;
6753 else if (may_wrap)
6754 {
6755 /* We have reached a glyph that follows one or more
6756 whitespace characters. If the position is
6757 already found, we are done. */
6758 if (atpos_it.sp >= 0)
6759 {
6760 *it = atpos_it;
6761 result = MOVE_POS_MATCH_OR_ZV;
6762 goto done;
6763 }
6764 if (atx_it.sp >= 0)
6765 {
6766 *it = atx_it;
6767 result = MOVE_X_REACHED;
6768 goto done;
6769 }
6770 /* Otherwise, we can wrap here. */
6771 wrap_it = *it;
6772 may_wrap = 0;
6773 }
6774 }
6775 }
6776
6777 /* Remember the line height for the current line, in case
6778 the next element doesn't fit on the line. */
6779 ascent = it->max_ascent;
6780 descent = it->max_descent;
6781
6782 /* The call to produce_glyphs will get the metrics of the
6783 display element IT is loaded with. Record the x-position
6784 before this display element, in case it doesn't fit on the
6785 line. */
6786 x = it->current_x;
6787
6788 PRODUCE_GLYPHS (it);
6789
6790 if (it->area != TEXT_AREA)
6791 {
6792 set_iterator_to_next (it, 1);
6793 continue;
6794 }
6795
6796 /* The number of glyphs we get back in IT->nglyphs will normally
6797 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6798 character on a terminal frame, or (iii) a line end. For the
6799 second case, IT->nglyphs - 1 padding glyphs will be present
6800 (on X frames, there is only one glyph produced for a
6801 composite character.
6802
6803 The behavior implemented below means, for continuation lines,
6804 that as many spaces of a TAB as fit on the current line are
6805 displayed there. For terminal frames, as many glyphs of a
6806 multi-glyph character are displayed in the current line, too.
6807 This is what the old redisplay code did, and we keep it that
6808 way. Under X, the whole shape of a complex character must
6809 fit on the line or it will be completely displayed in the
6810 next line.
6811
6812 Note that both for tabs and padding glyphs, all glyphs have
6813 the same width. */
6814 if (it->nglyphs)
6815 {
6816 /* More than one glyph or glyph doesn't fit on line. All
6817 glyphs have the same width. */
6818 int single_glyph_width = it->pixel_width / it->nglyphs;
6819 int new_x;
6820 int x_before_this_char = x;
6821 int hpos_before_this_char = it->hpos;
6822
6823 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6824 {
6825 new_x = x + single_glyph_width;
6826
6827 /* We want to leave anything reaching TO_X to the caller. */
6828 if ((op & MOVE_TO_X) && new_x > to_x)
6829 {
6830 if (BUFFER_POS_REACHED_P ())
6831 {
6832 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6833 goto buffer_pos_reached;
6834 if (atpos_it.sp < 0)
6835 {
6836 atpos_it = *it;
6837 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6838 }
6839 }
6840 else
6841 {
6842 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6843 {
6844 it->current_x = x;
6845 result = MOVE_X_REACHED;
6846 break;
6847 }
6848 if (atx_it.sp < 0)
6849 {
6850 atx_it = *it;
6851 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6852 }
6853 }
6854 }
6855
6856 if (/* Lines are continued. */
6857 it->line_wrap != TRUNCATE
6858 && (/* And glyph doesn't fit on the line. */
6859 new_x > it->last_visible_x
6860 /* Or it fits exactly and we're on a window
6861 system frame. */
6862 || (new_x == it->last_visible_x
6863 && FRAME_WINDOW_P (it->f))))
6864 {
6865 if (/* IT->hpos == 0 means the very first glyph
6866 doesn't fit on the line, e.g. a wide image. */
6867 it->hpos == 0
6868 || (new_x == it->last_visible_x
6869 && FRAME_WINDOW_P (it->f)))
6870 {
6871 ++it->hpos;
6872 it->current_x = new_x;
6873
6874 /* The character's last glyph just barely fits
6875 in this row. */
6876 if (i == it->nglyphs - 1)
6877 {
6878 /* If this is the destination position,
6879 return a position *before* it in this row,
6880 now that we know it fits in this row. */
6881 if (BUFFER_POS_REACHED_P ())
6882 {
6883 if (it->line_wrap != WORD_WRAP
6884 || wrap_it.sp < 0)
6885 {
6886 it->hpos = hpos_before_this_char;
6887 it->current_x = x_before_this_char;
6888 result = MOVE_POS_MATCH_OR_ZV;
6889 break;
6890 }
6891 if (it->line_wrap == WORD_WRAP
6892 && atpos_it.sp < 0)
6893 {
6894 atpos_it = *it;
6895 atpos_it.current_x = x_before_this_char;
6896 atpos_it.hpos = hpos_before_this_char;
6897 }
6898 }
6899
6900 set_iterator_to_next (it, 1);
6901 #ifdef HAVE_WINDOW_SYSTEM
6902 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6903 {
6904 if (!get_next_display_element (it))
6905 {
6906 result = MOVE_POS_MATCH_OR_ZV;
6907 break;
6908 }
6909 if (BUFFER_POS_REACHED_P ())
6910 {
6911 if (ITERATOR_AT_END_OF_LINE_P (it))
6912 result = MOVE_POS_MATCH_OR_ZV;
6913 else
6914 result = MOVE_LINE_CONTINUED;
6915 break;
6916 }
6917 if (ITERATOR_AT_END_OF_LINE_P (it))
6918 {
6919 result = MOVE_NEWLINE_OR_CR;
6920 break;
6921 }
6922 }
6923 #endif /* HAVE_WINDOW_SYSTEM */
6924 }
6925 }
6926 else
6927 IT_RESET_X_ASCENT_DESCENT (it);
6928
6929 if (wrap_it.sp >= 0)
6930 {
6931 *it = wrap_it;
6932 atpos_it.sp = -1;
6933 atx_it.sp = -1;
6934 }
6935
6936 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6937 IT_CHARPOS (*it)));
6938 result = MOVE_LINE_CONTINUED;
6939 break;
6940 }
6941
6942 if (BUFFER_POS_REACHED_P ())
6943 {
6944 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6945 goto buffer_pos_reached;
6946 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6947 {
6948 atpos_it = *it;
6949 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6950 }
6951 }
6952
6953 if (new_x > it->first_visible_x)
6954 {
6955 /* Glyph is visible. Increment number of glyphs that
6956 would be displayed. */
6957 ++it->hpos;
6958 }
6959 }
6960
6961 if (result != MOVE_UNDEFINED)
6962 break;
6963 }
6964 else if (BUFFER_POS_REACHED_P ())
6965 {
6966 buffer_pos_reached:
6967 IT_RESET_X_ASCENT_DESCENT (it);
6968 result = MOVE_POS_MATCH_OR_ZV;
6969 break;
6970 }
6971 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6972 {
6973 /* Stop when TO_X specified and reached. This check is
6974 necessary here because of lines consisting of a line end,
6975 only. The line end will not produce any glyphs and we
6976 would never get MOVE_X_REACHED. */
6977 xassert (it->nglyphs == 0);
6978 result = MOVE_X_REACHED;
6979 break;
6980 }
6981
6982 /* Is this a line end? If yes, we're done. */
6983 if (ITERATOR_AT_END_OF_LINE_P (it))
6984 {
6985 result = MOVE_NEWLINE_OR_CR;
6986 break;
6987 }
6988
6989 /* The current display element has been consumed. Advance
6990 to the next. */
6991 set_iterator_to_next (it, 1);
6992
6993 /* Stop if lines are truncated and IT's current x-position is
6994 past the right edge of the window now. */
6995 if (it->line_wrap == TRUNCATE
6996 && it->current_x >= it->last_visible_x)
6997 {
6998 #ifdef HAVE_WINDOW_SYSTEM
6999 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7000 {
7001 if (!get_next_display_element (it)
7002 || BUFFER_POS_REACHED_P ())
7003 {
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 break;
7006 }
7007 if (ITERATOR_AT_END_OF_LINE_P (it))
7008 {
7009 result = MOVE_NEWLINE_OR_CR;
7010 break;
7011 }
7012 }
7013 #endif /* HAVE_WINDOW_SYSTEM */
7014 result = MOVE_LINE_TRUNCATED;
7015 break;
7016 }
7017 #undef IT_RESET_X_ASCENT_DESCENT
7018 }
7019
7020 #undef BUFFER_POS_REACHED_P
7021
7022 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7023 restore the saved iterator. */
7024 if (atpos_it.sp >= 0)
7025 *it = atpos_it;
7026 else if (atx_it.sp >= 0)
7027 *it = atx_it;
7028
7029 done:
7030
7031 /* Restore the iterator settings altered at the beginning of this
7032 function. */
7033 it->glyph_row = saved_glyph_row;
7034 return result;
7035 }
7036
7037 /* For external use. */
7038 void
7039 move_it_in_display_line (struct it *it,
7040 EMACS_INT to_charpos, int to_x,
7041 enum move_operation_enum op)
7042 {
7043 if (it->line_wrap == WORD_WRAP
7044 && (op & MOVE_TO_X))
7045 {
7046 struct it save_it = *it;
7047 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7048 /* When word-wrap is on, TO_X may lie past the end
7049 of a wrapped line. Then it->current is the
7050 character on the next line, so backtrack to the
7051 space before the wrap point. */
7052 if (skip == MOVE_LINE_CONTINUED)
7053 {
7054 int prev_x = max (it->current_x - 1, 0);
7055 *it = save_it;
7056 move_it_in_display_line_to
7057 (it, -1, prev_x, MOVE_TO_X);
7058 }
7059 }
7060 else
7061 move_it_in_display_line_to (it, to_charpos, to_x, op);
7062 }
7063
7064
7065 /* Move IT forward until it satisfies one or more of the criteria in
7066 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7067
7068 OP is a bit-mask that specifies where to stop, and in particular,
7069 which of those four position arguments makes a difference. See the
7070 description of enum move_operation_enum.
7071
7072 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7073 screen line, this function will set IT to the next position >
7074 TO_CHARPOS. */
7075
7076 void
7077 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7078 struct it *it;
7079 int to_charpos, to_x, to_y, to_vpos;
7080 int op;
7081 {
7082 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7083 int line_height;
7084 int reached = 0;
7085
7086 for (;;)
7087 {
7088 if (op & MOVE_TO_VPOS)
7089 {
7090 /* If no TO_CHARPOS and no TO_X specified, stop at the
7091 start of the line TO_VPOS. */
7092 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7093 {
7094 if (it->vpos == to_vpos)
7095 {
7096 reached = 1;
7097 break;
7098 }
7099 else
7100 skip = move_it_in_display_line_to (it, -1, -1, 0);
7101 }
7102 else
7103 {
7104 /* TO_VPOS >= 0 means stop at TO_X in the line at
7105 TO_VPOS, or at TO_POS, whichever comes first. */
7106 if (it->vpos == to_vpos)
7107 {
7108 reached = 2;
7109 break;
7110 }
7111
7112 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7113
7114 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7115 {
7116 reached = 3;
7117 break;
7118 }
7119 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7120 {
7121 /* We have reached TO_X but not in the line we want. */
7122 skip = move_it_in_display_line_to (it, to_charpos,
7123 -1, MOVE_TO_POS);
7124 if (skip == MOVE_POS_MATCH_OR_ZV)
7125 {
7126 reached = 4;
7127 break;
7128 }
7129 }
7130 }
7131 }
7132 else if (op & MOVE_TO_Y)
7133 {
7134 struct it it_backup;
7135
7136 if (it->line_wrap == WORD_WRAP)
7137 it_backup = *it;
7138
7139 /* TO_Y specified means stop at TO_X in the line containing
7140 TO_Y---or at TO_CHARPOS if this is reached first. The
7141 problem is that we can't really tell whether the line
7142 contains TO_Y before we have completely scanned it, and
7143 this may skip past TO_X. What we do is to first scan to
7144 TO_X.
7145
7146 If TO_X is not specified, use a TO_X of zero. The reason
7147 is to make the outcome of this function more predictable.
7148 If we didn't use TO_X == 0, we would stop at the end of
7149 the line which is probably not what a caller would expect
7150 to happen. */
7151 skip = move_it_in_display_line_to
7152 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7153 (MOVE_TO_X | (op & MOVE_TO_POS)));
7154
7155 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7156 if (skip == MOVE_POS_MATCH_OR_ZV)
7157 reached = 5;
7158 else if (skip == MOVE_X_REACHED)
7159 {
7160 /* If TO_X was reached, we want to know whether TO_Y is
7161 in the line. We know this is the case if the already
7162 scanned glyphs make the line tall enough. Otherwise,
7163 we must check by scanning the rest of the line. */
7164 line_height = it->max_ascent + it->max_descent;
7165 if (to_y >= it->current_y
7166 && to_y < it->current_y + line_height)
7167 {
7168 reached = 6;
7169 break;
7170 }
7171 it_backup = *it;
7172 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7173 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7174 op & MOVE_TO_POS);
7175 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7176 line_height = it->max_ascent + it->max_descent;
7177 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7178
7179 if (to_y >= it->current_y
7180 && to_y < it->current_y + line_height)
7181 {
7182 /* If TO_Y is in this line and TO_X was reached
7183 above, we scanned too far. We have to restore
7184 IT's settings to the ones before skipping. */
7185 *it = it_backup;
7186 reached = 6;
7187 }
7188 else
7189 {
7190 skip = skip2;
7191 if (skip == MOVE_POS_MATCH_OR_ZV)
7192 reached = 7;
7193 }
7194 }
7195 else
7196 {
7197 /* Check whether TO_Y is in this line. */
7198 line_height = it->max_ascent + it->max_descent;
7199 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7200
7201 if (to_y >= it->current_y
7202 && to_y < it->current_y + line_height)
7203 {
7204 /* When word-wrap is on, TO_X may lie past the end
7205 of a wrapped line. Then it->current is the
7206 character on the next line, so backtrack to the
7207 space before the wrap point. */
7208 if (skip == MOVE_LINE_CONTINUED
7209 && it->line_wrap == WORD_WRAP)
7210 {
7211 int prev_x = max (it->current_x - 1, 0);
7212 *it = it_backup;
7213 skip = move_it_in_display_line_to
7214 (it, -1, prev_x, MOVE_TO_X);
7215 }
7216 reached = 6;
7217 }
7218 }
7219
7220 if (reached)
7221 break;
7222 }
7223 else if (BUFFERP (it->object)
7224 && it->method == GET_FROM_BUFFER
7225 && IT_CHARPOS (*it) >= to_charpos)
7226 skip = MOVE_POS_MATCH_OR_ZV;
7227 else
7228 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7229
7230 switch (skip)
7231 {
7232 case MOVE_POS_MATCH_OR_ZV:
7233 reached = 8;
7234 goto out;
7235
7236 case MOVE_NEWLINE_OR_CR:
7237 set_iterator_to_next (it, 1);
7238 it->continuation_lines_width = 0;
7239 break;
7240
7241 case MOVE_LINE_TRUNCATED:
7242 it->continuation_lines_width = 0;
7243 reseat_at_next_visible_line_start (it, 0);
7244 if ((op & MOVE_TO_POS) != 0
7245 && IT_CHARPOS (*it) > to_charpos)
7246 {
7247 reached = 9;
7248 goto out;
7249 }
7250 break;
7251
7252 case MOVE_LINE_CONTINUED:
7253 /* For continued lines ending in a tab, some of the glyphs
7254 associated with the tab are displayed on the current
7255 line. Since it->current_x does not include these glyphs,
7256 we use it->last_visible_x instead. */
7257 if (it->c == '\t')
7258 {
7259 it->continuation_lines_width += it->last_visible_x;
7260 /* When moving by vpos, ensure that the iterator really
7261 advances to the next line (bug#847). Fixme: do we
7262 need to do this in other circumstances? */
7263 if ((op & MOVE_TO_VPOS)
7264 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7265 set_iterator_to_next (it, 0);
7266 }
7267 else
7268 it->continuation_lines_width += it->current_x;
7269 break;
7270
7271 default:
7272 abort ();
7273 }
7274
7275 /* Reset/increment for the next run. */
7276 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7277 it->current_x = it->hpos = 0;
7278 it->current_y += it->max_ascent + it->max_descent;
7279 ++it->vpos;
7280 last_height = it->max_ascent + it->max_descent;
7281 last_max_ascent = it->max_ascent;
7282 it->max_ascent = it->max_descent = 0;
7283 }
7284
7285 out:
7286
7287 /* On text terminals, we may stop at the end of a line in the middle
7288 of a multi-character glyph. If the glyph itself is continued,
7289 i.e. it is actually displayed on the next line, don't treat this
7290 stopping point as valid; move to the next line instead (unless
7291 that brings us offscreen). */
7292 if (!FRAME_WINDOW_P (it->f)
7293 && op & MOVE_TO_POS
7294 && IT_CHARPOS (*it) == to_charpos
7295 && it->what == IT_CHARACTER
7296 && it->nglyphs > 1
7297 && it->line_wrap == WINDOW_WRAP
7298 && it->current_x == it->last_visible_x - 1
7299 && it->c != '\n'
7300 && it->c != '\t'
7301 && it->vpos < XFASTINT (it->w->window_end_vpos))
7302 {
7303 it->continuation_lines_width += it->current_x;
7304 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7305 it->current_y += it->max_ascent + it->max_descent;
7306 ++it->vpos;
7307 last_height = it->max_ascent + it->max_descent;
7308 last_max_ascent = it->max_ascent;
7309 }
7310
7311 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7312 }
7313
7314
7315 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7316
7317 If DY > 0, move IT backward at least that many pixels. DY = 0
7318 means move IT backward to the preceding line start or BEGV. This
7319 function may move over more than DY pixels if IT->current_y - DY
7320 ends up in the middle of a line; in this case IT->current_y will be
7321 set to the top of the line moved to. */
7322
7323 void
7324 move_it_vertically_backward (it, dy)
7325 struct it *it;
7326 int dy;
7327 {
7328 int nlines, h;
7329 struct it it2, it3;
7330 int start_pos;
7331
7332 move_further_back:
7333 xassert (dy >= 0);
7334
7335 start_pos = IT_CHARPOS (*it);
7336
7337 /* Estimate how many newlines we must move back. */
7338 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7339
7340 /* Set the iterator's position that many lines back. */
7341 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7342 back_to_previous_visible_line_start (it);
7343
7344 /* Reseat the iterator here. When moving backward, we don't want
7345 reseat to skip forward over invisible text, set up the iterator
7346 to deliver from overlay strings at the new position etc. So,
7347 use reseat_1 here. */
7348 reseat_1 (it, it->current.pos, 1);
7349
7350 /* We are now surely at a line start. */
7351 it->current_x = it->hpos = 0;
7352 it->continuation_lines_width = 0;
7353
7354 /* Move forward and see what y-distance we moved. First move to the
7355 start of the next line so that we get its height. We need this
7356 height to be able to tell whether we reached the specified
7357 y-distance. */
7358 it2 = *it;
7359 it2.max_ascent = it2.max_descent = 0;
7360 do
7361 {
7362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7363 MOVE_TO_POS | MOVE_TO_VPOS);
7364 }
7365 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7366 xassert (IT_CHARPOS (*it) >= BEGV);
7367 it3 = it2;
7368
7369 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7370 xassert (IT_CHARPOS (*it) >= BEGV);
7371 /* H is the actual vertical distance from the position in *IT
7372 and the starting position. */
7373 h = it2.current_y - it->current_y;
7374 /* NLINES is the distance in number of lines. */
7375 nlines = it2.vpos - it->vpos;
7376
7377 /* Correct IT's y and vpos position
7378 so that they are relative to the starting point. */
7379 it->vpos -= nlines;
7380 it->current_y -= h;
7381
7382 if (dy == 0)
7383 {
7384 /* DY == 0 means move to the start of the screen line. The
7385 value of nlines is > 0 if continuation lines were involved. */
7386 if (nlines > 0)
7387 move_it_by_lines (it, nlines, 1);
7388 #if 0
7389 /* I think this assert is bogus if buffer contains
7390 invisible text or images. KFS. */
7391 xassert (IT_CHARPOS (*it) <= start_pos);
7392 #endif
7393 }
7394 else
7395 {
7396 /* The y-position we try to reach, relative to *IT.
7397 Note that H has been subtracted in front of the if-statement. */
7398 int target_y = it->current_y + h - dy;
7399 int y0 = it3.current_y;
7400 int y1 = line_bottom_y (&it3);
7401 int line_height = y1 - y0;
7402
7403 /* If we did not reach target_y, try to move further backward if
7404 we can. If we moved too far backward, try to move forward. */
7405 if (target_y < it->current_y
7406 /* This is heuristic. In a window that's 3 lines high, with
7407 a line height of 13 pixels each, recentering with point
7408 on the bottom line will try to move -39/2 = 19 pixels
7409 backward. Try to avoid moving into the first line. */
7410 && (it->current_y - target_y
7411 > min (window_box_height (it->w), line_height * 2 / 3))
7412 && IT_CHARPOS (*it) > BEGV)
7413 {
7414 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7415 target_y - it->current_y));
7416 dy = it->current_y - target_y;
7417 goto move_further_back;
7418 }
7419 else if (target_y >= it->current_y + line_height
7420 && IT_CHARPOS (*it) < ZV)
7421 {
7422 /* Should move forward by at least one line, maybe more.
7423
7424 Note: Calling move_it_by_lines can be expensive on
7425 terminal frames, where compute_motion is used (via
7426 vmotion) to do the job, when there are very long lines
7427 and truncate-lines is nil. That's the reason for
7428 treating terminal frames specially here. */
7429
7430 if (!FRAME_WINDOW_P (it->f))
7431 move_it_vertically (it, target_y - (it->current_y + line_height));
7432 else
7433 {
7434 do
7435 {
7436 move_it_by_lines (it, 1, 1);
7437 }
7438 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7439 }
7440
7441 #if 0
7442 /* I think this assert is bogus if buffer contains
7443 invisible text or images. KFS. */
7444 xassert (IT_CHARPOS (*it) >= BEGV);
7445 #endif
7446 }
7447 }
7448 }
7449
7450
7451 /* Move IT by a specified amount of pixel lines DY. DY negative means
7452 move backwards. DY = 0 means move to start of screen line. At the
7453 end, IT will be on the start of a screen line. */
7454
7455 void
7456 move_it_vertically (it, dy)
7457 struct it *it;
7458 int dy;
7459 {
7460 if (dy <= 0)
7461 move_it_vertically_backward (it, -dy);
7462 else
7463 {
7464 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7465 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7466 MOVE_TO_POS | MOVE_TO_Y);
7467 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7468
7469 /* If buffer ends in ZV without a newline, move to the start of
7470 the line to satisfy the post-condition. */
7471 if (IT_CHARPOS (*it) == ZV
7472 && ZV > BEGV
7473 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7474 move_it_by_lines (it, 0, 0);
7475 }
7476 }
7477
7478
7479 /* Move iterator IT past the end of the text line it is in. */
7480
7481 void
7482 move_it_past_eol (it)
7483 struct it *it;
7484 {
7485 enum move_it_result rc;
7486
7487 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7488 if (rc == MOVE_NEWLINE_OR_CR)
7489 set_iterator_to_next (it, 0);
7490 }
7491
7492
7493 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7494 negative means move up. DVPOS == 0 means move to the start of the
7495 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7496 NEED_Y_P is zero, IT->current_y will be left unchanged.
7497
7498 Further optimization ideas: If we would know that IT->f doesn't use
7499 a face with proportional font, we could be faster for
7500 truncate-lines nil. */
7501
7502 void
7503 move_it_by_lines (it, dvpos, need_y_p)
7504 struct it *it;
7505 int dvpos, need_y_p;
7506 {
7507 struct position pos;
7508
7509 /* The commented-out optimization uses vmotion on terminals. This
7510 gives bad results, because elements like it->what, on which
7511 callers such as pos_visible_p rely, aren't updated. */
7512 /* if (!FRAME_WINDOW_P (it->f))
7513 {
7514 struct text_pos textpos;
7515
7516 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7517 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7518 reseat (it, textpos, 1);
7519 it->vpos += pos.vpos;
7520 it->current_y += pos.vpos;
7521 }
7522 else */
7523
7524 if (dvpos == 0)
7525 {
7526 /* DVPOS == 0 means move to the start of the screen line. */
7527 move_it_vertically_backward (it, 0);
7528 xassert (it->current_x == 0 && it->hpos == 0);
7529 /* Let next call to line_bottom_y calculate real line height */
7530 last_height = 0;
7531 }
7532 else if (dvpos > 0)
7533 {
7534 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7535 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7536 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7537 }
7538 else
7539 {
7540 struct it it2;
7541 int start_charpos, i;
7542
7543 /* Start at the beginning of the screen line containing IT's
7544 position. This may actually move vertically backwards,
7545 in case of overlays, so adjust dvpos accordingly. */
7546 dvpos += it->vpos;
7547 move_it_vertically_backward (it, 0);
7548 dvpos -= it->vpos;
7549
7550 /* Go back -DVPOS visible lines and reseat the iterator there. */
7551 start_charpos = IT_CHARPOS (*it);
7552 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7553 back_to_previous_visible_line_start (it);
7554 reseat (it, it->current.pos, 1);
7555
7556 /* Move further back if we end up in a string or an image. */
7557 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7558 {
7559 /* First try to move to start of display line. */
7560 dvpos += it->vpos;
7561 move_it_vertically_backward (it, 0);
7562 dvpos -= it->vpos;
7563 if (IT_POS_VALID_AFTER_MOVE_P (it))
7564 break;
7565 /* If start of line is still in string or image,
7566 move further back. */
7567 back_to_previous_visible_line_start (it);
7568 reseat (it, it->current.pos, 1);
7569 dvpos--;
7570 }
7571
7572 it->current_x = it->hpos = 0;
7573
7574 /* Above call may have moved too far if continuation lines
7575 are involved. Scan forward and see if it did. */
7576 it2 = *it;
7577 it2.vpos = it2.current_y = 0;
7578 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7579 it->vpos -= it2.vpos;
7580 it->current_y -= it2.current_y;
7581 it->current_x = it->hpos = 0;
7582
7583 /* If we moved too far back, move IT some lines forward. */
7584 if (it2.vpos > -dvpos)
7585 {
7586 int delta = it2.vpos + dvpos;
7587 it2 = *it;
7588 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7589 /* Move back again if we got too far ahead. */
7590 if (IT_CHARPOS (*it) >= start_charpos)
7591 *it = it2;
7592 }
7593 }
7594 }
7595
7596 /* Return 1 if IT points into the middle of a display vector. */
7597
7598 int
7599 in_display_vector_p (it)
7600 struct it *it;
7601 {
7602 return (it->method == GET_FROM_DISPLAY_VECTOR
7603 && it->current.dpvec_index > 0
7604 && it->dpvec + it->current.dpvec_index != it->dpend);
7605 }
7606
7607 \f
7608 /***********************************************************************
7609 Messages
7610 ***********************************************************************/
7611
7612
7613 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7614 to *Messages*. */
7615
7616 void
7617 add_to_log (format, arg1, arg2)
7618 char *format;
7619 Lisp_Object arg1, arg2;
7620 {
7621 Lisp_Object args[3];
7622 Lisp_Object msg, fmt;
7623 char *buffer;
7624 int len;
7625 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7626 USE_SAFE_ALLOCA;
7627
7628 /* Do nothing if called asynchronously. Inserting text into
7629 a buffer may call after-change-functions and alike and
7630 that would means running Lisp asynchronously. */
7631 if (handling_signal)
7632 return;
7633
7634 fmt = msg = Qnil;
7635 GCPRO4 (fmt, msg, arg1, arg2);
7636
7637 args[0] = fmt = build_string (format);
7638 args[1] = arg1;
7639 args[2] = arg2;
7640 msg = Fformat (3, args);
7641
7642 len = SBYTES (msg) + 1;
7643 SAFE_ALLOCA (buffer, char *, len);
7644 bcopy (SDATA (msg), buffer, len);
7645
7646 message_dolog (buffer, len - 1, 1, 0);
7647 SAFE_FREE ();
7648
7649 UNGCPRO;
7650 }
7651
7652
7653 /* Output a newline in the *Messages* buffer if "needs" one. */
7654
7655 void
7656 message_log_maybe_newline ()
7657 {
7658 if (message_log_need_newline)
7659 message_dolog ("", 0, 1, 0);
7660 }
7661
7662
7663 /* Add a string M of length NBYTES to the message log, optionally
7664 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7665 nonzero, means interpret the contents of M as multibyte. This
7666 function calls low-level routines in order to bypass text property
7667 hooks, etc. which might not be safe to run.
7668
7669 This may GC (insert may run before/after change hooks),
7670 so the buffer M must NOT point to a Lisp string. */
7671
7672 void
7673 message_dolog (m, nbytes, nlflag, multibyte)
7674 const char *m;
7675 int nbytes, nlflag, multibyte;
7676 {
7677 if (!NILP (Vmemory_full))
7678 return;
7679
7680 if (!NILP (Vmessage_log_max))
7681 {
7682 struct buffer *oldbuf;
7683 Lisp_Object oldpoint, oldbegv, oldzv;
7684 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7685 int point_at_end = 0;
7686 int zv_at_end = 0;
7687 Lisp_Object old_deactivate_mark, tem;
7688 struct gcpro gcpro1;
7689
7690 old_deactivate_mark = Vdeactivate_mark;
7691 oldbuf = current_buffer;
7692 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7693 current_buffer->undo_list = Qt;
7694
7695 oldpoint = message_dolog_marker1;
7696 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7697 oldbegv = message_dolog_marker2;
7698 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7699 oldzv = message_dolog_marker3;
7700 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7701 GCPRO1 (old_deactivate_mark);
7702
7703 if (PT == Z)
7704 point_at_end = 1;
7705 if (ZV == Z)
7706 zv_at_end = 1;
7707
7708 BEGV = BEG;
7709 BEGV_BYTE = BEG_BYTE;
7710 ZV = Z;
7711 ZV_BYTE = Z_BYTE;
7712 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7713
7714 /* Insert the string--maybe converting multibyte to single byte
7715 or vice versa, so that all the text fits the buffer. */
7716 if (multibyte
7717 && NILP (current_buffer->enable_multibyte_characters))
7718 {
7719 int i, c, char_bytes;
7720 unsigned char work[1];
7721
7722 /* Convert a multibyte string to single-byte
7723 for the *Message* buffer. */
7724 for (i = 0; i < nbytes; i += char_bytes)
7725 {
7726 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7727 work[0] = (ASCII_CHAR_P (c)
7728 ? c
7729 : multibyte_char_to_unibyte (c, Qnil));
7730 insert_1_both (work, 1, 1, 1, 0, 0);
7731 }
7732 }
7733 else if (! multibyte
7734 && ! NILP (current_buffer->enable_multibyte_characters))
7735 {
7736 int i, c, char_bytes;
7737 unsigned char *msg = (unsigned char *) m;
7738 unsigned char str[MAX_MULTIBYTE_LENGTH];
7739 /* Convert a single-byte string to multibyte
7740 for the *Message* buffer. */
7741 for (i = 0; i < nbytes; i++)
7742 {
7743 c = msg[i];
7744 c = unibyte_char_to_multibyte (c);
7745 char_bytes = CHAR_STRING (c, str);
7746 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7747 }
7748 }
7749 else if (nbytes)
7750 insert_1 (m, nbytes, 1, 0, 0);
7751
7752 if (nlflag)
7753 {
7754 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7755 insert_1 ("\n", 1, 1, 0, 0);
7756
7757 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7758 this_bol = PT;
7759 this_bol_byte = PT_BYTE;
7760
7761 /* See if this line duplicates the previous one.
7762 If so, combine duplicates. */
7763 if (this_bol > BEG)
7764 {
7765 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7766 prev_bol = PT;
7767 prev_bol_byte = PT_BYTE;
7768
7769 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7770 this_bol, this_bol_byte);
7771 if (dup)
7772 {
7773 del_range_both (prev_bol, prev_bol_byte,
7774 this_bol, this_bol_byte, 0);
7775 if (dup > 1)
7776 {
7777 char dupstr[40];
7778 int duplen;
7779
7780 /* If you change this format, don't forget to also
7781 change message_log_check_duplicate. */
7782 sprintf (dupstr, " [%d times]", dup);
7783 duplen = strlen (dupstr);
7784 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7785 insert_1 (dupstr, duplen, 1, 0, 1);
7786 }
7787 }
7788 }
7789
7790 /* If we have more than the desired maximum number of lines
7791 in the *Messages* buffer now, delete the oldest ones.
7792 This is safe because we don't have undo in this buffer. */
7793
7794 if (NATNUMP (Vmessage_log_max))
7795 {
7796 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7797 -XFASTINT (Vmessage_log_max) - 1, 0);
7798 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7799 }
7800 }
7801 BEGV = XMARKER (oldbegv)->charpos;
7802 BEGV_BYTE = marker_byte_position (oldbegv);
7803
7804 if (zv_at_end)
7805 {
7806 ZV = Z;
7807 ZV_BYTE = Z_BYTE;
7808 }
7809 else
7810 {
7811 ZV = XMARKER (oldzv)->charpos;
7812 ZV_BYTE = marker_byte_position (oldzv);
7813 }
7814
7815 if (point_at_end)
7816 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7817 else
7818 /* We can't do Fgoto_char (oldpoint) because it will run some
7819 Lisp code. */
7820 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7821 XMARKER (oldpoint)->bytepos);
7822
7823 UNGCPRO;
7824 unchain_marker (XMARKER (oldpoint));
7825 unchain_marker (XMARKER (oldbegv));
7826 unchain_marker (XMARKER (oldzv));
7827
7828 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7829 set_buffer_internal (oldbuf);
7830 if (NILP (tem))
7831 windows_or_buffers_changed = old_windows_or_buffers_changed;
7832 message_log_need_newline = !nlflag;
7833 Vdeactivate_mark = old_deactivate_mark;
7834 }
7835 }
7836
7837
7838 /* We are at the end of the buffer after just having inserted a newline.
7839 (Note: We depend on the fact we won't be crossing the gap.)
7840 Check to see if the most recent message looks a lot like the previous one.
7841 Return 0 if different, 1 if the new one should just replace it, or a
7842 value N > 1 if we should also append " [N times]". */
7843
7844 static int
7845 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7846 int prev_bol, this_bol;
7847 int prev_bol_byte, this_bol_byte;
7848 {
7849 int i;
7850 int len = Z_BYTE - 1 - this_bol_byte;
7851 int seen_dots = 0;
7852 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7853 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7854
7855 for (i = 0; i < len; i++)
7856 {
7857 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7858 seen_dots = 1;
7859 if (p1[i] != p2[i])
7860 return seen_dots;
7861 }
7862 p1 += len;
7863 if (*p1 == '\n')
7864 return 2;
7865 if (*p1++ == ' ' && *p1++ == '[')
7866 {
7867 int n = 0;
7868 while (*p1 >= '0' && *p1 <= '9')
7869 n = n * 10 + *p1++ - '0';
7870 if (strncmp (p1, " times]\n", 8) == 0)
7871 return n+1;
7872 }
7873 return 0;
7874 }
7875 \f
7876
7877 /* Display an echo area message M with a specified length of NBYTES
7878 bytes. The string may include null characters. If M is 0, clear
7879 out any existing message, and let the mini-buffer text show
7880 through.
7881
7882 This may GC, so the buffer M must NOT point to a Lisp string. */
7883
7884 void
7885 message2 (m, nbytes, multibyte)
7886 const char *m;
7887 int nbytes;
7888 int multibyte;
7889 {
7890 /* First flush out any partial line written with print. */
7891 message_log_maybe_newline ();
7892 if (m)
7893 message_dolog (m, nbytes, 1, multibyte);
7894 message2_nolog (m, nbytes, multibyte);
7895 }
7896
7897
7898 /* The non-logging counterpart of message2. */
7899
7900 void
7901 message2_nolog (m, nbytes, multibyte)
7902 const char *m;
7903 int nbytes, multibyte;
7904 {
7905 struct frame *sf = SELECTED_FRAME ();
7906 message_enable_multibyte = multibyte;
7907
7908 if (noninteractive)
7909 {
7910 if (noninteractive_need_newline)
7911 putc ('\n', stderr);
7912 noninteractive_need_newline = 0;
7913 if (m)
7914 fwrite (m, nbytes, 1, stderr);
7915 if (cursor_in_echo_area == 0)
7916 fprintf (stderr, "\n");
7917 fflush (stderr);
7918 }
7919 /* A null message buffer means that the frame hasn't really been
7920 initialized yet. Error messages get reported properly by
7921 cmd_error, so this must be just an informative message; toss it. */
7922 else if (INTERACTIVE
7923 && sf->glyphs_initialized_p
7924 && FRAME_MESSAGE_BUF (sf))
7925 {
7926 Lisp_Object mini_window;
7927 struct frame *f;
7928
7929 /* Get the frame containing the mini-buffer
7930 that the selected frame is using. */
7931 mini_window = FRAME_MINIBUF_WINDOW (sf);
7932 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7933
7934 FRAME_SAMPLE_VISIBILITY (f);
7935 if (FRAME_VISIBLE_P (sf)
7936 && ! FRAME_VISIBLE_P (f))
7937 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7938
7939 if (m)
7940 {
7941 set_message (m, Qnil, nbytes, multibyte);
7942 if (minibuffer_auto_raise)
7943 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7944 }
7945 else
7946 clear_message (1, 1);
7947
7948 do_pending_window_change (0);
7949 echo_area_display (1);
7950 do_pending_window_change (0);
7951 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7952 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7953 }
7954 }
7955
7956
7957 /* Display an echo area message M with a specified length of NBYTES
7958 bytes. The string may include null characters. If M is not a
7959 string, clear out any existing message, and let the mini-buffer
7960 text show through.
7961
7962 This function cancels echoing. */
7963
7964 void
7965 message3 (m, nbytes, multibyte)
7966 Lisp_Object m;
7967 int nbytes;
7968 int multibyte;
7969 {
7970 struct gcpro gcpro1;
7971
7972 GCPRO1 (m);
7973 clear_message (1,1);
7974 cancel_echoing ();
7975
7976 /* First flush out any partial line written with print. */
7977 message_log_maybe_newline ();
7978 if (STRINGP (m))
7979 {
7980 char *buffer;
7981 USE_SAFE_ALLOCA;
7982
7983 SAFE_ALLOCA (buffer, char *, nbytes);
7984 bcopy (SDATA (m), buffer, nbytes);
7985 message_dolog (buffer, nbytes, 1, multibyte);
7986 SAFE_FREE ();
7987 }
7988 message3_nolog (m, nbytes, multibyte);
7989
7990 UNGCPRO;
7991 }
7992
7993
7994 /* The non-logging version of message3.
7995 This does not cancel echoing, because it is used for echoing.
7996 Perhaps we need to make a separate function for echoing
7997 and make this cancel echoing. */
7998
7999 void
8000 message3_nolog (m, nbytes, multibyte)
8001 Lisp_Object m;
8002 int nbytes, multibyte;
8003 {
8004 struct frame *sf = SELECTED_FRAME ();
8005 message_enable_multibyte = multibyte;
8006
8007 if (noninteractive)
8008 {
8009 if (noninteractive_need_newline)
8010 putc ('\n', stderr);
8011 noninteractive_need_newline = 0;
8012 if (STRINGP (m))
8013 fwrite (SDATA (m), nbytes, 1, stderr);
8014 if (cursor_in_echo_area == 0)
8015 fprintf (stderr, "\n");
8016 fflush (stderr);
8017 }
8018 /* A null message buffer means that the frame hasn't really been
8019 initialized yet. Error messages get reported properly by
8020 cmd_error, so this must be just an informative message; toss it. */
8021 else if (INTERACTIVE
8022 && sf->glyphs_initialized_p
8023 && FRAME_MESSAGE_BUF (sf))
8024 {
8025 Lisp_Object mini_window;
8026 Lisp_Object frame;
8027 struct frame *f;
8028
8029 /* Get the frame containing the mini-buffer
8030 that the selected frame is using. */
8031 mini_window = FRAME_MINIBUF_WINDOW (sf);
8032 frame = XWINDOW (mini_window)->frame;
8033 f = XFRAME (frame);
8034
8035 FRAME_SAMPLE_VISIBILITY (f);
8036 if (FRAME_VISIBLE_P (sf)
8037 && !FRAME_VISIBLE_P (f))
8038 Fmake_frame_visible (frame);
8039
8040 if (STRINGP (m) && SCHARS (m) > 0)
8041 {
8042 set_message (NULL, m, nbytes, multibyte);
8043 if (minibuffer_auto_raise)
8044 Fraise_frame (frame);
8045 /* Assume we are not echoing.
8046 (If we are, echo_now will override this.) */
8047 echo_message_buffer = Qnil;
8048 }
8049 else
8050 clear_message (1, 1);
8051
8052 do_pending_window_change (0);
8053 echo_area_display (1);
8054 do_pending_window_change (0);
8055 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8056 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8057 }
8058 }
8059
8060
8061 /* Display a null-terminated echo area message M. If M is 0, clear
8062 out any existing message, and let the mini-buffer text show through.
8063
8064 The buffer M must continue to exist until after the echo area gets
8065 cleared or some other message gets displayed there. Do not pass
8066 text that is stored in a Lisp string. Do not pass text in a buffer
8067 that was alloca'd. */
8068
8069 void
8070 message1 (m)
8071 char *m;
8072 {
8073 message2 (m, (m ? strlen (m) : 0), 0);
8074 }
8075
8076
8077 /* The non-logging counterpart of message1. */
8078
8079 void
8080 message1_nolog (m)
8081 char *m;
8082 {
8083 message2_nolog (m, (m ? strlen (m) : 0), 0);
8084 }
8085
8086 /* Display a message M which contains a single %s
8087 which gets replaced with STRING. */
8088
8089 void
8090 message_with_string (m, string, log)
8091 char *m;
8092 Lisp_Object string;
8093 int log;
8094 {
8095 CHECK_STRING (string);
8096
8097 if (noninteractive)
8098 {
8099 if (m)
8100 {
8101 if (noninteractive_need_newline)
8102 putc ('\n', stderr);
8103 noninteractive_need_newline = 0;
8104 fprintf (stderr, m, SDATA (string));
8105 if (cursor_in_echo_area == 0)
8106 fprintf (stderr, "\n");
8107 fflush (stderr);
8108 }
8109 }
8110 else if (INTERACTIVE)
8111 {
8112 /* The frame whose minibuffer we're going to display the message on.
8113 It may be larger than the selected frame, so we need
8114 to use its buffer, not the selected frame's buffer. */
8115 Lisp_Object mini_window;
8116 struct frame *f, *sf = SELECTED_FRAME ();
8117
8118 /* Get the frame containing the minibuffer
8119 that the selected frame is using. */
8120 mini_window = FRAME_MINIBUF_WINDOW (sf);
8121 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8122
8123 /* A null message buffer means that the frame hasn't really been
8124 initialized yet. Error messages get reported properly by
8125 cmd_error, so this must be just an informative message; toss it. */
8126 if (FRAME_MESSAGE_BUF (f))
8127 {
8128 Lisp_Object args[2], message;
8129 struct gcpro gcpro1, gcpro2;
8130
8131 args[0] = build_string (m);
8132 args[1] = message = string;
8133 GCPRO2 (args[0], message);
8134 gcpro1.nvars = 2;
8135
8136 message = Fformat (2, args);
8137
8138 if (log)
8139 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8140 else
8141 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8142
8143 UNGCPRO;
8144
8145 /* Print should start at the beginning of the message
8146 buffer next time. */
8147 message_buf_print = 0;
8148 }
8149 }
8150 }
8151
8152
8153 /* Dump an informative message to the minibuf. If M is 0, clear out
8154 any existing message, and let the mini-buffer text show through. */
8155
8156 /* VARARGS 1 */
8157 void
8158 message (m, a1, a2, a3)
8159 char *m;
8160 EMACS_INT a1, a2, a3;
8161 {
8162 if (noninteractive)
8163 {
8164 if (m)
8165 {
8166 if (noninteractive_need_newline)
8167 putc ('\n', stderr);
8168 noninteractive_need_newline = 0;
8169 fprintf (stderr, m, a1, a2, a3);
8170 if (cursor_in_echo_area == 0)
8171 fprintf (stderr, "\n");
8172 fflush (stderr);
8173 }
8174 }
8175 else if (INTERACTIVE)
8176 {
8177 /* The frame whose mini-buffer we're going to display the message
8178 on. It may be larger than the selected frame, so we need to
8179 use its buffer, not the selected frame's buffer. */
8180 Lisp_Object mini_window;
8181 struct frame *f, *sf = SELECTED_FRAME ();
8182
8183 /* Get the frame containing the mini-buffer
8184 that the selected frame is using. */
8185 mini_window = FRAME_MINIBUF_WINDOW (sf);
8186 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8187
8188 /* A null message buffer means that the frame hasn't really been
8189 initialized yet. Error messages get reported properly by
8190 cmd_error, so this must be just an informative message; toss
8191 it. */
8192 if (FRAME_MESSAGE_BUF (f))
8193 {
8194 if (m)
8195 {
8196 int len;
8197 #ifdef NO_ARG_ARRAY
8198 char *a[3];
8199 a[0] = (char *) a1;
8200 a[1] = (char *) a2;
8201 a[2] = (char *) a3;
8202
8203 len = doprnt (FRAME_MESSAGE_BUF (f),
8204 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8205 #else
8206 len = doprnt (FRAME_MESSAGE_BUF (f),
8207 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8208 (char **) &a1);
8209 #endif /* NO_ARG_ARRAY */
8210
8211 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8212 }
8213 else
8214 message1 (0);
8215
8216 /* Print should start at the beginning of the message
8217 buffer next time. */
8218 message_buf_print = 0;
8219 }
8220 }
8221 }
8222
8223
8224 /* The non-logging version of message. */
8225
8226 void
8227 message_nolog (m, a1, a2, a3)
8228 char *m;
8229 EMACS_INT a1, a2, a3;
8230 {
8231 Lisp_Object old_log_max;
8232 old_log_max = Vmessage_log_max;
8233 Vmessage_log_max = Qnil;
8234 message (m, a1, a2, a3);
8235 Vmessage_log_max = old_log_max;
8236 }
8237
8238
8239 /* Display the current message in the current mini-buffer. This is
8240 only called from error handlers in process.c, and is not time
8241 critical. */
8242
8243 void
8244 update_echo_area ()
8245 {
8246 if (!NILP (echo_area_buffer[0]))
8247 {
8248 Lisp_Object string;
8249 string = Fcurrent_message ();
8250 message3 (string, SBYTES (string),
8251 !NILP (current_buffer->enable_multibyte_characters));
8252 }
8253 }
8254
8255
8256 /* Make sure echo area buffers in `echo_buffers' are live.
8257 If they aren't, make new ones. */
8258
8259 static void
8260 ensure_echo_area_buffers ()
8261 {
8262 int i;
8263
8264 for (i = 0; i < 2; ++i)
8265 if (!BUFFERP (echo_buffer[i])
8266 || NILP (XBUFFER (echo_buffer[i])->name))
8267 {
8268 char name[30];
8269 Lisp_Object old_buffer;
8270 int j;
8271
8272 old_buffer = echo_buffer[i];
8273 sprintf (name, " *Echo Area %d*", i);
8274 echo_buffer[i] = Fget_buffer_create (build_string (name));
8275 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8276 /* to force word wrap in echo area -
8277 it was decided to postpone this*/
8278 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8279
8280 for (j = 0; j < 2; ++j)
8281 if (EQ (old_buffer, echo_area_buffer[j]))
8282 echo_area_buffer[j] = echo_buffer[i];
8283 }
8284 }
8285
8286
8287 /* Call FN with args A1..A4 with either the current or last displayed
8288 echo_area_buffer as current buffer.
8289
8290 WHICH zero means use the current message buffer
8291 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8292 from echo_buffer[] and clear it.
8293
8294 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8295 suitable buffer from echo_buffer[] and clear it.
8296
8297 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8298 that the current message becomes the last displayed one, make
8299 choose a suitable buffer for echo_area_buffer[0], and clear it.
8300
8301 Value is what FN returns. */
8302
8303 static int
8304 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8305 struct window *w;
8306 int which;
8307 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8308 EMACS_INT a1;
8309 Lisp_Object a2;
8310 EMACS_INT a3, a4;
8311 {
8312 Lisp_Object buffer;
8313 int this_one, the_other, clear_buffer_p, rc;
8314 int count = SPECPDL_INDEX ();
8315
8316 /* If buffers aren't live, make new ones. */
8317 ensure_echo_area_buffers ();
8318
8319 clear_buffer_p = 0;
8320
8321 if (which == 0)
8322 this_one = 0, the_other = 1;
8323 else if (which > 0)
8324 this_one = 1, the_other = 0;
8325 else
8326 {
8327 this_one = 0, the_other = 1;
8328 clear_buffer_p = 1;
8329
8330 /* We need a fresh one in case the current echo buffer equals
8331 the one containing the last displayed echo area message. */
8332 if (!NILP (echo_area_buffer[this_one])
8333 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8334 echo_area_buffer[this_one] = Qnil;
8335 }
8336
8337 /* Choose a suitable buffer from echo_buffer[] is we don't
8338 have one. */
8339 if (NILP (echo_area_buffer[this_one]))
8340 {
8341 echo_area_buffer[this_one]
8342 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8343 ? echo_buffer[the_other]
8344 : echo_buffer[this_one]);
8345 clear_buffer_p = 1;
8346 }
8347
8348 buffer = echo_area_buffer[this_one];
8349
8350 /* Don't get confused by reusing the buffer used for echoing
8351 for a different purpose. */
8352 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8353 cancel_echoing ();
8354
8355 record_unwind_protect (unwind_with_echo_area_buffer,
8356 with_echo_area_buffer_unwind_data (w));
8357
8358 /* Make the echo area buffer current. Note that for display
8359 purposes, it is not necessary that the displayed window's buffer
8360 == current_buffer, except for text property lookup. So, let's
8361 only set that buffer temporarily here without doing a full
8362 Fset_window_buffer. We must also change w->pointm, though,
8363 because otherwise an assertions in unshow_buffer fails, and Emacs
8364 aborts. */
8365 set_buffer_internal_1 (XBUFFER (buffer));
8366 if (w)
8367 {
8368 w->buffer = buffer;
8369 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8370 }
8371
8372 current_buffer->undo_list = Qt;
8373 current_buffer->read_only = Qnil;
8374 specbind (Qinhibit_read_only, Qt);
8375 specbind (Qinhibit_modification_hooks, Qt);
8376
8377 if (clear_buffer_p && Z > BEG)
8378 del_range (BEG, Z);
8379
8380 xassert (BEGV >= BEG);
8381 xassert (ZV <= Z && ZV >= BEGV);
8382
8383 rc = fn (a1, a2, a3, a4);
8384
8385 xassert (BEGV >= BEG);
8386 xassert (ZV <= Z && ZV >= BEGV);
8387
8388 unbind_to (count, Qnil);
8389 return rc;
8390 }
8391
8392
8393 /* Save state that should be preserved around the call to the function
8394 FN called in with_echo_area_buffer. */
8395
8396 static Lisp_Object
8397 with_echo_area_buffer_unwind_data (w)
8398 struct window *w;
8399 {
8400 int i = 0;
8401 Lisp_Object vector, tmp;
8402
8403 /* Reduce consing by keeping one vector in
8404 Vwith_echo_area_save_vector. */
8405 vector = Vwith_echo_area_save_vector;
8406 Vwith_echo_area_save_vector = Qnil;
8407
8408 if (NILP (vector))
8409 vector = Fmake_vector (make_number (7), Qnil);
8410
8411 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8412 ASET (vector, i, Vdeactivate_mark); ++i;
8413 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8414
8415 if (w)
8416 {
8417 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8418 ASET (vector, i, w->buffer); ++i;
8419 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8420 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8421 }
8422 else
8423 {
8424 int end = i + 4;
8425 for (; i < end; ++i)
8426 ASET (vector, i, Qnil);
8427 }
8428
8429 xassert (i == ASIZE (vector));
8430 return vector;
8431 }
8432
8433
8434 /* Restore global state from VECTOR which was created by
8435 with_echo_area_buffer_unwind_data. */
8436
8437 static Lisp_Object
8438 unwind_with_echo_area_buffer (vector)
8439 Lisp_Object vector;
8440 {
8441 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8442 Vdeactivate_mark = AREF (vector, 1);
8443 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8444
8445 if (WINDOWP (AREF (vector, 3)))
8446 {
8447 struct window *w;
8448 Lisp_Object buffer, charpos, bytepos;
8449
8450 w = XWINDOW (AREF (vector, 3));
8451 buffer = AREF (vector, 4);
8452 charpos = AREF (vector, 5);
8453 bytepos = AREF (vector, 6);
8454
8455 w->buffer = buffer;
8456 set_marker_both (w->pointm, buffer,
8457 XFASTINT (charpos), XFASTINT (bytepos));
8458 }
8459
8460 Vwith_echo_area_save_vector = vector;
8461 return Qnil;
8462 }
8463
8464
8465 /* Set up the echo area for use by print functions. MULTIBYTE_P
8466 non-zero means we will print multibyte. */
8467
8468 void
8469 setup_echo_area_for_printing (multibyte_p)
8470 int multibyte_p;
8471 {
8472 /* If we can't find an echo area any more, exit. */
8473 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8474 Fkill_emacs (Qnil);
8475
8476 ensure_echo_area_buffers ();
8477
8478 if (!message_buf_print)
8479 {
8480 /* A message has been output since the last time we printed.
8481 Choose a fresh echo area buffer. */
8482 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8483 echo_area_buffer[0] = echo_buffer[1];
8484 else
8485 echo_area_buffer[0] = echo_buffer[0];
8486
8487 /* Switch to that buffer and clear it. */
8488 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8489 current_buffer->truncate_lines = Qnil;
8490
8491 if (Z > BEG)
8492 {
8493 int count = SPECPDL_INDEX ();
8494 specbind (Qinhibit_read_only, Qt);
8495 /* Note that undo recording is always disabled. */
8496 del_range (BEG, Z);
8497 unbind_to (count, Qnil);
8498 }
8499 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8500
8501 /* Set up the buffer for the multibyteness we need. */
8502 if (multibyte_p
8503 != !NILP (current_buffer->enable_multibyte_characters))
8504 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8505
8506 /* Raise the frame containing the echo area. */
8507 if (minibuffer_auto_raise)
8508 {
8509 struct frame *sf = SELECTED_FRAME ();
8510 Lisp_Object mini_window;
8511 mini_window = FRAME_MINIBUF_WINDOW (sf);
8512 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8513 }
8514
8515 message_log_maybe_newline ();
8516 message_buf_print = 1;
8517 }
8518 else
8519 {
8520 if (NILP (echo_area_buffer[0]))
8521 {
8522 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8523 echo_area_buffer[0] = echo_buffer[1];
8524 else
8525 echo_area_buffer[0] = echo_buffer[0];
8526 }
8527
8528 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8529 {
8530 /* Someone switched buffers between print requests. */
8531 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8532 current_buffer->truncate_lines = Qnil;
8533 }
8534 }
8535 }
8536
8537
8538 /* Display an echo area message in window W. Value is non-zero if W's
8539 height is changed. If display_last_displayed_message_p is
8540 non-zero, display the message that was last displayed, otherwise
8541 display the current message. */
8542
8543 static int
8544 display_echo_area (w)
8545 struct window *w;
8546 {
8547 int i, no_message_p, window_height_changed_p, count;
8548
8549 /* Temporarily disable garbage collections while displaying the echo
8550 area. This is done because a GC can print a message itself.
8551 That message would modify the echo area buffer's contents while a
8552 redisplay of the buffer is going on, and seriously confuse
8553 redisplay. */
8554 count = inhibit_garbage_collection ();
8555
8556 /* If there is no message, we must call display_echo_area_1
8557 nevertheless because it resizes the window. But we will have to
8558 reset the echo_area_buffer in question to nil at the end because
8559 with_echo_area_buffer will sets it to an empty buffer. */
8560 i = display_last_displayed_message_p ? 1 : 0;
8561 no_message_p = NILP (echo_area_buffer[i]);
8562
8563 window_height_changed_p
8564 = with_echo_area_buffer (w, display_last_displayed_message_p,
8565 display_echo_area_1,
8566 (EMACS_INT) w, Qnil, 0, 0);
8567
8568 if (no_message_p)
8569 echo_area_buffer[i] = Qnil;
8570
8571 unbind_to (count, Qnil);
8572 return window_height_changed_p;
8573 }
8574
8575
8576 /* Helper for display_echo_area. Display the current buffer which
8577 contains the current echo area message in window W, a mini-window,
8578 a pointer to which is passed in A1. A2..A4 are currently not used.
8579 Change the height of W so that all of the message is displayed.
8580 Value is non-zero if height of W was changed. */
8581
8582 static int
8583 display_echo_area_1 (a1, a2, a3, a4)
8584 EMACS_INT a1;
8585 Lisp_Object a2;
8586 EMACS_INT a3, a4;
8587 {
8588 struct window *w = (struct window *) a1;
8589 Lisp_Object window;
8590 struct text_pos start;
8591 int window_height_changed_p = 0;
8592
8593 /* Do this before displaying, so that we have a large enough glyph
8594 matrix for the display. If we can't get enough space for the
8595 whole text, display the last N lines. That works by setting w->start. */
8596 window_height_changed_p = resize_mini_window (w, 0);
8597
8598 /* Use the starting position chosen by resize_mini_window. */
8599 SET_TEXT_POS_FROM_MARKER (start, w->start);
8600
8601 /* Display. */
8602 clear_glyph_matrix (w->desired_matrix);
8603 XSETWINDOW (window, w);
8604 try_window (window, start, 0);
8605
8606 return window_height_changed_p;
8607 }
8608
8609
8610 /* Resize the echo area window to exactly the size needed for the
8611 currently displayed message, if there is one. If a mini-buffer
8612 is active, don't shrink it. */
8613
8614 void
8615 resize_echo_area_exactly ()
8616 {
8617 if (BUFFERP (echo_area_buffer[0])
8618 && WINDOWP (echo_area_window))
8619 {
8620 struct window *w = XWINDOW (echo_area_window);
8621 int resized_p;
8622 Lisp_Object resize_exactly;
8623
8624 if (minibuf_level == 0)
8625 resize_exactly = Qt;
8626 else
8627 resize_exactly = Qnil;
8628
8629 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8630 (EMACS_INT) w, resize_exactly, 0, 0);
8631 if (resized_p)
8632 {
8633 ++windows_or_buffers_changed;
8634 ++update_mode_lines;
8635 redisplay_internal (0);
8636 }
8637 }
8638 }
8639
8640
8641 /* Callback function for with_echo_area_buffer, when used from
8642 resize_echo_area_exactly. A1 contains a pointer to the window to
8643 resize, EXACTLY non-nil means resize the mini-window exactly to the
8644 size of the text displayed. A3 and A4 are not used. Value is what
8645 resize_mini_window returns. */
8646
8647 static int
8648 resize_mini_window_1 (a1, exactly, a3, a4)
8649 EMACS_INT a1;
8650 Lisp_Object exactly;
8651 EMACS_INT a3, a4;
8652 {
8653 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8654 }
8655
8656
8657 /* Resize mini-window W to fit the size of its contents. EXACT_P
8658 means size the window exactly to the size needed. Otherwise, it's
8659 only enlarged until W's buffer is empty.
8660
8661 Set W->start to the right place to begin display. If the whole
8662 contents fit, start at the beginning. Otherwise, start so as
8663 to make the end of the contents appear. This is particularly
8664 important for y-or-n-p, but seems desirable generally.
8665
8666 Value is non-zero if the window height has been changed. */
8667
8668 int
8669 resize_mini_window (w, exact_p)
8670 struct window *w;
8671 int exact_p;
8672 {
8673 struct frame *f = XFRAME (w->frame);
8674 int window_height_changed_p = 0;
8675
8676 xassert (MINI_WINDOW_P (w));
8677
8678 /* By default, start display at the beginning. */
8679 set_marker_both (w->start, w->buffer,
8680 BUF_BEGV (XBUFFER (w->buffer)),
8681 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8682
8683 /* Don't resize windows while redisplaying a window; it would
8684 confuse redisplay functions when the size of the window they are
8685 displaying changes from under them. Such a resizing can happen,
8686 for instance, when which-func prints a long message while
8687 we are running fontification-functions. We're running these
8688 functions with safe_call which binds inhibit-redisplay to t. */
8689 if (!NILP (Vinhibit_redisplay))
8690 return 0;
8691
8692 /* Nil means don't try to resize. */
8693 if (NILP (Vresize_mini_windows)
8694 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8695 return 0;
8696
8697 if (!FRAME_MINIBUF_ONLY_P (f))
8698 {
8699 struct it it;
8700 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8701 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8702 int height, max_height;
8703 int unit = FRAME_LINE_HEIGHT (f);
8704 struct text_pos start;
8705 struct buffer *old_current_buffer = NULL;
8706
8707 if (current_buffer != XBUFFER (w->buffer))
8708 {
8709 old_current_buffer = current_buffer;
8710 set_buffer_internal (XBUFFER (w->buffer));
8711 }
8712
8713 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8714
8715 /* Compute the max. number of lines specified by the user. */
8716 if (FLOATP (Vmax_mini_window_height))
8717 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8718 else if (INTEGERP (Vmax_mini_window_height))
8719 max_height = XINT (Vmax_mini_window_height);
8720 else
8721 max_height = total_height / 4;
8722
8723 /* Correct that max. height if it's bogus. */
8724 max_height = max (1, max_height);
8725 max_height = min (total_height, max_height);
8726
8727 /* Find out the height of the text in the window. */
8728 if (it.line_wrap == TRUNCATE)
8729 height = 1;
8730 else
8731 {
8732 last_height = 0;
8733 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8734 if (it.max_ascent == 0 && it.max_descent == 0)
8735 height = it.current_y + last_height;
8736 else
8737 height = it.current_y + it.max_ascent + it.max_descent;
8738 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8739 height = (height + unit - 1) / unit;
8740 }
8741
8742 /* Compute a suitable window start. */
8743 if (height > max_height)
8744 {
8745 height = max_height;
8746 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8747 move_it_vertically_backward (&it, (height - 1) * unit);
8748 start = it.current.pos;
8749 }
8750 else
8751 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8752 SET_MARKER_FROM_TEXT_POS (w->start, start);
8753
8754 if (EQ (Vresize_mini_windows, Qgrow_only))
8755 {
8756 /* Let it grow only, until we display an empty message, in which
8757 case the window shrinks again. */
8758 if (height > WINDOW_TOTAL_LINES (w))
8759 {
8760 int old_height = WINDOW_TOTAL_LINES (w);
8761 freeze_window_starts (f, 1);
8762 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8763 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8764 }
8765 else if (height < WINDOW_TOTAL_LINES (w)
8766 && (exact_p || BEGV == ZV))
8767 {
8768 int old_height = WINDOW_TOTAL_LINES (w);
8769 freeze_window_starts (f, 0);
8770 shrink_mini_window (w);
8771 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8772 }
8773 }
8774 else
8775 {
8776 /* Always resize to exact size needed. */
8777 if (height > WINDOW_TOTAL_LINES (w))
8778 {
8779 int old_height = WINDOW_TOTAL_LINES (w);
8780 freeze_window_starts (f, 1);
8781 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8782 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8783 }
8784 else if (height < WINDOW_TOTAL_LINES (w))
8785 {
8786 int old_height = WINDOW_TOTAL_LINES (w);
8787 freeze_window_starts (f, 0);
8788 shrink_mini_window (w);
8789
8790 if (height)
8791 {
8792 freeze_window_starts (f, 1);
8793 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8794 }
8795
8796 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8797 }
8798 }
8799
8800 if (old_current_buffer)
8801 set_buffer_internal (old_current_buffer);
8802 }
8803
8804 return window_height_changed_p;
8805 }
8806
8807
8808 /* Value is the current message, a string, or nil if there is no
8809 current message. */
8810
8811 Lisp_Object
8812 current_message ()
8813 {
8814 Lisp_Object msg;
8815
8816 if (!BUFFERP (echo_area_buffer[0]))
8817 msg = Qnil;
8818 else
8819 {
8820 with_echo_area_buffer (0, 0, current_message_1,
8821 (EMACS_INT) &msg, Qnil, 0, 0);
8822 if (NILP (msg))
8823 echo_area_buffer[0] = Qnil;
8824 }
8825
8826 return msg;
8827 }
8828
8829
8830 static int
8831 current_message_1 (a1, a2, a3, a4)
8832 EMACS_INT a1;
8833 Lisp_Object a2;
8834 EMACS_INT a3, a4;
8835 {
8836 Lisp_Object *msg = (Lisp_Object *) a1;
8837
8838 if (Z > BEG)
8839 *msg = make_buffer_string (BEG, Z, 1);
8840 else
8841 *msg = Qnil;
8842 return 0;
8843 }
8844
8845
8846 /* Push the current message on Vmessage_stack for later restauration
8847 by restore_message. Value is non-zero if the current message isn't
8848 empty. This is a relatively infrequent operation, so it's not
8849 worth optimizing. */
8850
8851 int
8852 push_message ()
8853 {
8854 Lisp_Object msg;
8855 msg = current_message ();
8856 Vmessage_stack = Fcons (msg, Vmessage_stack);
8857 return STRINGP (msg);
8858 }
8859
8860
8861 /* Restore message display from the top of Vmessage_stack. */
8862
8863 void
8864 restore_message ()
8865 {
8866 Lisp_Object msg;
8867
8868 xassert (CONSP (Vmessage_stack));
8869 msg = XCAR (Vmessage_stack);
8870 if (STRINGP (msg))
8871 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8872 else
8873 message3_nolog (msg, 0, 0);
8874 }
8875
8876
8877 /* Handler for record_unwind_protect calling pop_message. */
8878
8879 Lisp_Object
8880 pop_message_unwind (dummy)
8881 Lisp_Object dummy;
8882 {
8883 pop_message ();
8884 return Qnil;
8885 }
8886
8887 /* Pop the top-most entry off Vmessage_stack. */
8888
8889 void
8890 pop_message ()
8891 {
8892 xassert (CONSP (Vmessage_stack));
8893 Vmessage_stack = XCDR (Vmessage_stack);
8894 }
8895
8896
8897 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8898 exits. If the stack is not empty, we have a missing pop_message
8899 somewhere. */
8900
8901 void
8902 check_message_stack ()
8903 {
8904 if (!NILP (Vmessage_stack))
8905 abort ();
8906 }
8907
8908
8909 /* Truncate to NCHARS what will be displayed in the echo area the next
8910 time we display it---but don't redisplay it now. */
8911
8912 void
8913 truncate_echo_area (nchars)
8914 int nchars;
8915 {
8916 if (nchars == 0)
8917 echo_area_buffer[0] = Qnil;
8918 /* A null message buffer means that the frame hasn't really been
8919 initialized yet. Error messages get reported properly by
8920 cmd_error, so this must be just an informative message; toss it. */
8921 else if (!noninteractive
8922 && INTERACTIVE
8923 && !NILP (echo_area_buffer[0]))
8924 {
8925 struct frame *sf = SELECTED_FRAME ();
8926 if (FRAME_MESSAGE_BUF (sf))
8927 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8928 }
8929 }
8930
8931
8932 /* Helper function for truncate_echo_area. Truncate the current
8933 message to at most NCHARS characters. */
8934
8935 static int
8936 truncate_message_1 (nchars, a2, a3, a4)
8937 EMACS_INT nchars;
8938 Lisp_Object a2;
8939 EMACS_INT a3, a4;
8940 {
8941 if (BEG + nchars < Z)
8942 del_range (BEG + nchars, Z);
8943 if (Z == BEG)
8944 echo_area_buffer[0] = Qnil;
8945 return 0;
8946 }
8947
8948
8949 /* Set the current message to a substring of S or STRING.
8950
8951 If STRING is a Lisp string, set the message to the first NBYTES
8952 bytes from STRING. NBYTES zero means use the whole string. If
8953 STRING is multibyte, the message will be displayed multibyte.
8954
8955 If S is not null, set the message to the first LEN bytes of S. LEN
8956 zero means use the whole string. MULTIBYTE_P non-zero means S is
8957 multibyte. Display the message multibyte in that case.
8958
8959 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8960 to t before calling set_message_1 (which calls insert).
8961 */
8962
8963 void
8964 set_message (s, string, nbytes, multibyte_p)
8965 const char *s;
8966 Lisp_Object string;
8967 int nbytes, multibyte_p;
8968 {
8969 message_enable_multibyte
8970 = ((s && multibyte_p)
8971 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8972
8973 with_echo_area_buffer (0, -1, set_message_1,
8974 (EMACS_INT) s, string, nbytes, multibyte_p);
8975 message_buf_print = 0;
8976 help_echo_showing_p = 0;
8977 }
8978
8979
8980 /* Helper function for set_message. Arguments have the same meaning
8981 as there, with A1 corresponding to S and A2 corresponding to STRING
8982 This function is called with the echo area buffer being
8983 current. */
8984
8985 static int
8986 set_message_1 (a1, a2, nbytes, multibyte_p)
8987 EMACS_INT a1;
8988 Lisp_Object a2;
8989 EMACS_INT nbytes, multibyte_p;
8990 {
8991 const char *s = (const char *) a1;
8992 Lisp_Object string = a2;
8993
8994 /* Change multibyteness of the echo buffer appropriately. */
8995 if (message_enable_multibyte
8996 != !NILP (current_buffer->enable_multibyte_characters))
8997 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8998
8999 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9000
9001 /* Insert new message at BEG. */
9002 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9003
9004 if (STRINGP (string))
9005 {
9006 int nchars;
9007
9008 if (nbytes == 0)
9009 nbytes = SBYTES (string);
9010 nchars = string_byte_to_char (string, nbytes);
9011
9012 /* This function takes care of single/multibyte conversion. We
9013 just have to ensure that the echo area buffer has the right
9014 setting of enable_multibyte_characters. */
9015 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9016 }
9017 else if (s)
9018 {
9019 if (nbytes == 0)
9020 nbytes = strlen (s);
9021
9022 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9023 {
9024 /* Convert from multi-byte to single-byte. */
9025 int i, c, n;
9026 unsigned char work[1];
9027
9028 /* Convert a multibyte string to single-byte. */
9029 for (i = 0; i < nbytes; i += n)
9030 {
9031 c = string_char_and_length (s + i, nbytes - i, &n);
9032 work[0] = (ASCII_CHAR_P (c)
9033 ? c
9034 : multibyte_char_to_unibyte (c, Qnil));
9035 insert_1_both (work, 1, 1, 1, 0, 0);
9036 }
9037 }
9038 else if (!multibyte_p
9039 && !NILP (current_buffer->enable_multibyte_characters))
9040 {
9041 /* Convert from single-byte to multi-byte. */
9042 int i, c, n;
9043 const unsigned char *msg = (const unsigned char *) s;
9044 unsigned char str[MAX_MULTIBYTE_LENGTH];
9045
9046 /* Convert a single-byte string to multibyte. */
9047 for (i = 0; i < nbytes; i++)
9048 {
9049 c = msg[i];
9050 c = unibyte_char_to_multibyte (c);
9051 n = CHAR_STRING (c, str);
9052 insert_1_both (str, 1, n, 1, 0, 0);
9053 }
9054 }
9055 else
9056 insert_1 (s, nbytes, 1, 0, 0);
9057 }
9058
9059 return 0;
9060 }
9061
9062
9063 /* Clear messages. CURRENT_P non-zero means clear the current
9064 message. LAST_DISPLAYED_P non-zero means clear the message
9065 last displayed. */
9066
9067 void
9068 clear_message (current_p, last_displayed_p)
9069 int current_p, last_displayed_p;
9070 {
9071 if (current_p)
9072 {
9073 echo_area_buffer[0] = Qnil;
9074 message_cleared_p = 1;
9075 }
9076
9077 if (last_displayed_p)
9078 echo_area_buffer[1] = Qnil;
9079
9080 message_buf_print = 0;
9081 }
9082
9083 /* Clear garbaged frames.
9084
9085 This function is used where the old redisplay called
9086 redraw_garbaged_frames which in turn called redraw_frame which in
9087 turn called clear_frame. The call to clear_frame was a source of
9088 flickering. I believe a clear_frame is not necessary. It should
9089 suffice in the new redisplay to invalidate all current matrices,
9090 and ensure a complete redisplay of all windows. */
9091
9092 static void
9093 clear_garbaged_frames ()
9094 {
9095 if (frame_garbaged)
9096 {
9097 Lisp_Object tail, frame;
9098 int changed_count = 0;
9099
9100 FOR_EACH_FRAME (tail, frame)
9101 {
9102 struct frame *f = XFRAME (frame);
9103
9104 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9105 {
9106 if (f->resized_p)
9107 {
9108 Fredraw_frame (frame);
9109 f->force_flush_display_p = 1;
9110 }
9111 clear_current_matrices (f);
9112 changed_count++;
9113 f->garbaged = 0;
9114 f->resized_p = 0;
9115 }
9116 }
9117
9118 frame_garbaged = 0;
9119 if (changed_count)
9120 ++windows_or_buffers_changed;
9121 }
9122 }
9123
9124
9125 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9126 is non-zero update selected_frame. Value is non-zero if the
9127 mini-windows height has been changed. */
9128
9129 static int
9130 echo_area_display (update_frame_p)
9131 int update_frame_p;
9132 {
9133 Lisp_Object mini_window;
9134 struct window *w;
9135 struct frame *f;
9136 int window_height_changed_p = 0;
9137 struct frame *sf = SELECTED_FRAME ();
9138
9139 mini_window = FRAME_MINIBUF_WINDOW (sf);
9140 w = XWINDOW (mini_window);
9141 f = XFRAME (WINDOW_FRAME (w));
9142
9143 /* Don't display if frame is invisible or not yet initialized. */
9144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9145 return 0;
9146
9147 #ifdef HAVE_WINDOW_SYSTEM
9148 /* When Emacs starts, selected_frame may be the initial terminal
9149 frame. If we let this through, a message would be displayed on
9150 the terminal. */
9151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9152 return 0;
9153 #endif /* HAVE_WINDOW_SYSTEM */
9154
9155 /* Redraw garbaged frames. */
9156 if (frame_garbaged)
9157 clear_garbaged_frames ();
9158
9159 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9160 {
9161 echo_area_window = mini_window;
9162 window_height_changed_p = display_echo_area (w);
9163 w->must_be_updated_p = 1;
9164
9165 /* Update the display, unless called from redisplay_internal.
9166 Also don't update the screen during redisplay itself. The
9167 update will happen at the end of redisplay, and an update
9168 here could cause confusion. */
9169 if (update_frame_p && !redisplaying_p)
9170 {
9171 int n = 0;
9172
9173 /* If the display update has been interrupted by pending
9174 input, update mode lines in the frame. Due to the
9175 pending input, it might have been that redisplay hasn't
9176 been called, so that mode lines above the echo area are
9177 garbaged. This looks odd, so we prevent it here. */
9178 if (!display_completed)
9179 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9180
9181 if (window_height_changed_p
9182 /* Don't do this if Emacs is shutting down. Redisplay
9183 needs to run hooks. */
9184 && !NILP (Vrun_hooks))
9185 {
9186 /* Must update other windows. Likewise as in other
9187 cases, don't let this update be interrupted by
9188 pending input. */
9189 int count = SPECPDL_INDEX ();
9190 specbind (Qredisplay_dont_pause, Qt);
9191 windows_or_buffers_changed = 1;
9192 redisplay_internal (0);
9193 unbind_to (count, Qnil);
9194 }
9195 else if (FRAME_WINDOW_P (f) && n == 0)
9196 {
9197 /* Window configuration is the same as before.
9198 Can do with a display update of the echo area,
9199 unless we displayed some mode lines. */
9200 update_single_window (w, 1);
9201 FRAME_RIF (f)->flush_display (f);
9202 }
9203 else
9204 update_frame (f, 1, 1);
9205
9206 /* If cursor is in the echo area, make sure that the next
9207 redisplay displays the minibuffer, so that the cursor will
9208 be replaced with what the minibuffer wants. */
9209 if (cursor_in_echo_area)
9210 ++windows_or_buffers_changed;
9211 }
9212 }
9213 else if (!EQ (mini_window, selected_window))
9214 windows_or_buffers_changed++;
9215
9216 /* Last displayed message is now the current message. */
9217 echo_area_buffer[1] = echo_area_buffer[0];
9218 /* Inform read_char that we're not echoing. */
9219 echo_message_buffer = Qnil;
9220
9221 /* Prevent redisplay optimization in redisplay_internal by resetting
9222 this_line_start_pos. This is done because the mini-buffer now
9223 displays the message instead of its buffer text. */
9224 if (EQ (mini_window, selected_window))
9225 CHARPOS (this_line_start_pos) = 0;
9226
9227 return window_height_changed_p;
9228 }
9229
9230
9231 \f
9232 /***********************************************************************
9233 Mode Lines and Frame Titles
9234 ***********************************************************************/
9235
9236 /* A buffer for constructing non-propertized mode-line strings and
9237 frame titles in it; allocated from the heap in init_xdisp and
9238 resized as needed in store_mode_line_noprop_char. */
9239
9240 static char *mode_line_noprop_buf;
9241
9242 /* The buffer's end, and a current output position in it. */
9243
9244 static char *mode_line_noprop_buf_end;
9245 static char *mode_line_noprop_ptr;
9246
9247 #define MODE_LINE_NOPROP_LEN(start) \
9248 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9249
9250 static enum {
9251 MODE_LINE_DISPLAY = 0,
9252 MODE_LINE_TITLE,
9253 MODE_LINE_NOPROP,
9254 MODE_LINE_STRING
9255 } mode_line_target;
9256
9257 /* Alist that caches the results of :propertize.
9258 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9259 static Lisp_Object mode_line_proptrans_alist;
9260
9261 /* List of strings making up the mode-line. */
9262 static Lisp_Object mode_line_string_list;
9263
9264 /* Base face property when building propertized mode line string. */
9265 static Lisp_Object mode_line_string_face;
9266 static Lisp_Object mode_line_string_face_prop;
9267
9268
9269 /* Unwind data for mode line strings */
9270
9271 static Lisp_Object Vmode_line_unwind_vector;
9272
9273 static Lisp_Object
9274 format_mode_line_unwind_data (struct buffer *obuf,
9275 Lisp_Object owin,
9276 int save_proptrans)
9277 {
9278 Lisp_Object vector, tmp;
9279
9280 /* Reduce consing by keeping one vector in
9281 Vwith_echo_area_save_vector. */
9282 vector = Vmode_line_unwind_vector;
9283 Vmode_line_unwind_vector = Qnil;
9284
9285 if (NILP (vector))
9286 vector = Fmake_vector (make_number (8), Qnil);
9287
9288 ASET (vector, 0, make_number (mode_line_target));
9289 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9290 ASET (vector, 2, mode_line_string_list);
9291 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9292 ASET (vector, 4, mode_line_string_face);
9293 ASET (vector, 5, mode_line_string_face_prop);
9294
9295 if (obuf)
9296 XSETBUFFER (tmp, obuf);
9297 else
9298 tmp = Qnil;
9299 ASET (vector, 6, tmp);
9300 ASET (vector, 7, owin);
9301
9302 return vector;
9303 }
9304
9305 static Lisp_Object
9306 unwind_format_mode_line (vector)
9307 Lisp_Object vector;
9308 {
9309 mode_line_target = XINT (AREF (vector, 0));
9310 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9311 mode_line_string_list = AREF (vector, 2);
9312 if (! EQ (AREF (vector, 3), Qt))
9313 mode_line_proptrans_alist = AREF (vector, 3);
9314 mode_line_string_face = AREF (vector, 4);
9315 mode_line_string_face_prop = AREF (vector, 5);
9316
9317 if (!NILP (AREF (vector, 7)))
9318 /* Select window before buffer, since it may change the buffer. */
9319 Fselect_window (AREF (vector, 7), Qt);
9320
9321 if (!NILP (AREF (vector, 6)))
9322 {
9323 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9324 ASET (vector, 6, Qnil);
9325 }
9326
9327 Vmode_line_unwind_vector = vector;
9328 return Qnil;
9329 }
9330
9331
9332 /* Store a single character C for the frame title in mode_line_noprop_buf.
9333 Re-allocate mode_line_noprop_buf if necessary. */
9334
9335 static void
9336 #ifdef PROTOTYPES
9337 store_mode_line_noprop_char (char c)
9338 #else
9339 store_mode_line_noprop_char (c)
9340 char c;
9341 #endif
9342 {
9343 /* If output position has reached the end of the allocated buffer,
9344 double the buffer's size. */
9345 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9346 {
9347 int len = MODE_LINE_NOPROP_LEN (0);
9348 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9349 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9350 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9351 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9352 }
9353
9354 *mode_line_noprop_ptr++ = c;
9355 }
9356
9357
9358 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9359 mode_line_noprop_ptr. STR is the string to store. Do not copy
9360 characters that yield more columns than PRECISION; PRECISION <= 0
9361 means copy the whole string. Pad with spaces until FIELD_WIDTH
9362 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9363 pad. Called from display_mode_element when it is used to build a
9364 frame title. */
9365
9366 static int
9367 store_mode_line_noprop (str, field_width, precision)
9368 const unsigned char *str;
9369 int field_width, precision;
9370 {
9371 int n = 0;
9372 int dummy, nbytes;
9373
9374 /* Copy at most PRECISION chars from STR. */
9375 nbytes = strlen (str);
9376 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9377 while (nbytes--)
9378 store_mode_line_noprop_char (*str++);
9379
9380 /* Fill up with spaces until FIELD_WIDTH reached. */
9381 while (field_width > 0
9382 && n < field_width)
9383 {
9384 store_mode_line_noprop_char (' ');
9385 ++n;
9386 }
9387
9388 return n;
9389 }
9390
9391 /***********************************************************************
9392 Frame Titles
9393 ***********************************************************************/
9394
9395 #ifdef HAVE_WINDOW_SYSTEM
9396
9397 /* Set the title of FRAME, if it has changed. The title format is
9398 Vicon_title_format if FRAME is iconified, otherwise it is
9399 frame_title_format. */
9400
9401 static void
9402 x_consider_frame_title (frame)
9403 Lisp_Object frame;
9404 {
9405 struct frame *f = XFRAME (frame);
9406
9407 if (FRAME_WINDOW_P (f)
9408 || FRAME_MINIBUF_ONLY_P (f)
9409 || f->explicit_name)
9410 {
9411 /* Do we have more than one visible frame on this X display? */
9412 Lisp_Object tail;
9413 Lisp_Object fmt;
9414 int title_start;
9415 char *title;
9416 int len;
9417 struct it it;
9418 int count = SPECPDL_INDEX ();
9419
9420 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9421 {
9422 Lisp_Object other_frame = XCAR (tail);
9423 struct frame *tf = XFRAME (other_frame);
9424
9425 if (tf != f
9426 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9427 && !FRAME_MINIBUF_ONLY_P (tf)
9428 && !EQ (other_frame, tip_frame)
9429 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9430 break;
9431 }
9432
9433 /* Set global variable indicating that multiple frames exist. */
9434 multiple_frames = CONSP (tail);
9435
9436 /* Switch to the buffer of selected window of the frame. Set up
9437 mode_line_target so that display_mode_element will output into
9438 mode_line_noprop_buf; then display the title. */
9439 record_unwind_protect (unwind_format_mode_line,
9440 format_mode_line_unwind_data
9441 (current_buffer, selected_window, 0));
9442
9443 Fselect_window (f->selected_window, Qt);
9444 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9445 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9446
9447 mode_line_target = MODE_LINE_TITLE;
9448 title_start = MODE_LINE_NOPROP_LEN (0);
9449 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9450 NULL, DEFAULT_FACE_ID);
9451 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9452 len = MODE_LINE_NOPROP_LEN (title_start);
9453 title = mode_line_noprop_buf + title_start;
9454 unbind_to (count, Qnil);
9455
9456 /* Set the title only if it's changed. This avoids consing in
9457 the common case where it hasn't. (If it turns out that we've
9458 already wasted too much time by walking through the list with
9459 display_mode_element, then we might need to optimize at a
9460 higher level than this.) */
9461 if (! STRINGP (f->name)
9462 || SBYTES (f->name) != len
9463 || bcmp (title, SDATA (f->name), len) != 0)
9464 {
9465 #ifdef HAVE_NS
9466 if (FRAME_NS_P (f))
9467 {
9468 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9469 {
9470 if (EQ (fmt, Qt))
9471 ns_set_name_as_filename (f);
9472 else
9473 x_implicitly_set_name (f, make_string(title, len),
9474 Qnil);
9475 }
9476 }
9477 else
9478 #endif
9479 x_implicitly_set_name (f, make_string (title, len), Qnil);
9480 }
9481 #ifdef HAVE_NS
9482 if (FRAME_NS_P (f))
9483 {
9484 /* do this also for frames with explicit names */
9485 ns_implicitly_set_icon_type(f);
9486 ns_set_doc_edited(f, Fbuffer_modified_p
9487 (XWINDOW (f->selected_window)->buffer), Qnil);
9488 }
9489 #endif
9490 }
9491 }
9492
9493 #endif /* not HAVE_WINDOW_SYSTEM */
9494
9495
9496
9497 \f
9498 /***********************************************************************
9499 Menu Bars
9500 ***********************************************************************/
9501
9502
9503 /* Prepare for redisplay by updating menu-bar item lists when
9504 appropriate. This can call eval. */
9505
9506 void
9507 prepare_menu_bars ()
9508 {
9509 int all_windows;
9510 struct gcpro gcpro1, gcpro2;
9511 struct frame *f;
9512 Lisp_Object tooltip_frame;
9513
9514 #ifdef HAVE_WINDOW_SYSTEM
9515 tooltip_frame = tip_frame;
9516 #else
9517 tooltip_frame = Qnil;
9518 #endif
9519
9520 /* Update all frame titles based on their buffer names, etc. We do
9521 this before the menu bars so that the buffer-menu will show the
9522 up-to-date frame titles. */
9523 #ifdef HAVE_WINDOW_SYSTEM
9524 if (windows_or_buffers_changed || update_mode_lines)
9525 {
9526 Lisp_Object tail, frame;
9527
9528 FOR_EACH_FRAME (tail, frame)
9529 {
9530 f = XFRAME (frame);
9531 if (!EQ (frame, tooltip_frame)
9532 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9533 x_consider_frame_title (frame);
9534 }
9535 }
9536 #endif /* HAVE_WINDOW_SYSTEM */
9537
9538 /* Update the menu bar item lists, if appropriate. This has to be
9539 done before any actual redisplay or generation of display lines. */
9540 all_windows = (update_mode_lines
9541 || buffer_shared > 1
9542 || windows_or_buffers_changed);
9543 if (all_windows)
9544 {
9545 Lisp_Object tail, frame;
9546 int count = SPECPDL_INDEX ();
9547 /* 1 means that update_menu_bar has run its hooks
9548 so any further calls to update_menu_bar shouldn't do so again. */
9549 int menu_bar_hooks_run = 0;
9550
9551 record_unwind_save_match_data ();
9552
9553 FOR_EACH_FRAME (tail, frame)
9554 {
9555 f = XFRAME (frame);
9556
9557 /* Ignore tooltip frame. */
9558 if (EQ (frame, tooltip_frame))
9559 continue;
9560
9561 /* If a window on this frame changed size, report that to
9562 the user and clear the size-change flag. */
9563 if (FRAME_WINDOW_SIZES_CHANGED (f))
9564 {
9565 Lisp_Object functions;
9566
9567 /* Clear flag first in case we get an error below. */
9568 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9569 functions = Vwindow_size_change_functions;
9570 GCPRO2 (tail, functions);
9571
9572 while (CONSP (functions))
9573 {
9574 if (!EQ (XCAR (functions), Qt))
9575 call1 (XCAR (functions), frame);
9576 functions = XCDR (functions);
9577 }
9578 UNGCPRO;
9579 }
9580
9581 GCPRO1 (tail);
9582 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9583 #ifdef HAVE_WINDOW_SYSTEM
9584 update_tool_bar (f, 0);
9585 #endif
9586 UNGCPRO;
9587 }
9588
9589 unbind_to (count, Qnil);
9590 }
9591 else
9592 {
9593 struct frame *sf = SELECTED_FRAME ();
9594 update_menu_bar (sf, 1, 0);
9595 #ifdef HAVE_WINDOW_SYSTEM
9596 update_tool_bar (sf, 1);
9597 #endif
9598 }
9599
9600 /* Motif needs this. See comment in xmenu.c. Turn it off when
9601 pending_menu_activation is not defined. */
9602 #ifdef USE_X_TOOLKIT
9603 pending_menu_activation = 0;
9604 #endif
9605 }
9606
9607
9608 /* Update the menu bar item list for frame F. This has to be done
9609 before we start to fill in any display lines, because it can call
9610 eval.
9611
9612 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9613
9614 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9615 already ran the menu bar hooks for this redisplay, so there
9616 is no need to run them again. The return value is the
9617 updated value of this flag, to pass to the next call. */
9618
9619 static int
9620 update_menu_bar (f, save_match_data, hooks_run)
9621 struct frame *f;
9622 int save_match_data;
9623 int hooks_run;
9624 {
9625 Lisp_Object window;
9626 register struct window *w;
9627
9628 /* If called recursively during a menu update, do nothing. This can
9629 happen when, for instance, an activate-menubar-hook causes a
9630 redisplay. */
9631 if (inhibit_menubar_update)
9632 return hooks_run;
9633
9634 window = FRAME_SELECTED_WINDOW (f);
9635 w = XWINDOW (window);
9636
9637 if (FRAME_WINDOW_P (f)
9638 ?
9639 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9640 || defined (HAVE_NS) || defined (USE_GTK)
9641 FRAME_EXTERNAL_MENU_BAR (f)
9642 #else
9643 FRAME_MENU_BAR_LINES (f) > 0
9644 #endif
9645 : FRAME_MENU_BAR_LINES (f) > 0)
9646 {
9647 /* If the user has switched buffers or windows, we need to
9648 recompute to reflect the new bindings. But we'll
9649 recompute when update_mode_lines is set too; that means
9650 that people can use force-mode-line-update to request
9651 that the menu bar be recomputed. The adverse effect on
9652 the rest of the redisplay algorithm is about the same as
9653 windows_or_buffers_changed anyway. */
9654 if (windows_or_buffers_changed
9655 /* This used to test w->update_mode_line, but we believe
9656 there is no need to recompute the menu in that case. */
9657 || update_mode_lines
9658 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9659 < BUF_MODIFF (XBUFFER (w->buffer)))
9660 != !NILP (w->last_had_star))
9661 || ((!NILP (Vtransient_mark_mode)
9662 && !NILP (XBUFFER (w->buffer)->mark_active))
9663 != !NILP (w->region_showing)))
9664 {
9665 struct buffer *prev = current_buffer;
9666 int count = SPECPDL_INDEX ();
9667
9668 specbind (Qinhibit_menubar_update, Qt);
9669
9670 set_buffer_internal_1 (XBUFFER (w->buffer));
9671 if (save_match_data)
9672 record_unwind_save_match_data ();
9673 if (NILP (Voverriding_local_map_menu_flag))
9674 {
9675 specbind (Qoverriding_terminal_local_map, Qnil);
9676 specbind (Qoverriding_local_map, Qnil);
9677 }
9678
9679 if (!hooks_run)
9680 {
9681 /* Run the Lucid hook. */
9682 safe_run_hooks (Qactivate_menubar_hook);
9683
9684 /* If it has changed current-menubar from previous value,
9685 really recompute the menu-bar from the value. */
9686 if (! NILP (Vlucid_menu_bar_dirty_flag))
9687 call0 (Qrecompute_lucid_menubar);
9688
9689 safe_run_hooks (Qmenu_bar_update_hook);
9690
9691 hooks_run = 1;
9692 }
9693
9694 XSETFRAME (Vmenu_updating_frame, f);
9695 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9696
9697 /* Redisplay the menu bar in case we changed it. */
9698 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9699 || defined (HAVE_NS) || defined (USE_GTK)
9700 if (FRAME_WINDOW_P (f))
9701 {
9702 #if defined (HAVE_NS)
9703 /* All frames on Mac OS share the same menubar. So only
9704 the selected frame should be allowed to set it. */
9705 if (f == SELECTED_FRAME ())
9706 #endif
9707 set_frame_menubar (f, 0, 0);
9708 }
9709 else
9710 /* On a terminal screen, the menu bar is an ordinary screen
9711 line, and this makes it get updated. */
9712 w->update_mode_line = Qt;
9713 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9714 /* In the non-toolkit version, the menu bar is an ordinary screen
9715 line, and this makes it get updated. */
9716 w->update_mode_line = Qt;
9717 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9718
9719 unbind_to (count, Qnil);
9720 set_buffer_internal_1 (prev);
9721 }
9722 }
9723
9724 return hooks_run;
9725 }
9726
9727
9728 \f
9729 /***********************************************************************
9730 Output Cursor
9731 ***********************************************************************/
9732
9733 #ifdef HAVE_WINDOW_SYSTEM
9734
9735 /* EXPORT:
9736 Nominal cursor position -- where to draw output.
9737 HPOS and VPOS are window relative glyph matrix coordinates.
9738 X and Y are window relative pixel coordinates. */
9739
9740 struct cursor_pos output_cursor;
9741
9742
9743 /* EXPORT:
9744 Set the global variable output_cursor to CURSOR. All cursor
9745 positions are relative to updated_window. */
9746
9747 void
9748 set_output_cursor (cursor)
9749 struct cursor_pos *cursor;
9750 {
9751 output_cursor.hpos = cursor->hpos;
9752 output_cursor.vpos = cursor->vpos;
9753 output_cursor.x = cursor->x;
9754 output_cursor.y = cursor->y;
9755 }
9756
9757
9758 /* EXPORT for RIF:
9759 Set a nominal cursor position.
9760
9761 HPOS and VPOS are column/row positions in a window glyph matrix. X
9762 and Y are window text area relative pixel positions.
9763
9764 If this is done during an update, updated_window will contain the
9765 window that is being updated and the position is the future output
9766 cursor position for that window. If updated_window is null, use
9767 selected_window and display the cursor at the given position. */
9768
9769 void
9770 x_cursor_to (vpos, hpos, y, x)
9771 int vpos, hpos, y, x;
9772 {
9773 struct window *w;
9774
9775 /* If updated_window is not set, work on selected_window. */
9776 if (updated_window)
9777 w = updated_window;
9778 else
9779 w = XWINDOW (selected_window);
9780
9781 /* Set the output cursor. */
9782 output_cursor.hpos = hpos;
9783 output_cursor.vpos = vpos;
9784 output_cursor.x = x;
9785 output_cursor.y = y;
9786
9787 /* If not called as part of an update, really display the cursor.
9788 This will also set the cursor position of W. */
9789 if (updated_window == NULL)
9790 {
9791 BLOCK_INPUT;
9792 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9793 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9794 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9795 UNBLOCK_INPUT;
9796 }
9797 }
9798
9799 #endif /* HAVE_WINDOW_SYSTEM */
9800
9801 \f
9802 /***********************************************************************
9803 Tool-bars
9804 ***********************************************************************/
9805
9806 #ifdef HAVE_WINDOW_SYSTEM
9807
9808 /* Where the mouse was last time we reported a mouse event. */
9809
9810 FRAME_PTR last_mouse_frame;
9811
9812 /* Tool-bar item index of the item on which a mouse button was pressed
9813 or -1. */
9814
9815 int last_tool_bar_item;
9816
9817
9818 static Lisp_Object
9819 update_tool_bar_unwind (frame)
9820 Lisp_Object frame;
9821 {
9822 selected_frame = frame;
9823 return Qnil;
9824 }
9825
9826 /* Update the tool-bar item list for frame F. This has to be done
9827 before we start to fill in any display lines. Called from
9828 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9829 and restore it here. */
9830
9831 static void
9832 update_tool_bar (f, save_match_data)
9833 struct frame *f;
9834 int save_match_data;
9835 {
9836 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
9837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9838 #else
9839 int do_update = WINDOWP (f->tool_bar_window)
9840 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9841 #endif
9842
9843 if (do_update)
9844 {
9845 Lisp_Object window;
9846 struct window *w;
9847
9848 window = FRAME_SELECTED_WINDOW (f);
9849 w = XWINDOW (window);
9850
9851 /* If the user has switched buffers or windows, we need to
9852 recompute to reflect the new bindings. But we'll
9853 recompute when update_mode_lines is set too; that means
9854 that people can use force-mode-line-update to request
9855 that the menu bar be recomputed. The adverse effect on
9856 the rest of the redisplay algorithm is about the same as
9857 windows_or_buffers_changed anyway. */
9858 if (windows_or_buffers_changed
9859 || !NILP (w->update_mode_line)
9860 || update_mode_lines
9861 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9862 < BUF_MODIFF (XBUFFER (w->buffer)))
9863 != !NILP (w->last_had_star))
9864 || ((!NILP (Vtransient_mark_mode)
9865 && !NILP (XBUFFER (w->buffer)->mark_active))
9866 != !NILP (w->region_showing)))
9867 {
9868 struct buffer *prev = current_buffer;
9869 int count = SPECPDL_INDEX ();
9870 Lisp_Object frame, new_tool_bar;
9871 int new_n_tool_bar;
9872 struct gcpro gcpro1;
9873
9874 /* Set current_buffer to the buffer of the selected
9875 window of the frame, so that we get the right local
9876 keymaps. */
9877 set_buffer_internal_1 (XBUFFER (w->buffer));
9878
9879 /* Save match data, if we must. */
9880 if (save_match_data)
9881 record_unwind_save_match_data ();
9882
9883 /* Make sure that we don't accidentally use bogus keymaps. */
9884 if (NILP (Voverriding_local_map_menu_flag))
9885 {
9886 specbind (Qoverriding_terminal_local_map, Qnil);
9887 specbind (Qoverriding_local_map, Qnil);
9888 }
9889
9890 GCPRO1 (new_tool_bar);
9891
9892 /* We must temporarily set the selected frame to this frame
9893 before calling tool_bar_items, because the calculation of
9894 the tool-bar keymap uses the selected frame (see
9895 `tool-bar-make-keymap' in tool-bar.el). */
9896 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9897 XSETFRAME (frame, f);
9898 selected_frame = frame;
9899
9900 /* Build desired tool-bar items from keymaps. */
9901 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9902 &new_n_tool_bar);
9903
9904 /* Redisplay the tool-bar if we changed it. */
9905 if (new_n_tool_bar != f->n_tool_bar_items
9906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9907 {
9908 /* Redisplay that happens asynchronously due to an expose event
9909 may access f->tool_bar_items. Make sure we update both
9910 variables within BLOCK_INPUT so no such event interrupts. */
9911 BLOCK_INPUT;
9912 f->tool_bar_items = new_tool_bar;
9913 f->n_tool_bar_items = new_n_tool_bar;
9914 w->update_mode_line = Qt;
9915 UNBLOCK_INPUT;
9916 }
9917
9918 UNGCPRO;
9919
9920 unbind_to (count, Qnil);
9921 set_buffer_internal_1 (prev);
9922 }
9923 }
9924 }
9925
9926
9927 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9928 F's desired tool-bar contents. F->tool_bar_items must have
9929 been set up previously by calling prepare_menu_bars. */
9930
9931 static void
9932 build_desired_tool_bar_string (f)
9933 struct frame *f;
9934 {
9935 int i, size, size_needed;
9936 struct gcpro gcpro1, gcpro2, gcpro3;
9937 Lisp_Object image, plist, props;
9938
9939 image = plist = props = Qnil;
9940 GCPRO3 (image, plist, props);
9941
9942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9943 Otherwise, make a new string. */
9944
9945 /* The size of the string we might be able to reuse. */
9946 size = (STRINGP (f->desired_tool_bar_string)
9947 ? SCHARS (f->desired_tool_bar_string)
9948 : 0);
9949
9950 /* We need one space in the string for each image. */
9951 size_needed = f->n_tool_bar_items;
9952
9953 /* Reuse f->desired_tool_bar_string, if possible. */
9954 if (size < size_needed || NILP (f->desired_tool_bar_string))
9955 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9956 make_number (' '));
9957 else
9958 {
9959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9960 Fremove_text_properties (make_number (0), make_number (size),
9961 props, f->desired_tool_bar_string);
9962 }
9963
9964 /* Put a `display' property on the string for the images to display,
9965 put a `menu_item' property on tool-bar items with a value that
9966 is the index of the item in F's tool-bar item vector. */
9967 for (i = 0; i < f->n_tool_bar_items; ++i)
9968 {
9969 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9970
9971 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9972 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9973 int hmargin, vmargin, relief, idx, end;
9974 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9975
9976 /* If image is a vector, choose the image according to the
9977 button state. */
9978 image = PROP (TOOL_BAR_ITEM_IMAGES);
9979 if (VECTORP (image))
9980 {
9981 if (enabled_p)
9982 idx = (selected_p
9983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9985 else
9986 idx = (selected_p
9987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9989
9990 xassert (ASIZE (image) >= idx);
9991 image = AREF (image, idx);
9992 }
9993 else
9994 idx = -1;
9995
9996 /* Ignore invalid image specifications. */
9997 if (!valid_image_p (image))
9998 continue;
9999
10000 /* Display the tool-bar button pressed, or depressed. */
10001 plist = Fcopy_sequence (XCDR (image));
10002
10003 /* Compute margin and relief to draw. */
10004 relief = (tool_bar_button_relief >= 0
10005 ? tool_bar_button_relief
10006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10007 hmargin = vmargin = relief;
10008
10009 if (INTEGERP (Vtool_bar_button_margin)
10010 && XINT (Vtool_bar_button_margin) > 0)
10011 {
10012 hmargin += XFASTINT (Vtool_bar_button_margin);
10013 vmargin += XFASTINT (Vtool_bar_button_margin);
10014 }
10015 else if (CONSP (Vtool_bar_button_margin))
10016 {
10017 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10018 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10020
10021 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10022 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10024 }
10025
10026 if (auto_raise_tool_bar_buttons_p)
10027 {
10028 /* Add a `:relief' property to the image spec if the item is
10029 selected. */
10030 if (selected_p)
10031 {
10032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10033 hmargin -= relief;
10034 vmargin -= relief;
10035 }
10036 }
10037 else
10038 {
10039 /* If image is selected, display it pressed, i.e. with a
10040 negative relief. If it's not selected, display it with a
10041 raised relief. */
10042 plist = Fplist_put (plist, QCrelief,
10043 (selected_p
10044 ? make_number (-relief)
10045 : make_number (relief)));
10046 hmargin -= relief;
10047 vmargin -= relief;
10048 }
10049
10050 /* Put a margin around the image. */
10051 if (hmargin || vmargin)
10052 {
10053 if (hmargin == vmargin)
10054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10055 else
10056 plist = Fplist_put (plist, QCmargin,
10057 Fcons (make_number (hmargin),
10058 make_number (vmargin)));
10059 }
10060
10061 /* If button is not enabled, and we don't have special images
10062 for the disabled state, make the image appear disabled by
10063 applying an appropriate algorithm to it. */
10064 if (!enabled_p && idx < 0)
10065 plist = Fplist_put (plist, QCconversion, Qdisabled);
10066
10067 /* Put a `display' text property on the string for the image to
10068 display. Put a `menu-item' property on the string that gives
10069 the start of this item's properties in the tool-bar items
10070 vector. */
10071 image = Fcons (Qimage, plist);
10072 props = list4 (Qdisplay, image,
10073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10074
10075 /* Let the last image hide all remaining spaces in the tool bar
10076 string. The string can be longer than needed when we reuse a
10077 previous string. */
10078 if (i + 1 == f->n_tool_bar_items)
10079 end = SCHARS (f->desired_tool_bar_string);
10080 else
10081 end = i + 1;
10082 Fadd_text_properties (make_number (i), make_number (end),
10083 props, f->desired_tool_bar_string);
10084 #undef PROP
10085 }
10086
10087 UNGCPRO;
10088 }
10089
10090
10091 /* Display one line of the tool-bar of frame IT->f.
10092
10093 HEIGHT specifies the desired height of the tool-bar line.
10094 If the actual height of the glyph row is less than HEIGHT, the
10095 row's height is increased to HEIGHT, and the icons are centered
10096 vertically in the new height.
10097
10098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10099 count a final empty row in case the tool-bar width exactly matches
10100 the window width.
10101 */
10102
10103 static void
10104 display_tool_bar_line (it, height)
10105 struct it *it;
10106 int height;
10107 {
10108 struct glyph_row *row = it->glyph_row;
10109 int max_x = it->last_visible_x;
10110 struct glyph *last;
10111
10112 prepare_desired_row (row);
10113 row->y = it->current_y;
10114
10115 /* Note that this isn't made use of if the face hasn't a box,
10116 so there's no need to check the face here. */
10117 it->start_of_box_run_p = 1;
10118
10119 while (it->current_x < max_x)
10120 {
10121 int x, n_glyphs_before, i, nglyphs;
10122 struct it it_before;
10123
10124 /* Get the next display element. */
10125 if (!get_next_display_element (it))
10126 {
10127 /* Don't count empty row if we are counting needed tool-bar lines. */
10128 if (height < 0 && !it->hpos)
10129 return;
10130 break;
10131 }
10132
10133 /* Produce glyphs. */
10134 n_glyphs_before = row->used[TEXT_AREA];
10135 it_before = *it;
10136
10137 PRODUCE_GLYPHS (it);
10138
10139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10140 i = 0;
10141 x = it_before.current_x;
10142 while (i < nglyphs)
10143 {
10144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10145
10146 if (x + glyph->pixel_width > max_x)
10147 {
10148 /* Glyph doesn't fit on line. Backtrack. */
10149 row->used[TEXT_AREA] = n_glyphs_before;
10150 *it = it_before;
10151 /* If this is the only glyph on this line, it will never fit on the
10152 toolbar, so skip it. But ensure there is at least one glyph,
10153 so we don't accidentally disable the tool-bar. */
10154 if (n_glyphs_before == 0
10155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10156 break;
10157 goto out;
10158 }
10159
10160 ++it->hpos;
10161 x += glyph->pixel_width;
10162 ++i;
10163 }
10164
10165 /* Stop at line ends. */
10166 if (ITERATOR_AT_END_OF_LINE_P (it))
10167 break;
10168
10169 set_iterator_to_next (it, 1);
10170 }
10171
10172 out:;
10173
10174 row->displays_text_p = row->used[TEXT_AREA] != 0;
10175
10176 /* Use default face for the border below the tool bar.
10177
10178 FIXME: When auto-resize-tool-bars is grow-only, there is
10179 no additional border below the possibly empty tool-bar lines.
10180 So to make the extra empty lines look "normal", we have to
10181 use the tool-bar face for the border too. */
10182 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10183 it->face_id = DEFAULT_FACE_ID;
10184
10185 extend_face_to_end_of_line (it);
10186 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10187 last->right_box_line_p = 1;
10188 if (last == row->glyphs[TEXT_AREA])
10189 last->left_box_line_p = 1;
10190
10191 /* Make line the desired height and center it vertically. */
10192 if ((height -= it->max_ascent + it->max_descent) > 0)
10193 {
10194 /* Don't add more than one line height. */
10195 height %= FRAME_LINE_HEIGHT (it->f);
10196 it->max_ascent += height / 2;
10197 it->max_descent += (height + 1) / 2;
10198 }
10199
10200 compute_line_metrics (it);
10201
10202 /* If line is empty, make it occupy the rest of the tool-bar. */
10203 if (!row->displays_text_p)
10204 {
10205 row->height = row->phys_height = it->last_visible_y - row->y;
10206 row->visible_height = row->height;
10207 row->ascent = row->phys_ascent = 0;
10208 row->extra_line_spacing = 0;
10209 }
10210
10211 row->full_width_p = 1;
10212 row->continued_p = 0;
10213 row->truncated_on_left_p = 0;
10214 row->truncated_on_right_p = 0;
10215
10216 it->current_x = it->hpos = 0;
10217 it->current_y += row->height;
10218 ++it->vpos;
10219 ++it->glyph_row;
10220 }
10221
10222
10223 /* Max tool-bar height. */
10224
10225 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10226 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10227
10228 /* Value is the number of screen lines needed to make all tool-bar
10229 items of frame F visible. The number of actual rows needed is
10230 returned in *N_ROWS if non-NULL. */
10231
10232 static int
10233 tool_bar_lines_needed (f, n_rows)
10234 struct frame *f;
10235 int *n_rows;
10236 {
10237 struct window *w = XWINDOW (f->tool_bar_window);
10238 struct it it;
10239 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10240 the desired matrix, so use (unused) mode-line row as temporary row to
10241 avoid destroying the first tool-bar row. */
10242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10243
10244 /* Initialize an iterator for iteration over
10245 F->desired_tool_bar_string in the tool-bar window of frame F. */
10246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10247 it.first_visible_x = 0;
10248 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10250
10251 while (!ITERATOR_AT_END_P (&it))
10252 {
10253 clear_glyph_row (temp_row);
10254 it.glyph_row = temp_row;
10255 display_tool_bar_line (&it, -1);
10256 }
10257 clear_glyph_row (temp_row);
10258
10259 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10260 if (n_rows)
10261 *n_rows = it.vpos > 0 ? it.vpos : -1;
10262
10263 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10264 }
10265
10266
10267 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10268 0, 1, 0,
10269 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10270 (frame)
10271 Lisp_Object frame;
10272 {
10273 struct frame *f;
10274 struct window *w;
10275 int nlines = 0;
10276
10277 if (NILP (frame))
10278 frame = selected_frame;
10279 else
10280 CHECK_FRAME (frame);
10281 f = XFRAME (frame);
10282
10283 if (WINDOWP (f->tool_bar_window)
10284 || (w = XWINDOW (f->tool_bar_window),
10285 WINDOW_TOTAL_LINES (w) > 0))
10286 {
10287 update_tool_bar (f, 1);
10288 if (f->n_tool_bar_items)
10289 {
10290 build_desired_tool_bar_string (f);
10291 nlines = tool_bar_lines_needed (f, NULL);
10292 }
10293 }
10294
10295 return make_number (nlines);
10296 }
10297
10298
10299 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10300 height should be changed. */
10301
10302 static int
10303 redisplay_tool_bar (f)
10304 struct frame *f;
10305 {
10306 struct window *w;
10307 struct it it;
10308 struct glyph_row *row;
10309
10310 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
10311 if (FRAME_EXTERNAL_TOOL_BAR (f))
10312 update_frame_tool_bar (f);
10313 return 0;
10314 #endif
10315
10316 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10317 do anything. This means you must start with tool-bar-lines
10318 non-zero to get the auto-sizing effect. Or in other words, you
10319 can turn off tool-bars by specifying tool-bar-lines zero. */
10320 if (!WINDOWP (f->tool_bar_window)
10321 || (w = XWINDOW (f->tool_bar_window),
10322 WINDOW_TOTAL_LINES (w) == 0))
10323 return 0;
10324
10325 /* Set up an iterator for the tool-bar window. */
10326 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10327 it.first_visible_x = 0;
10328 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10329 row = it.glyph_row;
10330
10331 /* Build a string that represents the contents of the tool-bar. */
10332 build_desired_tool_bar_string (f);
10333 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10334
10335 if (f->n_tool_bar_rows == 0)
10336 {
10337 int nlines;
10338
10339 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10340 nlines != WINDOW_TOTAL_LINES (w)))
10341 {
10342 extern Lisp_Object Qtool_bar_lines;
10343 Lisp_Object frame;
10344 int old_height = WINDOW_TOTAL_LINES (w);
10345
10346 XSETFRAME (frame, f);
10347 Fmodify_frame_parameters (frame,
10348 Fcons (Fcons (Qtool_bar_lines,
10349 make_number (nlines)),
10350 Qnil));
10351 if (WINDOW_TOTAL_LINES (w) != old_height)
10352 {
10353 clear_glyph_matrix (w->desired_matrix);
10354 fonts_changed_p = 1;
10355 return 1;
10356 }
10357 }
10358 }
10359
10360 /* Display as many lines as needed to display all tool-bar items. */
10361
10362 if (f->n_tool_bar_rows > 0)
10363 {
10364 int border, rows, height, extra;
10365
10366 if (INTEGERP (Vtool_bar_border))
10367 border = XINT (Vtool_bar_border);
10368 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10369 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10370 else if (EQ (Vtool_bar_border, Qborder_width))
10371 border = f->border_width;
10372 else
10373 border = 0;
10374 if (border < 0)
10375 border = 0;
10376
10377 rows = f->n_tool_bar_rows;
10378 height = max (1, (it.last_visible_y - border) / rows);
10379 extra = it.last_visible_y - border - height * rows;
10380
10381 while (it.current_y < it.last_visible_y)
10382 {
10383 int h = 0;
10384 if (extra > 0 && rows-- > 0)
10385 {
10386 h = (extra + rows - 1) / rows;
10387 extra -= h;
10388 }
10389 display_tool_bar_line (&it, height + h);
10390 }
10391 }
10392 else
10393 {
10394 while (it.current_y < it.last_visible_y)
10395 display_tool_bar_line (&it, 0);
10396 }
10397
10398 /* It doesn't make much sense to try scrolling in the tool-bar
10399 window, so don't do it. */
10400 w->desired_matrix->no_scrolling_p = 1;
10401 w->must_be_updated_p = 1;
10402
10403 if (!NILP (Vauto_resize_tool_bars))
10404 {
10405 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10406 int change_height_p = 0;
10407
10408 /* If we couldn't display everything, change the tool-bar's
10409 height if there is room for more. */
10410 if (IT_STRING_CHARPOS (it) < it.end_charpos
10411 && it.current_y < max_tool_bar_height)
10412 change_height_p = 1;
10413
10414 row = it.glyph_row - 1;
10415
10416 /* If there are blank lines at the end, except for a partially
10417 visible blank line at the end that is smaller than
10418 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10419 if (!row->displays_text_p
10420 && row->height >= FRAME_LINE_HEIGHT (f))
10421 change_height_p = 1;
10422
10423 /* If row displays tool-bar items, but is partially visible,
10424 change the tool-bar's height. */
10425 if (row->displays_text_p
10426 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10427 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10428 change_height_p = 1;
10429
10430 /* Resize windows as needed by changing the `tool-bar-lines'
10431 frame parameter. */
10432 if (change_height_p)
10433 {
10434 extern Lisp_Object Qtool_bar_lines;
10435 Lisp_Object frame;
10436 int old_height = WINDOW_TOTAL_LINES (w);
10437 int nrows;
10438 int nlines = tool_bar_lines_needed (f, &nrows);
10439
10440 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10441 && !f->minimize_tool_bar_window_p)
10442 ? (nlines > old_height)
10443 : (nlines != old_height));
10444 f->minimize_tool_bar_window_p = 0;
10445
10446 if (change_height_p)
10447 {
10448 XSETFRAME (frame, f);
10449 Fmodify_frame_parameters (frame,
10450 Fcons (Fcons (Qtool_bar_lines,
10451 make_number (nlines)),
10452 Qnil));
10453 if (WINDOW_TOTAL_LINES (w) != old_height)
10454 {
10455 clear_glyph_matrix (w->desired_matrix);
10456 f->n_tool_bar_rows = nrows;
10457 fonts_changed_p = 1;
10458 return 1;
10459 }
10460 }
10461 }
10462 }
10463
10464 f->minimize_tool_bar_window_p = 0;
10465 return 0;
10466 }
10467
10468
10469 /* Get information about the tool-bar item which is displayed in GLYPH
10470 on frame F. Return in *PROP_IDX the index where tool-bar item
10471 properties start in F->tool_bar_items. Value is zero if
10472 GLYPH doesn't display a tool-bar item. */
10473
10474 static int
10475 tool_bar_item_info (f, glyph, prop_idx)
10476 struct frame *f;
10477 struct glyph *glyph;
10478 int *prop_idx;
10479 {
10480 Lisp_Object prop;
10481 int success_p;
10482 int charpos;
10483
10484 /* This function can be called asynchronously, which means we must
10485 exclude any possibility that Fget_text_property signals an
10486 error. */
10487 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10488 charpos = max (0, charpos);
10489
10490 /* Get the text property `menu-item' at pos. The value of that
10491 property is the start index of this item's properties in
10492 F->tool_bar_items. */
10493 prop = Fget_text_property (make_number (charpos),
10494 Qmenu_item, f->current_tool_bar_string);
10495 if (INTEGERP (prop))
10496 {
10497 *prop_idx = XINT (prop);
10498 success_p = 1;
10499 }
10500 else
10501 success_p = 0;
10502
10503 return success_p;
10504 }
10505
10506 \f
10507 /* Get information about the tool-bar item at position X/Y on frame F.
10508 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10509 the current matrix of the tool-bar window of F, or NULL if not
10510 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10511 item in F->tool_bar_items. Value is
10512
10513 -1 if X/Y is not on a tool-bar item
10514 0 if X/Y is on the same item that was highlighted before.
10515 1 otherwise. */
10516
10517 static int
10518 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10519 struct frame *f;
10520 int x, y;
10521 struct glyph **glyph;
10522 int *hpos, *vpos, *prop_idx;
10523 {
10524 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10525 struct window *w = XWINDOW (f->tool_bar_window);
10526 int area;
10527
10528 /* Find the glyph under X/Y. */
10529 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10530 if (*glyph == NULL)
10531 return -1;
10532
10533 /* Get the start of this tool-bar item's properties in
10534 f->tool_bar_items. */
10535 if (!tool_bar_item_info (f, *glyph, prop_idx))
10536 return -1;
10537
10538 /* Is mouse on the highlighted item? */
10539 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10540 && *vpos >= dpyinfo->mouse_face_beg_row
10541 && *vpos <= dpyinfo->mouse_face_end_row
10542 && (*vpos > dpyinfo->mouse_face_beg_row
10543 || *hpos >= dpyinfo->mouse_face_beg_col)
10544 && (*vpos < dpyinfo->mouse_face_end_row
10545 || *hpos < dpyinfo->mouse_face_end_col
10546 || dpyinfo->mouse_face_past_end))
10547 return 0;
10548
10549 return 1;
10550 }
10551
10552
10553 /* EXPORT:
10554 Handle mouse button event on the tool-bar of frame F, at
10555 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10556 0 for button release. MODIFIERS is event modifiers for button
10557 release. */
10558
10559 void
10560 handle_tool_bar_click (f, x, y, down_p, modifiers)
10561 struct frame *f;
10562 int x, y, down_p;
10563 unsigned int modifiers;
10564 {
10565 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10566 struct window *w = XWINDOW (f->tool_bar_window);
10567 int hpos, vpos, prop_idx;
10568 struct glyph *glyph;
10569 Lisp_Object enabled_p;
10570
10571 /* If not on the highlighted tool-bar item, return. */
10572 frame_to_window_pixel_xy (w, &x, &y);
10573 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10574 return;
10575
10576 /* If item is disabled, do nothing. */
10577 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10578 if (NILP (enabled_p))
10579 return;
10580
10581 if (down_p)
10582 {
10583 /* Show item in pressed state. */
10584 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10585 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10586 last_tool_bar_item = prop_idx;
10587 }
10588 else
10589 {
10590 Lisp_Object key, frame;
10591 struct input_event event;
10592 EVENT_INIT (event);
10593
10594 /* Show item in released state. */
10595 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10596 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10597
10598 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10599
10600 XSETFRAME (frame, f);
10601 event.kind = TOOL_BAR_EVENT;
10602 event.frame_or_window = frame;
10603 event.arg = frame;
10604 kbd_buffer_store_event (&event);
10605
10606 event.kind = TOOL_BAR_EVENT;
10607 event.frame_or_window = frame;
10608 event.arg = key;
10609 event.modifiers = modifiers;
10610 kbd_buffer_store_event (&event);
10611 last_tool_bar_item = -1;
10612 }
10613 }
10614
10615
10616 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10617 tool-bar window-relative coordinates X/Y. Called from
10618 note_mouse_highlight. */
10619
10620 static void
10621 note_tool_bar_highlight (f, x, y)
10622 struct frame *f;
10623 int x, y;
10624 {
10625 Lisp_Object window = f->tool_bar_window;
10626 struct window *w = XWINDOW (window);
10627 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10628 int hpos, vpos;
10629 struct glyph *glyph;
10630 struct glyph_row *row;
10631 int i;
10632 Lisp_Object enabled_p;
10633 int prop_idx;
10634 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10635 int mouse_down_p, rc;
10636
10637 /* Function note_mouse_highlight is called with negative x(y
10638 values when mouse moves outside of the frame. */
10639 if (x <= 0 || y <= 0)
10640 {
10641 clear_mouse_face (dpyinfo);
10642 return;
10643 }
10644
10645 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10646 if (rc < 0)
10647 {
10648 /* Not on tool-bar item. */
10649 clear_mouse_face (dpyinfo);
10650 return;
10651 }
10652 else if (rc == 0)
10653 /* On same tool-bar item as before. */
10654 goto set_help_echo;
10655
10656 clear_mouse_face (dpyinfo);
10657
10658 /* Mouse is down, but on different tool-bar item? */
10659 mouse_down_p = (dpyinfo->grabbed
10660 && f == last_mouse_frame
10661 && FRAME_LIVE_P (f));
10662 if (mouse_down_p
10663 && last_tool_bar_item != prop_idx)
10664 return;
10665
10666 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10667 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10668
10669 /* If tool-bar item is not enabled, don't highlight it. */
10670 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10671 if (!NILP (enabled_p))
10672 {
10673 /* Compute the x-position of the glyph. In front and past the
10674 image is a space. We include this in the highlighted area. */
10675 row = MATRIX_ROW (w->current_matrix, vpos);
10676 for (i = x = 0; i < hpos; ++i)
10677 x += row->glyphs[TEXT_AREA][i].pixel_width;
10678
10679 /* Record this as the current active region. */
10680 dpyinfo->mouse_face_beg_col = hpos;
10681 dpyinfo->mouse_face_beg_row = vpos;
10682 dpyinfo->mouse_face_beg_x = x;
10683 dpyinfo->mouse_face_beg_y = row->y;
10684 dpyinfo->mouse_face_past_end = 0;
10685
10686 dpyinfo->mouse_face_end_col = hpos + 1;
10687 dpyinfo->mouse_face_end_row = vpos;
10688 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10689 dpyinfo->mouse_face_end_y = row->y;
10690 dpyinfo->mouse_face_window = window;
10691 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10692
10693 /* Display it as active. */
10694 show_mouse_face (dpyinfo, draw);
10695 dpyinfo->mouse_face_image_state = draw;
10696 }
10697
10698 set_help_echo:
10699
10700 /* Set help_echo_string to a help string to display for this tool-bar item.
10701 XTread_socket does the rest. */
10702 help_echo_object = help_echo_window = Qnil;
10703 help_echo_pos = -1;
10704 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10705 if (NILP (help_echo_string))
10706 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10707 }
10708
10709 #endif /* HAVE_WINDOW_SYSTEM */
10710
10711
10712 \f
10713 /************************************************************************
10714 Horizontal scrolling
10715 ************************************************************************/
10716
10717 static int hscroll_window_tree P_ ((Lisp_Object));
10718 static int hscroll_windows P_ ((Lisp_Object));
10719
10720 /* For all leaf windows in the window tree rooted at WINDOW, set their
10721 hscroll value so that PT is (i) visible in the window, and (ii) so
10722 that it is not within a certain margin at the window's left and
10723 right border. Value is non-zero if any window's hscroll has been
10724 changed. */
10725
10726 static int
10727 hscroll_window_tree (window)
10728 Lisp_Object window;
10729 {
10730 int hscrolled_p = 0;
10731 int hscroll_relative_p = FLOATP (Vhscroll_step);
10732 int hscroll_step_abs = 0;
10733 double hscroll_step_rel = 0;
10734
10735 if (hscroll_relative_p)
10736 {
10737 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10738 if (hscroll_step_rel < 0)
10739 {
10740 hscroll_relative_p = 0;
10741 hscroll_step_abs = 0;
10742 }
10743 }
10744 else if (INTEGERP (Vhscroll_step))
10745 {
10746 hscroll_step_abs = XINT (Vhscroll_step);
10747 if (hscroll_step_abs < 0)
10748 hscroll_step_abs = 0;
10749 }
10750 else
10751 hscroll_step_abs = 0;
10752
10753 while (WINDOWP (window))
10754 {
10755 struct window *w = XWINDOW (window);
10756
10757 if (WINDOWP (w->hchild))
10758 hscrolled_p |= hscroll_window_tree (w->hchild);
10759 else if (WINDOWP (w->vchild))
10760 hscrolled_p |= hscroll_window_tree (w->vchild);
10761 else if (w->cursor.vpos >= 0)
10762 {
10763 int h_margin;
10764 int text_area_width;
10765 struct glyph_row *current_cursor_row
10766 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10767 struct glyph_row *desired_cursor_row
10768 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10769 struct glyph_row *cursor_row
10770 = (desired_cursor_row->enabled_p
10771 ? desired_cursor_row
10772 : current_cursor_row);
10773
10774 text_area_width = window_box_width (w, TEXT_AREA);
10775
10776 /* Scroll when cursor is inside this scroll margin. */
10777 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10778
10779 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10780 && ((XFASTINT (w->hscroll)
10781 && w->cursor.x <= h_margin)
10782 || (cursor_row->enabled_p
10783 && cursor_row->truncated_on_right_p
10784 && (w->cursor.x >= text_area_width - h_margin))))
10785 {
10786 struct it it;
10787 int hscroll;
10788 struct buffer *saved_current_buffer;
10789 int pt;
10790 int wanted_x;
10791
10792 /* Find point in a display of infinite width. */
10793 saved_current_buffer = current_buffer;
10794 current_buffer = XBUFFER (w->buffer);
10795
10796 if (w == XWINDOW (selected_window))
10797 pt = BUF_PT (current_buffer);
10798 else
10799 {
10800 pt = marker_position (w->pointm);
10801 pt = max (BEGV, pt);
10802 pt = min (ZV, pt);
10803 }
10804
10805 /* Move iterator to pt starting at cursor_row->start in
10806 a line with infinite width. */
10807 init_to_row_start (&it, w, cursor_row);
10808 it.last_visible_x = INFINITY;
10809 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10810 current_buffer = saved_current_buffer;
10811
10812 /* Position cursor in window. */
10813 if (!hscroll_relative_p && hscroll_step_abs == 0)
10814 hscroll = max (0, (it.current_x
10815 - (ITERATOR_AT_END_OF_LINE_P (&it)
10816 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10817 : (text_area_width / 2))))
10818 / FRAME_COLUMN_WIDTH (it.f);
10819 else if (w->cursor.x >= text_area_width - h_margin)
10820 {
10821 if (hscroll_relative_p)
10822 wanted_x = text_area_width * (1 - hscroll_step_rel)
10823 - h_margin;
10824 else
10825 wanted_x = text_area_width
10826 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10827 - h_margin;
10828 hscroll
10829 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10830 }
10831 else
10832 {
10833 if (hscroll_relative_p)
10834 wanted_x = text_area_width * hscroll_step_rel
10835 + h_margin;
10836 else
10837 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10838 + h_margin;
10839 hscroll
10840 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10841 }
10842 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10843
10844 /* Don't call Fset_window_hscroll if value hasn't
10845 changed because it will prevent redisplay
10846 optimizations. */
10847 if (XFASTINT (w->hscroll) != hscroll)
10848 {
10849 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10850 w->hscroll = make_number (hscroll);
10851 hscrolled_p = 1;
10852 }
10853 }
10854 }
10855
10856 window = w->next;
10857 }
10858
10859 /* Value is non-zero if hscroll of any leaf window has been changed. */
10860 return hscrolled_p;
10861 }
10862
10863
10864 /* Set hscroll so that cursor is visible and not inside horizontal
10865 scroll margins for all windows in the tree rooted at WINDOW. See
10866 also hscroll_window_tree above. Value is non-zero if any window's
10867 hscroll has been changed. If it has, desired matrices on the frame
10868 of WINDOW are cleared. */
10869
10870 static int
10871 hscroll_windows (window)
10872 Lisp_Object window;
10873 {
10874 int hscrolled_p = hscroll_window_tree (window);
10875 if (hscrolled_p)
10876 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10877 return hscrolled_p;
10878 }
10879
10880
10881 \f
10882 /************************************************************************
10883 Redisplay
10884 ************************************************************************/
10885
10886 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10887 to a non-zero value. This is sometimes handy to have in a debugger
10888 session. */
10889
10890 #if GLYPH_DEBUG
10891
10892 /* First and last unchanged row for try_window_id. */
10893
10894 int debug_first_unchanged_at_end_vpos;
10895 int debug_last_unchanged_at_beg_vpos;
10896
10897 /* Delta vpos and y. */
10898
10899 int debug_dvpos, debug_dy;
10900
10901 /* Delta in characters and bytes for try_window_id. */
10902
10903 int debug_delta, debug_delta_bytes;
10904
10905 /* Values of window_end_pos and window_end_vpos at the end of
10906 try_window_id. */
10907
10908 EMACS_INT debug_end_pos, debug_end_vpos;
10909
10910 /* Append a string to W->desired_matrix->method. FMT is a printf
10911 format string. A1...A9 are a supplement for a variable-length
10912 argument list. If trace_redisplay_p is non-zero also printf the
10913 resulting string to stderr. */
10914
10915 static void
10916 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10917 struct window *w;
10918 char *fmt;
10919 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10920 {
10921 char buffer[512];
10922 char *method = w->desired_matrix->method;
10923 int len = strlen (method);
10924 int size = sizeof w->desired_matrix->method;
10925 int remaining = size - len - 1;
10926
10927 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10928 if (len && remaining)
10929 {
10930 method[len] = '|';
10931 --remaining, ++len;
10932 }
10933
10934 strncpy (method + len, buffer, remaining);
10935
10936 if (trace_redisplay_p)
10937 fprintf (stderr, "%p (%s): %s\n",
10938 w,
10939 ((BUFFERP (w->buffer)
10940 && STRINGP (XBUFFER (w->buffer)->name))
10941 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10942 : "no buffer"),
10943 buffer);
10944 }
10945
10946 #endif /* GLYPH_DEBUG */
10947
10948
10949 /* Value is non-zero if all changes in window W, which displays
10950 current_buffer, are in the text between START and END. START is a
10951 buffer position, END is given as a distance from Z. Used in
10952 redisplay_internal for display optimization. */
10953
10954 static INLINE int
10955 text_outside_line_unchanged_p (w, start, end)
10956 struct window *w;
10957 int start, end;
10958 {
10959 int unchanged_p = 1;
10960
10961 /* If text or overlays have changed, see where. */
10962 if (XFASTINT (w->last_modified) < MODIFF
10963 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10964 {
10965 /* Gap in the line? */
10966 if (GPT < start || Z - GPT < end)
10967 unchanged_p = 0;
10968
10969 /* Changes start in front of the line, or end after it? */
10970 if (unchanged_p
10971 && (BEG_UNCHANGED < start - 1
10972 || END_UNCHANGED < end))
10973 unchanged_p = 0;
10974
10975 /* If selective display, can't optimize if changes start at the
10976 beginning of the line. */
10977 if (unchanged_p
10978 && INTEGERP (current_buffer->selective_display)
10979 && XINT (current_buffer->selective_display) > 0
10980 && (BEG_UNCHANGED < start || GPT <= start))
10981 unchanged_p = 0;
10982
10983 /* If there are overlays at the start or end of the line, these
10984 may have overlay strings with newlines in them. A change at
10985 START, for instance, may actually concern the display of such
10986 overlay strings as well, and they are displayed on different
10987 lines. So, quickly rule out this case. (For the future, it
10988 might be desirable to implement something more telling than
10989 just BEG/END_UNCHANGED.) */
10990 if (unchanged_p)
10991 {
10992 if (BEG + BEG_UNCHANGED == start
10993 && overlay_touches_p (start))
10994 unchanged_p = 0;
10995 if (END_UNCHANGED == end
10996 && overlay_touches_p (Z - end))
10997 unchanged_p = 0;
10998 }
10999 }
11000
11001 return unchanged_p;
11002 }
11003
11004
11005 /* Do a frame update, taking possible shortcuts into account. This is
11006 the main external entry point for redisplay.
11007
11008 If the last redisplay displayed an echo area message and that message
11009 is no longer requested, we clear the echo area or bring back the
11010 mini-buffer if that is in use. */
11011
11012 void
11013 redisplay ()
11014 {
11015 redisplay_internal (0);
11016 }
11017
11018
11019 static Lisp_Object
11020 overlay_arrow_string_or_property (var)
11021 Lisp_Object var;
11022 {
11023 Lisp_Object val;
11024
11025 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11026 return val;
11027
11028 return Voverlay_arrow_string;
11029 }
11030
11031 /* Return 1 if there are any overlay-arrows in current_buffer. */
11032 static int
11033 overlay_arrow_in_current_buffer_p ()
11034 {
11035 Lisp_Object vlist;
11036
11037 for (vlist = Voverlay_arrow_variable_list;
11038 CONSP (vlist);
11039 vlist = XCDR (vlist))
11040 {
11041 Lisp_Object var = XCAR (vlist);
11042 Lisp_Object val;
11043
11044 if (!SYMBOLP (var))
11045 continue;
11046 val = find_symbol_value (var);
11047 if (MARKERP (val)
11048 && current_buffer == XMARKER (val)->buffer)
11049 return 1;
11050 }
11051 return 0;
11052 }
11053
11054
11055 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11056 has changed. */
11057
11058 static int
11059 overlay_arrows_changed_p ()
11060 {
11061 Lisp_Object vlist;
11062
11063 for (vlist = Voverlay_arrow_variable_list;
11064 CONSP (vlist);
11065 vlist = XCDR (vlist))
11066 {
11067 Lisp_Object var = XCAR (vlist);
11068 Lisp_Object val, pstr;
11069
11070 if (!SYMBOLP (var))
11071 continue;
11072 val = find_symbol_value (var);
11073 if (!MARKERP (val))
11074 continue;
11075 if (! EQ (COERCE_MARKER (val),
11076 Fget (var, Qlast_arrow_position))
11077 || ! (pstr = overlay_arrow_string_or_property (var),
11078 EQ (pstr, Fget (var, Qlast_arrow_string))))
11079 return 1;
11080 }
11081 return 0;
11082 }
11083
11084 /* Mark overlay arrows to be updated on next redisplay. */
11085
11086 static void
11087 update_overlay_arrows (up_to_date)
11088 int up_to_date;
11089 {
11090 Lisp_Object vlist;
11091
11092 for (vlist = Voverlay_arrow_variable_list;
11093 CONSP (vlist);
11094 vlist = XCDR (vlist))
11095 {
11096 Lisp_Object var = XCAR (vlist);
11097
11098 if (!SYMBOLP (var))
11099 continue;
11100
11101 if (up_to_date > 0)
11102 {
11103 Lisp_Object val = find_symbol_value (var);
11104 Fput (var, Qlast_arrow_position,
11105 COERCE_MARKER (val));
11106 Fput (var, Qlast_arrow_string,
11107 overlay_arrow_string_or_property (var));
11108 }
11109 else if (up_to_date < 0
11110 || !NILP (Fget (var, Qlast_arrow_position)))
11111 {
11112 Fput (var, Qlast_arrow_position, Qt);
11113 Fput (var, Qlast_arrow_string, Qt);
11114 }
11115 }
11116 }
11117
11118
11119 /* Return overlay arrow string to display at row.
11120 Return integer (bitmap number) for arrow bitmap in left fringe.
11121 Return nil if no overlay arrow. */
11122
11123 static Lisp_Object
11124 overlay_arrow_at_row (it, row)
11125 struct it *it;
11126 struct glyph_row *row;
11127 {
11128 Lisp_Object vlist;
11129
11130 for (vlist = Voverlay_arrow_variable_list;
11131 CONSP (vlist);
11132 vlist = XCDR (vlist))
11133 {
11134 Lisp_Object var = XCAR (vlist);
11135 Lisp_Object val;
11136
11137 if (!SYMBOLP (var))
11138 continue;
11139
11140 val = find_symbol_value (var);
11141
11142 if (MARKERP (val)
11143 && current_buffer == XMARKER (val)->buffer
11144 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11145 {
11146 if (FRAME_WINDOW_P (it->f)
11147 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11148 {
11149 #ifdef HAVE_WINDOW_SYSTEM
11150 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11151 {
11152 int fringe_bitmap;
11153 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11154 return make_number (fringe_bitmap);
11155 }
11156 #endif
11157 return make_number (-1); /* Use default arrow bitmap */
11158 }
11159 return overlay_arrow_string_or_property (var);
11160 }
11161 }
11162
11163 return Qnil;
11164 }
11165
11166 /* Return 1 if point moved out of or into a composition. Otherwise
11167 return 0. PREV_BUF and PREV_PT are the last point buffer and
11168 position. BUF and PT are the current point buffer and position. */
11169
11170 int
11171 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11172 struct buffer *prev_buf, *buf;
11173 int prev_pt, pt;
11174 {
11175 EMACS_INT start, end;
11176 Lisp_Object prop;
11177 Lisp_Object buffer;
11178
11179 XSETBUFFER (buffer, buf);
11180 /* Check a composition at the last point if point moved within the
11181 same buffer. */
11182 if (prev_buf == buf)
11183 {
11184 if (prev_pt == pt)
11185 /* Point didn't move. */
11186 return 0;
11187
11188 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11189 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11190 && COMPOSITION_VALID_P (start, end, prop)
11191 && start < prev_pt && end > prev_pt)
11192 /* The last point was within the composition. Return 1 iff
11193 point moved out of the composition. */
11194 return (pt <= start || pt >= end);
11195 }
11196
11197 /* Check a composition at the current point. */
11198 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11199 && find_composition (pt, -1, &start, &end, &prop, buffer)
11200 && COMPOSITION_VALID_P (start, end, prop)
11201 && start < pt && end > pt);
11202 }
11203
11204
11205 /* Reconsider the setting of B->clip_changed which is displayed
11206 in window W. */
11207
11208 static INLINE void
11209 reconsider_clip_changes (w, b)
11210 struct window *w;
11211 struct buffer *b;
11212 {
11213 if (b->clip_changed
11214 && !NILP (w->window_end_valid)
11215 && w->current_matrix->buffer == b
11216 && w->current_matrix->zv == BUF_ZV (b)
11217 && w->current_matrix->begv == BUF_BEGV (b))
11218 b->clip_changed = 0;
11219
11220 /* If display wasn't paused, and W is not a tool bar window, see if
11221 point has been moved into or out of a composition. In that case,
11222 we set b->clip_changed to 1 to force updating the screen. If
11223 b->clip_changed has already been set to 1, we can skip this
11224 check. */
11225 if (!b->clip_changed
11226 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11227 {
11228 int pt;
11229
11230 if (w == XWINDOW (selected_window))
11231 pt = BUF_PT (current_buffer);
11232 else
11233 pt = marker_position (w->pointm);
11234
11235 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11236 || pt != XINT (w->last_point))
11237 && check_point_in_composition (w->current_matrix->buffer,
11238 XINT (w->last_point),
11239 XBUFFER (w->buffer), pt))
11240 b->clip_changed = 1;
11241 }
11242 }
11243 \f
11244
11245 /* Select FRAME to forward the values of frame-local variables into C
11246 variables so that the redisplay routines can access those values
11247 directly. */
11248
11249 static void
11250 select_frame_for_redisplay (frame)
11251 Lisp_Object frame;
11252 {
11253 Lisp_Object tail, symbol, val;
11254 Lisp_Object old = selected_frame;
11255 struct Lisp_Symbol *sym;
11256
11257 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11258
11259 selected_frame = frame;
11260
11261 do
11262 {
11263 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11264 if (CONSP (XCAR (tail))
11265 && (symbol = XCAR (XCAR (tail)),
11266 SYMBOLP (symbol))
11267 && (sym = indirect_variable (XSYMBOL (symbol)),
11268 val = sym->value,
11269 (BUFFER_LOCAL_VALUEP (val)))
11270 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11271 /* Use find_symbol_value rather than Fsymbol_value
11272 to avoid an error if it is void. */
11273 find_symbol_value (symbol);
11274 } while (!EQ (frame, old) && (frame = old, 1));
11275 }
11276
11277
11278 #define STOP_POLLING \
11279 do { if (! polling_stopped_here) stop_polling (); \
11280 polling_stopped_here = 1; } while (0)
11281
11282 #define RESUME_POLLING \
11283 do { if (polling_stopped_here) start_polling (); \
11284 polling_stopped_here = 0; } while (0)
11285
11286
11287 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11288 response to any user action; therefore, we should preserve the echo
11289 area. (Actually, our caller does that job.) Perhaps in the future
11290 avoid recentering windows if it is not necessary; currently that
11291 causes some problems. */
11292
11293 static void
11294 redisplay_internal (preserve_echo_area)
11295 int preserve_echo_area;
11296 {
11297 struct window *w = XWINDOW (selected_window);
11298 struct frame *f;
11299 int pause;
11300 int must_finish = 0;
11301 struct text_pos tlbufpos, tlendpos;
11302 int number_of_visible_frames;
11303 int count, count1;
11304 struct frame *sf;
11305 int polling_stopped_here = 0;
11306 Lisp_Object old_frame = selected_frame;
11307
11308 /* Non-zero means redisplay has to consider all windows on all
11309 frames. Zero means, only selected_window is considered. */
11310 int consider_all_windows_p;
11311
11312 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11313
11314 /* No redisplay if running in batch mode or frame is not yet fully
11315 initialized, or redisplay is explicitly turned off by setting
11316 Vinhibit_redisplay. */
11317 if (noninteractive
11318 || !NILP (Vinhibit_redisplay))
11319 return;
11320
11321 /* Don't examine these until after testing Vinhibit_redisplay.
11322 When Emacs is shutting down, perhaps because its connection to
11323 X has dropped, we should not look at them at all. */
11324 f = XFRAME (w->frame);
11325 sf = SELECTED_FRAME ();
11326
11327 if (!f->glyphs_initialized_p)
11328 return;
11329
11330 /* The flag redisplay_performed_directly_p is set by
11331 direct_output_for_insert when it already did the whole screen
11332 update necessary. */
11333 if (redisplay_performed_directly_p)
11334 {
11335 redisplay_performed_directly_p = 0;
11336 if (!hscroll_windows (selected_window))
11337 return;
11338 }
11339
11340 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11341 if (popup_activated ())
11342 return;
11343 #endif
11344
11345 /* I don't think this happens but let's be paranoid. */
11346 if (redisplaying_p)
11347 return;
11348
11349 /* Record a function that resets redisplaying_p to its old value
11350 when we leave this function. */
11351 count = SPECPDL_INDEX ();
11352 record_unwind_protect (unwind_redisplay,
11353 Fcons (make_number (redisplaying_p), selected_frame));
11354 ++redisplaying_p;
11355 specbind (Qinhibit_free_realized_faces, Qnil);
11356
11357 {
11358 Lisp_Object tail, frame;
11359
11360 FOR_EACH_FRAME (tail, frame)
11361 {
11362 struct frame *f = XFRAME (frame);
11363 f->already_hscrolled_p = 0;
11364 }
11365 }
11366
11367 retry:
11368 if (!EQ (old_frame, selected_frame)
11369 && FRAME_LIVE_P (XFRAME (old_frame)))
11370 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11371 selected_frame and selected_window to be temporarily out-of-sync so
11372 when we come back here via `goto retry', we need to resync because we
11373 may need to run Elisp code (via prepare_menu_bars). */
11374 select_frame_for_redisplay (old_frame);
11375
11376 pause = 0;
11377 reconsider_clip_changes (w, current_buffer);
11378 last_escape_glyph_frame = NULL;
11379 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11380
11381 /* If new fonts have been loaded that make a glyph matrix adjustment
11382 necessary, do it. */
11383 if (fonts_changed_p)
11384 {
11385 adjust_glyphs (NULL);
11386 ++windows_or_buffers_changed;
11387 fonts_changed_p = 0;
11388 }
11389
11390 /* If face_change_count is non-zero, init_iterator will free all
11391 realized faces, which includes the faces referenced from current
11392 matrices. So, we can't reuse current matrices in this case. */
11393 if (face_change_count)
11394 ++windows_or_buffers_changed;
11395
11396 if (FRAME_TERMCAP_P (sf)
11397 && FRAME_TTY (sf)->previous_frame != sf)
11398 {
11399 /* Since frames on a single ASCII terminal share the same
11400 display area, displaying a different frame means redisplay
11401 the whole thing. */
11402 windows_or_buffers_changed++;
11403 SET_FRAME_GARBAGED (sf);
11404 #ifndef DOS_NT
11405 set_tty_color_mode (FRAME_TTY (sf), sf);
11406 #endif
11407 FRAME_TTY (sf)->previous_frame = sf;
11408 }
11409
11410 /* Set the visible flags for all frames. Do this before checking
11411 for resized or garbaged frames; they want to know if their frames
11412 are visible. See the comment in frame.h for
11413 FRAME_SAMPLE_VISIBILITY. */
11414 {
11415 Lisp_Object tail, frame;
11416
11417 number_of_visible_frames = 0;
11418
11419 FOR_EACH_FRAME (tail, frame)
11420 {
11421 struct frame *f = XFRAME (frame);
11422
11423 FRAME_SAMPLE_VISIBILITY (f);
11424 if (FRAME_VISIBLE_P (f))
11425 ++number_of_visible_frames;
11426 clear_desired_matrices (f);
11427 }
11428 }
11429
11430
11431 /* Notice any pending interrupt request to change frame size. */
11432 do_pending_window_change (1);
11433
11434 /* Clear frames marked as garbaged. */
11435 if (frame_garbaged)
11436 clear_garbaged_frames ();
11437
11438 /* Build menubar and tool-bar items. */
11439 if (NILP (Vmemory_full))
11440 prepare_menu_bars ();
11441
11442 if (windows_or_buffers_changed)
11443 update_mode_lines++;
11444
11445 /* Detect case that we need to write or remove a star in the mode line. */
11446 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11447 {
11448 w->update_mode_line = Qt;
11449 if (buffer_shared > 1)
11450 update_mode_lines++;
11451 }
11452
11453 /* Avoid invocation of point motion hooks by `current_column' below. */
11454 count1 = SPECPDL_INDEX ();
11455 specbind (Qinhibit_point_motion_hooks, Qt);
11456
11457 /* If %c is in the mode line, update it if needed. */
11458 if (!NILP (w->column_number_displayed)
11459 /* This alternative quickly identifies a common case
11460 where no change is needed. */
11461 && !(PT == XFASTINT (w->last_point)
11462 && XFASTINT (w->last_modified) >= MODIFF
11463 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11464 && (XFASTINT (w->column_number_displayed)
11465 != (int) current_column ())) /* iftc */
11466 w->update_mode_line = Qt;
11467
11468 unbind_to (count1, Qnil);
11469
11470 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11471
11472 /* The variable buffer_shared is set in redisplay_window and
11473 indicates that we redisplay a buffer in different windows. See
11474 there. */
11475 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11476 || cursor_type_changed);
11477
11478 /* If specs for an arrow have changed, do thorough redisplay
11479 to ensure we remove any arrow that should no longer exist. */
11480 if (overlay_arrows_changed_p ())
11481 consider_all_windows_p = windows_or_buffers_changed = 1;
11482
11483 /* Normally the message* functions will have already displayed and
11484 updated the echo area, but the frame may have been trashed, or
11485 the update may have been preempted, so display the echo area
11486 again here. Checking message_cleared_p captures the case that
11487 the echo area should be cleared. */
11488 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11489 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11490 || (message_cleared_p
11491 && minibuf_level == 0
11492 /* If the mini-window is currently selected, this means the
11493 echo-area doesn't show through. */
11494 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11495 {
11496 int window_height_changed_p = echo_area_display (0);
11497 must_finish = 1;
11498
11499 /* If we don't display the current message, don't clear the
11500 message_cleared_p flag, because, if we did, we wouldn't clear
11501 the echo area in the next redisplay which doesn't preserve
11502 the echo area. */
11503 if (!display_last_displayed_message_p)
11504 message_cleared_p = 0;
11505
11506 if (fonts_changed_p)
11507 goto retry;
11508 else if (window_height_changed_p)
11509 {
11510 consider_all_windows_p = 1;
11511 ++update_mode_lines;
11512 ++windows_or_buffers_changed;
11513
11514 /* If window configuration was changed, frames may have been
11515 marked garbaged. Clear them or we will experience
11516 surprises wrt scrolling. */
11517 if (frame_garbaged)
11518 clear_garbaged_frames ();
11519 }
11520 }
11521 else if (EQ (selected_window, minibuf_window)
11522 && (current_buffer->clip_changed
11523 || XFASTINT (w->last_modified) < MODIFF
11524 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11525 && resize_mini_window (w, 0))
11526 {
11527 /* Resized active mini-window to fit the size of what it is
11528 showing if its contents might have changed. */
11529 must_finish = 1;
11530 /* FIXME: this causes all frames to be updated, which seems unnecessary
11531 since only the current frame needs to be considered. This function needs
11532 to be rewritten with two variables, consider_all_windows and
11533 consider_all_frames. */
11534 consider_all_windows_p = 1;
11535 ++windows_or_buffers_changed;
11536 ++update_mode_lines;
11537
11538 /* If window configuration was changed, frames may have been
11539 marked garbaged. Clear them or we will experience
11540 surprises wrt scrolling. */
11541 if (frame_garbaged)
11542 clear_garbaged_frames ();
11543 }
11544
11545
11546 /* If showing the region, and mark has changed, we must redisplay
11547 the whole window. The assignment to this_line_start_pos prevents
11548 the optimization directly below this if-statement. */
11549 if (((!NILP (Vtransient_mark_mode)
11550 && !NILP (XBUFFER (w->buffer)->mark_active))
11551 != !NILP (w->region_showing))
11552 || (!NILP (w->region_showing)
11553 && !EQ (w->region_showing,
11554 Fmarker_position (XBUFFER (w->buffer)->mark))))
11555 CHARPOS (this_line_start_pos) = 0;
11556
11557 /* Optimize the case that only the line containing the cursor in the
11558 selected window has changed. Variables starting with this_ are
11559 set in display_line and record information about the line
11560 containing the cursor. */
11561 tlbufpos = this_line_start_pos;
11562 tlendpos = this_line_end_pos;
11563 if (!consider_all_windows_p
11564 && CHARPOS (tlbufpos) > 0
11565 && NILP (w->update_mode_line)
11566 && !current_buffer->clip_changed
11567 && !current_buffer->prevent_redisplay_optimizations_p
11568 && FRAME_VISIBLE_P (XFRAME (w->frame))
11569 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11570 /* Make sure recorded data applies to current buffer, etc. */
11571 && this_line_buffer == current_buffer
11572 && current_buffer == XBUFFER (w->buffer)
11573 && NILP (w->force_start)
11574 && NILP (w->optional_new_start)
11575 /* Point must be on the line that we have info recorded about. */
11576 && PT >= CHARPOS (tlbufpos)
11577 && PT <= Z - CHARPOS (tlendpos)
11578 /* All text outside that line, including its final newline,
11579 must be unchanged */
11580 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11581 CHARPOS (tlendpos)))
11582 {
11583 if (CHARPOS (tlbufpos) > BEGV
11584 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11585 && (CHARPOS (tlbufpos) == ZV
11586 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11587 /* Former continuation line has disappeared by becoming empty */
11588 goto cancel;
11589 else if (XFASTINT (w->last_modified) < MODIFF
11590 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11591 || MINI_WINDOW_P (w))
11592 {
11593 /* We have to handle the case of continuation around a
11594 wide-column character (See the comment in indent.c around
11595 line 885).
11596
11597 For instance, in the following case:
11598
11599 -------- Insert --------
11600 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11601 J_I_ ==> J_I_ `^^' are cursors.
11602 ^^ ^^
11603 -------- --------
11604
11605 As we have to redraw the line above, we should goto cancel. */
11606
11607 struct it it;
11608 int line_height_before = this_line_pixel_height;
11609
11610 /* Note that start_display will handle the case that the
11611 line starting at tlbufpos is a continuation lines. */
11612 start_display (&it, w, tlbufpos);
11613
11614 /* Implementation note: It this still necessary? */
11615 if (it.current_x != this_line_start_x)
11616 goto cancel;
11617
11618 TRACE ((stderr, "trying display optimization 1\n"));
11619 w->cursor.vpos = -1;
11620 overlay_arrow_seen = 0;
11621 it.vpos = this_line_vpos;
11622 it.current_y = this_line_y;
11623 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11624 display_line (&it);
11625
11626 /* If line contains point, is not continued,
11627 and ends at same distance from eob as before, we win */
11628 if (w->cursor.vpos >= 0
11629 /* Line is not continued, otherwise this_line_start_pos
11630 would have been set to 0 in display_line. */
11631 && CHARPOS (this_line_start_pos)
11632 /* Line ends as before. */
11633 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11634 /* Line has same height as before. Otherwise other lines
11635 would have to be shifted up or down. */
11636 && this_line_pixel_height == line_height_before)
11637 {
11638 /* If this is not the window's last line, we must adjust
11639 the charstarts of the lines below. */
11640 if (it.current_y < it.last_visible_y)
11641 {
11642 struct glyph_row *row
11643 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11644 int delta, delta_bytes;
11645
11646 if (Z - CHARPOS (tlendpos) == ZV)
11647 {
11648 /* This line ends at end of (accessible part of)
11649 buffer. There is no newline to count. */
11650 delta = (Z
11651 - CHARPOS (tlendpos)
11652 - MATRIX_ROW_START_CHARPOS (row));
11653 delta_bytes = (Z_BYTE
11654 - BYTEPOS (tlendpos)
11655 - MATRIX_ROW_START_BYTEPOS (row));
11656 }
11657 else
11658 {
11659 /* This line ends in a newline. Must take
11660 account of the newline and the rest of the
11661 text that follows. */
11662 delta = (Z
11663 - CHARPOS (tlendpos)
11664 - MATRIX_ROW_START_CHARPOS (row));
11665 delta_bytes = (Z_BYTE
11666 - BYTEPOS (tlendpos)
11667 - MATRIX_ROW_START_BYTEPOS (row));
11668 }
11669
11670 increment_matrix_positions (w->current_matrix,
11671 this_line_vpos + 1,
11672 w->current_matrix->nrows,
11673 delta, delta_bytes);
11674 }
11675
11676 /* If this row displays text now but previously didn't,
11677 or vice versa, w->window_end_vpos may have to be
11678 adjusted. */
11679 if ((it.glyph_row - 1)->displays_text_p)
11680 {
11681 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11682 XSETINT (w->window_end_vpos, this_line_vpos);
11683 }
11684 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11685 && this_line_vpos > 0)
11686 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11687 w->window_end_valid = Qnil;
11688
11689 /* Update hint: No need to try to scroll in update_window. */
11690 w->desired_matrix->no_scrolling_p = 1;
11691
11692 #if GLYPH_DEBUG
11693 *w->desired_matrix->method = 0;
11694 debug_method_add (w, "optimization 1");
11695 #endif
11696 #ifdef HAVE_WINDOW_SYSTEM
11697 update_window_fringes (w, 0);
11698 #endif
11699 goto update;
11700 }
11701 else
11702 goto cancel;
11703 }
11704 else if (/* Cursor position hasn't changed. */
11705 PT == XFASTINT (w->last_point)
11706 /* Make sure the cursor was last displayed
11707 in this window. Otherwise we have to reposition it. */
11708 && 0 <= w->cursor.vpos
11709 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11710 {
11711 if (!must_finish)
11712 {
11713 do_pending_window_change (1);
11714
11715 /* We used to always goto end_of_redisplay here, but this
11716 isn't enough if we have a blinking cursor. */
11717 if (w->cursor_off_p == w->last_cursor_off_p)
11718 goto end_of_redisplay;
11719 }
11720 goto update;
11721 }
11722 /* If highlighting the region, or if the cursor is in the echo area,
11723 then we can't just move the cursor. */
11724 else if (! (!NILP (Vtransient_mark_mode)
11725 && !NILP (current_buffer->mark_active))
11726 && (EQ (selected_window, current_buffer->last_selected_window)
11727 || highlight_nonselected_windows)
11728 && NILP (w->region_showing)
11729 && NILP (Vshow_trailing_whitespace)
11730 && !cursor_in_echo_area)
11731 {
11732 struct it it;
11733 struct glyph_row *row;
11734
11735 /* Skip from tlbufpos to PT and see where it is. Note that
11736 PT may be in invisible text. If so, we will end at the
11737 next visible position. */
11738 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11739 NULL, DEFAULT_FACE_ID);
11740 it.current_x = this_line_start_x;
11741 it.current_y = this_line_y;
11742 it.vpos = this_line_vpos;
11743
11744 /* The call to move_it_to stops in front of PT, but
11745 moves over before-strings. */
11746 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11747
11748 if (it.vpos == this_line_vpos
11749 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11750 row->enabled_p))
11751 {
11752 xassert (this_line_vpos == it.vpos);
11753 xassert (this_line_y == it.current_y);
11754 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11755 #if GLYPH_DEBUG
11756 *w->desired_matrix->method = 0;
11757 debug_method_add (w, "optimization 3");
11758 #endif
11759 goto update;
11760 }
11761 else
11762 goto cancel;
11763 }
11764
11765 cancel:
11766 /* Text changed drastically or point moved off of line. */
11767 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11768 }
11769
11770 CHARPOS (this_line_start_pos) = 0;
11771 consider_all_windows_p |= buffer_shared > 1;
11772 ++clear_face_cache_count;
11773 #ifdef HAVE_WINDOW_SYSTEM
11774 ++clear_image_cache_count;
11775 #endif
11776
11777 /* Build desired matrices, and update the display. If
11778 consider_all_windows_p is non-zero, do it for all windows on all
11779 frames. Otherwise do it for selected_window, only. */
11780
11781 if (consider_all_windows_p)
11782 {
11783 Lisp_Object tail, frame;
11784
11785 FOR_EACH_FRAME (tail, frame)
11786 XFRAME (frame)->updated_p = 0;
11787
11788 /* Recompute # windows showing selected buffer. This will be
11789 incremented each time such a window is displayed. */
11790 buffer_shared = 0;
11791
11792 FOR_EACH_FRAME (tail, frame)
11793 {
11794 struct frame *f = XFRAME (frame);
11795
11796 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11797 {
11798 if (! EQ (frame, selected_frame))
11799 /* Select the frame, for the sake of frame-local
11800 variables. */
11801 select_frame_for_redisplay (frame);
11802
11803 /* Mark all the scroll bars to be removed; we'll redeem
11804 the ones we want when we redisplay their windows. */
11805 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11806 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11807
11808 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11809 redisplay_windows (FRAME_ROOT_WINDOW (f));
11810
11811 /* Any scroll bars which redisplay_windows should have
11812 nuked should now go away. */
11813 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11814 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11815
11816 /* If fonts changed, display again. */
11817 /* ??? rms: I suspect it is a mistake to jump all the way
11818 back to retry here. It should just retry this frame. */
11819 if (fonts_changed_p)
11820 goto retry;
11821
11822 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11823 {
11824 /* See if we have to hscroll. */
11825 if (!f->already_hscrolled_p)
11826 {
11827 f->already_hscrolled_p = 1;
11828 if (hscroll_windows (f->root_window))
11829 goto retry;
11830 }
11831
11832 /* Prevent various kinds of signals during display
11833 update. stdio is not robust about handling
11834 signals, which can cause an apparent I/O
11835 error. */
11836 if (interrupt_input)
11837 unrequest_sigio ();
11838 STOP_POLLING;
11839
11840 /* Update the display. */
11841 set_window_update_flags (XWINDOW (f->root_window), 1);
11842 pause |= update_frame (f, 0, 0);
11843 f->updated_p = 1;
11844 }
11845 }
11846 }
11847
11848 if (!EQ (old_frame, selected_frame)
11849 && FRAME_LIVE_P (XFRAME (old_frame)))
11850 /* We played a bit fast-and-loose above and allowed selected_frame
11851 and selected_window to be temporarily out-of-sync but let's make
11852 sure this stays contained. */
11853 select_frame_for_redisplay (old_frame);
11854 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11855
11856 if (!pause)
11857 {
11858 /* Do the mark_window_display_accurate after all windows have
11859 been redisplayed because this call resets flags in buffers
11860 which are needed for proper redisplay. */
11861 FOR_EACH_FRAME (tail, frame)
11862 {
11863 struct frame *f = XFRAME (frame);
11864 if (f->updated_p)
11865 {
11866 mark_window_display_accurate (f->root_window, 1);
11867 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11868 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11869 }
11870 }
11871 }
11872 }
11873 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11874 {
11875 Lisp_Object mini_window;
11876 struct frame *mini_frame;
11877
11878 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11879 /* Use list_of_error, not Qerror, so that
11880 we catch only errors and don't run the debugger. */
11881 internal_condition_case_1 (redisplay_window_1, selected_window,
11882 list_of_error,
11883 redisplay_window_error);
11884
11885 /* Compare desired and current matrices, perform output. */
11886
11887 update:
11888 /* If fonts changed, display again. */
11889 if (fonts_changed_p)
11890 goto retry;
11891
11892 /* Prevent various kinds of signals during display update.
11893 stdio is not robust about handling signals,
11894 which can cause an apparent I/O error. */
11895 if (interrupt_input)
11896 unrequest_sigio ();
11897 STOP_POLLING;
11898
11899 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11900 {
11901 if (hscroll_windows (selected_window))
11902 goto retry;
11903
11904 XWINDOW (selected_window)->must_be_updated_p = 1;
11905 pause = update_frame (sf, 0, 0);
11906 }
11907
11908 /* We may have called echo_area_display at the top of this
11909 function. If the echo area is on another frame, that may
11910 have put text on a frame other than the selected one, so the
11911 above call to update_frame would not have caught it. Catch
11912 it here. */
11913 mini_window = FRAME_MINIBUF_WINDOW (sf);
11914 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11915
11916 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11917 {
11918 XWINDOW (mini_window)->must_be_updated_p = 1;
11919 pause |= update_frame (mini_frame, 0, 0);
11920 if (!pause && hscroll_windows (mini_window))
11921 goto retry;
11922 }
11923 }
11924
11925 /* If display was paused because of pending input, make sure we do a
11926 thorough update the next time. */
11927 if (pause)
11928 {
11929 /* Prevent the optimization at the beginning of
11930 redisplay_internal that tries a single-line update of the
11931 line containing the cursor in the selected window. */
11932 CHARPOS (this_line_start_pos) = 0;
11933
11934 /* Let the overlay arrow be updated the next time. */
11935 update_overlay_arrows (0);
11936
11937 /* If we pause after scrolling, some rows in the current
11938 matrices of some windows are not valid. */
11939 if (!WINDOW_FULL_WIDTH_P (w)
11940 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11941 update_mode_lines = 1;
11942 }
11943 else
11944 {
11945 if (!consider_all_windows_p)
11946 {
11947 /* This has already been done above if
11948 consider_all_windows_p is set. */
11949 mark_window_display_accurate_1 (w, 1);
11950
11951 /* Say overlay arrows are up to date. */
11952 update_overlay_arrows (1);
11953
11954 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11955 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11956 }
11957
11958 update_mode_lines = 0;
11959 windows_or_buffers_changed = 0;
11960 cursor_type_changed = 0;
11961 }
11962
11963 /* Start SIGIO interrupts coming again. Having them off during the
11964 code above makes it less likely one will discard output, but not
11965 impossible, since there might be stuff in the system buffer here.
11966 But it is much hairier to try to do anything about that. */
11967 if (interrupt_input)
11968 request_sigio ();
11969 RESUME_POLLING;
11970
11971 /* If a frame has become visible which was not before, redisplay
11972 again, so that we display it. Expose events for such a frame
11973 (which it gets when becoming visible) don't call the parts of
11974 redisplay constructing glyphs, so simply exposing a frame won't
11975 display anything in this case. So, we have to display these
11976 frames here explicitly. */
11977 if (!pause)
11978 {
11979 Lisp_Object tail, frame;
11980 int new_count = 0;
11981
11982 FOR_EACH_FRAME (tail, frame)
11983 {
11984 int this_is_visible = 0;
11985
11986 if (XFRAME (frame)->visible)
11987 this_is_visible = 1;
11988 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11989 if (XFRAME (frame)->visible)
11990 this_is_visible = 1;
11991
11992 if (this_is_visible)
11993 new_count++;
11994 }
11995
11996 if (new_count != number_of_visible_frames)
11997 windows_or_buffers_changed++;
11998 }
11999
12000 /* Change frame size now if a change is pending. */
12001 do_pending_window_change (1);
12002
12003 /* If we just did a pending size change, or have additional
12004 visible frames, redisplay again. */
12005 if (windows_or_buffers_changed && !pause)
12006 goto retry;
12007
12008 /* Clear the face cache eventually. */
12009 if (consider_all_windows_p)
12010 {
12011 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12012 {
12013 clear_face_cache (0);
12014 clear_face_cache_count = 0;
12015 }
12016 #ifdef HAVE_WINDOW_SYSTEM
12017 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12018 {
12019 clear_image_caches (Qnil);
12020 clear_image_cache_count = 0;
12021 }
12022 #endif /* HAVE_WINDOW_SYSTEM */
12023 }
12024
12025 end_of_redisplay:
12026 unbind_to (count, Qnil);
12027 RESUME_POLLING;
12028 }
12029
12030
12031 /* Redisplay, but leave alone any recent echo area message unless
12032 another message has been requested in its place.
12033
12034 This is useful in situations where you need to redisplay but no
12035 user action has occurred, making it inappropriate for the message
12036 area to be cleared. See tracking_off and
12037 wait_reading_process_output for examples of these situations.
12038
12039 FROM_WHERE is an integer saying from where this function was
12040 called. This is useful for debugging. */
12041
12042 void
12043 redisplay_preserve_echo_area (from_where)
12044 int from_where;
12045 {
12046 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12047
12048 if (!NILP (echo_area_buffer[1]))
12049 {
12050 /* We have a previously displayed message, but no current
12051 message. Redisplay the previous message. */
12052 display_last_displayed_message_p = 1;
12053 redisplay_internal (1);
12054 display_last_displayed_message_p = 0;
12055 }
12056 else
12057 redisplay_internal (1);
12058
12059 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12060 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12061 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12062 }
12063
12064
12065 /* Function registered with record_unwind_protect in
12066 redisplay_internal. Reset redisplaying_p to the value it had
12067 before redisplay_internal was called, and clear
12068 prevent_freeing_realized_faces_p. It also selects the previously
12069 selected frame, unless it has been deleted (by an X connection
12070 failure during redisplay, for example). */
12071
12072 static Lisp_Object
12073 unwind_redisplay (val)
12074 Lisp_Object val;
12075 {
12076 Lisp_Object old_redisplaying_p, old_frame;
12077
12078 old_redisplaying_p = XCAR (val);
12079 redisplaying_p = XFASTINT (old_redisplaying_p);
12080 old_frame = XCDR (val);
12081 if (! EQ (old_frame, selected_frame)
12082 && FRAME_LIVE_P (XFRAME (old_frame)))
12083 select_frame_for_redisplay (old_frame);
12084 return Qnil;
12085 }
12086
12087
12088 /* Mark the display of window W as accurate or inaccurate. If
12089 ACCURATE_P is non-zero mark display of W as accurate. If
12090 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12091 redisplay_internal is called. */
12092
12093 static void
12094 mark_window_display_accurate_1 (w, accurate_p)
12095 struct window *w;
12096 int accurate_p;
12097 {
12098 if (BUFFERP (w->buffer))
12099 {
12100 struct buffer *b = XBUFFER (w->buffer);
12101
12102 w->last_modified
12103 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12104 w->last_overlay_modified
12105 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12106 w->last_had_star
12107 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12108
12109 if (accurate_p)
12110 {
12111 b->clip_changed = 0;
12112 b->prevent_redisplay_optimizations_p = 0;
12113
12114 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12115 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12116 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12117 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12118
12119 w->current_matrix->buffer = b;
12120 w->current_matrix->begv = BUF_BEGV (b);
12121 w->current_matrix->zv = BUF_ZV (b);
12122
12123 w->last_cursor = w->cursor;
12124 w->last_cursor_off_p = w->cursor_off_p;
12125
12126 if (w == XWINDOW (selected_window))
12127 w->last_point = make_number (BUF_PT (b));
12128 else
12129 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12130 }
12131 }
12132
12133 if (accurate_p)
12134 {
12135 w->window_end_valid = w->buffer;
12136 w->update_mode_line = Qnil;
12137 }
12138 }
12139
12140
12141 /* Mark the display of windows in the window tree rooted at WINDOW as
12142 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12143 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12144 be redisplayed the next time redisplay_internal is called. */
12145
12146 void
12147 mark_window_display_accurate (window, accurate_p)
12148 Lisp_Object window;
12149 int accurate_p;
12150 {
12151 struct window *w;
12152
12153 for (; !NILP (window); window = w->next)
12154 {
12155 w = XWINDOW (window);
12156 mark_window_display_accurate_1 (w, accurate_p);
12157
12158 if (!NILP (w->vchild))
12159 mark_window_display_accurate (w->vchild, accurate_p);
12160 if (!NILP (w->hchild))
12161 mark_window_display_accurate (w->hchild, accurate_p);
12162 }
12163
12164 if (accurate_p)
12165 {
12166 update_overlay_arrows (1);
12167 }
12168 else
12169 {
12170 /* Force a thorough redisplay the next time by setting
12171 last_arrow_position and last_arrow_string to t, which is
12172 unequal to any useful value of Voverlay_arrow_... */
12173 update_overlay_arrows (-1);
12174 }
12175 }
12176
12177
12178 /* Return value in display table DP (Lisp_Char_Table *) for character
12179 C. Since a display table doesn't have any parent, we don't have to
12180 follow parent. Do not call this function directly but use the
12181 macro DISP_CHAR_VECTOR. */
12182
12183 Lisp_Object
12184 disp_char_vector (dp, c)
12185 struct Lisp_Char_Table *dp;
12186 int c;
12187 {
12188 Lisp_Object val;
12189
12190 if (ASCII_CHAR_P (c))
12191 {
12192 val = dp->ascii;
12193 if (SUB_CHAR_TABLE_P (val))
12194 val = XSUB_CHAR_TABLE (val)->contents[c];
12195 }
12196 else
12197 {
12198 Lisp_Object table;
12199
12200 XSETCHAR_TABLE (table, dp);
12201 val = char_table_ref (table, c);
12202 }
12203 if (NILP (val))
12204 val = dp->defalt;
12205 return val;
12206 }
12207
12208
12209 \f
12210 /***********************************************************************
12211 Window Redisplay
12212 ***********************************************************************/
12213
12214 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12215
12216 static void
12217 redisplay_windows (window)
12218 Lisp_Object window;
12219 {
12220 while (!NILP (window))
12221 {
12222 struct window *w = XWINDOW (window);
12223
12224 if (!NILP (w->hchild))
12225 redisplay_windows (w->hchild);
12226 else if (!NILP (w->vchild))
12227 redisplay_windows (w->vchild);
12228 else
12229 {
12230 displayed_buffer = XBUFFER (w->buffer);
12231 /* Use list_of_error, not Qerror, so that
12232 we catch only errors and don't run the debugger. */
12233 internal_condition_case_1 (redisplay_window_0, window,
12234 list_of_error,
12235 redisplay_window_error);
12236 }
12237
12238 window = w->next;
12239 }
12240 }
12241
12242 static Lisp_Object
12243 redisplay_window_error ()
12244 {
12245 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12246 return Qnil;
12247 }
12248
12249 static Lisp_Object
12250 redisplay_window_0 (window)
12251 Lisp_Object window;
12252 {
12253 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12254 redisplay_window (window, 0);
12255 return Qnil;
12256 }
12257
12258 static Lisp_Object
12259 redisplay_window_1 (window)
12260 Lisp_Object window;
12261 {
12262 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12263 redisplay_window (window, 1);
12264 return Qnil;
12265 }
12266 \f
12267
12268 /* Increment GLYPH until it reaches END or CONDITION fails while
12269 adding (GLYPH)->pixel_width to X. */
12270
12271 #define SKIP_GLYPHS(glyph, end, x, condition) \
12272 do \
12273 { \
12274 (x) += (glyph)->pixel_width; \
12275 ++(glyph); \
12276 } \
12277 while ((glyph) < (end) && (condition))
12278
12279
12280 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12281 DELTA is the number of bytes by which positions recorded in ROW
12282 differ from current buffer positions.
12283
12284 Return 0 if cursor is not on this row. 1 otherwise. */
12285
12286 int
12287 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12288 struct window *w;
12289 struct glyph_row *row;
12290 struct glyph_matrix *matrix;
12291 int delta, delta_bytes, dy, dvpos;
12292 {
12293 struct glyph *glyph = row->glyphs[TEXT_AREA];
12294 struct glyph *end = glyph + row->used[TEXT_AREA];
12295 struct glyph *cursor = NULL;
12296 /* The first glyph that starts a sequence of glyphs from string. */
12297 struct glyph *string_start;
12298 /* The X coordinate of string_start. */
12299 int string_start_x;
12300 /* The last known character position. */
12301 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12302 /* The last known character position before string_start. */
12303 int string_before_pos;
12304 int x = row->x;
12305 int cursor_x = x;
12306 int cursor_from_overlay_pos = 0;
12307 int pt_old = PT - delta;
12308
12309 /* Skip over glyphs not having an object at the start of the row.
12310 These are special glyphs like truncation marks on terminal
12311 frames. */
12312 if (row->displays_text_p)
12313 while (glyph < end
12314 && INTEGERP (glyph->object)
12315 && glyph->charpos < 0)
12316 {
12317 x += glyph->pixel_width;
12318 ++glyph;
12319 }
12320
12321 string_start = NULL;
12322 while (glyph < end
12323 && !INTEGERP (glyph->object)
12324 && (!BUFFERP (glyph->object)
12325 || (last_pos = glyph->charpos) < pt_old
12326 || glyph->avoid_cursor_p))
12327 {
12328 if (! STRINGP (glyph->object))
12329 {
12330 string_start = NULL;
12331 x += glyph->pixel_width;
12332 ++glyph;
12333 if (cursor_from_overlay_pos
12334 && last_pos >= cursor_from_overlay_pos)
12335 {
12336 cursor_from_overlay_pos = 0;
12337 cursor = 0;
12338 }
12339 }
12340 else
12341 {
12342 if (string_start == NULL)
12343 {
12344 string_before_pos = last_pos;
12345 string_start = glyph;
12346 string_start_x = x;
12347 }
12348 /* Skip all glyphs from string. */
12349 do
12350 {
12351 Lisp_Object cprop;
12352 int pos;
12353 if ((cursor == NULL || glyph > cursor)
12354 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12355 Qcursor, (glyph)->object),
12356 !NILP (cprop))
12357 && (pos = string_buffer_position (w, glyph->object,
12358 string_before_pos),
12359 (pos == 0 /* From overlay */
12360 || pos == pt_old)))
12361 {
12362 /* Estimate overlay buffer position from the buffer
12363 positions of the glyphs before and after the overlay.
12364 Add 1 to last_pos so that if point corresponds to the
12365 glyph right after the overlay, we still use a 'cursor'
12366 property found in that overlay. */
12367 cursor_from_overlay_pos = (pos ? 0 : last_pos
12368 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12369 cursor = glyph;
12370 cursor_x = x;
12371 }
12372 x += glyph->pixel_width;
12373 ++glyph;
12374 }
12375 while (glyph < end && EQ (glyph->object, string_start->object));
12376 }
12377 }
12378
12379 if (cursor != NULL)
12380 {
12381 glyph = cursor;
12382 x = cursor_x;
12383 }
12384 else if (row->ends_in_ellipsis_p && glyph == end)
12385 {
12386 /* Scan back over the ellipsis glyphs, decrementing positions. */
12387 while (glyph > row->glyphs[TEXT_AREA]
12388 && (glyph - 1)->charpos == last_pos)
12389 glyph--, x -= glyph->pixel_width;
12390 /* That loop always goes one position too far,
12391 including the glyph before the ellipsis.
12392 So scan forward over that one. */
12393 x += glyph->pixel_width;
12394 glyph++;
12395 }
12396 else if (string_start
12397 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12398 {
12399 /* We may have skipped over point because the previous glyphs
12400 are from string. As there's no easy way to know the
12401 character position of the current glyph, find the correct
12402 glyph on point by scanning from string_start again. */
12403 Lisp_Object limit;
12404 Lisp_Object string;
12405 struct glyph *stop = glyph;
12406 int pos;
12407
12408 limit = make_number (pt_old + 1);
12409 glyph = string_start;
12410 x = string_start_x;
12411 string = glyph->object;
12412 pos = string_buffer_position (w, string, string_before_pos);
12413 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12414 because we always put cursor after overlay strings. */
12415 while (pos == 0 && glyph < stop)
12416 {
12417 string = glyph->object;
12418 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12419 if (glyph < stop)
12420 pos = string_buffer_position (w, glyph->object, string_before_pos);
12421 }
12422
12423 while (glyph < stop)
12424 {
12425 pos = XINT (Fnext_single_char_property_change
12426 (make_number (pos), Qdisplay, Qnil, limit));
12427 if (pos > pt_old)
12428 break;
12429 /* Skip glyphs from the same string. */
12430 string = glyph->object;
12431 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12432 /* Skip glyphs from an overlay. */
12433 while (glyph < stop
12434 && ! string_buffer_position (w, glyph->object, pos))
12435 {
12436 string = glyph->object;
12437 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12438 }
12439 }
12440
12441 /* If we reached the end of the line, and end was from a string,
12442 cursor is not on this line. */
12443 if (glyph == end && row->continued_p)
12444 return 0;
12445 }
12446
12447 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12448 w->cursor.x = x;
12449 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12450 w->cursor.y = row->y + dy;
12451
12452 if (w == XWINDOW (selected_window))
12453 {
12454 if (!row->continued_p
12455 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12456 && row->x == 0)
12457 {
12458 this_line_buffer = XBUFFER (w->buffer);
12459
12460 CHARPOS (this_line_start_pos)
12461 = MATRIX_ROW_START_CHARPOS (row) + delta;
12462 BYTEPOS (this_line_start_pos)
12463 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12464
12465 CHARPOS (this_line_end_pos)
12466 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12467 BYTEPOS (this_line_end_pos)
12468 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12469
12470 this_line_y = w->cursor.y;
12471 this_line_pixel_height = row->height;
12472 this_line_vpos = w->cursor.vpos;
12473 this_line_start_x = row->x;
12474 }
12475 else
12476 CHARPOS (this_line_start_pos) = 0;
12477 }
12478
12479 return 1;
12480 }
12481
12482
12483 /* Run window scroll functions, if any, for WINDOW with new window
12484 start STARTP. Sets the window start of WINDOW to that position.
12485
12486 We assume that the window's buffer is really current. */
12487
12488 static INLINE struct text_pos
12489 run_window_scroll_functions (window, startp)
12490 Lisp_Object window;
12491 struct text_pos startp;
12492 {
12493 struct window *w = XWINDOW (window);
12494 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12495
12496 if (current_buffer != XBUFFER (w->buffer))
12497 abort ();
12498
12499 if (!NILP (Vwindow_scroll_functions))
12500 {
12501 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12502 make_number (CHARPOS (startp)));
12503 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12504 /* In case the hook functions switch buffers. */
12505 if (current_buffer != XBUFFER (w->buffer))
12506 set_buffer_internal_1 (XBUFFER (w->buffer));
12507 }
12508
12509 return startp;
12510 }
12511
12512
12513 /* Make sure the line containing the cursor is fully visible.
12514 A value of 1 means there is nothing to be done.
12515 (Either the line is fully visible, or it cannot be made so,
12516 or we cannot tell.)
12517
12518 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12519 is higher than window.
12520
12521 A value of 0 means the caller should do scrolling
12522 as if point had gone off the screen. */
12523
12524 static int
12525 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12526 struct window *w;
12527 int force_p;
12528 int current_matrix_p;
12529 {
12530 struct glyph_matrix *matrix;
12531 struct glyph_row *row;
12532 int window_height;
12533
12534 if (!make_cursor_line_fully_visible_p)
12535 return 1;
12536
12537 /* It's not always possible to find the cursor, e.g, when a window
12538 is full of overlay strings. Don't do anything in that case. */
12539 if (w->cursor.vpos < 0)
12540 return 1;
12541
12542 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12543 row = MATRIX_ROW (matrix, w->cursor.vpos);
12544
12545 /* If the cursor row is not partially visible, there's nothing to do. */
12546 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12547 return 1;
12548
12549 /* If the row the cursor is in is taller than the window's height,
12550 it's not clear what to do, so do nothing. */
12551 window_height = window_box_height (w);
12552 if (row->height >= window_height)
12553 {
12554 if (!force_p || MINI_WINDOW_P (w)
12555 || w->vscroll || w->cursor.vpos == 0)
12556 return 1;
12557 }
12558 return 0;
12559
12560 #if 0
12561 /* This code used to try to scroll the window just enough to make
12562 the line visible. It returned 0 to say that the caller should
12563 allocate larger glyph matrices. */
12564
12565 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12566 {
12567 int dy = row->height - row->visible_height;
12568 w->vscroll = 0;
12569 w->cursor.y += dy;
12570 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12571 }
12572 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12573 {
12574 int dy = - (row->height - row->visible_height);
12575 w->vscroll = dy;
12576 w->cursor.y += dy;
12577 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12578 }
12579
12580 /* When we change the cursor y-position of the selected window,
12581 change this_line_y as well so that the display optimization for
12582 the cursor line of the selected window in redisplay_internal uses
12583 the correct y-position. */
12584 if (w == XWINDOW (selected_window))
12585 this_line_y = w->cursor.y;
12586
12587 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12588 redisplay with larger matrices. */
12589 if (matrix->nrows < required_matrix_height (w))
12590 {
12591 fonts_changed_p = 1;
12592 return 0;
12593 }
12594
12595 return 1;
12596 #endif /* 0 */
12597 }
12598
12599
12600 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12601 non-zero means only WINDOW is redisplayed in redisplay_internal.
12602 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12603 in redisplay_window to bring a partially visible line into view in
12604 the case that only the cursor has moved.
12605
12606 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12607 last screen line's vertical height extends past the end of the screen.
12608
12609 Value is
12610
12611 1 if scrolling succeeded
12612
12613 0 if scrolling didn't find point.
12614
12615 -1 if new fonts have been loaded so that we must interrupt
12616 redisplay, adjust glyph matrices, and try again. */
12617
12618 enum
12619 {
12620 SCROLLING_SUCCESS,
12621 SCROLLING_FAILED,
12622 SCROLLING_NEED_LARGER_MATRICES
12623 };
12624
12625 static int
12626 try_scrolling (window, just_this_one_p, scroll_conservatively,
12627 scroll_step, temp_scroll_step, last_line_misfit)
12628 Lisp_Object window;
12629 int just_this_one_p;
12630 EMACS_INT scroll_conservatively, scroll_step;
12631 int temp_scroll_step;
12632 int last_line_misfit;
12633 {
12634 struct window *w = XWINDOW (window);
12635 struct frame *f = XFRAME (w->frame);
12636 struct text_pos pos, startp;
12637 struct it it;
12638 int this_scroll_margin, scroll_max, rc, height;
12639 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12640 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12641 Lisp_Object aggressive;
12642 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12643
12644 #if GLYPH_DEBUG
12645 debug_method_add (w, "try_scrolling");
12646 #endif
12647
12648 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12649
12650 /* Compute scroll margin height in pixels. We scroll when point is
12651 within this distance from the top or bottom of the window. */
12652 if (scroll_margin > 0)
12653 {
12654 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12655 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12656 }
12657 else
12658 this_scroll_margin = 0;
12659
12660 /* Force scroll_conservatively to have a reasonable value, to avoid
12661 overflow while computing how much to scroll. Note that it's
12662 fairly common for users to supply scroll-conservatively equal to
12663 `most-positive-fixnum', which can be larger than INT_MAX. */
12664 if (scroll_conservatively > scroll_limit)
12665 {
12666 scroll_conservatively = scroll_limit;
12667 scroll_max = INT_MAX;
12668 }
12669 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12670 /* Compute how much we should try to scroll maximally to bring
12671 point into view. */
12672 scroll_max = (max (scroll_step,
12673 max (scroll_conservatively, temp_scroll_step))
12674 * FRAME_LINE_HEIGHT (f));
12675 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12676 || NUMBERP (current_buffer->scroll_up_aggressively))
12677 /* We're trying to scroll because of aggressive scrolling but no
12678 scroll_step is set. Choose an arbitrary one. */
12679 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12680 else
12681 scroll_max = 0;
12682
12683 too_near_end:
12684
12685 /* Decide whether we have to scroll down. */
12686 if (PT > CHARPOS (startp))
12687 {
12688 int scroll_margin_y;
12689
12690 /* Compute the pixel ypos of the scroll margin, then move it to
12691 either that ypos or PT, whichever comes first. */
12692 start_display (&it, w, startp);
12693 scroll_margin_y = it.last_visible_y - this_scroll_margin
12694 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12695 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12696 (MOVE_TO_POS | MOVE_TO_Y));
12697
12698 if (PT > CHARPOS (it.current.pos))
12699 {
12700 /* Point is in the scroll margin at the bottom of the
12701 window, or below. Compute the distance from the scroll
12702 margin to PT, and give up if the distance is greater than
12703 scroll_max. */
12704 move_it_to (&it, PT, -1, it.last_visible_y - 1, -1,
12705 MOVE_TO_POS | MOVE_TO_Y);
12706
12707 /* To make point visible, we must move the window start down
12708 so that the cursor line is visible, which means we have
12709 to add in the height of the cursor line. */
12710 dy = line_bottom_y (&it) - scroll_margin_y;
12711
12712 if (dy > scroll_max)
12713 return SCROLLING_FAILED;
12714
12715 scroll_down_p = 1;
12716 }
12717 }
12718
12719 if (scroll_down_p)
12720 {
12721 /* Move the window start down. If scrolling conservatively,
12722 move it just enough down to make point visible. If
12723 scroll_step is set, move it down by scroll_step. */
12724 start_display (&it, w, startp);
12725
12726 if (scroll_conservatively)
12727 /* Set AMOUNT_TO_SCROLL to at least one line,
12728 and at most scroll_conservatively lines. */
12729 amount_to_scroll
12730 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12731 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12732 else if (scroll_step || temp_scroll_step)
12733 amount_to_scroll = scroll_max;
12734 else
12735 {
12736 aggressive = current_buffer->scroll_up_aggressively;
12737 height = WINDOW_BOX_TEXT_HEIGHT (w);
12738 if (NUMBERP (aggressive))
12739 {
12740 double float_amount = XFLOATINT (aggressive) * height;
12741 amount_to_scroll = float_amount;
12742 if (amount_to_scroll == 0 && float_amount > 0)
12743 amount_to_scroll = 1;
12744 }
12745 }
12746
12747 if (amount_to_scroll <= 0)
12748 return SCROLLING_FAILED;
12749
12750 /* If moving by amount_to_scroll leaves STARTP unchanged,
12751 move it down one screen line. */
12752
12753 move_it_vertically (&it, amount_to_scroll);
12754 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12755 move_it_by_lines (&it, 1, 1);
12756 startp = it.current.pos;
12757 }
12758 else
12759 {
12760 struct text_pos scroll_margin_pos = startp;
12761
12762 /* See if point is inside the scroll margin at the top of the
12763 window. */
12764 if (this_scroll_margin)
12765 {
12766 start_display (&it, w, startp);
12767 move_it_vertically (&it, this_scroll_margin);
12768 scroll_margin_pos = it.current.pos;
12769 }
12770
12771 if (PT < CHARPOS (scroll_margin_pos))
12772 {
12773 /* Point is in the scroll margin at the top of the window or
12774 above what is displayed in the window. */
12775 int y0;
12776
12777 /* Compute the vertical distance from PT to the scroll
12778 margin position. Give up if distance is greater than
12779 scroll_max. */
12780 SET_TEXT_POS (pos, PT, PT_BYTE);
12781 start_display (&it, w, pos);
12782 y0 = it.current_y;
12783 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12784 it.last_visible_y, -1,
12785 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12786 dy = it.current_y - y0;
12787 if (dy > scroll_max)
12788 return SCROLLING_FAILED;
12789
12790 /* Compute new window start. */
12791 start_display (&it, w, startp);
12792
12793 if (scroll_conservatively)
12794 amount_to_scroll
12795 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12796 else if (scroll_step || temp_scroll_step)
12797 amount_to_scroll = scroll_max;
12798 else
12799 {
12800 aggressive = current_buffer->scroll_down_aggressively;
12801 height = WINDOW_BOX_TEXT_HEIGHT (w);
12802 if (NUMBERP (aggressive))
12803 {
12804 double float_amount = XFLOATINT (aggressive) * height;
12805 amount_to_scroll = float_amount;
12806 if (amount_to_scroll == 0 && float_amount > 0)
12807 amount_to_scroll = 1;
12808 }
12809 }
12810
12811 if (amount_to_scroll <= 0)
12812 return SCROLLING_FAILED;
12813
12814 move_it_vertically_backward (&it, amount_to_scroll);
12815 startp = it.current.pos;
12816 }
12817 }
12818
12819 /* Run window scroll functions. */
12820 startp = run_window_scroll_functions (window, startp);
12821
12822 /* Display the window. Give up if new fonts are loaded, or if point
12823 doesn't appear. */
12824 if (!try_window (window, startp, 0))
12825 rc = SCROLLING_NEED_LARGER_MATRICES;
12826 else if (w->cursor.vpos < 0)
12827 {
12828 clear_glyph_matrix (w->desired_matrix);
12829 rc = SCROLLING_FAILED;
12830 }
12831 else
12832 {
12833 /* Maybe forget recorded base line for line number display. */
12834 if (!just_this_one_p
12835 || current_buffer->clip_changed
12836 || BEG_UNCHANGED < CHARPOS (startp))
12837 w->base_line_number = Qnil;
12838
12839 /* If cursor ends up on a partially visible line,
12840 treat that as being off the bottom of the screen. */
12841 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12842 {
12843 clear_glyph_matrix (w->desired_matrix);
12844 ++extra_scroll_margin_lines;
12845 goto too_near_end;
12846 }
12847 rc = SCROLLING_SUCCESS;
12848 }
12849
12850 return rc;
12851 }
12852
12853
12854 /* Compute a suitable window start for window W if display of W starts
12855 on a continuation line. Value is non-zero if a new window start
12856 was computed.
12857
12858 The new window start will be computed, based on W's width, starting
12859 from the start of the continued line. It is the start of the
12860 screen line with the minimum distance from the old start W->start. */
12861
12862 static int
12863 compute_window_start_on_continuation_line (w)
12864 struct window *w;
12865 {
12866 struct text_pos pos, start_pos;
12867 int window_start_changed_p = 0;
12868
12869 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12870
12871 /* If window start is on a continuation line... Window start may be
12872 < BEGV in case there's invisible text at the start of the
12873 buffer (M-x rmail, for example). */
12874 if (CHARPOS (start_pos) > BEGV
12875 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12876 {
12877 struct it it;
12878 struct glyph_row *row;
12879
12880 /* Handle the case that the window start is out of range. */
12881 if (CHARPOS (start_pos) < BEGV)
12882 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12883 else if (CHARPOS (start_pos) > ZV)
12884 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12885
12886 /* Find the start of the continued line. This should be fast
12887 because scan_buffer is fast (newline cache). */
12888 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12889 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12890 row, DEFAULT_FACE_ID);
12891 reseat_at_previous_visible_line_start (&it);
12892
12893 /* If the line start is "too far" away from the window start,
12894 say it takes too much time to compute a new window start. */
12895 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12896 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12897 {
12898 int min_distance, distance;
12899
12900 /* Move forward by display lines to find the new window
12901 start. If window width was enlarged, the new start can
12902 be expected to be > the old start. If window width was
12903 decreased, the new window start will be < the old start.
12904 So, we're looking for the display line start with the
12905 minimum distance from the old window start. */
12906 pos = it.current.pos;
12907 min_distance = INFINITY;
12908 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12909 distance < min_distance)
12910 {
12911 min_distance = distance;
12912 pos = it.current.pos;
12913 move_it_by_lines (&it, 1, 0);
12914 }
12915
12916 /* Set the window start there. */
12917 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12918 window_start_changed_p = 1;
12919 }
12920 }
12921
12922 return window_start_changed_p;
12923 }
12924
12925
12926 /* Try cursor movement in case text has not changed in window WINDOW,
12927 with window start STARTP. Value is
12928
12929 CURSOR_MOVEMENT_SUCCESS if successful
12930
12931 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12932
12933 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12934 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12935 we want to scroll as if scroll-step were set to 1. See the code.
12936
12937 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12938 which case we have to abort this redisplay, and adjust matrices
12939 first. */
12940
12941 enum
12942 {
12943 CURSOR_MOVEMENT_SUCCESS,
12944 CURSOR_MOVEMENT_CANNOT_BE_USED,
12945 CURSOR_MOVEMENT_MUST_SCROLL,
12946 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12947 };
12948
12949 static int
12950 try_cursor_movement (window, startp, scroll_step)
12951 Lisp_Object window;
12952 struct text_pos startp;
12953 int *scroll_step;
12954 {
12955 struct window *w = XWINDOW (window);
12956 struct frame *f = XFRAME (w->frame);
12957 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12958
12959 #if GLYPH_DEBUG
12960 if (inhibit_try_cursor_movement)
12961 return rc;
12962 #endif
12963
12964 /* Handle case where text has not changed, only point, and it has
12965 not moved off the frame. */
12966 if (/* Point may be in this window. */
12967 PT >= CHARPOS (startp)
12968 /* Selective display hasn't changed. */
12969 && !current_buffer->clip_changed
12970 /* Function force-mode-line-update is used to force a thorough
12971 redisplay. It sets either windows_or_buffers_changed or
12972 update_mode_lines. So don't take a shortcut here for these
12973 cases. */
12974 && !update_mode_lines
12975 && !windows_or_buffers_changed
12976 && !cursor_type_changed
12977 /* Can't use this case if highlighting a region. When a
12978 region exists, cursor movement has to do more than just
12979 set the cursor. */
12980 && !(!NILP (Vtransient_mark_mode)
12981 && !NILP (current_buffer->mark_active))
12982 && NILP (w->region_showing)
12983 && NILP (Vshow_trailing_whitespace)
12984 /* Right after splitting windows, last_point may be nil. */
12985 && INTEGERP (w->last_point)
12986 /* This code is not used for mini-buffer for the sake of the case
12987 of redisplaying to replace an echo area message; since in
12988 that case the mini-buffer contents per se are usually
12989 unchanged. This code is of no real use in the mini-buffer
12990 since the handling of this_line_start_pos, etc., in redisplay
12991 handles the same cases. */
12992 && !EQ (window, minibuf_window)
12993 /* When splitting windows or for new windows, it happens that
12994 redisplay is called with a nil window_end_vpos or one being
12995 larger than the window. This should really be fixed in
12996 window.c. I don't have this on my list, now, so we do
12997 approximately the same as the old redisplay code. --gerd. */
12998 && INTEGERP (w->window_end_vpos)
12999 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13000 && (FRAME_WINDOW_P (f)
13001 || !overlay_arrow_in_current_buffer_p ()))
13002 {
13003 int this_scroll_margin, top_scroll_margin;
13004 struct glyph_row *row = NULL;
13005
13006 #if GLYPH_DEBUG
13007 debug_method_add (w, "cursor movement");
13008 #endif
13009
13010 /* Scroll if point within this distance from the top or bottom
13011 of the window. This is a pixel value. */
13012 if (scroll_margin > 0)
13013 {
13014 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13015 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13016 }
13017 else
13018 this_scroll_margin = 0;
13019
13020 top_scroll_margin = this_scroll_margin;
13021 if (WINDOW_WANTS_HEADER_LINE_P (w))
13022 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13023
13024 /* Start with the row the cursor was displayed during the last
13025 not paused redisplay. Give up if that row is not valid. */
13026 if (w->last_cursor.vpos < 0
13027 || w->last_cursor.vpos >= w->current_matrix->nrows)
13028 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13029 else
13030 {
13031 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13032 if (row->mode_line_p)
13033 ++row;
13034 if (!row->enabled_p)
13035 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13036 }
13037
13038 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13039 {
13040 int scroll_p = 0;
13041 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13042
13043 if (PT > XFASTINT (w->last_point))
13044 {
13045 /* Point has moved forward. */
13046 while (MATRIX_ROW_END_CHARPOS (row) < PT
13047 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13048 {
13049 xassert (row->enabled_p);
13050 ++row;
13051 }
13052
13053 /* The end position of a row equals the start position
13054 of the next row. If PT is there, we would rather
13055 display it in the next line. */
13056 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13057 && MATRIX_ROW_END_CHARPOS (row) == PT
13058 && !cursor_row_p (w, row))
13059 ++row;
13060
13061 /* If within the scroll margin, scroll. Note that
13062 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13063 the next line would be drawn, and that
13064 this_scroll_margin can be zero. */
13065 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13066 || PT > MATRIX_ROW_END_CHARPOS (row)
13067 /* Line is completely visible last line in window
13068 and PT is to be set in the next line. */
13069 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13070 && PT == MATRIX_ROW_END_CHARPOS (row)
13071 && !row->ends_at_zv_p
13072 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13073 scroll_p = 1;
13074 }
13075 else if (PT < XFASTINT (w->last_point))
13076 {
13077 /* Cursor has to be moved backward. Note that PT >=
13078 CHARPOS (startp) because of the outer if-statement. */
13079 while (!row->mode_line_p
13080 && (MATRIX_ROW_START_CHARPOS (row) > PT
13081 || (MATRIX_ROW_START_CHARPOS (row) == PT
13082 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13083 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13084 row > w->current_matrix->rows
13085 && (row-1)->ends_in_newline_from_string_p))))
13086 && (row->y > top_scroll_margin
13087 || CHARPOS (startp) == BEGV))
13088 {
13089 xassert (row->enabled_p);
13090 --row;
13091 }
13092
13093 /* Consider the following case: Window starts at BEGV,
13094 there is invisible, intangible text at BEGV, so that
13095 display starts at some point START > BEGV. It can
13096 happen that we are called with PT somewhere between
13097 BEGV and START. Try to handle that case. */
13098 if (row < w->current_matrix->rows
13099 || row->mode_line_p)
13100 {
13101 row = w->current_matrix->rows;
13102 if (row->mode_line_p)
13103 ++row;
13104 }
13105
13106 /* Due to newlines in overlay strings, we may have to
13107 skip forward over overlay strings. */
13108 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13109 && MATRIX_ROW_END_CHARPOS (row) == PT
13110 && !cursor_row_p (w, row))
13111 ++row;
13112
13113 /* If within the scroll margin, scroll. */
13114 if (row->y < top_scroll_margin
13115 && CHARPOS (startp) != BEGV)
13116 scroll_p = 1;
13117 }
13118 else
13119 {
13120 /* Cursor did not move. So don't scroll even if cursor line
13121 is partially visible, as it was so before. */
13122 rc = CURSOR_MOVEMENT_SUCCESS;
13123 }
13124
13125 if (PT < MATRIX_ROW_START_CHARPOS (row)
13126 || PT > MATRIX_ROW_END_CHARPOS (row))
13127 {
13128 /* if PT is not in the glyph row, give up. */
13129 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13130 }
13131 else if (rc != CURSOR_MOVEMENT_SUCCESS
13132 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13133 && make_cursor_line_fully_visible_p)
13134 {
13135 if (PT == MATRIX_ROW_END_CHARPOS (row)
13136 && !row->ends_at_zv_p
13137 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13138 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13139 else if (row->height > window_box_height (w))
13140 {
13141 /* If we end up in a partially visible line, let's
13142 make it fully visible, except when it's taller
13143 than the window, in which case we can't do much
13144 about it. */
13145 *scroll_step = 1;
13146 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13147 }
13148 else
13149 {
13150 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13151 if (!cursor_row_fully_visible_p (w, 0, 1))
13152 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13153 else
13154 rc = CURSOR_MOVEMENT_SUCCESS;
13155 }
13156 }
13157 else if (scroll_p)
13158 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13159 else
13160 {
13161 do
13162 {
13163 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13164 {
13165 rc = CURSOR_MOVEMENT_SUCCESS;
13166 break;
13167 }
13168 ++row;
13169 }
13170 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13171 && MATRIX_ROW_START_CHARPOS (row) == PT
13172 && cursor_row_p (w, row));
13173 }
13174 }
13175 }
13176
13177 return rc;
13178 }
13179
13180 void
13181 set_vertical_scroll_bar (w)
13182 struct window *w;
13183 {
13184 int start, end, whole;
13185
13186 /* Calculate the start and end positions for the current window.
13187 At some point, it would be nice to choose between scrollbars
13188 which reflect the whole buffer size, with special markers
13189 indicating narrowing, and scrollbars which reflect only the
13190 visible region.
13191
13192 Note that mini-buffers sometimes aren't displaying any text. */
13193 if (!MINI_WINDOW_P (w)
13194 || (w == XWINDOW (minibuf_window)
13195 && NILP (echo_area_buffer[0])))
13196 {
13197 struct buffer *buf = XBUFFER (w->buffer);
13198 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13199 start = marker_position (w->start) - BUF_BEGV (buf);
13200 /* I don't think this is guaranteed to be right. For the
13201 moment, we'll pretend it is. */
13202 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13203
13204 if (end < start)
13205 end = start;
13206 if (whole < (end - start))
13207 whole = end - start;
13208 }
13209 else
13210 start = end = whole = 0;
13211
13212 /* Indicate what this scroll bar ought to be displaying now. */
13213 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13214 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13215 (w, end - start, whole, start);
13216 }
13217
13218
13219 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13220 selected_window is redisplayed.
13221
13222 We can return without actually redisplaying the window if
13223 fonts_changed_p is nonzero. In that case, redisplay_internal will
13224 retry. */
13225
13226 static void
13227 redisplay_window (window, just_this_one_p)
13228 Lisp_Object window;
13229 int just_this_one_p;
13230 {
13231 struct window *w = XWINDOW (window);
13232 struct frame *f = XFRAME (w->frame);
13233 struct buffer *buffer = XBUFFER (w->buffer);
13234 struct buffer *old = current_buffer;
13235 struct text_pos lpoint, opoint, startp;
13236 int update_mode_line;
13237 int tem;
13238 struct it it;
13239 /* Record it now because it's overwritten. */
13240 int current_matrix_up_to_date_p = 0;
13241 int used_current_matrix_p = 0;
13242 /* This is less strict than current_matrix_up_to_date_p.
13243 It indictes that the buffer contents and narrowing are unchanged. */
13244 int buffer_unchanged_p = 0;
13245 int temp_scroll_step = 0;
13246 int count = SPECPDL_INDEX ();
13247 int rc;
13248 int centering_position = -1;
13249 int last_line_misfit = 0;
13250 int beg_unchanged, end_unchanged;
13251
13252 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13253 opoint = lpoint;
13254
13255 /* W must be a leaf window here. */
13256 xassert (!NILP (w->buffer));
13257 #if GLYPH_DEBUG
13258 *w->desired_matrix->method = 0;
13259 #endif
13260
13261 restart:
13262 reconsider_clip_changes (w, buffer);
13263
13264 /* Has the mode line to be updated? */
13265 update_mode_line = (!NILP (w->update_mode_line)
13266 || update_mode_lines
13267 || buffer->clip_changed
13268 || buffer->prevent_redisplay_optimizations_p);
13269
13270 if (MINI_WINDOW_P (w))
13271 {
13272 if (w == XWINDOW (echo_area_window)
13273 && !NILP (echo_area_buffer[0]))
13274 {
13275 if (update_mode_line)
13276 /* We may have to update a tty frame's menu bar or a
13277 tool-bar. Example `M-x C-h C-h C-g'. */
13278 goto finish_menu_bars;
13279 else
13280 /* We've already displayed the echo area glyphs in this window. */
13281 goto finish_scroll_bars;
13282 }
13283 else if ((w != XWINDOW (minibuf_window)
13284 || minibuf_level == 0)
13285 /* When buffer is nonempty, redisplay window normally. */
13286 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13287 /* Quail displays non-mini buffers in minibuffer window.
13288 In that case, redisplay the window normally. */
13289 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13290 {
13291 /* W is a mini-buffer window, but it's not active, so clear
13292 it. */
13293 int yb = window_text_bottom_y (w);
13294 struct glyph_row *row;
13295 int y;
13296
13297 for (y = 0, row = w->desired_matrix->rows;
13298 y < yb;
13299 y += row->height, ++row)
13300 blank_row (w, row, y);
13301 goto finish_scroll_bars;
13302 }
13303
13304 clear_glyph_matrix (w->desired_matrix);
13305 }
13306
13307 /* Otherwise set up data on this window; select its buffer and point
13308 value. */
13309 /* Really select the buffer, for the sake of buffer-local
13310 variables. */
13311 set_buffer_internal_1 (XBUFFER (w->buffer));
13312
13313 current_matrix_up_to_date_p
13314 = (!NILP (w->window_end_valid)
13315 && !current_buffer->clip_changed
13316 && !current_buffer->prevent_redisplay_optimizations_p
13317 && XFASTINT (w->last_modified) >= MODIFF
13318 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13319
13320 /* Run the window-bottom-change-functions
13321 if it is possible that the text on the screen has changed
13322 (either due to modification of the text, or any other reason). */
13323 if (!current_matrix_up_to_date_p
13324 && !NILP (Vwindow_text_change_functions))
13325 {
13326 safe_run_hooks (Qwindow_text_change_functions);
13327 goto restart;
13328 }
13329
13330 beg_unchanged = BEG_UNCHANGED;
13331 end_unchanged = END_UNCHANGED;
13332
13333 SET_TEXT_POS (opoint, PT, PT_BYTE);
13334
13335 specbind (Qinhibit_point_motion_hooks, Qt);
13336
13337 buffer_unchanged_p
13338 = (!NILP (w->window_end_valid)
13339 && !current_buffer->clip_changed
13340 && XFASTINT (w->last_modified) >= MODIFF
13341 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13342
13343 /* When windows_or_buffers_changed is non-zero, we can't rely on
13344 the window end being valid, so set it to nil there. */
13345 if (windows_or_buffers_changed)
13346 {
13347 /* If window starts on a continuation line, maybe adjust the
13348 window start in case the window's width changed. */
13349 if (XMARKER (w->start)->buffer == current_buffer)
13350 compute_window_start_on_continuation_line (w);
13351
13352 w->window_end_valid = Qnil;
13353 }
13354
13355 /* Some sanity checks. */
13356 CHECK_WINDOW_END (w);
13357 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13358 abort ();
13359 if (BYTEPOS (opoint) < CHARPOS (opoint))
13360 abort ();
13361
13362 /* If %c is in mode line, update it if needed. */
13363 if (!NILP (w->column_number_displayed)
13364 /* This alternative quickly identifies a common case
13365 where no change is needed. */
13366 && !(PT == XFASTINT (w->last_point)
13367 && XFASTINT (w->last_modified) >= MODIFF
13368 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13369 && (XFASTINT (w->column_number_displayed)
13370 != (int) current_column ())) /* iftc */
13371 update_mode_line = 1;
13372
13373 /* Count number of windows showing the selected buffer. An indirect
13374 buffer counts as its base buffer. */
13375 if (!just_this_one_p)
13376 {
13377 struct buffer *current_base, *window_base;
13378 current_base = current_buffer;
13379 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13380 if (current_base->base_buffer)
13381 current_base = current_base->base_buffer;
13382 if (window_base->base_buffer)
13383 window_base = window_base->base_buffer;
13384 if (current_base == window_base)
13385 buffer_shared++;
13386 }
13387
13388 /* Point refers normally to the selected window. For any other
13389 window, set up appropriate value. */
13390 if (!EQ (window, selected_window))
13391 {
13392 int new_pt = XMARKER (w->pointm)->charpos;
13393 int new_pt_byte = marker_byte_position (w->pointm);
13394 if (new_pt < BEGV)
13395 {
13396 new_pt = BEGV;
13397 new_pt_byte = BEGV_BYTE;
13398 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13399 }
13400 else if (new_pt > (ZV - 1))
13401 {
13402 new_pt = ZV;
13403 new_pt_byte = ZV_BYTE;
13404 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13405 }
13406
13407 /* We don't use SET_PT so that the point-motion hooks don't run. */
13408 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13409 }
13410
13411 /* If any of the character widths specified in the display table
13412 have changed, invalidate the width run cache. It's true that
13413 this may be a bit late to catch such changes, but the rest of
13414 redisplay goes (non-fatally) haywire when the display table is
13415 changed, so why should we worry about doing any better? */
13416 if (current_buffer->width_run_cache)
13417 {
13418 struct Lisp_Char_Table *disptab = buffer_display_table ();
13419
13420 if (! disptab_matches_widthtab (disptab,
13421 XVECTOR (current_buffer->width_table)))
13422 {
13423 invalidate_region_cache (current_buffer,
13424 current_buffer->width_run_cache,
13425 BEG, Z);
13426 recompute_width_table (current_buffer, disptab);
13427 }
13428 }
13429
13430 /* If window-start is screwed up, choose a new one. */
13431 if (XMARKER (w->start)->buffer != current_buffer)
13432 goto recenter;
13433
13434 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13435
13436 /* If someone specified a new starting point but did not insist,
13437 check whether it can be used. */
13438 if (!NILP (w->optional_new_start)
13439 && CHARPOS (startp) >= BEGV
13440 && CHARPOS (startp) <= ZV)
13441 {
13442 w->optional_new_start = Qnil;
13443 start_display (&it, w, startp);
13444 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13445 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13446 if (IT_CHARPOS (it) == PT)
13447 w->force_start = Qt;
13448 /* IT may overshoot PT if text at PT is invisible. */
13449 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13450 w->force_start = Qt;
13451 }
13452
13453 force_start:
13454
13455 /* Handle case where place to start displaying has been specified,
13456 unless the specified location is outside the accessible range. */
13457 if (!NILP (w->force_start)
13458 || w->frozen_window_start_p)
13459 {
13460 /* We set this later on if we have to adjust point. */
13461 int new_vpos = -1;
13462
13463 w->force_start = Qnil;
13464 w->vscroll = 0;
13465 w->window_end_valid = Qnil;
13466
13467 /* Forget any recorded base line for line number display. */
13468 if (!buffer_unchanged_p)
13469 w->base_line_number = Qnil;
13470
13471 /* Redisplay the mode line. Select the buffer properly for that.
13472 Also, run the hook window-scroll-functions
13473 because we have scrolled. */
13474 /* Note, we do this after clearing force_start because
13475 if there's an error, it is better to forget about force_start
13476 than to get into an infinite loop calling the hook functions
13477 and having them get more errors. */
13478 if (!update_mode_line
13479 || ! NILP (Vwindow_scroll_functions))
13480 {
13481 update_mode_line = 1;
13482 w->update_mode_line = Qt;
13483 startp = run_window_scroll_functions (window, startp);
13484 }
13485
13486 w->last_modified = make_number (0);
13487 w->last_overlay_modified = make_number (0);
13488 if (CHARPOS (startp) < BEGV)
13489 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13490 else if (CHARPOS (startp) > ZV)
13491 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13492
13493 /* Redisplay, then check if cursor has been set during the
13494 redisplay. Give up if new fonts were loaded. */
13495 /* We used to issue a CHECK_MARGINS argument to try_window here,
13496 but this causes scrolling to fail when point begins inside
13497 the scroll margin (bug#148) -- cyd */
13498 if (!try_window (window, startp, 0))
13499 {
13500 w->force_start = Qt;
13501 clear_glyph_matrix (w->desired_matrix);
13502 goto need_larger_matrices;
13503 }
13504
13505 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13506 {
13507 /* If point does not appear, try to move point so it does
13508 appear. The desired matrix has been built above, so we
13509 can use it here. */
13510 new_vpos = window_box_height (w) / 2;
13511 }
13512
13513 if (!cursor_row_fully_visible_p (w, 0, 0))
13514 {
13515 /* Point does appear, but on a line partly visible at end of window.
13516 Move it back to a fully-visible line. */
13517 new_vpos = window_box_height (w);
13518 }
13519
13520 /* If we need to move point for either of the above reasons,
13521 now actually do it. */
13522 if (new_vpos >= 0)
13523 {
13524 struct glyph_row *row;
13525
13526 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13527 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13528 ++row;
13529
13530 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13531 MATRIX_ROW_START_BYTEPOS (row));
13532
13533 if (w != XWINDOW (selected_window))
13534 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13535 else if (current_buffer == old)
13536 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13537
13538 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13539
13540 /* If we are highlighting the region, then we just changed
13541 the region, so redisplay to show it. */
13542 if (!NILP (Vtransient_mark_mode)
13543 && !NILP (current_buffer->mark_active))
13544 {
13545 clear_glyph_matrix (w->desired_matrix);
13546 if (!try_window (window, startp, 0))
13547 goto need_larger_matrices;
13548 }
13549 }
13550
13551 #if GLYPH_DEBUG
13552 debug_method_add (w, "forced window start");
13553 #endif
13554 goto done;
13555 }
13556
13557 /* Handle case where text has not changed, only point, and it has
13558 not moved off the frame, and we are not retrying after hscroll.
13559 (current_matrix_up_to_date_p is nonzero when retrying.) */
13560 if (current_matrix_up_to_date_p
13561 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13562 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13563 {
13564 switch (rc)
13565 {
13566 case CURSOR_MOVEMENT_SUCCESS:
13567 used_current_matrix_p = 1;
13568 goto done;
13569
13570 #if 0 /* try_cursor_movement never returns this value. */
13571 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13572 goto need_larger_matrices;
13573 #endif
13574
13575 case CURSOR_MOVEMENT_MUST_SCROLL:
13576 goto try_to_scroll;
13577
13578 default:
13579 abort ();
13580 }
13581 }
13582 /* If current starting point was originally the beginning of a line
13583 but no longer is, find a new starting point. */
13584 else if (!NILP (w->start_at_line_beg)
13585 && !(CHARPOS (startp) <= BEGV
13586 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13587 {
13588 #if GLYPH_DEBUG
13589 debug_method_add (w, "recenter 1");
13590 #endif
13591 goto recenter;
13592 }
13593
13594 /* Try scrolling with try_window_id. Value is > 0 if update has
13595 been done, it is -1 if we know that the same window start will
13596 not work. It is 0 if unsuccessful for some other reason. */
13597 else if ((tem = try_window_id (w)) != 0)
13598 {
13599 #if GLYPH_DEBUG
13600 debug_method_add (w, "try_window_id %d", tem);
13601 #endif
13602
13603 if (fonts_changed_p)
13604 goto need_larger_matrices;
13605 if (tem > 0)
13606 goto done;
13607
13608 /* Otherwise try_window_id has returned -1 which means that we
13609 don't want the alternative below this comment to execute. */
13610 }
13611 else if (CHARPOS (startp) >= BEGV
13612 && CHARPOS (startp) <= ZV
13613 && PT >= CHARPOS (startp)
13614 && (CHARPOS (startp) < ZV
13615 /* Avoid starting at end of buffer. */
13616 || CHARPOS (startp) == BEGV
13617 || (XFASTINT (w->last_modified) >= MODIFF
13618 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13619 {
13620
13621 /* If first window line is a continuation line, and window start
13622 is inside the modified region, but the first change is before
13623 current window start, we must select a new window start.
13624
13625 However, if this is the result of a down-mouse event (e.g. by
13626 extending the mouse-drag-overlay), we don't want to select a
13627 new window start, since that would change the position under
13628 the mouse, resulting in an unwanted mouse-movement rather
13629 than a simple mouse-click. */
13630 if (NILP (w->start_at_line_beg)
13631 && NILP (do_mouse_tracking)
13632 && CHARPOS (startp) > BEGV
13633 && CHARPOS (startp) > BEG + beg_unchanged
13634 && CHARPOS (startp) <= Z - end_unchanged
13635 /* Even if w->start_at_line_beg is nil, a new window may
13636 start at a line_beg, since that's how set_buffer_window
13637 sets it. So, we need to check the return value of
13638 compute_window_start_on_continuation_line. (See also
13639 bug#197). */
13640 && XMARKER (w->start)->buffer == current_buffer
13641 && compute_window_start_on_continuation_line (w))
13642 {
13643 w->force_start = Qt;
13644 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13645 goto force_start;
13646 }
13647
13648 #if GLYPH_DEBUG
13649 debug_method_add (w, "same window start");
13650 #endif
13651
13652 /* Try to redisplay starting at same place as before.
13653 If point has not moved off frame, accept the results. */
13654 if (!current_matrix_up_to_date_p
13655 /* Don't use try_window_reusing_current_matrix in this case
13656 because a window scroll function can have changed the
13657 buffer. */
13658 || !NILP (Vwindow_scroll_functions)
13659 || MINI_WINDOW_P (w)
13660 || !(used_current_matrix_p
13661 = try_window_reusing_current_matrix (w)))
13662 {
13663 IF_DEBUG (debug_method_add (w, "1"));
13664 if (try_window (window, startp, 1) < 0)
13665 /* -1 means we need to scroll.
13666 0 means we need new matrices, but fonts_changed_p
13667 is set in that case, so we will detect it below. */
13668 goto try_to_scroll;
13669 }
13670
13671 if (fonts_changed_p)
13672 goto need_larger_matrices;
13673
13674 if (w->cursor.vpos >= 0)
13675 {
13676 if (!just_this_one_p
13677 || current_buffer->clip_changed
13678 || BEG_UNCHANGED < CHARPOS (startp))
13679 /* Forget any recorded base line for line number display. */
13680 w->base_line_number = Qnil;
13681
13682 if (!cursor_row_fully_visible_p (w, 1, 0))
13683 {
13684 clear_glyph_matrix (w->desired_matrix);
13685 last_line_misfit = 1;
13686 }
13687 /* Drop through and scroll. */
13688 else
13689 goto done;
13690 }
13691 else
13692 clear_glyph_matrix (w->desired_matrix);
13693 }
13694
13695 try_to_scroll:
13696
13697 w->last_modified = make_number (0);
13698 w->last_overlay_modified = make_number (0);
13699
13700 /* Redisplay the mode line. Select the buffer properly for that. */
13701 if (!update_mode_line)
13702 {
13703 update_mode_line = 1;
13704 w->update_mode_line = Qt;
13705 }
13706
13707 /* Try to scroll by specified few lines. */
13708 if ((scroll_conservatively
13709 || scroll_step
13710 || temp_scroll_step
13711 || NUMBERP (current_buffer->scroll_up_aggressively)
13712 || NUMBERP (current_buffer->scroll_down_aggressively))
13713 && !current_buffer->clip_changed
13714 && CHARPOS (startp) >= BEGV
13715 && CHARPOS (startp) <= ZV)
13716 {
13717 /* The function returns -1 if new fonts were loaded, 1 if
13718 successful, 0 if not successful. */
13719 int rc = try_scrolling (window, just_this_one_p,
13720 scroll_conservatively,
13721 scroll_step,
13722 temp_scroll_step, last_line_misfit);
13723 switch (rc)
13724 {
13725 case SCROLLING_SUCCESS:
13726 goto done;
13727
13728 case SCROLLING_NEED_LARGER_MATRICES:
13729 goto need_larger_matrices;
13730
13731 case SCROLLING_FAILED:
13732 break;
13733
13734 default:
13735 abort ();
13736 }
13737 }
13738
13739 /* Finally, just choose place to start which centers point */
13740
13741 recenter:
13742 if (centering_position < 0)
13743 centering_position = window_box_height (w) / 2;
13744
13745 #if GLYPH_DEBUG
13746 debug_method_add (w, "recenter");
13747 #endif
13748
13749 /* w->vscroll = 0; */
13750
13751 /* Forget any previously recorded base line for line number display. */
13752 if (!buffer_unchanged_p)
13753 w->base_line_number = Qnil;
13754
13755 /* Move backward half the height of the window. */
13756 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13757 it.current_y = it.last_visible_y;
13758 move_it_vertically_backward (&it, centering_position);
13759 xassert (IT_CHARPOS (it) >= BEGV);
13760
13761 /* The function move_it_vertically_backward may move over more
13762 than the specified y-distance. If it->w is small, e.g. a
13763 mini-buffer window, we may end up in front of the window's
13764 display area. Start displaying at the start of the line
13765 containing PT in this case. */
13766 if (it.current_y <= 0)
13767 {
13768 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13769 move_it_vertically_backward (&it, 0);
13770 it.current_y = 0;
13771 }
13772
13773 it.current_x = it.hpos = 0;
13774
13775 /* Set startp here explicitly in case that helps avoid an infinite loop
13776 in case the window-scroll-functions functions get errors. */
13777 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13778
13779 /* Run scroll hooks. */
13780 startp = run_window_scroll_functions (window, it.current.pos);
13781
13782 /* Redisplay the window. */
13783 if (!current_matrix_up_to_date_p
13784 || windows_or_buffers_changed
13785 || cursor_type_changed
13786 /* Don't use try_window_reusing_current_matrix in this case
13787 because it can have changed the buffer. */
13788 || !NILP (Vwindow_scroll_functions)
13789 || !just_this_one_p
13790 || MINI_WINDOW_P (w)
13791 || !(used_current_matrix_p
13792 = try_window_reusing_current_matrix (w)))
13793 try_window (window, startp, 0);
13794
13795 /* If new fonts have been loaded (due to fontsets), give up. We
13796 have to start a new redisplay since we need to re-adjust glyph
13797 matrices. */
13798 if (fonts_changed_p)
13799 goto need_larger_matrices;
13800
13801 /* If cursor did not appear assume that the middle of the window is
13802 in the first line of the window. Do it again with the next line.
13803 (Imagine a window of height 100, displaying two lines of height
13804 60. Moving back 50 from it->last_visible_y will end in the first
13805 line.) */
13806 if (w->cursor.vpos < 0)
13807 {
13808 if (!NILP (w->window_end_valid)
13809 && PT >= Z - XFASTINT (w->window_end_pos))
13810 {
13811 clear_glyph_matrix (w->desired_matrix);
13812 move_it_by_lines (&it, 1, 0);
13813 try_window (window, it.current.pos, 0);
13814 }
13815 else if (PT < IT_CHARPOS (it))
13816 {
13817 clear_glyph_matrix (w->desired_matrix);
13818 move_it_by_lines (&it, -1, 0);
13819 try_window (window, it.current.pos, 0);
13820 }
13821 else
13822 {
13823 /* Not much we can do about it. */
13824 }
13825 }
13826
13827 /* Consider the following case: Window starts at BEGV, there is
13828 invisible, intangible text at BEGV, so that display starts at
13829 some point START > BEGV. It can happen that we are called with
13830 PT somewhere between BEGV and START. Try to handle that case. */
13831 if (w->cursor.vpos < 0)
13832 {
13833 struct glyph_row *row = w->current_matrix->rows;
13834 if (row->mode_line_p)
13835 ++row;
13836 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13837 }
13838
13839 if (!cursor_row_fully_visible_p (w, 0, 0))
13840 {
13841 /* If vscroll is enabled, disable it and try again. */
13842 if (w->vscroll)
13843 {
13844 w->vscroll = 0;
13845 clear_glyph_matrix (w->desired_matrix);
13846 goto recenter;
13847 }
13848
13849 /* If centering point failed to make the whole line visible,
13850 put point at the top instead. That has to make the whole line
13851 visible, if it can be done. */
13852 if (centering_position == 0)
13853 goto done;
13854
13855 clear_glyph_matrix (w->desired_matrix);
13856 centering_position = 0;
13857 goto recenter;
13858 }
13859
13860 done:
13861
13862 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13863 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13864 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13865 ? Qt : Qnil);
13866
13867 /* Display the mode line, if we must. */
13868 if ((update_mode_line
13869 /* If window not full width, must redo its mode line
13870 if (a) the window to its side is being redone and
13871 (b) we do a frame-based redisplay. This is a consequence
13872 of how inverted lines are drawn in frame-based redisplay. */
13873 || (!just_this_one_p
13874 && !FRAME_WINDOW_P (f)
13875 && !WINDOW_FULL_WIDTH_P (w))
13876 /* Line number to display. */
13877 || INTEGERP (w->base_line_pos)
13878 /* Column number is displayed and different from the one displayed. */
13879 || (!NILP (w->column_number_displayed)
13880 && (XFASTINT (w->column_number_displayed)
13881 != (int) current_column ()))) /* iftc */
13882 /* This means that the window has a mode line. */
13883 && (WINDOW_WANTS_MODELINE_P (w)
13884 || WINDOW_WANTS_HEADER_LINE_P (w)))
13885 {
13886 display_mode_lines (w);
13887
13888 /* If mode line height has changed, arrange for a thorough
13889 immediate redisplay using the correct mode line height. */
13890 if (WINDOW_WANTS_MODELINE_P (w)
13891 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13892 {
13893 fonts_changed_p = 1;
13894 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13895 = DESIRED_MODE_LINE_HEIGHT (w);
13896 }
13897
13898 /* If top line height has changed, arrange for a thorough
13899 immediate redisplay using the correct mode line height. */
13900 if (WINDOW_WANTS_HEADER_LINE_P (w)
13901 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13902 {
13903 fonts_changed_p = 1;
13904 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13905 = DESIRED_HEADER_LINE_HEIGHT (w);
13906 }
13907
13908 if (fonts_changed_p)
13909 goto need_larger_matrices;
13910 }
13911
13912 if (!line_number_displayed
13913 && !BUFFERP (w->base_line_pos))
13914 {
13915 w->base_line_pos = Qnil;
13916 w->base_line_number = Qnil;
13917 }
13918
13919 finish_menu_bars:
13920
13921 /* When we reach a frame's selected window, redo the frame's menu bar. */
13922 if (update_mode_line
13923 && EQ (FRAME_SELECTED_WINDOW (f), window))
13924 {
13925 int redisplay_menu_p = 0;
13926 int redisplay_tool_bar_p = 0;
13927
13928 if (FRAME_WINDOW_P (f))
13929 {
13930 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13931 || defined (HAVE_NS) || defined (USE_GTK)
13932 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13933 #else
13934 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13935 #endif
13936 }
13937 else
13938 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13939
13940 if (redisplay_menu_p)
13941 display_menu_bar (w);
13942
13943 #ifdef HAVE_WINDOW_SYSTEM
13944 if (FRAME_WINDOW_P (f))
13945 {
13946 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
13947 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13948 #else
13949 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13950 && (FRAME_TOOL_BAR_LINES (f) > 0
13951 || !NILP (Vauto_resize_tool_bars));
13952 #endif
13953
13954 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13955 {
13956 extern int ignore_mouse_drag_p;
13957 ignore_mouse_drag_p = 1;
13958 }
13959 }
13960 #endif
13961 }
13962
13963 #ifdef HAVE_WINDOW_SYSTEM
13964 if (FRAME_WINDOW_P (f)
13965 && update_window_fringes (w, (just_this_one_p
13966 || (!used_current_matrix_p && !overlay_arrow_seen)
13967 || w->pseudo_window_p)))
13968 {
13969 update_begin (f);
13970 BLOCK_INPUT;
13971 if (draw_window_fringes (w, 1))
13972 x_draw_vertical_border (w);
13973 UNBLOCK_INPUT;
13974 update_end (f);
13975 }
13976 #endif /* HAVE_WINDOW_SYSTEM */
13977
13978 /* We go to this label, with fonts_changed_p nonzero,
13979 if it is necessary to try again using larger glyph matrices.
13980 We have to redeem the scroll bar even in this case,
13981 because the loop in redisplay_internal expects that. */
13982 need_larger_matrices:
13983 ;
13984 finish_scroll_bars:
13985
13986 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13987 {
13988 /* Set the thumb's position and size. */
13989 set_vertical_scroll_bar (w);
13990
13991 /* Note that we actually used the scroll bar attached to this
13992 window, so it shouldn't be deleted at the end of redisplay. */
13993 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13994 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13995 }
13996
13997 /* Restore current_buffer and value of point in it. */
13998 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13999 set_buffer_internal_1 (old);
14000 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14001 shorter. This can be caused by log truncation in *Messages*. */
14002 if (CHARPOS (lpoint) <= ZV)
14003 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14004
14005 unbind_to (count, Qnil);
14006 }
14007
14008
14009 /* Build the complete desired matrix of WINDOW with a window start
14010 buffer position POS.
14011
14012 Value is 1 if successful. It is zero if fonts were loaded during
14013 redisplay which makes re-adjusting glyph matrices necessary, and -1
14014 if point would appear in the scroll margins.
14015 (We check that only if CHECK_MARGINS is nonzero. */
14016
14017 int
14018 try_window (window, pos, check_margins)
14019 Lisp_Object window;
14020 struct text_pos pos;
14021 int check_margins;
14022 {
14023 struct window *w = XWINDOW (window);
14024 struct it it;
14025 struct glyph_row *last_text_row = NULL;
14026 struct frame *f = XFRAME (w->frame);
14027
14028 /* Make POS the new window start. */
14029 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14030
14031 /* Mark cursor position as unknown. No overlay arrow seen. */
14032 w->cursor.vpos = -1;
14033 overlay_arrow_seen = 0;
14034
14035 /* Initialize iterator and info to start at POS. */
14036 start_display (&it, w, pos);
14037
14038 /* Display all lines of W. */
14039 while (it.current_y < it.last_visible_y)
14040 {
14041 if (display_line (&it))
14042 last_text_row = it.glyph_row - 1;
14043 if (fonts_changed_p)
14044 return 0;
14045 }
14046
14047 /* Don't let the cursor end in the scroll margins. */
14048 if (check_margins
14049 && !MINI_WINDOW_P (w))
14050 {
14051 int this_scroll_margin;
14052
14053 if (scroll_margin > 0)
14054 {
14055 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14056 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14057 }
14058 else
14059 this_scroll_margin = 0;
14060
14061 if ((w->cursor.y >= 0 /* not vscrolled */
14062 && w->cursor.y < this_scroll_margin
14063 && CHARPOS (pos) > BEGV
14064 && IT_CHARPOS (it) < ZV)
14065 /* rms: considering make_cursor_line_fully_visible_p here
14066 seems to give wrong results. We don't want to recenter
14067 when the last line is partly visible, we want to allow
14068 that case to be handled in the usual way. */
14069 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14070 {
14071 w->cursor.vpos = -1;
14072 clear_glyph_matrix (w->desired_matrix);
14073 return -1;
14074 }
14075 }
14076
14077 /* If bottom moved off end of frame, change mode line percentage. */
14078 if (XFASTINT (w->window_end_pos) <= 0
14079 && Z != IT_CHARPOS (it))
14080 w->update_mode_line = Qt;
14081
14082 /* Set window_end_pos to the offset of the last character displayed
14083 on the window from the end of current_buffer. Set
14084 window_end_vpos to its row number. */
14085 if (last_text_row)
14086 {
14087 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14088 w->window_end_bytepos
14089 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14090 w->window_end_pos
14091 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14092 w->window_end_vpos
14093 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14094 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14095 ->displays_text_p);
14096 }
14097 else
14098 {
14099 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14100 w->window_end_pos = make_number (Z - ZV);
14101 w->window_end_vpos = make_number (0);
14102 }
14103
14104 /* But that is not valid info until redisplay finishes. */
14105 w->window_end_valid = Qnil;
14106 return 1;
14107 }
14108
14109
14110 \f
14111 /************************************************************************
14112 Window redisplay reusing current matrix when buffer has not changed
14113 ************************************************************************/
14114
14115 /* Try redisplay of window W showing an unchanged buffer with a
14116 different window start than the last time it was displayed by
14117 reusing its current matrix. Value is non-zero if successful.
14118 W->start is the new window start. */
14119
14120 static int
14121 try_window_reusing_current_matrix (w)
14122 struct window *w;
14123 {
14124 struct frame *f = XFRAME (w->frame);
14125 struct glyph_row *row, *bottom_row;
14126 struct it it;
14127 struct run run;
14128 struct text_pos start, new_start;
14129 int nrows_scrolled, i;
14130 struct glyph_row *last_text_row;
14131 struct glyph_row *last_reused_text_row;
14132 struct glyph_row *start_row;
14133 int start_vpos, min_y, max_y;
14134
14135 #if GLYPH_DEBUG
14136 if (inhibit_try_window_reusing)
14137 return 0;
14138 #endif
14139
14140 if (/* This function doesn't handle terminal frames. */
14141 !FRAME_WINDOW_P (f)
14142 /* Don't try to reuse the display if windows have been split
14143 or such. */
14144 || windows_or_buffers_changed
14145 || cursor_type_changed)
14146 return 0;
14147
14148 /* Can't do this if region may have changed. */
14149 if ((!NILP (Vtransient_mark_mode)
14150 && !NILP (current_buffer->mark_active))
14151 || !NILP (w->region_showing)
14152 || !NILP (Vshow_trailing_whitespace))
14153 return 0;
14154
14155 /* If top-line visibility has changed, give up. */
14156 if (WINDOW_WANTS_HEADER_LINE_P (w)
14157 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14158 return 0;
14159
14160 /* Give up if old or new display is scrolled vertically. We could
14161 make this function handle this, but right now it doesn't. */
14162 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14163 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14164 return 0;
14165
14166 /* The variable new_start now holds the new window start. The old
14167 start `start' can be determined from the current matrix. */
14168 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14169 start = start_row->start.pos;
14170 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14171
14172 /* Clear the desired matrix for the display below. */
14173 clear_glyph_matrix (w->desired_matrix);
14174
14175 if (CHARPOS (new_start) <= CHARPOS (start))
14176 {
14177 int first_row_y;
14178
14179 /* Don't use this method if the display starts with an ellipsis
14180 displayed for invisible text. It's not easy to handle that case
14181 below, and it's certainly not worth the effort since this is
14182 not a frequent case. */
14183 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14184 return 0;
14185
14186 IF_DEBUG (debug_method_add (w, "twu1"));
14187
14188 /* Display up to a row that can be reused. The variable
14189 last_text_row is set to the last row displayed that displays
14190 text. Note that it.vpos == 0 if or if not there is a
14191 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14192 start_display (&it, w, new_start);
14193 first_row_y = it.current_y;
14194 w->cursor.vpos = -1;
14195 last_text_row = last_reused_text_row = NULL;
14196
14197 while (it.current_y < it.last_visible_y
14198 && !fonts_changed_p)
14199 {
14200 /* If we have reached into the characters in the START row,
14201 that means the line boundaries have changed. So we
14202 can't start copying with the row START. Maybe it will
14203 work to start copying with the following row. */
14204 while (IT_CHARPOS (it) > CHARPOS (start))
14205 {
14206 /* Advance to the next row as the "start". */
14207 start_row++;
14208 start = start_row->start.pos;
14209 /* If there are no more rows to try, or just one, give up. */
14210 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14211 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14212 || CHARPOS (start) == ZV)
14213 {
14214 clear_glyph_matrix (w->desired_matrix);
14215 return 0;
14216 }
14217
14218 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14219 }
14220 /* If we have reached alignment,
14221 we can copy the rest of the rows. */
14222 if (IT_CHARPOS (it) == CHARPOS (start))
14223 break;
14224
14225 if (display_line (&it))
14226 last_text_row = it.glyph_row - 1;
14227 }
14228
14229 /* A value of current_y < last_visible_y means that we stopped
14230 at the previous window start, which in turn means that we
14231 have at least one reusable row. */
14232 if (it.current_y < it.last_visible_y)
14233 {
14234 /* IT.vpos always starts from 0; it counts text lines. */
14235 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14236
14237 /* Find PT if not already found in the lines displayed. */
14238 if (w->cursor.vpos < 0)
14239 {
14240 int dy = it.current_y - start_row->y;
14241
14242 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14243 row = row_containing_pos (w, PT, row, NULL, dy);
14244 if (row)
14245 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14246 dy, nrows_scrolled);
14247 else
14248 {
14249 clear_glyph_matrix (w->desired_matrix);
14250 return 0;
14251 }
14252 }
14253
14254 /* Scroll the display. Do it before the current matrix is
14255 changed. The problem here is that update has not yet
14256 run, i.e. part of the current matrix is not up to date.
14257 scroll_run_hook will clear the cursor, and use the
14258 current matrix to get the height of the row the cursor is
14259 in. */
14260 run.current_y = start_row->y;
14261 run.desired_y = it.current_y;
14262 run.height = it.last_visible_y - it.current_y;
14263
14264 if (run.height > 0 && run.current_y != run.desired_y)
14265 {
14266 update_begin (f);
14267 FRAME_RIF (f)->update_window_begin_hook (w);
14268 FRAME_RIF (f)->clear_window_mouse_face (w);
14269 FRAME_RIF (f)->scroll_run_hook (w, &run);
14270 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14271 update_end (f);
14272 }
14273
14274 /* Shift current matrix down by nrows_scrolled lines. */
14275 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14276 rotate_matrix (w->current_matrix,
14277 start_vpos,
14278 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14279 nrows_scrolled);
14280
14281 /* Disable lines that must be updated. */
14282 for (i = 0; i < nrows_scrolled; ++i)
14283 (start_row + i)->enabled_p = 0;
14284
14285 /* Re-compute Y positions. */
14286 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14287 max_y = it.last_visible_y;
14288 for (row = start_row + nrows_scrolled;
14289 row < bottom_row;
14290 ++row)
14291 {
14292 row->y = it.current_y;
14293 row->visible_height = row->height;
14294
14295 if (row->y < min_y)
14296 row->visible_height -= min_y - row->y;
14297 if (row->y + row->height > max_y)
14298 row->visible_height -= row->y + row->height - max_y;
14299 row->redraw_fringe_bitmaps_p = 1;
14300
14301 it.current_y += row->height;
14302
14303 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14304 last_reused_text_row = row;
14305 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14306 break;
14307 }
14308
14309 /* Disable lines in the current matrix which are now
14310 below the window. */
14311 for (++row; row < bottom_row; ++row)
14312 row->enabled_p = row->mode_line_p = 0;
14313 }
14314
14315 /* Update window_end_pos etc.; last_reused_text_row is the last
14316 reused row from the current matrix containing text, if any.
14317 The value of last_text_row is the last displayed line
14318 containing text. */
14319 if (last_reused_text_row)
14320 {
14321 w->window_end_bytepos
14322 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14323 w->window_end_pos
14324 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14325 w->window_end_vpos
14326 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14327 w->current_matrix));
14328 }
14329 else if (last_text_row)
14330 {
14331 w->window_end_bytepos
14332 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14333 w->window_end_pos
14334 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14335 w->window_end_vpos
14336 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14337 }
14338 else
14339 {
14340 /* This window must be completely empty. */
14341 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14342 w->window_end_pos = make_number (Z - ZV);
14343 w->window_end_vpos = make_number (0);
14344 }
14345 w->window_end_valid = Qnil;
14346
14347 /* Update hint: don't try scrolling again in update_window. */
14348 w->desired_matrix->no_scrolling_p = 1;
14349
14350 #if GLYPH_DEBUG
14351 debug_method_add (w, "try_window_reusing_current_matrix 1");
14352 #endif
14353 return 1;
14354 }
14355 else if (CHARPOS (new_start) > CHARPOS (start))
14356 {
14357 struct glyph_row *pt_row, *row;
14358 struct glyph_row *first_reusable_row;
14359 struct glyph_row *first_row_to_display;
14360 int dy;
14361 int yb = window_text_bottom_y (w);
14362
14363 /* Find the row starting at new_start, if there is one. Don't
14364 reuse a partially visible line at the end. */
14365 first_reusable_row = start_row;
14366 while (first_reusable_row->enabled_p
14367 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14368 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14369 < CHARPOS (new_start)))
14370 ++first_reusable_row;
14371
14372 /* Give up if there is no row to reuse. */
14373 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14374 || !first_reusable_row->enabled_p
14375 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14376 != CHARPOS (new_start)))
14377 return 0;
14378
14379 /* We can reuse fully visible rows beginning with
14380 first_reusable_row to the end of the window. Set
14381 first_row_to_display to the first row that cannot be reused.
14382 Set pt_row to the row containing point, if there is any. */
14383 pt_row = NULL;
14384 for (first_row_to_display = first_reusable_row;
14385 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14386 ++first_row_to_display)
14387 {
14388 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14389 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14390 pt_row = first_row_to_display;
14391 }
14392
14393 /* Start displaying at the start of first_row_to_display. */
14394 xassert (first_row_to_display->y < yb);
14395 init_to_row_start (&it, w, first_row_to_display);
14396
14397 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14398 - start_vpos);
14399 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14400 - nrows_scrolled);
14401 it.current_y = (first_row_to_display->y - first_reusable_row->y
14402 + WINDOW_HEADER_LINE_HEIGHT (w));
14403
14404 /* Display lines beginning with first_row_to_display in the
14405 desired matrix. Set last_text_row to the last row displayed
14406 that displays text. */
14407 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14408 if (pt_row == NULL)
14409 w->cursor.vpos = -1;
14410 last_text_row = NULL;
14411 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14412 if (display_line (&it))
14413 last_text_row = it.glyph_row - 1;
14414
14415 /* Give up If point isn't in a row displayed or reused. */
14416 if (w->cursor.vpos < 0)
14417 {
14418 clear_glyph_matrix (w->desired_matrix);
14419 return 0;
14420 }
14421
14422 /* If point is in a reused row, adjust y and vpos of the cursor
14423 position. */
14424 if (pt_row)
14425 {
14426 w->cursor.vpos -= nrows_scrolled;
14427 w->cursor.y -= first_reusable_row->y - start_row->y;
14428 }
14429
14430 /* Scroll the display. */
14431 run.current_y = first_reusable_row->y;
14432 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14433 run.height = it.last_visible_y - run.current_y;
14434 dy = run.current_y - run.desired_y;
14435
14436 if (run.height)
14437 {
14438 update_begin (f);
14439 FRAME_RIF (f)->update_window_begin_hook (w);
14440 FRAME_RIF (f)->clear_window_mouse_face (w);
14441 FRAME_RIF (f)->scroll_run_hook (w, &run);
14442 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14443 update_end (f);
14444 }
14445
14446 /* Adjust Y positions of reused rows. */
14447 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14448 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14449 max_y = it.last_visible_y;
14450 for (row = first_reusable_row; row < first_row_to_display; ++row)
14451 {
14452 row->y -= dy;
14453 row->visible_height = row->height;
14454 if (row->y < min_y)
14455 row->visible_height -= min_y - row->y;
14456 if (row->y + row->height > max_y)
14457 row->visible_height -= row->y + row->height - max_y;
14458 row->redraw_fringe_bitmaps_p = 1;
14459 }
14460
14461 /* Scroll the current matrix. */
14462 xassert (nrows_scrolled > 0);
14463 rotate_matrix (w->current_matrix,
14464 start_vpos,
14465 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14466 -nrows_scrolled);
14467
14468 /* Disable rows not reused. */
14469 for (row -= nrows_scrolled; row < bottom_row; ++row)
14470 row->enabled_p = 0;
14471
14472 /* Point may have moved to a different line, so we cannot assume that
14473 the previous cursor position is valid; locate the correct row. */
14474 if (pt_row)
14475 {
14476 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14477 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14478 row++)
14479 {
14480 w->cursor.vpos++;
14481 w->cursor.y = row->y;
14482 }
14483 if (row < bottom_row)
14484 {
14485 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14486 while (glyph->charpos < PT)
14487 {
14488 w->cursor.hpos++;
14489 w->cursor.x += glyph->pixel_width;
14490 glyph++;
14491 }
14492 }
14493 }
14494
14495 /* Adjust window end. A null value of last_text_row means that
14496 the window end is in reused rows which in turn means that
14497 only its vpos can have changed. */
14498 if (last_text_row)
14499 {
14500 w->window_end_bytepos
14501 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14502 w->window_end_pos
14503 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14504 w->window_end_vpos
14505 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14506 }
14507 else
14508 {
14509 w->window_end_vpos
14510 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14511 }
14512
14513 w->window_end_valid = Qnil;
14514 w->desired_matrix->no_scrolling_p = 1;
14515
14516 #if GLYPH_DEBUG
14517 debug_method_add (w, "try_window_reusing_current_matrix 2");
14518 #endif
14519 return 1;
14520 }
14521
14522 return 0;
14523 }
14524
14525
14526 \f
14527 /************************************************************************
14528 Window redisplay reusing current matrix when buffer has changed
14529 ************************************************************************/
14530
14531 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14532 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14533 int *, int *));
14534 static struct glyph_row *
14535 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14536 struct glyph_row *));
14537
14538
14539 /* Return the last row in MATRIX displaying text. If row START is
14540 non-null, start searching with that row. IT gives the dimensions
14541 of the display. Value is null if matrix is empty; otherwise it is
14542 a pointer to the row found. */
14543
14544 static struct glyph_row *
14545 find_last_row_displaying_text (matrix, it, start)
14546 struct glyph_matrix *matrix;
14547 struct it *it;
14548 struct glyph_row *start;
14549 {
14550 struct glyph_row *row, *row_found;
14551
14552 /* Set row_found to the last row in IT->w's current matrix
14553 displaying text. The loop looks funny but think of partially
14554 visible lines. */
14555 row_found = NULL;
14556 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14558 {
14559 xassert (row->enabled_p);
14560 row_found = row;
14561 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14562 break;
14563 ++row;
14564 }
14565
14566 return row_found;
14567 }
14568
14569
14570 /* Return the last row in the current matrix of W that is not affected
14571 by changes at the start of current_buffer that occurred since W's
14572 current matrix was built. Value is null if no such row exists.
14573
14574 BEG_UNCHANGED us the number of characters unchanged at the start of
14575 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14576 first changed character in current_buffer. Characters at positions <
14577 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14578 when the current matrix was built. */
14579
14580 static struct glyph_row *
14581 find_last_unchanged_at_beg_row (w)
14582 struct window *w;
14583 {
14584 int first_changed_pos = BEG + BEG_UNCHANGED;
14585 struct glyph_row *row;
14586 struct glyph_row *row_found = NULL;
14587 int yb = window_text_bottom_y (w);
14588
14589 /* Find the last row displaying unchanged text. */
14590 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14591 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14592 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14593 ++row)
14594 {
14595 if (/* If row ends before first_changed_pos, it is unchanged,
14596 except in some case. */
14597 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14598 /* When row ends in ZV and we write at ZV it is not
14599 unchanged. */
14600 && !row->ends_at_zv_p
14601 /* When first_changed_pos is the end of a continued line,
14602 row is not unchanged because it may be no longer
14603 continued. */
14604 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14605 && (row->continued_p
14606 || row->exact_window_width_line_p)))
14607 row_found = row;
14608
14609 /* Stop if last visible row. */
14610 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14611 break;
14612 }
14613
14614 return row_found;
14615 }
14616
14617
14618 /* Find the first glyph row in the current matrix of W that is not
14619 affected by changes at the end of current_buffer since the
14620 time W's current matrix was built.
14621
14622 Return in *DELTA the number of chars by which buffer positions in
14623 unchanged text at the end of current_buffer must be adjusted.
14624
14625 Return in *DELTA_BYTES the corresponding number of bytes.
14626
14627 Value is null if no such row exists, i.e. all rows are affected by
14628 changes. */
14629
14630 static struct glyph_row *
14631 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14632 struct window *w;
14633 int *delta, *delta_bytes;
14634 {
14635 struct glyph_row *row;
14636 struct glyph_row *row_found = NULL;
14637
14638 *delta = *delta_bytes = 0;
14639
14640 /* Display must not have been paused, otherwise the current matrix
14641 is not up to date. */
14642 eassert (!NILP (w->window_end_valid));
14643
14644 /* A value of window_end_pos >= END_UNCHANGED means that the window
14645 end is in the range of changed text. If so, there is no
14646 unchanged row at the end of W's current matrix. */
14647 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14648 return NULL;
14649
14650 /* Set row to the last row in W's current matrix displaying text. */
14651 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14652
14653 /* If matrix is entirely empty, no unchanged row exists. */
14654 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14655 {
14656 /* The value of row is the last glyph row in the matrix having a
14657 meaningful buffer position in it. The end position of row
14658 corresponds to window_end_pos. This allows us to translate
14659 buffer positions in the current matrix to current buffer
14660 positions for characters not in changed text. */
14661 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14662 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14663 int last_unchanged_pos, last_unchanged_pos_old;
14664 struct glyph_row *first_text_row
14665 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14666
14667 *delta = Z - Z_old;
14668 *delta_bytes = Z_BYTE - Z_BYTE_old;
14669
14670 /* Set last_unchanged_pos to the buffer position of the last
14671 character in the buffer that has not been changed. Z is the
14672 index + 1 of the last character in current_buffer, i.e. by
14673 subtracting END_UNCHANGED we get the index of the last
14674 unchanged character, and we have to add BEG to get its buffer
14675 position. */
14676 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14677 last_unchanged_pos_old = last_unchanged_pos - *delta;
14678
14679 /* Search backward from ROW for a row displaying a line that
14680 starts at a minimum position >= last_unchanged_pos_old. */
14681 for (; row > first_text_row; --row)
14682 {
14683 /* This used to abort, but it can happen.
14684 It is ok to just stop the search instead here. KFS. */
14685 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14686 break;
14687
14688 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14689 row_found = row;
14690 }
14691 }
14692
14693 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14694
14695 return row_found;
14696 }
14697
14698
14699 /* Make sure that glyph rows in the current matrix of window W
14700 reference the same glyph memory as corresponding rows in the
14701 frame's frame matrix. This function is called after scrolling W's
14702 current matrix on a terminal frame in try_window_id and
14703 try_window_reusing_current_matrix. */
14704
14705 static void
14706 sync_frame_with_window_matrix_rows (w)
14707 struct window *w;
14708 {
14709 struct frame *f = XFRAME (w->frame);
14710 struct glyph_row *window_row, *window_row_end, *frame_row;
14711
14712 /* Preconditions: W must be a leaf window and full-width. Its frame
14713 must have a frame matrix. */
14714 xassert (NILP (w->hchild) && NILP (w->vchild));
14715 xassert (WINDOW_FULL_WIDTH_P (w));
14716 xassert (!FRAME_WINDOW_P (f));
14717
14718 /* If W is a full-width window, glyph pointers in W's current matrix
14719 have, by definition, to be the same as glyph pointers in the
14720 corresponding frame matrix. Note that frame matrices have no
14721 marginal areas (see build_frame_matrix). */
14722 window_row = w->current_matrix->rows;
14723 window_row_end = window_row + w->current_matrix->nrows;
14724 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14725 while (window_row < window_row_end)
14726 {
14727 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14728 struct glyph *end = window_row->glyphs[LAST_AREA];
14729
14730 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14731 frame_row->glyphs[TEXT_AREA] = start;
14732 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14733 frame_row->glyphs[LAST_AREA] = end;
14734
14735 /* Disable frame rows whose corresponding window rows have
14736 been disabled in try_window_id. */
14737 if (!window_row->enabled_p)
14738 frame_row->enabled_p = 0;
14739
14740 ++window_row, ++frame_row;
14741 }
14742 }
14743
14744
14745 /* Find the glyph row in window W containing CHARPOS. Consider all
14746 rows between START and END (not inclusive). END null means search
14747 all rows to the end of the display area of W. Value is the row
14748 containing CHARPOS or null. */
14749
14750 struct glyph_row *
14751 row_containing_pos (w, charpos, start, end, dy)
14752 struct window *w;
14753 int charpos;
14754 struct glyph_row *start, *end;
14755 int dy;
14756 {
14757 struct glyph_row *row = start;
14758 int last_y;
14759
14760 /* If we happen to start on a header-line, skip that. */
14761 if (row->mode_line_p)
14762 ++row;
14763
14764 if ((end && row >= end) || !row->enabled_p)
14765 return NULL;
14766
14767 last_y = window_text_bottom_y (w) - dy;
14768
14769 while (1)
14770 {
14771 /* Give up if we have gone too far. */
14772 if (end && row >= end)
14773 return NULL;
14774 /* This formerly returned if they were equal.
14775 I think that both quantities are of a "last plus one" type;
14776 if so, when they are equal, the row is within the screen. -- rms. */
14777 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14778 return NULL;
14779
14780 /* If it is in this row, return this row. */
14781 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14782 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14783 /* The end position of a row equals the start
14784 position of the next row. If CHARPOS is there, we
14785 would rather display it in the next line, except
14786 when this line ends in ZV. */
14787 && !row->ends_at_zv_p
14788 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14789 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14790 return row;
14791 ++row;
14792 }
14793 }
14794
14795
14796 /* Try to redisplay window W by reusing its existing display. W's
14797 current matrix must be up to date when this function is called,
14798 i.e. window_end_valid must not be nil.
14799
14800 Value is
14801
14802 1 if display has been updated
14803 0 if otherwise unsuccessful
14804 -1 if redisplay with same window start is known not to succeed
14805
14806 The following steps are performed:
14807
14808 1. Find the last row in the current matrix of W that is not
14809 affected by changes at the start of current_buffer. If no such row
14810 is found, give up.
14811
14812 2. Find the first row in W's current matrix that is not affected by
14813 changes at the end of current_buffer. Maybe there is no such row.
14814
14815 3. Display lines beginning with the row + 1 found in step 1 to the
14816 row found in step 2 or, if step 2 didn't find a row, to the end of
14817 the window.
14818
14819 4. If cursor is not known to appear on the window, give up.
14820
14821 5. If display stopped at the row found in step 2, scroll the
14822 display and current matrix as needed.
14823
14824 6. Maybe display some lines at the end of W, if we must. This can
14825 happen under various circumstances, like a partially visible line
14826 becoming fully visible, or because newly displayed lines are displayed
14827 in smaller font sizes.
14828
14829 7. Update W's window end information. */
14830
14831 static int
14832 try_window_id (w)
14833 struct window *w;
14834 {
14835 struct frame *f = XFRAME (w->frame);
14836 struct glyph_matrix *current_matrix = w->current_matrix;
14837 struct glyph_matrix *desired_matrix = w->desired_matrix;
14838 struct glyph_row *last_unchanged_at_beg_row;
14839 struct glyph_row *first_unchanged_at_end_row;
14840 struct glyph_row *row;
14841 struct glyph_row *bottom_row;
14842 int bottom_vpos;
14843 struct it it;
14844 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14845 struct text_pos start_pos;
14846 struct run run;
14847 int first_unchanged_at_end_vpos = 0;
14848 struct glyph_row *last_text_row, *last_text_row_at_end;
14849 struct text_pos start;
14850 int first_changed_charpos, last_changed_charpos;
14851
14852 #if GLYPH_DEBUG
14853 if (inhibit_try_window_id)
14854 return 0;
14855 #endif
14856
14857 /* This is handy for debugging. */
14858 #if 0
14859 #define GIVE_UP(X) \
14860 do { \
14861 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14862 return 0; \
14863 } while (0)
14864 #else
14865 #define GIVE_UP(X) return 0
14866 #endif
14867
14868 SET_TEXT_POS_FROM_MARKER (start, w->start);
14869
14870 /* Don't use this for mini-windows because these can show
14871 messages and mini-buffers, and we don't handle that here. */
14872 if (MINI_WINDOW_P (w))
14873 GIVE_UP (1);
14874
14875 /* This flag is used to prevent redisplay optimizations. */
14876 if (windows_or_buffers_changed || cursor_type_changed)
14877 GIVE_UP (2);
14878
14879 /* Verify that narrowing has not changed.
14880 Also verify that we were not told to prevent redisplay optimizations.
14881 It would be nice to further
14882 reduce the number of cases where this prevents try_window_id. */
14883 if (current_buffer->clip_changed
14884 || current_buffer->prevent_redisplay_optimizations_p)
14885 GIVE_UP (3);
14886
14887 /* Window must either use window-based redisplay or be full width. */
14888 if (!FRAME_WINDOW_P (f)
14889 && (!FRAME_LINE_INS_DEL_OK (f)
14890 || !WINDOW_FULL_WIDTH_P (w)))
14891 GIVE_UP (4);
14892
14893 /* Give up if point is not known NOT to appear in W. */
14894 if (PT < CHARPOS (start))
14895 GIVE_UP (5);
14896
14897 /* Another way to prevent redisplay optimizations. */
14898 if (XFASTINT (w->last_modified) == 0)
14899 GIVE_UP (6);
14900
14901 /* Verify that window is not hscrolled. */
14902 if (XFASTINT (w->hscroll) != 0)
14903 GIVE_UP (7);
14904
14905 /* Verify that display wasn't paused. */
14906 if (NILP (w->window_end_valid))
14907 GIVE_UP (8);
14908
14909 /* Can't use this if highlighting a region because a cursor movement
14910 will do more than just set the cursor. */
14911 if (!NILP (Vtransient_mark_mode)
14912 && !NILP (current_buffer->mark_active))
14913 GIVE_UP (9);
14914
14915 /* Likewise if highlighting trailing whitespace. */
14916 if (!NILP (Vshow_trailing_whitespace))
14917 GIVE_UP (11);
14918
14919 /* Likewise if showing a region. */
14920 if (!NILP (w->region_showing))
14921 GIVE_UP (10);
14922
14923 /* Can use this if overlay arrow position and or string have changed. */
14924 if (overlay_arrows_changed_p ())
14925 GIVE_UP (12);
14926
14927 /* When word-wrap is on, adding a space to the first word of a
14928 wrapped line can change the wrap position, altering the line
14929 above it. It might be worthwhile to handle this more
14930 intelligently, but for now just redisplay from scratch. */
14931 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14932 GIVE_UP (21);
14933
14934 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14935 only if buffer has really changed. The reason is that the gap is
14936 initially at Z for freshly visited files. The code below would
14937 set end_unchanged to 0 in that case. */
14938 if (MODIFF > SAVE_MODIFF
14939 /* This seems to happen sometimes after saving a buffer. */
14940 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14941 {
14942 if (GPT - BEG < BEG_UNCHANGED)
14943 BEG_UNCHANGED = GPT - BEG;
14944 if (Z - GPT < END_UNCHANGED)
14945 END_UNCHANGED = Z - GPT;
14946 }
14947
14948 /* The position of the first and last character that has been changed. */
14949 first_changed_charpos = BEG + BEG_UNCHANGED;
14950 last_changed_charpos = Z - END_UNCHANGED;
14951
14952 /* If window starts after a line end, and the last change is in
14953 front of that newline, then changes don't affect the display.
14954 This case happens with stealth-fontification. Note that although
14955 the display is unchanged, glyph positions in the matrix have to
14956 be adjusted, of course. */
14957 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14958 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14959 && ((last_changed_charpos < CHARPOS (start)
14960 && CHARPOS (start) == BEGV)
14961 || (last_changed_charpos < CHARPOS (start) - 1
14962 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14963 {
14964 int Z_old, delta, Z_BYTE_old, delta_bytes;
14965 struct glyph_row *r0;
14966
14967 /* Compute how many chars/bytes have been added to or removed
14968 from the buffer. */
14969 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14970 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14971 delta = Z - Z_old;
14972 delta_bytes = Z_BYTE - Z_BYTE_old;
14973
14974 /* Give up if PT is not in the window. Note that it already has
14975 been checked at the start of try_window_id that PT is not in
14976 front of the window start. */
14977 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14978 GIVE_UP (13);
14979
14980 /* If window start is unchanged, we can reuse the whole matrix
14981 as is, after adjusting glyph positions. No need to compute
14982 the window end again, since its offset from Z hasn't changed. */
14983 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14984 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14985 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14986 /* PT must not be in a partially visible line. */
14987 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14988 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14989 {
14990 /* Adjust positions in the glyph matrix. */
14991 if (delta || delta_bytes)
14992 {
14993 struct glyph_row *r1
14994 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14995 increment_matrix_positions (w->current_matrix,
14996 MATRIX_ROW_VPOS (r0, current_matrix),
14997 MATRIX_ROW_VPOS (r1, current_matrix),
14998 delta, delta_bytes);
14999 }
15000
15001 /* Set the cursor. */
15002 row = row_containing_pos (w, PT, r0, NULL, 0);
15003 if (row)
15004 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15005 else
15006 abort ();
15007 return 1;
15008 }
15009 }
15010
15011 /* Handle the case that changes are all below what is displayed in
15012 the window, and that PT is in the window. This shortcut cannot
15013 be taken if ZV is visible in the window, and text has been added
15014 there that is visible in the window. */
15015 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15016 /* ZV is not visible in the window, or there are no
15017 changes at ZV, actually. */
15018 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15019 || first_changed_charpos == last_changed_charpos))
15020 {
15021 struct glyph_row *r0;
15022
15023 /* Give up if PT is not in the window. Note that it already has
15024 been checked at the start of try_window_id that PT is not in
15025 front of the window start. */
15026 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15027 GIVE_UP (14);
15028
15029 /* If window start is unchanged, we can reuse the whole matrix
15030 as is, without changing glyph positions since no text has
15031 been added/removed in front of the window end. */
15032 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15033 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15034 /* PT must not be in a partially visible line. */
15035 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15036 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15037 {
15038 /* We have to compute the window end anew since text
15039 can have been added/removed after it. */
15040 w->window_end_pos
15041 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15042 w->window_end_bytepos
15043 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15044
15045 /* Set the cursor. */
15046 row = row_containing_pos (w, PT, r0, NULL, 0);
15047 if (row)
15048 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15049 else
15050 abort ();
15051 return 2;
15052 }
15053 }
15054
15055 /* Give up if window start is in the changed area.
15056
15057 The condition used to read
15058
15059 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15060
15061 but why that was tested escapes me at the moment. */
15062 if (CHARPOS (start) >= first_changed_charpos
15063 && CHARPOS (start) <= last_changed_charpos)
15064 GIVE_UP (15);
15065
15066 /* Check that window start agrees with the start of the first glyph
15067 row in its current matrix. Check this after we know the window
15068 start is not in changed text, otherwise positions would not be
15069 comparable. */
15070 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15071 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15072 GIVE_UP (16);
15073
15074 /* Give up if the window ends in strings. Overlay strings
15075 at the end are difficult to handle, so don't try. */
15076 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15077 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15078 GIVE_UP (20);
15079
15080 /* Compute the position at which we have to start displaying new
15081 lines. Some of the lines at the top of the window might be
15082 reusable because they are not displaying changed text. Find the
15083 last row in W's current matrix not affected by changes at the
15084 start of current_buffer. Value is null if changes start in the
15085 first line of window. */
15086 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15087 if (last_unchanged_at_beg_row)
15088 {
15089 /* Avoid starting to display in the moddle of a character, a TAB
15090 for instance. This is easier than to set up the iterator
15091 exactly, and it's not a frequent case, so the additional
15092 effort wouldn't really pay off. */
15093 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15094 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15095 && last_unchanged_at_beg_row > w->current_matrix->rows)
15096 --last_unchanged_at_beg_row;
15097
15098 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15099 GIVE_UP (17);
15100
15101 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15102 GIVE_UP (18);
15103 start_pos = it.current.pos;
15104
15105 /* Start displaying new lines in the desired matrix at the same
15106 vpos we would use in the current matrix, i.e. below
15107 last_unchanged_at_beg_row. */
15108 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15109 current_matrix);
15110 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15111 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15112
15113 xassert (it.hpos == 0 && it.current_x == 0);
15114 }
15115 else
15116 {
15117 /* There are no reusable lines at the start of the window.
15118 Start displaying in the first text line. */
15119 start_display (&it, w, start);
15120 it.vpos = it.first_vpos;
15121 start_pos = it.current.pos;
15122 }
15123
15124 /* Find the first row that is not affected by changes at the end of
15125 the buffer. Value will be null if there is no unchanged row, in
15126 which case we must redisplay to the end of the window. delta
15127 will be set to the value by which buffer positions beginning with
15128 first_unchanged_at_end_row have to be adjusted due to text
15129 changes. */
15130 first_unchanged_at_end_row
15131 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15132 IF_DEBUG (debug_delta = delta);
15133 IF_DEBUG (debug_delta_bytes = delta_bytes);
15134
15135 /* Set stop_pos to the buffer position up to which we will have to
15136 display new lines. If first_unchanged_at_end_row != NULL, this
15137 is the buffer position of the start of the line displayed in that
15138 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15139 that we don't stop at a buffer position. */
15140 stop_pos = 0;
15141 if (first_unchanged_at_end_row)
15142 {
15143 xassert (last_unchanged_at_beg_row == NULL
15144 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15145
15146 /* If this is a continuation line, move forward to the next one
15147 that isn't. Changes in lines above affect this line.
15148 Caution: this may move first_unchanged_at_end_row to a row
15149 not displaying text. */
15150 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15151 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15152 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15153 < it.last_visible_y))
15154 ++first_unchanged_at_end_row;
15155
15156 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15157 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15158 >= it.last_visible_y))
15159 first_unchanged_at_end_row = NULL;
15160 else
15161 {
15162 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15163 + delta);
15164 first_unchanged_at_end_vpos
15165 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15166 xassert (stop_pos >= Z - END_UNCHANGED);
15167 }
15168 }
15169 else if (last_unchanged_at_beg_row == NULL)
15170 GIVE_UP (19);
15171
15172
15173 #if GLYPH_DEBUG
15174
15175 /* Either there is no unchanged row at the end, or the one we have
15176 now displays text. This is a necessary condition for the window
15177 end pos calculation at the end of this function. */
15178 xassert (first_unchanged_at_end_row == NULL
15179 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15180
15181 debug_last_unchanged_at_beg_vpos
15182 = (last_unchanged_at_beg_row
15183 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15184 : -1);
15185 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15186
15187 #endif /* GLYPH_DEBUG != 0 */
15188
15189
15190 /* Display new lines. Set last_text_row to the last new line
15191 displayed which has text on it, i.e. might end up as being the
15192 line where the window_end_vpos is. */
15193 w->cursor.vpos = -1;
15194 last_text_row = NULL;
15195 overlay_arrow_seen = 0;
15196 while (it.current_y < it.last_visible_y
15197 && !fonts_changed_p
15198 && (first_unchanged_at_end_row == NULL
15199 || IT_CHARPOS (it) < stop_pos))
15200 {
15201 if (display_line (&it))
15202 last_text_row = it.glyph_row - 1;
15203 }
15204
15205 if (fonts_changed_p)
15206 return -1;
15207
15208
15209 /* Compute differences in buffer positions, y-positions etc. for
15210 lines reused at the bottom of the window. Compute what we can
15211 scroll. */
15212 if (first_unchanged_at_end_row
15213 /* No lines reused because we displayed everything up to the
15214 bottom of the window. */
15215 && it.current_y < it.last_visible_y)
15216 {
15217 dvpos = (it.vpos
15218 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15219 current_matrix));
15220 dy = it.current_y - first_unchanged_at_end_row->y;
15221 run.current_y = first_unchanged_at_end_row->y;
15222 run.desired_y = run.current_y + dy;
15223 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15224 }
15225 else
15226 {
15227 delta = delta_bytes = dvpos = dy
15228 = run.current_y = run.desired_y = run.height = 0;
15229 first_unchanged_at_end_row = NULL;
15230 }
15231 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15232
15233
15234 /* Find the cursor if not already found. We have to decide whether
15235 PT will appear on this window (it sometimes doesn't, but this is
15236 not a very frequent case.) This decision has to be made before
15237 the current matrix is altered. A value of cursor.vpos < 0 means
15238 that PT is either in one of the lines beginning at
15239 first_unchanged_at_end_row or below the window. Don't care for
15240 lines that might be displayed later at the window end; as
15241 mentioned, this is not a frequent case. */
15242 if (w->cursor.vpos < 0)
15243 {
15244 /* Cursor in unchanged rows at the top? */
15245 if (PT < CHARPOS (start_pos)
15246 && last_unchanged_at_beg_row)
15247 {
15248 row = row_containing_pos (w, PT,
15249 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15250 last_unchanged_at_beg_row + 1, 0);
15251 if (row)
15252 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15253 }
15254
15255 /* Start from first_unchanged_at_end_row looking for PT. */
15256 else if (first_unchanged_at_end_row)
15257 {
15258 row = row_containing_pos (w, PT - delta,
15259 first_unchanged_at_end_row, NULL, 0);
15260 if (row)
15261 set_cursor_from_row (w, row, w->current_matrix, delta,
15262 delta_bytes, dy, dvpos);
15263 }
15264
15265 /* Give up if cursor was not found. */
15266 if (w->cursor.vpos < 0)
15267 {
15268 clear_glyph_matrix (w->desired_matrix);
15269 return -1;
15270 }
15271 }
15272
15273 /* Don't let the cursor end in the scroll margins. */
15274 {
15275 int this_scroll_margin, cursor_height;
15276
15277 this_scroll_margin = max (0, scroll_margin);
15278 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15279 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15280 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15281
15282 if ((w->cursor.y < this_scroll_margin
15283 && CHARPOS (start) > BEGV)
15284 /* Old redisplay didn't take scroll margin into account at the bottom,
15285 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15286 || (w->cursor.y + (make_cursor_line_fully_visible_p
15287 ? cursor_height + this_scroll_margin
15288 : 1)) > it.last_visible_y)
15289 {
15290 w->cursor.vpos = -1;
15291 clear_glyph_matrix (w->desired_matrix);
15292 return -1;
15293 }
15294 }
15295
15296 /* Scroll the display. Do it before changing the current matrix so
15297 that xterm.c doesn't get confused about where the cursor glyph is
15298 found. */
15299 if (dy && run.height)
15300 {
15301 update_begin (f);
15302
15303 if (FRAME_WINDOW_P (f))
15304 {
15305 FRAME_RIF (f)->update_window_begin_hook (w);
15306 FRAME_RIF (f)->clear_window_mouse_face (w);
15307 FRAME_RIF (f)->scroll_run_hook (w, &run);
15308 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15309 }
15310 else
15311 {
15312 /* Terminal frame. In this case, dvpos gives the number of
15313 lines to scroll by; dvpos < 0 means scroll up. */
15314 int first_unchanged_at_end_vpos
15315 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15316 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15317 int end = (WINDOW_TOP_EDGE_LINE (w)
15318 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15319 + window_internal_height (w));
15320
15321 /* Perform the operation on the screen. */
15322 if (dvpos > 0)
15323 {
15324 /* Scroll last_unchanged_at_beg_row to the end of the
15325 window down dvpos lines. */
15326 set_terminal_window (f, end);
15327
15328 /* On dumb terminals delete dvpos lines at the end
15329 before inserting dvpos empty lines. */
15330 if (!FRAME_SCROLL_REGION_OK (f))
15331 ins_del_lines (f, end - dvpos, -dvpos);
15332
15333 /* Insert dvpos empty lines in front of
15334 last_unchanged_at_beg_row. */
15335 ins_del_lines (f, from, dvpos);
15336 }
15337 else if (dvpos < 0)
15338 {
15339 /* Scroll up last_unchanged_at_beg_vpos to the end of
15340 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15341 set_terminal_window (f, end);
15342
15343 /* Delete dvpos lines in front of
15344 last_unchanged_at_beg_vpos. ins_del_lines will set
15345 the cursor to the given vpos and emit |dvpos| delete
15346 line sequences. */
15347 ins_del_lines (f, from + dvpos, dvpos);
15348
15349 /* On a dumb terminal insert dvpos empty lines at the
15350 end. */
15351 if (!FRAME_SCROLL_REGION_OK (f))
15352 ins_del_lines (f, end + dvpos, -dvpos);
15353 }
15354
15355 set_terminal_window (f, 0);
15356 }
15357
15358 update_end (f);
15359 }
15360
15361 /* Shift reused rows of the current matrix to the right position.
15362 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15363 text. */
15364 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15365 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15366 if (dvpos < 0)
15367 {
15368 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15369 bottom_vpos, dvpos);
15370 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15371 bottom_vpos, 0);
15372 }
15373 else if (dvpos > 0)
15374 {
15375 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15376 bottom_vpos, dvpos);
15377 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15378 first_unchanged_at_end_vpos + dvpos, 0);
15379 }
15380
15381 /* For frame-based redisplay, make sure that current frame and window
15382 matrix are in sync with respect to glyph memory. */
15383 if (!FRAME_WINDOW_P (f))
15384 sync_frame_with_window_matrix_rows (w);
15385
15386 /* Adjust buffer positions in reused rows. */
15387 if (delta || delta_bytes)
15388 increment_matrix_positions (current_matrix,
15389 first_unchanged_at_end_vpos + dvpos,
15390 bottom_vpos, delta, delta_bytes);
15391
15392 /* Adjust Y positions. */
15393 if (dy)
15394 shift_glyph_matrix (w, current_matrix,
15395 first_unchanged_at_end_vpos + dvpos,
15396 bottom_vpos, dy);
15397
15398 if (first_unchanged_at_end_row)
15399 {
15400 first_unchanged_at_end_row += dvpos;
15401 if (first_unchanged_at_end_row->y >= it.last_visible_y
15402 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15403 first_unchanged_at_end_row = NULL;
15404 }
15405
15406 /* If scrolling up, there may be some lines to display at the end of
15407 the window. */
15408 last_text_row_at_end = NULL;
15409 if (dy < 0)
15410 {
15411 /* Scrolling up can leave for example a partially visible line
15412 at the end of the window to be redisplayed. */
15413 /* Set last_row to the glyph row in the current matrix where the
15414 window end line is found. It has been moved up or down in
15415 the matrix by dvpos. */
15416 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15417 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15418
15419 /* If last_row is the window end line, it should display text. */
15420 xassert (last_row->displays_text_p);
15421
15422 /* If window end line was partially visible before, begin
15423 displaying at that line. Otherwise begin displaying with the
15424 line following it. */
15425 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15426 {
15427 init_to_row_start (&it, w, last_row);
15428 it.vpos = last_vpos;
15429 it.current_y = last_row->y;
15430 }
15431 else
15432 {
15433 init_to_row_end (&it, w, last_row);
15434 it.vpos = 1 + last_vpos;
15435 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15436 ++last_row;
15437 }
15438
15439 /* We may start in a continuation line. If so, we have to
15440 get the right continuation_lines_width and current_x. */
15441 it.continuation_lines_width = last_row->continuation_lines_width;
15442 it.hpos = it.current_x = 0;
15443
15444 /* Display the rest of the lines at the window end. */
15445 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15446 while (it.current_y < it.last_visible_y
15447 && !fonts_changed_p)
15448 {
15449 /* Is it always sure that the display agrees with lines in
15450 the current matrix? I don't think so, so we mark rows
15451 displayed invalid in the current matrix by setting their
15452 enabled_p flag to zero. */
15453 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15454 if (display_line (&it))
15455 last_text_row_at_end = it.glyph_row - 1;
15456 }
15457 }
15458
15459 /* Update window_end_pos and window_end_vpos. */
15460 if (first_unchanged_at_end_row
15461 && !last_text_row_at_end)
15462 {
15463 /* Window end line if one of the preserved rows from the current
15464 matrix. Set row to the last row displaying text in current
15465 matrix starting at first_unchanged_at_end_row, after
15466 scrolling. */
15467 xassert (first_unchanged_at_end_row->displays_text_p);
15468 row = find_last_row_displaying_text (w->current_matrix, &it,
15469 first_unchanged_at_end_row);
15470 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15471
15472 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15473 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15474 w->window_end_vpos
15475 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15476 xassert (w->window_end_bytepos >= 0);
15477 IF_DEBUG (debug_method_add (w, "A"));
15478 }
15479 else if (last_text_row_at_end)
15480 {
15481 w->window_end_pos
15482 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15483 w->window_end_bytepos
15484 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15485 w->window_end_vpos
15486 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15487 xassert (w->window_end_bytepos >= 0);
15488 IF_DEBUG (debug_method_add (w, "B"));
15489 }
15490 else if (last_text_row)
15491 {
15492 /* We have displayed either to the end of the window or at the
15493 end of the window, i.e. the last row with text is to be found
15494 in the desired matrix. */
15495 w->window_end_pos
15496 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15497 w->window_end_bytepos
15498 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15499 w->window_end_vpos
15500 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15501 xassert (w->window_end_bytepos >= 0);
15502 }
15503 else if (first_unchanged_at_end_row == NULL
15504 && last_text_row == NULL
15505 && last_text_row_at_end == NULL)
15506 {
15507 /* Displayed to end of window, but no line containing text was
15508 displayed. Lines were deleted at the end of the window. */
15509 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15510 int vpos = XFASTINT (w->window_end_vpos);
15511 struct glyph_row *current_row = current_matrix->rows + vpos;
15512 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15513
15514 for (row = NULL;
15515 row == NULL && vpos >= first_vpos;
15516 --vpos, --current_row, --desired_row)
15517 {
15518 if (desired_row->enabled_p)
15519 {
15520 if (desired_row->displays_text_p)
15521 row = desired_row;
15522 }
15523 else if (current_row->displays_text_p)
15524 row = current_row;
15525 }
15526
15527 xassert (row != NULL);
15528 w->window_end_vpos = make_number (vpos + 1);
15529 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15530 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15531 xassert (w->window_end_bytepos >= 0);
15532 IF_DEBUG (debug_method_add (w, "C"));
15533 }
15534 else
15535 abort ();
15536
15537 #if 0 /* This leads to problems, for instance when the cursor is
15538 at ZV, and the cursor line displays no text. */
15539 /* Disable rows below what's displayed in the window. This makes
15540 debugging easier. */
15541 enable_glyph_matrix_rows (current_matrix,
15542 XFASTINT (w->window_end_vpos) + 1,
15543 bottom_vpos, 0);
15544 #endif
15545
15546 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15547 debug_end_vpos = XFASTINT (w->window_end_vpos));
15548
15549 /* Record that display has not been completed. */
15550 w->window_end_valid = Qnil;
15551 w->desired_matrix->no_scrolling_p = 1;
15552 return 3;
15553
15554 #undef GIVE_UP
15555 }
15556
15557
15558 \f
15559 /***********************************************************************
15560 More debugging support
15561 ***********************************************************************/
15562
15563 #if GLYPH_DEBUG
15564
15565 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15566 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15567 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15568
15569
15570 /* Dump the contents of glyph matrix MATRIX on stderr.
15571
15572 GLYPHS 0 means don't show glyph contents.
15573 GLYPHS 1 means show glyphs in short form
15574 GLYPHS > 1 means show glyphs in long form. */
15575
15576 void
15577 dump_glyph_matrix (matrix, glyphs)
15578 struct glyph_matrix *matrix;
15579 int glyphs;
15580 {
15581 int i;
15582 for (i = 0; i < matrix->nrows; ++i)
15583 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15584 }
15585
15586
15587 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15588 the glyph row and area where the glyph comes from. */
15589
15590 void
15591 dump_glyph (row, glyph, area)
15592 struct glyph_row *row;
15593 struct glyph *glyph;
15594 int area;
15595 {
15596 if (glyph->type == CHAR_GLYPH)
15597 {
15598 fprintf (stderr,
15599 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15600 glyph - row->glyphs[TEXT_AREA],
15601 'C',
15602 glyph->charpos,
15603 (BUFFERP (glyph->object)
15604 ? 'B'
15605 : (STRINGP (glyph->object)
15606 ? 'S'
15607 : '-')),
15608 glyph->pixel_width,
15609 glyph->u.ch,
15610 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15611 ? glyph->u.ch
15612 : '.'),
15613 glyph->face_id,
15614 glyph->left_box_line_p,
15615 glyph->right_box_line_p);
15616 }
15617 else if (glyph->type == STRETCH_GLYPH)
15618 {
15619 fprintf (stderr,
15620 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15621 glyph - row->glyphs[TEXT_AREA],
15622 'S',
15623 glyph->charpos,
15624 (BUFFERP (glyph->object)
15625 ? 'B'
15626 : (STRINGP (glyph->object)
15627 ? 'S'
15628 : '-')),
15629 glyph->pixel_width,
15630 0,
15631 '.',
15632 glyph->face_id,
15633 glyph->left_box_line_p,
15634 glyph->right_box_line_p);
15635 }
15636 else if (glyph->type == IMAGE_GLYPH)
15637 {
15638 fprintf (stderr,
15639 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15640 glyph - row->glyphs[TEXT_AREA],
15641 'I',
15642 glyph->charpos,
15643 (BUFFERP (glyph->object)
15644 ? 'B'
15645 : (STRINGP (glyph->object)
15646 ? 'S'
15647 : '-')),
15648 glyph->pixel_width,
15649 glyph->u.img_id,
15650 '.',
15651 glyph->face_id,
15652 glyph->left_box_line_p,
15653 glyph->right_box_line_p);
15654 }
15655 else if (glyph->type == COMPOSITE_GLYPH)
15656 {
15657 fprintf (stderr,
15658 " %5d %4c %6d %c %3d 0x%05x",
15659 glyph - row->glyphs[TEXT_AREA],
15660 '+',
15661 glyph->charpos,
15662 (BUFFERP (glyph->object)
15663 ? 'B'
15664 : (STRINGP (glyph->object)
15665 ? 'S'
15666 : '-')),
15667 glyph->pixel_width,
15668 glyph->u.cmp.id);
15669 if (glyph->u.cmp.automatic)
15670 fprintf (stderr,
15671 "[%d-%d]",
15672 glyph->u.cmp.from, glyph->u.cmp.to);
15673 fprintf (stderr, " . %4d %1.1d%1.1d\n"
15674 glyph->face_id,
15675 glyph->left_box_line_p,
15676 glyph->right_box_line_p);
15677 }
15678 }
15679
15680
15681 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15682 GLYPHS 0 means don't show glyph contents.
15683 GLYPHS 1 means show glyphs in short form
15684 GLYPHS > 1 means show glyphs in long form. */
15685
15686 void
15687 dump_glyph_row (row, vpos, glyphs)
15688 struct glyph_row *row;
15689 int vpos, glyphs;
15690 {
15691 if (glyphs != 1)
15692 {
15693 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15694 fprintf (stderr, "======================================================================\n");
15695
15696 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15697 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15698 vpos,
15699 MATRIX_ROW_START_CHARPOS (row),
15700 MATRIX_ROW_END_CHARPOS (row),
15701 row->used[TEXT_AREA],
15702 row->contains_overlapping_glyphs_p,
15703 row->enabled_p,
15704 row->truncated_on_left_p,
15705 row->truncated_on_right_p,
15706 row->continued_p,
15707 MATRIX_ROW_CONTINUATION_LINE_P (row),
15708 row->displays_text_p,
15709 row->ends_at_zv_p,
15710 row->fill_line_p,
15711 row->ends_in_middle_of_char_p,
15712 row->starts_in_middle_of_char_p,
15713 row->mouse_face_p,
15714 row->x,
15715 row->y,
15716 row->pixel_width,
15717 row->height,
15718 row->visible_height,
15719 row->ascent,
15720 row->phys_ascent);
15721 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15722 row->end.overlay_string_index,
15723 row->continuation_lines_width);
15724 fprintf (stderr, "%9d %5d\n",
15725 CHARPOS (row->start.string_pos),
15726 CHARPOS (row->end.string_pos));
15727 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15728 row->end.dpvec_index);
15729 }
15730
15731 if (glyphs > 1)
15732 {
15733 int area;
15734
15735 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15736 {
15737 struct glyph *glyph = row->glyphs[area];
15738 struct glyph *glyph_end = glyph + row->used[area];
15739
15740 /* Glyph for a line end in text. */
15741 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15742 ++glyph_end;
15743
15744 if (glyph < glyph_end)
15745 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15746
15747 for (; glyph < glyph_end; ++glyph)
15748 dump_glyph (row, glyph, area);
15749 }
15750 }
15751 else if (glyphs == 1)
15752 {
15753 int area;
15754
15755 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15756 {
15757 char *s = (char *) alloca (row->used[area] + 1);
15758 int i;
15759
15760 for (i = 0; i < row->used[area]; ++i)
15761 {
15762 struct glyph *glyph = row->glyphs[area] + i;
15763 if (glyph->type == CHAR_GLYPH
15764 && glyph->u.ch < 0x80
15765 && glyph->u.ch >= ' ')
15766 s[i] = glyph->u.ch;
15767 else
15768 s[i] = '.';
15769 }
15770
15771 s[i] = '\0';
15772 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15773 }
15774 }
15775 }
15776
15777
15778 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15779 Sdump_glyph_matrix, 0, 1, "p",
15780 doc: /* Dump the current matrix of the selected window to stderr.
15781 Shows contents of glyph row structures. With non-nil
15782 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15783 glyphs in short form, otherwise show glyphs in long form. */)
15784 (glyphs)
15785 Lisp_Object glyphs;
15786 {
15787 struct window *w = XWINDOW (selected_window);
15788 struct buffer *buffer = XBUFFER (w->buffer);
15789
15790 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15791 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15792 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15793 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15794 fprintf (stderr, "=============================================\n");
15795 dump_glyph_matrix (w->current_matrix,
15796 NILP (glyphs) ? 0 : XINT (glyphs));
15797 return Qnil;
15798 }
15799
15800
15801 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15802 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15803 ()
15804 {
15805 struct frame *f = XFRAME (selected_frame);
15806 dump_glyph_matrix (f->current_matrix, 1);
15807 return Qnil;
15808 }
15809
15810
15811 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15812 doc: /* Dump glyph row ROW to stderr.
15813 GLYPH 0 means don't dump glyphs.
15814 GLYPH 1 means dump glyphs in short form.
15815 GLYPH > 1 or omitted means dump glyphs in long form. */)
15816 (row, glyphs)
15817 Lisp_Object row, glyphs;
15818 {
15819 struct glyph_matrix *matrix;
15820 int vpos;
15821
15822 CHECK_NUMBER (row);
15823 matrix = XWINDOW (selected_window)->current_matrix;
15824 vpos = XINT (row);
15825 if (vpos >= 0 && vpos < matrix->nrows)
15826 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15827 vpos,
15828 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15829 return Qnil;
15830 }
15831
15832
15833 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15834 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15835 GLYPH 0 means don't dump glyphs.
15836 GLYPH 1 means dump glyphs in short form.
15837 GLYPH > 1 or omitted means dump glyphs in long form. */)
15838 (row, glyphs)
15839 Lisp_Object row, glyphs;
15840 {
15841 struct frame *sf = SELECTED_FRAME ();
15842 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15843 int vpos;
15844
15845 CHECK_NUMBER (row);
15846 vpos = XINT (row);
15847 if (vpos >= 0 && vpos < m->nrows)
15848 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15849 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15850 return Qnil;
15851 }
15852
15853
15854 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15855 doc: /* Toggle tracing of redisplay.
15856 With ARG, turn tracing on if and only if ARG is positive. */)
15857 (arg)
15858 Lisp_Object arg;
15859 {
15860 if (NILP (arg))
15861 trace_redisplay_p = !trace_redisplay_p;
15862 else
15863 {
15864 arg = Fprefix_numeric_value (arg);
15865 trace_redisplay_p = XINT (arg) > 0;
15866 }
15867
15868 return Qnil;
15869 }
15870
15871
15872 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15873 doc: /* Like `format', but print result to stderr.
15874 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15875 (nargs, args)
15876 int nargs;
15877 Lisp_Object *args;
15878 {
15879 Lisp_Object s = Fformat (nargs, args);
15880 fprintf (stderr, "%s", SDATA (s));
15881 return Qnil;
15882 }
15883
15884 #endif /* GLYPH_DEBUG */
15885
15886
15887 \f
15888 /***********************************************************************
15889 Building Desired Matrix Rows
15890 ***********************************************************************/
15891
15892 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15893 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15894
15895 static struct glyph_row *
15896 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15897 struct window *w;
15898 Lisp_Object overlay_arrow_string;
15899 {
15900 struct frame *f = XFRAME (WINDOW_FRAME (w));
15901 struct buffer *buffer = XBUFFER (w->buffer);
15902 struct buffer *old = current_buffer;
15903 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15904 int arrow_len = SCHARS (overlay_arrow_string);
15905 const unsigned char *arrow_end = arrow_string + arrow_len;
15906 const unsigned char *p;
15907 struct it it;
15908 int multibyte_p;
15909 int n_glyphs_before;
15910
15911 set_buffer_temp (buffer);
15912 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15913 it.glyph_row->used[TEXT_AREA] = 0;
15914 SET_TEXT_POS (it.position, 0, 0);
15915
15916 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15917 p = arrow_string;
15918 while (p < arrow_end)
15919 {
15920 Lisp_Object face, ilisp;
15921
15922 /* Get the next character. */
15923 if (multibyte_p)
15924 it.c = string_char_and_length (p, arrow_len, &it.len);
15925 else
15926 it.c = *p, it.len = 1;
15927 p += it.len;
15928
15929 /* Get its face. */
15930 ilisp = make_number (p - arrow_string);
15931 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15932 it.face_id = compute_char_face (f, it.c, face);
15933
15934 /* Compute its width, get its glyphs. */
15935 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15936 SET_TEXT_POS (it.position, -1, -1);
15937 PRODUCE_GLYPHS (&it);
15938
15939 /* If this character doesn't fit any more in the line, we have
15940 to remove some glyphs. */
15941 if (it.current_x > it.last_visible_x)
15942 {
15943 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15944 break;
15945 }
15946 }
15947
15948 set_buffer_temp (old);
15949 return it.glyph_row;
15950 }
15951
15952
15953 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15954 glyphs are only inserted for terminal frames since we can't really
15955 win with truncation glyphs when partially visible glyphs are
15956 involved. Which glyphs to insert is determined by
15957 produce_special_glyphs. */
15958
15959 static void
15960 insert_left_trunc_glyphs (it)
15961 struct it *it;
15962 {
15963 struct it truncate_it;
15964 struct glyph *from, *end, *to, *toend;
15965
15966 xassert (!FRAME_WINDOW_P (it->f));
15967
15968 /* Get the truncation glyphs. */
15969 truncate_it = *it;
15970 truncate_it.current_x = 0;
15971 truncate_it.face_id = DEFAULT_FACE_ID;
15972 truncate_it.glyph_row = &scratch_glyph_row;
15973 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15974 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15975 truncate_it.object = make_number (0);
15976 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15977
15978 /* Overwrite glyphs from IT with truncation glyphs. */
15979 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15980 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15981 to = it->glyph_row->glyphs[TEXT_AREA];
15982 toend = to + it->glyph_row->used[TEXT_AREA];
15983
15984 while (from < end)
15985 *to++ = *from++;
15986
15987 /* There may be padding glyphs left over. Overwrite them too. */
15988 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15989 {
15990 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15991 while (from < end)
15992 *to++ = *from++;
15993 }
15994
15995 if (to > toend)
15996 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15997 }
15998
15999
16000 /* Compute the pixel height and width of IT->glyph_row.
16001
16002 Most of the time, ascent and height of a display line will be equal
16003 to the max_ascent and max_height values of the display iterator
16004 structure. This is not the case if
16005
16006 1. We hit ZV without displaying anything. In this case, max_ascent
16007 and max_height will be zero.
16008
16009 2. We have some glyphs that don't contribute to the line height.
16010 (The glyph row flag contributes_to_line_height_p is for future
16011 pixmap extensions).
16012
16013 The first case is easily covered by using default values because in
16014 these cases, the line height does not really matter, except that it
16015 must not be zero. */
16016
16017 static void
16018 compute_line_metrics (it)
16019 struct it *it;
16020 {
16021 struct glyph_row *row = it->glyph_row;
16022 int area, i;
16023
16024 if (FRAME_WINDOW_P (it->f))
16025 {
16026 int i, min_y, max_y;
16027
16028 /* The line may consist of one space only, that was added to
16029 place the cursor on it. If so, the row's height hasn't been
16030 computed yet. */
16031 if (row->height == 0)
16032 {
16033 if (it->max_ascent + it->max_descent == 0)
16034 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16035 row->ascent = it->max_ascent;
16036 row->height = it->max_ascent + it->max_descent;
16037 row->phys_ascent = it->max_phys_ascent;
16038 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16039 row->extra_line_spacing = it->max_extra_line_spacing;
16040 }
16041
16042 /* Compute the width of this line. */
16043 row->pixel_width = row->x;
16044 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16045 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16046
16047 xassert (row->pixel_width >= 0);
16048 xassert (row->ascent >= 0 && row->height > 0);
16049
16050 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16051 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16052
16053 /* If first line's physical ascent is larger than its logical
16054 ascent, use the physical ascent, and make the row taller.
16055 This makes accented characters fully visible. */
16056 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16057 && row->phys_ascent > row->ascent)
16058 {
16059 row->height += row->phys_ascent - row->ascent;
16060 row->ascent = row->phys_ascent;
16061 }
16062
16063 /* Compute how much of the line is visible. */
16064 row->visible_height = row->height;
16065
16066 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16067 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16068
16069 if (row->y < min_y)
16070 row->visible_height -= min_y - row->y;
16071 if (row->y + row->height > max_y)
16072 row->visible_height -= row->y + row->height - max_y;
16073 }
16074 else
16075 {
16076 row->pixel_width = row->used[TEXT_AREA];
16077 if (row->continued_p)
16078 row->pixel_width -= it->continuation_pixel_width;
16079 else if (row->truncated_on_right_p)
16080 row->pixel_width -= it->truncation_pixel_width;
16081 row->ascent = row->phys_ascent = 0;
16082 row->height = row->phys_height = row->visible_height = 1;
16083 row->extra_line_spacing = 0;
16084 }
16085
16086 /* Compute a hash code for this row. */
16087 row->hash = 0;
16088 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16089 for (i = 0; i < row->used[area]; ++i)
16090 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16091 + row->glyphs[area][i].u.val
16092 + row->glyphs[area][i].face_id
16093 + row->glyphs[area][i].padding_p
16094 + (row->glyphs[area][i].type << 2));
16095
16096 it->max_ascent = it->max_descent = 0;
16097 it->max_phys_ascent = it->max_phys_descent = 0;
16098 }
16099
16100
16101 /* Append one space to the glyph row of iterator IT if doing a
16102 window-based redisplay. The space has the same face as
16103 IT->face_id. Value is non-zero if a space was added.
16104
16105 This function is called to make sure that there is always one glyph
16106 at the end of a glyph row that the cursor can be set on under
16107 window-systems. (If there weren't such a glyph we would not know
16108 how wide and tall a box cursor should be displayed).
16109
16110 At the same time this space let's a nicely handle clearing to the
16111 end of the line if the row ends in italic text. */
16112
16113 static int
16114 append_space_for_newline (it, default_face_p)
16115 struct it *it;
16116 int default_face_p;
16117 {
16118 if (FRAME_WINDOW_P (it->f))
16119 {
16120 int n = it->glyph_row->used[TEXT_AREA];
16121
16122 if (it->glyph_row->glyphs[TEXT_AREA] + n
16123 < it->glyph_row->glyphs[1 + TEXT_AREA])
16124 {
16125 /* Save some values that must not be changed.
16126 Must save IT->c and IT->len because otherwise
16127 ITERATOR_AT_END_P wouldn't work anymore after
16128 append_space_for_newline has been called. */
16129 enum display_element_type saved_what = it->what;
16130 int saved_c = it->c, saved_len = it->len;
16131 int saved_x = it->current_x;
16132 int saved_face_id = it->face_id;
16133 struct text_pos saved_pos;
16134 Lisp_Object saved_object;
16135 struct face *face;
16136
16137 saved_object = it->object;
16138 saved_pos = it->position;
16139
16140 it->what = IT_CHARACTER;
16141 bzero (&it->position, sizeof it->position);
16142 it->object = make_number (0);
16143 it->c = ' ';
16144 it->len = 1;
16145
16146 if (default_face_p)
16147 it->face_id = DEFAULT_FACE_ID;
16148 else if (it->face_before_selective_p)
16149 it->face_id = it->saved_face_id;
16150 face = FACE_FROM_ID (it->f, it->face_id);
16151 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16152
16153 PRODUCE_GLYPHS (it);
16154
16155 it->override_ascent = -1;
16156 it->constrain_row_ascent_descent_p = 0;
16157 it->current_x = saved_x;
16158 it->object = saved_object;
16159 it->position = saved_pos;
16160 it->what = saved_what;
16161 it->face_id = saved_face_id;
16162 it->len = saved_len;
16163 it->c = saved_c;
16164 return 1;
16165 }
16166 }
16167
16168 return 0;
16169 }
16170
16171
16172 /* Extend the face of the last glyph in the text area of IT->glyph_row
16173 to the end of the display line. Called from display_line.
16174 If the glyph row is empty, add a space glyph to it so that we
16175 know the face to draw. Set the glyph row flag fill_line_p. */
16176
16177 static void
16178 extend_face_to_end_of_line (it)
16179 struct it *it;
16180 {
16181 struct face *face;
16182 struct frame *f = it->f;
16183
16184 /* If line is already filled, do nothing. */
16185 if (it->current_x >= it->last_visible_x)
16186 return;
16187
16188 /* Face extension extends the background and box of IT->face_id
16189 to the end of the line. If the background equals the background
16190 of the frame, we don't have to do anything. */
16191 if (it->face_before_selective_p)
16192 face = FACE_FROM_ID (it->f, it->saved_face_id);
16193 else
16194 face = FACE_FROM_ID (f, it->face_id);
16195
16196 if (FRAME_WINDOW_P (f)
16197 && it->glyph_row->displays_text_p
16198 && face->box == FACE_NO_BOX
16199 && face->background == FRAME_BACKGROUND_PIXEL (f)
16200 && !face->stipple)
16201 return;
16202
16203 /* Set the glyph row flag indicating that the face of the last glyph
16204 in the text area has to be drawn to the end of the text area. */
16205 it->glyph_row->fill_line_p = 1;
16206
16207 /* If current character of IT is not ASCII, make sure we have the
16208 ASCII face. This will be automatically undone the next time
16209 get_next_display_element returns a multibyte character. Note
16210 that the character will always be single byte in unibyte text. */
16211 if (!ASCII_CHAR_P (it->c))
16212 {
16213 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16214 }
16215
16216 if (FRAME_WINDOW_P (f))
16217 {
16218 /* If the row is empty, add a space with the current face of IT,
16219 so that we know which face to draw. */
16220 if (it->glyph_row->used[TEXT_AREA] == 0)
16221 {
16222 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16223 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16224 it->glyph_row->used[TEXT_AREA] = 1;
16225 }
16226 }
16227 else
16228 {
16229 /* Save some values that must not be changed. */
16230 int saved_x = it->current_x;
16231 struct text_pos saved_pos;
16232 Lisp_Object saved_object;
16233 enum display_element_type saved_what = it->what;
16234 int saved_face_id = it->face_id;
16235
16236 saved_object = it->object;
16237 saved_pos = it->position;
16238
16239 it->what = IT_CHARACTER;
16240 bzero (&it->position, sizeof it->position);
16241 it->object = make_number (0);
16242 it->c = ' ';
16243 it->len = 1;
16244 it->face_id = face->id;
16245
16246 PRODUCE_GLYPHS (it);
16247
16248 while (it->current_x <= it->last_visible_x)
16249 PRODUCE_GLYPHS (it);
16250
16251 /* Don't count these blanks really. It would let us insert a left
16252 truncation glyph below and make us set the cursor on them, maybe. */
16253 it->current_x = saved_x;
16254 it->object = saved_object;
16255 it->position = saved_pos;
16256 it->what = saved_what;
16257 it->face_id = saved_face_id;
16258 }
16259 }
16260
16261
16262 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16263 trailing whitespace. */
16264
16265 static int
16266 trailing_whitespace_p (charpos)
16267 int charpos;
16268 {
16269 int bytepos = CHAR_TO_BYTE (charpos);
16270 int c = 0;
16271
16272 while (bytepos < ZV_BYTE
16273 && (c = FETCH_CHAR (bytepos),
16274 c == ' ' || c == '\t'))
16275 ++bytepos;
16276
16277 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16278 {
16279 if (bytepos != PT_BYTE)
16280 return 1;
16281 }
16282 return 0;
16283 }
16284
16285
16286 /* Highlight trailing whitespace, if any, in ROW. */
16287
16288 void
16289 highlight_trailing_whitespace (f, row)
16290 struct frame *f;
16291 struct glyph_row *row;
16292 {
16293 int used = row->used[TEXT_AREA];
16294
16295 if (used)
16296 {
16297 struct glyph *start = row->glyphs[TEXT_AREA];
16298 struct glyph *glyph = start + used - 1;
16299
16300 /* Skip over glyphs inserted to display the cursor at the
16301 end of a line, for extending the face of the last glyph
16302 to the end of the line on terminals, and for truncation
16303 and continuation glyphs. */
16304 while (glyph >= start
16305 && glyph->type == CHAR_GLYPH
16306 && INTEGERP (glyph->object))
16307 --glyph;
16308
16309 /* If last glyph is a space or stretch, and it's trailing
16310 whitespace, set the face of all trailing whitespace glyphs in
16311 IT->glyph_row to `trailing-whitespace'. */
16312 if (glyph >= start
16313 && BUFFERP (glyph->object)
16314 && (glyph->type == STRETCH_GLYPH
16315 || (glyph->type == CHAR_GLYPH
16316 && glyph->u.ch == ' '))
16317 && trailing_whitespace_p (glyph->charpos))
16318 {
16319 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16320 if (face_id < 0)
16321 return;
16322
16323 while (glyph >= start
16324 && BUFFERP (glyph->object)
16325 && (glyph->type == STRETCH_GLYPH
16326 || (glyph->type == CHAR_GLYPH
16327 && glyph->u.ch == ' ')))
16328 (glyph--)->face_id = face_id;
16329 }
16330 }
16331 }
16332
16333
16334 /* Value is non-zero if glyph row ROW in window W should be
16335 used to hold the cursor. */
16336
16337 static int
16338 cursor_row_p (w, row)
16339 struct window *w;
16340 struct glyph_row *row;
16341 {
16342 int cursor_row_p = 1;
16343
16344 if (PT == MATRIX_ROW_END_CHARPOS (row))
16345 {
16346 /* Suppose the row ends on a string.
16347 Unless the row is continued, that means it ends on a newline
16348 in the string. If it's anything other than a display string
16349 (e.g. a before-string from an overlay), we don't want the
16350 cursor there. (This heuristic seems to give the optimal
16351 behavior for the various types of multi-line strings.) */
16352 if (CHARPOS (row->end.string_pos) >= 0)
16353 {
16354 if (row->continued_p)
16355 cursor_row_p = 1;
16356 else
16357 {
16358 /* Check for `display' property. */
16359 struct glyph *beg = row->glyphs[TEXT_AREA];
16360 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16361 struct glyph *glyph;
16362
16363 cursor_row_p = 0;
16364 for (glyph = end; glyph >= beg; --glyph)
16365 if (STRINGP (glyph->object))
16366 {
16367 Lisp_Object prop
16368 = Fget_char_property (make_number (PT),
16369 Qdisplay, Qnil);
16370 cursor_row_p =
16371 (!NILP (prop)
16372 && display_prop_string_p (prop, glyph->object));
16373 break;
16374 }
16375 }
16376 }
16377 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16378 {
16379 /* If the row ends in middle of a real character,
16380 and the line is continued, we want the cursor here.
16381 That's because MATRIX_ROW_END_CHARPOS would equal
16382 PT if PT is before the character. */
16383 if (!row->ends_in_ellipsis_p)
16384 cursor_row_p = row->continued_p;
16385 else
16386 /* If the row ends in an ellipsis, then
16387 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16388 We want that position to be displayed after the ellipsis. */
16389 cursor_row_p = 0;
16390 }
16391 /* If the row ends at ZV, display the cursor at the end of that
16392 row instead of at the start of the row below. */
16393 else if (row->ends_at_zv_p)
16394 cursor_row_p = 1;
16395 else
16396 cursor_row_p = 0;
16397 }
16398
16399 return cursor_row_p;
16400 }
16401
16402 \f
16403
16404 /* Push the display property PROP so that it will be rendered at the
16405 current position in IT. */
16406
16407 static void
16408 push_display_prop (struct it *it, Lisp_Object prop)
16409 {
16410 push_it (it);
16411
16412 /* Never display a cursor on the prefix. */
16413 it->avoid_cursor_p = 1;
16414
16415 if (STRINGP (prop))
16416 {
16417 if (SCHARS (prop) == 0)
16418 {
16419 pop_it (it);
16420 return;
16421 }
16422
16423 it->string = prop;
16424 it->multibyte_p = STRING_MULTIBYTE (it->string);
16425 it->current.overlay_string_index = -1;
16426 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16427 it->end_charpos = it->string_nchars = SCHARS (it->string);
16428 it->method = GET_FROM_STRING;
16429 it->stop_charpos = 0;
16430 }
16431 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16432 {
16433 it->method = GET_FROM_STRETCH;
16434 it->object = prop;
16435 }
16436 #ifdef HAVE_WINDOW_SYSTEM
16437 else if (IMAGEP (prop))
16438 {
16439 it->what = IT_IMAGE;
16440 it->image_id = lookup_image (it->f, prop);
16441 it->method = GET_FROM_IMAGE;
16442 }
16443 #endif /* HAVE_WINDOW_SYSTEM */
16444 else
16445 {
16446 pop_it (it); /* bogus display property, give up */
16447 return;
16448 }
16449 }
16450
16451 /* Return the character-property PROP at the current position in IT. */
16452
16453 static Lisp_Object
16454 get_it_property (it, prop)
16455 struct it *it;
16456 Lisp_Object prop;
16457 {
16458 Lisp_Object position;
16459
16460 if (STRINGP (it->object))
16461 position = make_number (IT_STRING_CHARPOS (*it));
16462 else if (BUFFERP (it->object))
16463 position = make_number (IT_CHARPOS (*it));
16464 else
16465 return Qnil;
16466
16467 return Fget_char_property (position, prop, it->object);
16468 }
16469
16470 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16471
16472 static void
16473 handle_line_prefix (struct it *it)
16474 {
16475 Lisp_Object prefix;
16476 if (it->continuation_lines_width > 0)
16477 {
16478 prefix = get_it_property (it, Qwrap_prefix);
16479 if (NILP (prefix))
16480 prefix = Vwrap_prefix;
16481 }
16482 else
16483 {
16484 prefix = get_it_property (it, Qline_prefix);
16485 if (NILP (prefix))
16486 prefix = Vline_prefix;
16487 }
16488 if (! NILP (prefix))
16489 push_display_prop (it, prefix);
16490 }
16491
16492 \f
16493
16494 /* Construct the glyph row IT->glyph_row in the desired matrix of
16495 IT->w from text at the current position of IT. See dispextern.h
16496 for an overview of struct it. Value is non-zero if
16497 IT->glyph_row displays text, as opposed to a line displaying ZV
16498 only. */
16499
16500 static int
16501 display_line (it)
16502 struct it *it;
16503 {
16504 struct glyph_row *row = it->glyph_row;
16505 Lisp_Object overlay_arrow_string;
16506 struct it wrap_it;
16507 int may_wrap = 0, wrap_x;
16508 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16509 int wrap_row_phys_ascent, wrap_row_phys_height;
16510 int wrap_row_extra_line_spacing;
16511
16512 /* We always start displaying at hpos zero even if hscrolled. */
16513 xassert (it->hpos == 0 && it->current_x == 0);
16514
16515 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16516 >= it->w->desired_matrix->nrows)
16517 {
16518 it->w->nrows_scale_factor++;
16519 fonts_changed_p = 1;
16520 return 0;
16521 }
16522
16523 /* Is IT->w showing the region? */
16524 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16525
16526 /* Clear the result glyph row and enable it. */
16527 prepare_desired_row (row);
16528
16529 row->y = it->current_y;
16530 row->start = it->start;
16531 row->continuation_lines_width = it->continuation_lines_width;
16532 row->displays_text_p = 1;
16533 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16534 it->starts_in_middle_of_char_p = 0;
16535
16536 /* Arrange the overlays nicely for our purposes. Usually, we call
16537 display_line on only one line at a time, in which case this
16538 can't really hurt too much, or we call it on lines which appear
16539 one after another in the buffer, in which case all calls to
16540 recenter_overlay_lists but the first will be pretty cheap. */
16541 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16542
16543 /* Move over display elements that are not visible because we are
16544 hscrolled. This may stop at an x-position < IT->first_visible_x
16545 if the first glyph is partially visible or if we hit a line end. */
16546 if (it->current_x < it->first_visible_x)
16547 {
16548 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16549 MOVE_TO_POS | MOVE_TO_X);
16550 }
16551 else
16552 {
16553 /* We only do this when not calling `move_it_in_display_line_to'
16554 above, because move_it_in_display_line_to calls
16555 handle_line_prefix itself. */
16556 handle_line_prefix (it);
16557 }
16558
16559 /* Get the initial row height. This is either the height of the
16560 text hscrolled, if there is any, or zero. */
16561 row->ascent = it->max_ascent;
16562 row->height = it->max_ascent + it->max_descent;
16563 row->phys_ascent = it->max_phys_ascent;
16564 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16565 row->extra_line_spacing = it->max_extra_line_spacing;
16566
16567 /* Loop generating characters. The loop is left with IT on the next
16568 character to display. */
16569 while (1)
16570 {
16571 int n_glyphs_before, hpos_before, x_before;
16572 int x, i, nglyphs;
16573 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16574
16575 /* Retrieve the next thing to display. Value is zero if end of
16576 buffer reached. */
16577 if (!get_next_display_element (it))
16578 {
16579 /* Maybe add a space at the end of this line that is used to
16580 display the cursor there under X. Set the charpos of the
16581 first glyph of blank lines not corresponding to any text
16582 to -1. */
16583 #ifdef HAVE_WINDOW_SYSTEM
16584 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16585 row->exact_window_width_line_p = 1;
16586 else
16587 #endif /* HAVE_WINDOW_SYSTEM */
16588 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16589 || row->used[TEXT_AREA] == 0)
16590 {
16591 row->glyphs[TEXT_AREA]->charpos = -1;
16592 row->displays_text_p = 0;
16593
16594 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16595 && (!MINI_WINDOW_P (it->w)
16596 || (minibuf_level && EQ (it->window, minibuf_window))))
16597 row->indicate_empty_line_p = 1;
16598 }
16599
16600 it->continuation_lines_width = 0;
16601 row->ends_at_zv_p = 1;
16602 break;
16603 }
16604
16605 /* Now, get the metrics of what we want to display. This also
16606 generates glyphs in `row' (which is IT->glyph_row). */
16607 n_glyphs_before = row->used[TEXT_AREA];
16608 x = it->current_x;
16609
16610 /* Remember the line height so far in case the next element doesn't
16611 fit on the line. */
16612 if (it->line_wrap != TRUNCATE)
16613 {
16614 ascent = it->max_ascent;
16615 descent = it->max_descent;
16616 phys_ascent = it->max_phys_ascent;
16617 phys_descent = it->max_phys_descent;
16618
16619 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16620 {
16621 if (IT_DISPLAYING_WHITESPACE (it))
16622 may_wrap = 1;
16623 else if (may_wrap)
16624 {
16625 wrap_it = *it;
16626 wrap_x = x;
16627 wrap_row_used = row->used[TEXT_AREA];
16628 wrap_row_ascent = row->ascent;
16629 wrap_row_height = row->height;
16630 wrap_row_phys_ascent = row->phys_ascent;
16631 wrap_row_phys_height = row->phys_height;
16632 wrap_row_extra_line_spacing = row->extra_line_spacing;
16633 may_wrap = 0;
16634 }
16635 }
16636 }
16637
16638 PRODUCE_GLYPHS (it);
16639
16640 /* If this display element was in marginal areas, continue with
16641 the next one. */
16642 if (it->area != TEXT_AREA)
16643 {
16644 row->ascent = max (row->ascent, it->max_ascent);
16645 row->height = max (row->height, it->max_ascent + it->max_descent);
16646 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16647 row->phys_height = max (row->phys_height,
16648 it->max_phys_ascent + it->max_phys_descent);
16649 row->extra_line_spacing = max (row->extra_line_spacing,
16650 it->max_extra_line_spacing);
16651 set_iterator_to_next (it, 1);
16652 continue;
16653 }
16654
16655 /* Does the display element fit on the line? If we truncate
16656 lines, we should draw past the right edge of the window. If
16657 we don't truncate, we want to stop so that we can display the
16658 continuation glyph before the right margin. If lines are
16659 continued, there are two possible strategies for characters
16660 resulting in more than 1 glyph (e.g. tabs): Display as many
16661 glyphs as possible in this line and leave the rest for the
16662 continuation line, or display the whole element in the next
16663 line. Original redisplay did the former, so we do it also. */
16664 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16665 hpos_before = it->hpos;
16666 x_before = x;
16667
16668 if (/* Not a newline. */
16669 nglyphs > 0
16670 /* Glyphs produced fit entirely in the line. */
16671 && it->current_x < it->last_visible_x)
16672 {
16673 it->hpos += nglyphs;
16674 row->ascent = max (row->ascent, it->max_ascent);
16675 row->height = max (row->height, it->max_ascent + it->max_descent);
16676 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16677 row->phys_height = max (row->phys_height,
16678 it->max_phys_ascent + it->max_phys_descent);
16679 row->extra_line_spacing = max (row->extra_line_spacing,
16680 it->max_extra_line_spacing);
16681 if (it->current_x - it->pixel_width < it->first_visible_x)
16682 row->x = x - it->first_visible_x;
16683 }
16684 else
16685 {
16686 int new_x;
16687 struct glyph *glyph;
16688
16689 for (i = 0; i < nglyphs; ++i, x = new_x)
16690 {
16691 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16692 new_x = x + glyph->pixel_width;
16693
16694 if (/* Lines are continued. */
16695 it->line_wrap != TRUNCATE
16696 && (/* Glyph doesn't fit on the line. */
16697 new_x > it->last_visible_x
16698 /* Or it fits exactly on a window system frame. */
16699 || (new_x == it->last_visible_x
16700 && FRAME_WINDOW_P (it->f))))
16701 {
16702 /* End of a continued line. */
16703
16704 if (it->hpos == 0
16705 || (new_x == it->last_visible_x
16706 && FRAME_WINDOW_P (it->f)))
16707 {
16708 /* Current glyph is the only one on the line or
16709 fits exactly on the line. We must continue
16710 the line because we can't draw the cursor
16711 after the glyph. */
16712 row->continued_p = 1;
16713 it->current_x = new_x;
16714 it->continuation_lines_width += new_x;
16715 ++it->hpos;
16716 if (i == nglyphs - 1)
16717 {
16718 /* If line-wrap is on, check if a previous
16719 wrap point was found. */
16720 if (wrap_row_used > 0
16721 /* Even if there is a previous wrap
16722 point, continue the line here as
16723 usual, if (i) the previous character
16724 was a space or tab AND (ii) the
16725 current character is not. */
16726 && (!may_wrap
16727 || IT_DISPLAYING_WHITESPACE (it)))
16728 goto back_to_wrap;
16729
16730 set_iterator_to_next (it, 1);
16731 #ifdef HAVE_WINDOW_SYSTEM
16732 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16733 {
16734 if (!get_next_display_element (it))
16735 {
16736 row->exact_window_width_line_p = 1;
16737 it->continuation_lines_width = 0;
16738 row->continued_p = 0;
16739 row->ends_at_zv_p = 1;
16740 }
16741 else if (ITERATOR_AT_END_OF_LINE_P (it))
16742 {
16743 row->continued_p = 0;
16744 row->exact_window_width_line_p = 1;
16745 }
16746 }
16747 #endif /* HAVE_WINDOW_SYSTEM */
16748 }
16749 }
16750 else if (CHAR_GLYPH_PADDING_P (*glyph)
16751 && !FRAME_WINDOW_P (it->f))
16752 {
16753 /* A padding glyph that doesn't fit on this line.
16754 This means the whole character doesn't fit
16755 on the line. */
16756 row->used[TEXT_AREA] = n_glyphs_before;
16757
16758 /* Fill the rest of the row with continuation
16759 glyphs like in 20.x. */
16760 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16761 < row->glyphs[1 + TEXT_AREA])
16762 produce_special_glyphs (it, IT_CONTINUATION);
16763
16764 row->continued_p = 1;
16765 it->current_x = x_before;
16766 it->continuation_lines_width += x_before;
16767
16768 /* Restore the height to what it was before the
16769 element not fitting on the line. */
16770 it->max_ascent = ascent;
16771 it->max_descent = descent;
16772 it->max_phys_ascent = phys_ascent;
16773 it->max_phys_descent = phys_descent;
16774 }
16775 else if (wrap_row_used > 0)
16776 {
16777 back_to_wrap:
16778 *it = wrap_it;
16779 it->continuation_lines_width += wrap_x;
16780 row->used[TEXT_AREA] = wrap_row_used;
16781 row->ascent = wrap_row_ascent;
16782 row->height = wrap_row_height;
16783 row->phys_ascent = wrap_row_phys_ascent;
16784 row->phys_height = wrap_row_phys_height;
16785 row->extra_line_spacing = wrap_row_extra_line_spacing;
16786 row->continued_p = 1;
16787 row->ends_at_zv_p = 0;
16788 row->exact_window_width_line_p = 0;
16789 it->continuation_lines_width += x;
16790
16791 /* Make sure that a non-default face is extended
16792 up to the right margin of the window. */
16793 extend_face_to_end_of_line (it);
16794 }
16795 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16796 {
16797 /* A TAB that extends past the right edge of the
16798 window. This produces a single glyph on
16799 window system frames. We leave the glyph in
16800 this row and let it fill the row, but don't
16801 consume the TAB. */
16802 it->continuation_lines_width += it->last_visible_x;
16803 row->ends_in_middle_of_char_p = 1;
16804 row->continued_p = 1;
16805 glyph->pixel_width = it->last_visible_x - x;
16806 it->starts_in_middle_of_char_p = 1;
16807 }
16808 else
16809 {
16810 /* Something other than a TAB that draws past
16811 the right edge of the window. Restore
16812 positions to values before the element. */
16813 row->used[TEXT_AREA] = n_glyphs_before + i;
16814
16815 /* Display continuation glyphs. */
16816 if (!FRAME_WINDOW_P (it->f))
16817 produce_special_glyphs (it, IT_CONTINUATION);
16818 row->continued_p = 1;
16819
16820 it->current_x = x_before;
16821 it->continuation_lines_width += x;
16822 extend_face_to_end_of_line (it);
16823
16824 if (nglyphs > 1 && i > 0)
16825 {
16826 row->ends_in_middle_of_char_p = 1;
16827 it->starts_in_middle_of_char_p = 1;
16828 }
16829
16830 /* Restore the height to what it was before the
16831 element not fitting on the line. */
16832 it->max_ascent = ascent;
16833 it->max_descent = descent;
16834 it->max_phys_ascent = phys_ascent;
16835 it->max_phys_descent = phys_descent;
16836 }
16837
16838 break;
16839 }
16840 else if (new_x > it->first_visible_x)
16841 {
16842 /* Increment number of glyphs actually displayed. */
16843 ++it->hpos;
16844
16845 if (x < it->first_visible_x)
16846 /* Glyph is partially visible, i.e. row starts at
16847 negative X position. */
16848 row->x = x - it->first_visible_x;
16849 }
16850 else
16851 {
16852 /* Glyph is completely off the left margin of the
16853 window. This should not happen because of the
16854 move_it_in_display_line at the start of this
16855 function, unless the text display area of the
16856 window is empty. */
16857 xassert (it->first_visible_x <= it->last_visible_x);
16858 }
16859 }
16860
16861 row->ascent = max (row->ascent, it->max_ascent);
16862 row->height = max (row->height, it->max_ascent + it->max_descent);
16863 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16864 row->phys_height = max (row->phys_height,
16865 it->max_phys_ascent + it->max_phys_descent);
16866 row->extra_line_spacing = max (row->extra_line_spacing,
16867 it->max_extra_line_spacing);
16868
16869 /* End of this display line if row is continued. */
16870 if (row->continued_p || row->ends_at_zv_p)
16871 break;
16872 }
16873
16874 at_end_of_line:
16875 /* Is this a line end? If yes, we're also done, after making
16876 sure that a non-default face is extended up to the right
16877 margin of the window. */
16878 if (ITERATOR_AT_END_OF_LINE_P (it))
16879 {
16880 int used_before = row->used[TEXT_AREA];
16881
16882 row->ends_in_newline_from_string_p = STRINGP (it->object);
16883
16884 #ifdef HAVE_WINDOW_SYSTEM
16885 /* Add a space at the end of the line that is used to
16886 display the cursor there. */
16887 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16888 append_space_for_newline (it, 0);
16889 #endif /* HAVE_WINDOW_SYSTEM */
16890
16891 /* Extend the face to the end of the line. */
16892 extend_face_to_end_of_line (it);
16893
16894 /* Make sure we have the position. */
16895 if (used_before == 0)
16896 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16897
16898 /* Consume the line end. This skips over invisible lines. */
16899 set_iterator_to_next (it, 1);
16900 it->continuation_lines_width = 0;
16901 break;
16902 }
16903
16904 /* Proceed with next display element. Note that this skips
16905 over lines invisible because of selective display. */
16906 set_iterator_to_next (it, 1);
16907
16908 /* If we truncate lines, we are done when the last displayed
16909 glyphs reach past the right margin of the window. */
16910 if (it->line_wrap == TRUNCATE
16911 && (FRAME_WINDOW_P (it->f)
16912 ? (it->current_x >= it->last_visible_x)
16913 : (it->current_x > it->last_visible_x)))
16914 {
16915 /* Maybe add truncation glyphs. */
16916 if (!FRAME_WINDOW_P (it->f))
16917 {
16918 int i, n;
16919
16920 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16921 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16922 break;
16923
16924 for (n = row->used[TEXT_AREA]; i < n; ++i)
16925 {
16926 row->used[TEXT_AREA] = i;
16927 produce_special_glyphs (it, IT_TRUNCATION);
16928 }
16929 }
16930 #ifdef HAVE_WINDOW_SYSTEM
16931 else
16932 {
16933 /* Don't truncate if we can overflow newline into fringe. */
16934 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16935 {
16936 if (!get_next_display_element (it))
16937 {
16938 it->continuation_lines_width = 0;
16939 row->ends_at_zv_p = 1;
16940 row->exact_window_width_line_p = 1;
16941 break;
16942 }
16943 if (ITERATOR_AT_END_OF_LINE_P (it))
16944 {
16945 row->exact_window_width_line_p = 1;
16946 goto at_end_of_line;
16947 }
16948 }
16949 }
16950 #endif /* HAVE_WINDOW_SYSTEM */
16951
16952 row->truncated_on_right_p = 1;
16953 it->continuation_lines_width = 0;
16954 reseat_at_next_visible_line_start (it, 0);
16955 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16956 it->hpos = hpos_before;
16957 it->current_x = x_before;
16958 break;
16959 }
16960 }
16961
16962 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16963 at the left window margin. */
16964 if (it->first_visible_x
16965 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16966 {
16967 if (!FRAME_WINDOW_P (it->f))
16968 insert_left_trunc_glyphs (it);
16969 row->truncated_on_left_p = 1;
16970 }
16971
16972 /* If the start of this line is the overlay arrow-position, then
16973 mark this glyph row as the one containing the overlay arrow.
16974 This is clearly a mess with variable size fonts. It would be
16975 better to let it be displayed like cursors under X. */
16976 if ((row->displays_text_p || !overlay_arrow_seen)
16977 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16978 !NILP (overlay_arrow_string)))
16979 {
16980 /* Overlay arrow in window redisplay is a fringe bitmap. */
16981 if (STRINGP (overlay_arrow_string))
16982 {
16983 struct glyph_row *arrow_row
16984 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16985 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16986 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16987 struct glyph *p = row->glyphs[TEXT_AREA];
16988 struct glyph *p2, *end;
16989
16990 /* Copy the arrow glyphs. */
16991 while (glyph < arrow_end)
16992 *p++ = *glyph++;
16993
16994 /* Throw away padding glyphs. */
16995 p2 = p;
16996 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16997 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16998 ++p2;
16999 if (p2 > p)
17000 {
17001 while (p2 < end)
17002 *p++ = *p2++;
17003 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17004 }
17005 }
17006 else
17007 {
17008 xassert (INTEGERP (overlay_arrow_string));
17009 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17010 }
17011 overlay_arrow_seen = 1;
17012 }
17013
17014 /* Compute pixel dimensions of this line. */
17015 compute_line_metrics (it);
17016
17017 /* Remember the position at which this line ends. */
17018 row->end = it->current;
17019
17020 /* Record whether this row ends inside an ellipsis. */
17021 row->ends_in_ellipsis_p
17022 = (it->method == GET_FROM_DISPLAY_VECTOR
17023 && it->ellipsis_p);
17024
17025 /* Save fringe bitmaps in this row. */
17026 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17027 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17028 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17029 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17030
17031 it->left_user_fringe_bitmap = 0;
17032 it->left_user_fringe_face_id = 0;
17033 it->right_user_fringe_bitmap = 0;
17034 it->right_user_fringe_face_id = 0;
17035
17036 /* Maybe set the cursor. */
17037 if (it->w->cursor.vpos < 0
17038 && PT >= MATRIX_ROW_START_CHARPOS (row)
17039 && PT <= MATRIX_ROW_END_CHARPOS (row)
17040 && cursor_row_p (it->w, row))
17041 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17042
17043 /* Highlight trailing whitespace. */
17044 if (!NILP (Vshow_trailing_whitespace))
17045 highlight_trailing_whitespace (it->f, it->glyph_row);
17046
17047 /* Prepare for the next line. This line starts horizontally at (X
17048 HPOS) = (0 0). Vertical positions are incremented. As a
17049 convenience for the caller, IT->glyph_row is set to the next
17050 row to be used. */
17051 it->current_x = it->hpos = 0;
17052 it->current_y += row->height;
17053 ++it->vpos;
17054 ++it->glyph_row;
17055 it->start = it->current;
17056 return row->displays_text_p;
17057 }
17058
17059
17060 \f
17061 /***********************************************************************
17062 Menu Bar
17063 ***********************************************************************/
17064
17065 /* Redisplay the menu bar in the frame for window W.
17066
17067 The menu bar of X frames that don't have X toolkit support is
17068 displayed in a special window W->frame->menu_bar_window.
17069
17070 The menu bar of terminal frames is treated specially as far as
17071 glyph matrices are concerned. Menu bar lines are not part of
17072 windows, so the update is done directly on the frame matrix rows
17073 for the menu bar. */
17074
17075 static void
17076 display_menu_bar (w)
17077 struct window *w;
17078 {
17079 struct frame *f = XFRAME (WINDOW_FRAME (w));
17080 struct it it;
17081 Lisp_Object items;
17082 int i;
17083
17084 /* Don't do all this for graphical frames. */
17085 #ifdef HAVE_NTGUI
17086 if (FRAME_W32_P (f))
17087 return;
17088 #endif
17089 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17090 if (FRAME_X_P (f))
17091 return;
17092 #endif
17093
17094 #ifdef HAVE_NS
17095 if (FRAME_NS_P (f))
17096 return;
17097 #endif /* HAVE_NS */
17098
17099 #ifdef USE_X_TOOLKIT
17100 xassert (!FRAME_WINDOW_P (f));
17101 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17102 it.first_visible_x = 0;
17103 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17104 #else /* not USE_X_TOOLKIT */
17105 if (FRAME_WINDOW_P (f))
17106 {
17107 /* Menu bar lines are displayed in the desired matrix of the
17108 dummy window menu_bar_window. */
17109 struct window *menu_w;
17110 xassert (WINDOWP (f->menu_bar_window));
17111 menu_w = XWINDOW (f->menu_bar_window);
17112 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17113 MENU_FACE_ID);
17114 it.first_visible_x = 0;
17115 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17116 }
17117 else
17118 {
17119 /* This is a TTY frame, i.e. character hpos/vpos are used as
17120 pixel x/y. */
17121 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17122 MENU_FACE_ID);
17123 it.first_visible_x = 0;
17124 it.last_visible_x = FRAME_COLS (f);
17125 }
17126 #endif /* not USE_X_TOOLKIT */
17127
17128 if (! mode_line_inverse_video)
17129 /* Force the menu-bar to be displayed in the default face. */
17130 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17131
17132 /* Clear all rows of the menu bar. */
17133 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17134 {
17135 struct glyph_row *row = it.glyph_row + i;
17136 clear_glyph_row (row);
17137 row->enabled_p = 1;
17138 row->full_width_p = 1;
17139 }
17140
17141 /* Display all items of the menu bar. */
17142 items = FRAME_MENU_BAR_ITEMS (it.f);
17143 for (i = 0; i < XVECTOR (items)->size; i += 4)
17144 {
17145 Lisp_Object string;
17146
17147 /* Stop at nil string. */
17148 string = AREF (items, i + 1);
17149 if (NILP (string))
17150 break;
17151
17152 /* Remember where item was displayed. */
17153 ASET (items, i + 3, make_number (it.hpos));
17154
17155 /* Display the item, pad with one space. */
17156 if (it.current_x < it.last_visible_x)
17157 display_string (NULL, string, Qnil, 0, 0, &it,
17158 SCHARS (string) + 1, 0, 0, -1);
17159 }
17160
17161 /* Fill out the line with spaces. */
17162 if (it.current_x < it.last_visible_x)
17163 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17164
17165 /* Compute the total height of the lines. */
17166 compute_line_metrics (&it);
17167 }
17168
17169
17170 \f
17171 /***********************************************************************
17172 Mode Line
17173 ***********************************************************************/
17174
17175 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17176 FORCE is non-zero, redisplay mode lines unconditionally.
17177 Otherwise, redisplay only mode lines that are garbaged. Value is
17178 the number of windows whose mode lines were redisplayed. */
17179
17180 static int
17181 redisplay_mode_lines (window, force)
17182 Lisp_Object window;
17183 int force;
17184 {
17185 int nwindows = 0;
17186
17187 while (!NILP (window))
17188 {
17189 struct window *w = XWINDOW (window);
17190
17191 if (WINDOWP (w->hchild))
17192 nwindows += redisplay_mode_lines (w->hchild, force);
17193 else if (WINDOWP (w->vchild))
17194 nwindows += redisplay_mode_lines (w->vchild, force);
17195 else if (force
17196 || FRAME_GARBAGED_P (XFRAME (w->frame))
17197 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17198 {
17199 struct text_pos lpoint;
17200 struct buffer *old = current_buffer;
17201
17202 /* Set the window's buffer for the mode line display. */
17203 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17204 set_buffer_internal_1 (XBUFFER (w->buffer));
17205
17206 /* Point refers normally to the selected window. For any
17207 other window, set up appropriate value. */
17208 if (!EQ (window, selected_window))
17209 {
17210 struct text_pos pt;
17211
17212 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17213 if (CHARPOS (pt) < BEGV)
17214 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17215 else if (CHARPOS (pt) > (ZV - 1))
17216 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17217 else
17218 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17219 }
17220
17221 /* Display mode lines. */
17222 clear_glyph_matrix (w->desired_matrix);
17223 if (display_mode_lines (w))
17224 {
17225 ++nwindows;
17226 w->must_be_updated_p = 1;
17227 }
17228
17229 /* Restore old settings. */
17230 set_buffer_internal_1 (old);
17231 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17232 }
17233
17234 window = w->next;
17235 }
17236
17237 return nwindows;
17238 }
17239
17240
17241 /* Display the mode and/or top line of window W. Value is the number
17242 of mode lines displayed. */
17243
17244 static int
17245 display_mode_lines (w)
17246 struct window *w;
17247 {
17248 Lisp_Object old_selected_window, old_selected_frame;
17249 int n = 0;
17250
17251 old_selected_frame = selected_frame;
17252 selected_frame = w->frame;
17253 old_selected_window = selected_window;
17254 XSETWINDOW (selected_window, w);
17255
17256 /* These will be set while the mode line specs are processed. */
17257 line_number_displayed = 0;
17258 w->column_number_displayed = Qnil;
17259
17260 if (WINDOW_WANTS_MODELINE_P (w))
17261 {
17262 struct window *sel_w = XWINDOW (old_selected_window);
17263
17264 /* Select mode line face based on the real selected window. */
17265 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17266 current_buffer->mode_line_format);
17267 ++n;
17268 }
17269
17270 if (WINDOW_WANTS_HEADER_LINE_P (w))
17271 {
17272 display_mode_line (w, HEADER_LINE_FACE_ID,
17273 current_buffer->header_line_format);
17274 ++n;
17275 }
17276
17277 selected_frame = old_selected_frame;
17278 selected_window = old_selected_window;
17279 return n;
17280 }
17281
17282
17283 /* Display mode or top line of window W. FACE_ID specifies which line
17284 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
17285 FORMAT is the mode line format to display. Value is the pixel
17286 height of the mode line displayed. */
17287
17288 static int
17289 display_mode_line (w, face_id, format)
17290 struct window *w;
17291 enum face_id face_id;
17292 Lisp_Object format;
17293 {
17294 struct it it;
17295 struct face *face;
17296 int count = SPECPDL_INDEX ();
17297
17298 init_iterator (&it, w, -1, -1, NULL, face_id);
17299 /* Don't extend on a previously drawn mode-line.
17300 This may happen if called from pos_visible_p. */
17301 it.glyph_row->enabled_p = 0;
17302 prepare_desired_row (it.glyph_row);
17303
17304 it.glyph_row->mode_line_p = 1;
17305
17306 if (! mode_line_inverse_video)
17307 /* Force the mode-line to be displayed in the default face. */
17308 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17309
17310 record_unwind_protect (unwind_format_mode_line,
17311 format_mode_line_unwind_data (NULL, Qnil, 0));
17312
17313 mode_line_target = MODE_LINE_DISPLAY;
17314
17315 /* Temporarily make frame's keyboard the current kboard so that
17316 kboard-local variables in the mode_line_format will get the right
17317 values. */
17318 push_kboard (FRAME_KBOARD (it.f));
17319 record_unwind_save_match_data ();
17320 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17321 pop_kboard ();
17322
17323 unbind_to (count, Qnil);
17324
17325 /* Fill up with spaces. */
17326 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17327
17328 compute_line_metrics (&it);
17329 it.glyph_row->full_width_p = 1;
17330 it.glyph_row->continued_p = 0;
17331 it.glyph_row->truncated_on_left_p = 0;
17332 it.glyph_row->truncated_on_right_p = 0;
17333
17334 /* Make a 3D mode-line have a shadow at its right end. */
17335 face = FACE_FROM_ID (it.f, face_id);
17336 extend_face_to_end_of_line (&it);
17337 if (face->box != FACE_NO_BOX)
17338 {
17339 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17340 + it.glyph_row->used[TEXT_AREA] - 1);
17341 last->right_box_line_p = 1;
17342 }
17343
17344 return it.glyph_row->height;
17345 }
17346
17347 /* Move element ELT in LIST to the front of LIST.
17348 Return the updated list. */
17349
17350 static Lisp_Object
17351 move_elt_to_front (elt, list)
17352 Lisp_Object elt, list;
17353 {
17354 register Lisp_Object tail, prev;
17355 register Lisp_Object tem;
17356
17357 tail = list;
17358 prev = Qnil;
17359 while (CONSP (tail))
17360 {
17361 tem = XCAR (tail);
17362
17363 if (EQ (elt, tem))
17364 {
17365 /* Splice out the link TAIL. */
17366 if (NILP (prev))
17367 list = XCDR (tail);
17368 else
17369 Fsetcdr (prev, XCDR (tail));
17370
17371 /* Now make it the first. */
17372 Fsetcdr (tail, list);
17373 return tail;
17374 }
17375 else
17376 prev = tail;
17377 tail = XCDR (tail);
17378 QUIT;
17379 }
17380
17381 /* Not found--return unchanged LIST. */
17382 return list;
17383 }
17384
17385 /* Contribute ELT to the mode line for window IT->w. How it
17386 translates into text depends on its data type.
17387
17388 IT describes the display environment in which we display, as usual.
17389
17390 DEPTH is the depth in recursion. It is used to prevent
17391 infinite recursion here.
17392
17393 FIELD_WIDTH is the number of characters the display of ELT should
17394 occupy in the mode line, and PRECISION is the maximum number of
17395 characters to display from ELT's representation. See
17396 display_string for details.
17397
17398 Returns the hpos of the end of the text generated by ELT.
17399
17400 PROPS is a property list to add to any string we encounter.
17401
17402 If RISKY is nonzero, remove (disregard) any properties in any string
17403 we encounter, and ignore :eval and :propertize.
17404
17405 The global variable `mode_line_target' determines whether the
17406 output is passed to `store_mode_line_noprop',
17407 `store_mode_line_string', or `display_string'. */
17408
17409 static int
17410 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17411 struct it *it;
17412 int depth;
17413 int field_width, precision;
17414 Lisp_Object elt, props;
17415 int risky;
17416 {
17417 int n = 0, field, prec;
17418 int literal = 0;
17419
17420 tail_recurse:
17421 if (depth > 100)
17422 elt = build_string ("*too-deep*");
17423
17424 depth++;
17425
17426 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17427 {
17428 case Lisp_String:
17429 {
17430 /* A string: output it and check for %-constructs within it. */
17431 unsigned char c;
17432 int offset = 0;
17433
17434 if (SCHARS (elt) > 0
17435 && (!NILP (props) || risky))
17436 {
17437 Lisp_Object oprops, aelt;
17438 oprops = Ftext_properties_at (make_number (0), elt);
17439
17440 /* If the starting string's properties are not what
17441 we want, translate the string. Also, if the string
17442 is risky, do that anyway. */
17443
17444 if (NILP (Fequal (props, oprops)) || risky)
17445 {
17446 /* If the starting string has properties,
17447 merge the specified ones onto the existing ones. */
17448 if (! NILP (oprops) && !risky)
17449 {
17450 Lisp_Object tem;
17451
17452 oprops = Fcopy_sequence (oprops);
17453 tem = props;
17454 while (CONSP (tem))
17455 {
17456 oprops = Fplist_put (oprops, XCAR (tem),
17457 XCAR (XCDR (tem)));
17458 tem = XCDR (XCDR (tem));
17459 }
17460 props = oprops;
17461 }
17462
17463 aelt = Fassoc (elt, mode_line_proptrans_alist);
17464 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17465 {
17466 /* AELT is what we want. Move it to the front
17467 without consing. */
17468 elt = XCAR (aelt);
17469 mode_line_proptrans_alist
17470 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17471 }
17472 else
17473 {
17474 Lisp_Object tem;
17475
17476 /* If AELT has the wrong props, it is useless.
17477 so get rid of it. */
17478 if (! NILP (aelt))
17479 mode_line_proptrans_alist
17480 = Fdelq (aelt, mode_line_proptrans_alist);
17481
17482 elt = Fcopy_sequence (elt);
17483 Fset_text_properties (make_number (0), Flength (elt),
17484 props, elt);
17485 /* Add this item to mode_line_proptrans_alist. */
17486 mode_line_proptrans_alist
17487 = Fcons (Fcons (elt, props),
17488 mode_line_proptrans_alist);
17489 /* Truncate mode_line_proptrans_alist
17490 to at most 50 elements. */
17491 tem = Fnthcdr (make_number (50),
17492 mode_line_proptrans_alist);
17493 if (! NILP (tem))
17494 XSETCDR (tem, Qnil);
17495 }
17496 }
17497 }
17498
17499 offset = 0;
17500
17501 if (literal)
17502 {
17503 prec = precision - n;
17504 switch (mode_line_target)
17505 {
17506 case MODE_LINE_NOPROP:
17507 case MODE_LINE_TITLE:
17508 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17509 break;
17510 case MODE_LINE_STRING:
17511 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17512 break;
17513 case MODE_LINE_DISPLAY:
17514 n += display_string (NULL, elt, Qnil, 0, 0, it,
17515 0, prec, 0, STRING_MULTIBYTE (elt));
17516 break;
17517 }
17518
17519 break;
17520 }
17521
17522 /* Handle the non-literal case. */
17523
17524 while ((precision <= 0 || n < precision)
17525 && SREF (elt, offset) != 0
17526 && (mode_line_target != MODE_LINE_DISPLAY
17527 || it->current_x < it->last_visible_x))
17528 {
17529 int last_offset = offset;
17530
17531 /* Advance to end of string or next format specifier. */
17532 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17533 ;
17534
17535 if (offset - 1 != last_offset)
17536 {
17537 int nchars, nbytes;
17538
17539 /* Output to end of string or up to '%'. Field width
17540 is length of string. Don't output more than
17541 PRECISION allows us. */
17542 offset--;
17543
17544 prec = c_string_width (SDATA (elt) + last_offset,
17545 offset - last_offset, precision - n,
17546 &nchars, &nbytes);
17547
17548 switch (mode_line_target)
17549 {
17550 case MODE_LINE_NOPROP:
17551 case MODE_LINE_TITLE:
17552 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17553 break;
17554 case MODE_LINE_STRING:
17555 {
17556 int bytepos = last_offset;
17557 int charpos = string_byte_to_char (elt, bytepos);
17558 int endpos = (precision <= 0
17559 ? string_byte_to_char (elt, offset)
17560 : charpos + nchars);
17561
17562 n += store_mode_line_string (NULL,
17563 Fsubstring (elt, make_number (charpos),
17564 make_number (endpos)),
17565 0, 0, 0, Qnil);
17566 }
17567 break;
17568 case MODE_LINE_DISPLAY:
17569 {
17570 int bytepos = last_offset;
17571 int charpos = string_byte_to_char (elt, bytepos);
17572
17573 if (precision <= 0)
17574 nchars = string_byte_to_char (elt, offset) - charpos;
17575 n += display_string (NULL, elt, Qnil, 0, charpos,
17576 it, 0, nchars, 0,
17577 STRING_MULTIBYTE (elt));
17578 }
17579 break;
17580 }
17581 }
17582 else /* c == '%' */
17583 {
17584 int percent_position = offset;
17585
17586 /* Get the specified minimum width. Zero means
17587 don't pad. */
17588 field = 0;
17589 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17590 field = field * 10 + c - '0';
17591
17592 /* Don't pad beyond the total padding allowed. */
17593 if (field_width - n > 0 && field > field_width - n)
17594 field = field_width - n;
17595
17596 /* Note that either PRECISION <= 0 or N < PRECISION. */
17597 prec = precision - n;
17598
17599 if (c == 'M')
17600 n += display_mode_element (it, depth, field, prec,
17601 Vglobal_mode_string, props,
17602 risky);
17603 else if (c != 0)
17604 {
17605 int multibyte;
17606 int bytepos, charpos;
17607 unsigned char *spec;
17608
17609 bytepos = percent_position;
17610 charpos = (STRING_MULTIBYTE (elt)
17611 ? string_byte_to_char (elt, bytepos)
17612 : bytepos);
17613 spec
17614 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17615
17616 switch (mode_line_target)
17617 {
17618 case MODE_LINE_NOPROP:
17619 case MODE_LINE_TITLE:
17620 n += store_mode_line_noprop (spec, field, prec);
17621 break;
17622 case MODE_LINE_STRING:
17623 {
17624 int len = strlen (spec);
17625 Lisp_Object tem = make_string (spec, len);
17626 props = Ftext_properties_at (make_number (charpos), elt);
17627 /* Should only keep face property in props */
17628 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17629 }
17630 break;
17631 case MODE_LINE_DISPLAY:
17632 {
17633 int nglyphs_before, nwritten;
17634
17635 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17636 nwritten = display_string (spec, Qnil, elt,
17637 charpos, 0, it,
17638 field, prec, 0,
17639 multibyte);
17640
17641 /* Assign to the glyphs written above the
17642 string where the `%x' came from, position
17643 of the `%'. */
17644 if (nwritten > 0)
17645 {
17646 struct glyph *glyph
17647 = (it->glyph_row->glyphs[TEXT_AREA]
17648 + nglyphs_before);
17649 int i;
17650
17651 for (i = 0; i < nwritten; ++i)
17652 {
17653 glyph[i].object = elt;
17654 glyph[i].charpos = charpos;
17655 }
17656
17657 n += nwritten;
17658 }
17659 }
17660 break;
17661 }
17662 }
17663 else /* c == 0 */
17664 break;
17665 }
17666 }
17667 }
17668 break;
17669
17670 case Lisp_Symbol:
17671 /* A symbol: process the value of the symbol recursively
17672 as if it appeared here directly. Avoid error if symbol void.
17673 Special case: if value of symbol is a string, output the string
17674 literally. */
17675 {
17676 register Lisp_Object tem;
17677
17678 /* If the variable is not marked as risky to set
17679 then its contents are risky to use. */
17680 if (NILP (Fget (elt, Qrisky_local_variable)))
17681 risky = 1;
17682
17683 tem = Fboundp (elt);
17684 if (!NILP (tem))
17685 {
17686 tem = Fsymbol_value (elt);
17687 /* If value is a string, output that string literally:
17688 don't check for % within it. */
17689 if (STRINGP (tem))
17690 literal = 1;
17691
17692 if (!EQ (tem, elt))
17693 {
17694 /* Give up right away for nil or t. */
17695 elt = tem;
17696 goto tail_recurse;
17697 }
17698 }
17699 }
17700 break;
17701
17702 case Lisp_Cons:
17703 {
17704 register Lisp_Object car, tem;
17705
17706 /* A cons cell: five distinct cases.
17707 If first element is :eval or :propertize, do something special.
17708 If first element is a string or a cons, process all the elements
17709 and effectively concatenate them.
17710 If first element is a negative number, truncate displaying cdr to
17711 at most that many characters. If positive, pad (with spaces)
17712 to at least that many characters.
17713 If first element is a symbol, process the cadr or caddr recursively
17714 according to whether the symbol's value is non-nil or nil. */
17715 car = XCAR (elt);
17716 if (EQ (car, QCeval))
17717 {
17718 /* An element of the form (:eval FORM) means evaluate FORM
17719 and use the result as mode line elements. */
17720
17721 if (risky)
17722 break;
17723
17724 if (CONSP (XCDR (elt)))
17725 {
17726 Lisp_Object spec;
17727 spec = safe_eval (XCAR (XCDR (elt)));
17728 n += display_mode_element (it, depth, field_width - n,
17729 precision - n, spec, props,
17730 risky);
17731 }
17732 }
17733 else if (EQ (car, QCpropertize))
17734 {
17735 /* An element of the form (:propertize ELT PROPS...)
17736 means display ELT but applying properties PROPS. */
17737
17738 if (risky)
17739 break;
17740
17741 if (CONSP (XCDR (elt)))
17742 n += display_mode_element (it, depth, field_width - n,
17743 precision - n, XCAR (XCDR (elt)),
17744 XCDR (XCDR (elt)), risky);
17745 }
17746 else if (SYMBOLP (car))
17747 {
17748 tem = Fboundp (car);
17749 elt = XCDR (elt);
17750 if (!CONSP (elt))
17751 goto invalid;
17752 /* elt is now the cdr, and we know it is a cons cell.
17753 Use its car if CAR has a non-nil value. */
17754 if (!NILP (tem))
17755 {
17756 tem = Fsymbol_value (car);
17757 if (!NILP (tem))
17758 {
17759 elt = XCAR (elt);
17760 goto tail_recurse;
17761 }
17762 }
17763 /* Symbol's value is nil (or symbol is unbound)
17764 Get the cddr of the original list
17765 and if possible find the caddr and use that. */
17766 elt = XCDR (elt);
17767 if (NILP (elt))
17768 break;
17769 else if (!CONSP (elt))
17770 goto invalid;
17771 elt = XCAR (elt);
17772 goto tail_recurse;
17773 }
17774 else if (INTEGERP (car))
17775 {
17776 register int lim = XINT (car);
17777 elt = XCDR (elt);
17778 if (lim < 0)
17779 {
17780 /* Negative int means reduce maximum width. */
17781 if (precision <= 0)
17782 precision = -lim;
17783 else
17784 precision = min (precision, -lim);
17785 }
17786 else if (lim > 0)
17787 {
17788 /* Padding specified. Don't let it be more than
17789 current maximum. */
17790 if (precision > 0)
17791 lim = min (precision, lim);
17792
17793 /* If that's more padding than already wanted, queue it.
17794 But don't reduce padding already specified even if
17795 that is beyond the current truncation point. */
17796 field_width = max (lim, field_width);
17797 }
17798 goto tail_recurse;
17799 }
17800 else if (STRINGP (car) || CONSP (car))
17801 {
17802 register int limit = 50;
17803 /* Limit is to protect against circular lists. */
17804 while (CONSP (elt)
17805 && --limit > 0
17806 && (precision <= 0 || n < precision))
17807 {
17808 n += display_mode_element (it, depth,
17809 /* Do padding only after the last
17810 element in the list. */
17811 (! CONSP (XCDR (elt))
17812 ? field_width - n
17813 : 0),
17814 precision - n, XCAR (elt),
17815 props, risky);
17816 elt = XCDR (elt);
17817 }
17818 }
17819 }
17820 break;
17821
17822 default:
17823 invalid:
17824 elt = build_string ("*invalid*");
17825 goto tail_recurse;
17826 }
17827
17828 /* Pad to FIELD_WIDTH. */
17829 if (field_width > 0 && n < field_width)
17830 {
17831 switch (mode_line_target)
17832 {
17833 case MODE_LINE_NOPROP:
17834 case MODE_LINE_TITLE:
17835 n += store_mode_line_noprop ("", field_width - n, 0);
17836 break;
17837 case MODE_LINE_STRING:
17838 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17839 break;
17840 case MODE_LINE_DISPLAY:
17841 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17842 0, 0, 0);
17843 break;
17844 }
17845 }
17846
17847 return n;
17848 }
17849
17850 /* Store a mode-line string element in mode_line_string_list.
17851
17852 If STRING is non-null, display that C string. Otherwise, the Lisp
17853 string LISP_STRING is displayed.
17854
17855 FIELD_WIDTH is the minimum number of output glyphs to produce.
17856 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17857 with spaces. FIELD_WIDTH <= 0 means don't pad.
17858
17859 PRECISION is the maximum number of characters to output from
17860 STRING. PRECISION <= 0 means don't truncate the string.
17861
17862 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17863 properties to the string.
17864
17865 PROPS are the properties to add to the string.
17866 The mode_line_string_face face property is always added to the string.
17867 */
17868
17869 static int
17870 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17871 char *string;
17872 Lisp_Object lisp_string;
17873 int copy_string;
17874 int field_width;
17875 int precision;
17876 Lisp_Object props;
17877 {
17878 int len;
17879 int n = 0;
17880
17881 if (string != NULL)
17882 {
17883 len = strlen (string);
17884 if (precision > 0 && len > precision)
17885 len = precision;
17886 lisp_string = make_string (string, len);
17887 if (NILP (props))
17888 props = mode_line_string_face_prop;
17889 else if (!NILP (mode_line_string_face))
17890 {
17891 Lisp_Object face = Fplist_get (props, Qface);
17892 props = Fcopy_sequence (props);
17893 if (NILP (face))
17894 face = mode_line_string_face;
17895 else
17896 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17897 props = Fplist_put (props, Qface, face);
17898 }
17899 Fadd_text_properties (make_number (0), make_number (len),
17900 props, lisp_string);
17901 }
17902 else
17903 {
17904 len = XFASTINT (Flength (lisp_string));
17905 if (precision > 0 && len > precision)
17906 {
17907 len = precision;
17908 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17909 precision = -1;
17910 }
17911 if (!NILP (mode_line_string_face))
17912 {
17913 Lisp_Object face;
17914 if (NILP (props))
17915 props = Ftext_properties_at (make_number (0), lisp_string);
17916 face = Fplist_get (props, Qface);
17917 if (NILP (face))
17918 face = mode_line_string_face;
17919 else
17920 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17921 props = Fcons (Qface, Fcons (face, Qnil));
17922 if (copy_string)
17923 lisp_string = Fcopy_sequence (lisp_string);
17924 }
17925 if (!NILP (props))
17926 Fadd_text_properties (make_number (0), make_number (len),
17927 props, lisp_string);
17928 }
17929
17930 if (len > 0)
17931 {
17932 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17933 n += len;
17934 }
17935
17936 if (field_width > len)
17937 {
17938 field_width -= len;
17939 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17940 if (!NILP (props))
17941 Fadd_text_properties (make_number (0), make_number (field_width),
17942 props, lisp_string);
17943 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17944 n += field_width;
17945 }
17946
17947 return n;
17948 }
17949
17950
17951 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17952 1, 4, 0,
17953 doc: /* Format a string out of a mode line format specification.
17954 First arg FORMAT specifies the mode line format (see `mode-line-format'
17955 for details) to use.
17956
17957 Optional second arg FACE specifies the face property to put
17958 on all characters for which no face is specified.
17959 The value t means whatever face the window's mode line currently uses
17960 \(either `mode-line' or `mode-line-inactive', depending).
17961 A value of nil means the default is no face property.
17962 If FACE is an integer, the value string has no text properties.
17963
17964 Optional third and fourth args WINDOW and BUFFER specify the window
17965 and buffer to use as the context for the formatting (defaults
17966 are the selected window and the window's buffer). */)
17967 (format, face, window, buffer)
17968 Lisp_Object format, face, window, buffer;
17969 {
17970 struct it it;
17971 int len;
17972 struct window *w;
17973 struct buffer *old_buffer = NULL;
17974 int face_id = -1;
17975 int no_props = INTEGERP (face);
17976 int count = SPECPDL_INDEX ();
17977 Lisp_Object str;
17978 int string_start = 0;
17979
17980 if (NILP (window))
17981 window = selected_window;
17982 CHECK_WINDOW (window);
17983 w = XWINDOW (window);
17984
17985 if (NILP (buffer))
17986 buffer = w->buffer;
17987 CHECK_BUFFER (buffer);
17988
17989 /* Make formatting the modeline a non-op when noninteractive, otherwise
17990 there will be problems later caused by a partially initialized frame. */
17991 if (NILP (format) || noninteractive)
17992 return empty_unibyte_string;
17993
17994 if (no_props)
17995 face = Qnil;
17996
17997 if (!NILP (face))
17998 {
17999 if (EQ (face, Qt))
18000 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18001 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18002 }
18003
18004 if (face_id < 0)
18005 face_id = DEFAULT_FACE_ID;
18006
18007 if (XBUFFER (buffer) != current_buffer)
18008 old_buffer = current_buffer;
18009
18010 /* Save things including mode_line_proptrans_alist,
18011 and set that to nil so that we don't alter the outer value. */
18012 record_unwind_protect (unwind_format_mode_line,
18013 format_mode_line_unwind_data
18014 (old_buffer, selected_window, 1));
18015 mode_line_proptrans_alist = Qnil;
18016
18017 Fselect_window (window, Qt);
18018 if (old_buffer)
18019 set_buffer_internal_1 (XBUFFER (buffer));
18020
18021 init_iterator (&it, w, -1, -1, NULL, face_id);
18022
18023 if (no_props)
18024 {
18025 mode_line_target = MODE_LINE_NOPROP;
18026 mode_line_string_face_prop = Qnil;
18027 mode_line_string_list = Qnil;
18028 string_start = MODE_LINE_NOPROP_LEN (0);
18029 }
18030 else
18031 {
18032 mode_line_target = MODE_LINE_STRING;
18033 mode_line_string_list = Qnil;
18034 mode_line_string_face = face;
18035 mode_line_string_face_prop
18036 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18037 }
18038
18039 push_kboard (FRAME_KBOARD (it.f));
18040 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18041 pop_kboard ();
18042
18043 if (no_props)
18044 {
18045 len = MODE_LINE_NOPROP_LEN (string_start);
18046 str = make_string (mode_line_noprop_buf + string_start, len);
18047 }
18048 else
18049 {
18050 mode_line_string_list = Fnreverse (mode_line_string_list);
18051 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18052 empty_unibyte_string);
18053 }
18054
18055 unbind_to (count, Qnil);
18056 return str;
18057 }
18058
18059 /* Write a null-terminated, right justified decimal representation of
18060 the positive integer D to BUF using a minimal field width WIDTH. */
18061
18062 static void
18063 pint2str (buf, width, d)
18064 register char *buf;
18065 register int width;
18066 register int d;
18067 {
18068 register char *p = buf;
18069
18070 if (d <= 0)
18071 *p++ = '0';
18072 else
18073 {
18074 while (d > 0)
18075 {
18076 *p++ = d % 10 + '0';
18077 d /= 10;
18078 }
18079 }
18080
18081 for (width -= (int) (p - buf); width > 0; --width)
18082 *p++ = ' ';
18083 *p-- = '\0';
18084 while (p > buf)
18085 {
18086 d = *buf;
18087 *buf++ = *p;
18088 *p-- = d;
18089 }
18090 }
18091
18092 /* Write a null-terminated, right justified decimal and "human
18093 readable" representation of the nonnegative integer D to BUF using
18094 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18095
18096 static const char power_letter[] =
18097 {
18098 0, /* not used */
18099 'k', /* kilo */
18100 'M', /* mega */
18101 'G', /* giga */
18102 'T', /* tera */
18103 'P', /* peta */
18104 'E', /* exa */
18105 'Z', /* zetta */
18106 'Y' /* yotta */
18107 };
18108
18109 static void
18110 pint2hrstr (buf, width, d)
18111 char *buf;
18112 int width;
18113 int d;
18114 {
18115 /* We aim to represent the nonnegative integer D as
18116 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18117 int quotient = d;
18118 int remainder = 0;
18119 /* -1 means: do not use TENTHS. */
18120 int tenths = -1;
18121 int exponent = 0;
18122
18123 /* Length of QUOTIENT.TENTHS as a string. */
18124 int length;
18125
18126 char * psuffix;
18127 char * p;
18128
18129 if (1000 <= quotient)
18130 {
18131 /* Scale to the appropriate EXPONENT. */
18132 do
18133 {
18134 remainder = quotient % 1000;
18135 quotient /= 1000;
18136 exponent++;
18137 }
18138 while (1000 <= quotient);
18139
18140 /* Round to nearest and decide whether to use TENTHS or not. */
18141 if (quotient <= 9)
18142 {
18143 tenths = remainder / 100;
18144 if (50 <= remainder % 100)
18145 {
18146 if (tenths < 9)
18147 tenths++;
18148 else
18149 {
18150 quotient++;
18151 if (quotient == 10)
18152 tenths = -1;
18153 else
18154 tenths = 0;
18155 }
18156 }
18157 }
18158 else
18159 if (500 <= remainder)
18160 {
18161 if (quotient < 999)
18162 quotient++;
18163 else
18164 {
18165 quotient = 1;
18166 exponent++;
18167 tenths = 0;
18168 }
18169 }
18170 }
18171
18172 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18173 if (tenths == -1 && quotient <= 99)
18174 if (quotient <= 9)
18175 length = 1;
18176 else
18177 length = 2;
18178 else
18179 length = 3;
18180 p = psuffix = buf + max (width, length);
18181
18182 /* Print EXPONENT. */
18183 if (exponent)
18184 *psuffix++ = power_letter[exponent];
18185 *psuffix = '\0';
18186
18187 /* Print TENTHS. */
18188 if (tenths >= 0)
18189 {
18190 *--p = '0' + tenths;
18191 *--p = '.';
18192 }
18193
18194 /* Print QUOTIENT. */
18195 do
18196 {
18197 int digit = quotient % 10;
18198 *--p = '0' + digit;
18199 }
18200 while ((quotient /= 10) != 0);
18201
18202 /* Print leading spaces. */
18203 while (buf < p)
18204 *--p = ' ';
18205 }
18206
18207 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18208 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18209 type of CODING_SYSTEM. Return updated pointer into BUF. */
18210
18211 static unsigned char invalid_eol_type[] = "(*invalid*)";
18212
18213 static char *
18214 decode_mode_spec_coding (coding_system, buf, eol_flag)
18215 Lisp_Object coding_system;
18216 register char *buf;
18217 int eol_flag;
18218 {
18219 Lisp_Object val;
18220 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18221 const unsigned char *eol_str;
18222 int eol_str_len;
18223 /* The EOL conversion we are using. */
18224 Lisp_Object eoltype;
18225
18226 val = CODING_SYSTEM_SPEC (coding_system);
18227 eoltype = Qnil;
18228
18229 if (!VECTORP (val)) /* Not yet decided. */
18230 {
18231 if (multibyte)
18232 *buf++ = '-';
18233 if (eol_flag)
18234 eoltype = eol_mnemonic_undecided;
18235 /* Don't mention EOL conversion if it isn't decided. */
18236 }
18237 else
18238 {
18239 Lisp_Object attrs;
18240 Lisp_Object eolvalue;
18241
18242 attrs = AREF (val, 0);
18243 eolvalue = AREF (val, 2);
18244
18245 if (multibyte)
18246 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18247
18248 if (eol_flag)
18249 {
18250 /* The EOL conversion that is normal on this system. */
18251
18252 if (NILP (eolvalue)) /* Not yet decided. */
18253 eoltype = eol_mnemonic_undecided;
18254 else if (VECTORP (eolvalue)) /* Not yet decided. */
18255 eoltype = eol_mnemonic_undecided;
18256 else /* eolvalue is Qunix, Qdos, or Qmac. */
18257 eoltype = (EQ (eolvalue, Qunix)
18258 ? eol_mnemonic_unix
18259 : (EQ (eolvalue, Qdos) == 1
18260 ? eol_mnemonic_dos : eol_mnemonic_mac));
18261 }
18262 }
18263
18264 if (eol_flag)
18265 {
18266 /* Mention the EOL conversion if it is not the usual one. */
18267 if (STRINGP (eoltype))
18268 {
18269 eol_str = SDATA (eoltype);
18270 eol_str_len = SBYTES (eoltype);
18271 }
18272 else if (CHARACTERP (eoltype))
18273 {
18274 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18275 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18276 eol_str = tmp;
18277 }
18278 else
18279 {
18280 eol_str = invalid_eol_type;
18281 eol_str_len = sizeof (invalid_eol_type) - 1;
18282 }
18283 bcopy (eol_str, buf, eol_str_len);
18284 buf += eol_str_len;
18285 }
18286
18287 return buf;
18288 }
18289
18290 /* Return a string for the output of a mode line %-spec for window W,
18291 generated by character C. PRECISION >= 0 means don't return a
18292 string longer than that value. FIELD_WIDTH > 0 means pad the
18293 string returned with spaces to that value. Return 1 in *MULTIBYTE
18294 if the result is multibyte text.
18295
18296 Note we operate on the current buffer for most purposes,
18297 the exception being w->base_line_pos. */
18298
18299 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18300
18301 static char *
18302 decode_mode_spec (w, c, field_width, precision, multibyte)
18303 struct window *w;
18304 register int c;
18305 int field_width, precision;
18306 int *multibyte;
18307 {
18308 Lisp_Object obj;
18309 struct frame *f = XFRAME (WINDOW_FRAME (w));
18310 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18311 struct buffer *b = current_buffer;
18312
18313 obj = Qnil;
18314 *multibyte = 0;
18315
18316 switch (c)
18317 {
18318 case '*':
18319 if (!NILP (b->read_only))
18320 return "%";
18321 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18322 return "*";
18323 return "-";
18324
18325 case '+':
18326 /* This differs from %* only for a modified read-only buffer. */
18327 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18328 return "*";
18329 if (!NILP (b->read_only))
18330 return "%";
18331 return "-";
18332
18333 case '&':
18334 /* This differs from %* in ignoring read-only-ness. */
18335 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18336 return "*";
18337 return "-";
18338
18339 case '%':
18340 return "%";
18341
18342 case '[':
18343 {
18344 int i;
18345 char *p;
18346
18347 if (command_loop_level > 5)
18348 return "[[[... ";
18349 p = decode_mode_spec_buf;
18350 for (i = 0; i < command_loop_level; i++)
18351 *p++ = '[';
18352 *p = 0;
18353 return decode_mode_spec_buf;
18354 }
18355
18356 case ']':
18357 {
18358 int i;
18359 char *p;
18360
18361 if (command_loop_level > 5)
18362 return " ...]]]";
18363 p = decode_mode_spec_buf;
18364 for (i = 0; i < command_loop_level; i++)
18365 *p++ = ']';
18366 *p = 0;
18367 return decode_mode_spec_buf;
18368 }
18369
18370 case '-':
18371 {
18372 register int i;
18373
18374 /* Let lots_of_dashes be a string of infinite length. */
18375 if (mode_line_target == MODE_LINE_NOPROP ||
18376 mode_line_target == MODE_LINE_STRING)
18377 return "--";
18378 if (field_width <= 0
18379 || field_width > sizeof (lots_of_dashes))
18380 {
18381 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18382 decode_mode_spec_buf[i] = '-';
18383 decode_mode_spec_buf[i] = '\0';
18384 return decode_mode_spec_buf;
18385 }
18386 else
18387 return lots_of_dashes;
18388 }
18389
18390 case 'b':
18391 obj = b->name;
18392 break;
18393
18394 case 'c':
18395 /* %c and %l are ignored in `frame-title-format'.
18396 (In redisplay_internal, the frame title is drawn _before_ the
18397 windows are updated, so the stuff which depends on actual
18398 window contents (such as %l) may fail to render properly, or
18399 even crash emacs.) */
18400 if (mode_line_target == MODE_LINE_TITLE)
18401 return "";
18402 else
18403 {
18404 int col = (int) current_column (); /* iftc */
18405 w->column_number_displayed = make_number (col);
18406 pint2str (decode_mode_spec_buf, field_width, col);
18407 return decode_mode_spec_buf;
18408 }
18409
18410 case 'e':
18411 #ifndef SYSTEM_MALLOC
18412 {
18413 if (NILP (Vmemory_full))
18414 return "";
18415 else
18416 return "!MEM FULL! ";
18417 }
18418 #else
18419 return "";
18420 #endif
18421
18422 case 'F':
18423 /* %F displays the frame name. */
18424 if (!NILP (f->title))
18425 return (char *) SDATA (f->title);
18426 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18427 return (char *) SDATA (f->name);
18428 return "Emacs";
18429
18430 case 'f':
18431 obj = b->filename;
18432 break;
18433
18434 case 'i':
18435 {
18436 int size = ZV - BEGV;
18437 pint2str (decode_mode_spec_buf, field_width, size);
18438 return decode_mode_spec_buf;
18439 }
18440
18441 case 'I':
18442 {
18443 int size = ZV - BEGV;
18444 pint2hrstr (decode_mode_spec_buf, field_width, size);
18445 return decode_mode_spec_buf;
18446 }
18447
18448 case 'l':
18449 {
18450 int startpos, startpos_byte, line, linepos, linepos_byte;
18451 int topline, nlines, junk, height;
18452
18453 /* %c and %l are ignored in `frame-title-format'. */
18454 if (mode_line_target == MODE_LINE_TITLE)
18455 return "";
18456
18457 startpos = XMARKER (w->start)->charpos;
18458 startpos_byte = marker_byte_position (w->start);
18459 height = WINDOW_TOTAL_LINES (w);
18460
18461 /* If we decided that this buffer isn't suitable for line numbers,
18462 don't forget that too fast. */
18463 if (EQ (w->base_line_pos, w->buffer))
18464 goto no_value;
18465 /* But do forget it, if the window shows a different buffer now. */
18466 else if (BUFFERP (w->base_line_pos))
18467 w->base_line_pos = Qnil;
18468
18469 /* If the buffer is very big, don't waste time. */
18470 if (INTEGERP (Vline_number_display_limit)
18471 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18472 {
18473 w->base_line_pos = Qnil;
18474 w->base_line_number = Qnil;
18475 goto no_value;
18476 }
18477
18478 if (INTEGERP (w->base_line_number)
18479 && INTEGERP (w->base_line_pos)
18480 && XFASTINT (w->base_line_pos) <= startpos)
18481 {
18482 line = XFASTINT (w->base_line_number);
18483 linepos = XFASTINT (w->base_line_pos);
18484 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18485 }
18486 else
18487 {
18488 line = 1;
18489 linepos = BUF_BEGV (b);
18490 linepos_byte = BUF_BEGV_BYTE (b);
18491 }
18492
18493 /* Count lines from base line to window start position. */
18494 nlines = display_count_lines (linepos, linepos_byte,
18495 startpos_byte,
18496 startpos, &junk);
18497
18498 topline = nlines + line;
18499
18500 /* Determine a new base line, if the old one is too close
18501 or too far away, or if we did not have one.
18502 "Too close" means it's plausible a scroll-down would
18503 go back past it. */
18504 if (startpos == BUF_BEGV (b))
18505 {
18506 w->base_line_number = make_number (topline);
18507 w->base_line_pos = make_number (BUF_BEGV (b));
18508 }
18509 else if (nlines < height + 25 || nlines > height * 3 + 50
18510 || linepos == BUF_BEGV (b))
18511 {
18512 int limit = BUF_BEGV (b);
18513 int limit_byte = BUF_BEGV_BYTE (b);
18514 int position;
18515 int distance = (height * 2 + 30) * line_number_display_limit_width;
18516
18517 if (startpos - distance > limit)
18518 {
18519 limit = startpos - distance;
18520 limit_byte = CHAR_TO_BYTE (limit);
18521 }
18522
18523 nlines = display_count_lines (startpos, startpos_byte,
18524 limit_byte,
18525 - (height * 2 + 30),
18526 &position);
18527 /* If we couldn't find the lines we wanted within
18528 line_number_display_limit_width chars per line,
18529 give up on line numbers for this window. */
18530 if (position == limit_byte && limit == startpos - distance)
18531 {
18532 w->base_line_pos = w->buffer;
18533 w->base_line_number = Qnil;
18534 goto no_value;
18535 }
18536
18537 w->base_line_number = make_number (topline - nlines);
18538 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18539 }
18540
18541 /* Now count lines from the start pos to point. */
18542 nlines = display_count_lines (startpos, startpos_byte,
18543 PT_BYTE, PT, &junk);
18544
18545 /* Record that we did display the line number. */
18546 line_number_displayed = 1;
18547
18548 /* Make the string to show. */
18549 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18550 return decode_mode_spec_buf;
18551 no_value:
18552 {
18553 char* p = decode_mode_spec_buf;
18554 int pad = field_width - 2;
18555 while (pad-- > 0)
18556 *p++ = ' ';
18557 *p++ = '?';
18558 *p++ = '?';
18559 *p = '\0';
18560 return decode_mode_spec_buf;
18561 }
18562 }
18563 break;
18564
18565 case 'm':
18566 obj = b->mode_name;
18567 break;
18568
18569 case 'n':
18570 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18571 return " Narrow";
18572 break;
18573
18574 case 'p':
18575 {
18576 int pos = marker_position (w->start);
18577 int total = BUF_ZV (b) - BUF_BEGV (b);
18578
18579 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18580 {
18581 if (pos <= BUF_BEGV (b))
18582 return "All";
18583 else
18584 return "Bottom";
18585 }
18586 else if (pos <= BUF_BEGV (b))
18587 return "Top";
18588 else
18589 {
18590 if (total > 1000000)
18591 /* Do it differently for a large value, to avoid overflow. */
18592 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18593 else
18594 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18595 /* We can't normally display a 3-digit number,
18596 so get us a 2-digit number that is close. */
18597 if (total == 100)
18598 total = 99;
18599 sprintf (decode_mode_spec_buf, "%2d%%", total);
18600 return decode_mode_spec_buf;
18601 }
18602 }
18603
18604 /* Display percentage of size above the bottom of the screen. */
18605 case 'P':
18606 {
18607 int toppos = marker_position (w->start);
18608 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18609 int total = BUF_ZV (b) - BUF_BEGV (b);
18610
18611 if (botpos >= BUF_ZV (b))
18612 {
18613 if (toppos <= BUF_BEGV (b))
18614 return "All";
18615 else
18616 return "Bottom";
18617 }
18618 else
18619 {
18620 if (total > 1000000)
18621 /* Do it differently for a large value, to avoid overflow. */
18622 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18623 else
18624 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18625 /* We can't normally display a 3-digit number,
18626 so get us a 2-digit number that is close. */
18627 if (total == 100)
18628 total = 99;
18629 if (toppos <= BUF_BEGV (b))
18630 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18631 else
18632 sprintf (decode_mode_spec_buf, "%2d%%", total);
18633 return decode_mode_spec_buf;
18634 }
18635 }
18636
18637 case 's':
18638 /* status of process */
18639 obj = Fget_buffer_process (Fcurrent_buffer ());
18640 if (NILP (obj))
18641 return "no process";
18642 #ifdef subprocesses
18643 obj = Fsymbol_name (Fprocess_status (obj));
18644 #endif
18645 break;
18646
18647 case '@':
18648 {
18649 Lisp_Object val;
18650 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18651 if (NILP (val))
18652 return "-";
18653 else
18654 return "@";
18655 }
18656
18657 case 't': /* indicate TEXT or BINARY */
18658 #ifdef MODE_LINE_BINARY_TEXT
18659 return MODE_LINE_BINARY_TEXT (b);
18660 #else
18661 return "T";
18662 #endif
18663
18664 case 'z':
18665 /* coding-system (not including end-of-line format) */
18666 case 'Z':
18667 /* coding-system (including end-of-line type) */
18668 {
18669 int eol_flag = (c == 'Z');
18670 char *p = decode_mode_spec_buf;
18671
18672 if (! FRAME_WINDOW_P (f))
18673 {
18674 /* No need to mention EOL here--the terminal never needs
18675 to do EOL conversion. */
18676 p = decode_mode_spec_coding (CODING_ID_NAME
18677 (FRAME_KEYBOARD_CODING (f)->id),
18678 p, 0);
18679 p = decode_mode_spec_coding (CODING_ID_NAME
18680 (FRAME_TERMINAL_CODING (f)->id),
18681 p, 0);
18682 }
18683 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18684 p, eol_flag);
18685
18686 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18687 #ifdef subprocesses
18688 obj = Fget_buffer_process (Fcurrent_buffer ());
18689 if (PROCESSP (obj))
18690 {
18691 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18692 p, eol_flag);
18693 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18694 p, eol_flag);
18695 }
18696 #endif /* subprocesses */
18697 #endif /* 0 */
18698 *p = 0;
18699 return decode_mode_spec_buf;
18700 }
18701 }
18702
18703 if (STRINGP (obj))
18704 {
18705 *multibyte = STRING_MULTIBYTE (obj);
18706 return (char *) SDATA (obj);
18707 }
18708 else
18709 return "";
18710 }
18711
18712
18713 /* Count up to COUNT lines starting from START / START_BYTE.
18714 But don't go beyond LIMIT_BYTE.
18715 Return the number of lines thus found (always nonnegative).
18716
18717 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18718
18719 static int
18720 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18721 int start, start_byte, limit_byte, count;
18722 int *byte_pos_ptr;
18723 {
18724 register unsigned char *cursor;
18725 unsigned char *base;
18726
18727 register int ceiling;
18728 register unsigned char *ceiling_addr;
18729 int orig_count = count;
18730
18731 /* If we are not in selective display mode,
18732 check only for newlines. */
18733 int selective_display = (!NILP (current_buffer->selective_display)
18734 && !INTEGERP (current_buffer->selective_display));
18735
18736 if (count > 0)
18737 {
18738 while (start_byte < limit_byte)
18739 {
18740 ceiling = BUFFER_CEILING_OF (start_byte);
18741 ceiling = min (limit_byte - 1, ceiling);
18742 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18743 base = (cursor = BYTE_POS_ADDR (start_byte));
18744 while (1)
18745 {
18746 if (selective_display)
18747 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18748 ;
18749 else
18750 while (*cursor != '\n' && ++cursor != ceiling_addr)
18751 ;
18752
18753 if (cursor != ceiling_addr)
18754 {
18755 if (--count == 0)
18756 {
18757 start_byte += cursor - base + 1;
18758 *byte_pos_ptr = start_byte;
18759 return orig_count;
18760 }
18761 else
18762 if (++cursor == ceiling_addr)
18763 break;
18764 }
18765 else
18766 break;
18767 }
18768 start_byte += cursor - base;
18769 }
18770 }
18771 else
18772 {
18773 while (start_byte > limit_byte)
18774 {
18775 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18776 ceiling = max (limit_byte, ceiling);
18777 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18778 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18779 while (1)
18780 {
18781 if (selective_display)
18782 while (--cursor != ceiling_addr
18783 && *cursor != '\n' && *cursor != 015)
18784 ;
18785 else
18786 while (--cursor != ceiling_addr && *cursor != '\n')
18787 ;
18788
18789 if (cursor != ceiling_addr)
18790 {
18791 if (++count == 0)
18792 {
18793 start_byte += cursor - base + 1;
18794 *byte_pos_ptr = start_byte;
18795 /* When scanning backwards, we should
18796 not count the newline posterior to which we stop. */
18797 return - orig_count - 1;
18798 }
18799 }
18800 else
18801 break;
18802 }
18803 /* Here we add 1 to compensate for the last decrement
18804 of CURSOR, which took it past the valid range. */
18805 start_byte += cursor - base + 1;
18806 }
18807 }
18808
18809 *byte_pos_ptr = limit_byte;
18810
18811 if (count < 0)
18812 return - orig_count + count;
18813 return orig_count - count;
18814
18815 }
18816
18817
18818 \f
18819 /***********************************************************************
18820 Displaying strings
18821 ***********************************************************************/
18822
18823 /* Display a NUL-terminated string, starting with index START.
18824
18825 If STRING is non-null, display that C string. Otherwise, the Lisp
18826 string LISP_STRING is displayed.
18827
18828 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18829 FACE_STRING. Display STRING or LISP_STRING with the face at
18830 FACE_STRING_POS in FACE_STRING:
18831
18832 Display the string in the environment given by IT, but use the
18833 standard display table, temporarily.
18834
18835 FIELD_WIDTH is the minimum number of output glyphs to produce.
18836 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18837 with spaces. If STRING has more characters, more than FIELD_WIDTH
18838 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18839
18840 PRECISION is the maximum number of characters to output from
18841 STRING. PRECISION < 0 means don't truncate the string.
18842
18843 This is roughly equivalent to printf format specifiers:
18844
18845 FIELD_WIDTH PRECISION PRINTF
18846 ----------------------------------------
18847 -1 -1 %s
18848 -1 10 %.10s
18849 10 -1 %10s
18850 20 10 %20.10s
18851
18852 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18853 display them, and < 0 means obey the current buffer's value of
18854 enable_multibyte_characters.
18855
18856 Value is the number of columns displayed. */
18857
18858 static int
18859 display_string (string, lisp_string, face_string, face_string_pos,
18860 start, it, field_width, precision, max_x, multibyte)
18861 unsigned char *string;
18862 Lisp_Object lisp_string;
18863 Lisp_Object face_string;
18864 EMACS_INT face_string_pos;
18865 EMACS_INT start;
18866 struct it *it;
18867 int field_width, precision, max_x;
18868 int multibyte;
18869 {
18870 int hpos_at_start = it->hpos;
18871 int saved_face_id = it->face_id;
18872 struct glyph_row *row = it->glyph_row;
18873
18874 /* Initialize the iterator IT for iteration over STRING beginning
18875 with index START. */
18876 reseat_to_string (it, string, lisp_string, start,
18877 precision, field_width, multibyte);
18878
18879 /* If displaying STRING, set up the face of the iterator
18880 from LISP_STRING, if that's given. */
18881 if (STRINGP (face_string))
18882 {
18883 EMACS_INT endptr;
18884 struct face *face;
18885
18886 it->face_id
18887 = face_at_string_position (it->w, face_string, face_string_pos,
18888 0, it->region_beg_charpos,
18889 it->region_end_charpos,
18890 &endptr, it->base_face_id, 0);
18891 face = FACE_FROM_ID (it->f, it->face_id);
18892 it->face_box_p = face->box != FACE_NO_BOX;
18893 }
18894
18895 /* Set max_x to the maximum allowed X position. Don't let it go
18896 beyond the right edge of the window. */
18897 if (max_x <= 0)
18898 max_x = it->last_visible_x;
18899 else
18900 max_x = min (max_x, it->last_visible_x);
18901
18902 /* Skip over display elements that are not visible. because IT->w is
18903 hscrolled. */
18904 if (it->current_x < it->first_visible_x)
18905 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18906 MOVE_TO_POS | MOVE_TO_X);
18907
18908 row->ascent = it->max_ascent;
18909 row->height = it->max_ascent + it->max_descent;
18910 row->phys_ascent = it->max_phys_ascent;
18911 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18912 row->extra_line_spacing = it->max_extra_line_spacing;
18913
18914 /* This condition is for the case that we are called with current_x
18915 past last_visible_x. */
18916 while (it->current_x < max_x)
18917 {
18918 int x_before, x, n_glyphs_before, i, nglyphs;
18919
18920 /* Get the next display element. */
18921 if (!get_next_display_element (it))
18922 break;
18923
18924 /* Produce glyphs. */
18925 x_before = it->current_x;
18926 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18927 PRODUCE_GLYPHS (it);
18928
18929 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18930 i = 0;
18931 x = x_before;
18932 while (i < nglyphs)
18933 {
18934 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18935
18936 if (it->line_wrap != TRUNCATE
18937 && x + glyph->pixel_width > max_x)
18938 {
18939 /* End of continued line or max_x reached. */
18940 if (CHAR_GLYPH_PADDING_P (*glyph))
18941 {
18942 /* A wide character is unbreakable. */
18943 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18944 it->current_x = x_before;
18945 }
18946 else
18947 {
18948 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18949 it->current_x = x;
18950 }
18951 break;
18952 }
18953 else if (x + glyph->pixel_width >= it->first_visible_x)
18954 {
18955 /* Glyph is at least partially visible. */
18956 ++it->hpos;
18957 if (x < it->first_visible_x)
18958 it->glyph_row->x = x - it->first_visible_x;
18959 }
18960 else
18961 {
18962 /* Glyph is off the left margin of the display area.
18963 Should not happen. */
18964 abort ();
18965 }
18966
18967 row->ascent = max (row->ascent, it->max_ascent);
18968 row->height = max (row->height, it->max_ascent + it->max_descent);
18969 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18970 row->phys_height = max (row->phys_height,
18971 it->max_phys_ascent + it->max_phys_descent);
18972 row->extra_line_spacing = max (row->extra_line_spacing,
18973 it->max_extra_line_spacing);
18974 x += glyph->pixel_width;
18975 ++i;
18976 }
18977
18978 /* Stop if max_x reached. */
18979 if (i < nglyphs)
18980 break;
18981
18982 /* Stop at line ends. */
18983 if (ITERATOR_AT_END_OF_LINE_P (it))
18984 {
18985 it->continuation_lines_width = 0;
18986 break;
18987 }
18988
18989 set_iterator_to_next (it, 1);
18990
18991 /* Stop if truncating at the right edge. */
18992 if (it->line_wrap == TRUNCATE
18993 && it->current_x >= it->last_visible_x)
18994 {
18995 /* Add truncation mark, but don't do it if the line is
18996 truncated at a padding space. */
18997 if (IT_CHARPOS (*it) < it->string_nchars)
18998 {
18999 if (!FRAME_WINDOW_P (it->f))
19000 {
19001 int i, n;
19002
19003 if (it->current_x > it->last_visible_x)
19004 {
19005 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19006 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19007 break;
19008 for (n = row->used[TEXT_AREA]; i < n; ++i)
19009 {
19010 row->used[TEXT_AREA] = i;
19011 produce_special_glyphs (it, IT_TRUNCATION);
19012 }
19013 }
19014 produce_special_glyphs (it, IT_TRUNCATION);
19015 }
19016 it->glyph_row->truncated_on_right_p = 1;
19017 }
19018 break;
19019 }
19020 }
19021
19022 /* Maybe insert a truncation at the left. */
19023 if (it->first_visible_x
19024 && IT_CHARPOS (*it) > 0)
19025 {
19026 if (!FRAME_WINDOW_P (it->f))
19027 insert_left_trunc_glyphs (it);
19028 it->glyph_row->truncated_on_left_p = 1;
19029 }
19030
19031 it->face_id = saved_face_id;
19032
19033 /* Value is number of columns displayed. */
19034 return it->hpos - hpos_at_start;
19035 }
19036
19037
19038 \f
19039 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19040 appears as an element of LIST or as the car of an element of LIST.
19041 If PROPVAL is a list, compare each element against LIST in that
19042 way, and return 1/2 if any element of PROPVAL is found in LIST.
19043 Otherwise return 0. This function cannot quit.
19044 The return value is 2 if the text is invisible but with an ellipsis
19045 and 1 if it's invisible and without an ellipsis. */
19046
19047 int
19048 invisible_p (propval, list)
19049 register Lisp_Object propval;
19050 Lisp_Object list;
19051 {
19052 register Lisp_Object tail, proptail;
19053
19054 for (tail = list; CONSP (tail); tail = XCDR (tail))
19055 {
19056 register Lisp_Object tem;
19057 tem = XCAR (tail);
19058 if (EQ (propval, tem))
19059 return 1;
19060 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19061 return NILP (XCDR (tem)) ? 1 : 2;
19062 }
19063
19064 if (CONSP (propval))
19065 {
19066 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19067 {
19068 Lisp_Object propelt;
19069 propelt = XCAR (proptail);
19070 for (tail = list; CONSP (tail); tail = XCDR (tail))
19071 {
19072 register Lisp_Object tem;
19073 tem = XCAR (tail);
19074 if (EQ (propelt, tem))
19075 return 1;
19076 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19077 return NILP (XCDR (tem)) ? 1 : 2;
19078 }
19079 }
19080 }
19081
19082 return 0;
19083 }
19084
19085 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19086 doc: /* Non-nil if the property makes the text invisible.
19087 POS-OR-PROP can be a marker or number, in which case it is taken to be
19088 a position in the current buffer and the value of the `invisible' property
19089 is checked; or it can be some other value, which is then presumed to be the
19090 value of the `invisible' property of the text of interest.
19091 The non-nil value returned can be t for truly invisible text or something
19092 else if the text is replaced by an ellipsis. */)
19093 (pos_or_prop)
19094 Lisp_Object pos_or_prop;
19095 {
19096 Lisp_Object prop
19097 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19098 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19099 : pos_or_prop);
19100 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19101 return (invis == 0 ? Qnil
19102 : invis == 1 ? Qt
19103 : make_number (invis));
19104 }
19105
19106 /* Calculate a width or height in pixels from a specification using
19107 the following elements:
19108
19109 SPEC ::=
19110 NUM - a (fractional) multiple of the default font width/height
19111 (NUM) - specifies exactly NUM pixels
19112 UNIT - a fixed number of pixels, see below.
19113 ELEMENT - size of a display element in pixels, see below.
19114 (NUM . SPEC) - equals NUM * SPEC
19115 (+ SPEC SPEC ...) - add pixel values
19116 (- SPEC SPEC ...) - subtract pixel values
19117 (- SPEC) - negate pixel value
19118
19119 NUM ::=
19120 INT or FLOAT - a number constant
19121 SYMBOL - use symbol's (buffer local) variable binding.
19122
19123 UNIT ::=
19124 in - pixels per inch *)
19125 mm - pixels per 1/1000 meter *)
19126 cm - pixels per 1/100 meter *)
19127 width - width of current font in pixels.
19128 height - height of current font in pixels.
19129
19130 *) using the ratio(s) defined in display-pixels-per-inch.
19131
19132 ELEMENT ::=
19133
19134 left-fringe - left fringe width in pixels
19135 right-fringe - right fringe width in pixels
19136
19137 left-margin - left margin width in pixels
19138 right-margin - right margin width in pixels
19139
19140 scroll-bar - scroll-bar area width in pixels
19141
19142 Examples:
19143
19144 Pixels corresponding to 5 inches:
19145 (5 . in)
19146
19147 Total width of non-text areas on left side of window (if scroll-bar is on left):
19148 '(space :width (+ left-fringe left-margin scroll-bar))
19149
19150 Align to first text column (in header line):
19151 '(space :align-to 0)
19152
19153 Align to middle of text area minus half the width of variable `my-image'
19154 containing a loaded image:
19155 '(space :align-to (0.5 . (- text my-image)))
19156
19157 Width of left margin minus width of 1 character in the default font:
19158 '(space :width (- left-margin 1))
19159
19160 Width of left margin minus width of 2 characters in the current font:
19161 '(space :width (- left-margin (2 . width)))
19162
19163 Center 1 character over left-margin (in header line):
19164 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19165
19166 Different ways to express width of left fringe plus left margin minus one pixel:
19167 '(space :width (- (+ left-fringe left-margin) (1)))
19168 '(space :width (+ left-fringe left-margin (- (1))))
19169 '(space :width (+ left-fringe left-margin (-1)))
19170
19171 */
19172
19173 #define NUMVAL(X) \
19174 ((INTEGERP (X) || FLOATP (X)) \
19175 ? XFLOATINT (X) \
19176 : - 1)
19177
19178 int
19179 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19180 double *res;
19181 struct it *it;
19182 Lisp_Object prop;
19183 struct font *font;
19184 int width_p, *align_to;
19185 {
19186 double pixels;
19187
19188 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19189 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19190
19191 if (NILP (prop))
19192 return OK_PIXELS (0);
19193
19194 xassert (FRAME_LIVE_P (it->f));
19195
19196 if (SYMBOLP (prop))
19197 {
19198 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19199 {
19200 char *unit = SDATA (SYMBOL_NAME (prop));
19201
19202 if (unit[0] == 'i' && unit[1] == 'n')
19203 pixels = 1.0;
19204 else if (unit[0] == 'm' && unit[1] == 'm')
19205 pixels = 25.4;
19206 else if (unit[0] == 'c' && unit[1] == 'm')
19207 pixels = 2.54;
19208 else
19209 pixels = 0;
19210 if (pixels > 0)
19211 {
19212 double ppi;
19213 #ifdef HAVE_WINDOW_SYSTEM
19214 if (FRAME_WINDOW_P (it->f)
19215 && (ppi = (width_p
19216 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19217 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19218 ppi > 0))
19219 return OK_PIXELS (ppi / pixels);
19220 #endif
19221
19222 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19223 || (CONSP (Vdisplay_pixels_per_inch)
19224 && (ppi = (width_p
19225 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19226 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19227 ppi > 0)))
19228 return OK_PIXELS (ppi / pixels);
19229
19230 return 0;
19231 }
19232 }
19233
19234 #ifdef HAVE_WINDOW_SYSTEM
19235 if (EQ (prop, Qheight))
19236 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19237 if (EQ (prop, Qwidth))
19238 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19239 #else
19240 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19241 return OK_PIXELS (1);
19242 #endif
19243
19244 if (EQ (prop, Qtext))
19245 return OK_PIXELS (width_p
19246 ? window_box_width (it->w, TEXT_AREA)
19247 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19248
19249 if (align_to && *align_to < 0)
19250 {
19251 *res = 0;
19252 if (EQ (prop, Qleft))
19253 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19254 if (EQ (prop, Qright))
19255 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19256 if (EQ (prop, Qcenter))
19257 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19258 + window_box_width (it->w, TEXT_AREA) / 2);
19259 if (EQ (prop, Qleft_fringe))
19260 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19261 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19262 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19263 if (EQ (prop, Qright_fringe))
19264 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19265 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19266 : window_box_right_offset (it->w, TEXT_AREA));
19267 if (EQ (prop, Qleft_margin))
19268 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19269 if (EQ (prop, Qright_margin))
19270 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19271 if (EQ (prop, Qscroll_bar))
19272 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19273 ? 0
19274 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19275 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19276 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19277 : 0)));
19278 }
19279 else
19280 {
19281 if (EQ (prop, Qleft_fringe))
19282 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19283 if (EQ (prop, Qright_fringe))
19284 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19285 if (EQ (prop, Qleft_margin))
19286 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19287 if (EQ (prop, Qright_margin))
19288 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19289 if (EQ (prop, Qscroll_bar))
19290 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19291 }
19292
19293 prop = Fbuffer_local_value (prop, it->w->buffer);
19294 }
19295
19296 if (INTEGERP (prop) || FLOATP (prop))
19297 {
19298 int base_unit = (width_p
19299 ? FRAME_COLUMN_WIDTH (it->f)
19300 : FRAME_LINE_HEIGHT (it->f));
19301 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19302 }
19303
19304 if (CONSP (prop))
19305 {
19306 Lisp_Object car = XCAR (prop);
19307 Lisp_Object cdr = XCDR (prop);
19308
19309 if (SYMBOLP (car))
19310 {
19311 #ifdef HAVE_WINDOW_SYSTEM
19312 if (FRAME_WINDOW_P (it->f)
19313 && valid_image_p (prop))
19314 {
19315 int id = lookup_image (it->f, prop);
19316 struct image *img = IMAGE_FROM_ID (it->f, id);
19317
19318 return OK_PIXELS (width_p ? img->width : img->height);
19319 }
19320 #endif
19321 if (EQ (car, Qplus) || EQ (car, Qminus))
19322 {
19323 int first = 1;
19324 double px;
19325
19326 pixels = 0;
19327 while (CONSP (cdr))
19328 {
19329 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19330 font, width_p, align_to))
19331 return 0;
19332 if (first)
19333 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19334 else
19335 pixels += px;
19336 cdr = XCDR (cdr);
19337 }
19338 if (EQ (car, Qminus))
19339 pixels = -pixels;
19340 return OK_PIXELS (pixels);
19341 }
19342
19343 car = Fbuffer_local_value (car, it->w->buffer);
19344 }
19345
19346 if (INTEGERP (car) || FLOATP (car))
19347 {
19348 double fact;
19349 pixels = XFLOATINT (car);
19350 if (NILP (cdr))
19351 return OK_PIXELS (pixels);
19352 if (calc_pixel_width_or_height (&fact, it, cdr,
19353 font, width_p, align_to))
19354 return OK_PIXELS (pixels * fact);
19355 return 0;
19356 }
19357
19358 return 0;
19359 }
19360
19361 return 0;
19362 }
19363
19364 \f
19365 /***********************************************************************
19366 Glyph Display
19367 ***********************************************************************/
19368
19369 #ifdef HAVE_WINDOW_SYSTEM
19370
19371 #if GLYPH_DEBUG
19372
19373 void
19374 dump_glyph_string (s)
19375 struct glyph_string *s;
19376 {
19377 fprintf (stderr, "glyph string\n");
19378 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19379 s->x, s->y, s->width, s->height);
19380 fprintf (stderr, " ybase = %d\n", s->ybase);
19381 fprintf (stderr, " hl = %d\n", s->hl);
19382 fprintf (stderr, " left overhang = %d, right = %d\n",
19383 s->left_overhang, s->right_overhang);
19384 fprintf (stderr, " nchars = %d\n", s->nchars);
19385 fprintf (stderr, " extends to end of line = %d\n",
19386 s->extends_to_end_of_line_p);
19387 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19388 fprintf (stderr, " bg width = %d\n", s->background_width);
19389 }
19390
19391 #endif /* GLYPH_DEBUG */
19392
19393 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19394 of XChar2b structures for S; it can't be allocated in
19395 init_glyph_string because it must be allocated via `alloca'. W
19396 is the window on which S is drawn. ROW and AREA are the glyph row
19397 and area within the row from which S is constructed. START is the
19398 index of the first glyph structure covered by S. HL is a
19399 face-override for drawing S. */
19400
19401 #ifdef HAVE_NTGUI
19402 #define OPTIONAL_HDC(hdc) hdc,
19403 #define DECLARE_HDC(hdc) HDC hdc;
19404 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19405 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19406 #endif
19407
19408 #ifndef OPTIONAL_HDC
19409 #define OPTIONAL_HDC(hdc)
19410 #define DECLARE_HDC(hdc)
19411 #define ALLOCATE_HDC(hdc, f)
19412 #define RELEASE_HDC(hdc, f)
19413 #endif
19414
19415 static void
19416 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19417 struct glyph_string *s;
19418 DECLARE_HDC (hdc)
19419 XChar2b *char2b;
19420 struct window *w;
19421 struct glyph_row *row;
19422 enum glyph_row_area area;
19423 int start;
19424 enum draw_glyphs_face hl;
19425 {
19426 bzero (s, sizeof *s);
19427 s->w = w;
19428 s->f = XFRAME (w->frame);
19429 #ifdef HAVE_NTGUI
19430 s->hdc = hdc;
19431 #endif
19432 s->display = FRAME_X_DISPLAY (s->f);
19433 s->window = FRAME_X_WINDOW (s->f);
19434 s->char2b = char2b;
19435 s->hl = hl;
19436 s->row = row;
19437 s->area = area;
19438 s->first_glyph = row->glyphs[area] + start;
19439 s->height = row->height;
19440 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19441
19442 /* Display the internal border below the tool-bar window. */
19443 if (WINDOWP (s->f->tool_bar_window)
19444 && s->w == XWINDOW (s->f->tool_bar_window))
19445 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19446
19447 s->ybase = s->y + row->ascent;
19448 }
19449
19450
19451 /* Append the list of glyph strings with head H and tail T to the list
19452 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19453
19454 static INLINE void
19455 append_glyph_string_lists (head, tail, h, t)
19456 struct glyph_string **head, **tail;
19457 struct glyph_string *h, *t;
19458 {
19459 if (h)
19460 {
19461 if (*head)
19462 (*tail)->next = h;
19463 else
19464 *head = h;
19465 h->prev = *tail;
19466 *tail = t;
19467 }
19468 }
19469
19470
19471 /* Prepend the list of glyph strings with head H and tail T to the
19472 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19473 result. */
19474
19475 static INLINE void
19476 prepend_glyph_string_lists (head, tail, h, t)
19477 struct glyph_string **head, **tail;
19478 struct glyph_string *h, *t;
19479 {
19480 if (h)
19481 {
19482 if (*head)
19483 (*head)->prev = t;
19484 else
19485 *tail = t;
19486 t->next = *head;
19487 *head = h;
19488 }
19489 }
19490
19491
19492 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19493 Set *HEAD and *TAIL to the resulting list. */
19494
19495 static INLINE void
19496 append_glyph_string (head, tail, s)
19497 struct glyph_string **head, **tail;
19498 struct glyph_string *s;
19499 {
19500 s->next = s->prev = NULL;
19501 append_glyph_string_lists (head, tail, s, s);
19502 }
19503
19504
19505 /* Get face and two-byte form of character C in face FACE_ID on frame
19506 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19507 means we want to display multibyte text. DISPLAY_P non-zero means
19508 make sure that X resources for the face returned are allocated.
19509 Value is a pointer to a realized face that is ready for display if
19510 DISPLAY_P is non-zero. */
19511
19512 static INLINE struct face *
19513 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19514 struct frame *f;
19515 int c, face_id;
19516 XChar2b *char2b;
19517 int multibyte_p, display_p;
19518 {
19519 struct face *face = FACE_FROM_ID (f, face_id);
19520
19521 if (face->font)
19522 {
19523 unsigned code = face->font->driver->encode_char (face->font, c);
19524
19525 if (code != FONT_INVALID_CODE)
19526 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19527 else
19528 STORE_XCHAR2B (char2b, 0, 0);
19529 }
19530
19531 /* Make sure X resources of the face are allocated. */
19532 #ifdef HAVE_X_WINDOWS
19533 if (display_p)
19534 #endif
19535 {
19536 xassert (face != NULL);
19537 PREPARE_FACE_FOR_DISPLAY (f, face);
19538 }
19539
19540 return face;
19541 }
19542
19543
19544 /* Get face and two-byte form of character glyph GLYPH on frame F.
19545 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19546 a pointer to a realized face that is ready for display. */
19547
19548 static INLINE struct face *
19549 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19550 struct frame *f;
19551 struct glyph *glyph;
19552 XChar2b *char2b;
19553 int *two_byte_p;
19554 {
19555 struct face *face;
19556
19557 xassert (glyph->type == CHAR_GLYPH);
19558 face = FACE_FROM_ID (f, glyph->face_id);
19559
19560 if (two_byte_p)
19561 *two_byte_p = 0;
19562
19563 if (face->font)
19564 {
19565 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19566
19567 if (code != FONT_INVALID_CODE)
19568 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19569 else
19570 STORE_XCHAR2B (char2b, 0, 0);
19571 }
19572
19573 /* Make sure X resources of the face are allocated. */
19574 xassert (face != NULL);
19575 PREPARE_FACE_FOR_DISPLAY (f, face);
19576 return face;
19577 }
19578
19579
19580 /* Fill glyph string S with composition components specified by S->cmp.
19581
19582 BASE_FACE is the base face of the composition.
19583 S->cmp_from is the index of the first component for S.
19584
19585 OVERLAPS non-zero means S should draw the foreground only, and use
19586 its physical height for clipping. See also draw_glyphs.
19587
19588 Value is the index of a component not in S. */
19589
19590 static int
19591 fill_composite_glyph_string (s, base_face, overlaps)
19592 struct glyph_string *s;
19593 struct face *base_face;
19594 int overlaps;
19595 {
19596 int i;
19597 /* For all glyphs of this composition, starting at the offset
19598 S->cmp_from, until we reach the end of the definition or encounter a
19599 glyph that requires the different face, add it to S. */
19600 struct face *face;
19601
19602 xassert (s);
19603
19604 s->for_overlaps = overlaps;
19605 s->face = NULL;
19606 s->font = NULL;
19607 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19608 {
19609 int c = COMPOSITION_GLYPH (s->cmp, i);
19610
19611 if (c != '\t')
19612 {
19613 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19614 -1, Qnil);
19615
19616 face = get_char_face_and_encoding (s->f, c, face_id,
19617 s->char2b + i, 1, 1);
19618 if (face)
19619 {
19620 if (! s->face)
19621 {
19622 s->face = face;
19623 s->font = s->face->font;
19624 }
19625 else if (s->face != face)
19626 break;
19627 }
19628 }
19629 ++s->nchars;
19630 }
19631 s->cmp_to = i;
19632
19633 /* All glyph strings for the same composition has the same width,
19634 i.e. the width set for the first component of the composition. */
19635 s->width = s->first_glyph->pixel_width;
19636
19637 /* If the specified font could not be loaded, use the frame's
19638 default font, but record the fact that we couldn't load it in
19639 the glyph string so that we can draw rectangles for the
19640 characters of the glyph string. */
19641 if (s->font == NULL)
19642 {
19643 s->font_not_found_p = 1;
19644 s->font = FRAME_FONT (s->f);
19645 }
19646
19647 /* Adjust base line for subscript/superscript text. */
19648 s->ybase += s->first_glyph->voffset;
19649
19650 /* This glyph string must always be drawn with 16-bit functions. */
19651 s->two_byte_p = 1;
19652
19653 return s->cmp_to;
19654 }
19655
19656 static int
19657 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19658 struct glyph_string *s;
19659 int face_id;
19660 int start, end, overlaps;
19661 {
19662 struct glyph *glyph, *last;
19663 Lisp_Object lgstring;
19664 int i;
19665
19666 s->for_overlaps = overlaps;
19667 glyph = s->row->glyphs[s->area] + start;
19668 last = s->row->glyphs[s->area] + end;
19669 s->cmp_id = glyph->u.cmp.id;
19670 s->cmp_from = glyph->u.cmp.from;
19671 s->cmp_to = glyph->u.cmp.to;
19672 s->face = FACE_FROM_ID (s->f, face_id);
19673 lgstring = composition_gstring_from_id (s->cmp_id);
19674 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19675 glyph++;
19676 while (glyph < last
19677 && glyph->u.cmp.automatic
19678 && glyph->u.cmp.id == s->cmp_id)
19679 s->cmp_to = (glyph++)->u.cmp.to;
19680
19681 for (i = s->cmp_from; i < s->cmp_to; i++)
19682 {
19683 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19684 unsigned code = LGLYPH_CODE (lglyph);
19685
19686 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19687 }
19688 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19689 return glyph - s->row->glyphs[s->area];
19690 }
19691
19692
19693 /* Fill glyph string S from a sequence of character glyphs.
19694
19695 FACE_ID is the face id of the string. START is the index of the
19696 first glyph to consider, END is the index of the last + 1.
19697 OVERLAPS non-zero means S should draw the foreground only, and use
19698 its physical height for clipping. See also draw_glyphs.
19699
19700 Value is the index of the first glyph not in S. */
19701
19702 static int
19703 fill_glyph_string (s, face_id, start, end, overlaps)
19704 struct glyph_string *s;
19705 int face_id;
19706 int start, end, overlaps;
19707 {
19708 struct glyph *glyph, *last;
19709 int voffset;
19710 int glyph_not_available_p;
19711
19712 xassert (s->f == XFRAME (s->w->frame));
19713 xassert (s->nchars == 0);
19714 xassert (start >= 0 && end > start);
19715
19716 s->for_overlaps = overlaps,
19717 glyph = s->row->glyphs[s->area] + start;
19718 last = s->row->glyphs[s->area] + end;
19719 voffset = glyph->voffset;
19720 s->padding_p = glyph->padding_p;
19721 glyph_not_available_p = glyph->glyph_not_available_p;
19722
19723 while (glyph < last
19724 && glyph->type == CHAR_GLYPH
19725 && glyph->voffset == voffset
19726 /* Same face id implies same font, nowadays. */
19727 && glyph->face_id == face_id
19728 && glyph->glyph_not_available_p == glyph_not_available_p)
19729 {
19730 int two_byte_p;
19731
19732 s->face = get_glyph_face_and_encoding (s->f, glyph,
19733 s->char2b + s->nchars,
19734 &two_byte_p);
19735 s->two_byte_p = two_byte_p;
19736 ++s->nchars;
19737 xassert (s->nchars <= end - start);
19738 s->width += glyph->pixel_width;
19739 if (glyph++->padding_p != s->padding_p)
19740 break;
19741 }
19742
19743 s->font = s->face->font;
19744
19745 /* If the specified font could not be loaded, use the frame's font,
19746 but record the fact that we couldn't load it in
19747 S->font_not_found_p so that we can draw rectangles for the
19748 characters of the glyph string. */
19749 if (s->font == NULL || glyph_not_available_p)
19750 {
19751 s->font_not_found_p = 1;
19752 s->font = FRAME_FONT (s->f);
19753 }
19754
19755 /* Adjust base line for subscript/superscript text. */
19756 s->ybase += voffset;
19757
19758 xassert (s->face && s->face->gc);
19759 return glyph - s->row->glyphs[s->area];
19760 }
19761
19762
19763 /* Fill glyph string S from image glyph S->first_glyph. */
19764
19765 static void
19766 fill_image_glyph_string (s)
19767 struct glyph_string *s;
19768 {
19769 xassert (s->first_glyph->type == IMAGE_GLYPH);
19770 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19771 xassert (s->img);
19772 s->slice = s->first_glyph->slice;
19773 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19774 s->font = s->face->font;
19775 s->width = s->first_glyph->pixel_width;
19776
19777 /* Adjust base line for subscript/superscript text. */
19778 s->ybase += s->first_glyph->voffset;
19779 }
19780
19781
19782 /* Fill glyph string S from a sequence of stretch glyphs.
19783
19784 ROW is the glyph row in which the glyphs are found, AREA is the
19785 area within the row. START is the index of the first glyph to
19786 consider, END is the index of the last + 1.
19787
19788 Value is the index of the first glyph not in S. */
19789
19790 static int
19791 fill_stretch_glyph_string (s, row, area, start, end)
19792 struct glyph_string *s;
19793 struct glyph_row *row;
19794 enum glyph_row_area area;
19795 int start, end;
19796 {
19797 struct glyph *glyph, *last;
19798 int voffset, face_id;
19799
19800 xassert (s->first_glyph->type == STRETCH_GLYPH);
19801
19802 glyph = s->row->glyphs[s->area] + start;
19803 last = s->row->glyphs[s->area] + end;
19804 face_id = glyph->face_id;
19805 s->face = FACE_FROM_ID (s->f, face_id);
19806 s->font = s->face->font;
19807 s->width = glyph->pixel_width;
19808 s->nchars = 1;
19809 voffset = glyph->voffset;
19810
19811 for (++glyph;
19812 (glyph < last
19813 && glyph->type == STRETCH_GLYPH
19814 && glyph->voffset == voffset
19815 && glyph->face_id == face_id);
19816 ++glyph)
19817 s->width += glyph->pixel_width;
19818
19819 /* Adjust base line for subscript/superscript text. */
19820 s->ybase += voffset;
19821
19822 /* The case that face->gc == 0 is handled when drawing the glyph
19823 string by calling PREPARE_FACE_FOR_DISPLAY. */
19824 xassert (s->face);
19825 return glyph - s->row->glyphs[s->area];
19826 }
19827
19828 static struct font_metrics *
19829 get_per_char_metric (f, font, char2b)
19830 struct frame *f;
19831 struct font *font;
19832 XChar2b *char2b;
19833 {
19834 static struct font_metrics metrics;
19835 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19836
19837 if (! font || code == FONT_INVALID_CODE)
19838 return NULL;
19839 font->driver->text_extents (font, &code, 1, &metrics);
19840 return &metrics;
19841 }
19842
19843 /* EXPORT for RIF:
19844 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19845 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19846 assumed to be zero. */
19847
19848 void
19849 x_get_glyph_overhangs (glyph, f, left, right)
19850 struct glyph *glyph;
19851 struct frame *f;
19852 int *left, *right;
19853 {
19854 *left = *right = 0;
19855
19856 if (glyph->type == CHAR_GLYPH)
19857 {
19858 struct face *face;
19859 XChar2b char2b;
19860 struct font_metrics *pcm;
19861
19862 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19863 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19864 {
19865 if (pcm->rbearing > pcm->width)
19866 *right = pcm->rbearing - pcm->width;
19867 if (pcm->lbearing < 0)
19868 *left = -pcm->lbearing;
19869 }
19870 }
19871 else if (glyph->type == COMPOSITE_GLYPH)
19872 {
19873 if (! glyph->u.cmp.automatic)
19874 {
19875 struct composition *cmp = composition_table[glyph->u.cmp.id];
19876
19877 if (cmp->rbearing - cmp->pixel_width)
19878 *right = cmp->rbearing - cmp->pixel_width;
19879 if (cmp->lbearing < 0);
19880 *left = - cmp->lbearing;
19881 }
19882 else
19883 {
19884 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19885 struct font_metrics metrics;
19886
19887 composition_gstring_width (gstring, glyph->u.cmp.from,
19888 glyph->u.cmp.to, &metrics);
19889 if (metrics.rbearing > metrics.width)
19890 *right = metrics.rbearing;
19891 if (metrics.lbearing < 0)
19892 *left = - metrics.lbearing;
19893 }
19894 }
19895 }
19896
19897
19898 /* Return the index of the first glyph preceding glyph string S that
19899 is overwritten by S because of S's left overhang. Value is -1
19900 if no glyphs are overwritten. */
19901
19902 static int
19903 left_overwritten (s)
19904 struct glyph_string *s;
19905 {
19906 int k;
19907
19908 if (s->left_overhang)
19909 {
19910 int x = 0, i;
19911 struct glyph *glyphs = s->row->glyphs[s->area];
19912 int first = s->first_glyph - glyphs;
19913
19914 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19915 x -= glyphs[i].pixel_width;
19916
19917 k = i + 1;
19918 }
19919 else
19920 k = -1;
19921
19922 return k;
19923 }
19924
19925
19926 /* Return the index of the first glyph preceding glyph string S that
19927 is overwriting S because of its right overhang. Value is -1 if no
19928 glyph in front of S overwrites S. */
19929
19930 static int
19931 left_overwriting (s)
19932 struct glyph_string *s;
19933 {
19934 int i, k, x;
19935 struct glyph *glyphs = s->row->glyphs[s->area];
19936 int first = s->first_glyph - glyphs;
19937
19938 k = -1;
19939 x = 0;
19940 for (i = first - 1; i >= 0; --i)
19941 {
19942 int left, right;
19943 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19944 if (x + right > 0)
19945 k = i;
19946 x -= glyphs[i].pixel_width;
19947 }
19948
19949 return k;
19950 }
19951
19952
19953 /* Return the index of the last glyph following glyph string S that is
19954 overwritten by S because of S's right overhang. Value is -1 if
19955 no such glyph is found. */
19956
19957 static int
19958 right_overwritten (s)
19959 struct glyph_string *s;
19960 {
19961 int k = -1;
19962
19963 if (s->right_overhang)
19964 {
19965 int x = 0, i;
19966 struct glyph *glyphs = s->row->glyphs[s->area];
19967 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19968 int end = s->row->used[s->area];
19969
19970 for (i = first; i < end && s->right_overhang > x; ++i)
19971 x += glyphs[i].pixel_width;
19972
19973 k = i;
19974 }
19975
19976 return k;
19977 }
19978
19979
19980 /* Return the index of the last glyph following glyph string S that
19981 overwrites S because of its left overhang. Value is negative
19982 if no such glyph is found. */
19983
19984 static int
19985 right_overwriting (s)
19986 struct glyph_string *s;
19987 {
19988 int i, k, x;
19989 int end = s->row->used[s->area];
19990 struct glyph *glyphs = s->row->glyphs[s->area];
19991 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19992
19993 k = -1;
19994 x = 0;
19995 for (i = first; i < end; ++i)
19996 {
19997 int left, right;
19998 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19999 if (x - left < 0)
20000 k = i;
20001 x += glyphs[i].pixel_width;
20002 }
20003
20004 return k;
20005 }
20006
20007
20008 /* Set background width of glyph string S. START is the index of the
20009 first glyph following S. LAST_X is the right-most x-position + 1
20010 in the drawing area. */
20011
20012 static INLINE void
20013 set_glyph_string_background_width (s, start, last_x)
20014 struct glyph_string *s;
20015 int start;
20016 int last_x;
20017 {
20018 /* If the face of this glyph string has to be drawn to the end of
20019 the drawing area, set S->extends_to_end_of_line_p. */
20020
20021 if (start == s->row->used[s->area]
20022 && s->area == TEXT_AREA
20023 && ((s->row->fill_line_p
20024 && (s->hl == DRAW_NORMAL_TEXT
20025 || s->hl == DRAW_IMAGE_RAISED
20026 || s->hl == DRAW_IMAGE_SUNKEN))
20027 || s->hl == DRAW_MOUSE_FACE))
20028 s->extends_to_end_of_line_p = 1;
20029
20030 /* If S extends its face to the end of the line, set its
20031 background_width to the distance to the right edge of the drawing
20032 area. */
20033 if (s->extends_to_end_of_line_p)
20034 s->background_width = last_x - s->x + 1;
20035 else
20036 s->background_width = s->width;
20037 }
20038
20039
20040 /* Compute overhangs and x-positions for glyph string S and its
20041 predecessors, or successors. X is the starting x-position for S.
20042 BACKWARD_P non-zero means process predecessors. */
20043
20044 static void
20045 compute_overhangs_and_x (s, x, backward_p)
20046 struct glyph_string *s;
20047 int x;
20048 int backward_p;
20049 {
20050 if (backward_p)
20051 {
20052 while (s)
20053 {
20054 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20055 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20056 x -= s->width;
20057 s->x = x;
20058 s = s->prev;
20059 }
20060 }
20061 else
20062 {
20063 while (s)
20064 {
20065 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20066 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20067 s->x = x;
20068 x += s->width;
20069 s = s->next;
20070 }
20071 }
20072 }
20073
20074
20075
20076 /* The following macros are only called from draw_glyphs below.
20077 They reference the following parameters of that function directly:
20078 `w', `row', `area', and `overlap_p'
20079 as well as the following local variables:
20080 `s', `f', and `hdc' (in W32) */
20081
20082 #ifdef HAVE_NTGUI
20083 /* On W32, silently add local `hdc' variable to argument list of
20084 init_glyph_string. */
20085 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20086 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20087 #else
20088 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20089 init_glyph_string (s, char2b, w, row, area, start, hl)
20090 #endif
20091
20092 /* Add a glyph string for a stretch glyph to the list of strings
20093 between HEAD and TAIL. START is the index of the stretch glyph in
20094 row area AREA of glyph row ROW. END is the index of the last glyph
20095 in that glyph row area. X is the current output position assigned
20096 to the new glyph string constructed. HL overrides that face of the
20097 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20098 is the right-most x-position of the drawing area. */
20099
20100 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20101 and below -- keep them on one line. */
20102 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20103 do \
20104 { \
20105 s = (struct glyph_string *) alloca (sizeof *s); \
20106 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20107 START = fill_stretch_glyph_string (s, row, area, START, END); \
20108 append_glyph_string (&HEAD, &TAIL, s); \
20109 s->x = (X); \
20110 } \
20111 while (0)
20112
20113
20114 /* Add a glyph string for an image glyph to the list of strings
20115 between HEAD and TAIL. START is the index of the image glyph in
20116 row area AREA of glyph row ROW. END is the index of the last glyph
20117 in that glyph row area. X is the current output position assigned
20118 to the new glyph string constructed. HL overrides that face of the
20119 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20120 is the right-most x-position of the drawing area. */
20121
20122 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20123 do \
20124 { \
20125 s = (struct glyph_string *) alloca (sizeof *s); \
20126 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20127 fill_image_glyph_string (s); \
20128 append_glyph_string (&HEAD, &TAIL, s); \
20129 ++START; \
20130 s->x = (X); \
20131 } \
20132 while (0)
20133
20134
20135 /* Add a glyph string for a sequence of character glyphs to the list
20136 of strings between HEAD and TAIL. START is the index of the first
20137 glyph in row area AREA of glyph row ROW that is part of the new
20138 glyph string. END is the index of the last glyph in that glyph row
20139 area. X is the current output position assigned to the new glyph
20140 string constructed. HL overrides that face of the glyph; e.g. it
20141 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20142 right-most x-position of the drawing area. */
20143
20144 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20145 do \
20146 { \
20147 int face_id; \
20148 XChar2b *char2b; \
20149 \
20150 face_id = (row)->glyphs[area][START].face_id; \
20151 \
20152 s = (struct glyph_string *) alloca (sizeof *s); \
20153 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20154 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20155 append_glyph_string (&HEAD, &TAIL, s); \
20156 s->x = (X); \
20157 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20158 } \
20159 while (0)
20160
20161
20162 /* Add a glyph string for a composite sequence to the list of strings
20163 between HEAD and TAIL. START is the index of the first glyph in
20164 row area AREA of glyph row ROW that is part of the new glyph
20165 string. END is the index of the last glyph in that glyph row area.
20166 X is the current output position assigned to the new glyph string
20167 constructed. HL overrides that face of the glyph; e.g. it is
20168 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20169 x-position of the drawing area. */
20170
20171 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20172 do { \
20173 int face_id = (row)->glyphs[area][START].face_id; \
20174 struct face *base_face = FACE_FROM_ID (f, face_id); \
20175 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20176 struct composition *cmp = composition_table[cmp_id]; \
20177 XChar2b *char2b; \
20178 struct glyph_string *first_s; \
20179 int n; \
20180 \
20181 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20182 \
20183 /* Make glyph_strings for each glyph sequence that is drawable by \
20184 the same face, and append them to HEAD/TAIL. */ \
20185 for (n = 0; n < cmp->glyph_len;) \
20186 { \
20187 s = (struct glyph_string *) alloca (sizeof *s); \
20188 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20189 append_glyph_string (&(HEAD), &(TAIL), s); \
20190 s->cmp = cmp; \
20191 s->cmp_from = n; \
20192 s->x = (X); \
20193 if (n == 0) \
20194 first_s = s; \
20195 n = fill_composite_glyph_string (s, base_face, overlaps); \
20196 } \
20197 \
20198 ++START; \
20199 s = first_s; \
20200 } while (0)
20201
20202
20203 /* Add a glyph string for a glyph-string sequence to the list of strings
20204 between HEAD and TAIL. */
20205
20206 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20207 do { \
20208 int face_id; \
20209 XChar2b *char2b; \
20210 Lisp_Object gstring; \
20211 \
20212 face_id = (row)->glyphs[area][START].face_id; \
20213 gstring = (composition_gstring_from_id \
20214 ((row)->glyphs[area][START].u.cmp.id)); \
20215 s = (struct glyph_string *) alloca (sizeof *s); \
20216 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20217 * LGSTRING_GLYPH_LEN (gstring)); \
20218 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20219 append_glyph_string (&(HEAD), &(TAIL), s); \
20220 s->x = (X); \
20221 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20222 } while (0)
20223
20224
20225 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20226 of AREA of glyph row ROW on window W between indices START and END.
20227 HL overrides the face for drawing glyph strings, e.g. it is
20228 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20229 x-positions of the drawing area.
20230
20231 This is an ugly monster macro construct because we must use alloca
20232 to allocate glyph strings (because draw_glyphs can be called
20233 asynchronously). */
20234
20235 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20236 do \
20237 { \
20238 HEAD = TAIL = NULL; \
20239 while (START < END) \
20240 { \
20241 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20242 switch (first_glyph->type) \
20243 { \
20244 case CHAR_GLYPH: \
20245 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20246 HL, X, LAST_X); \
20247 break; \
20248 \
20249 case COMPOSITE_GLYPH: \
20250 if (first_glyph->u.cmp.automatic) \
20251 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20252 HL, X, LAST_X); \
20253 else \
20254 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20255 HL, X, LAST_X); \
20256 break; \
20257 \
20258 case STRETCH_GLYPH: \
20259 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20260 HL, X, LAST_X); \
20261 break; \
20262 \
20263 case IMAGE_GLYPH: \
20264 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20265 HL, X, LAST_X); \
20266 break; \
20267 \
20268 default: \
20269 abort (); \
20270 } \
20271 \
20272 if (s) \
20273 { \
20274 set_glyph_string_background_width (s, START, LAST_X); \
20275 (X) += s->width; \
20276 } \
20277 } \
20278 } while (0)
20279
20280
20281 /* Draw glyphs between START and END in AREA of ROW on window W,
20282 starting at x-position X. X is relative to AREA in W. HL is a
20283 face-override with the following meaning:
20284
20285 DRAW_NORMAL_TEXT draw normally
20286 DRAW_CURSOR draw in cursor face
20287 DRAW_MOUSE_FACE draw in mouse face.
20288 DRAW_INVERSE_VIDEO draw in mode line face
20289 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20290 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20291
20292 If OVERLAPS is non-zero, draw only the foreground of characters and
20293 clip to the physical height of ROW. Non-zero value also defines
20294 the overlapping part to be drawn:
20295
20296 OVERLAPS_PRED overlap with preceding rows
20297 OVERLAPS_SUCC overlap with succeeding rows
20298 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20299 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20300
20301 Value is the x-position reached, relative to AREA of W. */
20302
20303 static int
20304 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20305 struct window *w;
20306 int x;
20307 struct glyph_row *row;
20308 enum glyph_row_area area;
20309 EMACS_INT start, end;
20310 enum draw_glyphs_face hl;
20311 int overlaps;
20312 {
20313 struct glyph_string *head, *tail;
20314 struct glyph_string *s;
20315 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20316 int i, j, x_reached, last_x, area_left = 0;
20317 struct frame *f = XFRAME (WINDOW_FRAME (w));
20318 DECLARE_HDC (hdc);
20319
20320 ALLOCATE_HDC (hdc, f);
20321
20322 /* Let's rather be paranoid than getting a SEGV. */
20323 end = min (end, row->used[area]);
20324 start = max (0, start);
20325 start = min (end, start);
20326
20327 /* Translate X to frame coordinates. Set last_x to the right
20328 end of the drawing area. */
20329 if (row->full_width_p)
20330 {
20331 /* X is relative to the left edge of W, without scroll bars
20332 or fringes. */
20333 area_left = WINDOW_LEFT_EDGE_X (w);
20334 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20335 }
20336 else
20337 {
20338 area_left = window_box_left (w, area);
20339 last_x = area_left + window_box_width (w, area);
20340 }
20341 x += area_left;
20342
20343 /* Build a doubly-linked list of glyph_string structures between
20344 head and tail from what we have to draw. Note that the macro
20345 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20346 the reason we use a separate variable `i'. */
20347 i = start;
20348 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20349 if (tail)
20350 x_reached = tail->x + tail->background_width;
20351 else
20352 x_reached = x;
20353
20354 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20355 the row, redraw some glyphs in front or following the glyph
20356 strings built above. */
20357 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20358 {
20359 struct glyph_string *h, *t;
20360 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20361 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20362 int dummy_x = 0;
20363
20364 /* If mouse highlighting is on, we may need to draw adjacent
20365 glyphs using mouse-face highlighting. */
20366 if (area == TEXT_AREA && row->mouse_face_p)
20367 {
20368 struct glyph_row *mouse_beg_row, *mouse_end_row;
20369
20370 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20371 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20372
20373 if (row >= mouse_beg_row && row <= mouse_end_row)
20374 {
20375 check_mouse_face = 1;
20376 mouse_beg_col = (row == mouse_beg_row)
20377 ? dpyinfo->mouse_face_beg_col : 0;
20378 mouse_end_col = (row == mouse_end_row)
20379 ? dpyinfo->mouse_face_end_col
20380 : row->used[TEXT_AREA];
20381 }
20382 }
20383
20384 /* Compute overhangs for all glyph strings. */
20385 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20386 for (s = head; s; s = s->next)
20387 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20388
20389 /* Prepend glyph strings for glyphs in front of the first glyph
20390 string that are overwritten because of the first glyph
20391 string's left overhang. The background of all strings
20392 prepended must be drawn because the first glyph string
20393 draws over it. */
20394 i = left_overwritten (head);
20395 if (i >= 0)
20396 {
20397 enum draw_glyphs_face overlap_hl;
20398
20399 /* If this row contains mouse highlighting, attempt to draw
20400 the overlapped glyphs with the correct highlight. This
20401 code fails if the overlap encompasses more than one glyph
20402 and mouse-highlight spans only some of these glyphs.
20403 However, making it work perfectly involves a lot more
20404 code, and I don't know if the pathological case occurs in
20405 practice, so we'll stick to this for now. --- cyd */
20406 if (check_mouse_face
20407 && mouse_beg_col < start && mouse_end_col > i)
20408 overlap_hl = DRAW_MOUSE_FACE;
20409 else
20410 overlap_hl = DRAW_NORMAL_TEXT;
20411
20412 j = i;
20413 BUILD_GLYPH_STRINGS (j, start, h, t,
20414 overlap_hl, dummy_x, last_x);
20415 compute_overhangs_and_x (t, head->x, 1);
20416 prepend_glyph_string_lists (&head, &tail, h, t);
20417 clip_head = head;
20418 }
20419
20420 /* Prepend glyph strings for glyphs in front of the first glyph
20421 string that overwrite that glyph string because of their
20422 right overhang. For these strings, only the foreground must
20423 be drawn, because it draws over the glyph string at `head'.
20424 The background must not be drawn because this would overwrite
20425 right overhangs of preceding glyphs for which no glyph
20426 strings exist. */
20427 i = left_overwriting (head);
20428 if (i >= 0)
20429 {
20430 enum draw_glyphs_face overlap_hl;
20431
20432 if (check_mouse_face
20433 && mouse_beg_col < start && mouse_end_col > i)
20434 overlap_hl = DRAW_MOUSE_FACE;
20435 else
20436 overlap_hl = DRAW_NORMAL_TEXT;
20437
20438 clip_head = head;
20439 BUILD_GLYPH_STRINGS (i, start, h, t,
20440 overlap_hl, dummy_x, last_x);
20441 for (s = h; s; s = s->next)
20442 s->background_filled_p = 1;
20443 compute_overhangs_and_x (t, head->x, 1);
20444 prepend_glyph_string_lists (&head, &tail, h, t);
20445 }
20446
20447 /* Append glyphs strings for glyphs following the last glyph
20448 string tail that are overwritten by tail. The background of
20449 these strings has to be drawn because tail's foreground draws
20450 over it. */
20451 i = right_overwritten (tail);
20452 if (i >= 0)
20453 {
20454 enum draw_glyphs_face overlap_hl;
20455
20456 if (check_mouse_face
20457 && mouse_beg_col < i && mouse_end_col > end)
20458 overlap_hl = DRAW_MOUSE_FACE;
20459 else
20460 overlap_hl = DRAW_NORMAL_TEXT;
20461
20462 BUILD_GLYPH_STRINGS (end, i, h, t,
20463 overlap_hl, x, last_x);
20464 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20465 append_glyph_string_lists (&head, &tail, h, t);
20466 clip_tail = tail;
20467 }
20468
20469 /* Append glyph strings for glyphs following the last glyph
20470 string tail that overwrite tail. The foreground of such
20471 glyphs has to be drawn because it writes into the background
20472 of tail. The background must not be drawn because it could
20473 paint over the foreground of following glyphs. */
20474 i = right_overwriting (tail);
20475 if (i >= 0)
20476 {
20477 enum draw_glyphs_face overlap_hl;
20478 if (check_mouse_face
20479 && mouse_beg_col < i && mouse_end_col > end)
20480 overlap_hl = DRAW_MOUSE_FACE;
20481 else
20482 overlap_hl = DRAW_NORMAL_TEXT;
20483
20484 clip_tail = tail;
20485 i++; /* We must include the Ith glyph. */
20486 BUILD_GLYPH_STRINGS (end, i, h, t,
20487 overlap_hl, x, last_x);
20488 for (s = h; s; s = s->next)
20489 s->background_filled_p = 1;
20490 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20491 append_glyph_string_lists (&head, &tail, h, t);
20492 }
20493 if (clip_head || clip_tail)
20494 for (s = head; s; s = s->next)
20495 {
20496 s->clip_head = clip_head;
20497 s->clip_tail = clip_tail;
20498 }
20499 }
20500
20501 /* Draw all strings. */
20502 for (s = head; s; s = s->next)
20503 FRAME_RIF (f)->draw_glyph_string (s);
20504
20505 if (area == TEXT_AREA
20506 && !row->full_width_p
20507 /* When drawing overlapping rows, only the glyph strings'
20508 foreground is drawn, which doesn't erase a cursor
20509 completely. */
20510 && !overlaps)
20511 {
20512 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20513 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20514 : (tail ? tail->x + tail->background_width : x));
20515 x0 -= area_left;
20516 x1 -= area_left;
20517
20518 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20519 row->y, MATRIX_ROW_BOTTOM_Y (row));
20520 }
20521
20522 /* Value is the x-position up to which drawn, relative to AREA of W.
20523 This doesn't include parts drawn because of overhangs. */
20524 if (row->full_width_p)
20525 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20526 else
20527 x_reached -= area_left;
20528
20529 RELEASE_HDC (hdc, f);
20530
20531 return x_reached;
20532 }
20533
20534 /* Expand row matrix if too narrow. Don't expand if area
20535 is not present. */
20536
20537 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20538 { \
20539 if (!fonts_changed_p \
20540 && (it->glyph_row->glyphs[area] \
20541 < it->glyph_row->glyphs[area + 1])) \
20542 { \
20543 it->w->ncols_scale_factor++; \
20544 fonts_changed_p = 1; \
20545 } \
20546 }
20547
20548 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20549 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20550
20551 static INLINE void
20552 append_glyph (it)
20553 struct it *it;
20554 {
20555 struct glyph *glyph;
20556 enum glyph_row_area area = it->area;
20557
20558 xassert (it->glyph_row);
20559 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20560
20561 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20562 if (glyph < it->glyph_row->glyphs[area + 1])
20563 {
20564 glyph->charpos = CHARPOS (it->position);
20565 glyph->object = it->object;
20566 if (it->pixel_width > 0)
20567 {
20568 glyph->pixel_width = it->pixel_width;
20569 glyph->padding_p = 0;
20570 }
20571 else
20572 {
20573 /* Assure at least 1-pixel width. Otherwise, cursor can't
20574 be displayed correctly. */
20575 glyph->pixel_width = 1;
20576 glyph->padding_p = 1;
20577 }
20578 glyph->ascent = it->ascent;
20579 glyph->descent = it->descent;
20580 glyph->voffset = it->voffset;
20581 glyph->type = CHAR_GLYPH;
20582 glyph->avoid_cursor_p = it->avoid_cursor_p;
20583 glyph->multibyte_p = it->multibyte_p;
20584 glyph->left_box_line_p = it->start_of_box_run_p;
20585 glyph->right_box_line_p = it->end_of_box_run_p;
20586 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20587 || it->phys_descent > it->descent);
20588 glyph->glyph_not_available_p = it->glyph_not_available_p;
20589 glyph->face_id = it->face_id;
20590 glyph->u.ch = it->char_to_display;
20591 glyph->slice = null_glyph_slice;
20592 glyph->font_type = FONT_TYPE_UNKNOWN;
20593 ++it->glyph_row->used[area];
20594 }
20595 else
20596 IT_EXPAND_MATRIX_WIDTH (it, area);
20597 }
20598
20599 /* Store one glyph for the composition IT->cmp_it.id in
20600 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20601 non-null. */
20602
20603 static INLINE void
20604 append_composite_glyph (it)
20605 struct it *it;
20606 {
20607 struct glyph *glyph;
20608 enum glyph_row_area area = it->area;
20609
20610 xassert (it->glyph_row);
20611
20612 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20613 if (glyph < it->glyph_row->glyphs[area + 1])
20614 {
20615 glyph->charpos = CHARPOS (it->position);
20616 glyph->object = it->object;
20617 glyph->pixel_width = it->pixel_width;
20618 glyph->ascent = it->ascent;
20619 glyph->descent = it->descent;
20620 glyph->voffset = it->voffset;
20621 glyph->type = COMPOSITE_GLYPH;
20622 if (it->cmp_it.ch < 0)
20623 {
20624 glyph->u.cmp.automatic = 0;
20625 glyph->u.cmp.id = it->cmp_it.id;
20626 }
20627 else
20628 {
20629 glyph->u.cmp.automatic = 1;
20630 glyph->u.cmp.id = it->cmp_it.id;
20631 glyph->u.cmp.from = it->cmp_it.from;
20632 glyph->u.cmp.to = it->cmp_it.to;
20633 }
20634 glyph->avoid_cursor_p = it->avoid_cursor_p;
20635 glyph->multibyte_p = it->multibyte_p;
20636 glyph->left_box_line_p = it->start_of_box_run_p;
20637 glyph->right_box_line_p = it->end_of_box_run_p;
20638 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20639 || it->phys_descent > it->descent);
20640 glyph->padding_p = 0;
20641 glyph->glyph_not_available_p = 0;
20642 glyph->face_id = it->face_id;
20643 glyph->slice = null_glyph_slice;
20644 glyph->font_type = FONT_TYPE_UNKNOWN;
20645 ++it->glyph_row->used[area];
20646 }
20647 else
20648 IT_EXPAND_MATRIX_WIDTH (it, area);
20649 }
20650
20651
20652 /* Change IT->ascent and IT->height according to the setting of
20653 IT->voffset. */
20654
20655 static INLINE void
20656 take_vertical_position_into_account (it)
20657 struct it *it;
20658 {
20659 if (it->voffset)
20660 {
20661 if (it->voffset < 0)
20662 /* Increase the ascent so that we can display the text higher
20663 in the line. */
20664 it->ascent -= it->voffset;
20665 else
20666 /* Increase the descent so that we can display the text lower
20667 in the line. */
20668 it->descent += it->voffset;
20669 }
20670 }
20671
20672
20673 /* Produce glyphs/get display metrics for the image IT is loaded with.
20674 See the description of struct display_iterator in dispextern.h for
20675 an overview of struct display_iterator. */
20676
20677 static void
20678 produce_image_glyph (it)
20679 struct it *it;
20680 {
20681 struct image *img;
20682 struct face *face;
20683 int glyph_ascent, crop;
20684 struct glyph_slice slice;
20685
20686 xassert (it->what == IT_IMAGE);
20687
20688 face = FACE_FROM_ID (it->f, it->face_id);
20689 xassert (face);
20690 /* Make sure X resources of the face is loaded. */
20691 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20692
20693 if (it->image_id < 0)
20694 {
20695 /* Fringe bitmap. */
20696 it->ascent = it->phys_ascent = 0;
20697 it->descent = it->phys_descent = 0;
20698 it->pixel_width = 0;
20699 it->nglyphs = 0;
20700 return;
20701 }
20702
20703 img = IMAGE_FROM_ID (it->f, it->image_id);
20704 xassert (img);
20705 /* Make sure X resources of the image is loaded. */
20706 prepare_image_for_display (it->f, img);
20707
20708 slice.x = slice.y = 0;
20709 slice.width = img->width;
20710 slice.height = img->height;
20711
20712 if (INTEGERP (it->slice.x))
20713 slice.x = XINT (it->slice.x);
20714 else if (FLOATP (it->slice.x))
20715 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20716
20717 if (INTEGERP (it->slice.y))
20718 slice.y = XINT (it->slice.y);
20719 else if (FLOATP (it->slice.y))
20720 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20721
20722 if (INTEGERP (it->slice.width))
20723 slice.width = XINT (it->slice.width);
20724 else if (FLOATP (it->slice.width))
20725 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20726
20727 if (INTEGERP (it->slice.height))
20728 slice.height = XINT (it->slice.height);
20729 else if (FLOATP (it->slice.height))
20730 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20731
20732 if (slice.x >= img->width)
20733 slice.x = img->width;
20734 if (slice.y >= img->height)
20735 slice.y = img->height;
20736 if (slice.x + slice.width >= img->width)
20737 slice.width = img->width - slice.x;
20738 if (slice.y + slice.height > img->height)
20739 slice.height = img->height - slice.y;
20740
20741 if (slice.width == 0 || slice.height == 0)
20742 return;
20743
20744 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20745
20746 it->descent = slice.height - glyph_ascent;
20747 if (slice.y == 0)
20748 it->descent += img->vmargin;
20749 if (slice.y + slice.height == img->height)
20750 it->descent += img->vmargin;
20751 it->phys_descent = it->descent;
20752
20753 it->pixel_width = slice.width;
20754 if (slice.x == 0)
20755 it->pixel_width += img->hmargin;
20756 if (slice.x + slice.width == img->width)
20757 it->pixel_width += img->hmargin;
20758
20759 /* It's quite possible for images to have an ascent greater than
20760 their height, so don't get confused in that case. */
20761 if (it->descent < 0)
20762 it->descent = 0;
20763
20764 #if 0 /* this breaks image tiling */
20765 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20766 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20767 if (face_ascent > it->ascent)
20768 it->ascent = it->phys_ascent = face_ascent;
20769 #endif
20770
20771 it->nglyphs = 1;
20772
20773 if (face->box != FACE_NO_BOX)
20774 {
20775 if (face->box_line_width > 0)
20776 {
20777 if (slice.y == 0)
20778 it->ascent += face->box_line_width;
20779 if (slice.y + slice.height == img->height)
20780 it->descent += face->box_line_width;
20781 }
20782
20783 if (it->start_of_box_run_p && slice.x == 0)
20784 it->pixel_width += eabs (face->box_line_width);
20785 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20786 it->pixel_width += eabs (face->box_line_width);
20787 }
20788
20789 take_vertical_position_into_account (it);
20790
20791 /* Automatically crop wide image glyphs at right edge so we can
20792 draw the cursor on same display row. */
20793 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20794 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20795 {
20796 it->pixel_width -= crop;
20797 slice.width -= crop;
20798 }
20799
20800 if (it->glyph_row)
20801 {
20802 struct glyph *glyph;
20803 enum glyph_row_area area = it->area;
20804
20805 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20806 if (glyph < it->glyph_row->glyphs[area + 1])
20807 {
20808 glyph->charpos = CHARPOS (it->position);
20809 glyph->object = it->object;
20810 glyph->pixel_width = it->pixel_width;
20811 glyph->ascent = glyph_ascent;
20812 glyph->descent = it->descent;
20813 glyph->voffset = it->voffset;
20814 glyph->type = IMAGE_GLYPH;
20815 glyph->avoid_cursor_p = it->avoid_cursor_p;
20816 glyph->multibyte_p = it->multibyte_p;
20817 glyph->left_box_line_p = it->start_of_box_run_p;
20818 glyph->right_box_line_p = it->end_of_box_run_p;
20819 glyph->overlaps_vertically_p = 0;
20820 glyph->padding_p = 0;
20821 glyph->glyph_not_available_p = 0;
20822 glyph->face_id = it->face_id;
20823 glyph->u.img_id = img->id;
20824 glyph->slice = slice;
20825 glyph->font_type = FONT_TYPE_UNKNOWN;
20826 ++it->glyph_row->used[area];
20827 }
20828 else
20829 IT_EXPAND_MATRIX_WIDTH (it, area);
20830 }
20831 }
20832
20833
20834 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20835 of the glyph, WIDTH and HEIGHT are the width and height of the
20836 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20837
20838 static void
20839 append_stretch_glyph (it, object, width, height, ascent)
20840 struct it *it;
20841 Lisp_Object object;
20842 int width, height;
20843 int ascent;
20844 {
20845 struct glyph *glyph;
20846 enum glyph_row_area area = it->area;
20847
20848 xassert (ascent >= 0 && ascent <= height);
20849
20850 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20851 if (glyph < it->glyph_row->glyphs[area + 1])
20852 {
20853 glyph->charpos = CHARPOS (it->position);
20854 glyph->object = object;
20855 glyph->pixel_width = width;
20856 glyph->ascent = ascent;
20857 glyph->descent = height - ascent;
20858 glyph->voffset = it->voffset;
20859 glyph->type = STRETCH_GLYPH;
20860 glyph->avoid_cursor_p = it->avoid_cursor_p;
20861 glyph->multibyte_p = it->multibyte_p;
20862 glyph->left_box_line_p = it->start_of_box_run_p;
20863 glyph->right_box_line_p = it->end_of_box_run_p;
20864 glyph->overlaps_vertically_p = 0;
20865 glyph->padding_p = 0;
20866 glyph->glyph_not_available_p = 0;
20867 glyph->face_id = it->face_id;
20868 glyph->u.stretch.ascent = ascent;
20869 glyph->u.stretch.height = height;
20870 glyph->slice = null_glyph_slice;
20871 glyph->font_type = FONT_TYPE_UNKNOWN;
20872 ++it->glyph_row->used[area];
20873 }
20874 else
20875 IT_EXPAND_MATRIX_WIDTH (it, area);
20876 }
20877
20878
20879 /* Produce a stretch glyph for iterator IT. IT->object is the value
20880 of the glyph property displayed. The value must be a list
20881 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20882 being recognized:
20883
20884 1. `:width WIDTH' specifies that the space should be WIDTH *
20885 canonical char width wide. WIDTH may be an integer or floating
20886 point number.
20887
20888 2. `:relative-width FACTOR' specifies that the width of the stretch
20889 should be computed from the width of the first character having the
20890 `glyph' property, and should be FACTOR times that width.
20891
20892 3. `:align-to HPOS' specifies that the space should be wide enough
20893 to reach HPOS, a value in canonical character units.
20894
20895 Exactly one of the above pairs must be present.
20896
20897 4. `:height HEIGHT' specifies that the height of the stretch produced
20898 should be HEIGHT, measured in canonical character units.
20899
20900 5. `:relative-height FACTOR' specifies that the height of the
20901 stretch should be FACTOR times the height of the characters having
20902 the glyph property.
20903
20904 Either none or exactly one of 4 or 5 must be present.
20905
20906 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20907 of the stretch should be used for the ascent of the stretch.
20908 ASCENT must be in the range 0 <= ASCENT <= 100. */
20909
20910 static void
20911 produce_stretch_glyph (it)
20912 struct it *it;
20913 {
20914 /* (space :width WIDTH :height HEIGHT ...) */
20915 Lisp_Object prop, plist;
20916 int width = 0, height = 0, align_to = -1;
20917 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20918 int ascent = 0;
20919 double tem;
20920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20921 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20922
20923 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20924
20925 /* List should start with `space'. */
20926 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20927 plist = XCDR (it->object);
20928
20929 /* Compute the width of the stretch. */
20930 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20931 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20932 {
20933 /* Absolute width `:width WIDTH' specified and valid. */
20934 zero_width_ok_p = 1;
20935 width = (int)tem;
20936 }
20937 else if (prop = Fplist_get (plist, QCrelative_width),
20938 NUMVAL (prop) > 0)
20939 {
20940 /* Relative width `:relative-width FACTOR' specified and valid.
20941 Compute the width of the characters having the `glyph'
20942 property. */
20943 struct it it2;
20944 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20945
20946 it2 = *it;
20947 if (it->multibyte_p)
20948 {
20949 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20950 - IT_BYTEPOS (*it));
20951 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20952 }
20953 else
20954 it2.c = *p, it2.len = 1;
20955
20956 it2.glyph_row = NULL;
20957 it2.what = IT_CHARACTER;
20958 x_produce_glyphs (&it2);
20959 width = NUMVAL (prop) * it2.pixel_width;
20960 }
20961 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20962 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20963 {
20964 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20965 align_to = (align_to < 0
20966 ? 0
20967 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20968 else if (align_to < 0)
20969 align_to = window_box_left_offset (it->w, TEXT_AREA);
20970 width = max (0, (int)tem + align_to - it->current_x);
20971 zero_width_ok_p = 1;
20972 }
20973 else
20974 /* Nothing specified -> width defaults to canonical char width. */
20975 width = FRAME_COLUMN_WIDTH (it->f);
20976
20977 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20978 width = 1;
20979
20980 /* Compute height. */
20981 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20982 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20983 {
20984 height = (int)tem;
20985 zero_height_ok_p = 1;
20986 }
20987 else if (prop = Fplist_get (plist, QCrelative_height),
20988 NUMVAL (prop) > 0)
20989 height = FONT_HEIGHT (font) * NUMVAL (prop);
20990 else
20991 height = FONT_HEIGHT (font);
20992
20993 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20994 height = 1;
20995
20996 /* Compute percentage of height used for ascent. If
20997 `:ascent ASCENT' is present and valid, use that. Otherwise,
20998 derive the ascent from the font in use. */
20999 if (prop = Fplist_get (plist, QCascent),
21000 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21001 ascent = height * NUMVAL (prop) / 100.0;
21002 else if (!NILP (prop)
21003 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21004 ascent = min (max (0, (int)tem), height);
21005 else
21006 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21007
21008 if (width > 0 && it->line_wrap != TRUNCATE
21009 && it->current_x + width > it->last_visible_x)
21010 width = it->last_visible_x - it->current_x - 1;
21011
21012 if (width > 0 && height > 0 && it->glyph_row)
21013 {
21014 Lisp_Object object = it->stack[it->sp - 1].string;
21015 if (!STRINGP (object))
21016 object = it->w->buffer;
21017 append_stretch_glyph (it, object, width, height, ascent);
21018 }
21019
21020 it->pixel_width = width;
21021 it->ascent = it->phys_ascent = ascent;
21022 it->descent = it->phys_descent = height - it->ascent;
21023 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21024
21025 take_vertical_position_into_account (it);
21026 }
21027
21028 /* Calculate line-height and line-spacing properties.
21029 An integer value specifies explicit pixel value.
21030 A float value specifies relative value to current face height.
21031 A cons (float . face-name) specifies relative value to
21032 height of specified face font.
21033
21034 Returns height in pixels, or nil. */
21035
21036
21037 static Lisp_Object
21038 calc_line_height_property (it, val, font, boff, override)
21039 struct it *it;
21040 Lisp_Object val;
21041 struct font *font;
21042 int boff, override;
21043 {
21044 Lisp_Object face_name = Qnil;
21045 int ascent, descent, height;
21046
21047 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21048 return val;
21049
21050 if (CONSP (val))
21051 {
21052 face_name = XCAR (val);
21053 val = XCDR (val);
21054 if (!NUMBERP (val))
21055 val = make_number (1);
21056 if (NILP (face_name))
21057 {
21058 height = it->ascent + it->descent;
21059 goto scale;
21060 }
21061 }
21062
21063 if (NILP (face_name))
21064 {
21065 font = FRAME_FONT (it->f);
21066 boff = FRAME_BASELINE_OFFSET (it->f);
21067 }
21068 else if (EQ (face_name, Qt))
21069 {
21070 override = 0;
21071 }
21072 else
21073 {
21074 int face_id;
21075 struct face *face;
21076
21077 face_id = lookup_named_face (it->f, face_name, 0);
21078 if (face_id < 0)
21079 return make_number (-1);
21080
21081 face = FACE_FROM_ID (it->f, face_id);
21082 font = face->font;
21083 if (font == NULL)
21084 return make_number (-1);
21085 boff = font->baseline_offset;
21086 if (font->vertical_centering)
21087 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21088 }
21089
21090 ascent = FONT_BASE (font) + boff;
21091 descent = FONT_DESCENT (font) - boff;
21092
21093 if (override)
21094 {
21095 it->override_ascent = ascent;
21096 it->override_descent = descent;
21097 it->override_boff = boff;
21098 }
21099
21100 height = ascent + descent;
21101
21102 scale:
21103 if (FLOATP (val))
21104 height = (int)(XFLOAT_DATA (val) * height);
21105 else if (INTEGERP (val))
21106 height *= XINT (val);
21107
21108 return make_number (height);
21109 }
21110
21111
21112 /* RIF:
21113 Produce glyphs/get display metrics for the display element IT is
21114 loaded with. See the description of struct it in dispextern.h
21115 for an overview of struct it. */
21116
21117 void
21118 x_produce_glyphs (it)
21119 struct it *it;
21120 {
21121 int extra_line_spacing = it->extra_line_spacing;
21122
21123 it->glyph_not_available_p = 0;
21124
21125 if (it->what == IT_CHARACTER)
21126 {
21127 XChar2b char2b;
21128 struct font *font;
21129 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21130 struct font_metrics *pcm;
21131 int font_not_found_p;
21132 int boff; /* baseline offset */
21133 /* We may change it->multibyte_p upon unibyte<->multibyte
21134 conversion. So, save the current value now and restore it
21135 later.
21136
21137 Note: It seems that we don't have to record multibyte_p in
21138 struct glyph because the character code itself tells if or
21139 not the character is multibyte. Thus, in the future, we must
21140 consider eliminating the field `multibyte_p' in the struct
21141 glyph. */
21142 int saved_multibyte_p = it->multibyte_p;
21143
21144 /* Maybe translate single-byte characters to multibyte, or the
21145 other way. */
21146 it->char_to_display = it->c;
21147 if (!ASCII_BYTE_P (it->c)
21148 && ! it->multibyte_p)
21149 {
21150 if (SINGLE_BYTE_CHAR_P (it->c)
21151 && unibyte_display_via_language_environment)
21152 it->char_to_display = unibyte_char_to_multibyte (it->c);
21153 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
21154 {
21155 it->multibyte_p = 1;
21156 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21157 -1, Qnil);
21158 face = FACE_FROM_ID (it->f, it->face_id);
21159 }
21160 }
21161
21162 /* Get font to use. Encode IT->char_to_display. */
21163 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21164 &char2b, it->multibyte_p, 0);
21165 font = face->font;
21166
21167 /* When no suitable font found, use the default font. */
21168 font_not_found_p = font == NULL;
21169 if (font_not_found_p)
21170 {
21171 font = FRAME_FONT (it->f);
21172 boff = FRAME_BASELINE_OFFSET (it->f);
21173 }
21174 else
21175 {
21176 boff = font->baseline_offset;
21177 if (font->vertical_centering)
21178 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21179 }
21180
21181 if (it->char_to_display >= ' '
21182 && (!it->multibyte_p || it->char_to_display < 128))
21183 {
21184 /* Either unibyte or ASCII. */
21185 int stretched_p;
21186
21187 it->nglyphs = 1;
21188
21189 pcm = get_per_char_metric (it->f, font, &char2b);
21190
21191 if (it->override_ascent >= 0)
21192 {
21193 it->ascent = it->override_ascent;
21194 it->descent = it->override_descent;
21195 boff = it->override_boff;
21196 }
21197 else
21198 {
21199 it->ascent = FONT_BASE (font) + boff;
21200 it->descent = FONT_DESCENT (font) - boff;
21201 }
21202
21203 if (pcm)
21204 {
21205 it->phys_ascent = pcm->ascent + boff;
21206 it->phys_descent = pcm->descent - boff;
21207 it->pixel_width = pcm->width;
21208 }
21209 else
21210 {
21211 it->glyph_not_available_p = 1;
21212 it->phys_ascent = it->ascent;
21213 it->phys_descent = it->descent;
21214 it->pixel_width = FONT_WIDTH (font);
21215 }
21216
21217 if (it->constrain_row_ascent_descent_p)
21218 {
21219 if (it->descent > it->max_descent)
21220 {
21221 it->ascent += it->descent - it->max_descent;
21222 it->descent = it->max_descent;
21223 }
21224 if (it->ascent > it->max_ascent)
21225 {
21226 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21227 it->ascent = it->max_ascent;
21228 }
21229 it->phys_ascent = min (it->phys_ascent, it->ascent);
21230 it->phys_descent = min (it->phys_descent, it->descent);
21231 extra_line_spacing = 0;
21232 }
21233
21234 /* If this is a space inside a region of text with
21235 `space-width' property, change its width. */
21236 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21237 if (stretched_p)
21238 it->pixel_width *= XFLOATINT (it->space_width);
21239
21240 /* If face has a box, add the box thickness to the character
21241 height. If character has a box line to the left and/or
21242 right, add the box line width to the character's width. */
21243 if (face->box != FACE_NO_BOX)
21244 {
21245 int thick = face->box_line_width;
21246
21247 if (thick > 0)
21248 {
21249 it->ascent += thick;
21250 it->descent += thick;
21251 }
21252 else
21253 thick = -thick;
21254
21255 if (it->start_of_box_run_p)
21256 it->pixel_width += thick;
21257 if (it->end_of_box_run_p)
21258 it->pixel_width += thick;
21259 }
21260
21261 /* If face has an overline, add the height of the overline
21262 (1 pixel) and a 1 pixel margin to the character height. */
21263 if (face->overline_p)
21264 it->ascent += overline_margin;
21265
21266 if (it->constrain_row_ascent_descent_p)
21267 {
21268 if (it->ascent > it->max_ascent)
21269 it->ascent = it->max_ascent;
21270 if (it->descent > it->max_descent)
21271 it->descent = it->max_descent;
21272 }
21273
21274 take_vertical_position_into_account (it);
21275
21276 /* If we have to actually produce glyphs, do it. */
21277 if (it->glyph_row)
21278 {
21279 if (stretched_p)
21280 {
21281 /* Translate a space with a `space-width' property
21282 into a stretch glyph. */
21283 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21284 / FONT_HEIGHT (font));
21285 append_stretch_glyph (it, it->object, it->pixel_width,
21286 it->ascent + it->descent, ascent);
21287 }
21288 else
21289 append_glyph (it);
21290
21291 /* If characters with lbearing or rbearing are displayed
21292 in this line, record that fact in a flag of the
21293 glyph row. This is used to optimize X output code. */
21294 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21295 it->glyph_row->contains_overlapping_glyphs_p = 1;
21296 }
21297 if (! stretched_p && it->pixel_width == 0)
21298 /* We assure that all visible glyphs have at least 1-pixel
21299 width. */
21300 it->pixel_width = 1;
21301 }
21302 else if (it->char_to_display == '\n')
21303 {
21304 /* A newline has no width but we need the height of the line.
21305 But if previous part of the line set a height, don't
21306 increase that height */
21307
21308 Lisp_Object height;
21309 Lisp_Object total_height = Qnil;
21310
21311 it->override_ascent = -1;
21312 it->pixel_width = 0;
21313 it->nglyphs = 0;
21314
21315 height = get_it_property(it, Qline_height);
21316 /* Split (line-height total-height) list */
21317 if (CONSP (height)
21318 && CONSP (XCDR (height))
21319 && NILP (XCDR (XCDR (height))))
21320 {
21321 total_height = XCAR (XCDR (height));
21322 height = XCAR (height);
21323 }
21324 height = calc_line_height_property(it, height, font, boff, 1);
21325
21326 if (it->override_ascent >= 0)
21327 {
21328 it->ascent = it->override_ascent;
21329 it->descent = it->override_descent;
21330 boff = it->override_boff;
21331 }
21332 else
21333 {
21334 it->ascent = FONT_BASE (font) + boff;
21335 it->descent = FONT_DESCENT (font) - boff;
21336 }
21337
21338 if (EQ (height, Qt))
21339 {
21340 if (it->descent > it->max_descent)
21341 {
21342 it->ascent += it->descent - it->max_descent;
21343 it->descent = it->max_descent;
21344 }
21345 if (it->ascent > it->max_ascent)
21346 {
21347 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21348 it->ascent = it->max_ascent;
21349 }
21350 it->phys_ascent = min (it->phys_ascent, it->ascent);
21351 it->phys_descent = min (it->phys_descent, it->descent);
21352 it->constrain_row_ascent_descent_p = 1;
21353 extra_line_spacing = 0;
21354 }
21355 else
21356 {
21357 Lisp_Object spacing;
21358
21359 it->phys_ascent = it->ascent;
21360 it->phys_descent = it->descent;
21361
21362 if ((it->max_ascent > 0 || it->max_descent > 0)
21363 && face->box != FACE_NO_BOX
21364 && face->box_line_width > 0)
21365 {
21366 it->ascent += face->box_line_width;
21367 it->descent += face->box_line_width;
21368 }
21369 if (!NILP (height)
21370 && XINT (height) > it->ascent + it->descent)
21371 it->ascent = XINT (height) - it->descent;
21372
21373 if (!NILP (total_height))
21374 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21375 else
21376 {
21377 spacing = get_it_property(it, Qline_spacing);
21378 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21379 }
21380 if (INTEGERP (spacing))
21381 {
21382 extra_line_spacing = XINT (spacing);
21383 if (!NILP (total_height))
21384 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21385 }
21386 }
21387 }
21388 else if (it->char_to_display == '\t')
21389 {
21390 if (font->space_width > 0)
21391 {
21392 int tab_width = it->tab_width * font->space_width;
21393 int x = it->current_x + it->continuation_lines_width;
21394 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21395
21396 /* If the distance from the current position to the next tab
21397 stop is less than a space character width, use the
21398 tab stop after that. */
21399 if (next_tab_x - x < font->space_width)
21400 next_tab_x += tab_width;
21401
21402 it->pixel_width = next_tab_x - x;
21403 it->nglyphs = 1;
21404 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21405 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21406
21407 if (it->glyph_row)
21408 {
21409 append_stretch_glyph (it, it->object, it->pixel_width,
21410 it->ascent + it->descent, it->ascent);
21411 }
21412 }
21413 else
21414 {
21415 it->pixel_width = 0;
21416 it->nglyphs = 1;
21417 }
21418 }
21419 else
21420 {
21421 /* A multi-byte character. Assume that the display width of the
21422 character is the width of the character multiplied by the
21423 width of the font. */
21424
21425 /* If we found a font, this font should give us the right
21426 metrics. If we didn't find a font, use the frame's
21427 default font and calculate the width of the character by
21428 multiplying the width of font by the width of the
21429 character. */
21430
21431 pcm = get_per_char_metric (it->f, font, &char2b);
21432
21433 if (font_not_found_p || !pcm)
21434 {
21435 int char_width = CHAR_WIDTH (it->char_to_display);
21436
21437 if (char_width == 0)
21438 /* This is a non spacing character. But, as we are
21439 going to display an empty box, the box must occupy
21440 at least one column. */
21441 char_width = 1;
21442 it->glyph_not_available_p = 1;
21443 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21444 it->phys_ascent = FONT_BASE (font) + boff;
21445 it->phys_descent = FONT_DESCENT (font) - boff;
21446 }
21447 else
21448 {
21449 it->pixel_width = pcm->width;
21450 it->phys_ascent = pcm->ascent + boff;
21451 it->phys_descent = pcm->descent - boff;
21452 if (it->glyph_row
21453 && (pcm->lbearing < 0
21454 || pcm->rbearing > pcm->width))
21455 it->glyph_row->contains_overlapping_glyphs_p = 1;
21456 }
21457 it->nglyphs = 1;
21458 it->ascent = FONT_BASE (font) + boff;
21459 it->descent = FONT_DESCENT (font) - boff;
21460 if (face->box != FACE_NO_BOX)
21461 {
21462 int thick = face->box_line_width;
21463
21464 if (thick > 0)
21465 {
21466 it->ascent += thick;
21467 it->descent += thick;
21468 }
21469 else
21470 thick = - thick;
21471
21472 if (it->start_of_box_run_p)
21473 it->pixel_width += thick;
21474 if (it->end_of_box_run_p)
21475 it->pixel_width += thick;
21476 }
21477
21478 /* If face has an overline, add the height of the overline
21479 (1 pixel) and a 1 pixel margin to the character height. */
21480 if (face->overline_p)
21481 it->ascent += overline_margin;
21482
21483 take_vertical_position_into_account (it);
21484
21485 if (it->ascent < 0)
21486 it->ascent = 0;
21487 if (it->descent < 0)
21488 it->descent = 0;
21489
21490 if (it->glyph_row)
21491 append_glyph (it);
21492 if (it->pixel_width == 0)
21493 /* We assure that all visible glyphs have at least 1-pixel
21494 width. */
21495 it->pixel_width = 1;
21496 }
21497 it->multibyte_p = saved_multibyte_p;
21498 }
21499 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21500 {
21501 /* A static compositoin.
21502
21503 Note: A composition is represented as one glyph in the
21504 glyph matrix. There are no padding glyphs.
21505
21506 Important is that pixel_width, ascent, and descent are the
21507 values of what is drawn by draw_glyphs (i.e. the values of
21508 the overall glyphs composed). */
21509 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21510 int boff; /* baseline offset */
21511 struct composition *cmp = composition_table[it->cmp_it.id];
21512 int glyph_len = cmp->glyph_len;
21513 struct font *font = face->font;
21514
21515 it->nglyphs = 1;
21516
21517 /* If we have not yet calculated pixel size data of glyphs of
21518 the composition for the current face font, calculate them
21519 now. Theoretically, we have to check all fonts for the
21520 glyphs, but that requires much time and memory space. So,
21521 here we check only the font of the first glyph. This leads
21522 to incorrect display, but it's very rare, and C-l (recenter)
21523 can correct the display anyway. */
21524 if (! cmp->font || cmp->font != font)
21525 {
21526 /* Ascent and descent of the font of the first character
21527 of this composition (adjusted by baseline offset).
21528 Ascent and descent of overall glyphs should not be less
21529 than them respectively. */
21530 int font_ascent, font_descent, font_height;
21531 /* Bounding box of the overall glyphs. */
21532 int leftmost, rightmost, lowest, highest;
21533 int lbearing, rbearing;
21534 int i, width, ascent, descent;
21535 int left_padded = 0, right_padded = 0;
21536 int c;
21537 XChar2b char2b;
21538 struct font_metrics *pcm;
21539 int font_not_found_p;
21540 int pos;
21541
21542 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21543 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21544 break;
21545 if (glyph_len < cmp->glyph_len)
21546 right_padded = 1;
21547 for (i = 0; i < glyph_len; i++)
21548 {
21549 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21550 break;
21551 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21552 }
21553 if (i > 0)
21554 left_padded = 1;
21555
21556 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21557 : IT_CHARPOS (*it));
21558 /* When no suitable font found, use the default font. */
21559 font_not_found_p = font == NULL;
21560 if (font_not_found_p)
21561 {
21562 face = face->ascii_face;
21563 font = face->font;
21564 }
21565 boff = font->baseline_offset;
21566 if (font->vertical_centering)
21567 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21568 font_ascent = FONT_BASE (font) + boff;
21569 font_descent = FONT_DESCENT (font) - boff;
21570 font_height = FONT_HEIGHT (font);
21571
21572 cmp->font = (void *) font;
21573
21574 pcm = NULL;
21575 if (! font_not_found_p)
21576 {
21577 get_char_face_and_encoding (it->f, c, it->face_id,
21578 &char2b, it->multibyte_p, 0);
21579 pcm = get_per_char_metric (it->f, font, &char2b);
21580 }
21581
21582 /* Initialize the bounding box. */
21583 if (pcm)
21584 {
21585 width = pcm->width;
21586 ascent = pcm->ascent;
21587 descent = pcm->descent;
21588 lbearing = pcm->lbearing;
21589 rbearing = pcm->rbearing;
21590 }
21591 else
21592 {
21593 width = FONT_WIDTH (font);
21594 ascent = FONT_BASE (font);
21595 descent = FONT_DESCENT (font);
21596 lbearing = 0;
21597 rbearing = width;
21598 }
21599
21600 rightmost = width;
21601 leftmost = 0;
21602 lowest = - descent + boff;
21603 highest = ascent + boff;
21604
21605 if (! font_not_found_p
21606 && font->default_ascent
21607 && CHAR_TABLE_P (Vuse_default_ascent)
21608 && !NILP (Faref (Vuse_default_ascent,
21609 make_number (it->char_to_display))))
21610 highest = font->default_ascent + boff;
21611
21612 /* Draw the first glyph at the normal position. It may be
21613 shifted to right later if some other glyphs are drawn
21614 at the left. */
21615 cmp->offsets[i * 2] = 0;
21616 cmp->offsets[i * 2 + 1] = boff;
21617 cmp->lbearing = lbearing;
21618 cmp->rbearing = rbearing;
21619
21620 /* Set cmp->offsets for the remaining glyphs. */
21621 for (i++; i < glyph_len; i++)
21622 {
21623 int left, right, btm, top;
21624 int ch = COMPOSITION_GLYPH (cmp, i);
21625 int face_id;
21626 struct face *this_face;
21627 int this_boff;
21628
21629 if (ch == '\t')
21630 ch = ' ';
21631 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21632 this_face = FACE_FROM_ID (it->f, face_id);
21633 font = this_face->font;
21634
21635 if (font == NULL)
21636 pcm = NULL;
21637 else
21638 {
21639 this_boff = font->baseline_offset;
21640 if (font->vertical_centering)
21641 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21642 get_char_face_and_encoding (it->f, ch, face_id,
21643 &char2b, it->multibyte_p, 0);
21644 pcm = get_per_char_metric (it->f, font, &char2b);
21645 }
21646 if (! pcm)
21647 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21648 else
21649 {
21650 width = pcm->width;
21651 ascent = pcm->ascent;
21652 descent = pcm->descent;
21653 lbearing = pcm->lbearing;
21654 rbearing = pcm->rbearing;
21655 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21656 {
21657 /* Relative composition with or without
21658 alternate chars. */
21659 left = (leftmost + rightmost - width) / 2;
21660 btm = - descent + boff;
21661 if (font->relative_compose
21662 && (! CHAR_TABLE_P (Vignore_relative_composition)
21663 || NILP (Faref (Vignore_relative_composition,
21664 make_number (ch)))))
21665 {
21666
21667 if (- descent >= font->relative_compose)
21668 /* One extra pixel between two glyphs. */
21669 btm = highest + 1;
21670 else if (ascent <= 0)
21671 /* One extra pixel between two glyphs. */
21672 btm = lowest - 1 - ascent - descent;
21673 }
21674 }
21675 else
21676 {
21677 /* A composition rule is specified by an integer
21678 value that encodes global and new reference
21679 points (GREF and NREF). GREF and NREF are
21680 specified by numbers as below:
21681
21682 0---1---2 -- ascent
21683 | |
21684 | |
21685 | |
21686 9--10--11 -- center
21687 | |
21688 ---3---4---5--- baseline
21689 | |
21690 6---7---8 -- descent
21691 */
21692 int rule = COMPOSITION_RULE (cmp, i);
21693 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21694
21695 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21696 grefx = gref % 3, nrefx = nref % 3;
21697 grefy = gref / 3, nrefy = nref / 3;
21698 if (xoff)
21699 xoff = font_height * (xoff - 128) / 256;
21700 if (yoff)
21701 yoff = font_height * (yoff - 128) / 256;
21702
21703 left = (leftmost
21704 + grefx * (rightmost - leftmost) / 2
21705 - nrefx * width / 2
21706 + xoff);
21707
21708 btm = ((grefy == 0 ? highest
21709 : grefy == 1 ? 0
21710 : grefy == 2 ? lowest
21711 : (highest + lowest) / 2)
21712 - (nrefy == 0 ? ascent + descent
21713 : nrefy == 1 ? descent - boff
21714 : nrefy == 2 ? 0
21715 : (ascent + descent) / 2)
21716 + yoff);
21717 }
21718
21719 cmp->offsets[i * 2] = left;
21720 cmp->offsets[i * 2 + 1] = btm + descent;
21721
21722 /* Update the bounding box of the overall glyphs. */
21723 if (width > 0)
21724 {
21725 right = left + width;
21726 if (left < leftmost)
21727 leftmost = left;
21728 if (right > rightmost)
21729 rightmost = right;
21730 }
21731 top = btm + descent + ascent;
21732 if (top > highest)
21733 highest = top;
21734 if (btm < lowest)
21735 lowest = btm;
21736
21737 if (cmp->lbearing > left + lbearing)
21738 cmp->lbearing = left + lbearing;
21739 if (cmp->rbearing < left + rbearing)
21740 cmp->rbearing = left + rbearing;
21741 }
21742 }
21743
21744 /* If there are glyphs whose x-offsets are negative,
21745 shift all glyphs to the right and make all x-offsets
21746 non-negative. */
21747 if (leftmost < 0)
21748 {
21749 for (i = 0; i < cmp->glyph_len; i++)
21750 cmp->offsets[i * 2] -= leftmost;
21751 rightmost -= leftmost;
21752 cmp->lbearing -= leftmost;
21753 cmp->rbearing -= leftmost;
21754 }
21755
21756 if (left_padded && cmp->lbearing < 0)
21757 {
21758 for (i = 0; i < cmp->glyph_len; i++)
21759 cmp->offsets[i * 2] -= cmp->lbearing;
21760 rightmost -= cmp->lbearing;
21761 cmp->rbearing -= cmp->lbearing;
21762 cmp->lbearing = 0;
21763 }
21764 if (right_padded && rightmost < cmp->rbearing)
21765 {
21766 rightmost = cmp->rbearing;
21767 }
21768
21769 cmp->pixel_width = rightmost;
21770 cmp->ascent = highest;
21771 cmp->descent = - lowest;
21772 if (cmp->ascent < font_ascent)
21773 cmp->ascent = font_ascent;
21774 if (cmp->descent < font_descent)
21775 cmp->descent = font_descent;
21776 }
21777
21778 if (it->glyph_row
21779 && (cmp->lbearing < 0
21780 || cmp->rbearing > cmp->pixel_width))
21781 it->glyph_row->contains_overlapping_glyphs_p = 1;
21782
21783 it->pixel_width = cmp->pixel_width;
21784 it->ascent = it->phys_ascent = cmp->ascent;
21785 it->descent = it->phys_descent = cmp->descent;
21786 if (face->box != FACE_NO_BOX)
21787 {
21788 int thick = face->box_line_width;
21789
21790 if (thick > 0)
21791 {
21792 it->ascent += thick;
21793 it->descent += thick;
21794 }
21795 else
21796 thick = - thick;
21797
21798 if (it->start_of_box_run_p)
21799 it->pixel_width += thick;
21800 if (it->end_of_box_run_p)
21801 it->pixel_width += thick;
21802 }
21803
21804 /* If face has an overline, add the height of the overline
21805 (1 pixel) and a 1 pixel margin to the character height. */
21806 if (face->overline_p)
21807 it->ascent += overline_margin;
21808
21809 take_vertical_position_into_account (it);
21810 if (it->ascent < 0)
21811 it->ascent = 0;
21812 if (it->descent < 0)
21813 it->descent = 0;
21814
21815 if (it->glyph_row)
21816 append_composite_glyph (it);
21817 }
21818 else if (it->what == IT_COMPOSITION)
21819 {
21820 /* A dynamic (automatic) composition. */
21821 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21822 Lisp_Object gstring;
21823 struct font_metrics metrics;
21824
21825 gstring = composition_gstring_from_id (it->cmp_it.id);
21826 it->pixel_width
21827 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21828 &metrics);
21829 if (it->glyph_row
21830 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21831 it->glyph_row->contains_overlapping_glyphs_p = 1;
21832 it->ascent = it->phys_ascent = metrics.ascent;
21833 it->descent = it->phys_descent = metrics.descent;
21834 if (face->box != FACE_NO_BOX)
21835 {
21836 int thick = face->box_line_width;
21837
21838 if (thick > 0)
21839 {
21840 it->ascent += thick;
21841 it->descent += thick;
21842 }
21843 else
21844 thick = - thick;
21845
21846 if (it->start_of_box_run_p)
21847 it->pixel_width += thick;
21848 if (it->end_of_box_run_p)
21849 it->pixel_width += thick;
21850 }
21851 /* If face has an overline, add the height of the overline
21852 (1 pixel) and a 1 pixel margin to the character height. */
21853 if (face->overline_p)
21854 it->ascent += overline_margin;
21855 take_vertical_position_into_account (it);
21856 if (it->ascent < 0)
21857 it->ascent = 0;
21858 if (it->descent < 0)
21859 it->descent = 0;
21860
21861 if (it->glyph_row)
21862 append_composite_glyph (it);
21863 }
21864 else if (it->what == IT_IMAGE)
21865 produce_image_glyph (it);
21866 else if (it->what == IT_STRETCH)
21867 produce_stretch_glyph (it);
21868
21869 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21870 because this isn't true for images with `:ascent 100'. */
21871 xassert (it->ascent >= 0 && it->descent >= 0);
21872 if (it->area == TEXT_AREA)
21873 it->current_x += it->pixel_width;
21874
21875 if (extra_line_spacing > 0)
21876 {
21877 it->descent += extra_line_spacing;
21878 if (extra_line_spacing > it->max_extra_line_spacing)
21879 it->max_extra_line_spacing = extra_line_spacing;
21880 }
21881
21882 it->max_ascent = max (it->max_ascent, it->ascent);
21883 it->max_descent = max (it->max_descent, it->descent);
21884 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21885 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21886 }
21887
21888 /* EXPORT for RIF:
21889 Output LEN glyphs starting at START at the nominal cursor position.
21890 Advance the nominal cursor over the text. The global variable
21891 updated_window contains the window being updated, updated_row is
21892 the glyph row being updated, and updated_area is the area of that
21893 row being updated. */
21894
21895 void
21896 x_write_glyphs (start, len)
21897 struct glyph *start;
21898 int len;
21899 {
21900 int x, hpos;
21901
21902 xassert (updated_window && updated_row);
21903 BLOCK_INPUT;
21904
21905 /* Write glyphs. */
21906
21907 hpos = start - updated_row->glyphs[updated_area];
21908 x = draw_glyphs (updated_window, output_cursor.x,
21909 updated_row, updated_area,
21910 hpos, hpos + len,
21911 DRAW_NORMAL_TEXT, 0);
21912
21913 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21914 if (updated_area == TEXT_AREA
21915 && updated_window->phys_cursor_on_p
21916 && updated_window->phys_cursor.vpos == output_cursor.vpos
21917 && updated_window->phys_cursor.hpos >= hpos
21918 && updated_window->phys_cursor.hpos < hpos + len)
21919 updated_window->phys_cursor_on_p = 0;
21920
21921 UNBLOCK_INPUT;
21922
21923 /* Advance the output cursor. */
21924 output_cursor.hpos += len;
21925 output_cursor.x = x;
21926 }
21927
21928
21929 /* EXPORT for RIF:
21930 Insert LEN glyphs from START at the nominal cursor position. */
21931
21932 void
21933 x_insert_glyphs (start, len)
21934 struct glyph *start;
21935 int len;
21936 {
21937 struct frame *f;
21938 struct window *w;
21939 int line_height, shift_by_width, shifted_region_width;
21940 struct glyph_row *row;
21941 struct glyph *glyph;
21942 int frame_x, frame_y;
21943 EMACS_INT hpos;
21944
21945 xassert (updated_window && updated_row);
21946 BLOCK_INPUT;
21947 w = updated_window;
21948 f = XFRAME (WINDOW_FRAME (w));
21949
21950 /* Get the height of the line we are in. */
21951 row = updated_row;
21952 line_height = row->height;
21953
21954 /* Get the width of the glyphs to insert. */
21955 shift_by_width = 0;
21956 for (glyph = start; glyph < start + len; ++glyph)
21957 shift_by_width += glyph->pixel_width;
21958
21959 /* Get the width of the region to shift right. */
21960 shifted_region_width = (window_box_width (w, updated_area)
21961 - output_cursor.x
21962 - shift_by_width);
21963
21964 /* Shift right. */
21965 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21966 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21967
21968 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21969 line_height, shift_by_width);
21970
21971 /* Write the glyphs. */
21972 hpos = start - row->glyphs[updated_area];
21973 draw_glyphs (w, output_cursor.x, row, updated_area,
21974 hpos, hpos + len,
21975 DRAW_NORMAL_TEXT, 0);
21976
21977 /* Advance the output cursor. */
21978 output_cursor.hpos += len;
21979 output_cursor.x += shift_by_width;
21980 UNBLOCK_INPUT;
21981 }
21982
21983
21984 /* EXPORT for RIF:
21985 Erase the current text line from the nominal cursor position
21986 (inclusive) to pixel column TO_X (exclusive). The idea is that
21987 everything from TO_X onward is already erased.
21988
21989 TO_X is a pixel position relative to updated_area of
21990 updated_window. TO_X == -1 means clear to the end of this area. */
21991
21992 void
21993 x_clear_end_of_line (to_x)
21994 int to_x;
21995 {
21996 struct frame *f;
21997 struct window *w = updated_window;
21998 int max_x, min_y, max_y;
21999 int from_x, from_y, to_y;
22000
22001 xassert (updated_window && updated_row);
22002 f = XFRAME (w->frame);
22003
22004 if (updated_row->full_width_p)
22005 max_x = WINDOW_TOTAL_WIDTH (w);
22006 else
22007 max_x = window_box_width (w, updated_area);
22008 max_y = window_text_bottom_y (w);
22009
22010 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22011 of window. For TO_X > 0, truncate to end of drawing area. */
22012 if (to_x == 0)
22013 return;
22014 else if (to_x < 0)
22015 to_x = max_x;
22016 else
22017 to_x = min (to_x, max_x);
22018
22019 to_y = min (max_y, output_cursor.y + updated_row->height);
22020
22021 /* Notice if the cursor will be cleared by this operation. */
22022 if (!updated_row->full_width_p)
22023 notice_overwritten_cursor (w, updated_area,
22024 output_cursor.x, -1,
22025 updated_row->y,
22026 MATRIX_ROW_BOTTOM_Y (updated_row));
22027
22028 from_x = output_cursor.x;
22029
22030 /* Translate to frame coordinates. */
22031 if (updated_row->full_width_p)
22032 {
22033 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22034 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22035 }
22036 else
22037 {
22038 int area_left = window_box_left (w, updated_area);
22039 from_x += area_left;
22040 to_x += area_left;
22041 }
22042
22043 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22044 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22045 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22046
22047 /* Prevent inadvertently clearing to end of the X window. */
22048 if (to_x > from_x && to_y > from_y)
22049 {
22050 BLOCK_INPUT;
22051 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22052 to_x - from_x, to_y - from_y);
22053 UNBLOCK_INPUT;
22054 }
22055 }
22056
22057 #endif /* HAVE_WINDOW_SYSTEM */
22058
22059
22060 \f
22061 /***********************************************************************
22062 Cursor types
22063 ***********************************************************************/
22064
22065 /* Value is the internal representation of the specified cursor type
22066 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22067 of the bar cursor. */
22068
22069 static enum text_cursor_kinds
22070 get_specified_cursor_type (arg, width)
22071 Lisp_Object arg;
22072 int *width;
22073 {
22074 enum text_cursor_kinds type;
22075
22076 if (NILP (arg))
22077 return NO_CURSOR;
22078
22079 if (EQ (arg, Qbox))
22080 return FILLED_BOX_CURSOR;
22081
22082 if (EQ (arg, Qhollow))
22083 return HOLLOW_BOX_CURSOR;
22084
22085 if (EQ (arg, Qbar))
22086 {
22087 *width = 2;
22088 return BAR_CURSOR;
22089 }
22090
22091 if (CONSP (arg)
22092 && EQ (XCAR (arg), Qbar)
22093 && INTEGERP (XCDR (arg))
22094 && XINT (XCDR (arg)) >= 0)
22095 {
22096 *width = XINT (XCDR (arg));
22097 return BAR_CURSOR;
22098 }
22099
22100 if (EQ (arg, Qhbar))
22101 {
22102 *width = 2;
22103 return HBAR_CURSOR;
22104 }
22105
22106 if (CONSP (arg)
22107 && EQ (XCAR (arg), Qhbar)
22108 && INTEGERP (XCDR (arg))
22109 && XINT (XCDR (arg)) >= 0)
22110 {
22111 *width = XINT (XCDR (arg));
22112 return HBAR_CURSOR;
22113 }
22114
22115 /* Treat anything unknown as "hollow box cursor".
22116 It was bad to signal an error; people have trouble fixing
22117 .Xdefaults with Emacs, when it has something bad in it. */
22118 type = HOLLOW_BOX_CURSOR;
22119
22120 return type;
22121 }
22122
22123 /* Set the default cursor types for specified frame. */
22124 void
22125 set_frame_cursor_types (f, arg)
22126 struct frame *f;
22127 Lisp_Object arg;
22128 {
22129 int width;
22130 Lisp_Object tem;
22131
22132 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22133 FRAME_CURSOR_WIDTH (f) = width;
22134
22135 /* By default, set up the blink-off state depending on the on-state. */
22136
22137 tem = Fassoc (arg, Vblink_cursor_alist);
22138 if (!NILP (tem))
22139 {
22140 FRAME_BLINK_OFF_CURSOR (f)
22141 = get_specified_cursor_type (XCDR (tem), &width);
22142 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22143 }
22144 else
22145 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22146 }
22147
22148
22149 /* Return the cursor we want to be displayed in window W. Return
22150 width of bar/hbar cursor through WIDTH arg. Return with
22151 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22152 (i.e. if the `system caret' should track this cursor).
22153
22154 In a mini-buffer window, we want the cursor only to appear if we
22155 are reading input from this window. For the selected window, we
22156 want the cursor type given by the frame parameter or buffer local
22157 setting of cursor-type. If explicitly marked off, draw no cursor.
22158 In all other cases, we want a hollow box cursor. */
22159
22160 static enum text_cursor_kinds
22161 get_window_cursor_type (w, glyph, width, active_cursor)
22162 struct window *w;
22163 struct glyph *glyph;
22164 int *width;
22165 int *active_cursor;
22166 {
22167 struct frame *f = XFRAME (w->frame);
22168 struct buffer *b = XBUFFER (w->buffer);
22169 int cursor_type = DEFAULT_CURSOR;
22170 Lisp_Object alt_cursor;
22171 int non_selected = 0;
22172
22173 *active_cursor = 1;
22174
22175 /* Echo area */
22176 if (cursor_in_echo_area
22177 && FRAME_HAS_MINIBUF_P (f)
22178 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22179 {
22180 if (w == XWINDOW (echo_area_window))
22181 {
22182 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22183 {
22184 *width = FRAME_CURSOR_WIDTH (f);
22185 return FRAME_DESIRED_CURSOR (f);
22186 }
22187 else
22188 return get_specified_cursor_type (b->cursor_type, width);
22189 }
22190
22191 *active_cursor = 0;
22192 non_selected = 1;
22193 }
22194
22195 /* Detect a nonselected window or nonselected frame. */
22196 else if (w != XWINDOW (f->selected_window)
22197 #ifdef HAVE_WINDOW_SYSTEM
22198 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22199 #endif
22200 )
22201 {
22202 *active_cursor = 0;
22203
22204 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22205 return NO_CURSOR;
22206
22207 non_selected = 1;
22208 }
22209
22210 /* Never display a cursor in a window in which cursor-type is nil. */
22211 if (NILP (b->cursor_type))
22212 return NO_CURSOR;
22213
22214 /* Get the normal cursor type for this window. */
22215 if (EQ (b->cursor_type, Qt))
22216 {
22217 cursor_type = FRAME_DESIRED_CURSOR (f);
22218 *width = FRAME_CURSOR_WIDTH (f);
22219 }
22220 else
22221 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22222
22223 /* Use cursor-in-non-selected-windows instead
22224 for non-selected window or frame. */
22225 if (non_selected)
22226 {
22227 alt_cursor = b->cursor_in_non_selected_windows;
22228 if (!EQ (Qt, alt_cursor))
22229 return get_specified_cursor_type (alt_cursor, width);
22230 /* t means modify the normal cursor type. */
22231 if (cursor_type == FILLED_BOX_CURSOR)
22232 cursor_type = HOLLOW_BOX_CURSOR;
22233 else if (cursor_type == BAR_CURSOR && *width > 1)
22234 --*width;
22235 return cursor_type;
22236 }
22237
22238 /* Use normal cursor if not blinked off. */
22239 if (!w->cursor_off_p)
22240 {
22241 #ifdef HAVE_WINDOW_SYSTEM
22242 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22243 {
22244 if (cursor_type == FILLED_BOX_CURSOR)
22245 {
22246 /* Using a block cursor on large images can be very annoying.
22247 So use a hollow cursor for "large" images.
22248 If image is not transparent (no mask), also use hollow cursor. */
22249 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22250 if (img != NULL && IMAGEP (img->spec))
22251 {
22252 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22253 where N = size of default frame font size.
22254 This should cover most of the "tiny" icons people may use. */
22255 if (!img->mask
22256 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22257 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22258 cursor_type = HOLLOW_BOX_CURSOR;
22259 }
22260 }
22261 else if (cursor_type != NO_CURSOR)
22262 {
22263 /* Display current only supports BOX and HOLLOW cursors for images.
22264 So for now, unconditionally use a HOLLOW cursor when cursor is
22265 not a solid box cursor. */
22266 cursor_type = HOLLOW_BOX_CURSOR;
22267 }
22268 }
22269 #endif
22270 return cursor_type;
22271 }
22272
22273 /* Cursor is blinked off, so determine how to "toggle" it. */
22274
22275 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22276 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22277 return get_specified_cursor_type (XCDR (alt_cursor), width);
22278
22279 /* Then see if frame has specified a specific blink off cursor type. */
22280 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22281 {
22282 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22283 return FRAME_BLINK_OFF_CURSOR (f);
22284 }
22285
22286 #if 0
22287 /* Some people liked having a permanently visible blinking cursor,
22288 while others had very strong opinions against it. So it was
22289 decided to remove it. KFS 2003-09-03 */
22290
22291 /* Finally perform built-in cursor blinking:
22292 filled box <-> hollow box
22293 wide [h]bar <-> narrow [h]bar
22294 narrow [h]bar <-> no cursor
22295 other type <-> no cursor */
22296
22297 if (cursor_type == FILLED_BOX_CURSOR)
22298 return HOLLOW_BOX_CURSOR;
22299
22300 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22301 {
22302 *width = 1;
22303 return cursor_type;
22304 }
22305 #endif
22306
22307 return NO_CURSOR;
22308 }
22309
22310
22311 #ifdef HAVE_WINDOW_SYSTEM
22312
22313 /* Notice when the text cursor of window W has been completely
22314 overwritten by a drawing operation that outputs glyphs in AREA
22315 starting at X0 and ending at X1 in the line starting at Y0 and
22316 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22317 the rest of the line after X0 has been written. Y coordinates
22318 are window-relative. */
22319
22320 static void
22321 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22322 struct window *w;
22323 enum glyph_row_area area;
22324 int x0, y0, x1, y1;
22325 {
22326 int cx0, cx1, cy0, cy1;
22327 struct glyph_row *row;
22328
22329 if (!w->phys_cursor_on_p)
22330 return;
22331 if (area != TEXT_AREA)
22332 return;
22333
22334 if (w->phys_cursor.vpos < 0
22335 || w->phys_cursor.vpos >= w->current_matrix->nrows
22336 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22337 !(row->enabled_p && row->displays_text_p)))
22338 return;
22339
22340 if (row->cursor_in_fringe_p)
22341 {
22342 row->cursor_in_fringe_p = 0;
22343 draw_fringe_bitmap (w, row, 0);
22344 w->phys_cursor_on_p = 0;
22345 return;
22346 }
22347
22348 cx0 = w->phys_cursor.x;
22349 cx1 = cx0 + w->phys_cursor_width;
22350 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22351 return;
22352
22353 /* The cursor image will be completely removed from the
22354 screen if the output area intersects the cursor area in
22355 y-direction. When we draw in [y0 y1[, and some part of
22356 the cursor is at y < y0, that part must have been drawn
22357 before. When scrolling, the cursor is erased before
22358 actually scrolling, so we don't come here. When not
22359 scrolling, the rows above the old cursor row must have
22360 changed, and in this case these rows must have written
22361 over the cursor image.
22362
22363 Likewise if part of the cursor is below y1, with the
22364 exception of the cursor being in the first blank row at
22365 the buffer and window end because update_text_area
22366 doesn't draw that row. (Except when it does, but
22367 that's handled in update_text_area.) */
22368
22369 cy0 = w->phys_cursor.y;
22370 cy1 = cy0 + w->phys_cursor_height;
22371 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22372 return;
22373
22374 w->phys_cursor_on_p = 0;
22375 }
22376
22377 #endif /* HAVE_WINDOW_SYSTEM */
22378
22379 \f
22380 /************************************************************************
22381 Mouse Face
22382 ************************************************************************/
22383
22384 #ifdef HAVE_WINDOW_SYSTEM
22385
22386 /* EXPORT for RIF:
22387 Fix the display of area AREA of overlapping row ROW in window W
22388 with respect to the overlapping part OVERLAPS. */
22389
22390 void
22391 x_fix_overlapping_area (w, row, area, overlaps)
22392 struct window *w;
22393 struct glyph_row *row;
22394 enum glyph_row_area area;
22395 int overlaps;
22396 {
22397 int i, x;
22398
22399 BLOCK_INPUT;
22400
22401 x = 0;
22402 for (i = 0; i < row->used[area];)
22403 {
22404 if (row->glyphs[area][i].overlaps_vertically_p)
22405 {
22406 int start = i, start_x = x;
22407
22408 do
22409 {
22410 x += row->glyphs[area][i].pixel_width;
22411 ++i;
22412 }
22413 while (i < row->used[area]
22414 && row->glyphs[area][i].overlaps_vertically_p);
22415
22416 draw_glyphs (w, start_x, row, area,
22417 start, i,
22418 DRAW_NORMAL_TEXT, overlaps);
22419 }
22420 else
22421 {
22422 x += row->glyphs[area][i].pixel_width;
22423 ++i;
22424 }
22425 }
22426
22427 UNBLOCK_INPUT;
22428 }
22429
22430
22431 /* EXPORT:
22432 Draw the cursor glyph of window W in glyph row ROW. See the
22433 comment of draw_glyphs for the meaning of HL. */
22434
22435 void
22436 draw_phys_cursor_glyph (w, row, hl)
22437 struct window *w;
22438 struct glyph_row *row;
22439 enum draw_glyphs_face hl;
22440 {
22441 /* If cursor hpos is out of bounds, don't draw garbage. This can
22442 happen in mini-buffer windows when switching between echo area
22443 glyphs and mini-buffer. */
22444 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22445 {
22446 int on_p = w->phys_cursor_on_p;
22447 int x1;
22448 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22449 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22450 hl, 0);
22451 w->phys_cursor_on_p = on_p;
22452
22453 if (hl == DRAW_CURSOR)
22454 w->phys_cursor_width = x1 - w->phys_cursor.x;
22455 /* When we erase the cursor, and ROW is overlapped by other
22456 rows, make sure that these overlapping parts of other rows
22457 are redrawn. */
22458 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22459 {
22460 w->phys_cursor_width = x1 - w->phys_cursor.x;
22461
22462 if (row > w->current_matrix->rows
22463 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22464 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22465 OVERLAPS_ERASED_CURSOR);
22466
22467 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22468 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22469 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22470 OVERLAPS_ERASED_CURSOR);
22471 }
22472 }
22473 }
22474
22475
22476 /* EXPORT:
22477 Erase the image of a cursor of window W from the screen. */
22478
22479 void
22480 erase_phys_cursor (w)
22481 struct window *w;
22482 {
22483 struct frame *f = XFRAME (w->frame);
22484 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22485 int hpos = w->phys_cursor.hpos;
22486 int vpos = w->phys_cursor.vpos;
22487 int mouse_face_here_p = 0;
22488 struct glyph_matrix *active_glyphs = w->current_matrix;
22489 struct glyph_row *cursor_row;
22490 struct glyph *cursor_glyph;
22491 enum draw_glyphs_face hl;
22492
22493 /* No cursor displayed or row invalidated => nothing to do on the
22494 screen. */
22495 if (w->phys_cursor_type == NO_CURSOR)
22496 goto mark_cursor_off;
22497
22498 /* VPOS >= active_glyphs->nrows means that window has been resized.
22499 Don't bother to erase the cursor. */
22500 if (vpos >= active_glyphs->nrows)
22501 goto mark_cursor_off;
22502
22503 /* If row containing cursor is marked invalid, there is nothing we
22504 can do. */
22505 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22506 if (!cursor_row->enabled_p)
22507 goto mark_cursor_off;
22508
22509 /* If line spacing is > 0, old cursor may only be partially visible in
22510 window after split-window. So adjust visible height. */
22511 cursor_row->visible_height = min (cursor_row->visible_height,
22512 window_text_bottom_y (w) - cursor_row->y);
22513
22514 /* If row is completely invisible, don't attempt to delete a cursor which
22515 isn't there. This can happen if cursor is at top of a window, and
22516 we switch to a buffer with a header line in that window. */
22517 if (cursor_row->visible_height <= 0)
22518 goto mark_cursor_off;
22519
22520 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22521 if (cursor_row->cursor_in_fringe_p)
22522 {
22523 cursor_row->cursor_in_fringe_p = 0;
22524 draw_fringe_bitmap (w, cursor_row, 0);
22525 goto mark_cursor_off;
22526 }
22527
22528 /* This can happen when the new row is shorter than the old one.
22529 In this case, either draw_glyphs or clear_end_of_line
22530 should have cleared the cursor. Note that we wouldn't be
22531 able to erase the cursor in this case because we don't have a
22532 cursor glyph at hand. */
22533 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22534 goto mark_cursor_off;
22535
22536 /* If the cursor is in the mouse face area, redisplay that when
22537 we clear the cursor. */
22538 if (! NILP (dpyinfo->mouse_face_window)
22539 && w == XWINDOW (dpyinfo->mouse_face_window)
22540 && (vpos > dpyinfo->mouse_face_beg_row
22541 || (vpos == dpyinfo->mouse_face_beg_row
22542 && hpos >= dpyinfo->mouse_face_beg_col))
22543 && (vpos < dpyinfo->mouse_face_end_row
22544 || (vpos == dpyinfo->mouse_face_end_row
22545 && hpos < dpyinfo->mouse_face_end_col))
22546 /* Don't redraw the cursor's spot in mouse face if it is at the
22547 end of a line (on a newline). The cursor appears there, but
22548 mouse highlighting does not. */
22549 && cursor_row->used[TEXT_AREA] > hpos)
22550 mouse_face_here_p = 1;
22551
22552 /* Maybe clear the display under the cursor. */
22553 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22554 {
22555 int x, y, left_x;
22556 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22557 int width;
22558
22559 cursor_glyph = get_phys_cursor_glyph (w);
22560 if (cursor_glyph == NULL)
22561 goto mark_cursor_off;
22562
22563 width = cursor_glyph->pixel_width;
22564 left_x = window_box_left_offset (w, TEXT_AREA);
22565 x = w->phys_cursor.x;
22566 if (x < left_x)
22567 width -= left_x - x;
22568 width = min (width, window_box_width (w, TEXT_AREA) - x);
22569 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22570 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22571
22572 if (width > 0)
22573 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22574 }
22575
22576 /* Erase the cursor by redrawing the character underneath it. */
22577 if (mouse_face_here_p)
22578 hl = DRAW_MOUSE_FACE;
22579 else
22580 hl = DRAW_NORMAL_TEXT;
22581 draw_phys_cursor_glyph (w, cursor_row, hl);
22582
22583 mark_cursor_off:
22584 w->phys_cursor_on_p = 0;
22585 w->phys_cursor_type = NO_CURSOR;
22586 }
22587
22588
22589 /* EXPORT:
22590 Display or clear cursor of window W. If ON is zero, clear the
22591 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22592 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22593
22594 void
22595 display_and_set_cursor (w, on, hpos, vpos, x, y)
22596 struct window *w;
22597 int on, hpos, vpos, x, y;
22598 {
22599 struct frame *f = XFRAME (w->frame);
22600 int new_cursor_type;
22601 int new_cursor_width;
22602 int active_cursor;
22603 struct glyph_row *glyph_row;
22604 struct glyph *glyph;
22605
22606 /* This is pointless on invisible frames, and dangerous on garbaged
22607 windows and frames; in the latter case, the frame or window may
22608 be in the midst of changing its size, and x and y may be off the
22609 window. */
22610 if (! FRAME_VISIBLE_P (f)
22611 || FRAME_GARBAGED_P (f)
22612 || vpos >= w->current_matrix->nrows
22613 || hpos >= w->current_matrix->matrix_w)
22614 return;
22615
22616 /* If cursor is off and we want it off, return quickly. */
22617 if (!on && !w->phys_cursor_on_p)
22618 return;
22619
22620 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22621 /* If cursor row is not enabled, we don't really know where to
22622 display the cursor. */
22623 if (!glyph_row->enabled_p)
22624 {
22625 w->phys_cursor_on_p = 0;
22626 return;
22627 }
22628
22629 glyph = NULL;
22630 if (!glyph_row->exact_window_width_line_p
22631 || hpos < glyph_row->used[TEXT_AREA])
22632 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22633
22634 xassert (interrupt_input_blocked);
22635
22636 /* Set new_cursor_type to the cursor we want to be displayed. */
22637 new_cursor_type = get_window_cursor_type (w, glyph,
22638 &new_cursor_width, &active_cursor);
22639
22640 /* If cursor is currently being shown and we don't want it to be or
22641 it is in the wrong place, or the cursor type is not what we want,
22642 erase it. */
22643 if (w->phys_cursor_on_p
22644 && (!on
22645 || w->phys_cursor.x != x
22646 || w->phys_cursor.y != y
22647 || new_cursor_type != w->phys_cursor_type
22648 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22649 && new_cursor_width != w->phys_cursor_width)))
22650 erase_phys_cursor (w);
22651
22652 /* Don't check phys_cursor_on_p here because that flag is only set
22653 to zero in some cases where we know that the cursor has been
22654 completely erased, to avoid the extra work of erasing the cursor
22655 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22656 still not be visible, or it has only been partly erased. */
22657 if (on)
22658 {
22659 w->phys_cursor_ascent = glyph_row->ascent;
22660 w->phys_cursor_height = glyph_row->height;
22661
22662 /* Set phys_cursor_.* before x_draw_.* is called because some
22663 of them may need the information. */
22664 w->phys_cursor.x = x;
22665 w->phys_cursor.y = glyph_row->y;
22666 w->phys_cursor.hpos = hpos;
22667 w->phys_cursor.vpos = vpos;
22668 }
22669
22670 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22671 new_cursor_type, new_cursor_width,
22672 on, active_cursor);
22673 }
22674
22675
22676 /* Switch the display of W's cursor on or off, according to the value
22677 of ON. */
22678
22679 #ifndef HAVE_NS
22680 static
22681 #endif
22682 void
22683 update_window_cursor (w, on)
22684 struct window *w;
22685 int on;
22686 {
22687 /* Don't update cursor in windows whose frame is in the process
22688 of being deleted. */
22689 if (w->current_matrix)
22690 {
22691 BLOCK_INPUT;
22692 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22693 w->phys_cursor.x, w->phys_cursor.y);
22694 UNBLOCK_INPUT;
22695 }
22696 }
22697
22698
22699 /* Call update_window_cursor with parameter ON_P on all leaf windows
22700 in the window tree rooted at W. */
22701
22702 static void
22703 update_cursor_in_window_tree (w, on_p)
22704 struct window *w;
22705 int on_p;
22706 {
22707 while (w)
22708 {
22709 if (!NILP (w->hchild))
22710 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22711 else if (!NILP (w->vchild))
22712 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22713 else
22714 update_window_cursor (w, on_p);
22715
22716 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22717 }
22718 }
22719
22720
22721 /* EXPORT:
22722 Display the cursor on window W, or clear it, according to ON_P.
22723 Don't change the cursor's position. */
22724
22725 void
22726 x_update_cursor (f, on_p)
22727 struct frame *f;
22728 int on_p;
22729 {
22730 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22731 }
22732
22733
22734 /* EXPORT:
22735 Clear the cursor of window W to background color, and mark the
22736 cursor as not shown. This is used when the text where the cursor
22737 is is about to be rewritten. */
22738
22739 void
22740 x_clear_cursor (w)
22741 struct window *w;
22742 {
22743 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22744 update_window_cursor (w, 0);
22745 }
22746
22747
22748 /* EXPORT:
22749 Display the active region described by mouse_face_* according to DRAW. */
22750
22751 void
22752 show_mouse_face (dpyinfo, draw)
22753 Display_Info *dpyinfo;
22754 enum draw_glyphs_face draw;
22755 {
22756 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22757 struct frame *f = XFRAME (WINDOW_FRAME (w));
22758
22759 if (/* If window is in the process of being destroyed, don't bother
22760 to do anything. */
22761 w->current_matrix != NULL
22762 /* Don't update mouse highlight if hidden */
22763 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22764 /* Recognize when we are called to operate on rows that don't exist
22765 anymore. This can happen when a window is split. */
22766 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22767 {
22768 int phys_cursor_on_p = w->phys_cursor_on_p;
22769 struct glyph_row *row, *first, *last;
22770
22771 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22772 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22773
22774 for (row = first; row <= last && row->enabled_p; ++row)
22775 {
22776 int start_hpos, end_hpos, start_x;
22777
22778 /* For all but the first row, the highlight starts at column 0. */
22779 if (row == first)
22780 {
22781 start_hpos = dpyinfo->mouse_face_beg_col;
22782 start_x = dpyinfo->mouse_face_beg_x;
22783 }
22784 else
22785 {
22786 start_hpos = 0;
22787 start_x = 0;
22788 }
22789
22790 if (row == last)
22791 end_hpos = dpyinfo->mouse_face_end_col;
22792 else
22793 {
22794 end_hpos = row->used[TEXT_AREA];
22795 if (draw == DRAW_NORMAL_TEXT)
22796 row->fill_line_p = 1; /* Clear to end of line */
22797 }
22798
22799 if (end_hpos > start_hpos)
22800 {
22801 draw_glyphs (w, start_x, row, TEXT_AREA,
22802 start_hpos, end_hpos,
22803 draw, 0);
22804
22805 row->mouse_face_p
22806 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22807 }
22808 }
22809
22810 /* When we've written over the cursor, arrange for it to
22811 be displayed again. */
22812 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22813 {
22814 BLOCK_INPUT;
22815 display_and_set_cursor (w, 1,
22816 w->phys_cursor.hpos, w->phys_cursor.vpos,
22817 w->phys_cursor.x, w->phys_cursor.y);
22818 UNBLOCK_INPUT;
22819 }
22820 }
22821
22822 /* Change the mouse cursor. */
22823 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22824 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22825 else if (draw == DRAW_MOUSE_FACE)
22826 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22827 else
22828 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22829 }
22830
22831 /* EXPORT:
22832 Clear out the mouse-highlighted active region.
22833 Redraw it un-highlighted first. Value is non-zero if mouse
22834 face was actually drawn unhighlighted. */
22835
22836 int
22837 clear_mouse_face (dpyinfo)
22838 Display_Info *dpyinfo;
22839 {
22840 int cleared = 0;
22841
22842 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22843 {
22844 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22845 cleared = 1;
22846 }
22847
22848 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22849 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22850 dpyinfo->mouse_face_window = Qnil;
22851 dpyinfo->mouse_face_overlay = Qnil;
22852 return cleared;
22853 }
22854
22855
22856 /* EXPORT:
22857 Non-zero if physical cursor of window W is within mouse face. */
22858
22859 int
22860 cursor_in_mouse_face_p (w)
22861 struct window *w;
22862 {
22863 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22864 int in_mouse_face = 0;
22865
22866 if (WINDOWP (dpyinfo->mouse_face_window)
22867 && XWINDOW (dpyinfo->mouse_face_window) == w)
22868 {
22869 int hpos = w->phys_cursor.hpos;
22870 int vpos = w->phys_cursor.vpos;
22871
22872 if (vpos >= dpyinfo->mouse_face_beg_row
22873 && vpos <= dpyinfo->mouse_face_end_row
22874 && (vpos > dpyinfo->mouse_face_beg_row
22875 || hpos >= dpyinfo->mouse_face_beg_col)
22876 && (vpos < dpyinfo->mouse_face_end_row
22877 || hpos < dpyinfo->mouse_face_end_col
22878 || dpyinfo->mouse_face_past_end))
22879 in_mouse_face = 1;
22880 }
22881
22882 return in_mouse_face;
22883 }
22884
22885
22886
22887 \f
22888 /* Find the glyph matrix position of buffer position CHARPOS in window
22889 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22890 current glyphs must be up to date. If CHARPOS is above window
22891 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22892 of last line in W. In the row containing CHARPOS, stop before glyphs
22893 having STOP as object. */
22894
22895 #if 1 /* This is a version of fast_find_position that's more correct
22896 in the presence of hscrolling, for example. I didn't install
22897 it right away because the problem fixed is minor, it failed
22898 in 20.x as well, and I think it's too risky to install
22899 so near the release of 21.1. 2001-09-25 gerd. */
22900
22901 static
22902 int
22903 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22904 struct window *w;
22905 EMACS_INT charpos;
22906 int *hpos, *vpos, *x, *y;
22907 Lisp_Object stop;
22908 {
22909 struct glyph_row *row, *first;
22910 struct glyph *glyph, *end;
22911 int past_end = 0;
22912
22913 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22914 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22915 {
22916 *x = first->x;
22917 *y = first->y;
22918 *hpos = 0;
22919 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22920 return 1;
22921 }
22922
22923 row = row_containing_pos (w, charpos, first, NULL, 0);
22924 if (row == NULL)
22925 {
22926 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22927 past_end = 1;
22928 }
22929
22930 /* If whole rows or last part of a row came from a display overlay,
22931 row_containing_pos will skip over such rows because their end pos
22932 equals the start pos of the overlay or interval.
22933
22934 Move back if we have a STOP object and previous row's
22935 end glyph came from STOP. */
22936 if (!NILP (stop))
22937 {
22938 struct glyph_row *prev;
22939 while ((prev = row - 1, prev >= first)
22940 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22941 && prev->used[TEXT_AREA] > 0)
22942 {
22943 struct glyph *beg = prev->glyphs[TEXT_AREA];
22944 glyph = beg + prev->used[TEXT_AREA];
22945 while (--glyph >= beg
22946 && INTEGERP (glyph->object));
22947 if (glyph < beg
22948 || !EQ (stop, glyph->object))
22949 break;
22950 row = prev;
22951 }
22952 }
22953
22954 *x = row->x;
22955 *y = row->y;
22956 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22957
22958 glyph = row->glyphs[TEXT_AREA];
22959 end = glyph + row->used[TEXT_AREA];
22960
22961 /* Skip over glyphs not having an object at the start of the row.
22962 These are special glyphs like truncation marks on terminal
22963 frames. */
22964 if (row->displays_text_p)
22965 while (glyph < end
22966 && INTEGERP (glyph->object)
22967 && !EQ (stop, glyph->object)
22968 && glyph->charpos < 0)
22969 {
22970 *x += glyph->pixel_width;
22971 ++glyph;
22972 }
22973
22974 while (glyph < end
22975 && !INTEGERP (glyph->object)
22976 && !EQ (stop, glyph->object)
22977 && (!BUFFERP (glyph->object)
22978 || glyph->charpos < charpos))
22979 {
22980 *x += glyph->pixel_width;
22981 ++glyph;
22982 }
22983
22984 *hpos = glyph - row->glyphs[TEXT_AREA];
22985 return !past_end;
22986 }
22987
22988 #else /* not 1 */
22989
22990 static int
22991 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22992 struct window *w;
22993 EMACS_INT pos;
22994 int *hpos, *vpos, *x, *y;
22995 Lisp_Object stop;
22996 {
22997 int i;
22998 int lastcol;
22999 int maybe_next_line_p = 0;
23000 int line_start_position;
23001 int yb = window_text_bottom_y (w);
23002 struct glyph_row *row, *best_row;
23003 int row_vpos, best_row_vpos;
23004 int current_x;
23005
23006 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23007 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23008
23009 while (row->y < yb)
23010 {
23011 if (row->used[TEXT_AREA])
23012 line_start_position = row->glyphs[TEXT_AREA]->charpos;
23013 else
23014 line_start_position = 0;
23015
23016 if (line_start_position > pos)
23017 break;
23018 /* If the position sought is the end of the buffer,
23019 don't include the blank lines at the bottom of the window. */
23020 else if (line_start_position == pos
23021 && pos == BUF_ZV (XBUFFER (w->buffer)))
23022 {
23023 maybe_next_line_p = 1;
23024 break;
23025 }
23026 else if (line_start_position > 0)
23027 {
23028 best_row = row;
23029 best_row_vpos = row_vpos;
23030 }
23031
23032 if (row->y + row->height >= yb)
23033 break;
23034
23035 ++row;
23036 ++row_vpos;
23037 }
23038
23039 /* Find the right column within BEST_ROW. */
23040 lastcol = 0;
23041 current_x = best_row->x;
23042 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
23043 {
23044 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
23045 int charpos = glyph->charpos;
23046
23047 if (BUFFERP (glyph->object))
23048 {
23049 if (charpos == pos)
23050 {
23051 *hpos = i;
23052 *vpos = best_row_vpos;
23053 *x = current_x;
23054 *y = best_row->y;
23055 return 1;
23056 }
23057 else if (charpos > pos)
23058 break;
23059 }
23060 else if (EQ (glyph->object, stop))
23061 break;
23062
23063 if (charpos > 0)
23064 lastcol = i;
23065 current_x += glyph->pixel_width;
23066 }
23067
23068 /* If we're looking for the end of the buffer,
23069 and we didn't find it in the line we scanned,
23070 use the start of the following line. */
23071 if (maybe_next_line_p)
23072 {
23073 ++best_row;
23074 ++best_row_vpos;
23075 lastcol = 0;
23076 current_x = best_row->x;
23077 }
23078
23079 *vpos = best_row_vpos;
23080 *hpos = lastcol + 1;
23081 *x = current_x;
23082 *y = best_row->y;
23083 return 0;
23084 }
23085
23086 #endif /* not 1 */
23087
23088
23089 /* Find the position of the glyph for position POS in OBJECT in
23090 window W's current matrix, and return in *X, *Y the pixel
23091 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23092
23093 RIGHT_P non-zero means return the position of the right edge of the
23094 glyph, RIGHT_P zero means return the left edge position.
23095
23096 If no glyph for POS exists in the matrix, return the position of
23097 the glyph with the next smaller position that is in the matrix, if
23098 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23099 exists in the matrix, return the position of the glyph with the
23100 next larger position in OBJECT.
23101
23102 Value is non-zero if a glyph was found. */
23103
23104 static int
23105 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23106 struct window *w;
23107 EMACS_INT pos;
23108 Lisp_Object object;
23109 int *hpos, *vpos, *x, *y;
23110 int right_p;
23111 {
23112 int yb = window_text_bottom_y (w);
23113 struct glyph_row *r;
23114 struct glyph *best_glyph = NULL;
23115 struct glyph_row *best_row = NULL;
23116 int best_x = 0;
23117
23118 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23119 r->enabled_p && r->y < yb;
23120 ++r)
23121 {
23122 struct glyph *g = r->glyphs[TEXT_AREA];
23123 struct glyph *e = g + r->used[TEXT_AREA];
23124 int gx;
23125
23126 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23127 if (EQ (g->object, object))
23128 {
23129 if (g->charpos == pos)
23130 {
23131 best_glyph = g;
23132 best_x = gx;
23133 best_row = r;
23134 goto found;
23135 }
23136 else if (best_glyph == NULL
23137 || ((eabs (g->charpos - pos)
23138 < eabs (best_glyph->charpos - pos))
23139 && (right_p
23140 ? g->charpos < pos
23141 : g->charpos > pos)))
23142 {
23143 best_glyph = g;
23144 best_x = gx;
23145 best_row = r;
23146 }
23147 }
23148 }
23149
23150 found:
23151
23152 if (best_glyph)
23153 {
23154 *x = best_x;
23155 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23156
23157 if (right_p)
23158 {
23159 *x += best_glyph->pixel_width;
23160 ++*hpos;
23161 }
23162
23163 *y = best_row->y;
23164 *vpos = best_row - w->current_matrix->rows;
23165 }
23166
23167 return best_glyph != NULL;
23168 }
23169
23170
23171 /* See if position X, Y is within a hot-spot of an image. */
23172
23173 static int
23174 on_hot_spot_p (hot_spot, x, y)
23175 Lisp_Object hot_spot;
23176 int x, y;
23177 {
23178 if (!CONSP (hot_spot))
23179 return 0;
23180
23181 if (EQ (XCAR (hot_spot), Qrect))
23182 {
23183 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23184 Lisp_Object rect = XCDR (hot_spot);
23185 Lisp_Object tem;
23186 if (!CONSP (rect))
23187 return 0;
23188 if (!CONSP (XCAR (rect)))
23189 return 0;
23190 if (!CONSP (XCDR (rect)))
23191 return 0;
23192 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23193 return 0;
23194 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23195 return 0;
23196 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23197 return 0;
23198 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23199 return 0;
23200 return 1;
23201 }
23202 else if (EQ (XCAR (hot_spot), Qcircle))
23203 {
23204 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23205 Lisp_Object circ = XCDR (hot_spot);
23206 Lisp_Object lr, lx0, ly0;
23207 if (CONSP (circ)
23208 && CONSP (XCAR (circ))
23209 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23210 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23211 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23212 {
23213 double r = XFLOATINT (lr);
23214 double dx = XINT (lx0) - x;
23215 double dy = XINT (ly0) - y;
23216 return (dx * dx + dy * dy <= r * r);
23217 }
23218 }
23219 else if (EQ (XCAR (hot_spot), Qpoly))
23220 {
23221 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23222 if (VECTORP (XCDR (hot_spot)))
23223 {
23224 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23225 Lisp_Object *poly = v->contents;
23226 int n = v->size;
23227 int i;
23228 int inside = 0;
23229 Lisp_Object lx, ly;
23230 int x0, y0;
23231
23232 /* Need an even number of coordinates, and at least 3 edges. */
23233 if (n < 6 || n & 1)
23234 return 0;
23235
23236 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23237 If count is odd, we are inside polygon. Pixels on edges
23238 may or may not be included depending on actual geometry of the
23239 polygon. */
23240 if ((lx = poly[n-2], !INTEGERP (lx))
23241 || (ly = poly[n-1], !INTEGERP (lx)))
23242 return 0;
23243 x0 = XINT (lx), y0 = XINT (ly);
23244 for (i = 0; i < n; i += 2)
23245 {
23246 int x1 = x0, y1 = y0;
23247 if ((lx = poly[i], !INTEGERP (lx))
23248 || (ly = poly[i+1], !INTEGERP (ly)))
23249 return 0;
23250 x0 = XINT (lx), y0 = XINT (ly);
23251
23252 /* Does this segment cross the X line? */
23253 if (x0 >= x)
23254 {
23255 if (x1 >= x)
23256 continue;
23257 }
23258 else if (x1 < x)
23259 continue;
23260 if (y > y0 && y > y1)
23261 continue;
23262 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23263 inside = !inside;
23264 }
23265 return inside;
23266 }
23267 }
23268 return 0;
23269 }
23270
23271 Lisp_Object
23272 find_hot_spot (map, x, y)
23273 Lisp_Object map;
23274 int x, y;
23275 {
23276 while (CONSP (map))
23277 {
23278 if (CONSP (XCAR (map))
23279 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23280 return XCAR (map);
23281 map = XCDR (map);
23282 }
23283
23284 return Qnil;
23285 }
23286
23287 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23288 3, 3, 0,
23289 doc: /* Lookup in image map MAP coordinates X and Y.
23290 An image map is an alist where each element has the format (AREA ID PLIST).
23291 An AREA is specified as either a rectangle, a circle, or a polygon:
23292 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23293 pixel coordinates of the upper left and bottom right corners.
23294 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23295 and the radius of the circle; r may be a float or integer.
23296 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23297 vector describes one corner in the polygon.
23298 Returns the alist element for the first matching AREA in MAP. */)
23299 (map, x, y)
23300 Lisp_Object map;
23301 Lisp_Object x, y;
23302 {
23303 if (NILP (map))
23304 return Qnil;
23305
23306 CHECK_NUMBER (x);
23307 CHECK_NUMBER (y);
23308
23309 return find_hot_spot (map, XINT (x), XINT (y));
23310 }
23311
23312
23313 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23314 static void
23315 define_frame_cursor1 (f, cursor, pointer)
23316 struct frame *f;
23317 Cursor cursor;
23318 Lisp_Object pointer;
23319 {
23320 /* Do not change cursor shape while dragging mouse. */
23321 if (!NILP (do_mouse_tracking))
23322 return;
23323
23324 if (!NILP (pointer))
23325 {
23326 if (EQ (pointer, Qarrow))
23327 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23328 else if (EQ (pointer, Qhand))
23329 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23330 else if (EQ (pointer, Qtext))
23331 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23332 else if (EQ (pointer, intern ("hdrag")))
23333 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23334 #ifdef HAVE_X_WINDOWS
23335 else if (EQ (pointer, intern ("vdrag")))
23336 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23337 #endif
23338 else if (EQ (pointer, intern ("hourglass")))
23339 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23340 else if (EQ (pointer, Qmodeline))
23341 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23342 else
23343 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23344 }
23345
23346 if (cursor != No_Cursor)
23347 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23348 }
23349
23350 /* Take proper action when mouse has moved to the mode or header line
23351 or marginal area AREA of window W, x-position X and y-position Y.
23352 X is relative to the start of the text display area of W, so the
23353 width of bitmap areas and scroll bars must be subtracted to get a
23354 position relative to the start of the mode line. */
23355
23356 static void
23357 note_mode_line_or_margin_highlight (window, x, y, area)
23358 Lisp_Object window;
23359 int x, y;
23360 enum window_part area;
23361 {
23362 struct window *w = XWINDOW (window);
23363 struct frame *f = XFRAME (w->frame);
23364 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23365 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23366 Lisp_Object pointer = Qnil;
23367 int charpos, dx, dy, width, height;
23368 Lisp_Object string, object = Qnil;
23369 Lisp_Object pos, help;
23370
23371 Lisp_Object mouse_face;
23372 int original_x_pixel = x;
23373 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23374 struct glyph_row *row;
23375
23376 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23377 {
23378 int x0;
23379 struct glyph *end;
23380
23381 string = mode_line_string (w, area, &x, &y, &charpos,
23382 &object, &dx, &dy, &width, &height);
23383
23384 row = (area == ON_MODE_LINE
23385 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23386 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23387
23388 /* Find glyph */
23389 if (row->mode_line_p && row->enabled_p)
23390 {
23391 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23392 end = glyph + row->used[TEXT_AREA];
23393
23394 for (x0 = original_x_pixel;
23395 glyph < end && x0 >= glyph->pixel_width;
23396 ++glyph)
23397 x0 -= glyph->pixel_width;
23398
23399 if (glyph >= end)
23400 glyph = NULL;
23401 }
23402 }
23403 else
23404 {
23405 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23406 string = marginal_area_string (w, area, &x, &y, &charpos,
23407 &object, &dx, &dy, &width, &height);
23408 }
23409
23410 help = Qnil;
23411
23412 if (IMAGEP (object))
23413 {
23414 Lisp_Object image_map, hotspot;
23415 if ((image_map = Fplist_get (XCDR (object), QCmap),
23416 !NILP (image_map))
23417 && (hotspot = find_hot_spot (image_map, dx, dy),
23418 CONSP (hotspot))
23419 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23420 {
23421 Lisp_Object area_id, plist;
23422
23423 area_id = XCAR (hotspot);
23424 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23425 If so, we could look for mouse-enter, mouse-leave
23426 properties in PLIST (and do something...). */
23427 hotspot = XCDR (hotspot);
23428 if (CONSP (hotspot)
23429 && (plist = XCAR (hotspot), CONSP (plist)))
23430 {
23431 pointer = Fplist_get (plist, Qpointer);
23432 if (NILP (pointer))
23433 pointer = Qhand;
23434 help = Fplist_get (plist, Qhelp_echo);
23435 if (!NILP (help))
23436 {
23437 help_echo_string = help;
23438 /* Is this correct? ++kfs */
23439 XSETWINDOW (help_echo_window, w);
23440 help_echo_object = w->buffer;
23441 help_echo_pos = charpos;
23442 }
23443 }
23444 }
23445 if (NILP (pointer))
23446 pointer = Fplist_get (XCDR (object), QCpointer);
23447 }
23448
23449 if (STRINGP (string))
23450 {
23451 pos = make_number (charpos);
23452 /* If we're on a string with `help-echo' text property, arrange
23453 for the help to be displayed. This is done by setting the
23454 global variable help_echo_string to the help string. */
23455 if (NILP (help))
23456 {
23457 help = Fget_text_property (pos, Qhelp_echo, string);
23458 if (!NILP (help))
23459 {
23460 help_echo_string = help;
23461 XSETWINDOW (help_echo_window, w);
23462 help_echo_object = string;
23463 help_echo_pos = charpos;
23464 }
23465 }
23466
23467 if (NILP (pointer))
23468 pointer = Fget_text_property (pos, Qpointer, string);
23469
23470 /* Change the mouse pointer according to what is under X/Y. */
23471 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23472 {
23473 Lisp_Object map;
23474 map = Fget_text_property (pos, Qlocal_map, string);
23475 if (!KEYMAPP (map))
23476 map = Fget_text_property (pos, Qkeymap, string);
23477 if (!KEYMAPP (map))
23478 cursor = dpyinfo->vertical_scroll_bar_cursor;
23479 }
23480
23481 /* Change the mouse face according to what is under X/Y. */
23482 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23483 if (!NILP (mouse_face)
23484 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23485 && glyph)
23486 {
23487 Lisp_Object b, e;
23488
23489 struct glyph * tmp_glyph;
23490
23491 int gpos;
23492 int gseq_length;
23493 int total_pixel_width;
23494 EMACS_INT ignore;
23495
23496 int vpos, hpos;
23497
23498 b = Fprevious_single_property_change (make_number (charpos + 1),
23499 Qmouse_face, string, Qnil);
23500 if (NILP (b))
23501 b = make_number (0);
23502
23503 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23504 if (NILP (e))
23505 e = make_number (SCHARS (string));
23506
23507 /* Calculate the position(glyph position: GPOS) of GLYPH in
23508 displayed string. GPOS is different from CHARPOS.
23509
23510 CHARPOS is the position of glyph in internal string
23511 object. A mode line string format has structures which
23512 is converted to a flatten by emacs lisp interpreter.
23513 The internal string is an element of the structures.
23514 The displayed string is the flatten string. */
23515 gpos = 0;
23516 if (glyph > row_start_glyph)
23517 {
23518 tmp_glyph = glyph - 1;
23519 while (tmp_glyph >= row_start_glyph
23520 && tmp_glyph->charpos >= XINT (b)
23521 && EQ (tmp_glyph->object, glyph->object))
23522 {
23523 tmp_glyph--;
23524 gpos++;
23525 }
23526 }
23527
23528 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23529 displayed string holding GLYPH.
23530
23531 GSEQ_LENGTH is different from SCHARS (STRING).
23532 SCHARS (STRING) returns the length of the internal string. */
23533 for (tmp_glyph = glyph, gseq_length = gpos;
23534 tmp_glyph->charpos < XINT (e);
23535 tmp_glyph++, gseq_length++)
23536 {
23537 if (!EQ (tmp_glyph->object, glyph->object))
23538 break;
23539 }
23540
23541 total_pixel_width = 0;
23542 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23543 total_pixel_width += tmp_glyph->pixel_width;
23544
23545 /* Pre calculation of re-rendering position */
23546 vpos = (x - gpos);
23547 hpos = (area == ON_MODE_LINE
23548 ? (w->current_matrix)->nrows - 1
23549 : 0);
23550
23551 /* If the re-rendering position is included in the last
23552 re-rendering area, we should do nothing. */
23553 if ( EQ (window, dpyinfo->mouse_face_window)
23554 && dpyinfo->mouse_face_beg_col <= vpos
23555 && vpos < dpyinfo->mouse_face_end_col
23556 && dpyinfo->mouse_face_beg_row == hpos )
23557 return;
23558
23559 if (clear_mouse_face (dpyinfo))
23560 cursor = No_Cursor;
23561
23562 dpyinfo->mouse_face_beg_col = vpos;
23563 dpyinfo->mouse_face_beg_row = hpos;
23564
23565 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23566 dpyinfo->mouse_face_beg_y = 0;
23567
23568 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23569 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23570
23571 dpyinfo->mouse_face_end_x = 0;
23572 dpyinfo->mouse_face_end_y = 0;
23573
23574 dpyinfo->mouse_face_past_end = 0;
23575 dpyinfo->mouse_face_window = window;
23576
23577 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23578 charpos,
23579 0, 0, 0, &ignore,
23580 glyph->face_id, 1);
23581 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23582
23583 if (NILP (pointer))
23584 pointer = Qhand;
23585 }
23586 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23587 clear_mouse_face (dpyinfo);
23588 }
23589 define_frame_cursor1 (f, cursor, pointer);
23590 }
23591
23592
23593 /* EXPORT:
23594 Take proper action when the mouse has moved to position X, Y on
23595 frame F as regards highlighting characters that have mouse-face
23596 properties. Also de-highlighting chars where the mouse was before.
23597 X and Y can be negative or out of range. */
23598
23599 void
23600 note_mouse_highlight (f, x, y)
23601 struct frame *f;
23602 int x, y;
23603 {
23604 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23605 enum window_part part;
23606 Lisp_Object window;
23607 struct window *w;
23608 Cursor cursor = No_Cursor;
23609 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23610 struct buffer *b;
23611
23612 /* When a menu is active, don't highlight because this looks odd. */
23613 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23614 if (popup_activated ())
23615 return;
23616 #endif
23617
23618 if (NILP (Vmouse_highlight)
23619 || !f->glyphs_initialized_p)
23620 return;
23621
23622 dpyinfo->mouse_face_mouse_x = x;
23623 dpyinfo->mouse_face_mouse_y = y;
23624 dpyinfo->mouse_face_mouse_frame = f;
23625
23626 if (dpyinfo->mouse_face_defer)
23627 return;
23628
23629 if (gc_in_progress)
23630 {
23631 dpyinfo->mouse_face_deferred_gc = 1;
23632 return;
23633 }
23634
23635 /* Which window is that in? */
23636 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23637
23638 /* If we were displaying active text in another window, clear that.
23639 Also clear if we move out of text area in same window. */
23640 if (! EQ (window, dpyinfo->mouse_face_window)
23641 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23642 && !NILP (dpyinfo->mouse_face_window)))
23643 clear_mouse_face (dpyinfo);
23644
23645 /* Not on a window -> return. */
23646 if (!WINDOWP (window))
23647 return;
23648
23649 /* Reset help_echo_string. It will get recomputed below. */
23650 help_echo_string = Qnil;
23651
23652 /* Convert to window-relative pixel coordinates. */
23653 w = XWINDOW (window);
23654 frame_to_window_pixel_xy (w, &x, &y);
23655
23656 /* Handle tool-bar window differently since it doesn't display a
23657 buffer. */
23658 if (EQ (window, f->tool_bar_window))
23659 {
23660 note_tool_bar_highlight (f, x, y);
23661 return;
23662 }
23663
23664 /* Mouse is on the mode, header line or margin? */
23665 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23666 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23667 {
23668 note_mode_line_or_margin_highlight (window, x, y, part);
23669 return;
23670 }
23671
23672 if (part == ON_VERTICAL_BORDER)
23673 {
23674 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23675 help_echo_string = build_string ("drag-mouse-1: resize");
23676 }
23677 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23678 || part == ON_SCROLL_BAR)
23679 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23680 else
23681 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23682
23683 /* Are we in a window whose display is up to date?
23684 And verify the buffer's text has not changed. */
23685 b = XBUFFER (w->buffer);
23686 if (part == ON_TEXT
23687 && EQ (w->window_end_valid, w->buffer)
23688 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23689 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23690 {
23691 int hpos, vpos, pos, i, dx, dy, area;
23692 struct glyph *glyph;
23693 Lisp_Object object;
23694 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23695 Lisp_Object *overlay_vec = NULL;
23696 int noverlays;
23697 struct buffer *obuf;
23698 int obegv, ozv, same_region;
23699
23700 /* Find the glyph under X/Y. */
23701 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23702
23703 /* Look for :pointer property on image. */
23704 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23705 {
23706 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23707 if (img != NULL && IMAGEP (img->spec))
23708 {
23709 Lisp_Object image_map, hotspot;
23710 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23711 !NILP (image_map))
23712 && (hotspot = find_hot_spot (image_map,
23713 glyph->slice.x + dx,
23714 glyph->slice.y + dy),
23715 CONSP (hotspot))
23716 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23717 {
23718 Lisp_Object area_id, plist;
23719
23720 area_id = XCAR (hotspot);
23721 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23722 If so, we could look for mouse-enter, mouse-leave
23723 properties in PLIST (and do something...). */
23724 hotspot = XCDR (hotspot);
23725 if (CONSP (hotspot)
23726 && (plist = XCAR (hotspot), CONSP (plist)))
23727 {
23728 pointer = Fplist_get (plist, Qpointer);
23729 if (NILP (pointer))
23730 pointer = Qhand;
23731 help_echo_string = Fplist_get (plist, Qhelp_echo);
23732 if (!NILP (help_echo_string))
23733 {
23734 help_echo_window = window;
23735 help_echo_object = glyph->object;
23736 help_echo_pos = glyph->charpos;
23737 }
23738 }
23739 }
23740 if (NILP (pointer))
23741 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23742 }
23743 }
23744
23745 /* Clear mouse face if X/Y not over text. */
23746 if (glyph == NULL
23747 || area != TEXT_AREA
23748 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23749 {
23750 if (clear_mouse_face (dpyinfo))
23751 cursor = No_Cursor;
23752 if (NILP (pointer))
23753 {
23754 if (area != TEXT_AREA)
23755 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23756 else
23757 pointer = Vvoid_text_area_pointer;
23758 }
23759 goto set_cursor;
23760 }
23761
23762 pos = glyph->charpos;
23763 object = glyph->object;
23764 if (!STRINGP (object) && !BUFFERP (object))
23765 goto set_cursor;
23766
23767 /* If we get an out-of-range value, return now; avoid an error. */
23768 if (BUFFERP (object) && pos > BUF_Z (b))
23769 goto set_cursor;
23770
23771 /* Make the window's buffer temporarily current for
23772 overlays_at and compute_char_face. */
23773 obuf = current_buffer;
23774 current_buffer = b;
23775 obegv = BEGV;
23776 ozv = ZV;
23777 BEGV = BEG;
23778 ZV = Z;
23779
23780 /* Is this char mouse-active or does it have help-echo? */
23781 position = make_number (pos);
23782
23783 if (BUFFERP (object))
23784 {
23785 /* Put all the overlays we want in a vector in overlay_vec. */
23786 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23787 /* Sort overlays into increasing priority order. */
23788 noverlays = sort_overlays (overlay_vec, noverlays, w);
23789 }
23790 else
23791 noverlays = 0;
23792
23793 same_region = (EQ (window, dpyinfo->mouse_face_window)
23794 && vpos >= dpyinfo->mouse_face_beg_row
23795 && vpos <= dpyinfo->mouse_face_end_row
23796 && (vpos > dpyinfo->mouse_face_beg_row
23797 || hpos >= dpyinfo->mouse_face_beg_col)
23798 && (vpos < dpyinfo->mouse_face_end_row
23799 || hpos < dpyinfo->mouse_face_end_col
23800 || dpyinfo->mouse_face_past_end));
23801
23802 if (same_region)
23803 cursor = No_Cursor;
23804
23805 /* Check mouse-face highlighting. */
23806 if (! same_region
23807 /* If there exists an overlay with mouse-face overlapping
23808 the one we are currently highlighting, we have to
23809 check if we enter the overlapping overlay, and then
23810 highlight only that. */
23811 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23812 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23813 {
23814 /* Find the highest priority overlay that has a mouse-face
23815 property. */
23816 overlay = Qnil;
23817 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23818 {
23819 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23820 if (!NILP (mouse_face))
23821 overlay = overlay_vec[i];
23822 }
23823
23824 /* If we're actually highlighting the same overlay as
23825 before, there's no need to do that again. */
23826 if (!NILP (overlay)
23827 && EQ (overlay, dpyinfo->mouse_face_overlay))
23828 goto check_help_echo;
23829
23830 dpyinfo->mouse_face_overlay = overlay;
23831
23832 /* Clear the display of the old active region, if any. */
23833 if (clear_mouse_face (dpyinfo))
23834 cursor = No_Cursor;
23835
23836 /* If no overlay applies, get a text property. */
23837 if (NILP (overlay))
23838 mouse_face = Fget_text_property (position, Qmouse_face, object);
23839
23840 /* Handle the overlay case. */
23841 if (!NILP (overlay))
23842 {
23843 /* Find the range of text around this char that
23844 should be active. */
23845 Lisp_Object before, after;
23846 EMACS_INT ignore;
23847
23848 before = Foverlay_start (overlay);
23849 after = Foverlay_end (overlay);
23850 /* Record this as the current active region. */
23851 fast_find_position (w, XFASTINT (before),
23852 &dpyinfo->mouse_face_beg_col,
23853 &dpyinfo->mouse_face_beg_row,
23854 &dpyinfo->mouse_face_beg_x,
23855 &dpyinfo->mouse_face_beg_y, Qnil);
23856
23857 dpyinfo->mouse_face_past_end
23858 = !fast_find_position (w, XFASTINT (after),
23859 &dpyinfo->mouse_face_end_col,
23860 &dpyinfo->mouse_face_end_row,
23861 &dpyinfo->mouse_face_end_x,
23862 &dpyinfo->mouse_face_end_y, Qnil);
23863 dpyinfo->mouse_face_window = window;
23864
23865 dpyinfo->mouse_face_face_id
23866 = face_at_buffer_position (w, pos, 0, 0,
23867 &ignore, pos + 1,
23868 !dpyinfo->mouse_face_hidden);
23869
23870 /* Display it as active. */
23871 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23872 cursor = No_Cursor;
23873 }
23874 /* Handle the text property case. */
23875 else if (!NILP (mouse_face) && BUFFERP (object))
23876 {
23877 /* Find the range of text around this char that
23878 should be active. */
23879 Lisp_Object before, after, beginning, end;
23880 EMACS_INT ignore;
23881
23882 beginning = Fmarker_position (w->start);
23883 end = make_number (BUF_Z (XBUFFER (object))
23884 - XFASTINT (w->window_end_pos));
23885 before
23886 = Fprevious_single_property_change (make_number (pos + 1),
23887 Qmouse_face,
23888 object, beginning);
23889 after
23890 = Fnext_single_property_change (position, Qmouse_face,
23891 object, end);
23892
23893 /* Record this as the current active region. */
23894 fast_find_position (w, XFASTINT (before),
23895 &dpyinfo->mouse_face_beg_col,
23896 &dpyinfo->mouse_face_beg_row,
23897 &dpyinfo->mouse_face_beg_x,
23898 &dpyinfo->mouse_face_beg_y, Qnil);
23899 dpyinfo->mouse_face_past_end
23900 = !fast_find_position (w, XFASTINT (after),
23901 &dpyinfo->mouse_face_end_col,
23902 &dpyinfo->mouse_face_end_row,
23903 &dpyinfo->mouse_face_end_x,
23904 &dpyinfo->mouse_face_end_y, Qnil);
23905 dpyinfo->mouse_face_window = window;
23906
23907 if (BUFFERP (object))
23908 dpyinfo->mouse_face_face_id
23909 = face_at_buffer_position (w, pos, 0, 0,
23910 &ignore, pos + 1,
23911 !dpyinfo->mouse_face_hidden);
23912
23913 /* Display it as active. */
23914 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23915 cursor = No_Cursor;
23916 }
23917 else if (!NILP (mouse_face) && STRINGP (object))
23918 {
23919 Lisp_Object b, e;
23920 EMACS_INT ignore;
23921
23922 b = Fprevious_single_property_change (make_number (pos + 1),
23923 Qmouse_face,
23924 object, Qnil);
23925 e = Fnext_single_property_change (position, Qmouse_face,
23926 object, Qnil);
23927 if (NILP (b))
23928 b = make_number (0);
23929 if (NILP (e))
23930 e = make_number (SCHARS (object) - 1);
23931
23932 fast_find_string_pos (w, XINT (b), object,
23933 &dpyinfo->mouse_face_beg_col,
23934 &dpyinfo->mouse_face_beg_row,
23935 &dpyinfo->mouse_face_beg_x,
23936 &dpyinfo->mouse_face_beg_y, 0);
23937 fast_find_string_pos (w, XINT (e), object,
23938 &dpyinfo->mouse_face_end_col,
23939 &dpyinfo->mouse_face_end_row,
23940 &dpyinfo->mouse_face_end_x,
23941 &dpyinfo->mouse_face_end_y, 1);
23942 dpyinfo->mouse_face_past_end = 0;
23943 dpyinfo->mouse_face_window = window;
23944 dpyinfo->mouse_face_face_id
23945 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23946 glyph->face_id, 1);
23947 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23948 cursor = No_Cursor;
23949 }
23950 else if (STRINGP (object) && NILP (mouse_face))
23951 {
23952 /* A string which doesn't have mouse-face, but
23953 the text ``under'' it might have. */
23954 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23955 int start = MATRIX_ROW_START_CHARPOS (r);
23956
23957 pos = string_buffer_position (w, object, start);
23958 if (pos > 0)
23959 mouse_face = get_char_property_and_overlay (make_number (pos),
23960 Qmouse_face,
23961 w->buffer,
23962 &overlay);
23963 if (!NILP (mouse_face) && !NILP (overlay))
23964 {
23965 Lisp_Object before = Foverlay_start (overlay);
23966 Lisp_Object after = Foverlay_end (overlay);
23967 EMACS_INT ignore;
23968
23969 /* Note that we might not be able to find position
23970 BEFORE in the glyph matrix if the overlay is
23971 entirely covered by a `display' property. In
23972 this case, we overshoot. So let's stop in
23973 the glyph matrix before glyphs for OBJECT. */
23974 fast_find_position (w, XFASTINT (before),
23975 &dpyinfo->mouse_face_beg_col,
23976 &dpyinfo->mouse_face_beg_row,
23977 &dpyinfo->mouse_face_beg_x,
23978 &dpyinfo->mouse_face_beg_y,
23979 object);
23980
23981 dpyinfo->mouse_face_past_end
23982 = !fast_find_position (w, XFASTINT (after),
23983 &dpyinfo->mouse_face_end_col,
23984 &dpyinfo->mouse_face_end_row,
23985 &dpyinfo->mouse_face_end_x,
23986 &dpyinfo->mouse_face_end_y,
23987 Qnil);
23988 dpyinfo->mouse_face_window = window;
23989 dpyinfo->mouse_face_face_id
23990 = face_at_buffer_position (w, pos, 0, 0,
23991 &ignore, pos + 1,
23992 !dpyinfo->mouse_face_hidden);
23993
23994 /* Display it as active. */
23995 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23996 cursor = No_Cursor;
23997 }
23998 }
23999 }
24000
24001 check_help_echo:
24002
24003 /* Look for a `help-echo' property. */
24004 if (NILP (help_echo_string)) {
24005 Lisp_Object help, overlay;
24006
24007 /* Check overlays first. */
24008 help = overlay = Qnil;
24009 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24010 {
24011 overlay = overlay_vec[i];
24012 help = Foverlay_get (overlay, Qhelp_echo);
24013 }
24014
24015 if (!NILP (help))
24016 {
24017 help_echo_string = help;
24018 help_echo_window = window;
24019 help_echo_object = overlay;
24020 help_echo_pos = pos;
24021 }
24022 else
24023 {
24024 Lisp_Object object = glyph->object;
24025 int charpos = glyph->charpos;
24026
24027 /* Try text properties. */
24028 if (STRINGP (object)
24029 && charpos >= 0
24030 && charpos < SCHARS (object))
24031 {
24032 help = Fget_text_property (make_number (charpos),
24033 Qhelp_echo, object);
24034 if (NILP (help))
24035 {
24036 /* If the string itself doesn't specify a help-echo,
24037 see if the buffer text ``under'' it does. */
24038 struct glyph_row *r
24039 = MATRIX_ROW (w->current_matrix, vpos);
24040 int start = MATRIX_ROW_START_CHARPOS (r);
24041 int pos = string_buffer_position (w, object, start);
24042 if (pos > 0)
24043 {
24044 help = Fget_char_property (make_number (pos),
24045 Qhelp_echo, w->buffer);
24046 if (!NILP (help))
24047 {
24048 charpos = pos;
24049 object = w->buffer;
24050 }
24051 }
24052 }
24053 }
24054 else if (BUFFERP (object)
24055 && charpos >= BEGV
24056 && charpos < ZV)
24057 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24058 object);
24059
24060 if (!NILP (help))
24061 {
24062 help_echo_string = help;
24063 help_echo_window = window;
24064 help_echo_object = object;
24065 help_echo_pos = charpos;
24066 }
24067 }
24068 }
24069
24070 /* Look for a `pointer' property. */
24071 if (NILP (pointer))
24072 {
24073 /* Check overlays first. */
24074 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24075 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24076
24077 if (NILP (pointer))
24078 {
24079 Lisp_Object object = glyph->object;
24080 int charpos = glyph->charpos;
24081
24082 /* Try text properties. */
24083 if (STRINGP (object)
24084 && charpos >= 0
24085 && charpos < SCHARS (object))
24086 {
24087 pointer = Fget_text_property (make_number (charpos),
24088 Qpointer, object);
24089 if (NILP (pointer))
24090 {
24091 /* If the string itself doesn't specify a pointer,
24092 see if the buffer text ``under'' it does. */
24093 struct glyph_row *r
24094 = MATRIX_ROW (w->current_matrix, vpos);
24095 int start = MATRIX_ROW_START_CHARPOS (r);
24096 int pos = string_buffer_position (w, object, start);
24097 if (pos > 0)
24098 pointer = Fget_char_property (make_number (pos),
24099 Qpointer, w->buffer);
24100 }
24101 }
24102 else if (BUFFERP (object)
24103 && charpos >= BEGV
24104 && charpos < ZV)
24105 pointer = Fget_text_property (make_number (charpos),
24106 Qpointer, object);
24107 }
24108 }
24109
24110 BEGV = obegv;
24111 ZV = ozv;
24112 current_buffer = obuf;
24113 }
24114
24115 set_cursor:
24116
24117 define_frame_cursor1 (f, cursor, pointer);
24118 }
24119
24120
24121 /* EXPORT for RIF:
24122 Clear any mouse-face on window W. This function is part of the
24123 redisplay interface, and is called from try_window_id and similar
24124 functions to ensure the mouse-highlight is off. */
24125
24126 void
24127 x_clear_window_mouse_face (w)
24128 struct window *w;
24129 {
24130 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24131 Lisp_Object window;
24132
24133 BLOCK_INPUT;
24134 XSETWINDOW (window, w);
24135 if (EQ (window, dpyinfo->mouse_face_window))
24136 clear_mouse_face (dpyinfo);
24137 UNBLOCK_INPUT;
24138 }
24139
24140
24141 /* EXPORT:
24142 Just discard the mouse face information for frame F, if any.
24143 This is used when the size of F is changed. */
24144
24145 void
24146 cancel_mouse_face (f)
24147 struct frame *f;
24148 {
24149 Lisp_Object window;
24150 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24151
24152 window = dpyinfo->mouse_face_window;
24153 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24154 {
24155 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24156 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24157 dpyinfo->mouse_face_window = Qnil;
24158 }
24159 }
24160
24161
24162 #endif /* HAVE_WINDOW_SYSTEM */
24163
24164 \f
24165 /***********************************************************************
24166 Exposure Events
24167 ***********************************************************************/
24168
24169 #ifdef HAVE_WINDOW_SYSTEM
24170
24171 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24172 which intersects rectangle R. R is in window-relative coordinates. */
24173
24174 static void
24175 expose_area (w, row, r, area)
24176 struct window *w;
24177 struct glyph_row *row;
24178 XRectangle *r;
24179 enum glyph_row_area area;
24180 {
24181 struct glyph *first = row->glyphs[area];
24182 struct glyph *end = row->glyphs[area] + row->used[area];
24183 struct glyph *last;
24184 int first_x, start_x, x;
24185
24186 if (area == TEXT_AREA && row->fill_line_p)
24187 /* If row extends face to end of line write the whole line. */
24188 draw_glyphs (w, 0, row, area,
24189 0, row->used[area],
24190 DRAW_NORMAL_TEXT, 0);
24191 else
24192 {
24193 /* Set START_X to the window-relative start position for drawing glyphs of
24194 AREA. The first glyph of the text area can be partially visible.
24195 The first glyphs of other areas cannot. */
24196 start_x = window_box_left_offset (w, area);
24197 x = start_x;
24198 if (area == TEXT_AREA)
24199 x += row->x;
24200
24201 /* Find the first glyph that must be redrawn. */
24202 while (first < end
24203 && x + first->pixel_width < r->x)
24204 {
24205 x += first->pixel_width;
24206 ++first;
24207 }
24208
24209 /* Find the last one. */
24210 last = first;
24211 first_x = x;
24212 while (last < end
24213 && x < r->x + r->width)
24214 {
24215 x += last->pixel_width;
24216 ++last;
24217 }
24218
24219 /* Repaint. */
24220 if (last > first)
24221 draw_glyphs (w, first_x - start_x, row, area,
24222 first - row->glyphs[area], last - row->glyphs[area],
24223 DRAW_NORMAL_TEXT, 0);
24224 }
24225 }
24226
24227
24228 /* Redraw the parts of the glyph row ROW on window W intersecting
24229 rectangle R. R is in window-relative coordinates. Value is
24230 non-zero if mouse-face was overwritten. */
24231
24232 static int
24233 expose_line (w, row, r)
24234 struct window *w;
24235 struct glyph_row *row;
24236 XRectangle *r;
24237 {
24238 xassert (row->enabled_p);
24239
24240 if (row->mode_line_p || w->pseudo_window_p)
24241 draw_glyphs (w, 0, row, TEXT_AREA,
24242 0, row->used[TEXT_AREA],
24243 DRAW_NORMAL_TEXT, 0);
24244 else
24245 {
24246 if (row->used[LEFT_MARGIN_AREA])
24247 expose_area (w, row, r, LEFT_MARGIN_AREA);
24248 if (row->used[TEXT_AREA])
24249 expose_area (w, row, r, TEXT_AREA);
24250 if (row->used[RIGHT_MARGIN_AREA])
24251 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24252 draw_row_fringe_bitmaps (w, row);
24253 }
24254
24255 return row->mouse_face_p;
24256 }
24257
24258
24259 /* Redraw those parts of glyphs rows during expose event handling that
24260 overlap other rows. Redrawing of an exposed line writes over parts
24261 of lines overlapping that exposed line; this function fixes that.
24262
24263 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24264 row in W's current matrix that is exposed and overlaps other rows.
24265 LAST_OVERLAPPING_ROW is the last such row. */
24266
24267 static void
24268 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24269 struct window *w;
24270 struct glyph_row *first_overlapping_row;
24271 struct glyph_row *last_overlapping_row;
24272 XRectangle *r;
24273 {
24274 struct glyph_row *row;
24275
24276 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24277 if (row->overlapping_p)
24278 {
24279 xassert (row->enabled_p && !row->mode_line_p);
24280
24281 row->clip = r;
24282 if (row->used[LEFT_MARGIN_AREA])
24283 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24284
24285 if (row->used[TEXT_AREA])
24286 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24287
24288 if (row->used[RIGHT_MARGIN_AREA])
24289 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24290 row->clip = NULL;
24291 }
24292 }
24293
24294
24295 /* Return non-zero if W's cursor intersects rectangle R. */
24296
24297 static int
24298 phys_cursor_in_rect_p (w, r)
24299 struct window *w;
24300 XRectangle *r;
24301 {
24302 XRectangle cr, result;
24303 struct glyph *cursor_glyph;
24304 struct glyph_row *row;
24305
24306 if (w->phys_cursor.vpos >= 0
24307 && w->phys_cursor.vpos < w->current_matrix->nrows
24308 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24309 row->enabled_p)
24310 && row->cursor_in_fringe_p)
24311 {
24312 /* Cursor is in the fringe. */
24313 cr.x = window_box_right_offset (w,
24314 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24315 ? RIGHT_MARGIN_AREA
24316 : TEXT_AREA));
24317 cr.y = row->y;
24318 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24319 cr.height = row->height;
24320 return x_intersect_rectangles (&cr, r, &result);
24321 }
24322
24323 cursor_glyph = get_phys_cursor_glyph (w);
24324 if (cursor_glyph)
24325 {
24326 /* r is relative to W's box, but w->phys_cursor.x is relative
24327 to left edge of W's TEXT area. Adjust it. */
24328 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24329 cr.y = w->phys_cursor.y;
24330 cr.width = cursor_glyph->pixel_width;
24331 cr.height = w->phys_cursor_height;
24332 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24333 I assume the effect is the same -- and this is portable. */
24334 return x_intersect_rectangles (&cr, r, &result);
24335 }
24336 /* If we don't understand the format, pretend we're not in the hot-spot. */
24337 return 0;
24338 }
24339
24340
24341 /* EXPORT:
24342 Draw a vertical window border to the right of window W if W doesn't
24343 have vertical scroll bars. */
24344
24345 void
24346 x_draw_vertical_border (w)
24347 struct window *w;
24348 {
24349 struct frame *f = XFRAME (WINDOW_FRAME (w));
24350
24351 /* We could do better, if we knew what type of scroll-bar the adjacent
24352 windows (on either side) have... But we don't :-(
24353 However, I think this works ok. ++KFS 2003-04-25 */
24354
24355 /* Redraw borders between horizontally adjacent windows. Don't
24356 do it for frames with vertical scroll bars because either the
24357 right scroll bar of a window, or the left scroll bar of its
24358 neighbor will suffice as a border. */
24359 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24360 return;
24361
24362 if (!WINDOW_RIGHTMOST_P (w)
24363 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24364 {
24365 int x0, x1, y0, y1;
24366
24367 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24368 y1 -= 1;
24369
24370 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24371 x1 -= 1;
24372
24373 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24374 }
24375 else if (!WINDOW_LEFTMOST_P (w)
24376 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24377 {
24378 int x0, x1, y0, y1;
24379
24380 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24381 y1 -= 1;
24382
24383 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24384 x0 -= 1;
24385
24386 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24387 }
24388 }
24389
24390
24391 /* Redraw the part of window W intersection rectangle FR. Pixel
24392 coordinates in FR are frame-relative. Call this function with
24393 input blocked. Value is non-zero if the exposure overwrites
24394 mouse-face. */
24395
24396 static int
24397 expose_window (w, fr)
24398 struct window *w;
24399 XRectangle *fr;
24400 {
24401 struct frame *f = XFRAME (w->frame);
24402 XRectangle wr, r;
24403 int mouse_face_overwritten_p = 0;
24404
24405 /* If window is not yet fully initialized, do nothing. This can
24406 happen when toolkit scroll bars are used and a window is split.
24407 Reconfiguring the scroll bar will generate an expose for a newly
24408 created window. */
24409 if (w->current_matrix == NULL)
24410 return 0;
24411
24412 /* When we're currently updating the window, display and current
24413 matrix usually don't agree. Arrange for a thorough display
24414 later. */
24415 if (w == updated_window)
24416 {
24417 SET_FRAME_GARBAGED (f);
24418 return 0;
24419 }
24420
24421 /* Frame-relative pixel rectangle of W. */
24422 wr.x = WINDOW_LEFT_EDGE_X (w);
24423 wr.y = WINDOW_TOP_EDGE_Y (w);
24424 wr.width = WINDOW_TOTAL_WIDTH (w);
24425 wr.height = WINDOW_TOTAL_HEIGHT (w);
24426
24427 if (x_intersect_rectangles (fr, &wr, &r))
24428 {
24429 int yb = window_text_bottom_y (w);
24430 struct glyph_row *row;
24431 int cursor_cleared_p;
24432 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24433
24434 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24435 r.x, r.y, r.width, r.height));
24436
24437 /* Convert to window coordinates. */
24438 r.x -= WINDOW_LEFT_EDGE_X (w);
24439 r.y -= WINDOW_TOP_EDGE_Y (w);
24440
24441 /* Turn off the cursor. */
24442 if (!w->pseudo_window_p
24443 && phys_cursor_in_rect_p (w, &r))
24444 {
24445 x_clear_cursor (w);
24446 cursor_cleared_p = 1;
24447 }
24448 else
24449 cursor_cleared_p = 0;
24450
24451 /* Update lines intersecting rectangle R. */
24452 first_overlapping_row = last_overlapping_row = NULL;
24453 for (row = w->current_matrix->rows;
24454 row->enabled_p;
24455 ++row)
24456 {
24457 int y0 = row->y;
24458 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24459
24460 if ((y0 >= r.y && y0 < r.y + r.height)
24461 || (y1 > r.y && y1 < r.y + r.height)
24462 || (r.y >= y0 && r.y < y1)
24463 || (r.y + r.height > y0 && r.y + r.height < y1))
24464 {
24465 /* A header line may be overlapping, but there is no need
24466 to fix overlapping areas for them. KFS 2005-02-12 */
24467 if (row->overlapping_p && !row->mode_line_p)
24468 {
24469 if (first_overlapping_row == NULL)
24470 first_overlapping_row = row;
24471 last_overlapping_row = row;
24472 }
24473
24474 row->clip = fr;
24475 if (expose_line (w, row, &r))
24476 mouse_face_overwritten_p = 1;
24477 row->clip = NULL;
24478 }
24479 else if (row->overlapping_p)
24480 {
24481 /* We must redraw a row overlapping the exposed area. */
24482 if (y0 < r.y
24483 ? y0 + row->phys_height > r.y
24484 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24485 {
24486 if (first_overlapping_row == NULL)
24487 first_overlapping_row = row;
24488 last_overlapping_row = row;
24489 }
24490 }
24491
24492 if (y1 >= yb)
24493 break;
24494 }
24495
24496 /* Display the mode line if there is one. */
24497 if (WINDOW_WANTS_MODELINE_P (w)
24498 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24499 row->enabled_p)
24500 && row->y < r.y + r.height)
24501 {
24502 if (expose_line (w, row, &r))
24503 mouse_face_overwritten_p = 1;
24504 }
24505
24506 if (!w->pseudo_window_p)
24507 {
24508 /* Fix the display of overlapping rows. */
24509 if (first_overlapping_row)
24510 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24511 fr);
24512
24513 /* Draw border between windows. */
24514 x_draw_vertical_border (w);
24515
24516 /* Turn the cursor on again. */
24517 if (cursor_cleared_p)
24518 update_window_cursor (w, 1);
24519 }
24520 }
24521
24522 return mouse_face_overwritten_p;
24523 }
24524
24525
24526
24527 /* Redraw (parts) of all windows in the window tree rooted at W that
24528 intersect R. R contains frame pixel coordinates. Value is
24529 non-zero if the exposure overwrites mouse-face. */
24530
24531 static int
24532 expose_window_tree (w, r)
24533 struct window *w;
24534 XRectangle *r;
24535 {
24536 struct frame *f = XFRAME (w->frame);
24537 int mouse_face_overwritten_p = 0;
24538
24539 while (w && !FRAME_GARBAGED_P (f))
24540 {
24541 if (!NILP (w->hchild))
24542 mouse_face_overwritten_p
24543 |= expose_window_tree (XWINDOW (w->hchild), r);
24544 else if (!NILP (w->vchild))
24545 mouse_face_overwritten_p
24546 |= expose_window_tree (XWINDOW (w->vchild), r);
24547 else
24548 mouse_face_overwritten_p |= expose_window (w, r);
24549
24550 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24551 }
24552
24553 return mouse_face_overwritten_p;
24554 }
24555
24556
24557 /* EXPORT:
24558 Redisplay an exposed area of frame F. X and Y are the upper-left
24559 corner of the exposed rectangle. W and H are width and height of
24560 the exposed area. All are pixel values. W or H zero means redraw
24561 the entire frame. */
24562
24563 void
24564 expose_frame (f, x, y, w, h)
24565 struct frame *f;
24566 int x, y, w, h;
24567 {
24568 XRectangle r;
24569 int mouse_face_overwritten_p = 0;
24570
24571 TRACE ((stderr, "expose_frame "));
24572
24573 /* No need to redraw if frame will be redrawn soon. */
24574 if (FRAME_GARBAGED_P (f))
24575 {
24576 TRACE ((stderr, " garbaged\n"));
24577 return;
24578 }
24579
24580 /* If basic faces haven't been realized yet, there is no point in
24581 trying to redraw anything. This can happen when we get an expose
24582 event while Emacs is starting, e.g. by moving another window. */
24583 if (FRAME_FACE_CACHE (f) == NULL
24584 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24585 {
24586 TRACE ((stderr, " no faces\n"));
24587 return;
24588 }
24589
24590 if (w == 0 || h == 0)
24591 {
24592 r.x = r.y = 0;
24593 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24594 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24595 }
24596 else
24597 {
24598 r.x = x;
24599 r.y = y;
24600 r.width = w;
24601 r.height = h;
24602 }
24603
24604 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24605 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24606
24607 if (WINDOWP (f->tool_bar_window))
24608 mouse_face_overwritten_p
24609 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24610
24611 #ifdef HAVE_X_WINDOWS
24612 #ifndef MSDOS
24613 #ifndef USE_X_TOOLKIT
24614 if (WINDOWP (f->menu_bar_window))
24615 mouse_face_overwritten_p
24616 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24617 #endif /* not USE_X_TOOLKIT */
24618 #endif
24619 #endif
24620
24621 /* Some window managers support a focus-follows-mouse style with
24622 delayed raising of frames. Imagine a partially obscured frame,
24623 and moving the mouse into partially obscured mouse-face on that
24624 frame. The visible part of the mouse-face will be highlighted,
24625 then the WM raises the obscured frame. With at least one WM, KDE
24626 2.1, Emacs is not getting any event for the raising of the frame
24627 (even tried with SubstructureRedirectMask), only Expose events.
24628 These expose events will draw text normally, i.e. not
24629 highlighted. Which means we must redo the highlight here.
24630 Subsume it under ``we love X''. --gerd 2001-08-15 */
24631 /* Included in Windows version because Windows most likely does not
24632 do the right thing if any third party tool offers
24633 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24634 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24635 {
24636 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24637 if (f == dpyinfo->mouse_face_mouse_frame)
24638 {
24639 int x = dpyinfo->mouse_face_mouse_x;
24640 int y = dpyinfo->mouse_face_mouse_y;
24641 clear_mouse_face (dpyinfo);
24642 note_mouse_highlight (f, x, y);
24643 }
24644 }
24645 }
24646
24647
24648 /* EXPORT:
24649 Determine the intersection of two rectangles R1 and R2. Return
24650 the intersection in *RESULT. Value is non-zero if RESULT is not
24651 empty. */
24652
24653 int
24654 x_intersect_rectangles (r1, r2, result)
24655 XRectangle *r1, *r2, *result;
24656 {
24657 XRectangle *left, *right;
24658 XRectangle *upper, *lower;
24659 int intersection_p = 0;
24660
24661 /* Rearrange so that R1 is the left-most rectangle. */
24662 if (r1->x < r2->x)
24663 left = r1, right = r2;
24664 else
24665 left = r2, right = r1;
24666
24667 /* X0 of the intersection is right.x0, if this is inside R1,
24668 otherwise there is no intersection. */
24669 if (right->x <= left->x + left->width)
24670 {
24671 result->x = right->x;
24672
24673 /* The right end of the intersection is the minimum of the
24674 the right ends of left and right. */
24675 result->width = (min (left->x + left->width, right->x + right->width)
24676 - result->x);
24677
24678 /* Same game for Y. */
24679 if (r1->y < r2->y)
24680 upper = r1, lower = r2;
24681 else
24682 upper = r2, lower = r1;
24683
24684 /* The upper end of the intersection is lower.y0, if this is inside
24685 of upper. Otherwise, there is no intersection. */
24686 if (lower->y <= upper->y + upper->height)
24687 {
24688 result->y = lower->y;
24689
24690 /* The lower end of the intersection is the minimum of the lower
24691 ends of upper and lower. */
24692 result->height = (min (lower->y + lower->height,
24693 upper->y + upper->height)
24694 - result->y);
24695 intersection_p = 1;
24696 }
24697 }
24698
24699 return intersection_p;
24700 }
24701
24702 #endif /* HAVE_WINDOW_SYSTEM */
24703
24704 \f
24705 /***********************************************************************
24706 Initialization
24707 ***********************************************************************/
24708
24709 void
24710 syms_of_xdisp ()
24711 {
24712 Vwith_echo_area_save_vector = Qnil;
24713 staticpro (&Vwith_echo_area_save_vector);
24714
24715 Vmessage_stack = Qnil;
24716 staticpro (&Vmessage_stack);
24717
24718 Qinhibit_redisplay = intern ("inhibit-redisplay");
24719 staticpro (&Qinhibit_redisplay);
24720
24721 message_dolog_marker1 = Fmake_marker ();
24722 staticpro (&message_dolog_marker1);
24723 message_dolog_marker2 = Fmake_marker ();
24724 staticpro (&message_dolog_marker2);
24725 message_dolog_marker3 = Fmake_marker ();
24726 staticpro (&message_dolog_marker3);
24727
24728 #if GLYPH_DEBUG
24729 defsubr (&Sdump_frame_glyph_matrix);
24730 defsubr (&Sdump_glyph_matrix);
24731 defsubr (&Sdump_glyph_row);
24732 defsubr (&Sdump_tool_bar_row);
24733 defsubr (&Strace_redisplay);
24734 defsubr (&Strace_to_stderr);
24735 #endif
24736 #ifdef HAVE_WINDOW_SYSTEM
24737 defsubr (&Stool_bar_lines_needed);
24738 defsubr (&Slookup_image_map);
24739 #endif
24740 defsubr (&Sformat_mode_line);
24741 defsubr (&Sinvisible_p);
24742
24743 staticpro (&Qmenu_bar_update_hook);
24744 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24745
24746 staticpro (&Qoverriding_terminal_local_map);
24747 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24748
24749 staticpro (&Qoverriding_local_map);
24750 Qoverriding_local_map = intern ("overriding-local-map");
24751
24752 staticpro (&Qwindow_scroll_functions);
24753 Qwindow_scroll_functions = intern ("window-scroll-functions");
24754
24755 staticpro (&Qwindow_text_change_functions);
24756 Qwindow_text_change_functions = intern ("window-text-change-functions");
24757
24758 staticpro (&Qredisplay_end_trigger_functions);
24759 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24760
24761 staticpro (&Qinhibit_point_motion_hooks);
24762 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24763
24764 Qeval = intern ("eval");
24765 staticpro (&Qeval);
24766
24767 QCdata = intern (":data");
24768 staticpro (&QCdata);
24769 Qdisplay = intern ("display");
24770 staticpro (&Qdisplay);
24771 Qspace_width = intern ("space-width");
24772 staticpro (&Qspace_width);
24773 Qraise = intern ("raise");
24774 staticpro (&Qraise);
24775 Qslice = intern ("slice");
24776 staticpro (&Qslice);
24777 Qspace = intern ("space");
24778 staticpro (&Qspace);
24779 Qmargin = intern ("margin");
24780 staticpro (&Qmargin);
24781 Qpointer = intern ("pointer");
24782 staticpro (&Qpointer);
24783 Qleft_margin = intern ("left-margin");
24784 staticpro (&Qleft_margin);
24785 Qright_margin = intern ("right-margin");
24786 staticpro (&Qright_margin);
24787 Qcenter = intern ("center");
24788 staticpro (&Qcenter);
24789 Qline_height = intern ("line-height");
24790 staticpro (&Qline_height);
24791 QCalign_to = intern (":align-to");
24792 staticpro (&QCalign_to);
24793 QCrelative_width = intern (":relative-width");
24794 staticpro (&QCrelative_width);
24795 QCrelative_height = intern (":relative-height");
24796 staticpro (&QCrelative_height);
24797 QCeval = intern (":eval");
24798 staticpro (&QCeval);
24799 QCpropertize = intern (":propertize");
24800 staticpro (&QCpropertize);
24801 QCfile = intern (":file");
24802 staticpro (&QCfile);
24803 Qfontified = intern ("fontified");
24804 staticpro (&Qfontified);
24805 Qfontification_functions = intern ("fontification-functions");
24806 staticpro (&Qfontification_functions);
24807 Qtrailing_whitespace = intern ("trailing-whitespace");
24808 staticpro (&Qtrailing_whitespace);
24809 Qescape_glyph = intern ("escape-glyph");
24810 staticpro (&Qescape_glyph);
24811 Qnobreak_space = intern ("nobreak-space");
24812 staticpro (&Qnobreak_space);
24813 Qimage = intern ("image");
24814 staticpro (&Qimage);
24815 QCmap = intern (":map");
24816 staticpro (&QCmap);
24817 QCpointer = intern (":pointer");
24818 staticpro (&QCpointer);
24819 Qrect = intern ("rect");
24820 staticpro (&Qrect);
24821 Qcircle = intern ("circle");
24822 staticpro (&Qcircle);
24823 Qpoly = intern ("poly");
24824 staticpro (&Qpoly);
24825 Qmessage_truncate_lines = intern ("message-truncate-lines");
24826 staticpro (&Qmessage_truncate_lines);
24827 Qgrow_only = intern ("grow-only");
24828 staticpro (&Qgrow_only);
24829 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24830 staticpro (&Qinhibit_menubar_update);
24831 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24832 staticpro (&Qinhibit_eval_during_redisplay);
24833 Qposition = intern ("position");
24834 staticpro (&Qposition);
24835 Qbuffer_position = intern ("buffer-position");
24836 staticpro (&Qbuffer_position);
24837 Qobject = intern ("object");
24838 staticpro (&Qobject);
24839 Qbar = intern ("bar");
24840 staticpro (&Qbar);
24841 Qhbar = intern ("hbar");
24842 staticpro (&Qhbar);
24843 Qbox = intern ("box");
24844 staticpro (&Qbox);
24845 Qhollow = intern ("hollow");
24846 staticpro (&Qhollow);
24847 Qhand = intern ("hand");
24848 staticpro (&Qhand);
24849 Qarrow = intern ("arrow");
24850 staticpro (&Qarrow);
24851 Qtext = intern ("text");
24852 staticpro (&Qtext);
24853 Qrisky_local_variable = intern ("risky-local-variable");
24854 staticpro (&Qrisky_local_variable);
24855 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24856 staticpro (&Qinhibit_free_realized_faces);
24857
24858 list_of_error = Fcons (Fcons (intern ("error"),
24859 Fcons (intern ("void-variable"), Qnil)),
24860 Qnil);
24861 staticpro (&list_of_error);
24862
24863 Qlast_arrow_position = intern ("last-arrow-position");
24864 staticpro (&Qlast_arrow_position);
24865 Qlast_arrow_string = intern ("last-arrow-string");
24866 staticpro (&Qlast_arrow_string);
24867
24868 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24869 staticpro (&Qoverlay_arrow_string);
24870 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24871 staticpro (&Qoverlay_arrow_bitmap);
24872
24873 echo_buffer[0] = echo_buffer[1] = Qnil;
24874 staticpro (&echo_buffer[0]);
24875 staticpro (&echo_buffer[1]);
24876
24877 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24878 staticpro (&echo_area_buffer[0]);
24879 staticpro (&echo_area_buffer[1]);
24880
24881 Vmessages_buffer_name = build_string ("*Messages*");
24882 staticpro (&Vmessages_buffer_name);
24883
24884 mode_line_proptrans_alist = Qnil;
24885 staticpro (&mode_line_proptrans_alist);
24886 mode_line_string_list = Qnil;
24887 staticpro (&mode_line_string_list);
24888 mode_line_string_face = Qnil;
24889 staticpro (&mode_line_string_face);
24890 mode_line_string_face_prop = Qnil;
24891 staticpro (&mode_line_string_face_prop);
24892 Vmode_line_unwind_vector = Qnil;
24893 staticpro (&Vmode_line_unwind_vector);
24894
24895 help_echo_string = Qnil;
24896 staticpro (&help_echo_string);
24897 help_echo_object = Qnil;
24898 staticpro (&help_echo_object);
24899 help_echo_window = Qnil;
24900 staticpro (&help_echo_window);
24901 previous_help_echo_string = Qnil;
24902 staticpro (&previous_help_echo_string);
24903 help_echo_pos = -1;
24904
24905 #ifdef HAVE_WINDOW_SYSTEM
24906 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24907 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24908 For example, if a block cursor is over a tab, it will be drawn as
24909 wide as that tab on the display. */);
24910 x_stretch_cursor_p = 0;
24911 #endif
24912
24913 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24914 doc: /* *Non-nil means highlight trailing whitespace.
24915 The face used for trailing whitespace is `trailing-whitespace'. */);
24916 Vshow_trailing_whitespace = Qnil;
24917
24918 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24919 doc: /* *Control highlighting of nobreak space and soft hyphen.
24920 A value of t means highlight the character itself (for nobreak space,
24921 use face `nobreak-space').
24922 A value of nil means no highlighting.
24923 Other values mean display the escape glyph followed by an ordinary
24924 space or ordinary hyphen. */);
24925 Vnobreak_char_display = Qt;
24926
24927 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24928 doc: /* *The pointer shape to show in void text areas.
24929 A value of nil means to show the text pointer. Other options are `arrow',
24930 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24931 Vvoid_text_area_pointer = Qarrow;
24932
24933 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24934 doc: /* Non-nil means don't actually do any redisplay.
24935 This is used for internal purposes. */);
24936 Vinhibit_redisplay = Qnil;
24937
24938 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24939 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24940 Vglobal_mode_string = Qnil;
24941
24942 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24943 doc: /* Marker for where to display an arrow on top of the buffer text.
24944 This must be the beginning of a line in order to work.
24945 See also `overlay-arrow-string'. */);
24946 Voverlay_arrow_position = Qnil;
24947
24948 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24949 doc: /* String to display as an arrow in non-window frames.
24950 See also `overlay-arrow-position'. */);
24951 Voverlay_arrow_string = build_string ("=>");
24952
24953 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24954 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24955 The symbols on this list are examined during redisplay to determine
24956 where to display overlay arrows. */);
24957 Voverlay_arrow_variable_list
24958 = Fcons (intern ("overlay-arrow-position"), Qnil);
24959
24960 DEFVAR_INT ("scroll-step", &scroll_step,
24961 doc: /* *The number of lines to try scrolling a window by when point moves out.
24962 If that fails to bring point back on frame, point is centered instead.
24963 If this is zero, point is always centered after it moves off frame.
24964 If you want scrolling to always be a line at a time, you should set
24965 `scroll-conservatively' to a large value rather than set this to 1. */);
24966
24967 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24968 doc: /* *Scroll up to this many lines, to bring point back on screen.
24969 If point moves off-screen, redisplay will scroll by up to
24970 `scroll-conservatively' lines in order to bring point just barely
24971 onto the screen again. If that cannot be done, then redisplay
24972 recenters point as usual.
24973
24974 A value of zero means always recenter point if it moves off screen. */);
24975 scroll_conservatively = 0;
24976
24977 DEFVAR_INT ("scroll-margin", &scroll_margin,
24978 doc: /* *Number of lines of margin at the top and bottom of a window.
24979 Recenter the window whenever point gets within this many lines
24980 of the top or bottom of the window. */);
24981 scroll_margin = 0;
24982
24983 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24984 doc: /* Pixels per inch value for non-window system displays.
24985 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24986 Vdisplay_pixels_per_inch = make_float (72.0);
24987
24988 #if GLYPH_DEBUG
24989 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24990 #endif
24991
24992 DEFVAR_LISP ("truncate-partial-width-windows",
24993 &Vtruncate_partial_width_windows,
24994 doc: /* Non-nil means truncate lines in windows with less than the frame width.
24995 For an integer value, truncate lines in each window with less than the
24996 full frame width, provided the window width is less than that integer;
24997 otherwise, respect the value of `truncate-lines'.
24998
24999 For any other non-nil value, truncate lines in all windows with
25000 less than the full frame width.
25001
25002 A value of nil means to respect the value of `truncate-lines'.
25003
25004 If `word-wrap' is enabled, you might want to reduce this. */);
25005 Vtruncate_partial_width_windows = make_number (50);
25006
25007 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25008 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25009 Any other value means to use the appropriate face, `mode-line',
25010 `header-line', or `menu' respectively. */);
25011 mode_line_inverse_video = 1;
25012
25013 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25014 doc: /* *Maximum buffer size for which line number should be displayed.
25015 If the buffer is bigger than this, the line number does not appear
25016 in the mode line. A value of nil means no limit. */);
25017 Vline_number_display_limit = Qnil;
25018
25019 DEFVAR_INT ("line-number-display-limit-width",
25020 &line_number_display_limit_width,
25021 doc: /* *Maximum line width (in characters) for line number display.
25022 If the average length of the lines near point is bigger than this, then the
25023 line number may be omitted from the mode line. */);
25024 line_number_display_limit_width = 200;
25025
25026 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25027 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25028 highlight_nonselected_windows = 0;
25029
25030 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25031 doc: /* Non-nil if more than one frame is visible on this display.
25032 Minibuffer-only frames don't count, but iconified frames do.
25033 This variable is not guaranteed to be accurate except while processing
25034 `frame-title-format' and `icon-title-format'. */);
25035
25036 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25037 doc: /* Template for displaying the title bar of visible frames.
25038 \(Assuming the window manager supports this feature.)
25039
25040 This variable has the same structure as `mode-line-format', except that
25041 the %c and %l constructs are ignored. It is used only on frames for
25042 which no explicit name has been set \(see `modify-frame-parameters'). */);
25043
25044 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25045 doc: /* Template for displaying the title bar of an iconified frame.
25046 \(Assuming the window manager supports this feature.)
25047 This variable has the same structure as `mode-line-format' (which see),
25048 and is used only on frames for which no explicit name has been set
25049 \(see `modify-frame-parameters'). */);
25050 Vicon_title_format
25051 = Vframe_title_format
25052 = Fcons (intern ("multiple-frames"),
25053 Fcons (build_string ("%b"),
25054 Fcons (Fcons (empty_unibyte_string,
25055 Fcons (intern ("invocation-name"),
25056 Fcons (build_string ("@"),
25057 Fcons (intern ("system-name"),
25058 Qnil)))),
25059 Qnil)));
25060
25061 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25062 doc: /* Maximum number of lines to keep in the message log buffer.
25063 If nil, disable message logging. If t, log messages but don't truncate
25064 the buffer when it becomes large. */);
25065 Vmessage_log_max = make_number (100);
25066
25067 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25068 doc: /* Functions called before redisplay, if window sizes have changed.
25069 The value should be a list of functions that take one argument.
25070 Just before redisplay, for each frame, if any of its windows have changed
25071 size since the last redisplay, or have been split or deleted,
25072 all the functions in the list are called, with the frame as argument. */);
25073 Vwindow_size_change_functions = Qnil;
25074
25075 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25076 doc: /* List of functions to call before redisplaying a window with scrolling.
25077 Each function is called with two arguments, the window
25078 and its new display-start position. Note that the value of `window-end'
25079 is not valid when these functions are called. */);
25080 Vwindow_scroll_functions = Qnil;
25081
25082 DEFVAR_LISP ("window-text-change-functions",
25083 &Vwindow_text_change_functions,
25084 doc: /* Functions to call in redisplay when text in the window might change. */);
25085 Vwindow_text_change_functions = Qnil;
25086
25087 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25088 doc: /* Functions called when redisplay of a window reaches the end trigger.
25089 Each function is called with two arguments, the window and the end trigger value.
25090 See `set-window-redisplay-end-trigger'. */);
25091 Vredisplay_end_trigger_functions = Qnil;
25092
25093 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25094 doc: /* *Non-nil means autoselect window with mouse pointer.
25095 If nil, do not autoselect windows.
25096 A positive number means delay autoselection by that many seconds: a
25097 window is autoselected only after the mouse has remained in that
25098 window for the duration of the delay.
25099 A negative number has a similar effect, but causes windows to be
25100 autoselected only after the mouse has stopped moving. \(Because of
25101 the way Emacs compares mouse events, you will occasionally wait twice
25102 that time before the window gets selected.\)
25103 Any other value means to autoselect window instantaneously when the
25104 mouse pointer enters it.
25105
25106 Autoselection selects the minibuffer only if it is active, and never
25107 unselects the minibuffer if it is active.
25108
25109 When customizing this variable make sure that the actual value of
25110 `focus-follows-mouse' matches the behavior of your window manager. */);
25111 Vmouse_autoselect_window = Qnil;
25112
25113 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25114 doc: /* *Non-nil means automatically resize tool-bars.
25115 This dynamically changes the tool-bar's height to the minimum height
25116 that is needed to make all tool-bar items visible.
25117 If value is `grow-only', the tool-bar's height is only increased
25118 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25119 Vauto_resize_tool_bars = Qt;
25120
25121 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25122 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25123 auto_raise_tool_bar_buttons_p = 1;
25124
25125 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25126 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25127 make_cursor_line_fully_visible_p = 1;
25128
25129 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25130 doc: /* *Border below tool-bar in pixels.
25131 If an integer, use it as the height of the border.
25132 If it is one of `internal-border-width' or `border-width', use the
25133 value of the corresponding frame parameter.
25134 Otherwise, no border is added below the tool-bar. */);
25135 Vtool_bar_border = Qinternal_border_width;
25136
25137 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25138 doc: /* *Margin around tool-bar buttons in pixels.
25139 If an integer, use that for both horizontal and vertical margins.
25140 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25141 HORZ specifying the horizontal margin, and VERT specifying the
25142 vertical margin. */);
25143 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25144
25145 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25146 doc: /* *Relief thickness of tool-bar buttons. */);
25147 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25148
25149 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25150 doc: /* List of functions to call to fontify regions of text.
25151 Each function is called with one argument POS. Functions must
25152 fontify a region starting at POS in the current buffer, and give
25153 fontified regions the property `fontified'. */);
25154 Vfontification_functions = Qnil;
25155 Fmake_variable_buffer_local (Qfontification_functions);
25156
25157 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25158 &unibyte_display_via_language_environment,
25159 doc: /* *Non-nil means display unibyte text according to language environment.
25160 Specifically this means that unibyte non-ASCII characters
25161 are displayed by converting them to the equivalent multibyte characters
25162 according to the current language environment. As a result, they are
25163 displayed according to the current fontset. */);
25164 unibyte_display_via_language_environment = 0;
25165
25166 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25167 doc: /* *Maximum height for resizing mini-windows.
25168 If a float, it specifies a fraction of the mini-window frame's height.
25169 If an integer, it specifies a number of lines. */);
25170 Vmax_mini_window_height = make_float (0.25);
25171
25172 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25173 doc: /* *How to resize mini-windows.
25174 A value of nil means don't automatically resize mini-windows.
25175 A value of t means resize them to fit the text displayed in them.
25176 A value of `grow-only', the default, means let mini-windows grow
25177 only, until their display becomes empty, at which point the windows
25178 go back to their normal size. */);
25179 Vresize_mini_windows = Qgrow_only;
25180
25181 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25182 doc: /* Alist specifying how to blink the cursor off.
25183 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25184 `cursor-type' frame-parameter or variable equals ON-STATE,
25185 comparing using `equal', Emacs uses OFF-STATE to specify
25186 how to blink it off. ON-STATE and OFF-STATE are values for
25187 the `cursor-type' frame parameter.
25188
25189 If a frame's ON-STATE has no entry in this list,
25190 the frame's other specifications determine how to blink the cursor off. */);
25191 Vblink_cursor_alist = Qnil;
25192
25193 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25194 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25195 automatic_hscrolling_p = 1;
25196 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
25197 staticpro (&Qauto_hscroll_mode);
25198
25199 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25200 doc: /* *How many columns away from the window edge point is allowed to get
25201 before automatic hscrolling will horizontally scroll the window. */);
25202 hscroll_margin = 5;
25203
25204 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25205 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25206 When point is less than `hscroll-margin' columns from the window
25207 edge, automatic hscrolling will scroll the window by the amount of columns
25208 determined by this variable. If its value is a positive integer, scroll that
25209 many columns. If it's a positive floating-point number, it specifies the
25210 fraction of the window's width to scroll. If it's nil or zero, point will be
25211 centered horizontally after the scroll. Any other value, including negative
25212 numbers, are treated as if the value were zero.
25213
25214 Automatic hscrolling always moves point outside the scroll margin, so if
25215 point was more than scroll step columns inside the margin, the window will
25216 scroll more than the value given by the scroll step.
25217
25218 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25219 and `scroll-right' overrides this variable's effect. */);
25220 Vhscroll_step = make_number (0);
25221
25222 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25223 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25224 Bind this around calls to `message' to let it take effect. */);
25225 message_truncate_lines = 0;
25226
25227 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25228 doc: /* Normal hook run to update the menu bar definitions.
25229 Redisplay runs this hook before it redisplays the menu bar.
25230 This is used to update submenus such as Buffers,
25231 whose contents depend on various data. */);
25232 Vmenu_bar_update_hook = Qnil;
25233
25234 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25235 doc: /* Frame for which we are updating a menu.
25236 The enable predicate for a menu binding should check this variable. */);
25237 Vmenu_updating_frame = Qnil;
25238
25239 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25240 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25241 inhibit_menubar_update = 0;
25242
25243 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25244 doc: /* Prefix added to the beginning of all continuation lines at display-time.
25245 May be a string, an image, or a stretch-glyph such as used by the
25246 `display' text-property.
25247
25248 This variable is overridden by any `wrap-prefix' text-property.
25249
25250 To add a prefix to non-continuation lines, use the `line-prefix' variable. */);
25251 Vwrap_prefix = Qnil;
25252 staticpro (&Qwrap_prefix);
25253 Qwrap_prefix = intern ("wrap-prefix");
25254 Fmake_variable_buffer_local (Qwrap_prefix);
25255
25256 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25257 doc: /* Prefix added to the beginning of all non-continuation lines at display-time.
25258 May be a string, an image, or a stretch-glyph such as used by the
25259 `display' text-property.
25260
25261 This variable is overridden by any `line-prefix' text-property.
25262
25263 To add a prefix to continuation lines, use the `wrap-prefix' variable. */);
25264 Vline_prefix = Qnil;
25265 staticpro (&Qline_prefix);
25266 Qline_prefix = intern ("line-prefix");
25267 Fmake_variable_buffer_local (Qline_prefix);
25268
25269 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25270 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25271 inhibit_eval_during_redisplay = 0;
25272
25273 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25274 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25275 inhibit_free_realized_faces = 0;
25276
25277 #if GLYPH_DEBUG
25278 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25279 doc: /* Inhibit try_window_id display optimization. */);
25280 inhibit_try_window_id = 0;
25281
25282 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25283 doc: /* Inhibit try_window_reusing display optimization. */);
25284 inhibit_try_window_reusing = 0;
25285
25286 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25287 doc: /* Inhibit try_cursor_movement display optimization. */);
25288 inhibit_try_cursor_movement = 0;
25289 #endif /* GLYPH_DEBUG */
25290
25291 DEFVAR_INT ("overline-margin", &overline_margin,
25292 doc: /* *Space between overline and text, in pixels.
25293 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25294 margin to the caracter height. */);
25295 overline_margin = 2;
25296
25297 DEFVAR_INT ("underline-minimum-offset",
25298 &underline_minimum_offset,
25299 doc: /* Minimum distance between baseline and underline.
25300 This can improve legibility of underlined text at small font sizes,
25301 particularly when using variable `x-use-underline-position-properties'
25302 with fonts that specify an UNDERLINE_POSITION relatively close to the
25303 baseline. The default value is 1. */);
25304 underline_minimum_offset = 1;
25305
25306 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25307 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25308 display_hourglass_p = 1;
25309
25310 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25311 doc: /* *Seconds to wait before displaying an hourglass pointer.
25312 Value must be an integer or float. */);
25313 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25314
25315 hourglass_atimer = NULL;
25316 hourglass_shown_p = 0;
25317 }
25318
25319
25320 /* Initialize this module when Emacs starts. */
25321
25322 void
25323 init_xdisp ()
25324 {
25325 Lisp_Object root_window;
25326 struct window *mini_w;
25327
25328 current_header_line_height = current_mode_line_height = -1;
25329
25330 CHARPOS (this_line_start_pos) = 0;
25331
25332 mini_w = XWINDOW (minibuf_window);
25333 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25334
25335 if (!noninteractive)
25336 {
25337 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25338 int i;
25339
25340 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25341 set_window_height (root_window,
25342 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25343 0);
25344 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25345 set_window_height (minibuf_window, 1, 0);
25346
25347 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25348 mini_w->total_cols = make_number (FRAME_COLS (f));
25349
25350 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25351 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25352 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25353
25354 /* The default ellipsis glyphs `...'. */
25355 for (i = 0; i < 3; ++i)
25356 default_invis_vector[i] = make_number ('.');
25357 }
25358
25359 {
25360 /* Allocate the buffer for frame titles.
25361 Also used for `format-mode-line'. */
25362 int size = 100;
25363 mode_line_noprop_buf = (char *) xmalloc (size);
25364 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25365 mode_line_noprop_ptr = mode_line_noprop_buf;
25366 mode_line_target = MODE_LINE_DISPLAY;
25367 }
25368
25369 help_echo_showing_p = 0;
25370 }
25371
25372 /* Since w32 does not support atimers, it defines its own implementation of
25373 the following three functions in w32fns.c. */
25374 #ifndef WINDOWSNT
25375
25376 /* Platform-independent portion of hourglass implementation. */
25377
25378 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25379 int
25380 hourglass_started ()
25381 {
25382 return hourglass_shown_p || hourglass_atimer != NULL;
25383 }
25384
25385 /* Cancel a currently active hourglass timer, and start a new one. */
25386 void
25387 start_hourglass ()
25388 {
25389 #if defined (HAVE_WINDOW_SYSTEM)
25390 EMACS_TIME delay;
25391 int secs, usecs = 0;
25392
25393 cancel_hourglass ();
25394
25395 if (INTEGERP (Vhourglass_delay)
25396 && XINT (Vhourglass_delay) > 0)
25397 secs = XFASTINT (Vhourglass_delay);
25398 else if (FLOATP (Vhourglass_delay)
25399 && XFLOAT_DATA (Vhourglass_delay) > 0)
25400 {
25401 Lisp_Object tem;
25402 tem = Ftruncate (Vhourglass_delay, Qnil);
25403 secs = XFASTINT (tem);
25404 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25405 }
25406 else
25407 secs = DEFAULT_HOURGLASS_DELAY;
25408
25409 EMACS_SET_SECS_USECS (delay, secs, usecs);
25410 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25411 show_hourglass, NULL);
25412 #endif
25413 }
25414
25415
25416 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25417 shown. */
25418 void
25419 cancel_hourglass ()
25420 {
25421 #if defined (HAVE_WINDOW_SYSTEM)
25422 if (hourglass_atimer)
25423 {
25424 cancel_atimer (hourglass_atimer);
25425 hourglass_atimer = NULL;
25426 }
25427
25428 if (hourglass_shown_p)
25429 hide_hourglass ();
25430 #endif
25431 }
25432 #endif /* ! WINDOWSNT */
25433
25434 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25435 (do not change this comment) */