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1 Debugging GNU Emacs
2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc.
3
4 Permission is granted to anyone to make or distribute verbatim copies
5 of this document as received, in any medium, provided that the
6 copyright notice and permission notice are preserved,
7 and that the distributor grants the recipient permission
8 for further redistribution as permitted by this notice.
9
10 Permission is granted to distribute modified versions
11 of this document, or of portions of it,
12 under the above conditions, provided also that they
13 carry prominent notices stating who last changed them.
14
15 [People who debug Emacs on Windows using native Windows debuggers
16 should read the Windows-specific section near the end of this
17 document.]
18
19 ** When you debug Emacs with GDB, you should start it in the directory
20 where you built Emacs. That directory has a .gdbinit file that defines
21 various "user-defined" commands for debugging Emacs.
22
23 ** It is a good idea to run Emacs under GDB (or some other suitable
24 debugger) *all the time*. Then, when Emacs crashes, you will be able
25 to debug the live process, not just a core dump. (This is especially
26 important on systems which don't support core files, and instead print
27 just the registers and some stack addresses.)
28
29 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
30 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
31 kick in, provided that you run under GDB.
32
33 ** Getting control to the debugger
34
35 `Fsignal' is a very useful place to put a breakpoint in.
36 All Lisp errors go through there.
37
38 It is useful, when debugging, to have a guaranteed way to return to
39 the debugger at any time. When using X, this is easy: type C-z at the
40 window where Emacs is running under GDB, and it will stop Emacs just
41 as it would stop any ordinary program. When Emacs is running in a
42 terminal, things are not so easy.
43
44 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
45 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
46 On modern POSIX systems, you can override that with this command:
47
48 handle SIGINT stop nopass
49
50 After this `handle' command, SIGINT will return control to GDB. If
51 you want the C-g to cause a QUIT within Emacs as well, omit the
52 `nopass'.
53
54 A technique that can work when `handle SIGINT' does not is to store
55 the code for some character into the variable stop_character. Thus,
56
57 set stop_character = 29
58
59 makes Control-] (decimal code 29) the stop character.
60 Typing Control-] will cause immediate stop. You cannot
61 use the set command until the inferior process has been started.
62 Put a breakpoint early in `main', or suspend the Emacs,
63 to get an opportunity to do the set command.
64
65 ** Examining Lisp object values.
66
67 When you have a live process to debug, and it has not encountered a
68 fatal error, you can use the GDB command `pr'. First print the value
69 in the ordinary way, with the `p' command. Then type `pr' with no
70 arguments. This calls a subroutine which uses the Lisp printer.
71
72 You can also use `pp value' to print the emacs value directly.
73
74 Note: It is not a good idea to try `pr' or `pp' if you know that Emacs
75 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
76 due to stack overflow), or crucial data structures, such as `obarray',
77 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
78 might make more damage, like overwrite some data that is important for
79 debugging the original problem.
80
81 Also, on some systems it is impossible to use `pr' if you stopped
82 Emacs while it was inside `select'. This is in fact what happens if
83 you stop Emacs while it is waiting. In such a situation, don't try to
84 use `pr'. Instead, use `s' to step out of the system call. Then
85 Emacs will be between instructions and capable of handling `pr'.
86
87 If you can't use `pr' command, for whatever reason, you can fall back
88 on lower-level commands. Use the `xtype' command to print out the
89 data type of the last data value. Once you know the data type, use
90 the command that corresponds to that type. Here are these commands:
91
92 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
93 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
94 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
95
96 Each one of them applies to a certain type or class of types.
97 (Some of these types are not visible in Lisp, because they exist only
98 internally.)
99
100 Each x... command prints some information about the value, and
101 produces a GDB value (subsequently available in $) through which you
102 can get at the rest of the contents.
103
104 In general, most of the rest of the contents will be additional Lisp
105 objects which you can examine in turn with the x... commands.
106
107 Even with a live process, these x... commands are useful for
108 examining the fields in a buffer, window, process, frame or marker.
109 Here's an example using concepts explained in the node "Value History"
110 of the GDB manual to print values associated with the variable
111 called frame. First, use these commands:
112
113 cd src
114 gdb emacs
115 b set_frame_buffer_list
116 r -q
117
118 Then when Emacs it hits the breakpoint:
119
120 (gdb) p frame
121 $1 = 139854428
122 (gdb) xtype
123 Lisp_Vectorlike
124 PVEC_FRAME
125 (gdb) xframe
126 $2 = (struct frame *) 0x8560258
127 (gdb) p *$
128 $3 = {
129 size = 1073742931,
130 next = 0x85dfe58,
131 name = 140615219,
132 [...]
133 }
134 (gdb) p $3->name
135 $4 = 140615219
136
137 Now we can use `pr' to print the name of the frame:
138
139 (gdb) pr
140 "emacs@steenrod.math.nwu.edu"
141
142 The Emacs C code heavily uses macros defined in lisp.h. So suppose
143 we want the address of the l-value expression near the bottom of
144 `add_command_key' from keyboard.c:
145
146 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
147
148 XVECTOR is a macro, and therefore GDB does not know about it.
149 GDB cannot evaluate "p XVECTOR (this_command_keys)".
150
151 However, you can use the xvector command in GDB to get the same
152 result. Here is how:
153
154 (gdb) p this_command_keys
155 $1 = 1078005760
156 (gdb) xvector
157 $2 = (struct Lisp_Vector *) 0x411000
158 0
159 (gdb) p $->contents[this_command_key_count]
160 $3 = 1077872640
161 (gdb) p &$
162 $4 = (int *) 0x411008
163
164 Here's a related example of macros and the GDB `define' command.
165 There are many Lisp vectors such as `recent_keys', which contains the
166 last 100 keystrokes. We can print this Lisp vector
167
168 p recent_keys
169 pr
170
171 But this may be inconvenient, since `recent_keys' is much more verbose
172 than `C-h l'. We might want to print only the last 10 elements of
173 this vector. `recent_keys' is updated in keyboard.c by the command
174
175 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
176
177 So we define a GDB command `xvector-elts', so the last 10 keystrokes
178 are printed by
179
180 xvector-elts recent_keys recent_keys_index 10
181
182 where you can define xvector-elts as follows:
183
184 define xvector-elts
185 set $i = 0
186 p $arg0
187 xvector
188 set $foo = $
189 while $i < $arg2
190 p $foo->contents[$arg1-($i++)]
191 pr
192 end
193 document xvector-elts
194 Prints a range of elements of a Lisp vector.
195 xvector-elts v n i
196 prints `i' elements of the vector `v' ending at the index `n'.
197 end
198
199 ** Getting Lisp-level backtrace information within GDB
200
201 The most convenient way is to use the `xbacktrace' command. This
202 shows the names of the Lisp functions that are currently active.
203
204 If that doesn't work (e.g., because the `backtrace_list' structure is
205 corrupted), type "bt" at the GDB prompt, to produce the C-level
206 backtrace, and look for stack frames that call Ffuncall. Select them
207 one by one in GDB, by typing "up N", where N is the appropriate number
208 of frames to go up, and in each frame that calls Ffuncall type this:
209
210 p *args
211 pr
212
213 This will print the name of the Lisp function called by that level
214 of function calling.
215
216 By printing the remaining elements of args, you can see the argument
217 values. Here's how to print the first argument:
218
219 p args[1]
220 pr
221
222 If you do not have a live process, you can use xtype and the other
223 x... commands such as xsymbol to get such information, albeit less
224 conveniently. For example:
225
226 p *args
227 xtype
228
229 and, assuming that "xtype" says that args[0] is a symbol:
230
231 xsymbol
232
233 ** Debugging what happens while preloading and dumping Emacs
234
235 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
236
237 If temacs actually succeeds when running under GDB in this way, do not
238 try to run the dumped Emacs, because it was dumped with the GDB
239 breakpoints in it.
240
241 ** Debugging `temacs'
242
243 Debugging `temacs' is useful when you want to establish whether a
244 problem happens in an undumped Emacs. To run `temacs' under a
245 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
246
247 ** If you encounter X protocol errors
248
249 Try evaluating (x-synchronize t). That puts Emacs into synchronous
250 mode, where each Xlib call checks for errors before it returns. This
251 mode is much slower, but when you get an error, you will see exactly
252 which call really caused the error.
253
254 You can start Emacs in a synchronous mode by invoking it with the -xrm
255 option, like this:
256
257 emacs -xrm "emacs.synchronous: true"
258
259 Setting a breakpoint in the function `x_error_quitter' and looking at
260 the backtrace when Emacs stops inside that function will show what
261 code causes the X protocol errors.
262
263 Some bugs related to the X protocol disappear when Emacs runs in a
264 synchronous mode. To track down those bugs, we suggest the following
265 procedure:
266
267 - Run Emacs under a debugger and put a breakpoint inside the
268 primitive function which, when called from Lisp, triggers the X
269 protocol errors. For example, if the errors happen when you
270 delete a frame, put a breakpoint inside `Fdelete_frame'.
271
272 - When the breakpoint breaks, step through the code, looking for
273 calls to X functions (the ones whose names begin with "X" or
274 "Xt" or "Xm").
275
276 - Insert calls to `XSync' before and after each call to the X
277 functions, like this:
278
279 XSync (f->output_data.x->display_info->display, 0);
280
281 where `f' is the pointer to the `struct frame' of the selected
282 frame, normally available via XFRAME (selected_frame). (Most
283 functions which call X already have some variable that holds the
284 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
285 need to compute it.)
286
287 If your debugger can call functions in the program being debugged,
288 you should be able to issue the calls to `XSync' without recompiling
289 Emacs. For example, with GDB, just type:
290
291 call XSync (f->output_data.x->display_info->display, 0)
292
293 before and immediately after the suspect X calls. If your
294 debugger does not support this, you will need to add these pairs
295 of calls in the source and rebuild Emacs.
296
297 Either way, systematically step through the code and issue these
298 calls until you find the first X function called by Emacs after
299 which a call to `XSync' winds up in the function
300 `x_error_quitter'. The first X function call for which this
301 happens is the one that generated the X protocol error.
302
303 - You should now look around this offending X call and try to figure
304 out what is wrong with it.
305
306 ** If Emacs causes errors or memory leaks in your X server
307
308 You can trace the traffic between Emacs and your X server with a tool
309 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
310
311 Xmon can be used to see exactly what Emacs sends when X protocol errors
312 happen. If Emacs causes the X server memory usage to increase you can
313 use xmon to see what items Emacs creates in the server (windows,
314 graphical contexts, pixmaps) and what items Emacs delete. If there
315 are consistently more creations than deletions, the type of item
316 and the activity you do when the items get created can give a hint where
317 to start debugging.
318
319 ** If the symptom of the bug is that Emacs fails to respond
320
321 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
322 To find out which, make the problem happen under GDB and stop Emacs
323 once it is not responding. (If Emacs is using X Windows directly, you
324 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
325 `step'. If Emacs is hung, the `step' command won't return. If it is
326 looping, `step' will return.
327
328 If this shows Emacs is hung in a system call, stop it again and
329 examine the arguments of the call. If you report the bug, it is very
330 important to state exactly where in the source the system call is, and
331 what the arguments are.
332
333 If Emacs is in an infinite loop, try to determine where the loop
334 starts and ends. The easiest way to do this is to use the GDB command
335 `finish'. Each time you use it, Emacs resumes execution until it
336 exits one stack frame. Keep typing `finish' until it doesn't
337 return--that means the infinite loop is in the stack frame which you
338 just tried to finish.
339
340 Stop Emacs again, and use `finish' repeatedly again until you get back
341 to that frame. Then use `next' to step through that frame. By
342 stepping, you will see where the loop starts and ends. Also, examine
343 the data being used in the loop and try to determine why the loop does
344 not exit when it should.
345
346 ** If certain operations in Emacs are slower than they used to be, here
347 is some advice for how to find out why.
348
349 Stop Emacs repeatedly during the slow operation, and make a backtrace
350 each time. Compare the backtraces looking for a pattern--a specific
351 function that shows up more often than you'd expect.
352
353 If you don't see a pattern in the C backtraces, get some Lisp
354 backtrace information by typing "xbacktrace" or by looking at Ffuncall
355 frames (see above), and again look for a pattern.
356
357 When using X, you can stop Emacs at any time by typing C-z at GDB.
358 When not using X, you can do this with C-g. On non-Unix platforms,
359 such as MS-DOS, you might need to press C-BREAK instead.
360
361 ** If GDB does not run and your debuggers can't load Emacs.
362
363 On some systems, no debugger can load Emacs with a symbol table,
364 perhaps because they all have fixed limits on the number of symbols
365 and Emacs exceeds the limits. Here is a method that can be used
366 in such an extremity. Do
367
368 nm -n temacs > nmout
369 strip temacs
370 adb temacs
371 0xd:i
372 0xe:i
373 14:i
374 17:i
375 :r -l loadup (or whatever)
376
377 It is necessary to refer to the file `nmout' to convert
378 numeric addresses into symbols and vice versa.
379
380 It is useful to be running under a window system.
381 Then, if Emacs becomes hopelessly wedged, you can create
382 another window to do kill -9 in. kill -ILL is often
383 useful too, since that may make Emacs dump core or return
384 to adb.
385
386
387 ** Debugging incorrect screen updating.
388
389 To debug Emacs problems that update the screen wrong, it is useful
390 to have a record of what input you typed and what Emacs sent to the
391 screen. To make these records, do
392
393 (open-dribble-file "~/.dribble")
394 (open-termscript "~/.termscript")
395
396 The dribble file contains all characters read by Emacs from the
397 terminal, and the termscript file contains all characters it sent to
398 the terminal. The use of the directory `~/' prevents interference
399 with any other user.
400
401 If you have irreproducible display problems, put those two expressions
402 in your ~/.emacs file. When the problem happens, exit the Emacs that
403 you were running, kill it, and rename the two files. Then you can start
404 another Emacs without clobbering those files, and use it to examine them.
405
406 An easy way to see if too much text is being redrawn on a terminal is to
407 evaluate `(setq inverse-video t)' before you try the operation you think
408 will cause too much redrawing. This doesn't refresh the screen, so only
409 newly drawn text is in inverse video.
410
411 The Emacs display code includes special debugging code, but it is
412 normally disabled. You can enable it by building Emacs with the
413 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
414 suitable for Unix and GNU systems, to build such a debugging version:
415
416 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
417
418 Building Emacs like that activates many assertions which scrutinize
419 display code operation more than Emacs does normally. (To see the
420 code which tests these assertions, look for calls to the `xassert'
421 macros.) Any assertion that is reported to fail should be
422 investigated.
423
424 Building with GLYPH_DEBUG defined also defines several helper
425 functions which can help debugging display code. One such function is
426 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
427 contents of any glyph matrix by just calling that function with the
428 matrix as its argument. For example, the following command will print
429 the contents of the current matrix of the window whose pointer is in
430 `w':
431
432 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
433
434 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
435 a long form.) You can dump the selected window's current glyph matrix
436 interactively with "M-x dump-glyph-matrix RET"; see the documentation
437 of this function for more details.
438
439 Several more functions for debugging display code are available in
440 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
441 "C-h f trace- TAB" to see the full list.
442
443 When you debug display problems running emacs under X, you can use
444 the `ff' command to flush all pending display updates to the screen.
445
446
447 ** Debugging LessTif
448
449 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
450 and keyboard events, or LessTif menus behave weirdly, it might be
451 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
452 variables, so that one can see what LessTif was doing at this point.
453 For instance
454
455 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
456 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
457 emacs &
458
459 causes LessTif to print traces from the three named source files to a
460 file in `/usr/tmp' (that file can get pretty large). The above should
461 be typed at the shell prompt before invoking Emacs, as shown by the
462 last line above.
463
464 Running GDB from another terminal could also help with such problems.
465 You can arrange for GDB to run on one machine, with the Emacs display
466 appearing on another. Then, when the bug happens, you can go back to
467 the machine where you started GDB and use the debugger from there.
468
469
470 ** Debugging problems which happen in GC
471
472 The array `last_marked' (defined on alloc.c) can be used to display up
473 to 500 last objects marked by the garbage collection process.
474 Whenever the garbage collector marks a Lisp object, it records the
475 pointer to that object in the `last_marked' array. The variable
476 `last_marked_index' holds the index into the `last_marked' array one
477 place beyond where the pointer to the very last marked object is
478 stored.
479
480 The single most important goal in debugging GC problems is to find the
481 Lisp data structure that got corrupted. This is not easy since GC
482 changes the tag bits and relocates strings which make it hard to look
483 at Lisp objects with commands such as `pr'. It is sometimes necessary
484 to convert Lisp_Object variables into pointers to C struct's manually.
485 Use the `last_marked' array and the source to reconstruct the sequence
486 that objects were marked.
487
488 Once you discover the corrupted Lisp object or data structure, it is
489 useful to look at it in a fresh Emacs session and compare its contents
490 with a session that you are debugging.
491
492 ** Debugging problems with non-ASCII characters
493
494 If you experience problems which seem to be related to non-ASCII
495 characters, such as \201 characters appearing in the buffer or in your
496 files, set the variable byte-debug-flag to t. This causes Emacs to do
497 some extra checks, such as look for broken relations between byte and
498 character positions in buffers and strings; the resulting diagnostics
499 might pinpoint the cause of the problem.
500
501 ** Debugging the TTY (non-windowed) version
502
503 The most convenient method of debugging the character-terminal display
504 is to do that on a window system such as X. Begin by starting an
505 xterm window, then type these commands inside that window:
506
507 $ tty
508 $ echo $TERM
509
510 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
511
512 Now start Emacs (the normal, windowed-display session, i.e. without
513 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
514 type these commands at GDB's prompt:
515
516 (gdb) set args -nw -t /dev/ttyp4
517 (gdb) set environment TERM xterm
518 (gdb) run
519
520 The debugged Emacs should now start in no-window mode with its display
521 directed to the xterm window you opened above.
522
523 Similar arrangement is possible on a character terminal by using the
524 `screen' package.
525
526 ** Running Emacs built with malloc debugging packages
527
528 If Emacs exhibits bugs that seem to be related to use of memory
529 allocated off the heap, it might be useful to link Emacs with a
530 special debugging library, such as Electric Fence (a.k.a. efence) or
531 GNU Checker, which helps find such problems.
532
533 Emacs compiled with such packages might not run without some hacking,
534 because Emacs replaces the system's memory allocation functions with
535 its own versions, and because the dumping process might be
536 incompatible with the way these packages use to track allocated
537 memory. Here are some of the changes you might find necessary
538 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
539 CPU-specific headers in the subdirectories of `src'):
540
541 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
542
543 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
544 "#define CANNOT_UNEXEC".
545
546 - Configure with a different --prefix= option. If you use GCC,
547 version 2.7.2 is preferred, as some malloc debugging packages
548 work a lot better with it than with 2.95 or later versions.
549
550 - Type "make" then "make -k install".
551
552 - If required, invoke the package-specific command to prepare
553 src/temacs for execution.
554
555 - cd ..; src/temacs
556
557 (Note that this runs `temacs' instead of the usual `emacs' executable.
558 This avoids problems with dumping Emacs mentioned above.)
559
560 Some malloc debugging libraries might print lots of false alarms for
561 bitfields used by Emacs in some data structures. If you want to get
562 rid of the false alarms, you will have to hack the definitions of
563 these data structures on the respective headers to remove the `:N'
564 bitfield definitions (which will cause each such field to use a full
565 int).
566
567 ** Some suggestions for debugging on MS Windows:
568
569 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
570
571 To debug Emacs with Microsoft Visual C++, you either start emacs from
572 the debugger or attach the debugger to a running emacs process.
573
574 To start emacs from the debugger, you can use the file bin/debug.bat.
575 The Microsoft Developer studio will start and under Project, Settings,
576 Debug, General you can set the command-line arguments and Emacs's
577 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
578 other functions that you want to examine. Run the program (Build,
579 Start debug). Emacs will start and the debugger will take control as
580 soon as a breakpoint is hit.
581
582 You can also attach the debugger to an already running Emacs process.
583 To do this, start up the Microsoft Developer studio and select Build,
584 Start debug, Attach to process. Choose the Emacs process from the
585 list. Send a break to the running process (Debug, Break) and you will
586 find that execution is halted somewhere in user32.dll. Open the stack
587 trace window and go up the stack to w32_msg_pump. Now you can set
588 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
589 process (Debug, Step out) and control will return to Emacs, until a
590 breakpoint is hit.
591
592 To examine the contents of a Lisp variable, you can use the function
593 'debug_print'. Right-click on a variable, select QuickWatch (it has
594 an eyeglass symbol on its button in the toolbar), and in the text
595 field at the top of the window, place 'debug_print(' and ')' around
596 the expression. Press 'Recalculate' and the output is sent to stderr,
597 and to the debugger via the OutputDebugString routine. The output
598 sent to stderr should be displayed in the console window that was
599 opened when the emacs.exe executable was started. The output sent to
600 the debugger should be displayed in the 'Debug' pane in the Output
601 window. If Emacs was started from the debugger, a console window was
602 opened at Emacs' startup; this console window also shows the output of
603 'debug_print'.
604
605 For example, start and run Emacs in the debugger until it is waiting
606 for user input. Then click on the `Break' button in the debugger to
607 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
608 an input event. Use the `Call Stack' window to select the procedure
609 `w32_msp_pump' up the call stack (see below for why you have to do
610 this). Open the QuickWatch window and enter
611 "debug_print(Vexec_path)". Evaluating this expression will then print
612 out the contents of the Lisp variable `exec-path'.
613
614 If QuickWatch reports that the symbol is unknown, then check the call
615 stack in the `Call Stack' window. If the selected frame in the call
616 stack is not an Emacs procedure, then the debugger won't recognize
617 Emacs symbols. Instead, select a frame that is inside an Emacs
618 procedure and try using `debug_print' again.
619
620 If QuickWatch invokes debug_print but nothing happens, then check the
621 thread that is selected in the debugger. If the selected thread is
622 not the last thread to run (the "current" thread), then it cannot be
623 used to execute debug_print. Use the Debug menu to select the current
624 thread and try using debug_print again. Note that the debugger halts
625 execution (e.g., due to a breakpoint) in the context of the current
626 thread, so this should only be a problem if you've explicitly switched
627 threads.
628
629 It is also possible to keep appropriately masked and typecast Lisp
630 symbols in the Watch window, this is more convenient when steeping
631 though the code. For instance, on entering apply_lambda, you can
632 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
633
634 Optimizations often confuse the MS debugger. For example, the
635 debugger will sometimes report wrong line numbers, e.g., when it
636 prints the backtrace for a crash. It is usually best to look at the
637 disassembly to determine exactly what code is being run--the
638 disassembly will probably show several source lines followed by a
639 block of assembler for those lines. The actual point where Emacs
640 crashes will be one of those source lines, but not neccesarily the one
641 that the debugger reports.
642
643 Another problematic area with the MS debugger is with variables that
644 are stored in registers: it will sometimes display wrong values for
645 those variables. Usually you will not be able to see any value for a
646 register variable, but if it is only being stored in a register
647 temporarily, you will see an old value for it. Again, you need to
648 look at the disassembly to determine which registers are being used,
649 and look at those registers directly, to see the actual current values
650 of these variables.
651
652 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b